Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+61 -24
View File
@@ -38,49 +38,86 @@ int32,str,str
34,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
35,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4EX","Floor restrictions."
36,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
37,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305","<Color(-154)>Entering the Palace of the Dead</Color>
You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. "
38,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306","<Color(-154)>Progressing Through the Palace of the Dead</Color>
Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated.
Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point."
39,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307","<Color(-154)>Saving Your Progress</Color>
Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point."
40,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405","<Color(-154)>Gaining Levels</Color>
Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved."
37,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305","<Color(-154)>Entering the Palace of the Dead</Color>
You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. "
38,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306","<Color(-154)>Progressing Through the Palace of the Dead</Color>
Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated.
Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point."
39,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307","<Color(-154)>Saving Your Progress</Color>
Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point."
40,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405","<Color(-154)>Gaining Levels</Color>
Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved."
41,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved.
Players who enter from floor 51, however, will start at level 60."
42,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_410","<Color(-154)>Learning Actions</Color>
As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level.
Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry."
43,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
44,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
45,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
46,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. "
47,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
48,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
49,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
50,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
51,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry."
43,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party.
52,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
53,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system."
54,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 100."
55,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
56,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
57,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1","What is aetherpool gear?"
58,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading aetherpool gear."
59,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3","Aetherpool gear and floor restrictions."
60,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
46,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. "
47,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
48,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
61,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Aetherpool Gear?</Color>
Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
62,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507","<Color(-154)>Upgrading Aetherpool Gear.</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window."
63,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Aetherpool Gear</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window."
64,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508","<Color(-154)>Aetherpool Gear and Floor Restrictions</Color>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength."
65,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605","<Color(-154)>What Are Pomanders?</Color>
Players will, on occasion, obtain pomanders from treasure chests in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure chests on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
66,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE","Select a topic."
67,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1","What is the Accursed Hoard?"
68,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2","Finding the Accursed Hoard."
69,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3","Appraising the Accursed Hoard."
70,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK","Return."
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
53,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system."
71,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700","<Color(-154)>What Is the Accursed Hoard?</Color>
When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer."
72,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701","<Color(-154)>Finding the Accursed Hoard</Color>
Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone.
Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard."
73,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702","<Color(-154)>Appraising the Accursed Hoard</Color>
Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised."
74,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE","Select a topic."
75,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1","Regarding scores."
76,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2","Regarding rankings."
77,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK","Return."
Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
56,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
78,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800","<Color(-154)>Regarding Scores</Color>
When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance.
Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible."
79,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801","<Color(-154)>Regarding Rankings</Color>
Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone."
80,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST","Return"
81,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
82,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN","Review rules for the Palace of the Dead"
1 key 0 1
38 34 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q5 Precautions before entering.
39 35 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4EX Floor restrictions.
40 36 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_BACK Return.
41 37 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305 <Color(-154)>Entering the Palace of the Dead</Color> You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. <Color(-154)>Entering the Palace of the Dead</Color> You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
42 38 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306 <Color(-154)>Progressing Through the Palace of the Dead</Color> Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated. Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point. <Color(-154)>Progressing Through the Palace of the Dead</Color> Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated. Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point.
43 39 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307 <Color(-154)>Saving Your Progress</Color> Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point. <Color(-154)>Saving Your Progress</Color> Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point.
44 40 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405 <Color(-154)>Gaining Levels</Color> Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. <Color(-154)>Gaining Levels</Color> Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved.
45 41 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_405 <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. Players who enter from floor 51, however, will start at level 60. <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. Players who enter from floor 51, however, will start at level 60.
46 42 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_410 <Color(-154)>Learning Actions</Color> As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level. Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry. <Color(-154)>Learning Actions</Color> As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level. Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry.
47 43 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415 <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty. <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty.
48 44 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_308 <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10. <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10.
49 45 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_308 <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10. <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10.
50 46 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105 <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted.
51 47 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE Select a topic.
52 48 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1 Disbanding a fixed party.
53 49 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2 Progression after disbanding.
54 50 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3 Party progression.
55 51 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK Return.
56 52 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201 <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state.
57 53 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
58 54 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 100.
59 55 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203 <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party.
60 56 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE Select a topic.
61 57 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1 What is aetherpool gear?
62 58 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2 Upgrading aetherpool gear.
63 59 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3 Aetherpool gear and floor restrictions.
64 60 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK Return.
65 61 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505 <Color(-154)>What Is Aetherpool Gear?</Color> Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon.
66 62 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507 <Color(-154)>Upgrading Aetherpool Gear.</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window.
67 63 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507 <Color(-154)>Upgrading Aetherpool Gear</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window.
68 47 64 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508 Select a topic. <Color(-154)>Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength.
69 48 65 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605 Disbanding a fixed party. <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure chests in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure chests on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
70 49 66 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE Progression after disbanding. Select a topic.
71 50 67 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1 Party progression. What is the Accursed Hoard?
72 51 68 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2 Return. Finding the Accursed Hoard.
73 52 69 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3 <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state. Appraising the Accursed Hoard.
74 53 70 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Return.
75 54 71 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 100. <Color(-154)>What Is the Accursed Hoard?</Color> When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer.
76 55 72 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701 <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party. <Color(-154)>Finding the Accursed Hoard</Color> Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone. Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard.
77 73 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702 <Color(-154)>Appraising the Accursed Hoard</Color> Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised.
78 74 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE Select a topic.
79 75 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1 Regarding scores.
80 76 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2 Regarding rankings.
81 77 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK Return.
82 78 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800 <Color(-154)>Regarding Scores</Color> When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance. Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible.
83 56 79 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801 Select a topic. <Color(-154)>Regarding Rankings</Color> Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone.
84 57 80 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST What is aetherpool gear? Return
85 58 81 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT Upgrading aetherpool gear. Proceed to the next floor
86 59 82 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN Aetherpool gear and floor restrictions. Review rules for the Palace of the Dead
87 60 83 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK TEXT_DEEPDUNGEONENTRANCE_MIDDLE_Q Return. Proceed to the next floor with your current party?
88 61 84 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_NEXT <Color(-154)>What Is Aetherpool Gear?</Color> Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon. (★未使用/削除予定★)
89 62 85 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_BACK <Color(-154)>Upgrading Aetherpool Gear.</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window. (★未使用/削除予定★)
90 63 86 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_1 <Color(-154)>Upgrading Aetherpool Gear</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window. (★未使用/削除予定★)
91 64 87 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_3 <Color(-154)>Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength. (★未使用/削除予定★)
92 65 88 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_Q <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure chests in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure chests on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
93 89 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_Q
94 90 TEXT_DEEPDUNGEONENTRANCE_A1_000_002
95 91 TEXT_DEEPDUNGEONENTRANCE_A1_000_003
96 92 TEXT_DEEPDUNGEONENTRANCE_A2_000_001
97 93 TEXT_DEEPDUNGEONENTRANCE_A2_000_002
98 94 TEXT_DEEPDUNGEONENTRANCE_A3_000_001
99 95 TEXT_DEEPDUNGEONENTRANCE_A3_000_002
100 66 96 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE TEXT_DEEPDUNGEONENTRANCE_A4_000_001 Select a topic.
101 67 97 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1 TEXT_DEEPDUNGEONENTRANCE_A4_000_002 What is the Accursed Hoard?
102 68 98 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_506 Finding the Accursed Hoard.
103 69 99 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3 TEXT_DEEPDUNGEONENTRANCE_TEST_START_IS_NOT_OPENED Appraising the Accursed Hoard.
104 70 100 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_TALK Return.
105 71 101 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_YES_TALK <Color(-154)>What Is the Accursed Hoard?</Color> When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer.
106 72 102 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_NO_TALK <Color(-154)>Finding the Accursed Hoard</Color> Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone. Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard.
107 73 103 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_TALK <Color(-154)>Appraising the Accursed Hoard</Color> Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised.
108 104 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_YES_TALK
109 105 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_NO_TALK
110 106 TEXT_DEEPDUNGEONENTRANCE_TEST_YES
111 107 TEXT_DEEPDUNGEONENTRANCE_TEST_NO
112 74 108 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_TITLE Select a topic.
113 75 109 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_NEW Regarding scores.
114 76 110 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_CONTINUE Regarding rankings.
115 77 111 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_BACK Return.
116 78 112 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_100 <Color(-154)>Regarding Scores</Color> When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance. Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible. If you would retrace your steps back to the labyrinth entrance you are more than welcome to do so. At the very least, the earlier floors should prove an opportune time to fortify your aetherpool arms.
117 79 113 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_110 <Color(-154)>Regarding Rankings</Color> Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone. Understood. When next you descend into the ruin, pray keep your wits about you. There's no telling what new perils await you down there.
118 114 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_120 So you would stay your course, then. Very well. I look forward to hearing of your progress.
119 115 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_200 You wish to form a new group to explore Gelmorra? Curious that you would do so having come thus far, but it is not my place to judge. You are free to seek new allies as you see fit.
120 116 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_210 I see... Well, come speak with me when you have found comrades with whom you would return to the ruins.
121 80 117 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_220 Return I see... Well, one should never make such decisions lightly. I pray you safe passage when you return to the ruins.
122 81 118 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_300 Proceed to the next floor As I mentioned to you before, we received reports of a magical gateway appearing in the ruins of Issom–Har. It leads into a labyrinth warded with powerful magicks that make exploration nigh impossible through ordinary means.
123 82 119 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_301 Review rules for the Palace of the Dead The place feasts upon the aether of all who enter, making them easy prey for the creatures within. What's more, the path changed each time we dared venture inside.