Patches 5.15 and 5.18 updates

This commit is contained in:
Hezkezl
2020-02-17 08:51:42 -07:00
parent f96e158541
commit 96ed3e4030
172 changed files with 4542 additions and 2169 deletions
+196 -115
View File
@@ -662,22 +662,22 @@ Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Un
249,"Improves action success rate by 20% for the next five steps."
250,"Improves action success rate by 20% for the next five steps."
251,"Improves action success rate by 20% for the next five steps."
252,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
253,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
254,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
255,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
256,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
257,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
258,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
259,"Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times, increasing control by up to 3,000."
252,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
253,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
254,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
255,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
256,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
257,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
258,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
259,"Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Bonus stacks up to 11 times."
260,"Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps."
261,"Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps."
262,"Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps."
@@ -5867,21 +5867,21 @@ Overwrites the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGl
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity.
Overwrites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surface Slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
4597,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4597,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4598,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4598,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4599,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4599,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4600,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4600,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4601,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4601,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4602,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4602,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4603,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4603,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4604,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
4604,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
4605,"Increases the chance of obtaining items while gathering by 10%, while increasing the chance of obtaining HQ items by 20%. Does not increase chances for items which start at 0%."
4606,"Increases the chance of obtaining items while gathering by 10%, while increasing the chance of obtaining HQ items by 20%. Does not increase chances for items which start at 0%."
@@ -5893,21 +5893,21 @@ Overwrites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGl
4612,"Improves action success rate by 30% for the next five steps."
4613,"Improves action success rate by 30% for the next five steps."
4614,"Improves action success rate by 30% for the next five steps."
4615,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4615,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4616,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4616,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4617,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4617,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4618,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4618,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4619,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4619,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4620,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4620,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4621,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4621,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4622,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current progress.
4622,"For the next three steps, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of the Elements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> efficiency is increased by up to 200%. Increase determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Can only be used once per synthesis."
4623,"For the next five steps, effectiveness of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions is increased."
4624,"For the next five steps, effectiveness of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions is increased."
@@ -5917,20 +5917,20 @@ Can only be used once per synthesis."
4628,"For the next five steps, effectiveness of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions is increased."
4629,"For the next five steps, effectiveness of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions is increased."
4630,"For the next five steps, effectiveness of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions is increased."
4631,"Reduces loss of durability by 50% for the next four steps."
4632,"Reduces loss of durability by 50% for the next four steps."
4633,"Reduces loss of durability by 50% for the next four steps."
4634,"Reduces loss of durability by 50% for the next four steps."
4635,"Reduces loss of durability by 50% for the next four steps."
4636,"Reduces loss of durability by 50% for the next four steps."
4637,"Reduces loss of durability by 50% for the next four steps."
4638,"Reduces loss of durability by 50% for the next four steps."
4639,"Reduces loss of durability by 50% for the next eight steps."
4640,"Reduces loss of durability by 50% for the next eight steps."
4641,"Reduces loss of durability by 50% for the next eight steps."
4642,"Reduces loss of durability by 50% for the next eight steps."
4643,"Reduces loss of durability by 50% for the next eight steps."
4644,"Reduces loss of durability by 50% for the next eight steps."
4631,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4632,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4633,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4634,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4635,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4636,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4637,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4638,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next four steps."
4639,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4640,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4641,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4642,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4643,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4644,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
4645,"Cancel the stored <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Royal Road<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect."
4646,"Return the arcanum currently in your spread back to your deck."
4647,""
@@ -9200,9 +9200,9 @@ Target unbound if damage taken."
7556,"Gradually restores own MP and the MP of all nearby party members.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Halves enmity"
7557,"Increases movement speed of self and nearby party members as long as they remain within distance.
7557,"Increases movement speed of self and nearby party members.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
Effect ends when enmity is generated. Cannot be used in battle."
Effect ends when enmity is generated. Has no effect in battle."
7558,"Deals unaspected damage with a potency of 50.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
@@ -10762,7 +10762,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
8811,"Delivers a ranged attack with a potency of 800.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10"
8812,"Move quickly to the specified location.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier around self that absorbs damage equivalent to a heal of 2,000 potency
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier around self that absorbs damage equivalent to a heal of 1,000 potency
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
Cannot be executed while bound."
@@ -13776,10 +13776,10 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
11381,""
11382,""
11383,"Deals a 20-yalm knockback to all enemies in a cone before you."
11384,"Drops a 4-tonze weight dealing unaspected damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
11384,"Drops a 4-tonze weight dealing physical damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
11385,"Delivers water damage with a potency of 200."
11385,"Deals water damage with a potency of 200."
11386,"Deals unaspected damage with a potency of 50.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
@@ -13795,10 +13795,10 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage dealt reduced 10%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Interrupts target"
11389,"Delivers a jumping attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
11389,"Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound."
11390,"Deals water damage to all enemies in a cone before you with a potency of 140 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dropsy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, dealing water damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Inflicts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dropsy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, dealing water damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s"
11391,"Deals earth damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies."
@@ -13806,7 +13806,8 @@ Cannot be executed while bound."
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Cancels auto-attack upon execution."
11393,"Increases the potency of the next spell cast by 50%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Harmonized<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11394,"Deals unaspected damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Paralysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
@@ -13815,25 +13816,25 @@ Cancels auto-attack upon execution."
11396,"Deals fire damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s"
11397,"Deals a fixed 1,000 damage which is shared by all enemies around you."
11398,"Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
11397,"Deals a fixed 1,000 points of physical damage which is shared by all enemies around you."
11398,"Deals physical damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency is increased to 600 when target is afflicted with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Petrification<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Petrification<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed."
11399,"Deals unaspected damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increased enmity"
11400,"Deals unaspected damage with a potency of 220.
11400,"Deals physical damage with a potency of 220.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency is increased to 450 when target is stunned"
11401,"Move quickly to the specified location.
Cannot be executed while bound."
11402,"Deals fire damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies."
11403,"Stuns all enemies in a cone before you.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s"
11404,"Deals lightning damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Paralysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s"
11405,"Deals damage equal to half target's current HP.
Chance of successful attack is low. Has no effect on enemies whose level is higher than your own."
11406,"Restores own HP and the HP of all nearby party members by an amount equal to your current HP."
11407,"Deals unaspected damage with a potency of 2,000 while incapacitating self.
11407,"Deals physical damage with a potency of 2,000 while incapacitating self.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Inflicts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Brush with Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on self
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600s
Effect will not be removed upon revival or further incapacitation.
@@ -13856,7 +13857,7 @@ Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground>
Recast timer cannot be affected by other spells. However, this action shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Peculiar Light<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11412,"Draws target towards caster.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Duration: 4s"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s"
11413,"Reduces target's HP to a single digit.
Chance of successful attack is low. Has no effect on enemies whose level is higher than your own."
11414,"Petrifies all enemies in a cone before you.
@@ -13885,29 +13886,29 @@ Effect ends upon reuse."
Enemies within an 8-yalm radius will be unaffected.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Paralysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>9s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground> Potency is increased to 400 when enemy is afflicted with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed."
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency is increased to 400 when enemy is afflicted with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed."
11421,"Increases magic damage taken by all nearby enemies by 5%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
Recast timer cannot be affected by other spells. However, this action shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Off-guard<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11422,"Deals unaspected damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
11423,"Deals unaspected damage with a potency of 10.
11423,"Deals physical damage with a potency of 10.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Interrupts target"
11424,"Reduces damage taken by 90% and nullifies most knockback and draw-in effects.
Unable to move or take action for the duration of this effect.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
If used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waxing Nocturne<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, its effect will transition immediately to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waning Nocturne<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
The effect of this action cannot be ended manually."
11425,"Deals fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies."
11425,"Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies."
11426,"Deals wind damage to all enemies at a designated location with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Wind damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>40
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
Shares a recast timer with certain blue magic spells."
11427,"Deals fire damage to all enemies at a designated location with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
11427,"Deals fire damage with a potency of 300 to all enemies at a designated location.
Shares a recast timer with certain blue magic spells."
11428,"Deals earth damage to all enemies in a cone before you with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
11428,"Deals physical earth damage to all enemies in a cone before you with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells."
11429,"Deals lightning damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells."
@@ -21163,12 +21164,14 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 for each enemy hit
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, reducing weaponskill recast time by 15%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>35s
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Three Mudra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
17733,"Deals ice damage with a potency of 2,400.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, reducing weaponskill recast time by 15%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>35s
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Three Mudra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
17734,"For up to three attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases by 10 each time your shadow lands an attack.
@@ -21178,7 +21181,7 @@ Shadow attack potency varies based on the attack executed.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Area Attack Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
17735,"Delivers an attack with a potency of 1,200.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases target's damage taken by 20%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases target's damage taken by 15%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hidden<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -21319,7 +21322,7 @@ Effect ends upon reuse."
17766,"Begin dancing, granting yourself <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while dancing.
Only step actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rearward Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, Adrenaline Rush, and additional actions can be performed while dancing.
Only step actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Medical Kit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, Adrenaline Rush, and additional actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions."
17767,"Perform an emboite.
When performed together with other step actions, in sequence, the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is increased.
@@ -21510,7 +21513,7 @@ This action does not share a recast timer with any other actions."
17824,"Begin dancing, granting yourself <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while dancing.
Only step actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rearward Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, Adrenaline Rush, and additional actions can be performed while dancing.
Only step actions, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>En Avant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Head Graze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bolt<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Medical Kit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, Adrenaline Rush, and additional actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions."
17825,"Delivers an attack to all nearby enemies. Potency increases by up to 200% based on proximity to enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>0 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
@@ -22066,37 +22069,102 @@ If target is ranged DPS or healer, increases target's damage taken by 10% while
18292,""
18293,""
18294,""
18295,""
18296,""
18297,""
18298,""
18299,""
18300,""
18301,""
18302,""
18303,""
18304,""
18305,""
18306,""
18307,""
18308,""
18309,""
18310,""
18311,""
18312,""
18313,""
18314,""
18315,""
18316,""
18317,""
18318,""
18319,""
18320,""
18321,""
18322,""
18323,""
18324,""
18325,""
18295,"Deals wind damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies."
18296,"Deals water damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15-yalm knockback"
18297,"Deals ice damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Enemies affected by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dropsy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are frozen. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dropsy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
18298,"Deals lightning damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies."
18299,"Deals physical damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies."
18300,"Deals physical damage with a potency of 220.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Paralysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
18301,"Puts all nearby enemies to sleep.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>40s
Cancels auto-attack upon execution."
18302,"Removes one beneficial effect from all nearby enemies."
18303,"Restores target's HP.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
Cure potency is increased to 500 when you are under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18304,"Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 100 potency.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Barrier strength is increased to absorb damage equivalent to a heal of 250 potency when you are under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Effect cannot be stacked with scholar's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or astrologian's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18305,"Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Lowers intelligence and mind attributes by 10%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores 10% of maximum MP to self for each enemy hit
This action does not share a recast timer with any other actions."
18306,"Direct damage intended for you to another party member.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.
This action does not share a recast timer with any other actions."
18307,"Provoke nearby enemies, placing yourself at the top of their enmity list."
18308,"Deals wind damage with a potency of 210."
18309,"Increases the potency of the next physical damage spell cast by 80%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Boost<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18310,"Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency is increased to 400 when enemies are bound. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
18311,"Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency is increased to 400 when enemies are under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is also removed.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
18312,"KOs all nearby enemies.
Chance of successful attack is low.
Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.
This action does not share a recast timer with any other actions."
18313,"Delivers an attack to all nearby enemies randomly dealing 50%, 30%, 20%, or 10% of their HP.
Has no effect on enemies whose level is higher than your own."
18314,"Deals unaspected damage with a potency of 220.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1s
Ignores target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> resistance."
18315,"Reduces target party member's damage taken by 5%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
Increases damage reduction to 15% when you are under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Tank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18316,"Deals physical damage with a potency of 50.
Potency is increased to 500 when your HP is below 20%."
18317,"Resurrects target to a weakened state.
This action does not share a recast timer with any other actions."
18318,"Restores own HP and the HP of all nearby party members.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Removes one detrimental effect from all nearby party members
Cure potency is increased to 300 when you are under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18319,"Deals lightning damage with a potency of 220.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
Ignores target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> resistance."
18320,"Deals unaspected damage with a potency of 250.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases maximum HP by 20%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores an amount of own HP equal to damage dealt
This action does not share a recast timer with any other actions."
18321,"Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Physical Attenuation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Attenuation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Attenuation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Physical Attenuation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage taken from physical attacks by 5%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Astral Attenuation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage taken from fire-, wind-, and lightning-aspected attacks by 5%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Umbral Attenuation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage taken from water-, earth-, and ice-aspected attacks by 5%
Only one of these statuses can be applied to a target at a time."
18322,"Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
If target is a tank, grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Tank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing your defense and augmenting certain blue magic spells.
If target is a DPS, grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: DPS<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate and direct hit rate by 20%.
If target is a healer, grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing healing magic potency by 20% and augmenting certain blue magic spells.
Cannot be cast on self. Effect ends upon reuse."
18323,"Deals earth damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surpanakha's Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surpanakha<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s
Can be stacked up to 3 times.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4
Effect is canceled upon execution of any action other than <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surpanakha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18324,"Deals unaspected damage to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells."
18325,"Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.
Shares a recast timer with certain blue magic spells."
18326,""
18327,""
18328,""
@@ -23008,7 +23076,7 @@ Potency increases up to 6,000 as HP decreases.
18986,""
18987,"Delivers an attack with a potency of 800 to all nearby enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2s"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1s"
18988,"Delivers an attack with a potency of 800 to all nearby enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kenki Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25"
18989,""
@@ -23058,8 +23126,8 @@ Can only be executed while in possession of <UIForeground>F201FA</UIForeground><
18999,""
19000,""
19001,""
19002,"Reduces loss of durability by 50% for the next eight steps."
19003,"Reduces loss of durability by 50% for the next eight steps."
19002,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
19003,"Reduces loss of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50% for the next eight steps."
19004,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
19005,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
19006,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
@@ -23068,21 +23136,21 @@ Can only be executed while in possession of <UIForeground>F201FA</UIForeground><
19009,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
19010,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
19011,"Increases efficiency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions by 20% for the next four steps."
19012,"The next action that would complete item synthesis will instead leave one progress point remaining.
19012,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19013,"The next action that would complete item synthesis will instead leave one progress point remaining.
19013,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19014,"The next action that would complete item synthesis will instead leave one progress point remaining.
19014,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19015,"The next action that would complete item synthesis will instead leave one progress point remaining.
19015,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19016,"The next action that would complete item synthesis will instead leave one progress point remaining.
19016,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19017,"The next action that would complete item synthesis will instead leave one progress point remaining.
19017,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19018,"The next action that would complete item synthesis will instead leave one progress point remaining.
19018,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19019,"The next action that would complete item synthesis will instead leave one progress point remaining.
19019,"The next action that would complete item synthesis will instead leave one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> point remaining.
Effect active for five steps."
19020,""
19021,""
@@ -23306,9 +23374,21 @@ Effect active for five steps."
19235,""
19236,""
19237,""
19238,""
19239,""
19240,""
19238,"Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
If target is a tank, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Tank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing your defense and augmenting certain blue magic spells.
If target is a DPS, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: DPS<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate and direct hit rate by 20%.
If target is a healer, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing healing magic potency by 20% and augmenting certain blue magic spells.
Cannot be cast on self."
19239,"Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
If target is a tank, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Tank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing your defense and augmenting certain blue magic spells.
If target is a DPS, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: DPS<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate and direct hit rate by 20%.
If target is a healer, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing healing magic potency by 20% and augmenting certain blue magic spells.
Cannot be cast on self."
19240,"Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
If target is a tank, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Tank<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing your defense and augmenting certain blue magic spells.
If target is a DPS, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: DPS<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate and direct hit rate by 20%.
If target is a healer, grants <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Mimicry: Healer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing healing magic potency by 20% and augmenting certain blue magic spells.
Cannot be cast on self."
19241,""
19242,""
19243,""
@@ -23343,7 +23423,8 @@ Effect active for five steps."
19272,""
19273,""
19274,""
19275,""
19275,"Blows breath that is not so horrid as to stop one in their tracks, yet still unmistakably offensive, in a cone before you.
※Has no effect in battle."
19276,""
19277,""
19278,""
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