update patch 6.0 changes

This commit is contained in:
Maiko Tan
2021-12-04 16:57:52 +08:00
parent a2961f8293
commit ac53f70bf9
1289 changed files with 294917 additions and 163146 deletions
+94 -85
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0,"TEXT_AKTKBB202_04074_SEQ_00","Drusilla has a mission in mind for a fledgling reaper."
1,"TEXT_AKTKBB202_04074_SEQ_01","The sight of a scythe in your hands meets with Drusilla's approval, and she declares that you will familiarize yourself with your newfound talents through a trial by fire. One of the Lemures has sent word that a hungry beast threatens his operations in Cutter's Cry. Seeking both to aid a member of her family and get you familiar with the tools of your trade, Drusilla bids you accompany her to Cutter's Cry and combat this threat."
2,"TEXT_AKTKBB202_04074_SEQ_02","Arnegis explains that the area through which he transports goods has been plagued by a chimera, a beast far too ferocious for him and his crew to drive off alone. Drusilla seems confident that you can defeat it."
3,"TEXT_AKTKBB202_04074_SEQ_03","Issuing a few helpful hints to guide you toward murderous ends, Drusilla sends you off into the sandpit to draw blood─and the chimera's attention. But will you and your scythe be up to the challenge?"
4,"TEXT_AKTKBB202_04074_SEQ_04","The deed is done, and Drusilla is impressed. She shares with you the story of how reapers came to be─how when driven from their ancestral homeland by invaders, her Garlean forebears were forced to turn to pacts with fell voidsent in order to survive. Although the strength they gained was great, it came at cost and with risks, but such were the depths of their desperation. She leaves you to think upon the lesson of this tale and asks you to return to Lemures headquarters at your leisure.
※In the event that you leave Lemures headquarters, you may re-enter by speaking with the Lemures member in Pearl Lane."
5,"TEXT_AKTKBB202_04074_SEQ_05","The Lemures were formed to support Garleans living in exile, as Drusilla explains. She encourages you to think about their perspective, but reminds you that regardless of whether or not you sympathize with them and their plight, she expects you to spare no effort in the pursuit of your prey. She and the other Lemures will be gathering information on the voidsent's whereabouts. In the meantime, Drusilla asks that you hone your skills until further information is uncovered.
※The next reaper quest will be available from Drusilla upon reaching level 73."
6,"TEXT_AKTKBB202_04074_SEQ_06",""
7,"TEXT_AKTKBB202_04074_SEQ_07",""
8,"TEXT_AKTKBB202_04074_SEQ_08",""
9,"TEXT_AKTKBB202_04074_SEQ_09",""
10,"TEXT_AKTKBB202_04074_SEQ_10",""
11,"TEXT_AKTKBB202_04074_SEQ_11",""
12,"TEXT_AKTKBB202_04074_SEQ_12",""
13,"TEXT_AKTKBB202_04074_SEQ_13",""
14,"TEXT_AKTKBB202_04074_SEQ_14",""
15,"TEXT_AKTKBB202_04074_SEQ_15",""
16,"TEXT_AKTKBB202_04074_SEQ_16",""
17,"TEXT_AKTKBB202_04074_SEQ_17",""
18,"TEXT_AKTKBB202_04074_SEQ_18",""
19,"TEXT_AKTKBB202_04074_SEQ_19",""
20,"TEXT_AKTKBB202_04074_SEQ_20",""
21,"TEXT_AKTKBB202_04074_SEQ_21",""
22,"TEXT_AKTKBB202_04074_SEQ_22",""
23,"TEXT_AKTKBB202_04074_SEQ_23",""
24,"TEXT_AKTKBB202_04074_TODO_00","Speak with Arnegis near Cutter's Cry."
25,"TEXT_AKTKBB202_04074_TODO_01","Speak with Drusilla."
26,"TEXT_AKTKBB202_04074_TODO_02","Speak with Drusilla."
27,"TEXT_AKTKBB202_04074_TODO_03","Speak with Drusilla at Lemures headquarters."
28,"TEXT_AKTKBB202_04074_TODO_04",""
29,"TEXT_AKTKBB202_04074_TODO_05",""
30,"TEXT_AKTKBB202_04074_TODO_06",""
31,"TEXT_AKTKBB202_04074_TODO_07",""
32,"TEXT_AKTKBB202_04074_TODO_08",""
33,"TEXT_AKTKBB202_04074_TODO_09",""
34,"TEXT_AKTKBB202_04074_TODO_10",""
35,"TEXT_AKTKBB202_04074_TODO_11",""
36,"TEXT_AKTKBB202_04074_TODO_12",""
37,"TEXT_AKTKBB202_04074_TODO_13",""
38,"TEXT_AKTKBB202_04074_TODO_14",""
39,"TEXT_AKTKBB202_04074_TODO_15",""
40,"TEXT_AKTKBB202_04074_TODO_16",""
41,"TEXT_AKTKBB202_04074_TODO_17",""
42,"TEXT_AKTKBB202_04074_TODO_18",""
43,"TEXT_AKTKBB202_04074_TODO_19",""
44,"TEXT_AKTKBB202_04074_TODO_20",""
45,"TEXT_AKTKBB202_04074_TODO_21",""
46,"TEXT_AKTKBB202_04074_TODO_22",""
47,"TEXT_AKTKBB202_04074_TODO_23",""
48,"TEXT_AKTKBB202_04074_DRUSILLA_000_001","How do you find the weight of the scythe in your hands? Pleasin', I hope. Now that we have a bit more in common, it's time we became better acquainted. What's the name of our newest reaper?"
49,"TEXT_AKTKBB202_04074_DRUSILLA_000_002","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... Hmm, doesn't quite roll off the tongue, but so it is with Eorzean names. With every new one I learn, one more is forgotten."
50,"TEXT_AKTKBB202_04074_DRUSILLA_100_002","Yours can replace Jijilyo. After our little conversation, I think he'll give us a wide berth."
51,"TEXT_AKTKBB202_04074_DRUSILLA_000_003","Anyroad, we've more worthwhile concerns than shifty merchants. Namely, gettin' you conversed well and proper in the tricks of our trade. And the best way to do that is through battle."
52,"TEXT_AKTKBB202_04074_DRUSILLA_000_004","One of the family is havin' trouble with a particularly vexin' fiend, and has sent word askin' for assistance."
53,"TEXT_AKTKBB202_04074_DRUSILLA_000_005","He goes by the name of Arnegis, and he's stationed out near Cutter's Cry. Not much of a fighter, but he's got a keen mind for trade and can find a needle in a stack of needles if need be. We'd best hurry before he ends up at the bottom of some monster's gullet."
54,"TEXT_AKTKBB202_04074_DRUSILLA_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, say hello to Arnegis. It's not his real name, of course─he's as Garlean as we come. But I'd say he makes a passable Highlander in the correct light."
55,"TEXT_AKTKBB202_04074_ARNEGIS_000_020","Boss, who's this? Are you sure we should be getting an outsider involved?"
56,"TEXT_AKTKBB202_04074_DRUSILLA_000_021","Thank you for your discretion, Arnegis, but it ain't needed. <If(PlayerParameter(4))>She<Else/>He</If> has a personal contract with me, so consider <If(PlayerParameter(4))>her<Else/>him</If> a mercenary in service to the family. Whatever you'd say in front of me, you can say in front of <If(PlayerParameter(4))>her<Else/>him</If>."
57,"TEXT_AKTKBB202_04074_ARNEGIS_000_022","By your will, Boss. A chimera has been making these sands a living hell for anyone who dares to wander into its territory─which'd be us, since our trade route cuts right through it."
58,"TEXT_AKTKBB202_04074_ARNEGIS_000_023","The men I've hired to carry my goods are scared to death, and I can't blame them. None of us are fit for monster hunting, so I sent for you."
59,"TEXT_AKTKBB202_04074_DRUSILLA_000_024","We'll see what we can do, Arnegis. Might want to find a rock to hide behind, though. Chimeras ain't known for bein' the most discriminatin' of beasts."
60,"TEXT_AKTKBB202_04074_DRUSILLA_000_025","Time to put your new skills to good use, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
61,"TEXT_AKTKBB202_04074_SYSTEM_000_026","You have learned all reaper actions and traits to level 70. Detailed descriptions can be viewed in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window, accessed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
62,"TEXT_AKTKBB202_04074_DRUSILLA_000_030","Ready, are we?"
63,"TEXT_AKTKBB202_04074_DRUSILLA_000_040","Bloody impressive work, that."
64,"TEXT_AKTKBB202_04074_DRUSILLA_000_041","I knew there was somethin' about you, but truth be told I didn't expect you to make such clean work of that chimera. I reckon even I might be hard-pressed to match that display."
65,"TEXT_AKTKBB202_04074_ARNEGIS_000_042","You know talent when you see it, Boss. And with that, the ceruleum will flow once more."
66,"TEXT_AKTKBB202_04074_DRUSILLA_000_043","Among his many roles, Arnegis is a merchant of sorts. He sells ceruleum at a price that'd make those gil-pinchers at Amajina & Sons balk, but still turns a pretty profit. We can barely keep up with demand, despite the occasional beast or two buttin' into our affairs."
67,"TEXT_AKTKBB202_04074_ARNEGIS_000_044","All thanks to you, Boss─and our countrymen up north, of course. Here's to getting back to business as usual."
68,"TEXT_AKTKBB202_04074_DRUSILLA_000_045","Ceruleum ain't easy to come by. Amajina & Sons protects their monopoly with a gilded fist, but there's one place they can't touch: the imperial refinery to the north."
69,"TEXT_AKTKBB202_04074_DRUSILLA_100_045","Ceruleum ain't easy to come by, as you well know. Amajina & Sons protects their monopoly with a gilded fist, but they've yet to force the imperial stragglers up north out of the market."
70,"TEXT_AKTKBB202_04074_DRUSILLA_000_046","Now, before you go runnin' off to the Flames, let me assure you that this arrangement is entirely above board. Sellin' goods to imperials is forbidden by law, but there's nary a word writ about <Emphasis>buyin'</Emphasis> from 'em."
71,"TEXT_AKTKBB202_04074_DRUSILLA_000_047","I know you Eorzeans like to call Garleans by all sorts of colorful names. Bastards, tyrants, invaders. And aye, we've got all those and worse."
72,"TEXT_AKTKBB202_04074_DRUSILLA_000_048","But while many a foul deed has been committed for the glory of the Empire, we ain't megalomaniacs to a man. Even amongst the purebloods, those that serve don't always do so by choice. Could be argued we're all casualties of the great machina's ambition."
73,"TEXT_AKTKBB202_04074_DRUSILLA_100_048","No small number of the Empire's troops would return home in a heartbeat if they could. But the world bein' what it is, most settle for sendin' their family what few coins they can afford to part with."
74,"TEXT_AKTKBB202_04074_DRUSILLA_000_049","Most Eorzeans wouldn't suffer a whit of color to complicate their black-and-white view. But if you're going to fight with us, you should learn the truth of our past."
75,"TEXT_AKTKBB202_04074_DRUSILLA_000_050","Long ago, long before the Empire, our forebears lived in Locus Amoenus, down in southern Ilsabard."
76,"TEXT_AKTKBB202_04074_DRUSILLA_000_051","With temperate climes and fertile earth, the land provided. Many of us were but simple farmers, harvestin' abundant crops with the selfsame scythes the reapers would eventually wield."
77,"TEXT_AKTKBB202_04074_DRUSILLA_000_052","But gifts are ever the object of envy. When not tillin' the fields, our ancestors were forced to defend them. Every year they yielded a few more ilms, and some 800 years ago now they were driven from Locus Amoenus completely."
78,"TEXT_AKTKBB202_04074_DRUSILLA_000_053","They fled north, to the frozen region that would become Garlemald. Even there, they fought tooth and nail for the scant resources of that frigid land."
79,"TEXT_AKTKBB202_04074_DRUSILLA_000_054","From the fires of hardship were the first magitek devices forged, and with innovation upon innovation that humble group of farmers grew into an insatiable empire."
80,"TEXT_AKTKBB202_04074_DRUSILLA_100_054","But before that miraculous twist of fate, we were a dying breed, bereft not only of magic but of hope itself. With no natural advantages to speak of, our mere survival was in question."
81,"TEXT_AKTKBB202_04074_DRUSILLA_000_055","From harsh necessity were the reapers born. We turned our tools to weapons and struck a bargain with the whispers in the dark. With the void's power, we could strike at an army's beatin' heart─slay their generals and throw the rank and file into disarray."
82,"TEXT_AKTKBB202_04074_DRUSILLA_000_056","Our way is to end battles before the sparks catch, to sacrifice the one for the many. To keep avaricious hands away from family, friends, and lovers. And now this power belongs to you."
83,"TEXT_AKTKBB202_04074_DRUSILLA_000_057","Remember our story. Remember what drives a <If(PlayerParameter(4))>woman<Else/>man</If> to turn to the void, and you'll not be led unto deeper temptations."
84,"TEXT_AKTKBB202_04074_DRUSILLA_000_058","Our work here is done. I'll see you back at headquarters."
85,"TEXT_AKTKBB202_04074_DRUSILLA_000_060","For your first outin', you did good. I think you've earned the right to know just who this lot you've thrown yourself in with is."
86,"TEXT_AKTKBB202_04074_DRUSILLA_000_061","You might've gathered this yourself, but the Lemures were formed to support those Garleans who are livin' in exile."
87,"TEXT_AKTKBB202_04074_DRUSILLA_000_062","'Tain't easy to be far from home, let alone in a place where most would sooner gut you than offer a helpin' hand. Oft the only place to make a livin' is in the shadowy corners that lie outside the watchful gaze of the law."
88,"TEXT_AKTKBB202_04074_DRUSILLA_000_063","Now, I don't expect you to embrace us like brothers and sisters straightaway. But know this: I <Emphasis>do</Emphasis> expect you to apply yourself to this job. "
89,"TEXT_AKTKBB202_04074_DRUSILLA_000_064","In the meantime, I'll be workin' with the family to ascertain the whereabouts of our prey. I expect that scythe to be like an extension of your own body when next we speak."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_AKTKBB202_04074_SEQ_00 Drusilla has a mission in mind for a fledgling reaper.
5 1 TEXT_AKTKBB202_04074_SEQ_01 The sight of a scythe in your hands meets with Drusilla's approval, and she declares that you will familiarize yourself with your newfound talents through a trial by fire. One of the Lemures has sent word that a hungry beast threatens his operations in Cutter's Cry. Seeking both to aid a member of her family and get you familiar with the tools of your trade, Drusilla bids you accompany her to Cutter's Cry and combat this threat.
6 2 TEXT_AKTKBB202_04074_SEQ_02 Arnegis explains that the area through which he transports goods has been plagued by a chimera, a beast far too ferocious for him and his crew to drive off alone. Drusilla seems confident that you can defeat it.
7 3 TEXT_AKTKBB202_04074_SEQ_03 Issuing a few helpful hints to guide you toward murderous ends, Drusilla sends you off into the sandpit to draw blood─and the chimera's attention. But will you and your scythe be up to the challenge?
8 4 TEXT_AKTKBB202_04074_SEQ_04 The deed is done, and Drusilla is impressed. She shares with you the story of how reapers came to be─how when driven from their ancestral homeland by invaders, her Garlean forebears were forced to turn to pacts with fell voidsent in order to survive. Although the strength they gained was great, it came at cost and with risks, but such were the depths of their desperation. She leaves you to think upon the lesson of this tale and asks you to return to Lemures headquarters at your leisure. ※In the event that you leave Lemures headquarters, you may re-enter by speaking with the Lemures member in Pearl Lane.
9 5 TEXT_AKTKBB202_04074_SEQ_05 The Lemures were formed to support Garleans living in exile, as Drusilla explains. She encourages you to think about their perspective, but reminds you that regardless of whether or not you sympathize with them and their plight, she expects you to spare no effort in the pursuit of your prey. She and the other Lemures will be gathering information on the voidsent's whereabouts. In the meantime, Drusilla asks that you hone your skills until further information is uncovered. ※The next reaper quest will be available from Drusilla upon reaching level 73.
10 6 TEXT_AKTKBB202_04074_SEQ_06
11 7 TEXT_AKTKBB202_04074_SEQ_07
12 8 TEXT_AKTKBB202_04074_SEQ_08
13 9 TEXT_AKTKBB202_04074_SEQ_09
14 10 TEXT_AKTKBB202_04074_SEQ_10
15 11 TEXT_AKTKBB202_04074_SEQ_11
16 12 TEXT_AKTKBB202_04074_SEQ_12
17 13 TEXT_AKTKBB202_04074_SEQ_13
18 14 TEXT_AKTKBB202_04074_SEQ_14
19 15 TEXT_AKTKBB202_04074_SEQ_15
20 16 TEXT_AKTKBB202_04074_SEQ_16
21 17 TEXT_AKTKBB202_04074_SEQ_17
22 18 TEXT_AKTKBB202_04074_SEQ_18
23 19 TEXT_AKTKBB202_04074_SEQ_19
24 20 TEXT_AKTKBB202_04074_SEQ_20
25 21 TEXT_AKTKBB202_04074_SEQ_21
26 22 TEXT_AKTKBB202_04074_SEQ_22
27 23 TEXT_AKTKBB202_04074_SEQ_23
28 24 TEXT_AKTKBB202_04074_TODO_00 Speak with Arnegis near Cutter's Cry.
29 25 TEXT_AKTKBB202_04074_TODO_01 Speak with Drusilla.
30 26 TEXT_AKTKBB202_04074_TODO_02 Speak with Drusilla.
31 27 TEXT_AKTKBB202_04074_TODO_03 Speak with Drusilla at Lemures headquarters.
32 28 TEXT_AKTKBB202_04074_TODO_04
33 29 TEXT_AKTKBB202_04074_TODO_05
34 30 TEXT_AKTKBB202_04074_TODO_06
35 31 TEXT_AKTKBB202_04074_TODO_07
36 32 TEXT_AKTKBB202_04074_TODO_08
37 33 TEXT_AKTKBB202_04074_TODO_09
38 34 TEXT_AKTKBB202_04074_TODO_10
39 35 TEXT_AKTKBB202_04074_TODO_11
40 36 TEXT_AKTKBB202_04074_TODO_12
41 37 TEXT_AKTKBB202_04074_TODO_13
42 38 TEXT_AKTKBB202_04074_TODO_14
43 39 TEXT_AKTKBB202_04074_TODO_15
44 40 TEXT_AKTKBB202_04074_TODO_16
45 41 TEXT_AKTKBB202_04074_TODO_17
46 42 TEXT_AKTKBB202_04074_TODO_18
47 43 TEXT_AKTKBB202_04074_TODO_19
48 44 TEXT_AKTKBB202_04074_TODO_20
49 45 TEXT_AKTKBB202_04074_TODO_21
50 46 TEXT_AKTKBB202_04074_TODO_22
51 47 TEXT_AKTKBB202_04074_TODO_23
52 48 TEXT_AKTKBB202_04074_DRUSILLA_000_001 How do you find the weight of the scythe in your hands? Pleasin', I hope. Now that we have a bit more in common, it's time we became better acquainted. What's the name of our newest reaper?
53 49 TEXT_AKTKBB202_04074_DRUSILLA_000_002 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... Hmm, doesn't quite roll off the tongue, but so it is with Eorzean names. With every new one I learn, one more is forgotten.
54 50 TEXT_AKTKBB202_04074_DRUSILLA_100_002 Yours can replace Jijilyo. After our little conversation, I think he'll give us a wide berth.
55 51 TEXT_AKTKBB202_04074_DRUSILLA_000_003 Anyroad, we've more worthwhile concerns than shifty merchants. Namely, gettin' you conversed well and proper in the tricks of our trade. And the best way to do that is through battle.
56 52 TEXT_AKTKBB202_04074_DRUSILLA_000_004 One of the family is havin' trouble with a particularly vexin' fiend, and has sent word askin' for assistance.
57 53 TEXT_AKTKBB202_04074_DRUSILLA_000_005 He goes by the name of Arnegis, and he's stationed out near Cutter's Cry. Not much of a fighter, but he's got a keen mind for trade and can find a needle in a stack of needles if need be. We'd best hurry before he ends up at the bottom of some monster's gullet.
58 54 TEXT_AKTKBB202_04074_DRUSILLA_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, say hello to Arnegis. It's not his real name, of course─he's as Garlean as we come. But I'd say he makes a passable Highlander in the correct light.
59 55 TEXT_AKTKBB202_04074_ARNEGIS_000_020 Boss, who's this? Are you sure we should be getting an outsider involved?
60 56 TEXT_AKTKBB202_04074_DRUSILLA_000_021 Thank you for your discretion, Arnegis, but it ain't needed. <If(PlayerParameter(4))>She<Else/>He</If> has a personal contract with me, so consider <If(PlayerParameter(4))>her<Else/>him</If> a mercenary in service to the family. Whatever you'd say in front of me, you can say in front of <If(PlayerParameter(4))>her<Else/>him</If>.
61 57 TEXT_AKTKBB202_04074_ARNEGIS_000_022 By your will, Boss. A chimera has been making these sands a living hell for anyone who dares to wander into its territory─which'd be us, since our trade route cuts right through it.
62 58 TEXT_AKTKBB202_04074_ARNEGIS_000_023 The men I've hired to carry my goods are scared to death, and I can't blame them. None of us are fit for monster hunting, so I sent for you.
63 59 TEXT_AKTKBB202_04074_DRUSILLA_000_024 We'll see what we can do, Arnegis. Might want to find a rock to hide behind, though. Chimeras ain't known for bein' the most discriminatin' of beasts.
64 60 TEXT_AKTKBB202_04074_DRUSILLA_000_025 Time to put your new skills to good use, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
65 61 TEXT_AKTKBB202_04074_SYSTEM_000_026 You have learned all reaper actions and traits to level 70. Detailed descriptions can be viewed in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window, accessed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
66 62 TEXT_AKTKBB202_04074_DRUSILLA_000_030 Ready, are we?
67 63 TEXT_AKTKBB202_04074_DRUSILLA_000_040 Bloody impressive work, that.
68 64 TEXT_AKTKBB202_04074_DRUSILLA_000_041 I knew there was somethin' about you, but truth be told I didn't expect you to make such clean work of that chimera. I reckon even I might be hard-pressed to match that display.
69 65 TEXT_AKTKBB202_04074_ARNEGIS_000_042 You know talent when you see it, Boss. And with that, the ceruleum will flow once more.
70 66 TEXT_AKTKBB202_04074_DRUSILLA_000_043 Among his many roles, Arnegis is a merchant of sorts. He sells ceruleum at a price that'd make those gil-pinchers at Amajina & Sons balk, but still turns a pretty profit. We can barely keep up with demand, despite the occasional beast or two buttin' into our affairs.
71 67 TEXT_AKTKBB202_04074_ARNEGIS_000_044 All thanks to you, Boss─and our countrymen up north, of course. Here's to getting back to business as usual.
72 68 TEXT_AKTKBB202_04074_DRUSILLA_000_045 Ceruleum ain't easy to come by. Amajina & Sons protects their monopoly with a gilded fist, but there's one place they can't touch: the imperial refinery to the north.
73 69 TEXT_AKTKBB202_04074_DRUSILLA_100_045 Ceruleum ain't easy to come by, as you well know. Amajina & Sons protects their monopoly with a gilded fist, but they've yet to force the imperial stragglers up north out of the market.
74 70 TEXT_AKTKBB202_04074_DRUSILLA_000_046 Now, before you go runnin' off to the Flames, let me assure you that this arrangement is entirely above board. Sellin' goods to imperials is forbidden by law, but there's nary a word writ about <Emphasis>buyin'</Emphasis> from 'em.
75 71 TEXT_AKTKBB202_04074_DRUSILLA_000_047 I know you Eorzeans like to call Garleans by all sorts of colorful names. Bastards, tyrants, invaders. And aye, we've got all those and worse.
76 72 TEXT_AKTKBB202_04074_DRUSILLA_000_048 But while many a foul deed has been committed for the glory of the Empire, we ain't megalomaniacs to a man. Even amongst the purebloods, those that serve don't always do so by choice. Could be argued we're all casualties of the great machina's ambition.
77 73 TEXT_AKTKBB202_04074_DRUSILLA_100_048 No small number of the Empire's troops would return home in a heartbeat if they could. But the world bein' what it is, most settle for sendin' their family what few coins they can afford to part with.
78 74 TEXT_AKTKBB202_04074_DRUSILLA_000_049 Most Eorzeans wouldn't suffer a whit of color to complicate their black-and-white view. But if you're going to fight with us, you should learn the truth of our past.
79 75 TEXT_AKTKBB202_04074_DRUSILLA_000_050 Long ago, long before the Empire, our forebears lived in Locus Amoenus, down in southern Ilsabard.
80 76 TEXT_AKTKBB202_04074_DRUSILLA_000_051 With temperate climes and fertile earth, the land provided. Many of us were but simple farmers, harvestin' abundant crops with the selfsame scythes the reapers would eventually wield.
81 77 TEXT_AKTKBB202_04074_DRUSILLA_000_052 But gifts are ever the object of envy. When not tillin' the fields, our ancestors were forced to defend them. Every year they yielded a few more ilms, and some 800 years ago now they were driven from Locus Amoenus completely.
82 78 TEXT_AKTKBB202_04074_DRUSILLA_000_053 They fled north, to the frozen region that would become Garlemald. Even there, they fought tooth and nail for the scant resources of that frigid land.
83 79 TEXT_AKTKBB202_04074_DRUSILLA_000_054 From the fires of hardship were the first magitek devices forged, and with innovation upon innovation that humble group of farmers grew into an insatiable empire.
84 80 TEXT_AKTKBB202_04074_DRUSILLA_100_054 But before that miraculous twist of fate, we were a dying breed, bereft not only of magic but of hope itself. With no natural advantages to speak of, our mere survival was in question.
85 81 TEXT_AKTKBB202_04074_DRUSILLA_000_055 From harsh necessity were the reapers born. We turned our tools to weapons and struck a bargain with the whispers in the dark. With the void's power, we could strike at an army's beatin' heart─slay their generals and throw the rank and file into disarray.
86 82 TEXT_AKTKBB202_04074_DRUSILLA_000_056 Our way is to end battles before the sparks catch, to sacrifice the one for the many. To keep avaricious hands away from family, friends, and lovers. And now this power belongs to you.
87 83 TEXT_AKTKBB202_04074_DRUSILLA_000_057 Remember our story. Remember what drives a <If(PlayerParameter(4))>woman<Else/>man</If> to turn to the void, and you'll not be led unto deeper temptations.
88 84 TEXT_AKTKBB202_04074_DRUSILLA_000_058 Our work here is done. I'll see you back at headquarters.
89 85 TEXT_AKTKBB202_04074_DRUSILLA_000_060 For your first outin', you did good. I think you've earned the right to know just who this lot you've thrown yourself in with is.
90 86 TEXT_AKTKBB202_04074_DRUSILLA_000_061 You might've gathered this yourself, but the Lemures were formed to support those Garleans who are livin' in exile.
91 87 TEXT_AKTKBB202_04074_DRUSILLA_000_062 'Tain't easy to be far from home, let alone in a place where most would sooner gut you than offer a helpin' hand. Oft the only place to make a livin' is in the shadowy corners that lie outside the watchful gaze of the law.
92 88 TEXT_AKTKBB202_04074_DRUSILLA_000_063 Now, I don't expect you to embrace us like brothers and sisters straightaway. But know this: I <Emphasis>do</Emphasis> expect you to apply yourself to this job.
93 89 TEXT_AKTKBB202_04074_DRUSILLA_000_064 In the meantime, I'll be workin' with the family to ascertain the whereabouts of our prey. I expect that scythe to be like an extension of your own body when next we speak.
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