update patch 6.0 changes

This commit is contained in:
Maiko Tan
2021-12-04 16:57:52 +08:00
parent a2961f8293
commit ac53f70bf9
1289 changed files with 294917 additions and 163146 deletions
+8 -8
View File
@@ -52,7 +52,7 @@ int32,str,str
47,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_01","Return."
48,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_100","In the Adventurers' Guild, we see new adventurers as fledgling heroes. They are our champions of tomorrow─our nascent stars of limitless potential!"
49,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_101","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 168 hours of play time, and have completed the main scenario quest “A Requiem for Heroes.”"
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “Death Unto Dawn.”"
51,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_102","New adventurers can be identified by the two-leaf symbol (<Gui(77)/>) displayed next to their name."
52,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110","The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”"
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
@@ -71,7 +71,7 @@ int32,str,str
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
64,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
65,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 20."
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 80."
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132","Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.)."
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
@@ -85,16 +85,16 @@ int32,str,str
77,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152","To qualify to become a mentor, a player must have earned certain achievements."
78,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153","There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements."
79,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154","Battle Mentor Achievement Set
1: Complete 1,000 dungeons, raids, or trials.
1: Complete 1,000 instanced dungeon raids or trials.
2: Receive 1,500 player commendations."
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 80 tank role quest.
4: Complete any level 80 healer role quest."
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 80 physical DPS or magical DPS role quest."
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 90 tank role quest.
4: Complete any level 90 healer role quest."
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 90 physical DPS or magical ranged DPS role quest."
82,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156","Trade Mentor Achievement Set
1: Gather or catch 300 collectables.
2: Synthesize 100 collectables."
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 80 in any Disciple of the Hand class.
4: Reach level 80 in any Disciple of the Land class."
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 90 in any Disciple of the Hand class.
4: Reach level 90 in any Disciple of the Land class."
84,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158","Completing either of these achievement sets will qualify you to become a mentor."
85,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159","Once you meet the prerequisites, speak with one of the Smiths to apply for official induction into the ranks of the mentors."
86,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160","There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!"
1 key 0 1
52 48 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_100 In the Adventurers' Guild, we see new adventurers as fledgling heroes. They are our champions of tomorrow─our nascent stars of limitless potential!
53 49 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_101 The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea.
54 50 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101 The “New Adventurer” status will be removed from players once they exceed 168 hours of play time, and have completed the main scenario quest “A Requiem for Heroes.” The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “Death Unto Dawn.”
55 51 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_102 New adventurers can be identified by the two-leaf symbol (<Gui(77)/>) displayed next to their name.
56 52 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110 The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”
57 53 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111 Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers.
58 54 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_111 Should you encounter any doubts or difficulties in the course of your adventuring, a mentor may have just the solution you seek.
71 67 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132 Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.).
72 68 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140 A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role.
73 69 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141 Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers.
74 70 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_141 Mentors can specialize in PvE, PvP, or synthesis and gathering.
75 71 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142 By accepting the role of mentor, you will gain access to the Novice Network chat channel, and you will be granted a bonus to experience points earned when grouping with a new adventurer.
76 72 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_142 In addition, you will become eligible to register for Duty Roulette: Mentor.
77 73 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143 The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command.
85 81 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155 5: Complete any level 80 physical DPS or magical DPS role quest. 5: Complete any level 90 physical DPS or magical ranged DPS role quest.
86 82 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156 Trade Mentor Achievement Set 1: Gather or catch 300 collectables. 2: Synthesize 100 collectables.
87 83 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157 3: Reach level 80 in any Disciple of the Hand class. 4: Reach level 80 in any Disciple of the Land class. 3: Reach level 90 in any Disciple of the Hand class. 4: Reach level 90 in any Disciple of the Land class.
88 84 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158 Completing either of these achievement sets will qualify you to become a mentor.
89 85 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159 Once you meet the prerequisites, speak with one of the Smiths to apply for official induction into the ranks of the mentors.
90 86 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160 There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!
91 87 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_161 Mentors that register for Duty Roulette: Mentor will be funneled into duties that are struggling to fill party member slots.
92 88 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_162 Completing Duty Roulette: Mentor a set number of times will earn you an exclusive achievement reward.
93 89 TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_170 Mentors are not bound by the chains of duty at all hours of the day and night─you need not identify yourself as a mentor when your own adventures demand your full attention!
94 90 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_171 After speaking with one of the Smiths and being granted the mentor position, you will be able to set your online status to “Mentor.”
95 91 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_172 When setting this status to active, you can choose between several fields of expertise. This will decide the type of mentor symbol that appears next to your character name.
96 92 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_172 The fields of expertise are as follows: <Gui(79)/> : Expert in PvE combat <Gui(81)/> : Expert in PvP combat <Gui(80)/> : Expert in synthesis/gathering
97 93 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172 Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields.
98 94 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173 Regardless of online status, you will always be able to participate in the Novice Network, and you will also receive the experience point bonus from grouping with new adventurers.
99 95 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174 Furthermore, eligible mentors can register for Duty Roulette: Mentor.
100 96 TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175 The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command.