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update patch 6.0 changes
This commit is contained in:
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Load Diff
@@ -11,7 +11,7 @@ int32,str,str
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7,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_021",""
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8,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_022","Deliver the items Frithrik needs, and deliver them often to improve your standing with the Facet of Fishing!"
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9,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_030","Many fishers avoid waters known to contain eighteyes eels, like the Rift of Sighs, but the nutritional benefits they offer are worth the risk. And by that, I mean “the risk of them cutting holes in your flesh and drinking your blood.”"
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10,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_050","Oh yes, very nice! Not the biggest or plumpest I've seen, but I'm sure this'll work wonders for our shadow-blind patrons all the same!"
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10,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_050",""
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11,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_055","I say! This one must have been quite the bloodthirsty glutton─in a very literal sense─before you managed to reel it in!"
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12,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_100","Thank you for your hard work. I believe we have a sufficient number of eighteyes eels for the time being."
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13,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_101","I don't think I mentioned this, but the people I used to test the treatment for shadow-blindness are acquaintances of mine who work in the Cabinet of Curiosity."
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@@ -35,7 +35,7 @@ int32,str,str
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31,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_171","The Crystarium Deliveries list for Frithrik has been updated."
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32,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_180","It sounds like the chirurgeons can't get those oysters soon enough─the patients have taken to eating parts of Spagyrics itself. If we delay any longer, there'll be nothing left of the place!"
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33,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_181","While skin rashes and strange eating habits are far from life-threatening, I imagine the sufferers are at their wits' end. We must do all we can to help them!"
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34,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_200","Not bad! I expect you'll be able to find some even better ones if you keep trying."
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34,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_200",""
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35,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_205","You certainly don't see creamy oysters like this every day! By all means, keep them coming!"
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36,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_230","Well, that makes another shipment's worth. What say we deliver these to Spagyrics?"
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37,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_231","Hullo! We come bearing oysters!"
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@@ -69,7 +69,7 @@ int32,str,str
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65,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_299","Unfortunately, I won't be able to join you on this occasion as I have...things to take care of. And no, it's not because I'm terrified of pixies! Perish the thought!"
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66,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_311","The Crystarium Deliveries list for Frithrik has been updated."
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67,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_330","I do apologize for asking you to travel into the heart of Il Mheg. If only there were a more convenient location for harvesting brightmirror clams..."
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68,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_350","Hmm... I'm sure this will be perfectly adequate. Well, it's certainly fresh, if nothing else!"
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68,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_350",""
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69,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_355","Well, well! It seems like your hard work has been rewarded!"
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70,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_380","Your brightmirror clams are being distributed to the patients as we speak."
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71,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_381","Oh, that's right─the chirurgeons mentioned they might be paying us a visit at some point, presumably to shower you with praise."
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@@ -101,7 +101,7 @@ int32,str,str
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97,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_456","If the illustrations in the books are anything to go by, they're ugly little blighters. We should probably try to catch as many as possible, though. Oh, and watch your fingers!"
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98,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_461","The Crystarium Deliveries list for Frithrik has been updated."
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99,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_480","I think it would be best to have Lobb give the fish to his friend in person, since it was his idea to help her. If you bring them to me, I'll make sure he gets them."
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100,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_500","Oh...it's even more hideous than in the tomes. Is it my imagination, or does it seem a little underfed? No matter, I'm sure it will be nutritious enough."
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100,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_500",""
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101,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_505","Argh! It's a monster! I do hope that Lobb does something to make it look a little more appetizing before presenting it to his friend. For what it's worth, I don't think they come much bigger or uglier than this!"
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102,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_530","I think that should be enough, we don't want her being overnourished!"
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103,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_531","Come to think of it, I don't believe I've ever met our patient, which is not so surprising, given her condition. I take it the treatment is going well?"
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@@ -35,7 +35,7 @@ int32,str,str
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31,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
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32,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
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33,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
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34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain logograms."
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34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),38)/> and subsequent regions, you may obtain logograms."
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35,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
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36,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
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37,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
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@@ -24,7 +24,7 @@ int32,str,str
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20,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_031","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
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21,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_032","This quantity will vary depending on the weapon in question. A paladin's arm requires <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, as does a shield. All other weapons require <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,24122,2,1)/>."
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22,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_033","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
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23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, and that crystal forges located elsewhere will not yield this material."
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23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>, and that crystal forges located elsewhere will not yield this material."
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24,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_TALK_ACTOR",""
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25,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_023",""
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26,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_YESNO_002",""
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@@ -87,7 +87,7 @@ int32,str,str
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83,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_317","Hells, I did just that not long ago, an' she buried me in a mountain o' gibberish an' equations. All I took away from it was that only the vitiated aether o' Pyros would do."
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84,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_318","Made me feel like a bleedin' idiot, to be honest... Actually, given that yer no aetherologist yerself, it might be best if ye don't ask her for an explanation after all..."
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85,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_319","But never mind all that. Ye know what ye need to do, so go out there an' do it!"
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86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether."
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86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>, your Eurekan kettle will gradually accumulate vitiated aether."
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87,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_321","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
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88,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_322","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
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89,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_323","Through the use of the mnemeworks, you may imbue your Pyros weapon with additional properties."
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@@ -166,12 +166,12 @@ I will wait for you within the tower, at its prison. But be warned─I will not
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160,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_664","Bah. I'll refrain from grim predictions and the like, especially when I should like to think it will not come to that. We're coming for you, Ejika!"
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161,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_665","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
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162,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_100_665","You have reached the conclusion of this chapter of the Eureka expedition."
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163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>."
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164,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_666","You may now ride mounts within Eureka Pyros!"
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165,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_670","Not that I don't enjoy your company, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but there's really nothing else you can do to help us at this time. I'll let you know when we're ready to continue with the expedition."
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166,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_671","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
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167,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_680","You have reached the conclusion of this chapter of the Eureka expedition."
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168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>."
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169,"TEXT_CTSERKEUREKA3KRILE1_00512_TALK_ACTOR",""
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170,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_600",""
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171,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_601",""
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@@ -16,7 +16,7 @@ int32,str,str
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12,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_031","However, as the precise nature of logograms is not readily discerned by the layman, any which you discover in the wild you will first need to bring to me for appraisal."
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13,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_032","Once I have identified the nature of the mnemes contained within a given logogram, you may use it with the manipulator."
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14,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_033","Furthermore, while you may process logograms one at a time, you might find it advantageous to extract and transubstantiate mnemes from multiple logograms at once. Certain combinations may produce more potent substances."
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15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),38)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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16,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_110_033","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within."
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17,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_120_034","Once logograms have been appraised, they may be used in conjunction with the logos manipulator to obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logos actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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18,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_130_034","Up to three logos actions may be set at any time."
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@@ -88,7 +88,7 @@ int32,str,str
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84,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
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85,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
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86,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
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87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain logograms."
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87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),38)/> and subsequent regions, you may obtain logograms."
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88,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
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89,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
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90,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
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@@ -61,7 +61,7 @@ int32,str,str
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57,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_221","Accessible only via special means, the Baldesion Arsenal is an open dungeon that can be occupied by up to 56 players."
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58,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_222","The dungeon is rife with fearsome foes and deadly traps, and it is recommended that you cooperate with other participants if you wish to stand a chance of success."
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59,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_230","The Baldesion Arsenal is sealed behind an arcane ward. The only way to gain entry is to exploit an anomaly in the Lifestream which occurs under certain weather conditions to teleport inside."
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60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>."
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61,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_232","In order to use these nodes, you must be elemental level 60 or above, and have been granted a special status enhancement."
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62,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_240","Master Ejika wrote in detail concerning the use of the anomaly in the Lifestream to teleport to the Baldesion Arsenal. Please peruse his notes at your leisure."
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63,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_241","There exist two kinds of aetherial nodes: blue and red."
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@@ -20,7 +20,7 @@ int32,str,str
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16,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_A2_000_004","Nothing."
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17,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_040","We've devised a simple method by which an additional seventh magicite can be safely affixed to your magia board. Surely I needn't explain the advantages of being able to do so!"
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18,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_041","Through further magia board augmentation, you can increase the maximum number of magicite which can be affixed to it."
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19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> is not a prerequisite."
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19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),38)/> is not a prerequisite."
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20,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_050","The augmentation procedure is not terribly difficult in of itself, but it does require a number of resources that I do not have at present. I'm afraid you'll have to go and procure them yourself."
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21,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_051","In order to further augment your magia board, you must possess <SheetEn(Item,1,24817,1,1)/>, <SheetEn(Item,1,24818,1,1)/>, and <SheetEn(Item,1,24819,1,1)/>."
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22,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_060","I have an extra magicite I can give to you once I've finished augmenting your magia board. Similarly to the previous stone I supplied, it has been specially treated and is no different from the others you use in conjunction with your board."
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@@ -69,7 +69,7 @@ int32,str,str
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64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
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65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
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66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
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67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),38)/>."
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68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
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69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
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70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
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@@ -24,7 +24,7 @@ int32,str,str
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20,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Adkiragh's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
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21,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Adkiragh and his past."
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22,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 66 or above."
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23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 79 or below, you will be awarded experience points instead of white scrips."
|
||||
23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
|
||||
24,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -32,9 +32,9 @@ int32,str,str
|
||||
28,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_004","The items sought by Adkiragh fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Adkiragh deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
29,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_003_000","Materials necessary to craft the collectables Adkiragh seeks may be purchased from the scrap salvager in Idyllshire's Freewalks Roundspot."
|
||||
30,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_000","The collectability of crafted items is directly related to their quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
31,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_002","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
32,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_003","Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
33,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
31,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_002","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, granted each time you successfully increase quality, will serve you particularly well."
|
||||
32,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_003","To be deleted."
|
||||
33,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_004","Stack as many of the status as you can, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
34,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
35,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
|
||||
36,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
|
||||
@@ -46,7 +46,7 @@ int32,str,str
|
||||
42,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_000","The items sought by Adkiragh fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Adkiragh deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 66 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 79 or below, you will be awarded experience points instead of white scrips."
|
||||
45,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
|
||||
46,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
47,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_003","Materials necessary to craft the collectables Adkiragh seeks may be purchased from the scrap salvager in Idyllshire's Freewalks Roundspot."
|
||||
|
||||
|
@@ -128,89 +128,101 @@ And attentive to our duties!♪"
|
||||
121,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_FEMALE_TYPE4","Yes...? Is there something you─<yawn>─need?"
|
||||
122,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_FEMALE_TYPE5","A task for me? I hope it's something fun!"
|
||||
123,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_FEMALE_TYPE6","I am here to do your every bidding, <If(PlayerParameter(4))>Mistress<Else/>Master</If>! Ask of me anything at all!"
|
||||
124,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE1","If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
125,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE2","Take care o' yerself, hear?"
|
||||
126,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE3","Until we next meet."
|
||||
127,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE4","Well, it's about time. Good-bye."
|
||||
128,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE5","I believe thanks are in order."
|
||||
129,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE6","I'm off, then!"
|
||||
130,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE1","With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
131,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE2","Don't you worry 'bout a thing. I got this."
|
||||
132,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE3","Farewell, then."
|
||||
133,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE4","If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
134,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE5","Is that all? Very well, until next time."
|
||||
135,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE6","Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
136,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE1","As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
137,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE2","You can count on me, chief─I know how to get things done."
|
||||
138,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE3","Don't be a stranger."
|
||||
139,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE4","I swear it shall be done. Eventually."
|
||||
140,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE5","As you wish."
|
||||
141,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE6","Capital! I shall carry out your orders forthwith."
|
||||
142,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE1","I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
143,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE2","Don't leave me alone for too long, hear?"
|
||||
144,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE3","Always a pleasure."
|
||||
145,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE4","That will be all, yes? Then if you would excuse me..."
|
||||
146,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE5","I believe that concludes our dealings for now."
|
||||
147,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE6","Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
148,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE1","Your every whim shall be swiftly carried out with due care and consideration."
|
||||
149,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE2","Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
150,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE3","I'll be going, then."
|
||||
151,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE4","Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
152,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE5","Be well."
|
||||
153,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE6","I'm off, I'm off!"
|
||||
154,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE1","Until we meet again!"
|
||||
155,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE2","Blessin's o' the Twelve upon ye."
|
||||
156,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE3","May Nald'thal see fit to fatten our pockets!"
|
||||
157,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE4","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
158,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE5","You know how to reach me."
|
||||
159,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE6","Is it time for good-byes already? I'm going to miss you..."
|
||||
160,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE1","Thy will be done."
|
||||
161,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE2","The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
162,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE3","..."
|
||||
163,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE4","Why so serrrious? <sigh> So it goes."
|
||||
164,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE5","I hardly think that warranted my personal appearance, but what is done is done."
|
||||
165,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE6","Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
166,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE1","Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
167,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE2","Right then, let's get on with it!"
|
||||
168,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE3","There is no call for concerrrn."
|
||||
169,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE4","When the master's away, the cat will play."
|
||||
170,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE5","Gods, this is tirin'..."
|
||||
171,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE6","You don't want to be with me anymore? <sniffle>"
|
||||
172,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE1","I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
173,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE2","Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
174,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE3","I will go now."
|
||||
175,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE4","Awww, bugger. Reckon I best get to work..."
|
||||
176,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE5","I don't do good-byes."
|
||||
177,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE6","Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
178,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE1","Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
179,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE2","Aye, aye, cap'n!"
|
||||
180,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE3","Duly noted."
|
||||
181,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE4","Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
182,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE5","Ours is not to reason why. Ours is but to do and die."
|
||||
183,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
|
||||
184,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
|
||||
185,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
|
||||
186,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
|
||||
187,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
|
||||
188,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
|
||||
189,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
|
||||
124,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE1","I have been awaiting your summons, <If(PlayerParameter(4))>madam<Else/>sir</If>. What would you have of me this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
125,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE2","What can I do for ye, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>?"
|
||||
126,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE3","You called, <If(PlayerParameter(4))>madam<Else/>sir</If>...?"
|
||||
127,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE4","You─hic─rang?"
|
||||
128,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE5","Need my assistance, do you? Let's make this quick, then."
|
||||
129,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE6","You have my ear, <If(PlayerParameter(4))>milady<Else/>milord</If>. Both of them, in fact!"
|
||||
130,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE1","If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
131,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE2","Take care o' yerself, hear?"
|
||||
132,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE3","Until we next meet."
|
||||
133,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE4","Well, it's about time. Good-bye."
|
||||
134,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE5","I believe thanks are in order."
|
||||
135,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE6","I'm off, then!"
|
||||
136,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE1","With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
137,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE2","Don't you worry 'bout a thing. I got this."
|
||||
138,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE3","Farewell, then."
|
||||
139,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE4","If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
140,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE5","Is that all? Very well, until next time."
|
||||
141,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE6","Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
142,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE1","As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
143,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE2","You can count on me, chief─I know how to get things done."
|
||||
144,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE3","Don't be a stranger."
|
||||
145,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE4","I swear it shall be done. Eventually."
|
||||
146,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE5","As you wish."
|
||||
147,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE6","Capital! I shall carry out your orders forthwith."
|
||||
148,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE1","I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
149,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE2","Don't leave me alone for too long, hear?"
|
||||
150,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE3","Always a pleasure."
|
||||
151,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE4","That will be all, yes? Then if you would excuse me..."
|
||||
152,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE5","I believe that concludes our dealings for now."
|
||||
153,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE6","Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
154,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE1","Your every whim shall be swiftly carried out with due care and consideration."
|
||||
155,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE2","Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
156,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE3","I'll be going, then."
|
||||
157,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE4","Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
158,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE5","Be well."
|
||||
159,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE6","I'm off, I'm off!"
|
||||
160,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE1","Until we meet again!"
|
||||
161,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE2","Blessin's o' the Twelve upon ye."
|
||||
162,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE3","May Nald'thal see fit to fatten our pockets!"
|
||||
163,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE4","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
164,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE5","You know how to reach me."
|
||||
165,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE6","Is it time for good-byes already? I'm going to miss you..."
|
||||
166,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE1","Thy will be done."
|
||||
167,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE2","The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
168,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE3","..."
|
||||
169,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE4","Why so serrrious? <sigh> So it goes."
|
||||
170,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE5","I hardly think that warranted my personal appearance, but what is done is done."
|
||||
171,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE6","Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
172,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE1","Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
173,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE2","Right then, let's get on with it!"
|
||||
174,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE3","There is no call for concerrrn."
|
||||
175,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE4","When the master's away, the cat will play."
|
||||
176,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE5","Gods, this is tirin'..."
|
||||
177,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE6","You don't want to be with me anymore? <sniffle>"
|
||||
178,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE1","I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
179,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE2","Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
180,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE3","I will go now."
|
||||
181,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE4","Awww, bugger. Reckon I best get to work..."
|
||||
182,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE5","I don't do good-byes."
|
||||
183,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE6","Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
184,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE1","Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
185,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE2","Aye, aye, cap'n!"
|
||||
186,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE3","Duly noted."
|
||||
187,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE4","Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
188,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE5","Ours is not to reason why. Ours is but to do and die."
|
||||
189,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
|
||||
190,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
|
||||
191,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
|
||||
192,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
|
||||
193,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
|
||||
194,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
|
||||
195,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
|
||||
Yes, I know─♪
|
||||
That is so!♪"
|
||||
190,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
|
||||
191,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
192,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE3","Right, then."
|
||||
193,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE4","Finished already? Guess that's that, then."
|
||||
194,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE5","You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
195,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE6","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
196,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE1","Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
197,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE2","Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
198,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE3","<Emphasis>Good-bye</Emphasis>."
|
||||
199,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE4","And with that, I shall be off. Places to go, people to see."
|
||||
200,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE5","Bahahaha! Till next time, my friend!"
|
||||
201,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE6","Ring for me whenever you please! You know that I will never let you down!"
|
||||
202,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE1","Must we part so soon?"
|
||||
203,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE2","And I am off!"
|
||||
204,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE3","Call on me as you please. If I am so inclined, I will answer."
|
||||
205,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE4","That is all, I suppose...? <yawn> Very well..."
|
||||
206,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE5","That is all? Oh, I was hoping there'd be more..."
|
||||
207,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE6","Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
196,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
|
||||
197,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
198,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE3","Right, then."
|
||||
199,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE4","Finished already? Guess that's that, then."
|
||||
200,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE5","You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
201,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE6","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
202,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE1","Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
203,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE2","Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
204,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE3","<Emphasis>Good-bye</Emphasis>."
|
||||
205,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE4","And with that, I shall be off. Places to go, people to see."
|
||||
206,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE5","Bahahaha! Till next time, my friend!"
|
||||
207,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE6","Ring for me whenever you please! You know that I will never let you down!"
|
||||
208,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE1","Must we part so soon?"
|
||||
209,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE2","And I am off!"
|
||||
210,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE3","Call on me as you please. If I am so inclined, I will answer."
|
||||
211,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE4","That is all, I suppose...? <yawn> Very well..."
|
||||
212,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE5","That is all? Oh, I was hoping there'd be more..."
|
||||
213,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE6","Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
214,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE1","Do not hesitate to call upon me again. Fare you well in your endeavors, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
215,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE2","Just say the word, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>, and I'll be here with bells on."
|
||||
216,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE3","If you have no further need of my services..."
|
||||
217,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE4","I'm off for another glass, then. You know where to find me!"
|
||||
218,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE5","What─is that it? Are you <Emphasis>sure</Emphasis> you need a retainer?"
|
||||
219,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE6","Nothing else? Then I shall be hopping along."
|
||||
|
||||
|
@@ -26,7 +26,7 @@ int32,str,str
|
||||
22,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_GARLEANSMEMBER_000_052","Not that you would care. Your mission has ever been to see my people underfoot. Leave me be."
|
||||
23,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_GARLEANSMEMBER_000_080","That...That was all the auracite's doing? Such power..."
|
||||
24,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_GARLEANSMEMBER_000_090","It has been made obvious that the auracite is beyond our control─beyond <Emphasis>your</Emphasis> control, even. Its power must be contained, researched, and managed...and there is only one who might accomplish such a task..."
|
||||
25,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_GARLEANSMEMBER_000_100","Ramza exhibits talent as both an actor and a playwright, yet he lacked the sense to realize that aligning himself with a foreign barbarian would end in naught but failure. If only he had petitioned the emperor..."
|
||||
25,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_GARLEANSMEMBER_000_100","Ramza exhibits talent as both an actor and a playwright, yet he lacked the sense to realize that aligning himself with a foreign barbarian would end in naught but failure. If only he had petitioned the Emperor..."
|
||||
26,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_PRETTYMEMBER_000_000","At first, we thought Alma was merely a tad under the weather. The winds up here can prove quite chilly. But now..."
|
||||
27,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_PRETTYMEMBER_000_050","Of course I've heard of the Viera! Where did you think I got the ideas for half the company's wardrobe?"
|
||||
28,"TEXT_REGHINCOMPANYMENMBERS3V45_00542_PRETTYMEMBER_000_080","K-K-Keep away! I'm not about to be whisked away into the void by some strange portal you've gone and dragged onto the ship! Shoo!"
|
||||
|
||||
|
Reference in New Issue
Block a user