Patch 5.1 update

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Hezkezl
2019-10-29 00:44:43 -06:00
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0,"TEXT_BANPIX001_03683_SEQ_00","The pink pixie appears to be spying on some children.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX001_03683_SEQ_01","Strolling through the Pendants, you chance upon a pink pixie named Tyr Beq. Though you can make little sense of what they say, it would seem some unsavory individual is causing people to suffer from nightmares. Out of concern for your fellow man, you decide to lend the pixie your aid, and together you set forth for Sullen to rendezvous with another ally.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX001_03683_SEQ_02","Joining Tyr Beq in Sullen, you soon encounter the ally, a prodigious porxie familiar. Introducing itself as Ezel II, dream devourer extraordinaire, the familiar reveals it has been investigating the nightmares. The culprit, it believes, is a certain pixie bereft of color, who has the power to manipulate dreams directly─something which, Tyr Beq remarks with alarm, should only be possible by one who is the equal of Titania. At this juncture, noticing your deepening confusion, Ezel II bids you follow it─hopefully to a place of some clarity."
3,"TEXT_BANPIX001_03683_SEQ_03","Coming to a shack, you find a little girl in the grip of a nightmare, which Ezel II proceeds to devour with relish. However, no sooner does it gulp down the last of the unholy meal than everything threatens to come back up. It is then that the colorless pixie appears before you. This An Lad reveals that they were the one who planted the nightmare within the child. In a stroke of quick thinking, Tyr Beq uses their power to give corporeal form to the regurgitated nightmare; it now falls to you to vanquish the abomination."
4,"TEXT_BANPIX001_03683_SEQ_04","You have struck down the nightmare creature, thereby earning Tyr Beq's admiring gaze."
5,"TEXT_BANPIX001_03683_SEQ_05","According to Tyr Beq, your victory will have changed the ending to the child's dream. Without further delay, you and your companions make your way back to Sullen to look in on the little girl."
6,"TEXT_BANPIX001_03683_SEQ_06","Your victory over the nightmare appears to have instilled the little girl with courage. Upon awakening, she is able to bare her heart to her stepbrother, thus effecting a positive change in her reality and eliminating the void in which her torment resided. By way of thanks for your cooperation, Tyr Beq extends you an invitation to their playground. In order to enter, you need but present yourself to Thon Sul in Lydha Lran."
7,"TEXT_BANPIX001_03683_SEQ_07","You speak with Thon Sul, who duly shows you to Lyhe Mheg.
※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran."
8,"TEXT_BANPIX001_03683_SEQ_08","You arrive in the mysterious Garden of Dreams, where you find Tyr Beq awaiting you with a smile."
9,"TEXT_BANPIX001_03683_SEQ_09","Welcoming you warmly, Tyr Beq enlightens you on the nature of Lyhe Mheg. Within this illusory realm, there are gates that lead to the dreams of mortals slumbering across all Norvrandt. However, these gates were recently sealed off by An Lad, who desires to control the dreams of those mortals who share their torment. By your recent victory, Tyr Beq senses that their hold over the gates has weakened, and they urge you to reach out to the Lakeland gate while holding an image of the region in your mind."
10,"TEXT_BANPIX001_03683_SEQ_10","At your outstretched hand, the haze shrouding the gate lifts, its doors swinging open to release a cluster of dream bubbles. Tyr Beq explains that these objects hold the memories of mortals' fun and happy dreams, and are used to fill Lyhe Mheg with delightful things. In order to restore the garden to its former glory, however, it seems you will require many more of them."
11,"TEXT_BANPIX001_03683_SEQ_11","Satisfied with the small but momentous first step, Tyr Beq invites you to continue the conversation back outside in Lydha Lran."
12,"TEXT_BANPIX001_03683_SEQ_12","Tyr Beq speaks to you and Ezel of their plans. Though the gates to the other regions remain sealed, the pixie believes your priority is to ensure that the one to Lakeland remains open. To that end, they entreat your continued cooperation in filling the region with fun and happy dreams."
13,"TEXT_BANPIX001_03683_SEQ_13",""
14,"TEXT_BANPIX001_03683_SEQ_14",""
15,"TEXT_BANPIX001_03683_SEQ_15",""
16,"TEXT_BANPIX001_03683_SEQ_16",""
17,"TEXT_BANPIX001_03683_SEQ_17",""
18,"TEXT_BANPIX001_03683_SEQ_18",""
19,"TEXT_BANPIX001_03683_SEQ_19",""
20,"TEXT_BANPIX001_03683_SEQ_20",""
21,"TEXT_BANPIX001_03683_SEQ_21",""
22,"TEXT_BANPIX001_03683_SEQ_22",""
23,"TEXT_BANPIX001_03683_SEQ_23",""
24,"TEXT_BANPIX001_03683_TODO_00","Speak with Tyr Beq in Sullen."
25,"TEXT_BANPIX001_03683_TODO_01","Speak with Ezel II."
26,"TEXT_BANPIX001_03683_TODO_02","Vanquish the nightmare creature."
27,"TEXT_BANPIX001_03683_TODO_03","Speak with Tyr Beq."
28,"TEXT_BANPIX001_03683_TODO_04","Speak with the Sullen girl."
29,"TEXT_BANPIX001_03683_TODO_05","Speak with Thon Sul in Lydha Lran. "
30,"TEXT_BANPIX001_03683_TODO_06","Speak with Thon Sul in Lydha Lran. "
31,"TEXT_BANPIX001_03683_TODO_07","Speak with Tyr Beq in Lyhe Mheg."
32,"TEXT_BANPIX001_03683_TODO_08","Speak with Tyr Beq in Lyhe Mheg."
33,"TEXT_BANPIX001_03683_TODO_09","Speak with Tyr Beq again."
34,"TEXT_BANPIX001_03683_TODO_10","Speak with Tyr Beq in Lydha Lran."
35,"TEXT_BANPIX001_03683_TODO_11",""
36,"TEXT_BANPIX001_03683_TODO_12",""
37,"TEXT_BANPIX001_03683_TODO_13",""
38,"TEXT_BANPIX001_03683_TODO_14",""
39,"TEXT_BANPIX001_03683_TODO_15",""
40,"TEXT_BANPIX001_03683_TODO_16",""
41,"TEXT_BANPIX001_03683_TODO_17",""
42,"TEXT_BANPIX001_03683_TODO_18",""
43,"TEXT_BANPIX001_03683_TODO_19",""
44,"TEXT_BANPIX001_03683_TODO_20",""
45,"TEXT_BANPIX001_03683_TODO_21",""
46,"TEXT_BANPIX001_03683_TODO_22",""
47,"TEXT_BANPIX001_03683_TODO_23",""
48,"TEXT_BANPIX001_03683_HUMEGIRL03683_000_001","<sob> It happened again... I had another scary dream..."
49,"TEXT_BANPIX001_03683_MYSTELGIRL03683_000_002","M-Me too! In mine, a bunch of toys became a monster and chased me all over!"
50,"TEXT_BANPIX001_03683_ELFBOY03683_000_003","What!? I had the exact same dream! This...this can't be a coincidence. The pixies─I'll wager they're behind it!"
51,"TEXT_BANPIX001_03683_HUMEGIRL03683_000_004","Those beings in Il Mheg the grown-ups say we must never go near?"
52,"TEXT_BANPIX001_03683_ELFBOY03683_000_005","Aye, them. Mammy said that, if you're naughty, they'll come into your dreams and drag you off to a world of nightmares!"
53,"TEXT_BANPIX001_03683_MYSTELGIRL03683_000_006","Truly!? O-Oh no, I haven't been doing my chores! I must hurry home and finish them!"
54,"TEXT_BANPIX001_03683_TYRBEQ_000_007","Hmmm, it seems they were right... What a dilemma this is..."
55,"TEXT_BANPIX001_03683_TYRBEQ_000_008","And to think that they pin the blame on us! We like <Emphasis>fun</Emphasis> dreams, not scary ones! Hmph!"
56,"TEXT_BANPIX001_03683_Q1_000_000","What will you say?"
57,"TEXT_BANPIX001_03683_A1_000_001","I'll have no mischief on my watch!"
58,"TEXT_BANPIX001_03683_A1_000_002","Is something the matter?"
59,"TEXT_BANPIX001_03683_TYRBEQ_000_009","Uwaaah!"
60,"TEXT_BANPIX001_03683_TYRBEQ_000_010","Give a pixie a fright, sneaking up like that! And how can you even see me, anyway!?"
61,"TEXT_BANPIX001_03683_TYRBEQ_000_011","...Wait, I know you─you're the new king's sapling! I've been wanting to meet you since forever! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is your name, is it not?"
62,"TEXT_BANPIX001_03683_TYRBEQ_000_012","(-Tyr Beq-)My name is Tyr Beq, and I'm the leader of the Dreamspinners! Oh yes, I'm an expert at spinning dreams, and for this they call me the Weaver─though “weird” and “eccentric” are often thrown around too. But whatever others say, there's no place I love more than children's fun-filled dreams!"
63,"TEXT_BANPIX001_03683_TYRBEQ_000_013","(-Tyr Beq-)But...there's a problem: we've recently been shut out of the dreams. At around the same time, I received word that children were being racked by nightmares. So I came here to investigate...and it's just as I had feared."
64,"TEXT_BANPIX001_03683_TYRBEQ_000_014","(-Tyr Beq-)Ah, I suppose a few things bear explaining. Simply put, someone's trying to ruin our precious Lyhe Mheg─the Garden of Dreams─and they must be stopped!"
65,"TEXT_BANPIX001_03683_TYRBEQ_000_015","(-Tyr Beq-)You know, this problem concerns mortals as well. And as an upstanding member of your kind, it pains you to see your fellows suffer from nightmares, doesn't it?"
66,"TEXT_BANPIX001_03683_TYRBEQ_000_016","(-Tyr Beq-)But of course it does! And that's why you'll lend me your aid!"
67,"TEXT_BANPIX001_03683_TYRBEQ_000_017","(-Tyr Beq-)Without further ado, then, let's set to work solving this problem! Come with me to the place called Sullen west of here. We're going to rendezvous with another ally."
68,"TEXT_BANPIX001_03683_TYRBEQ_000_020","Ooh, you came! You really came! Hee hee, it's true what they say─the king's sapling is as kind as <If(PlayerParameter(4))>she<Else/>he</If> is strong!"
69,"TEXT_BANPIX001_03683_TYRBEQ_000_021","Right then, our ally should be around here somewhere..."
70,"TEXT_BANPIX001_03683_TYRBEQ_000_022","In case you were wondering, it's a porxie─those pig-like familiars─and one that has a fondness for nightmares. My Nu Mou acquaintance who alerted me to the strangeness in the children's dreams has sent it to aid us."
71,"TEXT_BANPIX001_03683_EZELII_000_023","(-???-)Did someone say...<Emphasis>nightmares</Emphasis>? <sniff> <sniff>"
72,"TEXT_BANPIX001_03683_TYRBEQ_000_024","Uwaaah! It's enormous!"
73,"TEXT_BANPIX001_03683_EZELII_000_025","(-Prodigious Porxie-)Well, of course I'm enormous. It would be impossible to contain all my cuteness otherwise."
74,"TEXT_BANPIX001_03683_TYRBEQ_000_026","Nor your vanity, it seems..."
75,"TEXT_BANPIX001_03683_EZELII_000_027","Ah, but where are my manners? Ezel II, dream devourer extraordinaire, at your service. You show me a nightmare, and I'll show you a feast! <snort>"
76,"TEXT_BANPIX001_03683_EZELII_000_028","Now, you will be wondering: what is a familiar doing without its master? Well, by virtue of the hat that my creator bestowed upon me, <Emphasis>I</Emphasis> am my own master!"
77,"TEXT_BANPIX001_03683_TYRBEQ_000_029","Yes, yes, you're no ordinary porxie. Good for you. Now, I trust you know about the trouble that's afoot?"
78,"TEXT_BANPIX001_03683_EZELII_000_030","Oh, I <Emphasis>more</Emphasis> than know about the mass nightmares that have been plaguing mortals. I already have a suspect in my sights."
79,"TEXT_BANPIX001_03683_TYRBEQ_000_031","Truly!?"
80,"TEXT_BANPIX001_03683_EZELII_000_032","My investigation leads me to believe that a certain pixie bereft of color is our culprit. Of late, they have been sighted fluttering about most suspiciously in the vicinity of Lyhe Ghiah."
81,"TEXT_BANPIX001_03683_TYRBEQ_000_033","Bereft of color? How unusual..."
82,"TEXT_BANPIX001_03683_EZELII_000_034","Now, this pixie has the ability to manipulate dreams directly, without even entering Lyhe Mheg. With such power, they could seal away the garden's gates completely."
83,"TEXT_BANPIX001_03683_TYRBEQ_000_035","What!? But...to be able to do that, you have to be at least the equal of Titania!"
84,"TEXT_BANPIX001_03683_EZELII_000_036","<snort> You're confused, mortal, and small wonder. But rather than trying to explain, it would be quicker to simply show you."
85,"TEXT_BANPIX001_03683_EZELII_000_037","After all, by keeping company with the Weaver, you've already stepped into the place between dreams and reality. Come."
86,"TEXT_BANPIX001_03683_EZELII_000_040","Do you see that little girl there, moaning and muttering in her sleep? The stench of a nightmare pervades her, unnatural in its potency."
87,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_041","Please... Please give me back my doll... <sob> It's all I have left of Mother..."
88,"TEXT_BANPIX001_03683_EZELII_000_042","From what I know, the child is an orphan of Holminster Switch. Though she was adopted, she struggles to fit in with her new family and feels alone."
89,"TEXT_BANPIX001_03683_EZELII_000_043","Tell me, mortal. In what times do you experience nightmares?"
90,"TEXT_BANPIX001_03683_EZELII_000_044","All men are driven by certain needs. When severely deprived of a need, their hearts come to harbor a void in which torment quickens. This torment then assumes terrible forms in dreams and takes root in the dreamer's heart."
91,"TEXT_BANPIX001_03683_EZELII_000_045","Tragic enough that this little girl lost her mother, but she also had her doll─her source of solace─taken from her by her stepbrother. It is a heartrending tale. Yes, truly heartrending... <slurp>"
92,"TEXT_BANPIX001_03683_EZELII_000_046","Ahhhhhh! This stinky sweet aroma! I can't resist it anymore!"
93,"TEXT_BANPIX001_03683_TYRBEQ_000_047","Uh... I'm going to look away..."
94,"TEXT_BANPIX001_03683_EZELII_000_048","If you'll excuse me, friends, it is time for me to do what I do best!"
95,"TEXT_BANPIX001_03683_TYRBEQ_000_049","As far as I know, porxies can't hide themselves from mortal sight. If the little girl wakes up and sees Ezel slavering over her, she's liable to get a good fright."
96,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_050","Unnngh..."
97,"TEXT_BANPIX001_03683_EZELII_000_070","Yes, very flavorsome... <burp> And now the child is free of...free of... Uhhh..."
98,"TEXT_BANPIX001_03683_TYRBEQ_000_071","What's the matter?"
99,"TEXT_BANPIX001_03683_EZELII_000_072","The nightmare...it's richer than anything I've ever eaten... Ohhh, my belly... I think─<Emphasis>hurk</Emphasis>─I think I'm going to throw up..."
100,"TEXT_BANPIX001_03683_TYRBEQ_000_073","What!? You can't! We'd be back to where we started!"
101,"TEXT_BANPIX001_03683_ANLAD_000_074","(-???-)Leave that child alone."
102,"TEXT_BANPIX001_03683_TYRBEQ_000_075","Y-You... Who are you? Judging by your color, you're not from Lydha Lran."
103,"TEXT_BANPIX001_03683_ANLAD_000_076","Who am I? Hm... I suppose An Lad will suffice for a name."
104,"TEXT_BANPIX001_03683_TYRBEQ_000_077","So, An Lad... You have lots of power, that much is plain. Are you the one plaguing the children with nightmares?"
105,"TEXT_BANPIX001_03683_ANLAD_000_078","...Plaguing? We simply share in each other's misery."
106,"TEXT_BANPIX001_03683_ANLAD_000_079","That child understands me─understands my loneliness. So I sealed the gate, that she might be my friend─and mine alone."
107,"TEXT_BANPIX001_03683_ANLAD_000_080","There's nothing you can do. No mere familiar can remove the dream I've sown. Even if it could, the dream will always return, for the child's own heart embraces it."
108,"TEXT_BANPIX001_03683_EZELII_000_081","Not good... If she can't break free of the dream's hold, her mind will inevitably be consumed! She would die!"
109,"TEXT_BANPIX001_03683_TYRBEQ_000_082","Ahhh, what a pain this is! It doesn't bother me so much what happens to a few mortals. But it <Emphasis>does</Emphasis> bother me to have our precious garden ruined!"
110,"TEXT_BANPIX001_03683_TYRBEQ_000_083","<sigh> I hate to use my powers this way...but I have an idea. If it's the child's own heart that embraces the nightmare, then we'll just have to change it!"
111,"TEXT_BANPIX001_03683_TYRBEQ_000_084","Ezel! You can bring that nightmare back up, but first we have to get somewhere far away from here."
112,"TEXT_BANPIX001_03683_TYRBEQ_000_085","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I need your help too! Come on!"
113,"TEXT_BANPIX001_03683_ANLAD_000_086","Why? Why must you torment me?"
114,"TEXT_BANPIX001_03683_TYRBEQ_000_087","Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─for better or worse, you're about to see why they call me the Weaver! Here I go!"
115,"TEXT_BANPIX001_03683_EZELII_000_088","Uwaaah! Th-That was inside me!?"
116,"TEXT_BANPIX001_03683_TYRBEQ_000_089","This is where you come in, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Vanquish that nightmare creature!"
117,"TEXT_BANPIX001_03683_POP_MESSAGE_100_090","The nightmare creature attacks!"
118,"TEXT_BANPIX001_03683_TYRBEQ_000_090","Hurry, strike it down! It shouldn't be any trouble for the king's sapling!"
119,"TEXT_BANPIX001_03683_EZELII_000_091","Unnngh... I've done my part... The rest is up to you!"
120,"TEXT_BANPIX001_03683_TYRBEQ_000_100","My, you truly are strong! The king chose their sapling well!"
121,"TEXT_BANPIX001_03683_TYRBEQ_000_101","Now then, your victory will have changed the ending to the child's dream. She'll awaken feeling as though she has conquered her fears."
122,"TEXT_BANPIX001_03683_EZELII_000_102","Had you not felled that nightmare, it would inevitably find its way back to the child. Excellently done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
123,"TEXT_BANPIX001_03683_TYRBEQ_000_103","Right, let's hurry back to Sullen and see how she fares. Ezel and I will hide and leave the talking to you."
124,"TEXT_BANPIX001_03683_EZELII_000_104","Huzzah, you did it! And my belly is right as rain again!"
125,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_110","Huh? Where am I...? Did I fall asleep?"
126,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_111","Um...thanks for waking me up."
127,"TEXT_BANPIX001_03683_LAKELANDBOY03683_000_112","There you are! I've been looking all over for you! Mother's worried, so hurry up and go home!"
128,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_113","B-Brother! I'm sorry, it seems I dozed off..."
129,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_114","W-Wait!"
130,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_115","There's...there's something I want you to know. It's been lonely. I didn't know how to fit in. What to say and what to do..."
131,"TEXT_BANPIX001_03683_LAKELANDBOY03683_000_116","Wh-What's this all of a sudden? You haven't so much as spoken a dozen words to us before, much less talked about your feelings..."
132,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_117","I know... I was too scared to. And I don't know why, but I feel I have the courage now. To say how I feel."
133,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_118","There's one other thing. The doll... It was a present from my mother. She gave it to me so I wouldn't be lonely."
134,"TEXT_BANPIX001_03683_LAKELANDBOY03683_000_119","Is that the way of it? I'm...I'm sorry. I didn't realize how important it was to you. I only meant to tease you, is all."
135,"TEXT_BANPIX001_03683_LAKELANDBOY03683_000_120","I'll give it back, all right? So come on, let's go home together."
136,"TEXT_BANPIX001_03683_LAKELANDBOY03683_100_120","It seems you've been watching over my sister. Thank you."
137,"TEXT_BANPIX001_03683_LAKELANDGIRL03683_110_120","Please take care...and see you again!"
138,"TEXT_BANPIX001_03683_TYRBEQ_000_121","Hm, that went rather well! Mortals are surprisingly impressionable things!"
139,"TEXT_BANPIX001_03683_EZELII_000_122","I see, I see... By eliminating the child's nightmare, we wrought a positive change in her reality, thereby eliminating the void in which her torment resided."
140,"TEXT_BANPIX001_03683_TYRBEQ_000_123","Something like that! An Lad appeared to be drawn to the torment in her heart. With it gone, they have no more reason to plague her."
141,"TEXT_BANPIX001_03683_TYRBEQ_000_124","And with that, we may begin reclaiming our precious Lyhe Mheg..."
142,"TEXT_BANPIX001_03683_TYRBEQ_000_125","No matter what, I'll keep it safe. I promise you, Titania..."
143,"TEXT_BANPIX001_03683_TYRBEQ_000_126","Tee hee! You're even more adorable when confused! For now, let's just say you've done me a great service."
144,"TEXT_BANPIX001_03683_TYRBEQ_000_127","By way of thanks, it's only fitting that I invite you to our playground. Come to Lydha Lran and seek out my friend Thon Sul. They'll show you the way in!"
145,"TEXT_BANPIX001_03683_EZELII_000_128","Having played an instrumental part in our success, it goes without saying that I'm invited as well!"
146,"TEXT_BANPIX001_03683_TYRBEQ_000_129","Go on! See how she is!"
147,"TEXT_BANPIX001_03683_EZELII_100_129","Tyr Beq says I'm liable to frighten the little girl, but this can't be true, surely? These adorable ears and snout, these winsome curves─I was designed to delight!"
148,"TEXT_BANPIX001_03683_THONSUL_000_130","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I presume. I've been expecting you."
149,"TEXT_BANPIX001_03683_THONSUL_000_131","You should know, it's quite risky for a mortal to enter the Garden of Dreams while wide awake. You might not be able to fall asleep ever again. That could be interesting too, I suppose?"
150,"TEXT_BANPIX001_03683_THONSUL_000_132","Aaanyway! By order of Tyr Beq, one of the esteemed founders of Lyhe Mheg, I bid you welcome!"
151,"TEXT_BANPIX001_03683_EVENTAREA_WARP_000_133","Enter Lyhe Mheg?"
152,"TEXT_BANPIX001_03683_EZELII_000_140",""
153,"TEXT_BANPIX001_03683_TYRBEQ_000_141","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome! You stand within an illusory space created by our magicks. Normally, it's filled with fun things, but it's been empty like this since the gates were sealed off..."
154,"TEXT_BANPIX001_03683_TYRBEQ_000_142","The gates lead to the dreams of mortals in various regions of Norvrandt, you see. They allow us to interact with dreams─to shape them and rollick in them."
155,"TEXT_BANPIX001_03683_EZELII_000_143","<sniff> <sniff> A sinister magic hangs over the gates. The work of An Lad, I shouldn't doubt."
156,"TEXT_BANPIX001_03683_TYRBEQ_000_144","So it seems..."
157,"TEXT_BANPIX001_03683_TYRBEQ_100_144","H-How did you get in here!?"
158,"TEXT_BANPIX001_03683_EZELII_000_145","Why, Thon Sul showed me in, of course. And even if I weren't your distinguished guest, my cuteness doubtless would have won them over! <snort>"
159,"TEXT_BANPIX001_03683_TYRBEQ_000_146","You're not nearly as cute as you think you are... But all right, you can stay. Now, where was I?"
160,"TEXT_BANPIX001_03683_TYRBEQ_000_147","Right. With that little girl freed from her nightmares, I sense that the magic over the gates has weakened, slightly but surely."
161,"TEXT_BANPIX001_03683_TYRBEQ_000_148","This is because An Lad has lost interest in the girl, I'm sure of it. We should be able to open one of the gates again─the one leading to Lakeland."
162,"TEXT_BANPIX001_03683_EZELII_000_149","Hm-hmmm... I grasp the situation now, but I daresay our mortal friend is confused. Permit me to summarize it all for <If(PlayerParameter(4))>her<Else/>his</If> benefit."
163,"TEXT_BANPIX001_03683_EZELII_000_150","An Lad has identified mortals across Norvrandt who strongly share their torment, and planted nightmares in them. In order to prevent interference, they sealed off the gates to the locales beyond."
164,"TEXT_BANPIX001_03683_EZELII_000_151","These mortals under An Lad's hold have spread their influence to those around them, giving rise to the phenomenon of mass nightmares."
165,"TEXT_BANPIX001_03683_Q2_000_000","What will you say?"
166,"TEXT_BANPIX001_03683_A2_000_001","Why do you suppose An Lad is giving people nightmares?"
167,"TEXT_BANPIX001_03683_A2_000_002","Pixies do things for fun. An Lad seems different."
168,"TEXT_BANPIX001_03683_EZELII_000_152","It is quite a mystery. Indeed, knowing An Lad's motivation will be the key to our efforts, and rest assured I shall continue sniffing about for answers. <snort>"
169,"TEXT_BANPIX001_03683_TYRBEQ_000_153","All right, that's enough talking. Let's do something fun for a change!"
170,"TEXT_BANPIX001_03683_TYRBEQ_000_154","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm going to lend you my power. What I want you to do is stand before the gate yonder, and reach out to it─while holding an image of Lakeland in your mind!"
171,"TEXT_BANPIX001_03683_THONSUL_100_155","Hm? Want to go to Lyhe Mheg, do you?"
172,"TEXT_BANPIX001_03683_EVENTAREA_WARP_000_156","Enter Lyhe Mheg?"
173,"TEXT_BANPIX001_03683_TYRBEQ_000_160","With that, we've reopened the first gate! We only have a few dream bubbles, though, so we can't do much here yet..."
174,"TEXT_BANPIX001_03683_TYRBEQ_000_161","The bubbles hold the memories of mortals' fun and happy dreams. They're used to fill our garden with all sorts of delightful things, and we can never have enough of them!"
175,"TEXT_BANPIX001_03683_TYRBEQ_000_162","On that note, we could still use your help, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We went through a lot to reopen the gate─we have to make sure that it stays opened!"
176,"TEXT_BANPIX001_03683_SYSTEM_000_163","By freeing the little girl in Sullen from her nightmares, you and yours have reclaimed the dreams of those in Lakeland."
177,"TEXT_BANPIX001_03683_SYSTEM_000_164","Tyr Beq appears eager to restore Lyhe Mheg to its former fun-filled glory, and for this they require your aid..."
178,"TEXT_BANPIX001_03683_EVENTAREA_WARP_000_165","Proceed with the story?"
179,"TEXT_BANPIX001_03683_TYRBEQ_000_165","Right, let's continue this back outside. I'll arrange it so you can always return here─just let Thon Sul know whenever you want to come and go!"
180,"TEXT_BANPIX001_03683_EZELII_000_166","So this is the Garden of Dreams... I have been wanting to visit for a long time."
181,"TEXT_BANPIX001_03683_TYRBEQ_000_170","Well, there you have it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─Lyhe Mheg. It's a bit bare at the moment, I know, but we'll collect more dream bubbles and we'll fill the place with fun things again."
182,"TEXT_BANPIX001_03683_EZELII_000_171","What of the gates to the other regions? Shouldn't we try to reopen them as well?"
183,"TEXT_BANPIX001_03683_TYRBEQ_000_172","Oh, we should and we will. But first, we need to focus on the one that's already open."
184,"TEXT_BANPIX001_03683_TYRBEQ_000_173","As it stands, Lakeland is still vulnerable to An Lad's influence. In order to keep them and their nightmares away, we must keep the mortals happy─by filling the region with lots of fun dreams!"
185,"TEXT_BANPIX001_03683_TYRBEQ_000_174","So you see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's still much to be done. Won't you keep helping us so that mortals and pixies can have a place to play together?"
186,"TEXT_BANPIX001_03683_Q3_000_000","Lend your aid to Tyr Beq?"
187,"TEXT_BANPIX001_03683_A3_000_001","As long as you don't play tricks on me."
188,"TEXT_BANPIX001_03683_A3_000_002","I'm sorry, but it sounds dangerous."
189,"TEXT_BANPIX001_03683_TYRBEQ_000_175","Huzzah! Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rest assured I wouldn't dream of playing tricks on you. After all, I'm a good Titania-fearing pixie!"
190,"TEXT_BANPIX001_03683_TYRBEQ_000_176","Awww... Well, let me know if you change your mind. If you're worried that I'll play tricks on you, don't be. After all, I'm a good Titania-fearing pixie!"
191,"TEXT_BANPIX001_03683_TYRBEQ_000_177","Without further ado, then, let's get to work bringing smiles to the people of Lakeland!"
192,"TEXT_BANPIX001_03683_TYRBEQ_000_178",""
193,"TEXT_BANPIX001_03683_TYRBEQ_000_179","For your part, I want you to gather lots of dream materials─items that we can enchant and use to rebuild Lyhe Mheg."
194,"TEXT_BANPIX001_03683_TYRBEQ_000_180","Lakeland is home to many lonely orphans, so objects that would alleviate loneliness would be ideal. My thanks in advance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
195,"TEXT_BANPIX001_03683_EZELII_000_181","I too shall continue my investigation! This porxie will not hover idly by while stomach-churning nightmares plague the land! <snort>"
196,"TEXT_BANPIX001_03683_SYSTEM_000_190","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friendly<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
197,"TEXT_BANPIX001_03683_SYSTEM_000_191","Pixie beast tribe quests are now available from Uin Nee in Lydha Lran."
198,"TEXT_BANPIX001_03683_SYSTEM_100_191",""
199,"TEXT_BANPIX001_03683_SYSTEM_000_192","Furthermore, you may now purchase wares from Jul Oul."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX001_03683_SEQ_00 The pink pixie appears to be spying on some children. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX001_03683_SEQ_01 Strolling through the Pendants, you chance upon a pink pixie named Tyr Beq. Though you can make little sense of what they say, it would seem some unsavory individual is causing people to suffer from nightmares. Out of concern for your fellow man, you decide to lend the pixie your aid, and together you set forth for Sullen to rendezvous with another ally. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX001_03683_SEQ_02 Joining Tyr Beq in Sullen, you soon encounter the ally, a prodigious porxie familiar. Introducing itself as Ezel II, dream devourer extraordinaire, the familiar reveals it has been investigating the nightmares. The culprit, it believes, is a certain pixie bereft of color, who has the power to manipulate dreams directly─something which, Tyr Beq remarks with alarm, should only be possible by one who is the equal of Titania. At this juncture, noticing your deepening confusion, Ezel II bids you follow it─hopefully to a place of some clarity.
7 3 TEXT_BANPIX001_03683_SEQ_03 Coming to a shack, you find a little girl in the grip of a nightmare, which Ezel II proceeds to devour with relish. However, no sooner does it gulp down the last of the unholy meal than everything threatens to come back up. It is then that the colorless pixie appears before you. This An Lad reveals that they were the one who planted the nightmare within the child. In a stroke of quick thinking, Tyr Beq uses their power to give corporeal form to the regurgitated nightmare; it now falls to you to vanquish the abomination.
8 4 TEXT_BANPIX001_03683_SEQ_04 You have struck down the nightmare creature, thereby earning Tyr Beq's admiring gaze.
9 5 TEXT_BANPIX001_03683_SEQ_05 According to Tyr Beq, your victory will have changed the ending to the child's dream. Without further delay, you and your companions make your way back to Sullen to look in on the little girl.
10 6 TEXT_BANPIX001_03683_SEQ_06 Your victory over the nightmare appears to have instilled the little girl with courage. Upon awakening, she is able to bare her heart to her stepbrother, thus effecting a positive change in her reality and eliminating the void in which her torment resided. By way of thanks for your cooperation, Tyr Beq extends you an invitation to their playground. In order to enter, you need but present yourself to Thon Sul in Lydha Lran.
11 7 TEXT_BANPIX001_03683_SEQ_07 You speak with Thon Sul, who duly shows you to Lyhe Mheg. ※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran.
12 8 TEXT_BANPIX001_03683_SEQ_08 You arrive in the mysterious Garden of Dreams, where you find Tyr Beq awaiting you with a smile.
13 9 TEXT_BANPIX001_03683_SEQ_09 Welcoming you warmly, Tyr Beq enlightens you on the nature of Lyhe Mheg. Within this illusory realm, there are gates that lead to the dreams of mortals slumbering across all Norvrandt. However, these gates were recently sealed off by An Lad, who desires to control the dreams of those mortals who share their torment. By your recent victory, Tyr Beq senses that their hold over the gates has weakened, and they urge you to reach out to the Lakeland gate while holding an image of the region in your mind.
14 10 TEXT_BANPIX001_03683_SEQ_10 At your outstretched hand, the haze shrouding the gate lifts, its doors swinging open to release a cluster of dream bubbles. Tyr Beq explains that these objects hold the memories of mortals' fun and happy dreams, and are used to fill Lyhe Mheg with delightful things. In order to restore the garden to its former glory, however, it seems you will require many more of them.
15 11 TEXT_BANPIX001_03683_SEQ_11 Satisfied with the small but momentous first step, Tyr Beq invites you to continue the conversation back outside in Lydha Lran.
16 12 TEXT_BANPIX001_03683_SEQ_12 Tyr Beq speaks to you and Ezel of their plans. Though the gates to the other regions remain sealed, the pixie believes your priority is to ensure that the one to Lakeland remains open. To that end, they entreat your continued cooperation in filling the region with fun and happy dreams.
17 13 TEXT_BANPIX001_03683_SEQ_13
18 14 TEXT_BANPIX001_03683_SEQ_14
19 15 TEXT_BANPIX001_03683_SEQ_15
20 16 TEXT_BANPIX001_03683_SEQ_16
21 17 TEXT_BANPIX001_03683_SEQ_17
22 18 TEXT_BANPIX001_03683_SEQ_18
23 19 TEXT_BANPIX001_03683_SEQ_19
24 20 TEXT_BANPIX001_03683_SEQ_20
25 21 TEXT_BANPIX001_03683_SEQ_21
26 22 TEXT_BANPIX001_03683_SEQ_22
27 23 TEXT_BANPIX001_03683_SEQ_23
28 24 TEXT_BANPIX001_03683_TODO_00 Speak with Tyr Beq in Sullen.
29 25 TEXT_BANPIX001_03683_TODO_01 Speak with Ezel II.
30 26 TEXT_BANPIX001_03683_TODO_02 Vanquish the nightmare creature.
31 27 TEXT_BANPIX001_03683_TODO_03 Speak with Tyr Beq.
32 28 TEXT_BANPIX001_03683_TODO_04 Speak with the Sullen girl.
33 29 TEXT_BANPIX001_03683_TODO_05 Speak with Thon Sul in Lydha Lran.
34 30 TEXT_BANPIX001_03683_TODO_06 Speak with Thon Sul in Lydha Lran.
35 31 TEXT_BANPIX001_03683_TODO_07 Speak with Tyr Beq in Lyhe Mheg.
36 32 TEXT_BANPIX001_03683_TODO_08 Speak with Tyr Beq in Lyhe Mheg.
37 33 TEXT_BANPIX001_03683_TODO_09 Speak with Tyr Beq again.
38 34 TEXT_BANPIX001_03683_TODO_10 Speak with Tyr Beq in Lydha Lran.
39 35 TEXT_BANPIX001_03683_TODO_11
40 36 TEXT_BANPIX001_03683_TODO_12
41 37 TEXT_BANPIX001_03683_TODO_13
42 38 TEXT_BANPIX001_03683_TODO_14
43 39 TEXT_BANPIX001_03683_TODO_15
44 40 TEXT_BANPIX001_03683_TODO_16
45 41 TEXT_BANPIX001_03683_TODO_17
46 42 TEXT_BANPIX001_03683_TODO_18
47 43 TEXT_BANPIX001_03683_TODO_19
48 44 TEXT_BANPIX001_03683_TODO_20
49 45 TEXT_BANPIX001_03683_TODO_21
50 46 TEXT_BANPIX001_03683_TODO_22
51 47 TEXT_BANPIX001_03683_TODO_23
52 48 TEXT_BANPIX001_03683_HUMEGIRL03683_000_001 <sob> It happened again... I had another scary dream...
53 49 TEXT_BANPIX001_03683_MYSTELGIRL03683_000_002 M-Me too! In mine, a bunch of toys became a monster and chased me all over!
54 50 TEXT_BANPIX001_03683_ELFBOY03683_000_003 What!? I had the exact same dream! This...this can't be a coincidence. The pixies─I'll wager they're behind it!
55 51 TEXT_BANPIX001_03683_HUMEGIRL03683_000_004 Those beings in Il Mheg the grown-ups say we must never go near?
56 52 TEXT_BANPIX001_03683_ELFBOY03683_000_005 Aye, them. Mammy said that, if you're naughty, they'll come into your dreams and drag you off to a world of nightmares!
57 53 TEXT_BANPIX001_03683_MYSTELGIRL03683_000_006 Truly!? O-Oh no, I haven't been doing my chores! I must hurry home and finish them!
58 54 TEXT_BANPIX001_03683_TYRBEQ_000_007 Hmmm, it seems they were right... What a dilemma this is...
59 55 TEXT_BANPIX001_03683_TYRBEQ_000_008 And to think that they pin the blame on us! We like <Emphasis>fun</Emphasis> dreams, not scary ones! Hmph!
60 56 TEXT_BANPIX001_03683_Q1_000_000 What will you say?
61 57 TEXT_BANPIX001_03683_A1_000_001 I'll have no mischief on my watch!
62 58 TEXT_BANPIX001_03683_A1_000_002 Is something the matter?
63 59 TEXT_BANPIX001_03683_TYRBEQ_000_009 Uwaaah!
64 60 TEXT_BANPIX001_03683_TYRBEQ_000_010 Give a pixie a fright, sneaking up like that! And how can you even see me, anyway!?
65 61 TEXT_BANPIX001_03683_TYRBEQ_000_011 ...Wait, I know you─you're the new king's sapling! I've been wanting to meet you since forever! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is your name, is it not?
66 62 TEXT_BANPIX001_03683_TYRBEQ_000_012 (-Tyr Beq-)My name is Tyr Beq, and I'm the leader of the Dreamspinners! Oh yes, I'm an expert at spinning dreams, and for this they call me the Weaver─though “weird” and “eccentric” are often thrown around too. But whatever others say, there's no place I love more than children's fun-filled dreams!
67 63 TEXT_BANPIX001_03683_TYRBEQ_000_013 (-Tyr Beq-)But...there's a problem: we've recently been shut out of the dreams. At around the same time, I received word that children were being racked by nightmares. So I came here to investigate...and it's just as I had feared.
68 64 TEXT_BANPIX001_03683_TYRBEQ_000_014 (-Tyr Beq-)Ah, I suppose a few things bear explaining. Simply put, someone's trying to ruin our precious Lyhe Mheg─the Garden of Dreams─and they must be stopped!
69 65 TEXT_BANPIX001_03683_TYRBEQ_000_015 (-Tyr Beq-)You know, this problem concerns mortals as well. And as an upstanding member of your kind, it pains you to see your fellows suffer from nightmares, doesn't it?
70 66 TEXT_BANPIX001_03683_TYRBEQ_000_016 (-Tyr Beq-)But of course it does! And that's why you'll lend me your aid!
71 67 TEXT_BANPIX001_03683_TYRBEQ_000_017 (-Tyr Beq-)Without further ado, then, let's set to work solving this problem! Come with me to the place called Sullen west of here. We're going to rendezvous with another ally.
72 68 TEXT_BANPIX001_03683_TYRBEQ_000_020 Ooh, you came! You really came! Hee hee, it's true what they say─the king's sapling is as kind as <If(PlayerParameter(4))>she<Else/>he</If> is strong!
73 69 TEXT_BANPIX001_03683_TYRBEQ_000_021 Right then, our ally should be around here somewhere...
74 70 TEXT_BANPIX001_03683_TYRBEQ_000_022 In case you were wondering, it's a porxie─those pig-like familiars─and one that has a fondness for nightmares. My Nu Mou acquaintance who alerted me to the strangeness in the children's dreams has sent it to aid us.
75 71 TEXT_BANPIX001_03683_EZELII_000_023 (-???-)Did someone say...<Emphasis>nightmares</Emphasis>? <sniff> <sniff>
76 72 TEXT_BANPIX001_03683_TYRBEQ_000_024 Uwaaah! It's enormous!
77 73 TEXT_BANPIX001_03683_EZELII_000_025 (-Prodigious Porxie-)Well, of course I'm enormous. It would be impossible to contain all my cuteness otherwise.
78 74 TEXT_BANPIX001_03683_TYRBEQ_000_026 Nor your vanity, it seems...
79 75 TEXT_BANPIX001_03683_EZELII_000_027 Ah, but where are my manners? Ezel II, dream devourer extraordinaire, at your service. You show me a nightmare, and I'll show you a feast! <snort>
80 76 TEXT_BANPIX001_03683_EZELII_000_028 Now, you will be wondering: what is a familiar doing without its master? Well, by virtue of the hat that my creator bestowed upon me, <Emphasis>I</Emphasis> am my own master!
81 77 TEXT_BANPIX001_03683_TYRBEQ_000_029 Yes, yes, you're no ordinary porxie. Good for you. Now, I trust you know about the trouble that's afoot?
82 78 TEXT_BANPIX001_03683_EZELII_000_030 Oh, I <Emphasis>more</Emphasis> than know about the mass nightmares that have been plaguing mortals. I already have a suspect in my sights.
83 79 TEXT_BANPIX001_03683_TYRBEQ_000_031 Truly!?
84 80 TEXT_BANPIX001_03683_EZELII_000_032 My investigation leads me to believe that a certain pixie bereft of color is our culprit. Of late, they have been sighted fluttering about most suspiciously in the vicinity of Lyhe Ghiah.
85 81 TEXT_BANPIX001_03683_TYRBEQ_000_033 Bereft of color? How unusual...
86 82 TEXT_BANPIX001_03683_EZELII_000_034 Now, this pixie has the ability to manipulate dreams directly, without even entering Lyhe Mheg. With such power, they could seal away the garden's gates completely.
87 83 TEXT_BANPIX001_03683_TYRBEQ_000_035 What!? But...to be able to do that, you have to be at least the equal of Titania!
88 84 TEXT_BANPIX001_03683_EZELII_000_036 <snort> You're confused, mortal, and small wonder. But rather than trying to explain, it would be quicker to simply show you.
89 85 TEXT_BANPIX001_03683_EZELII_000_037 After all, by keeping company with the Weaver, you've already stepped into the place between dreams and reality. Come.
90 86 TEXT_BANPIX001_03683_EZELII_000_040 Do you see that little girl there, moaning and muttering in her sleep? The stench of a nightmare pervades her, unnatural in its potency.
91 87 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_041 Please... Please give me back my doll... <sob> It's all I have left of Mother...
92 88 TEXT_BANPIX001_03683_EZELII_000_042 From what I know, the child is an orphan of Holminster Switch. Though she was adopted, she struggles to fit in with her new family and feels alone.
93 89 TEXT_BANPIX001_03683_EZELII_000_043 Tell me, mortal. In what times do you experience nightmares?
94 90 TEXT_BANPIX001_03683_EZELII_000_044 All men are driven by certain needs. When severely deprived of a need, their hearts come to harbor a void in which torment quickens. This torment then assumes terrible forms in dreams and takes root in the dreamer's heart.
95 91 TEXT_BANPIX001_03683_EZELII_000_045 Tragic enough that this little girl lost her mother, but she also had her doll─her source of solace─taken from her by her stepbrother. It is a heartrending tale. Yes, truly heartrending... <slurp>
96 92 TEXT_BANPIX001_03683_EZELII_000_046 Ahhhhhh! This stinky sweet aroma! I can't resist it anymore!
97 93 TEXT_BANPIX001_03683_TYRBEQ_000_047 Uh... I'm going to look away...
98 94 TEXT_BANPIX001_03683_EZELII_000_048 If you'll excuse me, friends, it is time for me to do what I do best!
99 95 TEXT_BANPIX001_03683_TYRBEQ_000_049 As far as I know, porxies can't hide themselves from mortal sight. If the little girl wakes up and sees Ezel slavering over her, she's liable to get a good fright.
100 96 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_050 Unnngh...
101 97 TEXT_BANPIX001_03683_EZELII_000_070 Yes, very flavorsome... <burp> And now the child is free of...free of... Uhhh...
102 98 TEXT_BANPIX001_03683_TYRBEQ_000_071 What's the matter?
103 99 TEXT_BANPIX001_03683_EZELII_000_072 The nightmare...it's richer than anything I've ever eaten... Ohhh, my belly... I think─<Emphasis>hurk</Emphasis>─I think I'm going to throw up...
104 100 TEXT_BANPIX001_03683_TYRBEQ_000_073 What!? You can't! We'd be back to where we started!
105 101 TEXT_BANPIX001_03683_ANLAD_000_074 (-???-)Leave that child alone.
106 102 TEXT_BANPIX001_03683_TYRBEQ_000_075 Y-You... Who are you? Judging by your color, you're not from Lydha Lran.
107 103 TEXT_BANPIX001_03683_ANLAD_000_076 Who am I? Hm... I suppose An Lad will suffice for a name.
108 104 TEXT_BANPIX001_03683_TYRBEQ_000_077 So, An Lad... You have lots of power, that much is plain. Are you the one plaguing the children with nightmares?
109 105 TEXT_BANPIX001_03683_ANLAD_000_078 ...Plaguing? We simply share in each other's misery.
110 106 TEXT_BANPIX001_03683_ANLAD_000_079 That child understands me─understands my loneliness. So I sealed the gate, that she might be my friend─and mine alone.
111 107 TEXT_BANPIX001_03683_ANLAD_000_080 There's nothing you can do. No mere familiar can remove the dream I've sown. Even if it could, the dream will always return, for the child's own heart embraces it.
112 108 TEXT_BANPIX001_03683_EZELII_000_081 Not good... If she can't break free of the dream's hold, her mind will inevitably be consumed! She would die!
113 109 TEXT_BANPIX001_03683_TYRBEQ_000_082 Ahhh, what a pain this is! It doesn't bother me so much what happens to a few mortals. But it <Emphasis>does</Emphasis> bother me to have our precious garden ruined!
114 110 TEXT_BANPIX001_03683_TYRBEQ_000_083 <sigh> I hate to use my powers this way...but I have an idea. If it's the child's own heart that embraces the nightmare, then we'll just have to change it!
115 111 TEXT_BANPIX001_03683_TYRBEQ_000_084 Ezel! You can bring that nightmare back up, but first we have to get somewhere far away from here.
116 112 TEXT_BANPIX001_03683_TYRBEQ_000_085 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I need your help too! Come on!
117 113 TEXT_BANPIX001_03683_ANLAD_000_086 Why? Why must you torment me?
118 114 TEXT_BANPIX001_03683_TYRBEQ_000_087 Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─for better or worse, you're about to see why they call me the Weaver! Here I go!
119 115 TEXT_BANPIX001_03683_EZELII_000_088 Uwaaah! Th-That was inside me!?
120 116 TEXT_BANPIX001_03683_TYRBEQ_000_089 This is where you come in, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Vanquish that nightmare creature!
121 117 TEXT_BANPIX001_03683_POP_MESSAGE_100_090 The nightmare creature attacks!
122 118 TEXT_BANPIX001_03683_TYRBEQ_000_090 Hurry, strike it down! It shouldn't be any trouble for the king's sapling!
123 119 TEXT_BANPIX001_03683_EZELII_000_091 Unnngh... I've done my part... The rest is up to you!
124 120 TEXT_BANPIX001_03683_TYRBEQ_000_100 My, you truly are strong! The king chose their sapling well!
125 121 TEXT_BANPIX001_03683_TYRBEQ_000_101 Now then, your victory will have changed the ending to the child's dream. She'll awaken feeling as though she has conquered her fears.
126 122 TEXT_BANPIX001_03683_EZELII_000_102 Had you not felled that nightmare, it would inevitably find its way back to the child. Excellently done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
127 123 TEXT_BANPIX001_03683_TYRBEQ_000_103 Right, let's hurry back to Sullen and see how she fares. Ezel and I will hide and leave the talking to you.
128 124 TEXT_BANPIX001_03683_EZELII_000_104 Huzzah, you did it! And my belly is right as rain again!
129 125 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_110 Huh? Where am I...? Did I fall asleep?
130 126 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_111 Um...thanks for waking me up.
131 127 TEXT_BANPIX001_03683_LAKELANDBOY03683_000_112 There you are! I've been looking all over for you! Mother's worried, so hurry up and go home!
132 128 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_113 B-Brother! I'm sorry, it seems I dozed off...
133 129 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_114 W-Wait!
134 130 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_115 There's...there's something I want you to know. It's been lonely. I didn't know how to fit in. What to say and what to do...
135 131 TEXT_BANPIX001_03683_LAKELANDBOY03683_000_116 Wh-What's this all of a sudden? You haven't so much as spoken a dozen words to us before, much less talked about your feelings...
136 132 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_117 I know... I was too scared to. And I don't know why, but I feel I have the courage now. To say how I feel.
137 133 TEXT_BANPIX001_03683_LAKELANDGIRL03683_000_118 There's one other thing. The doll... It was a present from my mother. She gave it to me so I wouldn't be lonely.
138 134 TEXT_BANPIX001_03683_LAKELANDBOY03683_000_119 Is that the way of it? I'm...I'm sorry. I didn't realize how important it was to you. I only meant to tease you, is all.
139 135 TEXT_BANPIX001_03683_LAKELANDBOY03683_000_120 I'll give it back, all right? So come on, let's go home together.
140 136 TEXT_BANPIX001_03683_LAKELANDBOY03683_100_120 It seems you've been watching over my sister. Thank you.
141 137 TEXT_BANPIX001_03683_LAKELANDGIRL03683_110_120 Please take care...and see you again!
142 138 TEXT_BANPIX001_03683_TYRBEQ_000_121 Hm, that went rather well! Mortals are surprisingly impressionable things!
143 139 TEXT_BANPIX001_03683_EZELII_000_122 I see, I see... By eliminating the child's nightmare, we wrought a positive change in her reality, thereby eliminating the void in which her torment resided.
144 140 TEXT_BANPIX001_03683_TYRBEQ_000_123 Something like that! An Lad appeared to be drawn to the torment in her heart. With it gone, they have no more reason to plague her.
145 141 TEXT_BANPIX001_03683_TYRBEQ_000_124 And with that, we may begin reclaiming our precious Lyhe Mheg...
146 142 TEXT_BANPIX001_03683_TYRBEQ_000_125 No matter what, I'll keep it safe. I promise you, Titania...
147 143 TEXT_BANPIX001_03683_TYRBEQ_000_126 Tee hee! You're even more adorable when confused! For now, let's just say you've done me a great service.
148 144 TEXT_BANPIX001_03683_TYRBEQ_000_127 By way of thanks, it's only fitting that I invite you to our playground. Come to Lydha Lran and seek out my friend Thon Sul. They'll show you the way in!
149 145 TEXT_BANPIX001_03683_EZELII_000_128 Having played an instrumental part in our success, it goes without saying that I'm invited as well!
150 146 TEXT_BANPIX001_03683_TYRBEQ_000_129 Go on! See how she is!
151 147 TEXT_BANPIX001_03683_EZELII_100_129 Tyr Beq says I'm liable to frighten the little girl, but this can't be true, surely? These adorable ears and snout, these winsome curves─I was designed to delight!
152 148 TEXT_BANPIX001_03683_THONSUL_000_130 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I presume. I've been expecting you.
153 149 TEXT_BANPIX001_03683_THONSUL_000_131 You should know, it's quite risky for a mortal to enter the Garden of Dreams while wide awake. You might not be able to fall asleep ever again. That could be interesting too, I suppose?
154 150 TEXT_BANPIX001_03683_THONSUL_000_132 Aaanyway! By order of Tyr Beq, one of the esteemed founders of Lyhe Mheg, I bid you welcome!
155 151 TEXT_BANPIX001_03683_EVENTAREA_WARP_000_133 Enter Lyhe Mheg?
156 152 TEXT_BANPIX001_03683_EZELII_000_140
157 153 TEXT_BANPIX001_03683_TYRBEQ_000_141 Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome! You stand within an illusory space created by our magicks. Normally, it's filled with fun things, but it's been empty like this since the gates were sealed off...
158 154 TEXT_BANPIX001_03683_TYRBEQ_000_142 The gates lead to the dreams of mortals in various regions of Norvrandt, you see. They allow us to interact with dreams─to shape them and rollick in them.
159 155 TEXT_BANPIX001_03683_EZELII_000_143 <sniff> <sniff> A sinister magic hangs over the gates. The work of An Lad, I shouldn't doubt.
160 156 TEXT_BANPIX001_03683_TYRBEQ_000_144 So it seems...
161 157 TEXT_BANPIX001_03683_TYRBEQ_100_144 H-How did you get in here!?
162 158 TEXT_BANPIX001_03683_EZELII_000_145 Why, Thon Sul showed me in, of course. And even if I weren't your distinguished guest, my cuteness doubtless would have won them over! <snort>
163 159 TEXT_BANPIX001_03683_TYRBEQ_000_146 You're not nearly as cute as you think you are... But all right, you can stay. Now, where was I?
164 160 TEXT_BANPIX001_03683_TYRBEQ_000_147 Right. With that little girl freed from her nightmares, I sense that the magic over the gates has weakened, slightly but surely.
165 161 TEXT_BANPIX001_03683_TYRBEQ_000_148 This is because An Lad has lost interest in the girl, I'm sure of it. We should be able to open one of the gates again─the one leading to Lakeland.
166 162 TEXT_BANPIX001_03683_EZELII_000_149 Hm-hmmm... I grasp the situation now, but I daresay our mortal friend is confused. Permit me to summarize it all for <If(PlayerParameter(4))>her<Else/>his</If> benefit.
167 163 TEXT_BANPIX001_03683_EZELII_000_150 An Lad has identified mortals across Norvrandt who strongly share their torment, and planted nightmares in them. In order to prevent interference, they sealed off the gates to the locales beyond.
168 164 TEXT_BANPIX001_03683_EZELII_000_151 These mortals under An Lad's hold have spread their influence to those around them, giving rise to the phenomenon of mass nightmares.
169 165 TEXT_BANPIX001_03683_Q2_000_000 What will you say?
170 166 TEXT_BANPIX001_03683_A2_000_001 Why do you suppose An Lad is giving people nightmares?
171 167 TEXT_BANPIX001_03683_A2_000_002 Pixies do things for fun. An Lad seems different.
172 168 TEXT_BANPIX001_03683_EZELII_000_152 It is quite a mystery. Indeed, knowing An Lad's motivation will be the key to our efforts, and rest assured I shall continue sniffing about for answers. <snort>
173 169 TEXT_BANPIX001_03683_TYRBEQ_000_153 All right, that's enough talking. Let's do something fun for a change!
174 170 TEXT_BANPIX001_03683_TYRBEQ_000_154 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm going to lend you my power. What I want you to do is stand before the gate yonder, and reach out to it─while holding an image of Lakeland in your mind!
175 171 TEXT_BANPIX001_03683_THONSUL_100_155 Hm? Want to go to Lyhe Mheg, do you?
176 172 TEXT_BANPIX001_03683_EVENTAREA_WARP_000_156 Enter Lyhe Mheg?
177 173 TEXT_BANPIX001_03683_TYRBEQ_000_160 With that, we've reopened the first gate! We only have a few dream bubbles, though, so we can't do much here yet...
178 174 TEXT_BANPIX001_03683_TYRBEQ_000_161 The bubbles hold the memories of mortals' fun and happy dreams. They're used to fill our garden with all sorts of delightful things, and we can never have enough of them!
179 175 TEXT_BANPIX001_03683_TYRBEQ_000_162 On that note, we could still use your help, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We went through a lot to reopen the gate─we have to make sure that it stays opened!
180 176 TEXT_BANPIX001_03683_SYSTEM_000_163 By freeing the little girl in Sullen from her nightmares, you and yours have reclaimed the dreams of those in Lakeland.
181 177 TEXT_BANPIX001_03683_SYSTEM_000_164 Tyr Beq appears eager to restore Lyhe Mheg to its former fun-filled glory, and for this they require your aid...
182 178 TEXT_BANPIX001_03683_EVENTAREA_WARP_000_165 Proceed with the story?
183 179 TEXT_BANPIX001_03683_TYRBEQ_000_165 Right, let's continue this back outside. I'll arrange it so you can always return here─just let Thon Sul know whenever you want to come and go!
184 180 TEXT_BANPIX001_03683_EZELII_000_166 So this is the Garden of Dreams... I have been wanting to visit for a long time.
185 181 TEXT_BANPIX001_03683_TYRBEQ_000_170 Well, there you have it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─Lyhe Mheg. It's a bit bare at the moment, I know, but we'll collect more dream bubbles and we'll fill the place with fun things again.
186 182 TEXT_BANPIX001_03683_EZELII_000_171 What of the gates to the other regions? Shouldn't we try to reopen them as well?
187 183 TEXT_BANPIX001_03683_TYRBEQ_000_172 Oh, we should and we will. But first, we need to focus on the one that's already open.
188 184 TEXT_BANPIX001_03683_TYRBEQ_000_173 As it stands, Lakeland is still vulnerable to An Lad's influence. In order to keep them and their nightmares away, we must keep the mortals happy─by filling the region with lots of fun dreams!
189 185 TEXT_BANPIX001_03683_TYRBEQ_000_174 So you see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's still much to be done. Won't you keep helping us so that mortals and pixies can have a place to play together?
190 186 TEXT_BANPIX001_03683_Q3_000_000 Lend your aid to Tyr Beq?
191 187 TEXT_BANPIX001_03683_A3_000_001 As long as you don't play tricks on me.
192 188 TEXT_BANPIX001_03683_A3_000_002 I'm sorry, but it sounds dangerous.
193 189 TEXT_BANPIX001_03683_TYRBEQ_000_175 Huzzah! Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rest assured I wouldn't dream of playing tricks on you. After all, I'm a good Titania-fearing pixie!
194 190 TEXT_BANPIX001_03683_TYRBEQ_000_176 Awww... Well, let me know if you change your mind. If you're worried that I'll play tricks on you, don't be. After all, I'm a good Titania-fearing pixie!
195 191 TEXT_BANPIX001_03683_TYRBEQ_000_177 Without further ado, then, let's get to work bringing smiles to the people of Lakeland!
196 192 TEXT_BANPIX001_03683_TYRBEQ_000_178
197 193 TEXT_BANPIX001_03683_TYRBEQ_000_179 For your part, I want you to gather lots of dream materials─items that we can enchant and use to rebuild Lyhe Mheg.
198 194 TEXT_BANPIX001_03683_TYRBEQ_000_180 Lakeland is home to many lonely orphans, so objects that would alleviate loneliness would be ideal. My thanks in advance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
199 195 TEXT_BANPIX001_03683_EZELII_000_181 I too shall continue my investigation! This porxie will not hover idly by while stomach-churning nightmares plague the land! <snort>
200 196 TEXT_BANPIX001_03683_SYSTEM_000_190 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friendly<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
201 197 TEXT_BANPIX001_03683_SYSTEM_000_191 Pixie beast tribe quests are now available from Uin Nee in Lydha Lran.
202 198 TEXT_BANPIX001_03683_SYSTEM_100_191
203 199 TEXT_BANPIX001_03683_SYSTEM_000_192 Furthermore, you may now purchase wares from Jul Oul.
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0,"TEXT_BANPIX002_03684_SEQ_00","Tyr Beq would like to offer you their thanks.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX002_03684_SEQ_01","Tyr Beq thanks you for your help in the effort to restore Lyhe Mheg; being a place they built together with their departed best friend, the garden is clearly very dear to the pixie. They then mention that the little girl whose nightmare you vanquished is currently dreaming, and you are invited to join them for a meeting inside Lyhe Mheg.
※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX002_03684_SEQ_02","Inside Lyhe Mheg, you and your companions enjoy a brief but happy reunion with the little girl from Sullen. As she leaves to return to the waking world, you are comforted by the knowledge that all is well in her dreams and reality both."
3,"TEXT_BANPIX002_03684_SEQ_03","With things settled in Lakeland, you turn your attention to those suffering nightmares in another region─Kholusia. Your mission is to track down the individual in whom An Lad has planted a nightmare, but it appears the pale pixie has employed magicks to veil the scent. At Ezel's suggestion, you make your way to Pla Enni in order to seek the counsel of its creator."
4,"TEXT_BANPIX002_03684_SEQ_04","You speak with Ezel's creator, the Nu Mou Lugg Aenc, who provides you with valuable insights. Based on their explanation of how an unusual pixie such as An Lad might be born, you deduce that the source of the nightmares is most likely a child who is tormented by hunger. Thus do you set out for the village of Wright, where the stench of nightmares is concentrated."
5,"TEXT_BANPIX002_03684_SEQ_05","Upon arriving in Wright, you are approached by a local woman, who says her foster son is suffering from recurring nightmares. She goes on to explain that the boy refuses to eat unless he is ripe to collapse, out of fear that the food will run out. Believing this to be a promising lead, Ezel suggests looking for the child."
6,"TEXT_BANPIX002_03684_SEQ_06","After a brief search, you find the boy tossing and turning in his sleep. The conspicuous lack of a scent marks him as the source of the nightmares in Kholusia, and Ezel wastes no time setting to work. Having devoured the nightmare, the familiar rushes off to find a safe place to deposit it, and you hurry close on, ready to spring into action."
7,"TEXT_BANPIX002_03684_SEQ_07","Using their magicks, Tyr Beq transforms the nightmare into a corporeal being, which you summarily strike down. As you put away your weapon, you notice that the pixie is looking a little queasy..."
8,"TEXT_BANPIX002_03684_SEQ_08","Ezel is hopeful that your victory has wrought a change in the boy, and you hasten back to Wright to check on him."
9,"TEXT_BANPIX002_03684_SEQ_09","Soon after waking up, the boy asks his foster mother for food─a positive sign that he has overcome his torment. No sooner do they leave than An Lad appears before you once more. Vexed by your ongoing interference, the pixie speaks cryptic words before taking their leave. Setting the encounter aside in your mind for now, you turn your steps back to Lyhe Mheg, where another gate awaits opening."
10,"TEXT_BANPIX002_03684_SEQ_10","You arrive in Lyhe Mheg to find your companions waiting for you. Without preamble, Tyr Beq asks you do the honors and open the next gate─that which leads to Kholusia."
11,"TEXT_BANPIX002_03684_SEQ_11","You raise a hand to the gate, which duly opens and releases more dream bubbles. And as you and Ezel watch in marvel, the pixie draws upon the amassed bubbles to create a fantastical house of treats along with an array of play equipment. Such, it seems, is the magic of Lyhe Mheg."
12,"TEXT_BANPIX002_03684_SEQ_12","Pride writ plain on their face, Tyr Beq bids you play as long as you like in the realm before heading outside to await you in Lydha Lran."
13,"TEXT_BANPIX002_03684_SEQ_13","Having had your fill of frolicking, you rejoin your companions back in the pixie village. There, Tyr Beq implores you to continue lending your aid to restoring Lyhe Mheg, the present focus being to fill Kholusia with happy dreams."
14,"TEXT_BANPIX002_03684_SEQ_14",""
15,"TEXT_BANPIX002_03684_SEQ_15",""
16,"TEXT_BANPIX002_03684_SEQ_16",""
17,"TEXT_BANPIX002_03684_SEQ_17",""
18,"TEXT_BANPIX002_03684_SEQ_18",""
19,"TEXT_BANPIX002_03684_SEQ_19",""
20,"TEXT_BANPIX002_03684_SEQ_20",""
21,"TEXT_BANPIX002_03684_SEQ_21",""
22,"TEXT_BANPIX002_03684_SEQ_22",""
23,"TEXT_BANPIX002_03684_SEQ_23",""
24,"TEXT_BANPIX002_03684_TODO_00","Speak with the Sullen girl in Lyhe Mheg."
25,"TEXT_BANPIX002_03684_TODO_01","Speak with Ezel II."
26,"TEXT_BANPIX002_03684_TODO_02","Speak with Ezel II in Pla Enni."
27,"TEXT_BANPIX002_03684_TODO_03","Speak with Ezel II in Wright."
28,"TEXT_BANPIX002_03684_TODO_04","Find a child suffering from a nightmare."
29,"TEXT_BANPIX002_03684_TODO_05","Vanquish the nightmare creature."
30,"TEXT_BANPIX002_03684_TODO_06","Speak with Tyr Beq."
31,"TEXT_BANPIX002_03684_TODO_07","Speak with the Wright boy."
32,"TEXT_BANPIX002_03684_TODO_08","Speak with Tyr Beq in Lyhe Mheg."
33,"TEXT_BANPIX002_03684_TODO_09","Speak with Tyr Beq in Lyhe Mheg."
34,"TEXT_BANPIX002_03684_TODO_10","Speak with Tyr Beq again."
35,"TEXT_BANPIX002_03684_TODO_11","Speak with Tyr Beq in Lydha Lran."
36,"TEXT_BANPIX002_03684_TODO_12",""
37,"TEXT_BANPIX002_03684_TODO_13",""
38,"TEXT_BANPIX002_03684_TODO_14",""
39,"TEXT_BANPIX002_03684_TODO_15",""
40,"TEXT_BANPIX002_03684_TODO_16",""
41,"TEXT_BANPIX002_03684_TODO_17",""
42,"TEXT_BANPIX002_03684_TODO_18",""
43,"TEXT_BANPIX002_03684_TODO_19",""
44,"TEXT_BANPIX002_03684_TODO_20",""
45,"TEXT_BANPIX002_03684_TODO_21",""
46,"TEXT_BANPIX002_03684_TODO_22",""
47,"TEXT_BANPIX002_03684_TODO_23",""
48,"TEXT_BANPIX002_03684_TYRBEQ_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, Lakeland is now brimming with fun and happy dreams! Though there's still much to do, Lyhe Mheg has begun to regain its former shine, and for that I'm truly grateful."
49,"TEXT_BANPIX002_03684_TYRBEQ_000_001","My best friend and I, we built the place together, you see. But they're gone now, and it falls to me to look after our precious garden."
50,"TEXT_BANPIX002_03684_TYRBEQ_000_002","Oh, right! The little girl whose nightmare we vanquished─she's having a dream right now. Would you like to go and see her together?"
51,"TEXT_BANPIX002_03684_EZELII_000_003","Why, yes, I'd love to!"
52,"TEXT_BANPIX002_03684_TYRBEQ_000_004","Um, actually, I wasn't asking... <sigh> Never mind... When you're ready, speak to Thon Sul as before, and they'll show you in."
53,"TEXT_BANPIX002_03684_EZELII_000_005",""
54,"TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_010","Oh, you're the hero from my dream! The one who defeated the monster controlling my doll! You're so brave and strong, just like the Warrior of Darkness!"
55,"TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_011","Ever since I had that dream, I haven't been afraid to say how I feel. Well, it might still be a little bit embarrassing...but my heart feels so much lighter now."
56,"TEXT_BANPIX002_03684_EZELII_000_012","That is well, child! It's poison for the soul to keep your feelings pent up inside!"
57,"TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_013","Oh dear, is it that time already? I'd like to stay and talk some more, but I have to wake up soon. Thank you, all of you! Till next time!"
58,"TEXT_BANPIX002_03684_TYRBEQ_000_014","Well, how strange to receive thanks from a mortal... It's not a bad feeling!"
59,"TEXT_BANPIX002_03684_TYRBEQ_000_015","While the children dream, we call them to Lyhe Mheg to play with us. Rest assured we send them back alive and well!"
60,"TEXT_BANPIX002_03684_EZELII_000_016","That such a thing should be possible... The Weaver is no idle epithet!"
61,"TEXT_BANPIX002_03684_EZELII_000_020","<snort> I've been thinking, friends. With things settled in Lakeland, perhaps we may now turn our attention to those suffering from nightmares in other regions?"
62,"TEXT_BANPIX002_03684_TYRBEQ_000_021","Yes, I think it's a good time now. What do you say we take ourselves to Kholusia next?"
63,"TEXT_BANPIX002_03684_EZELII_000_022","No objections from me. Now, based on previous observations, An Lad plants a potent nightmare within a chosen individual, who in turn spreads it to those around them."
64,"TEXT_BANPIX002_03684_EZELII_000_023","That little girl was one such person─the source of the nightmares in Lakeland. We must look for her counterparts in Kholusia and elsewhere, and likewise aid them."
65,"TEXT_BANPIX002_03684_TYRBEQ_000_024","I see, I see! And I trust you can track down these people with your keen sense of smell?"
66,"TEXT_BANPIX002_03684_EZELII_000_025","But of course! ...Is what I would like to say, but it has become...complicated. <snort>"
67,"TEXT_BANPIX002_03684_EZELII_000_026","In order to prevent further interference, it seems An Lad has taken to employing magicks to veil the scent of the nightmare at the source."
68,"TEXT_BANPIX002_03684_EZELII_000_027","The result being, though I can sense the general area where nightmares are concentrated, I can't readily identify the individual from which they all emanate."
69,"TEXT_BANPIX002_03684_TYRBEQ_000_028","First you can't keep the nightmare down, and now you can't even find them? Bah! What use are you!?"
70,"TEXT_BANPIX002_03684_EZELII_000_029","Come, come, let's not lose faith so soon!"
71,"TEXT_BANPIX002_03684_EZELII_100_029","It just so happens I know someone who can help us─my creator. Let us go to Pla Enni and seek their counsel together."
72,"TEXT_BANPIX002_03684_TYRBEQ_110_029","When the little girl wakes up, she'll forget having met us. But I'm sure she'll feel all warm and fuzzy inside!"
73,"TEXT_BANPIX002_03684_EZELII_000_030","This is my esteemed creator, Lugg Aenc. On the subject of the heart and the mind, I know none more versed than they."
74,"TEXT_BANPIX002_03684_EZELII_000_031","Master Lugg Aenc, I am returned. If it please you, these are my companions. We seek your sage counsel on the matter of the pale pixie."
75,"TEXT_BANPIX002_03684_LUGGAENC_000_032","Ah, if it isn't Ezel II, the namesake of my beloved teacher! Pleased am I that you still think me your master!"
76,"TEXT_BANPIX002_03684_LUGGAENC_000_033","<gasp> Y-You are the hero who set free our fallen king! A-A fitting payment─such a valorous deed calls for a fitting payment!"
77,"TEXT_BANPIX002_03684_TYRBEQ_000_034","Ah, Lugg Aenc... Just another Nu Mou at the end of day..."
78,"TEXT_BANPIX002_03684_EZELII_000_035","With all due respect, Master, we have need of haste. As you are aware, we are on a quest to eliminate nightmares, but the pale pixie has veiled the scent with magicks. Is there no way to lift its effects?"
79,"TEXT_BANPIX002_03684_LUGGAENC_000_036","Hmmm, I'm afraid lifting such magicks will be no easy feat. However, I believe we may greatly narrow down the search by considering the circumstance of the pale pixie's birth."
80,"TEXT_BANPIX002_03684_TYRBEQ_000_037","Their birth, you say? There's always more of us appearing, so I hadn't given it any thought."
81,"TEXT_BANPIX002_03684_LUGGAENC_000_038","To state a commonly held belief, 'tis said that a pixie is born when the soul of a mortal who died in childhood gathers new aether to itself. Are we following thus far?"
82,"TEXT_BANPIX002_03684_LUGGAENC_000_039","Having originated from a life ended too soon, such a soul is often unstable, and is defined by the needs that once drove its owner─needs that are highly susceptible to the influence of outside aether."
83,"TEXT_BANPIX002_03684_LUGGAENC_000_040","This brings me to my hypothesis. Should a soul defined by unfulfilled needs take on aether laden with extremely adverse emotions..."
84,"TEXT_BANPIX002_03684_EZELII_000_041","...It may give rise to a nightmare-spawning pixie such as An Lad!"
85,"TEXT_BANPIX002_03684_TYRBEQ_000_042","What ill luck to be born like this..."
86,"TEXT_BANPIX002_03684_EZELII_000_043","If this hypothesis is correct, we may confirm that An Lad is drawn to those who are tormented by the same unfulfilled needs. And as a pixie, it is in children most of all that they would see kindred souls."
87,"TEXT_BANPIX002_03684_TYRBEQ_000_044","I can say from experience that there's a strong connection between needs and dreams. And in the case of Kholusia, most dreams are to do with food."
88,"TEXT_BANPIX002_03684_EZELII_000_045","Food, you say? It's decided, then! We search for children in Kholusia whose hearts are hounded by hunger!"
89,"TEXT_BANPIX002_03684_EZELII_000_046","As I mentioned, An Lad has veiled the scent of the source, but the nightmares are concentrated in Wright. Our task, then, is to find a child there who suffers from nightmares yet gives off no scent. Let's set out at once!"
90,"TEXT_BANPIX002_03684_LUGGAENC_000_047","A-A moment! Given the service you have performed for us, we owe you a tremendous debt. I cannot feel at ease until it is repaid. Is there no service I can offer you?"
91,"TEXT_BANPIX002_03684_LUGGAENC_000_048","N-Nothing at all? Hmmm, in that case... You are staying at Lydha Lran, yes? If it would not be considered overly bold, I shall take myself there. My familiars are at your disposal should you need them."
92,"TEXT_BANPIX002_03684_TYRBEQ_000_049","Lugg Aenc here is the Nu Mou acquaintance I mentioned, the one who alerted me to the nightmares. We meet every so often to trade things like the fae lamps they need to make porxies."
93,"TEXT_BANPIX002_03684_LUGGAENC_100_049","Yes, an extract of this mushroom should serve..."
94,"TEXT_BANPIX002_03684_EZELII_000_050","<sniff> <sniff> Mmmmmm, yes... This village positively reeks of nightmares. There can be no doubt─the source is here, spreading their influence to those around them."
95,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_051","D-Did that pig just talk? And did it say something about nightmares?"
96,"TEXT_BANPIX002_03684_Q1_000_000","What will you say?"
97,"TEXT_BANPIX002_03684_A1_000_001","It's a familiar that hunts nightmares."
98,"TEXT_BANPIX002_03684_A1_000_002","We're investigating nightmares."
99,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_052","Truly? Then...perhaps you can help me. A child I recently took in, he's been having terrible nightmares. I don't know what to do..."
100,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_053","The boy was originally from a nearby village. His parents abandoned him and went to try their luck in Eulmore. It's sad, I know, but I'm afraid it's not an uncommon story in these parts."
101,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_054","Anyway, for a long while he was alone and had to fend for himself. He was on the brink of starving to death when I found him and brought him here."
102,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_055","I managed to nurse him back to health, but the experience seems to have scarred him. He refuses to eat unless he's ripe to collapse, out of fear that the food will run out."
103,"TEXT_BANPIX002_03684_EZELII_000_056","Where is the child now?"
104,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_057","I thought I saw him playing on the north side of the village earlier, but like as not he's fallen asleep. He always seems tired these days."
105,"TEXT_BANPIX002_03684_EZELII_000_058","Thank you for sharing this with us, madam. Rest assured we shall do all that we can. <snort>"
106,"TEXT_BANPIX002_03684_EZELII_000_059","I daresay this is a promising lead! Come, let us search for the child!"
107,"TEXT_BANPIX002_03684_FOSTERPARENT03684_100_060","<sigh> Whatever will I do...?"
108,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_060","A flying, talking pig... What will they think of next?"
109,"TEXT_BANPIX002_03684_TYRBEQ_000_061","I'll stay hidden and leave the talking to you and Ezel."
110,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_070","Unnngh... No... Get away from me... Get away..."
111,"TEXT_BANPIX002_03684_EZELII_000_071","Tossing and turning in his sleep, yet not a whiff of a nightmare... I believe we've found our source!"
112,"TEXT_BANPIX002_03684_EZELII_000_072","To be so hungry yet be unable to eat... No child deserves to suffer so."
113,"TEXT_BANPIX002_03684_EZELII_000_073","Rest easy now, lad! We shall vanquish your nightmare!"
114,"TEXT_BANPIX002_03684_TYRBEQ_000_074","Let me get this straight: he's hungry, but he refuses to eat even though there's food? I don't understand mortals sometimes... Anyway, we all remember what to do, yes?"
115,"TEXT_BANPIX002_03684_EZELII_000_075","Uhhh... I...I don't know─<Emphasis>hurk</Emphasis>─how long I can hold it in... Q-Quickly, this way!"
116,"TEXT_BANPIX002_03684_TYRBEQ_100_075","Here I go! Get ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
117,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_076","Uhhh..."
118,"TEXT_BANPIX002_03684_POP_MESSAGE_000_080","The nightmare creature attacks!"
119,"TEXT_BANPIX002_03684_TYRBEQ_100_081","Ewww, that is disgusting! Hurry and put it out of my misery!"
120,"TEXT_BANPIX002_03684_EZELII_000_082","It's harder work...<huff>...bringing it back up... <wheeze>"
121,"TEXT_BANPIX002_03684_TYRBEQ_000_090","Ugh, cannot unsee... That thing's going to haunt my dreams..."
122,"TEXT_BANPIX002_03684_EZELII_000_091","But it will haunt the young boy's no more! Let us hasten back to Wright and see how he fares!"
123,"TEXT_BANPIX002_03684_EZELII_000_092","My belly has recovered, I am happy to report!"
124,"TEXT_BANPIX002_03684_WRIGHTBOY03684_100_100","What the...? Do I know you? It feels as though I've met you before. Both you and the flying pig..."
125,"TEXT_BANPIX002_03684_FOSTERPARENT03684_100_101","Ah, so you found him."
126,"TEXT_BANPIX002_03684_EZELII_000_102","How do you feel, my boy?"
127,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_103","It's strange... I was having a terrifying dream, but it suddenly turned happy. Then I woke up, and my stomach─it doesn't feel like it's in knots anymore."
128,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_104","Well, now... What dream was it that you saw?"
129,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_105","It's kind of hazy...but there was a great, gluttonous monster that ate everything. I was fighting it and losing. But then someone appeared and helped me, and together we defeated it!"
130,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_106","...Um, Mother? I'm starving. Can I have something to eat?"
131,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_107","B-But of course, my dear boy! You can have as much as you like!"
132,"TEXT_BANPIX002_03684_FOSTERPARENT03684_000_108","We mightn't have anything fancy, but we grow enough here to feed everyone. You needn't fear ever going hungry. So come, let's go home. I'll even bake you a sweet!"
133,"TEXT_BANPIX002_03684_WRIGHTBOY03684_000_109","...It was you, wasn't it? The hero who helped me in my dream? Thank you! Thank you so much!"
134,"TEXT_BANPIX002_03684_EZELII_000_110","Uwaaah! Th-They're back!"
135,"TEXT_BANPIX002_03684_ANLAD_000_111","Why? Why do you interfere?"
136,"TEXT_BANPIX002_03684_TYRBEQ_000_112","Hmph, we would ask you the same question! Why won't you have fun with dreams like a normal pixie?"
137,"TEXT_BANPIX002_03684_ANLAD_000_113","...Fun? What does that mean?"
138,"TEXT_BANPIX002_03684_TYRBEQ_000_114","You really don't know? If you're not making mischief, what is it that you're trying to do? What's your purpose?"
139,"TEXT_BANPIX002_03684_ANLAD_000_115","What's my purpose? I don't know. I merely follow my heart."
140,"TEXT_BANPIX002_03684_ANLAD_000_116","Since being born, there are two dreams I see. One where I can never reach someone I love. And another where I'm crying alone in a cramped old castle."
141,"TEXT_BANPIX002_03684_ANLAD_000_117","When I awaken, I'm driven by a burning desire for them. For that someone, though their face is a blur. And for Lyhe Mheg, oh-so-nostalgic Lyhe Mheg..."
142,"TEXT_BANPIX002_03684_TYRBEQ_000_118","What do you mean? Why Lyhe Mheg? And who's this someone?"
143,"TEXT_BANPIX002_03684_TYRBEQ_000_119","..."
144,"TEXT_BANPIX002_03684_EZELII_000_120","Well, that was certainly perplexing... But in any case, we've accomplished our mission here. So come, my friends! Another gate wants for opening in Lyhe Mheg!"
145,"TEXT_BANPIX002_03684_EZELII_000_121",""
146,"TEXT_BANPIX002_03684_TYRBEQ_000_122",""
147,"TEXT_BANPIX002_03684_TYRBEQ_000_130","We've been waiting for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If truth be told, An Lad's words still weigh on my mind...but I daresay we've earned a moment of fun!"
148,"TEXT_BANPIX002_03684_TYRBEQ_000_131","Oh yes, we're going to open another gate, and we're going to put the bubbles we've gathered to use!"
149,"TEXT_BANPIX002_03684_EZELII_000_132","And how does one use these bubbles exactly?"
150,"TEXT_BANPIX002_03684_TYRBEQ_000_133","Tee hee! What was it that you said, Ezel? Better to show than to explain or some such?"
151,"TEXT_BANPIX002_03684_TYRBEQ_000_134","Right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I want you to do the honors again! This time, hold an image of Kholusia in your mind!"
152,"TEXT_BANPIX002_03684_EZELII_000_135","There you are! Come, come, let us open the next gate!"
153,"TEXT_BANPIX002_03684_SYSTEM_000_100","By freeing the little boy in Wright from his nightmares, you and yours have reclaimed the dreams of those in Kholusia."
154,"TEXT_BANPIX002_03684_SYSTEM_000_101","Furthermore, using the dream bubbles, Tyr Beq has created a house of treats and an array of play equipment!"
155,"TEXT_BANPIX002_03684_EVENTAREA_WARP_000_165","Proceed with the story?"
156,"TEXT_BANPIX002_03684_TYRBEQ_000_136","Tee hee! Surprised, yes? Feel free to stay and play as long as you like. We'll be waiting for you outside!"
157,"TEXT_BANPIX002_03684_EZELII_000_137","A-Amazing!"
158,"TEXT_BANPIX002_03684_TYRBEQ_000_140","There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you had fun! Amazing what you can do with happy dreams and a touch of pixie magick, right?"
159,"TEXT_BANPIX002_03684_EZELII_000_141","This porxie, for one, is thoroughly impressed! You truly live up to your reputation as a founder of Lyhe Mheg!"
160,"TEXT_BANPIX002_03684_TYRBEQ_000_142","You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you liked it in there, you're welcome to make Lyhe Mheg your home."
161,"TEXT_BANPIX002_03684_TYRBEQ_000_143","Oh yes, forever and ever and ever..."
162,"TEXT_BANPIX002_03684_TYRBEQ_000_144","Tee hee! Right, now that we've reclaimed Kholusia, we must work to fill it with lots of happy dreams. If you're willing to help, Uin Nee yonder will set you some tasks!"
163,"TEXT_BANPIX002_03684_EZELII_000_145",""
164,"TEXT_BANPIX002_03684_SYSTEM_000_150","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trusted<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
165,"TEXT_BANPIX002_03684_SYSTEM_000_151","New pixie beast tribe quests are now available from Uin Nee in Lydha Lran."
166,"TEXT_BANPIX002_03684_SYSTEM_000_152","Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
167,"TEXT_BANPIX002_03684_SYSTEM_000_153","These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances."
168,"TEXT_BANPIX002_03684_SYSTEM_000_154","You now have access to a wider selection of wares from Jul Oul."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX002_03684_SEQ_00 Tyr Beq would like to offer you their thanks. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX002_03684_SEQ_01 Tyr Beq thanks you for your help in the effort to restore Lyhe Mheg; being a place they built together with their departed best friend, the garden is clearly very dear to the pixie. They then mention that the little girl whose nightmare you vanquished is currently dreaming, and you are invited to join them for a meeting inside Lyhe Mheg. ※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX002_03684_SEQ_02 Inside Lyhe Mheg, you and your companions enjoy a brief but happy reunion with the little girl from Sullen. As she leaves to return to the waking world, you are comforted by the knowledge that all is well in her dreams and reality both.
7 3 TEXT_BANPIX002_03684_SEQ_03 With things settled in Lakeland, you turn your attention to those suffering nightmares in another region─Kholusia. Your mission is to track down the individual in whom An Lad has planted a nightmare, but it appears the pale pixie has employed magicks to veil the scent. At Ezel's suggestion, you make your way to Pla Enni in order to seek the counsel of its creator.
8 4 TEXT_BANPIX002_03684_SEQ_04 You speak with Ezel's creator, the Nu Mou Lugg Aenc, who provides you with valuable insights. Based on their explanation of how an unusual pixie such as An Lad might be born, you deduce that the source of the nightmares is most likely a child who is tormented by hunger. Thus do you set out for the village of Wright, where the stench of nightmares is concentrated.
9 5 TEXT_BANPIX002_03684_SEQ_05 Upon arriving in Wright, you are approached by a local woman, who says her foster son is suffering from recurring nightmares. She goes on to explain that the boy refuses to eat unless he is ripe to collapse, out of fear that the food will run out. Believing this to be a promising lead, Ezel suggests looking for the child.
10 6 TEXT_BANPIX002_03684_SEQ_06 After a brief search, you find the boy tossing and turning in his sleep. The conspicuous lack of a scent marks him as the source of the nightmares in Kholusia, and Ezel wastes no time setting to work. Having devoured the nightmare, the familiar rushes off to find a safe place to deposit it, and you hurry close on, ready to spring into action.
11 7 TEXT_BANPIX002_03684_SEQ_07 Using their magicks, Tyr Beq transforms the nightmare into a corporeal being, which you summarily strike down. As you put away your weapon, you notice that the pixie is looking a little queasy...
12 8 TEXT_BANPIX002_03684_SEQ_08 Ezel is hopeful that your victory has wrought a change in the boy, and you hasten back to Wright to check on him.
13 9 TEXT_BANPIX002_03684_SEQ_09 Soon after waking up, the boy asks his foster mother for food─a positive sign that he has overcome his torment. No sooner do they leave than An Lad appears before you once more. Vexed by your ongoing interference, the pixie speaks cryptic words before taking their leave. Setting the encounter aside in your mind for now, you turn your steps back to Lyhe Mheg, where another gate awaits opening.
14 10 TEXT_BANPIX002_03684_SEQ_10 You arrive in Lyhe Mheg to find your companions waiting for you. Without preamble, Tyr Beq asks you do the honors and open the next gate─that which leads to Kholusia.
15 11 TEXT_BANPIX002_03684_SEQ_11 You raise a hand to the gate, which duly opens and releases more dream bubbles. And as you and Ezel watch in marvel, the pixie draws upon the amassed bubbles to create a fantastical house of treats along with an array of play equipment. Such, it seems, is the magic of Lyhe Mheg.
16 12 TEXT_BANPIX002_03684_SEQ_12 Pride writ plain on their face, Tyr Beq bids you play as long as you like in the realm before heading outside to await you in Lydha Lran.
17 13 TEXT_BANPIX002_03684_SEQ_13 Having had your fill of frolicking, you rejoin your companions back in the pixie village. There, Tyr Beq implores you to continue lending your aid to restoring Lyhe Mheg, the present focus being to fill Kholusia with happy dreams.
18 14 TEXT_BANPIX002_03684_SEQ_14
19 15 TEXT_BANPIX002_03684_SEQ_15
20 16 TEXT_BANPIX002_03684_SEQ_16
21 17 TEXT_BANPIX002_03684_SEQ_17
22 18 TEXT_BANPIX002_03684_SEQ_18
23 19 TEXT_BANPIX002_03684_SEQ_19
24 20 TEXT_BANPIX002_03684_SEQ_20
25 21 TEXT_BANPIX002_03684_SEQ_21
26 22 TEXT_BANPIX002_03684_SEQ_22
27 23 TEXT_BANPIX002_03684_SEQ_23
28 24 TEXT_BANPIX002_03684_TODO_00 Speak with the Sullen girl in Lyhe Mheg.
29 25 TEXT_BANPIX002_03684_TODO_01 Speak with Ezel II.
30 26 TEXT_BANPIX002_03684_TODO_02 Speak with Ezel II in Pla Enni.
31 27 TEXT_BANPIX002_03684_TODO_03 Speak with Ezel II in Wright.
32 28 TEXT_BANPIX002_03684_TODO_04 Find a child suffering from a nightmare.
33 29 TEXT_BANPIX002_03684_TODO_05 Vanquish the nightmare creature.
34 30 TEXT_BANPIX002_03684_TODO_06 Speak with Tyr Beq.
35 31 TEXT_BANPIX002_03684_TODO_07 Speak with the Wright boy.
36 32 TEXT_BANPIX002_03684_TODO_08 Speak with Tyr Beq in Lyhe Mheg.
37 33 TEXT_BANPIX002_03684_TODO_09 Speak with Tyr Beq in Lyhe Mheg.
38 34 TEXT_BANPIX002_03684_TODO_10 Speak with Tyr Beq again.
39 35 TEXT_BANPIX002_03684_TODO_11 Speak with Tyr Beq in Lydha Lran.
40 36 TEXT_BANPIX002_03684_TODO_12
41 37 TEXT_BANPIX002_03684_TODO_13
42 38 TEXT_BANPIX002_03684_TODO_14
43 39 TEXT_BANPIX002_03684_TODO_15
44 40 TEXT_BANPIX002_03684_TODO_16
45 41 TEXT_BANPIX002_03684_TODO_17
46 42 TEXT_BANPIX002_03684_TODO_18
47 43 TEXT_BANPIX002_03684_TODO_19
48 44 TEXT_BANPIX002_03684_TODO_20
49 45 TEXT_BANPIX002_03684_TODO_21
50 46 TEXT_BANPIX002_03684_TODO_22
51 47 TEXT_BANPIX002_03684_TODO_23
52 48 TEXT_BANPIX002_03684_TYRBEQ_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, Lakeland is now brimming with fun and happy dreams! Though there's still much to do, Lyhe Mheg has begun to regain its former shine, and for that I'm truly grateful.
53 49 TEXT_BANPIX002_03684_TYRBEQ_000_001 My best friend and I, we built the place together, you see. But they're gone now, and it falls to me to look after our precious garden.
54 50 TEXT_BANPIX002_03684_TYRBEQ_000_002 Oh, right! The little girl whose nightmare we vanquished─she's having a dream right now. Would you like to go and see her together?
55 51 TEXT_BANPIX002_03684_EZELII_000_003 Why, yes, I'd love to!
56 52 TEXT_BANPIX002_03684_TYRBEQ_000_004 Um, actually, I wasn't asking... <sigh> Never mind... When you're ready, speak to Thon Sul as before, and they'll show you in.
57 53 TEXT_BANPIX002_03684_EZELII_000_005
58 54 TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_010 Oh, you're the hero from my dream! The one who defeated the monster controlling my doll! You're so brave and strong, just like the Warrior of Darkness!
59 55 TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_011 Ever since I had that dream, I haven't been afraid to say how I feel. Well, it might still be a little bit embarrassing...but my heart feels so much lighter now.
60 56 TEXT_BANPIX002_03684_EZELII_000_012 That is well, child! It's poison for the soul to keep your feelings pent up inside!
61 57 TEXT_BANPIX002_03684_LAKELANDGIRL03683_000_013 Oh dear, is it that time already? I'd like to stay and talk some more, but I have to wake up soon. Thank you, all of you! Till next time!
62 58 TEXT_BANPIX002_03684_TYRBEQ_000_014 Well, how strange to receive thanks from a mortal... It's not a bad feeling!
63 59 TEXT_BANPIX002_03684_TYRBEQ_000_015 While the children dream, we call them to Lyhe Mheg to play with us. Rest assured we send them back alive and well!
64 60 TEXT_BANPIX002_03684_EZELII_000_016 That such a thing should be possible... The Weaver is no idle epithet!
65 61 TEXT_BANPIX002_03684_EZELII_000_020 <snort> I've been thinking, friends. With things settled in Lakeland, perhaps we may now turn our attention to those suffering from nightmares in other regions?
66 62 TEXT_BANPIX002_03684_TYRBEQ_000_021 Yes, I think it's a good time now. What do you say we take ourselves to Kholusia next?
67 63 TEXT_BANPIX002_03684_EZELII_000_022 No objections from me. Now, based on previous observations, An Lad plants a potent nightmare within a chosen individual, who in turn spreads it to those around them.
68 64 TEXT_BANPIX002_03684_EZELII_000_023 That little girl was one such person─the source of the nightmares in Lakeland. We must look for her counterparts in Kholusia and elsewhere, and likewise aid them.
69 65 TEXT_BANPIX002_03684_TYRBEQ_000_024 I see, I see! And I trust you can track down these people with your keen sense of smell?
70 66 TEXT_BANPIX002_03684_EZELII_000_025 But of course! ...Is what I would like to say, but it has become...complicated. <snort>
71 67 TEXT_BANPIX002_03684_EZELII_000_026 In order to prevent further interference, it seems An Lad has taken to employing magicks to veil the scent of the nightmare at the source.
72 68 TEXT_BANPIX002_03684_EZELII_000_027 The result being, though I can sense the general area where nightmares are concentrated, I can't readily identify the individual from which they all emanate.
73 69 TEXT_BANPIX002_03684_TYRBEQ_000_028 First you can't keep the nightmare down, and now you can't even find them? Bah! What use are you!?
74 70 TEXT_BANPIX002_03684_EZELII_000_029 Come, come, let's not lose faith so soon!
75 71 TEXT_BANPIX002_03684_EZELII_100_029 It just so happens I know someone who can help us─my creator. Let us go to Pla Enni and seek their counsel together.
76 72 TEXT_BANPIX002_03684_TYRBEQ_110_029 When the little girl wakes up, she'll forget having met us. But I'm sure she'll feel all warm and fuzzy inside!
77 73 TEXT_BANPIX002_03684_EZELII_000_030 This is my esteemed creator, Lugg Aenc. On the subject of the heart and the mind, I know none more versed than they.
78 74 TEXT_BANPIX002_03684_EZELII_000_031 Master Lugg Aenc, I am returned. If it please you, these are my companions. We seek your sage counsel on the matter of the pale pixie.
79 75 TEXT_BANPIX002_03684_LUGGAENC_000_032 Ah, if it isn't Ezel II, the namesake of my beloved teacher! Pleased am I that you still think me your master!
80 76 TEXT_BANPIX002_03684_LUGGAENC_000_033 <gasp> Y-You are the hero who set free our fallen king! A-A fitting payment─such a valorous deed calls for a fitting payment!
81 77 TEXT_BANPIX002_03684_TYRBEQ_000_034 Ah, Lugg Aenc... Just another Nu Mou at the end of day...
82 78 TEXT_BANPIX002_03684_EZELII_000_035 With all due respect, Master, we have need of haste. As you are aware, we are on a quest to eliminate nightmares, but the pale pixie has veiled the scent with magicks. Is there no way to lift its effects?
83 79 TEXT_BANPIX002_03684_LUGGAENC_000_036 Hmmm, I'm afraid lifting such magicks will be no easy feat. However, I believe we may greatly narrow down the search by considering the circumstance of the pale pixie's birth.
84 80 TEXT_BANPIX002_03684_TYRBEQ_000_037 Their birth, you say? There's always more of us appearing, so I hadn't given it any thought.
85 81 TEXT_BANPIX002_03684_LUGGAENC_000_038 To state a commonly held belief, 'tis said that a pixie is born when the soul of a mortal who died in childhood gathers new aether to itself. Are we following thus far?
86 82 TEXT_BANPIX002_03684_LUGGAENC_000_039 Having originated from a life ended too soon, such a soul is often unstable, and is defined by the needs that once drove its owner─needs that are highly susceptible to the influence of outside aether.
87 83 TEXT_BANPIX002_03684_LUGGAENC_000_040 This brings me to my hypothesis. Should a soul defined by unfulfilled needs take on aether laden with extremely adverse emotions...
88 84 TEXT_BANPIX002_03684_EZELII_000_041 ...It may give rise to a nightmare-spawning pixie such as An Lad!
89 85 TEXT_BANPIX002_03684_TYRBEQ_000_042 What ill luck to be born like this...
90 86 TEXT_BANPIX002_03684_EZELII_000_043 If this hypothesis is correct, we may confirm that An Lad is drawn to those who are tormented by the same unfulfilled needs. And as a pixie, it is in children most of all that they would see kindred souls.
91 87 TEXT_BANPIX002_03684_TYRBEQ_000_044 I can say from experience that there's a strong connection between needs and dreams. And in the case of Kholusia, most dreams are to do with food.
92 88 TEXT_BANPIX002_03684_EZELII_000_045 Food, you say? It's decided, then! We search for children in Kholusia whose hearts are hounded by hunger!
93 89 TEXT_BANPIX002_03684_EZELII_000_046 As I mentioned, An Lad has veiled the scent of the source, but the nightmares are concentrated in Wright. Our task, then, is to find a child there who suffers from nightmares yet gives off no scent. Let's set out at once!
94 90 TEXT_BANPIX002_03684_LUGGAENC_000_047 A-A moment! Given the service you have performed for us, we owe you a tremendous debt. I cannot feel at ease until it is repaid. Is there no service I can offer you?
95 91 TEXT_BANPIX002_03684_LUGGAENC_000_048 N-Nothing at all? Hmmm, in that case... You are staying at Lydha Lran, yes? If it would not be considered overly bold, I shall take myself there. My familiars are at your disposal should you need them.
96 92 TEXT_BANPIX002_03684_TYRBEQ_000_049 Lugg Aenc here is the Nu Mou acquaintance I mentioned, the one who alerted me to the nightmares. We meet every so often to trade things like the fae lamps they need to make porxies.
97 93 TEXT_BANPIX002_03684_LUGGAENC_100_049 Yes, an extract of this mushroom should serve...
98 94 TEXT_BANPIX002_03684_EZELII_000_050 <sniff> <sniff> Mmmmmm, yes... This village positively reeks of nightmares. There can be no doubt─the source is here, spreading their influence to those around them.
99 95 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_051 D-Did that pig just talk? And did it say something about nightmares?
100 96 TEXT_BANPIX002_03684_Q1_000_000 What will you say?
101 97 TEXT_BANPIX002_03684_A1_000_001 It's a familiar that hunts nightmares.
102 98 TEXT_BANPIX002_03684_A1_000_002 We're investigating nightmares.
103 99 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_052 Truly? Then...perhaps you can help me. A child I recently took in, he's been having terrible nightmares. I don't know what to do...
104 100 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_053 The boy was originally from a nearby village. His parents abandoned him and went to try their luck in Eulmore. It's sad, I know, but I'm afraid it's not an uncommon story in these parts.
105 101 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_054 Anyway, for a long while he was alone and had to fend for himself. He was on the brink of starving to death when I found him and brought him here.
106 102 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_055 I managed to nurse him back to health, but the experience seems to have scarred him. He refuses to eat unless he's ripe to collapse, out of fear that the food will run out.
107 103 TEXT_BANPIX002_03684_EZELII_000_056 Where is the child now?
108 104 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_057 I thought I saw him playing on the north side of the village earlier, but like as not he's fallen asleep. He always seems tired these days.
109 105 TEXT_BANPIX002_03684_EZELII_000_058 Thank you for sharing this with us, madam. Rest assured we shall do all that we can. <snort>
110 106 TEXT_BANPIX002_03684_EZELII_000_059 I daresay this is a promising lead! Come, let us search for the child!
111 107 TEXT_BANPIX002_03684_FOSTERPARENT03684_100_060 <sigh> Whatever will I do...?
112 108 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_060 A flying, talking pig... What will they think of next?
113 109 TEXT_BANPIX002_03684_TYRBEQ_000_061 I'll stay hidden and leave the talking to you and Ezel.
114 110 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_070 Unnngh... No... Get away from me... Get away...
115 111 TEXT_BANPIX002_03684_EZELII_000_071 Tossing and turning in his sleep, yet not a whiff of a nightmare... I believe we've found our source!
116 112 TEXT_BANPIX002_03684_EZELII_000_072 To be so hungry yet be unable to eat... No child deserves to suffer so.
117 113 TEXT_BANPIX002_03684_EZELII_000_073 Rest easy now, lad! We shall vanquish your nightmare!
118 114 TEXT_BANPIX002_03684_TYRBEQ_000_074 Let me get this straight: he's hungry, but he refuses to eat even though there's food? I don't understand mortals sometimes... Anyway, we all remember what to do, yes?
119 115 TEXT_BANPIX002_03684_EZELII_000_075 Uhhh... I...I don't know─<Emphasis>hurk</Emphasis>─how long I can hold it in... Q-Quickly, this way!
120 116 TEXT_BANPIX002_03684_TYRBEQ_100_075 Here I go! Get ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
121 117 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_076 Uhhh...
122 118 TEXT_BANPIX002_03684_POP_MESSAGE_000_080 The nightmare creature attacks!
123 119 TEXT_BANPIX002_03684_TYRBEQ_100_081 Ewww, that is disgusting! Hurry and put it out of my misery!
124 120 TEXT_BANPIX002_03684_EZELII_000_082 It's harder work...<huff>...bringing it back up... <wheeze>
125 121 TEXT_BANPIX002_03684_TYRBEQ_000_090 Ugh, cannot unsee... That thing's going to haunt my dreams...
126 122 TEXT_BANPIX002_03684_EZELII_000_091 But it will haunt the young boy's no more! Let us hasten back to Wright and see how he fares!
127 123 TEXT_BANPIX002_03684_EZELII_000_092 My belly has recovered, I am happy to report!
128 124 TEXT_BANPIX002_03684_WRIGHTBOY03684_100_100 What the...? Do I know you? It feels as though I've met you before. Both you and the flying pig...
129 125 TEXT_BANPIX002_03684_FOSTERPARENT03684_100_101 Ah, so you found him.
130 126 TEXT_BANPIX002_03684_EZELII_000_102 How do you feel, my boy?
131 127 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_103 It's strange... I was having a terrifying dream, but it suddenly turned happy. Then I woke up, and my stomach─it doesn't feel like it's in knots anymore.
132 128 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_104 Well, now... What dream was it that you saw?
133 129 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_105 It's kind of hazy...but there was a great, gluttonous monster that ate everything. I was fighting it and losing. But then someone appeared and helped me, and together we defeated it!
134 130 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_106 ...Um, Mother? I'm starving. Can I have something to eat?
135 131 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_107 B-But of course, my dear boy! You can have as much as you like!
136 132 TEXT_BANPIX002_03684_FOSTERPARENT03684_000_108 We mightn't have anything fancy, but we grow enough here to feed everyone. You needn't fear ever going hungry. So come, let's go home. I'll even bake you a sweet!
137 133 TEXT_BANPIX002_03684_WRIGHTBOY03684_000_109 ...It was you, wasn't it? The hero who helped me in my dream? Thank you! Thank you so much!
138 134 TEXT_BANPIX002_03684_EZELII_000_110 Uwaaah! Th-They're back!
139 135 TEXT_BANPIX002_03684_ANLAD_000_111 Why? Why do you interfere?
140 136 TEXT_BANPIX002_03684_TYRBEQ_000_112 Hmph, we would ask you the same question! Why won't you have fun with dreams like a normal pixie?
141 137 TEXT_BANPIX002_03684_ANLAD_000_113 ...Fun? What does that mean?
142 138 TEXT_BANPIX002_03684_TYRBEQ_000_114 You really don't know? If you're not making mischief, what is it that you're trying to do? What's your purpose?
143 139 TEXT_BANPIX002_03684_ANLAD_000_115 What's my purpose? I don't know. I merely follow my heart.
144 140 TEXT_BANPIX002_03684_ANLAD_000_116 Since being born, there are two dreams I see. One where I can never reach someone I love. And another where I'm crying alone in a cramped old castle.
145 141 TEXT_BANPIX002_03684_ANLAD_000_117 When I awaken, I'm driven by a burning desire for them. For that someone, though their face is a blur. And for Lyhe Mheg, oh-so-nostalgic Lyhe Mheg...
146 142 TEXT_BANPIX002_03684_TYRBEQ_000_118 What do you mean? Why Lyhe Mheg? And who's this someone?
147 143 TEXT_BANPIX002_03684_TYRBEQ_000_119 ...
148 144 TEXT_BANPIX002_03684_EZELII_000_120 Well, that was certainly perplexing... But in any case, we've accomplished our mission here. So come, my friends! Another gate wants for opening in Lyhe Mheg!
149 145 TEXT_BANPIX002_03684_EZELII_000_121
150 146 TEXT_BANPIX002_03684_TYRBEQ_000_122
151 147 TEXT_BANPIX002_03684_TYRBEQ_000_130 We've been waiting for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If truth be told, An Lad's words still weigh on my mind...but I daresay we've earned a moment of fun!
152 148 TEXT_BANPIX002_03684_TYRBEQ_000_131 Oh yes, we're going to open another gate, and we're going to put the bubbles we've gathered to use!
153 149 TEXT_BANPIX002_03684_EZELII_000_132 And how does one use these bubbles exactly?
154 150 TEXT_BANPIX002_03684_TYRBEQ_000_133 Tee hee! What was it that you said, Ezel? Better to show than to explain or some such?
155 151 TEXT_BANPIX002_03684_TYRBEQ_000_134 Right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I want you to do the honors again! This time, hold an image of Kholusia in your mind!
156 152 TEXT_BANPIX002_03684_EZELII_000_135 There you are! Come, come, let us open the next gate!
157 153 TEXT_BANPIX002_03684_SYSTEM_000_100 By freeing the little boy in Wright from his nightmares, you and yours have reclaimed the dreams of those in Kholusia.
158 154 TEXT_BANPIX002_03684_SYSTEM_000_101 Furthermore, using the dream bubbles, Tyr Beq has created a house of treats and an array of play equipment!
159 155 TEXT_BANPIX002_03684_EVENTAREA_WARP_000_165 Proceed with the story?
160 156 TEXT_BANPIX002_03684_TYRBEQ_000_136 Tee hee! Surprised, yes? Feel free to stay and play as long as you like. We'll be waiting for you outside!
161 157 TEXT_BANPIX002_03684_EZELII_000_137 A-Amazing!
162 158 TEXT_BANPIX002_03684_TYRBEQ_000_140 There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you had fun! Amazing what you can do with happy dreams and a touch of pixie magick, right?
163 159 TEXT_BANPIX002_03684_EZELII_000_141 This porxie, for one, is thoroughly impressed! You truly live up to your reputation as a founder of Lyhe Mheg!
164 160 TEXT_BANPIX002_03684_TYRBEQ_000_142 You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you liked it in there, you're welcome to make Lyhe Mheg your home.
165 161 TEXT_BANPIX002_03684_TYRBEQ_000_143 Oh yes, forever and ever and ever...
166 162 TEXT_BANPIX002_03684_TYRBEQ_000_144 Tee hee! Right, now that we've reclaimed Kholusia, we must work to fill it with lots of happy dreams. If you're willing to help, Uin Nee yonder will set you some tasks!
167 163 TEXT_BANPIX002_03684_EZELII_000_145
168 164 TEXT_BANPIX002_03684_SYSTEM_000_150 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trusted<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
169 165 TEXT_BANPIX002_03684_SYSTEM_000_151 New pixie beast tribe quests are now available from Uin Nee in Lydha Lran.
170 166 TEXT_BANPIX002_03684_SYSTEM_000_152 Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
171 167 TEXT_BANPIX002_03684_SYSTEM_000_153 These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances.
172 168 TEXT_BANPIX002_03684_SYSTEM_000_154 You now have access to a wider selection of wares from Jul Oul.
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0,"TEXT_BANPIX003_03685_SEQ_00","Tyr Beq is ready to take the next step with you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX003_03685_SEQ_01","You can't blame a pixie for trying, and try Tyr Beq does to woo you into living with them in Lyhe Mheg. Having experienced no joy, they head into Lyhe Mheg to arrange a meeting with the little boy whose nightmare you vanquished in Wright, and you and Ezel follow after them.
※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX003_03685_SEQ_02","Inside Lyhe Mheg, you meet with the boy, who happily reports that he is no longer plagued by nightmares."
3,"TEXT_BANPIX003_03685_SEQ_03","Satisfied that the dreams of Kholusia are secure, Tyr Beq suggests next investigating nightmares in Amh Araeng. Based on Ezel's preliminary sniffing, the smell appears to be concentrated in the settlement of Mord Souq, and thither do you make your way."
4,"TEXT_BANPIX003_03685_SEQ_04","Arriving in scorching, sand-scoured Mord Souq, you begin your search for a child locked in an unnatural slumber."
5,"TEXT_BANPIX003_03685_SEQ_05","Your search brings you to a little boy tossing and turning in his sleep, the absence of a scent marking him as the source. His father hints at a tragedy that befell his daughter, but he is reluctant to talk about the incident in detail. When the man departs on an errand, Ezel proceeds to devour the boy's nightmare, prompting An Lad to appear once more. The pixie sternly warns you against further interference before leaving you with more cryptic words. Ezel then flies off to find a suitable place to be sick and you hurry after, ready to strike down the nightmare given form."
6,"TEXT_BANPIX003_03685_SEQ_06","Like the ones before, this nightmare creature falls by your hand, and you turn to your delighted companions."
7,"TEXT_BANPIX003_03685_SEQ_07","Having received your due praise, you head back to Mord Souq to look in on the little boy."
8,"TEXT_BANPIX003_03685_SEQ_08","Finally awakening, the boy looks at you as if still seeing a dream. It is revealed that he had been tormented by the death of his little sister, who had succumbed to thirst in the desert. Your victory over his nightmare has allowed him to find peace, but as he leaves, you are surprised to hear him give thanks to a pale pixie. Ironically, it appears that it was the existence of the nightmare itself, planted by An Lad, that brought him hope. Given yet more to ponder, you turn your steps back to Lyhe Mheg."
9,"TEXT_BANPIX003_03685_SEQ_09","Arriving back in Lyhe Mheg, you waste no time lifting the seal over the gate to Amh Araeng, thereby reclaiming the dreams of another region."
10,"TEXT_BANPIX003_03685_SEQ_10","Satisfied with your steady progress, Tyr Beq heads back outside to Lydha Lran and bids you join them when you are ready."
11,"TEXT_BANPIX003_03685_SEQ_11","Talking about An Lad, Tyr Beq tells you that they can't help but feel as if they know them. Though they fall short of saying it, they seem to believe that the pale pixie may be a reincarnation of their departed best friend, whom they reveal later became the previous Titania. While uncertainty remains over An Lad's identity, for now Tyr Beq decides to focus on doing something fun and productive, namely filling Amh Araeng with happy dreams."
12,"TEXT_BANPIX003_03685_SEQ_12",""
13,"TEXT_BANPIX003_03685_SEQ_13",""
14,"TEXT_BANPIX003_03685_SEQ_14",""
15,"TEXT_BANPIX003_03685_SEQ_15",""
16,"TEXT_BANPIX003_03685_SEQ_16",""
17,"TEXT_BANPIX003_03685_SEQ_17",""
18,"TEXT_BANPIX003_03685_SEQ_18",""
19,"TEXT_BANPIX003_03685_SEQ_19",""
20,"TEXT_BANPIX003_03685_SEQ_20",""
21,"TEXT_BANPIX003_03685_SEQ_21",""
22,"TEXT_BANPIX003_03685_SEQ_22",""
23,"TEXT_BANPIX003_03685_SEQ_23",""
24,"TEXT_BANPIX003_03685_TODO_00","Speak with the Wright boy in Lyhe Mheg."
25,"TEXT_BANPIX003_03685_TODO_01","Speak with Ezel II."
26,"TEXT_BANPIX003_03685_TODO_02","Speak with Tyr Beq in Mord Souq."
27,"TEXT_BANPIX003_03685_TODO_03","Find a child suffering from a nightmare."
28,"TEXT_BANPIX003_03685_TODO_04","Vanquish the nightmare creature."
29,"TEXT_BANPIX003_03685_TODO_05","Speak with Tyr Beq."
30,"TEXT_BANPIX003_03685_TODO_06","Speak with the Mord Souq boy."
31,"TEXT_BANPIX003_03685_TODO_07","Speak with Tyr Beq in Lyhe Mheg."
32,"TEXT_BANPIX003_03685_TODO_08","Speak with Tyr Beq again."
33,"TEXT_BANPIX003_03685_TODO_09","Speak with Tyr Beq in Lydha Lran."
34,"TEXT_BANPIX003_03685_TODO_10",""
35,"TEXT_BANPIX003_03685_TODO_11",""
36,"TEXT_BANPIX003_03685_TODO_12",""
37,"TEXT_BANPIX003_03685_TODO_13",""
38,"TEXT_BANPIX003_03685_TODO_14",""
39,"TEXT_BANPIX003_03685_TODO_15",""
40,"TEXT_BANPIX003_03685_TODO_16",""
41,"TEXT_BANPIX003_03685_TODO_17",""
42,"TEXT_BANPIX003_03685_TODO_18",""
43,"TEXT_BANPIX003_03685_TODO_19",""
44,"TEXT_BANPIX003_03685_TODO_20",""
45,"TEXT_BANPIX003_03685_TODO_21",""
46,"TEXT_BANPIX003_03685_TODO_22",""
47,"TEXT_BANPIX003_03685_TODO_23",""
48,"TEXT_BANPIX003_03685_TYRBEQ_000_000","You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we've known each other for a while now. I was thinking, perhaps it's time we started living together. I could build us a lovely house in Lyhe Mheg, fill it with whatever your heart desires... What do you say?"
49,"TEXT_BANPIX003_03685_Q1_000_000","What will you say?"
50,"TEXT_BANPIX003_03685_A1_000_001","A certain faerie king won't be pleased."
51,"TEXT_BANPIX003_03685_A1_000_002","Thanks, but no thanks."
52,"TEXT_BANPIX003_03685_A1_000_003","Yes, let's live together!"
53,"TEXT_BANPIX003_03685_TYRBEQ_000_001","O-Of course! Titania! Y-You didn't think I'd forget about them, did you?"
54,"TEXT_BANPIX003_03685_TYRBEQ_000_002","It was just a jest! Yes, a jest! I-I'd <Emphasis>never</Emphasis> dream of taking you from our king, whose beauty is equaled only by their benevolence... <gulp>"
55,"TEXT_BANPIX003_03685_TYRBEQ_000_003","Awww, you're as hard to win over as they say. And there I was actually being a little bit serious..."
56,"TEXT_BANPIX003_03685_TYRBEQ_000_004","Well, if you have a change of heart, do let me know. At your word, I'll make Lyhe Mheg your forever and ever home.
...Tee hee, I jest, I jest!"
57,"TEXT_BANPIX003_03685_TYRBEQ_000_005","T-Truly? Huzzah, huzzah! Come, let's begin living together at once! I'll make Lyhe Mheg your forever and ever home!"
58,"TEXT_BANPIX003_03685_TYRBEQ_000_006","Uwaaah!"
59,"TEXT_BANPIX003_03685_TYRBEQ_000_007","...A-Actually, it was just a jest. Yes, a jest. I'd <Emphasis>never</Emphasis> dream of taking you from our king, whose beauty is equaled only by their benevolence... <gulp>"
60,"TEXT_BANPIX003_03685_EZELII_000_008","So, Tyr Beq, I've been wondering how the boy in Wright is faring. Is there any chance we might meet him in Lyhe Mheg?"
61,"TEXT_BANPIX003_03685_TYRBEQ_000_009","If you're worried about him, sure, I can check if he's asleep and bring him to us."
62,"TEXT_BANPIX003_03685_TYRBEQ_000_010","You're coming along, of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
63,"TEXT_BANPIX003_03685_EZELII_000_011",""
64,"TEXT_BANPIX003_03685_WRIGHTBOY03685_000_020","Ah! You're the <If(PlayerParameter(4))>woman<Else/>man</If> from before!"
65,"TEXT_BANPIX003_03685_WRIGHTBOY03685_000_021","After you left, everyone in the village brought me lots of tasty things. I ate so much, I felt like I was going to burst!"
66,"TEXT_BANPIX003_03685_EZELII_000_022","We're pleased to hear that! Now, I take it you are no longer plagued by nightmares?"
67,"TEXT_BANPIX003_03685_WRIGHTBOY03685_000_023","Not at all! I only have fun dreams now, like this one. It makes me not want to wake up again!"
68,"TEXT_BANPIX003_03685_TYRBEQ_000_024","Truly? If that's what you want, it <Emphasis>can</Emphasis> be arranged."
69,"TEXT_BANPIX003_03685_WRIGHTBOY03685_000_025","Uhhh, I-I have some chores to do, so I better wake up now. So long!"
70,"TEXT_BANPIX003_03685_TYRBEQ_000_026","It's done! I've merged the boy's dream with Lyhe Mheg!"
71,"TEXT_BANPIX003_03685_EZELII_000_027","The lad looks well!"
72,"TEXT_BANPIX003_03685_EZELII_000_030","Let that be a reminder that pixies aren't to be trusted... <snort>"
73,"TEXT_BANPIX003_03685_TYRBEQ_000_031","Oh, come now, it was just a jest! I prefer my mortals alive and happy, I'll have you know. Dead and unhappy ones don't give us fun dreams to harvest."
74,"TEXT_BANPIX003_03685_TYRBEQ_000_032","But enough about that─we still have nightmares to vanquish. What do you say we investigate Amh Araeng next?"
75,"TEXT_BANPIX003_03685_EZELII_000_033","Sounds good to me. Based on my preliminary sniffing, the stench of nightmares is concentrated in Mord Souq. Can you tell us what manner of dreams are common there?"
76,"TEXT_BANPIX003_03685_TYRBEQ_000_034","Hmmm... As I recall, most dreams are to do with water. Folk going thirsty, searching for a water hole─that sort of thing."
77,"TEXT_BANPIX003_03685_EZELII_000_035","So their need is simply for safety and survival. It stands to reason, given that the region is an inhospitable desert. Without further ado, then, let us make for Mord Souq and search for the source of the nightmares!"
78,"TEXT_BANPIX003_03685_TYRBEQ_000_036","What? Did I say something strange?"
79,"TEXT_BANPIX003_03685_TYRBEQ_000_040","Ugh, what a dull and dusty place... There isn't a single pretty flower around, nor anything that looks tasty."
80,"TEXT_BANPIX003_03685_TYRBEQ_000_041","Instead, I see these revolting worms everywhere...and people <Emphasis>eat</Emphasis> them! Yech, just thinking about it makes my stomach turn..."
81,"TEXT_BANPIX003_03685_EZELII_000_042","Well, to each their own, and to me they look quite palatable. I can imagine them bursting in one's mouth, releasing the slimy goodness within... <slurp> Perhaps I shall take some back with me..."
82,"TEXT_BANPIX003_03685_TYRBEQ_000_043","Oh, don't even think about bringing them to Lyhe Mheg! I will <Emphasis>murder</Emphasis> you!"
83,"TEXT_BANPIX003_03685_EZELII_000_044","Hmph, I prefer nightmares at any rate. Speaking of which, we should get to work. As before, we are looking for a slumbering child. I doubt there'll be too many of them in such a bustling marketplace."
84,"TEXT_BANPIX003_03685_TYRBEQ_000_045","How can you be sure the child will be sleeping?"
85,"TEXT_BANPIX003_03685_EZELII_000_046","An Lad's nightmares induce an unnatural drowsiness. Those affected cannot easily resist it."
86,"TEXT_BANPIX003_03685_EZELII_000_047","<sniff> <sniff> This entire town... It smells so ripe, so <Emphasis>tantalizing</Emphasis>!"
87,"TEXT_BANPIX003_03685_MORDBOY03685_000_050","Enile... Please forgive me... <sob>"
88,"TEXT_BANPIX003_03685_HAWKER03685_000_051","Oh, don't worry about the boy. He's bone tired, is all. Hasn't been getting much sleep of late, on account of the nightmares."
89,"TEXT_BANPIX003_03685_HAWKER03685_000_052","Is there something you need?"
90,"TEXT_BANPIX003_03685_HAWKER03685_000_053","Investigating nightmares, you say? Well, it's no secret why my son has them. We were traveling through the desert when his sister... "
91,"TEXT_BANPIX003_03685_HAWKER03685_000_054","I'm sorry. It's still too fresh. Now, if you'll excuse me, I've got some errands to run. Don't worry about the boy. He's safe enough sleeping there."
92,"TEXT_BANPIX003_03685_HAWKER03685_000_055","Just─if you plan on heading outside, be sure you carry plenty of water, all right?"
93,"TEXT_BANPIX003_03685_HAWKER03685_100_055","Out there, it's a matter of life and death..."
94,"TEXT_BANPIX003_03685_EZELII_000_056","The boy is plainly in the grip of a nightmare, yet he gives off no scent. He's the source, and no mistake!"
95,"TEXT_BANPIX003_03685_TYRBEQ_000_057","Right then, let's tend to business before his father returns. Have at it, Ezel!"
96,"TEXT_BANPIX003_03685_EZELII_000_058","With pleasure! <slurp>"
97,"TEXT_BANPIX003_03685_ANLAD_000_059","Don't interfere anymore. I'm warning you."
98,"TEXT_BANPIX003_03685_TYRBEQ_000_060","Oh, will you stop doing that!"
99,"TEXT_BANPIX003_03685_ANLAD_000_061","The child and I, we created a watery friend together. If you give it form, you will get hurt...or worse. "
100,"TEXT_BANPIX003_03685_TYRBEQ_000_062","Hmph, your ugly nightmares are no match for us! We'll take care of this one like we did the others!"
101,"TEXT_BANPIX003_03685_EZELII_000_063","Unnngh... It feels like a storm is raging in my belly..."
102,"TEXT_BANPIX003_03685_ANLAD_000_064","Why? Why must you torment me? I only want to fill this hole in my heart. A hole where a friend used to be. Alone inside that cramped old castle, how I longed to see them..."
103,"TEXT_BANPIX003_03685_TYRBEQ_000_065","Now, wait just a─!"
104,"TEXT_BANPIX003_03685_EZELII_000_066","This absolutely can't wait! I-I'm─<Emphasis>hurk</Emphasis>─going to be sick!"
105,"TEXT_BANPIX003_03685_EZELII_100_066","Phew... Thank goodness it didn't come back up inside the village..."
106,"TEXT_BANPIX003_03685_TYRBEQ_110_066","All right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Same as always!"
107,"TEXT_BANPIX003_03685_TYRBEQ_000_067","So frustrating not being able to interact with dreams directly..."
108,"TEXT_BANPIX003_03685_EZELII_000_068","Not a smell on this child! He is our source, I'm certain of it!"
109,"TEXT_BANPIX003_03685_HAWKER03685_000_069","Me? I'm a flower vendor. I get blooms from the Crystarium and travel around selling them with my son. I'd ask if you were interested, but something tells me they're not uncommon where you're from."
110,"TEXT_BANPIX003_03685_POP_MESSAGE_000_070","The nightmare creature attacks!"
111,"TEXT_BANPIX003_03685_TYRBEQ_000_071","Oh, seriously! Why do they always have to look so hideous!?"
112,"TEXT_BANPIX003_03685_EZELII_000_072","The worms in town looked palatable. This...does not."
113,"TEXT_BANPIX003_03685_MORDBOY03685_000_073","Leave me alone, monster... Go away..."
114,"TEXT_BANPIX003_03685_TYRBEQ_000_080","You did it! You did it!"
115,"TEXT_BANPIX003_03685_EZELII_000_081","Dependable as ever, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
116,"TEXT_BANPIX003_03685_EZELII_000_082","Come, let's hurry back to Mord Souq and look in on the child. We'll leave the talking to you."
117,"TEXT_BANPIX003_03685_EZELII_000_083","As far as storms in bellies go, I'd say that one was quite stormy..."
118,"TEXT_BANPIX003_03685_MORDBOY03685_000_090","...Huh? Y-You... Weren't you just...?"
119,"TEXT_BANPIX003_03685_HAWKER03685_100_090","Oh, still here, are you?"
120,"TEXT_BANPIX003_03685_HAWKER03685_000_091","Do you know this <If(PlayerParameter(4))>woman<Else/>man</If>, son?"
121,"TEXT_BANPIX003_03685_MORDBOY03685_000_092","I-I suppose? Don't laugh, but...I think I met <If(PlayerParameter(4))>her<Else/>him</If> in a dream."
122,"TEXT_BANPIX003_03685_HAWKER03685_000_093","In a dream! Well now, isn't that amazing!"
123,"TEXT_BANPIX003_03685_MORDBOY03685_000_094","I-I said don't laugh!"
124,"TEXT_BANPIX003_03685_HAWKER03685_000_095","Sorry, sorry. It's just...I don't remember when you were last so lively. But tell me, what kind of dream was it?"
125,"TEXT_BANPIX003_03685_MORDBOY03685_000_096","Enile... I saw Enile..."
126,"TEXT_BANPIX003_03685_HAWKER03685_000_097","The same one, then. I'm sorry I wasn't here. It must have been hard..."
127,"TEXT_BANPIX003_03685_MORDBOY03685_000_098","No, it was different this time. This <If(PlayerParameter(4))>woman<Else/>man</If>, <If(PlayerParameter(4))>she<Else/>he</If> appeared and trounced the water monster!"
128,"TEXT_BANPIX003_03685_MORDBOY03685_000_099","But that's not all. At the place where the monster fell, flowers began to bloom. They reminded me of the promise I made to Enile. The promise that, one day, I'd fill Amh Araeng with flowers."
129,"TEXT_BANPIX003_03685_HAWKER03685_100_100","I see... One day, son. One day we'll make your sister's wish come true. Mark my words."
130,"TEXT_BANPIX003_03685_MORDBOY03685_110_100","Well, we have to go now. But whoever you are, I hope to see you again."
131,"TEXT_BANPIX003_03685_MORDBOY03685_100_101","Thank you, pale pixie. For helping me to remember."
132,"TEXT_BANPIX003_03685_EZELII_000_102","The boy is well again! Another job well done!"
133,"TEXT_BANPIX003_03685_TYRBEQ_000_103","But...he was thanking An Lad. Why do you suppose...?"
134,"TEXT_BANPIX003_03685_EZELII_000_104","As I understand it, his little sister died of thirst in the desert. Latching onto this ordeal, An Lad had planted a nightmare in the form of that water monster."
135,"TEXT_BANPIX003_03685_EZELII_000_105","And though we were the ones who helped him to conquer the nightmare, ironically, it was its very existence that brought him hope."
136,"TEXT_BANPIX003_03685_TYRBEQ_000_106","The nightmare...brought him hope?"
137,"TEXT_BANPIX003_03685_EZELII_000_107","It's certainly something to chew on. But for now, let us return to Lyhe Mheg. Another gate awaits!"
138,"TEXT_BANPIX003_03685_TYRBEQ_000_110","..."
139,"TEXT_BANPIX003_03685_EZELII_000_111","Tyr Beq, are you all right? You haven't uttered a word since we returned."
140,"TEXT_BANPIX003_03685_TYRBEQ_000_112","...Hm? Oh! S-Sorry, I was deep in thought. That's not very pixie-like at all, is it?"
141,"TEXT_BANPIX003_03685_TYRBEQ_000_113","Go ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You know what to do!"
142,"TEXT_BANPIX003_03685_SYSTEM_000_100","By freeing the little boy in Mord Souq from his nightmares, you and yours have reclaimed the dreams of those in Amh Araeng."
143,"TEXT_BANPIX003_03685_SYSTEM_000_101","Tyr Beq appears eager to further beautify Lyhe Mheg, and for this they require your aid..."
144,"TEXT_BANPIX003_03685_EZELII_000_114","'Tis time to throw wide the gates to Amh Araeng!"
145,"TEXT_BANPIX003_03685_TYRBEQ_000_115","And that's that! We'll go on ahead back to Lydha Lran. Come and see us when you're ready, all right?"
146,"TEXT_BANPIX003_03685_EZELII_000_116","More dream bubbles! I look forward to seeing what fantastical shapes they will assume!"
147,"TEXT_BANPIX003_03685_TYRBEQ_000_120","Thanks to you, we've reclaimed the dreams of yet another region. I'm really, truly grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
148,"TEXT_BANPIX003_03685_TYRBEQ_000_121","Now, about An Lad... It's strange, but I can't help but feel as if I know them."
149,"TEXT_BANPIX003_03685_TYRBEQ_000_122","As you know, I built Lyhe Mheg together with my departed best friend. But maybe─just maybe─that friend has..."
150,"TEXT_BANPIX003_03685_TYRBEQ_000_123","...No. No, it couldn't be them. I'm being silly. You set Titania free, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Everyone knows that."
151,"TEXT_BANPIX003_03685_EZELII_000_124","W-Wait! Do you mean to say that your friend was the previous Titania!?"
152,"TEXT_BANPIX003_03685_TYRBEQ_000_125","Back then, they weren't Titania yet. They were simply a kind-hearted pixie who saw fit to befriend me, eccentric as I am. Together we built Lyhe Mheg. Together we had the finest fun."
153,"TEXT_BANPIX003_03685_TYRBEQ_000_126","They're very dear to me. That's why, no matter what, I want to protect our garden. Like they protected all of us from the sin eaters."
154,"TEXT_BANPIX003_03685_EZELII_100_127","I see. Close as you were, it isn't implausible that you would sense your friend in another form. And the dream of being alone in a castle is suggestive indeed..."
155,"TEXT_BANPIX003_03685_EZELII_000_127","Be that as it may, I do not see how An Lad could be the reincarnation of your friend. After all, pixies are born of the souls of children. But wait... Could it be the aether that is gathered...?"
156,"TEXT_BANPIX003_03685_TYRBEQ_000_128","You know, never mind! I'm sure I'm just being sentimental and silly."
157,"TEXT_BANPIX003_03685_TYRBEQ_000_129","As I said, it's not pixie-like to overthink things. Let's do something fun and productive instead─like filling Amh Araeng with happy dreams!"
158,"TEXT_BANPIX003_03685_EZELII_000_130",""
159,"TEXT_BANPIX003_03685_SYSTEM_000_140","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Respected<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
160,"TEXT_BANPIX003_03685_SYSTEM_000_141","New pixie beast tribe quests are now available from Uin Nee in Lydha Lran."
161,"TEXT_BANPIX003_03685_SYSTEM_000_142","Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
162,"TEXT_BANPIX003_03685_SYSTEM_000_143","These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances."
163,"TEXT_BANPIX003_03685_SYSTEM_000_144","You now have access to a wider selection of wares from Jul Oul."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX003_03685_SEQ_00 Tyr Beq is ready to take the next step with you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX003_03685_SEQ_01 You can't blame a pixie for trying, and try Tyr Beq does to woo you into living with them in Lyhe Mheg. Having experienced no joy, they head into Lyhe Mheg to arrange a meeting with the little boy whose nightmare you vanquished in Wright, and you and Ezel follow after them. ※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX003_03685_SEQ_02 Inside Lyhe Mheg, you meet with the boy, who happily reports that he is no longer plagued by nightmares.
7 3 TEXT_BANPIX003_03685_SEQ_03 Satisfied that the dreams of Kholusia are secure, Tyr Beq suggests next investigating nightmares in Amh Araeng. Based on Ezel's preliminary sniffing, the smell appears to be concentrated in the settlement of Mord Souq, and thither do you make your way.
8 4 TEXT_BANPIX003_03685_SEQ_04 Arriving in scorching, sand-scoured Mord Souq, you begin your search for a child locked in an unnatural slumber.
9 5 TEXT_BANPIX003_03685_SEQ_05 Your search brings you to a little boy tossing and turning in his sleep, the absence of a scent marking him as the source. His father hints at a tragedy that befell his daughter, but he is reluctant to talk about the incident in detail. When the man departs on an errand, Ezel proceeds to devour the boy's nightmare, prompting An Lad to appear once more. The pixie sternly warns you against further interference before leaving you with more cryptic words. Ezel then flies off to find a suitable place to be sick and you hurry after, ready to strike down the nightmare given form.
10 6 TEXT_BANPIX003_03685_SEQ_06 Like the ones before, this nightmare creature falls by your hand, and you turn to your delighted companions.
11 7 TEXT_BANPIX003_03685_SEQ_07 Having received your due praise, you head back to Mord Souq to look in on the little boy.
12 8 TEXT_BANPIX003_03685_SEQ_08 Finally awakening, the boy looks at you as if still seeing a dream. It is revealed that he had been tormented by the death of his little sister, who had succumbed to thirst in the desert. Your victory over his nightmare has allowed him to find peace, but as he leaves, you are surprised to hear him give thanks to a pale pixie. Ironically, it appears that it was the existence of the nightmare itself, planted by An Lad, that brought him hope. Given yet more to ponder, you turn your steps back to Lyhe Mheg.
13 9 TEXT_BANPIX003_03685_SEQ_09 Arriving back in Lyhe Mheg, you waste no time lifting the seal over the gate to Amh Araeng, thereby reclaiming the dreams of another region.
14 10 TEXT_BANPIX003_03685_SEQ_10 Satisfied with your steady progress, Tyr Beq heads back outside to Lydha Lran and bids you join them when you are ready.
15 11 TEXT_BANPIX003_03685_SEQ_11 Talking about An Lad, Tyr Beq tells you that they can't help but feel as if they know them. Though they fall short of saying it, they seem to believe that the pale pixie may be a reincarnation of their departed best friend, whom they reveal later became the previous Titania. While uncertainty remains over An Lad's identity, for now Tyr Beq decides to focus on doing something fun and productive, namely filling Amh Araeng with happy dreams.
16 12 TEXT_BANPIX003_03685_SEQ_12
17 13 TEXT_BANPIX003_03685_SEQ_13
18 14 TEXT_BANPIX003_03685_SEQ_14
19 15 TEXT_BANPIX003_03685_SEQ_15
20 16 TEXT_BANPIX003_03685_SEQ_16
21 17 TEXT_BANPIX003_03685_SEQ_17
22 18 TEXT_BANPIX003_03685_SEQ_18
23 19 TEXT_BANPIX003_03685_SEQ_19
24 20 TEXT_BANPIX003_03685_SEQ_20
25 21 TEXT_BANPIX003_03685_SEQ_21
26 22 TEXT_BANPIX003_03685_SEQ_22
27 23 TEXT_BANPIX003_03685_SEQ_23
28 24 TEXT_BANPIX003_03685_TODO_00 Speak with the Wright boy in Lyhe Mheg.
29 25 TEXT_BANPIX003_03685_TODO_01 Speak with Ezel II.
30 26 TEXT_BANPIX003_03685_TODO_02 Speak with Tyr Beq in Mord Souq.
31 27 TEXT_BANPIX003_03685_TODO_03 Find a child suffering from a nightmare.
32 28 TEXT_BANPIX003_03685_TODO_04 Vanquish the nightmare creature.
33 29 TEXT_BANPIX003_03685_TODO_05 Speak with Tyr Beq.
34 30 TEXT_BANPIX003_03685_TODO_06 Speak with the Mord Souq boy.
35 31 TEXT_BANPIX003_03685_TODO_07 Speak with Tyr Beq in Lyhe Mheg.
36 32 TEXT_BANPIX003_03685_TODO_08 Speak with Tyr Beq again.
37 33 TEXT_BANPIX003_03685_TODO_09 Speak with Tyr Beq in Lydha Lran.
38 34 TEXT_BANPIX003_03685_TODO_10
39 35 TEXT_BANPIX003_03685_TODO_11
40 36 TEXT_BANPIX003_03685_TODO_12
41 37 TEXT_BANPIX003_03685_TODO_13
42 38 TEXT_BANPIX003_03685_TODO_14
43 39 TEXT_BANPIX003_03685_TODO_15
44 40 TEXT_BANPIX003_03685_TODO_16
45 41 TEXT_BANPIX003_03685_TODO_17
46 42 TEXT_BANPIX003_03685_TODO_18
47 43 TEXT_BANPIX003_03685_TODO_19
48 44 TEXT_BANPIX003_03685_TODO_20
49 45 TEXT_BANPIX003_03685_TODO_21
50 46 TEXT_BANPIX003_03685_TODO_22
51 47 TEXT_BANPIX003_03685_TODO_23
52 48 TEXT_BANPIX003_03685_TYRBEQ_000_000 You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we've known each other for a while now. I was thinking, perhaps it's time we started living together. I could build us a lovely house in Lyhe Mheg, fill it with whatever your heart desires... What do you say?
53 49 TEXT_BANPIX003_03685_Q1_000_000 What will you say?
54 50 TEXT_BANPIX003_03685_A1_000_001 A certain faerie king won't be pleased.
55 51 TEXT_BANPIX003_03685_A1_000_002 Thanks, but no thanks.
56 52 TEXT_BANPIX003_03685_A1_000_003 Yes, let's live together!
57 53 TEXT_BANPIX003_03685_TYRBEQ_000_001 O-Of course! Titania! Y-You didn't think I'd forget about them, did you?
58 54 TEXT_BANPIX003_03685_TYRBEQ_000_002 It was just a jest! Yes, a jest! I-I'd <Emphasis>never</Emphasis> dream of taking you from our king, whose beauty is equaled only by their benevolence... <gulp>
59 55 TEXT_BANPIX003_03685_TYRBEQ_000_003 Awww, you're as hard to win over as they say. And there I was actually being a little bit serious...
60 56 TEXT_BANPIX003_03685_TYRBEQ_000_004 Well, if you have a change of heart, do let me know. At your word, I'll make Lyhe Mheg your forever and ever home. ...Tee hee, I jest, I jest!
61 57 TEXT_BANPIX003_03685_TYRBEQ_000_005 T-Truly? Huzzah, huzzah! Come, let's begin living together at once! I'll make Lyhe Mheg your forever and ever home!
62 58 TEXT_BANPIX003_03685_TYRBEQ_000_006 Uwaaah!
63 59 TEXT_BANPIX003_03685_TYRBEQ_000_007 ...A-Actually, it was just a jest. Yes, a jest. I'd <Emphasis>never</Emphasis> dream of taking you from our king, whose beauty is equaled only by their benevolence... <gulp>
64 60 TEXT_BANPIX003_03685_EZELII_000_008 So, Tyr Beq, I've been wondering how the boy in Wright is faring. Is there any chance we might meet him in Lyhe Mheg?
65 61 TEXT_BANPIX003_03685_TYRBEQ_000_009 If you're worried about him, sure, I can check if he's asleep and bring him to us.
66 62 TEXT_BANPIX003_03685_TYRBEQ_000_010 You're coming along, of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
67 63 TEXT_BANPIX003_03685_EZELII_000_011
68 64 TEXT_BANPIX003_03685_WRIGHTBOY03685_000_020 Ah! You're the <If(PlayerParameter(4))>woman<Else/>man</If> from before!
69 65 TEXT_BANPIX003_03685_WRIGHTBOY03685_000_021 After you left, everyone in the village brought me lots of tasty things. I ate so much, I felt like I was going to burst!
70 66 TEXT_BANPIX003_03685_EZELII_000_022 We're pleased to hear that! Now, I take it you are no longer plagued by nightmares?
71 67 TEXT_BANPIX003_03685_WRIGHTBOY03685_000_023 Not at all! I only have fun dreams now, like this one. It makes me not want to wake up again!
72 68 TEXT_BANPIX003_03685_TYRBEQ_000_024 Truly? If that's what you want, it <Emphasis>can</Emphasis> be arranged.
73 69 TEXT_BANPIX003_03685_WRIGHTBOY03685_000_025 Uhhh, I-I have some chores to do, so I better wake up now. So long!
74 70 TEXT_BANPIX003_03685_TYRBEQ_000_026 It's done! I've merged the boy's dream with Lyhe Mheg!
75 71 TEXT_BANPIX003_03685_EZELII_000_027 The lad looks well!
76 72 TEXT_BANPIX003_03685_EZELII_000_030 Let that be a reminder that pixies aren't to be trusted... <snort>
77 73 TEXT_BANPIX003_03685_TYRBEQ_000_031 Oh, come now, it was just a jest! I prefer my mortals alive and happy, I'll have you know. Dead and unhappy ones don't give us fun dreams to harvest.
78 74 TEXT_BANPIX003_03685_TYRBEQ_000_032 But enough about that─we still have nightmares to vanquish. What do you say we investigate Amh Araeng next?
79 75 TEXT_BANPIX003_03685_EZELII_000_033 Sounds good to me. Based on my preliminary sniffing, the stench of nightmares is concentrated in Mord Souq. Can you tell us what manner of dreams are common there?
80 76 TEXT_BANPIX003_03685_TYRBEQ_000_034 Hmmm... As I recall, most dreams are to do with water. Folk going thirsty, searching for a water hole─that sort of thing.
81 77 TEXT_BANPIX003_03685_EZELII_000_035 So their need is simply for safety and survival. It stands to reason, given that the region is an inhospitable desert. Without further ado, then, let us make for Mord Souq and search for the source of the nightmares!
82 78 TEXT_BANPIX003_03685_TYRBEQ_000_036 What? Did I say something strange?
83 79 TEXT_BANPIX003_03685_TYRBEQ_000_040 Ugh, what a dull and dusty place... There isn't a single pretty flower around, nor anything that looks tasty.
84 80 TEXT_BANPIX003_03685_TYRBEQ_000_041 Instead, I see these revolting worms everywhere...and people <Emphasis>eat</Emphasis> them! Yech, just thinking about it makes my stomach turn...
85 81 TEXT_BANPIX003_03685_EZELII_000_042 Well, to each their own, and to me they look quite palatable. I can imagine them bursting in one's mouth, releasing the slimy goodness within... <slurp> Perhaps I shall take some back with me...
86 82 TEXT_BANPIX003_03685_TYRBEQ_000_043 Oh, don't even think about bringing them to Lyhe Mheg! I will <Emphasis>murder</Emphasis> you!
87 83 TEXT_BANPIX003_03685_EZELII_000_044 Hmph, I prefer nightmares at any rate. Speaking of which, we should get to work. As before, we are looking for a slumbering child. I doubt there'll be too many of them in such a bustling marketplace.
88 84 TEXT_BANPIX003_03685_TYRBEQ_000_045 How can you be sure the child will be sleeping?
89 85 TEXT_BANPIX003_03685_EZELII_000_046 An Lad's nightmares induce an unnatural drowsiness. Those affected cannot easily resist it.
90 86 TEXT_BANPIX003_03685_EZELII_000_047 <sniff> <sniff> This entire town... It smells so ripe, so <Emphasis>tantalizing</Emphasis>!
91 87 TEXT_BANPIX003_03685_MORDBOY03685_000_050 Enile... Please forgive me... <sob>
92 88 TEXT_BANPIX003_03685_HAWKER03685_000_051 Oh, don't worry about the boy. He's bone tired, is all. Hasn't been getting much sleep of late, on account of the nightmares.
93 89 TEXT_BANPIX003_03685_HAWKER03685_000_052 Is there something you need?
94 90 TEXT_BANPIX003_03685_HAWKER03685_000_053 Investigating nightmares, you say? Well, it's no secret why my son has them. We were traveling through the desert when his sister...
95 91 TEXT_BANPIX003_03685_HAWKER03685_000_054 I'm sorry. It's still too fresh. Now, if you'll excuse me, I've got some errands to run. Don't worry about the boy. He's safe enough sleeping there.
96 92 TEXT_BANPIX003_03685_HAWKER03685_000_055 Just─if you plan on heading outside, be sure you carry plenty of water, all right?
97 93 TEXT_BANPIX003_03685_HAWKER03685_100_055 Out there, it's a matter of life and death...
98 94 TEXT_BANPIX003_03685_EZELII_000_056 The boy is plainly in the grip of a nightmare, yet he gives off no scent. He's the source, and no mistake!
99 95 TEXT_BANPIX003_03685_TYRBEQ_000_057 Right then, let's tend to business before his father returns. Have at it, Ezel!
100 96 TEXT_BANPIX003_03685_EZELII_000_058 With pleasure! <slurp>
101 97 TEXT_BANPIX003_03685_ANLAD_000_059 Don't interfere anymore. I'm warning you.
102 98 TEXT_BANPIX003_03685_TYRBEQ_000_060 Oh, will you stop doing that!
103 99 TEXT_BANPIX003_03685_ANLAD_000_061 The child and I, we created a watery friend together. If you give it form, you will get hurt...or worse.
104 100 TEXT_BANPIX003_03685_TYRBEQ_000_062 Hmph, your ugly nightmares are no match for us! We'll take care of this one like we did the others!
105 101 TEXT_BANPIX003_03685_EZELII_000_063 Unnngh... It feels like a storm is raging in my belly...
106 102 TEXT_BANPIX003_03685_ANLAD_000_064 Why? Why must you torment me? I only want to fill this hole in my heart. A hole where a friend used to be. Alone inside that cramped old castle, how I longed to see them...
107 103 TEXT_BANPIX003_03685_TYRBEQ_000_065 Now, wait just a─!
108 104 TEXT_BANPIX003_03685_EZELII_000_066 This absolutely can't wait! I-I'm─<Emphasis>hurk</Emphasis>─going to be sick!
109 105 TEXT_BANPIX003_03685_EZELII_100_066 Phew... Thank goodness it didn't come back up inside the village...
110 106 TEXT_BANPIX003_03685_TYRBEQ_110_066 All right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Same as always!
111 107 TEXT_BANPIX003_03685_TYRBEQ_000_067 So frustrating not being able to interact with dreams directly...
112 108 TEXT_BANPIX003_03685_EZELII_000_068 Not a smell on this child! He is our source, I'm certain of it!
113 109 TEXT_BANPIX003_03685_HAWKER03685_000_069 Me? I'm a flower vendor. I get blooms from the Crystarium and travel around selling them with my son. I'd ask if you were interested, but something tells me they're not uncommon where you're from.
114 110 TEXT_BANPIX003_03685_POP_MESSAGE_000_070 The nightmare creature attacks!
115 111 TEXT_BANPIX003_03685_TYRBEQ_000_071 Oh, seriously! Why do they always have to look so hideous!?
116 112 TEXT_BANPIX003_03685_EZELII_000_072 The worms in town looked palatable. This...does not.
117 113 TEXT_BANPIX003_03685_MORDBOY03685_000_073 Leave me alone, monster... Go away...
118 114 TEXT_BANPIX003_03685_TYRBEQ_000_080 You did it! You did it!
119 115 TEXT_BANPIX003_03685_EZELII_000_081 Dependable as ever, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
120 116 TEXT_BANPIX003_03685_EZELII_000_082 Come, let's hurry back to Mord Souq and look in on the child. We'll leave the talking to you.
121 117 TEXT_BANPIX003_03685_EZELII_000_083 As far as storms in bellies go, I'd say that one was quite stormy...
122 118 TEXT_BANPIX003_03685_MORDBOY03685_000_090 ...Huh? Y-You... Weren't you just...?
123 119 TEXT_BANPIX003_03685_HAWKER03685_100_090 Oh, still here, are you?
124 120 TEXT_BANPIX003_03685_HAWKER03685_000_091 Do you know this <If(PlayerParameter(4))>woman<Else/>man</If>, son?
125 121 TEXT_BANPIX003_03685_MORDBOY03685_000_092 I-I suppose? Don't laugh, but...I think I met <If(PlayerParameter(4))>her<Else/>him</If> in a dream.
126 122 TEXT_BANPIX003_03685_HAWKER03685_000_093 In a dream! Well now, isn't that amazing!
127 123 TEXT_BANPIX003_03685_MORDBOY03685_000_094 I-I said don't laugh!
128 124 TEXT_BANPIX003_03685_HAWKER03685_000_095 Sorry, sorry. It's just...I don't remember when you were last so lively. But tell me, what kind of dream was it?
129 125 TEXT_BANPIX003_03685_MORDBOY03685_000_096 Enile... I saw Enile...
130 126 TEXT_BANPIX003_03685_HAWKER03685_000_097 The same one, then. I'm sorry I wasn't here. It must have been hard...
131 127 TEXT_BANPIX003_03685_MORDBOY03685_000_098 No, it was different this time. This <If(PlayerParameter(4))>woman<Else/>man</If>, <If(PlayerParameter(4))>she<Else/>he</If> appeared and trounced the water monster!
132 128 TEXT_BANPIX003_03685_MORDBOY03685_000_099 But that's not all. At the place where the monster fell, flowers began to bloom. They reminded me of the promise I made to Enile. The promise that, one day, I'd fill Amh Araeng with flowers.
133 129 TEXT_BANPIX003_03685_HAWKER03685_100_100 I see... One day, son. One day we'll make your sister's wish come true. Mark my words.
134 130 TEXT_BANPIX003_03685_MORDBOY03685_110_100 Well, we have to go now. But whoever you are, I hope to see you again.
135 131 TEXT_BANPIX003_03685_MORDBOY03685_100_101 Thank you, pale pixie. For helping me to remember.
136 132 TEXT_BANPIX003_03685_EZELII_000_102 The boy is well again! Another job well done!
137 133 TEXT_BANPIX003_03685_TYRBEQ_000_103 But...he was thanking An Lad. Why do you suppose...?
138 134 TEXT_BANPIX003_03685_EZELII_000_104 As I understand it, his little sister died of thirst in the desert. Latching onto this ordeal, An Lad had planted a nightmare in the form of that water monster.
139 135 TEXT_BANPIX003_03685_EZELII_000_105 And though we were the ones who helped him to conquer the nightmare, ironically, it was its very existence that brought him hope.
140 136 TEXT_BANPIX003_03685_TYRBEQ_000_106 The nightmare...brought him hope?
141 137 TEXT_BANPIX003_03685_EZELII_000_107 It's certainly something to chew on. But for now, let us return to Lyhe Mheg. Another gate awaits!
142 138 TEXT_BANPIX003_03685_TYRBEQ_000_110 ...
143 139 TEXT_BANPIX003_03685_EZELII_000_111 Tyr Beq, are you all right? You haven't uttered a word since we returned.
144 140 TEXT_BANPIX003_03685_TYRBEQ_000_112 ...Hm? Oh! S-Sorry, I was deep in thought. That's not very pixie-like at all, is it?
145 141 TEXT_BANPIX003_03685_TYRBEQ_000_113 Go ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You know what to do!
146 142 TEXT_BANPIX003_03685_SYSTEM_000_100 By freeing the little boy in Mord Souq from his nightmares, you and yours have reclaimed the dreams of those in Amh Araeng.
147 143 TEXT_BANPIX003_03685_SYSTEM_000_101 Tyr Beq appears eager to further beautify Lyhe Mheg, and for this they require your aid...
148 144 TEXT_BANPIX003_03685_EZELII_000_114 'Tis time to throw wide the gates to Amh Araeng!
149 145 TEXT_BANPIX003_03685_TYRBEQ_000_115 And that's that! We'll go on ahead back to Lydha Lran. Come and see us when you're ready, all right?
150 146 TEXT_BANPIX003_03685_EZELII_000_116 More dream bubbles! I look forward to seeing what fantastical shapes they will assume!
151 147 TEXT_BANPIX003_03685_TYRBEQ_000_120 Thanks to you, we've reclaimed the dreams of yet another region. I'm really, truly grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
152 148 TEXT_BANPIX003_03685_TYRBEQ_000_121 Now, about An Lad... It's strange, but I can't help but feel as if I know them.
153 149 TEXT_BANPIX003_03685_TYRBEQ_000_122 As you know, I built Lyhe Mheg together with my departed best friend. But maybe─just maybe─that friend has...
154 150 TEXT_BANPIX003_03685_TYRBEQ_000_123 ...No. No, it couldn't be them. I'm being silly. You set Titania free, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Everyone knows that.
155 151 TEXT_BANPIX003_03685_EZELII_000_124 W-Wait! Do you mean to say that your friend was the previous Titania!?
156 152 TEXT_BANPIX003_03685_TYRBEQ_000_125 Back then, they weren't Titania yet. They were simply a kind-hearted pixie who saw fit to befriend me, eccentric as I am. Together we built Lyhe Mheg. Together we had the finest fun.
157 153 TEXT_BANPIX003_03685_TYRBEQ_000_126 They're very dear to me. That's why, no matter what, I want to protect our garden. Like they protected all of us from the sin eaters.
158 154 TEXT_BANPIX003_03685_EZELII_100_127 I see. Close as you were, it isn't implausible that you would sense your friend in another form. And the dream of being alone in a castle is suggestive indeed...
159 155 TEXT_BANPIX003_03685_EZELII_000_127 Be that as it may, I do not see how An Lad could be the reincarnation of your friend. After all, pixies are born of the souls of children. But wait... Could it be the aether that is gathered...?
160 156 TEXT_BANPIX003_03685_TYRBEQ_000_128 You know, never mind! I'm sure I'm just being sentimental and silly.
161 157 TEXT_BANPIX003_03685_TYRBEQ_000_129 As I said, it's not pixie-like to overthink things. Let's do something fun and productive instead─like filling Amh Araeng with happy dreams!
162 158 TEXT_BANPIX003_03685_EZELII_000_130
163 159 TEXT_BANPIX003_03685_SYSTEM_000_140 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Respected<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
164 160 TEXT_BANPIX003_03685_SYSTEM_000_141 New pixie beast tribe quests are now available from Uin Nee in Lydha Lran.
165 161 TEXT_BANPIX003_03685_SYSTEM_000_142 Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
166 162 TEXT_BANPIX003_03685_SYSTEM_000_143 These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances.
167 163 TEXT_BANPIX003_03685_SYSTEM_000_144 You now have access to a wider selection of wares from Jul Oul.
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0,"TEXT_BANPIX004_03686_SEQ_00","Tyr Beq appears to be uncharacteristically deep in thought.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX004_03686_SEQ_01","Tyr Beq continues to be troubled by the possibility that An Lad might be the reincarnation of the previous Titania─and their friend. Assuming this is true, then the pale pixie carries the fallen faerie king's torment as if it were their own. Desiring to help An Lad, Tyr Beq heads into Lyhe Mheg to meet with the little boy you aided in Mord Souq, that you might learn what came to pass in his dream.
※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX004_03686_SEQ_02","You arrive in Lyhe Mheg to find the boy, who reveals that he briefly spoke with An Lad in his dream and tried to befriend them. Though the pixie's attempt to create water resulted in a nightmare, he is grateful nonetheless, for it served to remind him of his promise to his sister. Having recounted to you these events, the child returns to the waking world."
3,"TEXT_BANPIX004_03686_SEQ_03","Though An Lad's plight still weighs heavily on Tyr Beq, for now they set them aside in their mind in favor of investigating the next region: the Rak'tika Greatwood. According to Ezel, the nightmares are concentrated in Slitherbough, and you set forth for the forest settlement."
4,"TEXT_BANPIX004_03686_SEQ_04","You join your companions in the Rak'tika Greatwood, and split up to find a slumbering child."
5,"TEXT_BANPIX004_03686_SEQ_05","After a brief search, you come upon a little girl in the midst of a nightmare, and Ezel confirms that she is the source. However, she rouses before you can tend to her, and in distressed tones, reveals snippets of her past. It would seem a fire killed animals she considered her friends, a tragedy that gave rise to a fervent desire for approval. Comforted by Tyr Beq, she resumes her slumber, affording Ezel a chance to devour the nightmare. It is then that An Lad chooses to appear, but they do not linger long─and neither does Ezel, who rushes off to regurgitate the nightmare. You and Tyr Beq hasten after the familiar, ready to put your respective skills to use."
6,"TEXT_BANPIX004_03686_SEQ_06","At the end of the fiery encounter, you triumph over yet another nightmare creature."
7,"TEXT_BANPIX004_03686_SEQ_07","Following a quick word, you and your companions head back to Slitherbough, where you left the little girl slumbering."
8,"TEXT_BANPIX004_03686_SEQ_08","You return to find the little girl not only awake but also aware of your intervention in her dream. She reveals that she has prophetic dreams, and foresaw the sin eater attack at Fort Gohn two years ago, but her warnings were ignored on account of her being a child. Made to feel powerless, she has since dedicated herself to becoming a respected priestess. Alas, the fear of failure always hounded her, and the recent onset of nightmares caused her to feel powerless all over again. She had just about given up hope when you vanquished the nightmare, thereby helping her be at peace with herself. Giving you her thanks, she takes her leave to resume her training with newfound positivity. Your mission in Rak'tika accomplished, you make your way back to Lyhe Mheg to open the fourth gate."
9,"TEXT_BANPIX004_03686_SEQ_09","As has become routine, you successfully lift the seal over the fourth gate, thus reclaiming the dreams of the Rak'tika Greatwood."
10,"TEXT_BANPIX004_03686_SEQ_10","Only one gate remains, but to your surprise, Tyr Beq doesn't know where it leads. At that moment, An Lad reappears and engages in another round of cryptic brooding. Tyr Beq makes an effort to reach out to them, only to be struck by a mysterious spell and subsequently spurned. An Lad then vanishes, and Ezel suggests that you return to Lydha Lran for the time being."
11,"TEXT_BANPIX004_03686_SEQ_11","Ezel posits that, had Tyr Beq shared An Lad's needs, the spell would have made them into the source for another nightmare. Though the situation grows more complicated, for now you decide to focus on the task before you─filling the Rak'tika Greatwood with fun and happy dreams."
12,"TEXT_BANPIX004_03686_SEQ_12",""
13,"TEXT_BANPIX004_03686_SEQ_13",""
14,"TEXT_BANPIX004_03686_SEQ_14",""
15,"TEXT_BANPIX004_03686_SEQ_15",""
16,"TEXT_BANPIX004_03686_SEQ_16",""
17,"TEXT_BANPIX004_03686_SEQ_17",""
18,"TEXT_BANPIX004_03686_SEQ_18",""
19,"TEXT_BANPIX004_03686_SEQ_19",""
20,"TEXT_BANPIX004_03686_SEQ_20",""
21,"TEXT_BANPIX004_03686_SEQ_21",""
22,"TEXT_BANPIX004_03686_SEQ_22",""
23,"TEXT_BANPIX004_03686_SEQ_23",""
24,"TEXT_BANPIX004_03686_TODO_00","Speak with the Mord Souq boy in Lyhe Mheg."
25,"TEXT_BANPIX004_03686_TODO_01","Speak with Tyr Beq in Lyhe Mheg."
26,"TEXT_BANPIX004_03686_TODO_02","Speak with Tyr Beq in Slitherbough."
27,"TEXT_BANPIX004_03686_TODO_03","Find a child suffering from nightmares."
28,"TEXT_BANPIX004_03686_TODO_04","Defeat the nightmare creature."
29,"TEXT_BANPIX004_03686_TODO_05","Speak with Tyr Beq."
30,"TEXT_BANPIX004_03686_TODO_06","Speak with the Slitherbough girl."
31,"TEXT_BANPIX004_03686_TODO_07","Speak with Tyr Beq in Lyhe Mheg."
32,"TEXT_BANPIX004_03686_TODO_08","Speak with Tyr Beq again."
33,"TEXT_BANPIX004_03686_TODO_09","Speak with Tyr Beq in Lydha Lran."
34,"TEXT_BANPIX004_03686_TODO_10",""
35,"TEXT_BANPIX004_03686_TODO_11",""
36,"TEXT_BANPIX004_03686_TODO_12",""
37,"TEXT_BANPIX004_03686_TODO_13",""
38,"TEXT_BANPIX004_03686_TODO_14",""
39,"TEXT_BANPIX004_03686_TODO_15",""
40,"TEXT_BANPIX004_03686_TODO_16",""
41,"TEXT_BANPIX004_03686_TODO_17",""
42,"TEXT_BANPIX004_03686_TODO_18",""
43,"TEXT_BANPIX004_03686_TODO_19",""
44,"TEXT_BANPIX004_03686_TODO_20",""
45,"TEXT_BANPIX004_03686_TODO_21",""
46,"TEXT_BANPIX004_03686_TODO_22",""
47,"TEXT_BANPIX004_03686_TODO_23",""
48,"TEXT_BANPIX004_03686_TYRBEQ_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I've been thinking... Yes, yes, I know, I said that I wouldn't overthink things."
49,"TEXT_BANPIX004_03686_EZELII_000_001","<snort> You are still troubled by the possibility that An Lad was born of Titania's aether?"
50,"TEXT_BANPIX004_03686_TYRBEQ_000_002","Hmmm, I don't know how you see such things, but to us pixies, taking on the aether of another doesn't make you that person. You're simply another pixie."
51,"TEXT_BANPIX004_03686_EZELII_000_003","Such a view is certainly in keeping with what is known of pixies─that you aren't empathetic by nature. Yet I thought you would have more of an attachment to your friend, at least."
52,"TEXT_BANPIX004_03686_TYRBEQ_000_004","Well, the simple fact is, a pixie is a pixie. It doesn't matter whose soul they came from, or that they inherited someone's dreams. Having said that, if that someone was my friend, I feel as though I want to...I don't know. Understand them, I suppose?"
53,"TEXT_BANPIX004_03686_TYRBEQ_000_005","What's more, when Titania's consciousness leaked out of the castle, we all felt their torment as if it were our own."
54,"TEXT_BANPIX004_03686_TYRBEQ_000_006","If An Lad was indeed born of their aether, then that torment is <Emphasis>literally</Emphasis> their own. And I can't help but feel sorry for them."
55,"TEXT_BANPIX004_03686_TYRBEQ_000_007","Before they became the king, my friend wasn't so different to the rest of us. Just loved a little more by nature, is all. Deep down, I don't think that An Lad is so different either."
56,"TEXT_BANPIX004_03686_TYRBEQ_000_008","There must be something we can do to help them. And to begin with, I want to ask that boy in Mord Souq a few questions. Come, let's go to Lyhe Mheg!"
57,"TEXT_BANPIX004_03686_EZELII_000_009",""
58,"TEXT_BANPIX004_03686_MORDBOY03685_000_010","Oh, it's so good to see you again! Isn't the pale pixie with you today? The poor, lonely one?"
59,"TEXT_BANPIX004_03686_TYRBEQ_000_011","You mean An Lad... Did you speak with them?"
60,"TEXT_BANPIX004_03686_MORDBOY03685_000_012","Just a little, in my dream. There was something about them─something that reminded me of my sister."
61,"TEXT_BANPIX004_03686_MORDBOY03685_000_013","I found them crying alone in a cold and empty place. I felt sorry for them and said that I'd be their friend."
62,"TEXT_BANPIX004_03686_EZELII_000_014","And then what happened?"
63,"TEXT_BANPIX004_03686_MORDBOY03685_000_015","I don't remember clearly, but they tried to create water for my sister. Only they were really clumsy, and made the water into a monster instead."
64,"TEXT_BANPIX004_03686_TYRBEQ_000_016","Wait, that nightmare wasn't even meant to be a nightmare?"
65,"TEXT_BANPIX004_03686_MORDBOY03685_000_017","Right. Everything turned into a mess in the dream, but I'm grateful to An Lad. They gave me the chance to face my fears...and helped me to remember my promise to my sister."
66,"TEXT_BANPIX004_03686_MORDBOY03685_000_018","Uh oh, it's time to get up... I have to go now, but you can call me again anytime!"
67,"TEXT_BANPIX004_03686_TYRBEQ_000_019","This boy thanked An Lad, as you'll recall. I want to ask him what happened exactly."
68,"TEXT_BANPIX004_03686_EZELII_100_019","To be able to speak with people as they sleep... It's a convenient power, I must admit."
69,"TEXT_BANPIX004_03686_TYRBEQ_000_020","<sigh> The more I learn about An Lad, the more I feel sorry for them..."
70,"TEXT_BANPIX004_03686_EZELII_000_021","By the intensity of your concern, one would be forgiven for thinking you were a mortal. Perhaps it's due to the time you have spent rollicking in their dreams, and more recently, the company you've been keeping."
71,"TEXT_BANPIX004_03686_TYRBEQ_000_022","What? You think <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is rubbing off on me?
...Ack, I don't care about all that right now!"
72,"TEXT_BANPIX004_03686_TYRBEQ_000_023","We have another region to reclaim─the Rak'tika Greatwood. As I recall, many there have dreams about wanting to be useful to others, and to have others regard them well."
73,"TEXT_BANPIX004_03686_EZELII_000_024","I see. I believe my master referred to this as the need for self-esteem. In any case, you'll be pleased to know I've already sniffed out where the nightmares are concentrated. Let us make for Slitherbough!"
74,"TEXT_BANPIX004_03686_EZELII_000_025","An Lad tried to create water in their dreams, only to make that nightmare? I can't well imagine the darkness they carry with them."
75,"TEXT_BANPIX004_03686_TYRBEQ_000_030","I don't like it here... I feel as if someone─or something─is watching me..."
76,"TEXT_BANPIX004_03686_EZELII_000_031","These woods are ancient. I would not be surprised if the spirits of eld still abided here."
77,"TEXT_BANPIX004_03686_EZELII_000_032","Let us be quick about our task. As before, we seek a slumbering child."
78,"TEXT_BANPIX004_03686_TYRBEQ_000_033","Right, Ezel and I will search the south. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we leave the east to you."
79,"TEXT_BANPIX004_03686_EZELII_000_034","<sniff> <sniff> The stench of nightmares hangs heavy in the air. The source is bound to be near!"
80,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_040","Please... You have to believe me... <sob>"
81,"TEXT_BANPIX004_03686_EZELII_000_041","Ah, there's our source!"
82,"TEXT_BANPIX004_03686_TYRBEQ_000_042","Quiet! She's stirring!"
83,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_043","A flying pig...and a pixie? Am I still dreaming?"
84,"TEXT_BANPIX004_03686_TYRBEQ_000_044","Wait, you can see me!?"
85,"TEXT_BANPIX004_03686_EZELII_000_045","The denizens of Slitherbough are magically gifted, and as a child, she would possess a natural affinity to pixies. It's not a wonder that she can see you."
86,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_046","I-I'm sorry, but I'm not myself right now. Every time I close my eyes, it's the fort all over again... Everything burning all over again... <sob> Those animals, they were my friends..."
87,"TEXT_BANPIX004_03686_TYRBEQ_000_047","So you've known loss too..."
88,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_048","I can't─I won't let any more animals suffer the same fate! I'm going to become a priestess, and then everyone will listen to me!"
89,"TEXT_BANPIX004_03686_TYRBEQ_000_049","It's all right. We're going to make the nightmare disappear. Such ugliness has no place in Lyhe Mheg."
90,"TEXT_BANPIX004_03686_TYRBEQ_000_050","We'll watch over you and keep you safe. So rest easy now, and go back to sleep."
91,"TEXT_BANPIX004_03686_EZELII_000_051","An intriguing change. Yes, most intriguing indeed... <snort>"
92,"TEXT_BANPIX004_03686_TYRBEQ_000_052","Hmph, don't you have a nightmare to devour?"
93,"TEXT_BANPIX004_03686_ANLAD_000_053","Why!? Why, why, why!?"
94,"TEXT_BANPIX004_03686_TYRBEQ_000_054","An Lad!? Come out and show yourself! We have to talk!"
95,"TEXT_BANPIX004_03686_EZELII_000_055","They don't appear to be in a talkative mood."
96,"TEXT_BANPIX004_03686_TYRBEQ_000_056","Grrr, why don't you listen for a change!?"
97,"TEXT_BANPIX004_03686_EZELII_000_057","Uhhh... My poor belly...as if there's─<Emphasis>hurk</Emphasis>─a volcano in there... It...it begins!"
98,"TEXT_BANPIX004_03686_EZELII_000_058","Ready or not─<Emphasis>hurk</Emphasis>─here it comes!"
99,"TEXT_BANPIX004_03686_TYRBEQ_000_059","Ugh, it doesn't get any easier to look at... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─get ready, now!"
100,"TEXT_BANPIX004_03686_POP_MESSAGE_000_070","The nightmare creature attacks!"
101,"TEXT_BANPIX004_03686_TYRBEQ_000_071","S-Some kind of fire fiend!?"
102,"TEXT_BANPIX004_03686_EZELII_000_072","Yeowch! The air around it is hot enough to burn!"
103,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_073","<wheeze> <wheeze>"
104,"TEXT_BANPIX004_03686_TYRBEQ_000_080","Hurrah! You've done it again!"
105,"TEXT_BANPIX004_03686_EZELII_000_081","Phew... A moment later and I would have been roast..."
106,"TEXT_BANPIX004_03686_TYRBEQ_000_082","<Emphasis>Porxelain</Emphasis>. Porxies become porxelain, not roast."
107,"TEXT_BANPIX004_03686_TYRBEQ_000_083","Anyway, the nightmare is gone. Let's see how the little girl is doing back in Slitherbough."
108,"TEXT_BANPIX004_03686_EZELII_000_084","Phew... That was too hot for comfort..."
109,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_090","Oh! I was wondering where you had gone!"
110,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_091","I wanted to thank you. For helping me in my dream."
111,"TEXT_BANPIX004_03686_TYRBEQ_000_092","What? You remember?"
112,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_093","Clear as day. You see, for as long as I can remember dreaming, I've had prophetic dreams. I make it a point to note what I see in them."
113,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_094","And two years ago, I saw what was about to befall Fort Gohn─the sin eater attack and the fire that broke out. I tried to warn everyone. Tried to tell them to flee. But no one would believe me. No one save Master Matoya. But by the time I got word to her, it was too late..."
114,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_095","I felt so powerless then. Simply because I was a child, I had no voice. I wanted so badly to be heard, to be respected, I dedicated myself to becoming a priestess and proving my worth."
115,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_096","But no matter how I tried, it felt as though I never could do well enough. Always, I feared that I would fail. That I wouldn't be able to protect anyone or anything. Then the nightmares started, and I was made to relive that day. Made to feel my powerlessness, over and over."
116,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_097","I had just about given up hope when you came and showed me that dream. Thanks to your vanquishing the nightmare, I feel at peace now. With myself and who I want to be. May I ask to whom I owe my gratitude?"
117,"TEXT_BANPIX004_03686_Q1_000_000","What will you say?"
118,"TEXT_BANPIX004_03686_A1_000_001","I'm an old friend of Master Matoya's."
119,"TEXT_BANPIX004_03686_A1_000_002","We're warriors who fight to reclaim dreams."
120,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_098","Truly? You're Master Matoya's friend? There's no one I admire and respect more! She's so wise, and gentle, and beautiful... Ah, I want to be just like her!"
121,"TEXT_BANPIX004_03686_TYRBEQ_000_099","Hmmmmm..."
122,"TEXT_BANPIX004_03686_TYRBEQ_000_100","I'll have to pay this Matoya's dream a visit. I'll be sure to make you appear as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We can dress you up like this, and...ooh, yes! Like that!"
123,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_101","Is that so?"
124,"TEXT_BANPIX004_03686_EZELII_000_102","Indeed, indeed. All know the Warriors of Darkness, but we are the Warriors of <Emphasis>Dreams</Emphasis>. <snort>"
125,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_103","Warriors of Dreams... I'm not familiar with such heroes, but 'tis plain you are a force for good. Perhaps I shall strive to become one too!"
126,"TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_104","Well, I had best return to my training. Though I will keep working hard, I won't let the fear of failure burden me anymore. My thanks again, and please take care!"
127,"TEXT_BANPIX004_03686_TYRBEQ_000_105","Well now, to be seen <Emphasis>and</Emphasis> appreciated... I could get used to this! But come, let's return to Lyhe Mheg and open the gate before An Lad finds a new target!"
128,"TEXT_BANPIX004_03686_TYRBEQ_000_106",""
129,"TEXT_BANPIX004_03686_EZELII_000_107",""
130,"TEXT_BANPIX004_03686_TYRBEQ_100_110","This is the gate to the Rak'tika Greatwood. Go on and lift the seal!"
131,"TEXT_BANPIX004_03686_SYSTEM_000_110","By freeing the little girl in Slitherbough from her nightmares, you and yours have reclaimed the dreams of those in the Rak'tika Greatwood."
132,"TEXT_BANPIX004_03686_SYSTEM_000_111","Tyr Beq appears eager to further beautify Lyhe Mheg, and for this they require your aid..."
133,"TEXT_BANPIX004_03686_TYRBEQ_000_120","With that, there's just one gate left!"
134,"TEXT_BANPIX004_03686_EZELII_000_121","And where does it lead?"
135,"TEXT_BANPIX004_03686_TYRBEQ_000_122","I haven't the faintest."
136,"TEXT_BANPIX004_03686_TYRBEQ_000_123","Before the nightmares, there wasn't a fifth gate. I couldn't begin to guess what's beyond."
137,"TEXT_BANPIX004_03686_EZELII_000_124","And you didn't think to mention this!? <sigh> Never mind... One can't expect a pixie to adhere to logic..."
138,"TEXT_BANPIX004_03686_TYRBEQ_000_125","An Lad!"
139,"TEXT_BANPIX004_03686_ANLAD_000_126","So this is Lyhe Mheg. It always seems cold and forbidding no matter where I go, but here it's...different. Here it's warm and inviting."
140,"TEXT_BANPIX004_03686_ANLAD_000_127","To think that dreams could be so beautiful..."
141,"TEXT_BANPIX004_03686_ANLAD_000_128","Fear not. I've hardly any power left. And yet...I don't want to fall asleep. I don't want to have that dream again. The one inside the castle on the lake..."
142,"TEXT_BANPIX004_03686_EZELII_000_129","Lyhe Ghiah... Then you were indeed seeing Titania's dreams."
143,"TEXT_BANPIX004_03686_TYRBEQ_000_130","..."
144,"TEXT_BANPIX004_03686_ANLAD_000_131","I'm not sure. It's the dream of a lonely soul that my heart shows me. A dream of rollicking and playing with a dear friend."
145,"TEXT_BANPIX004_03686_ANLAD_000_132","Would that I could rollick and play too. But every dream I touch turns into a nightmare. And everyone despises me, mortals and pixies alike..."
146,"TEXT_BANPIX004_03686_TYRBEQ_000_133","An Lad, you always talk of what someone else wants, but what of yourself? What are your own desires?"
147,"TEXT_BANPIX004_03686_ANLAD_000_134","I...I don't know. I know only that, in the dream of the castle, a nasty monster appears. In a terrible, grating voice, it whispers in my ear: “You were born to bring nightmares─a plague.”"
148,"TEXT_BANPIX004_03686_EZELII_000_135","What!? Hear me, An Lad! With the powers you possess, you mustn't question your own existence! If you do, your essence will thin out until it is consumed!"
149,"TEXT_BANPIX004_03686_TYRBEQ_000_136","Ack, I've had enough of all this doom and gloom! I'll be your friend, all right? So please, let's put an end to all this!"
150,"TEXT_BANPIX004_03686_ANLAD_000_137","You'll be my friend?"
151,"TEXT_BANPIX004_03686_TYRBEQ_000_138","Uwaaah!"
152,"TEXT_BANPIX004_03686_EZELII_000_139","Are you all right!?"
153,"TEXT_BANPIX004_03686_TYRBEQ_000_140","Huh? It didn't seem to do anything..."
154,"TEXT_BANPIX004_03686_ANLAD_000_141","No. You're not my friend."
155,"TEXT_BANPIX004_03686_TYRBEQ_000_142","An Lad!"
156,"TEXT_BANPIX004_03686_EZELII_000_143","Let's head outside for now!"
157,"TEXT_BANPIX004_03686_EZELII_000_144","All proceeds apace thus far! Come, let us unseal the fourth gate! <snort>"
158,"TEXT_BANPIX004_03686_EZELII_000_145","Excellent! Only one gate remains!"
159,"TEXT_BANPIX004_03686_TYRBEQ_000_150","I don't know what An Lad did to me, but I seem fine. <yawn> Just a little tired, perhaps..."
160,"TEXT_BANPIX004_03686_EZELII_000_151","I would surmise that, had you shared An Lad's needs, you would have become a source for the nightmares like the children."
161,"TEXT_BANPIX004_03686_TYRBEQ_000_152","Is that why they said I couldn't be their friend? Because I don't share their needs?"
162,"TEXT_BANPIX004_03686_EZELII_000_153","I believe so."
163,"TEXT_BANPIX004_03686_TYRBEQ_000_154","Oh, for the love of... Why do they have to make things so complicated?"
164,"TEXT_BANPIX004_03686_TYRBEQ_000_155","Well, there isn't much we can do about An Lad until they choose to reappear. Let's focus instead on filling Rak'tika with fun and happy dreams! When you have time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Uin Nee is always looking for help!"
165,"TEXT_BANPIX004_03686_SYSTEM_000_160","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Honored<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
166,"TEXT_BANPIX004_03686_SYSTEM_000_161","New pixie beast tribe quests are now available from Uin Nee in Lydha Lran."
167,"TEXT_BANPIX004_03686_SYSTEM_000_162","Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
168,"TEXT_BANPIX004_03686_SYSTEM_000_163","These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances."
169,"TEXT_BANPIX004_03686_SYSTEM_000_164","You now have access to a wider selection of wares from Jul Oul."
170,"TEXT_BANPIX004_03686_SYSTEM_000_200","In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “Out of the Wood.”"
171,"TEXT_BANPIX004_03686_EZELII_000_156",""
172,"TEXT_BANPIX004_03686_EZELII_000_157",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX004_03686_SEQ_00 Tyr Beq appears to be uncharacteristically deep in thought. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX004_03686_SEQ_01 Tyr Beq continues to be troubled by the possibility that An Lad might be the reincarnation of the previous Titania─and their friend. Assuming this is true, then the pale pixie carries the fallen faerie king's torment as if it were their own. Desiring to help An Lad, Tyr Beq heads into Lyhe Mheg to meet with the little boy you aided in Mord Souq, that you might learn what came to pass in his dream. ※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX004_03686_SEQ_02 You arrive in Lyhe Mheg to find the boy, who reveals that he briefly spoke with An Lad in his dream and tried to befriend them. Though the pixie's attempt to create water resulted in a nightmare, he is grateful nonetheless, for it served to remind him of his promise to his sister. Having recounted to you these events, the child returns to the waking world.
7 3 TEXT_BANPIX004_03686_SEQ_03 Though An Lad's plight still weighs heavily on Tyr Beq, for now they set them aside in their mind in favor of investigating the next region: the Rak'tika Greatwood. According to Ezel, the nightmares are concentrated in Slitherbough, and you set forth for the forest settlement.
8 4 TEXT_BANPIX004_03686_SEQ_04 You join your companions in the Rak'tika Greatwood, and split up to find a slumbering child.
9 5 TEXT_BANPIX004_03686_SEQ_05 After a brief search, you come upon a little girl in the midst of a nightmare, and Ezel confirms that she is the source. However, she rouses before you can tend to her, and in distressed tones, reveals snippets of her past. It would seem a fire killed animals she considered her friends, a tragedy that gave rise to a fervent desire for approval. Comforted by Tyr Beq, she resumes her slumber, affording Ezel a chance to devour the nightmare. It is then that An Lad chooses to appear, but they do not linger long─and neither does Ezel, who rushes off to regurgitate the nightmare. You and Tyr Beq hasten after the familiar, ready to put your respective skills to use.
10 6 TEXT_BANPIX004_03686_SEQ_06 At the end of the fiery encounter, you triumph over yet another nightmare creature.
11 7 TEXT_BANPIX004_03686_SEQ_07 Following a quick word, you and your companions head back to Slitherbough, where you left the little girl slumbering.
12 8 TEXT_BANPIX004_03686_SEQ_08 You return to find the little girl not only awake but also aware of your intervention in her dream. She reveals that she has prophetic dreams, and foresaw the sin eater attack at Fort Gohn two years ago, but her warnings were ignored on account of her being a child. Made to feel powerless, she has since dedicated herself to becoming a respected priestess. Alas, the fear of failure always hounded her, and the recent onset of nightmares caused her to feel powerless all over again. She had just about given up hope when you vanquished the nightmare, thereby helping her be at peace with herself. Giving you her thanks, she takes her leave to resume her training with newfound positivity. Your mission in Rak'tika accomplished, you make your way back to Lyhe Mheg to open the fourth gate.
13 9 TEXT_BANPIX004_03686_SEQ_09 As has become routine, you successfully lift the seal over the fourth gate, thus reclaiming the dreams of the Rak'tika Greatwood.
14 10 TEXT_BANPIX004_03686_SEQ_10 Only one gate remains, but to your surprise, Tyr Beq doesn't know where it leads. At that moment, An Lad reappears and engages in another round of cryptic brooding. Tyr Beq makes an effort to reach out to them, only to be struck by a mysterious spell and subsequently spurned. An Lad then vanishes, and Ezel suggests that you return to Lydha Lran for the time being.
15 11 TEXT_BANPIX004_03686_SEQ_11 Ezel posits that, had Tyr Beq shared An Lad's needs, the spell would have made them into the source for another nightmare. Though the situation grows more complicated, for now you decide to focus on the task before you─filling the Rak'tika Greatwood with fun and happy dreams.
16 12 TEXT_BANPIX004_03686_SEQ_12
17 13 TEXT_BANPIX004_03686_SEQ_13
18 14 TEXT_BANPIX004_03686_SEQ_14
19 15 TEXT_BANPIX004_03686_SEQ_15
20 16 TEXT_BANPIX004_03686_SEQ_16
21 17 TEXT_BANPIX004_03686_SEQ_17
22 18 TEXT_BANPIX004_03686_SEQ_18
23 19 TEXT_BANPIX004_03686_SEQ_19
24 20 TEXT_BANPIX004_03686_SEQ_20
25 21 TEXT_BANPIX004_03686_SEQ_21
26 22 TEXT_BANPIX004_03686_SEQ_22
27 23 TEXT_BANPIX004_03686_SEQ_23
28 24 TEXT_BANPIX004_03686_TODO_00 Speak with the Mord Souq boy in Lyhe Mheg.
29 25 TEXT_BANPIX004_03686_TODO_01 Speak with Tyr Beq in Lyhe Mheg.
30 26 TEXT_BANPIX004_03686_TODO_02 Speak with Tyr Beq in Slitherbough.
31 27 TEXT_BANPIX004_03686_TODO_03 Find a child suffering from nightmares.
32 28 TEXT_BANPIX004_03686_TODO_04 Defeat the nightmare creature.
33 29 TEXT_BANPIX004_03686_TODO_05 Speak with Tyr Beq.
34 30 TEXT_BANPIX004_03686_TODO_06 Speak with the Slitherbough girl.
35 31 TEXT_BANPIX004_03686_TODO_07 Speak with Tyr Beq in Lyhe Mheg.
36 32 TEXT_BANPIX004_03686_TODO_08 Speak with Tyr Beq again.
37 33 TEXT_BANPIX004_03686_TODO_09 Speak with Tyr Beq in Lydha Lran.
38 34 TEXT_BANPIX004_03686_TODO_10
39 35 TEXT_BANPIX004_03686_TODO_11
40 36 TEXT_BANPIX004_03686_TODO_12
41 37 TEXT_BANPIX004_03686_TODO_13
42 38 TEXT_BANPIX004_03686_TODO_14
43 39 TEXT_BANPIX004_03686_TODO_15
44 40 TEXT_BANPIX004_03686_TODO_16
45 41 TEXT_BANPIX004_03686_TODO_17
46 42 TEXT_BANPIX004_03686_TODO_18
47 43 TEXT_BANPIX004_03686_TODO_19
48 44 TEXT_BANPIX004_03686_TODO_20
49 45 TEXT_BANPIX004_03686_TODO_21
50 46 TEXT_BANPIX004_03686_TODO_22
51 47 TEXT_BANPIX004_03686_TODO_23
52 48 TEXT_BANPIX004_03686_TYRBEQ_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I've been thinking... Yes, yes, I know, I said that I wouldn't overthink things.
53 49 TEXT_BANPIX004_03686_EZELII_000_001 <snort> You are still troubled by the possibility that An Lad was born of Titania's aether?
54 50 TEXT_BANPIX004_03686_TYRBEQ_000_002 Hmmm, I don't know how you see such things, but to us pixies, taking on the aether of another doesn't make you that person. You're simply another pixie.
55 51 TEXT_BANPIX004_03686_EZELII_000_003 Such a view is certainly in keeping with what is known of pixies─that you aren't empathetic by nature. Yet I thought you would have more of an attachment to your friend, at least.
56 52 TEXT_BANPIX004_03686_TYRBEQ_000_004 Well, the simple fact is, a pixie is a pixie. It doesn't matter whose soul they came from, or that they inherited someone's dreams. Having said that, if that someone was my friend, I feel as though I want to...I don't know. Understand them, I suppose?
57 53 TEXT_BANPIX004_03686_TYRBEQ_000_005 What's more, when Titania's consciousness leaked out of the castle, we all felt their torment as if it were our own.
58 54 TEXT_BANPIX004_03686_TYRBEQ_000_006 If An Lad was indeed born of their aether, then that torment is <Emphasis>literally</Emphasis> their own. And I can't help but feel sorry for them.
59 55 TEXT_BANPIX004_03686_TYRBEQ_000_007 Before they became the king, my friend wasn't so different to the rest of us. Just loved a little more by nature, is all. Deep down, I don't think that An Lad is so different either.
60 56 TEXT_BANPIX004_03686_TYRBEQ_000_008 There must be something we can do to help them. And to begin with, I want to ask that boy in Mord Souq a few questions. Come, let's go to Lyhe Mheg!
61 57 TEXT_BANPIX004_03686_EZELII_000_009
62 58 TEXT_BANPIX004_03686_MORDBOY03685_000_010 Oh, it's so good to see you again! Isn't the pale pixie with you today? The poor, lonely one?
63 59 TEXT_BANPIX004_03686_TYRBEQ_000_011 You mean An Lad... Did you speak with them?
64 60 TEXT_BANPIX004_03686_MORDBOY03685_000_012 Just a little, in my dream. There was something about them─something that reminded me of my sister.
65 61 TEXT_BANPIX004_03686_MORDBOY03685_000_013 I found them crying alone in a cold and empty place. I felt sorry for them and said that I'd be their friend.
66 62 TEXT_BANPIX004_03686_EZELII_000_014 And then what happened?
67 63 TEXT_BANPIX004_03686_MORDBOY03685_000_015 I don't remember clearly, but they tried to create water for my sister. Only they were really clumsy, and made the water into a monster instead.
68 64 TEXT_BANPIX004_03686_TYRBEQ_000_016 Wait, that nightmare wasn't even meant to be a nightmare?
69 65 TEXT_BANPIX004_03686_MORDBOY03685_000_017 Right. Everything turned into a mess in the dream, but I'm grateful to An Lad. They gave me the chance to face my fears...and helped me to remember my promise to my sister.
70 66 TEXT_BANPIX004_03686_MORDBOY03685_000_018 Uh oh, it's time to get up... I have to go now, but you can call me again anytime!
71 67 TEXT_BANPIX004_03686_TYRBEQ_000_019 This boy thanked An Lad, as you'll recall. I want to ask him what happened exactly.
72 68 TEXT_BANPIX004_03686_EZELII_100_019 To be able to speak with people as they sleep... It's a convenient power, I must admit.
73 69 TEXT_BANPIX004_03686_TYRBEQ_000_020 <sigh> The more I learn about An Lad, the more I feel sorry for them...
74 70 TEXT_BANPIX004_03686_EZELII_000_021 By the intensity of your concern, one would be forgiven for thinking you were a mortal. Perhaps it's due to the time you have spent rollicking in their dreams, and more recently, the company you've been keeping.
75 71 TEXT_BANPIX004_03686_TYRBEQ_000_022 What? You think <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is rubbing off on me? ...Ack, I don't care about all that right now!
76 72 TEXT_BANPIX004_03686_TYRBEQ_000_023 We have another region to reclaim─the Rak'tika Greatwood. As I recall, many there have dreams about wanting to be useful to others, and to have others regard them well.
77 73 TEXT_BANPIX004_03686_EZELII_000_024 I see. I believe my master referred to this as the need for self-esteem. In any case, you'll be pleased to know I've already sniffed out where the nightmares are concentrated. Let us make for Slitherbough!
78 74 TEXT_BANPIX004_03686_EZELII_000_025 An Lad tried to create water in their dreams, only to make that nightmare? I can't well imagine the darkness they carry with them.
79 75 TEXT_BANPIX004_03686_TYRBEQ_000_030 I don't like it here... I feel as if someone─or something─is watching me...
80 76 TEXT_BANPIX004_03686_EZELII_000_031 These woods are ancient. I would not be surprised if the spirits of eld still abided here.
81 77 TEXT_BANPIX004_03686_EZELII_000_032 Let us be quick about our task. As before, we seek a slumbering child.
82 78 TEXT_BANPIX004_03686_TYRBEQ_000_033 Right, Ezel and I will search the south. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we leave the east to you.
83 79 TEXT_BANPIX004_03686_EZELII_000_034 <sniff> <sniff> The stench of nightmares hangs heavy in the air. The source is bound to be near!
84 80 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_040 Please... You have to believe me... <sob>
85 81 TEXT_BANPIX004_03686_EZELII_000_041 Ah, there's our source!
86 82 TEXT_BANPIX004_03686_TYRBEQ_000_042 Quiet! She's stirring!
87 83 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_043 A flying pig...and a pixie? Am I still dreaming?
88 84 TEXT_BANPIX004_03686_TYRBEQ_000_044 Wait, you can see me!?
89 85 TEXT_BANPIX004_03686_EZELII_000_045 The denizens of Slitherbough are magically gifted, and as a child, she would possess a natural affinity to pixies. It's not a wonder that she can see you.
90 86 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_046 I-I'm sorry, but I'm not myself right now. Every time I close my eyes, it's the fort all over again... Everything burning all over again... <sob> Those animals, they were my friends...
91 87 TEXT_BANPIX004_03686_TYRBEQ_000_047 So you've known loss too...
92 88 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_048 I can't─I won't let any more animals suffer the same fate! I'm going to become a priestess, and then everyone will listen to me!
93 89 TEXT_BANPIX004_03686_TYRBEQ_000_049 It's all right. We're going to make the nightmare disappear. Such ugliness has no place in Lyhe Mheg.
94 90 TEXT_BANPIX004_03686_TYRBEQ_000_050 We'll watch over you and keep you safe. So rest easy now, and go back to sleep.
95 91 TEXT_BANPIX004_03686_EZELII_000_051 An intriguing change. Yes, most intriguing indeed... <snort>
96 92 TEXT_BANPIX004_03686_TYRBEQ_000_052 Hmph, don't you have a nightmare to devour?
97 93 TEXT_BANPIX004_03686_ANLAD_000_053 Why!? Why, why, why!?
98 94 TEXT_BANPIX004_03686_TYRBEQ_000_054 An Lad!? Come out and show yourself! We have to talk!
99 95 TEXT_BANPIX004_03686_EZELII_000_055 They don't appear to be in a talkative mood.
100 96 TEXT_BANPIX004_03686_TYRBEQ_000_056 Grrr, why don't you listen for a change!?
101 97 TEXT_BANPIX004_03686_EZELII_000_057 Uhhh... My poor belly...as if there's─<Emphasis>hurk</Emphasis>─a volcano in there... It...it begins!
102 98 TEXT_BANPIX004_03686_EZELII_000_058 Ready or not─<Emphasis>hurk</Emphasis>─here it comes!
103 99 TEXT_BANPIX004_03686_TYRBEQ_000_059 Ugh, it doesn't get any easier to look at... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─get ready, now!
104 100 TEXT_BANPIX004_03686_POP_MESSAGE_000_070 The nightmare creature attacks!
105 101 TEXT_BANPIX004_03686_TYRBEQ_000_071 S-Some kind of fire fiend!?
106 102 TEXT_BANPIX004_03686_EZELII_000_072 Yeowch! The air around it is hot enough to burn!
107 103 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_073 <wheeze> <wheeze>
108 104 TEXT_BANPIX004_03686_TYRBEQ_000_080 Hurrah! You've done it again!
109 105 TEXT_BANPIX004_03686_EZELII_000_081 Phew... A moment later and I would have been roast...
110 106 TEXT_BANPIX004_03686_TYRBEQ_000_082 <Emphasis>Porxelain</Emphasis>. Porxies become porxelain, not roast.
111 107 TEXT_BANPIX004_03686_TYRBEQ_000_083 Anyway, the nightmare is gone. Let's see how the little girl is doing back in Slitherbough.
112 108 TEXT_BANPIX004_03686_EZELII_000_084 Phew... That was too hot for comfort...
113 109 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_090 Oh! I was wondering where you had gone!
114 110 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_091 I wanted to thank you. For helping me in my dream.
115 111 TEXT_BANPIX004_03686_TYRBEQ_000_092 What? You remember?
116 112 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_093 Clear as day. You see, for as long as I can remember dreaming, I've had prophetic dreams. I make it a point to note what I see in them.
117 113 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_094 And two years ago, I saw what was about to befall Fort Gohn─the sin eater attack and the fire that broke out. I tried to warn everyone. Tried to tell them to flee. But no one would believe me. No one save Master Matoya. But by the time I got word to her, it was too late...
118 114 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_095 I felt so powerless then. Simply because I was a child, I had no voice. I wanted so badly to be heard, to be respected, I dedicated myself to becoming a priestess and proving my worth.
119 115 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_096 But no matter how I tried, it felt as though I never could do well enough. Always, I feared that I would fail. That I wouldn't be able to protect anyone or anything. Then the nightmares started, and I was made to relive that day. Made to feel my powerlessness, over and over.
120 116 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_097 I had just about given up hope when you came and showed me that dream. Thanks to your vanquishing the nightmare, I feel at peace now. With myself and who I want to be. May I ask to whom I owe my gratitude?
121 117 TEXT_BANPIX004_03686_Q1_000_000 What will you say?
122 118 TEXT_BANPIX004_03686_A1_000_001 I'm an old friend of Master Matoya's.
123 119 TEXT_BANPIX004_03686_A1_000_002 We're warriors who fight to reclaim dreams.
124 120 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_098 Truly? You're Master Matoya's friend? There's no one I admire and respect more! She's so wise, and gentle, and beautiful... Ah, I want to be just like her!
125 121 TEXT_BANPIX004_03686_TYRBEQ_000_099 Hmmmmm...
126 122 TEXT_BANPIX004_03686_TYRBEQ_000_100 I'll have to pay this Matoya's dream a visit. I'll be sure to make you appear as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We can dress you up like this, and...ooh, yes! Like that!
127 123 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_101 Is that so?
128 124 TEXT_BANPIX004_03686_EZELII_000_102 Indeed, indeed. All know the Warriors of Darkness, but we are the Warriors of <Emphasis>Dreams</Emphasis>. <snort>
129 125 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_103 Warriors of Dreams... I'm not familiar with such heroes, but 'tis plain you are a force for good. Perhaps I shall strive to become one too!
130 126 TEXT_BANPIX004_03686_SLITHERBOUGHGIRL03686_000_104 Well, I had best return to my training. Though I will keep working hard, I won't let the fear of failure burden me anymore. My thanks again, and please take care!
131 127 TEXT_BANPIX004_03686_TYRBEQ_000_105 Well now, to be seen <Emphasis>and</Emphasis> appreciated... I could get used to this! But come, let's return to Lyhe Mheg and open the gate before An Lad finds a new target!
132 128 TEXT_BANPIX004_03686_TYRBEQ_000_106
133 129 TEXT_BANPIX004_03686_EZELII_000_107
134 130 TEXT_BANPIX004_03686_TYRBEQ_100_110 This is the gate to the Rak'tika Greatwood. Go on and lift the seal!
135 131 TEXT_BANPIX004_03686_SYSTEM_000_110 By freeing the little girl in Slitherbough from her nightmares, you and yours have reclaimed the dreams of those in the Rak'tika Greatwood.
136 132 TEXT_BANPIX004_03686_SYSTEM_000_111 Tyr Beq appears eager to further beautify Lyhe Mheg, and for this they require your aid...
137 133 TEXT_BANPIX004_03686_TYRBEQ_000_120 With that, there's just one gate left!
138 134 TEXT_BANPIX004_03686_EZELII_000_121 And where does it lead?
139 135 TEXT_BANPIX004_03686_TYRBEQ_000_122 I haven't the faintest.
140 136 TEXT_BANPIX004_03686_TYRBEQ_000_123 Before the nightmares, there wasn't a fifth gate. I couldn't begin to guess what's beyond.
141 137 TEXT_BANPIX004_03686_EZELII_000_124 And you didn't think to mention this!? <sigh> Never mind... One can't expect a pixie to adhere to logic...
142 138 TEXT_BANPIX004_03686_TYRBEQ_000_125 An Lad!
143 139 TEXT_BANPIX004_03686_ANLAD_000_126 So this is Lyhe Mheg. It always seems cold and forbidding no matter where I go, but here it's...different. Here it's warm and inviting.
144 140 TEXT_BANPIX004_03686_ANLAD_000_127 To think that dreams could be so beautiful...
145 141 TEXT_BANPIX004_03686_ANLAD_000_128 Fear not. I've hardly any power left. And yet...I don't want to fall asleep. I don't want to have that dream again. The one inside the castle on the lake...
146 142 TEXT_BANPIX004_03686_EZELII_000_129 Lyhe Ghiah... Then you were indeed seeing Titania's dreams.
147 143 TEXT_BANPIX004_03686_TYRBEQ_000_130 ...
148 144 TEXT_BANPIX004_03686_ANLAD_000_131 I'm not sure. It's the dream of a lonely soul that my heart shows me. A dream of rollicking and playing with a dear friend.
149 145 TEXT_BANPIX004_03686_ANLAD_000_132 Would that I could rollick and play too. But every dream I touch turns into a nightmare. And everyone despises me, mortals and pixies alike...
150 146 TEXT_BANPIX004_03686_TYRBEQ_000_133 An Lad, you always talk of what someone else wants, but what of yourself? What are your own desires?
151 147 TEXT_BANPIX004_03686_ANLAD_000_134 I...I don't know. I know only that, in the dream of the castle, a nasty monster appears. In a terrible, grating voice, it whispers in my ear: “You were born to bring nightmares─a plague.”
152 148 TEXT_BANPIX004_03686_EZELII_000_135 What!? Hear me, An Lad! With the powers you possess, you mustn't question your own existence! If you do, your essence will thin out until it is consumed!
153 149 TEXT_BANPIX004_03686_TYRBEQ_000_136 Ack, I've had enough of all this doom and gloom! I'll be your friend, all right? So please, let's put an end to all this!
154 150 TEXT_BANPIX004_03686_ANLAD_000_137 You'll be my friend?
155 151 TEXT_BANPIX004_03686_TYRBEQ_000_138 Uwaaah!
156 152 TEXT_BANPIX004_03686_EZELII_000_139 Are you all right!?
157 153 TEXT_BANPIX004_03686_TYRBEQ_000_140 Huh? It didn't seem to do anything...
158 154 TEXT_BANPIX004_03686_ANLAD_000_141 No. You're not my friend.
159 155 TEXT_BANPIX004_03686_TYRBEQ_000_142 An Lad!
160 156 TEXT_BANPIX004_03686_EZELII_000_143 Let's head outside for now!
161 157 TEXT_BANPIX004_03686_EZELII_000_144 All proceeds apace thus far! Come, let us unseal the fourth gate! <snort>
162 158 TEXT_BANPIX004_03686_EZELII_000_145 Excellent! Only one gate remains!
163 159 TEXT_BANPIX004_03686_TYRBEQ_000_150 I don't know what An Lad did to me, but I seem fine. <yawn> Just a little tired, perhaps...
164 160 TEXT_BANPIX004_03686_EZELII_000_151 I would surmise that, had you shared An Lad's needs, you would have become a source for the nightmares like the children.
165 161 TEXT_BANPIX004_03686_TYRBEQ_000_152 Is that why they said I couldn't be their friend? Because I don't share their needs?
166 162 TEXT_BANPIX004_03686_EZELII_000_153 I believe so.
167 163 TEXT_BANPIX004_03686_TYRBEQ_000_154 Oh, for the love of... Why do they have to make things so complicated?
168 164 TEXT_BANPIX004_03686_TYRBEQ_000_155 Well, there isn't much we can do about An Lad until they choose to reappear. Let's focus instead on filling Rak'tika with fun and happy dreams! When you have time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Uin Nee is always looking for help!
169 165 TEXT_BANPIX004_03686_SYSTEM_000_160 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Honored<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
170 166 TEXT_BANPIX004_03686_SYSTEM_000_161 New pixie beast tribe quests are now available from Uin Nee in Lydha Lran.
171 167 TEXT_BANPIX004_03686_SYSTEM_000_162 Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
172 168 TEXT_BANPIX004_03686_SYSTEM_000_163 These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances.
173 169 TEXT_BANPIX004_03686_SYSTEM_000_164 You now have access to a wider selection of wares from Jul Oul.
174 170 TEXT_BANPIX004_03686_SYSTEM_000_200 In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “Out of the Wood.”
175 171 TEXT_BANPIX004_03686_EZELII_000_156
176 172 TEXT_BANPIX004_03686_EZELII_000_157
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0,"TEXT_BANPIX005_03687_SEQ_00","Tyr Beq looks ready to curl up and sleep on the spot.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX005_03687_SEQ_01","Being on the receiving end of An Lad's spell has left Tyr Beq extremely drowsy, and only the ghastly thought of being sucked upon by Ezel is keeping them awake. The familiar suggests inspecting Lyhe Mheg for anomalies, and while there, taking the opportunity to check on the little girl in Slitherbough.
※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX005_03687_SEQ_02","Arriving in Lyhe Mheg, you speak with the little girl, who is happier now that she has been freed from her fear of failure. She then reveals that she too met with An Lad in her dreams. Seeing the pale pixie's loneliness, she tried to reach out to them, only to end up being caught in the nightmare. Having learned all that you could, you and your companions reconvene."
3,"TEXT_BANPIX005_03687_SEQ_03","Tyr Beq is more determined than ever to help An Lad and become their friend. To that end, you turn your attention to the task of reopening the fifth gate, which you deduce leads to Il Mheg, where the source of the nightmares is none other than An Lad themself. At that moment, Tyr Beq finally succumbs to sleep. While the pixie rests, Ezel suggests asking the fae folk about the previous Titania, the better to understand An Lad's heart."
4,"TEXT_BANPIX005_03687_SEQ_04","Speaking with various fae folk, you learn not only about the faerie king, but their connection to Tyr Beq besides. Thus informed, you head back to Lydha Lran to share your findings with Ezel."
5,"TEXT_BANPIX005_03687_SEQ_05","Tyr Beq awakens as you and Ezel trade notes on Titania. Though at first annoyed by your prying, the pixie is gladdened that their departed friend hasn't been forgotten. Tyr Beq explains that, in the past, when no one else wanted anything to do with them, their friend alone accepted them as they were. This reminiscence sparks an epiphany, and they believe that An Lad simply wants for someone to do the same for them. Thus it is decided that you will enter Lyhe Mheg, there to find and save the tormented pixie."
6,"TEXT_BANPIX005_03687_SEQ_06","Even before Thon Sul speaks, it's clear from their expression that trouble is afoot. A terrible power is welling up within Lyhe Mheg, and An Lad is likely the cause. With nary a pause, Tyr Beq sallies forth to stop whatever is unfolding within, and Ezel hurriedly follows after them. Requiring no urging, you turn to Thon Sul to be transported to Lyhe Mheg."
7,"TEXT_BANPIX005_03687_SEQ_07","Setting foot inside Lyhe Mheg, you are greeted with a dreadful sight. By questioning their own existence, An Lad is causing their very essence to unravel, the garden along with it. You fight your way through the chaos, and at length come face-to-face with An Lad's own nightmare. With your strength combined, you and yours succeed in vanquishing the creature, thereby delivering the dream realm from oblivion.
※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran."
8,"TEXT_BANPIX005_03687_SEQ_08","Thanks to Tyr Beq's unconditional acceptance, An Lad finally finds a place to belong, and encouraged by new friends, they use their power to bring Lyhe Mheg into its full splendor."
9,"TEXT_BANPIX005_03687_SEQ_09","Tyr Beq offers you their heartfelt thanks for your part in protecting Lyhe Mheg, and together you return to Lydha Lran to assure everyone that all is well again."
10,"TEXT_BANPIX005_03687_SEQ_10","With Tyr Beq vouching for them, An Lad has found acceptance among their fellow pixies. And though Lyhe Mheg has been restored to its full splendor, the Dreamspinners' work is never done; more dream bubbles are always needed to ensure that the Garden of Dreams remains beautiful and full of fun. To that end, Tyr Beq bids you continue lending them your aid─for the happiness of pixies and mortals alike."
11,"TEXT_BANPIX005_03687_SEQ_11",""
12,"TEXT_BANPIX005_03687_SEQ_12",""
13,"TEXT_BANPIX005_03687_SEQ_13",""
14,"TEXT_BANPIX005_03687_SEQ_14",""
15,"TEXT_BANPIX005_03687_SEQ_15",""
16,"TEXT_BANPIX005_03687_SEQ_16",""
17,"TEXT_BANPIX005_03687_SEQ_17",""
18,"TEXT_BANPIX005_03687_SEQ_18",""
19,"TEXT_BANPIX005_03687_SEQ_19",""
20,"TEXT_BANPIX005_03687_SEQ_20",""
21,"TEXT_BANPIX005_03687_SEQ_21",""
22,"TEXT_BANPIX005_03687_SEQ_22",""
23,"TEXT_BANPIX005_03687_SEQ_23",""
24,"TEXT_BANPIX005_03687_TODO_00","Speak with the Slitherbough girl in Lyhe Mheg."
25,"TEXT_BANPIX005_03687_TODO_01","Speak with Tyr Beq."
26,"TEXT_BANPIX005_03687_TODO_02","Gather information in Il Mheg."
27,"TEXT_BANPIX005_03687_TODO_03","Speak with Ezel II."
28,"TEXT_BANPIX005_03687_TODO_04","Speak with Thon Sul."
29,"TEXT_BANPIX005_03687_TODO_05","Speak with Thon Sul again."
30,"TEXT_BANPIX005_03687_TODO_06","Speak with Thon Sul again."
31,"TEXT_BANPIX005_03687_TODO_07","Speak with Tyr Beq."
32,"TEXT_BANPIX005_03687_TODO_08","Speak with Tyr Beq In Lydha Lran."
33,"TEXT_BANPIX005_03687_TODO_09",""
34,"TEXT_BANPIX005_03687_TODO_10",""
35,"TEXT_BANPIX005_03687_TODO_11",""
36,"TEXT_BANPIX005_03687_TODO_12",""
37,"TEXT_BANPIX005_03687_TODO_13",""
38,"TEXT_BANPIX005_03687_TODO_14",""
39,"TEXT_BANPIX005_03687_TODO_15",""
40,"TEXT_BANPIX005_03687_TODO_16",""
41,"TEXT_BANPIX005_03687_TODO_17",""
42,"TEXT_BANPIX005_03687_TODO_18",""
43,"TEXT_BANPIX005_03687_TODO_19",""
44,"TEXT_BANPIX005_03687_TODO_20",""
45,"TEXT_BANPIX005_03687_TODO_21",""
46,"TEXT_BANPIX005_03687_TODO_22",""
47,"TEXT_BANPIX005_03687_TODO_23",""
48,"TEXT_BANPIX005_03687_TYRBEQ_000_000","<yawn> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I feel so sleepy... Is this the effect of An Lad's spell...?"
49,"TEXT_BANPIX005_03687_EZELII_000_001","Given that they tried to plant a nightmare in you, it's little wonder you should feel drowsy. If the urge is so strong, why don't you just sleep?"
50,"TEXT_BANPIX005_03687_TYRBEQ_000_002","N-Not on your life! If I have a nightmare, you'll come and suck on me!"
51,"TEXT_BANPIX005_03687_EZELII_000_003","If you are not tormented by an unfulfilled need, you shouldn't be plagued by nightmares. But in the event that you were...yes, I would suck on you. <slurp>"
52,"TEXT_BANPIX005_03687_TYRBEQ_000_004","I'm never going to sleep again! Never, ever!"
53,"TEXT_BANPIX005_03687_EZELII_000_005","If you say so. Now then, may I suggest we inspect Lyhe Mheg for anomalies? And while we're there, perhaps we can look in on the little girl in Slitherbough."
54,"TEXT_BANPIX005_03687_EZELII_000_006",""
55,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_010","I had a feeling that we would meet again ere long!"
56,"TEXT_BANPIX005_03687_EZELII_000_011","I take it you've not had nightmares since. All is well with you, little one?"
57,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_012","Yes, thank you! Now that the fear of failure no longer consumes me, a pall has lifted from my heart. I feel happier than I have in a long time."
58,"TEXT_BANPIX005_03687_TYRBEQ_000_013","That's wonderful to hear. Now tell me, did you meet An Lad─the pale pixie─in your dreams?"
59,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_014","Only briefly. But that was enough for me to see their torment. Theirs is a lonely soul, one which draws powerful emotions to it."
60,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_015","And though I only caught fragments, in the deepest depths of their heart, I glimpsed this realm. And I glimpsed you, Tyr Beq."
61,"TEXT_BANPIX005_03687_TYRBEQ_000_016","What? Me?"
62,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_017","Feeling sorry for An Lad, I befriended them. But I ended up being caught in that nightmare."
63,"TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_018","Oh! I'm sorry, but I must go! My mother is calling!"
64,"TEXT_BANPIX005_03687_TYRBEQ_000_019","With her talent, this little girl should be able to tell us about her dreams in more detail. <yawn> Ugh, can barely keep my eyes open..."
65,"TEXT_BANPIX005_03687_EZELII_100_019","What would Tyr Beq's nightmare taste like, I wonder... <slurp>"
66,"TEXT_BANPIX005_03687_TYRBEQ_000_020","An Lad might have spurned me, but I won't give up. I want to become their friend, I truly do."
67,"TEXT_BANPIX005_03687_TYRBEQ_000_021","I feel their loneliness so very keenly. And I think it's because of all the mortal hearts I've glimpsed, together with you and Ezel."
68,"TEXT_BANPIX005_03687_TYRBEQ_000_022","I don't know why, but when I think about An Lad, my chest tightens up. Am I being strange? And if I were, would you still stand by me? Or would you run for the hills?"
69,"TEXT_BANPIX005_03687_Q2_000_000","What will you say?"
70,"TEXT_BANPIX005_03687_A2_000_001","Eccentric or no, we're with you."
71,"TEXT_BANPIX005_03687_A2_000_002","We wouldn't dream of abandoning you."
72,"TEXT_BANPIX005_03687_EZELII_000_023","Hear, hear! We've come this far together! We're with you to the end!"
73,"TEXT_BANPIX005_03687_TYRBEQ_000_024","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Ezel."
74,"TEXT_BANPIX005_03687_EZELII_000_025","With that settled, let's discuss our next course of action. Now, you said that the fifth gate didn't exist prior to the nightmares."
75,"TEXT_BANPIX005_03687_TYRBEQ_000_026","Yes, we fashioned only four. Someone else must have created the fifth─someone as skilled in manipulating dreams as me."
76,"TEXT_BANPIX005_03687_EZELII_000_027","This is problematic indeed. Up till now, we lifted the seals by vanquishing the nightmares in the regions beyond the gates. This time, however, we do not know where the gate leads."
77,"TEXT_BANPIX005_03687_TYRBEQ_000_028","Hold on, now. If An Lad was in Lyhe Mheg, does that mean...?"
78,"TEXT_BANPIX005_03687_EZELII_000_029","Hm! The likelihood is passing high─the place is Il Mheg. And the fact that the gate is sealed means an individual already exists who is the source of the nightmares."
79,"TEXT_BANPIX005_03687_EZELII_000_030","Someone here in the faerie kingdom, who is constantly plagued by terrible dreams... I can't imagine anyone more likely than An Lad themself."
80,"TEXT_BANPIX005_03687_TYRBEQ_000_031","So we help An Lad, like we helped the children. Free them from the nightmare that's...that's... <yawn> Can't fight it...any...more..."
81,"TEXT_BANPIX005_03687_EZELII_000_032","It was only a question of when. Let's leave Tyr Beq to rest for now and do what we can in the meantime."
82,"TEXT_BANPIX005_03687_EZELII_000_033","So, if we are to help An Lad, it is essential that we understand them. To that end, I suggest that we learn all that we can of the previous Titania by speaking with the fae folk. Let's split up for this task and reconvene here afterwards."
83,"TEXT_BANPIX005_03687_EZELII_000_034","An Lad was as an empty vessel, highly susceptible to outside influence. And it's difficult to imagine a stronger influence than that of the faerie king."
84,"TEXT_BANPIX005_03687_OSESIGUN_000_040","You wish to know about our previous monarch? As I recall, before their ascension, they were exceptional at wielding the power of nature. Oh, and they were seldom seen without their bosom friend─a pixie of pink."
85,"TEXT_BANPIX005_03687_OSESIGUN_000_041","The tragic manner of their downfall is a source of immeasurable pain for us. Never will we forget their sacrifice."
86,"TEXT_BANPIX005_03687_OSESIGUN_000_042","...Hm? Payment for the information? No, no, that will not be necessary. If anything, we are the ones who owe you thanks for setting our monarch free."
87,"TEXT_BANPIX005_03687_OULSIGUN_000_043","The old Titania? Of course, how could we forget? They protected us from sin eaters, and we're forever grateful."
88,"TEXT_BANPIX005_03687_OULSIGUN_000_044","I even remember them before they became king. They weren't so different from the rest of us."
89,"TEXT_BANPIX005_03687_OULSIGUN_000_045","Aye, they liked making mischief, drinking milk, rollicking in dreams─all the usual pixie pleasures. It must have been hard for them, alone inside that castle."
90,"TEXT_BANPIX005_03687_OULSIGUN_000_046","But enough about that! Play with me, play with me! It isn't fair that Tyr Beq gets to spend all that time with you!"
91,"TEXT_BANPIX005_03687_IALAJUL_000_047","Curious about the previous Titania, you say? Of course, I should be glad to tell you what I know."
92,"TEXT_BANPIX005_03687_IALAJUL_000_048","When they became a sin eater, it was with great sorrow that we resolved to seal them away inside Lyhe Ghiah. Tyr Beq opposed the decision to the last."
93,"TEXT_BANPIX005_03687_IALAJUL_000_049","I cannot claim to know the heart of a pixie, but if I were Titania, I would have liked nothing more than to be praised. To be remembered."
94,"TEXT_BANPIX005_03687_IALAJUL_000_050","Now then, if I may ask, are you not being subjected to mischief? For your own good, I advise against getting too intimate with the pixies."
95,"TEXT_BANPIX005_03687_OSESIGUN_000_051","The tragic manner of our king's downfall is a source of immeasurable pain for us. Never will we forget their sacrifice."
96,"TEXT_BANPIX005_03687_OULSIGUN_000_052","The old Titania protected us from sin eaters, and we're forever grateful. If they were still here, we'd invite them to play with us."
97,"TEXT_BANPIX005_03687_IALAJUL_000_053","Titania gave their all for us. Were I them, I would have liked nothing more than to be praised. To be remembered."
98,"TEXT_BANPIX005_03687_TYRBEQ_000_054","Zzzzzz..."
99,"TEXT_BANPIX005_03687_EZELII_000_060","There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What were you able to learn about Titania?"
100,"TEXT_BANPIX005_03687_TYRBEQ_000_061","Ahhh! You went around prying while I slept!? Hmph, and people complain that pixies have no propriety!"
101,"TEXT_BANPIX005_03687_EZELII_100_061","T-Tyr Beq! You're awake!"
102,"TEXT_BANPIX005_03687_TYRBEQ_000_062","But...to know that everyone still remembers my friend─still remembers their sacrifice... It makes me happier than I can say."
103,"TEXT_BANPIX005_03687_EZELII_000_063","'Tis plain that the two of you were the closest of friends. All the fae folk with whom I spoke attested to that."
104,"TEXT_BANPIX005_03687_TYRBEQ_000_064","With my obsession for dreams, I was considered strange even among pixiekind. No one wanted anything to do with me, but they accepted me as I was. Without them, I would have been all alone, like An Lad."
105,"TEXT_BANPIX005_03687_TYRBEQ_000_065","<gasp> I see now... An Lad─they're the pixie I used to be!"
106,"TEXT_BANPIX005_03687_TYRBEQ_000_066","Like me, all they need is for someone to accept them as they are!"
107,"TEXT_BANPIX005_03687_EZELII_000_067","I see! Self-actualization, I believe my master called this need, and I daresay it will provide us with a clue to unsealing the final gate!"
108,"TEXT_BANPIX005_03687_TYRBEQ_000_068","It doesn't matter whose soul An Lad was born from. Doesn't matter whose aether they inherited. They're a pixie like the rest of us."
109,"TEXT_BANPIX005_03687_TYRBEQ_000_069","As a fellow pixie, I can't let them suffer anymore. I can't let them stay in that dark, lonely place."
110,"TEXT_BANPIX005_03687_TYRBEQ_000_070","What's more, I can't help but feel that my friend was the one who guided them to me."
111,"TEXT_BANPIX005_03687_TYRBEQ_000_071","They loved everyone, they did. “No one should be alone,” I can almost hear them say..."
112,"TEXT_BANPIX005_03687_TYRBEQ_000_072","They reached their hand out to me once upon a time. Now it's my turn to reach mine out to An Lad."
113,"TEXT_BANPIX005_03687_TYRBEQ_000_073","Come, let's go to Lyhe Mheg and find An Lad! If we have to, we'll pound on the gate until they come out!"
114,"TEXT_BANPIX005_03687_THONSUL_000_080","Tyr Beq, thank heavens you're here! There's trouble in Lyhe Mheg! Terrible trouble!"
115,"TEXT_BANPIX005_03687_TYRBEQ_000_081","What is it!?"
116,"TEXT_BANPIX005_03687_THONSUL_000_082","I can't say for certain, but there's a power welling up within! A terrible power!"
117,"TEXT_BANPIX005_03687_EZELII_000_083","What!? Could it be An Lad!?"
118,"TEXT_BANPIX005_03687_TYRBEQ_000_084","I'm going inside. If it's An Lad, I'm the only one who can stop them."
119,"TEXT_BANPIX005_03687_EZELII_000_085","Now, wait just a─ Confound it! I'm going with you!"
120,"TEXT_BANPIX005_03687_THONSUL_000_086","If you go too, there's no guarantee you'll come out alive...but please go anyway! Go and help Tyr Beq!"
121,"TEXT_BANPIX005_03687_TYRBEQ_000_087","Something's not right..."
122,"TEXT_BANPIX005_03687_EZELII_000_088","What is happening?"
123,"TEXT_BANPIX005_03687_TYRBEQ_000_100","No... My precious Lyhe Mheg..."
124,"TEXT_BANPIX005_03687_EZELII_000_101","An Lad's power is running rampant. By questioning their own existence, they are causing their essence to unravel...Lyhe Mheg along with it!"
125,"TEXT_BANPIX005_03687_EZELII_000_102","If this realm collapses, there's no telling how the minds of those whose dreams are connected to it will be affected."
126,"TEXT_BANPIX005_03687_EZELII_000_103","Yet one thing is all but certain: An Lad themself will disappear."
127,"TEXT_BANPIX005_03687_TYRBEQ_000_104","No! They're my friend! I can't let that happen!"
128,"TEXT_BANPIX005_03687_TYRBEQ_000_105","Please! Please help me help An Lad!"
129,"TEXT_BANPIX005_03687_SYSTEM_000_106",""
130,"TEXT_BANPIX005_03687_SYSTEM_000_107",""
131,"TEXT_BANPIX005_03687_ANLAD_000_108","When I was thirsty, no one gave me anything to drink... When I wanted to play, they drove me away..."
132,"TEXT_BANPIX005_03687_ANLAD_000_109","I just wanted a friend. Wanted someone to tell me that I did well. But everyone treats me like a plague..."
133,"TEXT_BANPIX005_03687_ANLAD_000_110","I shouldn't have been born."
134,"TEXT_BANPIX005_03687_TYRBEQ_000_120","An Lad! It's all right! We're fighting with you!"
135,"TEXT_BANPIX005_03687_ANLAD_000_121","<sob> It's no use... <Emphasis>I'm</Emphasis> no use..."
136,"TEXT_BANPIX005_03687_EYEBALL03687_000_122","Yes, yes, embrace your self-doubt. Your fear, your hatred."
137,"TEXT_BANPIX005_03687_EYEBALL03687_000_123","The wretched world has given you naught but torment. You will reward them in kind. Give them their deepest, darkest nightmares."
138,"TEXT_BANPIX005_03687_EVENTAREA_WARP_000_130","Proceed with the story?"
139,"TEXT_BANPIX005_03687_EZELII_000_150","The nightmare is fading! We did it!"
140,"TEXT_BANPIX005_03687_TYRBEQ_000_151","Silly pixie! Don't lose control like that ever again! That nightmare of yours was no joke!"
141,"TEXT_BANPIX005_03687_ANLAD_000_152","My...nightmare?"
142,"TEXT_BANPIX005_03687_TYRBEQ_000_153","Yes, yours! And it caused a great deal of trouble!"
143,"TEXT_BANPIX005_03687_ANLAD_000_154","I'm sorry..."
144,"TEXT_BANPIX005_03687_TYRBEQ_000_155","All well and good to apologize, but don't you think you have something else to say to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <If(PlayerParameter(4))>She<Else/>He</If>'s the one who vanquished your nightmare."
145,"TEXT_BANPIX005_03687_ANLAD_000_156","I was dreaming. Dreaming that I was imprisoned alone inside a great castle."
146,"TEXT_BANPIX005_03687_ANLAD_000_157","I was so lonely and scared... It was so terribly silent, I felt as though I was losing myself..."
147,"TEXT_BANPIX005_03687_ANLAD_000_158","But you came, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You came and freed me. Thank you."
148,"TEXT_BANPIX005_03687_Q1_000_000","What will you say?"
149,"TEXT_BANPIX005_03687_A1_000_001","You did well."
150,"TEXT_BANPIX005_03687_A1_000_002","It was harder the first time."
151,"TEXT_BANPIX005_03687_TYRBEQ_100_159","So, An Lad. Now that your nightmare is gone, we can make lots and lots of fun dreams together!"
152,"TEXT_BANPIX005_03687_ANLAD_000_159","But I don't know how to make fun dreams. I'm afraid I'll only make more nightmares."
153,"TEXT_BANPIX005_03687_TYRBEQ_000_160","Look, it's true that you're a little different from the rest of us. It's true you have a few things to learn."
154,"TEXT_BANPIX005_03687_TYRBEQ_000_161","But there's no need to rush. Just do what you think feels right, and all will be well."
155,"TEXT_BANPIX005_03687_TYRBEQ_000_162","Even if you do end up creating a nightmare, there's no need to fret. Ezel here will make short work of it."
156,"TEXT_BANPIX005_03687_EZELII_000_163","Just so! I only ask that you don't keep the dreamer for yourself! <snort>"
157,"TEXT_BANPIX005_03687_TYRBEQ_000_164","And if that happens, we'll just fix up the nightmare, add a pinch of pixie magic to make it fun again!"
158,"TEXT_BANPIX005_03687_TYRBEQ_000_165","Did you know, An Lad? Like a rainbow that appears after the storm, no dream is more beautiful than the one you see after conquering a nightmare."
159,"TEXT_BANPIX005_03687_TYRBEQ_000_166","So I want you to fly tall. Because you're one of us, a proud pixie of Il Mheg."
160,"TEXT_BANPIX005_03687_EZELII_000_167","That's right! Rain, hail, or shine, the Kingdom of Rainbows is your home!"
161,"TEXT_BANPIX005_03687_EZELII_100_167","Here, you can always be yourself!"
162,"TEXT_BANPIX005_03687_ANLAD_000_168","I can be myself..."
163,"TEXT_BANPIX005_03687_ANLAD_000_169","Ahhh, my heart swells with song! I...I can't help but want to dance!"
164,"TEXT_BANPIX005_03687_TYRBEQ_000_170","Yes! Yes, that's the way!"
165,"TEXT_BANPIX005_03687_TYRBEQ_000_171","Do as your heart bids you, and dance! Dance with me!"
166,"TEXT_BANPIX005_03687_EZELII_000_180","Good heavens... It's beautiful..."
167,"TEXT_BANPIX005_03687_TYRBEQ_000_181","Haha! See, An Lad?"
168,"TEXT_BANPIX005_03687_TYRBEQ_000_182","I knew you had it in you!"
169,"TEXT_BANPIX005_03687_ANLAD_000_183","This is what it means to have fun! I never imagined it would feel so amazing!"
170,"TEXT_BANPIX005_03687_ANLAD_000_184","Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Come and play with us!"
171,"TEXT_BANPIX005_03687_SYSTEM_000_185","By freeing An Lad from their nightmares, you and yours have reclaimed all the dreams in Norvrandt."
172,"TEXT_BANPIX005_03687_SYSTEM_000_186","Forever young and carefree, the pixies shall rollick with their guests in Lyhe Mheg, this night and all the nights to come!"
173,"TEXT_BANPIX005_03687_TYRBEQ_000_190","Do you see all of this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <Emphasis>This</Emphasis> is our precious Lyhe Mheg, and if it weren't for you, it wouldn't still be here."
174,"TEXT_BANPIX005_03687_TYRBEQ_000_191","And neither would this hopelessly silly pixie!"
175,"TEXT_BANPIX005_03687_ANLAD_000_192","Am I silly?"
176,"TEXT_BANPIX005_03687_TYRBEQ_000_193","Oh, yes! You're the silliest...and dearest of all!"
177,"TEXT_BANPIX005_03687_EZELII_000_194","I must say, when they behave thus, pixies can be quite adorable."
178,"TEXT_BANPIX005_03687_TYRBEQ_000_195","From here on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'll continue watching over Lyhe Mheg with my friends. We'll revel and rollick and make sure that the garden is always filled with fun."
179,"TEXT_BANPIX005_03687_TYRBEQ_000_196","And different though our kinds may be, I count you among the very best of friends."
180,"TEXT_BANPIX005_03687_TYRBEQ_000_197","So please, come and visit us often and play with us!"
181,"TEXT_BANPIX005_03687_ANLAD_000_198","Why don't we turn <If(PlayerParameter(4))>her<Else/>him</If> into a leafman? That way <If(PlayerParameter(4))>she<Else/>he</If> can stay with us forever."
182,"TEXT_BANPIX005_03687_TYRBEQ_000_199","...An Lad. If there's one thing you must <Emphasis>never</Emphasis> do, it's lay a hand on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
183,"TEXT_BANPIX005_03687_ANLAD_000_200","All right, if you say so..."
184,"TEXT_BANPIX005_03687_TYRBEQ_000_201","Right, I should assure everyone outside that all is well again. Let's return to Lydha Lran for now."
185,"TEXT_BANPIX005_03687_EZELII_000_202","In An Lad's marvelous creations, I can fairly sense Titania's hand. And though it was for but a moment, I thought I saw not two, but three pixies dancing."
186,"TEXT_BANPIX005_03687_ANLAD_000_203","Ahhh, such fun! This is all new to me, but it somehow feels nostalgic. As if I've found a missing part of myself."
187,"TEXT_BANPIX005_03687_TYRBEQ_000_210","I've told the other pixies about everything. They understand now that An Lad isn't a danger, and welcome them as one of us. It's simple like that with our kind."
188,"TEXT_BANPIX005_03687_TYRBEQ_000_211","And though we've restored Lyhe Mheg to its full splendor, it doesn't mean our work is done. We need to ensure that the realm is always beautiful and filled with fun, and for this we need to keep on collecting dream bubbles."
189,"TEXT_BANPIX005_03687_TYRBEQ_000_212","I hope that you'll continue to lend the Dreamspinners a helping hand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─for the fun and happiness of pixies and mortals alike!"
190,"TEXT_BANPIX005_03687_ANLAD_000_213","Tyr Beq and the others are happy...and that makes me happy!"
191,"TEXT_BANPIX005_03687_SYSTEM_000_220","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sworn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
192,"TEXT_BANPIX005_03687_SYSTEM_000_221","You will receive an experience point bonus upon completion of the pixie beast tribe daily quests."
193,"TEXT_BANPIX005_03687_SYSTEM_000_222","You now have access to a wider selection of wares from Jul Oul."
194,"TEXT_BANPIX005_03687_EZELII_000_213",""
195,"TEXT_BANPIX005_03687_EZELII_000_214",""
196,"TEXT_BANPIX005_03687_EZELII_000_215",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX005_03687_SEQ_00 Tyr Beq looks ready to curl up and sleep on the spot. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX005_03687_SEQ_01 Being on the receiving end of An Lad's spell has left Tyr Beq extremely drowsy, and only the ghastly thought of being sucked upon by Ezel is keeping them awake. The familiar suggests inspecting Lyhe Mheg for anomalies, and while there, taking the opportunity to check on the little girl in Slitherbough. ※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX005_03687_SEQ_02 Arriving in Lyhe Mheg, you speak with the little girl, who is happier now that she has been freed from her fear of failure. She then reveals that she too met with An Lad in her dreams. Seeing the pale pixie's loneliness, she tried to reach out to them, only to end up being caught in the nightmare. Having learned all that you could, you and your companions reconvene.
7 3 TEXT_BANPIX005_03687_SEQ_03 Tyr Beq is more determined than ever to help An Lad and become their friend. To that end, you turn your attention to the task of reopening the fifth gate, which you deduce leads to Il Mheg, where the source of the nightmares is none other than An Lad themself. At that moment, Tyr Beq finally succumbs to sleep. While the pixie rests, Ezel suggests asking the fae folk about the previous Titania, the better to understand An Lad's heart.
8 4 TEXT_BANPIX005_03687_SEQ_04 Speaking with various fae folk, you learn not only about the faerie king, but their connection to Tyr Beq besides. Thus informed, you head back to Lydha Lran to share your findings with Ezel.
9 5 TEXT_BANPIX005_03687_SEQ_05 Tyr Beq awakens as you and Ezel trade notes on Titania. Though at first annoyed by your prying, the pixie is gladdened that their departed friend hasn't been forgotten. Tyr Beq explains that, in the past, when no one else wanted anything to do with them, their friend alone accepted them as they were. This reminiscence sparks an epiphany, and they believe that An Lad simply wants for someone to do the same for them. Thus it is decided that you will enter Lyhe Mheg, there to find and save the tormented pixie.
10 6 TEXT_BANPIX005_03687_SEQ_06 Even before Thon Sul speaks, it's clear from their expression that trouble is afoot. A terrible power is welling up within Lyhe Mheg, and An Lad is likely the cause. With nary a pause, Tyr Beq sallies forth to stop whatever is unfolding within, and Ezel hurriedly follows after them. Requiring no urging, you turn to Thon Sul to be transported to Lyhe Mheg.
11 7 TEXT_BANPIX005_03687_SEQ_07 Setting foot inside Lyhe Mheg, you are greeted with a dreadful sight. By questioning their own existence, An Lad is causing their very essence to unravel, the garden along with it. You fight your way through the chaos, and at length come face-to-face with An Lad's own nightmare. With your strength combined, you and yours succeed in vanquishing the creature, thereby delivering the dream realm from oblivion. ※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran.
12 8 TEXT_BANPIX005_03687_SEQ_08 Thanks to Tyr Beq's unconditional acceptance, An Lad finally finds a place to belong, and encouraged by new friends, they use their power to bring Lyhe Mheg into its full splendor.
13 9 TEXT_BANPIX005_03687_SEQ_09 Tyr Beq offers you their heartfelt thanks for your part in protecting Lyhe Mheg, and together you return to Lydha Lran to assure everyone that all is well again.
14 10 TEXT_BANPIX005_03687_SEQ_10 With Tyr Beq vouching for them, An Lad has found acceptance among their fellow pixies. And though Lyhe Mheg has been restored to its full splendor, the Dreamspinners' work is never done; more dream bubbles are always needed to ensure that the Garden of Dreams remains beautiful and full of fun. To that end, Tyr Beq bids you continue lending them your aid─for the happiness of pixies and mortals alike.
15 11 TEXT_BANPIX005_03687_SEQ_11
16 12 TEXT_BANPIX005_03687_SEQ_12
17 13 TEXT_BANPIX005_03687_SEQ_13
18 14 TEXT_BANPIX005_03687_SEQ_14
19 15 TEXT_BANPIX005_03687_SEQ_15
20 16 TEXT_BANPIX005_03687_SEQ_16
21 17 TEXT_BANPIX005_03687_SEQ_17
22 18 TEXT_BANPIX005_03687_SEQ_18
23 19 TEXT_BANPIX005_03687_SEQ_19
24 20 TEXT_BANPIX005_03687_SEQ_20
25 21 TEXT_BANPIX005_03687_SEQ_21
26 22 TEXT_BANPIX005_03687_SEQ_22
27 23 TEXT_BANPIX005_03687_SEQ_23
28 24 TEXT_BANPIX005_03687_TODO_00 Speak with the Slitherbough girl in Lyhe Mheg.
29 25 TEXT_BANPIX005_03687_TODO_01 Speak with Tyr Beq.
30 26 TEXT_BANPIX005_03687_TODO_02 Gather information in Il Mheg.
31 27 TEXT_BANPIX005_03687_TODO_03 Speak with Ezel II.
32 28 TEXT_BANPIX005_03687_TODO_04 Speak with Thon Sul.
33 29 TEXT_BANPIX005_03687_TODO_05 Speak with Thon Sul again.
34 30 TEXT_BANPIX005_03687_TODO_06 Speak with Thon Sul again.
35 31 TEXT_BANPIX005_03687_TODO_07 Speak with Tyr Beq.
36 32 TEXT_BANPIX005_03687_TODO_08 Speak with Tyr Beq In Lydha Lran.
37 33 TEXT_BANPIX005_03687_TODO_09
38 34 TEXT_BANPIX005_03687_TODO_10
39 35 TEXT_BANPIX005_03687_TODO_11
40 36 TEXT_BANPIX005_03687_TODO_12
41 37 TEXT_BANPIX005_03687_TODO_13
42 38 TEXT_BANPIX005_03687_TODO_14
43 39 TEXT_BANPIX005_03687_TODO_15
44 40 TEXT_BANPIX005_03687_TODO_16
45 41 TEXT_BANPIX005_03687_TODO_17
46 42 TEXT_BANPIX005_03687_TODO_18
47 43 TEXT_BANPIX005_03687_TODO_19
48 44 TEXT_BANPIX005_03687_TODO_20
49 45 TEXT_BANPIX005_03687_TODO_21
50 46 TEXT_BANPIX005_03687_TODO_22
51 47 TEXT_BANPIX005_03687_TODO_23
52 48 TEXT_BANPIX005_03687_TYRBEQ_000_000 <yawn> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I feel so sleepy... Is this the effect of An Lad's spell...?
53 49 TEXT_BANPIX005_03687_EZELII_000_001 Given that they tried to plant a nightmare in you, it's little wonder you should feel drowsy. If the urge is so strong, why don't you just sleep?
54 50 TEXT_BANPIX005_03687_TYRBEQ_000_002 N-Not on your life! If I have a nightmare, you'll come and suck on me!
55 51 TEXT_BANPIX005_03687_EZELII_000_003 If you are not tormented by an unfulfilled need, you shouldn't be plagued by nightmares. But in the event that you were...yes, I would suck on you. <slurp>
56 52 TEXT_BANPIX005_03687_TYRBEQ_000_004 I'm never going to sleep again! Never, ever!
57 53 TEXT_BANPIX005_03687_EZELII_000_005 If you say so. Now then, may I suggest we inspect Lyhe Mheg for anomalies? And while we're there, perhaps we can look in on the little girl in Slitherbough.
58 54 TEXT_BANPIX005_03687_EZELII_000_006
59 55 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_010 I had a feeling that we would meet again ere long!
60 56 TEXT_BANPIX005_03687_EZELII_000_011 I take it you've not had nightmares since. All is well with you, little one?
61 57 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_012 Yes, thank you! Now that the fear of failure no longer consumes me, a pall has lifted from my heart. I feel happier than I have in a long time.
62 58 TEXT_BANPIX005_03687_TYRBEQ_000_013 That's wonderful to hear. Now tell me, did you meet An Lad─the pale pixie─in your dreams?
63 59 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_014 Only briefly. But that was enough for me to see their torment. Theirs is a lonely soul, one which draws powerful emotions to it.
64 60 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_015 And though I only caught fragments, in the deepest depths of their heart, I glimpsed this realm. And I glimpsed you, Tyr Beq.
65 61 TEXT_BANPIX005_03687_TYRBEQ_000_016 What? Me?
66 62 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_017 Feeling sorry for An Lad, I befriended them. But I ended up being caught in that nightmare.
67 63 TEXT_BANPIX005_03687_SLITHERBOUGHGIRL03686_000_018 Oh! I'm sorry, but I must go! My mother is calling!
68 64 TEXT_BANPIX005_03687_TYRBEQ_000_019 With her talent, this little girl should be able to tell us about her dreams in more detail. <yawn> Ugh, can barely keep my eyes open...
69 65 TEXT_BANPIX005_03687_EZELII_100_019 What would Tyr Beq's nightmare taste like, I wonder... <slurp>
70 66 TEXT_BANPIX005_03687_TYRBEQ_000_020 An Lad might have spurned me, but I won't give up. I want to become their friend, I truly do.
71 67 TEXT_BANPIX005_03687_TYRBEQ_000_021 I feel their loneliness so very keenly. And I think it's because of all the mortal hearts I've glimpsed, together with you and Ezel.
72 68 TEXT_BANPIX005_03687_TYRBEQ_000_022 I don't know why, but when I think about An Lad, my chest tightens up. Am I being strange? And if I were, would you still stand by me? Or would you run for the hills?
73 69 TEXT_BANPIX005_03687_Q2_000_000 What will you say?
74 70 TEXT_BANPIX005_03687_A2_000_001 Eccentric or no, we're with you.
75 71 TEXT_BANPIX005_03687_A2_000_002 We wouldn't dream of abandoning you.
76 72 TEXT_BANPIX005_03687_EZELII_000_023 Hear, hear! We've come this far together! We're with you to the end!
77 73 TEXT_BANPIX005_03687_TYRBEQ_000_024 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Ezel.
78 74 TEXT_BANPIX005_03687_EZELII_000_025 With that settled, let's discuss our next course of action. Now, you said that the fifth gate didn't exist prior to the nightmares.
79 75 TEXT_BANPIX005_03687_TYRBEQ_000_026 Yes, we fashioned only four. Someone else must have created the fifth─someone as skilled in manipulating dreams as me.
80 76 TEXT_BANPIX005_03687_EZELII_000_027 This is problematic indeed. Up till now, we lifted the seals by vanquishing the nightmares in the regions beyond the gates. This time, however, we do not know where the gate leads.
81 77 TEXT_BANPIX005_03687_TYRBEQ_000_028 Hold on, now. If An Lad was in Lyhe Mheg, does that mean...?
82 78 TEXT_BANPIX005_03687_EZELII_000_029 Hm! The likelihood is passing high─the place is Il Mheg. And the fact that the gate is sealed means an individual already exists who is the source of the nightmares.
83 79 TEXT_BANPIX005_03687_EZELII_000_030 Someone here in the faerie kingdom, who is constantly plagued by terrible dreams... I can't imagine anyone more likely than An Lad themself.
84 80 TEXT_BANPIX005_03687_TYRBEQ_000_031 So we help An Lad, like we helped the children. Free them from the nightmare that's...that's... <yawn> Can't fight it...any...more...
85 81 TEXT_BANPIX005_03687_EZELII_000_032 It was only a question of when. Let's leave Tyr Beq to rest for now and do what we can in the meantime.
86 82 TEXT_BANPIX005_03687_EZELII_000_033 So, if we are to help An Lad, it is essential that we understand them. To that end, I suggest that we learn all that we can of the previous Titania by speaking with the fae folk. Let's split up for this task and reconvene here afterwards.
87 83 TEXT_BANPIX005_03687_EZELII_000_034 An Lad was as an empty vessel, highly susceptible to outside influence. And it's difficult to imagine a stronger influence than that of the faerie king.
88 84 TEXT_BANPIX005_03687_OSESIGUN_000_040 You wish to know about our previous monarch? As I recall, before their ascension, they were exceptional at wielding the power of nature. Oh, and they were seldom seen without their bosom friend─a pixie of pink.
89 85 TEXT_BANPIX005_03687_OSESIGUN_000_041 The tragic manner of their downfall is a source of immeasurable pain for us. Never will we forget their sacrifice.
90 86 TEXT_BANPIX005_03687_OSESIGUN_000_042 ...Hm? Payment for the information? No, no, that will not be necessary. If anything, we are the ones who owe you thanks for setting our monarch free.
91 87 TEXT_BANPIX005_03687_OULSIGUN_000_043 The old Titania? Of course, how could we forget? They protected us from sin eaters, and we're forever grateful.
92 88 TEXT_BANPIX005_03687_OULSIGUN_000_044 I even remember them before they became king. They weren't so different from the rest of us.
93 89 TEXT_BANPIX005_03687_OULSIGUN_000_045 Aye, they liked making mischief, drinking milk, rollicking in dreams─all the usual pixie pleasures. It must have been hard for them, alone inside that castle.
94 90 TEXT_BANPIX005_03687_OULSIGUN_000_046 But enough about that! Play with me, play with me! It isn't fair that Tyr Beq gets to spend all that time with you!
95 91 TEXT_BANPIX005_03687_IALAJUL_000_047 Curious about the previous Titania, you say? Of course, I should be glad to tell you what I know.
96 92 TEXT_BANPIX005_03687_IALAJUL_000_048 When they became a sin eater, it was with great sorrow that we resolved to seal them away inside Lyhe Ghiah. Tyr Beq opposed the decision to the last.
97 93 TEXT_BANPIX005_03687_IALAJUL_000_049 I cannot claim to know the heart of a pixie, but if I were Titania, I would have liked nothing more than to be praised. To be remembered.
98 94 TEXT_BANPIX005_03687_IALAJUL_000_050 Now then, if I may ask, are you not being subjected to mischief? For your own good, I advise against getting too intimate with the pixies.
99 95 TEXT_BANPIX005_03687_OSESIGUN_000_051 The tragic manner of our king's downfall is a source of immeasurable pain for us. Never will we forget their sacrifice.
100 96 TEXT_BANPIX005_03687_OULSIGUN_000_052 The old Titania protected us from sin eaters, and we're forever grateful. If they were still here, we'd invite them to play with us.
101 97 TEXT_BANPIX005_03687_IALAJUL_000_053 Titania gave their all for us. Were I them, I would have liked nothing more than to be praised. To be remembered.
102 98 TEXT_BANPIX005_03687_TYRBEQ_000_054 Zzzzzz...
103 99 TEXT_BANPIX005_03687_EZELII_000_060 There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What were you able to learn about Titania?
104 100 TEXT_BANPIX005_03687_TYRBEQ_000_061 Ahhh! You went around prying while I slept!? Hmph, and people complain that pixies have no propriety!
105 101 TEXT_BANPIX005_03687_EZELII_100_061 T-Tyr Beq! You're awake!
106 102 TEXT_BANPIX005_03687_TYRBEQ_000_062 But...to know that everyone still remembers my friend─still remembers their sacrifice... It makes me happier than I can say.
107 103 TEXT_BANPIX005_03687_EZELII_000_063 'Tis plain that the two of you were the closest of friends. All the fae folk with whom I spoke attested to that.
108 104 TEXT_BANPIX005_03687_TYRBEQ_000_064 With my obsession for dreams, I was considered strange even among pixiekind. No one wanted anything to do with me, but they accepted me as I was. Without them, I would have been all alone, like An Lad.
109 105 TEXT_BANPIX005_03687_TYRBEQ_000_065 <gasp> I see now... An Lad─they're the pixie I used to be!
110 106 TEXT_BANPIX005_03687_TYRBEQ_000_066 Like me, all they need is for someone to accept them as they are!
111 107 TEXT_BANPIX005_03687_EZELII_000_067 I see! Self-actualization, I believe my master called this need, and I daresay it will provide us with a clue to unsealing the final gate!
112 108 TEXT_BANPIX005_03687_TYRBEQ_000_068 It doesn't matter whose soul An Lad was born from. Doesn't matter whose aether they inherited. They're a pixie like the rest of us.
113 109 TEXT_BANPIX005_03687_TYRBEQ_000_069 As a fellow pixie, I can't let them suffer anymore. I can't let them stay in that dark, lonely place.
114 110 TEXT_BANPIX005_03687_TYRBEQ_000_070 What's more, I can't help but feel that my friend was the one who guided them to me.
115 111 TEXT_BANPIX005_03687_TYRBEQ_000_071 They loved everyone, they did. “No one should be alone,” I can almost hear them say...
116 112 TEXT_BANPIX005_03687_TYRBEQ_000_072 They reached their hand out to me once upon a time. Now it's my turn to reach mine out to An Lad.
117 113 TEXT_BANPIX005_03687_TYRBEQ_000_073 Come, let's go to Lyhe Mheg and find An Lad! If we have to, we'll pound on the gate until they come out!
118 114 TEXT_BANPIX005_03687_THONSUL_000_080 Tyr Beq, thank heavens you're here! There's trouble in Lyhe Mheg! Terrible trouble!
119 115 TEXT_BANPIX005_03687_TYRBEQ_000_081 What is it!?
120 116 TEXT_BANPIX005_03687_THONSUL_000_082 I can't say for certain, but there's a power welling up within! A terrible power!
121 117 TEXT_BANPIX005_03687_EZELII_000_083 What!? Could it be An Lad!?
122 118 TEXT_BANPIX005_03687_TYRBEQ_000_084 I'm going inside. If it's An Lad, I'm the only one who can stop them.
123 119 TEXT_BANPIX005_03687_EZELII_000_085 Now, wait just a─ Confound it! I'm going with you!
124 120 TEXT_BANPIX005_03687_THONSUL_000_086 If you go too, there's no guarantee you'll come out alive...but please go anyway! Go and help Tyr Beq!
125 121 TEXT_BANPIX005_03687_TYRBEQ_000_087 Something's not right...
126 122 TEXT_BANPIX005_03687_EZELII_000_088 What is happening?
127 123 TEXT_BANPIX005_03687_TYRBEQ_000_100 No... My precious Lyhe Mheg...
128 124 TEXT_BANPIX005_03687_EZELII_000_101 An Lad's power is running rampant. By questioning their own existence, they are causing their essence to unravel...Lyhe Mheg along with it!
129 125 TEXT_BANPIX005_03687_EZELII_000_102 If this realm collapses, there's no telling how the minds of those whose dreams are connected to it will be affected.
130 126 TEXT_BANPIX005_03687_EZELII_000_103 Yet one thing is all but certain: An Lad themself will disappear.
131 127 TEXT_BANPIX005_03687_TYRBEQ_000_104 No! They're my friend! I can't let that happen!
132 128 TEXT_BANPIX005_03687_TYRBEQ_000_105 Please! Please help me help An Lad!
133 129 TEXT_BANPIX005_03687_SYSTEM_000_106
134 130 TEXT_BANPIX005_03687_SYSTEM_000_107
135 131 TEXT_BANPIX005_03687_ANLAD_000_108 When I was thirsty, no one gave me anything to drink... When I wanted to play, they drove me away...
136 132 TEXT_BANPIX005_03687_ANLAD_000_109 I just wanted a friend. Wanted someone to tell me that I did well. But everyone treats me like a plague...
137 133 TEXT_BANPIX005_03687_ANLAD_000_110 I shouldn't have been born.
138 134 TEXT_BANPIX005_03687_TYRBEQ_000_120 An Lad! It's all right! We're fighting with you!
139 135 TEXT_BANPIX005_03687_ANLAD_000_121 <sob> It's no use... <Emphasis>I'm</Emphasis> no use...
140 136 TEXT_BANPIX005_03687_EYEBALL03687_000_122 Yes, yes, embrace your self-doubt. Your fear, your hatred.
141 137 TEXT_BANPIX005_03687_EYEBALL03687_000_123 The wretched world has given you naught but torment. You will reward them in kind. Give them their deepest, darkest nightmares.
142 138 TEXT_BANPIX005_03687_EVENTAREA_WARP_000_130 Proceed with the story?
143 139 TEXT_BANPIX005_03687_EZELII_000_150 The nightmare is fading! We did it!
144 140 TEXT_BANPIX005_03687_TYRBEQ_000_151 Silly pixie! Don't lose control like that ever again! That nightmare of yours was no joke!
145 141 TEXT_BANPIX005_03687_ANLAD_000_152 My...nightmare?
146 142 TEXT_BANPIX005_03687_TYRBEQ_000_153 Yes, yours! And it caused a great deal of trouble!
147 143 TEXT_BANPIX005_03687_ANLAD_000_154 I'm sorry...
148 144 TEXT_BANPIX005_03687_TYRBEQ_000_155 All well and good to apologize, but don't you think you have something else to say to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <If(PlayerParameter(4))>She<Else/>He</If>'s the one who vanquished your nightmare.
149 145 TEXT_BANPIX005_03687_ANLAD_000_156 I was dreaming. Dreaming that I was imprisoned alone inside a great castle.
150 146 TEXT_BANPIX005_03687_ANLAD_000_157 I was so lonely and scared... It was so terribly silent, I felt as though I was losing myself...
151 147 TEXT_BANPIX005_03687_ANLAD_000_158 But you came, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You came and freed me. Thank you.
152 148 TEXT_BANPIX005_03687_Q1_000_000 What will you say?
153 149 TEXT_BANPIX005_03687_A1_000_001 You did well.
154 150 TEXT_BANPIX005_03687_A1_000_002 It was harder the first time.
155 151 TEXT_BANPIX005_03687_TYRBEQ_100_159 So, An Lad. Now that your nightmare is gone, we can make lots and lots of fun dreams together!
156 152 TEXT_BANPIX005_03687_ANLAD_000_159 But I don't know how to make fun dreams. I'm afraid I'll only make more nightmares.
157 153 TEXT_BANPIX005_03687_TYRBEQ_000_160 Look, it's true that you're a little different from the rest of us. It's true you have a few things to learn.
158 154 TEXT_BANPIX005_03687_TYRBEQ_000_161 But there's no need to rush. Just do what you think feels right, and all will be well.
159 155 TEXT_BANPIX005_03687_TYRBEQ_000_162 Even if you do end up creating a nightmare, there's no need to fret. Ezel here will make short work of it.
160 156 TEXT_BANPIX005_03687_EZELII_000_163 Just so! I only ask that you don't keep the dreamer for yourself! <snort>
161 157 TEXT_BANPIX005_03687_TYRBEQ_000_164 And if that happens, we'll just fix up the nightmare, add a pinch of pixie magic to make it fun again!
162 158 TEXT_BANPIX005_03687_TYRBEQ_000_165 Did you know, An Lad? Like a rainbow that appears after the storm, no dream is more beautiful than the one you see after conquering a nightmare.
163 159 TEXT_BANPIX005_03687_TYRBEQ_000_166 So I want you to fly tall. Because you're one of us, a proud pixie of Il Mheg.
164 160 TEXT_BANPIX005_03687_EZELII_000_167 That's right! Rain, hail, or shine, the Kingdom of Rainbows is your home!
165 161 TEXT_BANPIX005_03687_EZELII_100_167 Here, you can always be yourself!
166 162 TEXT_BANPIX005_03687_ANLAD_000_168 I can be myself...
167 163 TEXT_BANPIX005_03687_ANLAD_000_169 Ahhh, my heart swells with song! I...I can't help but want to dance!
168 164 TEXT_BANPIX005_03687_TYRBEQ_000_170 Yes! Yes, that's the way!
169 165 TEXT_BANPIX005_03687_TYRBEQ_000_171 Do as your heart bids you, and dance! Dance with me!
170 166 TEXT_BANPIX005_03687_EZELII_000_180 Good heavens... It's beautiful...
171 167 TEXT_BANPIX005_03687_TYRBEQ_000_181 Haha! See, An Lad?
172 168 TEXT_BANPIX005_03687_TYRBEQ_000_182 I knew you had it in you!
173 169 TEXT_BANPIX005_03687_ANLAD_000_183 This is what it means to have fun! I never imagined it would feel so amazing!
174 170 TEXT_BANPIX005_03687_ANLAD_000_184 Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Come and play with us!
175 171 TEXT_BANPIX005_03687_SYSTEM_000_185 By freeing An Lad from their nightmares, you and yours have reclaimed all the dreams in Norvrandt.
176 172 TEXT_BANPIX005_03687_SYSTEM_000_186 Forever young and carefree, the pixies shall rollick with their guests in Lyhe Mheg, this night and all the nights to come!
177 173 TEXT_BANPIX005_03687_TYRBEQ_000_190 Do you see all of this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <Emphasis>This</Emphasis> is our precious Lyhe Mheg, and if it weren't for you, it wouldn't still be here.
178 174 TEXT_BANPIX005_03687_TYRBEQ_000_191 And neither would this hopelessly silly pixie!
179 175 TEXT_BANPIX005_03687_ANLAD_000_192 Am I silly?
180 176 TEXT_BANPIX005_03687_TYRBEQ_000_193 Oh, yes! You're the silliest...and dearest of all!
181 177 TEXT_BANPIX005_03687_EZELII_000_194 I must say, when they behave thus, pixies can be quite adorable.
182 178 TEXT_BANPIX005_03687_TYRBEQ_000_195 From here on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'll continue watching over Lyhe Mheg with my friends. We'll revel and rollick and make sure that the garden is always filled with fun.
183 179 TEXT_BANPIX005_03687_TYRBEQ_000_196 And different though our kinds may be, I count you among the very best of friends.
184 180 TEXT_BANPIX005_03687_TYRBEQ_000_197 So please, come and visit us often and play with us!
185 181 TEXT_BANPIX005_03687_ANLAD_000_198 Why don't we turn <If(PlayerParameter(4))>her<Else/>him</If> into a leafman? That way <If(PlayerParameter(4))>she<Else/>he</If> can stay with us forever.
186 182 TEXT_BANPIX005_03687_TYRBEQ_000_199 ...An Lad. If there's one thing you must <Emphasis>never</Emphasis> do, it's lay a hand on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
187 183 TEXT_BANPIX005_03687_ANLAD_000_200 All right, if you say so...
188 184 TEXT_BANPIX005_03687_TYRBEQ_000_201 Right, I should assure everyone outside that all is well again. Let's return to Lydha Lran for now.
189 185 TEXT_BANPIX005_03687_EZELII_000_202 In An Lad's marvelous creations, I can fairly sense Titania's hand. And though it was for but a moment, I thought I saw not two, but three pixies dancing.
190 186 TEXT_BANPIX005_03687_ANLAD_000_203 Ahhh, such fun! This is all new to me, but it somehow feels nostalgic. As if I've found a missing part of myself.
191 187 TEXT_BANPIX005_03687_TYRBEQ_000_210 I've told the other pixies about everything. They understand now that An Lad isn't a danger, and welcome them as one of us. It's simple like that with our kind.
192 188 TEXT_BANPIX005_03687_TYRBEQ_000_211 And though we've restored Lyhe Mheg to its full splendor, it doesn't mean our work is done. We need to ensure that the realm is always beautiful and filled with fun, and for this we need to keep on collecting dream bubbles.
193 189 TEXT_BANPIX005_03687_TYRBEQ_000_212 I hope that you'll continue to lend the Dreamspinners a helping hand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─for the fun and happiness of pixies and mortals alike!
194 190 TEXT_BANPIX005_03687_ANLAD_000_213 Tyr Beq and the others are happy...and that makes me happy!
195 191 TEXT_BANPIX005_03687_SYSTEM_000_220 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sworn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
196 192 TEXT_BANPIX005_03687_SYSTEM_000_221 You will receive an experience point bonus upon completion of the pixie beast tribe daily quests.
197 193 TEXT_BANPIX005_03687_SYSTEM_000_222 You now have access to a wider selection of wares from Jul Oul.
198 194 TEXT_BANPIX005_03687_EZELII_000_213
199 195 TEXT_BANPIX005_03687_EZELII_000_214
200 196 TEXT_BANPIX005_03687_EZELII_000_215
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key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX006_03688_SEQ_00","Tyr Beq has gratitude written all over their face.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANPIX006_03688_SEQ_01","Thanking you for making dreams more fun than they've ever been, Tyr Beq mentions that An Lad has been wanting to see you. If you can spare a moment, they invite you to accompany them to meet the pale pixie inside Lyhe Mheg.
※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANPIX006_03688_SEQ_02","In their turn, An Lad expresses their gratitude for helping them to find a purpose for their existence. Though they no longer see Titania's dreams, the will of the departed monarch lives on in them, and they intend to honor it by watching over Lyhe Mheg. You then take your leave, safe in the knowledge that the Garden of Dreams is in good hands."
3,"TEXT_BANPIX006_03688_SEQ_03","Back outside in Lydha Lran, Tyr Beq muses on the connection that pixies and mortals share in dreams before bidding you farewell for now. Together with their fellow Dreamspinners, Tyr Beq will continue working to make dreams fun and beautiful, and suffice it to say your help shall ever be welcome in their endeavor."
4,"TEXT_BANPIX006_03688_SEQ_04",""
5,"TEXT_BANPIX006_03688_SEQ_05",""
6,"TEXT_BANPIX006_03688_SEQ_06",""
7,"TEXT_BANPIX006_03688_SEQ_07",""
8,"TEXT_BANPIX006_03688_SEQ_08",""
9,"TEXT_BANPIX006_03688_SEQ_09",""
10,"TEXT_BANPIX006_03688_SEQ_10",""
11,"TEXT_BANPIX006_03688_SEQ_11",""
12,"TEXT_BANPIX006_03688_SEQ_12",""
13,"TEXT_BANPIX006_03688_SEQ_13",""
14,"TEXT_BANPIX006_03688_SEQ_14",""
15,"TEXT_BANPIX006_03688_SEQ_15",""
16,"TEXT_BANPIX006_03688_SEQ_16",""
17,"TEXT_BANPIX006_03688_SEQ_17",""
18,"TEXT_BANPIX006_03688_SEQ_18",""
19,"TEXT_BANPIX006_03688_SEQ_19",""
20,"TEXT_BANPIX006_03688_SEQ_20",""
21,"TEXT_BANPIX006_03688_SEQ_21",""
22,"TEXT_BANPIX006_03688_SEQ_22",""
23,"TEXT_BANPIX006_03688_SEQ_23",""
24,"TEXT_BANPIX006_03688_TODO_00","Speak with An Lad in Lyhe Mheg."
25,"TEXT_BANPIX006_03688_TODO_01","Speak with Tyr Beq in Lydha Lran."
26,"TEXT_BANPIX006_03688_TODO_02",""
27,"TEXT_BANPIX006_03688_TODO_03",""
28,"TEXT_BANPIX006_03688_TODO_04",""
29,"TEXT_BANPIX006_03688_TODO_05",""
30,"TEXT_BANPIX006_03688_TODO_06",""
31,"TEXT_BANPIX006_03688_TODO_07",""
32,"TEXT_BANPIX006_03688_TODO_08",""
33,"TEXT_BANPIX006_03688_TODO_09",""
34,"TEXT_BANPIX006_03688_TODO_10",""
35,"TEXT_BANPIX006_03688_TODO_11",""
36,"TEXT_BANPIX006_03688_TODO_12",""
37,"TEXT_BANPIX006_03688_TODO_13",""
38,"TEXT_BANPIX006_03688_TODO_14",""
39,"TEXT_BANPIX006_03688_TODO_15",""
40,"TEXT_BANPIX006_03688_TODO_16",""
41,"TEXT_BANPIX006_03688_TODO_17",""
42,"TEXT_BANPIX006_03688_TODO_18",""
43,"TEXT_BANPIX006_03688_TODO_19",""
44,"TEXT_BANPIX006_03688_TODO_20",""
45,"TEXT_BANPIX006_03688_TODO_21",""
46,"TEXT_BANPIX006_03688_TODO_22",""
47,"TEXT_BANPIX006_03688_TODO_23",""
48,"TEXT_BANPIX006_03688_TYRBEQ_000_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how nice of you to visit! Thanks to you, we're having more fun in dreams than we've ever had. We're really, truly grateful─us pixies and the children both!"
49,"TEXT_BANPIX006_03688_TYRBEQ_000_001","When we first created Lyhe Mheg, I never dreamed that it could become such a beautiful place. Everything in it is a treasure, and I couldn't be prouder of what we have!"
50,"TEXT_BANPIX006_03688_EZELII_000_002","And lest you wonder, I continue to fight the good fight, devouring nightmares across the realm, including those An Lad accidentally creates."
51,"TEXT_BANPIX006_03688_TYRBEQ_000_003","Ah, speaking of An Lad, they've been wanting to speak with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you have a moment, let's go and see them in Lyhe Mheg together."
52,"TEXT_BANPIX006_03688_EZELII_000_004","I'll join you! <snort>"
53,"TEXT_BANPIX006_03688_ANLAD_000_010","Oh! You're all here!"
54,"TEXT_BANPIX006_03688_TYRBEQ_000_011","An Lad, I'd swear you haven't budged from this spot since I last saw you. Have you been gazing out at Lyhe Mheg again?"
55,"TEXT_BANPIX006_03688_ANLAD_000_012","I have... It's hard to explain, but simply gazing out at the place makes my heart sing. It's a feeling I remember from another life."
56,"TEXT_BANPIX006_03688_ANLAD_000_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? There's something I've been wanting to tell you."
57,"TEXT_BANPIX006_03688_ANLAD_000_014","You helped me to fill the void in my heart. To find a purpose for my existence. For that, I'm eternally grateful."
58,"TEXT_BANPIX006_03688_ANLAD_000_015","Though I've stopped seeing Titania's dreams, their will lives on in me. And I'll honor it, by watching over Lyhe Mheg."
59,"TEXT_BANPIX006_03688_TYRBEQ_000_016","Born of the souls of children as we are, we pixies tend to get caught up in the moment and our feelings. We need someone to watch out for us, to find us when we lose ourselves. That's to say, we're not meant to be alone. And from now on, we'll see to it none of us is alone ever again."
60,"TEXT_BANPIX006_03688_TYRBEQ_000_017","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know I've already thanked you a dozen times, but I want to thank you again. You didn't only free my friend─you freed their will as well. And now, everyone may revel in their precious Garden of Dreams as they had intended. Mortals and pixies alike."
61,"TEXT_BANPIX006_03688_TYRBEQ_000_018","I also want to say...I'm absolutely green with envy! It's so unfair that the king has you all to themself!"
62,"TEXT_BANPIX006_03688_EZELII_000_019","I must admit I'm envious too. Would that the king would share <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with us... <snort>"
63,"TEXT_BANPIX006_03688_ANLAD_000_020","Yes, even a little piece of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> would be nice..."
64,"TEXT_BANPIX006_03688_FEOUL_000_021","(-Feo Ul-)Oh, good grief, when will everybody learn!? This mortal is mine, do you hear me!? Mine, mine, <Emphasis>mine</Emphasis>!"
65,"TEXT_BANPIX006_03688_TYRBEQ_000_022","<gulp> ...O-On second thought, it's more than plenty that you visit from time to time."
66,"TEXT_BANPIX006_03688_ANLAD_000_023","Yes, please come and see me again."
67,"TEXT_BANPIX006_03688_EZELII_000_024","Me as well! <snort>"
68,"TEXT_BANPIX006_03688_TYRBEQ_000_025","Well, I should get back to my tasks. An Lad─I could use some help. Do you want to come with me to see Uin Nee?"
69,"TEXT_BANPIX006_03688_TYRBEQ_000_026","Take as much time here as you like, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We'll be waiting outside when you've had your fill."
70,"TEXT_BANPIX006_03688_TYRBEQ_000_031","I must say, it saddens me that I can't be your branch. But whenever you're feeling weary, know that I'll always be ready with an invigorating dream for you."
71,"TEXT_BANPIX006_03688_TYRBEQ_000_032","Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Before you met us, did you ever imagine that mortals and pixies shared such a connection? How do you think people would react if they learned that we're spinning their fun-filled dreams?"
72,"TEXT_BANPIX006_03688_EZELII_000_033","And devouring their nightmares!"
73,"TEXT_BANPIX006_03688_ANLAD_100_033","Well then, if people still have nightmares, then they would know who's to blame."
74,"TEXT_BANPIX006_03688_EZELII_000_035","There's only so much one porxie can do, you know. If necessary, perhaps I shall ask my master to make more of me... <snort>"
75,"TEXT_BANPIX006_03688_TYRBEQ_000_036","Well, I shouldn't keep you any longer. Brief though it was, it's truly been a joy adventuring with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
76,"TEXT_BANPIX006_03688_TYRBEQ_000_037","But whenever you can spare the time, I hope that you'll visit us. After all, we can never have enough help making dreams fun and beautiful!"
77,"TEXT_BANPIX006_03688_SYSTEM_000_100","You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodsworn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners."
78,"TEXT_BANPIX006_03688_SYSTEM_000_101","You will receive an experience point bonus upon completion of the pixie beast tribe daily quests."
79,"TEXT_BANPIX006_03688_EZELII_000_005",""
80,"TEXT_BANPIX006_03688_EZELII_000_039",""
81,"TEXT_BANPIX006_03688_TYRBEQ_000_027",""
82,"TEXT_BANPIX006_03688_EZELII_000_028",""
83,"TEXT_BANPIX006_03688_EZELII_000_038",""
84,"TEXT_BANPIX006_03688_TYRBEQ_000_034",""
85,"TEXT_BANPIX006_03688_ANLAD_000_039",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX006_03688_SEQ_00 Tyr Beq has gratitude written all over their face. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANPIX006_03688_SEQ_01 Thanking you for making dreams more fun than they've ever been, Tyr Beq mentions that An Lad has been wanting to see you. If you can spare a moment, they invite you to accompany them to meet the pale pixie inside Lyhe Mheg. ※You may enter Lyhe Mheg by speaking with Thon Sul in Lydha Lran. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANPIX006_03688_SEQ_02 In their turn, An Lad expresses their gratitude for helping them to find a purpose for their existence. Though they no longer see Titania's dreams, the will of the departed monarch lives on in them, and they intend to honor it by watching over Lyhe Mheg. You then take your leave, safe in the knowledge that the Garden of Dreams is in good hands.
7 3 TEXT_BANPIX006_03688_SEQ_03 Back outside in Lydha Lran, Tyr Beq muses on the connection that pixies and mortals share in dreams before bidding you farewell for now. Together with their fellow Dreamspinners, Tyr Beq will continue working to make dreams fun and beautiful, and suffice it to say your help shall ever be welcome in their endeavor.
8 4 TEXT_BANPIX006_03688_SEQ_04
9 5 TEXT_BANPIX006_03688_SEQ_05
10 6 TEXT_BANPIX006_03688_SEQ_06
11 7 TEXT_BANPIX006_03688_SEQ_07
12 8 TEXT_BANPIX006_03688_SEQ_08
13 9 TEXT_BANPIX006_03688_SEQ_09
14 10 TEXT_BANPIX006_03688_SEQ_10
15 11 TEXT_BANPIX006_03688_SEQ_11
16 12 TEXT_BANPIX006_03688_SEQ_12
17 13 TEXT_BANPIX006_03688_SEQ_13
18 14 TEXT_BANPIX006_03688_SEQ_14
19 15 TEXT_BANPIX006_03688_SEQ_15
20 16 TEXT_BANPIX006_03688_SEQ_16
21 17 TEXT_BANPIX006_03688_SEQ_17
22 18 TEXT_BANPIX006_03688_SEQ_18
23 19 TEXT_BANPIX006_03688_SEQ_19
24 20 TEXT_BANPIX006_03688_SEQ_20
25 21 TEXT_BANPIX006_03688_SEQ_21
26 22 TEXT_BANPIX006_03688_SEQ_22
27 23 TEXT_BANPIX006_03688_SEQ_23
28 24 TEXT_BANPIX006_03688_TODO_00 Speak with An Lad in Lyhe Mheg.
29 25 TEXT_BANPIX006_03688_TODO_01 Speak with Tyr Beq in Lydha Lran.
30 26 TEXT_BANPIX006_03688_TODO_02
31 27 TEXT_BANPIX006_03688_TODO_03
32 28 TEXT_BANPIX006_03688_TODO_04
33 29 TEXT_BANPIX006_03688_TODO_05
34 30 TEXT_BANPIX006_03688_TODO_06
35 31 TEXT_BANPIX006_03688_TODO_07
36 32 TEXT_BANPIX006_03688_TODO_08
37 33 TEXT_BANPIX006_03688_TODO_09
38 34 TEXT_BANPIX006_03688_TODO_10
39 35 TEXT_BANPIX006_03688_TODO_11
40 36 TEXT_BANPIX006_03688_TODO_12
41 37 TEXT_BANPIX006_03688_TODO_13
42 38 TEXT_BANPIX006_03688_TODO_14
43 39 TEXT_BANPIX006_03688_TODO_15
44 40 TEXT_BANPIX006_03688_TODO_16
45 41 TEXT_BANPIX006_03688_TODO_17
46 42 TEXT_BANPIX006_03688_TODO_18
47 43 TEXT_BANPIX006_03688_TODO_19
48 44 TEXT_BANPIX006_03688_TODO_20
49 45 TEXT_BANPIX006_03688_TODO_21
50 46 TEXT_BANPIX006_03688_TODO_22
51 47 TEXT_BANPIX006_03688_TODO_23
52 48 TEXT_BANPIX006_03688_TYRBEQ_000_000 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how nice of you to visit! Thanks to you, we're having more fun in dreams than we've ever had. We're really, truly grateful─us pixies and the children both!
53 49 TEXT_BANPIX006_03688_TYRBEQ_000_001 When we first created Lyhe Mheg, I never dreamed that it could become such a beautiful place. Everything in it is a treasure, and I couldn't be prouder of what we have!
54 50 TEXT_BANPIX006_03688_EZELII_000_002 And lest you wonder, I continue to fight the good fight, devouring nightmares across the realm, including those An Lad accidentally creates.
55 51 TEXT_BANPIX006_03688_TYRBEQ_000_003 Ah, speaking of An Lad, they've been wanting to speak with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you have a moment, let's go and see them in Lyhe Mheg together.
56 52 TEXT_BANPIX006_03688_EZELII_000_004 I'll join you! <snort>
57 53 TEXT_BANPIX006_03688_ANLAD_000_010 Oh! You're all here!
58 54 TEXT_BANPIX006_03688_TYRBEQ_000_011 An Lad, I'd swear you haven't budged from this spot since I last saw you. Have you been gazing out at Lyhe Mheg again?
59 55 TEXT_BANPIX006_03688_ANLAD_000_012 I have... It's hard to explain, but simply gazing out at the place makes my heart sing. It's a feeling I remember from another life.
60 56 TEXT_BANPIX006_03688_ANLAD_000_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? There's something I've been wanting to tell you.
61 57 TEXT_BANPIX006_03688_ANLAD_000_014 You helped me to fill the void in my heart. To find a purpose for my existence. For that, I'm eternally grateful.
62 58 TEXT_BANPIX006_03688_ANLAD_000_015 Though I've stopped seeing Titania's dreams, their will lives on in me. And I'll honor it, by watching over Lyhe Mheg.
63 59 TEXT_BANPIX006_03688_TYRBEQ_000_016 Born of the souls of children as we are, we pixies tend to get caught up in the moment and our feelings. We need someone to watch out for us, to find us when we lose ourselves. That's to say, we're not meant to be alone. And from now on, we'll see to it none of us is alone ever again.
64 60 TEXT_BANPIX006_03688_TYRBEQ_000_017 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know I've already thanked you a dozen times, but I want to thank you again. You didn't only free my friend─you freed their will as well. And now, everyone may revel in their precious Garden of Dreams as they had intended. Mortals and pixies alike.
65 61 TEXT_BANPIX006_03688_TYRBEQ_000_018 I also want to say...I'm absolutely green with envy! It's so unfair that the king has you all to themself!
66 62 TEXT_BANPIX006_03688_EZELII_000_019 I must admit I'm envious too. Would that the king would share <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with us... <snort>
67 63 TEXT_BANPIX006_03688_ANLAD_000_020 Yes, even a little piece of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> would be nice...
68 64 TEXT_BANPIX006_03688_FEOUL_000_021 (-Feo Ul-)Oh, good grief, when will everybody learn!? This mortal is mine, do you hear me!? Mine, mine, <Emphasis>mine</Emphasis>!
69 65 TEXT_BANPIX006_03688_TYRBEQ_000_022 <gulp> ...O-On second thought, it's more than plenty that you visit from time to time.
70 66 TEXT_BANPIX006_03688_ANLAD_000_023 Yes, please come and see me again.
71 67 TEXT_BANPIX006_03688_EZELII_000_024 Me as well! <snort>
72 68 TEXT_BANPIX006_03688_TYRBEQ_000_025 Well, I should get back to my tasks. An Lad─I could use some help. Do you want to come with me to see Uin Nee?
73 69 TEXT_BANPIX006_03688_TYRBEQ_000_026 Take as much time here as you like, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We'll be waiting outside when you've had your fill.
74 70 TEXT_BANPIX006_03688_TYRBEQ_000_031 I must say, it saddens me that I can't be your branch. But whenever you're feeling weary, know that I'll always be ready with an invigorating dream for you.
75 71 TEXT_BANPIX006_03688_TYRBEQ_000_032 Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Before you met us, did you ever imagine that mortals and pixies shared such a connection? How do you think people would react if they learned that we're spinning their fun-filled dreams?
76 72 TEXT_BANPIX006_03688_EZELII_000_033 And devouring their nightmares!
77 73 TEXT_BANPIX006_03688_ANLAD_100_033 Well then, if people still have nightmares, then they would know who's to blame.
78 74 TEXT_BANPIX006_03688_EZELII_000_035 There's only so much one porxie can do, you know. If necessary, perhaps I shall ask my master to make more of me... <snort>
79 75 TEXT_BANPIX006_03688_TYRBEQ_000_036 Well, I shouldn't keep you any longer. Brief though it was, it's truly been a joy adventuring with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
80 76 TEXT_BANPIX006_03688_TYRBEQ_000_037 But whenever you can spare the time, I hope that you'll visit us. After all, we can never have enough help making dreams fun and beautiful!
81 77 TEXT_BANPIX006_03688_SYSTEM_000_100 You have achieved <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodsworn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reputation with the Dreamspinners.
82 78 TEXT_BANPIX006_03688_SYSTEM_000_101 You will receive an experience point bonus upon completion of the pixie beast tribe daily quests.
83 79 TEXT_BANPIX006_03688_EZELII_000_005
84 80 TEXT_BANPIX006_03688_EZELII_000_039
85 81 TEXT_BANPIX006_03688_TYRBEQ_000_027
86 82 TEXT_BANPIX006_03688_EZELII_000_028
87 83 TEXT_BANPIX006_03688_EZELII_000_038
88 84 TEXT_BANPIX006_03688_TYRBEQ_000_034
89 85 TEXT_BANPIX006_03688_ANLAD_000_039
+61
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@@ -0,0 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX101_03689_SEQ_00","Uin Nee would see the Woolen Way returned to its former glory.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX101_03689_SEQ_01",""
2,"TEXT_BANPIX101_03689_SEQ_02",""
3,"TEXT_BANPIX101_03689_SEQ_03",""
4,"TEXT_BANPIX101_03689_SEQ_04",""
5,"TEXT_BANPIX101_03689_SEQ_05",""
6,"TEXT_BANPIX101_03689_SEQ_06",""
7,"TEXT_BANPIX101_03689_SEQ_07",""
8,"TEXT_BANPIX101_03689_SEQ_08",""
9,"TEXT_BANPIX101_03689_SEQ_09",""
10,"TEXT_BANPIX101_03689_SEQ_10",""
11,"TEXT_BANPIX101_03689_SEQ_11",""
12,"TEXT_BANPIX101_03689_SEQ_12",""
13,"TEXT_BANPIX101_03689_SEQ_13",""
14,"TEXT_BANPIX101_03689_SEQ_14",""
15,"TEXT_BANPIX101_03689_SEQ_15",""
16,"TEXT_BANPIX101_03689_SEQ_16",""
17,"TEXT_BANPIX101_03689_SEQ_17",""
18,"TEXT_BANPIX101_03689_SEQ_18",""
19,"TEXT_BANPIX101_03689_SEQ_19",""
20,"TEXT_BANPIX101_03689_SEQ_20",""
21,"TEXT_BANPIX101_03689_SEQ_21",""
22,"TEXT_BANPIX101_03689_SEQ_22",""
23,"TEXT_BANPIX101_03689_SEQ_23",""
24,"TEXT_BANPIX101_03689_TODO_00","Collect balls of fleecy wool near Lydha Lran."
25,"TEXT_BANPIX101_03689_TODO_01","Deliver the balls of fleecy wool to Uin Nee."
26,"TEXT_BANPIX101_03689_TODO_02",""
27,"TEXT_BANPIX101_03689_TODO_03",""
28,"TEXT_BANPIX101_03689_TODO_04",""
29,"TEXT_BANPIX101_03689_TODO_05",""
30,"TEXT_BANPIX101_03689_TODO_06",""
31,"TEXT_BANPIX101_03689_TODO_07",""
32,"TEXT_BANPIX101_03689_TODO_08",""
33,"TEXT_BANPIX101_03689_TODO_09",""
34,"TEXT_BANPIX101_03689_TODO_10",""
35,"TEXT_BANPIX101_03689_TODO_11",""
36,"TEXT_BANPIX101_03689_TODO_12",""
37,"TEXT_BANPIX101_03689_TODO_13",""
38,"TEXT_BANPIX101_03689_TODO_14",""
39,"TEXT_BANPIX101_03689_TODO_15",""
40,"TEXT_BANPIX101_03689_TODO_16",""
41,"TEXT_BANPIX101_03689_TODO_17",""
42,"TEXT_BANPIX101_03689_TODO_18",""
43,"TEXT_BANPIX101_03689_TODO_19",""
44,"TEXT_BANPIX101_03689_TODO_20",""
45,"TEXT_BANPIX101_03689_TODO_21",""
46,"TEXT_BANPIX101_03689_TODO_22",""
47,"TEXT_BANPIX101_03689_TODO_23",""
48,"TEXT_BANPIX101_03689_UINNEE_000_001","Oh, once it was so fluffy and floofy and poofy, and now it's so...<Emphasis>not</Emphasis>! Whatever is this world coming to?"
49,"TEXT_BANPIX101_03689_UINNEE_000_002","I speak, of course, of the Woolen Way! Wasn't that <Emphasis>obvious</Emphasis>? Do try to keep up, dear mortal. Anyhow, the Woolen Way lies just north of here. Once upon a time, it was a grand road whereby mortals would transport giant balls of fleecy wool to and fro, fro and to. Doesn't that sound positively lovely?"
50,"TEXT_BANPIX101_03689_UINNEE_000_003","Of course it does! That's why I've a mind to spin a dream of a road so soft and fleecy you'd think it was made from the wool of a thousand sheeps! Er, flocks...of sheeps? Anyhow, to do that I'll need a big ball of wool. Actually, <Emphasis>three</Emphasis> big balls of wool! You'll be a dear and fetch them for me, yes?"
51,"TEXT_BANPIX101_03689_UINNEE_000_020","Well? I can't wait forever for my wool, you know. I've dreams to spin and places to be!"
52,"TEXT_BANPIX101_03689_UINNEE_000_021","Why, just look at how large and fluffy this one is! And this one even more! You've truly outdone yourself, dear mortal. With this, I can spin the wooliest way my dreamers have ever dreamed!"
53,"TEXT_BANPIX101_03689_UINNEE_000_022","Nu Mou legend has it that in the days when mortals lived in these parts, great wagons went up and down the Woolen Way, each packed to the brim with the fluffiest of fleeces to be carried to market."
54,"TEXT_BANPIX101_03689_UINNEE_000_023","These days─alas!─only the name remains. <sniff> Is that not the saddest story you've ever heard? But no matter, for we shall spin a <Emphasis>new</Emphasis> Woolen Way in the dreams of the children─and one even more glorious than ever before!"
55,"TEXT_BANPIX101_03689_UINNEE_000_024","Why, I can just picture them bouncing up and down on a road of fleece and fluff like a giant cloud! Wouldn't you like to join them? But watch out─it will be so dreamy and delightful you just might never want to wake up! Tee hee!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX101_03689_SEQ_00 Uin Nee would see the Woolen Way returned to its former glory. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX101_03689_SEQ_01
6 2 TEXT_BANPIX101_03689_SEQ_02
7 3 TEXT_BANPIX101_03689_SEQ_03
8 4 TEXT_BANPIX101_03689_SEQ_04
9 5 TEXT_BANPIX101_03689_SEQ_05
10 6 TEXT_BANPIX101_03689_SEQ_06
11 7 TEXT_BANPIX101_03689_SEQ_07
12 8 TEXT_BANPIX101_03689_SEQ_08
13 9 TEXT_BANPIX101_03689_SEQ_09
14 10 TEXT_BANPIX101_03689_SEQ_10
15 11 TEXT_BANPIX101_03689_SEQ_11
16 12 TEXT_BANPIX101_03689_SEQ_12
17 13 TEXT_BANPIX101_03689_SEQ_13
18 14 TEXT_BANPIX101_03689_SEQ_14
19 15 TEXT_BANPIX101_03689_SEQ_15
20 16 TEXT_BANPIX101_03689_SEQ_16
21 17 TEXT_BANPIX101_03689_SEQ_17
22 18 TEXT_BANPIX101_03689_SEQ_18
23 19 TEXT_BANPIX101_03689_SEQ_19
24 20 TEXT_BANPIX101_03689_SEQ_20
25 21 TEXT_BANPIX101_03689_SEQ_21
26 22 TEXT_BANPIX101_03689_SEQ_22
27 23 TEXT_BANPIX101_03689_SEQ_23
28 24 TEXT_BANPIX101_03689_TODO_00 Collect balls of fleecy wool near Lydha Lran.
29 25 TEXT_BANPIX101_03689_TODO_01 Deliver the balls of fleecy wool to Uin Nee.
30 26 TEXT_BANPIX101_03689_TODO_02
31 27 TEXT_BANPIX101_03689_TODO_03
32 28 TEXT_BANPIX101_03689_TODO_04
33 29 TEXT_BANPIX101_03689_TODO_05
34 30 TEXT_BANPIX101_03689_TODO_06
35 31 TEXT_BANPIX101_03689_TODO_07
36 32 TEXT_BANPIX101_03689_TODO_08
37 33 TEXT_BANPIX101_03689_TODO_09
38 34 TEXT_BANPIX101_03689_TODO_10
39 35 TEXT_BANPIX101_03689_TODO_11
40 36 TEXT_BANPIX101_03689_TODO_12
41 37 TEXT_BANPIX101_03689_TODO_13
42 38 TEXT_BANPIX101_03689_TODO_14
43 39 TEXT_BANPIX101_03689_TODO_15
44 40 TEXT_BANPIX101_03689_TODO_16
45 41 TEXT_BANPIX101_03689_TODO_17
46 42 TEXT_BANPIX101_03689_TODO_18
47 43 TEXT_BANPIX101_03689_TODO_19
48 44 TEXT_BANPIX101_03689_TODO_20
49 45 TEXT_BANPIX101_03689_TODO_21
50 46 TEXT_BANPIX101_03689_TODO_22
51 47 TEXT_BANPIX101_03689_TODO_23
52 48 TEXT_BANPIX101_03689_UINNEE_000_001 Oh, once it was so fluffy and floofy and poofy, and now it's so...<Emphasis>not</Emphasis>! Whatever is this world coming to?
53 49 TEXT_BANPIX101_03689_UINNEE_000_002 I speak, of course, of the Woolen Way! Wasn't that <Emphasis>obvious</Emphasis>? Do try to keep up, dear mortal. Anyhow, the Woolen Way lies just north of here. Once upon a time, it was a grand road whereby mortals would transport giant balls of fleecy wool to and fro, fro and to. Doesn't that sound positively lovely?
54 50 TEXT_BANPIX101_03689_UINNEE_000_003 Of course it does! That's why I've a mind to spin a dream of a road so soft and fleecy you'd think it was made from the wool of a thousand sheeps! Er, flocks...of sheeps? Anyhow, to do that I'll need a big ball of wool. Actually, <Emphasis>three</Emphasis> big balls of wool! You'll be a dear and fetch them for me, yes?
55 51 TEXT_BANPIX101_03689_UINNEE_000_020 Well? I can't wait forever for my wool, you know. I've dreams to spin and places to be!
56 52 TEXT_BANPIX101_03689_UINNEE_000_021 Why, just look at how large and fluffy this one is! And this one even more! You've truly outdone yourself, dear mortal. With this, I can spin the wooliest way my dreamers have ever dreamed!
57 53 TEXT_BANPIX101_03689_UINNEE_000_022 Nu Mou legend has it that in the days when mortals lived in these parts, great wagons went up and down the Woolen Way, each packed to the brim with the fluffiest of fleeces to be carried to market.
58 54 TEXT_BANPIX101_03689_UINNEE_000_023 These days─alas!─only the name remains. <sniff> Is that not the saddest story you've ever heard? But no matter, for we shall spin a <Emphasis>new</Emphasis> Woolen Way in the dreams of the children─and one even more glorious than ever before!
59 55 TEXT_BANPIX101_03689_UINNEE_000_024 Why, I can just picture them bouncing up and down on a road of fleece and fluff like a giant cloud! Wouldn't you like to join them? But watch out─it will be so dreamy and delightful you just might never want to wake up! Tee hee!
+62
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@@ -0,0 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX102_03690_SEQ_00","Uin Nee would fill the dreams of children with flowers.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX102_03690_SEQ_01",""
2,"TEXT_BANPIX102_03690_SEQ_02",""
3,"TEXT_BANPIX102_03690_SEQ_03",""
4,"TEXT_BANPIX102_03690_SEQ_04",""
5,"TEXT_BANPIX102_03690_SEQ_05",""
6,"TEXT_BANPIX102_03690_SEQ_06",""
7,"TEXT_BANPIX102_03690_SEQ_07",""
8,"TEXT_BANPIX102_03690_SEQ_08",""
9,"TEXT_BANPIX102_03690_SEQ_09",""
10,"TEXT_BANPIX102_03690_SEQ_10",""
11,"TEXT_BANPIX102_03690_SEQ_11",""
12,"TEXT_BANPIX102_03690_SEQ_12",""
13,"TEXT_BANPIX102_03690_SEQ_13",""
14,"TEXT_BANPIX102_03690_SEQ_14",""
15,"TEXT_BANPIX102_03690_SEQ_15",""
16,"TEXT_BANPIX102_03690_SEQ_16",""
17,"TEXT_BANPIX102_03690_SEQ_17",""
18,"TEXT_BANPIX102_03690_SEQ_18",""
19,"TEXT_BANPIX102_03690_SEQ_19",""
20,"TEXT_BANPIX102_03690_SEQ_20",""
21,"TEXT_BANPIX102_03690_SEQ_21",""
22,"TEXT_BANPIX102_03690_SEQ_22",""
23,"TEXT_BANPIX102_03690_SEQ_23",""
24,"TEXT_BANPIX102_03690_TODO_00","Track down and capture a bitsy basket at the designated location."
25,"TEXT_BANPIX102_03690_TODO_01","Deliver the bitsy basket to Uin Nee."
26,"TEXT_BANPIX102_03690_TODO_02",""
27,"TEXT_BANPIX102_03690_TODO_03",""
28,"TEXT_BANPIX102_03690_TODO_04",""
29,"TEXT_BANPIX102_03690_TODO_05",""
30,"TEXT_BANPIX102_03690_TODO_06",""
31,"TEXT_BANPIX102_03690_TODO_07",""
32,"TEXT_BANPIX102_03690_TODO_08",""
33,"TEXT_BANPIX102_03690_TODO_09",""
34,"TEXT_BANPIX102_03690_TODO_10",""
35,"TEXT_BANPIX102_03690_TODO_11",""
36,"TEXT_BANPIX102_03690_TODO_12",""
37,"TEXT_BANPIX102_03690_TODO_13",""
38,"TEXT_BANPIX102_03690_TODO_14",""
39,"TEXT_BANPIX102_03690_TODO_15",""
40,"TEXT_BANPIX102_03690_TODO_16",""
41,"TEXT_BANPIX102_03690_TODO_17",""
42,"TEXT_BANPIX102_03690_TODO_18",""
43,"TEXT_BANPIX102_03690_TODO_19",""
44,"TEXT_BANPIX102_03690_TODO_20",""
45,"TEXT_BANPIX102_03690_TODO_21",""
46,"TEXT_BANPIX102_03690_TODO_22",""
47,"TEXT_BANPIX102_03690_TODO_23",""
48,"TEXT_BANPIX102_03690_UINNEE_000_001","Oh, aren't they lovely? Vibrant blooms of all colors bursting forth from the intertwining branches─truly bountiful floral bouquets come to life! You've seen them ambling about here in Lydha Lran, haven't you?"
49,"TEXT_BANPIX102_03690_UINNEE_000_002","I just <Emphasis>know</Emphasis> the children would love them as much as I do. Were it not for one oh-so-small rub, that is. You see, they have an awfully nasty tendency to stomp on smaller creatures─not on purpose, I'm sure─and crush them under the mighty trunks that form their feet."
50,"TEXT_BANPIX102_03690_UINNEE_000_003","That's when I got to thinking! I thought, why, all I need to do is weave a spell to bring them down to a smaller size! And so I did precisely that! Sadly, it worked <Emphasis>so</Emphasis> well that I didn't even notice when one of the tiny little creatures snuck away!"
51,"TEXT_BANPIX102_03690_UINNEE_000_004","Why, I simply couldn't <Emphasis>bear</Emphasis> to keep the children waiting any longer! You'll track my little creation down and bring it back to me, yes? Yes? And if it puts up a fight, don't hesitate to bash it on the head once or twice to remind it to behave!"
52,"TEXT_BANPIX102_03690_UINNEE_000_030","Well, if it isn't my favorite mortal! Did you manage to capture my darling little basket? Because I might have to find a <Emphasis>new</Emphasis> favorite mortal if you didn't."
53,"TEXT_BANPIX102_03690_UINNEE_000_031","Oh dear...look at all those battered branches. It looks like it put up quite a fight. But not to worry! Oh, no, not at all! My magic will have it patched up good as new in the flutter of a wing!"
54,"TEXT_BANPIX102_03690_UINNEE_000_032","To think the teensy-weensy version would be so lively when its bigger brethren are so restful and relaxed. Is it possible that smaller creatures are more wont to dash and dart about with little aim or reason?"
55,"TEXT_BANPIX102_03690_UINNEE_000_033","Why, just the other day, I saw it trying to plant a new flower on itself. When the aroma attracted a curious little creepy-crawly, it completely forgot about the flower and chased the insect across the fields, where it saw <Emphasis>another</Emphasis> flower, and...why, it's as if it cannot keep its mind on a single thing for more than mere moments at a time!"
56,"TEXT_BANPIX102_03690_UINNEE_000_034","But what was I talking about again? Anyhow, no matter. I really should be getting along spinning dreams of my flowering little friend. You'll help me if it gets away again, won't you?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX102_03690_SEQ_00 Uin Nee would fill the dreams of children with flowers. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX102_03690_SEQ_01
6 2 TEXT_BANPIX102_03690_SEQ_02
7 3 TEXT_BANPIX102_03690_SEQ_03
8 4 TEXT_BANPIX102_03690_SEQ_04
9 5 TEXT_BANPIX102_03690_SEQ_05
10 6 TEXT_BANPIX102_03690_SEQ_06
11 7 TEXT_BANPIX102_03690_SEQ_07
12 8 TEXT_BANPIX102_03690_SEQ_08
13 9 TEXT_BANPIX102_03690_SEQ_09
14 10 TEXT_BANPIX102_03690_SEQ_10
15 11 TEXT_BANPIX102_03690_SEQ_11
16 12 TEXT_BANPIX102_03690_SEQ_12
17 13 TEXT_BANPIX102_03690_SEQ_13
18 14 TEXT_BANPIX102_03690_SEQ_14
19 15 TEXT_BANPIX102_03690_SEQ_15
20 16 TEXT_BANPIX102_03690_SEQ_16
21 17 TEXT_BANPIX102_03690_SEQ_17
22 18 TEXT_BANPIX102_03690_SEQ_18
23 19 TEXT_BANPIX102_03690_SEQ_19
24 20 TEXT_BANPIX102_03690_SEQ_20
25 21 TEXT_BANPIX102_03690_SEQ_21
26 22 TEXT_BANPIX102_03690_SEQ_22
27 23 TEXT_BANPIX102_03690_SEQ_23
28 24 TEXT_BANPIX102_03690_TODO_00 Track down and capture a bitsy basket at the designated location.
29 25 TEXT_BANPIX102_03690_TODO_01 Deliver the bitsy basket to Uin Nee.
30 26 TEXT_BANPIX102_03690_TODO_02
31 27 TEXT_BANPIX102_03690_TODO_03
32 28 TEXT_BANPIX102_03690_TODO_04
33 29 TEXT_BANPIX102_03690_TODO_05
34 30 TEXT_BANPIX102_03690_TODO_06
35 31 TEXT_BANPIX102_03690_TODO_07
36 32 TEXT_BANPIX102_03690_TODO_08
37 33 TEXT_BANPIX102_03690_TODO_09
38 34 TEXT_BANPIX102_03690_TODO_10
39 35 TEXT_BANPIX102_03690_TODO_11
40 36 TEXT_BANPIX102_03690_TODO_12
41 37 TEXT_BANPIX102_03690_TODO_13
42 38 TEXT_BANPIX102_03690_TODO_14
43 39 TEXT_BANPIX102_03690_TODO_15
44 40 TEXT_BANPIX102_03690_TODO_16
45 41 TEXT_BANPIX102_03690_TODO_17
46 42 TEXT_BANPIX102_03690_TODO_18
47 43 TEXT_BANPIX102_03690_TODO_19
48 44 TEXT_BANPIX102_03690_TODO_20
49 45 TEXT_BANPIX102_03690_TODO_21
50 46 TEXT_BANPIX102_03690_TODO_22
51 47 TEXT_BANPIX102_03690_TODO_23
52 48 TEXT_BANPIX102_03690_UINNEE_000_001 Oh, aren't they lovely? Vibrant blooms of all colors bursting forth from the intertwining branches─truly bountiful floral bouquets come to life! You've seen them ambling about here in Lydha Lran, haven't you?
53 49 TEXT_BANPIX102_03690_UINNEE_000_002 I just <Emphasis>know</Emphasis> the children would love them as much as I do. Were it not for one oh-so-small rub, that is. You see, they have an awfully nasty tendency to stomp on smaller creatures─not on purpose, I'm sure─and crush them under the mighty trunks that form their feet.
54 50 TEXT_BANPIX102_03690_UINNEE_000_003 That's when I got to thinking! I thought, why, all I need to do is weave a spell to bring them down to a smaller size! And so I did precisely that! Sadly, it worked <Emphasis>so</Emphasis> well that I didn't even notice when one of the tiny little creatures snuck away!
55 51 TEXT_BANPIX102_03690_UINNEE_000_004 Why, I simply couldn't <Emphasis>bear</Emphasis> to keep the children waiting any longer! You'll track my little creation down and bring it back to me, yes? Yes? And if it puts up a fight, don't hesitate to bash it on the head once or twice to remind it to behave!
56 52 TEXT_BANPIX102_03690_UINNEE_000_030 Well, if it isn't my favorite mortal! Did you manage to capture my darling little basket? Because I might have to find a <Emphasis>new</Emphasis> favorite mortal if you didn't.
57 53 TEXT_BANPIX102_03690_UINNEE_000_031 Oh dear...look at all those battered branches. It looks like it put up quite a fight. But not to worry! Oh, no, not at all! My magic will have it patched up good as new in the flutter of a wing!
58 54 TEXT_BANPIX102_03690_UINNEE_000_032 To think the teensy-weensy version would be so lively when its bigger brethren are so restful and relaxed. Is it possible that smaller creatures are more wont to dash and dart about with little aim or reason?
59 55 TEXT_BANPIX102_03690_UINNEE_000_033 Why, just the other day, I saw it trying to plant a new flower on itself. When the aroma attracted a curious little creepy-crawly, it completely forgot about the flower and chased the insect across the fields, where it saw <Emphasis>another</Emphasis> flower, and...why, it's as if it cannot keep its mind on a single thing for more than mere moments at a time!
60 56 TEXT_BANPIX102_03690_UINNEE_000_034 But what was I talking about again? Anyhow, no matter. I really should be getting along spinning dreams of my flowering little friend. You'll help me if it gets away again, won't you?
+70
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@@ -0,0 +1,70 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX103_03691_SEQ_00","Uin Nee requires a new source of amusement.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX103_03691_SEQ_01",""
2,"TEXT_BANPIX103_03691_SEQ_02",""
3,"TEXT_BANPIX103_03691_SEQ_03",""
4,"TEXT_BANPIX103_03691_SEQ_04",""
5,"TEXT_BANPIX103_03691_SEQ_05",""
6,"TEXT_BANPIX103_03691_SEQ_06",""
7,"TEXT_BANPIX103_03691_SEQ_07",""
8,"TEXT_BANPIX103_03691_SEQ_08",""
9,"TEXT_BANPIX103_03691_SEQ_09",""
10,"TEXT_BANPIX103_03691_SEQ_10",""
11,"TEXT_BANPIX103_03691_SEQ_11",""
12,"TEXT_BANPIX103_03691_SEQ_12",""
13,"TEXT_BANPIX103_03691_SEQ_13",""
14,"TEXT_BANPIX103_03691_SEQ_14",""
15,"TEXT_BANPIX103_03691_SEQ_15",""
16,"TEXT_BANPIX103_03691_SEQ_16",""
17,"TEXT_BANPIX103_03691_SEQ_17",""
18,"TEXT_BANPIX103_03691_SEQ_18",""
19,"TEXT_BANPIX103_03691_SEQ_19",""
20,"TEXT_BANPIX103_03691_SEQ_20",""
21,"TEXT_BANPIX103_03691_SEQ_21",""
22,"TEXT_BANPIX103_03691_SEQ_22",""
23,"TEXT_BANPIX103_03691_SEQ_23",""
24,"TEXT_BANPIX103_03691_TODO_00","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter any phrase containing “snae ling” to charm the covetous pixie."
25,"TEXT_BANPIX103_03691_TODO_01","Speak with Uin Nee."
26,"TEXT_BANPIX103_03691_TODO_02",""
27,"TEXT_BANPIX103_03691_TODO_03",""
28,"TEXT_BANPIX103_03691_TODO_04",""
29,"TEXT_BANPIX103_03691_TODO_05",""
30,"TEXT_BANPIX103_03691_TODO_06",""
31,"TEXT_BANPIX103_03691_TODO_07",""
32,"TEXT_BANPIX103_03691_TODO_08",""
33,"TEXT_BANPIX103_03691_TODO_09",""
34,"TEXT_BANPIX103_03691_TODO_10",""
35,"TEXT_BANPIX103_03691_TODO_11",""
36,"TEXT_BANPIX103_03691_TODO_12",""
37,"TEXT_BANPIX103_03691_TODO_13",""
38,"TEXT_BANPIX103_03691_TODO_14",""
39,"TEXT_BANPIX103_03691_TODO_15",""
40,"TEXT_BANPIX103_03691_TODO_16",""
41,"TEXT_BANPIX103_03691_TODO_17",""
42,"TEXT_BANPIX103_03691_TODO_18",""
43,"TEXT_BANPIX103_03691_TODO_19",""
44,"TEXT_BANPIX103_03691_TODO_20",""
45,"TEXT_BANPIX103_03691_TODO_21",""
46,"TEXT_BANPIX103_03691_TODO_22",""
47,"TEXT_BANPIX103_03691_TODO_23",""
48,"TEXT_BANPIX103_03691_UINNEE_000_001","Oh, how I tire of these same old toys of mine! If only I had something <Emphasis>new</Emphasis> and <Emphasis>exciting</Emphasis> to play with, oh, the wondrous dreams I could spin!"
49,"TEXT_BANPIX103_03691_UINNEE_000_002","How about those precious little treasures that those most vexing pixies over by the Bookman's Shelves have found? The ones they had the nerve to hoard all for themselves! Hmph!"
50,"TEXT_BANPIX103_03691_UINNEE_000_003","What sort of trinkets are they, you ask? How am I supposed to know? They won't so much as let me see them! But hmm...yes. Yes, indeed... Maybe if <Emphasis>you</Emphasis>, my favorite mortal, were to ask nicely─with a pretty, pretty please─they just might oblige! Yes, I do believe they might!"
51,"TEXT_BANPIX103_03691_UINNEE_000_004","You speak our tongue quite well, yes? All you need to do is tell them how [jumpingly cute] they are, and I'm sure they'll be singing a different tune in no time at all. Then once you have their treasures, you just trot them back here to me. Then everyone's happy, yes?"
52,"TEXT_BANPIX103_03691_COLLECTORPIXIE_000_010","Well, well! If it isn't Uin Nee's favorite mortal! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? Whatever brings you to... Wait, <Emphasis>I</Emphasis> know what this is!"
53,"TEXT_BANPIX103_03691_COLLECTORPIXIE_000_011","If Uin Nee has sent you to get your hands on our treasures, well, then they can just flutter off whence they came! <Emphasis>We</Emphasis> found these, and that means <Emphasis>we'll</Emphasis> be keeping them, thank you very much!"
54,"TEXT_BANPIX103_03691_SYSTEM_100_011","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “snae ling” to earn the favor of the covetous pixie."
55,"TEXT_BANPIX103_03691_COLLECTORPIXIE_000_012","Why, of all the─! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're making me blush!"
56,"TEXT_BANPIX103_03691_COLLECTORPIXIE_000_013","Still, if you think that just because you're the hero who brought back the night, that you can just saunter in and charm us into sharing our treasures with you, then...come to think of it, you're right!"
57,"TEXT_BANPIX103_03691_COLLECTORPIXIE_000_014","After all, why keep our precious possessions all for ourselves when they could be spun into dreams and bring joy to all the children in the realm. Oh, what a lovely thought that is! Just promise me you'll take care of it, yes?"
58,"TEXT_BANPIX103_03691_UINNEE_000_020","Oh! My favorite mortal is back! And what's that in your hands? Could it be!? Yes, yes, you must show me at once!"
59,"TEXT_BANPIX103_03691_UINNEE_000_021","What a lovely collection of insect wings! A brilliant wing that shines with all the colors of the rainbow, a fluffy wing covered with flaxen hair! Why, these would make beautiful hair ornaments for me and my friends!"
60,"TEXT_BANPIX103_03691_UINNEE_000_022","Why, what a lovely bouquet! I don't believe I've ever seen blooms quite like these before. I would make a crown of flowers to adorn the heads of the dear children in dreams of pure blossoming bliss!"
61,"TEXT_BANPIX103_03691_UINNEE_000_023","A collection of stones...and just look at how round they are! Come to think of it, they resemble the eyes of those pesky, nasty Fuath. Perhaps I will simply throw them as far as─oh, but I mustn't waste them so. I will polish them into a charming set of marbles for the children!"
62,"TEXT_BANPIX103_03691_UINNEE_000_024","Those greedy little pixies were most smitten when you told them how [jumpingly cute] they were, were they not? I thought they might be! You know, you <Emphasis>could</Emphasis> tell me the same from time to time if you'd like. Tee hee!"
63,"TEXT_BANPIX103_03691_UINNEE_000_025","But where was I? Oh, yes. I'm sure that they'll be all too quick to hoard and hide away the next shiny little thing they get their hands on, so I do hope you're ready to charm them again for me. Farewell for now, my favorite mortal!"
64,"TEXT_BANPIX103_03691_SAYTODO_000_030","snae ling"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX103_03691_SEQ_00 Uin Nee requires a new source of amusement. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX103_03691_SEQ_01
6 2 TEXT_BANPIX103_03691_SEQ_02
7 3 TEXT_BANPIX103_03691_SEQ_03
8 4 TEXT_BANPIX103_03691_SEQ_04
9 5 TEXT_BANPIX103_03691_SEQ_05
10 6 TEXT_BANPIX103_03691_SEQ_06
11 7 TEXT_BANPIX103_03691_SEQ_07
12 8 TEXT_BANPIX103_03691_SEQ_08
13 9 TEXT_BANPIX103_03691_SEQ_09
14 10 TEXT_BANPIX103_03691_SEQ_10
15 11 TEXT_BANPIX103_03691_SEQ_11
16 12 TEXT_BANPIX103_03691_SEQ_12
17 13 TEXT_BANPIX103_03691_SEQ_13
18 14 TEXT_BANPIX103_03691_SEQ_14
19 15 TEXT_BANPIX103_03691_SEQ_15
20 16 TEXT_BANPIX103_03691_SEQ_16
21 17 TEXT_BANPIX103_03691_SEQ_17
22 18 TEXT_BANPIX103_03691_SEQ_18
23 19 TEXT_BANPIX103_03691_SEQ_19
24 20 TEXT_BANPIX103_03691_SEQ_20
25 21 TEXT_BANPIX103_03691_SEQ_21
26 22 TEXT_BANPIX103_03691_SEQ_22
27 23 TEXT_BANPIX103_03691_SEQ_23
28 24 TEXT_BANPIX103_03691_TODO_00 With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter any phrase containing “snae ling” to charm the covetous pixie.
29 25 TEXT_BANPIX103_03691_TODO_01 Speak with Uin Nee.
30 26 TEXT_BANPIX103_03691_TODO_02
31 27 TEXT_BANPIX103_03691_TODO_03
32 28 TEXT_BANPIX103_03691_TODO_04
33 29 TEXT_BANPIX103_03691_TODO_05
34 30 TEXT_BANPIX103_03691_TODO_06
35 31 TEXT_BANPIX103_03691_TODO_07
36 32 TEXT_BANPIX103_03691_TODO_08
37 33 TEXT_BANPIX103_03691_TODO_09
38 34 TEXT_BANPIX103_03691_TODO_10
39 35 TEXT_BANPIX103_03691_TODO_11
40 36 TEXT_BANPIX103_03691_TODO_12
41 37 TEXT_BANPIX103_03691_TODO_13
42 38 TEXT_BANPIX103_03691_TODO_14
43 39 TEXT_BANPIX103_03691_TODO_15
44 40 TEXT_BANPIX103_03691_TODO_16
45 41 TEXT_BANPIX103_03691_TODO_17
46 42 TEXT_BANPIX103_03691_TODO_18
47 43 TEXT_BANPIX103_03691_TODO_19
48 44 TEXT_BANPIX103_03691_TODO_20
49 45 TEXT_BANPIX103_03691_TODO_21
50 46 TEXT_BANPIX103_03691_TODO_22
51 47 TEXT_BANPIX103_03691_TODO_23
52 48 TEXT_BANPIX103_03691_UINNEE_000_001 Oh, how I tire of these same old toys of mine! If only I had something <Emphasis>new</Emphasis> and <Emphasis>exciting</Emphasis> to play with, oh, the wondrous dreams I could spin!
53 49 TEXT_BANPIX103_03691_UINNEE_000_002 How about those precious little treasures that those most vexing pixies over by the Bookman's Shelves have found? The ones they had the nerve to hoard all for themselves! Hmph!
54 50 TEXT_BANPIX103_03691_UINNEE_000_003 What sort of trinkets are they, you ask? How am I supposed to know? They won't so much as let me see them! But hmm...yes. Yes, indeed... Maybe if <Emphasis>you</Emphasis>, my favorite mortal, were to ask nicely─with a pretty, pretty please─they just might oblige! Yes, I do believe they might!
55 51 TEXT_BANPIX103_03691_UINNEE_000_004 You speak our tongue quite well, yes? All you need to do is tell them how [jumpingly cute] they are, and I'm sure they'll be singing a different tune in no time at all. Then once you have their treasures, you just trot them back here to me. Then everyone's happy, yes?
56 52 TEXT_BANPIX103_03691_COLLECTORPIXIE_000_010 Well, well! If it isn't Uin Nee's favorite mortal! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? Whatever brings you to... Wait, <Emphasis>I</Emphasis> know what this is!
57 53 TEXT_BANPIX103_03691_COLLECTORPIXIE_000_011 If Uin Nee has sent you to get your hands on our treasures, well, then they can just flutter off whence they came! <Emphasis>We</Emphasis> found these, and that means <Emphasis>we'll</Emphasis> be keeping them, thank you very much!
58 54 TEXT_BANPIX103_03691_SYSTEM_100_011 With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, use your keyboard or the software keyboard to enter any phrase that contains the words “snae ling” to earn the favor of the covetous pixie.
59 55 TEXT_BANPIX103_03691_COLLECTORPIXIE_000_012 Why, of all the─! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're making me blush!
60 56 TEXT_BANPIX103_03691_COLLECTORPIXIE_000_013 Still, if you think that just because you're the hero who brought back the night, that you can just saunter in and charm us into sharing our treasures with you, then...come to think of it, you're right!
61 57 TEXT_BANPIX103_03691_COLLECTORPIXIE_000_014 After all, why keep our precious possessions all for ourselves when they could be spun into dreams and bring joy to all the children in the realm. Oh, what a lovely thought that is! Just promise me you'll take care of it, yes?
62 58 TEXT_BANPIX103_03691_UINNEE_000_020 Oh! My favorite mortal is back! And what's that in your hands? Could it be!? Yes, yes, you must show me at once!
63 59 TEXT_BANPIX103_03691_UINNEE_000_021 What a lovely collection of insect wings! A brilliant wing that shines with all the colors of the rainbow, a fluffy wing covered with flaxen hair! Why, these would make beautiful hair ornaments for me and my friends!
64 60 TEXT_BANPIX103_03691_UINNEE_000_022 Why, what a lovely bouquet! I don't believe I've ever seen blooms quite like these before. I would make a crown of flowers to adorn the heads of the dear children in dreams of pure blossoming bliss!
65 61 TEXT_BANPIX103_03691_UINNEE_000_023 A collection of stones...and just look at how round they are! Come to think of it, they resemble the eyes of those pesky, nasty Fuath. Perhaps I will simply throw them as far as─oh, but I mustn't waste them so. I will polish them into a charming set of marbles for the children!
66 62 TEXT_BANPIX103_03691_UINNEE_000_024 Those greedy little pixies were most smitten when you told them how [jumpingly cute] they were, were they not? I thought they might be! You know, you <Emphasis>could</Emphasis> tell me the same from time to time if you'd like. Tee hee!
67 63 TEXT_BANPIX103_03691_UINNEE_000_025 But where was I? Oh, yes. I'm sure that they'll be all too quick to hoard and hide away the next shiny little thing they get their hands on, so I do hope you're ready to charm them again for me. Farewell for now, my favorite mortal!
68 64 TEXT_BANPIX103_03691_SAYTODO_000_030 snae ling
+63
View File
@@ -0,0 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX104_03692_SEQ_00","Uin Nee's favorite leafmen are in need of a good pruning.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX104_03692_SEQ_01",""
2,"TEXT_BANPIX104_03692_SEQ_02",""
3,"TEXT_BANPIX104_03692_SEQ_03",""
4,"TEXT_BANPIX104_03692_SEQ_04",""
5,"TEXT_BANPIX104_03692_SEQ_05",""
6,"TEXT_BANPIX104_03692_SEQ_06",""
7,"TEXT_BANPIX104_03692_SEQ_07",""
8,"TEXT_BANPIX104_03692_SEQ_08",""
9,"TEXT_BANPIX104_03692_SEQ_09",""
10,"TEXT_BANPIX104_03692_SEQ_10",""
11,"TEXT_BANPIX104_03692_SEQ_11",""
12,"TEXT_BANPIX104_03692_SEQ_12",""
13,"TEXT_BANPIX104_03692_SEQ_13",""
14,"TEXT_BANPIX104_03692_SEQ_14",""
15,"TEXT_BANPIX104_03692_SEQ_15",""
16,"TEXT_BANPIX104_03692_SEQ_16",""
17,"TEXT_BANPIX104_03692_SEQ_17",""
18,"TEXT_BANPIX104_03692_SEQ_18",""
19,"TEXT_BANPIX104_03692_SEQ_19",""
20,"TEXT_BANPIX104_03692_SEQ_20",""
21,"TEXT_BANPIX104_03692_SEQ_21",""
22,"TEXT_BANPIX104_03692_SEQ_22",""
23,"TEXT_BANPIX104_03692_SEQ_23",""
24,"TEXT_BANPIX104_03692_TODO_00","Examine the overgrown leafmen and obtain leaves."
25,"TEXT_BANPIX104_03692_TODO_01","Deliver the leafmen's leaves to Uin Nee."
26,"TEXT_BANPIX104_03692_TODO_02",""
27,"TEXT_BANPIX104_03692_TODO_03",""
28,"TEXT_BANPIX104_03692_TODO_04",""
29,"TEXT_BANPIX104_03692_TODO_05",""
30,"TEXT_BANPIX104_03692_TODO_06",""
31,"TEXT_BANPIX104_03692_TODO_07",""
32,"TEXT_BANPIX104_03692_TODO_08",""
33,"TEXT_BANPIX104_03692_TODO_09",""
34,"TEXT_BANPIX104_03692_TODO_10",""
35,"TEXT_BANPIX104_03692_TODO_11",""
36,"TEXT_BANPIX104_03692_TODO_12",""
37,"TEXT_BANPIX104_03692_TODO_13",""
38,"TEXT_BANPIX104_03692_TODO_14",""
39,"TEXT_BANPIX104_03692_TODO_15",""
40,"TEXT_BANPIX104_03692_TODO_16",""
41,"TEXT_BANPIX104_03692_TODO_17",""
42,"TEXT_BANPIX104_03692_TODO_18",""
43,"TEXT_BANPIX104_03692_TODO_19",""
44,"TEXT_BANPIX104_03692_TODO_20",""
45,"TEXT_BANPIX104_03692_TODO_21",""
46,"TEXT_BANPIX104_03692_TODO_22",""
47,"TEXT_BANPIX104_03692_TODO_23",""
48,"TEXT_BANPIX104_03692_UINNEE_000_001","Oh, but which of them was my favorite? Is it the one who once tried to sneak up on me and pluck my wings? Or the one who was just <Emphasis>so</Emphasis> cute when he confessed his love to me that I simply <Emphasis>had</Emphasis> to keep him by my side forever and a day!"
49,"TEXT_BANPIX104_03692_UINNEE_000_002","You've seen my collection of delightful little leafmen, have you not? Always basking blithely in the light of the sun, sprouting new fronds here, there, and everywhere!"
50,"TEXT_BANPIX104_03692_UINNEE_000_003","I had a mind to give them a little trim from time to time, but pointy objects are too prickly and perilous for my liking, don't you know. But <Emphasis>you</Emphasis>, my favorite mortal─you don't seem the type to be bothered by blades and shears, now do you? "
51,"TEXT_BANPIX104_03692_UINNEE_000_004","So why don't you run along and give my foliating friends a little trim? And don't forget to bring back some of their pretty little leaves! The children in the Garden of Dreams do so much love to pile them up and jump inside!"
52,"TEXT_BANPIX104_03692_SYSTEM_000_010","Abundant green foliage sprouts from every nook and cranny of the leafman's body, such that many of the leaves and branches have become matted and tangled together."
53,"TEXT_BANPIX104_03692_SYSTEM_000_011","With a few snips, you remove the overgrowth from the leafman's body, leaving it looking as prim and trim as the day it was born!"
54,"TEXT_BANPIX104_03692_UINNEE_000_020","Was there something you needed? Oh, but of course! You were going to prune my precious little leafmen for me. Well, did you?"
55,"TEXT_BANPIX104_03692_UINNEE_000_021","Thank you ever so much! I knew there was a reason why you were my favorite mortal. Oooh, and look at these lovely fronds you've brought back for me! Why, perhaps I'll spin them into a little leafman for the children!"
56,"TEXT_BANPIX104_03692_UINNEE_000_022","Some of them don't have so many friends, you know? It truly breaks my heart to see. And so I'll fashion them a whole horde of leafmen to play with! They should get along swimmingly─after all, the leafmen used to be mortals, too!"
57,"TEXT_BANPIX104_03692_UINNEE_000_023","Sometimes I wonder what it's like to be a leafman. Have you ever wondered, too? If you have, why, that could certainly be arranged! You need only say the─wait, why are you backing away from me like that?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX104_03692_SEQ_00 Uin Nee's favorite leafmen are in need of a good pruning. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX104_03692_SEQ_01
6 2 TEXT_BANPIX104_03692_SEQ_02
7 3 TEXT_BANPIX104_03692_SEQ_03
8 4 TEXT_BANPIX104_03692_SEQ_04
9 5 TEXT_BANPIX104_03692_SEQ_05
10 6 TEXT_BANPIX104_03692_SEQ_06
11 7 TEXT_BANPIX104_03692_SEQ_07
12 8 TEXT_BANPIX104_03692_SEQ_08
13 9 TEXT_BANPIX104_03692_SEQ_09
14 10 TEXT_BANPIX104_03692_SEQ_10
15 11 TEXT_BANPIX104_03692_SEQ_11
16 12 TEXT_BANPIX104_03692_SEQ_12
17 13 TEXT_BANPIX104_03692_SEQ_13
18 14 TEXT_BANPIX104_03692_SEQ_14
19 15 TEXT_BANPIX104_03692_SEQ_15
20 16 TEXT_BANPIX104_03692_SEQ_16
21 17 TEXT_BANPIX104_03692_SEQ_17
22 18 TEXT_BANPIX104_03692_SEQ_18
23 19 TEXT_BANPIX104_03692_SEQ_19
24 20 TEXT_BANPIX104_03692_SEQ_20
25 21 TEXT_BANPIX104_03692_SEQ_21
26 22 TEXT_BANPIX104_03692_SEQ_22
27 23 TEXT_BANPIX104_03692_SEQ_23
28 24 TEXT_BANPIX104_03692_TODO_00 Examine the overgrown leafmen and obtain leaves.
29 25 TEXT_BANPIX104_03692_TODO_01 Deliver the leafmen's leaves to Uin Nee.
30 26 TEXT_BANPIX104_03692_TODO_02
31 27 TEXT_BANPIX104_03692_TODO_03
32 28 TEXT_BANPIX104_03692_TODO_04
33 29 TEXT_BANPIX104_03692_TODO_05
34 30 TEXT_BANPIX104_03692_TODO_06
35 31 TEXT_BANPIX104_03692_TODO_07
36 32 TEXT_BANPIX104_03692_TODO_08
37 33 TEXT_BANPIX104_03692_TODO_09
38 34 TEXT_BANPIX104_03692_TODO_10
39 35 TEXT_BANPIX104_03692_TODO_11
40 36 TEXT_BANPIX104_03692_TODO_12
41 37 TEXT_BANPIX104_03692_TODO_13
42 38 TEXT_BANPIX104_03692_TODO_14
43 39 TEXT_BANPIX104_03692_TODO_15
44 40 TEXT_BANPIX104_03692_TODO_16
45 41 TEXT_BANPIX104_03692_TODO_17
46 42 TEXT_BANPIX104_03692_TODO_18
47 43 TEXT_BANPIX104_03692_TODO_19
48 44 TEXT_BANPIX104_03692_TODO_20
49 45 TEXT_BANPIX104_03692_TODO_21
50 46 TEXT_BANPIX104_03692_TODO_22
51 47 TEXT_BANPIX104_03692_TODO_23
52 48 TEXT_BANPIX104_03692_UINNEE_000_001 Oh, but which of them was my favorite? Is it the one who once tried to sneak up on me and pluck my wings? Or the one who was just <Emphasis>so</Emphasis> cute when he confessed his love to me that I simply <Emphasis>had</Emphasis> to keep him by my side forever and a day!
53 49 TEXT_BANPIX104_03692_UINNEE_000_002 You've seen my collection of delightful little leafmen, have you not? Always basking blithely in the light of the sun, sprouting new fronds here, there, and everywhere!
54 50 TEXT_BANPIX104_03692_UINNEE_000_003 I had a mind to give them a little trim from time to time, but pointy objects are too prickly and perilous for my liking, don't you know. But <Emphasis>you</Emphasis>, my favorite mortal─you don't seem the type to be bothered by blades and shears, now do you?
55 51 TEXT_BANPIX104_03692_UINNEE_000_004 So why don't you run along and give my foliating friends a little trim? And don't forget to bring back some of their pretty little leaves! The children in the Garden of Dreams do so much love to pile them up and jump inside!
56 52 TEXT_BANPIX104_03692_SYSTEM_000_010 Abundant green foliage sprouts from every nook and cranny of the leafman's body, such that many of the leaves and branches have become matted and tangled together.
57 53 TEXT_BANPIX104_03692_SYSTEM_000_011 With a few snips, you remove the overgrowth from the leafman's body, leaving it looking as prim and trim as the day it was born!
58 54 TEXT_BANPIX104_03692_UINNEE_000_020 Was there something you needed? Oh, but of course! You were going to prune my precious little leafmen for me. Well, did you?
59 55 TEXT_BANPIX104_03692_UINNEE_000_021 Thank you ever so much! I knew there was a reason why you were my favorite mortal. Oooh, and look at these lovely fronds you've brought back for me! Why, perhaps I'll spin them into a little leafman for the children!
60 56 TEXT_BANPIX104_03692_UINNEE_000_022 Some of them don't have so many friends, you know? It truly breaks my heart to see. And so I'll fashion them a whole horde of leafmen to play with! They should get along swimmingly─after all, the leafmen used to be mortals, too!
61 57 TEXT_BANPIX104_03692_UINNEE_000_023 Sometimes I wonder what it's like to be a leafman. Have you ever wondered, too? If you have, why, that could certainly be arranged! You need only say the─wait, why are you backing away from me like that?
+62
View File
@@ -0,0 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX105_03693_SEQ_00","Uin Nee is anxious about their dealings with the Nu Mou.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX105_03693_SEQ_01",""
2,"TEXT_BANPIX105_03693_SEQ_02",""
3,"TEXT_BANPIX105_03693_SEQ_03",""
4,"TEXT_BANPIX105_03693_SEQ_04",""
5,"TEXT_BANPIX105_03693_SEQ_05",""
6,"TEXT_BANPIX105_03693_SEQ_06",""
7,"TEXT_BANPIX105_03693_SEQ_07",""
8,"TEXT_BANPIX105_03693_SEQ_08",""
9,"TEXT_BANPIX105_03693_SEQ_09",""
10,"TEXT_BANPIX105_03693_SEQ_10",""
11,"TEXT_BANPIX105_03693_SEQ_11",""
12,"TEXT_BANPIX105_03693_SEQ_12",""
13,"TEXT_BANPIX105_03693_SEQ_13",""
14,"TEXT_BANPIX105_03693_SEQ_14",""
15,"TEXT_BANPIX105_03693_SEQ_15",""
16,"TEXT_BANPIX105_03693_SEQ_16",""
17,"TEXT_BANPIX105_03693_SEQ_17",""
18,"TEXT_BANPIX105_03693_SEQ_18",""
19,"TEXT_BANPIX105_03693_SEQ_19",""
20,"TEXT_BANPIX105_03693_SEQ_20",""
21,"TEXT_BANPIX105_03693_SEQ_21",""
22,"TEXT_BANPIX105_03693_SEQ_22",""
23,"TEXT_BANPIX105_03693_SEQ_23",""
24,"TEXT_BANPIX105_03693_TODO_00","Survey the designated location north of Phisor Lran and slay a sweet echevore for its tail."
25,"TEXT_BANPIX105_03693_TODO_01","Deliver the echevore tail to Uin Nee."
26,"TEXT_BANPIX105_03693_TODO_02",""
27,"TEXT_BANPIX105_03693_TODO_03",""
28,"TEXT_BANPIX105_03693_TODO_04",""
29,"TEXT_BANPIX105_03693_TODO_05",""
30,"TEXT_BANPIX105_03693_TODO_06",""
31,"TEXT_BANPIX105_03693_TODO_07",""
32,"TEXT_BANPIX105_03693_TODO_08",""
33,"TEXT_BANPIX105_03693_TODO_09",""
34,"TEXT_BANPIX105_03693_TODO_10",""
35,"TEXT_BANPIX105_03693_TODO_11",""
36,"TEXT_BANPIX105_03693_TODO_12",""
37,"TEXT_BANPIX105_03693_TODO_13",""
38,"TEXT_BANPIX105_03693_TODO_14",""
39,"TEXT_BANPIX105_03693_TODO_15",""
40,"TEXT_BANPIX105_03693_TODO_16",""
41,"TEXT_BANPIX105_03693_TODO_17",""
42,"TEXT_BANPIX105_03693_TODO_18",""
43,"TEXT_BANPIX105_03693_TODO_19",""
44,"TEXT_BANPIX105_03693_TODO_20",""
45,"TEXT_BANPIX105_03693_TODO_21",""
46,"TEXT_BANPIX105_03693_TODO_22",""
47,"TEXT_BANPIX105_03693_TODO_23",""
48,"TEXT_BANPIX105_03693_UINNEE_000_000","Well, if it isn't my favorite mortal! And do you know <Emphasis>why</Emphasis> you're my favorite? Why, it's because you have a knack for showing up <Emphasis>precisely</Emphasis> when I need something done. Like now, for example!"
49,"TEXT_BANPIX105_03693_UINNEE_000_001","You see, I've asked a Nu Mou crafter to craft me a delightful new toy to bring to the children in their dreams, and I promised I'd repay them with something very, very special─an echevore tail, to be precise!"
50,"TEXT_BANPIX105_03693_UINNEE_000_002","Have you ever seen an echevore tail? You can smell them or sip from them, and they have the taste and aroma of sweet, sweet honey! A bit <Emphasis>too</Emphasis> sweet for my liking, to tell the truth, but the Nu Mou just can't seem to get enough of them."
51,"TEXT_BANPIX105_03693_UINNEE_000_003","But there's a bit of a rub. The sweetest of the sweet echevores can only be found distressingly close to the stomping grounds of those oh-so-nasty Fuath. Just imagining being gripped in those slimy, slippery, slobbery hands makes me─ick! Why did you make me think such unpleasant thoughts!?"
52,"TEXT_BANPIX105_03693_UINNEE_000_004","Hmph! As penance, I demand that you go forth and fetch the echevore tail that I seek! And if you see any Fuath along the way, feel free to smack them in their smarmy faces with those stupid little hats of theirs!"
53,"TEXT_BANPIX105_03693_UINNEE_000_010","<sniff> Is that sweet, sweet honey I smell? I knew you wouldn't come back empty-handed! Well, hand it over then, already!"
54,"TEXT_BANPIX105_03693_UINNEE_000_011","Why, I say, this is the sweetest aroma I've ever had the pleasure of smelling! Perhaps those Nu Mou <Emphasis>do</Emphasis> know what they're talking about. Perhaps they won't mind if I take just a teeny-tiny smidgen..."
55,"TEXT_BANPIX105_03693_UINNEE_000_012","Ahem! Which is to say, of <Emphasis>course</Emphasis> I'm not thinking of taking a sip! We pixies have <Emphasis>far</Emphasis> more refined palates than those silly Nu Mou. We're not ones to sit around all day sucking on these icky tails!"
56,"TEXT_BANPIX105_03693_UINNEE_000_013","At any rate, thank you as always for being so subser─er, helpful! So helpful! Please come back again soon! Now, just a tiny little... Hmm? You're still here?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX105_03693_SEQ_00 Uin Nee is anxious about their dealings with the Nu Mou. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX105_03693_SEQ_01
6 2 TEXT_BANPIX105_03693_SEQ_02
7 3 TEXT_BANPIX105_03693_SEQ_03
8 4 TEXT_BANPIX105_03693_SEQ_04
9 5 TEXT_BANPIX105_03693_SEQ_05
10 6 TEXT_BANPIX105_03693_SEQ_06
11 7 TEXT_BANPIX105_03693_SEQ_07
12 8 TEXT_BANPIX105_03693_SEQ_08
13 9 TEXT_BANPIX105_03693_SEQ_09
14 10 TEXT_BANPIX105_03693_SEQ_10
15 11 TEXT_BANPIX105_03693_SEQ_11
16 12 TEXT_BANPIX105_03693_SEQ_12
17 13 TEXT_BANPIX105_03693_SEQ_13
18 14 TEXT_BANPIX105_03693_SEQ_14
19 15 TEXT_BANPIX105_03693_SEQ_15
20 16 TEXT_BANPIX105_03693_SEQ_16
21 17 TEXT_BANPIX105_03693_SEQ_17
22 18 TEXT_BANPIX105_03693_SEQ_18
23 19 TEXT_BANPIX105_03693_SEQ_19
24 20 TEXT_BANPIX105_03693_SEQ_20
25 21 TEXT_BANPIX105_03693_SEQ_21
26 22 TEXT_BANPIX105_03693_SEQ_22
27 23 TEXT_BANPIX105_03693_SEQ_23
28 24 TEXT_BANPIX105_03693_TODO_00 Survey the designated location north of Phisor Lran and slay a sweet echevore for its tail.
29 25 TEXT_BANPIX105_03693_TODO_01 Deliver the echevore tail to Uin Nee.
30 26 TEXT_BANPIX105_03693_TODO_02
31 27 TEXT_BANPIX105_03693_TODO_03
32 28 TEXT_BANPIX105_03693_TODO_04
33 29 TEXT_BANPIX105_03693_TODO_05
34 30 TEXT_BANPIX105_03693_TODO_06
35 31 TEXT_BANPIX105_03693_TODO_07
36 32 TEXT_BANPIX105_03693_TODO_08
37 33 TEXT_BANPIX105_03693_TODO_09
38 34 TEXT_BANPIX105_03693_TODO_10
39 35 TEXT_BANPIX105_03693_TODO_11
40 36 TEXT_BANPIX105_03693_TODO_12
41 37 TEXT_BANPIX105_03693_TODO_13
42 38 TEXT_BANPIX105_03693_TODO_14
43 39 TEXT_BANPIX105_03693_TODO_15
44 40 TEXT_BANPIX105_03693_TODO_16
45 41 TEXT_BANPIX105_03693_TODO_17
46 42 TEXT_BANPIX105_03693_TODO_18
47 43 TEXT_BANPIX105_03693_TODO_19
48 44 TEXT_BANPIX105_03693_TODO_20
49 45 TEXT_BANPIX105_03693_TODO_21
50 46 TEXT_BANPIX105_03693_TODO_22
51 47 TEXT_BANPIX105_03693_TODO_23
52 48 TEXT_BANPIX105_03693_UINNEE_000_000 Well, if it isn't my favorite mortal! And do you know <Emphasis>why</Emphasis> you're my favorite? Why, it's because you have a knack for showing up <Emphasis>precisely</Emphasis> when I need something done. Like now, for example!
53 49 TEXT_BANPIX105_03693_UINNEE_000_001 You see, I've asked a Nu Mou crafter to craft me a delightful new toy to bring to the children in their dreams, and I promised I'd repay them with something very, very special─an echevore tail, to be precise!
54 50 TEXT_BANPIX105_03693_UINNEE_000_002 Have you ever seen an echevore tail? You can smell them or sip from them, and they have the taste and aroma of sweet, sweet honey! A bit <Emphasis>too</Emphasis> sweet for my liking, to tell the truth, but the Nu Mou just can't seem to get enough of them.
55 51 TEXT_BANPIX105_03693_UINNEE_000_003 But there's a bit of a rub. The sweetest of the sweet echevores can only be found distressingly close to the stomping grounds of those oh-so-nasty Fuath. Just imagining being gripped in those slimy, slippery, slobbery hands makes me─ick! Why did you make me think such unpleasant thoughts!?
56 52 TEXT_BANPIX105_03693_UINNEE_000_004 Hmph! As penance, I demand that you go forth and fetch the echevore tail that I seek! And if you see any Fuath along the way, feel free to smack them in their smarmy faces with those stupid little hats of theirs!
57 53 TEXT_BANPIX105_03693_UINNEE_000_010 <sniff> Is that sweet, sweet honey I smell? I knew you wouldn't come back empty-handed! Well, hand it over then, already!
58 54 TEXT_BANPIX105_03693_UINNEE_000_011 Why, I say, this is the sweetest aroma I've ever had the pleasure of smelling! Perhaps those Nu Mou <Emphasis>do</Emphasis> know what they're talking about. Perhaps they won't mind if I take just a teeny-tiny smidgen...
59 55 TEXT_BANPIX105_03693_UINNEE_000_012 Ahem! Which is to say, of <Emphasis>course</Emphasis> I'm not thinking of taking a sip! We pixies have <Emphasis>far</Emphasis> more refined palates than those silly Nu Mou. We're not ones to sit around all day sucking on these icky tails!
60 56 TEXT_BANPIX105_03693_UINNEE_000_013 At any rate, thank you as always for being so subser─er, helpful! So helpful! Please come back again soon! Now, just a tiny little... Hmm? You're still here?
+65
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@@ -0,0 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX106_03694_SEQ_00","Everything Uin Nee does, they do for the children.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX106_03694_SEQ_01",""
2,"TEXT_BANPIX106_03694_SEQ_02",""
3,"TEXT_BANPIX106_03694_SEQ_03",""
4,"TEXT_BANPIX106_03694_SEQ_04",""
5,"TEXT_BANPIX106_03694_SEQ_05",""
6,"TEXT_BANPIX106_03694_SEQ_06",""
7,"TEXT_BANPIX106_03694_SEQ_07",""
8,"TEXT_BANPIX106_03694_SEQ_08",""
9,"TEXT_BANPIX106_03694_SEQ_09",""
10,"TEXT_BANPIX106_03694_SEQ_10",""
11,"TEXT_BANPIX106_03694_SEQ_11",""
12,"TEXT_BANPIX106_03694_SEQ_12",""
13,"TEXT_BANPIX106_03694_SEQ_13",""
14,"TEXT_BANPIX106_03694_SEQ_14",""
15,"TEXT_BANPIX106_03694_SEQ_15",""
16,"TEXT_BANPIX106_03694_SEQ_16",""
17,"TEXT_BANPIX106_03694_SEQ_17",""
18,"TEXT_BANPIX106_03694_SEQ_18",""
19,"TEXT_BANPIX106_03694_SEQ_19",""
20,"TEXT_BANPIX106_03694_SEQ_20",""
21,"TEXT_BANPIX106_03694_SEQ_21",""
22,"TEXT_BANPIX106_03694_SEQ_22",""
23,"TEXT_BANPIX106_03694_SEQ_23",""
24,"TEXT_BANPIX106_03694_TODO_00","Search for relics near the House of the First Light."
25,"TEXT_BANPIX106_03694_TODO_01","Deliver the drowned relic to Uin Nee."
26,"TEXT_BANPIX106_03694_TODO_02",""
27,"TEXT_BANPIX106_03694_TODO_03",""
28,"TEXT_BANPIX106_03694_TODO_04",""
29,"TEXT_BANPIX106_03694_TODO_05",""
30,"TEXT_BANPIX106_03694_TODO_06",""
31,"TEXT_BANPIX106_03694_TODO_07",""
32,"TEXT_BANPIX106_03694_TODO_08",""
33,"TEXT_BANPIX106_03694_TODO_09",""
34,"TEXT_BANPIX106_03694_TODO_10",""
35,"TEXT_BANPIX106_03694_TODO_11",""
36,"TEXT_BANPIX106_03694_TODO_12",""
37,"TEXT_BANPIX106_03694_TODO_13",""
38,"TEXT_BANPIX106_03694_TODO_14",""
39,"TEXT_BANPIX106_03694_TODO_15",""
40,"TEXT_BANPIX106_03694_TODO_16",""
41,"TEXT_BANPIX106_03694_TODO_17",""
42,"TEXT_BANPIX106_03694_TODO_18",""
43,"TEXT_BANPIX106_03694_TODO_19",""
44,"TEXT_BANPIX106_03694_TODO_20",""
45,"TEXT_BANPIX106_03694_TODO_21",""
46,"TEXT_BANPIX106_03694_TODO_22",""
47,"TEXT_BANPIX106_03694_TODO_23",""
48,"TEXT_BANPIX106_03694_UINNEE_000_000","Answer me this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: when you were a child, what was your favorite dream you ever dreamed? Wait, you <Emphasis>were</Emphasis> a dreaming child once, yes? That's how it works, is it not?"
49,"TEXT_BANPIX106_03694_UINNEE_000_001","Anyhow, let me guess: you loved to dream of going on grand adventures. Journeying to the bottom of the deepest waters! Braving perilous ruins in search of ancient treasures! Why, that's what <Emphasis>I'd</Emphasis> like to dream of if I were a mortal child!"
50,"TEXT_BANPIX106_03694_UINNEE_000_002","Yes, I do believe that settles it: something precious from the ruins of the House of the First Light should be just what I need to spin the most stirring and dramatic dream ever! And <Emphasis>you're</Emphasis> going to bring it to me─for the children, of course!"
51,"TEXT_BANPIX106_03694_UINNEE_000_003","What sort of relic will make the children happy? Well, how should I know? Only one of us has been a mortal child once, and it certainly isn't me! Anyhow, I'll leave it up to you. If I don't like what you bring me, I'll just send you back for more! Tee hee!"
52,"TEXT_BANPIX106_03694_UINNEE_000_010","Ooh! You're back! Wait...back from where, again? Oh, that's right! Tell me: what wondrous relic did you find for me under the waters?"
53,"TEXT_BANPIX106_03694_UINNEE_000_011","Why, it's a teensy-weensy figure of a knight. How very interesting!"
54,"TEXT_BANPIX106_03694_UINNEE_000_012","They say that in the old days of Voeburt, people used to play a game where they moved these bitsy people around a board. It doesn't sound nearly as fun as spinning dreams, but to each their own, I suppose."
55,"TEXT_BANPIX106_03694_UINNEE_000_013","A silver ring...? It's so strangely cold to the touch. And these engravings..."
56,"TEXT_BANPIX106_03694_UINNEE_000_014","Ack! These runes are to ward away pixies! Whatever is the meaning of this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Could it be that─gasp!─you don't like me as much as I like you?"
57,"TEXT_BANPIX106_03694_UINNEE_000_015","Why, it's an old Voeburtite coin! They say that back in the days of the Kingdom, you could buy all sorts of things with these. I haven't seen one of these in years..."
58,"TEXT_BANPIX106_03694_UINNEE_000_016","Anyhow, I simply must polish it up to the finest sheen! Only the very best for my dreamers!"
59,"TEXT_BANPIX106_03694_UINNEE_000_017","In any event, I do believe this will make for a most rousing treasure hunt for the children. If only you could be a child again, yes? I'd like nothing more than to spin you a dream as a token of my thanks!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX106_03694_SEQ_00 Everything Uin Nee does, they do for the children. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX106_03694_SEQ_01
6 2 TEXT_BANPIX106_03694_SEQ_02
7 3 TEXT_BANPIX106_03694_SEQ_03
8 4 TEXT_BANPIX106_03694_SEQ_04
9 5 TEXT_BANPIX106_03694_SEQ_05
10 6 TEXT_BANPIX106_03694_SEQ_06
11 7 TEXT_BANPIX106_03694_SEQ_07
12 8 TEXT_BANPIX106_03694_SEQ_08
13 9 TEXT_BANPIX106_03694_SEQ_09
14 10 TEXT_BANPIX106_03694_SEQ_10
15 11 TEXT_BANPIX106_03694_SEQ_11
16 12 TEXT_BANPIX106_03694_SEQ_12
17 13 TEXT_BANPIX106_03694_SEQ_13
18 14 TEXT_BANPIX106_03694_SEQ_14
19 15 TEXT_BANPIX106_03694_SEQ_15
20 16 TEXT_BANPIX106_03694_SEQ_16
21 17 TEXT_BANPIX106_03694_SEQ_17
22 18 TEXT_BANPIX106_03694_SEQ_18
23 19 TEXT_BANPIX106_03694_SEQ_19
24 20 TEXT_BANPIX106_03694_SEQ_20
25 21 TEXT_BANPIX106_03694_SEQ_21
26 22 TEXT_BANPIX106_03694_SEQ_22
27 23 TEXT_BANPIX106_03694_SEQ_23
28 24 TEXT_BANPIX106_03694_TODO_00 Search for relics near the House of the First Light.
29 25 TEXT_BANPIX106_03694_TODO_01 Deliver the drowned relic to Uin Nee.
30 26 TEXT_BANPIX106_03694_TODO_02
31 27 TEXT_BANPIX106_03694_TODO_03
32 28 TEXT_BANPIX106_03694_TODO_04
33 29 TEXT_BANPIX106_03694_TODO_05
34 30 TEXT_BANPIX106_03694_TODO_06
35 31 TEXT_BANPIX106_03694_TODO_07
36 32 TEXT_BANPIX106_03694_TODO_08
37 33 TEXT_BANPIX106_03694_TODO_09
38 34 TEXT_BANPIX106_03694_TODO_10
39 35 TEXT_BANPIX106_03694_TODO_11
40 36 TEXT_BANPIX106_03694_TODO_12
41 37 TEXT_BANPIX106_03694_TODO_13
42 38 TEXT_BANPIX106_03694_TODO_14
43 39 TEXT_BANPIX106_03694_TODO_15
44 40 TEXT_BANPIX106_03694_TODO_16
45 41 TEXT_BANPIX106_03694_TODO_17
46 42 TEXT_BANPIX106_03694_TODO_18
47 43 TEXT_BANPIX106_03694_TODO_19
48 44 TEXT_BANPIX106_03694_TODO_20
49 45 TEXT_BANPIX106_03694_TODO_21
50 46 TEXT_BANPIX106_03694_TODO_22
51 47 TEXT_BANPIX106_03694_TODO_23
52 48 TEXT_BANPIX106_03694_UINNEE_000_000 Answer me this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: when you were a child, what was your favorite dream you ever dreamed? Wait, you <Emphasis>were</Emphasis> a dreaming child once, yes? That's how it works, is it not?
53 49 TEXT_BANPIX106_03694_UINNEE_000_001 Anyhow, let me guess: you loved to dream of going on grand adventures. Journeying to the bottom of the deepest waters! Braving perilous ruins in search of ancient treasures! Why, that's what <Emphasis>I'd</Emphasis> like to dream of if I were a mortal child!
54 50 TEXT_BANPIX106_03694_UINNEE_000_002 Yes, I do believe that settles it: something precious from the ruins of the House of the First Light should be just what I need to spin the most stirring and dramatic dream ever! And <Emphasis>you're</Emphasis> going to bring it to me─for the children, of course!
55 51 TEXT_BANPIX106_03694_UINNEE_000_003 What sort of relic will make the children happy? Well, how should I know? Only one of us has been a mortal child once, and it certainly isn't me! Anyhow, I'll leave it up to you. If I don't like what you bring me, I'll just send you back for more! Tee hee!
56 52 TEXT_BANPIX106_03694_UINNEE_000_010 Ooh! You're back! Wait...back from where, again? Oh, that's right! Tell me: what wondrous relic did you find for me under the waters?
57 53 TEXT_BANPIX106_03694_UINNEE_000_011 Why, it's a teensy-weensy figure of a knight. How very interesting!
58 54 TEXT_BANPIX106_03694_UINNEE_000_012 They say that in the old days of Voeburt, people used to play a game where they moved these bitsy people around a board. It doesn't sound nearly as fun as spinning dreams, but to each their own, I suppose.
59 55 TEXT_BANPIX106_03694_UINNEE_000_013 A silver ring...? It's so strangely cold to the touch. And these engravings...
60 56 TEXT_BANPIX106_03694_UINNEE_000_014 Ack! These runes are to ward away pixies! Whatever is the meaning of this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Could it be that─gasp!─you don't like me as much as I like you?
61 57 TEXT_BANPIX106_03694_UINNEE_000_015 Why, it's an old Voeburtite coin! They say that back in the days of the Kingdom, you could buy all sorts of things with these. I haven't seen one of these in years...
62 58 TEXT_BANPIX106_03694_UINNEE_000_016 Anyhow, I simply must polish it up to the finest sheen! Only the very best for my dreamers!
63 59 TEXT_BANPIX106_03694_UINNEE_000_017 In any event, I do believe this will make for a most rousing treasure hunt for the children. If only you could be a child again, yes? I'd like nothing more than to spin you a dream as a token of my thanks!
+61
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@@ -0,0 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX107_03695_SEQ_00","Uin Nee cannot wait another moment to have their bidding done.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX107_03695_SEQ_01",""
2,"TEXT_BANPIX107_03695_SEQ_02",""
3,"TEXT_BANPIX107_03695_SEQ_03",""
4,"TEXT_BANPIX107_03695_SEQ_04",""
5,"TEXT_BANPIX107_03695_SEQ_05",""
6,"TEXT_BANPIX107_03695_SEQ_06",""
7,"TEXT_BANPIX107_03695_SEQ_07",""
8,"TEXT_BANPIX107_03695_SEQ_08",""
9,"TEXT_BANPIX107_03695_SEQ_09",""
10,"TEXT_BANPIX107_03695_SEQ_10",""
11,"TEXT_BANPIX107_03695_SEQ_11",""
12,"TEXT_BANPIX107_03695_SEQ_12",""
13,"TEXT_BANPIX107_03695_SEQ_13",""
14,"TEXT_BANPIX107_03695_SEQ_14",""
15,"TEXT_BANPIX107_03695_SEQ_15",""
16,"TEXT_BANPIX107_03695_SEQ_16",""
17,"TEXT_BANPIX107_03695_SEQ_17",""
18,"TEXT_BANPIX107_03695_SEQ_18",""
19,"TEXT_BANPIX107_03695_SEQ_19",""
20,"TEXT_BANPIX107_03695_SEQ_20",""
21,"TEXT_BANPIX107_03695_SEQ_21",""
22,"TEXT_BANPIX107_03695_SEQ_22",""
23,"TEXT_BANPIX107_03695_SEQ_23",""
24,"TEXT_BANPIX107_03695_TODO_00","Keep watch at Good Jenanna's Grace, and slay a witchweed for its petals."
25,"TEXT_BANPIX107_03695_TODO_01","Deliver the witchweed petals to Uin Nee."
26,"TEXT_BANPIX107_03695_TODO_02",""
27,"TEXT_BANPIX107_03695_TODO_03",""
28,"TEXT_BANPIX107_03695_TODO_04",""
29,"TEXT_BANPIX107_03695_TODO_05",""
30,"TEXT_BANPIX107_03695_TODO_06",""
31,"TEXT_BANPIX107_03695_TODO_07",""
32,"TEXT_BANPIX107_03695_TODO_08",""
33,"TEXT_BANPIX107_03695_TODO_09",""
34,"TEXT_BANPIX107_03695_TODO_10",""
35,"TEXT_BANPIX107_03695_TODO_11",""
36,"TEXT_BANPIX107_03695_TODO_12",""
37,"TEXT_BANPIX107_03695_TODO_13",""
38,"TEXT_BANPIX107_03695_TODO_14",""
39,"TEXT_BANPIX107_03695_TODO_15",""
40,"TEXT_BANPIX107_03695_TODO_16",""
41,"TEXT_BANPIX107_03695_TODO_17",""
42,"TEXT_BANPIX107_03695_TODO_18",""
43,"TEXT_BANPIX107_03695_TODO_19",""
44,"TEXT_BANPIX107_03695_TODO_20",""
45,"TEXT_BANPIX107_03695_TODO_21",""
46,"TEXT_BANPIX107_03695_TODO_22",""
47,"TEXT_BANPIX107_03695_TODO_23",""
48,"TEXT_BANPIX107_03695_UINNEE_000_000","Oh, no! I've gone and done it again─forgotten something deathly important! Forgotten what, you say? Silly mortal─that's what I'm trying to remember!"
49,"TEXT_BANPIX107_03695_UINNEE_000_001","Oh, but of course─witchweed petals! Somehow I've managed to completely exhaust my supply! This simply won't do. No, not at all!"
50,"TEXT_BANPIX107_03695_UINNEE_000_002","Fortunately, you've turned up just at the right time to help me set things right! It's really most impressive how you always seem to know when I need you. Now, off with you to Good Jenanna's Grace, where the most frilly and flowery of witchweeds roam! Don't worry, I'll look after things here."
51,"TEXT_BANPIX107_03695_UINNEE_000_010","Oh, look who's back! Did you bring the─wait, what was it that I asked you for again?"
52,"TEXT_BANPIX107_03695_UINNEE_000_011","But of course! Witchweed petals! How could I forget? Speaking of forgetting, I completely forgot to tell you why I needed them in the first place didn't I?"
53,"TEXT_BANPIX107_03695_UINNEE_000_012","If you were paying attention─and you always pay attention, don't you─I'm sure you noticed how witchweeds change their petals to resemble the shape of their prey. The poor little creatures approach, thinking they've found a friend, and─GULP! GNASH! No more little creature."
54,"TEXT_BANPIX107_03695_UINNEE_000_013","<sniff> Poor little things... Anyhow, where was I? Oh yes! If I have witchweed petals, all I need to do is weave a simple spell and I can spin all sorts of cute animals for my little dreamers!"
55,"TEXT_BANPIX107_03695_UINNEE_000_014","But whatever sort of creature shall I conjure up first? Perhaps a little ladybug? A wriggly worm? Perhaps an army of itsy-bitsy spiders! Wait─how about <Emphasis>all</Emphasis> of them! Yes, I'll simply bury them in bugs! Don't you wish you were a child still so you could dream such lovely dreams?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX107_03695_SEQ_00 Uin Nee cannot wait another moment to have their bidding done. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX107_03695_SEQ_01
6 2 TEXT_BANPIX107_03695_SEQ_02
7 3 TEXT_BANPIX107_03695_SEQ_03
8 4 TEXT_BANPIX107_03695_SEQ_04
9 5 TEXT_BANPIX107_03695_SEQ_05
10 6 TEXT_BANPIX107_03695_SEQ_06
11 7 TEXT_BANPIX107_03695_SEQ_07
12 8 TEXT_BANPIX107_03695_SEQ_08
13 9 TEXT_BANPIX107_03695_SEQ_09
14 10 TEXT_BANPIX107_03695_SEQ_10
15 11 TEXT_BANPIX107_03695_SEQ_11
16 12 TEXT_BANPIX107_03695_SEQ_12
17 13 TEXT_BANPIX107_03695_SEQ_13
18 14 TEXT_BANPIX107_03695_SEQ_14
19 15 TEXT_BANPIX107_03695_SEQ_15
20 16 TEXT_BANPIX107_03695_SEQ_16
21 17 TEXT_BANPIX107_03695_SEQ_17
22 18 TEXT_BANPIX107_03695_SEQ_18
23 19 TEXT_BANPIX107_03695_SEQ_19
24 20 TEXT_BANPIX107_03695_SEQ_20
25 21 TEXT_BANPIX107_03695_SEQ_21
26 22 TEXT_BANPIX107_03695_SEQ_22
27 23 TEXT_BANPIX107_03695_SEQ_23
28 24 TEXT_BANPIX107_03695_TODO_00 Keep watch at Good Jenanna's Grace, and slay a witchweed for its petals.
29 25 TEXT_BANPIX107_03695_TODO_01 Deliver the witchweed petals to Uin Nee.
30 26 TEXT_BANPIX107_03695_TODO_02
31 27 TEXT_BANPIX107_03695_TODO_03
32 28 TEXT_BANPIX107_03695_TODO_04
33 29 TEXT_BANPIX107_03695_TODO_05
34 30 TEXT_BANPIX107_03695_TODO_06
35 31 TEXT_BANPIX107_03695_TODO_07
36 32 TEXT_BANPIX107_03695_TODO_08
37 33 TEXT_BANPIX107_03695_TODO_09
38 34 TEXT_BANPIX107_03695_TODO_10
39 35 TEXT_BANPIX107_03695_TODO_11
40 36 TEXT_BANPIX107_03695_TODO_12
41 37 TEXT_BANPIX107_03695_TODO_13
42 38 TEXT_BANPIX107_03695_TODO_14
43 39 TEXT_BANPIX107_03695_TODO_15
44 40 TEXT_BANPIX107_03695_TODO_16
45 41 TEXT_BANPIX107_03695_TODO_17
46 42 TEXT_BANPIX107_03695_TODO_18
47 43 TEXT_BANPIX107_03695_TODO_19
48 44 TEXT_BANPIX107_03695_TODO_20
49 45 TEXT_BANPIX107_03695_TODO_21
50 46 TEXT_BANPIX107_03695_TODO_22
51 47 TEXT_BANPIX107_03695_TODO_23
52 48 TEXT_BANPIX107_03695_UINNEE_000_000 Oh, no! I've gone and done it again─forgotten something deathly important! Forgotten what, you say? Silly mortal─that's what I'm trying to remember!
53 49 TEXT_BANPIX107_03695_UINNEE_000_001 Oh, but of course─witchweed petals! Somehow I've managed to completely exhaust my supply! This simply won't do. No, not at all!
54 50 TEXT_BANPIX107_03695_UINNEE_000_002 Fortunately, you've turned up just at the right time to help me set things right! It's really most impressive how you always seem to know when I need you. Now, off with you to Good Jenanna's Grace, where the most frilly and flowery of witchweeds roam! Don't worry, I'll look after things here.
55 51 TEXT_BANPIX107_03695_UINNEE_000_010 Oh, look who's back! Did you bring the─wait, what was it that I asked you for again?
56 52 TEXT_BANPIX107_03695_UINNEE_000_011 But of course! Witchweed petals! How could I forget? Speaking of forgetting, I completely forgot to tell you why I needed them in the first place didn't I?
57 53 TEXT_BANPIX107_03695_UINNEE_000_012 If you were paying attention─and you always pay attention, don't you─I'm sure you noticed how witchweeds change their petals to resemble the shape of their prey. The poor little creatures approach, thinking they've found a friend, and─GULP! GNASH! No more little creature.
58 54 TEXT_BANPIX107_03695_UINNEE_000_013 <sniff> Poor little things... Anyhow, where was I? Oh yes! If I have witchweed petals, all I need to do is weave a simple spell and I can spin all sorts of cute animals for my little dreamers!
59 55 TEXT_BANPIX107_03695_UINNEE_000_014 But whatever sort of creature shall I conjure up first? Perhaps a little ladybug? A wriggly worm? Perhaps an army of itsy-bitsy spiders! Wait─how about <Emphasis>all</Emphasis> of them! Yes, I'll simply bury them in bugs! Don't you wish you were a child still so you could dream such lovely dreams?
+59
View File
@@ -0,0 +1,59 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX108_03696_SEQ_00","Uin Nee will never tire of dreaming up new tasks for their favorite mortal.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX108_03696_SEQ_01",""
2,"TEXT_BANPIX108_03696_SEQ_02",""
3,"TEXT_BANPIX108_03696_SEQ_03",""
4,"TEXT_BANPIX108_03696_SEQ_04",""
5,"TEXT_BANPIX108_03696_SEQ_05",""
6,"TEXT_BANPIX108_03696_SEQ_06",""
7,"TEXT_BANPIX108_03696_SEQ_07",""
8,"TEXT_BANPIX108_03696_SEQ_08",""
9,"TEXT_BANPIX108_03696_SEQ_09",""
10,"TEXT_BANPIX108_03696_SEQ_10",""
11,"TEXT_BANPIX108_03696_SEQ_11",""
12,"TEXT_BANPIX108_03696_SEQ_12",""
13,"TEXT_BANPIX108_03696_SEQ_13",""
14,"TEXT_BANPIX108_03696_SEQ_14",""
15,"TEXT_BANPIX108_03696_SEQ_15",""
16,"TEXT_BANPIX108_03696_SEQ_16",""
17,"TEXT_BANPIX108_03696_SEQ_17",""
18,"TEXT_BANPIX108_03696_SEQ_18",""
19,"TEXT_BANPIX108_03696_SEQ_19",""
20,"TEXT_BANPIX108_03696_SEQ_20",""
21,"TEXT_BANPIX108_03696_SEQ_21",""
22,"TEXT_BANPIX108_03696_SEQ_22",""
23,"TEXT_BANPIX108_03696_SEQ_23",""
24,"TEXT_BANPIX108_03696_TODO_00","Obtain tufts of miniature mallow from near Lyhe Ghiah."
25,"TEXT_BANPIX108_03696_TODO_01","Deliver the tufts of miniature mallow to Uin Nee."
26,"TEXT_BANPIX108_03696_TODO_02",""
27,"TEXT_BANPIX108_03696_TODO_03",""
28,"TEXT_BANPIX108_03696_TODO_04",""
29,"TEXT_BANPIX108_03696_TODO_05",""
30,"TEXT_BANPIX108_03696_TODO_06",""
31,"TEXT_BANPIX108_03696_TODO_07",""
32,"TEXT_BANPIX108_03696_TODO_08",""
33,"TEXT_BANPIX108_03696_TODO_09",""
34,"TEXT_BANPIX108_03696_TODO_10",""
35,"TEXT_BANPIX108_03696_TODO_11",""
36,"TEXT_BANPIX108_03696_TODO_12",""
37,"TEXT_BANPIX108_03696_TODO_13",""
38,"TEXT_BANPIX108_03696_TODO_14",""
39,"TEXT_BANPIX108_03696_TODO_15",""
40,"TEXT_BANPIX108_03696_TODO_16",""
41,"TEXT_BANPIX108_03696_TODO_17",""
42,"TEXT_BANPIX108_03696_TODO_18",""
43,"TEXT_BANPIX108_03696_TODO_19",""
44,"TEXT_BANPIX108_03696_TODO_20",""
45,"TEXT_BANPIX108_03696_TODO_21",""
46,"TEXT_BANPIX108_03696_TODO_22",""
47,"TEXT_BANPIX108_03696_TODO_23",""
48,"TEXT_BANPIX108_03696_UINNEE_000_000","Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Apropos of absolutely nothing, have you ever been to Lyhe Ghiah? It's a most wonderful place, home to a magnificent castle and lovely balls of fluffy mallow that float up and down, to and fro in the gently rustling winds."
49,"TEXT_BANPIX108_03696_UINNEE_000_001","Well, I was thinking about what I could do to make the children's dreams that much sweeter, and that's when it hit me with all the force of a giant fluffball! I could fill them with poofy, puffy mallow! Wouldn't that just be the most delightful dream ever? Of course it would!"
50,"TEXT_BANPIX108_03696_UINNEE_000_002","But to do that I'll need tufts of mallow, and I simply couldn't bear to take time out of my dreamspinning duties to flutter all the way over to Lyhe Ghiah! After all, what would the children do without me? It's a good thing you came here to offer your aid! That <Emphasis>is</Emphasis> why you came here, isn't it?"
51,"TEXT_BANPIX108_03696_UINNEE_000_010","Welcome back! Are those tufts of mallow bursting from your pocket, or are you just happy to see me? Or is it both? It's definitely both, isn't it?"
52,"TEXT_BANPIX108_03696_UINNEE_000_011","I knew I could count on you. And just look at these fluffy little tufts! They might not strike you as much now, but once I've worked my magic, they'll sprout into airy balls of fantastic fluff fleecier than the thickest sheep's wool!"
53,"TEXT_BANPIX108_03696_UINNEE_000_012","Yes, my dreamers will just love floating through the sky on massive clouds of mallow! Why, I'd even like to try it myself! Not that there's anything wrong about flying with good old-fashioned wings, of course. All the flitting and fluttering just gets a bit tiring from time to time, that's all. <yawn> I think I've earned myself a rest!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX108_03696_SEQ_00 Uin Nee will never tire of dreaming up new tasks for their favorite mortal. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX108_03696_SEQ_01
6 2 TEXT_BANPIX108_03696_SEQ_02
7 3 TEXT_BANPIX108_03696_SEQ_03
8 4 TEXT_BANPIX108_03696_SEQ_04
9 5 TEXT_BANPIX108_03696_SEQ_05
10 6 TEXT_BANPIX108_03696_SEQ_06
11 7 TEXT_BANPIX108_03696_SEQ_07
12 8 TEXT_BANPIX108_03696_SEQ_08
13 9 TEXT_BANPIX108_03696_SEQ_09
14 10 TEXT_BANPIX108_03696_SEQ_10
15 11 TEXT_BANPIX108_03696_SEQ_11
16 12 TEXT_BANPIX108_03696_SEQ_12
17 13 TEXT_BANPIX108_03696_SEQ_13
18 14 TEXT_BANPIX108_03696_SEQ_14
19 15 TEXT_BANPIX108_03696_SEQ_15
20 16 TEXT_BANPIX108_03696_SEQ_16
21 17 TEXT_BANPIX108_03696_SEQ_17
22 18 TEXT_BANPIX108_03696_SEQ_18
23 19 TEXT_BANPIX108_03696_SEQ_19
24 20 TEXT_BANPIX108_03696_SEQ_20
25 21 TEXT_BANPIX108_03696_SEQ_21
26 22 TEXT_BANPIX108_03696_SEQ_22
27 23 TEXT_BANPIX108_03696_SEQ_23
28 24 TEXT_BANPIX108_03696_TODO_00 Obtain tufts of miniature mallow from near Lyhe Ghiah.
29 25 TEXT_BANPIX108_03696_TODO_01 Deliver the tufts of miniature mallow to Uin Nee.
30 26 TEXT_BANPIX108_03696_TODO_02
31 27 TEXT_BANPIX108_03696_TODO_03
32 28 TEXT_BANPIX108_03696_TODO_04
33 29 TEXT_BANPIX108_03696_TODO_05
34 30 TEXT_BANPIX108_03696_TODO_06
35 31 TEXT_BANPIX108_03696_TODO_07
36 32 TEXT_BANPIX108_03696_TODO_08
37 33 TEXT_BANPIX108_03696_TODO_09
38 34 TEXT_BANPIX108_03696_TODO_10
39 35 TEXT_BANPIX108_03696_TODO_11
40 36 TEXT_BANPIX108_03696_TODO_12
41 37 TEXT_BANPIX108_03696_TODO_13
42 38 TEXT_BANPIX108_03696_TODO_14
43 39 TEXT_BANPIX108_03696_TODO_15
44 40 TEXT_BANPIX108_03696_TODO_16
45 41 TEXT_BANPIX108_03696_TODO_17
46 42 TEXT_BANPIX108_03696_TODO_18
47 43 TEXT_BANPIX108_03696_TODO_19
48 44 TEXT_BANPIX108_03696_TODO_20
49 45 TEXT_BANPIX108_03696_TODO_21
50 46 TEXT_BANPIX108_03696_TODO_22
51 47 TEXT_BANPIX108_03696_TODO_23
52 48 TEXT_BANPIX108_03696_UINNEE_000_000 Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Apropos of absolutely nothing, have you ever been to Lyhe Ghiah? It's a most wonderful place, home to a magnificent castle and lovely balls of fluffy mallow that float up and down, to and fro in the gently rustling winds.
53 49 TEXT_BANPIX108_03696_UINNEE_000_001 Well, I was thinking about what I could do to make the children's dreams that much sweeter, and that's when it hit me with all the force of a giant fluffball! I could fill them with poofy, puffy mallow! Wouldn't that just be the most delightful dream ever? Of course it would!
54 50 TEXT_BANPIX108_03696_UINNEE_000_002 But to do that I'll need tufts of mallow, and I simply couldn't bear to take time out of my dreamspinning duties to flutter all the way over to Lyhe Ghiah! After all, what would the children do without me? It's a good thing you came here to offer your aid! That <Emphasis>is</Emphasis> why you came here, isn't it?
55 51 TEXT_BANPIX108_03696_UINNEE_000_010 Welcome back! Are those tufts of mallow bursting from your pocket, or are you just happy to see me? Or is it both? It's definitely both, isn't it?
56 52 TEXT_BANPIX108_03696_UINNEE_000_011 I knew I could count on you. And just look at these fluffy little tufts! They might not strike you as much now, but once I've worked my magic, they'll sprout into airy balls of fantastic fluff fleecier than the thickest sheep's wool!
57 53 TEXT_BANPIX108_03696_UINNEE_000_012 Yes, my dreamers will just love floating through the sky on massive clouds of mallow! Why, I'd even like to try it myself! Not that there's anything wrong about flying with good old-fashioned wings, of course. All the flitting and fluttering just gets a bit tiring from time to time, that's all. <yawn> I think I've earned myself a rest!
+61
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@@ -0,0 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX109_03697_SEQ_00","Uin Nee would never dream of imposing upon their favorite mortal.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX109_03697_SEQ_01",""
2,"TEXT_BANPIX109_03697_SEQ_02",""
3,"TEXT_BANPIX109_03697_SEQ_03",""
4,"TEXT_BANPIX109_03697_SEQ_04",""
5,"TEXT_BANPIX109_03697_SEQ_05",""
6,"TEXT_BANPIX109_03697_SEQ_06",""
7,"TEXT_BANPIX109_03697_SEQ_07",""
8,"TEXT_BANPIX109_03697_SEQ_08",""
9,"TEXT_BANPIX109_03697_SEQ_09",""
10,"TEXT_BANPIX109_03697_SEQ_10",""
11,"TEXT_BANPIX109_03697_SEQ_11",""
12,"TEXT_BANPIX109_03697_SEQ_12",""
13,"TEXT_BANPIX109_03697_SEQ_13",""
14,"TEXT_BANPIX109_03697_SEQ_14",""
15,"TEXT_BANPIX109_03697_SEQ_15",""
16,"TEXT_BANPIX109_03697_SEQ_16",""
17,"TEXT_BANPIX109_03697_SEQ_17",""
18,"TEXT_BANPIX109_03697_SEQ_18",""
19,"TEXT_BANPIX109_03697_SEQ_19",""
20,"TEXT_BANPIX109_03697_SEQ_20",""
21,"TEXT_BANPIX109_03697_SEQ_21",""
22,"TEXT_BANPIX109_03697_SEQ_22",""
23,"TEXT_BANPIX109_03697_SEQ_23",""
24,"TEXT_BANPIX109_03697_TODO_00","Survey the area northwest of Sextuplet Shallow and slay a moss fungus for its cap."
25,"TEXT_BANPIX109_03697_TODO_01","Deliver the moss fungus cap to Uin Nee."
26,"TEXT_BANPIX109_03697_TODO_02",""
27,"TEXT_BANPIX109_03697_TODO_03",""
28,"TEXT_BANPIX109_03697_TODO_04",""
29,"TEXT_BANPIX109_03697_TODO_05",""
30,"TEXT_BANPIX109_03697_TODO_06",""
31,"TEXT_BANPIX109_03697_TODO_07",""
32,"TEXT_BANPIX109_03697_TODO_08",""
33,"TEXT_BANPIX109_03697_TODO_09",""
34,"TEXT_BANPIX109_03697_TODO_10",""
35,"TEXT_BANPIX109_03697_TODO_11",""
36,"TEXT_BANPIX109_03697_TODO_12",""
37,"TEXT_BANPIX109_03697_TODO_13",""
38,"TEXT_BANPIX109_03697_TODO_14",""
39,"TEXT_BANPIX109_03697_TODO_15",""
40,"TEXT_BANPIX109_03697_TODO_16",""
41,"TEXT_BANPIX109_03697_TODO_17",""
42,"TEXT_BANPIX109_03697_TODO_18",""
43,"TEXT_BANPIX109_03697_TODO_19",""
44,"TEXT_BANPIX109_03697_TODO_20",""
45,"TEXT_BANPIX109_03697_TODO_21",""
46,"TEXT_BANPIX109_03697_TODO_22",""
47,"TEXT_BANPIX109_03697_TODO_23",""
48,"TEXT_BANPIX109_03697_UINNEE_000_000","You know, sometimes I feel guilty about always asking you to run to and fro performing errands for me. But don't worry─I'm not going to do anything like that today! Today, I'm going to tell you a story. A story of moss fungus, and of children."
49,"TEXT_BANPIX109_03697_UINNEE_000_001","Moss fungus often grows on graves, and because of this, Kholusians believe it to be a most baleful thing, and a harbinger of death, disease, and all sort of other nasty things. Because of this, many children have nightmares of being chased after by giant moss funguses! Is it moss funguses?"
50,"TEXT_BANPIX109_03697_UINNEE_000_002","Anyhow, this got me thinking. Wouldn't it be <Emphasis>so</Emphasis> sweet if <Emphasis>someone</Emphasis> put these poor dreamers' hearts at ease by bringing me the cap of a slain moss fungus, that I could spin it into a dream to show the children that there's nothing to fear about these funny-looking creatures?"
51,"TEXT_BANPIX109_03697_UINNEE_000_003","I'm not asking you to do this. Heavens no! I'm merely saying that <Emphasis>if</Emphasis> someone were inclined to perform this kind gesture, all they would need to do is take an oh-so-short short trip to Sextuplet Shallow and rip the cap off one of the unsuspecting moss funguseses that live there. Don't worry, though─I'm sure my dreamers won't mind living in abject fear for another day or two."
52,"TEXT_BANPIX109_03697_UINNEE_000_010","Hm? You have something for me? But I didn't even ask you for anything!"
53,"TEXT_BANPIX109_03697_UINNEE_000_011","The cap of a moss fungus! However did you know that I was looking for one of these? It's almost as if you had the power to enter <Emphasis>my</Emphasis> mind! But whatever can I do to reward your selfless and entirely self-motivated gesture?"
54,"TEXT_BANPIX109_03697_UINNEE_000_012","I know, I'll tell you another story about moss fungus! Once upon a time in a mortal kingdom that is no more, people would sometimes play little tricks on those they didn't little by sneaking a teensy-weensy bit of moss fungus poison into their drinks every day."
55,"TEXT_BANPIX109_03697_UINNEE_000_013","Guess what would happen then? The poor person would gradually grow sick and eventually die, and nobody would be the wiser! That's quite the trick, don't you think? Why, I wish I'd thought of it myself! By the way, can I interest you in a sip of water before you go? Tee hee!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX109_03697_SEQ_00 Uin Nee would never dream of imposing upon their favorite mortal. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX109_03697_SEQ_01
6 2 TEXT_BANPIX109_03697_SEQ_02
7 3 TEXT_BANPIX109_03697_SEQ_03
8 4 TEXT_BANPIX109_03697_SEQ_04
9 5 TEXT_BANPIX109_03697_SEQ_05
10 6 TEXT_BANPIX109_03697_SEQ_06
11 7 TEXT_BANPIX109_03697_SEQ_07
12 8 TEXT_BANPIX109_03697_SEQ_08
13 9 TEXT_BANPIX109_03697_SEQ_09
14 10 TEXT_BANPIX109_03697_SEQ_10
15 11 TEXT_BANPIX109_03697_SEQ_11
16 12 TEXT_BANPIX109_03697_SEQ_12
17 13 TEXT_BANPIX109_03697_SEQ_13
18 14 TEXT_BANPIX109_03697_SEQ_14
19 15 TEXT_BANPIX109_03697_SEQ_15
20 16 TEXT_BANPIX109_03697_SEQ_16
21 17 TEXT_BANPIX109_03697_SEQ_17
22 18 TEXT_BANPIX109_03697_SEQ_18
23 19 TEXT_BANPIX109_03697_SEQ_19
24 20 TEXT_BANPIX109_03697_SEQ_20
25 21 TEXT_BANPIX109_03697_SEQ_21
26 22 TEXT_BANPIX109_03697_SEQ_22
27 23 TEXT_BANPIX109_03697_SEQ_23
28 24 TEXT_BANPIX109_03697_TODO_00 Survey the area northwest of Sextuplet Shallow and slay a moss fungus for its cap.
29 25 TEXT_BANPIX109_03697_TODO_01 Deliver the moss fungus cap to Uin Nee.
30 26 TEXT_BANPIX109_03697_TODO_02
31 27 TEXT_BANPIX109_03697_TODO_03
32 28 TEXT_BANPIX109_03697_TODO_04
33 29 TEXT_BANPIX109_03697_TODO_05
34 30 TEXT_BANPIX109_03697_TODO_06
35 31 TEXT_BANPIX109_03697_TODO_07
36 32 TEXT_BANPIX109_03697_TODO_08
37 33 TEXT_BANPIX109_03697_TODO_09
38 34 TEXT_BANPIX109_03697_TODO_10
39 35 TEXT_BANPIX109_03697_TODO_11
40 36 TEXT_BANPIX109_03697_TODO_12
41 37 TEXT_BANPIX109_03697_TODO_13
42 38 TEXT_BANPIX109_03697_TODO_14
43 39 TEXT_BANPIX109_03697_TODO_15
44 40 TEXT_BANPIX109_03697_TODO_16
45 41 TEXT_BANPIX109_03697_TODO_17
46 42 TEXT_BANPIX109_03697_TODO_18
47 43 TEXT_BANPIX109_03697_TODO_19
48 44 TEXT_BANPIX109_03697_TODO_20
49 45 TEXT_BANPIX109_03697_TODO_21
50 46 TEXT_BANPIX109_03697_TODO_22
51 47 TEXT_BANPIX109_03697_TODO_23
52 48 TEXT_BANPIX109_03697_UINNEE_000_000 You know, sometimes I feel guilty about always asking you to run to and fro performing errands for me. But don't worry─I'm not going to do anything like that today! Today, I'm going to tell you a story. A story of moss fungus, and of children.
53 49 TEXT_BANPIX109_03697_UINNEE_000_001 Moss fungus often grows on graves, and because of this, Kholusians believe it to be a most baleful thing, and a harbinger of death, disease, and all sort of other nasty things. Because of this, many children have nightmares of being chased after by giant moss funguses! Is it moss funguses?
54 50 TEXT_BANPIX109_03697_UINNEE_000_002 Anyhow, this got me thinking. Wouldn't it be <Emphasis>so</Emphasis> sweet if <Emphasis>someone</Emphasis> put these poor dreamers' hearts at ease by bringing me the cap of a slain moss fungus, that I could spin it into a dream to show the children that there's nothing to fear about these funny-looking creatures?
55 51 TEXT_BANPIX109_03697_UINNEE_000_003 I'm not asking you to do this. Heavens no! I'm merely saying that <Emphasis>if</Emphasis> someone were inclined to perform this kind gesture, all they would need to do is take an oh-so-short short trip to Sextuplet Shallow and rip the cap off one of the unsuspecting moss funguseses that live there. Don't worry, though─I'm sure my dreamers won't mind living in abject fear for another day or two.
56 52 TEXT_BANPIX109_03697_UINNEE_000_010 Hm? You have something for me? But I didn't even ask you for anything!
57 53 TEXT_BANPIX109_03697_UINNEE_000_011 The cap of a moss fungus! However did you know that I was looking for one of these? It's almost as if you had the power to enter <Emphasis>my</Emphasis> mind! But whatever can I do to reward your selfless and entirely self-motivated gesture?
58 54 TEXT_BANPIX109_03697_UINNEE_000_012 I know, I'll tell you another story about moss fungus! Once upon a time in a mortal kingdom that is no more, people would sometimes play little tricks on those they didn't little by sneaking a teensy-weensy bit of moss fungus poison into their drinks every day.
59 55 TEXT_BANPIX109_03697_UINNEE_000_013 Guess what would happen then? The poor person would gradually grow sick and eventually die, and nobody would be the wiser! That's quite the trick, don't you think? Why, I wish I'd thought of it myself! By the way, can I interest you in a sip of water before you go? Tee hee!
+63
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@@ -0,0 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX110_03698_SEQ_00","Uin Nee has a need for nectar.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX110_03698_SEQ_01",""
2,"TEXT_BANPIX110_03698_SEQ_02",""
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4,"TEXT_BANPIX110_03698_SEQ_04",""
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12,"TEXT_BANPIX110_03698_SEQ_12",""
13,"TEXT_BANPIX110_03698_SEQ_13",""
14,"TEXT_BANPIX110_03698_SEQ_14",""
15,"TEXT_BANPIX110_03698_SEQ_15",""
16,"TEXT_BANPIX110_03698_SEQ_16",""
17,"TEXT_BANPIX110_03698_SEQ_17",""
18,"TEXT_BANPIX110_03698_SEQ_18",""
19,"TEXT_BANPIX110_03698_SEQ_19",""
20,"TEXT_BANPIX110_03698_SEQ_20",""
21,"TEXT_BANPIX110_03698_SEQ_21",""
22,"TEXT_BANPIX110_03698_SEQ_22",""
23,"TEXT_BANPIX110_03698_SEQ_23",""
24,"TEXT_BANPIX110_03698_TODO_00","Speak with Lugg Aenc."
25,"TEXT_BANPIX110_03698_TODO_01","Ride the porxie to Handmirror Lake and suck up some nectar."
26,"TEXT_BANPIX110_03698_TODO_02","Report to Uin Nee."
27,"TEXT_BANPIX110_03698_TODO_03",""
28,"TEXT_BANPIX110_03698_TODO_04",""
29,"TEXT_BANPIX110_03698_TODO_05",""
30,"TEXT_BANPIX110_03698_TODO_06",""
31,"TEXT_BANPIX110_03698_TODO_07",""
32,"TEXT_BANPIX110_03698_TODO_08",""
33,"TEXT_BANPIX110_03698_TODO_09",""
34,"TEXT_BANPIX110_03698_TODO_10",""
35,"TEXT_BANPIX110_03698_TODO_11",""
36,"TEXT_BANPIX110_03698_TODO_12",""
37,"TEXT_BANPIX110_03698_TODO_13",""
38,"TEXT_BANPIX110_03698_TODO_14",""
39,"TEXT_BANPIX110_03698_TODO_15",""
40,"TEXT_BANPIX110_03698_TODO_16",""
41,"TEXT_BANPIX110_03698_TODO_17",""
42,"TEXT_BANPIX110_03698_TODO_18",""
43,"TEXT_BANPIX110_03698_TODO_19",""
44,"TEXT_BANPIX110_03698_TODO_20",""
45,"TEXT_BANPIX110_03698_TODO_21",""
46,"TEXT_BANPIX110_03698_TODO_22",""
47,"TEXT_BANPIX110_03698_TODO_23",""
48,"TEXT_BANPIX110_03698_UINNEE_000_000","Shall we play a guessing game, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Guess what I love more than <Emphasis>anything</Emphasis> in the world! No, it's not you, silly. It's nectar! Sweet, luscious, lovely nectar!"
49,"TEXT_BANPIX110_03698_UINNEE_000_001","And guess what I love <Emphasis>almost</Emphasis> as much as nectar? Why, the simply <Emphasis>perfect</Emphasis> porxies the Nu Mou made for us to gather all the nectar we can drink!"
50,"TEXT_BANPIX110_03698_UINNEE_000_002","Now let <Emphasis>me</Emphasis> guess: you've always wanted to ride a porxie, too? Well, then today's your lucky day! Simply speak to my friend Lugg Aenc, and they'll have you on the back of one of our fetching little familiars in no time! Doesn't that sound like fun?"
51,"TEXT_BANPIX110_03698_LUGGAENC_000_010","Greetings, friend! Do not worry─Uin Nee has already explained everything to me. You'll be taking one of our porxies out to harvest a healthy supply of nectar, correct? It really is too kind of you to volunteer for such a tedious task. In any event, I'm happy to afford you with one of my personal favorites."
52,"TEXT_BANPIX110_03698_LUGGAENC_000_011","Are you quite all right? When the porxie returned alone, I'd worried that you'd taken a nasty fall. Good to see that you're still up and about─Uin Nee's getting terribly impatient about that nectar you promised them."
53,"TEXT_BANPIX110_03698_SYSTEM_000_012","The porxie inhales deeply, filling its nose─and one can only assume other parts of its inner anatomy─with sweet, sweet nectar. You try not to think about how Uin Nee intends to extract said nectar from the innards of the little beast."
54,"TEXT_BANPIX110_03698_SYSTEM_000_013","The aroma of sweet nectar wafts toward your nose. Unfortunately, you have no way of harvesting it on your own. Speak to Lugg Aenc in Lydha Lran so that you might procure a porxie and remedy the situation."
55,"TEXT_BANPIX110_03698_UINNEE_000_020","Oh, hello there. A porxie just came back with a belly full of the sweetest, most succulent nectar. I don't suppose you had anything to do with that, did you? In any event, I do hope you enjoyed your little flight!"
56,"TEXT_BANPIX110_03698_UINNEE_000_021","Yes, I simply can't wait to drink deep of that sweet, sweet nectar! Oh, perhaps you were wondering how we get the nectar out of the porxie?"
57,"TEXT_BANPIX110_03698_UINNEE_000_022","Well, if you must know...I try not to think about that part. It gets a bit icky from time to time, you see. Why, there was one time when a porxie sneezed just as I was about to─yuck! On second thought, I don't think I'm thirsty anymore. Oh, why did you have to remind me about that!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX110_03698_SEQ_00 Uin Nee has a need for nectar. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX110_03698_SEQ_01
6 2 TEXT_BANPIX110_03698_SEQ_02
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26 22 TEXT_BANPIX110_03698_SEQ_22
27 23 TEXT_BANPIX110_03698_SEQ_23
28 24 TEXT_BANPIX110_03698_TODO_00 Speak with Lugg Aenc.
29 25 TEXT_BANPIX110_03698_TODO_01 Ride the porxie to Handmirror Lake and suck up some nectar.
30 26 TEXT_BANPIX110_03698_TODO_02 Report to Uin Nee.
31 27 TEXT_BANPIX110_03698_TODO_03
32 28 TEXT_BANPIX110_03698_TODO_04
33 29 TEXT_BANPIX110_03698_TODO_05
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48 44 TEXT_BANPIX110_03698_TODO_20
49 45 TEXT_BANPIX110_03698_TODO_21
50 46 TEXT_BANPIX110_03698_TODO_22
51 47 TEXT_BANPIX110_03698_TODO_23
52 48 TEXT_BANPIX110_03698_UINNEE_000_000 Shall we play a guessing game, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Guess what I love more than <Emphasis>anything</Emphasis> in the world! No, it's not you, silly. It's nectar! Sweet, luscious, lovely nectar!
53 49 TEXT_BANPIX110_03698_UINNEE_000_001 And guess what I love <Emphasis>almost</Emphasis> as much as nectar? Why, the simply <Emphasis>perfect</Emphasis> porxies the Nu Mou made for us to gather all the nectar we can drink!
54 50 TEXT_BANPIX110_03698_UINNEE_000_002 Now let <Emphasis>me</Emphasis> guess: you've always wanted to ride a porxie, too? Well, then today's your lucky day! Simply speak to my friend Lugg Aenc, and they'll have you on the back of one of our fetching little familiars in no time! Doesn't that sound like fun?
55 51 TEXT_BANPIX110_03698_LUGGAENC_000_010 Greetings, friend! Do not worry─Uin Nee has already explained everything to me. You'll be taking one of our porxies out to harvest a healthy supply of nectar, correct? It really is too kind of you to volunteer for such a tedious task. In any event, I'm happy to afford you with one of my personal favorites.
56 52 TEXT_BANPIX110_03698_LUGGAENC_000_011 Are you quite all right? When the porxie returned alone, I'd worried that you'd taken a nasty fall. Good to see that you're still up and about─Uin Nee's getting terribly impatient about that nectar you promised them.
57 53 TEXT_BANPIX110_03698_SYSTEM_000_012 The porxie inhales deeply, filling its nose─and one can only assume other parts of its inner anatomy─with sweet, sweet nectar. You try not to think about how Uin Nee intends to extract said nectar from the innards of the little beast.
58 54 TEXT_BANPIX110_03698_SYSTEM_000_013 The aroma of sweet nectar wafts toward your nose. Unfortunately, you have no way of harvesting it on your own. Speak to Lugg Aenc in Lydha Lran so that you might procure a porxie and remedy the situation.
59 55 TEXT_BANPIX110_03698_UINNEE_000_020 Oh, hello there. A porxie just came back with a belly full of the sweetest, most succulent nectar. I don't suppose you had anything to do with that, did you? In any event, I do hope you enjoyed your little flight!
60 56 TEXT_BANPIX110_03698_UINNEE_000_021 Yes, I simply can't wait to drink deep of that sweet, sweet nectar! Oh, perhaps you were wondering how we get the nectar out of the porxie?
61 57 TEXT_BANPIX110_03698_UINNEE_000_022 Well, if you must know...I try not to think about that part. It gets a bit icky from time to time, you see. Why, there was one time when a porxie sneezed just as I was about to─yuck! On second thought, I don't think I'm thirsty anymore. Oh, why did you have to remind me about that!?
+68
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@@ -0,0 +1,68 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANPIX111_03699_SEQ_00","Uin Nee does not like to be kept waiting, especially when there is frolicking to be done.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1,"TEXT_BANPIX111_03699_SEQ_01",""
2,"TEXT_BANPIX111_03699_SEQ_02",""
3,"TEXT_BANPIX111_03699_SEQ_03",""
4,"TEXT_BANPIX111_03699_SEQ_04",""
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18,"TEXT_BANPIX111_03699_SEQ_18",""
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22,"TEXT_BANPIX111_03699_SEQ_22",""
23,"TEXT_BANPIX111_03699_SEQ_23",""
24,"TEXT_BANPIX111_03699_TODO_00","Search for the sleepy pixie near Mithai Glorianda."
25,"TEXT_BANPIX111_03699_TODO_01","Speak with Uin Nee."
26,"TEXT_BANPIX111_03699_TODO_02",""
27,"TEXT_BANPIX111_03699_TODO_03",""
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39,"TEXT_BANPIX111_03699_TODO_15",""
40,"TEXT_BANPIX111_03699_TODO_16",""
41,"TEXT_BANPIX111_03699_TODO_17",""
42,"TEXT_BANPIX111_03699_TODO_18",""
43,"TEXT_BANPIX111_03699_TODO_19",""
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46,"TEXT_BANPIX111_03699_TODO_22",""
47,"TEXT_BANPIX111_03699_TODO_23",""
48,"TEXT_BANPIX111_03699_UINNEE_000_001","Oh dear, dear, dear! At this rate, the children will wake up before we get there!"
49,"TEXT_BANPIX111_03699_UINNEE_000_002","It's my friend, you see. We made a promise to go frolicking in Lyhe Mheg, but they're nowhere to be seen! They must've fallen asleep! Can you believe it!?"
50,"TEXT_BANPIX111_03699_UINNEE_000_003","Hmph! I'd better stay here on the off chance they come looking for me. What I need is someone to go and find them in my stead... And who else would show up just in time but my favorite mortal! Well then, off you go!"
51,"TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_011","Unnnh... Just forty more winks... <snore>"
52,"TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_012","Sleep first, frolic later... <snore>"
53,"TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_013","Not the beavers! Not the beavers! <snore>"
54,"TEXT_BANPIX111_03699_SYSTEM_000_010","Although you have found the sleeping pixie, they show no signs of waking up any time soon."
55,"TEXT_BANPIX111_03699_UINNEE_000_020","You found them! That's terrific! So...where are they?"
56,"TEXT_BANPIX111_03699_UINNEE_000_021","Hmm... Such a deep sleep can only mean one thing. They'll probably be returning to Glorianda any day now."
57,"TEXT_BANPIX111_03699_UINNEE_000_022","What are you looking at me like that for? Must I explain everything? <sigh> Very well."
58,"TEXT_BANPIX111_03699_UINNEE_000_023","You see, even we pixies don't know where we come from. One day we simply awaken─with a poof, or so I like to think! We're alive! And then eventually we lie down to go to sleep and simply fade away..."
59,"TEXT_BANPIX111_03699_UINNEE_000_024","Some say we pass into a never-ending dream, where we return to Glorianda, the legendary Forebear of Pixies."
60,"TEXT_BANPIX111_03699_UINNEE_000_025","Or maybe that sleepyhead is just being lazy! Anyway, I've got plenty to keep me busy while I wait for them to wake up, like sending silly mortals running here, there, and everywhere to carry out my bidding! Muahahaha!"
61,"TEXT_BANPIX111_03699_UINNEE_000_026","Pixies who sleep for too long sometimes fade away into their dreams, where they return to Glorianda. That silly so-and-so has been going to Mithai Glorianda rather frequently, so maybe their time has come?"
62,"TEXT_BANPIX111_03699_UINNEE_000_027","Not that it's any of my concern. I just don't like to be kept waiting! But you'll keep me amused in the meantime, won't you?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANPIX111_03699_SEQ_00 Uin Nee does not like to be kept waiting, especially when there is frolicking to be done. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
5 1 TEXT_BANPIX111_03699_SEQ_01
6 2 TEXT_BANPIX111_03699_SEQ_02
7 3 TEXT_BANPIX111_03699_SEQ_03
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26 22 TEXT_BANPIX111_03699_SEQ_22
27 23 TEXT_BANPIX111_03699_SEQ_23
28 24 TEXT_BANPIX111_03699_TODO_00 Search for the sleepy pixie near Mithai Glorianda.
29 25 TEXT_BANPIX111_03699_TODO_01 Speak with Uin Nee.
30 26 TEXT_BANPIX111_03699_TODO_02
31 27 TEXT_BANPIX111_03699_TODO_03
32 28 TEXT_BANPIX111_03699_TODO_04
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43 39 TEXT_BANPIX111_03699_TODO_15
44 40 TEXT_BANPIX111_03699_TODO_16
45 41 TEXT_BANPIX111_03699_TODO_17
46 42 TEXT_BANPIX111_03699_TODO_18
47 43 TEXT_BANPIX111_03699_TODO_19
48 44 TEXT_BANPIX111_03699_TODO_20
49 45 TEXT_BANPIX111_03699_TODO_21
50 46 TEXT_BANPIX111_03699_TODO_22
51 47 TEXT_BANPIX111_03699_TODO_23
52 48 TEXT_BANPIX111_03699_UINNEE_000_001 Oh dear, dear, dear! At this rate, the children will wake up before we get there!
53 49 TEXT_BANPIX111_03699_UINNEE_000_002 It's my friend, you see. We made a promise to go frolicking in Lyhe Mheg, but they're nowhere to be seen! They must've fallen asleep! Can you believe it!?
54 50 TEXT_BANPIX111_03699_UINNEE_000_003 Hmph! I'd better stay here on the off chance they come looking for me. What I need is someone to go and find them in my stead... And who else would show up just in time but my favorite mortal! Well then, off you go!
55 51 TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_011 Unnnh... Just forty more winks... <snore>
56 52 TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_012 Sleep first, frolic later... <snore>
57 53 TEXT_BANPIX111_03699_SLEEPINGPIXIE03699_000_013 Not the beavers! Not the beavers! <snore>
58 54 TEXT_BANPIX111_03699_SYSTEM_000_010 Although you have found the sleeping pixie, they show no signs of waking up any time soon.
59 55 TEXT_BANPIX111_03699_UINNEE_000_020 You found them! That's terrific! So...where are they?
60 56 TEXT_BANPIX111_03699_UINNEE_000_021 Hmm... Such a deep sleep can only mean one thing. They'll probably be returning to Glorianda any day now.
61 57 TEXT_BANPIX111_03699_UINNEE_000_022 What are you looking at me like that for? Must I explain everything? <sigh> Very well.
62 58 TEXT_BANPIX111_03699_UINNEE_000_023 You see, even we pixies don't know where we come from. One day we simply awaken─with a poof, or so I like to think! We're alive! And then eventually we lie down to go to sleep and simply fade away...
63 59 TEXT_BANPIX111_03699_UINNEE_000_024 Some say we pass into a never-ending dream, where we return to Glorianda, the legendary Forebear of Pixies.
64 60 TEXT_BANPIX111_03699_UINNEE_000_025 Or maybe that sleepyhead is just being lazy! Anyway, I've got plenty to keep me busy while I wait for them to wake up, like sending silly mortals running here, there, and everywhere to carry out my bidding! Muahahaha!
65 61 TEXT_BANPIX111_03699_UINNEE_000_026 Pixies who sleep for too long sometimes fade away into their dreams, where they return to Glorianda. That silly so-and-so has been going to Mithai Glorianda rather frequently, so maybe their time has come?
66 62 TEXT_BANPIX111_03699_UINNEE_000_027 Not that it's any of my concern. I just don't like to be kept waiting! But you'll keep me amused in the meantime, won't you?
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@@ -96,7 +96,7 @@ Valiant blades forged under the Twelve's good grace.</Emphasis>"
88,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_113","It's a pleasure to welcome you here again, old friend. Or shall I call you...the Warrior of Darkness? In any event, it's been quite the adventure we've shared, you and I."
89,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_114","Oh, how the years have flown by since I crossed the rift to this world. I trust that your adventures here yet stir your heart and nourish your soul?"
90,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_115","We are still here, just as ever, scribing the events that will go down in the history of this vast realm. A job, of course, that we could not do were it not for your extraordinary exploits."
91,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_116","One might even say that just as you have embarked on your adventures, we have also been on adventure of our own."
91,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_116","One might even say that just as you have embarked on your adventures, we have also been on adventures of our own."
92,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_117","Each adventure brings meetings and partings, and countless trials that must be overcome. The task is never an easy one, but at journey's end, we emerge stronger, more enlightened, and closer to the individuals we want to be."
93,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_118","For this reason, and many more, this world─this world we share with you─is near and dear to our hearts as nothing else could be."
94,"TEXT_FESANV501_03660_YOSHIDANAOKI_000_119","And so I will remain here, singing of your great deeds. Those that have come to pass and those that are yet a dream. And together, we will tell a tale that will live on long after we are gone."
1 key 0 1
96 92 TEXT_FESANV501_03660_YOSHIDANAOKI_000_117 Each adventure brings meetings and partings, and countless trials that must be overcome. The task is never an easy one, but at journey's end, we emerge stronger, more enlightened, and closer to the individuals we want to be.
97 93 TEXT_FESANV501_03660_YOSHIDANAOKI_000_118 For this reason, and many more, this world─this world we share with you─is near and dear to our hearts as nothing else could be.
98 94 TEXT_FESANV501_03660_YOSHIDANAOKI_000_119 And so I will remain here, singing of your great deeds. Those that have come to pass and those that are yet a dream. And together, we will tell a tale that will live on long after we are gone.
99 95 TEXT_FESANV501_03660_YOSHIDANAOKI_000_120 ...Now, the time has come for this vision to end; time for your eyes to open from this waking dream.
100 96 TEXT_FESANV501_03660_YOSHIDANAOKI_000_121 In truth, there are others who have messages they wish to share with you. But do not worry─we shall find a way.
101 97 TEXT_FESANV501_03660_YOSHIDANAOKI_000_122 Ever will we be watching over you. Guide the realm unto peace and happiness, Warrior of Darkness. Till next we meet...
102 98 TEXT_FESANV501_03660_YOSHIDANAOKI_100_122 Ever will we be watching over you. Guide the realm unto peace and happiness, hero of Eorzea. Till next we meet...
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@@ -9,7 +9,7 @@ int32,str,str
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESANV502_03661_SEQ_02","You come upon one of the enigmatic messages in a bottle from the sands of Bloodshore. Taking it safely in hand, you begin to stride back toward P'obyano, eager to reveal the words housed within."
3,"TEXT_FESANV502_03661_SEQ_03","Upon delivering the bottle to P'obyano, the Faire attendant promptly extracts the message suggests you read it in a quiet spot. Though the sender has decided to obscure their precise identity, the letter is clearly a message of gratitude from one of the many individuals you have touched through your adventures. Heartened to know that your deeds have made an impact on the wider world around you, you stride off with renewed purpose. Should you be curious as to the contents of the remaining bottles, you need only speak to P'obyano and offer your assistance once more."
3,"TEXT_FESANV502_03661_SEQ_03","Upon delivering the bottle to P'obyano, the Faire attendant promptly extracts the message and suggests you read it in a quiet spot. Though the sender has decided to obscure their precise identity, the letter is clearly a message of gratitude from one of the many individuals you have touched through your adventures. Heartened to know that your deeds have made an impact on the wider world around you, you stride off with renewed purpose. Should you be curious as to the contents of the remaining bottles, you need only speak to P'obyano and offer your assistance once more."
4,"TEXT_FESANV502_03661_SEQ_04",""
5,"TEXT_FESANV502_03661_SEQ_05",""
6,"TEXT_FESANV502_03661_SEQ_06",""
@@ -110,7 +110,7 @@ An Artisan of Acoustics"
Yours in gratitude,
A Humble Stage Director"
87,"TEXT_FESANV502_03661_BOTTLELETTER_009_000","(-Medium Bottle, Letter IV-)From vast deserts and verdant forests to deep blue seas... From white-veiled snowfields to exotic townscapes, and sometimes even to distant worlds..."
88,"TEXT_FESANV502_03661_BOTTLELETTER_009_001","(-Medium Bottle, Letter IV-)Many a vista we have painted on our canvasses, from familiar surroundings to far-flung locales. If even one or two of them have left an impression on you, there is nothing that would make us happier."
88,"TEXT_FESANV502_03661_BOTTLELETTER_009_001","(-Medium Bottle, Letter IV-)Many a vista we have painted on our canvases, from familiar surroundings to far-flung locales. If even one or two of them have left an impression on you, there is nothing that would make us happier."
89,"TEXT_FESANV502_03661_BOTTLELETTER_009_002","(-Medium Bottle, Letter IV-)And yet, all we can do is provide the backdrop─the stage on which you, the star of this adventure, will shine."
90,"TEXT_FESANV502_03661_BOTTLELETTER_009_003","(-Medium Bottle, Letter IV-)From skies of azure and seas of ruby to the gentle darkness that comes after the light. Ever will we continue to put brush to canvas, that you might bring the worlds we draw to life.
Ever with you,
1 key 0 1
9 5 TEXT_FESANV502_03661_SEQ_05
10 6 TEXT_FESANV502_03661_SEQ_06
11 7 TEXT_FESANV502_03661_SEQ_07
12 8 TEXT_FESANV502_03661_SEQ_08
13 9 TEXT_FESANV502_03661_SEQ_09
14 10 TEXT_FESANV502_03661_SEQ_10
15 11 TEXT_FESANV502_03661_SEQ_11
110 106 TEXT_FESANV502_03661_BOTTLELETTER_013_002 (-Medium Bottle, Letter VII-)Fireworks are a fleeting thing, are they not? They dazzle the eye and move the heart, but in the next instance they turn to smoke, then fade and vanish without a trace. Think, just for a moment, of how it must feel to put one's heart and soul─and hours of blood, sweat, and tears─into creating something that lasts but an instant.
111 107 TEXT_FESANV502_03661_BOTTLELETTER_013_003 (-Medium Bottle, Letter VII-)But please do not misunderstand. We say this not out of bitterness, but with honor and pride─for nothing gives us greater pleasure than to know that our humble efforts have, even in the smallest of ways, helped your star shine all the brighter. And know that we will continue to pour all of our inspiration and imagination into illuminating your grand stage. Yours in obscurity, A Humble Artisan
112 108 TEXT_FESANV502_03661_BOTTLELETTER_014_000 (-Large Bottle, Letter I-)Fledgling adventurer, I pray this message finds you well.
113 109 TEXT_FESANV502_03661_BOTTLELETTER_014_001 (-Large Bottle, Letter I-)Though your journey has just begun, I sense you will yet make a name for yourself. We must all start somewhere, as I once did. And though not every avenue will lead to fame and glory, I have faith in you.
114 110 TEXT_FESANV502_03661_BOTTLELETTER_014_002 (-Large Bottle, Letter I-)Wherever your travels may lead, always remember this: You are not alone. When you stumble, there are those who would catch you. When you lose your way, there are those who would guide you back to your path.
115 111 TEXT_FESANV502_03661_BOTTLELETTER_014_003 (-Large Bottle, Letter I-)Perhaps someday, you will be the one taking the lead, showing others how it's done. Until then, keep fighting the good fight, and may good fortune befall you. Yours, A Fellow Adventurer
116 112 TEXT_FESANV502_03661_BOTTLELETTER_014_010 (-Large Bottle, Letter II-)It feels like only yesterday that the vows sworn on the shores of Silvertear Lake marked the beginning of the Seventh Astral Era.
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@@ -114,7 +114,7 @@ int32,str,str
105,"TEXT_FESHLW601_03668_ADVENTURERB03668_000_103","Oh my! What an adorable giant eyeball you are! And dressed for All Saints' Wake, too!"
106,"TEXT_FESHLW601_03668_ADVENTURERB03668_000_104","I wish <Emphasis>I</Emphasis> were celebrating instead of training out here. “Slay three squirrels,” they said. “It'll be a challenge,” they said. You know what? I'm done here. I'm going back to town to stuff myself with pumpkin cookies!"
107,"TEXT_FESHLW601_03668_ADVENTURERC03668_000_105","Eurgh! Well, that was very...weird of you, but you won't scare me away from my hunting spot that easily!"
108,"TEXT_FESHLW601_03668_ADVENTURERC03668_000_106","Oh, you're with the Continental Circus? What a coincidence─I love All Saints' Wake! I'm out here hunting for diremite webs to decorate my cottage for the occassion, in fact."
108,"TEXT_FESHLW601_03668_ADVENTURERC03668_000_106","Oh, you're with the Continental Circus? What a coincidence─I love All Saints' Wake! I'm out here hunting for diremite webs to decorate my cottage for the occasion, in fact."
109,"TEXT_FESHLW601_03668_ADVENTURERC03668_000_107","But if the festivities have already begun... I must hurry back to Gridania! I would hate to miss a single ghost! Or voidsent! Or spider!"
110,"TEXT_FESHLW601_03668_BEASTMASTER03668_000_110","You must have been terrifying─I saw three people running at such speed that they could only have been desperate to reach the safety of their homes. Extraordinary!"
111,"TEXT_FESHLW601_03668_BEASTMASTER03668_000_111","I'm ever-so-slightly offended that the ahriman seems to have responded better to your training than mine...but what matters is that it has proven itself useful."
1 key 0 1
114 110 TEXT_FESHLW601_03668_BEASTMASTER03668_000_110 You must have been terrifying─I saw three people running at such speed that they could only have been desperate to reach the safety of their homes. Extraordinary!
115 111 TEXT_FESHLW601_03668_BEASTMASTER03668_000_111 I'm ever-so-slightly offended that the ahriman seems to have responded better to your training than mine...but what matters is that it has proven itself useful.
116 112 TEXT_FESHLW601_03668_BEASTMASTER03668_000_112 We can only hope that this is enough to satisfy the Impresario. I don't think either of us could stand another lecture on the “fundamentals of fear.”
117 113 TEXT_FESHLW601_03668_BEASTMASTER03668_000_113 In any case, he ought to be informed of your progress immediately. He doesn't like to be kept waiting.
118 114 TEXT_FESHLW601_03668_BEASTMASTER03668_000_120 We will meet you at the amphitheatre─voidsent must be escorted by someone with the proper permissions to enter the city.
119 115 TEXT_FESHLW601_03668_BEASTMASTER03668_000_121 ...And anyway, I'm not keen on letting it out of my sight again.
120 116 TEXT_FESHLW601_03668_IMPHEAD_000_130 Ah, you've returned! And how did the ahriman fare in its lessons?
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@@ -128,7 +128,7 @@ int32,str,str
122,"TEXT_LUCKBA431_03626_NYELBERT_000_320","But today I find myself in the company of new companions. And for now, I must lend them my strength, just as they lent theirs to me..."
123,"TEXT_LUCKBA431_03626_TAYNOR_000_340","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you all right!?"
124,"TEXT_LUCKBA431_03626_CERIGG_000_341","Worry not─Phronesis is long gone. I launched a few arrows in its direction while it was distracted by Taynor's spell, and it just stole away."
125,"TEXT_LUCKBA431_03626_CERIGG_000_342","Anyhow, I'm just glad to awake and on your feet again. Come now─let's hurry back to Mord Souq before the bastard has a change of heart and comes back for us."
125,"TEXT_LUCKBA431_03626_CERIGG_000_342","Anyhow, I'm just glad you're awake and on your feet again. Come now─let's hurry back to Mord Souq before the bastard has a change of heart and comes back for us."
126,"TEXT_LUCKBA431_03626_TAYNOR_000_360","Could it be that Nyelbert came back...for me?"
127,"TEXT_LUCKBA431_03626_CERIGG_000_380","You really gave us a scare back there, clutching your head in pain with a deadly sin eater in plain sight. Let me guess─you had another one of your visions, didn't you?"
128,"TEXT_LUCKBA431_03626_CERIGG_100_380","White take me...so that's how Nyelbert and Ardbert met up. Just goes to show you that in times of crisis, even the bitterest of rivals can turn fast friends."
1 key 0 1
128 124 TEXT_LUCKBA431_03626_CERIGG_000_341 Worry not─Phronesis is long gone. I launched a few arrows in its direction while it was distracted by Taynor's spell, and it just stole away.
129 125 TEXT_LUCKBA431_03626_CERIGG_000_342 Anyhow, I'm just glad to awake and on your feet again. Come now─let's hurry back to Mord Souq before the bastard has a change of heart and comes back for us. Anyhow, I'm just glad you're awake and on your feet again. Come now─let's hurry back to Mord Souq before the bastard has a change of heart and comes back for us.
130 126 TEXT_LUCKBA431_03626_TAYNOR_000_360 Could it be that Nyelbert came back...for me?
131 127 TEXT_LUCKBA431_03626_CERIGG_000_380 You really gave us a scare back there, clutching your head in pain with a deadly sin eater in plain sight. Let me guess─you had another one of your visions, didn't you?
132 128 TEXT_LUCKBA431_03626_CERIGG_100_380 White take me...so that's how Nyelbert and Ardbert met up. Just goes to show you that in times of crisis, even the bitterest of rivals can turn fast friends.
133 129 TEXT_LUCKBA431_03626_CERIGG_000_381 Now let's see if I have this straight. Nyelbert made it his life's mission to save Taynor here. Knowing that his own energies wouldn't suffice, he went in search of a relic that would afford him the aetheric power needed to reach beyond this world.
134 130 TEXT_LUCKBA431_03626_CERIGG_000_382 ...And deep in the mines that day, he found it. Yet in the end, he decided to sacrifice the stone─and his own cause─to save the lives of the countless innocents who called the mountain home. And so did he take his first step down the path of a hero...a Warrior of Light.
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@@ -58,7 +58,7 @@ int32,str,str
54,"TEXT_LUCKBZ001_03629_GLYNARD_000_006","My word, there's so much more to it than I realized. And there I thought you'd only had to track down the bloody things. Gods, though, the things you learned about the Warriors of Light...so many secrets and details lost over time..."
55,"TEXT_LUCKBZ001_03629_GLYNARD_000_007","And for all their hard work and sacrifice, they somehow brought about the Flood? Can't say I understand it at all, but it's a bloody tragedy, it is."
56,"TEXT_LUCKBZ001_03629_GLYNARD_000_008","We should gather the others and toast their memories! Heroes of eld, brave and true, to be remembered forevermore!"
57,"TEXT_LUCKBZ001_03629_CYELLA_000_009","Now now, I'll thank you not to let your bleeding heart drive you to offer up a fortnight's stock of spirits. Attend to your other customers and let me speak with the hero of here and now."
57,"TEXT_LUCKBZ001_03629_CYELLA_000_009","Now, now, I'll thank you not to let your bleeding heart drive you to offer up a fortnight's stock of spirits. Attend to your other customers and let me speak with the hero of here and now."
58,"TEXT_LUCKBZ001_03629_GLYNARD_000_010","What ever would I do without your good sense and wisdom? Very well, I'll leave you to entertain <If(PlayerParameter(4))>her<Else/>him</If>─but don't think we won't be having that drink someday!"
59,"TEXT_LUCKBZ001_03629_CYELLA_000_011","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I must thank you for sharing with us such incredible tales. 'Tis only right that I repay you in kind."
60,"TEXT_LUCKBZ001_03629_CYELLA_000_012","With the ending, that is. With the story of the true villain who towers above the Virtues─the devil more deserving of death than any that yet lingers in this world..."
@@ -85,7 +85,7 @@ int32,str,str
81,"TEXT_LUCKBZ001_03629_CYELLA_000_061","Cylva had joined the others before they first met Nyelbert. After their party of five came to this place, they took on a commission to slay a powerful beast that had taken up residence in the mines."
82,"TEXT_LUCKBZ001_03629_CYELLA_000_062","Said beast was believed to be the instigator of ever more terrible tremors, and so time was of the essence. But during their hurried search, they crossed paths with their future companion, then a competitor aiming to usurp their prize."
83,"TEXT_LUCKBZ001_03629_CYELLA_000_063","After another tremor triggered by the beast trapped them all underground, they had no choice but to work together to lay it low. But to their dismay, even after its death, the earth continued to shudder violently."
84,"TEXT_LUCKBZ001_03629_CYELLA_000_064","As the adventures looked to each other in confusion, Nyelbert strode towards the beast's body and grabbed hold of a curious stone─a stone brimming with untold aether, that he had sought out that he might harness its potential to rescue a loved one lost to the rift..."
84,"TEXT_LUCKBZ001_03629_CYELLA_000_064","As the adventurers looked to each other in confusion, Nyelbert strode towards the beast's body and grabbed hold of a curious stone─a stone brimming with untold aether, that he had sought out that he might harness its potential to rescue a loved one lost to the rift..."
85,"TEXT_LUCKBZ001_03629_CYELLA_000_065","But so powerful was the stone that it warped the flow of the Lifestream. Its very existence was a threat. And so, when faced with the choice between one life and countless others, Nyelbert wept...and shattered the stone."
86,"TEXT_LUCKBZ001_03629_CYELLA_000_066","He had held his comrade's salvation in his hand and cast it aside for the greater good. For his sacrifice, he was judged a hero, and in that instant, a Warrior of Light was born..."
87,"TEXT_LUCKBZ001_03629_CYELLA_000_067","In life, Nyelbert was a pragmatic figure, whose wisdom and sagacity were admired by all. Little wonder that in death he would retain his virtue..."
@@ -161,7 +161,7 @@ int32,str,str
157,"TEXT_LUCKBZ001_03629_CYELLA_000_352","The rest, you know. He sought out Mitron and Loghrif and granted them what he refused me. They accomplished everything they set out to achieve...and then the Flood came and washed it away."
158,"TEXT_LUCKBZ001_03629_CYELLA_000_353","In the wake of my betrayal I would look on from the shadows, and reflect on my many sins as all fell to ruin. Denied death, then and now, and perhaps ever after, as a fragment of my essence endures..."
159,"TEXT_LUCKBZ001_03629_CYELLA_000_354","But then, one day years ago, my fallen comrades rose again as the Cardinal Virtues."
160,"TEXT_LUCKBZ001_03629_CYELLA_000_355","It coincided with the arrival of the first Scions, I later realized. A defense against the forces being marshalled to undo my failure."
160,"TEXT_LUCKBZ001_03629_CYELLA_000_355","It coincided with the arrival of the first Scions, I later realized. A defense against the forces being marshaled to undo my failure."
161,"TEXT_LUCKBZ001_03629_CYELLA_000_356","I can but assume the Ascians planted the idea in Vauthry's head. They were his creations, after all─and with their graves in Eulmoran territory, it was doubtless a simple matter to have their bodies exhumed and prepared..."
162,"TEXT_LUCKBZ001_03629_CYELLA_000_357","""Who am I to speak,“ you may think when I say this, but...when I saw these...abominations he had wrought in their image...I was filled with such despair. Such anger..."
163,"TEXT_LUCKBZ001_03629_CYELLA_000_358","I cannot unwrite the past. My soul is stained with blackest sin, and I will not pretend that it can ever be otherwise. But this act...this I could not ignore."
1 key 0 1
58 54 TEXT_LUCKBZ001_03629_GLYNARD_000_006 My word, there's so much more to it than I realized. And there I thought you'd only had to track down the bloody things. Gods, though, the things you learned about the Warriors of Light...so many secrets and details lost over time...
59 55 TEXT_LUCKBZ001_03629_GLYNARD_000_007 And for all their hard work and sacrifice, they somehow brought about the Flood? Can't say I understand it at all, but it's a bloody tragedy, it is.
60 56 TEXT_LUCKBZ001_03629_GLYNARD_000_008 We should gather the others and toast their memories! Heroes of eld, brave and true, to be remembered forevermore!
61 57 TEXT_LUCKBZ001_03629_CYELLA_000_009 Now now, I'll thank you not to let your bleeding heart drive you to offer up a fortnight's stock of spirits. Attend to your other customers and let me speak with the hero of here and now. Now, now, I'll thank you not to let your bleeding heart drive you to offer up a fortnight's stock of spirits. Attend to your other customers and let me speak with the hero of here and now.
62 58 TEXT_LUCKBZ001_03629_GLYNARD_000_010 What ever would I do without your good sense and wisdom? Very well, I'll leave you to entertain <If(PlayerParameter(4))>her<Else/>him</If>─but don't think we won't be having that drink someday!
63 59 TEXT_LUCKBZ001_03629_CYELLA_000_011 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I must thank you for sharing with us such incredible tales. 'Tis only right that I repay you in kind.
64 60 TEXT_LUCKBZ001_03629_CYELLA_000_012 With the ending, that is. With the story of the true villain who towers above the Virtues─the devil more deserving of death than any that yet lingers in this world...
85 81 TEXT_LUCKBZ001_03629_CYELLA_000_061 Cylva had joined the others before they first met Nyelbert. After their party of five came to this place, they took on a commission to slay a powerful beast that had taken up residence in the mines.
86 82 TEXT_LUCKBZ001_03629_CYELLA_000_062 Said beast was believed to be the instigator of ever more terrible tremors, and so time was of the essence. But during their hurried search, they crossed paths with their future companion, then a competitor aiming to usurp their prize.
87 83 TEXT_LUCKBZ001_03629_CYELLA_000_063 After another tremor triggered by the beast trapped them all underground, they had no choice but to work together to lay it low. But to their dismay, even after its death, the earth continued to shudder violently.
88 84 TEXT_LUCKBZ001_03629_CYELLA_000_064 As the adventures looked to each other in confusion, Nyelbert strode towards the beast's body and grabbed hold of a curious stone─a stone brimming with untold aether, that he had sought out that he might harness its potential to rescue a loved one lost to the rift... As the adventurers looked to each other in confusion, Nyelbert strode towards the beast's body and grabbed hold of a curious stone─a stone brimming with untold aether, that he had sought out that he might harness its potential to rescue a loved one lost to the rift...
89 85 TEXT_LUCKBZ001_03629_CYELLA_000_065 But so powerful was the stone that it warped the flow of the Lifestream. Its very existence was a threat. And so, when faced with the choice between one life and countless others, Nyelbert wept...and shattered the stone.
90 86 TEXT_LUCKBZ001_03629_CYELLA_000_066 He had held his comrade's salvation in his hand and cast it aside for the greater good. For his sacrifice, he was judged a hero, and in that instant, a Warrior of Light was born...
91 87 TEXT_LUCKBZ001_03629_CYELLA_000_067 In life, Nyelbert was a pragmatic figure, whose wisdom and sagacity were admired by all. Little wonder that in death he would retain his virtue...
161 157 TEXT_LUCKBZ001_03629_CYELLA_000_352 The rest, you know. He sought out Mitron and Loghrif and granted them what he refused me. They accomplished everything they set out to achieve...and then the Flood came and washed it away.
162 158 TEXT_LUCKBZ001_03629_CYELLA_000_353 In the wake of my betrayal I would look on from the shadows, and reflect on my many sins as all fell to ruin. Denied death, then and now, and perhaps ever after, as a fragment of my essence endures...
163 159 TEXT_LUCKBZ001_03629_CYELLA_000_354 But then, one day years ago, my fallen comrades rose again as the Cardinal Virtues.
164 160 TEXT_LUCKBZ001_03629_CYELLA_000_355 It coincided with the arrival of the first Scions, I later realized. A defense against the forces being marshalled to undo my failure. It coincided with the arrival of the first Scions, I later realized. A defense against the forces being marshaled to undo my failure.
165 161 TEXT_LUCKBZ001_03629_CYELLA_000_356 I can but assume the Ascians planted the idea in Vauthry's head. They were his creations, after all─and with their graves in Eulmoran territory, it was doubtless a simple matter to have their bodies exhumed and prepared...
166 162 TEXT_LUCKBZ001_03629_CYELLA_000_357 "Who am I to speak,“ you may think when I say this, but...when I saw these...abominations he had wrought in their image...I was filled with such despair. Such anger...
167 163 TEXT_LUCKBZ001_03629_CYELLA_000_358 I cannot unwrite the past. My soul is stained with blackest sin, and I will not pretend that it can ever be otherwise. But this act...this I could not ignore.
+193
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1 key 0 1
2 #
3 int32 str str
4 0
5 1
6 2
7 3
8 4
9 5
10 6
11 7
12 8
13 9
14 10
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16 12
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18 14
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81 77
82 78
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109 105
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111 107
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114 110
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118 114
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123 119
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133 129
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142 138
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172 168
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193 189
+2 -2
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@@ -63,7 +63,7 @@ int32,str,str
59,"TEXT_LUCKMD109_03614_URIANGER_000_035","I should stress that I have performed only the most cursory of examinations, though such arcane constructs are not wholly unfamiliar to me. As I did suspect from the first, it is host to a network of veins through which aether floweth freely."
60,"TEXT_LUCKMD109_03614_URIANGER_000_036","Or so it would, were it not for several fractures which now impede said flow."
61,"TEXT_LUCKMD109_03614_JERYK_000_037","How in the hells did you get all that from just a glance? I take it you've thought up a solution as well, then?"
62,"TEXT_LUCKMD109_03614_URIANGER_000_038","To bridge these fissures requireth a material highly conducive to aether. Once in place, I believe it will be possible to restore the Talos to life."
62,"TEXT_LUCKMD109_03614_URIANGER_000_038","To bridge these fissures requireth a material highly conductive to aether. Once in place, I believe it will be possible to restore the Talos to life."
63,"TEXT_LUCKMD109_03614_URIANGER_000_039","Might I prevail upon thee to acquire that which we require?"
64,"TEXT_LUCKMD109_03614_URIANGER_000_040","Not far beyond the walls of Twine dwelleth a creature of living stone─the debitage. Full sure am I that stone from such a being would prove most suitable to our needs."
65,"TEXT_LUCKMD109_03614_URIANGER_000_041","Very good. I shall have Thancred and Minfilia attend me in the remaining preparations."
@@ -80,7 +80,7 @@ int32,str,str
76,"TEXT_LUCKMD109_03614_URIANGER_000_066","Strange... The core refuseth to stir. I fear the condition of this Talos is more dire than I previously surmised."
77,"TEXT_LUCKMD109_03614_URIANGER_000_067","As a heart driveth blood through a man's veins, so doth the core aether throughout this massive frame. Failing its repair or replacement, the Talos cannot be restored."
78,"TEXT_LUCKMD109_03614_JERYK_000_068","So it was the heart after all..."
79,"TEXT_LUCKMD109_03614_URIANGER_000_069","Thou didst forsee this outcome?"
79,"TEXT_LUCKMD109_03614_URIANGER_000_069","Thou didst foresee this outcome?"
80,"TEXT_LUCKMD109_03614_JERYK_000_070","Well, no. Not exactly. We'd never gotten this far in trying to repair it, so we had no way of knowing the heart was the real problem."
81,"TEXT_LUCKMD109_03614_JERYK_000_071","We tried to find another. In case things turned out as they are now, but..."
82,"TEXT_LUCKMD109_03614_RYNE_000_072","...Jeryk?"
1 key 0 1
63 59 TEXT_LUCKMD109_03614_URIANGER_000_035 I should stress that I have performed only the most cursory of examinations, though such arcane constructs are not wholly unfamiliar to me. As I did suspect from the first, it is host to a network of veins through which aether floweth freely.
64 60 TEXT_LUCKMD109_03614_URIANGER_000_036 Or so it would, were it not for several fractures which now impede said flow.
65 61 TEXT_LUCKMD109_03614_JERYK_000_037 How in the hells did you get all that from just a glance? I take it you've thought up a solution as well, then?
66 62 TEXT_LUCKMD109_03614_URIANGER_000_038 To bridge these fissures requireth a material highly conducive to aether. Once in place, I believe it will be possible to restore the Talos to life. To bridge these fissures requireth a material highly conductive to aether. Once in place, I believe it will be possible to restore the Talos to life.
67 63 TEXT_LUCKMD109_03614_URIANGER_000_039 Might I prevail upon thee to acquire that which we require?
68 64 TEXT_LUCKMD109_03614_URIANGER_000_040 Not far beyond the walls of Twine dwelleth a creature of living stone─the debitage. Full sure am I that stone from such a being would prove most suitable to our needs.
69 65 TEXT_LUCKMD109_03614_URIANGER_000_041 Very good. I shall have Thancred and Minfilia attend me in the remaining preparations.
80 76 TEXT_LUCKMD109_03614_URIANGER_000_066 Strange... The core refuseth to stir. I fear the condition of this Talos is more dire than I previously surmised.
81 77 TEXT_LUCKMD109_03614_URIANGER_000_067 As a heart driveth blood through a man's veins, so doth the core aether throughout this massive frame. Failing its repair or replacement, the Talos cannot be restored.
82 78 TEXT_LUCKMD109_03614_JERYK_000_068 So it was the heart after all...
83 79 TEXT_LUCKMD109_03614_URIANGER_000_069 Thou didst forsee this outcome? Thou didst foresee this outcome?
84 80 TEXT_LUCKMD109_03614_JERYK_000_070 Well, no. Not exactly. We'd never gotten this far in trying to repair it, so we had no way of knowing the heart was the real problem.
85 81 TEXT_LUCKMD109_03614_JERYK_000_071 We tried to find another. In case things turned out as they are now, but...
86 82 TEXT_LUCKMD109_03614_RYNE_000_072 ...Jeryk?
+2 -2
View File
@@ -8,7 +8,7 @@ int32,str,str
4,"TEXT_LUCKMD111_03616_SEQ_04","Searching in the dark for the Voeburt gold seems a hopeless endeavor until Thancred presents you with a bottle of sundrops. A drop in each eye and suddenly the mine appears much brighter and vibrant. Now able to see, you begin your search."
5,"TEXT_LUCKMD111_03616_SEQ_05","You can feel the effects of the sundrops waning when a glint in the dark catches your eye. You rush over to sift through the rocks and soon find yourself in the possession of a Voeburt gold piece."
6,"TEXT_LUCKMD111_03616_SEQ_06","Upon seeing the gold piece, Thancred is relieved to see that Lady Luck has finally deigned to acknowledge your efforts. One can only hope Guthjon will do the same."
7,"TEXT_LUCKMD111_03616_SEQ_07","Guthjon seems surprised at your return. Moreso when you hand him the gold piece he lost in the mines. Now that you have held up your end of the deal, he prepares to do the same."
7,"TEXT_LUCKMD111_03616_SEQ_07","Guthjon seems surprised at your return. More so when you hand him the gold piece he lost in the mines. Now that you have held up your end of the deal, he prepares to do the same."
8,"TEXT_LUCKMD111_03616_SEQ_08",""
9,"TEXT_LUCKMD111_03616_SEQ_09",""
10,"TEXT_LUCKMD111_03616_SEQ_10",""
@@ -94,7 +94,7 @@ int32,str,str
90,"TEXT_LUCKMD111_03616_THANCRED_150_102","It hasn't been easy finding ways to compensate for my...condition. Every tool and trinket has proven vital to my continued success─such as it is."
91,"TEXT_LUCKMD111_03616_THANCRED_160_102","Had I chosen to pursue the arcane arts rather than espionage, well... I'd rather not think on it."
92,"TEXT_LUCKMD111_03616_THANCRED_170_102","So long as I have the means to protect those dear to me, and to see my duties through, that's all that matters."
93,"TEXT_LUCKMD111_03616_THANCRED_180_102","Now let's hurry back to Guthjon. The sooner we get back to Urianger and Minfilia, the better."
93,"TEXT_LUCKMD111_03616_THANCRED_180_102","Now let's hurry and see that returned to Guthjon. The sooner we get back to Urianger and Minfilia, the better."
94,"TEXT_LUCKMD111_03616_THANCRED_000_103","I'd rather not stay here any longer than necessary. Let's get going."
95,"TEXT_LUCKMD111_03616_GUTHJON_000_110","You're back. Wait, does that mean...?"
96,"TEXT_LUCKMD111_03616_GUTHJON_000_111","I'll be damned. You actually found it!"
1 key 0 1
8 4 TEXT_LUCKMD111_03616_SEQ_04 Searching in the dark for the Voeburt gold seems a hopeless endeavor until Thancred presents you with a bottle of sundrops. A drop in each eye and suddenly the mine appears much brighter and vibrant. Now able to see, you begin your search.
9 5 TEXT_LUCKMD111_03616_SEQ_05 You can feel the effects of the sundrops waning when a glint in the dark catches your eye. You rush over to sift through the rocks and soon find yourself in the possession of a Voeburt gold piece.
10 6 TEXT_LUCKMD111_03616_SEQ_06 Upon seeing the gold piece, Thancred is relieved to see that Lady Luck has finally deigned to acknowledge your efforts. One can only hope Guthjon will do the same.
11 7 TEXT_LUCKMD111_03616_SEQ_07 Guthjon seems surprised at your return. Moreso when you hand him the gold piece he lost in the mines. Now that you have held up your end of the deal, he prepares to do the same. Guthjon seems surprised at your return. More so when you hand him the gold piece he lost in the mines. Now that you have held up your end of the deal, he prepares to do the same.
12 8 TEXT_LUCKMD111_03616_SEQ_08
13 9 TEXT_LUCKMD111_03616_SEQ_09
14 10 TEXT_LUCKMD111_03616_SEQ_10
94 90 TEXT_LUCKMD111_03616_THANCRED_150_102 It hasn't been easy finding ways to compensate for my...condition. Every tool and trinket has proven vital to my continued success─such as it is.
95 91 TEXT_LUCKMD111_03616_THANCRED_160_102 Had I chosen to pursue the arcane arts rather than espionage, well... I'd rather not think on it.
96 92 TEXT_LUCKMD111_03616_THANCRED_170_102 So long as I have the means to protect those dear to me, and to see my duties through, that's all that matters.
97 93 TEXT_LUCKMD111_03616_THANCRED_180_102 Now let's hurry back to Guthjon. The sooner we get back to Urianger and Minfilia, the better. Now let's hurry and see that returned to Guthjon. The sooner we get back to Urianger and Minfilia, the better.
98 94 TEXT_LUCKMD111_03616_THANCRED_000_103 I'd rather not stay here any longer than necessary. Let's get going.
99 95 TEXT_LUCKMD111_03616_GUTHJON_000_110 You're back. Wait, does that mean...?
100 96 TEXT_LUCKMD111_03616_GUTHJON_000_111 I'll be damned. You actually found it!
+1 -1
View File
@@ -58,7 +58,7 @@ int32,str,str
54,"TEXT_LUCKMD112_03617_GUTHJON_000_032","First, I have to ask─you ever heard of rockworms?"
55,"TEXT_LUCKMD112_03617_THANCRED_000_033","Rockworms? I know them by another name, though I'm fairly certain the locals call them knockers."
56,"TEXT_LUCKMD112_03617_GUTHJON_000_034","Aye, that they do. Whatever you want to call them, those little bastards may be the answer to your troubles."
57,"TEXT_LUCKMD112_03617_GUTHJON_000_035","They can fit through cracks and crevices down there we could never hope to reach."
57,"TEXT_LUCKMD112_03617_GUTHJON_000_035","They can fit through cracks and crevices down where we could never hope to reach."
58,"TEXT_LUCKMD112_03617_GUTHJON_000_036","And, on occasion, they come back with something valuable."
59,"TEXT_LUCKMD112_03617_THANCRED_000_037","They dig up leonine in the mines?"
60,"TEXT_LUCKMD112_03617_GUTHJON_000_038","It's a rare occurrence, but yes. That said, it usually amounts to no more than a few flakes."
1 key 0 1
58 54 TEXT_LUCKMD112_03617_GUTHJON_000_032 First, I have to ask─you ever heard of rockworms?
59 55 TEXT_LUCKMD112_03617_THANCRED_000_033 Rockworms? I know them by another name, though I'm fairly certain the locals call them knockers.
60 56 TEXT_LUCKMD112_03617_GUTHJON_000_034 Aye, that they do. Whatever you want to call them, those little bastards may be the answer to your troubles.
61 57 TEXT_LUCKMD112_03617_GUTHJON_000_035 They can fit through cracks and crevices down there we could never hope to reach. They can fit through cracks and crevices down where we could never hope to reach.
62 58 TEXT_LUCKMD112_03617_GUTHJON_000_036 And, on occasion, they come back with something valuable.
63 59 TEXT_LUCKMD112_03617_THANCRED_000_037 They dig up leonine in the mines?
64 60 TEXT_LUCKMD112_03617_GUTHJON_000_038 It's a rare occurrence, but yes. That said, it usually amounts to no more than a few flakes.
+1 -1
View File
@@ -66,7 +66,7 @@ int32,str,str
59,"TEXT_LUCKMD116_03621_RYNE_000_032","Maybe not, but the presence of the Lightwardens is unmistakable to me now."
60,"TEXT_LUCKMD116_03621_RYNE_000_033","In fact, I sense one here in Amh Araeng, to the west. I think it might be hiding underground."
61,"TEXT_LUCKMD116_03621_ALPHINAUD_000_034","Underground? Then it's as we suspected!"
62,"TEXT_LUCKMD116_03621_YSHTOLA_000_035","We thought it prudent to take a brief of survey of the area prior to your arrival."
62,"TEXT_LUCKMD116_03621_YSHTOLA_000_035","We thought it prudent to take a brief survey of the area prior to your arrival."
63,"TEXT_LUCKMD116_03621_YSHTOLA_000_036","To the west we found the remains of a site known as Malikah's Well."
64,"TEXT_LUCKMD116_03621_YSHTOLA_000_037","If I recall correctly, the well was built in remembrance of one of the ancient kings of Nabaath Areng to serve as a source of respite from the desert heat."
65,"TEXT_LUCKMD116_03621_YSHTOLA_000_038","It fell into disuse after the Flood, whereupon the miners of Amh Araeng thought to turn part of it into an excavation site."
1 key 0 1
66 62 TEXT_LUCKMD116_03621_YSHTOLA_000_035 We thought it prudent to take a brief of survey of the area prior to your arrival. We thought it prudent to take a brief survey of the area prior to your arrival.
67 63 TEXT_LUCKMD116_03621_YSHTOLA_000_036 To the west we found the remains of a site known as Malikah's Well.
68 64 TEXT_LUCKMD116_03621_YSHTOLA_000_037 If I recall correctly, the well was built in remembrance of one of the ancient kings of Nabaath Areng to serve as a source of respite from the desert heat.
69 65 TEXT_LUCKMD116_03621_YSHTOLA_000_038 It fell into disuse after the Flood, whereupon the miners of Amh Araeng thought to turn part of it into an excavation site.
70 66 TEXT_LUCKMD116_03621_ALPHINAUD_000_039 Judging by its size, the underground waterways are no doubt extensive. The perfect hiding place for a Warden.
71 67 TEXT_LUCKMD116_03621_ALPHINAUD_000_040 Ryne, are you certain you can track it down?
72 68 TEXT_LUCKMD116_03621_RYNE_000_041 Leave it to me.
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
24,"TEXT_LUCKME108_03637_TODO_00","Speak with the Crystal Exarch."
25,"TEXT_LUCKME108_03637_TODO_01","Speak with Xamott."
26,"TEXT_LUCKME108_03637_TODO_02","Speak with the dwarf observer and undertake the trial."
27,"TEXT_LUCKME108_03637_TODO_03","Speak with the dwarf observer and undertake the trial."
27,"TEXT_LUCKME108_03637_TODO_03","Speak with the dwarf observer again and undertake the true trial."
28,"TEXT_LUCKME108_03637_TODO_04","Speak with Xamott."
29,"TEXT_LUCKME108_03637_TODO_05",""
30,"TEXT_LUCKME108_03637_TODO_06",""
1 key 0 1
28 24 TEXT_LUCKME108_03637_TODO_00 Speak with the Crystal Exarch.
29 25 TEXT_LUCKME108_03637_TODO_01 Speak with Xamott.
30 26 TEXT_LUCKME108_03637_TODO_02 Speak with the dwarf observer and undertake the trial.
31 27 TEXT_LUCKME108_03637_TODO_03 Speak with the dwarf observer and undertake the trial. Speak with the dwarf observer again and undertake the true trial.
32 28 TEXT_LUCKME108_03637_TODO_04 Speak with Xamott.
33 29 TEXT_LUCKME108_03637_TODO_05
34 30 TEXT_LUCKME108_03637_TODO_06
+1 -1
View File
@@ -77,7 +77,7 @@ int32,str,str
73,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_031","Though, with you in our company, they will be more a spectacle than a concern."
74,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_040","See to your preparations, my friend. We will depart as soon as you are ready."
75,"TEXT_LUCKME109_03638_XAMOTT_000_045","Seriously, though, take care of Korutt. Lad's weaker'n a pint of pisswater."
76,"TEXT_LUCKME109_03638_KORUTT_000_050","The Duerger's Tewel lies in a cave to the east. I'm ready when you are!"
76,"TEXT_LUCKME109_03638_KORUTT_000_050","The Duergar's Tewel lies in a cave to the east. I'm ready when you are!"
77,"TEXT_LUCKME109_03638_KORUTT_000_051","Uwaaah!"
78,"TEXT_LUCKME109_03638_KORUTT_000_052","J-Just as we're about to get there!"
79,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_053","One last push, then. Shall we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
1 key 0 1
77 73 TEXT_LUCKME109_03638_MYSTERYVOICE_000_031 Though, with you in our company, they will be more a spectacle than a concern.
78 74 TEXT_LUCKME109_03638_MYSTERYVOICE_000_040 See to your preparations, my friend. We will depart as soon as you are ready.
79 75 TEXT_LUCKME109_03638_XAMOTT_000_045 Seriously, though, take care of Korutt. Lad's weaker'n a pint of pisswater.
80 76 TEXT_LUCKME109_03638_KORUTT_000_050 The Duerger's Tewel lies in a cave to the east. I'm ready when you are! The Duergar's Tewel lies in a cave to the east. I'm ready when you are!
81 77 TEXT_LUCKME109_03638_KORUTT_000_051 Uwaaah!
82 78 TEXT_LUCKME109_03638_KORUTT_000_052 J-Just as we're about to get there!
83 79 TEXT_LUCKME109_03638_MYSTERYVOICE_000_053 One last push, then. Shall we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
+1 -1
View File
@@ -86,7 +86,7 @@ Assuming my geography is correct, this would be the mirror of Silvertear back in
79,"TEXT_LUCKMF104_03647_URIANGER_000_096","Within its compass, we may move unencumbered, and defend ourselves when the hour of battle cometh, as it most surely shall. Now, I must needs ask for silence whilst I make my supplication..."
80,"TEXT_LUCKMF104_03647_Q2_000_100","Travel to the Tempest?"
81,"TEXT_LUCKMF104_03647_ALPHINAUD_000_110","Bismarck must be powerful indeed to create a dome of this size. I can only pray to whichever gods are listening that it continues to hold..."
82,"TEXT_LUCKMF104_03647_ALISAIE_000_115","I remember being impressed by the domes of Tamamizu, but this makes them look like bubbles in a stream!"
82,"TEXT_LUCKMF104_03647_ALISAIE_000_115","I remember being impressed by the domes of the Ruby Sea, but this makes them look like bubbles in a stream!"
83,"TEXT_LUCKMF104_03647_THANCRED_000_120","With all that water out of the way, we'll be able to venture quite some distance. Emet-Selch must be hiding around here somewhere..."
84,"TEXT_LUCKMF104_03647_RYNE_000_125","This is <Emphasis>amazing</Emphasis>. I can't even see the surface!"
85,"TEXT_LUCKMF104_03647_YSHTOLA_000_130","I daresay Urianger endured much “playful” attention from the pixies to learn the lore of Bismarck. He is nothing if not a dedicated scholar."
1 key 0 1
86 82 TEXT_LUCKMF104_03647_ALISAIE_000_115 I remember being impressed by the domes of Tamamizu, but this makes them look like bubbles in a stream! I remember being impressed by the domes of the Ruby Sea, but this makes them look like bubbles in a stream!
87 83 TEXT_LUCKMF104_03647_THANCRED_000_120 With all that water out of the way, we'll be able to venture quite some distance. Emet-Selch must be hiding around here somewhere...
88 84 TEXT_LUCKMF104_03647_RYNE_000_125 This is <Emphasis>amazing</Emphasis>. I can't even see the surface!
89 85 TEXT_LUCKMF104_03647_YSHTOLA_000_130 I daresay Urianger endured much “playful” attention from the pixies to learn the lore of Bismarck. He is nothing if not a dedicated scholar.
90 86 TEXT_LUCKMF104_03647_URIANGER_000_140 Haaa... Haaa...<gulp> Full glad am I...that Bismarck was true to his word.
91 87 TEXT_LUCKMF104_03647_URIANGER_000_141 We are arrived in the Tempest, safe and dry. 'Tis here that we shall find the lair of Emet-Selch, and, I believe, the imprisoned Exarch as well.
92 88 TEXT_LUCKMF104_03647_URIANGER_000_142 For an Ascian alone, it is of course a trifling matter to flee unto the rift─yet I suspect such travel is nigh impossible with a mortal in one's custody.
+1 -1
View File
@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_LUCKMF105_03648_TODO_22",""
47,"TEXT_LUCKMF105_03648_TODO_23",""
48,"TEXT_LUCKMF105_03648_ALPHINAUD_000_000","Bismarck must be powerful indeed to create a dome of this size. I can only pray to whichever gods are listening that it continues to hold..."
49,"TEXT_LUCKMF105_03648_ALISAIE_000_005","I remember being impressed by the domes of Tamamizu, but this makes them look like bubbles in a stream!"
49,"TEXT_LUCKMF105_03648_ALISAIE_000_005","I remember being impressed by the domes of the Ruby Sea, but this makes them look like bubbles in a stream!"
50,"TEXT_LUCKMF105_03648_URIANGER_000_010","Come, let us begin our search."
51,"TEXT_LUCKMF105_03648_RYNE_000_0015","This is <Emphasis>amazing</Emphasis>. I can't even see the surface!"
52,"TEXT_LUCKMF105_03648_YSHTOLA_000_020","I daresay Urianger endured much “playful” attention from the pixies to learn the lore of Bismarck. He is nothing if not a dedicated scholar."
1 key 0 1
50 46 TEXT_LUCKMF105_03648_TODO_22
51 47 TEXT_LUCKMF105_03648_TODO_23
52 48 TEXT_LUCKMF105_03648_ALPHINAUD_000_000 Bismarck must be powerful indeed to create a dome of this size. I can only pray to whichever gods are listening that it continues to hold...
53 49 TEXT_LUCKMF105_03648_ALISAIE_000_005 I remember being impressed by the domes of Tamamizu, but this makes them look like bubbles in a stream! I remember being impressed by the domes of the Ruby Sea, but this makes them look like bubbles in a stream!
54 50 TEXT_LUCKMF105_03648_URIANGER_000_010 Come, let us begin our search.
55 51 TEXT_LUCKMF105_03648_RYNE_000_0015 This is <Emphasis>amazing</Emphasis>. I can't even see the surface!
56 52 TEXT_LUCKMF105_03648_YSHTOLA_000_020 I daresay Urianger endured much “playful” attention from the pixies to learn the lore of Bismarck. He is nothing if not a dedicated scholar.
+1 -1
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@@ -83,7 +83,7 @@ int32,str,str
79,"TEXT_LUCKMF107_03650_GRENOLDT_000_047","Name's Grenoldt. An' this here's meant to be me underwater sanctuary─a place where I can give meself over to me work, far from the distractions o' the outside world..."
80,"TEXT_LUCKMF107_03650_GRENOLDT_000_048","Aye. Though I wonder how ye bloody well found me..."
81,"TEXT_LUCKMF107_03650_GRENOLDT_000_049","This here's meant to be me underwater sanctuary─a place where I can give meself over to me work, far from the distractions o' the outside world..."
82,"TEXT_LUCKMF107_03650_GRENOLDT_000_050","...An' yet, here ye stand. Now what's so damned important that ye'd dive all the way down to bottom o' the bleedin' Tempest to bother me?"
82,"TEXT_LUCKMF107_03650_GRENOLDT_000_050","...An' yet, here ye stand. Now what's so damned important that ye'd dive all the way down to the bottom o' the bleedin' Tempest to bother me?"
83,"TEXT_LUCKMF107_03650_GRENOLDT_000_051","Ah... The Ondo's lamp..."
84,"TEXT_LUCKMF107_03650_GRENOLDT_000_052","Gods curse me empty head! I've not so much as made a start!"
85,"TEXT_LUCKMF107_03650_GRENOLDT_000_053","I'm worth less than a sea slug... Nay, the <Emphasis>slime</Emphasis> left by a sea slug. Me delivery date's long past, me workbench is untouched... An' I call meself a bleedin' artisan!"
1 key 0 1
83 79 TEXT_LUCKMF107_03650_GRENOLDT_000_047 Name's Grenoldt. An' this here's meant to be me underwater sanctuary─a place where I can give meself over to me work, far from the distractions o' the outside world...
84 80 TEXT_LUCKMF107_03650_GRENOLDT_000_048 Aye. Though I wonder how ye bloody well found me...
85 81 TEXT_LUCKMF107_03650_GRENOLDT_000_049 This here's meant to be me underwater sanctuary─a place where I can give meself over to me work, far from the distractions o' the outside world...
86 82 TEXT_LUCKMF107_03650_GRENOLDT_000_050 ...An' yet, here ye stand. Now what's so damned important that ye'd dive all the way down to bottom o' the bleedin' Tempest to bother me? ...An' yet, here ye stand. Now what's so damned important that ye'd dive all the way down to the bottom o' the bleedin' Tempest to bother me?
87 83 TEXT_LUCKMF107_03650_GRENOLDT_000_051 Ah... The Ondo's lamp...
88 84 TEXT_LUCKMF107_03650_GRENOLDT_000_052 Gods curse me empty head! I've not so much as made a start!
89 85 TEXT_LUCKMF107_03650_GRENOLDT_000_053 I'm worth less than a sea slug... Nay, the <Emphasis>slime</Emphasis> left by a sea slug. Me delivery date's long past, me workbench is untouched... An' I call meself a bleedin' artisan!
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@@ -54,7 +54,7 @@ int32,str,str
50,"TEXT_LUCKMF109_03652_RYNE_000_010","You'd think all those tall, dark buildings would be frightening, but for some reason they just make me feel sad..."
51,"TEXT_LUCKMF109_03652_URIANGER_000_015","One cannot blame the Ondo for fleeing the spectacle of these brooding edifices. We, however, have not the luxury of fear..."
52,"TEXT_LUCKMF109_03652_YSHTOLA_000_020","We have found our destination, but how to descend into the city itself...?"
53,"TEXT_LUCKMF109_03652_ALISAIE_000_030","It's intimidating, yes, but we have start somewhere..."
53,"TEXT_LUCKMF109_03652_ALISAIE_000_030","It's intimidating, yes, but we have to start somewhere..."
54,"TEXT_LUCKMF109_03652_ALISAIE_000_031","Why don't we have a closer look at that tower to the southeast? We might be able to reach it from the edge of the trench."
55,"TEXT_LUCKMF109_03652_ALPHINAUD_000_040","Look at the size of those doors... Now I know how pixies must feel."
56,"TEXT_LUCKMF109_03652_ELEVATOR03652_000_041","(-Echoing Voice-)<Highlight>ObjectParameter(1)</Highlight> recognized...
1 key 0 1
54 50 TEXT_LUCKMF109_03652_RYNE_000_010 You'd think all those tall, dark buildings would be frightening, but for some reason they just make me feel sad...
55 51 TEXT_LUCKMF109_03652_URIANGER_000_015 One cannot blame the Ondo for fleeing the spectacle of these brooding edifices. We, however, have not the luxury of fear...
56 52 TEXT_LUCKMF109_03652_YSHTOLA_000_020 We have found our destination, but how to descend into the city itself...?
57 53 TEXT_LUCKMF109_03652_ALISAIE_000_030 It's intimidating, yes, but we have start somewhere... It's intimidating, yes, but we have to start somewhere...
58 54 TEXT_LUCKMF109_03652_ALISAIE_000_031 Why don't we have a closer look at that tower to the southeast? We might be able to reach it from the edge of the trench.
59 55 TEXT_LUCKMF109_03652_ALPHINAUD_000_040 Look at the size of those doors... Now I know how pixies must feel.
60 56 TEXT_LUCKMF109_03652_ELEVATOR03652_000_041 (-Echoing Voice-)<Highlight>ObjectParameter(1)</Highlight> recognized... Welcome to the city of Amaurot.
+2 -2
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@@ -88,11 +88,11 @@ int32,str,str
84,"TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_100","<UIForeground>F20223</UIForeground>...Your visitor's writ, as requested.<UIForeground>01</UIForeground>"
85,"TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_101","<UIForeground>F20223</UIForeground>When you wish to gain admittance to the Capitol, simply present the document to the attendant within.<UIForeground>01</UIForeground>"
86,"TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_110","<UIForeground>F20223</UIForeground>It seems no else is waiting. My duty is done for another day...<UIForeground>01</UIForeground>"
87,"TEXT_LUCKMF110_03653_ALPHINAUD_000_115","Y'shtola and I have just returned from an institution the locals called “Akadaemia Anyder.” Well, from its public offices, at least."
87,"TEXT_LUCKMF110_03653_ALPHINAUD_000_115","Y'shtola and I have just returned from an institution the locals called the “Akadaemia Anyder.” Well, from its public offices, at least."
88,"TEXT_LUCKMF110_03653_ALPHINAUD_000_116","We thought an Ascian place of learning the ideal spot to research your condition, but it seems we lacked the credentials to enter the Akadaemia proper..."
89,"TEXT_LUCKMF110_03653_ALISAIE_000_120","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
90,"TEXT_LUCKMF110_03653_RYNE_000_125","..."
91,"TEXT_LUCKMF110_03653_URIANGER_000_130","...Master Thancred can best describe our chances for infiltrating the Capitol. I only hope thy efforts to secure permissions were successful."
91,"TEXT_LUCKMF110_03653_URIANGER_000_130","...Master Thancred can best describe our chances for infiltrating the Capitol. I only hope thine efforts to secure permissions were successful."
92,"TEXT_LUCKMF110_03653_YSHTOLA_000_135","Ah, good, you're here. Everyone seems to be present and accounted for..."
93,"TEXT_LUCKMF110_03653_THANCRED_000_140","Finally! You were gone so long, I was on the verge of mounting a rescue party. How fared you in your bureaucratic ventures?"
94,"TEXT_LUCKMF110_03653_THANCRED_000_141","Ah, I see my instincts were correct!"
1 key 0 1
88 84 TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_100 <UIForeground>F20223</UIForeground>...Your visitor's writ, as requested.<UIForeground>01</UIForeground>
89 85 TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_101 <UIForeground>F20223</UIForeground>When you wish to gain admittance to the Capitol, simply present the document to the attendant within.<UIForeground>01</UIForeground>
90 86 TEXT_LUCKMF110_03653_AMAUROTADMINISTRATOR_000_110 <UIForeground>F20223</UIForeground>It seems no else is waiting. My duty is done for another day...<UIForeground>01</UIForeground>
91 87 TEXT_LUCKMF110_03653_ALPHINAUD_000_115 Y'shtola and I have just returned from an institution the locals called “Akadaemia Anyder.” Well, from its public offices, at least. Y'shtola and I have just returned from an institution the locals called the “Akadaemia Anyder.” Well, from its public offices, at least.
92 88 TEXT_LUCKMF110_03653_ALPHINAUD_000_116 We thought an Ascian place of learning the ideal spot to research your condition, but it seems we lacked the credentials to enter the Akadaemia proper...
93 89 TEXT_LUCKMF110_03653_ALISAIE_000_120 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
94 90 TEXT_LUCKMF110_03653_RYNE_000_125 ...
95 91 TEXT_LUCKMF110_03653_URIANGER_000_130 ...Master Thancred can best describe our chances for infiltrating the Capitol. I only hope thy efforts to secure permissions were successful. ...Master Thancred can best describe our chances for infiltrating the Capitol. I only hope thine efforts to secure permissions were successful.
96 92 TEXT_LUCKMF110_03653_YSHTOLA_000_135 Ah, good, you're here. Everyone seems to be present and accounted for...
97 93 TEXT_LUCKMF110_03653_THANCRED_000_140 Finally! You were gone so long, I was on the verge of mounting a rescue party. How fared you in your bureaucratic ventures?
98 94 TEXT_LUCKMF110_03653_THANCRED_000_141 Ah, I see my instincts were correct!
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@@ -82,7 +82,7 @@ Happy enough to postpone their return if it means the Exarch's life is spared, y
59,"TEXT_LUCKMF111_03654_ALPHINAUD_000_042","And yet who can deny the fire your deeds have ignited in people's hearts?"
60,"TEXT_LUCKMF111_03654_ALPHINAUD_000_043","You achieved what my logic and ideals never could: uniting disparate peoples under the banner of hope and common purpose. Without you, that giant Talos would never have raised its head."
61,"TEXT_LUCKMF111_03654_ALPHINAUD_000_044","I have borne witness to many such miracles at your side, and would do so again. This is but another obstacle in the road."
62,"TEXT_LUCKMF111_03654_ALPHINAUD_000_045","So come, let us travel it. Drag me though wonder and danger, as you are wont to do, and I shall endeavor not to slow you down."
62,"TEXT_LUCKMF111_03654_ALPHINAUD_000_045","So come, let us travel it. Drag me through wonder and danger, as you are wont to do, and I shall endeavor not to slow you down."
63,"TEXT_LUCKMF111_03654_URIANGER_000_050","As well thou knowest, if we are to usher Emet-Selch unto his rest, we must needs bind his Ascian soul...and then shatter it with overwhelming force."
64,"TEXT_LUCKMF111_03654_URIANGER_000_051","The former task requireth auracite, and such have I prepared─upon the Exarch's asking, no less, though 'twas ever mine intent to provide said boon."
65,"TEXT_LUCKMF111_03654_URIANGER_000_052","The future whence our noble friend doth hail is a world fallen to Ascian artifice, and he would not see such grim history repeated."
@@ -128,7 +128,7 @@ Happy enough to postpone their return if it means the Exarch's life is spared, y
105,"TEXT_LUCKMF111_03654_A3_000_001","Small talk."
106,"TEXT_LUCKMF111_03654_A3_000_002","Form a party and enter Amaurot."
107,"TEXT_LUCKMF111_03654_A3_000_003","Nothing."
108,"TEXT_LUCKMF111_03654_ALPHINAUD_000_110","Just say the word, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. However harrowing the scenes that await us, they will not sway us from our course"
108,"TEXT_LUCKMF111_03654_ALPHINAUD_000_110","Just say the word, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. However harrowing the scenes that await us, they will not sway us from our course."
109,"TEXT_LUCKMF111_03654_ALISAIE_000_115","I won't ask you to hold back─that time is long past. I'll just try to snuff out the worst of the embers before they reach you."
110,"TEXT_LUCKMF111_03654_THANCRED_000_120","Ready when you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If it's proof he wants, we'll give him a fight the likes of which he's never seen."
111,"TEXT_LUCKMF111_03654_RYNE_000_125","I can feel it, beyond the flames...a Darkness waiting to swallow our Light."
1 key 0 1
82 78 TEXT_LUCKMF111_03654_RYNE_000_081 And she was right. After you collapsed on Mt. Gulg, my hands wouldn't stop shaking...
83 79 TEXT_LUCKMF111_03654_RYNE_000_082 If I made a mistake, if I failed to bind the Light within you... I was terrified you would die.
84 80 TEXT_LUCKMF111_03654_RYNE_000_083 Even now, you could be moments from turning, and I wouldn't know how to save you!
85 81 TEXT_LUCKMF111_03654_RYNE_000_084 You, Thancred, the others, you've all been there when <Emphasis>I</Emphasis> needed help. Minfilia surrendered her <Emphasis>life</Emphasis> to me─her legacy.
86 82 TEXT_LUCKMF111_03654_RYNE_000_085 I should be ready to do the same for you! And I want to, I do! But I just...
87 83 TEXT_LUCKMF111_03654_RYNE_000_086 ...I'm not good enough.
88 84 TEXT_LUCKMF111_03654_RYNE_000_087 She told me to follow your example, and I've tried, I've really tried... <sob>
128 124 TEXT_LUCKMF111_03654_THANCRED_000_150 People came from malms around to join the festivities, but most seem to have stumbled home by now.
129 125 TEXT_LUCKMF111_03654_THANCRED_000_151 Even so, I daresay Norvrandt will echo to the sound of clinking mugs for some while yet.
130 126 TEXT_LUCKMF111_03654_THANCRED_000_152 I thought to indulge in a little revelry myself last night...until Urianger began to list all the names of my drunken conquests. I ended up drinking water. <Emphasis>Water</Emphasis>.
131 127 TEXT_LUCKMF111_03654_RYNE_000_155 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you well? No ill aftereffects? To my eyes, you seem completely healed. It really is a miracle...
132 128 TEXT_LUCKMF111_03654_RYNE_000_156 Speaking of happy surprises, I was amazed to see the crowd that greeted our return! I hadn't realized just how many people we'd met along the way...
133 129 TEXT_LUCKMF111_03654_RYNE_000_157 And did you see their smiles!? Right then and there, I vowed to do whatever I could to keep that joy from fading!
134 130 TEXT_LUCKMF111_03654_URIANGER_000_160 The ending to this tale hath been a joyous one indeed. Myriad were the lessons learned, yet there is one of particular import...
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@@ -0,0 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_LUCKMG101_03673_SEQ_00","Tataru seems eager to make up for lost time."
1,"TEXT_LUCKMG101_03673_SEQ_01","Tataru's obvious relief at your presence soon gives way to chattiness, and she wastes no time apprising you of recent events. It would seem the fighting at the Ghimlyt Dark has ceased, and that nothing else of any great import has happened in your absence. Wishing to take advantage of this relative lull in activity, she invites you to tell her of your adventures in the First, the mention of which reminds her that F'lhaminn is also eager to know what became of Minfilia. With this in mind, she bids you wait for her on the terrace at the House of Splendors."
2,"TEXT_LUCKMG101_03673_SEQ_02","Tataru and F'lhaminn hang on your every word as you tell them of the First, of Minfilia's sacrifice, and of the young girl Ryne who now carries on her legacy. Before you can continue, however, an unexpected guest arrives─Riol. Tataru had hoped he would bring word from her helper behind enemy lines, but he has apparently received no communication of any kind. Fearing the worst, Riol is resolved to sneak into the Empire himself in the hopes he might finally make contact. Before taking his leave, however, he remembers to tell you that Krile has come to the Rising Stones. She apparently wishes to speak with you about the plight of your friends marooned in the First."
3,"TEXT_LUCKMG101_03673_SEQ_03","Krile enters the main hall, offering a greeting absent the cheerful tones to which you are accustomed. She has, you learn, just finished an examination of the stricken Scions, confirming suspicions she had hoped would prove false─the tenuous link between their bodies and their souls is weakening. Time is of the essence, and thus she bids you return to the First to inform the others of your discovery. While you do so, she will consult Master Matoya on a means to maintain the stability of their corporeal aether for as long as possible."
4,"TEXT_LUCKMG101_03673_SEQ_04","Your comrades seem unsurprised by Krile's findings, but the gravity of the situation is not lost on them. After a brief discussion, they settle upon a novel solution: to pour their spirits into auracite, theoretically enabling you to bear them safely across the rift and back to the Source as you would inanimate possessions. This will, however, require knowledge of soul preservation and transference, subjects wholly unfamiliar to all present. Luckily, the Crystal Exarch may know of someone who can help."
5,"TEXT_LUCKMG101_03673_SEQ_05",""
6,"TEXT_LUCKMG101_03673_SEQ_06",""
7,"TEXT_LUCKMG101_03673_SEQ_07",""
8,"TEXT_LUCKMG101_03673_SEQ_08",""
9,"TEXT_LUCKMG101_03673_SEQ_09",""
10,"TEXT_LUCKMG101_03673_SEQ_10",""
11,"TEXT_LUCKMG101_03673_SEQ_11",""
12,"TEXT_LUCKMG101_03673_SEQ_12",""
13,"TEXT_LUCKMG101_03673_SEQ_13",""
14,"TEXT_LUCKMG101_03673_SEQ_14",""
15,"TEXT_LUCKMG101_03673_SEQ_15",""
16,"TEXT_LUCKMG101_03673_SEQ_16",""
17,"TEXT_LUCKMG101_03673_SEQ_17",""
18,"TEXT_LUCKMG101_03673_SEQ_18",""
19,"TEXT_LUCKMG101_03673_SEQ_19",""
20,"TEXT_LUCKMG101_03673_SEQ_20",""
21,"TEXT_LUCKMG101_03673_SEQ_21",""
22,"TEXT_LUCKMG101_03673_SEQ_22",""
23,"TEXT_LUCKMG101_03673_SEQ_23",""
24,"TEXT_LUCKMG101_03673_TODO_00","Speak with F'lhaminn at the House of Splendors."
25,"TEXT_LUCKMG101_03673_TODO_01","Speak with Tataru at the Rising Stones."
26,"TEXT_LUCKMG101_03673_TODO_02","Speak with the Crystal Exarch in the Ocular."
27,"TEXT_LUCKMG101_03673_TODO_03",""
28,"TEXT_LUCKMG101_03673_TODO_04",""
29,"TEXT_LUCKMG101_03673_TODO_05",""
30,"TEXT_LUCKMG101_03673_TODO_06",""
31,"TEXT_LUCKMG101_03673_TODO_07",""
32,"TEXT_LUCKMG101_03673_TODO_08",""
33,"TEXT_LUCKMG101_03673_TODO_09",""
34,"TEXT_LUCKMG101_03673_TODO_10",""
35,"TEXT_LUCKMG101_03673_TODO_11",""
36,"TEXT_LUCKMG101_03673_TODO_12",""
37,"TEXT_LUCKMG101_03673_TODO_13",""
38,"TEXT_LUCKMG101_03673_TODO_14",""
39,"TEXT_LUCKMG101_03673_TODO_15",""
40,"TEXT_LUCKMG101_03673_TODO_16",""
41,"TEXT_LUCKMG101_03673_TODO_17",""
42,"TEXT_LUCKMG101_03673_TODO_18",""
43,"TEXT_LUCKMG101_03673_TODO_19",""
44,"TEXT_LUCKMG101_03673_TODO_20",""
45,"TEXT_LUCKMG101_03673_TODO_21",""
46,"TEXT_LUCKMG101_03673_TODO_22",""
47,"TEXT_LUCKMG101_03673_TODO_23",""
48,"TEXT_LUCKMG101_03673_TATARU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gods, it's good to see you. I hope your being here means you've had your fill of rest?"
49,"TEXT_LUCKMG101_03673_Q1_000_500","What will you say?"
50,"TEXT_LUCKMG101_03673_A1_000_500","More than my fill!"
51,"TEXT_LUCKMG101_03673_A2_000_500","Not so much as forty winks, truth be told..."
52,"TEXT_LUCKMG101_03673_TATARU_000_100","Well, you've certainly earned it."
53,"TEXT_LUCKMG101_03673_TATARU_000_105","You're too selfless, that's your problem. But you'll be no good to anyone if you don't take a break every once in a while. <Emphasis>Anyway</Emphasis>..."
54,"TEXT_LUCKMG101_03673_TATARU_000_001","Not much has happened since your last visit. I <Emphasis>had</Emphasis> planned for you to meet that helper I told you about, but he refuses to answer his linkpearl. I do hope he's all right."
55,"TEXT_LUCKMG101_03673_TATARU_000_002","We've been exchanging messages with the Eorzean Alliance throughout, though. They say the fighting has finally stopped at the Ghimlyt Dark, and that the Empire's shown no sign of movement."
56,"TEXT_LUCKMG101_03673_TATARU_000_003","Which means we might actually have a moment to ourselves for a change. Seeing as you're back, maybe you could tell me more about your time in the First?"
57,"TEXT_LUCKMG101_03673_TATARU_000_004","Great! Oh, and if you don't mind, I'd like to ask F'lhaminn to join us. She'll want to know what happened to Minfilia, and I think it's best she hears it from you."
58,"TEXT_LUCKMG101_03673_TATARU_000_005","We'll meet you on the terrace at the House of Splendors."
59,"TEXT_LUCKMG101_03673_TATARU_000_010","We'll be waiting for you at the House of Splendors. And I expect you to tell us absolutely everything about your time in the First!"
60,"TEXT_LUCKMG101_03673_FLHAMINN_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My, it has been too long. Tataru <Emphasis>did</Emphasis> mention that I would be joining you, did she not?"
61,"TEXT_LUCKMG101_03673_FLHAMINN_000_021","Thank you... Words cannot well express how I have longed to know more of the First. This world Minfilia has sacrificed so much to save."
62,"TEXT_LUCKMG101_03673_FLHAMINN_000_022","But come, rest your feet. Tataru should be arriving shortly."
63,"TEXT_LUCKMG101_03673_TATARU_000_030","And so Minfilia chose to pass on her gifts to the next oracle? This girl who Thancred named Ryne?"
64,"TEXT_LUCKMG101_03673_FLHAMINN_000_031","To have such a burden thrust upon her as a child...only to embrace it when given the choice..."
65,"TEXT_LUCKMG101_03673_FLHAMINN_000_032","In that respect, they are quite alike. It would seem her legacy is indeed in capable hands."
66,"TEXT_LUCKMG101_03673_FLHAMINN_000_033","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─might I ask a favor of you when next you return to the First? To tell Ryne what I cannot."
67,"TEXT_LUCKMG101_03673_FLHAMINN_100_033","To tell her...thank you."
68,"TEXT_LUCKMG101_03673_FLHAMINN_000_034","And I would offer thanks to you as well. For staying with her to the end."
69,"TEXT_LUCKMG101_03673_RIOL_000_035","(-???-)Beggin' yer pardon, but could I have a word?"
70,"TEXT_LUCKMG101_03673_TATARU_000_036","Riol! I hope you're here to tell me you've received word from our helper."
71,"TEXT_LUCKMG101_03673_RIOL_000_037","I wish. Nay, I've not had a peep out of him. An' it's been a good long while now. Too bloody long."
72,"TEXT_LUCKMG101_03673_RIOL_000_038","On account o' which, I'm goin' to sneak over the border an' see if I can't get a signal to him from closer up."
73,"TEXT_LUCKMG101_03673_TATARU_000_039","But what if they catch you!? There must be another way."
74,"TEXT_LUCKMG101_03673_RIOL_000_040","Well, it ain't as if we can ask Thancred to do it. Besides, I shouldn't have no trouble pickin' me way through Ghimlyt now the fightin's died down. Gods know there's enough shadows to hide in."
75,"TEXT_LUCKMG101_03673_RIOL_000_041","An' it beats waitin' 'round here twiddlin' me thumbs. Anyroad, I just thought I'd let ye know. Now, I'd best be─"
76,"TEXT_LUCKMG101_03673_RIOL_000_042","Ack! I nearly forgot! Krile's at the Stones, an' she wants a word."
77,"TEXT_LUCKMG101_03673_RIOL_000_043","Somethin' to do with the patients. She was gettin' ready to examine 'em again when I left."
78,"TEXT_LUCKMG101_03673_TATARU_000_045","We'd best head back, then. I'm sure it's important."
79,"TEXT_LUCKMG101_03673_FLHAMINN_000_060","You needn't worry about me. Go and see what Krile has to say."
80,"TEXT_LUCKMG101_03673_TATARU_000_070","It seems she's still examining them. Oh, I do hope it's nothing bad..."
81,"TEXT_LUCKMG101_03673_TATARU_000_080","Take care over in the First, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We're counting on you and the Crystal Exarch to bring our friends home."
82,"TEXT_LUCKMG101_03673_KRILE_000_085","Don't you worry. Master Matoya and I will think of something."
83,"TEXT_LUCKMG101_03673_EPHEMIE_000_090","Tataru has apprised us of the Archons' condition. Rest assured, we will do our utmost to assist Mistress Krile in her ministrations."
84,"TEXT_LUCKMG101_03673_MYSTERYVOICE_000_100","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are returned. I hope your time in the Source was suitably restful?"
85,"TEXT_LUCKMG101_03673_MYSTERYVOICE_000_101","...But of course it wasn't. Go on..."
86,"TEXT_LUCKMG101_03673_MYSTERYVOICE_000_102","Their corporeal aether shows signs of <Emphasis>instability</Emphasis>? By the gods... The possibility never even occurred to me..."
87,"TEXT_LUCKMG101_03673_MYSTERYVOICE_100_102","If you have returned in the hope that my research has yielded a solution, I fear you will be sorely disappointed."
88,"TEXT_LUCKMG101_03673_MYSTERYVOICE_000_103","'Tis but a mercy we have the likes of Mistress Krile and Master Matoya to keep our friends' bodies safe while we wrestle with the problem."
89,"TEXT_LUCKMG101_03673_MYSTERYVOICE_000_104","But they cannot forestall the separation of body and soul indefinitely. Come, the others must be told."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKMG101_03673_SEQ_00 Tataru seems eager to make up for lost time.
5 1 TEXT_LUCKMG101_03673_SEQ_01 Tataru's obvious relief at your presence soon gives way to chattiness, and she wastes no time apprising you of recent events. It would seem the fighting at the Ghimlyt Dark has ceased, and that nothing else of any great import has happened in your absence. Wishing to take advantage of this relative lull in activity, she invites you to tell her of your adventures in the First, the mention of which reminds her that F'lhaminn is also eager to know what became of Minfilia. With this in mind, she bids you wait for her on the terrace at the House of Splendors.
6 2 TEXT_LUCKMG101_03673_SEQ_02 Tataru and F'lhaminn hang on your every word as you tell them of the First, of Minfilia's sacrifice, and of the young girl Ryne who now carries on her legacy. Before you can continue, however, an unexpected guest arrives─Riol. Tataru had hoped he would bring word from her helper behind enemy lines, but he has apparently received no communication of any kind. Fearing the worst, Riol is resolved to sneak into the Empire himself in the hopes he might finally make contact. Before taking his leave, however, he remembers to tell you that Krile has come to the Rising Stones. She apparently wishes to speak with you about the plight of your friends marooned in the First.
7 3 TEXT_LUCKMG101_03673_SEQ_03 Krile enters the main hall, offering a greeting absent the cheerful tones to which you are accustomed. She has, you learn, just finished an examination of the stricken Scions, confirming suspicions she had hoped would prove false─the tenuous link between their bodies and their souls is weakening. Time is of the essence, and thus she bids you return to the First to inform the others of your discovery. While you do so, she will consult Master Matoya on a means to maintain the stability of their corporeal aether for as long as possible.
8 4 TEXT_LUCKMG101_03673_SEQ_04 Your comrades seem unsurprised by Krile's findings, but the gravity of the situation is not lost on them. After a brief discussion, they settle upon a novel solution: to pour their spirits into auracite, theoretically enabling you to bear them safely across the rift and back to the Source as you would inanimate possessions. This will, however, require knowledge of soul preservation and transference, subjects wholly unfamiliar to all present. Luckily, the Crystal Exarch may know of someone who can help.
9 5 TEXT_LUCKMG101_03673_SEQ_05
10 6 TEXT_LUCKMG101_03673_SEQ_06
11 7 TEXT_LUCKMG101_03673_SEQ_07
12 8 TEXT_LUCKMG101_03673_SEQ_08
13 9 TEXT_LUCKMG101_03673_SEQ_09
14 10 TEXT_LUCKMG101_03673_SEQ_10
15 11 TEXT_LUCKMG101_03673_SEQ_11
16 12 TEXT_LUCKMG101_03673_SEQ_12
17 13 TEXT_LUCKMG101_03673_SEQ_13
18 14 TEXT_LUCKMG101_03673_SEQ_14
19 15 TEXT_LUCKMG101_03673_SEQ_15
20 16 TEXT_LUCKMG101_03673_SEQ_16
21 17 TEXT_LUCKMG101_03673_SEQ_17
22 18 TEXT_LUCKMG101_03673_SEQ_18
23 19 TEXT_LUCKMG101_03673_SEQ_19
24 20 TEXT_LUCKMG101_03673_SEQ_20
25 21 TEXT_LUCKMG101_03673_SEQ_21
26 22 TEXT_LUCKMG101_03673_SEQ_22
27 23 TEXT_LUCKMG101_03673_SEQ_23
28 24 TEXT_LUCKMG101_03673_TODO_00 Speak with F'lhaminn at the House of Splendors.
29 25 TEXT_LUCKMG101_03673_TODO_01 Speak with Tataru at the Rising Stones.
30 26 TEXT_LUCKMG101_03673_TODO_02 Speak with the Crystal Exarch in the Ocular.
31 27 TEXT_LUCKMG101_03673_TODO_03
32 28 TEXT_LUCKMG101_03673_TODO_04
33 29 TEXT_LUCKMG101_03673_TODO_05
34 30 TEXT_LUCKMG101_03673_TODO_06
35 31 TEXT_LUCKMG101_03673_TODO_07
36 32 TEXT_LUCKMG101_03673_TODO_08
37 33 TEXT_LUCKMG101_03673_TODO_09
38 34 TEXT_LUCKMG101_03673_TODO_10
39 35 TEXT_LUCKMG101_03673_TODO_11
40 36 TEXT_LUCKMG101_03673_TODO_12
41 37 TEXT_LUCKMG101_03673_TODO_13
42 38 TEXT_LUCKMG101_03673_TODO_14
43 39 TEXT_LUCKMG101_03673_TODO_15
44 40 TEXT_LUCKMG101_03673_TODO_16
45 41 TEXT_LUCKMG101_03673_TODO_17
46 42 TEXT_LUCKMG101_03673_TODO_18
47 43 TEXT_LUCKMG101_03673_TODO_19
48 44 TEXT_LUCKMG101_03673_TODO_20
49 45 TEXT_LUCKMG101_03673_TODO_21
50 46 TEXT_LUCKMG101_03673_TODO_22
51 47 TEXT_LUCKMG101_03673_TODO_23
52 48 TEXT_LUCKMG101_03673_TATARU_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gods, it's good to see you. I hope your being here means you've had your fill of rest?
53 49 TEXT_LUCKMG101_03673_Q1_000_500 What will you say?
54 50 TEXT_LUCKMG101_03673_A1_000_500 More than my fill!
55 51 TEXT_LUCKMG101_03673_A2_000_500 Not so much as forty winks, truth be told...
56 52 TEXT_LUCKMG101_03673_TATARU_000_100 Well, you've certainly earned it.
57 53 TEXT_LUCKMG101_03673_TATARU_000_105 You're too selfless, that's your problem. But you'll be no good to anyone if you don't take a break every once in a while. <Emphasis>Anyway</Emphasis>...
58 54 TEXT_LUCKMG101_03673_TATARU_000_001 Not much has happened since your last visit. I <Emphasis>had</Emphasis> planned for you to meet that helper I told you about, but he refuses to answer his linkpearl. I do hope he's all right.
59 55 TEXT_LUCKMG101_03673_TATARU_000_002 We've been exchanging messages with the Eorzean Alliance throughout, though. They say the fighting has finally stopped at the Ghimlyt Dark, and that the Empire's shown no sign of movement.
60 56 TEXT_LUCKMG101_03673_TATARU_000_003 Which means we might actually have a moment to ourselves for a change. Seeing as you're back, maybe you could tell me more about your time in the First?
61 57 TEXT_LUCKMG101_03673_TATARU_000_004 Great! Oh, and if you don't mind, I'd like to ask F'lhaminn to join us. She'll want to know what happened to Minfilia, and I think it's best she hears it from you.
62 58 TEXT_LUCKMG101_03673_TATARU_000_005 We'll meet you on the terrace at the House of Splendors.
63 59 TEXT_LUCKMG101_03673_TATARU_000_010 We'll be waiting for you at the House of Splendors. And I expect you to tell us absolutely everything about your time in the First!
64 60 TEXT_LUCKMG101_03673_FLHAMINN_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My, it has been too long. Tataru <Emphasis>did</Emphasis> mention that I would be joining you, did she not?
65 61 TEXT_LUCKMG101_03673_FLHAMINN_000_021 Thank you... Words cannot well express how I have longed to know more of the First. This world Minfilia has sacrificed so much to save.
66 62 TEXT_LUCKMG101_03673_FLHAMINN_000_022 But come, rest your feet. Tataru should be arriving shortly.
67 63 TEXT_LUCKMG101_03673_TATARU_000_030 And so Minfilia chose to pass on her gifts to the next oracle? This girl who Thancred named Ryne?
68 64 TEXT_LUCKMG101_03673_FLHAMINN_000_031 To have such a burden thrust upon her as a child...only to embrace it when given the choice...
69 65 TEXT_LUCKMG101_03673_FLHAMINN_000_032 In that respect, they are quite alike. It would seem her legacy is indeed in capable hands.
70 66 TEXT_LUCKMG101_03673_FLHAMINN_000_033 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─might I ask a favor of you when next you return to the First? To tell Ryne what I cannot.
71 67 TEXT_LUCKMG101_03673_FLHAMINN_100_033 To tell her...thank you.
72 68 TEXT_LUCKMG101_03673_FLHAMINN_000_034 And I would offer thanks to you as well. For staying with her to the end.
73 69 TEXT_LUCKMG101_03673_RIOL_000_035 (-???-)Beggin' yer pardon, but could I have a word?
74 70 TEXT_LUCKMG101_03673_TATARU_000_036 Riol! I hope you're here to tell me you've received word from our helper.
75 71 TEXT_LUCKMG101_03673_RIOL_000_037 I wish. Nay, I've not had a peep out of him. An' it's been a good long while now. Too bloody long.
76 72 TEXT_LUCKMG101_03673_RIOL_000_038 On account o' which, I'm goin' to sneak over the border an' see if I can't get a signal to him from closer up.
77 73 TEXT_LUCKMG101_03673_TATARU_000_039 But what if they catch you!? There must be another way.
78 74 TEXT_LUCKMG101_03673_RIOL_000_040 Well, it ain't as if we can ask Thancred to do it. Besides, I shouldn't have no trouble pickin' me way through Ghimlyt now the fightin's died down. Gods know there's enough shadows to hide in.
79 75 TEXT_LUCKMG101_03673_RIOL_000_041 An' it beats waitin' 'round here twiddlin' me thumbs. Anyroad, I just thought I'd let ye know. Now, I'd best be─
80 76 TEXT_LUCKMG101_03673_RIOL_000_042 Ack! I nearly forgot! Krile's at the Stones, an' she wants a word.
81 77 TEXT_LUCKMG101_03673_RIOL_000_043 Somethin' to do with the patients. She was gettin' ready to examine 'em again when I left.
82 78 TEXT_LUCKMG101_03673_TATARU_000_045 We'd best head back, then. I'm sure it's important.
83 79 TEXT_LUCKMG101_03673_FLHAMINN_000_060 You needn't worry about me. Go and see what Krile has to say.
84 80 TEXT_LUCKMG101_03673_TATARU_000_070 It seems she's still examining them. Oh, I do hope it's nothing bad...
85 81 TEXT_LUCKMG101_03673_TATARU_000_080 Take care over in the First, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We're counting on you and the Crystal Exarch to bring our friends home.
86 82 TEXT_LUCKMG101_03673_KRILE_000_085 Don't you worry. Master Matoya and I will think of something.
87 83 TEXT_LUCKMG101_03673_EPHEMIE_000_090 Tataru has apprised us of the Archons' condition. Rest assured, we will do our utmost to assist Mistress Krile in her ministrations.
88 84 TEXT_LUCKMG101_03673_MYSTERYVOICE_000_100 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are returned. I hope your time in the Source was suitably restful?
89 85 TEXT_LUCKMG101_03673_MYSTERYVOICE_000_101 ...But of course it wasn't. Go on...
90 86 TEXT_LUCKMG101_03673_MYSTERYVOICE_000_102 Their corporeal aether shows signs of <Emphasis>instability</Emphasis>? By the gods... The possibility never even occurred to me...
91 87 TEXT_LUCKMG101_03673_MYSTERYVOICE_100_102 If you have returned in the hope that my research has yielded a solution, I fear you will be sorely disappointed.
92 88 TEXT_LUCKMG101_03673_MYSTERYVOICE_000_103 'Tis but a mercy we have the likes of Mistress Krile and Master Matoya to keep our friends' bodies safe while we wrestle with the problem.
93 89 TEXT_LUCKMG101_03673_MYSTERYVOICE_000_104 But they cannot forestall the separation of body and soul indefinitely. Come, the others must be told.
+92
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0,"TEXT_LUCKMG102_03674_SEQ_00","The Crystal Exarch would waste no time in seeking help for your stranded comrades."
1,"TEXT_LUCKMG102_03674_SEQ_01","The Exarch urges you to make ready while he arranges for a ship to bear you across the lake. Urianger, however, begs permission to work on fashioning white auracite instead, reasoning that not everyone need be present for the journey. He departs soon after, leaving you to prepare for what the Exarch believes is sure to be a warm reception."
2,"TEXT_LUCKMG102_03674_SEQ_02","You find the Exarch waiting at the docks of Sullen. In a bid to pique the interest of the reclusive mage of the palace, he proposes a boisterous entrance through the main gate. Though Alisaie seems unconvinced, Y'shtola concedes that besting the Nu Mou's familiars should serve to earn their attention. And so it is decided that you will enter through the front door, weapons in hand.
※Speak with your companion NPCs outside the instance entrance if you wish to enlist them for this duty.
※Use the Duty Finder if you wish to complete the instance alongside fellow players."
3,"TEXT_LUCKMG102_03674_SEQ_03","You pass through winding corridors and courtyards lush with greenery, magical creatures attempting to bar your every step. Yet they cannot prevent you from reaching the heart of the Grand Cosmos. Within, you find the mage waiting, and without a moment's hesitation, they unleash their fiercest familiar upon you. Nevertheless, its flame is soon snuffed out."
4,"TEXT_LUCKMG102_03674_SEQ_04","Sheathing your weapons, you find yourselves in the presence of Beq Lugg, the Exarch's promised master of soulcraft. Though initially determined not to help you, the Nu Mou inevitably gives in to the inveigling words of your companions, and a deal is struck. The Exarch duly suggests you all retire to the Crystal Tower, where you may speak in private."
5,"TEXT_LUCKMG102_03674_SEQ_05","You find Alphinaud waiting for you at the docks, the others having apparently gone ahead to the Crystal Tower. He confesses to feeling a slight pang of regret for his choice of words in persuading Beq Lugg, but quickly sets it aside, suggesting you hurry and join the others."
6,"TEXT_LUCKMG102_03674_SEQ_06",""
7,"TEXT_LUCKMG102_03674_SEQ_07",""
8,"TEXT_LUCKMG102_03674_SEQ_08",""
9,"TEXT_LUCKMG102_03674_SEQ_09",""
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13,"TEXT_LUCKMG102_03674_SEQ_13",""
14,"TEXT_LUCKMG102_03674_SEQ_14",""
15,"TEXT_LUCKMG102_03674_SEQ_15",""
16,"TEXT_LUCKMG102_03674_SEQ_16",""
17,"TEXT_LUCKMG102_03674_SEQ_17",""
18,"TEXT_LUCKMG102_03674_SEQ_18",""
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21,"TEXT_LUCKMG102_03674_SEQ_21",""
22,"TEXT_LUCKMG102_03674_SEQ_22",""
23,"TEXT_LUCKMG102_03674_SEQ_23",""
24,"TEXT_LUCKMG102_03674_TODO_00","Speak with the Crystal Exarch in Sullen."
25,"TEXT_LUCKMG102_03674_TODO_01","Use the Duty Finder or Trust to enter the Grand Cosmos."
26,"TEXT_LUCKMG102_03674_TODO_02","Use the Duty Finder or Trust to enter the Grand Cosmos."
27,"TEXT_LUCKMG102_03674_TODO_03","Speak with Alphinaud."
28,"TEXT_LUCKMG102_03674_TODO_04",""
29,"TEXT_LUCKMG102_03674_TODO_05",""
30,"TEXT_LUCKMG102_03674_TODO_06",""
31,"TEXT_LUCKMG102_03674_TODO_07",""
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38,"TEXT_LUCKMG102_03674_TODO_14",""
39,"TEXT_LUCKMG102_03674_TODO_15",""
40,"TEXT_LUCKMG102_03674_TODO_16",""
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46,"TEXT_LUCKMG102_03674_TODO_22",""
47,"TEXT_LUCKMG102_03674_TODO_23",""
48,"TEXT_LUCKMG102_03674_ALPHINAUD_000_000","The Nu Mou seemed such a welcoming folk in Il Mheg. What do you suppose could have driven this one to a life of seclusion?"
49,"TEXT_LUCKMG102_03674_ALISAIE_000_005","I'm sick and tired of the Exarch's attempts at <Emphasis>selfless sacrifice</Emphasis>. If he suggests dying one more time, I swear I'm going to grant him his wish."
50,"TEXT_LUCKMG102_03674_YSHTOLA_000_010","A mage of surpassing skill living a life of seclusion. Now where have I heard that before? One can only hope they are more receptive to unsolicited visitations."
51,"TEXT_LUCKMG102_03674_URIANGER_000_015","'Tis said the Kingdom of Voeburt was once home to the realm's greatest knights and magicks both."
52,"TEXT_LUCKMG102_03674_URIANGER_000_016","To command a place at the royal court, the Nu Mou whom we seek must needs have been a mage among mages."
53,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_030","The Grand Cosmos─that is, the palace we seek─stands on the opposite shore of the Source. I will arrange for a boat to carry us there."
54,"TEXT_LUCKMG102_03674_URIANGER_000_031","Whilst thou journeyest thither, I think it best that I devote mine energies to the creation of white auracite─by thy leave, of course. The process requireth no small amount of time, and should the Nu Mou consent to lend us their aid, we will have need of a suitable vessel ere long."
55,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_032","Agreed. Then I would ask the rest of you to meet me in Sullen. And...do be prepared for a warm reception."
56,"TEXT_LUCKMG102_03674_URIANGER_000_040","Pray join the others in Sullen. I shall turn my thoughts to the auracite, and apprise Thancred and Ryne of our progress."
57,"TEXT_LUCKMG102_03674_ALPHINAUD_000_042","I was relieved to hear the Exarch intended to arrange for a boat to carry us across the lake. N-Not that I would be opposed to swimming, mind you."
58,"TEXT_LUCKMG102_03674_ALISAIE_000_044","The Exarch said to prepare for a warm reception at the palace. Let's hope it's more cordial than his last visit."
59,"TEXT_LUCKMG102_03674_YSHTOLA_000_046","He said the palace is on the opposite shore, but I see nothing on the horizon save empty sky. Curious..."
60,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_050","As I told you before, I had scarcely set foot on the palace grounds when I was set upon by our host's familiars, and I expect our reception today to be no different. Which is why I propose we march through the main gate, weapons drawn."
61,"TEXT_LUCKMG102_03674_ALISAIE_000_051","I'm sorry, but are we not here to petition for assistance? You can't honestly think barging in looking for a fight is going to persuade them."
62,"TEXT_LUCKMG102_03674_YSHTOLA_000_052","Actually, I believe the Exarch may have the right of it."
63,"TEXT_LUCKMG102_03674_YSHTOLA_000_053","They have no doubt poured a great deal of time and energy into their creations. Were I them, I should be most interested to meet with those who could overcome my defenses."
64,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_054","As would any true seeker of knowledge. And there is little we can say or do to convince them to help us if we know nothing of their character, nor less why they chose to hide themself from the world."
65,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_055","But if we can seize their interest, mayhap we can earn ourselves an audience."
66,"TEXT_LUCKMG102_03674_ALISAIE_000_056","Weapons drawn it is, then."
67,"TEXT_LUCKMG102_03674_ALISAIE_000_057","Though I must say, Exarch, you certainly seem to be enjoying all of this."
68,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_058","Do I? Well, I will not deny that I enjoy the thought of fighting alongside you all rather than pacing about inside the Crystal Tower."
69,"TEXT_LUCKMG102_03674_ALPHINAUD_000_059","You <Emphasis>both</Emphasis> seem to be in rather high spirits, if you ask me. Not that I'm surprised. Your moods invariably improve when <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is around."
70,"TEXT_LUCKMG102_03674_ALISAIE_000_060","Uh─ What exactly are you implying?"
71,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_061","<If(PlayerParameter(4))>She<Else/>He</If> averted a Calamity, and the Light which seemed destined to consume <If(PlayerParameter(4))>her<Else/>him</If> has been extinguished. 'Tis only natural that we be pleased to see <If(PlayerParameter(4))>her<Else/>him</If>."
72,"TEXT_LUCKMG102_03674_YSHTOLA_000_062","Yes, well, you will have plenty of time to celebrate <If(PlayerParameter(4))>her<Else/>his</If> good health <Emphasis>after</Emphasis> we've finished here."
73,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_063","O-Of course. Then let us proceed to the palace."
74,"TEXT_LUCKMG102_03674_Q1_000_000","What will you do?"
75,"TEXT_LUCKMG102_03674_A1_000_001","Small talk."
76,"TEXT_LUCKMG102_03674_A1_000_002","Form a party and enter the Grand Cosmos."
77,"TEXT_LUCKMG102_03674_A1_000_003","Nothing."
78,"TEXT_LUCKMG102_03674_ALPHINAUD_000_080","How long has it been since we last went on such an expedition? I cannot help but be reminded of the ruins of Skalla..."
79,"TEXT_LUCKMG102_03674_ALISAIE_000_085","I think we've done enough talking, don't you? We have a Nu Mou to impress."
80,"TEXT_LUCKMG102_03674_YSHTOLA_000_090","I can but imagine what manner of beasts keep guard here. No doubt they will afford us scant opportunity to explore the palace. A pity..."
81,"TEXT_LUCKMG102_03674_MYSTERYVOICE_000_095","'Tis good to be here with you for a change. Whatever you would have me do, you need but say the word."
82,"TEXT_LUCKMG102_03674_ALPHINAUD_000_150","There you are. The others have gone ahead to the Crystal Tower with Beq Lugg."
83,"TEXT_LUCKMG102_03674_ALPHINAUD_100_150","For the record, I truly wish we hadn't had to resort to using such words when treating with them. I have ever sought to <Emphasis>convince</Emphasis>, not compel. Yet I cannot deny that a part of me is glad Urianger shared his knowledge of the Nu Mou with us. Had he not, Beq Lugg wouldn't be here."
84,"TEXT_LUCKMG102_03674_ALPHINAUD_000_151","Speaking of whom─we should hurry. To keep our guest waiting would only add insult to injury."
85,"TEXT_LUCKMG102_03674_SYSTEM_000_180","You may now enter the Grand Cosmos with a party of NPC Avatars. To make use of this feature, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKMG102_03674_SEQ_00 The Crystal Exarch would waste no time in seeking help for your stranded comrades.
5 1 TEXT_LUCKMG102_03674_SEQ_01 The Exarch urges you to make ready while he arranges for a ship to bear you across the lake. Urianger, however, begs permission to work on fashioning white auracite instead, reasoning that not everyone need be present for the journey. He departs soon after, leaving you to prepare for what the Exarch believes is sure to be a warm reception.
6 2 TEXT_LUCKMG102_03674_SEQ_02 You find the Exarch waiting at the docks of Sullen. In a bid to pique the interest of the reclusive mage of the palace, he proposes a boisterous entrance through the main gate. Though Alisaie seems unconvinced, Y'shtola concedes that besting the Nu Mou's familiars should serve to earn their attention. And so it is decided that you will enter through the front door, weapons in hand. ※Speak with your companion NPCs outside the instance entrance if you wish to enlist them for this duty. ※Use the Duty Finder if you wish to complete the instance alongside fellow players.
7 3 TEXT_LUCKMG102_03674_SEQ_03 You pass through winding corridors and courtyards lush with greenery, magical creatures attempting to bar your every step. Yet they cannot prevent you from reaching the heart of the Grand Cosmos. Within, you find the mage waiting, and without a moment's hesitation, they unleash their fiercest familiar upon you. Nevertheless, its flame is soon snuffed out.
8 4 TEXT_LUCKMG102_03674_SEQ_04 Sheathing your weapons, you find yourselves in the presence of Beq Lugg, the Exarch's promised master of soulcraft. Though initially determined not to help you, the Nu Mou inevitably gives in to the inveigling words of your companions, and a deal is struck. The Exarch duly suggests you all retire to the Crystal Tower, where you may speak in private.
9 5 TEXT_LUCKMG102_03674_SEQ_05 You find Alphinaud waiting for you at the docks, the others having apparently gone ahead to the Crystal Tower. He confesses to feeling a slight pang of regret for his choice of words in persuading Beq Lugg, but quickly sets it aside, suggesting you hurry and join the others.
10 6 TEXT_LUCKMG102_03674_SEQ_06
11 7 TEXT_LUCKMG102_03674_SEQ_07
12 8 TEXT_LUCKMG102_03674_SEQ_08
13 9 TEXT_LUCKMG102_03674_SEQ_09
14 10 TEXT_LUCKMG102_03674_SEQ_10
15 11 TEXT_LUCKMG102_03674_SEQ_11
16 12 TEXT_LUCKMG102_03674_SEQ_12
17 13 TEXT_LUCKMG102_03674_SEQ_13
18 14 TEXT_LUCKMG102_03674_SEQ_14
19 15 TEXT_LUCKMG102_03674_SEQ_15
20 16 TEXT_LUCKMG102_03674_SEQ_16
21 17 TEXT_LUCKMG102_03674_SEQ_17
22 18 TEXT_LUCKMG102_03674_SEQ_18
23 19 TEXT_LUCKMG102_03674_SEQ_19
24 20 TEXT_LUCKMG102_03674_SEQ_20
25 21 TEXT_LUCKMG102_03674_SEQ_21
26 22 TEXT_LUCKMG102_03674_SEQ_22
27 23 TEXT_LUCKMG102_03674_SEQ_23
28 24 TEXT_LUCKMG102_03674_TODO_00 Speak with the Crystal Exarch in Sullen.
29 25 TEXT_LUCKMG102_03674_TODO_01 Use the Duty Finder or Trust to enter the Grand Cosmos.
30 26 TEXT_LUCKMG102_03674_TODO_02 Use the Duty Finder or Trust to enter the Grand Cosmos.
31 27 TEXT_LUCKMG102_03674_TODO_03 Speak with Alphinaud.
32 28 TEXT_LUCKMG102_03674_TODO_04
33 29 TEXT_LUCKMG102_03674_TODO_05
34 30 TEXT_LUCKMG102_03674_TODO_06
35 31 TEXT_LUCKMG102_03674_TODO_07
36 32 TEXT_LUCKMG102_03674_TODO_08
37 33 TEXT_LUCKMG102_03674_TODO_09
38 34 TEXT_LUCKMG102_03674_TODO_10
39 35 TEXT_LUCKMG102_03674_TODO_11
40 36 TEXT_LUCKMG102_03674_TODO_12
41 37 TEXT_LUCKMG102_03674_TODO_13
42 38 TEXT_LUCKMG102_03674_TODO_14
43 39 TEXT_LUCKMG102_03674_TODO_15
44 40 TEXT_LUCKMG102_03674_TODO_16
45 41 TEXT_LUCKMG102_03674_TODO_17
46 42 TEXT_LUCKMG102_03674_TODO_18
47 43 TEXT_LUCKMG102_03674_TODO_19
48 44 TEXT_LUCKMG102_03674_TODO_20
49 45 TEXT_LUCKMG102_03674_TODO_21
50 46 TEXT_LUCKMG102_03674_TODO_22
51 47 TEXT_LUCKMG102_03674_TODO_23
52 48 TEXT_LUCKMG102_03674_ALPHINAUD_000_000 The Nu Mou seemed such a welcoming folk in Il Mheg. What do you suppose could have driven this one to a life of seclusion?
53 49 TEXT_LUCKMG102_03674_ALISAIE_000_005 I'm sick and tired of the Exarch's attempts at <Emphasis>selfless sacrifice</Emphasis>. If he suggests dying one more time, I swear I'm going to grant him his wish.
54 50 TEXT_LUCKMG102_03674_YSHTOLA_000_010 A mage of surpassing skill living a life of seclusion. Now where have I heard that before? One can only hope they are more receptive to unsolicited visitations.
55 51 TEXT_LUCKMG102_03674_URIANGER_000_015 'Tis said the Kingdom of Voeburt was once home to the realm's greatest knights and magicks both.
56 52 TEXT_LUCKMG102_03674_URIANGER_000_016 To command a place at the royal court, the Nu Mou whom we seek must needs have been a mage among mages.
57 53 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_030 The Grand Cosmos─that is, the palace we seek─stands on the opposite shore of the Source. I will arrange for a boat to carry us there.
58 54 TEXT_LUCKMG102_03674_URIANGER_000_031 Whilst thou journeyest thither, I think it best that I devote mine energies to the creation of white auracite─by thy leave, of course. The process requireth no small amount of time, and should the Nu Mou consent to lend us their aid, we will have need of a suitable vessel ere long.
59 55 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_032 Agreed. Then I would ask the rest of you to meet me in Sullen. And...do be prepared for a warm reception.
60 56 TEXT_LUCKMG102_03674_URIANGER_000_040 Pray join the others in Sullen. I shall turn my thoughts to the auracite, and apprise Thancred and Ryne of our progress.
61 57 TEXT_LUCKMG102_03674_ALPHINAUD_000_042 I was relieved to hear the Exarch intended to arrange for a boat to carry us across the lake. N-Not that I would be opposed to swimming, mind you.
62 58 TEXT_LUCKMG102_03674_ALISAIE_000_044 The Exarch said to prepare for a warm reception at the palace. Let's hope it's more cordial than his last visit.
63 59 TEXT_LUCKMG102_03674_YSHTOLA_000_046 He said the palace is on the opposite shore, but I see nothing on the horizon save empty sky. Curious...
64 60 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_050 As I told you before, I had scarcely set foot on the palace grounds when I was set upon by our host's familiars, and I expect our reception today to be no different. Which is why I propose we march through the main gate, weapons drawn.
65 61 TEXT_LUCKMG102_03674_ALISAIE_000_051 I'm sorry, but are we not here to petition for assistance? You can't honestly think barging in looking for a fight is going to persuade them.
66 62 TEXT_LUCKMG102_03674_YSHTOLA_000_052 Actually, I believe the Exarch may have the right of it.
67 63 TEXT_LUCKMG102_03674_YSHTOLA_000_053 They have no doubt poured a great deal of time and energy into their creations. Were I them, I should be most interested to meet with those who could overcome my defenses.
68 64 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_054 As would any true seeker of knowledge. And there is little we can say or do to convince them to help us if we know nothing of their character, nor less why they chose to hide themself from the world.
69 65 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_055 But if we can seize their interest, mayhap we can earn ourselves an audience.
70 66 TEXT_LUCKMG102_03674_ALISAIE_000_056 Weapons drawn it is, then.
71 67 TEXT_LUCKMG102_03674_ALISAIE_000_057 Though I must say, Exarch, you certainly seem to be enjoying all of this.
72 68 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_058 Do I? Well, I will not deny that I enjoy the thought of fighting alongside you all rather than pacing about inside the Crystal Tower.
73 69 TEXT_LUCKMG102_03674_ALPHINAUD_000_059 You <Emphasis>both</Emphasis> seem to be in rather high spirits, if you ask me. Not that I'm surprised. Your moods invariably improve when <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is around.
74 70 TEXT_LUCKMG102_03674_ALISAIE_000_060 Uh─ What exactly are you implying?
75 71 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_061 <If(PlayerParameter(4))>She<Else/>He</If> averted a Calamity, and the Light which seemed destined to consume <If(PlayerParameter(4))>her<Else/>him</If> has been extinguished. 'Tis only natural that we be pleased to see <If(PlayerParameter(4))>her<Else/>him</If>.
76 72 TEXT_LUCKMG102_03674_YSHTOLA_000_062 Yes, well, you will have plenty of time to celebrate <If(PlayerParameter(4))>her<Else/>his</If> good health <Emphasis>after</Emphasis> we've finished here.
77 73 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_063 O-Of course. Then let us proceed to the palace.
78 74 TEXT_LUCKMG102_03674_Q1_000_000 What will you do?
79 75 TEXT_LUCKMG102_03674_A1_000_001 Small talk.
80 76 TEXT_LUCKMG102_03674_A1_000_002 Form a party and enter the Grand Cosmos.
81 77 TEXT_LUCKMG102_03674_A1_000_003 Nothing.
82 78 TEXT_LUCKMG102_03674_ALPHINAUD_000_080 How long has it been since we last went on such an expedition? I cannot help but be reminded of the ruins of Skalla...
83 79 TEXT_LUCKMG102_03674_ALISAIE_000_085 I think we've done enough talking, don't you? We have a Nu Mou to impress.
84 80 TEXT_LUCKMG102_03674_YSHTOLA_000_090 I can but imagine what manner of beasts keep guard here. No doubt they will afford us scant opportunity to explore the palace. A pity...
85 81 TEXT_LUCKMG102_03674_MYSTERYVOICE_000_095 'Tis good to be here with you for a change. Whatever you would have me do, you need but say the word.
86 82 TEXT_LUCKMG102_03674_ALPHINAUD_000_150 There you are. The others have gone ahead to the Crystal Tower with Beq Lugg.
87 83 TEXT_LUCKMG102_03674_ALPHINAUD_100_150 For the record, I truly wish we hadn't had to resort to using such words when treating with them. I have ever sought to <Emphasis>convince</Emphasis>, not compel. Yet I cannot deny that a part of me is glad Urianger shared his knowledge of the Nu Mou with us. Had he not, Beq Lugg wouldn't be here.
88 84 TEXT_LUCKMG102_03674_ALPHINAUD_000_151 Speaking of whom─we should hurry. To keep our guest waiting would only add insult to injury.
89 85 TEXT_LUCKMG102_03674_SYSTEM_000_180 You may now enter the Grand Cosmos with a party of NPC Avatars. To make use of this feature, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
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0,"TEXT_LUCKMG103_03675_SEQ_00","Alphinaud looks just about ready to leave you behind."
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22,"TEXT_LUCKMG103_03675_SEQ_22",""
23,"TEXT_LUCKMG103_03675_SEQ_23",""
24,"TEXT_LUCKMG103_03675_TODO_00","Return to the Ocular at the Crystarium."
25,"TEXT_LUCKMG103_03675_TODO_01","Speak with Beq Lugg."
26,"TEXT_LUCKMG103_03675_TODO_02","Speak with Beq Lugg at the Inn at Journey's Head."
27,"TEXT_LUCKMG103_03675_TODO_03","Treat the patients with soul tonic."
28,"TEXT_LUCKMG103_03675_TODO_04","Speak with Beq Lugg."
29,"TEXT_LUCKMG103_03675_TODO_05",""
30,"TEXT_LUCKMG103_03675_TODO_06",""
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48,"TEXT_LUCKMG103_03675_ALPHINAUD_000_000","We mustn't dally here any longer, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If Beq Lugg is to hear the truth of our travails in the First, you of all people should be present."
49,"TEXT_LUCKMG103_03675_ALPHINAUD_000_050","Beq Lugg has a fine eye. Though we have yet to begin, I rather think the Exarch was right to call on them."
50,"TEXT_LUCKMG103_03675_ALISAIE_000_055","I sometimes forget we're not truly here in the First. It will be good to be whole again..."
51,"TEXT_LUCKMG103_03675_YSHTOLA_000_060","Did you happen to notice the magicked brooms strewn about the Grand Cosmos? Uncanny."
52,"TEXT_LUCKMG103_03675_MYSTERYVOICE_000_065","Fortunately for us, Beq Lugg is of a mind to see you and your fellow Scions justly compensated for your efforts."
53,"TEXT_LUCKMG103_03675_BEQLUGG_000_110","You have spun quite a tale. But tell me─have you given any thought as to how you might return to your world?"
54,"TEXT_LUCKMG103_03675_BEQLUGG_000_111","...White auracite, you say? An intriguing proposition."
55,"TEXT_LUCKMG103_03675_BEQLUGG_000_112","But one which fails to account for the present state of your souls."
56,"TEXT_LUCKMG103_03675_BEQLUGG_100_112","They have become highly charged, likely as a consequence of having maintained tangible forms for so long. In such an energetic, unstable state, there is no telling what may happen to their souls within the auracite. They could very well become immutable to transference, never to be restored to their bodies."
57,"TEXT_LUCKMG103_03675_YSHTOLA_000_113","Then...would it be possible to force our souls into a state of dormancy, prior to transference?"
58,"TEXT_LUCKMG103_03675_BEQLUGG_000_114","In theory, yes. But the soul is not a candle to be snuffed out and relit on a whim."
59,"TEXT_LUCKMG103_03675_ALISAIE_100_114","Well, that sounds ominous. What exactly would rendering our souls dormant entail?"
60,"TEXT_LUCKMG103_03675_BEQLUGG_101_114","In order to maintain a corporeal form, your souls constantly draw aether from your surroundings. This process must be halted, and the resulting surfeit of aether removed."
61,"TEXT_LUCKMG103_03675_BEQLUGG_102_114","Your minds would ultimately be separated from these faux bodies of yours, rendering you incapable of interacting with the world around you. A cruel fate under normal circumstances, but one which will be rectified upon your return home."
62,"TEXT_LUCKMG103_03675_ALISAIE_000_115","Leaving lifeless husks... Like those poor souls at the Inn at Journey's Head─corrupted by the sin eaters, their aether made stagnant by the Light."
63,"TEXT_LUCKMG103_03675_BEQLUGG_000_116","Corrupted? Stagnant...?"
64,"TEXT_LUCKMG103_03675_BEQLUGG_000_120","Might I see these unfortunate individuals?"
65,"TEXT_LUCKMG103_03675_MYSTERYVOICE_000_121","Why? Do you think you might be able to help them?"
66,"TEXT_LUCKMG103_03675_BEQLUGG_000_122","I might...or I might not. But I shan't know for sure until I have seen their condition firsthand."
67,"TEXT_LUCKMG103_03675_ALISAIE_000_123","Then I would be glad to take you to them...on the understanding that you won't do anything which might increase their suffering."
68,"TEXT_LUCKMG103_03675_BEQLUGG_000_124","It was my faith in man I lost, not my compassion."
69,"TEXT_LUCKMG103_03675_YSHTOLA_000_125","Well, I see no need for all of us to accompany you. While you escort our guest to the Inn, I will assist Urianger in creating the requisite auracite."
70,"TEXT_LUCKMG103_03675_MYSTERYVOICE_000_126","I believe my talents would be better applied to that endeavor as well. Might I leave the three of you to assist Beq Lugg as necessary?"
71,"TEXT_LUCKMG103_03675_ALPHINAUD_000_127","Let us make for Amh Araeng, then."
72,"TEXT_LUCKMG103_03675_YSHTOLA_000_140","Urianger is more than capable of creating the auracite on his own, but if aught should go awry, I would be on hand to assist him."
73,"TEXT_LUCKMG103_03675_MYSTERYVOICE_000_145","It pains me that there are those who yet suffer despite our victory over the Light. We must hope a way can be found to help both them and our friends."
74,"TEXT_LUCKMG103_03675_ALISAIE_000_150","Beq Lugg told me they wished to meet the worst afflicted. Halric... <sigh> There are times when I swear there's something he wants to tell me, if only he could form the words."
75,"TEXT_LUCKMG103_03675_ALPHINAUD_000_155","Having broken Light's stranglehold on the First, I would like to believe they will one day recover. Yet I fear that day may not come soon..."
76,"TEXT_LUCKMG103_03675_HALRIC_000_160","<mumble>"
77,"TEXT_LUCKMG103_03675_BEQLUGG_000_180","So this is Halric, is it? ...Yes, his aetheric balance leans perilously toward the Light."
78,"TEXT_LUCKMG103_03675_BEQLUGG_000_181","Toward stasis..."
79,"TEXT_LUCKMG103_03675_ALPHINAUD_000_182","What do you suppose will happen to him?"
80,"TEXT_LUCKMG103_03675_BEQLUGG_000_183","Not too bright, are you, boy? The same as all poor souls corrupted by the Light─he will become a sin eater."
81,"TEXT_LUCKMG103_03675_ALISAIE_000_184","You don't know that. We've defeated the Wardens and banished the Light from the night sky. Halric was completely unresponsive before, but now..."
82,"TEXT_LUCKMG103_03675_HALRIC_000_185","...<mumble>"
83,"TEXT_LUCKMG103_03675_BEQLUGG_000_186","Then perhaps there is yet hope. Hmmm..."
84,"TEXT_LUCKMG103_03675_BEQLUGG_000_187","If I may, there is a treatment I wish to administer to the patients."
85,"TEXT_LUCKMG103_03675_ALISAIE_000_188","What sort of treatment?"
86,"TEXT_LUCKMG103_03675_BEQLUGG_000_189","In the course of my studies of the soul, I once created a tonic which could temporarily stimulate the aether in one's body. After some refinement, it came to be used by the knights of Voeburt."
87,"TEXT_LUCKMG103_03675_BEQLUGG_100_189","Then for far darker purposes..."
88,"TEXT_LUCKMG103_03675_BEQLUGG_101_189","Lest it fall into the wrong hands, I swore never again to make it. But for their sakes, I will break that oath."
89,"TEXT_LUCKMG103_03675_BEQLUGG_000_190","It is not like to reverse the stagnation, mind you, but it should offer some measure of relief."
90,"TEXT_LUCKMG103_03675_ALISAIE_000_200","Please let this work..."
91,"TEXT_LUCKMG103_03675_ALPHINAUD_000_205","Leave this one to me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
92,"TEXT_LUCKMG103_03675_BEQLUGG_000_210","Come. Let us see what effect my tonic will have on their aether, if any."
93,"TEXT_LUCKMG103_03675_TODDEN_000_220","..."
94,"TEXT_LUCKMG103_03675_SYSTEM_000_221","Todden stares blankly at you. It would seem the tonic has had no effect."
95,"TEXT_LUCKMG103_03675_PAWNIL_000_225","...Hm? What is this...<Emphasis>warmth</Emphasis> I feel in my chest?"
96,"TEXT_LUCKMG103_03675_VOYNE_000_230","I...I feel...<Emphasis>warm</Emphasis>! And my legs, they...they don't feel as heavy..."
97,"TEXT_LUCKMG103_03675_TODDEN_000_240","..."
98,"TEXT_LUCKMG103_03675_SYSTEM_000_241","Todden stares blankly at you. It would seem the tonic has had no effect."
99,"TEXT_LUCKMG103_03675_PAWNIL_000_245","Strange... Is it me, or is it suddenly warmer? It feels rather nice."
100,"TEXT_LUCKMG103_03675_VOYNE_000_250","Well, fancy that... My hands don't feel quite so stiff. Thank you, <If(PlayerParameter(4))>miss<Else/>sir</If>."
101,"TEXT_LUCKMG103_03675_BEQLUGG_000_270","Now then, have you noted any change in the patients?"
102,"TEXT_LUCKMG103_03675_ALPHINAUD_000_271","A notable rise in body temperature and increased motor function. In most of the patients, at least."
103,"TEXT_LUCKMG103_03675_ALISAIE_000_272","The more severely afflicted show no response."
104,"TEXT_LUCKMG103_03675_BEQLUGG_000_273","As I feared, then."
105,"TEXT_LUCKMG103_03675_BEQLUGG_000_274","'Tis true that with the restoration of night, the corrupting influence of Light will no longer grow. And yes, their bodies will naturally return to equilibrium given time..."
106,"TEXT_LUCKMG103_03675_BEQLUGG_000_275","But this holds true only for their corporeal aether. Their <Emphasis>incorporeal</Emphasis> aether─that of the soul─is not so easily mended."
107,"TEXT_LUCKMG103_03675_ALPHINAUD_000_276","Which is why those in the later stages of corruption─like Halric─appear unaffected by your tonic."
108,"TEXT_LUCKMG103_03675_BEQLUGG_000_277","Precisely."
109,"TEXT_LUCKMG103_03675_BEQLUGG_000_278","The boy's soul is too far gone, his mind held together by the finest of threads."
110,"TEXT_LUCKMG103_03675_BEQLUGG_000_279","There is a <Emphasis>chance</Emphasis> he may one day recover, of course, but it could take years─decades, even."
111,"TEXT_LUCKMG103_03675_ALISAIE_000_280","By the gods, he could wake to find himself an old man."
112,"TEXT_LUCKMG103_03675_ALPHINAUD_000_281","A fine reward for his persistence... The opportunity to mourn the life he never had a chance to live."
113,"TEXT_LUCKMG103_03675_ALISAIE_000_282","No, there must be something we can do."
114,"TEXT_LUCKMG103_03675_ALISAIE_000_283","Look, I realize this is not why we petitioned your aid, but do you think it possible we can find a way to hasten their recovery?"
115,"TEXT_LUCKMG103_03675_BEQLUGG_000_284","...Maybe."
116,"TEXT_LUCKMG103_03675_BEQLUGG_000_285","Nor do I think it <Emphasis>impossible</Emphasis> that in treating them, we might learn something of relevance to your own predicament..."
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120,"TEXT_LUCKMG103_03675_ALPHINAUD_000_206",""
121,"TEXT_LUCKMG103_03675_ALISAIE_000_276",""
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4 0 TEXT_LUCKMG103_03675_SEQ_00 Alphinaud looks just about ready to leave you behind.
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28 24 TEXT_LUCKMG103_03675_TODO_00 Return to the Ocular at the Crystarium.
29 25 TEXT_LUCKMG103_03675_TODO_01 Speak with Beq Lugg.
30 26 TEXT_LUCKMG103_03675_TODO_02 Speak with Beq Lugg at the Inn at Journey's Head.
31 27 TEXT_LUCKMG103_03675_TODO_03 Treat the patients with soul tonic.
32 28 TEXT_LUCKMG103_03675_TODO_04 Speak with Beq Lugg.
33 29 TEXT_LUCKMG103_03675_TODO_05
34 30 TEXT_LUCKMG103_03675_TODO_06
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52 48 TEXT_LUCKMG103_03675_ALPHINAUD_000_000 We mustn't dally here any longer, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If Beq Lugg is to hear the truth of our travails in the First, you of all people should be present.
53 49 TEXT_LUCKMG103_03675_ALPHINAUD_000_050 Beq Lugg has a fine eye. Though we have yet to begin, I rather think the Exarch was right to call on them.
54 50 TEXT_LUCKMG103_03675_ALISAIE_000_055 I sometimes forget we're not truly here in the First. It will be good to be whole again...
55 51 TEXT_LUCKMG103_03675_YSHTOLA_000_060 Did you happen to notice the magicked brooms strewn about the Grand Cosmos? Uncanny.
56 52 TEXT_LUCKMG103_03675_MYSTERYVOICE_000_065 Fortunately for us, Beq Lugg is of a mind to see you and your fellow Scions justly compensated for your efforts.
57 53 TEXT_LUCKMG103_03675_BEQLUGG_000_110 You have spun quite a tale. But tell me─have you given any thought as to how you might return to your world?
58 54 TEXT_LUCKMG103_03675_BEQLUGG_000_111 ...White auracite, you say? An intriguing proposition.
59 55 TEXT_LUCKMG103_03675_BEQLUGG_000_112 But one which fails to account for the present state of your souls.
60 56 TEXT_LUCKMG103_03675_BEQLUGG_100_112 They have become highly charged, likely as a consequence of having maintained tangible forms for so long. In such an energetic, unstable state, there is no telling what may happen to their souls within the auracite. They could very well become immutable to transference, never to be restored to their bodies.
61 57 TEXT_LUCKMG103_03675_YSHTOLA_000_113 Then...would it be possible to force our souls into a state of dormancy, prior to transference?
62 58 TEXT_LUCKMG103_03675_BEQLUGG_000_114 In theory, yes. But the soul is not a candle to be snuffed out and relit on a whim.
63 59 TEXT_LUCKMG103_03675_ALISAIE_100_114 Well, that sounds ominous. What exactly would rendering our souls dormant entail?
64 60 TEXT_LUCKMG103_03675_BEQLUGG_101_114 In order to maintain a corporeal form, your souls constantly draw aether from your surroundings. This process must be halted, and the resulting surfeit of aether removed.
65 61 TEXT_LUCKMG103_03675_BEQLUGG_102_114 Your minds would ultimately be separated from these faux bodies of yours, rendering you incapable of interacting with the world around you. A cruel fate under normal circumstances, but one which will be rectified upon your return home.
66 62 TEXT_LUCKMG103_03675_ALISAIE_000_115 Leaving lifeless husks... Like those poor souls at the Inn at Journey's Head─corrupted by the sin eaters, their aether made stagnant by the Light.
67 63 TEXT_LUCKMG103_03675_BEQLUGG_000_116 Corrupted? Stagnant...?
68 64 TEXT_LUCKMG103_03675_BEQLUGG_000_120 Might I see these unfortunate individuals?
69 65 TEXT_LUCKMG103_03675_MYSTERYVOICE_000_121 Why? Do you think you might be able to help them?
70 66 TEXT_LUCKMG103_03675_BEQLUGG_000_122 I might...or I might not. But I shan't know for sure until I have seen their condition firsthand.
71 67 TEXT_LUCKMG103_03675_ALISAIE_000_123 Then I would be glad to take you to them...on the understanding that you won't do anything which might increase their suffering.
72 68 TEXT_LUCKMG103_03675_BEQLUGG_000_124 It was my faith in man I lost, not my compassion.
73 69 TEXT_LUCKMG103_03675_YSHTOLA_000_125 Well, I see no need for all of us to accompany you. While you escort our guest to the Inn, I will assist Urianger in creating the requisite auracite.
74 70 TEXT_LUCKMG103_03675_MYSTERYVOICE_000_126 I believe my talents would be better applied to that endeavor as well. Might I leave the three of you to assist Beq Lugg as necessary?
75 71 TEXT_LUCKMG103_03675_ALPHINAUD_000_127 Let us make for Amh Araeng, then.
76 72 TEXT_LUCKMG103_03675_YSHTOLA_000_140 Urianger is more than capable of creating the auracite on his own, but if aught should go awry, I would be on hand to assist him.
77 73 TEXT_LUCKMG103_03675_MYSTERYVOICE_000_145 It pains me that there are those who yet suffer despite our victory over the Light. We must hope a way can be found to help both them and our friends.
78 74 TEXT_LUCKMG103_03675_ALISAIE_000_150 Beq Lugg told me they wished to meet the worst afflicted. Halric... <sigh> There are times when I swear there's something he wants to tell me, if only he could form the words.
79 75 TEXT_LUCKMG103_03675_ALPHINAUD_000_155 Having broken Light's stranglehold on the First, I would like to believe they will one day recover. Yet I fear that day may not come soon...
80 76 TEXT_LUCKMG103_03675_HALRIC_000_160 <mumble>
81 77 TEXT_LUCKMG103_03675_BEQLUGG_000_180 So this is Halric, is it? ...Yes, his aetheric balance leans perilously toward the Light.
82 78 TEXT_LUCKMG103_03675_BEQLUGG_000_181 Toward stasis...
83 79 TEXT_LUCKMG103_03675_ALPHINAUD_000_182 What do you suppose will happen to him?
84 80 TEXT_LUCKMG103_03675_BEQLUGG_000_183 Not too bright, are you, boy? The same as all poor souls corrupted by the Light─he will become a sin eater.
85 81 TEXT_LUCKMG103_03675_ALISAIE_000_184 You don't know that. We've defeated the Wardens and banished the Light from the night sky. Halric was completely unresponsive before, but now...
86 82 TEXT_LUCKMG103_03675_HALRIC_000_185 ...<mumble>
87 83 TEXT_LUCKMG103_03675_BEQLUGG_000_186 Then perhaps there is yet hope. Hmmm...
88 84 TEXT_LUCKMG103_03675_BEQLUGG_000_187 If I may, there is a treatment I wish to administer to the patients.
89 85 TEXT_LUCKMG103_03675_ALISAIE_000_188 What sort of treatment?
90 86 TEXT_LUCKMG103_03675_BEQLUGG_000_189 In the course of my studies of the soul, I once created a tonic which could temporarily stimulate the aether in one's body. After some refinement, it came to be used by the knights of Voeburt.
91 87 TEXT_LUCKMG103_03675_BEQLUGG_100_189 Then for far darker purposes...
92 88 TEXT_LUCKMG103_03675_BEQLUGG_101_189 Lest it fall into the wrong hands, I swore never again to make it. But for their sakes, I will break that oath.
93 89 TEXT_LUCKMG103_03675_BEQLUGG_000_190 It is not like to reverse the stagnation, mind you, but it should offer some measure of relief.
94 90 TEXT_LUCKMG103_03675_ALISAIE_000_200 Please let this work...
95 91 TEXT_LUCKMG103_03675_ALPHINAUD_000_205 Leave this one to me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
96 92 TEXT_LUCKMG103_03675_BEQLUGG_000_210 Come. Let us see what effect my tonic will have on their aether, if any.
97 93 TEXT_LUCKMG103_03675_TODDEN_000_220 ...
98 94 TEXT_LUCKMG103_03675_SYSTEM_000_221 Todden stares blankly at you. It would seem the tonic has had no effect.
99 95 TEXT_LUCKMG103_03675_PAWNIL_000_225 ...Hm? What is this...<Emphasis>warmth</Emphasis> I feel in my chest?
100 96 TEXT_LUCKMG103_03675_VOYNE_000_230 I...I feel...<Emphasis>warm</Emphasis>! And my legs, they...they don't feel as heavy...
101 97 TEXT_LUCKMG103_03675_TODDEN_000_240 ...
102 98 TEXT_LUCKMG103_03675_SYSTEM_000_241 Todden stares blankly at you. It would seem the tonic has had no effect.
103 99 TEXT_LUCKMG103_03675_PAWNIL_000_245 Strange... Is it me, or is it suddenly warmer? It feels rather nice.
104 100 TEXT_LUCKMG103_03675_VOYNE_000_250 Well, fancy that... My hands don't feel quite so stiff. Thank you, <If(PlayerParameter(4))>miss<Else/>sir</If>.
105 101 TEXT_LUCKMG103_03675_BEQLUGG_000_270 Now then, have you noted any change in the patients?
106 102 TEXT_LUCKMG103_03675_ALPHINAUD_000_271 A notable rise in body temperature and increased motor function. In most of the patients, at least.
107 103 TEXT_LUCKMG103_03675_ALISAIE_000_272 The more severely afflicted show no response.
108 104 TEXT_LUCKMG103_03675_BEQLUGG_000_273 As I feared, then.
109 105 TEXT_LUCKMG103_03675_BEQLUGG_000_274 'Tis true that with the restoration of night, the corrupting influence of Light will no longer grow. And yes, their bodies will naturally return to equilibrium given time...
110 106 TEXT_LUCKMG103_03675_BEQLUGG_000_275 But this holds true only for their corporeal aether. Their <Emphasis>incorporeal</Emphasis> aether─that of the soul─is not so easily mended.
111 107 TEXT_LUCKMG103_03675_ALPHINAUD_000_276 Which is why those in the later stages of corruption─like Halric─appear unaffected by your tonic.
112 108 TEXT_LUCKMG103_03675_BEQLUGG_000_277 Precisely.
113 109 TEXT_LUCKMG103_03675_BEQLUGG_000_278 The boy's soul is too far gone, his mind held together by the finest of threads.
114 110 TEXT_LUCKMG103_03675_BEQLUGG_000_279 There is a <Emphasis>chance</Emphasis> he may one day recover, of course, but it could take years─decades, even.
115 111 TEXT_LUCKMG103_03675_ALISAIE_000_280 By the gods, he could wake to find himself an old man.
116 112 TEXT_LUCKMG103_03675_ALPHINAUD_000_281 A fine reward for his persistence... The opportunity to mourn the life he never had a chance to live.
117 113 TEXT_LUCKMG103_03675_ALISAIE_000_282 No, there must be something we can do.
118 114 TEXT_LUCKMG103_03675_ALISAIE_000_283 Look, I realize this is not why we petitioned your aid, but do you think it possible we can find a way to hasten their recovery?
119 115 TEXT_LUCKMG103_03675_BEQLUGG_000_284 ...Maybe.
120 116 TEXT_LUCKMG103_03675_BEQLUGG_000_285 Nor do I think it <Emphasis>impossible</Emphasis> that in treating them, we might learn something of relevance to your own predicament...
121 117 TEXT_LUCKMG103_03675_ALISAIE_000_117
122 118 TEXT_LUCKMG103_03675_ALISAIE_000_118
123 119 TEXT_LUCKMG103_03675_BEQLUGG_000_119
124 120 TEXT_LUCKMG103_03675_ALPHINAUD_000_206
125 121 TEXT_LUCKMG103_03675_ALISAIE_000_276
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0,"TEXT_LUCKMG104_03676_SEQ_00","Beq Lugg is ready to speak of the metaphysical."
1,"TEXT_LUCKMG104_03676_SEQ_01",""
2,"TEXT_LUCKMG104_03676_SEQ_02",""
3,"TEXT_LUCKMG104_03676_SEQ_03",""
4,"TEXT_LUCKMG104_03676_SEQ_04",""
5,"TEXT_LUCKMG104_03676_SEQ_05",""
6,"TEXT_LUCKMG104_03676_SEQ_06",""
7,"TEXT_LUCKMG104_03676_SEQ_07",""
8,"TEXT_LUCKMG104_03676_SEQ_08",""
9,"TEXT_LUCKMG104_03676_SEQ_09",""
10,"TEXT_LUCKMG104_03676_SEQ_10",""
11,"TEXT_LUCKMG104_03676_SEQ_11",""
12,"TEXT_LUCKMG104_03676_SEQ_12",""
13,"TEXT_LUCKMG104_03676_SEQ_13",""
14,"TEXT_LUCKMG104_03676_SEQ_14",""
15,"TEXT_LUCKMG104_03676_SEQ_15",""
16,"TEXT_LUCKMG104_03676_SEQ_16",""
17,"TEXT_LUCKMG104_03676_SEQ_17",""
18,"TEXT_LUCKMG104_03676_SEQ_18",""
19,"TEXT_LUCKMG104_03676_SEQ_19",""
20,"TEXT_LUCKMG104_03676_SEQ_20",""
21,"TEXT_LUCKMG104_03676_SEQ_21",""
22,"TEXT_LUCKMG104_03676_SEQ_22",""
23,"TEXT_LUCKMG104_03676_SEQ_23",""
24,"TEXT_LUCKMG104_03676_TODO_00","Speak with Beq Lugg."
25,"TEXT_LUCKMG104_03676_TODO_01","Speak with Magnus."
26,"TEXT_LUCKMG104_03676_TODO_02","Search Mount Biran Mines for lumps of pristine clay."
27,"TEXT_LUCKMG104_03676_TODO_03","Deliver the lumps of pristine clay to Beq Lugg."
28,"TEXT_LUCKMG104_03676_TODO_04","Speak with Alisaie."
29,"TEXT_LUCKMG104_03676_TODO_05",""
30,"TEXT_LUCKMG104_03676_TODO_06",""
31,"TEXT_LUCKMG104_03676_TODO_07",""
32,"TEXT_LUCKMG104_03676_TODO_08",""
33,"TEXT_LUCKMG104_03676_TODO_09",""
34,"TEXT_LUCKMG104_03676_TODO_10",""
35,"TEXT_LUCKMG104_03676_TODO_11",""
36,"TEXT_LUCKMG104_03676_TODO_12",""
37,"TEXT_LUCKMG104_03676_TODO_13",""
38,"TEXT_LUCKMG104_03676_TODO_14",""
39,"TEXT_LUCKMG104_03676_TODO_15",""
40,"TEXT_LUCKMG104_03676_TODO_16",""
41,"TEXT_LUCKMG104_03676_TODO_17",""
42,"TEXT_LUCKMG104_03676_TODO_18",""
43,"TEXT_LUCKMG104_03676_TODO_19",""
44,"TEXT_LUCKMG104_03676_TODO_20",""
45,"TEXT_LUCKMG104_03676_TODO_21",""
46,"TEXT_LUCKMG104_03676_TODO_22",""
47,"TEXT_LUCKMG104_03676_TODO_23",""
48,"TEXT_LUCKMG104_03676_ALPHINAUD_000_000","Corporeal and incorporeal aether... I confess I have never had cause to make the distinction."
49,"TEXT_LUCKMG104_03676_ALISAIE_000_005","Did they just say what I think they said? Might there really be a way to help Halric and the others? And help ourselves in the process?"
50,"TEXT_LUCKMG104_03676_HALRIC_000_005","...<mumble>"
51,"TEXT_LUCKMG104_03676_BEQLUGG_000_020","I suspect the Crystal Exarch has told you of my past. That I was once a mage of the royal court of Voeburt, and that soulcraft was my field of study."
52,"TEXT_LUCKMG104_03676_BEQLUGG_000_021","The tonic you administered to the patients here is one of the fruits of my labors. I hoped to do great things for the kingdom..."
53,"TEXT_LUCKMG104_03676_BEQLUGG_000_022","<sigh> But in the end, my knowledge brought only suffering. A plague the like of which none had ever seen."
54,"TEXT_LUCKMG104_03676_BEQLUGG_100_022","In the hands of unscrupulous men, what should have been my greatest triumph instead became my greatest shame..."
55,"TEXT_LUCKMG104_03676_Q1_000_000","What will you say?"
56,"TEXT_LUCKMG104_03676_A1_000_000","You mustn't dwell in the past."
57,"TEXT_LUCKMG104_03676_A2_000_000","And now you have a chance to redeem yourself."
58,"TEXT_LUCKMG104_03676_A3_000_000","At least the Warriors of Light brought those responsible to justice."
59,"TEXT_LUCKMG104_03676_BEQLUGG_000_025","I know that only too well. Alas, the knowledge we require is steeped in such bitter memories."
60,"TEXT_LUCKMG104_03676_BEQLUGG_000_030","That I do. A comforting thought indeed."
61,"TEXT_LUCKMG104_03676_BEQLUGG_000_035","Aye, that they did. I shudder to think what might have happened had they not."
62,"TEXT_LUCKMG104_03676_BEQLUGG_000_040","But let us return to the task at hand─finding a means by which we might revitalize these people's incorporeal aether."
63,"TEXT_LUCKMG104_03676_ALPHINAUD_000_041","Do you think it can be done?"
64,"TEXT_LUCKMG104_03676_BEQLUGG_000_042","Were the skies still ablaze with primordial Light, I would call it an exercise in futility. But now─now we may have a chance."
65,"TEXT_LUCKMG104_03676_BEQLUGG_000_043","The method I have in mind will entail the conjuring of a familiar. They are able to amplify the energies poured into them, making them the perfect conduit for the aether-revitalizing magicks we will ultimately employ."
66,"TEXT_LUCKMG104_03676_ALISAIE_000_044","If you're about to launch into a lengthy explanation of the metaphysics of your plan─don't bother. I'd rather get on with doing whatever it is that needs to be done, if it's all the same to you."
67,"TEXT_LUCKMG104_03676_ALISAIE_000_045","Whatever reagents must be procured, or spells invoked─I'll do it."
68,"TEXT_LUCKMG104_03676_BEQLUGG_000_046","...I admire your spirit."
69,"TEXT_LUCKMG104_03676_BEQLUGG_000_047","Very well. Your first task will be to gather the necessary materials."
70,"TEXT_LUCKMG104_03676_BEQLUGG_000_048","The purest of waters and finest of clays, as well as a fae lantern brimming with pixie magick."
71,"TEXT_LUCKMG104_03676_ALISAIE_000_049","If you're <Emphasis>convinced</Emphasis> the resulting familiar could help the patients─fine."
72,"TEXT_LUCKMG104_03676_ALISAIE_000_050","Alphinaud─the water and clay will be simple enough, but I think you know what we'll have to do to get the lantern."
73,"TEXT_LUCKMG104_03676_ALPHINAUD_000_051","You don't mean─"
74,"TEXT_LUCKMG104_03676_ALISAIE_000_052","The pixies took quite a liking to us before. If we humor them with our company, I'm sure they'll be willing to help us."
75,"TEXT_LUCKMG104_03676_ALPHINAUD_000_053","..."
76,"TEXT_LUCKMG104_03676_ALPHINAUD_000_054","...<Emphasis>Fine</Emphasis>. We'll pay a visit to Il Mheg. Though I never thought <Emphasis>you</Emphasis> would be the one to suggest going back there."
77,"TEXT_LUCKMG104_03676_BEQLUGG_000_055","I'm impressed you've been there at all, let alone befriended the fae folk."
78,"TEXT_LUCKMG104_03676_BEQLUGG_000_056","Oh, while you're about it, seek out the Nu Mou of Pla Enni. They will be able to supply you with water suitable for our needs."
79,"TEXT_LUCKMG104_03676_ALISAIE_000_057","Right. Let's get this over with, shall we."
80,"TEXT_LUCKMG104_03676_BEQLUGG_000_058","There still remains the matter of the clay. Might I prevail upon you to find it?"
81,"TEXT_LUCKMG104_03676_BEQLUGG_000_070","Clay from Amh Araeng would likely be best. Know you of anyone who might be able to assist us?"
82,"TEXT_LUCKMG104_03676_Q2_000_100","What will you say?"
83,"TEXT_LUCKMG104_03676_A1_000_100","I could ask the miners at Twine."
84,"TEXT_LUCKMG104_03676_A2_000_100","Well, there are the scavengers at Mord Souq."
85,"TEXT_LUCKMG104_03676_BEQLUGG_000_075","Ah, yes! They will be able to point you in the right direction, I am sure."
86,"TEXT_LUCKMG104_03676_BEQLUGG_000_080","Scavengers, you say? Well...they may know the lie of the land, but I daresay they are more interested in the trinkets and baubles hiding in the earth than the earth itself. Now, miners on the other hand..."
87,"TEXT_LUCKMG104_03676_BEQLUGG_000_081","What's that? You know the miners of Twine? Perfect! Speak with them and you should have no trouble procuring what we need."
88,"TEXT_LUCKMG104_03676_BEQLUGG_000_085","While you and the twins are occupied, I will see if there is aught else I can learn of the stagnation which afflicts the people here."
89,"TEXT_LUCKMG104_03676_BEQLUGG_000_100","I have no doubt that the miners of Twine can help you find what we need. While you are away, I will do what I can to learn more about the nature of the patients' affliction."
90,"TEXT_LUCKMG104_03676_JERYK_000_105","I can't stop thinking about that giant Talos we built. Can you imagine what it could do with a matching trolley? It feels like a waste <Emphasis>not</Emphasis> to build one."
91,"TEXT_LUCKMG104_03676_THAFFE_000_110","<sigh> Sometimes I wish we'd never got that trolley running again. Now Jeryk wants <Emphasis>more</Emphasis> of the bloody things, and refuses to shut up about it."
92,"TEXT_LUCKMG104_03676_MAGNUS_000_120","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Well, what a coincidence!"
93,"TEXT_LUCKMG104_03676_THAFFE_100_120","You've come at a good time. We've just this moment finished repairing the Talos and trolley you lot took to Nabaath Areng."
94,"TEXT_LUCKMG104_03676_MAGNUS_101_120","The trolley was no trouble, but the Talos would have been another matter, had we not had a visit from Master Chai."
95,"TEXT_LUCKMG104_03676_MAGNUS_102_120","He offered us a share of the leftover building materials from Daedalus Stoneworks, as well as a few trade secrets to help us along."
96,"TEXT_LUCKMG104_03676_JERYK_000_121","Clever man, that Chai-Nuzz. He seemed pretty keen on the ideas I had for putting the giant Talos to work."
97,"TEXT_LUCKMG104_03676_JERYK_101_121","Like a giant trolley! But Magnus still refuses to see all the good we could do with it..."
98,"TEXT_LUCKMG104_03676_THAFFE_000_122","You're entitled to your dreams, Jeryk, but that doesn't mean you can go harassing our guests with them. Master Chai was just being polite."
99,"TEXT_LUCKMG104_03676_MAGNUS_100_122","And something tells me <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here didn't come all this way to talk about trolleys. What is it you need, friend?"
100,"TEXT_LUCKMG104_03676_MAGNUS_000_123","I see. And this...familiar requires clay from Amh Araeng."
101,"TEXT_LUCKMG104_03676_JERYK_000_124","Well, look no further. If anyone can find you some quality clay, it's us."
102,"TEXT_LUCKMG104_03676_THAFFE_000_125","Saying that, it isn't exactly a commodity nowadays... But there must be some lurking somewhere or other, waiting to be dug up."
103,"TEXT_LUCKMG104_03676_MAGNUS_000_126","If I'm not mistaken, there was a time when they used to take clay from Mount Biran Mines to make adobe bricks."
104,"TEXT_LUCKMG104_03676_MAGNUS_000_127","Place is swarming with coyotes now, but if you're after the good stuff, you could do worse than to look there."
105,"TEXT_LUCKMG104_03676_JERYK_000_140","I still say a trolley for that Talos is a good idea. You agree, don't you?"
106,"TEXT_LUCKMG104_03676_THAFFE_000_145","You'll want to be on your guard at the mines. Spend too long peering at the ground, and a coyote is sure to come and bite you on the arse."
107,"TEXT_LUCKMG104_03676_MAGNUS_000_150","Stay safe out there. And remember: you don't need an excuse to come and visit us."
108,"TEXT_LUCKMG104_03676_ALPHINAUD_000_160","The pixies were constantly confusing me with Alisaie. In jest, I assume. I mean, it's not as if we look <Emphasis>that</Emphasis> much alike!
We, uh...don't look that much alike, do we?"
109,"TEXT_LUCKMG104_03676_ALISAIE_000_165","That had better be the only thing we need from the pixies. If I have to endure one more prank, so help me gods..."
110,"TEXT_LUCKMG104_03676_BEQLUGG_000_200","The twins have returned, and in one piece at that. I was convinced the pixies would turn at least one of them into a garden ornament...but no."
111,"TEXT_LUCKMG104_03676_BEQLUGG_100_200","...You have the clay, I take it?"
112,"TEXT_LUCKMG104_03676_BEQLUGG_000_201","Wonderful. We need but combine the clay and the water, then heat the mixture with the fae lantern. After that, it will be a simple matter of settling upon a suitable form, and performing the necessary incantation."
113,"TEXT_LUCKMG104_03676_ALISAIE_000_202","Beq Lugg. I have a question. In the event that we had need of this spell and you weren't around, would it be possible for another to perform the incantation?"
114,"TEXT_LUCKMG104_03676_BEQLUGG_000_203","Assuming they possessed the requisite skill, yes."
115,"TEXT_LUCKMG104_03676_ALISAIE_000_204","Halric and the others have suffered so much, and I swore to do everything in my power to save them. If there is a chance this spell could do that, I would be the one to invoke it."
116,"TEXT_LUCKMG104_03676_BEQLUGG_000_205","...Hmmm. Mayhap you <Emphasis>should</Emphasis> be the one to do so."
117,"TEXT_LUCKMG104_03676_BEQLUGG_000_206","A deep understanding of the subjects' physical state, combined with a strong desire to help them, can drastically increase the magick's effect. And you are plainly more familiar with these people than I."
118,"TEXT_LUCKMG104_03676_ALPHINAUD_000_207","I daresay there are few in all of Norvrandt more dedicated to finding a cure. Is that not so, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
119,"TEXT_LUCKMG104_03676_Q3_000_200","What will you say?"
120,"TEXT_LUCKMG104_03676_A1_000_200","Absolutely. She's the best woman for the job."
121,"TEXT_LUCKMG104_03676_A2_000_200","Very few. But if aught should go awry...I'll see what I can do."
122,"TEXT_LUCKMG104_03676_ALISAIE_000_210","I'll give it my all. For Halric. For Tesleen..."
123,"TEXT_LUCKMG104_03676_ALISAIE_000_215","Is that a challenge? Well, I'll be damned if I let it come to that."
124,"TEXT_LUCKMG104_03676_BEQLUGG_000_220","Then we are all of a mind on the matter. Alisaie shall be the one to conjure the familiar."
125,"TEXT_LUCKMG104_03676_ALPHINAUD_000_280","By the Twelve! Though it was only for a moment, he spoke! There may yet be hope for these people!"
126,"TEXT_LUCKMG104_03676_BEQLUGG_000_285","The girl's resolve is quite impressive. One might almost think she drew strength from another..."
127,"TEXT_LUCKMG104_03676_HALRIC_000_290","M... Mothe... Al..."
128,"TEXT_LUCKMG104_03676_ALISAIE_000_300","How is he, Beq Lugg? Did it work?"
129,"TEXT_LUCKMG104_03676_BEQLUGG_000_301","I believe it did. You and your fledgling familiar have done well."
130,"TEXT_LUCKMG104_03676_BEQLUGG_000_302","If my eyes do not deceive, a hint of color has returned to his soul."
131,"TEXT_LUCKMG104_03676_ALISAIE_000_303","Gods... I would jump for joy if I weren't so exhausted."
132,"TEXT_LUCKMG104_03676_ALISAIE_000_304","We're so close now, Halric..."
133,"TEXT_LUCKMG104_03676_BEQLUGG_000_305","As you are even now in the process of discovering, this magick asks much of the invoker. What you may <Emphasis>not</Emphasis> have realized is that the same is also true of the subject. As such, we must proceed with caution. However, with further treatment, I have the utmost confidence the boy will make a full recovery."
134,"TEXT_LUCKMG104_03676_BEQLUGG_000_306","Observing the reanimation of his stagnant soul has been most enlightening. I will need time to put my theories to the proof, but I believe I can fashion a spell to produce the opposite effect. That is, to <Emphasis>induce</Emphasis> stagnation."
135,"TEXT_LUCKMG104_03676_ALPHINAUD_000_307","Thus enabling our safe transport back to the Source via auracite!"
136,"TEXT_LUCKMG104_03676_ALISAIE_000_308","A thought occurred to me─about this treatment."
137,"TEXT_LUCKMG104_03676_ALISAIE_000_309","Beq Lugg said when the soul is rendered dormant, the mind is separated from the body. That a person becomes incapable of interacting with the world around them."
138,"TEXT_LUCKMG104_03676_ALISAIE_000_310","Does that not sound a lot like some of the tempered back in the Source?"
139,"TEXT_LUCKMG104_03676_ALPHINAUD_000_311","Not really. It is the fate of most tempered to become slaves to primals─save in a handful of cases. Or am I missing something?"
140,"TEXT_LUCKMG104_03676_ALISAIE_000_312","If I can master this technique─the art of revitalizing the soul─I know of at least one in the Source who could desperately use such treatment."
141,"TEXT_LUCKMG104_03676_Q4_000_300","What will you say?"
142,"TEXT_LUCKMG104_03676_A1_000_300","I'm not sure I follow..."
143,"TEXT_LUCKMG104_03676_A2_000_300","<Emphasis>Ga Bu</Emphasis>."
144,"TEXT_LUCKMG104_03676_A3_000_300","Do you really think it could work?"
145,"TEXT_LUCKMG104_03676_ALISAIE_000_315","<Emphasis>Ga Bu</Emphasis>. His condition is eerily similar to Halric and the others', the only difference being that his soul was suffused with earth-aspected aether from summoning Titan, rather than Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?"
146,"TEXT_LUCKMG104_03676_ALISAIE_000_320","Exactly! His condition is uncannily similar to Halric's, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?"
147,"TEXT_LUCKMG104_03676_ALISAIE_000_325","Why shouldn't it? Ga Bu's condition is virtually identical to Halric's, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him."
148,"TEXT_LUCKMG104_03676_BEQLUGG_000_326","Forgive me, but who is this Ga Bu fellow of whom you speak?"
149,"TEXT_LUCKMG104_03676_BEQLUGG_000_330","...I see. His condition does sound similar...yet there is much and more about the soul that remains unknown even to me. I say this not to discourage you, you understand, but to remind you that this is delicate work we do here. Work requiring <Emphasis>patience</Emphasis>."
150,"TEXT_LUCKMG104_03676_ALISAIE_000_331","Of course. And as long as there is hope for the patients here, I will devote whatever time is needed to see this through."
151,"TEXT_LUCKMG104_03676_ALISAIE_000_332","But I refuse to spend that time in idleness. If it's all the same to you, I'd like to stay here with Angelo and continue with their treatment."
152,"TEXT_LUCKMG104_03676_ALISAIE_000_333","The two of you should return to the Crystarium with Beq Lugg and see if you can't make some headway with their newly posited theories."
153,"TEXT_LUCKMG104_03676_BEQLUGG_000_334","I would tell you to rest first, but I see you're not to be convinced. Ah, the fire of youth."
154,"TEXT_LUCKMG104_03676_ALPHINAUD_000_335","Let us return to the Crystarium, then."
155,"TEXT_LUCKMG104_03676_KAISHIRR_000_336","(-???-)Finally! I've found you!"
156,"TEXT_LUCKMG104_03676_ALPHINAUD_000_337","Kai-Shirr!? What are you doing all the way out here?"
157,"TEXT_LUCKMG104_03676_KAISHIRR_000_338","There's trouble back in Eulmore. Lady Chai's beside herself. Sighing, pacing, the whole lot. Near enough <Emphasis>begged</Emphasis> me to go and find you."
158,"TEXT_LUCKMG104_03676_ALPHINAUD_000_339","...Sighing <Emphasis>and</Emphasis> pacing, you say? It must be urgent."
159,"TEXT_LUCKMG104_03676_BEQLUGG_000_340","I take it I will be returning to the Crystarium alone. Go on, then. It's not as if I have anything for you to do."
160,"TEXT_LUCKMG104_03676_ALPHINAUD_000_341","Thank you, Beq Lugg."
161,"TEXT_LUCKMG104_03676_KAISHIRR_000_342","Sorry for bothering you and all that, but she says the future of Eulmore's at stake."
162,"TEXT_LUCKMG104_03676_BEQLUGG_000_315",""
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4 0 TEXT_LUCKMG104_03676_SEQ_00 Beq Lugg is ready to speak of the metaphysical.
5 1 TEXT_LUCKMG104_03676_SEQ_01
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19 15 TEXT_LUCKMG104_03676_SEQ_15
20 16 TEXT_LUCKMG104_03676_SEQ_16
21 17 TEXT_LUCKMG104_03676_SEQ_17
22 18 TEXT_LUCKMG104_03676_SEQ_18
23 19 TEXT_LUCKMG104_03676_SEQ_19
24 20 TEXT_LUCKMG104_03676_SEQ_20
25 21 TEXT_LUCKMG104_03676_SEQ_21
26 22 TEXT_LUCKMG104_03676_SEQ_22
27 23 TEXT_LUCKMG104_03676_SEQ_23
28 24 TEXT_LUCKMG104_03676_TODO_00 Speak with Beq Lugg.
29 25 TEXT_LUCKMG104_03676_TODO_01 Speak with Magnus.
30 26 TEXT_LUCKMG104_03676_TODO_02 Search Mount Biran Mines for lumps of pristine clay.
31 27 TEXT_LUCKMG104_03676_TODO_03 Deliver the lumps of pristine clay to Beq Lugg.
32 28 TEXT_LUCKMG104_03676_TODO_04 Speak with Alisaie.
33 29 TEXT_LUCKMG104_03676_TODO_05
34 30 TEXT_LUCKMG104_03676_TODO_06
35 31 TEXT_LUCKMG104_03676_TODO_07
36 32 TEXT_LUCKMG104_03676_TODO_08
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38 34 TEXT_LUCKMG104_03676_TODO_10
39 35 TEXT_LUCKMG104_03676_TODO_11
40 36 TEXT_LUCKMG104_03676_TODO_12
41 37 TEXT_LUCKMG104_03676_TODO_13
42 38 TEXT_LUCKMG104_03676_TODO_14
43 39 TEXT_LUCKMG104_03676_TODO_15
44 40 TEXT_LUCKMG104_03676_TODO_16
45 41 TEXT_LUCKMG104_03676_TODO_17
46 42 TEXT_LUCKMG104_03676_TODO_18
47 43 TEXT_LUCKMG104_03676_TODO_19
48 44 TEXT_LUCKMG104_03676_TODO_20
49 45 TEXT_LUCKMG104_03676_TODO_21
50 46 TEXT_LUCKMG104_03676_TODO_22
51 47 TEXT_LUCKMG104_03676_TODO_23
52 48 TEXT_LUCKMG104_03676_ALPHINAUD_000_000 Corporeal and incorporeal aether... I confess I have never had cause to make the distinction.
53 49 TEXT_LUCKMG104_03676_ALISAIE_000_005 Did they just say what I think they said? Might there really be a way to help Halric and the others? And help ourselves in the process?
54 50 TEXT_LUCKMG104_03676_HALRIC_000_005 ...<mumble>
55 51 TEXT_LUCKMG104_03676_BEQLUGG_000_020 I suspect the Crystal Exarch has told you of my past. That I was once a mage of the royal court of Voeburt, and that soulcraft was my field of study.
56 52 TEXT_LUCKMG104_03676_BEQLUGG_000_021 The tonic you administered to the patients here is one of the fruits of my labors. I hoped to do great things for the kingdom...
57 53 TEXT_LUCKMG104_03676_BEQLUGG_000_022 <sigh> But in the end, my knowledge brought only suffering. A plague the like of which none had ever seen.
58 54 TEXT_LUCKMG104_03676_BEQLUGG_100_022 In the hands of unscrupulous men, what should have been my greatest triumph instead became my greatest shame...
59 55 TEXT_LUCKMG104_03676_Q1_000_000 What will you say?
60 56 TEXT_LUCKMG104_03676_A1_000_000 You mustn't dwell in the past.
61 57 TEXT_LUCKMG104_03676_A2_000_000 And now you have a chance to redeem yourself.
62 58 TEXT_LUCKMG104_03676_A3_000_000 At least the Warriors of Light brought those responsible to justice.
63 59 TEXT_LUCKMG104_03676_BEQLUGG_000_025 I know that only too well. Alas, the knowledge we require is steeped in such bitter memories.
64 60 TEXT_LUCKMG104_03676_BEQLUGG_000_030 That I do. A comforting thought indeed.
65 61 TEXT_LUCKMG104_03676_BEQLUGG_000_035 Aye, that they did. I shudder to think what might have happened had they not.
66 62 TEXT_LUCKMG104_03676_BEQLUGG_000_040 But let us return to the task at hand─finding a means by which we might revitalize these people's incorporeal aether.
67 63 TEXT_LUCKMG104_03676_ALPHINAUD_000_041 Do you think it can be done?
68 64 TEXT_LUCKMG104_03676_BEQLUGG_000_042 Were the skies still ablaze with primordial Light, I would call it an exercise in futility. But now─now we may have a chance.
69 65 TEXT_LUCKMG104_03676_BEQLUGG_000_043 The method I have in mind will entail the conjuring of a familiar. They are able to amplify the energies poured into them, making them the perfect conduit for the aether-revitalizing magicks we will ultimately employ.
70 66 TEXT_LUCKMG104_03676_ALISAIE_000_044 If you're about to launch into a lengthy explanation of the metaphysics of your plan─don't bother. I'd rather get on with doing whatever it is that needs to be done, if it's all the same to you.
71 67 TEXT_LUCKMG104_03676_ALISAIE_000_045 Whatever reagents must be procured, or spells invoked─I'll do it.
72 68 TEXT_LUCKMG104_03676_BEQLUGG_000_046 ...I admire your spirit.
73 69 TEXT_LUCKMG104_03676_BEQLUGG_000_047 Very well. Your first task will be to gather the necessary materials.
74 70 TEXT_LUCKMG104_03676_BEQLUGG_000_048 The purest of waters and finest of clays, as well as a fae lantern brimming with pixie magick.
75 71 TEXT_LUCKMG104_03676_ALISAIE_000_049 If you're <Emphasis>convinced</Emphasis> the resulting familiar could help the patients─fine.
76 72 TEXT_LUCKMG104_03676_ALISAIE_000_050 Alphinaud─the water and clay will be simple enough, but I think you know what we'll have to do to get the lantern.
77 73 TEXT_LUCKMG104_03676_ALPHINAUD_000_051 You don't mean─
78 74 TEXT_LUCKMG104_03676_ALISAIE_000_052 The pixies took quite a liking to us before. If we humor them with our company, I'm sure they'll be willing to help us.
79 75 TEXT_LUCKMG104_03676_ALPHINAUD_000_053 ...
80 76 TEXT_LUCKMG104_03676_ALPHINAUD_000_054 ...<Emphasis>Fine</Emphasis>. We'll pay a visit to Il Mheg. Though I never thought <Emphasis>you</Emphasis> would be the one to suggest going back there.
81 77 TEXT_LUCKMG104_03676_BEQLUGG_000_055 I'm impressed you've been there at all, let alone befriended the fae folk.
82 78 TEXT_LUCKMG104_03676_BEQLUGG_000_056 Oh, while you're about it, seek out the Nu Mou of Pla Enni. They will be able to supply you with water suitable for our needs.
83 79 TEXT_LUCKMG104_03676_ALISAIE_000_057 Right. Let's get this over with, shall we.
84 80 TEXT_LUCKMG104_03676_BEQLUGG_000_058 There still remains the matter of the clay. Might I prevail upon you to find it?
85 81 TEXT_LUCKMG104_03676_BEQLUGG_000_070 Clay from Amh Araeng would likely be best. Know you of anyone who might be able to assist us?
86 82 TEXT_LUCKMG104_03676_Q2_000_100 What will you say?
87 83 TEXT_LUCKMG104_03676_A1_000_100 I could ask the miners at Twine.
88 84 TEXT_LUCKMG104_03676_A2_000_100 Well, there are the scavengers at Mord Souq.
89 85 TEXT_LUCKMG104_03676_BEQLUGG_000_075 Ah, yes! They will be able to point you in the right direction, I am sure.
90 86 TEXT_LUCKMG104_03676_BEQLUGG_000_080 Scavengers, you say? Well...they may know the lie of the land, but I daresay they are more interested in the trinkets and baubles hiding in the earth than the earth itself. Now, miners on the other hand...
91 87 TEXT_LUCKMG104_03676_BEQLUGG_000_081 What's that? You know the miners of Twine? Perfect! Speak with them and you should have no trouble procuring what we need.
92 88 TEXT_LUCKMG104_03676_BEQLUGG_000_085 While you and the twins are occupied, I will see if there is aught else I can learn of the stagnation which afflicts the people here.
93 89 TEXT_LUCKMG104_03676_BEQLUGG_000_100 I have no doubt that the miners of Twine can help you find what we need. While you are away, I will do what I can to learn more about the nature of the patients' affliction.
94 90 TEXT_LUCKMG104_03676_JERYK_000_105 I can't stop thinking about that giant Talos we built. Can you imagine what it could do with a matching trolley? It feels like a waste <Emphasis>not</Emphasis> to build one.
95 91 TEXT_LUCKMG104_03676_THAFFE_000_110 <sigh> Sometimes I wish we'd never got that trolley running again. Now Jeryk wants <Emphasis>more</Emphasis> of the bloody things, and refuses to shut up about it.
96 92 TEXT_LUCKMG104_03676_MAGNUS_000_120 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Well, what a coincidence!
97 93 TEXT_LUCKMG104_03676_THAFFE_100_120 You've come at a good time. We've just this moment finished repairing the Talos and trolley you lot took to Nabaath Areng.
98 94 TEXT_LUCKMG104_03676_MAGNUS_101_120 The trolley was no trouble, but the Talos would have been another matter, had we not had a visit from Master Chai.
99 95 TEXT_LUCKMG104_03676_MAGNUS_102_120 He offered us a share of the leftover building materials from Daedalus Stoneworks, as well as a few trade secrets to help us along.
100 96 TEXT_LUCKMG104_03676_JERYK_000_121 Clever man, that Chai-Nuzz. He seemed pretty keen on the ideas I had for putting the giant Talos to work.
101 97 TEXT_LUCKMG104_03676_JERYK_101_121 Like a giant trolley! But Magnus still refuses to see all the good we could do with it...
102 98 TEXT_LUCKMG104_03676_THAFFE_000_122 You're entitled to your dreams, Jeryk, but that doesn't mean you can go harassing our guests with them. Master Chai was just being polite.
103 99 TEXT_LUCKMG104_03676_MAGNUS_100_122 And something tells me <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here didn't come all this way to talk about trolleys. What is it you need, friend?
104 100 TEXT_LUCKMG104_03676_MAGNUS_000_123 I see. And this...familiar requires clay from Amh Araeng.
105 101 TEXT_LUCKMG104_03676_JERYK_000_124 Well, look no further. If anyone can find you some quality clay, it's us.
106 102 TEXT_LUCKMG104_03676_THAFFE_000_125 Saying that, it isn't exactly a commodity nowadays... But there must be some lurking somewhere or other, waiting to be dug up.
107 103 TEXT_LUCKMG104_03676_MAGNUS_000_126 If I'm not mistaken, there was a time when they used to take clay from Mount Biran Mines to make adobe bricks.
108 104 TEXT_LUCKMG104_03676_MAGNUS_000_127 Place is swarming with coyotes now, but if you're after the good stuff, you could do worse than to look there.
109 105 TEXT_LUCKMG104_03676_JERYK_000_140 I still say a trolley for that Talos is a good idea. You agree, don't you?
110 106 TEXT_LUCKMG104_03676_THAFFE_000_145 You'll want to be on your guard at the mines. Spend too long peering at the ground, and a coyote is sure to come and bite you on the arse.
111 107 TEXT_LUCKMG104_03676_MAGNUS_000_150 Stay safe out there. And remember: you don't need an excuse to come and visit us.
112 108 TEXT_LUCKMG104_03676_ALPHINAUD_000_160 The pixies were constantly confusing me with Alisaie. In jest, I assume. I mean, it's not as if we look <Emphasis>that</Emphasis> much alike! We, uh...don't look that much alike, do we?
113 109 TEXT_LUCKMG104_03676_ALISAIE_000_165 That had better be the only thing we need from the pixies. If I have to endure one more prank, so help me gods...
114 110 TEXT_LUCKMG104_03676_BEQLUGG_000_200 The twins have returned, and in one piece at that. I was convinced the pixies would turn at least one of them into a garden ornament...but no.
115 111 TEXT_LUCKMG104_03676_BEQLUGG_100_200 ...You have the clay, I take it?
116 112 TEXT_LUCKMG104_03676_BEQLUGG_000_201 Wonderful. We need but combine the clay and the water, then heat the mixture with the fae lantern. After that, it will be a simple matter of settling upon a suitable form, and performing the necessary incantation.
117 113 TEXT_LUCKMG104_03676_ALISAIE_000_202 Beq Lugg. I have a question. In the event that we had need of this spell and you weren't around, would it be possible for another to perform the incantation?
118 114 TEXT_LUCKMG104_03676_BEQLUGG_000_203 Assuming they possessed the requisite skill, yes.
119 115 TEXT_LUCKMG104_03676_ALISAIE_000_204 Halric and the others have suffered so much, and I swore to do everything in my power to save them. If there is a chance this spell could do that, I would be the one to invoke it.
120 116 TEXT_LUCKMG104_03676_BEQLUGG_000_205 ...Hmmm. Mayhap you <Emphasis>should</Emphasis> be the one to do so.
121 117 TEXT_LUCKMG104_03676_BEQLUGG_000_206 A deep understanding of the subjects' physical state, combined with a strong desire to help them, can drastically increase the magick's effect. And you are plainly more familiar with these people than I.
122 118 TEXT_LUCKMG104_03676_ALPHINAUD_000_207 I daresay there are few in all of Norvrandt more dedicated to finding a cure. Is that not so, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
123 119 TEXT_LUCKMG104_03676_Q3_000_200 What will you say?
124 120 TEXT_LUCKMG104_03676_A1_000_200 Absolutely. She's the best woman for the job.
125 121 TEXT_LUCKMG104_03676_A2_000_200 Very few. But if aught should go awry...I'll see what I can do.
126 122 TEXT_LUCKMG104_03676_ALISAIE_000_210 I'll give it my all. For Halric. For Tesleen...
127 123 TEXT_LUCKMG104_03676_ALISAIE_000_215 Is that a challenge? Well, I'll be damned if I let it come to that.
128 124 TEXT_LUCKMG104_03676_BEQLUGG_000_220 Then we are all of a mind on the matter. Alisaie shall be the one to conjure the familiar.
129 125 TEXT_LUCKMG104_03676_ALPHINAUD_000_280 By the Twelve! Though it was only for a moment, he spoke! There may yet be hope for these people!
130 126 TEXT_LUCKMG104_03676_BEQLUGG_000_285 The girl's resolve is quite impressive. One might almost think she drew strength from another...
131 127 TEXT_LUCKMG104_03676_HALRIC_000_290 M... Mothe... Al...
132 128 TEXT_LUCKMG104_03676_ALISAIE_000_300 How is he, Beq Lugg? Did it work?
133 129 TEXT_LUCKMG104_03676_BEQLUGG_000_301 I believe it did. You and your fledgling familiar have done well.
134 130 TEXT_LUCKMG104_03676_BEQLUGG_000_302 If my eyes do not deceive, a hint of color has returned to his soul.
135 131 TEXT_LUCKMG104_03676_ALISAIE_000_303 Gods... I would jump for joy if I weren't so exhausted.
136 132 TEXT_LUCKMG104_03676_ALISAIE_000_304 We're so close now, Halric...
137 133 TEXT_LUCKMG104_03676_BEQLUGG_000_305 As you are even now in the process of discovering, this magick asks much of the invoker. What you may <Emphasis>not</Emphasis> have realized is that the same is also true of the subject. As such, we must proceed with caution. However, with further treatment, I have the utmost confidence the boy will make a full recovery.
138 134 TEXT_LUCKMG104_03676_BEQLUGG_000_306 Observing the reanimation of his stagnant soul has been most enlightening. I will need time to put my theories to the proof, but I believe I can fashion a spell to produce the opposite effect. That is, to <Emphasis>induce</Emphasis> stagnation.
139 135 TEXT_LUCKMG104_03676_ALPHINAUD_000_307 Thus enabling our safe transport back to the Source via auracite!
140 136 TEXT_LUCKMG104_03676_ALISAIE_000_308 A thought occurred to me─about this treatment.
141 137 TEXT_LUCKMG104_03676_ALISAIE_000_309 Beq Lugg said when the soul is rendered dormant, the mind is separated from the body. That a person becomes incapable of interacting with the world around them.
142 138 TEXT_LUCKMG104_03676_ALISAIE_000_310 Does that not sound a lot like some of the tempered back in the Source?
143 139 TEXT_LUCKMG104_03676_ALPHINAUD_000_311 Not really. It is the fate of most tempered to become slaves to primals─save in a handful of cases. Or am I missing something?
144 140 TEXT_LUCKMG104_03676_ALISAIE_000_312 If I can master this technique─the art of revitalizing the soul─I know of at least one in the Source who could desperately use such treatment.
145 141 TEXT_LUCKMG104_03676_Q4_000_300 What will you say?
146 142 TEXT_LUCKMG104_03676_A1_000_300 I'm not sure I follow...
147 143 TEXT_LUCKMG104_03676_A2_000_300 <Emphasis>Ga Bu</Emphasis>.
148 144 TEXT_LUCKMG104_03676_A3_000_300 Do you really think it could work?
149 145 TEXT_LUCKMG104_03676_ALISAIE_000_315 <Emphasis>Ga Bu</Emphasis>. His condition is eerily similar to Halric and the others', the only difference being that his soul was suffused with earth-aspected aether from summoning Titan, rather than Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?
150 146 TEXT_LUCKMG104_03676_ALISAIE_000_320 Exactly! His condition is uncannily similar to Halric's, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?
151 147 TEXT_LUCKMG104_03676_ALISAIE_000_325 Why shouldn't it? Ga Bu's condition is virtually identical to Halric's, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him.
152 148 TEXT_LUCKMG104_03676_BEQLUGG_000_326 Forgive me, but who is this Ga Bu fellow of whom you speak?
153 149 TEXT_LUCKMG104_03676_BEQLUGG_000_330 ...I see. His condition does sound similar...yet there is much and more about the soul that remains unknown even to me. I say this not to discourage you, you understand, but to remind you that this is delicate work we do here. Work requiring <Emphasis>patience</Emphasis>.
154 150 TEXT_LUCKMG104_03676_ALISAIE_000_331 Of course. And as long as there is hope for the patients here, I will devote whatever time is needed to see this through.
155 151 TEXT_LUCKMG104_03676_ALISAIE_000_332 But I refuse to spend that time in idleness. If it's all the same to you, I'd like to stay here with Angelo and continue with their treatment.
156 152 TEXT_LUCKMG104_03676_ALISAIE_000_333 The two of you should return to the Crystarium with Beq Lugg and see if you can't make some headway with their newly posited theories.
157 153 TEXT_LUCKMG104_03676_BEQLUGG_000_334 I would tell you to rest first, but I see you're not to be convinced. Ah, the fire of youth.
158 154 TEXT_LUCKMG104_03676_ALPHINAUD_000_335 Let us return to the Crystarium, then.
159 155 TEXT_LUCKMG104_03676_KAISHIRR_000_336 (-???-)Finally! I've found you!
160 156 TEXT_LUCKMG104_03676_ALPHINAUD_000_337 Kai-Shirr!? What are you doing all the way out here?
161 157 TEXT_LUCKMG104_03676_KAISHIRR_000_338 There's trouble back in Eulmore. Lady Chai's beside herself. Sighing, pacing, the whole lot. Near enough <Emphasis>begged</Emphasis> me to go and find you.
162 158 TEXT_LUCKMG104_03676_ALPHINAUD_000_339 ...Sighing <Emphasis>and</Emphasis> pacing, you say? It must be urgent.
163 159 TEXT_LUCKMG104_03676_BEQLUGG_000_340 I take it I will be returning to the Crystarium alone. Go on, then. It's not as if I have anything for you to do.
164 160 TEXT_LUCKMG104_03676_ALPHINAUD_000_341 Thank you, Beq Lugg.
165 161 TEXT_LUCKMG104_03676_KAISHIRR_000_342 Sorry for bothering you and all that, but she says the future of Eulmore's at stake.
166 162 TEXT_LUCKMG104_03676_BEQLUGG_000_315
167 163 TEXT_LUCKMG104_03676_BEQLUGG_000_320
168 164 TEXT_LUCKMG104_03676_BEQLUGG_000_325
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36,"TEXT_LUCKMG105_03677_TODO_12",""
37,"TEXT_LUCKMG105_03677_TODO_13",""
38,"TEXT_LUCKMG105_03677_TODO_14",""
39,"TEXT_LUCKMG105_03677_TODO_15",""
40,"TEXT_LUCKMG105_03677_TODO_16",""
41,"TEXT_LUCKMG105_03677_TODO_17",""
42,"TEXT_LUCKMG105_03677_TODO_18",""
43,"TEXT_LUCKMG105_03677_TODO_19",""
44,"TEXT_LUCKMG105_03677_TODO_20",""
45,"TEXT_LUCKMG105_03677_TODO_21",""
46,"TEXT_LUCKMG105_03677_TODO_22",""
47,"TEXT_LUCKMG105_03677_TODO_23",""
48,"TEXT_LUCKMG105_03677_ALPHINAUD_000_000","Whatever could be so urgent for Lady Chai to summon us thus?"
49,"TEXT_LUCKMG105_03677_HALRIC_000_005","M... Mothe... Al..."
50,"TEXT_LUCKMG105_03677_KAISHIRR_000_020","Lady Chai's up in the parlor. Best not keep her waiting, eh?"
51,"TEXT_LUCKMG105_03677_KAISHIRR_000_040","It was the folks over at the Crystarium that told me you'd be down at Journey's Head. And lucky for me, you still were. Running 'round after people's tiring work."
52,"TEXT_LUCKMG105_03677_ALPHINAUD_000_060","Well, naught here seems out of the ordinary, though I do not see Lady Chai anywhere."
53,"TEXT_LUCKMG105_03677_KAISHIRR_000_061","Probably pacing around outside again. Staring off into the distance and all that. Sighing."
54,"TEXT_LUCKMG105_03677_ALPHINAUD_000_062","Strange. Let's see if we can find her, and discover the source of her distress."
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4 0 TEXT_LUCKMG105_03677_SEQ_00 Kai-Shirr is anxious to see you and Alphinaud back to Eulmore.
5 1 TEXT_LUCKMG105_03677_SEQ_01
6 2 TEXT_LUCKMG105_03677_SEQ_02
7 3 TEXT_LUCKMG105_03677_SEQ_03
8 4 TEXT_LUCKMG105_03677_SEQ_04
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11 7 TEXT_LUCKMG105_03677_SEQ_07
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18 14 TEXT_LUCKMG105_03677_SEQ_14
19 15 TEXT_LUCKMG105_03677_SEQ_15
20 16 TEXT_LUCKMG105_03677_SEQ_16
21 17 TEXT_LUCKMG105_03677_SEQ_17
22 18 TEXT_LUCKMG105_03677_SEQ_18
23 19 TEXT_LUCKMG105_03677_SEQ_19
24 20 TEXT_LUCKMG105_03677_SEQ_20
25 21 TEXT_LUCKMG105_03677_SEQ_21
26 22 TEXT_LUCKMG105_03677_SEQ_22
27 23 TEXT_LUCKMG105_03677_SEQ_23
28 24 TEXT_LUCKMG105_03677_TODO_00 Speak with Alphinaud in Eulmore.
29 25 TEXT_LUCKMG105_03677_TODO_01 Search for Dulia-Chai.
30 26 TEXT_LUCKMG105_03677_TODO_02
31 27 TEXT_LUCKMG105_03677_TODO_03
32 28 TEXT_LUCKMG105_03677_TODO_04
33 29 TEXT_LUCKMG105_03677_TODO_05
34 30 TEXT_LUCKMG105_03677_TODO_06
35 31 TEXT_LUCKMG105_03677_TODO_07
36 32 TEXT_LUCKMG105_03677_TODO_08
37 33 TEXT_LUCKMG105_03677_TODO_09
38 34 TEXT_LUCKMG105_03677_TODO_10
39 35 TEXT_LUCKMG105_03677_TODO_11
40 36 TEXT_LUCKMG105_03677_TODO_12
41 37 TEXT_LUCKMG105_03677_TODO_13
42 38 TEXT_LUCKMG105_03677_TODO_14
43 39 TEXT_LUCKMG105_03677_TODO_15
44 40 TEXT_LUCKMG105_03677_TODO_16
45 41 TEXT_LUCKMG105_03677_TODO_17
46 42 TEXT_LUCKMG105_03677_TODO_18
47 43 TEXT_LUCKMG105_03677_TODO_19
48 44 TEXT_LUCKMG105_03677_TODO_20
49 45 TEXT_LUCKMG105_03677_TODO_21
50 46 TEXT_LUCKMG105_03677_TODO_22
51 47 TEXT_LUCKMG105_03677_TODO_23
52 48 TEXT_LUCKMG105_03677_ALPHINAUD_000_000 Whatever could be so urgent for Lady Chai to summon us thus?
53 49 TEXT_LUCKMG105_03677_HALRIC_000_005 M... Mothe... Al...
54 50 TEXT_LUCKMG105_03677_KAISHIRR_000_020 Lady Chai's up in the parlor. Best not keep her waiting, eh?
55 51 TEXT_LUCKMG105_03677_KAISHIRR_000_040 It was the folks over at the Crystarium that told me you'd be down at Journey's Head. And lucky for me, you still were. Running 'round after people's tiring work.
56 52 TEXT_LUCKMG105_03677_ALPHINAUD_000_060 Well, naught here seems out of the ordinary, though I do not see Lady Chai anywhere.
57 53 TEXT_LUCKMG105_03677_KAISHIRR_000_061 Probably pacing around outside again. Staring off into the distance and all that. Sighing.
58 54 TEXT_LUCKMG105_03677_ALPHINAUD_000_062 Strange. Let's see if we can find her, and discover the source of her distress.
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0,"TEXT_LUCKMG106_03678_SEQ_00","For all his comforting words, Alphinaud is plainly troubled by Master Chai's sudden disappearance."
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22,"TEXT_LUCKMG106_03678_SEQ_22",""
23,"TEXT_LUCKMG106_03678_SEQ_23",""
24,"TEXT_LUCKMG106_03678_TODO_00","Gather information in the Canopy."
25,"TEXT_LUCKMG106_03678_TODO_01","Gather information in the Buttress."
26,"TEXT_LUCKMG106_03678_TODO_02","Gather information in the Derelicts."
27,"TEXT_LUCKMG106_03678_TODO_03","Speak with Alphinaud."
28,"TEXT_LUCKMG106_03678_TODO_04",""
29,"TEXT_LUCKMG106_03678_TODO_05",""
30,"TEXT_LUCKMG106_03678_TODO_06",""
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46,"TEXT_LUCKMG106_03678_TODO_22",""
47,"TEXT_LUCKMG106_03678_TODO_23",""
48,"TEXT_LUCKMG106_03678_KAISHIRR_000_000","Y'know, Eulmore's nothing like I thought it'd be. But somehow, I can't picture going anywhere else."
49,"TEXT_LUCKMG106_03678_KAISHIRR_000_001","The Chais are part of it, I s'pose. They've been good to me. I only wish there was something more I could do to help them..."
50,"TEXT_LUCKMG106_03678_ALPHINAUD_000_020","It makes no sense for Master Chai to have left without a word. But even if he had, he would not have done so unobserved."
51,"TEXT_LUCKMG106_03678_ALPHINAUD_000_021","<Emphasis>Someone</Emphasis> here will have seen something. I am sure of it."
52,"TEXT_LUCKMG106_03678_ALPHINAUD_000_022","We should split up and inquire as to whether anyone saw him leave or, failing that, if they have any idea where he might have gone. I will meet you at the Glory Gate to compare notes later on."
53,"TEXT_LUCKMG106_03678_ALPHINAUD_000_040","It would seem Master Chai paid a visit to the Beehive before taking his leave of Eulmore. Unfortunately, the patrons I spoke with were too deep in their cups to remember aught else."
54,"TEXT_LUCKMG106_03678_KAISHIRR_000_045","...You ever get the feeling you're being watched? Ahh, I'm probably just imagining things."
55,"TEXT_LUCKMG106_03678_SYSTEM_000_048","You find a shoebill gazing in Kai-Shirr's general direction. Silent. Vigilant. Plotting...?"
56,"TEXT_LUCKMG106_03678_MOWEN_000_060","Master Chai? Why yes, I spoke with him recently, though I recall he was in a rather dour mood. Concerned about Eulmore's neglect of industry, you see."
57,"TEXT_LUCKMG106_03678_MOWEN_000_061","With Lord Vauthry's apparently inexhaustible stores of meol, and no great need for money, it's little wonder our businesses were all but forgotten under his rule."
58,"TEXT_LUCKMG106_03678_MOWEN_000_062","But I assured Master Chai that the Boutique of Splendors will do all it can to contribute to the revival of trade here in Eulmore─which seemed to satisfy him. He took his leave soon after."
59,"TEXT_LUCKMG106_03678_SYSTEM_000_063","Your exchange with Mowen has taught you about “The stagnant state of business in Eulmore.”"
60,"TEXT_LUCKMG106_03678_CORNENNE_000_070","Looking for Master Chai, are you? Is something amiss? When last I saw him, he seemed ready to collapse from exhaustion. I insisted he rest and catch his breath, and we talked for a while─about his concerns over the city's defenses amongst other things."
61,"TEXT_LUCKMG106_03678_CORNENNE_000_071","He made more than a few valid points. Many of our men are still recovering after your confrontation with Lord Vauthry, and finding General Ran'jit in a heap in the middle of the plaza shook us all to the core."
62,"TEXT_LUCKMG106_03678_CORNENNE_100_071","The man commanded no small amount of loyalty, and some of our longest-serving soldiers seemed lost without him. Indeed, a number of them left."
63,"TEXT_LUCKMG106_03678_CORNENNE_000_072","N-Not that we blame <Emphasis>you</Emphasis>, of course. Without you and yours, we would still be blind to the error of our ways."
64,"TEXT_LUCKMG106_03678_CORNENNE_000_073","Anyway...funding permitting, I proposed replenishing our ranks with volunteers from the Derelicts and Gatetown."
65,"TEXT_LUCKMG106_03678_CORNENNE_000_074","We have a duty to protect not only Eulmore, you see, but the surrounding regions of Kholusia as well, and I for one would welcome any man or woman willing to take up arms for that cause. Indeed, I told him as much, and he seemed relieved to hear it. It was on that note that we parted ways. He headed outside, as I recall."
66,"TEXT_LUCKMG106_03678_SYSTEM_000_075","Your exchange with Cornenne has taught you about “The perilous state of Eulmore's defenses.”"
67,"TEXT_LUCKMG106_03678_HATHENBET_000_080","Aye, I recall a man fittin' that description. Asked to speak with the poor buggers lately come from Wright."
68,"TEXT_LUCKMG106_03678_HATHENBET_000_081","Said he wanted to know the state of things down in the Derelicts. And you can be sure we gave him an earful. Lack of food, medicine, clothin'─there was plenty to tell."
69,"TEXT_LUCKMG106_03678_HATHENBET_000_082","We hunt high and low for whatever we can scavenge, and it's barely enough to fill our bellies. But folk here don't just want to survive, they want to thrive!"
70,"TEXT_LUCKMG106_03678_HATHENBET_000_083","When he heard that, he started mumblin' to himself. Somethin' about findin' us work, I think."
71,"TEXT_LUCKMG106_03678_HATHENBET_000_084","Fair play to him, though─not content with havin' his ear chewed about the Derelicts, he asked about the other settlements an' all. After that, I can't really say. Looked like he was headed for Gatetown when I last saw him."
72,"TEXT_LUCKMG106_03678_SYSTEM_000_085","Your exchange with Hathenbet has taught you about “The poor living conditions of Kholusia's downtrodden.”"
73,"TEXT_LUCKMG106_03678_MOWEN_000_090","I know not what Master Chai is planning, but if he intends to bring business back to Eulmore, he has my wholehearted support."
74,"TEXT_LUCKMG106_03678_CORNENNE_000_095","Master Chai seemed genuinely concerned over our lack of numbers. Would that we had the money to hire more guards..."
75,"TEXT_LUCKMG106_03678_HATHENBET_000_100","What? I told you everythin' I know. If you're after that Chai bloke, you won't find him here."
76,"TEXT_LUCKMG106_03678_KAISHIRR_000_105","Any luck? I got nowhere myself, but it sounds like Alphinaud might have."
77,"TEXT_LUCKMG106_03678_ALPHINAUD_000_120","Ah, there you are. How did you fare? Have you learned anything which might offer a clue as to Master Chai's whereabouts?"
78,"TEXT_LUCKMG106_03678_ALPHINAUD_000_121","Interesting..."
79,"TEXT_LUCKMG106_03678_ALPHINAUD_000_122","He apparently paid a visit to the Queen Bee as well."
80,"TEXT_LUCKMG106_03678_ALPHINAUD_000_123","They discussed the possibility of granting admission to customers from outside Eulmore, an idea to which the proprietor was surprisingly receptive."
81,"TEXT_LUCKMG106_03678_KAISHIRR_000_124","Sounds like he's got big plans for the place. Eulmore, I mean─not the Bee."
82,"TEXT_LUCKMG106_03678_ALPHINAUD_000_125","Perhaps. But the question remains─where did he go after leaving the city?"
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4 0 TEXT_LUCKMG106_03678_SEQ_00 For all his comforting words, Alphinaud is plainly troubled by Master Chai's sudden disappearance.
5 1 TEXT_LUCKMG106_03678_SEQ_01
6 2 TEXT_LUCKMG106_03678_SEQ_02
7 3 TEXT_LUCKMG106_03678_SEQ_03
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25 21 TEXT_LUCKMG106_03678_SEQ_21
26 22 TEXT_LUCKMG106_03678_SEQ_22
27 23 TEXT_LUCKMG106_03678_SEQ_23
28 24 TEXT_LUCKMG106_03678_TODO_00 Gather information in the Canopy.
29 25 TEXT_LUCKMG106_03678_TODO_01 Gather information in the Buttress.
30 26 TEXT_LUCKMG106_03678_TODO_02 Gather information in the Derelicts.
31 27 TEXT_LUCKMG106_03678_TODO_03 Speak with Alphinaud.
32 28 TEXT_LUCKMG106_03678_TODO_04
33 29 TEXT_LUCKMG106_03678_TODO_05
34 30 TEXT_LUCKMG106_03678_TODO_06
35 31 TEXT_LUCKMG106_03678_TODO_07
36 32 TEXT_LUCKMG106_03678_TODO_08
37 33 TEXT_LUCKMG106_03678_TODO_09
38 34 TEXT_LUCKMG106_03678_TODO_10
39 35 TEXT_LUCKMG106_03678_TODO_11
40 36 TEXT_LUCKMG106_03678_TODO_12
41 37 TEXT_LUCKMG106_03678_TODO_13
42 38 TEXT_LUCKMG106_03678_TODO_14
43 39 TEXT_LUCKMG106_03678_TODO_15
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45 41 TEXT_LUCKMG106_03678_TODO_17
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47 43 TEXT_LUCKMG106_03678_TODO_19
48 44 TEXT_LUCKMG106_03678_TODO_20
49 45 TEXT_LUCKMG106_03678_TODO_21
50 46 TEXT_LUCKMG106_03678_TODO_22
51 47 TEXT_LUCKMG106_03678_TODO_23
52 48 TEXT_LUCKMG106_03678_KAISHIRR_000_000 Y'know, Eulmore's nothing like I thought it'd be. But somehow, I can't picture going anywhere else.
53 49 TEXT_LUCKMG106_03678_KAISHIRR_000_001 The Chais are part of it, I s'pose. They've been good to me. I only wish there was something more I could do to help them...
54 50 TEXT_LUCKMG106_03678_ALPHINAUD_000_020 It makes no sense for Master Chai to have left without a word. But even if he had, he would not have done so unobserved.
55 51 TEXT_LUCKMG106_03678_ALPHINAUD_000_021 <Emphasis>Someone</Emphasis> here will have seen something. I am sure of it.
56 52 TEXT_LUCKMG106_03678_ALPHINAUD_000_022 We should split up and inquire as to whether anyone saw him leave or, failing that, if they have any idea where he might have gone. I will meet you at the Glory Gate to compare notes later on.
57 53 TEXT_LUCKMG106_03678_ALPHINAUD_000_040 It would seem Master Chai paid a visit to the Beehive before taking his leave of Eulmore. Unfortunately, the patrons I spoke with were too deep in their cups to remember aught else.
58 54 TEXT_LUCKMG106_03678_KAISHIRR_000_045 ...You ever get the feeling you're being watched? Ahh, I'm probably just imagining things.
59 55 TEXT_LUCKMG106_03678_SYSTEM_000_048 You find a shoebill gazing in Kai-Shirr's general direction. Silent. Vigilant. Plotting...?
60 56 TEXT_LUCKMG106_03678_MOWEN_000_060 Master Chai? Why yes, I spoke with him recently, though I recall he was in a rather dour mood. Concerned about Eulmore's neglect of industry, you see.
61 57 TEXT_LUCKMG106_03678_MOWEN_000_061 With Lord Vauthry's apparently inexhaustible stores of meol, and no great need for money, it's little wonder our businesses were all but forgotten under his rule.
62 58 TEXT_LUCKMG106_03678_MOWEN_000_062 But I assured Master Chai that the Boutique of Splendors will do all it can to contribute to the revival of trade here in Eulmore─which seemed to satisfy him. He took his leave soon after.
63 59 TEXT_LUCKMG106_03678_SYSTEM_000_063 Your exchange with Mowen has taught you about “The stagnant state of business in Eulmore.”
64 60 TEXT_LUCKMG106_03678_CORNENNE_000_070 Looking for Master Chai, are you? Is something amiss? When last I saw him, he seemed ready to collapse from exhaustion. I insisted he rest and catch his breath, and we talked for a while─about his concerns over the city's defenses amongst other things.
65 61 TEXT_LUCKMG106_03678_CORNENNE_000_071 He made more than a few valid points. Many of our men are still recovering after your confrontation with Lord Vauthry, and finding General Ran'jit in a heap in the middle of the plaza shook us all to the core.
66 62 TEXT_LUCKMG106_03678_CORNENNE_100_071 The man commanded no small amount of loyalty, and some of our longest-serving soldiers seemed lost without him. Indeed, a number of them left.
67 63 TEXT_LUCKMG106_03678_CORNENNE_000_072 N-Not that we blame <Emphasis>you</Emphasis>, of course. Without you and yours, we would still be blind to the error of our ways.
68 64 TEXT_LUCKMG106_03678_CORNENNE_000_073 Anyway...funding permitting, I proposed replenishing our ranks with volunteers from the Derelicts and Gatetown.
69 65 TEXT_LUCKMG106_03678_CORNENNE_000_074 We have a duty to protect not only Eulmore, you see, but the surrounding regions of Kholusia as well, and I for one would welcome any man or woman willing to take up arms for that cause. Indeed, I told him as much, and he seemed relieved to hear it. It was on that note that we parted ways. He headed outside, as I recall.
70 66 TEXT_LUCKMG106_03678_SYSTEM_000_075 Your exchange with Cornenne has taught you about “The perilous state of Eulmore's defenses.”
71 67 TEXT_LUCKMG106_03678_HATHENBET_000_080 Aye, I recall a man fittin' that description. Asked to speak with the poor buggers lately come from Wright.
72 68 TEXT_LUCKMG106_03678_HATHENBET_000_081 Said he wanted to know the state of things down in the Derelicts. And you can be sure we gave him an earful. Lack of food, medicine, clothin'─there was plenty to tell.
73 69 TEXT_LUCKMG106_03678_HATHENBET_000_082 We hunt high and low for whatever we can scavenge, and it's barely enough to fill our bellies. But folk here don't just want to survive, they want to thrive!
74 70 TEXT_LUCKMG106_03678_HATHENBET_000_083 When he heard that, he started mumblin' to himself. Somethin' about findin' us work, I think.
75 71 TEXT_LUCKMG106_03678_HATHENBET_000_084 Fair play to him, though─not content with havin' his ear chewed about the Derelicts, he asked about the other settlements an' all. After that, I can't really say. Looked like he was headed for Gatetown when I last saw him.
76 72 TEXT_LUCKMG106_03678_SYSTEM_000_085 Your exchange with Hathenbet has taught you about “The poor living conditions of Kholusia's downtrodden.”
77 73 TEXT_LUCKMG106_03678_MOWEN_000_090 I know not what Master Chai is planning, but if he intends to bring business back to Eulmore, he has my wholehearted support.
78 74 TEXT_LUCKMG106_03678_CORNENNE_000_095 Master Chai seemed genuinely concerned over our lack of numbers. Would that we had the money to hire more guards...
79 75 TEXT_LUCKMG106_03678_HATHENBET_000_100 What? I told you everythin' I know. If you're after that Chai bloke, you won't find him here.
80 76 TEXT_LUCKMG106_03678_KAISHIRR_000_105 Any luck? I got nowhere myself, but it sounds like Alphinaud might have.
81 77 TEXT_LUCKMG106_03678_ALPHINAUD_000_120 Ah, there you are. How did you fare? Have you learned anything which might offer a clue as to Master Chai's whereabouts?
82 78 TEXT_LUCKMG106_03678_ALPHINAUD_000_121 Interesting...
83 79 TEXT_LUCKMG106_03678_ALPHINAUD_000_122 He apparently paid a visit to the Queen Bee as well.
84 80 TEXT_LUCKMG106_03678_ALPHINAUD_000_123 They discussed the possibility of granting admission to customers from outside Eulmore, an idea to which the proprietor was surprisingly receptive.
85 81 TEXT_LUCKMG106_03678_KAISHIRR_000_124 Sounds like he's got big plans for the place. Eulmore, I mean─not the Bee.
86 82 TEXT_LUCKMG106_03678_ALPHINAUD_000_125 Perhaps. But the question remains─where did he go after leaving the city?
+158
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0,"TEXT_LUCKMG107_03679_SEQ_00","With furrowed brow, Alphinaud carefully considers where best to look next."
1,"TEXT_LUCKMG107_03679_SEQ_01",""
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7,"TEXT_LUCKMG107_03679_SEQ_07",""
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9,"TEXT_LUCKMG107_03679_SEQ_09",""
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14,"TEXT_LUCKMG107_03679_SEQ_14",""
15,"TEXT_LUCKMG107_03679_SEQ_15",""
16,"TEXT_LUCKMG107_03679_SEQ_16",""
17,"TEXT_LUCKMG107_03679_SEQ_17",""
18,"TEXT_LUCKMG107_03679_SEQ_18",""
19,"TEXT_LUCKMG107_03679_SEQ_19",""
20,"TEXT_LUCKMG107_03679_SEQ_20",""
21,"TEXT_LUCKMG107_03679_SEQ_21",""
22,"TEXT_LUCKMG107_03679_SEQ_22",""
23,"TEXT_LUCKMG107_03679_SEQ_23",""
24,"TEXT_LUCKMG107_03679_TODO_00","Speak with Hastelot."
25,"TEXT_LUCKMG107_03679_TODO_01","Speak with Alphinaud."
26,"TEXT_LUCKMG107_03679_TODO_02","Search for Chai-Nuzz."
27,"TEXT_LUCKMG107_03679_TODO_03","Speak with Tristol."
28,"TEXT_LUCKMG107_03679_TODO_04","Speak with Wrenden."
29,"TEXT_LUCKMG107_03679_TODO_05","Speak with Chai-Nuzz."
30,"TEXT_LUCKMG107_03679_TODO_06",""
31,"TEXT_LUCKMG107_03679_TODO_07",""
32,"TEXT_LUCKMG107_03679_TODO_08",""
33,"TEXT_LUCKMG107_03679_TODO_09",""
34,"TEXT_LUCKMG107_03679_TODO_10",""
35,"TEXT_LUCKMG107_03679_TODO_11",""
36,"TEXT_LUCKMG107_03679_TODO_12",""
37,"TEXT_LUCKMG107_03679_TODO_13",""
38,"TEXT_LUCKMG107_03679_TODO_14",""
39,"TEXT_LUCKMG107_03679_TODO_15",""
40,"TEXT_LUCKMG107_03679_TODO_16",""
41,"TEXT_LUCKMG107_03679_TODO_17",""
42,"TEXT_LUCKMG107_03679_TODO_18",""
43,"TEXT_LUCKMG107_03679_TODO_19",""
44,"TEXT_LUCKMG107_03679_TODO_20",""
45,"TEXT_LUCKMG107_03679_TODO_21",""
46,"TEXT_LUCKMG107_03679_TODO_22",""
47,"TEXT_LUCKMG107_03679_TODO_23",""
48,"TEXT_LUCKMG107_03679_KAISHIRR_000_000","It didn't take long for folks to start moaning after Vauthry left. Now everyone in Eulmore's got something to complain about. Wouldn't want to be in Master Chai's shoes, having to keep that lot happy..."
49,"TEXT_LUCKMG107_03679_ALPHINAUD_000_020","All we know for certain is that Master Chai has shown great concern not only for Eulmore, but its surrounding settlements."
50,"TEXT_LUCKMG107_03679_ALPHINAUD_000_021","It seems logical, then, that having consulted those within the city walls, he would wish to do the same to those without."
51,"TEXT_LUCKMG107_03679_ALPHINAUD_000_022","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you would go and make inquiries in Wright, I shall do likewise in Stilltide. Gatetown I leave to you, Kai-Shirr."
52,"TEXT_LUCKMG107_03679_KAISHIRR_000_023","Fair enough. Where should we meet when we've finished?"
53,"TEXT_LUCKMG107_03679_ALPHINAUD_000_024","Well...Top Rung would seem to me to be his next most likely destination."
54,"TEXT_LUCKMG107_03679_ALPHINAUD_000_025","Let us reconvene there. With any luck, one of us will have stumbled upon him by then, but if not, we will be well-situated to continue our search."
55,"TEXT_LUCKMG107_03679_ALPHINAUD_000_030","With Vauthry gone, I had hoped things would change for the better, but this place seems little different from before. Perhaps they need more time..."
56,"TEXT_LUCKMG107_03679_KAISHIRR_000_033","Don't worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know Gatetown like the back of my hand. If Master Chai's here, I'll find him in no time."
57,"TEXT_LUCKMG107_03679_HASTELOT_000_040","...No, the name doesn't ring any bells. But there <Emphasis>was</Emphasis> a rather dapper-looking Mystel gentleman here not long ago. He wanted to talk about relations between Wright and Eulmore─or rather the lack of them."
58,"TEXT_LUCKMG107_03679_HASTELOT_000_041","We lost a great many people to their promises of meol and the chance of a lavish life among the free."
59,"TEXT_LUCKMG107_03679_HASTELOT_000_042","And Vauthry thought to take even more from us, conscripting the few able-bodied men we had left to guard his <Emphasis>paradise</Emphasis>."
60,"TEXT_LUCKMG107_03679_HASTELOT_000_043","I needn't tell you what happened when the sin eaters came... Such things are hard to forgive."
61,"TEXT_LUCKMG107_03679_HASTELOT_000_044","But Vauthry's gone now, and we're curious to see what will become of Eulmore in his absence."
62,"TEXT_LUCKMG107_03679_HASTELOT_000_045","That's what I told your friend...Chai-Nuzz, was it? And I'm sure the others said the same. Not what he wanted to hear, I suppose, because he left soon after. And that was that."
63,"TEXT_LUCKMG107_03679_HASTELOT_000_060","I hope we didn't do anything to give him offense, but you can't blame us for being wary. Not after all that's happened. If Eulmore one day shows signs of real change, perhaps we'll lend him a friendlier ear."
64,"TEXT_LUCKMG107_03679_KAISHIRR_000_065","Turns out Master Chai was over in Gatetown too. He spoke to a few of the residents, apparently. They told me they'd never seen a posh bloke look so miserable."
65,"TEXT_LUCKMG107_03679_ALPHINAUD_000_080","So he paid a visit to both Wright and Gatetown as well, did he?"
66,"TEXT_LUCKMG107_03679_ALPHINAUD_100_080","I see. Kai-Shirr and I gleaned much the same."
67,"TEXT_LUCKMG107_03679_ALPHINAUD_000_081","He seems determined to salvage what goodwill might yet remain among the settlements of Kholusia, the only likely place he has left to go being Amity."
68,"TEXT_LUCKMG107_03679_ALPHINAUD_000_082","Come. If we are quick, we may yet catch up with him."
69,"TEXT_LUCKMG107_03679_CHAINUZZ_000_119","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Alphinaud! Kai-Shirr! Wh-What are you doing here!?"
70,"TEXT_LUCKMG107_03679_ALPHINAUD_000_120","We might ask you the same, Master Chai. We have been looking all over for you."
71,"TEXT_LUCKMG107_03679_CHAINUZZ_100_120","Looking for me? Whatever for?"
72,"TEXT_LUCKMG107_03679_ALPHINAUD_000_121","Lady Chai has been nigh inconsolable in your absence. She claims you disappeared without so much as a word, and bade us return you to her side."
73,"TEXT_LUCKMG107_03679_CHAINUZZ_000_122","What in blazes are you talking about? I left a letter for her in our chambers."
74,"TEXT_LUCKMG107_03679_CHAINUZZ_000_123","Though I suppose she <Emphasis>could</Emphasis> have overlooked it... And when she gets an idea into her head... <sigh> I can only apologize."
75,"TEXT_LUCKMG107_03679_ALPHINAUD_000_124","No harm done, Master Chai. But since we are here, might I ask what compelled you to come all this way?"
76,"TEXT_LUCKMG107_03679_ALPHINAUD_000_125","We were told you had been elected mayor, and from what we have gathered from the nearby villages, you have been inquiring about the peoples' grievances."
77,"TEXT_LUCKMG107_03679_ALPHINAUD_100_125","Is it safe to assume you mean to take office?"
78,"TEXT_LUCKMG107_03679_CHAINUZZ_102_125","Now, now, let's not jump to conclusions!"
79,"TEXT_LUCKMG107_03679_CHAINUZZ_103_125","I <Emphasis>did</Emphasis> seek to learn about the problems faced by the people of Kholusia, that much is true. But I am by no means sure I am the man to solve them."
80,"TEXT_LUCKMG107_03679_CHAINUZZ_000_126","Tackling our many challenges will require resources, and until I have secured them, it would not be right to assume the role of mayor."
81,"TEXT_LUCKMG107_03679_ALPHINAUD_000_127","I see. And you believe said resources can be found here?"
82,"TEXT_LUCKMG107_03679_CHAINUZZ_000_128","Indeed. The peoples' grievances are many, but in the course of my inquiries, I have already met with several individuals willing to lend their aid in addressing them."
83,"TEXT_LUCKMG107_03679_CHAINUZZ_000_129","However, there remains one individual crucial to my plans. A man whose counsel might yet make a mayor of me."
84,"TEXT_LUCKMG107_03679_ALPHINAUD_000_130","With respect, such forethought is, in itself, proof of your suitability."
85,"TEXT_LUCKMG107_03679_ALPHINAUD_000_131","The city needs you, Master Chai. And I am certain this man of whom you speak─whoever he may be─will reach the same conclusion. For what little it is worth, we will vouch for you should he require convincing."
86,"TEXT_LUCKMG107_03679_KAISHIRR_000_132",""
87,"TEXT_LUCKMG107_03679_Q1_000_500","What will you say?"
88,"TEXT_LUCKMG107_03679_A1_000_500","Whatever you need, you can count on us."
89,"TEXT_LUCKMG107_03679_A2_000_500","We believe in you, Master Chai!"
90,"TEXT_LUCKMG107_03679_CHAINUZZ_000_133","I...I don't know what to say..."
91,"TEXT_LUCKMG107_03679_KAISHIRR_100_133","You don't need to say anything. You've got your actions to speak for you."
92,"TEXT_LUCKMG107_03679_KAISHIRR_101_133","For as long as I can remember, all I ever wanted was to make it into Eulmore. But that dream's gone now, burst like a bubble─or a boil, more like."
93,"TEXT_LUCKMG107_03679_KAISHIRR_102_133","Anyway, outside of repaying Master Alphinaud, I haven't had a clue what to do with myself. Spent most days in a daze. But you? You've been running up and down, trying to find a way to fix this mess for everyone."
94,"TEXT_LUCKMG107_03679_KAISHIRR_103_133","And I reckon you can do it. You got this lot up Mt. Gulg, didn't you? How hard could mayoring be? You're going to steer Eulmore to a better future, I know it."
95,"TEXT_LUCKMG107_03679_KAISHIRR_104_133","And I want to help. Properly help. Do something that makes a difference."
96,"TEXT_LUCKMG107_03679_KAISHIRR_105_133","I don't know what it is yet, but I'll work it out on the way. If you let me come with you, that is."
97,"TEXT_LUCKMG107_03679_ALPHINAUD_000_134",""
98,"TEXT_LUCKMG107_03679_CHAINUZZ_100_134","You give me entirely too much credit, the lot of you...but I can't deny it gives me heart. Come, then. Let us press on together."
99,"TEXT_LUCKMG107_03679_KAISHIRR_101_134","Thank you, Master Chai!"
100,"TEXT_LUCKMG107_03679_CHAINUZZ_102_134","But we mustn't get ahead of ourselves. Eulmore needs more than a man with good intentions. Which is why I am here─to find one with the experience needed to see the city thrive."
101,"TEXT_LUCKMG107_03679_ALPHINAUD_103_134","Who is this man, exactly, and are you certain he's here in Amity?"
102,"TEXT_LUCKMG107_03679_CHAINUZZ_000_135","Wrenden is his name, and yes, he is. Or was. I had scarcely begun to explain myself when he decided his time was better spent elsewhere. "
103,"TEXT_LUCKMG107_03679_CHAINUZZ_000_136","He served as chief advisor to Vauthry's father when he was in office."
104,"TEXT_LUCKMG107_03679_CHAINUZZ_100_136","If Ran'jit was the mayor's right hand, one might say Wrenden was the left, and between them, they kept Eulmore on the road to prosperity."
105,"TEXT_LUCKMG107_03679_CHAINUZZ_000_137","The city needs more than a mere man of business─which is why I must find him."
106,"TEXT_LUCKMG107_03679_ALPHINAUD_000_138","But even if you do, what makes you think he will listen?"
107,"TEXT_LUCKMG107_03679_ALPHINAUD_000_139","Before giving chase, might it not be wise to speak with those who know him, here in Amity? They may be able to shed some light on his reason for rejecting your overtures out of hand."
108,"TEXT_LUCKMG107_03679_CHAINUZZ_000_140","Yes, I suppose that makes sense. Perhaps we should start with Tristol, then. As I recall, you made rather a favorable impression on him. I'm certain he would be willing to talk to us."
109,"TEXT_LUCKMG107_03679_KAISHIRR_000_150","I reckon Eulmore could learn a thing or two from Amity about standing on its own two feet. Then again, so could I. "
110,"TEXT_LUCKMG107_03679_ALPHINAUD_000_155","According to Master Chai, this Wrenden fellow occupied a position of considerable influence in the Eulmoran leadership. Which begs the question: why did he choose to leave?"
111,"TEXT_LUCKMG107_03679_CHAINUZZ_000_160","I realize it was me who suggested speaking with Tristol, but who's to say he will be any more receptive than Wrenden? Why should <Emphasis>any</Emphasis> of them give me the time of day? ...Bah, that's no way to think. Ignore me."
112,"TEXT_LUCKMG107_03679_TRISTOL_000_180","Greetings, friend. And to you too, Master Chai. I presume you are here to ask after Wrenden? I couldn't help overhearing your earlier...exchange."
113,"TEXT_LUCKMG107_03679_CHAINUZZ_000_181","Yes, well...with Vauthry gone, Eulmore wants for a leader. Should no one rise to the challenge, the city could very well collapse. I came here seeking Wrenden's counsel in the hope that we could build a better Eulmore together─and that is still my wish. But given how abominably you were mistreated there, I will quite understand if you choose not to help."
114,"TEXT_LUCKMG107_03679_TRISTOL_000_182","Worry not, Master Chai. I bear no grudge against you or the people of Eulmore, and I would not see you suffer for Vauthry's villainy."
115,"TEXT_LUCKMG107_03679_TRISTOL_000_183","As you no doubt gathered from your meeting earlier, Wrenden can be rather uncompromising. He has his principles, you see, and little patience for anyone he deems less committed to their own."
116,"TEXT_LUCKMG107_03679_TRISTOL_000_184","Your desire to right the wrongs of your past, of Eulmore's past, is quite admirable. But I fear the guilt you bear on the city's behalf works against you."
117,"TEXT_LUCKMG107_03679_TRISTOL_000_185","I can see it in your eyes, in the way you carry yourself. It goes without saying he sees it as well. You must let those feelings go, Master Chai. Be more assertive─<Emphasis>commit to this course</Emphasis>─and prove to him Eulmore has the resolve to change."
118,"TEXT_LUCKMG107_03679_CHAINUZZ_000_186","The resolve to change..."
119,"TEXT_LUCKMG107_03679_TRISTOL_000_188","I believe he was heading towards Pit 8 when he left. If you plan to go and speak with him, I suggest you be firm and clear in your intentions."
120,"TEXT_LUCKMG107_03679_CHAINUZZ_000_189","Very well. To Pit 8 we shall go. And I will not take no for an answer. Nay, not even a maybe!"
121,"TEXT_LUCKMG107_03679_TRISTOL_000_200","Despite our previous...artistic differences, I do believe Master Chai means what he says. But until <Emphasis>he</Emphasis> starts believing it, I fear it won't amount to an awful lot."
122,"TEXT_LUCKMG107_03679_KAISHIRR_000_300","Imagine it... A Eulmore that even a bloke like me could help to build..."
123,"TEXT_LUCKMG107_03679_ALPHINAUD_000_305","People cannot be brought together on the strength of high ideals alone. This I know from painful experience. Wrenden was right to demand proof of Master Chai's commitment."
124,"TEXT_LUCKMG107_03679_WRENDEN_000_310","It remains to be seen if his words will translate into deeds, but I shall endeavor to keep an open mind."
125,"TEXT_LUCKMG107_03679_CHAINUZZ_000_320","Ahem! Right, then. Is there a particular issue you would have me resolve?"
126,"TEXT_LUCKMG107_03679_WRENDEN_000_321","You seem to have conducted an assessment of the problems Eulmore now faces. I assume you will agree, therefore, that the matter of dwindling food stores is the most pressing."
127,"TEXT_LUCKMG107_03679_ALPHINAUD_000_322","Ah, yes... Meol being neither a desirable, nor less <Emphasis>sustainable</Emphasis> option, I assume alternative foodstuffs are now required to fill the void."
128,"TEXT_LUCKMG107_03679_WRENDEN_000_323","And a man who hungers is not like to contribute much to society...save violence, perhaps."
129,"TEXT_LUCKMG107_03679_WRENDEN_000_324","So tell me: how do you propose to solve this problem? Give me a satisfactory answer, and I will consider offering you my counsel."
130,"TEXT_LUCKMG107_03679_CHAINUZZ_000_325","Hmmm... A combination of measures would seem to be in order. One to address the immediate issue of supply, and another, that of production."
131,"TEXT_LUCKMG107_03679_WRENDEN_000_326","Go on..."
132,"TEXT_LUCKMG107_03679_CHAINUZZ_000_327","For the present, Eulmore's coffers can be used to purchase food from our neighbors. This would afford us time to address the underlying problem that affects us all─the long-standing neglect of agriculture."
133,"TEXT_LUCKMG107_03679_CHAINUZZ_000_328","The villages that once served as sources of trade for foodstuffs must be repopulated, their means of production restored."
134,"TEXT_LUCKMG107_03679_CHAINUZZ_000_330","This assumes, of course, that we can rekindle relations with our neighbors, guarantee security and stability in the region, and most importantly, find people willing to leave the city and take up the rebuilding effort."
135,"TEXT_LUCKMG107_03679_WRENDEN_000_331","My, my... Think of that all by yourself, did you?"
136,"TEXT_LUCKMG107_03679_CHAINUZZ_000_332","Well...yes. It began as a rather abstract plan I drafted some time ago, after speaking with the peoples of Eulmore and the nearby settlements."
137,"TEXT_LUCKMG107_03679_WRENDEN_000_333","Hmph.
...You've impressed me, Chai-Nuzz."
138,"TEXT_LUCKMG107_03679_CHAINUZZ_000_334","Uh─ I have? Well, that <Emphasis>is</Emphasis> a relief!"
139,"TEXT_LUCKMG107_03679_WRENDEN_000_335","Oh, you haven't secured my support just yet. Only my attention. Grand plans will not be enough to persuade the masses. If you would ask them to rebuild, you must provide them the means to do so."
140,"TEXT_LUCKMG107_03679_CHAINUZZ_000_336","A fair point, Wrenden. And one to which I have given much thought. I propose the use of Talos to aid in the establishment and maintenance of these settlements. Their employment should drastically improve efficiency, and ultimately increase production."
141,"TEXT_LUCKMG107_03679_WRENDEN_000_337","<Emphasis>Talos</Emphasis>? But Daedalus Stoneworks closed their doors years ago. Without a ready supply of the necessary equipment, the people would starve before your plans could be put into effect."
142,"TEXT_LUCKMG107_03679_CHAINUZZ_000_338","Well, as the heir to Daedalus Stoneworks, it just so happens that Talos are my field of expertise."
143,"TEXT_LUCKMG107_03679_CHAINUZZ_000_339","And with a little help, I'm quite certain we can acquire what we need in no time at all."
144,"TEXT_LUCKMG107_03679_KAISHIRR_000_121",""
145,"TEXT_LUCKMG107_03679_TRISTOL_000_187",""
146,"TEXT_LUCKMG107_03679_CHAINUZZ_000_329",""
147,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_040",""
148,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_041",""
149,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_042",""
150,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_043",""
151,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_044",""
152,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_045",""
153,"TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_060",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKMG107_03679_SEQ_00 With furrowed brow, Alphinaud carefully considers where best to look next.
5 1 TEXT_LUCKMG107_03679_SEQ_01
6 2 TEXT_LUCKMG107_03679_SEQ_02
7 3 TEXT_LUCKMG107_03679_SEQ_03
8 4 TEXT_LUCKMG107_03679_SEQ_04
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12 8 TEXT_LUCKMG107_03679_SEQ_08
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16 12 TEXT_LUCKMG107_03679_SEQ_12
17 13 TEXT_LUCKMG107_03679_SEQ_13
18 14 TEXT_LUCKMG107_03679_SEQ_14
19 15 TEXT_LUCKMG107_03679_SEQ_15
20 16 TEXT_LUCKMG107_03679_SEQ_16
21 17 TEXT_LUCKMG107_03679_SEQ_17
22 18 TEXT_LUCKMG107_03679_SEQ_18
23 19 TEXT_LUCKMG107_03679_SEQ_19
24 20 TEXT_LUCKMG107_03679_SEQ_20
25 21 TEXT_LUCKMG107_03679_SEQ_21
26 22 TEXT_LUCKMG107_03679_SEQ_22
27 23 TEXT_LUCKMG107_03679_SEQ_23
28 24 TEXT_LUCKMG107_03679_TODO_00 Speak with Hastelot.
29 25 TEXT_LUCKMG107_03679_TODO_01 Speak with Alphinaud.
30 26 TEXT_LUCKMG107_03679_TODO_02 Search for Chai-Nuzz.
31 27 TEXT_LUCKMG107_03679_TODO_03 Speak with Tristol.
32 28 TEXT_LUCKMG107_03679_TODO_04 Speak with Wrenden.
33 29 TEXT_LUCKMG107_03679_TODO_05 Speak with Chai-Nuzz.
34 30 TEXT_LUCKMG107_03679_TODO_06
35 31 TEXT_LUCKMG107_03679_TODO_07
36 32 TEXT_LUCKMG107_03679_TODO_08
37 33 TEXT_LUCKMG107_03679_TODO_09
38 34 TEXT_LUCKMG107_03679_TODO_10
39 35 TEXT_LUCKMG107_03679_TODO_11
40 36 TEXT_LUCKMG107_03679_TODO_12
41 37 TEXT_LUCKMG107_03679_TODO_13
42 38 TEXT_LUCKMG107_03679_TODO_14
43 39 TEXT_LUCKMG107_03679_TODO_15
44 40 TEXT_LUCKMG107_03679_TODO_16
45 41 TEXT_LUCKMG107_03679_TODO_17
46 42 TEXT_LUCKMG107_03679_TODO_18
47 43 TEXT_LUCKMG107_03679_TODO_19
48 44 TEXT_LUCKMG107_03679_TODO_20
49 45 TEXT_LUCKMG107_03679_TODO_21
50 46 TEXT_LUCKMG107_03679_TODO_22
51 47 TEXT_LUCKMG107_03679_TODO_23
52 48 TEXT_LUCKMG107_03679_KAISHIRR_000_000 It didn't take long for folks to start moaning after Vauthry left. Now everyone in Eulmore's got something to complain about. Wouldn't want to be in Master Chai's shoes, having to keep that lot happy...
53 49 TEXT_LUCKMG107_03679_ALPHINAUD_000_020 All we know for certain is that Master Chai has shown great concern not only for Eulmore, but its surrounding settlements.
54 50 TEXT_LUCKMG107_03679_ALPHINAUD_000_021 It seems logical, then, that having consulted those within the city walls, he would wish to do the same to those without.
55 51 TEXT_LUCKMG107_03679_ALPHINAUD_000_022 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you would go and make inquiries in Wright, I shall do likewise in Stilltide. Gatetown I leave to you, Kai-Shirr.
56 52 TEXT_LUCKMG107_03679_KAISHIRR_000_023 Fair enough. Where should we meet when we've finished?
57 53 TEXT_LUCKMG107_03679_ALPHINAUD_000_024 Well...Top Rung would seem to me to be his next most likely destination.
58 54 TEXT_LUCKMG107_03679_ALPHINAUD_000_025 Let us reconvene there. With any luck, one of us will have stumbled upon him by then, but if not, we will be well-situated to continue our search.
59 55 TEXT_LUCKMG107_03679_ALPHINAUD_000_030 With Vauthry gone, I had hoped things would change for the better, but this place seems little different from before. Perhaps they need more time...
60 56 TEXT_LUCKMG107_03679_KAISHIRR_000_033 Don't worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know Gatetown like the back of my hand. If Master Chai's here, I'll find him in no time.
61 57 TEXT_LUCKMG107_03679_HASTELOT_000_040 ...No, the name doesn't ring any bells. But there <Emphasis>was</Emphasis> a rather dapper-looking Mystel gentleman here not long ago. He wanted to talk about relations between Wright and Eulmore─or rather the lack of them.
62 58 TEXT_LUCKMG107_03679_HASTELOT_000_041 We lost a great many people to their promises of meol and the chance of a lavish life among the free.
63 59 TEXT_LUCKMG107_03679_HASTELOT_000_042 And Vauthry thought to take even more from us, conscripting the few able-bodied men we had left to guard his <Emphasis>paradise</Emphasis>.
64 60 TEXT_LUCKMG107_03679_HASTELOT_000_043 I needn't tell you what happened when the sin eaters came... Such things are hard to forgive.
65 61 TEXT_LUCKMG107_03679_HASTELOT_000_044 But Vauthry's gone now, and we're curious to see what will become of Eulmore in his absence.
66 62 TEXT_LUCKMG107_03679_HASTELOT_000_045 That's what I told your friend...Chai-Nuzz, was it? And I'm sure the others said the same. Not what he wanted to hear, I suppose, because he left soon after. And that was that.
67 63 TEXT_LUCKMG107_03679_HASTELOT_000_060 I hope we didn't do anything to give him offense, but you can't blame us for being wary. Not after all that's happened. If Eulmore one day shows signs of real change, perhaps we'll lend him a friendlier ear.
68 64 TEXT_LUCKMG107_03679_KAISHIRR_000_065 Turns out Master Chai was over in Gatetown too. He spoke to a few of the residents, apparently. They told me they'd never seen a posh bloke look so miserable.
69 65 TEXT_LUCKMG107_03679_ALPHINAUD_000_080 So he paid a visit to both Wright and Gatetown as well, did he?
70 66 TEXT_LUCKMG107_03679_ALPHINAUD_100_080 I see. Kai-Shirr and I gleaned much the same.
71 67 TEXT_LUCKMG107_03679_ALPHINAUD_000_081 He seems determined to salvage what goodwill might yet remain among the settlements of Kholusia, the only likely place he has left to go being Amity.
72 68 TEXT_LUCKMG107_03679_ALPHINAUD_000_082 Come. If we are quick, we may yet catch up with him.
73 69 TEXT_LUCKMG107_03679_CHAINUZZ_000_119 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Alphinaud! Kai-Shirr! Wh-What are you doing here!?
74 70 TEXT_LUCKMG107_03679_ALPHINAUD_000_120 We might ask you the same, Master Chai. We have been looking all over for you.
75 71 TEXT_LUCKMG107_03679_CHAINUZZ_100_120 Looking for me? Whatever for?
76 72 TEXT_LUCKMG107_03679_ALPHINAUD_000_121 Lady Chai has been nigh inconsolable in your absence. She claims you disappeared without so much as a word, and bade us return you to her side.
77 73 TEXT_LUCKMG107_03679_CHAINUZZ_000_122 What in blazes are you talking about? I left a letter for her in our chambers.
78 74 TEXT_LUCKMG107_03679_CHAINUZZ_000_123 Though I suppose she <Emphasis>could</Emphasis> have overlooked it... And when she gets an idea into her head... <sigh> I can only apologize.
79 75 TEXT_LUCKMG107_03679_ALPHINAUD_000_124 No harm done, Master Chai. But since we are here, might I ask what compelled you to come all this way?
80 76 TEXT_LUCKMG107_03679_ALPHINAUD_000_125 We were told you had been elected mayor, and from what we have gathered from the nearby villages, you have been inquiring about the peoples' grievances.
81 77 TEXT_LUCKMG107_03679_ALPHINAUD_100_125 Is it safe to assume you mean to take office?
82 78 TEXT_LUCKMG107_03679_CHAINUZZ_102_125 Now, now, let's not jump to conclusions!
83 79 TEXT_LUCKMG107_03679_CHAINUZZ_103_125 I <Emphasis>did</Emphasis> seek to learn about the problems faced by the people of Kholusia, that much is true. But I am by no means sure I am the man to solve them.
84 80 TEXT_LUCKMG107_03679_CHAINUZZ_000_126 Tackling our many challenges will require resources, and until I have secured them, it would not be right to assume the role of mayor.
85 81 TEXT_LUCKMG107_03679_ALPHINAUD_000_127 I see. And you believe said resources can be found here?
86 82 TEXT_LUCKMG107_03679_CHAINUZZ_000_128 Indeed. The peoples' grievances are many, but in the course of my inquiries, I have already met with several individuals willing to lend their aid in addressing them.
87 83 TEXT_LUCKMG107_03679_CHAINUZZ_000_129 However, there remains one individual crucial to my plans. A man whose counsel might yet make a mayor of me.
88 84 TEXT_LUCKMG107_03679_ALPHINAUD_000_130 With respect, such forethought is, in itself, proof of your suitability.
89 85 TEXT_LUCKMG107_03679_ALPHINAUD_000_131 The city needs you, Master Chai. And I am certain this man of whom you speak─whoever he may be─will reach the same conclusion. For what little it is worth, we will vouch for you should he require convincing.
90 86 TEXT_LUCKMG107_03679_KAISHIRR_000_132
91 87 TEXT_LUCKMG107_03679_Q1_000_500 What will you say?
92 88 TEXT_LUCKMG107_03679_A1_000_500 Whatever you need, you can count on us.
93 89 TEXT_LUCKMG107_03679_A2_000_500 We believe in you, Master Chai!
94 90 TEXT_LUCKMG107_03679_CHAINUZZ_000_133 I...I don't know what to say...
95 91 TEXT_LUCKMG107_03679_KAISHIRR_100_133 You don't need to say anything. You've got your actions to speak for you.
96 92 TEXT_LUCKMG107_03679_KAISHIRR_101_133 For as long as I can remember, all I ever wanted was to make it into Eulmore. But that dream's gone now, burst like a bubble─or a boil, more like.
97 93 TEXT_LUCKMG107_03679_KAISHIRR_102_133 Anyway, outside of repaying Master Alphinaud, I haven't had a clue what to do with myself. Spent most days in a daze. But you? You've been running up and down, trying to find a way to fix this mess for everyone.
98 94 TEXT_LUCKMG107_03679_KAISHIRR_103_133 And I reckon you can do it. You got this lot up Mt. Gulg, didn't you? How hard could mayoring be? You're going to steer Eulmore to a better future, I know it.
99 95 TEXT_LUCKMG107_03679_KAISHIRR_104_133 And I want to help. Properly help. Do something that makes a difference.
100 96 TEXT_LUCKMG107_03679_KAISHIRR_105_133 I don't know what it is yet, but I'll work it out on the way. If you let me come with you, that is.
101 97 TEXT_LUCKMG107_03679_ALPHINAUD_000_134
102 98 TEXT_LUCKMG107_03679_CHAINUZZ_100_134 You give me entirely too much credit, the lot of you...but I can't deny it gives me heart. Come, then. Let us press on together.
103 99 TEXT_LUCKMG107_03679_KAISHIRR_101_134 Thank you, Master Chai!
104 100 TEXT_LUCKMG107_03679_CHAINUZZ_102_134 But we mustn't get ahead of ourselves. Eulmore needs more than a man with good intentions. Which is why I am here─to find one with the experience needed to see the city thrive.
105 101 TEXT_LUCKMG107_03679_ALPHINAUD_103_134 Who is this man, exactly, and are you certain he's here in Amity?
106 102 TEXT_LUCKMG107_03679_CHAINUZZ_000_135 Wrenden is his name, and yes, he is. Or was. I had scarcely begun to explain myself when he decided his time was better spent elsewhere.
107 103 TEXT_LUCKMG107_03679_CHAINUZZ_000_136 He served as chief advisor to Vauthry's father when he was in office.
108 104 TEXT_LUCKMG107_03679_CHAINUZZ_100_136 If Ran'jit was the mayor's right hand, one might say Wrenden was the left, and between them, they kept Eulmore on the road to prosperity.
109 105 TEXT_LUCKMG107_03679_CHAINUZZ_000_137 The city needs more than a mere man of business─which is why I must find him.
110 106 TEXT_LUCKMG107_03679_ALPHINAUD_000_138 But even if you do, what makes you think he will listen?
111 107 TEXT_LUCKMG107_03679_ALPHINAUD_000_139 Before giving chase, might it not be wise to speak with those who know him, here in Amity? They may be able to shed some light on his reason for rejecting your overtures out of hand.
112 108 TEXT_LUCKMG107_03679_CHAINUZZ_000_140 Yes, I suppose that makes sense. Perhaps we should start with Tristol, then. As I recall, you made rather a favorable impression on him. I'm certain he would be willing to talk to us.
113 109 TEXT_LUCKMG107_03679_KAISHIRR_000_150 I reckon Eulmore could learn a thing or two from Amity about standing on its own two feet. Then again, so could I.
114 110 TEXT_LUCKMG107_03679_ALPHINAUD_000_155 According to Master Chai, this Wrenden fellow occupied a position of considerable influence in the Eulmoran leadership. Which begs the question: why did he choose to leave?
115 111 TEXT_LUCKMG107_03679_CHAINUZZ_000_160 I realize it was me who suggested speaking with Tristol, but who's to say he will be any more receptive than Wrenden? Why should <Emphasis>any</Emphasis> of them give me the time of day? ...Bah, that's no way to think. Ignore me.
116 112 TEXT_LUCKMG107_03679_TRISTOL_000_180 Greetings, friend. And to you too, Master Chai. I presume you are here to ask after Wrenden? I couldn't help overhearing your earlier...exchange.
117 113 TEXT_LUCKMG107_03679_CHAINUZZ_000_181 Yes, well...with Vauthry gone, Eulmore wants for a leader. Should no one rise to the challenge, the city could very well collapse. I came here seeking Wrenden's counsel in the hope that we could build a better Eulmore together─and that is still my wish. But given how abominably you were mistreated there, I will quite understand if you choose not to help.
118 114 TEXT_LUCKMG107_03679_TRISTOL_000_182 Worry not, Master Chai. I bear no grudge against you or the people of Eulmore, and I would not see you suffer for Vauthry's villainy.
119 115 TEXT_LUCKMG107_03679_TRISTOL_000_183 As you no doubt gathered from your meeting earlier, Wrenden can be rather uncompromising. He has his principles, you see, and little patience for anyone he deems less committed to their own.
120 116 TEXT_LUCKMG107_03679_TRISTOL_000_184 Your desire to right the wrongs of your past, of Eulmore's past, is quite admirable. But I fear the guilt you bear on the city's behalf works against you.
121 117 TEXT_LUCKMG107_03679_TRISTOL_000_185 I can see it in your eyes, in the way you carry yourself. It goes without saying he sees it as well. You must let those feelings go, Master Chai. Be more assertive─<Emphasis>commit to this course</Emphasis>─and prove to him Eulmore has the resolve to change.
122 118 TEXT_LUCKMG107_03679_CHAINUZZ_000_186 The resolve to change...
123 119 TEXT_LUCKMG107_03679_TRISTOL_000_188 I believe he was heading towards Pit 8 when he left. If you plan to go and speak with him, I suggest you be firm and clear in your intentions.
124 120 TEXT_LUCKMG107_03679_CHAINUZZ_000_189 Very well. To Pit 8 we shall go. And I will not take no for an answer. Nay, not even a maybe!
125 121 TEXT_LUCKMG107_03679_TRISTOL_000_200 Despite our previous...artistic differences, I do believe Master Chai means what he says. But until <Emphasis>he</Emphasis> starts believing it, I fear it won't amount to an awful lot.
126 122 TEXT_LUCKMG107_03679_KAISHIRR_000_300 Imagine it... A Eulmore that even a bloke like me could help to build...
127 123 TEXT_LUCKMG107_03679_ALPHINAUD_000_305 People cannot be brought together on the strength of high ideals alone. This I know from painful experience. Wrenden was right to demand proof of Master Chai's commitment.
128 124 TEXT_LUCKMG107_03679_WRENDEN_000_310 It remains to be seen if his words will translate into deeds, but I shall endeavor to keep an open mind.
129 125 TEXT_LUCKMG107_03679_CHAINUZZ_000_320 Ahem! Right, then. Is there a particular issue you would have me resolve?
130 126 TEXT_LUCKMG107_03679_WRENDEN_000_321 You seem to have conducted an assessment of the problems Eulmore now faces. I assume you will agree, therefore, that the matter of dwindling food stores is the most pressing.
131 127 TEXT_LUCKMG107_03679_ALPHINAUD_000_322 Ah, yes... Meol being neither a desirable, nor less <Emphasis>sustainable</Emphasis> option, I assume alternative foodstuffs are now required to fill the void.
132 128 TEXT_LUCKMG107_03679_WRENDEN_000_323 And a man who hungers is not like to contribute much to society...save violence, perhaps.
133 129 TEXT_LUCKMG107_03679_WRENDEN_000_324 So tell me: how do you propose to solve this problem? Give me a satisfactory answer, and I will consider offering you my counsel.
134 130 TEXT_LUCKMG107_03679_CHAINUZZ_000_325 Hmmm... A combination of measures would seem to be in order. One to address the immediate issue of supply, and another, that of production.
135 131 TEXT_LUCKMG107_03679_WRENDEN_000_326 Go on...
136 132 TEXT_LUCKMG107_03679_CHAINUZZ_000_327 For the present, Eulmore's coffers can be used to purchase food from our neighbors. This would afford us time to address the underlying problem that affects us all─the long-standing neglect of agriculture.
137 133 TEXT_LUCKMG107_03679_CHAINUZZ_000_328 The villages that once served as sources of trade for foodstuffs must be repopulated, their means of production restored.
138 134 TEXT_LUCKMG107_03679_CHAINUZZ_000_330 This assumes, of course, that we can rekindle relations with our neighbors, guarantee security and stability in the region, and most importantly, find people willing to leave the city and take up the rebuilding effort.
139 135 TEXT_LUCKMG107_03679_WRENDEN_000_331 My, my... Think of that all by yourself, did you?
140 136 TEXT_LUCKMG107_03679_CHAINUZZ_000_332 Well...yes. It began as a rather abstract plan I drafted some time ago, after speaking with the peoples of Eulmore and the nearby settlements.
141 137 TEXT_LUCKMG107_03679_WRENDEN_000_333 Hmph. ...You've impressed me, Chai-Nuzz.
142 138 TEXT_LUCKMG107_03679_CHAINUZZ_000_334 Uh─ I have? Well, that <Emphasis>is</Emphasis> a relief!
143 139 TEXT_LUCKMG107_03679_WRENDEN_000_335 Oh, you haven't secured my support just yet. Only my attention. Grand plans will not be enough to persuade the masses. If you would ask them to rebuild, you must provide them the means to do so.
144 140 TEXT_LUCKMG107_03679_CHAINUZZ_000_336 A fair point, Wrenden. And one to which I have given much thought. I propose the use of Talos to aid in the establishment and maintenance of these settlements. Their employment should drastically improve efficiency, and ultimately increase production.
145 141 TEXT_LUCKMG107_03679_WRENDEN_000_337 <Emphasis>Talos</Emphasis>? But Daedalus Stoneworks closed their doors years ago. Without a ready supply of the necessary equipment, the people would starve before your plans could be put into effect.
146 142 TEXT_LUCKMG107_03679_CHAINUZZ_000_338 Well, as the heir to Daedalus Stoneworks, it just so happens that Talos are my field of expertise.
147 143 TEXT_LUCKMG107_03679_CHAINUZZ_000_339 And with a little help, I'm quite certain we can acquire what we need in no time at all.
148 144 TEXT_LUCKMG107_03679_KAISHIRR_000_121
149 145 TEXT_LUCKMG107_03679_TRISTOL_000_187
150 146 TEXT_LUCKMG107_03679_CHAINUZZ_000_329
151 147 TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_040
152 148 TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_041
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156 152 TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_045
157 153 TEXT_LUCKMG107_03679_WRIGHTRESIDENT_000_060
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0,"TEXT_LUCKMG108_03680_SEQ_00","Chai-Nuzz's look of steely determination is only slightly undermined by the knocking of his knees."
1,"TEXT_LUCKMG108_03680_SEQ_01","Rather than build Talos from scratch, Chai-Nuzz proposes capturing the long-abandoned Talos which wander the wilds of Kholusia. A singularly dangerous endeavor, but one which holds no terror for him, knowing as he does that the perfect tools for the task are waiting for you at Top Rung."
2,"TEXT_LUCKMG108_03680_SEQ_02","The reason for Chai-Nuzz's uncharacteristic self-confidence soon becomes apparent when he shows you a crate filled with canisters whose contents can incapacitate Talos. Moreover, they can be thrown from a distance, making the task surprisingly risk-free. So risk-free, in fact, that Chai-Nuzz volunteers to do the deed himself. He still requires support, however, lest he run afoul of the local wildlife. To that end, you set out for the Quick Way in search of a vantage point from which to warn him of danger."
3,"TEXT_LUCKMG108_03680_SEQ_03","With heart in throat and canisters in hand, Chai-Nuzz braves the wilds of Kholusia, succeeding at length in subduing a trio of Talos. As the last of them succumbs, you see him pause, seemingly awestruck by the scale of his own achievement. Or perhaps injured. You rush down to be certain."
4,"TEXT_LUCKMG108_03680_SEQ_04","Your concerns vanish as you near a visibly elated Chai-Nuzz, now the proud owner of three Talos which he is eager to dispatch to Eulmore. After a few adjustments, they spring back to life, and he sends them marching off in the direction of the city.
At the end of a tiring trek through Kholusia, you arrive in Gatetown to find the Talos have attracted a crowd. Among them, you spy Lady Chai, who is near speechless at the sight of her husband. She duly rushes over to him, wasting no time in showing him the strength of her affection. A strength which renders him briefly unconscious."
5,"TEXT_LUCKMG108_03680_SEQ_05","Doubts finally assuaged, Wrenden expresses his admiration for Chai-Nuzz and the devotion of those close to him. Taking note of the chattering throng which has formed around the Talos, he declares that it will soon be time for the intrepid entrepreneur to address his fellow citizens as mayor."
6,"TEXT_LUCKMG108_03680_SEQ_06",""
7,"TEXT_LUCKMG108_03680_SEQ_07",""
8,"TEXT_LUCKMG108_03680_SEQ_08",""
9,"TEXT_LUCKMG108_03680_SEQ_09",""
10,"TEXT_LUCKMG108_03680_SEQ_10",""
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22,"TEXT_LUCKMG108_03680_SEQ_22",""
23,"TEXT_LUCKMG108_03680_SEQ_23",""
24,"TEXT_LUCKMG108_03680_TODO_00","Speak with Chai-Nuzz."
25,"TEXT_LUCKMG108_03680_TODO_01","Guide Chai-Nuzz from the vantage point."
26,"TEXT_LUCKMG108_03680_TODO_02","Speak with Chai-Nuzz."
27,"TEXT_LUCKMG108_03680_TODO_03","Speak with Wrenden."
28,"TEXT_LUCKMG108_03680_TODO_04",""
29,"TEXT_LUCKMG108_03680_TODO_05",""
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48,"TEXT_LUCKMG108_03680_KAISHIRR_000_000","That Wrenden geezer doesn't seem so bad. What was Master Chai worried about? He's got to give himself a bit more credit!"
49,"TEXT_LUCKMG108_03680_ALPHINAUD_000_005","Do you see it? There is a fire in Master Chai's eyes that was not there when first we met. A fire we had best keep kindled if we wish to see Eulmore change for the better."
50,"TEXT_LUCKMG108_03680_WRENDEN_000_010","You had a hand in constructing that giant Talos to the north, did you not?"
51,"TEXT_LUCKMG108_03680_WRENDEN_000_011","When the Eulmoran volunteers began arriving, I hid myself away, lest I be recognized...thus depriving myself of what I am reliably informed was a once-in-a-lifetime spectacle. Bugger."
52,"TEXT_LUCKMG108_03680_CHAINUZZ_000_020","Wrenden is quite right. Building Talos from scratch would require time we simply do not have."
53,"TEXT_LUCKMG108_03680_CHAINUZZ_000_021","Which is why I propose to make use of the long-abandoned Talos which wander the wilds of Kholusia."
54,"TEXT_LUCKMG108_03680_CHAINUZZ_000_022","They will need to be deactivated, of course, and if memory serves, the tools required to do so should still be at Top Rung. Come with me."
55,"TEXT_LUCKMG108_03680_KAISHIRR_000_040","How'd you catch a Talos, then? Dig a hole and lure it in?"
56,"TEXT_LUCKMG108_03680_ALPHINAUD_000_045","It is one thing to repair an immobile Talos, as Urianger did, but quite another to <Emphasis>catch</Emphasis> one, surely? Does this not sound a trifle dangerous?"
57,"TEXT_LUCKMG108_03680_WRENDEN_000_050","So he is an authority on Talos, is he? Hmph! What other surprises could he be hiding, I wonder..."
58,"TEXT_LUCKMG108_03680_CHAINUZZ_000_070","Aha! The old memory hasn't let me down!"
59,"TEXT_LUCKMG108_03680_CHAINUZZ_000_071","This chest contains canisters filled with a dashedly potent insulating powder capable of halting the flow of aether in a Talos. We need only get within throwing distance of one and let fly."
60,"TEXT_LUCKMG108_03680_ALPHINAUD_000_072","...Thus disabling them without damaging them! Ingenious!"
61,"TEXT_LUCKMG108_03680_CHAINUZZ_000_073","An old trick of the trade, nothing more. Once disabled, it should be a simple enough matter to get them to march to Eulmore. More extensive repairs can wait."
62,"TEXT_LUCKMG108_03680_CHAINUZZ_000_074","Ordinarily, this is where I would ask you to run along and do the deed, but as I have said before, it's high time we learned to stand on our own two feet."
63,"TEXT_LUCKMG108_03680_CHAINUZZ_000_075","Thankfully, throwing canisters is something even <Emphasis>I</Emphasis> should be able to manage."
64,"TEXT_LUCKMG108_03680_KAISHIRR_000_076","Come off it, Master Chai!"
65,"TEXT_LUCKMG108_03680_KAISHIRR_000_077","Even if the Talos ain't a threat, there's a hundred and one other things out there waiting to make a meal of you!"
66,"TEXT_LUCKMG108_03680_CHAINUZZ_000_078","That's as may be, Kai-Shirr, but Wrenden tasked me with solving this problem, and I will not sit idly by while others risk everything to see my harebrained schemes realized. Not this time!"
67,"TEXT_LUCKMG108_03680_CHAINUZZ_000_079","...Which isn't to say the mere thought of it doesn't fill me with dread. Truth be told, I can't feel my legs."
68,"TEXT_LUCKMG108_03680_CHAINUZZ_000_080","But if I'm to prove I'm a man worth following, I must lead by example."
69,"TEXT_LUCKMG108_03680_ALPHINAUD_000_081","Well said, Master Chai!"
70,"TEXT_LUCKMG108_03680_Q1_000_000","What will you say?"
71,"TEXT_LUCKMG108_03680_A1_000_000","Hear, hear!"
72,"TEXT_LUCKMG108_03680_A2_000_000","All right, but if there's any trouble, we call it off."
73,"TEXT_LUCKMG108_03680_CHAINUZZ_000_085","Yes, well, it should go without saying that I have no intention of dying for this. I've always preferred <Emphasis>living</Emphasis> to see the fruits of my labors."
74,"TEXT_LUCKMG108_03680_CHAINUZZ_000_086","And to make sure I do, I will require your help. It is as Kai-Shirr says─these lands are dangerous if one is not careful. I would ask you to use my spyglass to look out for any beasts that could get in the way of my work. I will also need you to alert me when it is safe to subdue the Talos. Understood?"
75,"TEXT_LUCKMG108_03680_CHAINUZZ_000_088","Good. Then let's be off to the Quick Way, through the north gate, and see if we can't find a suitable vantage point for you."
76,"TEXT_LUCKMG108_03680_KAISHIRR_000_100","Either Master Chai's off his nut, or this means more to him than he's been letting on."
77,"TEXT_LUCKMG108_03680_ALPHINAUD_000_105","There is little point in us both shouting instructions. Keep him safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
78,"TEXT_LUCKMG108_03680_WRENDEN_000_110","When first he arrived, I could barely hear him over the knocking of his knees. And now this. I'm not sure what's gotten into him, but whatever it is, I like it."
79,"TEXT_LUCKMG108_03680_CHAINUZZ_000_115","All right. Nothing to worry about. Just a simple matter of sneaking up on the Talos while avoiding the slavering, bloodthirsty beasts lurking behind every rock. Child's play... Ahem. When you're ready, let us begin."
80,"TEXT_LUCKMG108_03680_SYSTEM_000_130","Keep a lookout for danger and alert Chai-Nuzz when it is safe to incapacitate the Talos. You may move the spyglass, as well as zoom in and out. Point the spyglass at Chai-Nuzz and give him the signal to sneak near the Talos with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
81,"TEXT_LUCKMG108_03680_CHAINUZZ_000_300","I...I did it? I did it! Let's move on to another Talos, shall we?"
82,"TEXT_LUCKMG108_03680_CHAINUZZ_000_320","I do believe I'm getting the hang of this."
83,"TEXT_LUCKMG108_03680_CHAINUZZ_000_340","You may leave the next one to me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
84,"TEXT_LUCKMG108_03680_CHAINUZZ_000_341","Haha! That should do it! Now we have all we need to proceed."
85,"TEXT_LUCKMG108_03680_KAISHIRR_000_150","Blimey... Thought my heart was going to stop for a moment there. Make that a couple of moments."
86,"TEXT_LUCKMG108_03680_ALPHINAUD_000_155","Our friend returned with nary a scratch. Well done."
87,"TEXT_LUCKMG108_03680_WRENDEN_000_160","It would seem I misjudged Master Chai. There may yet be hope for Eulmore."
88,"TEXT_LUCKMG108_03680_CHAINUZZ_000_180","I can scarcely believe it. It was a reckless, foolish plan. But somehow...it worked."
89,"TEXT_LUCKMG108_03680_CHAINUZZ_000_181","I...I did it."
90,"TEXT_LUCKMG108_03680_WRENDEN_000_182","Master Chai. I believe I owe you an apology."
91,"TEXT_LUCKMG108_03680_WRENDEN_000_183","Your plan to replenish Eulmore's food stores showed forethought and sound judgment. What's more, it is plain your time at Daedalus Stoneworks has equipped you to lead, as evidenced by the extraordinary company you keep."
92,"TEXT_LUCKMG108_03680_WRENDEN_000_184","You, sir, are more than qualified to be the next mayor of Eulmore."
93,"TEXT_LUCKMG108_03680_CHAINUZZ_000_185","I thank you for your vote of confidence, but the fact remains, I am wholly ignorant of the world of politics."
94,"TEXT_LUCKMG108_03680_CHAINUZZ_000_186","Which is why I would ask you to join me, and grant Eulmore the benefit of your counsel."
95,"TEXT_LUCKMG108_03680_WRENDEN_000_187","I would be honored."
96,"TEXT_LUCKMG108_03680_WRENDEN_000_188","When the people behold these Talos, I have no doubt they will lend you their support."
97,"TEXT_LUCKMG108_03680_ALPHINAUD_000_189","It would seem Eulmore's leadership is at last in capable hands, would you not agree?"
98,"TEXT_LUCKMG108_03680_KAISHIRR_000_190","We should probably be getting back soon, Master Chai. After you've tinkered with the Talos and all that. Lady Chai's worried sick."
99,"TEXT_LUCKMG108_03680_KAISHIRR_000_220","Sorry I wasn't much help. Still, seeing Master Chai go after those Talos was something, eh? Inspiring stuff."
100,"TEXT_LUCKMG108_03680_ALPHINAUD_000_225","I daresay the future of Eulmore has never looked brighter."
101,"TEXT_LUCKMG108_03680_CHAINUZZ_000_230","<cough> <cough> I...I'm fine... I just need...a moment... <wheeze>"
102,"TEXT_LUCKMG108_03680_DULIACHAI_000_235","Thank you again for finding my husband. I confess, I was not expecting your return to be quite so grand!"
103,"TEXT_LUCKMG108_03680_DULIACHAI_000_236","That dear, sweet man. He is going to make the most wonderful mayor. I just know it!"
104,"TEXT_LUCKMG108_03680_WRENDEN_000_250","That was quite a reception. One Master Chai will struggle to forget."
105,"TEXT_LUCKMG108_03680_WRENDEN_000_251","More seriously, the arrival of the Talos has seized the public's attention."
106,"TEXT_LUCKMG108_03680_WRENDEN_000_252","Once word has spread around Eulmore, it will be that much simpler to gather one and all so that Master Chai can make his inaugural address."
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4 0 TEXT_LUCKMG108_03680_SEQ_00 Chai-Nuzz's look of steely determination is only slightly undermined by the knocking of his knees.
5 1 TEXT_LUCKMG108_03680_SEQ_01 Rather than build Talos from scratch, Chai-Nuzz proposes capturing the long-abandoned Talos which wander the wilds of Kholusia. A singularly dangerous endeavor, but one which holds no terror for him, knowing as he does that the perfect tools for the task are waiting for you at Top Rung.
6 2 TEXT_LUCKMG108_03680_SEQ_02 The reason for Chai-Nuzz's uncharacteristic self-confidence soon becomes apparent when he shows you a crate filled with canisters whose contents can incapacitate Talos. Moreover, they can be thrown from a distance, making the task surprisingly risk-free. So risk-free, in fact, that Chai-Nuzz volunteers to do the deed himself. He still requires support, however, lest he run afoul of the local wildlife. To that end, you set out for the Quick Way in search of a vantage point from which to warn him of danger.
7 3 TEXT_LUCKMG108_03680_SEQ_03 With heart in throat and canisters in hand, Chai-Nuzz braves the wilds of Kholusia, succeeding at length in subduing a trio of Talos. As the last of them succumbs, you see him pause, seemingly awestruck by the scale of his own achievement. Or perhaps injured. You rush down to be certain.
8 4 TEXT_LUCKMG108_03680_SEQ_04 Your concerns vanish as you near a visibly elated Chai-Nuzz, now the proud owner of three Talos which he is eager to dispatch to Eulmore. After a few adjustments, they spring back to life, and he sends them marching off in the direction of the city. At the end of a tiring trek through Kholusia, you arrive in Gatetown to find the Talos have attracted a crowd. Among them, you spy Lady Chai, who is near speechless at the sight of her husband. She duly rushes over to him, wasting no time in showing him the strength of her affection. A strength which renders him briefly unconscious.
9 5 TEXT_LUCKMG108_03680_SEQ_05 Doubts finally assuaged, Wrenden expresses his admiration for Chai-Nuzz and the devotion of those close to him. Taking note of the chattering throng which has formed around the Talos, he declares that it will soon be time for the intrepid entrepreneur to address his fellow citizens as mayor.
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22 18 TEXT_LUCKMG108_03680_SEQ_18
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24 20 TEXT_LUCKMG108_03680_SEQ_20
25 21 TEXT_LUCKMG108_03680_SEQ_21
26 22 TEXT_LUCKMG108_03680_SEQ_22
27 23 TEXT_LUCKMG108_03680_SEQ_23
28 24 TEXT_LUCKMG108_03680_TODO_00 Speak with Chai-Nuzz.
29 25 TEXT_LUCKMG108_03680_TODO_01 Guide Chai-Nuzz from the vantage point.
30 26 TEXT_LUCKMG108_03680_TODO_02 Speak with Chai-Nuzz.
31 27 TEXT_LUCKMG108_03680_TODO_03 Speak with Wrenden.
32 28 TEXT_LUCKMG108_03680_TODO_04
33 29 TEXT_LUCKMG108_03680_TODO_05
34 30 TEXT_LUCKMG108_03680_TODO_06
35 31 TEXT_LUCKMG108_03680_TODO_07
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40 36 TEXT_LUCKMG108_03680_TODO_12
41 37 TEXT_LUCKMG108_03680_TODO_13
42 38 TEXT_LUCKMG108_03680_TODO_14
43 39 TEXT_LUCKMG108_03680_TODO_15
44 40 TEXT_LUCKMG108_03680_TODO_16
45 41 TEXT_LUCKMG108_03680_TODO_17
46 42 TEXT_LUCKMG108_03680_TODO_18
47 43 TEXT_LUCKMG108_03680_TODO_19
48 44 TEXT_LUCKMG108_03680_TODO_20
49 45 TEXT_LUCKMG108_03680_TODO_21
50 46 TEXT_LUCKMG108_03680_TODO_22
51 47 TEXT_LUCKMG108_03680_TODO_23
52 48 TEXT_LUCKMG108_03680_KAISHIRR_000_000 That Wrenden geezer doesn't seem so bad. What was Master Chai worried about? He's got to give himself a bit more credit!
53 49 TEXT_LUCKMG108_03680_ALPHINAUD_000_005 Do you see it? There is a fire in Master Chai's eyes that was not there when first we met. A fire we had best keep kindled if we wish to see Eulmore change for the better.
54 50 TEXT_LUCKMG108_03680_WRENDEN_000_010 You had a hand in constructing that giant Talos to the north, did you not?
55 51 TEXT_LUCKMG108_03680_WRENDEN_000_011 When the Eulmoran volunteers began arriving, I hid myself away, lest I be recognized...thus depriving myself of what I am reliably informed was a once-in-a-lifetime spectacle. Bugger.
56 52 TEXT_LUCKMG108_03680_CHAINUZZ_000_020 Wrenden is quite right. Building Talos from scratch would require time we simply do not have.
57 53 TEXT_LUCKMG108_03680_CHAINUZZ_000_021 Which is why I propose to make use of the long-abandoned Talos which wander the wilds of Kholusia.
58 54 TEXT_LUCKMG108_03680_CHAINUZZ_000_022 They will need to be deactivated, of course, and if memory serves, the tools required to do so should still be at Top Rung. Come with me.
59 55 TEXT_LUCKMG108_03680_KAISHIRR_000_040 How'd you catch a Talos, then? Dig a hole and lure it in?
60 56 TEXT_LUCKMG108_03680_ALPHINAUD_000_045 It is one thing to repair an immobile Talos, as Urianger did, but quite another to <Emphasis>catch</Emphasis> one, surely? Does this not sound a trifle dangerous?
61 57 TEXT_LUCKMG108_03680_WRENDEN_000_050 So he is an authority on Talos, is he? Hmph! What other surprises could he be hiding, I wonder...
62 58 TEXT_LUCKMG108_03680_CHAINUZZ_000_070 Aha! The old memory hasn't let me down!
63 59 TEXT_LUCKMG108_03680_CHAINUZZ_000_071 This chest contains canisters filled with a dashedly potent insulating powder capable of halting the flow of aether in a Talos. We need only get within throwing distance of one and let fly.
64 60 TEXT_LUCKMG108_03680_ALPHINAUD_000_072 ...Thus disabling them without damaging them! Ingenious!
65 61 TEXT_LUCKMG108_03680_CHAINUZZ_000_073 An old trick of the trade, nothing more. Once disabled, it should be a simple enough matter to get them to march to Eulmore. More extensive repairs can wait.
66 62 TEXT_LUCKMG108_03680_CHAINUZZ_000_074 Ordinarily, this is where I would ask you to run along and do the deed, but as I have said before, it's high time we learned to stand on our own two feet.
67 63 TEXT_LUCKMG108_03680_CHAINUZZ_000_075 Thankfully, throwing canisters is something even <Emphasis>I</Emphasis> should be able to manage.
68 64 TEXT_LUCKMG108_03680_KAISHIRR_000_076 Come off it, Master Chai!
69 65 TEXT_LUCKMG108_03680_KAISHIRR_000_077 Even if the Talos ain't a threat, there's a hundred and one other things out there waiting to make a meal of you!
70 66 TEXT_LUCKMG108_03680_CHAINUZZ_000_078 That's as may be, Kai-Shirr, but Wrenden tasked me with solving this problem, and I will not sit idly by while others risk everything to see my harebrained schemes realized. Not this time!
71 67 TEXT_LUCKMG108_03680_CHAINUZZ_000_079 ...Which isn't to say the mere thought of it doesn't fill me with dread. Truth be told, I can't feel my legs.
72 68 TEXT_LUCKMG108_03680_CHAINUZZ_000_080 But if I'm to prove I'm a man worth following, I must lead by example.
73 69 TEXT_LUCKMG108_03680_ALPHINAUD_000_081 Well said, Master Chai!
74 70 TEXT_LUCKMG108_03680_Q1_000_000 What will you say?
75 71 TEXT_LUCKMG108_03680_A1_000_000 Hear, hear!
76 72 TEXT_LUCKMG108_03680_A2_000_000 All right, but if there's any trouble, we call it off.
77 73 TEXT_LUCKMG108_03680_CHAINUZZ_000_085 Yes, well, it should go without saying that I have no intention of dying for this. I've always preferred <Emphasis>living</Emphasis> to see the fruits of my labors.
78 74 TEXT_LUCKMG108_03680_CHAINUZZ_000_086 And to make sure I do, I will require your help. It is as Kai-Shirr says─these lands are dangerous if one is not careful. I would ask you to use my spyglass to look out for any beasts that could get in the way of my work. I will also need you to alert me when it is safe to subdue the Talos. Understood?
79 75 TEXT_LUCKMG108_03680_CHAINUZZ_000_088 Good. Then let's be off to the Quick Way, through the north gate, and see if we can't find a suitable vantage point for you.
80 76 TEXT_LUCKMG108_03680_KAISHIRR_000_100 Either Master Chai's off his nut, or this means more to him than he's been letting on.
81 77 TEXT_LUCKMG108_03680_ALPHINAUD_000_105 There is little point in us both shouting instructions. Keep him safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
82 78 TEXT_LUCKMG108_03680_WRENDEN_000_110 When first he arrived, I could barely hear him over the knocking of his knees. And now this. I'm not sure what's gotten into him, but whatever it is, I like it.
83 79 TEXT_LUCKMG108_03680_CHAINUZZ_000_115 All right. Nothing to worry about. Just a simple matter of sneaking up on the Talos while avoiding the slavering, bloodthirsty beasts lurking behind every rock. Child's play... Ahem. When you're ready, let us begin.
84 80 TEXT_LUCKMG108_03680_SYSTEM_000_130 Keep a lookout for danger and alert Chai-Nuzz when it is safe to incapacitate the Talos. You may move the spyglass, as well as zoom in and out. Point the spyglass at Chai-Nuzz and give him the signal to sneak near the Talos with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
85 81 TEXT_LUCKMG108_03680_CHAINUZZ_000_300 I...I did it? I did it! Let's move on to another Talos, shall we?
86 82 TEXT_LUCKMG108_03680_CHAINUZZ_000_320 I do believe I'm getting the hang of this.
87 83 TEXT_LUCKMG108_03680_CHAINUZZ_000_340 You may leave the next one to me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
88 84 TEXT_LUCKMG108_03680_CHAINUZZ_000_341 Haha! That should do it! Now we have all we need to proceed.
89 85 TEXT_LUCKMG108_03680_KAISHIRR_000_150 Blimey... Thought my heart was going to stop for a moment there. Make that a couple of moments.
90 86 TEXT_LUCKMG108_03680_ALPHINAUD_000_155 Our friend returned with nary a scratch. Well done.
91 87 TEXT_LUCKMG108_03680_WRENDEN_000_160 It would seem I misjudged Master Chai. There may yet be hope for Eulmore.
92 88 TEXT_LUCKMG108_03680_CHAINUZZ_000_180 I can scarcely believe it. It was a reckless, foolish plan. But somehow...it worked.
93 89 TEXT_LUCKMG108_03680_CHAINUZZ_000_181 I...I did it.
94 90 TEXT_LUCKMG108_03680_WRENDEN_000_182 Master Chai. I believe I owe you an apology.
95 91 TEXT_LUCKMG108_03680_WRENDEN_000_183 Your plan to replenish Eulmore's food stores showed forethought and sound judgment. What's more, it is plain your time at Daedalus Stoneworks has equipped you to lead, as evidenced by the extraordinary company you keep.
96 92 TEXT_LUCKMG108_03680_WRENDEN_000_184 You, sir, are more than qualified to be the next mayor of Eulmore.
97 93 TEXT_LUCKMG108_03680_CHAINUZZ_000_185 I thank you for your vote of confidence, but the fact remains, I am wholly ignorant of the world of politics.
98 94 TEXT_LUCKMG108_03680_CHAINUZZ_000_186 Which is why I would ask you to join me, and grant Eulmore the benefit of your counsel.
99 95 TEXT_LUCKMG108_03680_WRENDEN_000_187 I would be honored.
100 96 TEXT_LUCKMG108_03680_WRENDEN_000_188 When the people behold these Talos, I have no doubt they will lend you their support.
101 97 TEXT_LUCKMG108_03680_ALPHINAUD_000_189 It would seem Eulmore's leadership is at last in capable hands, would you not agree?
102 98 TEXT_LUCKMG108_03680_KAISHIRR_000_190 We should probably be getting back soon, Master Chai. After you've tinkered with the Talos and all that. Lady Chai's worried sick.
103 99 TEXT_LUCKMG108_03680_KAISHIRR_000_220 Sorry I wasn't much help. Still, seeing Master Chai go after those Talos was something, eh? Inspiring stuff.
104 100 TEXT_LUCKMG108_03680_ALPHINAUD_000_225 I daresay the future of Eulmore has never looked brighter.
105 101 TEXT_LUCKMG108_03680_CHAINUZZ_000_230 <cough> <cough> I...I'm fine... I just need...a moment... <wheeze>
106 102 TEXT_LUCKMG108_03680_DULIACHAI_000_235 Thank you again for finding my husband. I confess, I was not expecting your return to be quite so grand!
107 103 TEXT_LUCKMG108_03680_DULIACHAI_000_236 That dear, sweet man. He is going to make the most wonderful mayor. I just know it!
108 104 TEXT_LUCKMG108_03680_WRENDEN_000_250 That was quite a reception. One Master Chai will struggle to forget.
109 105 TEXT_LUCKMG108_03680_WRENDEN_000_251 More seriously, the arrival of the Talos has seized the public's attention.
110 106 TEXT_LUCKMG108_03680_WRENDEN_000_252 Once word has spread around Eulmore, it will be that much simpler to gather one and all so that Master Chai can make his inaugural address.
111 107 TEXT_LUCKMG108_03680_CHAINUZZ_000_087
112 108 TEXT_LUCKMG108_03680_ALPHINAUD_000_156
113 109 TEXT_LUCKMG108_03680_CHAINUZZ_000_310
114 110 TEXT_LUCKMG108_03680_CHAINUZZ_000_330
115 111 TEXT_LUCKMG108_03680_CHAINUZZ_000_350
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24,"TEXT_LUCKMG109_03681_TODO_00","Speak with Chadden."
25,"TEXT_LUCKMG109_03681_TODO_01","Speak with Alphinaud."
26,"TEXT_LUCKMG109_03681_TODO_02","Speak with Kai-Shirr."
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48,"TEXT_LUCKMG109_03681_KAISHIRR_000_000","Sorry I wasn't much help. Still, seeing Master Chai go after those Talos was something, eh? Inspiring stuff."
49,"TEXT_LUCKMG109_03681_ALPHINAUD_000_005","I daresay the future of Eulmore has never looked brighter."
50,"TEXT_LUCKMG109_03681_DULIACHAI_000_010","Thank you again for finding my husband. I confess, I was not expecting your return to be quite so grand!"
51,"TEXT_LUCKMG109_03681_DULIACHAI_000_011","That dear, sweet man. He is going to make the most wonderful mayor. I just know it!"
52,"TEXT_LUCKMG109_03681_WRENDEN_000_015","There is no time to lose. We must begin making preparations for the inaugural address. Once Master Chai has caught his breath, of course."
53,"TEXT_LUCKMG109_03681_CHAINUZZ_000_030","No need to fret, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have never felt better. <cough>"
54,"TEXT_LUCKMG109_03681_CHAINUZZ_000_031","And not at all overawed by the prospect of addressing the assembled masses of Eulmore..."
55,"TEXT_LUCKMG109_03681_CHAINUZZ_000_032","As for where to do it... If we're to accommodate everyone who might feasibly wish to attend, I suppose the only place large enough would be the Emergent."
56,"TEXT_LUCKMG109_03681_WRENDEN_000_033","Then I will go and spread the word among the citizens─both free and bonded─that they are to assemble there to meet their new mayor."
57,"TEXT_LUCKMG109_03681_WRENDEN_000_034","You there, uh...Kai-Shirr, was it? Would you go and inform the residents of Gatetown and the Derelicts?"
58,"TEXT_LUCKMG109_03681_KAISHIRR_100_034","'Course I will!"
59,"TEXT_LUCKMG109_03681_CHAINUZZ_000_035","Good lad. I will let the guards know not to bar the way to Vauthry's chambers."
60,"TEXT_LUCKMG109_03681_CHAINUZZ_000_036","...It goes without saying that I expect the Warrior of Darkness to attend─assuming <If(PlayerParameter(4))>she<Else/>he</If>'s available? Might as well see it through to the bitter end, eh? The doorman at the Crown Lift will show you up."
61,"TEXT_LUCKMG109_03681_KAISHIRR_000_050","Don't worry, I'll make sure everyone's there for Master Chai's big speech. So get yourself down to the Emergent! Go on!"
62,"TEXT_LUCKMG109_03681_CHADDEN_000_070","Ah, yes. Master Chai told us to expect you. The Emergent is already filling up with people of all persuasions─free and bonded, citizens and non-citizens."
63,"TEXT_LUCKMG109_03681_CHADDEN_000_071","But for you, our guest of honor, we have reserved a place at the front. Right this way, <If(PlayerParameter(4))>miss<Else/>sir</If>."
64,"TEXT_LUCKMG109_03681_KAISHIRR_000_090","Seeing everyone come together like that... <sniff> It was beautiful, that was."
65,"TEXT_LUCKMG109_03681_WRENDEN_000_095","Now our work can begin in earnest. I very much look forward to seeing this Eulmore for the people."
66,"TEXT_LUCKMG109_03681_DULIACHAI_000_100","Wasn't he simply wonderful? Seeing him take charge of the room as he did! Oh, it reminds me why I fell for him in the first place..."
67,"TEXT_LUCKMG109_03681_CHAINUZZ_000_105","The city of final pleasures, they used to call this place, back when the world was ending. But now...now I hope it will become the city of new endeavors."
68,"TEXT_LUCKMG109_03681_ALPHINAUD_000_120","That was a fine speech, Master Chai. I believe your words stirred every soul in attendance."
69,"TEXT_LUCKMG109_03681_CHAINUZZ_000_121","Stirred them to action, I hope. If I have learned anything from all of this, it is that change begins with the individual."
70,"TEXT_LUCKMG109_03681_CHAINUZZ_000_122","'Tis but a matter of finding the strength to take the first step."
71,"TEXT_LUCKMG109_03681_WRENDEN_000_123","Assuming my fellow Eulmorans can, it shall be my honor and privilege to help them walk this road we have chosen."
72,"TEXT_LUCKMG109_03681_CHAINUZZ_000_124","But we must not forget the individuals who made all of these changes possible."
73,"TEXT_LUCKMG109_03681_CHAINUZZ_100_124","Were it within my power, I would carve a tribute to your heroism into the very stone upon which this city stands."
74,"TEXT_LUCKMG109_03681_DULIACHAI_000_127","I hate to change the subject, darling...but now that you have officially taken office, have you given any thought to your mayoral seat...?"
75,"TEXT_LUCKMG109_03681_CHAINUZZ_000_128","We will <Emphasis>not</Emphasis> be moving into the Emergent, dearest. It's too big, for one thing, and too far from the people for another. We will retain our current residence, and I will govern here in the Parlor."
76,"TEXT_LUCKMG109_03681_DULIACHAI_000_130","Oh, I was hoping you'd say that! I much prefer the view from the Parlor."
77,"TEXT_LUCKMG109_03681_HATHENBET_000_131","(-???-)Beggin' your pardon, Master Chai... But have you got time for a word?"
78,"TEXT_LUCKMG109_03681_CHAINUZZ_000_132","Ah, y-yes. Yes of course, er...Hathen...bet?"
79,"TEXT_LUCKMG109_03681_HATHENBET_000_133","Aye, that's me. I liked your speech. But there's folk outside these walls as don't even have enough food to last till tomorrow, and more who're countin' their crumbs. If ye've a plan to change that, I want to help set things in motion."
80,"TEXT_LUCKMG109_03681_CHAINUZZ_000_134","Then we've much to discuss."
81,"TEXT_LUCKMG109_03681_CHAINUZZ_000_135","No sooner do I take office than my work begins in earnest. Well, I suppose I brought it upon myself. Thank you again for your help, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope to see you again before long."
82,"TEXT_LUCKMG109_03681_ALPHINAUD_000_136",""
83,"TEXT_LUCKMG109_03681_KAISHIRR_000_137","What a day... I dunno what it means exactly, but I do know I've got plenty to think about."
84,"TEXT_LUCKMG109_03681_ALPHINAUD_000_138","I sense we all have a great deal to consider."
85,"TEXT_LUCKMG109_03681_ALPHINAUD_000_139","I had resolved to remain here until such time as Eulmore's future was secured, but it is clear to me now that the city is in capable hands."
86,"TEXT_LUCKMG109_03681_ALPHINAUD_000_140","I have every confidence they will find their way, and I believe it is time we went on ours."
87,"TEXT_LUCKMG109_03681_ALPHINAUD_000_160","With Master Chai at the helm, if only for the interim, I feel I can bid farewell to Eulmore, and return to the Source with no regrets."
88,"TEXT_LUCKMG109_03681_KAISHIRR_000_180","So Alphinaud's leaving too, is he? Seems like everyone's moving on. Everything's changing..."
89,"TEXT_LUCKMG109_03681_KAISHIRR_000_181","I've been thinking about what <Emphasis>I</Emphasis> should do in all this. Like I told you, I spent most of my life dreaming about living here with my friends. In paradise."
90,"TEXT_LUCKMG109_03681_KAISHIRR_000_182","That paradise is gone, but something better's taken its place. And I reckon I want to be a part of it."
91,"TEXT_LUCKMG109_03681_KAISHIRR_100_182","This “Eulmore for the people” Master Chai's been going on about ain't gonna build itself, after all. Not that I'm much of a builder."
92,"TEXT_LUCKMG109_03681_KAISHIRR_000_183","Me and my friends'll find a way to make a difference, though─help keep things changing for the better."
93,"TEXT_LUCKMG109_03681_ALPHINAUD_000_185","A far nobler dream than the one to which you clung before─and one I am happy to say we share. Whatever path you choose, I will pray for your success."
94,"TEXT_LUCKMG109_03681_KAISHIRR_000_186","Well, when you put it like that, there's no going back now, is there? We've got a few ideas on how we can do our bit. Just a matter of taking the first step!"
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22 18 TEXT_LUCKMG109_03681_SEQ_18
23 19 TEXT_LUCKMG109_03681_SEQ_19
24 20 TEXT_LUCKMG109_03681_SEQ_20
25 21 TEXT_LUCKMG109_03681_SEQ_21
26 22 TEXT_LUCKMG109_03681_SEQ_22
27 23 TEXT_LUCKMG109_03681_SEQ_23
28 24 TEXT_LUCKMG109_03681_TODO_00 Speak with Chadden.
29 25 TEXT_LUCKMG109_03681_TODO_01 Speak with Alphinaud.
30 26 TEXT_LUCKMG109_03681_TODO_02 Speak with Kai-Shirr.
31 27 TEXT_LUCKMG109_03681_TODO_03
32 28 TEXT_LUCKMG109_03681_TODO_04
33 29 TEXT_LUCKMG109_03681_TODO_05
34 30 TEXT_LUCKMG109_03681_TODO_06
35 31 TEXT_LUCKMG109_03681_TODO_07
36 32 TEXT_LUCKMG109_03681_TODO_08
37 33 TEXT_LUCKMG109_03681_TODO_09
38 34 TEXT_LUCKMG109_03681_TODO_10
39 35 TEXT_LUCKMG109_03681_TODO_11
40 36 TEXT_LUCKMG109_03681_TODO_12
41 37 TEXT_LUCKMG109_03681_TODO_13
42 38 TEXT_LUCKMG109_03681_TODO_14
43 39 TEXT_LUCKMG109_03681_TODO_15
44 40 TEXT_LUCKMG109_03681_TODO_16
45 41 TEXT_LUCKMG109_03681_TODO_17
46 42 TEXT_LUCKMG109_03681_TODO_18
47 43 TEXT_LUCKMG109_03681_TODO_19
48 44 TEXT_LUCKMG109_03681_TODO_20
49 45 TEXT_LUCKMG109_03681_TODO_21
50 46 TEXT_LUCKMG109_03681_TODO_22
51 47 TEXT_LUCKMG109_03681_TODO_23
52 48 TEXT_LUCKMG109_03681_KAISHIRR_000_000 Sorry I wasn't much help. Still, seeing Master Chai go after those Talos was something, eh? Inspiring stuff.
53 49 TEXT_LUCKMG109_03681_ALPHINAUD_000_005 I daresay the future of Eulmore has never looked brighter.
54 50 TEXT_LUCKMG109_03681_DULIACHAI_000_010 Thank you again for finding my husband. I confess, I was not expecting your return to be quite so grand!
55 51 TEXT_LUCKMG109_03681_DULIACHAI_000_011 That dear, sweet man. He is going to make the most wonderful mayor. I just know it!
56 52 TEXT_LUCKMG109_03681_WRENDEN_000_015 There is no time to lose. We must begin making preparations for the inaugural address. Once Master Chai has caught his breath, of course.
57 53 TEXT_LUCKMG109_03681_CHAINUZZ_000_030 No need to fret, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have never felt better. <cough>
58 54 TEXT_LUCKMG109_03681_CHAINUZZ_000_031 And not at all overawed by the prospect of addressing the assembled masses of Eulmore...
59 55 TEXT_LUCKMG109_03681_CHAINUZZ_000_032 As for where to do it... If we're to accommodate everyone who might feasibly wish to attend, I suppose the only place large enough would be the Emergent.
60 56 TEXT_LUCKMG109_03681_WRENDEN_000_033 Then I will go and spread the word among the citizens─both free and bonded─that they are to assemble there to meet their new mayor.
61 57 TEXT_LUCKMG109_03681_WRENDEN_000_034 You there, uh...Kai-Shirr, was it? Would you go and inform the residents of Gatetown and the Derelicts?
62 58 TEXT_LUCKMG109_03681_KAISHIRR_100_034 'Course I will!
63 59 TEXT_LUCKMG109_03681_CHAINUZZ_000_035 Good lad. I will let the guards know not to bar the way to Vauthry's chambers.
64 60 TEXT_LUCKMG109_03681_CHAINUZZ_000_036 ...It goes without saying that I expect the Warrior of Darkness to attend─assuming <If(PlayerParameter(4))>she<Else/>he</If>'s available? Might as well see it through to the bitter end, eh? The doorman at the Crown Lift will show you up.
65 61 TEXT_LUCKMG109_03681_KAISHIRR_000_050 Don't worry, I'll make sure everyone's there for Master Chai's big speech. So get yourself down to the Emergent! Go on!
66 62 TEXT_LUCKMG109_03681_CHADDEN_000_070 Ah, yes. Master Chai told us to expect you. The Emergent is already filling up with people of all persuasions─free and bonded, citizens and non-citizens.
67 63 TEXT_LUCKMG109_03681_CHADDEN_000_071 But for you, our guest of honor, we have reserved a place at the front. Right this way, <If(PlayerParameter(4))>miss<Else/>sir</If>.
68 64 TEXT_LUCKMG109_03681_KAISHIRR_000_090 Seeing everyone come together like that... <sniff> It was beautiful, that was.
69 65 TEXT_LUCKMG109_03681_WRENDEN_000_095 Now our work can begin in earnest. I very much look forward to seeing this Eulmore for the people.
70 66 TEXT_LUCKMG109_03681_DULIACHAI_000_100 Wasn't he simply wonderful? Seeing him take charge of the room as he did! Oh, it reminds me why I fell for him in the first place...
71 67 TEXT_LUCKMG109_03681_CHAINUZZ_000_105 The city of final pleasures, they used to call this place, back when the world was ending. But now...now I hope it will become the city of new endeavors.
72 68 TEXT_LUCKMG109_03681_ALPHINAUD_000_120 That was a fine speech, Master Chai. I believe your words stirred every soul in attendance.
73 69 TEXT_LUCKMG109_03681_CHAINUZZ_000_121 Stirred them to action, I hope. If I have learned anything from all of this, it is that change begins with the individual.
74 70 TEXT_LUCKMG109_03681_CHAINUZZ_000_122 'Tis but a matter of finding the strength to take the first step.
75 71 TEXT_LUCKMG109_03681_WRENDEN_000_123 Assuming my fellow Eulmorans can, it shall be my honor and privilege to help them walk this road we have chosen.
76 72 TEXT_LUCKMG109_03681_CHAINUZZ_000_124 But we must not forget the individuals who made all of these changes possible.
77 73 TEXT_LUCKMG109_03681_CHAINUZZ_100_124 Were it within my power, I would carve a tribute to your heroism into the very stone upon which this city stands.
78 74 TEXT_LUCKMG109_03681_DULIACHAI_000_127 I hate to change the subject, darling...but now that you have officially taken office, have you given any thought to your mayoral seat...?
79 75 TEXT_LUCKMG109_03681_CHAINUZZ_000_128 We will <Emphasis>not</Emphasis> be moving into the Emergent, dearest. It's too big, for one thing, and too far from the people for another. We will retain our current residence, and I will govern here in the Parlor.
80 76 TEXT_LUCKMG109_03681_DULIACHAI_000_130 Oh, I was hoping you'd say that! I much prefer the view from the Parlor.
81 77 TEXT_LUCKMG109_03681_HATHENBET_000_131 (-???-)Beggin' your pardon, Master Chai... But have you got time for a word?
82 78 TEXT_LUCKMG109_03681_CHAINUZZ_000_132 Ah, y-yes. Yes of course, er...Hathen...bet?
83 79 TEXT_LUCKMG109_03681_HATHENBET_000_133 Aye, that's me. I liked your speech. But there's folk outside these walls as don't even have enough food to last till tomorrow, and more who're countin' their crumbs. If ye've a plan to change that, I want to help set things in motion.
84 80 TEXT_LUCKMG109_03681_CHAINUZZ_000_134 Then we've much to discuss.
85 81 TEXT_LUCKMG109_03681_CHAINUZZ_000_135 No sooner do I take office than my work begins in earnest. Well, I suppose I brought it upon myself. Thank you again for your help, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope to see you again before long.
86 82 TEXT_LUCKMG109_03681_ALPHINAUD_000_136
87 83 TEXT_LUCKMG109_03681_KAISHIRR_000_137 What a day... I dunno what it means exactly, but I do know I've got plenty to think about.
88 84 TEXT_LUCKMG109_03681_ALPHINAUD_000_138 I sense we all have a great deal to consider.
89 85 TEXT_LUCKMG109_03681_ALPHINAUD_000_139 I had resolved to remain here until such time as Eulmore's future was secured, but it is clear to me now that the city is in capable hands.
90 86 TEXT_LUCKMG109_03681_ALPHINAUD_000_140 I have every confidence they will find their way, and I believe it is time we went on ours.
91 87 TEXT_LUCKMG109_03681_ALPHINAUD_000_160 With Master Chai at the helm, if only for the interim, I feel I can bid farewell to Eulmore, and return to the Source with no regrets.
92 88 TEXT_LUCKMG109_03681_KAISHIRR_000_180 So Alphinaud's leaving too, is he? Seems like everyone's moving on. Everything's changing...
93 89 TEXT_LUCKMG109_03681_KAISHIRR_000_181 I've been thinking about what <Emphasis>I</Emphasis> should do in all this. Like I told you, I spent most of my life dreaming about living here with my friends. In paradise.
94 90 TEXT_LUCKMG109_03681_KAISHIRR_000_182 That paradise is gone, but something better's taken its place. And I reckon I want to be a part of it.
95 91 TEXT_LUCKMG109_03681_KAISHIRR_100_182 This “Eulmore for the people” Master Chai's been going on about ain't gonna build itself, after all. Not that I'm much of a builder.
96 92 TEXT_LUCKMG109_03681_KAISHIRR_000_183 Me and my friends'll find a way to make a difference, though─help keep things changing for the better.
97 93 TEXT_LUCKMG109_03681_ALPHINAUD_000_185 A far nobler dream than the one to which you clung before─and one I am happy to say we share. Whatever path you choose, I will pray for your success.
98 94 TEXT_LUCKMG109_03681_KAISHIRR_000_186 Well, when you put it like that, there's no going back now, is there? We've got a few ideas on how we can do our bit. Just a matter of taking the first step!
99 95 TEXT_LUCKMG109_03681_CHAINUZZ_000_126
100 96 TEXT_LUCKMG109_03681_CHAINUZZ_000_129
101 97 TEXT_LUCKMG109_03681_KAISHIRR_000_184
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0,"TEXT_LUCKMG110_03682_SEQ_00","Alphinaud wears a satisfied smile, seemingly content with the state of Eulmore."
1,"TEXT_LUCKMG110_03682_SEQ_01","Eulmore is in Master Chai's capable hands, the future looks bright, and even the long-suffering Kai-Shirr seems to have found both a place and purpose. Yet there are still problems that remain to be solved, not least those of your fellow Scions. Alphinaud suggests returning to the Crystarium, hopeful that Beq Lugg has made headway in their research."
2,"TEXT_LUCKMG110_03682_SEQ_02","You arrive to discover that work on the white auracite has not gone as intended. In fact, your comrades have decided to pursue an alternative solution, having realized that their original plans would inevitably have broken the link between mind and soul. While they labor on, Y'shtola suggests you return to the Source and apprise Krile and the others of all that has transpired."
3,"TEXT_LUCKMG110_03682_SEQ_03","Back at the Rising Stones, Tataru greets your return with customary enthusiasm. Though she is eager to hear of your exploits in the First, she insists you wait for Krile, who is in the process of completing routine ministrations on your stricken comrades. No sooner have you told your tale than you are joined─to your considerable surprise─by the elusive Estinien, who brings troubling tidings from the Empire."
4,"TEXT_LUCKMG110_03682_SEQ_04","Estinien's account of his journey into imperial territory is interrupted when both you and Krile are overcome by the power of the Echo. In a series of visions from the dragoon's recent past, you bear witness to the murder of Emperor Varis; a grueling battle with Zenos himself; and an encounter with a mechanical monstrosity bearing a striking resemblance to the Ultima Weapon. When you eventually return to your senses, Estinien presses on with his report, concluding at length that the Empire poses no threat for the present, though it remains to be seen where Zenos will next resurface. His contract with Tataru thus fulfilled, your old friend gruffly takes his leave to the disappointment of all present."
5,"TEXT_LUCKMG110_03682_SEQ_05","Everyone else has resumed their work, leaving you the rare opportunity to enjoy a moment's respite. But can there ever truly be rest for the righteous? The presence of Zenos alone is proof that powerful forces are yet at play, waiting unseen to pounce on any weakness. Until they see fit to reveal themselves, however, you can do naught but steel yourself for what is to come."
6,"TEXT_LUCKMG110_03682_SEQ_06",""
7,"TEXT_LUCKMG110_03682_SEQ_07",""
8,"TEXT_LUCKMG110_03682_SEQ_08",""
9,"TEXT_LUCKMG110_03682_SEQ_09",""
10,"TEXT_LUCKMG110_03682_SEQ_10",""
11,"TEXT_LUCKMG110_03682_SEQ_11",""
12,"TEXT_LUCKMG110_03682_SEQ_12",""
13,"TEXT_LUCKMG110_03682_SEQ_13",""
14,"TEXT_LUCKMG110_03682_SEQ_14",""
15,"TEXT_LUCKMG110_03682_SEQ_15",""
16,"TEXT_LUCKMG110_03682_SEQ_16",""
17,"TEXT_LUCKMG110_03682_SEQ_17",""
18,"TEXT_LUCKMG110_03682_SEQ_18",""
19,"TEXT_LUCKMG110_03682_SEQ_19",""
20,"TEXT_LUCKMG110_03682_SEQ_20",""
21,"TEXT_LUCKMG110_03682_SEQ_21",""
22,"TEXT_LUCKMG110_03682_SEQ_22",""
23,"TEXT_LUCKMG110_03682_SEQ_23",""
24,"TEXT_LUCKMG110_03682_TODO_00","Speak with the Crystal Exarch in the Ocular."
25,"TEXT_LUCKMG110_03682_TODO_01","Speak with Tataru."
26,"TEXT_LUCKMG110_03682_TODO_02","Speak with Tataru at the Rising Stones."
27,"TEXT_LUCKMG110_03682_TODO_03","Speak with Tataru."
28,"TEXT_LUCKMG110_03682_TODO_04",""
29,"TEXT_LUCKMG110_03682_TODO_05",""
30,"TEXT_LUCKMG110_03682_TODO_06",""
31,"TEXT_LUCKMG110_03682_TODO_07",""
32,"TEXT_LUCKMG110_03682_TODO_08",""
33,"TEXT_LUCKMG110_03682_TODO_09",""
34,"TEXT_LUCKMG110_03682_TODO_10",""
35,"TEXT_LUCKMG110_03682_TODO_11",""
36,"TEXT_LUCKMG110_03682_TODO_12",""
37,"TEXT_LUCKMG110_03682_TODO_13",""
38,"TEXT_LUCKMG110_03682_TODO_14",""
39,"TEXT_LUCKMG110_03682_TODO_15",""
40,"TEXT_LUCKMG110_03682_TODO_16",""
41,"TEXT_LUCKMG110_03682_TODO_17",""
42,"TEXT_LUCKMG110_03682_TODO_18",""
43,"TEXT_LUCKMG110_03682_TODO_19",""
44,"TEXT_LUCKMG110_03682_TODO_20",""
45,"TEXT_LUCKMG110_03682_TODO_21",""
46,"TEXT_LUCKMG110_03682_TODO_22",""
47,"TEXT_LUCKMG110_03682_TODO_23",""
48,"TEXT_LUCKMG110_03682_ALPHINAUD_000_000","Truly, to see Kai-Shirr thus inspired by our actions is inspiring in itself."
49,"TEXT_LUCKMG110_03682_ALPHINAUD_000_001","Yet however much I may wish to stay and see what comes of his efforts here in Eulmore, we have matters of our own to attend to. Come, we should return to the Crystal Tower. Mayhap Beq Lugg's studies have borne fruit in our absence."
50,"TEXT_LUCKMG110_03682_ALPHINAUD_000_010","'Twould seem Alisaie has yet to return from the Inn at Journey's Head. I do hope she doesn't overtire herself..."
51,"TEXT_LUCKMG110_03682_YSHTOLA_000_015","In the course of preparing more auracite, we made a significant discovery. We thought it best to wait for your return before sharing our findings."
52,"TEXT_LUCKMG110_03682_URIANGER_000_020","My congratulations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad tidings from Eulmore did precede thy coming. I will see that Thancred and Ryne hear of these momentous events, that they too might take joy in that which thou hast helped to bring about."
53,"TEXT_LUCKMG110_03682_BEQLUGG_000_025","I take it you are ready to resume our work?"
54,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_040","Welcome back. We are given to understand a new mayor has taken office in Eulmore."
55,"TEXT_LUCKMG110_03682_ALPHINAUD_000_041","Indeed. Our good friend Master Chai was elected by popular vote, and─after some considerable soulsearching─chose to accept the post."
56,"TEXT_LUCKMG110_03682_ALPHINAUD_000_042","It is a shame you weren't able to attend his inaugural speech. Though I have no doubt you will see more of him in the future."
57,"TEXT_LUCKMG110_03682_ALPHINAUD_100_042","But tell me, how fared you in preparing the white auracite?"
58,"TEXT_LUCKMG110_03682_YSHTOLA_101_042","Our work...did not proceed quite as expected."
59,"TEXT_LUCKMG110_03682_YSHTOLA_102_042","In your absence, we had a frank discussion on the principles of soul transference, and concluded at length that white auracite was ill-suited for our purposes. "
60,"TEXT_LUCKMG110_03682_ALPHINAUD_103_042","But Urianger─did you not say that, compared to the massy soul of an Ascian, the stone could house one of ours with ease?"
61,"TEXT_LUCKMG110_03682_URIANGER_104_042","That I did. And armed as we are with Beq Lugg's invaluable insight, 'twould indeed prove a trifling matter─were we to disregard the inviolable link 'twixt mind and soul..."
62,"TEXT_LUCKMG110_03682_URIANGER_105_042","...A link which would─we did belatedly realize─be weakened most perilously in the process of rendering our souls dormant, as auracite doth require. Thus, the shedding of these fleshly simulacra, and the surfeit of aether which compriseth them, would in all likelihood deprive us of our psyches as well."
63,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_043",""
64,"TEXT_LUCKMG110_03682_YSHTOLA_000_044",""
65,"TEXT_LUCKMG110_03682_BEQLUGG_000_045",""
66,"TEXT_LUCKMG110_03682_ALPHINAUD_000_046",""
67,"TEXT_LUCKMG110_03682_BEQLUGG_000_047",""
68,"TEXT_LUCKMG110_03682_BEQLUGG_100_047",""
69,"TEXT_LUCKMG110_03682_ALPHINAUD_101_047",""
70,"TEXT_LUCKMG110_03682_BEQLUGG_102_047","It would, theoretically, be possible to channel your <Emphasis>minds</Emphasis> into the auracite instead, but we would more than likely sacrifice your souls in the process."
71,"TEXT_LUCKMG110_03682_BEQLUGG_103_047","Which is why we have abandoned that plan, and instead devoted our time to finding a means by which mind and soul might be transported together."
72,"TEXT_LUCKMG110_03682_ALPHINAUD_113_047","Then we are no closer to a solution than when we first began..."
73,"TEXT_LUCKMG110_03682_BEQLUGG_104_047","It is a vexing conundrum indeed. But one for which the Crystal Exarch has posited a most intriguing solution."
74,"TEXT_LUCKMG110_03682_MYSTERYVOICE_105_047","When our discussions turned to the transference of memories and the psyche, I could not help but be reminded of a technique with which I have personal experience."
75,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, do you recall what we learned of my eyes from our encounter with Doga and Unei?"
76,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_055","I speak of the Royal Eye of the Allagan imperial line, gifted to my forebears through the blood and memories of the ancient Allagans. It is by this gift that I am able to control the Crystal Tower."
77,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_060","To explain─in the latter days of the Allagan Empire, the last of their kind devised a means to pass on their blood and memories to my forebears. It is through these gifts that I am able to control the Crystal Tower."
78,"TEXT_LUCKMG110_03682_BEQLUGG_000_065","If we were to gain an understanding of the technology by which the Allagans were able to accomplish this transference, perhaps then we could keep mind and soul together."
79,"TEXT_LUCKMG110_03682_URIANGER_000_066","Imagine, if you will, a device like unto a soul crystal, replete not only with our worldly memories, but also the bountiful energies of the soul."
80,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_067","That is our current avenue of investigation. And we will follow it wheresoever it leads."
81,"TEXT_LUCKMG110_03682_YSHTOLA_000_072","While we are thus engaged, I think it best that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> return to the Source and inform Krile and the others of our findings."
82,"TEXT_LUCKMG110_03682_ALPHINAUD_000_073","Agreed. I imagine Tataru will be relieved to hear we've made progress of a sort."
83,"TEXT_LUCKMG110_03682_URIANGER_000_074","Then I would beg leave to relay our findings unto Thancred and Ryne, and to assist where I may in their investigation of the Empty."
84,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_075","Yes, please do. Should we have need of your counsel we will not hesitate to summon you."
85,"TEXT_LUCKMG110_03682_ALPHINAUD_000_076","Give our regards to Tataru, won't you?"
86,"TEXT_LUCKMG110_03682_ALPHINAUD_000_090","With the benefit of our combined knowledge, and the aid of the First's leading authority on soulcraft, we must surely be able to find a solution. Surely..."
87,"TEXT_LUCKMG110_03682_YSHTOLA_000_095","Beq Lugg insists we resume our work forthwith, but I grow weary at the thought... <sigh> What I would not give for a cup of tea, and perhaps a vanilla tart."
88,"TEXT_LUCKMG110_03682_BEQLUGG_000_100","I pray the link to their bodies in your world will endure awhile longer. Should it fail, our efforts will be for naught."
89,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_105","Mark my words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we will unlock the secrets of the Allagan Eye, and see the others returned home."
90,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_106","There was a time when I thought these eyes a curse, you know... But for what they have enabled me to do, and what they may yet make possible, I see now they are a blessing."
91,"TEXT_LUCKMG110_03682_TATARU_000_120","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're back!"
92,"TEXT_LUCKMG110_03682_TATARU_000_121","How did everything go in the First? Wait─don't tell me. Krile will be here shortly, and she'll want to hear too. She's just tending to the others. Their bodies, I mean. Gods, I don't think I'll ever get used to saying that... Anyway, you can tell us everything the moment she gets here!"
93,"TEXT_LUCKMG110_03682_SYSTEM_100_122","Upon speaking with Tataru, several cutscenes will play in sequence."
94,"TEXT_LUCKMG110_03682_SYSTEM_100_123","It is recommended that you set aside sufficient time to view these scenes in their entirety."
95,"TEXT_LUCKMG110_03682_SYSTEM_100_124","You must be a Disciple of War or Magic of level 80 or above to proceed."
96,"TEXT_LUCKMG110_03682_Q1_100_125","Wait for Krile's return?"
97,"TEXT_LUCKMG110_03682_ESTINIEN_000_500","I've seen him in action. His body at least. You will not best him alone."
98,"TEXT_LUCKMG110_03682_SHADOWHUNTER_000_501","Nay...death will not come easily to that <Emphasis>thing</Emphasis>. If you would join me, then by all means..."
99,"TEXT_LUCKMG110_03682_ESTINIEN_000_502","For what good it will do..."
100,"TEXT_LUCKMG110_03682_ZENOS_000_503","The Black Wolf...and the Azure Dragoon. I suppose this might suffice."
101,"TEXT_LUCKMG110_03682_ZENOS_000_504","Come, then."
102,"TEXT_LUCKMG110_03682_ZENOS_000_505","Ah, the simple pleasure of one's own flesh. Truly, there is no place like home."
103,"TEXT_LUCKMG110_03682_SHADOWHUNTER_000_506","Abomination..."
104,"TEXT_LUCKMG110_03682_ESTINIEN_000_507","Whatever he is, <Emphasis><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Emphasis> was barely a match for him. If we stay here much longer─"
105,"TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_000_508","(-???-)Emperor Varis! Your Radiance, are you all right!?"
106,"TEXT_LUCKMG110_03682_ESTINIEN_000_509","...We may wear out our welcome."
107,"TEXT_LUCKMG110_03682_JULIAQUOSORANUS_000_510","Your Radiance... No!"
108,"TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_000_511",""
109,"TEXT_LUCKMG110_03682_JULIAQUOSORANUS_100_511",""
110,"TEXT_LUCKMG110_03682_ZENOS_000_512","<sigh> Must even the most middling of sport be spoiled? The world conspires to bore me."
111,"TEXT_LUCKMG110_03682_ZENOS_000_513","But I have no cause to remain. I leave these vermin to you."
112,"TEXT_LUCKMG110_03682_SHADOWHUNTER_000_514","Zenos!!!"
113,"TEXT_LUCKMG110_03682_ESTINIEN_000_515",""
114,"TEXT_LUCKMG110_03682_SHADOWHUNTER_000_516",""
115,"TEXT_LUCKMG110_03682_JULIAQUOSORANUS_100_516",""
116,"TEXT_LUCKMG110_03682_ESTINIEN_200_516","Well? Any bright ideas?"
117,"TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_101_516","What are you waiting for? Open fire!"
118,"TEXT_LUCKMG110_03682_SHADOWHUNTER_201_516","Just one."
119,"TEXT_LUCKMG110_03682_JULIAQUOSORANUS_102_516","Gaaaaaah!"
120,"TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_103_516","Your Radiance..."
121,"TEXT_LUCKMG110_03682_JULIAQUOSORANUS_104_516","The intruders have taken flight. I repeat, the intruders have taken flight.
Deploy all available magitek armor. We cannot let them escape!"
122,"TEXT_LUCKMG110_03682_ESTINIEN_000_550","Well, well... Someone's been busy."
123,"TEXT_LUCKMG110_03682_ESTINIEN_000_551","And you would bar my way, would you? ...So be it."
124,"TEXT_LUCKMG110_03682_ESTINIEN_000_552","Come, Nidhogg! Lend me your strength!"
125,"TEXT_LUCKMG110_03682_ESTINIEN_000_580","Garleans and their machina...
Now...where are you, Gaius?"
126,"TEXT_LUCKMG110_03682_KRILE_000_600","Though they have yet to find a workable solution, Y'shtola and the others <Emphasis>are</Emphasis> making progress, and we cannot ask for more than that."
127,"TEXT_LUCKMG110_03682_TATARU_000_605","You must be shattered after all that hopping back and forth between worlds. Why not stay here and rest for a while? I'm sure Beq Lugg can manage without you. They've got enough Scions to help them, if you ask me!"
128,"TEXT_LUCKMG110_03682_SYSTEM_000_700","Meanwhile, in Garlemald..."
129,"TEXT_LUCKMG110_03682_THIRDLEGIONCENTURION_000_701","Traitors! You would dare deny Lord Nerva the throne!?"
130,"TEXT_LUCKMG110_03682_THIRDLEGIONCENTURION_000_702","Aaah!"
131,"TEXT_LUCKMG110_03682_FIRSTLEGIONCENTURION_000_703","Onward! Before this day is done, victory shall be ours!"
132,"TEXT_LUCKMG110_03682_ZENOS_000_704","Boring, boring, boring..."
133,"TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_705","(-???-)Do you think? I find it amusing. Like dogs herding cattle to the slaughterhouse."
134,"TEXT_LUCKMG110_03682_ZENOS_000_706","That hue. Your soul is... Who are you?"
135,"TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_707","Before your majesty, I am but another dog. Lost, in want of a new master. A hunting dog if you should wish it so."
136,"TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_708","For I know full well the prey you would seek next."
137,"TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_709","...Zodiark."
138,"TEXT_LUCKMG110_03682_SYSTEM_000_750","Meanwhile, in Eulmore in the First..."
139,"TEXT_LUCKMG110_03682_DIRTYMAN_000_751","Did you hear? The mayor's reopening Daedalus Stoneworks, and they're looking for laborers!"
140,"TEXT_LUCKMG110_03682_SHABBYWOMAN_000_752","There's talk of resettling some of the old, abandoned villages too. They're even laying on free Talos to help anyone willing to make the move."
141,"TEXT_LUCKMG110_03682_DIRTYMAN_000_753","<Emphasis>Free Talos</Emphasis>? Hah! We'd best get packing."
142,"TEXT_LUCKMG110_03682_SHABBYWOMAN_000_754","Steady work, board and lodging... If that's not a recipe for hope, I don't know what is."
143,"TEXT_LUCKMG110_03682_PALEFACEMAN_000_755","(-???-)Hope...?"
144,"TEXT_LUCKMG110_03682_PALEFACEMAN_100_755","(-Wayward Warrior-)Yes. So long as I yet live, I would see that feeble flame rekindled."
145,"TEXT_LUCKMG110_03682_PALEFACEMAN_000_756","(-Wayward Warrior-)It is my destiny. To see our dream fulfilled."
146,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_041",""
147,"TEXT_LUCKMG110_03682_MYSTERYVOICE_000_066",""
148,"TEXT_LUCKMG110_03682_BEQLUGG_000_068",""
149,"TEXT_LUCKMG110_03682_BEQLUGG_000_069",""
150,"TEXT_LUCKMG110_03682_BEQLUGG_000_070",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKMG110_03682_SEQ_00 Alphinaud wears a satisfied smile, seemingly content with the state of Eulmore.
5 1 TEXT_LUCKMG110_03682_SEQ_01 Eulmore is in Master Chai's capable hands, the future looks bright, and even the long-suffering Kai-Shirr seems to have found both a place and purpose. Yet there are still problems that remain to be solved, not least those of your fellow Scions. Alphinaud suggests returning to the Crystarium, hopeful that Beq Lugg has made headway in their research.
6 2 TEXT_LUCKMG110_03682_SEQ_02 You arrive to discover that work on the white auracite has not gone as intended. In fact, your comrades have decided to pursue an alternative solution, having realized that their original plans would inevitably have broken the link between mind and soul. While they labor on, Y'shtola suggests you return to the Source and apprise Krile and the others of all that has transpired.
7 3 TEXT_LUCKMG110_03682_SEQ_03 Back at the Rising Stones, Tataru greets your return with customary enthusiasm. Though she is eager to hear of your exploits in the First, she insists you wait for Krile, who is in the process of completing routine ministrations on your stricken comrades. No sooner have you told your tale than you are joined─to your considerable surprise─by the elusive Estinien, who brings troubling tidings from the Empire.
8 4 TEXT_LUCKMG110_03682_SEQ_04 Estinien's account of his journey into imperial territory is interrupted when both you and Krile are overcome by the power of the Echo. In a series of visions from the dragoon's recent past, you bear witness to the murder of Emperor Varis; a grueling battle with Zenos himself; and an encounter with a mechanical monstrosity bearing a striking resemblance to the Ultima Weapon. When you eventually return to your senses, Estinien presses on with his report, concluding at length that the Empire poses no threat for the present, though it remains to be seen where Zenos will next resurface. His contract with Tataru thus fulfilled, your old friend gruffly takes his leave to the disappointment of all present.
9 5 TEXT_LUCKMG110_03682_SEQ_05 Everyone else has resumed their work, leaving you the rare opportunity to enjoy a moment's respite. But can there ever truly be rest for the righteous? The presence of Zenos alone is proof that powerful forces are yet at play, waiting unseen to pounce on any weakness. Until they see fit to reveal themselves, however, you can do naught but steel yourself for what is to come.
10 6 TEXT_LUCKMG110_03682_SEQ_06
11 7 TEXT_LUCKMG110_03682_SEQ_07
12 8 TEXT_LUCKMG110_03682_SEQ_08
13 9 TEXT_LUCKMG110_03682_SEQ_09
14 10 TEXT_LUCKMG110_03682_SEQ_10
15 11 TEXT_LUCKMG110_03682_SEQ_11
16 12 TEXT_LUCKMG110_03682_SEQ_12
17 13 TEXT_LUCKMG110_03682_SEQ_13
18 14 TEXT_LUCKMG110_03682_SEQ_14
19 15 TEXT_LUCKMG110_03682_SEQ_15
20 16 TEXT_LUCKMG110_03682_SEQ_16
21 17 TEXT_LUCKMG110_03682_SEQ_17
22 18 TEXT_LUCKMG110_03682_SEQ_18
23 19 TEXT_LUCKMG110_03682_SEQ_19
24 20 TEXT_LUCKMG110_03682_SEQ_20
25 21 TEXT_LUCKMG110_03682_SEQ_21
26 22 TEXT_LUCKMG110_03682_SEQ_22
27 23 TEXT_LUCKMG110_03682_SEQ_23
28 24 TEXT_LUCKMG110_03682_TODO_00 Speak with the Crystal Exarch in the Ocular.
29 25 TEXT_LUCKMG110_03682_TODO_01 Speak with Tataru.
30 26 TEXT_LUCKMG110_03682_TODO_02 Speak with Tataru at the Rising Stones.
31 27 TEXT_LUCKMG110_03682_TODO_03 Speak with Tataru.
32 28 TEXT_LUCKMG110_03682_TODO_04
33 29 TEXT_LUCKMG110_03682_TODO_05
34 30 TEXT_LUCKMG110_03682_TODO_06
35 31 TEXT_LUCKMG110_03682_TODO_07
36 32 TEXT_LUCKMG110_03682_TODO_08
37 33 TEXT_LUCKMG110_03682_TODO_09
38 34 TEXT_LUCKMG110_03682_TODO_10
39 35 TEXT_LUCKMG110_03682_TODO_11
40 36 TEXT_LUCKMG110_03682_TODO_12
41 37 TEXT_LUCKMG110_03682_TODO_13
42 38 TEXT_LUCKMG110_03682_TODO_14
43 39 TEXT_LUCKMG110_03682_TODO_15
44 40 TEXT_LUCKMG110_03682_TODO_16
45 41 TEXT_LUCKMG110_03682_TODO_17
46 42 TEXT_LUCKMG110_03682_TODO_18
47 43 TEXT_LUCKMG110_03682_TODO_19
48 44 TEXT_LUCKMG110_03682_TODO_20
49 45 TEXT_LUCKMG110_03682_TODO_21
50 46 TEXT_LUCKMG110_03682_TODO_22
51 47 TEXT_LUCKMG110_03682_TODO_23
52 48 TEXT_LUCKMG110_03682_ALPHINAUD_000_000 Truly, to see Kai-Shirr thus inspired by our actions is inspiring in itself.
53 49 TEXT_LUCKMG110_03682_ALPHINAUD_000_001 Yet however much I may wish to stay and see what comes of his efforts here in Eulmore, we have matters of our own to attend to. Come, we should return to the Crystal Tower. Mayhap Beq Lugg's studies have borne fruit in our absence.
54 50 TEXT_LUCKMG110_03682_ALPHINAUD_000_010 'Twould seem Alisaie has yet to return from the Inn at Journey's Head. I do hope she doesn't overtire herself...
55 51 TEXT_LUCKMG110_03682_YSHTOLA_000_015 In the course of preparing more auracite, we made a significant discovery. We thought it best to wait for your return before sharing our findings.
56 52 TEXT_LUCKMG110_03682_URIANGER_000_020 My congratulations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad tidings from Eulmore did precede thy coming. I will see that Thancred and Ryne hear of these momentous events, that they too might take joy in that which thou hast helped to bring about.
57 53 TEXT_LUCKMG110_03682_BEQLUGG_000_025 I take it you are ready to resume our work?
58 54 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_040 Welcome back. We are given to understand a new mayor has taken office in Eulmore.
59 55 TEXT_LUCKMG110_03682_ALPHINAUD_000_041 Indeed. Our good friend Master Chai was elected by popular vote, and─after some considerable soul–searching─chose to accept the post.
60 56 TEXT_LUCKMG110_03682_ALPHINAUD_000_042 It is a shame you weren't able to attend his inaugural speech. Though I have no doubt you will see more of him in the future.
61 57 TEXT_LUCKMG110_03682_ALPHINAUD_100_042 But tell me, how fared you in preparing the white auracite?
62 58 TEXT_LUCKMG110_03682_YSHTOLA_101_042 Our work...did not proceed quite as expected.
63 59 TEXT_LUCKMG110_03682_YSHTOLA_102_042 In your absence, we had a frank discussion on the principles of soul transference, and concluded at length that white auracite was ill-suited for our purposes.
64 60 TEXT_LUCKMG110_03682_ALPHINAUD_103_042 But Urianger─did you not say that, compared to the massy soul of an Ascian, the stone could house one of ours with ease?
65 61 TEXT_LUCKMG110_03682_URIANGER_104_042 That I did. And armed as we are with Beq Lugg's invaluable insight, 'twould indeed prove a trifling matter─were we to disregard the inviolable link 'twixt mind and soul...
66 62 TEXT_LUCKMG110_03682_URIANGER_105_042 ...A link which would─we did belatedly realize─be weakened most perilously in the process of rendering our souls dormant, as auracite doth require. Thus, the shedding of these fleshly simulacra, and the surfeit of aether which compriseth them, would in all likelihood deprive us of our psyches as well.
67 63 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_043
68 64 TEXT_LUCKMG110_03682_YSHTOLA_000_044
69 65 TEXT_LUCKMG110_03682_BEQLUGG_000_045
70 66 TEXT_LUCKMG110_03682_ALPHINAUD_000_046
71 67 TEXT_LUCKMG110_03682_BEQLUGG_000_047
72 68 TEXT_LUCKMG110_03682_BEQLUGG_100_047
73 69 TEXT_LUCKMG110_03682_ALPHINAUD_101_047
74 70 TEXT_LUCKMG110_03682_BEQLUGG_102_047 It would, theoretically, be possible to channel your <Emphasis>minds</Emphasis> into the auracite instead, but we would more than likely sacrifice your souls in the process.
75 71 TEXT_LUCKMG110_03682_BEQLUGG_103_047 Which is why we have abandoned that plan, and instead devoted our time to finding a means by which mind and soul might be transported together.
76 72 TEXT_LUCKMG110_03682_ALPHINAUD_113_047 Then we are no closer to a solution than when we first began...
77 73 TEXT_LUCKMG110_03682_BEQLUGG_104_047 It is a vexing conundrum indeed. But one for which the Crystal Exarch has posited a most intriguing solution.
78 74 TEXT_LUCKMG110_03682_MYSTERYVOICE_105_047 When our discussions turned to the transference of memories and the psyche, I could not help but be reminded of a technique with which I have personal experience.
79 75 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_050 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, do you recall what we learned of my eyes from our encounter with Doga and Unei?
80 76 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_055 I speak of the Royal Eye of the Allagan imperial line, gifted to my forebears through the blood and memories of the ancient Allagans. It is by this gift that I am able to control the Crystal Tower.
81 77 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_060 To explain─in the latter days of the Allagan Empire, the last of their kind devised a means to pass on their blood and memories to my forebears. It is through these gifts that I am able to control the Crystal Tower.
82 78 TEXT_LUCKMG110_03682_BEQLUGG_000_065 If we were to gain an understanding of the technology by which the Allagans were able to accomplish this transference, perhaps then we could keep mind and soul together.
83 79 TEXT_LUCKMG110_03682_URIANGER_000_066 Imagine, if you will, a device like unto a soul crystal, replete not only with our worldly memories, but also the bountiful energies of the soul.
84 80 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_067 That is our current avenue of investigation. And we will follow it wheresoever it leads.
85 81 TEXT_LUCKMG110_03682_YSHTOLA_000_072 While we are thus engaged, I think it best that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> return to the Source and inform Krile and the others of our findings.
86 82 TEXT_LUCKMG110_03682_ALPHINAUD_000_073 Agreed. I imagine Tataru will be relieved to hear we've made progress of a sort.
87 83 TEXT_LUCKMG110_03682_URIANGER_000_074 Then I would beg leave to relay our findings unto Thancred and Ryne, and to assist where I may in their investigation of the Empty.
88 84 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_075 Yes, please do. Should we have need of your counsel we will not hesitate to summon you.
89 85 TEXT_LUCKMG110_03682_ALPHINAUD_000_076 Give our regards to Tataru, won't you?
90 86 TEXT_LUCKMG110_03682_ALPHINAUD_000_090 With the benefit of our combined knowledge, and the aid of the First's leading authority on soulcraft, we must surely be able to find a solution. Surely...
91 87 TEXT_LUCKMG110_03682_YSHTOLA_000_095 Beq Lugg insists we resume our work forthwith, but I grow weary at the thought... <sigh> What I would not give for a cup of tea, and perhaps a vanilla tart.
92 88 TEXT_LUCKMG110_03682_BEQLUGG_000_100 I pray the link to their bodies in your world will endure awhile longer. Should it fail, our efforts will be for naught.
93 89 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_105 Mark my words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we will unlock the secrets of the Allagan Eye, and see the others returned home.
94 90 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_106 There was a time when I thought these eyes a curse, you know... But for what they have enabled me to do, and what they may yet make possible, I see now they are a blessing.
95 91 TEXT_LUCKMG110_03682_TATARU_000_120 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're back!
96 92 TEXT_LUCKMG110_03682_TATARU_000_121 How did everything go in the First? Wait─don't tell me. Krile will be here shortly, and she'll want to hear too. She's just tending to the others. Their bodies, I mean. Gods, I don't think I'll ever get used to saying that... Anyway, you can tell us everything the moment she gets here!
97 93 TEXT_LUCKMG110_03682_SYSTEM_100_122 Upon speaking with Tataru, several cutscenes will play in sequence.
98 94 TEXT_LUCKMG110_03682_SYSTEM_100_123 It is recommended that you set aside sufficient time to view these scenes in their entirety.
99 95 TEXT_LUCKMG110_03682_SYSTEM_100_124 You must be a Disciple of War or Magic of level 80 or above to proceed.
100 96 TEXT_LUCKMG110_03682_Q1_100_125 Wait for Krile's return?
101 97 TEXT_LUCKMG110_03682_ESTINIEN_000_500 I've seen him in action. His body at least. You will not best him alone.
102 98 TEXT_LUCKMG110_03682_SHADOWHUNTER_000_501 Nay...death will not come easily to that <Emphasis>thing</Emphasis>. If you would join me, then by all means...
103 99 TEXT_LUCKMG110_03682_ESTINIEN_000_502 For what good it will do...
104 100 TEXT_LUCKMG110_03682_ZENOS_000_503 The Black Wolf...and the Azure Dragoon. I suppose this might suffice.
105 101 TEXT_LUCKMG110_03682_ZENOS_000_504 Come, then.
106 102 TEXT_LUCKMG110_03682_ZENOS_000_505 Ah, the simple pleasure of one's own flesh. Truly, there is no place like home.
107 103 TEXT_LUCKMG110_03682_SHADOWHUNTER_000_506 Abomination...
108 104 TEXT_LUCKMG110_03682_ESTINIEN_000_507 Whatever he is, <Emphasis><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Emphasis> was barely a match for him. If we stay here much longer─
109 105 TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_000_508 (-???-)Emperor Varis! Your Radiance, are you all right!?
110 106 TEXT_LUCKMG110_03682_ESTINIEN_000_509 ...We may wear out our welcome.
111 107 TEXT_LUCKMG110_03682_JULIAQUOSORANUS_000_510 Your Radiance... No!
112 108 TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_000_511
113 109 TEXT_LUCKMG110_03682_JULIAQUOSORANUS_100_511
114 110 TEXT_LUCKMG110_03682_ZENOS_000_512 <sigh> Must even the most middling of sport be spoiled? The world conspires to bore me.
115 111 TEXT_LUCKMG110_03682_ZENOS_000_513 But I have no cause to remain. I leave these vermin to you.
116 112 TEXT_LUCKMG110_03682_SHADOWHUNTER_000_514 Zenos!!!
117 113 TEXT_LUCKMG110_03682_ESTINIEN_000_515
118 114 TEXT_LUCKMG110_03682_SHADOWHUNTER_000_516
119 115 TEXT_LUCKMG110_03682_JULIAQUOSORANUS_100_516
120 116 TEXT_LUCKMG110_03682_ESTINIEN_200_516 Well? Any bright ideas?
121 117 TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_101_516 What are you waiting for? Open fire!
122 118 TEXT_LUCKMG110_03682_SHADOWHUNTER_201_516 Just one.
123 119 TEXT_LUCKMG110_03682_JULIAQUOSORANUS_102_516 Gaaaaaah!
124 120 TEXT_LUCKMG110_03682_ANNIAQUOSORANUS_103_516 Your Radiance...
125 121 TEXT_LUCKMG110_03682_JULIAQUOSORANUS_104_516 The intruders have taken flight. I repeat, the intruders have taken flight. Deploy all available magitek armor. We cannot let them escape!
126 122 TEXT_LUCKMG110_03682_ESTINIEN_000_550 Well, well... Someone's been busy.
127 123 TEXT_LUCKMG110_03682_ESTINIEN_000_551 And you would bar my way, would you? ...So be it.
128 124 TEXT_LUCKMG110_03682_ESTINIEN_000_552 Come, Nidhogg! Lend me your strength!
129 125 TEXT_LUCKMG110_03682_ESTINIEN_000_580 Garleans and their machina... Now...where are you, Gaius?
130 126 TEXT_LUCKMG110_03682_KRILE_000_600 Though they have yet to find a workable solution, Y'shtola and the others <Emphasis>are</Emphasis> making progress, and we cannot ask for more than that.
131 127 TEXT_LUCKMG110_03682_TATARU_000_605 You must be shattered after all that hopping back and forth between worlds. Why not stay here and rest for a while? I'm sure Beq Lugg can manage without you. They've got enough Scions to help them, if you ask me!
132 128 TEXT_LUCKMG110_03682_SYSTEM_000_700 Meanwhile, in Garlemald...
133 129 TEXT_LUCKMG110_03682_THIRDLEGIONCENTURION_000_701 Traitors! You would dare deny Lord Nerva the throne!?
134 130 TEXT_LUCKMG110_03682_THIRDLEGIONCENTURION_000_702 Aaah!
135 131 TEXT_LUCKMG110_03682_FIRSTLEGIONCENTURION_000_703 Onward! Before this day is done, victory shall be ours!
136 132 TEXT_LUCKMG110_03682_ZENOS_000_704 Boring, boring, boring...
137 133 TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_705 (-???-)Do you think? I find it amusing. Like dogs herding cattle to the slaughterhouse.
138 134 TEXT_LUCKMG110_03682_ZENOS_000_706 That hue. Your soul is... Who are you?
139 135 TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_707 Before your majesty, I am but another dog. Lost, in want of a new master. A hunting dog if you should wish it so.
140 136 TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_708 For I know full well the prey you would seek next.
141 137 TEXT_LUCKMG110_03682_MYSTERIOUSCOOPERATOR_000_709 ...Zodiark.
142 138 TEXT_LUCKMG110_03682_SYSTEM_000_750 Meanwhile, in Eulmore in the First...
143 139 TEXT_LUCKMG110_03682_DIRTYMAN_000_751 Did you hear? The mayor's reopening Daedalus Stoneworks, and they're looking for laborers!
144 140 TEXT_LUCKMG110_03682_SHABBYWOMAN_000_752 There's talk of resettling some of the old, abandoned villages too. They're even laying on free Talos to help anyone willing to make the move.
145 141 TEXT_LUCKMG110_03682_DIRTYMAN_000_753 <Emphasis>Free Talos</Emphasis>? Hah! We'd best get packing.
146 142 TEXT_LUCKMG110_03682_SHABBYWOMAN_000_754 Steady work, board and lodging... If that's not a recipe for hope, I don't know what is.
147 143 TEXT_LUCKMG110_03682_PALEFACEMAN_000_755 (-???-)Hope...?
148 144 TEXT_LUCKMG110_03682_PALEFACEMAN_100_755 (-Wayward Warrior-)Yes. So long as I yet live, I would see that feeble flame rekindled.
149 145 TEXT_LUCKMG110_03682_PALEFACEMAN_000_756 (-Wayward Warrior-)It is my destiny. To see our dream fulfilled.
150 146 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_041
151 147 TEXT_LUCKMG110_03682_MYSTERYVOICE_000_066
152 148 TEXT_LUCKMG110_03682_BEQLUGG_000_068
153 149 TEXT_LUCKMG110_03682_BEQLUGG_000_069
154 150 TEXT_LUCKMG110_03682_BEQLUGG_000_070
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@@ -50,7 +50,7 @@ A new rumor has the dwarves of Komra in a right tizzy."
45,"TEXT_LUCKYA003_03671_TODO_21",""
46,"TEXT_LUCKYA003_03671_TODO_22",""
47,"TEXT_LUCKYA003_03671_TODO_23",""
48,"TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_001","You heard the latest rumor out of Komra? The strangest find in recent memory, though no actual details as to what said find actually is have yet to emerge."
48,"TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_001","You heard the latest rumor out of Komra? The strangest find in recent memory, though actual details as to what said find actually is have yet to emerge."
49,"TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_002","If you do happen to come into any juicy tidbits, I'd be keen to hear 'em. The suspense is killing me here..."
50,"TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_003","Remember: I'm the one what put you on the scent! So if you learn any exciting secrets, you'd best share them with me! 'Tis only fair!"
51,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_050","I can neither confirm nor deny the existence of a new discovery of untold value that only a select few are allowed to see for themselves."
@@ -68,7 +68,7 @@ A new rumor has the dwarves of Komra in a right tizzy."
63,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_060","N-N-No sir, Chief! Sir!"
64,"TEXT_LUCKYA003_03671_DWARFMASTER03671_000_061","No rations for you tonight!"
65,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_062","Chief, no! Mercy! Meeeeeercy!"
66,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_063","It's...<sniffle>...it's not far, I tell you... A dwarf toils day in and day out for a pittance, only to try and make a little something extra on the side, and what does it get him... <sob>"
66,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_063","It's...<sniffle>...it's not fair, I tell you... A dwarf toils day in and day out for a pittance, only to try and make a little something extra on the side, and what does it get him... <sob>"
67,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_064","Right, well, anyway─bugger off. None may pass without the Chief's permission, which I know you haven't got."
68,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_065","Oh look, it's the sinner who cost me my dinner. Go hassle the chief if you want to go in, cause I sure as hells ain't letting you pass."
69,"TEXT_LUCKYA003_03671_DWARFMASTER03671_000_070","No time for you, friend. We've our hands full with this latest find of ours..."
@@ -82,7 +82,7 @@ A new rumor has the dwarves of Komra in a right tizzy."
77,"TEXT_LUCKYA003_03671_DWARFMASTER03671_000_105","Since you're here and still unemployed, mind delivering a message for me? It's for two younglings in Komra, Anogg and Konogg─sister and brother, twins. Fond of wearing white and black. Twin thing, I suppose."
78,"TEXT_LUCKYA003_03671_DWARFMASTER03671_100_105","The message is as follows: “Lali-bleeding-ho! This is no place for children to be messing about! Stay far, far, far away, or else!” Got it?"
79,"TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_110","If I told you several times before you're not getting in, what makes you think I've since changed my mind? I mean, think about it..."
80,"TEXT_LUCKYA003_03671_DWARFMASTER03671_000_115","Anogg and Konogg, wearing white and black. you'll know 'em when you see 'em. And don't forget the lali-bleeding-ho!"
80,"TEXT_LUCKYA003_03671_DWARFMASTER03671_000_115","Anogg and Konogg, wearing white and black. You'll know 'em when you see 'em. And don't forget the lali-bleeding-ho!"
81,"TEXT_LUCKYA003_03671_ANOGG_000_150","Hm? You got business with us?"
82,"TEXT_LUCKYA003_03671_ANOGG_100_150","...The chief put you up to this? And you <Emphasis>agreed</Emphasis>? Haven't you got anything better to do with your time?"
83,"TEXT_LUCKYA003_03671_KONOGG_000_151","Wait...those garments...that quiet confidence...those powerful neck muscles sculpted by a lifetime of nodding..."
1 key 0 1
50 46 TEXT_LUCKYA003_03671_TODO_22
51 47 TEXT_LUCKYA003_03671_TODO_23
52 48 TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_001 You heard the latest rumor out of Komra? The strangest find in recent memory, though no actual details as to what said find actually is have yet to emerge. You heard the latest rumor out of Komra? The strangest find in recent memory, though actual details as to what said find actually is have yet to emerge.
53 49 TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_002 If you do happen to come into any juicy tidbits, I'd be keen to hear 'em. The suspense is killing me here...
54 50 TEXT_LUCKYA003_03671_RUMORSDWARF03671_000_003 Remember: I'm the one what put you on the scent! So if you learn any exciting secrets, you'd best share them with me! 'Tis only fair!
55 51 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_050 I can neither confirm nor deny the existence of a new discovery of untold value that only a select few are allowed to see for themselves.
56 52 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_051 That said...there may come a time when I find myself utterly fascinated by that pile of rocks over there and would be completely oblivious to anyone attempting to sneak past...
68 64 TEXT_LUCKYA003_03671_DWARFMASTER03671_000_061 No rations for you tonight!
69 65 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_062 Chief, no! Mercy! Meeeeeercy!
70 66 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_063 It's...<sniffle>...it's not far, I tell you... A dwarf toils day in and day out for a pittance, only to try and make a little something extra on the side, and what does it get him... <sob> It's...<sniffle>...it's not fair, I tell you... A dwarf toils day in and day out for a pittance, only to try and make a little something extra on the side, and what does it get him... <sob>
71 67 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_064 Right, well, anyway─bugger off. None may pass without the Chief's permission, which I know you haven't got.
72 68 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_065 Oh look, it's the sinner who cost me my dinner. Go hassle the chief if you want to go in, cause I sure as hells ain't letting you pass.
73 69 TEXT_LUCKYA003_03671_DWARFMASTER03671_000_070 No time for you, friend. We've our hands full with this latest find of ours...
74 70 TEXT_LUCKYA003_03671_DWARFMASTER03671_000_100 Wait, wait, don't tell me. I assume you came all this way to put in for the position? Sorry, but it's already been filled.
82 78 TEXT_LUCKYA003_03671_DWARFMASTER03671_100_105 The message is as follows: “Lali-bleeding-ho! This is no place for children to be messing about! Stay far, far, far away, or else!” Got it?
83 79 TEXT_LUCKYA003_03671_TUNNELGUARD03671_000_110 If I told you several times before you're not getting in, what makes you think I've since changed my mind? I mean, think about it...
84 80 TEXT_LUCKYA003_03671_DWARFMASTER03671_000_115 Anogg and Konogg, wearing white and black. you'll know 'em when you see 'em. And don't forget the lali-bleeding-ho! Anogg and Konogg, wearing white and black. You'll know 'em when you see 'em. And don't forget the lali-bleeding-ho!
85 81 TEXT_LUCKYA003_03671_ANOGG_000_150 Hm? You got business with us?
86 82 TEXT_LUCKYA003_03671_ANOGG_100_150 ...The chief put you up to this? And you <Emphasis>agreed</Emphasis>? Haven't you got anything better to do with your time?
87 83 TEXT_LUCKYA003_03671_KONOGG_000_151 Wait...those garments...that quiet confidence...those powerful neck muscles sculpted by a lifetime of nodding...
88 84 TEXT_LUCKYA003_03671_KONOGG_000_152 (This is that sinner everyone's been talking about, Sister! <If(PlayerParameter(4))>She<Else/>He</If>'s the guileless fool we've been waiting for! The perfect patsy!)
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@@ -8,7 +8,7 @@ Valan is gravely concerned for a friend."
※Please note that the difficulty of this quest has been synced to your current level."
2,"TEXT_LUCKZE201_03656_SEQ_02","You find Quinfort alone in the dark, and he proves himself an imposing─if not unsettling─individual. He tells you of his vision of impending doom and a serpent savior when he is interrupted by the arrival of Valan. Hoping to prove once and for all the truth of his claims, Quinfort sets off into the woods intent on summoning the serpent from his dreams. Valan bids you help him find his companion before the wildlife does first."
3,"TEXT_LUCKZE201_03656_SEQ_03","You search high and low for any sign of Quinfort when Valan catches sight of something in the distance. He runs off in the hopes of finding his friend."
4,"TEXT_LUCKZE201_03656_SEQ_04","You find Quinfort near the Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams."
4,"TEXT_LUCKZE201_03656_SEQ_04","You find Quinfort near Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams."
5,"TEXT_LUCKZE201_03656_SEQ_05",""
6,"TEXT_LUCKZE201_03656_SEQ_06",""
7,"TEXT_LUCKZE201_03656_SEQ_07",""
1 key 0 1
8 4 TEXT_LUCKZE201_03656_SEQ_04 You find Quinfort near the Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams. You find Quinfort near Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams.
9 5 TEXT_LUCKZE201_03656_SEQ_05
10 6 TEXT_LUCKZE201_03656_SEQ_06
11 7 TEXT_LUCKZE201_03656_SEQ_07
12 8 TEXT_LUCKZE201_03656_SEQ_08
13 9 TEXT_LUCKZE201_03656_SEQ_09
14 10 TEXT_LUCKZE201_03656_SEQ_10
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@@ -29,7 +29,7 @@ Quinfort is enamored with his new companion."
22,"TEXT_LUCKZE202_03657_SEQ_22",""
23,"TEXT_LUCKZE202_03657_SEQ_23",""
24,"TEXT_LUCKZE202_03657_TODO_00","Receive the snake-filled sack from Quinfort."
25,"TEXT_LUCKZE202_03657_TODO_01","Carry the snake-filled sack to Valan at Slitherbough. "
25,"TEXT_LUCKZE202_03657_TODO_01","Carry the snake-filled sack to Valan at Slitherbough."
26,"TEXT_LUCKZE202_03657_TODO_02","Check on the suspicious serpent."
27,"TEXT_LUCKZE202_03657_TODO_03",""
28,"TEXT_LUCKZE202_03657_TODO_04",""
@@ -77,7 +77,7 @@ Quinfort is enamored with his new companion."
70,"TEXT_LUCKZE202_03657_VALAN_000_035","Here should be safe, for now at least."
71,"TEXT_LUCKZE202_03657_VALAN_000_036","Let's have another look at the <Emphasis>great serpent</Emphasis>, shall we?"
72,"TEXT_LUCKZE202_03657_VALAN_000_037","Quinfort is still at the lake? I fear leaving him alone with that thing wasn't such a good idea."
73,"TEXT_LUCKZE202_03657_VALAN_000_040","If mother finds out about this, no shadow will be dark enough to hide from her wrath."
73,"TEXT_LUCKZE202_03657_VALAN_000_040","If Mother finds out about this, no shadow will be dark enough to hide from her wrath."
74,"TEXT_LUCKZE202_03657_QUINFORT_000_041","Good work, you two. Oh, can you believe it? The divine protector of the Greatwood here in Slitherbough."
75,"TEXT_LUCKZE202_03657_QUINFORT_000_042","“Within a sack of burlap did the champion carry the divine beast, and beneath the slithering boughs of the Greatwood did they find shelter.”
Chapter thirty-one, verse five in the <Emphasis>Gospel of Quinfort</Emphasis>."
1 key 0 1
29 25 TEXT_LUCKZE202_03657_TODO_01 Carry the snake-filled sack to Valan at Slitherbough. Carry the snake-filled sack to Valan at Slitherbough.
30 26 TEXT_LUCKZE202_03657_TODO_02 Check on the suspicious serpent.
31 27 TEXT_LUCKZE202_03657_TODO_03
32 28 TEXT_LUCKZE202_03657_TODO_04
33 29 TEXT_LUCKZE202_03657_TODO_05
34 30 TEXT_LUCKZE202_03657_TODO_06
35 31 TEXT_LUCKZE202_03657_TODO_07
77 73 TEXT_LUCKZE202_03657_VALAN_000_040 If mother finds out about this, no shadow will be dark enough to hide from her wrath. If Mother finds out about this, no shadow will be dark enough to hide from her wrath.
78 74 TEXT_LUCKZE202_03657_QUINFORT_000_041 Good work, you two. Oh, can you believe it? The divine protector of the Greatwood here in Slitherbough.
79 75 TEXT_LUCKZE202_03657_QUINFORT_000_042 “Within a sack of burlap did the champion carry the divine beast, and beneath the slithering boughs of the Greatwood did they find shelter.” Chapter thirty-one, verse five in the <Emphasis>Gospel of Quinfort</Emphasis>.
80 76 TEXT_LUCKZE202_03657_VALAN_000_043 <sigh> Pay him no mind... He's merely referring to his dream diary.
81 77 TEXT_LUCKZE202_03657_QUINFORT_000_044 For the last time, it is <Emphasis>not</Emphasis> a diary. Have you forgotten how the gospel foretold the events of that fateful day two years ago?
82 78 TEXT_LUCKZE202_03657_VALAN_000_045 How can I when you remind me of it every day?
83 79 TEXT_LUCKZE202_03657_QUINFORT_000_046 You continue to doubt me but soon you'll see. Together, the great serpent and I will save this village, and all of the Greatwood, from oblivion!
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@@ -98,7 +98,7 @@ Quinfort seeks further enlightenment from the great serpent."
91,"TEXT_LUCKZE204_03659_VALAN_000_060","Is that so? Perhaps it really was the great serpent."
92,"TEXT_LUCKZE204_03659_QUINFORT_000_061","If you truly mean that, Valan, then perhaps you are ready to learn the truth of its origins..."
93,"TEXT_LUCKZE204_03659_QUINFORT_000_062","And I would start from the very beginning!
It begins with the sizable crystal in Lake Tusi Mek'ta we know as the Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka..."
It begins with the sizable crystal in Lake Tusi Mek'ta we know as Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka..."
94,"TEXT_LUCKZE204_03659_VALAN_000_063","There he goes... I suspect I'll be getting an earful for the rest of the day."
95,"TEXT_LUCKZE204_03659_VALAN_000_064","But I think our work here is finally done. I wish there was some way I could repay you for all your help."
96,"TEXT_LUCKZE204_03659_VALAN_000_065","Though I should probably go while he's still swept up in his lectures. Take care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Hopefully we'll meet again soon."
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98 94 TEXT_LUCKZE204_03659_VALAN_000_063 There he goes... I suspect I'll be getting an earful for the rest of the day.
99 95 TEXT_LUCKZE204_03659_VALAN_000_064 But I think our work here is finally done. I wish there was some way I could repay you for all your help.
100 96 TEXT_LUCKZE204_03659_VALAN_000_065 Though I should probably go while he's still swept up in his lectures. Take care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Hopefully we'll meet again soon.
101 97 TEXT_LUCKZE204_03659_QUINFORT_000_066 ...Though this is largely an assumption based on my visions noted in chapter two, verse seventeen in the <Emphasis>Gospel of</Emphasis>─
102 98 TEXT_LUCKZE204_03659_QUINFORT_000_067 Come back here, Valan. I still have to tell you about the serpent's influence on the founding of Ronka!
103
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