update patch 6.0 changes

This commit is contained in:
Maiko Tan
2021-12-04 16:57:52 +08:00
parent a2961f8293
commit ac53f70bf9
1289 changed files with 294917 additions and 163146 deletions
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@@ -71,7 +71,7 @@ int32,str,str
65,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_020","All right, then, me young rogue. Seein' as this is yer first official outin', I want to be sure yer dance steps are up to the task."
66,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_021","With them shortblades, ye need to get in good an' close to yer mark, aye? But we ain't bleedin' swads in shinin' armor, an' the lighter kit we wear ain't much protection from a click to the gan."
67,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_022","So if ye don't fancy spittin' blood an' teeth, yer best defense is simply not bein' there when yer mark winds up to land a nasty clout."
68,"TEXT_CLSROG050_00110_PERIMUHAURIMU_100_022","Slidin' 'round to a flank usually does the trick, but there's some rum fun every rogue should master: the shade shift. Clear yer mind an' trust in yer speed, an' ye can leave an axe-wieldin' brute chasin' yer shadow while ye bury yer stabbers in his guts."
68,"TEXT_CLSROG050_00110_PERIMUHAURIMU_100_022","Slidin' 'round to a flank usually does the trick, but there's some rum fun every rogue should master: the shade shift. Clear yer mind an' trust in yer speed, an' ye can leave an axe-wieldin' brute or spell-flingin' mage chasin' yer shadow while ye bury yer stabbers in his guts."
69,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_023","Right, now it's time ye put this lesson into practice against some o' those aureliae out in lower La Noscea. I hope ye was payin' attention, <If(PlayerParameter(4))>lass<Else/>lad</If>, 'cause those tentacles can pack a wallop. Enjoy!"
70,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_030","Head out into lower La Noscea an' pick a fight with a few o' them aureliae. Remember: the point o' this exercise is to practice yer evasion, so don't come back to me with welts all over yer face!"
71,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_040","Done with yer practice, then? Heh heh, the sting o' them tentacled buggers'll soon teach ye to stay on yer toes, eh?"
@@ -100,7 +100,7 @@ int32,str,str
94,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_100","Get yer noggin down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've been snilchin' the action across the way there."
95,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_101","No sign o' the Demolishers, but I did see one o' them gambler coves stuffin' the Garlean gadget into his backpack."
96,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_102","I knew I'tolwann would steer us aright. This is yer chance, <If(PlayerParameter(4))>lass<Else/>lad</If>─clout that gambler gobbie an' grabble that device!"
97,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_103","Er... I've lost track o' which gob it was, but I'm thinkin' it's that sod on the left. Just make sure ye dance away from any bomb blasts─twistin' an' dodgin' in the middle of a fireball ain't exactly effective."
97,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_103","Er... I've lost track o' which gob it was, but I'm thinkin' it's that sod on the left. Just make sure ye dance away from any bomb blasts─twistin' an' dodgin' in the middle of a fireball might not save ye from gettin' yer eyebrows singed off."
98,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_110","Go on, then─that gambler ain't gonna wait all day. Show ol' Underfoot how ye've learned yer lessons!"
99,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_120","That's the way, <If(PlayerParameter(4))>lass<Else/>lad</If>. There was naught for me to do but sit on me daddles an' watch! ...So, ye've got the goods, then?"
100,"TEXT_CLSROG050_00110_PERIMUHAURIMU_000_121","Aye, this is the device, an' no mistakin'."
1 key 0 1
71 67 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_022 So if ye don't fancy spittin' blood an' teeth, yer best defense is simply not bein' there when yer mark winds up to land a nasty clout.
72 68 TEXT_CLSROG050_00110_PERIMUHAURIMU_100_022 Slidin' 'round to a flank usually does the trick, but there's some rum fun every rogue should master: the shade shift. Clear yer mind an' trust in yer speed, an' ye can leave an axe-wieldin' brute chasin' yer shadow while ye bury yer stabbers in his guts. Slidin' 'round to a flank usually does the trick, but there's some rum fun every rogue should master: the shade shift. Clear yer mind an' trust in yer speed, an' ye can leave an axe-wieldin' brute or spell-flingin' mage chasin' yer shadow while ye bury yer stabbers in his guts.
73 69 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_023 Right, now it's time ye put this lesson into practice against some o' those aureliae out in lower La Noscea. I hope ye was payin' attention, <If(PlayerParameter(4))>lass<Else/>lad</If>, 'cause those tentacles can pack a wallop. Enjoy!
74 70 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_030 Head out into lower La Noscea an' pick a fight with a few o' them aureliae. Remember: the point o' this exercise is to practice yer evasion, so don't come back to me with welts all over yer face!
75 71 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_040 Done with yer practice, then? Heh heh, the sting o' them tentacled buggers'll soon teach ye to stay on yer toes, eh?
76 72 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_041 Ahem. Now we've got yer blood rushin', I'd say it's time to get down to work.
77 73 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_042 First things first, we need to track down them addled coves what rooked that magitek gadget.
100 96 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_102 I knew I'tolwann would steer us aright. This is yer chance, <If(PlayerParameter(4))>lass<Else/>lad</If>─clout that gambler gobbie an' grabble that device!
101 97 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_103 Er... I've lost track o' which gob it was, but I'm thinkin' it's that sod on the left. Just make sure ye dance away from any bomb blasts─twistin' an' dodgin' in the middle of a fireball ain't exactly effective. Er... I've lost track o' which gob it was, but I'm thinkin' it's that sod on the left. Just make sure ye dance away from any bomb blasts─twistin' an' dodgin' in the middle of a fireball might not save ye from gettin' yer eyebrows singed off.
102 98 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_110 Go on, then─that gambler ain't gonna wait all day. Show ol' Underfoot how ye've learned yer lessons!
103 99 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_120 That's the way, <If(PlayerParameter(4))>lass<Else/>lad</If>. There was naught for me to do but sit on me daddles an' watch! ...So, ye've got the goods, then?
104 100 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_121 Aye, this is the device, an' no mistakin'.
105 101 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_122 Let's get it back to the guild, eh? We still owe them Demolisher bastards a millin', but they'll keep for the now.
106 102 TEXT_CLSROG050_00110_PERIMUHAURIMU_000_123 Here, you should be the one to deliver the prize to Jacke. It was yer hand what snatched it outta the goblins' paws, after all.
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@@ -108,7 +108,7 @@ int32,str,str
102,"TEXT_CLSROG300_00154_MILALA_000_083","Do not think this voids our challenge, rogue! And you can relay as much to your impudent guildmaster! ...I suppose you can thank him for the warning, as well."
103,"TEXT_CLSROG300_00154_JACKE_000_090","...So the 'Jackets are on the move? Bene. I've been listenin' to that addled pirate cackle since I got her back to the Sisters, but she's given us naught what we didn't already know."
104,"TEXT_CLSROG300_00154_JACKE_000_091","An' we know more'n enough. I say we rally the rogues an' go after that mine...afore it blows up in our muns."
105,"TEXT_CLSROG300_00154_JACKE_000_092","Ye'll need all the edge ye can get for what's to come, so let's introduce ye to a new trick. This one's called Shadow Fang."
106,"TEXT_CLSROG300_00154_JACKE_000_093","Do it right, an' ye'll see yer opponent start to wither afore ye─even the toughest swads'll be wonderin' why their knees are tremblin' halfway through the fight."
107,"TEXT_CLSROG300_00154_JACKE_000_095","I'd tell ye it's best to sink the fang in early, but I'm sure a clever <If(PlayerParameter(4))>lass<Else/>cove</If> like yerself'll figure that out."
105,"TEXT_CLSROG300_00154_JACKE_000_092",""
106,"TEXT_CLSROG300_00154_JACKE_000_093",""
107,"TEXT_CLSROG300_00154_JACKE_000_095",""
108,"TEXT_CLSROG300_00154_JACKE_000_094","(★未使用/削除予定★)"
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108 104 TEXT_CLSROG300_00154_JACKE_000_091 An' we know more'n enough. I say we rally the rogues an' go after that mine...afore it blows up in our muns.
109 105 TEXT_CLSROG300_00154_JACKE_000_092 Ye'll need all the edge ye can get for what's to come, so let's introduce ye to a new trick. This one's called Shadow Fang.
110 106 TEXT_CLSROG300_00154_JACKE_000_093 Do it right, an' ye'll see yer opponent start to wither afore ye─even the toughest swads'll be wonderin' why their knees are tremblin' halfway through the fight.
111 107 TEXT_CLSROG300_00154_JACKE_000_095 I'd tell ye it's best to sink the fang in early, but I'm sure a clever <If(PlayerParameter(4))>lass<Else/>cove</If> like yerself'll figure that out.
112 108 TEXT_CLSROG300_00154_JACKE_000_094 (★未使用/削除予定★)
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@@ -65,7 +65,7 @@ int32,str,str
59,"TEXT_CLSWDK005_00168_NICOLIAUX_000_15","You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time!"
60,"TEXT_CLSWDK005_00168_NICOLIAUX_000_16","I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!"
61,"TEXT_CLSWDK005_00168_SYSTEM_000_17","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
62,"TEXT_CLSWDK005_00168_SYSTEM_000_18","Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item."
62,"TEXT_CLSWDK005_00168_SYSTEM_000_18","To be deleted."
63,"TEXT_CLSWDK005_00168_BEATINE_000_20","...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus."
64,"TEXT_CLSWDK005_00168_BEATINE_000_21","What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet..."
65,"TEXT_CLSWDK005_00168_BEATINE_000_22","...Hm?"
1 key 0 1
65 61 TEXT_CLSWDK005_00168_SYSTEM_000_17 Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
66 62 TEXT_CLSWDK005_00168_SYSTEM_000_18 Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item. To be deleted.
67 63 TEXT_CLSWDK005_00168_BEATINE_000_20 ...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus.
68 64 TEXT_CLSWDK005_00168_BEATINE_000_21 What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet...
69 65 TEXT_CLSWDK005_00168_BEATINE_000_22 ...Hm?
70 66 TEXT_CLSWDK005_00168_BEATINE_000_23 Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not?
71 67 TEXT_CLSWDK005_00168_BEATINE_000_24 Dense, durable, and expertly finished. There is no doubting your skill, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.