mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-28 12:39:11 +00:00
Patches 5.15 and 5.18 updates
This commit is contained in:
+192
-192
@@ -2,14 +2,14 @@
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||||
#,Name,Description,Animation{Start},Animation{End},Icon,ClassJob,ClassJobCategory,ClassJobLevel,QuestRequirement,Specialist,,Cost,CRP,BSM,ARM,GSM,LTW,WVR,ALC,CUL
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int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte,Quest,bit&01,uint16,byte,CraftAction,CraftAction,CraftAction,CraftAction,CraftAction,CraftAction,CraftAction,CraftAction
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100000,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100001,"Basic Synthesis","Increases progress.
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100001,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1501,8,9,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
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100002,"Basic Touch","Increases quality.
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100002,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1502,8,9,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
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100003,"Master's Mend","Restores item durability by 30.",242,249,1952,8,9,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100004,"Standard Touch","Increases quality.
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100003,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,8,9,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100004,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1516,8,9,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
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100005,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
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@@ -30,14 +30,14 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
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100012,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100013,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100014,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100015,"Basic Synthesis","Increases progress.
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100015,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1551,9,10,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
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100016,"Basic Touch","Increases quality.
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100016,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1552,9,10,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
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100017,"Master's Mend","Restores item durability by 30.",242,249,1952,9,10,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100018,"Standard Touch","Increases quality.
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100017,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,9,10,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100018,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1566,9,10,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
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100019,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
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@@ -57,17 +57,17 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
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100027,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100028,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100029,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100030,"Basic Synthesis","Increases progress.
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100030,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1601,10,11,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
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100031,"Basic Touch","Increases quality.
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100031,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1602,10,11,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
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100032,"Master's Mend","Restores item durability by 30.",242,249,1952,10,11,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100032,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,10,11,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100033,"Rapid Synthesis","Increases progress.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1619,-1,0,1,0,False,0,0,100033,100033,100033,100033,100033,100033,100033,100033
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100034,"Standard Touch","Increases quality.
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100034,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1616,10,11,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
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100035,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
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@@ -87,14 +87,14 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
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100042,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100043,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100044,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100045,"Basic Synthesis","Increases progress.
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100045,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1701,12,13,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
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100046,"Basic Touch","Increases quality.
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100046,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1702,12,13,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
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100047,"Master's Mend","Restores item durability by 30.",242,249,1952,12,13,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100048,"Standard Touch","Increases quality.
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100047,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,12,13,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
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100048,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1716,12,13,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
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100049,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
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@@ -114,17 +114,17 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
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100057,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100058,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100059,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
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100060,"Basic Synthesis","Increases progress.
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100060,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1751,13,14,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
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100061,"Basic Touch","Increases quality.
|
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100061,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1752,13,14,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
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100062,"Master's Mend","Restores item durability by 30.",242,249,1952,13,14,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
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100062,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,13,14,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
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100063,"Careful Synthesis","Increases progress.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 90%
|
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1768,-1,0,1,0,False,0,0,100063,100063,100063,100063,100063,100063,100063,100063
|
||||
100064,"Standard Touch","Increases quality.
|
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100064,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1765,13,14,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
|
||||
100065,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
|
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@@ -145,14 +145,14 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
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100072,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100073,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100074,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100075,"Basic Synthesis","Increases progress.
|
||||
100075,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1651,11,12,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
|
||||
100076,"Basic Touch","Increases quality.
|
||||
100076,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1652,11,12,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
|
||||
100077,"Master's Mend","Restores item durability by 30.",242,249,1952,11,12,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100078,"Standard Touch","Increases quality.
|
||||
100077,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,11,12,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100078,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1665,11,12,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
|
||||
100079,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
|
||||
@@ -171,14 +171,14 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
|
||||
100087,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100088,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100089,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100090,"Basic Synthesis","Increases progress.
|
||||
100090,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1801,14,15,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
|
||||
100091,"Basic Touch","Increases quality.
|
||||
100091,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1802,14,15,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
|
||||
100092,"Master's Mend","Restores item durability by 30.",242,249,1952,14,15,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100093,"Standard Touch","Increases quality.
|
||||
100092,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,14,15,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100093,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1816,14,15,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
|
||||
100094,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
|
||||
@@ -198,17 +198,17 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
|
||||
100102,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100103,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100104,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100105,"Basic Synthesis","Increases progress.
|
||||
100105,"Basic Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),31))>120<Else/>100</If><Else/>100</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1851,15,16,1,0,False,0,0,100001,100015,100030,100075,100045,100060,100090,100105
|
||||
100106,"Basic Touch","Increases quality.
|
||||
100106,"Basic Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1852,15,16,5,0,False,0,18,100002,100016,100031,100076,100046,100061,100091,100106
|
||||
100107,"Master's Mend","Restores item durability by 30.",242,249,1952,15,16,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100107,"Master's Mend","Restores item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30.",242,249,1952,15,16,7,0,False,0,88,100003,100017,100032,100077,100047,100062,100092,100107
|
||||
100108,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1868,-1,0,1,0,False,0,0,100108,100108,100108,100108,100108,100108,100108,100108
|
||||
100109,"Standard Touch","Increases quality.
|
||||
100109,"Standard Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 125%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1865,15,16,18,0,False,0,32,100004,100018,100034,100078,100048,100064,100093,100109
|
||||
100110,"Master's Mend II","Restores item durability by 60.",242,249,1956,-1,0,1,0,False,0,0,100005,100019,100035,100079,100049,100065,100094,100110
|
||||
@@ -249,49 +249,49 @@ int32,str,str,ActionTimeline,ActionTimeline,Image,ClassJob,ClassJobCategory,byte
|
||||
100127,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70% (Specialist 100%)",240,247,1958,-1,0,1,0,False,0,0,100120,100121,100122,100123,100124,100125,100126,100127
|
||||
100128,"Precise Touch","Increases quality.
|
||||
100128,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1524,8,9,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100129,"Precise Touch","Increases quality.
|
||||
100129,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1574,9,10,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100130,"Precise Touch","Increases quality.
|
||||
100130,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1625,10,11,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100131,"Precise Touch","Increases quality.
|
||||
100131,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1676,11,12,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100132,"Precise Touch","Increases quality.
|
||||
100132,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1724,12,13,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100133,"Precise Touch","Increases quality.
|
||||
100133,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1774,13,14,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100134,"Precise Touch","Increases quality.
|
||||
100134,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1825,14,15,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
|
||||
100135,"Precise Touch","Increases quality.
|
||||
100135,"Precise Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
@@ -632,28 +632,28 @@ Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlo
|
||||
100202,"Hasty Touch II","Increases quality.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1973,-1,0,1,0,False,0,0,100195,100196,100197,100198,100199,100200,100201,100202
|
||||
100203,"Careful Synthesis","Increases progress.
|
||||
100203,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,8,9,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100204,"Careful Synthesis","Increases progress.
|
||||
100204,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,9,10,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100205,"Careful Synthesis","Increases progress.
|
||||
100205,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,10,11,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100206,"Careful Synthesis","Increases progress.
|
||||
100206,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,11,12,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100207,"Careful Synthesis","Increases progress.
|
||||
100207,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,12,13,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100208,"Careful Synthesis","Increases progress.
|
||||
100208,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,13,14,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100209,"Careful Synthesis","Increases progress.
|
||||
100209,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,14,15,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100210,"Careful Synthesis","Increases progress.
|
||||
100210,"Careful Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1986,15,16,62,0,False,0,7,100203,100204,100205,100206,100207,100208,100209,100210
|
||||
100211,"Rapid Synthesis II","Increases progress.
|
||||
@@ -680,154 +680,154 @@ Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlo
|
||||
100218,"Rapid Synthesis II","Increases progress.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1970,-1,0,1,0,False,0,0,100211,100212,100213,100214,100215,100216,100217,100218
|
||||
100219,"Patient Touch","Increases quality.
|
||||
100219,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1534,8,9,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100220,"Patient Touch","Increases quality.
|
||||
100220,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1583,9,10,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100221,"Patient Touch","Increases quality.
|
||||
100221,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1634,10,11,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100222,"Patient Touch","Increases quality.
|
||||
100222,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1685,11,12,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100223,"Patient Touch","Increases quality.
|
||||
100223,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1733,12,13,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100224,"Patient Touch","Increases quality.
|
||||
100224,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1783,13,14,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100225,"Patient Touch","Increases quality.
|
||||
100225,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1834,14,15,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100226,"Patient Touch","Increases quality.
|
||||
100226,"Patient Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Doubles <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack (up to 11) when successful, halves stack upon failure
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",240,247,1885,15,16,64,0,False,0,6,100219,100220,100221,100222,100223,100224,100225,100226
|
||||
100227,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100227,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1535,8,9,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100228,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100228,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1584,9,10,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100229,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100229,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1635,10,11,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100230,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100230,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1686,11,12,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100231,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100231,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1734,12,13,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100232,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100232,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1784,13,14,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100233,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100233,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1835,14,15,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100234,"Prudent Touch","Increases quality at half the durability cost.
|
||||
100234,"Prudent Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at half the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cost.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",240,247,1886,15,16,66,0,False,0,25,100227,100228,100229,100230,100231,100232,100233,100234
|
||||
100235,"Focused Synthesis","Increases progress.
|
||||
100235,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1536,8,9,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100236,"Focused Synthesis","Increases progress.
|
||||
100236,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1585,9,10,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100237,"Focused Synthesis","Increases progress.
|
||||
100237,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1636,10,11,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100238,"Focused Synthesis","Increases progress.
|
||||
100238,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1687,11,12,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100239,"Focused Synthesis","Increases progress.
|
||||
100239,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1735,12,13,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100240,"Focused Synthesis","Increases progress.
|
||||
100240,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1785,13,14,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100241,"Focused Synthesis","Increases progress.
|
||||
100241,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1836,14,15,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100242,"Focused Synthesis","Increases progress.
|
||||
100242,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1887,15,16,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
100243,"Focused Touch","Increases quality.
|
||||
100243,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1537,8,9,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100244,"Focused Touch","Increases quality.
|
||||
100244,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1586,9,10,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100245,"Focused Touch","Increases quality.
|
||||
100245,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1637,10,11,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100246,"Focused Touch","Increases quality.
|
||||
100246,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1688,11,12,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100247,"Focused Touch","Increases quality.
|
||||
100247,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1736,12,13,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100248,"Focused Touch","Increases quality.
|
||||
100248,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1786,13,14,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100249,"Focused Touch","Increases quality.
|
||||
100249,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1837,14,15,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100250,"Focused Touch","Increases quality.
|
||||
100250,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -920,28 +920,28 @@ Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<
|
||||
100282,"Specialty: Reflect","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,-1,0,1,0,False,0,0,100275,100276,100277,100278,100279,100280,100281,100282
|
||||
100283,"Trained Eye","Increases quality by 100%.
|
||||
100283,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,8,9,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100284,"Trained Eye","Increases quality by 100%.
|
||||
100284,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,9,10,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100285,"Trained Eye","Increases quality by 100%.
|
||||
100285,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,10,11,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100286,"Trained Eye","Increases quality by 100%.
|
||||
100286,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,11,12,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100287,"Trained Eye","Increases quality by 100%.
|
||||
100287,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,12,13,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100288,"Trained Eye","Increases quality by 100%.
|
||||
100288,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,13,14,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100289,"Trained Eye","Increases quality by 100%.
|
||||
100289,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,14,15,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100290,"Trained Eye","Increases quality by 100%.
|
||||
100290,"Trained Eye","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,15,16,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
|
||||
100291,"Trained Instinct","Increases quality by between 30 and 100%.
|
||||
@@ -968,42 +968,42 @@ Available only on the first step. Recipe level must be at least 10 levels below
|
||||
100298,"Trained Instinct","Increases quality by between 30 and 100%.
|
||||
|
||||
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,-1,0,1,0,False,0,0,100291,100292,100293,100294,100295,100296,100297,100298
|
||||
100299,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100299,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1507,8,9,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100300,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100300,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1557,9,10,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100301,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100301,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1607,10,11,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100302,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100302,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1657,11,12,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100303,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100303,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1707,12,13,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100304,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100304,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1757,13,14,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100305,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100305,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1807,14,15,71,0,False,0,40,100299,100300,100301,100302,100303,100304,100305,100306
|
||||
100306,"Preparatory Touch","Increases quality at greater cost to durability.
|
||||
100306,"Preparatory Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at greater cost to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
@@ -1040,116 +1040,116 @@ Available only on the first step. Recipe level must be at least 10 levels below
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Durability Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20",241,248,1976,-1,0,1,0,False,0,0,100307,100308,100309,100310,100311,100312,100313,100314
|
||||
100315,"Intensive Synthesis","Increases progress.
|
||||
100315,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1514,8,9,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100316,"Intensive Synthesis","Increases progress.
|
||||
100316,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1564,9,10,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100317,"Intensive Synthesis","Increases progress.
|
||||
100317,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1614,10,11,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100318,"Intensive Synthesis","Increases progress.
|
||||
100318,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1663,11,12,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100319,"Intensive Synthesis","Increases progress.
|
||||
100319,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1714,12,13,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100320,"Intensive Synthesis","Increases progress.
|
||||
100320,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1763,13,14,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100321,"Intensive Synthesis","Increases progress.
|
||||
100321,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1814,14,15,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100322,"Intensive Synthesis","Increases progress.
|
||||
100322,"Intensive Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1863,15,16,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100323,"Delicate Synthesis","Increases both progress and quality.
|
||||
100323,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1503,8,9,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100324,"Delicate Synthesis","Increases both progress and quality.
|
||||
100324,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1553,9,10,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100325,"Delicate Synthesis","Increases both progress and quality.
|
||||
100325,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1603,10,11,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100326,"Delicate Synthesis","Increases both progress and quality.
|
||||
100326,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1653,11,12,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100327,"Delicate Synthesis","Increases both progress and quality.
|
||||
100327,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1703,12,13,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100328,"Delicate Synthesis","Increases both progress and quality.
|
||||
100328,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1753,13,14,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100329,"Delicate Synthesis","Increases both progress and quality.
|
||||
100329,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1803,14,15,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100330,"Delicate Synthesis","Increases both progress and quality.
|
||||
100330,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1853,15,16,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100331,"Brand of the Elements","Increases progress.
|
||||
100331,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,8,9,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100332,"Brand of the Elements","Increases progress.
|
||||
100332,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,9,10,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100333,"Brand of the Elements","Increases progress.
|
||||
100333,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,10,11,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100334,"Brand of the Elements","Increases progress.
|
||||
100334,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,11,12,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100335,"Brand of the Elements","Increases progress.
|
||||
100335,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,12,13,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100336,"Brand of the Elements","Increases progress.
|
||||
100336,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,13,14,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100337,"Brand of the Elements","Increases progress.
|
||||
100337,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,14,15,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100338,"Brand of the Elements","Increases progress.
|
||||
100338,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,15,16,37,0,False,0,6,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
100339,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100339,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,8,9,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100340,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100340,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,9,10,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100341,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100341,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,10,11,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100342,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100342,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,11,12,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100343,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100343,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,12,13,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100344,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100344,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,13,14,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100345,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100345,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,14,15,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100346,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
100346,"Byregot's Blessing","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1975,15,16,50,0,False,0,24,100339,100340,100341,100342,100343,100344,100345,100346
|
||||
100347,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
@@ -1160,52 +1160,52 @@ Available only when material condition is <UIForeground>F201FA</UIForeground><UI
|
||||
100352,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100353,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100354,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100355,"Hasty Touch","Increases quality and requires no CP.
|
||||
100355,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,8,9,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100356,"Hasty Touch","Increases quality and requires no CP.
|
||||
100356,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,9,10,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100357,"Hasty Touch","Increases quality and requires no CP.
|
||||
100357,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,10,11,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100358,"Hasty Touch","Increases quality and requires no CP.
|
||||
100358,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,11,12,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100359,"Hasty Touch","Increases quality and requires no CP.
|
||||
100359,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,12,13,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100360,"Hasty Touch","Increases quality and requires no CP.
|
||||
100360,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,13,14,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100361,"Hasty Touch","Increases quality and requires no CP.
|
||||
100361,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,14,15,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100362,"Hasty Touch","Increases quality and requires no CP.
|
||||
100362,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,15,16,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100363,"Rapid Synthesis","Increases progress.
|
||||
100363,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,8,9,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100364,"Rapid Synthesis","Increases progress.
|
||||
100364,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,9,10,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100365,"Rapid Synthesis","Increases progress.
|
||||
100365,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,10,11,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100366,"Rapid Synthesis","Increases progress.
|
||||
100366,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,11,12,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100367,"Rapid Synthesis","Increases progress.
|
||||
100367,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,12,13,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100368,"Rapid Synthesis","Increases progress.
|
||||
100368,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,13,14,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100369,"Rapid Synthesis","Increases progress.
|
||||
100369,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,14,15,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100370,"Rapid Synthesis","Increases progress.
|
||||
100370,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,15,16,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
100371,"Tricks of the Trade","Restores 20 CP.
|
||||
@@ -1224,97 +1224,97 @@ Available only when material condition is <UIForeground>F201FA</UIForeground><UI
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1990,14,15,13,0,False,0,0,100371,100372,100373,100374,100375,100376,100377,100378
|
||||
100378,"Tricks of the Trade","Restores 20 CP.
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1990,15,16,13,0,False,0,0,100371,100372,100373,100374,100375,100376,100377,100378
|
||||
100379,"Muscle Memory","Increases progress.
|
||||
100379,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,8,9,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100380,"Muscle Memory","Increases progress.
|
||||
100380,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,9,10,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100381,"Muscle Memory","Increases progress.
|
||||
100381,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,10,11,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100382,"Muscle Memory","Increases progress.
|
||||
100382,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,11,12,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100383,"Muscle Memory","Increases progress.
|
||||
100383,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,12,13,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100384,"Muscle Memory","Increases progress.
|
||||
100384,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,13,14,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100385,"Muscle Memory","Increases progress.
|
||||
100385,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,14,15,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100386,"Muscle Memory","Increases progress.
|
||||
100386,"Muscle Memory","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next Synthesis action is increased by 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Efficiency of your next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action is increased by 100%
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,15,16,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100387,"Reflect","Increases quality.
|
||||
100387,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,8,9,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100388,"Reflect","Increases quality.
|
||||
100388,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,9,10,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100389,"Reflect","Increases quality.
|
||||
100389,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,10,11,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100390,"Reflect","Increases quality.
|
||||
100390,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,11,12,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100391,"Reflect","Increases quality.
|
||||
100391,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,12,13,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100392,"Reflect","Increases quality.
|
||||
100392,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,13,14,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100393,"Reflect","Increases quality.
|
||||
100393,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
Available only on the first step. ",239,246,1982,14,15,69,0,False,0,24,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100394,"Reflect","Increases quality.
|
||||
100394,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three
|
||||
|
||||
|
Reference in New Issue
Block a user