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7.3 (#80)
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+249
-48
@@ -1868,7 +1868,7 @@ Both casual and ranked matches are held in a variety of different arenas. The st
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589,"Risers and Tiers"
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590,"A player's riser and tier indicate their demonstrated skill in ranked Crystalline Conflict matches."
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591,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Tier■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Each player will rate in one of six tiers─Bronze, Silver, Gold, Platinum, Diamond, or Crystal. Players ranked in or below the Platinum tier will never drop down to a lower tier during that season. However, it is possible to drop to a lower tier from the Diamond or Crystal tiers.
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Each player will rate in one of eight tiers─Bronze, Silver, Gold, Platinum, Diamond, Crystal, Omega, or Ultima. Players ranked in or below the Platinum tier will never drop down to a lower tier during that season. However, it is possible to drop to a lower tier from Diamond and higher tiers.
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Riser■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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The sub-levels within each tier are called “risers.” The number of risers varies per tier, with three risers each for Bronze and Silver, four for Gold and Platinum, and five within the Diamond tier. Regardless of tier placement, it is always possible for players to drop down to a lower riser.
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@@ -1876,8 +1876,8 @@ The sub-levels within each tier are called “risers.” The number of risers va
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Rising Stars■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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When you win a ranked match, you will gain one Rising Star. Similarly, a loss will remove one Star. Once you have earned the maximum three Rising Stars in one riser, an additional win will allow you to move up a riser. Winning three or more matches in a row while in the Bronze, Silver, Gold, Platinum, or Diamond tier will apply a streak bonus, netting you two Rising Stars per win.
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■The Crystal Tier■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Once you have reached Crystal, the highest tier, victory and defeat will be reflected by your Crystal Credit, rather than Rising Stars. The amount of Credit you earn or forfeit in matches is determined by the difference in average Credit between your team and the opposing team. Streak bonuses do not apply to Crystal Credit.
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Crystal Credits■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Once you have reached Crystal tier, victory and defeat will be reflected by your Crystal Credit, rather than Rising Stars. The amount of Credit you earn or forfeit in matches is determined by the difference in average Credit between your team and the opposing team. Earning sufficient Credit will promote you to the Omega and Ultima tiers. The required Credit for promotion will change each season. Streak bonuses do not apply to Crystal Credit.
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Resets■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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At the end of each season, the tier and risers of all participants will be lowered, the amount by which will vary between seasons."
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@@ -3229,7 +3229,8 @@ From the Cast Glamour window, choose the base item, then select the glamour you
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Glamour prism recipe tomes can be purchased from Goberin in western Thanalan (X:12.1 Y:15.0) or Tataroga in Mor Dhona (X:22.1 Y:6.7) after completing the quest <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>“Absolutely Glamourous”<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in western Thanalan (X:12.6 Y:14.3)."
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1058,"Restoring a glamoured item to its original appearance requires the use of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>glamour dispellers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are available for purchase from the market boards or certain vendors.
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From the Cast Glamour window, select the glamoured item on the left, then select Remove on the right. This action will consume a glamour dispeller."
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From the Cast Glamour window, select the glamoured item on the left, then select Remove on the right. This action will consume a glamour dispeller.
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Dyes and company crests are also removed in the process.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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1059,"You will not be able to cast a glamour if:
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<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. The base item's job level requirement is lower than that of the glamour cast.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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@@ -3348,7 +3349,8 @@ To use terebinth, select the leftmost square located under the leftmost color ca
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1095,"Once terebinth has been set to the section you wish to undye, select <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin the dye removal process."
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1096,"Some items cannot be dyed until you have fulfilled specific conditions, indicated by the lock symbol in the upper right corner."
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1097,"The requirements for these items can be reviewed at any time from the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Item Dyeing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window. Once met, the lock icon will change to a circle."
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1098,"While your retainer is summoned, select <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dye Items<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to apply dyes to their equipment or any other gear in their possession."
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1098,"While your retainer is summoned, select <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dye Items<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to apply dyes to their equipment or any other gear in their possession.
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※For these items, your retainer will appear in the dye preview."
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1099,"Eyewear Accessories"
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1100,"・<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>False Spectacles<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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・<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>False Shaded Spectacles<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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@@ -3620,7 +3622,7 @@ Make full use of your phantom jobs and work together with up to 48 total players
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1252,"Only those with a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>knowledge level of 20 or greater<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may enter the Forked Tower: Blood.
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To do so, an aetherial node must be powered through the coordinated use of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>sanguine ciphers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> purchased from the expedition antiquarian at the base camp."
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1253,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>A minimum of 16 players must offer sanguine ciphers within a set timeframe.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Those selected to enter will receive the Right of Entry: The Forked Tower status effect, granting them clearance to enter the Forked Tower: Blood.
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1253,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>A minimum of 24 players must offer sanguine ciphers within a set time frame.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Those selected to enter will receive the Right of Entry: The Forked Tower status effect, granting them clearance to enter the Forked Tower: Blood.
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A short time after the node is activated, a maximum of 48 players standing upon it will be teleported inside. Should more than 48 players board the node, players who invested a greater number of ciphers will have a higher chance of being selected for entry."
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1254,"On the Occult Crescent, there are two forms of currency: Enlightenment silver pieces and Enlightenment gold pieces."
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@@ -3719,7 +3721,7 @@ Every time this enemy's HP is reduced to zero, it will gain one point. When it h
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1317,"Late Submissions"
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1318,"Restrictions"
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1319,"Cosmocredits"
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1320,"Lunar Credits"
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1320,"Sector Credits"
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1321,"Cosmic Exploration is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>an initiative wherein Disciples of the Hand and Land join forces to achieve interstellar travel.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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1322,"■The Basics
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For this project to achieve liftoff, Searchingway has need of your artisanal skills. Objectives can be completed solo or in groups.
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@@ -3765,6 +3767,7 @@ Upon completing a mission, you will be awarded a bronze, silver, or gold star ra
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Bronze: No Bonus
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Silver: 4x Bonus
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Gold: 5x Bonus
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Furthermore, you will gain a fixed amount of experience regardless of tier.
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Any mission completed with a bronze or silver star rating will henceforth have a checkmark beside its name in the mission selection list, whereas missions completed with a gold star rating will have a special symbol instead."
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1335,"The cosmopouch is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>a separate inventory reserved exclusively for cosmic exploration.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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@@ -3776,10 +3779,7 @@ Players may take part as either pilots or ground support, each role having diffe
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1339,"Pilots are charged with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>operating powerful mechs called vacuum suits in order to carry out these missions.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Each time a mech op order is issued, pilots will be selected at random from those who apply."
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1340,"■Pilot Applications
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To be selected as a pilot, players will be asked to submit a pilot application. These can be obtained from Alerot in Sinus Ardorum (X:22.4 Y:20.3) in exchange for lunar credits.
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■Submitting Applications
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Once a mech op has been issued, those seeking to serve as pilots may do so by accessing the Mech Ops Registration menu via their exotablets."
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To be selected as a pilot, players will be asked to submit a pilot application. These can be obtained from Alerot in exchange for the designated stellar credits."
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1341,"Those who possess an application will then be allowed to submit."
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1342,"After the application period has concluded, those selected to be pilots will receive a notification.
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@@ -3794,15 +3794,7 @@ Applications are only processed and taken from players who are selected to be pi
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To join mech ops as a ground supporter, players must proceed directly to the mission site and select “Join Event.”
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■Reaching the Mission Site
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When a mech ops directive has been issued, players may speak with Alerot in Sinus Ardorum (X:22.4 Y:20.3) to be transported immediately to the mission site.
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■Ground Supporter's Duty
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Resources gathered during mech ops must be fed into nearby field scanners. When sufficient resources have been gathered, the field scanners will activate, revealing targets for mech pilots to strike.
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■Special Rewards
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As thanks for completion of missions as ground support, players who make sufficient contributions will receive a buff that increases the number of credits received when completing stellar missions.
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Further details can be found under “Stellar Mission Rules.”"
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When a mech ops directive has been issued, players may speak with Alerot to be transported immediately to the mission site."
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1345,"By assisting in the Cosmic Exploration Initiative, player contributions are recorded and tallied over regular intervals. These accumulated scores are used to rank players in the Starward Standings.
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Players with the highest score at the end of any given ranking period are designated <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Star Contributor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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@@ -3814,7 +3806,9 @@ Player scores can be increased by undertaking stellar missions, or participating
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After completion of the aforementioned activities, a system message will display in the log window noting the size of your contribution.
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To learn more about these tallying periods or your present score, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>speak with Scanningway at the Moongate Hub.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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To learn more about these tallying periods or your present score, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>speak with Scanningway at the current exploration area's base camp.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Please note that <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Starward Standings will only be recorded in the current exploration area<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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Players selected as Star Contributor will receive special accolades that last for fourteen days (Earth time) from the time they are chosen.
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@@ -3855,7 +3849,7 @@ Participating in stellar missions and mech ops are just two of the many ways you
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Beware that rewards received above and beyond your carrying capacity will be disposed of."
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1360,"Daily successes reward <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>short-term contributions to the initiative on a day-to-day basis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These milestones can be viewed under the Daily tab in the Stellar Successes section of the exotablet."
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1361,"Completing daily successes awards Daily Success Points. Different rewards are available depending on the number of points accrued.
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1361,"Completing daily successes awards Daily Success Points. Different rewards are available depending on the number of points accrued. Rewards may also vary based on the current initiative's progress.
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Daily success progress is reset each day at <ResetTime>13</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
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1362,"Standard successes reward <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>long-term contributions over the course of the initiative<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These milestones can be viewed under the Standard tab in the Stellar Successes section of the exotablet."
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@@ -3874,17 +3868,19 @@ An icon will appear on the exotablet when you have sufficient data to report."
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1369,"Designed for Disciples of the Hand and Land, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>cosmic tools are the technological culmination of Researchingway's fastidious data analysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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As you complete analytical tasks, the ingenious Loporrit can upgrade your cosmic tool to ever-increasing heights of utility."
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1370,"Cosmic fortunes are <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>one of several reward systems players will encounter while participating in cosmic exploration.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Using credits earned through contributions to the initiative, you can draw fortunes to receive various prizes."
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1370,"Cosmic fortunes are <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>one of several reward systems players will encounter while participating in cosmic exploration.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Using credits earned through contributions to the initiative, you can draw fortunes to receive various prizes. The available prizes differ from star to star."
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1371,"Contributions to the Cosmic Exploration Initiative are rewarded with credits based on the planet where they are made. In the case of Sinus Ardorum, players will receive lunar credits.
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These credits may then be spent to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>draw cosmic fortunes by speaking with Orbitingway, each draw costing 1,000 credits.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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1372,"Mission Types"
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1372,"Mission Types I"
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1373,"After paying the requisite credits, the cosmic fortune drawing will begin, and players will be presented with two roulette wheels."
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1374,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Each roulette contains a unique set of prizes.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> After selecting one, the roulette wheel will be spun, and players will receive rewards based on where it stops."
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1375,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The roulette wheel has a chance to stop on a special marker, granting players a Stellar Opportunity.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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1376,"Stopping on Stellar Opportunity will reveal a new roulette wheel with a new set of special prizes."
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1377,"Players who make substantial contributions to mech ops may be rewarded with a ticket for a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Big Bang fortune<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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There are several types of Big Bang fortunes which can only be obtained and used on their respective stars.
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Should you receive one of these tickets, speak with Orbitingway to test your luck on a special roulette wheel for a chance to win extravagant prizes."
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1378,"Operating in volatile environs is not without its challenges. At times, unforeseen developments may call for emergency measures."
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1379,"Whenever these hazards result in major obstacles to the initiative, the Moongate Hub will issue a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>red alert<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Heed the call to arms, and work together with your comrades to resolve the crisis!"
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@@ -3905,23 +3901,23 @@ For the Cosmic Exploration Initiative, there's no such thing as too many supplie
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Cosmocredits are primarily earned through the completion of stellar missions, but are also awarded through stellar successes and other avenues. Some tasks, such as construction projects, are more lucrative than others!"
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1388,"Though objectives, rating milestones, and other details may vary, each mission generally falls under one of the following categories:
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■Stock Up on Items
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Utilize your crafting or gathering abilities to collect a specific item. Upon reaching the requisite quantity, the mission is complete.
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■Stocking Specified Items
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Utilize your abilities to collect a specific item. Upon reaching the requisite quantity, the mission is complete.
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Disciples of the Hand may earn greater compensation by submitting high-quality items, whereas Disciples of the Land will be richly rewarded for items with a higher collectability rating. You can review the requisite milestones on the item help window.
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Disciples of the Hand may earn greater compensation by submitting high-quality items, whereas fishers will be richly rewarded for large-sized fish. You can review the requisite milestones on the item help window.
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■Stocking Specified Item Types
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Utilize your abilities to collect items of specified types. The more types of items obtained, the higher your rating upon mission completion. Each new type of item obtained increases your rating by 1,000 points.
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■Race against Time
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For these missions, the objective must be completed within the time limit, whether it's gathering a set quantity of items or fishing up different types of marine life. The faster you finish, the better your rating.
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For these missions, the objective must be completed within the time limit. The faster you finish, the better your rating, increasing by 10 points for every remaining second.
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■Chains and Gatherer's Boon (Miners and Botanists Only)
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Achieve as many successful chains and instances of Gatherer's Boon as possible. Upon achieving the requisite score, the mission is complete.
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■Increasing Collectability
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Utilize your abilities to collect items with high collectability. The higher the collectability, the higher your rating upon completion. You can review the requisite milestones on the item help window."
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1389,"Sector credits are currencies earned through contributions to the Cosmic Exploration Initiative. The type of credits obtained will vary based on the exploration map they were obtained in. They can be used to purchase cosmic fortunes as well as pilot applications for use in mech ops.
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■Big Fish (Fishers Only)
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For these missions, your rating is determined by the size of your fish. Some missions will evaluate your single biggest catch, while others measure the average size of your entire haul. Upon meeting the requisite size, the mission is complete."
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1389,"Lunar credits are a type of currency earned through contributions to the exploration of Sinus Ardorum. They can be used to purchase cosmic fortunes as well as pilot applications for use in mech ops.
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■How to Earn Lunar Credits
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Lunar credits are primarily earned through the completion of stellar missions, but are also awarded through stellar successes and other avenues. During red alerts, complete critical missions for an even bigger payout!"
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■How to Earn Sector Credits
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Sector credits are primarily earned through the completion of stellar missions, but are also awarded through stellar successes and other avenues. During red alerts, complete critical missions for an even bigger payout!"
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1390,"Each submitted report will increase the quantity and variety of data collectable via missions─a key concern for the budding cosmic researcher."
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1391,"Stellar Mission Rules"
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1392,"Cosmic Class Score"
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@@ -3945,27 +3941,29 @@ From this window, you have access to each facet of exploration, enabling you to
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■Cosmocredits
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Cosmocredits are a type of formless currency issued by the initiative and accepted at any interstellar base camp. The amount in your possession is displayed on your exotablet.
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■Lunar Credits
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Lunar credits are another type of formless currency issued by the initiative, but accepted only at the Moongate Hub. As with cosmocredits, the amount in your possession is displayed on your exotablet."
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■Sector Credits
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Each cosmic exploration zone uses a unique formless currency. As with cosmocredits, the amount of credits applicable to your current location is displayed on your exotablet."
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1401,"Players participating in the Cosmic Exploration Initiative are subject to a number of rules and effects.
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■Traveling to Sinus Ardorum
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Players may speak with Drivingway in Bestways Burrow (X:21.9 Y:13.2) to gain passage to Sinus Ardorum. Upon arrival you can travel between instances by speaking to Drivingway again in Sinus Ardorum (X:20.3 Y:20.0).
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■Traveling to Exploration Zones
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Players may speak with Drivingway in Bestways Burrow (X:21.9 Y:13.2) to gain passage to cosmic exploration zones. Players may also travel directly to the zone currently under development via the aetheryte in Bestways Burrow.
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■Stellar Return
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Stellar Return can be used anywhere within cosmic exploration zones. Upon use, players are transported to the rainbow crystal located in the center of the zone.
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Stellar Return can be used anywhere within cosmic exploration zones. Upon use, players are transported to the rainbow crystal located at the zone's base of operations.
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■Stellar Sprint
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Within cosmic exploration zones, the rainbow crystal converts a crafter or gatherer's Sprint action into Stellar Sprint, boosting movement speed and effect duration.
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Within cosmic exploration zones, the rainbow crystal converts a crafter or gatherer's Sprint action into Stellar Sprint, boosting movement speed and effect duration."
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1402,"In the beginning, you are only permitted to undertake class D stellar missions. You will gradually unlock more difficult tasks upon reaching the requisite conditions, which can be found below the mission selection list.
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■Mount Usage
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Excluding the mechs ridden by select pilot candidates during a mech ops directive, mounts are not permitted within the exploration zone."
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1402,"In the beginning, you are only permitted to undertake class D stellar missions. You will gradually unlock more difficult tasks upon reaching the requisite conditions, which can be found below the mission selection list."
|
||||
Unlocking tasks in any given area will unlock stellar missions for all exploration areas. "
|
||||
1403,"There are a few special rules and restrictions associated with stellar missions:
|
||||
|
||||
■Quest Sync
|
||||
The difficulty of crafting and gathering missions, as well as the amount of experience earned, will be adjusted to your current level at the time of commencement.
|
||||
|
||||
■GP Recovery
|
||||
Upon completing gathering missions, you will recover GP equal to the total amount spent during the mission. Furthermore, the recast timer of recovery items such as cordials will be reset.
|
||||
|
||||
■Crafting and Gathering Restrictions
|
||||
During a stellar mission, crafting and gathering will not award experience, and spiritbond will accrue at a different rate.
|
||||
|
||||
@@ -3975,8 +3973,8 @@ At the end of each stellar mission, your Angler's Art stacks will be reset, rega
|
||||
■Ground Support Bonuses
|
||||
Ground supporters who make sufficient contributions to a mech op will receive bonus credits for a certain number of subsequent missions, regardless of objective. These bonuses are as follows:
|
||||
|
||||
Cosmocredits: +10
|
||||
Lunar Credits: +10
|
||||
Cosmocredits: +20
|
||||
Sector Credits: +10
|
||||
|
||||
For the duration of the effect, an arrow symbol will be displayed on the Initiate button on the mission selection window."
|
||||
1404,"The cosmic class score refers to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>the points individual players accrue by taking part in cosmic exploration, separated by class.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -3984,7 +3982,7 @@ For the duration of the effect, an arrow symbol will be displayed on the Initiat
|
||||
Whenever you complete a stellar mission, you will earn points for your chosen class. Reaching certain milestones will grant achievements and, in some cases, titles.
|
||||
|
||||
You may view your current score by selecting the Cosmic Class Tracker from your exotablet."
|
||||
1405,""
|
||||
1405,"Mission Selection"
|
||||
1406,"Changing Phantom Jobs"
|
||||
1407,"Items and Phantom Actions"
|
||||
1408,"Happy Bunnies"
|
||||
@@ -4007,3 +4005,206 @@ These soulkin can sense buried treasure and will offer hints as to its location
|
||||
1419,"Upon reaching a phantom job's maximum level, you will receive the Phantom Mastery status, which grants increased damage dealt and other helpful effects, and remains active even should you change to another phantom job.
|
||||
|
||||
The more jobs you master, the more powerful your Phantom Mastery effects become, so intrepid adventurers will want to deepen their knowledge of many a lost art."
|
||||
1420,"The Bayside Battleground"
|
||||
1421,"Evoking the bayside of a western port city, this glamour-woven arena offers no specialized gimmicks. Those who would claim glory must seize it through strength and strategy alone."
|
||||
1422,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>■Jump Glyphs■<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Placed near the center of the arena, players may jump to the opposite shore by utilizing these glyphs. "
|
||||
1423,""
|
||||
1424,""
|
||||
1425,""
|
||||
1426,"■Distance Icon
|
||||
Next to the name of each mission is a distance icon, indicating the relative distance from your current location to the site of the selected stellar mission.
|
||||
※Certain missions do not have a designated location."
|
||||
1427,"Mission Types II"
|
||||
1428,"Certain gatherer missions also have class-specific rank requirements.
|
||||
|
||||
■Successive Gathering Chains (Miner and Botanist Only)
|
||||
Achieve as many successful chains as possible at a single gathering point. The higher the chain, the higher your rating.
|
||||
Chain #1: 50
|
||||
Chain #2: 50
|
||||
Chain #3: 50
|
||||
Chain #4: 150
|
||||
Chain #5+: 200
|
||||
|
||||
■Gatherer's Boon (Miner and Botanist Only)
|
||||
Trigger Gatherer's Boon as many times as possible. Rating is increased by 200 each time the effect is triggered.
|
||||
|
||||
■Big Fish (Fisher Only)
|
||||
Your rating is determined by the size of fish caught. Some missions will evaluate your single biggest catch, while others measure the average size of your entire haul. In either case, your rating is tallied using the formula “fish size x 10.”"
|
||||
1429,"There are different types of pilot applications, each of which can only be used in their corresponding exploration areas.
|
||||
|
||||
■Submitting Applications
|
||||
Once a mech op has been issued, those seeking to serve as pilots may do so by accessing the Mech Ops Registration menu via their exotablets."
|
||||
1430,"■Ground Supporter's Duty
|
||||
Resources gathered during mech ops must be fed into nearby field scanners. When sufficient resources have been gathered, the field scanners will activate, revealing targets for mech pilots to strike.
|
||||
|
||||
■Special Rewards
|
||||
As thanks for completion of missions as ground support, players who make sufficient contributions will receive a buff that increases the number of credits received when completing stellar missions.
|
||||
|
||||
Further details can be found under “Stellar Mission Rules.”"
|
||||
1431,""
|
||||
1432,""
|
||||
1433,""
|
||||
1434,""
|
||||
1435,""
|
||||
1436,""
|
||||
1437,""
|
||||
1438,""
|
||||
1439,""
|
||||
1440,""
|
||||
1441,""
|
||||
1442,""
|
||||
1443,""
|
||||
1444,""
|
||||
1445,""
|
||||
1446,""
|
||||
1447,""
|
||||
1448,""
|
||||
1449,""
|
||||
1450,""
|
||||
1451,""
|
||||
1452,""
|
||||
1453,""
|
||||
1454,""
|
||||
1455,""
|
||||
1456,""
|
||||
1457,""
|
||||
1458,""
|
||||
1459,""
|
||||
1460,""
|
||||
1461,""
|
||||
1462,""
|
||||
1463,""
|
||||
1464,""
|
||||
1465,""
|
||||
1466,""
|
||||
1467,""
|
||||
1468,""
|
||||
1469,""
|
||||
1470,""
|
||||
1471,""
|
||||
1472,""
|
||||
1473,""
|
||||
1474,""
|
||||
1475,""
|
||||
1476,""
|
||||
1477,""
|
||||
1478,""
|
||||
1479,""
|
||||
1480,""
|
||||
1481,""
|
||||
1482,""
|
||||
1483,""
|
||||
1484,""
|
||||
1485,""
|
||||
1486,""
|
||||
1487,""
|
||||
1488,""
|
||||
1489,""
|
||||
1490,""
|
||||
1491,""
|
||||
1492,""
|
||||
1493,""
|
||||
1494,""
|
||||
1495,""
|
||||
1496,""
|
||||
1497,""
|
||||
1498,""
|
||||
1499,""
|
||||
1500,""
|
||||
1501,""
|
||||
1502,""
|
||||
1503,""
|
||||
1504,""
|
||||
1505,""
|
||||
1506,""
|
||||
1507,""
|
||||
1508,""
|
||||
1509,""
|
||||
1510,""
|
||||
1511,""
|
||||
1512,""
|
||||
1513,""
|
||||
1514,""
|
||||
1515,""
|
||||
1516,""
|
||||
1517,""
|
||||
1518,""
|
||||
1519,""
|
||||
1520,""
|
||||
1521,""
|
||||
1522,""
|
||||
1523,""
|
||||
1524,""
|
||||
1525,""
|
||||
1526,""
|
||||
1527,""
|
||||
1528,""
|
||||
1529,""
|
||||
1530,""
|
||||
1531,""
|
||||
1532,""
|
||||
1533,""
|
||||
1534,""
|
||||
1535,""
|
||||
1536,""
|
||||
1537,""
|
||||
1538,""
|
||||
1539,""
|
||||
1540,""
|
||||
1541,""
|
||||
1542,""
|
||||
1543,""
|
||||
1544,""
|
||||
1545,""
|
||||
1546,""
|
||||
1547,""
|
||||
1548,""
|
||||
1549,""
|
||||
1550,"The mission selection list provides detailed information on the stellar missions available to you."
|
||||
1551,"■Mission Types
|
||||
Missions are divided into three categories based on conditions of availability. Select an icon to display the respective missions."
|
||||
1552,"・Basic Missions
|
||||
Generally available missions.
|
||||
|
||||
・Provisional Missions
|
||||
Missions with restricted availability, such as during certain times
|
||||
or weather phenomena.
|
||||
The icon will show an exclamation mark when missions are available.
|
||||
|
||||
・Critical Missions
|
||||
Missions only available during red alerts."
|
||||
1553,""
|
||||
1554,""
|
||||
1555,"※Stellar missions will be automatically abandoned upon leaving the relevant exploration zone."
|
||||
1556,""
|
||||
1557,""
|
||||
1558,""
|
||||
1559,""
|
||||
1560,""
|
||||
1561,""
|
||||
1562,""
|
||||
1563,""
|
||||
1564,""
|
||||
1565,""
|
||||
1566,""
|
||||
1567,""
|
||||
1568,""
|
||||
1569,""
|
||||
1570,""
|
||||
1571,""
|
||||
1572,""
|
||||
1573,""
|
||||
1574,""
|
||||
1575,""
|
||||
1576,""
|
||||
1577,""
|
||||
1578,""
|
||||
1579,""
|
||||
1580,""
|
||||
1581,""
|
||||
1582,""
|
||||
1583,""
|
||||
1584,""
|
||||
1585,""
|
||||
1586,""
|
||||
|
||||
|
Reference in New Issue
Block a user