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xiashtra
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@@ -56,7 +56,7 @@ Mogek points to Hildeth in the plaza."
50,TEXT_BANMOG604_02316_HILDEATH_000_010,"Good evening, Player. I would prefer if we kept our voices down. We sappers are arranging something for the moogles."
51,TEXT_BANMOG604_02316_HILDEATH_000_011,"As you know, they recently have been providing us with much-needed sustenance, giving us the strength to continue to toil night and day on the restoration. We wanted to repay that kindness by giving them a taste of a traditional Ishgardian stew."
52,TEXT_BANMOG604_02316_HILDEATH_000_012,"I thought to beseech your help, as when preparing a banquet, one always finds something missing. It takes quite a while for supplies to reach the Churning Mists from Ishgard, and we wish to serve the food to them before the ingredients spoil."
53,TEXT_BANMOG604_02316_HILDEATH_000_013,"Upon checking the supplies, we realized utensils from Ishgard are somewhat unwieldly for moogle paws. Perhaps you could use your skills to craft smaller spoons?"
53,TEXT_BANMOG604_02316_HILDEATH_000_013,"Upon checking the supplies, we realized utensils from Ishgard are somewhat unwieldy for moogle paws. Perhaps you could use your skills to craft smaller spoons?"
54,TEXT_BANMOG604_02316_HILDEATH_000_014,"Upon checking the supplies, we had forgotten to include essential accessories. Perhaps you could use your skills to make trays and serviettes?"
55,TEXT_BANMOG604_02316_HILDEATH_000_015,"Upon checking the supplies, we realized we are unsure what moogles would actually drink as an accompaniment to the meal. Perhaps you could use your skills to make something they would enjoy?"
56,TEXT_BANMOG604_02316_HILDEATH_000_016,"I hear you are acquainted with Mogwon in Asah. If you mention my name to him, I am sure he would hand over materials for you to use."
1 0 TEXT_BANMOG604_02316_SEQ_00 ** Quest Sync** Mogek points to Hildeth in the plaza.
56 55 TEXT_BANMOG604_02316_HILDEATH_000_015 Upon checking the supplies, we realized we are unsure what moogles would actually drink as an accompaniment to the meal. Perhaps you could use your skills to make something they would enjoy?
57 56 TEXT_BANMOG604_02316_HILDEATH_000_016 I hear you are acquainted with Mogwon in Asah. If you mention my name to him, I am sure he would hand over materials for you to use.
58 57 TEXT_BANMOG604_02316_HILDEATH_000_017 Although I would still be discreet. Obviously, it is a surprise, and Mogwon tends to be inquisitive.
59 58 TEXT_BANMOG604_02316_HILDEATH_000_018 I wonder, do moogles even eat meat? I've only ever seen them partake in kupo nuts, vegetables, and wine. Perhaps I should ask the cook to leave it out of the recipe in case it makes them sick. Hmm...
60 59 TEXT_BANMOG604_02316_WORKINGMOOGLE02316_000_019 One, two! One, two! No rest for the Mogmenders, kupo! Those nails aren't going to hammer themselves!
61 60 TEXT_BANMOG604_02316_MOGWON_000_020 You need more materials, kupo?
62 61 TEXT_BANMOG604_02316_GATHERINGMOOGLE02316_000_021 Phew... Gathering crystals really saps your strength, kupo. My arms are so sore.
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0,TEXT_JOBXBM001_05490_SEQ_00,This excited adventurer is starved for a listening ear.
1,TEXT_JOBXBM001_05490_SEQ_01,"The adventurer in the Carline Canopy trembles with excitement as he describes his encounter with a curious creature in the Central Shroud. A fluffy white beast that can neither be described as a sheep or a wolf certainly sounds strange for the Twelveswood, so you set off for Sorrel Haven to confirm the sighting yourself."
2,TEXT_JOBXBM001_05490_SEQ_02,"You discover the beast in question under attack, and immediately rush to its defense. Before you have time to draw your weapon, however, lightning strikes. From the trees emerges a coeurl, soon joined by a mysterious Miqo'te who stands comfortably by its side. With a word, the duo lunges forward and strikes your aggressor unconscious. Before introductions can be made, yet another newcomer dashes onto the scene─a breathless goblin by the name of Loosefrox, who is astounded by the presence of the curious creature, identifying it as a Cu Sith. While the Miqo'te gentleman shares in her wonder, he suggests a change of locale."
3,TEXT_JOBXBM001_05490_SEQ_03,"The mysterious man in furs is J'yhuh Tia and, like Loosefrox, he is a beastmaster of the Kornago tradition. The Cu Sith seems none the worse for wear, thanks to your intervention, and is clearly fixated upon you. J'yhuh Tia hands you a cut of meat and encourages you to feed it to the young beast."
4,TEXT_JOBXBM001_05490_SEQ_04,"The Cu Sith greedily devours the offering, demonstrating a clear tendency towards domesticity. To further confirm J'yhuh Tia's guess that it may have been brought to Gridania by a beastmaster, he would have you /pet the fluffy creature."
5,TEXT_JOBXBM001_05490_SEQ_05,"Not only is the Cu Sith receptive to your touch, it relishes in the contact, luxuriating on the ground like a happy pup. Both beastmasters are shocked by this unguarded display of affection from a species so generally shy. J'yhuh Tia estimates that either the Cu Sith has taken a particular liking to you, or you simply have a way with beasts. Regardless, he offers his services as a teacher, should the path of a beastmaster interest you."
6,TEXT_JOBXBM001_05490_SEQ_06,"While many traditions of beastmasters exist, the Kornago believe strongly in the power of teamwork between mankind and beast. J'yhuh Tia asks if you are prepared to care for the Cu Sith with integrity, and you accept the responsibility of its young life. It remains to be seen how the two of you will grow as a team, your journey only just begun. Nevertheless, you steel yourself to heed the call of the wilds."
7,TEXT_JOBXBM001_05490_SEQ_07,
8,TEXT_JOBXBM001_05490_SEQ_08,
9,TEXT_JOBXBM001_05490_SEQ_09,
10,TEXT_JOBXBM001_05490_SEQ_10,
11,TEXT_JOBXBM001_05490_SEQ_11,
12,TEXT_JOBXBM001_05490_SEQ_12,
13,TEXT_JOBXBM001_05490_SEQ_13,
14,TEXT_JOBXBM001_05490_SEQ_14,
15,TEXT_JOBXBM001_05490_SEQ_15,
16,TEXT_JOBXBM001_05490_SEQ_16,
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22,TEXT_JOBXBM001_05490_SEQ_22,
23,TEXT_JOBXBM001_05490_SEQ_23,
24,TEXT_JOBXBM001_05490_TODO_00,Search for a curious creature in Sorrel Haven.
25,TEXT_JOBXBM001_05490_TODO_01,Speak with the mysterious Miqo'te.
26,TEXT_JOBXBM001_05490_TODO_02,Feed the Cu Sith raw meat.
27,TEXT_JOBXBM001_05490_TODO_03,/pet the Cu Sith.
28,TEXT_JOBXBM001_05490_TODO_04,Speak with J'yhuh Tia.
29,TEXT_JOBXBM001_05490_TODO_05,
30,TEXT_JOBXBM001_05490_TODO_06,
31,TEXT_JOBXBM001_05490_TODO_07,
32,TEXT_JOBXBM001_05490_TODO_08,
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35,TEXT_JOBXBM001_05490_TODO_11,
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38,TEXT_JOBXBM001_05490_TODO_14,
39,TEXT_JOBXBM001_05490_TODO_15,
40,TEXT_JOBXBM001_05490_TODO_16,
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46,TEXT_JOBXBM001_05490_TODO_22,
47,TEXT_JOBXBM001_05490_TODO_23,
48,TEXT_JOBXBM001_05490_SYLMOND_000_001,"You're an adventurer too, aren't you? Just listen to this!"
49,TEXT_JOBXBM001_05490_SYLMOND_000_002,I *saw* something. In the Twelveswood. A remarkable beast!
50,TEXT_JOBXBM001_05490_SYLMOND_000_003,"It was white, fluffy, four-legged─as much a sheep as it was a wolf! Given its docility, I attempted a cautious approach, but it spooked and fled into the forest..."
51,TEXT_JOBXBM001_05490_SYLMOND_000_004,"Alas, bound by my own duties, I had no time to pursue... Still, I'd wager my best boots that the creature was a foreign breed. In all my travels of Eorzea, never have I encountered its like before."
52,TEXT_JOBXBM001_05490_SYLMOND_000_005,"Anyway, I simply *had* to share my discovery with a like-minded soul. Keep your eyes peeled near Sorrel Haven─the curious beast may yet linger!"
53,TEXT_JOBXBM001_05490_SYLMOND_000_007,Take care if you go in search of the creature. Sorrel Haven is no stranger to bloodthirsty beasts.
54,TEXT_JOBXBM001_05490_CUSITH_000_010,(-Curious Creature-)Ghhhrl...
55,TEXT_JOBXBM001_05490_WHITEJOKER_100_010,Squee!?
56,TEXT_JOBXBM001_05490_JYHUHTIA_000_011,"(-Mysterious Miqo'te-)Having a bit of a squirrel-tantrum, are we? Still. Can't have you senselessly attacking the helpless. "
57,TEXT_JOBXBM001_05490_JYHUHTIA_000_012,(-Mysterious Miqo'te-)...Whomsoever they may be. Fascinating.
58,TEXT_JOBXBM001_05490_JYHUHTIA_000_013,"(-Mysterious Miqo'te-)Hold fast, stranger. This won't take but a moment."
59,TEXT_JOBXBM001_05490_JYHUHTIA_000_014,(-Mysterious Miqo'te-)We move!
60,TEXT_JOBXBM001_05490_WHITEJOKER_100_014,Squeeew...
61,TEXT_JOBXBM001_05490_JYHUHTIA_000_015,(-Mysterious Miqo'te-)My thanks. Till next time.
62,TEXT_JOBXBM001_05490_JYHUHTIA_100_015,(-Mysterious Miqo'te-)We only knocked it unconscious. Doubtless it felt threatened by the newcomer to its woods─but I've found a short nap can do wonders for an ill temper.
63,TEXT_JOBXBM001_05490_LOOSEFROX_000_016,(-???-)Pshhh...! Shkohhh...! Wiseteach! W-Wait for me!
64,TEXT_JOBXBM001_05490_JYHUHTIA_000_017,"(-Mysterious Miqo'te-)...Hm? Oh, I thought you were on my heels. My apologies, Loosefrox."
65,TEXT_JOBXBM001_05490_LOOSEFROX_000_018,"Apologies won't unfog my mask, Wiseteach! Use your braincase before you dash off next..."
66,TEXT_JOBXBM001_05490_LOOSEFROX_000_019,Hmm?
67,TEXT_JOBXBM001_05490_LOOSEFROX_000_020,HMM!? Th-That... That's a young Cu Sith!
68,TEXT_JOBXBM001_05490_JYHUHTIA_000_021,"(-Mysterious Miqo'te-)Surprising, isn't it? To find so rare a species this far from its native lands."
69,TEXT_JOBXBM001_05490_JYHUHTIA_000_022,"(-Mysterious Miqo'te-)No serious injuries, at a glance. Though I daresay it would have fared far worse, if not for this stranger's intervention."
70,TEXT_JOBXBM001_05490_CUSITH_000_023,Ghhhrrrl...
71,TEXT_JOBXBM001_05490_JYHUHTIA_000_024,"(-Mysterious Miqo'te-)You can leave the Cu Sith to us─rest assured, we're professionals. But we'd best move quickly, ere the rodent wakes."
72,TEXT_JOBXBM001_05490_LOOSEFROX_000_025,"We'll handmend the Cu Sith, but... I can't believe it's *here*, of all places..."
73,TEXT_JOBXBM001_05490_CUSITH_000_027,Ghrl...
74,TEXT_JOBXBM001_05490_JYHUHTIA_000_030,"That's better, isn't it? All patched up."
75,TEXT_JOBXBM001_05490_JYHUHTIA_100_030,The cuts weren't deep. You can rest easy.
76,TEXT_JOBXBM001_05490_JYHUHTIA_000_031,"(-J'yhuh Tia-)Allow me a belated introduction. The name's J'yhuh Tia─wayfaring friend of the feral, and tamer of beasts."
77,TEXT_JOBXBM001_05490_JYHUHTIA_100_031,(-J'yhuh Tia-)And yourself?
78,TEXT_JOBXBM001_05490_JYHUHTIA_110_031,"(-J'yhuh Tia-)Player, is it? Charmed."
79,TEXT_JOBXBM001_05490_LOOSEFROX_000_032,"Pshhh... Shkohhh... I'm Loosefrox! Same as Wiseteach, I'm a beastmaster of the Kornago tradition."
80,TEXT_JOBXBM001_05490_JYHUHTIA_000_033,"(-J'yhuh Tia-)Haha, we'll need to explain some of that, it seems."
81,TEXT_JOBXBM001_05490_JYHUHTIA_000_034,"(-J'yhuh Tia-)Beastmasters─that is, practitioners who battle alongside beasts─can be found across the land, although our means and methods differ. "
82,TEXT_JOBXBM001_05490_JYHUHTIA_000_035,(-J'yhuh Tia-)From the former Republic of Landis to Ala Mhigan griffin husbandry... We Kornago beastmasters follow but one of many traditions.
83,TEXT_JOBXBM001_05490_LOOSEFROX_000_036,"Wiseteach and I are on a journey to seek out new beastfriends in every corner of the world. We were just having a reststop in Gridania when a lad fluttered over, babbling about a bizarre white growlyfluff..."
84,TEXT_JOBXBM001_05490_JYHUHTIA_000_037,"(-J'yhuh Tia-)And thus were we guided to you, standing in defense of said “growlyfluff.”"
85,TEXT_JOBXBM001_05490_JYHUHTIA_000_038,"(-J'yhuh Tia-)A Cu Sith. Its natural habitat lies far from Eorzea, so how it should come to be here is puzzling."
86,TEXT_JOBXBM001_05490_JYHUHTIA_000_039,"(-J'yhuh Tia-)Given its tender years, I can only assume it was led by the hand of another..."
87,TEXT_JOBXBM001_05490_LOOSEFROX_000_040,You think a beastmaster brought it here? But surely they wouldn't leavestray it!
88,TEXT_JOBXBM001_05490_JYHUHTIA_000_041,"(-J'yhuh Tia-)No... Till death do we part, after all."
89,TEXT_JOBXBM001_05490_CUSITH_100_041,Ghhhrl...
90,TEXT_JOBXBM001_05490_JYHUHTIA_000_042,(-J'yhuh Tia-)Heh. Interesting.
91,TEXT_JOBXBM001_05490_JYHUHTIA_000_043,"(-J'yhuh Tia-)Cu Sith are naturally wary creatures. Difficult to charm, they say. But this one hasn't taken its eyes off you."
92,TEXT_JOBXBM001_05490_JYHUHTIA_000_044,"(-J'yhuh Tia-)Here, try giving it some meat. Young ones are always hungry."
93,TEXT_JOBXBM001_05490_LOOSEFROX_000_045,"Cu Sith are carnivores, so I'm sure this growlyfluff will like the meatsnack. Go on!"
94,TEXT_JOBXBM001_05490_JYHUHTIA_000_050,This little one looks famished. Give it a go.
95,TEXT_JOBXBM001_05490_CUSITH_000_060,Gauh?
96,TEXT_JOBXBM001_05490_CUSITH_000_061,Ghrlll!
97,TEXT_JOBXBM001_05490_SYSTEM_000_062,The Cu Sith devours the meat in an instant. It must have gone hungry for some time.
98,TEXT_JOBXBM001_05490_JYHUHTIA_000_063,Accustomed to being hand-fed. It may indeed have been someone's familiar.
99,TEXT_JOBXBM001_05490_JYHUHTIA_000_064,"Try **petting** it, would you?"
100,TEXT_JOBXBM001_05490_LOOSEFROX_000_065,"Pshhh... The meatsnack I understand, but it'll shy away from touchpets. Just watch."
101,TEXT_JOBXBM001_05490_JYHUHTIA_000_067,"Calmly, so as not to frighten it. Just a simple pat will do."
102,TEXT_JOBXBM001_05490_CUSITH_000_068,Ghhh?
103,TEXT_JOBXBM001_05490_SYSTEM_000_069,The Cu Sith is staring at you intently. Try **petting** it.
104,TEXT_JOBXBM001_05490_CUSITH_000_070,Ghrlll!♪ Ghrlrlrl!♪
105,TEXT_JOBXBM001_05490_JYHUHTIA_000_071,Really!?
106,TEXT_JOBXBM001_05490_LOOSEFROX_000_072,Shkohhh... I can't believe it... It *trusts* you!
107,TEXT_JOBXBM001_05490_JYHUHTIA_000_073,"Familiars are generally...well, familiar with people, but expressing such faith so quickly is highly unusual."
108,TEXT_JOBXBM001_05490_JYHUHTIA_000_074,"Either it harbors affection for you, or you simply have a way with beasts. Perhaps both."
109,TEXT_JOBXBM001_05490_CUSITH_100_074,Ghhhrlll...
110,TEXT_JOBXBM001_05490_JYHUHTIA_000_075,...Do you wish to partner with Player?
111,TEXT_JOBXBM001_05490_CUSITH_000_076,Ghral!
112,TEXT_JOBXBM001_05490_JYHUHTIA_000_077,"Hahaha, very well."
113,TEXT_JOBXBM001_05490_JYHUHTIA_000_078,It seems you've won its favor.
114,TEXT_JOBXBM001_05490_JYHUHTIA_000_079,"And my favor, to be honest. I can make you into a Kornago beastmaster, if you're keen."
115,TEXT_JOBXBM001_05490_LOOSEFROX_000_080,Wh-What!? *Wiseteach*!
116,TEXT_JOBXBM001_05490_LOOSEFROX_000_081,...Ugh. Just don't forget─*I'm* Wiseteach's number one apprentice!
117,TEXT_JOBXBM001_05490_JYHUHTIA_000_082,"The decision is yours. You have a willing teacher, should you desire one."
118,TEXT_JOBXBM001_05490_LOOSEFROX_000_085,"Even amongst the Kornago, Wiseteach is especially devoted to kinbuilding. He may act friendly, but he prefers beastfriends far better than people. ...Like *you*."
119,TEXT_JOBXBM001_05490_CUSITH_000_090,Guhurl!♪
120,TEXT_JOBXBM001_05490_JYHUHTIA_000_100,"Eager to join our ranks, then? Splendid."
121,TEXT_JOBXBM001_05490_JYHUHTIA_000_101,Beastmasters of the Kornago tradition value our familiars beyond all else. Every partnership begins with a hard-won pact.
122,TEXT_JOBXBM001_05490_JYHUHTIA_000_102,"And when I say “hard-won,” I mean it. No beast will follow you on good faith alone."
123,TEXT_JOBXBM001_05490_JYHUHTIA_000_103,You must prove your ability to lead as the wilds have dictated since time immemorial─by asserting dominance through a show of strength.
124,TEXT_JOBXBM001_05490_JYHUHTIA_000_104,"Once you have won the respect of your opponent, they may choose to forge a pact with you. Thus, will you have captured their favor."
125,TEXT_JOBXBM001_05490_JYHUHTIA_000_105,"...But a pact does not a tyrant make. When you have no need of your familiar's aid, you must allow the pact's magicks to return them to their natural freedom. The care and respect you show your charge is paramount."
126,TEXT_JOBXBM001_05490_LOOSEFROX_000_106,"Pshhh... Pacts also leave a magicked brand upon your beastfriend, preventing other beastmasters from snatchstealing them away."
127,TEXT_JOBXBM001_05490_LOOSEFROX_000_107,So don't make pacts lightly! No good beastmaster leavestrays a beastfriend!
128,TEXT_JOBXBM001_05490_JYHUHTIA_000_108,"Upon further inspection, we found this Cu Sith's brand."
129,TEXT_JOBXBM001_05490_JYHUHTIA_100_108,"...Its vestiges, at least. Which can mean only one thing."
130,TEXT_JOBXBM001_05490_JYHUHTIA_000_109,"...Your guardian has fallen, yes?"
131,TEXT_JOBXBM001_05490_CUSITH_000_110,Ghhhlll...
132,TEXT_JOBXBM001_05490_JYHUHTIA_100_109,As I suspected. You've suffered much for one so young.
133,TEXT_JOBXBM001_05490_JYHUHTIA_000_111,"Now then, Player. Before you stands a Cu Sith at the mercy of a foreign land, with grief heavy upon its heart."
134,TEXT_JOBXBM001_05490_JYHUHTIA_100_111,"You stood as its savior, and now it turns to you for companionship."
135,TEXT_JOBXBM001_05490_JYHUHTIA_000_112,"Are you willing to bear the burden of this creature's fate? To protect it, come what may, and to nurture a bond worthy of a beastmaster?"
136,TEXT_JOBXBM001_05490_Q1_000_000,What will you say?
137,TEXT_JOBXBM001_05490_A1_000_001,Care to travel the world?
138,TEXT_JOBXBM001_05490_A1_000_002,"I will lend you my strength, if you will lend me yours."
139,TEXT_JOBXBM001_05490_A1_000_003,Let's be beastfriends!
140,TEXT_JOBXBM001_05490_CUSITH_000_114,Ghruuul!
141,TEXT_JOBXBM001_05490_JYHUHTIA_000_115,Haha! You make a fine match.
142,TEXT_JOBXBM001_05490_JYHUHTIA_000_116,"In the rare case where two souls naturally connect, a Kornago gourd will serve to solidify your pact. Quite handy, these..."
143,TEXT_JOBXBM001_05490_JYHUHTIA_000_117,You'll be safe. Have no fear.
144,TEXT_JOBXBM001_05490_JYHUHTIA_000_118,"And *you* will need proper kit before we get started. You can have a set of my spares─can't remember if these were tight or baggy. Regardless, forgive the tail hole."
145,TEXT_JOBXBM001_05490_LOOSEFROX_100_118,"You'll need a bestiary, too... I'll leave a few hintclues, but only a master of our craft can fill the rest!"
146,TEXT_JOBXBM001_05490_JYHUHTIA_000_119,"Looking forward to training you, Player. I can tell we're in for an adventure!"
147,TEXT_JOBXBM001_05490_SYSTEM_100_119,You have acquired the Cu Sith gourd. You must use it to complete your pact with the Cu Sith.
148,TEXT_JOBXBM001_05490_SYSTEM_110_119,"Once you have equipped yourself as a beastmaster and finalized your pact with the Cu Sith, speak with J'yhuh Tia."
149,TEXT_JOBXBM001_05490_SYSTEM_000_120,You have unlocked a new job! You can change to this job at any time by equipping the weapon received from this quest.
150,TEXT_JOBXBM001_05490_SYSTEM_000_121,"When changing jobs, **gear sets** will allow you to register and save your equipment. You may then use them to switch between jobs instantly without the need to manually equip weapons or equipment."
151,TEXT_JOBXBM001_05490_SYSTEM_000_122,A button for the Gear Set interface is located in the upper portion of the **Character** window.
1 0 TEXT_JOBXBM001_05490_SEQ_00 This excited adventurer is starved for a listening ear.
2 1 TEXT_JOBXBM001_05490_SEQ_01 The adventurer in the Carline Canopy trembles with excitement as he describes his encounter with a curious creature in the Central Shroud. A fluffy white beast that can neither be described as a sheep or a wolf certainly sounds strange for the Twelveswood, so you set off for Sorrel Haven to confirm the sighting yourself.
3 2 TEXT_JOBXBM001_05490_SEQ_02 You discover the beast in question under attack, and immediately rush to its defense. Before you have time to draw your weapon, however, lightning strikes. From the trees emerges a coeurl, soon joined by a mysterious Miqo'te who stands comfortably by its side. With a word, the duo lunges forward and strikes your aggressor unconscious. Before introductions can be made, yet another newcomer dashes onto the scene─a breathless goblin by the name of Loosefrox, who is astounded by the presence of the curious creature, identifying it as a Cu Sith. While the Miqo'te gentleman shares in her wonder, he suggests a change of locale.
4 3 TEXT_JOBXBM001_05490_SEQ_03 The mysterious man in furs is J'yhuh Tia and, like Loosefrox, he is a beastmaster of the Kornago tradition. The Cu Sith seems none the worse for wear, thanks to your intervention, and is clearly fixated upon you. J'yhuh Tia hands you a cut of meat and encourages you to feed it to the young beast.
5 4 TEXT_JOBXBM001_05490_SEQ_04 The Cu Sith greedily devours the offering, demonstrating a clear tendency towards domesticity. To further confirm J'yhuh Tia's guess that it may have been brought to Gridania by a beastmaster, he would have you /pet the fluffy creature.
6 5 TEXT_JOBXBM001_05490_SEQ_05 Not only is the Cu Sith receptive to your touch, it relishes in the contact, luxuriating on the ground like a happy pup. Both beastmasters are shocked by this unguarded display of affection from a species so generally shy. J'yhuh Tia estimates that either the Cu Sith has taken a particular liking to you, or you simply have a way with beasts. Regardless, he offers his services as a teacher, should the path of a beastmaster interest you.
7 6 TEXT_JOBXBM001_05490_SEQ_06 While many traditions of beastmasters exist, the Kornago believe strongly in the power of teamwork between mankind and beast. J'yhuh Tia asks if you are prepared to care for the Cu Sith with integrity, and you accept the responsibility of its young life. It remains to be seen how the two of you will grow as a team, your journey only just begun. Nevertheless, you steel yourself to heed the call of the wilds.
8 7 TEXT_JOBXBM001_05490_SEQ_07
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24 23 TEXT_JOBXBM001_05490_SEQ_23
25 24 TEXT_JOBXBM001_05490_TODO_00 Search for a curious creature in Sorrel Haven.
26 25 TEXT_JOBXBM001_05490_TODO_01 Speak with the mysterious Miqo'te.
27 26 TEXT_JOBXBM001_05490_TODO_02 Feed the Cu Sith raw meat.
28 27 TEXT_JOBXBM001_05490_TODO_03 /pet the Cu Sith.
29 28 TEXT_JOBXBM001_05490_TODO_04 Speak with J'yhuh Tia.
30 29 TEXT_JOBXBM001_05490_TODO_05
31 30 TEXT_JOBXBM001_05490_TODO_06
32 31 TEXT_JOBXBM001_05490_TODO_07
33 32 TEXT_JOBXBM001_05490_TODO_08
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46 45 TEXT_JOBXBM001_05490_TODO_21
47 46 TEXT_JOBXBM001_05490_TODO_22
48 47 TEXT_JOBXBM001_05490_TODO_23
49 48 TEXT_JOBXBM001_05490_SYLMOND_000_001 You're an adventurer too, aren't you? Just listen to this!
50 49 TEXT_JOBXBM001_05490_SYLMOND_000_002 I *saw* something. In the Twelveswood. A remarkable beast!
51 50 TEXT_JOBXBM001_05490_SYLMOND_000_003 It was white, fluffy, four-legged─as much a sheep as it was a wolf! Given its docility, I attempted a cautious approach, but it spooked and fled into the forest...
52 51 TEXT_JOBXBM001_05490_SYLMOND_000_004 Alas, bound by my own duties, I had no time to pursue... Still, I'd wager my best boots that the creature was a foreign breed. In all my travels of Eorzea, never have I encountered its like before.
53 52 TEXT_JOBXBM001_05490_SYLMOND_000_005 Anyway, I simply *had* to share my discovery with a like-minded soul. Keep your eyes peeled near Sorrel Haven─the curious beast may yet linger!
54 53 TEXT_JOBXBM001_05490_SYLMOND_000_007 Take care if you go in search of the creature. Sorrel Haven is no stranger to bloodthirsty beasts.
55 54 TEXT_JOBXBM001_05490_CUSITH_000_010 (-Curious Creature-)Ghhhrl...
56 55 TEXT_JOBXBM001_05490_WHITEJOKER_100_010 Squee!?
57 56 TEXT_JOBXBM001_05490_JYHUHTIA_000_011 (-Mysterious Miqo'te-)Having a bit of a squirrel-tantrum, are we? Still. Can't have you senselessly attacking the helpless.
58 57 TEXT_JOBXBM001_05490_JYHUHTIA_000_012 (-Mysterious Miqo'te-)...Whomsoever they may be. Fascinating.
59 58 TEXT_JOBXBM001_05490_JYHUHTIA_000_013 (-Mysterious Miqo'te-)Hold fast, stranger. This won't take but a moment.
60 59 TEXT_JOBXBM001_05490_JYHUHTIA_000_014 (-Mysterious Miqo'te-)We move!
61 60 TEXT_JOBXBM001_05490_WHITEJOKER_100_014 Squeeew...
62 61 TEXT_JOBXBM001_05490_JYHUHTIA_000_015 (-Mysterious Miqo'te-)My thanks. Till next time.
63 62 TEXT_JOBXBM001_05490_JYHUHTIA_100_015 (-Mysterious Miqo'te-)We only knocked it unconscious. Doubtless it felt threatened by the newcomer to its woods─but I've found a short nap can do wonders for an ill temper.
64 63 TEXT_JOBXBM001_05490_LOOSEFROX_000_016 (-???-)Pshhh...! Shkohhh...! Wiseteach! W-Wait for me!
65 64 TEXT_JOBXBM001_05490_JYHUHTIA_000_017 (-Mysterious Miqo'te-)...Hm? Oh, I thought you were on my heels. My apologies, Loosefrox.
66 65 TEXT_JOBXBM001_05490_LOOSEFROX_000_018 Apologies won't unfog my mask, Wiseteach! Use your braincase before you dash off next...
67 66 TEXT_JOBXBM001_05490_LOOSEFROX_000_019 Hmm?
68 67 TEXT_JOBXBM001_05490_LOOSEFROX_000_020 HMM!? Th-That... That's a young Cu Sith!
69 68 TEXT_JOBXBM001_05490_JYHUHTIA_000_021 (-Mysterious Miqo'te-)Surprising, isn't it? To find so rare a species this far from its native lands.
70 69 TEXT_JOBXBM001_05490_JYHUHTIA_000_022 (-Mysterious Miqo'te-)No serious injuries, at a glance. Though I daresay it would have fared far worse, if not for this stranger's intervention.
71 70 TEXT_JOBXBM001_05490_CUSITH_000_023 Ghhhrrrl...
72 71 TEXT_JOBXBM001_05490_JYHUHTIA_000_024 (-Mysterious Miqo'te-)You can leave the Cu Sith to us─rest assured, we're professionals. But we'd best move quickly, ere the rodent wakes.
73 72 TEXT_JOBXBM001_05490_LOOSEFROX_000_025 We'll handmend the Cu Sith, but... I can't believe it's *here*, of all places...
74 73 TEXT_JOBXBM001_05490_CUSITH_000_027 Ghrl...
75 74 TEXT_JOBXBM001_05490_JYHUHTIA_000_030 That's better, isn't it? All patched up.
76 75 TEXT_JOBXBM001_05490_JYHUHTIA_100_030 The cuts weren't deep. You can rest easy.
77 76 TEXT_JOBXBM001_05490_JYHUHTIA_000_031 (-J'yhuh Tia-)Allow me a belated introduction. The name's J'yhuh Tia─wayfaring friend of the feral, and tamer of beasts.
78 77 TEXT_JOBXBM001_05490_JYHUHTIA_100_031 (-J'yhuh Tia-)And yourself?
79 78 TEXT_JOBXBM001_05490_JYHUHTIA_110_031 (-J'yhuh Tia-)Player, is it? Charmed.
80 79 TEXT_JOBXBM001_05490_LOOSEFROX_000_032 Pshhh... Shkohhh... I'm Loosefrox! Same as Wiseteach, I'm a beastmaster of the Kornago tradition.
81 80 TEXT_JOBXBM001_05490_JYHUHTIA_000_033 (-J'yhuh Tia-)Haha, we'll need to explain some of that, it seems.
82 81 TEXT_JOBXBM001_05490_JYHUHTIA_000_034 (-J'yhuh Tia-)Beastmasters─that is, practitioners who battle alongside beasts─can be found across the land, although our means and methods differ.
83 82 TEXT_JOBXBM001_05490_JYHUHTIA_000_035 (-J'yhuh Tia-)From the former Republic of Landis to Ala Mhigan griffin husbandry... We Kornago beastmasters follow but one of many traditions.
84 83 TEXT_JOBXBM001_05490_LOOSEFROX_000_036 Wiseteach and I are on a journey to seek out new beastfriends in every corner of the world. We were just having a reststop in Gridania when a lad fluttered over, babbling about a bizarre white growlyfluff...
85 84 TEXT_JOBXBM001_05490_JYHUHTIA_000_037 (-J'yhuh Tia-)And thus were we guided to you, standing in defense of said “growlyfluff.”
86 85 TEXT_JOBXBM001_05490_JYHUHTIA_000_038 (-J'yhuh Tia-)A Cu Sith. Its natural habitat lies far from Eorzea, so how it should come to be here is puzzling.
87 86 TEXT_JOBXBM001_05490_JYHUHTIA_000_039 (-J'yhuh Tia-)Given its tender years, I can only assume it was led by the hand of another...
88 87 TEXT_JOBXBM001_05490_LOOSEFROX_000_040 You think a beastmaster brought it here? But surely they wouldn't leavestray it!
89 88 TEXT_JOBXBM001_05490_JYHUHTIA_000_041 (-J'yhuh Tia-)No... Till death do we part, after all.
90 89 TEXT_JOBXBM001_05490_CUSITH_100_041 Ghhhrl...
91 90 TEXT_JOBXBM001_05490_JYHUHTIA_000_042 (-J'yhuh Tia-)Heh. Interesting.
92 91 TEXT_JOBXBM001_05490_JYHUHTIA_000_043 (-J'yhuh Tia-)Cu Sith are naturally wary creatures. Difficult to charm, they say. But this one hasn't taken its eyes off you.
93 92 TEXT_JOBXBM001_05490_JYHUHTIA_000_044 (-J'yhuh Tia-)Here, try giving it some meat. Young ones are always hungry.
94 93 TEXT_JOBXBM001_05490_LOOSEFROX_000_045 Cu Sith are carnivores, so I'm sure this growlyfluff will like the meatsnack. Go on!
95 94 TEXT_JOBXBM001_05490_JYHUHTIA_000_050 This little one looks famished. Give it a go.
96 95 TEXT_JOBXBM001_05490_CUSITH_000_060 Gauh?
97 96 TEXT_JOBXBM001_05490_CUSITH_000_061 Ghrlll!
98 97 TEXT_JOBXBM001_05490_SYSTEM_000_062 The Cu Sith devours the meat in an instant. It must have gone hungry for some time.
99 98 TEXT_JOBXBM001_05490_JYHUHTIA_000_063 Accustomed to being hand-fed. It may indeed have been someone's familiar.
100 99 TEXT_JOBXBM001_05490_JYHUHTIA_000_064 Try **petting** it, would you?
101 100 TEXT_JOBXBM001_05490_LOOSEFROX_000_065 Pshhh... The meatsnack I understand, but it'll shy away from touchpets. Just watch.
102 101 TEXT_JOBXBM001_05490_JYHUHTIA_000_067 Calmly, so as not to frighten it. Just a simple pat will do.
103 102 TEXT_JOBXBM001_05490_CUSITH_000_068 Ghhh?
104 103 TEXT_JOBXBM001_05490_SYSTEM_000_069 The Cu Sith is staring at you intently. Try **petting** it.
105 104 TEXT_JOBXBM001_05490_CUSITH_000_070 Ghrlll!♪ Ghrlrlrl!♪
106 105 TEXT_JOBXBM001_05490_JYHUHTIA_000_071 Really!?
107 106 TEXT_JOBXBM001_05490_LOOSEFROX_000_072 Shkohhh... I can't believe it... It *trusts* you!
108 107 TEXT_JOBXBM001_05490_JYHUHTIA_000_073 Familiars are generally...well, familiar with people, but expressing such faith so quickly is highly unusual.
109 108 TEXT_JOBXBM001_05490_JYHUHTIA_000_074 Either it harbors affection for you, or you simply have a way with beasts. Perhaps both.
110 109 TEXT_JOBXBM001_05490_CUSITH_100_074 Ghhhrlll...
111 110 TEXT_JOBXBM001_05490_JYHUHTIA_000_075 ...Do you wish to partner with Player?
112 111 TEXT_JOBXBM001_05490_CUSITH_000_076 Ghral!
113 112 TEXT_JOBXBM001_05490_JYHUHTIA_000_077 Hahaha, very well.
114 113 TEXT_JOBXBM001_05490_JYHUHTIA_000_078 It seems you've won its favor.
115 114 TEXT_JOBXBM001_05490_JYHUHTIA_000_079 And my favor, to be honest. I can make you into a Kornago beastmaster, if you're keen.
116 115 TEXT_JOBXBM001_05490_LOOSEFROX_000_080 Wh-What!? *Wiseteach*!
117 116 TEXT_JOBXBM001_05490_LOOSEFROX_000_081 ...Ugh. Just don't forget─*I'm* Wiseteach's number one apprentice!
118 117 TEXT_JOBXBM001_05490_JYHUHTIA_000_082 The decision is yours. You have a willing teacher, should you desire one.
119 118 TEXT_JOBXBM001_05490_LOOSEFROX_000_085 Even amongst the Kornago, Wiseteach is especially devoted to kinbuilding. He may act friendly, but he prefers beastfriends far better than people. ...Like *you*.
120 119 TEXT_JOBXBM001_05490_CUSITH_000_090 Guhurl!♪
121 120 TEXT_JOBXBM001_05490_JYHUHTIA_000_100 Eager to join our ranks, then? Splendid.
122 121 TEXT_JOBXBM001_05490_JYHUHTIA_000_101 Beastmasters of the Kornago tradition value our familiars beyond all else. Every partnership begins with a hard-won pact.
123 122 TEXT_JOBXBM001_05490_JYHUHTIA_000_102 And when I say “hard-won,” I mean it. No beast will follow you on good faith alone.
124 123 TEXT_JOBXBM001_05490_JYHUHTIA_000_103 You must prove your ability to lead as the wilds have dictated since time immemorial─by asserting dominance through a show of strength.
125 124 TEXT_JOBXBM001_05490_JYHUHTIA_000_104 Once you have won the respect of your opponent, they may choose to forge a pact with you. Thus, will you have captured their favor.
126 125 TEXT_JOBXBM001_05490_JYHUHTIA_000_105 ...But a pact does not a tyrant make. When you have no need of your familiar's aid, you must allow the pact's magicks to return them to their natural freedom. The care and respect you show your charge is paramount.
127 126 TEXT_JOBXBM001_05490_LOOSEFROX_000_106 Pshhh... Pacts also leave a magicked brand upon your beastfriend, preventing other beastmasters from snatchstealing them away.
128 127 TEXT_JOBXBM001_05490_LOOSEFROX_000_107 So don't make pacts lightly! No good beastmaster leavestrays a beastfriend!
129 128 TEXT_JOBXBM001_05490_JYHUHTIA_000_108 Upon further inspection, we found this Cu Sith's brand.
130 129 TEXT_JOBXBM001_05490_JYHUHTIA_100_108 ...Its vestiges, at least. Which can mean only one thing.
131 130 TEXT_JOBXBM001_05490_JYHUHTIA_000_109 ...Your guardian has fallen, yes?
132 131 TEXT_JOBXBM001_05490_CUSITH_000_110 Ghhhlll...
133 132 TEXT_JOBXBM001_05490_JYHUHTIA_100_109 As I suspected. You've suffered much for one so young.
134 133 TEXT_JOBXBM001_05490_JYHUHTIA_000_111 Now then, Player. Before you stands a Cu Sith at the mercy of a foreign land, with grief heavy upon its heart.
135 134 TEXT_JOBXBM001_05490_JYHUHTIA_100_111 You stood as its savior, and now it turns to you for companionship.
136 135 TEXT_JOBXBM001_05490_JYHUHTIA_000_112 Are you willing to bear the burden of this creature's fate? To protect it, come what may, and to nurture a bond worthy of a beastmaster?
137 136 TEXT_JOBXBM001_05490_Q1_000_000 What will you say?
138 137 TEXT_JOBXBM001_05490_A1_000_001 Care to travel the world?
139 138 TEXT_JOBXBM001_05490_A1_000_002 I will lend you my strength, if you will lend me yours.
140 139 TEXT_JOBXBM001_05490_A1_000_003 Let's be beastfriends!
141 140 TEXT_JOBXBM001_05490_CUSITH_000_114 Ghruuul!
142 141 TEXT_JOBXBM001_05490_JYHUHTIA_000_115 Haha! You make a fine match.
143 142 TEXT_JOBXBM001_05490_JYHUHTIA_000_116 In the rare case where two souls naturally connect, a Kornago gourd will serve to solidify your pact. Quite handy, these...
144 143 TEXT_JOBXBM001_05490_JYHUHTIA_000_117 You'll be safe. Have no fear.
145 144 TEXT_JOBXBM001_05490_JYHUHTIA_000_118 And *you* will need proper kit before we get started. You can have a set of my spares─can't remember if these were tight or baggy. Regardless, forgive the tail hole.
146 145 TEXT_JOBXBM001_05490_LOOSEFROX_100_118 You'll need a bestiary, too... I'll leave a few hintclues, but only a master of our craft can fill the rest!
147 146 TEXT_JOBXBM001_05490_JYHUHTIA_000_119 Looking forward to training you, Player. I can tell we're in for an adventure!
148 147 TEXT_JOBXBM001_05490_SYSTEM_100_119 You have acquired the Cu Sith gourd. You must use it to complete your pact with the Cu Sith.
149 148 TEXT_JOBXBM001_05490_SYSTEM_110_119 Once you have equipped yourself as a beastmaster and finalized your pact with the Cu Sith, speak with J'yhuh Tia.
150 149 TEXT_JOBXBM001_05490_SYSTEM_000_120 You have unlocked a new job! You can change to this job at any time by equipping the weapon received from this quest.
151 150 TEXT_JOBXBM001_05490_SYSTEM_000_121 When changing jobs, **gear sets** will allow you to register and save your equipment. You may then use them to switch between jobs instantly without the need to manually equip weapons or equipment.
152 151 TEXT_JOBXBM001_05490_SYSTEM_000_122 A button for the Gear Set interface is located in the upper portion of the **Character** window.
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0,TEXT_JOBXBM101_05491_SEQ_00,J'yhuh Tia awaits the preparation of his newest pupil.
1,TEXT_JOBXBM101_05491_SEQ_01,"After outfitting yourself and forging your first pact as a beastmaster, you are ready to begin training. As J'yhuh Tia muses on a suitable location, Loosefrox mentions a viable space maintained by the Wood Wailers. J'yhuh Tia surmises she is referring to the Bannock, and so the three of you venture forth to petition the woodland sentries."
2,TEXT_JOBXBM101_05491_SEQ_02,"The Wood Wailer you speak to is wary at first, but upon recognizing you as the savior of the realm, immediately and contritely revokes his skepticism. You are given full run of the Bannock, a turn of events that both bemuses and pleases J'yhuh Tia. "
3,TEXT_JOBXBM101_05491_SEQ_03,Your lessons in beastmastery begin with J'yhuh Tia teaching you how to call a familiar to your side using a battlehorn. He expects to see your Cu Sith summoned before speaking with him again.
4,TEXT_JOBXBM101_05491_SEQ_04,"Your Cu Sith seems in good spirits, so after explaining how to forge pacts with wild beasts, J'yhuh Tia sends you on your first errand as a duo. You are to return to the Bannock after capturing the favor of at least two additional familiars, equaling a total of three entries in your largely blank bestiary."
5,TEXT_JOBXBM101_05491_SEQ_05,"Your teacher welcomes you back with a smile and praises you for a job well done. Much of your progress as a beastmaster will be the result of patience and hard work, and J'yhuh Tia reminds you to keep these principles in mind as you continue to hone your skills.
※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 8."
6,TEXT_JOBXBM101_05491_SEQ_06,
7,TEXT_JOBXBM101_05491_SEQ_07,
8,TEXT_JOBXBM101_05491_SEQ_08,
9,TEXT_JOBXBM101_05491_SEQ_09,
10,TEXT_JOBXBM101_05491_SEQ_10,
11,TEXT_JOBXBM101_05491_SEQ_11,
12,TEXT_JOBXBM101_05491_SEQ_12,
13,TEXT_JOBXBM101_05491_SEQ_13,
14,TEXT_JOBXBM101_05491_SEQ_14,
15,TEXT_JOBXBM101_05491_SEQ_15,
16,TEXT_JOBXBM101_05491_SEQ_16,
17,TEXT_JOBXBM101_05491_SEQ_17,
18,TEXT_JOBXBM101_05491_SEQ_18,
19,TEXT_JOBXBM101_05491_SEQ_19,
20,TEXT_JOBXBM101_05491_SEQ_20,
21,TEXT_JOBXBM101_05491_SEQ_21,
22,TEXT_JOBXBM101_05491_SEQ_22,
23,TEXT_JOBXBM101_05491_SEQ_23,
24,TEXT_JOBXBM101_05491_TODO_00,Speak with the wary Wailer.
25,TEXT_JOBXBM101_05491_TODO_01,Speak with J'yhuh Tia.
26,TEXT_JOBXBM101_05491_TODO_02,Summon your Cu Sith and speak with J'yhuh Tia.
27,TEXT_JOBXBM101_05491_TODO_03,Befriend three unique beasts and then speak with J'yhuh Tia.
28,TEXT_JOBXBM101_05491_TODO_04,
29,TEXT_JOBXBM101_05491_TODO_05,
30,TEXT_JOBXBM101_05491_TODO_06,
31,TEXT_JOBXBM101_05491_TODO_07,
32,TEXT_JOBXBM101_05491_TODO_08,
33,TEXT_JOBXBM101_05491_TODO_09,
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35,TEXT_JOBXBM101_05491_TODO_11,
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37,TEXT_JOBXBM101_05491_TODO_13,
38,TEXT_JOBXBM101_05491_TODO_14,
39,TEXT_JOBXBM101_05491_TODO_15,
40,TEXT_JOBXBM101_05491_TODO_16,
41,TEXT_JOBXBM101_05491_TODO_17,
42,TEXT_JOBXBM101_05491_TODO_18,
43,TEXT_JOBXBM101_05491_TODO_19,
44,TEXT_JOBXBM101_05491_TODO_20,
45,TEXT_JOBXBM101_05491_TODO_21,
46,TEXT_JOBXBM101_05491_TODO_22,
47,TEXT_JOBXBM101_05491_TODO_23,
48,TEXT_JOBXBM101_05491_LOOSEFROX_000_001,Shkohhh... I suppose I should welcome you. Since I'm your *senior* and all.
49,TEXT_JOBXBM101_05491_JYHUHTIA_000_005,"Well, you cut a striking figure. But you'll need to fulfill your promise to gain my tutelage."
50,TEXT_JOBXBM101_05491_SYSTEM_000_006,Use the Cu Sith gourd to finalize the pact with your first familiar.
51,TEXT_JOBXBM101_05491_JYHUHTIA_000_010,"Heh. Kornago confidence in your stance already. Welcome to the fold, young beastmaster."
52,TEXT_JOBXBM101_05491_JYHUHTIA_000_011,"Allow me to explain your kit. Most beastmasters, regardless of tradition, wield axes."
53,TEXT_JOBXBM101_05491_JYHUHTIA_000_012,"Less for reasons of bloodlust than for brambles. When waist-deep in wilds halfway up a mountain, axes will cut your path surer than any sword."
54,TEXT_JOBXBM101_05491_LOOSEFROX_000_013,"Pshhh... That shield is to protect yourself, in case you couldn't mindguess. Going head to horn with beastfriends is dangerous business!"
55,TEXT_JOBXBM101_05491_JYHUHTIA_000_014,"Practice speaks louder than words, of course. So let's start you on something practical. "
56,TEXT_JOBXBM101_05491_JYHUHTIA_000_015,"Given people's unfortunate penchant for encroaching on the wilderness, I'd wager there's somewhere to train outside the city..."
57,TEXT_JOBXBM101_05491_LOOSEFROX_000_016,"When I came to find you, Wiseteach, I spied some safegrounds with those soldiers─what are they called? “Wailwooders”?"
58,TEXT_JOBXBM101_05491_JYHUHTIA_000_017,"“Wood Wailers,” I believe. And according to my map...that should be the Bannock. Let's see if a bit of wailing can't avail us some borrowed space."
59,TEXT_JOBXBM101_05491_LOOSEFROX_000_020,Pshhh... Shkohhh... “Wood Wailers”? ...Why does wood make them madcry?
60,TEXT_JOBXBM101_05491_JYHUHTIA_000_025,This seems an ideal spot to train. If we can get permission...
61,TEXT_JOBXBM101_05491_WOODWAILER05491_000_030,Beastmasters? On our grounds?
62,TEXT_JOBXBM101_05491_WOODWAILER05491_000_031,"...As impressive as your work with griffins may be, I suggest you Ala Mhigans practice elsewhere. We have our hands full with new recruits, and can't have strangers underfoot."
63,TEXT_JOBXBM101_05491_JYHUHTIA_000_032,"You misunderstand us, sir. We are not beastmasters of Ala Mhigo, but of the Kornago tradition. If you would but lend us a corner of your space..."
64,TEXT_JOBXBM101_05491_WOODWAILER05491_000_033,...Wait a moment. I recognize you! You're Player Player!
65,TEXT_JOBXBM101_05491_WOODWAILER05491_000_034,"F-Forgive my ignorance! Any friends of Mistress are, of course, free to use the Bannock. We are honored!"
66,TEXT_JOBXBM101_05491_JYHUHTIA_000_035,...Er?
67,TEXT_JOBXBM101_05491_WOODWAILER05491_000_036,I will report to the Elder Seedseer directly and inform her of your presence here. Please...make yourselves comfortable!
68,TEXT_JOBXBM101_05491_JYHUHTIA_000_037,"Well, that was...enlightening. I didn't know you had such celebrity."
69,TEXT_JOBXBM101_05491_JYHUHTIA_000_038,"Regardless, it seems we have the run of the Bannock. Cheers!"
70,TEXT_JOBXBM101_05491_LOOSEFROX_000_040,Shkohhh... This place is nice enough. At least we won't be shockstopped.
71,TEXT_JOBXBM101_05491_JYHUHTIA_000_050,"Let's get started, shall we?"
72,TEXT_JOBXBM101_05491_JYHUHTIA_000_051,We begin with the most basic of basics─calling a familiar to your side.
73,TEXT_JOBXBM101_05491_JYHUHTIA_000_052,Any familiar may be summoned by means of a battlehorn. The magicks of each pact are unique and resonate upon your call.
74,TEXT_JOBXBM101_05491_LOOSEFROX_000_053,"You have to attune your horn first, or your signal will get jumblestuck. Referencing your bestiary should help. Shkohhh... Consider it advice from an *actual* master."
75,TEXT_JOBXBM101_05491_JYHUHTIA_000_054,"Best to learn by doing. Ready your battlehorn, and call your Cu Sith."
76,TEXT_JOBXBM101_05491_SYSTEM_000_055,"Open the Master's Bestiary from the main menu, and assign the Cu Sith to your battlehorn via the subcommand."
77,TEXT_JOBXBM101_05491_SYSTEM_000_056,Beasts may be summoned by executing the **Battlehorn** ability they are assigned to.
78,TEXT_JOBXBM101_05491_LOOSEFROX_000_060,"The more beastfriends you make, the more satisfying a bestiary is to pageflip. Shkohhh... Not that *you'll* ever know."
79,TEXT_JOBXBM101_05491_JYHUHTIA_000_070,"Use your battlehorn to call your Cu Sith. Your pact with each familiar is different, so refer to your bestiary when in doubt."
80,TEXT_JOBXBM101_05491_SYSTEM_000_071,"Open the Master's Bestiary from the main menu, and assign the Cu Sith to your battlehorn via the subcommand."
81,TEXT_JOBXBM101_05491_JYHUHTIA_100_071,
82,TEXT_JOBXBM101_05491_SYSTEM_100_072,
83,TEXT_JOBXBM101_05491_SYSTEM_000_072,Beasts may be summoned by executing the **Battlehorn** ability they are assigned to.
84,TEXT_JOBXBM101_05491_CUSITH_000_073,Ghhhrrrlll!
85,TEXT_JOBXBM101_05491_JYHUHTIA_000_074,"Good, good. Your Cu Sith seems to be in fine spirits."
86,TEXT_JOBXBM101_05491_JYHUHTIA_000_075,A beastmaster's first familiar is an ally like no other. Nurture this bond.
87,TEXT_JOBXBM101_05491_JYHUHTIA_000_076,"Beasts differ in their abilities, strengths, and weaknesses. You would do well to take stock of your partner's every proclivity."
88,TEXT_JOBXBM101_05491_JYHUHTIA_000_077,"Not only for your own survival, but for the familiars who entrust their lives to you."
89,TEXT_JOBXBM101_05491_LOOSEFROX_000_078,"That's why we keep bestiaries. Braincases can only hold so much, but what you notejot about your beastfriends will always serve as a mindjog."
90,TEXT_JOBXBM101_05491_JYHUHTIA_000_079,"With that in mind, it's time for your first assignment. I want you and your Cu Sith to wander these woods and return with two new friends. That's three entries in your bestiary."
91,TEXT_JOBXBM101_05491_JYHUHTIA_000_080,"Take some time getting used to that axe, and keep in mind that some creatures will never accept a pact─no matter how strong you think you are."
92,TEXT_JOBXBM101_05491_JYHUHTIA_000_081,
93,TEXT_JOBXBM101_05491_LOOSEFROX_000_082,"Wiseteach, this one hasn't got enough thinkgut to keep out of a morbol's maw! Her soul crystal will do a better job of gauging her chances, surely."
94,TEXT_JOBXBM101_05491_JYHUHTIA_100_082,"Once you find a beast you feel ready to befriend, make your intentions clear. Prove yourself worthy of the pact you offer, and capture the heart of your would-be familiar."
95,TEXT_JOBXBM101_05491_LOOSEFROX_000_083,"Pshhh... Try challenging too strong a beastfriend, and I have one word for you: peoplepulp."
96,TEXT_JOBXBM101_05491_JYHUHTIA_000_084,"...Know your limits, in other words. But learning to handle all measure of beasts is the foundation of our craft, so venture forth with curiosity, caution, and courage."
97,TEXT_JOBXBM101_05491_JYHUHTIA_000_085,"Now, off you go!"
98,TEXT_JOBXBM101_05491_CUSITH_000_086,Grauh!
99,TEXT_JOBXBM101_05491_SYSTEM_000_087,Use **Gauge** to confirm your chances of forging a pact with a given target.
100,TEXT_JOBXBM101_05491_SYSTEM_000_088,"To forge a pact, you must use **Capture** on the targeted beast before defeating it. Using **Capture** on a weakened target may increase its chance of success."
101,TEXT_JOBXBM101_05491_SYSTEM_100_088,"Upon befriending a beast, it will be added to your bestiary. Please note that some attempts may not succeed, and you cannot befriend beasts of a higher level than yourself."
102,TEXT_JOBXBM101_05491_SYSTEM_000_089,Natural habitats of all approachable beasts are noted in the Master's Bestiary. Squirrels in the Central Shroud and sheep in middle La Noscea are recommended for beginners.
103,TEXT_JOBXBM101_05491_SYSTEM_100_089,You may discover that certain beasts have different names and appearances in the wild than their categorization within the bestiary.
104,TEXT_JOBXBM101_05491_SYSTEM_110_089,"For example, the entry for sabotender may include eponymous beasts as well as cactuars."
105,TEXT_JOBXBM101_05491_SYSTEM_120_089,"Furthermore, subspecies such as the flowering sabotender may boast particularly unusual coloring or appearance."
106,TEXT_JOBXBM101_05491_SYSTEM_130_089,"If you discover an interesting specimen, use **Gauge** to reveal the potential of befriending it."
107,TEXT_JOBXBM101_05491_SYSTEM_140_089,"Bestiary entries are recorded according to basic species, regardless of the specimen's name or coloring in the field. After fulfilling certain requirements, you will be able to glamour your familiars to take on the appearance of subspecies."
108,TEXT_JOBXBM101_05491_LOOSEFROX_000_090,Pshhh... Shkohhh... Have you looked at your bestiary recently? Check there before asking me!
109,TEXT_JOBXBM101_05491_JYHUHTIA_000_100,"No need to rush. Take some time to get a handle on your axe, and report back once you've secured the loyalty of three different kinds of beasts, your Cu Sith included."
110,TEXT_JOBXBM101_05491_SYSTEM_100_100,Natural habitats of all approachable beasts are noted in the Master's Bestiary. Squirrels in the Central Shroud and sheep in middle La Noscea are recommended for beginners.
111,TEXT_JOBXBM101_05491_JYHUHTIA_000_101,"That's the spirit, Player! Well done."
112,TEXT_JOBXBM101_05491_JYHUHTIA_000_102,"You've officially taken your first steps upon the Kornago path. Not too trying, I hope?"
113,TEXT_JOBXBM101_05491_JYHUHTIA_000_103,"As for how you choose to walk it...that, I am genuinely eager to see."
114,TEXT_JOBXBM101_05491_JYHUHTIA_000_104,Keep your eyes keen and chin up. We'll make a true beastmaster of you yet.
115,TEXT_JOBXBM101_05491_SYSTEM_000_105,Leveling up as a beastmaster will allow your familiars to use stronger abilities in battle. Hone your skills to better your teamwork!
1 0 TEXT_JOBXBM101_05491_SEQ_00 J'yhuh Tia awaits the preparation of his newest pupil.
2 1 TEXT_JOBXBM101_05491_SEQ_01 After outfitting yourself and forging your first pact as a beastmaster, you are ready to begin training. As J'yhuh Tia muses on a suitable location, Loosefrox mentions a viable space maintained by the Wood Wailers. J'yhuh Tia surmises she is referring to the Bannock, and so the three of you venture forth to petition the woodland sentries.
3 2 TEXT_JOBXBM101_05491_SEQ_02 The Wood Wailer you speak to is wary at first, but upon recognizing you as the savior of the realm, immediately and contritely revokes his skepticism. You are given full run of the Bannock, a turn of events that both bemuses and pleases J'yhuh Tia.
4 3 TEXT_JOBXBM101_05491_SEQ_03 Your lessons in beastmastery begin with J'yhuh Tia teaching you how to call a familiar to your side using a battlehorn. He expects to see your Cu Sith summoned before speaking with him again.
5 4 TEXT_JOBXBM101_05491_SEQ_04 Your Cu Sith seems in good spirits, so after explaining how to forge pacts with wild beasts, J'yhuh Tia sends you on your first errand as a duo. You are to return to the Bannock after capturing the favor of at least two additional familiars, equaling a total of three entries in your largely blank bestiary.
6 5 TEXT_JOBXBM101_05491_SEQ_05 Your teacher welcomes you back with a smile and praises you for a job well done. Much of your progress as a beastmaster will be the result of patience and hard work, and J'yhuh Tia reminds you to keep these principles in mind as you continue to hone your skills. ※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 8.
7 6 TEXT_JOBXBM101_05491_SEQ_06
8 7 TEXT_JOBXBM101_05491_SEQ_07
9 8 TEXT_JOBXBM101_05491_SEQ_08
10 9 TEXT_JOBXBM101_05491_SEQ_09
11 10 TEXT_JOBXBM101_05491_SEQ_10
12 11 TEXT_JOBXBM101_05491_SEQ_11
13 12 TEXT_JOBXBM101_05491_SEQ_12
14 13 TEXT_JOBXBM101_05491_SEQ_13
15 14 TEXT_JOBXBM101_05491_SEQ_14
16 15 TEXT_JOBXBM101_05491_SEQ_15
17 16 TEXT_JOBXBM101_05491_SEQ_16
18 17 TEXT_JOBXBM101_05491_SEQ_17
19 18 TEXT_JOBXBM101_05491_SEQ_18
20 19 TEXT_JOBXBM101_05491_SEQ_19
21 20 TEXT_JOBXBM101_05491_SEQ_20
22 21 TEXT_JOBXBM101_05491_SEQ_21
23 22 TEXT_JOBXBM101_05491_SEQ_22
24 23 TEXT_JOBXBM101_05491_SEQ_23
25 24 TEXT_JOBXBM101_05491_TODO_00 Speak with the wary Wailer.
26 25 TEXT_JOBXBM101_05491_TODO_01 Speak with J'yhuh Tia.
27 26 TEXT_JOBXBM101_05491_TODO_02 Summon your Cu Sith and speak with J'yhuh Tia.
28 27 TEXT_JOBXBM101_05491_TODO_03 Befriend three unique beasts and then speak with J'yhuh Tia.
29 28 TEXT_JOBXBM101_05491_TODO_04
30 29 TEXT_JOBXBM101_05491_TODO_05
31 30 TEXT_JOBXBM101_05491_TODO_06
32 31 TEXT_JOBXBM101_05491_TODO_07
33 32 TEXT_JOBXBM101_05491_TODO_08
34 33 TEXT_JOBXBM101_05491_TODO_09
35 34 TEXT_JOBXBM101_05491_TODO_10
36 35 TEXT_JOBXBM101_05491_TODO_11
37 36 TEXT_JOBXBM101_05491_TODO_12
38 37 TEXT_JOBXBM101_05491_TODO_13
39 38 TEXT_JOBXBM101_05491_TODO_14
40 39 TEXT_JOBXBM101_05491_TODO_15
41 40 TEXT_JOBXBM101_05491_TODO_16
42 41 TEXT_JOBXBM101_05491_TODO_17
43 42 TEXT_JOBXBM101_05491_TODO_18
44 43 TEXT_JOBXBM101_05491_TODO_19
45 44 TEXT_JOBXBM101_05491_TODO_20
46 45 TEXT_JOBXBM101_05491_TODO_21
47 46 TEXT_JOBXBM101_05491_TODO_22
48 47 TEXT_JOBXBM101_05491_TODO_23
49 48 TEXT_JOBXBM101_05491_LOOSEFROX_000_001 Shkohhh... I suppose I should welcome you. Since I'm your *senior* and all.
50 49 TEXT_JOBXBM101_05491_JYHUHTIA_000_005 Well, you cut a striking figure. But you'll need to fulfill your promise to gain my tutelage.
51 50 TEXT_JOBXBM101_05491_SYSTEM_000_006 Use the Cu Sith gourd to finalize the pact with your first familiar.
52 51 TEXT_JOBXBM101_05491_JYHUHTIA_000_010 Heh. Kornago confidence in your stance already. Welcome to the fold, young beastmaster.
53 52 TEXT_JOBXBM101_05491_JYHUHTIA_000_011 Allow me to explain your kit. Most beastmasters, regardless of tradition, wield axes.
54 53 TEXT_JOBXBM101_05491_JYHUHTIA_000_012 Less for reasons of bloodlust than for brambles. When waist-deep in wilds halfway up a mountain, axes will cut your path surer than any sword.
55 54 TEXT_JOBXBM101_05491_LOOSEFROX_000_013 Pshhh... That shield is to protect yourself, in case you couldn't mindguess. Going head to horn with beastfriends is dangerous business!
56 55 TEXT_JOBXBM101_05491_JYHUHTIA_000_014 Practice speaks louder than words, of course. So let's start you on something practical.
57 56 TEXT_JOBXBM101_05491_JYHUHTIA_000_015 Given people's unfortunate penchant for encroaching on the wilderness, I'd wager there's somewhere to train outside the city...
58 57 TEXT_JOBXBM101_05491_LOOSEFROX_000_016 When I came to find you, Wiseteach, I spied some safegrounds with those soldiers─what are they called? “Wailwooders”?
59 58 TEXT_JOBXBM101_05491_JYHUHTIA_000_017 “Wood Wailers,” I believe. And according to my map...that should be the Bannock. Let's see if a bit of wailing can't avail us some borrowed space.
60 59 TEXT_JOBXBM101_05491_LOOSEFROX_000_020 Pshhh... Shkohhh... “Wood Wailers”? ...Why does wood make them madcry?
61 60 TEXT_JOBXBM101_05491_JYHUHTIA_000_025 This seems an ideal spot to train. If we can get permission...
62 61 TEXT_JOBXBM101_05491_WOODWAILER05491_000_030 Beastmasters? On our grounds?
63 62 TEXT_JOBXBM101_05491_WOODWAILER05491_000_031 ...As impressive as your work with griffins may be, I suggest you Ala Mhigans practice elsewhere. We have our hands full with new recruits, and can't have strangers underfoot.
64 63 TEXT_JOBXBM101_05491_JYHUHTIA_000_032 You misunderstand us, sir. We are not beastmasters of Ala Mhigo, but of the Kornago tradition. If you would but lend us a corner of your space...
65 64 TEXT_JOBXBM101_05491_WOODWAILER05491_000_033 ...Wait a moment. I recognize you! You're Player Player!
66 65 TEXT_JOBXBM101_05491_WOODWAILER05491_000_034 F-Forgive my ignorance! Any friends of Mistress are, of course, free to use the Bannock. We are honored!
67 66 TEXT_JOBXBM101_05491_JYHUHTIA_000_035 ...Er?
68 67 TEXT_JOBXBM101_05491_WOODWAILER05491_000_036 I will report to the Elder Seedseer directly and inform her of your presence here. Please...make yourselves comfortable!
69 68 TEXT_JOBXBM101_05491_JYHUHTIA_000_037 Well, that was...enlightening. I didn't know you had such celebrity.
70 69 TEXT_JOBXBM101_05491_JYHUHTIA_000_038 Regardless, it seems we have the run of the Bannock. Cheers!
71 70 TEXT_JOBXBM101_05491_LOOSEFROX_000_040 Shkohhh... This place is nice enough. At least we won't be shockstopped.
72 71 TEXT_JOBXBM101_05491_JYHUHTIA_000_050 Let's get started, shall we?
73 72 TEXT_JOBXBM101_05491_JYHUHTIA_000_051 We begin with the most basic of basics─calling a familiar to your side.
74 73 TEXT_JOBXBM101_05491_JYHUHTIA_000_052 Any familiar may be summoned by means of a battlehorn. The magicks of each pact are unique and resonate upon your call.
75 74 TEXT_JOBXBM101_05491_LOOSEFROX_000_053 You have to attune your horn first, or your signal will get jumblestuck. Referencing your bestiary should help. Shkohhh... Consider it advice from an *actual* master.
76 75 TEXT_JOBXBM101_05491_JYHUHTIA_000_054 Best to learn by doing. Ready your battlehorn, and call your Cu Sith.
77 76 TEXT_JOBXBM101_05491_SYSTEM_000_055 Open the Master's Bestiary from the main menu, and assign the Cu Sith to your battlehorn via the subcommand.
78 77 TEXT_JOBXBM101_05491_SYSTEM_000_056 Beasts may be summoned by executing the **Battlehorn** ability they are assigned to.
79 78 TEXT_JOBXBM101_05491_LOOSEFROX_000_060 The more beastfriends you make, the more satisfying a bestiary is to pageflip. Shkohhh... Not that *you'll* ever know.
80 79 TEXT_JOBXBM101_05491_JYHUHTIA_000_070 Use your battlehorn to call your Cu Sith. Your pact with each familiar is different, so refer to your bestiary when in doubt.
81 80 TEXT_JOBXBM101_05491_SYSTEM_000_071 Open the Master's Bestiary from the main menu, and assign the Cu Sith to your battlehorn via the subcommand.
82 81 TEXT_JOBXBM101_05491_JYHUHTIA_100_071
83 82 TEXT_JOBXBM101_05491_SYSTEM_100_072
84 83 TEXT_JOBXBM101_05491_SYSTEM_000_072 Beasts may be summoned by executing the **Battlehorn** ability they are assigned to.
85 84 TEXT_JOBXBM101_05491_CUSITH_000_073 Ghhhrrrlll!
86 85 TEXT_JOBXBM101_05491_JYHUHTIA_000_074 Good, good. Your Cu Sith seems to be in fine spirits.
87 86 TEXT_JOBXBM101_05491_JYHUHTIA_000_075 A beastmaster's first familiar is an ally like no other. Nurture this bond.
88 87 TEXT_JOBXBM101_05491_JYHUHTIA_000_076 Beasts differ in their abilities, strengths, and weaknesses. You would do well to take stock of your partner's every proclivity.
89 88 TEXT_JOBXBM101_05491_JYHUHTIA_000_077 Not only for your own survival, but for the familiars who entrust their lives to you.
90 89 TEXT_JOBXBM101_05491_LOOSEFROX_000_078 That's why we keep bestiaries. Braincases can only hold so much, but what you notejot about your beastfriends will always serve as a mindjog.
91 90 TEXT_JOBXBM101_05491_JYHUHTIA_000_079 With that in mind, it's time for your first assignment. I want you and your Cu Sith to wander these woods and return with two new friends. That's three entries in your bestiary.
92 91 TEXT_JOBXBM101_05491_JYHUHTIA_000_080 Take some time getting used to that axe, and keep in mind that some creatures will never accept a pact─no matter how strong you think you are.
93 92 TEXT_JOBXBM101_05491_JYHUHTIA_000_081
94 93 TEXT_JOBXBM101_05491_LOOSEFROX_000_082 Wiseteach, this one hasn't got enough thinkgut to keep out of a morbol's maw! Her soul crystal will do a better job of gauging her chances, surely.
95 94 TEXT_JOBXBM101_05491_JYHUHTIA_100_082 Once you find a beast you feel ready to befriend, make your intentions clear. Prove yourself worthy of the pact you offer, and capture the heart of your would-be familiar.
96 95 TEXT_JOBXBM101_05491_LOOSEFROX_000_083 Pshhh... Try challenging too strong a beastfriend, and I have one word for you: peoplepulp.
97 96 TEXT_JOBXBM101_05491_JYHUHTIA_000_084 ...Know your limits, in other words. But learning to handle all measure of beasts is the foundation of our craft, so venture forth with curiosity, caution, and courage.
98 97 TEXT_JOBXBM101_05491_JYHUHTIA_000_085 Now, off you go!
99 98 TEXT_JOBXBM101_05491_CUSITH_000_086 Grauh!
100 99 TEXT_JOBXBM101_05491_SYSTEM_000_087 Use **Gauge** to confirm your chances of forging a pact with a given target.
101 100 TEXT_JOBXBM101_05491_SYSTEM_000_088 To forge a pact, you must use **Capture** on the targeted beast before defeating it. Using **Capture** on a weakened target may increase its chance of success.
102 101 TEXT_JOBXBM101_05491_SYSTEM_100_088 Upon befriending a beast, it will be added to your bestiary. Please note that some attempts may not succeed, and you cannot befriend beasts of a higher level than yourself.
103 102 TEXT_JOBXBM101_05491_SYSTEM_000_089 Natural habitats of all approachable beasts are noted in the Master's Bestiary. Squirrels in the Central Shroud and sheep in middle La Noscea are recommended for beginners.
104 103 TEXT_JOBXBM101_05491_SYSTEM_100_089 You may discover that certain beasts have different names and appearances in the wild than their categorization within the bestiary.
105 104 TEXT_JOBXBM101_05491_SYSTEM_110_089 For example, the entry for sabotender may include eponymous beasts as well as cactuars.
106 105 TEXT_JOBXBM101_05491_SYSTEM_120_089 Furthermore, subspecies such as the flowering sabotender may boast particularly unusual coloring or appearance.
107 106 TEXT_JOBXBM101_05491_SYSTEM_130_089 If you discover an interesting specimen, use **Gauge** to reveal the potential of befriending it.
108 107 TEXT_JOBXBM101_05491_SYSTEM_140_089 Bestiary entries are recorded according to basic species, regardless of the specimen's name or coloring in the field. After fulfilling certain requirements, you will be able to glamour your familiars to take on the appearance of subspecies.
109 108 TEXT_JOBXBM101_05491_LOOSEFROX_000_090 Pshhh... Shkohhh... Have you looked at your bestiary recently? Check there before asking me!
110 109 TEXT_JOBXBM101_05491_JYHUHTIA_000_100 No need to rush. Take some time to get a handle on your axe, and report back once you've secured the loyalty of three different kinds of beasts, your Cu Sith included.
111 110 TEXT_JOBXBM101_05491_SYSTEM_100_100 Natural habitats of all approachable beasts are noted in the Master's Bestiary. Squirrels in the Central Shroud and sheep in middle La Noscea are recommended for beginners.
112 111 TEXT_JOBXBM101_05491_JYHUHTIA_000_101 That's the spirit, Player! Well done.
113 112 TEXT_JOBXBM101_05491_JYHUHTIA_000_102 You've officially taken your first steps upon the Kornago path. Not too trying, I hope?
114 113 TEXT_JOBXBM101_05491_JYHUHTIA_000_103 As for how you choose to walk it...that, I am genuinely eager to see.
115 114 TEXT_JOBXBM101_05491_JYHUHTIA_000_104 Keep your eyes keen and chin up. We'll make a true beastmaster of you yet.
116 115 TEXT_JOBXBM101_05491_SYSTEM_000_105 Leveling up as a beastmaster will allow your familiars to use stronger abilities in battle. Hone your skills to better your teamwork!
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0,TEXT_JOBXBM111_05492_SEQ_00,J'yhuh Tia seems eager to teach.
1,TEXT_JOBXBM111_05492_SEQ_01,J'yhuh Tia teaches you new techniques to perform in tandem with your familiar. He bids you follow his advice and your instincts to employ what you learned on one of the nearby striking dummies.
2,TEXT_JOBXBM111_05492_SEQ_02,"As you strike the dummy, you feel the tug of an instinctual bond between you and your familiar. J'yhuh Tia watches with approval, clearly satisfied with your efforts."
3,TEXT_JOBXBM111_05492_SEQ_03,"You break from practice, and J'yhuh Tia reveals a rare episode from his past regarding his very first pact─the one with his coeurl. Raised amongst beastmasters, he had once been dismissed as weak, and found in Cœur a kindred spirit. They trained tirelessly together, coming to develop a bond now unrivaled by any of the Kornago tradition. With his inspiring tale still lingering in your mind, you set off into the wilds for some training of your own.
※The continuation of this quest will be available from J'yhuh Tia upon reaching level 14."
4,TEXT_JOBXBM111_05492_SEQ_04,"Your next task apparently requires a trip to the TamTara Deepcroft. J'yhuh Tia casually strides off towards the beast-infested crypt, and you follow..."
5,TEXT_JOBXBM111_05492_SEQ_05,"You have been tasked with capturing a geshunpest, an ashkin said to be fear made manifest. J'yhuh Tia cheerfully sends you off, advising you not to perish in any dark corners."
6,TEXT_JOBXBM111_05492_SEQ_06,"Upon displaying your newly earned ally to J'yhuh Tia, he explains that while the geshunpest may look frightful, it is a creature of many talents, including those of healing. You will need myriad allies with various skills in order to become a worthy beastmaster, so you venture out to better your skills and befriend more beasts.
※The continuation of this quest will be available from J'yhuh Tia upon reaching level 16."
7,TEXT_JOBXBM111_05492_SEQ_07,"J'yhuh Tia returns you to working in tandem with your familiar. Where instinct guided you before, he now wants your movements to be intentional. Once more he asks you demonstrate your understanding of his instruction by using the striking dummy."
8,TEXT_JOBXBM111_05492_SEQ_08,"As you and your familiar batter the dummy, you can feel the divide between instinctual and intentional teamwork. With a deepened understanding of how woman and beast can commune, you follow up with your teacher."
9,TEXT_JOBXBM111_05492_SEQ_09,"Just as J'yhuh Tia is congratulating you on your progress, you are interrupted by a stranger in search of beastmasters. The blasé woman introduces herself as Lauda, a beastmaster of the small and distant Lhu tradition. She invites you to try a tool her people use for training─the Crucible of the Unbroken─as per her master's request. While Loosefrox is baffled by her admission of being a tool herself, J'yhuh Tia coolly declines Lauda's dogged invitation. Disappointed, she departs with a polite, if taunting, remark. Clearly suspicious of her and the tradition of beastmasters she claims to hail from, J'yhuh Tia promises to follow up with a colleague. In the meantime, he urges you to focus your mind upon bonding with your familiars.
※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 18."
10,TEXT_JOBXBM111_05492_SEQ_10,
11,TEXT_JOBXBM111_05492_SEQ_11,
12,TEXT_JOBXBM111_05492_SEQ_12,
13,TEXT_JOBXBM111_05492_SEQ_13,
14,TEXT_JOBXBM111_05492_SEQ_14,
15,TEXT_JOBXBM111_05492_SEQ_15,
16,TEXT_JOBXBM111_05492_SEQ_16,
17,TEXT_JOBXBM111_05492_SEQ_17,
18,TEXT_JOBXBM111_05492_SEQ_18,
19,TEXT_JOBXBM111_05492_SEQ_19,
20,TEXT_JOBXBM111_05492_SEQ_20,
21,TEXT_JOBXBM111_05492_SEQ_21,
22,TEXT_JOBXBM111_05492_SEQ_22,
23,TEXT_JOBXBM111_05492_SEQ_23,
24,TEXT_JOBXBM111_05492_TODO_00,Complete instinctual combos on the dummy.
25,TEXT_JOBXBM111_05492_TODO_01,Speak with J'yhuh Tia.
26,TEXT_JOBXBM111_05492_TODO_02,Level beastmaster up to 14 and speak with J'yhuh Tia.
27,TEXT_JOBXBM111_05492_TODO_03,Speak with J'yhuh Tia.
28,TEXT_JOBXBM111_05492_TODO_04,Summon your geshunpest and speak with J'yhuh Tia.
29,TEXT_JOBXBM111_05492_TODO_05,Level beastmaster up to 16 and speak with J'yhuh Tia.
30,TEXT_JOBXBM111_05492_TODO_06,Complete intentional combos on the dummy.
31,TEXT_JOBXBM111_05492_TODO_07,Speak with J'yhuh Tia.
32,TEXT_JOBXBM111_05492_TODO_08,
33,TEXT_JOBXBM111_05492_TODO_09,
34,TEXT_JOBXBM111_05492_TODO_10,
35,TEXT_JOBXBM111_05492_TODO_11,
36,TEXT_JOBXBM111_05492_TODO_12,
37,TEXT_JOBXBM111_05492_TODO_13,
38,TEXT_JOBXBM111_05492_TODO_14,
39,TEXT_JOBXBM111_05492_TODO_15,
40,TEXT_JOBXBM111_05492_TODO_16,
41,TEXT_JOBXBM111_05492_TODO_17,
42,TEXT_JOBXBM111_05492_TODO_18,
43,TEXT_JOBXBM111_05492_TODO_19,
44,TEXT_JOBXBM111_05492_TODO_20,
45,TEXT_JOBXBM111_05492_TODO_21,
46,TEXT_JOBXBM111_05492_TODO_22,
47,TEXT_JOBXBM111_05492_TODO_23,
48,TEXT_JOBXBM111_05492_LOOSEFROX_000_001,"Pshhh... Shkohhh... Wiseteach has a happy flick to his tail. He likes nothing better than watching others kinbuild with beastfriends. ...Even you, I suppose."
49,TEXT_JOBXBM111_05492_JYHUHTIA_000_010,You have the basics─now for a new challenge to chew on.
50,TEXT_JOBXBM111_05492_JYHUHTIA_000_011,"As your bonds grow, you and your familiars will come to work in tandem."
51,TEXT_JOBXBM111_05492_JYHUHTIA_100_011,Combining your own instincts with those of the wild will unleash powers greater than could ever be achieved alone.
52,TEXT_JOBXBM111_05492_JYHUHTIA_000_012,That unity is the very essence of the Kornago tradition.
53,TEXT_JOBXBM111_05492_SYSTEM_100_012,
54,TEXT_JOBXBM111_05492_SYSTEM_110_012,
55,TEXT_JOBXBM111_05492_SYSTEM_120_012,
56,TEXT_JOBXBM111_05492_JYHUHTIA_000_013,
57,TEXT_JOBXBM111_05492_JYHUHTIA_000_014,
58,TEXT_JOBXBM111_05492_JYHUHTIA_000_015,
59,TEXT_JOBXBM111_05492_JYHUHTIA_000_016,"There. Pretend that striking dummy is a foe, and show me how you and your partner intuit each other's movements in battle."
60,TEXT_JOBXBM111_05492_SYSTEM_100_016,"Beastmasters and their familiars may execute **instinctual skills** when they have accumulated at least 100 TP. When these skills are executed sequentially, an **instinctual combo** is completed."
61,TEXT_JOBXBM111_05492_SYSTEM_110_016,Learn more about instinctual combos via the icon in the **duty list**.
62,TEXT_JOBXBM111_05492_SYSTEM_000_017,"To pacify the striking dummy after use, target it and select **Reset Striking Dummy Enmity** via the subcommand menu."
63,TEXT_JOBXBM111_05492_LOOSEFROX_000_020,"Pshhh... Shkohhh... Abilities differ between beastfriends, so you should try all sorts of skilltricks. ...When you're older, maybe."
64,TEXT_JOBXBM111_05492_JYHUHTIA_000_025,Synchronism between you and your partner is a rush like no other. Align your instincts with your familiar's as you strike the dummy there. Twice should do.
65,TEXT_JOBXBM111_05492_SYSTEM_000_026,Learn more about instinctual combos via the icon in the **duty list**.
66,TEXT_JOBXBM111_05492_SYSTEM_000_027,
67,TEXT_JOBXBM111_05492_SYSTEM_000_028,"To pacify the striking dummy after use, target it and select **Reset Striking Dummy Enmity** via the subcommand menu."
68,TEXT_JOBXBM111_05492_JYHUHTIA_000_040,"That's it, Player. Let's take a moment to breathe."
69,TEXT_JOBXBM111_05492_CUSITH_000_041,Ghhhrlll...♪
70,TEXT_JOBXBM111_05492_JYHUHTIA_000_042,Heh. Looks like someone's happy to have a friend.
71,TEXT_JOBXBM111_05492_JYHUHTIA_000_043,"Not unlike us, eh, Cœur?"
72,TEXT_JOBXBM111_05492_LOOSEFROX_000_044,Pshhh... But you and Cœur have shared a *lifetime* together. ...Right?
73,TEXT_JOBXBM111_05492_JYHUHTIA_000_045,Thereabouts. We Kornago form our first pact as younglings.
74,TEXT_JOBXBM111_05492_JYHUHTIA_000_046,My Cœur was spurned by her parents and shunned by her pack. Considered weakest among her kin.
75,TEXT_JOBXBM111_05492_JYHUHTIA_000_047,"...As was I. The runt of the litter, you might say."
76,TEXT_JOBXBM111_05492_JYHUHTIA_000_048,Which is why I picked her. I wanted to prove what the forsaken are capable of.
77,TEXT_JOBXBM111_05492_JYHUHTIA_000_049,"Every moment─both waking and sleeping─we spent together. We trained, we practiced, we learned. I studied her as much as she studied me, until our understanding of each other was absolute."
78,TEXT_JOBXBM111_05492_LOOSEFROX_000_050,"Now, *that's* how you make beastfriends! You two are the Kornago's strongest, thanks to your kinbond. "
79,TEXT_JOBXBM111_05492_JYHUHTIA_000_051,"Strength aside, I believe that true power lies in the communication between two souls. In our case, between beast and mankind."
80,TEXT_JOBXBM111_05492_JYHUHTIA_000_052,I travel the world to explore the extent of that power. And I am happy to offer what support I can to those who share in my beliefs.
81,TEXT_JOBXBM111_05492_JYHUHTIA_000_053,"Like you, Player. I have a good feeling about you."
82,TEXT_JOBXBM111_05492_JYHUHTIA_000_054,...The fate of this Cu Sith's former guardian still troubles me.
83,TEXT_JOBXBM111_05492_JYHUHTIA_000_055,"If I could but ask with words and receive an answer in kind. Alas, I'd wager none can commune with beasts in that fashion..."
84,TEXT_JOBXBM111_05492_JYHUHTIA_000_056,...What? You...*what*!?
85,TEXT_JOBXBM111_05492_JYHUHTIA_000_057,You've spoken with the auspices of the Far East!?
86,TEXT_JOBXBM111_05492_LOOSEFROX_000_058,N-No fair! I want to trade tongueflaps with beastfriends! Introduce us!
87,TEXT_JOBXBM111_05492_JYHUHTIA_000_059,"...Anyhow, enough rest. Thank you for humoring a wayfarer's rambling."
88,TEXT_JOBXBM111_05492_JYHUHTIA_000_060,I'll leave you to your own devices for now. Come back when you feel hungry for more.
89,TEXT_JOBXBM111_05492_SYSTEM_000_061,The continuation of this quest will be available from J'yhuh Tia upon reaching level 14.
90,TEXT_JOBXBM111_05492_LOOSEFROX_000_065,"Wiseteach far prefers the company of beastfriends, so he doesn't often trade tongueflaps about the past like that... N-Not that *you're* the reason why!"
91,TEXT_JOBXBM111_05492_JYHUHTIA_000_067,"How goes it, Player? Making progress?"
92,TEXT_JOBXBM111_05492_JYHUHTIA_000_070,I see you've made good progress. Ready for something new?
93,TEXT_JOBXBM111_05492_JYHUHTIA_000_071,Then let's go on an excursion. We'll meet you at the TamTara Deepcroft.
94,TEXT_JOBXBM111_05492_LOOSEFROX_000_075,Pshhh... Shkohhh... A croft teeming with ashkin... How fitting!
95,TEXT_JOBXBM111_05492_JYHUHTIA_000_080,"Hahaha, you look repelled by my choice of rendezvous."
96,TEXT_JOBXBM111_05492_JYHUHTIA_000_081,"Your next task, young beastmaster, is to befriend a geshunpest."
97,TEXT_JOBXBM111_05492_JYHUHTIA_000_082,"Locals say they populate areas surrounding crypts, so here we are. Take care not to get swarmed in tight corners."
98,TEXT_JOBXBM111_05492_JYHUHTIA_000_083,"Once you've successfully forged a pact, summon your new friend so I can see it."
99,TEXT_JOBXBM111_05492_LOOSEFROX_000_085,Ashkin are rarefinds... Perhaps I'll make a beastfriend for myself!
100,TEXT_JOBXBM111_05492_JYHUHTIA_000_090,"Successfully befriended a geshunpest, have you? Let's see it, then!"
101,TEXT_JOBXBM111_05492_SYSTEM_100_090,Befriended beasts can be assigned to battlehorns via the Master's Bestiary. Assign your geshunpest to a battlehorn via the subcommand and then use the respective **Battlehorn** ability to summon it.
102,TEXT_JOBXBM111_05492_JYHUHTIA_110_090,"Nothing for it, Player. Come back with a geshunpest by your side, and then we'll talk."
103,TEXT_JOBXBM111_05492_SYSTEM_120_090,Befriended beasts can be assigned to battlehorns via the Master's Bestiary. Assign your geshunpest to a battlehorn via the subcommand and then use the respective **Battlehorn** ability to summon it.
104,TEXT_JOBXBM111_05492_JYHUHTIA_000_091,There you have it. Your very own ashkin!
105,TEXT_JOBXBM111_05492_JYHUHTIA_000_092,"Perhaps a bit ghoulish, but...how do you find it?"
106,TEXT_JOBXBM111_05492_Q1_000_000,What will you say?
107,TEXT_JOBXBM111_05492_A1_000_001,Devastatingly devilish.
108,TEXT_JOBXBM111_05492_A1_000_002,As adorable as nightmares come!
109,TEXT_JOBXBM111_05492_A1_000_003,Gh... Ghoulish...
110,TEXT_JOBXBM111_05492_JYHUHTIA_000_094,A woman after my own heart! Perhaps we're more similar than I thought.
111,TEXT_JOBXBM111_05492_JYHUHTIA_000_095,"Hahaha, you're not wrong! But with time, I'm sure it'll grow on you."
112,TEXT_JOBXBM111_05492_JYHUHTIA_000_096,Now then. There's a reason I had you ally with a geshunpest.
113,TEXT_JOBXBM111_05492_JYHUHTIA_000_097,"Every beast has a particular area of expertise. The sharp claws of your Cu Sith, for instance, can rend an opponent to pieces."
114,TEXT_JOBXBM111_05492_JYHUHTIA_000_098,"Geshunpests, on the other hand, are gifted in lightning magicks─and with the guidance of a talented beastmaster, can even be persuaded to heal. Incredible gifts, no?"
115,TEXT_JOBXBM111_05492_JYHUHTIA_000_099,
116,TEXT_JOBXBM111_05492_LOOSEFROX_000_100,Pshhh... What *I* find incredible is how the beastname got bandybent. What started as “gespenst” somehow got sneezed into “geshunpest.”
117,TEXT_JOBXBM111_05492_JYHUHTIA_000_101,I suspect that many a tongueflap could be traded on the subject. Seeing as Loosefrox here is our walking bestiary.
118,TEXT_JOBXBM111_05492_LOOSEFROX_000_102,"You flatter me, Wiseteach! ...But you're not wrong."
119,TEXT_JOBXBM111_05492_JYHUHTIA_000_103,Let's head back to the Bannock. I'm sure you'll want time to acquaint yourself with your new friend.
120,TEXT_JOBXBM111_05492_SYSTEM_000_104,The continuation of this quest will be available from J'yhuh Tia upon reaching level 16.
121,TEXT_JOBXBM111_05492_LOOSEFROX_000_105,"Pshhh... The more you study beastfriends, the more you'll know how little you know! Trust me. *I know*."
122,TEXT_JOBXBM111_05492_JYHUHTIA_000_107,Here for your next lesson? Practice a mite more and you'll have it.
123,TEXT_JOBXBM111_05492_JYHUHTIA_000_110,"Time for something trickier. Instinctually connecting with your familiar is crucial, yes? Well, that connection can be called by many names..."
124,TEXT_JOBXBM111_05492_JYHUHTIA_010_110,"Four, in fact: volant, rampant, durant, and eldritch. Each are directions of a compass, and by intentionally spinning the needle, the skilled beastmaster can turn the very firmament."
125,TEXT_JOBXBM111_05492_JYHUHTIA_020_110,"*Volant of wing precedes rampant of heart*,
*Rampant the beast that breaks durant apart*,
*Durant are they who bring eldritch to heel*,
*Only to eldritch the volant will kneel*."
126,TEXT_JOBXBM111_05492_JYHUHTIA_030_110,"...Or so goes the litany. As the sun chases the moon, so the moon will chase the sun. And within this natural order, a beastmaster finds her way."
127,TEXT_JOBXBM111_05492_SYSTEM_100_110,
128,TEXT_JOBXBM111_05492_SYSTEM_111_110,
129,TEXT_JOBXBM111_05492_SYSTEM_110_110,
130,TEXT_JOBXBM111_05492_SYSTEM_120_110,
131,TEXT_JOBXBM111_05492_SYSTEM_130_110,
132,TEXT_JOBXBM111_05492_SYSTEM_140_110,
133,TEXT_JOBXBM111_05492_JYHUHTIA_000_111,"Volant to rampant─rampant to durant─durant to eldritch─eldritch to volant. It is a cycle. Try it now, before you forget."
134,TEXT_JOBXBM111_05492_JYHUHTIA_000_112,
135,TEXT_JOBXBM111_05492_JYHUHTIA_000_113,
136,TEXT_JOBXBM111_05492_JYHUHTIA_000_114,
137,TEXT_JOBXBM111_05492_JYHUHTIA_000_115,
138,TEXT_JOBXBM111_05492_JYHUHTIA_000_116,
139,TEXT_JOBXBM111_05492_JYHUHTIA_000_117,
140,TEXT_JOBXBM111_05492_SYSTEM_000_118,Target the striking dummy and complete two intentional combos. Both **Sunstrider** or **Moonstalker** combos will result in success.
141,TEXT_JOBXBM111_05492_SYSTEM_000_119,Learn more about intentional combos via the icon in the **duty list**.
142,TEXT_JOBXBM111_05492_LOOSEFROX_000_120,Shkohhh... You have to *bleed* for this level of palwork. Better get to it!
143,TEXT_JOBXBM111_05492_JYHUHTIA_000_125,"When in doubt, rely upon your stoutest pact. Summon your Cu Sith and “stalk the moon,” as we beastmasters would say."
144,TEXT_JOBXBM111_05492_SYSTEM_100_125,Learn more about intentional combos via the icon in the **duty list**.
145,TEXT_JOBXBM111_05492_SYSTEM_110_125,
146,TEXT_JOBXBM111_05492_SYSTEM_120_125,
147,TEXT_JOBXBM111_05492_SYSTEM_000_126,
148,TEXT_JOBXBM111_05492_JYHUHTIA_000_140,"Bravo! You're a natural, Player."
149,TEXT_JOBXBM111_05492_LOOSEFROX_000_141,Pshhh...! Th-That palwork took me moons to master! Shkohhh...
150,TEXT_JOBXBM111_05492_JYHUHTIA_000_142,"*That's* the sort of bond we strive for. And now, more than ever─"
151,TEXT_JOBXBM111_05492_LAUDA_000_143,"(-???-)Beastmasters, I presume?"
152,TEXT_JOBXBM111_05492_JYHUHTIA_000_144,...Who comes asking?
153,TEXT_JOBXBM111_05492_LAUDA_000_145,"Forgive me, I have been uncouth. My name is Lauda. I am a beastmaster of the Lhu tradition."
154,TEXT_JOBXBM111_05492_JYHUHTIA_000_146,...Now you must forgive me. I've never heard of the Lhu.
155,TEXT_JOBXBM111_05492_LAUDA_000_147,'Tis no wonder. We hail from lands faraway and are few in number.
156,TEXT_JOBXBM111_05492_LAUDA_000_148,"I am but a vessel of technique, bound to serve at the feet of my master. "
157,TEXT_JOBXBM111_05492_LOOSEFROX_000_149,B-Bound to serve!?
158,TEXT_JOBXBM111_05492_LAUDA_000_150,Yes. My master is most desirous to test the skill of talented beastmasters. Will you not undertake the Crucible of the Unbroken?
159,TEXT_JOBXBM111_05492_LAUDA_000_151,It is a challenge developed by the Lhu to train in safety.
160,TEXT_JOBXBM111_05492_LAUDA_000_152,"Participants traverse a magicked board and defeat the shades of myriad fiends. A game of wit and strength, if you will."
161,TEXT_JOBXBM111_05492_LAUDA_000_153,"Beastmasters who complete the Crucible's challenges are said to represent the pinnacle of our craft, unrivaled by any other."
162,TEXT_JOBXBM111_05492_LAUDA_000_154,
163,TEXT_JOBXBM111_05492_JYHUHTIA_000_155,"Crucible of the Unbroken, eh?"
164,TEXT_JOBXBM111_05492_LOOSEFROX_000_156,"A fakefight, in other words. But why train beastmasters of other traditions?"
165,TEXT_JOBXBM111_05492_LAUDA_100_156,All I do is in service to my master. Shall we begin?
166,TEXT_JOBXBM111_05492_LAUDA_000_157,
167,TEXT_JOBXBM111_05492_JYHUHTIA_000_158,"Respectfully, I decline. You'll pardon my caution before leaping into any sort of “crucible.”"
168,TEXT_JOBXBM111_05492_JYHUHTIA_000_159,"Besides which, my pupil is still a novice of the Kornago tradition. I would be a poor teacher to distract her with other influences."
169,TEXT_JOBXBM111_05492_LAUDA_000_160,"...I understand. However, the Crucible will always welcome those who possess courage enough to challenge it."
170,TEXT_JOBXBM111_05492_LAUDA_000_161,I shall take my leave. Good night.
171,TEXT_JOBXBM111_05492_JYHUHTIA_100_161,“Courage enough to challenge it”... How politely condescending.
172,TEXT_JOBXBM111_05492_JYHUHTIA_000_162,"Whatever her motives, I doubt they are honest. I will send word to a colleague for information on these “Lhu” she purports to hail from."
173,TEXT_JOBXBM111_05492_LOOSEFROX_000_163,"Player... Was I dreamthinking, or did your battlehorn jiggleshake just now?"
174,TEXT_JOBXBM111_05492_JYHUHTIA_000_164,"...Come. We turn our minds back to practice. Your Cu Sith is relying on you, Player─not to mention your other bestial comrades."
1 0 TEXT_JOBXBM111_05492_SEQ_00 J'yhuh Tia seems eager to teach.
2 1 TEXT_JOBXBM111_05492_SEQ_01 J'yhuh Tia teaches you new techniques to perform in tandem with your familiar. He bids you follow his advice and your instincts to employ what you learned on one of the nearby striking dummies.
3 2 TEXT_JOBXBM111_05492_SEQ_02 As you strike the dummy, you feel the tug of an instinctual bond between you and your familiar. J'yhuh Tia watches with approval, clearly satisfied with your efforts.
4 3 TEXT_JOBXBM111_05492_SEQ_03 You break from practice, and J'yhuh Tia reveals a rare episode from his past regarding his very first pact─the one with his coeurl. Raised amongst beastmasters, he had once been dismissed as weak, and found in Cœur a kindred spirit. They trained tirelessly together, coming to develop a bond now unrivaled by any of the Kornago tradition. With his inspiring tale still lingering in your mind, you set off into the wilds for some training of your own. ※The continuation of this quest will be available from J'yhuh Tia upon reaching level 14.
5 4 TEXT_JOBXBM111_05492_SEQ_04 Your next task apparently requires a trip to the Tam–Tara Deepcroft. J'yhuh Tia casually strides off towards the beast-infested crypt, and you follow...
6 5 TEXT_JOBXBM111_05492_SEQ_05 You have been tasked with capturing a geshunpest, an ashkin said to be fear made manifest. J'yhuh Tia cheerfully sends you off, advising you not to perish in any dark corners.
7 6 TEXT_JOBXBM111_05492_SEQ_06 Upon displaying your newly earned ally to J'yhuh Tia, he explains that while the geshunpest may look frightful, it is a creature of many talents, including those of healing. You will need myriad allies with various skills in order to become a worthy beastmaster, so you venture out to better your skills and befriend more beasts. ※The continuation of this quest will be available from J'yhuh Tia upon reaching level 16.
8 7 TEXT_JOBXBM111_05492_SEQ_07 J'yhuh Tia returns you to working in tandem with your familiar. Where instinct guided you before, he now wants your movements to be intentional. Once more he asks you demonstrate your understanding of his instruction by using the striking dummy.
9 8 TEXT_JOBXBM111_05492_SEQ_08 As you and your familiar batter the dummy, you can feel the divide between instinctual and intentional teamwork. With a deepened understanding of how woman and beast can commune, you follow up with your teacher.
10 9 TEXT_JOBXBM111_05492_SEQ_09 Just as J'yhuh Tia is congratulating you on your progress, you are interrupted by a stranger in search of beastmasters. The blasé woman introduces herself as Lauda, a beastmaster of the small and distant Lhu tradition. She invites you to try a tool her people use for training─the Crucible of the Unbroken─as per her master's request. While Loosefrox is baffled by her admission of being a tool herself, J'yhuh Tia coolly declines Lauda's dogged invitation. Disappointed, she departs with a polite, if taunting, remark. Clearly suspicious of her and the tradition of beastmasters she claims to hail from, J'yhuh Tia promises to follow up with a colleague. In the meantime, he urges you to focus your mind upon bonding with your familiars. ※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 18.
11 10 TEXT_JOBXBM111_05492_SEQ_10
12 11 TEXT_JOBXBM111_05492_SEQ_11
13 12 TEXT_JOBXBM111_05492_SEQ_12
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18 17 TEXT_JOBXBM111_05492_SEQ_17
19 18 TEXT_JOBXBM111_05492_SEQ_18
20 19 TEXT_JOBXBM111_05492_SEQ_19
21 20 TEXT_JOBXBM111_05492_SEQ_20
22 21 TEXT_JOBXBM111_05492_SEQ_21
23 22 TEXT_JOBXBM111_05492_SEQ_22
24 23 TEXT_JOBXBM111_05492_SEQ_23
25 24 TEXT_JOBXBM111_05492_TODO_00 Complete instinctual combos on the dummy.
26 25 TEXT_JOBXBM111_05492_TODO_01 Speak with J'yhuh Tia.
27 26 TEXT_JOBXBM111_05492_TODO_02 Level beastmaster up to 14 and speak with J'yhuh Tia.
28 27 TEXT_JOBXBM111_05492_TODO_03 Speak with J'yhuh Tia.
29 28 TEXT_JOBXBM111_05492_TODO_04 Summon your geshunpest and speak with J'yhuh Tia.
30 29 TEXT_JOBXBM111_05492_TODO_05 Level beastmaster up to 16 and speak with J'yhuh Tia.
31 30 TEXT_JOBXBM111_05492_TODO_06 Complete intentional combos on the dummy.
32 31 TEXT_JOBXBM111_05492_TODO_07 Speak with J'yhuh Tia.
33 32 TEXT_JOBXBM111_05492_TODO_08
34 33 TEXT_JOBXBM111_05492_TODO_09
35 34 TEXT_JOBXBM111_05492_TODO_10
36 35 TEXT_JOBXBM111_05492_TODO_11
37 36 TEXT_JOBXBM111_05492_TODO_12
38 37 TEXT_JOBXBM111_05492_TODO_13
39 38 TEXT_JOBXBM111_05492_TODO_14
40 39 TEXT_JOBXBM111_05492_TODO_15
41 40 TEXT_JOBXBM111_05492_TODO_16
42 41 TEXT_JOBXBM111_05492_TODO_17
43 42 TEXT_JOBXBM111_05492_TODO_18
44 43 TEXT_JOBXBM111_05492_TODO_19
45 44 TEXT_JOBXBM111_05492_TODO_20
46 45 TEXT_JOBXBM111_05492_TODO_21
47 46 TEXT_JOBXBM111_05492_TODO_22
48 47 TEXT_JOBXBM111_05492_TODO_23
49 48 TEXT_JOBXBM111_05492_LOOSEFROX_000_001 Pshhh... Shkohhh... Wiseteach has a happy flick to his tail. He likes nothing better than watching others kinbuild with beastfriends. ...Even you, I suppose.
50 49 TEXT_JOBXBM111_05492_JYHUHTIA_000_010 You have the basics─now for a new challenge to chew on.
51 50 TEXT_JOBXBM111_05492_JYHUHTIA_000_011 As your bonds grow, you and your familiars will come to work in tandem.
52 51 TEXT_JOBXBM111_05492_JYHUHTIA_100_011 Combining your own instincts with those of the wild will unleash powers greater than could ever be achieved alone.
53 52 TEXT_JOBXBM111_05492_JYHUHTIA_000_012 That unity is the very essence of the Kornago tradition.
54 53 TEXT_JOBXBM111_05492_SYSTEM_100_012
55 54 TEXT_JOBXBM111_05492_SYSTEM_110_012
56 55 TEXT_JOBXBM111_05492_SYSTEM_120_012
57 56 TEXT_JOBXBM111_05492_JYHUHTIA_000_013
58 57 TEXT_JOBXBM111_05492_JYHUHTIA_000_014
59 58 TEXT_JOBXBM111_05492_JYHUHTIA_000_015
60 59 TEXT_JOBXBM111_05492_JYHUHTIA_000_016 There. Pretend that striking dummy is a foe, and show me how you and your partner intuit each other's movements in battle.
61 60 TEXT_JOBXBM111_05492_SYSTEM_100_016 Beastmasters and their familiars may execute **instinctual skills** when they have accumulated at least 100 TP. When these skills are executed sequentially, an **instinctual combo** is completed.
62 61 TEXT_JOBXBM111_05492_SYSTEM_110_016 Learn more about instinctual combos via the icon in the **duty list**.
63 62 TEXT_JOBXBM111_05492_SYSTEM_000_017 To pacify the striking dummy after use, target it and select **Reset Striking Dummy Enmity** via the subcommand menu.
64 63 TEXT_JOBXBM111_05492_LOOSEFROX_000_020 Pshhh... Shkohhh... Abilities differ between beastfriends, so you should try all sorts of skilltricks. ...When you're older, maybe.
65 64 TEXT_JOBXBM111_05492_JYHUHTIA_000_025 Synchronism between you and your partner is a rush like no other. Align your instincts with your familiar's as you strike the dummy there. Twice should do.
66 65 TEXT_JOBXBM111_05492_SYSTEM_000_026 Learn more about instinctual combos via the icon in the **duty list**.
67 66 TEXT_JOBXBM111_05492_SYSTEM_000_027
68 67 TEXT_JOBXBM111_05492_SYSTEM_000_028 To pacify the striking dummy after use, target it and select **Reset Striking Dummy Enmity** via the subcommand menu.
69 68 TEXT_JOBXBM111_05492_JYHUHTIA_000_040 That's it, Player. Let's take a moment to breathe.
70 69 TEXT_JOBXBM111_05492_CUSITH_000_041 Ghhhrlll...♪
71 70 TEXT_JOBXBM111_05492_JYHUHTIA_000_042 Heh. Looks like someone's happy to have a friend.
72 71 TEXT_JOBXBM111_05492_JYHUHTIA_000_043 Not unlike us, eh, Cœur?
73 72 TEXT_JOBXBM111_05492_LOOSEFROX_000_044 Pshhh... But you and Cœur have shared a *lifetime* together. ...Right?
74 73 TEXT_JOBXBM111_05492_JYHUHTIA_000_045 Thereabouts. We Kornago form our first pact as younglings.
75 74 TEXT_JOBXBM111_05492_JYHUHTIA_000_046 My Cœur was spurned by her parents and shunned by her pack. Considered weakest among her kin.
76 75 TEXT_JOBXBM111_05492_JYHUHTIA_000_047 ...As was I. The runt of the litter, you might say.
77 76 TEXT_JOBXBM111_05492_JYHUHTIA_000_048 Which is why I picked her. I wanted to prove what the forsaken are capable of.
78 77 TEXT_JOBXBM111_05492_JYHUHTIA_000_049 Every moment─both waking and sleeping─we spent together. We trained, we practiced, we learned. I studied her as much as she studied me, until our understanding of each other was absolute.
79 78 TEXT_JOBXBM111_05492_LOOSEFROX_000_050 Now, *that's* how you make beastfriends! You two are the Kornago's strongest, thanks to your kinbond.
80 79 TEXT_JOBXBM111_05492_JYHUHTIA_000_051 Strength aside, I believe that true power lies in the communication between two souls. In our case, between beast and mankind.
81 80 TEXT_JOBXBM111_05492_JYHUHTIA_000_052 I travel the world to explore the extent of that power. And I am happy to offer what support I can to those who share in my beliefs.
82 81 TEXT_JOBXBM111_05492_JYHUHTIA_000_053 Like you, Player. I have a good feeling about you.
83 82 TEXT_JOBXBM111_05492_JYHUHTIA_000_054 ...The fate of this Cu Sith's former guardian still troubles me.
84 83 TEXT_JOBXBM111_05492_JYHUHTIA_000_055 If I could but ask with words and receive an answer in kind. Alas, I'd wager none can commune with beasts in that fashion...
85 84 TEXT_JOBXBM111_05492_JYHUHTIA_000_056 ...What? You...*what*!?
86 85 TEXT_JOBXBM111_05492_JYHUHTIA_000_057 You've spoken with the auspices of the Far East!?
87 86 TEXT_JOBXBM111_05492_LOOSEFROX_000_058 N-No fair! I want to trade tongueflaps with beastfriends! Introduce us!
88 87 TEXT_JOBXBM111_05492_JYHUHTIA_000_059 ...Anyhow, enough rest. Thank you for humoring a wayfarer's rambling.
89 88 TEXT_JOBXBM111_05492_JYHUHTIA_000_060 I'll leave you to your own devices for now. Come back when you feel hungry for more.
90 89 TEXT_JOBXBM111_05492_SYSTEM_000_061 The continuation of this quest will be available from J'yhuh Tia upon reaching level 14.
91 90 TEXT_JOBXBM111_05492_LOOSEFROX_000_065 Wiseteach far prefers the company of beastfriends, so he doesn't often trade tongueflaps about the past like that... N-Not that *you're* the reason why!
92 91 TEXT_JOBXBM111_05492_JYHUHTIA_000_067 How goes it, Player? Making progress?
93 92 TEXT_JOBXBM111_05492_JYHUHTIA_000_070 I see you've made good progress. Ready for something new?
94 93 TEXT_JOBXBM111_05492_JYHUHTIA_000_071 Then let's go on an excursion. We'll meet you at the Tam–Tara Deepcroft.
95 94 TEXT_JOBXBM111_05492_LOOSEFROX_000_075 Pshhh... Shkohhh... A croft teeming with ashkin... How fitting!
96 95 TEXT_JOBXBM111_05492_JYHUHTIA_000_080 Hahaha, you look repelled by my choice of rendezvous.
97 96 TEXT_JOBXBM111_05492_JYHUHTIA_000_081 Your next task, young beastmaster, is to befriend a geshunpest.
98 97 TEXT_JOBXBM111_05492_JYHUHTIA_000_082 Locals say they populate areas surrounding crypts, so here we are. Take care not to get swarmed in tight corners.
99 98 TEXT_JOBXBM111_05492_JYHUHTIA_000_083 Once you've successfully forged a pact, summon your new friend so I can see it.
100 99 TEXT_JOBXBM111_05492_LOOSEFROX_000_085 Ashkin are rarefinds... Perhaps I'll make a beastfriend for myself!
101 100 TEXT_JOBXBM111_05492_JYHUHTIA_000_090 Successfully befriended a geshunpest, have you? Let's see it, then!
102 101 TEXT_JOBXBM111_05492_SYSTEM_100_090 Befriended beasts can be assigned to battlehorns via the Master's Bestiary. Assign your geshunpest to a battlehorn via the subcommand and then use the respective **Battlehorn** ability to summon it.
103 102 TEXT_JOBXBM111_05492_JYHUHTIA_110_090 Nothing for it, Player. Come back with a geshunpest by your side, and then we'll talk.
104 103 TEXT_JOBXBM111_05492_SYSTEM_120_090 Befriended beasts can be assigned to battlehorns via the Master's Bestiary. Assign your geshunpest to a battlehorn via the subcommand and then use the respective **Battlehorn** ability to summon it.
105 104 TEXT_JOBXBM111_05492_JYHUHTIA_000_091 There you have it. Your very own ashkin!
106 105 TEXT_JOBXBM111_05492_JYHUHTIA_000_092 Perhaps a bit ghoulish, but...how do you find it?
107 106 TEXT_JOBXBM111_05492_Q1_000_000 What will you say?
108 107 TEXT_JOBXBM111_05492_A1_000_001 Devastatingly devilish.
109 108 TEXT_JOBXBM111_05492_A1_000_002 As adorable as nightmares come!
110 109 TEXT_JOBXBM111_05492_A1_000_003 Gh... Ghoulish...
111 110 TEXT_JOBXBM111_05492_JYHUHTIA_000_094 A woman after my own heart! Perhaps we're more similar than I thought.
112 111 TEXT_JOBXBM111_05492_JYHUHTIA_000_095 Hahaha, you're not wrong! But with time, I'm sure it'll grow on you.
113 112 TEXT_JOBXBM111_05492_JYHUHTIA_000_096 Now then. There's a reason I had you ally with a geshunpest.
114 113 TEXT_JOBXBM111_05492_JYHUHTIA_000_097 Every beast has a particular area of expertise. The sharp claws of your Cu Sith, for instance, can rend an opponent to pieces.
115 114 TEXT_JOBXBM111_05492_JYHUHTIA_000_098 Geshunpests, on the other hand, are gifted in lightning magicks─and with the guidance of a talented beastmaster, can even be persuaded to heal. Incredible gifts, no?
116 115 TEXT_JOBXBM111_05492_JYHUHTIA_000_099
117 116 TEXT_JOBXBM111_05492_LOOSEFROX_000_100 Pshhh... What *I* find incredible is how the beastname got bandybent. What started as “gespenst” somehow got sneezed into “geshunpest.”
118 117 TEXT_JOBXBM111_05492_JYHUHTIA_000_101 I suspect that many a tongueflap could be traded on the subject. Seeing as Loosefrox here is our walking bestiary.
119 118 TEXT_JOBXBM111_05492_LOOSEFROX_000_102 You flatter me, Wiseteach! ...But you're not wrong.
120 119 TEXT_JOBXBM111_05492_JYHUHTIA_000_103 Let's head back to the Bannock. I'm sure you'll want time to acquaint yourself with your new friend.
121 120 TEXT_JOBXBM111_05492_SYSTEM_000_104 The continuation of this quest will be available from J'yhuh Tia upon reaching level 16.
122 121 TEXT_JOBXBM111_05492_LOOSEFROX_000_105 Pshhh... The more you study beastfriends, the more you'll know how little you know! Trust me. *I know*.
123 122 TEXT_JOBXBM111_05492_JYHUHTIA_000_107 Here for your next lesson? Practice a mite more and you'll have it.
124 123 TEXT_JOBXBM111_05492_JYHUHTIA_000_110 Time for something trickier. Instinctually connecting with your familiar is crucial, yes? Well, that connection can be called by many names...
125 124 TEXT_JOBXBM111_05492_JYHUHTIA_010_110 Four, in fact: volant, rampant, durant, and eldritch. Each are directions of a compass, and by intentionally spinning the needle, the skilled beastmaster can turn the very firmament.
126 125 TEXT_JOBXBM111_05492_JYHUHTIA_020_110 *Volant of wing precedes rampant of heart*, *Rampant the beast that breaks durant apart*, *Durant are they who bring eldritch to heel*, *Only to eldritch the volant will kneel*.
127 126 TEXT_JOBXBM111_05492_JYHUHTIA_030_110 ...Or so goes the litany. As the sun chases the moon, so the moon will chase the sun. And within this natural order, a beastmaster finds her way.
128 127 TEXT_JOBXBM111_05492_SYSTEM_100_110
129 128 TEXT_JOBXBM111_05492_SYSTEM_111_110
130 129 TEXT_JOBXBM111_05492_SYSTEM_110_110
131 130 TEXT_JOBXBM111_05492_SYSTEM_120_110
132 131 TEXT_JOBXBM111_05492_SYSTEM_130_110
133 132 TEXT_JOBXBM111_05492_SYSTEM_140_110
134 133 TEXT_JOBXBM111_05492_JYHUHTIA_000_111 Volant to rampant─rampant to durant─durant to eldritch─eldritch to volant. It is a cycle. Try it now, before you forget.
135 134 TEXT_JOBXBM111_05492_JYHUHTIA_000_112
136 135 TEXT_JOBXBM111_05492_JYHUHTIA_000_113
137 136 TEXT_JOBXBM111_05492_JYHUHTIA_000_114
138 137 TEXT_JOBXBM111_05492_JYHUHTIA_000_115
139 138 TEXT_JOBXBM111_05492_JYHUHTIA_000_116
140 139 TEXT_JOBXBM111_05492_JYHUHTIA_000_117
141 140 TEXT_JOBXBM111_05492_SYSTEM_000_118 Target the striking dummy and complete two intentional combos. Both **Sunstrider** or **Moonstalker** combos will result in success.
142 141 TEXT_JOBXBM111_05492_SYSTEM_000_119 Learn more about intentional combos via the icon in the **duty list**.
143 142 TEXT_JOBXBM111_05492_LOOSEFROX_000_120 Shkohhh... You have to *bleed* for this level of palwork. Better get to it!
144 143 TEXT_JOBXBM111_05492_JYHUHTIA_000_125 When in doubt, rely upon your stoutest pact. Summon your Cu Sith and “stalk the moon,” as we beastmasters would say.
145 144 TEXT_JOBXBM111_05492_SYSTEM_100_125 Learn more about intentional combos via the icon in the **duty list**.
146 145 TEXT_JOBXBM111_05492_SYSTEM_110_125
147 146 TEXT_JOBXBM111_05492_SYSTEM_120_125
148 147 TEXT_JOBXBM111_05492_SYSTEM_000_126
149 148 TEXT_JOBXBM111_05492_JYHUHTIA_000_140 Bravo! You're a natural, Player.
150 149 TEXT_JOBXBM111_05492_LOOSEFROX_000_141 Pshhh...! Th-That palwork took me moons to master! Shkohhh...
151 150 TEXT_JOBXBM111_05492_JYHUHTIA_000_142 *That's* the sort of bond we strive for. And now, more than ever─
152 151 TEXT_JOBXBM111_05492_LAUDA_000_143 (-???-)Beastmasters, I presume?
153 152 TEXT_JOBXBM111_05492_JYHUHTIA_000_144 ...Who comes asking?
154 153 TEXT_JOBXBM111_05492_LAUDA_000_145 Forgive me, I have been uncouth. My name is Lauda. I am a beastmaster of the Lhu tradition.
155 154 TEXT_JOBXBM111_05492_JYHUHTIA_000_146 ...Now you must forgive me. I've never heard of the Lhu.
156 155 TEXT_JOBXBM111_05492_LAUDA_000_147 'Tis no wonder. We hail from lands faraway and are few in number.
157 156 TEXT_JOBXBM111_05492_LAUDA_000_148 I am but a vessel of technique, bound to serve at the feet of my master.
158 157 TEXT_JOBXBM111_05492_LOOSEFROX_000_149 B-Bound to serve!?
159 158 TEXT_JOBXBM111_05492_LAUDA_000_150 Yes. My master is most desirous to test the skill of talented beastmasters. Will you not undertake the Crucible of the Unbroken?
160 159 TEXT_JOBXBM111_05492_LAUDA_000_151 It is a challenge developed by the Lhu to train in safety.
161 160 TEXT_JOBXBM111_05492_LAUDA_000_152 Participants traverse a magicked board and defeat the shades of myriad fiends. A game of wit and strength, if you will.
162 161 TEXT_JOBXBM111_05492_LAUDA_000_153 Beastmasters who complete the Crucible's challenges are said to represent the pinnacle of our craft, unrivaled by any other.
163 162 TEXT_JOBXBM111_05492_LAUDA_000_154
164 163 TEXT_JOBXBM111_05492_JYHUHTIA_000_155 Crucible of the Unbroken, eh?
165 164 TEXT_JOBXBM111_05492_LOOSEFROX_000_156 A fakefight, in other words. But why train beastmasters of other traditions?
166 165 TEXT_JOBXBM111_05492_LAUDA_100_156 All I do is in service to my master. Shall we begin?
167 166 TEXT_JOBXBM111_05492_LAUDA_000_157
168 167 TEXT_JOBXBM111_05492_JYHUHTIA_000_158 Respectfully, I decline. You'll pardon my caution before leaping into any sort of “crucible.”
169 168 TEXT_JOBXBM111_05492_JYHUHTIA_000_159 Besides which, my pupil is still a novice of the Kornago tradition. I would be a poor teacher to distract her with other influences.
170 169 TEXT_JOBXBM111_05492_LAUDA_000_160 ...I understand. However, the Crucible will always welcome those who possess courage enough to challenge it.
171 170 TEXT_JOBXBM111_05492_LAUDA_000_161 I shall take my leave. Good night.
172 171 TEXT_JOBXBM111_05492_JYHUHTIA_100_161 “Courage enough to challenge it”... How politely condescending.
173 172 TEXT_JOBXBM111_05492_JYHUHTIA_000_162 Whatever her motives, I doubt they are honest. I will send word to a colleague for information on these “Lhu” she purports to hail from.
174 173 TEXT_JOBXBM111_05492_LOOSEFROX_000_163 Player... Was I dreamthinking, or did your battlehorn jiggleshake just now?
175 174 TEXT_JOBXBM111_05492_JYHUHTIA_000_164 ...Come. We turn our minds back to practice. Your Cu Sith is relying on you, Player─not to mention your other bestial comrades.
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0,TEXT_JOBXBM121_05493_SEQ_00,J'yhuh Tia looks upon you with a fond eye.
1,TEXT_JOBXBM121_05493_SEQ_01,"Part of a beastmaster's duty lies in tempering her familiar's feral energies into calculated skills. Allowing your Cu Sith some rest, J'yhuh Tia tasks you with training an opo-opo and flying trap, so as to better harness the powers they each possess. Loosefrox offers some “hintclues” regarding where to find such beasts, and she may be persuaded to repeat herself...if necessary."
2,TEXT_JOBXBM121_05493_SEQ_02,"Though decidedly different creatures, the opo-opo and flying trap you have bonded with demonstrate a clear talent in combat and willingness to be coached. J'yhuh Tia doubtless has further to share."
3,TEXT_JOBXBM121_05493_SEQ_03,"Your teacher encourages you to familiarize yourself with the many beasts you befriend, developing a clear understanding of who is capable of what. Such an endeavor will take time, so you are left to study at will, that you might one day become as knowledgeable as your skeptical senior, Loosefrox.
※The continuation of this quest will be available from J'yhuh Tia upon reaching level 22."
4,TEXT_JOBXBM121_05493_SEQ_04,"Your next challenge will be learning how to borrow, and properly wield, your familiars' unique aether. A beast's aetheric energy differs depending upon classification, so this time, J'yhuh Tia would have you work with a wavekin and a soulkin. Locations of viable species are begrudgingly offered by Loosefrox, who may be persuaded to repeat herself...if necessary."
5,TEXT_JOBXBM121_05493_SEQ_05,"You experience firsthand the powers of both wavekin and soulkin. With your skin still tingling in a way difficult to describe, you turn to J'yhuh Tia for your performance assessment."
6,TEXT_JOBXBM121_05493_SEQ_06,"Again you are interrupted, this time by eerie applause. Lauda approaches, clearly interested in your growth as a beastmaster. A grumpy Loosefrox points out that your success may well be attributed to the impotence of the striking dummies you have been practicing against. Even J'yhuh Tia concedes that a live target presents greater challenges than an inanimate one. Still, your strength has outgrown your surroundings, and just as he muses whether or not to change locales, Lauda is quick to offer her assistance. She bids you follow her into the woods, and while obeying would surely walk you straight into unknown danger, J'yhuh Tia has suspicions to confirm.
Lauda leads you to a river, whereupon she summons a magicked vessel in the shape of a mirror. This mirror, she explains, holds the trapped soul of a fiend, the body of which may be summoned forth at any time. In a flash, a mighty sea serpent towers above you, and while your teacher's face has grown terse, he encourages you to have faith in your familiars and defeat it in battle."
7,TEXT_JOBXBM121_05493_SEQ_07,"The remains of the captive serpent dissipate. Though her face is dispassionate, something ominous flickers in Lauda's gaze..."
8,TEXT_JOBXBM121_05493_SEQ_08,"Lauda congratulates you on a battle well fought and once again speaks of her master─Guttler the Gutter. Suddenly, your Cu Sith summons itself to your side, its fangs bared and limbs braced. Lauda recoils, and from her lips spill a few words of recognition─astonishment that the Cu Sith yet lives. J'yhuh Tia demands an explanation, but Lauda's body suddenly grows limp. A malevolent aura consumes her, eyes blazing with fury. A voice rings within your ears, demanding death, your death, the death of all beastmasters. Wielding a weapon invisible to the eye, Lauda assumes a fighting stance before immediately crumpling to the ground unconscious, her blonde hair mysteriously turned to black..."
9,TEXT_JOBXBM121_05493_SEQ_09,"When Lauda comes to, she seems a changed woman. J'yhuh Tia once more demands answers, and she admits she is possessed by a forest guardian by the name of Guttler. The Lhu beastmasters she hails from had attempted to trap his soul within an axe, but their plans to harness his power went horribly awry, leading to their decimation. Lauda alone was spared, and only to realize Guttler's vengeance. His thirst for beastmaster blood transcends tradition, and he uses her as a puppet to lure unsuspecting practitioners into the Crucible where he can kill them. Lauda begs that you take leave of her during this fleeting moment of lucidity, insisting that she will become powerless to refuse Guttler's demands once he wakes. When you refuse, she makes the decision for you, disappearing into the woods. Gravely, J'yhuh Tia suggests you, he, and Loosefrox return to the Bannock to discuss."
10,TEXT_JOBXBM121_05493_SEQ_10,"Though clearly disturbed by what he heard, J'yhuh Tia first asks after your Cu Sith. Summon it to see how it fares."
11,TEXT_JOBXBM121_05493_SEQ_11,"Now you know the fate of your Cu Sith's former guardian─slain by Lauda's hand, according to Guttler's will. While J'yhuh Tia offers you the option of following Lauda's own advice, you cannot bring yourself to abandon so many souls in need. To put an end to Guttler's plan and seek justice for the beasts and beastmasters trapped against their will, you will need to face him in the Crucible of the Unbroken.
※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 30."
12,TEXT_JOBXBM121_05493_SEQ_12,
13,TEXT_JOBXBM121_05493_SEQ_13,
14,TEXT_JOBXBM121_05493_SEQ_14,
15,TEXT_JOBXBM121_05493_SEQ_15,
16,TEXT_JOBXBM121_05493_SEQ_16,
17,TEXT_JOBXBM121_05493_SEQ_17,
18,TEXT_JOBXBM121_05493_SEQ_18,
19,TEXT_JOBXBM121_05493_SEQ_19,
20,TEXT_JOBXBM121_05493_SEQ_20,
21,TEXT_JOBXBM121_05493_SEQ_21,
22,TEXT_JOBXBM121_05493_SEQ_22,
23,TEXT_JOBXBM121_05493_SEQ_23,
24,TEXT_JOBXBM121_05493_TODO_00,Use your opo-opo's Tempered Release on the dummy.
25,TEXT_JOBXBM121_05493_TODO_01,Use your flying trap's Tempered Release on the dummy.
26,TEXT_JOBXBM121_05493_TODO_02,Speak with J'yhuh Tia.
27,TEXT_JOBXBM121_05493_TODO_03,Level beastmaster up to 22 and speak with J'yhuh Tia.
28,TEXT_JOBXBM121_05493_TODO_04,Execute Quelling Wave on the dummy.
29,TEXT_JOBXBM121_05493_TODO_05,Execute Soul Crush on the dummy.
30,TEXT_JOBXBM121_05493_TODO_06,Speak with J'yhuh Tia.
31,TEXT_JOBXBM121_05493_TODO_07,Defeat the captive serpent.
32,TEXT_JOBXBM121_05493_TODO_08,Speak with Lauda.
33,TEXT_JOBXBM121_05493_TODO_09,Render aid to Lauda.
34,TEXT_JOBXBM121_05493_TODO_10,Speak with J'yhuh Tia.
35,TEXT_JOBXBM121_05493_TODO_11,Summon your Cu Sith and speak with J'yhuh Tia.
36,TEXT_JOBXBM121_05493_TODO_12,
37,TEXT_JOBXBM121_05493_TODO_13,
38,TEXT_JOBXBM121_05493_TODO_14,
39,TEXT_JOBXBM121_05493_TODO_15,
40,TEXT_JOBXBM121_05493_TODO_16,
41,TEXT_JOBXBM121_05493_TODO_17,
42,TEXT_JOBXBM121_05493_TODO_18,
43,TEXT_JOBXBM121_05493_TODO_19,
44,TEXT_JOBXBM121_05493_TODO_20,
45,TEXT_JOBXBM121_05493_TODO_21,
46,TEXT_JOBXBM121_05493_TODO_22,
47,TEXT_JOBXBM121_05493_TODO_23,
48,TEXT_JOBXBM121_05493_LOOSEFROX_000_001,Pshhh... Shkohhh... You're gritgrowing well enough. But don't let it go to your braincase!
49,TEXT_JOBXBM121_05493_JYHUHTIA_000_010,"Taking your training seriously, I see. Excellent."
50,TEXT_JOBXBM121_05493_JYHUHTIA_000_011,"Today, we explore how to temper feral urges."
51,TEXT_JOBXBM121_05493_JYHUHTIA_000_012,"By teaching your familiars how to purposefully unleash their aether, their unique talents will shine all the brighter."
52,TEXT_JOBXBM121_05493_JYHUHTIA_100_012,"A strong rapport as a mentor will strengthen your bonds, and offer a greater arsenal in combat."
53,TEXT_JOBXBM121_05493_JYHUHTIA_000_013,"Just as you have been guided by me, you must now learn to guide your charges."
54,TEXT_JOBXBM121_05493_SYSTEM_100_013,"**Tempered Release** can be executed when under the effect of **One with Nature**, which is granted upon summoning a familiar. You may confirm each beast's abilities via the Master's Bestiary."
55,TEXT_JOBXBM121_05493_JYHUHTIA_000_014,"Use the striking dummy─but let's give your Cu Sith a break, shall we? Try training an opo-opo and a flying trap, instead. Their differences should offer ample perspective."
56,TEXT_JOBXBM121_05493_LOOSEFROX_000_015,"Pshhh... In case you're lacking the necessary beastfriends, I'll give you a hintclue."
57,TEXT_JOBXBM121_05493_LOOSEFROX_000_016,"Opo-opos nesthome in the northeast area of the North Shroud, and I saw some roselets just south of Bentbranch Meadows. ...Those are flying traps, in case you didn't know."
58,TEXT_JOBXBM121_05493_LOOSEFROX_000_020,"Pshhh... Forgot where to find those beastfriends, already!?"
59,TEXT_JOBXBM121_05493_LOOSEFROX_000_021,"Shkohhh... Since I'm nice, I'll tell you again: check the northeastern North Shroud for opo-opos and south of Bentbranch Meadows for flying traps. *Roselets*, remember?"
60,TEXT_JOBXBM121_05493_JYHUHTIA_000_025,"Teaching may seem daunting at first, but have faith in your familiars. Help temper their techniques, that they may rise to new heights of excellence."
61,TEXT_JOBXBM121_05493_SYSTEM_000_026,"**Tempered Release** can only be executed while under the effect of **One with Nature**, which is granted upon summoning a familiar. Should the status effect expire, try summoning your familiar again."
62,TEXT_JOBXBM121_05493_JYHUHTIA_000_040,"Admirable work, Player. It seems you have a knack for teaching."
63,TEXT_JOBXBM121_05493_JYHUHTIA_000_041,Every creature offers something different. You must deeply understand your familiars to guide them true.
64,TEXT_JOBXBM121_05493_LOOSEFROX_000_042,Only then will you be half the beastmaster that I am! I know how all my beastfriends fight *and* the best ways to support each other.
65,TEXT_JOBXBM121_05493_JYHUHTIA_000_043,Heh. The only way you'll outstrip Loosefrox is by memorizing a filled bestiary from beginning to end.
66,TEXT_JOBXBM121_05493_JYHUHTIA_000_044,"Practical application of said memory notwithstanding. Work at your own pace and style, then come and find me when you're ready."
67,TEXT_JOBXBM121_05493_SYSTEM_000_045,The continuation of this quest will be available from J'yhuh Tia upon reaching level 22.
68,TEXT_JOBXBM121_05493_LOOSEFROX_000_050,Pshhh... Shkohhh... One day we'll see who's the better beastmaster. One day.
69,TEXT_JOBXBM121_05493_JYHUHTIA_000_055,"I appreciate your eagerness, Player. But progress requires patience."
70,TEXT_JOBXBM121_05493_JYHUHTIA_000_060,"Coming along nicely, I see. Let us resume."
71,TEXT_JOBXBM121_05493_JYHUHTIA_000_061,The Kornago tradition is rooted in the trust cultivated between beast and practitioner. Nothing demonstrates this better than the gifts bestowed upon a beastmaster by their charges.
72,TEXT_JOBXBM121_05493_JYHUHTIA_000_062,"Any transfer of aether is significant─and in this case, your familiar will lend you power to wield at will."
73,TEXT_JOBXBM121_05493_JYHUHTIA_000_063,"The classification of a beast determines how its aether will affect you. Wavekin will offer different boons than soulkin, for example."
74,TEXT_JOBXBM121_05493_JYHUHTIA_000_064,"See for yourself, with the striking dummy. Have wavekin and soulkin familiars lend you strength, and you'll understand my meaning."
75,TEXT_JOBXBM121_05493_SYSTEM_010_064,"**Borrow** can only be used while under the effect of **One with Nature**, which is granted upon summoning a familiar."
76,TEXT_JOBXBM121_05493_SYSTEM_100_064,"Using **Borrow** will grant you an effect based on your summoned familiar's classification. Furthermore, **Beast Mode** will change into another action."
77,TEXT_JOBXBM121_05493_SYSTEM_110_064,"Wavekin will change **Beast Mode** to **Quelling Wave**, while soulkin will change it to **Soul Crush**. Execute both of these skills against the striking dummy."
78,TEXT_JOBXBM121_05493_SYSTEM_120_064,**One with Nature** will expire upon executing either **Tempered Release** or **Borrow**. It may be reapplied by summoning another familiar.
79,TEXT_JOBXBM121_05493_LOOSEFROX_130_064,"If you're lacking beastfriends, here's another gracious hintclue: pugils are wavekin that nesthome in middle La Noscea, and coblyns are soulkin that nesthome in western Thanalan. Best wishes."
80,TEXT_JOBXBM121_05493_JYHUHTIA_000_065,See what you make of borrowing aether from wavekin and soulkin. Be sure to ask nicely.
81,TEXT_JOBXBM121_05493_SYSTEM_000_066,"**Borrow** can only be used while under the effect of **One with Nature**, which is granted upon summoning a familiar."
82,TEXT_JOBXBM121_05493_SYSTEM_100_066,"Using **Borrow** will grant you an effect based on your summoned familiar's classification. Furthermore, **Beast Mode** will change into another action."
83,TEXT_JOBXBM121_05493_SYSTEM_000_067,"Wavekin will change **Beast Mode** to **Quelling Wave**, while soulkin will change it to **Soul Crush**. Execute both of these skills against the striking dummy."
84,TEXT_JOBXBM121_05493_SYSTEM_000_068,**One with Nature** will expire upon executing either **Tempered Release** or **Borrow**. It may be reapplied by summoning another familiar.
85,TEXT_JOBXBM121_05493_LOOSEFROX_000_070,Pshhh...! Wavekin pugils in middle La Noscea! Soulkin coblyns in western Thanalan! Go!
86,TEXT_JOBXBM121_05493_JYHUHTIA_000_090,"Well asked and gracefully received! Nicely done, Player."
87,TEXT_JOBXBM121_05493_LOOSEFROX_000_091,"Pshhh... You were fine, I suppose..."
88,TEXT_JOBXBM121_05493_JYHUHTIA_000_092,...It seems we had an audience.
89,TEXT_JOBXBM121_05493_LAUDA_000_093,Remarkable. You are quite the talented beastmaster.
90,TEXT_JOBXBM121_05493_LOOSEFROX_000_094,Shkohhh... Against a dumbstrike. *Maybe*.
91,TEXT_JOBXBM121_05493_JYHUHTIA_000_095,"Inanimate targets do not offer the same challenge as live ones, true. But pitting Player against local wildlife would be savagery, given her current strength. ...Perhaps it is high time we switched locales."
92,TEXT_JOBXBM121_05493_LAUDA_000_096,There is no need for such drastic measures. Allow me to provide assistance.
93,TEXT_JOBXBM121_05493_LAUDA_000_097,If you would but follow me a short distance.
94,TEXT_JOBXBM121_05493_JYHUHTIA_000_098,"...They say curiosity killed the coeurl, but Cœur and I have long been rewarded by ours. Humor me a hunch, and let's see where this takes us."
95,TEXT_JOBXBM121_05493_LOOSEFROX_000_099,"I trust your thinkgut, Wiseteach. Just not fairmaids leading us into deepwoods..."
96,TEXT_JOBXBM121_05493_LOOSEFROX_000_100,...So? Where's the helphand you offered?
97,TEXT_JOBXBM121_05493_LAUDA_000_101,I shall summon it forthwith.
98,TEXT_JOBXBM121_05493_LAUDA_000_102,"In accordance with our tradition, Lhu beastmasters wield magicked vessels imbued with the souls of slain beasts."
99,TEXT_JOBXBM121_05493_LAUDA_000_103,This mirror is one such vessel. One need only call the spirit forth...
100,TEXT_JOBXBM121_05493_LAUDA_000_104,...to manifest a shade of the flesh.
101,TEXT_JOBXBM121_05493_LOOSEFROX_000_105,A-A sea serpent!?
102,TEXT_JOBXBM121_05493_JYHUHTIA_000_106,......
103,TEXT_JOBXBM121_05493_LAUDA_000_107,This beast should provide a worthy opponent. You need not debase yourself with...“savagery.”
104,TEXT_JOBXBM121_05493_JYHUHTIA_000_108,You are its equal. Remember your training. The bonds with your familiars.
105,TEXT_JOBXBM121_05493_LOOSEFROX_000_109,"Sea serpents use deadly magicks─summon a soulkin, borrow your beastfriend's aether, and stop that snake from casting!"
106,TEXT_JOBXBM121_05493_JYHUHTIA_000_110,"Have no fear. Together, with your familiars, you will overcome this."
107,TEXT_JOBXBM121_05493_LOOSEFROX_000_112,"Like I said, summon a soulkin beastfriend and borrow its aether to fight that sea serpent. ...Or don't!"
108,TEXT_JOBXBM121_05493_LAUDA_000_114,...At your leisure.
109,TEXT_JOBXBM121_05493_JYHUHTIA_000_115,"Valiantly fought, Player."
110,TEXT_JOBXBM121_05493_LOOSEFROX_000_117,Pshhh... I-I knew you'd be fine. Shkohhh...
111,TEXT_JOBXBM121_05493_LAUDA_000_120,Wonderful. Simply wonderful.
112,TEXT_JOBXBM121_05493_LAUDA_000_121,How joyous my master would be to face your likeness in the Crucible...
113,TEXT_JOBXBM121_05493_JYHUHTIA_000_122,"Pray tell... Who is this master of yours, exactly?"
114,TEXT_JOBXBM121_05493_LAUDA_000_123,Guttler the Gutter. As for who he is...
115,TEXT_JOBXBM121_05493_LOOSEFROX_000_124,"Pshhh...! Player, your battlehorn is jiggleshaking!"
116,TEXT_JOBXBM121_05493_LOOSEFROX_000_125,What's it responding to? “Master”? “Guttler”?
117,TEXT_JOBXBM121_05493_CUSITH_000_126,Ghhhrrrrrrrrrlllllllll!
118,TEXT_JOBXBM121_05493_LAUDA_000_127,...!?
119,TEXT_JOBXBM121_05493_LAUDA_000_128,It can't be... The Cu Sith...survived!?
120,TEXT_JOBXBM121_05493_JYHUHTIA_000_129,"What!? Explain yourself, now!"
121,TEXT_JOBXBM121_05493_LAUDA_000_130,No... I... I-I......
122,TEXT_JOBXBM121_05493_GUTTLER_000_131,(-Malevolent Voice-)...am come...for your souls. *Beastmasters*.
123,TEXT_JOBXBM121_05493_LOOSEFROX_000_132,Th-That voice! Rattling inside my braincase...
124,TEXT_JOBXBM121_05493_GUTTLER_000_133,(-Malevolent Voice-)Die...for me...
125,TEXT_JOBXBM121_05493_GUTTLER_000_134,(-Malevolent Voice-)Perish...like the plague you are!
126,TEXT_JOBXBM121_05493_CUSITH_000_135,Grrrggghhh!
127,TEXT_JOBXBM121_05493_JYHUHTIA_000_136,...The hells is going on here?
128,TEXT_JOBXBM121_05493_CUSITH_000_137,Ghhhrrrlll...
129,TEXT_JOBXBM121_05493_JYHUHTIA_000_138,"...Friend or foe, we can't leave her. Let's get her up and have some answers."
130,TEXT_JOBXBM121_05493_JYHUHTIA_000_140,"Like I once said, a short nap can do wonders for an ill temper. ...Although I've never seen a nap change hair color before."
131,TEXT_JOBXBM121_05493_LOOSEFROX_000_145,Pshhh... Shkohhh... What came over her? And why's her hair dark now?
132,TEXT_JOBXBM121_05493_LAUDA_000_150,You...aided me?
133,TEXT_JOBXBM121_05493_JYHUHTIA_000_151,"You were in need. Now, if you would be so kind as to explain what had you speaking in tongues."
134,TEXT_JOBXBM121_05493_LAUDA_000_152,"...I am possessed. By the beast called Guttler, my...my master. "
135,TEXT_JOBXBM121_05493_LAUDA_100_152,"He must exert great effort to control my physical body. Which is why he now rests, and why I am returned."
136,TEXT_JOBXBM121_05493_LAUDA_110_152,"When he wakes, I am but a loyal pawn. My mind exists for his purposes alone. None can overcome him, beast of legend that he is..."
137,TEXT_JOBXBM121_05493_LOOSEFROX_100_152,Beast of legend... You can't mean...a behemoth!?
138,TEXT_JOBXBM121_05493_LAUDA_000_153,So they are called in Eorzea. But Guttler himself is extraordinary.
139,TEXT_JOBXBM121_05493_LAUDA_000_154,"Amongst my people, it is said that he has weathered a thousand winters and more."
140,TEXT_JOBXBM121_05493_JYHUHTIA_000_155,Then he is one who has overcome the very limitations of his existence. A creature whose wisdom surpasses mastery of our common tongue.
141,TEXT_JOBXBM121_05493_LAUDA_000_156,"Indeed. Guttler is a being of remarkable might and intelligence. Once, he was even revered as a forest guardian."
142,TEXT_JOBXBM121_05493_LAUDA_000_157,"...Until my people, beastmasters of the Lhu, came to covet his power. We struck him down."
143,TEXT_JOBXBM121_05493_JYHUHTIA_100_157,"Sealed his soul into one of your magicked vessels, did you?"
144,TEXT_JOBXBM121_05493_LAUDA_000_158,"...Into an axe. It was a cowardly trap, but it worked. In all appearances."
145,TEXT_JOBXBM121_05493_LAUDA_000_159,"You should have seen my father... Leader of the Lhu, master of a beast lauded as a deity... The spitting image of pride before the fall."
146,TEXT_JOBXBM121_05493_LAUDA_000_160,"For Guttler's soul revolted. It raged. The wielder of the axe became wielded, and with his own hand, my father... Possessed by the very beast he captured, he turned on his people and..."
147,TEXT_JOBXBM121_05493_LOOSEFROX_000_161,...You don't need to say.
148,TEXT_JOBXBM121_05493_LAUDA_100_161,I alone was spared. Shown mercy by Guttler's insatiable soul.
149,TEXT_JOBXBM121_05493_LAUDA_110_161,"My father's husk was tossed aside, and I was taught to kneel."
150,TEXT_JOBXBM121_05493_JYHUHTIA_000_162,"...You've confirmed my hunch, then. My colleague who researched the Lhu for me reported that they had been annihilated."
151,TEXT_JOBXBM121_05493_JYHUHTIA_100_162,Would not destroying the axe release Guttler's soul? Performing rites for the deceased...anything to offer respite for the both of you?
152,TEXT_JOBXBM121_05493_LAUDA_000_163,"All I have tried has been in vain. It was my father, my people, who felled a god in our greed."
153,TEXT_JOBXBM121_05493_LAUDA_000_164,My remorse was the fertile ground upon which Guttler sowed his magicks...and the innocent blood we spilt has only quickened our pact.
154,TEXT_JOBXBM121_05493_LAUDA_120_164,
155,TEXT_JOBXBM121_05493_JYHUHTIA_000_165,"Innocent blood...the Cu Sith's former guardian, I take it?"
156,TEXT_JOBXBM121_05493_LAUDA_000_166,
157,TEXT_JOBXBM121_05493_LAUDA_000_167,"Guttler desires vengeance upon all beastmasters, regardless of tradition. Under his control, I live to perpetuate his feud."
158,TEXT_JOBXBM121_05493_LAUDA_000_168,"I was meant to lure you into the Crucible of the Unbroken, that Guttler might slay you. You must flee now, while you have the chance. While I am still myself... "
159,TEXT_JOBXBM121_05493_Q1_000_000,What will you say?
160,TEXT_JOBXBM121_05493_A1_000_001,My Cu Sith deserves closure.
161,TEXT_JOBXBM121_05493_A1_000_002,I will not flee. Not like this.
162,TEXT_JOBXBM121_05493_LAUDA_000_170,"Why go to such lengths? That man, the former owner...he was neither your kith nor kin."
163,TEXT_JOBXBM121_05493_LAUDA_000_171,"...Please. I will be helpless to stop Guttler once he wakes. Reconsider, and may we never meet again."
164,TEXT_JOBXBM121_05493_JYHUHTIA_000_172,"...Let us return to the Bannock. Clearly, we have much to discuss."
165,TEXT_JOBXBM121_05493_LOOSEFROX_000_175,Pshhh... Shkohhh... I don't like this... I don't like this at all...
166,TEXT_JOBXBM121_05493_JYHUHTIA_000_180,"That was...revelatory, to say the least."
167,TEXT_JOBXBM121_05493_JYHUHTIA_000_181,"But first, our attention is owed to your Cu Sith. I can only imagine how it must feel."
168,TEXT_JOBXBM121_05493_JYHUHTIA_000_182,"Summon it, so that we might offer our support."
169,TEXT_JOBXBM121_05493_JYHUHTIA_000_185,"I'm worried for your Cu Sith. Summon it, won't you?"
170,TEXT_JOBXBM121_05493_JYHUHTIA_000_190,"Being forced to relive such awful memories... That must have been a torment. You were very brave, little one."
171,TEXT_JOBXBM121_05493_CUSITH_000_191,Ghhhn...
172,TEXT_JOBXBM121_05493_JYHUHTIA_000_192,Let us try and piece together Lauda's story.
173,TEXT_JOBXBM121_05493_JYHUHTIA_000_193,"The soul of an indomitable beast─Guttler the Gutter, as she called him─has been sealed inside an axe, subjecting her to his control."
174,TEXT_JOBXBM121_05493_LOOSEFROX_000_194,Pshhh... Shkohhh... And Guttler wants paidblood from all beastmasters...
175,TEXT_JOBXBM121_05493_JYHUHTIA_000_195,"To that end, he forces Lauda to lure our kind into that Crucible of hers...a place where he seems at liberty to fight us."
176,TEXT_JOBXBM121_05493_JYHUHTIA_100_195,Facing him would mean a fight to the death. ...Or worse.
177,TEXT_JOBXBM121_05493_JYHUHTIA_000_196,"All living creatures return to the aetherial sea. Beast and mankind, we are equals upon the journey of life and death."
178,TEXT_JOBXBM121_05493_JYHUHTIA_000_197,But the Lhu beastmasters distorted the cycle. They imprisoned souls of the departed to wield as faithful servants.
179,TEXT_JOBXBM121_05493_JYHUHTIA_000_198,A forest guardian like Guttler would not soon forgive such a desecration of nature's will.
180,TEXT_JOBXBM121_05493_LOOSEFROX_000_199,"This Cu Sith's former keeper...his soul is trapstuck, isn't it?"
181,TEXT_JOBXBM121_05493_JYHUHTIA_000_200,Quite likely. Guttler seems keen on giving beastmasters a taste of their own cruelty.
182,TEXT_JOBXBM121_05493_CUSITH_000_201,Ghhhnnn...
183,TEXT_JOBXBM121_05493_JYHUHTIA_000_202,"Fleeing is not always cowardice, Player. Distancing yourself from Lauda for the sake of your Cu Sith would be a fair decision, and I would not think less of you for it."
184,TEXT_JOBXBM121_05493_JYHUHTIA_000_203,The choice is yours.
185,TEXT_JOBXBM121_05493_Q2_000_000,What will you say?
186,TEXT_JOBXBM121_05493_A2_000_001,We will stop Guttler. Together.
187,TEXT_JOBXBM121_05493_A2_000_002,Let's free those trapped souls.
188,TEXT_JOBXBM121_05493_CUSITH_000_205,Ghhhrrrlll!
189,TEXT_JOBXBM121_05493_JYHUHTIA_000_206,"I had a feeling you'd say that. You have our full support, Player."
190,TEXT_JOBXBM121_05493_LOOSEFROX_000_207,*I'm* supporting the Cu Sith. You can fend for yourself!
191,TEXT_JOBXBM121_05493_JYHUHTIA_000_208,Our work is cut out for us─but our goal is clear. Rest assured that you will be fully equipped to challenge the Crucible of the Unbroken when the time comes.
1 0 TEXT_JOBXBM121_05493_SEQ_00 J'yhuh Tia looks upon you with a fond eye.
2 1 TEXT_JOBXBM121_05493_SEQ_01 Part of a beastmaster's duty lies in tempering her familiar's feral energies into calculated skills. Allowing your Cu Sith some rest, J'yhuh Tia tasks you with training an opo-opo and flying trap, so as to better harness the powers they each possess. Loosefrox offers some “hintclues” regarding where to find such beasts, and she may be persuaded to repeat herself...if necessary.
3 2 TEXT_JOBXBM121_05493_SEQ_02 Though decidedly different creatures, the opo-opo and flying trap you have bonded with demonstrate a clear talent in combat and willingness to be coached. J'yhuh Tia doubtless has further to share.
4 3 TEXT_JOBXBM121_05493_SEQ_03 Your teacher encourages you to familiarize yourself with the many beasts you befriend, developing a clear understanding of who is capable of what. Such an endeavor will take time, so you are left to study at will, that you might one day become as knowledgeable as your skeptical senior, Loosefrox. ※The continuation of this quest will be available from J'yhuh Tia upon reaching level 22.
5 4 TEXT_JOBXBM121_05493_SEQ_04 Your next challenge will be learning how to borrow, and properly wield, your familiars' unique aether. A beast's aetheric energy differs depending upon classification, so this time, J'yhuh Tia would have you work with a wavekin and a soulkin. Locations of viable species are begrudgingly offered by Loosefrox, who may be persuaded to repeat herself...if necessary.
6 5 TEXT_JOBXBM121_05493_SEQ_05 You experience firsthand the powers of both wavekin and soulkin. With your skin still tingling in a way difficult to describe, you turn to J'yhuh Tia for your performance assessment.
7 6 TEXT_JOBXBM121_05493_SEQ_06 Again you are interrupted, this time by eerie applause. Lauda approaches, clearly interested in your growth as a beastmaster. A grumpy Loosefrox points out that your success may well be attributed to the impotence of the striking dummies you have been practicing against. Even J'yhuh Tia concedes that a live target presents greater challenges than an inanimate one. Still, your strength has outgrown your surroundings, and just as he muses whether or not to change locales, Lauda is quick to offer her assistance. She bids you follow her into the woods, and while obeying would surely walk you straight into unknown danger, J'yhuh Tia has suspicions to confirm. Lauda leads you to a river, whereupon she summons a magicked vessel in the shape of a mirror. This mirror, she explains, holds the trapped soul of a fiend, the body of which may be summoned forth at any time. In a flash, a mighty sea serpent towers above you, and while your teacher's face has grown terse, he encourages you to have faith in your familiars and defeat it in battle.
8 7 TEXT_JOBXBM121_05493_SEQ_07 The remains of the captive serpent dissipate. Though her face is dispassionate, something ominous flickers in Lauda's gaze...
9 8 TEXT_JOBXBM121_05493_SEQ_08 Lauda congratulates you on a battle well fought and once again speaks of her master─Guttler the Gutter. Suddenly, your Cu Sith summons itself to your side, its fangs bared and limbs braced. Lauda recoils, and from her lips spill a few words of recognition─astonishment that the Cu Sith yet lives. J'yhuh Tia demands an explanation, but Lauda's body suddenly grows limp. A malevolent aura consumes her, eyes blazing with fury. A voice rings within your ears, demanding death, your death, the death of all beastmasters. Wielding a weapon invisible to the eye, Lauda assumes a fighting stance before immediately crumpling to the ground unconscious, her blonde hair mysteriously turned to black...
10 9 TEXT_JOBXBM121_05493_SEQ_09 When Lauda comes to, she seems a changed woman. J'yhuh Tia once more demands answers, and she admits she is possessed by a forest guardian by the name of Guttler. The Lhu beastmasters she hails from had attempted to trap his soul within an axe, but their plans to harness his power went horribly awry, leading to their decimation. Lauda alone was spared, and only to realize Guttler's vengeance. His thirst for beastmaster blood transcends tradition, and he uses her as a puppet to lure unsuspecting practitioners into the Crucible where he can kill them. Lauda begs that you take leave of her during this fleeting moment of lucidity, insisting that she will become powerless to refuse Guttler's demands once he wakes. When you refuse, she makes the decision for you, disappearing into the woods. Gravely, J'yhuh Tia suggests you, he, and Loosefrox return to the Bannock to discuss.
11 10 TEXT_JOBXBM121_05493_SEQ_10 Though clearly disturbed by what he heard, J'yhuh Tia first asks after your Cu Sith. Summon it to see how it fares.
12 11 TEXT_JOBXBM121_05493_SEQ_11 Now you know the fate of your Cu Sith's former guardian─slain by Lauda's hand, according to Guttler's will. While J'yhuh Tia offers you the option of following Lauda's own advice, you cannot bring yourself to abandon so many souls in need. To put an end to Guttler's plan and seek justice for the beasts and beastmasters trapped against their will, you will need to face him in the Crucible of the Unbroken. ※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 30.
13 12 TEXT_JOBXBM121_05493_SEQ_12
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17 16 TEXT_JOBXBM121_05493_SEQ_16
18 17 TEXT_JOBXBM121_05493_SEQ_17
19 18 TEXT_JOBXBM121_05493_SEQ_18
20 19 TEXT_JOBXBM121_05493_SEQ_19
21 20 TEXT_JOBXBM121_05493_SEQ_20
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25 24 TEXT_JOBXBM121_05493_TODO_00 Use your opo-opo's Tempered Release on the dummy.
26 25 TEXT_JOBXBM121_05493_TODO_01 Use your flying trap's Tempered Release on the dummy.
27 26 TEXT_JOBXBM121_05493_TODO_02 Speak with J'yhuh Tia.
28 27 TEXT_JOBXBM121_05493_TODO_03 Level beastmaster up to 22 and speak with J'yhuh Tia.
29 28 TEXT_JOBXBM121_05493_TODO_04 Execute Quelling Wave on the dummy.
30 29 TEXT_JOBXBM121_05493_TODO_05 Execute Soul Crush on the dummy.
31 30 TEXT_JOBXBM121_05493_TODO_06 Speak with J'yhuh Tia.
32 31 TEXT_JOBXBM121_05493_TODO_07 Defeat the captive serpent.
33 32 TEXT_JOBXBM121_05493_TODO_08 Speak with Lauda.
34 33 TEXT_JOBXBM121_05493_TODO_09 Render aid to Lauda.
35 34 TEXT_JOBXBM121_05493_TODO_10 Speak with J'yhuh Tia.
36 35 TEXT_JOBXBM121_05493_TODO_11 Summon your Cu Sith and speak with J'yhuh Tia.
37 36 TEXT_JOBXBM121_05493_TODO_12
38 37 TEXT_JOBXBM121_05493_TODO_13
39 38 TEXT_JOBXBM121_05493_TODO_14
40 39 TEXT_JOBXBM121_05493_TODO_15
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42 41 TEXT_JOBXBM121_05493_TODO_17
43 42 TEXT_JOBXBM121_05493_TODO_18
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46 45 TEXT_JOBXBM121_05493_TODO_21
47 46 TEXT_JOBXBM121_05493_TODO_22
48 47 TEXT_JOBXBM121_05493_TODO_23
49 48 TEXT_JOBXBM121_05493_LOOSEFROX_000_001 Pshhh... Shkohhh... You're gritgrowing well enough. But don't let it go to your braincase!
50 49 TEXT_JOBXBM121_05493_JYHUHTIA_000_010 Taking your training seriously, I see. Excellent.
51 50 TEXT_JOBXBM121_05493_JYHUHTIA_000_011 Today, we explore how to temper feral urges.
52 51 TEXT_JOBXBM121_05493_JYHUHTIA_000_012 By teaching your familiars how to purposefully unleash their aether, their unique talents will shine all the brighter.
53 52 TEXT_JOBXBM121_05493_JYHUHTIA_100_012 A strong rapport as a mentor will strengthen your bonds, and offer a greater arsenal in combat.
54 53 TEXT_JOBXBM121_05493_JYHUHTIA_000_013 Just as you have been guided by me, you must now learn to guide your charges.
55 54 TEXT_JOBXBM121_05493_SYSTEM_100_013 **Tempered Release** can be executed when under the effect of **One with Nature**, which is granted upon summoning a familiar. You may confirm each beast's abilities via the Master's Bestiary.
56 55 TEXT_JOBXBM121_05493_JYHUHTIA_000_014 Use the striking dummy─but let's give your Cu Sith a break, shall we? Try training an opo-opo and a flying trap, instead. Their differences should offer ample perspective.
57 56 TEXT_JOBXBM121_05493_LOOSEFROX_000_015 Pshhh... In case you're lacking the necessary beastfriends, I'll give you a hintclue.
58 57 TEXT_JOBXBM121_05493_LOOSEFROX_000_016 Opo-opos nesthome in the northeast area of the North Shroud, and I saw some roselets just south of Bentbranch Meadows. ...Those are flying traps, in case you didn't know.
59 58 TEXT_JOBXBM121_05493_LOOSEFROX_000_020 Pshhh... Forgot where to find those beastfriends, already!?
60 59 TEXT_JOBXBM121_05493_LOOSEFROX_000_021 Shkohhh... Since I'm nice, I'll tell you again: check the northeastern North Shroud for opo-opos and south of Bentbranch Meadows for flying traps. *Roselets*, remember?
61 60 TEXT_JOBXBM121_05493_JYHUHTIA_000_025 Teaching may seem daunting at first, but have faith in your familiars. Help temper their techniques, that they may rise to new heights of excellence.
62 61 TEXT_JOBXBM121_05493_SYSTEM_000_026 **Tempered Release** can only be executed while under the effect of **One with Nature**, which is granted upon summoning a familiar. Should the status effect expire, try summoning your familiar again.
63 62 TEXT_JOBXBM121_05493_JYHUHTIA_000_040 Admirable work, Player. It seems you have a knack for teaching.
64 63 TEXT_JOBXBM121_05493_JYHUHTIA_000_041 Every creature offers something different. You must deeply understand your familiars to guide them true.
65 64 TEXT_JOBXBM121_05493_LOOSEFROX_000_042 Only then will you be half the beastmaster that I am! I know how all my beastfriends fight *and* the best ways to support each other.
66 65 TEXT_JOBXBM121_05493_JYHUHTIA_000_043 Heh. The only way you'll outstrip Loosefrox is by memorizing a filled bestiary from beginning to end.
67 66 TEXT_JOBXBM121_05493_JYHUHTIA_000_044 Practical application of said memory notwithstanding. Work at your own pace and style, then come and find me when you're ready.
68 67 TEXT_JOBXBM121_05493_SYSTEM_000_045 The continuation of this quest will be available from J'yhuh Tia upon reaching level 22.
69 68 TEXT_JOBXBM121_05493_LOOSEFROX_000_050 Pshhh... Shkohhh... One day we'll see who's the better beastmaster. One day.
70 69 TEXT_JOBXBM121_05493_JYHUHTIA_000_055 I appreciate your eagerness, Player. But progress requires patience.
71 70 TEXT_JOBXBM121_05493_JYHUHTIA_000_060 Coming along nicely, I see. Let us resume.
72 71 TEXT_JOBXBM121_05493_JYHUHTIA_000_061 The Kornago tradition is rooted in the trust cultivated between beast and practitioner. Nothing demonstrates this better than the gifts bestowed upon a beastmaster by their charges.
73 72 TEXT_JOBXBM121_05493_JYHUHTIA_000_062 Any transfer of aether is significant─and in this case, your familiar will lend you power to wield at will.
74 73 TEXT_JOBXBM121_05493_JYHUHTIA_000_063 The classification of a beast determines how its aether will affect you. Wavekin will offer different boons than soulkin, for example.
75 74 TEXT_JOBXBM121_05493_JYHUHTIA_000_064 See for yourself, with the striking dummy. Have wavekin and soulkin familiars lend you strength, and you'll understand my meaning.
76 75 TEXT_JOBXBM121_05493_SYSTEM_010_064 **Borrow** can only be used while under the effect of **One with Nature**, which is granted upon summoning a familiar.
77 76 TEXT_JOBXBM121_05493_SYSTEM_100_064 Using **Borrow** will grant you an effect based on your summoned familiar's classification. Furthermore, **Beast Mode** will change into another action.
78 77 TEXT_JOBXBM121_05493_SYSTEM_110_064 Wavekin will change **Beast Mode** to **Quelling Wave**, while soulkin will change it to **Soul Crush**. Execute both of these skills against the striking dummy.
79 78 TEXT_JOBXBM121_05493_SYSTEM_120_064 **One with Nature** will expire upon executing either **Tempered Release** or **Borrow**. It may be reapplied by summoning another familiar.
80 79 TEXT_JOBXBM121_05493_LOOSEFROX_130_064 If you're lacking beastfriends, here's another gracious hintclue: pugils are wavekin that nesthome in middle La Noscea, and coblyns are soulkin that nesthome in western Thanalan. Best wishes.
81 80 TEXT_JOBXBM121_05493_JYHUHTIA_000_065 See what you make of borrowing aether from wavekin and soulkin. Be sure to ask nicely.
82 81 TEXT_JOBXBM121_05493_SYSTEM_000_066 **Borrow** can only be used while under the effect of **One with Nature**, which is granted upon summoning a familiar.
83 82 TEXT_JOBXBM121_05493_SYSTEM_100_066 Using **Borrow** will grant you an effect based on your summoned familiar's classification. Furthermore, **Beast Mode** will change into another action.
84 83 TEXT_JOBXBM121_05493_SYSTEM_000_067 Wavekin will change **Beast Mode** to **Quelling Wave**, while soulkin will change it to **Soul Crush**. Execute both of these skills against the striking dummy.
85 84 TEXT_JOBXBM121_05493_SYSTEM_000_068 **One with Nature** will expire upon executing either **Tempered Release** or **Borrow**. It may be reapplied by summoning another familiar.
86 85 TEXT_JOBXBM121_05493_LOOSEFROX_000_070 Pshhh...! Wavekin pugils in middle La Noscea! Soulkin coblyns in western Thanalan! Go!
87 86 TEXT_JOBXBM121_05493_JYHUHTIA_000_090 Well asked and gracefully received! Nicely done, Player.
88 87 TEXT_JOBXBM121_05493_LOOSEFROX_000_091 Pshhh... You were fine, I suppose...
89 88 TEXT_JOBXBM121_05493_JYHUHTIA_000_092 ...It seems we had an audience.
90 89 TEXT_JOBXBM121_05493_LAUDA_000_093 Remarkable. You are quite the talented beastmaster.
91 90 TEXT_JOBXBM121_05493_LOOSEFROX_000_094 Shkohhh... Against a dumbstrike. *Maybe*.
92 91 TEXT_JOBXBM121_05493_JYHUHTIA_000_095 Inanimate targets do not offer the same challenge as live ones, true. But pitting Player against local wildlife would be savagery, given her current strength. ...Perhaps it is high time we switched locales.
93 92 TEXT_JOBXBM121_05493_LAUDA_000_096 There is no need for such drastic measures. Allow me to provide assistance.
94 93 TEXT_JOBXBM121_05493_LAUDA_000_097 If you would but follow me a short distance.
95 94 TEXT_JOBXBM121_05493_JYHUHTIA_000_098 ...They say curiosity killed the coeurl, but Cœur and I have long been rewarded by ours. Humor me a hunch, and let's see where this takes us.
96 95 TEXT_JOBXBM121_05493_LOOSEFROX_000_099 I trust your thinkgut, Wiseteach. Just not fairmaids leading us into deepwoods...
97 96 TEXT_JOBXBM121_05493_LOOSEFROX_000_100 ...So? Where's the helphand you offered?
98 97 TEXT_JOBXBM121_05493_LAUDA_000_101 I shall summon it forthwith.
99 98 TEXT_JOBXBM121_05493_LAUDA_000_102 In accordance with our tradition, Lhu beastmasters wield magicked vessels imbued with the souls of slain beasts.
100 99 TEXT_JOBXBM121_05493_LAUDA_000_103 This mirror is one such vessel. One need only call the spirit forth...
101 100 TEXT_JOBXBM121_05493_LAUDA_000_104 ...to manifest a shade of the flesh.
102 101 TEXT_JOBXBM121_05493_LOOSEFROX_000_105 A-A sea serpent!?
103 102 TEXT_JOBXBM121_05493_JYHUHTIA_000_106 ......
104 103 TEXT_JOBXBM121_05493_LAUDA_000_107 This beast should provide a worthy opponent. You need not debase yourself with...“savagery.”
105 104 TEXT_JOBXBM121_05493_JYHUHTIA_000_108 You are its equal. Remember your training. The bonds with your familiars.
106 105 TEXT_JOBXBM121_05493_LOOSEFROX_000_109 Sea serpents use deadly magicks─summon a soulkin, borrow your beastfriend's aether, and stop that snake from casting!
107 106 TEXT_JOBXBM121_05493_JYHUHTIA_000_110 Have no fear. Together, with your familiars, you will overcome this.
108 107 TEXT_JOBXBM121_05493_LOOSEFROX_000_112 Like I said, summon a soulkin beastfriend and borrow its aether to fight that sea serpent. ...Or don't!
109 108 TEXT_JOBXBM121_05493_LAUDA_000_114 ...At your leisure.
110 109 TEXT_JOBXBM121_05493_JYHUHTIA_000_115 Valiantly fought, Player.
111 110 TEXT_JOBXBM121_05493_LOOSEFROX_000_117 Pshhh... I-I knew you'd be fine. Shkohhh...
112 111 TEXT_JOBXBM121_05493_LAUDA_000_120 Wonderful. Simply wonderful.
113 112 TEXT_JOBXBM121_05493_LAUDA_000_121 How joyous my master would be to face your likeness in the Crucible...
114 113 TEXT_JOBXBM121_05493_JYHUHTIA_000_122 Pray tell... Who is this master of yours, exactly?
115 114 TEXT_JOBXBM121_05493_LAUDA_000_123 Guttler the Gutter. As for who he is...
116 115 TEXT_JOBXBM121_05493_LOOSEFROX_000_124 Pshhh...! Player, your battlehorn is jiggleshaking!
117 116 TEXT_JOBXBM121_05493_LOOSEFROX_000_125 What's it responding to? “Master”? “Guttler”?
118 117 TEXT_JOBXBM121_05493_CUSITH_000_126 Ghhhrrrrrrrrrlllllllll!
119 118 TEXT_JOBXBM121_05493_LAUDA_000_127 ...!?
120 119 TEXT_JOBXBM121_05493_LAUDA_000_128 It can't be... The Cu Sith...survived!?
121 120 TEXT_JOBXBM121_05493_JYHUHTIA_000_129 What!? Explain yourself, now!
122 121 TEXT_JOBXBM121_05493_LAUDA_000_130 No... I... I-I......
123 122 TEXT_JOBXBM121_05493_GUTTLER_000_131 (-Malevolent Voice-)...am come...for your souls. *Beastmasters*.
124 123 TEXT_JOBXBM121_05493_LOOSEFROX_000_132 Th-That voice! Rattling inside my braincase...
125 124 TEXT_JOBXBM121_05493_GUTTLER_000_133 (-Malevolent Voice-)Die...for me...
126 125 TEXT_JOBXBM121_05493_GUTTLER_000_134 (-Malevolent Voice-)Perish...like the plague you are!
127 126 TEXT_JOBXBM121_05493_CUSITH_000_135 Grrrggghhh!
128 127 TEXT_JOBXBM121_05493_JYHUHTIA_000_136 ...The hells is going on here?
129 128 TEXT_JOBXBM121_05493_CUSITH_000_137 Ghhhrrrlll...
130 129 TEXT_JOBXBM121_05493_JYHUHTIA_000_138 ...Friend or foe, we can't leave her. Let's get her up and have some answers.
131 130 TEXT_JOBXBM121_05493_JYHUHTIA_000_140 Like I once said, a short nap can do wonders for an ill temper. ...Although I've never seen a nap change hair color before.
132 131 TEXT_JOBXBM121_05493_LOOSEFROX_000_145 Pshhh... Shkohhh... What came over her? And why's her hair dark now?
133 132 TEXT_JOBXBM121_05493_LAUDA_000_150 You...aided me?
134 133 TEXT_JOBXBM121_05493_JYHUHTIA_000_151 You were in need. Now, if you would be so kind as to explain what had you speaking in tongues.
135 134 TEXT_JOBXBM121_05493_LAUDA_000_152 ...I am possessed. By the beast called Guttler, my...my master.
136 135 TEXT_JOBXBM121_05493_LAUDA_100_152 He must exert great effort to control my physical body. Which is why he now rests, and why I am returned.
137 136 TEXT_JOBXBM121_05493_LAUDA_110_152 When he wakes, I am but a loyal pawn. My mind exists for his purposes alone. None can overcome him, beast of legend that he is...
138 137 TEXT_JOBXBM121_05493_LOOSEFROX_100_152 Beast of legend... You can't mean...a behemoth!?
139 138 TEXT_JOBXBM121_05493_LAUDA_000_153 So they are called in Eorzea. But Guttler himself is extraordinary.
140 139 TEXT_JOBXBM121_05493_LAUDA_000_154 Amongst my people, it is said that he has weathered a thousand winters and more.
141 140 TEXT_JOBXBM121_05493_JYHUHTIA_000_155 Then he is one who has overcome the very limitations of his existence. A creature whose wisdom surpasses mastery of our common tongue.
142 141 TEXT_JOBXBM121_05493_LAUDA_000_156 Indeed. Guttler is a being of remarkable might and intelligence. Once, he was even revered as a forest guardian.
143 142 TEXT_JOBXBM121_05493_LAUDA_000_157 ...Until my people, beastmasters of the Lhu, came to covet his power. We struck him down.
144 143 TEXT_JOBXBM121_05493_JYHUHTIA_100_157 Sealed his soul into one of your magicked vessels, did you?
145 144 TEXT_JOBXBM121_05493_LAUDA_000_158 ...Into an axe. It was a cowardly trap, but it worked. In all appearances.
146 145 TEXT_JOBXBM121_05493_LAUDA_000_159 You should have seen my father... Leader of the Lhu, master of a beast lauded as a deity... The spitting image of pride before the fall.
147 146 TEXT_JOBXBM121_05493_LAUDA_000_160 For Guttler's soul revolted. It raged. The wielder of the axe became wielded, and with his own hand, my father... Possessed by the very beast he captured, he turned on his people and...
148 147 TEXT_JOBXBM121_05493_LOOSEFROX_000_161 ...You don't need to say.
149 148 TEXT_JOBXBM121_05493_LAUDA_100_161 I alone was spared. Shown mercy by Guttler's insatiable soul.
150 149 TEXT_JOBXBM121_05493_LAUDA_110_161 My father's husk was tossed aside, and I was taught to kneel.
151 150 TEXT_JOBXBM121_05493_JYHUHTIA_000_162 ...You've confirmed my hunch, then. My colleague who researched the Lhu for me reported that they had been annihilated.
152 151 TEXT_JOBXBM121_05493_JYHUHTIA_100_162 Would not destroying the axe release Guttler's soul? Performing rites for the deceased...anything to offer respite for the both of you?
153 152 TEXT_JOBXBM121_05493_LAUDA_000_163 All I have tried has been in vain. It was my father, my people, who felled a god in our greed.
154 153 TEXT_JOBXBM121_05493_LAUDA_000_164 My remorse was the fertile ground upon which Guttler sowed his magicks...and the innocent blood we spilt has only quickened our pact.
155 154 TEXT_JOBXBM121_05493_LAUDA_120_164
156 155 TEXT_JOBXBM121_05493_JYHUHTIA_000_165 Innocent blood...the Cu Sith's former guardian, I take it?
157 156 TEXT_JOBXBM121_05493_LAUDA_000_166
158 157 TEXT_JOBXBM121_05493_LAUDA_000_167 Guttler desires vengeance upon all beastmasters, regardless of tradition. Under his control, I live to perpetuate his feud.
159 158 TEXT_JOBXBM121_05493_LAUDA_000_168 I was meant to lure you into the Crucible of the Unbroken, that Guttler might slay you. You must flee now, while you have the chance. While I am still myself...
160 159 TEXT_JOBXBM121_05493_Q1_000_000 What will you say?
161 160 TEXT_JOBXBM121_05493_A1_000_001 My Cu Sith deserves closure.
162 161 TEXT_JOBXBM121_05493_A1_000_002 I will not flee. Not like this.
163 162 TEXT_JOBXBM121_05493_LAUDA_000_170 Why go to such lengths? That man, the former owner...he was neither your kith nor kin.
164 163 TEXT_JOBXBM121_05493_LAUDA_000_171 ...Please. I will be helpless to stop Guttler once he wakes. Reconsider, and may we never meet again.
165 164 TEXT_JOBXBM121_05493_JYHUHTIA_000_172 ...Let us return to the Bannock. Clearly, we have much to discuss.
166 165 TEXT_JOBXBM121_05493_LOOSEFROX_000_175 Pshhh... Shkohhh... I don't like this... I don't like this at all...
167 166 TEXT_JOBXBM121_05493_JYHUHTIA_000_180 That was...revelatory, to say the least.
168 167 TEXT_JOBXBM121_05493_JYHUHTIA_000_181 But first, our attention is owed to your Cu Sith. I can only imagine how it must feel.
169 168 TEXT_JOBXBM121_05493_JYHUHTIA_000_182 Summon it, so that we might offer our support.
170 169 TEXT_JOBXBM121_05493_JYHUHTIA_000_185 I'm worried for your Cu Sith. Summon it, won't you?
171 170 TEXT_JOBXBM121_05493_JYHUHTIA_000_190 Being forced to relive such awful memories... That must have been a torment. You were very brave, little one.
172 171 TEXT_JOBXBM121_05493_CUSITH_000_191 Ghhhn...
173 172 TEXT_JOBXBM121_05493_JYHUHTIA_000_192 Let us try and piece together Lauda's story.
174 173 TEXT_JOBXBM121_05493_JYHUHTIA_000_193 The soul of an indomitable beast─Guttler the Gutter, as she called him─has been sealed inside an axe, subjecting her to his control.
175 174 TEXT_JOBXBM121_05493_LOOSEFROX_000_194 Pshhh... Shkohhh... And Guttler wants paidblood from all beastmasters...
176 175 TEXT_JOBXBM121_05493_JYHUHTIA_000_195 To that end, he forces Lauda to lure our kind into that Crucible of hers...a place where he seems at liberty to fight us.
177 176 TEXT_JOBXBM121_05493_JYHUHTIA_100_195 Facing him would mean a fight to the death. ...Or worse.
178 177 TEXT_JOBXBM121_05493_JYHUHTIA_000_196 All living creatures return to the aetherial sea. Beast and mankind, we are equals upon the journey of life and death.
179 178 TEXT_JOBXBM121_05493_JYHUHTIA_000_197 But the Lhu beastmasters distorted the cycle. They imprisoned souls of the departed to wield as faithful servants.
180 179 TEXT_JOBXBM121_05493_JYHUHTIA_000_198 A forest guardian like Guttler would not soon forgive such a desecration of nature's will.
181 180 TEXT_JOBXBM121_05493_LOOSEFROX_000_199 This Cu Sith's former keeper...his soul is trapstuck, isn't it?
182 181 TEXT_JOBXBM121_05493_JYHUHTIA_000_200 Quite likely. Guttler seems keen on giving beastmasters a taste of their own cruelty.
183 182 TEXT_JOBXBM121_05493_CUSITH_000_201 Ghhhnnn...
184 183 TEXT_JOBXBM121_05493_JYHUHTIA_000_202 Fleeing is not always cowardice, Player. Distancing yourself from Lauda for the sake of your Cu Sith would be a fair decision, and I would not think less of you for it.
185 184 TEXT_JOBXBM121_05493_JYHUHTIA_000_203 The choice is yours.
186 185 TEXT_JOBXBM121_05493_Q2_000_000 What will you say?
187 186 TEXT_JOBXBM121_05493_A2_000_001 We will stop Guttler. Together.
188 187 TEXT_JOBXBM121_05493_A2_000_002 Let's free those trapped souls.
189 188 TEXT_JOBXBM121_05493_CUSITH_000_205 Ghhhrrrlll!
190 189 TEXT_JOBXBM121_05493_JYHUHTIA_000_206 I had a feeling you'd say that. You have our full support, Player.
191 190 TEXT_JOBXBM121_05493_LOOSEFROX_000_207 *I'm* supporting the Cu Sith. You can fend for yourself!
192 191 TEXT_JOBXBM121_05493_JYHUHTIA_000_208 Our work is cut out for us─but our goal is clear. Rest assured that you will be fully equipped to challenge the Crucible of the Unbroken when the time comes.
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0,TEXT_JOBXBM131_05494_SEQ_00,J'yhuh Tia is taking your measure.
1,TEXT_JOBXBM131_05494_SEQ_01,"Given that the Crucible of the Unbroken may be a trial of life or death, sufficient preparation is necessary. J'yhuh Tia has no intention of letting you attempt it before you have made solid familiars out of at least fifteen beasts."
2,TEXT_JOBXBM131_05494_SEQ_02,"Satisfied with the allies at your back, J'yhuh Tia suggests you search for Lauda's whereabouts. Given Guttler is aware of three viable beastmasters in these woods, she has likely not strayed far, and so you split up to question the Wood Wailers of the Bannock."
3,TEXT_JOBXBM131_05494_SEQ_03,You have gathered a variety of accounts regarding a number of different sightings. Report back to J'yhuh Tia to share what you learned.
4,TEXT_JOBXBM131_05494_SEQ_04,"After some discussion, you determine that Lauda is most likely in Bentbranch Meadows. With only one way to find out, you venture yonder."
5,TEXT_JOBXBM131_05494_SEQ_05,"Lauda's hair is once again pale, her eyes blank. She welcomes you, at first seemingly pleased by your desire to challenge the Crucible according to her master's wishes, then troubled. For a moment, the woman who desperately appealed to you before speaks bitterly now, and insists that your intentions are misguided. Beasts are not creatures to befriend, she claims, but to dominate─pawns under a beastmaster's control. But the Kornago do not ascribe to such principles, as you and J'yhuh Tia assert. You believe in harmony between the wilds and mankind and are here to prove the strength of the bonds you have forged. Two boards lie between you and Guttler, so you prepare to weather the crucible that awaits...
※The next beastmaster quest will be available from J'yhuh Tia upon clearing the First Board of the Unbroken."
6,TEXT_JOBXBM131_05494_SEQ_06,
7,TEXT_JOBXBM131_05494_SEQ_07,
8,TEXT_JOBXBM131_05494_SEQ_08,
9,TEXT_JOBXBM131_05494_SEQ_09,
10,TEXT_JOBXBM131_05494_SEQ_10,
11,TEXT_JOBXBM131_05494_SEQ_11,
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13,TEXT_JOBXBM131_05494_SEQ_13,
14,TEXT_JOBXBM131_05494_SEQ_14,
15,TEXT_JOBXBM131_05494_SEQ_15,
16,TEXT_JOBXBM131_05494_SEQ_16,
17,TEXT_JOBXBM131_05494_SEQ_17,
18,TEXT_JOBXBM131_05494_SEQ_18,
19,TEXT_JOBXBM131_05494_SEQ_19,
20,TEXT_JOBXBM131_05494_SEQ_20,
21,TEXT_JOBXBM131_05494_SEQ_21,
22,TEXT_JOBXBM131_05494_SEQ_22,
23,TEXT_JOBXBM131_05494_SEQ_23,
24,TEXT_JOBXBM131_05494_TODO_00,Befriend fifteen unique beasts and speak with J'yhuh Tia.
25,TEXT_JOBXBM131_05494_TODO_01,Gather information at the Bannock.
26,TEXT_JOBXBM131_05494_TODO_02,Speak with J'yhuh Tia.
27,TEXT_JOBXBM131_05494_TODO_03,Speak with Lauda.
28,TEXT_JOBXBM131_05494_TODO_04,
29,TEXT_JOBXBM131_05494_TODO_05,
30,TEXT_JOBXBM131_05494_TODO_06,
31,TEXT_JOBXBM131_05494_TODO_07,
32,TEXT_JOBXBM131_05494_TODO_08,
33,TEXT_JOBXBM131_05494_TODO_09,
34,TEXT_JOBXBM131_05494_TODO_10,
35,TEXT_JOBXBM131_05494_TODO_11,
36,TEXT_JOBXBM131_05494_TODO_12,
37,TEXT_JOBXBM131_05494_TODO_13,
38,TEXT_JOBXBM131_05494_TODO_14,
39,TEXT_JOBXBM131_05494_TODO_15,
40,TEXT_JOBXBM131_05494_TODO_16,
41,TEXT_JOBXBM131_05494_TODO_17,
42,TEXT_JOBXBM131_05494_TODO_18,
43,TEXT_JOBXBM131_05494_TODO_19,
44,TEXT_JOBXBM131_05494_TODO_20,
45,TEXT_JOBXBM131_05494_TODO_21,
46,TEXT_JOBXBM131_05494_TODO_22,
47,TEXT_JOBXBM131_05494_TODO_23,
48,TEXT_JOBXBM131_05494_LOOSEFROX_000_001,Pshhh... Shkohhh... I'll readsearch about the Crucible of the Unbroken. For the *Cu Sith's* sake.
49,TEXT_JOBXBM131_05494_JYHUHTIA_000_010,"Your diligence is serving you well, Player. You're shaping into a fine beastmaster."
50,TEXT_JOBXBM131_05494_JYHUHTIA_000_011,But the Crucible of the Unbroken remains a mystery. And unknown foes must be approached with all due caution.
51,TEXT_JOBXBM131_05494_JYHUHTIA_000_012,Which is why I would have you ready an army of allies. Or at least a small battalion.
52,TEXT_JOBXBM131_05494_JYHUHTIA_000_013,"Once you have recruited fifteen different beasts to your cause, come and speak with me. Take note of the locations Loosefrox left in your bestiary─they should help."
53,TEXT_JOBXBM131_05494_JYHUHTIA_000_015,"As your teacher, I would be derelict in my duties if I allowed you to challenge the Crucible as you are. Come back when you have won the favor of at least fifteen different beasts."
54,TEXT_JOBXBM131_05494_JYHUHTIA_000_020,Looks like someone's ready to challenge the Crucible.
55,TEXT_JOBXBM131_05494_JYHUHTIA_000_021,"But first, we'll need to find Lauda."
56,TEXT_JOBXBM131_05494_LOOSEFROX_000_022,Shkohhh... Here's a hopewish she hasn't left the Black Shroud...
57,TEXT_JOBXBM131_05494_JYHUHTIA_000_023,"Guttler is aware of our presence here. Overlooking three potential targets seems unlikely, given his indiscriminate fury. If Lauda moves at his whim, she may tarry with the aim of luring us in once more."
58,TEXT_JOBXBM131_05494_JYHUHTIA_000_024,The Wood Wailers may know something of her whereabouts. Let's ask around and reconvene with our findings.
59,TEXT_JOBXBM131_05494_JYHUHTIA_000_025,"Pardon me, we have a question..."
60,TEXT_JOBXBM131_05494_LOOSEFROX_000_030,"A fairmaid in purple, with a face like someone who has no beastfriends. Anyone like that?"
61,TEXT_JOBXBM131_05494_ELMAR_000_040,A lady beastmaster?
62,TEXT_JOBXBM131_05494_ELMAR_000_041,"While I can't promise she's the one you seek, I did happen upon a stranger patrolling these woods."
63,TEXT_JOBXBM131_05494_ELMAR_000_042,"Her hair particularly left an impression─one rarely sees such a fiery shade of red. She was headed towards the Jadeite Flood, last I saw."
64,TEXT_JOBXBM131_05494_ELMAR_000_045,The woman I met had red hair and was en route to the Jadeite Flood. I don't suppose she's the one you're looking for?
65,TEXT_JOBXBM131_05494_MARIUSTEL_000_050,"Someone unusual, you say?"
66,TEXT_JOBXBM131_05494_MARIUSTEL_000_051,The only stranger I've encountered recently was a poor soul surrounded by beasts.
67,TEXT_JOBXBM131_05494_MARIUSTEL_000_052,"A robust, axe-wielding Roegadyn clearly in over her head. I rescued her from the swarm, of course, and she thanked me profusely before heading back towards Gridania."
68,TEXT_JOBXBM131_05494_MARIUSTEL_000_055,"If only that Roegadyn had put her axe to better use... She was heading back to Gridania, in case she's who you're looking for."
69,TEXT_JOBXBM131_05494_ALIXIE_000_060,"Yes, I saw someone like that."
70,TEXT_JOBXBM131_05494_ALIXIE_000_061,"Standing aimlessly in the shadow of some trees... She seemed lost, so I escorted her to Bentbranch Meadows."
71,TEXT_JOBXBM131_05494_ALIXIE_000_062,"She was clad in lavender and... Well, it's hard to describe her demeanor."
72,TEXT_JOBXBM131_05494_ALIXIE_000_065,"The lady I escorted to Bentbranch Meadows was wearing purple and seemed... Well, I wouldn't go so far as *dazed*, but..."
73,TEXT_JOBXBM131_05494_SYSTEM_000_066,It might be worth asking around a little more...
74,TEXT_JOBXBM131_05494_SYSTEM_000_067,You have gathered what information you could. Report to J'yhuh Tia and share your findings.
75,TEXT_JOBXBM131_05494_JYHUHTIA_000_070,Hear anything that points us to Lauda?
76,TEXT_JOBXBM131_05494_Q1_100_000,What will you say?
77,TEXT_JOBXBM131_05494_A1_100_001,A fiery redhead was heading towards the Jadeite Flood.
78,TEXT_JOBXBM131_05494_A1_100_002,A Roegadyn wielding an axe recently returned to Gridania.
79,TEXT_JOBXBM131_05494_A1_100_003,A woman clad in lavender was escorted to Bentbranch Meadows.
80,TEXT_JOBXBM131_05494_JYHUHTIA_100_071,Fiery redhead? That doesn't sound like her...
81,TEXT_JOBXBM131_05494_JYHUHTIA_000_071,"...Did you hit your head, Player? Lauda is a Hyur."
82,TEXT_JOBXBM131_05494_JYHUHTIA_000_072,"Lauda indeed wore purple... That may be the lead we hoped for. To Bentbranch Meadows, then."
83,TEXT_JOBXBM131_05494_LOOSEFROX_000_075,Pshhh...! It's her!
84,TEXT_JOBXBM131_05494_JYHUHTIA_000_080,Good. It seems our questioning paid off.
85,TEXT_JOBXBM131_05494_KORNAGOSHOP_000_085,"Greetings, friend. I am a colleague of J'yhuh Tia's, here to lend what support I can."
86,TEXT_JOBXBM131_05494_LAUDA_000_090,You...
87,TEXT_JOBXBM131_05494_LAUDA_000_091,Welcome. Have you come to challenge the Crucible of the Unbroken as my master desires?
88,TEXT_JOBXBM131_05494_LAUDA_000_092,
89,TEXT_JOBXBM131_05494_JYHUHTIA_000_093,"Back to the platitudes, is it? Guttler must be awake."
90,TEXT_JOBXBM131_05494_JYHUHTIA_000_094,"Go on, Player. Give her your answer."
91,TEXT_JOBXBM131_05494_Q1_110_000,What will you say?
92,TEXT_JOBXBM131_05494_A1_110_001,I come here on behalf of my Cu Sith.
93,TEXT_JOBXBM131_05494_A1_110_002,Your Crucible will not break me or my familiars.
94,TEXT_JOBXBM131_05494_LAUDA_000_095,You risk your life...for mere monsters?
95,TEXT_JOBXBM131_05494_JYHUHTIA_000_096,"Heh! Well said, Player. Spoken like a true Kornago beastmaster."
96,TEXT_JOBXBM131_05494_LAUDA_000_097,...You are either lunatics or fools.
97,TEXT_JOBXBM131_05494_LAUDA_000_098,"A beastmaster brings the feral to heel. Strength demands submission, and it is we who dominate."
98,TEXT_JOBXBM131_05494_LAUDA_000_099,Attempting to bond with mindless fiends is reckless. Impossible.
99,TEXT_JOBXBM131_05494_LAUDA_000_100,"They are chattel, not comrades. "
100,TEXT_JOBXBM131_05494_Q1_000_000,What will you say?
101,TEXT_JOBXBM131_05494_A1_000_001,I believe in the bonds that I have forged.
102,TEXT_JOBXBM131_05494_A1_000_002,They have hearts and souls just like you and me.
103,TEXT_JOBXBM131_05494_LAUDA_000_102,"Pretty, empty words..."
104,TEXT_JOBXBM131_05494_JYHUHTIA_000_103,"Words that speak for the Kornago. We treasure camaraderie between the wild and mankind. ...Clearly, the same cannot be said of the Lhu."
105,TEXT_JOBXBM131_05494_LAUDA_000_104,"...Correct. Your words mean nothing in my tradition. But, in his magnanimity, my master welcomes all beastmasters to the Crucible of the Unbroken."
106,TEXT_JOBXBM131_05494_LOOSEFROX_000_105,"So let us knockfight him, already. Where is this Guttler?"
107,TEXT_JOBXBM131_05494_LAUDA_000_106,"Unfortunately, an immediate audience with my master is impossible. You must first traverse two boards of the Crucible."
108,TEXT_JOBXBM131_05494_LAUDA_000_107,"Your soul will be spirited to a board across which you must navigate. Ferocious monsters will hinder your progress, but overcoming them will strengthen you as a beastmaster. Conquer a board, and you may proceed to the next."
109,TEXT_JOBXBM131_05494_LAUDA_000_108,"My master resides upon the third and innermost board. Please take care to reach him, for he is most desirous to test your skills himself."
110,TEXT_JOBXBM131_05494_JYHUHTIA_000_109,"“Desirous,” but not enough to meet us on the first board?"
111,TEXT_JOBXBM131_05494_LAUDA_000_110,...The trickery of a dishonest beastmaster prevents him. I apologize for the inconvenience.
112,TEXT_JOBXBM131_05494_LAUDA_000_111,"Once you are prepared, I will transport you to the Crucible of the Unbroken."
113,TEXT_JOBXBM131_05494_JYHUHTIA_000_112,"I called in another favor, and a colleague's come to assist. Brought more than his full inventory, from the looks of it."
114,TEXT_JOBXBM131_05494_JYHUHTIA_000_113,"...Right. Return hale and whole, Player. I believe in you."
115,TEXT_JOBXBM131_05494_SYSTEM_000_114,"The First Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows."
116,TEXT_JOBXBM131_05494_SYSTEM_000_115,"Furthermore, you may now trade with the Kornago merchant."
1 0 TEXT_JOBXBM131_05494_SEQ_00 J'yhuh Tia is taking your measure.
2 1 TEXT_JOBXBM131_05494_SEQ_01 Given that the Crucible of the Unbroken may be a trial of life or death, sufficient preparation is necessary. J'yhuh Tia has no intention of letting you attempt it before you have made solid familiars out of at least fifteen beasts.
3 2 TEXT_JOBXBM131_05494_SEQ_02 Satisfied with the allies at your back, J'yhuh Tia suggests you search for Lauda's whereabouts. Given Guttler is aware of three viable beastmasters in these woods, she has likely not strayed far, and so you split up to question the Wood Wailers of the Bannock.
4 3 TEXT_JOBXBM131_05494_SEQ_03 You have gathered a variety of accounts regarding a number of different sightings. Report back to J'yhuh Tia to share what you learned.
5 4 TEXT_JOBXBM131_05494_SEQ_04 After some discussion, you determine that Lauda is most likely in Bentbranch Meadows. With only one way to find out, you venture yonder.
6 5 TEXT_JOBXBM131_05494_SEQ_05 Lauda's hair is once again pale, her eyes blank. She welcomes you, at first seemingly pleased by your desire to challenge the Crucible according to her master's wishes, then troubled. For a moment, the woman who desperately appealed to you before speaks bitterly now, and insists that your intentions are misguided. Beasts are not creatures to befriend, she claims, but to dominate─pawns under a beastmaster's control. But the Kornago do not ascribe to such principles, as you and J'yhuh Tia assert. You believe in harmony between the wilds and mankind and are here to prove the strength of the bonds you have forged. Two boards lie between you and Guttler, so you prepare to weather the crucible that awaits... ※The next beastmaster quest will be available from J'yhuh Tia upon clearing the First Board of the Unbroken.
7 6 TEXT_JOBXBM131_05494_SEQ_06
8 7 TEXT_JOBXBM131_05494_SEQ_07
9 8 TEXT_JOBXBM131_05494_SEQ_08
10 9 TEXT_JOBXBM131_05494_SEQ_09
11 10 TEXT_JOBXBM131_05494_SEQ_10
12 11 TEXT_JOBXBM131_05494_SEQ_11
13 12 TEXT_JOBXBM131_05494_SEQ_12
14 13 TEXT_JOBXBM131_05494_SEQ_13
15 14 TEXT_JOBXBM131_05494_SEQ_14
16 15 TEXT_JOBXBM131_05494_SEQ_15
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20 19 TEXT_JOBXBM131_05494_SEQ_19
21 20 TEXT_JOBXBM131_05494_SEQ_20
22 21 TEXT_JOBXBM131_05494_SEQ_21
23 22 TEXT_JOBXBM131_05494_SEQ_22
24 23 TEXT_JOBXBM131_05494_SEQ_23
25 24 TEXT_JOBXBM131_05494_TODO_00 Befriend fifteen unique beasts and speak with J'yhuh Tia.
26 25 TEXT_JOBXBM131_05494_TODO_01 Gather information at the Bannock.
27 26 TEXT_JOBXBM131_05494_TODO_02 Speak with J'yhuh Tia.
28 27 TEXT_JOBXBM131_05494_TODO_03 Speak with Lauda.
29 28 TEXT_JOBXBM131_05494_TODO_04
30 29 TEXT_JOBXBM131_05494_TODO_05
31 30 TEXT_JOBXBM131_05494_TODO_06
32 31 TEXT_JOBXBM131_05494_TODO_07
33 32 TEXT_JOBXBM131_05494_TODO_08
34 33 TEXT_JOBXBM131_05494_TODO_09
35 34 TEXT_JOBXBM131_05494_TODO_10
36 35 TEXT_JOBXBM131_05494_TODO_11
37 36 TEXT_JOBXBM131_05494_TODO_12
38 37 TEXT_JOBXBM131_05494_TODO_13
39 38 TEXT_JOBXBM131_05494_TODO_14
40 39 TEXT_JOBXBM131_05494_TODO_15
41 40 TEXT_JOBXBM131_05494_TODO_16
42 41 TEXT_JOBXBM131_05494_TODO_17
43 42 TEXT_JOBXBM131_05494_TODO_18
44 43 TEXT_JOBXBM131_05494_TODO_19
45 44 TEXT_JOBXBM131_05494_TODO_20
46 45 TEXT_JOBXBM131_05494_TODO_21
47 46 TEXT_JOBXBM131_05494_TODO_22
48 47 TEXT_JOBXBM131_05494_TODO_23
49 48 TEXT_JOBXBM131_05494_LOOSEFROX_000_001 Pshhh... Shkohhh... I'll readsearch about the Crucible of the Unbroken. For the *Cu Sith's* sake.
50 49 TEXT_JOBXBM131_05494_JYHUHTIA_000_010 Your diligence is serving you well, Player. You're shaping into a fine beastmaster.
51 50 TEXT_JOBXBM131_05494_JYHUHTIA_000_011 But the Crucible of the Unbroken remains a mystery. And unknown foes must be approached with all due caution.
52 51 TEXT_JOBXBM131_05494_JYHUHTIA_000_012 Which is why I would have you ready an army of allies. Or at least a small battalion.
53 52 TEXT_JOBXBM131_05494_JYHUHTIA_000_013 Once you have recruited fifteen different beasts to your cause, come and speak with me. Take note of the locations Loosefrox left in your bestiary─they should help.
54 53 TEXT_JOBXBM131_05494_JYHUHTIA_000_015 As your teacher, I would be derelict in my duties if I allowed you to challenge the Crucible as you are. Come back when you have won the favor of at least fifteen different beasts.
55 54 TEXT_JOBXBM131_05494_JYHUHTIA_000_020 Looks like someone's ready to challenge the Crucible.
56 55 TEXT_JOBXBM131_05494_JYHUHTIA_000_021 But first, we'll need to find Lauda.
57 56 TEXT_JOBXBM131_05494_LOOSEFROX_000_022 Shkohhh... Here's a hopewish she hasn't left the Black Shroud...
58 57 TEXT_JOBXBM131_05494_JYHUHTIA_000_023 Guttler is aware of our presence here. Overlooking three potential targets seems unlikely, given his indiscriminate fury. If Lauda moves at his whim, she may tarry with the aim of luring us in once more.
59 58 TEXT_JOBXBM131_05494_JYHUHTIA_000_024 The Wood Wailers may know something of her whereabouts. Let's ask around and reconvene with our findings.
60 59 TEXT_JOBXBM131_05494_JYHUHTIA_000_025 Pardon me, we have a question...
61 60 TEXT_JOBXBM131_05494_LOOSEFROX_000_030 A fairmaid in purple, with a face like someone who has no beastfriends. Anyone like that?
62 61 TEXT_JOBXBM131_05494_ELMAR_000_040 A lady beastmaster?
63 62 TEXT_JOBXBM131_05494_ELMAR_000_041 While I can't promise she's the one you seek, I did happen upon a stranger patrolling these woods.
64 63 TEXT_JOBXBM131_05494_ELMAR_000_042 Her hair particularly left an impression─one rarely sees such a fiery shade of red. She was headed towards the Jadeite Flood, last I saw.
65 64 TEXT_JOBXBM131_05494_ELMAR_000_045 The woman I met had red hair and was en route to the Jadeite Flood. I don't suppose she's the one you're looking for?
66 65 TEXT_JOBXBM131_05494_MARIUSTEL_000_050 Someone unusual, you say?
67 66 TEXT_JOBXBM131_05494_MARIUSTEL_000_051 The only stranger I've encountered recently was a poor soul surrounded by beasts.
68 67 TEXT_JOBXBM131_05494_MARIUSTEL_000_052 A robust, axe-wielding Roegadyn clearly in over her head. I rescued her from the swarm, of course, and she thanked me profusely before heading back towards Gridania.
69 68 TEXT_JOBXBM131_05494_MARIUSTEL_000_055 If only that Roegadyn had put her axe to better use... She was heading back to Gridania, in case she's who you're looking for.
70 69 TEXT_JOBXBM131_05494_ALIXIE_000_060 Yes, I saw someone like that.
71 70 TEXT_JOBXBM131_05494_ALIXIE_000_061 Standing aimlessly in the shadow of some trees... She seemed lost, so I escorted her to Bentbranch Meadows.
72 71 TEXT_JOBXBM131_05494_ALIXIE_000_062 She was clad in lavender and... Well, it's hard to describe her demeanor.
73 72 TEXT_JOBXBM131_05494_ALIXIE_000_065 The lady I escorted to Bentbranch Meadows was wearing purple and seemed... Well, I wouldn't go so far as *dazed*, but...
74 73 TEXT_JOBXBM131_05494_SYSTEM_000_066 It might be worth asking around a little more...
75 74 TEXT_JOBXBM131_05494_SYSTEM_000_067 You have gathered what information you could. Report to J'yhuh Tia and share your findings.
76 75 TEXT_JOBXBM131_05494_JYHUHTIA_000_070 Hear anything that points us to Lauda?
77 76 TEXT_JOBXBM131_05494_Q1_100_000 What will you say?
78 77 TEXT_JOBXBM131_05494_A1_100_001 A fiery redhead was heading towards the Jadeite Flood.
79 78 TEXT_JOBXBM131_05494_A1_100_002 A Roegadyn wielding an axe recently returned to Gridania.
80 79 TEXT_JOBXBM131_05494_A1_100_003 A woman clad in lavender was escorted to Bentbranch Meadows.
81 80 TEXT_JOBXBM131_05494_JYHUHTIA_100_071 Fiery redhead? That doesn't sound like her...
82 81 TEXT_JOBXBM131_05494_JYHUHTIA_000_071 ...Did you hit your head, Player? Lauda is a Hyur.
83 82 TEXT_JOBXBM131_05494_JYHUHTIA_000_072 Lauda indeed wore purple... That may be the lead we hoped for. To Bentbranch Meadows, then.
84 83 TEXT_JOBXBM131_05494_LOOSEFROX_000_075 Pshhh...! It's her!
85 84 TEXT_JOBXBM131_05494_JYHUHTIA_000_080 Good. It seems our questioning paid off.
86 85 TEXT_JOBXBM131_05494_KORNAGOSHOP_000_085 Greetings, friend. I am a colleague of J'yhuh Tia's, here to lend what support I can.
87 86 TEXT_JOBXBM131_05494_LAUDA_000_090 You...
88 87 TEXT_JOBXBM131_05494_LAUDA_000_091 Welcome. Have you come to challenge the Crucible of the Unbroken as my master desires?
89 88 TEXT_JOBXBM131_05494_LAUDA_000_092
90 89 TEXT_JOBXBM131_05494_JYHUHTIA_000_093 Back to the platitudes, is it? Guttler must be awake.
91 90 TEXT_JOBXBM131_05494_JYHUHTIA_000_094 Go on, Player. Give her your answer.
92 91 TEXT_JOBXBM131_05494_Q1_110_000 What will you say?
93 92 TEXT_JOBXBM131_05494_A1_110_001 I come here on behalf of my Cu Sith.
94 93 TEXT_JOBXBM131_05494_A1_110_002 Your Crucible will not break me or my familiars.
95 94 TEXT_JOBXBM131_05494_LAUDA_000_095 You risk your life...for mere monsters?
96 95 TEXT_JOBXBM131_05494_JYHUHTIA_000_096 Heh! Well said, Player. Spoken like a true Kornago beastmaster.
97 96 TEXT_JOBXBM131_05494_LAUDA_000_097 ...You are either lunatics or fools.
98 97 TEXT_JOBXBM131_05494_LAUDA_000_098 A beastmaster brings the feral to heel. Strength demands submission, and it is we who dominate.
99 98 TEXT_JOBXBM131_05494_LAUDA_000_099 Attempting to bond with mindless fiends is reckless. Impossible.
100 99 TEXT_JOBXBM131_05494_LAUDA_000_100 They are chattel, not comrades.
101 100 TEXT_JOBXBM131_05494_Q1_000_000 What will you say?
102 101 TEXT_JOBXBM131_05494_A1_000_001 I believe in the bonds that I have forged.
103 102 TEXT_JOBXBM131_05494_A1_000_002 They have hearts and souls just like you and me.
104 103 TEXT_JOBXBM131_05494_LAUDA_000_102 Pretty, empty words...
105 104 TEXT_JOBXBM131_05494_JYHUHTIA_000_103 Words that speak for the Kornago. We treasure camaraderie between the wild and mankind. ...Clearly, the same cannot be said of the Lhu.
106 105 TEXT_JOBXBM131_05494_LAUDA_000_104 ...Correct. Your words mean nothing in my tradition. But, in his magnanimity, my master welcomes all beastmasters to the Crucible of the Unbroken.
107 106 TEXT_JOBXBM131_05494_LOOSEFROX_000_105 So let us knockfight him, already. Where is this Guttler?
108 107 TEXT_JOBXBM131_05494_LAUDA_000_106 Unfortunately, an immediate audience with my master is impossible. You must first traverse two boards of the Crucible.
109 108 TEXT_JOBXBM131_05494_LAUDA_000_107 Your soul will be spirited to a board across which you must navigate. Ferocious monsters will hinder your progress, but overcoming them will strengthen you as a beastmaster. Conquer a board, and you may proceed to the next.
110 109 TEXT_JOBXBM131_05494_LAUDA_000_108 My master resides upon the third and innermost board. Please take care to reach him, for he is most desirous to test your skills himself.
111 110 TEXT_JOBXBM131_05494_JYHUHTIA_000_109 “Desirous,” but not enough to meet us on the first board?
112 111 TEXT_JOBXBM131_05494_LAUDA_000_110 ...The trickery of a dishonest beastmaster prevents him. I apologize for the inconvenience.
113 112 TEXT_JOBXBM131_05494_LAUDA_000_111 Once you are prepared, I will transport you to the Crucible of the Unbroken.
114 113 TEXT_JOBXBM131_05494_JYHUHTIA_000_112 I called in another favor, and a colleague's come to assist. Brought more than his full inventory, from the looks of it.
115 114 TEXT_JOBXBM131_05494_JYHUHTIA_000_113 ...Right. Return hale and whole, Player. I believe in you.
116 115 TEXT_JOBXBM131_05494_SYSTEM_000_114 The First Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows.
117 116 TEXT_JOBXBM131_05494_SYSTEM_000_115 Furthermore, you may now trade with the Kornago merchant.
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0,TEXT_JOBXBM132_05495_SEQ_00,J'yhuh Tia smiles with open relief.
1,TEXT_JOBXBM132_05495_SEQ_01,"J'yhuh Tia warmly welcomes you back from the Crucible. As your trials have only just begun, he suggests you all return to the Bannock, where you can speak freely."
2,TEXT_JOBXBM132_05495_SEQ_02,"The Crucible of the Unbroken is not simply a gauntlet of battles, but a test of wisdom and tactical skill. To this end, Loosefrox offers an unlikely personal lesson. She strides off, leaving you to follow your prickly comrade and partake of what knowledge she is willing to impart."
3,TEXT_JOBXBM132_05495_SEQ_03,"Alone at last, Loosefrox is apologetic for her brash attitude. People are not as easy as beasts to commune with, but she is willing to try. With any luck, a stroll about the Central Shroud will deepen your connection with Loosefrox─and perhaps yield some “beastfacts” along the way.
※You must be accompanied by Loosefrox to complete this task. Speak with her again should you become separated."
4,TEXT_JOBXBM132_05495_SEQ_04,"Loosefrox explains that learning how to exploit the weaknesses of foes you face within the Crucible will be crucial, given its various restrictions. You continue your stroll together, hopeful she has a few more kernels of knowledge to share."
5,TEXT_JOBXBM132_05495_SEQ_05,"The corporeal body, Loosefrox continues, may also be subjected to a variety of ailments. She makes example of her own favorite familiar, claiming the giant sandworm is strongly averse to shockwaves─a fact she demands you immediately forget. You continue your stroll together..."
6,TEXT_JOBXBM132_05495_SEQ_06,"Loosefrox calls for a break, claiming to have lost much of her stamina since her former days as an adventurer. You learn that your goblin compatriot is skilled in wielding all sorts of weapons, but finds her greatest joy in studying beasts of the wild. During the course of her explorations, she once wandered into a nest of sandworms and was saved from certain death by none other than J'yhuh Tia himself. Moved by the connection he shared with his familiars, Loosefrox begged his tutelage and has been a beastmaster ever since. Growing sentimental one moment, she becomes gruff in the next, emphasizing her superior abilities. In fact, she says, she can prove her claim right now by pitting you against one of her familiars. A drake skilled in fire magicks─but you know all you need to win."
7,TEXT_JOBXBM132_05495_SEQ_07,"Aided by your knowledge on drakes, you defeat Spicekick Mustard. While her facial expression remains inscrutable, Loosefrox is staring at you with what you suspect is begrudging approval."
8,TEXT_JOBXBM132_05495_SEQ_08,"Just as Loosefrox is begrudgingly admitting her approval, Lauda emerges from the woods. Instinctively, Loosefrox rises to your defense, but Lauda simply wishes to speak. The Kornago tradition has intrigued her, still captive to Guttler's will though she is. She had never considered beasts to be more than emotionless fiends, but she now reflects upon all she has experienced and seen. She wonders if her people, the Lhu, had been mistaken in their practices, but quickly remembers the part she plays in this charade and disappears once more."
9,TEXT_JOBXBM132_05495_SEQ_09,"J'yhuh Tia has heard all from Loosefrox, and urges you to focus upon training. Your hard work will ultimately spell the end of both Lauda and Guttler's suffering, so you apply yourself to practice as the second board of the Crucible looms upon the horizon...
※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 40."
10,TEXT_JOBXBM132_05495_SEQ_10,
11,TEXT_JOBXBM132_05495_SEQ_11,
12,TEXT_JOBXBM132_05495_SEQ_12,
13,TEXT_JOBXBM132_05495_SEQ_13,
14,TEXT_JOBXBM132_05495_SEQ_14,
15,TEXT_JOBXBM132_05495_SEQ_15,
16,TEXT_JOBXBM132_05495_SEQ_16,
17,TEXT_JOBXBM132_05495_SEQ_17,
18,TEXT_JOBXBM132_05495_SEQ_18,
19,TEXT_JOBXBM132_05495_SEQ_19,
20,TEXT_JOBXBM132_05495_SEQ_20,
21,TEXT_JOBXBM132_05495_SEQ_21,
22,TEXT_JOBXBM132_05495_SEQ_22,
23,TEXT_JOBXBM132_05495_SEQ_23,
24,TEXT_JOBXBM132_05495_TODO_00,Speak with J'yhuh Tia.
25,TEXT_JOBXBM132_05495_TODO_01,Speak with Loosefrox and have her accompany you.
26,TEXT_JOBXBM132_05495_TODO_02,Accompany Loosefrox to the designated location and then speak with her.
27,TEXT_JOBXBM132_05495_TODO_03,Accompany Loosefrox to the designated location and then speak with her again.
28,TEXT_JOBXBM132_05495_TODO_04,Accompany Loosefrox to the designated location and then speak with her yet again.
29,TEXT_JOBXBM132_05495_TODO_05,Defeat Spicekick Mustard.
30,TEXT_JOBXBM132_05495_TODO_06,Speak with Loosefrox.
31,TEXT_JOBXBM132_05495_TODO_07,Speak with J'yhuh Tia.
32,TEXT_JOBXBM132_05495_TODO_08,
33,TEXT_JOBXBM132_05495_TODO_09,
34,TEXT_JOBXBM132_05495_TODO_10,
35,TEXT_JOBXBM132_05495_TODO_11,
36,TEXT_JOBXBM132_05495_TODO_12,
37,TEXT_JOBXBM132_05495_TODO_13,
38,TEXT_JOBXBM132_05495_TODO_14,
39,TEXT_JOBXBM132_05495_TODO_15,
40,TEXT_JOBXBM132_05495_TODO_16,
41,TEXT_JOBXBM132_05495_TODO_17,
42,TEXT_JOBXBM132_05495_TODO_18,
43,TEXT_JOBXBM132_05495_TODO_19,
44,TEXT_JOBXBM132_05495_TODO_20,
45,TEXT_JOBXBM132_05495_TODO_21,
46,TEXT_JOBXBM132_05495_TODO_22,
47,TEXT_JOBXBM132_05495_TODO_23,
48,TEXT_JOBXBM132_05495_LOOSEFROX_000_001,Pshhh... Shkohhh... Don't forget to prepready.
49,TEXT_JOBXBM132_05495_LOOSEFROX_000_005,Pshhh...! Did you do it!? Did you bigwin!?
50,TEXT_JOBXBM132_05495_JYHUHTIA_000_010,"You did well, Player. Welcome back."
51,TEXT_JOBXBM132_05495_LOOSEFROX_000_011,I-I wasn't on tenterhooks! ...Maybe a little. Shkohhh...
52,TEXT_JOBXBM132_05495_LAUDA_100_011,Allow me to extend compliments on behalf of my master. Breaking a beast like Pas de Seul is no mean feat.
53,TEXT_JOBXBM132_05495_JYHUHTIA_000_012,"Guttler waits on the third board, yes? Meaning we should take our celebrations back to the Bannock and strategize for the second."
54,TEXT_JOBXBM132_05495_LOOSEFROX_000_015,I shouldn't have bothered getting worrywashed! Pshhh...
55,TEXT_JOBXBM132_05495_JYHUHTIA_000_020,Credit where it's due for diving into the unknown and returning alive. Tell us─what was the Crucible like?
56,TEXT_JOBXBM132_05495_JYHUHTIA_000_021,"...Fascinating. If such a range of opponents can be expected of all boards, a mind for strategy may prove a keener weapon than any axe. "
57,TEXT_JOBXBM132_05495_LOOSEFROX_000_022,Pshhh... Shkohhh... I've been waiting for this moment.
58,TEXT_JOBXBM132_05495_LOOSEFROX_000_023,"Leave Player to me, Wiseteach! I'll cram some hintclues into my dullsister for you."
59,TEXT_JOBXBM132_05495_JYHUHTIA_000_024,"Is that so? Then she's all yours. ...Just remember to play nice, Loosefrox."
60,TEXT_JOBXBM132_05495_LOOSEFROX_000_025,"I'm always nice! Come along, Player. Let's have a lazywalk."
61,TEXT_JOBXBM132_05495_JYHUHTIA_000_030,"Learn all you can from Loosefrox. Few can rival her knowledge of the wilds, and you will benefit from any wisdom she offers."
62,TEXT_JOBXBM132_05495_LOOSEFROX_000_040,Pshhh... Shkohhh... This is the first we've traded tongueflaps on our lonesome.
63,TEXT_JOBXBM132_05495_LOOSEFROX_000_041,...I know mine can be sharp. But I mean well. Promise.
64,TEXT_JOBXBM132_05495_LOOSEFROX_000_042,If only people were as easy to work with as beastfriends...
65,TEXT_JOBXBM132_05495_LOOSEFROX_000_043,...Anyway. We can start with a lazywalk and take it from there.
66,TEXT_JOBXBM132_05495_Q1_000_000,What will you do?
67,TEXT_JOBXBM132_05495_A1_000_001,Speak with Loosefrox.
68,TEXT_JOBXBM132_05495_A1_000_002,Part ways with Loosefrox.
69,TEXT_JOBXBM132_05495_A1_000_003,Nothing.
70,TEXT_JOBXBM132_05495_LOOSEFROX_000_045,Pshhh... D-Don't think I'm doing you favors. I'm just saving Wiseteach the trouble!
71,TEXT_JOBXBM132_05495_SYSTEM_000_046,Are you sure you wish to part ways with Loosefrox?
72,TEXT_JOBXBM132_05495_LOOSEFROX_000_047,Shkohhh... Something better to do than learn about beastfriends? Fine. I'll grumpwait near the Bannock.
73,TEXT_JOBXBM132_05495_LOOSEFROX_000_048,Pshhh... Shkohhh... Shall we?
74,TEXT_JOBXBM132_05495_LOOSEFROX_000_050,"Pshhh... It sounds like Crucible beastfriends─or their shadeshapes, anyway─have significant strengths and weaknesses."
75,TEXT_JOBXBM132_05495_LOOSEFROX_000_051,"By filling your braincase with strategy, you'll know exactly how to knockfight any foe."
76,TEXT_JOBXBM132_05495_SYSTEM_100_051,"Beasts found within the Crucible of the Unbroken may possess one weakness of the following affinities: fire, wind, lightning, water, ice, earth, slashing, piercing, or blunt."
77,TEXT_JOBXBM132_05495_SYSTEM_110_051,"Additionally, physical and magic resistances are unique to each foe, so be sure to study your opponents' attributes before battle."
78,TEXT_JOBXBM132_05495_LOOSEFROX_000_052,
79,TEXT_JOBXBM132_05495_LOOSEFROX_000_053,"Treants around these parts are skilled in magicks─so maybe call one to knockfight an opponent *weak* to magicks. Simple enough, right?"
80,TEXT_JOBXBM132_05495_LOOSEFROX_000_054,"Some people favor only one beastfriend, but in a gauntlet like the Crucible, you can't afford to have softfeels. Information is your greatest ally."
81,TEXT_JOBXBM132_05495_LOOSEFROX_000_055,Let's keep lazywalking.
82,TEXT_JOBXBM132_05495_LOOSEFROX_000_060,"Weaknesses come in all shapes, you know. Meatbags are subject to loads of maladies: slowness, heaviness, stoniness..."
83,TEXT_JOBXBM132_05495_LOOSEFROX_000_061,The shockwave from a simple blastbomb is enough to send my favorite beastfriend reeling─and she's a giant sandworm!
84,TEXT_JOBXBM132_05495_LOOSEFROX_000_062,Hintclues like these can be deciding factors in knockfights between equal opponents. Use anything and everything at your disposal. Playing smart isn't playing dirty.
85,TEXT_JOBXBM132_05495_SYSTEM_100_062,Opponents may be susceptible to certain status ailments. Exploiting these vulnerabilities may prove helpful during combat.
86,TEXT_JOBXBM132_05495_LOOSEFROX_000_063,"It's better to make more beastfriends than not. The more variety in your kinbonds, the easier knockfights will be."
87,TEXT_JOBXBM132_05495_LOOSEFROX_000_064,
88,TEXT_JOBXBM132_05495_LOOSEFROX_000_065,"...B-But forget what I said about my own beastfriend! Come on, let's go!"
89,TEXT_JOBXBM132_05495_LOOSEFROX_000_066,"Shkohhh... I can't believe you made me trade tongueflaps about my beastfriend... Forget them, all right?"
90,TEXT_JOBXBM132_05495_LOOSEFROX_000_070,Pshhh... Shkohhh... That's enough of a lazywalk for now. Time for a breathbreak.
91,TEXT_JOBXBM132_05495_LOOSEFROX_000_071,"Shkohhh... I feel like such an oldcreak... Back when I was an adventurer, I could fastclimb all day long."
92,TEXT_JOBXBM132_05495_LOOSEFROX_000_072,"I mastered no little number of fightsticks in my time. And not just swords and hammers─blastbombs, too."
93,TEXT_JOBXBM132_05495_LOOSEFROX_000_073,...You have the same look. Like someone with a sickening number of fightsticks in your pack.
94,TEXT_JOBXBM132_05495_LOOSEFROX_000_074,Filling my braincase with beastfacts was always a passion of mine.
95,TEXT_JOBXBM132_05495_LOOSEFROX_000_075,"Once, I got so dreamstruck by exploring that I wandered straight into a nest of sandworms. ...The one who pulled me out alive was Wiseteach."
96,TEXT_JOBXBM132_05495_LOOSEFROX_000_076,I had never seen anyone heartlock so tightly with a beastfriend before. It was as if he entrusted his entire soul to his familiars.
97,TEXT_JOBXBM132_05495_LOOSEFROX_000_077,"I begged him to take me on as his disciple, right then and there. And that's how I made my first pact─with Chewchum Popoto."
98,TEXT_JOBXBM132_05495_LOOSEFROX_000_078,The way she opened her heart to me... Wiseteach's proudsmile... I'll never forget that day for as long as I live.
99,TEXT_JOBXBM132_05495_LOOSEFROX_000_079,"N-Not like I'm getting watereyes over it! It was just a joyday, all right!?"
100,TEXT_JOBXBM132_05495_LOOSEFROX_000_080,What I'm trying to say is that I've been heartlocking with beastfriends for far longer than you. If it came to a knockfight between the two of us...
101,TEXT_JOBXBM132_05495_LOOSEFROX_000_081,"...Actually, why not? Let's see how you stand up against one of my beastfriends!"
102,TEXT_JOBXBM132_05495_LOOSEFROX_000_082,"I already slipped you tongueflaps about Chewchum Popoto's weakness, so I'll summon someone different."
103,TEXT_JOBXBM132_05495_LOOSEFROX_000_083,"...But you're still my dullsister, so I'll give you a hintclue anyway. Drakes like Spicekick Mustard are masters at breathing fire."
104,TEXT_JOBXBM132_05495_LOOSEFROX_000_084,Come on! Impress me!
105,TEXT_JOBXBM132_05495_LOOSEFROX_000_085,"Pshhh... Intimidated? Spicekick Mustard is a drake, and drakes have a talent for flame. I've told you how to bigwin─now show me you're capable!"
106,TEXT_JOBXBM132_05495_LOOSEFROX_000_100,Shkohhh... Well. Better than I expected.
107,TEXT_JOBXBM132_05495_LOOSEFROX_000_101,"But don't think you've taken the measure of my beastmastery. Against Chewchum Popoto, you wouldn't..."
108,TEXT_JOBXBM132_05495_LOOSEFROX_000_102,Lauda?
109,TEXT_JOBXBM132_05495_LOOSEFROX_000_103,"Why are you here!? If you so much as lay a *finger* on Player, I'll─! "
110,TEXT_JOBXBM132_05495_LAUDA_000_104,"Unnecessary. It is not I who desires the decimation of beastmasters, but my master."
111,TEXT_JOBXBM132_05495_LAUDA_000_105,I am my master's humble servant. But a servant is not devoid of...opinion.
112,TEXT_JOBXBM132_05495_LOOSEFROX_000_106,Opinion? ...All right. Then why did you seekfind us?
113,TEXT_JOBXBM132_05495_LAUDA_100_106,...Your ways intrigue me. Those of the Kornago tradition.
114,TEXT_JOBXBM132_05495_LOOSEFROX_000_107,That's little wonder. Our peoples are worlds apart when it comes to beastfriends.
115,TEXT_JOBXBM132_05495_LOOSEFROX_000_108,You Lhu slaytrap beastsouls... But you're saying our kinbonds interest you?
116,TEXT_JOBXBM132_05495_LAUDA_000_109,"Beasts are, by their very nature, a threat to mankind. Their instinct is to turn fang and claw against us. Thus must we cull and control them."
117,TEXT_JOBXBM132_05495_LAUDA_000_110,Not once did I think to *commune* with them. Understand them. To consider they are capable of emotion still beggars belief...
118,TEXT_JOBXBM132_05495_Q2_000_000,What will you say?
119,TEXT_JOBXBM132_05495_A2_000_001,Has Guttler taught you nothing?
120,TEXT_JOBXBM132_05495_A2_000_002,I never thought twice about slaying beasts...
121,TEXT_JOBXBM132_05495_A2_000_003,Beastfriends have feelings too!
122,TEXT_JOBXBM132_05495_LAUDA_000_111,"My master has taught me wrath. Wrath, born from pain. ...Pain, born from grief."
123,TEXT_JOBXBM132_05495_LAUDA_100_111,But you changed. You have come to believe that bonding with these creatures is possible?
124,TEXT_JOBXBM132_05495_LAUDA_110_111,Beast...friends...?
125,TEXT_JOBXBM132_05495_LAUDA_120_111,A turn of phrase ungainly on my tongue. ...But not without its charm.
126,TEXT_JOBXBM132_05495_LOOSEFROX_000_112,"We don't mean to frownjudge you entirely. Beastfriends *can* be dangerous, and even we believe that a show of strength is necessary to forge a kinbond."
127,TEXT_JOBXBM132_05495_LOOSEFROX_000_113,But the Lhu chose a path that led straight to sorrow... I don't envy you.
128,TEXT_JOBXBM132_05495_LAUDA_000_114,Were we misguided as a people? Perhaps my master's vengeance is...
129,TEXT_JOBXBM132_05495_LAUDA_000_115,...Forgive my intrusion. I shall look forward to your next venture into the Crucible of the Unbroken.
130,TEXT_JOBXBM132_05495_LOOSEFROX_000_116,And off she goes...
131,TEXT_JOBXBM132_05495_LOOSEFROX_000_117,We should get back to Wiseteach. Take care that my precious tongueflaps don't dribble out your braincase along the way!
132,TEXT_JOBXBM132_05495_LOOSEFROX_000_120,Pshhh... Shkohhh... Enjoy the lazywalk? I suppose it was all right.
133,TEXT_JOBXBM132_05495_JYHUHTIA_000_130,Welcome back. Loosefrox says you had an unexpected visitor.
134,TEXT_JOBXBM132_05495_JYHUHTIA_000_131,Myriad traditions exist among beastmasters. That our beliefs differ accordingly is only natural.
135,TEXT_JOBXBM132_05495_JYHUHTIA_000_132,"Emerge victorious from the Crucible, and you prove the strength of our principles."
136,TEXT_JOBXBM132_05495_JYHUHTIA_000_133,"In so doing, even the maiden's captured heart may find peace─and Guttler's soul find rest."
1 0 TEXT_JOBXBM132_05495_SEQ_00 J'yhuh Tia smiles with open relief.
2 1 TEXT_JOBXBM132_05495_SEQ_01 J'yhuh Tia warmly welcomes you back from the Crucible. As your trials have only just begun, he suggests you all return to the Bannock, where you can speak freely.
3 2 TEXT_JOBXBM132_05495_SEQ_02 The Crucible of the Unbroken is not simply a gauntlet of battles, but a test of wisdom and tactical skill. To this end, Loosefrox offers an unlikely personal lesson. She strides off, leaving you to follow your prickly comrade and partake of what knowledge she is willing to impart.
4 3 TEXT_JOBXBM132_05495_SEQ_03 Alone at last, Loosefrox is apologetic for her brash attitude. People are not as easy as beasts to commune with, but she is willing to try. With any luck, a stroll about the Central Shroud will deepen your connection with Loosefrox─and perhaps yield some “beastfacts” along the way. ※You must be accompanied by Loosefrox to complete this task. Speak with her again should you become separated.
5 4 TEXT_JOBXBM132_05495_SEQ_04 Loosefrox explains that learning how to exploit the weaknesses of foes you face within the Crucible will be crucial, given its various restrictions. You continue your stroll together, hopeful she has a few more kernels of knowledge to share.
6 5 TEXT_JOBXBM132_05495_SEQ_05 The corporeal body, Loosefrox continues, may also be subjected to a variety of ailments. She makes example of her own favorite familiar, claiming the giant sandworm is strongly averse to shockwaves─a fact she demands you immediately forget. You continue your stroll together...
7 6 TEXT_JOBXBM132_05495_SEQ_06 Loosefrox calls for a break, claiming to have lost much of her stamina since her former days as an adventurer. You learn that your goblin compatriot is skilled in wielding all sorts of weapons, but finds her greatest joy in studying beasts of the wild. During the course of her explorations, she once wandered into a nest of sandworms and was saved from certain death by none other than J'yhuh Tia himself. Moved by the connection he shared with his familiars, Loosefrox begged his tutelage and has been a beastmaster ever since. Growing sentimental one moment, she becomes gruff in the next, emphasizing her superior abilities. In fact, she says, she can prove her claim right now by pitting you against one of her familiars. A drake skilled in fire magicks─but you know all you need to win.
8 7 TEXT_JOBXBM132_05495_SEQ_07 Aided by your knowledge on drakes, you defeat Spicekick Mustard. While her facial expression remains inscrutable, Loosefrox is staring at you with what you suspect is begrudging approval.
9 8 TEXT_JOBXBM132_05495_SEQ_08 Just as Loosefrox is begrudgingly admitting her approval, Lauda emerges from the woods. Instinctively, Loosefrox rises to your defense, but Lauda simply wishes to speak. The Kornago tradition has intrigued her, still captive to Guttler's will though she is. She had never considered beasts to be more than emotionless fiends, but she now reflects upon all she has experienced and seen. She wonders if her people, the Lhu, had been mistaken in their practices, but quickly remembers the part she plays in this charade and disappears once more.
10 9 TEXT_JOBXBM132_05495_SEQ_09 J'yhuh Tia has heard all from Loosefrox, and urges you to focus upon training. Your hard work will ultimately spell the end of both Lauda and Guttler's suffering, so you apply yourself to practice as the second board of the Crucible looms upon the horizon... ※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 40.
11 10 TEXT_JOBXBM132_05495_SEQ_10
12 11 TEXT_JOBXBM132_05495_SEQ_11
13 12 TEXT_JOBXBM132_05495_SEQ_12
14 13 TEXT_JOBXBM132_05495_SEQ_13
15 14 TEXT_JOBXBM132_05495_SEQ_14
16 15 TEXT_JOBXBM132_05495_SEQ_15
17 16 TEXT_JOBXBM132_05495_SEQ_16
18 17 TEXT_JOBXBM132_05495_SEQ_17
19 18 TEXT_JOBXBM132_05495_SEQ_18
20 19 TEXT_JOBXBM132_05495_SEQ_19
21 20 TEXT_JOBXBM132_05495_SEQ_20
22 21 TEXT_JOBXBM132_05495_SEQ_21
23 22 TEXT_JOBXBM132_05495_SEQ_22
24 23 TEXT_JOBXBM132_05495_SEQ_23
25 24 TEXT_JOBXBM132_05495_TODO_00 Speak with J'yhuh Tia.
26 25 TEXT_JOBXBM132_05495_TODO_01 Speak with Loosefrox and have her accompany you.
27 26 TEXT_JOBXBM132_05495_TODO_02 Accompany Loosefrox to the designated location and then speak with her.
28 27 TEXT_JOBXBM132_05495_TODO_03 Accompany Loosefrox to the designated location and then speak with her again.
29 28 TEXT_JOBXBM132_05495_TODO_04 Accompany Loosefrox to the designated location and then speak with her yet again.
30 29 TEXT_JOBXBM132_05495_TODO_05 Defeat Spicekick Mustard.
31 30 TEXT_JOBXBM132_05495_TODO_06 Speak with Loosefrox.
32 31 TEXT_JOBXBM132_05495_TODO_07 Speak with J'yhuh Tia.
33 32 TEXT_JOBXBM132_05495_TODO_08
34 33 TEXT_JOBXBM132_05495_TODO_09
35 34 TEXT_JOBXBM132_05495_TODO_10
36 35 TEXT_JOBXBM132_05495_TODO_11
37 36 TEXT_JOBXBM132_05495_TODO_12
38 37 TEXT_JOBXBM132_05495_TODO_13
39 38 TEXT_JOBXBM132_05495_TODO_14
40 39 TEXT_JOBXBM132_05495_TODO_15
41 40 TEXT_JOBXBM132_05495_TODO_16
42 41 TEXT_JOBXBM132_05495_TODO_17
43 42 TEXT_JOBXBM132_05495_TODO_18
44 43 TEXT_JOBXBM132_05495_TODO_19
45 44 TEXT_JOBXBM132_05495_TODO_20
46 45 TEXT_JOBXBM132_05495_TODO_21
47 46 TEXT_JOBXBM132_05495_TODO_22
48 47 TEXT_JOBXBM132_05495_TODO_23
49 48 TEXT_JOBXBM132_05495_LOOSEFROX_000_001 Pshhh... Shkohhh... Don't forget to prepready.
50 49 TEXT_JOBXBM132_05495_LOOSEFROX_000_005 Pshhh...! Did you do it!? Did you bigwin!?
51 50 TEXT_JOBXBM132_05495_JYHUHTIA_000_010 You did well, Player. Welcome back.
52 51 TEXT_JOBXBM132_05495_LOOSEFROX_000_011 I-I wasn't on tenterhooks! ...Maybe a little. Shkohhh...
53 52 TEXT_JOBXBM132_05495_LAUDA_100_011 Allow me to extend compliments on behalf of my master. Breaking a beast like Pas de Seul is no mean feat.
54 53 TEXT_JOBXBM132_05495_JYHUHTIA_000_012 Guttler waits on the third board, yes? Meaning we should take our celebrations back to the Bannock and strategize for the second.
55 54 TEXT_JOBXBM132_05495_LOOSEFROX_000_015 I shouldn't have bothered getting worrywashed! Pshhh...
56 55 TEXT_JOBXBM132_05495_JYHUHTIA_000_020 Credit where it's due for diving into the unknown and returning alive. Tell us─what was the Crucible like?
57 56 TEXT_JOBXBM132_05495_JYHUHTIA_000_021 ...Fascinating. If such a range of opponents can be expected of all boards, a mind for strategy may prove a keener weapon than any axe.
58 57 TEXT_JOBXBM132_05495_LOOSEFROX_000_022 Pshhh... Shkohhh... I've been waiting for this moment.
59 58 TEXT_JOBXBM132_05495_LOOSEFROX_000_023 Leave Player to me, Wiseteach! I'll cram some hintclues into my dullsister for you.
60 59 TEXT_JOBXBM132_05495_JYHUHTIA_000_024 Is that so? Then she's all yours. ...Just remember to play nice, Loosefrox.
61 60 TEXT_JOBXBM132_05495_LOOSEFROX_000_025 I'm always nice! Come along, Player. Let's have a lazywalk.
62 61 TEXT_JOBXBM132_05495_JYHUHTIA_000_030 Learn all you can from Loosefrox. Few can rival her knowledge of the wilds, and you will benefit from any wisdom she offers.
63 62 TEXT_JOBXBM132_05495_LOOSEFROX_000_040 Pshhh... Shkohhh... This is the first we've traded tongueflaps on our lonesome.
64 63 TEXT_JOBXBM132_05495_LOOSEFROX_000_041 ...I know mine can be sharp. But I mean well. Promise.
65 64 TEXT_JOBXBM132_05495_LOOSEFROX_000_042 If only people were as easy to work with as beastfriends...
66 65 TEXT_JOBXBM132_05495_LOOSEFROX_000_043 ...Anyway. We can start with a lazywalk and take it from there.
67 66 TEXT_JOBXBM132_05495_Q1_000_000 What will you do?
68 67 TEXT_JOBXBM132_05495_A1_000_001 Speak with Loosefrox.
69 68 TEXT_JOBXBM132_05495_A1_000_002 Part ways with Loosefrox.
70 69 TEXT_JOBXBM132_05495_A1_000_003 Nothing.
71 70 TEXT_JOBXBM132_05495_LOOSEFROX_000_045 Pshhh... D-Don't think I'm doing you favors. I'm just saving Wiseteach the trouble!
72 71 TEXT_JOBXBM132_05495_SYSTEM_000_046 Are you sure you wish to part ways with Loosefrox?
73 72 TEXT_JOBXBM132_05495_LOOSEFROX_000_047 Shkohhh... Something better to do than learn about beastfriends? Fine. I'll grumpwait near the Bannock.
74 73 TEXT_JOBXBM132_05495_LOOSEFROX_000_048 Pshhh... Shkohhh... Shall we?
75 74 TEXT_JOBXBM132_05495_LOOSEFROX_000_050 Pshhh... It sounds like Crucible beastfriends─or their shadeshapes, anyway─have significant strengths and weaknesses.
76 75 TEXT_JOBXBM132_05495_LOOSEFROX_000_051 By filling your braincase with strategy, you'll know exactly how to knockfight any foe.
77 76 TEXT_JOBXBM132_05495_SYSTEM_100_051 Beasts found within the Crucible of the Unbroken may possess one weakness of the following affinities: fire, wind, lightning, water, ice, earth, slashing, piercing, or blunt.
78 77 TEXT_JOBXBM132_05495_SYSTEM_110_051 Additionally, physical and magic resistances are unique to each foe, so be sure to study your opponents' attributes before battle.
79 78 TEXT_JOBXBM132_05495_LOOSEFROX_000_052
80 79 TEXT_JOBXBM132_05495_LOOSEFROX_000_053 Treants around these parts are skilled in magicks─so maybe call one to knockfight an opponent *weak* to magicks. Simple enough, right?
81 80 TEXT_JOBXBM132_05495_LOOSEFROX_000_054 Some people favor only one beastfriend, but in a gauntlet like the Crucible, you can't afford to have softfeels. Information is your greatest ally.
82 81 TEXT_JOBXBM132_05495_LOOSEFROX_000_055 Let's keep lazywalking.
83 82 TEXT_JOBXBM132_05495_LOOSEFROX_000_060 Weaknesses come in all shapes, you know. Meatbags are subject to loads of maladies: slowness, heaviness, stoniness...
84 83 TEXT_JOBXBM132_05495_LOOSEFROX_000_061 The shockwave from a simple blastbomb is enough to send my favorite beastfriend reeling─and she's a giant sandworm!
85 84 TEXT_JOBXBM132_05495_LOOSEFROX_000_062 Hintclues like these can be deciding factors in knockfights between equal opponents. Use anything and everything at your disposal. Playing smart isn't playing dirty.
86 85 TEXT_JOBXBM132_05495_SYSTEM_100_062 Opponents may be susceptible to certain status ailments. Exploiting these vulnerabilities may prove helpful during combat.
87 86 TEXT_JOBXBM132_05495_LOOSEFROX_000_063 It's better to make more beastfriends than not. The more variety in your kinbonds, the easier knockfights will be.
88 87 TEXT_JOBXBM132_05495_LOOSEFROX_000_064
89 88 TEXT_JOBXBM132_05495_LOOSEFROX_000_065 ...B-But forget what I said about my own beastfriend! Come on, let's go!
90 89 TEXT_JOBXBM132_05495_LOOSEFROX_000_066 Shkohhh... I can't believe you made me trade tongueflaps about my beastfriend... Forget them, all right?
91 90 TEXT_JOBXBM132_05495_LOOSEFROX_000_070 Pshhh... Shkohhh... That's enough of a lazywalk for now. Time for a breathbreak.
92 91 TEXT_JOBXBM132_05495_LOOSEFROX_000_071 Shkohhh... I feel like such an oldcreak... Back when I was an adventurer, I could fastclimb all day long.
93 92 TEXT_JOBXBM132_05495_LOOSEFROX_000_072 I mastered no little number of fightsticks in my time. And not just swords and hammers─blastbombs, too.
94 93 TEXT_JOBXBM132_05495_LOOSEFROX_000_073 ...You have the same look. Like someone with a sickening number of fightsticks in your pack.
95 94 TEXT_JOBXBM132_05495_LOOSEFROX_000_074 Filling my braincase with beastfacts was always a passion of mine.
96 95 TEXT_JOBXBM132_05495_LOOSEFROX_000_075 Once, I got so dreamstruck by exploring that I wandered straight into a nest of sandworms. ...The one who pulled me out alive was Wiseteach.
97 96 TEXT_JOBXBM132_05495_LOOSEFROX_000_076 I had never seen anyone heartlock so tightly with a beastfriend before. It was as if he entrusted his entire soul to his familiars.
98 97 TEXT_JOBXBM132_05495_LOOSEFROX_000_077 I begged him to take me on as his disciple, right then and there. And that's how I made my first pact─with Chewchum Popoto.
99 98 TEXT_JOBXBM132_05495_LOOSEFROX_000_078 The way she opened her heart to me... Wiseteach's proudsmile... I'll never forget that day for as long as I live.
100 99 TEXT_JOBXBM132_05495_LOOSEFROX_000_079 N-Not like I'm getting watereyes over it! It was just a joyday, all right!?
101 100 TEXT_JOBXBM132_05495_LOOSEFROX_000_080 What I'm trying to say is that I've been heartlocking with beastfriends for far longer than you. If it came to a knockfight between the two of us...
102 101 TEXT_JOBXBM132_05495_LOOSEFROX_000_081 ...Actually, why not? Let's see how you stand up against one of my beastfriends!
103 102 TEXT_JOBXBM132_05495_LOOSEFROX_000_082 I already slipped you tongueflaps about Chewchum Popoto's weakness, so I'll summon someone different.
104 103 TEXT_JOBXBM132_05495_LOOSEFROX_000_083 ...But you're still my dullsister, so I'll give you a hintclue anyway. Drakes like Spicekick Mustard are masters at breathing fire.
105 104 TEXT_JOBXBM132_05495_LOOSEFROX_000_084 Come on! Impress me!
106 105 TEXT_JOBXBM132_05495_LOOSEFROX_000_085 Pshhh... Intimidated? Spicekick Mustard is a drake, and drakes have a talent for flame. I've told you how to bigwin─now show me you're capable!
107 106 TEXT_JOBXBM132_05495_LOOSEFROX_000_100 Shkohhh... Well. Better than I expected.
108 107 TEXT_JOBXBM132_05495_LOOSEFROX_000_101 But don't think you've taken the measure of my beastmastery. Against Chewchum Popoto, you wouldn't...
109 108 TEXT_JOBXBM132_05495_LOOSEFROX_000_102 Lauda?
110 109 TEXT_JOBXBM132_05495_LOOSEFROX_000_103 Why are you here!? If you so much as lay a *finger* on Player, I'll─!
111 110 TEXT_JOBXBM132_05495_LAUDA_000_104 Unnecessary. It is not I who desires the decimation of beastmasters, but my master.
112 111 TEXT_JOBXBM132_05495_LAUDA_000_105 I am my master's humble servant. But a servant is not devoid of...opinion.
113 112 TEXT_JOBXBM132_05495_LOOSEFROX_000_106 Opinion? ...All right. Then why did you seekfind us?
114 113 TEXT_JOBXBM132_05495_LAUDA_100_106 ...Your ways intrigue me. Those of the Kornago tradition.
115 114 TEXT_JOBXBM132_05495_LOOSEFROX_000_107 That's little wonder. Our peoples are worlds apart when it comes to beastfriends.
116 115 TEXT_JOBXBM132_05495_LOOSEFROX_000_108 You Lhu slaytrap beastsouls... But you're saying our kinbonds interest you?
117 116 TEXT_JOBXBM132_05495_LAUDA_000_109 Beasts are, by their very nature, a threat to mankind. Their instinct is to turn fang and claw against us. Thus must we cull and control them.
118 117 TEXT_JOBXBM132_05495_LAUDA_000_110 Not once did I think to *commune* with them. Understand them. To consider they are capable of emotion still beggars belief...
119 118 TEXT_JOBXBM132_05495_Q2_000_000 What will you say?
120 119 TEXT_JOBXBM132_05495_A2_000_001 Has Guttler taught you nothing?
121 120 TEXT_JOBXBM132_05495_A2_000_002 I never thought twice about slaying beasts...
122 121 TEXT_JOBXBM132_05495_A2_000_003 Beastfriends have feelings too!
123 122 TEXT_JOBXBM132_05495_LAUDA_000_111 My master has taught me wrath. Wrath, born from pain. ...Pain, born from grief.
124 123 TEXT_JOBXBM132_05495_LAUDA_100_111 But you changed. You have come to believe that bonding with these creatures is possible?
125 124 TEXT_JOBXBM132_05495_LAUDA_110_111 Beast...friends...?
126 125 TEXT_JOBXBM132_05495_LAUDA_120_111 A turn of phrase ungainly on my tongue. ...But not without its charm.
127 126 TEXT_JOBXBM132_05495_LOOSEFROX_000_112 We don't mean to frownjudge you entirely. Beastfriends *can* be dangerous, and even we believe that a show of strength is necessary to forge a kinbond.
128 127 TEXT_JOBXBM132_05495_LOOSEFROX_000_113 But the Lhu chose a path that led straight to sorrow... I don't envy you.
129 128 TEXT_JOBXBM132_05495_LAUDA_000_114 Were we misguided as a people? Perhaps my master's vengeance is...
130 129 TEXT_JOBXBM132_05495_LAUDA_000_115 ...Forgive my intrusion. I shall look forward to your next venture into the Crucible of the Unbroken.
131 130 TEXT_JOBXBM132_05495_LOOSEFROX_000_116 And off she goes...
132 131 TEXT_JOBXBM132_05495_LOOSEFROX_000_117 We should get back to Wiseteach. Take care that my precious tongueflaps don't dribble out your braincase along the way!
133 132 TEXT_JOBXBM132_05495_LOOSEFROX_000_120 Pshhh... Shkohhh... Enjoy the lazywalk? I suppose it was all right.
134 133 TEXT_JOBXBM132_05495_JYHUHTIA_000_130 Welcome back. Loosefrox says you had an unexpected visitor.
135 134 TEXT_JOBXBM132_05495_JYHUHTIA_000_131 Myriad traditions exist among beastmasters. That our beliefs differ accordingly is only natural.
136 135 TEXT_JOBXBM132_05495_JYHUHTIA_000_132 Emerge victorious from the Crucible, and you prove the strength of our principles.
137 136 TEXT_JOBXBM132_05495_JYHUHTIA_000_133 In so doing, even the maiden's captured heart may find peace─and Guttler's soul find rest.
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0,TEXT_JOBXBM141_05496_SEQ_00,J'yhuh Tia seems pleased with your progress.
1,TEXT_JOBXBM141_05496_SEQ_01,"J'yhuh Tia smiles to see you return hale, hearty, and perhaps tougher for your time away. That said, he is also keen to check on your Cu Sith, and asks you to summon your first familiar for his assessment."
2,TEXT_JOBXBM141_05496_SEQ_02,"Your Cu Sith appears well, and despite J'yhuh Tia's reservations, eager to challenge the Crucible once more. His inspection is cut short by an unexpected visitor, this time not a gaunt maiden but an excited adventurer─the very one with whom you spoke in the Carline Canopy so long ago. He introduces himself as Sylmond and brightly recounts his journey to find your Cu Sith. With amazement, he kneels before it and asks permission to feed it. Considering how hard you have been training, J'yhuh Tia calls for a moment of respite.
Having marveled over your Cu Sith, Sylmond reluctantly departs for other business, leaving you, J'yhuh Tia, and the strangely taciturn Loosefrox alone. When questioned on her silence, Loosefrox suddenly announces her intention to challenge the Crucible of the Unbroken. She is determined to prove her prowess as your senior, brooking no argument as she dashes off to challenge the first board. Your teacher worries not for your safety─both you and Loosefrox are skilled beastmasters in your own right─but there is no denying that her bestiary is larger. Thus are you instructed to commit at least twenty entries to your own before challenging the second board."
3,TEXT_JOBXBM141_05496_SEQ_03,"Upon searching near and far, you return with twenty trusty familiars. All is in readiness to challenge the second board, so you and J'yhuh Tia venture off to visit Lauda in Bentbranch Meadows."
4,TEXT_JOBXBM141_05496_SEQ_04,"You arrive to find a triumphant Loosefrox waiting for you. She has swept through the first board and is prepared to meet you upon the second. According to Lauda, the Crucible encourages competition with its ability to pit rivals against each other during the final battle. Everything upon the board is smoke and mirrors, however, so you will combat the shade of Loosefrox during your trial, while she will independently challenge a shade of you. J'yhuh Tia promises to rescue you should anything go awry, but otherwise encourages you both to try your best─may the cleverest beastmaster win.
※The next beastmaster quest will be available from Lauda upon clearing the Second Board of the Unbroken."
5,TEXT_JOBXBM141_05496_SEQ_05,
6,TEXT_JOBXBM141_05496_SEQ_06,
7,TEXT_JOBXBM141_05496_SEQ_07,
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22,TEXT_JOBXBM141_05496_SEQ_22,
23,TEXT_JOBXBM141_05496_SEQ_23,
24,TEXT_JOBXBM141_05496_TODO_00,Summon your Cu Sith and speak with J'yhuh Tia.
25,TEXT_JOBXBM141_05496_TODO_01,Befriend twenty unique beasts and speak with J'yhuh Tia.
26,TEXT_JOBXBM141_05496_TODO_02,Speak with Lauda.
27,TEXT_JOBXBM141_05496_TODO_03,
28,TEXT_JOBXBM141_05496_TODO_04,
29,TEXT_JOBXBM141_05496_TODO_05,
30,TEXT_JOBXBM141_05496_TODO_06,
31,TEXT_JOBXBM141_05496_TODO_07,
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33,TEXT_JOBXBM141_05496_TODO_09,
34,TEXT_JOBXBM141_05496_TODO_10,
35,TEXT_JOBXBM141_05496_TODO_11,
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38,TEXT_JOBXBM141_05496_TODO_14,
39,TEXT_JOBXBM141_05496_TODO_15,
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44,TEXT_JOBXBM141_05496_TODO_20,
45,TEXT_JOBXBM141_05496_TODO_21,
46,TEXT_JOBXBM141_05496_TODO_22,
47,TEXT_JOBXBM141_05496_TODO_23,
48,TEXT_JOBXBM141_05496_LOOSEFROX_000_001,"Pshhh... Shkohhh... Of the Unbroken, eh?"
49,TEXT_JOBXBM141_05496_JYHUHTIA_000_010,"Coming along nicely. Won't be long before the student becomes the master, heh."
50,TEXT_JOBXBM141_05496_JYHUHTIA_000_011,"By the by, how's your Cu Sith? I'm keen to have a look at it."
51,TEXT_JOBXBM141_05496_JYHUHTIA_000_015,"Remember, your first pact will always be your strongest. Summon your Cu Sith so we can say hello."
52,TEXT_JOBXBM141_05496_JYHUHTIA_000_020,Healthy and in good spirits...though I sense apprehension. Perhaps in regards to the Crucible?
53,TEXT_JOBXBM141_05496_CUSITH_000_021,Ghraaah!
54,TEXT_JOBXBM141_05496_JYHUHTIA_000_022,"Or not, haha! A stalwart soul for a stalwart beastmaster. You two are quite the team."
55,TEXT_JOBXBM141_05496_SYLMOND_000_023,(-???-)Ah! That's it─the very creature!
56,TEXT_JOBXBM141_05496_SYLMOND_000_024,"And the very lady who heard my tale. We spoke at the Carline Canopy, remember? The name's Sylmond. It's a delight to properly make your acquaintance."
57,TEXT_JOBXBM141_05496_JYHUHTIA_000_025,Friend of yours? ...Strangers all look the same to me.
58,TEXT_JOBXBM141_05496_SYLMOND_000_026,"I've been desperate to find that beast since last we spoke! I poked around Sorrel Haven to no avail─well, to some avail, because I was apprehended by a Wood Wailer for suspicious behavior. But upon further inquiry, I heard that beastmasters had been practicing at the Bannock!"
59,TEXT_JOBXBM141_05496_SYLMOND_000_027,"My, what a marvelous creature you are. How glad I am to see you well!"
60,TEXT_JOBXBM141_05496_CUSITH_000_028,Ghhhrl...♪
61,TEXT_JOBXBM141_05496_SYLMOND_000_029,"May I feed it? I brought some raw meat with me, in anticipation of such an opportunity."
62,TEXT_JOBXBM141_05496_SYLMOND_000_030,"It isn't spoiled, I assure you! I can even consume some if that might put your mind at ease."
63,TEXT_JOBXBM141_05496_Q1_000_000,What will you say?
64,TEXT_JOBXBM141_05496_A1_000_001,Worry not. I trust you.
65,TEXT_JOBXBM141_05496_A1_000_002,"Thanks, but, er...keep your meat."
66,TEXT_JOBXBM141_05496_A1_000_003,
67,TEXT_JOBXBM141_05496_SYLMOND_000_032,"You honor me, madam. Thank you... Thank you!"
68,TEXT_JOBXBM141_05496_SYLMOND_000_033,
69,TEXT_JOBXBM141_05496_SYLMOND_000_034,I understand... Strange meat should not be trusted.
70,TEXT_JOBXBM141_05496_JYHUHTIA_000_035,"Then use some of mine. The Cu Sith looks peckish, and I can vouch for my cuts."
71,TEXT_JOBXBM141_05496_JYHUHTIA_000_036,"You've been hard at work anyway, Player. Let's have a break."
72,TEXT_JOBXBM141_05496_SYLMOND_000_037,"What a joy this has been... Alas, my duties call. May we meet again, brave beastmasters!"
73,TEXT_JOBXBM141_05496_JYHUHTIA_000_038,...Bit of an odd chap. But he brought with him a valuable reminder.
74,TEXT_JOBXBM141_05496_JYHUHTIA_000_039,"Lauda mentioned you can feed and tend to your charges within the Crucible. The detail to which the Lhu crafted their simulacrum continues to amaze... But what resources it offers, you must use. Overlook no chance to secure safety and gain advantage."
75,TEXT_JOBXBM141_05496_JYHUHTIA_000_040,"As for you, chief pupil of mine─what troubles you? Your tongueflaps are scarce."
76,TEXT_JOBXBM141_05496_LOOSEFROX_000_041,Wiseteach... I'm going to challenge the Crucible.
77,TEXT_JOBXBM141_05496_LOOSEFROX_000_042,"As your senior, I won't stillstand while you take all the winfame. I'll prove to you that I'm just as strong─no, *stronger*!"
78,TEXT_JOBXBM141_05496_LOOSEFROX_000_043,"I'll see you on the second board, Player. For now, I'm off to sweepclear the first!"
79,TEXT_JOBXBM141_05496_JYHUHTIA_000_044,...That's quite the change of heart. Any insight?
80,TEXT_JOBXBM141_05496_JYHUHTIA_000_045,"Loosefrox is no fool. And since you safely cleared the first board, she should be more than capable. ...Stirred by competition though she is."
81,TEXT_JOBXBM141_05496_JYHUHTIA_000_046,"But unless you're keen to become “peoplepulp” beneath her heel, you'll need to catch up. Return with at least twenty entries in your bestiary. Nothing less will do against Loosefrox."
82,TEXT_JOBXBM141_05496_LOOSEFROX_000_048,Pshhh... Shkohhh... I'll see you on the second board!
83,TEXT_JOBXBM141_05496_JYHUHTIA_000_050,"If ever the two of you are in danger, I will fly to your side. But a good teacher knows when to let his pupils fight their own battles. Twenty familiars, Player. I'll be waiting."
84,TEXT_JOBXBM141_05496_JYHUHTIA_000_051,"Well done, Player. With this many allies, there's little you'll find difficult to overcome."
85,TEXT_JOBXBM141_05496_JYHUHTIA_000_052,Time for the second board. Let us be off.
86,TEXT_JOBXBM141_05496_LOOSEFROX_000_055,Pshhh... Shkohhh... First board? *Easy*.
87,TEXT_JOBXBM141_05496_JYHUHTIA_000_060,"Should anything go awry, I will come and get you. The *both* of you."
88,TEXT_JOBXBM141_05496_LAUDA_000_070,Your comrade Loosefrox gave an amazing performance upon the first board. Am I given to understand that you both will be challenging the second?
89,TEXT_JOBXBM141_05496_JYHUHTIA_000_071,How does that work? When more than one person enters.
90,TEXT_JOBXBM141_05496_LAUDA_000_072,"The Crucible encourages growth through contention. Each challenger will navigate an individual board, at the end of which awaits their rival."
91,TEXT_JOBXBM141_05496_LAUDA_000_073,"For Loosefrox, the shade of Player will appear. For Player, the shade of Loosefrox."
92,TEXT_JOBXBM141_05496_JYHUHTIA_000_074,"The two of you are evenly matched in my eyes. If the shades replicate you truly, your wits alone will determine the victor."
93,TEXT_JOBXBM141_05496_LOOSEFROX_000_075,"Pshhh... Then call me a winner, Wiseteach. I'll show you that Player is no match for me and Chewchum Popoto!"
94,TEXT_JOBXBM141_05496_SYSTEM_000_080,"The Second Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows."
95,TEXT_JOBXBM141_05496_SYSTEM_000_081,"Furthermore, new wares are now available from the Kornago merchant."
1 0 TEXT_JOBXBM141_05496_SEQ_00 J'yhuh Tia seems pleased with your progress.
2 1 TEXT_JOBXBM141_05496_SEQ_01 J'yhuh Tia smiles to see you return hale, hearty, and perhaps tougher for your time away. That said, he is also keen to check on your Cu Sith, and asks you to summon your first familiar for his assessment.
3 2 TEXT_JOBXBM141_05496_SEQ_02 Your Cu Sith appears well, and despite J'yhuh Tia's reservations, eager to challenge the Crucible once more. His inspection is cut short by an unexpected visitor, this time not a gaunt maiden but an excited adventurer─the very one with whom you spoke in the Carline Canopy so long ago. He introduces himself as Sylmond and brightly recounts his journey to find your Cu Sith. With amazement, he kneels before it and asks permission to feed it. Considering how hard you have been training, J'yhuh Tia calls for a moment of respite. Having marveled over your Cu Sith, Sylmond reluctantly departs for other business, leaving you, J'yhuh Tia, and the strangely taciturn Loosefrox alone. When questioned on her silence, Loosefrox suddenly announces her intention to challenge the Crucible of the Unbroken. She is determined to prove her prowess as your senior, brooking no argument as she dashes off to challenge the first board. Your teacher worries not for your safety─both you and Loosefrox are skilled beastmasters in your own right─but there is no denying that her bestiary is larger. Thus are you instructed to commit at least twenty entries to your own before challenging the second board.
4 3 TEXT_JOBXBM141_05496_SEQ_03 Upon searching near and far, you return with twenty trusty familiars. All is in readiness to challenge the second board, so you and J'yhuh Tia venture off to visit Lauda in Bentbranch Meadows.
5 4 TEXT_JOBXBM141_05496_SEQ_04 You arrive to find a triumphant Loosefrox waiting for you. She has swept through the first board and is prepared to meet you upon the second. According to Lauda, the Crucible encourages competition with its ability to pit rivals against each other during the final battle. Everything upon the board is smoke and mirrors, however, so you will combat the shade of Loosefrox during your trial, while she will independently challenge a shade of you. J'yhuh Tia promises to rescue you should anything go awry, but otherwise encourages you both to try your best─may the cleverest beastmaster win. ※The next beastmaster quest will be available from Lauda upon clearing the Second Board of the Unbroken.
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25 24 TEXT_JOBXBM141_05496_TODO_00 Summon your Cu Sith and speak with J'yhuh Tia.
26 25 TEXT_JOBXBM141_05496_TODO_01 Befriend twenty unique beasts and speak with J'yhuh Tia.
27 26 TEXT_JOBXBM141_05496_TODO_02 Speak with Lauda.
28 27 TEXT_JOBXBM141_05496_TODO_03
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49 48 TEXT_JOBXBM141_05496_LOOSEFROX_000_001 Pshhh... Shkohhh... Of the Unbroken, eh?
50 49 TEXT_JOBXBM141_05496_JYHUHTIA_000_010 Coming along nicely. Won't be long before the student becomes the master, heh.
51 50 TEXT_JOBXBM141_05496_JYHUHTIA_000_011 By the by, how's your Cu Sith? I'm keen to have a look at it.
52 51 TEXT_JOBXBM141_05496_JYHUHTIA_000_015 Remember, your first pact will always be your strongest. Summon your Cu Sith so we can say hello.
53 52 TEXT_JOBXBM141_05496_JYHUHTIA_000_020 Healthy and in good spirits...though I sense apprehension. Perhaps in regards to the Crucible?
54 53 TEXT_JOBXBM141_05496_CUSITH_000_021 Ghraaah!
55 54 TEXT_JOBXBM141_05496_JYHUHTIA_000_022 Or not, haha! A stalwart soul for a stalwart beastmaster. You two are quite the team.
56 55 TEXT_JOBXBM141_05496_SYLMOND_000_023 (-???-)Ah! That's it─the very creature!
57 56 TEXT_JOBXBM141_05496_SYLMOND_000_024 And the very lady who heard my tale. We spoke at the Carline Canopy, remember? The name's Sylmond. It's a delight to properly make your acquaintance.
58 57 TEXT_JOBXBM141_05496_JYHUHTIA_000_025 Friend of yours? ...Strangers all look the same to me.
59 58 TEXT_JOBXBM141_05496_SYLMOND_000_026 I've been desperate to find that beast since last we spoke! I poked around Sorrel Haven to no avail─well, to some avail, because I was apprehended by a Wood Wailer for suspicious behavior. But upon further inquiry, I heard that beastmasters had been practicing at the Bannock!
60 59 TEXT_JOBXBM141_05496_SYLMOND_000_027 My, what a marvelous creature you are. How glad I am to see you well!
61 60 TEXT_JOBXBM141_05496_CUSITH_000_028 Ghhhrl...♪
62 61 TEXT_JOBXBM141_05496_SYLMOND_000_029 May I feed it? I brought some raw meat with me, in anticipation of such an opportunity.
63 62 TEXT_JOBXBM141_05496_SYLMOND_000_030 It isn't spoiled, I assure you! I can even consume some if that might put your mind at ease.
64 63 TEXT_JOBXBM141_05496_Q1_000_000 What will you say?
65 64 TEXT_JOBXBM141_05496_A1_000_001 Worry not. I trust you.
66 65 TEXT_JOBXBM141_05496_A1_000_002 Thanks, but, er...keep your meat.
67 66 TEXT_JOBXBM141_05496_A1_000_003
68 67 TEXT_JOBXBM141_05496_SYLMOND_000_032 You honor me, madam. Thank you... Thank you!
69 68 TEXT_JOBXBM141_05496_SYLMOND_000_033
70 69 TEXT_JOBXBM141_05496_SYLMOND_000_034 I understand... Strange meat should not be trusted.
71 70 TEXT_JOBXBM141_05496_JYHUHTIA_000_035 Then use some of mine. The Cu Sith looks peckish, and I can vouch for my cuts.
72 71 TEXT_JOBXBM141_05496_JYHUHTIA_000_036 You've been hard at work anyway, Player. Let's have a break.
73 72 TEXT_JOBXBM141_05496_SYLMOND_000_037 What a joy this has been... Alas, my duties call. May we meet again, brave beastmasters!
74 73 TEXT_JOBXBM141_05496_JYHUHTIA_000_038 ...Bit of an odd chap. But he brought with him a valuable reminder.
75 74 TEXT_JOBXBM141_05496_JYHUHTIA_000_039 Lauda mentioned you can feed and tend to your charges within the Crucible. The detail to which the Lhu crafted their simulacrum continues to amaze... But what resources it offers, you must use. Overlook no chance to secure safety and gain advantage.
76 75 TEXT_JOBXBM141_05496_JYHUHTIA_000_040 As for you, chief pupil of mine─what troubles you? Your tongueflaps are scarce.
77 76 TEXT_JOBXBM141_05496_LOOSEFROX_000_041 Wiseteach... I'm going to challenge the Crucible.
78 77 TEXT_JOBXBM141_05496_LOOSEFROX_000_042 As your senior, I won't stillstand while you take all the winfame. I'll prove to you that I'm just as strong─no, *stronger*!
79 78 TEXT_JOBXBM141_05496_LOOSEFROX_000_043 I'll see you on the second board, Player. For now, I'm off to sweepclear the first!
80 79 TEXT_JOBXBM141_05496_JYHUHTIA_000_044 ...That's quite the change of heart. Any insight?
81 80 TEXT_JOBXBM141_05496_JYHUHTIA_000_045 Loosefrox is no fool. And since you safely cleared the first board, she should be more than capable. ...Stirred by competition though she is.
82 81 TEXT_JOBXBM141_05496_JYHUHTIA_000_046 But unless you're keen to become “peoplepulp” beneath her heel, you'll need to catch up. Return with at least twenty entries in your bestiary. Nothing less will do against Loosefrox.
83 82 TEXT_JOBXBM141_05496_LOOSEFROX_000_048 Pshhh... Shkohhh... I'll see you on the second board!
84 83 TEXT_JOBXBM141_05496_JYHUHTIA_000_050 If ever the two of you are in danger, I will fly to your side. But a good teacher knows when to let his pupils fight their own battles. Twenty familiars, Player. I'll be waiting.
85 84 TEXT_JOBXBM141_05496_JYHUHTIA_000_051 Well done, Player. With this many allies, there's little you'll find difficult to overcome.
86 85 TEXT_JOBXBM141_05496_JYHUHTIA_000_052 Time for the second board. Let us be off.
87 86 TEXT_JOBXBM141_05496_LOOSEFROX_000_055 Pshhh... Shkohhh... First board? *Easy*.
88 87 TEXT_JOBXBM141_05496_JYHUHTIA_000_060 Should anything go awry, I will come and get you. The *both* of you.
89 88 TEXT_JOBXBM141_05496_LAUDA_000_070 Your comrade Loosefrox gave an amazing performance upon the first board. Am I given to understand that you both will be challenging the second?
90 89 TEXT_JOBXBM141_05496_JYHUHTIA_000_071 How does that work? When more than one person enters.
91 90 TEXT_JOBXBM141_05496_LAUDA_000_072 The Crucible encourages growth through contention. Each challenger will navigate an individual board, at the end of which awaits their rival.
92 91 TEXT_JOBXBM141_05496_LAUDA_000_073 For Loosefrox, the shade of Player will appear. For Player, the shade of Loosefrox.
93 92 TEXT_JOBXBM141_05496_JYHUHTIA_000_074 The two of you are evenly matched in my eyes. If the shades replicate you truly, your wits alone will determine the victor.
94 93 TEXT_JOBXBM141_05496_LOOSEFROX_000_075 Pshhh... Then call me a winner, Wiseteach. I'll show you that Player is no match for me and Chewchum Popoto!
95 94 TEXT_JOBXBM141_05496_SYSTEM_000_080 The Second Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows.
96 95 TEXT_JOBXBM141_05496_SYSTEM_000_081 Furthermore, new wares are now available from the Kornago merchant.
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0,TEXT_JOBXBM142_05497_SEQ_00,Something kindles in Lauda's cool gaze.
1,TEXT_JOBXBM142_05497_SEQ_01,"Just as you triumphed over Loosefrox on your board, she triumphed over you on hers. But in doing so, she has reached an understanding of herself and the path she wishes to tread. Fixating on combat does not suit her, she claims, and thus, she plans to devote herself to the studies she loves. J'yhuh Tia praises her decision and insight, claiming that a beastmaster's true challenge is discovering themselves along the path. Something about your conversation clearly catches Lauda's interest, and she begs another audience with you─somewhere you cannot be overheard."
2,TEXT_JOBXBM142_05497_SEQ_02,"Lauda divulges how her father, leader of the Lhu, brought ruin upon her people. Defeated by another beastmaster, he salved his injured pride with an obsession for power, urging his people to extend themselves beyond their role as protectors. Lauda acknowledges that her people strayed from their purpose, but admits she is uncertain how to proceed. Tentatively, she voices the hope that she one day might make amends with Guttler by offering him the fellowship that the Kornago beastmasters live by. J'yhuh Tia explains that the first step to making any pact is through acknowledgement, and you are willing to afford her the opportunity to face Guttler by defeating him in combat. Lauda wishes to change for the better, and you must do what you can to support her."
3,TEXT_JOBXBM142_05497_SEQ_03,"Back at the Bannock, J'yhuh Tia is moved by Lauda's determination and urges you to practice as though your life depends upon it─for it does. Guttler awaits upon the third and final board of the Crucible, and your diligence now will dictate your survival...
※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 50."
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24,TEXT_JOBXBM142_05497_TODO_00,Wait at the designated location.
25,TEXT_JOBXBM142_05497_TODO_01,Speak with J'yhuh Tia.
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48,TEXT_JOBXBM142_05497_JYHUHTIA_000_000,"The Crucible encourages contention, eh? Why am I not surprised... Keep a cool head, and you'll be fine."
49,TEXT_JOBXBM142_05497_LOOSEFROX_100_000,Pshhh... Shkohhh... I won't shamefail against any shade! Yours or any other!
50,TEXT_JOBXBM142_05497_JYHUHTIA_000_001,"Done settling your differences? Heh! Well done, the both of you."
51,TEXT_JOBXBM142_05497_LOOSEFROX_000_005,Pshhh... Shkohhh... We...we scrapewon...!
52,TEXT_JOBXBM142_05497_LAUDA_000_010,You and Loosefrox both cleared the second board with flying colors. I am delighted.
53,TEXT_JOBXBM142_05497_LOOSEFROX_000_011,"Shkohhh... Y-Your shade was gritgrown, Player. You and your Cu Sith were a force to be reckoned with!"
54,TEXT_JOBXBM142_05497_LOOSEFROX_000_012,"Chewchum Popoto and I may have scrapewon somehow, but...I think I understand now."
55,TEXT_JOBXBM142_05497_LOOSEFROX_000_013,Obsessing over knockfights is not my path. I much prefer filling my braincase.
56,TEXT_JOBXBM142_05497_LOOSEFROX_000_014,"I don't need to be “stronger” than you. I just need to be me. And that means gathering beastfacts to share with my dull...no, my goodsister!"
57,TEXT_JOBXBM142_05497_JYHUHTIA_000_015,"You do me proud, Loosefrox. By letting Player serve as a catalyst rather than an obstacle, you have discovered your true calling as a beastmaster."
58,TEXT_JOBXBM142_05497_LAUDA_000_016,Forgive me...
59,TEXT_JOBXBM142_05497_LAUDA_000_017,Might I beg a moment of your time? To speak privately...
60,TEXT_JOBXBM142_05497_LAUDA_000_018,"Northwest of here, there is a bridge. I will join you once I have closed the Crucible."
61,TEXT_JOBXBM142_05497_LOOSEFROX_000_020,Pshhh... Shkohhh... “Goodsister.” Heh!
62,TEXT_JOBXBM142_05497_JYHUHTIA_000_025,"Only the third board remains, and at the end of it, Guttler. Doubtless Lauda has some thoughts to share..."
63,TEXT_JOBXBM142_05497_LAUDA_000_030,Thank you for meeting me.
64,TEXT_JOBXBM142_05497_JYHUHTIA_000_031,And? What are we here to discuss?
65,TEXT_JOBXBM142_05497_LAUDA_000_032,...What it means to be a beastmaster.
66,TEXT_JOBXBM142_05497_LAUDA_000_033,"The more I have spoken with you, the more I have thought. About strength. About righteousness. The beastmasters of the Lhu wielded the souls of terrible fiends, that we might protect people from greater nightmares."
67,TEXT_JOBXBM142_05497_LAUDA_000_034,"Hesitation is death when facing a fell beast, and thus, my hand never wavered. Any adventurer would say the same."
68,TEXT_JOBXBM142_05497_LAUDA_000_035,"Had we but adhered to those simple edicts, mayhap my people might exist today."
69,TEXT_JOBXBM142_05497_LAUDA_000_036,But my father changed the moment he was bested by another beastmaster─a girl from the house of Vochstein.
70,TEXT_JOBXBM142_05497_LAUDA_000_037,"The man who had preached protection now sought strength at any cost. Our patrols became hunts, and our hunts became slaughters. We glutted ourselves on bloodshed until folly convinced us to ensnare a god."
71,TEXT_JOBXBM142_05497_LAUDA_000_038,"We Lhu strayed from our path. This, I acknowledge. But in straying...I became lost."
72,TEXT_JOBXBM142_05497_LAUDA_000_039,"Yet somehow, you Kornago found me. You speak of befriending beasts and understanding familiars as comrades. If yours is a path of righteousness, then one day...could I..."
73,TEXT_JOBXBM142_05497_LAUDA_000_040,...walk that path alongside Guttler?
74,TEXT_JOBXBM142_05497_LOOSEFROX_100_040,Shkohhh... Your hair...
75,TEXT_JOBXBM142_05497_Q1_000_000,What will you say?
76,TEXT_JOBXBM142_05497_A1_000_001,Only if you truly face him.
77,TEXT_JOBXBM142_05497_A1_000_002,We'll help you find your way.
78,TEXT_JOBXBM142_05497_JYHUHTIA_000_042,As Player says. Forging any pact requires truly seeing who you intend to bond with. And that will require confronting him on the third board.
79,TEXT_JOBXBM142_05497_LOOSEFROX_000_043,"Guttler must be heartcrushed beyond belief. But sometimes, you just need a chance to unleash your thinkfeels. Player will give him a windknock, and then you and he can plainspeak!"
80,TEXT_JOBXBM142_05497_LAUDA_000_044,...!
81,TEXT_JOBXBM142_05497_LAUDA_000_045,...Thank you. I am prepared to face my fate and repent for the sins of my people. I pray you exercise utmost caution when attempting the third board.
82,TEXT_JOBXBM142_05497_LAUDA_000_046,
83,TEXT_JOBXBM142_05497_LAUDA_000_047,
84,TEXT_JOBXBM142_05497_LAUDA_000_048,
85,TEXT_JOBXBM142_05497_LOOSEFROX_000_049,She seems determined...but Guttler won't leavestray her that easily. I'll go and keep an eyewatch on her!
86,TEXT_JOBXBM142_05497_JYHUHTIA_000_050,We should return to the Bannock. Nothing less than complete preparation will satisfy me this time.
87,TEXT_JOBXBM142_05497_JYHUHTIA_000_060,"...Despite her pain, Lauda is trying to change. It's tangible. Admirable."
88,TEXT_JOBXBM142_05497_JYHUHTIA_000_061,Kornago beastmasters don't stand idly by while the needy suffer. You must successfully clear the third board and undo this dreadful curse.
89,TEXT_JOBXBM142_05497_JYHUHTIA_000_062,"Practice, Player. Until your defeat becomes impossible."
1 0 TEXT_JOBXBM142_05497_SEQ_00 Something kindles in Lauda's cool gaze.
2 1 TEXT_JOBXBM142_05497_SEQ_01 Just as you triumphed over Loosefrox on your board, she triumphed over you on hers. But in doing so, she has reached an understanding of herself and the path she wishes to tread. Fixating on combat does not suit her, she claims, and thus, she plans to devote herself to the studies she loves. J'yhuh Tia praises her decision and insight, claiming that a beastmaster's true challenge is discovering themselves along the path. Something about your conversation clearly catches Lauda's interest, and she begs another audience with you─somewhere you cannot be overheard.
3 2 TEXT_JOBXBM142_05497_SEQ_02 Lauda divulges how her father, leader of the Lhu, brought ruin upon her people. Defeated by another beastmaster, he salved his injured pride with an obsession for power, urging his people to extend themselves beyond their role as protectors. Lauda acknowledges that her people strayed from their purpose, but admits she is uncertain how to proceed. Tentatively, she voices the hope that she one day might make amends with Guttler by offering him the fellowship that the Kornago beastmasters live by. J'yhuh Tia explains that the first step to making any pact is through acknowledgement, and you are willing to afford her the opportunity to face Guttler by defeating him in combat. Lauda wishes to change for the better, and you must do what you can to support her.
4 3 TEXT_JOBXBM142_05497_SEQ_03 Back at the Bannock, J'yhuh Tia is moved by Lauda's determination and urges you to practice as though your life depends upon it─for it does. Guttler awaits upon the third and final board of the Crucible, and your diligence now will dictate your survival... ※The next beastmaster quest will be available from J'yhuh Tia upon reaching level 50.
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19 18 TEXT_JOBXBM142_05497_SEQ_18
20 19 TEXT_JOBXBM142_05497_SEQ_19
21 20 TEXT_JOBXBM142_05497_SEQ_20
22 21 TEXT_JOBXBM142_05497_SEQ_21
23 22 TEXT_JOBXBM142_05497_SEQ_22
24 23 TEXT_JOBXBM142_05497_SEQ_23
25 24 TEXT_JOBXBM142_05497_TODO_00 Wait at the designated location.
26 25 TEXT_JOBXBM142_05497_TODO_01 Speak with J'yhuh Tia.
27 26 TEXT_JOBXBM142_05497_TODO_02
28 27 TEXT_JOBXBM142_05497_TODO_03
29 28 TEXT_JOBXBM142_05497_TODO_04
30 29 TEXT_JOBXBM142_05497_TODO_05
31 30 TEXT_JOBXBM142_05497_TODO_06
32 31 TEXT_JOBXBM142_05497_TODO_07
33 32 TEXT_JOBXBM142_05497_TODO_08
34 33 TEXT_JOBXBM142_05497_TODO_09
35 34 TEXT_JOBXBM142_05497_TODO_10
36 35 TEXT_JOBXBM142_05497_TODO_11
37 36 TEXT_JOBXBM142_05497_TODO_12
38 37 TEXT_JOBXBM142_05497_TODO_13
39 38 TEXT_JOBXBM142_05497_TODO_14
40 39 TEXT_JOBXBM142_05497_TODO_15
41 40 TEXT_JOBXBM142_05497_TODO_16
42 41 TEXT_JOBXBM142_05497_TODO_17
43 42 TEXT_JOBXBM142_05497_TODO_18
44 43 TEXT_JOBXBM142_05497_TODO_19
45 44 TEXT_JOBXBM142_05497_TODO_20
46 45 TEXT_JOBXBM142_05497_TODO_21
47 46 TEXT_JOBXBM142_05497_TODO_22
48 47 TEXT_JOBXBM142_05497_TODO_23
49 48 TEXT_JOBXBM142_05497_JYHUHTIA_000_000 The Crucible encourages contention, eh? Why am I not surprised... Keep a cool head, and you'll be fine.
50 49 TEXT_JOBXBM142_05497_LOOSEFROX_100_000 Pshhh... Shkohhh... I won't shamefail against any shade! Yours or any other!
51 50 TEXT_JOBXBM142_05497_JYHUHTIA_000_001 Done settling your differences? Heh! Well done, the both of you.
52 51 TEXT_JOBXBM142_05497_LOOSEFROX_000_005 Pshhh... Shkohhh... We...we scrapewon...!
53 52 TEXT_JOBXBM142_05497_LAUDA_000_010 You and Loosefrox both cleared the second board with flying colors. I am delighted.
54 53 TEXT_JOBXBM142_05497_LOOSEFROX_000_011 Shkohhh... Y-Your shade was gritgrown, Player. You and your Cu Sith were a force to be reckoned with!
55 54 TEXT_JOBXBM142_05497_LOOSEFROX_000_012 Chewchum Popoto and I may have scrapewon somehow, but...I think I understand now.
56 55 TEXT_JOBXBM142_05497_LOOSEFROX_000_013 Obsessing over knockfights is not my path. I much prefer filling my braincase.
57 56 TEXT_JOBXBM142_05497_LOOSEFROX_000_014 I don't need to be “stronger” than you. I just need to be me. And that means gathering beastfacts to share with my dull...no, my goodsister!
58 57 TEXT_JOBXBM142_05497_JYHUHTIA_000_015 You do me proud, Loosefrox. By letting Player serve as a catalyst rather than an obstacle, you have discovered your true calling as a beastmaster.
59 58 TEXT_JOBXBM142_05497_LAUDA_000_016 Forgive me...
60 59 TEXT_JOBXBM142_05497_LAUDA_000_017 Might I beg a moment of your time? To speak privately...
61 60 TEXT_JOBXBM142_05497_LAUDA_000_018 Northwest of here, there is a bridge. I will join you once I have closed the Crucible.
62 61 TEXT_JOBXBM142_05497_LOOSEFROX_000_020 Pshhh... Shkohhh... “Goodsister.” Heh!
63 62 TEXT_JOBXBM142_05497_JYHUHTIA_000_025 Only the third board remains, and at the end of it, Guttler. Doubtless Lauda has some thoughts to share...
64 63 TEXT_JOBXBM142_05497_LAUDA_000_030 Thank you for meeting me.
65 64 TEXT_JOBXBM142_05497_JYHUHTIA_000_031 And? What are we here to discuss?
66 65 TEXT_JOBXBM142_05497_LAUDA_000_032 ...What it means to be a beastmaster.
67 66 TEXT_JOBXBM142_05497_LAUDA_000_033 The more I have spoken with you, the more I have thought. About strength. About righteousness. The beastmasters of the Lhu wielded the souls of terrible fiends, that we might protect people from greater nightmares.
68 67 TEXT_JOBXBM142_05497_LAUDA_000_034 Hesitation is death when facing a fell beast, and thus, my hand never wavered. Any adventurer would say the same.
69 68 TEXT_JOBXBM142_05497_LAUDA_000_035 Had we but adhered to those simple edicts, mayhap my people might exist today.
70 69 TEXT_JOBXBM142_05497_LAUDA_000_036 But my father changed the moment he was bested by another beastmaster─a girl from the house of Vochstein.
71 70 TEXT_JOBXBM142_05497_LAUDA_000_037 The man who had preached protection now sought strength at any cost. Our patrols became hunts, and our hunts became slaughters. We glutted ourselves on bloodshed until folly convinced us to ensnare a god.
72 71 TEXT_JOBXBM142_05497_LAUDA_000_038 We Lhu strayed from our path. This, I acknowledge. But in straying...I became lost.
73 72 TEXT_JOBXBM142_05497_LAUDA_000_039 Yet somehow, you Kornago found me. You speak of befriending beasts and understanding familiars as comrades. If yours is a path of righteousness, then one day...could I...
74 73 TEXT_JOBXBM142_05497_LAUDA_000_040 ...walk that path alongside Guttler?
75 74 TEXT_JOBXBM142_05497_LOOSEFROX_100_040 Shkohhh... Your hair...
76 75 TEXT_JOBXBM142_05497_Q1_000_000 What will you say?
77 76 TEXT_JOBXBM142_05497_A1_000_001 Only if you truly face him.
78 77 TEXT_JOBXBM142_05497_A1_000_002 We'll help you find your way.
79 78 TEXT_JOBXBM142_05497_JYHUHTIA_000_042 As Player says. Forging any pact requires truly seeing who you intend to bond with. And that will require confronting him on the third board.
80 79 TEXT_JOBXBM142_05497_LOOSEFROX_000_043 Guttler must be heartcrushed beyond belief. But sometimes, you just need a chance to unleash your thinkfeels. Player will give him a windknock, and then you and he can plainspeak!
81 80 TEXT_JOBXBM142_05497_LAUDA_000_044 ...!
82 81 TEXT_JOBXBM142_05497_LAUDA_000_045 ...Thank you. I am prepared to face my fate and repent for the sins of my people. I pray you exercise utmost caution when attempting the third board.
83 82 TEXT_JOBXBM142_05497_LAUDA_000_046
84 83 TEXT_JOBXBM142_05497_LAUDA_000_047
85 84 TEXT_JOBXBM142_05497_LAUDA_000_048
86 85 TEXT_JOBXBM142_05497_LOOSEFROX_000_049 She seems determined...but Guttler won't leavestray her that easily. I'll go and keep an eyewatch on her!
87 86 TEXT_JOBXBM142_05497_JYHUHTIA_000_050 We should return to the Bannock. Nothing less than complete preparation will satisfy me this time.
88 87 TEXT_JOBXBM142_05497_JYHUHTIA_000_060 ...Despite her pain, Lauda is trying to change. It's tangible. Admirable.
89 88 TEXT_JOBXBM142_05497_JYHUHTIA_000_061 Kornago beastmasters don't stand idly by while the needy suffer. You must successfully clear the third board and undo this dreadful curse.
90 89 TEXT_JOBXBM142_05497_JYHUHTIA_000_062 Practice, Player. Until your defeat becomes impossible.
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0,TEXT_JOBXBM151_05498_SEQ_00,J'yhuh Tia smiles fondly.
1,TEXT_JOBXBM151_05498_SEQ_01,"J'yhuh Tia's final lesson for you is the strongest technique of Kornago beastmasters. It demands an understanding of the universality of life, and the ability to harness the shift of all that is inevitable. With no little pressure upon your shoulders, you approach the striking dummy."
2,TEXT_JOBXBM151_05498_SEQ_02,"It takes time and no little hard work, but finally you bring to bear the wisdom of the Kornago. Looking round to J'yhuh Tia, you have never seen a teacher quite so proud."
3,TEXT_JOBXBM151_05498_SEQ_03,"Despite your significant strength, your Cu Sith whines its unease. Hardly surprising, Lauda supplies, given the fate of its previous master. Again, she has arrived, this time her hair dark and gaze steady. She shares the story of her encounter with the Cu Sith's former guardian, Philkin. Upon learning of her plight, Philkin offered to transfer Guttler's soul into the depths of the Crucible, removing most of his control over Lauda's physical body. His generosity proved his undoing, however, for Guttler awoke as he worked. In a race against time, Philkin finished the transfer just before Lauda struck him down with Guttler's axe. The dying beastmaster spent his final breath urging his Cu Sith to flee."
4,TEXT_JOBXBM151_05498_SEQ_04,"With Philkin's fate heavy in your heart, you set off for Bentbranch Meadows. It is time to put an end to the misery that vengeance has wrought. "
5,TEXT_JOBXBM151_05498_SEQ_05,"Lauda warns you that Guttler may assume her form upon the third board, but says to spare him no mercy as he will offer none in return. While she will be helpless to assist you in battle, she is prepared to face Guttler upon his defeat and prays you emerge triumphant for the sake of all trapped in this endless curse of bloodshed.
※The next beastmaster quest will be available from Lauda upon clearing the Third Board of the Unbroken."
6,TEXT_JOBXBM151_05498_SEQ_06,
7,TEXT_JOBXBM151_05498_SEQ_07,
8,TEXT_JOBXBM151_05498_SEQ_08,
9,TEXT_JOBXBM151_05498_SEQ_09,
10,TEXT_JOBXBM151_05498_SEQ_10,
11,TEXT_JOBXBM151_05498_SEQ_11,
12,TEXT_JOBXBM151_05498_SEQ_12,
13,TEXT_JOBXBM151_05498_SEQ_13,
14,TEXT_JOBXBM151_05498_SEQ_14,
15,TEXT_JOBXBM151_05498_SEQ_15,
16,TEXT_JOBXBM151_05498_SEQ_16,
17,TEXT_JOBXBM151_05498_SEQ_17,
18,TEXT_JOBXBM151_05498_SEQ_18,
19,TEXT_JOBXBM151_05498_SEQ_19,
20,TEXT_JOBXBM151_05498_SEQ_20,
21,TEXT_JOBXBM151_05498_SEQ_21,
22,TEXT_JOBXBM151_05498_SEQ_22,
23,TEXT_JOBXBM151_05498_SEQ_23,
24,TEXT_JOBXBM151_05498_TODO_00,Complete an infinitive combo on the dummy.
25,TEXT_JOBXBM151_05498_TODO_01,Speak with J'yhuh Tia.
26,TEXT_JOBXBM151_05498_TODO_02,Speak with J'yhuh Tia again.
27,TEXT_JOBXBM151_05498_TODO_03,Speak with Lauda.
28,TEXT_JOBXBM151_05498_TODO_04,
29,TEXT_JOBXBM151_05498_TODO_05,
30,TEXT_JOBXBM151_05498_TODO_06,
31,TEXT_JOBXBM151_05498_TODO_07,
32,TEXT_JOBXBM151_05498_TODO_08,
33,TEXT_JOBXBM151_05498_TODO_09,
34,TEXT_JOBXBM151_05498_TODO_10,
35,TEXT_JOBXBM151_05498_TODO_11,
36,TEXT_JOBXBM151_05498_TODO_12,
37,TEXT_JOBXBM151_05498_TODO_13,
38,TEXT_JOBXBM151_05498_TODO_14,
39,TEXT_JOBXBM151_05498_TODO_15,
40,TEXT_JOBXBM151_05498_TODO_16,
41,TEXT_JOBXBM151_05498_TODO_17,
42,TEXT_JOBXBM151_05498_TODO_18,
43,TEXT_JOBXBM151_05498_TODO_19,
44,TEXT_JOBXBM151_05498_TODO_20,
45,TEXT_JOBXBM151_05498_TODO_21,
46,TEXT_JOBXBM151_05498_TODO_22,
47,TEXT_JOBXBM151_05498_TODO_23,
48,TEXT_JOBXBM151_05498_JYHUHTIA_000_001,"...Heh. Look how far you've come. You do me proud, Player."
49,TEXT_JOBXBM151_05498_JYHUHTIA_000_002,The final lesson I can offer is the deepest wisdom of our ancestors.
50,TEXT_JOBXBM151_05498_JYHUHTIA_000_003,"When we stride beneath the sun, we carry the moon in our hearts. When we stalk the moon, the sun within burns ever bright. By marrying our opposites, man and beast may come to understand the totality of nature. A universality, if you will."
51,TEXT_JOBXBM151_05498_JYHUHTIA_000_004,
52,TEXT_JOBXBM151_05498_JYHUHTIA_000_005,
53,TEXT_JOBXBM151_05498_JYHUHTIA_000_006,
54,TEXT_JOBXBM151_05498_JYHUHTIA_000_007,
55,TEXT_JOBXBM151_05498_JYHUHTIA_000_008,Does that make sense?
56,TEXT_JOBXBM151_05498_Q1_100_000,What will you say?
57,TEXT_JOBXBM151_05498_A1_100_001,Completely.
58,TEXT_JOBXBM151_05498_A1_100_002,...Give me a moment.
59,TEXT_JOBXBM151_05498_A1_100_003,Not at all.
60,TEXT_JOBXBM151_05498_JYHUHTIA_000_010,That's my star pupil. Now all that's left is to put those teachings into practice.
61,TEXT_JOBXBM151_05498_JYHUHTIA_000_011,"Haha, take as much time as you need. While an abstract concept, it may be better understood through practice."
62,TEXT_JOBXBM151_05498_JYHUHTIA_000_012,"...Then we're two of a kind, because I felt just as clueless once. Meditate upon what you've learned thus far, and you'll discover the answer soon enough."
63,TEXT_JOBXBM151_05498_JYHUHTIA_000_013,"Hold universality in your heart and focus it upon a striking dummy. Lead the sun to the moon, and the moon to the sun. Bring to bear the fundamental truth of existence."
64,TEXT_JOBXBM151_05498_SYSTEM_000_014,"By chaining the opposing instinctual affinities **Sunstrider** and **Moonstalker**, you will complete the infinitive combo **Universality**."
65,TEXT_JOBXBM151_05498_SYSTEM_000_015,Learn more about infinitive combos via the icon in the **duty list**.
66,TEXT_JOBXBM151_05498_SYSTEM_000_016,
67,TEXT_JOBXBM151_05498_SYSTEM_000_017,
68,TEXT_JOBXBM151_05498_SYSTEM_000_018,
69,TEXT_JOBXBM151_05498_SYSTEM_000_019,
70,TEXT_JOBXBM151_05498_SYSTEM_100_019,
71,TEXT_JOBXBM151_05498_SYSTEM_110_019,
72,TEXT_JOBXBM151_05498_SYSTEM_120_019,
73,TEXT_JOBXBM151_05498_JYHUHTIA_000_020,"Combining opposites creates a strength without equal. Like the turning of day to night, and night to day─harnessing inevitability is the key."
74,TEXT_JOBXBM151_05498_SYSTEM_000_021,"By chaining the opposing instinctual affinities **Sunstrider** and **Moonstalker**, you will complete the infinitive combo **Universality**."
75,TEXT_JOBXBM151_05498_SYSTEM_000_022,Learn more about infinitive combos via the icon in the **duty list**.
76,TEXT_JOBXBM151_05498_SYSTEM_000_023,
77,TEXT_JOBXBM151_05498_SYSTEM_000_024,
78,TEXT_JOBXBM151_05498_SYSTEM_000_025,
79,TEXT_JOBXBM151_05498_SYSTEM_000_026,
80,TEXT_JOBXBM151_05498_SYSTEM_000_027,
81,TEXT_JOBXBM151_05498_SYSTEM_000_028,
82,TEXT_JOBXBM151_05498_SYSTEM_000_029,
83,TEXT_JOBXBM151_05498_JYHUHTIA_000_040,"Phenomenal. You're a true Kornago beastmaster, Player. Let us take a moment to reflect."
84,TEXT_JOBXBM151_05498_JYHUHTIA_000_050,"Your partner has grown strong, little one."
85,TEXT_JOBXBM151_05498_CUSITH_000_051,Ghhhrrrlll...
86,TEXT_JOBXBM151_05498_JYHUHTIA_000_052,...But it has known a strong guardian before. It worries for your safety.
87,TEXT_JOBXBM151_05498_CUSITH_000_053,Ghhhnnn...
88,TEXT_JOBXBM151_05498_LAUDA_000_054,(-Lauda-)'Tis little wonder. It watched its former master die.
89,TEXT_JOBXBM151_05498_LAUDA_000_055,"...I debated when to reveal this, but you deserve to know. "
90,TEXT_JOBXBM151_05498_PHILKIN_000_056,Our client should be nearby. Won't it be nice to meet a kindred soul?
91,TEXT_JOBXBM151_05498_CUSITH_000_057,Ghrul!♪
92,TEXT_JOBXBM151_05498_PHILKIN_000_058,Perhaps...?
93,TEXT_JOBXBM151_05498_PHILKIN_000_059,Pardon me! Are you the one in search of beastmasters?
94,TEXT_JOBXBM151_05498_LAUDA_000_060,Stay back!
95,TEXT_JOBXBM151_05498_LAUDA_000_061,"Come any closer, and I might... I may kill you."
96,TEXT_JOBXBM151_05498_PHILKIN_000_062,Then let us speak at this distance. My name is Philkin. Who are you?
97,TEXT_JOBXBM151_05498_LAUDA_000_063,"A beastmaster. Of the Lhu. The axe before me has sealed within it the soul of a forest guardian. He possesses my body, and I...I cannot escape him..."
98,TEXT_JOBXBM151_05498_PHILKIN_000_064,"...By the sound of it, I believe transferring Guttler's soul from the axe to those training grounds you described may offer recourse."
99,TEXT_JOBXBM151_05498_PHILKIN_000_065,"That way, his presence will be confined within the Crucible. At the very least, his hold upon your physical body will become extremely difficult to maintain."
100,TEXT_JOBXBM151_05498_PHILKIN_100_065,"Such a mighty soul would be difficult to disperse, but I should be capable of sealing it."
101,TEXT_JOBXBM151_05498_LAUDA_000_066,'Twould be generosity I could not begin to repay...
102,TEXT_JOBXBM151_05498_PHILKIN_000_067,"Helping a fellow beastmaster hardly warrants payment. Though, I'll not refuse a pint if offered."
103,TEXT_JOBXBM151_05498_CUSITH_000_068,Gauh!
104,TEXT_JOBXBM151_05498_PHILKIN_000_069,"Come out to play, has he? I knew he would be strong, but this..."
105,TEXT_JOBXBM151_05498_PHILKIN_000_070,"Take cover, little one!"
106,TEXT_JOBXBM151_05498_PHILKIN_000_071,"Either I fetter you, or you slay me. Let's make this quick."
107,TEXT_JOBXBM151_05498_GUTTLER_000_072,Beastmaster... Plague upon the wilds... Thy soul is forfeit!
108,TEXT_JOBXBM151_05498_CUSITH_000_073,Grah!?
109,TEXT_JOBXBM151_05498_PHILKIN_000_074,"It is...finished... Run, little one..."
110,TEXT_JOBXBM151_05498_CUSITH_000_075,Ghaaaaaaaaauuuuuuuuuuuuhhhhhhhhhhhh!
111,TEXT_JOBXBM151_05498_JYHUHTIA_000_076,So Philkin sealed Guttler as deep within the Crucible as he could. To ease his hold upon you.
112,TEXT_JOBXBM151_05498_Q1_000_001,What will you say?
113,TEXT_JOBXBM151_05498_A1_000_001,Let's finish this. For Philkin.
114,TEXT_JOBXBM151_05498_A1_000_002,You are not alone. You never will be.
115,TEXT_JOBXBM151_05498_CUSITH_000_077,Ghhhrrrlll!
116,TEXT_JOBXBM151_05498_LAUDA_000_078,Your bond is true.
117,TEXT_JOBXBM151_05498_LAUDA_000_079,...As is mine. I will not shy from what awaits.
118,TEXT_JOBXBM151_05498_JYHUHTIA_000_080,"...You're ready, Player. None can deny that."
119,TEXT_JOBXBM151_05498_JYHUHTIA_000_081,But I won't hasten you. We await your arrival at Bentbranch Meadows.
120,TEXT_JOBXBM151_05498_JYHUHTIA_000_085,"I believe in you, Player. And so do your familiars."
121,TEXT_JOBXBM151_05498_LAUDA_000_090,Player. Welcome.
122,TEXT_JOBXBM151_05498_JYHUHTIA_000_091,"She has come to challenge the third board, and to defeat Guttler."
123,TEXT_JOBXBM151_05498_LAUDA_000_092,"And so she shall. However, be advised that Guttler may assume my likeness during battle."
124,TEXT_JOBXBM151_05498_LAUDA_100_092,Control over me yields him great satisfaction. Making clear who the master is between us.
125,TEXT_JOBXBM151_05498_LAUDA_000_093,"He means to compound our suffering with illusions, but you must not grant any quarter to the shade he fashions. Guttler is within, and he will offer no mercy."
126,TEXT_JOBXBM151_05498_LAUDA_000_094,I can offer little myself...
127,TEXT_JOBXBM151_05498_LAUDA_000_095,...but I will pray for your victory. And I will face him.
128,TEXT_JOBXBM151_05498_LAUDA_000_096,"As a member of the Lhu, I will accept Guttler's anger and grief. I will flee from the truth no longer."
129,TEXT_JOBXBM151_05498_LAUDA_000_097,...That is my path as a beastmaster.
130,TEXT_JOBXBM151_05498_Q2_000_000,What will you say?
131,TEXT_JOBXBM151_05498_A2_000_001,I stand with you.
132,TEXT_JOBXBM151_05498_A2_000_002,We won't lose.
133,TEXT_JOBXBM151_05498_LAUDA_000_099,...Let us both do our utmost.
134,TEXT_JOBXBM151_05498_JYHUHTIA_000_100,"Knock some sense into him, Player. Off you go."
135,TEXT_JOBXBM151_05498_LAUDA_000_101,Then allow me to open the third board.
136,TEXT_JOBXBM151_05498_SYSTEM_000_110,"The Third Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows."
137,TEXT_JOBXBM151_05498_SYSTEM_000_111,"Furthermore, new wares are now available from the Kornago merchant."
1 0 TEXT_JOBXBM151_05498_SEQ_00 J'yhuh Tia smiles fondly.
2 1 TEXT_JOBXBM151_05498_SEQ_01 J'yhuh Tia's final lesson for you is the strongest technique of Kornago beastmasters. It demands an understanding of the universality of life, and the ability to harness the shift of all that is inevitable. With no little pressure upon your shoulders, you approach the striking dummy.
3 2 TEXT_JOBXBM151_05498_SEQ_02 It takes time and no little hard work, but finally you bring to bear the wisdom of the Kornago. Looking round to J'yhuh Tia, you have never seen a teacher quite so proud.
4 3 TEXT_JOBXBM151_05498_SEQ_03 Despite your significant strength, your Cu Sith whines its unease. Hardly surprising, Lauda supplies, given the fate of its previous master. Again, she has arrived, this time her hair dark and gaze steady. She shares the story of her encounter with the Cu Sith's former guardian, Philkin. Upon learning of her plight, Philkin offered to transfer Guttler's soul into the depths of the Crucible, removing most of his control over Lauda's physical body. His generosity proved his undoing, however, for Guttler awoke as he worked. In a race against time, Philkin finished the transfer just before Lauda struck him down with Guttler's axe. The dying beastmaster spent his final breath urging his Cu Sith to flee.
5 4 TEXT_JOBXBM151_05498_SEQ_04 With Philkin's fate heavy in your heart, you set off for Bentbranch Meadows. It is time to put an end to the misery that vengeance has wrought.
6 5 TEXT_JOBXBM151_05498_SEQ_05 Lauda warns you that Guttler may assume her form upon the third board, but says to spare him no mercy as he will offer none in return. While she will be helpless to assist you in battle, she is prepared to face Guttler upon his defeat and prays you emerge triumphant for the sake of all trapped in this endless curse of bloodshed. ※The next beastmaster quest will be available from Lauda upon clearing the Third Board of the Unbroken.
7 6 TEXT_JOBXBM151_05498_SEQ_06
8 7 TEXT_JOBXBM151_05498_SEQ_07
9 8 TEXT_JOBXBM151_05498_SEQ_08
10 9 TEXT_JOBXBM151_05498_SEQ_09
11 10 TEXT_JOBXBM151_05498_SEQ_10
12 11 TEXT_JOBXBM151_05498_SEQ_11
13 12 TEXT_JOBXBM151_05498_SEQ_12
14 13 TEXT_JOBXBM151_05498_SEQ_13
15 14 TEXT_JOBXBM151_05498_SEQ_14
16 15 TEXT_JOBXBM151_05498_SEQ_15
17 16 TEXT_JOBXBM151_05498_SEQ_16
18 17 TEXT_JOBXBM151_05498_SEQ_17
19 18 TEXT_JOBXBM151_05498_SEQ_18
20 19 TEXT_JOBXBM151_05498_SEQ_19
21 20 TEXT_JOBXBM151_05498_SEQ_20
22 21 TEXT_JOBXBM151_05498_SEQ_21
23 22 TEXT_JOBXBM151_05498_SEQ_22
24 23 TEXT_JOBXBM151_05498_SEQ_23
25 24 TEXT_JOBXBM151_05498_TODO_00 Complete an infinitive combo on the dummy.
26 25 TEXT_JOBXBM151_05498_TODO_01 Speak with J'yhuh Tia.
27 26 TEXT_JOBXBM151_05498_TODO_02 Speak with J'yhuh Tia again.
28 27 TEXT_JOBXBM151_05498_TODO_03 Speak with Lauda.
29 28 TEXT_JOBXBM151_05498_TODO_04
30 29 TEXT_JOBXBM151_05498_TODO_05
31 30 TEXT_JOBXBM151_05498_TODO_06
32 31 TEXT_JOBXBM151_05498_TODO_07
33 32 TEXT_JOBXBM151_05498_TODO_08
34 33 TEXT_JOBXBM151_05498_TODO_09
35 34 TEXT_JOBXBM151_05498_TODO_10
36 35 TEXT_JOBXBM151_05498_TODO_11
37 36 TEXT_JOBXBM151_05498_TODO_12
38 37 TEXT_JOBXBM151_05498_TODO_13
39 38 TEXT_JOBXBM151_05498_TODO_14
40 39 TEXT_JOBXBM151_05498_TODO_15
41 40 TEXT_JOBXBM151_05498_TODO_16
42 41 TEXT_JOBXBM151_05498_TODO_17
43 42 TEXT_JOBXBM151_05498_TODO_18
44 43 TEXT_JOBXBM151_05498_TODO_19
45 44 TEXT_JOBXBM151_05498_TODO_20
46 45 TEXT_JOBXBM151_05498_TODO_21
47 46 TEXT_JOBXBM151_05498_TODO_22
48 47 TEXT_JOBXBM151_05498_TODO_23
49 48 TEXT_JOBXBM151_05498_JYHUHTIA_000_001 ...Heh. Look how far you've come. You do me proud, Player.
50 49 TEXT_JOBXBM151_05498_JYHUHTIA_000_002 The final lesson I can offer is the deepest wisdom of our ancestors.
51 50 TEXT_JOBXBM151_05498_JYHUHTIA_000_003 When we stride beneath the sun, we carry the moon in our hearts. When we stalk the moon, the sun within burns ever bright. By marrying our opposites, man and beast may come to understand the totality of nature. A universality, if you will.
52 51 TEXT_JOBXBM151_05498_JYHUHTIA_000_004
53 52 TEXT_JOBXBM151_05498_JYHUHTIA_000_005
54 53 TEXT_JOBXBM151_05498_JYHUHTIA_000_006
55 54 TEXT_JOBXBM151_05498_JYHUHTIA_000_007
56 55 TEXT_JOBXBM151_05498_JYHUHTIA_000_008 Does that make sense?
57 56 TEXT_JOBXBM151_05498_Q1_100_000 What will you say?
58 57 TEXT_JOBXBM151_05498_A1_100_001 Completely.
59 58 TEXT_JOBXBM151_05498_A1_100_002 ...Give me a moment.
60 59 TEXT_JOBXBM151_05498_A1_100_003 Not at all.
61 60 TEXT_JOBXBM151_05498_JYHUHTIA_000_010 That's my star pupil. Now all that's left is to put those teachings into practice.
62 61 TEXT_JOBXBM151_05498_JYHUHTIA_000_011 Haha, take as much time as you need. While an abstract concept, it may be better understood through practice.
63 62 TEXT_JOBXBM151_05498_JYHUHTIA_000_012 ...Then we're two of a kind, because I felt just as clueless once. Meditate upon what you've learned thus far, and you'll discover the answer soon enough.
64 63 TEXT_JOBXBM151_05498_JYHUHTIA_000_013 Hold universality in your heart and focus it upon a striking dummy. Lead the sun to the moon, and the moon to the sun. Bring to bear the fundamental truth of existence.
65 64 TEXT_JOBXBM151_05498_SYSTEM_000_014 By chaining the opposing instinctual affinities **Sunstrider** and **Moonstalker**, you will complete the infinitive combo **Universality**.
66 65 TEXT_JOBXBM151_05498_SYSTEM_000_015 Learn more about infinitive combos via the icon in the **duty list**.
67 66 TEXT_JOBXBM151_05498_SYSTEM_000_016
68 67 TEXT_JOBXBM151_05498_SYSTEM_000_017
69 68 TEXT_JOBXBM151_05498_SYSTEM_000_018
70 69 TEXT_JOBXBM151_05498_SYSTEM_000_019
71 70 TEXT_JOBXBM151_05498_SYSTEM_100_019
72 71 TEXT_JOBXBM151_05498_SYSTEM_110_019
73 72 TEXT_JOBXBM151_05498_SYSTEM_120_019
74 73 TEXT_JOBXBM151_05498_JYHUHTIA_000_020 Combining opposites creates a strength without equal. Like the turning of day to night, and night to day─harnessing inevitability is the key.
75 74 TEXT_JOBXBM151_05498_SYSTEM_000_021 By chaining the opposing instinctual affinities **Sunstrider** and **Moonstalker**, you will complete the infinitive combo **Universality**.
76 75 TEXT_JOBXBM151_05498_SYSTEM_000_022 Learn more about infinitive combos via the icon in the **duty list**.
77 76 TEXT_JOBXBM151_05498_SYSTEM_000_023
78 77 TEXT_JOBXBM151_05498_SYSTEM_000_024
79 78 TEXT_JOBXBM151_05498_SYSTEM_000_025
80 79 TEXT_JOBXBM151_05498_SYSTEM_000_026
81 80 TEXT_JOBXBM151_05498_SYSTEM_000_027
82 81 TEXT_JOBXBM151_05498_SYSTEM_000_028
83 82 TEXT_JOBXBM151_05498_SYSTEM_000_029
84 83 TEXT_JOBXBM151_05498_JYHUHTIA_000_040 Phenomenal. You're a true Kornago beastmaster, Player. Let us take a moment to reflect.
85 84 TEXT_JOBXBM151_05498_JYHUHTIA_000_050 Your partner has grown strong, little one.
86 85 TEXT_JOBXBM151_05498_CUSITH_000_051 Ghhhrrrlll...
87 86 TEXT_JOBXBM151_05498_JYHUHTIA_000_052 ...But it has known a strong guardian before. It worries for your safety.
88 87 TEXT_JOBXBM151_05498_CUSITH_000_053 Ghhhnnn...
89 88 TEXT_JOBXBM151_05498_LAUDA_000_054 (-Lauda-)'Tis little wonder. It watched its former master die.
90 89 TEXT_JOBXBM151_05498_LAUDA_000_055 ...I debated when to reveal this, but you deserve to know.
91 90 TEXT_JOBXBM151_05498_PHILKIN_000_056 Our client should be nearby. Won't it be nice to meet a kindred soul?
92 91 TEXT_JOBXBM151_05498_CUSITH_000_057 Ghrul!♪
93 92 TEXT_JOBXBM151_05498_PHILKIN_000_058 Perhaps...?
94 93 TEXT_JOBXBM151_05498_PHILKIN_000_059 Pardon me! Are you the one in search of beastmasters?
95 94 TEXT_JOBXBM151_05498_LAUDA_000_060 Stay back!
96 95 TEXT_JOBXBM151_05498_LAUDA_000_061 Come any closer, and I might... I may kill you.
97 96 TEXT_JOBXBM151_05498_PHILKIN_000_062 Then let us speak at this distance. My name is Philkin. Who are you?
98 97 TEXT_JOBXBM151_05498_LAUDA_000_063 A beastmaster. Of the Lhu. The axe before me has sealed within it the soul of a forest guardian. He possesses my body, and I...I cannot escape him...
99 98 TEXT_JOBXBM151_05498_PHILKIN_000_064 ...By the sound of it, I believe transferring Guttler's soul from the axe to those training grounds you described may offer recourse.
100 99 TEXT_JOBXBM151_05498_PHILKIN_000_065 That way, his presence will be confined within the Crucible. At the very least, his hold upon your physical body will become extremely difficult to maintain.
101 100 TEXT_JOBXBM151_05498_PHILKIN_100_065 Such a mighty soul would be difficult to disperse, but I should be capable of sealing it.
102 101 TEXT_JOBXBM151_05498_LAUDA_000_066 'Twould be generosity I could not begin to repay...
103 102 TEXT_JOBXBM151_05498_PHILKIN_000_067 Helping a fellow beastmaster hardly warrants payment. Though, I'll not refuse a pint if offered.
104 103 TEXT_JOBXBM151_05498_CUSITH_000_068 Gauh!
105 104 TEXT_JOBXBM151_05498_PHILKIN_000_069 Come out to play, has he? I knew he would be strong, but this...
106 105 TEXT_JOBXBM151_05498_PHILKIN_000_070 Take cover, little one!
107 106 TEXT_JOBXBM151_05498_PHILKIN_000_071 Either I fetter you, or you slay me. Let's make this quick.
108 107 TEXT_JOBXBM151_05498_GUTTLER_000_072 Beastmaster... Plague upon the wilds... Thy soul is forfeit!
109 108 TEXT_JOBXBM151_05498_CUSITH_000_073 Grah!?
110 109 TEXT_JOBXBM151_05498_PHILKIN_000_074 It is...finished... Run, little one...
111 110 TEXT_JOBXBM151_05498_CUSITH_000_075 Ghaaaaaaaaauuuuuuuuuuuuhhhhhhhhhhhh!
112 111 TEXT_JOBXBM151_05498_JYHUHTIA_000_076 So Philkin sealed Guttler as deep within the Crucible as he could. To ease his hold upon you.
113 112 TEXT_JOBXBM151_05498_Q1_000_001 What will you say?
114 113 TEXT_JOBXBM151_05498_A1_000_001 Let's finish this. For Philkin.
115 114 TEXT_JOBXBM151_05498_A1_000_002 You are not alone. You never will be.
116 115 TEXT_JOBXBM151_05498_CUSITH_000_077 Ghhhrrrlll!
117 116 TEXT_JOBXBM151_05498_LAUDA_000_078 Your bond is true.
118 117 TEXT_JOBXBM151_05498_LAUDA_000_079 ...As is mine. I will not shy from what awaits.
119 118 TEXT_JOBXBM151_05498_JYHUHTIA_000_080 ...You're ready, Player. None can deny that.
120 119 TEXT_JOBXBM151_05498_JYHUHTIA_000_081 But I won't hasten you. We await your arrival at Bentbranch Meadows.
121 120 TEXT_JOBXBM151_05498_JYHUHTIA_000_085 I believe in you, Player. And so do your familiars.
122 121 TEXT_JOBXBM151_05498_LAUDA_000_090 Player. Welcome.
123 122 TEXT_JOBXBM151_05498_JYHUHTIA_000_091 She has come to challenge the third board, and to defeat Guttler.
124 123 TEXT_JOBXBM151_05498_LAUDA_000_092 And so she shall. However, be advised that Guttler may assume my likeness during battle.
125 124 TEXT_JOBXBM151_05498_LAUDA_100_092 Control over me yields him great satisfaction. Making clear who the master is between us.
126 125 TEXT_JOBXBM151_05498_LAUDA_000_093 He means to compound our suffering with illusions, but you must not grant any quarter to the shade he fashions. Guttler is within, and he will offer no mercy.
127 126 TEXT_JOBXBM151_05498_LAUDA_000_094 I can offer little myself...
128 127 TEXT_JOBXBM151_05498_LAUDA_000_095 ...but I will pray for your victory. And I will face him.
129 128 TEXT_JOBXBM151_05498_LAUDA_000_096 As a member of the Lhu, I will accept Guttler's anger and grief. I will flee from the truth no longer.
130 129 TEXT_JOBXBM151_05498_LAUDA_000_097 ...That is my path as a beastmaster.
131 130 TEXT_JOBXBM151_05498_Q2_000_000 What will you say?
132 131 TEXT_JOBXBM151_05498_A2_000_001 I stand with you.
133 132 TEXT_JOBXBM151_05498_A2_000_002 We won't lose.
134 133 TEXT_JOBXBM151_05498_LAUDA_000_099 ...Let us both do our utmost.
135 134 TEXT_JOBXBM151_05498_JYHUHTIA_000_100 Knock some sense into him, Player. Off you go.
136 135 TEXT_JOBXBM151_05498_LAUDA_000_101 Then allow me to open the third board.
137 136 TEXT_JOBXBM151_05498_SYSTEM_000_110 The Third Board of the Unbroken has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows.
138 137 TEXT_JOBXBM151_05498_SYSTEM_000_111 Furthermore, new wares are now available from the Kornago merchant.
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0,TEXT_JOBXBM152_05499_SEQ_00,Lauda's gaze has softened.
1,TEXT_JOBXBM152_05499_SEQ_01,"Guttler's defeat has freed all souls trapped within the Crucible, beast and beastmaster alike. Your Cu Sith howls a tribute to the departed Philkin, returned to the aetherial sea. Some beasts, Lauda detects, still linger, a phenomenon she intends to investigate further after finally facing Guttler.
A shade of the behemoth stands in the forest, not unlike the woods he once guarded. Lauda addresses him frankly, admits the blame of her people, and begs the opportunity for reconciliation. They are both complicit in the murder of an innocent, and the senseless destruction of a bond between two souls that cared deeply for one another. While she begs for Guttler's fellowship as she strives to atone, she swears to stop any further acts of vengeance. Guttler is at first scornful of her audacity─but even he is unable to deny how inextricably beast and mankind are bound. He sees, now, how seeking retribution unintentionally hurt a child of his kindred, and upon testing Lauda's intentions further, concedes to a partnership with her. Two souls, equal in their worth, free to choose the path upon which they walk─a path towards redemption and forgiveness."
2,TEXT_JOBXBM152_05499_SEQ_02,"J'yhuh Tia is in awe of the pact forged between Lauda and Guttler. Though they doubtless have a difficult relationship to navigate, they both seemed intent on returning to the Crucible, so you make your way to Bentbranch Meadows to check on them."
3,TEXT_JOBXBM152_05499_SEQ_03,"Lauda thanks you for all you have done and apologizes for the trouble she put you through. J'yhuh Tia takes from your trials the silver lining of your growth as a beastmaster, but Lauda is insistent upon remembering the error of the Lhu, that it may never be repeated. To this end, she announces that the Crucible will stand as a sanctuary to all souls who chose to stay, and practice grounds for those who desire to continue honing their skills in combat. Now all may train together freely, both beast and beastmaster. An eager desire to challenge the Crucible comes from none other than Sylmond, who has abandoned his calling as an adventurer to become J'yhuh Tia's newest pupil─much to Loosefrox's chagrin. J'yhuh Tia immediately crushes Sylmond's hopes of challenging the Crucible any time soon, instead instructing him to learn by observing your conduct. The Elezen enthusiastically takes it upon himself to support your endeavors, not least of all by learning everything there is to know about the Crucible. Once a source of strife, these battlegrounds now enter an era of joyful competition, its denizens sure to challenge you beyond limits you thought possible.
※Upon befriending twenty-five beasts and speaking with Sylmond in Bentbranch Meadows, you will be able to unlock the Crucible's next board."
4,TEXT_JOBXBM152_05499_SEQ_04,
5,TEXT_JOBXBM152_05499_SEQ_05,
6,TEXT_JOBXBM152_05499_SEQ_06,
7,TEXT_JOBXBM152_05499_SEQ_07,
8,TEXT_JOBXBM152_05499_SEQ_08,
9,TEXT_JOBXBM152_05499_SEQ_09,
10,TEXT_JOBXBM152_05499_SEQ_10,
11,TEXT_JOBXBM152_05499_SEQ_11,
12,TEXT_JOBXBM152_05499_SEQ_12,
13,TEXT_JOBXBM152_05499_SEQ_13,
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22,TEXT_JOBXBM152_05499_SEQ_22,
23,TEXT_JOBXBM152_05499_SEQ_23,
24,TEXT_JOBXBM152_05499_TODO_00,Speak with J'yhuh Tia.
25,TEXT_JOBXBM152_05499_TODO_01,Speak with Lauda.
26,TEXT_JOBXBM152_05499_TODO_02,
27,TEXT_JOBXBM152_05499_TODO_03,
28,TEXT_JOBXBM152_05499_TODO_04,
29,TEXT_JOBXBM152_05499_TODO_05,
30,TEXT_JOBXBM152_05499_TODO_06,
31,TEXT_JOBXBM152_05499_TODO_07,
32,TEXT_JOBXBM152_05499_TODO_08,
33,TEXT_JOBXBM152_05499_TODO_09,
34,TEXT_JOBXBM152_05499_TODO_10,
35,TEXT_JOBXBM152_05499_TODO_11,
36,TEXT_JOBXBM152_05499_TODO_12,
37,TEXT_JOBXBM152_05499_TODO_13,
38,TEXT_JOBXBM152_05499_TODO_14,
39,TEXT_JOBXBM152_05499_TODO_15,
40,TEXT_JOBXBM152_05499_TODO_16,
41,TEXT_JOBXBM152_05499_TODO_17,
42,TEXT_JOBXBM152_05499_TODO_18,
43,TEXT_JOBXBM152_05499_TODO_19,
44,TEXT_JOBXBM152_05499_TODO_20,
45,TEXT_JOBXBM152_05499_TODO_21,
46,TEXT_JOBXBM152_05499_TODO_22,
47,TEXT_JOBXBM152_05499_TODO_23,
48,TEXT_JOBXBM152_05499_JYHUHTIA_000_000,"Go and have Guttler take a short nap, eh? We await your safe return."
49,TEXT_JOBXBM152_05499_JYHUHTIA_000_001,"The champion of the Crucible! Well done, Player. Well done."
50,TEXT_JOBXBM152_05499_LAUDA_000_005,I witnessed all in your match against Guttler. You were true to your word and creed.
51,TEXT_JOBXBM152_05499_LAUDA_000_006,"...I, too, shall be true to mine."
52,TEXT_JOBXBM152_05499_LAUDA_000_010,My words do little to convey the depth of my thanks.
53,TEXT_JOBXBM152_05499_LAUDA_000_011,"By defeating Guttler, the souls of all beastmasters trapped by his vengeance have been freed. "
54,TEXT_JOBXBM152_05499_LAUDA_000_012,...Philkin's included. May they find peace at last.
55,TEXT_JOBXBM152_05499_CUSITH_000_013,Gaaauuuuuuggghhhhhh!
56,TEXT_JOBXBM152_05499_JYHUHTIA_000_014,...What of the beasts? Not to mention Guttler's own soul.
57,TEXT_JOBXBM152_05499_LAUDA_000_015,"The Crucible imprisons no longer. Many a soul has flown to the aetherial sea, yet some still linger. Due to uncertainty or habit, I cannot tell."
58,TEXT_JOBXBM152_05499_LAUDA_000_016,"I shall confront each, and learn what they desire. If they seek safe haven within the Crucible, I hope to offer it. Fellowship...as you all have shown me."
59,TEXT_JOBXBM152_05499_LAUDA_000_017,"But first, there is one soul with whom I have long needed an audience."
60,TEXT_JOBXBM152_05499_LAUDA_000_018,...Guardian of the forest. I bore witness to your fight and have seen your grief laid bare.
61,TEXT_JOBXBM152_05499_LAUDA_000_019,'Tis a grief I long forsook. I fled from your pain and mired myself in despondency.
62,TEXT_JOBXBM152_05499_LAUDA_000_020,Had my people approached you with respect─offered heartfelt connection instead of contemptuous shackles─how many lives might have been spared?
63,TEXT_JOBXBM152_05499_LAUDA_000_021,...Can we find no way forward?
64,TEXT_JOBXBM152_05499_LAUDA_100_021,"Together, we murdered an innocent. A man whose death nearly doomed the young beast in his care. Is this crime not worthy of contrition?"
65,TEXT_JOBXBM152_05499_LAUDA_110_021,"I wish to stand with you and atone. I beg fellowship from the one who shares in my sin. But if vengeance yet grips your heart, know this: even should it cost me my life, I will end you."
66,TEXT_JOBXBM152_05499_GUTTLER_000_022,...Wretched daughter of man. Thou speakest words as grand as thou art trifling.
67,TEXT_JOBXBM152_05499_GUTTLER_000_023,Yet... In that little life before me did I behold a fondness for thy kindred. Indisputable companionship. Inextricable.
68,TEXT_JOBXBM152_05499_GUTTLER_000_024,"Thou callest me murderer, such that I am. Mine eyes were gouged by fury, and in my blindness did I rob a beastchild of its beloved guardian..."
69,TEXT_JOBXBM152_05499_GUTTLER_100_024,"In faith, life once thieved may never be repaid. Ours is an endless feud. Yet thou wouldst proffer alliance to the bloodletter of thy people?"
70,TEXT_JOBXBM152_05499_LAUDA_000_025,"I would walk the true path of a beastmaster, that none who follow will err as my people did. I would bear the weight of our wrongdoings and create harmony between beast and man."
71,TEXT_JOBXBM152_05499_GUTTLER_000_026,"...Then let us part from this ordeal of servitude, O brethren of spilt blood."
72,TEXT_JOBXBM152_05499_LAUDA_000_027,"...Thank you, master."
73,TEXT_JOBXBM152_05499_JYHUHTIA_000_028,"Equals, Lauda! The both of you!"
74,TEXT_JOBXBM152_05499_LAUDA_000_029,"...Guttler. I am Lauda, a beastmaster who seeks redemption. Would you honor me with partnership?"
75,TEXT_JOBXBM152_05499_GUTTLER_000_030,"...Towards redemption shall I journey with thee, Lauda."
76,TEXT_JOBXBM152_05499_JYHUHTIA_000_040,"...Well, that was a pact unlike any I've ever witnessed."
77,TEXT_JOBXBM152_05499_JYHUHTIA_000_041,"Theirs is a complicated bond, to say the least, but they both seemed keen to begin work inside the Crucible."
78,TEXT_JOBXBM152_05499_JYHUHTIA_000_042,"Doubtless regarding the beasts that yet linger. Let's see how they fare, shall we?"
79,TEXT_JOBXBM152_05499_JYHUHTIA_000_045,"Lauda and Guttler, brethren of spilt blood... They'll find their way, I'm sure."
80,TEXT_JOBXBM152_05499_LAUDA_000_050,Allow me once again to offer my deepest thanks...
81,TEXT_JOBXBM152_05499_LAUDA_000_051,...and most profound apologies for the hardship to which I subjected you. No one should have been made to pay for my people's avarice.
82,TEXT_JOBXBM152_05499_JYHUHTIA_000_052,"Had you not subjected us to *some* hardship, Player wouldn't be half the beastmaster she is now─nor would the trapped souls be free. All's well that ends well, no?"
83,TEXT_JOBXBM152_05499_LAUDA_000_053,Perhaps... But we must never forget how the Lhu strayed. I intend to keep their memory alive─for better or worse─through the Crucible.
84,TEXT_JOBXBM152_05499_LAUDA_000_054,"As it once was used to train beastmasters, now it shall nurture the souls of beasts."
85,TEXT_JOBXBM152_05499_LAUDA_000_055,"When Guttler and I confronted those remaining within the Crucible, no few expressed a desire to continue honing their skills in battle. Thus shall we afford them the chance."
86,TEXT_JOBXBM152_05499_LAUDA_000_056,"The Crucible of the Unbroken lies open once more, and all within live as they please. Liberty is a strength in itself─I daresay even a beastmaster of your caliber will be tested by our denizens' new might."
87,TEXT_JOBXBM152_05499_LAUDA_000_057,"""Let none be measured second, for we stand abreast with man.“ ...So sayeth Guttler."
88,TEXT_JOBXBM152_05499_JYHUHTIA_000_058,Hahaha! Beasts and beastmasters training shoulder to shoulder─I can imagine no happier Crucible.
89,TEXT_JOBXBM152_05499_SYLMOND_000_059,"(-???-)Wiseteach J'yhuh Tia, may *I* attempt the Crucible?"
90,TEXT_JOBXBM152_05499_LOOSEFROX_000_060,...Did your tongue just flap *Wiseteach*!?
91,TEXT_JOBXBM152_05499_JYHUHTIA_000_061,"Ah, right. The fellow begged my tutelage, so I took him on."
92,TEXT_JOBXBM152_05499_LOOSEFROX_000_062,Again!? *Wiseteach*!
93,TEXT_JOBXBM152_05499_SYLMOND_000_063,"Watching you and your Cu Sith has revolutionized my life, Player. I have retired as an adventurer, and shall henceforth walk the path of a beastmaster!"
94,TEXT_JOBXBM152_05499_SYLMOND_000_064,"Teach me your ways, Lady Loosefrox! Wiseteach says your knowledge of beasts is unparalleled."
95,TEXT_JOBXBM152_05499_LOOSEFROX_000_065,...I *suppose*. But only when I feel like it!
96,TEXT_JOBXBM152_05499_JYHUHTIA_000_066,"In answer to your question, absolutely not. You're far too green to be challenging the Crucible. For now, I'd have you watch and learn from Player. She is the sort of beastmaster you should strive to become."
97,TEXT_JOBXBM152_05499_SYLMOND_000_067,"Then I shall faithfully support your endeavors, Lady Player! Foremost by subtly extracting the Crucible's every secret from Lady Lauda."
98,TEXT_JOBXBM152_05499_LAUDA_000_068,"...Subtle, indeed. "
99,TEXT_JOBXBM152_05499_LAUDA_000_069,"I pray you will continue to visit us, Player. Perhaps one day, we shall even meet upon a board."
100,TEXT_JOBXBM152_05499_LAUDA_000_070,"When that day arrives, may you find your opponent worthy of the beastmaster name."
101,TEXT_JOBXBM152_05499_SYSTEM_000_080,"Upon befriending twenty-five beasts and speaking with Sylmond in Bentbranch Meadows, you will be able to challenge the First Master's Board."
1 0 TEXT_JOBXBM152_05499_SEQ_00 Lauda's gaze has softened.
2 1 TEXT_JOBXBM152_05499_SEQ_01 Guttler's defeat has freed all souls trapped within the Crucible, beast and beastmaster alike. Your Cu Sith howls a tribute to the departed Philkin, returned to the aetherial sea. Some beasts, Lauda detects, still linger, a phenomenon she intends to investigate further after finally facing Guttler. A shade of the behemoth stands in the forest, not unlike the woods he once guarded. Lauda addresses him frankly, admits the blame of her people, and begs the opportunity for reconciliation. They are both complicit in the murder of an innocent, and the senseless destruction of a bond between two souls that cared deeply for one another. While she begs for Guttler's fellowship as she strives to atone, she swears to stop any further acts of vengeance. Guttler is at first scornful of her audacity─but even he is unable to deny how inextricably beast and mankind are bound. He sees, now, how seeking retribution unintentionally hurt a child of his kindred, and upon testing Lauda's intentions further, concedes to a partnership with her. Two souls, equal in their worth, free to choose the path upon which they walk─a path towards redemption and forgiveness.
3 2 TEXT_JOBXBM152_05499_SEQ_02 J'yhuh Tia is in awe of the pact forged between Lauda and Guttler. Though they doubtless have a difficult relationship to navigate, they both seemed intent on returning to the Crucible, so you make your way to Bentbranch Meadows to check on them.
4 3 TEXT_JOBXBM152_05499_SEQ_03 Lauda thanks you for all you have done and apologizes for the trouble she put you through. J'yhuh Tia takes from your trials the silver lining of your growth as a beastmaster, but Lauda is insistent upon remembering the error of the Lhu, that it may never be repeated. To this end, she announces that the Crucible will stand as a sanctuary to all souls who chose to stay, and practice grounds for those who desire to continue honing their skills in combat. Now all may train together freely, both beast and beastmaster. An eager desire to challenge the Crucible comes from none other than Sylmond, who has abandoned his calling as an adventurer to become J'yhuh Tia's newest pupil─much to Loosefrox's chagrin. J'yhuh Tia immediately crushes Sylmond's hopes of challenging the Crucible any time soon, instead instructing him to learn by observing your conduct. The Elezen enthusiastically takes it upon himself to support your endeavors, not least of all by learning everything there is to know about the Crucible. Once a source of strife, these battlegrounds now enter an era of joyful competition, its denizens sure to challenge you beyond limits you thought possible. ※Upon befriending twenty-five beasts and speaking with Sylmond in Bentbranch Meadows, you will be able to unlock the Crucible's next board.
5 4 TEXT_JOBXBM152_05499_SEQ_04
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24 23 TEXT_JOBXBM152_05499_SEQ_23
25 24 TEXT_JOBXBM152_05499_TODO_00 Speak with J'yhuh Tia.
26 25 TEXT_JOBXBM152_05499_TODO_01 Speak with Lauda.
27 26 TEXT_JOBXBM152_05499_TODO_02
28 27 TEXT_JOBXBM152_05499_TODO_03
29 28 TEXT_JOBXBM152_05499_TODO_04
30 29 TEXT_JOBXBM152_05499_TODO_05
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38 37 TEXT_JOBXBM152_05499_TODO_13
39 38 TEXT_JOBXBM152_05499_TODO_14
40 39 TEXT_JOBXBM152_05499_TODO_15
41 40 TEXT_JOBXBM152_05499_TODO_16
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43 42 TEXT_JOBXBM152_05499_TODO_18
44 43 TEXT_JOBXBM152_05499_TODO_19
45 44 TEXT_JOBXBM152_05499_TODO_20
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47 46 TEXT_JOBXBM152_05499_TODO_22
48 47 TEXT_JOBXBM152_05499_TODO_23
49 48 TEXT_JOBXBM152_05499_JYHUHTIA_000_000 Go and have Guttler take a short nap, eh? We await your safe return.
50 49 TEXT_JOBXBM152_05499_JYHUHTIA_000_001 The champion of the Crucible! Well done, Player. Well done.
51 50 TEXT_JOBXBM152_05499_LAUDA_000_005 I witnessed all in your match against Guttler. You were true to your word and creed.
52 51 TEXT_JOBXBM152_05499_LAUDA_000_006 ...I, too, shall be true to mine.
53 52 TEXT_JOBXBM152_05499_LAUDA_000_010 My words do little to convey the depth of my thanks.
54 53 TEXT_JOBXBM152_05499_LAUDA_000_011 By defeating Guttler, the souls of all beastmasters trapped by his vengeance have been freed.
55 54 TEXT_JOBXBM152_05499_LAUDA_000_012 ...Philkin's included. May they find peace at last.
56 55 TEXT_JOBXBM152_05499_CUSITH_000_013 Gaaauuuuuuggghhhhhh!
57 56 TEXT_JOBXBM152_05499_JYHUHTIA_000_014 ...What of the beasts? Not to mention Guttler's own soul.
58 57 TEXT_JOBXBM152_05499_LAUDA_000_015 The Crucible imprisons no longer. Many a soul has flown to the aetherial sea, yet some still linger. Due to uncertainty or habit, I cannot tell.
59 58 TEXT_JOBXBM152_05499_LAUDA_000_016 I shall confront each, and learn what they desire. If they seek safe haven within the Crucible, I hope to offer it. Fellowship...as you all have shown me.
60 59 TEXT_JOBXBM152_05499_LAUDA_000_017 But first, there is one soul with whom I have long needed an audience.
61 60 TEXT_JOBXBM152_05499_LAUDA_000_018 ...Guardian of the forest. I bore witness to your fight and have seen your grief laid bare.
62 61 TEXT_JOBXBM152_05499_LAUDA_000_019 'Tis a grief I long forsook. I fled from your pain and mired myself in despondency.
63 62 TEXT_JOBXBM152_05499_LAUDA_000_020 Had my people approached you with respect─offered heartfelt connection instead of contemptuous shackles─how many lives might have been spared?
64 63 TEXT_JOBXBM152_05499_LAUDA_000_021 ...Can we find no way forward?
65 64 TEXT_JOBXBM152_05499_LAUDA_100_021 Together, we murdered an innocent. A man whose death nearly doomed the young beast in his care. Is this crime not worthy of contrition?
66 65 TEXT_JOBXBM152_05499_LAUDA_110_021 I wish to stand with you and atone. I beg fellowship from the one who shares in my sin. But if vengeance yet grips your heart, know this: even should it cost me my life, I will end you.
67 66 TEXT_JOBXBM152_05499_GUTTLER_000_022 ...Wretched daughter of man. Thou speakest words as grand as thou art trifling.
68 67 TEXT_JOBXBM152_05499_GUTTLER_000_023 Yet... In that little life before me did I behold a fondness for thy kindred. Indisputable companionship. Inextricable.
69 68 TEXT_JOBXBM152_05499_GUTTLER_000_024 Thou callest me murderer, such that I am. Mine eyes were gouged by fury, and in my blindness did I rob a beastchild of its beloved guardian...
70 69 TEXT_JOBXBM152_05499_GUTTLER_100_024 In faith, life once thieved may never be repaid. Ours is an endless feud. Yet thou wouldst proffer alliance to the bloodletter of thy people?
71 70 TEXT_JOBXBM152_05499_LAUDA_000_025 I would walk the true path of a beastmaster, that none who follow will err as my people did. I would bear the weight of our wrongdoings and create harmony between beast and man.
72 71 TEXT_JOBXBM152_05499_GUTTLER_000_026 ...Then let us part from this ordeal of servitude, O brethren of spilt blood.
73 72 TEXT_JOBXBM152_05499_LAUDA_000_027 ...Thank you, master.
74 73 TEXT_JOBXBM152_05499_JYHUHTIA_000_028 Equals, Lauda! The both of you!
75 74 TEXT_JOBXBM152_05499_LAUDA_000_029 ...Guttler. I am Lauda, a beastmaster who seeks redemption. Would you honor me with partnership?
76 75 TEXT_JOBXBM152_05499_GUTTLER_000_030 ...Towards redemption shall I journey with thee, Lauda.
77 76 TEXT_JOBXBM152_05499_JYHUHTIA_000_040 ...Well, that was a pact unlike any I've ever witnessed.
78 77 TEXT_JOBXBM152_05499_JYHUHTIA_000_041 Theirs is a complicated bond, to say the least, but they both seemed keen to begin work inside the Crucible.
79 78 TEXT_JOBXBM152_05499_JYHUHTIA_000_042 Doubtless regarding the beasts that yet linger. Let's see how they fare, shall we?
80 79 TEXT_JOBXBM152_05499_JYHUHTIA_000_045 Lauda and Guttler, brethren of spilt blood... They'll find their way, I'm sure.
81 80 TEXT_JOBXBM152_05499_LAUDA_000_050 Allow me once again to offer my deepest thanks...
82 81 TEXT_JOBXBM152_05499_LAUDA_000_051 ...and most profound apologies for the hardship to which I subjected you. No one should have been made to pay for my people's avarice.
83 82 TEXT_JOBXBM152_05499_JYHUHTIA_000_052 Had you not subjected us to *some* hardship, Player wouldn't be half the beastmaster she is now─nor would the trapped souls be free. All's well that ends well, no?
84 83 TEXT_JOBXBM152_05499_LAUDA_000_053 Perhaps... But we must never forget how the Lhu strayed. I intend to keep their memory alive─for better or worse─through the Crucible.
85 84 TEXT_JOBXBM152_05499_LAUDA_000_054 As it once was used to train beastmasters, now it shall nurture the souls of beasts.
86 85 TEXT_JOBXBM152_05499_LAUDA_000_055 When Guttler and I confronted those remaining within the Crucible, no few expressed a desire to continue honing their skills in battle. Thus shall we afford them the chance.
87 86 TEXT_JOBXBM152_05499_LAUDA_000_056 The Crucible of the Unbroken lies open once more, and all within live as they please. Liberty is a strength in itself─I daresay even a beastmaster of your caliber will be tested by our denizens' new might.
88 87 TEXT_JOBXBM152_05499_LAUDA_000_057 "Let none be measured second, for we stand abreast with man.“ ...So sayeth Guttler.
89 88 TEXT_JOBXBM152_05499_JYHUHTIA_000_058 Hahaha! Beasts and beastmasters training shoulder to shoulder─I can imagine no happier Crucible.
90 89 TEXT_JOBXBM152_05499_SYLMOND_000_059 (-???-)Wiseteach J'yhuh Tia, may *I* attempt the Crucible?
91 90 TEXT_JOBXBM152_05499_LOOSEFROX_000_060 ...Did your tongue just flap *Wiseteach*!?
92 91 TEXT_JOBXBM152_05499_JYHUHTIA_000_061 Ah, right. The fellow begged my tutelage, so I took him on.
93 92 TEXT_JOBXBM152_05499_LOOSEFROX_000_062 Again!? *Wiseteach*!
94 93 TEXT_JOBXBM152_05499_SYLMOND_000_063 Watching you and your Cu Sith has revolutionized my life, Player. I have retired as an adventurer, and shall henceforth walk the path of a beastmaster!
95 94 TEXT_JOBXBM152_05499_SYLMOND_000_064 Teach me your ways, Lady Loosefrox! Wiseteach says your knowledge of beasts is unparalleled.
96 95 TEXT_JOBXBM152_05499_LOOSEFROX_000_065 ...I *suppose*. But only when I feel like it!
97 96 TEXT_JOBXBM152_05499_JYHUHTIA_000_066 In answer to your question, absolutely not. You're far too green to be challenging the Crucible. For now, I'd have you watch and learn from Player. She is the sort of beastmaster you should strive to become.
98 97 TEXT_JOBXBM152_05499_SYLMOND_000_067 Then I shall faithfully support your endeavors, Lady Player! Foremost by subtly extracting the Crucible's every secret from Lady Lauda.
99 98 TEXT_JOBXBM152_05499_LAUDA_000_068 ...Subtle, indeed.
100 99 TEXT_JOBXBM152_05499_LAUDA_000_069 I pray you will continue to visit us, Player. Perhaps one day, we shall even meet upon a board.
101 100 TEXT_JOBXBM152_05499_LAUDA_000_070 When that day arrives, may you find your opponent worthy of the beastmaster name.
102 101 TEXT_JOBXBM152_05499_SYSTEM_000_080 Upon befriending twenty-five beasts and speaking with Sylmond in Bentbranch Meadows, you will be able to challenge the First Master's Board.
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0,TEXT_KINGML101_05475_SEQ_00,Tataru has a favor to ask of you.
1,TEXT_KINGML101_05475_SEQ_01,"In the wake of Halmarut's revelation of the Solstice, you and your fellow Scions have gathered to deliberate a course of action. During a recess in the discussions, Tataru tasks you with finding the ever-elusive Estinien. Apparently, the dragoon was recently sighted in Ishgard, and thus do you make your way to the aetheryte plaza in Foundation, there to lie in wait."
2,TEXT_KINGML101_05475_SEQ_02,"Tataru's intelligence proves sound, with Estinien soon making an appearance at the aetheryte plaza. You duly inform him of events in Tural and Alexandria, and he agrees to make his way to the Rising Stones to learn more of the situation at hand."
3,TEXT_KINGML101_05475_SEQ_03,"Having thanked you for bringing Estinien back, Tataru says that she will catch him up on events before the Scions reconvene. In the meantime, she bids you wait in Dawn's Respite."
4,TEXT_KINGML101_05475_SEQ_04,"As the Scions discuss potential means to reach the Fourth, G'raha Tia proposes that you picture Calyx and Halmarut in your mind's eye, as you did with Zero when you conjured the golden path to the Thirteenth. You do as bid, and Ethos and Azem's crystal begin to resonate, forming a portal before you. As you approach it, you see visions of a snow-swept land along with a woman resembling Ysayle, and hear an unknown voice calling out before all goes dark.
You awaken to find yourself on an icy island in an unfamiliar sky. To compound your surprise, Alphinaud and Estinien are with you, the pair having seemingly been caught up in the teleportation spell.
※In the event that you leave the area, you may return from Dawn's Respite in the Rising Stones."
5,TEXT_KINGML101_05475_SEQ_05,"While you cannot be sure, your surrounds appear to match the ice-locked Fourth as described by Calyx. With neither he nor Halmarut anywhere to be seen, however, you must get your bearings in this strange new world by yourselves."
6,TEXT_KINGML101_05475_SEQ_06,
7,TEXT_KINGML101_05475_SEQ_07,
8,TEXT_KINGML101_05475_SEQ_08,
9,TEXT_KINGML101_05475_SEQ_09,
10,TEXT_KINGML101_05475_SEQ_10,
11,TEXT_KINGML101_05475_SEQ_11,
12,TEXT_KINGML101_05475_SEQ_12,
13,TEXT_KINGML101_05475_SEQ_13,
14,TEXT_KINGML101_05475_SEQ_14,
15,TEXT_KINGML101_05475_SEQ_15,
16,TEXT_KINGML101_05475_SEQ_16,
17,TEXT_KINGML101_05475_SEQ_17,
18,TEXT_KINGML101_05475_SEQ_18,
19,TEXT_KINGML101_05475_SEQ_19,
20,TEXT_KINGML101_05475_SEQ_20,
21,TEXT_KINGML101_05475_SEQ_21,
22,TEXT_KINGML101_05475_SEQ_22,
23,TEXT_KINGML101_05475_SEQ_23,
24,TEXT_KINGML101_05475_TODO_00,Search for Estinien at the designated location in Ishgard.
25,TEXT_KINGML101_05475_TODO_01,Speak with Tataru in the Rising Stones.
26,TEXT_KINGML101_05475_TODO_02,Speak with Tataru.
27,TEXT_KINGML101_05475_TODO_03,Speak with Alphinaud.
28,TEXT_KINGML101_05475_TODO_04,
29,TEXT_KINGML101_05475_TODO_05,
30,TEXT_KINGML101_05475_TODO_06,
31,TEXT_KINGML101_05475_TODO_07,
32,TEXT_KINGML101_05475_TODO_08,
33,TEXT_KINGML101_05475_TODO_09,
34,TEXT_KINGML101_05475_TODO_10,
35,TEXT_KINGML101_05475_TODO_11,
36,TEXT_KINGML101_05475_TODO_12,
37,TEXT_KINGML101_05475_TODO_13,
38,TEXT_KINGML101_05475_TODO_14,
39,TEXT_KINGML101_05475_TODO_15,
40,TEXT_KINGML101_05475_TODO_16,
41,TEXT_KINGML101_05475_TODO_17,
42,TEXT_KINGML101_05475_TODO_18,
43,TEXT_KINGML101_05475_TODO_19,
44,TEXT_KINGML101_05475_TODO_20,
45,TEXT_KINGML101_05475_TODO_21,
46,TEXT_KINGML101_05475_TODO_22,
47,TEXT_KINGML101_05475_TODO_23,
48,TEXT_KINGML101_05475_TATARU_000_001,"Have you had enough rest, Player? Good. Everyone appears to have settled in, so I think we're ready to resume our discussion..."
49,TEXT_KINGML101_05475_TATARU_000_002,"Before that, though, I have a favor to ask of you. It's about Estinien."
50,TEXT_KINGML101_05475_TATARU_000_003,"According to a certain lord commander, our missing friend was but recently sighted in Ishgard."
51,TEXT_KINGML101_05475_TATARU_100_003,"This may be the best chance we have to catch him! Please, Player─won't you head to the Holy See and track him down?"
52,TEXT_KINGML101_05475_TATARU_000_004,"Thank you! If you lie in wait at the aetheryte plaza, I'm hopeful you'll spot him before long."
53,TEXT_KINGML101_05475_TATARU_000_005,
54,TEXT_KINGML101_05475_ESTINIEN_000_100,"Player... If I didn't know better, I would think this a coincidence."
55,TEXT_KINGML101_05475_ESTINIEN_000_101,What brings you back to Eorzea? Is all well in Tural?
56,TEXT_KINGML101_05475_ESTINIEN_000_102,"So the real Sphene awakened, after which this Calyx reared his head... You've been busy."
57,TEXT_KINGML101_05475_ESTINIEN_000_103,"As have the new Dawnservants. They continue to do their old man proud, it seems."
58,TEXT_KINGML101_05475_ESTINIEN_000_104,"Given all that had come to pass, it would only be natural for Tuliyollal and Alexandria to remain at odds."
59,TEXT_KINGML101_05475_ESTINIEN_000_105,But instead they have embraced each other. And it is thanks to those who desired and labored for a brighter future.
60,TEXT_KINGML101_05475_ESTINIEN_000_106,An eye for an eye. A life for a life. Such is the cycle of vengeance.
61,TEXT_KINGML101_05475_ESTINIEN_000_107,It took Ishgard a thousand years to break free from it.
62,TEXT_KINGML101_05475_ESTINIEN_000_108,"Had the rift between man and wyrm been mended sooner, how different life might have been."
63,TEXT_KINGML101_05475_ESTINIEN_000_109,For me and my family. For Aymeric and the archbishop. And for Ysayle too...
64,TEXT_KINGML101_05475_ESTINIEN_000_110,"Pay me no heed. 'Twas idle musing, nothing more."
65,TEXT_KINGML101_05475_ESTINIEN_000_111,"I've just been to visit Hraesvelgr, to share news of Azdaja. Mayhap a bout of nostalgia came over me."
66,TEXT_KINGML101_05475_Q1_000_000,What will you say?
67,TEXT_KINGML101_05475_A1_000_001,So that's why you were missing.
68,TEXT_KINGML101_05475_A1_000_002,Where's your linkpearl?
69,TEXT_KINGML101_05475_ESTINIEN_000_112,Missing? Let's not be melodramatic. I was “difficult to reach” at worst.
70,TEXT_KINGML101_05475_ESTINIEN_000_113,"My linkpearl? Somewhere in my pack, I expect. I haven't handled it since I put it away."
71,TEXT_KINGML101_05475_ESTINIEN_000_114,"At any rate, I'll make for the Rising Stones. You can tell me all about our new dilemma there."
72,TEXT_KINGML101_05475_ESTINIEN_000_115,Tataru is being rather prickly. What could she be upset about?
73,TEXT_KINGML101_05475_TATARU_000_200,There you are! Thank you so much for finding Estinien!
74,TEXT_KINGML101_05475_ESTINIEN_000_202,"Hmph, you needn't fuss over me as if I were a lost child."
75,TEXT_KINGML101_05475_TATARU_000_204,"While we had faith that you were safe and well, without *any* response, we couldn't help but worry. In future, please make an effort to stay in contact!"
76,TEXT_KINGML101_05475_TATARU_000_205,"Now then, I shall take a moment to catch Estinien up on events, after which we will reconvene to discuss the Solstice."
77,TEXT_KINGML101_05475_TATARU_000_206,Please wait in Dawn's Respite until then!
78,TEXT_KINGML101_05475_TATARU_000_201,
79,TEXT_KINGML101_05475_TATARU_000_203,
80,TEXT_KINGML101_05475_TATARU_000_210,
81,TEXT_KINGML101_05475_ALISAIE_000_215,
82,TEXT_KINGML101_05475_YSHTOLA_000_220,
83,TEXT_KINGML101_05475_THANCRED_000_225,
84,TEXT_KINGML101_05475_URIANGER_000_230,
85,TEXT_KINGML101_05475_GRAHATIA_000_235,
86,TEXT_KINGML101_05475_KRILE_000_240,
87,TEXT_KINGML101_05475_HOARYBOULDER_000_245,
88,TEXT_KINGML101_05475_COULTENET_000_250,
89,TEXT_KINGML101_05475_EPHEMIE_000_255,
90,TEXT_KINGML101_05475_OCHERBOULDER_000_260,
91,TEXT_KINGML101_05475_AENOR_000_265,
92,TEXT_KINGML101_05475_CLEMENCE_000_270,
93,TEXT_KINGML101_05475_ESTINIEN_000_275,"Lest you worry, it suits me just fine to be here. Far better than being left behind in some long-winded meeting."
94,TEXT_KINGML101_05475_ALPHINAUD_000_300,Hmm... I see no signs of Calyx or Halmarut.
95,TEXT_KINGML101_05475_ALPHINAUD_000_301,"Mayhap they are hiding, or simply not nearby. But without their insights, we shall have to get our bearings for ourselves."
96,TEXT_KINGML101_05475_ALPHINAUD_000_302,"Take heart, my friend. As before, we will find our way through this. One step at a time, through ice and snow."
97,TEXT_KINGML101_05475_ALPHINAUD_000_303,
1 0 TEXT_KINGML101_05475_SEQ_00 Tataru has a favor to ask of you.
2 1 TEXT_KINGML101_05475_SEQ_01 In the wake of Halmarut's revelation of the Solstice, you and your fellow Scions have gathered to deliberate a course of action. During a recess in the discussions, Tataru tasks you with finding the ever-elusive Estinien. Apparently, the dragoon was recently sighted in Ishgard, and thus do you make your way to the aetheryte plaza in Foundation, there to lie in wait.
3 2 TEXT_KINGML101_05475_SEQ_02 Tataru's intelligence proves sound, with Estinien soon making an appearance at the aetheryte plaza. You duly inform him of events in Tural and Alexandria, and he agrees to make his way to the Rising Stones to learn more of the situation at hand.
4 3 TEXT_KINGML101_05475_SEQ_03 Having thanked you for bringing Estinien back, Tataru says that she will catch him up on events before the Scions reconvene. In the meantime, she bids you wait in Dawn's Respite.
5 4 TEXT_KINGML101_05475_SEQ_04 As the Scions discuss potential means to reach the Fourth, G'raha Tia proposes that you picture Calyx and Halmarut in your mind's eye, as you did with Zero when you conjured the golden path to the Thirteenth. You do as bid, and Ethos and Azem's crystal begin to resonate, forming a portal before you. As you approach it, you see visions of a snow-swept land along with a woman resembling Ysayle, and hear an unknown voice calling out before all goes dark. You awaken to find yourself on an icy island in an unfamiliar sky. To compound your surprise, Alphinaud and Estinien are with you, the pair having seemingly been caught up in the teleportation spell. ※In the event that you leave the area, you may return from Dawn's Respite in the Rising Stones.
6 5 TEXT_KINGML101_05475_SEQ_05 While you cannot be sure, your surrounds appear to match the ice-locked Fourth as described by Calyx. With neither he nor Halmarut anywhere to be seen, however, you must get your bearings in this strange new world by yourselves.
7 6 TEXT_KINGML101_05475_SEQ_06
8 7 TEXT_KINGML101_05475_SEQ_07
9 8 TEXT_KINGML101_05475_SEQ_08
10 9 TEXT_KINGML101_05475_SEQ_09
11 10 TEXT_KINGML101_05475_SEQ_10
12 11 TEXT_KINGML101_05475_SEQ_11
13 12 TEXT_KINGML101_05475_SEQ_12
14 13 TEXT_KINGML101_05475_SEQ_13
15 14 TEXT_KINGML101_05475_SEQ_14
16 15 TEXT_KINGML101_05475_SEQ_15
17 16 TEXT_KINGML101_05475_SEQ_16
18 17 TEXT_KINGML101_05475_SEQ_17
19 18 TEXT_KINGML101_05475_SEQ_18
20 19 TEXT_KINGML101_05475_SEQ_19
21 20 TEXT_KINGML101_05475_SEQ_20
22 21 TEXT_KINGML101_05475_SEQ_21
23 22 TEXT_KINGML101_05475_SEQ_22
24 23 TEXT_KINGML101_05475_SEQ_23
25 24 TEXT_KINGML101_05475_TODO_00 Search for Estinien at the designated location in Ishgard.
26 25 TEXT_KINGML101_05475_TODO_01 Speak with Tataru in the Rising Stones.
27 26 TEXT_KINGML101_05475_TODO_02 Speak with Tataru.
28 27 TEXT_KINGML101_05475_TODO_03 Speak with Alphinaud.
29 28 TEXT_KINGML101_05475_TODO_04
30 29 TEXT_KINGML101_05475_TODO_05
31 30 TEXT_KINGML101_05475_TODO_06
32 31 TEXT_KINGML101_05475_TODO_07
33 32 TEXT_KINGML101_05475_TODO_08
34 33 TEXT_KINGML101_05475_TODO_09
35 34 TEXT_KINGML101_05475_TODO_10
36 35 TEXT_KINGML101_05475_TODO_11
37 36 TEXT_KINGML101_05475_TODO_12
38 37 TEXT_KINGML101_05475_TODO_13
39 38 TEXT_KINGML101_05475_TODO_14
40 39 TEXT_KINGML101_05475_TODO_15
41 40 TEXT_KINGML101_05475_TODO_16
42 41 TEXT_KINGML101_05475_TODO_17
43 42 TEXT_KINGML101_05475_TODO_18
44 43 TEXT_KINGML101_05475_TODO_19
45 44 TEXT_KINGML101_05475_TODO_20
46 45 TEXT_KINGML101_05475_TODO_21
47 46 TEXT_KINGML101_05475_TODO_22
48 47 TEXT_KINGML101_05475_TODO_23
49 48 TEXT_KINGML101_05475_TATARU_000_001 Have you had enough rest, Player? Good. Everyone appears to have settled in, so I think we're ready to resume our discussion...
50 49 TEXT_KINGML101_05475_TATARU_000_002 Before that, though, I have a favor to ask of you. It's about Estinien.
51 50 TEXT_KINGML101_05475_TATARU_000_003 According to a certain lord commander, our missing friend was but recently sighted in Ishgard.
52 51 TEXT_KINGML101_05475_TATARU_100_003 This may be the best chance we have to catch him! Please, Player─won't you head to the Holy See and track him down?
53 52 TEXT_KINGML101_05475_TATARU_000_004 Thank you! If you lie in wait at the aetheryte plaza, I'm hopeful you'll spot him before long.
54 53 TEXT_KINGML101_05475_TATARU_000_005
55 54 TEXT_KINGML101_05475_ESTINIEN_000_100 Player... If I didn't know better, I would think this a coincidence.
56 55 TEXT_KINGML101_05475_ESTINIEN_000_101 What brings you back to Eorzea? Is all well in Tural?
57 56 TEXT_KINGML101_05475_ESTINIEN_000_102 So the real Sphene awakened, after which this Calyx reared his head... You've been busy.
58 57 TEXT_KINGML101_05475_ESTINIEN_000_103 As have the new Dawnservants. They continue to do their old man proud, it seems.
59 58 TEXT_KINGML101_05475_ESTINIEN_000_104 Given all that had come to pass, it would only be natural for Tuliyollal and Alexandria to remain at odds.
60 59 TEXT_KINGML101_05475_ESTINIEN_000_105 But instead they have embraced each other. And it is thanks to those who desired and labored for a brighter future.
61 60 TEXT_KINGML101_05475_ESTINIEN_000_106 An eye for an eye. A life for a life. Such is the cycle of vengeance.
62 61 TEXT_KINGML101_05475_ESTINIEN_000_107 It took Ishgard a thousand years to break free from it.
63 62 TEXT_KINGML101_05475_ESTINIEN_000_108 Had the rift between man and wyrm been mended sooner, how different life might have been.
64 63 TEXT_KINGML101_05475_ESTINIEN_000_109 For me and my family. For Aymeric and the archbishop. And for Ysayle too...
65 64 TEXT_KINGML101_05475_ESTINIEN_000_110 Pay me no heed. 'Twas idle musing, nothing more.
66 65 TEXT_KINGML101_05475_ESTINIEN_000_111 I've just been to visit Hraesvelgr, to share news of Azdaja. Mayhap a bout of nostalgia came over me.
67 66 TEXT_KINGML101_05475_Q1_000_000 What will you say?
68 67 TEXT_KINGML101_05475_A1_000_001 So that's why you were missing.
69 68 TEXT_KINGML101_05475_A1_000_002 Where's your linkpearl?
70 69 TEXT_KINGML101_05475_ESTINIEN_000_112 Missing? Let's not be melodramatic. I was “difficult to reach” at worst.
71 70 TEXT_KINGML101_05475_ESTINIEN_000_113 My linkpearl? Somewhere in my pack, I expect. I haven't handled it since I put it away.
72 71 TEXT_KINGML101_05475_ESTINIEN_000_114 At any rate, I'll make for the Rising Stones. You can tell me all about our new dilemma there.
73 72 TEXT_KINGML101_05475_ESTINIEN_000_115 Tataru is being rather prickly. What could she be upset about?
74 73 TEXT_KINGML101_05475_TATARU_000_200 There you are! Thank you so much for finding Estinien!
75 74 TEXT_KINGML101_05475_ESTINIEN_000_202 Hmph, you needn't fuss over me as if I were a lost child.
76 75 TEXT_KINGML101_05475_TATARU_000_204 While we had faith that you were safe and well, without *any* response, we couldn't help but worry. In future, please make an effort to stay in contact!
77 76 TEXT_KINGML101_05475_TATARU_000_205 Now then, I shall take a moment to catch Estinien up on events, after which we will reconvene to discuss the Solstice.
78 77 TEXT_KINGML101_05475_TATARU_000_206 Please wait in Dawn's Respite until then!
79 78 TEXT_KINGML101_05475_TATARU_000_201
80 79 TEXT_KINGML101_05475_TATARU_000_203
81 80 TEXT_KINGML101_05475_TATARU_000_210
82 81 TEXT_KINGML101_05475_ALISAIE_000_215
83 82 TEXT_KINGML101_05475_YSHTOLA_000_220
84 83 TEXT_KINGML101_05475_THANCRED_000_225
85 84 TEXT_KINGML101_05475_URIANGER_000_230
86 85 TEXT_KINGML101_05475_GRAHATIA_000_235
87 86 TEXT_KINGML101_05475_KRILE_000_240
88 87 TEXT_KINGML101_05475_HOARYBOULDER_000_245
89 88 TEXT_KINGML101_05475_COULTENET_000_250
90 89 TEXT_KINGML101_05475_EPHEMIE_000_255
91 90 TEXT_KINGML101_05475_OCHERBOULDER_000_260
92 91 TEXT_KINGML101_05475_AENOR_000_265
93 92 TEXT_KINGML101_05475_CLEMENCE_000_270
94 93 TEXT_KINGML101_05475_ESTINIEN_000_275 Lest you worry, it suits me just fine to be here. Far better than being left behind in some long-winded meeting.
95 94 TEXT_KINGML101_05475_ALPHINAUD_000_300 Hmm... I see no signs of Calyx or Halmarut.
96 95 TEXT_KINGML101_05475_ALPHINAUD_000_301 Mayhap they are hiding, or simply not nearby. But without their insights, we shall have to get our bearings for ourselves.
97 96 TEXT_KINGML101_05475_ALPHINAUD_000_302 Take heart, my friend. As before, we will find our way through this. One step at a time, through ice and snow.
98 97 TEXT_KINGML101_05475_ALPHINAUD_000_303
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0,TEXT_KINGML102_05476_SEQ_00,Estinien is eyeing the surroundings carefully.
1,TEXT_KINGML102_05476_SEQ_01,"At Estinien's bidding, you confirm that you are able to use the golden path to return to the Source, but neither he nor Alphinaud can so much as perceive the portal. Setting aside the question of passage home, you and your comrades look to make the most of your presence in the Fourth, to which end you split up to explore the isle."
2,TEXT_KINGML102_05476_SEQ_02,"Your examination of the isle turns up nothing of note, but perhaps the others have had better luck. You go to seek out Estinien to share your findings─or lack thereof."
3,TEXT_KINGML102_05476_SEQ_03,"Estinien reveals that he has similarly discovered nothing, but no sooner does he comment on the need for a means of transport than he notices silhouettes in the distance that appear to be growing larger. Whether they are the answer to your prayers or trouble, however, remains to be seen..."
4,TEXT_KINGML102_05476_SEQ_04,"To your dismay, the approaching silhouettes turn out to be a horde of hostile creatures. After fending off wave after wave of attackers, you are set upon by what appears to be their leader. It is at this moment that an airship appears out of the blue. A young skyfarer on board offers to provide you with cover fire, and with her aid you succeed in vanquishing the enemy. With the dust having settled, a word of gratitude would surely not go amiss.
※In the event that you leave the area, you may return from Dawn's Respite in the Rising Stones."
5,TEXT_KINGML102_05476_SEQ_05,"What should be a simple expression of thanks turns into a tense encounter due to your ignorance of local customs. But to your relief, the situation is defused when the young skyfarer, Visna, chooses to take a leap of faith and believe your claim that you do not bear “brands.” Astonished that you hail from another world, she explains to you that the people of the Fourth reside on massive vessels─realmships─and offers to take you to hers. There she will introduce you to her master, a man whom she says is knowledgeable about a great many things."
6,TEXT_KINGML102_05476_SEQ_06,"Alphinaud is struck by the harsh circumstances of the Fourth, and is grateful to have met a kind soul such as Visna. He hopes to learn more about how she and her fellow skyfarers live in this world, not least of all to avoid further incidents."
7,TEXT_KINGML102_05476_SEQ_07,
8,TEXT_KINGML102_05476_SEQ_08,
9,TEXT_KINGML102_05476_SEQ_09,
10,TEXT_KINGML102_05476_SEQ_10,
11,TEXT_KINGML102_05476_SEQ_11,
12,TEXT_KINGML102_05476_SEQ_12,
13,TEXT_KINGML102_05476_SEQ_13,
14,TEXT_KINGML102_05476_SEQ_14,
15,TEXT_KINGML102_05476_SEQ_15,
16,TEXT_KINGML102_05476_SEQ_16,
17,TEXT_KINGML102_05476_SEQ_17,
18,TEXT_KINGML102_05476_SEQ_18,
19,TEXT_KINGML102_05476_SEQ_19,
20,TEXT_KINGML102_05476_SEQ_20,
21,TEXT_KINGML102_05476_SEQ_21,
22,TEXT_KINGML102_05476_SEQ_22,
23,TEXT_KINGML102_05476_SEQ_23,
24,TEXT_KINGML102_05476_TODO_00,Investigate the surroundings.
25,TEXT_KINGML102_05476_TODO_01,Speak with Estinien.
26,TEXT_KINGML102_05476_TODO_02,Speak with Estinien again.
27,TEXT_KINGML102_05476_TODO_03,Speak with Estinien again.
28,TEXT_KINGML102_05476_TODO_04,Speak with Alphinaud.
29,TEXT_KINGML102_05476_TODO_05,
30,TEXT_KINGML102_05476_TODO_06,
31,TEXT_KINGML102_05476_TODO_07,
32,TEXT_KINGML102_05476_TODO_08,
33,TEXT_KINGML102_05476_TODO_09,
34,TEXT_KINGML102_05476_TODO_10,
35,TEXT_KINGML102_05476_TODO_11,
36,TEXT_KINGML102_05476_TODO_12,
37,TEXT_KINGML102_05476_TODO_13,
38,TEXT_KINGML102_05476_TODO_14,
39,TEXT_KINGML102_05476_TODO_15,
40,TEXT_KINGML102_05476_TODO_16,
41,TEXT_KINGML102_05476_TODO_17,
42,TEXT_KINGML102_05476_TODO_18,
43,TEXT_KINGML102_05476_TODO_19,
44,TEXT_KINGML102_05476_TODO_20,
45,TEXT_KINGML102_05476_TODO_21,
46,TEXT_KINGML102_05476_TODO_22,
47,TEXT_KINGML102_05476_TODO_23,
48,TEXT_KINGML102_05476_TATARU_000_001,
49,TEXT_KINGML102_05476_ALISAIE_000_005,
50,TEXT_KINGML102_05476_YSHTOLA_000_010,
51,TEXT_KINGML102_05476_THANCRED_000_015,
52,TEXT_KINGML102_05476_URIANGER_000_020,
53,TEXT_KINGML102_05476_GRAHATIA_000_025,
54,TEXT_KINGML102_05476_KRILE_000_030,
55,TEXT_KINGML102_05476_HOARYBOULDER_000_035,
56,TEXT_KINGML102_05476_COULTENET_000_040,
57,TEXT_KINGML102_05476_EPHEMIE_000_045,
58,TEXT_KINGML102_05476_OCHERBOULDER_000_050,
59,TEXT_KINGML102_05476_AENOR_000_055,
60,TEXT_KINGML102_05476_CLEMENCE_000_060,
61,TEXT_KINGML102_05476_ALPHINAUD_000_065,"Whilst not as frigid as Garlemald, it is still quite cold here. Would that I had brought warmer garments..."
62,TEXT_KINGML102_05476_ESTINIEN_000_070,Player. Can you still use the path created by this “Ethos”?
63,TEXT_KINGML102_05476_ESTINIEN_000_071,"Our circumstances are more complicated if not even you can return, so we should confirm this before aught else."
64,TEXT_KINGML102_05476_SYSTEM_000_072,"Somehow, you sense the presence of your comrades beyond the rift. It should be possible to travel to Dawn's Respite via the path."
65,TEXT_KINGML102_05476_ALPHINAUD_000_073,"While 'tis heartening to know that you can return, I fear the two of us cannot so much as perceive the portal."
66,TEXT_KINGML102_05476_ALPHINAUD_000_074,"But we can worry about our passage home later. For now, let us endeavor to make the most of our presence here."
67,TEXT_KINGML102_05476_ALPHINAUD_000_075,"Whether we seek Calyx and Halmarut or the Winterer of this world, it begins with assessing our own situation. To that end, I propose we split up and explore the isle."
68,TEXT_KINGML102_05476_ALPHINAUD_000_080,"As I suspected, the wind crystals are not merely frozen over─they've been corrupted by ice."
69,TEXT_KINGML102_05476_ALPHINAUD_000_085,Such a phenomenon is only possible through extreme and prolonged exposure.
70,TEXT_KINGML102_05476_ESTINIEN_000_090,The isle is smaller than I thought. There will be little game to be had...
71,TEXT_KINGML102_05476_SYSTEM_000_100,"The tree is entirely covered in ice. Though it bathes in the light of the azure skies, it shows no signs of thawing."
72,TEXT_KINGML102_05476_SYSTEM_000_101,"In this state, it will not yield so much as firewood."
73,TEXT_KINGML102_05476_SYSTEM_000_102,The ground is frozen solid. There are no footprints or anything else that suggests the presence of others.
74,TEXT_KINGML102_05476_SYSTEM_000_103,"At the very least, no one has visited this isle for a long while."
75,TEXT_KINGML102_05476_SYSTEM_000_104,"Thick clouds stretch out as far as the eye can see, covering the world's surface like a blanket."
76,TEXT_KINGML102_05476_SYSTEM_000_105,"A number of small isles float in the vicinity, but you cannot detect any signs of life on them."
77,TEXT_KINGML102_05476_ESTINIEN_000_200,"By your expression, I take it you also found naught of note. Quite the quandary..."
78,TEXT_KINGML102_05476_ESTINIEN_000_201,"If we're to get anywhere, we must have some means of transport. If there were at least a large bird or the like..."
79,TEXT_KINGML102_05476_ESTINIEN_000_202,"What's this? Silhouettes in the distance, and they seem to be moving towards us. The answer to our prayers...or trouble?"
80,TEXT_KINGML102_05476_ALPHINAUD_000_205,"Something makes its way to the isle, you say? Understood, I shall join you forthwith."
81,TEXT_KINGML102_05476_ESTINIEN_000_300,"Five shadows... No, more. The numbers grow as we speak. I mislike the looks of this."
82,TEXT_KINGML102_05476_ESTINIEN_000_301,
83,TEXT_KINGML102_05476_SYSTEM_000_302,"Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these."
84,TEXT_KINGML102_05476_SYSTEM_000_303,"Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost."
85,TEXT_KINGML102_05476_SYSTEM_000_304,You must be a Disciple of War or Magic of level 100 or above to proceed.
86,TEXT_KINGML102_05476_SYSTEM_000_350,Proceed to the unmoored isle?
87,TEXT_KINGML102_05476_ESTINIEN_000_400,"For a while I wasn't sure how we would fare, but it seems luck was on our side. Now we have an airship...albeit with a slew of caveats."
88,TEXT_KINGML102_05476_VISNA_000_405,"While I have a mountain of questions myself, looking after you all takes priority. You weren't hurt in the battle, I hope?"
89,TEXT_KINGML102_05476_ALPHINAUD_000_500,This world is far harsher than I had dared to imagine.
90,TEXT_KINGML102_05476_ALPHINAUD_000_501,To have met someone like Visna was fortunate indeed. We must endeavor to familiarize ourselves with the customs of her world.
91,TEXT_KINGML102_05476_ALPHINAUD_000_502,Doubly so if we are to meet her master. It wouldn't do to have a repeat of the earlier incident.
1 0 TEXT_KINGML102_05476_SEQ_00 Estinien is eyeing the surroundings carefully.
2 1 TEXT_KINGML102_05476_SEQ_01 At Estinien's bidding, you confirm that you are able to use the golden path to return to the Source, but neither he nor Alphinaud can so much as perceive the portal. Setting aside the question of passage home, you and your comrades look to make the most of your presence in the Fourth, to which end you split up to explore the isle.
3 2 TEXT_KINGML102_05476_SEQ_02 Your examination of the isle turns up nothing of note, but perhaps the others have had better luck. You go to seek out Estinien to share your findings─or lack thereof.
4 3 TEXT_KINGML102_05476_SEQ_03 Estinien reveals that he has similarly discovered nothing, but no sooner does he comment on the need for a means of transport than he notices silhouettes in the distance that appear to be growing larger. Whether they are the answer to your prayers or trouble, however, remains to be seen...
5 4 TEXT_KINGML102_05476_SEQ_04 To your dismay, the approaching silhouettes turn out to be a horde of hostile creatures. After fending off wave after wave of attackers, you are set upon by what appears to be their leader. It is at this moment that an airship appears out of the blue. A young skyfarer on board offers to provide you with cover fire, and with her aid you succeed in vanquishing the enemy. With the dust having settled, a word of gratitude would surely not go amiss. ※In the event that you leave the area, you may return from Dawn's Respite in the Rising Stones.
6 5 TEXT_KINGML102_05476_SEQ_05 What should be a simple expression of thanks turns into a tense encounter due to your ignorance of local customs. But to your relief, the situation is defused when the young skyfarer, Visna, chooses to take a leap of faith and believe your claim that you do not bear “brands.” Astonished that you hail from another world, she explains to you that the people of the Fourth reside on massive vessels─realmships─and offers to take you to hers. There she will introduce you to her master, a man whom she says is knowledgeable about a great many things.
7 6 TEXT_KINGML102_05476_SEQ_06 Alphinaud is struck by the harsh circumstances of the Fourth, and is grateful to have met a kind soul such as Visna. He hopes to learn more about how she and her fellow skyfarers live in this world, not least of all to avoid further incidents.
8 7 TEXT_KINGML102_05476_SEQ_07
9 8 TEXT_KINGML102_05476_SEQ_08
10 9 TEXT_KINGML102_05476_SEQ_09
11 10 TEXT_KINGML102_05476_SEQ_10
12 11 TEXT_KINGML102_05476_SEQ_11
13 12 TEXT_KINGML102_05476_SEQ_12
14 13 TEXT_KINGML102_05476_SEQ_13
15 14 TEXT_KINGML102_05476_SEQ_14
16 15 TEXT_KINGML102_05476_SEQ_15
17 16 TEXT_KINGML102_05476_SEQ_16
18 17 TEXT_KINGML102_05476_SEQ_17
19 18 TEXT_KINGML102_05476_SEQ_18
20 19 TEXT_KINGML102_05476_SEQ_19
21 20 TEXT_KINGML102_05476_SEQ_20
22 21 TEXT_KINGML102_05476_SEQ_21
23 22 TEXT_KINGML102_05476_SEQ_22
24 23 TEXT_KINGML102_05476_SEQ_23
25 24 TEXT_KINGML102_05476_TODO_00 Investigate the surroundings.
26 25 TEXT_KINGML102_05476_TODO_01 Speak with Estinien.
27 26 TEXT_KINGML102_05476_TODO_02 Speak with Estinien again.
28 27 TEXT_KINGML102_05476_TODO_03 Speak with Estinien again.
29 28 TEXT_KINGML102_05476_TODO_04 Speak with Alphinaud.
30 29 TEXT_KINGML102_05476_TODO_05
31 30 TEXT_KINGML102_05476_TODO_06
32 31 TEXT_KINGML102_05476_TODO_07
33 32 TEXT_KINGML102_05476_TODO_08
34 33 TEXT_KINGML102_05476_TODO_09
35 34 TEXT_KINGML102_05476_TODO_10
36 35 TEXT_KINGML102_05476_TODO_11
37 36 TEXT_KINGML102_05476_TODO_12
38 37 TEXT_KINGML102_05476_TODO_13
39 38 TEXT_KINGML102_05476_TODO_14
40 39 TEXT_KINGML102_05476_TODO_15
41 40 TEXT_KINGML102_05476_TODO_16
42 41 TEXT_KINGML102_05476_TODO_17
43 42 TEXT_KINGML102_05476_TODO_18
44 43 TEXT_KINGML102_05476_TODO_19
45 44 TEXT_KINGML102_05476_TODO_20
46 45 TEXT_KINGML102_05476_TODO_21
47 46 TEXT_KINGML102_05476_TODO_22
48 47 TEXT_KINGML102_05476_TODO_23
49 48 TEXT_KINGML102_05476_TATARU_000_001
50 49 TEXT_KINGML102_05476_ALISAIE_000_005
51 50 TEXT_KINGML102_05476_YSHTOLA_000_010
52 51 TEXT_KINGML102_05476_THANCRED_000_015
53 52 TEXT_KINGML102_05476_URIANGER_000_020
54 53 TEXT_KINGML102_05476_GRAHATIA_000_025
55 54 TEXT_KINGML102_05476_KRILE_000_030
56 55 TEXT_KINGML102_05476_HOARYBOULDER_000_035
57 56 TEXT_KINGML102_05476_COULTENET_000_040
58 57 TEXT_KINGML102_05476_EPHEMIE_000_045
59 58 TEXT_KINGML102_05476_OCHERBOULDER_000_050
60 59 TEXT_KINGML102_05476_AENOR_000_055
61 60 TEXT_KINGML102_05476_CLEMENCE_000_060
62 61 TEXT_KINGML102_05476_ALPHINAUD_000_065 Whilst not as frigid as Garlemald, it is still quite cold here. Would that I had brought warmer garments...
63 62 TEXT_KINGML102_05476_ESTINIEN_000_070 Player. Can you still use the path created by this “Ethos”?
64 63 TEXT_KINGML102_05476_ESTINIEN_000_071 Our circumstances are more complicated if not even you can return, so we should confirm this before aught else.
65 64 TEXT_KINGML102_05476_SYSTEM_000_072 Somehow, you sense the presence of your comrades beyond the rift. It should be possible to travel to Dawn's Respite via the path.
66 65 TEXT_KINGML102_05476_ALPHINAUD_000_073 While 'tis heartening to know that you can return, I fear the two of us cannot so much as perceive the portal.
67 66 TEXT_KINGML102_05476_ALPHINAUD_000_074 But we can worry about our passage home later. For now, let us endeavor to make the most of our presence here.
68 67 TEXT_KINGML102_05476_ALPHINAUD_000_075 Whether we seek Calyx and Halmarut or the Winterer of this world, it begins with assessing our own situation. To that end, I propose we split up and explore the isle.
69 68 TEXT_KINGML102_05476_ALPHINAUD_000_080 As I suspected, the wind crystals are not merely frozen over─they've been corrupted by ice.
70 69 TEXT_KINGML102_05476_ALPHINAUD_000_085 Such a phenomenon is only possible through extreme and prolonged exposure.
71 70 TEXT_KINGML102_05476_ESTINIEN_000_090 The isle is smaller than I thought. There will be little game to be had...
72 71 TEXT_KINGML102_05476_SYSTEM_000_100 The tree is entirely covered in ice. Though it bathes in the light of the azure skies, it shows no signs of thawing.
73 72 TEXT_KINGML102_05476_SYSTEM_000_101 In this state, it will not yield so much as firewood.
74 73 TEXT_KINGML102_05476_SYSTEM_000_102 The ground is frozen solid. There are no footprints or anything else that suggests the presence of others.
75 74 TEXT_KINGML102_05476_SYSTEM_000_103 At the very least, no one has visited this isle for a long while.
76 75 TEXT_KINGML102_05476_SYSTEM_000_104 Thick clouds stretch out as far as the eye can see, covering the world's surface like a blanket.
77 76 TEXT_KINGML102_05476_SYSTEM_000_105 A number of small isles float in the vicinity, but you cannot detect any signs of life on them.
78 77 TEXT_KINGML102_05476_ESTINIEN_000_200 By your expression, I take it you also found naught of note. Quite the quandary...
79 78 TEXT_KINGML102_05476_ESTINIEN_000_201 If we're to get anywhere, we must have some means of transport. If there were at least a large bird or the like...
80 79 TEXT_KINGML102_05476_ESTINIEN_000_202 What's this? Silhouettes in the distance, and they seem to be moving towards us. The answer to our prayers...or trouble?
81 80 TEXT_KINGML102_05476_ALPHINAUD_000_205 Something makes its way to the isle, you say? Understood, I shall join you forthwith.
82 81 TEXT_KINGML102_05476_ESTINIEN_000_300 Five shadows... No, more. The numbers grow as we speak. I mislike the looks of this.
83 82 TEXT_KINGML102_05476_ESTINIEN_000_301
84 83 TEXT_KINGML102_05476_SYSTEM_000_302 Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these.
85 84 TEXT_KINGML102_05476_SYSTEM_000_303 Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.
86 85 TEXT_KINGML102_05476_SYSTEM_000_304 You must be a Disciple of War or Magic of level 100 or above to proceed.
87 86 TEXT_KINGML102_05476_SYSTEM_000_350 Proceed to the unmoored isle?
88 87 TEXT_KINGML102_05476_ESTINIEN_000_400 For a while I wasn't sure how we would fare, but it seems luck was on our side. Now we have an airship...albeit with a slew of caveats.
89 88 TEXT_KINGML102_05476_VISNA_000_405 While I have a mountain of questions myself, looking after you all takes priority. You weren't hurt in the battle, I hope?
90 89 TEXT_KINGML102_05476_ALPHINAUD_000_500 This world is far harsher than I had dared to imagine.
91 90 TEXT_KINGML102_05476_ALPHINAUD_000_501 To have met someone like Visna was fortunate indeed. We must endeavor to familiarize ourselves with the customs of her world.
92 91 TEXT_KINGML102_05476_ALPHINAUD_000_502 Doubly so if we are to meet her master. It wouldn't do to have a repeat of the earlier incident.
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0,TEXT_KINGML103_05477_SEQ_00,Visna wears an uneasy expression.
1,TEXT_KINGML103_05477_SEQ_01,
2,TEXT_KINGML103_05477_SEQ_02,
3,TEXT_KINGML103_05477_SEQ_03,
4,TEXT_KINGML103_05477_SEQ_04,
5,TEXT_KINGML103_05477_SEQ_05,
6,TEXT_KINGML103_05477_SEQ_06,
7,TEXT_KINGML103_05477_SEQ_07,
8,TEXT_KINGML103_05477_SEQ_08,
9,TEXT_KINGML103_05477_SEQ_09,
10,TEXT_KINGML103_05477_SEQ_10,
11,TEXT_KINGML103_05477_SEQ_11,
12,TEXT_KINGML103_05477_SEQ_12,
13,TEXT_KINGML103_05477_SEQ_13,
14,TEXT_KINGML103_05477_SEQ_14,
15,TEXT_KINGML103_05477_SEQ_15,
16,TEXT_KINGML103_05477_SEQ_16,
17,TEXT_KINGML103_05477_SEQ_17,
18,TEXT_KINGML103_05477_SEQ_18,
19,TEXT_KINGML103_05477_SEQ_19,
20,TEXT_KINGML103_05477_SEQ_20,
21,TEXT_KINGML103_05477_SEQ_21,
22,TEXT_KINGML103_05477_SEQ_22,
23,TEXT_KINGML103_05477_SEQ_23,
24,TEXT_KINGML103_05477_TODO_00,Speak with Visna.
25,TEXT_KINGML103_05477_TODO_01,Place low-quality fire crystals at the designated locations.
26,TEXT_KINGML103_05477_TODO_02,Speak with Visna.
27,TEXT_KINGML103_05477_TODO_03,
28,TEXT_KINGML103_05477_TODO_04,
29,TEXT_KINGML103_05477_TODO_05,
30,TEXT_KINGML103_05477_TODO_06,
31,TEXT_KINGML103_05477_TODO_07,
32,TEXT_KINGML103_05477_TODO_08,
33,TEXT_KINGML103_05477_TODO_09,
34,TEXT_KINGML103_05477_TODO_10,
35,TEXT_KINGML103_05477_TODO_11,
36,TEXT_KINGML103_05477_TODO_12,
37,TEXT_KINGML103_05477_TODO_13,
38,TEXT_KINGML103_05477_TODO_14,
39,TEXT_KINGML103_05477_TODO_15,
40,TEXT_KINGML103_05477_TODO_16,
41,TEXT_KINGML103_05477_TODO_17,
42,TEXT_KINGML103_05477_TODO_18,
43,TEXT_KINGML103_05477_TODO_19,
44,TEXT_KINGML103_05477_TODO_20,
45,TEXT_KINGML103_05477_TODO_21,
46,TEXT_KINGML103_05477_TODO_22,
47,TEXT_KINGML103_05477_TODO_23,
48,TEXT_KINGML103_05477_ALPHINAUD_000_001,We have much to learn about this world. Let us see what else Visna has to share.
49,TEXT_KINGML103_05477_ESTINIEN_000_005,"For a while I wasn't sure how we would fare, but it seems luck was on our side. Now we have an airship...albeit with a slew of caveats."
50,TEXT_KINGML103_05477_ALPHINAUD_000_010,"Back in the First, we had the Crystal Exarch to smooth over our introductions. Having no such assistance here, I must confess to feeling somewhat nervous."
51,TEXT_KINGML103_05477_ESTINIEN_000_015,"Speaking of inhabitants of other reflections...the voidsent of the Thirteenth. They're generally aware of the Source and its peoples, but I suppose having no familiarity with those from another world would be the norm."
52,TEXT_KINGML103_05477_VISNA_000_100,"Right, let's go speak with Ketill! ...Is what I would say, but my crewmates still appear to be wary of you all."
53,TEXT_KINGML103_05477_VISNA_000_101,"Seeing as that wariness is why I'm getting an extra cut, just to be considerate, it'd be best if you stay put. I'll have the captain come over instead."
54,TEXT_KINGML103_05477_VISNA_000_102,Captain! There's something I want to discuss with you!
55,TEXT_KINGML103_05477_VISNA_000_103,"Come over here! It's perfectly safe, I promise!"
56,TEXT_KINGML103_05477_KETILL_000_104,"Well, I'll be damned... To think that there were unbranded folk..."
57,TEXT_KINGML103_05477_VISNA_000_105,"See? It's fine, just like I said!"
58,TEXT_KINGML103_05477_KETILL_000_106,"So, what'd you want to discuss?"
59,TEXT_KINGML103_05477_ALPHINAUD_000_107,"First of all, we wish to apologize for any trouble we have caused. And if I may, I would explain our situation."
60,TEXT_KINGML103_05477_KETILL_000_108,"Uh huh... Frankly, I don't know what to think about all this “other world” stuff..."
61,TEXT_KINGML103_05477_KETILL_000_109,"But it's true that you don't have brands. You're clearly not ordinary folk, and I reckon you could do worse than meeting Visna's master."
62,TEXT_KINGML103_05477_KETILL_000_110,"That being the case, we'll take you to *Naglfar*─as the stranded survivors you are."
63,TEXT_KINGML103_05477_ALPHINAUD_000_111,We are truly grateful!
64,TEXT_KINGML103_05477_VISNA_000_112,Huzzah!
65,TEXT_KINGML103_05477_KETILL_000_113,"That said, we won't be setting off just yet. This isle here's perfect for our needs."
66,TEXT_KINGML103_05477_VISNA_100_113,It's our duty to gather resources in this expanse.
67,TEXT_KINGML103_05477_VISNA_200_113,"*Naglfar* has ships dedicated to securing materials, you see. Each vessel is assigned crew members─the captain, the pilot, the runesmith, and so on."
68,TEXT_KINGML103_05477_VISNA_300_113,And it's our merry band that's been assigned to *Glaðr*!
69,TEXT_KINGML103_05477_ALPHINAUD_000_114,So you will mine resources from this isle.
70,TEXT_KINGML103_05477_ALPHINAUD_100_114,"If you are not averse to the offer, might we assist with your work?"
71,TEXT_KINGML103_05477_ALPHINAUD_200_114,"While poor repayment for our debt, we wish to be of service rather than sit idly by."
72,TEXT_KINGML103_05477_KETILL_000_115,"Well now, I won't turn down extra pairs of hands. Here, take these."
73,TEXT_KINGML103_05477_ALPHINAUD_000_116,They're warm... Are these fire-aspected crystals?
74,TEXT_KINGML103_05477_KETILL_000_117,"Aye. Far from the purest stuff, but they've been treated to produce more heat."
75,TEXT_KINGML103_05477_KETILL_000_118,"As preparation for the extraction, I'd like you to set these crystals all over."
76,TEXT_KINGML103_05477_KETILL_000_120,"I'll have to move *Glaðr* away from the isle for the next step, so Visna will supervise here. You have any questions, you can take them to her."
77,TEXT_KINGML103_05477_ALPHINAUD_000_121,Understood. We shall begin at once.
78,TEXT_KINGML103_05477_KETILL_000_119,
79,TEXT_KINGML103_05477_ALPHINAUD_000_125,"From my cursory knowledge of the subject, the mining process here appears to differ from that of the Source. It will be interesting to see how it unfolds."
80,TEXT_KINGML103_05477_ESTINIEN_000_130,"While there are those in Eorzea who dwell amidst the clouds, they may descend to the surface as necessary. To think that it has been impossible here for centuries..."
81,TEXT_KINGML103_05477_VISNA_000_135,"While you set the fire crystals, the two of us will inspect the isle. Come and find me once you've finished."
82,TEXT_KINGML103_05477_VISNA_000_140,"Oh, and take care not to slip and fall off the edge. You might get lucky and land on another isle...but I wouldn't bet my life on it."
83,TEXT_KINGML103_05477_SALVAGECREWC_000_145,"In light of the battle, we need to assess the integrity of the isle's bedrock. Wouldn't want the whole thing to suddenly fall apart!"
84,TEXT_KINGML103_05477_ALPHINAUD_000_200,"I've finished setting my allocation of crystals. If you have as well, let us report to Visna."
85,TEXT_KINGML103_05477_ESTINIEN_000_205,"I wonder why *Glaðr* had to move away from the isle. If they're extracting resources, would it not make more sense to leave the ship where it was?"
86,TEXT_KINGML103_05477_SALVAGECREWC_000_210,"The bedrock appears to be sound, I'm happy to report. We can safely proceed!"
87,TEXT_KINGML103_05477_VISNA_000_300,"Oh, you've finished already? That was fast... Do you do this sort of thing often?"
88,TEXT_KINGML103_05477_VISNA_000_301,An adventurer? I've never heard of such a profession. Traveling the world and taking on odd jobs... Such a life would be unthinkable here.
89,TEXT_KINGML103_05477_VISNA_000_302,"Tell me... Where you're from, are people free to travel as far as they like?"
90,TEXT_KINGML103_05477_VISNA_000_303,"Or is it because you're capable that you can do that? Can travel so far, you can even come to another world..."
91,TEXT_KINGML103_05477_VISNA_000_304,"...Sorry. We've only just met, and you're still trying to make sense of everything, yet here I am bombarding you with strange questions."
92,TEXT_KINGML103_05477_VISNA_000_305,"Thanks for taking care of the crystals so quickly! The captain should return very soon, so sit tight for now!"
1 0 TEXT_KINGML103_05477_SEQ_00 Visna wears an uneasy expression.
2 1 TEXT_KINGML103_05477_SEQ_01
3 2 TEXT_KINGML103_05477_SEQ_02
4 3 TEXT_KINGML103_05477_SEQ_03
5 4 TEXT_KINGML103_05477_SEQ_04
6 5 TEXT_KINGML103_05477_SEQ_05
7 6 TEXT_KINGML103_05477_SEQ_06
8 7 TEXT_KINGML103_05477_SEQ_07
9 8 TEXT_KINGML103_05477_SEQ_08
10 9 TEXT_KINGML103_05477_SEQ_09
11 10 TEXT_KINGML103_05477_SEQ_10
12 11 TEXT_KINGML103_05477_SEQ_11
13 12 TEXT_KINGML103_05477_SEQ_12
14 13 TEXT_KINGML103_05477_SEQ_13
15 14 TEXT_KINGML103_05477_SEQ_14
16 15 TEXT_KINGML103_05477_SEQ_15
17 16 TEXT_KINGML103_05477_SEQ_16
18 17 TEXT_KINGML103_05477_SEQ_17
19 18 TEXT_KINGML103_05477_SEQ_18
20 19 TEXT_KINGML103_05477_SEQ_19
21 20 TEXT_KINGML103_05477_SEQ_20
22 21 TEXT_KINGML103_05477_SEQ_21
23 22 TEXT_KINGML103_05477_SEQ_22
24 23 TEXT_KINGML103_05477_SEQ_23
25 24 TEXT_KINGML103_05477_TODO_00 Speak with Visna.
26 25 TEXT_KINGML103_05477_TODO_01 Place low-quality fire crystals at the designated locations.
27 26 TEXT_KINGML103_05477_TODO_02 Speak with Visna.
28 27 TEXT_KINGML103_05477_TODO_03
29 28 TEXT_KINGML103_05477_TODO_04
30 29 TEXT_KINGML103_05477_TODO_05
31 30 TEXT_KINGML103_05477_TODO_06
32 31 TEXT_KINGML103_05477_TODO_07
33 32 TEXT_KINGML103_05477_TODO_08
34 33 TEXT_KINGML103_05477_TODO_09
35 34 TEXT_KINGML103_05477_TODO_10
36 35 TEXT_KINGML103_05477_TODO_11
37 36 TEXT_KINGML103_05477_TODO_12
38 37 TEXT_KINGML103_05477_TODO_13
39 38 TEXT_KINGML103_05477_TODO_14
40 39 TEXT_KINGML103_05477_TODO_15
41 40 TEXT_KINGML103_05477_TODO_16
42 41 TEXT_KINGML103_05477_TODO_17
43 42 TEXT_KINGML103_05477_TODO_18
44 43 TEXT_KINGML103_05477_TODO_19
45 44 TEXT_KINGML103_05477_TODO_20
46 45 TEXT_KINGML103_05477_TODO_21
47 46 TEXT_KINGML103_05477_TODO_22
48 47 TEXT_KINGML103_05477_TODO_23
49 48 TEXT_KINGML103_05477_ALPHINAUD_000_001 We have much to learn about this world. Let us see what else Visna has to share.
50 49 TEXT_KINGML103_05477_ESTINIEN_000_005 For a while I wasn't sure how we would fare, but it seems luck was on our side. Now we have an airship...albeit with a slew of caveats.
51 50 TEXT_KINGML103_05477_ALPHINAUD_000_010 Back in the First, we had the Crystal Exarch to smooth over our introductions. Having no such assistance here, I must confess to feeling somewhat nervous.
52 51 TEXT_KINGML103_05477_ESTINIEN_000_015 Speaking of inhabitants of other reflections...the voidsent of the Thirteenth. They're generally aware of the Source and its peoples, but I suppose having no familiarity with those from another world would be the norm.
53 52 TEXT_KINGML103_05477_VISNA_000_100 Right, let's go speak with Ketill! ...Is what I would say, but my crewmates still appear to be wary of you all.
54 53 TEXT_KINGML103_05477_VISNA_000_101 Seeing as that wariness is why I'm getting an extra cut, just to be considerate, it'd be best if you stay put. I'll have the captain come over instead.
55 54 TEXT_KINGML103_05477_VISNA_000_102 Captain! There's something I want to discuss with you!
56 55 TEXT_KINGML103_05477_VISNA_000_103 Come over here! It's perfectly safe, I promise!
57 56 TEXT_KINGML103_05477_KETILL_000_104 Well, I'll be damned... To think that there were unbranded folk...
58 57 TEXT_KINGML103_05477_VISNA_000_105 See? It's fine, just like I said!
59 58 TEXT_KINGML103_05477_KETILL_000_106 So, what'd you want to discuss?
60 59 TEXT_KINGML103_05477_ALPHINAUD_000_107 First of all, we wish to apologize for any trouble we have caused. And if I may, I would explain our situation.
61 60 TEXT_KINGML103_05477_KETILL_000_108 Uh huh... Frankly, I don't know what to think about all this “other world” stuff...
62 61 TEXT_KINGML103_05477_KETILL_000_109 But it's true that you don't have brands. You're clearly not ordinary folk, and I reckon you could do worse than meeting Visna's master.
63 62 TEXT_KINGML103_05477_KETILL_000_110 That being the case, we'll take you to *Naglfar*─as the stranded survivors you are.
64 63 TEXT_KINGML103_05477_ALPHINAUD_000_111 We are truly grateful!
65 64 TEXT_KINGML103_05477_VISNA_000_112 Huzzah!
66 65 TEXT_KINGML103_05477_KETILL_000_113 That said, we won't be setting off just yet. This isle here's perfect for our needs.
67 66 TEXT_KINGML103_05477_VISNA_100_113 It's our duty to gather resources in this expanse.
68 67 TEXT_KINGML103_05477_VISNA_200_113 *Naglfar* has ships dedicated to securing materials, you see. Each vessel is assigned crew members─the captain, the pilot, the runesmith, and so on.
69 68 TEXT_KINGML103_05477_VISNA_300_113 And it's our merry band that's been assigned to *Glaðr*!
70 69 TEXT_KINGML103_05477_ALPHINAUD_000_114 So you will mine resources from this isle.
71 70 TEXT_KINGML103_05477_ALPHINAUD_100_114 If you are not averse to the offer, might we assist with your work?
72 71 TEXT_KINGML103_05477_ALPHINAUD_200_114 While poor repayment for our debt, we wish to be of service rather than sit idly by.
73 72 TEXT_KINGML103_05477_KETILL_000_115 Well now, I won't turn down extra pairs of hands. Here, take these.
74 73 TEXT_KINGML103_05477_ALPHINAUD_000_116 They're warm... Are these fire-aspected crystals?
75 74 TEXT_KINGML103_05477_KETILL_000_117 Aye. Far from the purest stuff, but they've been treated to produce more heat.
76 75 TEXT_KINGML103_05477_KETILL_000_118 As preparation for the extraction, I'd like you to set these crystals all over.
77 76 TEXT_KINGML103_05477_KETILL_000_120 I'll have to move *Glaðr* away from the isle for the next step, so Visna will supervise here. You have any questions, you can take them to her.
78 77 TEXT_KINGML103_05477_ALPHINAUD_000_121 Understood. We shall begin at once.
79 78 TEXT_KINGML103_05477_KETILL_000_119
80 79 TEXT_KINGML103_05477_ALPHINAUD_000_125 From my cursory knowledge of the subject, the mining process here appears to differ from that of the Source. It will be interesting to see how it unfolds.
81 80 TEXT_KINGML103_05477_ESTINIEN_000_130 While there are those in Eorzea who dwell amidst the clouds, they may descend to the surface as necessary. To think that it has been impossible here for centuries...
82 81 TEXT_KINGML103_05477_VISNA_000_135 While you set the fire crystals, the two of us will inspect the isle. Come and find me once you've finished.
83 82 TEXT_KINGML103_05477_VISNA_000_140 Oh, and take care not to slip and fall off the edge. You might get lucky and land on another isle...but I wouldn't bet my life on it.
84 83 TEXT_KINGML103_05477_SALVAGECREWC_000_145 In light of the battle, we need to assess the integrity of the isle's bedrock. Wouldn't want the whole thing to suddenly fall apart!
85 84 TEXT_KINGML103_05477_ALPHINAUD_000_200 I've finished setting my allocation of crystals. If you have as well, let us report to Visna.
86 85 TEXT_KINGML103_05477_ESTINIEN_000_205 I wonder why *Glaðr* had to move away from the isle. If they're extracting resources, would it not make more sense to leave the ship where it was?
87 86 TEXT_KINGML103_05477_SALVAGECREWC_000_210 The bedrock appears to be sound, I'm happy to report. We can safely proceed!
88 87 TEXT_KINGML103_05477_VISNA_000_300 Oh, you've finished already? That was fast... Do you do this sort of thing often?
89 88 TEXT_KINGML103_05477_VISNA_000_301 An adventurer? I've never heard of such a profession. Traveling the world and taking on odd jobs... Such a life would be unthinkable here.
90 89 TEXT_KINGML103_05477_VISNA_000_302 Tell me... Where you're from, are people free to travel as far as they like?
91 90 TEXT_KINGML103_05477_VISNA_000_303 Or is it because you're capable that you can do that? Can travel so far, you can even come to another world...
92 91 TEXT_KINGML103_05477_VISNA_000_304 ...Sorry. We've only just met, and you're still trying to make sense of everything, yet here I am bombarding you with strange questions.
93 92 TEXT_KINGML103_05477_VISNA_000_305 Thanks for taking care of the crystals so quickly! The captain should return very soon, so sit tight for now!
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0,TEXT_KINGML104_05478_SEQ_00,Alphinaud wishes to have a word with you.
1,TEXT_KINGML104_05478_SEQ_01,"Wanting to set your comrades at ease and inform them of the present situation, Alphinaud asks you to return to the Source. Readily obliging, you set off for the Rising Stones."
2,TEXT_KINGML104_05478_SEQ_02,"Setting foot once more in Dawn's Respite, you are greeted by a relieved Tataru. As you recount your time in the Fourth to your fellow Scions, at least one is eager to join you there, but due to the unpredictable nature of the teleportation magick, it is decided that those in the Source should remain for now. With your comrades holding down the fort, it falls to you to seek out new avenues of inquiry in the Fourth when the time comes."
3,TEXT_KINGML104_05478_SEQ_03,"Your visit to the Fourth has given you a glimpse of the adventure to come, and your heart races as you imagine what may await. Where in that icy world are Calyx and Halmarut, and what do they now plot? What manner of individual is the Winterer there? The answers to these questions and more, you hope to discover when *Glaðr* finally reaches its destination, the realmship *Naglfar*."
4,TEXT_KINGML104_05478_SEQ_04,
5,TEXT_KINGML104_05478_SEQ_05,
6,TEXT_KINGML104_05478_SEQ_06,
7,TEXT_KINGML104_05478_SEQ_07,
8,TEXT_KINGML104_05478_SEQ_08,
9,TEXT_KINGML104_05478_SEQ_09,
10,TEXT_KINGML104_05478_SEQ_10,
11,TEXT_KINGML104_05478_SEQ_11,
12,TEXT_KINGML104_05478_SEQ_12,
13,TEXT_KINGML104_05478_SEQ_13,
14,TEXT_KINGML104_05478_SEQ_14,
15,TEXT_KINGML104_05478_SEQ_15,
16,TEXT_KINGML104_05478_SEQ_16,
17,TEXT_KINGML104_05478_SEQ_17,
18,TEXT_KINGML104_05478_SEQ_18,
19,TEXT_KINGML104_05478_SEQ_19,
20,TEXT_KINGML104_05478_SEQ_20,
21,TEXT_KINGML104_05478_SEQ_21,
22,TEXT_KINGML104_05478_SEQ_22,
23,TEXT_KINGML104_05478_SEQ_23,
24,TEXT_KINGML104_05478_TODO_00,Speak with Tataru in Dawn's Respite.
25,TEXT_KINGML104_05478_TODO_01,Speak with Tataru again.
26,TEXT_KINGML104_05478_TODO_02,
27,TEXT_KINGML104_05478_TODO_03,
28,TEXT_KINGML104_05478_TODO_04,
29,TEXT_KINGML104_05478_TODO_05,
30,TEXT_KINGML104_05478_TODO_06,
31,TEXT_KINGML104_05478_TODO_07,
32,TEXT_KINGML104_05478_TODO_08,
33,TEXT_KINGML104_05478_TODO_09,
34,TEXT_KINGML104_05478_TODO_10,
35,TEXT_KINGML104_05478_TODO_11,
36,TEXT_KINGML104_05478_TODO_12,
37,TEXT_KINGML104_05478_TODO_13,
38,TEXT_KINGML104_05478_TODO_14,
39,TEXT_KINGML104_05478_TODO_15,
40,TEXT_KINGML104_05478_TODO_16,
41,TEXT_KINGML104_05478_TODO_17,
42,TEXT_KINGML104_05478_TODO_18,
43,TEXT_KINGML104_05478_TODO_19,
44,TEXT_KINGML104_05478_TODO_20,
45,TEXT_KINGML104_05478_TODO_21,
46,TEXT_KINGML104_05478_TODO_22,
47,TEXT_KINGML104_05478_TODO_23,
48,TEXT_KINGML104_05478_ESTINIEN_000_001,"I know not what these realmships are like, but so long as I'm not confined to a cramped cabin, the journey should be pleasant enough."
49,TEXT_KINGML104_05478_VISNA_000_005,"The fire crystals you set will hasten the isle's thawing. Not by much, mind, but it's better than doing nothing."
50,TEXT_KINGML104_05478_SALVAGECREWC_000_010,"While the ship is towing the isle, we can't readily move between them. Which is to say, you'll have to remain here until we get to the mother ship."
51,TEXT_KINGML104_05478_ALPHINAUD_000_020,Now then... I have been told that the voyage to *Naglfar* will take a not-inconsiderable amount of time.
52,TEXT_KINGML104_05478_ALPHINAUD_000_021,"Since we can do naught to change that, there is something I wish to ask of you, Player."
53,TEXT_KINGML104_05478_ALPHINAUD_000_022,"Would you return to the Rising Stones, and inform everyone that Estinien and I are hale? And of course, share all that we have learned from Visna."
54,TEXT_KINGML104_05478_ESTINIEN_000_025,"A sound plan. 'Twould not do to leave Tataru anxious, after all."
55,TEXT_KINGML104_05478_ALPHINAUD_000_027,"No indeed, my friend. No indeed."
56,TEXT_KINGML104_05478_ALPHINAUD_000_028,"Lastly, tell our friends this..."
57,TEXT_KINGML104_05478_ALPHINAUD_000_029,"We shall do and learn all that we can here. And once we have accomplished our task, we shall return. This we swear."
58,TEXT_KINGML104_05478_ALPHINAUD_000_031,"Thank you. With you to connect us and our comrades, never will we be far apart."
59,TEXT_KINGML104_05478_ALPHINAUD_000_032,"Godsspeed, Player."
60,TEXT_KINGML104_05478_ALPHINAUD_000_023,
61,TEXT_KINGML104_05478_Q1_000_000,
62,TEXT_KINGML104_05478_A1_000_001,
63,TEXT_KINGML104_05478_A1_000_002,
64,TEXT_KINGML104_05478_ESTINIEN_000_026,
65,TEXT_KINGML104_05478_ESTINIEN_000_030,
66,TEXT_KINGML104_05478_ALPHINAUD_000_035,"There are no thralls to be seen, so worry not for us. Be at ease on your way."
67,TEXT_KINGML104_05478_ESTINIEN_000_040,"However long this voyage may take, I can always while away the time in training."
68,TEXT_KINGML104_05478_VISNA_000_045,So you're the only who can return home? Unconventional teleportation magick indeed...
69,TEXT_KINGML104_05478_SALVAGECREWC_000_050,"I'd like to pitch a tent, but the stakes won't pierce the ground until the ice has thawed some more..."
70,TEXT_KINGML104_05478_TATARU_000_100,"Player, you're back!"
71,TEXT_KINGML104_05478_TATARU_000_101,"Alphinaud and Estinien are safe, I hope?"
72,TEXT_KINGML104_05478_TATARU_000_102,"They are? Oh, thank the Twelve..."
73,TEXT_KINGML104_05478_TATARU_100_102,"Just now, we decided to have a short recess, but I'll call everyone back at once!"
74,TEXT_KINGML104_05478_TATARU_200_102,They'll all be so relieved!
75,TEXT_KINGML104_05478_SYSTEM_000_103,Wait for your comrades to reconvene?
76,TEXT_KINGML104_05478_TATARU_000_200,"The tea has warmed you up, I hope? It sounds terribly cold in the Fourth..."
77,TEXT_KINGML104_05478_TATARU_000_201,"When Lord Haurchefant welcomed us at the “Falling Snows,” he'd served us hot beverages too."
78,TEXT_KINGML104_05478_TATARU_100_201,"He was a kind and caring man who warmed the hearts of those around him. In my own way, I strive to be such a presence to you all. "
79,TEXT_KINGML104_05478_TATARU_000_202,"And so, in that spirit, I've prepared a set of warm clothes for you to wear in the Fourth!"
80,TEXT_KINGML104_05478_TATARU_000_203,"I'll also make sure Dawn's Respite is always accessible, so you can make the journey at any time."
81,TEXT_KINGML104_05478_TATARU_000_204,"Now, there's of course no knowing when *Glaðr* will arrive without checking beyond..."
82,TEXT_KINGML104_05478_TATARU_000_205,"But when it comes time for you to go forth in earnest, do remember to say a word! If you simply disappeared, I'd be most cross!"
1 0 TEXT_KINGML104_05478_SEQ_00 Alphinaud wishes to have a word with you.
2 1 TEXT_KINGML104_05478_SEQ_01 Wanting to set your comrades at ease and inform them of the present situation, Alphinaud asks you to return to the Source. Readily obliging, you set off for the Rising Stones.
3 2 TEXT_KINGML104_05478_SEQ_02 Setting foot once more in Dawn's Respite, you are greeted by a relieved Tataru. As you recount your time in the Fourth to your fellow Scions, at least one is eager to join you there, but due to the unpredictable nature of the teleportation magick, it is decided that those in the Source should remain for now. With your comrades holding down the fort, it falls to you to seek out new avenues of inquiry in the Fourth when the time comes.
4 3 TEXT_KINGML104_05478_SEQ_03 Your visit to the Fourth has given you a glimpse of the adventure to come, and your heart races as you imagine what may await. Where in that icy world are Calyx and Halmarut, and what do they now plot? What manner of individual is the Winterer there? The answers to these questions and more, you hope to discover when *Glaðr* finally reaches its destination, the realmship *Naglfar*.
5 4 TEXT_KINGML104_05478_SEQ_04
6 5 TEXT_KINGML104_05478_SEQ_05
7 6 TEXT_KINGML104_05478_SEQ_06
8 7 TEXT_KINGML104_05478_SEQ_07
9 8 TEXT_KINGML104_05478_SEQ_08
10 9 TEXT_KINGML104_05478_SEQ_09
11 10 TEXT_KINGML104_05478_SEQ_10
12 11 TEXT_KINGML104_05478_SEQ_11
13 12 TEXT_KINGML104_05478_SEQ_12
14 13 TEXT_KINGML104_05478_SEQ_13
15 14 TEXT_KINGML104_05478_SEQ_14
16 15 TEXT_KINGML104_05478_SEQ_15
17 16 TEXT_KINGML104_05478_SEQ_16
18 17 TEXT_KINGML104_05478_SEQ_17
19 18 TEXT_KINGML104_05478_SEQ_18
20 19 TEXT_KINGML104_05478_SEQ_19
21 20 TEXT_KINGML104_05478_SEQ_20
22 21 TEXT_KINGML104_05478_SEQ_21
23 22 TEXT_KINGML104_05478_SEQ_22
24 23 TEXT_KINGML104_05478_SEQ_23
25 24 TEXT_KINGML104_05478_TODO_00 Speak with Tataru in Dawn's Respite.
26 25 TEXT_KINGML104_05478_TODO_01 Speak with Tataru again.
27 26 TEXT_KINGML104_05478_TODO_02
28 27 TEXT_KINGML104_05478_TODO_03
29 28 TEXT_KINGML104_05478_TODO_04
30 29 TEXT_KINGML104_05478_TODO_05
31 30 TEXT_KINGML104_05478_TODO_06
32 31 TEXT_KINGML104_05478_TODO_07
33 32 TEXT_KINGML104_05478_TODO_08
34 33 TEXT_KINGML104_05478_TODO_09
35 34 TEXT_KINGML104_05478_TODO_10
36 35 TEXT_KINGML104_05478_TODO_11
37 36 TEXT_KINGML104_05478_TODO_12
38 37 TEXT_KINGML104_05478_TODO_13
39 38 TEXT_KINGML104_05478_TODO_14
40 39 TEXT_KINGML104_05478_TODO_15
41 40 TEXT_KINGML104_05478_TODO_16
42 41 TEXT_KINGML104_05478_TODO_17
43 42 TEXT_KINGML104_05478_TODO_18
44 43 TEXT_KINGML104_05478_TODO_19
45 44 TEXT_KINGML104_05478_TODO_20
46 45 TEXT_KINGML104_05478_TODO_21
47 46 TEXT_KINGML104_05478_TODO_22
48 47 TEXT_KINGML104_05478_TODO_23
49 48 TEXT_KINGML104_05478_ESTINIEN_000_001 I know not what these realmships are like, but so long as I'm not confined to a cramped cabin, the journey should be pleasant enough.
50 49 TEXT_KINGML104_05478_VISNA_000_005 The fire crystals you set will hasten the isle's thawing. Not by much, mind, but it's better than doing nothing.
51 50 TEXT_KINGML104_05478_SALVAGECREWC_000_010 While the ship is towing the isle, we can't readily move between them. Which is to say, you'll have to remain here until we get to the mother ship.
52 51 TEXT_KINGML104_05478_ALPHINAUD_000_020 Now then... I have been told that the voyage to *Naglfar* will take a not-inconsiderable amount of time.
53 52 TEXT_KINGML104_05478_ALPHINAUD_000_021 Since we can do naught to change that, there is something I wish to ask of you, Player.
54 53 TEXT_KINGML104_05478_ALPHINAUD_000_022 Would you return to the Rising Stones, and inform everyone that Estinien and I are hale? And of course, share all that we have learned from Visna.
55 54 TEXT_KINGML104_05478_ESTINIEN_000_025 A sound plan. 'Twould not do to leave Tataru anxious, after all.
56 55 TEXT_KINGML104_05478_ALPHINAUD_000_027 No indeed, my friend. No indeed.
57 56 TEXT_KINGML104_05478_ALPHINAUD_000_028 Lastly, tell our friends this...
58 57 TEXT_KINGML104_05478_ALPHINAUD_000_029 We shall do and learn all that we can here. And once we have accomplished our task, we shall return. This we swear.
59 58 TEXT_KINGML104_05478_ALPHINAUD_000_031 Thank you. With you to connect us and our comrades, never will we be far apart.
60 59 TEXT_KINGML104_05478_ALPHINAUD_000_032 Godsspeed, Player.
61 60 TEXT_KINGML104_05478_ALPHINAUD_000_023
62 61 TEXT_KINGML104_05478_Q1_000_000
63 62 TEXT_KINGML104_05478_A1_000_001
64 63 TEXT_KINGML104_05478_A1_000_002
65 64 TEXT_KINGML104_05478_ESTINIEN_000_026
66 65 TEXT_KINGML104_05478_ESTINIEN_000_030
67 66 TEXT_KINGML104_05478_ALPHINAUD_000_035 There are no thralls to be seen, so worry not for us. Be at ease on your way.
68 67 TEXT_KINGML104_05478_ESTINIEN_000_040 However long this voyage may take, I can always while away the time in training.
69 68 TEXT_KINGML104_05478_VISNA_000_045 So you're the only who can return home? Unconventional teleportation magick indeed...
70 69 TEXT_KINGML104_05478_SALVAGECREWC_000_050 I'd like to pitch a tent, but the stakes won't pierce the ground until the ice has thawed some more...
71 70 TEXT_KINGML104_05478_TATARU_000_100 Player, you're back!
72 71 TEXT_KINGML104_05478_TATARU_000_101 Alphinaud and Estinien are safe, I hope?
73 72 TEXT_KINGML104_05478_TATARU_000_102 They are? Oh, thank the Twelve...
74 73 TEXT_KINGML104_05478_TATARU_100_102 Just now, we decided to have a short recess, but I'll call everyone back at once!
75 74 TEXT_KINGML104_05478_TATARU_200_102 They'll all be so relieved!
76 75 TEXT_KINGML104_05478_SYSTEM_000_103 Wait for your comrades to reconvene?
77 76 TEXT_KINGML104_05478_TATARU_000_200 The tea has warmed you up, I hope? It sounds terribly cold in the Fourth...
78 77 TEXT_KINGML104_05478_TATARU_000_201 When Lord Haurchefant welcomed us at the “Falling Snows,” he'd served us hot beverages too.
79 78 TEXT_KINGML104_05478_TATARU_100_201 He was a kind and caring man who warmed the hearts of those around him. In my own way, I strive to be such a presence to you all.
80 79 TEXT_KINGML104_05478_TATARU_000_202 And so, in that spirit, I've prepared a set of warm clothes for you to wear in the Fourth!
81 80 TEXT_KINGML104_05478_TATARU_000_203 I'll also make sure Dawn's Respite is always accessible, so you can make the journey at any time.
82 81 TEXT_KINGML104_05478_TATARU_000_204 Now, there's of course no knowing when *Glaðr* will arrive without checking beyond...
83 82 TEXT_KINGML104_05478_TATARU_000_205 But when it comes time for you to go forth in earnest, do remember to say a word! If you simply disappeared, I'd be most cross!
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@@ -68,7 +68,7 @@
63,TEXT_KINGRA306_05440_METEM_000_107,"Determined to find a cure, he turned to the treasure that had been passed down through his line: the egg of a Lindwurm, a creature known for its phenomenal regenerative abilities."
64,TEXT_KINGRA306_05440_METEM_000_108,"After much experimentation, he ultimately extracted the soul of the unborn beast and took it into himself. And though he transformed into a monstrosity possessed of preternatural regeneration, he sadly could not use his power to heal others."
65,TEXT_KINGRA306_05440_METEM_000_109,"To make matters worse, that power meant he was forever locked in its serpentine form. So it was that he was forced to confine himself to this mausoleum."
66,TEXT_KINGRA306_05440_METEM_000_110,"For a small blessing, his regulator still allowed him control over the Arcadion's devices, and he could remotely operate machinery."
66,TEXT_KINGRA306_05440_METEM_000_110,"For a small blessing, the apparatus he wore still allowed him control over the Arcadion's devices, and he could remotely operate machinery."
67,TEXT_KINGRA306_05440_METEM_000_111,"That was how he was able to make contact with me and convey his intent: to sacrifice himself, and have the cure made from his heart."
68,TEXT_KINGRA306_05440_METEM_000_112,"Alas, the Lindwurm was too powerful. Even the Tyrant proved no match, and the Arcadion remained in operation as the search continued for a warrior capable of defeating him."
69,TEXT_KINGRA306_05440_METEM_000_113,"Those fighters who developed psychonekrosis had to be retired and put into a deep sleep─a cold stasis to keep the disease at bay until they could be cured. It was for this reason that Eutrope was kidnapped. The president lamented subjecting more souls to the disease, but for want of other solutions, he could only press on with his plan."
1 0 TEXT_KINGRA306_05440_SEQ_00 Yaana is beside herself with grief.
68 67 TEXT_KINGRA306_05440_METEM_000_111 That was how he was able to make contact with me and convey his intent: to sacrifice himself, and have the cure made from his heart.
69 68 TEXT_KINGRA306_05440_METEM_000_112 Alas, the Lindwurm was too powerful. Even the Tyrant proved no match, and the Arcadion remained in operation as the search continued for a warrior capable of defeating him.
70 69 TEXT_KINGRA306_05440_METEM_000_113 Those fighters who developed psychonekrosis had to be retired and put into a deep sleep─a cold stasis to keep the disease at bay until they could be cured. It was for this reason that Eutrope was kidnapped. The president lamented subjecting more souls to the disease, but for want of other solutions, he could only press on with his plan.
71 70 TEXT_KINGRA306_05440_YAANA_000_114 If that's the truth, then why didn't you tell us!?
72 71 TEXT_KINGRA306_05440_METEM_000_115 The president was nothing if not a showman. He dedicated his regrets, his desire for atonement, and indeed his very life, to bring greater thrills to the masses.
73 72 TEXT_KINGRA306_05440_METEM_100_115 In so doing, he would promote fiercer competition and give rise to ever stronger fighters, one of whom he hoped would rise up to challenge him.
74 73 TEXT_KINGRA306_05440_METEM_000_116 It was to keep the competition running that the disease was kept secret. And though many fighters showed promise, it seemed as though none would ever transcend the Tyrant. 
+2 -1
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@@ -1,4 +1,5 @@
0,TEXT_SUBGSC801_05466_SEQ_00,"Whether it be dark or bright, the catlike mammet is keen to lead you right.
※This quest is available for a limited time only."
1,TEXT_SUBGSC801_05466_SEQ_01,"While wandering the Gold Saucer, a curious catlike mammet approaches you, its eyes aglow as it elaborates on the manifold surprises that await you in the Gold Saucer's new attraction, Keybound Brawler. The mammet urges you to find his colleague W'zazanh in Wonder Square, that she might guide you to this new form of entertainment.
@@ -27,7 +28,7 @@
23,TEXT_SUBGSC801_05466_SEQ_23,
24,TEXT_SUBGSC801_05466_TODO_00,Speak with W'zazanh at Wonder Square.
25,TEXT_SUBGSC801_05466_TODO_01,Speak with W'zazanh at Wonder Square.
26,TEXT_SUBGSC801_05466_TODO_02,Speak with the magitype master at Keybound Square.
26,TEXT_SUBGSC801_05466_TODO_02,Speak with the magitype master.
27,TEXT_SUBGSC801_05466_TODO_03,
28,TEXT_SUBGSC801_05466_TODO_04,
29,TEXT_SUBGSC801_05466_TODO_05,
1 0 TEXT_SUBGSC801_05466_SEQ_00 Whether it be dark or bright, the catlike mammet is keen to lead you right. ※This quest is available for a limited time only. Whether it be dark or bright, the catlike mammet is keen to lead you right. ※This quest is available for a limited time only.
2 1 TEXT_SUBGSC801_05466_SEQ_01 While wandering the Gold Saucer, a curious catlike mammet approaches you, its eyes aglow as it elaborates on the manifold surprises that await you in the Gold Saucer's new attraction, Keybound Brawler. The mammet urges you to find his colleague W'zazanh in Wonder Square, that she might guide you to this new form of entertainment. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 1 2 TEXT_SUBGSC801_05466_SEQ_01 TEXT_SUBGSC801_05466_SEQ_02 While wandering the Gold Saucer, a curious catlike mammet approaches you, its eyes aglow as it elaborates on the manifold surprises that await you in the Gold Saucer's new attraction, Keybound Brawler. The mammet urges you to find his colleague W'zazanh in Wonder Square, that she might guide you to this new form of entertainment. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. With W'zazanh pointing you in the right direction, you are soon welcomed by the futuristic golden glow of Keybound Square. Assembled in this newly appointed space is a small crowd made up of staff and guests, not to mention your enigmatic mammet guide...
4 2 3 TEXT_SUBGSC801_05466_SEQ_02 TEXT_SUBGSC801_05466_SEQ_03 With W'zazanh pointing you in the right direction, you are soon welcomed by the futuristic golden glow of Keybound Square. Assembled in this newly appointed space is a small crowd made up of staff and guests, not to mention your enigmatic mammet guide... Although the catlike mammet elucidated the basics of Keybound Brawler to you, you spy a receptionist in the far corner of the square, ready and waiting to answer more of your burning questions.
5 3 4 TEXT_SUBGSC801_05466_SEQ_03 TEXT_SUBGSC801_05466_SEQ_04 Although the catlike mammet elucidated the basics of Keybound Brawler to you, you spy a receptionist in the far corner of the square, ready and waiting to answer more of your burning questions. The magitype master is delighted to reveal the specifics of Keybound Brawler to you, along with the reasoning behind the catlike mammet wandering around. Now enlightened on the rules, you may make ready to enter a game and defend your territory from waves of monsters at any time.
28 26 27 TEXT_SUBGSC801_05466_TODO_02 TEXT_SUBGSC801_05466_TODO_03 Speak with the magitype master at Keybound Square.
29 27 28 TEXT_SUBGSC801_05466_TODO_03 TEXT_SUBGSC801_05466_TODO_04
30 28 29 TEXT_SUBGSC801_05466_TODO_04 TEXT_SUBGSC801_05466_TODO_05
31 29 30 TEXT_SUBGSC801_05466_TODO_05 TEXT_SUBGSC801_05466_TODO_06
32 30 31 TEXT_SUBGSC801_05466_TODO_06 TEXT_SUBGSC801_05466_TODO_07
33 31 32 TEXT_SUBGSC801_05466_TODO_07 TEXT_SUBGSC801_05466_TODO_08
34 32 33 TEXT_SUBGSC801_05466_TODO_08 TEXT_SUBGSC801_05466_TODO_09
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@@ -153,7 +153,7 @@
147,TEXT_FESANX201_05510_RTCHA_000_113,"Nimuili always plays songs for us. Beautiful, soothing songs."
148,TEXT_FESANX201_05510_BATHUMOLKOH_100_113,She still performs even now...?
149,TEXT_FESANX201_05510_DORATHIA_000_114,"Most o' the little ones at the Shoals lost their families in the Calamity. Years on, they still suffer from nightmares an' anxiety."
150,TEXT_FESANX201_05510_DORATHIA_000_115,"The music what Nimuilia plays comforts 'em like nothin' else. To know to do that, she 'erself must've known tragedy too."
150,TEXT_FESANX201_05510_DORATHIA_000_115,"The music what Nimuili plays comforts 'em like nothin' else. To know to do that, she 'erself must've known tragedy too."
151,TEXT_FESANX201_05510_BATHUMOLKOH_000_116,"So she didn't abandon her passion, but rather shares it..."
152,TEXT_FESANX201_05510_BATHUMOLKOH_000_117,"Player... At first, I thought only to convince Nimuili to return to music."
153,TEXT_FESANX201_05510_BATHUMOLKOH_000_118,"But now, I understand why she made her choice. What she's doing is meaningful, and it wouldn't be right to tell her to give it up."
@@ -194,7 +194,7 @@
188,TEXT_FESANX201_05510_ANIMUILI_000_160,"My father fought and fell at Carteneau. And when my sickly mother died after that, it made me stop and consider what I truly wanted to achieve with the gifts I have."
189,TEXT_FESANX201_05510_ANIMUILI_000_161,It didn't take long to arrive at the answer. I wanted to share the joy of music with all who strive to make their way in our Calamity-ravaged world.
190,TEXT_FESANX201_05510_BATHUMOLKOH_000_162,"Yes, I understand that now. Yours is a worthwhile calling, and I won't try to convince you to come back."
191,TEXT_FESANX201_05510_BATHUMOLKOH_000_163,"Still, I can't help but feel sad. I had assumed you'd always be there as my rival, but then you gave that up and and found another path..."
191,TEXT_FESANX201_05510_BATHUMOLKOH_000_163,"Still, I can't help but feel sad. I had assumed you'd always be there as my rival, but then you gave that up and found another path..."
192,TEXT_FESANX201_05510_ANIMUILI_000_164,"Gave up? Hardly! You've always pushed me forward with your relentless pursuit of perfection, and I felt that I needed to find my own sound. "
193,TEXT_FESANX201_05510_ANIMUILI_000_165,"One day, I hope to express my experiences on this journey in song. And when I do, you had better still be there, with your skills sharp as ever!"
194,TEXT_FESANX201_05510_BATHUMOLKOH_000_166,"Ahahaha, spoken like a true rival! All this time, I've been running around in circles!"
1 0 TEXT_FESANX201_05510_SEQ_00 The wandering minstrel is concerned for a visitor to Vylbrand. ※This quest is available for a limited time only.
153 152 TEXT_FESANX201_05510_BATHUMOLKOH_000_117 Player... At first, I thought only to convince Nimuili to return to music.
154 153 TEXT_FESANX201_05510_BATHUMOLKOH_000_118 But now, I understand why she made her choice. What she's doing is meaningful, and it wouldn't be right to tell her to give it up.
155 154 TEXT_FESANX201_05510_BATHUMOLKOH_000_119 So...what should I say to her when we meet? I'm at a complete loss...
156 155 TEXT_FESANX201_05510_RTCHA_000_120 You're Nimuili's friend, right? Do you miss her?
157 156 TEXT_FESANX201_05510_BATHUMOLKOH_000_121 W-We're not friends, but rivals! Th-That's right, rivals!
158 157 TEXT_FESANX201_05510_BATHUMOLKOH_100_121 <sigh> Who am I fooling?
159 158 TEXT_FESANX201_05510_BATHUMOLKOH_000_122 To have her not only disappear, but take up a dangerous trade besides... I've missed her as well as feared for her.
194 193 TEXT_FESANX201_05510_ANIMUILI_000_165 One day, I hope to express my experiences on this journey in song. And when I do, you had better still be there, with your skills sharp as ever!
195 194 TEXT_FESANX201_05510_BATHUMOLKOH_000_166 Ahahaha, spoken like a true rival! All this time, I've been running around in circles!
196 195 TEXT_FESANX201_05510_BATHUMOLKOH_000_167 It goes without saying that you can do as you please. But I want you to promise me one thing...
197 196 TEXT_FESANX201_05510_BATHUMOLKOH_000_168 Wherever you are, stay safe. And visit me from time to time!
198 197 TEXT_FESANX201_05510_ANIMUILI_000_169 That's *two* things! But all right. I can do that much.
199 198 TEXT_FESANX201_05510_BATHUMOLKOH_000_170 Player. Meeting Nimuili again has taken a weight off my heart, and I can't thank you enough for accompanying me all this way.
200 199 TEXT_FESANX201_05510_BATHUMOLKOH_000_171 I'm truly glad that the minstrel sent you.
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0,TEXT_JOBXBM191_05500_SEQ_00,
1,TEXT_JOBXBM191_05500_SEQ_01,
2,TEXT_JOBXBM191_05500_SEQ_02,
3,TEXT_JOBXBM191_05500_SEQ_03,
4,TEXT_JOBXBM191_05500_SEQ_04,
5,TEXT_JOBXBM191_05500_SEQ_05,
6,TEXT_JOBXBM191_05500_SEQ_06,
7,TEXT_JOBXBM191_05500_SEQ_07,
8,TEXT_JOBXBM191_05500_SEQ_08,
9,TEXT_JOBXBM191_05500_SEQ_09,
10,TEXT_JOBXBM191_05500_SEQ_10,
11,TEXT_JOBXBM191_05500_SEQ_11,
12,TEXT_JOBXBM191_05500_SEQ_12,
13,TEXT_JOBXBM191_05500_SEQ_13,
14,TEXT_JOBXBM191_05500_SEQ_14,
15,TEXT_JOBXBM191_05500_SEQ_15,
16,TEXT_JOBXBM191_05500_SEQ_16,
17,TEXT_JOBXBM191_05500_SEQ_17,
18,TEXT_JOBXBM191_05500_SEQ_18,
19,TEXT_JOBXBM191_05500_SEQ_19,
20,TEXT_JOBXBM191_05500_SEQ_20,
21,TEXT_JOBXBM191_05500_SEQ_21,
22,TEXT_JOBXBM191_05500_SEQ_22,
23,TEXT_JOBXBM191_05500_SEQ_23,
24,TEXT_JOBXBM191_05500_TODO_00,
25,TEXT_JOBXBM191_05500_TODO_01,
26,TEXT_JOBXBM191_05500_TODO_02,
27,TEXT_JOBXBM191_05500_TODO_03,
28,TEXT_JOBXBM191_05500_TODO_04,
29,TEXT_JOBXBM191_05500_TODO_05,
30,TEXT_JOBXBM191_05500_TODO_06,
31,TEXT_JOBXBM191_05500_TODO_07,
32,TEXT_JOBXBM191_05500_TODO_08,
33,TEXT_JOBXBM191_05500_TODO_09,
34,TEXT_JOBXBM191_05500_TODO_10,
35,TEXT_JOBXBM191_05500_TODO_11,
36,TEXT_JOBXBM191_05500_TODO_12,
37,TEXT_JOBXBM191_05500_TODO_13,
38,TEXT_JOBXBM191_05500_TODO_14,
39,TEXT_JOBXBM191_05500_TODO_15,
40,TEXT_JOBXBM191_05500_TODO_16,
41,TEXT_JOBXBM191_05500_TODO_17,
42,TEXT_JOBXBM191_05500_TODO_18,
43,TEXT_JOBXBM191_05500_TODO_19,
44,TEXT_JOBXBM191_05500_TODO_20,
45,TEXT_JOBXBM191_05500_TODO_21,
46,TEXT_JOBXBM191_05500_TODO_22,
47,TEXT_JOBXBM191_05500_TODO_23,
48,TEXT_JOBXBM191_05500_SYSTEM_100_000,"In order to undertake this quest, you must first meet the following requirements:"
49,TEXT_JOBXBM191_05500_SYSTEM_110_000,"1. FINAL FANTASY XIV: Dawntrail must be registered to your service account.
2. You must be a beastmaster.
3. You must have befriended at least twenty-five beasts."
50,TEXT_JOBXBM191_05500_SYLMOND_000_000,Lady Player! I have exciting news to share about the Crucible.
51,TEXT_JOBXBM191_05500_SYLMOND_000_001,A new board has been added! One fit for only the most talented masters of combat.
52,TEXT_JOBXBM191_05500_SYLMOND_000_002,"Lady Lauda seems happier than ever. The souls of the Crucible are thriving, she says, and this new board affords ambitious beasts space to spread their wings─quite literally, where applicable!"
53,TEXT_JOBXBM191_05500_SYLMOND_000_003,"Furthermore, I *distinctly* heard her mention that the final challenger will be a most formidable dragon known as “Borgny the Venomous.”"
54,TEXT_JOBXBM191_05500_SYLMOND_000_004,"How's that for observation? I may yet be a fledgling of the craft, but you must admit that I have a keen sense for detail!"
55,TEXT_JOBXBM191_05500_SYLMOND_000_005,"One day I shall be venturing into the Crucible beside you, Lady Player! Oh, what a day that will be... Until then, keep doing us proud! "
56,TEXT_JOBXBM191_05500_SYSTEM_000_020,"The First Master's Board has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows."
57,TEXT_JOBXBM191_05500_SYSTEM_000_021,"Furthermore, new wares are now available from the Kornago merchant."
1 0 TEXT_JOBXBM191_05500_SEQ_00
2 1 TEXT_JOBXBM191_05500_SEQ_01
3 2 TEXT_JOBXBM191_05500_SEQ_02
4 3 TEXT_JOBXBM191_05500_SEQ_03
5 4 TEXT_JOBXBM191_05500_SEQ_04
6 5 TEXT_JOBXBM191_05500_SEQ_05
7 6 TEXT_JOBXBM191_05500_SEQ_06
8 7 TEXT_JOBXBM191_05500_SEQ_07
9 8 TEXT_JOBXBM191_05500_SEQ_08
10 9 TEXT_JOBXBM191_05500_SEQ_09
11 10 TEXT_JOBXBM191_05500_SEQ_10
12 11 TEXT_JOBXBM191_05500_SEQ_11
13 12 TEXT_JOBXBM191_05500_SEQ_12
14 13 TEXT_JOBXBM191_05500_SEQ_13
15 14 TEXT_JOBXBM191_05500_SEQ_14
16 15 TEXT_JOBXBM191_05500_SEQ_15
17 16 TEXT_JOBXBM191_05500_SEQ_16
18 17 TEXT_JOBXBM191_05500_SEQ_17
19 18 TEXT_JOBXBM191_05500_SEQ_18
20 19 TEXT_JOBXBM191_05500_SEQ_19
21 20 TEXT_JOBXBM191_05500_SEQ_20
22 21 TEXT_JOBXBM191_05500_SEQ_21
23 22 TEXT_JOBXBM191_05500_SEQ_22
24 23 TEXT_JOBXBM191_05500_SEQ_23
25 24 TEXT_JOBXBM191_05500_TODO_00
26 25 TEXT_JOBXBM191_05500_TODO_01
27 26 TEXT_JOBXBM191_05500_TODO_02
28 27 TEXT_JOBXBM191_05500_TODO_03
29 28 TEXT_JOBXBM191_05500_TODO_04
30 29 TEXT_JOBXBM191_05500_TODO_05
31 30 TEXT_JOBXBM191_05500_TODO_06
32 31 TEXT_JOBXBM191_05500_TODO_07
33 32 TEXT_JOBXBM191_05500_TODO_08
34 33 TEXT_JOBXBM191_05500_TODO_09
35 34 TEXT_JOBXBM191_05500_TODO_10
36 35 TEXT_JOBXBM191_05500_TODO_11
37 36 TEXT_JOBXBM191_05500_TODO_12
38 37 TEXT_JOBXBM191_05500_TODO_13
39 38 TEXT_JOBXBM191_05500_TODO_14
40 39 TEXT_JOBXBM191_05500_TODO_15
41 40 TEXT_JOBXBM191_05500_TODO_16
42 41 TEXT_JOBXBM191_05500_TODO_17
43 42 TEXT_JOBXBM191_05500_TODO_18
44 43 TEXT_JOBXBM191_05500_TODO_19
45 44 TEXT_JOBXBM191_05500_TODO_20
46 45 TEXT_JOBXBM191_05500_TODO_21
47 46 TEXT_JOBXBM191_05500_TODO_22
48 47 TEXT_JOBXBM191_05500_TODO_23
49 48 TEXT_JOBXBM191_05500_SYSTEM_100_000 In order to undertake this quest, you must first meet the following requirements:
50 49 TEXT_JOBXBM191_05500_SYSTEM_110_000 1. FINAL FANTASY XIV: Dawntrail must be registered to your service account. 2. You must be a beastmaster. 3. You must have befriended at least twenty-five beasts.
51 50 TEXT_JOBXBM191_05500_SYLMOND_000_000 Lady Player! I have exciting news to share about the Crucible.
52 51 TEXT_JOBXBM191_05500_SYLMOND_000_001 A new board has been added! One fit for only the most talented masters of combat.
53 52 TEXT_JOBXBM191_05500_SYLMOND_000_002 Lady Lauda seems happier than ever. The souls of the Crucible are thriving, she says, and this new board affords ambitious beasts space to spread their wings─quite literally, where applicable!
54 53 TEXT_JOBXBM191_05500_SYLMOND_000_003 Furthermore, I *distinctly* heard her mention that the final challenger will be a most formidable dragon known as “Borgny the Venomous.”
55 54 TEXT_JOBXBM191_05500_SYLMOND_000_004 How's that for observation? I may yet be a fledgling of the craft, but you must admit that I have a keen sense for detail!
56 55 TEXT_JOBXBM191_05500_SYLMOND_000_005 One day I shall be venturing into the Crucible beside you, Lady Player! Oh, what a day that will be... Until then, keep doing us proud!
57 56 TEXT_JOBXBM191_05500_SYSTEM_000_020 The First Master's Board has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows.
58 57 TEXT_JOBXBM191_05500_SYSTEM_000_021 Furthermore, new wares are now available from the Kornago merchant.
59
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0,TEXT_JOBXBM192_05501_SEQ_00,
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8,TEXT_JOBXBM192_05501_SEQ_08,
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10,TEXT_JOBXBM192_05501_SEQ_10,
11,TEXT_JOBXBM192_05501_SEQ_11,
12,TEXT_JOBXBM192_05501_SEQ_12,
13,TEXT_JOBXBM192_05501_SEQ_13,
14,TEXT_JOBXBM192_05501_SEQ_14,
15,TEXT_JOBXBM192_05501_SEQ_15,
16,TEXT_JOBXBM192_05501_SEQ_16,
17,TEXT_JOBXBM192_05501_SEQ_17,
18,TEXT_JOBXBM192_05501_SEQ_18,
19,TEXT_JOBXBM192_05501_SEQ_19,
20,TEXT_JOBXBM192_05501_SEQ_20,
21,TEXT_JOBXBM192_05501_SEQ_21,
22,TEXT_JOBXBM192_05501_SEQ_22,
23,TEXT_JOBXBM192_05501_SEQ_23,
24,TEXT_JOBXBM192_05501_TODO_00,
25,TEXT_JOBXBM192_05501_TODO_01,
26,TEXT_JOBXBM192_05501_TODO_02,
27,TEXT_JOBXBM192_05501_TODO_03,
28,TEXT_JOBXBM192_05501_TODO_04,
29,TEXT_JOBXBM192_05501_TODO_05,
30,TEXT_JOBXBM192_05501_TODO_06,
31,TEXT_JOBXBM192_05501_TODO_07,
32,TEXT_JOBXBM192_05501_TODO_08,
33,TEXT_JOBXBM192_05501_TODO_09,
34,TEXT_JOBXBM192_05501_TODO_10,
35,TEXT_JOBXBM192_05501_TODO_11,
36,TEXT_JOBXBM192_05501_TODO_12,
37,TEXT_JOBXBM192_05501_TODO_13,
38,TEXT_JOBXBM192_05501_TODO_14,
39,TEXT_JOBXBM192_05501_TODO_15,
40,TEXT_JOBXBM192_05501_TODO_16,
41,TEXT_JOBXBM192_05501_TODO_17,
42,TEXT_JOBXBM192_05501_TODO_18,
43,TEXT_JOBXBM192_05501_TODO_19,
44,TEXT_JOBXBM192_05501_TODO_20,
45,TEXT_JOBXBM192_05501_TODO_21,
46,TEXT_JOBXBM192_05501_TODO_22,
47,TEXT_JOBXBM192_05501_TODO_23,
48,TEXT_JOBXBM192_05501_SYSTEM_100_000,"In order to undertake this quest, you must first meet the following requirements:"
49,TEXT_JOBXBM192_05501_SYSTEM_110_000,"1. FINAL FANTASY XIV: Dawntrail must be registered to your service account.
2. You must be a beastmaster."
50,TEXT_JOBXBM192_05501_SYSTEM_120_000,"3. You must have completed the First Master's Board.
4. You must have befriended at least thirty beasts."
51,TEXT_JOBXBM192_05501_SYLMOND_000_000,Your performance within the Crucible has been astounding. We're all in quite the ruffle!
52,TEXT_JOBXBM192_05501_SYLMOND_000_001,"Lady Lauda not least of all. She has been most restless, most secretive of late... Why, it was only thanks to the keenest of my senses that I discovered she added yet another board!"
53,TEXT_JOBXBM192_05501_SYLMOND_000_002,"A board upon which, I understand, Lady Lauda herself shall challenge you─together with Ser Guttler!"
54,TEXT_JOBXBM192_05501_SYLMOND_000_003,Can you believe it!? A return match like no other!
55,TEXT_JOBXBM192_05501_SYLMOND_000_004,"Your bout will no doubt feel personal, but you mustn't let your guard down. Those two may be nigh unstoppable with their powers combined."
56,TEXT_JOBXBM192_05501_SYLMOND_000_005,"However, I have every faith that *you* will emerge the victor. Sally forth, Lady Player─to triumph!"
57,TEXT_JOBXBM192_05501_SYSTEM_000_020,"The Second Master's Board has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows."
1 0 TEXT_JOBXBM192_05501_SEQ_00
2 1 TEXT_JOBXBM192_05501_SEQ_01
3 2 TEXT_JOBXBM192_05501_SEQ_02
4 3 TEXT_JOBXBM192_05501_SEQ_03
5 4 TEXT_JOBXBM192_05501_SEQ_04
6 5 TEXT_JOBXBM192_05501_SEQ_05
7 6 TEXT_JOBXBM192_05501_SEQ_06
8 7 TEXT_JOBXBM192_05501_SEQ_07
9 8 TEXT_JOBXBM192_05501_SEQ_08
10 9 TEXT_JOBXBM192_05501_SEQ_09
11 10 TEXT_JOBXBM192_05501_SEQ_10
12 11 TEXT_JOBXBM192_05501_SEQ_11
13 12 TEXT_JOBXBM192_05501_SEQ_12
14 13 TEXT_JOBXBM192_05501_SEQ_13
15 14 TEXT_JOBXBM192_05501_SEQ_14
16 15 TEXT_JOBXBM192_05501_SEQ_15
17 16 TEXT_JOBXBM192_05501_SEQ_16
18 17 TEXT_JOBXBM192_05501_SEQ_17
19 18 TEXT_JOBXBM192_05501_SEQ_18
20 19 TEXT_JOBXBM192_05501_SEQ_19
21 20 TEXT_JOBXBM192_05501_SEQ_20
22 21 TEXT_JOBXBM192_05501_SEQ_21
23 22 TEXT_JOBXBM192_05501_SEQ_22
24 23 TEXT_JOBXBM192_05501_SEQ_23
25 24 TEXT_JOBXBM192_05501_TODO_00
26 25 TEXT_JOBXBM192_05501_TODO_01
27 26 TEXT_JOBXBM192_05501_TODO_02
28 27 TEXT_JOBXBM192_05501_TODO_03
29 28 TEXT_JOBXBM192_05501_TODO_04
30 29 TEXT_JOBXBM192_05501_TODO_05
31 30 TEXT_JOBXBM192_05501_TODO_06
32 31 TEXT_JOBXBM192_05501_TODO_07
33 32 TEXT_JOBXBM192_05501_TODO_08
34 33 TEXT_JOBXBM192_05501_TODO_09
35 34 TEXT_JOBXBM192_05501_TODO_10
36 35 TEXT_JOBXBM192_05501_TODO_11
37 36 TEXT_JOBXBM192_05501_TODO_12
38 37 TEXT_JOBXBM192_05501_TODO_13
39 38 TEXT_JOBXBM192_05501_TODO_14
40 39 TEXT_JOBXBM192_05501_TODO_15
41 40 TEXT_JOBXBM192_05501_TODO_16
42 41 TEXT_JOBXBM192_05501_TODO_17
43 42 TEXT_JOBXBM192_05501_TODO_18
44 43 TEXT_JOBXBM192_05501_TODO_19
45 44 TEXT_JOBXBM192_05501_TODO_20
46 45 TEXT_JOBXBM192_05501_TODO_21
47 46 TEXT_JOBXBM192_05501_TODO_22
48 47 TEXT_JOBXBM192_05501_TODO_23
49 48 TEXT_JOBXBM192_05501_SYSTEM_100_000 In order to undertake this quest, you must first meet the following requirements:
50 49 TEXT_JOBXBM192_05501_SYSTEM_110_000 1. FINAL FANTASY XIV: Dawntrail must be registered to your service account. 2. You must be a beastmaster.
51 50 TEXT_JOBXBM192_05501_SYSTEM_120_000 3. You must have completed the First Master's Board. 4. You must have befriended at least thirty beasts.
52 51 TEXT_JOBXBM192_05501_SYLMOND_000_000 Your performance within the Crucible has been astounding. We're all in quite the ruffle!
53 52 TEXT_JOBXBM192_05501_SYLMOND_000_001 Lady Lauda not least of all. She has been most restless, most secretive of late... Why, it was only thanks to the keenest of my senses that I discovered she added yet another board!
54 53 TEXT_JOBXBM192_05501_SYLMOND_000_002 A board upon which, I understand, Lady Lauda herself shall challenge you─together with Ser Guttler!
55 54 TEXT_JOBXBM192_05501_SYLMOND_000_003 Can you believe it!? A return match like no other!
56 55 TEXT_JOBXBM192_05501_SYLMOND_000_004 Your bout will no doubt feel personal, but you mustn't let your guard down. Those two may be nigh unstoppable with their powers combined.
57 56 TEXT_JOBXBM192_05501_SYLMOND_000_005 However, I have every faith that *you* will emerge the victor. Sally forth, Lady Player─to triumph!
58 57 TEXT_JOBXBM192_05501_SYSTEM_000_020 The Second Master's Board has been unlocked. To challenge it, speak with Lauda in Bentbranch Meadows.
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0,TEXT_JOBXBM193_05509_SEQ_00,
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3,TEXT_JOBXBM193_05509_SEQ_03,
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5,TEXT_JOBXBM193_05509_SEQ_05,
6,TEXT_JOBXBM193_05509_SEQ_06,
7,TEXT_JOBXBM193_05509_SEQ_07,
8,TEXT_JOBXBM193_05509_SEQ_08,
9,TEXT_JOBXBM193_05509_SEQ_09,
10,TEXT_JOBXBM193_05509_SEQ_10,
11,TEXT_JOBXBM193_05509_SEQ_11,
12,TEXT_JOBXBM193_05509_SEQ_12,
13,TEXT_JOBXBM193_05509_SEQ_13,
14,TEXT_JOBXBM193_05509_SEQ_14,
15,TEXT_JOBXBM193_05509_SEQ_15,
16,TEXT_JOBXBM193_05509_SEQ_16,
17,TEXT_JOBXBM193_05509_SEQ_17,
18,TEXT_JOBXBM193_05509_SEQ_18,
19,TEXT_JOBXBM193_05509_SEQ_19,
20,TEXT_JOBXBM193_05509_SEQ_20,
21,TEXT_JOBXBM193_05509_SEQ_21,
22,TEXT_JOBXBM193_05509_SEQ_22,
23,TEXT_JOBXBM193_05509_SEQ_23,
24,TEXT_JOBXBM193_05509_TODO_00,
25,TEXT_JOBXBM193_05509_TODO_01,
26,TEXT_JOBXBM193_05509_TODO_02,
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30,TEXT_JOBXBM193_05509_TODO_06,
31,TEXT_JOBXBM193_05509_TODO_07,
32,TEXT_JOBXBM193_05509_TODO_08,
33,TEXT_JOBXBM193_05509_TODO_09,
34,TEXT_JOBXBM193_05509_TODO_10,
35,TEXT_JOBXBM193_05509_TODO_11,
36,TEXT_JOBXBM193_05509_TODO_12,
37,TEXT_JOBXBM193_05509_TODO_13,
38,TEXT_JOBXBM193_05509_TODO_14,
39,TEXT_JOBXBM193_05509_TODO_15,
40,TEXT_JOBXBM193_05509_TODO_16,
41,TEXT_JOBXBM193_05509_TODO_17,
42,TEXT_JOBXBM193_05509_TODO_18,
43,TEXT_JOBXBM193_05509_TODO_19,
44,TEXT_JOBXBM193_05509_TODO_20,
45,TEXT_JOBXBM193_05509_TODO_21,
46,TEXT_JOBXBM193_05509_TODO_22,
47,TEXT_JOBXBM193_05509_TODO_23,
48,TEXT_JOBXBM193_05509_SYSTEM_100_000,"In order to undertake this quest, you must first meet the following requirements:"
49,TEXT_JOBXBM193_05509_SYSTEM_110_000,"1. FINAL FANTASY XIV: Dawntrail must be registered to your service account.
2. You must be a beastmaster.
3. You must have completed the Second Master's Board."
50,TEXT_JOBXBM193_05509_SYLMOND_000_001,"I knew it! I knew you would win, Lady Player!"
51,TEXT_JOBXBM193_05509_SYLMOND_000_002,"While Lady Lauda appeared much refreshed, it was Ser Guttler who had bitter words upon the matter of their defeat. “Wherefore didst our bond prove insufficient?” ...Or some such thing."
52,TEXT_JOBXBM193_05509_SYLMOND_000_003,"Anyhow, after reassuring Ser Guttler of his admirable performance, Lady Lauda conceded it was time for you to receive special training."
53,TEXT_JOBXBM193_05509_SYLMOND_000_004,"As you've cleared all boards with ease, she has made arrangements to see that you are given a proper run for your gil, as it were."
54,TEXT_JOBXBM193_05509_SYLMOND_000_005,"Three degrees of difficulty, each more trying than the last. As Wiseteach J'yhuh Tia tells me, the path of a beastmaster is seldom easy...but the joy upon finding your way is well worth the effort. Let us forge ahead, my friend!"
55,TEXT_JOBXBM193_05509_SYSTEM_000_006,"Degrees have been unlocked for the Crucible of the Unbroken. To adjust the difficulty for different boards, speak with Lauda in Bentbranch Meadows."
56,TEXT_JOBXBM193_05509_SYSTEM_000_007,"Furthermore, Crucible Rankings have been unlocked. Compete with players worldwide to achieve the highest score."
57,TEXT_JOBXBM193_05509_SYSTEM_000_008,"You will only be eligible for rankings while challenging boards under the third degree. For more information, speak with Lauda in Bentbranch Meadows."
1 0 TEXT_JOBXBM193_05509_SEQ_00
2 1 TEXT_JOBXBM193_05509_SEQ_01
3 2 TEXT_JOBXBM193_05509_SEQ_02
4 3 TEXT_JOBXBM193_05509_SEQ_03
5 4 TEXT_JOBXBM193_05509_SEQ_04
6 5 TEXT_JOBXBM193_05509_SEQ_05
7 6 TEXT_JOBXBM193_05509_SEQ_06
8 7 TEXT_JOBXBM193_05509_SEQ_07
9 8 TEXT_JOBXBM193_05509_SEQ_08
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23 22 TEXT_JOBXBM193_05509_SEQ_22
24 23 TEXT_JOBXBM193_05509_SEQ_23
25 24 TEXT_JOBXBM193_05509_TODO_00
26 25 TEXT_JOBXBM193_05509_TODO_01
27 26 TEXT_JOBXBM193_05509_TODO_02
28 27 TEXT_JOBXBM193_05509_TODO_03
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36 35 TEXT_JOBXBM193_05509_TODO_11
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38 37 TEXT_JOBXBM193_05509_TODO_13
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49 48 TEXT_JOBXBM193_05509_SYSTEM_100_000 In order to undertake this quest, you must first meet the following requirements:
50 49 TEXT_JOBXBM193_05509_SYSTEM_110_000 1. FINAL FANTASY XIV: Dawntrail must be registered to your service account. 2. You must be a beastmaster. 3. You must have completed the Second Master's Board.
51 50 TEXT_JOBXBM193_05509_SYLMOND_000_001 I knew it! I knew you would win, Lady Player!
52 51 TEXT_JOBXBM193_05509_SYLMOND_000_002 While Lady Lauda appeared much refreshed, it was Ser Guttler who had bitter words upon the matter of their defeat. “Wherefore didst our bond prove insufficient?” ...Or some such thing.
53 52 TEXT_JOBXBM193_05509_SYLMOND_000_003 Anyhow, after reassuring Ser Guttler of his admirable performance, Lady Lauda conceded it was time for you to receive special training.
54 53 TEXT_JOBXBM193_05509_SYLMOND_000_004 As you've cleared all boards with ease, she has made arrangements to see that you are given a proper run for your gil, as it were.
55 54 TEXT_JOBXBM193_05509_SYLMOND_000_005 Three degrees of difficulty, each more trying than the last. As Wiseteach J'yhuh Tia tells me, the path of a beastmaster is seldom easy...but the joy upon finding your way is well worth the effort. Let us forge ahead, my friend!
56 55 TEXT_JOBXBM193_05509_SYSTEM_000_006 Degrees have been unlocked for the Crucible of the Unbroken. To adjust the difficulty for different boards, speak with Lauda in Bentbranch Meadows.
57 56 TEXT_JOBXBM193_05509_SYSTEM_000_007 Furthermore, Crucible Rankings have been unlocked. Compete with players worldwide to achieve the highest score.
58 57 TEXT_JOBXBM193_05509_SYSTEM_000_008 You will only be eligible for rankings while challenging boards under the third degree. For more information, speak with Lauda in Bentbranch Meadows.
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0,TEXT_KINGKW302_05503_SEQ_00,Lydirceil is deep in thought.
1,TEXT_KINGKW302_05503_SEQ_01,"As the group discuss how to enhance the Archive's knife and its magical properties, Gerolt reveals that the process will require potent catalysts akin to glamour dispellers. Hearing this, Brigid suggests you utilize several different “phantom dispellers”─unique prisms found only at sites of intense battle. Predictably, the arduous task of collecting these mysterious trinkets for Gerolt falls to you.
The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Blood and the Forked Tower: Magic.
The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Magic and the Forked Tower: Magic (Extreme).
Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette:
1 0 TEXT_KINGKW302_05503_SEQ_00 Lydirceil is deep in thought.
2 1 TEXT_KINGKW302_05503_SEQ_01 As the group discuss how to enhance the Archive's knife and its magical properties, Gerolt reveals that the process will require potent catalysts akin to glamour dispellers. Hearing this, Brigid suggests you utilize several different “phantom dispellers”─unique prisms found only at sites of intense battle. Predictably, the arduous task of collecting these mysterious trinkets for Gerolt falls to you. The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Blood and the Forked Tower: Magic. Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette: Phantom dispellers α: High-level Dungeons Phantom dispellers β: Trials Phantom dispellers γ: Normal Raids ※Speak to Lydirceil if you wish to abandon this quest. As the group discuss how to enhance the Archive's knife and its magical properties, Gerolt reveals that the process will require potent catalysts akin to glamour dispellers. Hearing this, Brigid suggests you utilize several different “phantom dispellers”─unique prisms found only at sites of intense battle. Predictably, the arduous task of collecting these mysterious trinkets for Gerolt falls to you. The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Magic and the Forked Tower: Magic (Extreme). Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette: Phantom dispellers α: High-level Dungeons Phantom dispellers β: Trials Phantom dispellers γ: Normal Raids ※Speak to Lydirceil if you wish to abandon this quest.
3 2 TEXT_KINGKW302_05503_SEQ_02 Having braved myriad battles, you return to Gerolt with a pack full of phantom dispellers. Though the Archive's knife is swiftly imbued with the strange prisms, the weaponsmith deems it necessary to test the blade before proceeding further. For Lydirceil, this involves being equipped with glamoured, fire-resistant gear, attacked with the “Phantom Philleter”─as Gerolt has dubbed the knife─and set alight with a gout of arcane flame from Brigid's orb. Much to everyone's relief, the blade dispels the illusion, leaving the fire resistance intact and Lydirceil's armor somehow lighter than ever before. With the Phantom Philleter's capabilities indisputably proven, the time has come to turn its scintillating point on your phantom weapon.
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7 6 TEXT_KINGKW302_05503_SEQ_06