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update patch 6.0 changes
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@@ -10,7 +10,7 @@ Mogek the Marvelous is flitting back and forth, a dissatisfied frown on his plum
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3,"TEXT_BANMOG104_02293_SEQ_03","You quickly find and gather three of the sankchinni shoots you promised the apprentice basket weaver. Return to the Sohm Al summit and deliver them to him."
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4,"TEXT_BANMOG104_02293_SEQ_04","As you prepare to return to Mogek with a report, the novice weaver stops you to ask for one final favor. He requests you to synthesize a few basic basket components, which will serve to accelerate the pace at which the weavers can construct baskets. Once you are finished, he asks that you see they are delivered to the managing moogle.
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※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with mendicant moogle."
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※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mendicant moogle."
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5,"TEXT_BANMOG104_02293_SEQ_05","You fulfill the young moogle's final request by delivering the basket-weaving components to the Mogmender in charge of overseeing the project. With the help of the items that you crafted for them, he is certain he will be able to finish all of the baskets Mogek requires a bit more quickly. Return to Bahrr Lehs and report to Mogek the Marvelous."
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6,"TEXT_BANMOG104_02293_SEQ_06","Mogek is crestfallen to hear that his projected estimates were off by so much. He decides he must use this opportunity to revise his expectations and mitigate any further repercussions this delay might cause."
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7,"TEXT_BANMOG104_02293_SEQ_07",""
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@@ -121,7 +121,7 @@ int32,str,str
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114,"TEXT_FESEVN101_02206_IROHA_000_902","That is how I was reunited with Master, although at a much earlier time than I anticipated. The last thing I remember is a fierce battle and a strange light. When next I awoke, I was here. To be torn away from Master when I was needed most...my heart feels like it may burst."
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115,"TEXT_FESEVN101_02206_REMUMU_000_903","How awful. You were close, then?"
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116,"TEXT_FESEVN101_02206_IROHA_000_904","Master was like family to me, and an exceptional warrior besides. I've spent my entire life striving to become such a hero, and live up to the legends I so fondly remember."
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117,"TEXT_FESEVN101_02206_IROHA_000_905","<Emphasis>It all began with a stone,</Emphasis> or so the story goes. In ages past, a sentient jewel, enormous and beautiful, banished the darkness. Its light filled the world with life and brought forth mighty Gods. The world entered an age of bliss. That is, until the Gods fell into slumber. That world is my home─Vana'diel."
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117,"TEXT_FESEVN101_02206_IROHA_000_905","<Emphasis>It all began with a stone</Emphasis>, or so the story goes. In ages past, a sentient jewel, enormous and beautiful, banished the darkness. Its light filled the world with life and brought forth mighty Gods. The world entered an age of bliss. That is, until the Gods fell into slumber. That world is my home─Vana'diel."
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118,"TEXT_FESEVN101_02206_IROHA_000_906","It was home to three great nations─the Kingdom of San d'Oria, the Republic of Bastok, and the Federation of Windurst. Powerful as they were, though, in times of strife, they would turn to a single hero─my master."
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119,"TEXT_FESEVN101_02206_IROHA_000_907","Be it a demon of rage seeking vengeance, or a spiteful god our destruction, Master was always there to pull us back from the brink of oblivion. "
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120,"TEXT_FESEVN101_02206_IROHA_000_908","So long as there is light and life in the world, the legend of Vana'diel's greatest hero will live on."
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@@ -60,7 +60,7 @@ int32,str,str
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45,"TEXT_JOBREL101_02212_TODO_21",""
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46,"TEXT_JOBREL101_02212_TODO_22",""
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47,"TEXT_JOBREL101_02212_TODO_23",""
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48,"TEXT_JOBREL101_02212_SYSTEM_100_000","Please note that upon completing the quest “Soul Without Life,” you will receive an anima weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
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48,"TEXT_JOBREL101_02212_SYSTEM_100_000","Please note that upon completing the quest “Soul without Life,” you will receive an anima weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
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49,"TEXT_JOBREL101_02212_Q1_000_000","What will you do?"
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50,"TEXT_JOBREL101_02212_A1_000_000","Undertake this quest as another job."
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51,"TEXT_JOBREL101_02212_A2_000_000","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
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