Patch 6.35

This commit is contained in:
Vadim Makhtarov
2023-03-10 16:06:51 +03:00
parent 6db1bf9701
commit 9d672acf19
225 changed files with 10724 additions and 10486 deletions
+86 -81
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@@ -1,84 +1,89 @@
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0,"TEXT_CHRHDY251_04726_SEQ_00","The House Manderville artisan stands ready to facilitate your augmentation request.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_CHRHDY251_04726_SEQ_01","You approach the House Manderville artisan with a request to augment a different Manderville weapon. The ever-enthusiastic craftsman asks only that you supply him with the necessary chunks of complementary chondrite─a substance which is, of course, only available from a particular merchant for a very particular type of currency.
※You may not proceed with a class or job that is different from when you accepted this quest.
※Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in RadzatHan."
2,"TEXT_CHRHDY251_04726_SEQ_02","You make the required meteoritic contribution, and are once more blessed to witness a collaboration of artisanal brilliance. Encouraged by Gerolt's grudging praise, the House Manderville artisan bids you call upon him again should you have other armaments you wish to have augmented."
3,"TEXT_CHRHDY251_04726_SEQ_03",""
4,"TEXT_CHRHDY251_04726_SEQ_04",""
5,"TEXT_CHRHDY251_04726_SEQ_05",""
6,"TEXT_CHRHDY251_04726_SEQ_06",""
7,"TEXT_CHRHDY251_04726_SEQ_07",""
8,"TEXT_CHRHDY251_04726_SEQ_08",""
9,"TEXT_CHRHDY251_04726_SEQ_09",""
10,"TEXT_CHRHDY251_04726_SEQ_10",""
11,"TEXT_CHRHDY251_04726_SEQ_11",""
12,"TEXT_CHRHDY251_04726_SEQ_12",""
13,"TEXT_CHRHDY251_04726_SEQ_13",""
14,"TEXT_CHRHDY251_04726_SEQ_14",""
15,"TEXT_CHRHDY251_04726_SEQ_15",""
16,"TEXT_CHRHDY251_04726_SEQ_16",""
17,"TEXT_CHRHDY251_04726_SEQ_17",""
18,"TEXT_CHRHDY251_04726_SEQ_18",""
19,"TEXT_CHRHDY251_04726_SEQ_19",""
20,"TEXT_CHRHDY251_04726_SEQ_20",""
21,"TEXT_CHRHDY251_04726_SEQ_21",""
22,"TEXT_CHRHDY251_04726_SEQ_22",""
23,"TEXT_CHRHDY251_04726_SEQ_23",""
24,"TEXT_CHRHDY251_04726_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of complementary chondrite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,38401,1)/> and <SheetEn(Item,2,38419,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,38401,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,38402,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,38403,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,38404,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,38408,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,38409,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,38410,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,38411,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,38405,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,38407,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,38406,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,38412,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,38413,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,38414,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,38415,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,38416,1,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,38418,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,38417,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of complementary chondrite to the House Manderville artisan</If>."
25,"TEXT_CHRHDY251_04726_TODO_01",""
26,"TEXT_CHRHDY251_04726_TODO_02",""
27,"TEXT_CHRHDY251_04726_TODO_03",""
28,"TEXT_CHRHDY251_04726_TODO_04",""
29,"TEXT_CHRHDY251_04726_TODO_05",""
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37,"TEXT_CHRHDY251_04726_TODO_13",""
38,"TEXT_CHRHDY251_04726_TODO_14",""
39,"TEXT_CHRHDY251_04726_TODO_15",""
40,"TEXT_CHRHDY251_04726_TODO_16",""
41,"TEXT_CHRHDY251_04726_TODO_17",""
42,"TEXT_CHRHDY251_04726_TODO_18",""
43,"TEXT_CHRHDY251_04726_TODO_19",""
44,"TEXT_CHRHDY251_04726_TODO_20",""
45,"TEXT_CHRHDY251_04726_TODO_21",""
46,"TEXT_CHRHDY251_04726_TODO_22",""
47,"TEXT_CHRHDY251_04726_TODO_23",""
48,"TEXT_CHRHDY251_04726_SYSTEM_000_000","Please note that upon completing the quest “The Next Mander-level,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
49,"TEXT_CHRHDY251_04726_SYSTEM_000_001","Please ensure you have changed to your desired job before speaking with the House Manderville artisan."
50,"TEXT_CHRHDY251_04726_Q1_000_001","What will you do?"
51,"TEXT_CHRHDY251_04726_A1_000_002","Undertake this quest as another job."
52,"TEXT_CHRHDY251_04726_A1_000_003","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
53,"TEXT_CHRHDY251_04726_SYSTEM_000_005","Please speak with the House Manderville artisan again when you are ready to undertake this quest."
54,"TEXT_CHRHDY251_04726_SYSTEM_000_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
55,"TEXT_CHRHDY251_04726_SYSTEM_000_007","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
56,"TEXT_CHRHDY251_04726_SYSTEM_000_008","In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_CHRHDY251_04726_SYSTEM_000_009","In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
58,"TEXT_CHRHDY251_04726_CRAFTER04653_000_010","Am I free to perform an augmentation? Why, certainly, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>!"
59,"TEXT_CHRHDY251_04726_CRAFTER04653_000_011","You need but contribute the necessary quantity of complementary chondrite, and we can elevate your Manderville weaponry to the next Mander-level, ahahaha! Ahem. Three chunks, if you please."
60,"TEXT_CHRHDY251_04726_SYSTEM_000_012","Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in RadzatHan."
61,"TEXT_CHRHDY251_04726_CRAFTER04653_000_020","Yes, that would be <Emphasis>three</Emphasis> chunks of complementary chondrite, I'm afraid. We wouldn't wish to upset the delicate balance of your armaments with an unproven ratio now, would we?"
62,"TEXT_CHRHDY251_04726_SYSTEM_000_021","Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in RadzatHan."
63,"TEXT_CHRHDY251_04726_CRAFTER04653_000_030","<sniff> Is that chondrite I smell? Splendid! If you would be so kind as to unbuckle your weaponry...?"
64,"TEXT_CHRHDY251_04726_CRAFTER04653_000_031","Are we ready to proceed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
65,"TEXT_CHRHDY251_04726_CRAFTER04653_000_040","Very good. As for my inner fires, I assure you that they burn hotter than Master Gerolt's furnace. Let us bring the blacksmith and his hammer to bear, shall we?"
66,"TEXT_CHRHDY251_04726_GEROLT_000_041","...An' done! What do ye think o' that, eh?"
67,"TEXT_CHRHDY251_04726_GEROLT_000_042","We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
68,"TEXT_CHRHDY251_04726_GEROLT_000_043","We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
69,"TEXT_CHRHDY251_04726_CRAFTER04653_000_044","Another collaborative triumph, Master Gerolt! I feel the more I work at your side, the closer I come towards achieving true mastery!"
70,"TEXT_CHRHDY251_04726_GEROLT_000_045","Hah! Don't be daft, ye trouser-less twit! I've seen better craftsmen in a goblin's nursery!"
71,"TEXT_CHRHDY251_04726_GEROLT_000_046","An' while we're yappin', his lordship made ye do the same “martial meditation” as me, didn't he? What'd he have ye fight, then?"
72,"TEXT_CHRHDY251_04726_CRAFTER04653_000_047","I locked tusks, as it were, with a furious gaja of Saltwind's Welcome."
73,"TEXT_CHRHDY251_04726_GEROLT_000_048","Y-Ye mean one o' them huge stompin' brutes!? An' ye took it down!?"
74,"TEXT_CHRHDY251_04726_CRAFTER04653_000_049","Yes, though I barely survived with my smallclothes intact..."
75,"TEXT_CHRHDY251_04726_GEROLT_000_050","D-Did ye, now...? <cough> Might be as I was exaggeratin' a bit earlier. Yer a credit to yer craft, so keep at it, all right?"
76,"TEXT_CHRHDY251_04726_CRAFTER04653_000_051","I will, Master Gerolt!"
77,"TEXT_CHRHDY251_04726_CRAFTER04653_000_060","A superlative result as usual, Master Gerolt! I could ask for no finer example to aspire to in my own pursuit of perfection!"
78,"TEXT_CHRHDY251_04726_GEROLT_000_061","Aye, when ye've got the gift like I have, ye can fix up any weapon ye put yer hand to! ...Ye did help a little, o' course."
79,"TEXT_CHRHDY251_04726_CRAFTER04653_000_070","There you have it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Should you have further need of our augmentation services, we are at your beck and call."
80,"TEXT_CHRHDY251_04726_CRAFTER04653_000_071","All we require is a handful of chondrite and a few moments of your time!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHRHDY251_04726_SEQ_00 The House Manderville artisan stands ready to facilitate your augmentation request. ※Changing classes or jobs will prevent progress during this quest.
5 1 TEXT_CHRHDY251_04726_SEQ_01 You approach the House Manderville artisan with a request to augment a different Manderville weapon. The ever-enthusiastic craftsman asks only that you supply him with the necessary chunks of complementary chondrite─a substance which is, of course, only available from a particular merchant for a very particular type of currency. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
6 2 TEXT_CHRHDY251_04726_SEQ_02 You make the required meteoritic contribution, and are once more blessed to witness a collaboration of artisanal brilliance. Encouraged by Gerolt's grudging praise, the House Manderville artisan bids you call upon him again should you have other armaments you wish to have augmented.
7 3 TEXT_CHRHDY251_04726_SEQ_03
8 4 TEXT_CHRHDY251_04726_SEQ_04
9 5 TEXT_CHRHDY251_04726_SEQ_05
10 6 TEXT_CHRHDY251_04726_SEQ_06
11 7 TEXT_CHRHDY251_04726_SEQ_07
12 8 TEXT_CHRHDY251_04726_SEQ_08
13 9 TEXT_CHRHDY251_04726_SEQ_09
14 10 TEXT_CHRHDY251_04726_SEQ_10
15 11 TEXT_CHRHDY251_04726_SEQ_11
16 12 TEXT_CHRHDY251_04726_SEQ_12
17 13 TEXT_CHRHDY251_04726_SEQ_13
18 14 TEXT_CHRHDY251_04726_SEQ_14
19 15 TEXT_CHRHDY251_04726_SEQ_15
20 16 TEXT_CHRHDY251_04726_SEQ_16
21 17 TEXT_CHRHDY251_04726_SEQ_17
22 18 TEXT_CHRHDY251_04726_SEQ_18
23 19 TEXT_CHRHDY251_04726_SEQ_19
24 20 TEXT_CHRHDY251_04726_SEQ_20
25 21 TEXT_CHRHDY251_04726_SEQ_21
26 22 TEXT_CHRHDY251_04726_SEQ_22
27 23 TEXT_CHRHDY251_04726_SEQ_23
28 24 TEXT_CHRHDY251_04726_TODO_00 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of complementary chondrite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,38401,1)/> and <SheetEn(Item,2,38419,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,38401,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,38402,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,38403,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,38404,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,38408,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,38409,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,38410,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,38411,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,38405,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,38407,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,38406,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,38412,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,38413,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,38414,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,38415,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,38416,1,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,38418,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,38417,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of complementary chondrite to the House Manderville artisan</If>.
29 25 TEXT_CHRHDY251_04726_TODO_01
30 26 TEXT_CHRHDY251_04726_TODO_02
31 27 TEXT_CHRHDY251_04726_TODO_03
32 28 TEXT_CHRHDY251_04726_TODO_04
33 29 TEXT_CHRHDY251_04726_TODO_05
34 30 TEXT_CHRHDY251_04726_TODO_06
35 31 TEXT_CHRHDY251_04726_TODO_07
36 32 TEXT_CHRHDY251_04726_TODO_08
37 33 TEXT_CHRHDY251_04726_TODO_09
38 34 TEXT_CHRHDY251_04726_TODO_10
39 35 TEXT_CHRHDY251_04726_TODO_11
40 36 TEXT_CHRHDY251_04726_TODO_12
41 37 TEXT_CHRHDY251_04726_TODO_13
42 38 TEXT_CHRHDY251_04726_TODO_14
43 39 TEXT_CHRHDY251_04726_TODO_15
44 40 TEXT_CHRHDY251_04726_TODO_16
45 41 TEXT_CHRHDY251_04726_TODO_17
46 42 TEXT_CHRHDY251_04726_TODO_18
47 43 TEXT_CHRHDY251_04726_TODO_19
48 44 TEXT_CHRHDY251_04726_TODO_20
49 45 TEXT_CHRHDY251_04726_TODO_21
50 46 TEXT_CHRHDY251_04726_TODO_22
51 47 TEXT_CHRHDY251_04726_TODO_23
52 48 TEXT_CHRHDY251_04726_SYSTEM_000_000 Please note that upon completing the quest “The Next Mander-level,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
53 49 TEXT_CHRHDY251_04726_SYSTEM_000_001 Please ensure you have changed to your desired job before speaking with the House Manderville artisan.
54 50 TEXT_CHRHDY251_04726_Q1_000_001 What will you do?
55 51 TEXT_CHRHDY251_04726_A1_000_002 Undertake this quest as another job.
56 52 TEXT_CHRHDY251_04726_A1_000_003 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
57 53 TEXT_CHRHDY251_04726_SYSTEM_000_005 Please speak with the House Manderville artisan again when you are ready to undertake this quest.
58 54 TEXT_CHRHDY251_04726_SYSTEM_000_006 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
59 55 TEXT_CHRHDY251_04726_SYSTEM_000_007 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
60 56 TEXT_CHRHDY251_04726_SYSTEM_000_008 In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
61 57 TEXT_CHRHDY251_04726_SYSTEM_000_009 In order to accept the quest “The Next Mander-level,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
62 58 TEXT_CHRHDY251_04726_CRAFTER04653_000_010 Am I free to perform an augmentation? Why, certainly, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>!
63 59 TEXT_CHRHDY251_04726_CRAFTER04653_000_011 You need but contribute the necessary quantity of complementary chondrite, and we can elevate your Manderville weaponry to the next Mander-level, ahahaha! Ahem. Three chunks, if you please.
64 60 TEXT_CHRHDY251_04726_SYSTEM_000_012 Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
65 61 TEXT_CHRHDY251_04726_CRAFTER04653_000_020 Yes, that would be <Emphasis>three</Emphasis> chunks of complementary chondrite, I'm afraid. We wouldn't wish to upset the delicate balance of your armaments with an unproven ratio now, would we?
66 62 TEXT_CHRHDY251_04726_SYSTEM_000_021 Chunks of complementary chondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
67 63 TEXT_CHRHDY251_04726_CRAFTER04653_000_030 <sniff> Is that chondrite I smell? Splendid! If you would be so kind as to unbuckle your weaponry...?
68 64 TEXT_CHRHDY251_04726_CRAFTER04653_000_031 Are we ready to proceed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
69 65 TEXT_CHRHDY251_04726_CRAFTER04653_000_040 Very good. As for my inner fires, I assure you that they burn hotter than Master Gerolt's furnace. Let us bring the blacksmith and his hammer to bear, shall we?
70 66 TEXT_CHRHDY251_04726_GEROLT_000_041 ...An' done! What do ye think o' that, eh?
71 67 TEXT_CHRHDY251_04726_GEROLT_000_042 We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!
72 68 TEXT_CHRHDY251_04726_GEROLT_000_043 We've upgraded ye to <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
73 69 TEXT_CHRHDY251_04726_CRAFTER04653_000_044 Another collaborative triumph, Master Gerolt! I feel the more I work at your side, the closer I come towards achieving true mastery!
74 70 TEXT_CHRHDY251_04726_GEROLT_000_045 Hah! Don't be daft, ye trouser-less twit! I've seen better craftsmen in a goblin's nursery!
75 71 TEXT_CHRHDY251_04726_GEROLT_000_046 An' while we're yappin', his lordship made ye do the same “martial meditation” as me, didn't he? What'd he have ye fight, then?
76 72 TEXT_CHRHDY251_04726_CRAFTER04653_000_047 I locked tusks, as it were, with a furious gaja of Saltwind's Welcome.
77 73 TEXT_CHRHDY251_04726_GEROLT_000_048 Y-Ye mean one o' them huge stompin' brutes!? An' ye took it down!?
78 74 TEXT_CHRHDY251_04726_CRAFTER04653_000_049 Yes, though I barely survived with my smallclothes intact...
79 75 TEXT_CHRHDY251_04726_GEROLT_000_050 D-Did ye, now...? <cough> Might be as I was exaggeratin' a bit earlier. Yer a credit to yer craft, so keep at it, all right?
80 76 TEXT_CHRHDY251_04726_CRAFTER04653_000_051 I will, Master Gerolt!
81 77 TEXT_CHRHDY251_04726_CRAFTER04653_000_060 A superlative result as usual, Master Gerolt! I could ask for no finer example to aspire to in my own pursuit of perfection!
82 78 TEXT_CHRHDY251_04726_GEROLT_000_061 Aye, when ye've got the gift like I have, ye can fix up any weapon ye put yer hand to! ...Ye did help a little, o' course.
83 79 TEXT_CHRHDY251_04726_CRAFTER04653_000_070 There you have it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Should you have further need of our augmentation services, we are at your beck and call.
84 80 TEXT_CHRHDY251_04726_CRAFTER04653_000_071 All we require is a handful of chondrite and a few moments of your time!
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