Patch 6.25

in lieu of github being stupid for the last PR attempt
This commit is contained in:
Hezkezl
2022-10-20 15:00:40 -06:00
parent 5ddbddc430
commit 871bbf3dbc
207 changed files with 9879 additions and 8782 deletions
+72 -69
View File
@@ -1,72 +1,75 @@
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0,"TEXT_CHRHDY151_04653_SEQ_00","The House Manderville artisan stands ready to facilitate your forging request.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_CHRHDY151_04653_SEQ_01","You approach the House Manderville artisan with a request to forge a new Manderville weapon. The accommodating craftsman asks only that you supply him with the necessary chunks of manderium meteorite─an exhausting and expensive process with which you are already intimately familiar.
※You may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_CHRHDY151_04653_SEQ_02","No sooner have you delivered the meteorite chunks into the artisan's hands than he and Gerolt collaborate in the creation of another masterful Manderville armament. Should you wish to expand your armory of Manderville weaponry, it seems you have only to ask...assuming you've brought a sufficient number of exorbitantly priced sky rocks, of course."
3,"TEXT_CHRHDY151_04653_SEQ_03",""
4,"TEXT_CHRHDY151_04653_SEQ_04",""
5,"TEXT_CHRHDY151_04653_SEQ_05",""
6,"TEXT_CHRHDY151_04653_SEQ_06",""
7,"TEXT_CHRHDY151_04653_SEQ_07",""
8,"TEXT_CHRHDY151_04653_SEQ_08",""
9,"TEXT_CHRHDY151_04653_SEQ_09",""
10,"TEXT_CHRHDY151_04653_SEQ_10",""
11,"TEXT_CHRHDY151_04653_SEQ_11",""
12,"TEXT_CHRHDY151_04653_SEQ_12",""
13,"TEXT_CHRHDY151_04653_SEQ_13",""
14,"TEXT_CHRHDY151_04653_SEQ_14",""
15,"TEXT_CHRHDY151_04653_SEQ_15",""
16,"TEXT_CHRHDY151_04653_SEQ_16",""
17,"TEXT_CHRHDY151_04653_SEQ_17",""
18,"TEXT_CHRHDY151_04653_SEQ_18",""
19,"TEXT_CHRHDY151_04653_SEQ_19",""
20,"TEXT_CHRHDY151_04653_SEQ_20",""
21,"TEXT_CHRHDY151_04653_SEQ_21",""
22,"TEXT_CHRHDY151_04653_SEQ_22",""
23,"TEXT_CHRHDY151_04653_SEQ_23",""
24,"TEXT_CHRHDY151_04653_TODO_00","Deliver the chunks of manderium meteorite to the House Manderville artisan."
25,"TEXT_CHRHDY151_04653_TODO_01",""
26,"TEXT_CHRHDY151_04653_TODO_02",""
27,"TEXT_CHRHDY151_04653_TODO_03",""
28,"TEXT_CHRHDY151_04653_TODO_04",""
29,"TEXT_CHRHDY151_04653_TODO_05",""
30,"TEXT_CHRHDY151_04653_TODO_06",""
31,"TEXT_CHRHDY151_04653_TODO_07",""
32,"TEXT_CHRHDY151_04653_TODO_08",""
33,"TEXT_CHRHDY151_04653_TODO_09",""
34,"TEXT_CHRHDY151_04653_TODO_10",""
35,"TEXT_CHRHDY151_04653_TODO_11",""
36,"TEXT_CHRHDY151_04653_TODO_12",""
37,"TEXT_CHRHDY151_04653_TODO_13",""
38,"TEXT_CHRHDY151_04653_TODO_14",""
39,"TEXT_CHRHDY151_04653_TODO_15",""
40,"TEXT_CHRHDY151_04653_TODO_16",""
41,"TEXT_CHRHDY151_04653_TODO_17",""
42,"TEXT_CHRHDY151_04653_TODO_18",""
43,"TEXT_CHRHDY151_04653_TODO_19",""
44,"TEXT_CHRHDY151_04653_TODO_20",""
45,"TEXT_CHRHDY151_04653_TODO_21",""
46,"TEXT_CHRHDY151_04653_TODO_22",""
47,"TEXT_CHRHDY151_04653_TODO_23",""
48,"TEXT_CHRHDY151_04653_SYSTEM_100_000","Please note that upon completing the quest “Make Another Manderville,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
49,"TEXT_CHRHDY151_04653_SYSTEM_110_000","Please ensure you have changed to your desired job before speaking with the House Manderville artisan."
50,"TEXT_CHRHDY151_04653_Q2_000_000","What will you do?"
51,"TEXT_CHRHDY151_04653_A2_000_000","Undertake this quest as another job."
52,"TEXT_CHRHDY151_04653_A2_000_001","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
53,"TEXT_CHRHDY151_04653_SYSTEM_120_000","Please speak with the House Manderville artisan again when you are ready to undertake this quest."
54,"TEXT_CHRHDY151_04653_SYSTEM_130_000","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
55,"TEXT_CHRHDY151_04653_SYSTEM_140_000","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
56,"TEXT_CHRHDY151_04653_CRAFTER04653_000_000","Greetings and salutations, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! I stand willing and able to aid you in the creation of any Manderville weaponry you may desire."
57,"TEXT_CHRHDY151_04653_CRAFTER04653_000_001","Before we can fulfill your request, however, I must ask that you provide me with the necessary quantity of manderium meteorite. Three solid chunks of the stuff, to be precise."
58,"TEXT_CHRHDY151_04653_SYSTEM_100_001","Chunks of manderium meteorite can be obtained from Jubrunnah at the aetheryte plaza in RadzatHan."
59,"TEXT_CHRHDY151_04653_CRAFTER04653_150_001","How fare your efforts to acquire the manderium meteorite? ...Ah, still a work in progress, I see. Not to worry! I shall endure the tedium of waiting by imagining all the ways I might spend my substantial retainer's fee."
60,"TEXT_CHRHDY151_04653_SYSTEM_160_001","Chunks of manderium meteorite can be obtained from Jubrunnah at the aetheryte plaza in RadzatHan."
61,"TEXT_CHRHDY151_04653_CRAFTER04653_000_0010","You have something for me, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
62,"TEXT_CHRHDY151_04653_CRAFTER04653_000_0011","Ah, yes, the meteorite chunks! I certainly wasn't expecting a Hannish curry and a bottle of chilled lassi, no indeed... Ahem, the extraction process should take but a moment, so I shall call upon Master Gerolt to have his anvil ready."
63,"TEXT_CHRHDY151_04653_GEROLT_000_012","Another masterpiece!"
64,"TEXT_CHRHDY151_04653_GEROLT_000_013","Yer now the proud owner o' <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
65,"TEXT_CHRHDY151_04653_GEROLT_000_014","Yer now the proud owner o' <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
66,"TEXT_CHRHDY151_04653_CRAFTER04653_000_015","Bravo! You are truly an inspiration, Master Gerolt! Never could I have achieved such perfection alone, and certainly not within the constraints of excess clothing!"
67,"TEXT_CHRHDY151_04653_GEROLT_000_016","All in a day's work fer this ol' dog, hah!"
68,"TEXT_CHRHDY151_04653_CRAFTER04653_000_017","I trust you are satisfied with the results of our work? Should you ever wish to expand your armory of Manderville weaponry, I am at your service for the foreseeable future."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHRHDY151_04653_SEQ_00 The House Manderville artisan stands ready to facilitate your forging request. ※Changing classes or jobs will prevent progress during this quest.
5 1 TEXT_CHRHDY151_04653_SEQ_01 You approach the House Manderville artisan with a request to forge a new Manderville weapon. The accommodating craftsman asks only that you supply him with the necessary chunks of manderium meteorite─an exhausting and expensive process with which you are already intimately familiar. ※You may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_CHRHDY151_04653_SEQ_02 No sooner have you delivered the meteorite chunks into the artisan's hands than he and Gerolt collaborate in the creation of another masterful Manderville armament. Should you wish to expand your armory of Manderville weaponry, it seems you have only to ask...assuming you've brought a sufficient number of exorbitantly priced sky rocks, of course.
7 3 TEXT_CHRHDY151_04653_SEQ_03
8 4 TEXT_CHRHDY151_04653_SEQ_04
9 5 TEXT_CHRHDY151_04653_SEQ_05
10 6 TEXT_CHRHDY151_04653_SEQ_06
11 7 TEXT_CHRHDY151_04653_SEQ_07
12 8 TEXT_CHRHDY151_04653_SEQ_08
13 9 TEXT_CHRHDY151_04653_SEQ_09
14 10 TEXT_CHRHDY151_04653_SEQ_10
15 11 TEXT_CHRHDY151_04653_SEQ_11
16 12 TEXT_CHRHDY151_04653_SEQ_12
17 13 TEXT_CHRHDY151_04653_SEQ_13
18 14 TEXT_CHRHDY151_04653_SEQ_14
19 15 TEXT_CHRHDY151_04653_SEQ_15
20 16 TEXT_CHRHDY151_04653_SEQ_16
21 17 TEXT_CHRHDY151_04653_SEQ_17
22 18 TEXT_CHRHDY151_04653_SEQ_18
23 19 TEXT_CHRHDY151_04653_SEQ_19
24 20 TEXT_CHRHDY151_04653_SEQ_20
25 21 TEXT_CHRHDY151_04653_SEQ_21
26 22 TEXT_CHRHDY151_04653_SEQ_22
27 23 TEXT_CHRHDY151_04653_SEQ_23
28 24 TEXT_CHRHDY151_04653_TODO_00 Deliver the chunks of manderium meteorite to the House Manderville artisan.
29 25 TEXT_CHRHDY151_04653_TODO_01
30 26 TEXT_CHRHDY151_04653_TODO_02
31 27 TEXT_CHRHDY151_04653_TODO_03
32 28 TEXT_CHRHDY151_04653_TODO_04
33 29 TEXT_CHRHDY151_04653_TODO_05
34 30 TEXT_CHRHDY151_04653_TODO_06
35 31 TEXT_CHRHDY151_04653_TODO_07
36 32 TEXT_CHRHDY151_04653_TODO_08
37 33 TEXT_CHRHDY151_04653_TODO_09
38 34 TEXT_CHRHDY151_04653_TODO_10
39 35 TEXT_CHRHDY151_04653_TODO_11
40 36 TEXT_CHRHDY151_04653_TODO_12
41 37 TEXT_CHRHDY151_04653_TODO_13
42 38 TEXT_CHRHDY151_04653_TODO_14
43 39 TEXT_CHRHDY151_04653_TODO_15
44 40 TEXT_CHRHDY151_04653_TODO_16
45 41 TEXT_CHRHDY151_04653_TODO_17
46 42 TEXT_CHRHDY151_04653_TODO_18
47 43 TEXT_CHRHDY151_04653_TODO_19
48 44 TEXT_CHRHDY151_04653_TODO_20
49 45 TEXT_CHRHDY151_04653_TODO_21
50 46 TEXT_CHRHDY151_04653_TODO_22
51 47 TEXT_CHRHDY151_04653_TODO_23
52 48 TEXT_CHRHDY151_04653_SYSTEM_100_000 Please note that upon completing the quest “Make Another Manderville,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
53 49 TEXT_CHRHDY151_04653_SYSTEM_110_000 Please ensure you have changed to your desired job before speaking with the House Manderville artisan.
54 50 TEXT_CHRHDY151_04653_Q2_000_000 What will you do?
55 51 TEXT_CHRHDY151_04653_A2_000_000 Undertake this quest as another job.
56 52 TEXT_CHRHDY151_04653_A2_000_001 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
57 53 TEXT_CHRHDY151_04653_SYSTEM_120_000 Please speak with the House Manderville artisan again when you are ready to undertake this quest.
58 54 TEXT_CHRHDY151_04653_SYSTEM_130_000 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
59 55 TEXT_CHRHDY151_04653_SYSTEM_140_000 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
60 56 TEXT_CHRHDY151_04653_CRAFTER04653_000_000 Greetings and salutations, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! I stand willing and able to aid you in the creation of any Manderville weaponry you may desire.
61 57 TEXT_CHRHDY151_04653_CRAFTER04653_000_001 Before we can fulfill your request, however, I must ask that you provide me with the necessary quantity of manderium meteorite. Three solid chunks of the stuff, to be precise.
62 58 TEXT_CHRHDY151_04653_SYSTEM_100_001 Chunks of manderium meteorite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
63 59 TEXT_CHRHDY151_04653_CRAFTER04653_150_001 How fare your efforts to acquire the manderium meteorite? ...Ah, still a work in progress, I see. Not to worry! I shall endure the tedium of waiting by imagining all the ways I might spend my substantial retainer's fee.
64 60 TEXT_CHRHDY151_04653_SYSTEM_160_001 Chunks of manderium meteorite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
65 61 TEXT_CHRHDY151_04653_CRAFTER04653_000_0010 You have something for me, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
66 62 TEXT_CHRHDY151_04653_CRAFTER04653_000_0011 Ah, yes, the meteorite chunks! I certainly wasn't expecting a Hannish curry and a bottle of chilled lassi, no indeed... Ahem, the extraction process should take but a moment, so I shall call upon Master Gerolt to have his anvil ready.
67 63 TEXT_CHRHDY151_04653_GEROLT_000_012 Another masterpiece!
68 64 TEXT_CHRHDY151_04653_GEROLT_000_013 Yer now the proud owner o' <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!
69 65 TEXT_CHRHDY151_04653_GEROLT_000_014 Yer now the proud owner o' <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
70 66 TEXT_CHRHDY151_04653_CRAFTER04653_000_015 Bravo! You are truly an inspiration, Master Gerolt! Never could I have achieved such perfection alone, and certainly not within the constraints of excess clothing!
71 67 TEXT_CHRHDY151_04653_GEROLT_000_016 All in a day's work fer this ol' dog, hah!
72 68 TEXT_CHRHDY151_04653_CRAFTER04653_000_017 I trust you are satisfied with the results of our work? Should you ever wish to expand your armory of Manderville weaponry, I am at your service for the foreseeable future.
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