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xiashtra
2025-10-07 01:17:13 -05:00
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@@ -2660,7 +2660,7 @@ Especially powerful enemies can be found on certain floors. Players can save the
799,"Leveling Up"
800,"Players who enter from floor 1 will start at level 1 regardless of their current class or job level. Players who enter from floor 51, however, will start at level 60.
If your job or class level is below 90 upon entering the deep dungeon, experience points will be rewarded based on progress."
While an independent leveling system is in place within the dungeon, experience points that affect current class or job level will be rewarded based on progress."
801,"Learning Actions"
802,"As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level.
@@ -2727,7 +2727,7 @@ You must be a Disciple of War or Magic of level 61 or above to participate."
840,"Leveling Up"
841,"Players who enter from floor 1 will start at level 61 regardless of their current class or job level. Players who enter from floor 21, however, will start at level 70.
If your job or class level is below 90 upon entering the deep dungeon, experience points will be rewarded based on progress."
While an independent leveling system is in place within the dungeon, experience points that affect current class or job level will be rewarded based on progress."
842,"Precautions"
843,"It is possible to receive a score for your performance in HeavenonHigh. In order to do so, you must enter with a fixed party.
@@ -2769,7 +2769,7 @@ To create a fixed party, the party leader must speak with Khatun after forming a
862,"Leveling Up"
863,"Players who enter from floor 1 will start at level 81 regardless of their current class or job level. Players who enter from floor 21, however, will start at level 90.
If your job or class level is below 90 upon entering the deep dungeon, experience points will be rewarded based on progress."
While an independent leveling system is in place within the dungeon, experience points that affect current class or job level will be rewarded based on progress."
864,"Precautions"
865,"It is possible to receive a score for your performance in Eureka Orthos. In order to do so, you must enter with a fixed party.
@@ -4049,59 +4049,102 @@ Further details can be found under “Stellar Mission Rules.”"
1432,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cosmic Exploration Tokens<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are awarded upon successful completion of certain difficult stellar missions.
These tokens can be exchanged for special rewards by speaking with Mesouaidonque."
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1433,"Pilgrim's Traverse"
1434,"Entry"
1435,"You may enter Pilgrim's Traverse solo or in a party of up to four players. When speaking with Vanthau, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with Vanthau after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
You must be a Disciple of War or Magic of level 91 or above to participate."
1436,"Leveling Up"
1437,"Players who enter from traverse stone 1 will start at level 91 regardless of their current class or job level. Players who enter from traverse stones 21, 31, 51, or 71 will start at level 100.
While an independent leveling system is in place within the dungeon, experience points that affect current class or job level will be rewarded based on progress."
1438,"Precautions"
1439,"Your Party KO count must be zero to challenge areas beyond traverse stone 31. Please note that the Party KO count will also increase in the event your party abandons the duty.
It is also possible to receive a score for your performance in Pilgrim's Traverse. In order to do so, you must enter with a fixed party."
1440,"Resetting Progress"
1441,"Resetting Progress"
1442,"It is possible to reset your progression in Pilgrim's Traverse, allowing you to re-enter the chapels from previous traverse stones.
If entering from stone 1, your level will be reset to 91. If entering from stones 21, 31, 51, or 71, your level will be reset to 100. Although area progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted."
1443,"Fixed Parties"
1444,"Disbanding Fixed Parties"
1445,"It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders and incense) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
1446,"Entry After Disbanding"
1447,"Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering Pilgrim's Traverse. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system."
1448,"Party Progression"
1449,"Players who have not progressed to the same stone cannot enter Pilgrim's Traverse together as a party. Those clearing earlier areas must use the matching system on their own. Once all players have reached the same traverse stone, they can proceed together by forming a party and choosing to enter as a matched party."
1450,"Illumed Aetherpool Gear"
1451,"About Illumed Aetherpool Gear"
1452,"Players must use illumed aetherpool armor and arms in place of normal gear when inside Pilgrim's Traverse. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
1453,"Upgrading Aetherpool Gear"
1454,"Illumed aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly in each area and after defeating certain enemies. Please note that aetherpool gear possessed of significant strength may, in some cases, fail to resonate properly with silver coffers, resulting in failed enhancement.
The maximum strength of illumed aetherpool gear may be restricted depending on your class or job level and current dungeon progression. This can be confirmed when viewing the Character Info window.
Aetherpool gear enhancements will not carry over from one deep dungeon to another."
1455,"Gear Restrictions"
1456,"Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of Pilgrim's Traverse from stone 1 to ensure your illumed aetherpool gear is of sufficient strength."
1457,"Special Items"
1458,"Players will, on occasion, obtain pomanders from treasure coffers in Pilgrim's Traverse. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers in a given area. Effective use of these items will help ensure the situation is always to your advantage.
Pomanders that affect the map cannot be overwritten with the same item when their effect is already in play. Please note, however, that they will still be consumed upon use.
Pomanders cannot be taken outside of the deep dungeon. When in a matched party, they will be reset each time you enter the dungeon."
1459,"Juniper Incense"
1460,"Juniper incense may be obtained from treasure coffers in Pilgrim's Traverse. Incense is shared between all party members and, when burned, calls the faerie king to assist you in a variety of ways. The help you receive is dependent upon the type of incense you burn.
Incense cannot be taken outside of the deep dungeon. When in a matched party, it will be reset each time you enter the dungeon."
1461,"Pomanders"
1462,"About Votives"
1463,"Players may encounter votive candelabras along their journey through Pilgrim's Traverse. Lighting them will activate various effects for the area beyond the next traverse stone. These effects may benefit your party or introduce additional challenges, so consider wisely before lighting the votives you find.
Votive candelabras cannot be found in areas that precede a boss battle."
1464,"The Accursed Hoard"
1465,"About the Accursed Hoard"
1466,"When exploring Pilgrim's Traverse, players will, on occasion, find pieces of the Accursed Hoard─treasure sealed by powerful magicks. Once found, players must remain stationary in the treasure's location for a fixed period of time to unearth the coffer."
1467,"Finding the Accursed Hoard"
1468,"Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone.
Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard."
1469,"Appraisal"
1470,"Pieces of the Accursed Hoard found in Pilgrim's Traverse will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with Tyr Marn to have it properly appraised."
1471,"Scores"
1472,"Individual and Party Scores"
1473,"When entering the deep dungeon as a fixed party, you will receive scores based on a number of factors such as the furthest traverse stone reached and number of enemies slain. You will be assigned separate scores for both individual and team performance.
Please note that you cannot earn credit for previous areas when starting from stones 21, 31, 51, or 71. Starting from traverse stone 1 will ensure the highest score possible."
1474,"Rankings"
1475,"Your highest score from the deep dungeon will be saved and can be viewed at any time by speaking with Vanthau. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone."
1476,"The Final Verse (Quantum)"
1477,"Entry"
1478,"The Final Verse (Quantum) is an independent duty that pits a four-player party against an enhanced incarnation of Eminent Grief. At least 15 sacramental offerings must be collected in order to challenge this duty.
Once a party leader has acquired sufficient offerings, they must form a four-player party with Disciples of War or Magic of level 100 or above and speak with Vanthau to invoke the Final Verse (Quantum). After selecting at least 15 offerings, Eminent Grief may be summoned and the duty commenced.
Please note that phoenix down cannot be used during the Final Verse (Quantum)."
1479,"Sacramental Offerings"
1480,"Five types of items may serve as offerings when invoking the Final Verse (Quantum):
・Sacramental Spirits
・Sacramental Spices
・Sacramental Grain
・Sacramental Light
・Sacramental Lilies
At least 15 items must be selected to summon Eminent Grief.
Sacramental offerings may occasionally be obtained by appraising pieces of the Accursed Hoard discovered within Pilgrim's Traverse."
1481,"Difficulty Level"
1482,"In principle, summoning Eminent Grief with a greater number of offerings will result in a stronger incarnation. The type and number of offerings selected may also affect boss behavior, statuses, and a variety of other factors, thus altering the difficulty of the Final Verse (Quantum) in unexpected ways."
1483,"Rewards"
1484,"Upon victory, a treasure coffer will appear. Opening this treasure coffer will expend the offerings that were selected to summon Eminent Grief.
Rewards are proportionate to the number of offerings used. Additionally, the player who selected offerings before entering the duty will receive more rewards than other party members."
1485,"Votive Candelabras"
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@@ -4182,23 +4225,53 @@ Missions are divided into three categories based on conditions of availability.
1553,"Traveling to Mission Sites"
1554,"Critical missions require you to craft or procure materials at a designated location. On Phaenna, you may speak with Lefleda at Glassblowers' Beacon to travel directly to the mission site while a red alert is active."
1555,"※Stellar missions will be automatically abandoned upon leaving the relevant exploration zone."
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1556,"The Final Verse"
1557,"Entry"
1558,"The Final Verse is a practice duty that pits a party of up to four players against a simulacrum of Eminent Grief. Players may speak with Vanthau to challenge this duty with a fixed or matched party."
1559,"Difficulty Level"
1560,"The boss summoned by invoking the Final Verse is a perfect replica of the fiend lurking beyond traverse stone 99. By practicing against this simulacrum, players will become better equipped to overcome Eminent Grief within Pilgrim's Traverse."
1561,"Rewards"
1562,"Upon victory, a treasure coffer will appear. All party members may receive rewards upon opening this treasure coffer."
1563,"The Blessed Hoard"
1564,"About the Blessed Hoard"
1565,"Players may obtain pieces of the Blessed Hoard by completing challenge log objectives for Pilgrim's Traverse, or by clearing the two duties unlocked over the course of the dungeon.
Just as with the Accursed Hoard, pieces of the Blessed Hoard must be appraised by Tyr Marn in Wolekdorf to ascertain their true value."
1566,"A Different Deep Dungeon"
1567,"Construction"
1568,"Pilgrim's Traverse differs from previous deep dungeons in a variety of ways. The changes you can expect to find are outlined below, using the Palace of the Dead as a contrasting example.
<UIForeground>F20224</UIForeground>■Floors<UIForeground>01</UIForeground>
The Palace of the Dead has a total of two hundred floors, whereas Pilgrim's Traverse has one hundred areas available for exploration.
<UIForeground>F20224</UIForeground>■Entry Points<UIForeground>01</UIForeground>
You may re-enter the dungeon from waypoints should your party KO or if you reset your progress. These entry points become available after clearing certain areas and completing quests unlocked by dungeon progression.
In the Palace of the Dead, players can only re-enter from floors 1 or 51. Pilgrim's Traverse offers entry points from stones 1, 21, 31, 51, and 71.
<UIForeground>F20224</UIForeground>■Matched Parties<UIForeground>01</UIForeground>
All floors after floor 100 of the Palace of the Dead are designed strictly as a challenge for players and only accessible to fixed parties. However, Pilgrim's Traverse allows players to challenge comparable areas, beginning with stone 31, with matched parties. Please note that from stone 91 onwards, the matching system cannot be used to add members.
<UIForeground>F20224</UIForeground>■Independent Duties<UIForeground>01</UIForeground>
Two independent duties can be unlocked by proceeding through Pilgrim's Traverse. Tabs with more information on each will be added to this menu when they are unlocked."
1569,"Special Items and Features"
1570,"Some items and features found within this dungeon are unique to Pilgrim's Traverse.
<UIForeground>F20224</UIForeground>■Special Items<UIForeground>01</UIForeground>
Alongside pomanders, treasure coffers in Pilgrim's Traverse may contain juniper incense, which can be burned to call the faerie king. Check the Special Items tab for more information.
<UIForeground>F20224</UIForeground>■Special Features<UIForeground>01</UIForeground>
In Pilgrim's Traverse, you may encounter votive candelabras, which may be lit to trigger effects in the subsequent area. Check the Votive Candelabras tab for more information."
1571,"Rewards"
1572,"Alongside pieces of the Accursed Hoard, Pilgrim's Traverse offers a variety of rewards.
<UIForeground>F20224</UIForeground>■Challenge Log Rewards<UIForeground>01</UIForeground>
Entries for Pilgrim's Traverse have been added to the deep dungeon category of the challenge log. Completing them will earn players special rewards.
The challenge log may be checked via the main menu or by speaking with Vanthau.
<UIForeground>F20224</UIForeground>■The Blessed Hoard<UIForeground>01</UIForeground>
Players can collect pieces of the Blessed Hoard by completing challenge log objectives or clearing related duties. Check the Blessed Hoard tab for more information."
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