mirror of
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synced 2026-07-24 10:59:11 +00:00
Patch 6.2
This commit is contained in:
+195
-37
@@ -3,7 +3,7 @@
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int32,str
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0,""
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1,"<CommandIcon(10)/> Withdraw Item"
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2,"<CommandIcon(12)/> + <CommandIcon(13)/>Paste <CommandIcon(10)/>Delete <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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2,"<CommandIcon(12)/> + <CommandIcon(13)/>Paste <CommandIcon(10)/>Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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3,"<CommandIcon(8)/> Change Order <CommandIcon(10)/> Subcommands"
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4,"<CommandIcon(11)/> Execute Search"
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5,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> Purchase <CommandIcon(11)/> Select Item to Sell"
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@@ -76,7 +76,7 @@ int32,str
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72,"<CommandIcon(10)/> Subcommands <CommandIcon(1)/> Select Log <CommandIcon(2)/> Toggle Tabs <CommandIcon(11)/> Expand Log"
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73,"<CommandIcon(10)/> Subcommands <CommandIcon(9)/> Chat Input <CommandIcon(11)/> Expand Log"
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74,"<CommandIcon(10)/> Subcommands <CommandIcon(9)/> Chat Input <CommandIcon(11)/> Restore Log Size"
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75,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <CommandIcon(13)/> Auto-translate<If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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75,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <CommandIcon(13)/> Auto-translate<If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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76,"<CommandIcon(3)/> Previous <CommandIcon(4)/> Next <CommandIcon(13)/> Auto-translate"
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77,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Apply"
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78,"<CommandIcon(11)/> Apply <CommandIcon(10)/> Delete Settings "
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@@ -239,7 +239,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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177,"<CommandIcon(9)/> Return <CommandIcon(11)/> Commence Voyage"
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178,"<CommandIcon(10)/> Subcommands"
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179,"<CommandIcon(8)/> Select <CommandIcon(9)/> Close <CommandIcon(11)/> Register"
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180,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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180,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
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181,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Apply Changes and Close"
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182,"<CommandIcon(9)/> Apply Changes and Close"
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183,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Display Minion List"
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@@ -461,12 +461,12 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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277,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Edit Minion Hotbar"
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278,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
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279,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/> Confirm <CommandIcon(9)/> Cancel"
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280,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/> Keyboard<Else/></If>"
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280,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/> Keyboard<Else/></If>"
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281,"<CommandIcon(5)/> Move <CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands"
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282,"<CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands"
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283,"<CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
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284,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/> Confirm <CommandIcon(9)/> Cancel"
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285,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/></If>"
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285,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/></If>"
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286,"<CommandIcon(5)/> Move <CommandIcon(8)/> Execute <CommandIcon(10)/> Subcommands"
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287,"<CommandIcon(7)/> Move <CommandIcon(11)/><CommandIcon(8)/><CommandIcon(10)/> Confirm <CommandIcon(9)/> Cancel"
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288,"<CommandIcon(8)/> Summon/Dismiss <CommandIcon(10)/> Subcommands"
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@@ -486,7 +486,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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302,"<CommandIcon(10)/> Subcommands"
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303,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
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304,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
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305,"<CommandIcon(10)/> Delete<If(GreaterThan(PlayerParameter(75),0))> <CommandIcon(11)/> Keyboard<Else/></If>"
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305,"<CommandIcon(10)/> Delete<If(GreaterThan(PlayerParameter(94),0))> <CommandIcon(11)/> Keyboard<Else/></If>"
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306,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
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307,"<CommandIcon(8)/>Execute Action <CommandIcon(10)/>Set to Hotbar <CommandIcon(11)/> Edit Hotbar"
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308,"<CommandIcon(8)/>Execute Action <CommandIcon(10)/>Set to Hotbar"
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@@ -567,7 +567,7 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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383,"<CommandIcon(24)/>"
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384,"<CommandIcon(25)/>"
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385,"<CommandIcon(11)/> Quick Scroll <CommandIcon(10)/> Subcommands"
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386,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/></If>"
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386,"<CommandIcon(5)/> History <CommandIcon(12)/> + <CommandIcon(13)/> Paste <CommandIcon(10)/> Delete <If(GreaterThan(PlayerParameter(94),0))><CommandIcon(11)/>Keyboard<Else/></If>"
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387,"<CommandIcon(8)/> Claim Rewards <CommandIcon(10)/> Subcommands"
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388,"<CommandIcon(10)/> Subcommands"
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389,"<CommandIcon(10)/> Subcommands"
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@@ -590,13 +590,17 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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406,"<CommandIcon(11)/> Confirm and Register <CommandIcon(10)/> Party Selection"
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407,"<CommandIcon(8)/> Change/Remove Members <CommandIcon(9)/> End Selection"
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408,"Trust"
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409,"You may challenge previously completed main scenario dungeons of level 71 and above with a party of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>NPC avatars<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Avatars will gain EXP and level up in accordance with their duty participation."
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409,"You may challenge previously completed main scenario dungeons of level 71 and above with a party of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>NPC avatars<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Avatars will gain EXP and level up in accordance with their duty participation.
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※When using Trust, coffers found in the duty will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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410,"Glamours"
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411,"The glamour system will be unlocked for NPC avatars who have attained level 80. Use the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Glamour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> icons or subcommand from the party selection window to adjust character appearances."
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412,"Avatar Restrictions"
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413,"It should be noted that certain avatars may not be permitted to accompany you into some instanced dungeons."
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414,"Entering Dungeons"
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415,"You may challenge a dungeon via two different methods: by calling upon the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support of trusty NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by forming a party <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>with other players<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Player parties may be preformed or assigned via the Duty Finder. No matter what method you choose, the duty that awaits will offer comparable difficulty and experience."
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415,"You may challenge a dungeon via two different methods: by calling upon the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support of trusty NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by forming a party <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>with other players<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Player parties may be preformed or assigned via the Duty Finder. No matter what method you choose, the duty that awaits will offer comparable difficulty and experience.
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※When challenging a duty with NPCs, coffers will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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416,"Duty Support"
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417,"By choosing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu, or by accessing the entrance of any applicable duty, you can summon a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>team of NPC allies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to assist you. NPC parties will be <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>automatically balanced<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to suit your current class or job. Once you have made your preparations, select <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Register for Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and ready yourself for battle!"
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418,"Commencing Duty"
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@@ -604,9 +608,9 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please note that if you do not commence duty within the time limit, your registration will be automatically withdrawn, and you must start the process over.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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420,"What Next?"
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421,"Over the course of your adventures, the number of duties available to you will gradually increase. Should you encounter a duty for which NPC support is not available, access the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to team up with other players instead. You may also rechallenge previously cleared dungeons by using either the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, both accessible via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
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421,"Over the course of your adventures, the number of duties available to you will gradually increase. Should you encounter a duty for which NPC support is not available, access the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to team up with other players instead. You may also rechallenge previously cleared duties by using either the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, both accessible via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
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422,"Party Selection"
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423,"When challenging main scenario dungeons of level 71 and above, you may choose your favorite <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with which to form a party. Click on a member of your current party to see all <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>members available for selection<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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423,"When challenging main scenario duties of level 71 and above, you may choose your favorite <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with which to form a party. Click on a member of your current party to see all <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>members available for selection<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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424,""
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425,""
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426,""
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@@ -629,29 +633,140 @@ Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021
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438,"<CommandIcon(20)/> Move <CommandIcon(25)/> Rotate <CommandIcon(12)/>+<CommandIcon(24)/> Zoom In/Out"
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439,"<CommandIcon(10)/> Subcommands"
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440,"<CommandIcon(10)/> Subcommands"
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441,""
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442,""
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443,""
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444,""
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445,""
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446,""
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447,""
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448,""
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449,""
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450,""
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451,""
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441,"Playback Controls"
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442,"※Keyboard/Mouse settings listed are default.
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<If(Equal(PlayerParameter(78),99))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<Gui(16)/> Button/Z Key (Draw Weapon)
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<CommandIcon(10)/> Button/R Key or Button (Auto Run)
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<Else/>
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
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||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
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443,"Recording Duties"
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444,"The following conditions must be met to use the Duty Recorder:
|
||||
1. Recorder is enabled.
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2. Current duty is available for recording.
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3. Parties meet minimum size requirements.
|
||||
4. Record ready check has been executed.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. Recorder settings are enabled<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Recorder settings can be adjusted under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Recorder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>2. Current duty is available for recording<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
Not all duties are available for recording.
|
||||
Recordable duties are marked with a special icon.
|
||||
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||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>3. Parties meet minimum size requirements<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Duties undertaken by undersized parties cannot be recorded.
|
||||
※This includes parties formed via the Duty Finder.
|
||||
※Duties with the unrestricted party setting enabled cannot be recorded, even if minimum party size requirements are met.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>4. Record ready check has been executed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Approval from all party members is required before recording can begin.
|
||||
※Record ready checks must be performed within 5 minutes of commencing a duty.
|
||||
|
||||
Only 3 records may be saved at once. Oldest records will be overwritten.
|
||||
※Up to 2 records can be protected at once."
|
||||
445,"Viewing Recorded Duties"
|
||||
446,"The following conditions must be met to view duty records:
|
||||
1. You are in an inn room.
|
||||
2. Recorded duty is from the most recent game version.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. You are in an inn room<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Duty playback is only available in inn rooms.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>2. Recorded duty is from the most recent game version<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
This includes both major updates and minor hotfixes.
|
||||
Recordings will become inaccessible after applying the newest data patch."
|
||||
447,"Playback Controls"
|
||||
448,"※Keyboard/Mouse settings listed are default.
|
||||
<If(Equal(PlayerParameter(78),99))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
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||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<CommandIcon(10)/> Button/R Key or Button (Auto Run)
|
||||
<Else/>
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Move Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reset Camera<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Change Target Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause/Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Open/Close Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
R Key or Button (Auto Run)/<CommandIcon(10)/> Button</If>"
|
||||
449,"Functions"
|
||||
450,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pause<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Temporarily stop playback.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Chapter Selection<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Start playback at the position selected.
|
||||
※Depending on chapter position, playback may not be instantaneous.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Next Chapter<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Skip to the next available chapter.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Previous Chapter<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Skip to the previous chapter.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>HUD Display<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Toggle on/off on-screen UI elements.
|
||||
※Settings are saved for next playback.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Focus Target<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Displays focus target information for the selected target.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Exit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Exit playback."
|
||||
451,"<CommandIcon(10)/> Subcommands"
|
||||
452,""
|
||||
453,""
|
||||
454,""
|
||||
455,""
|
||||
456,""
|
||||
457,""
|
||||
458,""
|
||||
459,""
|
||||
455,"<CommandIcon(10)/> Subcommands"
|
||||
456,"<CommandIcon(8)/> Release Minion <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
|
||||
457,"<CommandIcon(10)/> Subcommands"
|
||||
458,"<CommandIcon(10)/> Subcommands"
|
||||
459,"<CommandIcon(10)/> Subcommands"
|
||||
460,""
|
||||
461,""
|
||||
462,""
|
||||
463,""
|
||||
461,"<CommandIcon(5)/> Move <CommandIcon(8)/> Release Minion <CommandIcon(10)/> Subcommands"
|
||||
462,"<CommandIcon(8)/> Release Minion <CommandIcon(10)/> Subcommands"
|
||||
463,"<CommandIcon(10)/> Subcommands"
|
||||
464,""
|
||||
465,""
|
||||
466,""
|
||||
@@ -697,7 +812,7 @@ Please try again."
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
・Reset Camera
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
・Change Focus Target
|
||||
・Change Target Character
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
・Pause/Play
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
@@ -706,7 +821,7 @@ Please try again."
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
・Reset Camera
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
・Change Focus Target
|
||||
・Change Target Character
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
・Pause/Play
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
@@ -757,7 +872,7 @@ Recordings will become inaccessible after applying the newest data patch."
|
||||
<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
|
||||
・Reset Camera
|
||||
<Gui(16)/> Button/Z Key (Draw Weapon)
|
||||
・Change Focus Target
|
||||
・Change Target Character
|
||||
<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
|
||||
・Pause/Play
|
||||
<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
|
||||
@@ -766,7 +881,7 @@ Recordings will become inaccessible after applying the newest data patch."
|
||||
W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
|
||||
・Reset Camera
|
||||
Z Key (Draw Weapon)/<Gui(16)/> Button
|
||||
・Change Focus Target
|
||||
・Change Target Character
|
||||
<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
|
||||
・Pause/Play
|
||||
<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
|
||||
@@ -794,7 +909,7 @@ Toggle on/off on-screen UI elements.
|
||||
※Settings are saved for next playback.
|
||||
|
||||
<UIForeground>F20202</UIForeground>Focus Target<UIForeground>01</UIForeground>
|
||||
Camera can be focused on any party member.
|
||||
Displays focus target information for the selected target.
|
||||
"
|
||||
1003,"Fellowships"
|
||||
1004,"Fellowships are gatherings of players who share common interests. With up to 1,000 members permitted in each fellowship, they provide an excellent way to connect and socialize with like-minded adventurers.
|
||||
@@ -926,8 +1041,12 @@ Increases collectability by a fixed amount lower than Scour. However, there is c
|
||||
1042,"When using collectable actions, there is a chance you will be granted the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Standard<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under this effect, the potency of brazen and meticulous actions is increased significantly."
|
||||
1043,"Other Actions"
|
||||
1044,"Raising collectability should not be your only focus when gathering collectables. Actions that increase gathering rate, as well as those that grant additional gathering attempts or restore integrity, are also essential to procure as many collectables as possible. Careful planning and effective use of all actions is the key to success for accomplished Disciples of the Land."
|
||||
1045,""
|
||||
1046,""
|
||||
1045,"Prime and Sublime Collectables"
|
||||
1046,"Prime collectable items that have reached maximum collectability will, on occasion, yield exceedingly rare items from aetherial reduction.
|
||||
|
||||
Moreover, these prime collectables may also become sublime when they are gathered with maximum collectability, which guarantees a yield of rare items from aetherial reduction.
|
||||
|
||||
A higher gathering rate increases your chances of a prime collectable becoming sublime."
|
||||
1047,""
|
||||
1048,""
|
||||
1049,""
|
||||
@@ -942,4 +1061,43 @@ Increases collectability by a fixed amount lower than Scour. However, there is c
|
||||
1058,""
|
||||
1059,""
|
||||
1060,""
|
||||
1061,""
|
||||
1062,""
|
||||
1063,""
|
||||
1064,""
|
||||
1065,""
|
||||
1066,""
|
||||
1067,""
|
||||
1068,""
|
||||
1069,""
|
||||
1070,""
|
||||
1071,""
|
||||
1072,""
|
||||
1073,""
|
||||
1074,""
|
||||
1075,""
|
||||
1076,""
|
||||
1077,""
|
||||
1078,""
|
||||
1079,""
|
||||
1080,""
|
||||
1081,""
|
||||
1082,""
|
||||
1083,""
|
||||
1084,""
|
||||
1085,""
|
||||
1086,""
|
||||
1087,""
|
||||
1088,""
|
||||
1089,""
|
||||
1090,""
|
||||
1091,""
|
||||
1092,""
|
||||
1093,""
|
||||
1094,""
|
||||
1095,""
|
||||
1096,""
|
||||
1097,""
|
||||
1098,""
|
||||
1099,""
|
||||
2000,""
|
||||
|
||||
|
Reference in New Issue
Block a user