update patch 6.0 changes

This commit is contained in:
Maiko Tan
2021-12-04 16:57:52 +08:00
parent a2961f8293
commit ac53f70bf9
1289 changed files with 294917 additions and 163146 deletions
@@ -21,8 +21,8 @@ int32,str,str
17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Please bear in mind, however, that our clients have become rather...particular with regard to the wares they seek. If you have prepared submissions for which our stocks are already full, we are still willing to compensate you for your time, but I must ask that you deliver them as soon as possible."
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","To be deleted."
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","To be deleted."
22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Collectable items can be found in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground> category of the Crafting Log under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. It should be noted that successful synthesis of items in this category will always yield a collectable item."
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
21 17 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020 If you wish to submit a collectable, pray present it to one of our representatives for appraisal.
22 18 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021 Please be advised that we may be forced to decline your submission should it not be of sufficient collectability.
23 19 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022 On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation.
24 20 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023 Please bear in mind, however, that our clients have become rather...particular with regard to the wares they seek. If you have prepared submissions for which our stocks are already full, we are still willing to compensate you for your time, but I must ask that you deliver them as soon as possible. To be deleted.
25 21 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024 Please be advised that the list of currently sought items will be updated each day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted. To be deleted.
26 22 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025 Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent...
27 23 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026 Collectable items can be found in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground> category of the Crafting Log under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. It should be noted that successful synthesis of items in this category will always yield a collectable item.
28 24 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027 Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.