update patch 6.0 changes

This commit is contained in:
Maiko Tan
2021-12-04 16:57:52 +08:00
parent a2961f8293
commit ac53f70bf9
1289 changed files with 294917 additions and 163146 deletions
+4 -4
View File
@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_CLSFSH530_02086_SEQ_00","Ansaulme is eager to share some exciting information with a fellow fisher."
1,"TEXT_CLSFSH530_02086_SEQ_01","News has reached Ansaulme that a school of icepicks, fish as defiant as they are delicious, has been sighted in a secluded fishing hole in the Coerthas western highlands. Eager to show you the sights of his homeland, as well as pit his wits against such a fractious fish, he bids you meet with him by the north entrance of Falcon's Nest, whence he will guide you to the fishing hole in question."
2,"TEXT_CLSFSH530_02086_SEQ_02","You make the appointed rendezvous with Ansaulme, only to learn that he has already been to the fishing hole and back. While awaiting your arrival, a fellow fisher named Reyna engaged him in a fish-off─a competition that he duly lost, catching only a single high-quality icepick to Reyna's two. Eager to silence the fisherwoman's taunts, he asks you to catch three high-quality icepicks to steal Reyna's thunder. The fish can be found in an unfrozen pond in the Gorgagne Holding, to the north of Falcon's Nest."
2,"TEXT_CLSFSH530_02086_SEQ_02","You make the appointed rendezvous with Ansaulme, only to learn that he has already been to the fishing hole and back. While awaiting your arrival, a fellow fisher named Reyna engaged him in a fish-off─a competition that he duly lost, catching only a single icepick to Reyna's two. Eager to silence the fisherwoman's taunts, he asks you to catch three icepicks to steal Reyna's thunder. The fish can be found in an unfrozen pond in the Gorgagne Holding, to the north of Falcon's Nest."
3,"TEXT_CLSFSH530_02086_SEQ_03","You dutifully deliver the trio of icepicks to Ansaulme, beating Reyna's record and confirming your place at the top table of the fishing fraternity. As a reward for your efforts, Reyna tells you a tale of a chocobo hunter who angled from a floating island, opening your eyes to a new way of fishing. The bait Ansaulme gave you as his own reward may serve you well should you wish to try your hand at cloudfishing, and pluck fish from the skies themselves.
※The next fisher quest will be available from Ansaulme upon reaching level 55."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_CLSFSH530_02086_SEQ_22",""
23,"TEXT_CLSFSH530_02086_SEQ_23",""
24,"TEXT_CLSFSH530_02086_TODO_00","Speak with Ansaulme at Falcon's Nest."
25,"TEXT_CLSFSH530_02086_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch icepicks <Sheet(Addon,9,0)/> in the unfrozen pond in the Gorgagne Holding.<Else/>Deliver the icepicks <Sheet(Addon,9,0)/> to Ansaulme.</If>"
25,"TEXT_CLSFSH530_02086_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch icepicks in the unfrozen pond in the Gorgagne Holding.<Else/>Deliver the icepicks to Ansaulme.</If>"
26,"TEXT_CLSFSH530_02086_TODO_02",""
27,"TEXT_CLSFSH530_02086_TODO_03",""
28,"TEXT_CLSFSH530_02086_TODO_04",""
@@ -69,8 +69,8 @@ I'm sorry we didn't wait for you, but you know how hot-headed we fishers can be.
62,"TEXT_CLSFSH530_02086_A1_000_002","Leave it to me!"
63,"TEXT_CLSFSH530_02086_ANSAULME_000_020","The apex of the angling art! The perfect <If(PlayerParameter(4))>piscatrix<Else/>piscator</If>! The finest fisher<If(PlayerParameter(4))>woman<Else/>man</If> in the firmament! He was talking about <Emphasis>you</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If there's anyone who can wipe that smirk off Reyna's face, you can!"
64,"TEXT_CLSFSH530_02086_ANSAULME_000_025","I knew I could rely on you! If there's anyone who can wipe that smirk off Reyna's face, you can!"
65,"TEXT_CLSFSH530_02086_ANSAULME_000_030","The pond where you'll find the fish is off to the north. Cross the bridge, and keep going until you reach the Gorgagne Holding. You should find it easily enough─it's the only stretch of liquid water in malms. Reyna caught two high-quality icepicks, so you're going to have to catch three!"
66,"TEXT_CLSFSH530_02086_ANSAULME_000_040","The fishing hole where we found the icepicks is up in the Gorgagne Holding─just head north, cross the Black Iron Bridge, and you'll be there. Reyna caught two high-quality icepicks, so you're going to have to catch three. I'm counting on you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
65,"TEXT_CLSFSH530_02086_ANSAULME_000_030","The pond where you'll find the fish is off to the north. Cross the bridge, and keep going until you reach the Gorgagne Holding. You should find it easily enough─it's the only stretch of liquid water in malms. Reyna caught two icepicks, so you're going to have to catch three!"
66,"TEXT_CLSFSH530_02086_ANSAULME_000_040","The fishing hole where we found the icepicks is up in the Gorgagne Holding─just head north, cross the Black Iron Bridge, and you'll be there. Reyna caught two icepicks, so you're going to have to catch three. I'm counting on you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
67,"TEXT_CLSFSH530_02086_ANSAULME_000_045","Ha ha! Three icepicks, and every one a beauty! How do you like that, Reyna? Who's laughing now!?"
68,"TEXT_CLSFSH530_02086_REYNA_000_046","Whaaat!? I can't believe you beat my record... Alright, I'll admit it─you're a better fisher<If(PlayerParameter(4))>woman<Else/>man</If> than me...and thrice as good as Ansaulme."
69,"TEXT_CLSFSH530_02086_REYNA_000_047","I may have lost the contest, but it's been wonderful to meet you both! I thought I was the only one who spent her days traveling the realm, taking on what jobs I can to fuel my fishing habit, but now I know there's at least two more <Emphasis>epicureans</Emphasis> in the world!"
1 key 0 1
3 int32 str str
4 0 TEXT_CLSFSH530_02086_SEQ_00 Ansaulme is eager to share some exciting information with a fellow fisher.
5 1 TEXT_CLSFSH530_02086_SEQ_01 News has reached Ansaulme that a school of icepicks, fish as defiant as they are delicious, has been sighted in a secluded fishing hole in the Coerthas western highlands. Eager to show you the sights of his homeland, as well as pit his wits against such a fractious fish, he bids you meet with him by the north entrance of Falcon's Nest, whence he will guide you to the fishing hole in question.
6 2 TEXT_CLSFSH530_02086_SEQ_02 You make the appointed rendezvous with Ansaulme, only to learn that he has already been to the fishing hole and back. While awaiting your arrival, a fellow fisher named Reyna engaged him in a fish-off─a competition that he duly lost, catching only a single high-quality icepick to Reyna's two. Eager to silence the fisherwoman's taunts, he asks you to catch three high-quality icepicks to steal Reyna's thunder. The fish can be found in an unfrozen pond in the Gorgagne Holding, to the north of Falcon's Nest. You make the appointed rendezvous with Ansaulme, only to learn that he has already been to the fishing hole and back. While awaiting your arrival, a fellow fisher named Reyna engaged him in a fish-off─a competition that he duly lost, catching only a single icepick to Reyna's two. Eager to silence the fisherwoman's taunts, he asks you to catch three icepicks to steal Reyna's thunder. The fish can be found in an unfrozen pond in the Gorgagne Holding, to the north of Falcon's Nest.
7 3 TEXT_CLSFSH530_02086_SEQ_03 You dutifully deliver the trio of icepicks to Ansaulme, beating Reyna's record and confirming your place at the top table of the fishing fraternity. As a reward for your efforts, Reyna tells you a tale of a chocobo hunter who angled from a floating island, opening your eyes to a new way of fishing. The bait Ansaulme gave you as his own reward may serve you well should you wish to try your hand at cloudfishing, and pluck fish from the skies themselves. ※The next fisher quest will be available from Ansaulme upon reaching level 55.
8 4 TEXT_CLSFSH530_02086_SEQ_04
9 5 TEXT_CLSFSH530_02086_SEQ_05
28 24 TEXT_CLSFSH530_02086_TODO_00 Speak with Ansaulme at Falcon's Nest.
29 25 TEXT_CLSFSH530_02086_TODO_01 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch icepicks <Sheet(Addon,9,0)/> in the unfrozen pond in the Gorgagne Holding.<Else/>Deliver the icepicks <Sheet(Addon,9,0)/> to Ansaulme.</If> <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch icepicks in the unfrozen pond in the Gorgagne Holding.<Else/>Deliver the icepicks to Ansaulme.</If>
30 26 TEXT_CLSFSH530_02086_TODO_02
31 27 TEXT_CLSFSH530_02086_TODO_03
32 28 TEXT_CLSFSH530_02086_TODO_04
33 29 TEXT_CLSFSH530_02086_TODO_05
34 30 TEXT_CLSFSH530_02086_TODO_06
69 65 TEXT_CLSFSH530_02086_ANSAULME_000_030 The pond where you'll find the fish is off to the north. Cross the bridge, and keep going until you reach the Gorgagne Holding. You should find it easily enough─it's the only stretch of liquid water in malms. Reyna caught two high-quality icepicks, so you're going to have to catch three! The pond where you'll find the fish is off to the north. Cross the bridge, and keep going until you reach the Gorgagne Holding. You should find it easily enough─it's the only stretch of liquid water in malms. Reyna caught two icepicks, so you're going to have to catch three!
70 66 TEXT_CLSFSH530_02086_ANSAULME_000_040 The fishing hole where we found the icepicks is up in the Gorgagne Holding─just head north, cross the Black Iron Bridge, and you'll be there. Reyna caught two high-quality icepicks, so you're going to have to catch three. I'm counting on you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The fishing hole where we found the icepicks is up in the Gorgagne Holding─just head north, cross the Black Iron Bridge, and you'll be there. Reyna caught two icepicks, so you're going to have to catch three. I'm counting on you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
71 67 TEXT_CLSFSH530_02086_ANSAULME_000_045 Ha ha! Three icepicks, and every one a beauty! How do you like that, Reyna? Who's laughing now!?
72 68 TEXT_CLSFSH530_02086_REYNA_000_046 Whaaat!? I can't believe you beat my record... Alright, I'll admit it─you're a better fisher<If(PlayerParameter(4))>woman<Else/>man</If> than me...and thrice as good as Ansaulme.
73 69 TEXT_CLSFSH530_02086_REYNA_000_047 I may have lost the contest, but it's been wonderful to meet you both! I thought I was the only one who spent her days traveling the realm, taking on what jobs I can to fuel my fishing habit, but now I know there's at least two more <Emphasis>epicureans</Emphasis> in the world!
74 70 TEXT_CLSFSH530_02086_ANSAULME_000_050 So, you're a real angling addict, are you, Reyna? No doubt you could tell us some tales that would set our fish-fancying hearts aflutter.
75 71 TEXT_CLSFSH530_02086_REYNA_000_051 Oh, of course─it's the least I can do! The winner of the competition should have a reward, after all. Now, I don't know if there's any truth in this tale, but there's a certain story doing the rounds in Dravania that you might find interesting...
76 72 TEXT_CLSFSH530_02086_REYNA_000_052 Not so very long ago, there was a chocobo hunter who found a wounded fish on the shore of the Sea of Clouds. It was a moogle spirit─known to fishermen the realm over as the manta of the skies. A hook was through its lip, an unattended rod lying at its side.
+2 -2
View File
@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_CLSFSH550_02087_SEQ_00","Ansaulme is on the lookout for a suitable substitute."
1,"TEXT_CLSFSH550_02087_SEQ_01","Ansaulme has received an urgent request from your mutual friend Reyna─she has a problem that only one with superlative angling ability can solve. However, as Ansaulme's own business will keep him in Ishgard for the foreseeable future, he asks you to respond to the summons in his place. Meet with Reyna in Tailfeather, the chocobo hunters' camp in the Dravanian forelands, and see what trouble is afoot."
2,"TEXT_CLSFSH550_02087_SEQ_02","Reyna tells you of the crisis affecting the camp: a school of carnivorous catfish has made its way into the local river system and is fast devouring the fish the colony relies on for its evening meals. Despite their best efforts to catch the invasive wavekin, the chocobo hunters are better archers than anglers, and could benefit from the tuition of a practiced fisher<If(PlayerParameter(4))>woman<Else/>man</If>. Reyna bids you follow the Whilom River to the north and rendezvous with the Tailfeather hunter leading the extermination effort. He will brief you as to where the elusive shadowhiskers can be found."
3,"TEXT_CLSFSH550_02087_SEQ_03","The Tailfeather hunter informs you that the shadowhiskers have made their lair in the basin of the Hundred Throes. He asks you to catch three high-quality specimens to show the increasingly exasperated hunters how it is done. Once you have caught the creatures, return your haul to Reyna to make proof of your success."
3,"TEXT_CLSFSH550_02087_SEQ_03","The Tailfeather hunter informs you that the shadowhiskers have made their lair in the basin of the Hundred Throes. He asks you to catch three specimens to show the increasingly exasperated hunters how it is done. Once you have caught the creatures, return your haul to Reyna to make proof of your success."
4,"TEXT_CLSFSH550_02087_SEQ_04","Reyna is overjoyed to see what an excellent example you have set the chocobo hunters─now that they are armed with your advice, the shadowhiskers' days are surely numbered. She is eager to reward you in the same manner as before, but despite racking her brains for a suitably fascinating fishing story, she draws a blank. In her desperation, she turns to Sten, a chocobo hunter of notorious taciturnity. To Reyna's great surprise, he recounts a tale of Far Eastern hellfishing the likes of which she has never heard. Keen to try the sport for herself, she asks you to return to Ansaulme to see if he has any knowledge of the magma worms Sten mentioned in his story."
5,"TEXT_CLSFSH550_02087_SEQ_05","Ansaulme has not only heard of the worms in question, but he has a few of the creatures in his possession. He gives them to you as a reward for responding to Reyna's request on his behalf. Should you wish to try your hand at hellfishing, Ansaulme advises you to travel to the far reaches of the Dravanian forelands, to the fiery lands where the dragons dwell.
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_CLSFSH550_02087_SEQ_23",""
24,"TEXT_CLSFSH550_02087_TODO_00","Speak with Reyna at Tailfeather."
25,"TEXT_CLSFSH550_02087_TODO_01","Speak with the Tailfeather hunter."
26,"TEXT_CLSFSH550_02087_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch shadowhiskers <Sheet(Addon,9,0)/> at the Hundred Throes.<Else/>Deliver the shadowhiskers <Sheet(Addon,9,0)/> to Reyna.</If>"
26,"TEXT_CLSFSH550_02087_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch shadowhiskers at the Hundred Throes.<Else/>Deliver the shadowhiskers to Reyna.</If>"
27,"TEXT_CLSFSH550_02087_TODO_03","Speak with Ansaulme at the Forgotten Knight in Ishgard."
28,"TEXT_CLSFSH550_02087_TODO_04",""
29,"TEXT_CLSFSH550_02087_TODO_05",""
1 key 0 1
4 0 TEXT_CLSFSH550_02087_SEQ_00 Ansaulme is on the lookout for a suitable substitute.
5 1 TEXT_CLSFSH550_02087_SEQ_01 Ansaulme has received an urgent request from your mutual friend Reyna─she has a problem that only one with superlative angling ability can solve. However, as Ansaulme's own business will keep him in Ishgard for the foreseeable future, he asks you to respond to the summons in his place. Meet with Reyna in Tailfeather, the chocobo hunters' camp in the Dravanian forelands, and see what trouble is afoot.
6 2 TEXT_CLSFSH550_02087_SEQ_02 Reyna tells you of the crisis affecting the camp: a school of carnivorous catfish has made its way into the local river system and is fast devouring the fish the colony relies on for its evening meals. Despite their best efforts to catch the invasive wavekin, the chocobo hunters are better archers than anglers, and could benefit from the tuition of a practiced fisher<If(PlayerParameter(4))>woman<Else/>man</If>. Reyna bids you follow the Whilom River to the north and rendezvous with the Tailfeather hunter leading the extermination effort. He will brief you as to where the elusive shadowhiskers can be found.
7 3 TEXT_CLSFSH550_02087_SEQ_03 The Tailfeather hunter informs you that the shadowhiskers have made their lair in the basin of the Hundred Throes. He asks you to catch three high-quality specimens to show the increasingly exasperated hunters how it is done. Once you have caught the creatures, return your haul to Reyna to make proof of your success. The Tailfeather hunter informs you that the shadowhiskers have made their lair in the basin of the Hundred Throes. He asks you to catch three specimens to show the increasingly exasperated hunters how it is done. Once you have caught the creatures, return your haul to Reyna to make proof of your success.
8 4 TEXT_CLSFSH550_02087_SEQ_04 Reyna is overjoyed to see what an excellent example you have set the chocobo hunters─now that they are armed with your advice, the shadowhiskers' days are surely numbered. She is eager to reward you in the same manner as before, but despite racking her brains for a suitably fascinating fishing story, she draws a blank. In her desperation, she turns to Sten, a chocobo hunter of notorious taciturnity. To Reyna's great surprise, he recounts a tale of Far Eastern hellfishing the likes of which she has never heard. Keen to try the sport for herself, she asks you to return to Ansaulme to see if he has any knowledge of the magma worms Sten mentioned in his story.
9 5 TEXT_CLSFSH550_02087_SEQ_05 Ansaulme has not only heard of the worms in question, but he has a few of the creatures in his possession. He gives them to you as a reward for responding to Reyna's request on his behalf. Should you wish to try your hand at hellfishing, Ansaulme advises you to travel to the far reaches of the Dravanian forelands, to the fiery lands where the dragons dwell. ※The next fisher quest will be available from Ansaulme upon reaching level 58.
10 6 TEXT_CLSFSH550_02087_SEQ_06
29 25 TEXT_CLSFSH550_02087_TODO_01 Speak with the Tailfeather hunter.
30 26 TEXT_CLSFSH550_02087_TODO_02 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch shadowhiskers <Sheet(Addon,9,0)/> at the Hundred Throes.<Else/>Deliver the shadowhiskers <Sheet(Addon,9,0)/> to Reyna.</If> <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch shadowhiskers at the Hundred Throes.<Else/>Deliver the shadowhiskers to Reyna.</If>
31 27 TEXT_CLSFSH550_02087_TODO_03 Speak with Ansaulme at the Forgotten Knight in Ishgard.
32 28 TEXT_CLSFSH550_02087_TODO_04
33 29 TEXT_CLSFSH550_02087_TODO_05
34 30 TEXT_CLSFSH550_02087_TODO_06
35 31 TEXT_CLSFSH550_02087_TODO_07
+3 -3
View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_CLSFSH580_02088_SEQ_01","You walk in on Ansaulme speaking with an elderly Elezen he has known since he was a boy. For many years, the man has happily served as the head chef of Rougecarpe Manor, but his master's recent passing has ushered in a wave of tyranny at the hands of the lord's second son. The new lord regent has demanded to be served a platter of highest-quality letter puffer at his next banquet, a fish thought to be long extinct. Should the chef fail to provide the fish, his life will be forfeit. Ansaulme bids you return to Limsa Lominsa and speak with Sisipu, fount of all fishy knowledge, to see if she has any information as to where the fish might be found."
2,"TEXT_CLSFSH580_02088_SEQ_02","Sisipu's studies lead her to believe that if any letter puffers are extant today, they would be found to the west of Ishgard, in the clouds of Dravania. She suggests you travel to the Churning Mists, and seek further guidance from the local residents."
3,"TEXT_CLSFSH580_02088_SEQ_03","You meet with Mogtoe, who suggests that you speak with Mogukk, the most avid angler in Moghome. He has recently been seen flying north on yet another fishing expedition. Search for Mogukk north of Moghome, and ask if he knows aught of the letter puffers' whereabouts."
4,"TEXT_CLSFSH580_02088_SEQ_04","Mogukk informs you that letter puffers are indeed indigenous to the Churning Mists. A few moons prior, he had the misfortune of catching one of the elusive creatures in the clouds around the Landlord Colony. If you should manage to reel in a high-quality specimen, he would be interested to see it for himself."
4,"TEXT_CLSFSH580_02088_SEQ_04","Mogukk informs you that letter puffers are indeed indigenous to the Churning Mists. A few moons prior, he had the misfortune of catching one of the elusive creatures in the clouds around the Landlord Colony. If you should manage to reel in a specimen, he would be interested to see it for himself."
5,"TEXT_CLSFSH580_02088_SEQ_05","You show the letter puffer to Mogukk, who is delighted to see such a splendid specimen. As a reward for your efforts, he tells you a tale of a magical floating island, where strange fish swim in pools of aetherochemical effluent, sustaining themselves on a diet of fiend worms. If the tale is true, perhaps these worms could be used to hook the creatures from their peculiar pools? But now is not the time to be thinking of aetherfishing─deliver the letter puffer to Ansaulme before his friend meets an untimely end."
6,"TEXT_CLSFSH580_02088_SEQ_06","Ansaulme gratefully accepts the letter puffer and hands it to his old friend, warning him of its poisonous entrails. However, to the chef's shock, Ansaulme goes on to suggest that he use the fish's venom sac to poison the lord regent. In the ensuing exchange, Ansaulme confesses that the tyrannical regent is in fact his younger brother, making him the rightful heir to House Rougecarpe. He pledges to bring an end to his brother's reign of terror by finally accepting his inheritance. After satisfying his old friend that his travails are nearly over, Ansaulme turns the conversation back to his favorite subject─fish. You tell him how you caught the letter puffer, and the story Mogukk told you in return. To your great surprise, Ansaulme produces a sample of the fiend worms Mogukk spoke of, lending credence to the moogle's outlandish tale. If you should ever find your way to the floating continent, the vilekin would surely make the perfect bait for a spot of aetherfishing.
@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_CLSFSH580_02088_TODO_00","Speak with Sisipu in the Fishermen's Guild."
25,"TEXT_CLSFSH580_02088_TODO_01","Ask the residents of Moghome for information."
26,"TEXT_CLSFSH580_02088_TODO_02","Speak with Mogukk."
27,"TEXT_CLSFSH580_02088_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch a letter puffer <Sheet(Addon,9,0)/> in the Churning Mists.<Else/>Deliver the letter puffer <Sheet(Addon,9,0)/> to Mogukk.</If>"
28,"TEXT_CLSFSH580_02088_TODO_04","Deliver the letter puffer <Sheet(Addon,9,0)/> to Ansaulme in Ishgard."
27,"TEXT_CLSFSH580_02088_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch a letter puffer in the Churning Mists.<Else/>Deliver the letter puffer to Mogukk.</If>"
28,"TEXT_CLSFSH580_02088_TODO_04","Deliver the letter puffer to Ansaulme in Ishgard."
29,"TEXT_CLSFSH580_02088_TODO_05",""
30,"TEXT_CLSFSH580_02088_TODO_06",""
31,"TEXT_CLSFSH580_02088_TODO_07",""
1 key 0 1
5 1 TEXT_CLSFSH580_02088_SEQ_01 You walk in on Ansaulme speaking with an elderly Elezen he has known since he was a boy. For many years, the man has happily served as the head chef of Rougecarpe Manor, but his master's recent passing has ushered in a wave of tyranny at the hands of the lord's second son. The new lord regent has demanded to be served a platter of highest-quality letter puffer at his next banquet, a fish thought to be long extinct. Should the chef fail to provide the fish, his life will be forfeit. Ansaulme bids you return to Limsa Lominsa and speak with Sisipu, fount of all fishy knowledge, to see if she has any information as to where the fish might be found.
6 2 TEXT_CLSFSH580_02088_SEQ_02 Sisipu's studies lead her to believe that if any letter puffers are extant today, they would be found to the west of Ishgard, in the clouds of Dravania. She suggests you travel to the Churning Mists, and seek further guidance from the local residents.
7 3 TEXT_CLSFSH580_02088_SEQ_03 You meet with Mogtoe, who suggests that you speak with Mogukk, the most avid angler in Moghome. He has recently been seen flying north on yet another fishing expedition. Search for Mogukk north of Moghome, and ask if he knows aught of the letter puffers' whereabouts.
8 4 TEXT_CLSFSH580_02088_SEQ_04 Mogukk informs you that letter puffers are indeed indigenous to the Churning Mists. A few moons prior, he had the misfortune of catching one of the elusive creatures in the clouds around the Landlord Colony. If you should manage to reel in a high-quality specimen, he would be interested to see it for himself. Mogukk informs you that letter puffers are indeed indigenous to the Churning Mists. A few moons prior, he had the misfortune of catching one of the elusive creatures in the clouds around the Landlord Colony. If you should manage to reel in a specimen, he would be interested to see it for himself.
9 5 TEXT_CLSFSH580_02088_SEQ_05 You show the letter puffer to Mogukk, who is delighted to see such a splendid specimen. As a reward for your efforts, he tells you a tale of a magical floating island, where strange fish swim in pools of aetherochemical effluent, sustaining themselves on a diet of fiend worms. If the tale is true, perhaps these worms could be used to hook the creatures from their peculiar pools? But now is not the time to be thinking of aetherfishing─deliver the letter puffer to Ansaulme before his friend meets an untimely end.
10 6 TEXT_CLSFSH580_02088_SEQ_06 Ansaulme gratefully accepts the letter puffer and hands it to his old friend, warning him of its poisonous entrails. However, to the chef's shock, Ansaulme goes on to suggest that he use the fish's venom sac to poison the lord regent. In the ensuing exchange, Ansaulme confesses that the tyrannical regent is in fact his younger brother, making him the rightful heir to House Rougecarpe. He pledges to bring an end to his brother's reign of terror by finally accepting his inheritance. After satisfying his old friend that his travails are nearly over, Ansaulme turns the conversation back to his favorite subject─fish. You tell him how you caught the letter puffer, and the story Mogukk told you in return. To your great surprise, Ansaulme produces a sample of the fiend worms Mogukk spoke of, lending credence to the moogle's outlandish tale. If you should ever find your way to the floating continent, the vilekin would surely make the perfect bait for a spot of aetherfishing. ※The next fisher quest will be available from Ansaulme upon reaching level 60.
11 7 TEXT_CLSFSH580_02088_SEQ_07
30 26 TEXT_CLSFSH580_02088_TODO_02 Speak with Mogukk.
31 27 TEXT_CLSFSH580_02088_TODO_03 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch a letter puffer <Sheet(Addon,9,0)/> in the Churning Mists.<Else/>Deliver the letter puffer <Sheet(Addon,9,0)/> to Mogukk.</If> <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Catch a letter puffer in the Churning Mists.<Else/>Deliver the letter puffer to Mogukk.</If>
32 28 TEXT_CLSFSH580_02088_TODO_04 Deliver the letter puffer <Sheet(Addon,9,0)/> to Ansaulme in Ishgard. Deliver the letter puffer to Ansaulme in Ishgard.
33 29 TEXT_CLSFSH580_02088_TODO_05
34 30 TEXT_CLSFSH580_02088_TODO_06
35 31 TEXT_CLSFSH580_02088_TODO_07
36 32 TEXT_CLSFSH580_02088_TODO_08
37 33 TEXT_CLSFSH580_02088_TODO_09
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@@ -35,7 +35,7 @@ In order to assume his lordship, he would need to prove his identity beyond doub
25,"TEXT_CLSFSH600_02089_TODO_01","Speak with Ansaulme in Ishgard."
26,"TEXT_CLSFSH600_02089_TODO_02","Speak with Ansaulme in the Sea of Clouds."
27,"TEXT_CLSFSH600_02089_TODO_03","Give the polished rod to the Vanu fisherman."
28,"TEXT_CLSFSH600_02089_TODO_04","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mooch a catkiller <Sheet(Addon,9,0)/>.<Else/>Deliver the catkiller <Sheet(Addon,9,0)/> to Ansaulme in Voor Sian Siran.</If>"
28,"TEXT_CLSFSH600_02089_TODO_04","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mooch a catkiller.<Else/>Deliver the catkiller to Ansaulme in Voor Sian Siran.</If>"
29,"TEXT_CLSFSH600_02089_TODO_05",""
30,"TEXT_CLSFSH600_02089_TODO_06",""
31,"TEXT_CLSFSH600_02089_TODO_07",""
1 key 0 1
35 31 TEXT_CLSFSH600_02089_TODO_07
36 32 TEXT_CLSFSH600_02089_TODO_08
37 33 TEXT_CLSFSH600_02089_TODO_09
38 34 TEXT_CLSFSH600_02089_TODO_10
39 35 TEXT_CLSFSH600_02089_TODO_11
40 36 TEXT_CLSFSH600_02089_TODO_12
41 37 TEXT_CLSFSH600_02089_TODO_13
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_CLSHRV530_02049_SEQ_22",""
23,"TEXT_CLSHRV530_02049_SEQ_23",""
24,"TEXT_CLSHRV530_02049_TODO_00","Speak with Basyle at Camp Cloudtop."
25,"TEXT_CLSHRV530_02049_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest cyclops onions <Sheet(Addon,9,0)/> in the Dravanian forelands<Else/>Deliver the cyclops onions <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop</If>."
25,"TEXT_CLSHRV530_02049_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest cyclops onions in the Dravanian forelands<Else/>Deliver the cyclops onions to Basyle at Camp Cloudtop</If>."
26,"TEXT_CLSHRV530_02049_TODO_02","Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard."
27,"TEXT_CLSHRV530_02049_TODO_03",""
28,"TEXT_CLSHRV530_02049_TODO_04",""
@@ -67,7 +67,7 @@ int32,str,str
61,"TEXT_CLSHRV530_02049_BASYLE_000_030","I see... In that case, we might try our luck with onions."
62,"TEXT_CLSHRV530_02049_BASYLE_000_040","I see... In that case, we might try a plant that's native to highland regions."
63,"TEXT_CLSHRV530_02049_BASYLE_000_050","Ah, that reminds me! A hunter I spoke with recently mentioned having seen wild onions in the Dravanian forelands!"
64,"TEXT_CLSHRV530_02049_BASYLE_000_051","Cyclops onions, they're called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I'd be grateful if you could gather and bring me ten bulbs of the best specimens you can find."
64,"TEXT_CLSHRV530_02049_BASYLE_000_051","Cyclops onions, they're called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I'd be grateful if you could gather and bring me ten bulbs."
65,"TEXT_CLSHRV530_02049_BASYLE_000_060","Have you gathered the cyclops onions? They can be found growing wild in the Dravanian forelands."
66,"TEXT_CLSHRV530_02049_BASYLE_000_070","My, they're far larger than I had dared hope! My thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I shall try growing them in our test plot right away."
67,"TEXT_CLSHRV530_02049_MUJIHMEWRILAH_000_071","A test plot, you say?"
1 key 0 1
28 24 TEXT_CLSHRV530_02049_TODO_00 Speak with Basyle at Camp Cloudtop.
29 25 TEXT_CLSHRV530_02049_TODO_01 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest cyclops onions <Sheet(Addon,9,0)/> in the Dravanian forelands<Else/>Deliver the cyclops onions <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest cyclops onions in the Dravanian forelands<Else/>Deliver the cyclops onions to Basyle at Camp Cloudtop</If>.
30 26 TEXT_CLSHRV530_02049_TODO_02 Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard.
31 27 TEXT_CLSHRV530_02049_TODO_03
32 28 TEXT_CLSHRV530_02049_TODO_04
33 29 TEXT_CLSHRV530_02049_TODO_05
34 30 TEXT_CLSHRV530_02049_TODO_06
67 63 TEXT_CLSHRV530_02049_BASYLE_000_050 Ah, that reminds me! A hunter I spoke with recently mentioned having seen wild onions in the Dravanian forelands!
68 64 TEXT_CLSHRV530_02049_BASYLE_000_051 Cyclops onions, they're called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I'd be grateful if you could gather and bring me ten bulbs of the best specimens you can find. Cyclops onions, they're called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I'd be grateful if you could gather and bring me ten bulbs.
69 65 TEXT_CLSHRV530_02049_BASYLE_000_060 Have you gathered the cyclops onions? They can be found growing wild in the Dravanian forelands.
70 66 TEXT_CLSHRV530_02049_BASYLE_000_070 My, they're far larger than I had dared hope! My thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I shall try growing them in our test plot right away.
71 67 TEXT_CLSHRV530_02049_MUJIHMEWRILAH_000_071 A test plot, you say?
72 68 TEXT_CLSHRV530_02049_BASYLE_000_072 That's right, miss. Before we grow something in earnest, we need to make certain that it won't be a detriment to other crops.
73 69 TEXT_CLSHRV530_02049_BASYLE_000_073 Though sustenance is important, so too is sustainability. If we don't think ahead, we're liable to damage the environment, and that would leave us with nothing.
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@@ -31,7 +31,7 @@ int32,str,str
25,"TEXT_CLSHRV550_02050_TODO_01","Speak with Fufucha at the Botanists' Guild."
26,"TEXT_CLSHRV550_02050_TODO_02","Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard."
27,"TEXT_CLSHRV550_02050_TODO_03","Speak with Martineau in Saint Reymanaud's Cathedral."
28,"TEXT_CLSHRV550_02050_TODO_04","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest emerald beans <Sheet(Addon,9,0)/> in the Churning Mists<Else/>Deliver the emerald beans <Sheet(Addon,9,0)/> and Shroud vetch to Basyle at Camp Cloudtop</If>."
28,"TEXT_CLSHRV550_02050_TODO_04","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest emerald beans in the Churning Mists<Else/>Deliver the emerald beans and Shroud vetch to Basyle at Camp Cloudtop</If>."
29,"TEXT_CLSHRV550_02050_TODO_05","Report to Mujih Mewrilah at the aetheryte plaza in Ishgard."
30,"TEXT_CLSHRV550_02050_TODO_06",""
31,"TEXT_CLSHRV550_02050_TODO_07",""
@@ -86,9 +86,9 @@ int32,str,str
80,"TEXT_CLSHRV550_02050_MARTINEAU_000_061","I always enjoy the chance to engage with fellow lovers of nature. And being a researcher, I welcome the insights of gatherers like your good self. But come, I am given to understand you seek advice on crossing strains of beans."
81,"TEXT_CLSHRV550_02050_MARTINEAU_000_062","I had always held the Botanists' Guild in the highest regard. Seeing such fine specimens serves to reaffirm that sentiment."
82,"TEXT_CLSHRV550_02050_MARTINEAU_000_063","As Mistress Fufucha has already concluded, the Shroud vetch will not prosper in the Sea of Clouds. It must needs be crossed with another strain to bring out its resilience."
83,"TEXT_CLSHRV550_02050_MARTINEAU_000_064","I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls of the finest specimens you can find."
83,"TEXT_CLSHRV550_02050_MARTINEAU_000_064","I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls."
84,"TEXT_CLSHRV550_02050_MARTINEAU_000_065","And with that, I trust you now know what is required. Should you have further questions, do not hesitate to seek me out again."
85,"TEXT_CLSHRV550_02050_MARTINEAU_000_066","For your purposes, you will need perhaps ten handfuls of the finest emerald beans you can find. Should you have further questions, do not hesitate to seek me out again."
85,"TEXT_CLSHRV550_02050_MARTINEAU_000_066","For your purposes, you will need perhaps ten handfuls of emerald beans. Should you have further questions, do not hesitate to seek me out again."
86,"TEXT_CLSHRV550_02050_BASYLE_000_070","Miss Mujih tells me you managed to get Master Martineau's advice, even though he's notoriously elusive. You truly are dedicated to our cause, my friend."
87,"TEXT_CLSHRV550_02050_BASYLE_000_071","Ah, so these are emerald beans! If I understand correctly, the plan is to cross these with Shroud vetch. Do you have the latter as well?"
88,"TEXT_CLSHRV550_02050_BASYLE_000_080","Marvelous! My thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I shall set about cross-pollinating them at once!"
1 key 0 1
31 27 TEXT_CLSHRV550_02050_TODO_03 Speak with Martineau in Saint Reymanaud's Cathedral.
32 28 TEXT_CLSHRV550_02050_TODO_04 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest emerald beans <Sheet(Addon,9,0)/> in the Churning Mists<Else/>Deliver the emerald beans <Sheet(Addon,9,0)/> and Shroud vetch to Basyle at Camp Cloudtop</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest emerald beans in the Churning Mists<Else/>Deliver the emerald beans and Shroud vetch to Basyle at Camp Cloudtop</If>.
33 29 TEXT_CLSHRV550_02050_TODO_05 Report to Mujih Mewrilah at the aetheryte plaza in Ishgard.
34 30 TEXT_CLSHRV550_02050_TODO_06
35 31 TEXT_CLSHRV550_02050_TODO_07
36 32 TEXT_CLSHRV550_02050_TODO_08
37 33 TEXT_CLSHRV550_02050_TODO_09
86 82 TEXT_CLSHRV550_02050_MARTINEAU_000_063 As Mistress Fufucha has already concluded, the Shroud vetch will not prosper in the Sea of Clouds. It must needs be crossed with another strain to bring out its resilience.
87 83 TEXT_CLSHRV550_02050_MARTINEAU_000_064 I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls of the finest specimens you can find. I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls.
88 84 TEXT_CLSHRV550_02050_MARTINEAU_000_065 And with that, I trust you now know what is required. Should you have further questions, do not hesitate to seek me out again.
89 85 TEXT_CLSHRV550_02050_MARTINEAU_000_066 For your purposes, you will need perhaps ten handfuls of the finest emerald beans you can find. Should you have further questions, do not hesitate to seek me out again. For your purposes, you will need perhaps ten handfuls of emerald beans. Should you have further questions, do not hesitate to seek me out again.
90 86 TEXT_CLSHRV550_02050_BASYLE_000_070 Miss Mujih tells me you managed to get Master Martineau's advice, even though he's notoriously elusive. You truly are dedicated to our cause, my friend.
91 87 TEXT_CLSHRV550_02050_BASYLE_000_071 Ah, so these are emerald beans! If I understand correctly, the plan is to cross these with Shroud vetch. Do you have the latter as well?
92 88 TEXT_CLSHRV550_02050_BASYLE_000_080 Marvelous! My thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I shall set about cross-pollinating them at once!
93 89 TEXT_CLSHRV550_02050_BASYLE_000_081 The process will require considerable time and effort, but I'm confident that it will be worthwhile in the end.
94 90 TEXT_CLSHRV550_02050_BASYLE_000_082 Ah, before I forget, Miss Mujih left a message for you. She bids you come and meet her at the aetheryte plaza in Ishgard.
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_CLSHRV580_02051_SEQ_23",""
24,"TEXT_CLSHRV580_02051_TODO_00","Speak with Basyle at Camp Cloudtop."
25,"TEXT_CLSHRV580_02051_TODO_01","Speak with Martineau in Saint Reymanaud's Cathedral."
26,"TEXT_CLSHRV580_02051_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest birch logs <Sheet(Addon,9,0)/> in the Sea of Clouds<Else/>Deliver the birch logs <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop</If>."
26,"TEXT_CLSHRV580_02051_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest birch logs in the Sea of Clouds<Else/>Deliver the birch logs to Basyle at Camp Cloudtop</If>."
27,"TEXT_CLSHRV580_02051_TODO_03","Report to Mujih Mewrilah at the aetheryte plaza in Ishgard."
28,"TEXT_CLSHRV580_02051_TODO_04",""
29,"TEXT_CLSHRV580_02051_TODO_05",""
@@ -68,8 +68,8 @@ int32,str,str
62,"TEXT_CLSHRV580_02051_A1_000_002","We should avoid killing the local fauna."
63,"TEXT_CLSHRV580_02051_MARTINEAU_000_022","So you are determined to place nature first. I respect that. Very well, I will share with you my knowledge."
64,"TEXT_CLSHRV580_02051_MARTINEAU_000_023","When dry distilled, birch bark yields a tar which possesses vermin-repelling properties. 'Tis a trait the tree developed to protect itself from pests."
65,"TEXT_CLSHRV580_02051_MARTINEAU_000_024","You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten of superior quality should suffice to begin with."
66,"TEXT_CLSHRV580_02051_MARTINEAU_000_025","You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten of superior quality should suffice to begin with."
65,"TEXT_CLSHRV580_02051_MARTINEAU_000_024","You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten pieces should suffice to begin with."
66,"TEXT_CLSHRV580_02051_MARTINEAU_000_025","You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten pieces should suffice to begin with."
67,"TEXT_CLSHRV580_02051_BASYLE_000_030","Have you found a way to protect our crops?"
68,"TEXT_CLSHRV580_02051_BASYLE_000_031","...To think that such a method existed! I'll begin extracting tar from these logs at once!"
69,"TEXT_CLSHRV580_02051_BASYLE_000_032","Once again, I'm in your debt. I don't know what I would've done without you, and the thought of it shames me. Here I am, professing to put nature first, yet I was powerless in the face of this trial."
@@ -83,5 +83,5 @@ int32,str,str
...That sounds sentimental, you say? Ah, but see, I'm simply giving voice to what all forestborn will be feeling─a small but distinct difference!"
76,"TEXT_CLSHRV580_02051_MUJIHMEWRILAH_000_043","At any rate, I've got another promising addition to my series, and it's all thanks to you! Keep up the good work!"
77,"TEXT_CLSHRV580_02051_SYSTEM_000_044","In blazing new trails as a botanist, you have learned “Prune”!"
77,"TEXT_CLSHRV580_02051_SYSTEM_000_044","To be deleted."
78,"TEXT_CLSHRV580_02051_SYSTEM_000_045",""
1 key 0 1
29 25 TEXT_CLSHRV580_02051_TODO_01 Speak with Martineau in Saint Reymanaud's Cathedral.
30 26 TEXT_CLSHRV580_02051_TODO_02 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest birch logs <Sheet(Addon,9,0)/> in the Sea of Clouds<Else/>Deliver the birch logs <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest birch logs in the Sea of Clouds<Else/>Deliver the birch logs to Basyle at Camp Cloudtop</If>.
31 27 TEXT_CLSHRV580_02051_TODO_03 Report to Mujih Mewrilah at the aetheryte plaza in Ishgard.
32 28 TEXT_CLSHRV580_02051_TODO_04
33 29 TEXT_CLSHRV580_02051_TODO_05
34 30 TEXT_CLSHRV580_02051_TODO_06
35 31 TEXT_CLSHRV580_02051_TODO_07
68 64 TEXT_CLSHRV580_02051_MARTINEAU_000_023 When dry distilled, birch bark yields a tar which possesses vermin-repelling properties. 'Tis a trait the tree developed to protect itself from pests.
69 65 TEXT_CLSHRV580_02051_MARTINEAU_000_024 You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten of superior quality should suffice to begin with. You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten pieces should suffice to begin with.
70 66 TEXT_CLSHRV580_02051_MARTINEAU_000_025 You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten of superior quality should suffice to begin with. You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten pieces should suffice to begin with.
71 67 TEXT_CLSHRV580_02051_BASYLE_000_030 Have you found a way to protect our crops?
72 68 TEXT_CLSHRV580_02051_BASYLE_000_031 ...To think that such a method existed! I'll begin extracting tar from these logs at once!
73 69 TEXT_CLSHRV580_02051_BASYLE_000_032 Once again, I'm in your debt. I don't know what I would've done without you, and the thought of it shames me. Here I am, professing to put nature first, yet I was powerless in the face of this trial.
74 70 TEXT_CLSHRV580_02051_BASYLE_000_033 When I mentioned my plight to Mistress Mujih, she was very worried for me. She even offered to help in any way she could. Please pass along my thanks to her as well.
75 71 TEXT_CLSHRV580_02051_BASYLE_000_034 When I mentioned my plight to Mistress Mujih, she was very worried for me. She even offered to help in any way she could. Please pass along my thanks to her as well.
83
84
85
86
87
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@@ -31,8 +31,8 @@ int32,str,str
23,"TEXT_CLSHRV600_02052_SEQ_23",""
24,"TEXT_CLSHRV600_02052_TODO_00","Speak with Basyle at Camp Cloudtop."
25,"TEXT_CLSHRV600_02052_TODO_01","Speak with Fufucha at the Botanists' Guild."
26,"TEXT_CLSHRV600_02052_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest chysahl greens <Sheet(Addon,9,0)/> in the Coerthas western highlands<Else/>Deliver the chysahl greens <Sheet(Addon,9,0)/> to Martineau in Saint Reymanaud's Cathedral</If>."
27,"TEXT_CLSHRV600_02052_TODO_03","Deliver the chysahl greens <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop."
26,"TEXT_CLSHRV600_02052_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Harvest chysahl greens in the Coerthas western highlands<Else/>Deliver the chysahl greens to Martineau in Saint Reymanaud's Cathedral</If>."
27,"TEXT_CLSHRV600_02052_TODO_03","Deliver the chysahl greens to Basyle at Camp Cloudtop."
28,"TEXT_CLSHRV600_02052_TODO_04","Deliver the Greatloam gysahl greens and Martineau's findings to Basyle."
29,"TEXT_CLSHRV600_02052_TODO_05","Speak with Basyle."
30,"TEXT_CLSHRV600_02052_TODO_06","Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard."
@@ -84,9 +84,9 @@ int32,str,str
76,"TEXT_CLSHRV600_02052_FUFUCHA_000_045","An expert would be able to identify its Coerthan origin at a glance. The problem will be convincing the priest of this fact..."
77,"TEXT_CLSHRV600_02052_FUFUCHA_000_046","...You are acquainted with the herbalist Martineau!? Then that should simplify matters!"
78,"TEXT_CLSHRV600_02052_FUFUCHA_000_047","I suggest you harvest some chysahl greens, and present them and the Greatloam strain to him for comparison. Search in relatively unbeaten parts of the western highlands. 'Tis in such areas that you are like to find the purest specimens."
79,"TEXT_CLSHRV600_02052_FUFUCHA_000_048","Three bunches of superior size and shape should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
79,"TEXT_CLSHRV600_02052_FUFUCHA_000_048","Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
80,"TEXT_CLSHRV600_02052_FUFUCHA_000_049","I suggest you search for chysahl greens in relatively unbeaten parts of the western highlands of Coerthas. 'Tis in such areas that you are like to find the purest specimens."
81,"TEXT_CLSHRV600_02052_FUFUCHA_000_050","Three bunches of superior size and shape should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
81,"TEXT_CLSHRV600_02052_FUFUCHA_000_050","Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
82,"TEXT_CLSHRV600_02052_MARTINEAU_000_060","Once again you come to me with a troubled look. Tell me of your plight, and we shall see if my knowledge may avail you."
83,"TEXT_CLSHRV600_02052_MARTINEAU_000_065","Well, if these aren't chysahl greens! You have done well to find these, rare as they are. And you have something else to show me, you say?"
84,"TEXT_CLSHRV600_02052_MARTINEAU_100_065","I have seen many a head of gysahl greens in my time─this specimen can be considered royalty among them. Well, I am thoroughly impressed, but what is it exactly that you would have me do?"
@@ -141,7 +141,7 @@ int32,str,str
132,"TEXT_CLSHRV600_02052_FUFUCHA_000_160","'Tis a bashful philanthropist indeed who does good deeds in someone else's name. I hope to one day get the chance to thank this person. And speaking of thanks, I have something for you."
133,"TEXT_CLSHRV600_02052_FUFUCHA_000_170","...A reporter? Oh, I see! It appears that even the most uninhibited among us may have a bashful side. And that reminds me, I have something for you."
134,"TEXT_CLSHRV600_02052_FUFUCHA_000_180","Your reward from Mujih, doubtless hard earned. And 'tis plain from your bearing that you have grown much for your experience. Promise me that you will continue employing your knowledge and skills in service to man and nature both."
135,"TEXT_CLSHRV600_02052_SYSTEM_000_044","In blazing new trails as a botanist, you have learned “Prune II”!"
135,"TEXT_CLSHRV600_02052_SYSTEM_000_044","To be deleted."
136,"TEXT_CLSHRV600_02052_SYSTEM_000_500","This concludes the botanist quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
137,"TEXT_CLSHRV600_02052_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
1 key 0 1
31 27 TEXT_CLSHRV600_02052_TODO_03 Deliver the chysahl greens <Sheet(Addon,9,0)/> to Basyle at Camp Cloudtop. Deliver the chysahl greens to Basyle at Camp Cloudtop.
32 28 TEXT_CLSHRV600_02052_TODO_04 Deliver the Greatloam gysahl greens and Martineau's findings to Basyle.
33 29 TEXT_CLSHRV600_02052_TODO_05 Speak with Basyle.
34 30 TEXT_CLSHRV600_02052_TODO_06 Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard.
35 31 TEXT_CLSHRV600_02052_TODO_07 Report to Fufucha at the Botanists' Guild.
36 32 TEXT_CLSHRV600_02052_TODO_08
37 33 TEXT_CLSHRV600_02052_TODO_09
38 34 TEXT_CLSHRV600_02052_TODO_10
84 80 TEXT_CLSHRV600_02052_FUFUCHA_000_049 I suggest you search for chysahl greens in relatively unbeaten parts of the western highlands of Coerthas. 'Tis in such areas that you are like to find the purest specimens.
85 81 TEXT_CLSHRV600_02052_FUFUCHA_000_050 Three bunches of superior size and shape should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
86 82 TEXT_CLSHRV600_02052_MARTINEAU_000_060 Once again you come to me with a troubled look. Tell me of your plight, and we shall see if my knowledge may avail you.
87 83 TEXT_CLSHRV600_02052_MARTINEAU_000_065 Well, if these aren't chysahl greens! You have done well to find these, rare as they are. And you have something else to show me, you say?
88 84 TEXT_CLSHRV600_02052_MARTINEAU_100_065 I have seen many a head of gysahl greens in my time─this specimen can be considered royalty among them. Well, I am thoroughly impressed, but what is it exactly that you would have me do?
89 85 TEXT_CLSHRV600_02052_MARTINEAU_000_066 ...So that is the way of it. I am ashamed to call those zealots my countrymen. But come, let us compare the greens you brought.
90 86 TEXT_CLSHRV600_02052_MARTINEAU_000_067 Though their outer leaves differ, their cores are identical in hue and structure both. There can be no doubting that these two specimens belong to the same family of foliage plants. I shall record these findings in a missive for you to use as testimony.
91 87 TEXT_CLSHRV600_02052_MARTINEAU_000_068 There is no need for thanks. As a man of science, 'tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.
92 88 TEXT_CLSHRV600_02052_MARTINEAU_000_069 Use my findings as testimony. There is no need for thanks─'tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.
141 137 TEXT_CLSHRV600_02052_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
142 138 TEXT_CLSHRV600_02052_SYSTEM_000_502 Once you have done so, the next botanist quest will be available from Fufucha.
143
144
145
146
147
+7 -7
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@@ -2,8 +2,8 @@
#,,
int32,str,str
0,"TEXT_CLSMIN530_02081_SEQ_00","Haimirich is raring to go."
1,"TEXT_CLSMIN530_02081_SEQ_01","House Fortemps has asked that Oschon's Raiders survey the Coerthas western highlands. They are interested in the mythrite that may lie beneath the region. Haimirich therefore tasks you with discovering whether or not a sufficient quantity of pure ore can be pulled from underground. With your marching orders now set, Haimirich bids you join him and his men to the south end of the Black Iron Bridge."
2,"TEXT_CLSMIN530_02081_SEQ_02","You find Oschon's Raiders idling near the south end of the bridge. However, all jump to attention when Haimirich calls, and they listen attentively as he gives them their individual orders. Finally, he comes to you, and tells you to find ten chunks of high-quality mythrite ore in the area. Begin your search at the mineral deposits near the Gorgagne Holding, and return to Haimirich with your findings when finished."
1,"TEXT_CLSMIN530_02081_SEQ_01","House Fortemps has asked that Oschon's Raiders survey the Coerthas western highlands. They are interested in the mythrite that may lie beneath the region. Haimirich therefore tasks you with discovering whether or not a sufficient quantity of ore can be pulled from underground. With your marching orders now set, Haimirich bids you join him and his men to the south end of the Black Iron Bridge."
2,"TEXT_CLSMIN530_02081_SEQ_02","You find Oschon's Raiders idling near the south end of the bridge. However, all jump to attention when Haimirich calls, and they listen attentively as he gives them their individual orders. Finally, he comes to you, and tells you to find ten chunks of mythrite ore in the area. Begin your search at the mineral deposits near the Gorgagne Holding, and return to Haimirich with your findings when finished."
3,"TEXT_CLSMIN530_02081_SEQ_03","Haimirich gladly accepts the mythrite ore just before Hatchling comes running with ill tidings─one of the Raiders has been injured. The Raider captain wastes no time in sending the man to Falcon's Nest for treatment, and then treats you and Hatchling to his thoughts on being a sellsword before returning to the Forgotten Knight. Meet with him there when you head back to Ishgard."
4,"TEXT_CLSMIN530_02081_SEQ_04","According to Haimirich, the wounded Raider will make a full recovery. He thanks you again, and bids you make yourself ready for when the next job comes down from House Fortemps.
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_CLSMIN530_02081_SEQ_22",""
23,"TEXT_CLSMIN530_02081_SEQ_23",""
24,"TEXT_CLSMIN530_02081_TODO_00","Speak with Haimirich at the Black Iron Bridge."
25,"TEXT_CLSMIN530_02081_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine mythrite ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of mythrite ore <Sheet(Addon,9,0)/> to Haimirich</If>."
25,"TEXT_CLSMIN530_02081_TODO_01","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine mythrite ore<Else/>Deliver the chunks of mythrite ore to Haimirich</If>."
26,"TEXT_CLSMIN530_02081_TODO_02","Speak with Haimirich in Ishgard."
27,"TEXT_CLSMIN530_02081_TODO_03",""
28,"TEXT_CLSMIN530_02081_TODO_04",""
@@ -52,18 +52,18 @@ int32,str,str
46,"TEXT_CLSMIN530_02081_TODO_22",""
47,"TEXT_CLSMIN530_02081_TODO_23",""
48,"TEXT_CLSMIN530_02081_HEIMIRICH_000_000","Professor! We've gotten a job from House Fortemps. Are you ready for your first time out with the Raiders?"
49,"TEXT_CLSMIN530_02081_HEIMIRICH_000_001","Good, good. We're goin' to survey the western highlands an' see if we can't find any veins of mythrite. I'll need you to dig samples from the area an' see if there's enough pure ore to mine proper."
49,"TEXT_CLSMIN530_02081_HEIMIRICH_000_001","Good, good. We're goin' to survey the western highlands an' see if we can't find any veins of mythrite. I'll need you to dig samples from the area an' see if there's enough ore to mine proper."
50,"TEXT_CLSMIN530_02081_HEIMIRICH_000_002","We'll meet at the south end o' the Black Iron Bridge. Me an' the lads'll go ahead an' clear out some o' the monsters before you get there. Don't keep us waitin' too long!"
51,"TEXT_CLSMIN530_02081_HEIMIRICH_000_010","Remember, at the south end o' the Black Iron Bridge. An' I wouldn't stray too far from the path, if I were you."
52,"TEXT_CLSMIN530_02081_BABYCHOCO_000_015","It's yer first time out, Professor. Don't muck it up!"
53,"TEXT_CLSMIN530_02081_STRONGARM_000_020","You are the one called Professor?"
54,"TEXT_CLSMIN530_02081_HEIMIRICH_000_040","Glad you joined us, Professor. Lads, <Emphasis>lads</Emphasis>─stop up your gobs!"
55,"TEXT_CLSMIN530_02081_HEIMIRICH_000_041","Hatchlin', keep watch─I don't want anythin' takin' us unawares. Muscles, scout out what routes could be used for takin' the haul back to Ishgard. I want the pros an' cons of each, too. All of you, keep up your guard, an' don't get cocky. That goes double for you, Hatchlin'!"
56,"TEXT_CLSMIN530_02081_HEIMIRICH_000_042","Professor, start diggin' for mythrite down by the Gorgagne Holdin'. Come back here when you've pulled a few bits o' quality ore out the ground."
57,"TEXT_CLSMIN530_02081_HEIMIRICH_000_043","Ten chunks'll be proof o' pure mythrite in these outcroppin's, an' that'll be enough for House Fortemps to develop the area. Now, Raiders─to your duties!"
56,"TEXT_CLSMIN530_02081_HEIMIRICH_000_042","Professor, start diggin' for mythrite down by the Gorgagne Holdin'. Come back here when you've pulled a few bits of ore out the ground."
57,"TEXT_CLSMIN530_02081_HEIMIRICH_000_043","Ten chunks'll be proof o' mythrite in these outcroppin's, an' that'll be enough for House Fortemps to develop the area. Now, Raiders─to your duties!"
58,"TEXT_CLSMIN530_02081_BABYCHOCO_000_050","I'll watch yer back, Professor. None of us get paid if ye fail, so I promised the cap'n I'd keep ye safe."
59,"TEXT_CLSMIN530_02081_STRONGARM_000_060","Yes?"
60,"TEXT_CLSMIN530_02081_HEIMIRICH_000_080","Have you found ten bits o' choice mythrite? Can't go home till you do."
60,"TEXT_CLSMIN530_02081_HEIMIRICH_000_080","Have you found ten bits o' mythrite? Can't go home till you do."
61,"TEXT_CLSMIN530_02081_HEIMIRICH_000_090","Hah! I'd say it was well worth the trouble o' hirin' a proper miner from Ul'dah!"
62,"TEXT_CLSMIN530_02081_BABYCHOCO_000_091","Cap'n, we got wounded!"
63,"TEXT_CLSMIN530_02081_HEIMIRICH_000_092","...Muscles, get him to Falcon's Nest. Camp Riversmeet's closest, but that's more trouble than it's worth."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSMIN530_02081_SEQ_00 Haimirich is raring to go.
5 1 TEXT_CLSMIN530_02081_SEQ_01 House Fortemps has asked that Oschon's Raiders survey the Coerthas western highlands. They are interested in the mythrite that may lie beneath the region. Haimirich therefore tasks you with discovering whether or not a sufficient quantity of pure ore can be pulled from underground. With your marching orders now set, Haimirich bids you join him and his men to the south end of the Black Iron Bridge. House Fortemps has asked that Oschon's Raiders survey the Coerthas western highlands. They are interested in the mythrite that may lie beneath the region. Haimirich therefore tasks you with discovering whether or not a sufficient quantity of ore can be pulled from underground. With your marching orders now set, Haimirich bids you join him and his men to the south end of the Black Iron Bridge.
6 2 TEXT_CLSMIN530_02081_SEQ_02 You find Oschon's Raiders idling near the south end of the bridge. However, all jump to attention when Haimirich calls, and they listen attentively as he gives them their individual orders. Finally, he comes to you, and tells you to find ten chunks of high-quality mythrite ore in the area. Begin your search at the mineral deposits near the Gorgagne Holding, and return to Haimirich with your findings when finished. You find Oschon's Raiders idling near the south end of the bridge. However, all jump to attention when Haimirich calls, and they listen attentively as he gives them their individual orders. Finally, he comes to you, and tells you to find ten chunks of mythrite ore in the area. Begin your search at the mineral deposits near the Gorgagne Holding, and return to Haimirich with your findings when finished.
7 3 TEXT_CLSMIN530_02081_SEQ_03 Haimirich gladly accepts the mythrite ore just before Hatchling comes running with ill tidings─one of the Raiders has been injured. The Raider captain wastes no time in sending the man to Falcon's Nest for treatment, and then treats you and Hatchling to his thoughts on being a sellsword before returning to the Forgotten Knight. Meet with him there when you head back to Ishgard.
8 4 TEXT_CLSMIN530_02081_SEQ_04 According to Haimirich, the wounded Raider will make a full recovery. He thanks you again, and bids you make yourself ready for when the next job comes down from House Fortemps. ※The next miner quest will be available from Haimirich upon reaching level 55.
9 5 TEXT_CLSMIN530_02081_SEQ_05
28 24 TEXT_CLSMIN530_02081_TODO_00 Speak with Haimirich at the Black Iron Bridge.
29 25 TEXT_CLSMIN530_02081_TODO_01 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine mythrite ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of mythrite ore <Sheet(Addon,9,0)/> to Haimirich</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine mythrite ore<Else/>Deliver the chunks of mythrite ore to Haimirich</If>.
30 26 TEXT_CLSMIN530_02081_TODO_02 Speak with Haimirich in Ishgard.
31 27 TEXT_CLSMIN530_02081_TODO_03
32 28 TEXT_CLSMIN530_02081_TODO_04
33 29 TEXT_CLSMIN530_02081_TODO_05
34 30 TEXT_CLSMIN530_02081_TODO_06
52 48 TEXT_CLSMIN530_02081_HEIMIRICH_000_000 Professor! We've gotten a job from House Fortemps. Are you ready for your first time out with the Raiders?
53 49 TEXT_CLSMIN530_02081_HEIMIRICH_000_001 Good, good. We're goin' to survey the western highlands an' see if we can't find any veins of mythrite. I'll need you to dig samples from the area an' see if there's enough pure ore to mine proper. Good, good. We're goin' to survey the western highlands an' see if we can't find any veins of mythrite. I'll need you to dig samples from the area an' see if there's enough ore to mine proper.
54 50 TEXT_CLSMIN530_02081_HEIMIRICH_000_002 We'll meet at the south end o' the Black Iron Bridge. Me an' the lads'll go ahead an' clear out some o' the monsters before you get there. Don't keep us waitin' too long!
55 51 TEXT_CLSMIN530_02081_HEIMIRICH_000_010 Remember, at the south end o' the Black Iron Bridge. An' I wouldn't stray too far from the path, if I were you.
56 52 TEXT_CLSMIN530_02081_BABYCHOCO_000_015 It's yer first time out, Professor. Don't muck it up!
57 53 TEXT_CLSMIN530_02081_STRONGARM_000_020 You are the one called Professor?
58 54 TEXT_CLSMIN530_02081_HEIMIRICH_000_040 Glad you joined us, Professor. Lads, <Emphasis>lads</Emphasis>─stop up your gobs!
59 55 TEXT_CLSMIN530_02081_HEIMIRICH_000_041 Hatchlin', keep watch─I don't want anythin' takin' us unawares. Muscles, scout out what routes could be used for takin' the haul back to Ishgard. I want the pros an' cons of each, too. All of you, keep up your guard, an' don't get cocky. That goes double for you, Hatchlin'!
60 56 TEXT_CLSMIN530_02081_HEIMIRICH_000_042 Professor, start diggin' for mythrite down by the Gorgagne Holdin'. Come back here when you've pulled a few bits o' quality ore out the ground. Professor, start diggin' for mythrite down by the Gorgagne Holdin'. Come back here when you've pulled a few bits of ore out the ground.
61 57 TEXT_CLSMIN530_02081_HEIMIRICH_000_043 Ten chunks'll be proof o' pure mythrite in these outcroppin's, an' that'll be enough for House Fortemps to develop the area. Now, Raiders─to your duties! Ten chunks'll be proof o' mythrite in these outcroppin's, an' that'll be enough for House Fortemps to develop the area. Now, Raiders─to your duties!
62 58 TEXT_CLSMIN530_02081_BABYCHOCO_000_050 I'll watch yer back, Professor. None of us get paid if ye fail, so I promised the cap'n I'd keep ye safe.
63 59 TEXT_CLSMIN530_02081_STRONGARM_000_060 Yes?
64 60 TEXT_CLSMIN530_02081_HEIMIRICH_000_080 Have you found ten bits o' choice mythrite? Can't go home till you do. Have you found ten bits o' mythrite? Can't go home till you do.
65 61 TEXT_CLSMIN530_02081_HEIMIRICH_000_090 Hah! I'd say it was well worth the trouble o' hirin' a proper miner from Ul'dah!
66 62 TEXT_CLSMIN530_02081_BABYCHOCO_000_091 Cap'n, we got wounded!
67 63 TEXT_CLSMIN530_02081_HEIMIRICH_000_092 ...Muscles, get him to Falcon's Nest. Camp Riversmeet's closest, but that's more trouble than it's worth.
68 64 TEXT_CLSMIN530_02081_HEIMIRICH_000_093 Surveyin' sounds like a safe enough task when you've got an army. But we don't have an army. 'Tis a miracle we didn't lose any men this time 'round...
69 65 TEXT_CLSMIN530_02081_HEIMIRICH_000_094 <sigh> Ah, but that's a sellsword's lot, isn't it?
+8 -8
View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_CLSMIN550_02082_SEQ_01","It seems that House Fortemps will be leading a new push against Dravania, and needs to armor itself for a fierce battle. For this purpose, only titanium will serve. However, it is unclear where ore can be mined in sufficient quantity to fulfill the knights' needs. Haimirich turns to you for an answer, and, given that you do not seem to have one, bids you seek the counsel of your guildmaster. Armed with a sample of titanium, make your way to Ul'dah and see what Adalberta has to say."
2,"TEXT_CLSMIN550_02082_SEQ_02","You find Wide Gulley speaking with Adalberta. Though you came to speak with the latter, it is the former who tells you where to find the titanium. It seems that some years ago, Deep Canyon came across a similar sample of the metal in the hands of a hunter who made his living in the Dravanian forelands. Wide Gulley swears that the chunk of metal you brought is identical to the one the hunter had, and Adalberta theorizes that the ore must originate in the area. Return now to Haimirich at the Forgotten Knight with this piece of information."
3,"TEXT_CLSMIN550_02082_SEQ_03","Upon hearing it was a hunter who found the first sample of titanium, Haimirich exclaims that the vein of ore you seek must be somewhere near the Chocobo Forest. Though this is hardly definitive, Haimirich is willing to mobilize Oschon's Raiders on this hunch. Rendezvous with them in the Dravanian forelands."
4,"TEXT_CLSMIN550_02082_SEQ_04","Haimirich dispatches his men to mind the perimeter while you search for the presence of a rich lode beneath the trees. Mine ten chunks of high-quality titanium ore from nearby mineral deposits, and deliver them to the captain when you are done."
4,"TEXT_CLSMIN550_02082_SEQ_04","Haimirich dispatches his men to mind the perimeter while you search for the presence of a rich lode beneath the trees. Mine ten chunks of titanium ore from nearby mineral deposits, and deliver them to the captain when you are done."
5,"TEXT_CLSMIN550_02082_SEQ_05","Haimirich happily takes the ore, and, after Muscles returns from clearing the path homewards, bids you all return to Ishgard. Make your way back to the Holy See and speak with Haimirich there."
6,"TEXT_CLSMIN550_02082_SEQ_06","You find Haimirich both happy and worried. The cause is Hatchling. The captain tells you that the lad has a bright future, but only if he can overcome his own pride. Failing that, he may very well find himself in a situation he cannot outlive. Though you feel there is more to this story, Haimirich suddenly changes subjects, and you sense that now is not the time to ask further.
@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_CLSMIN550_02082_TODO_00","Show the sample of titanium ore to Adalberta."
25,"TEXT_CLSMIN550_02082_TODO_01","Return the sample of titanium ore to Haimirich in Ishgard."
26,"TEXT_CLSMIN550_02082_TODO_02","Speak with Haimirich in the Chocobo Forest."
27,"TEXT_CLSMIN550_02082_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine titanium ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of titanium ore <Sheet(Addon,9,0)/> to Haimirich</If>."
27,"TEXT_CLSMIN550_02082_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine titanium ore<Else/>Deliver the chunks of titanium ore to Haimirich</If>."
28,"TEXT_CLSMIN550_02082_TODO_04","Speak with Haimirich in Ishgard."
29,"TEXT_CLSMIN550_02082_TODO_05",""
30,"TEXT_CLSMIN550_02082_TODO_06",""
@@ -55,15 +55,15 @@ int32,str,str
49,"TEXT_CLSMIN550_02082_HEIMIRICH_000_001","...Maybe I should start at the beginnin'. House Fortemps is to take the van in a new offensive against the Dravanians alongside the Temple Knights."
50,"TEXT_CLSMIN550_02082_HEIMIRICH_000_002","'Tis a risky gambit, an' they'll need the very best gear to succeed─blades that won't blunt against dragon scale an' armor that'll withstand Dravanian claws. Normal metal jus' won't cut it."
51,"TEXT_CLSMIN550_02082_HEIMIRICH_000_003","Which takes me back to titanium. The smithies tell me it's the only metal that'll serve, an' they need a proper reserve to armor all the knights. So do you happen to know where we might find a goodly vein of ore?"
52,"TEXT_CLSMIN550_02082_HEIMIRICH_000_004","...Your expression's tellin' me you don't. Well, it's a good thing I'm prepared, then! Here, this is a sample o' pure titanium ore. Take that to your guildmaster an' see if she can tell you anythin'."
53,"TEXT_CLSMIN550_02082_HEIMIRICH_000_010","Surely your guildmaster'll know where to find quality titanium. Or at the very least, how to find a proper lode."
52,"TEXT_CLSMIN550_02082_HEIMIRICH_000_004","...Your expression's tellin' me you don't. Well, it's a good thing I'm prepared, then! Here, this is a sample o' titanium ore. Take that to your guildmaster an' see if she can tell you anythin'."
53,"TEXT_CLSMIN550_02082_HEIMIRICH_000_010","Surely your guildmaster'll know where to find titanium. Or at the very least, how to find a proper lode."
54,"TEXT_CLSMIN550_02082_HEIMIRICH_000_011","Jus' show her that sample o' the metal I gave you, eh?"
55,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear you're breakin' new ground up north!"
56,"TEXT_CLSMIN550_02082_ADALBERTA_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gods, it feels like an age since we last spoke. Tell me, how are you enjoying prospecting up north? You must have a tale or two."
57,"TEXT_CLSMIN550_02082_ADALBERTA_000_040","...More of the same quality titanium as this? Oh. <sigh> Why does no one ever just come to visit with me? All work and no play for the guildmaster."
57,"TEXT_CLSMIN550_02082_ADALBERTA_000_040","...More titanium as this? Oh. <sigh> Why does no one ever just come to visit with me? All work and no play for the guildmaster."
58,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_041","Let me take a look, Adalberta. There's somethin' about this here sample..."
59,"TEXT_CLSMIN550_02082_ADALBERTA_000_042","Work, work, work─is that all you can think of!? Gods, the two of you... Fine, take it."
60,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_043","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're in need of a location to mine more o' the same quality, yes?"
60,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_043","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're in need of a location to mine more o' these, yes?"
61,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_044","The thing is, I've seen this same ore before. 'Twas back when I was little more'n a cub. Someone brought it to Father for appraisal, a hunter who found it while workin' in the Dravanian forelands."
62,"TEXT_CLSMIN550_02082_WIDEGULLEY_000_045","Father had never seen its like before, but he recognized it as titanium. I tell you, this sample is the spittin' image of that one."
63,"TEXT_CLSMIN550_02082_ADALBERTA_000_046","I am glad you were looking so closely, Wide Gulley!"
@@ -81,11 +81,11 @@ int32,str,str
75,"TEXT_CLSMIN550_02082_HEIMIRICH_000_130","Good, that's the lot of us Raiders! The lads've all got their orders, so let's get to it!"
76,"TEXT_CLSMIN550_02082_BABYCHOCO_000_131","Cap'n, I don't understand─why ain't you havin' the Raiders what know the lay of the land guard our flank!?"
77,"TEXT_CLSMIN550_02082_HEIMIRICH_000_132","Why? Why!? ...That's a good question, actually. Muscles, you take the perimeter."
78,"TEXT_CLSMIN550_02082_HEIMIRICH_000_133","All right, Professor, you know the drill─if you can find ten samples o' quality titanium hereabouts, that'll be proof enough of a good lode of ore 'neath these trees."
78,"TEXT_CLSMIN550_02082_HEIMIRICH_000_133","All right, Professor, you know the drill─if you can find ten samples o' titanium hereabouts, that'll be proof enough of a good lode of ore 'neath these trees."
79,"TEXT_CLSMIN550_02082_HEIMIRICH_000_134","Hatchlin', hang back with me. I'll need a runner if I need to change my orders. Now, lads, move out!"
80,"TEXT_CLSMIN550_02082_BABYCHOCO_000_140","I'm doin' me best to help out the cap'n. He'll have a much worse nickname for me if I muck it up, believe you me!"
81,"TEXT_CLSMIN550_02082_STRONGARM_000_145","Tread carefully, Professor─the beasts are restless..."
82,"TEXT_CLSMIN550_02082_HEIMIRICH_000_140","Have you found the ten chunks o' quality ore? ...<Emphasis>Can</Emphasis> you find 'em?"
82,"TEXT_CLSMIN550_02082_HEIMIRICH_000_140","Have you found the ten chunks o' ore? ...<Emphasis>Can</Emphasis> you find 'em?"
83,"TEXT_CLSMIN550_02082_HEIMIRICH_000_150","Hah! You've rightly earned your pay today, Professor! This ore <Emphasis>proves</Emphasis> there's a lode o' titanium here worth minin'."
84,"TEXT_CLSMIN550_02082_HEIMIRICH_000_151","An' the lads've come through with little more'n a scratch on 'em. I'll have my head held high when I tell the count!"
85,"TEXT_CLSMIN550_02082_BABYCHOCO_000_152","Slow down, Cap'n─Muscles ain't come back yet! Said he was goin' to clear the road home, an' went off on his lonesome!"
1 key 0 1
5 1 TEXT_CLSMIN550_02082_SEQ_01 It seems that House Fortemps will be leading a new push against Dravania, and needs to armor itself for a fierce battle. For this purpose, only titanium will serve. However, it is unclear where ore can be mined in sufficient quantity to fulfill the knights' needs. Haimirich turns to you for an answer, and, given that you do not seem to have one, bids you seek the counsel of your guildmaster. Armed with a sample of titanium, make your way to Ul'dah and see what Adalberta has to say.
6 2 TEXT_CLSMIN550_02082_SEQ_02 You find Wide Gulley speaking with Adalberta. Though you came to speak with the latter, it is the former who tells you where to find the titanium. It seems that some years ago, Deep Canyon came across a similar sample of the metal in the hands of a hunter who made his living in the Dravanian forelands. Wide Gulley swears that the chunk of metal you brought is identical to the one the hunter had, and Adalberta theorizes that the ore must originate in the area. Return now to Haimirich at the Forgotten Knight with this piece of information.
7 3 TEXT_CLSMIN550_02082_SEQ_03 Upon hearing it was a hunter who found the first sample of titanium, Haimirich exclaims that the vein of ore you seek must be somewhere near the Chocobo Forest. Though this is hardly definitive, Haimirich is willing to mobilize Oschon's Raiders on this hunch. Rendezvous with them in the Dravanian forelands.
8 4 TEXT_CLSMIN550_02082_SEQ_04 Haimirich dispatches his men to mind the perimeter while you search for the presence of a rich lode beneath the trees. Mine ten chunks of high-quality titanium ore from nearby mineral deposits, and deliver them to the captain when you are done. Haimirich dispatches his men to mind the perimeter while you search for the presence of a rich lode beneath the trees. Mine ten chunks of titanium ore from nearby mineral deposits, and deliver them to the captain when you are done.
9 5 TEXT_CLSMIN550_02082_SEQ_05 Haimirich happily takes the ore, and, after Muscles returns from clearing the path homewards, bids you all return to Ishgard. Make your way back to the Holy See and speak with Haimirich there.
10 6 TEXT_CLSMIN550_02082_SEQ_06 You find Haimirich both happy and worried. The cause is Hatchling. The captain tells you that the lad has a bright future, but only if he can overcome his own pride. Failing that, he may very well find himself in a situation he cannot outlive. Though you feel there is more to this story, Haimirich suddenly changes subjects, and you sense that now is not the time to ask further. ※The next miner quest will be available from Haimirich upon reaching level 58.
11 7 TEXT_CLSMIN550_02082_SEQ_07
30 26 TEXT_CLSMIN550_02082_TODO_02 Speak with Haimirich in the Chocobo Forest.
31 27 TEXT_CLSMIN550_02082_TODO_03 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine titanium ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of titanium ore <Sheet(Addon,9,0)/> to Haimirich</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine titanium ore<Else/>Deliver the chunks of titanium ore to Haimirich</If>.
32 28 TEXT_CLSMIN550_02082_TODO_04 Speak with Haimirich in Ishgard.
33 29 TEXT_CLSMIN550_02082_TODO_05
34 30 TEXT_CLSMIN550_02082_TODO_06
35 31 TEXT_CLSMIN550_02082_TODO_07
36 32 TEXT_CLSMIN550_02082_TODO_08
55 51 TEXT_CLSMIN550_02082_HEIMIRICH_000_003 Which takes me back to titanium. The smithies tell me it's the only metal that'll serve, an' they need a proper reserve to armor all the knights. So do you happen to know where we might find a goodly vein of ore?
56 52 TEXT_CLSMIN550_02082_HEIMIRICH_000_004 ...Your expression's tellin' me you don't. Well, it's a good thing I'm prepared, then! Here, this is a sample o' pure titanium ore. Take that to your guildmaster an' see if she can tell you anythin'. ...Your expression's tellin' me you don't. Well, it's a good thing I'm prepared, then! Here, this is a sample o' titanium ore. Take that to your guildmaster an' see if she can tell you anythin'.
57 53 TEXT_CLSMIN550_02082_HEIMIRICH_000_010 Surely your guildmaster'll know where to find quality titanium. Or at the very least, how to find a proper lode. Surely your guildmaster'll know where to find titanium. Or at the very least, how to find a proper lode.
58 54 TEXT_CLSMIN550_02082_HEIMIRICH_000_011 Jus' show her that sample o' the metal I gave you, eh?
59 55 TEXT_CLSMIN550_02082_WIDEGULLEY_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear you're breakin' new ground up north!
60 56 TEXT_CLSMIN550_02082_ADALBERTA_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gods, it feels like an age since we last spoke. Tell me, how are you enjoying prospecting up north? You must have a tale or two.
61 57 TEXT_CLSMIN550_02082_ADALBERTA_000_040 ...More of the same quality titanium as this? Oh. <sigh> Why does no one ever just come to visit with me? All work and no play for the guildmaster. ...More titanium as this? Oh. <sigh> Why does no one ever just come to visit with me? All work and no play for the guildmaster.
62 58 TEXT_CLSMIN550_02082_WIDEGULLEY_000_041 Let me take a look, Adalberta. There's somethin' about this here sample...
63 59 TEXT_CLSMIN550_02082_ADALBERTA_000_042 Work, work, work─is that all you can think of!? Gods, the two of you... Fine, take it.
64 60 TEXT_CLSMIN550_02082_WIDEGULLEY_000_043 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're in need of a location to mine more o' the same quality, yes? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're in need of a location to mine more o' these, yes?
65 61 TEXT_CLSMIN550_02082_WIDEGULLEY_000_044 The thing is, I've seen this same ore before. 'Twas back when I was little more'n a cub. Someone brought it to Father for appraisal, a hunter who found it while workin' in the Dravanian forelands.
66 62 TEXT_CLSMIN550_02082_WIDEGULLEY_000_045 Father had never seen its like before, but he recognized it as titanium. I tell you, this sample is the spittin' image of that one.
67 63 TEXT_CLSMIN550_02082_ADALBERTA_000_046 I am glad you were looking so closely, Wide Gulley!
68 64 TEXT_CLSMIN550_02082_ADALBERTA_000_047 I remember now. Deep Canyon did tell me of that ore, and said it was extremely pure. And if the hunter found it in the Dravanian forelands, the reserve may well be there!
69 65 TEXT_CLSMIN550_02082_WIDEGULLEY_000_048 That said, titanium is rare, an' the hunter may've just found it by chance. But go an' see what you can dig up. If you do find a vein, maybe that'll help settle my debt to you.
81 77 TEXT_CLSMIN550_02082_HEIMIRICH_000_132 Why? Why!? ...That's a good question, actually. Muscles, you take the perimeter.
82 78 TEXT_CLSMIN550_02082_HEIMIRICH_000_133 All right, Professor, you know the drill─if you can find ten samples o' quality titanium hereabouts, that'll be proof enough of a good lode of ore 'neath these trees. All right, Professor, you know the drill─if you can find ten samples o' titanium hereabouts, that'll be proof enough of a good lode of ore 'neath these trees.
83 79 TEXT_CLSMIN550_02082_HEIMIRICH_000_134 Hatchlin', hang back with me. I'll need a runner if I need to change my orders. Now, lads, move out!
84 80 TEXT_CLSMIN550_02082_BABYCHOCO_000_140 I'm doin' me best to help out the cap'n. He'll have a much worse nickname for me if I muck it up, believe you me!
85 81 TEXT_CLSMIN550_02082_STRONGARM_000_145 Tread carefully, Professor─the beasts are restless...
86 82 TEXT_CLSMIN550_02082_HEIMIRICH_000_140 Have you found the ten chunks o' quality ore? ...<Emphasis>Can</Emphasis> you find 'em? Have you found the ten chunks o' ore? ...<Emphasis>Can</Emphasis> you find 'em?
87 83 TEXT_CLSMIN550_02082_HEIMIRICH_000_150 Hah! You've rightly earned your pay today, Professor! This ore <Emphasis>proves</Emphasis> there's a lode o' titanium here worth minin'.
88 84 TEXT_CLSMIN550_02082_HEIMIRICH_000_151 An' the lads've come through with little more'n a scratch on 'em. I'll have my head held high when I tell the count!
89 85 TEXT_CLSMIN550_02082_BABYCHOCO_000_152 Slow down, Cap'n─Muscles ain't come back yet! Said he was goin' to clear the road home, an' went off on his lonesome!
90 86 TEXT_CLSMIN550_02082_HEIMIRICH_000_153 I've given Muscles leave to do as he sees fit. The man's never been beat by monsters or men, an' his service record's spotless. He can handle himself jus' fine.
91 87 TEXT_CLSMIN550_02082_BABYCHOCO_000_154 Why do you keep me on a bloody leash, then? I've never been beaten by monsters neither!
+6 -6
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@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_CLSMIN580_02083_SEQ_01","Haimirich informs you that your mission today is one of exploration. It appears that your successes have led to further prestige for House Fortemps, and this has agitated old rivalries amongst the nobility. Subsequently, your employers are called upon to do even more, and thus you and Oschon's Raiders have been asked to find out what, if anything, lies beneath the ground of the Makers' Quarter. Make your way to the Dravanian hinterlands and rendezvous with Haimirich."
2,"TEXT_CLSMIN580_02083_SEQ_02","You arrive to find that Haimirich has hired a white-haired naturalist to aid with your survey. Since the area is largely unexplored─by Ishgardians, at any rate─the captain asks that you find three mining points, and see if you can dig up any samples."
3,"TEXT_CLSMIN580_02083_SEQ_03","You have found three samples of some metal unknown to you. Deliver them to Haimirich."
4,"TEXT_CLSMIN580_02083_SEQ_04","Upon examining the samples, the naturalist lets out an astounded cry─all three contain traces of pure hardsilver. The metal is rare and extremely valuable, he tells you. Haimirich is greatly pleased to hear this, and bids you mine ten chunks of high-quality ore. As before, dig at nearby mineral deposits and return to Haimirich with the fruit of your quarrying."
4,"TEXT_CLSMIN580_02083_SEQ_04","Upon examining the samples, the naturalist lets out an astounded cry─all three contain traces of hardsilver. The metal is rare and extremely valuable, he tells you. Haimirich is greatly pleased to hear this, and bids you mine ten chunks of ore. As before, dig at nearby mineral deposits and return to Haimirich with the fruit of your quarrying."
5,"TEXT_CLSMIN580_02083_SEQ_05","While Haimirich is thankful for the hardsilver, he has grown worried about the Dravanians in the surrounding area. However, just before he can sound the retreat, Muscles tells him that Hatchling has chased down some monsters by himself. The boy returns to a furious captain, who berates him for his irresponsibility. With the mood grown somber, Haimirich tells you brusquely to find your own way back to Ishgard. Return to the Holy See, and speak with Haimirich at the Forgotten Knight in hopes that he will be in better spirits."
6,"TEXT_CLSMIN580_02083_SEQ_06","Haimirich regrets his earlier outburst. He admits that he is hard on Hatchling because he sees potential in the boy. Moreover, the captain does not wish him to die as his own brother did. In any case, he bids you await the next job.
@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_CLSMIN580_02083_TODO_00","Speak with Haimirich in the Makers' Quarter."
25,"TEXT_CLSMIN580_02083_TODO_01","Investigate the mining points."
26,"TEXT_CLSMIN580_02083_TODO_02","Deliver the chunks of unidentifiable ore to Haimirich."
27,"TEXT_CLSMIN580_02083_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine hardsilver ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of hardsilver ore <Sheet(Addon,9,0)/> to Haimirich</If>."
27,"TEXT_CLSMIN580_02083_TODO_03","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine hardsilver ore<Else/>Deliver the chunks of hardsilver ore to Haimirich</If>."
28,"TEXT_CLSMIN580_02083_TODO_04","Speak with Haimirich in Ishgard."
29,"TEXT_CLSMIN580_02083_TODO_05",""
30,"TEXT_CLSMIN580_02083_TODO_06",""
@@ -72,10 +72,10 @@ int32,str,str
66,"TEXT_CLSMIN580_02083_SYSTEM_000_070","You obtain a chunk of unidentifiable ore from the mining point."
67,"TEXT_CLSMIN580_02083_HEIMIRICH_000_080","Have you found somethin'?"
68,"TEXT_CLSMIN580_02083_HEIMIRICH_000_081","That's my Professor! Now, Rocky, earn your keep. What are these samples?"
69,"TEXT_CLSMIN580_02083_DOCTOR02083_000_082","Dear me! These all contain hardsilver─<Emphasis>pure</Emphasis> hardsilver! It's a metal worth twice its weight in gold! Why, if you but dig a little deeper, you might well find a mountain of the stuff!"
70,"TEXT_CLSMIN580_02083_HEIMIRICH_000_083","Hah! That's music to my ears! Professor, let's see if we can't prove there <Emphasis>is</Emphasis> a mountain 'neath our feet. You know what to do─find me ten quality chunks o' ore!"
69,"TEXT_CLSMIN580_02083_DOCTOR02083_000_082","Dear me! These all contain hardsilver! It's a metal worth twice its weight in gold! Why, if you but dig a little deeper, you might well find a mountain of the stuff!"
70,"TEXT_CLSMIN580_02083_HEIMIRICH_000_083","Hah! That's music to my ears! Professor, let's see if we can't prove there <Emphasis>is</Emphasis> a mountain 'neath our feet. You know what to do─find me ten chunks o' ore!"
71,"TEXT_CLSMIN580_02083_DOCTOR02083_000_090","Bless my soul, my dear <If(PlayerParameter(4))>lady<Else/>sir</If>, hardsilver!"
72,"TEXT_CLSMIN580_02083_HEIMIRICH_000_0100","If there's no choice hardsilver to be had, that's fine, Professor. Jus' don't dally. A Dravanian patrol might swing through here any moment..."
72,"TEXT_CLSMIN580_02083_HEIMIRICH_000_0100","If there's no hardsilver to be had, that's fine, Professor. Jus' don't dally. A Dravanian patrol might swing through here any moment..."
73,"TEXT_CLSMIN580_02083_HEIMIRICH_000_110","You're a wonder, Professor! Well, Raiders, let's pack up an' get the hells out o' he─"
74,"TEXT_CLSMIN580_02083_STRONGARM_000_111","Captain! We were attacked by mechanical men, and Hatchling gave chase!"
75,"TEXT_CLSMIN580_02083_HEIMIRICH_000_112","What? He didn't go by himself, did he!?"
@@ -91,4 +91,4 @@ int32,str,str
85,"TEXT_CLSMIN580_02083_HEIMIRICH_000_141","Sorry about that business with Hatchlin'. Shouldn't have been so hard on the boy. I jus'...I jus' want him to grow up proper. Like my little brother should've."
86,"TEXT_CLSMIN580_02083_HEIMIRICH_000_142","He was a Raider, too. Looked a fair bit like Hatchlin', as it happens. But he's long gone."
87,"TEXT_CLSMIN580_02083_HEIMIRICH_000_143","I'll bet everyone an' their mother's got a sad story, eh? There's sure to be a new job comin' before long. I'll jus' drown me troubles till then."
88,"TEXT_CLSMIN580_02083_SYSTEM_000_900","In breaking new ground as a miner, you have learned “Dredge”!"
88,"TEXT_CLSMIN580_02083_SYSTEM_000_900","To be deleted."
1 key 0 1
5 1 TEXT_CLSMIN580_02083_SEQ_01 Haimirich informs you that your mission today is one of exploration. It appears that your successes have led to further prestige for House Fortemps, and this has agitated old rivalries amongst the nobility. Subsequently, your employers are called upon to do even more, and thus you and Oschon's Raiders have been asked to find out what, if anything, lies beneath the ground of the Makers' Quarter. Make your way to the Dravanian hinterlands and rendezvous with Haimirich.
6 2 TEXT_CLSMIN580_02083_SEQ_02 You arrive to find that Haimirich has hired a white-haired naturalist to aid with your survey. Since the area is largely unexplored─by Ishgardians, at any rate─the captain asks that you find three mining points, and see if you can dig up any samples.
7 3 TEXT_CLSMIN580_02083_SEQ_03 You have found three samples of some metal unknown to you. Deliver them to Haimirich.
8 4 TEXT_CLSMIN580_02083_SEQ_04 Upon examining the samples, the naturalist lets out an astounded cry─all three contain traces of pure hardsilver. The metal is rare and extremely valuable, he tells you. Haimirich is greatly pleased to hear this, and bids you mine ten chunks of high-quality ore. As before, dig at nearby mineral deposits and return to Haimirich with the fruit of your quarrying. Upon examining the samples, the naturalist lets out an astounded cry─all three contain traces of hardsilver. The metal is rare and extremely valuable, he tells you. Haimirich is greatly pleased to hear this, and bids you mine ten chunks of ore. As before, dig at nearby mineral deposits and return to Haimirich with the fruit of your quarrying.
9 5 TEXT_CLSMIN580_02083_SEQ_05 While Haimirich is thankful for the hardsilver, he has grown worried about the Dravanians in the surrounding area. However, just before he can sound the retreat, Muscles tells him that Hatchling has chased down some monsters by himself. The boy returns to a furious captain, who berates him for his irresponsibility. With the mood grown somber, Haimirich tells you brusquely to find your own way back to Ishgard. Return to the Holy See, and speak with Haimirich at the Forgotten Knight in hopes that he will be in better spirits.
10 6 TEXT_CLSMIN580_02083_SEQ_06 Haimirich regrets his earlier outburst. He admits that he is hard on Hatchling because he sees potential in the boy. Moreover, the captain does not wish him to die as his own brother did. In any case, he bids you await the next job. ※The next miner quest will be available from Haimirich upon reaching level 60.
11 7 TEXT_CLSMIN580_02083_SEQ_07
30 26 TEXT_CLSMIN580_02083_TODO_02 Deliver the chunks of unidentifiable ore to Haimirich.
31 27 TEXT_CLSMIN580_02083_TODO_03 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine hardsilver ore <Sheet(Addon,9,0)/><Else/>Deliver the chunks of hardsilver ore <Sheet(Addon,9,0)/> to Haimirich</If>. <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine hardsilver ore<Else/>Deliver the chunks of hardsilver ore to Haimirich</If>.
32 28 TEXT_CLSMIN580_02083_TODO_04 Speak with Haimirich in Ishgard.
33 29 TEXT_CLSMIN580_02083_TODO_05
34 30 TEXT_CLSMIN580_02083_TODO_06
35 31 TEXT_CLSMIN580_02083_TODO_07
36 32 TEXT_CLSMIN580_02083_TODO_08
72 68 TEXT_CLSMIN580_02083_HEIMIRICH_000_081 That's my Professor! Now, Rocky, earn your keep. What are these samples?
73 69 TEXT_CLSMIN580_02083_DOCTOR02083_000_082 Dear me! These all contain hardsilver─<Emphasis>pure</Emphasis> hardsilver! It's a metal worth twice its weight in gold! Why, if you but dig a little deeper, you might well find a mountain of the stuff! Dear me! These all contain hardsilver! It's a metal worth twice its weight in gold! Why, if you but dig a little deeper, you might well find a mountain of the stuff!
74 70 TEXT_CLSMIN580_02083_HEIMIRICH_000_083 Hah! That's music to my ears! Professor, let's see if we can't prove there <Emphasis>is</Emphasis> a mountain 'neath our feet. You know what to do─find me ten quality chunks o' ore! Hah! That's music to my ears! Professor, let's see if we can't prove there <Emphasis>is</Emphasis> a mountain 'neath our feet. You know what to do─find me ten chunks o' ore!
75 71 TEXT_CLSMIN580_02083_DOCTOR02083_000_090 Bless my soul, my dear <If(PlayerParameter(4))>lady<Else/>sir</If>, hardsilver!
76 72 TEXT_CLSMIN580_02083_HEIMIRICH_000_0100 If there's no choice hardsilver to be had, that's fine, Professor. Jus' don't dally. A Dravanian patrol might swing through here any moment... If there's no hardsilver to be had, that's fine, Professor. Jus' don't dally. A Dravanian patrol might swing through here any moment...
77 73 TEXT_CLSMIN580_02083_HEIMIRICH_000_110 You're a wonder, Professor! Well, Raiders, let's pack up an' get the hells out o' he─
78 74 TEXT_CLSMIN580_02083_STRONGARM_000_111 Captain! We were attacked by mechanical men, and Hatchling gave chase!
79 75 TEXT_CLSMIN580_02083_HEIMIRICH_000_112 What? He didn't go by himself, did he!?
80 76 TEXT_CLSMIN580_02083_STRONGARM_000_113 He did.
81 77 TEXT_CLSMIN580_02083_HEIMIRICH_000_114 That stupid, stupid boy! If he comes back alive, I'll beat him bloody!
91 87 TEXT_CLSMIN580_02083_HEIMIRICH_000_143 I'll bet everyone an' their mother's got a sad story, eh? There's sure to be a new job comin' before long. I'll jus' drown me troubles till then.
92 88 TEXT_CLSMIN580_02083_SYSTEM_000_900 In breaking new ground as a miner, you have learned “Dredge”! To be deleted.
93
94
+5 -5
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@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_CLSMIN600_02084_SEQ_00","Haimirich has a look of gratitude on his face."
1,"TEXT_CLSMIN600_02084_SEQ_01","You and Haimirich are joined by a knight of House Fortemps and Hatchling. The former tells you that the Holy See itself has expressed interest in further surveying the Dravanian hinterlands for mineral wealth, and has asked for Oschon's Raiders by name. However, the knight continues, House Fortemps cannot provide any aid. Haimirich accepts these conditions, but Hatchling does not, and tells his captain so in no uncertain terms after the knight leaves. With a weary sigh, Haimirich enjoins you to come to Idyllshire, whence to begin your survey."
2,"TEXT_CLSMIN600_02084_SEQ_02","You arrive in Idyllshire to find only Haimirich and Muscles. It seems the company was attacked while you were traveling, leaving two Raiders badly wounded. Hatchling chased after the monsters, and has not been seen since. As you cannot possibly cover the entire area in time, Haimirich asks that you speak with Midnight Dew to see if any of the inhabitants of Idyllshire saw where Hatchling went."
3,"TEXT_CLSMIN600_02084_SEQ_03","Midnight Dew is willing but unable to help, as Hatchling went missing in an area of the Ruling Quarter untraveled by Idyllshire's inhabitants. However, a wandering goblin trader has been known to pass through there. He can be persuaded to help should you deliver to him three chunks of high-quality adamantite ore. This, Midnight Dew informs you, can be mined in Azys Lla─though she herself has never heard of it, and doubts it exists at all."
3,"TEXT_CLSMIN600_02084_SEQ_03","Midnight Dew is willing but unable to help, as Hatchling went missing in an area of the Ruling Quarter untraveled by Idyllshire's inhabitants. However, a wandering goblin trader has been known to pass through there. He can be persuaded to help should you deliver to him three chunks of adamantite ore. This, Midnight Dew informs you, can be mined in Azys Lla─though she herself has never heard of it, and doubts it exists at all."
4,"TEXT_CLSMIN600_02084_SEQ_04","The goblin trader is overjoyed to have his adamantite ore, and promises to not only tell you and Haimirich where Hatchling has vanished, but guide you there as well. Return to Haimirich with the glad tidings."
5,"TEXT_CLSMIN600_02084_SEQ_05","Haimirich thanks you for dealing with the goblin trader, and races off to find Hatchling in the Ruling Quarter. Follow him and help find the boy."
6,"TEXT_CLSMIN600_02084_SEQ_06","You find Hatchling at the bottom of a cliff. Thankfully, the boy is none the worse for the tumble, save a potentially broken leg. Having rescued him, Haimirich finally explains in full why he has been so tough on Hatchling. His own brother, Gevehard, put Oschon's Raiders in a terrible position through his rashness years before. Unable to save both his company and his brother, Haimirich chose the former, and left his brother to die. The decision has haunted him since, though he believes it was the right one. He is glad that he was able to save Hatchling. As you all turn to leave, the captain gives you a heavy sack of loot to give to Midnight Dew for her help. Return to Idyllshire, and deliver it to her in person."
@@ -31,7 +31,7 @@ int32,str,str
23,"TEXT_CLSMIN600_02084_SEQ_23",""
24,"TEXT_CLSMIN600_02084_TODO_00","Speak with Haimirich in Idyllshire."
25,"TEXT_CLSMIN600_02084_TODO_01","Speak with Midnight Dew."
26,"TEXT_CLSMIN600_02084_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine adamantite ore <Sheet(Addon,9,0)/> at Azys Lla<Else/>Deliver the chunks of adamantite ore <Sheet(Addon,9,0)/> to the goblin trader</If>."
26,"TEXT_CLSMIN600_02084_TODO_02","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Mine adamantite ore at Azys Lla<Else/>Deliver the chunks of adamantite ore to the goblin trader in Idyllshire</If>."
27,"TEXT_CLSMIN600_02084_TODO_03","Speak with Haimirich."
28,"TEXT_CLSMIN600_02084_TODO_04","Speak with Haimirich in the Ruling Quarter."
29,"TEXT_CLSMIN600_02084_TODO_05","Deliver the sellswords' sack to Midnight Dew in Idyllshire."
@@ -85,12 +85,12 @@ int32,str,str
77,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_091","But ever since the last 'venturer went in and never came back, we keep away from the place. We haven't even got a good sense of what's there."
78,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_092","Only one who passes through there's the gobbie merchant. He may be able to help, but I don't know that he will..."
79,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_100_092","See, he's a greedy little bugger, and he'll hardly speak a word till he's gotten paid."
80,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_093","Last time I tried to deal, he demanded <Emphasis>choice</Emphasis> adamantite ore. Can't give you a myth, I say. And the bastard tells me to mine it myself in “Azys Lla”─wherever or whatever that is. <sigh> To be honest, I reckon he just won't treat with me."
80,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_093","Last time I tried to deal, he demanded <Emphasis>adamantite</Emphasis> ore. Can't give you a myth, I say. And the bastard tells me to mine it myself in “Azys Lla”─wherever or whatever that is. <sigh> To be honest, I reckon he just won't treat with me."
81,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_100_093","I wish I could be more helpful, <If(PlayerParameter(4))>lass<Else/>lad</If>. Here, let me ask about a bit. See if I can't find somethin' else he wants..."
82,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_100","Adamantite ore... Why's the goblin merchant so obsessed, I wonder?"
83,"TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_101","He said somethin' about Azys Lla, but...<Emphasis>what</Emphasis> is that? A thing? A place? A person?"
84,"TEXT_CLSMIN600_02084_HEIMIRICH_000_105","We've had no soddin' luck findin' Hatchlin'. <sigh> We need to figure out where to look..."
85,"TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_110","Pssshkoh... Uplander wants help? Then uplander gives me present of adamantite ore, very finest from Azys Lla!"
85,"TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_110","Pssshkoh... Uplander wants help? Then uplander gives me present of adamantite ore from Azys Lla!"
86,"TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_120","<gasp> I read of adamantite in book, but think it just uplander imaginings! Thank you, friend!"
87,"TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_121","You are good gobbiefriend! I will help find missing uplander─when I am passing through Ruling Quarter, I hear sound of feet, see man holding sword. I will guide you and your friends there."
88,"TEXT_CLSMIN600_02084_HEIMIRICH_000_140","That goblin was singin' your praises, Professor! Said you gave him some legendary ore."
@@ -136,7 +136,7 @@ int32,str,str
128,"TEXT_CLSMIN600_02084_HEIMIRICH_000_653","Jus' between us, I think it's time for Hatchlin' to leave the nest. Keepin' him near only clips his wings in the long run. I'll miss him, but he'll be happier as a 'venturer."
129,"TEXT_CLSMIN600_02084_HEIMIRICH_000_654","The lads an' I can't stay here forever, neither. The world is wide, an' sellswords are needed everywhere. We'll be the most famous company in all Eorzea, jus' you wait an' see!"
130,"TEXT_CLSMIN600_02084_HEIMIRICH_100_654","But no matter where we go, we'll never forget you, Professor─the miner of Oschon's Raiders!"
131,"TEXT_CLSMIN600_02084_SYSTEM_000_900","In breaking new ground as a miner, you have learned “Dredge II”!"
131,"TEXT_CLSMIN600_02084_SYSTEM_000_900","To be deleted."
132,"TEXT_CLSMIN600_02084_SYSTEM_000_500","This concludes the miner quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
133,"TEXT_CLSMIN600_02084_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
1 key 0 1
4 0 TEXT_CLSMIN600_02084_SEQ_00 Haimirich has a look of gratitude on his face.
5 1 TEXT_CLSMIN600_02084_SEQ_01 You and Haimirich are joined by a knight of House Fortemps and Hatchling. The former tells you that the Holy See itself has expressed interest in further surveying the Dravanian hinterlands for mineral wealth, and has asked for Oschon's Raiders by name. However, the knight continues, House Fortemps cannot provide any aid. Haimirich accepts these conditions, but Hatchling does not, and tells his captain so in no uncertain terms after the knight leaves. With a weary sigh, Haimirich enjoins you to come to Idyllshire, whence to begin your survey.
6 2 TEXT_CLSMIN600_02084_SEQ_02 You arrive in Idyllshire to find only Haimirich and Muscles. It seems the company was attacked while you were traveling, leaving two Raiders badly wounded. Hatchling chased after the monsters, and has not been seen since. As you cannot possibly cover the entire area in time, Haimirich asks that you speak with Midnight Dew to see if any of the inhabitants of Idyllshire saw where Hatchling went.
7 3 TEXT_CLSMIN600_02084_SEQ_03 Midnight Dew is willing but unable to help, as Hatchling went missing in an area of the Ruling Quarter untraveled by Idyllshire's inhabitants. However, a wandering goblin trader has been known to pass through there. He can be persuaded to help should you deliver to him three chunks of high-quality adamantite ore. This, Midnight Dew informs you, can be mined in Azys Lla─though she herself has never heard of it, and doubts it exists at all. Midnight Dew is willing but unable to help, as Hatchling went missing in an area of the Ruling Quarter untraveled by Idyllshire's inhabitants. However, a wandering goblin trader has been known to pass through there. He can be persuaded to help should you deliver to him three chunks of adamantite ore. This, Midnight Dew informs you, can be mined in Azys Lla─though she herself has never heard of it, and doubts it exists at all.
8 4 TEXT_CLSMIN600_02084_SEQ_04 The goblin trader is overjoyed to have his adamantite ore, and promises to not only tell you and Haimirich where Hatchling has vanished, but guide you there as well. Return to Haimirich with the glad tidings.
9 5 TEXT_CLSMIN600_02084_SEQ_05 Haimirich thanks you for dealing with the goblin trader, and races off to find Hatchling in the Ruling Quarter. Follow him and help find the boy.
10 6 TEXT_CLSMIN600_02084_SEQ_06 You find Hatchling at the bottom of a cliff. Thankfully, the boy is none the worse for the tumble, save a potentially broken leg. Having rescued him, Haimirich finally explains in full why he has been so tough on Hatchling. His own brother, Gevehard, put Oschon's Raiders in a terrible position through his rashness years before. Unable to save both his company and his brother, Haimirich chose the former, and left his brother to die. The decision has haunted him since, though he believes it was the right one. He is glad that he was able to save Hatchling. As you all turn to leave, the captain gives you a heavy sack of loot to give to Midnight Dew for her help. Return to Idyllshire, and deliver it to her in person.
31 27 TEXT_CLSMIN600_02084_TODO_03 Speak with Haimirich.
32 28 TEXT_CLSMIN600_02084_TODO_04 Speak with Haimirich in the Ruling Quarter.
33 29 TEXT_CLSMIN600_02084_TODO_05 Deliver the sellswords' sack to Midnight Dew in Idyllshire.
34 30 TEXT_CLSMIN600_02084_TODO_06 Report to Haimirich in Ishgard.
35 31 TEXT_CLSMIN600_02084_TODO_07
36 32 TEXT_CLSMIN600_02084_TODO_08
37 33 TEXT_CLSMIN600_02084_TODO_09
85 81 TEXT_CLSMIN600_02084_MIDNIGHTDEW_100_093 I wish I could be more helpful, <If(PlayerParameter(4))>lass<Else/>lad</If>. Here, let me ask about a bit. See if I can't find somethin' else he wants...
86 82 TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_100 Adamantite ore... Why's the goblin merchant so obsessed, I wonder?
87 83 TEXT_CLSMIN600_02084_MIDNIGHTDEW_000_101 He said somethin' about Azys Lla, but...<Emphasis>what</Emphasis> is that? A thing? A place? A person?
88 84 TEXT_CLSMIN600_02084_HEIMIRICH_000_105 We've had no soddin' luck findin' Hatchlin'. <sigh> We need to figure out where to look...
89 85 TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_110 Pssshkoh... Uplander wants help? Then uplander gives me present of adamantite ore, very finest from Azys Lla! Pssshkoh... Uplander wants help? Then uplander gives me present of adamantite ore from Azys Lla!
90 86 TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_120 <gasp> I read of adamantite in book, but think it just uplander imaginings! Thank you, friend!
91 87 TEXT_CLSMIN600_02084_GOBLINMERCHANT02084_000_121 You are good gobbiefriend! I will help find missing uplander─when I am passing through Ruling Quarter, I hear sound of feet, see man holding sword. I will guide you and your friends there.
92 88 TEXT_CLSMIN600_02084_HEIMIRICH_000_140 That goblin was singin' your praises, Professor! Said you gave him some legendary ore.
93 89 TEXT_CLSMIN600_02084_HEIMIRICH_000_141 I'm not rightly sure what you did, but thank you. He's told us that he saw Hatchlin' runnin' about the Rulin' Quarter.
94 90 TEXT_CLSMIN600_02084_HEIMIRICH_000_142 Best of all, he'll guide us in there! Sounds like a perilous place, but we're bound to follow.
95 91 TEXT_CLSMIN600_02084_HEIMIRICH_000_143 Well, me an' Muscles are. We'll clear out any monsters, so you can follow after us─if you choose to.
96 92 TEXT_CLSMIN600_02084_STRONGARM_000_150 Where is he?
136 132 TEXT_CLSMIN600_02084_SYSTEM_000_500 This concludes the miner quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:
137 133 TEXT_CLSMIN600_02084_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
138 134 TEXT_CLSMIN600_02084_SYSTEM_000_502 Once you have done so, the next miner quest will be available from Adalberta.
139
140
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@@ -117,6 +117,6 @@ int32,str,str
111,"TEXT_JOBAST301_02013_JANNEQUINARD_000_075","B-But, you were only recently set upon by bandits. Perhaps traveling alone so soon is unwise."
112,"TEXT_JOBAST301_02013_LEVEVA_000_076","Don't you think I know that!? That is why you will be lending me the services of your able manservant, Quimperain."
113,"TEXT_JOBAST301_02013_JANNEQUINARD_000_077","I will...? I mean, I will. Yes, of course Lady Leveva. Anything for the granddaughter of Sharlayan's finest professor of astrology. Quimperain! You heard the lady."
114,"TEXT_JOBAST301_02013_LEVEVA_000_078","Very good. Now I shall see my grandfather to the airship landing. Ah, but before we depart, let me teach you of the diurnal sect, so that you may learn to wield the power of those stars which are aligned with the sun."
114,"TEXT_JOBAST301_02013_LEVEVA_000_078","Very good. I shall see my grandfather to the airship landing now, but rest assured that if you neglect your studies, I will know."
115,"TEXT_JOBAST301_02013_SYSTEM_000_079","The next astrologian quest will be available from Jannequinard upon reaching level 35."
116,"TEXT_JOBAST301_02013_SYSTEM_000_080","The requirements for undertaking subsequent quests can be reviewed in your journal."
1 key 0 1
117 113 TEXT_JOBAST301_02013_JANNEQUINARD_000_077 I will...? I mean, I will. Yes, of course Lady Leveva. Anything for the granddaughter of Sharlayan's finest professor of astrology. Quimperain! You heard the lady.
118 114 TEXT_JOBAST301_02013_LEVEVA_000_078 Very good. Now I shall see my grandfather to the airship landing. Ah, but before we depart, let me teach you of the diurnal sect, so that you may learn to wield the power of those stars which are aligned with the sun. Very good. I shall see my grandfather to the airship landing now, but rest assured that if you neglect your studies, I will know.
119 115 TEXT_JOBAST301_02013_SYSTEM_000_079 The next astrologian quest will be available from Jannequinard upon reaching level 35.
120 116 TEXT_JOBAST301_02013_SYSTEM_000_080 The requirements for undertaking subsequent quests can be reviewed in your journal.
121
122
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@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_JOBAST500_02018_SEQ_00","Jannequinard is nigh ready to burst with excitement. Make the viscount wait any longer and there is certain to be a wardrobe malfunction."
1,"TEXT_JOBAST500_02018_SEQ_01","Jannequinard believes you are ready to open the gate to the sixth heaven. This, however, is not his decision to make. Speak with Leveva on the second floor of the Athenaeum Astrologicum and find out what she believes."
2,"TEXT_JOBAST500_02018_SEQ_02","It turns out Leveva also believes you are ready to open the sixth gate, but before proceeding any further, she instructs you on the mysteries of the nocturnal sect and the powers they can provide."
2,"TEXT_JOBAST500_02018_SEQ_02","It turns out Leveva also believes you are ready to open the sixth gate, but before proceeding any further, she instructs you on the concept of synastry and the benefits it may bring your allies in the field."
3,"TEXT_JOBAST500_02018_SEQ_03",""
4,"TEXT_JOBAST500_02018_SEQ_04",""
5,"TEXT_JOBAST500_02018_SEQ_05",""
@@ -53,6 +53,6 @@ int32,str,str
49,"TEXT_JOBAST500_02018_JANNEQUINARD_000_001","Lady Leveva has yet to depart for the location of the final gate. Doubtless she fears yet another bandit attack, but whatever the reason, she remains on the second floor and has asked that you visit her at your earliest convenience."
50,"TEXT_JOBAST500_02018_JANNEQUINARD_000_009","Lady Leveva is on the second floor only because she refuses to accept the room I have offered her at Durendaire Manor. It is not as if I would make any untoward attempts at sullying her honor. Having seen but half the summers as I, she is far too young for my tastes."
51,"TEXT_JOBAST500_02018_LEVEVA_000_010","You have come far since that fateful day our paths first crossed in the Black Shroud. And now, here we are, on the cusp of your attunement with the sixth heaven. Time truly waits for no <If(PlayerParameter(4))>woman<Else/>man</If>, does it?"
52,"TEXT_JOBAST500_02018_LEVEVA_000_011","Before we set forth on this task, I wish to teach you of a second set of stars─the nocturnal sect."
53,"TEXT_JOBAST500_02018_LEVEVA_000_012","The nocturnal sect contains those celestial bodies ruled by the two moons. I say “two,” because since the dawn of astrology, disciples of our field have used Dalamud in their readings. Now, even after the false moon's fall, its position...or should I say, its absence, yet has influence over our fates."
54,"TEXT_JOBAST500_02018_LEVEVA_000_013","Whereas the sun and the diurnal stars represent the self, expression, the active─and the moon and the nocturnal stars represent the unconscious, the passive─Dalamud represents, and still does represent the uncontrollable. Its power has the ability to quicken the senses, as well as provide added protection from the unknown─things beneficial when pursuing one's fate."
52,"TEXT_JOBAST500_02018_LEVEVA_000_011","Before we set forth on this task, I wish to teach you of a technique known as “synastry.”"
53,"TEXT_JOBAST500_02018_LEVEVA_000_012","By temporarily enjoining your fate with that of a companion's, they will reap the stars' benefit as do you."
54,"TEXT_JOBAST500_02018_LEVEVA_000_013","As a passable journeyman astrologian, you already wield sufficient control over aether. You need only focus it upon establishing a bond with your chosen ally to achieve synastry."
1 key 0 1
3 int32 str str
4 0 TEXT_JOBAST500_02018_SEQ_00 Jannequinard is nigh ready to burst with excitement. Make the viscount wait any longer and there is certain to be a wardrobe malfunction.
5 1 TEXT_JOBAST500_02018_SEQ_01 Jannequinard believes you are ready to open the gate to the sixth heaven. This, however, is not his decision to make. Speak with Leveva on the second floor of the Athenaeum Astrologicum and find out what she believes.
6 2 TEXT_JOBAST500_02018_SEQ_02 It turns out Leveva also believes you are ready to open the sixth gate, but before proceeding any further, she instructs you on the mysteries of the nocturnal sect and the powers they can provide. It turns out Leveva also believes you are ready to open the sixth gate, but before proceeding any further, she instructs you on the concept of synastry and the benefits it may bring your allies in the field.
7 3 TEXT_JOBAST500_02018_SEQ_03
8 4 TEXT_JOBAST500_02018_SEQ_04
9 5 TEXT_JOBAST500_02018_SEQ_05
53 49 TEXT_JOBAST500_02018_JANNEQUINARD_000_001 Lady Leveva has yet to depart for the location of the final gate. Doubtless she fears yet another bandit attack, but whatever the reason, she remains on the second floor and has asked that you visit her at your earliest convenience.
54 50 TEXT_JOBAST500_02018_JANNEQUINARD_000_009 Lady Leveva is on the second floor only because she refuses to accept the room I have offered her at Durendaire Manor. It is not as if I would make any untoward attempts at sullying her honor. Having seen but half the summers as I, she is far too young for my tastes.
55 51 TEXT_JOBAST500_02018_LEVEVA_000_010 You have come far since that fateful day our paths first crossed in the Black Shroud. And now, here we are, on the cusp of your attunement with the sixth heaven. Time truly waits for no <If(PlayerParameter(4))>woman<Else/>man</If>, does it?
56 52 TEXT_JOBAST500_02018_LEVEVA_000_011 Before we set forth on this task, I wish to teach you of a second set of stars─the nocturnal sect. Before we set forth on this task, I wish to teach you of a technique known as “synastry.”
57 53 TEXT_JOBAST500_02018_LEVEVA_000_012 The nocturnal sect contains those celestial bodies ruled by the two moons. I say “two,” because since the dawn of astrology, disciples of our field have used Dalamud in their readings. Now, even after the false moon's fall, its position...or should I say, its absence, yet has influence over our fates. By temporarily enjoining your fate with that of a companion's, they will reap the stars' benefit as do you.
58 54 TEXT_JOBAST500_02018_LEVEVA_000_013 Whereas the sun and the diurnal stars represent the self, expression, the active─and the moon and the nocturnal stars represent the unconscious, the passive─Dalamud represents, and still does represent the uncontrollable. Its power has the ability to quicken the senses, as well as provide added protection from the unknown─things beneficial when pursuing one's fate. As a passable journeyman astrologian, you already wield sufficient control over aether. You need only focus it upon establishing a bond with your chosen ally to achieve synastry.
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@@ -124,5 +124,5 @@ I'll be taking this!"
119,"TEXT_JOBAST501_02019_LEVEVA_000_099","However, we shall not let that discourage us. I have been shown a path that I altogether plan on walking, and the stars shall guide my way."
120,"TEXT_JOBAST501_02019_FORLEMORT_000_100","The stars foretell many things, my dear. And not even the best readers can see them all. Do not forget this."
121,"TEXT_JOBAST501_02019_JANNEQUINARD_000_101","So we have silenced him...but to hear him tell it, <Emphasis>he</Emphasis> was the least of our worries."
122,"TEXT_JOBAST501_02019_LEVEVA_000_102","Which is why we must strengthen our own bonds so that we might stand united in our cause. Synastry, to use a term taught to me by my grandfather."
123,"TEXT_JOBAST501_02019_LEVEVA_000_103","By temporarily enjoining your fate with that of a companion's, they will reap the stars' benefit as do you. Master this technique, and the hold our enemies have over us will surely weaken."
122,"TEXT_JOBAST501_02019_LEVEVA_000_102","(★未使用/削除予定★)"
123,"TEXT_JOBAST501_02019_LEVEVA_000_103","(★未使用/削除予定★)"
1 key 0 1
124 120 TEXT_JOBAST501_02019_FORLEMORT_000_100 The stars foretell many things, my dear. And not even the best readers can see them all. Do not forget this.
125 121 TEXT_JOBAST501_02019_JANNEQUINARD_000_101 So we have silenced him...but to hear him tell it, <Emphasis>he</Emphasis> was the least of our worries.
126 122 TEXT_JOBAST501_02019_LEVEVA_000_102 Which is why we must strengthen our own bonds so that we might stand united in our cause. Synastry, to use a term taught to me by my grandfather. (★未使用/削除予定★)
127 123 TEXT_JOBAST501_02019_LEVEVA_000_103 By temporarily enjoining your fate with that of a companion's, they will reap the stars' benefit as do you. Master this technique, and the hold our enemies have over us will surely weaken. (★未使用/削除予定★)
128
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@@ -4,9 +4,9 @@ int32,str,str
0,"TEXT_JOBAST520_02021_SEQ_00","Word at the Athenaeum Astrologicum is that Jannequinard has begun preparations for a journey."
1,"TEXT_JOBAST520_02021_SEQ_01","Jannequinard and Leveva's symposium on Sharlayan astrology is to be held in Falcon's Nest─a small fortified hamlet in the Coerthas western highlands. Travel to the remote location beyond Snowcloak and find Jannequinard."
2,"TEXT_JOBAST520_02021_SEQ_02","No one in the hamlet was made aware of the symposium, and now you and your companions must scramble to find someone─anyone─willing to attend."
3,"TEXT_JOBAST520_02021_SEQ_03","While speaking with an aged resident of Falcon's Nest, a terribly wounded knight returns from a scouting mission. Use Aspected Benefic (under the effect of Diurnal Sect) on the man before he succumbs to his injuries."
3,"TEXT_JOBAST520_02021_SEQ_03","While speaking with an aged resident of Falcon's Nest, a terribly wounded knight returns from a scouting mission. Use Aspected Benefic on the man before he succumbs to his injuries."
4,"TEXT_JOBAST520_02021_SEQ_04","Your spell has an almost immediate effect; however, it seems that the knight's companions are still out in the field. There is no time to wait for a mustering of the garrison. You will have to find the wounded knights yourself and heal them before the heretics who attacked finish the job."
5,"TEXT_JOBAST520_02021_SEQ_05","You find one of the knight's comrades surrounded by heretics, but are quick in driving the men off. Use Aspected Benefic (under the effect of Diurnal Sect) to heal the wounded knight so that he may survive to fight another day."
5,"TEXT_JOBAST520_02021_SEQ_05","You find one of the knight's comrades surrounded by heretics, but are quick in driving the men off. Use Aspected Benefic to heal the wounded knight so that he may survive to fight another day."
6,"TEXT_JOBAST520_02021_SEQ_06","The knight makes a miraculous recovery and is able to return to the hamlet on his own. Find Jannequinard and tell him of your adventures."
7,"TEXT_JOBAST520_02021_SEQ_07","Jannequinard is delighted to hear that the garrison mean to attend the symposium. He wonders, however, where they might be. Seek out the guards and tell them the event is about to commence."
8,"TEXT_JOBAST520_02021_SEQ_08","You find the knights you aided, but they stumble over their words as they conjure up a pitiful excuse as to why they cannot attend. Proceed to the location of the symposium and let Leveva know the garrison will not be coming."
@@ -29,9 +29,9 @@ int32,str,str
23,"TEXT_JOBAST520_02021_SEQ_23",""
24,"TEXT_JOBAST520_02021_TODO_00","Speak with Jannequinard in Falcon's Nest."
25,"TEXT_JOBAST520_02021_TODO_01","Tell the people of Falcon's Nest about the symposium."
26,"TEXT_JOBAST520_02021_TODO_02","Cast Diurnal Aspected Benefic on the wounded knight."
26,"TEXT_JOBAST520_02021_TODO_02","Cast Aspected Benefic on the wounded knight."
27,"TEXT_JOBAST520_02021_TODO_03","Find the slow-footed knight and slay the heretics harrying him."
28,"TEXT_JOBAST520_02021_TODO_04","Cast Diurnal Aspected Benefic on the slow-footed knight."
28,"TEXT_JOBAST520_02021_TODO_04","Cast Aspected Benefic on the slow-footed knight."
29,"TEXT_JOBAST520_02021_TODO_05","Speak with Jannequinard in Falcon's Nest."
30,"TEXT_JOBAST520_02021_TODO_06","Speak with the wounded knight."
31,"TEXT_JOBAST520_02021_TODO_07","Speak with Leveva."
@@ -80,7 +80,7 @@ int32,str,str
74,"TEXT_JOBAST520_02021_HEISHIB02021_000_061","I told you! I told you this was a terrible plan. Use the confusion from the jam-packed symposium to approach the target, she says. You'll have her out of the hamlet before her companions even know she's gone, she says. Even a blind babe could have seen that no one would gather for a talk on astrology in the middle of swiving─"
75,"TEXT_JOBAST520_02021_HEISHIA02021_000_062","Ah! The astrologian who tended to my wounds! As you can see, both me and my fellow...knight made swift recoveries. Thanks to your wonderful magicks, of course."
76,"TEXT_JOBAST520_02021_HEISHIA02021_000_063","Hm? Reinforcements from the garrison never arrived? Reinforcemen...toh! Yes. I... I spoke with...er, Ser Redwolfe myself. Perhaps he felt there was no need for reinforcements after I...uh...convinced him what an able healer you were! Yes, that is it. That is most certainly the reason. Yes."
77,"TEXT_JOBAST520_02021_HEISHIB02021_000_064","And...as much as we would like to attend...uh, the captain has already assigned us to another mission. I apologize to you and your companions. Perhaps we can make uh...the <Emphasis>next</Emphasis> symposium. Carry on, then!"
77,"TEXT_JOBAST520_02021_HEISHIB02021_000_064","And...as much as we would like to attend...uh, the captain has already assigned us to another mission. I apologize to you and your companions. Perhaps we can make, uh...the <Emphasis>next</Emphasis> symposium. Carry on, then!"
78,"TEXT_JOBAST520_02021_LEVEVA_000_070","Well that is that then. The Vault wins."
79,"TEXT_JOBAST520_02021_JANNEQUINARD_000_071","Do not think of it as such, Lady Leveva. This is but one hurdle we must leap. The Vault wants us to stop and turn around, and they will continue placing hurdles before us until we do. But we cannot let that discourage us. We must carry on until we reach our destination...or they run out of hurdles."
80,"TEXT_JOBAST520_02021_ROUJIN02021_000_072","Hah. You cry over hurdles. You know not how lucky you were."
@@ -97,4 +97,4 @@ int32,str,str
91,"TEXT_JOBAST520_02021_JANNEQUINARD_000_091","Oh... Oh...... Ohhh, Jannequinard, what have you done? I will not live down this offense."
92,"TEXT_JOBAST520_02021_JANNEQUINARD_000_092","You see. The astrologian of whom the old man spoke─it so happens that I knew him well. His name was Rufin, and he was my friend and confidant when I studied in Sharlayan─my only friend. He followed me back to Ishgard when my stay in the citystate was cut short by the exodus."
93,"TEXT_JOBAST520_02021_JANNEQUINARD_000_093","His dream was to rekindle interest in the forgotten techniques which gave rise to Ishgardian astrology. But this was a time when the Holy See was even more opposed to foreign ideas than they are now. That evening I discovered him bleeding at his bureau was one of the saddest in my life. But even at the hour of his death, Rufin remained strong, and he made me promise that I would not let his dream fade because of the closed-minded."
94,"TEXT_JOBAST520_02021_JANNEQUINARD_000_094","<sigh> Sometimes the mere gravity of a situation can harm a person more than a blade itself. If we can learn to wield that gravity so that it may benefit us, perhaps then the healing can begin."
94,"TEXT_JOBAST520_02021_JANNEQUINARD_000_094","<sigh> Not that that has gone particularly well thus far... Yet perhaps if we reach a greater accord with the stars, they will to show us the way forward. Yes, that sounds likely..."
1 key 0 1
4 0 TEXT_JOBAST520_02021_SEQ_00 Word at the Athenaeum Astrologicum is that Jannequinard has begun preparations for a journey.
5 1 TEXT_JOBAST520_02021_SEQ_01 Jannequinard and Leveva's symposium on Sharlayan astrology is to be held in Falcon's Nest─a small fortified hamlet in the Coerthas western highlands. Travel to the remote location beyond Snowcloak and find Jannequinard.
6 2 TEXT_JOBAST520_02021_SEQ_02 No one in the hamlet was made aware of the symposium, and now you and your companions must scramble to find someone─anyone─willing to attend.
7 3 TEXT_JOBAST520_02021_SEQ_03 While speaking with an aged resident of Falcon's Nest, a terribly wounded knight returns from a scouting mission. Use Aspected Benefic (under the effect of Diurnal Sect) on the man before he succumbs to his injuries. While speaking with an aged resident of Falcon's Nest, a terribly wounded knight returns from a scouting mission. Use Aspected Benefic on the man before he succumbs to his injuries.
8 4 TEXT_JOBAST520_02021_SEQ_04 Your spell has an almost immediate effect; however, it seems that the knight's companions are still out in the field. There is no time to wait for a mustering of the garrison. You will have to find the wounded knights yourself and heal them before the heretics who attacked finish the job.
9 5 TEXT_JOBAST520_02021_SEQ_05 You find one of the knight's comrades surrounded by heretics, but are quick in driving the men off. Use Aspected Benefic (under the effect of Diurnal Sect) to heal the wounded knight so that he may survive to fight another day. You find one of the knight's comrades surrounded by heretics, but are quick in driving the men off. Use Aspected Benefic to heal the wounded knight so that he may survive to fight another day.
10 6 TEXT_JOBAST520_02021_SEQ_06 The knight makes a miraculous recovery and is able to return to the hamlet on his own. Find Jannequinard and tell him of your adventures.
11 7 TEXT_JOBAST520_02021_SEQ_07 Jannequinard is delighted to hear that the garrison mean to attend the symposium. He wonders, however, where they might be. Seek out the guards and tell them the event is about to commence.
12 8 TEXT_JOBAST520_02021_SEQ_08 You find the knights you aided, but they stumble over their words as they conjure up a pitiful excuse as to why they cannot attend. Proceed to the location of the symposium and let Leveva know the garrison will not be coming.
29 25 TEXT_JOBAST520_02021_TODO_01 Tell the people of Falcon's Nest about the symposium.
30 26 TEXT_JOBAST520_02021_TODO_02 Cast Diurnal Aspected Benefic on the wounded knight. Cast Aspected Benefic on the wounded knight.
31 27 TEXT_JOBAST520_02021_TODO_03 Find the slow-footed knight and slay the heretics harrying him.
32 28 TEXT_JOBAST520_02021_TODO_04 Cast Diurnal Aspected Benefic on the slow-footed knight. Cast Aspected Benefic on the slow-footed knight.
33 29 TEXT_JOBAST520_02021_TODO_05 Speak with Jannequinard in Falcon's Nest.
34 30 TEXT_JOBAST520_02021_TODO_06 Speak with the wounded knight.
35 31 TEXT_JOBAST520_02021_TODO_07 Speak with Leveva.
36 32 TEXT_JOBAST520_02021_TODO_08 Speak with Jannequinard.
37 33 TEXT_JOBAST520_02021_TODO_09
80 76 TEXT_JOBAST520_02021_HEISHIA02021_000_063 Hm? Reinforcements from the garrison never arrived? Reinforcemen...toh! Yes. I... I spoke with...er, Ser Redwolfe myself. Perhaps he felt there was no need for reinforcements after I...uh...convinced him what an able healer you were! Yes, that is it. That is most certainly the reason. Yes.
81 77 TEXT_JOBAST520_02021_HEISHIB02021_000_064 And...as much as we would like to attend...uh, the captain has already assigned us to another mission. I apologize to you and your companions. Perhaps we can make uh...the <Emphasis>next</Emphasis> symposium. Carry on, then! And...as much as we would like to attend...uh, the captain has already assigned us to another mission. I apologize to you and your companions. Perhaps we can make, uh...the <Emphasis>next</Emphasis> symposium. Carry on, then!
82 78 TEXT_JOBAST520_02021_LEVEVA_000_070 Well that is that then. The Vault wins.
83 79 TEXT_JOBAST520_02021_JANNEQUINARD_000_071 Do not think of it as such, Lady Leveva. This is but one hurdle we must leap. The Vault wants us to stop and turn around, and they will continue placing hurdles before us until we do. But we cannot let that discourage us. We must carry on until we reach our destination...or they run out of hurdles.
84 80 TEXT_JOBAST520_02021_ROUJIN02021_000_072 Hah. You cry over hurdles. You know not how lucky you were.
85 81 TEXT_JOBAST520_02021_JANNEQUINARD_000_073 Did you come...for the symposium?
86 82 TEXT_JOBAST520_02021_ROUJIN02021_000_074 No. I wouldn't let anyone see me at that gathering. I'd be branded a heretic and sent to Witchdrop. Or worse, they'd just slit my throat and toss me out to the beasts. Like as they did that other astrologian from the Old World.
97 93 TEXT_JOBAST520_02021_JANNEQUINARD_000_093 His dream was to rekindle interest in the forgotten techniques which gave rise to Ishgardian astrology. But this was a time when the Holy See was even more opposed to foreign ideas than they are now. That evening I discovered him bleeding at his bureau was one of the saddest in my life. But even at the hour of his death, Rufin remained strong, and he made me promise that I would not let his dream fade because of the closed-minded.
98 94 TEXT_JOBAST520_02021_JANNEQUINARD_000_094 <sigh> Sometimes the mere gravity of a situation can harm a person more than a blade itself. If we can learn to wield that gravity so that it may benefit us, perhaps then the healing can begin. <sigh> Not that that has gone particularly well thus far... Yet perhaps if we reach a greater accord with the stars, they will to show us the way forward. Yes, that sounds likely...
99
100
+4 -4
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@@ -3,9 +3,9 @@
int32,str,str
0,"TEXT_JOBAST540_02022_SEQ_00","Jannequinard appears to have information on your next symposium."
1,"TEXT_JOBAST540_02022_SEQ_01","The location of the next symposium has been chosen by the Vault, and it is even smaller and more secluded than the last─the Convictory in the lower basin of the Coerthas western highlands. Travel to the camp and speak with Leveva as to how you shall proceed."
2,"TEXT_JOBAST540_02022_SEQ_02","Leveva feels that the board has been set for you to lose, so she decides not to play by the rules, and instead of holding a symposium, she suggests that you use your astromancy to grant succor to wounded Convictors in the form of Aspected Benefic under the effect of Diurnal Sect."
2,"TEXT_JOBAST540_02022_SEQ_02","Leveva feels that the board has been set for you to lose, so she decides not to play by the rules, and instead of holding a symposium, she suggests that you use your astromancy to grant succor to wounded Convictors in the form of Aspected Benefic."
3,"TEXT_JOBAST540_02022_SEQ_03","The wounded knights you heal make miraculous recoveries. Speak with Leveva and ask her if there is aught else you can do."
4,"TEXT_JOBAST540_02022_SEQ_04","Leveva is stabbed by a Sharlayan disguised as a wounded Convictor. However, she is no ordinary Sharlayan. A well-timed piece of exposition reveals her to be the same tattooed Sharlayan who has been attempting to kidnap Leveva since she arrived in the Black Shroud. She claims that she has been hired to bring Leveva back to the Old World, but you successfully drive her off before she can act. Join Jannequinard and cast Aspected Benefic (under the effect of Diurnal Sect) on Leveva before her wound takes her."
4,"TEXT_JOBAST540_02022_SEQ_04","Leveva is stabbed by a Sharlayan disguised as a wounded Convictor. However, she is no ordinary Sharlayan. A well-timed piece of exposition reveals her to be the same tattooed Sharlayan who has been attempting to kidnap Leveva since she arrived in the Black Shroud. She claims that she has been hired to bring Leveva back to the Old World, but you successfully drive her off before she can act. Join Jannequinard and cast Aspected Benefic on Leveva before her wound takes her."
5,"TEXT_JOBAST540_02022_SEQ_05","Jannequinard reveals to Leveva that he knew her father, and that he was with him when he was killed. He hands over her father's diary, which the Ishgardian astrologian has been carrying around as a keepsake since the day Rufin passed. With renewed faith in her cause, Leveva decides to remain at the Convictory and use her magicks to heal more soldiers."
6,"TEXT_JOBAST540_02022_SEQ_06","You speak with Jannequinard one last time. After considering the danger Leveva now finds herself in, Jannequinard agrees to teach you a more potent form of the spell Malefic.
@@ -28,9 +28,9 @@ int32,str,str
22,"TEXT_JOBAST540_02022_SEQ_22",""
23,"TEXT_JOBAST540_02022_SEQ_23",""
24,"TEXT_JOBAST540_02022_TODO_00","Speak with Leveva at the Convictory."
25,"TEXT_JOBAST540_02022_TODO_01","Cast Diurnal Aspected Benefic on the wounded Convictors."
25,"TEXT_JOBAST540_02022_TODO_01","Cast Aspected Benefic on the wounded Convictors."
26,"TEXT_JOBAST540_02022_TODO_02","Speak with Leveva."
27,"TEXT_JOBAST540_02022_TODO_03","Cast Diurnal Aspected Benefic on Leveva."
27,"TEXT_JOBAST540_02022_TODO_03","Cast Aspected Benefic on Leveva."
28,"TEXT_JOBAST540_02022_TODO_04","Speak with Jannequinard."
29,"TEXT_JOBAST540_02022_TODO_05",""
30,"TEXT_JOBAST540_02022_TODO_06",""
1 key 0 1
3 int32 str str
4 0 TEXT_JOBAST540_02022_SEQ_00 Jannequinard appears to have information on your next symposium.
5 1 TEXT_JOBAST540_02022_SEQ_01 The location of the next symposium has been chosen by the Vault, and it is even smaller and more secluded than the last─the Convictory in the lower basin of the Coerthas western highlands. Travel to the camp and speak with Leveva as to how you shall proceed.
6 2 TEXT_JOBAST540_02022_SEQ_02 Leveva feels that the board has been set for you to lose, so she decides not to play by the rules, and instead of holding a symposium, she suggests that you use your astromancy to grant succor to wounded Convictors in the form of Aspected Benefic under the effect of Diurnal Sect. Leveva feels that the board has been set for you to lose, so she decides not to play by the rules, and instead of holding a symposium, she suggests that you use your astromancy to grant succor to wounded Convictors in the form of Aspected Benefic.
7 3 TEXT_JOBAST540_02022_SEQ_03 The wounded knights you heal make miraculous recoveries. Speak with Leveva and ask her if there is aught else you can do.
8 4 TEXT_JOBAST540_02022_SEQ_04 Leveva is stabbed by a Sharlayan disguised as a wounded Convictor. However, she is no ordinary Sharlayan. A well-timed piece of exposition reveals her to be the same tattooed Sharlayan who has been attempting to kidnap Leveva since she arrived in the Black Shroud. She claims that she has been hired to bring Leveva back to the Old World, but you successfully drive her off before she can act. Join Jannequinard and cast Aspected Benefic (under the effect of Diurnal Sect) on Leveva before her wound takes her. Leveva is stabbed by a Sharlayan disguised as a wounded Convictor. However, she is no ordinary Sharlayan. A well-timed piece of exposition reveals her to be the same tattooed Sharlayan who has been attempting to kidnap Leveva since she arrived in the Black Shroud. She claims that she has been hired to bring Leveva back to the Old World, but you successfully drive her off before she can act. Join Jannequinard and cast Aspected Benefic on Leveva before her wound takes her.
9 5 TEXT_JOBAST540_02022_SEQ_05 Jannequinard reveals to Leveva that he knew her father, and that he was with him when he was killed. He hands over her father's diary, which the Ishgardian astrologian has been carrying around as a keepsake since the day Rufin passed. With renewed faith in her cause, Leveva decides to remain at the Convictory and use her magicks to heal more soldiers.
10 6 TEXT_JOBAST540_02022_SEQ_06 You speak with Jannequinard one last time. After considering the danger Leveva now finds herself in, Jannequinard agrees to teach you a more potent form of the spell Malefic. ※The next astrologian quest will be available from Jannequinard upon reaching level 56.
11 7 TEXT_JOBAST540_02022_SEQ_07
28 24 TEXT_JOBAST540_02022_TODO_00 Speak with Leveva at the Convictory.
29 25 TEXT_JOBAST540_02022_TODO_01 Cast Diurnal Aspected Benefic on the wounded Convictors. Cast Aspected Benefic on the wounded Convictors.
30 26 TEXT_JOBAST540_02022_TODO_02 Speak with Leveva.
31 27 TEXT_JOBAST540_02022_TODO_03 Cast Diurnal Aspected Benefic on Leveva. Cast Aspected Benefic on Leveva.
32 28 TEXT_JOBAST540_02022_TODO_04 Speak with Jannequinard.
33 29 TEXT_JOBAST540_02022_TODO_05
34 30 TEXT_JOBAST540_02022_TODO_06
35 31 TEXT_JOBAST540_02022_TODO_07
36 32 TEXT_JOBAST540_02022_TODO_08
+5 -5
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@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_JOBAST560_02023_SEQ_00","Jannequinard has the latest information on Lady Leveva's current location."
1,"TEXT_JOBAST560_02023_SEQ_01","Leveva has moved north to Tailfeather in the Dravanian forelands. Travel to the remote camp with Jannequinard to learn what her plans for the hamlet may be."
2,"TEXT_JOBAST560_02023_SEQ_02","The hunters of Tailfeather, tired of having their broken arms mended with bone saws, have formally requested aid from the same astrologians who assisted the Convictors with their battle-wounded. Leveva suggests that as long as you are in the hamlet, you help her by weaving an Aspected Benefic or three. Under the effect of Diurnal Sect, of course."
2,"TEXT_JOBAST560_02023_SEQ_02","The hunters of Tailfeather, tired of having their broken arms mended with bone saws, have formally requested aid from the same astrologians who assisted the Convictors with their battle-wounded. Leveva suggests that as long as you are in the hamlet, you help her by weaving an Aspected Benefic or three."
3,"TEXT_JOBAST560_02023_SEQ_03","There appear to be no more wounded hunters in Tailfeather. Speak with Leveva of your progress."
4,"TEXT_JOBAST560_02023_SEQ_04","Leveva appears drained from the day's work and has stepped out of the hamlet for a moment of respite. Jannequinard worries for her safety and has asked that you and Quimperain escort the lady."
5,"TEXT_JOBAST560_02023_SEQ_05","Just as you arrive, the Sharlayan mercenary Celie appears from the trees. A battle ensues, though it is Celie who has the decided advantage, this time bringing a veritable army to fight at her side. The tide turns, however, when from the hamlet arrive four of the hunters you healed earlier, bows in hand. It is not long before Celie is slain and a great burden is lifted from your party's shoulders. Return to the Athenaeum Astrologicum with Jannequinard."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_JOBAST560_02023_SEQ_22",""
23,"TEXT_JOBAST560_02023_SEQ_23",""
24,"TEXT_JOBAST560_02023_TODO_00","Speak with Leveva in Tailfeather."
25,"TEXT_JOBAST560_02023_TODO_01","Cast Diurnal Aspected Benefic on the injured hunters."
25,"TEXT_JOBAST560_02023_TODO_01","Cast Aspected Benefic on the injured hunters."
26,"TEXT_JOBAST560_02023_TODO_02","Speak with Leveva."
27,"TEXT_JOBAST560_02023_TODO_03","Speak with Leveva in the Chocobo Forest."
28,"TEXT_JOBAST560_02023_TODO_04","Speak with Jannequinard in Ishgard."
@@ -56,7 +56,7 @@ int32,str,str
50,"TEXT_JOBAST560_02023_JANNEQUINARD_000_009","I cannot remember the last time I was in the forelands...probably because I have never been to the forelands. Why would anyone go there? It's literally crawling with dragons!"
51,"TEXT_JOBAST560_02023_LEVEVA_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! It is good to see you again. I pray you have not been neglecting your training. Now, you may be wondering why I chose Tailfeather, of all places, to visit next. Well, the truth of the matter is, I did not <Emphasis>choose</Emphasis> it at all; it chose me. The hunters here somehow heard of what we had done at the Convictory and placed a formal request to have me come and tend to the hamlet's wounded."
52,"TEXT_JOBAST560_02023_LEVEVA_000_011","I would like to believe this proof that word of the benefits of Sharlayan astrology is slowly but surely spreading through the realm. Ah, but enough talk. There are still many ailing souls that require succor. Would you and Jannequinard mind assisting me again as you did in the western highlands?"
53,"TEXT_JOBAST560_02023_LEVEVA_000_020","Though many of these men's wounds are deep, Aspected Benefic should provide sufficient healing...but only when cast under the influence of the Diurnal Sect, of course."
53,"TEXT_JOBAST560_02023_LEVEVA_000_020","Though many of these men's wounds are deep, Aspected Benefic should provide sufficient healing."
54,"TEXT_JOBAST560_02023_JANNEQUINARD_000_020","Other than singeing the arse of a Jeweled Crozier cutpurse or soothing the scraped knee of a tripped maiden, it is rare that I have the opportunity to use many of my spells while behind the ramparts of Ishgard proper. This is actually all quite exciting."
55,"TEXT_JOBAST560_02023_WOUNDEDA02023_100_030","The pain! Oh, the pain!"
56,"TEXT_JOBAST560_02023_WOUNDEDA02023_000_030","I don't know who you are, but you're good in my book."
@@ -96,7 +96,7 @@ int32,str,str
90,"TEXT_JOBAST560_02023_QIB_001_LUNA_BATTLETALK_03","Dammy"
91,"TEXT_JOBAST560_02023_JANNEQUINARD_000_060","Are you all right!? I heard the commotion and came as quickly as I could!"
92,"TEXT_JOBAST560_02023_LEVEVA_000_061","Not as quickly as these four. You remember, the hunters so gravely wounded not less than a bell ago? If memory serves me, they could barely lift a finger, let alone rush headlong into a heated battle and help turn the tide."
93,"TEXT_JOBAST560_02023_WOUNDEDC02023_000_062","Ah, don't be too hard on the silkshirt. Turns out we didn't need his help anyroad."
93,"TEXT_JOBAST560_02023_WOUNDEDC02023_000_062","(-Tailfeather Hunter-)Ah, don't be too hard on the silkshirt. Turns out we didn't need his help anyroad."
94,"TEXT_JOBAST560_02023_WOUNDEDC02023_000_063","(-Tailfeather Hunter-)Who'd have thought it, eh? Real live fightin' astrologians. Now I truly <Emphasis>have</Emphasis> seen everythin'."
95,"TEXT_JOBAST560_02023_JANNEQUINARD_000_064","Leveva! I daresay those men would not have risked their lives had they little respect for us or our craft. You were right. Our actions here have done more to promote Sharlayan astrology than any long-winded discourse. Why, I expect this very night, the tale of your daring deeds will be told a hundred times over in mead halls across the forelands."
96,"TEXT_JOBAST560_02023_LEVEVA_000_065","Which means it will not be long before the Forum has heard as well. We Sharlayans may have officially abandoned this realm, but our ears remain. If the one who hired Celie is who I think it is, then I expect naught less than a formal edict of extradition to be issued."
@@ -107,4 +107,4 @@ int32,str,str
101,"TEXT_JOBAST560_02023_LEVEVA_000_070","I never said we would, Janne. I have no intention of giving up or giving in. Doing so would be to deny the sacrifices made by my father and grandfather. The stars have shown me the path I must take. There is no other. And it begins back at Tailfeather healing those who aided us. I will see the two of you in Ishgard once I have settled matters here. Quimperain will see I arrive unharmed."
102,"TEXT_JOBAST560_02023_JANNEQUINARD_000_080","Lady Leveva still has not returned from Tailfeather. Oh, but do not worry. I have had word that she simply intends to stay a few turns of the sun longer."
103,"TEXT_JOBAST560_02023_JANNEQUINARD_000_081","What we should be worrying about, however, is the Forum and their pending decision on our companion's extradition. If an official edict <Emphasis>is</Emphasis> drafted, I fear we may find ourselves at the mercy of the Vault. And if that were to happen, there will be little we can do to keep Leveva here, short of starting a war."
104,"TEXT_JOBAST560_02023_JANNEQUINARD_000_082","If only we had more time... When I was studying in Sharlayan, I heard whispers of an ancient astromantic spell which could stop time and the very movements of the heavens. All of my professors denied it existed, the only technique remotely similar being something called Time Dilation─a process in which diverting a celestial body's otherwise straight flow of aether creates the illusion of slowed time, increasing the duration of beneficial magicks. A pity I never learned to cast it."
104,"TEXT_JOBAST560_02023_JANNEQUINARD_000_082","If only we had more time! When I was studying in Sharlayan, I heard whispers of an ancient astromantic spell which could stop time and the very movements of the heavens. All of my professors denied it existed, of course..."
1 key 0 1
3 int32 str str
4 0 TEXT_JOBAST560_02023_SEQ_00 Jannequinard has the latest information on Lady Leveva's current location.
5 1 TEXT_JOBAST560_02023_SEQ_01 Leveva has moved north to Tailfeather in the Dravanian forelands. Travel to the remote camp with Jannequinard to learn what her plans for the hamlet may be.
6 2 TEXT_JOBAST560_02023_SEQ_02 The hunters of Tailfeather, tired of having their broken arms mended with bone saws, have formally requested aid from the same astrologians who assisted the Convictors with their battle-wounded. Leveva suggests that as long as you are in the hamlet, you help her by weaving an Aspected Benefic or three. Under the effect of Diurnal Sect, of course. The hunters of Tailfeather, tired of having their broken arms mended with bone saws, have formally requested aid from the same astrologians who assisted the Convictors with their battle-wounded. Leveva suggests that as long as you are in the hamlet, you help her by weaving an Aspected Benefic or three.
7 3 TEXT_JOBAST560_02023_SEQ_03 There appear to be no more wounded hunters in Tailfeather. Speak with Leveva of your progress.
8 4 TEXT_JOBAST560_02023_SEQ_04 Leveva appears drained from the day's work and has stepped out of the hamlet for a moment of respite. Jannequinard worries for her safety and has asked that you and Quimperain escort the lady.
9 5 TEXT_JOBAST560_02023_SEQ_05 Just as you arrive, the Sharlayan mercenary Celie appears from the trees. A battle ensues, though it is Celie who has the decided advantage, this time bringing a veritable army to fight at her side. The tide turns, however, when from the hamlet arrive four of the hunters you healed earlier, bows in hand. It is not long before Celie is slain and a great burden is lifted from your party's shoulders. Return to the Athenaeum Astrologicum with Jannequinard.
28 24 TEXT_JOBAST560_02023_TODO_00 Speak with Leveva in Tailfeather.
29 25 TEXT_JOBAST560_02023_TODO_01 Cast Diurnal Aspected Benefic on the injured hunters. Cast Aspected Benefic on the injured hunters.
30 26 TEXT_JOBAST560_02023_TODO_02 Speak with Leveva.
31 27 TEXT_JOBAST560_02023_TODO_03 Speak with Leveva in the Chocobo Forest.
32 28 TEXT_JOBAST560_02023_TODO_04 Speak with Jannequinard in Ishgard.
33 29 TEXT_JOBAST560_02023_TODO_05
34 30 TEXT_JOBAST560_02023_TODO_06
56 52 TEXT_JOBAST560_02023_LEVEVA_000_011 I would like to believe this proof that word of the benefits of Sharlayan astrology is slowly but surely spreading through the realm. Ah, but enough talk. There are still many ailing souls that require succor. Would you and Jannequinard mind assisting me again as you did in the western highlands?
57 53 TEXT_JOBAST560_02023_LEVEVA_000_020 Though many of these men's wounds are deep, Aspected Benefic should provide sufficient healing...but only when cast under the influence of the Diurnal Sect, of course. Though many of these men's wounds are deep, Aspected Benefic should provide sufficient healing.
58 54 TEXT_JOBAST560_02023_JANNEQUINARD_000_020 Other than singeing the arse of a Jeweled Crozier cutpurse or soothing the scraped knee of a tripped maiden, it is rare that I have the opportunity to use many of my spells while behind the ramparts of Ishgard proper. This is actually all quite exciting.
59 55 TEXT_JOBAST560_02023_WOUNDEDA02023_100_030 The pain! Oh, the pain!
60 56 TEXT_JOBAST560_02023_WOUNDEDA02023_000_030 I don't know who you are, but you're good in my book.
61 57 TEXT_JOBAST560_02023_WOUNDEDB02023_100_030 Damn each and every one of the Twelve to the seventh hell and back! I'm not ready to die!
62 58 TEXT_JOBAST560_02023_WOUNDEDB02023_000_030 Praise the Twelve! I'm healed!
96 92 TEXT_JOBAST560_02023_LEVEVA_000_061 Not as quickly as these four. You remember, the hunters so gravely wounded not less than a bell ago? If memory serves me, they could barely lift a finger, let alone rush headlong into a heated battle and help turn the tide.
97 93 TEXT_JOBAST560_02023_WOUNDEDC02023_000_062 Ah, don't be too hard on the silkshirt. Turns out we didn't need his help anyroad. (-Tailfeather Hunter-)Ah, don't be too hard on the silkshirt. Turns out we didn't need his help anyroad.
98 94 TEXT_JOBAST560_02023_WOUNDEDC02023_000_063 (-Tailfeather Hunter-)Who'd have thought it, eh? Real live fightin' astrologians. Now I truly <Emphasis>have</Emphasis> seen everythin'.
99 95 TEXT_JOBAST560_02023_JANNEQUINARD_000_064 Leveva! I daresay those men would not have risked their lives had they little respect for us or our craft. You were right. Our actions here have done more to promote Sharlayan astrology than any long-winded discourse. Why, I expect this very night, the tale of your daring deeds will be told a hundred times over in mead halls across the forelands.
100 96 TEXT_JOBAST560_02023_LEVEVA_000_065 Which means it will not be long before the Forum has heard as well. We Sharlayans may have officially abandoned this realm, but our ears remain. If the one who hired Celie is who I think it is, then I expect naught less than a formal edict of extradition to be issued.
101 97 TEXT_JOBAST560_02023_JANNEQUINARD_000_066 An edict of extradition? But Sharlayan has no power to force Ishgard to deliver you into their hands.
102 98 TEXT_JOBAST560_02023_JANNEQUINARD_000_067 Furthermore, what exactly is it you have done wrong, but allowed others to partake in your great nation's bottomless well of knowledge...as I did more than fifteen summers ago when I studied in her halls?
107 103 TEXT_JOBAST560_02023_JANNEQUINARD_000_081 What we should be worrying about, however, is the Forum and their pending decision on our companion's extradition. If an official edict <Emphasis>is</Emphasis> drafted, I fear we may find ourselves at the mercy of the Vault. And if that were to happen, there will be little we can do to keep Leveva here, short of starting a war.
108 104 TEXT_JOBAST560_02023_JANNEQUINARD_000_082 If only we had more time... When I was studying in Sharlayan, I heard whispers of an ancient astromantic spell which could stop time and the very movements of the heavens. All of my professors denied it existed, the only technique remotely similar being something called Time Dilation─a process in which diverting a celestial body's otherwise straight flow of aether creates the illusion of slowed time, increasing the duration of beneficial magicks. A pity I never learned to cast it. If only we had more time! When I was studying in Sharlayan, I heard whispers of an ancient astromantic spell which could stop time and the very movements of the heavens. All of my professors denied it existed, of course...
109
110
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@@ -4,8 +4,8 @@ int32,str,str
0,"TEXT_JOBAST580_02024_SEQ_00","Jannequinard has some exciting news."
1,"TEXT_JOBAST580_02024_SEQ_01","An official request for assistance has come from a company of knights sent to Hemlock to reclaim the abandoned village. Journey to the Coerthas western highlands and find the knight commanding the operation."
2,"TEXT_JOBAST580_02024_SEQ_02","The knights in Hemlock find themselves locked in a heated battle with a pack of terrible winged creatures. Without aid for their injured companions, that battle will surely be lost."
3,"TEXT_JOBAST580_02024_SEQ_03","It appears more knights require Diurnal Aspected Benefic."
4,"TEXT_JOBAST580_02024_SEQ_04","It appears still more knights require Diurnal Aspected Benefic."
3,"TEXT_JOBAST580_02024_SEQ_03","It appears more knights require Aspected Benefic."
4,"TEXT_JOBAST580_02024_SEQ_04","It appears still more knights require Aspected Benefic."
5,"TEXT_JOBAST580_02024_SEQ_05","A knight you heal claims he heard a woman scream nearby. Hurry to see if Leveva is unhurt."
6,"TEXT_JOBAST580_02024_SEQ_06","You rescue Leveva and Jannequinard from several hungry creatures, only to have your warm reunion cut short by the arrival of Sevestre─the high-ranking Sharlayan official who hired Celie to capture Leveva. Sevestre has detained Leveva's ailing grandfather and tells her that if she wishes him released, she must return with him to the Old World."
7,"TEXT_JOBAST580_02024_SEQ_07","Leveva has gleaned from her father's journal that Sevestre was the mastermind behind Rufin's murder. Apparently, the Bibliothecs' leader sought to make the assassination look like an Ishgardian attack in order to strengthen his argument for abandoning Eorzea. Unfortunately, the journal─and the evidence it contains─now lies in the hands of he whom it would condemn. Jannequinard wishes to return to Ishgard so that you may discuss your options, but you should first report to the House Durendaire knight captain and see if he has further need of your services."
@@ -28,9 +28,9 @@ int32,str,str
22,"TEXT_JOBAST580_02024_SEQ_22",""
23,"TEXT_JOBAST580_02024_SEQ_23",""
24,"TEXT_JOBAST580_02024_TODO_00","Speak with the knight captain in Hemlock."
25,"TEXT_JOBAST580_02024_TODO_01","Cast Diurnal Aspected Benefic on the wounded knights."
26,"TEXT_JOBAST580_02024_TODO_02","Keep casting Diurnal Aspected Benefic on the wounded knights."
27,"TEXT_JOBAST580_02024_TODO_03","Why aren't you still casting Diurnal Aspected Benefic on wounded knights?"
25,"TEXT_JOBAST580_02024_TODO_01","Cast Aspected Benefic on the wounded knights."
26,"TEXT_JOBAST580_02024_TODO_02","Keep casting Aspected Benefic on the wounded knights."
27,"TEXT_JOBAST580_02024_TODO_03","Why aren't you still casting Aspected Benefic on wounded knights?"
28,"TEXT_JOBAST580_02024_TODO_04","Rescue Leveva and Jannequinard."
29,"TEXT_JOBAST580_02024_TODO_05","Speak with Jannequinard."
30,"TEXT_JOBAST580_02024_TODO_06","Speak with the knight captain."
1 key 0 1
4 0 TEXT_JOBAST580_02024_SEQ_00 Jannequinard has some exciting news.
5 1 TEXT_JOBAST580_02024_SEQ_01 An official request for assistance has come from a company of knights sent to Hemlock to reclaim the abandoned village. Journey to the Coerthas western highlands and find the knight commanding the operation.
6 2 TEXT_JOBAST580_02024_SEQ_02 The knights in Hemlock find themselves locked in a heated battle with a pack of terrible winged creatures. Without aid for their injured companions, that battle will surely be lost.
7 3 TEXT_JOBAST580_02024_SEQ_03 It appears more knights require Diurnal Aspected Benefic. It appears more knights require Aspected Benefic.
8 4 TEXT_JOBAST580_02024_SEQ_04 It appears still more knights require Diurnal Aspected Benefic. It appears still more knights require Aspected Benefic.
9 5 TEXT_JOBAST580_02024_SEQ_05 A knight you heal claims he heard a woman scream nearby. Hurry to see if Leveva is unhurt.
10 6 TEXT_JOBAST580_02024_SEQ_06 You rescue Leveva and Jannequinard from several hungry creatures, only to have your warm reunion cut short by the arrival of Sevestre─the high-ranking Sharlayan official who hired Celie to capture Leveva. Sevestre has detained Leveva's ailing grandfather and tells her that if she wishes him released, she must return with him to the Old World.
11 7 TEXT_JOBAST580_02024_SEQ_07 Leveva has gleaned from her father's journal that Sevestre was the mastermind behind Rufin's murder. Apparently, the Bibliothecs' leader sought to make the assassination look like an Ishgardian attack in order to strengthen his argument for abandoning Eorzea. Unfortunately, the journal─and the evidence it contains─now lies in the hands of he whom it would condemn. Jannequinard wishes to return to Ishgard so that you may discuss your options, but you should first report to the House Durendaire knight captain and see if he has further need of your services.
28 24 TEXT_JOBAST580_02024_TODO_00 Speak with the knight captain in Hemlock.
29 25 TEXT_JOBAST580_02024_TODO_01 Cast Diurnal Aspected Benefic on the wounded knights. Cast Aspected Benefic on the wounded knights.
30 26 TEXT_JOBAST580_02024_TODO_02 Keep casting Diurnal Aspected Benefic on the wounded knights. Keep casting Aspected Benefic on the wounded knights.
31 27 TEXT_JOBAST580_02024_TODO_03 Why aren't you still casting Diurnal Aspected Benefic on wounded knights? Why aren't you still casting Aspected Benefic on wounded knights?
32 28 TEXT_JOBAST580_02024_TODO_04 Rescue Leveva and Jannequinard.
33 29 TEXT_JOBAST580_02024_TODO_05 Speak with Jannequinard.
34 30 TEXT_JOBAST580_02024_TODO_06 Speak with the knight captain.
35 31 TEXT_JOBAST580_02024_TODO_07 Speak with Jannequinard in Ishgard.
36 32 TEXT_JOBAST580_02024_TODO_08
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@@ -118,7 +118,7 @@ Ahem, my lady, might I ask you entertain a second option? You said that your fat
109,"TEXT_JOBAST600_02025_LEVEVA_000_092","(-Rufin-)Why the surprise? Ah, but I believe I know the answer. Your senses are doubtless reeling <Emphasis>from having witnessed poor Lady Leveva's tragic end</Emphasis> in the hinterlands. <wink>"
110,"TEXT_JOBAST600_02025_LEVEVA_100_093","(-Rufin-)<Emphasis>Contrary to popular opinion</Emphasis>, I was not murdered at all, but merely on a long and winding journey that has finally brought me back to Ishgard so that I may teach the secrets of Sharlayan astrology once again."
111,"TEXT_JOBAST600_02025_LEVEVA_000_093","(-Rufin-)I mean to show the people that fate is a path that need not be walked in darkness. That the stars can be used to light the way."
112,"TEXT_JOBAST600_02025_LEVEVA_000_094","(-Rufin-)And my <Emphasis>first</Emphasis> lesson? That those who oppose this celestial guidance shall be doomed to mark time for all of eternity."
112,"TEXT_JOBAST600_02025_LEVEVA_000_094","(-Rufin-)And my <Emphasis>first</Emphasis> lesson? That those who oppose this celestial guidance shall find their foes burning on and on without end."
113,"TEXT_JOBAST600_02025_SYSTEM_000_500","This concludes the astrologian quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
114,"TEXT_JOBAST600_02025_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
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118 114 TEXT_JOBAST600_02025_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
119 115 TEXT_JOBAST600_02025_SYSTEM_000_502 Once you have done so, the next astrologian quest will be available from Jannequinard.
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@@ -89,7 +89,7 @@ It was this difference which gave rise to two aspects of chakra."
82,"TEXT_JOBMNK540_02028_ERIK_000_207","And the implications of this? There are not seven, but <Emphasis>fourteen</Emphasis> chakra all told. Yes, yes, two sides of the same coin; where there is light, there is shadow, and all that poetic tripe."
83,"TEXT_JOBMNK540_02028_WIDARGELT_000_208","One thing I do not understand, Professor. Why can our sects not cooperate? Why must the disciples of shadow attack like common brigands?"
84,"TEXT_JOBMNK540_02028_ERIK_000_209","A feud caused the rift between the two sects─who's to say there isn't a feud still? I suspect only a member of the sect of shadow can tell you the truth. But now I must be off. I shall inquire further into the matter in my spare time. If there is aught else, you know where to find me."
85,"TEXT_JOBMNK540_02028_WIDARGELT_000_210","We must speak with D'zentsa and O'tchakha again. I will try to track them down. As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, another chakra has opened within us. You must focus on mastering this new power."
85,"TEXT_JOBMNK540_02028_WIDARGELT_000_210","We must speak with D'zentsa and O'tchakha again. I will try to track them down. Meanwhile, please continue honing your skills."
86,"TEXT_JOBMNK540_02028_QIB_001_TODO_1","Defeat D'zentsa and O'tchakha!"
87,"TEXT_JOBMNK540_02028_QIB_001_WIDARGELT_BATTLETALK_01","Why? Why must we fight?"
88,"TEXT_JOBMNK540_02028_QIB_001_KEGEMNK01_BATTLETALK_01","Enough talk. We have no use for your words."
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89 85 TEXT_JOBMNK540_02028_WIDARGELT_000_210 We must speak with D'zentsa and O'tchakha again. I will try to track them down. As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, another chakra has opened within us. You must focus on mastering this new power. We must speak with D'zentsa and O'tchakha again. I will try to track them down. Meanwhile, please continue honing your skills.
90 86 TEXT_JOBMNK540_02028_QIB_001_TODO_1 Defeat D'zentsa and O'tchakha!
91 87 TEXT_JOBMNK540_02028_QIB_001_WIDARGELT_BATTLETALK_01 Why? Why must we fight?
92 88 TEXT_JOBMNK540_02028_QIB_001_KEGEMNK01_BATTLETALK_01 Enough talk. We have no use for your words.
93 89 TEXT_JOBMNK540_02028_QIB_001_KEGEMNK01_BATTLETALK_02 We're just limbering up!
94 90 TEXT_JOBMNK540_02028_QIB_001_KEGEMNK02_BATTLETALK_01 Try this on for size!
95 91 TEXT_JOBMNK540_02028_QIB_001_KEGEMNK01_BATTLETALK_03 Steel yourselves for more!