5.5 update

I think this is actual 5.5 data, because the MasterpieceSupply stuff in this is removed (which SE did remove from the files in the patch)
This commit is contained in:
Hezkezl
2021-04-21 15:58:46 -06:00
parent f99788fd25
commit 96662ff348
521 changed files with 114747 additions and 77347 deletions
+107 -21
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@@ -1178,16 +1178,16 @@ Once inside, you are free to change to any Disciple of War or Magic that meets t
All forays in the Bozjan southern front are level synced, with character levels adjusted to 80, and all equipment adjusted to item level 430. Furthermore, materia bonuses will be ignored, regardless of the item level of gear affixed with materia. Any experience points gained will apply to your job level prior to level sync."
395,"Your reputation in the Bozjan southern front is represented by your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Resistance rank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
To increase your Resistance rank, you can participate in skirmishes and critical engagements to earn <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mettle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. After earning sufficient mettle, speak with the Resistance commander at Utya's Aegis to be promoted. As you increase in rank, the Resistance's front line will advance, allowing you to explore new areas in the southern front, as well as increase the capacity of the lost finds cache.
To increase your Resistance rank, you can participate in skirmishes and critical engagements to earn <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mettle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. After earning sufficient mettle, speak with the Resistance commander at any nearby encampment to be promoted. As you increase in rank, the Resistance's front line will advance, allowing you to explore new areas in the southern front, as well as increase the capacity of the lost finds cache.
Your rank and mettle earned will be retained between visits─progress will not be lost when you depart the Bozjan southern front."
396,"Falling in battle in the southern front will incur a penalty.
396,"Falling in battle will incur a penalty.
■Incapacitation Penalty
A portion of the mettle required to reach your next rank will be lost upon incapacitation.
■Return Penalty
After being incapacitated, using Return to retreat from the battlefield to Utya's Aegis will incur an additional penalty of lost mettle. This penalty can also be incurred by leaving the instance while incapacitated.
After being incapacitated, using Return to retreat from the battlefield to a nearby encampment will incur an additional penalty of lost mettle. This penalty can also be incurred by leaving the instance while incapacitated.
The amount of mettle lost is dependent on your Resistance rank. It is worth noting, however, your rank cannot go down as a result of losing mettle. Furthermore, no penalty will be incurred below Resistance rank 5."
397,"Critical engagements are special, limited encounters initiated by defeating certain adversaries on the Bozjan southern front."
@@ -1196,14 +1196,14 @@ The amount of mettle lost is dependent on your Resistance rank. It is worth noti
400,"It is possible to gain priority deployment for critical engagements. This can be accomplished in one of two ways.
■Quartermaster's Priority Deployment
Players may receive priority deployment in exchange for Bozjan clusters by speaking to the Resistance quartermaster at Utya's Aegis.
Players may receive priority deployment in exchange for Bozjan clusters by speaking to the Resistance quartermaster at any nearby encampment.
■Combatant's Priority Deployment
Players who contribute to the initiation of a critical engagement may receive priority when registering for their next deployment. It should be noted that those with combatant's priority deployment are more likely to be chosen.
When registering as a party, all party members must have the same type of priority deployment for it to be recognized."
401,"When defeating warmachina, there is a chance players will come across Bozjan clusters."
402,"These crystals can be traded to the Resistance quartermaster at Utya's Aegis for various goods and services.
402,"These crystals can be traded to the Resistance quartermaster at any nearby encampment for various goods and services.
■Critical Engagement Priority Deployment
Bozjan clusters can be used to gain priority deployment for critical engagements.
@@ -1224,7 +1224,7 @@ Lost actions can be moved freely between the lost finds cache and lost finds hol
■Action Sets
Up to 10 combinations of your favorite lost actions can be saved as sets."
407,"While assisting the Bozjan Resistance in their fight against the Empire, you will have the opportunity to create Bozjan gear. This gear possesses special attributes which are only effective when fighting in the Bozjan southern front."
407,"While assisting the Bozjan Resistance in their fight against the Empire, you will have the opportunity to create Bozjan gear. This gear possesses special attributes which are only effective when fighting in Save the Queen areas."
408,"Using Lost Actions"
409,"Before lost actions can be used, they must first be converted into duty actions. Once converted, they will remain as duty actions even after leaving the instance, and will only expire after all uses have been depleted.
@@ -1304,18 +1304,54 @@ Invitational tournaments have no set rules in play."
430,"Upon entering the Parlor, the party leader is tasked with deciding which rules will apply during the competition. With the exception of Sudden Death and Random, any combination of up to four different advanced rules can be set. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Remember: you must deselect Draft if you wish to battle using your own custom-built decks.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the sake of a harmonious experience, it is strongly suggested that players agree upon a ruleset before commencing registration!"
431,""
432,""
433,""
434,""
435,""
436,""
437,""
438,""
439,""
440,""
441,""
442,""
431,"Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I hope this message finds you. I'm going on a journey─to learn the secrets of the white spheres for myself. Maybe some of them will be of use to you...
I'll keep a record, just in case.
              - Konogg"
432,"Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I forgot to mention─I brought a pod with me. It assures me that the spheres came from a different world, and their purpose is to invade others by duplicating the machine lifeforms.
It's weird to think that to someone, ours is the “other” world.
              - Konogg"
433,"Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I found out that 2B and 9S accessed the spheres before this all started, which is why they knew about the machine lifeforms' plans to take over our world. They added their own data to that of the machine lifeforms when copies were being made─like some sort of technological virus, apparently─so that they could come here and stop the machines.
They were our allies, from beginning to end...
              - Konogg"
434,"Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
The white spheres have ties to 2B and 9S's world, which is almost inconceivably advanced. I've found that data there is stored by machines bearing the names of gods, and even the tiniest glimpse of the smallest portion of it reveals memories by the hundreds─<Emphasis>people's</Emphasis> memories.
What does it <Emphasis>mean?</Emphasis> I need to know.
              - Konogg"
435,"Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I knew all along, really.
I knew that Anogg was dead, and that <Emphasis>thing</Emphasis> with me only looked like her. But being with her, whatever she was... It kept me alive. It made me want to go on living.
If the spheres can create anything─rebuild it in our world─then surely they can grant me this.
              - Konogg"
436,"For as long as I can remember, it's been just the two of us. Hardly anyone even bothered to be kind to us. But we always had each other. When I was with Anogg, there was nothing to fear.
What my sister wanted most was to get revenge on the world that had done this to us. I can't accept that the world got her first.
I won't."
437,"Message from Konogg 1"
438,"Message from Konogg 2"
439,"Message from Konogg 3"
440,"Message from Konogg 4"
441,"Message from Konogg 5"
442,"Message from Konogg 6"
443,"Introduction"
444,"Duty Details"
445,"Overview"
@@ -1350,14 +1386,14 @@ That said, there are certain lost actions that will allow one to detect traps be
465,"Lost Actions"
466,"Traps"
467,"Bozjan Gear"
468,"Returning After Incapacitation"
468,"Returning after Incapacitation"
469,"Penalties"
470,"Forming Parties and Alliances"
471,"Treasure Coffers"
472,"Resurrection Restrictions"
473,"Delubrum Reginae (Savage) is a 48-player duty wherein adventurers explore the underground ruins of Bozja."
473,"Delubrum Reginae (Savage) is a duty for 24 to 48 players wherein adventurers explore the underground ruins of Bozja."
474,"■Basics
An alliance of 48 players is required to register for this duty. The Party Finder may be used to recruit members for this duty by selecting the Adventuring Forays category, then Delubrum Reginae (Savage). After forming an alliance, the alliance leader must speak with the troubled gentleman in Gangos to register.
An alliance of 24 to 48 players is required to register for this duty. The Party Finder may be used to recruit members for this duty by selecting the Adventuring Forays category, then Delubrum Reginae (Savage). After forming an alliance, the alliance leader must speak with the troubled gentleman in Gangos to register.
While inside Delubrum Reginae (Savage), players will be subjected to a status effect that prevents resurrection by certain means, making due preparation all the more essential for this encounter."
475,"■Requirements
@@ -1376,3 +1412,53 @@ That said, there are certain lost actions that will allow one to detect traps be
482,"Alliances will be temporarily disbanded upon entering Delubrum Reginae (Savage). Party compositions may also change once inside."
483,"Treasure coffers that appear in this instance yield separate rewards for each player. Be certain to open any you find as you fight your way through the ruins."
484,"While inside Delubrum Reginae (Savage), players will be subjected to a status effect that prevents resurrection by certain means. Raise effects granted via limit breaks and certain lost actions are exempt from this restriction."
485,"Konogg's Messages"
486,"■Types of Discarded Tile
Discarded tiles are highlighted to indicate whether they were discarded immediately after being drawn or if they were called by another player."
487,"1. Dark highlight = A tile discarded immediately after being drawn.
2. Red = A discarded tile called by another player.
3. Dark and red = A tile discarded immediately after being drawn, then called by another player."
488,"■Dora Indicator Settings
There are two settings for the dora indicator:
Doman Mahjong: The dora indicator is the same as the tile that applies the dora bonus.
Traditional: The dora indicator is the tile below that which applies the dora bonus.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This setting can be toggled in the settings for Doman Mahjong, under Gold Saucer in the Character menu.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
489,""
490,""
491,""
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493,""
494,""
495,""
496,""
497,""
498,""
499,""
500,""
501,""
502,""
503,"Solo Engagements"
504,"Players who exhibit exemplary performance during certain critical engagements may be challenged to a duel by enemy combatants.
In the event more than one player has accepted an invitation to duel, one will be selected from among them at random.
Should you be chosen, make certain you are duly prepared and keep lost actions at the ready─these engagements are not for the faint of heart."
505,"Notoriety"
506,"In the event you are not chosen to duel, your participation in the prerequisite critical engagement will earn you notoriety. As your notoriety increases, so too will your chances of being chosen to duel.
It should be noted, however, that all notoriety is lost when you are selected."
507,"Large-scale Assaults"
508,"Large-scale assaults are duties on the southern front wherein up to 48 players enter imperial strongholds.
These duties become available when a certain number of eligible players are in the area, and a sufficient amount of time has passed.
Coordination and teamwork are key to overcome the various pitfalls and powerful enemies that await within."
509,"Wildlife Encounters at Sea"
510,"While sailing the seas on the <Emphasis>Endeavor</Emphasis>, you will occasionally come across dolphins and seagulls. Sailors, notorious for their superstitious beliefs, consider such encounters to be omens of good fortune─the appearance of a lively pod or raucous flock is said to be a boon for fishing, and even influence the likelihood of a spectral current.
Be sure to pay close attention when your voyage is favored by these unexpected visitors!"
511,"Initiating Large-scale Assaults"
512,"When seeking to initiate large-scale assaults, it should be noted that the completion of critical engagements and skirmishes will reduce the time remaining before a large-scale assault may be triggered."
513,""
514,""
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