mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-26 11:49:10 +00:00
Big clean up of structure and contents
This commit is contained in:
@@ -0,0 +1,63 @@
|
||||
# Quest Exp Reward
|
||||
|
||||
Quest experience points are generated using a small equation.
|
||||
|
||||
Why this is done I am not sure as the values always seem static.
|
||||
|
||||
### Formula updated: 28th May, 2018
|
||||
|
||||
|
||||
**CORE FORMULA**
|
||||
> `EXP = Quest.ExpFactor * ParamGrow.QuestExpModifier * (45 + (5 * Quest.ClassJobLevel_0)) / 100`
|
||||
|
||||
All formula's use this as their starting point and ADD onto it.
|
||||
|
||||
**QUEST LEVEL 50**
|
||||
> `EXP = CORE + ((400 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (400 * (Quest.ExpFactor/100))))`
|
||||
|
||||
**QUEST LEVEL 51**
|
||||
> `EXP = CORE + ((800 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (800 * (Quest.ExpFactor/100))))`
|
||||
|
||||
**QUEST LEVEL 52-59**
|
||||
> `EXP = CORE + ((2000 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (2000 * (Quest.ExpFactor/100))))`
|
||||
|
||||
**QUEST LEVEL 60-69**
|
||||
> `EXP =CORE + ((37125 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-60) * (3375 * (Quest.ExpFactor/100))))`
|
||||
|
||||
|
||||
-----
|
||||
|
||||
#### Formula in PHP:
|
||||
|
||||
This is example code, it requires getting the `quest` and `paramGrow` prior
|
||||
|
||||
```php
|
||||
$quest = $service->get("Quest_<id>");
|
||||
$paramGrow = $service->get("xiv_ParamGrow_{$quest->ClassJobLevel_0}");
|
||||
|
||||
// CORE = Quest.ExpFactor * ParamGrow.QuestExpModifier * (45 + (5 * Quest.ClassJobLevel_0)) / 100
|
||||
$EXP = $quest->ExpFactor * $paramGrow->QuestExpModifier * (45 + (5 * $quest->ClassJobLevel_0)) / 100;
|
||||
|
||||
// CORE + ((400 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (400 * (Quest.ExpFactor/100))))
|
||||
if (in_array($quest->ClassJobLevel_0, [50])) {
|
||||
$EXP = $EXP + ((400 * ($quest->ExpFactor / 100)) + (($quest->ClassJobLevel_0 - 50) * (400 * ($quest->ExpFactor / 100))));
|
||||
}
|
||||
|
||||
// CORE + ((800 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (800 * (Quest.ExpFactor/100))))
|
||||
else if (in_array($quest->ClassJobLevel_0, [51])) {
|
||||
$EXP = $EXP + ((800 * ($quest->ExpFactor / 100)) + (($quest->ClassJobLevel_0 - 50) * (400 * ($quest->ExpFactor / 100))));
|
||||
}
|
||||
|
||||
// CORE + ((2000 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-52) * (2000 * (Quest.ExpFactor/100))))
|
||||
else if (in_array($quest->ClassJobLevel_0, [52,53,54,55,56,57,58,59])) {
|
||||
$EXP = $EXP + ((2000 * ($quest->ExpFactor / 100)) + (($quest->ClassJobLevel_0 - 52) * (2000 * ($quest->ExpFactor / 100))));
|
||||
}
|
||||
|
||||
// CORE + ((37125 * (Quest.ExpFactor / 100)) + ((Quest.ClassJobLevel_0-60) * (3375 * (Quest.ExpFactor/100))))
|
||||
else if (in_array($quest->ClassJobLevel_0, [60,61,62,63,64,65,66,67,68,69])) {
|
||||
$EXP = $EXP + ((37125 * ($quest->ExpFactor / 100)) + (($quest->ClassJobLevel_0 - 60) * (3375 * ($quest->ExpFactor / 100))));
|
||||
}
|
||||
|
||||
// Set
|
||||
$quest->ExperiencePoints = $EXP;
|
||||
```
|
||||
Reference in New Issue
Block a user