Initial Files 1

This commit is contained in:
Josh Freeman
2015-10-30 15:09:28 +00:00
parent b16a989846
commit 753f38ab8a
986 changed files with 523893 additions and 0 deletions
+201
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@@ -0,0 +1,201 @@
100000,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100001,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1501,9,1,0,8,False
100002,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1502,9,5,18,8,False
100003,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1507,9,7,92,8,False
100004,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1516,9,18,32,8,False
100005,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1520,9,25,160,8,False
100006,"Brand of Wind","Increases progress. Progress doubles when recipe affinity is wind.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100006,100006,100006,100006,100006,100006,100006,100006,239,246,1509,33,37,6,8,False
100007,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1515,9,31,15,8,False
100008,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1517,9,43,48,8,False
100009,"Byregot's Blessing","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 20% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100009,100009,100009,100009,100009,100009,100009,100009,240,247,1521,33,50,24,8,False
100010,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1518,9,13,14,8,False
100011,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100012,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100013,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100014,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100015,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1551,10,1,0,9,False
100016,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1552,10,5,18,9,False
100017,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1557,10,7,92,9,False
100018,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1566,10,18,32,9,False
100019,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1570,10,25,160,9,False
100020,"Brand of Fire","Increases progress. Progress doubles when recipe affinity is fire.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100020,100020,100020,100020,100020,100020,100020,100020,239,246,1559,33,37,6,9,False
100021,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1565,10,31,15,9,False
100022,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1567,10,43,48,9,False
100023,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1568,10,13,14,9,False
100024,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100025,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100026,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100027,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100028,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100029,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100030,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1601,11,1,0,10,False
100031,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1602,11,5,18,10,False
100032,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1607,11,7,92,10,False
100033,"Rapid Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 250% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50%",0,100033,100033,100033,100033,100033,100033,100033,100033,241,248,1619,33,15,0,10,False
100034,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1616,11,18,32,10,False
100035,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1621,11,25,160,10,False
100036,"Brand of Ice","Increases progress. Progress doubles when recipe affinity is ice.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100036,100036,100036,100036,100036,100036,100036,100036,239,246,1609,33,37,6,10,False
100037,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1615,11,31,15,10,False
100038,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1617,11,43,48,10,False
100039,"Piece by Piece","Increases remaining progress by 1/3.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100039,100039,100039,100039,100039,100039,100039,100039,239,246,1622,33,50,15,10,False
100040,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1618,11,13,14,10,False
100041,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100042,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100043,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100044,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100045,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1701,13,1,0,12,False
100046,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1702,13,5,18,12,False
100047,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1707,13,7,92,12,False
100048,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1716,13,18,32,12,False
100049,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1720,13,25,160,12,False
100050,"Brand of Earth","Increases progress. Progress doubles when recipe affinity is earth.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100050,100050,100050,100050,100050,100050,100050,100050,239,246,1709,33,37,6,12,False
100051,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1715,13,31,15,12,False
100052,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1717,13,43,48,12,False
100053,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1718,13,13,14,12,False
100054,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100055,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100056,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100057,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100058,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100059,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100060,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1751,14,1,0,13,False
100061,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1752,14,5,18,13,False
100062,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1757,14,7,92,13,False
100063,"Careful Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 90% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",0,100063,100063,100063,100063,100063,100063,100063,100063,240,247,1768,33,15,0,13,False
100064,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1765,14,18,32,13,False
100065,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1770,14,25,160,13,False
100066,"Brand of Lightning","Increases progress. Progress doubles when recipe affinity is lightning.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100066,100066,100066,100066,100066,100066,100066,100066,239,246,1758,33,37,6,13,False
100067,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1764,14,31,15,13,False
100068,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1766,14,43,48,13,False
100069,"Careful Synthesis II","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 120% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",0,100069,100069,100069,100069,100069,100069,100069,100069,240,247,1771,33,50,0,13,False
100070,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1767,14,13,14,13,False
100071,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100072,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100073,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100074,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100075,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1651,12,1,0,11,False
100076,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1652,12,5,18,11,False
100077,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1657,12,7,92,11,False
100078,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1665,12,18,32,11,False
100079,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1670,12,25,160,11,False
100080,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1664,12,31,15,11,False
100081,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1666,12,43,48,11,False
100082,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1667,12,13,14,11,False
100083,"Flawless Synthesis","Increases progress by 40.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100083,100083,100083,100083,100083,100083,100083,100083,239,246,1673,33,37,15,11,False
100084,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100085,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100086,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100087,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100088,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100089,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100090,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1801,15,1,0,14,False
100091,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1802,15,5,18,14,False
100092,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1807,15,7,92,14,False
100093,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1816,15,18,32,14,False
100094,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1821,15,25,160,14,False
100095,"Brand of Water","Increases progress. Progress doubles when recipe affinity is water.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100095,100095,100095,100095,100095,100095,100095,100095,239,246,1809,33,37,6,14,False
100096,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1815,15,31,15,14,False
100097,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1817,15,43,48,14,False
100098,"Tricks of the Trade","Restores 20 CP. Can only be used when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100098,100098,100098,100098,100098,100098,100098,100098,242,249,1819,33,15,0,14,False
100099,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1818,15,13,14,14,False
100100,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100101,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100102,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100103,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100104,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100105,"Basic Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100001,100015,100030,100075,100045,100060,100090,100105,239,246,1851,16,1,0,15,False
100106,"Basic Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",0,100002,100016,100031,100076,100046,100061,100091,100106,240,247,1852,16,5,18,15,False
100107,"Master's Mend","Restores item durability by 30.",0,100003,100017,100032,100077,100047,100062,100092,100107,242,249,1857,16,7,92,15,False
100108,"Hasty Touch","Increases quality and requires no CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50%",0,100108,100108,100108,100108,100108,100108,100108,100108,241,248,1868,33,15,0,15,False
100109,"Standard Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%",0,100004,100018,100034,100078,100048,100064,100093,100109,240,247,1865,16,18,32,15,False
100110,"Master's Mend II","Restores item durability by 60.",0,100005,100019,100035,100079,100049,100065,100094,100110,242,249,1870,16,25,160,15,False
100111,"Standard Synthesis","Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100007,100021,100037,100080,100051,100067,100096,100111,239,246,1864,16,31,15,15,False
100112,"Advanced Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90%",0,100008,100022,100038,100081,100052,100068,100097,100112,240,247,1866,16,43,48,15,False
100113,"Observe","Do nothing for one step.",0,100010,100023,100040,100082,100053,100070,100099,100113,242,249,1867,16,13,14,15,False
100114,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100115,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100116,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100117,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100118,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100119,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100120,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1523,9,51,18,8,False
100121,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1573,10,51,18,9,False
100122,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1624,11,51,18,10,False
100123,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1675,12,51,18,11,False
100124,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1723,13,51,18,12,False
100125,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1773,14,51,18,13,False
100126,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1824,15,51,18,14,False
100127,"Byregot's Brow","Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100120,100121,100122,100123,100124,100125,100126,100127,240,247,1874,16,51,18,15,False
100128,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1524,9,53,18,8,False
100129,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1574,10,53,18,9,False
100130,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1625,11,53,18,10,False
100131,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1676,12,53,18,11,False
100132,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1724,13,53,18,12,False
100133,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1774,14,53,18,13,False
100134,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1825,15,53,18,14,False
100135,"Precise Touch","Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03.",0,100128,100129,100130,100131,100132,100133,100134,100135,240,247,1875,16,53,18,15,False
100136,"Muscle Memory","Increases progress by one third.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only on the first step.",0,100136,100136,100136,100136,100136,100136,100136,100136,239,246,1876,33,54,6,15,False
100137,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1526,9,56,8,8,True
100138,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1576,10,56,8,9,True
100139,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1627,11,56,8,10,True
100140,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1678,12,56,8,11,True
100141,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1726,13,56,8,12,True
100142,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1776,14,56,8,13,True
100143,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1827,15,56,8,14,True
100144,"Innovative Touch","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40%",67632,100137,100138,100139,100140,100141,100142,100143,100144,240,247,1877,16,56,8,15,True
100145,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1527,9,58,16,8,True
100146,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1577,10,58,16,9,True
100147,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1628,11,58,16,10,True
100148,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1679,12,58,16,11,True
100149,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1727,13,58,16,12,True
100150,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1777,14,58,16,13,True
100151,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1828,15,58,16,14,True
100152,"Byregot's Miracle","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%",67632,100145,100146,100147,100148,100149,100150,100151,100152,240,247,1878,16,58,16,15,True
100153,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1531,9,57,18,8,True
100154,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1581,10,57,18,9,True
100155,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1632,11,57,18,10,True
100156,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1683,12,57,18,11,True
100157,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1731,13,57,18,12,True
100158,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1781,14,57,18,13,True
100159,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1832,15,57,18,14,True
100160,"Nymeia's Wheel","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%",67632,100153,100154,100155,100156,100157,100158,100159,100160,242,249,1882,16,57,18,15,True
100161,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1532,9,59,32,8,True
100162,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1582,10,59,32,9,True
100163,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1633,11,59,32,10,True
100164,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1684,12,59,32,11,True
100165,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1732,13,59,32,12,True
100166,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1782,14,59,32,13,True
100167,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1833,15,59,32,14,True
100168,"Trained Hand","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical.",67632,100161,100162,100163,100164,100165,100166,100167,100168,239,246,1883,16,59,32,15,True
100169,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1530,9,55,0,8,True
100170,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1580,10,55,0,9,True
100171,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1631,11,55,0,10,True
100172,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1682,12,55,0,11,True
100173,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1730,13,55,0,12,True
100174,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1780,14,55,0,13,True
100175,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1831,15,55,0,14,True
100176,"Satisfaction","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three.",67632,100169,100170,100171,100172,100173,100174,100175,100176,242,249,1881,16,55,0,15,True
100177,"Finishing Touches",,0,100177,100177,100177,100177,100177,100177,100177,100177,241,248,1529,33,1,0,-1,False
100178,"Maker's Mark","Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty.\x02\x10\x01\x03Available only on the first step.",0,100178,100178,100178,100178,100178,100178,100178,100178,242,249,1677,33,54,20,11,False
100179,"Heart of the Carpenter","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03woodworking delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,9,60,45,8,True
100180,"Heart of the Blacksmith","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03blacksmithing delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,10,60,45,9,True
100181,"Heart of the Armorer","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03armoring delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,11,60,45,10,True
100182,"Heart of the Goldsmith","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03goldsmithing delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,12,60,45,11,True
100183,"Heart of the Leatherworker","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03leatherworking delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,13,60,45,12,True
100184,"Heart of the Weaver","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03weaving delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,14,60,45,13,True
100185,"Heart of the Alchemist","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03alchemy delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,15,60,45,14,True
100186,"Heart of the Culinarian","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03cooking delineation\x02\x13\x02\xec\x03 is used upon execution.",67632,100179,100180,100181,100182,100183,100184,100185,100186,4655,4656,1533,16,60,45,15,True
100187,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1528,9,55,36,8,True
100188,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1578,10,55,36,9,True
100189,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1629,11,55,36,10,True
100190,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1680,12,55,36,11,True
100191,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1778,13,55,36,12,True
100192,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1728,14,55,36,13,True
100193,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1829,15,55,36,14,True
100194,"Whistle While You Work","\x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.",67632,100187,100188,100189,100190,100191,100192,100193,100194,242,249,1879,16,55,36,15,True
100195,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100196,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100197,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100198,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100199,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
100200,,,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,-1,False
1 100000 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
2 100001 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1501 9 1 0 8 False
3 100002 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1502 9 5 18 8 False
4 100003 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1507 9 7 92 8 False
5 100004 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1516 9 18 32 8 False
6 100005 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1520 9 25 160 8 False
7 100006 Brand of Wind Increases progress. Progress doubles when recipe affinity is wind.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100006 100006 100006 100006 100006 100006 100006 100006 239 246 1509 33 37 6 8 False
8 100007 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1515 9 31 15 8 False
9 100008 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1517 9 43 48 8 False
10 100009 Byregot's Blessing Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 20% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100009 100009 100009 100009 100009 100009 100009 100009 240 247 1521 33 50 24 8 False
11 100010 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1518 9 13 14 8 False
12 100011 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
13 100012 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
14 100013 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
15 100014 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
16 100015 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1551 10 1 0 9 False
17 100016 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1552 10 5 18 9 False
18 100017 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1557 10 7 92 9 False
19 100018 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1566 10 18 32 9 False
20 100019 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1570 10 25 160 9 False
21 100020 Brand of Fire Increases progress. Progress doubles when recipe affinity is fire.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100020 100020 100020 100020 100020 100020 100020 100020 239 246 1559 33 37 6 9 False
22 100021 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1565 10 31 15 9 False
23 100022 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1567 10 43 48 9 False
24 100023 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1568 10 13 14 9 False
25 100024 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
26 100025 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
27 100026 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
28 100027 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
29 100028 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
30 100029 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
31 100030 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1601 11 1 0 10 False
32 100031 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1602 11 5 18 10 False
33 100032 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1607 11 7 92 10 False
34 100033 Rapid Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 250% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50% 0 100033 100033 100033 100033 100033 100033 100033 100033 241 248 1619 33 15 0 10 False
35 100034 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1616 11 18 32 10 False
36 100035 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1621 11 25 160 10 False
37 100036 Brand of Ice Increases progress. Progress doubles when recipe affinity is ice.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100036 100036 100036 100036 100036 100036 100036 100036 239 246 1609 33 37 6 10 False
38 100037 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1615 11 31 15 10 False
39 100038 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1617 11 43 48 10 False
40 100039 Piece by Piece Increases remaining progress by 1/3.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100039 100039 100039 100039 100039 100039 100039 100039 239 246 1622 33 50 15 10 False
41 100040 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1618 11 13 14 10 False
42 100041 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
43 100042 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
44 100043 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
45 100044 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
46 100045 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1701 13 1 0 12 False
47 100046 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1702 13 5 18 12 False
48 100047 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1707 13 7 92 12 False
49 100048 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1716 13 18 32 12 False
50 100049 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1720 13 25 160 12 False
51 100050 Brand of Earth Increases progress. Progress doubles when recipe affinity is earth.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100050 100050 100050 100050 100050 100050 100050 100050 239 246 1709 33 37 6 12 False
52 100051 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1715 13 31 15 12 False
53 100052 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1717 13 43 48 12 False
54 100053 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1718 13 13 14 12 False
55 100054 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
56 100055 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
57 100056 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
58 100057 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
59 100058 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
60 100059 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
61 100060 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1751 14 1 0 13 False
62 100061 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1752 14 5 18 13 False
63 100062 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1757 14 7 92 13 False
64 100063 Careful Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 90% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 0 100063 100063 100063 100063 100063 100063 100063 100063 240 247 1768 33 15 0 13 False
65 100064 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1765 14 18 32 13 False
66 100065 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1770 14 25 160 13 False
67 100066 Brand of Lightning Increases progress. Progress doubles when recipe affinity is lightning.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100066 100066 100066 100066 100066 100066 100066 100066 239 246 1758 33 37 6 13 False
68 100067 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1764 14 31 15 13 False
69 100068 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1766 14 43 48 13 False
70 100069 Careful Synthesis II Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 120% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 0 100069 100069 100069 100069 100069 100069 100069 100069 240 247 1771 33 50 0 13 False
71 100070 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1767 14 13 14 13 False
72 100071 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
73 100072 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
74 100073 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
75 100074 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
76 100075 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1651 12 1 0 11 False
77 100076 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1652 12 5 18 11 False
78 100077 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1657 12 7 92 11 False
79 100078 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1665 12 18 32 11 False
80 100079 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1670 12 25 160 11 False
81 100080 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1664 12 31 15 11 False
82 100081 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1666 12 43 48 11 False
83 100082 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1667 12 13 14 11 False
84 100083 Flawless Synthesis Increases progress by 40.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100083 100083 100083 100083 100083 100083 100083 100083 239 246 1673 33 37 15 11 False
85 100084 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
86 100085 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
87 100086 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
88 100087 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
89 100088 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
90 100089 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
91 100090 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1801 15 1 0 14 False
92 100091 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1802 15 5 18 14 False
93 100092 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1807 15 7 92 14 False
94 100093 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1816 15 18 32 14 False
95 100094 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1821 15 25 160 14 False
96 100095 Brand of Water Increases progress. Progress doubles when recipe affinity is water.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% (200%) \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100095 100095 100095 100095 100095 100095 100095 100095 239 246 1809 33 37 6 14 False
97 100096 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1815 15 31 15 14 False
98 100097 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1817 15 43 48 14 False
99 100098 Tricks of the Trade Restores 20 CP. Can only be used when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100098 100098 100098 100098 100098 100098 100098 100098 242 249 1819 33 15 0 14 False
100 100099 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1818 15 13 14 14 False
101 100100 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
102 100101 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
103 100102 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
104 100103 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
105 100104 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
106 100105 Basic Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100001 100015 100030 100075 100045 100060 100090 100105 239 246 1851 16 1 0 15 False
107 100106 Basic Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 0 100002 100016 100031 100076 100046 100061 100091 100106 240 247 1852 16 5 18 15 False
108 100107 Master's Mend Restores item durability by 30. 0 100003 100017 100032 100077 100047 100062 100092 100107 242 249 1857 16 7 92 15 False
109 100108 Hasty Touch Increases quality and requires no CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 50% 0 100108 100108 100108 100108 100108 100108 100108 100108 241 248 1868 33 15 0 15 False
110 100109 Standard Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 125% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80% 0 100004 100018 100034 100078 100048 100064 100093 100109 240 247 1865 16 18 32 15 False
111 100110 Master's Mend II Restores item durability by 60. 0 100005 100019 100035 100079 100049 100065 100094 100110 242 249 1870 16 25 160 15 False
112 100111 Standard Synthesis Increases progress.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100007 100021 100037 100080 100051 100067 100096 100111 239 246 1864 16 31 15 15 False
113 100112 Advanced Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% \x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 90% 0 100008 100022 100038 100081 100052 100068 100097 100112 240 247 1866 16 43 48 15 False
114 100113 Observe Do nothing for one step. 0 100010 100023 100040 100082 100053 100070 100099 100113 242 249 1867 16 13 14 15 False
115 100114 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
116 100115 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
117 100116 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
118 100117 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
119 100118 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
120 100119 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
121 100120 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1523 9 51 18 8 False
122 100121 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1573 10 51 18 9 False
123 100122 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1624 11 51 18 10 False
124 100123 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1675 12 51 18 11 False
125 100124 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1723 13 51 18 12 False
126 100125 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1773 14 51 18 13 False
127 100126 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1824 15 51 18 14 False
128 100127 Byregot's Brow Increases quality. Inner Quiet effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100120 100121 100122 100123 100124 100125 100126 100127 240 247 1874 16 51 18 15 False
129 100128 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1524 9 53 18 8 False
130 100129 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1574 10 53 18 9 False
131 100130 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1625 11 53 18 10 False
132 100131 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1676 12 53 18 11 False
133 100132 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1724 13 53 18 12 False
134 100133 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1774 14 53 18 13 False
135 100134 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1825 15 53 18 14 False
136 100135 Precise Touch Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Increases \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 stack by one (up to 11)\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70%\x02\x10\x01\x03\x02\x10\x01\x03Available only when material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. 0 100128 100129 100130 100131 100132 100133 100134 100135 240 247 1875 16 53 18 15 False
137 100136 Muscle Memory Increases progress by one third.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only on the first step. 0 100136 100136 100136 100136 100136 100136 100136 100136 239 246 1876 33 54 6 15 False
138 100137 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1526 9 56 8 8 True
139 100138 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1576 10 56 8 9 True
140 100139 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1627 11 56 8 10 True
141 100140 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1678 12 56 8 11 True
142 100141 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1726 13 56 8 12 True
143 100142 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1776 14 56 8 13 True
144 100143 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1827 15 56 8 14 True
145 100144 Innovative Touch \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Additional Effect:\x02\x13\x02\xec\x03 Innovation\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 40% 67632 100137 100138 100139 100140 100141 100142 100143 100144 240 247 1877 16 56 8 15 True
146 100145 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1527 9 58 16 8 True
147 100146 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1577 10 58 16 9 True
148 100147 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1628 11 58 16 10 True
149 100148 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1679 12 58 16 11 True
150 100149 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1727 13 58 16 12 True
151 100150 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1777 14 58 16 13 True
152 100151 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1828 15 58 16 14 True
153 100152 Byregot's Miracle \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Increases quality. Inner Quiet stack is halved upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 100% plus 10% for each bonus to control granted by \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 70% 67632 100145 100146 100147 100148 100149 100150 100151 100152 240 247 1878 16 58 16 15 True
154 100153 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1531 9 57 18 8 True
155 100154 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1581 10 57 18 9 True
156 100155 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1632 11 57 18 10 True
157 100156 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1683 12 57 18 11 True
158 100157 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1731 13 57 18 12 True
159 100158 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1781 14 57 18 13 True
160 100159 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1832 15 57 18 14 True
161 100160 Nymeia's Wheel \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Restores item durability. Amount determined by current \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack. Whistle effect ends upon use.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100% 67632 100153 100154 100155 100156 100157 100158 100159 100160 242 249 1882 16 57 18 15 True
162 100161 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1532 9 59 32 8 True
163 100162 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1582 10 59 32 9 True
164 100163 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1633 11 59 32 10 True
165 100164 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1684 12 59 32 11 True
166 100165 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1732 13 59 32 12 True
167 100166 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1782 14 59 32 13 True
168 100167 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1833 15 59 32 14 True
169 100168 Trained Hand \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Significantly increases both progress and quality.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Efficiency:\x02\x13\x02\xec\x03 150%\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 80%\x02\x10\x01\x03\x02\x10\x01\x03Available only when \x02\x13\x06\xfe\xff\xff{\x1a\x03Inner Quiet\x02\x13\x02\xec\x03 and \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack sizes are identical. 67632 100161 100162 100163 100164 100165 100166 100167 100168 239 246 1883 16 59 32 15 True
170 100169 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1530 9 55 0 8 True
171 100170 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1580 10 55 0 9 True
172 100171 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1631 11 55 0 10 True
173 100172 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1682 12 55 0 11 True
174 100173 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1730 13 55 0 12 True
175 100174 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1780 14 55 0 13 True
176 100175 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1831 15 55 0 14 True
177 100176 Satisfaction \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Uses one \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 to restore 15 CP.\x02\x10\x01\x03\x02\x13\x05\xfa\xff\xccx03Success Rate:\x02\x13\x02\xec\x03 100%\x02\x10\x01\x03\x02\x10\x01\x03Available only when the \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack size is a multiple of three. 67632 100169 100170 100171 100172 100173 100174 100175 100176 242 249 1881 16 55 0 15 True
178 100177 Finishing Touches 0 100177 100177 100177 100177 100177 100177 100177 100177 241 248 1529 33 1 0 -1 False
179 100178 Maker's Mark Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty.\x02\x10\x01\x03Available only on the first step. 0 100178 100178 100178 100178 100178 100178 100178 100178 242 249 1677 33 54 20 11 False
180 100179 Heart of the Carpenter \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03woodworking delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 9 60 45 8 True
181 100180 Heart of the Blacksmith \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03blacksmithing delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 10 60 45 9 True
182 100181 Heart of the Armorer \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03armoring delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 11 60 45 10 True
183 100182 Heart of the Goldsmith \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03goldsmithing delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 12 60 45 11 True
184 100183 Heart of the Leatherworker \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03leatherworking delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 13 60 45 12 True
185 100184 Heart of the Weaver \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03weaving delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 14 60 45 13 True
186 100185 Heart of the Alchemist \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03An \x02\x13\x06\xfe\xff\xff{\x1a\x03alchemy delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 15 60 45 14 True
187 100186 Heart of the Culinarian \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03For the next seven steps, increases chances of material condition becoming \x02\x13\x06\xfe\xff\xff{\x1a\x03good\x02\x13\x02\xec\x03.\x02\x10\x01\x03A \x02\x13\x06\xfe\xff\xff{\x1a\x03cooking delineation\x02\x13\x02\xec\x03 is used upon execution. 67632 100179 100180 100181 100182 100183 100184 100185 100186 4655 4656 1533 16 60 45 15 True
188 100187 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1528 9 55 36 8 True
189 100188 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1578 10 55 36 9 True
190 100189 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1629 11 55 36 10 True
191 100190 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1680 12 55 36 11 True
192 100191 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1778 13 55 36 12 True
193 100192 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1728 14 55 36 13 True
194 100193 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1829 15 55 36 14 True
195 100194 Whistle While You Work \x02\x13\x06\xfe\xff\xff{\x1a\x03Specialist Action\x02\x13\x02\xec\x03\x02\x10\x01\x03\x02\x10\x01\x03Grants a \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 stack of 11. One \x02\x13\x06\xfe\xff\xff{\x1a\x03Whistle\x02\x13\x02\xec\x03 used for each step that material condition is \x02\x13\x06\xfe\xff\xff{\x1a\x03Good\x02\x13\x02\xec\x03 or \x02\x13\x06\xfe\xff\xff{\x1a\x03Excellent\x02\x13\x02\xec\x03. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. 67632 100187 100188 100189 100190 100191 100192 100193 100194 242 249 1879 16 55 36 15 True
196 100195 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
197 100196 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
198 100197 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
199 100198 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
200 100199 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False
201 100200 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 -1 False