mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-29 04:59:11 +00:00
Patch 5.1 update
This commit is contained in:
+212
-87
@@ -48,7 +48,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
44,"Brink of Death","Strength, dexterity, intelligence, and mind are reduced by 50%.",15011,0,1,2,0,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
45,"Crafter's Grace","Increased experience point gains as a Disciple of the Hand.",16106,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,True,False,0,0,False,0,False,False,0,0,False
|
||||
46,"Gatherer's Grace","Increased experience point gains as a Disciple of the Land.",16006,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,True,False,0,0,False,0,False,False,0,0,False
|
||||
47,"Stealth","Cannot be detected by enemies. Movement speed is reduced.",16001,0,1,1,16,0,False,False,False,False,False,False,False,True,True,2,False,False,0,0,False,0,False,True,0,0,False
|
||||
47,"Sneak","You tread carefully, making nary a sound. Enemies up to 4 levels higher than you are oblivious to your presence.",16015,0,1,1,16,138,False,False,False,False,False,False,False,True,True,2,False,False,0,0,False,0,False,False,0,36,False
|
||||
48,"Well Fed","Enjoying the benefits of a full belly.",16202,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,True,False,1,0,False,0,False,False,0,0,False
|
||||
49,"Medicated","Performance is being enhanced by a medicinal item.",16203,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,2,0,False,0,False,False,0,0,False
|
||||
50,"Sprint","Movement speed is increased.",10101,0,1,1,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,6,False
|
||||
@@ -82,13 +82,14 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
78,"Sword Oath","Auto-attacks are enhanced.",12505,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
79,"Iron Will","Enmity is increased.",12506,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,500,0,True,0,False,False,0,0,False
|
||||
80,"Cover","Protecting a party member.",12501,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
81,"Covered","Under the protection of a party member.",12502,0,20,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
81,"Covered","Under the protection of a party member.",12502,0,20,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,35,False
|
||||
82,"Hallowed Ground","Impervious to most attacks.",12504,0,1,1,16,0,False,False,False,False,False,False,False,False,False,70,False,False,0,0,False,0,False,False,0,0,False
|
||||
83,"Foresight","Defense is increased.",10252,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
84,"Bloodbath","Physical attacks generate HP equal to a portion of damage dealt.",13913,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,False,0,False,False,0,0,False
|
||||
85,"Maim","Damage dealt is increased.",10262,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,5,0,False,0,False,False,0,0,False
|
||||
86,"Berserk","All attacks are both critical and direct hits.",10253,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,False,0,False,False,0,0,False
|
||||
87,"Thrill of Battle","<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>Maximum HP and HP recovery via healing actions are increased.<Else/>Maximum HP is increased.</If><Else/>Maximum HP is increased.</If>",10254,0,1,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,10,0,False,0,False,False,0,0,False
|
||||
87,"Thrill of Battle","Maximum HP is increased.
|
||||
Enhanced Thrill of Battle Effect: HP recovery via healing actions is increased.",10254,0,1,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,10,0,False,0,False,False,0,0,False
|
||||
88,"Holmgang","Unable to move until effect fades.",10255,0,1,2,17,0,True,False,False,False,False,False,False,False,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
89,"Vengeance","Inflicting a portion of sustained damage back to its source.",10256,0,1,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,25,0,False,0,False,False,0,0,False
|
||||
90,"Storm's Eye","Damage dealt is increased.",10263,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,5,0,False,0,False,False,0,0,False
|
||||
@@ -255,8 +256,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
251,"Inner Quiet","Receiving a bonus to control with every increase in quality.",17321,11,33,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
252,"Waste Not","Durability loss is reduced by half.",11701,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,50,0,True,0,False,False,0,0,False
|
||||
253,"Steady Hand","Action success rate is increased by 20%.",11551,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
254,"Great Strides","Efficiency of next Touch action is doubled.",16105,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,200,0,True,0,False,False,0,0,False
|
||||
255,"Ingenuity","Recipe level is slightly reduced.",11552,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,5,0,True,0,False,False,0,0,False
|
||||
254,"Great Strides","Efficiency of next Touch action is significantly increased.",16105,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,200,0,True,0,False,False,0,0,False
|
||||
255,"Ingenuity","Effectiveness of Touch and Synthesis actions is increased.",11552,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,5,0,True,0,False,False,0,0,False
|
||||
256,"Ingenuity II","Recipe level is reduced.",11553,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,8,0,True,0,False,False,0,0,False
|
||||
257,"Waste Not II","Durability loss is reduced by half.",11702,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,50,0,True,0,False,False,0,0,False
|
||||
258,"Manipulation","Receiving 10 points of durability after each step.",11651,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,5,0,True,0,False,False,0,0,False
|
||||
@@ -417,7 +418,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
413,"Mark Up","Wolf Marks earned are increased.",16517,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,True,False,0,0,True,0,True,False,0,0,False
|
||||
414,"Seal Sweetener","Company seals earned are increased.",16518,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,True,False,0,0,True,0,True,False,0,0,False
|
||||
415,"Regain","Gradually regenerating TP.",16203,0,1,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,0,0,False,0,False,False,0,0,False
|
||||
416,"Transparent","Body is allowing light to pass, rendering you invisible to the enemy.",16209,0,1,1,16,0,False,False,False,False,False,False,False,False,False,2,False,False,0,0,False,0,False,True,0,0,False
|
||||
416,"Transparent","Body is allowing light to pass, rendering you invisible to the enemy.",16209,0,1,1,16,0,False,False,False,False,False,False,False,False,False,2,False,False,0,0,False,0,False,True,0,36,False
|
||||
417,"Protect","Defense and magic defense are enhanced.",10405,0,1,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,0,False
|
||||
418,"Physical Vulnerability Down","Physical damage taken is reduced.",0,0,1,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
419,"Misty Veil","Attack range is reduced.",14811,0,1,2,17,0,False,False,False,False,False,False,True,False,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -499,7 +500,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
494,"Magic Vulnerability Up","Magic damage taken is increased.",15057,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,10,0,False,0,False,False,0,0,False
|
||||
495,"Goad","Gradually regenerating TP.",10608,0,114,1,16,0,False,False,False,False,False,False,False,False,False,50,False,False,20,0,False,0,False,False,0,0,False
|
||||
496,"Mudra","Readying ninjutsu by combining ritual hand gestures.",12901,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,799,False,False,0,13,False
|
||||
497,"Kassatsu","Next ninjutsu will deal increased damage.",12902,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
497,"Kassatsu","Able to execute a ninjutsu with increased potency.",12902,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
498,"Infirmity","HP recovery via healing magic is reduced.",15531,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,-50,0,False,0,False,False,0,0,False
|
||||
499,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
500,"Huton","Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.",12903,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-5,0,True,0,False,False,0,0,False
|
||||
@@ -744,7 +745,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
739,"Asylum","A veil of succor is healing party members in the area.",12629,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,0,True,0,False,False,0,0,False
|
||||
740,"Shadowskin","Damage taken is reduced.",13112,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
741,"Scourge","Sanity is slipping, causing damage over time.",13101,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
742,"Blood Weapon","<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),32))>Absorbing MP and increasing Blood Gauge upon landing weaponskills or spells.<Else/>Absorbing MP upon landing weaponskills or spells.</If><Else/>Absorbing MP upon landing weaponskills or spells.</If>",13109,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,False,0,False,False,0,0,False
|
||||
742,"Blood Weapon","Absorbing MP upon landing weaponskills or spells.
|
||||
Enhanced Blackblood Effect: Increasing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blood Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon landing weaponskills or spells.",13109,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,False,0,False,False,0,0,False
|
||||
743,"Grit","Enmity is increased.",13108,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,500,0,True,0,False,False,0,0,False
|
||||
744,"Dark Dance","Chance to parry is increased.",13111,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,False,0,False,False,0,0,False
|
||||
745,"Blood Price","Partial MP restored when damage is taken.",13110,0,1,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -827,7 +829,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
822,"Fetters","Unable to execute actions.",15545,0,1,2,17,42,True,False,True,True,False,False,False,True,False,100,False,False,0,4,False,0,False,False,0,0,False
|
||||
823,"Seduced","Enthralled by an irresistible force and unable to act of your own volition.",15552,0,1,2,17,17,False,True,True,True,False,True,False,True,False,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
824,"","",0,0,0,1,16,107,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
825,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
825,"The Twelve's Bounty","Elemental shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields are<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields are<Else/> yield is</If></If><Else/></If> increased.",16016,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
826,"Card Drawn","An arcanum is drawn from the deck.",13201,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
827,"Royal Road","Effect of the next card drawn will be altered.",13202,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
828,"Card Held","An arcanum is being held in the spread.",13203,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -841,7 +843,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
836,"Aspected Helios","Regenerating HP over time.",13216,0,99,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,10,0,False,0,False,False,0,0,False
|
||||
837,"Nocturnal Field","An astromantic field is nullifying damage.",13217,0,99,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,100,0,False,0,False,False,0,12,False
|
||||
838,"Combust","Proximity of a theoretical sun is causing damage over time.",13213,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
839,"Diurnal Sect","A healing over time effect is added to certain actions.",13218,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
839,"Diurnal Sect","A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is added to certain actions.",13218,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
840,"Nocturnal Sect","A damage-nullifying barrier effect is added to certain actions.",13219,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
841,"Lightspeed","Spell casting time and spell MP cost are reduced.",13220,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
842,"Luminiferous Aether","Restoring MP over time while enmity generation is reduced.",13221,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,60,0,False,0,False,False,0,0,False
|
||||
@@ -849,7 +851,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
844,"Disabled","Damage dealt is reduced.",13222,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,-10,0,False,0,False,False,0,0,False
|
||||
845,"Synastry","An aetheric bond is created with a party member. Each time a single-target healing spell is cast, that member will recover partial HP.",13223,0,99,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,50,0,True,0,False,False,0,0,False
|
||||
846,"Synastry","An aetheric bond is created with a party astrologian. Each time a single-target healing spell is cast by the astrologian, you will recover partial HP.",13224,0,99,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
847,"Collective Unconscious","An area of mind attunement is healing party members.",13225,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,4,True,0,False,False,0,27,False
|
||||
847,"Collective Unconscious","An area of mind attunement is healing party members.",13227,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,4,True,0,False,False,0,27,False
|
||||
848,"Collective Unconscious","An area of mind attunement is created, reducing damage taken for all who enter.",13227,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,4,True,0,False,False,0,27,False
|
||||
849,"Collective Unconscious","Damage taken is reduced.",13226,0,99,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
850,"Gathering Fortune Up","Chance of landing an HQ catch while fishing is increased.",16004,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
@@ -1166,7 +1168,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1161,"Damage Up","Damage dealt is increased.",15519,0,1,1,16,0,False,False,False,False,False,False,False,True,True,1,False,False,10,0,False,0,False,False,0,0,False
|
||||
1162,"Infinite Anguish","Sustaining damage over time and damage taken from attacks is increased.",15643,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,100,0,False,0,False,False,0,0,False
|
||||
1163,"Stroke of Genius","Maximum CP is increased by 15.",16119,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,15,0,True,0,False,False,0,0,False
|
||||
1164,"Manipulation II","Receiving 5 points of durability after each step.",16120,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1164,"Manipulation","Receiving 5 points of durability after each step.",11651,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1165,"Initial Preparations","CP consumption may be reduced.",16121,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1166,"Fathom","Able to locate teeming waters suitable for spearfishing.",11107,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1167,"Shark Eye","Surveying the waters for the nearest teeming waters.",11108,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -1185,10 +1187,10 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1180,"Earth's Reply","Damage taken is reduced and all action direction requirements are nullified.",12531,0,1,1,27,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1181,"Riddle of Fire","Damage dealt is increased.",12528,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,22,False,0,False,False,0,18,False
|
||||
1182,"Meditative Brotherhood","Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used by any affected party member or self.",12529,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,5,False
|
||||
1183,"Right Eye","Damage dealt is increased.",12581,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
|
||||
1184,"Left Eye","Damage dealt is increased.",12582,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
|
||||
1183,"Right Eye","Damage dealt is increased.",12581,0,23,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1184,"Left Eye","Damage dealt is increased.",12582,0,23,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1185,"Brotherhood","Physical damage dealt is increased.",12532,0,21,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,0,False
|
||||
1186,"Ten Chi Jin","Ninjutsu recast time is reduced.",12911,0,1,1,16,26,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,100,False
|
||||
1186,"Ten Chi Jin","Able to execute ninjutsu in succession.",12911,0,1,1,16,26,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,100,False
|
||||
1187,"Troubadour's Ballad","Maximum HP is increased.",12612,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1188,"Critical Up","Critical hit rate is increased.",12613,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,2,0,False,0,False,False,0,0,False
|
||||
1189,"Troubadour's Paeon","Physical damage taken is reduced.",12614,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
@@ -1208,12 +1210,12 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1203,"Addle","Intelligence and mind are reduced.",13917,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,-20,0,False,0,False,False,0,0,False
|
||||
1204,"Lucid Dreaming","Restoring MP over time.",13909,0,120,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,60,0,False,0,False,False,0,0,False
|
||||
1205,"Flamethrower","Emitting a gout of searing flames in a cone before you, dealing damage over time.",13017,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,27,False
|
||||
1206,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1206,"Wheel of Fortune","Damage taken is reduced.",13226,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1207,"Largesse","HP restoration via healing magic is increased.",13910,0,117,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,30,0,False,0,False,False,0,0,False
|
||||
1208,"Vulnerability Up","Damage taken is increased.",15020,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1209,"Arm's Length","Slowing enemies when attacked. Immune to most knockback and draw-in effects.",13915,0,1,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,3139,0,False,0,False,False,0,0,False
|
||||
1210,"Thunder IV","Sustaining lightning damage over time.",12657,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1211,"Triplecast","Spells require no time to cast.",12658,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,3,0,False,0,False,False,0,19,False
|
||||
1211,"Triplecast","Spells require no time to cast.",19621,3,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,19,False
|
||||
1212,"Further Ruin","Able to cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",19481,4,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1213,"Devotion","Damage dealt is increased.",12681,0,1,1,16,0,False,False,False,False,False,False,False,False,False,50,False,False,5,0,True,0,False,False,0,0,False
|
||||
1214,"Bio III","Contagions are spreading, causing damage over time.",12682,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
@@ -1235,12 +1237,12 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1230,"Recuperation","Regenerating HP over time.",12626,0,1,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,10,0,False,0,False,False,0,0,False
|
||||
1231,"Meditate","Storing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13306,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,4,False,0,False,False,0,27,False
|
||||
1232,"Third Eye","Next damage taken is reduced.",13307,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,False,0,False,False,0,0,False
|
||||
1233,"Meikyo Shisui","Combo prerequisites are met.",13309,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,3,0,False,0,False,False,0,21,False
|
||||
1233,"Meikyo Shisui","Combo prerequisites are met.",19641,3,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,21,False
|
||||
1234,"Verfire Ready","Able to cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verfire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13402,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1235,"Verstone Ready","Able to cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verstone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13403,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1236,"Enhanced Enpi","Next Enpi will deal increased damage.",13310,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1236,"Enhanced Enpi","Next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enpi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will deal increased damage.",13310,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1237,"Enhanced Scatter","Next Scatter will store increased black and white mana.",13404,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1238,"Acceleration","Additional effect of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verthunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Veraero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will trigger.",13405,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1238,"Acceleration","Additional effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verthunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Veraero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will trigger.",19661,3,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1239,"Embolden","Magic damage dealt is increased.",18921,5,112,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,4,0,False,0,False,False,0,0,False
|
||||
1240,"Chiten","Damage taken is reduced while countering any physical attacks.",14820,0,111,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1241,"Monomachy","Damage dealt to target is increased while damage taken from target is reduced.",14821,0,1,1,16,0,False,False,False,False,False,False,False,True,True,50,False,False,0,0,True,0,False,False,0,0,False
|
||||
@@ -1303,7 +1305,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1298,"Jinpu","Damage dealt is increased.",13301,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,15,0,False,0,False,False,0,0,False
|
||||
1299,"Shifu","Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.",13302,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-15,0,False,0,False,False,0,0,False
|
||||
1300,"Cover","Protecting a party member. Damage taken is increased.",12501,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1301,"Covered","Under the protection of a party member.",12502,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1301,"Covered","Under the protection of a party member.",12502,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,35,False
|
||||
1302,"Hallowed Ground","Impervious to most attacks.",12504,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1303,"Inner Release","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> consumption is reduced to 0. All <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, knockback, and draw-in effects are nullified.",12556,0,22,1,16,29,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1304,"Holmgang","Unable to move until effect fades. Most attacks cannot reduce your HP to less than 1.",10255,0,22,2,17,0,False,True,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,31,False
|
||||
@@ -1328,11 +1330,11 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1323,"Wildfire","A portion of damage dealt is being stored.",13011,0,96,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,True,0,False,False,0,0,False
|
||||
1324,"Thunder","Sustaining lightning damage over time.",10457,0,26,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1325,"Swiftcast","Next spell will require no time to cast.",10454,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1326,"Bio III","Contagions are spreading, causing damage over time and increasing damage taken.",12682,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1326,"Bio III","Contagions are spreading, causing damage over time.",12682,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1327,"Miasma III","Lungs are failing, causing damage over time and reducing HP recovery.",12683,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1328,"Electrocution","Sustaining lightning damage over time.",19041,16,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1329,"Withering","Damage taken is increased.",14812,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1330,"Regen","Regenerating HP over time.",12626,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1329,"Withering","HP recovery via healing actions is reduced.",14812,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1330,"Regen","Regenerating HP over time.",12626,0,25,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1331,"Galvanize","A magicked barrier is nullifying damage.",12801,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1332,"Chanchala","Lakshmi's divine nature vacillates unsteadily.",15805,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1333,"Eye for an Eye","Chance that next hit suffered will lower the attacker's damage dealt.",13918,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,3070,0,True,0,False,False,0,0,False
|
||||
@@ -1344,13 +1346,13 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1339,"The Bole","Damage taken is reduced.",13205,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
1340,"The Ewer","Restoring MP over time.",13208,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
1341,"The Spire","Restoring TP over time.",13209,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1342,"Bolt","Movement speed is increased.",14828,0,122,1,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,6,False
|
||||
1343,"Stun","Unable to execute actions.",15004,0,1,2,17,44,True,False,True,False,False,False,True,False,False,200,False,False,0,0,True,0,False,False,0,0,False
|
||||
1344,"Heavy","Movement speed is reduced.",15002,0,1,2,17,47,False,False,False,False,False,False,True,False,False,200,False,False,0,1,True,0,False,False,0,0,False
|
||||
1345,"Bind","Unable to move.",15003,0,1,2,17,48,False,True,False,False,False,False,True,False,False,200,False,False,0,0,True,0,False,False,0,0,False
|
||||
1346,"Slow","Weaponskill and spell cast time and recast time are increased.",15009,0,1,2,17,0,False,False,False,False,False,False,True,False,False,200,False,False,5,0,False,0,False,False,0,0,False
|
||||
1347,"Silence","A stifling magic is preventing casts.",15005,0,1,2,17,45,False,False,False,False,False,False,True,False,False,200,False,False,0,0,True,0,False,False,0,22,False
|
||||
1348,"Sleep","Overwhelming drowsiness is preventing the execution of actions.",15013,0,1,2,17,46,True,False,True,False,False,False,True,False,False,200,False,False,0,0,True,0,False,False,0,3,False
|
||||
1342,"Bolt","Movement speed is increased.",14828,0,1,1,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,6,False
|
||||
1343,"Stun","Unable to execute actions.",15004,0,1,2,17,44,True,False,True,False,False,False,True,False,False,150,False,False,0,0,True,0,False,False,0,0,False
|
||||
1344,"Heavy","Movement speed is reduced.",15002,0,1,2,17,47,False,False,False,False,False,False,True,False,False,150,False,False,0,1,True,0,False,False,0,0,False
|
||||
1345,"Bind","Unable to move.",15003,0,1,2,17,48,False,True,False,False,False,False,True,False,False,150,False,False,0,0,True,0,False,False,0,0,False
|
||||
1346,"Slow","Weaponskill and spell cast time and recast time are increased.",15009,0,1,2,17,0,False,False,False,False,False,False,True,False,False,150,False,False,5,0,False,0,False,False,0,0,False
|
||||
1347,"Silence","A stifling magic is preventing the use of any actions.",15005,0,1,2,17,45,False,False,True,False,False,False,True,False,False,150,False,False,0,0,True,0,False,False,0,24,False
|
||||
1348,"Sleep","Overwhelming drowsiness is preventing the execution of actions.",15013,0,1,2,17,46,True,False,True,False,False,False,True,False,False,150,False,False,0,0,True,0,False,False,0,3,False
|
||||
1349,"Stun Resistance","Immune to stun effects.",14829,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
1350,"Heavy Resistance","Immune to heavy effects.",14830,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
1351,"Bind Resistance","Immune to bind effects.",14831,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
@@ -1367,10 +1369,11 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1362,"","",0,0,1,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1363,"Sleep","Overwhelming drowsiness is preventing the execution of actions.",15013,0,1,2,2,3,True,False,True,False,False,False,False,True,True,100,False,False,0,0,False,0,False,False,0,3,False
|
||||
1364,"Riddle of Wind","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riddle of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12530,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1365,"Thunder III Ready","Able to cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",10461,0,26,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1365,"Thundercloud","Able to cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",10461,0,26,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1366,"Levitation","Floating several ilms off the ground, defying the universal laws of gravity.",15037,0,1,1,16,33,False,False,False,False,False,False,False,True,True,1,False,False,0,12,True,0,False,False,0,0,False
|
||||
1367,"Impactful","Able to execute Impact.",13401,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1368,"Requiescat","<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>Magic damage dealt and HP restoration via healing magic are increased, and spells require no time to cast.<Else/>Magic damage dealt and HP restoration via healing magic are increased.</If><Else/>Magic damage dealt and HP restoration via healing magic are increased.</If>",12514,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,False,0,False,False,0,0,False
|
||||
1368,"Requiescat","Magic damage dealt and healing magic potency are increased.
|
||||
Enhanced Requiescat Effect: Spells require no time to cast.",12514,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,False,0,False,False,0,0,False
|
||||
1369,"Requiescat","Spells require no time to cast and consume no MP.",12514,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,6,True,0,False,False,0,19,False
|
||||
1370,"Rage of Halone","Damage dealt and potency of all HP restoration actions are reduced.",14836,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1371,"Butcher's Block","Damage taken is increased.",14837,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
@@ -1384,7 +1387,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1379,"Almagest","Celestial magicks are causing damage over time.",15781,0,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1380,"White Wound","Taking extra damage from White Antilight.",15782,0,1,2,17,0,False,False,False,False,False,False,False,True,True,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1381,"Black Wound","Taking extra damage from Black Antilight.",15783,0,1,2,17,0,False,False,False,False,False,False,False,True,True,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1382,"Beyond Death","Only beyond death's boundaries can life be achieved.",15780,0,1,2,17,20,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1382,"Beyond Death","Only beyond death's boundaries can life be achieved.",15780,0,1,2,17,20,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,25,False
|
||||
1383,"HP Penalty","Maximum HP is reduced.",15076,0,1,2,17,0,False,False,False,False,False,False,False,False,False,50,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1384,"Acceleration Bomb","An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.",15727,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1385,"Off-balance","Attacks suffered will result in knockback.",15723,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -1396,7 +1399,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1391,"Fetters","Unable to execute actions.",15545,0,1,2,17,0,True,False,True,True,False,False,False,True,True,100,False,False,0,4,False,0,False,False,0,0,False
|
||||
1392,"Shining Moonstone","Empowered by the light of the moonstone, increasing damage dealt while reducing damage taken.",15803,0,1,1,16,0,False,False,False,False,False,False,False,False,False,200,False,False,10,0,False,0,False,False,0,0,False
|
||||
1393,"Dualcast","The next spell will be cast immediately.",13406,0,112,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1394,"Limp","Your mount has been lamed by an attack. Movement speed is reduced.",14839,0,1,2,17,47,False,False,False,False,False,False,True,False,False,200,False,False,0,1,True,0,False,False,0,0,False
|
||||
1394,"Limp","Your mount has been lamed by an attack. Movement speed is reduced.",14839,0,1,2,17,47,False,False,False,False,False,False,True,False,False,150,False,False,0,1,True,0,False,False,0,0,False
|
||||
1395,"Shield Oath","Damage dealt and taken are reduced.",12506,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-25,0,True,0,False,False,0,0,False
|
||||
1396,"Defiance","Damage dealt and taken are reduced.",12551,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-25,0,True,0,False,False,0,0,False
|
||||
1397,"Grit","Damage dealt and taken are reduced.",13108,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-25,0,True,0,False,False,0,0,False
|
||||
@@ -1454,7 +1457,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1449,"Troubadour's Minuet","Damage dealt is increased.",12615,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1450,"Troubadour's Paeon","Weaponskill and spell cast and recast time are reduced.",12614,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
1451,"Lord of Crowns","Damage dealt is increased.",13243,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1452,"Lady of Crowns","Damage dealt is increased.",13244,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1452,"Lady of Crowns","Damage taken is reduced.",13244,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
1453,"Right Eye","Damage dealt is increased.",12581,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
|
||||
1454,"Left Eye","Damage dealt is increased.",12582,0,23,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,0,0,True,0,False,False,0,0,False
|
||||
1455,"Flamethrower","Emitting a gout of searing flames in a cone, dealing damage over time.",13017,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,27,False
|
||||
@@ -1719,12 +1722,12 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1714,"Bleeding","Sustaining damage over time.",13501,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1715,"Malodorous","Damage dealt is reduced.",13502,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1716,"Boost","Potency of next magic attack is increased.",13503,0,1,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,100,0,False,0,False,False,0,0,False
|
||||
1717,"Off-guard","Damage taken from the combatant who inflicted this status is increased.",13504,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,10,0,False,0,False,False,0,0,False
|
||||
1717,"Off-guard","Damage taken is increased.",13504,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,5,0,False,0,False,False,0,0,False
|
||||
1718,"Waxing Nocturne","Damage dealt and movement speed are increased. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waning Nocturne<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will take hold when the effect ends.",13505,0,1,1,16,85,False,False,False,False,False,False,False,False,False,1,False,False,50,0,True,0,False,False,0,0,False
|
||||
1719,"Mighty Guard","Damage taken and dealt are reduced, while enmity is increased.",13506,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-10,0,True,0,False,False,0,34,False
|
||||
1720,"Ice Spikes","Upon taking physical damage, sharpened spikes deal ice damage to the attacking opponent, potentially slowing them.",13507,0,1,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,30,0,False,0,False,False,0,0,False
|
||||
1721,"Peculiar Light","Magic damage taken is increased.",13508,0,1,2,17,0,False,False,False,False,False,False,True,False,False,50,False,False,10,0,False,0,False,False,0,0,False
|
||||
1722,"Diamondback","Though unable to move, damage taken is reduced.",13509,0,1,1,16,84,True,True,True,False,False,False,False,False,False,1,False,False,-10,4,True,0,False,False,0,27,False
|
||||
1722,"Diamondback","Though unable to move, damage taken is reduced.",13509,0,1,1,16,84,True,False,True,False,False,False,False,False,False,1,False,False,-10,4,True,0,False,False,0,27,False
|
||||
1723,"Windburn","Sustaining wind damage over time.",13510,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1724,"Veil of the Whorl","Dealing water damage to attackers upon taking damage.",13511,0,1,1,16,0,False,False,False,False,False,False,False,False,False,10,False,False,100,0,False,0,False,False,0,0,False
|
||||
1725,"Cursekeeper","Afflicted by a karmic curse carried within a paper doll. Damage taken will be channeled into an explosion when the effect ends or you are KO'd.",15937,0,1,2,17,98,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -1804,9 +1807,9 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1799,"Fae Light","Cane is aglow with the ethereal light of ancient magicks. Damage dealt is greatly increased. All auto-attacks become area of effect attacks.",15976,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1800,"Bloated","Damage taken is increased. The greater the stack, the higher the increase.",19441,5,1,1,16,0,False,False,False,False,True,False,False,True,False,199,False,False,20,26,False,0,False,False,0,0,False
|
||||
1801,"Pick Clean","Reduces the chance of obtaining HQ items to 0% but increases item yield. Amount of increase is determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating.",16013,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1802,"The Giving Land","Reduces the chance of obtaining HQ items to 0% but guarantees that shards, crystals, or clusters are obtained in addition to any item gathered.",16014,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1802,"The Giving Land","Increases the number of shards, crystals, or clusters that are obtained by a random amount.",16014,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1803,"Surface Slap","Fish of the same type as the last one caught are now aware of your presence and will not bite.",11115,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1804,"Identical Cast","You're feeling lucky about catching a fish of the same type as the last one you caught.",11116,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1804,"Identical Cast","You're feeling lucky about catching a fish of the same type as the last one you caught.",11116,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1805,"Identical Gig","You're feeling lucky about catching a fish of the same type as the last one you caught.",11117,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1806,"Reusing","A portion of materials are being returned to your inventory.",16123,0,33,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1807,"Cocoon of the Penitent","Metamorphosing into a sin eater.",15963,0,0,1,0,0,False,False,False,False,True,False,False,True,True,0,False,False,0,2,False,0,False,False,0,9,False
|
||||
@@ -1820,8 +1823,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1815,"Flourishing Fountain","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountainfall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13702,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1816,"Flourishing Windmill","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13703,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1817,"Flourishing Shower","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodshower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13704,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1818,"Standard Step","Caught up in the dance and only able to execute step actions, role actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13705,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1819,"Technical Step","Caught up in the dance and only able to execute step actions, role actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13706,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1818,"Standard Step","Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13705,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1819,"Technical Step","Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13706,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1820,"Flourishing Fan Dance","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance III<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13707,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1821,"Standard Finish","Damage dealt is increased.",13708,0,150,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,5,False
|
||||
1822,"Technical Finish","Damage dealt is increased.",13709,0,150,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,5,False
|
||||
@@ -1867,7 +1870,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1862,"Anatman","Form and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> timers are suspended due to a transcendent inner calm.",12534,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,4,True,0,False,False,0,27,False
|
||||
1863,"Raiden Thrust Ready","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12584,0,23,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1864,"Lance Charge","Damage dealt is increased.",10304,0,23,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1865,"Meditation","Deep in contemplation.",19501,5,111,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1865,"Meditation","Deep in contemplation.",19501,3,111,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1866,"Bioblaster","Sustaining damage over time.",13020,0,96,2,1,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
1867,"Hellish Conduit","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12733,0,28,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1868,"Everlasting Flight","Regenerating HP over time.",12732,0,1,1,16,0,False,False,False,False,False,False,False,False,False,5,False,False,10,0,False,0,False,False,0,0,False
|
||||
@@ -1899,7 +1902,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1894,"Dark Missionary","Magic damage taken is reduced.",13122,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1895,"Biolysis","Sustaining damage over time.",12812,0,29,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,5,0,False,0,False,False,0,0,False
|
||||
1896,"Recitation","The next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Adloquium<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Succor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Indomitability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Excogitation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> executed will cost no MP or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks and will restore critical HP.",12813,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1897,"Nascent Chaos","<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fell Cleave<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.",12560,0,22,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1897,"Nascent Chaos","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Nascent Chaos Effect: <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fell Cleave<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>",12560,0,22,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1898,"Brutal Shell","A highly effective defensive maneuver is nullifying damage.",13614,0,149,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,100,0,False,0,False,False,0,12,False
|
||||
1899,"Electrocution","Sustaining lightning damage over time.",15528,0,1,2,17,0,False,False,False,False,False,False,False,True,True,10,False,False,100,0,False,0,False,False,0,0,False
|
||||
1900,"Winged Shield","An area of land has been granted protection, reducing damage taken for all who enter.",12512,0,1,1,16,0,True,False,True,False,False,False,False,False,False,0,False,False,100,4,True,0,False,False,0,27,False
|
||||
@@ -1917,7 +1921,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1912,"Asylum","HP recovery via healing actions is increased.",12636,0,1,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1913,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,112,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1914,"Disembowel","Damage dealt is increased.",12576,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1915,"Summon Order","Pet has been issued an action command.",12686,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1915,"Summon Order","Pet has been issued an action command.",12686,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
1916,"Name of the Elements","Efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is increased.",11501,0,1,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1917,"Seraphic Veil","A holy barrier is nullifying damage.",12848,0,1,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,100,0,False,0,False,False,0,12,False
|
||||
1918,"Catalyze","A magicked barrier is nullifying damage.",12814,0,1,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,125,0,False,0,False,False,0,12,False
|
||||
@@ -1928,7 +1932,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1923,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,True,False,False,True,True,0,False,False,42,26,False,0,False,False,0,0,False
|
||||
1924,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,True,False,False,True,True,0,False,False,67,26,False,0,False,False,0,0,False
|
||||
1925,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,False,False,False,True,True,0,False,False,20,0,False,0,False,False,0,0,False
|
||||
1926,"Sleeve Draw","Triggering your arcanum will draw another card.",19561,2,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1926,"Sleeve Draw","Draws a new arcanum after executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Undraw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",19561,2,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1927,"Trusty Shield","Enmity is increased.",12506,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,500,0,True,0,False,False,0,0,False
|
||||
1928,"Levinskin","A subtle field of levin crackles about the body, increasing defense.",15021,0,1,1,16,0,False,False,False,False,False,False,False,True,True,1,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1929,"Light Beyond Darkness","Unleashing the Light trapped within you in defiance of the Darkness.",15988,0,1,1,16,117,True,False,True,True,False,False,False,True,False,200,False,False,20,0,True,0,False,False,0,0,False
|
||||
@@ -1950,13 +1954,13 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1945,"Hoofing It","Unable to summon or ride mounts.",16232,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1946,"Wildfire","Currently afflicting an enemy with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Wildfire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13019,0,1,1,16,0,False,False,False,False,False,False,False,False,False,50,False,False,0,0,False,0,False,False,0,0,False
|
||||
1947,"Sleep","Overwhelming drowsiness is preventing the execution of actions.",15013,0,1,2,2,3,True,False,False,False,False,False,False,True,False,100,False,False,0,0,False,0,False,False,0,3,False
|
||||
1948,"Lightning Rod","Taking damage from own lightning-aspected attacks.",15993,0,1,2,0,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1948,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1949,"Splashing Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Splashing Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires. Effect canceled upon being hit by a certain action.",15965,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
|
||||
1950,"Down for the Count","Unable to move or execute actions.",15044,0,1,2,3,0,True,False,True,False,False,False,False,False,True,100,False,False,0,4,False,0,False,False,0,0,False
|
||||
1951,"Tactician","Damage taken is reduced.",13021,0,96,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1952,"Hide","Unable to be detected. Movement speed is severely reduced.",10607,0,1,1,16,0,False,False,False,False,False,False,False,True,True,100,False,False,0,1,False,0,False,True,0,0,False
|
||||
1953,"Down for the Count","Unable to move or execute actions.",15044,0,1,2,0,0,True,False,True,False,False,False,False,True,True,100,False,True,0,4,False,0,False,False,0,0,False
|
||||
1954,"Bunshin","Your corporeal shadow is performing an attack each time you execute a weaponskill.",12912,0,92,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1954,"Bunshin","Your corporeal shadow is performing an attack each time you execute a weaponskill.",19681,5,92,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1955,"Assassinate Ready","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Assassinate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12913,0,92,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1956,"Souldeep Invisibility","Having severed the flow of life-sustaining aether, your presence is completely concealed but you are subject to the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fading Fast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Vital Sign<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",15113,0,1,1,16,122,False,False,False,False,False,False,False,True,False,0,False,False,0,19,True,0,False,True,0,24,False
|
||||
1957,"","",0,0,1,1,0,0,False,False,False,False,False,False,False,True,True,0,False,True,0,18,False,0,False,False,0,0,False
|
||||
@@ -1966,9 +1970,9 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1961,"Right Face","Have received the order to move right. Order will be executed when status fades.",15777,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1962,"Haste","Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.",15008,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-15,0,False,0,False,False,0,0,False
|
||||
1963,"Down for the Count","Unable to move or execute actions.",15044,0,1,2,3,0,True,False,True,False,False,False,False,True,False,100,False,False,0,4,False,0,False,False,0,0,False
|
||||
1964,"Summon Order II","Pet has been issued an action command.",12687,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1965,"Summon Order III","Pet has been issued an action command.",12688,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1966,"Summon Order IV","Pet has been issued an action command.",12689,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1964,"Summon Order II","Pet has been issued an action command.",12687,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
1965,"Summon Order III","Pet has been issued an action command.",12688,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
1966,"Summon Order IV","Pet has been issued an action command.",12689,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
1967,"Sleep Resistance","Far too invigorated to fall easily to slumber's temptation.",14834,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,100,0,False,0,False,False,0,0,False
|
||||
1968,"Behelmed","Head is crammed awkwardly into a dwarven helmet, granting resistance to sleep.",15990,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,100,0,False,0,False,False,0,0,False
|
||||
1969,"Behelmed","Dwarven helmet is preventing the use of certain restorative actions.",15991,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
@@ -1981,77 +1985,78 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1976,"Fully Enlarged","Body has grown to maximum size.",15971,0,1,1,16,0,False,False,False,False,True,False,False,False,False,200,False,False,100,26,False,0,False,False,0,0,False
|
||||
1977,"Full Swing","Damage taken is increased.",14866,0,121,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1978,"Rampart","Damage taken is reduced.",10152,0,121,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-50,0,True,0,False,False,0,0,False
|
||||
1979,"アルティメイタム","受けるダメージが増加する状態。",10404,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1980,"アルティメイタム[被]","与ダメージが低下した状態。",10404,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1979,"アルティメイタム","受けるダメージが増加する状態。",14846,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1980,"アルティメイタム[被]","与ダメージが低下した状態。",14847,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1981,"Blood for Blood","Damage dealt and damage taken are increased.",10304,0,122,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1982,"Bloodbath","Attacks generate HP equal to a portion of damage dealt.",13913,0,122,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,0,True,0,False,False,0,0,False
|
||||
1983,"Fetter Ward","All stun, sleep, bind, heavy, silence, knockback, and draw-in effects are nullified.",14867,0,122,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1983,"Fetter Ward","All <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, knockback, and draw-in effects are nullified.",14867,0,122,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1984,"Arm's Length","Damage taken is reduced. Impervious to the next stun, sleep, bind, heavy, silence, knockback, or draw-in effect.",13915,0,123,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1985,"Peloton","Movement speed is increased.",13908,0,123,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1986,"Phantom Dart","Sustaining increased damage from target who executed <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Phantom Dart<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",14868,0,124,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1985,"Peloton","Movement speed is increased.",13908,0,123,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,6,False
|
||||
1986,"Phantom Dart","Damage taken is increased.",14868,0,124,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
1987,"Swiftcast","The next spell will be cast immediately.",10454,0,124,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1988,"Addle","Damage dealt is reduced.",13917,0,124,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-25,0,True,0,False,False,0,0,False
|
||||
1989,"Manaward","An aetherial barrier is preventing damage.",10456,0,124,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1990,"Attunement","Damage taken is significantly reduced. Unable to act.",14816,0,125,1,16,0,True,False,True,False,False,False,False,False,False,0,False,False,-99,0,True,0,False,False,0,0,False
|
||||
1991,"Sword Oath","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Atonement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",19461,3,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,True,0,False,False,0,0,False
|
||||
1991,"Sword Oath","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Atonement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Glory Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",19461,3,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,True,0,False,False,0,0,False
|
||||
1992,"Nascent Chaos","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fell Cleave<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Decimate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12560,0,22,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1993,"シェイクオフ","一定量のダメージを無効化する状態。",12557,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1993,"Shake It Off","A barrier is preventing damage.",12557,0,22,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1994,"ブラッドスピラー","自身に対するHP回復効果が低下した状態。",14850,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1995,"クワイタス","自身に対するHP回復効果が低下した状態。",14851,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
1996,"Delirium","Blackblood cost is nullified.",13121,0,98,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
1997,"Brutal Shell","A highly effective defensive maneuver is decreasing damage taken.",13614,0,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1997,"Brutal Shell","A highly effective defensive maneuver is nullifying damage.",13614,0,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
1998,"バーストストライク","受けるダメージが増加する状態。",14852,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
1999,"フェイテッドサークル","受けるダメージが増加する状態。",14853,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2000,"被ダメージ軽減","受けるダメージが軽減される状態。",13604,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2000,"Heart of Light","Damage taken is reduced.",13609,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2001,"無敵","すべての攻撃に対してHPが1より減ることがない状態。",13606,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,31,False
|
||||
2002,"Ready to Rip","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugular Rip<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13611,0,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2003,"Ready to Tear","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Abdomen Tear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13612,0,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2004,"Ready to Gouge","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eye Gouge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13613,0,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2005,"Fists of Fire","Damage dealt is increased.",10202,0,21,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2006,"Fists of Earth","Damage taken is reduced.",10203,0,21,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2005,"Fists of Fire","Damage dealt is increased.",10202,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2006,"Fists of Earth","Damage taken is reduced.",10203,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2007,"Fists of Wind","Weaponskill recast time is reduced.",12526,0,21,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2008,"Riddle of Earth","A barrier created through profound comprehension of the earth is nullifying damage.",12527,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2009,"スターダイバー","受けるダメージが軽減される状態。",14854,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-50,0,True,0,False,False,0,0,False
|
||||
2010,"Bunshin","Your corporeal shadow is performing an attack each time you execute a weaponskill.",12912,0,92,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2009,"Wanderer's Minuet","Damage dealt is increased.",12613,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,5,0,True,0,False,False,0,0,False
|
||||
2010,"Bunshin","Your corporeal shadow is performing an attack each time you execute a weaponskill.",19681,3,92,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,True,0,False,False,0,0,False
|
||||
2011,"Shade Shift","Shadows are nullifying damage.",10605,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,12,False
|
||||
2012,"劫火滅却の術","継続ダメージを受ける状態。",14855,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2013,"氷晶乱流の術","継続ダメージを受ける状態。",14856,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2012,"Corps-a-corps","A barrier is preventing damage.",14882,0,112,1,17,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2013,"Displacement","Next spell cast will deal increased damage.",14883,0,112,1,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2014,"Trick Attack","Damage taken is increased.",14857,0,92,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
2015,"陣風","与ダメージが向上した状態。",13301,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2016,"士風","ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。",13302,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2017,"Repelling Shot","Damage dealt by weaponskills is increased.",14858,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2018,"ワイルドファイア","ワイルドファイアを付与した状態。",13019,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2019,"Bioblaster","Sustaining damage over time, as well as increased damage from target who executed <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bioblaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13020,0,96,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2020,"リバースカスケード実行可","リバースカスケードを実行できる状態。",13701,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2019,"Bioblaster","Damage taken is increased.",13020,0,96,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2020,"Intervention","Damage taken is reduced.",12511,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2021,"Flourishing Fan Dance","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance III<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13707,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2022,"Saber Dance","Damage dealt is increased.",14859,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,15,0,True,0,False,False,0,0,False
|
||||
2023,"Standard Step","Caught up in the dance and only able to execute step actions, additional actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13705,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2023,"Standard Step","Caught up in the dance and only able to execute step actions, additional actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rearward Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13705,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2024,"Standard Finish","Weaponskill and spell cast and recast time are reduced.",13708,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,5,False
|
||||
2025,"Esprit","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is increasing when you or the party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground> successfully lands a weaponskill or spell.",13710,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,5,False
|
||||
2026,"Closed Position","Sharing the effects of certain actions with target party member.",13712,0,150,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2027,"Dance Partner","Sharing the effects of certain actions executed by your dancer companion.",13713,0,150,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2028,"三連魔","魔法が詠唱時間無しで唱えられる状態。",12658,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,3,0,True,0,False,False,0,0,False
|
||||
2029,"着火","継続ダメージを受ける状態。",12731,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2029,"Fountain of Fire","Sustaining fire damage over time.",12731,0,28,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2030,"Everlasting Flight","Regenerating HP over time.",12732,0,28,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2031,"ヴァルエアロ","継続ダメージを受ける状態。",14862,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2032,"ヴァルサンダー","継続ダメージを受ける状態。",14863,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2033,"Engagement","A barrier is preventing damage.",14864,0,112,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,12,False
|
||||
2034,"マナフィケーション","与ダメージが向上した状態。",13407,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2035,"Dia","Sustaining damage over time. Damage taken is increased.",12635,0,25,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2034,"Divination","Damage dealt is increased while damage taken is reduced.",13245,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2035,"Dia","Damage taken is increased.",12635,0,25,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2036,"Afflatus Solace","Regenerating HP over time.",14865,0,25,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2037,"Temperance","Damage dealt and potency of all HP restoration actions are increased. All <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, knockback, and draw-in effects are nullified.",12634,0,25,1,16,107,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2038,"テンパランス","連続してHPが回復している状態。",12633,0,1,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2039,"Biolysis","Rapid decomposition of the flesh is causing damage over time and reducing HP recovery.",12812,0,29,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2037,"Temperance","Damage dealt and potency of all HP restoration actions are increased while damage taken by nearby party members is reduced.",12634,0,25,1,16,107,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2038,"Temperance","Damage taken is reduced.",12633,0,25,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2039,"Biolysis","Rapid decomposition of the flesh is reducing HP recovery.",12812,0,29,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2040,"Seraphic Veil","An aetherial barrier is preventing damage.",12848,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2041,"Combust III","Sustaining damage over time. Weaponskill and spell cast time and recast time are increased.",13248,0,99,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2041,"Combust III","Weaponskill and spell cast time and recast time are increased.",13248,0,99,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2042,"Diurnal Balance","Regenerating HP over time.",13254,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2043,"Nocturnal Balance","An aetherial barrier is preventing damage.",13255,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2044,"Neutral Sect","Spells require no time to cast, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13253,0,99,1,16,114,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2044,"Neutral Sect","Spell cast and recast times are reduced.
|
||||
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13253,0,99,1,16,114,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2045,"シャーク","受けるダメージが増加する状態。",10404,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2046,"シャーク[被]","受けるダメージが軽減される状態。",10404,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
2047,"Wide Awake","Resistance to the effects of dream powder has been granted by an unpleasant-yet-effective serum.",14834,0,1,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2048,"En Avant","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountainfall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",14860,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2049,"Technical Step","Caught up in the dance and only able to execute step actions, additional actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13706,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2048,"En Avant","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountainfall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bladeshower<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodshower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",14860,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2049,"Technical Step","Caught up in the dance and only able to execute step actions, additional actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rearward Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13706,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2050,"Technical Finish","Weaponskill and spell cast and recast time are reduced.",13709,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,5,False
|
||||
2051,"Esprit","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is increasing when you or a party member successfully lands a weaponskill or spell.",13711,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,5,False
|
||||
2052,"Fan Dance III","Damage taken is reduced.",14861,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-15,0,True,0,False,False,0,0,False
|
||||
@@ -2074,13 +2079,13 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
2069,"Dissipation","Spell cast and recast times are reduced.",12805,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2070,"Diurnal Opposition","Regenerating HP over time.",13246,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2071,"Nocturnal Opposition","An aetherial barrier is preventing damage.",13247,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2072,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2072,"Focalization","HP recovery via healing actions is increased.",14813,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2073,"Acidic Bite","Toxins are causing damage over time.",12616,0,1,2,1,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2074,"Physical Damage Up","Physical damage dealt is increased.",15050,0,1,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,0,False
|
||||
2075,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2075,"Thunder II","Sustaining lightning damage over time.",10458,0,26,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2076,"Confiteor","Damage dealt is reduced.",14873,0,20,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2077,"インナーカオス","受けるダメージが増加する状態。",14874,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2078,"カオティックサイクロン","受けるダメージが増加する状態。",14875,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2077,"Inner Chaos","Damage taken is increased.",14874,0,22,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2078,"Chaotic Cyclone","Damage taken is increased.",14875,0,22,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2079,"Flesh Wound","Wounds dealt by a slashing weapon are bleeding, causing damage over time.",15521,0,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2080,"Stab Wound","Wounds dealt by a piercing weapon are bleeding, causing damage over time.",15522,0,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2081,"Concussion","Wounds dealt by a blunt weapon are causing damage over time.",15523,0,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
@@ -2112,7 +2117,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
2107,"","",0,0,1,2,0,123,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
2108,"","",18921,4,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
2109,"Out of the Action","Unable to execute actions.",15045,0,1,2,3,0,False,False,True,False,False,False,False,True,True,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
2110,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2110,"Ancient Circle","Fell darkness spreads out from where you stand. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ancient Circle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will activate when this effect expires.",15770,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2111,"Prey","Marked as prey. Any party members you wander near will become marked in your stead.",15026,0,1,2,17,130,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2112,"Prey","Marked as prey. Any party members you wander near will become marked in your stead.",15026,0,1,2,17,130,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2113,"Standard Finish","Weaponskill and spell cast and recast time are reduced.",13708,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,5,False
|
||||
@@ -2129,7 +2134,127 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
2124,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2125,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2126,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2127,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2128,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2129,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2127,"Brush with Death","Your resolve has deserted you. You are unable to perform actions that would result in your death.",13530,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2128,"Burning Brand","Branded with a mark of flame and unable to deal damage to Lahabrea's shade. Fire damage taken is increased.",15998,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2129,"Freezing Brand","Branded with a mark of ice and unable to deal damage to Igeyorhm's shade. Ice damage taken is increased.",15999,0,1,2,17,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2130,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2131,"Battle High I","Damage dealt and potency of HP restoration actions are increased.",14877,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,10,0,True,0,False,False,0,0,False
|
||||
2132,"Battle High II","Damage dealt and potency of HP restoration actions are increased.",14878,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,20,0,True,0,False,False,0,0,False
|
||||
2133,"Battle High III","Damage dealt and potency of HP restoration actions are increased.",14879,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,30,0,True,0,False,False,0,0,False
|
||||
2134,"Battle High IV","Damage dealt and potency of HP restoration actions are increased.",14880,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,40,0,True,0,False,False,0,0,False
|
||||
2135,"Battle High V","Damage dealt and potency of HP restoration actions are increased.",14881,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,50,0,True,0,False,False,0,0,False
|
||||
2136,"Mortal Flame","Enveloped by hungry flames that will not be quenched until they have burnt something to ash.",15981,0,1,2,17,131,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2137,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2138,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2139,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2140,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2141,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2142,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2143,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2144,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2145,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2146,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2147,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2148,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2149,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2150,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2151,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2152,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2153,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2154,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2155,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2156,"Suppuration","Maximum HP is reduced and damage taken is increased.",15979,5,1,2,17,0,False,False,False,False,False,False,False,True,True,100,False,False,20,0,False,0,False,False,0,0,False
|
||||
2157,"Oil","Covered in a sticky oil. Both movement speed and fire resistance are reduced.",15989,0,1,2,4,6,False,False,False,False,False,False,False,False,False,100,False,False,-10,1,False,0,False,False,0,0,False
|
||||
2158,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2159,"Red Light","Movement has been halted.",16233,0,1,2,17,0,True,False,False,True,False,False,False,False,True,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
2160,"","",0,0,1,1,0,0,False,False,False,False,False,False,False,True,True,0,False,True,0,0,False,0,False,False,0,16,False
|
||||
2161,"Forward March","Have received the order to advance. Order will be executed when status fades.",15774,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2162,"About Face","Have received the order to retreat. Order will be executed when status fades.",15775,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2163,"Left Face","Have received the order to move left. Order will be executed when status fades.",15776,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2164,"Right Face","Have received the order to move right. Order will be executed when status fades.",15777,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2165,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2166,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2167,"","",0,0,1,1,0,0,False,False,False,False,False,False,False,True,True,0,False,True,0,20,False,0,False,False,0,0,False
|
||||
2168,"Divine Veil","A holy barrier is nullifying damage. When barrier is completely absorbed, creates a barrier around all nearby party members.",12508,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2169,"Divine Veil","A holy barrier is nullifying damage.",12509,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2170,"Flood of Shadow","HP recovery via healing actions is reduced.",14884,0,98,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-20,0,True,0,False,False,0,0,False
|
||||
2171,"Dark Missionary","Damage taken is reduced while HP recovered via healing actions is increased.",13122,0,98,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2172,"Arm's Length","Weakening enemies when attacked. Damage taken is reduced.",13915,0,122,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,5696,0,True,0,False,False,0,0,False
|
||||
2173,"Meditative Brotherhood","Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used or a spell is cast by any affected party member or self.",12529,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,5,False
|
||||
2174,"Brotherhood","Damage dealt is increased.",12532,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2175,"Life Surge","Next weaponskill will deal increased damage with the resulting damage being absorbed as HP.",10302,0,23,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,0,True,0,False,False,0,0,False
|
||||
2176,"Meditation","Deep in contemplation.",19501,5,111,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2177,"Tactician","Damage taken is reduced.",13021,0,96,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2178,"Nature's Minne","Damage taken is reduced while HP recovered via healing actions is increased.",12618,0,24,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2179,"Testudo","A highly effective defensive maneuver is nullifying damage.",14801,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2180,"Fast Draw","Weaponskill recast time is reduced.",19601,3,149,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2181,"Arm's Length","Damage dealt is reduced.",14885,0,122,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,0,False
|
||||
2182,"Excogitation","HP will be restored automatically upon falling below a certain level or expiration of effect duration.",12808,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,25,False
|
||||
2183,"Nocturnal Field","A magicked barrier is nullifying damage.",13217,0,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
2184,"Retaliation","Delivering counter damage every time an attack is suffered.",14817,0,121,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2185,"Feint","Sustaining increased damage from target who executed <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Feint<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13904,0,122,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2186,"Concentrate","Next weaponskill will deal increased damage.",14815,0,123,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2187,"Aetheric Burst","Weaponskill and spell cast time and recast time are increased.",14814,0,124,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2188,"Largesse","Potency of all HP restoration actions is increased.",10407,0,125,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,True,0,False,False,0,0,False
|
||||
2189,"Innovation","Efficiency of Synthesis and Touch actions is increased.",11652,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2190,"Final Appraisal","Ready to stop short of completing synthesis.",16124,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2191,"Muscle Memory","Efficiency of the next Synthesis action is significantly increased.",16125,0,33,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2192,"Blight","Sustaining damage over time as lungs are filled with corruption. Damage taken from other attacks is also increased.",15643,0,1,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,False,0,False,False,0,0,False
|
||||
2193,"","",0,0,1,1,0,0,False,False,False,False,False,False,False,True,True,0,False,True,0,28,True,0,False,False,0,0,False
|
||||
2194,"Burns","Sustaining fire damage over time.",15524,0,1,2,17,0,False,False,False,False,False,False,False,True,True,10,False,False,100,0,False,0,False,False,0,0,False
|
||||
2195,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2196,"Light in the Dark","Unleashing the Light trapped within you in defiance of the Darkness. Damage dealt and HP recovery are increased.",15987,0,1,1,16,0,False,False,False,False,False,False,False,True,True,200,False,False,20,0,True,0,False,False,0,0,False
|
||||
2197,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2198,"Vulnerability Down","Damage taken is reduced.",15021,0,1,1,16,0,False,False,False,False,False,False,False,True,True,1,False,False,-10,0,False,0,False,False,0,0,False
|
||||
2199,"Burns","Sustaining fire damage over time.",17181,16,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,100,0,False,0,False,False,0,0,False
|
||||
2200,"Electrocution","Sustaining lightning damage over time.",19041,16,1,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,100,0,False,0,False,False,0,0,False
|
||||
2201,"Ancient Double","Each action executed will be immediately repeated.",15219,0,1,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2202,"","",0,0,1,2,0,0,True,False,True,False,False,False,False,True,True,100,False,True,0,0,False,0,False,False,0,0,False
|
||||
2203,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2204,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2205,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2206,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2207,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2208,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2209,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2210,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2211,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2212,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2213,"Vulnerability Up","Damage taken is increased.",17101,16,1,2,17,0,False,False,False,False,False,False,False,False,False,50,False,False,50,0,False,0,False,False,0,0,False
|
||||
2214,"Army's Paeon","Weaponskill and spell cast and recast time are reduced.",12605,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,-5,0,True,0,False,False,0,0,False
|
||||
2215,"The Wanderer's Minuet","Damage dealt is increased.",12610,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,5,0,True,0,False,False,0,0,False
|
||||
2216,"The Wanderer's Minuet","Critical hit rate is increased.",12610,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,2,0,True,0,False,False,0,0,False
|
||||
2217,"Mage's Ballad","Damage dealt is increased.",12603,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,1,0,True,0,False,False,0,0,False
|
||||
2218,"Army's Paeon","Direct hit rate is increased.",12605,0,24,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,3,0,True,0,False,False,0,0,False
|
||||
2219,"Shadow of the Dragon","Drawing on power inherited from Nidhogg.",15731,0,1,1,0,34,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
|
||||
2220,"Damage Up","Damage dealt is increased.",17061,16,1,1,16,0,False,False,False,False,False,False,False,False,False,200,False,False,20,0,False,0,False,False,0,0,False
|
||||
2221,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2222,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2223,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2224,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2225,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2226,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2227,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2228,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2229,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2230,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2231,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2232,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2233,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2234,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2235,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2236,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2237,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2238,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2239,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2240,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2241,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2242,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2243,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2244,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2245,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2246,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2247,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2248,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2249,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2250,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
|
||||
|
Reference in New Issue
Block a user