Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+39 -39
View File
@@ -1,39 +1,39 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTENTERLV020ST0003_00013_SCENE00000",""
1,"TEXT_CMNBHTENTERLV020ST0003_00013_TALK_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests. You look to be of sound mind and body. Might you consider joining?"
2,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_TITLE","What would you like to do?"
3,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_00","Participate in a guildhest."
4,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_01","Learn more about guildhests."
5,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_02","Nothing."
6,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests."
7,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_01","These operations will pit those volunteers against deadly foes, and the odds won't always be in their favor. This is why we require all participants to be of sound mind and body─something that you do not yet appear to be."
8,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_TITLE","Select an operation."
9,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_00","Seek & Destroy."
10,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_01","Sprint & Obey."
11,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_02","Shield & Sweep."
12,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_03","Under the Armor."
13,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_04","Pulling Poison Posies."
14,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_05","Stinging Back."
15,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_06","Down the Black Rabbit Hole."
16,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_07","Flicking Sticks and Taking Names."
17,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_08","All's Well that Ends in the Well."
18,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_CANCEL","Nothing."
19,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_TITLE","Commence the operation?"
20,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_YES","Yes"
21,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_NO","Not yet"
22,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_00","To participate in the operation “Under the Armor,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
23,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_01","To participate in the operation “Pulling Poison Posies,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
24,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_02","To participate in the operation “Stinging Back,” you must be in a party of eight Disciples of War or Magic with a level of 20 or higher."
25,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_03","To participate in the operation “Down the Black Rabbit Hole,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
26,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_04","To participate in the operation “Flicking Sticks and Taking Names,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
27,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_05","To participate in the operation “All's Well that Ends in the Well,” you must be in a party of eight Disciples of War or Magic with a level of 25 or higher."
28,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_00","Guildhests are similar to guildleves in that clients in need of assistance petition the Adventurers' Guild to find them volunteers. Adventurers are then summoned at the guild's behest to undertake these tasks. The difference is that while guildleves can be accepted by individuals, guildhest operations will often require parties of four to eight persons."
29,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01","Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin."
30,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02","If it is your first time tackling an operation, you will also be provided with a bonus upon completion."
31,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03","Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable."
32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”"
33,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00","Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows."
34,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
35,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTENTERLV020ST0003_00013_SCENE00000",""
1,"TEXT_CMNBHTENTERLV020ST0003_00013_TALK_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests. You look to be of sound mind and body. Might you consider joining?"
2,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_TITLE","What would you like to do?"
3,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_00","Participate in a guildhest."
4,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_01","Learn more about guildhests."
5,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_02","Nothing."
6,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests."
7,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_01","These operations will pit those volunteers against deadly foes, and the odds won't always be in their favor. This is why we require all participants to be of sound mind and body─something that you do not yet appear to be."
8,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_TITLE","Select an operation."
9,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_00","Seek & Destroy."
10,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_01","Sprint & Obey."
11,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_02","Shield & Sweep."
12,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_03","Under the Armor."
13,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_04","Pulling Poison Posies."
14,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_05","Stinging Back."
15,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_06","Down the Black Rabbit Hole."
16,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_07","Flicking Sticks and Taking Names."
17,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_08","All's Well that Ends in the Well."
18,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_CANCEL","Nothing."
19,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_TITLE","Commence the operation?"
20,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_YES","Yes"
21,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_NO","Not yet"
22,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_00","To participate in the operation “Under the Armor,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
23,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_01","To participate in the operation “Pulling Poison Posies,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
24,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_02","To participate in the operation “Stinging Back,” you must be in a party of eight Disciples of War or Magic with a level of 20 or higher."
25,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_03","To participate in the operation “Down the Black Rabbit Hole,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
26,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_04","To participate in the operation “Flicking Sticks and Taking Names,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
27,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_05","To participate in the operation “All's Well that Ends in the Well,” you must be in a party of eight Disciples of War or Magic with a level of 25 or higher."
28,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_00","Guildhests are similar to guildleves in that clients in need of assistance petition the Adventurers' Guild to find them volunteers. Adventurers are then summoned at the guild's behest to undertake these tasks. The difference is that while guildleves can be accepted by individuals, guildhest operations will often require parties of four to eight persons."
29,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01","Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin."
30,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02","If it is your first time tackling an operation, you will also be provided with a bonus upon completion."
31,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03","Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable."
32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”"
33,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00","Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows."
34,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
35,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNBHTENTERLV020ST0003_00013_SCENE00000
5 1 TEXT_CMNBHTENTERLV020ST0003_00013_TALK_00 Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests. You look to be of sound mind and body. Might you consider joining?
6 2 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_TITLE What would you like to do?
7 3 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_00 Participate in a guildhest.
8 4 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_01 Learn more about guildhests.
9 5 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_02 Nothing.
10 6 TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_00 Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests.
11 7 TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_01 These operations will pit those volunteers against deadly foes, and the odds won't always be in their favor. This is why we require all participants to be of sound mind and body─something that you do not yet appear to be.
12 8 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_TITLE Select an operation.
13 9 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_00 Seek & Destroy.
14 10 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_01 Sprint & Obey.
15 11 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_02 Shield & Sweep.
16 12 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_03 Under the Armor.
17 13 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_04 Pulling Poison Posies.
18 14 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_05 Stinging Back.
19 15 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_06 Down the Black Rabbit Hole.
20 16 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_07 Flicking Sticks and Taking Names.
21 17 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_08 All's Well that Ends in the Well.
22 18 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_CANCEL Nothing.
23 19 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_TITLE Commence the operation?
24 20 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_YES Yes
25 21 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_NO Not yet
26 22 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_00 To participate in the operation “Under the Armor,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher.
27 23 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_01 To participate in the operation “Pulling Poison Posies,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher.
28 24 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_02 To participate in the operation “Stinging Back,” you must be in a party of eight Disciples of War or Magic with a level of 20 or higher.
29 25 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_03 To participate in the operation “Down the Black Rabbit Hole,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher.
30 26 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_04 To participate in the operation “Flicking Sticks and Taking Names,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher.
31 27 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_05 To participate in the operation “All's Well that Ends in the Well,” you must be in a party of eight Disciples of War or Magic with a level of 25 or higher.
32 28 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_00 Guildhests are similar to guildleves in that clients in need of assistance petition the Adventurers' Guild to find them volunteers. Adventurers are then summoned at the guild's behest to undertake these tasks. The difference is that while guildleves can be accepted by individuals, guildhest operations will often require parties of four to eight persons.
33 29 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01 Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin.
34 30 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02 If it is your first time tackling an operation, you will also be provided with a bonus upon completion.
35 31 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03 Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable.
36 32 TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),3)/>.”
37 33 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00 Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows.
38 34 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01 The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps.
39 35 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02 There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about.
@@ -1,27 +1,27 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTREWARDLV020ST0003_00025_TALK_00","Time is of the essence. If you have something to ask, make it quick."
1,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_TITLE","What would you like to do?"
2,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_00","Withdraw self from the operation."
3,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_01","Withdraw party from the operation."
4,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_02","Return to duty."
5,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_TITLE","You will be removed from your party. Proceed?"
6,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_YES","Yes"
7,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_NO","No"
8,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_TITLE","Are you certain?"
9,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_YES","Absolutely"
10,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_NO","No"
11,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_TALK_00","The operation was a success! Here's your reward, and don't let anyone tell you that you didn't earn it."
12,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_SUCCESS_SYSTEM_TALK_00","You will leave the instance once all party members have collected their rewards."
13,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_TALK_00","Well, well. It looks like you have a full bag."
14,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_SYSTEM_TALK_00","Make room in your inventory and speak with the battlewarden once again to receive your reward."
15,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_TALK_00","Can't you see I'm busy attending to your allies? I don't have time to chat."
16,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_TITLE","Leave without your party?"
17,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_YES","Yes"
18,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_NO","No"
19,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_TITLE","You will be removed from the party. Proceed?"
20,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_YES","Yes"
21,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_NO","No"
22,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_TALK_00","The operation was a success! Here's your payment, and as promised, I've thrown in a little extra, so that you may consider returning to aid us once again."
23,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_SYSTEM_TALK_00","A bonus has been added to your reward."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTREWARDLV020ST0003_00025_TALK_00","Time is of the essence. If you have something to ask, make it quick."
1,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_TITLE","What would you like to do?"
2,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_00","Withdraw self from the operation."
3,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_01","Withdraw party from the operation."
4,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_02","Return to duty."
5,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_TITLE","You will be removed from your party. Proceed?"
6,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_YES","Yes"
7,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_NO","No"
8,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_TITLE","Are you certain?"
9,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_YES","Absolutely"
10,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_NO","No"
11,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_TALK_00","The operation was a success! Here's your reward, and don't let anyone tell you that you didn't earn it."
12,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_SUCCESS_SYSTEM_TALK_00","You will leave the instance once all party members have collected their rewards."
13,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_TALK_00","Well, well. It looks like you have a full bag."
14,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_SYSTEM_TALK_00","Make room in your inventory and speak with the battlewarden once again to receive your reward."
15,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_TALK_00","Can't you see I'm busy attending to your allies? I don't have time to chat."
16,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_TITLE","Leave without your party?"
17,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_YES","Yes"
18,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_NO","No"
19,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_TITLE","You will be removed from the party. Proceed?"
20,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_YES","Yes"
21,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_NO","No"
22,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_TALK_00","The operation was a success! Here's your payment, and as promised, I've thrown in a little extra, so that you may consider returning to aid us once again."
23,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_SYSTEM_TALK_00","A bonus has been added to your reward."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNBHTREWARDLV020ST0003_00025_TALK_00 Time is of the essence. If you have something to ask, make it quick.
5 1 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_TITLE What would you like to do?
6 2 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_00 Withdraw self from the operation.
7 3 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_01 Withdraw party from the operation.
8 4 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_02 Return to duty.
9 5 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_TITLE You will be removed from your party. Proceed?
10 6 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_YES Yes
11 7 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_NO No
12 8 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_TITLE Are you certain?
13 9 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_YES Absolutely
14 10 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_NO No
15 11 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_TALK_00 The operation was a success! Here's your reward, and don't let anyone tell you that you didn't earn it.
16 12 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_SUCCESS_SYSTEM_TALK_00 You will leave the instance once all party members have collected their rewards.
17 13 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_TALK_00 Well, well. It looks like you have a full bag.
18 14 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_SYSTEM_TALK_00 Make room in your inventory and speak with the battlewarden once again to receive your reward.
19 15 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_TALK_00 Can't you see I'm busy attending to your allies? I don't have time to chat.
20 16 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_TITLE Leave without your party?
21 17 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_YES Yes
22 18 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_NO No
23 19 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_TITLE You will be removed from the party. Proceed?
24 20 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_YES Yes
25 21 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_NO No
26 22 TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_TALK_00 The operation was a success! Here's your payment, and as promised, I've thrown in a little extra, so that you may consider returning to aid us once again.
27 23 TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_SYSTEM_TALK_00 A bonus has been added to your reward.
+7 -7
View File
@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCABINET_00082_YESNO_Q","What would you like to do?"
1,"TEXT_CMNDEFCABINET_00082_YESNO_A1","Store an item."
2,"TEXT_CMNDEFCABINET_00082_YESNO_A2","Remove an item."
3,"TEXT_CMNDEFCABINET_00082_YESNO_A3","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCABINET_00082_YESNO_Q","What would you like to do?"
1,"TEXT_CMNDEFCABINET_00082_YESNO_A1","Store an item."
2,"TEXT_CMNDEFCABINET_00082_YESNO_A2","Remove an item."
3,"TEXT_CMNDEFCABINET_00082_YESNO_A3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCABINET_00082_YESNO_Q What would you like to do?
5 1 TEXT_CMNDEFCABINET_00082_YESNO_A1 Store an item.
6 2 TEXT_CMNDEFCABINET_00082_YESNO_A2 Remove an item.
7 3 TEXT_CMNDEFCABINET_00082_YESNO_A3 Nothing.
+8 -8
View File
@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_000","The Seat of the First Bow lies beyond."
1,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_001","None but authorized personnel may enter."
2,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Q","Proceed to the Seat of the First Bow?"
3,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Y","Yes"
4,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_N","No"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_000","The Seat of the First Bow lies beyond."
1,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_001","None but authorized personnel may enter."
2,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Q","Proceed to the Seat of the First Bow?"
3,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Y","Yes"
4,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_000 The Seat of the First Bow lies beyond.
5 1 TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_001 None but authorized personnel may enter.
6 2 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Q Proceed to the Seat of the First Bow?
7 3 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Y Yes
8 4 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_N No
+6 -6
View File
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Q","Leave the Seat of the First Bow?"
1,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_N","No"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Q","Leave the Seat of the First Bow?"
1,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E4EXIT_00048_YESNO_Q Leave the Seat of the First Bow?
5 1 TEXT_CMNDEFF1E4EXIT_00048_YESNO_Y Yes
6 2 TEXT_CMNDEFF1E4EXIT_00048_YESNO_N No
+6 -6
View File
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Q","Leave the Lotus Stand?"
1,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_N","No"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Q","Leave the Lotus Stand?"
1,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E5EXIT_00049_YESNO_Q Leave the Lotus Stand?
5 1 TEXT_CMNDEFF1E5EXIT_00049_YESNO_Y Yes
6 2 TEXT_CMNDEFF1E5EXIT_00049_YESNO_N No
+8 -8
View File
@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNBED_00020_ASK","What would you like to do?"
1,"TEXT_CMNDEFINNBED_00020_A1","Nothing."
2,"TEXT_CMNDEFINNBED_00020_A2","Exit game."
3,"TEXT_CMNDEFINNBED_00020_A3","Log out."
4,"TEXT_CMNDEFINNBED_00020_A4","Examine the bed."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNBED_00020_ASK","What would you like to do?"
1,"TEXT_CMNDEFINNBED_00020_A1","Nothing."
2,"TEXT_CMNDEFINNBED_00020_A2","Exit game."
3,"TEXT_CMNDEFINNBED_00020_A3","Log out."
4,"TEXT_CMNDEFINNBED_00020_A4","Examine the bed."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFINNBED_00020_ASK What would you like to do?
5 1 TEXT_CMNDEFINNBED_00020_A1 Nothing.
6 2 TEXT_CMNDEFINNBED_00020_A2 Exit game.
7 3 TEXT_CMNDEFINNBED_00020_A3 Log out.
8 4 TEXT_CMNDEFINNBED_00020_A4 Examine the bed.
+6 -6
View File
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNDOOR_00021_Q1_000_1","Exit room?"
1,"TEXT_CMNDEFINNDOOR_00021_A1_000_1","Yes."
2,"TEXT_CMNDEFINNDOOR_00021_A1_000_2","No."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNDOOR_00021_Q1_000_1","Exit room?"
1,"TEXT_CMNDEFINNDOOR_00021_A1_000_1","Yes."
2,"TEXT_CMNDEFINNDOOR_00021_A1_000_2","No."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFINNDOOR_00021_Q1_000_1 Exit room?
5 1 TEXT_CMNDEFINNDOOR_00021_A1_000_1 Yes.
6 2 TEXT_CMNDEFINNDOOR_00021_A1_000_2 No.
+3 -1
View File
@@ -87,7 +87,9 @@ int32,str,str
83,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0","Select a name for your linkshell."
84,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1","Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:"
85,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2","'<Indent/>. , : ; ! ? & - _"
86,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3","• Double spaces are not allowed.
86,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
87,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD","Name"
88,"TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE","Set name as “<Highlight>StringParameter(1)</Highlight>”?"
89,"TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES","Yes"
1 key 0 1
87 83 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0 Select a name for your linkshell.
88 84 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1 Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:
89 85 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2 '<Indent/>. , : ; ! ? & - _
90 86 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
91 87 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD Name
92 88 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE Set name as “<Highlight>StringParameter(1)</Highlight>”?
93 87 89 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES Name Yes
94 88 90 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_NO Set name as “<Highlight>StringParameter(1)</Highlight>”? No
95 89 91 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_WARNING Yes You are about to disband <Highlight>StringParameter(1)</Highlight>. All members will be notified. You will not be able to restore this linkshell once it has been disbanded. Are you certain you wish to proceed?
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMARKETBOARDGRIDANIA_00039_SCENE00000",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMARKETBOARDGRIDANIA_00039_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMARKETBOARDGRIDANIA_00039_SCENE00000
+28 -28
View File
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_1","No new letters for you today, kupo!"
1,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_001","Well, if it isn't our favorite delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>! No new letters for you today, kupo!"
2,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_001","There's a smile made of <Switch(PlayerParameter(71))><Case(1)>sunshine</Case><Case(2)>starlight</Case><Case(3)>puppy fat</Case><Case(4)>milk and honey</Case><Case(5)>iron and ice</Case><Case(6)>fire and blood</Case></Switch>! I can deny you nothing─except new letters. There are none, kupo."
3,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_001","While I'd love nothing more than to deliver a letter to my proud protégé, I fear there is nothing for you today, kupo."
4,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_2","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> just for you, kupo!"
5,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_002","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for our favorite assistant."
6,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_002","Our loyal assistant is rewarded for <If(PlayerParameter(4))>her<Else/>his</If> persistence! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for you, kupo."
7,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_002","Kupo-ho-ho! I'm pleased to say that I have <If(Equal(IntegerParameter(1),1))>a new letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> new letters</If> for you, my most proficient pupil!"
8,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_3","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!"
9,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_003","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters! I would have expected our favorite assistant to be more organized, kupo!"
10,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_003","Your mailbox is filling up fast! I won't be able to fit in any more letters unless you do something, kupo! And then where will you be?"
11,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_003","A consummate carrier like yourself letting <If(PlayerParameter(4))>her<Else/>his</If> mailbox go unattended? This simply won't do, kupo! Do some cleaning, and with haste, lest there be no room for new deliveries!"
12,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_4","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo!"
13,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! Perhaps you've been spending too much time delivering others' letters and not enough attending to your own?"
14,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! The phrontists say that a letter carrier with an unkempt mailbox is like a barber with an unbled cousin..."
15,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye..."
16,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10","Greetings, tall one! I'm a delivery moogle, kupo!"
17,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11","Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”"
18,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12","""Why"" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!"
19,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13","But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo."
20,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14","That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!"
21,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_15","And I personally promise to <Emphasis>try</Emphasis> and not read any along the way, kupo!"
22,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_020","Your speedy and accurate deliveries have earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! And yet, a delivery moogle's work is never done. Should you see the deputy postmoogle outside Limsa Lominsa's Bulwark Hall, that's your sign that we have another job for you!"
23,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_020","Your postal prowess has earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! A letter carrier's heart is a restless one, always thinking of the next job. If the deputy postmoogle has another letter for you, he'll be outside Limsa Lominsa's Bulwark Hall. Run to him, kupo. Run, don't walk!"
24,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_020","I must convey my congratulations again! Where once stood a rank amateur, now stands a veritable maestro of mail carrying, kupo. The countless postmoogles you have inspired are carrying your torch well. We may call upon you again, but until that day─stay safe in your adventures!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_1","No new letters for you today, kupo!"
1,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_001","Well, if it isn't our favorite delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>! No new letters for you today, kupo!"
2,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_001","There's a smile made of <Switch(PlayerParameter(71))><Case(1)>sunshine</Case><Case(2)>starlight</Case><Case(3)>puppy fat</Case><Case(4)>milk and honey</Case><Case(5)>iron and ice</Case><Case(6)>fire and blood</Case></Switch>! I can deny you nothing─except new letters. There are none, kupo."
3,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_001","While I'd love nothing more than to deliver a letter to my proud protégé, I fear there is nothing for you today, kupo."
4,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_2","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> just for you, kupo!"
5,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_002","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for our favorite assistant."
6,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_002","Our loyal assistant is rewarded for <If(PlayerParameter(4))>her<Else/>his</If> persistence! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for you, kupo."
7,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_002","Kupo-ho-ho! I'm pleased to say that I have <If(Equal(IntegerParameter(1),1))>a new letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> new letters</If> for you, my most proficient pupil!"
8,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_3","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!"
9,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_003","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters! I would have expected our favorite assistant to be more organized, kupo!"
10,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_003","Your mailbox is filling up fast! I won't be able to fit in any more letters unless you do something, kupo! And then where will you be?"
11,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_003","A consummate carrier like yourself letting <If(PlayerParameter(4))>her<Else/>his</If> mailbox go unattended? This simply won't do, kupo! Do some cleaning, and with haste, lest there be no room for new deliveries!"
12,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_4","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo!"
13,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! Perhaps you've been spending too much time delivering others' letters and not enough attending to your own?"
14,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! The phrontists say that a letter carrier with an unkempt mailbox is like a barber with an unbled cousin..."
15,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye..."
16,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10","Greetings, tall one! I'm a delivery moogle, kupo!"
17,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11","Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”"
18,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12","""Why"" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!"
19,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13","But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo."
20,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14","That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!"
21,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_15","And I personally promise to <Emphasis>try</Emphasis> and not read any along the way, kupo!"
22,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_020","Your speedy and accurate deliveries have earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! And yet, a delivery moogle's work is never done. Should you see the deputy postmoogle outside Limsa Lominsa's Bulwark Hall, that's your sign that we have another job for you!"
23,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_020","Your postal prowess has earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! A letter carrier's heart is a restless one, always thinking of the next job. If the deputy postmoogle has another letter for you, he'll be outside Limsa Lominsa's Bulwark Hall. Run to him, kupo. Run, don't walk!"
24,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_020","I must convey my congratulations again! Where once stood a rank amateur, now stands a veritable maestro of mail carrying, kupo. The countless postmoogles you have inspired are carrying your torch well. We may call upon you again, but until that day─stay safe in your adventures!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_1 No new letters for you today, kupo!
5 1 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_001 Well, if it isn't our favorite delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>! No new letters for you today, kupo!
6 2 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_001 There's a smile made of <Switch(PlayerParameter(71))><Case(1)>sunshine</Case><Case(2)>starlight</Case><Case(3)>puppy fat</Case><Case(4)>milk and honey</Case><Case(5)>iron and ice</Case><Case(6)>fire and blood</Case></Switch>! I can deny you nothing─except new letters. There are none, kupo.
7 3 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_001 While I'd love nothing more than to deliver a letter to my proud protégé, I fear there is nothing for you today, kupo.
8 4 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_2 Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> just for you, kupo!
9 5 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_002 Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for our favorite assistant.
10 6 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_002 Our loyal assistant is rewarded for <If(PlayerParameter(4))>her<Else/>his</If> persistence! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for you, kupo.
11 7 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_002 Kupo-ho-ho! I'm pleased to say that I have <If(Equal(IntegerParameter(1),1))>a new letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> new letters</If> for you, my most proficient pupil!
12 8 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_3 Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!
13 9 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_003 Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters! I would have expected our favorite assistant to be more organized, kupo!
14 10 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_003 Your mailbox is filling up fast! I won't be able to fit in any more letters unless you do something, kupo! And then where will you be?
15 11 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_003 A consummate carrier like yourself letting <If(PlayerParameter(4))>her<Else/>his</If> mailbox go unattended? This simply won't do, kupo! Do some cleaning, and with haste, lest there be no room for new deliveries!
16 12 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_4 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo!
17 13 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! Perhaps you've been spending too much time delivering others' letters and not enough attending to your own?
18 14 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! The phrontists say that a letter carrier with an unkempt mailbox is like a barber with an unbled cousin...
19 15 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye...
20 16 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10 Greetings, tall one! I'm a delivery moogle, kupo!
21 17 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11 Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”
22 18 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12 "Why" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!
23 19 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13 But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo.
24 20 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14 That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!
25 21 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_15 And I personally promise to <Emphasis>try</Emphasis> and not read any along the way, kupo!
26 22 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_020 Your speedy and accurate deliveries have earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! And yet, a delivery moogle's work is never done. Should you see the deputy postmoogle outside Limsa Lominsa's Bulwark Hall, that's your sign that we have another job for you!
27 23 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_020 Your postal prowess has earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! A letter carrier's heart is a restless one, always thinking of the next job. If the deputy postmoogle has another letter for you, he'll be outside Limsa Lominsa's Bulwark Hall. Run to him, kupo. Run, don't walk!
28 24 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_020 I must convey my congratulations again! Where once stood a rank amateur, now stands a veritable maestro of mail carrying, kupo. The countless postmoogles you have inspired are carrying your torch well. We may call upon you again, but until that day─stay safe in your adventures!
+8 -8
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key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFNPCREPAIR_00019_AMALJAAREPAIR_000_000","You have things in need of repair? And who are you, that I should serve you so? Prove yourself a friend to the Brotherhood, and perhaps I will listen."
1,"TEXT_CMNDEFNPCREPAIR_00019_KOBOLDREPAIR_000_000","Your items need fixing─mending, patching, fixing? You should go home, find another overdweller to do it for you. My services aren't for strangers. No, no, not for you."
2,"TEXT_CMNDEFNPCREPAIR_00019_SAHUAGINREPAIR_000_000","Your possessionsss require mending? Ssso do those of my clutchmates, and I have only so many armsss. If you would ssseek my aid, you should first ssspeak to our clutchfather."
3,"TEXT_CMNDEFNPCREPAIR_00019_IXALREPAIR_000_000","Squawk! Things need fixing, you say!? No friend to us, unfeathered one is! No help, I give you. Only squawk! Squawwwk!"
4,"TEXT_CMNDEFNPCREPAIR_00019_SCENE00000",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFNPCREPAIR_00019_AMALJAAREPAIR_000_000","You have things in need of repair? And who are you, that I should serve you so? Prove yourself a friend to the Brotherhood, and perhaps I will listen."
1,"TEXT_CMNDEFNPCREPAIR_00019_KOBOLDREPAIR_000_000","Your items need fixing─mending, patching, fixing? You should go home, find another overdweller to do it for you. My services aren't for strangers. No, no, not for you."
2,"TEXT_CMNDEFNPCREPAIR_00019_SAHUAGINREPAIR_000_000","Your possessionsss require mending? Ssso do those of my clutchmates, and I have only so many armsss. If you would ssseek my aid, you should first ssspeak to our clutchfather."
3,"TEXT_CMNDEFNPCREPAIR_00019_IXALREPAIR_000_000","Squawk! Things need fixing, you say!? No friend to us, unfeathered one is! No help, I give you. Only squawk! Squawwwk!"
4,"TEXT_CMNDEFNPCREPAIR_00019_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFNPCREPAIR_00019_AMALJAAREPAIR_000_000 You have things in need of repair? And who are you, that I should serve you so? Prove yourself a friend to the Brotherhood, and perhaps I will listen.
5 1 TEXT_CMNDEFNPCREPAIR_00019_KOBOLDREPAIR_000_000 Your items need fixing─mending, patching, fixing? You should go home, find another overdweller to do it for you. My services aren't for strangers. No, no, not for you.
6 2 TEXT_CMNDEFNPCREPAIR_00019_SAHUAGINREPAIR_000_000 Your possessionsss require mending? Ssso do those of my clutchmates, and I have only so many armsss. If you would ssseek my aid, you should first ssspeak to our clutchfather.
7 3 TEXT_CMNDEFNPCREPAIR_00019_IXALREPAIR_000_000 Squawk! Things need fixing, you say!? No friend to us, unfeathered one is! No help, I give you. Only squawk! Squawwwk!
8 4 TEXT_CMNDEFNPCREPAIR_00019_SCENE00000
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key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q1_000_1","What would you like to do?"
1,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_1","Rent a chocobo. (80 gil/10 minutes)"
2,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_2","Learn more about chocobo rental."
3,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_3","Nothing."
4,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_1","You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision."
5,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_2","Chocobos are available for rental upon attaining level 10 in any class."
6,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_10","While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback."
7,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q2_000_1","The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?"
8,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_1","Yes."
9,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_2","No."
10,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_20","Feel free to return if you ever require a steed!"
11,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_21","Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!"
12,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_22",""
13,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_30","Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course."
14,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_31","When renting my chocobos, I ask that you follow three simple rules:"
15,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_32","One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle."
16,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_33","Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up."
17,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_34","And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape."
18,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_35","That is all. So, what say you?"
19,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_40","Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q1_000_1","What would you like to do?"
1,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_1","Rent a chocobo. (80 gil/10 minutes)"
2,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_2","Learn more about chocobo rental."
3,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_3","Nothing."
4,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_1","You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision."
5,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_2","Chocobos are available for rental upon attaining level 10 in any class."
6,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_10","While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback."
7,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q2_000_1","The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?"
8,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_1","Yes."
9,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_2","No."
10,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_20","Feel free to return if you ever require a steed!"
11,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_21","Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!"
12,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_22",""
13,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_30","Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course."
14,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_31","When renting my chocobos, I ask that you follow three simple rules:"
15,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_32","One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle."
16,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_33","Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up."
17,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_34","And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape."
18,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_35","That is all. So, what say you?"
19,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_40","Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRENTALCHOCOBO_00012_Q1_000_1 What would you like to do?
5 1 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_1 Rent a chocobo. (80 gil/10 minutes)
6 2 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_2 Learn more about chocobo rental.
7 3 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_3 Nothing.
8 4 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_1 You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision.
9 5 TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_2 Chocobos are available for rental upon attaining level 10 in any class.
10 6 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_10 While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback.
11 7 TEXT_CMNDEFRENTALCHOCOBO_00012_Q2_000_1 The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?
12 8 TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_1 Yes.
13 9 TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_2 No.
14 10 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_20 Feel free to return if you ever require a steed!
15 11 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_21 Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!
16 12 TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_22
17 13 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_30 Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course.
18 14 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_31 When renting my chocobos, I ask that you follow three simple rules:
19 15 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_32 One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle.
20 16 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_33 Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up.
21 17 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_34 And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape.
22 18 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_35 That is all. So, what say you?
23 19 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_40 Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!
+33 -10
View File
@@ -75,7 +75,10 @@ int32,str,str
71,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3","State your business."
72,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4","And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
73,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5","Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
74,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6","We work the market stalls,♪
74,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6","We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
75,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
76,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2","So. We doing this?"
77,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3","Yes?"
@@ -147,7 +150,9 @@ int32,str,str
143,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
144,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
145,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
143,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
146,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
147,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
148,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
149,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3","Right, then."
@@ -186,10 +191,13 @@ int32,str,str
182,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS","Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!"
183,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED","You were unable to assign your retainer a job."
184,"TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB","Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?"
180,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_LOW_PLAYER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you yourself achieve a higher level as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
<Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>"
186,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK","Assign job."
187,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB","Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?"
183,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED","You were unable to assign your retainer a job."
188,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS","Reset <Highlight>StringParameter(1)</Highlight>'s class/job?
(<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)"
189,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK","Reset class/job."
190,"TEXT_CMNDEFRETAINERCALL_00010_ASK_YES","Yes"
191,"TEXT_CMNDEFRETAINERCALL_00010_ASK_NO","No"
@@ -283,7 +291,10 @@ int32,str,str
279,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE3","Oh, I'll get busy. I'll get very busy, indeed."
280,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE4","What? I mean, I'm flattered you think I can handle it, but..."
281,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE5","I don't recall this being part of my contract..."
274,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE4","Oh, for the love of─ Really? Godsdammit."
282,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6","A simple retainer, lowly born,♪
Unlettered and unknown,♪
Who toils for bread from early morn,♪
Till half the night has flown!♪"
283,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If> shall not be disappointed."
284,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE2","Sure, why not? I'll give it a go!"
285,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE3","I see."
@@ -355,12 +366,16 @@ int32,str,str
351,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3","Ah, for the days when ventures were a gentleman's pursuit..."
352,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE4","If you don't mind me saying, I think I did rather well."
353,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE5","I will be expected to do this again, I gather."
343,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE1","<If(PlayerParameter(4))>Milady<Else/>Milord</If> is satisfied, I trust?"
354,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6","Can I survive this overbearing,♪
Or live a life of mad despairing,♪
My proffered goods despised, rejected?♪
No, no, it's not to be expected!♪"
355,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE1","I live to serve, <If(PlayerParameter(4))>my lady<Else/>my lord</If>."
356,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE2","All's well that ends well, wouldn't you say?"
357,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE3","There it is."
358,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE4","All acquired in accordance with local laws. <wink> <wink>"
348,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE6","That ought to do it."
359,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5","Alright, take yer shite and quit leerin' at me arse.
...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?"
360,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6","Hardly my finest work, but I'm not ashamed to say I did it."
361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>."
362,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2","Before you can do so, however, you must first assign them a class."
@@ -476,7 +491,10 @@ int32,str,str
472,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE3","I have a life outside of <Emphasis>you</Emphasis>, you know."
473,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE4","Let me tell you, it was absolute chaos out there. Quite frankly, I'm lucky to be alive! But I heard your call, and I knew I had to answer."
474,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE5","Worried about your venture? Don't be. Or have you some other reason for summoning me?"
460,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE3","I've returned. What is it now?"
475,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6","Fair moon, to thee I sing,♪
Bright regent of the heavens,♪
Say, why is everything♪
Either at sixes or at sevens?♪"
476,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>. Is there aught else you require?"
477,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE2","Can't say I was expecting this. What can I do for you?"
478,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE3","Do tell."
@@ -548,7 +566,9 @@ int32,str,str
544,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE3","We shall meet again, old friend. But now I must steal away into the night."
545,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE4","If I don't make it back, I just want you to know... Eh, the hells with it. I'll tell you next time."
546,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE5","As you wish...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
529,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE6","...Try as I might, I can't stay mad at you."
547,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6","I must wander to and fro;♪
But wherever I may go,♪
I shall never be untrue to thee!♪"
548,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>."
549,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE2","I suppose you'll be wanting me to finish that venture too, yes? Right, right. Don't know why I bothered asking..."
550,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE3","Hmm."
@@ -620,7 +640,10 @@ int32,str,str
616,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE3","I renew my objection to that pointless endeavor. Informally now and by affidavit later."
617,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE4","You know, I think I'm starting to get the hang of this."
618,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE5","Per your orders, I have completed the venture...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
599,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE4","I did my very best, just like I said."
619,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE6","For he himself has said it,♪
And it's greatly to his credit,♪
That he is a retainer!♪
He remains a retainer!♪"
620,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE1","I have seen to the venture, <If(PlayerParameter(4))>my lady<Else/>my lord</If>."
621,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE2","Oh, the tales I could tell you about that venture..."
622,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE3","I've finished."
1 key 0 1
75 71 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3 State your business.
76 72 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4 And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
77 73 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5 Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
78 74 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6 We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪ We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
79 75 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
80 76 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2 So. We doing this?
81 77 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3 Yes?
82 75 78 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE4 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me? Hey, it's...it's you! Hello again, you!
83 76 79 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE5 So. We doing this? I-It's not like I want to sell your items or anything.
84 77 80 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE6 Yes? What do you have for me? Come on, come on! Don't be shy!
150 143 146 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6 Any last requests? Very well. Heh heh heh... Ahem. Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪
151 144 147 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1 Ah, yes, of course. Duty calls! If ever you have need of me, just ring.
152 145 148 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2 You are finished with me, then? Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
153 146 149 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3 Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪ Right, then.
154 150 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE4 Finished already? Guess that's that, then.
155 151 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE5 You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
156 147 152 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE6 If ever you have need of me, just ring. Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!
157 148 153 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_RETAINER_LEAVE_1 Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. If you need aught else, I shall be waiting.
158 149 154 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_MENU_TITLE Right, then. Select an option.
191 182 187 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>! Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?
192 183 188 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS You were unable to assign your retainer a job. Reset <Highlight>StringParameter(1)</Highlight>'s class/job? (<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)
193 184 189 TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK Your retainer has attained sufficient experience to be assigned a job. Would you like to do so? Reset class/job.
194 185 190 TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB TEXT_CMNDEFRETAINERCALL_00010_ASK_YES Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>? <Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color> Yes
195 191 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO No
196 192 TEXT_CMNDEFRETAINERCALL_00010_GO_BACK Return.
197 186 193 TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK TEXT_CMNDEFRETAINERCALL_00010_NO_CLASS_WARNING Assign job. You must select a class for your retainer before you assign a venture.
198 187 194 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB TEXT_CMNDEFRETAINERCALL_00010_ASK_CATEGORY Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed? Select a category.
199 188 195 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_NORMAL Reset <Highlight>StringParameter(1)</Highlight>'s class/job? (<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>) Hunting.
200 196 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_TREASURE Field Exploration.
201 189 197 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_1 Reset class/job. Mining.
202 190 198 TEXT_CMNDEFRETAINERCALL_00010_ASK_YES TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_2 Yes Highland Exploration.
203 191 199 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_1 No Botany.
291 279 287 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE5 Oh, I'll get busy. I'll get very busy, indeed. A v-venture!? Great! It's not like I would rather spend time with you or anything.
292 280 288 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE6 What? I mean, I'm flattered you think I can handle it, but... Oh, a challenge! Far be it from me to deny you!
293 281 289 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE1 I don't recall this being part of my contract... I pray this meets with your satisfaction, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
294 282 290 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE2 A simple retainer, lowly born,♪ Unlettered and unknown,♪ Who toils for bread from early morn,♪ Till half the night has flown!♪ How's that grab ye?
295 291 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE3 Take it.
296 292 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE4 Let's not do this again for a while, shall we?
297 293 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE5 Do not behave as though you are not impressed.
298 283 294 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE6 <If(PlayerParameter(4))>My lady<Else/>My lord</If> shall not be disappointed. Not bad, eh?
299 284 295 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE1 Sure, why not? I'll give it a go! May it please you, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
300 285 296 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE2 I see. How do you like me now, love?
366 351 362 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2 Ah, for the days when ventures were a gentleman's pursuit... Before you can do so, however, you must first assign them a class.
367 352 363 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3 If you don't mind me saying, I think I did rather well. After summoning a retainer, select <Color(-34022)>assign retainer class</Color> from the retainer menu to begin.
368 353 364 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1 I will be expected to do this again, I gather. Your retainer cannot undertake ventures until you assign his or her class.
369 354 365 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2 Can I survive this overbearing,♪ Or live a life of mad despairing,♪ My proffered goods despised, rejected?♪ No, no, it's not to be expected!♪ This can be any one class, with the exception of those of the Disciples of the Hand.
370 366 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3 Your retainer's class determines which ventures he or she can embark upon.
371 367 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4 Please be advised that you cannot assign your retainer a class you have not yet unlocked.
372 368 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1 <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!
373 355 369 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2 I live to serve, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. You must now equip a main arm to your retainer.
374 356 370 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3 All's well that ends well, wouldn't you say? Select <Color(-34022)>view retainer attributes and gear</Color> from the retainer menu to proceed.
375 357 371 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1 There it is. <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!
376 358 372 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2 All acquired in accordance with local laws. <wink> <wink> Please be advised that your retainer must be equipped with a main arm in order to undertake ventures.
377 359 373 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1 Alright, take yer shite and quit leerin' at me arse. ...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye? If you wish to assign your retainer a different class, you must first reset his or her current class.
378 374 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_2 If necessary, recall your retainer and remove all gear to proceed.
379 360 375 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_1 Hardly my finest work, but I'm not ashamed to say I did it. You can equip any item in your inventory or Armoury Chest to your retainer, so long as he or she meets the requirements.
380 361 376 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2 You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>. Equip a main arm to your retainer to proceed.
381 362 377 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1 Before you can do so, however, you must first assign them a class. You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!
491 472 487 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE6 I have a life outside of <Emphasis>you</Emphasis>, you know. You've got it!
492 473 488 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE1 Let me tell you, it was absolute chaos out there. Quite frankly, I'm lucky to be alive! But I heard your call, and I knew I had to answer. Pray excuse me, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
493 474 489 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE2 Worried about your venture? Don't be. Or have you some other reason for summoning me? I'd best get goin'.
494 475 490 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE3 Fair moon, to thee I sing,♪ Bright regent of the heavens,♪ Say, why is everything♪ Either at sixes or at sevens?♪ Excuse me.
495 491 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE4 Guess I'll get back to that venture you assigned me.
496 492 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE5 That was not worth my time.
497 493 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE6 I'll take care of it, <If(PlayerParameter(4))>madam<Else/>sir</If>, don't you worry!
498 476 494 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. Is there aught else you require? As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>.
499 477 495 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE2 Can't say I was expecting this. What can I do for you? Don't forget that I'm busy with this venture o' yours, chief!
500 478 496 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE3 Do tell. I must go.
566 544 562 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE3 We shall meet again, old friend. But now I must steal away into the night. I have something for you.
567 545 563 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE4 If I don't make it back, I just want you to know... Eh, the hells with it. I'll tell you next time. Thank the gods that's over.
568 546 564 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE5 As you wish...<If(PlayerParameter(4))>Mistress<Else/>Master</If>. My venture report is ready.
569 547 565 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE6 I must wander to and fro;♪ But wherever I may go,♪ I shall never be untrue to thee!♪ Good news, <If(PlayerParameter(4))>madam<Else/>sir</If>! The venture was a success!
570 566 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE1 <If(PlayerParameter(4))>Madam<Else/>Sir</If>, your venture is complete.
571 567 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE2 Got somethin' for you, chief!
572 548 568 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE3 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. I have come with your goods.
573 549 569 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE4 I suppose you'll be wanting me to finish that venture too, yes? Right, right. Don't know why I bothered asking... I took care of that venture for you.
574 550 570 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE5 Hmm. You wish to hear my report?
640
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645
646
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+9 -3
View File
@@ -135,7 +135,8 @@ int32,str,str
131,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE","It does not appear you have any retainers in your employ at this time."
132,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK","Confirm the retainer you wish to release."
133,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
134,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
134,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
Please be advised that retainers placed in estates will not be automatically removed."
135,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES","Yes"
136,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO","No"
137,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service."
@@ -237,7 +238,10 @@ int32,str,str
233,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3","(-Serious Auri Male-)State your business."
234,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4","(-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
237,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1","(-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
238,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2","(-Rough Auri Female-)So. We doing this?"
239,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Yes?"
@@ -309,7 +313,9 @@ int32,str,str
305,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3","(-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem."
306,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4","(-Carefree Auri Male-)Ah, yes, of course. Duty calls!"
307,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5","(-Independent Auri Male-)You are finished with me, then?"
304,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2","(-Rough Auri Male-)Is that all? Guess I'll be on my way, then."
308,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6","(-Lively Auri Male-)Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
309,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1","(-Polite Auri Female-)If ever you have need of me, just ring."
310,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2","(-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
311,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Right, then."
1 key 0 1
135 131 TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE It does not appear you have any retainers in your employ at this time.
136 132 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK Confirm the retainer you wish to release.
137 133 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
138 134 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>? Please be advised that retainers placed in estates will not be automatically removed. Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>? Please be advised that retainers placed in estates will not be automatically removed.
139 135 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES Yes
140 135 136 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO Yes No
141 136 137 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS No <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service.
142 137 138 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service. Our records show that the retainer you wish to release is still in possession of several of your belongings. You must retrieve those belongings before I can approve the dismissal.
238 233 234 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4 (-Serious Auri Male-)State your business. (-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
239 234 235 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5 (-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you? (-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
240 235 236 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6 (-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>. (-Lively Auri Male-)We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
241 236 237 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1 (-Lively Auri Male-)We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪ (-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
242 238 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2 (-Rough Auri Female-)So. We doing this?
243 239 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3 (-Serious Auri Female-)Yes?
244 240 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4 (-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!
245 237 241 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5 (-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me? (-Independent Auri Female-)I-It's not like I want to sell your items or anything.
246 238 242 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6 (-Rough Auri Female-)So. We doing this? (-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy!
247 239 243 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1 (-Serious Auri Female-)Yes? (-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
313 305 309 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1 (-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem. (-Polite Auri Female-)If ever you have need of me, just ring.
314 306 310 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2 (-Carefree Auri Male-)Ah, yes, of course. Duty calls! (-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
315 307 311 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3 (-Independent Auri Male-)You are finished with me, then? (-Serious Auri Female-)Right, then.
316 308 312 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4 (-Lively Auri Male-)Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪ (-Carefree Auri Female-)Finished already? Guess that's that, then.
317 313 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5 (-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
318 314 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6 (-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!
319 309 315 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE (-Polite Auri Female-)If ever you have need of me, just ring. You cannot perform this action until you have purchased the services of an additional retainer.
320 310 316 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION (-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. You cannot release retainers while they are in possession of any items or gil.
321 311 317 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01 (-Serious Auri Female-)Right, then. What would you like to know?
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRETAINERREMOVE_00011_SCENE00000",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRETAINERREMOVE_00011_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRETAINERREMOVE_00011_SCENE00000
+12 -12
View File
@@ -1,12 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_01","Well met, friend. I am in charge of storing property lost during the Calamity."
1,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_Q1","Are you here to reclaim your belongings?"
2,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A1","Yes, I am."
3,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A2","Hear an explanation."
4,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A3","No, I am not."
5,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_05","Countless souls went missing during the Calamity, and a veritable mountain of articles was left ownerless. The Adventurers' Guild has been holding such articles in safekeeping in hopes that their owners will one day reclaim them."
6,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_06","Please be warned, however, that we are <Emphasis>not</Emphasis> a storage service. The items you retrieve become your sole responsibility, and cannot be returned to us under any circumstance."
7,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_10","Fewer folk come forward to reclaim their belongings with each passing day."
8,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_11","It saddens me to think that some items will remain in our safekeeping forever, their owners never to return."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_01","Well met, friend. I am in charge of storing property lost during the Calamity."
1,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_Q1","Are you here to reclaim your belongings?"
2,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A1","Yes, I am."
3,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A2","Hear an explanation."
4,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A3","No, I am not."
5,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_05","Countless souls went missing during the Calamity, and a veritable mountain of articles was left ownerless. The Adventurers' Guild has been holding such articles in safekeeping in hopes that their owners will one day reclaim them."
6,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_06","Please be warned, however, that we are <Emphasis>not</Emphasis> a storage service. The items you retrieve become your sole responsibility, and cannot be returned to us under any circumstance."
7,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_10","Fewer folk come forward to reclaim their belongings with each passing day."
8,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_11","It saddens me to think that some items will remain in our safekeeping forever, their owners never to return."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_01 Well met, friend. I am in charge of storing property lost during the Calamity.
5 1 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_Q1 Are you here to reclaim your belongings?
6 2 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A1 Yes, I am.
7 3 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A2 Hear an explanation.
8 4 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A3 No, I am not.
9 5 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_05 Countless souls went missing during the Calamity, and a veritable mountain of articles was left ownerless. The Adventurers' Guild has been holding such articles in safekeeping in hopes that their owners will one day reclaim them.
10 6 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_06 Please be warned, however, that we are <Emphasis>not</Emphasis> a storage service. The items you retrieve become your sole responsibility, and cannot be returned to us under any circumstance.
11 7 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_10 Fewer folk come forward to reclaim their belongings with each passing day.
12 8 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_11 It saddens me to think that some items will remain in our safekeeping forever, their owners never to return.
+4 -1
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@@ -5,7 +5,10 @@ int32,str,str
1,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES","Yes"
2,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO","No"
3,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE","Select a destination."
4,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE","
4,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE","
There are no other Aethernet shards available to you in this citystate.
"
5,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01","Aetheryte Plaza."
6,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02","Archers' Guild."
7,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03","Leatherworkers' Guild."
1 key 0 1
5 1 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES Yes
6 2 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO No
7 3 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE Select a destination.
8 4 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE There are no other Aethernet shards available to you in this city–state. There are no other Aethernet shards available to you in this city–state.
9 5 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01 Aetheryte Plaza.
10 6 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02 Archers' Guild.
11 7 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03 Leatherworkers' Guild.
12 5 8 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_04 Aetheryte Plaza. Lancers' Guild.
13 6 9 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_05 Archers' Guild. Conjurers' Guild.
14 7 10 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_06 Leatherworkers' Guild. Botanists' Guild.
+11 -11
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@@ -1,11 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR0","I happen to be heading across the lake to Sweetbloom Pier in the East Shroud."
1,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR1","I was just about to return to Old Gridania."
2,"TEXT_CMNDEFWARPNPC_00026_YESNO_QUESTION","Board the ferry?"
3,"TEXT_CMNDEFWARPNPC_00026_YESNO_YES","Yes"
4,"TEXT_CMNDEFWARPNPC_00026_YESNO_NO","No"
5,"TEXT_CMNDEFWARPNPC_00026_LOCK","I've been running the ferry to Sweetbloom Pier since back before the Calamity. I remember when the East Shroud used to be a quiet, peaceful place, but now it is crawling with all sorts of terrible creatures."
6,"TEXT_CMNDEFWARPNPC_00026_LOCK2","I couldn't sleep at night knowing I'd left a poor, young <If(PlayerParameter(4))>miss<Else/>lad</If> such as yourself on the opposite bank only to be gored by some ravenous boar. How about you add some notches to that there belt of yours, and then we'll see about taking you across?"
7,"TEXT_CMNDEFWARPNPC_00026_LOCK3",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR0","I happen to be heading across the lake to Sweetbloom Pier in the East Shroud."
1,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR1","I was just about to return to Old Gridania."
2,"TEXT_CMNDEFWARPNPC_00026_YESNO_QUESTION","Board the ferry?"
3,"TEXT_CMNDEFWARPNPC_00026_YESNO_YES","Yes"
4,"TEXT_CMNDEFWARPNPC_00026_YESNO_NO","No"
5,"TEXT_CMNDEFWARPNPC_00026_LOCK","I've been running the ferry to Sweetbloom Pier since back before the Calamity. I remember when the East Shroud used to be a quiet, peaceful place, but now it is crawling with all sorts of terrible creatures."
6,"TEXT_CMNDEFWARPNPC_00026_LOCK2","I couldn't sleep at night knowing I'd left a poor, young <If(PlayerParameter(4))>miss<Else/>lad</If> such as yourself on the opposite bank only to be gored by some ravenous boar. How about you add some notches to that there belt of yours, and then we'll see about taking you across?"
7,"TEXT_CMNDEFWARPNPC_00026_LOCK3",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR0 I happen to be heading across the lake to Sweetbloom Pier in the East Shroud.
5 1 TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR1 I was just about to return to Old Gridania.
6 2 TEXT_CMNDEFWARPNPC_00026_YESNO_QUESTION Board the ferry?
7 3 TEXT_CMNDEFWARPNPC_00026_YESNO_YES Yes
8 4 TEXT_CMNDEFWARPNPC_00026_YESNO_NO No
9 5 TEXT_CMNDEFWARPNPC_00026_LOCK I've been running the ferry to Sweetbloom Pier since back before the Calamity. I remember when the East Shroud used to be a quiet, peaceful place, but now it is crawling with all sorts of terrible creatures.
10 6 TEXT_CMNDEFWARPNPC_00026_LOCK2 I couldn't sleep at night knowing I'd left a poor, young <If(PlayerParameter(4))>miss<Else/>lad</If> such as yourself on the opposite bank only to be gored by some ravenous boar. How about you add some notches to that there belt of yours, and then we'll see about taking you across?
11 7 TEXT_CMNDEFWARPNPC_00026_LOCK3
+24 -24
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@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00000","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the burial site."
1,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00001","State your purpose."
2,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00002","Inquire about entry to the TamTara Deepcroft."
3,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00003","Enter the TamTara Deepcroft."
4,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00004","Nothing."
5,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00005","The TamTara Deepcroft has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00006","To enter the TamTara Deepcroft, you must be in a party of four Disciples of War or Magic with a level of 16 or higher. All members must also have made sufficient progress in the quest “Fire in the Gloom.”"
7,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00101","Members level 20 and higher will be synced to level 19 upon entry."
8,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00102","All forays into the TamTara Deepcroft are limited to 90 minutes (Earth time)."
9,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00103","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00009","Enter the TamTara Deepcroft?"
11,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010","Yes"
12,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011","No"
13,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012","The area is currently full. Please return again later."
14,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013","You and your party members must wait before returning to the TamTara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>."
15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the TamTara Deepcroft."
16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
19,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane."
20,"TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20","To enter the TamTara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00000","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the burial site."
1,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00001","State your purpose."
2,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00002","Inquire about entry to the TamTara Deepcroft."
3,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00003","Enter the TamTara Deepcroft."
4,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00004","Nothing."
5,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00005","The TamTara Deepcroft has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00006","To enter the TamTara Deepcroft, you must be in a party of four Disciples of War or Magic with a level of 16 or higher. All members must also have made sufficient progress in the quest “Fire in the Gloom.”"
7,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00101","Members level 20 and higher will be synced to level 19 upon entry."
8,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00102","All forays into the TamTara Deepcroft are limited to 90 minutes (Earth time)."
9,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00103","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00009","Enter the TamTara Deepcroft?"
11,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010","Yes"
12,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011","No"
13,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012","The area is currently full. Please return again later."
14,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013","You and your party members must wait before returning to the TamTara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>."
15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the TamTara Deepcroft."
16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
19,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane."
20,"TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20","To enter the TamTara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00000 By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the burial site.
5 1 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00001 State your purpose.
6 2 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00002 Inquire about entry to the Tam–Tara Deepcroft.
7 3 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00003 Enter the Tam–Tara Deepcroft.
8 4 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00004 Nothing.
9 5 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00005 The Tam–Tara Deepcroft has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00006 To enter the Tam–Tara Deepcroft, you must be in a party of four Disciples of War or Magic with a level of 16 or higher. All members must also have made sufficient progress in the quest “Fire in the Gloom.”
11 7 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00101 Members level 20 and higher will be synced to level 19 upon entry.
12 8 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00102 All forays into the Tam–Tara Deepcroft are limited to 90 minutes (Earth time).
13 9 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00103 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00009 Enter the Tam–Tara Deepcroft?
15 11 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010 Yes
16 12 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011 No
17 13 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012 The area is currently full. Please return again later.
18 14 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013 You and your party members must wait before returning to the Tam–Tara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>.
19 15 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014 Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the Tam–Tara Deepcroft.
20 16 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015 I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft.
21 17 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016 It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party.
22 18 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
23 19 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020 By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane.
24 20 TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20 To enter the Tam–Tara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”
+9 -9
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@@ -1,9 +1,9 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNFATTEST_00037_TALK_ACTOR","せーりーふー"
1,"TEXT_CMNFATTEST_00037_TALK_ACTOR_Q","FATEはじめたい?"
2,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A1","はい"
3,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A2","いいえ"
4,"TEXT_CMNFATTEST_00037_TALK_ACTOR001","残念! まだ始められないYO"
5,"TEXT_CMNFATTEST_00037_TALK_ACTOR002","あいわかった。"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNFATTEST_00037_TALK_ACTOR","せーりーふー"
1,"TEXT_CMNFATTEST_00037_TALK_ACTOR_Q","FATEはじめたい?"
2,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A1","はい"
3,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A2","いいえ"
4,"TEXT_CMNFATTEST_00037_TALK_ACTOR001","残念! まだ始められないYO"
5,"TEXT_CMNFATTEST_00037_TALK_ACTOR002","あいわかった。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNFATTEST_00037_TALK_ACTOR せーりーふー
5 1 TEXT_CMNFATTEST_00037_TALK_ACTOR_Q FATEはじめたい?
6 2 TEXT_CMNFATTEST_00037_TALK_ACTOR_A1 はい
7 3 TEXT_CMNFATTEST_00037_TALK_ACTOR_A2 いいえ
8 4 TEXT_CMNFATTEST_00037_TALK_ACTOR001 残念! まだ始められないYO!
9 5 TEXT_CMNFATTEST_00037_TALK_ACTOR002 あいわかった。
+44 -44
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@@ -1,44 +1,44 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNFSTALPHALEVELUP_00018_EXPLANATION","Althyk the Keeper, in His infinite wisdom, has blessed me with the ability to manipulate the hands of Time. If you wish it, I can pass that blessing unto you, so that you might attain the skills necessary to delve deeper into...a realm reborn."
1,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_Q","Receive which blessing?"
2,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A1_GLADIATOR","Learn the ways of the gladiator."
3,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A2_RETAINER","Obtain permission to hire a retainer."
4,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A3_LEVEL_UP_TO_15","Raise your level to 15."
5,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A4_LEVEL_UP_TO_29","Raise your level to 29."
6,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A5_GRAND_COMPANY","Enlist in a Grand Company."
7,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A6_MY_CHOCOBO_BUDDY","Prime your chocobo for battle."
8,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A7_MY_CHOCOBO_RENAME","Rename your chocobo."
9,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A8_LV30_ACTION_REWARD","Acquire the ability awarded for completing the level 30 class quest."
10,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED","To receive this blessing, you must first have proven your strength by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
11,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED_2","For the blessing to be complete, I must entrust you with a special token. However, it seems you are unable to bear any further burden..."
12,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_ALREADY_UNLOCKED","That blessing has already been granted. Take up a sword in your main hand to unleash the gladiator within you."
13,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNLOCK_SUCCESS","You have now acquired the skill of swordfighting. Take up a sword in your main hand to unleash the gladiator within you."
14,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNQUALIFIED","To receive this blessing, you must first have proven your acumen by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
15,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_ALREADY_UNLOCKED","That blessing has already been granted. To hire a retainer into your employ, journey back to Old Gridania and speak with Parnell in the Shaded Bower."
16,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNLOCK_SUCCESS","You have now been granted permission to hire a retainer. Journey back to Old Gridania and speak with Parnell in the Shaded Bower to do so."
17,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNQUALIFIED","To receive this blessing, you must first have proven your loyalty by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
18,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_ALREADY_UNLOCKED","That blessing has already been granted. To enlist in the Order of the Twin Adder, step into the Adders' Nest and speak with the serpent personnel officer."
19,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNLOCK_SUCCESS","You may now enlist in Gridania's Grand Company, the Order of the Twin Adder. Step into the Adders' Nest and speak with Serpent Captain Fulke to make the necessary preparations."
20,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_ALREADY","Your level cannot be raised any further at this time."
21,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED","To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
22,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2","You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class."
23,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY","You do not require this blessing; you are already level 29."
24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>."
25,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2","Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher."
26,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED","Your personal chocobo can already join you in battle."
27,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
28,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNLOCK_SUCCESS","Your personal chocobo is now able to join you in battle."
29,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
30,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED_2","You cannot receive this blessing while your companion is present."
31,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
32,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
33,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 characters."
34,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES1",""
35,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES2",""
36,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
37,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_ALREADY","You have already acquired this <Sheet(ClassJob,IntegerParameter(1),0)/> ability."
38,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED","In order to acquire this <Sheet(ClassJob,IntegerParameter(2),0)/> ability, you must have first proven your perserverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
39,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_2","Furthermore, you must also be level 30 or higher."
40,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_3","In order to receive this blessing, you must be a Disciple of War or Magic."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNFSTALPHALEVELUP_00018_EXPLANATION","Althyk the Keeper, in His infinite wisdom, has blessed me with the ability to manipulate the hands of Time. If you wish it, I can pass that blessing unto you, so that you might attain the skills necessary to delve deeper into...a realm reborn."
1,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_Q","Receive which blessing?"
2,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A1_GLADIATOR","Learn the ways of the gladiator."
3,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A2_RETAINER","Obtain permission to hire a retainer."
4,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A3_LEVEL_UP_TO_15","Raise your level to 15."
5,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A4_LEVEL_UP_TO_29","Raise your level to 29."
6,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A5_GRAND_COMPANY","Enlist in a Grand Company."
7,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A6_MY_CHOCOBO_BUDDY","Prime your chocobo for battle."
8,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A7_MY_CHOCOBO_RENAME","Rename your chocobo."
9,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A8_LV30_ACTION_REWARD","Acquire the ability awarded for completing the level 30 class quest."
10,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED","To receive this blessing, you must first have proven your strength by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
11,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED_2","For the blessing to be complete, I must entrust you with a special token. However, it seems you are unable to bear any further burden..."
12,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_ALREADY_UNLOCKED","That blessing has already been granted. Take up a sword in your main hand to unleash the gladiator within you."
13,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNLOCK_SUCCESS","You have now acquired the skill of swordfighting. Take up a sword in your main hand to unleash the gladiator within you."
14,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNQUALIFIED","To receive this blessing, you must first have proven your acumen by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
15,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_ALREADY_UNLOCKED","That blessing has already been granted. To hire a retainer into your employ, journey back to Old Gridania and speak with Parnell in the Shaded Bower."
16,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNLOCK_SUCCESS","You have now been granted permission to hire a retainer. Journey back to Old Gridania and speak with Parnell in the Shaded Bower to do so."
17,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNQUALIFIED","To receive this blessing, you must first have proven your loyalty by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
18,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_ALREADY_UNLOCKED","That blessing has already been granted. To enlist in the Order of the Twin Adder, step into the Adders' Nest and speak with the serpent personnel officer."
19,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNLOCK_SUCCESS","You may now enlist in Gridania's Grand Company, the Order of the Twin Adder. Step into the Adders' Nest and speak with Serpent Captain Fulke to make the necessary preparations."
20,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_ALREADY","Your level cannot be raised any further at this time."
21,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED","To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
22,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2","You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class."
23,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY","You do not require this blessing; you are already level 29."
24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>."
25,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2","Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher."
26,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED","Your personal chocobo can already join you in battle."
27,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
28,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNLOCK_SUCCESS","Your personal chocobo is now able to join you in battle."
29,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
30,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED_2","You cannot receive this blessing while your companion is present."
31,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
32,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
33,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 characters."
34,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES1",""
35,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES2",""
36,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
37,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_ALREADY","You have already acquired this <Sheet(ClassJob,IntegerParameter(1),0)/> ability."
38,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED","In order to acquire this <Sheet(ClassJob,IntegerParameter(2),0)/> ability, you must have first proven your perserverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
39,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_2","Furthermore, you must also be level 30 or higher."
40,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_3","In order to receive this blessing, you must be a Disciple of War or Magic."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNFSTALPHALEVELUP_00018_EXPLANATION Althyk the Keeper, in His infinite wisdom, has blessed me with the ability to manipulate the hands of Time. If you wish it, I can pass that blessing unto you, so that you might attain the skills necessary to delve deeper into...a realm reborn.
5 1 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_Q Receive which blessing?
6 2 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A1_GLADIATOR Learn the ways of the gladiator.
7 3 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A2_RETAINER Obtain permission to hire a retainer.
8 4 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A3_LEVEL_UP_TO_15 Raise your level to 15.
9 5 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A4_LEVEL_UP_TO_29 Raise your level to 29.
10 6 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A5_GRAND_COMPANY Enlist in a Grand Company.
11 7 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A6_MY_CHOCOBO_BUDDY Prime your chocobo for battle.
12 8 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A7_MY_CHOCOBO_RENAME Rename your chocobo.
13 9 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A8_LV30_ACTION_REWARD Acquire the ability awarded for completing the level 30 class quest.
14 10 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED To receive this blessing, you must first have proven your strength by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
15 11 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED_2 For the blessing to be complete, I must entrust you with a special token. However, it seems you are unable to bear any further burden...
16 12 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_ALREADY_UNLOCKED That blessing has already been granted. Take up a sword in your main hand to unleash the gladiator within you.
17 13 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNLOCK_SUCCESS You have now acquired the skill of swordfighting. Take up a sword in your main hand to unleash the gladiator within you.
18 14 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNQUALIFIED To receive this blessing, you must first have proven your acumen by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
19 15 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_ALREADY_UNLOCKED That blessing has already been granted. To hire a retainer into your employ, journey back to Old Gridania and speak with Parnell in the Shaded Bower.
20 16 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNLOCK_SUCCESS You have now been granted permission to hire a retainer. Journey back to Old Gridania and speak with Parnell in the Shaded Bower to do so.
21 17 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNQUALIFIED To receive this blessing, you must first have proven your loyalty by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
22 18 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_ALREADY_UNLOCKED That blessing has already been granted. To enlist in the Order of the Twin Adder, step into the Adders' Nest and speak with the serpent personnel officer.
23 19 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNLOCK_SUCCESS You may now enlist in Gridania's Grand Company, the Order of the Twin Adder. Step into the Adders' Nest and speak with Serpent Captain Fulke to make the necessary preparations.
24 20 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_ALREADY Your level cannot be raised any further at this time.
25 21 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
26 22 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2 You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class.
27 23 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY You do not require this blessing; you are already level 29.
28 24 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),3)/>.
29 25 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2 Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher.
30 26 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED Your personal chocobo can already join you in battle.
31 27 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea.
32 28 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNLOCK_SUCCESS Your personal chocobo is now able to join you in battle.
33 29 TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea.
34 30 TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED_2 You cannot receive this blessing while your companion is present.
35 31 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_TITLE Please rename your personal chocobo.
36 32 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_CAPTION Chocobo Name:
37 33 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES0 Names must be between 2 and 20 characters.
38 34 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES1
39 35 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES2
40 36 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_SUCCESS Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>.
41 37 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_ALREADY You have already acquired this <Sheet(ClassJob,IntegerParameter(1),0)/> ability.
42 38 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED In order to acquire this <Sheet(ClassJob,IntegerParameter(2),0)/> ability, you must have first proven your perserverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
43 39 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_2 Furthermore, you must also be level 30 or higher.
44 40 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_3 In order to receive this blessing, you must be a Disciple of War or Magic.
@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_1","The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?"
1,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_1","Inquire about entry into the Bowl of Embers."
3,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_2","Enter the Bowl of Embers."
4,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_3","Nothing."
5,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_5","They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?"
6,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_6","To enter the Bowl of Embers, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Lord of the Inferno.”"
7,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_7","All forays into the Bowl of Embers are limited to 60 minutes (Earth time)."
8,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1","Enter the Bowl of Embers?"
11,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1","Yes"
12,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2","No"
13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20","The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead..."
15,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20","To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_1","The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?"
1,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_1","Inquire about entry into the Bowl of Embers."
3,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_2","Enter the Bowl of Embers."
4,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_3","Nothing."
5,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_5","They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?"
6,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_6","To enter the Bowl of Embers, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Lord of the Inferno.”"
7,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_7","All forays into the Bowl of Embers are limited to 60 minutes (Earth time)."
8,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1","Enter the Bowl of Embers?"
11,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1","Yes"
12,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2","No"
13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20","The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead..."
15,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20","To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_1 The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?
5 1 TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_1 Inquire about entry into the Bowl of Embers.
7 3 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_2 Enter the Bowl of Embers.
8 4 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_3 Nothing.
9 5 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_5 They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?
10 6 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_6 To enter the Bowl of Embers, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Lord of the Inferno.”
11 7 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_7 All forays into the Bowl of Embers are limited to 60 minutes (Earth time).
12 8 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_8 Members level 23 and higher will be synced to level 22 upon entry.
13 9 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1 Enter the Bowl of Embers?
15 11 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1 Yes
16 12 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2 No
17 13 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20 The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead...
19 15 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20 To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”
@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_1","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here."
1,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_1","Inquire about entry into Copperbell Mines."
3,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_2","Enter Copperbell Mines."
4,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_3","Nothing."
5,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_5","To assist our efforts, the Stone Torches are allowing small, yet capable parties of adventurers to explore the shafts. In an exchange for a report of their findings, these parties may claim whatever loot they discover within. Safety, however, cannot be guaranteed. Enter at your own risk."
6,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_6","To enter Copperbell Mines, you must be in a party of four Disciples of War or Magic with a level of 17 or higher. All members must also have made sufficient progress in the quest “Into a Copper Hell.”"
7,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_7","Forays into Copperbell Mines are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_8","Members level 21 and higher will be synced to level 20 upon entry."
9,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1","Enter Copperbell Mines?"
11,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1","Yes"
12,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2","No"
13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter."
15,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20","To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_1","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here."
1,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_1","Inquire about entry into Copperbell Mines."
3,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_2","Enter Copperbell Mines."
4,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_3","Nothing."
5,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_5","To assist our efforts, the Stone Torches are allowing small, yet capable parties of adventurers to explore the shafts. In an exchange for a report of their findings, these parties may claim whatever loot they discover within. Safety, however, cannot be guaranteed. Enter at your own risk."
6,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_6","To enter Copperbell Mines, you must be in a party of four Disciples of War or Magic with a level of 17 or higher. All members must also have made sufficient progress in the quest “Into a Copper Hell.”"
7,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_7","Forays into Copperbell Mines are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_8","Members level 21 and higher will be synced to level 20 upon entry."
9,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1","Enter Copperbell Mines?"
11,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1","Yes"
12,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2","No"
13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter."
15,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20","To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_1 We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here.
5 1 TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_1 Inquire about entry into Copperbell Mines.
7 3 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_2 Enter Copperbell Mines.
8 4 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_3 Nothing.
9 5 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_5 To assist our efforts, the Stone Torches are allowing small, yet capable parties of adventurers to explore the shafts. In an exchange for a report of their findings, these parties may claim whatever loot they discover within. Safety, however, cannot be guaranteed. Enter at your own risk.
10 6 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_6 To enter Copperbell Mines, you must be in a party of four Disciples of War or Magic with a level of 17 or higher. All members must also have made sufficient progress in the quest “Into a Copper Hell.”
11 7 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_7 Forays into Copperbell Mines are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_8 Members level 21 and higher will be synced to level 20 upon entry.
13 9 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1 Enter Copperbell Mines?
15 11 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1 Yes
16 12 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2 No
17 13 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20 We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter.
19 15 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20 To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”
+19 -19
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@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_1","I'm Budic of the Orchid, and I oversee all entry into Halatali."
1,"TEXT_CMNRADENTERHALATALI_00079_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHALATALI_00079_A1_1","Inquire about entry into Halatali."
3,"TEXT_CMNRADENTERHALATALI_00079_A1_2","Enter Halatali."
4,"TEXT_CMNRADENTERHALATALI_00079_A1_3","Nothing."
5,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_5","Halatali was once a holy place for the first Lalafellin settlers in Thanalan. In recent years it was transformed into a training area─a ludus─for those who fight in the Coliseum, but now... Now it is overrun with wild beasts and even wilder men. You are welcome to travel within if you can prove you will not be a burden to the Brass Blades. I do not wish to spend my morning combing the caves for your lifeless corpse."
6,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_6","To enter Halatali, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Hallo Halatali.”"
7,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_7","All forays into Halatali are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHALATALI_00079_Q2_1","Enter Halatali?"
11,"TEXT_CMNRADENTERHALATALI_00079_A2_1","Yes"
12,"TEXT_CMNRADENTERHALATALI_00079_A2_2","No"
13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_20","I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter."
15,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20","To enter Halatali, you must have completed the quest “Hallo Halatali.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_1","I'm Budic of the Orchid, and I oversee all entry into Halatali."
1,"TEXT_CMNRADENTERHALATALI_00079_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHALATALI_00079_A1_1","Inquire about entry into Halatali."
3,"TEXT_CMNRADENTERHALATALI_00079_A1_2","Enter Halatali."
4,"TEXT_CMNRADENTERHALATALI_00079_A1_3","Nothing."
5,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_5","Halatali was once a holy place for the first Lalafellin settlers in Thanalan. In recent years it was transformed into a training area─a ludus─for those who fight in the Coliseum, but now... Now it is overrun with wild beasts and even wilder men. You are welcome to travel within if you can prove you will not be a burden to the Brass Blades. I do not wish to spend my morning combing the caves for your lifeless corpse."
6,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_6","To enter Halatali, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Hallo Halatali.”"
7,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_7","All forays into Halatali are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHALATALI_00079_Q2_1","Enter Halatali?"
11,"TEXT_CMNRADENTERHALATALI_00079_A2_1","Yes"
12,"TEXT_CMNRADENTERHALATALI_00079_A2_2","No"
13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_20","I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter."
15,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20","To enter Halatali, you must have completed the quest “Hallo Halatali.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERHALATALI_00079_BUDIC_1 I'm Budic of the Orchid, and I oversee all entry into Halatali.
5 1 TEXT_CMNRADENTERHALATALI_00079_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERHALATALI_00079_A1_1 Inquire about entry into Halatali.
7 3 TEXT_CMNRADENTERHALATALI_00079_A1_2 Enter Halatali.
8 4 TEXT_CMNRADENTERHALATALI_00079_A1_3 Nothing.
9 5 TEXT_CMNRADENTERHALATALI_00079_BUDIC_5 Halatali was once a holy place for the first Lalafellin settlers in Thanalan. In recent years it was transformed into a training area─a ludus─for those who fight in the Coliseum, but now... Now it is overrun with wild beasts and even wilder men. You are welcome to travel within if you can prove you will not be a burden to the Brass Blades. I do not wish to spend my morning combing the caves for your lifeless corpse.
10 6 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_6 To enter Halatali, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Hallo Halatali.”
11 7 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_7 All forays into Halatali are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_8 Members level 23 and higher will be synced to level 22 upon entry.
13 9 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERHALATALI_00079_Q2_1 Enter Halatali?
15 11 TEXT_CMNRADENTERHALATALI_00079_A2_1 Yes
16 12 TEXT_CMNRADENTERHALATALI_00079_A2_2 No
17 13 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHALATALI_00079_BUDIC_20 I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter.
19 15 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20 To enter Halatali, you must have completed the quest “Hallo Halatali.”
+18 -18
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@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_1","By order of the Elder Seedseer, Haukke Manor has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the manor."
1,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_1","Inquire about entry to Haukke Manor."
3,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_2","Enter Haukke Manor."
4,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_3","Nothing."
5,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_5","Haukke Manor has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_6","To enter Haukke Manor, you must be in a party of four Disciples of War or Magic with a level of 29 or higher."
7,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_7","All forays into Haukke Manor are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_8","Members level 32 and higher will be synced to level 31 upon entry."
9,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1","Enter Haukke Manor?"
11,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1","Yes"
12,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2","No"
13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20","Haukke Manor has been added to the Duty Finder."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_1","By order of the Elder Seedseer, Haukke Manor has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the manor."
1,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_1","Inquire about entry to Haukke Manor."
3,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_2","Enter Haukke Manor."
4,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_3","Nothing."
5,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_5","Haukke Manor has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_6","To enter Haukke Manor, you must be in a party of four Disciples of War or Magic with a level of 29 or higher."
7,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_7","All forays into Haukke Manor are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_8","Members level 32 and higher will be synced to level 31 upon entry."
9,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1","Enter Haukke Manor?"
11,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1","Yes"
12,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2","No"
13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20","Haukke Manor has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_1 By order of the Elder Seedseer, Haukke Manor has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the manor.
5 1 TEXT_CMNRADENTERHAUKKEMANOR_00041_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_1 Inquire about entry to Haukke Manor.
7 3 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_2 Enter Haukke Manor.
8 4 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_3 Nothing.
9 5 TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_5 Haukke Manor has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_6 To enter Haukke Manor, you must be in a party of four Disciples of War or Magic with a level of 29 or higher.
11 7 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_7 All forays into Haukke Manor are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_8 Members level 32 and higher will be synced to level 31 upon entry.
13 9 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1 Enter Haukke Manor?
15 11 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1 Yes
16 12 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2 No
17 13 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20 Haukke Manor has been added to the Duty Finder.
+18 -18
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@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_1","Yellowjacket Elilfalk of the 3rd Levy. The jungle is not a safe place. Even for an adventurer with a big stick. What do you seek here?"
1,"TEXT_CMNRADENTERJUNGLE_00080_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERJUNGLE_00080_A1_1","Inquire about entry to Brayflox's Longstop."
3,"TEXT_CMNRADENTERJUNGLE_00080_A1_2","Enter Brayflox's Longstop."
4,"TEXT_CMNRADENTERJUNGLE_00080_A1_3","Nothing."
5,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_5","As nigh on all expeditions into the far reaches of the gully have met with failure, much of the area has yet to be explored. To complicate matters, a band of goblins has pitched camp just beyond this location, and we are still trying to deem if the beasts are friendly or hostile. I can allow your party entry, but only if you agree to a handful of regulations the city-state has established."
6,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_6","To enter Brayflox's Longstop, you must be in a party of four Disciples of War or Magic with a level of 32 or higher."
7,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_7","All forays into the Longstop are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_8","Members level 35 and higher will be synced to level 34 upon entry."
9,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERJUNGLE_00080_Q2_1","Enter Brayflox's Longstop?"
11,"TEXT_CMNRADENTERJUNGLE_00080_A2_1","Yes"
12,"TEXT_CMNRADENTERJUNGLE_00080_A2_2","No"
13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20","Brayflox's Longstop has been added to the Duty Finder."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_1","Yellowjacket Elilfalk of the 3rd Levy. The jungle is not a safe place. Even for an adventurer with a big stick. What do you seek here?"
1,"TEXT_CMNRADENTERJUNGLE_00080_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERJUNGLE_00080_A1_1","Inquire about entry to Brayflox's Longstop."
3,"TEXT_CMNRADENTERJUNGLE_00080_A1_2","Enter Brayflox's Longstop."
4,"TEXT_CMNRADENTERJUNGLE_00080_A1_3","Nothing."
5,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_5","As nigh on all expeditions into the far reaches of the gully have met with failure, much of the area has yet to be explored. To complicate matters, a band of goblins has pitched camp just beyond this location, and we are still trying to deem if the beasts are friendly or hostile. I can allow your party entry, but only if you agree to a handful of regulations the city-state has established."
6,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_6","To enter Brayflox's Longstop, you must be in a party of four Disciples of War or Magic with a level of 32 or higher."
7,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_7","All forays into the Longstop are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_8","Members level 35 and higher will be synced to level 34 upon entry."
9,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERJUNGLE_00080_Q2_1","Enter Brayflox's Longstop?"
11,"TEXT_CMNRADENTERJUNGLE_00080_A2_1","Yes"
12,"TEXT_CMNRADENTERJUNGLE_00080_A2_2","No"
13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20","Brayflox's Longstop has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_1 Yellowjacket Elilfalk of the 3rd Levy. The jungle is not a safe place. Even for an adventurer with a big stick. What do you seek here?
5 1 TEXT_CMNRADENTERJUNGLE_00080_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERJUNGLE_00080_A1_1 Inquire about entry to Brayflox's Longstop.
7 3 TEXT_CMNRADENTERJUNGLE_00080_A1_2 Enter Brayflox's Longstop.
8 4 TEXT_CMNRADENTERJUNGLE_00080_A1_3 Nothing.
9 5 TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_5 As nigh on all expeditions into the far reaches of the gully have met with failure, much of the area has yet to be explored. To complicate matters, a band of goblins has pitched camp just beyond this location, and we are still trying to deem if the beasts are friendly or hostile. I can allow your party entry, but only if you agree to a handful of regulations the city-state has established.
10 6 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_6 To enter Brayflox's Longstop, you must be in a party of four Disciples of War or Magic with a level of 32 or higher.
11 7 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_7 All forays into the Longstop are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_8 Members level 35 and higher will be synced to level 34 upon entry.
13 9 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERJUNGLE_00080_Q2_1 Enter Brayflox's Longstop?
15 11 TEXT_CMNRADENTERJUNGLE_00080_A2_1 Yes
16 12 TEXT_CMNRADENTERJUNGLE_00080_A2_2 No
17 13 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20 Brayflox's Longstop has been added to the Duty Finder.
+19 -19
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@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_1","You don't have the look of a pirate, but one can never be too careful on this island."
1,"TEXT_CMNRADENTERSHPOSHAE_00077_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_1","Inquire about entry into the Sastasha Seagrot."
3,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_2","Enter the Sastasha Seagrot."
4,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_3","Nothing."
5,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_5","While not yet fully confirmed, the Sastasha Seagrot is suspected of being a Serpent Reaver hideout. Needless to say, Limsa Lominsa cannot have individuals unknown to the thalassocracy waltzing in and out unchecked. I can grant you entry to the caves, but only if you have the proper authorization."
6,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_6","To enter the Sastasha Seagrot, you must be in a party of four Disciples of War or Magic with a level of 15 or higher. All members must also have made sufficient progress in the quest “It's Probably Pirates.”"
7,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_7","Forays into Sastasha are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_8","Members level 19 and higher will be synced to level 18 upon entry."
9,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1","Enter the Sastasha Seagrot?"
11,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_1","Yes"
12,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_2","No"
13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20","You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot."
15,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20","To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_1","You don't have the look of a pirate, but one can never be too careful on this island."
1,"TEXT_CMNRADENTERSHPOSHAE_00077_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_1","Inquire about entry into the Sastasha Seagrot."
3,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_2","Enter the Sastasha Seagrot."
4,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_3","Nothing."
5,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_5","While not yet fully confirmed, the Sastasha Seagrot is suspected of being a Serpent Reaver hideout. Needless to say, Limsa Lominsa cannot have individuals unknown to the thalassocracy waltzing in and out unchecked. I can grant you entry to the caves, but only if you have the proper authorization."
6,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_6","To enter the Sastasha Seagrot, you must be in a party of four Disciples of War or Magic with a level of 15 or higher. All members must also have made sufficient progress in the quest “It's Probably Pirates.”"
7,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_7","Forays into Sastasha are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_8","Members level 19 and higher will be synced to level 18 upon entry."
9,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1","Enter the Sastasha Seagrot?"
11,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_1","Yes"
12,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_2","No"
13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20","You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot."
15,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20","To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_1 You don't have the look of a pirate, but one can never be too careful on this island.
5 1 TEXT_CMNRADENTERSHPOSHAE_00077_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERSHPOSHAE_00077_A1_1 Inquire about entry into the Sastasha Seagrot.
7 3 TEXT_CMNRADENTERSHPOSHAE_00077_A1_2 Enter the Sastasha Seagrot.
8 4 TEXT_CMNRADENTERSHPOSHAE_00077_A1_3 Nothing.
9 5 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_5 While not yet fully confirmed, the Sastasha Seagrot is suspected of being a Serpent Reaver hideout. Needless to say, Limsa Lominsa cannot have individuals unknown to the thalassocracy waltzing in and out unchecked. I can grant you entry to the caves, but only if you have the proper authorization.
10 6 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_6 To enter the Sastasha Seagrot, you must be in a party of four Disciples of War or Magic with a level of 15 or higher. All members must also have made sufficient progress in the quest “It's Probably Pirates.”
11 7 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_7 Forays into Sastasha are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_8 Members level 19 and higher will be synced to level 18 upon entry.
13 9 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1 Enter the Sastasha Seagrot?
15 11 TEXT_CMNRADENTERSHPOSHAE_00077_A2_1 Yes
16 12 TEXT_CMNRADENTERSHPOSHAE_00077_A2_2 No
17 13 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20 You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot.
19 15 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20 To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”
+18 -18
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@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_1","By order of the Elder Seedseer, the Thousand Maws of TotoRak has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the dungeon."
1,"TEXT_CMNRADENTERTOTORAK_00004_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERTOTORAK_00004_A1_1","Inquire about entry to the Thousand Maws of TotoRak."
3,"TEXT_CMNRADENTERTOTORAK_00004_A1_2","Enter the Thousand Maws of TotoRak."
4,"TEXT_CMNRADENTERTOTORAK_00004_A1_3","Nothing."
5,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_5","The Thousand Maws of TotoRak has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_6","To enter the Thousand Maws of TotoRak, you must be in a party of four Disciples of War or Magic with a level of 23 or higher."
7,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_8","Members level 26 and higher will be synced to level 25 upon entry."
8,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_7","All forays into the Thousand Maws of TotoRak are limited to 90 minutes (Earth time)."
9,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERTOTORAK_00004_Q2_1","Enter the Thousand Maws of TotoRak?"
11,"TEXT_CMNRADENTERTOTORAK_00004_A2_1","Yes"
12,"TEXT_CMNRADENTERTOTORAK_00004_A2_2","No"
13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20","The Thousand Maws of TotoRak has been added to the Duty Finder."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_1","By order of the Elder Seedseer, the Thousand Maws of TotoRak has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the dungeon."
1,"TEXT_CMNRADENTERTOTORAK_00004_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERTOTORAK_00004_A1_1","Inquire about entry to the Thousand Maws of TotoRak."
3,"TEXT_CMNRADENTERTOTORAK_00004_A1_2","Enter the Thousand Maws of TotoRak."
4,"TEXT_CMNRADENTERTOTORAK_00004_A1_3","Nothing."
5,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_5","The Thousand Maws of TotoRak has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_6","To enter the Thousand Maws of TotoRak, you must be in a party of four Disciples of War or Magic with a level of 23 or higher."
7,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_8","Members level 26 and higher will be synced to level 25 upon entry."
8,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_7","All forays into the Thousand Maws of TotoRak are limited to 90 minutes (Earth time)."
9,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERTOTORAK_00004_Q2_1","Enter the Thousand Maws of TotoRak?"
11,"TEXT_CMNRADENTERTOTORAK_00004_A2_1","Yes"
12,"TEXT_CMNRADENTERTOTORAK_00004_A2_2","No"
13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20","The Thousand Maws of TotoRak has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_1 By order of the Elder Seedseer, the Thousand Maws of Toto–Rak has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the dungeon.
5 1 TEXT_CMNRADENTERTOTORAK_00004_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERTOTORAK_00004_A1_1 Inquire about entry to the Thousand Maws of Toto–Rak.
7 3 TEXT_CMNRADENTERTOTORAK_00004_A1_2 Enter the Thousand Maws of Toto–Rak.
8 4 TEXT_CMNRADENTERTOTORAK_00004_A1_3 Nothing.
9 5 TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_5 The Thousand Maws of Toto–Rak has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_6 To enter the Thousand Maws of Toto–Rak, you must be in a party of four Disciples of War or Magic with a level of 23 or higher.
11 7 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_8 Members level 26 and higher will be synced to level 25 upon entry.
12 8 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_7 All forays into the Thousand Maws of Toto–Rak are limited to 90 minutes (Earth time).
13 9 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERTOTORAK_00004_Q2_1 Enter the Thousand Maws of Toto–Rak?
15 11 TEXT_CMNRADENTERTOTORAK_00004_A2_1 Yes
16 12 TEXT_CMNRADENTERTOTORAK_00004_A2_2 No
17 13 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20 The Thousand Maws of Toto–Rak has been added to the Duty Finder.
+4 -4
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@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFCOMPANYCHEST_00099_TALK_ACTOR","せーりーふー"
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFCOMPANYCHEST_00099_TALK_ACTOR","せーりーふー"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFCOMPANYCHEST_00099_TALK_ACTOR せーりーふー
+12 -4
View File
@@ -114,20 +114,28 @@ int32,str,str
110,"TEXT_COMDEFFREECOMPANY_00076_UI_02","Enter free company name and tag."
111,"TEXT_COMDEFFREECOMPANY_00076_UI_03","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
112,"TEXT_COMDEFFREECOMPANY_00076_UI_04","'<Indent/>. , : ; ! ? & - _"
113,"TEXT_COMDEFFREECOMPANY_00076_UI_05","• Double spaces are not allowed.
113,"TEXT_COMDEFFREECOMPANY_00076_UI_05","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
114,"TEXT_COMDEFFREECOMPANY_00076_UI_06","Company Name"
115,"TEXT_COMDEFFREECOMPANY_00076_UI_08","Company Tag"
116,"TEXT_COMDEFFREECOMPANY_00076_UI_50","Enter free company tag."
117,"TEXT_COMDEFFREECOMPANY_00076_UI_51","Company Tag"
118,"TEXT_COMDEFFREECOMPANY_00076_UI_52","Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
119,"TEXT_COMDEFFREECOMPANY_00076_UI_53","'<Indent/>. , : ; ! ? & - _"
118,"TEXT_COMDEFFREECOMPANY_00076_UI_52","Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
120,"TEXT_COMDEFFREECOMPANY_00076_UI_54","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
121,"TEXT_COMDEFFREECOMPANY_00076_UI_70","Rename your free company."
122,"TEXT_COMDEFFREECOMPANY_00076_UI_71","Free Company Name"
123,"TEXT_COMDEFFREECOMPANY_00076_UI_72","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
124,"TEXT_COMDEFFREECOMPANY_00076_UI_73","'<Indent/>. , : ; ! ? & - _"
121,"TEXT_COMDEFFREECOMPANY_00076_UI_70","Rename your free company."
125,"TEXT_COMDEFFREECOMPANY_00076_UI_74","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
126,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_105","Under certain circumstances, the rank of master may be automatically transferred to another free company member."
127,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_106","This occurs when a master character is deleted or has not been logged in for 35 days (Earth time)."
128,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_107","The new master is chosen based on the following criteria:"
125,"TEXT_COMDEFFREECOMPANY_00076_UI_74","• Double spaces are not allowed.
129,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108","1. Activity: Has logged in within the past seven days (Earth time).
2. Rank: Holds the highest rank in the free company hierarchy.
3. Service: Has been a member of the free company longest."
1 key 0 1
114 110 TEXT_COMDEFFREECOMPANY_00076_UI_02 Enter free company name and tag.
115 111 TEXT_COMDEFFREECOMPANY_00076_UI_03 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
116 112 TEXT_COMDEFFREECOMPANY_00076_UI_04 '<Indent/>. , : ; ! ? & - _
117 113 TEXT_COMDEFFREECOMPANY_00076_UI_05 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
118 114 TEXT_COMDEFFREECOMPANY_00076_UI_06 Company Name
119 115 TEXT_COMDEFFREECOMPANY_00076_UI_08 Company Tag
120 114 116 TEXT_COMDEFFREECOMPANY_00076_UI_06 TEXT_COMDEFFREECOMPANY_00076_UI_50 Company Name Enter free company tag.
121 115 117 TEXT_COMDEFFREECOMPANY_00076_UI_08 TEXT_COMDEFFREECOMPANY_00076_UI_51 Company Tag
122 116 118 TEXT_COMDEFFREECOMPANY_00076_UI_50 TEXT_COMDEFFREECOMPANY_00076_UI_52 Enter free company tag. Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
123 117 119 TEXT_COMDEFFREECOMPANY_00076_UI_51 TEXT_COMDEFFREECOMPANY_00076_UI_53 Company Tag '<Indent/>. , : ; ! ? & - _
124 118 120 TEXT_COMDEFFREECOMPANY_00076_UI_52 TEXT_COMDEFFREECOMPANY_00076_UI_54 Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed: • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
125 119 121 TEXT_COMDEFFREECOMPANY_00076_UI_53 TEXT_COMDEFFREECOMPANY_00076_UI_70 '<Indent/>. , : ; ! ? & - _ Rename your free company.
126 120 122 TEXT_COMDEFFREECOMPANY_00076_UI_54 TEXT_COMDEFFREECOMPANY_00076_UI_71 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. Free Company Name
127 123 TEXT_COMDEFFREECOMPANY_00076_UI_72 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
128 124 TEXT_COMDEFFREECOMPANY_00076_UI_73 '<Indent/>. , : ; ! ? & - _
129 121 125 TEXT_COMDEFFREECOMPANY_00076_UI_70 TEXT_COMDEFFREECOMPANY_00076_UI_74 Rename your free company. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
130 122 126 TEXT_COMDEFFREECOMPANY_00076_UI_71 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_105 Free Company Name Under certain circumstances, the rank of master may be automatically transferred to another free company member.
131 123 127 TEXT_COMDEFFREECOMPANY_00076_UI_72 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_106 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed: This occurs when a master character is deleted or has not been logged in for 35 days (Earth time).
132 124 128 TEXT_COMDEFFREECOMPANY_00076_UI_73 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_107 '<Indent/>. , : ; ! ? & - _ The new master is chosen based on the following criteria:
133 125 129 TEXT_COMDEFFREECOMPANY_00076_UI_74 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. 1. Activity: Has logged in within the past seven days (Earth time). 2. Rank: Holds the highest rank in the free company hierarchy. 3. Service: Has been a member of the free company longest.
134
135
136
137
138
139
140
141
+7 -7
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@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGCSUPPLYDUTY_00075_TALK_ACTOR","Supply & Provisioning Missions."
1,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_001","Accept"
2,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_002","Cancel"
3,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_003","Enter delivery quantity."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGCSUPPLYDUTY_00075_TALK_ACTOR","Supply & Provisioning Missions."
1,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_001","Accept"
2,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_002","Cancel"
3,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_003","Enter delivery quantity."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFGCSUPPLYDUTY_00075_TALK_ACTOR Supply & Provisioning Missions.
5 1 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_001 Accept
6 2 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_002 Cancel
7 3 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_003 Enter delivery quantity.
+161 -161
View File
@@ -1,161 +1,161 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_000","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company. Our doors are open to all who would fight on the side of order and justice."
1,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_001","You are come to the Adders' Nest, command center of the Order of the Twin Adder. Ever do we welcome they who would toil in the elementals' name for the survival and well-being of our forest nation."
2,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_002","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames. We're always seeking kindred souls possessed of unquenchable spirit to join our cause."
3,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_003","I commend your enthusiasm, but the Maelstrom has no need of one so raw. Come back when you have forged a reputation for yourself."
4,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_004","While your zeal cannot be denied, you must grow stronger if you are to entwine your destiny with ours. Prove you have the fortitude to weather the fiercest of storms, and then return here."
5,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_005","I sense something of a fire within you, but it flickers as candlelight. Stoke this inner fire till it becomes a raging inferno, and we can speak again of your part in the Immortal Flames."
6,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_006","In order to join a Grand Company, you must progress further in the main scenario."
7,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_007","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company."
8,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_007","If you have no business being here, then begone."
9,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_008","You are come to the Adders' Nest, command center of the Order of the Twin Adder."
10,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_008","If you haven't reason to be here, pray take your leave."
11,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_009","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames."
12,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_009","Unless you've pertinent matters to discuss, I suggest that you remove yourself from these premises."
13,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_010","Records indicate that you are currently enlisted with another Grand Company. If you have a mind to take up the Maelstrom cause, however, your application for transfer would be most welcome."
14,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_011","According to Alliance records, you are presently enlisted with another Grand Company. If you would take the wood's will for your own, however, your application for transfer would be most welcome."
15,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_012","Alliance records indicate that you are currently enlisted with another Grand Company. If you wish to burn with the Immortal Flames, however, your application for transfer would be most welcome."
16,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q1_000","What do you wish to do?"
17,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_001","Apply for transfer."
18,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_002","Nothing."
19,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_013","Hmmm, it appears you have only recently transferred to your current Grand Company. Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
20,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_014","Ah, it would seem you have but recently transferred to your present Grand Company. Begging your pardons, but Alliance regulations require that <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> must pass before your application may be considered."
21,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_015","...Hm? Why, have you not only recently transferred to your current Grand Company? I'm afraid Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
22,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_016","After transferring to another Grand Company, a certain amount of time must elapse before you can apply for another transfer."
23,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_017","At the time of application, you must not be equipped with any gear issued by your current Grand Company of allegiance."
24,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_018","Furthermore, if you have a promotion trial in progress, it must first be abandoned."
25,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_019","The same applies for Grand Company levequests, which must all be abandoned."
26,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_020","It appears you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would begin anew with us, you must be prepared to let go of the past. Remove all trace of your current Grand Company from your person, and let us speak again."
27,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_021","Ah, it would seem you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would turn a new leaf with our Order, you must be prepared to relinquish the past. Pray remove every relic of your current Grand Company from your person, and present yourself to me once more."
28,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_022","You are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you truly wish to be one of us, you must forsake all past associations. Remove all trace of your current Grand Company from your person, and we may speak again."
29,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_023","It appears you are in the midst of a task for your current company. Alliance regulations forbid me from accepting your request at this time."
30,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_023","Though you may be loath to do so, you must first abandon the said task before we can speak of transfers."
31,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_024","Ah, it would seem you are in the midst of active duty for your current company. Begging your pardons, but accepting your request would infringe upon Alliance regulations."
32,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_024","If we are to proceed with your transfer, you must first abandon the said duty, difficult though the decision may be."
33,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_025","Hm? You are in the middle of a task for your current organization, it seems. In which case, I cannot accept your request for transfer─so do Alliance regulations stipulate."
34,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_025","If you wish to proceed with your transfer, you are required to first abandon the said task."
35,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_023","It appears you are short of the coin needed for the transfer. Speak with me again when you have sufficient funds. "
36,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_024","Transferring your allegiance requires a payment in gil. Regrettably, it would seem you have not sufficient funds to complete the procedure."
37,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_025","It appears you lack the coin to pay for the transfer. Muster the required funds, then return here once more."
38,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_026","Excellent! You would be a most welcome addition to the Maelstrom!"
39,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_026","Now, according to our records, this is your very first transfer. The transfer fee will be waived this time only."
40,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_027","I should be pleased to welcome you as a <If(PlayerParameter(4))>sister<Else/>brother</If> of the Order!"
41,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_027","Now, our records indicate that you are transferring for the first time. As such, I am pleased to inform you that the transfer fee will be waived."
42,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_028","A decision you won't regret!"
43,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_028","Now, seeing as this is your very first transfer, I will waive the registration fee."
44,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_029","Please be warned: upon switching allegiance, you will be unable to equip items issued by your previous Grand Company."
45,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_090_029","Moreover, PvP EXP and PvP rank obtained as a member of your previous Grand Company will no longer be recognized."
46,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_091_029","However, these PvP rewards will not be lost; they will be retained."
47,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_092_029","Should you elect to reenlist in a Grand Company, any previously obtained PvP rewards will be recognized once more."
48,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_110_029","Conversely, all adventurer squadron data is carried over when you switch allegiance."
49,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_111_029","Until you reach the rank of second lieutenant in your new Grand Company, however, you will be unable to enter the squadron barracks."
50,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_029","Please note that once you have switched allegiances, you may not do so again for fifteen days (Earth time)."
51,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_101_029","Finally, be advised that a registration fee of 50,000 gil is required for all but the first transfer."
52,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q2_000","Transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?"
53,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_001","Yes"
54,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_002","No"
55,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_031","Congratulations! You are now officially a soldier of the Maelstrom!"
56,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_031","May you serve Limsa Lominsa well, till sea swallows all."
57,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_032","In the sight of the elementals, I welcome you to the Order of the Twin Adder."
58,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_032","Go forth and do that which brings peace to the Twelveswood and honor to our name."
59,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_033","Be welcome to the Immortal Flames!"
60,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_033","May you fight to the last for coin and country!"
61,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_034","Transferring to the Maelstrom incurs a fee. Are you willing to pay this?"
62,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_035","Please be informed that the act of transferring allegiance incurs a fee. Are you willing to bear the cost?"
63,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_036","Transferring to the Immortal Flames requires that you pay a fee. Knowing this, are you willing to proceed?"
64,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q3_000","Pay 50,000 gil and transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>? "
65,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_001","Yes"
66,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_002","No"
67,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q4_000","What do you wish to do?"
68,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_001","Apply for a promotion."
69,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_002","Undertake supply and provisioning missions."
70,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_003","Ask about missions and company seals."
71,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_004","Nothing."
72,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_037","The Maelstrom recognizes your service, but currently there are no further ranks available to you."
73,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_038","My apologies, but you have reached the maximum allowable rank."
74,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_039","Bright as your flame may burn, there are no further promotions available to you."
75,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_040","For this, you must receive the express endorsement of Commander R'ashaht Rhiki."
76,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_041","For further promotion, you must needs meet with the satisfaction of Commander Vorsaile Heuloix."
77,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_042","To be considered for the next rank, you must prove yourself in the eyes of Commander Swift."
78,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_043","...Hmmm, so you have fulfilled all of the commander's requirements. Without further ado, I shall make the necessary arrangements for your promotion."
79,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_044","Ah, yes, you have met with the satisfaction of the commander. It would be my pleasure to see to the necessary arrangements for your promotion."
80,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_045","I see you have met with the commander's approval. Very well, I shall to see to the necessary arrangements for your promotion."
81,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_046","The commander stands to my left. Speak with her to learn what you must do to win her approval."
82,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_047","You will find the good commander standing yonder. Request of him his endorsement, and he will assign you a trial by which you may earn it."
83,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_048","The commander is here at the Hall of Flames. Speak with him to learn how you might go about proving your worth. "
84,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_049","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
85,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_050","In order to receive your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
86,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_051","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
87,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_052","I see that you have already done so. Very well, I shall make the necessary arrangements for your promotion."
88,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_053","It appears that you have already fulfilled this requirement. I should be pleased to make the necessary arrangements for your promotion."
89,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_054","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
90,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_055","According to our records, you have yet to do so. Let us speak again when you have fulfilled this requirement."
91,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_056","Alas, it would seem you have yet to fulfill this requirement. Pray return here when the feat is accomplished."
92,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_057","Our records show that this feat eludes you still. Let us speak again when you have achieved the requisite rank."
93,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_058","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
94,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_059","In order to receive your next promotion, not only must you complete a trial, but you are also required to complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
95,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_060","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
96,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_061","I see that you have already accomplished both. Very well, I shall make the necessary arrangements for your promotion."
97,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_062","It appears that you have already fulfilled both requirements. I should be pleased to make the necessary arrangements for your promotion."
98,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_063","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
99,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_064","According to our records, you have yet to fulfill the commander's requirements. I recommend you speak with her to receive your trial."
100,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_065","Alas, it would seem you have yet to meet the commander's satisfaction. Might I suggest you seek him out to receive your trial?"
101,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_066","Our records show that you have yet to receive the commander's approval. You would do well to seek him out to be assigned a trial."
102,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_067","According to our records, you have yet to fulfill the latter. Let us speak again when you have done so."
103,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_068","Alas, it would seem you have yet to fulfill the latter. Pray return here when the feat is accomplished."
104,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_069","Our records show that the second feat eludes you still. Let us speak again when you have achieved the requisite rank."
105,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_070","According to our records, you have fulfilled...neither! You have some work ahead of you still, soldier."
106,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_071","Alas, it would seem you have yet to fulfill either requirement. Pray return here when both feats are accomplished."
107,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_072","Our records show that both feats elude you still. If you desire that promotion, best you put your nose to the grindstone."
108,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_073","You are currently <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. To qualify for <Sheet(GCRankLimsaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
109,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_074","Your present rank is <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. In order to be promoted to <Sheet(GCRankGridaniaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
110,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_075","Your current rank is <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. If you wish to become <Sheet(GCRankUldahMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
111,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_076","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
112,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_077","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If> and all rights and privileges associated with the title. Go forth and do that which brings peace to the Twelveswood and honor to our name."
113,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_078","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. May you fight to the last for coin and country!"
114,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_079","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
115,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_079","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
116,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_080","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake expert delivery missions."
117,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_080","Go forth and do that which brings peace to the Twelveswood and honor to our name."
118,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_081","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
119,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_081","May you fight to the last for coin and country!"
120,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_082","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
121,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_082","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
122,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_083","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake a wider range of company leves."
123,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_083","Go forth and do that which brings peace to the Twelveswood and honor to our name."
124,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_084","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
125,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_084","May you fight to the last for coin and country!"
126,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_085","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to transfer between the three Grand Companies of Eorzea."
127,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_001_085","In order to entice more capable individuals to join the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
128,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_085","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
129,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_085","In addition to this privilege, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
130,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_160_085","If you have an interest in owning an estate or other property, I suggest you consult the resident caretaker in the district you fancy."
131,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_161_085","Among other things, you will be able to learn how to go about purchasing a plot of land and building a hall upon it."
132,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_086","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to transfer between the three Grand Companies of Eorzea."
133,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_001_086","That a greater number of able adventurers might elect to join the Grand Companies collectively, the council of the Alliance leadership recently introduced a system whereby members of an organization may freely transfer to another."
134,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_086","Should you desire to shift your allegiance, you need but present yourself to the personnel officer of the Grand Company you wish to join. Please be informed that the procedure incurs a registration fee, though payment is waived for first-time transferees."
135,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_150_086","In addition to the aforementioned right to transfer, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
136,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_160_086","If you have a mind to own an estate or other property, you would do well to seek the counsel of the resident caretaker who presides over your preferred district."
137,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_161_086","He or she will be able to attend any inquiries you may have pertaining to the purchase of land and private rooms, as well as the building of your estate hall."
138,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_087","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are eligible to transfer between the three Grand Companies of Eorzea."
139,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_001_087","In order to lure more adventurers to the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
140,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_087","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
141,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_150_087","Furthermore, this promotion also confers upon you the right to purchase land or an apartment in one of the residential districts established for adventurer use."
142,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_160_087","If you are interested in owning an estate or other property, I suggest that you speak with the resident caretaker posted to the district you have your sights set on."
143,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_161_087","You will be able to receive sound guidance on going about purchasing a plot of land, buying an apartment, or building a hall."
144,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_088","Completing a task in the name of the Maelstrom will earn you a payment in Storm Seals."
145,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_088","These seals are a special type of currency that can be used to purchase company-issue items. They can also be exchanged for promotions within our ranks."
146,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_089","For each task you complete in the name of our Order, you will be awarded a stipend in Serpent Seals."
147,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_089","Pray think of these seals as a unique kind of currency honored within our organization. They can be used to purchase company-issue items, and even exchanged for promotions within our ranks."
148,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_090","Completing a task in the name of Immortal Flames will earn you a payment in Flame Seals."
149,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_090","These seals are honored as currency within our organization. They can be used to purchase company-issue items, or exchanged for promotions within our ranks."
150,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_091","There are various ways to accumulate company seals, foremost among these being Grand Company-related quests."
151,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_091","Other methods include assisting in the resolution of a FATE, completing Grand Company hunting objectives, or undertaking supply and provisioning missions."
152,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_092","Company seals are also awarded for completing company leves, which are issued by one of the company leve officers found across Eorzea."
153,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_093","Owing to a reciprocal agreement, these leves are managed jointly by the three Grand Companies, and thus can be accepted at any location regardless of one's affiliation."
154,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_094","The locations are as follows: the Moraby Drydocks, in lower La Noscea; the Hawthorne Hut, in the East Shroud; and Camp Drybone, in eastern Thanalan."
155,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_095","The Moraby Drydocks are situated a short distance from Limsa Lominsa. To learn more about company leves, speak with the storm officer there."
156,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_096","The Hawthorne Hut is situated a short distance from Gridania. To learn more about company leves, speak with the serpent officer stationed there."
157,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_097","Camp Drybone is situated a short distance from Ul'dah. To learn more about company leves, speak with the flame officer stationed there."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_000","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company. Our doors are open to all who would fight on the side of order and justice."
1,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_001","You are come to the Adders' Nest, command center of the Order of the Twin Adder. Ever do we welcome they who would toil in the elementals' name for the survival and well-being of our forest nation."
2,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_002","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames. We're always seeking kindred souls possessed of unquenchable spirit to join our cause."
3,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_003","I commend your enthusiasm, but the Maelstrom has no need of one so raw. Come back when you have forged a reputation for yourself."
4,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_004","While your zeal cannot be denied, you must grow stronger if you are to entwine your destiny with ours. Prove you have the fortitude to weather the fiercest of storms, and then return here."
5,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_005","I sense something of a fire within you, but it flickers as candlelight. Stoke this inner fire till it becomes a raging inferno, and we can speak again of your part in the Immortal Flames."
6,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_006","In order to join a Grand Company, you must progress further in the main scenario."
7,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_007","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company."
8,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_007","If you have no business being here, then begone."
9,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_008","You are come to the Adders' Nest, command center of the Order of the Twin Adder."
10,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_008","If you haven't reason to be here, pray take your leave."
11,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_009","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames."
12,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_009","Unless you've pertinent matters to discuss, I suggest that you remove yourself from these premises."
13,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_010","Records indicate that you are currently enlisted with another Grand Company. If you have a mind to take up the Maelstrom cause, however, your application for transfer would be most welcome."
14,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_011","According to Alliance records, you are presently enlisted with another Grand Company. If you would take the wood's will for your own, however, your application for transfer would be most welcome."
15,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_012","Alliance records indicate that you are currently enlisted with another Grand Company. If you wish to burn with the Immortal Flames, however, your application for transfer would be most welcome."
16,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q1_000","What do you wish to do?"
17,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_001","Apply for transfer."
18,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_002","Nothing."
19,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_013","Hmmm, it appears you have only recently transferred to your current Grand Company. Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
20,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_014","Ah, it would seem you have but recently transferred to your present Grand Company. Begging your pardons, but Alliance regulations require that <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> must pass before your application may be considered."
21,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_015","...Hm? Why, have you not only recently transferred to your current Grand Company? I'm afraid Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
22,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_016","After transferring to another Grand Company, a certain amount of time must elapse before you can apply for another transfer."
23,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_017","At the time of application, you must not be equipped with any gear issued by your current Grand Company of allegiance."
24,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_018","Furthermore, if you have a promotion trial in progress, it must first be abandoned."
25,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_019","The same applies for Grand Company levequests, which must all be abandoned."
26,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_020","It appears you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would begin anew with us, you must be prepared to let go of the past. Remove all trace of your current Grand Company from your person, and let us speak again."
27,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_021","Ah, it would seem you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would turn a new leaf with our Order, you must be prepared to relinquish the past. Pray remove every relic of your current Grand Company from your person, and present yourself to me once more."
28,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_022","You are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you truly wish to be one of us, you must forsake all past associations. Remove all trace of your current Grand Company from your person, and we may speak again."
29,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_023","It appears you are in the midst of a task for your current company. Alliance regulations forbid me from accepting your request at this time."
30,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_023","Though you may be loath to do so, you must first abandon the said task before we can speak of transfers."
31,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_024","Ah, it would seem you are in the midst of active duty for your current company. Begging your pardons, but accepting your request would infringe upon Alliance regulations."
32,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_024","If we are to proceed with your transfer, you must first abandon the said duty, difficult though the decision may be."
33,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_025","Hm? You are in the middle of a task for your current organization, it seems. In which case, I cannot accept your request for transfer─so do Alliance regulations stipulate."
34,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_025","If you wish to proceed with your transfer, you are required to first abandon the said task."
35,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_023","It appears you are short of the coin needed for the transfer. Speak with me again when you have sufficient funds. "
36,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_024","Transferring your allegiance requires a payment in gil. Regrettably, it would seem you have not sufficient funds to complete the procedure."
37,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_025","It appears you lack the coin to pay for the transfer. Muster the required funds, then return here once more."
38,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_026","Excellent! You would be a most welcome addition to the Maelstrom!"
39,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_026","Now, according to our records, this is your very first transfer. The transfer fee will be waived this time only."
40,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_027","I should be pleased to welcome you as a <If(PlayerParameter(4))>sister<Else/>brother</If> of the Order!"
41,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_027","Now, our records indicate that you are transferring for the first time. As such, I am pleased to inform you that the transfer fee will be waived."
42,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_028","A decision you won't regret!"
43,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_028","Now, seeing as this is your very first transfer, I will waive the registration fee."
44,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_029","Please be warned: upon switching allegiance, you will be unable to equip items issued by your previous Grand Company."
45,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_090_029","Moreover, PvP EXP and PvP rank obtained as a member of your previous Grand Company will no longer be recognized."
46,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_091_029","However, these PvP rewards will not be lost; they will be retained."
47,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_092_029","Should you elect to reenlist in a Grand Company, any previously obtained PvP rewards will be recognized once more."
48,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_110_029","Conversely, all adventurer squadron data is carried over when you switch allegiance."
49,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_111_029","Until you reach the rank of second lieutenant in your new Grand Company, however, you will be unable to enter the squadron barracks."
50,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_029","Please note that once you have switched allegiances, you may not do so again for fifteen days (Earth time)."
51,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_101_029","Finally, be advised that a registration fee of 50,000 gil is required for all but the first transfer."
52,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q2_000","Transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?"
53,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_001","Yes"
54,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_002","No"
55,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_031","Congratulations! You are now officially a soldier of the Maelstrom!"
56,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_031","May you serve Limsa Lominsa well, till sea swallows all."
57,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_032","In the sight of the elementals, I welcome you to the Order of the Twin Adder."
58,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_032","Go forth and do that which brings peace to the Twelveswood and honor to our name."
59,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_033","Be welcome to the Immortal Flames!"
60,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_033","May you fight to the last for coin and country!"
61,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_034","Transferring to the Maelstrom incurs a fee. Are you willing to pay this?"
62,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_035","Please be informed that the act of transferring allegiance incurs a fee. Are you willing to bear the cost?"
63,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_036","Transferring to the Immortal Flames requires that you pay a fee. Knowing this, are you willing to proceed?"
64,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q3_000","Pay 50,000 gil and transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>? "
65,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_001","Yes"
66,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_002","No"
67,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q4_000","What do you wish to do?"
68,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_001","Apply for a promotion."
69,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_002","Undertake supply and provisioning missions."
70,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_003","Ask about missions and company seals."
71,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_004","Nothing."
72,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_037","The Maelstrom recognizes your service, but currently there are no further ranks available to you."
73,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_038","My apologies, but you have reached the maximum allowable rank."
74,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_039","Bright as your flame may burn, there are no further promotions available to you."
75,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_040","For this, you must receive the express endorsement of Commander R'ashaht Rhiki."
76,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_041","For further promotion, you must needs meet with the satisfaction of Commander Vorsaile Heuloix."
77,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_042","To be considered for the next rank, you must prove yourself in the eyes of Commander Swift."
78,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_043","...Hmmm, so you have fulfilled all of the commander's requirements. Without further ado, I shall make the necessary arrangements for your promotion."
79,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_044","Ah, yes, you have met with the satisfaction of the commander. It would be my pleasure to see to the necessary arrangements for your promotion."
80,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_045","I see you have met with the commander's approval. Very well, I shall to see to the necessary arrangements for your promotion."
81,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_046","The commander stands to my left. Speak with her to learn what you must do to win her approval."
82,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_047","You will find the good commander standing yonder. Request of him his endorsement, and he will assign you a trial by which you may earn it."
83,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_048","The commander is here at the Hall of Flames. Speak with him to learn how you might go about proving your worth. "
84,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_049","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
85,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_050","In order to receive your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
86,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_051","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
87,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_052","I see that you have already done so. Very well, I shall make the necessary arrangements for your promotion."
88,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_053","It appears that you have already fulfilled this requirement. I should be pleased to make the necessary arrangements for your promotion."
89,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_054","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
90,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_055","According to our records, you have yet to do so. Let us speak again when you have fulfilled this requirement."
91,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_056","Alas, it would seem you have yet to fulfill this requirement. Pray return here when the feat is accomplished."
92,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_057","Our records show that this feat eludes you still. Let us speak again when you have achieved the requisite rank."
93,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_058","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
94,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_059","In order to receive your next promotion, not only must you complete a trial, but you are also required to complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
95,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_060","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
96,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_061","I see that you have already accomplished both. Very well, I shall make the necessary arrangements for your promotion."
97,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_062","It appears that you have already fulfilled both requirements. I should be pleased to make the necessary arrangements for your promotion."
98,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_063","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
99,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_064","According to our records, you have yet to fulfill the commander's requirements. I recommend you speak with her to receive your trial."
100,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_065","Alas, it would seem you have yet to meet the commander's satisfaction. Might I suggest you seek him out to receive your trial?"
101,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_066","Our records show that you have yet to receive the commander's approval. You would do well to seek him out to be assigned a trial."
102,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_067","According to our records, you have yet to fulfill the latter. Let us speak again when you have done so."
103,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_068","Alas, it would seem you have yet to fulfill the latter. Pray return here when the feat is accomplished."
104,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_069","Our records show that the second feat eludes you still. Let us speak again when you have achieved the requisite rank."
105,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_070","According to our records, you have fulfilled...neither! You have some work ahead of you still, soldier."
106,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_071","Alas, it would seem you have yet to fulfill either requirement. Pray return here when both feats are accomplished."
107,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_072","Our records show that both feats elude you still. If you desire that promotion, best you put your nose to the grindstone."
108,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_073","You are currently <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. To qualify for <Sheet(GCRankLimsaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
109,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_074","Your present rank is <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. In order to be promoted to <Sheet(GCRankGridaniaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
110,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_075","Your current rank is <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. If you wish to become <Sheet(GCRankUldahMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
111,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_076","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
112,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_077","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If> and all rights and privileges associated with the title. Go forth and do that which brings peace to the Twelveswood and honor to our name."
113,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_078","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. May you fight to the last for coin and country!"
114,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_079","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
115,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_079","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
116,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_080","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake expert delivery missions."
117,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_080","Go forth and do that which brings peace to the Twelveswood and honor to our name."
118,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_081","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
119,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_081","May you fight to the last for coin and country!"
120,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_082","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
121,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_082","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
122,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_083","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake a wider range of company leves."
123,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_083","Go forth and do that which brings peace to the Twelveswood and honor to our name."
124,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_084","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
125,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_084","May you fight to the last for coin and country!"
126,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_085","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to transfer between the three Grand Companies of Eorzea."
127,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_001_085","In order to entice more capable individuals to join the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
128,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_085","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
129,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_085","In addition to this privilege, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
130,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_160_085","If you have an interest in owning an estate or other property, I suggest you consult the resident caretaker in the district you fancy."
131,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_161_085","Among other things, you will be able to learn how to go about purchasing a plot of land and building a hall upon it."
132,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_086","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to transfer between the three Grand Companies of Eorzea."
133,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_001_086","That a greater number of able adventurers might elect to join the Grand Companies collectively, the council of the Alliance leadership recently introduced a system whereby members of an organization may freely transfer to another."
134,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_086","Should you desire to shift your allegiance, you need but present yourself to the personnel officer of the Grand Company you wish to join. Please be informed that the procedure incurs a registration fee, though payment is waived for first-time transferees."
135,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_150_086","In addition to the aforementioned right to transfer, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
136,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_160_086","If you have a mind to own an estate or other property, you would do well to seek the counsel of the resident caretaker who presides over your preferred district."
137,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_161_086","He or she will be able to attend any inquiries you may have pertaining to the purchase of land and private rooms, as well as the building of your estate hall."
138,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_087","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are eligible to transfer between the three Grand Companies of Eorzea."
139,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_001_087","In order to lure more adventurers to the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
140,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_087","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
141,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_150_087","Furthermore, this promotion also confers upon you the right to purchase land or an apartment in one of the residential districts established for adventurer use."
142,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_160_087","If you are interested in owning an estate or other property, I suggest that you speak with the resident caretaker posted to the district you have your sights set on."
143,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_161_087","You will be able to receive sound guidance on going about purchasing a plot of land, buying an apartment, or building a hall."
144,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_088","Completing a task in the name of the Maelstrom will earn you a payment in Storm Seals."
145,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_088","These seals are a special type of currency that can be used to purchase company-issue items. They can also be exchanged for promotions within our ranks."
146,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_089","For each task you complete in the name of our Order, you will be awarded a stipend in Serpent Seals."
147,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_089","Pray think of these seals as a unique kind of currency honored within our organization. They can be used to purchase company-issue items, and even exchanged for promotions within our ranks."
148,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_090","Completing a task in the name of Immortal Flames will earn you a payment in Flame Seals."
149,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_090","These seals are honored as currency within our organization. They can be used to purchase company-issue items, or exchanged for promotions within our ranks."
150,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_091","There are various ways to accumulate company seals, foremost among these being Grand Company-related quests."
151,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_091","Other methods include assisting in the resolution of a FATE, completing Grand Company hunting objectives, or undertaking supply and provisioning missions."
152,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_092","Company seals are also awarded for completing company leves, which are issued by one of the company leve officers found across Eorzea."
153,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_093","Owing to a reciprocal agreement, these leves are managed jointly by the three Grand Companies, and thus can be accepted at any location regardless of one's affiliation."
154,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_094","The locations are as follows: the Moraby Drydocks, in lower La Noscea; the Hawthorne Hut, in the East Shroud; and Camp Drybone, in eastern Thanalan."
155,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_095","The Moraby Drydocks are situated a short distance from Limsa Lominsa. To learn more about company leves, speak with the storm officer there."
156,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_096","The Hawthorne Hut is situated a short distance from Gridania. To learn more about company leves, speak with the serpent officer stationed there."
157,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_097","Camp Drybone is situated a short distance from Ul'dah. To learn more about company leves, speak with the flame officer stationed there."
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4 0 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_000 This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company. Our doors are open to all who would fight on the side of order and justice.
5 1 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_001 You are come to the Adders' Nest, command center of the Order of the Twin Adder. Ever do we welcome they who would toil in the elementals' name for the survival and well-being of our forest nation.
6 2 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_002 You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames. We're always seeking kindred souls possessed of unquenchable spirit to join our cause.
7 3 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_003 I commend your enthusiasm, but the Maelstrom has no need of one so raw. Come back when you have forged a reputation for yourself.
8 4 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_004 While your zeal cannot be denied, you must grow stronger if you are to entwine your destiny with ours. Prove you have the fortitude to weather the fiercest of storms, and then return here.
9 5 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_005 I sense something of a fire within you, but it flickers as candlelight. Stoke this inner fire till it becomes a raging inferno, and we can speak again of your part in the Immortal Flames.
10 6 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_006 In order to join a Grand Company, you must progress further in the main scenario.
11 7 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_007 This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company.
12 8 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_007 If you have no business being here, then begone.
13 9 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_008 You are come to the Adders' Nest, command center of the Order of the Twin Adder.
14 10 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_008 If you haven't reason to be here, pray take your leave.
15 11 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_009 You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames.
16 12 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_009 Unless you've pertinent matters to discuss, I suggest that you remove yourself from these premises.
17 13 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_010 Records indicate that you are currently enlisted with another Grand Company. If you have a mind to take up the Maelstrom cause, however, your application for transfer would be most welcome.
18 14 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_011 According to Alliance records, you are presently enlisted with another Grand Company. If you would take the wood's will for your own, however, your application for transfer would be most welcome.
19 15 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_012 Alliance records indicate that you are currently enlisted with another Grand Company. If you wish to burn with the Immortal Flames, however, your application for transfer would be most welcome.
20 16 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q1_000 What do you wish to do?
21 17 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_001 Apply for transfer.
22 18 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_002 Nothing.
23 19 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_013 Hmmm, it appears you have only recently transferred to your current Grand Company. Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application.
24 20 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_014 Ah, it would seem you have but recently transferred to your present Grand Company. Begging your pardons, but Alliance regulations require that <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> must pass before your application may be considered.
25 21 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_015 ...Hm? Why, have you not only recently transferred to your current Grand Company? I'm afraid Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application.
26 22 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_016 After transferring to another Grand Company, a certain amount of time must elapse before you can apply for another transfer.
27 23 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_017 At the time of application, you must not be equipped with any gear issued by your current Grand Company of allegiance.
28 24 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_018 Furthermore, if you have a promotion trial in progress, it must first be abandoned.
29 25 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_019 The same applies for Grand Company levequests, which must all be abandoned.
30 26 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_020 It appears you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would begin anew with us, you must be prepared to let go of the past. Remove all trace of your current Grand Company from your person, and let us speak again.
31 27 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_021 Ah, it would seem you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would turn a new leaf with our Order, you must be prepared to relinquish the past. Pray remove every relic of your current Grand Company from your person, and present yourself to me once more.
32 28 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_022 You are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you truly wish to be one of us, you must forsake all past associations. Remove all trace of your current Grand Company from your person, and we may speak again.
33 29 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_023 It appears you are in the midst of a task for your current company. Alliance regulations forbid me from accepting your request at this time.
34 30 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_023 Though you may be loath to do so, you must first abandon the said task before we can speak of transfers.
35 31 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_024 Ah, it would seem you are in the midst of active duty for your current company. Begging your pardons, but accepting your request would infringe upon Alliance regulations.
36 32 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_024 If we are to proceed with your transfer, you must first abandon the said duty, difficult though the decision may be.
37 33 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_025 Hm? You are in the middle of a task for your current organization, it seems. In which case, I cannot accept your request for transfer─so do Alliance regulations stipulate.
38 34 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_025 If you wish to proceed with your transfer, you are required to first abandon the said task.
39 35 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_023 It appears you are short of the coin needed for the transfer. Speak with me again when you have sufficient funds.
40 36 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_024 Transferring your allegiance requires a payment in gil. Regrettably, it would seem you have not sufficient funds to complete the procedure.
41 37 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_025 It appears you lack the coin to pay for the transfer. Muster the required funds, then return here once more.
42 38 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_026 Excellent! You would be a most welcome addition to the Maelstrom!
43 39 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_026 Now, according to our records, this is your very first transfer. The transfer fee will be waived this time only.
44 40 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_027 I should be pleased to welcome you as a <If(PlayerParameter(4))>sister<Else/>brother</If> of the Order!
45 41 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_027 Now, our records indicate that you are transferring for the first time. As such, I am pleased to inform you that the transfer fee will be waived.
46 42 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_028 A decision you won't regret!
47 43 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_028 Now, seeing as this is your very first transfer, I will waive the registration fee.
48 44 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_029 Please be warned: upon switching allegiance, you will be unable to equip items issued by your previous Grand Company.
49 45 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_090_029 Moreover, PvP EXP and PvP rank obtained as a member of your previous Grand Company will no longer be recognized.
50 46 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_091_029 However, these PvP rewards will not be lost; they will be retained.
51 47 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_092_029 Should you elect to reenlist in a Grand Company, any previously obtained PvP rewards will be recognized once more.
52 48 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_110_029 Conversely, all adventurer squadron data is carried over when you switch allegiance.
53 49 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_111_029 Until you reach the rank of second lieutenant in your new Grand Company, however, you will be unable to enter the squadron barracks.
54 50 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_029 Please note that once you have switched allegiances, you may not do so again for fifteen days (Earth time).
55 51 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_101_029 Finally, be advised that a registration fee of 50,000 gil is required for all but the first transfer.
56 52 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q2_000 Transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?
57 53 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_001 Yes
58 54 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_002 No
59 55 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_031 Congratulations! You are now officially a soldier of the Maelstrom!
60 56 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_031 May you serve Limsa Lominsa well, till sea swallows all.
61 57 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_032 In the sight of the elementals, I welcome you to the Order of the Twin Adder.
62 58 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_032 Go forth and do that which brings peace to the Twelveswood and honor to our name.
63 59 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_033 Be welcome to the Immortal Flames!
64 60 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_033 May you fight to the last for coin and country!
65 61 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_034 Transferring to the Maelstrom incurs a fee. Are you willing to pay this?
66 62 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_035 Please be informed that the act of transferring allegiance incurs a fee. Are you willing to bear the cost?
67 63 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_036 Transferring to the Immortal Flames requires that you pay a fee. Knowing this, are you willing to proceed?
68 64 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q3_000 Pay 50,000 gil and transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?
69 65 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_001 Yes
70 66 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_002 No
71 67 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q4_000 What do you wish to do?
72 68 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_001 Apply for a promotion.
73 69 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_002 Undertake supply and provisioning missions.
74 70 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_003 Ask about missions and company seals.
75 71 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_004 Nothing.
76 72 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_037 The Maelstrom recognizes your service, but currently there are no further ranks available to you.
77 73 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_038 My apologies, but you have reached the maximum allowable rank.
78 74 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_039 Bright as your flame may burn, there are no further promotions available to you.
79 75 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_040 For this, you must receive the express endorsement of Commander R'ashaht Rhiki.
80 76 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_041 For further promotion, you must needs meet with the satisfaction of Commander Vorsaile Heuloix.
81 77 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_042 To be considered for the next rank, you must prove yourself in the eyes of Commander Swift.
82 78 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_043 ...Hmmm, so you have fulfilled all of the commander's requirements. Without further ado, I shall make the necessary arrangements for your promotion.
83 79 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_044 Ah, yes, you have met with the satisfaction of the commander. It would be my pleasure to see to the necessary arrangements for your promotion.
84 80 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_045 I see you have met with the commander's approval. Very well, I shall to see to the necessary arrangements for your promotion.
85 81 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_046 The commander stands to my left. Speak with her to learn what you must do to win her approval.
86 82 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_047 You will find the good commander standing yonder. Request of him his endorsement, and he will assign you a trial by which you may earn it.
87 83 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_048 The commander is here at the Hall of Flames. Speak with him to learn how you might go about proving your worth.
88 84 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_049 To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
89 85 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_050 In order to receive your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
90 86 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_051 To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
91 87 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_052 I see that you have already done so. Very well, I shall make the necessary arrangements for your promotion.
92 88 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_053 It appears that you have already fulfilled this requirement. I should be pleased to make the necessary arrangements for your promotion.
93 89 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_054 I see you have already done so. Very well, I shall make the necessary arrangements for your promotion.
94 90 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_055 According to our records, you have yet to do so. Let us speak again when you have fulfilled this requirement.
95 91 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_056 Alas, it would seem you have yet to fulfill this requirement. Pray return here when the feat is accomplished.
96 92 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_057 Our records show that this feat eludes you still. Let us speak again when you have achieved the requisite rank.
97 93 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_058 To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
98 94 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_059 In order to receive your next promotion, not only must you complete a trial, but you are also required to complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
99 95 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_060 To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
100 96 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_061 I see that you have already accomplished both. Very well, I shall make the necessary arrangements for your promotion.
101 97 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_062 It appears that you have already fulfilled both requirements. I should be pleased to make the necessary arrangements for your promotion.
102 98 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_063 I see you have already done so. Very well, I shall make the necessary arrangements for your promotion.
103 99 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_064 According to our records, you have yet to fulfill the commander's requirements. I recommend you speak with her to receive your trial.
104 100 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_065 Alas, it would seem you have yet to meet the commander's satisfaction. Might I suggest you seek him out to receive your trial?
105 101 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_066 Our records show that you have yet to receive the commander's approval. You would do well to seek him out to be assigned a trial.
106 102 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_067 According to our records, you have yet to fulfill the latter. Let us speak again when you have done so.
107 103 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_068 Alas, it would seem you have yet to fulfill the latter. Pray return here when the feat is accomplished.
108 104 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_069 Our records show that the second feat eludes you still. Let us speak again when you have achieved the requisite rank.
109 105 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_070 According to our records, you have fulfilled...neither! You have some work ahead of you still, soldier.
110 106 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_071 Alas, it would seem you have yet to fulfill either requirement. Pray return here when both feats are accomplished.
111 107 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_072 Our records show that both feats elude you still. If you desire that promotion, best you put your nose to the grindstone.
112 108 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_073 You are currently <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. To qualify for <Sheet(GCRankLimsaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
113 109 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_074 Your present rank is <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. In order to be promoted to <Sheet(GCRankGridaniaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
114 110 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_075 Your current rank is <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. If you wish to become <Sheet(GCRankUldahMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
115 111 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_076 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
116 112 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_077 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If> and all rights and privileges associated with the title. Go forth and do that which brings peace to the Twelveswood and honor to our name.
117 113 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_078 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. May you fight to the last for coin and country!
118 114 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_079 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions.
119 115 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_079 May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
120 116 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_080 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake expert delivery missions.
121 117 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_080 Go forth and do that which brings peace to the Twelveswood and honor to our name.
122 118 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_081 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions.
123 119 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_081 May you fight to the last for coin and country!
124 120 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_082 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves.
125 121 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_082 May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
126 122 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_083 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake a wider range of company leves.
127 123 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_083 Go forth and do that which brings peace to the Twelveswood and honor to our name.
128 124 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_084 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves.
129 125 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_084 May you fight to the last for coin and country!
130 126 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_085 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to transfer between the three Grand Companies of Eorzea.
131 127 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_001_085 In order to entice more capable individuals to join the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another.
132 128 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_085 If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer.
133 129 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_085 In addition to this privilege, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use.
134 130 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_160_085 If you have an interest in owning an estate or other property, I suggest you consult the resident caretaker in the district you fancy.
135 131 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_161_085 Among other things, you will be able to learn how to go about purchasing a plot of land and building a hall upon it.
136 132 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_086 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to transfer between the three Grand Companies of Eorzea.
137 133 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_001_086 That a greater number of able adventurers might elect to join the Grand Companies collectively, the council of the Alliance leadership recently introduced a system whereby members of an organization may freely transfer to another.
138 134 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_086 Should you desire to shift your allegiance, you need but present yourself to the personnel officer of the Grand Company you wish to join. Please be informed that the procedure incurs a registration fee, though payment is waived for first-time transferees.
139 135 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_150_086 In addition to the aforementioned right to transfer, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use.
140 136 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_160_086 If you have a mind to own an estate or other property, you would do well to seek the counsel of the resident caretaker who presides over your preferred district.
141 137 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_161_086 He or she will be able to attend any inquiries you may have pertaining to the purchase of land and private rooms, as well as the building of your estate hall.
142 138 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_087 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are eligible to transfer between the three Grand Companies of Eorzea.
143 139 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_001_087 In order to lure more adventurers to the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another.
144 140 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_087 If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer.
145 141 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_150_087 Furthermore, this promotion also confers upon you the right to purchase land or an apartment in one of the residential districts established for adventurer use.
146 142 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_160_087 If you are interested in owning an estate or other property, I suggest that you speak with the resident caretaker posted to the district you have your sights set on.
147 143 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_161_087 You will be able to receive sound guidance on going about purchasing a plot of land, buying an apartment, or building a hall.
148 144 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_088 Completing a task in the name of the Maelstrom will earn you a payment in Storm Seals.
149 145 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_088 These seals are a special type of currency that can be used to purchase company-issue items. They can also be exchanged for promotions within our ranks.
150 146 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_089 For each task you complete in the name of our Order, you will be awarded a stipend in Serpent Seals.
151 147 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_089 Pray think of these seals as a unique kind of currency honored within our organization. They can be used to purchase company-issue items, and even exchanged for promotions within our ranks.
152 148 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_090 Completing a task in the name of Immortal Flames will earn you a payment in Flame Seals.
153 149 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_090 These seals are honored as currency within our organization. They can be used to purchase company-issue items, or exchanged for promotions within our ranks.
154 150 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_091 There are various ways to accumulate company seals, foremost among these being Grand Company-related quests.
155 151 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_091 Other methods include assisting in the resolution of a FATE, completing Grand Company hunting objectives, or undertaking supply and provisioning missions.
156 152 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_092 Company seals are also awarded for completing company leves, which are issued by one of the company leve officers found across Eorzea.
157 153 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_093 Owing to a reciprocal agreement, these leves are managed jointly by the three Grand Companies, and thus can be accepted at any location regardless of one's affiliation.
158 154 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_094 The locations are as follows: the Moraby Drydocks, in lower La Noscea; the Hawthorne Hut, in the East Shroud; and Camp Drybone, in eastern Thanalan.
159 155 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_095 The Moraby Drydocks are situated a short distance from Limsa Lominsa. To learn more about company leves, speak with the storm officer there.
160 156 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_096 The Hawthorne Hut is situated a short distance from Gridania. To learn more about company leves, speak with the serpent officer stationed there.
161 157 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_097 Camp Drybone is situated a short distance from Ul'dah. To learn more about company leves, speak with the flame officer stationed there.
+19 -19
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@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_01","Greetings, friend. The Order of the Twin Adder welcomes any who would stand and fight in defense of Gridania."
1,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_05","Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, is it? As befits your current rank and station, you are limited to having 1,000 Serpent Seals on your person at any given time."
2,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_06","As you continue to serve and rise within our ranks, this limit will be increased."
3,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_07","However, at this time, we are not accepting any applications for promotions. Until our enlistment goals for this season are finalized, we cannot determine how many commissions will be necessary."
4,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_08","Grand Company rank promotions are not available in the Beta Version."
5,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_10","If it is glory that you seek, you will find much in service to our Order. I beseech you─add your strength to ours, and with us defend Gridania."
6,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_15","Though we want for new recruits, you must needs first demonstrate commitment to our cause. Should you prove your loyalty to Gridania, we would gladly welcome you into our ranks."
7,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_16","To enlist in the Order of the Twin Adder in the Beta Version, you must first speak with the wandering minstrel standing outside the Adders' Nest."
8,"TEXT_COMDEFGRANDCOMPANY_00046_Q1_01","Enlist in the Order of the Twin Adder?"
9,"TEXT_COMDEFGRANDCOMPANY_00046_A1_01","Yes"
10,"TEXT_COMDEFGRANDCOMPANY_00046_A1_02","No"
11,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_20","Then I greet you as a <If(PlayerParameter(4))>sister<Else/>brother</If>! The annals of our time shall read that from this day forth, <Highlight>ObjectParameter(1)</Highlight> was reborn a Serpent of the Order of the Twin Adder!"
12,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_21","I bid you learn what you can from your fellow Serpents. Follow their example, observe and uphold our code, and carry out your tasks to the best of your ability."
13,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_22","Know that we have great expectations of you, Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
14,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO","I had hoped that you would say otherwise. Very well. But know that our doors are always open to those who would serve and protect the Twelveswood."
15,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO2","We will welcome you with open arms should you experience a change of heart."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_01","Greetings, friend. The Order of the Twin Adder welcomes any who would stand and fight in defense of Gridania."
1,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_05","Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, is it? As befits your current rank and station, you are limited to having 1,000 Serpent Seals on your person at any given time."
2,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_06","As you continue to serve and rise within our ranks, this limit will be increased."
3,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_07","However, at this time, we are not accepting any applications for promotions. Until our enlistment goals for this season are finalized, we cannot determine how many commissions will be necessary."
4,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_08","Grand Company rank promotions are not available in the Beta Version."
5,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_10","If it is glory that you seek, you will find much in service to our Order. I beseech you─add your strength to ours, and with us defend Gridania."
6,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_15","Though we want for new recruits, you must needs first demonstrate commitment to our cause. Should you prove your loyalty to Gridania, we would gladly welcome you into our ranks."
7,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_16","To enlist in the Order of the Twin Adder in the Beta Version, you must first speak with the wandering minstrel standing outside the Adders' Nest."
8,"TEXT_COMDEFGRANDCOMPANY_00046_Q1_01","Enlist in the Order of the Twin Adder?"
9,"TEXT_COMDEFGRANDCOMPANY_00046_A1_01","Yes"
10,"TEXT_COMDEFGRANDCOMPANY_00046_A1_02","No"
11,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_20","Then I greet you as a <If(PlayerParameter(4))>sister<Else/>brother</If>! The annals of our time shall read that from this day forth, <Highlight>ObjectParameter(1)</Highlight> was reborn a Serpent of the Order of the Twin Adder!"
12,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_21","I bid you learn what you can from your fellow Serpents. Follow their example, observe and uphold our code, and carry out your tasks to the best of your ability."
13,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_22","Know that we have great expectations of you, Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
14,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO","I had hoped that you would say otherwise. Very well. But know that our doors are always open to those who would serve and protect the Twelveswood."
15,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO2","We will welcome you with open arms should you experience a change of heart."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_01 Greetings, friend. The Order of the Twin Adder welcomes any who would stand and fight in defense of Gridania.
5 1 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_05 Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, is it? As befits your current rank and station, you are limited to having 1,000 Serpent Seals on your person at any given time.
6 2 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_06 As you continue to serve and rise within our ranks, this limit will be increased.
7 3 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_07 However, at this time, we are not accepting any applications for promotions. Until our enlistment goals for this season are finalized, we cannot determine how many commissions will be necessary.
8 4 TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_08 Grand Company rank promotions are not available in the Beta Version.
9 5 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_10 If it is glory that you seek, you will find much in service to our Order. I beseech you─add your strength to ours, and with us defend Gridania.
10 6 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_15 Though we want for new recruits, you must needs first demonstrate commitment to our cause. Should you prove your loyalty to Gridania, we would gladly welcome you into our ranks.
11 7 TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_16 To enlist in the Order of the Twin Adder in the Beta Version, you must first speak with the wandering minstrel standing outside the Adders' Nest.
12 8 TEXT_COMDEFGRANDCOMPANY_00046_Q1_01 Enlist in the Order of the Twin Adder?
13 9 TEXT_COMDEFGRANDCOMPANY_00046_A1_01 Yes
14 10 TEXT_COMDEFGRANDCOMPANY_00046_A1_02 No
15 11 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_20 Then I greet you as a <If(PlayerParameter(4))>sister<Else/>brother</If>! The annals of our time shall read that from this day forth, <Highlight>ObjectParameter(1)</Highlight> was reborn a Serpent of the Order of the Twin Adder!
16 12 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_21 I bid you learn what you can from your fellow Serpents. Follow their example, observe and uphold our code, and carry out your tasks to the best of your ability.
17 13 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_22 Know that we have great expectations of you, Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
18 14 TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO I had hoped that you would say otherwise. Very well. But know that our doors are always open to those who would serve and protect the Twelveswood.
19 15 TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO2 We will welcome you with open arms should you experience a change of heart.
+14 -14
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@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_001","I am the official charged with the bestowal of sanction upon our members. As you are not one of us, I am afraid you cannot avail yourself of these services."
1,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_006","I am the official charged with the bestowal of sanction status upon those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above. How might I serve you this day?"
2,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_Q00","What would you like to do?"
3,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A01","Have sanction bestowed."
4,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A02","Ask about sanction."
5,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A03","Nothing."
6,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_011","Heed me, O Sagacious Builder! Grant Thee Thy divine favor unto this Thy faithful servant!"
7,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_012","It is done─the sanction of our organization is now bestowed upon you. I pray for your every success in the field."
8,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_016","In a bid to outfit our men and women in superior equipment, the foremost minds of <Switch(IntegerParameter(1))><Case(1)>the Maelstrom</Case><Case(2)>the Order of the Twin Adder</Case><Case(3)>the Immortal Flames</Case></Switch> and the Eorzean Alliance have come together to develop an advanced method of gear enhancement."
9,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_017","The result is “sanction,” a process which involves the casting of any one of a range of enhancing spells on gear specially crafted to harbor enchantments."
10,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_018","The <Switch(IntegerParameter(1))><Case(1)>Maelstrom has</Case><Case(2)>Order of the Twin Adder has</Case><Case(3)>Immortal Flames have</Case></Switch> recently devoted additional resources to the manufacturing of such arms and armor. Sanction-ready items are available to those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above in exchange for company seals."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_001","I am the official charged with the bestowal of sanction upon our members. As you are not one of us, I am afraid you cannot avail yourself of these services."
1,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_006","I am the official charged with the bestowal of sanction status upon those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above. How might I serve you this day?"
2,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_Q00","What would you like to do?"
3,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A01","Have sanction bestowed."
4,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A02","Ask about sanction."
5,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A03","Nothing."
6,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_011","Heed me, O Sagacious Builder! Grant Thee Thy divine favor unto this Thy faithful servant!"
7,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_012","It is done─the sanction of our organization is now bestowed upon you. I pray for your every success in the field."
8,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_016","In a bid to outfit our men and women in superior equipment, the foremost minds of <Switch(IntegerParameter(1))><Case(1)>the Maelstrom</Case><Case(2)>the Order of the Twin Adder</Case><Case(3)>the Immortal Flames</Case></Switch> and the Eorzean Alliance have come together to develop an advanced method of gear enhancement."
9,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_017","The result is “sanction,” a process which involves the casting of any one of a range of enhancing spells on gear specially crafted to harbor enchantments."
10,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_018","The <Switch(IntegerParameter(1))><Case(1)>Maelstrom has</Case><Case(2)>Order of the Twin Adder has</Case><Case(3)>Immortal Flames have</Case></Switch> recently devoted additional resources to the manufacturing of such arms and armor. Sanction-ready items are available to those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above in exchange for company seals."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_001 I am the official charged with the bestowal of sanction upon our members. As you are not one of us, I am afraid you cannot avail yourself of these services.
5 1 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_006 I am the official charged with the bestowal of sanction status upon those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above. How might I serve you this day?
6 2 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_Q00 What would you like to do?
7 3 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A01 Have sanction bestowed.
8 4 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A02 Ask about sanction.
9 5 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A03 Nothing.
10 6 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_011 Heed me, O Sagacious Builder! Grant Thee Thy divine favor unto this Thy faithful servant!
11 7 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_012 It is done─the sanction of our organization is now bestowed upon you. I pray for your every success in the field.
12 8 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_016 In a bid to outfit our men and women in superior equipment, the foremost minds of <Switch(IntegerParameter(1))><Case(1)>the Maelstrom</Case><Case(2)>the Order of the Twin Adder</Case><Case(3)>the Immortal Flames</Case></Switch> and the Eorzean Alliance have come together to develop an advanced method of gear enhancement.
13 9 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_017 The result is “sanction,” a process which involves the casting of any one of a range of enhancing spells on gear specially crafted to harbor enchantments.
14 10 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_018 The <Switch(IntegerParameter(1))><Case(1)>Maelstrom has</Case><Case(2)>Order of the Twin Adder has</Case><Case(3)>Immortal Flames have</Case></Switch> recently devoted additional resources to the manufacturing of such arms and armor. Sanction-ready items are available to those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above in exchange for company seals.
+47 -47
View File
@@ -1,47 +1,47 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFBLM_00096_LALAI_000_010","I am Lalai, a thaumaturge of the Order. It is my charge to give guidance to those who visit our Milvaneth Sacrarium in search of it."
1,"TEXT_JOBDEFBLM_00096_LALAI_000_011","Sadly, as you can very well see, we have had to close our doors while repairs are underway. As such, we have had no visitors of late, and I find myself with a wealth of spare time."
2,"TEXT_JOBDEFBLM_00096_LALAI_000_013","As a servant of Nald'thal, it saddens me that I have had to put aside my sacred duties for the nonce. I am, however, glad to be afforded the freedom to pursue my interests in the arcane."
3,"TEXT_JOBDEFBLM_00096_LALAI_000_000","What business brings you to Milvaneth Sacrarium, friend?"
4,"TEXT_JOBDEFBLM_00096_Q1_000_001","What would you like to ask?"
5,"TEXT_JOBDEFBLM_00096_A1_000_001","Tell me about yourself."
6,"TEXT_JOBDEFBLM_00096_A1_000_002","What is a black mage?"
7,"TEXT_JOBDEFBLM_00096_A1_000_003","Nothing."
8,"TEXT_JOBDEFBLM_00096_LALAI_000_020","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
9,"TEXT_JOBDEFBLM_00096_LALAI_000_021","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
10,"TEXT_JOBDEFBLM_00096_LALAI_000_022","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
11,"TEXT_JOBDEFBLM_00096_LALAI_000_023","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
12,"TEXT_JOBDEFBLM_00096_LALAI_000_024","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
13,"TEXT_JOBDEFBLM_00096_LALAI_000_025","This changed one hundred years ago, when a prophet among mages stepped forth to revive this ancient and unrivaled art. That man was none other than my master and mentor, Ququruka Tataruka."
14,"TEXT_JOBDEFBLM_00096_LALAI_000_030","<Highlight>ObjectParameter(1)</Highlight> of the black returns. What business brings you back to the Sacrarium?"
15,"TEXT_JOBDEFBLM_00096_LALAI_000_040","<Highlight>ObjectParameter(1)</Highlight> of the black. Bringing to justice the vile thieves that stole the Book of Thal will be no trivial task. Have you mastered the destructive powers needed to do so?"
16,"TEXT_JOBDEFBLM_00096_LALAI_000_050","<Highlight>ObjectParameter(1)</Highlight> of the black. The power within you grows. I daresay it now surpasses that of even the great Ququruka."
17,"TEXT_JOBDEFBLM_00096_LALAI_000_060","<Highlight>ObjectParameter(1)</Highlight> of the black. In joining Mistress Shatotto to deliver our realm from certain doom, your mastery of the art of destruction will be tested as never before. Slack not in your studies for even a moment."
18,"TEXT_JOBDEFBLM_00096_LALAI_000_065","<Highlight>ObjectParameter(1)</Highlight> of the black. The very founder of our ancient art has entrusted you with carrying on her legacy. I am proud to say that you, if anyone, are surely up to the task. If there is aught I can do to aid you, you need but say the word."
19,"TEXT_JOBDEFBLM_00096_Q2_000_001","What would you like to ask?"
20,"TEXT_JOBDEFBLM_00096_A2_000_001","How fare you of late?"
21,"TEXT_JOBDEFBLM_00096_A2_000_002","What is a black mage?"
22,"TEXT_JOBDEFBLM_00096_A2_000_003","Nothing."
23,"TEXT_JOBDEFBLM_00096_LALAI_000_100","I was a fool, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My single-minded devotion to my master blinded me to the truth, but you helped me to see..."
24,"TEXT_JOBDEFBLM_00096_LALAI_000_101","It brings me much comfort to know that he found peace in the end. I would not deny his crimes, but neither can I deny the man he once was, and all that he imparted to me."
25,"TEXT_JOBDEFBLM_00096_LALAI_000_102","Were he still with us, I would call him Master still. But he is not, and few will remember his name as fondly as I do. No, these feelings I must ever keep within..."
26,"TEXT_JOBDEFBLM_00096_LALAI_000_140","The book Ququruka left─the Book of Nald─is filled with secret black magic."
27,"TEXT_JOBDEFBLM_00096_LALAI_000_141","As the late master's disciple in the dark arts, I am duty-bound to see the fruits of his tireless research preserved."
28,"TEXT_JOBDEFBLM_00096_LALAI_000_142","I shall decipher the mysteries within the tome, and teach to you the destructive magicks therewithin. With this power, we shall recover the grimoire's twin─the Book of Thal!"
29,"TEXT_JOBDEFBLM_00096_LALAI_000_150","We have finally recovered both books of Nald'thal. And such fascinating books they are!"
30,"TEXT_JOBDEFBLM_00096_LALAI_000_151","The further I delve into the mysteries described within, the more awed I am by Ququruka's devotion to the dark arts─and the destructive power that his devotion unlocked."
31,"TEXT_JOBDEFBLM_00096_LALAI_000_152","I shall not let these grimoires leave my sight. I cannot suffer to see them fall once more into the hands of some crazed madman. The War of the Magi has shown us the dangers inherent in these powers."
32,"TEXT_JOBDEFBLM_00096_LALAI_000_160","To feel the memory of Mistress Shantotto slumbering within me is a most curious sensation. I can feel the vastness of her knowledge, yet at the same time it is ever elusive, just outside my comprehension."
33,"TEXT_JOBDEFBLM_00096_LALAI_000_161","Yet though I cannot grasp the full scope of her power, there could be no greater honor than to be chosen as a vessel by the mother of our art."
34,"TEXT_JOBDEFBLM_00096_LALAI_000_162","It would seem she has high hopes for you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have my word that I will assist the both of you in any way I can."
35,"TEXT_JOBDEFBLM_00096_LALAI_000_165","I spend the better part of my days with quill in hand, recording every last detail of your adventures with Mistress Shatotto. I must say, just reading the words on the page is at times so thrilling my hair stands on end."
36,"TEXT_JOBDEFBLM_00096_LALAI_000_166","Reflecting back on all I have seen, I have come to a realization. Nothing has given me more pleasure than to watch your mastery of the art of destruction reach nigh-legendary heights."
37,"TEXT_JOBDEFBLM_00096_LALAI_000_167","Now that Mistress Shatotto herself has chosen you, there can be no doubt. <Highlight>ObjectParameter(1)</Highlight> of the black─your name will go down in the annals of history with the greatest mages ever to walk this land."
38,"TEXT_JOBDEFBLM_00096_LALAI_000_110","Hm. I would think that <Emphasis>you</Emphasis> of all people, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would know the answer to that. And yet given the nature of our dark art, perhaps it is for the best that you would not forget whence our power comes..."
39,"TEXT_JOBDEFBLM_00096_LALAI_000_111","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
40,"TEXT_JOBDEFBLM_00096_LALAI_000_112","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
41,"TEXT_JOBDEFBLM_00096_LALAI_000_113","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
42,"TEXT_JOBDEFBLM_00096_LALAI_000_114","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
43,"TEXT_JOBDEFBLM_00096_LALAI_000_115","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFBLM_00096_LALAI_000_010","I am Lalai, a thaumaturge of the Order. It is my charge to give guidance to those who visit our Milvaneth Sacrarium in search of it."
1,"TEXT_JOBDEFBLM_00096_LALAI_000_011","Sadly, as you can very well see, we have had to close our doors while repairs are underway. As such, we have had no visitors of late, and I find myself with a wealth of spare time."
2,"TEXT_JOBDEFBLM_00096_LALAI_000_013","As a servant of Nald'thal, it saddens me that I have had to put aside my sacred duties for the nonce. I am, however, glad to be afforded the freedom to pursue my interests in the arcane."
3,"TEXT_JOBDEFBLM_00096_LALAI_000_000","What business brings you to Milvaneth Sacrarium, friend?"
4,"TEXT_JOBDEFBLM_00096_Q1_000_001","What would you like to ask?"
5,"TEXT_JOBDEFBLM_00096_A1_000_001","Tell me about yourself."
6,"TEXT_JOBDEFBLM_00096_A1_000_002","What is a black mage?"
7,"TEXT_JOBDEFBLM_00096_A1_000_003","Nothing."
8,"TEXT_JOBDEFBLM_00096_LALAI_000_020","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
9,"TEXT_JOBDEFBLM_00096_LALAI_000_021","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
10,"TEXT_JOBDEFBLM_00096_LALAI_000_022","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
11,"TEXT_JOBDEFBLM_00096_LALAI_000_023","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
12,"TEXT_JOBDEFBLM_00096_LALAI_000_024","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
13,"TEXT_JOBDEFBLM_00096_LALAI_000_025","This changed one hundred years ago, when a prophet among mages stepped forth to revive this ancient and unrivaled art. That man was none other than my master and mentor, Ququruka Tataruka."
14,"TEXT_JOBDEFBLM_00096_LALAI_000_030","<Highlight>ObjectParameter(1)</Highlight> of the black returns. What business brings you back to the Sacrarium?"
15,"TEXT_JOBDEFBLM_00096_LALAI_000_040","<Highlight>ObjectParameter(1)</Highlight> of the black. Bringing to justice the vile thieves that stole the Book of Thal will be no trivial task. Have you mastered the destructive powers needed to do so?"
16,"TEXT_JOBDEFBLM_00096_LALAI_000_050","<Highlight>ObjectParameter(1)</Highlight> of the black. The power within you grows. I daresay it now surpasses that of even the great Ququruka."
17,"TEXT_JOBDEFBLM_00096_LALAI_000_060","<Highlight>ObjectParameter(1)</Highlight> of the black. In joining Mistress Shatotto to deliver our realm from certain doom, your mastery of the art of destruction will be tested as never before. Slack not in your studies for even a moment."
18,"TEXT_JOBDEFBLM_00096_LALAI_000_065","<Highlight>ObjectParameter(1)</Highlight> of the black. The very founder of our ancient art has entrusted you with carrying on her legacy. I am proud to say that you, if anyone, are surely up to the task. If there is aught I can do to aid you, you need but say the word."
19,"TEXT_JOBDEFBLM_00096_Q2_000_001","What would you like to ask?"
20,"TEXT_JOBDEFBLM_00096_A2_000_001","How fare you of late?"
21,"TEXT_JOBDEFBLM_00096_A2_000_002","What is a black mage?"
22,"TEXT_JOBDEFBLM_00096_A2_000_003","Nothing."
23,"TEXT_JOBDEFBLM_00096_LALAI_000_100","I was a fool, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My single-minded devotion to my master blinded me to the truth, but you helped me to see..."
24,"TEXT_JOBDEFBLM_00096_LALAI_000_101","It brings me much comfort to know that he found peace in the end. I would not deny his crimes, but neither can I deny the man he once was, and all that he imparted to me."
25,"TEXT_JOBDEFBLM_00096_LALAI_000_102","Were he still with us, I would call him Master still. But he is not, and few will remember his name as fondly as I do. No, these feelings I must ever keep within..."
26,"TEXT_JOBDEFBLM_00096_LALAI_000_140","The book Ququruka left─the Book of Nald─is filled with secret black magic."
27,"TEXT_JOBDEFBLM_00096_LALAI_000_141","As the late master's disciple in the dark arts, I am duty-bound to see the fruits of his tireless research preserved."
28,"TEXT_JOBDEFBLM_00096_LALAI_000_142","I shall decipher the mysteries within the tome, and teach to you the destructive magicks therewithin. With this power, we shall recover the grimoire's twin─the Book of Thal!"
29,"TEXT_JOBDEFBLM_00096_LALAI_000_150","We have finally recovered both books of Nald'thal. And such fascinating books they are!"
30,"TEXT_JOBDEFBLM_00096_LALAI_000_151","The further I delve into the mysteries described within, the more awed I am by Ququruka's devotion to the dark arts─and the destructive power that his devotion unlocked."
31,"TEXT_JOBDEFBLM_00096_LALAI_000_152","I shall not let these grimoires leave my sight. I cannot suffer to see them fall once more into the hands of some crazed madman. The War of the Magi has shown us the dangers inherent in these powers."
32,"TEXT_JOBDEFBLM_00096_LALAI_000_160","To feel the memory of Mistress Shantotto slumbering within me is a most curious sensation. I can feel the vastness of her knowledge, yet at the same time it is ever elusive, just outside my comprehension."
33,"TEXT_JOBDEFBLM_00096_LALAI_000_161","Yet though I cannot grasp the full scope of her power, there could be no greater honor than to be chosen as a vessel by the mother of our art."
34,"TEXT_JOBDEFBLM_00096_LALAI_000_162","It would seem she has high hopes for you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have my word that I will assist the both of you in any way I can."
35,"TEXT_JOBDEFBLM_00096_LALAI_000_165","I spend the better part of my days with quill in hand, recording every last detail of your adventures with Mistress Shatotto. I must say, just reading the words on the page is at times so thrilling my hair stands on end."
36,"TEXT_JOBDEFBLM_00096_LALAI_000_166","Reflecting back on all I have seen, I have come to a realization. Nothing has given me more pleasure than to watch your mastery of the art of destruction reach nigh-legendary heights."
37,"TEXT_JOBDEFBLM_00096_LALAI_000_167","Now that Mistress Shatotto herself has chosen you, there can be no doubt. <Highlight>ObjectParameter(1)</Highlight> of the black─your name will go down in the annals of history with the greatest mages ever to walk this land."
38,"TEXT_JOBDEFBLM_00096_LALAI_000_110","Hm. I would think that <Emphasis>you</Emphasis> of all people, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would know the answer to that. And yet given the nature of our dark art, perhaps it is for the best that you would not forget whence our power comes..."
39,"TEXT_JOBDEFBLM_00096_LALAI_000_111","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
40,"TEXT_JOBDEFBLM_00096_LALAI_000_112","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
41,"TEXT_JOBDEFBLM_00096_LALAI_000_113","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
42,"TEXT_JOBDEFBLM_00096_LALAI_000_114","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
43,"TEXT_JOBDEFBLM_00096_LALAI_000_115","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFBLM_00096_LALAI_000_010 I am Lalai, a thaumaturge of the Order. It is my charge to give guidance to those who visit our Milvaneth Sacrarium in search of it.
5 1 TEXT_JOBDEFBLM_00096_LALAI_000_011 Sadly, as you can very well see, we have had to close our doors while repairs are underway. As such, we have had no visitors of late, and I find myself with a wealth of spare time.
6 2 TEXT_JOBDEFBLM_00096_LALAI_000_013 As a servant of Nald'thal, it saddens me that I have had to put aside my sacred duties for the nonce. I am, however, glad to be afforded the freedom to pursue my interests in the arcane.
7 3 TEXT_JOBDEFBLM_00096_LALAI_000_000 What business brings you to Milvaneth Sacrarium, friend?
8 4 TEXT_JOBDEFBLM_00096_Q1_000_001 What would you like to ask?
9 5 TEXT_JOBDEFBLM_00096_A1_000_001 Tell me about yourself.
10 6 TEXT_JOBDEFBLM_00096_A1_000_002 What is a black mage?
11 7 TEXT_JOBDEFBLM_00096_A1_000_003 Nothing.
12 8 TEXT_JOBDEFBLM_00096_LALAI_000_020 The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits.
13 9 TEXT_JOBDEFBLM_00096_LALAI_000_021 The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit.
14 10 TEXT_JOBDEFBLM_00096_LALAI_000_022 Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic.
15 11 TEXT_JOBDEFBLM_00096_LALAI_000_023 To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will.
16 12 TEXT_JOBDEFBLM_00096_LALAI_000_024 Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought...
17 13 TEXT_JOBDEFBLM_00096_LALAI_000_025 This changed one hundred years ago, when a prophet among mages stepped forth to revive this ancient and unrivaled art. That man was none other than my master and mentor, Ququruka Tataruka.
18 14 TEXT_JOBDEFBLM_00096_LALAI_000_030 <Highlight>ObjectParameter(1)</Highlight> of the black returns. What business brings you back to the Sacrarium?
19 15 TEXT_JOBDEFBLM_00096_LALAI_000_040 <Highlight>ObjectParameter(1)</Highlight> of the black. Bringing to justice the vile thieves that stole the Book of Thal will be no trivial task. Have you mastered the destructive powers needed to do so?
20 16 TEXT_JOBDEFBLM_00096_LALAI_000_050 <Highlight>ObjectParameter(1)</Highlight> of the black. The power within you grows. I daresay it now surpasses that of even the great Ququruka.
21 17 TEXT_JOBDEFBLM_00096_LALAI_000_060 <Highlight>ObjectParameter(1)</Highlight> of the black. In joining Mistress Shatotto to deliver our realm from certain doom, your mastery of the art of destruction will be tested as never before. Slack not in your studies for even a moment.
22 18 TEXT_JOBDEFBLM_00096_LALAI_000_065 <Highlight>ObjectParameter(1)</Highlight> of the black. The very founder of our ancient art has entrusted you with carrying on her legacy. I am proud to say that you, if anyone, are surely up to the task. If there is aught I can do to aid you, you need but say the word.
23 19 TEXT_JOBDEFBLM_00096_Q2_000_001 What would you like to ask?
24 20 TEXT_JOBDEFBLM_00096_A2_000_001 How fare you of late?
25 21 TEXT_JOBDEFBLM_00096_A2_000_002 What is a black mage?
26 22 TEXT_JOBDEFBLM_00096_A2_000_003 Nothing.
27 23 TEXT_JOBDEFBLM_00096_LALAI_000_100 I was a fool, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My single-minded devotion to my master blinded me to the truth, but you helped me to see...
28 24 TEXT_JOBDEFBLM_00096_LALAI_000_101 It brings me much comfort to know that he found peace in the end. I would not deny his crimes, but neither can I deny the man he once was, and all that he imparted to me.
29 25 TEXT_JOBDEFBLM_00096_LALAI_000_102 Were he still with us, I would call him Master still. But he is not, and few will remember his name as fondly as I do. No, these feelings I must ever keep within...
30 26 TEXT_JOBDEFBLM_00096_LALAI_000_140 The book Ququruka left─the Book of Nald─is filled with secret black magic.
31 27 TEXT_JOBDEFBLM_00096_LALAI_000_141 As the late master's disciple in the dark arts, I am duty-bound to see the fruits of his tireless research preserved.
32 28 TEXT_JOBDEFBLM_00096_LALAI_000_142 I shall decipher the mysteries within the tome, and teach to you the destructive magicks therewithin. With this power, we shall recover the grimoire's twin─the Book of Thal!
33 29 TEXT_JOBDEFBLM_00096_LALAI_000_150 We have finally recovered both books of Nald'thal. And such fascinating books they are!
34 30 TEXT_JOBDEFBLM_00096_LALAI_000_151 The further I delve into the mysteries described within, the more awed I am by Ququruka's devotion to the dark arts─and the destructive power that his devotion unlocked.
35 31 TEXT_JOBDEFBLM_00096_LALAI_000_152 I shall not let these grimoires leave my sight. I cannot suffer to see them fall once more into the hands of some crazed madman. The War of the Magi has shown us the dangers inherent in these powers.
36 32 TEXT_JOBDEFBLM_00096_LALAI_000_160 To feel the memory of Mistress Shantotto slumbering within me is a most curious sensation. I can feel the vastness of her knowledge, yet at the same time it is ever elusive, just outside my comprehension.
37 33 TEXT_JOBDEFBLM_00096_LALAI_000_161 Yet though I cannot grasp the full scope of her power, there could be no greater honor than to be chosen as a vessel by the mother of our art.
38 34 TEXT_JOBDEFBLM_00096_LALAI_000_162 It would seem she has high hopes for you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have my word that I will assist the both of you in any way I can.
39 35 TEXT_JOBDEFBLM_00096_LALAI_000_165 I spend the better part of my days with quill in hand, recording every last detail of your adventures with Mistress Shatotto. I must say, just reading the words on the page is at times so thrilling my hair stands on end.
40 36 TEXT_JOBDEFBLM_00096_LALAI_000_166 Reflecting back on all I have seen, I have come to a realization. Nothing has given me more pleasure than to watch your mastery of the art of destruction reach nigh-legendary heights.
41 37 TEXT_JOBDEFBLM_00096_LALAI_000_167 Now that Mistress Shatotto herself has chosen you, there can be no doubt. <Highlight>ObjectParameter(1)</Highlight> of the black─your name will go down in the annals of history with the greatest mages ever to walk this land.
42 38 TEXT_JOBDEFBLM_00096_LALAI_000_110 Hm. I would think that <Emphasis>you</Emphasis> of all people, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would know the answer to that. And yet given the nature of our dark art, perhaps it is for the best that you would not forget whence our power comes...
43 39 TEXT_JOBDEFBLM_00096_LALAI_000_111 The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits.
44 40 TEXT_JOBDEFBLM_00096_LALAI_000_112 The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit.
45 41 TEXT_JOBDEFBLM_00096_LALAI_000_113 Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic.
46 42 TEXT_JOBDEFBLM_00096_LALAI_000_114 To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will.
47 43 TEXT_JOBDEFBLM_00096_LALAI_000_115 Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought...
+38 -38
View File
@@ -1,38 +1,38 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_2","I am but a simple minstrel. Though once I served with the Gods' Quiver, my days are now measured by stanza and verse."
1,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_3","It has been long years since I last set foot within the Twelveswood...yet I could no longer ignore fate's insistent pull. And so, I shall abide here for a time until certain matters are laid to rest."
2,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_1","Greetings. Have you an interest in the poetry and song of the bard?"
3,"TEXT_JOBDEFBRD_00094_Q1_000_1","What will you ask?"
4,"TEXT_JOBDEFBRD_00094_A1_000_1","Who are you?"
5,"TEXT_JOBDEFBRD_00094_A1_000_2","What does a bard do?"
6,"TEXT_JOBDEFBRD_00094_A1_000_3","Nothing."
7,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_5","When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
8,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_6","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
9,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_7","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
10,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_8","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember."
11,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_010","Ah, you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(Equal(PlayerParameter(68),23))>Mayhap you'd care to regale me with a ballad or two before you go.<Else/>I'd hoped you might regale me with a ballad or two, but I see other pursuits occupy you of late.</If>"
12,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_20","Ah, my young prodigy. How fares your quest for the Ballad of Oblivion? I hope that Sanson and Guydelot are not giving you too much trouble..."
13,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_30","I am glad to see that your experiences have raised you higher as a bard. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song."
14,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_040","When I was but a young lad, I heard many a tale of the Autumn War from my elders. I cannot well imagine what this damning secret might be."
15,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_045","Aye, I have heard of Sanson's capture. Never before have I seen Guydelot distressed so. He truly cares for his friend, and suffice it to say I will spare no effort in seeing him rescued."
16,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_050","Both Sanson and Guydelot have grown much in the course of their recent trials. And it is to your inspiring presence, I believe, that they owe who they are become now."
17,"TEXT_JOBDEFBRD_00094_Q2_000_1","What will you ask?"
18,"TEXT_JOBDEFBRD_00094_A2_000_1","How fare you of late?"
19,"TEXT_JOBDEFBRD_00094_A2_000_2","What does a bard do?"
20,"TEXT_JOBDEFBRD_00094_A2_000_3","Nothing."
21,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_100","Rare is the bard who is sung <Emphasis>of</Emphasis> as much as <If(PlayerParameter(4))>she herself<Else/>he himself</If> sings, but with your exploits these days, you may very well earn that distinction."
22,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_101","Yes, at long last the realm remembers the true role of the bard, and your accomplishments have done much to that end. Why, I've even seen the hot-blooded young lads of the Gods' Quiver spending the occasional hour honing their voice as they do their aim."
23,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_150","Though their betters have been less than cooperative, the men and women of the Gods' Quiver show no small amount of interest in your quest for the Ballad of Oblivion."
24,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_151","And though Sanson and Guydelot are as opposites, they share a love for song─a love that is strong and true. Given time, I believe that they will come to understand one another. Till then, pray watch over them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
25,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_160","'Tis no small coup to usher in change to an organization, even for those in a position of authority. It will be some time yet before Sanson's dream of a new unit is realized."
26,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_161","But he remains determined, as does Guydelot, who continues to impress me with his progress in our art. The two of them will accomplish much together, of this I have no doubt."
27,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_170","Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards."
28,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_171","As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach."
29,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_180","The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness."
30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long."
31,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_111","I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
32,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_112","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
33,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_113","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
34,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_114","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard─a definition that you yourself have helped Eorzeans to remember."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_2","I am but a simple minstrel. Though once I served with the Gods' Quiver, my days are now measured by stanza and verse."
1,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_3","It has been long years since I last set foot within the Twelveswood...yet I could no longer ignore fate's insistent pull. And so, I shall abide here for a time until certain matters are laid to rest."
2,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_1","Greetings. Have you an interest in the poetry and song of the bard?"
3,"TEXT_JOBDEFBRD_00094_Q1_000_1","What will you ask?"
4,"TEXT_JOBDEFBRD_00094_A1_000_1","Who are you?"
5,"TEXT_JOBDEFBRD_00094_A1_000_2","What does a bard do?"
6,"TEXT_JOBDEFBRD_00094_A1_000_3","Nothing."
7,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_5","When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
8,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_6","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
9,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_7","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
10,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_8","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember."
11,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_010","Ah, you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(Equal(PlayerParameter(68),23))>Mayhap you'd care to regale me with a ballad or two before you go.<Else/>I'd hoped you might regale me with a ballad or two, but I see other pursuits occupy you of late.</If>"
12,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_20","Ah, my young prodigy. How fares your quest for the Ballad of Oblivion? I hope that Sanson and Guydelot are not giving you too much trouble..."
13,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_30","I am glad to see that your experiences have raised you higher as a bard. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song."
14,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_040","When I was but a young lad, I heard many a tale of the Autumn War from my elders. I cannot well imagine what this damning secret might be."
15,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_045","Aye, I have heard of Sanson's capture. Never before have I seen Guydelot distressed so. He truly cares for his friend, and suffice it to say I will spare no effort in seeing him rescued."
16,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_050","Both Sanson and Guydelot have grown much in the course of their recent trials. And it is to your inspiring presence, I believe, that they owe who they are become now."
17,"TEXT_JOBDEFBRD_00094_Q2_000_1","What will you ask?"
18,"TEXT_JOBDEFBRD_00094_A2_000_1","How fare you of late?"
19,"TEXT_JOBDEFBRD_00094_A2_000_2","What does a bard do?"
20,"TEXT_JOBDEFBRD_00094_A2_000_3","Nothing."
21,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_100","Rare is the bard who is sung <Emphasis>of</Emphasis> as much as <If(PlayerParameter(4))>she herself<Else/>he himself</If> sings, but with your exploits these days, you may very well earn that distinction."
22,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_101","Yes, at long last the realm remembers the true role of the bard, and your accomplishments have done much to that end. Why, I've even seen the hot-blooded young lads of the Gods' Quiver spending the occasional hour honing their voice as they do their aim."
23,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_150","Though their betters have been less than cooperative, the men and women of the Gods' Quiver show no small amount of interest in your quest for the Ballad of Oblivion."
24,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_151","And though Sanson and Guydelot are as opposites, they share a love for song─a love that is strong and true. Given time, I believe that they will come to understand one another. Till then, pray watch over them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
25,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_160","'Tis no small coup to usher in change to an organization, even for those in a position of authority. It will be some time yet before Sanson's dream of a new unit is realized."
26,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_161","But he remains determined, as does Guydelot, who continues to impress me with his progress in our art. The two of them will accomplish much together, of this I have no doubt."
27,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_170","Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards."
28,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_171","As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach."
29,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_180","The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness."
30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long."
31,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_111","I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
32,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_112","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
33,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_113","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
34,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_114","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard─a definition that you yourself have helped Eorzeans to remember."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFBRD_00094_JEHANTEL_000_2 I am but a simple minstrel. Though once I served with the Gods' Quiver, my days are now measured by stanza and verse.
5 1 TEXT_JOBDEFBRD_00094_JEHANTEL_000_3 It has been long years since I last set foot within the Twelveswood...yet I could no longer ignore fate's insistent pull. And so, I shall abide here for a time until certain matters are laid to rest.
6 2 TEXT_JOBDEFBRD_00094_JEHANTEL_000_1 Greetings. Have you an interest in the poetry and song of the bard?
7 3 TEXT_JOBDEFBRD_00094_Q1_000_1 What will you ask?
8 4 TEXT_JOBDEFBRD_00094_A1_000_1 Who are you?
9 5 TEXT_JOBDEFBRD_00094_A1_000_2 What does a bard do?
10 6 TEXT_JOBDEFBRD_00094_A1_000_3 Nothing.
11 7 TEXT_JOBDEFBRD_00094_JEHANTEL_000_5 When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike.
12 8 TEXT_JOBDEFBRD_00094_JEHANTEL_000_6 But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess.
13 9 TEXT_JOBDEFBRD_00094_JEHANTEL_000_7 As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment.
14 10 TEXT_JOBDEFBRD_00094_JEHANTEL_000_8 Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember.
15 11 TEXT_JOBDEFBRD_00094_JEHANTEL_000_010 Ah, you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(Equal(PlayerParameter(68),23))>Mayhap you'd care to regale me with a ballad or two before you go.<Else/>I'd hoped you might regale me with a ballad or two, but I see other pursuits occupy you of late.</If>
16 12 TEXT_JOBDEFBRD_00094_JEHANTEL_000_20 Ah, my young prodigy. How fares your quest for the Ballad of Oblivion? I hope that Sanson and Guydelot are not giving you too much trouble...
17 13 TEXT_JOBDEFBRD_00094_JEHANTEL_000_30 I am glad to see that your experiences have raised you higher as a bard. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song.
18 14 TEXT_JOBDEFBRD_00094_JEHANTEL_000_040 When I was but a young lad, I heard many a tale of the Autumn War from my elders. I cannot well imagine what this damning secret might be.
19 15 TEXT_JOBDEFBRD_00094_JEHANTEL_000_045 Aye, I have heard of Sanson's capture. Never before have I seen Guydelot distressed so. He truly cares for his friend, and suffice it to say I will spare no effort in seeing him rescued.
20 16 TEXT_JOBDEFBRD_00094_JEHANTEL_000_050 Both Sanson and Guydelot have grown much in the course of their recent trials. And it is to your inspiring presence, I believe, that they owe who they are become now.
21 17 TEXT_JOBDEFBRD_00094_Q2_000_1 What will you ask?
22 18 TEXT_JOBDEFBRD_00094_A2_000_1 How fare you of late?
23 19 TEXT_JOBDEFBRD_00094_A2_000_2 What does a bard do?
24 20 TEXT_JOBDEFBRD_00094_A2_000_3 Nothing.
25 21 TEXT_JOBDEFBRD_00094_JEHANTEL_000_100 Rare is the bard who is sung <Emphasis>of</Emphasis> as much as <If(PlayerParameter(4))>she herself<Else/>he himself</If> sings, but with your exploits these days, you may very well earn that distinction.
26 22 TEXT_JOBDEFBRD_00094_JEHANTEL_000_101 Yes, at long last the realm remembers the true role of the bard, and your accomplishments have done much to that end. Why, I've even seen the hot-blooded young lads of the Gods' Quiver spending the occasional hour honing their voice as they do their aim.
27 23 TEXT_JOBDEFBRD_00094_JEHANTEL_000_150 Though their betters have been less than cooperative, the men and women of the Gods' Quiver show no small amount of interest in your quest for the Ballad of Oblivion.
28 24 TEXT_JOBDEFBRD_00094_JEHANTEL_000_151 And though Sanson and Guydelot are as opposites, they share a love for song─a love that is strong and true. Given time, I believe that they will come to understand one another. Till then, pray watch over them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
29 25 TEXT_JOBDEFBRD_00094_JEHANTEL_000_160 'Tis no small coup to usher in change to an organization, even for those in a position of authority. It will be some time yet before Sanson's dream of a new unit is realized.
30 26 TEXT_JOBDEFBRD_00094_JEHANTEL_000_161 But he remains determined, as does Guydelot, who continues to impress me with his progress in our art. The two of them will accomplish much together, of this I have no doubt.
31 27 TEXT_JOBDEFBRD_00094_JEHANTEL_000_170 Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards.
32 28 TEXT_JOBDEFBRD_00094_JEHANTEL_000_171 As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach.
33 29 TEXT_JOBDEFBRD_00094_JEHANTEL_000_180 The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness.
34 30 TEXT_JOBDEFBRD_00094_JEHANTEL_000_181 Glad am I that I could pass down the ideals he shared with his father to their descendant. It makes it all the more worth while to have lived this long.
35 31 TEXT_JOBDEFBRD_00094_JEHANTEL_000_111 I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike.
36 32 TEXT_JOBDEFBRD_00094_JEHANTEL_000_112 But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess.
37 33 TEXT_JOBDEFBRD_00094_JEHANTEL_000_113 As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment.
38 34 TEXT_JOBDEFBRD_00094_JEHANTEL_000_114 Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard─a definition that you yourself have helped Eorzeans to remember.
+74 -74
View File
@@ -1,74 +1,74 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFDRG_00092_ALBERIC_000_1","I am Ser Alberic Bale, knight of Ishgard in service to the Holy See."
1,"TEXT_JOBDEFDRG_00092_Q1_000_1","What will you ask?"
2,"TEXT_JOBDEFDRG_00092_A1_000_1","What do you do here?"
3,"TEXT_JOBDEFDRG_00092_A1_000_2","What is a dragoon?"
4,"TEXT_JOBDEFDRG_00092_A1_000_3","Nothing."
5,"TEXT_JOBDEFDRG_00092_ALBERIC_000_2","I am a knight of the Holy See, sworn for life─as we all are. In addition to my duties in service to the See, my fellow knights and I are tasked with protecting Ishgard from the dragons─the wyrms who have beset our nation throughout its history."
6,"TEXT_JOBDEFDRG_00092_ALBERIC_000_3","In the past this duty fell not to the knights of the See, but to a specialized brigade known as the dragoons. In my younger days, I was one of them─verily, their leader, bearing the title of Azure Dragoon."
7,"TEXT_JOBDEFDRG_00092_ALBERIC_000_4","Many years ago, I retired from active duty to serve the See. My former post is now held by my erstwhile student, an accomplished young dragoon by the name of Estinien."
8,"TEXT_JOBDEFDRG_00092_ALBERIC_000_5","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground."
9,"TEXT_JOBDEFDRG_00092_ALBERIC_000_6","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
10,"TEXT_JOBDEFDRG_00092_ALBERIC_000_7","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
11,"TEXT_JOBDEFDRG_00092_ALBERIC_000_8","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
12,"TEXT_JOBDEFDRG_00092_ALBERIC_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
13,"TEXT_JOBDEFDRG_00092_ALBERIC_000_200","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
14,"TEXT_JOBDEFDRG_00092_ALBERIC_000_230","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
15,"TEXT_JOBDEFDRG_00092_ALBERIC_000_270","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
16,"TEXT_JOBDEFDRG_00092_ALBERIC_000_340","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I yet struggle to fully grasp the scale of the search we are dealing with. It shall doubtless prove a formidable challenge indeed."
17,"TEXT_JOBDEFDRG_00092_ALBERIC_000_341","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our young dragon friend has informed me of your trials and tribulations in the Far East. I was most glad to hear word of Estinien, however, I cannot help but wonder just how he found himself so far from Ishgard."
18,"TEXT_JOBDEFDRG_00092_Q2_000_1","What will you ask?"
19,"TEXT_JOBDEFDRG_00092_A2_000_1","How fare you of late?"
20,"TEXT_JOBDEFDRG_00092_A2_000_2","What is a dragoon?"
21,"TEXT_JOBDEFDRG_00092_A2_000_3","Nothing."
22,"TEXT_JOBDEFDRG_00092_ALBERIC_000_100","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history."
23,"TEXT_JOBDEFDRG_00092_ALBERIC_000_101","If I said that the current state of affairs did not put me ill at ease, I would be a liar."
24,"TEXT_JOBDEFDRG_00092_ALBERIC_000_102","And yet, I am but a lone dragoon, and it is not my place to question. And so I place my trust in my superiors, and defend the See with my life."
25,"TEXT_JOBDEFDRG_00092_ALBERIC_000_210","Right glad was I to learn that Estinien has regained mastery over the dragon within."
26,"TEXT_JOBDEFDRG_00092_ALBERIC_000_212","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
27,"TEXT_JOBDEFDRG_00092_ALBERIC_000_213","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
28,"TEXT_JOBDEFDRG_00092_ALBERIC_000_260","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
29,"TEXT_JOBDEFDRG_00092_ALBERIC_000_261","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
30,"TEXT_JOBDEFDRG_00092_ALBERIC_000_220","Right glad was I to learn that Estinien has regained mastery over the dragon within."
31,"TEXT_JOBDEFDRG_00092_ALBERIC_000_221","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
32,"TEXT_JOBDEFDRG_00092_ALBERIC_000_222",""
33,"TEXT_JOBDEFDRG_00092_ALBERIC_000_223","In his absence, Heustienne has stepped up to lead the Order of the Knights Dragoon."
34,"TEXT_JOBDEFDRG_00092_ALBERIC_000_201","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
35,"TEXT_JOBDEFDRG_00092_ALBERIC_000_202","But until such time as he does, we must carry on as best we can."
36,"TEXT_JOBDEFDRG_00092_ALBERIC_000_203","The most immediate concern is the mission to slay Graoully, which Heustienne is charged with leading. Pray lend her your strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
37,"TEXT_JOBDEFDRG_00092_ALBERIC_000_250","Right glad was I to learn that Estinien has regained mastery over the dragon within."
38,"TEXT_JOBDEFDRG_00092_ALBERIC_000_251","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
39,"TEXT_JOBDEFDRG_00092_ALBERIC_000_252","As such, we cannot expect him to take up Heustienne's mantle. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_JOBDEFDRG_00092_ALBERIC_000_240","I'll not mince words: the situation is grim. Graoully's reign of terror continues, and Heustienne remains unaccounted for."
41,"TEXT_JOBDEFDRG_00092_ALBERIC_000_241","Deprived of their finest warriors, the dragoons struggle to bear the burden. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
42,"TEXT_JOBDEFDRG_00092_ALBERIC_000_300","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history. And now Heustienne, too, is gone..."
43,"TEXT_JOBDEFDRG_00092_ALBERIC_000_301","Deprived of their finest warriors, those dragoons that remain struggle to bear the burden."
44,"TEXT_JOBDEFDRG_00092_ALBERIC_000_302","For though Graoully shall plague us no more, he is but one drop in the ocean."
45,"TEXT_JOBDEFDRG_00092_ALBERIC_000_303","Slowly but surely, we must rebuild our forces. For my part, I shall continue training the next generation of our nation's defenders."
46,"TEXT_JOBDEFDRG_00092_ALBERIC_000_304","I pray that you will continue to stand with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
47,"TEXT_JOBDEFDRG_00092_ALBERIC_000_280","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
48,"TEXT_JOBDEFDRG_00092_ALBERIC_000_281","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
49,"TEXT_JOBDEFDRG_00092_ALBERIC_000_282","For my part, I shall continue training the next generation of our nation's defenders."
50,"TEXT_JOBDEFDRG_00092_ALBERIC_000_283","And if there is a way to free Estinien from Nidhogg's clutches, I mean to find it."
51,"TEXT_JOBDEFDRG_00092_ALBERIC_000_310","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
52,"TEXT_JOBDEFDRG_00092_ALBERIC_000_311","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
53,"TEXT_JOBDEFDRG_00092_ALBERIC_000_312","For my part, I shall continue training the next generation of our nation's defenders."
54,"TEXT_JOBDEFDRG_00092_ALBERIC_000_313","Even with Nidhogg slain, the hatred his scattered Horde bears towards us is undying. An attack may not come this day or the next, but it <Emphasis>will</Emphasis> come, and we must be unceasing in our vigilance."
55,"TEXT_JOBDEFDRG_00092_ALBERIC_000_320","Your slaying of Nidhogg's shade marked the end of the Dragonsong War."
56,"TEXT_JOBDEFDRG_00092_ALBERIC_000_321","There are of course members of the Horde that still harbor a fierce hatred in their hearts for the Holy See; some may even launch an assault upon us. However, their flame does not burn as bright as it once did."
57,"TEXT_JOBDEFDRG_00092_ALBERIC_000_322","We too have admittedly lost both Estinien and Heustienne, but the dragoons that remain grow in strength each day that passes. Ishgard need fear naught while we still draw breath."
58,"TEXT_JOBDEFDRG_00092_ALBERIC_000_323","We must also keep one eye on future generations. It is our duty to pass on both the traditions and techniques that have been born as a result of this thousand-year conflict; not to mention the truth behind it that you brought to light."
59,"TEXT_JOBDEFDRG_00092_ALBERIC_000_110","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground. As you should know well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, having been initiated in our ways."
60,"TEXT_JOBDEFDRG_00092_ALBERIC_000_111","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
61,"TEXT_JOBDEFDRG_00092_ALBERIC_000_112","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
62,"TEXT_JOBDEFDRG_00092_ALBERIC_000_113","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
63,"TEXT_JOBDEFDRG_00092_ALBERIC_000_290",""
64,"TEXT_JOBDEFDRG_00092_ALBERIC_000_291",""
65,"TEXT_JOBDEFDRG_00092_ALBERIC_000_292",""
66,"TEXT_JOBDEFDRG_00092_ALBERIC_000_293",""
67,"TEXT_JOBDEFDRG_00092_ALBERIC_000_330","The days when a dragoon's sole purpose was to slay Dravanians are gone."
68,"TEXT_JOBDEFDRG_00092_ALBERIC_000_331","They ended as soon as you helped bring a conclusion to the Dragonsong war by dispatching Nidhogg's shade."
69,"TEXT_JOBDEFDRG_00092_ALBERIC_000_332","Estinien's decision to abandon both the Eyes and the mantle of Azure Dragoon truly epitomize this sudden change."
70,"TEXT_JOBDEFDRG_00092_ALBERIC_000_333","One would imagine we dragoons will need to follow Ser Aymeric's lead by adapting to these new times. Many hailed him an Azure Dragoon for a new age in the wake of the thousand-year war."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFDRG_00092_ALBERIC_000_1","I am Ser Alberic Bale, knight of Ishgard in service to the Holy See."
1,"TEXT_JOBDEFDRG_00092_Q1_000_1","What will you ask?"
2,"TEXT_JOBDEFDRG_00092_A1_000_1","What do you do here?"
3,"TEXT_JOBDEFDRG_00092_A1_000_2","What is a dragoon?"
4,"TEXT_JOBDEFDRG_00092_A1_000_3","Nothing."
5,"TEXT_JOBDEFDRG_00092_ALBERIC_000_2","I am a knight of the Holy See, sworn for life─as we all are. In addition to my duties in service to the See, my fellow knights and I are tasked with protecting Ishgard from the dragons─the wyrms who have beset our nation throughout its history."
6,"TEXT_JOBDEFDRG_00092_ALBERIC_000_3","In the past this duty fell not to the knights of the See, but to a specialized brigade known as the dragoons. In my younger days, I was one of them─verily, their leader, bearing the title of Azure Dragoon."
7,"TEXT_JOBDEFDRG_00092_ALBERIC_000_4","Many years ago, I retired from active duty to serve the See. My former post is now held by my erstwhile student, an accomplished young dragoon by the name of Estinien."
8,"TEXT_JOBDEFDRG_00092_ALBERIC_000_5","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground."
9,"TEXT_JOBDEFDRG_00092_ALBERIC_000_6","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
10,"TEXT_JOBDEFDRG_00092_ALBERIC_000_7","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
11,"TEXT_JOBDEFDRG_00092_ALBERIC_000_8","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
12,"TEXT_JOBDEFDRG_00092_ALBERIC_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
13,"TEXT_JOBDEFDRG_00092_ALBERIC_000_200","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
14,"TEXT_JOBDEFDRG_00092_ALBERIC_000_230","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
15,"TEXT_JOBDEFDRG_00092_ALBERIC_000_270","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
16,"TEXT_JOBDEFDRG_00092_ALBERIC_000_340","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I yet struggle to fully grasp the scale of the search we are dealing with. It shall doubtless prove a formidable challenge indeed."
17,"TEXT_JOBDEFDRG_00092_ALBERIC_000_341","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our young dragon friend has informed me of your trials and tribulations in the Far East. I was most glad to hear word of Estinien, however, I cannot help but wonder just how he found himself so far from Ishgard."
18,"TEXT_JOBDEFDRG_00092_Q2_000_1","What will you ask?"
19,"TEXT_JOBDEFDRG_00092_A2_000_1","How fare you of late?"
20,"TEXT_JOBDEFDRG_00092_A2_000_2","What is a dragoon?"
21,"TEXT_JOBDEFDRG_00092_A2_000_3","Nothing."
22,"TEXT_JOBDEFDRG_00092_ALBERIC_000_100","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history."
23,"TEXT_JOBDEFDRG_00092_ALBERIC_000_101","If I said that the current state of affairs did not put me ill at ease, I would be a liar."
24,"TEXT_JOBDEFDRG_00092_ALBERIC_000_102","And yet, I am but a lone dragoon, and it is not my place to question. And so I place my trust in my superiors, and defend the See with my life."
25,"TEXT_JOBDEFDRG_00092_ALBERIC_000_210","Right glad was I to learn that Estinien has regained mastery over the dragon within."
26,"TEXT_JOBDEFDRG_00092_ALBERIC_000_212","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
27,"TEXT_JOBDEFDRG_00092_ALBERIC_000_213","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
28,"TEXT_JOBDEFDRG_00092_ALBERIC_000_260","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
29,"TEXT_JOBDEFDRG_00092_ALBERIC_000_261","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
30,"TEXT_JOBDEFDRG_00092_ALBERIC_000_220","Right glad was I to learn that Estinien has regained mastery over the dragon within."
31,"TEXT_JOBDEFDRG_00092_ALBERIC_000_221","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
32,"TEXT_JOBDEFDRG_00092_ALBERIC_000_222",""
33,"TEXT_JOBDEFDRG_00092_ALBERIC_000_223","In his absence, Heustienne has stepped up to lead the Order of the Knights Dragoon."
34,"TEXT_JOBDEFDRG_00092_ALBERIC_000_201","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
35,"TEXT_JOBDEFDRG_00092_ALBERIC_000_202","But until such time as he does, we must carry on as best we can."
36,"TEXT_JOBDEFDRG_00092_ALBERIC_000_203","The most immediate concern is the mission to slay Graoully, which Heustienne is charged with leading. Pray lend her your strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
37,"TEXT_JOBDEFDRG_00092_ALBERIC_000_250","Right glad was I to learn that Estinien has regained mastery over the dragon within."
38,"TEXT_JOBDEFDRG_00092_ALBERIC_000_251","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
39,"TEXT_JOBDEFDRG_00092_ALBERIC_000_252","As such, we cannot expect him to take up Heustienne's mantle. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_JOBDEFDRG_00092_ALBERIC_000_240","I'll not mince words: the situation is grim. Graoully's reign of terror continues, and Heustienne remains unaccounted for."
41,"TEXT_JOBDEFDRG_00092_ALBERIC_000_241","Deprived of their finest warriors, the dragoons struggle to bear the burden. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
42,"TEXT_JOBDEFDRG_00092_ALBERIC_000_300","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history. And now Heustienne, too, is gone..."
43,"TEXT_JOBDEFDRG_00092_ALBERIC_000_301","Deprived of their finest warriors, those dragoons that remain struggle to bear the burden."
44,"TEXT_JOBDEFDRG_00092_ALBERIC_000_302","For though Graoully shall plague us no more, he is but one drop in the ocean."
45,"TEXT_JOBDEFDRG_00092_ALBERIC_000_303","Slowly but surely, we must rebuild our forces. For my part, I shall continue training the next generation of our nation's defenders."
46,"TEXT_JOBDEFDRG_00092_ALBERIC_000_304","I pray that you will continue to stand with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
47,"TEXT_JOBDEFDRG_00092_ALBERIC_000_280","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
48,"TEXT_JOBDEFDRG_00092_ALBERIC_000_281","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
49,"TEXT_JOBDEFDRG_00092_ALBERIC_000_282","For my part, I shall continue training the next generation of our nation's defenders."
50,"TEXT_JOBDEFDRG_00092_ALBERIC_000_283","And if there is a way to free Estinien from Nidhogg's clutches, I mean to find it."
51,"TEXT_JOBDEFDRG_00092_ALBERIC_000_310","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
52,"TEXT_JOBDEFDRG_00092_ALBERIC_000_311","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
53,"TEXT_JOBDEFDRG_00092_ALBERIC_000_312","For my part, I shall continue training the next generation of our nation's defenders."
54,"TEXT_JOBDEFDRG_00092_ALBERIC_000_313","Even with Nidhogg slain, the hatred his scattered Horde bears towards us is undying. An attack may not come this day or the next, but it <Emphasis>will</Emphasis> come, and we must be unceasing in our vigilance."
55,"TEXT_JOBDEFDRG_00092_ALBERIC_000_320","Your slaying of Nidhogg's shade marked the end of the Dragonsong War."
56,"TEXT_JOBDEFDRG_00092_ALBERIC_000_321","There are of course members of the Horde that still harbor a fierce hatred in their hearts for the Holy See; some may even launch an assault upon us. However, their flame does not burn as bright as it once did."
57,"TEXT_JOBDEFDRG_00092_ALBERIC_000_322","We too have admittedly lost both Estinien and Heustienne, but the dragoons that remain grow in strength each day that passes. Ishgard need fear naught while we still draw breath."
58,"TEXT_JOBDEFDRG_00092_ALBERIC_000_323","We must also keep one eye on future generations. It is our duty to pass on both the traditions and techniques that have been born as a result of this thousand-year conflict; not to mention the truth behind it that you brought to light."
59,"TEXT_JOBDEFDRG_00092_ALBERIC_000_110","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground. As you should know well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, having been initiated in our ways."
60,"TEXT_JOBDEFDRG_00092_ALBERIC_000_111","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
61,"TEXT_JOBDEFDRG_00092_ALBERIC_000_112","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
62,"TEXT_JOBDEFDRG_00092_ALBERIC_000_113","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
63,"TEXT_JOBDEFDRG_00092_ALBERIC_000_290",""
64,"TEXT_JOBDEFDRG_00092_ALBERIC_000_291",""
65,"TEXT_JOBDEFDRG_00092_ALBERIC_000_292",""
66,"TEXT_JOBDEFDRG_00092_ALBERIC_000_293",""
67,"TEXT_JOBDEFDRG_00092_ALBERIC_000_330","The days when a dragoon's sole purpose was to slay Dravanians are gone."
68,"TEXT_JOBDEFDRG_00092_ALBERIC_000_331","They ended as soon as you helped bring a conclusion to the Dragonsong war by dispatching Nidhogg's shade."
69,"TEXT_JOBDEFDRG_00092_ALBERIC_000_332","Estinien's decision to abandon both the Eyes and the mantle of Azure Dragoon truly epitomize this sudden change."
70,"TEXT_JOBDEFDRG_00092_ALBERIC_000_333","One would imagine we dragoons will need to follow Ser Aymeric's lead by adapting to these new times. Many hailed him an Azure Dragoon for a new age in the wake of the thousand-year war."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFDRG_00092_ALBERIC_000_1 I am Ser Alberic Bale, knight of Ishgard in service to the Holy See.
5 1 TEXT_JOBDEFDRG_00092_Q1_000_1 What will you ask?
6 2 TEXT_JOBDEFDRG_00092_A1_000_1 What do you do here?
7 3 TEXT_JOBDEFDRG_00092_A1_000_2 What is a dragoon?
8 4 TEXT_JOBDEFDRG_00092_A1_000_3 Nothing.
9 5 TEXT_JOBDEFDRG_00092_ALBERIC_000_2 I am a knight of the Holy See, sworn for life─as we all are. In addition to my duties in service to the See, my fellow knights and I are tasked with protecting Ishgard from the dragons─the wyrms who have beset our nation throughout its history.
10 6 TEXT_JOBDEFDRG_00092_ALBERIC_000_3 In the past this duty fell not to the knights of the See, but to a specialized brigade known as the dragoons. In my younger days, I was one of them─verily, their leader, bearing the title of Azure Dragoon.
11 7 TEXT_JOBDEFDRG_00092_ALBERIC_000_4 Many years ago, I retired from active duty to serve the See. My former post is now held by my erstwhile student, an accomplished young dragoon by the name of Estinien.
12 8 TEXT_JOBDEFDRG_00092_ALBERIC_000_5 The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground.
13 9 TEXT_JOBDEFDRG_00092_ALBERIC_000_6 The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard.
14 10 TEXT_JOBDEFDRG_00092_ALBERIC_000_7 Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon.
15 11 TEXT_JOBDEFDRG_00092_ALBERIC_000_8 And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost.
16 12 TEXT_JOBDEFDRG_00092_ALBERIC_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>
17 13 TEXT_JOBDEFDRG_00092_ALBERIC_000_200 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon.
18 14 TEXT_JOBDEFDRG_00092_ALBERIC_000_230 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon.
19 15 TEXT_JOBDEFDRG_00092_ALBERIC_000_270 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>
20 16 TEXT_JOBDEFDRG_00092_ALBERIC_000_340 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I yet struggle to fully grasp the scale of the search we are dealing with. It shall doubtless prove a formidable challenge indeed.
21 17 TEXT_JOBDEFDRG_00092_ALBERIC_000_341 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our young dragon friend has informed me of your trials and tribulations in the Far East. I was most glad to hear word of Estinien, however, I cannot help but wonder just how he found himself so far from Ishgard.
22 18 TEXT_JOBDEFDRG_00092_Q2_000_1 What will you ask?
23 19 TEXT_JOBDEFDRG_00092_A2_000_1 How fare you of late?
24 20 TEXT_JOBDEFDRG_00092_A2_000_2 What is a dragoon?
25 21 TEXT_JOBDEFDRG_00092_A2_000_3 Nothing.
26 22 TEXT_JOBDEFDRG_00092_ALBERIC_000_100 With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history.
27 23 TEXT_JOBDEFDRG_00092_ALBERIC_000_101 If I said that the current state of affairs did not put me ill at ease, I would be a liar.
28 24 TEXT_JOBDEFDRG_00092_ALBERIC_000_102 And yet, I am but a lone dragoon, and it is not my place to question. And so I place my trust in my superiors, and defend the See with my life.
29 25 TEXT_JOBDEFDRG_00092_ALBERIC_000_210 Right glad was I to learn that Estinien has regained mastery over the dragon within.
30 26 TEXT_JOBDEFDRG_00092_ALBERIC_000_212 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
31 27 TEXT_JOBDEFDRG_00092_ALBERIC_000_213 In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
32 28 TEXT_JOBDEFDRG_00092_ALBERIC_000_260 Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us.
33 29 TEXT_JOBDEFDRG_00092_ALBERIC_000_261 In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
34 30 TEXT_JOBDEFDRG_00092_ALBERIC_000_220 Right glad was I to learn that Estinien has regained mastery over the dragon within.
35 31 TEXT_JOBDEFDRG_00092_ALBERIC_000_221 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
36 32 TEXT_JOBDEFDRG_00092_ALBERIC_000_222
37 33 TEXT_JOBDEFDRG_00092_ALBERIC_000_223 In his absence, Heustienne has stepped up to lead the Order of the Knights Dragoon.
38 34 TEXT_JOBDEFDRG_00092_ALBERIC_000_201 Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us.
39 35 TEXT_JOBDEFDRG_00092_ALBERIC_000_202 But until such time as he does, we must carry on as best we can.
40 36 TEXT_JOBDEFDRG_00092_ALBERIC_000_203 The most immediate concern is the mission to slay Graoully, which Heustienne is charged with leading. Pray lend her your strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
41 37 TEXT_JOBDEFDRG_00092_ALBERIC_000_250 Right glad was I to learn that Estinien has regained mastery over the dragon within.
42 38 TEXT_JOBDEFDRG_00092_ALBERIC_000_251 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
43 39 TEXT_JOBDEFDRG_00092_ALBERIC_000_252 As such, we cannot expect him to take up Heustienne's mantle. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
44 40 TEXT_JOBDEFDRG_00092_ALBERIC_000_240 I'll not mince words: the situation is grim. Graoully's reign of terror continues, and Heustienne remains unaccounted for.
45 41 TEXT_JOBDEFDRG_00092_ALBERIC_000_241 Deprived of their finest warriors, the dragoons struggle to bear the burden. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
46 42 TEXT_JOBDEFDRG_00092_ALBERIC_000_300 With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history. And now Heustienne, too, is gone...
47 43 TEXT_JOBDEFDRG_00092_ALBERIC_000_301 Deprived of their finest warriors, those dragoons that remain struggle to bear the burden.
48 44 TEXT_JOBDEFDRG_00092_ALBERIC_000_302 For though Graoully shall plague us no more, he is but one drop in the ocean.
49 45 TEXT_JOBDEFDRG_00092_ALBERIC_000_303 Slowly but surely, we must rebuild our forces. For my part, I shall continue training the next generation of our nation's defenders.
50 46 TEXT_JOBDEFDRG_00092_ALBERIC_000_304 I pray that you will continue to stand with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
51 47 TEXT_JOBDEFDRG_00092_ALBERIC_000_280 The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage.
52 48 TEXT_JOBDEFDRG_00092_ALBERIC_000_281 Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must.
53 49 TEXT_JOBDEFDRG_00092_ALBERIC_000_282 For my part, I shall continue training the next generation of our nation's defenders.
54 50 TEXT_JOBDEFDRG_00092_ALBERIC_000_283 And if there is a way to free Estinien from Nidhogg's clutches, I mean to find it.
55 51 TEXT_JOBDEFDRG_00092_ALBERIC_000_310 The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage.
56 52 TEXT_JOBDEFDRG_00092_ALBERIC_000_311 Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must.
57 53 TEXT_JOBDEFDRG_00092_ALBERIC_000_312 For my part, I shall continue training the next generation of our nation's defenders.
58 54 TEXT_JOBDEFDRG_00092_ALBERIC_000_313 Even with Nidhogg slain, the hatred his scattered Horde bears towards us is undying. An attack may not come this day or the next, but it <Emphasis>will</Emphasis> come, and we must be unceasing in our vigilance.
59 55 TEXT_JOBDEFDRG_00092_ALBERIC_000_320 Your slaying of Nidhogg's shade marked the end of the Dragonsong War.
60 56 TEXT_JOBDEFDRG_00092_ALBERIC_000_321 There are of course members of the Horde that still harbor a fierce hatred in their hearts for the Holy See; some may even launch an assault upon us. However, their flame does not burn as bright as it once did.
61 57 TEXT_JOBDEFDRG_00092_ALBERIC_000_322 We too have admittedly lost both Estinien and Heustienne, but the dragoons that remain grow in strength each day that passes. Ishgard need fear naught while we still draw breath.
62 58 TEXT_JOBDEFDRG_00092_ALBERIC_000_323 We must also keep one eye on future generations. It is our duty to pass on both the traditions and techniques that have been born as a result of this thousand-year conflict; not to mention the truth behind it that you brought to light.
63 59 TEXT_JOBDEFDRG_00092_ALBERIC_000_110 The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground. As you should know well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, having been initiated in our ways.
64 60 TEXT_JOBDEFDRG_00092_ALBERIC_000_111 The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard.
65 61 TEXT_JOBDEFDRG_00092_ALBERIC_000_112 Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon.
66 62 TEXT_JOBDEFDRG_00092_ALBERIC_000_113 And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost.
67 63 TEXT_JOBDEFDRG_00092_ALBERIC_000_290
68 64 TEXT_JOBDEFDRG_00092_ALBERIC_000_291
69 65 TEXT_JOBDEFDRG_00092_ALBERIC_000_292
70 66 TEXT_JOBDEFDRG_00092_ALBERIC_000_293
71 67 TEXT_JOBDEFDRG_00092_ALBERIC_000_330 The days when a dragoon's sole purpose was to slay Dravanians are gone.
72 68 TEXT_JOBDEFDRG_00092_ALBERIC_000_331 They ended as soon as you helped bring a conclusion to the Dragonsong war by dispatching Nidhogg's shade.
73 69 TEXT_JOBDEFDRG_00092_ALBERIC_000_332 Estinien's decision to abandon both the Eyes and the mantle of Azure Dragoon truly epitomize this sudden change.
74 70 TEXT_JOBDEFDRG_00092_ALBERIC_000_333 One would imagine we dragoons will need to follow Ser Aymeric's lead by adapting to these new times. Many hailed him an Azure Dragoon for a new age in the wake of the thousand-year war.
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0,"TEXT_JOBDEFMNK_00093_ERIK_000_000","Do not disturb me. Can you not see that I am building a device to measure the fluctuations of the land's aether? What am I saying, of course you can't. Bloody simpleton."
1,"TEXT_JOBDEFMNK_00093_ERIK_000_001","Ah, an honest inquiry─that sad, wonderful moment when ignorant curiosity overcomes pride. Right, then, let us begin."
2,"TEXT_JOBDEFMNK_00093_ERIK_000_002","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you whose seventh chakra has begun to open─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
3,"TEXT_JOBDEFMNK_00093_ERIK_000_003","So, it appears you have gotten embroiled in some manner of trouble yet again. It comes to me as no surprise, seeing as trouble is wont to follow that Widargelt around like his own shadow. Well, whatever should come to pass, the learning must go on."
4,"TEXT_JOBDEFMNK_00093_ERIK_000_004","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you within whom the fourteen chakra of light and shadow have opened─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
5,"TEXT_JOBDEFMNK_00093_ERIK_100_001","The thickness of Widargelt's skull never ceases to amaze me. From the first, there has only ever been one path for him to walk, yet he still struggles to find it."
6,"TEXT_JOBDEFMNK_00093_ERIK_100_010","I will not lie: traveling repeatedly to and from Gyr Abania will be physically taxing. Yet I cannot be absent from Ul'dah overlong, for there are countless souls who would be lost for want of my knowledge."
7,"TEXT_JOBDEFMNK_00093_ERIK_100_020","I shall apologize to Master Hamon. You and the others need only focus upon what lies ahead."
8,"TEXT_JOBDEFMNK_00093_ERIK_100_030","My thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Corpse Brigade are a depraved lot, and I shudder to imagine what might have happened were it not for your intervention."
9,"TEXT_JOBDEFMNK_00093_ERIK_100_040","Widargelt showed rare mettle in his confrontation with Theobald, and I am proud of him despite my general aversion towards violence. He has truly come far since first we met. He used to be a simple brute; now he is a brute with conviction and purpose."
10,"TEXT_JOBDEFMNK_00093_Q1_000_000","What will you ask about?"
11,"TEXT_JOBDEFMNK_00093_A1_000_000","Sil'dihn history."
12,"TEXT_JOBDEFMNK_00093_A2_000_000","The study of aether."
13,"TEXT_JOBDEFMNK_00093_A2_100_000","Bloodshore."
14,"TEXT_JOBDEFMNK_00093_A3_000_000","Finesand Banks."
15,"TEXT_JOBDEFMNK_00093_A4_000_000","East End."
16,"TEXT_JOBDEFMNK_00093_A5_000_000","Monks and the Fist of Rhalgr."
17,"TEXT_JOBDEFMNK_00093_A6_000_000","The fate of the Fist of Rhalgr."
18,"TEXT_JOBDEFMNK_00093_A7_000_000","Silvertear Falls."
19,"TEXT_JOBDEFMNK_00093_A8_000_000","The last king of Ala Mhigo."
20,"TEXT_JOBDEFMNK_00093_A10_000_000","The revival of the Fist of Rhalgr."
21,"TEXT_JOBDEFMNK_00093_A11_000_000","The fate of the man named Adri."
22,"TEXT_JOBDEFMNK_00093_A9_000_000","Nothing."
23,"TEXT_JOBDEFMNK_00093_ERIK_000_010","I need hardly mention that Sil'dihn civilization is now centuries dead."
24,"TEXT_JOBDEFMNK_00093_ERIK_000_011","Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects."
25,"TEXT_JOBDEFMNK_00093_ERIK_100_011","This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom."
26,"TEXT_JOBDEFMNK_00093_ERIK_101_011","Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts. "
27,"TEXT_JOBDEFMNK_00093_ERIK_000_012","The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul Dynasty. She is Sasagan's distant descendant. "
28,"TEXT_JOBDEFMNK_00093_ERIK_100_012","Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts."
29,"TEXT_JOBDEFMNK_00093_ERIK_000_013","But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat. "
30,"TEXT_JOBDEFMNK_00093_ERIK_100_013","The full strength of both nations met in battle, and the end result was an arduous protracted conflict."
31,"TEXT_JOBDEFMNK_00093_ERIK_000_014","Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire."
32,"TEXT_JOBDEFMNK_00093_ERIK_000_015","To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy."
33,"TEXT_JOBDEFMNK_00093_ERIK_000_016","It sought to zombify the deceased among its army, that they might fight again."
34,"TEXT_JOBDEFMNK_00093_ERIK_000_017","At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population."
35,"TEXT_JOBDEFMNK_00093_ERIK_000_018","Ever knowing an opportunity when they saw one, the Ul'dahns used this to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within."
36,"TEXT_JOBDEFMNK_00093_ERIK_000_019","And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it."
37,"TEXT_JOBDEFMNK_00093_ERIK_000_020","I shall tell you yet again of the study of aether."
38,"TEXT_JOBDEFMNK_00093_ERIK_000_021","As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released."
39,"TEXT_JOBDEFMNK_00093_ERIK_000_022","It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels. "
40,"TEXT_JOBDEFMNK_00093_ERIK_000_023","All scholars now agree that these are the physical manifestations of great concentrations of aether."
41,"TEXT_JOBDEFMNK_00093_ERIK_000_024","I have a theory, however, that they are not the <Emphasis>only</Emphasis> such manifestations."
42,"TEXT_JOBDEFMNK_00093_ERIK_000_025","Allow me to give an example even you can understand─that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False! "
43,"TEXT_JOBDEFMNK_00093_ERIK_000_026","These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself <Emphasis>why</Emphasis> a portion of the aether remains. "
44,"TEXT_JOBDEFMNK_00093_ERIK_000_027","Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the <Emphasis>aetherial threshold</Emphasis>. Any aether present in excess of that threshold is left behind."
45,"TEXT_JOBDEFMNK_00093_ERIK_000_028","The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths?"
46,"TEXT_JOBDEFMNK_00093_ERIK_000_029","On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them."
47,"TEXT_JOBDEFMNK_00093_ERIK_000_030","And <Emphasis>that</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is why this military historian has a deeply vested interest in the subject of aether."
48,"TEXT_JOBDEFMNK_00093_ERIK_000_031","Despite all we do know, however, many mysteries remain. The study of aether will no doubt continue to yield fascinating and awe-inspiring discoveries for years to come─of that I am certain."
49,"TEXT_JOBDEFMNK_00093_ERIK_000_032","Very well, prepare to learn all you ever cared to and more of the land known as Bloodshore."
50,"TEXT_JOBDEFMNK_00093_ERIK_000_033","The sanguine nomenclature derives from a truly horrific battle which took place there some fifty years ago."
51,"TEXT_JOBDEFMNK_00093_ERIK_000_034","The two greatest pirate fleets of the day─the League of Lost Bastards and the followers of Rycharde Mistbeard─met one another at sea just off the coast."
52,"TEXT_JOBDEFMNK_00093_ERIK_000_035","To this very day, none can say with certainty who shot first, nor why. Mayhap there was no good reason at all. All know the two pirate leaders loathed one another, and when dealing with pirates, little more than that is needed to ignite a war."
53,"TEXT_JOBDEFMNK_00093_ERIK_000_036","By the by, it just so happens that the head of the League of Lost Bastards, one Bloefhis, was father to the current Admiral of Limsa Lominsa. It is told the old sea dog wished for his daughter to take command of his fleet upon his death."
54,"TEXT_JOBDEFMNK_00093_ERIK_000_037","But that is a tale for another time. Suffice it to say, a shot was fired, and the mightiest pirate armadas in the realm came to fight one of the bloodiest naval battles in Eorzean history. All told, seven galleys were sunk that day, and dozens of smaller warships."
55,"TEXT_JOBDEFMNK_00093_ERIK_000_038","Four of the seven galleys went down in mere moments. When at last the smoke cleared and the cannons fell silent, hundreds lay dead on the ocean's bottom."
56,"TEXT_JOBDEFMNK_00093_ERIK_000_039","It is said the foam of the tides was tinged red with blood for days after the battle, and bodies washed ashore for weeks to follow."
57,"TEXT_JOBDEFMNK_00093_ERIK_100_039","So, as you can see, geography and history are inextricably linked. Regrettably, the region has recently been purchased by a wealthy Ul'dahn merchant named Gegeruju. He has chosen to turn a blind eye to the land's history, and has taken to calling it Costa del Sol."
58,"TEXT_JOBDEFMNK_00093_ERIK_101_039","And I believe I will stop there concerning Bloodshore, and allow your feeble brain to process all it has heard."
59,"TEXT_JOBDEFMNK_00093_ERIK_000_040","The Finesand Banks have a rich history indeed."
60,"TEXT_JOBDEFMNK_00093_ERIK_000_041","They are found on the west shore of the Velodyna River, at the foot of a now-extinct volcano overlooking the Rothlyt Sound. The area is a sedimentary basin formed by the deposit of the fine silts and sands carried by the river."
61,"TEXT_JOBDEFMNK_00093_ERIK_000_042","Today, it falls within Gridanian territory, but in days past it belonged to my own home nation, Ala Mhigo."
62,"TEXT_JOBDEFMNK_00093_ERIK_000_043","A century ago, King Manfred came to power in Ala Mhigo and decided to expand the nation's territory in order to promote economic growth. "
63,"TEXT_JOBDEFMNK_00093_ERIK_000_044","To that end, he ordered the Ala Mhigan army to undertake large-scale campaigns that would eventually lead to the onset of the Autumn War."
64,"TEXT_JOBDEFMNK_00093_ERIK_000_045","Naturally, such action was met with vehement opposition from the other nations. Gridania, fearing encroachment along its border with Ala Mhigo, placed the renowned lancer Vainchelon in command of its standing armies and war began."
65,"TEXT_JOBDEFMNK_00093_ERIK_000_046","His opponent was Gylbarde, the great general of Ala Mhigo, a fervent believer in the Fist of Rhalgr, and a man who enjoyed enormous popularity among the Ala Mhigan people. "
66,"TEXT_JOBDEFMNK_00093_ERIK_000_047","The two leaders were loved by their troops, and, at the outbreak of war, morale on both sides was very high. The armies clashed time and again all along the border, neither general yielding an ilm. But in a galling twist of fate for Gridania, Vainchelon suddenly took deathly ill."
67,"TEXT_JOBDEFMNK_00093_ERIK_000_048","After no victor emerged following the Battle of Finesand Banks, Vainchelon devised a new strategy. "
68,"TEXT_JOBDEFMNK_00093_ERIK_000_049","He ordered his forces to retreat to Camp Nine Ivies, fully intending for Gylbarde to give chase. This would lure the Ala Mhigans to terrain more favorable and familiar to the Gridanians."
69,"TEXT_JOBDEFMNK_00093_ERIK_000_050","He died, however, before he was able to see his plan executed. Now, the man who would replace him, Osbern, was extremely ambitious and eager to prove his worth to the Seedseers. Having neither the mind nor patience for Vainchelon's defensive war, however, he ordered a frontal assault on the Ala Mhigan position. When Gylbarde learned of this plan─if plan it may be called─he secretly deployed troops to the most vital points along the Finesand Banks."
70,"TEXT_JOBDEFMNK_00093_ERIK_000_051","The Gridanian forces had scarcely entered the area before they began to suffer heavy losses from highly coordinated Ala Mhigan ambushes. "
71,"TEXT_JOBDEFMNK_00093_ERIK_000_052","In response, Osbern ordered a forced march, permitting his troops no rest for several days as he attempted to surge through the region. Eventually, exhausted, the Gridanians came to entrench themselves on a hill."
72,"TEXT_JOBDEFMNK_00093_ERIK_000_053","But this is <Emphasis>precisely</Emphasis> what Gylbarde had wanted! He surrounded the hill with six thousand soldiers to deny the forestborn any hope of retrieving water, and then proceeded to rain down barrage after barrage of arrows upon the encampment. "
73,"TEXT_JOBDEFMNK_00093_ERIK_000_054","In this seemingly hopeless position, the morale of the Gridanians quickly dwindled. Following two failed attempts to break free, Osbern himself led the van in a third and final charge."
74,"TEXT_JOBDEFMNK_00093_ERIK_000_055","In the end, Gridania was defeated. Osbern and several of his officers were captured, and the legendary staff Claustrum, lent him by one of the Seedseers, was taken."
75,"TEXT_JOBDEFMNK_00093_ERIK_000_056","This abject defeat accounted for what little morale remained among his surviving troops, and they beat a desperate retreat to Five Hangs with the relentless Ala Mhigans harrying them every step of the way."
76,"TEXT_JOBDEFMNK_00093_ERIK_000_057","Gylbarde's victory brought him ever greater accolades from his country, and as a result both he and the Fist of Rhalgr came to wield considerable political power."
77,"TEXT_JOBDEFMNK_00093_ERIK_000_058","And <Emphasis>that</Emphasis> is a brief history of the Finesand Banks. No, no, you needn't thank me. Knowing there is a little less ignorance in the world is all the reward I require."
78,"TEXT_JOBDEFMNK_00093_ERIK_000_060","East End is just that─the eastern end of the Black Shroud."
79,"TEXT_JOBDEFMNK_00093_ERIK_000_061","The Autumn War marked the beginning of hostilities between Ala Mhigo and Gridania. The first major victory in that war came at the First Battle of Tinolqa, and it belonged to Ala Mhigo."
80,"TEXT_JOBDEFMNK_00093_ERIK_000_062","Defeated, the Gridanians retreated to the safety of Five Hangs. The front was splintered, and afterwards they would resort to opportunistic ambushes, and the constant redeployment of troops to continue their resistance."
81,"TEXT_JOBDEFMNK_00093_ERIK_000_063","The Ala Mhigans, confident of ultimate victory, enjoined Gridania to surrender. As conditions, they demanded that all of the East and portions of the Central Shroud be relinquished, and perhaps more disturbingly, that the Seedseers be taken as wards of Ala Mhigo, where they would be met with no harm. "
82,"TEXT_JOBDEFMNK_00093_ERIK_000_064","Needless to say, Gridania refused."
83,"TEXT_JOBDEFMNK_00093_ERIK_000_065","Providence was to be delivered to the forestborn by the neighboring nation of Ishgard. Wary of Ala Mhigo's ambitions for the region, the See appealed to Limsa Lominsa and Ul'dah for aid. The three joined Gridania in her declaration of war against Ala Mhigo, and sent troops to reinforce the front."
84,"TEXT_JOBDEFMNK_00093_ERIK_000_066","But this was far from a gesture of charity. It is easy to see what the motives of the See were. "
85,"TEXT_JOBDEFMNK_00093_ERIK_000_067","Should certain sections of the Black Shroud be annexed to Ala Mhigo, Ishgard's southern and eastern borders would become extremely vulnerable to a possible invasion."
86,"TEXT_JOBDEFMNK_00093_ERIK_000_068","For their part, Limsa Lominsa and Ul'dah had virtually nothing to lose by entering into the war, and yet everything to gain by curbing the power of Ala Mhigo in the realm. Even more, victory would place Gridania in their debt."
87,"TEXT_JOBDEFMNK_00093_ERIK_000_069","And so it came to pass that these four great nations joined into a grand alliance to combat the advance of Ala Mhigo. The fighting which was to follow would later be named the Second Battle of Tinolqa."
88,"TEXT_JOBDEFMNK_00093_ERIK_000_070","The heaviest and most devastating combat took place on a tract of land called East End. In the beginning, there were several small-scale skirmishes, but the allied powers succeeded in foiling the stratagems of Ala Mhigo at every turn."
89,"TEXT_JOBDEFMNK_00093_ERIK_000_071","Feeling the tide begin to turn against them, Ala Mhigo dispatched its pikemen─known far and wide for their effectiveness against mounted units, such as the knights of Ishgard."
90,"TEXT_JOBDEFMNK_00093_ERIK_000_072","To rally the troops even more, King Manfred himself took to the field to lead them."
91,"TEXT_JOBDEFMNK_00093_ERIK_000_073","At first, it seemed as though Ala Mhigo had succeeded in reversing its fortune, as the allies began a slow retreat towards East End. "
92,"TEXT_JOBDEFMNK_00093_ERIK_000_074","This was a clever ploy, however, designed to lure the pikemen into the dense growth of the forest, where their long polearms would be unwieldy and near useless."
93,"TEXT_JOBDEFMNK_00093_ERIK_000_075","It was during these days that the archers of Gridania would prove their value beyond the bow, singing songs of heroism and glory in the field to bolster the allied troops."
94,"TEXT_JOBDEFMNK_00093_ERIK_000_076","It is said that this gave birth to the bard tradition."
95,"TEXT_JOBDEFMNK_00093_ERIK_000_077","The archers of Gridania excelled at combat in the dense vegetation of the Black Shroud, and their arrows inflicted heavy casualties on the Ala Mhigans."
96,"TEXT_JOBDEFMNK_00093_ERIK_000_078","In the end, General Gylbarde was slain, King Manfred severely wounded, and Ala Mhigo completely and utterly defeated."
97,"TEXT_JOBDEFMNK_00093_ERIK_000_079","And <Emphasis>that</Emphasis> is a brief summation of the history of East End─site of the end of the forest, and the end of the war both. Do you know, I can almost feel you getting less stupid, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
98,"TEXT_JOBDEFMNK_00093_ERIK_000_090","The monks and the Fist of Rhalgr are interesting in the same way as any other organized religion─a sad, pathetic, and humorous way."
99,"TEXT_JOBDEFMNK_00093_ERIK_000_091","The brothers and sisters of the monkhood are those souls training in the service of Rhalgr, god of destruction among the Twelve. The Fist of Rhalgr is their order."
100,"TEXT_JOBDEFMNK_00093_ERIK_000_092","This barbaric cult traces its origins back several centuries to Ala Mhigo. That simpleton Widargelt is one of their number."
101,"TEXT_JOBDEFMNK_00093_ERIK_000_093","The Fist teaches those foolish enough to listen that through rigorous training of the mind and body, and with constant invigoration and refinement, one can approach the sublimity of Rhalgr Himself."
102,"TEXT_JOBDEFMNK_00093_ERIK_000_094","Such is their power of concentration that they are able to master the aether within their bodies and channel it in a manner that grants them immense destructive power. "
103,"TEXT_JOBDEFMNK_00093_ERIK_000_095","The monkhood insists on calling this internal essence “spiritual energy” or “life force”─but trust me when I say it is nothing other than aether."
104,"TEXT_JOBDEFMNK_00093_ERIK_000_096","Endowed with this brutish, unthinking gift for hitting things very hard, the entire cult has evolved into a sort of clergy with martial proclivities. This was no doubt a result of their main temple being located in Gyr Abania─a region plagued by warfare where knowing how to protect oneself is essential."
105,"TEXT_JOBDEFMNK_00093_ERIK_000_097","As the years passed, however, what began as a simple group of religious fanatics fighting to protect themselves grew into an ambitious organization of religious fanatics taking part in the region's power struggles."
106,"TEXT_JOBDEFMNK_00093_ERIK_000_098","Those in power in Ala Mhigo grew wary of these war priests who proclaimed all their fights to be fought in the name of a god, and who employed deadly force without the slightest hesitation. And so, rather than make enemies of the monks, they decided instead to use them to their benefit."
107,"TEXT_JOBDEFMNK_00093_ERIK_000_099","Through affiliation with the Ala Mhigan royal family, the Fist of Rhalgr was incorporated into the nation's standing army. "
108,"TEXT_JOBDEFMNK_00093_ERIK_000_100","This not only granted the monks a great deal of power, but furnished them with all of the rights accorded protectors of the citizenry. And their political influence was still growing..."
109,"TEXT_JOBDEFMNK_00093_ERIK_000_110","I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!"
110,"TEXT_JOBDEFMNK_00093_ERIK_000_111","The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all."
111,"TEXT_JOBDEFMNK_00093_ERIK_000_112","Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives."
112,"TEXT_JOBDEFMNK_00093_ERIK_000_113","To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr."
113,"TEXT_JOBDEFMNK_00093_ERIK_000_114","He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule."
114,"TEXT_JOBDEFMNK_00093_ERIK_000_115","Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would."
115,"TEXT_JOBDEFMNK_00093_ERIK_000_116","He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule."
116,"TEXT_JOBDEFMNK_00093_ERIK_000_117","In 1552 of the Sixth Astral Era, Theodoric led a vast army to the site of the monkhood's main temple and surrounded it. "
117,"TEXT_JOBDEFMNK_00093_ERIK_000_118","Monks, novices, and devotees, including the elders; refugees seeking shelter after the fires of war had turned their homes to ash; servants and peasants hired to do no more than till the fields─none were left alive."
118,"TEXT_JOBDEFMNK_00093_ERIK_000_119","The monks fought heroically, but were hopelessly outnumbered. With the massacre of that day, nearly all of the monkhood perished."
119,"TEXT_JOBDEFMNK_00093_ERIK_000_120","The elders, the keepers of the tradition and its knowledge, resided within the temple grounds. It was thought that all versed in the ways of the chakra were lost..."
120,"TEXT_JOBDEFMNK_00093_ERIK_000_121","But then what of this Widargelt simpleton? Just who is <Emphasis>he</Emphasis>? Perhaps the end of the Fist was not the end of the monks, after all."
121,"TEXT_JOBDEFMNK_00093_ERIK_000_130","My dear, poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What you do not know about Silvertear Falls could fill a book. And has─multiple times over, I'm sure."
122,"TEXT_JOBDEFMNK_00093_ERIK_000_131","Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great <Emphasis>spiritual</Emphasis> energy, as less advanced peoples were wont to call it."
123,"TEXT_JOBDEFMNK_00093_ERIK_000_132","So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the <Emphasis>mystical</Emphasis> power which resided under the lake would raise him from the dead."
124,"TEXT_JOBDEFMNK_00093_ERIK_000_133","Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale."
125,"TEXT_JOBDEFMNK_00093_ERIK_000_134","There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear Falls came to be at the center of all that was. "
126,"TEXT_JOBDEFMNK_00093_ERIK_000_135","Here was the source not only of water, but the fount of all magic as well."
127,"TEXT_JOBDEFMNK_00093_ERIK_000_136","Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden."
128,"TEXT_JOBDEFMNK_00093_ERIK_000_137","Much later, with the arrival of man, would Midgardsormr be worshipped as the guardian deity of Silvertear Falls."
129,"TEXT_JOBDEFMNK_00093_ERIK_000_138","Have you been to Silvertear Falls, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr."
130,"TEXT_JOBDEFMNK_00093_ERIK_000_139","That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity <Emphasis>Agrius</Emphasis>."
131,"TEXT_JOBDEFMNK_00093_ERIK_000_140","They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether."
132,"TEXT_JOBDEFMNK_00093_ERIK_000_141","And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters."
133,"TEXT_JOBDEFMNK_00093_ERIK_000_142","The battle between Midgardsormr and the <Emphasis>Agrius</Emphasis> has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship."
134,"TEXT_JOBDEFMNK_00093_ERIK_000_143","As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration."
135,"TEXT_JOBDEFMNK_00093_ERIK_000_144","The structure formed by the wreckage of the <Emphasis>Agrius</Emphasis> and the entangled remains of Midgardsormr is now called the Keeper of the Lake."
136,"TEXT_JOBDEFMNK_00093_ERIK_000_145","For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it serves as a grim reminder of the horrific, dare I say deicidal, power of Garlemald."
137,"TEXT_JOBDEFMNK_00093_ERIK_000_146","Why did that dragon appear that day? Was it truly <Emphasis>the</Emphasis> Midgardsormr, the legendary guardian of Silvertear Falls? Such questions and more remain unanswered. "
138,"TEXT_JOBDEFMNK_00093_ERIK_000_147","For my part, I make the entire debacle for an elaborate Garlean fabrication, acted out to near perfection."
139,"TEXT_JOBDEFMNK_00093_ERIK_000_148","But let us put aside dragons and empires, and speak instead of mine own latest discovery at the lake!"
140,"TEXT_JOBDEFMNK_00093_ERIK_000_149","The aether of the area is in an extremely chaotic state. I had long thought this to be a result of the Battle of Silvertear Skies, but have learned that this is not the case! "
141,"TEXT_JOBDEFMNK_00093_ERIK_000_150","The disturbances I have observed do not all derive from a single source. Beyond the imperceptible aether emitted by the Keeper of the Lake, there are even stronger aetherial waves coming from deep below the earth to the east."
142,"TEXT_JOBDEFMNK_00093_ERIK_000_151","I studied them in great detail, and learned that they are coming from a massive tower that was buried deep below the earth at the time of that battle─the Crystal Tower!"
143,"TEXT_JOBDEFMNK_00093_ERIK_000_152","To think, I had stumbled upon this legendary structure─the very height of Allagan civilization and technology! The shifting and grinding of the earth caused by the Calamity woke the tower from its slumber of some five thousand years."
144,"TEXT_JOBDEFMNK_00093_ERIK_000_153","And, having since slowly risen from its earthen tomb, the tower pierces the skies once more!"
145,"TEXT_JOBDEFMNK_00093_ERIK_000_154","You must someday gaze upon it with your own eyes. It is truly a sight to behold. Yes, I can still recall the thunderous applause of my colleagues when I presented my theory of the tower. They were a great deal more grateful than you, that much is certain."
146,"TEXT_JOBDEFMNK_00093_ERIK_000_155","There is a team of scholars who specialize in the study of all things Allagan. They are known as the Sons of Saint Coinach. At present, they are focusing their efforts on testing the validity of this theory. I very much look forward to news of their findings."
147,"TEXT_JOBDEFMNK_00093_ERIK_000_160","As I likely explained if you have ever bothered to ask me about monks and the Fist of Rhalgr, the King of Ruin, Theodoric, was a ruthless despot and tyrant. It should come as no surprise, then, that he was the last king of Ala Mhigo."
148,"TEXT_JOBDEFMNK_00093_ERIK_000_161","But the tale of his rise and fall is the stuff we historians live for!"
149,"TEXT_JOBDEFMNK_00093_ERIK_000_162","Theodoric's lust for power was such that nothing less than absolute rule would appease him."
150,"TEXT_JOBDEFMNK_00093_ERIK_000_163","To counter the political influence of the Fist of Rhalgr, he proclaimed his kingship to be the product of divine will─ordained by Nymeia Herself. What followed was a crusade which sought to exterminate the monks entirely."
151,"TEXT_JOBDEFMNK_00093_ERIK_000_164","Yet it was the truly depraved acts of barbarism to come that would shake Ala Mhigan society to its very core. "
152,"TEXT_JOBDEFMNK_00093_ERIK_000_165","This ensuing era of terror was what earned Theodoric the title “King of Ruin.”"
153,"TEXT_JOBDEFMNK_00093_ERIK_000_166","After the massacre at the Fist's main temple, religious opposition to Theodoric nearly disappeared altogether."
154,"TEXT_JOBDEFMNK_00093_ERIK_000_167","He then began purges of the Ala Mhigan royalty, seeing any and all potential pretenders to his throne dead and buried─regardless of house, loyalties, or standing."
155,"TEXT_JOBDEFMNK_00093_ERIK_000_168","Beheadings were commonplace, carried out daily. Before long, it looked as though Theodoric would have no heads left to take."
156,"TEXT_JOBDEFMNK_00093_ERIK_000_169","But he then turned his wrath upon any soul with a claim to the throne, no matter how remote. After that, it was to be the empowered nobles and wealthy merchants."
157,"TEXT_JOBDEFMNK_00093_ERIK_000_170","Fearing for their lives, they professed their innocence to the queen, pleading for her to stay her maniacal husband's hand. She attempted words to assuage his lust for power turned lust for blood, but he was deaf to her appeals."
158,"TEXT_JOBDEFMNK_00093_ERIK_000_171","Finding no recourse, she conspired with a group of nobles to murder Theodoric."
159,"TEXT_JOBDEFMNK_00093_ERIK_000_172","Yet before the regicide could take place, one among them betrayed their plot, and for their treason, the king saw them all less a head."
160,"TEXT_JOBDEFMNK_00093_ERIK_000_173","This only served to compound Theodoric's paranoia and insanity. Distrustful of all, his purges now became little more than random executions, claiming the lives of noble and beggar and all in between."
161,"TEXT_JOBDEFMNK_00093_ERIK_000_174","It is not difficult to imagine what transpired next. "
162,"TEXT_JOBDEFMNK_00093_ERIK_000_175","The palace became a despicable gathering of sycophants and backstabbers, and the commonfolk scarce left their homes. Seeking heads on which to lay blame for worsening conditions, Theodoric turned the axe upon his most loyal followers."
163,"TEXT_JOBDEFMNK_00093_ERIK_000_176","When the oppression became too much to bear, the people revolted and stormed the palace. The royal guard cast aside their vows and allowed the Ala Mhigans to pass."
164,"TEXT_JOBDEFMNK_00093_ERIK_000_177","A noble revolt? For the best, no? False! It was the absence of leadership and solidarity in the wake of this chaos that prompted Garlemald to attack!"
165,"TEXT_JOBDEFMNK_00093_ERIK_000_178","In the end, Theodoric was lucid enough to judge suicide preferable to death at the hands of an angry mob. He ended his own life, and with it, his reign of ruin and his own bloodline."
166,"TEXT_JOBDEFMNK_00093_ERIK_000_179","Or so it was thought at the time! "
167,"TEXT_JOBDEFMNK_00093_ERIK_000_180","But Theodred, a nephew to the king, was hidden by his mother in a remote temple of the Fist of Rhalgr which had survived the purges, and thus he escaped his uncle's fury."
168,"TEXT_JOBDEFMNK_00093_ERIK_000_181","And <Emphasis>that</Emphasis> is the history of the last king of Ala Mhigo. And many a lesson there is to be learned from it! It is only a pity you are too dull to do so."
169,"TEXT_JOBDEFMNK_00093_ERIK_000_200","Widargelt and his two chief disciples continue roaming the lands of Gyr Abania on their mission to revive the Fist of Rhalgr."
170,"TEXT_JOBDEFMNK_00093_ERIK_000_201","It will not be easy to bring a nigh-dead faith back to life, but they are a determined lot. If anyone can accomplish this, I believe it is they."
171,"TEXT_JOBDEFMNK_00093_ERIK_000_202","The simpleton that Widargelt is, there is no greater joy for him than to have a purpose to pursue with all his being. He is at peace, I shouldn't doubt, and I am too. For it means fewer hassles for me to deal with."
172,"TEXT_JOBDEFMNK_00093_ERIK_000_210","As you know, following his defeat, Adri─or Theobald, his assumed role─was given to the care of the village healer. Alas, he vanished without a trace nary a day later."
173,"TEXT_JOBDEFMNK_00093_ERIK_000_211","In all likelihood, he feared reprisal from the Corpse Brigade, with whom he had entered into an unlikely─and uneasy─alliance."
174,"TEXT_JOBDEFMNK_00093_ERIK_000_212","According to the Resistance, one of the Griffin's doubles approached brigade members with an eye to recruit them to his cause. Fair to say that the double was Adri."
175,"TEXT_JOBDEFMNK_00093_ERIK_000_213","As the mad king's favored tool of terror, however, the brigade was feared and loathed by the masses. Its members knew that there would be no place for them in a new Ala Mhigo."
176,"TEXT_JOBDEFMNK_00093_ERIK_000_214","Adri exploited this fact, winning them over with the promise of reinstatement in return for helping him ascend his throne. Whether or not they believed him the rightful heir was immaterial; it was an opportunity to return to power, and they took it."
177,"TEXT_JOBDEFMNK_00093_ERIK_000_215","Of course, Adri's plot came undone, and the Corpse Brigade fell with their employer to even deeper depths. Suffice it to say they are not well pleased, and their displeasure will find Adri first of all. This he anticipated, and thus he fled."
178,"TEXT_JOBDEFMNK_00093_ERIK_000_216","Now, at about the same juncture Adri vanished, a contingent of brigade members were sighted striking out of their hideout in the direction of Gyr Abania. That is all I know. And perhaps all that I wish to know."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFMNK_00093_ERIK_000_000","Do not disturb me. Can you not see that I am building a device to measure the fluctuations of the land's aether? What am I saying, of course you can't. Bloody simpleton."
1,"TEXT_JOBDEFMNK_00093_ERIK_000_001","Ah, an honest inquiry─that sad, wonderful moment when ignorant curiosity overcomes pride. Right, then, let us begin."
2,"TEXT_JOBDEFMNK_00093_ERIK_000_002","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you whose seventh chakra has begun to open─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
3,"TEXT_JOBDEFMNK_00093_ERIK_000_003","So, it appears you have gotten embroiled in some manner of trouble yet again. It comes to me as no surprise, seeing as trouble is wont to follow that Widargelt around like his own shadow. Well, whatever should come to pass, the learning must go on."
4,"TEXT_JOBDEFMNK_00093_ERIK_000_004","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you within whom the fourteen chakra of light and shadow have opened─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
5,"TEXT_JOBDEFMNK_00093_ERIK_100_001","The thickness of Widargelt's skull never ceases to amaze me. From the first, there has only ever been one path for him to walk, yet he still struggles to find it."
6,"TEXT_JOBDEFMNK_00093_ERIK_100_010","I will not lie: traveling repeatedly to and from Gyr Abania will be physically taxing. Yet I cannot be absent from Ul'dah overlong, for there are countless souls who would be lost for want of my knowledge."
7,"TEXT_JOBDEFMNK_00093_ERIK_100_020","I shall apologize to Master Hamon. You and the others need only focus upon what lies ahead."
8,"TEXT_JOBDEFMNK_00093_ERIK_100_030","My thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Corpse Brigade are a depraved lot, and I shudder to imagine what might have happened were it not for your intervention."
9,"TEXT_JOBDEFMNK_00093_ERIK_100_040","Widargelt showed rare mettle in his confrontation with Theobald, and I am proud of him despite my general aversion towards violence. He has truly come far since first we met. He used to be a simple brute; now he is a brute with conviction and purpose."
10,"TEXT_JOBDEFMNK_00093_Q1_000_000","What will you ask about?"
11,"TEXT_JOBDEFMNK_00093_A1_000_000","Sil'dihn history."
12,"TEXT_JOBDEFMNK_00093_A2_000_000","The study of aether."
13,"TEXT_JOBDEFMNK_00093_A2_100_000","Bloodshore."
14,"TEXT_JOBDEFMNK_00093_A3_000_000","Finesand Banks."
15,"TEXT_JOBDEFMNK_00093_A4_000_000","East End."
16,"TEXT_JOBDEFMNK_00093_A5_000_000","Monks and the Fist of Rhalgr."
17,"TEXT_JOBDEFMNK_00093_A6_000_000","The fate of the Fist of Rhalgr."
18,"TEXT_JOBDEFMNK_00093_A7_000_000","Silvertear Falls."
19,"TEXT_JOBDEFMNK_00093_A8_000_000","The last king of Ala Mhigo."
20,"TEXT_JOBDEFMNK_00093_A10_000_000","The revival of the Fist of Rhalgr."
21,"TEXT_JOBDEFMNK_00093_A11_000_000","The fate of the man named Adri."
22,"TEXT_JOBDEFMNK_00093_A9_000_000","Nothing."
23,"TEXT_JOBDEFMNK_00093_ERIK_000_010","I need hardly mention that Sil'dihn civilization is now centuries dead."
24,"TEXT_JOBDEFMNK_00093_ERIK_000_011","Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects."
25,"TEXT_JOBDEFMNK_00093_ERIK_100_011","This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom."
26,"TEXT_JOBDEFMNK_00093_ERIK_101_011","Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts. "
27,"TEXT_JOBDEFMNK_00093_ERIK_000_012","The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul Dynasty. She is Sasagan's distant descendant. "
28,"TEXT_JOBDEFMNK_00093_ERIK_100_012","Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts."
29,"TEXT_JOBDEFMNK_00093_ERIK_000_013","But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat. "
30,"TEXT_JOBDEFMNK_00093_ERIK_100_013","The full strength of both nations met in battle, and the end result was an arduous protracted conflict."
31,"TEXT_JOBDEFMNK_00093_ERIK_000_014","Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire."
32,"TEXT_JOBDEFMNK_00093_ERIK_000_015","To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy."
33,"TEXT_JOBDEFMNK_00093_ERIK_000_016","It sought to zombify the deceased among its army, that they might fight again."
34,"TEXT_JOBDEFMNK_00093_ERIK_000_017","At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population."
35,"TEXT_JOBDEFMNK_00093_ERIK_000_018","Ever knowing an opportunity when they saw one, the Ul'dahns used this to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within."
36,"TEXT_JOBDEFMNK_00093_ERIK_000_019","And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it."
37,"TEXT_JOBDEFMNK_00093_ERIK_000_020","I shall tell you yet again of the study of aether."
38,"TEXT_JOBDEFMNK_00093_ERIK_000_021","As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released."
39,"TEXT_JOBDEFMNK_00093_ERIK_000_022","It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels. "
40,"TEXT_JOBDEFMNK_00093_ERIK_000_023","All scholars now agree that these are the physical manifestations of great concentrations of aether."
41,"TEXT_JOBDEFMNK_00093_ERIK_000_024","I have a theory, however, that they are not the <Emphasis>only</Emphasis> such manifestations."
42,"TEXT_JOBDEFMNK_00093_ERIK_000_025","Allow me to give an example even you can understand─that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False! "
43,"TEXT_JOBDEFMNK_00093_ERIK_000_026","These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself <Emphasis>why</Emphasis> a portion of the aether remains. "
44,"TEXT_JOBDEFMNK_00093_ERIK_000_027","Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the <Emphasis>aetherial threshold</Emphasis>. Any aether present in excess of that threshold is left behind."
45,"TEXT_JOBDEFMNK_00093_ERIK_000_028","The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths?"
46,"TEXT_JOBDEFMNK_00093_ERIK_000_029","On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them."
47,"TEXT_JOBDEFMNK_00093_ERIK_000_030","And <Emphasis>that</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is why this military historian has a deeply vested interest in the subject of aether."
48,"TEXT_JOBDEFMNK_00093_ERIK_000_031","Despite all we do know, however, many mysteries remain. The study of aether will no doubt continue to yield fascinating and awe-inspiring discoveries for years to come─of that I am certain."
49,"TEXT_JOBDEFMNK_00093_ERIK_000_032","Very well, prepare to learn all you ever cared to and more of the land known as Bloodshore."
50,"TEXT_JOBDEFMNK_00093_ERIK_000_033","The sanguine nomenclature derives from a truly horrific battle which took place there some fifty years ago."
51,"TEXT_JOBDEFMNK_00093_ERIK_000_034","The two greatest pirate fleets of the day─the League of Lost Bastards and the followers of Rycharde Mistbeard─met one another at sea just off the coast."
52,"TEXT_JOBDEFMNK_00093_ERIK_000_035","To this very day, none can say with certainty who shot first, nor why. Mayhap there was no good reason at all. All know the two pirate leaders loathed one another, and when dealing with pirates, little more than that is needed to ignite a war."
53,"TEXT_JOBDEFMNK_00093_ERIK_000_036","By the by, it just so happens that the head of the League of Lost Bastards, one Bloefhis, was father to the current Admiral of Limsa Lominsa. It is told the old sea dog wished for his daughter to take command of his fleet upon his death."
54,"TEXT_JOBDEFMNK_00093_ERIK_000_037","But that is a tale for another time. Suffice it to say, a shot was fired, and the mightiest pirate armadas in the realm came to fight one of the bloodiest naval battles in Eorzean history. All told, seven galleys were sunk that day, and dozens of smaller warships."
55,"TEXT_JOBDEFMNK_00093_ERIK_000_038","Four of the seven galleys went down in mere moments. When at last the smoke cleared and the cannons fell silent, hundreds lay dead on the ocean's bottom."
56,"TEXT_JOBDEFMNK_00093_ERIK_000_039","It is said the foam of the tides was tinged red with blood for days after the battle, and bodies washed ashore for weeks to follow."
57,"TEXT_JOBDEFMNK_00093_ERIK_100_039","So, as you can see, geography and history are inextricably linked. Regrettably, the region has recently been purchased by a wealthy Ul'dahn merchant named Gegeruju. He has chosen to turn a blind eye to the land's history, and has taken to calling it Costa del Sol."
58,"TEXT_JOBDEFMNK_00093_ERIK_101_039","And I believe I will stop there concerning Bloodshore, and allow your feeble brain to process all it has heard."
59,"TEXT_JOBDEFMNK_00093_ERIK_000_040","The Finesand Banks have a rich history indeed."
60,"TEXT_JOBDEFMNK_00093_ERIK_000_041","They are found on the west shore of the Velodyna River, at the foot of a now-extinct volcano overlooking the Rothlyt Sound. The area is a sedimentary basin formed by the deposit of the fine silts and sands carried by the river."
61,"TEXT_JOBDEFMNK_00093_ERIK_000_042","Today, it falls within Gridanian territory, but in days past it belonged to my own home nation, Ala Mhigo."
62,"TEXT_JOBDEFMNK_00093_ERIK_000_043","A century ago, King Manfred came to power in Ala Mhigo and decided to expand the nation's territory in order to promote economic growth. "
63,"TEXT_JOBDEFMNK_00093_ERIK_000_044","To that end, he ordered the Ala Mhigan army to undertake large-scale campaigns that would eventually lead to the onset of the Autumn War."
64,"TEXT_JOBDEFMNK_00093_ERIK_000_045","Naturally, such action was met with vehement opposition from the other nations. Gridania, fearing encroachment along its border with Ala Mhigo, placed the renowned lancer Vainchelon in command of its standing armies and war began."
65,"TEXT_JOBDEFMNK_00093_ERIK_000_046","His opponent was Gylbarde, the great general of Ala Mhigo, a fervent believer in the Fist of Rhalgr, and a man who enjoyed enormous popularity among the Ala Mhigan people. "
66,"TEXT_JOBDEFMNK_00093_ERIK_000_047","The two leaders were loved by their troops, and, at the outbreak of war, morale on both sides was very high. The armies clashed time and again all along the border, neither general yielding an ilm. But in a galling twist of fate for Gridania, Vainchelon suddenly took deathly ill."
67,"TEXT_JOBDEFMNK_00093_ERIK_000_048","After no victor emerged following the Battle of Finesand Banks, Vainchelon devised a new strategy. "
68,"TEXT_JOBDEFMNK_00093_ERIK_000_049","He ordered his forces to retreat to Camp Nine Ivies, fully intending for Gylbarde to give chase. This would lure the Ala Mhigans to terrain more favorable and familiar to the Gridanians."
69,"TEXT_JOBDEFMNK_00093_ERIK_000_050","He died, however, before he was able to see his plan executed. Now, the man who would replace him, Osbern, was extremely ambitious and eager to prove his worth to the Seedseers. Having neither the mind nor patience for Vainchelon's defensive war, however, he ordered a frontal assault on the Ala Mhigan position. When Gylbarde learned of this plan─if plan it may be called─he secretly deployed troops to the most vital points along the Finesand Banks."
70,"TEXT_JOBDEFMNK_00093_ERIK_000_051","The Gridanian forces had scarcely entered the area before they began to suffer heavy losses from highly coordinated Ala Mhigan ambushes. "
71,"TEXT_JOBDEFMNK_00093_ERIK_000_052","In response, Osbern ordered a forced march, permitting his troops no rest for several days as he attempted to surge through the region. Eventually, exhausted, the Gridanians came to entrench themselves on a hill."
72,"TEXT_JOBDEFMNK_00093_ERIK_000_053","But this is <Emphasis>precisely</Emphasis> what Gylbarde had wanted! He surrounded the hill with six thousand soldiers to deny the forestborn any hope of retrieving water, and then proceeded to rain down barrage after barrage of arrows upon the encampment. "
73,"TEXT_JOBDEFMNK_00093_ERIK_000_054","In this seemingly hopeless position, the morale of the Gridanians quickly dwindled. Following two failed attempts to break free, Osbern himself led the van in a third and final charge."
74,"TEXT_JOBDEFMNK_00093_ERIK_000_055","In the end, Gridania was defeated. Osbern and several of his officers were captured, and the legendary staff Claustrum, lent him by one of the Seedseers, was taken."
75,"TEXT_JOBDEFMNK_00093_ERIK_000_056","This abject defeat accounted for what little morale remained among his surviving troops, and they beat a desperate retreat to Five Hangs with the relentless Ala Mhigans harrying them every step of the way."
76,"TEXT_JOBDEFMNK_00093_ERIK_000_057","Gylbarde's victory brought him ever greater accolades from his country, and as a result both he and the Fist of Rhalgr came to wield considerable political power."
77,"TEXT_JOBDEFMNK_00093_ERIK_000_058","And <Emphasis>that</Emphasis> is a brief history of the Finesand Banks. No, no, you needn't thank me. Knowing there is a little less ignorance in the world is all the reward I require."
78,"TEXT_JOBDEFMNK_00093_ERIK_000_060","East End is just that─the eastern end of the Black Shroud."
79,"TEXT_JOBDEFMNK_00093_ERIK_000_061","The Autumn War marked the beginning of hostilities between Ala Mhigo and Gridania. The first major victory in that war came at the First Battle of Tinolqa, and it belonged to Ala Mhigo."
80,"TEXT_JOBDEFMNK_00093_ERIK_000_062","Defeated, the Gridanians retreated to the safety of Five Hangs. The front was splintered, and afterwards they would resort to opportunistic ambushes, and the constant redeployment of troops to continue their resistance."
81,"TEXT_JOBDEFMNK_00093_ERIK_000_063","The Ala Mhigans, confident of ultimate victory, enjoined Gridania to surrender. As conditions, they demanded that all of the East and portions of the Central Shroud be relinquished, and perhaps more disturbingly, that the Seedseers be taken as wards of Ala Mhigo, where they would be met with no harm. "
82,"TEXT_JOBDEFMNK_00093_ERIK_000_064","Needless to say, Gridania refused."
83,"TEXT_JOBDEFMNK_00093_ERIK_000_065","Providence was to be delivered to the forestborn by the neighboring nation of Ishgard. Wary of Ala Mhigo's ambitions for the region, the See appealed to Limsa Lominsa and Ul'dah for aid. The three joined Gridania in her declaration of war against Ala Mhigo, and sent troops to reinforce the front."
84,"TEXT_JOBDEFMNK_00093_ERIK_000_066","But this was far from a gesture of charity. It is easy to see what the motives of the See were. "
85,"TEXT_JOBDEFMNK_00093_ERIK_000_067","Should certain sections of the Black Shroud be annexed to Ala Mhigo, Ishgard's southern and eastern borders would become extremely vulnerable to a possible invasion."
86,"TEXT_JOBDEFMNK_00093_ERIK_000_068","For their part, Limsa Lominsa and Ul'dah had virtually nothing to lose by entering into the war, and yet everything to gain by curbing the power of Ala Mhigo in the realm. Even more, victory would place Gridania in their debt."
87,"TEXT_JOBDEFMNK_00093_ERIK_000_069","And so it came to pass that these four great nations joined into a grand alliance to combat the advance of Ala Mhigo. The fighting which was to follow would later be named the Second Battle of Tinolqa."
88,"TEXT_JOBDEFMNK_00093_ERIK_000_070","The heaviest and most devastating combat took place on a tract of land called East End. In the beginning, there were several small-scale skirmishes, but the allied powers succeeded in foiling the stratagems of Ala Mhigo at every turn."
89,"TEXT_JOBDEFMNK_00093_ERIK_000_071","Feeling the tide begin to turn against them, Ala Mhigo dispatched its pikemen─known far and wide for their effectiveness against mounted units, such as the knights of Ishgard."
90,"TEXT_JOBDEFMNK_00093_ERIK_000_072","To rally the troops even more, King Manfred himself took to the field to lead them."
91,"TEXT_JOBDEFMNK_00093_ERIK_000_073","At first, it seemed as though Ala Mhigo had succeeded in reversing its fortune, as the allies began a slow retreat towards East End. "
92,"TEXT_JOBDEFMNK_00093_ERIK_000_074","This was a clever ploy, however, designed to lure the pikemen into the dense growth of the forest, where their long polearms would be unwieldy and near useless."
93,"TEXT_JOBDEFMNK_00093_ERIK_000_075","It was during these days that the archers of Gridania would prove their value beyond the bow, singing songs of heroism and glory in the field to bolster the allied troops."
94,"TEXT_JOBDEFMNK_00093_ERIK_000_076","It is said that this gave birth to the bard tradition."
95,"TEXT_JOBDEFMNK_00093_ERIK_000_077","The archers of Gridania excelled at combat in the dense vegetation of the Black Shroud, and their arrows inflicted heavy casualties on the Ala Mhigans."
96,"TEXT_JOBDEFMNK_00093_ERIK_000_078","In the end, General Gylbarde was slain, King Manfred severely wounded, and Ala Mhigo completely and utterly defeated."
97,"TEXT_JOBDEFMNK_00093_ERIK_000_079","And <Emphasis>that</Emphasis> is a brief summation of the history of East End─site of the end of the forest, and the end of the war both. Do you know, I can almost feel you getting less stupid, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
98,"TEXT_JOBDEFMNK_00093_ERIK_000_090","The monks and the Fist of Rhalgr are interesting in the same way as any other organized religion─a sad, pathetic, and humorous way."
99,"TEXT_JOBDEFMNK_00093_ERIK_000_091","The brothers and sisters of the monkhood are those souls training in the service of Rhalgr, god of destruction among the Twelve. The Fist of Rhalgr is their order."
100,"TEXT_JOBDEFMNK_00093_ERIK_000_092","This barbaric cult traces its origins back several centuries to Ala Mhigo. That simpleton Widargelt is one of their number."
101,"TEXT_JOBDEFMNK_00093_ERIK_000_093","The Fist teaches those foolish enough to listen that through rigorous training of the mind and body, and with constant invigoration and refinement, one can approach the sublimity of Rhalgr Himself."
102,"TEXT_JOBDEFMNK_00093_ERIK_000_094","Such is their power of concentration that they are able to master the aether within their bodies and channel it in a manner that grants them immense destructive power. "
103,"TEXT_JOBDEFMNK_00093_ERIK_000_095","The monkhood insists on calling this internal essence “spiritual energy” or “life force”─but trust me when I say it is nothing other than aether."
104,"TEXT_JOBDEFMNK_00093_ERIK_000_096","Endowed with this brutish, unthinking gift for hitting things very hard, the entire cult has evolved into a sort of clergy with martial proclivities. This was no doubt a result of their main temple being located in Gyr Abania─a region plagued by warfare where knowing how to protect oneself is essential."
105,"TEXT_JOBDEFMNK_00093_ERIK_000_097","As the years passed, however, what began as a simple group of religious fanatics fighting to protect themselves grew into an ambitious organization of religious fanatics taking part in the region's power struggles."
106,"TEXT_JOBDEFMNK_00093_ERIK_000_098","Those in power in Ala Mhigo grew wary of these war priests who proclaimed all their fights to be fought in the name of a god, and who employed deadly force without the slightest hesitation. And so, rather than make enemies of the monks, they decided instead to use them to their benefit."
107,"TEXT_JOBDEFMNK_00093_ERIK_000_099","Through affiliation with the Ala Mhigan royal family, the Fist of Rhalgr was incorporated into the nation's standing army. "
108,"TEXT_JOBDEFMNK_00093_ERIK_000_100","This not only granted the monks a great deal of power, but furnished them with all of the rights accorded protectors of the citizenry. And their political influence was still growing..."
109,"TEXT_JOBDEFMNK_00093_ERIK_000_110","I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!"
110,"TEXT_JOBDEFMNK_00093_ERIK_000_111","The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all."
111,"TEXT_JOBDEFMNK_00093_ERIK_000_112","Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives."
112,"TEXT_JOBDEFMNK_00093_ERIK_000_113","To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr."
113,"TEXT_JOBDEFMNK_00093_ERIK_000_114","He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule."
114,"TEXT_JOBDEFMNK_00093_ERIK_000_115","Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would."
115,"TEXT_JOBDEFMNK_00093_ERIK_000_116","He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule."
116,"TEXT_JOBDEFMNK_00093_ERIK_000_117","In 1552 of the Sixth Astral Era, Theodoric led a vast army to the site of the monkhood's main temple and surrounded it. "
117,"TEXT_JOBDEFMNK_00093_ERIK_000_118","Monks, novices, and devotees, including the elders; refugees seeking shelter after the fires of war had turned their homes to ash; servants and peasants hired to do no more than till the fields─none were left alive."
118,"TEXT_JOBDEFMNK_00093_ERIK_000_119","The monks fought heroically, but were hopelessly outnumbered. With the massacre of that day, nearly all of the monkhood perished."
119,"TEXT_JOBDEFMNK_00093_ERIK_000_120","The elders, the keepers of the tradition and its knowledge, resided within the temple grounds. It was thought that all versed in the ways of the chakra were lost..."
120,"TEXT_JOBDEFMNK_00093_ERIK_000_121","But then what of this Widargelt simpleton? Just who is <Emphasis>he</Emphasis>? Perhaps the end of the Fist was not the end of the monks, after all."
121,"TEXT_JOBDEFMNK_00093_ERIK_000_130","My dear, poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What you do not know about Silvertear Falls could fill a book. And has─multiple times over, I'm sure."
122,"TEXT_JOBDEFMNK_00093_ERIK_000_131","Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great <Emphasis>spiritual</Emphasis> energy, as less advanced peoples were wont to call it."
123,"TEXT_JOBDEFMNK_00093_ERIK_000_132","So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the <Emphasis>mystical</Emphasis> power which resided under the lake would raise him from the dead."
124,"TEXT_JOBDEFMNK_00093_ERIK_000_133","Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale."
125,"TEXT_JOBDEFMNK_00093_ERIK_000_134","There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear Falls came to be at the center of all that was. "
126,"TEXT_JOBDEFMNK_00093_ERIK_000_135","Here was the source not only of water, but the fount of all magic as well."
127,"TEXT_JOBDEFMNK_00093_ERIK_000_136","Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden."
128,"TEXT_JOBDEFMNK_00093_ERIK_000_137","Much later, with the arrival of man, would Midgardsormr be worshipped as the guardian deity of Silvertear Falls."
129,"TEXT_JOBDEFMNK_00093_ERIK_000_138","Have you been to Silvertear Falls, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr."
130,"TEXT_JOBDEFMNK_00093_ERIK_000_139","That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity <Emphasis>Agrius</Emphasis>."
131,"TEXT_JOBDEFMNK_00093_ERIK_000_140","They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether."
132,"TEXT_JOBDEFMNK_00093_ERIK_000_141","And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters."
133,"TEXT_JOBDEFMNK_00093_ERIK_000_142","The battle between Midgardsormr and the <Emphasis>Agrius</Emphasis> has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship."
134,"TEXT_JOBDEFMNK_00093_ERIK_000_143","As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration."
135,"TEXT_JOBDEFMNK_00093_ERIK_000_144","The structure formed by the wreckage of the <Emphasis>Agrius</Emphasis> and the entangled remains of Midgardsormr is now called the Keeper of the Lake."
136,"TEXT_JOBDEFMNK_00093_ERIK_000_145","For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it serves as a grim reminder of the horrific, dare I say deicidal, power of Garlemald."
137,"TEXT_JOBDEFMNK_00093_ERIK_000_146","Why did that dragon appear that day? Was it truly <Emphasis>the</Emphasis> Midgardsormr, the legendary guardian of Silvertear Falls? Such questions and more remain unanswered. "
138,"TEXT_JOBDEFMNK_00093_ERIK_000_147","For my part, I make the entire debacle for an elaborate Garlean fabrication, acted out to near perfection."
139,"TEXT_JOBDEFMNK_00093_ERIK_000_148","But let us put aside dragons and empires, and speak instead of mine own latest discovery at the lake!"
140,"TEXT_JOBDEFMNK_00093_ERIK_000_149","The aether of the area is in an extremely chaotic state. I had long thought this to be a result of the Battle of Silvertear Skies, but have learned that this is not the case! "
141,"TEXT_JOBDEFMNK_00093_ERIK_000_150","The disturbances I have observed do not all derive from a single source. Beyond the imperceptible aether emitted by the Keeper of the Lake, there are even stronger aetherial waves coming from deep below the earth to the east."
142,"TEXT_JOBDEFMNK_00093_ERIK_000_151","I studied them in great detail, and learned that they are coming from a massive tower that was buried deep below the earth at the time of that battle─the Crystal Tower!"
143,"TEXT_JOBDEFMNK_00093_ERIK_000_152","To think, I had stumbled upon this legendary structure─the very height of Allagan civilization and technology! The shifting and grinding of the earth caused by the Calamity woke the tower from its slumber of some five thousand years."
144,"TEXT_JOBDEFMNK_00093_ERIK_000_153","And, having since slowly risen from its earthen tomb, the tower pierces the skies once more!"
145,"TEXT_JOBDEFMNK_00093_ERIK_000_154","You must someday gaze upon it with your own eyes. It is truly a sight to behold. Yes, I can still recall the thunderous applause of my colleagues when I presented my theory of the tower. They were a great deal more grateful than you, that much is certain."
146,"TEXT_JOBDEFMNK_00093_ERIK_000_155","There is a team of scholars who specialize in the study of all things Allagan. They are known as the Sons of Saint Coinach. At present, they are focusing their efforts on testing the validity of this theory. I very much look forward to news of their findings."
147,"TEXT_JOBDEFMNK_00093_ERIK_000_160","As I likely explained if you have ever bothered to ask me about monks and the Fist of Rhalgr, the King of Ruin, Theodoric, was a ruthless despot and tyrant. It should come as no surprise, then, that he was the last king of Ala Mhigo."
148,"TEXT_JOBDEFMNK_00093_ERIK_000_161","But the tale of his rise and fall is the stuff we historians live for!"
149,"TEXT_JOBDEFMNK_00093_ERIK_000_162","Theodoric's lust for power was such that nothing less than absolute rule would appease him."
150,"TEXT_JOBDEFMNK_00093_ERIK_000_163","To counter the political influence of the Fist of Rhalgr, he proclaimed his kingship to be the product of divine will─ordained by Nymeia Herself. What followed was a crusade which sought to exterminate the monks entirely."
151,"TEXT_JOBDEFMNK_00093_ERIK_000_164","Yet it was the truly depraved acts of barbarism to come that would shake Ala Mhigan society to its very core. "
152,"TEXT_JOBDEFMNK_00093_ERIK_000_165","This ensuing era of terror was what earned Theodoric the title “King of Ruin.”"
153,"TEXT_JOBDEFMNK_00093_ERIK_000_166","After the massacre at the Fist's main temple, religious opposition to Theodoric nearly disappeared altogether."
154,"TEXT_JOBDEFMNK_00093_ERIK_000_167","He then began purges of the Ala Mhigan royalty, seeing any and all potential pretenders to his throne dead and buried─regardless of house, loyalties, or standing."
155,"TEXT_JOBDEFMNK_00093_ERIK_000_168","Beheadings were commonplace, carried out daily. Before long, it looked as though Theodoric would have no heads left to take."
156,"TEXT_JOBDEFMNK_00093_ERIK_000_169","But he then turned his wrath upon any soul with a claim to the throne, no matter how remote. After that, it was to be the empowered nobles and wealthy merchants."
157,"TEXT_JOBDEFMNK_00093_ERIK_000_170","Fearing for their lives, they professed their innocence to the queen, pleading for her to stay her maniacal husband's hand. She attempted words to assuage his lust for power turned lust for blood, but he was deaf to her appeals."
158,"TEXT_JOBDEFMNK_00093_ERIK_000_171","Finding no recourse, she conspired with a group of nobles to murder Theodoric."
159,"TEXT_JOBDEFMNK_00093_ERIK_000_172","Yet before the regicide could take place, one among them betrayed their plot, and for their treason, the king saw them all less a head."
160,"TEXT_JOBDEFMNK_00093_ERIK_000_173","This only served to compound Theodoric's paranoia and insanity. Distrustful of all, his purges now became little more than random executions, claiming the lives of noble and beggar and all in between."
161,"TEXT_JOBDEFMNK_00093_ERIK_000_174","It is not difficult to imagine what transpired next. "
162,"TEXT_JOBDEFMNK_00093_ERIK_000_175","The palace became a despicable gathering of sycophants and backstabbers, and the commonfolk scarce left their homes. Seeking heads on which to lay blame for worsening conditions, Theodoric turned the axe upon his most loyal followers."
163,"TEXT_JOBDEFMNK_00093_ERIK_000_176","When the oppression became too much to bear, the people revolted and stormed the palace. The royal guard cast aside their vows and allowed the Ala Mhigans to pass."
164,"TEXT_JOBDEFMNK_00093_ERIK_000_177","A noble revolt? For the best, no? False! It was the absence of leadership and solidarity in the wake of this chaos that prompted Garlemald to attack!"
165,"TEXT_JOBDEFMNK_00093_ERIK_000_178","In the end, Theodoric was lucid enough to judge suicide preferable to death at the hands of an angry mob. He ended his own life, and with it, his reign of ruin and his own bloodline."
166,"TEXT_JOBDEFMNK_00093_ERIK_000_179","Or so it was thought at the time! "
167,"TEXT_JOBDEFMNK_00093_ERIK_000_180","But Theodred, a nephew to the king, was hidden by his mother in a remote temple of the Fist of Rhalgr which had survived the purges, and thus he escaped his uncle's fury."
168,"TEXT_JOBDEFMNK_00093_ERIK_000_181","And <Emphasis>that</Emphasis> is the history of the last king of Ala Mhigo. And many a lesson there is to be learned from it! It is only a pity you are too dull to do so."
169,"TEXT_JOBDEFMNK_00093_ERIK_000_200","Widargelt and his two chief disciples continue roaming the lands of Gyr Abania on their mission to revive the Fist of Rhalgr."
170,"TEXT_JOBDEFMNK_00093_ERIK_000_201","It will not be easy to bring a nigh-dead faith back to life, but they are a determined lot. If anyone can accomplish this, I believe it is they."
171,"TEXT_JOBDEFMNK_00093_ERIK_000_202","The simpleton that Widargelt is, there is no greater joy for him than to have a purpose to pursue with all his being. He is at peace, I shouldn't doubt, and I am too. For it means fewer hassles for me to deal with."
172,"TEXT_JOBDEFMNK_00093_ERIK_000_210","As you know, following his defeat, Adri─or Theobald, his assumed role─was given to the care of the village healer. Alas, he vanished without a trace nary a day later."
173,"TEXT_JOBDEFMNK_00093_ERIK_000_211","In all likelihood, he feared reprisal from the Corpse Brigade, with whom he had entered into an unlikely─and uneasy─alliance."
174,"TEXT_JOBDEFMNK_00093_ERIK_000_212","According to the Resistance, one of the Griffin's doubles approached brigade members with an eye to recruit them to his cause. Fair to say that the double was Adri."
175,"TEXT_JOBDEFMNK_00093_ERIK_000_213","As the mad king's favored tool of terror, however, the brigade was feared and loathed by the masses. Its members knew that there would be no place for them in a new Ala Mhigo."
176,"TEXT_JOBDEFMNK_00093_ERIK_000_214","Adri exploited this fact, winning them over with the promise of reinstatement in return for helping him ascend his throne. Whether or not they believed him the rightful heir was immaterial; it was an opportunity to return to power, and they took it."
177,"TEXT_JOBDEFMNK_00093_ERIK_000_215","Of course, Adri's plot came undone, and the Corpse Brigade fell with their employer to even deeper depths. Suffice it to say they are not well pleased, and their displeasure will find Adri first of all. This he anticipated, and thus he fled."
178,"TEXT_JOBDEFMNK_00093_ERIK_000_216","Now, at about the same juncture Adri vanished, a contingent of brigade members were sighted striking out of their hideout in the direction of Gyr Abania. That is all I know. And perhaps all that I wish to know."
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4 0 TEXT_JOBDEFMNK_00093_ERIK_000_000 Do not disturb me. Can you not see that I am building a device to measure the fluctuations of the land's aether? What am I saying, of course you can't. Bloody simpleton.
5 1 TEXT_JOBDEFMNK_00093_ERIK_000_001 Ah, an honest inquiry─that sad, wonderful moment when ignorant curiosity overcomes pride. Right, then, let us begin.
6 2 TEXT_JOBDEFMNK_00093_ERIK_000_002 You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you whose seventh chakra has begun to open─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool.
7 3 TEXT_JOBDEFMNK_00093_ERIK_000_003 So, it appears you have gotten embroiled in some manner of trouble yet again. It comes to me as no surprise, seeing as trouble is wont to follow that Widargelt around like his own shadow. Well, whatever should come to pass, the learning must go on.
8 4 TEXT_JOBDEFMNK_00093_ERIK_000_004 You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you within whom the fourteen chakra of light and shadow have opened─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool.
9 5 TEXT_JOBDEFMNK_00093_ERIK_100_001 The thickness of Widargelt's skull never ceases to amaze me. From the first, there has only ever been one path for him to walk, yet he still struggles to find it.
10 6 TEXT_JOBDEFMNK_00093_ERIK_100_010 I will not lie: traveling repeatedly to and from Gyr Abania will be physically taxing. Yet I cannot be absent from Ul'dah overlong, for there are countless souls who would be lost for want of my knowledge.
11 7 TEXT_JOBDEFMNK_00093_ERIK_100_020 I shall apologize to Master Hamon. You and the others need only focus upon what lies ahead.
12 8 TEXT_JOBDEFMNK_00093_ERIK_100_030 My thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Corpse Brigade are a depraved lot, and I shudder to imagine what might have happened were it not for your intervention.
13 9 TEXT_JOBDEFMNK_00093_ERIK_100_040 Widargelt showed rare mettle in his confrontation with Theobald, and I am proud of him despite my general aversion towards violence. He has truly come far since first we met. He used to be a simple brute; now he is a brute with conviction and purpose.
14 10 TEXT_JOBDEFMNK_00093_Q1_000_000 What will you ask about?
15 11 TEXT_JOBDEFMNK_00093_A1_000_000 Sil'dihn history.
16 12 TEXT_JOBDEFMNK_00093_A2_000_000 The study of aether.
17 13 TEXT_JOBDEFMNK_00093_A2_100_000 Bloodshore.
18 14 TEXT_JOBDEFMNK_00093_A3_000_000 Finesand Banks.
19 15 TEXT_JOBDEFMNK_00093_A4_000_000 East End.
20 16 TEXT_JOBDEFMNK_00093_A5_000_000 Monks and the Fist of Rhalgr.
21 17 TEXT_JOBDEFMNK_00093_A6_000_000 The fate of the Fist of Rhalgr.
22 18 TEXT_JOBDEFMNK_00093_A7_000_000 Silvertear Falls.
23 19 TEXT_JOBDEFMNK_00093_A8_000_000 The last king of Ala Mhigo.
24 20 TEXT_JOBDEFMNK_00093_A10_000_000 The revival of the Fist of Rhalgr.
25 21 TEXT_JOBDEFMNK_00093_A11_000_000 The fate of the man named Adri.
26 22 TEXT_JOBDEFMNK_00093_A9_000_000 Nothing.
27 23 TEXT_JOBDEFMNK_00093_ERIK_000_010 I need hardly mention that Sil'dihn civilization is now centuries dead.
28 24 TEXT_JOBDEFMNK_00093_ERIK_000_011 Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects.
29 25 TEXT_JOBDEFMNK_00093_ERIK_100_011 This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom.
30 26 TEXT_JOBDEFMNK_00093_ERIK_101_011 Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts.
31 27 TEXT_JOBDEFMNK_00093_ERIK_000_012 The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul Dynasty. She is Sasagan's distant descendant.
32 28 TEXT_JOBDEFMNK_00093_ERIK_100_012 Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts.
33 29 TEXT_JOBDEFMNK_00093_ERIK_000_013 But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat.
34 30 TEXT_JOBDEFMNK_00093_ERIK_100_013 The full strength of both nations met in battle, and the end result was an arduous protracted conflict.
35 31 TEXT_JOBDEFMNK_00093_ERIK_000_014 Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire.
36 32 TEXT_JOBDEFMNK_00093_ERIK_000_015 To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy.
37 33 TEXT_JOBDEFMNK_00093_ERIK_000_016 It sought to zombify the deceased among its army, that they might fight again.
38 34 TEXT_JOBDEFMNK_00093_ERIK_000_017 At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population.
39 35 TEXT_JOBDEFMNK_00093_ERIK_000_018 Ever knowing an opportunity when they saw one, the Ul'dahns used this to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within.
40 36 TEXT_JOBDEFMNK_00093_ERIK_000_019 And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it.
41 37 TEXT_JOBDEFMNK_00093_ERIK_000_020 I shall tell you yet again of the study of aether.
42 38 TEXT_JOBDEFMNK_00093_ERIK_000_021 As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released.
43 39 TEXT_JOBDEFMNK_00093_ERIK_000_022 It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels.
44 40 TEXT_JOBDEFMNK_00093_ERIK_000_023 All scholars now agree that these are the physical manifestations of great concentrations of aether.
45 41 TEXT_JOBDEFMNK_00093_ERIK_000_024 I have a theory, however, that they are not the <Emphasis>only</Emphasis> such manifestations.
46 42 TEXT_JOBDEFMNK_00093_ERIK_000_025 Allow me to give an example even you can understand─that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False!
47 43 TEXT_JOBDEFMNK_00093_ERIK_000_026 These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself <Emphasis>why</Emphasis> a portion of the aether remains.
48 44 TEXT_JOBDEFMNK_00093_ERIK_000_027 Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the <Emphasis>aetherial threshold</Emphasis>. Any aether present in excess of that threshold is left behind.
49 45 TEXT_JOBDEFMNK_00093_ERIK_000_028 The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths?
50 46 TEXT_JOBDEFMNK_00093_ERIK_000_029 On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them.
51 47 TEXT_JOBDEFMNK_00093_ERIK_000_030 And <Emphasis>that</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is why this military historian has a deeply vested interest in the subject of aether.
52 48 TEXT_JOBDEFMNK_00093_ERIK_000_031 Despite all we do know, however, many mysteries remain. The study of aether will no doubt continue to yield fascinating and awe-inspiring discoveries for years to come─of that I am certain.
53 49 TEXT_JOBDEFMNK_00093_ERIK_000_032 Very well, prepare to learn all you ever cared to and more of the land known as Bloodshore.
54 50 TEXT_JOBDEFMNK_00093_ERIK_000_033 The sanguine nomenclature derives from a truly horrific battle which took place there some fifty years ago.
55 51 TEXT_JOBDEFMNK_00093_ERIK_000_034 The two greatest pirate fleets of the day─the League of Lost Bastards and the followers of Rycharde Mistbeard─met one another at sea just off the coast.
56 52 TEXT_JOBDEFMNK_00093_ERIK_000_035 To this very day, none can say with certainty who shot first, nor why. Mayhap there was no good reason at all. All know the two pirate leaders loathed one another, and when dealing with pirates, little more than that is needed to ignite a war.
57 53 TEXT_JOBDEFMNK_00093_ERIK_000_036 By the by, it just so happens that the head of the League of Lost Bastards, one Bloefhis, was father to the current Admiral of Limsa Lominsa. It is told the old sea dog wished for his daughter to take command of his fleet upon his death.
58 54 TEXT_JOBDEFMNK_00093_ERIK_000_037 But that is a tale for another time. Suffice it to say, a shot was fired, and the mightiest pirate armadas in the realm came to fight one of the bloodiest naval battles in Eorzean history. All told, seven galleys were sunk that day, and dozens of smaller warships.
59 55 TEXT_JOBDEFMNK_00093_ERIK_000_038 Four of the seven galleys went down in mere moments. When at last the smoke cleared and the cannons fell silent, hundreds lay dead on the ocean's bottom.
60 56 TEXT_JOBDEFMNK_00093_ERIK_000_039 It is said the foam of the tides was tinged red with blood for days after the battle, and bodies washed ashore for weeks to follow.
61 57 TEXT_JOBDEFMNK_00093_ERIK_100_039 So, as you can see, geography and history are inextricably linked. Regrettably, the region has recently been purchased by a wealthy Ul'dahn merchant named Gegeruju. He has chosen to turn a blind eye to the land's history, and has taken to calling it Costa del Sol.
62 58 TEXT_JOBDEFMNK_00093_ERIK_101_039 And I believe I will stop there concerning Bloodshore, and allow your feeble brain to process all it has heard.
63 59 TEXT_JOBDEFMNK_00093_ERIK_000_040 The Finesand Banks have a rich history indeed.
64 60 TEXT_JOBDEFMNK_00093_ERIK_000_041 They are found on the west shore of the Velodyna River, at the foot of a now-extinct volcano overlooking the Rothlyt Sound. The area is a sedimentary basin formed by the deposit of the fine silts and sands carried by the river.
65 61 TEXT_JOBDEFMNK_00093_ERIK_000_042 Today, it falls within Gridanian territory, but in days past it belonged to my own home nation, Ala Mhigo.
66 62 TEXT_JOBDEFMNK_00093_ERIK_000_043 A century ago, King Manfred came to power in Ala Mhigo and decided to expand the nation's territory in order to promote economic growth.
67 63 TEXT_JOBDEFMNK_00093_ERIK_000_044 To that end, he ordered the Ala Mhigan army to undertake large-scale campaigns that would eventually lead to the onset of the Autumn War.
68 64 TEXT_JOBDEFMNK_00093_ERIK_000_045 Naturally, such action was met with vehement opposition from the other nations. Gridania, fearing encroachment along its border with Ala Mhigo, placed the renowned lancer Vainchelon in command of its standing armies and war began.
69 65 TEXT_JOBDEFMNK_00093_ERIK_000_046 His opponent was Gylbarde, the great general of Ala Mhigo, a fervent believer in the Fist of Rhalgr, and a man who enjoyed enormous popularity among the Ala Mhigan people.
70 66 TEXT_JOBDEFMNK_00093_ERIK_000_047 The two leaders were loved by their troops, and, at the outbreak of war, morale on both sides was very high. The armies clashed time and again all along the border, neither general yielding an ilm. But in a galling twist of fate for Gridania, Vainchelon suddenly took deathly ill.
71 67 TEXT_JOBDEFMNK_00093_ERIK_000_048 After no victor emerged following the Battle of Finesand Banks, Vainchelon devised a new strategy.
72 68 TEXT_JOBDEFMNK_00093_ERIK_000_049 He ordered his forces to retreat to Camp Nine Ivies, fully intending for Gylbarde to give chase. This would lure the Ala Mhigans to terrain more favorable and familiar to the Gridanians.
73 69 TEXT_JOBDEFMNK_00093_ERIK_000_050 He died, however, before he was able to see his plan executed. Now, the man who would replace him, Osbern, was extremely ambitious and eager to prove his worth to the Seedseers. Having neither the mind nor patience for Vainchelon's defensive war, however, he ordered a frontal assault on the Ala Mhigan position. When Gylbarde learned of this plan─if plan it may be called─he secretly deployed troops to the most vital points along the Finesand Banks.
74 70 TEXT_JOBDEFMNK_00093_ERIK_000_051 The Gridanian forces had scarcely entered the area before they began to suffer heavy losses from highly coordinated Ala Mhigan ambushes.
75 71 TEXT_JOBDEFMNK_00093_ERIK_000_052 In response, Osbern ordered a forced march, permitting his troops no rest for several days as he attempted to surge through the region. Eventually, exhausted, the Gridanians came to entrench themselves on a hill.
76 72 TEXT_JOBDEFMNK_00093_ERIK_000_053 But this is <Emphasis>precisely</Emphasis> what Gylbarde had wanted! He surrounded the hill with six thousand soldiers to deny the forestborn any hope of retrieving water, and then proceeded to rain down barrage after barrage of arrows upon the encampment.
77 73 TEXT_JOBDEFMNK_00093_ERIK_000_054 In this seemingly hopeless position, the morale of the Gridanians quickly dwindled. Following two failed attempts to break free, Osbern himself led the van in a third and final charge.
78 74 TEXT_JOBDEFMNK_00093_ERIK_000_055 In the end, Gridania was defeated. Osbern and several of his officers were captured, and the legendary staff Claustrum, lent him by one of the Seedseers, was taken.
79 75 TEXT_JOBDEFMNK_00093_ERIK_000_056 This abject defeat accounted for what little morale remained among his surviving troops, and they beat a desperate retreat to Five Hangs with the relentless Ala Mhigans harrying them every step of the way.
80 76 TEXT_JOBDEFMNK_00093_ERIK_000_057 Gylbarde's victory brought him ever greater accolades from his country, and as a result both he and the Fist of Rhalgr came to wield considerable political power.
81 77 TEXT_JOBDEFMNK_00093_ERIK_000_058 And <Emphasis>that</Emphasis> is a brief history of the Finesand Banks. No, no, you needn't thank me. Knowing there is a little less ignorance in the world is all the reward I require.
82 78 TEXT_JOBDEFMNK_00093_ERIK_000_060 East End is just that─the eastern end of the Black Shroud.
83 79 TEXT_JOBDEFMNK_00093_ERIK_000_061 The Autumn War marked the beginning of hostilities between Ala Mhigo and Gridania. The first major victory in that war came at the First Battle of Tinolqa, and it belonged to Ala Mhigo.
84 80 TEXT_JOBDEFMNK_00093_ERIK_000_062 Defeated, the Gridanians retreated to the safety of Five Hangs. The front was splintered, and afterwards they would resort to opportunistic ambushes, and the constant redeployment of troops to continue their resistance.
85 81 TEXT_JOBDEFMNK_00093_ERIK_000_063 The Ala Mhigans, confident of ultimate victory, enjoined Gridania to surrender. As conditions, they demanded that all of the East and portions of the Central Shroud be relinquished, and perhaps more disturbingly, that the Seedseers be taken as wards of Ala Mhigo, where they would be met with no harm.
86 82 TEXT_JOBDEFMNK_00093_ERIK_000_064 Needless to say, Gridania refused.
87 83 TEXT_JOBDEFMNK_00093_ERIK_000_065 Providence was to be delivered to the forestborn by the neighboring nation of Ishgard. Wary of Ala Mhigo's ambitions for the region, the See appealed to Limsa Lominsa and Ul'dah for aid. The three joined Gridania in her declaration of war against Ala Mhigo, and sent troops to reinforce the front.
88 84 TEXT_JOBDEFMNK_00093_ERIK_000_066 But this was far from a gesture of charity. It is easy to see what the motives of the See were.
89 85 TEXT_JOBDEFMNK_00093_ERIK_000_067 Should certain sections of the Black Shroud be annexed to Ala Mhigo, Ishgard's southern and eastern borders would become extremely vulnerable to a possible invasion.
90 86 TEXT_JOBDEFMNK_00093_ERIK_000_068 For their part, Limsa Lominsa and Ul'dah had virtually nothing to lose by entering into the war, and yet everything to gain by curbing the power of Ala Mhigo in the realm. Even more, victory would place Gridania in their debt.
91 87 TEXT_JOBDEFMNK_00093_ERIK_000_069 And so it came to pass that these four great nations joined into a grand alliance to combat the advance of Ala Mhigo. The fighting which was to follow would later be named the Second Battle of Tinolqa.
92 88 TEXT_JOBDEFMNK_00093_ERIK_000_070 The heaviest and most devastating combat took place on a tract of land called East End. In the beginning, there were several small-scale skirmishes, but the allied powers succeeded in foiling the stratagems of Ala Mhigo at every turn.
93 89 TEXT_JOBDEFMNK_00093_ERIK_000_071 Feeling the tide begin to turn against them, Ala Mhigo dispatched its pikemen─known far and wide for their effectiveness against mounted units, such as the knights of Ishgard.
94 90 TEXT_JOBDEFMNK_00093_ERIK_000_072 To rally the troops even more, King Manfred himself took to the field to lead them.
95 91 TEXT_JOBDEFMNK_00093_ERIK_000_073 At first, it seemed as though Ala Mhigo had succeeded in reversing its fortune, as the allies began a slow retreat towards East End.
96 92 TEXT_JOBDEFMNK_00093_ERIK_000_074 This was a clever ploy, however, designed to lure the pikemen into the dense growth of the forest, where their long polearms would be unwieldy and near useless.
97 93 TEXT_JOBDEFMNK_00093_ERIK_000_075 It was during these days that the archers of Gridania would prove their value beyond the bow, singing songs of heroism and glory in the field to bolster the allied troops.
98 94 TEXT_JOBDEFMNK_00093_ERIK_000_076 It is said that this gave birth to the bard tradition.
99 95 TEXT_JOBDEFMNK_00093_ERIK_000_077 The archers of Gridania excelled at combat in the dense vegetation of the Black Shroud, and their arrows inflicted heavy casualties on the Ala Mhigans.
100 96 TEXT_JOBDEFMNK_00093_ERIK_000_078 In the end, General Gylbarde was slain, King Manfred severely wounded, and Ala Mhigo completely and utterly defeated.
101 97 TEXT_JOBDEFMNK_00093_ERIK_000_079 And <Emphasis>that</Emphasis> is a brief summation of the history of East End─site of the end of the forest, and the end of the war both. Do you know, I can almost feel you getting less stupid, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
102 98 TEXT_JOBDEFMNK_00093_ERIK_000_090 The monks and the Fist of Rhalgr are interesting in the same way as any other organized religion─a sad, pathetic, and humorous way.
103 99 TEXT_JOBDEFMNK_00093_ERIK_000_091 The brothers and sisters of the monkhood are those souls training in the service of Rhalgr, god of destruction among the Twelve. The Fist of Rhalgr is their order.
104 100 TEXT_JOBDEFMNK_00093_ERIK_000_092 This barbaric cult traces its origins back several centuries to Ala Mhigo. That simpleton Widargelt is one of their number.
105 101 TEXT_JOBDEFMNK_00093_ERIK_000_093 The Fist teaches those foolish enough to listen that through rigorous training of the mind and body, and with constant invigoration and refinement, one can approach the sublimity of Rhalgr Himself.
106 102 TEXT_JOBDEFMNK_00093_ERIK_000_094 Such is their power of concentration that they are able to master the aether within their bodies and channel it in a manner that grants them immense destructive power.
107 103 TEXT_JOBDEFMNK_00093_ERIK_000_095 The monkhood insists on calling this internal essence “spiritual energy” or “life force”─but trust me when I say it is nothing other than aether.
108 104 TEXT_JOBDEFMNK_00093_ERIK_000_096 Endowed with this brutish, unthinking gift for hitting things very hard, the entire cult has evolved into a sort of clergy with martial proclivities. This was no doubt a result of their main temple being located in Gyr Abania─a region plagued by warfare where knowing how to protect oneself is essential.
109 105 TEXT_JOBDEFMNK_00093_ERIK_000_097 As the years passed, however, what began as a simple group of religious fanatics fighting to protect themselves grew into an ambitious organization of religious fanatics taking part in the region's power struggles.
110 106 TEXT_JOBDEFMNK_00093_ERIK_000_098 Those in power in Ala Mhigo grew wary of these war priests who proclaimed all their fights to be fought in the name of a god, and who employed deadly force without the slightest hesitation. And so, rather than make enemies of the monks, they decided instead to use them to their benefit.
111 107 TEXT_JOBDEFMNK_00093_ERIK_000_099 Through affiliation with the Ala Mhigan royal family, the Fist of Rhalgr was incorporated into the nation's standing army.
112 108 TEXT_JOBDEFMNK_00093_ERIK_000_100 This not only granted the monks a great deal of power, but furnished them with all of the rights accorded protectors of the citizenry. And their political influence was still growing...
113 109 TEXT_JOBDEFMNK_00093_ERIK_000_110 I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!
114 110 TEXT_JOBDEFMNK_00093_ERIK_000_111 The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all.
115 111 TEXT_JOBDEFMNK_00093_ERIK_000_112 Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives.
116 112 TEXT_JOBDEFMNK_00093_ERIK_000_113 To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr.
117 113 TEXT_JOBDEFMNK_00093_ERIK_000_114 He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule.
118 114 TEXT_JOBDEFMNK_00093_ERIK_000_115 Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would.
119 115 TEXT_JOBDEFMNK_00093_ERIK_000_116 He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule.
120 116 TEXT_JOBDEFMNK_00093_ERIK_000_117 In 1552 of the Sixth Astral Era, Theodoric led a vast army to the site of the monkhood's main temple and surrounded it.
121 117 TEXT_JOBDEFMNK_00093_ERIK_000_118 Monks, novices, and devotees, including the elders; refugees seeking shelter after the fires of war had turned their homes to ash; servants and peasants hired to do no more than till the fields─none were left alive.
122 118 TEXT_JOBDEFMNK_00093_ERIK_000_119 The monks fought heroically, but were hopelessly outnumbered. With the massacre of that day, nearly all of the monkhood perished.
123 119 TEXT_JOBDEFMNK_00093_ERIK_000_120 The elders, the keepers of the tradition and its knowledge, resided within the temple grounds. It was thought that all versed in the ways of the chakra were lost...
124 120 TEXT_JOBDEFMNK_00093_ERIK_000_121 But then what of this Widargelt simpleton? Just who is <Emphasis>he</Emphasis>? Perhaps the end of the Fist was not the end of the monks, after all.
125 121 TEXT_JOBDEFMNK_00093_ERIK_000_130 My dear, poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What you do not know about Silvertear Falls could fill a book. And has─multiple times over, I'm sure.
126 122 TEXT_JOBDEFMNK_00093_ERIK_000_131 Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great <Emphasis>spiritual</Emphasis> energy, as less advanced peoples were wont to call it.
127 123 TEXT_JOBDEFMNK_00093_ERIK_000_132 So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the <Emphasis>mystical</Emphasis> power which resided under the lake would raise him from the dead.
128 124 TEXT_JOBDEFMNK_00093_ERIK_000_133 Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale.
129 125 TEXT_JOBDEFMNK_00093_ERIK_000_134 There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear Falls came to be at the center of all that was.
130 126 TEXT_JOBDEFMNK_00093_ERIK_000_135 Here was the source not only of water, but the fount of all magic as well.
131 127 TEXT_JOBDEFMNK_00093_ERIK_000_136 Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden.
132 128 TEXT_JOBDEFMNK_00093_ERIK_000_137 Much later, with the arrival of man, would Midgardsormr be worshipped as the guardian deity of Silvertear Falls.
133 129 TEXT_JOBDEFMNK_00093_ERIK_000_138 Have you been to Silvertear Falls, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr.
134 130 TEXT_JOBDEFMNK_00093_ERIK_000_139 That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity <Emphasis>Agrius</Emphasis>.
135 131 TEXT_JOBDEFMNK_00093_ERIK_000_140 They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether.
136 132 TEXT_JOBDEFMNK_00093_ERIK_000_141 And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters.
137 133 TEXT_JOBDEFMNK_00093_ERIK_000_142 The battle between Midgardsormr and the <Emphasis>Agrius</Emphasis> has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship.
138 134 TEXT_JOBDEFMNK_00093_ERIK_000_143 As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration.
139 135 TEXT_JOBDEFMNK_00093_ERIK_000_144 The structure formed by the wreckage of the <Emphasis>Agrius</Emphasis> and the entangled remains of Midgardsormr is now called the Keeper of the Lake.
140 136 TEXT_JOBDEFMNK_00093_ERIK_000_145 For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it serves as a grim reminder of the horrific, dare I say deicidal, power of Garlemald.
141 137 TEXT_JOBDEFMNK_00093_ERIK_000_146 Why did that dragon appear that day? Was it truly <Emphasis>the</Emphasis> Midgardsormr, the legendary guardian of Silvertear Falls? Such questions and more remain unanswered.
142 138 TEXT_JOBDEFMNK_00093_ERIK_000_147 For my part, I make the entire debacle for an elaborate Garlean fabrication, acted out to near perfection.
143 139 TEXT_JOBDEFMNK_00093_ERIK_000_148 But let us put aside dragons and empires, and speak instead of mine own latest discovery at the lake!
144 140 TEXT_JOBDEFMNK_00093_ERIK_000_149 The aether of the area is in an extremely chaotic state. I had long thought this to be a result of the Battle of Silvertear Skies, but have learned that this is not the case!
145 141 TEXT_JOBDEFMNK_00093_ERIK_000_150 The disturbances I have observed do not all derive from a single source. Beyond the imperceptible aether emitted by the Keeper of the Lake, there are even stronger aetherial waves coming from deep below the earth to the east.
146 142 TEXT_JOBDEFMNK_00093_ERIK_000_151 I studied them in great detail, and learned that they are coming from a massive tower that was buried deep below the earth at the time of that battle─the Crystal Tower!
147 143 TEXT_JOBDEFMNK_00093_ERIK_000_152 To think, I had stumbled upon this legendary structure─the very height of Allagan civilization and technology! The shifting and grinding of the earth caused by the Calamity woke the tower from its slumber of some five thousand years.
148 144 TEXT_JOBDEFMNK_00093_ERIK_000_153 And, having since slowly risen from its earthen tomb, the tower pierces the skies once more!
149 145 TEXT_JOBDEFMNK_00093_ERIK_000_154 You must someday gaze upon it with your own eyes. It is truly a sight to behold. Yes, I can still recall the thunderous applause of my colleagues when I presented my theory of the tower. They were a great deal more grateful than you, that much is certain.
150 146 TEXT_JOBDEFMNK_00093_ERIK_000_155 There is a team of scholars who specialize in the study of all things Allagan. They are known as the Sons of Saint Coinach. At present, they are focusing their efforts on testing the validity of this theory. I very much look forward to news of their findings.
151 147 TEXT_JOBDEFMNK_00093_ERIK_000_160 As I likely explained if you have ever bothered to ask me about monks and the Fist of Rhalgr, the King of Ruin, Theodoric, was a ruthless despot and tyrant. It should come as no surprise, then, that he was the last king of Ala Mhigo.
152 148 TEXT_JOBDEFMNK_00093_ERIK_000_161 But the tale of his rise and fall is the stuff we historians live for!
153 149 TEXT_JOBDEFMNK_00093_ERIK_000_162 Theodoric's lust for power was such that nothing less than absolute rule would appease him.
154 150 TEXT_JOBDEFMNK_00093_ERIK_000_163 To counter the political influence of the Fist of Rhalgr, he proclaimed his kingship to be the product of divine will─ordained by Nymeia Herself. What followed was a crusade which sought to exterminate the monks entirely.
155 151 TEXT_JOBDEFMNK_00093_ERIK_000_164 Yet it was the truly depraved acts of barbarism to come that would shake Ala Mhigan society to its very core.
156 152 TEXT_JOBDEFMNK_00093_ERIK_000_165 This ensuing era of terror was what earned Theodoric the title “King of Ruin.”
157 153 TEXT_JOBDEFMNK_00093_ERIK_000_166 After the massacre at the Fist's main temple, religious opposition to Theodoric nearly disappeared altogether.
158 154 TEXT_JOBDEFMNK_00093_ERIK_000_167 He then began purges of the Ala Mhigan royalty, seeing any and all potential pretenders to his throne dead and buried─regardless of house, loyalties, or standing.
159 155 TEXT_JOBDEFMNK_00093_ERIK_000_168 Beheadings were commonplace, carried out daily. Before long, it looked as though Theodoric would have no heads left to take.
160 156 TEXT_JOBDEFMNK_00093_ERIK_000_169 But he then turned his wrath upon any soul with a claim to the throne, no matter how remote. After that, it was to be the empowered nobles and wealthy merchants.
161 157 TEXT_JOBDEFMNK_00093_ERIK_000_170 Fearing for their lives, they professed their innocence to the queen, pleading for her to stay her maniacal husband's hand. She attempted words to assuage his lust for power turned lust for blood, but he was deaf to her appeals.
162 158 TEXT_JOBDEFMNK_00093_ERIK_000_171 Finding no recourse, she conspired with a group of nobles to murder Theodoric.
163 159 TEXT_JOBDEFMNK_00093_ERIK_000_172 Yet before the regicide could take place, one among them betrayed their plot, and for their treason, the king saw them all less a head.
164 160 TEXT_JOBDEFMNK_00093_ERIK_000_173 This only served to compound Theodoric's paranoia and insanity. Distrustful of all, his purges now became little more than random executions, claiming the lives of noble and beggar and all in between.
165 161 TEXT_JOBDEFMNK_00093_ERIK_000_174 It is not difficult to imagine what transpired next.
166 162 TEXT_JOBDEFMNK_00093_ERIK_000_175 The palace became a despicable gathering of sycophants and backstabbers, and the commonfolk scarce left their homes. Seeking heads on which to lay blame for worsening conditions, Theodoric turned the axe upon his most loyal followers.
167 163 TEXT_JOBDEFMNK_00093_ERIK_000_176 When the oppression became too much to bear, the people revolted and stormed the palace. The royal guard cast aside their vows and allowed the Ala Mhigans to pass.
168 164 TEXT_JOBDEFMNK_00093_ERIK_000_177 A noble revolt? For the best, no? False! It was the absence of leadership and solidarity in the wake of this chaos that prompted Garlemald to attack!
169 165 TEXT_JOBDEFMNK_00093_ERIK_000_178 In the end, Theodoric was lucid enough to judge suicide preferable to death at the hands of an angry mob. He ended his own life, and with it, his reign of ruin and his own bloodline.
170 166 TEXT_JOBDEFMNK_00093_ERIK_000_179 Or so it was thought at the time!
171 167 TEXT_JOBDEFMNK_00093_ERIK_000_180 But Theodred, a nephew to the king, was hidden by his mother in a remote temple of the Fist of Rhalgr which had survived the purges, and thus he escaped his uncle's fury.
172 168 TEXT_JOBDEFMNK_00093_ERIK_000_181 And <Emphasis>that</Emphasis> is the history of the last king of Ala Mhigo. And many a lesson there is to be learned from it! It is only a pity you are too dull to do so.
173 169 TEXT_JOBDEFMNK_00093_ERIK_000_200 Widargelt and his two chief disciples continue roaming the lands of Gyr Abania on their mission to revive the Fist of Rhalgr.
174 170 TEXT_JOBDEFMNK_00093_ERIK_000_201 It will not be easy to bring a nigh-dead faith back to life, but they are a determined lot. If anyone can accomplish this, I believe it is they.
175 171 TEXT_JOBDEFMNK_00093_ERIK_000_202 The simpleton that Widargelt is, there is no greater joy for him than to have a purpose to pursue with all his being. He is at peace, I shouldn't doubt, and I am too. For it means fewer hassles for me to deal with.
176 172 TEXT_JOBDEFMNK_00093_ERIK_000_210 As you know, following his defeat, Adri─or Theobald, his assumed role─was given to the care of the village healer. Alas, he vanished without a trace nary a day later.
177 173 TEXT_JOBDEFMNK_00093_ERIK_000_211 In all likelihood, he feared reprisal from the Corpse Brigade, with whom he had entered into an unlikely─and uneasy─alliance.
178 174 TEXT_JOBDEFMNK_00093_ERIK_000_212 According to the Resistance, one of the Griffin's doubles approached brigade members with an eye to recruit them to his cause. Fair to say that the double was Adri.
179 175 TEXT_JOBDEFMNK_00093_ERIK_000_213 As the mad king's favored tool of terror, however, the brigade was feared and loathed by the masses. Its members knew that there would be no place for them in a new Ala Mhigo.
180 176 TEXT_JOBDEFMNK_00093_ERIK_000_214 Adri exploited this fact, winning them over with the promise of reinstatement in return for helping him ascend his throne. Whether or not they believed him the rightful heir was immaterial; it was an opportunity to return to power, and they took it.
181 177 TEXT_JOBDEFMNK_00093_ERIK_000_215 Of course, Adri's plot came undone, and the Corpse Brigade fell with their employer to even deeper depths. Suffice it to say they are not well pleased, and their displeasure will find Adri first of all. This he anticipated, and thus he fled.
182 178 TEXT_JOBDEFMNK_00093_ERIK_000_216 Now, at about the same juncture Adri vanished, a contingent of brigade members were sighted striking out of their hideout in the direction of Gyr Abania. That is all I know. And perhaps all that I wish to know.
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0,"TEXT_JOBDEFNIN_00015_YOUMEI_000_000","Welcome, friend of Oboro. What is it you would ask of me?"
1,"TEXT_JOBDEFNIN_00015_Q1_000_001","What will you ask?"
2,"TEXT_JOBDEFNIN_00015_A1_000_001","What do you do here?"
3,"TEXT_JOBDEFNIN_00015_A1_000_002","Tell me about Oboro."
4,"TEXT_JOBDEFNIN_00015_A1_000_003","What is a ninja?"
5,"TEXT_JOBDEFNIN_00015_A1_000_004","Nothing."
6,"TEXT_JOBDEFNIN_00015_YOUMEI_000_010","I am called Yomei. I hail from Doma, far, far across the seas to the east. And I am a shinobi, like my father before me."
7,"TEXT_JOBDEFNIN_00015_YOUMEI_000_011","My father lost his life in battle when the Garleans invaded our land, leaving me alone in this world. When Oboro told me of his mission, I asked to join him, that I, too, might have my revenge against the traitorous demon who betrayed us."
8,"TEXT_JOBDEFNIN_00015_YOUMEI_000_012","I am but a <Emphasis>genin</Emphasis>, the least experienced of our kind, and Oboro insists that I am still too young for battle. I believe I am ready, but I do not question his judgment. And so I assist in what ways I can while devoting myself to my training."
9,"TEXT_JOBDEFNIN_00015_YOUMEI_000_030","Oboro is a true shinobi─strong in body and mind. As a teacher, he is stern yet gentle. I look up to him as the elder brother I never had, as did many in my village."
10,"TEXT_JOBDEFNIN_00015_YOUMEI_000_031","He was the first to step forth and accept this mission. There were many of our kind─<Emphasis>jonin</Emphasis> with the strength and wisdom of years─who chose to stay home in the village rather than chase the traitor to this far-flung realm. Yet Oboro insists there was not a moment's hesitation in his heart."
11,"TEXT_JOBDEFNIN_00015_YOUMEI_000_032","The elders eyed him skeptically. Perhaps they felt his experience and ability did not measure up to his ambition. But I know different─and when Oboro returns home, his mission complete, the elders will know what I know."
12,"TEXT_JOBDEFNIN_00015_YOUMEI_000_020","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
13,"TEXT_JOBDEFNIN_00015_YOUMEI_000_021","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
14,"TEXT_JOBDEFNIN_00015_YOUMEI_000_022","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
15,"TEXT_JOBDEFNIN_00015_YOUMEI_000_023","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
16,"TEXT_JOBDEFNIN_00015_YOUMEI_000_024","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
17,"TEXT_JOBDEFNIN_00015_YOUMEI_000_025","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
18,"TEXT_JOBDEFNIN_00015_YOUMEI_000_090","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You honor us with your presence. How might Yomei serve you today?"
19,"TEXT_JOBDEFNIN_00015_YOUMEI_030_099","Master Oboro is as sullen as I have ever seen him. Whatever troubles him so?"
20,"TEXT_JOBDEFNIN_00015_Q2_000_1","What will you ask?"
21,"TEXT_JOBDEFNIN_00015_A2_000_1","How fare you of late?"
22,"TEXT_JOBDEFNIN_00015_A2_000_2","What is a ninja?"
23,"TEXT_JOBDEFNIN_00015_A2_000_3","Nothing."
24,"TEXT_JOBDEFNIN_00015_YOUMEI_000_100","We fare quite well. With no word from the village asking him to hasten his return, Master Oboro intends to remain here for the foreseeable future to continue his study of Eorzean culture. With the immediate danger having passed, he has even agreed to resume my lessons, which pleases me greatly."
25,"TEXT_JOBDEFNIN_00015_YOUMEI_000_101","Though he does not readily admit it, I suspect he has grown quite fond of this realm. I remember the days when he struggled to stomach any Eorzean fare, but the other day─why, I saw him enjoying a glass of aldgoat milk! When I expressed my admiration, he said that anything is possible if one's mind is focused to the task."
26,"TEXT_JOBDEFNIN_00015_YOUMEI_000_102","Master Oboro's feelings remain conflicted─finding out the truth about Master Gekkai surely affected him more than anyone─yet I, for one, have found peace in knowing that my father's death has been avenged. I once thought Master Oboro a brother, but today I am proud to call him Master."
27,"TEXT_JOBDEFNIN_00015_YOUMEI_010_100","Life has changed little since last we spoke. We await orders from our village, and serve as Master Oboro's eyes, ears, and blades in the meantime."
28,"TEXT_JOBDEFNIN_00015_YOUMEI_010_101","However, he has been in high spirits of late. Why, he drinks aldgoat milk every morning now─much to the surprise of the rest of us."
29,"TEXT_JOBDEFNIN_00015_YOUMEI_010_102","But enough of this─I have heard new paths are opening to you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is pleasing to me, that one of another land pursue our arts with such vigor."
30,"TEXT_JOBDEFNIN_00015_YOUMEI_010_103","As one shinobi to another, I am glad of your progress. No doubt we have you to thank for Master Oboro's mood as well."
31,"TEXT_JOBDEFNIN_00015_YOUMEI_020_100","I have heard of Princess Yuki's departure. But there has been no missive from the village elders, congratulatory or otherwise, and I believe we have Tsubame to thank for that."
32,"TEXT_JOBDEFNIN_00015_YOUMEI_020_101","I suspect Master Oboro is secretly grateful for this further reprieve. He has grown very fond of this land, and would be loath to return to the village just now."
33,"TEXT_JOBDEFNIN_00015_YOUMEI_020_102","I wonder if the thought of leaving hangs heavy over his head, however. Of late, he is all sighs and distracted looks. It is even rumored he misformed a mudra, and called a─ Ah, but I have already said too much."
34,"TEXT_JOBDEFNIN_00015_YOUMEI_030_100","Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well..."
35,"TEXT_JOBDEFNIN_00015_YOUMEI_030_101","Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!"
36,"TEXT_JOBDEFNIN_00015_YOUMEI_030_102","He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself."
37,"TEXT_JOBDEFNIN_00015_YOUMEI_040_100","You have met with Master Oboro in Kugane? I trust he is doing well."
38,"TEXT_JOBDEFNIN_00015_YOUMEI_040_101","Though his constant hand-wringing can get wearisome, I cannot begrudge the man his worries. After all, he has many matters weighing on his mind."
39,"TEXT_JOBDEFNIN_00015_YOUMEI_040_102","His duty to the village elders, his duty to his loyal followers here, and his duty to what he believes in─these are not always one and the same. We are most fortunate to have such a thoughtful leader."
40,"TEXT_JOBDEFNIN_00015_YOUMEI_050_100","Master Oboro has returned, and it is as if he has returned a new man. How can I put it? It would seem that he has found the courage of his convictions."
41,"TEXT_JOBDEFNIN_00015_YOUMEI_050_101","The sighs have ceased, and his every action is carried out with purpose. He says that he must live up to Master Sasuke's example, and I daresay he resembles our forefather─what I have heard of him, at least─more and more by the day."
42,"TEXT_JOBDEFNIN_00015_YOUMEI_050_102","What's more, every time he speaks of his pursuit of Karasu, I swear I can see the slightest hint of a sparkle in his sullen eyes─hm? Of course that is a compliment, friend. I would never speak ill of Master Oboro."
43,"TEXT_JOBDEFNIN_00015_YOUMEI_000_110","Is this some kind of test, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Surely a skilled <Emphasis>jonin</Emphasis> such as yourself could answer that question better than I. Ah, but forgive me─it is not Yomei's place to question, but to answer."
44,"TEXT_JOBDEFNIN_00015_YOUMEI_000_120","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
45,"TEXT_JOBDEFNIN_00015_YOUMEI_000_121","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
46,"TEXT_JOBDEFNIN_00015_YOUMEI_000_122","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
47,"TEXT_JOBDEFNIN_00015_YOUMEI_000_123","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
48,"TEXT_JOBDEFNIN_00015_YOUMEI_000_124","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
49,"TEXT_JOBDEFNIN_00015_YOUMEI_000_125","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
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int32,str,str
0,"TEXT_JOBDEFNIN_00015_YOUMEI_000_000","Welcome, friend of Oboro. What is it you would ask of me?"
1,"TEXT_JOBDEFNIN_00015_Q1_000_001","What will you ask?"
2,"TEXT_JOBDEFNIN_00015_A1_000_001","What do you do here?"
3,"TEXT_JOBDEFNIN_00015_A1_000_002","Tell me about Oboro."
4,"TEXT_JOBDEFNIN_00015_A1_000_003","What is a ninja?"
5,"TEXT_JOBDEFNIN_00015_A1_000_004","Nothing."
6,"TEXT_JOBDEFNIN_00015_YOUMEI_000_010","I am called Yomei. I hail from Doma, far, far across the seas to the east. And I am a shinobi, like my father before me."
7,"TEXT_JOBDEFNIN_00015_YOUMEI_000_011","My father lost his life in battle when the Garleans invaded our land, leaving me alone in this world. When Oboro told me of his mission, I asked to join him, that I, too, might have my revenge against the traitorous demon who betrayed us."
8,"TEXT_JOBDEFNIN_00015_YOUMEI_000_012","I am but a <Emphasis>genin</Emphasis>, the least experienced of our kind, and Oboro insists that I am still too young for battle. I believe I am ready, but I do not question his judgment. And so I assist in what ways I can while devoting myself to my training."
9,"TEXT_JOBDEFNIN_00015_YOUMEI_000_030","Oboro is a true shinobi─strong in body and mind. As a teacher, he is stern yet gentle. I look up to him as the elder brother I never had, as did many in my village."
10,"TEXT_JOBDEFNIN_00015_YOUMEI_000_031","He was the first to step forth and accept this mission. There were many of our kind─<Emphasis>jonin</Emphasis> with the strength and wisdom of years─who chose to stay home in the village rather than chase the traitor to this far-flung realm. Yet Oboro insists there was not a moment's hesitation in his heart."
11,"TEXT_JOBDEFNIN_00015_YOUMEI_000_032","The elders eyed him skeptically. Perhaps they felt his experience and ability did not measure up to his ambition. But I know different─and when Oboro returns home, his mission complete, the elders will know what I know."
12,"TEXT_JOBDEFNIN_00015_YOUMEI_000_020","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
13,"TEXT_JOBDEFNIN_00015_YOUMEI_000_021","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
14,"TEXT_JOBDEFNIN_00015_YOUMEI_000_022","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
15,"TEXT_JOBDEFNIN_00015_YOUMEI_000_023","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
16,"TEXT_JOBDEFNIN_00015_YOUMEI_000_024","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
17,"TEXT_JOBDEFNIN_00015_YOUMEI_000_025","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
18,"TEXT_JOBDEFNIN_00015_YOUMEI_000_090","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You honor us with your presence. How might Yomei serve you today?"
19,"TEXT_JOBDEFNIN_00015_YOUMEI_030_099","Master Oboro is as sullen as I have ever seen him. Whatever troubles him so?"
20,"TEXT_JOBDEFNIN_00015_Q2_000_1","What will you ask?"
21,"TEXT_JOBDEFNIN_00015_A2_000_1","How fare you of late?"
22,"TEXT_JOBDEFNIN_00015_A2_000_2","What is a ninja?"
23,"TEXT_JOBDEFNIN_00015_A2_000_3","Nothing."
24,"TEXT_JOBDEFNIN_00015_YOUMEI_000_100","We fare quite well. With no word from the village asking him to hasten his return, Master Oboro intends to remain here for the foreseeable future to continue his study of Eorzean culture. With the immediate danger having passed, he has even agreed to resume my lessons, which pleases me greatly."
25,"TEXT_JOBDEFNIN_00015_YOUMEI_000_101","Though he does not readily admit it, I suspect he has grown quite fond of this realm. I remember the days when he struggled to stomach any Eorzean fare, but the other day─why, I saw him enjoying a glass of aldgoat milk! When I expressed my admiration, he said that anything is possible if one's mind is focused to the task."
26,"TEXT_JOBDEFNIN_00015_YOUMEI_000_102","Master Oboro's feelings remain conflicted─finding out the truth about Master Gekkai surely affected him more than anyone─yet I, for one, have found peace in knowing that my father's death has been avenged. I once thought Master Oboro a brother, but today I am proud to call him Master."
27,"TEXT_JOBDEFNIN_00015_YOUMEI_010_100","Life has changed little since last we spoke. We await orders from our village, and serve as Master Oboro's eyes, ears, and blades in the meantime."
28,"TEXT_JOBDEFNIN_00015_YOUMEI_010_101","However, he has been in high spirits of late. Why, he drinks aldgoat milk every morning now─much to the surprise of the rest of us."
29,"TEXT_JOBDEFNIN_00015_YOUMEI_010_102","But enough of this─I have heard new paths are opening to you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is pleasing to me, that one of another land pursue our arts with such vigor."
30,"TEXT_JOBDEFNIN_00015_YOUMEI_010_103","As one shinobi to another, I am glad of your progress. No doubt we have you to thank for Master Oboro's mood as well."
31,"TEXT_JOBDEFNIN_00015_YOUMEI_020_100","I have heard of Princess Yuki's departure. But there has been no missive from the village elders, congratulatory or otherwise, and I believe we have Tsubame to thank for that."
32,"TEXT_JOBDEFNIN_00015_YOUMEI_020_101","I suspect Master Oboro is secretly grateful for this further reprieve. He has grown very fond of this land, and would be loath to return to the village just now."
33,"TEXT_JOBDEFNIN_00015_YOUMEI_020_102","I wonder if the thought of leaving hangs heavy over his head, however. Of late, he is all sighs and distracted looks. It is even rumored he misformed a mudra, and called a─ Ah, but I have already said too much."
34,"TEXT_JOBDEFNIN_00015_YOUMEI_030_100","Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well..."
35,"TEXT_JOBDEFNIN_00015_YOUMEI_030_101","Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!"
36,"TEXT_JOBDEFNIN_00015_YOUMEI_030_102","He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself."
37,"TEXT_JOBDEFNIN_00015_YOUMEI_040_100","You have met with Master Oboro in Kugane? I trust he is doing well."
38,"TEXT_JOBDEFNIN_00015_YOUMEI_040_101","Though his constant hand-wringing can get wearisome, I cannot begrudge the man his worries. After all, he has many matters weighing on his mind."
39,"TEXT_JOBDEFNIN_00015_YOUMEI_040_102","His duty to the village elders, his duty to his loyal followers here, and his duty to what he believes in─these are not always one and the same. We are most fortunate to have such a thoughtful leader."
40,"TEXT_JOBDEFNIN_00015_YOUMEI_050_100","Master Oboro has returned, and it is as if he has returned a new man. How can I put it? It would seem that he has found the courage of his convictions."
41,"TEXT_JOBDEFNIN_00015_YOUMEI_050_101","The sighs have ceased, and his every action is carried out with purpose. He says that he must live up to Master Sasuke's example, and I daresay he resembles our forefather─what I have heard of him, at least─more and more by the day."
42,"TEXT_JOBDEFNIN_00015_YOUMEI_050_102","What's more, every time he speaks of his pursuit of Karasu, I swear I can see the slightest hint of a sparkle in his sullen eyes─hm? Of course that is a compliment, friend. I would never speak ill of Master Oboro."
43,"TEXT_JOBDEFNIN_00015_YOUMEI_000_110","Is this some kind of test, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Surely a skilled <Emphasis>jonin</Emphasis> such as yourself could answer that question better than I. Ah, but forgive me─it is not Yomei's place to question, but to answer."
44,"TEXT_JOBDEFNIN_00015_YOUMEI_000_120","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
45,"TEXT_JOBDEFNIN_00015_YOUMEI_000_121","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
46,"TEXT_JOBDEFNIN_00015_YOUMEI_000_122","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
47,"TEXT_JOBDEFNIN_00015_YOUMEI_000_123","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
48,"TEXT_JOBDEFNIN_00015_YOUMEI_000_124","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
49,"TEXT_JOBDEFNIN_00015_YOUMEI_000_125","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFNIN_00015_YOUMEI_000_000 Welcome, friend of Oboro. What is it you would ask of me?
5 1 TEXT_JOBDEFNIN_00015_Q1_000_001 What will you ask?
6 2 TEXT_JOBDEFNIN_00015_A1_000_001 What do you do here?
7 3 TEXT_JOBDEFNIN_00015_A1_000_002 Tell me about Oboro.
8 4 TEXT_JOBDEFNIN_00015_A1_000_003 What is a ninja?
9 5 TEXT_JOBDEFNIN_00015_A1_000_004 Nothing.
10 6 TEXT_JOBDEFNIN_00015_YOUMEI_000_010 I am called Yomei. I hail from Doma, far, far across the seas to the east. And I am a shinobi, like my father before me.
11 7 TEXT_JOBDEFNIN_00015_YOUMEI_000_011 My father lost his life in battle when the Garleans invaded our land, leaving me alone in this world. When Oboro told me of his mission, I asked to join him, that I, too, might have my revenge against the traitorous demon who betrayed us.
12 8 TEXT_JOBDEFNIN_00015_YOUMEI_000_012 I am but a <Emphasis>genin</Emphasis>, the least experienced of our kind, and Oboro insists that I am still too young for battle. I believe I am ready, but I do not question his judgment. And so I assist in what ways I can while devoting myself to my training.
13 9 TEXT_JOBDEFNIN_00015_YOUMEI_000_030 Oboro is a true shinobi─strong in body and mind. As a teacher, he is stern yet gentle. I look up to him as the elder brother I never had, as did many in my village.
14 10 TEXT_JOBDEFNIN_00015_YOUMEI_000_031 He was the first to step forth and accept this mission. There were many of our kind─<Emphasis>jonin</Emphasis> with the strength and wisdom of years─who chose to stay home in the village rather than chase the traitor to this far-flung realm. Yet Oboro insists there was not a moment's hesitation in his heart.
15 11 TEXT_JOBDEFNIN_00015_YOUMEI_000_032 The elders eyed him skeptically. Perhaps they felt his experience and ability did not measure up to his ambition. But I know different─and when Oboro returns home, his mission complete, the elders will know what I know.
16 12 TEXT_JOBDEFNIN_00015_YOUMEI_000_020 My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them.
17 13 TEXT_JOBDEFNIN_00015_YOUMEI_000_021 At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties.
18 14 TEXT_JOBDEFNIN_00015_YOUMEI_000_022 In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden.
19 15 TEXT_JOBDEFNIN_00015_YOUMEI_000_023 Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks.
20 16 TEXT_JOBDEFNIN_00015_YOUMEI_000_024 There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown.
21 17 TEXT_JOBDEFNIN_00015_YOUMEI_000_025 Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!
22 18 TEXT_JOBDEFNIN_00015_YOUMEI_000_090 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You honor us with your presence. How might Yomei serve you today?
23 19 TEXT_JOBDEFNIN_00015_YOUMEI_030_099 Master Oboro is as sullen as I have ever seen him. Whatever troubles him so?
24 20 TEXT_JOBDEFNIN_00015_Q2_000_1 What will you ask?
25 21 TEXT_JOBDEFNIN_00015_A2_000_1 How fare you of late?
26 22 TEXT_JOBDEFNIN_00015_A2_000_2 What is a ninja?
27 23 TEXT_JOBDEFNIN_00015_A2_000_3 Nothing.
28 24 TEXT_JOBDEFNIN_00015_YOUMEI_000_100 We fare quite well. With no word from the village asking him to hasten his return, Master Oboro intends to remain here for the foreseeable future to continue his study of Eorzean culture. With the immediate danger having passed, he has even agreed to resume my lessons, which pleases me greatly.
29 25 TEXT_JOBDEFNIN_00015_YOUMEI_000_101 Though he does not readily admit it, I suspect he has grown quite fond of this realm. I remember the days when he struggled to stomach any Eorzean fare, but the other day─why, I saw him enjoying a glass of aldgoat milk! When I expressed my admiration, he said that anything is possible if one's mind is focused to the task.
30 26 TEXT_JOBDEFNIN_00015_YOUMEI_000_102 Master Oboro's feelings remain conflicted─finding out the truth about Master Gekkai surely affected him more than anyone─yet I, for one, have found peace in knowing that my father's death has been avenged. I once thought Master Oboro a brother, but today I am proud to call him Master.
31 27 TEXT_JOBDEFNIN_00015_YOUMEI_010_100 Life has changed little since last we spoke. We await orders from our village, and serve as Master Oboro's eyes, ears, and blades in the meantime.
32 28 TEXT_JOBDEFNIN_00015_YOUMEI_010_101 However, he has been in high spirits of late. Why, he drinks aldgoat milk every morning now─much to the surprise of the rest of us.
33 29 TEXT_JOBDEFNIN_00015_YOUMEI_010_102 But enough of this─I have heard new paths are opening to you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is pleasing to me, that one of another land pursue our arts with such vigor.
34 30 TEXT_JOBDEFNIN_00015_YOUMEI_010_103 As one shinobi to another, I am glad of your progress. No doubt we have you to thank for Master Oboro's mood as well.
35 31 TEXT_JOBDEFNIN_00015_YOUMEI_020_100 I have heard of Princess Yuki's departure. But there has been no missive from the village elders, congratulatory or otherwise, and I believe we have Tsubame to thank for that.
36 32 TEXT_JOBDEFNIN_00015_YOUMEI_020_101 I suspect Master Oboro is secretly grateful for this further reprieve. He has grown very fond of this land, and would be loath to return to the village just now.
37 33 TEXT_JOBDEFNIN_00015_YOUMEI_020_102 I wonder if the thought of leaving hangs heavy over his head, however. Of late, he is all sighs and distracted looks. It is even rumored he misformed a mudra, and called a─ Ah, but I have already said too much.
38 34 TEXT_JOBDEFNIN_00015_YOUMEI_030_100 Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well...
39 35 TEXT_JOBDEFNIN_00015_YOUMEI_030_101 Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!
40 36 TEXT_JOBDEFNIN_00015_YOUMEI_030_102 He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself.
41 37 TEXT_JOBDEFNIN_00015_YOUMEI_040_100 You have met with Master Oboro in Kugane? I trust he is doing well.
42 38 TEXT_JOBDEFNIN_00015_YOUMEI_040_101 Though his constant hand-wringing can get wearisome, I cannot begrudge the man his worries. After all, he has many matters weighing on his mind.
43 39 TEXT_JOBDEFNIN_00015_YOUMEI_040_102 His duty to the village elders, his duty to his loyal followers here, and his duty to what he believes in─these are not always one and the same. We are most fortunate to have such a thoughtful leader.
44 40 TEXT_JOBDEFNIN_00015_YOUMEI_050_100 Master Oboro has returned, and it is as if he has returned a new man. How can I put it? It would seem that he has found the courage of his convictions.
45 41 TEXT_JOBDEFNIN_00015_YOUMEI_050_101 The sighs have ceased, and his every action is carried out with purpose. He says that he must live up to Master Sasuke's example, and I daresay he resembles our forefather─what I have heard of him, at least─more and more by the day.
46 42 TEXT_JOBDEFNIN_00015_YOUMEI_050_102 What's more, every time he speaks of his pursuit of Karasu, I swear I can see the slightest hint of a sparkle in his sullen eyes─hm? Of course that is a compliment, friend. I would never speak ill of Master Oboro.
47 43 TEXT_JOBDEFNIN_00015_YOUMEI_000_110 Is this some kind of test, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Surely a skilled <Emphasis>jonin</Emphasis> such as yourself could answer that question better than I. Ah, but forgive me─it is not Yomei's place to question, but to answer.
48 44 TEXT_JOBDEFNIN_00015_YOUMEI_000_120 My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them.
49 45 TEXT_JOBDEFNIN_00015_YOUMEI_000_121 At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties.
50 46 TEXT_JOBDEFNIN_00015_YOUMEI_000_122 In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden.
51 47 TEXT_JOBDEFNIN_00015_YOUMEI_000_123 Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks.
52 48 TEXT_JOBDEFNIN_00015_YOUMEI_000_124 There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown.
53 49 TEXT_JOBDEFNIN_00015_YOUMEI_000_125 Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!
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76,"TEXT_JOBDEFPLD_00091_JENLYNS_400_122","Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem."
77,"TEXT_JOBDEFPLD_00091_JENLYNS_400_123","Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence."
78,"TEXT_JOBDEFPLD_00091_JENLYNS_400_124","Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all."
79,"TEXT_JOBDEFPLD_00091_JENLYNS_000_110","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
79,"TEXT_JOBDEFPLD_00091_JENLYNS_000_110","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
80,"TEXT_JOBDEFPLD_00091_JENLYNS_000_111","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
81,"TEXT_JOBDEFPLD_00091_JENLYNS_000_112","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
82,"TEXT_JOBDEFPLD_00091_JENLYNS_300_201","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
83,"TEXT_JOBDEFPLD_00091_JENLYNS_300_202","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
84,"TEXT_JOBDEFPLD_00091_JENLYNS_300_203","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
85,"TEXT_JOBDEFPLD_00091_JENLYNS_300_204","Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl..."
@@ -100,6 +106,7 @@ int32,str,str
96,"TEXT_JOBDEFPLD_00091_JENLYNS_300_312","Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though."
97,"TEXT_JOBDEFPLD_00091_JENLYNS_300_321","...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
98,"TEXT_JOBDEFPLD_00091_JENLYNS_300_322","Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though."
93,"TEXT_JOBDEFPLD_00091_JENLYNS_300_302","I knew they were relentless in their pursuit of power, but I had no idea of the lengths to which they would go..."
99,"TEXT_JOBDEFPLD_00091_JENLYNS_300_323","...I suppose it bears repeating that the Monetarists were also the ones who once employed Death's Embrace, the assassins who stole Oathkeeper years ago, which Solkzagyl later recovered. You ought to know this, seeing as you were there when he returned it to us.
Then again, there was rather a lot going on at the time, so I shouldn't wonder if you were confused. I know I was."
100,"TEXT_JOBDEFPLD_00091_JENLYNS_400_400","...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
101,"TEXT_JOBDEFPLD_00091_JENLYNS_400_401","Under most circumstances, they would move in opposition to Her Grace and Marshal Tarupin. These whispers of an agreement between them and Lord Lolorito would seem to contradict that, though."
1 key 0 1
80 76 TEXT_JOBDEFPLD_00091_JENLYNS_400_122 Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem.
81 77 TEXT_JOBDEFPLD_00091_JENLYNS_400_123 Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence.
82 78 TEXT_JOBDEFPLD_00091_JENLYNS_400_124 Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all.
83 79 TEXT_JOBDEFPLD_00091_JENLYNS_000_110 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward. An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
84 80 TEXT_JOBDEFPLD_00091_JENLYNS_000_111 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
85 81 TEXT_JOBDEFPLD_00091_JENLYNS_000_112 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
86 82 TEXT_JOBDEFPLD_00091_JENLYNS_300_201 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
87 80 83 TEXT_JOBDEFPLD_00091_JENLYNS_000_111 TEXT_JOBDEFPLD_00091_JENLYNS_300_202 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
88 81 84 TEXT_JOBDEFPLD_00091_JENLYNS_000_112 TEXT_JOBDEFPLD_00091_JENLYNS_300_203 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
89 82 85 TEXT_JOBDEFPLD_00091_JENLYNS_300_201 TEXT_JOBDEFPLD_00091_JENLYNS_300_204 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward. Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl...
90 86 TEXT_JOBDEFPLD_00091_JENLYNS_000_120 Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists.
91 87 TEXT_JOBDEFPLD_00091_JENLYNS_000_121 Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy.
92 88 TEXT_JOBDEFPLD_00091_JENLYNS_000_122 “Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt.
93 83 89 TEXT_JOBDEFPLD_00091_JENLYNS_300_202 TEXT_JOBDEFPLD_00091_JENLYNS_000_130 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years. After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
94 84 90 TEXT_JOBDEFPLD_00091_JENLYNS_300_203 TEXT_JOBDEFPLD_00091_JENLYNS_000_131 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue. Their grip on power has never been stronger, now that General Raubahn has been confined to the Marasaja Pit for his crimes at the royal banquet.
95 85 91 TEXT_JOBDEFPLD_00091_JENLYNS_300_204 TEXT_JOBDEFPLD_00091_JENLYNS_000_132 Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl... I fear that until the sultana recovers from her illness, Lord Lolorito and his minions will face little opposition. Yet it may be some time before that comes to pass. Her condition is so serious that even I have been denied an audience...
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0,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_010","Though marauders are renowned for their raw destructive power, I prefer to focus my energies on developing effective stratagems."
1,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_011","The doctrine of overwhelming force that many follow has not always been successful, you see. Ancient Nym, in particular, is said to have defended itself from numerous invasions, despite possessing only a token force of mariners and mages."
2,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_012","Indeed, I believe there is much we can learn by studying the military tactics of old. I hope one day to persuade my brethren of this fact, so that we might grow as an organization."
3,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_000","The Nymian tablets contain a veritable wealth of knowledge. Deciphering the remaining text may take an eternity─but even if it does, it will be time well spent."
4,"TEXT_JOBDEFSCH_00098_Q1_000_001","What will you ask?"
5,"TEXT_JOBDEFSCH_00098_A1_000_001","What do you do here?"
6,"TEXT_JOBDEFSCH_00098_A1_000_002","What is a scholar?"
7,"TEXT_JOBDEFSCH_00098_A1_000_003","Nothing."
8,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_020","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
9,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_021","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
10,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_022","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
11,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_023","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age."
12,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_024","No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
13,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_025","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control. Just how they managed to do so I have yet to discover, but I can only surmise that it required tremendous research and experimentation."
14,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_026","I suppose that is why I have taken to calling these mages “scholars,” though I confess that the description might seem incongruous with their military duties. "
15,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_030","Such a pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you and Lily have had many a grand adventure since last we spoke?"
16,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_031","My friend, how fare you? I have devoted myself heart and soul to training in my every waking hour─and dreaming of what I have learned every night."
17,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_032","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Sergeant Tolga is a stern taskmaster. Why, I feel I may keel over at any second..."
18,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_033","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To what do I owe the immense pleasure of seeing my fellow marine today?"
19,"TEXT_JOBDEFSCH_00098_Q2_000_1","What will you ask?"
20,"TEXT_JOBDEFSCH_00098_A2_000_1","How goes your research?"
21,"TEXT_JOBDEFSCH_00098_A2_000_2","What is a scholar?"
22,"TEXT_JOBDEFSCH_00098_A2_000_3","Nothing."
23,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_100","Quite well, and in large part thanks to you. Fighting by your side was an enlightening experience, to say the least."
24,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_101","However, as is often the case in academic research, it is the unexpected discoveries which prove the most fascinating. I must confess that I am tempted to broaden the scope of my studies. But that is a conversation for another day."
25,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_103","All I discovered in our last round of adventures has aided in my growth. I became the marauder I am today thanks to my long study of Nymian tactics and meeting you."
26,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_104","But all we have learned pales in comparison to what Surito Carito can yet teach us. This is a priceless opportunity to discover the secrets of Nym thought lost to the millennia, and to grow from their study."
27,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_105","Sergeant Tolga is a masterful teacher, though “grueling” best describes his particular technique. But where there is no pain, there is nothing to be gained."
28,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_106","And what I have gained, my friend! The sergeant saw battle back when Nym warred with Mhach, and his experience shows in his instruction. Why, he has taught me more in a day than I could have learned from a tablet in a moon!"
29,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_107","I am continuing to train under Sergeant Tolga. Though he has recognized I am worthy of the Royal Marines, he sees that I have not yet awakened to my full potential. However, I can no longer focus solely on my own progress."
30,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_108","There are many members of the Marauders' Guild who wish to learn Nymian techniques. They must be taught to defend the defenseless, and you and I must lead by example. To victory, my friend─come hells or high water."
31,"TEXT_JOBDEFSCH_00098_Q3_000_1","What will you ask?"
32,"TEXT_JOBDEFSCH_00098_A3_000_2","How are things going with the Royal Marines?"
33,"TEXT_JOBDEFSCH_00098_A3_000_3","How is Setoto?"
34,"TEXT_JOBDEFSCH_00098_A3_000_4","What is a scholar?"
35,"TEXT_JOBDEFSCH_00098_A3_000_5","Nothing."
36,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_200","She has never been better! Her good health and smile are quite possibly the Royal Marines' biggest victory to date. Though, I suppose Landenel and Setoto's father also deserve some of that credit."
37,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_201","Truly, a parent's love knows no bounds. Mayhap if I ever come to sire children, I will understand what spurred him to make such a great sacrifice."
38,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_202","I suppose what you really want to know is if Setoto ever joined the Royal Marines? While yet to become an official member, she has been training with me every day. I wanted to invite you to join us, but she insists that she requires my full attention to improve."
39,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_203","Between my rigorous training regimen and her eagerness to learn, she is certain to become a proper marine in next to no time!"
40,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_110","<If(Equal(PlayerParameter(68),28))>Are you teasing me? Look in a mirror! Or have you truly forgotten the most basic facts of the tradition which you yourself helped revive!?<Else/>...I see you are conducting yourself in a decidedly non-scholarly manner <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>. Is that why you wish me to expound upon what I hope you have not forgotten?</If> <sigh> Very well."
41,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_100_110","Hmmm... Now that we are working with Surito Carito, mayhap a review would not go amiss. However, I can scarce imagine I will tell you aught you did not know already..."
42,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_200_110","Surely, by now you know far more about this subject than I do. <sigh> If you truly wish to hear it again, however, I shall not begrudge you an explanation."
43,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_111","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
44,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_112","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
45,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_113","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
46,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_114","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age. No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
47,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_115","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control."
48,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_116","However, as we saw firsthand on several occasions, that control is not absolute. And praise the Twelve that it is not, or we might have never learned the true nature of tonberries!"
49,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_117","Alas, I fear that revelation will do little to change how the tortured souls are treated. So long as the rancor drives the tonberries to violence, the people of Vylbrand will have no choice but to defend themselves..."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_010","Though marauders are renowned for their raw destructive power, I prefer to focus my energies on developing effective stratagems."
1,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_011","The doctrine of overwhelming force that many follow has not always been successful, you see. Ancient Nym, in particular, is said to have defended itself from numerous invasions, despite possessing only a token force of mariners and mages."
2,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_012","Indeed, I believe there is much we can learn by studying the military tactics of old. I hope one day to persuade my brethren of this fact, so that we might grow as an organization."
3,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_000","The Nymian tablets contain a veritable wealth of knowledge. Deciphering the remaining text may take an eternity─but even if it does, it will be time well spent."
4,"TEXT_JOBDEFSCH_00098_Q1_000_001","What will you ask?"
5,"TEXT_JOBDEFSCH_00098_A1_000_001","What do you do here?"
6,"TEXT_JOBDEFSCH_00098_A1_000_002","What is a scholar?"
7,"TEXT_JOBDEFSCH_00098_A1_000_003","Nothing."
8,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_020","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
9,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_021","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
10,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_022","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
11,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_023","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age."
12,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_024","No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
13,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_025","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control. Just how they managed to do so I have yet to discover, but I can only surmise that it required tremendous research and experimentation."
14,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_026","I suppose that is why I have taken to calling these mages “scholars,” though I confess that the description might seem incongruous with their military duties. "
15,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_030","Such a pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you and Lily have had many a grand adventure since last we spoke?"
16,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_031","My friend, how fare you? I have devoted myself heart and soul to training in my every waking hour─and dreaming of what I have learned every night."
17,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_032","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Sergeant Tolga is a stern taskmaster. Why, I feel I may keel over at any second..."
18,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_033","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To what do I owe the immense pleasure of seeing my fellow marine today?"
19,"TEXT_JOBDEFSCH_00098_Q2_000_1","What will you ask?"
20,"TEXT_JOBDEFSCH_00098_A2_000_1","How goes your research?"
21,"TEXT_JOBDEFSCH_00098_A2_000_2","What is a scholar?"
22,"TEXT_JOBDEFSCH_00098_A2_000_3","Nothing."
23,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_100","Quite well, and in large part thanks to you. Fighting by your side was an enlightening experience, to say the least."
24,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_101","However, as is often the case in academic research, it is the unexpected discoveries which prove the most fascinating. I must confess that I am tempted to broaden the scope of my studies. But that is a conversation for another day."
25,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_103","All I discovered in our last round of adventures has aided in my growth. I became the marauder I am today thanks to my long study of Nymian tactics and meeting you."
26,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_104","But all we have learned pales in comparison to what Surito Carito can yet teach us. This is a priceless opportunity to discover the secrets of Nym thought lost to the millennia, and to grow from their study."
27,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_105","Sergeant Tolga is a masterful teacher, though “grueling” best describes his particular technique. But where there is no pain, there is nothing to be gained."
28,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_106","And what I have gained, my friend! The sergeant saw battle back when Nym warred with Mhach, and his experience shows in his instruction. Why, he has taught me more in a day than I could have learned from a tablet in a moon!"
29,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_107","I am continuing to train under Sergeant Tolga. Though he has recognized I am worthy of the Royal Marines, he sees that I have not yet awakened to my full potential. However, I can no longer focus solely on my own progress."
30,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_108","There are many members of the Marauders' Guild who wish to learn Nymian techniques. They must be taught to defend the defenseless, and you and I must lead by example. To victory, my friend─come hells or high water."
31,"TEXT_JOBDEFSCH_00098_Q3_000_1","What will you ask?"
32,"TEXT_JOBDEFSCH_00098_A3_000_2","How are things going with the Royal Marines?"
33,"TEXT_JOBDEFSCH_00098_A3_000_3","How is Setoto?"
34,"TEXT_JOBDEFSCH_00098_A3_000_4","What is a scholar?"
35,"TEXT_JOBDEFSCH_00098_A3_000_5","Nothing."
36,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_200","She has never been better! Her good health and smile are quite possibly the Royal Marines' biggest victory to date. Though, I suppose Landenel and Setoto's father also deserve some of that credit."
37,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_201","Truly, a parent's love knows no bounds. Mayhap if I ever come to sire children, I will understand what spurred him to make such a great sacrifice."
38,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_202","I suppose what you really want to know is if Setoto ever joined the Royal Marines? While yet to become an official member, she has been training with me every day. I wanted to invite you to join us, but she insists that she requires my full attention to improve."
39,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_203","Between my rigorous training regimen and her eagerness to learn, she is certain to become a proper marine in next to no time!"
40,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_110","<If(Equal(PlayerParameter(68),28))>Are you teasing me? Look in a mirror! Or have you truly forgotten the most basic facts of the tradition which you yourself helped revive!?<Else/>...I see you are conducting yourself in a decidedly non-scholarly manner <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>. Is that why you wish me to expound upon what I hope you have not forgotten?</If> <sigh> Very well."
41,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_100_110","Hmmm... Now that we are working with Surito Carito, mayhap a review would not go amiss. However, I can scarce imagine I will tell you aught you did not know already..."
42,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_200_110","Surely, by now you know far more about this subject than I do. <sigh> If you truly wish to hear it again, however, I shall not begrudge you an explanation."
43,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_111","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
44,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_112","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
45,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_113","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
46,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_114","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age. No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
47,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_115","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control."
48,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_116","However, as we saw firsthand on several occasions, that control is not absolute. And praise the Twelve that it is not, or we might have never learned the true nature of tonberries!"
49,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_117","Alas, I fear that revelation will do little to change how the tortured souls are treated. So long as the rancor drives the tonberries to violence, the people of Vylbrand will have no choice but to defend themselves..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_010 Though marauders are renowned for their raw destructive power, I prefer to focus my energies on developing effective stratagems.
5 1 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_011 The doctrine of overwhelming force that many follow has not always been successful, you see. Ancient Nym, in particular, is said to have defended itself from numerous invasions, despite possessing only a token force of mariners and mages.
6 2 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_012 Indeed, I believe there is much we can learn by studying the military tactics of old. I hope one day to persuade my brethren of this fact, so that we might grow as an organization.
7 3 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_000 The Nymian tablets contain a veritable wealth of knowledge. Deciphering the remaining text may take an eternity─but even if it does, it will be time well spent.
8 4 TEXT_JOBDEFSCH_00098_Q1_000_001 What will you ask?
9 5 TEXT_JOBDEFSCH_00098_A1_000_001 What do you do here?
10 6 TEXT_JOBDEFSCH_00098_A1_000_002 What is a scholar?
11 7 TEXT_JOBDEFSCH_00098_A1_000_003 Nothing.
12 8 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_020 In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym.
13 9 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_021 Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military.
14 10 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_022 One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned.
15 11 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_023 Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age.
16 12 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_024 No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them.
17 13 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_025 Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control. Just how they managed to do so I have yet to discover, but I can only surmise that it required tremendous research and experimentation.
18 14 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_026 I suppose that is why I have taken to calling these mages “scholars,” though I confess that the description might seem incongruous with their military duties.
19 15 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_030 Such a pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you and Lily have had many a grand adventure since last we spoke?
20 16 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_031 My friend, how fare you? I have devoted myself heart and soul to training in my every waking hour─and dreaming of what I have learned every night.
21 17 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_032 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Sergeant Tolga is a stern taskmaster. Why, I feel I may keel over at any second...
22 18 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_033 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To what do I owe the immense pleasure of seeing my fellow marine today?
23 19 TEXT_JOBDEFSCH_00098_Q2_000_1 What will you ask?
24 20 TEXT_JOBDEFSCH_00098_A2_000_1 How goes your research?
25 21 TEXT_JOBDEFSCH_00098_A2_000_2 What is a scholar?
26 22 TEXT_JOBDEFSCH_00098_A2_000_3 Nothing.
27 23 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_100 Quite well, and in large part thanks to you. Fighting by your side was an enlightening experience, to say the least.
28 24 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_101 However, as is often the case in academic research, it is the unexpected discoveries which prove the most fascinating. I must confess that I am tempted to broaden the scope of my studies. But that is a conversation for another day.
29 25 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_103 All I discovered in our last round of adventures has aided in my growth. I became the marauder I am today thanks to my long study of Nymian tactics and meeting you.
30 26 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_104 But all we have learned pales in comparison to what Surito Carito can yet teach us. This is a priceless opportunity to discover the secrets of Nym thought lost to the millennia, and to grow from their study.
31 27 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_105 Sergeant Tolga is a masterful teacher, though “grueling” best describes his particular technique. But where there is no pain, there is nothing to be gained.
32 28 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_106 And what I have gained, my friend! The sergeant saw battle back when Nym warred with Mhach, and his experience shows in his instruction. Why, he has taught me more in a day than I could have learned from a tablet in a moon!
33 29 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_107 I am continuing to train under Sergeant Tolga. Though he has recognized I am worthy of the Royal Marines, he sees that I have not yet awakened to my full potential. However, I can no longer focus solely on my own progress.
34 30 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_108 There are many members of the Marauders' Guild who wish to learn Nymian techniques. They must be taught to defend the defenseless, and you and I must lead by example. To victory, my friend─come hells or high water.
35 31 TEXT_JOBDEFSCH_00098_Q3_000_1 What will you ask?
36 32 TEXT_JOBDEFSCH_00098_A3_000_2 How are things going with the Royal Marines?
37 33 TEXT_JOBDEFSCH_00098_A3_000_3 How is Setoto?
38 34 TEXT_JOBDEFSCH_00098_A3_000_4 What is a scholar?
39 35 TEXT_JOBDEFSCH_00098_A3_000_5 Nothing.
40 36 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_200 She has never been better! Her good health and smile are quite possibly the Royal Marines' biggest victory to date. Though, I suppose Landenel and Setoto's father also deserve some of that credit.
41 37 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_201 Truly, a parent's love knows no bounds. Mayhap if I ever come to sire children, I will understand what spurred him to make such a great sacrifice.
42 38 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_202 I suppose what you really want to know is if Setoto ever joined the Royal Marines? While yet to become an official member, she has been training with me every day. I wanted to invite you to join us, but she insists that she requires my full attention to improve.
43 39 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_203 Between my rigorous training regimen and her eagerness to learn, she is certain to become a proper marine in next to no time!
44 40 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_110 <If(Equal(PlayerParameter(68),28))>Are you teasing me? Look in a mirror! Or have you truly forgotten the most basic facts of the tradition which you yourself helped revive!?<Else/>...I see you are conducting yourself in a decidedly non-scholarly manner <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>. Is that why you wish me to expound upon what I hope you have not forgotten?</If> <sigh> Very well.
45 41 TEXT_JOBDEFSCH_00098_ALKAZOLKA_100_110 Hmmm... Now that we are working with Surito Carito, mayhap a review would not go amiss. However, I can scarce imagine I will tell you aught you did not know already...
46 42 TEXT_JOBDEFSCH_00098_ALKAZOLKA_200_110 Surely, by now you know far more about this subject than I do. <sigh> If you truly wish to hear it again, however, I shall not begrudge you an explanation.
47 43 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_111 In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym.
48 44 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_112 Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military.
49 45 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_113 One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned.
50 46 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_114 Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age. No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them.
51 47 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_115 Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control.
52 48 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_116 However, as we saw firsthand on several occasions, that control is not absolute. And praise the Twelve that it is not, or we might have never learned the true nature of tonberries!
53 49 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_117 Alas, I fear that revelation will do little to change how the tortured souls are treated. So long as the rancor drives the tonberries to violence, the people of Vylbrand will have no choice but to defend themselves...
+8 -4
View File
@@ -17,12 +17,16 @@ int32,str,str
13,"TEXT_JOBDEFSMN_00097_YMHITRA_000_024","Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born."
14,"TEXT_JOBDEFSMN_00097_YMHITRA_000_025","The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect."
15,"TEXT_JOBDEFSMN_00097_YMHITRA_000_030","I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair."
16,"TEXT_JOBDEFSMN_00097_YMHITRA_000_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
16,"TEXT_JOBDEFSMN_00097_YMHITRA_000_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
17,"TEXT_JOBDEFSMN_00097_YMHITRA_100_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
18,"TEXT_JOBDEFSMN_00097_YMHITRA_100_041","...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere..."
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
19,"TEXT_JOBDEFSMN_00097_YMHITRA_101_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
20,"TEXT_JOBDEFSMN_00097_YMHITRA_101_041","But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her."
19,"TEXT_JOBDEFSMN_00097_YMHITRA_101_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
21,"TEXT_JOBDEFSMN_00097_YMHITRA_102_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
22,"TEXT_JOBDEFSMN_00097_YMHITRA_102_041","As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
23,"TEXT_JOBDEFSMN_00097_YMHITRA_000_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
24,"TEXT_JOBDEFSMN_00097_YMHITRA_100_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
1 key 0 1
17 13 TEXT_JOBDEFSMN_00097_YMHITRA_000_024 Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born.
18 14 TEXT_JOBDEFSMN_00097_YMHITRA_000_025 The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect.
19 15 TEXT_JOBDEFSMN_00097_YMHITRA_000_030 I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair.
20 16 TEXT_JOBDEFSMN_00097_YMHITRA_000_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
21 17 TEXT_JOBDEFSMN_00097_YMHITRA_100_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
22 18 TEXT_JOBDEFSMN_00097_YMHITRA_100_041 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
23 19 TEXT_JOBDEFSMN_00097_YMHITRA_101_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
24 18 20 TEXT_JOBDEFSMN_00097_YMHITRA_100_041 TEXT_JOBDEFSMN_00097_YMHITRA_101_041 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere... But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her.
25 19 21 TEXT_JOBDEFSMN_00097_YMHITRA_101_040 TEXT_JOBDEFSMN_00097_YMHITRA_102_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
26 22 TEXT_JOBDEFSMN_00097_YMHITRA_102_041 As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
27 20 23 TEXT_JOBDEFSMN_00097_YMHITRA_101_041 TEXT_JOBDEFSMN_00097_YMHITRA_000_050 But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her. Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
28 21 24 TEXT_JOBDEFSMN_00097_YMHITRA_102_040 TEXT_JOBDEFSMN_00097_YMHITRA_100_050 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
29 25 TEXT_JOBDEFSMN_00097_YMHITRA_100_051 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
30 22 26 TEXT_JOBDEFSMN_00097_YMHITRA_102_041 TEXT_JOBDEFSMN_00097_YMHITRA_101_050 As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
31 23 27 TEXT_JOBDEFSMN_00097_YMHITRA_000_050 TEXT_JOBDEFSMN_00097_YMHITRA_101_051 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare... But it is past time I visited the Roost, and spent some time with my sister. My conjury skills should be of some use in caring for her.
32 24 28 TEXT_JOBDEFSMN_00097_YMHITRA_100_050 TEXT_JOBDEFSMN_00097_YMHITRA_102_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
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@@ -48,13 +48,16 @@ int32,str,str
44,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143","If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help. "
45,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170","Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!"
46,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War."
47,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
47,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast."
48,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173","Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it. "
49,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200","...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time."
50,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
50,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
51,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
52,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203","<sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast."
53,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230","I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings."
54,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
53,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230","I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings."
55,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
56,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_233","And yet somehow my inner beast still manages to enthrall me. It is sometimes infuriating to have such an insatiable thing within me. Never let your guard down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, not even for a instant. Heavens help us if your inner beast should ever consume you."
1 key 0 1
48 44 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143 If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help.
49 45 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170 Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!
50 46 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War.
51 47 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast. However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast.
52 48 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173 Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it.
53 48 49 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200 Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it. ...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time.
54 49 50 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201 ...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time. The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
55 50 51 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right. However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
56 51 52 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we? <sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast.
57 53 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230 I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings.
58 52 54 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231 <sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast. The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
59 53 55 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232 I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings. However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
60 54 56 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_233 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right. And yet somehow my inner beast still manages to enthrall me. It is sometimes infuriating to have such an insatiable thing within me. Never let your guard down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, not even for a instant. Heavens help us if your inner beast should ever consume you.
61
62
63
+8 -4
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@@ -19,7 +19,8 @@ int32,str,str
15,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
16,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
17,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
18,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
18,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
19,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090","Well met, old friend. How goes the letter carrying?"
20,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100","Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps."
21,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030","The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art?"
@@ -67,7 +68,8 @@ int32,str,str
63,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
64,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
65,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
65,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
66,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
67,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060","A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061","What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own."
69,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
@@ -77,7 +79,8 @@ int32,str,str
73,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
74,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
75,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
74,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
76,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
77,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080","A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes."
78,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081","What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own."
79,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
@@ -87,4 +90,5 @@ int32,str,str
83,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
84,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_087","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
85,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_088","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
83,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
86,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
1 key 0 1
19 15 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
20 16 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
21 17 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
22 18 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
23 19 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090 Well met, old friend. How goes the letter carrying?
24 19 20 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100 Well met, old friend. How goes the letter carrying? Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps.
25 20 21 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030 Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps. The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art?
26 21 22 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_050 The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art? Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome. Would you speak to me of some matter?
68 63 64 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake. The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
69 64 65 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again. The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
70 65 66 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
71 66 67 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
72 68 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
73 67 69 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062 A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
74 68 70 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_063 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own. Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
75 69 71 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_064 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself. So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
79 73 75 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake. The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
80 74 76 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
81 75 77 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals. A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes.
82 76 78 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
83 79 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
84 77 80 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_083 A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes. Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
85 78 81 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_084 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own. So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
86 79 82 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_085 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself. The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer.
90 83 86 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_1","Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask."
1,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_2","Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild."
2,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_3","I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on."
3,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_4","There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed."
4,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_5","Ah, I once asked Miounne the very same question. She told me she simply liked the flower."
5,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_6","The look in her eyes when she said it, though... Well, I suppose we all have our secrets."
6,"TEXT_REGFSTADVGUILD_00005_Q1_000_1","What would you like to know?"
7,"TEXT_REGFSTADVGUILD_00005_A1_000_1","What do you do here?"
8,"TEXT_REGFSTADVGUILD_00005_A1_000_2","Why is it called the “Carline Canopy”?"
9,"TEXT_REGFSTADVGUILD_00005_A1_000_3","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_1","Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask."
1,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_2","Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild."
2,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_3","I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on."
3,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_4","There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed."
4,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_5","Ah, I once asked Miounne the very same question. She told me she simply liked the flower."
5,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_6","The look in her eyes when she said it, though... Well, I suppose we all have our secrets."
6,"TEXT_REGFSTADVGUILD_00005_Q1_000_1","What would you like to know?"
7,"TEXT_REGFSTADVGUILD_00005_A1_000_1","What do you do here?"
8,"TEXT_REGFSTADVGUILD_00005_A1_000_2","Why is it called the “Carline Canopy”?"
9,"TEXT_REGFSTADVGUILD_00005_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_1 Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask.
5 1 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_2 Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild.
6 2 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_3 I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on.
7 3 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_4 There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed.
8 4 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_5 Ah, I once asked Miounne the very same question. She told me she simply liked the flower.
9 5 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_6 The look in her eyes when she said it, though... Well, I suppose we all have our secrets.
10 6 TEXT_REGFSTADVGUILD_00005_Q1_000_1 What would you like to know?
11 7 TEXT_REGFSTADVGUILD_00005_A1_000_1 What do you do here?
12 8 TEXT_REGFSTADVGUILD_00005_A1_000_2 Why is it called the “Carline Canopy”?
13 9 TEXT_REGFSTADVGUILD_00005_A1_000_3 Nothing.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_1","Greetings, adventurer. I have been assigned this post to answer any queries citizens may have regarding aetherial travel. Is there aught you would like to ask?"
1,"TEXT_REGFSTAETHERYTEGUID_00032_Q1_000_1","Select a topic."
2,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_1","What is aetherial travel?"
3,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_2","What is aetheryte?"
4,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_4","Nothing."
6,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_10","Before one might understand aetherial travel, one must first understand the substance that makes it possible─aether."
7,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_11","What is aether, you ask? Why, only the source of all being! Though it cannot be seen, it is everywhere...or should I say, it is every<Emphasis>thing</Emphasis>."
8,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_12","Aether flows around us and within us, and without it we would cease to exist."
9,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_13","When we die, it is believed that the shock separates our spirits from our corporeal forms. Our bodies are then broken down and are absorbed back into the aetherial river, while the soul is left to journey to its final destination in the afterlife. Some call this “returning to the Lifestream.”"
10,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce her body to aether without losing the grip on her soul, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_1","Greetings, adventurer. I have been assigned this post to answer any queries citizens may have regarding aetherial travel. Is there aught you would like to ask?"
1,"TEXT_REGFSTAETHERYTEGUID_00032_Q1_000_1","Select a topic."
2,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_1","What is aetherial travel?"
3,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_2","What is aetheryte?"
4,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_4","Nothing."
6,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_10","Before one might understand aetherial travel, one must first understand the substance that makes it possible─aether."
7,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_11","What is aether, you ask? Why, only the source of all being! Though it cannot be seen, it is everywhere...or should I say, it is every<Emphasis>thing</Emphasis>."
8,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_12","Aether flows around us and within us, and without it we would cease to exist."
9,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_13","When we die, it is believed that the shock separates our spirits from our corporeal forms. Our bodies are then broken down and are absorbed back into the aetherial river, while the soul is left to journey to its final destination in the afterlife. Some call this “returning to the Lifestream.”"
10,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce her body to aether without losing the grip on her soul, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_1 Greetings, adventurer. I have been assigned this post to answer any queries citizens may have regarding aetherial travel. Is there aught you would like to ask?
5 1 TEXT_REGFSTAETHERYTEGUID_00032_Q1_000_1 Select a topic.
6 2 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_1 What is aetherial travel?
7 3 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_2 What is aetheryte?
8 4 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_4 Nothing.
10 6 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_10 Before one might understand aetherial travel, one must first understand the substance that makes it possible─aether.
11 7 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_11 What is aether, you ask? Why, only the source of all being! Though it cannot be seen, it is everywhere...or should I say, it is every<Emphasis>thing</Emphasis>.
12 8 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_12 Aether flows around us and within us, and without it we would cease to exist.
13 9 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_13 When we die, it is believed that the shock separates our spirits from our corporeal forms. Our bodies are then broken down and are absorbed back into the aetherial river, while the soul is left to journey to its final destination in the afterlife. Some call this “returning to the Lifestream.”
14 10 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_14 However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce her body to aether without losing the grip on her soul, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport.
15 11 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_20 As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example.
16 12 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_21 It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”
17 13 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_22 Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte.
18 14 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_23 In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow.
19 15 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_24 And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”
20 16 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_25 What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte.
21 17 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_30 As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion.
22 18 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_31 Usually, a few moments of rest is all that is needed before it is safe to attempt another jump.
23 19 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_32 Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon.
24 20 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_33 If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel.
25 21 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_34 Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah.
26 22 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_35 The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt.
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key,0,1
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0,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_1","Greetings, adventurer. Is there aught you wish to know?"
1,"TEXT_REGFSTARCGUILD_00008_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTARCGUILD_00008_A1_000_1","What do you do here?"
3,"TEXT_REGFSTARCGUILD_00008_A1_000_2","What is archery?"
4,"TEXT_REGFSTARCGUILD_00008_A1_000_3","Nothing."
5,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_2","I am the master of this guild, appointed to my post by Bowlord Lewin of the Gods' Quiver."
6,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_3","Amongst my many duties, it is my privilege to oversee the training of those who would master the bow."
7,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_4","I also provide such aid to the townsfolk as I am able, lending an ear to their woes and dispatching archers to put down unruly fauna."
8,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_5","Here at the guild, we seek to instill a discerning eye within our members, that they might learn to strike at vulnerabilities, swiftly and surely."
9,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_6","Our art can be likened to the pursuit of truth...though mayhap that likeness is lost upon you. If you take up the bow, you will come to comprehend the meaning of these words."
10,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_7","Though it may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming. An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
11,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_8","Rise to become a virtuoso of archery, and a veritable deluge of death will be yours to rain down upon your foes."
12,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_9","By fighting from a distance, we can better assess the battlefield and thereby determine the most advantageous course of action. This is of paramount import, as our role in battle is to exploit the enemy's weakness. With the requisite placement and timing, but a single arrow may serve to turn the tide."
13,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_020","You look well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there aught you require?"
14,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_030","<If(Equal(PlayerParameter(68),23))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the bard, in the flesh! You cut a dashing figure. Tell me, what brings you here today?<Else/>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I thought you had taken up the ways of the bard. Was I mistaken?</If>"
15,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_040","Whatever the truth of the tragedy which befell Ul'dah, I have faith that you and yours will rise above. The common man is not as blind as his betters would believe, after all."
16,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_041","Though I was full confident that you would rise above your hardships, I am no less relieved to know that all is well again."
17,"TEXT_REGFSTARCGUILD_00008_Q2_000_1","What will you ask?"
18,"TEXT_REGFSTARCGUILD_00008_A2_000_1","How fares the guild?"
19,"TEXT_REGFSTARCGUILD_00008_A2_000_2","What is archery?"
20,"TEXT_REGFSTARCGUILD_00008_A2_000_3","Nothing."
21,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_100","Concerned about Silvairre and Leih? You needn't be. They still bicker, of course, but it is nothing serious."
22,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_101","They see each other with clarity now and have come to understand that their differences are only skin deep."
23,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_102","Would that all my archers could benefit from your positive influence!"
24,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_110","I am more than willing to answer your question, but I am confused as to why you would ask..."
25,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_111","Our art can be likened to the pursuit of truth─a metaphor young archers are wont to find confusing, but which you doubtless comprehend."
26,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_113","To speak more plainly, an archer's role in battle is to exploit the enemy's weakness, for while the bow may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming."
27,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_114","An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
28,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_115","With the requisite placement and timing, but a single arrow may serve to turn the tide."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_1","Greetings, adventurer. Is there aught you wish to know?"
1,"TEXT_REGFSTARCGUILD_00008_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTARCGUILD_00008_A1_000_1","What do you do here?"
3,"TEXT_REGFSTARCGUILD_00008_A1_000_2","What is archery?"
4,"TEXT_REGFSTARCGUILD_00008_A1_000_3","Nothing."
5,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_2","I am the master of this guild, appointed to my post by Bowlord Lewin of the Gods' Quiver."
6,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_3","Amongst my many duties, it is my privilege to oversee the training of those who would master the bow."
7,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_4","I also provide such aid to the townsfolk as I am able, lending an ear to their woes and dispatching archers to put down unruly fauna."
8,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_5","Here at the guild, we seek to instill a discerning eye within our members, that they might learn to strike at vulnerabilities, swiftly and surely."
9,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_6","Our art can be likened to the pursuit of truth...though mayhap that likeness is lost upon you. If you take up the bow, you will come to comprehend the meaning of these words."
10,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_7","Though it may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming. An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
11,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_8","Rise to become a virtuoso of archery, and a veritable deluge of death will be yours to rain down upon your foes."
12,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_9","By fighting from a distance, we can better assess the battlefield and thereby determine the most advantageous course of action. This is of paramount import, as our role in battle is to exploit the enemy's weakness. With the requisite placement and timing, but a single arrow may serve to turn the tide."
13,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_020","You look well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there aught you require?"
14,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_030","<If(Equal(PlayerParameter(68),23))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the bard, in the flesh! You cut a dashing figure. Tell me, what brings you here today?<Else/>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I thought you had taken up the ways of the bard. Was I mistaken?</If>"
15,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_040","Whatever the truth of the tragedy which befell Ul'dah, I have faith that you and yours will rise above. The common man is not as blind as his betters would believe, after all."
16,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_041","Though I was full confident that you would rise above your hardships, I am no less relieved to know that all is well again."
17,"TEXT_REGFSTARCGUILD_00008_Q2_000_1","What will you ask?"
18,"TEXT_REGFSTARCGUILD_00008_A2_000_1","How fares the guild?"
19,"TEXT_REGFSTARCGUILD_00008_A2_000_2","What is archery?"
20,"TEXT_REGFSTARCGUILD_00008_A2_000_3","Nothing."
21,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_100","Concerned about Silvairre and Leih? You needn't be. They still bicker, of course, but it is nothing serious."
22,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_101","They see each other with clarity now and have come to understand that their differences are only skin deep."
23,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_102","Would that all my archers could benefit from your positive influence!"
24,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_110","I am more than willing to answer your question, but I am confused as to why you would ask..."
25,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_111","Our art can be likened to the pursuit of truth─a metaphor young archers are wont to find confusing, but which you doubtless comprehend."
26,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_113","To speak more plainly, an archer's role in battle is to exploit the enemy's weakness, for while the bow may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming."
27,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_114","An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
28,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_115","With the requisite placement and timing, but a single arrow may serve to turn the tide."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_1 Greetings, adventurer. Is there aught you wish to know?
5 1 TEXT_REGFSTARCGUILD_00008_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTARCGUILD_00008_A1_000_1 What do you do here?
7 3 TEXT_REGFSTARCGUILD_00008_A1_000_2 What is archery?
8 4 TEXT_REGFSTARCGUILD_00008_A1_000_3 Nothing.
9 5 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_2 I am the master of this guild, appointed to my post by Bowlord Lewin of the Gods' Quiver.
10 6 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_3 Amongst my many duties, it is my privilege to oversee the training of those who would master the bow.
11 7 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_4 I also provide such aid to the townsfolk as I am able, lending an ear to their woes and dispatching archers to put down unruly fauna.
12 8 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_5 Here at the guild, we seek to instill a discerning eye within our members, that they might learn to strike at vulnerabilities, swiftly and surely.
13 9 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_6 Our art can be likened to the pursuit of truth...though mayhap that likeness is lost upon you. If you take up the bow, you will come to comprehend the meaning of these words.
14 10 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_7 Though it may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming. An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow.
15 11 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_8 Rise to become a virtuoso of archery, and a veritable deluge of death will be yours to rain down upon your foes.
16 12 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_9 By fighting from a distance, we can better assess the battlefield and thereby determine the most advantageous course of action. This is of paramount import, as our role in battle is to exploit the enemy's weakness. With the requisite placement and timing, but a single arrow may serve to turn the tide.
17 13 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_020 You look well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there aught you require?
18 14 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_030 <If(Equal(PlayerParameter(68),23))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the bard, in the flesh! You cut a dashing figure. Tell me, what brings you here today?<Else/>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I thought you had taken up the ways of the bard. Was I mistaken?</If>
19 15 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_040 Whatever the truth of the tragedy which befell Ul'dah, I have faith that you and yours will rise above. The common man is not as blind as his betters would believe, after all.
20 16 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_041 Though I was full confident that you would rise above your hardships, I am no less relieved to know that all is well again.
21 17 TEXT_REGFSTARCGUILD_00008_Q2_000_1 What will you ask?
22 18 TEXT_REGFSTARCGUILD_00008_A2_000_1 How fares the guild?
23 19 TEXT_REGFSTARCGUILD_00008_A2_000_2 What is archery?
24 20 TEXT_REGFSTARCGUILD_00008_A2_000_3 Nothing.
25 21 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_100 Concerned about Silvairre and Leih? You needn't be. They still bicker, of course, but it is nothing serious.
26 22 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_101 They see each other with clarity now and have come to understand that their differences are only skin deep.
27 23 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_102 Would that all my archers could benefit from your positive influence!
28 24 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_110 I am more than willing to answer your question, but I am confused as to why you would ask...
29 25 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_111 Our art can be likened to the pursuit of truth─a metaphor young archers are wont to find confusing, but which you doubtless comprehend.
30 26 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_113 To speak more plainly, an archer's role in battle is to exploit the enemy's weakness, for while the bow may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming.
31 27 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_114 An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow.
32 28 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_115 With the requisite placement and timing, but a single arrow may serve to turn the tide.
+49 -49
View File
@@ -1,49 +1,49 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_1","Greetings, adventurer. You stand within Stillglade Fane, home of the Conjurers' Guild. How may I be of service?"
1,"TEXT_REGFSTCNJGUILD_00023_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTCNJGUILD_00023_A1_000_1","What do you do here?"
3,"TEXT_REGFSTCNJGUILD_00023_A1_000_2","What is conjury?"
4,"TEXT_REGFSTCNJGUILD_00023_A1_000_3","Nothing."
5,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_2","I am Brother ESumiYan, master of this guild. It is my duty and privilege to provide guidance to those who would walk the path of the conjurer."
6,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_3","Even as I strive to ensure our art's survival for future generations, I commune with the elementals that I might convey their will to the people of Gridania."
7,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_4","Perchance my childlike appearance gives you cause to doubt my words. It is only natural. Why, to you I must seem to be your junior by no small number of years. Know, however, that I have seen more summers than all but a handful of souls in this great nation."
8,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_5","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
9,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_6","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
10,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_7","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
11,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_8","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
12,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_9","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
13,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_10","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, my dear adventurer, is what it means to be one of us."
14,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_020","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals oft whisper of the deeds you perform in service to the Twelveswood."
15,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_030","I was most surprised to hear the murmurings of the great one─that an adventurer had mastered the art of white magic. It seems there are few limits for one such as you."
16,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_040","Welcome, adventurer. Your heroic deeds have done much to preserve the sanctity of the Twelveswood."
17,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_050","Welcome, adventurer. Our forest home breathes easier for the great evils you have laid to rest."
18,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_060","The Elder Seedseer has told me of the treachery that took place in Ul'dah. Though I will continue to question them, the elementals seem blind to the whereabouts of the missing Scions..."
19,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_061","Full glad am I to hear that your good name has been cleared. With the pall of suspicion thus lifted, you may go forward with confidence once more."
20,"TEXT_REGFSTCNJGUILD_00023_Q2_000_1","What will you ask?"
21,"TEXT_REGFSTCNJGUILD_00023_A2_000_1","Of what do the elementals whisper?"
22,"TEXT_REGFSTCNJGUILD_00023_A2_000_2","What can you tell me of conjury?"
23,"TEXT_REGFSTCNJGUILD_00023_A2_000_3","Nothing."
24,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_100","Sylphie oft catches the elementals' attention of late. The young conjurer attends to her studies with an impassioned vigor that surprises─and even inspires─her fellow initiates."
25,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_101","With such dedication and determination, it shall not be long before she earns the title of “Hearer.” Truly, your guidance has made of her a shining example for others to follow."
26,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_110","The rumblings of the forest speak of Good King Moggle Mog XII, and the mighty battle that saw him cast down from his throne."
27,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_111","Ever is the effort required to restore harmony greater than that expended in sowing chaos."
28,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_120","When the nightmarish pall was lifted from the Lost City of Amdapor, the wind carried to me your name─the name of the Twelveswood's savior."
29,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_121","Amdapor was not always thus afflicted. Indeed, the city once owed an age of prosperity to the benevolent art of white magic. But that was before the War of the Magi."
30,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_123","It is told that the enemies of the Amdapori abandoned all caution in their pursuit of victory, and used their dark magicks to summon a king among demons. ...I imagine this abhorrent entity is the very evil you slew in the depths of the ruins."
31,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_124","Though the mages of Amdapor eventually succeeded in imprisoning this fell creature, its recent resurgence speaks eloquently of the impermanence and unpredictability of arcane energies."
32,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_130","What you have learned of our craft far exceeds aught I might explain in words. But perhaps from simple words you might gain new perspective."
33,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_131","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
34,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_132","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
35,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_133","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
36,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_134","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
37,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_135","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
38,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_136","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
39,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_140","I find it passing strange that an adventurer of your experience would require of me such an explanation. But we do oft gain new insight on the familiar when peering through another's eyes. Pray attend me, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_141","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
41,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_142","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
42,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_143","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
43,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_144","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
44,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_145","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
45,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_146","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_1","Greetings, adventurer. You stand within Stillglade Fane, home of the Conjurers' Guild. How may I be of service?"
1,"TEXT_REGFSTCNJGUILD_00023_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTCNJGUILD_00023_A1_000_1","What do you do here?"
3,"TEXT_REGFSTCNJGUILD_00023_A1_000_2","What is conjury?"
4,"TEXT_REGFSTCNJGUILD_00023_A1_000_3","Nothing."
5,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_2","I am Brother ESumiYan, master of this guild. It is my duty and privilege to provide guidance to those who would walk the path of the conjurer."
6,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_3","Even as I strive to ensure our art's survival for future generations, I commune with the elementals that I might convey their will to the people of Gridania."
7,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_4","Perchance my childlike appearance gives you cause to doubt my words. It is only natural. Why, to you I must seem to be your junior by no small number of years. Know, however, that I have seen more summers than all but a handful of souls in this great nation."
8,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_5","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
9,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_6","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
10,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_7","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
11,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_8","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
12,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_9","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
13,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_10","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, my dear adventurer, is what it means to be one of us."
14,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_020","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals oft whisper of the deeds you perform in service to the Twelveswood."
15,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_030","I was most surprised to hear the murmurings of the great one─that an adventurer had mastered the art of white magic. It seems there are few limits for one such as you."
16,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_040","Welcome, adventurer. Your heroic deeds have done much to preserve the sanctity of the Twelveswood."
17,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_050","Welcome, adventurer. Our forest home breathes easier for the great evils you have laid to rest."
18,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_060","The Elder Seedseer has told me of the treachery that took place in Ul'dah. Though I will continue to question them, the elementals seem blind to the whereabouts of the missing Scions..."
19,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_061","Full glad am I to hear that your good name has been cleared. With the pall of suspicion thus lifted, you may go forward with confidence once more."
20,"TEXT_REGFSTCNJGUILD_00023_Q2_000_1","What will you ask?"
21,"TEXT_REGFSTCNJGUILD_00023_A2_000_1","Of what do the elementals whisper?"
22,"TEXT_REGFSTCNJGUILD_00023_A2_000_2","What can you tell me of conjury?"
23,"TEXT_REGFSTCNJGUILD_00023_A2_000_3","Nothing."
24,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_100","Sylphie oft catches the elementals' attention of late. The young conjurer attends to her studies with an impassioned vigor that surprises─and even inspires─her fellow initiates."
25,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_101","With such dedication and determination, it shall not be long before she earns the title of “Hearer.” Truly, your guidance has made of her a shining example for others to follow."
26,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_110","The rumblings of the forest speak of Good King Moggle Mog XII, and the mighty battle that saw him cast down from his throne."
27,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_111","Ever is the effort required to restore harmony greater than that expended in sowing chaos."
28,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_120","When the nightmarish pall was lifted from the Lost City of Amdapor, the wind carried to me your name─the name of the Twelveswood's savior."
29,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_121","Amdapor was not always thus afflicted. Indeed, the city once owed an age of prosperity to the benevolent art of white magic. But that was before the War of the Magi."
30,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_123","It is told that the enemies of the Amdapori abandoned all caution in their pursuit of victory, and used their dark magicks to summon a king among demons. ...I imagine this abhorrent entity is the very evil you slew in the depths of the ruins."
31,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_124","Though the mages of Amdapor eventually succeeded in imprisoning this fell creature, its recent resurgence speaks eloquently of the impermanence and unpredictability of arcane energies."
32,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_130","What you have learned of our craft far exceeds aught I might explain in words. But perhaps from simple words you might gain new perspective."
33,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_131","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
34,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_132","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
35,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_133","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
36,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_134","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
37,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_135","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
38,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_136","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
39,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_140","I find it passing strange that an adventurer of your experience would require of me such an explanation. But we do oft gain new insight on the familiar when peering through another's eyes. Pray attend me, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_141","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
41,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_142","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
42,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_143","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
43,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_144","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
44,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_145","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
45,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_146","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_1 Greetings, adventurer. You stand within Stillglade Fane, home of the Conjurers' Guild. How may I be of service?
5 1 TEXT_REGFSTCNJGUILD_00023_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTCNJGUILD_00023_A1_000_1 What do you do here?
7 3 TEXT_REGFSTCNJGUILD_00023_A1_000_2 What is conjury?
8 4 TEXT_REGFSTCNJGUILD_00023_A1_000_3 Nothing.
9 5 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_2 I am Brother E–Sumi–Yan, master of this guild. It is my duty and privilege to provide guidance to those who would walk the path of the conjurer.
10 6 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_3 Even as I strive to ensure our art's survival for future generations, I commune with the elementals that I might convey their will to the people of Gridania.
11 7 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_4 Perchance my childlike appearance gives you cause to doubt my words. It is only natural. Why, to you I must seem to be your junior by no small number of years. Know, however, that I have seen more summers than all but a handful of souls in this great nation.
12 8 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_5 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
13 9 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_6 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
14 10 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_7 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
15 11 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_8 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
16 12 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_9 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
17 13 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_10 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, my dear adventurer, is what it means to be one of us.
18 14 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_020 Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals oft whisper of the deeds you perform in service to the Twelveswood.
19 15 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_030 I was most surprised to hear the murmurings of the great one─that an adventurer had mastered the art of white magic. It seems there are few limits for one such as you.
20 16 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_040 Welcome, adventurer. Your heroic deeds have done much to preserve the sanctity of the Twelveswood.
21 17 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_050 Welcome, adventurer. Our forest home breathes easier for the great evils you have laid to rest.
22 18 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_060 The Elder Seedseer has told me of the treachery that took place in Ul'dah. Though I will continue to question them, the elementals seem blind to the whereabouts of the missing Scions...
23 19 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_061 Full glad am I to hear that your good name has been cleared. With the pall of suspicion thus lifted, you may go forward with confidence once more.
24 20 TEXT_REGFSTCNJGUILD_00023_Q2_000_1 What will you ask?
25 21 TEXT_REGFSTCNJGUILD_00023_A2_000_1 Of what do the elementals whisper?
26 22 TEXT_REGFSTCNJGUILD_00023_A2_000_2 What can you tell me of conjury?
27 23 TEXT_REGFSTCNJGUILD_00023_A2_000_3 Nothing.
28 24 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_100 Sylphie oft catches the elementals' attention of late. The young conjurer attends to her studies with an impassioned vigor that surprises─and even inspires─her fellow initiates.
29 25 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_101 With such dedication and determination, it shall not be long before she earns the title of “Hearer.” Truly, your guidance has made of her a shining example for others to follow.
30 26 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_110 The rumblings of the forest speak of Good King Moggle Mog XII, and the mighty battle that saw him cast down from his throne.
31 27 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_111 Ever is the effort required to restore harmony greater than that expended in sowing chaos.
32 28 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_120 When the nightmarish pall was lifted from the Lost City of Amdapor, the wind carried to me your name─the name of the Twelveswood's savior.
33 29 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_121 Amdapor was not always thus afflicted. Indeed, the city once owed an age of prosperity to the benevolent art of white magic. But that was before the War of the Magi.
34 30 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_123 It is told that the enemies of the Amdapori abandoned all caution in their pursuit of victory, and used their dark magicks to summon a king among demons. ...I imagine this abhorrent entity is the very evil you slew in the depths of the ruins.
35 31 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_124 Though the mages of Amdapor eventually succeeded in imprisoning this fell creature, its recent resurgence speaks eloquently of the impermanence and unpredictability of arcane energies.
36 32 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_130 What you have learned of our craft far exceeds aught I might explain in words. But perhaps from simple words you might gain new perspective.
37 33 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_131 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
38 34 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_132 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
39 35 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_133 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
40 36 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_134 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
41 37 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_135 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
42 38 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_136 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us.
43 39 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_140 I find it passing strange that an adventurer of your experience would require of me such an explanation. But we do oft gain new insight on the familiar when peering through another's eyes. Pray attend me, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
44 40 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_141 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
45 41 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_142 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
46 42 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_143 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
47 43 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_144 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
48 44 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_145 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
49 45 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_146 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us.
+17 -17
View File
@@ -1,17 +1,17 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_1","Greetings, adventurer, and welcome to the forest nation of Gridania."
1,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_2","Do you seek greater intimacy with the elementals? If so, it would be my pleasure to assist you."
2,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_3","Among the ranks of conjurers, there are those who possess the ability to commune with the elementals. These individuals are known as Hearers, and I am one of their number."
3,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_4","With my gift of hearing, I guide the citizens of Gridania according to the will of the elementals. Such is the part I play in ensuring that harmony ever reigns in the Twelveswood."
4,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_5","The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved."
5,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_6","By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago."
6,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_7","Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit."
7,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_8","Though our trials and tribulations be endless, never must we allow ourselves to become lost to hope."
8,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_9","For as the Elder Seedseer teaches, ever do the elementals watch over us. So long as we trust to them and each do our part, all shall be well."
9,"TEXT_REGFSTCNJPREACH_00024_Q1_000_1","What will you ask?"
10,"TEXT_REGFSTCNJPREACH_00024_A1_000_1","What do you do here?"
11,"TEXT_REGFSTCNJPREACH_00024_A1_000_2","What are the elementals?"
12,"TEXT_REGFSTCNJPREACH_00024_A1_000_3","What must I do?"
13,"TEXT_REGFSTCNJPREACH_00024_A1_000_4","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_1","Greetings, adventurer, and welcome to the forest nation of Gridania."
1,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_2","Do you seek greater intimacy with the elementals? If so, it would be my pleasure to assist you."
2,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_3","Among the ranks of conjurers, there are those who possess the ability to commune with the elementals. These individuals are known as Hearers, and I am one of their number."
3,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_4","With my gift of hearing, I guide the citizens of Gridania according to the will of the elementals. Such is the part I play in ensuring that harmony ever reigns in the Twelveswood."
4,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_5","The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved."
5,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_6","By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago."
6,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_7","Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit."
7,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_8","Though our trials and tribulations be endless, never must we allow ourselves to become lost to hope."
8,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_9","For as the Elder Seedseer teaches, ever do the elementals watch over us. So long as we trust to them and each do our part, all shall be well."
9,"TEXT_REGFSTCNJPREACH_00024_Q1_000_1","What will you ask?"
10,"TEXT_REGFSTCNJPREACH_00024_A1_000_1","What do you do here?"
11,"TEXT_REGFSTCNJPREACH_00024_A1_000_2","What are the elementals?"
12,"TEXT_REGFSTCNJPREACH_00024_A1_000_3","What must I do?"
13,"TEXT_REGFSTCNJPREACH_00024_A1_000_4","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_1 Greetings, adventurer, and welcome to the forest nation of Gridania.
5 1 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_2 Do you seek greater intimacy with the elementals? If so, it would be my pleasure to assist you.
6 2 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_3 Among the ranks of conjurers, there are those who possess the ability to commune with the elementals. These individuals are known as Hearers, and I am one of their number.
7 3 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_4 With my gift of hearing, I guide the citizens of Gridania according to the will of the elementals. Such is the part I play in ensuring that harmony ever reigns in the Twelveswood.
8 4 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_5 The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved.
9 5 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_6 By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago.
10 6 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_7 Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit.
11 7 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_8 Though our trials and tribulations be endless, never must we allow ourselves to become lost to hope.
12 8 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_9 For as the Elder Seedseer teaches, ever do the elementals watch over us. So long as we trust to them and each do our part, all shall be well.
13 9 TEXT_REGFSTCNJPREACH_00024_Q1_000_1 What will you ask?
14 10 TEXT_REGFSTCNJPREACH_00024_A1_000_1 What do you do here?
15 11 TEXT_REGFSTCNJPREACH_00024_A1_000_2 What are the elementals?
16 12 TEXT_REGFSTCNJPREACH_00024_A1_000_3 What must I do?
17 13 TEXT_REGFSTCNJPREACH_00024_A1_000_4 Nothing.
@@ -1,25 +1,25 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>, and welcome to today's Ceremony of Eternal Bonding. I have the honor of assisting our guests. Is there aught you wish to know?"
1,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_Q1_000_020","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_020","The ceremony program."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_021","Leaving and entering the venue."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_022","Postponement."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_023","Nothing."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_040","I should be glad to inform you of the day's program."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_041","The couple is currently attending to final preparations for the ceremony. When they are ready, the guests will be ushered to the ceremony hall."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_042","Guests may also appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_043","The ceremony proper commences no later than 40 minutes after doors open. You may help to expedite the proceedings by communicating your readiness to the couple."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_044","The ceremony will proceed as follows:"
11,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_045","Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_046","The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about during the proceedings."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_060","Guests may leave and return to the Ivory Chapel at their leisure."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_061","It is possible to leave the venue via the door or by simply logging out of the game."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_062","If you wish to re-enter the Ivory Chapel, you may do so by speaking with Etoinelle."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_063","Only those who possess an invitation will be admitted, so please take care that you do not misplace it."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_080","The ceremony may be postponed due to unforeseen circumstances."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_081","Should this happen, the hosts will be required to reschedule their ceremony and send out a new set of invitations."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_082","When a ceremony is postponed, your invitation will automatically be removed from your inventory."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_083","Please wait to hear word from the hosts regarding a new date and time."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_500","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>. I shall be on hand if you have need of me."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>, and welcome to today's Ceremony of Eternal Bonding. I have the honor of assisting our guests. Is there aught you wish to know?"
1,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_Q1_000_020","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_020","The ceremony program."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_021","Leaving and entering the venue."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_022","Postponement."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_023","Nothing."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_040","I should be glad to inform you of the day's program."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_041","The couple is currently attending to final preparations for the ceremony. When they are ready, the guests will be ushered to the ceremony hall."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_042","Guests may also appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_043","The ceremony proper commences no later than 40 minutes after doors open. You may help to expedite the proceedings by communicating your readiness to the couple."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_044","The ceremony will proceed as follows:"
11,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_045","Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_046","The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about during the proceedings."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_060","Guests may leave and return to the Ivory Chapel at their leisure."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_061","It is possible to leave the venue via the door or by simply logging out of the game."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_062","If you wish to re-enter the Ivory Chapel, you may do so by speaking with Etoinelle."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_063","Only those who possess an invitation will be admitted, so please take care that you do not misplace it."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_080","The ceremony may be postponed due to unforeseen circumstances."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_081","Should this happen, the hosts will be required to reschedule their ceremony and send out a new set of invitations."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_082","When a ceremony is postponed, your invitation will automatically be removed from your inventory."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_083","Please wait to hear word from the hosts regarding a new date and time."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_500","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>. I shall be on hand if you have need of me."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_000 Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>, and welcome to today's Ceremony of Eternal Bonding. I have the honor of assisting our guests. Is there aught you wish to know?
5 1 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_Q1_000_020 What would you like to know about?
6 2 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_020 The ceremony program.
7 3 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_021 Leaving and entering the venue.
8 4 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_022 Postponement.
9 5 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_023 Nothing.
10 6 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_040 I should be glad to inform you of the day's program.
11 7 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_041 The couple is currently attending to final preparations for the ceremony. When they are ready, the guests will be ushered to the ceremony hall.
12 8 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_042 Guests may also appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time.
13 9 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_043 The ceremony proper commences no later than 40 minutes after doors open. You may help to expedite the proceedings by communicating your readiness to the couple.
14 10 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_044 The ceremony will proceed as follows:
15 11 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_045 Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another.
16 12 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_046 The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about during the proceedings.
17 13 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_060 Guests may leave and return to the Ivory Chapel at their leisure.
18 14 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_061 It is possible to leave the venue via the door or by simply logging out of the game.
19 15 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_062 If you wish to re-enter the Ivory Chapel, you may do so by speaking with Etoinelle.
20 16 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_063 Only those who possess an invitation will be admitted, so please take care that you do not misplace it.
21 17 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_080 The ceremony may be postponed due to unforeseen circumstances.
22 18 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_081 Should this happen, the hosts will be required to reschedule their ceremony and send out a new set of invitations.
23 19 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_082 When a ceremony is postponed, your invitation will automatically be removed from your inventory.
24 20 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_083 Please wait to hear word from the hosts regarding a new date and time.
25 21 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_500 Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>. I shall be on hand if you have need of me.
@@ -1,41 +1,41 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_000","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>, and may I offer you my warmest congratulations! My duty is to see that everything is precisely as you desire. If there is aught you wish to know, I am wholly at your disposal."
1,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_Q1_000_021","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_021","What I need to do here."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_022","The eternity bell."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_023","Leaving and entering the venue."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_024","The ceremony program."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025","Nothing."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040","Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041","Please be warned that certain equipment for the hands will cause the ring to be hidden from sight."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042","Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043","You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed."
11,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044","This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045","Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_046","The ceremony will automatically commence 20 minutes (Earth time) from this point."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_047","If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_060","I should be glad to explain to you the uses of the eternity bell."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_061","The eternity bell is an item that you and your partner may use to advance the proceedings."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_062","Ordinarily, the ceremony will proceed through its stages at a predetermined pace."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_063","If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_064","The bell may first be used to signal the commencement of the ceremony itself."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_065","Before ringing the bell, however, please communicate with both your partner and guests to ensure that they are ready to proceed."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_065","The bell may be rung by using it in the Key Items menu. You may find it convenient to add it to your hotbar."
22,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_066","As a final note, once the ceremony is in motion, both you and your partner must ring the bell for it to have effect."
23,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_080","If circumstance compels you to leave the venue, please be aware of the following particulars."
24,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_081","Prior to the ceremony's commencement, it is possible to leave the venue via the door or by simply logging out."
25,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_082","Please be warned, however, that the ceremony will be postponed if you are not present when it begins. You will be required to reschedule, and, for a period of time, under more disadvantageous conditions."
26,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_083","Likewise, it is possible to leave the venue mid-ceremony. However, completing the quest requires that both partners be present for the entire duration of the ceremony. Please take care not to log out by accident."
27,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_090","But of course, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
28,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_091","Your guests await the ceremony in a separate room, and are moved to the ceremony hall when you and your partner have finalized the ceremony plan."
29,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_092","Those who arrive late will be shown directly to the hall."
30,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_093","The ceremony will automatically commence 20 minutes (Earth time) from the time the ceremony plan is finalized. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
31,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_094","Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand."
32,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_095","The ceremony will proceed as follows:"
33,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_095","Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests."
34,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_096","In the case that no guests were invited, the reception will be a private time between you and your partner."
35,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_097","The ceremony will require approximately one and a half hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards."
36,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_098","Upon the ceremony's conclusion, your guests will receive gifts in exchange for their invitations. Please remind them to hold on to their invitations until such time as the exchange has been made."
37,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_500","If you have any questions, please do not hesitate to ask."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_000","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>, and may I offer you my warmest congratulations! My duty is to see that everything is precisely as you desire. If there is aught you wish to know, I am wholly at your disposal."
1,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_Q1_000_021","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_021","What I need to do here."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_022","The eternity bell."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_023","Leaving and entering the venue."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_024","The ceremony program."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025","Nothing."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040","Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041","Please be warned that certain equipment for the hands will cause the ring to be hidden from sight."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042","Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043","You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed."
11,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044","This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045","Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_046","The ceremony will automatically commence 20 minutes (Earth time) from this point."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_047","If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_060","I should be glad to explain to you the uses of the eternity bell."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_061","The eternity bell is an item that you and your partner may use to advance the proceedings."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_062","Ordinarily, the ceremony will proceed through its stages at a predetermined pace."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_063","If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_064","The bell may first be used to signal the commencement of the ceremony itself."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_065","Before ringing the bell, however, please communicate with both your partner and guests to ensure that they are ready to proceed."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_065","The bell may be rung by using it in the Key Items menu. You may find it convenient to add it to your hotbar."
22,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_066","As a final note, once the ceremony is in motion, both you and your partner must ring the bell for it to have effect."
23,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_080","If circumstance compels you to leave the venue, please be aware of the following particulars."
24,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_081","Prior to the ceremony's commencement, it is possible to leave the venue via the door or by simply logging out."
25,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_082","Please be warned, however, that the ceremony will be postponed if you are not present when it begins. You will be required to reschedule, and, for a period of time, under more disadvantageous conditions."
26,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_083","Likewise, it is possible to leave the venue mid-ceremony. However, completing the quest requires that both partners be present for the entire duration of the ceremony. Please take care not to log out by accident."
27,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_090","But of course, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
28,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_091","Your guests await the ceremony in a separate room, and are moved to the ceremony hall when you and your partner have finalized the ceremony plan."
29,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_092","Those who arrive late will be shown directly to the hall."
30,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_093","The ceremony will automatically commence 20 minutes (Earth time) from the time the ceremony plan is finalized. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
31,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_094","Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand."
32,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_095","The ceremony will proceed as follows:"
33,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_095","Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests."
34,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_096","In the case that no guests were invited, the reception will be a private time between you and your partner."
35,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_097","The ceremony will require approximately one and a half hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards."
36,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_098","Upon the ceremony's conclusion, your guests will receive gifts in exchange for their invitations. Please remind them to hold on to their invitations until such time as the exchange has been made."
37,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_500","If you have any questions, please do not hesitate to ask."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_000 Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>, and may I offer you my warmest congratulations! My duty is to see that everything is precisely as you desire. If there is aught you wish to know, I am wholly at your disposal.
5 1 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_Q1_000_021 What would you like to know about?
6 2 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_021 What I need to do here.
7 3 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_022 The eternity bell.
8 4 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_023 Leaving and entering the venue.
9 5 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_024 The ceremony program.
10 6 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025 Nothing.
11 7 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040 Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests.
12 8 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041 Please be warned that certain equipment for the hands will cause the ring to be hidden from sight.
13 9 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042 Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm.
14 10 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043 You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed.
15 11 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044 This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation.
16 12 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045 Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall.
17 13 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_046 The ceremony will automatically commence 20 minutes (Earth time) from this point.
18 14 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_047 If you do not wish to wait, however, you may begin immediately by ringing the eternity bell.
19 15 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_060 I should be glad to explain to you the uses of the eternity bell.
20 16 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_061 The eternity bell is an item that you and your partner may use to advance the proceedings.
21 17 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_062 Ordinarily, the ceremony will proceed through its stages at a predetermined pace.
22 18 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_063 If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting.
23 19 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_064 The bell may first be used to signal the commencement of the ceremony itself.
24 20 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_065 Before ringing the bell, however, please communicate with both your partner and guests to ensure that they are ready to proceed.
25 21 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_065 The bell may be rung by using it in the Key Items menu. You may find it convenient to add it to your hotbar.
26 22 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_066 As a final note, once the ceremony is in motion, both you and your partner must ring the bell for it to have effect.
27 23 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_080 If circumstance compels you to leave the venue, please be aware of the following particulars.
28 24 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_081 Prior to the ceremony's commencement, it is possible to leave the venue via the door or by simply logging out.
29 25 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_082 Please be warned, however, that the ceremony will be postponed if you are not present when it begins. You will be required to reschedule, and, for a period of time, under more disadvantageous conditions.
30 26 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_083 Likewise, it is possible to leave the venue mid-ceremony. However, completing the quest requires that both partners be present for the entire duration of the ceremony. Please take care not to log out by accident.
31 27 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_090 But of course, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
32 28 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_091 Your guests await the ceremony in a separate room, and are moved to the ceremony hall when you and your partner have finalized the ceremony plan.
33 29 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_092 Those who arrive late will be shown directly to the hall.
34 30 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_093 The ceremony will automatically commence 20 minutes (Earth time) from the time the ceremony plan is finalized. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell.
35 31 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_094 Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand.
36 32 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_095 The ceremony will proceed as follows:
37 33 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_095 Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests.
38 34 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_096 In the case that no guests were invited, the reception will be a private time between you and your partner.
39 35 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_097 The ceremony will require approximately one and a half hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards.
40 36 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_098 Upon the ceremony's conclusion, your guests will receive gifts in exchange for their invitations. Please remind them to hold on to their invitations until such time as the exchange has been made.
41 37 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_500 If you have any questions, please do not hesitate to ask.
@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000","カスタムトークテストです。
0,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001","「通常」タイプです。"
2,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002","「威圧」タイプです。"
3,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003","「強調」タイプです。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
5 1 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001 「通常」タイプです。
6 1 2 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002 「通常」タイプです。 「威圧」タイプです。
7 2 3 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003 「威圧」タイプです。 「強調」タイプです。
8 3 4 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00004 「強調」タイプです。 「碑文・本」タイプです。
+50 -50
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@@ -1,50 +1,50 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_1","These plots are tended by the Botanists' Guild. A splendid sight, is it not?"
1,"TEXT_REGFSTHRVGUILD_00033_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTHRVGUILD_00033_A1_000_1","What do you do here?"
3,"TEXT_REGFSTHRVGUILD_00033_A1_000_2","What is botany?"
4,"TEXT_REGFSTHRVGUILD_00033_A1_000_3","Nothing."
5,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_2","My name is Fufucha, and I have the pleasure of overseeing the good works of the Botanists' Guild."
6,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_3","It is my duty to nurture the budding botanists of our guild, that they might in turn nurture the life that flourishes here in the Twelveswood."
7,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_4","The land whence I hail is a barren place, you see, and ever has it been my dream to live and work amidst such verdant abundance."
8,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_5","Like plants, dreams require nurturing. Tend yours well, and they will one day bear fruit."
9,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_10","Man owes both his life and livelihood to nature."
10,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_11","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
11,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_12","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
12,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_13","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
13,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_14","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
14,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. To what do I owe the pleasure of your company?"
15,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am relieved to see that you are well. Aye, I know enough of recent happenings to know that I should be worried for you."
16,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_031","As a tree sheds its leaves for the winter, so too must you abide in patience and fortitude. For as surely as spring will return, the time will come when you may once again put forth your blossoms for all the realm to behold."
17,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_040","With a botanist of your skill on hand, I am confident that the Ishgardians will succeed in cultivating the frontier. If there is aught I can assist with, however, know that I am always at your disposal."
18,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_050","In case you weren't already aware, you have become an object of admiration among our budding young botanists. Though you have Mujih's articles to thank for this, know that even without them, you were already worthy of admiration."
19,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_060","Helping Edgyth will be no easy task, but I know it is possible with you by my side, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
20,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_070","That turned out to be quite the adventure indeed. I was most glad to have the chance to work with you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I do hope I am blessed with similar opportunities in the future."
21,"TEXT_REGFSTHRVGUILD_00033_Q2_000_001","What will you ask?"
22,"TEXT_REGFSTHRVGUILD_00033_A2_000_001","How fares the guild?"
23,"TEXT_REGFSTHRVGUILD_00033_A2_000_002","What is botany?"
24,"TEXT_REGFSTHRVGUILD_00033_A2_000_003","Nothing."
25,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_100","Ever since my return from Coerthas, my duties at the guild have taken on newfound meaning. For this, I have you to thank, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. "
26,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_101","I learned a valuable lesson that day─whatever knowledge we acquire, nature's true power and splendor remains ever beyond our grasp."
27,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_102","Each seed, each sapling is another glimpse into the wonder of the world around us. Until the day I myself return to the earth, I must never lose sight of this..."
28,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_150","Ever since you began assisting Mujih with her story, I have taken to reading <Emphasis>The Raven</Emphasis> religiously."
29,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_151","You are my role model, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and it warms my heart and motivates me both to read of your exploits."
30,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_152","It only occurs to me now, but Mujih could not have picked a better subject!"
31,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_160","Ever since Mujih's story began appearing in <Emphasis>The Raven</Emphasis>, more and more people have come knocking upon our guild's doors, wishing to walk the path of the botanist."
32,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_161","While the articles made this possible, it was your deeds written therein that touched the hearts of the readers. And the positive influence you have wrought isn't limited to the general public."
33,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_162","I know of full many botanists who were inspired to pull up their socks upon reading of your dedication to our craft. Truly, you are an example to us all."
34,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_200","It may surprise you, but I am so busy managing the guild I rarely have time to dedicate to actual botany. Sometimes I find myself feeling somewhat jealous of botanists such as yourself."
35,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_201","That is why I was most pleased when this job allowed me to play a more hands-on role. Luckily there were other guild members willing to take on my guildmaster duties in the meantime."
36,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_202","I truly cannot wait to see what we are able to help Edgyth achieve!"
37,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_210","Edgyth has taken the first step on a long journey, thanks in no small part to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
38,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_211","I have continued to check on her progress from time to time, and while there have been some problems, she is certainly on the right path."
39,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_212","However, I do not expect we will see the fruits of her labor for another few years yet. I do wonder just what kind of taste the new species of popoto will have."
40,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_110","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
41,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_180","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
42,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_111","Man owes both his life and livelihood to nature."
43,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_112","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
44,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_113","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
45,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_114","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
46,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_115","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_1","These plots are tended by the Botanists' Guild. A splendid sight, is it not?"
1,"TEXT_REGFSTHRVGUILD_00033_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTHRVGUILD_00033_A1_000_1","What do you do here?"
3,"TEXT_REGFSTHRVGUILD_00033_A1_000_2","What is botany?"
4,"TEXT_REGFSTHRVGUILD_00033_A1_000_3","Nothing."
5,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_2","My name is Fufucha, and I have the pleasure of overseeing the good works of the Botanists' Guild."
6,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_3","It is my duty to nurture the budding botanists of our guild, that they might in turn nurture the life that flourishes here in the Twelveswood."
7,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_4","The land whence I hail is a barren place, you see, and ever has it been my dream to live and work amidst such verdant abundance."
8,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_5","Like plants, dreams require nurturing. Tend yours well, and they will one day bear fruit."
9,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_10","Man owes both his life and livelihood to nature."
10,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_11","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
11,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_12","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
12,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_13","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
13,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_14","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
14,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. To what do I owe the pleasure of your company?"
15,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am relieved to see that you are well. Aye, I know enough of recent happenings to know that I should be worried for you."
16,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_031","As a tree sheds its leaves for the winter, so too must you abide in patience and fortitude. For as surely as spring will return, the time will come when you may once again put forth your blossoms for all the realm to behold."
17,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_040","With a botanist of your skill on hand, I am confident that the Ishgardians will succeed in cultivating the frontier. If there is aught I can assist with, however, know that I am always at your disposal."
18,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_050","In case you weren't already aware, you have become an object of admiration among our budding young botanists. Though you have Mujih's articles to thank for this, know that even without them, you were already worthy of admiration."
19,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_060","Helping Edgyth will be no easy task, but I know it is possible with you by my side, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
20,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_070","That turned out to be quite the adventure indeed. I was most glad to have the chance to work with you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I do hope I am blessed with similar opportunities in the future."
21,"TEXT_REGFSTHRVGUILD_00033_Q2_000_001","What will you ask?"
22,"TEXT_REGFSTHRVGUILD_00033_A2_000_001","How fares the guild?"
23,"TEXT_REGFSTHRVGUILD_00033_A2_000_002","What is botany?"
24,"TEXT_REGFSTHRVGUILD_00033_A2_000_003","Nothing."
25,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_100","Ever since my return from Coerthas, my duties at the guild have taken on newfound meaning. For this, I have you to thank, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. "
26,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_101","I learned a valuable lesson that day─whatever knowledge we acquire, nature's true power and splendor remains ever beyond our grasp."
27,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_102","Each seed, each sapling is another glimpse into the wonder of the world around us. Until the day I myself return to the earth, I must never lose sight of this..."
28,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_150","Ever since you began assisting Mujih with her story, I have taken to reading <Emphasis>The Raven</Emphasis> religiously."
29,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_151","You are my role model, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and it warms my heart and motivates me both to read of your exploits."
30,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_152","It only occurs to me now, but Mujih could not have picked a better subject!"
31,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_160","Ever since Mujih's story began appearing in <Emphasis>The Raven</Emphasis>, more and more people have come knocking upon our guild's doors, wishing to walk the path of the botanist."
32,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_161","While the articles made this possible, it was your deeds written therein that touched the hearts of the readers. And the positive influence you have wrought isn't limited to the general public."
33,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_162","I know of full many botanists who were inspired to pull up their socks upon reading of your dedication to our craft. Truly, you are an example to us all."
34,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_200","It may surprise you, but I am so busy managing the guild I rarely have time to dedicate to actual botany. Sometimes I find myself feeling somewhat jealous of botanists such as yourself."
35,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_201","That is why I was most pleased when this job allowed me to play a more hands-on role. Luckily there were other guild members willing to take on my guildmaster duties in the meantime."
36,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_202","I truly cannot wait to see what we are able to help Edgyth achieve!"
37,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_210","Edgyth has taken the first step on a long journey, thanks in no small part to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
38,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_211","I have continued to check on her progress from time to time, and while there have been some problems, she is certainly on the right path."
39,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_212","However, I do not expect we will see the fruits of her labor for another few years yet. I do wonder just what kind of taste the new species of popoto will have."
40,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_110","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
41,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_180","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
42,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_111","Man owes both his life and livelihood to nature."
43,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_112","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
44,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_113","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
45,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_114","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
46,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_115","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_1 These plots are tended by the Botanists' Guild. A splendid sight, is it not?
5 1 TEXT_REGFSTHRVGUILD_00033_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTHRVGUILD_00033_A1_000_1 What do you do here?
7 3 TEXT_REGFSTHRVGUILD_00033_A1_000_2 What is botany?
8 4 TEXT_REGFSTHRVGUILD_00033_A1_000_3 Nothing.
9 5 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_2 My name is Fufucha, and I have the pleasure of overseeing the good works of the Botanists' Guild.
10 6 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_3 It is my duty to nurture the budding botanists of our guild, that they might in turn nurture the life that flourishes here in the Twelveswood.
11 7 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_4 The land whence I hail is a barren place, you see, and ever has it been my dream to live and work amidst such verdant abundance.
12 8 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_5 Like plants, dreams require nurturing. Tend yours well, and they will one day bear fruit.
13 9 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_10 Man owes both his life and livelihood to nature.
14 10 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_11 Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm.
15 11 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_12 There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them.
16 12 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_13 In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due.
17 13 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_14 Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest.
18 14 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_020 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. To what do I owe the pleasure of your company?
19 15 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am relieved to see that you are well. Aye, I know enough of recent happenings to know that I should be worried for you.
20 16 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_031 As a tree sheds its leaves for the winter, so too must you abide in patience and fortitude. For as surely as spring will return, the time will come when you may once again put forth your blossoms for all the realm to behold.
21 17 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_040 With a botanist of your skill on hand, I am confident that the Ishgardians will succeed in cultivating the frontier. If there is aught I can assist with, however, know that I am always at your disposal.
22 18 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_050 In case you weren't already aware, you have become an object of admiration among our budding young botanists. Though you have Mujih's articles to thank for this, know that even without them, you were already worthy of admiration.
23 19 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_060 Helping Edgyth will be no easy task, but I know it is possible with you by my side, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
24 20 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_070 That turned out to be quite the adventure indeed. I was most glad to have the chance to work with you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I do hope I am blessed with similar opportunities in the future.
25 21 TEXT_REGFSTHRVGUILD_00033_Q2_000_001 What will you ask?
26 22 TEXT_REGFSTHRVGUILD_00033_A2_000_001 How fares the guild?
27 23 TEXT_REGFSTHRVGUILD_00033_A2_000_002 What is botany?
28 24 TEXT_REGFSTHRVGUILD_00033_A2_000_003 Nothing.
29 25 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_100 Ever since my return from Coerthas, my duties at the guild have taken on newfound meaning. For this, I have you to thank, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
30 26 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_101 I learned a valuable lesson that day─whatever knowledge we acquire, nature's true power and splendor remains ever beyond our grasp.
31 27 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_102 Each seed, each sapling is another glimpse into the wonder of the world around us. Until the day I myself return to the earth, I must never lose sight of this...
32 28 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_150 Ever since you began assisting Mujih with her story, I have taken to reading <Emphasis>The Raven</Emphasis> religiously.
33 29 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_151 You are my role model, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and it warms my heart and motivates me both to read of your exploits.
34 30 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_152 It only occurs to me now, but Mujih could not have picked a better subject!
35 31 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_160 Ever since Mujih's story began appearing in <Emphasis>The Raven</Emphasis>, more and more people have come knocking upon our guild's doors, wishing to walk the path of the botanist.
36 32 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_161 While the articles made this possible, it was your deeds written therein that touched the hearts of the readers. And the positive influence you have wrought isn't limited to the general public.
37 33 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_162 I know of full many botanists who were inspired to pull up their socks upon reading of your dedication to our craft. Truly, you are an example to us all.
38 34 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_200 It may surprise you, but I am so busy managing the guild I rarely have time to dedicate to actual botany. Sometimes I find myself feeling somewhat jealous of botanists such as yourself.
39 35 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_201 That is why I was most pleased when this job allowed me to play a more hands-on role. Luckily there were other guild members willing to take on my guildmaster duties in the meantime.
40 36 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_202 I truly cannot wait to see what we are able to help Edgyth achieve!
41 37 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_210 Edgyth has taken the first step on a long journey, thanks in no small part to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
42 38 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_211 I have continued to check on her progress from time to time, and while there have been some problems, she is certainly on the right path.
43 39 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_212 However, I do not expect we will see the fruits of her labor for another few years yet. I do wonder just what kind of taste the new species of popoto will have.
44 40 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_110 Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you.
45 41 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_180 Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you.
46 42 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_111 Man owes both his life and livelihood to nature.
47 43 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_112 Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm.
48 44 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_113 There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them.
49 45 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_114 In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due.
50 46 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_115 Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest.
+31 -31
View File
@@ -1,31 +1,31 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_1","Welcome, traveler. This is Gridania's humble inn, the Roost."
1,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_2","I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission."
2,"TEXT_REGFSTINNINFO_00022_Q1_000_1","What would you like to do?"
3,"TEXT_REGFSTINNINFO_00022_A1_000_1","Ask about the Roost."
4,"TEXT_REGFSTINNINFO_00022_A1_000_2","Nothing."
5,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_3","For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome."
6,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_4","Adventurers are as migratory birds, needing a place to rest their weary wings."
7,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_5","Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more."
8,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_6","To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community."
9,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
10,"TEXT_REGFSTINNINFO_00022_Q2_000_1","What would you like to do?"
11,"TEXT_REGFSTINNINFO_00022_A2_000_1","Retire to an inn room."
12,"TEXT_REGFSTINNINFO_00022_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGFSTINNINFO_00022_A2_000_3","Ask about inn rules."
14,"TEXT_REGFSTINNINFO_00022_A2_000_4","Ask about the Roost."
15,"TEXT_REGFSTINNINFO_00022_A2_000_5","Nothing."
16,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11","We hope you have a pleasant stay."
17,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
18,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_17","As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us."
23,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_19","Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality."
25,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_20","Adventurers, you see, are as migratory birds in need of a place to rest their weary wings."
26,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_21","Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval."
27,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_22","Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_1","Welcome, traveler. This is Gridania's humble inn, the Roost."
1,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_2","I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission."
2,"TEXT_REGFSTINNINFO_00022_Q1_000_1","What would you like to do?"
3,"TEXT_REGFSTINNINFO_00022_A1_000_1","Ask about the Roost."
4,"TEXT_REGFSTINNINFO_00022_A1_000_2","Nothing."
5,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_3","For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome."
6,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_4","Adventurers are as migratory birds, needing a place to rest their weary wings."
7,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_5","Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more."
8,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_6","To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community."
9,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
10,"TEXT_REGFSTINNINFO_00022_Q2_000_1","What would you like to do?"
11,"TEXT_REGFSTINNINFO_00022_A2_000_1","Retire to an inn room."
12,"TEXT_REGFSTINNINFO_00022_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGFSTINNINFO_00022_A2_000_3","Ask about inn rules."
14,"TEXT_REGFSTINNINFO_00022_A2_000_4","Ask about the Roost."
15,"TEXT_REGFSTINNINFO_00022_A2_000_5","Nothing."
16,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11","We hope you have a pleasant stay."
17,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
18,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_17","As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us."
23,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_19","Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality."
25,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_20","Adventurers, you see, are as migratory birds in need of a place to rest their weary wings."
26,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_21","Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval."
27,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_22","Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_1 Welcome, traveler. This is Gridania's humble inn, the Roost.
5 1 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_2 I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission.
6 2 TEXT_REGFSTINNINFO_00022_Q1_000_1 What would you like to do?
7 3 TEXT_REGFSTINNINFO_00022_A1_000_1 Ask about the Roost.
8 4 TEXT_REGFSTINNINFO_00022_A1_000_2 Nothing.
9 5 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_3 For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome.
10 6 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_4 Adventurers are as migratory birds, needing a place to rest their weary wings.
11 7 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_5 Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more.
12 8 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_6 To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community.
13 9 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10 What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?
14 10 TEXT_REGFSTINNINFO_00022_Q2_000_1 What would you like to do?
15 11 TEXT_REGFSTINNINFO_00022_A2_000_1 Retire to an inn room.
16 12 TEXT_REGFSTINNINFO_00022_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_REGFSTINNINFO_00022_A2_000_3 Ask about inn rules.
18 14 TEXT_REGFSTINNINFO_00022_A2_000_4 Ask about the Roost.
19 15 TEXT_REGFSTINNINFO_00022_A2_000_5 Nothing.
20 16 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11 We hope you have a pleasant stay.
21 17 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12 We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania.
22 18 TEXT_REGFSTINNINFO_00022_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
23 19 TEXT_REGFSTINNINFO_00022_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
24 20 TEXT_REGFSTINNINFO_00022_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
25 21 TEXT_REGFSTINNINFO_00022_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
26 22 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_17 As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us.
27 23 TEXT_REGFSTINNINFO_00022_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
28 24 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_19 Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality.
29 25 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_20 Adventurers, you see, are as migratory birds in need of a place to rest their weary wings.
30 26 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_21 Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval.
31 27 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_22 Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being.
+37 -37
View File
@@ -1,37 +1,37 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_1","Well met, adventurer. Is there something you require?"
1,"TEXT_REGFSTLNCGUILD_00007_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTLNCGUILD_00007_A1_000_1","What do you do here?"
3,"TEXT_REGFSTLNCGUILD_00007_A1_000_2","What is the lancer's art?"
4,"TEXT_REGFSTLNCGUILD_00007_A1_000_3","Nothing."
5,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_2","I am Ywain, the master of the Lancers' Guild. My charge is to oversee the training of those who seek to master the polearm."
6,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_3","I served as a Wood Wailer until circumstance forced me to hang up my spear. It was then that I took up my post here, upon the recommendation of my former captain."
7,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_4","That was shortly after the Calamity. I must confess that I was none too pleased to leave the front lines at first, but with time I came to appreciate my new role, and now I would not exchange it for any other. To see young lancers fulfilling their potential is a fine thing indeed, and to know that you have helped them is finer still."
8,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_5","Among the martial disciplines, ours is the most offensively minded. We wager all on a single thrust, that we might pierce the enemy line and open a path to victory."
9,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_6","A lancer flinches not before his enemies, nor does he know the meaning of fear─yet there is a fine line between courage and folly. If you wish to become a lancer, you must learn to discern one from the other."
10,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_7","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
11,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_8","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
12,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_9","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
13,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_10","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
14,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_11","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
15,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_020","'Tis good of you to come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yours is an ever-welcome presence here."
16,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_030","You continue to go from strength to strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I should very much like to witness how your skills have evolved."
17,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_040","Rumor has it you have been framed for a vile crime. Would that I were in a position to help you, my friend, but for now, these words will have to suffice: no matter how grim the situation may seem, so long as you hold on to your courage and press forward, you will eventually find a path to salvation."
18,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_041","I am pleased to hear that you have been cleared of all charges. As befits a lancer, you faced your ordeal with composure and resolve, and in so doing, you have risen above it."
19,"TEXT_REGFSTLNCGUILD_00007_Q2_000_1","What will you ask?"
20,"TEXT_REGFSTLNCGUILD_00007_A2_000_1","How fares the guild?"
21,"TEXT_REGFSTLNCGUILD_00007_A2_000_2","What is the lancer's art?"
22,"TEXT_REGFSTLNCGUILD_00007_A2_000_3","Nothing."
23,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_100","The guild fares well, and this is in no small part due to your positive influence, my friend."
24,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_101","Those guild members who had the chance to cross lances with you went on to improve in leaps and bounds."
25,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_102","Even those who but caught glimpse of you in action showed remarkable gains in skill and spirit."
26,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_103","As you have been an inspiration to them, so too will they become an inspiration to those who follow. And so the cycle continues."
27,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_104","As the master of this guild, I count my blessings that fate has seen fit to guide your steps to us."
28,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_110","You are the last person from whom I expected that question, my friend. But you have asked an earnest question, and so I shall answer in kind."
29,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_111","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
30,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_112","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
31,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_113","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
32,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_114","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
33,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_115","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_1","Well met, adventurer. Is there something you require?"
1,"TEXT_REGFSTLNCGUILD_00007_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTLNCGUILD_00007_A1_000_1","What do you do here?"
3,"TEXT_REGFSTLNCGUILD_00007_A1_000_2","What is the lancer's art?"
4,"TEXT_REGFSTLNCGUILD_00007_A1_000_3","Nothing."
5,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_2","I am Ywain, the master of the Lancers' Guild. My charge is to oversee the training of those who seek to master the polearm."
6,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_3","I served as a Wood Wailer until circumstance forced me to hang up my spear. It was then that I took up my post here, upon the recommendation of my former captain."
7,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_4","That was shortly after the Calamity. I must confess that I was none too pleased to leave the front lines at first, but with time I came to appreciate my new role, and now I would not exchange it for any other. To see young lancers fulfilling their potential is a fine thing indeed, and to know that you have helped them is finer still."
8,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_5","Among the martial disciplines, ours is the most offensively minded. We wager all on a single thrust, that we might pierce the enemy line and open a path to victory."
9,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_6","A lancer flinches not before his enemies, nor does he know the meaning of fear─yet there is a fine line between courage and folly. If you wish to become a lancer, you must learn to discern one from the other."
10,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_7","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
11,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_8","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
12,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_9","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
13,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_10","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
14,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_11","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
15,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_020","'Tis good of you to come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yours is an ever-welcome presence here."
16,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_030","You continue to go from strength to strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I should very much like to witness how your skills have evolved."
17,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_040","Rumor has it you have been framed for a vile crime. Would that I were in a position to help you, my friend, but for now, these words will have to suffice: no matter how grim the situation may seem, so long as you hold on to your courage and press forward, you will eventually find a path to salvation."
18,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_041","I am pleased to hear that you have been cleared of all charges. As befits a lancer, you faced your ordeal with composure and resolve, and in so doing, you have risen above it."
19,"TEXT_REGFSTLNCGUILD_00007_Q2_000_1","What will you ask?"
20,"TEXT_REGFSTLNCGUILD_00007_A2_000_1","How fares the guild?"
21,"TEXT_REGFSTLNCGUILD_00007_A2_000_2","What is the lancer's art?"
22,"TEXT_REGFSTLNCGUILD_00007_A2_000_3","Nothing."
23,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_100","The guild fares well, and this is in no small part due to your positive influence, my friend."
24,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_101","Those guild members who had the chance to cross lances with you went on to improve in leaps and bounds."
25,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_102","Even those who but caught glimpse of you in action showed remarkable gains in skill and spirit."
26,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_103","As you have been an inspiration to them, so too will they become an inspiration to those who follow. And so the cycle continues."
27,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_104","As the master of this guild, I count my blessings that fate has seen fit to guide your steps to us."
28,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_110","You are the last person from whom I expected that question, my friend. But you have asked an earnest question, and so I shall answer in kind."
29,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_111","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
30,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_112","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
31,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_113","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
32,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_114","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
33,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_115","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_1 Well met, adventurer. Is there something you require?
5 1 TEXT_REGFSTLNCGUILD_00007_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTLNCGUILD_00007_A1_000_1 What do you do here?
7 3 TEXT_REGFSTLNCGUILD_00007_A1_000_2 What is the lancer's art?
8 4 TEXT_REGFSTLNCGUILD_00007_A1_000_3 Nothing.
9 5 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_2 I am Ywain, the master of the Lancers' Guild. My charge is to oversee the training of those who seek to master the polearm.
10 6 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_3 I served as a Wood Wailer until circumstance forced me to hang up my spear. It was then that I took up my post here, upon the recommendation of my former captain.
11 7 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_4 That was shortly after the Calamity. I must confess that I was none too pleased to leave the front lines at first, but with time I came to appreciate my new role, and now I would not exchange it for any other. To see young lancers fulfilling their potential is a fine thing indeed, and to know that you have helped them is finer still.
12 8 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_5 Among the martial disciplines, ours is the most offensively minded. We wager all on a single thrust, that we might pierce the enemy line and open a path to victory.
13 9 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_6 A lancer flinches not before his enemies, nor does he know the meaning of fear─yet there is a fine line between courage and folly. If you wish to become a lancer, you must learn to discern one from the other.
14 10 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_7 There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face.
15 11 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_8 An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes.
16 12 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_9 In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility.
17 13 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_10 The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses.
18 14 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_11 Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill.
19 15 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_020 'Tis good of you to come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yours is an ever-welcome presence here.
20 16 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_030 You continue to go from strength to strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I should very much like to witness how your skills have evolved.
21 17 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_040 Rumor has it you have been framed for a vile crime. Would that I were in a position to help you, my friend, but for now, these words will have to suffice: no matter how grim the situation may seem, so long as you hold on to your courage and press forward, you will eventually find a path to salvation.
22 18 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_041 I am pleased to hear that you have been cleared of all charges. As befits a lancer, you faced your ordeal with composure and resolve, and in so doing, you have risen above it.
23 19 TEXT_REGFSTLNCGUILD_00007_Q2_000_1 What will you ask?
24 20 TEXT_REGFSTLNCGUILD_00007_A2_000_1 How fares the guild?
25 21 TEXT_REGFSTLNCGUILD_00007_A2_000_2 What is the lancer's art?
26 22 TEXT_REGFSTLNCGUILD_00007_A2_000_3 Nothing.
27 23 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_100 The guild fares well, and this is in no small part due to your positive influence, my friend.
28 24 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_101 Those guild members who had the chance to cross lances with you went on to improve in leaps and bounds.
29 25 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_102 Even those who but caught glimpse of you in action showed remarkable gains in skill and spirit.
30 26 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_103 As you have been an inspiration to them, so too will they become an inspiration to those who follow. And so the cycle continues.
31 27 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_104 As the master of this guild, I count my blessings that fate has seen fit to guide your steps to us.
32 28 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_110 You are the last person from whom I expected that question, my friend. But you have asked an earnest question, and so I shall answer in kind.
33 29 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_111 There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face.
34 30 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_112 An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes.
35 31 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_113 In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility.
36 32 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_114 The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses.
37 33 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_115 Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_1","Just look at this beauty. See how she glows. You can almost <Emphasis>feel</Emphasis> the power running through her."
1,"TEXT_REGFSTMAGICITEMTIPS_00045_Q1_1","Choose a response."
2,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_1","What exactly is it you have there?"
3,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_2","Can we make a deal?"
4,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_3","I think I'll leave you alone with your sword."
5,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10","What is it? Well, what does it look like? It's a shortsword."
6,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11","Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword."
7,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12","Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword."
8,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13","In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you."
9,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20","A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!"
10,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_21","Which, in truth, is how aetherial gear comes to be. You've heard of spiritbonds, I assume? That spiritually charged aetherial connection you form with any gear you have equipped? Well, in rare cases, when someone wielding an item with an especially strong spiritbond is slain in battle, the energy created by that bond remains trapped inside, rather than returning to the Lifestream."
11,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_22","That energy enhances the gear, and voilà! You have an aetherial shortsword, or an aetherial subligar, or a pair of aetherial goatskin smithy gloves of gathering."
12,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_23","The fact that for an item to become aetherial, the owner of that item must perish while having it equipped, usually means that they can only be found in dangerous locations where terrible, bloody battles have occurred. Now, if <Emphasis>I</Emphasis> was looking to get <Emphasis>my</Emphasis> hands on <Emphasis>another</Emphasis> aetherial shortsword, might be that I'd head back inside Sastasha. <wink> <wink>"
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_1","Just look at this beauty. See how she glows. You can almost <Emphasis>feel</Emphasis> the power running through her."
1,"TEXT_REGFSTMAGICITEMTIPS_00045_Q1_1","Choose a response."
2,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_1","What exactly is it you have there?"
3,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_2","Can we make a deal?"
4,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_3","I think I'll leave you alone with your sword."
5,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10","What is it? Well, what does it look like? It's a shortsword."
6,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11","Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword."
7,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12","Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword."
8,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13","In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you."
9,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20","A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!"
10,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_21","Which, in truth, is how aetherial gear comes to be. You've heard of spiritbonds, I assume? That spiritually charged aetherial connection you form with any gear you have equipped? Well, in rare cases, when someone wielding an item with an especially strong spiritbond is slain in battle, the energy created by that bond remains trapped inside, rather than returning to the Lifestream."
11,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_22","That energy enhances the gear, and voilà! You have an aetherial shortsword, or an aetherial subligar, or a pair of aetherial goatskin smithy gloves of gathering."
12,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_23","The fact that for an item to become aetherial, the owner of that item must perish while having it equipped, usually means that they can only be found in dangerous locations where terrible, bloody battles have occurred. Now, if <Emphasis>I</Emphasis> was looking to get <Emphasis>my</Emphasis> hands on <Emphasis>another</Emphasis> aetherial shortsword, might be that I'd head back inside Sastasha. <wink> <wink>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_1 Just look at this beauty. See how she glows. You can almost <Emphasis>feel</Emphasis> the power running through her.
5 1 TEXT_REGFSTMAGICITEMTIPS_00045_Q1_1 Choose a response.
6 2 TEXT_REGFSTMAGICITEMTIPS_00045_A1_1 What exactly is it you have there?
7 3 TEXT_REGFSTMAGICITEMTIPS_00045_A1_2 Can we make a deal?
8 4 TEXT_REGFSTMAGICITEMTIPS_00045_A1_3 I think I'll leave you alone with your sword.
9 5 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10 What is it? Well, what does it look like? It's a shortsword.
10 6 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11 Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword.
11 7 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12 Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword.
12 8 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13 In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you.
13 9 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20 A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!
14 10 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_21 Which, in truth, is how aetherial gear comes to be. You've heard of spiritbonds, I assume? That spiritually charged aetherial connection you form with any gear you have equipped? Well, in rare cases, when someone wielding an item with an especially strong spiritbond is slain in battle, the energy created by that bond remains trapped inside, rather than returning to the Lifestream.
15 11 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_22 That energy enhances the gear, and voilà! You have an aetherial shortsword, or an aetherial subligar, or a pair of aetherial goatskin smithy gloves of gathering.
16 12 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_23 The fact that for an item to become aetherial, the owner of that item must perish while having it equipped, usually means that they can only be found in dangerous locations where terrible, bloody battles have occurred. Now, if <Emphasis>I</Emphasis> was looking to get <Emphasis>my</Emphasis> hands on <Emphasis>another</Emphasis> aetherial shortsword, might be that I'd head back inside Sastasha. <wink> <wink>
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@@ -22,7 +22,8 @@ int32,str,str
18,"TEXT_REGFSTTANGUILD_00030_GEVA_000_040","I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit."
19,"TEXT_REGFSTTANGUILD_00030_GEVA_000_041","...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!"
20,"TEXT_REGFSTTANGUILD_00030_GEVA_000_050","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights."
21,"TEXT_REGFSTTANGUILD_00030_GEVA_000_051","I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of FenYll.
21,"TEXT_REGFSTTANGUILD_00030_GEVA_000_051","I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of FenYll.
...Mayhap."
22,"TEXT_REGFSTTANGUILD_00030_GEVA_000_060","If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer."
23,"TEXT_REGFSTTANGUILD_00030_GEVA_000_061","As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft."
24,"TEXT_REGFSTTANGUILD_00030_GEVA_000_070","If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount."
1 key 0 1
22 18 TEXT_REGFSTTANGUILD_00030_GEVA_000_040 I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit.
23 19 TEXT_REGFSTTANGUILD_00030_GEVA_000_041 ...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!
24 20 TEXT_REGFSTTANGUILD_00030_GEVA_000_050 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights.
25 21 TEXT_REGFSTTANGUILD_00030_GEVA_000_051 I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of Fen–Yll. ...Mayhap. I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of Fen–Yll. ...Mayhap.
26 22 TEXT_REGFSTTANGUILD_00030_GEVA_000_060 If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer.
27 22 23 TEXT_REGFSTTANGUILD_00030_GEVA_000_060 TEXT_REGFSTTANGUILD_00030_GEVA_000_061 If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer. As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft.
28 23 24 TEXT_REGFSTTANGUILD_00030_GEVA_000_061 TEXT_REGFSTTANGUILD_00030_GEVA_000_070 As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft. If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount.
29 24 25 TEXT_REGFSTTANGUILD_00030_GEVA_000_070 TEXT_REGFSTTANGUILD_00030_GEVA_000_071 If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount. Honestly it's a wonder he can peel the skin off a fruit let alone an animal. It won't be easy working the bad habits out of him, but he has promise. Unless you want me to put you through the mill as well, I expect you to set a good example for him and the others.
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#,,
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0,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_1","You have questions? Very well, ask."
1,"TEXT_REGFSTWDKGUILD_00029_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTWDKGUILD_00029_A1_000_1","What do you do here?"
3,"TEXT_REGFSTWDKGUILD_00029_A1_000_2","What is carpentry?"
4,"TEXT_REGFSTWDKGUILD_00029_A1_000_3","Nothing."
5,"TEXT_REGFSTWDKGUILD_00029_A1_000_4","Can I have another mask?"
6,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_2","As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls."
7,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_3","Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child."
8,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_4","That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead."
9,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_5","Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands."
10,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_6","But a carpenter must be more discerning than that. To read the lines in the lumber, to <Emphasis>know</Emphasis> the character of the tree that birthed it─<Emphasis>that</Emphasis> is what it means to be a carpenter."
11,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_10","I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
12,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_11","To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters."
13,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_12","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
14,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_13","Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick."
15,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_14","But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─<Emphasis>that</Emphasis> is the soul of carpentry."
16,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_20","Twelve as my witness... I will not bother speculating how you lost the mask, though I find it hard to believe it was not <Emphasis>intentional</Emphasis>."
17,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_21","See that you don't lose <Emphasis>this</Emphasis> one. Now stop wasting time and continue your quest. This minstrel's tale cannot reach its climax till all the players be assembled."
18,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_050","The seedling become a heavenspillar returns<If(Equal(PlayerParameter(68),8))>. What<Else/>─although <If(PlayerParameter(4))>she<Else/>he</If> appears to have misplaced one of <If(PlayerParameter(4))>her<Else/>his</If> limbs, which is most disconcerting. Anyway, what</If> would you ask of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
19,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_060","Well, well... How fares our fugitive?"
20,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_061","Yes, I am aware of your troubles─and the questionable integrity of your accusers. Remain strong and resolute as a heavenspillar, and you shall weather this storm."
21,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_070","In returning the broken spear, you have found a new client? Well, I trust you can put to good use the tricks of the trade you learned from me."
22,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_080","Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! An adamantite trident is a rare and precious weapon, and you ought take great pride in having crafted one. In fact, word of it had reached Gridania more swiftly than you did."
23,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_081","Cemi is like a sapling. With enough care and attention she will flourish. Without it, however, she will slowly wither away."
24,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_082","Lately, I have been reminded that no matter how promising they may seem, training a new recruit requires a great deal of dedication. They are nothing like trees, which need naught but a bit of water and sunlight to thrive."
25,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_083","Gairhard has asked that I pass along his thanks to you. By your saw have his men finally learned to see eye to eye."
26,"TEXT_REGFSTWDKGUILD_00029_Q2_000_001","What will you ask?"
27,"TEXT_REGFSTWDKGUILD_00029_A2_000_001","How are things?"
28,"TEXT_REGFSTWDKGUILD_00029_A2_000_002","What is carpentry?"
29,"TEXT_REGFSTWDKGUILD_00029_A2_000_003","Nothing."
30,"TEXT_REGFSTWDKGUILD_00029_A2_000_004","Can I have another mask?"
31,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_100","You are asking after Gairhard, I presume. We are─and ever will be─friends."
32,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_101","We had an opportunity to speak at length before his last mission, and we managed to reach an understanding."
33,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_102","...Oh, and you will be pleased to hear that the bow you crafted has served him well."
34,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_120","I am, as ever I have been, tender caretaker of the younglings and saplings of Gridania. Yet watching you grow does make me feel my age. Mayhap I am now but an old plant, waiting to wither and die."
35,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_121","I meant that as a jest, of course. Treasures that they are, the children would suffer tremendously for my loss. As would the Twelveswood, I daresay."
36,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_122","But rest assured, I do take great pleasure in your accomplishments, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And if I can teach others to grow as you have, all the better."
37,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130","I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work."
38,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131","It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities."
39,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132","As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you."
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110","For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words..."
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111","Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_112","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
43,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_113","Such knowledge and skill would count for little without a ready supply of quality lumber, of course. But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania."
44,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_114","...That is, in essence, what I am certain I have told you before. Do not make me repeat myself again."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_1","You have questions? Very well, ask."
1,"TEXT_REGFSTWDKGUILD_00029_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTWDKGUILD_00029_A1_000_1","What do you do here?"
3,"TEXT_REGFSTWDKGUILD_00029_A1_000_2","What is carpentry?"
4,"TEXT_REGFSTWDKGUILD_00029_A1_000_3","Nothing."
5,"TEXT_REGFSTWDKGUILD_00029_A1_000_4","Can I have another mask?"
6,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_2","As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls."
7,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_3","Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child."
8,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_4","That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead."
9,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_5","Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands."
10,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_6","But a carpenter must be more discerning than that. To read the lines in the lumber, to <Emphasis>know</Emphasis> the character of the tree that birthed it─<Emphasis>that</Emphasis> is what it means to be a carpenter."
11,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_10","I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
12,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_11","To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters."
13,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_12","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
14,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_13","Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick."
15,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_14","But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─<Emphasis>that</Emphasis> is the soul of carpentry."
16,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_20","Twelve as my witness... I will not bother speculating how you lost the mask, though I find it hard to believe it was not <Emphasis>intentional</Emphasis>."
17,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_21","See that you don't lose <Emphasis>this</Emphasis> one. Now stop wasting time and continue your quest. This minstrel's tale cannot reach its climax till all the players be assembled."
18,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_050","The seedling become a heavenspillar returns<If(Equal(PlayerParameter(68),8))>. What<Else/>─although <If(PlayerParameter(4))>she<Else/>he</If> appears to have misplaced one of <If(PlayerParameter(4))>her<Else/>his</If> limbs, which is most disconcerting. Anyway, what</If> would you ask of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
19,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_060","Well, well... How fares our fugitive?"
20,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_061","Yes, I am aware of your troubles─and the questionable integrity of your accusers. Remain strong and resolute as a heavenspillar, and you shall weather this storm."
21,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_070","In returning the broken spear, you have found a new client? Well, I trust you can put to good use the tricks of the trade you learned from me."
22,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_080","Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! An adamantite trident is a rare and precious weapon, and you ought take great pride in having crafted one. In fact, word of it had reached Gridania more swiftly than you did."
23,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_081","Cemi is like a sapling. With enough care and attention she will flourish. Without it, however, she will slowly wither away."
24,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_082","Lately, I have been reminded that no matter how promising they may seem, training a new recruit requires a great deal of dedication. They are nothing like trees, which need naught but a bit of water and sunlight to thrive."
25,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_083","Gairhard has asked that I pass along his thanks to you. By your saw have his men finally learned to see eye to eye."
26,"TEXT_REGFSTWDKGUILD_00029_Q2_000_001","What will you ask?"
27,"TEXT_REGFSTWDKGUILD_00029_A2_000_001","How are things?"
28,"TEXT_REGFSTWDKGUILD_00029_A2_000_002","What is carpentry?"
29,"TEXT_REGFSTWDKGUILD_00029_A2_000_003","Nothing."
30,"TEXT_REGFSTWDKGUILD_00029_A2_000_004","Can I have another mask?"
31,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_100","You are asking after Gairhard, I presume. We are─and ever will be─friends."
32,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_101","We had an opportunity to speak at length before his last mission, and we managed to reach an understanding."
33,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_102","...Oh, and you will be pleased to hear that the bow you crafted has served him well."
34,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_120","I am, as ever I have been, tender caretaker of the younglings and saplings of Gridania. Yet watching you grow does make me feel my age. Mayhap I am now but an old plant, waiting to wither and die."
35,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_121","I meant that as a jest, of course. Treasures that they are, the children would suffer tremendously for my loss. As would the Twelveswood, I daresay."
36,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_122","But rest assured, I do take great pleasure in your accomplishments, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And if I can teach others to grow as you have, all the better."
37,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130","I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work."
38,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131","It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities."
39,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132","As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you."
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110","For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words..."
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111","Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_112","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
43,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_113","Such knowledge and skill would count for little without a ready supply of quality lumber, of course. But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania."
44,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_114","...That is, in essence, what I am certain I have told you before. Do not make me repeat myself again."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_1 You have questions? Very well, ask.
5 1 TEXT_REGFSTWDKGUILD_00029_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTWDKGUILD_00029_A1_000_1 What do you do here?
7 3 TEXT_REGFSTWDKGUILD_00029_A1_000_2 What is carpentry?
8 4 TEXT_REGFSTWDKGUILD_00029_A1_000_3 Nothing.
9 5 TEXT_REGFSTWDKGUILD_00029_A1_000_4 Can I have another mask?
10 6 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_2 As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls.
11 7 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_3 Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child.
12 8 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_4 That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead.
13 9 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_5 Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands.
14 10 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_6 But a carpenter must be more discerning than that. To read the lines in the lumber, to <Emphasis>know</Emphasis> the character of the tree that birthed it─<Emphasis>that</Emphasis> is what it means to be a carpenter.
15 11 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_10 I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become.
16 12 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_11 To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters.
17 13 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_12 A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood.
18 14 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_13 Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick.
19 15 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_14 But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─<Emphasis>that</Emphasis> is the soul of carpentry.
20 16 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_20 Twelve as my witness... I will not bother speculating how you lost the mask, though I find it hard to believe it was not <Emphasis>intentional</Emphasis>.
21 17 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_21 See that you don't lose <Emphasis>this</Emphasis> one. Now stop wasting time and continue your quest. This minstrel's tale cannot reach its climax till all the players be assembled.
22 18 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_050 The seedling become a heavenspillar returns<If(Equal(PlayerParameter(68),8))>. What<Else/>─although <If(PlayerParameter(4))>she<Else/>he</If> appears to have misplaced one of <If(PlayerParameter(4))>her<Else/>his</If> limbs, which is most disconcerting. Anyway, what</If> would you ask of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
23 19 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_060 Well, well... How fares our fugitive?
24 20 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_061 Yes, I am aware of your troubles─and the questionable integrity of your accusers. Remain strong and resolute as a heavenspillar, and you shall weather this storm.
25 21 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_070 In returning the broken spear, you have found a new client? Well, I trust you can put to good use the tricks of the trade you learned from me.
26 22 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_080 Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! An adamantite trident is a rare and precious weapon, and you ought take great pride in having crafted one. In fact, word of it had reached Gridania more swiftly than you did.
27 23 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_081 Cemi is like a sapling. With enough care and attention she will flourish. Without it, however, she will slowly wither away.
28 24 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_082 Lately, I have been reminded that no matter how promising they may seem, training a new recruit requires a great deal of dedication. They are nothing like trees, which need naught but a bit of water and sunlight to thrive.
29 25 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_083 Gairhard has asked that I pass along his thanks to you. By your saw have his men finally learned to see eye to eye.
30 26 TEXT_REGFSTWDKGUILD_00029_Q2_000_001 What will you ask?
31 27 TEXT_REGFSTWDKGUILD_00029_A2_000_001 How are things?
32 28 TEXT_REGFSTWDKGUILD_00029_A2_000_002 What is carpentry?
33 29 TEXT_REGFSTWDKGUILD_00029_A2_000_003 Nothing.
34 30 TEXT_REGFSTWDKGUILD_00029_A2_000_004 Can I have another mask?
35 31 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_100 You are asking after Gairhard, I presume. We are─and ever will be─friends.
36 32 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_101 We had an opportunity to speak at length before his last mission, and we managed to reach an understanding.
37 33 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_102 ...Oh, and you will be pleased to hear that the bow you crafted has served him well.
38 34 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_120 I am, as ever I have been, tender caretaker of the younglings and saplings of Gridania. Yet watching you grow does make me feel my age. Mayhap I am now but an old plant, waiting to wither and die.
39 35 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_121 I meant that as a jest, of course. Treasures that they are, the children would suffer tremendously for my loss. As would the Twelveswood, I daresay.
40 36 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_122 But rest assured, I do take great pleasure in your accomplishments, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And if I can teach others to grow as you have, all the better.
41 37 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130 I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work.
42 38 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131 It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities.
43 39 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132 As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you.
44 40 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110 For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words...
45 41 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111 Carpentry is, at its core, an expression of love─a love of wood, and of what it may become.
46 42 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_112 A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood.
47 43 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_113 Such knowledge and skill would count for little without a ready supply of quality lumber, of course. But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania.
48 44 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_114 ...That is, in essence, what I am certain I have told you before. Do not make me repeat myself again.
+47 -47
View File
@@ -1,47 +1,47 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_1","Salutations. Do you come with questions? Are you perhaps perplexed by the nature of arcanima?"
1,"TEXT_REGSEAACNGUILD_00089_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAACNGUILD_00089_A1_000_1","What do you do here?"
3,"TEXT_REGSEAACNGUILD_00089_A1_000_2","What is arcanima?"
4,"TEXT_REGSEAACNGUILD_00089_A1_000_3","Nothing."
5,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_2","I am Thubyrgeim, and it is my responsibility to manage the Arcanists' Guild while our guildmaster tends to...other matters."
6,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_3","We receive regular reports on his research into advanced arcanima, thus I am disinclined to be overly critical of his inconvenient absence."
7,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_5","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
8,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_6","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
9,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_7","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
10,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_8","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
11,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_010","Salutations. How fare your studies in the field of advanced arcanima?"
12,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_020","Salutations. I hear you have gained no small skill in the summoning arts, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
13,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_030","Salutations. You have gained a reputation as a scholar of some accomplishment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
14,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_040","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The upper echelons of academia echo with praise for your achievements. 'Tis not every arcanist who masters the art of summoning <Emphasis>and</Emphasis> excels in the field of scholarly research. My initiates would do well to emulate your uncompromising pursuit of enlightenment."
15,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_050","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem you are caught in quite a predicament. While I am terribly concerned for your continued well-being, I am also most curious as to how you intend to solve this thorny dilemma."
16,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_051","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Beset though you were by a veritable storm of misfortune, you have acquitted yourself admirably. I trust you now fully appreciate the training you have received in adapting your strategies to meet the ever-changing needs of a situation?"
17,"TEXT_REGSEAACNGUILD_00089_Q2_000_1","What would you ask?"
18,"TEXT_REGSEAACNGUILD_00089_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAACNGUILD_00089_A2_000_2","What can you tell me of arcanima?"
20,"TEXT_REGSEAACNGUILD_00089_A2_000_3","Nothing."
21,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_100","Ever since K'lyhia departed to study under the guildmaster, her contributions to the guild─as both an administrator and a field assessor─have dramatically increased. Even more so than before, the foreseer proves herself an indispensable resource of Mealvaan's Gate."
22,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_101","The guildmaster, as is his wont, continues to send in sporadic reports of his research. Though, admittedly, the details of his work with K'lyhia are suspiciously absent..."
23,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_102","I <Emphasis>am</Emphasis> curious as to how the two of them are getting along. No news is good news, I suppose..."
24,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_110","You have attained the peak of arcanima, 'tis true, but one should not neglect to keep the fundamentals fresh in one's mind."
25,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_111","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
26,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_112","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
27,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_113","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
28,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_114","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
29,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_120","With your focus now buried deep in the mysteries of summoning, 'twould do you good to review the basics of your arcanist education."
30,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_121","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
31,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_122","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
32,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_123","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
33,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_124","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
34,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_130","A scholar's head is filled with thoughts of faeries and stratagems. Mayhaps a review of your arcanist foundation is in order."
35,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_131","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
36,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_132","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
37,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_133","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
38,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_134","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
39,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_140","Now that the secrets of the summoner and the scholar have fallen to your intellect, one would expect you to neglect your humble arcanist beginnings. I am glad to see that the attainment of knowledge has not brought you an equal measure of arrogance."
40,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_141","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
41,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_142","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
42,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_143","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
43,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_144","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_1","Salutations. Do you come with questions? Are you perhaps perplexed by the nature of arcanima?"
1,"TEXT_REGSEAACNGUILD_00089_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAACNGUILD_00089_A1_000_1","What do you do here?"
3,"TEXT_REGSEAACNGUILD_00089_A1_000_2","What is arcanima?"
4,"TEXT_REGSEAACNGUILD_00089_A1_000_3","Nothing."
5,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_2","I am Thubyrgeim, and it is my responsibility to manage the Arcanists' Guild while our guildmaster tends to...other matters."
6,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_3","We receive regular reports on his research into advanced arcanima, thus I am disinclined to be overly critical of his inconvenient absence."
7,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_5","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
8,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_6","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
9,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_7","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
10,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_8","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
11,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_010","Salutations. How fare your studies in the field of advanced arcanima?"
12,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_020","Salutations. I hear you have gained no small skill in the summoning arts, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
13,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_030","Salutations. You have gained a reputation as a scholar of some accomplishment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
14,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_040","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The upper echelons of academia echo with praise for your achievements. 'Tis not every arcanist who masters the art of summoning <Emphasis>and</Emphasis> excels in the field of scholarly research. My initiates would do well to emulate your uncompromising pursuit of enlightenment."
15,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_050","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem you are caught in quite a predicament. While I am terribly concerned for your continued well-being, I am also most curious as to how you intend to solve this thorny dilemma."
16,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_051","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Beset though you were by a veritable storm of misfortune, you have acquitted yourself admirably. I trust you now fully appreciate the training you have received in adapting your strategies to meet the ever-changing needs of a situation?"
17,"TEXT_REGSEAACNGUILD_00089_Q2_000_1","What would you ask?"
18,"TEXT_REGSEAACNGUILD_00089_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAACNGUILD_00089_A2_000_2","What can you tell me of arcanima?"
20,"TEXT_REGSEAACNGUILD_00089_A2_000_3","Nothing."
21,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_100","Ever since K'lyhia departed to study under the guildmaster, her contributions to the guild─as both an administrator and a field assessor─have dramatically increased. Even more so than before, the foreseer proves herself an indispensable resource of Mealvaan's Gate."
22,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_101","The guildmaster, as is his wont, continues to send in sporadic reports of his research. Though, admittedly, the details of his work with K'lyhia are suspiciously absent..."
23,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_102","I <Emphasis>am</Emphasis> curious as to how the two of them are getting along. No news is good news, I suppose..."
24,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_110","You have attained the peak of arcanima, 'tis true, but one should not neglect to keep the fundamentals fresh in one's mind."
25,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_111","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
26,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_112","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
27,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_113","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
28,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_114","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
29,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_120","With your focus now buried deep in the mysteries of summoning, 'twould do you good to review the basics of your arcanist education."
30,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_121","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
31,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_122","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
32,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_123","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
33,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_124","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
34,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_130","A scholar's head is filled with thoughts of faeries and stratagems. Mayhaps a review of your arcanist foundation is in order."
35,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_131","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
36,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_132","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
37,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_133","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
38,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_134","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
39,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_140","Now that the secrets of the summoner and the scholar have fallen to your intellect, one would expect you to neglect your humble arcanist beginnings. I am glad to see that the attainment of knowledge has not brought you an equal measure of arrogance."
40,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_141","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
41,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_142","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
42,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_143","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
43,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_144","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_1 Salutations. Do you come with questions? Are you perhaps perplexed by the nature of arcanima?
5 1 TEXT_REGSEAACNGUILD_00089_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAACNGUILD_00089_A1_000_1 What do you do here?
7 3 TEXT_REGSEAACNGUILD_00089_A1_000_2 What is arcanima?
8 4 TEXT_REGSEAACNGUILD_00089_A1_000_3 Nothing.
9 5 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_2 I am Thubyrgeim, and it is my responsibility to manage the Arcanists' Guild while our guildmaster tends to...other matters.
10 6 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_3 We receive regular reports on his research into advanced arcanima, thus I am disinclined to be overly critical of his inconvenient absence.
11 7 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_5 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
12 8 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_6 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
13 9 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_7 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
14 10 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_8 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
15 11 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_010 Salutations. How fare your studies in the field of advanced arcanima?
16 12 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_020 Salutations. I hear you have gained no small skill in the summoning arts, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow.
17 13 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_030 Salutations. You have gained a reputation as a scholar of some accomplishment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow.
18 14 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_040 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The upper echelons of academia echo with praise for your achievements. 'Tis not every arcanist who masters the art of summoning <Emphasis>and</Emphasis> excels in the field of scholarly research. My initiates would do well to emulate your uncompromising pursuit of enlightenment.
19 15 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_050 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem you are caught in quite a predicament. While I am terribly concerned for your continued well-being, I am also most curious as to how you intend to solve this thorny dilemma.
20 16 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_051 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Beset though you were by a veritable storm of misfortune, you have acquitted yourself admirably. I trust you now fully appreciate the training you have received in adapting your strategies to meet the ever-changing needs of a situation?
21 17 TEXT_REGSEAACNGUILD_00089_Q2_000_1 What would you ask?
22 18 TEXT_REGSEAACNGUILD_00089_A2_000_1 How fares the guild?
23 19 TEXT_REGSEAACNGUILD_00089_A2_000_2 What can you tell me of arcanima?
24 20 TEXT_REGSEAACNGUILD_00089_A2_000_3 Nothing.
25 21 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_100 Ever since K'lyhia departed to study under the guildmaster, her contributions to the guild─as both an administrator and a field assessor─have dramatically increased. Even more so than before, the foreseer proves herself an indispensable resource of Mealvaan's Gate.
26 22 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_101 The guildmaster, as is his wont, continues to send in sporadic reports of his research. Though, admittedly, the details of his work with K'lyhia are suspiciously absent...
27 23 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_102 I <Emphasis>am</Emphasis> curious as to how the two of them are getting along. No news is good news, I suppose...
28 24 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_110 You have attained the peak of arcanima, 'tis true, but one should not neglect to keep the fundamentals fresh in one's mind.
29 25 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_111 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
30 26 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_112 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
31 27 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_113 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
32 28 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_114 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
33 29 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_120 With your focus now buried deep in the mysteries of summoning, 'twould do you good to review the basics of your arcanist education.
34 30 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_121 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
35 31 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_122 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
36 32 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_123 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
37 33 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_124 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
38 34 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_130 A scholar's head is filled with thoughts of faeries and stratagems. Mayhaps a review of your arcanist foundation is in order.
39 35 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_131 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
40 36 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_132 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
41 37 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_133 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
42 38 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_134 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
43 39 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_140 Now that the secrets of the summoner and the scholar have fallen to your intellect, one would expect you to neglect your humble arcanist beginnings. I am glad to see that the attainment of knowledge has not brought you an equal measure of arrogance.
44 40 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_141 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
45 41 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_142 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
46 42 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_143 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
47 43 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_144 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
+13 -13
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@@ -1,13 +1,13 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_1","Welcome to the Drowning Wench. You need anything, you just give me a shout."
1,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_2","I serve the louts and drunkards that stumble in through the door. Baderon, the owner, quit the mercenary life to open this place, but he's still more comfortable holding a blade than a mop. So I take care of whatever cleaning needs doing as well."
2,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_3","It's a damn sight better than what I was doing after the Calamity hit, let me tell you. Lost about as much as a person can lose, and spent my nights puking cheap ale into the gutter. Baderon found me passed out outside his place one morning, so he took me in, cleaned me up, and helped me swear off the worst of the grog."
3,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_4","It's not that I'm working to pay off the favor, you see─more like I just started pitching in with the chores one day, and then never got around to leaving."
4,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_5","Morbid? Hah, only if you think the lass is drowning in water. The name has more to do with sinful amounts of ale than aught else, and that's how the sailors and scoundrels in here like it."
5,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_6","We see more than a few of you adventurer types as well, and that keeps Baderon busy wiping noses and handing out advice to the greenhorns. He never could resist taking in the strays."
6,"TEXT_REGSEAADVGUILD_00050_Q1_000_1","What would you like to know?"
7,"TEXT_REGSEAADVGUILD_00050_A1_000_1","What do you do here?"
8,"TEXT_REGSEAADVGUILD_00050_A1_000_2","The “Drowning Wench.” That's a little morbid, isn't it?"
9,"TEXT_REGSEAADVGUILD_00050_A1_000_3","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_1","Welcome to the Drowning Wench. You need anything, you just give me a shout."
1,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_2","I serve the louts and drunkards that stumble in through the door. Baderon, the owner, quit the mercenary life to open this place, but he's still more comfortable holding a blade than a mop. So I take care of whatever cleaning needs doing as well."
2,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_3","It's a damn sight better than what I was doing after the Calamity hit, let me tell you. Lost about as much as a person can lose, and spent my nights puking cheap ale into the gutter. Baderon found me passed out outside his place one morning, so he took me in, cleaned me up, and helped me swear off the worst of the grog."
3,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_4","It's not that I'm working to pay off the favor, you see─more like I just started pitching in with the chores one day, and then never got around to leaving."
4,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_5","Morbid? Hah, only if you think the lass is drowning in water. The name has more to do with sinful amounts of ale than aught else, and that's how the sailors and scoundrels in here like it."
5,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_6","We see more than a few of you adventurer types as well, and that keeps Baderon busy wiping noses and handing out advice to the greenhorns. He never could resist taking in the strays."
6,"TEXT_REGSEAADVGUILD_00050_Q1_000_1","What would you like to know?"
7,"TEXT_REGSEAADVGUILD_00050_A1_000_1","What do you do here?"
8,"TEXT_REGSEAADVGUILD_00050_A1_000_2","The “Drowning Wench.” That's a little morbid, isn't it?"
9,"TEXT_REGSEAADVGUILD_00050_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_1 Welcome to the Drowning Wench. You need anything, you just give me a shout.
5 1 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_2 I serve the louts and drunkards that stumble in through the door. Baderon, the owner, quit the mercenary life to open this place, but he's still more comfortable holding a blade than a mop. So I take care of whatever cleaning needs doing as well.
6 2 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_3 It's a damn sight better than what I was doing after the Calamity hit, let me tell you. Lost about as much as a person can lose, and spent my nights puking cheap ale into the gutter. Baderon found me passed out outside his place one morning, so he took me in, cleaned me up, and helped me swear off the worst of the grog.
7 3 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_4 It's not that I'm working to pay off the favor, you see─more like I just started pitching in with the chores one day, and then never got around to leaving.
8 4 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_5 Morbid? Hah, only if you think the lass is drowning in water. The name has more to do with sinful amounts of ale than aught else, and that's how the sailors and scoundrels in here like it.
9 5 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_6 We see more than a few of you adventurer types as well, and that keeps Baderon busy wiping noses and handing out advice to the greenhorns. He never could resist taking in the strays.
10 6 TEXT_REGSEAADVGUILD_00050_Q1_000_1 What would you like to know?
11 7 TEXT_REGSEAADVGUILD_00050_A1_000_1 What do you do here?
12 8 TEXT_REGSEAADVGUILD_00050_A1_000_2 The “Drowning Wench.” That's a little morbid, isn't it?
13 9 TEXT_REGSEAADVGUILD_00050_A1_000_3 Nothing.
+26 -26
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@@ -1,26 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_1","Greetings, adventurer. Do you wish an explanation of aetherial travel? I am here to answer any queries you might have."
1,"TEXT_REGSEAAETHEGUID_00051_Q1_000_1","Select a topic."
2,"TEXT_REGSEAAETHEGUID_00051_A1_000_1","What is aetherial travel?"
3,"TEXT_REGSEAAETHEGUID_00051_A1_000_2","What is aetheryte?"
4,"TEXT_REGSEAAETHEGUID_00051_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGSEAAETHEGUID_00051_A1_000_4","Nothing."
6,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_10","To understand aetherial travel, you must first understand the nature of aether."
7,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_11","Aether is the source of all life, and the underlying force that makes all forms of arcane manipulation possible."
8,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_12","This ephemeral substance, though unseen and unfelt, flows around and within every single living creature."
9,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_13","In the moment of our death, it is believed that a separation occurs between our spiritual and physical forms. Our bodies break down and are absorbed back into the aetherial river, while our souls continue on to the afterlife. This final journey is sometimes called “returning to the Lifestream.”"
10,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce <If(PlayerParameter(4))>her<Else/>his</If> body to aether without losing the grip on <If(PlayerParameter(4))>her<Else/>his</If> spirit, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_1","Greetings, adventurer. Do you wish an explanation of aetherial travel? I am here to answer any queries you might have."
1,"TEXT_REGSEAAETHEGUID_00051_Q1_000_1","Select a topic."
2,"TEXT_REGSEAAETHEGUID_00051_A1_000_1","What is aetherial travel?"
3,"TEXT_REGSEAAETHEGUID_00051_A1_000_2","What is aetheryte?"
4,"TEXT_REGSEAAETHEGUID_00051_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGSEAAETHEGUID_00051_A1_000_4","Nothing."
6,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_10","To understand aetherial travel, you must first understand the nature of aether."
7,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_11","Aether is the source of all life, and the underlying force that makes all forms of arcane manipulation possible."
8,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_12","This ephemeral substance, though unseen and unfelt, flows around and within every single living creature."
9,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_13","In the moment of our death, it is believed that a separation occurs between our spiritual and physical forms. Our bodies break down and are absorbed back into the aetherial river, while our souls continue on to the afterlife. This final journey is sometimes called “returning to the Lifestream.”"
10,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce <If(PlayerParameter(4))>her<Else/>his</If> body to aether without losing the grip on <If(PlayerParameter(4))>her<Else/>his</If> spirit, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_1 Greetings, adventurer. Do you wish an explanation of aetherial travel? I am here to answer any queries you might have.
5 1 TEXT_REGSEAAETHEGUID_00051_Q1_000_1 Select a topic.
6 2 TEXT_REGSEAAETHEGUID_00051_A1_000_1 What is aetherial travel?
7 3 TEXT_REGSEAAETHEGUID_00051_A1_000_2 What is aetheryte?
8 4 TEXT_REGSEAAETHEGUID_00051_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGSEAAETHEGUID_00051_A1_000_4 Nothing.
10 6 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_10 To understand aetherial travel, you must first understand the nature of aether.
11 7 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_11 Aether is the source of all life, and the underlying force that makes all forms of arcane manipulation possible.
12 8 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_12 This ephemeral substance, though unseen and unfelt, flows around and within every single living creature.
13 9 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_13 In the moment of our death, it is believed that a separation occurs between our spiritual and physical forms. Our bodies break down and are absorbed back into the aetherial river, while our souls continue on to the afterlife. This final journey is sometimes called “returning to the Lifestream.”
14 10 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_14 However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce <If(PlayerParameter(4))>her<Else/>his</If> body to aether without losing the grip on <If(PlayerParameter(4))>her<Else/>his</If> spirit, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport.
15 11 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_20 As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example.
16 12 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_21 It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”
17 13 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_22 Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte.
18 14 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_23 In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow.
19 15 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_24 And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”
20 16 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_25 What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte.
21 17 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_30 As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion.
22 18 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_31 Usually, a few moments of rest is all that is needed before it is safe to attempt another jump.
23 19 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_32 Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon.
24 20 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_33 If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel.
25 21 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_34 Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah.
26 22 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_35 The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt.
+48 -48
View File
@@ -1,48 +1,48 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_1","Are you just seeking to pass the time, or do you have an honest interest in armorcraft?"
1,"TEXT_REGSEAARMGUILD_00056_Q1_000_1","What would you like to know?"
2,"TEXT_REGSEAARMGUILD_00056_A1_000_1","What do you do here?"
3,"TEXT_REGSEAARMGUILD_00056_A1_000_2","Tell me about crafting armor."
4,"TEXT_REGSEAARMGUILD_00056_A1_000_3","Nothing."
5,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_2","Me? Hah! You must be new in Limsa. I'm H'naanza, the head of Naldiq & Vymelli's, forgemaster and shipwright."
6,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_3","I spend a good portion of my time here in the Armorers' Guild, trying to hammer my novices into something resembling true artisans."
7,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_4","We lost too many of our skilled veterans to that damn Calamity. Too many..."
8,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_4","I see it as my Builder-given duty to not only pass on the techniques of the armorer to the next generation of artisans, but to improve on those processes as well."
9,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_5","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
10,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_6","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
11,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_7","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
12,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_8","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
13,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_010","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have you come to help hammer the dents out of some of my novices, or was there something else I could do for you?"
14,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_020","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Seems you've a knack for landing yourself in the midst of ugly situations. But not to worry─once the blaze dies down, the purity of your steel will be revealed for all to see."
15,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_021","Stay here as long as you please. My hammer and I will see to any characters foolish enough to seek trouble at <Emphasis>my</Emphasis> forge."
16,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_030","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fares your work with Blanstyr? I know he can be a difficult old sod, but if any can show him the error of his ways, it is you."
17,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_040","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must thank you again for the patience you have shown with Blanstyr. As ever, you are the living embodiment of everything for which this guild stands."
18,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_050","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still have yet to receive word from Blanstyr. How am I to know if the old aldgoat even arrived in the Far East...?"
19,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_060","Aye, I was finally handed a letter with atrocious penmanship telling me that a certain veteran artisan had safely found himself a Far Eastern tutor. Blanstyr can be trying, I know, but I would consider it a personal favor if you could keep an eye on him."
20,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_070","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Again, I must thank you for overseeing Blanstyr's impetuous pilgrimage. Considering the knowledge you gained in the process, I expect great things from you as well!"
21,"TEXT_REGSEAARMGUILD_00056_Q2_000_001","What will you ask?"
22,"TEXT_REGSEAARMGUILD_00056_A2_000_001","How fares the guild?"
23,"TEXT_REGSEAARMGUILD_00056_A2_000_002","What can you tell me of armorcraft?"
24,"TEXT_REGSEAARMGUILD_00056_A2_000_003","Nothing."
25,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_100","There has been scant trouble to speak of─especially since Blanstyr made the decision to distance himself from our forges."
26,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_101","But though the guild has been blessedly free of friction, this was not necessarily the outcome for which I had hoped."
27,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_102","Far better if he were to have embraced the idea of friendly rivalry. Alas, such a fundamental shift in perspective will not be soon in the offing for a stubborn old aurochs like him."
28,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_150","Now that Blanstyr is around the forges once more, I see my novices perspiring from more than the heat. It might be that they fear his tongue-lashings more than mine."
29,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_151","But judging by the increase in quality and production, sometimes a little pressure is not a bad thing. The old buzzard can be good for the guild...if we can steer him onto the right track."
30,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_160","I would like to say that Blanstyr has mellowed after his time working with you, but it seems he has merely swapped one brand of stubbornness for another─the old aurochs is perfectly serious about his contest with me."
31,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_161","But if he thinks to out-forge the forgemaster, then he had best think again. My work for Naldiq & Vymelli's comes first, of course, but I will sacrifice sleep to craft my competition pieces, if needs be."
32,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_162","...I might be enjoying this rivalry despite myself. There is a certain thrill to matching one's work against a competitor that cannot be found in hammering out commissions. I am glad to have him back..."
33,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_170","I was honestly surprised by Blanstyr's decision to leave on this pilgrimage of his. He is an asset to the guild and his absence concerns me, but an artisan must be free to pursue new methods and ideas."
34,"TEXT_REGSEAARMGUILD_00056_HNAANZA_110_170","If he returns a better armorer, then I shall not regret the time spent covering his clients' requests."
35,"TEXT_REGSEAARMGUILD_00056_HNAANZA_200_170","Blanstyr finally took the time to send me a letter─even if the contents were barely legible. Thank you for checking on his well-being."
36,"TEXT_REGSEAARMGUILD_00056_HNAANZA_210_170","If the old aurochs returns a better armorer, then I shall consider the time spent covering his clients' requests well spent."
37,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_170","Blanstyr's never been away for so long before. The lack of conflict is a touch unsettling, but I've been kept busy adjusting and repairing armor for his usual clients."
38,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_171","It was a strange thing to hear him talk about this pilgrimage. The stubborn bugger's always been at odds with his fellow armorers, and I never imagined he'd willingly seek out a teacher."
39,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_172","He's certainly changed for the better, and I look forward to seeing what learning these new techniques has done for the character of his work. Of course, as his rival this means I'll need to learn some innovation of my own!"
40,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_110","You wish me to lecture you like you were a fresh-faced initiate? An odd request, but not as uncommon as you might think. Very well─stand up straight, and pay attention!"
41,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_111","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
42,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_112","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
43,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_113","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
44,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_114","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_1","Are you just seeking to pass the time, or do you have an honest interest in armorcraft?"
1,"TEXT_REGSEAARMGUILD_00056_Q1_000_1","What would you like to know?"
2,"TEXT_REGSEAARMGUILD_00056_A1_000_1","What do you do here?"
3,"TEXT_REGSEAARMGUILD_00056_A1_000_2","Tell me about crafting armor."
4,"TEXT_REGSEAARMGUILD_00056_A1_000_3","Nothing."
5,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_2","Me? Hah! You must be new in Limsa. I'm H'naanza, the head of Naldiq & Vymelli's, forgemaster and shipwright."
6,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_3","I spend a good portion of my time here in the Armorers' Guild, trying to hammer my novices into something resembling true artisans."
7,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_4","We lost too many of our skilled veterans to that damn Calamity. Too many..."
8,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_4","I see it as my Builder-given duty to not only pass on the techniques of the armorer to the next generation of artisans, but to improve on those processes as well."
9,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_5","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
10,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_6","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
11,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_7","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
12,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_8","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
13,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_010","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have you come to help hammer the dents out of some of my novices, or was there something else I could do for you?"
14,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_020","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Seems you've a knack for landing yourself in the midst of ugly situations. But not to worry─once the blaze dies down, the purity of your steel will be revealed for all to see."
15,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_021","Stay here as long as you please. My hammer and I will see to any characters foolish enough to seek trouble at <Emphasis>my</Emphasis> forge."
16,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_030","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fares your work with Blanstyr? I know he can be a difficult old sod, but if any can show him the error of his ways, it is you."
17,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_040","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must thank you again for the patience you have shown with Blanstyr. As ever, you are the living embodiment of everything for which this guild stands."
18,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_050","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still have yet to receive word from Blanstyr. How am I to know if the old aldgoat even arrived in the Far East...?"
19,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_060","Aye, I was finally handed a letter with atrocious penmanship telling me that a certain veteran artisan had safely found himself a Far Eastern tutor. Blanstyr can be trying, I know, but I would consider it a personal favor if you could keep an eye on him."
20,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_070","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Again, I must thank you for overseeing Blanstyr's impetuous pilgrimage. Considering the knowledge you gained in the process, I expect great things from you as well!"
21,"TEXT_REGSEAARMGUILD_00056_Q2_000_001","What will you ask?"
22,"TEXT_REGSEAARMGUILD_00056_A2_000_001","How fares the guild?"
23,"TEXT_REGSEAARMGUILD_00056_A2_000_002","What can you tell me of armorcraft?"
24,"TEXT_REGSEAARMGUILD_00056_A2_000_003","Nothing."
25,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_100","There has been scant trouble to speak of─especially since Blanstyr made the decision to distance himself from our forges."
26,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_101","But though the guild has been blessedly free of friction, this was not necessarily the outcome for which I had hoped."
27,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_102","Far better if he were to have embraced the idea of friendly rivalry. Alas, such a fundamental shift in perspective will not be soon in the offing for a stubborn old aurochs like him."
28,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_150","Now that Blanstyr is around the forges once more, I see my novices perspiring from more than the heat. It might be that they fear his tongue-lashings more than mine."
29,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_151","But judging by the increase in quality and production, sometimes a little pressure is not a bad thing. The old buzzard can be good for the guild...if we can steer him onto the right track."
30,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_160","I would like to say that Blanstyr has mellowed after his time working with you, but it seems he has merely swapped one brand of stubbornness for another─the old aurochs is perfectly serious about his contest with me."
31,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_161","But if he thinks to out-forge the forgemaster, then he had best think again. My work for Naldiq & Vymelli's comes first, of course, but I will sacrifice sleep to craft my competition pieces, if needs be."
32,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_162","...I might be enjoying this rivalry despite myself. There is a certain thrill to matching one's work against a competitor that cannot be found in hammering out commissions. I am glad to have him back..."
33,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_170","I was honestly surprised by Blanstyr's decision to leave on this pilgrimage of his. He is an asset to the guild and his absence concerns me, but an artisan must be free to pursue new methods and ideas."
34,"TEXT_REGSEAARMGUILD_00056_HNAANZA_110_170","If he returns a better armorer, then I shall not regret the time spent covering his clients' requests."
35,"TEXT_REGSEAARMGUILD_00056_HNAANZA_200_170","Blanstyr finally took the time to send me a letter─even if the contents were barely legible. Thank you for checking on his well-being."
36,"TEXT_REGSEAARMGUILD_00056_HNAANZA_210_170","If the old aurochs returns a better armorer, then I shall consider the time spent covering his clients' requests well spent."
37,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_170","Blanstyr's never been away for so long before. The lack of conflict is a touch unsettling, but I've been kept busy adjusting and repairing armor for his usual clients."
38,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_171","It was a strange thing to hear him talk about this pilgrimage. The stubborn bugger's always been at odds with his fellow armorers, and I never imagined he'd willingly seek out a teacher."
39,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_172","He's certainly changed for the better, and I look forward to seeing what learning these new techniques has done for the character of his work. Of course, as his rival this means I'll need to learn some innovation of my own!"
40,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_110","You wish me to lecture you like you were a fresh-faced initiate? An odd request, but not as uncommon as you might think. Very well─stand up straight, and pay attention!"
41,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_111","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
42,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_112","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
43,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_113","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
44,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_114","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_1 Are you just seeking to pass the time, or do you have an honest interest in armorcraft?
5 1 TEXT_REGSEAARMGUILD_00056_Q1_000_1 What would you like to know?
6 2 TEXT_REGSEAARMGUILD_00056_A1_000_1 What do you do here?
7 3 TEXT_REGSEAARMGUILD_00056_A1_000_2 Tell me about crafting armor.
8 4 TEXT_REGSEAARMGUILD_00056_A1_000_3 Nothing.
9 5 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_2 Me? Hah! You must be new in Limsa. I'm H'naanza, the head of Naldiq & Vymelli's, forgemaster and shipwright.
10 6 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_3 I spend a good portion of my time here in the Armorers' Guild, trying to hammer my novices into something resembling true artisans.
11 7 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_4 We lost too many of our skilled veterans to that damn Calamity. Too many...
12 8 TEXT_REGSEAARMGUILD_00056_HNAANZA_100_4 I see it as my Builder-given duty to not only pass on the techniques of the armorer to the next generation of artisans, but to improve on those processes as well.
13 9 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_5 At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness.
14 10 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_6 There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task.
15 11 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_7 You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate.
16 12 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_8 We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer.
17 13 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_010 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have you come to help hammer the dents out of some of my novices, or was there something else I could do for you?
18 14 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_020 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Seems you've a knack for landing yourself in the midst of ugly situations. But not to worry─once the blaze dies down, the purity of your steel will be revealed for all to see.
19 15 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_021 Stay here as long as you please. My hammer and I will see to any characters foolish enough to seek trouble at <Emphasis>my</Emphasis> forge.
20 16 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_030 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fares your work with Blanstyr? I know he can be a difficult old sod, but if any can show him the error of his ways, it is you.
21 17 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_040 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must thank you again for the patience you have shown with Blanstyr. As ever, you are the living embodiment of everything for which this guild stands.
22 18 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_050 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still have yet to receive word from Blanstyr. How am I to know if the old aldgoat even arrived in the Far East...?
23 19 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_060 Aye, I was finally handed a letter with atrocious penmanship telling me that a certain veteran artisan had safely found himself a Far Eastern tutor. Blanstyr can be trying, I know, but I would consider it a personal favor if you could keep an eye on him.
24 20 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_070 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Again, I must thank you for overseeing Blanstyr's impetuous pilgrimage. Considering the knowledge you gained in the process, I expect great things from you as well!
25 21 TEXT_REGSEAARMGUILD_00056_Q2_000_001 What will you ask?
26 22 TEXT_REGSEAARMGUILD_00056_A2_000_001 How fares the guild?
27 23 TEXT_REGSEAARMGUILD_00056_A2_000_002 What can you tell me of armorcraft?
28 24 TEXT_REGSEAARMGUILD_00056_A2_000_003 Nothing.
29 25 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_100 There has been scant trouble to speak of─especially since Blanstyr made the decision to distance himself from our forges.
30 26 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_101 But though the guild has been blessedly free of friction, this was not necessarily the outcome for which I had hoped.
31 27 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_102 Far better if he were to have embraced the idea of friendly rivalry. Alas, such a fundamental shift in perspective will not be soon in the offing for a stubborn old aurochs like him.
32 28 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_150 Now that Blanstyr is around the forges once more, I see my novices perspiring from more than the heat. It might be that they fear his tongue-lashings more than mine.
33 29 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_151 But judging by the increase in quality and production, sometimes a little pressure is not a bad thing. The old buzzard can be good for the guild...if we can steer him onto the right track.
34 30 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_160 I would like to say that Blanstyr has mellowed after his time working with you, but it seems he has merely swapped one brand of stubbornness for another─the old aurochs is perfectly serious about his contest with me.
35 31 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_161 But if he thinks to out-forge the forgemaster, then he had best think again. My work for Naldiq & Vymelli's comes first, of course, but I will sacrifice sleep to craft my competition pieces, if needs be.
36 32 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_162 ...I might be enjoying this rivalry despite myself. There is a certain thrill to matching one's work against a competitor that cannot be found in hammering out commissions. I am glad to have him back...
37 33 TEXT_REGSEAARMGUILD_00056_HNAANZA_100_170 I was honestly surprised by Blanstyr's decision to leave on this pilgrimage of his. He is an asset to the guild and his absence concerns me, but an artisan must be free to pursue new methods and ideas.
38 34 TEXT_REGSEAARMGUILD_00056_HNAANZA_110_170 If he returns a better armorer, then I shall not regret the time spent covering his clients' requests.
39 35 TEXT_REGSEAARMGUILD_00056_HNAANZA_200_170 Blanstyr finally took the time to send me a letter─even if the contents were barely legible. Thank you for checking on his well-being.
40 36 TEXT_REGSEAARMGUILD_00056_HNAANZA_210_170 If the old aurochs returns a better armorer, then I shall consider the time spent covering his clients' requests well spent.
41 37 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_170 Blanstyr's never been away for so long before. The lack of conflict is a touch unsettling, but I've been kept busy adjusting and repairing armor for his usual clients.
42 38 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_171 It was a strange thing to hear him talk about this pilgrimage. The stubborn bugger's always been at odds with his fellow armorers, and I never imagined he'd willingly seek out a teacher.
43 39 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_172 He's certainly changed for the better, and I look forward to seeing what learning these new techniques has done for the character of his work. Of course, as his rival this means I'll need to learn some innovation of my own!
44 40 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_110 You wish me to lecture you like you were a fresh-faced initiate? An odd request, but not as uncommon as you might think. Very well─stand up straight, and pay attention!
45 41 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_111 At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness.
46 42 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_112 There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task.
47 43 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_113 You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate.
48 44 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_114 We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer.
+44 -44
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@@ -1,44 +1,44 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_1","Welcome, welcome! What brings ye to the Blacksmiths' Guild?"
1,"TEXT_REGSEABSNGUILD_00055_Q1_000_1","What will you ask?"
2,"TEXT_REGSEABSNGUILD_00055_A1_000_1","What do you do here?"
3,"TEXT_REGSEABSNGUILD_00055_A1_000_2","What is blacksmithing?"
4,"TEXT_REGSEABSNGUILD_00055_A1_000_3","Nothing."
5,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_2","Oh, not much. I'm jus' forgemaster o' this here guild. I ain't one to stand on ceremony, though, so ye can jus' call me Brithael."
6,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_3","As fer what ol' Brithael does... Well, what I <Emphasis>enjoy</Emphasis> doin' is lookin' after the new recruits, trainin' 'em an' whatnot."
7,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_4","'Course, as an employee o' Naldiq & Vymelli's, I've got a whole mess of other duties besides. Fer instance, makin' sure contracts get fulfilled an' securin' new ones."
8,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_5","Fortunately, Forgemaster H'naanza o' the Armorers' Guild usually handles that shite. Else I wouldn't have time to keep me thirst at bay."
9,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_6","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
10,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_7","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
11,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_8","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
12,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_9","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
13,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_010","Good to see ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have ye come to have a drink with ol' Brithael?"
14,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_020","Byregot's beard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! When they told me ye were done fer, I knew it weren't so! Still had a drink in yer memory, to be sure, but in me heart o' hearts I knew ye were free an' fine."
15,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_021","An' in case yer worried about someone lurin' ye out o' hidin' with a commission, fear not! Me an' Faezahr agreed not to give ye work unless we knew it was fer a trusted client."
16,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sendin' ye off on yer lonesome to Ishgard─what was I thinkin'? I've had to have more'n a few stiff drinks to steady me nerves! An' thanks to them, I've managed to keep a steady hand on the guild's rudder, an' kept us sailin' smooth."
17,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_031","Matter o' fact, me only worry in the world's whether to give up them steadyin' drinks. But whenever I think of it, me hands start shakin' like I'd seen a ghost..."
18,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_035","Earnin' yerself a name among the knights of Ishgard was no small feat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There's echoes o' ye throughout the realm now, an' 'tis only a matter o' time afore everyone knows yer name!"
19,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_036","'Course, don't go forgettin' yer ol' friend Brithael. The guild'll miss ye somethin' terrible if ye leave us. Seven hells, I need a drink to steady me nerves jus' thinkin' about it!"
20,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_045","Ever since that miserable girl walked through those doors into our lives, it's as though I have descended into the hells themselves..."
21,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_050","Ye've gained the recognition of one of Kugane's foremost swordsmiths, and in doing so, have made a name for yourself in the Far East. I can't tell ye how proud I am to have ye in our guild."
22,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_051","While I imagine it is time for you to embark upon yer next grand adventure, do remember to come and visit ol' Brithael from time to time, will ye?"
23,"TEXT_REGSEABSNGUILD_00055_Q2_000_001","What will you ask?"
24,"TEXT_REGSEABSNGUILD_00055_A2_000_001","How fares the guild?"
25,"TEXT_REGSEABSNGUILD_00055_A2_000_002","What is blacksmithing?"
26,"TEXT_REGSEABSNGUILD_00055_A2_000_003","Nothing."
27,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_100","Business is bleedin' glorious, it is! New contracts're comin' in every day without me doin' a godsdamned thing."
28,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_101","It's not without its challenges, o' course. The initiates're damn near workin' 'emselves to death jus' to meet demand."
29,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_102","An' me? Hah, I'm damn near <Emphasis>drinkin'</Emphasis> meself to death! ...Ye know. Fer the guild."
30,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_120","Ever since that blasted girl began her studies here, I've taken to drowin' me sorrows in ale."
31,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_121","No doubt the gods have sent her here to test my resolve, an' I can't allow her to get to me. Unfortunately, that's far easier said than done..."
32,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_122","<sigh> The effort better be damn well worth it."
33,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_130","Every day without fail, Sekka will send me a love letter─each longer than the last. <sigh> I have neither the time nor the desire to respond."
34,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_131","Every time I think about her, I am forced to relive all those unpleasant memories o' her stay here."
35,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_132","That said, I can't very well ignore her for fear her father will decide to come here and personally settle this matter with me."
36,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_110","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
37,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_111","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
38,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_112","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
39,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_113","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
40,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_114","Wait. Why in the seven hells am I tellin' you of all people what blacksmithin' is? Yer one o' the best godsdamned smitties I know!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_1","Welcome, welcome! What brings ye to the Blacksmiths' Guild?"
1,"TEXT_REGSEABSNGUILD_00055_Q1_000_1","What will you ask?"
2,"TEXT_REGSEABSNGUILD_00055_A1_000_1","What do you do here?"
3,"TEXT_REGSEABSNGUILD_00055_A1_000_2","What is blacksmithing?"
4,"TEXT_REGSEABSNGUILD_00055_A1_000_3","Nothing."
5,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_2","Oh, not much. I'm jus' forgemaster o' this here guild. I ain't one to stand on ceremony, though, so ye can jus' call me Brithael."
6,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_3","As fer what ol' Brithael does... Well, what I <Emphasis>enjoy</Emphasis> doin' is lookin' after the new recruits, trainin' 'em an' whatnot."
7,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_4","'Course, as an employee o' Naldiq & Vymelli's, I've got a whole mess of other duties besides. Fer instance, makin' sure contracts get fulfilled an' securin' new ones."
8,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_5","Fortunately, Forgemaster H'naanza o' the Armorers' Guild usually handles that shite. Else I wouldn't have time to keep me thirst at bay."
9,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_6","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
10,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_7","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
11,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_8","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
12,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_9","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
13,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_010","Good to see ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have ye come to have a drink with ol' Brithael?"
14,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_020","Byregot's beard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! When they told me ye were done fer, I knew it weren't so! Still had a drink in yer memory, to be sure, but in me heart o' hearts I knew ye were free an' fine."
15,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_021","An' in case yer worried about someone lurin' ye out o' hidin' with a commission, fear not! Me an' Faezahr agreed not to give ye work unless we knew it was fer a trusted client."
16,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sendin' ye off on yer lonesome to Ishgard─what was I thinkin'? I've had to have more'n a few stiff drinks to steady me nerves! An' thanks to them, I've managed to keep a steady hand on the guild's rudder, an' kept us sailin' smooth."
17,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_031","Matter o' fact, me only worry in the world's whether to give up them steadyin' drinks. But whenever I think of it, me hands start shakin' like I'd seen a ghost..."
18,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_035","Earnin' yerself a name among the knights of Ishgard was no small feat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There's echoes o' ye throughout the realm now, an' 'tis only a matter o' time afore everyone knows yer name!"
19,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_036","'Course, don't go forgettin' yer ol' friend Brithael. The guild'll miss ye somethin' terrible if ye leave us. Seven hells, I need a drink to steady me nerves jus' thinkin' about it!"
20,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_045","Ever since that miserable girl walked through those doors into our lives, it's as though I have descended into the hells themselves..."
21,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_050","Ye've gained the recognition of one of Kugane's foremost swordsmiths, and in doing so, have made a name for yourself in the Far East. I can't tell ye how proud I am to have ye in our guild."
22,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_051","While I imagine it is time for you to embark upon yer next grand adventure, do remember to come and visit ol' Brithael from time to time, will ye?"
23,"TEXT_REGSEABSNGUILD_00055_Q2_000_001","What will you ask?"
24,"TEXT_REGSEABSNGUILD_00055_A2_000_001","How fares the guild?"
25,"TEXT_REGSEABSNGUILD_00055_A2_000_002","What is blacksmithing?"
26,"TEXT_REGSEABSNGUILD_00055_A2_000_003","Nothing."
27,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_100","Business is bleedin' glorious, it is! New contracts're comin' in every day without me doin' a godsdamned thing."
28,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_101","It's not without its challenges, o' course. The initiates're damn near workin' 'emselves to death jus' to meet demand."
29,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_102","An' me? Hah, I'm damn near <Emphasis>drinkin'</Emphasis> meself to death! ...Ye know. Fer the guild."
30,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_120","Ever since that blasted girl began her studies here, I've taken to drowin' me sorrows in ale."
31,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_121","No doubt the gods have sent her here to test my resolve, an' I can't allow her to get to me. Unfortunately, that's far easier said than done..."
32,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_122","<sigh> The effort better be damn well worth it."
33,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_130","Every day without fail, Sekka will send me a love letter─each longer than the last. <sigh> I have neither the time nor the desire to respond."
34,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_131","Every time I think about her, I am forced to relive all those unpleasant memories o' her stay here."
35,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_132","That said, I can't very well ignore her for fear her father will decide to come here and personally settle this matter with me."
36,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_110","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
37,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_111","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
38,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_112","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
39,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_113","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
40,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_114","Wait. Why in the seven hells am I tellin' you of all people what blacksmithin' is? Yer one o' the best godsdamned smitties I know!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_1 Welcome, welcome! What brings ye to the Blacksmiths' Guild?
5 1 TEXT_REGSEABSNGUILD_00055_Q1_000_1 What will you ask?
6 2 TEXT_REGSEABSNGUILD_00055_A1_000_1 What do you do here?
7 3 TEXT_REGSEABSNGUILD_00055_A1_000_2 What is blacksmithing?
8 4 TEXT_REGSEABSNGUILD_00055_A1_000_3 Nothing.
9 5 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_2 Oh, not much. I'm jus' forgemaster o' this here guild. I ain't one to stand on ceremony, though, so ye can jus' call me Brithael.
10 6 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_3 As fer what ol' Brithael does... Well, what I <Emphasis>enjoy</Emphasis> doin' is lookin' after the new recruits, trainin' 'em an' whatnot.
11 7 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_4 'Course, as an employee o' Naldiq & Vymelli's, I've got a whole mess of other duties besides. Fer instance, makin' sure contracts get fulfilled an' securin' new ones.
12 8 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_5 Fortunately, Forgemaster H'naanza o' the Armorers' Guild usually handles that shite. Else I wouldn't have time to keep me thirst at bay.
13 9 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_6 Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want.
14 10 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_7 Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks...
15 11 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_8 Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it.
16 12 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_9 Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'.
17 13 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_010 Good to see ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have ye come to have a drink with ol' Brithael?
18 14 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_020 Byregot's beard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! When they told me ye were done fer, I knew it weren't so! Still had a drink in yer memory, to be sure, but in me heart o' hearts I knew ye were free an' fine.
19 15 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_021 An' in case yer worried about someone lurin' ye out o' hidin' with a commission, fear not! Me an' Faezahr agreed not to give ye work unless we knew it was fer a trusted client.
20 16 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sendin' ye off on yer lonesome to Ishgard─what was I thinkin'? I've had to have more'n a few stiff drinks to steady me nerves! An' thanks to them, I've managed to keep a steady hand on the guild's rudder, an' kept us sailin' smooth.
21 17 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_031 Matter o' fact, me only worry in the world's whether to give up them steadyin' drinks. But whenever I think of it, me hands start shakin' like I'd seen a ghost...
22 18 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_035 Earnin' yerself a name among the knights of Ishgard was no small feat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There's echoes o' ye throughout the realm now, an' 'tis only a matter o' time afore everyone knows yer name!
23 19 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_036 'Course, don't go forgettin' yer ol' friend Brithael. The guild'll miss ye somethin' terrible if ye leave us. Seven hells, I need a drink to steady me nerves jus' thinkin' about it!
24 20 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_045 Ever since that miserable girl walked through those doors into our lives, it's as though I have descended into the hells themselves...
25 21 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_050 Ye've gained the recognition of one of Kugane's foremost swordsmiths, and in doing so, have made a name for yourself in the Far East. I can't tell ye how proud I am to have ye in our guild.
26 22 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_051 While I imagine it is time for you to embark upon yer next grand adventure, do remember to come and visit ol' Brithael from time to time, will ye?
27 23 TEXT_REGSEABSNGUILD_00055_Q2_000_001 What will you ask?
28 24 TEXT_REGSEABSNGUILD_00055_A2_000_001 How fares the guild?
29 25 TEXT_REGSEABSNGUILD_00055_A2_000_002 What is blacksmithing?
30 26 TEXT_REGSEABSNGUILD_00055_A2_000_003 Nothing.
31 27 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_100 Business is bleedin' glorious, it is! New contracts're comin' in every day without me doin' a godsdamned thing.
32 28 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_101 It's not without its challenges, o' course. The initiates're damn near workin' 'emselves to death jus' to meet demand.
33 29 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_102 An' me? Hah, I'm damn near <Emphasis>drinkin'</Emphasis> meself to death! ...Ye know. Fer the guild.
34 30 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_120 Ever since that blasted girl began her studies here, I've taken to drowin' me sorrows in ale.
35 31 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_121 No doubt the gods have sent her here to test my resolve, an' I can't allow her to get to me. Unfortunately, that's far easier said than done...
36 32 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_122 <sigh> The effort better be damn well worth it.
37 33 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_130 Every day without fail, Sekka will send me a love letter─each longer than the last. <sigh> I have neither the time nor the desire to respond.
38 34 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_131 Every time I think about her, I am forced to relive all those unpleasant memories o' her stay here.
39 35 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_132 That said, I can't very well ignore her for fear her father will decide to come here and personally settle this matter with me.
40 36 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_110 Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want.
41 37 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_111 Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks...
42 38 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_112 Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it.
43 39 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_113 Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'.
44 40 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_114 Wait. Why in the seven hells am I tellin' you of all people what blacksmithin' is? Yer one o' the best godsdamned smitties I know!
+2 -1
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@@ -34,7 +34,8 @@ int32,str,str
30,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122","At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or."
31,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130","I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'."
32,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131","I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm."
33,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132","But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'.
33,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132","But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'.
An' most important of all, never forget yer passion."
34,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140","Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly."
35,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141","If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well."
36,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142","Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win."
1 key 0 1
34 30 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122 At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or.
35 31 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130 I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'.
36 32 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131 I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm.
37 33 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132 But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'. An' most important of all, never forget yer passion. But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'. An' most important of all, never forget yer passion.
38 34 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140 Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly.
39 34 35 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141 Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly. If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well.
40 35 36 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142 If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well. Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win.
41 36 37 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_150 Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win. Ye might've 'eard, but we'd begun servin' Far Eastern cuisine 'ere as well. Was sellin' pretty well fer a while, too, but then word got out some restaurant in Revenant's Toll was servin' better stuff than us, an' that was the end o' that.
+39 -39
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@@ -1,39 +1,39 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_1","Are you interested in learning the arts of the marauder?"
1,"TEXT_REGSEAEXCGUILD_00053_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAEXCGUILD_00053_A1_000_1","What do you do here?"
3,"TEXT_REGSEAEXCGUILD_00053_A1_000_2","What is the art of the marauder?"
4,"TEXT_REGSEAEXCGUILD_00053_A1_000_3","Nothing."
5,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_2","I am Wyrnzoen, and I train disciples of the axe."
6,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_3","Following the Admiral's reformation of this guild and the purging of its pirate influences, I was invited to don the mantle of “Axemaster.”"
7,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_4","It is an honor I accepted with a gratitude I continue to feel. Thanks to the Admiral's offer, I can now share my combat experience and skills with a new generation of marauders, instead of sitting in an alehouse and bemoaning the injury that removed me from the front lines of battle."
8,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_5","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
9,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_6","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
10,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_7","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
11,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_8","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
12,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_9","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
13,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_20","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come to spar with your guildmates, have you?"
14,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_30","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What can this old marauder do for you?"
15,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_40","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You should know that we've had visitors to the guild, offering heavy purses for information on your movements. A futile effort. Once they realized that your loyal guildmates would sooner hack off their own arms than betray you, they took their sordid coin elsewhere."
16,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_41","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's been no end to the visitors trying to sniff out your whereabouts, but now they're of a different sort. Seems your example has inspired a new generation of fighters to take up the axe."
17,"TEXT_REGSEAEXCGUILD_00053_Q2_000_1","What will you ask?"
18,"TEXT_REGSEAEXCGUILD_00053_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAEXCGUILD_00053_A2_000_2","What can you tell me of the marauder's art?"
20,"TEXT_REGSEAEXCGUILD_00053_A2_000_3","Nothing."
21,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_100","The tale of your battle with the monstrous Kujata spread like wildfire through the taverns of Limsa."
22,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_101","Ever since, Blauthota has needed her own axe to fend off the hordes of marauder aspirants. Your deeds have become legend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
23,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_102","This new wave of novices lacks your natural aptitude for carnage, but they certainly make up for it in enthusiasm. Perhaps you might stop past the training hall and give them a demonstration some time."
24,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_110","I instruct initiates in the way of the axe, as I have always done, but Solkwyb tells me you have progressed far beyond the skills I have taught you."
25,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_111","The forgotten arts of the warrior... Were I ten winters younger, I would have rushed off to learn them at your side."
26,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_130","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
27,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_131","Speaking of which, how fares Dorgono? She hasn't given you too much trouble, I hope. We were expecting Curious Gorge to have a change of heart and commit to training her, so you can imagine our surprise when he showed up at our doorstep."
28,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_140","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
29,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_141","Word has it that Dorgono has gained control of her inner beast and returned home to the Azim Steppe. I can only assume Curious Gorge completed his training as well. He hasn't been back to the guild in some time."
30,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_120","I imagine I can tell you very little that you do not already know. But it can do no harm to revisit the roots of our bloody profession."
31,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_121","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
32,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_122","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
33,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_123","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
34,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_124","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
35,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_125","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_1","Are you interested in learning the arts of the marauder?"
1,"TEXT_REGSEAEXCGUILD_00053_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAEXCGUILD_00053_A1_000_1","What do you do here?"
3,"TEXT_REGSEAEXCGUILD_00053_A1_000_2","What is the art of the marauder?"
4,"TEXT_REGSEAEXCGUILD_00053_A1_000_3","Nothing."
5,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_2","I am Wyrnzoen, and I train disciples of the axe."
6,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_3","Following the Admiral's reformation of this guild and the purging of its pirate influences, I was invited to don the mantle of “Axemaster.”"
7,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_4","It is an honor I accepted with a gratitude I continue to feel. Thanks to the Admiral's offer, I can now share my combat experience and skills with a new generation of marauders, instead of sitting in an alehouse and bemoaning the injury that removed me from the front lines of battle."
8,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_5","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
9,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_6","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
10,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_7","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
11,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_8","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
12,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_9","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
13,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_20","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come to spar with your guildmates, have you?"
14,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_30","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What can this old marauder do for you?"
15,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_40","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You should know that we've had visitors to the guild, offering heavy purses for information on your movements. A futile effort. Once they realized that your loyal guildmates would sooner hack off their own arms than betray you, they took their sordid coin elsewhere."
16,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_41","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's been no end to the visitors trying to sniff out your whereabouts, but now they're of a different sort. Seems your example has inspired a new generation of fighters to take up the axe."
17,"TEXT_REGSEAEXCGUILD_00053_Q2_000_1","What will you ask?"
18,"TEXT_REGSEAEXCGUILD_00053_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAEXCGUILD_00053_A2_000_2","What can you tell me of the marauder's art?"
20,"TEXT_REGSEAEXCGUILD_00053_A2_000_3","Nothing."
21,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_100","The tale of your battle with the monstrous Kujata spread like wildfire through the taverns of Limsa."
22,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_101","Ever since, Blauthota has needed her own axe to fend off the hordes of marauder aspirants. Your deeds have become legend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
23,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_102","This new wave of novices lacks your natural aptitude for carnage, but they certainly make up for it in enthusiasm. Perhaps you might stop past the training hall and give them a demonstration some time."
24,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_110","I instruct initiates in the way of the axe, as I have always done, but Solkwyb tells me you have progressed far beyond the skills I have taught you."
25,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_111","The forgotten arts of the warrior... Were I ten winters younger, I would have rushed off to learn them at your side."
26,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_130","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
27,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_131","Speaking of which, how fares Dorgono? She hasn't given you too much trouble, I hope. We were expecting Curious Gorge to have a change of heart and commit to training her, so you can imagine our surprise when he showed up at our doorstep."
28,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_140","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
29,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_141","Word has it that Dorgono has gained control of her inner beast and returned home to the Azim Steppe. I can only assume Curious Gorge completed his training as well. He hasn't been back to the guild in some time."
30,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_120","I imagine I can tell you very little that you do not already know. But it can do no harm to revisit the roots of our bloody profession."
31,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_121","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
32,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_122","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
33,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_123","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
34,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_124","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
35,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_125","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_1 Are you interested in learning the arts of the marauder?
5 1 TEXT_REGSEAEXCGUILD_00053_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAEXCGUILD_00053_A1_000_1 What do you do here?
7 3 TEXT_REGSEAEXCGUILD_00053_A1_000_2 What is the art of the marauder?
8 4 TEXT_REGSEAEXCGUILD_00053_A1_000_3 Nothing.
9 5 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_2 I am Wyrnzoen, and I train disciples of the axe.
10 6 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_3 Following the Admiral's reformation of this guild and the purging of its pirate influences, I was invited to don the mantle of “Axemaster.”
11 7 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_4 It is an honor I accepted with a gratitude I continue to feel. Thanks to the Admiral's offer, I can now share my combat experience and skills with a new generation of marauders, instead of sitting in an alehouse and bemoaning the injury that removed me from the front lines of battle.
12 8 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_5 The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes.
13 9 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_6 Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade.
14 10 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_7 Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon.
15 11 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_8 The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them.
16 12 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_9 A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal.
17 13 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_20 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come to spar with your guildmates, have you?
18 14 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_30 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What can this old marauder do for you?
19 15 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_40 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You should know that we've had visitors to the guild, offering heavy purses for information on your movements. A futile effort. Once they realized that your loyal guildmates would sooner hack off their own arms than betray you, they took their sordid coin elsewhere.
20 16 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_41 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's been no end to the visitors trying to sniff out your whereabouts, but now they're of a different sort. Seems your example has inspired a new generation of fighters to take up the axe.
21 17 TEXT_REGSEAEXCGUILD_00053_Q2_000_1 What will you ask?
22 18 TEXT_REGSEAEXCGUILD_00053_A2_000_1 How fares the guild?
23 19 TEXT_REGSEAEXCGUILD_00053_A2_000_2 What can you tell me of the marauder's art?
24 20 TEXT_REGSEAEXCGUILD_00053_A2_000_3 Nothing.
25 21 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_100 The tale of your battle with the monstrous Kujata spread like wildfire through the taverns of Limsa.
26 22 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_101 Ever since, Blauthota has needed her own axe to fend off the hordes of marauder aspirants. Your deeds have become legend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
27 23 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_102 This new wave of novices lacks your natural aptitude for carnage, but they certainly make up for it in enthusiasm. Perhaps you might stop past the training hall and give them a demonstration some time.
28 24 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_110 I instruct initiates in the way of the axe, as I have always done, but Solkwyb tells me you have progressed far beyond the skills I have taught you.
29 25 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_111 The forgotten arts of the warrior... Were I ten winters younger, I would have rushed off to learn them at your side.
30 26 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_130 You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short.
31 27 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_131 Speaking of which, how fares Dorgono? She hasn't given you too much trouble, I hope. We were expecting Curious Gorge to have a change of heart and commit to training her, so you can imagine our surprise when he showed up at our doorstep.
32 28 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_140 You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short.
33 29 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_141 Word has it that Dorgono has gained control of her inner beast and returned home to the Azim Steppe. I can only assume Curious Gorge completed his training as well. He hasn't been back to the guild in some time.
34 30 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_120 I imagine I can tell you very little that you do not already know. But it can do no harm to revisit the roots of our bloody profession.
35 31 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_121 The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes.
36 32 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_122 Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade.
37 33 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_123 Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon.
38 34 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_124 The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them.
39 35 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_125 A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_000","You've sunk to Fisherman's Bottom, a place for fishermen─you can't go lower than here."
1,"TEXT_REGSEAFSHGUILD_00088_Q1_000_001","What will you ask?"
2,"TEXT_REGSEAFSHGUILD_00088_A1_000_001","What do you do here?"
3,"TEXT_REGSEAFSHGUILD_00088_A1_000_002","What does a fisherman do?"
4,"TEXT_REGSEAFSHGUILD_00088_A1_000_003","Nothing."
5,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_010","I'm Sisipu, the guildmaster. Well, technically, acting guildmaster."
6,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_011","The actual guildmaster, Wawalago, apparently has better things to do than administer a guild, and so it falls to me."
7,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_012","In hindsight, the thought of a fisherman neglecting his duties shouldn't have come as such a surprise to me."
8,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_020","Our guild members live by a simple code: we catch fish."
9,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_021","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
10,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_022","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
11,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_023","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
12,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_024","Quite fitting for a self-sufficient adventurer like yourself, do you not agree? After all, what sort of adventurer wants to browse the nets for hours upon hours when you could be enjoying the great outdoors with a rod and reel?"
13,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_030","Well, look what the coeurl dragged in. How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
14,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_040","Now there's a sight for sore eyes. I believed the Admiral when she said you wriggled through the Ul'dahns' nets, but it's still a comfort to find you here in the flesh."
15,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_041","Aye, most people in positions of power know all about your situation. Wawalago doesn't know a thing, though─and I've a mind to keep it that way. He'd never let a fish slip free from his hook, but a secret from his lips? Now that's a different story."
16,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_050","I've decided to follow in your footsteps, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and find out more about fish from further afield. If I'm going to bring this guild up to date with all the latest information, I'd better start brushing up!"
17,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_060","So, the prodigal <If(PlayerParameter(4))>daughter<Else/>son</If> returns! You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when you first flopped through that archway and asked me what a rod was, I never imagined you'd become the absolute apex of─ ...I mean, a very, very good fisher<If(PlayerParameter(4))>woman<Else/>man</If>."
18,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_070","Whatever it was that the guildmaster was working so hard to keep secret from me, he clearly had no qualms about sharing with you. This just goes to show how much he trusts you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Promise you'll keep him out of trouble for me, okay?"
19,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_080","Ever since you helped solve the mystery of the disappearing harutsuge, it's like a whole new fire's been lit under the guildmaster's behind. Not a day goes by when he's not hopping off to some newfound fishing hole in lands near and far. Which means he's doing about as much work around here as ever, needless to say."
20,"TEXT_REGSEAFSHGUILD_00088_Q2_000_001","What will you ask?"
21,"TEXT_REGSEAFSHGUILD_00088_A2_000_001","How fares the guild?"
22,"TEXT_REGSEAFSHGUILD_00088_A2_000_002","What does a fisherman do?"
23,"TEXT_REGSEAFSHGUILD_00088_A2_000_003","Nothing."
24,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_100","Sea serpent balderdash notwithstanding, I'd say it's the same as ever."
25,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_101","Which is to say that the fishermen are fishing, the guildmaster is gallivanting, and I'm still saddled with administrative duties."
26,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_102","I swear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, one of these days... One of these days..."
27,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_120","Well, you're quite a hero around these parts, aren't you? You brought home the Nepto Dragon in your creel, after all!"
28,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_121","A role model you are for the younger fishers, aye, and we've a dearth of any <Emphasis>good</Emphasis> role models, to be sure."
29,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_122","But the daily grind will get you, too, if you aren't careful... You'll soon find yourself saddled with all manner of duties before you can say, “Um, Wawalago!” Then it's farewell Dragoncatcher, hello administrative drudge...and another role model is lost to the guild. <sigh>"
30,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_130","The past few moons, half the folk who've passed through here have had a tale to tell about you, but you know how fishermen fib─ilms become yalms, and yalms become malms... The way they tell it, you're well on your way to catching every fish in Eorzea!"
31,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_131","Even Wawalago's keeping one ear open to hear of your heroics. If you ever want to share some of your stories of angling and adventure, I'm sure our guildmaster would make a most attentive audience."
32,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_140","I told Wawalago all about how you'd been fishing in the farthest-flung reaches of the realm. He pretended he was unimpressed, but I could tell he was burning with jealousy deep down inside."
33,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_141","I thought that hearing about your heroics would light a fire under his bone-idle behind, but it didn't quite work in the way I intended..."
34,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_142","The work-shy wastrel still won't give me a helping hand with any administrative duties─instead, he's devoted himself to winking and whistling at every passing wench with wild abandon. It got him going, alright, but in completely the wrong direction!"
35,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_150","To think it was out of concern for <Emphasis>me</Emphasis> that Wawalago kept his dealings with the Sahagin a secret. If he's that concerned, he could start by pulling his own weight around here from time to time..."
36,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_151","We all have painful memories we'd rather not recall, but even those have helped to shape us into who we are. All we can do is make peace with them in our own way, and carry on as best we can."
37,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_152","That's a lesson I've learned from the people around me. Including you, of course─and even the guildmaster, though I'd sooner be gutted like a fish than admit it to him!"
38,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_103","<If(Equal(PlayerParameter(68),18))>Let me get this straight: you want me to tell you, a master <If(PlayerParameter(4))>fisherwoman<Else/>fisherman</If>, what it is you do. Is that right?<Else/>Not the sharpest knife in the block, are you? First, you forget your rod, and now this.</If>"
39,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_110","Our guild members─including <Emphasis>you</Emphasis>, by the way─live by a simple code: we catch fish."
40,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_111","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
41,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_112","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
42,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_113","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
43,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_114","<If(Equal(PlayerParameter(68),18))>Thankfully, you've managed to retain the former, though at this rate it won't be long before you're bereft of both.<Else/>A shame that you seem to be bereft of both.</If>"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_000","You've sunk to Fisherman's Bottom, a place for fishermen─you can't go lower than here."
1,"TEXT_REGSEAFSHGUILD_00088_Q1_000_001","What will you ask?"
2,"TEXT_REGSEAFSHGUILD_00088_A1_000_001","What do you do here?"
3,"TEXT_REGSEAFSHGUILD_00088_A1_000_002","What does a fisherman do?"
4,"TEXT_REGSEAFSHGUILD_00088_A1_000_003","Nothing."
5,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_010","I'm Sisipu, the guildmaster. Well, technically, acting guildmaster."
6,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_011","The actual guildmaster, Wawalago, apparently has better things to do than administer a guild, and so it falls to me."
7,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_012","In hindsight, the thought of a fisherman neglecting his duties shouldn't have come as such a surprise to me."
8,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_020","Our guild members live by a simple code: we catch fish."
9,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_021","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
10,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_022","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
11,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_023","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
12,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_024","Quite fitting for a self-sufficient adventurer like yourself, do you not agree? After all, what sort of adventurer wants to browse the nets for hours upon hours when you could be enjoying the great outdoors with a rod and reel?"
13,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_030","Well, look what the coeurl dragged in. How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
14,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_040","Now there's a sight for sore eyes. I believed the Admiral when she said you wriggled through the Ul'dahns' nets, but it's still a comfort to find you here in the flesh."
15,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_041","Aye, most people in positions of power know all about your situation. Wawalago doesn't know a thing, though─and I've a mind to keep it that way. He'd never let a fish slip free from his hook, but a secret from his lips? Now that's a different story."
16,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_050","I've decided to follow in your footsteps, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and find out more about fish from further afield. If I'm going to bring this guild up to date with all the latest information, I'd better start brushing up!"
17,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_060","So, the prodigal <If(PlayerParameter(4))>daughter<Else/>son</If> returns! You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when you first flopped through that archway and asked me what a rod was, I never imagined you'd become the absolute apex of─ ...I mean, a very, very good fisher<If(PlayerParameter(4))>woman<Else/>man</If>."
18,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_070","Whatever it was that the guildmaster was working so hard to keep secret from me, he clearly had no qualms about sharing with you. This just goes to show how much he trusts you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Promise you'll keep him out of trouble for me, okay?"
19,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_080","Ever since you helped solve the mystery of the disappearing harutsuge, it's like a whole new fire's been lit under the guildmaster's behind. Not a day goes by when he's not hopping off to some newfound fishing hole in lands near and far. Which means he's doing about as much work around here as ever, needless to say."
20,"TEXT_REGSEAFSHGUILD_00088_Q2_000_001","What will you ask?"
21,"TEXT_REGSEAFSHGUILD_00088_A2_000_001","How fares the guild?"
22,"TEXT_REGSEAFSHGUILD_00088_A2_000_002","What does a fisherman do?"
23,"TEXT_REGSEAFSHGUILD_00088_A2_000_003","Nothing."
24,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_100","Sea serpent balderdash notwithstanding, I'd say it's the same as ever."
25,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_101","Which is to say that the fishermen are fishing, the guildmaster is gallivanting, and I'm still saddled with administrative duties."
26,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_102","I swear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, one of these days... One of these days..."
27,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_120","Well, you're quite a hero around these parts, aren't you? You brought home the Nepto Dragon in your creel, after all!"
28,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_121","A role model you are for the younger fishers, aye, and we've a dearth of any <Emphasis>good</Emphasis> role models, to be sure."
29,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_122","But the daily grind will get you, too, if you aren't careful... You'll soon find yourself saddled with all manner of duties before you can say, “Um, Wawalago!” Then it's farewell Dragoncatcher, hello administrative drudge...and another role model is lost to the guild. <sigh>"
30,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_130","The past few moons, half the folk who've passed through here have had a tale to tell about you, but you know how fishermen fib─ilms become yalms, and yalms become malms... The way they tell it, you're well on your way to catching every fish in Eorzea!"
31,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_131","Even Wawalago's keeping one ear open to hear of your heroics. If you ever want to share some of your stories of angling and adventure, I'm sure our guildmaster would make a most attentive audience."
32,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_140","I told Wawalago all about how you'd been fishing in the farthest-flung reaches of the realm. He pretended he was unimpressed, but I could tell he was burning with jealousy deep down inside."
33,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_141","I thought that hearing about your heroics would light a fire under his bone-idle behind, but it didn't quite work in the way I intended..."
34,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_142","The work-shy wastrel still won't give me a helping hand with any administrative duties─instead, he's devoted himself to winking and whistling at every passing wench with wild abandon. It got him going, alright, but in completely the wrong direction!"
35,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_150","To think it was out of concern for <Emphasis>me</Emphasis> that Wawalago kept his dealings with the Sahagin a secret. If he's that concerned, he could start by pulling his own weight around here from time to time..."
36,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_151","We all have painful memories we'd rather not recall, but even those have helped to shape us into who we are. All we can do is make peace with them in our own way, and carry on as best we can."
37,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_152","That's a lesson I've learned from the people around me. Including you, of course─and even the guildmaster, though I'd sooner be gutted like a fish than admit it to him!"
38,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_103","<If(Equal(PlayerParameter(68),18))>Let me get this straight: you want me to tell you, a master <If(PlayerParameter(4))>fisherwoman<Else/>fisherman</If>, what it is you do. Is that right?<Else/>Not the sharpest knife in the block, are you? First, you forget your rod, and now this.</If>"
39,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_110","Our guild members─including <Emphasis>you</Emphasis>, by the way─live by a simple code: we catch fish."
40,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_111","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
41,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_112","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
42,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_113","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
43,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_114","<If(Equal(PlayerParameter(68),18))>Thankfully, you've managed to retain the former, though at this rate it won't be long before you're bereft of both.<Else/>A shame that you seem to be bereft of both.</If>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_000 You've sunk to Fisherman's Bottom, a place for fishermen─you can't go lower than here.
5 1 TEXT_REGSEAFSHGUILD_00088_Q1_000_001 What will you ask?
6 2 TEXT_REGSEAFSHGUILD_00088_A1_000_001 What do you do here?
7 3 TEXT_REGSEAFSHGUILD_00088_A1_000_002 What does a fisherman do?
8 4 TEXT_REGSEAFSHGUILD_00088_A1_000_003 Nothing.
9 5 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_010 I'm Sisipu, the guildmaster. Well, technically, acting guildmaster.
10 6 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_011 The actual guildmaster, Wawalago, apparently has better things to do than administer a guild, and so it falls to me.
11 7 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_012 In hindsight, the thought of a fisherman neglecting his duties shouldn't have come as such a surprise to me.
12 8 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_020 Our guild members live by a simple code: we catch fish.
13 9 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_021 From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them.
14 10 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_022 Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets.
15 11 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_023 “Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits.
16 12 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_024 Quite fitting for a self-sufficient adventurer like yourself, do you not agree? After all, what sort of adventurer wants to browse the nets for hours upon hours when you could be enjoying the great outdoors with a rod and reel?
17 13 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_030 Well, look what the coeurl dragged in. How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
18 14 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_040 Now there's a sight for sore eyes. I believed the Admiral when she said you wriggled through the Ul'dahns' nets, but it's still a comfort to find you here in the flesh.
19 15 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_041 Aye, most people in positions of power know all about your situation. Wawalago doesn't know a thing, though─and I've a mind to keep it that way. He'd never let a fish slip free from his hook, but a secret from his lips? Now that's a different story.
20 16 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_050 I've decided to follow in your footsteps, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and find out more about fish from further afield. If I'm going to bring this guild up to date with all the latest information, I'd better start brushing up!
21 17 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_060 So, the prodigal <If(PlayerParameter(4))>daughter<Else/>son</If> returns! You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when you first flopped through that archway and asked me what a rod was, I never imagined you'd become the absolute apex of─ ...I mean, a very, very good fisher<If(PlayerParameter(4))>woman<Else/>man</If>.
22 18 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_070 Whatever it was that the guildmaster was working so hard to keep secret from me, he clearly had no qualms about sharing with you. This just goes to show how much he trusts you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Promise you'll keep him out of trouble for me, okay?
23 19 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_080 Ever since you helped solve the mystery of the disappearing harutsuge, it's like a whole new fire's been lit under the guildmaster's behind. Not a day goes by when he's not hopping off to some newfound fishing hole in lands near and far. Which means he's doing about as much work around here as ever, needless to say.
24 20 TEXT_REGSEAFSHGUILD_00088_Q2_000_001 What will you ask?
25 21 TEXT_REGSEAFSHGUILD_00088_A2_000_001 How fares the guild?
26 22 TEXT_REGSEAFSHGUILD_00088_A2_000_002 What does a fisherman do?
27 23 TEXT_REGSEAFSHGUILD_00088_A2_000_003 Nothing.
28 24 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_100 Sea serpent balderdash notwithstanding, I'd say it's the same as ever.
29 25 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_101 Which is to say that the fishermen are fishing, the guildmaster is gallivanting, and I'm still saddled with administrative duties.
30 26 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_102 I swear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, one of these days... One of these days...
31 27 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_120 Well, you're quite a hero around these parts, aren't you? You brought home the Nepto Dragon in your creel, after all!
32 28 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_121 A role model you are for the younger fishers, aye, and we've a dearth of any <Emphasis>good</Emphasis> role models, to be sure.
33 29 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_122 But the daily grind will get you, too, if you aren't careful... You'll soon find yourself saddled with all manner of duties before you can say, “Um, Wawalago!” Then it's farewell Dragoncatcher, hello administrative drudge...and another role model is lost to the guild. <sigh>
34 30 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_130 The past few moons, half the folk who've passed through here have had a tale to tell about you, but you know how fishermen fib─ilms become yalms, and yalms become malms... The way they tell it, you're well on your way to catching every fish in Eorzea!
35 31 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_131 Even Wawalago's keeping one ear open to hear of your heroics. If you ever want to share some of your stories of angling and adventure, I'm sure our guildmaster would make a most attentive audience.
36 32 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_140 I told Wawalago all about how you'd been fishing in the farthest-flung reaches of the realm. He pretended he was unimpressed, but I could tell he was burning with jealousy deep down inside.
37 33 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_141 I thought that hearing about your heroics would light a fire under his bone-idle behind, but it didn't quite work in the way I intended...
38 34 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_142 The work-shy wastrel still won't give me a helping hand with any administrative duties─instead, he's devoted himself to winking and whistling at every passing wench with wild abandon. It got him going, alright, but in completely the wrong direction!
39 35 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_150 To think it was out of concern for <Emphasis>me</Emphasis> that Wawalago kept his dealings with the Sahagin a secret. If he's that concerned, he could start by pulling his own weight around here from time to time...
40 36 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_151 We all have painful memories we'd rather not recall, but even those have helped to shape us into who we are. All we can do is make peace with them in our own way, and carry on as best we can.
41 37 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_152 That's a lesson I've learned from the people around me. Including you, of course─and even the guildmaster, though I'd sooner be gutted like a fish than admit it to him!
42 38 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_103 <If(Equal(PlayerParameter(68),18))>Let me get this straight: you want me to tell you, a master <If(PlayerParameter(4))>fisherwoman<Else/>fisherman</If>, what it is you do. Is that right?<Else/>Not the sharpest knife in the block, are you? First, you forget your rod, and now this.</If>
43 39 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_110 Our guild members─including <Emphasis>you</Emphasis>, by the way─live by a simple code: we catch fish.
44 40 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_111 From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them.
45 41 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_112 Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets.
46 42 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_113 “Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits.
47 43 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_114 <If(Equal(PlayerParameter(68),18))>Thankfully, you've managed to retain the former, though at this rate it won't be long before you're bereft of both.<Else/>A shame that you seem to be bereft of both.</If>
+42 -18
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@@ -1,16 +1,25 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAINN_00052_MYTESYN_000_1","よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。
……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。"
0,"TEXT_REGSEAINN_00052_MYTESYN_000_1","よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。
……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。"
1,"TEXT_REGSEAINN_00052_MYTESYN_000_2","あんたが活躍して、人々の信頼を得りゃ、
バデロンから利用許可が下りるだろうさ。
それまで諦めずに、頑張ってくれよ"
2,"TEXT_REGSEAINN_00052_Q1_000_1","何を聞く?"
3,"TEXT_REGSEAINN_00052_A1_000_1","宿屋「ミズンマスト」とは?"
4,"TEXT_REGSEAINN_00052_A1_000_2","キャンセル"
2,"TEXT_REGSEAINN_00052_Q1_000_1","何を聞く?"
3,"TEXT_REGSEAINN_00052_A1_000_1","宿屋「ミズンマスト」とは?"
4,"TEXT_REGSEAINN_00052_A1_000_2","キャンセル"
5,"TEXT_REGSEAINN_00052_MYTESYN_000_3","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿さ。"
5,"TEXT_REGSEAINN_00052_MYTESYN_000_3","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿さ。"
6,"TEXT_REGSEAINN_00052_MYTESYN_000_4","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供してるんだ。"
7,"TEXT_REGSEAINN_00052_MYTESYN_000_5","とはいえ、客室には限りがあるからな。
冒険者ギルドのお墨付けがある客だけに貸してんのさ。"
8,"TEXT_REGSEAINN_00052_MYTESYN_000_6","あんたが、この国でコツコツと人助けをして、
頼れる立派な冒険者になったら、また来てくれよ。
がっはっは。"
9,"TEXT_REGSEAINN_00052_MYTESYN_000_10","ここは宿屋「ミズンマスト」の受付だ。
用があるなら、話を聞くよ。"
10,"TEXT_REGSEAINN_00052_Q2_000_1","何をする?"
11,"TEXT_REGSEAINN_00052_A2_000_1","客室に移動する"
12,"TEXT_REGSEAINN_00052_A2_000_2","客室での休息効果について聞く"
@@ -18,14 +27,29 @@ int32,str,str
14,"TEXT_REGSEAINN_00052_A2_000_4","宿屋「ミズンマスト」について聞く"
15,"TEXT_REGSEAINN_00052_A2_000_5","キャンセル"
16,"TEXT_REGSEAINN_00052_MYTESYN_000_11","ゆっくり、休めよ。がっはっは。"
9,"TEXT_REGSEAINN_00052_MYTESYN_000_10","ここは宿屋「ミズンマスト」の受付だ
用があるなら、話を聞くよ。"
10,"TEXT_REGSEAINN_00052_Q2_000_1","何をする?"
11,"TEXT_REGSEAINN_00052_A2_000_1","客室に移動する"
12,"TEXT_REGSEAINN_00052_A2_000_2","客室での休息効果について聞く"
13,"TEXT_REGSEAINN_00052_A2_000_3","客室での禁止事項について聞く"
14,"TEXT_REGSEAINN_00052_A2_000_4","宿屋「ミズンマスト」について聞く"
15,"TEXT_REGSEAINN_00052_A2_000_5","キャンセル"
16,"TEXT_REGSEAINN_00052_MYTESYN_000_11","ゆっくり、休めよ。がっはっは"
17,"TEXT_REGSEAINN_00052_MYTESYN_000_12","宿屋「ミズンマスト」で休めば、疲れが取れる。
近場での冒険を終えたら、ここに戻ってくるといい。
17,"TEXT_REGSEAINN_00052_MYTESYN_000_12","宿屋「ミズンマスト」で休めば、疲れが取れる
近場での冒険を終えたら、ここに戻ってくるといい。
がっはっは。"
18,"TEXT_REGSEAINN_00052_SYSTEM_000_13","宿屋の客室では、「レストボーナス」が貯まります。
「レストボーナス」は、宿屋からログアウトした場合も
、貯まり続けます。"
19,"TEXT_REGSEAINN_00052_SYSTEM_000_14","「レストボーナス」が貯まっている状態で
「戦闘」・「製作」・「採集」を行うと、
取得できる経験値が1.5倍になります"
20,"TEXT_REGSEAINN_00052_SYSTEM_000_15","「レストボーナス」によって経験値を獲得すると、
その分「レストボーナス」は消費されていきます。"
21,"TEXT_REGSEAINN_00052_SYSTEM_000_16","貯まった「レストボーナス」が無くなると、
「レストボーナス」の効果は終了します。"
22,"TEXT_REGSEAINN_00052_MYTESYN_000_17","悪いが、客室での「製作」は禁止だぜ。
騒音は、周囲の宿泊客の迷惑になっちまうからな。"
23,"TEXT_REGSEAINN_00052_SYSTEM_000_18","宿屋の客室では、
「製作」「修理」を行うことができません。"
24,"TEXT_REGSEAINN_00052_MYTESYN_000_19","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿だ。"
25,"TEXT_REGSEAINN_00052_MYTESYN_000_20","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供する場所さ。"
26,"TEXT_REGSEAINN_00052_MYTESYN_000_21","ひとりで思い出にふけるもよし、
船酔いの心配がない客室で、ぐっすり眠るもよし。"
27,"TEXT_REGSEAINN_00052_MYTESYN_000_22","いつも、せわしなく動き回ってるあんたも、
たまには静かに休めるところが必要だろう?
がっはっは。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAINN_00052_MYTESYN_000_1 よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。 ……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。 よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。 ……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。
5 1 TEXT_REGSEAINN_00052_MYTESYN_000_2 あんたが活躍して、人々の信頼を得りゃ、 バデロンから利用許可が下りるだろうさ。 それまで諦めずに、頑張ってくれよ あんたが活躍して、人々の信頼を得りゃ、 バデロンから利用許可が下りるだろうさ。 それまで諦めずに、頑張ってくれよ
6 2 TEXT_REGSEAINN_00052_Q1_000_1 何を聞く?
7 3 TEXT_REGSEAINN_00052_A1_000_1 宿屋「ミズンマスト」とは?
8 4 TEXT_REGSEAINN_00052_A1_000_2 キャンセル
9 2 5 TEXT_REGSEAINN_00052_Q1_000_1 TEXT_REGSEAINN_00052_MYTESYN_000_3 何を聞く? 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿さ。
10 3 6 TEXT_REGSEAINN_00052_A1_000_1 TEXT_REGSEAINN_00052_MYTESYN_000_4 宿屋「ミズンマスト」とは? 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供してるんだ。
11 4 7 TEXT_REGSEAINN_00052_A1_000_2 TEXT_REGSEAINN_00052_MYTESYN_000_5 キャンセル とはいえ、客室には限りがあるからな。 冒険者ギルドのお墨付けがある客だけに貸してんのさ。
12 5 8 TEXT_REGSEAINN_00052_MYTESYN_000_3 TEXT_REGSEAINN_00052_MYTESYN_000_6 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿さ。 あんたが、この国でコツコツと人助けをして、 頼れる立派な冒険者になったら、また来てくれよ。 がっはっは。
13 6 9 TEXT_REGSEAINN_00052_MYTESYN_000_4 TEXT_REGSEAINN_00052_MYTESYN_000_10 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供してるんだ。 ここは宿屋「ミズンマスト」の受付だ。 用があるなら、話を聞くよ。
14 7 10 TEXT_REGSEAINN_00052_MYTESYN_000_5 TEXT_REGSEAINN_00052_Q2_000_1 とはいえ、客室には限りがあるからな。 冒険者ギルドのお墨付けがある客だけに貸してんのさ。 何をする?
15 8 11 TEXT_REGSEAINN_00052_MYTESYN_000_6 TEXT_REGSEAINN_00052_A2_000_1 あんたが、この国でコツコツと人助けをして、 頼れる立派な冒険者になったら、また来てくれよ。 がっはっは。 客室に移動する
16 9 12 TEXT_REGSEAINN_00052_MYTESYN_000_10 TEXT_REGSEAINN_00052_A2_000_2 ここは宿屋「ミズンマスト」の受付だ。 用があるなら、話を聞くよ。 客室での休息効果について聞く
17 13 TEXT_REGSEAINN_00052_A2_000_3 客室での禁止事項について聞く
18 14 TEXT_REGSEAINN_00052_A2_000_4 宿屋「ミズンマスト」について聞く
19 15 TEXT_REGSEAINN_00052_A2_000_5 キャンセル
20 16 TEXT_REGSEAINN_00052_MYTESYN_000_11 ゆっくり、休めよ。がっはっは。
21 17 TEXT_REGSEAINN_00052_MYTESYN_000_12 宿屋「ミズンマスト」で休めば、疲れが取れる。 近場での冒険を終えたら、ここに戻ってくるといい。 がっはっは。
22 18 TEXT_REGSEAINN_00052_SYSTEM_000_13 宿屋の客室では、「レストボーナス」が貯まります。 「レストボーナス」は、宿屋からログアウトした場合も 、貯まり続けます。
23 10 19 TEXT_REGSEAINN_00052_Q2_000_1 TEXT_REGSEAINN_00052_SYSTEM_000_14 何をする? 「レストボーナス」が貯まっている状態で 「戦闘」・「製作」・「採集」を行うと、 取得できる経験値が1.5倍になります。
24 11 20 TEXT_REGSEAINN_00052_A2_000_1 TEXT_REGSEAINN_00052_SYSTEM_000_15 客室に移動する 「レストボーナス」によって経験値を獲得すると、 その分「レストボーナス」は消費されていきます。
25 12 21 TEXT_REGSEAINN_00052_A2_000_2 TEXT_REGSEAINN_00052_SYSTEM_000_16 客室での休息効果について聞く 貯まった「レストボーナス」が無くなると、 「レストボーナス」の効果は終了します。
27 14 23 TEXT_REGSEAINN_00052_A2_000_4 TEXT_REGSEAINN_00052_SYSTEM_000_18 宿屋「ミズンマスト」について聞く 宿屋の客室では、 「製作」「修理」を行うことができません。
28 15 24 TEXT_REGSEAINN_00052_A2_000_5 TEXT_REGSEAINN_00052_MYTESYN_000_19 キャンセル 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿だ。
29 16 25 TEXT_REGSEAINN_00052_MYTESYN_000_11 TEXT_REGSEAINN_00052_MYTESYN_000_20 ゆっくり、休めよ。がっはっは。 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供する場所さ。
30 17 26 TEXT_REGSEAINN_00052_MYTESYN_000_12 TEXT_REGSEAINN_00052_MYTESYN_000_21 宿屋「ミズンマスト」で休めば、疲れが取れる。 近場での冒険を終えたら、ここに戻ってくるといい。 がっはっは。 ひとりで思い出にふけるもよし、 船酔いの心配がない客室で、ぐっすり眠るもよし。
31 18 27 TEXT_REGSEAINN_00052_SYSTEM_000_13 TEXT_REGSEAINN_00052_MYTESYN_000_22 宿屋の客室では、「レストボーナス」が貯まります。 「レストボーナス」は、宿屋からログアウトした場合も 、貯まり続けます。 いつも、せわしなく動き回ってるあんたも、 たまには静かに休めるところが必要だろう? がっはっは。
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@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_1","Have you ever seen anything so grand? It pains me that I'll have to let her go one day..."
1,"TEXT_REGSEAMORABYDRYDOCKS_00044_Q1_000_1","Select a topic."
2,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_1","Tell me about yourself."
3,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_2","What are you building?"
4,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_3","Nothing."
5,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_10","The name's Ahtbyrm. I serve as foremost shipwright on the <Emphasis>Victory</Emphasis>─the vessel that lies here before us. She's Naldiq & Vymelli's first endeavor since the Calamity, and my personal pride and joy."
6,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_11","From the moment of her conception, I have stood beside her, watching as she grew to where she is now."
7,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_12","When the girl is finally seaworthy, not only will she be the most powerful ship in the Maelstrom armada, but she'll serve as a symbol of Limsa Lominsa's return to nautical supremacy."
8,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_13","Which is why I cannot take my eyes off these lazy dogs for even a moment. Give the lot a single ilm, and the <Emphasis>Victory</Emphasis> would probably be in flames before I could blink."
9,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_20","Here at the Moraby Drydocks, we build and repair ships at the behest of Naldiq & Vymelli's."
10,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_21","It used to be that no one outside the Armorers' Guild was allowed within a malm of the facilities. This was mainly to prevent the thalassocracy's enemies from sabotaging her ships."
11,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_22","The flames of the Calamity, however, changed all that. Now, we must look to adventurers, freelancers, even pirates to see that all the work is completed."
12,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_23","And it is my job to make certain that everyone remains in line...which, in the case of adventurers, freelancers, and pirates, is rarely ever."
13,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_030","Ah, good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You did me and the Maelstrom both a great service, salvaging the <Emphasis>Victory</Emphasis> as you did."
14,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_100","If I told you I'd made my peace with my Da─or myself─after the incident, I'd be either a liar or a fool."
15,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_101","Still, I've chosen my path─the path of the shipwright. I've plotted my course and set sail, and this is no time to think about returning to harbor."
16,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_102","For the Maelstrom needs the <Emphasis>Victory</Emphasis>, and the <Emphasis>Victory</Emphasis> needs me. Worry not, friend, I'll see that your brave deeds do not go in vain."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_1","Have you ever seen anything so grand? It pains me that I'll have to let her go one day..."
1,"TEXT_REGSEAMORABYDRYDOCKS_00044_Q1_000_1","Select a topic."
2,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_1","Tell me about yourself."
3,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_2","What are you building?"
4,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_3","Nothing."
5,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_10","The name's Ahtbyrm. I serve as foremost shipwright on the <Emphasis>Victory</Emphasis>─the vessel that lies here before us. She's Naldiq & Vymelli's first endeavor since the Calamity, and my personal pride and joy."
6,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_11","From the moment of her conception, I have stood beside her, watching as she grew to where she is now."
7,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_12","When the girl is finally seaworthy, not only will she be the most powerful ship in the Maelstrom armada, but she'll serve as a symbol of Limsa Lominsa's return to nautical supremacy."
8,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_13","Which is why I cannot take my eyes off these lazy dogs for even a moment. Give the lot a single ilm, and the <Emphasis>Victory</Emphasis> would probably be in flames before I could blink."
9,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_20","Here at the Moraby Drydocks, we build and repair ships at the behest of Naldiq & Vymelli's."
10,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_21","It used to be that no one outside the Armorers' Guild was allowed within a malm of the facilities. This was mainly to prevent the thalassocracy's enemies from sabotaging her ships."
11,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_22","The flames of the Calamity, however, changed all that. Now, we must look to adventurers, freelancers, even pirates to see that all the work is completed."
12,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_23","And it is my job to make certain that everyone remains in line...which, in the case of adventurers, freelancers, and pirates, is rarely ever."
13,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_030","Ah, good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You did me and the Maelstrom both a great service, salvaging the <Emphasis>Victory</Emphasis> as you did."
14,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_100","If I told you I'd made my peace with my Da─or myself─after the incident, I'd be either a liar or a fool."
15,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_101","Still, I've chosen my path─the path of the shipwright. I've plotted my course and set sail, and this is no time to think about returning to harbor."
16,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_102","For the Maelstrom needs the <Emphasis>Victory</Emphasis>, and the <Emphasis>Victory</Emphasis> needs me. Worry not, friend, I'll see that your brave deeds do not go in vain."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_1 Have you ever seen anything so grand? It pains me that I'll have to let her go one day...
5 1 TEXT_REGSEAMORABYDRYDOCKS_00044_Q1_000_1 Select a topic.
6 2 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_1 Tell me about yourself.
7 3 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_2 What are you building?
8 4 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_3 Nothing.
9 5 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_10 The name's Ahtbyrm. I serve as foremost shipwright on the <Emphasis>Victory</Emphasis>─the vessel that lies here before us. She's Naldiq & Vymelli's first endeavor since the Calamity, and my personal pride and joy.
10 6 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_11 From the moment of her conception, I have stood beside her, watching as she grew to where she is now.
11 7 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_12 When the girl is finally seaworthy, not only will she be the most powerful ship in the Maelstrom armada, but she'll serve as a symbol of Limsa Lominsa's return to nautical supremacy.
12 8 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_13 Which is why I cannot take my eyes off these lazy dogs for even a moment. Give the lot a single ilm, and the <Emphasis>Victory</Emphasis> would probably be in flames before I could blink.
13 9 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_20 Here at the Moraby Drydocks, we build and repair ships at the behest of Naldiq & Vymelli's.
14 10 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_21 It used to be that no one outside the Armorers' Guild was allowed within a malm of the facilities. This was mainly to prevent the thalassocracy's enemies from sabotaging her ships.
15 11 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_22 The flames of the Calamity, however, changed all that. Now, we must look to adventurers, freelancers, even pirates to see that all the work is completed.
16 12 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_23 And it is my job to make certain that everyone remains in line...which, in the case of adventurers, freelancers, and pirates, is rarely ever.
17 13 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_030 Ah, good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You did me and the Maelstrom both a great service, salvaging the <Emphasis>Victory</Emphasis> as you did.
18 14 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_100 If I told you I'd made my peace with my Da─or myself─after the incident, I'd be either a liar or a fool.
19 15 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_101 Still, I've chosen my path─the path of the shipwright. I've plotted my course and set sail, and this is no time to think about returning to harbor.
20 16 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_102 For the Maelstrom needs the <Emphasis>Victory</Emphasis>, and the <Emphasis>Victory</Emphasis> needs me. Worry not, friend, I'll see that your brave deeds do not go in vain.
+20 -20
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@@ -1,20 +1,20 @@
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0,"TEXT_REGSEAPIRATE_00074_GERALD_000_1","Most folk think of Limsa Lominsa as the “city of pirates,” but a new era has ushered in a new breed of buccaneer. Are you interested in hearing more?"
1,"TEXT_REGSEAPIRATE_00074_GERALD_000_2","I am general aide and mercantile assistant to Carvallain, the captain of the Kraken's Arms. The Kraken's Arms, in case you were not aware, constitute one of the three great pirate powers to be found in Limsa Lominsa."
2,"TEXT_REGSEAPIRATE_00074_GERALD_000_3","Captain Carvallain himself is proficient in reading not only the currents of the ocean, but also in predicting an era's ebb and flow."
3,"TEXT_REGSEAPIRATE_00074_GERALD_000_4","The Calamity, and the destruction that followed, forced many a pirate into early retirement. But not our captain─he seized the fluttering reins of the spice trade and amassed a veritable fortune."
4,"TEXT_REGSEAPIRATE_00074_GERALD_000_5","It is my hope to learn at the foot of this master and one day become his indispensable right-hand man."
5,"TEXT_REGSEAPIRATE_00074_GERALD_000_11","The city-state of Limsa Lominsa was originally founded by the Sea Wolves─aye, that most piratical of people hailing from the seas to the north."
6,"TEXT_REGSEAPIRATE_00074_GERALD_000_12","The nation rose from humble beginnings, building itself up into one of the six great cities of Eorzea. And how was that accomplished, you might ask? Why, on a treasury filled by a folk that never relinquished its penchant for looting and pillaging."
7,"TEXT_REGSEAPIRATE_00074_GERALD_000_13","Although Limsa Lominsa's population grew larger and ever more diverse as immigrants drifted in from across the seas, piracy remained the mainstay of its industry. Thus did the city become known as a haven for brigands and bandits of all kinds."
8,"TEXT_REGSEAPIRATE_00074_GERALD_000_21","As a citadel of scoundrels, Limsa Lominsa was held in low regard by the other cities of the realm."
9,"TEXT_REGSEAPIRATE_00074_GERALD_000_22","And while such perspectives may have proven irrelevant in former ages when conflict between the nations was commonplace, this new era demanded that Eorzeans band together or perish."
10,"TEXT_REGSEAPIRATE_00074_GERALD_000_23","Thus it was that Admiral Merlwyb outlawed piracy, and put out a call for all citizens of Limsa Lominsa, pirate or not, to present a united front to their enemies. A pact known as the Galadion Accord was signed, and the nation went to war against the Empire."
11,"TEXT_REGSEAPIRATE_00074_GERALD_000_24","As a part of this agreement, the three great pirate powers─the Bloody Executioners, the Sanguine Sirens, and the Kraken's Arms─were issued leave to raid the vessels of the Garleans."
12,"TEXT_REGSEAPIRATE_00074_Q1_000_1","What will you ask?"
13,"TEXT_REGSEAPIRATE_00074_A1_000_1","What do you do here?"
14,"TEXT_REGSEAPIRATE_00074_A1_000_2","Tell me about Limsa's pirates."
15,"TEXT_REGSEAPIRATE_00074_A1_000_3","Tell me about the Admiral's pirate initiatives."
16,"TEXT_REGSEAPIRATE_00074_A1_000_4","Nothing."
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0,"TEXT_REGSEAPIRATE_00074_GERALD_000_1","Most folk think of Limsa Lominsa as the “city of pirates,” but a new era has ushered in a new breed of buccaneer. Are you interested in hearing more?"
1,"TEXT_REGSEAPIRATE_00074_GERALD_000_2","I am general aide and mercantile assistant to Carvallain, the captain of the Kraken's Arms. The Kraken's Arms, in case you were not aware, constitute one of the three great pirate powers to be found in Limsa Lominsa."
2,"TEXT_REGSEAPIRATE_00074_GERALD_000_3","Captain Carvallain himself is proficient in reading not only the currents of the ocean, but also in predicting an era's ebb and flow."
3,"TEXT_REGSEAPIRATE_00074_GERALD_000_4","The Calamity, and the destruction that followed, forced many a pirate into early retirement. But not our captain─he seized the fluttering reins of the spice trade and amassed a veritable fortune."
4,"TEXT_REGSEAPIRATE_00074_GERALD_000_5","It is my hope to learn at the foot of this master and one day become his indispensable right-hand man."
5,"TEXT_REGSEAPIRATE_00074_GERALD_000_11","The city-state of Limsa Lominsa was originally founded by the Sea Wolves─aye, that most piratical of people hailing from the seas to the north."
6,"TEXT_REGSEAPIRATE_00074_GERALD_000_12","The nation rose from humble beginnings, building itself up into one of the six great cities of Eorzea. And how was that accomplished, you might ask? Why, on a treasury filled by a folk that never relinquished its penchant for looting and pillaging."
7,"TEXT_REGSEAPIRATE_00074_GERALD_000_13","Although Limsa Lominsa's population grew larger and ever more diverse as immigrants drifted in from across the seas, piracy remained the mainstay of its industry. Thus did the city become known as a haven for brigands and bandits of all kinds."
8,"TEXT_REGSEAPIRATE_00074_GERALD_000_21","As a citadel of scoundrels, Limsa Lominsa was held in low regard by the other cities of the realm."
9,"TEXT_REGSEAPIRATE_00074_GERALD_000_22","And while such perspectives may have proven irrelevant in former ages when conflict between the nations was commonplace, this new era demanded that Eorzeans band together or perish."
10,"TEXT_REGSEAPIRATE_00074_GERALD_000_23","Thus it was that Admiral Merlwyb outlawed piracy, and put out a call for all citizens of Limsa Lominsa, pirate or not, to present a united front to their enemies. A pact known as the Galadion Accord was signed, and the nation went to war against the Empire."
11,"TEXT_REGSEAPIRATE_00074_GERALD_000_24","As a part of this agreement, the three great pirate powers─the Bloody Executioners, the Sanguine Sirens, and the Kraken's Arms─were issued leave to raid the vessels of the Garleans."
12,"TEXT_REGSEAPIRATE_00074_Q1_000_1","What will you ask?"
13,"TEXT_REGSEAPIRATE_00074_A1_000_1","What do you do here?"
14,"TEXT_REGSEAPIRATE_00074_A1_000_2","Tell me about Limsa's pirates."
15,"TEXT_REGSEAPIRATE_00074_A1_000_3","Tell me about the Admiral's pirate initiatives."
16,"TEXT_REGSEAPIRATE_00074_A1_000_4","Nothing."
1 key 0 1
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3 int32 str str
4 0 TEXT_REGSEAPIRATE_00074_GERALD_000_1 Most folk think of Limsa Lominsa as the “city of pirates,” but a new era has ushered in a new breed of buccaneer. Are you interested in hearing more?
5 1 TEXT_REGSEAPIRATE_00074_GERALD_000_2 I am general aide and mercantile assistant to Carvallain, the captain of the Kraken's Arms. The Kraken's Arms, in case you were not aware, constitute one of the three great pirate powers to be found in Limsa Lominsa.
6 2 TEXT_REGSEAPIRATE_00074_GERALD_000_3 Captain Carvallain himself is proficient in reading not only the currents of the ocean, but also in predicting an era's ebb and flow.
7 3 TEXT_REGSEAPIRATE_00074_GERALD_000_4 The Calamity, and the destruction that followed, forced many a pirate into early retirement. But not our captain─he seized the fluttering reins of the spice trade and amassed a veritable fortune.
8 4 TEXT_REGSEAPIRATE_00074_GERALD_000_5 It is my hope to learn at the foot of this master and one day become his indispensable right-hand man.
9 5 TEXT_REGSEAPIRATE_00074_GERALD_000_11 The city-state of Limsa Lominsa was originally founded by the Sea Wolves─aye, that most piratical of people hailing from the seas to the north.
10 6 TEXT_REGSEAPIRATE_00074_GERALD_000_12 The nation rose from humble beginnings, building itself up into one of the six great cities of Eorzea. And how was that accomplished, you might ask? Why, on a treasury filled by a folk that never relinquished its penchant for looting and pillaging.
11 7 TEXT_REGSEAPIRATE_00074_GERALD_000_13 Although Limsa Lominsa's population grew larger and ever more diverse as immigrants drifted in from across the seas, piracy remained the mainstay of its industry. Thus did the city become known as a haven for brigands and bandits of all kinds.
12 8 TEXT_REGSEAPIRATE_00074_GERALD_000_21 As a citadel of scoundrels, Limsa Lominsa was held in low regard by the other cities of the realm.
13 9 TEXT_REGSEAPIRATE_00074_GERALD_000_22 And while such perspectives may have proven irrelevant in former ages when conflict between the nations was commonplace, this new era demanded that Eorzeans band together or perish.
14 10 TEXT_REGSEAPIRATE_00074_GERALD_000_23 Thus it was that Admiral Merlwyb outlawed piracy, and put out a call for all citizens of Limsa Lominsa, pirate or not, to present a united front to their enemies. A pact known as the Galadion Accord was signed, and the nation went to war against the Empire.
15 11 TEXT_REGSEAPIRATE_00074_GERALD_000_24 As a part of this agreement, the three great pirate powers─the Bloody Executioners, the Sanguine Sirens, and the Kraken's Arms─were issued leave to raid the vessels of the Garleans.
16 12 TEXT_REGSEAPIRATE_00074_Q1_000_1 What will you ask?
17 13 TEXT_REGSEAPIRATE_00074_A1_000_1 What do you do here?
18 14 TEXT_REGSEAPIRATE_00074_A1_000_2 Tell me about Limsa's pirates.
19 15 TEXT_REGSEAPIRATE_00074_A1_000_3 Tell me about the Admiral's pirate initiatives.
20 16 TEXT_REGSEAPIRATE_00074_A1_000_4 Nothing.
+24 -24
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@@ -1,24 +1,24 @@
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0,"TEXT_REGSEAREDFARM_00070_ANAOC_000_1","Welcome to the Red Rooster Stead. What can I do for ye?"
1,"TEXT_REGSEAREDFARM_00070_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAREDFARM_00070_A1_000_1","What do you do here?"
3,"TEXT_REGSEAREDFARM_00070_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEAREDFARM_00070_A1_000_3","Nothing."
5,"TEXT_REGSEAREDFARM_00070_ANAOC_000_2","The name's Anaoc, and I run this here farm. I've been a botanist for...well, for more seasons than I can count."
6,"TEXT_REGSEAREDFARM_00070_ANAOC_000_3","I'd retired once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I?"
7,"TEXT_REGSEAREDFARM_00070_ANAOC_000_4","I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they'll achieve at the Stead."
8,"TEXT_REGSEAREDFARM_00070_ANAOC_000_5","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
9,"TEXT_REGSEAREDFARM_00070_ANAOC_000_6","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
10,"TEXT_REGSEAREDFARM_00070_ANAOC_000_7","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
11,"TEXT_REGSEAREDFARM_00070_ANAOC_000_8","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
12,"TEXT_REGSEAREDFARM_00070_ANAOC_000_010","Ah, a true friend to the Stead returns. I shudder to think of where I'd be today without ye."
13,"TEXT_REGSEAREDFARM_00070_ANAOC_000_011","Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done."
14,"TEXT_REGSEAREDFARM_00070_ANAOC_000_012","The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest."
15,"TEXT_REGSEAREDFARM_00070_ANAOC_000_013","As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man."
16,"TEXT_REGSEAREDFARM_00070_ANAOC_000_020","I reckon you know your way 'round the Stead near as well as I do, but if ye'd hear our tale, I'm happy to oblige."
17,"TEXT_REGSEAREDFARM_00070_ANAOC_000_021","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
18,"TEXT_REGSEAREDFARM_00070_ANAOC_000_022","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
19,"TEXT_REGSEAREDFARM_00070_ANAOC_000_023","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
20,"TEXT_REGSEAREDFARM_00070_ANAOC_000_024","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAREDFARM_00070_ANAOC_000_1","Welcome to the Red Rooster Stead. What can I do for ye?"
1,"TEXT_REGSEAREDFARM_00070_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAREDFARM_00070_A1_000_1","What do you do here?"
3,"TEXT_REGSEAREDFARM_00070_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEAREDFARM_00070_A1_000_3","Nothing."
5,"TEXT_REGSEAREDFARM_00070_ANAOC_000_2","The name's Anaoc, and I run this here farm. I've been a botanist for...well, for more seasons than I can count."
6,"TEXT_REGSEAREDFARM_00070_ANAOC_000_3","I'd retired once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I?"
7,"TEXT_REGSEAREDFARM_00070_ANAOC_000_4","I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they'll achieve at the Stead."
8,"TEXT_REGSEAREDFARM_00070_ANAOC_000_5","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
9,"TEXT_REGSEAREDFARM_00070_ANAOC_000_6","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
10,"TEXT_REGSEAREDFARM_00070_ANAOC_000_7","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
11,"TEXT_REGSEAREDFARM_00070_ANAOC_000_8","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
12,"TEXT_REGSEAREDFARM_00070_ANAOC_000_010","Ah, a true friend to the Stead returns. I shudder to think of where I'd be today without ye."
13,"TEXT_REGSEAREDFARM_00070_ANAOC_000_011","Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done."
14,"TEXT_REGSEAREDFARM_00070_ANAOC_000_012","The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest."
15,"TEXT_REGSEAREDFARM_00070_ANAOC_000_013","As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man."
16,"TEXT_REGSEAREDFARM_00070_ANAOC_000_020","I reckon you know your way 'round the Stead near as well as I do, but if ye'd hear our tale, I'm happy to oblige."
17,"TEXT_REGSEAREDFARM_00070_ANAOC_000_021","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
18,"TEXT_REGSEAREDFARM_00070_ANAOC_000_022","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
19,"TEXT_REGSEAREDFARM_00070_ANAOC_000_023","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
20,"TEXT_REGSEAREDFARM_00070_ANAOC_000_024","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
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3 int32 str str
4 0 TEXT_REGSEAREDFARM_00070_ANAOC_000_1 Welcome to the Red Rooster Stead. What can I do for ye?
5 1 TEXT_REGSEAREDFARM_00070_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAREDFARM_00070_A1_000_1 What do you do here?
7 3 TEXT_REGSEAREDFARM_00070_A1_000_2 What kind of place is this?
8 4 TEXT_REGSEAREDFARM_00070_A1_000_3 Nothing.
9 5 TEXT_REGSEAREDFARM_00070_ANAOC_000_2 The name's Anaoc, and I run this here farm. I've been a botanist for...well, for more seasons than I can count.
10 6 TEXT_REGSEAREDFARM_00070_ANAOC_000_3 I'd retired once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I?
11 7 TEXT_REGSEAREDFARM_00070_ANAOC_000_4 I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they'll achieve at the Stead.
12 8 TEXT_REGSEAREDFARM_00070_ANAOC_000_5 Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try.
13 9 TEXT_REGSEAREDFARM_00070_ANAOC_000_6 And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock.
14 10 TEXT_REGSEAREDFARM_00070_ANAOC_000_7 The Admiral herself has praised the Stead as the perfect example of her new settlement initiative.
15 11 TEXT_REGSEAREDFARM_00070_ANAOC_000_8 If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed.
16 12 TEXT_REGSEAREDFARM_00070_ANAOC_000_010 Ah, a true friend to the Stead returns. I shudder to think of where I'd be today without ye.
17 13 TEXT_REGSEAREDFARM_00070_ANAOC_000_011 Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done.
18 14 TEXT_REGSEAREDFARM_00070_ANAOC_000_012 The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest.
19 15 TEXT_REGSEAREDFARM_00070_ANAOC_000_013 As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man.
20 16 TEXT_REGSEAREDFARM_00070_ANAOC_000_020 I reckon you know your way 'round the Stead near as well as I do, but if ye'd hear our tale, I'm happy to oblige.
21 17 TEXT_REGSEAREDFARM_00070_ANAOC_000_021 Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try.
22 18 TEXT_REGSEAREDFARM_00070_ANAOC_000_022 And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock.
23 19 TEXT_REGSEAREDFARM_00070_ANAOC_000_023 The Admiral herself has praised the Stead as the perfect example of her new settlement initiative.
24 20 TEXT_REGSEAREDFARM_00070_ANAOC_000_024 If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed.
+15 -15
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@@ -1,15 +1,15 @@
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0,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_1","That's some cliff, ain't it? Ye'd never get cargo up an' down that thing without this great bloody mess o' wood an' pulleys."
1,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_2","A collection o' freight companies banded together to come up with the Skylift ye see here. I guess ye could call me the “face” o' the operation."
2,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_3","Not that I wield aught more authority than the next bloke, ye understand─with Limsa bein' a place built on the ways o' pirates, every bleedin' act is decided by a vote."
3,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_4","So my job is settin' up meetin's an' presidin' over the votes. The grease on the wheels, as it were."
4,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_100_4","Some days, I'd sooner be drivin' one of them wagons, an' gettin' some <Emphasis>real</Emphasis> work done."
5,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_5","This operation was set up after the Calamity cracked the very ground, an' raised a cliff clear across middle La Noscea."
6,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_6","Ye might rely on cargo ships for deliveries along the coast, but the folk living inland still need our wagons to get through."
7,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_7","This scaffoldin' ain't sturdy enough to hold a fully laden wain, so the ideal solution would be to collapse a section o' the cliff an' make us a ramp. 'Course, no bugger has the time or the resources for that sort of undertakin'. For the time bein', we're stuck usin' what we have."
8,"TEXT_REGSEASKYLIFT_00071_Q1_000_1","What will you ask?"
9,"TEXT_REGSEASKYLIFT_00071_A1_000_1","What do you do here?"
10,"TEXT_REGSEASKYLIFT_00071_A1_000_2","What kind of place is this?"
11,"TEXT_REGSEASKYLIFT_00071_A1_000_3","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_1","That's some cliff, ain't it? Ye'd never get cargo up an' down that thing without this great bloody mess o' wood an' pulleys."
1,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_2","A collection o' freight companies banded together to come up with the Skylift ye see here. I guess ye could call me the “face” o' the operation."
2,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_3","Not that I wield aught more authority than the next bloke, ye understand─with Limsa bein' a place built on the ways o' pirates, every bleedin' act is decided by a vote."
3,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_4","So my job is settin' up meetin's an' presidin' over the votes. The grease on the wheels, as it were."
4,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_100_4","Some days, I'd sooner be drivin' one of them wagons, an' gettin' some <Emphasis>real</Emphasis> work done."
5,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_5","This operation was set up after the Calamity cracked the very ground, an' raised a cliff clear across middle La Noscea."
6,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_6","Ye might rely on cargo ships for deliveries along the coast, but the folk living inland still need our wagons to get through."
7,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_7","This scaffoldin' ain't sturdy enough to hold a fully laden wain, so the ideal solution would be to collapse a section o' the cliff an' make us a ramp. 'Course, no bugger has the time or the resources for that sort of undertakin'. For the time bein', we're stuck usin' what we have."
8,"TEXT_REGSEASKYLIFT_00071_Q1_000_1","What will you ask?"
9,"TEXT_REGSEASKYLIFT_00071_A1_000_1","What do you do here?"
10,"TEXT_REGSEASKYLIFT_00071_A1_000_2","What kind of place is this?"
11,"TEXT_REGSEASKYLIFT_00071_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_1 That's some cliff, ain't it? Ye'd never get cargo up an' down that thing without this great bloody mess o' wood an' pulleys.
5 1 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_2 A collection o' freight companies banded together to come up with the Skylift ye see here. I guess ye could call me the “face” o' the operation.
6 2 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_3 Not that I wield aught more authority than the next bloke, ye understand─with Limsa bein' a place built on the ways o' pirates, every bleedin' act is decided by a vote.
7 3 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_4 So my job is settin' up meetin's an' presidin' over the votes. The grease on the wheels, as it were.
8 4 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_100_4 Some days, I'd sooner be drivin' one of them wagons, an' gettin' some <Emphasis>real</Emphasis> work done.
9 5 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_5 This operation was set up after the Calamity cracked the very ground, an' raised a cliff clear across middle La Noscea.
10 6 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_6 Ye might rely on cargo ships for deliveries along the coast, but the folk living inland still need our wagons to get through.
11 7 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_7 This scaffoldin' ain't sturdy enough to hold a fully laden wain, so the ideal solution would be to collapse a section o' the cliff an' make us a ramp. 'Course, no bugger has the time or the resources for that sort of undertakin'. For the time bein', we're stuck usin' what we have.
12 8 TEXT_REGSEASKYLIFT_00071_Q1_000_1 What will you ask?
13 9 TEXT_REGSEASKYLIFT_00071_A1_000_1 What do you do here?
14 10 TEXT_REGSEASKYLIFT_00071_A1_000_2 What kind of place is this?
15 11 TEXT_REGSEASKYLIFT_00071_A1_000_3 Nothing.
+24 -24
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@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_1","Well met, adventurer. All the seasons have their place, but Summerford was named after the one that suits her best."
1,"TEXT_REGSEASUMMERFARM_00069_Q1_000_1","What will you ask?"
2,"TEXT_REGSEASUMMERFARM_00069_A1_000_1","What do you do here?"
3,"TEXT_REGSEASUMMERFARM_00069_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEASUMMERFARM_00069_A1_000_3","Nothing."
5,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_2","Well, <If(PlayerParameter(4))>lass<Else/>lad</If>, it's my job to see that this orchard runs smoothly. Used to be that I was a captain of my own pirate ship, but the Calamity saw an end to that."
6,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_3","After I lost my vessel, I dragged my crew kickin' and screamin' here to begin a new life on the land."
7,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_4","The Admiral had been gettin' tough on any sort of piracy, so I thought my boys would have an easier time of it out here."
8,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_100_4","For most of them, though, it seems the smell of soil can't ever compete with the briny sea air."
9,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_5","This orchard here is part of the Admiral's initiative to outlaw piracy and put us erstwhile buccaneers to work reclaimin' the land."
10,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_6","The lawmakers have offered to buy our yields at a fair price─once we learn the way of gettin' the plants to flourish."
11,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_7","Gurcant over there, he's a master botanist, but there's only so much he can teach us."
12,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_8","If this farm is truly to succeed, my blokes need to forget the ocean and bend their backs to the work before 'em."
13,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_010","Lo, <Switch(PlayerParameter(70))><Case(1)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></Case><Case(2)>friend</Case><Case(3)>friend</Case></Switch>! What brings you to the orchards today?"
14,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_011","Heh... After that whole ordeal with Sevrin, I often ask myself the selfsame question."
15,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_012","Listenin' to my blokes whinge and grumble, I do wonder if I did right by them, leavin' behind our life at sea. I've done my share of soul-searchin'."
16,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_013","As a pirate, you can plunder in one day riches to last a lifetime─Oschon willin', of course. Meanwhile, a farmer has to wait moons to reap his harvest."
17,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_014","As for which is the better life, it's not my place to say. But one thing's for sure: I take as much pride in my oranges today as I once did in my plunder."
18,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_020","I'd think, after your last bit of adventurin' here, that you'd know <Emphasis>exactly</Emphasis> what kind of place this is. And with any luck, my blokes are startin' to see the same."
19,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_021","For all their complainin', I'll be thrice damned if I didn't see a glint of pride in their eyes after the last harvest. We've much still to learn, but if the heart is willin', the head and hands are quick to follow. Years of captainin' have taught me that much."
20,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_022","That goes for Sevrin, too, no doubt. His mates won't be quick to forgive, but if he's willin' to do the work, I'll not deny him a place here."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_1","Well met, adventurer. All the seasons have their place, but Summerford was named after the one that suits her best."
1,"TEXT_REGSEASUMMERFARM_00069_Q1_000_1","What will you ask?"
2,"TEXT_REGSEASUMMERFARM_00069_A1_000_1","What do you do here?"
3,"TEXT_REGSEASUMMERFARM_00069_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEASUMMERFARM_00069_A1_000_3","Nothing."
5,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_2","Well, <If(PlayerParameter(4))>lass<Else/>lad</If>, it's my job to see that this orchard runs smoothly. Used to be that I was a captain of my own pirate ship, but the Calamity saw an end to that."
6,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_3","After I lost my vessel, I dragged my crew kickin' and screamin' here to begin a new life on the land."
7,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_4","The Admiral had been gettin' tough on any sort of piracy, so I thought my boys would have an easier time of it out here."
8,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_100_4","For most of them, though, it seems the smell of soil can't ever compete with the briny sea air."
9,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_5","This orchard here is part of the Admiral's initiative to outlaw piracy and put us erstwhile buccaneers to work reclaimin' the land."
10,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_6","The lawmakers have offered to buy our yields at a fair price─once we learn the way of gettin' the plants to flourish."
11,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_7","Gurcant over there, he's a master botanist, but there's only so much he can teach us."
12,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_8","If this farm is truly to succeed, my blokes need to forget the ocean and bend their backs to the work before 'em."
13,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_010","Lo, <Switch(PlayerParameter(70))><Case(1)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></Case><Case(2)>friend</Case><Case(3)>friend</Case></Switch>! What brings you to the orchards today?"
14,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_011","Heh... After that whole ordeal with Sevrin, I often ask myself the selfsame question."
15,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_012","Listenin' to my blokes whinge and grumble, I do wonder if I did right by them, leavin' behind our life at sea. I've done my share of soul-searchin'."
16,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_013","As a pirate, you can plunder in one day riches to last a lifetime─Oschon willin', of course. Meanwhile, a farmer has to wait moons to reap his harvest."
17,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_014","As for which is the better life, it's not my place to say. But one thing's for sure: I take as much pride in my oranges today as I once did in my plunder."
18,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_020","I'd think, after your last bit of adventurin' here, that you'd know <Emphasis>exactly</Emphasis> what kind of place this is. And with any luck, my blokes are startin' to see the same."
19,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_021","For all their complainin', I'll be thrice damned if I didn't see a glint of pride in their eyes after the last harvest. We've much still to learn, but if the heart is willin', the head and hands are quick to follow. Years of captainin' have taught me that much."
20,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_022","That goes for Sevrin, too, no doubt. His mates won't be quick to forgive, but if he's willin' to do the work, I'll not deny him a place here."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_1 Well met, adventurer. All the seasons have their place, but Summerford was named after the one that suits her best.
5 1 TEXT_REGSEASUMMERFARM_00069_Q1_000_1 What will you ask?
6 2 TEXT_REGSEASUMMERFARM_00069_A1_000_1 What do you do here?
7 3 TEXT_REGSEASUMMERFARM_00069_A1_000_2 What kind of place is this?
8 4 TEXT_REGSEASUMMERFARM_00069_A1_000_3 Nothing.
9 5 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_2 Well, <If(PlayerParameter(4))>lass<Else/>lad</If>, it's my job to see that this orchard runs smoothly. Used to be that I was a captain of my own pirate ship, but the Calamity saw an end to that.
10 6 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_3 After I lost my vessel, I dragged my crew kickin' and screamin' here to begin a new life on the land.
11 7 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_4 The Admiral had been gettin' tough on any sort of piracy, so I thought my boys would have an easier time of it out here.
12 8 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_100_4 For most of them, though, it seems the smell of soil can't ever compete with the briny sea air.
13 9 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_5 This orchard here is part of the Admiral's initiative to outlaw piracy and put us erstwhile buccaneers to work reclaimin' the land.
14 10 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_6 The lawmakers have offered to buy our yields at a fair price─once we learn the way of gettin' the plants to flourish.
15 11 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_7 Gurcant over there, he's a master botanist, but there's only so much he can teach us.
16 12 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_8 If this farm is truly to succeed, my blokes need to forget the ocean and bend their backs to the work before 'em.
17 13 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_010 Lo, <Switch(PlayerParameter(70))><Case(1)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></Case><Case(2)>friend</Case><Case(3)>friend</Case></Switch>! What brings you to the orchards today?
18 14 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_011 Heh... After that whole ordeal with Sevrin, I often ask myself the selfsame question.
19 15 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_012 Listenin' to my blokes whinge and grumble, I do wonder if I did right by them, leavin' behind our life at sea. I've done my share of soul-searchin'.
20 16 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_013 As a pirate, you can plunder in one day riches to last a lifetime─Oschon willin', of course. Meanwhile, a farmer has to wait moons to reap his harvest.
21 17 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_014 As for which is the better life, it's not my place to say. But one thing's for sure: I take as much pride in my oranges today as I once did in my plunder.
22 18 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_020 I'd think, after your last bit of adventurin' here, that you'd know <Emphasis>exactly</Emphasis> what kind of place this is. And with any luck, my blokes are startin' to see the same.
23 19 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_021 For all their complainin', I'll be thrice damned if I didn't see a glint of pride in their eyes after the last harvest. We've much still to learn, but if the heart is willin', the head and hands are quick to follow. Years of captainin' have taught me that much.
24 20 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_022 That goes for Sevrin, too, no doubt. His mates won't be quick to forgive, but if he's willin' to do the work, I'll not deny him a place here.
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@@ -1,14 +1,14 @@
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#,,
int32,str,str
0,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_1","Aside from the aetheryte, there is precious little else of interest in Swiftperch. You are, however, welcome to stay as long as you like."
1,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_2","Up until the Calamity reduced this place to a smoking ruin, I aided my father in raising crops of wheat."
2,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_3","Now my dear old dad is gone, our once-beautiful fields are untilled and overgrown, and our dodo livestock has learned a taste for unfettered freedom."
3,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_4","But I will not let this tragedy defeat me! I have sworn to restore my father's beloved settlement to the way it was when he yet lived─single-handedly, if I must."
4,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_5","This settlement was constructed here as part of the efforts to rebuild the destroyed aetheryte camps after...well, after that horrible incident."
5,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_6","It was originally found further to the northwest, but when we returned from Limsa Lominsa─we were taking shelter from the fiery destruction and such, you see─there was not much left of our homes or fields."
6,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_7","The scene that greeted us was enough to wilt our very spirits. Folk were left with barely enough enthusiasm to shuffle about in a fugue-like depression, let alone lift a hoe or mend a fence. But I have plans to expel this air of defeat with a fresh breath of hope!"
7,"TEXT_REGSEASWIFTPERCH_00072_Q1_000_1","What will you ask?"
8,"TEXT_REGSEASWIFTPERCH_00072_A1_000_1","What do you do here?"
9,"TEXT_REGSEASWIFTPERCH_00072_A1_000_2","What manner of place is Swiftperch?"
10,"TEXT_REGSEASWIFTPERCH_00072_A1_000_3","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_1","Aside from the aetheryte, there is precious little else of interest in Swiftperch. You are, however, welcome to stay as long as you like."
1,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_2","Up until the Calamity reduced this place to a smoking ruin, I aided my father in raising crops of wheat."
2,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_3","Now my dear old dad is gone, our once-beautiful fields are untilled and overgrown, and our dodo livestock has learned a taste for unfettered freedom."
3,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_4","But I will not let this tragedy defeat me! I have sworn to restore my father's beloved settlement to the way it was when he yet lived─single-handedly, if I must."
4,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_5","This settlement was constructed here as part of the efforts to rebuild the destroyed aetheryte camps after...well, after that horrible incident."
5,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_6","It was originally found further to the northwest, but when we returned from Limsa Lominsa─we were taking shelter from the fiery destruction and such, you see─there was not much left of our homes or fields."
6,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_7","The scene that greeted us was enough to wilt our very spirits. Folk were left with barely enough enthusiasm to shuffle about in a fugue-like depression, let alone lift a hoe or mend a fence. But I have plans to expel this air of defeat with a fresh breath of hope!"
7,"TEXT_REGSEASWIFTPERCH_00072_Q1_000_1","What will you ask?"
8,"TEXT_REGSEASWIFTPERCH_00072_A1_000_1","What do you do here?"
9,"TEXT_REGSEASWIFTPERCH_00072_A1_000_2","What manner of place is Swiftperch?"
10,"TEXT_REGSEASWIFTPERCH_00072_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_1 Aside from the aetheryte, there is precious little else of interest in Swiftperch. You are, however, welcome to stay as long as you like.
5 1 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_2 Up until the Calamity reduced this place to a smoking ruin, I aided my father in raising crops of wheat.
6 2 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_3 Now my dear old dad is gone, our once-beautiful fields are untilled and overgrown, and our dodo livestock has learned a taste for unfettered freedom.
7 3 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_4 But I will not let this tragedy defeat me! I have sworn to restore my father's beloved settlement to the way it was when he yet lived─single-handedly, if I must.
8 4 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_5 This settlement was constructed here as part of the efforts to rebuild the destroyed aetheryte camps after...well, after that horrible incident.
9 5 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_6 It was originally found further to the northwest, but when we returned from Limsa Lominsa─we were taking shelter from the fiery destruction and such, you see─there was not much left of our homes or fields.
10 6 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_7 The scene that greeted us was enough to wilt our very spirits. Folk were left with barely enough enthusiasm to shuffle about in a fugue-like depression, let alone lift a hoe or mend a fence. But I have plans to expel this air of defeat with a fresh breath of hope!
11 7 TEXT_REGSEASWIFTPERCH_00072_Q1_000_1 What will you ask?
12 8 TEXT_REGSEASWIFTPERCH_00072_A1_000_1 What do you do here?
13 9 TEXT_REGSEASWIFTPERCH_00072_A1_000_2 What manner of place is Swiftperch?
14 10 TEXT_REGSEASWIFTPERCH_00072_A1_000_3 Nothing.
+14 -14
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key,0,1
#,,
int32,str,str
0,"TEXT_REGWIKADVGUILD_00059_PAPASU_000","Hello there, traveler. Have you tried any dishes at the Quicksand yet? Nothing prepares you for a day of adventuring like a hearty meal, you know!"
1,"TEXT_REGWIKADVGUILD_00059_Q1_000_1","What would you like to know?"
2,"TEXT_REGWIKADVGUILD_00059_A1_000_1","What do you do here?"
3,"TEXT_REGWIKADVGUILD_00059_A1_000_2","Why is it called the “Quicksand”?"
4,"TEXT_REGWIKADVGUILD_00059_A1_000_3","Nothing."
5,"TEXT_REGWIKADVGUILD_00059_PAPASU_010","Oh, I just flit about the Quicksand, attending to our guests' every need."
6,"TEXT_REGWIKADVGUILD_00059_PAPASU_011","I also help out in the kitchens on occasion. No one makes buttered crumpets as buttery as I do, you know. Next time I whip up a batch, be sure to try one!"
7,"TEXT_REGWIKADVGUILD_00059_PAPASU_012","Of course, you ought to try all of our dishes─everything we serve is excellent. Why not have a bite to eat and rest a spell? I promise you won't regret it!"
8,"TEXT_REGWIKADVGUILD_00059_PAPASU_020","Have a look around you─all manner of folk get caught in the lure of the Quicksand! They gather here to meet and mingle with one another."
9,"TEXT_REGWIKADVGUILD_00059_PAPASU_021","'Course, you adventurers are less like to linger long. Aye, your kind is not unlike sand itself─the more tightly we try to hold on to you, the easier it is for you to slip through our fingers..."
10,"TEXT_REGWIKADVGUILD_00059_PAPASU_022","Oh, I know <Emphasis>all</Emphasis> about your type. My husband used to be an adventurer, you know. Oh, he was quite a gallant hero way back when. But his days of derring-do are but a distant memory now─aye, and his strapping physique as well. <sigh>"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWIKADVGUILD_00059_PAPASU_000","Hello there, traveler. Have you tried any dishes at the Quicksand yet? Nothing prepares you for a day of adventuring like a hearty meal, you know!"
1,"TEXT_REGWIKADVGUILD_00059_Q1_000_1","What would you like to know?"
2,"TEXT_REGWIKADVGUILD_00059_A1_000_1","What do you do here?"
3,"TEXT_REGWIKADVGUILD_00059_A1_000_2","Why is it called the “Quicksand”?"
4,"TEXT_REGWIKADVGUILD_00059_A1_000_3","Nothing."
5,"TEXT_REGWIKADVGUILD_00059_PAPASU_010","Oh, I just flit about the Quicksand, attending to our guests' every need."
6,"TEXT_REGWIKADVGUILD_00059_PAPASU_011","I also help out in the kitchens on occasion. No one makes buttered crumpets as buttery as I do, you know. Next time I whip up a batch, be sure to try one!"
7,"TEXT_REGWIKADVGUILD_00059_PAPASU_012","Of course, you ought to try all of our dishes─everything we serve is excellent. Why not have a bite to eat and rest a spell? I promise you won't regret it!"
8,"TEXT_REGWIKADVGUILD_00059_PAPASU_020","Have a look around you─all manner of folk get caught in the lure of the Quicksand! They gather here to meet and mingle with one another."
9,"TEXT_REGWIKADVGUILD_00059_PAPASU_021","'Course, you adventurers are less like to linger long. Aye, your kind is not unlike sand itself─the more tightly we try to hold on to you, the easier it is for you to slip through our fingers..."
10,"TEXT_REGWIKADVGUILD_00059_PAPASU_022","Oh, I know <Emphasis>all</Emphasis> about your type. My husband used to be an adventurer, you know. Oh, he was quite a gallant hero way back when. But his days of derring-do are but a distant memory now─aye, and his strapping physique as well. <sigh>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWIKADVGUILD_00059_PAPASU_000 Hello there, traveler. Have you tried any dishes at the Quicksand yet? Nothing prepares you for a day of adventuring like a hearty meal, you know!
5 1 TEXT_REGWIKADVGUILD_00059_Q1_000_1 What would you like to know?
6 2 TEXT_REGWIKADVGUILD_00059_A1_000_1 What do you do here?
7 3 TEXT_REGWIKADVGUILD_00059_A1_000_2 Why is it called the “Quicksand”?
8 4 TEXT_REGWIKADVGUILD_00059_A1_000_3 Nothing.
9 5 TEXT_REGWIKADVGUILD_00059_PAPASU_010 Oh, I just flit about the Quicksand, attending to our guests' every need.
10 6 TEXT_REGWIKADVGUILD_00059_PAPASU_011 I also help out in the kitchens on occasion. No one makes buttered crumpets as buttery as I do, you know. Next time I whip up a batch, be sure to try one!
11 7 TEXT_REGWIKADVGUILD_00059_PAPASU_012 Of course, you ought to try all of our dishes─everything we serve is excellent. Why not have a bite to eat and rest a spell? I promise you won't regret it!
12 8 TEXT_REGWIKADVGUILD_00059_PAPASU_020 Have a look around you─all manner of folk get caught in the lure of the Quicksand! They gather here to meet and mingle with one another.
13 9 TEXT_REGWIKADVGUILD_00059_PAPASU_021 'Course, you adventurers are less like to linger long. Aye, your kind is not unlike sand itself─the more tightly we try to hold on to you, the easier it is for you to slip through our fingers...
14 10 TEXT_REGWIKADVGUILD_00059_PAPASU_022 Oh, I know <Emphasis>all</Emphasis> about your type. My husband used to be an adventurer, you know. Oh, he was quite a gallant hero way back when. But his days of derring-do are but a distant memory now─aye, and his strapping physique as well. <sigh>
+28 -28
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key,0,1
#,,
int32,str,str
0,"TEXT_REGWILAETHEGUID_00060_NENEBARU_000","Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you."
1,"TEXT_REGWILAETHEGUID_00060_Q1_000_1","Select a topic."
2,"TEXT_REGWILAETHEGUID_00060_A1_000_1","What is aetherial travel?"
3,"TEXT_REGWILAETHEGUID_00060_A1_000_2","What are aetherytes?"
4,"TEXT_REGWILAETHEGUID_00060_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGWILAETHEGUID_00060_A1_000_4","Nothing."
6,"TEXT_REGWILAETHEGUID_00060_NENEBARU_010","In order to understand the workings of aetherial travel, one must first understand the nature of aether itself."
7,"TEXT_REGWILAETHEGUID_00060_NENEBARU_011","Aether is an invisible, intangible substance that exists all around us."
8,"TEXT_REGWILAETHEGUID_00060_NENEBARU_012","It flows through every living being, including you and me. It is what sustains us, and without it we would perish."
9,"TEXT_REGWILAETHEGUID_00060_NENEBARU_013","Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream."
10,"TEXT_REGWILAETHEGUID_00060_NENEBARU_014","However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born."
11,"TEXT_REGWILAETHEGUID_00060_NENEBARU_020","These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel."
12,"TEXT_REGWILAETHEGUID_00060_NENEBARU_021","By touching an aetheryte, you can attune your body's aether with the crystal."
13,"TEXT_REGWILAETHEGUID_00060_NENEBARU_022","Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”"
14,"TEXT_REGWILAETHEGUID_00060_NENEBARU_023","With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte."
15,"TEXT_REGWILAETHEGUID_00060_NENEBARU_024","This is the technique commonly referred to as “Teleportation.”"
16,"TEXT_REGWILAETHEGUID_00060_NENEBARU_025","But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities."
17,"TEXT_REGWILAETHEGUID_00060_NENEBARU_026","In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide."
18,"TEXT_REGWILAETHEGUID_00060_NENEBARU_030","Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance."
19,"TEXT_REGWILAETHEGUID_00060_NENEBARU_031","This spell can be cast quite quickly, making it ideal for emergencies."
20,"TEXT_REGWILAETHEGUID_00060_NENEBARU_032","By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point."
21,"TEXT_REGWILAETHEGUID_00060_NENEBARU_033","Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned."
22,"TEXT_REGWILAETHEGUID_00060_NENEBARU_034","However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved."
23,"TEXT_REGWILAETHEGUID_00060_NENEBARU_035","You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals."
24,"TEXT_REGWILAETHEGUID_00060_NENEBARU_036","This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILAETHEGUID_00060_NENEBARU_000","Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you."
1,"TEXT_REGWILAETHEGUID_00060_Q1_000_1","Select a topic."
2,"TEXT_REGWILAETHEGUID_00060_A1_000_1","What is aetherial travel?"
3,"TEXT_REGWILAETHEGUID_00060_A1_000_2","What are aetherytes?"
4,"TEXT_REGWILAETHEGUID_00060_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGWILAETHEGUID_00060_A1_000_4","Nothing."
6,"TEXT_REGWILAETHEGUID_00060_NENEBARU_010","In order to understand the workings of aetherial travel, one must first understand the nature of aether itself."
7,"TEXT_REGWILAETHEGUID_00060_NENEBARU_011","Aether is an invisible, intangible substance that exists all around us."
8,"TEXT_REGWILAETHEGUID_00060_NENEBARU_012","It flows through every living being, including you and me. It is what sustains us, and without it we would perish."
9,"TEXT_REGWILAETHEGUID_00060_NENEBARU_013","Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream."
10,"TEXT_REGWILAETHEGUID_00060_NENEBARU_014","However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born."
11,"TEXT_REGWILAETHEGUID_00060_NENEBARU_020","These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel."
12,"TEXT_REGWILAETHEGUID_00060_NENEBARU_021","By touching an aetheryte, you can attune your body's aether with the crystal."
13,"TEXT_REGWILAETHEGUID_00060_NENEBARU_022","Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”"
14,"TEXT_REGWILAETHEGUID_00060_NENEBARU_023","With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte."
15,"TEXT_REGWILAETHEGUID_00060_NENEBARU_024","This is the technique commonly referred to as “Teleportation.”"
16,"TEXT_REGWILAETHEGUID_00060_NENEBARU_025","But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities."
17,"TEXT_REGWILAETHEGUID_00060_NENEBARU_026","In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide."
18,"TEXT_REGWILAETHEGUID_00060_NENEBARU_030","Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance."
19,"TEXT_REGWILAETHEGUID_00060_NENEBARU_031","This spell can be cast quite quickly, making it ideal for emergencies."
20,"TEXT_REGWILAETHEGUID_00060_NENEBARU_032","By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point."
21,"TEXT_REGWILAETHEGUID_00060_NENEBARU_033","Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned."
22,"TEXT_REGWILAETHEGUID_00060_NENEBARU_034","However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved."
23,"TEXT_REGWILAETHEGUID_00060_NENEBARU_035","You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals."
24,"TEXT_REGWILAETHEGUID_00060_NENEBARU_036","This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILAETHEGUID_00060_NENEBARU_000 Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you.
5 1 TEXT_REGWILAETHEGUID_00060_Q1_000_1 Select a topic.
6 2 TEXT_REGWILAETHEGUID_00060_A1_000_1 What is aetherial travel?
7 3 TEXT_REGWILAETHEGUID_00060_A1_000_2 What are aetherytes?
8 4 TEXT_REGWILAETHEGUID_00060_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGWILAETHEGUID_00060_A1_000_4 Nothing.
10 6 TEXT_REGWILAETHEGUID_00060_NENEBARU_010 In order to understand the workings of aetherial travel, one must first understand the nature of aether itself.
11 7 TEXT_REGWILAETHEGUID_00060_NENEBARU_011 Aether is an invisible, intangible substance that exists all around us.
12 8 TEXT_REGWILAETHEGUID_00060_NENEBARU_012 It flows through every living being, including you and me. It is what sustains us, and without it we would perish.
13 9 TEXT_REGWILAETHEGUID_00060_NENEBARU_013 Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream.
14 10 TEXT_REGWILAETHEGUID_00060_NENEBARU_014 However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born.
15 11 TEXT_REGWILAETHEGUID_00060_NENEBARU_020 These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel.
16 12 TEXT_REGWILAETHEGUID_00060_NENEBARU_021 By touching an aetheryte, you can attune your body's aether with the crystal.
17 13 TEXT_REGWILAETHEGUID_00060_NENEBARU_022 Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”
18 14 TEXT_REGWILAETHEGUID_00060_NENEBARU_023 With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte.
19 15 TEXT_REGWILAETHEGUID_00060_NENEBARU_024 This is the technique commonly referred to as “Teleportation.”
20 16 TEXT_REGWILAETHEGUID_00060_NENEBARU_025 But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities.
21 17 TEXT_REGWILAETHEGUID_00060_NENEBARU_026 In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide.
22 18 TEXT_REGWILAETHEGUID_00060_NENEBARU_030 Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance.
23 19 TEXT_REGWILAETHEGUID_00060_NENEBARU_031 This spell can be cast quite quickly, making it ideal for emergencies.
24 20 TEXT_REGWILAETHEGUID_00060_NENEBARU_032 By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point.
25 21 TEXT_REGWILAETHEGUID_00060_NENEBARU_033 Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned.
26 22 TEXT_REGWILAETHEGUID_00060_NENEBARU_034 However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved.
27 23 TEXT_REGWILAETHEGUID_00060_NENEBARU_035 You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals.
28 24 TEXT_REGWILAETHEGUID_00060_NENEBARU_036 This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell.
+47 -47
View File
@@ -1,47 +1,47 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000","What is it!? Can you not see that I am terribly busy?"
1,"TEXT_REGWILALCGUILD_00067_Q1_000_1","What will you ask?"
2,"TEXT_REGWILALCGUILD_00067_A1_000_1","What do you do here?"
3,"TEXT_REGWILALCGUILD_00067_A1_000_2","What does an alchemist do?"
4,"TEXT_REGWILALCGUILD_00067_A1_000_3","Nothing."
5,"TEXT_REGWILALCGUILD_00067_SEVERIAN_010","What do I do here? Well, I certainly don't stand around answering fanciful questions! ...But I can see you plan to pester me until I do."
6,"TEXT_REGWILALCGUILD_00067_SEVERIAN_011","I am Severian, and, by some twist of fate's unfathomable humor, I serve as guildmaster to this insufferable gathering of alchemists."
7,"TEXT_REGWILALCGUILD_00067_SEVERIAN_012","Were you expecting a joyous union of cooperation and camaraderie? Hmph. Most of these fellows began as bitter rivals, and few of them are eager to share the results of their research."
8,"TEXT_REGWILALCGUILD_00067_SEVERIAN_013","It seems the only thing we can agree on is punishing the detestable practice of peddling false potions. Ruins our collective reputation, you understand. It is quite a sight to see the apprehended criminal subjected to a veritable shower of experimental concoctions!"
9,"TEXT_REGWILALCGUILD_00067_SEVERIAN_020","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that you would most likely fail to understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
10,"TEXT_REGWILALCGUILD_00067_SEVERIAN_021","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
11,"TEXT_REGWILALCGUILD_00067_SEVERIAN_022","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
12,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_050","Ah, my faithful assistant. Have you come to share some wonderful discovery from the boundless realm of alchemical potential?"
13,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_060","Ah, my faithful assistant. Though the details have quite slipped my mind, I was told you were involved in some outrageous incident at the royal palace. Why waste your time on such frivolities, when you could be exploring the uncharted regions of advanced alchemy!?"
14,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_061","If any seek to interrupt your research, then you need merely douse the knave with the most suitable concoction at hand! Mwahaha! The practical application of results is at the heart of our discipline!"
15,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_065","Ah, my assistant. I trust you are applying the same diligence you showed in my service to your work in Revenant's Toll?"
16,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_066","Good, good. Wiltwaek himself is an unremarkable mind, but he has a habit of bringing the most fascinating problems to my attention. Devote yourself to this investigation, and you may well stumble upon new concepts."
17,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_070","I have heard the case in Revenant's Toll is closed. More importantly, it was my spectrolium that proved Waoud's guilt. I cannot say I am surprised─even barely tested, the fruit of my genius was bound to save the day."
18,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_071","Every problem presents an opportunity, my assistant. Those of us who seek to unveil the truth must understand why problems arise, as well as how to solve them."
19,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_080","Seven hells take that damnable receptionist! Is there no end to her rampant stupidity? Only one so daft as she could possibly see fit to waste my time with such meaningless and mundane chores. Me! The very incarnation of alchemical omniscience! "
20,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_081","Well, I do believe this to be one of rare instances I have something not entirely hateful to say about our dear fool receptionist. She tends to bore me with nothing but the most inane of tasks, but of late she has managed to pique my curiosity. A corpse that does not rot? The mere thought is enough to tickle every fancy I have."
21,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_082","Heartstrike... I have heard its name, and of its powers. For an age I have dismissed it is as the stuff of bedtime tales, so absurd it sounded. But to think that it truly exists... Remarkable. Simply remarkable. "
22,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_083","And so now we know the true power of the blade what was known as Heartstrike. In its weakened state, it served only to keep death at bay, not grant life anew. In that, it was nothing more than the dark fixation of those with morbid minds. So it was, and so be it."
23,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_084","We have all lost those who were dear to us. Those we love. Those we cherish. Those without whom the very thought of passing our days seems unbearable. That is a weakness in us that we must face and conquer. For that very struggle is a part of this miracle we call life."
24,"TEXT_REGWILALCGUILD_00067_Q2_000_001","What will you ask?"
25,"TEXT_REGWILALCGUILD_00067_A2_000_001","How do you fare?"
26,"TEXT_REGWILALCGUILD_00067_A2_000_002","What can you tell me of alchemy?"
27,"TEXT_REGWILALCGUILD_00067_A2_000_003","Nothing."
28,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_100","Hah! Despite all the myriad possibilities of our craft that beg to be explored, you would inquire as to <Emphasis>my</Emphasis> well-being? Well, naturally I am spending every waking hour exploring the myriad possibilities of our craft!"
29,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_101","Though I have stood at what I thought to be the very peak of alchemical achievement, it was but one mountain among many that I now hope to conquer. And, as I work towards my goals, I even deign to accept a commission or two."
30,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_102","<sigh> I only wish that the requests of the wealthy were not so insufferably dull. If coin is no object, then why not ask of me a truly daunting and difficult task?"
31,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_103","Have you made no boastworthy discoveries of late? Remember: the world is our crucible, and an alchemist makes marvels of the mundane!"
32,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_105","I have taken an interest in these so-called “clones” of which you spoke. Fascinating things, really. Mayhap I will begin research in earnest..."
33,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_106","Hahaha! I say this in jest, of course. I already know more of Allagan magicks than most historians, having chased the notion of creating life as a hunter chases his prey."
34,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_107","The alchemists of eld undeniably learned the secret of life eternal. But I ask you, what did this knowledge bring them? Allag still perished, as every civilization does in the fullness of time."
35,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_108","The technologists failed to understand some secret of the mortal soul. Their copies of living men will never be enough to touch upon the truth of this world."
36,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_109","Remember, my assistant: the world is our crucible, and an alchemist makes wonders of the mundane. We may dig up the past and marvel at the miracles of the ancients, but our path is ever forward!"
37,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_200","You come calling merely to see how I am faring? And to what end, might I ask? Hmph, had I not known better, I'd say you were worried all that Heartstrike business had rekindled in me the urge to try my hand once more in those most forbidden and sinister of magicks."
38,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_201","As well you might. But believe me when I say, you need worry not. Perhaps, long ago, a younger and more fool version of myself would have been tempted to do so. But this is not that time, and I am not that man."
39,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_202","The man you see before you has learned a valuable lesson. No more will I spend my days in remembrance of and longing for those I have lost. For I have found that to devote myself to the here and now, to live for this day and the people in it, is a far more rewarding life. In that lesson, you were the master, and I the pupil. "
40,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_110","You who have studied─some would say “suffered”─at my feet would know more of that subject than most. But I will, however, indulge your request with bemused magnanimity!"
41,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_111","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that many simply would not understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
42,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_112","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
43,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_113","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000","What is it!? Can you not see that I am terribly busy?"
1,"TEXT_REGWILALCGUILD_00067_Q1_000_1","What will you ask?"
2,"TEXT_REGWILALCGUILD_00067_A1_000_1","What do you do here?"
3,"TEXT_REGWILALCGUILD_00067_A1_000_2","What does an alchemist do?"
4,"TEXT_REGWILALCGUILD_00067_A1_000_3","Nothing."
5,"TEXT_REGWILALCGUILD_00067_SEVERIAN_010","What do I do here? Well, I certainly don't stand around answering fanciful questions! ...But I can see you plan to pester me until I do."
6,"TEXT_REGWILALCGUILD_00067_SEVERIAN_011","I am Severian, and, by some twist of fate's unfathomable humor, I serve as guildmaster to this insufferable gathering of alchemists."
7,"TEXT_REGWILALCGUILD_00067_SEVERIAN_012","Were you expecting a joyous union of cooperation and camaraderie? Hmph. Most of these fellows began as bitter rivals, and few of them are eager to share the results of their research."
8,"TEXT_REGWILALCGUILD_00067_SEVERIAN_013","It seems the only thing we can agree on is punishing the detestable practice of peddling false potions. Ruins our collective reputation, you understand. It is quite a sight to see the apprehended criminal subjected to a veritable shower of experimental concoctions!"
9,"TEXT_REGWILALCGUILD_00067_SEVERIAN_020","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that you would most likely fail to understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
10,"TEXT_REGWILALCGUILD_00067_SEVERIAN_021","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
11,"TEXT_REGWILALCGUILD_00067_SEVERIAN_022","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
12,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_050","Ah, my faithful assistant. Have you come to share some wonderful discovery from the boundless realm of alchemical potential?"
13,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_060","Ah, my faithful assistant. Though the details have quite slipped my mind, I was told you were involved in some outrageous incident at the royal palace. Why waste your time on such frivolities, when you could be exploring the uncharted regions of advanced alchemy!?"
14,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_061","If any seek to interrupt your research, then you need merely douse the knave with the most suitable concoction at hand! Mwahaha! The practical application of results is at the heart of our discipline!"
15,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_065","Ah, my assistant. I trust you are applying the same diligence you showed in my service to your work in Revenant's Toll?"
16,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_066","Good, good. Wiltwaek himself is an unremarkable mind, but he has a habit of bringing the most fascinating problems to my attention. Devote yourself to this investigation, and you may well stumble upon new concepts."
17,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_070","I have heard the case in Revenant's Toll is closed. More importantly, it was my spectrolium that proved Waoud's guilt. I cannot say I am surprised─even barely tested, the fruit of my genius was bound to save the day."
18,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_071","Every problem presents an opportunity, my assistant. Those of us who seek to unveil the truth must understand why problems arise, as well as how to solve them."
19,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_080","Seven hells take that damnable receptionist! Is there no end to her rampant stupidity? Only one so daft as she could possibly see fit to waste my time with such meaningless and mundane chores. Me! The very incarnation of alchemical omniscience! "
20,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_081","Well, I do believe this to be one of rare instances I have something not entirely hateful to say about our dear fool receptionist. She tends to bore me with nothing but the most inane of tasks, but of late she has managed to pique my curiosity. A corpse that does not rot? The mere thought is enough to tickle every fancy I have."
21,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_082","Heartstrike... I have heard its name, and of its powers. For an age I have dismissed it is as the stuff of bedtime tales, so absurd it sounded. But to think that it truly exists... Remarkable. Simply remarkable. "
22,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_083","And so now we know the true power of the blade what was known as Heartstrike. In its weakened state, it served only to keep death at bay, not grant life anew. In that, it was nothing more than the dark fixation of those with morbid minds. So it was, and so be it."
23,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_084","We have all lost those who were dear to us. Those we love. Those we cherish. Those without whom the very thought of passing our days seems unbearable. That is a weakness in us that we must face and conquer. For that very struggle is a part of this miracle we call life."
24,"TEXT_REGWILALCGUILD_00067_Q2_000_001","What will you ask?"
25,"TEXT_REGWILALCGUILD_00067_A2_000_001","How do you fare?"
26,"TEXT_REGWILALCGUILD_00067_A2_000_002","What can you tell me of alchemy?"
27,"TEXT_REGWILALCGUILD_00067_A2_000_003","Nothing."
28,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_100","Hah! Despite all the myriad possibilities of our craft that beg to be explored, you would inquire as to <Emphasis>my</Emphasis> well-being? Well, naturally I am spending every waking hour exploring the myriad possibilities of our craft!"
29,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_101","Though I have stood at what I thought to be the very peak of alchemical achievement, it was but one mountain among many that I now hope to conquer. And, as I work towards my goals, I even deign to accept a commission or two."
30,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_102","<sigh> I only wish that the requests of the wealthy were not so insufferably dull. If coin is no object, then why not ask of me a truly daunting and difficult task?"
31,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_103","Have you made no boastworthy discoveries of late? Remember: the world is our crucible, and an alchemist makes marvels of the mundane!"
32,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_105","I have taken an interest in these so-called “clones” of which you spoke. Fascinating things, really. Mayhap I will begin research in earnest..."
33,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_106","Hahaha! I say this in jest, of course. I already know more of Allagan magicks than most historians, having chased the notion of creating life as a hunter chases his prey."
34,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_107","The alchemists of eld undeniably learned the secret of life eternal. But I ask you, what did this knowledge bring them? Allag still perished, as every civilization does in the fullness of time."
35,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_108","The technologists failed to understand some secret of the mortal soul. Their copies of living men will never be enough to touch upon the truth of this world."
36,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_109","Remember, my assistant: the world is our crucible, and an alchemist makes wonders of the mundane. We may dig up the past and marvel at the miracles of the ancients, but our path is ever forward!"
37,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_200","You come calling merely to see how I am faring? And to what end, might I ask? Hmph, had I not known better, I'd say you were worried all that Heartstrike business had rekindled in me the urge to try my hand once more in those most forbidden and sinister of magicks."
38,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_201","As well you might. But believe me when I say, you need worry not. Perhaps, long ago, a younger and more fool version of myself would have been tempted to do so. But this is not that time, and I am not that man."
39,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_202","The man you see before you has learned a valuable lesson. No more will I spend my days in remembrance of and longing for those I have lost. For I have found that to devote myself to the here and now, to live for this day and the people in it, is a far more rewarding life. In that lesson, you were the master, and I the pupil. "
40,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_110","You who have studied─some would say “suffered”─at my feet would know more of that subject than most. But I will, however, indulge your request with bemused magnanimity!"
41,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_111","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that many simply would not understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
42,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_112","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
43,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_113","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILALCGUILD_00067_SEVERIAN_000 What is it!? Can you not see that I am terribly busy?
5 1 TEXT_REGWILALCGUILD_00067_Q1_000_1 What will you ask?
6 2 TEXT_REGWILALCGUILD_00067_A1_000_1 What do you do here?
7 3 TEXT_REGWILALCGUILD_00067_A1_000_2 What does an alchemist do?
8 4 TEXT_REGWILALCGUILD_00067_A1_000_3 Nothing.
9 5 TEXT_REGWILALCGUILD_00067_SEVERIAN_010 What do I do here? Well, I certainly don't stand around answering fanciful questions! ...But I can see you plan to pester me until I do.
10 6 TEXT_REGWILALCGUILD_00067_SEVERIAN_011 I am Severian, and, by some twist of fate's unfathomable humor, I serve as guildmaster to this insufferable gathering of alchemists.
11 7 TEXT_REGWILALCGUILD_00067_SEVERIAN_012 Were you expecting a joyous union of cooperation and camaraderie? Hmph. Most of these fellows began as bitter rivals, and few of them are eager to share the results of their research.
12 8 TEXT_REGWILALCGUILD_00067_SEVERIAN_013 It seems the only thing we can agree on is punishing the detestable practice of peddling false potions. Ruins our collective reputation, you understand. It is quite a sight to see the apprehended criminal subjected to a veritable shower of experimental concoctions!
13 9 TEXT_REGWILALCGUILD_00067_SEVERIAN_020 To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that you would most likely fail to understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate.
14 10 TEXT_REGWILALCGUILD_00067_SEVERIAN_021 Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession.
15 11 TEXT_REGWILALCGUILD_00067_SEVERIAN_022 With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!
16 12 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_050 Ah, my faithful assistant. Have you come to share some wonderful discovery from the boundless realm of alchemical potential?
17 13 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_060 Ah, my faithful assistant. Though the details have quite slipped my mind, I was told you were involved in some outrageous incident at the royal palace. Why waste your time on such frivolities, when you could be exploring the uncharted regions of advanced alchemy!?
18 14 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_061 If any seek to interrupt your research, then you need merely douse the knave with the most suitable concoction at hand! Mwahaha! The practical application of results is at the heart of our discipline!
19 15 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_065 Ah, my assistant. I trust you are applying the same diligence you showed in my service to your work in Revenant's Toll?
20 16 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_066 Good, good. Wiltwaek himself is an unremarkable mind, but he has a habit of bringing the most fascinating problems to my attention. Devote yourself to this investigation, and you may well stumble upon new concepts.
21 17 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_070 I have heard the case in Revenant's Toll is closed. More importantly, it was my spectrolium that proved Waoud's guilt. I cannot say I am surprised─even barely tested, the fruit of my genius was bound to save the day.
22 18 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_071 Every problem presents an opportunity, my assistant. Those of us who seek to unveil the truth must understand why problems arise, as well as how to solve them.
23 19 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_080 Seven hells take that damnable receptionist! Is there no end to her rampant stupidity? Only one so daft as she could possibly see fit to waste my time with such meaningless and mundane chores. Me! The very incarnation of alchemical omniscience!
24 20 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_081 Well, I do believe this to be one of rare instances I have something not entirely hateful to say about our dear fool receptionist. She tends to bore me with nothing but the most inane of tasks, but of late she has managed to pique my curiosity. A corpse that does not rot? The mere thought is enough to tickle every fancy I have.
25 21 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_082 Heartstrike... I have heard its name, and of its powers. For an age I have dismissed it is as the stuff of bedtime tales, so absurd it sounded. But to think that it truly exists... Remarkable. Simply remarkable.
26 22 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_083 And so now we know the true power of the blade what was known as Heartstrike. In its weakened state, it served only to keep death at bay, not grant life anew. In that, it was nothing more than the dark fixation of those with morbid minds. So it was, and so be it.
27 23 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_084 We have all lost those who were dear to us. Those we love. Those we cherish. Those without whom the very thought of passing our days seems unbearable. That is a weakness in us that we must face and conquer. For that very struggle is a part of this miracle we call life.
28 24 TEXT_REGWILALCGUILD_00067_Q2_000_001 What will you ask?
29 25 TEXT_REGWILALCGUILD_00067_A2_000_001 How do you fare?
30 26 TEXT_REGWILALCGUILD_00067_A2_000_002 What can you tell me of alchemy?
31 27 TEXT_REGWILALCGUILD_00067_A2_000_003 Nothing.
32 28 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_100 Hah! Despite all the myriad possibilities of our craft that beg to be explored, you would inquire as to <Emphasis>my</Emphasis> well-being? Well, naturally I am spending every waking hour exploring the myriad possibilities of our craft!
33 29 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_101 Though I have stood at what I thought to be the very peak of alchemical achievement, it was but one mountain among many that I now hope to conquer. And, as I work towards my goals, I even deign to accept a commission or two.
34 30 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_102 <sigh> I only wish that the requests of the wealthy were not so insufferably dull. If coin is no object, then why not ask of me a truly daunting and difficult task?
35 31 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_103 Have you made no boastworthy discoveries of late? Remember: the world is our crucible, and an alchemist makes marvels of the mundane!
36 32 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_105 I have taken an interest in these so-called “clones” of which you spoke. Fascinating things, really. Mayhap I will begin research in earnest...
37 33 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_106 Hahaha! I say this in jest, of course. I already know more of Allagan magicks than most historians, having chased the notion of creating life as a hunter chases his prey.
38 34 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_107 The alchemists of eld undeniably learned the secret of life eternal. But I ask you, what did this knowledge bring them? Allag still perished, as every civilization does in the fullness of time.
39 35 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_108 The technologists failed to understand some secret of the mortal soul. Their copies of living men will never be enough to touch upon the truth of this world.
40 36 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_109 Remember, my assistant: the world is our crucible, and an alchemist makes wonders of the mundane. We may dig up the past and marvel at the miracles of the ancients, but our path is ever forward!
41 37 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_200 You come calling merely to see how I am faring? And to what end, might I ask? Hmph, had I not known better, I'd say you were worried all that Heartstrike business had rekindled in me the urge to try my hand once more in those most forbidden and sinister of magicks.
42 38 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_201 As well you might. But believe me when I say, you need worry not. Perhaps, long ago, a younger and more fool version of myself would have been tempted to do so. But this is not that time, and I am not that man.
43 39 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_202 The man you see before you has learned a valuable lesson. No more will I spend my days in remembrance of and longing for those I have lost. For I have found that to devote myself to the here and now, to live for this day and the people in it, is a far more rewarding life. In that lesson, you were the master, and I the pupil.
44 40 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_110 You who have studied─some would say “suffered”─at my feet would know more of that subject than most. But I will, however, indulge your request with bemused magnanimity!
45 41 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_111 To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that many simply would not understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate.
46 42 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_112 Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession.
47 43 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_113 With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!
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key,0,1
#,,
int32,str,str
0,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_1","Greetings, traveler. I am Yayaroku, priest of the Order of Nald'thal. What brings you to these hallowed halls?"
1,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A1","Who is Nald'thal?"
3,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A2","What do you do here?"
4,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A3","Nothing."
5,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_10","Nald'thal, also known as the Traders, is the arbiter of the afterlife and commerce."
6,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_11","He is the single manifestation of the twins Nald and Thal. Each oversees a separate but significant aspect of existence."
7,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_12","Nald oversees the financial fortunes of the living, whereas Thal weighs the worth of the departed."
8,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_13","Our Order is devoted to the worship of the Traders. Here we share our wisdom with the faithful and teach them means to attain virtue in this life so they may find peace in the next."
9,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_20","Like the Traders, the Order of Nald'thal is possessed of two aspects. Milvaneth Sacrarium is the temple of Nald, and Arrzaneth Ossuary is the temple of Thal."
10,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_21","Here at the Ossuary, we receive those who seek to secure their place at Thal's side. The virtuous are interred in Erralig's Burial Chamber, to ensure their safe passage into the realm of the dead."
11,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_22","Men measure virtue in many ways, but Thal's scales weigh wealth most favorably. If you worry that you are yet wanting, you may make a donation at any time."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_1","Greetings, traveler. I am Yayaroku, priest of the Order of Nald'thal. What brings you to these hallowed halls?"
1,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A1","Who is Nald'thal?"
3,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A2","What do you do here?"
4,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A3","Nothing."
5,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_10","Nald'thal, also known as the Traders, is the arbiter of the afterlife and commerce."
6,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_11","He is the single manifestation of the twins Nald and Thal. Each oversees a separate but significant aspect of existence."
7,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_12","Nald oversees the financial fortunes of the living, whereas Thal weighs the worth of the departed."
8,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_13","Our Order is devoted to the worship of the Traders. Here we share our wisdom with the faithful and teach them means to attain virtue in this life so they may find peace in the next."
9,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_20","Like the Traders, the Order of Nald'thal is possessed of two aspects. Milvaneth Sacrarium is the temple of Nald, and Arrzaneth Ossuary is the temple of Thal."
10,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_21","Here at the Ossuary, we receive those who seek to secure their place at Thal's side. The virtuous are interred in Erralig's Burial Chamber, to ensure their safe passage into the realm of the dead."
11,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_22","Men measure virtue in many ways, but Thal's scales weigh wealth most favorably. If you worry that you are yet wanting, you may make a donation at any time."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_1 Greetings, traveler. I am Yayaroku, priest of the Order of Nald'thal. What brings you to these hallowed halls?
5 1 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000Q What will you ask?
6 2 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A1 Who is Nald'thal?
7 3 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A2 What do you do here?
8 4 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A3 Nothing.
9 5 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_10 Nald'thal, also known as the Traders, is the arbiter of the afterlife and commerce.
10 6 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_11 He is the single manifestation of the twins Nald and Thal. Each oversees a separate but significant aspect of existence.
11 7 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_12 Nald oversees the financial fortunes of the living, whereas Thal weighs the worth of the departed.
12 8 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_13 Our Order is devoted to the worship of the Traders. Here we share our wisdom with the faithful and teach them means to attain virtue in this life so they may find peace in the next.
13 9 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_20 Like the Traders, the Order of Nald'thal is possessed of two aspects. Milvaneth Sacrarium is the temple of Nald, and Arrzaneth Ossuary is the temple of Thal.
14 10 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_21 Here at the Ossuary, we receive those who seek to secure their place at Thal's side. The virtuous are interred in Erralig's Burial Chamber, to ensure their safe passage into the realm of the dead.
15 11 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_22 Men measure virtue in many ways, but Thal's scales weigh wealth most favorably. If you worry that you are yet wanting, you may make a donation at any time.
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0,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_1","I'm a busy man, so state your business or leave me to mine."
1,"TEXT_REGWILBLACKBRASH_00042_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A2","What is the purpose of the station?"
4,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A3","Nothing."
5,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_10","I oversee all operations here at Black Brush Station. Have been doing so since it was constructed."
6,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_11","Shipments of ore arrive daily, and we have to unload and sort it all for the furnaces."
7,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_12","Takes a strong back and sure hands. I should know─used to be a smelter myself, until the Calamity crippled my arm and put an end to that."
8,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_20","We extract metal from ore. Bronze, silver, mythril─you name it, we smelt it."
9,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_21","See all that smoke? It comes from our furnaces. We keep them burning day and night with a steady supply of fire crystals."
10,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_22","Aye, without me and my boys sweating it out here, the lords and ladies wouldn't be able to deck themselves out in fancy baubles."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_1","I'm a busy man, so state your business or leave me to mine."
1,"TEXT_REGWILBLACKBRASH_00042_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A2","What is the purpose of the station?"
4,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A3","Nothing."
5,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_10","I oversee all operations here at Black Brush Station. Have been doing so since it was constructed."
6,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_11","Shipments of ore arrive daily, and we have to unload and sort it all for the furnaces."
7,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_12","Takes a strong back and sure hands. I should know─used to be a smelter myself, until the Calamity crippled my arm and put an end to that."
8,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_20","We extract metal from ore. Bronze, silver, mythril─you name it, we smelt it."
9,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_21","See all that smoke? It comes from our furnaces. We keep them burning day and night with a steady supply of fire crystals."
10,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_22","Aye, without me and my boys sweating it out here, the lords and ladies wouldn't be able to deck themselves out in fancy baubles."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILBLACKBRASH_00042_ELURED_000_1 I'm a busy man, so state your business or leave me to mine.
5 1 TEXT_REGWILBLACKBRASH_00042_SCENE00000Q What will you ask?
6 2 TEXT_REGWILBLACKBRASH_00042_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILBLACKBRASH_00042_SCENE00000A2 What is the purpose of the station?
8 4 TEXT_REGWILBLACKBRASH_00042_SCENE00000A3 Nothing.
9 5 TEXT_REGWILBLACKBRASH_00042_ELURED_000_10 I oversee all operations here at Black Brush Station. Have been doing so since it was constructed.
10 6 TEXT_REGWILBLACKBRASH_00042_ELURED_000_11 Shipments of ore arrive daily, and we have to unload and sort it all for the furnaces.
11 7 TEXT_REGWILBLACKBRASH_00042_ELURED_000_12 Takes a strong back and sure hands. I should know─used to be a smelter myself, until the Calamity crippled my arm and put an end to that.
12 8 TEXT_REGWILBLACKBRASH_00042_ELURED_000_20 We extract metal from ore. Bronze, silver, mythril─you name it, we smelt it.
13 9 TEXT_REGWILBLACKBRASH_00042_ELURED_000_21 See all that smoke? It comes from our furnaces. We keep them burning day and night with a steady supply of fire crystals.
14 10 TEXT_REGWILBLACKBRASH_00042_ELURED_000_22 Aye, without me and my boys sweating it out here, the lords and ladies wouldn't be able to deck themselves out in fancy baubles.
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0,"TEXT_REGWILDRYBONE_00058_RAULIN_000","Ye an adventurer, <If(PlayerParameter(4))>lass<Else/>lad</If>? Ye've got that look about ye. Need help findin' yer way?"
1,"TEXT_REGWILDRYBONE_00058_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILDRYBONE_00058_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILDRYBONE_00058_SCENE00000A2","What kind of place is Camp Drybone?"
4,"TEXT_REGWILDRYBONE_00058_SCENE00000A3","Nothing."
5,"TEXT_REGWILDRYBONE_00058_RAULIN_010","After me wife was laid to rest in the lichyard nigh on ten summers ago, I started spendin' more time here. Wanted to stay close to her, ye know?"
6,"TEXT_REGWILDRYBONE_00058_RAULIN_011","One day, I started helpin' out with the funeral rites. One rite led to another, an' I ended up doin' it for a livin'."
7,"TEXT_REGWILDRYBONE_00058_RAULIN_012","Just goes to show ye never know what the fates have in store, heh. I like to think me wife's proud of the work I do."
8,"TEXT_REGWILDRYBONE_00058_RAULIN_020","'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here─no room left in the city, ye see─and their loved ones come to pay their respects."
9,"TEXT_REGWILDRYBONE_00058_RAULIN_021","Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILDRYBONE_00058_RAULIN_000","Ye an adventurer, <If(PlayerParameter(4))>lass<Else/>lad</If>? Ye've got that look about ye. Need help findin' yer way?"
1,"TEXT_REGWILDRYBONE_00058_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILDRYBONE_00058_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILDRYBONE_00058_SCENE00000A2","What kind of place is Camp Drybone?"
4,"TEXT_REGWILDRYBONE_00058_SCENE00000A3","Nothing."
5,"TEXT_REGWILDRYBONE_00058_RAULIN_010","After me wife was laid to rest in the lichyard nigh on ten summers ago, I started spendin' more time here. Wanted to stay close to her, ye know?"
6,"TEXT_REGWILDRYBONE_00058_RAULIN_011","One day, I started helpin' out with the funeral rites. One rite led to another, an' I ended up doin' it for a livin'."
7,"TEXT_REGWILDRYBONE_00058_RAULIN_012","Just goes to show ye never know what the fates have in store, heh. I like to think me wife's proud of the work I do."
8,"TEXT_REGWILDRYBONE_00058_RAULIN_020","'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here─no room left in the city, ye see─and their loved ones come to pay their respects."
9,"TEXT_REGWILDRYBONE_00058_RAULIN_021","Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILDRYBONE_00058_RAULIN_000 Ye an adventurer, <If(PlayerParameter(4))>lass<Else/>lad</If>? Ye've got that look about ye. Need help findin' yer way?
5 1 TEXT_REGWILDRYBONE_00058_SCENE00000Q What will you ask?
6 2 TEXT_REGWILDRYBONE_00058_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILDRYBONE_00058_SCENE00000A2 What kind of place is Camp Drybone?
8 4 TEXT_REGWILDRYBONE_00058_SCENE00000A3 Nothing.
9 5 TEXT_REGWILDRYBONE_00058_RAULIN_010 After me wife was laid to rest in the lichyard nigh on ten summers ago, I started spendin' more time here. Wanted to stay close to her, ye know?
10 6 TEXT_REGWILDRYBONE_00058_RAULIN_011 One day, I started helpin' out with the funeral rites. One rite led to another, an' I ended up doin' it for a livin'.
11 7 TEXT_REGWILDRYBONE_00058_RAULIN_012 Just goes to show ye never know what the fates have in store, heh. I like to think me wife's proud of the work I do.
12 8 TEXT_REGWILDRYBONE_00058_RAULIN_020 'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here─no room left in the city, ye see─and their loved ones come to pay their respects.
13 9 TEXT_REGWILDRYBONE_00058_RAULIN_021 Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs.
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@@ -51,5 +51,6 @@ int32,str,str
47,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_125","Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword."
48,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_126","These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack."
49,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_127","...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
50,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_128","That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it.
50,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_128","That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it.
...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
51,"TEXT_REGWILGLAGUILD_00063_TALK_ACTOR","Hm? You've something to ask about the guild, is that it?"
1 key 0 1
51 47 TEXT_REGWILGLAGUILD_00063_MYLLA_000_125 Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword.
52 48 TEXT_REGWILGLAGUILD_00063_MYLLA_000_126 These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack.
53 49 TEXT_REGWILGLAGUILD_00063_MYLLA_000_127 ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
54 50 TEXT_REGWILGLAGUILD_00063_MYLLA_000_128 That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it. ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right? That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it. ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
55 51 TEXT_REGWILGLAGUILD_00063_TALK_ACTOR Hm? You've something to ask about the guild, is that it?
56
+53 -53
View File
@@ -1,53 +1,53 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
1,"TEXT_REGWILGLDGUILD_00068_Q1_000_1","What will you ask?"
2,"TEXT_REGWILGLDGUILD_00068_A1_000_1","What do you do here?"
3,"TEXT_REGWILGLDGUILD_00068_A1_000_2","What is goldsmithing?"
4,"TEXT_REGWILGLDGUILD_00068_A1_000_3","Nothing."
5,"TEXT_REGWILGLDGUILD_00068_A1_000_4","Can I have another set of earrings?"
6,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_010","People call me Mistress Serendipity, but you can call me Sera!"
7,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_011","I was recently appointed guildmaster, so this is all still quite new to me. My predecessor abruptly retired, you see...but that's a long, sordid story that I'm sure you'd rather not hear."
8,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_012","Now, I may not have much experience managing people, but I <Emphasis>am</Emphasis> a very good goldsmith─even if I do say so myself! Those who train under me are guaranteed to learn a thing or two!"
9,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_020","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
10,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_021","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
11,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_022","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
12,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_023","When you think about all the variety goldsmithing has to offer, it's really quite exciting!"
13,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_030","You want <Emphasis>what</Emphasis>!? You can't be serious! <Emphasis>Gods</Emphasis>..."
14,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_031","Just this once, but remember─life is not a minstrel's song, and you aren't some chosen hero. So don't go around expecting people to forgive you no matter the reckless, irresponsible things you do."
15,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_040","Why, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How is our little princess doing?"
16,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_041","Sorry, sorry. That was a bit rude of me, wasn't it. How are <Emphasis>you</Emphasis> doing?"
17,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_061","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are the rumors true? Are you the victim of a vast conspiracy!? Oh dear, I probably shouldn't speak so loudly..."
18,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_062","I've given thought to how we might distract your pursuers. Perhaps a mammet fashioned in your image which nods at regular intervals? No? Hmmm...I was rather proud of that idea..."
19,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_050","Ah! <Highlight>ObjectParameter(1)</Highlight>! How's every little thing? You haven't been trying to repair mammets behind my back, have you?"
20,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_070","Hard at work on your commission for Marcel, I see. His clients are demanding, but if anyone can produce a masterpiece that will win them over, it's you─I'm sure of it!"
21,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_075","As guildmaster, allow me to offer my most sincere congratulations and commendations for your work on those most magnificent music boxes. Marcel was practically dancing on his way back to Eshtaime's!"
22,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_076","Perhaps you noticed, but Master Colbernoux was with me in the Quicksand when you unveiled your creations. He looked me straight in the eye and said it was a true masterpiece worthy of his muse. You should be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─my master isn't one to give praise lightly!"
23,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_080","It won't be easy teaching our craft in a foreign land, but it's a worthwhile cause. And with you in charge, I have every confidence that things will go swimmingly!"
24,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_085","So, it's off to Gyr Abania. Things may get a little hairy on the road, so take care, alright?"
25,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_090","Oh, the orchestrion you made for the sultana is simply adorable! I would love to have one just like it. You know, my nameday <Emphasis>is</Emphasis> coming up soon..."
26,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_095","Ah, to what do I owe the honor, Schoolmaster <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? ...Hehe, I'll bet you enjoyed being called that!"
27,"TEXT_REGWILGLDGUILD_00068_Q2_000_001","What will you ask?"
28,"TEXT_REGWILGLDGUILD_00068_A2_000_001","How fares the guild?"
29,"TEXT_REGWILGLDGUILD_00068_A2_000_002","What is goldsmithing?"
30,"TEXT_REGWILGLDGUILD_00068_A2_000_003","Nothing."
31,"TEXT_REGWILGLDGUILD_00068_A2_000_4","Can I have another set of earrings?"
32,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_100","So very, very busy! Our members are working day and night to fill commissions for clients throughout Eorzea, and of course I must supervise. I swear, sometimes it feels as though I never leave this spot!"
33,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_101","I like that it keeps me occupied. When it's not so busy, I start to wonder about silly things, like if he would've really pulled the trigger..."
34,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_102","Perhaps I'm due for a sabbatical. I've been thinking about it more ever since a client of ours invited me to his beachside holdings in eastern La Noscea."
35,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_103","Of course, the moment I tell Gigi about Gegeruju's offer, he begins raving about “secrets and lies” again. I mean, I know Gigi was right about Robert or whatever his name was, but what ulterior motives could Gegeruju possibly have?"
36,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_105","Busier and busier─and in no small part due to the acclaim your twin music boxes have won, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a good thing, of course...not that it stops Gigi from complaining."
37,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_106","Oh, yes, he's back to his usual self. Why, if I didn't know better, I'd even say the new cylinder you fashioned for him has augmented his vocabulary of oaths and obscenities tenfold."
38,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_107","Why, just the other day he had the nerve to compare my girth to that of an overstuffed goobbue! Now, it's true that my waist size has grown by one-sixteenth of an ilm since I last measured, but that's hardly cause for insults, wouldn't you say?"
39,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_108","Why, I might enjoy a piece of pineapple ponzecake from time to time, but if anything I'm healthier than I've always been! Not that a spindly little mammet would know anything about how difficult it is for a woman to watch her figure...but what were we talking about, again?"
40,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_110","How we're faring? I thought you'd never ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
41,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_111","I am proud to say that I have lost weight! One-thirty-second of an ilm around the waist, to be precise."
42,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_112","Gigi said so, so it must be true. He has an eye for these things, for better or worse, and he never lies...for better or worse."
43,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_113","Well, to be sure, one-thirty-second of an ilm may not sound like much, but to us goldsmiths it is the difference between a crude bauble and a masterpiece. Of which I am, of course, the latter."
44,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_110","Ahaha─ Oh, you're serious. Well, if you really want me to explain it to you..."
45,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_111","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
46,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_112","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
47,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_113","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
48,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_114","...Out of curiosity, are you feeling well? You didn't hit your head on something, did you? No? Hmmm... Maybe you don't remember doing it...?"
49,"TEXT_REGWILGLDGUILD_00068_TALK_ACTOR","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
1,"TEXT_REGWILGLDGUILD_00068_Q1_000_1","What will you ask?"
2,"TEXT_REGWILGLDGUILD_00068_A1_000_1","What do you do here?"
3,"TEXT_REGWILGLDGUILD_00068_A1_000_2","What is goldsmithing?"
4,"TEXT_REGWILGLDGUILD_00068_A1_000_3","Nothing."
5,"TEXT_REGWILGLDGUILD_00068_A1_000_4","Can I have another set of earrings?"
6,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_010","People call me Mistress Serendipity, but you can call me Sera!"
7,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_011","I was recently appointed guildmaster, so this is all still quite new to me. My predecessor abruptly retired, you see...but that's a long, sordid story that I'm sure you'd rather not hear."
8,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_012","Now, I may not have much experience managing people, but I <Emphasis>am</Emphasis> a very good goldsmith─even if I do say so myself! Those who train under me are guaranteed to learn a thing or two!"
9,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_020","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
10,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_021","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
11,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_022","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
12,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_023","When you think about all the variety goldsmithing has to offer, it's really quite exciting!"
13,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_030","You want <Emphasis>what</Emphasis>!? You can't be serious! <Emphasis>Gods</Emphasis>..."
14,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_031","Just this once, but remember─life is not a minstrel's song, and you aren't some chosen hero. So don't go around expecting people to forgive you no matter the reckless, irresponsible things you do."
15,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_040","Why, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How is our little princess doing?"
16,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_041","Sorry, sorry. That was a bit rude of me, wasn't it. How are <Emphasis>you</Emphasis> doing?"
17,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_061","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are the rumors true? Are you the victim of a vast conspiracy!? Oh dear, I probably shouldn't speak so loudly..."
18,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_062","I've given thought to how we might distract your pursuers. Perhaps a mammet fashioned in your image which nods at regular intervals? No? Hmmm...I was rather proud of that idea..."
19,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_050","Ah! <Highlight>ObjectParameter(1)</Highlight>! How's every little thing? You haven't been trying to repair mammets behind my back, have you?"
20,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_070","Hard at work on your commission for Marcel, I see. His clients are demanding, but if anyone can produce a masterpiece that will win them over, it's you─I'm sure of it!"
21,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_075","As guildmaster, allow me to offer my most sincere congratulations and commendations for your work on those most magnificent music boxes. Marcel was practically dancing on his way back to Eshtaime's!"
22,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_076","Perhaps you noticed, but Master Colbernoux was with me in the Quicksand when you unveiled your creations. He looked me straight in the eye and said it was a true masterpiece worthy of his muse. You should be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─my master isn't one to give praise lightly!"
23,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_080","It won't be easy teaching our craft in a foreign land, but it's a worthwhile cause. And with you in charge, I have every confidence that things will go swimmingly!"
24,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_085","So, it's off to Gyr Abania. Things may get a little hairy on the road, so take care, alright?"
25,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_090","Oh, the orchestrion you made for the sultana is simply adorable! I would love to have one just like it. You know, my nameday <Emphasis>is</Emphasis> coming up soon..."
26,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_095","Ah, to what do I owe the honor, Schoolmaster <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? ...Hehe, I'll bet you enjoyed being called that!"
27,"TEXT_REGWILGLDGUILD_00068_Q2_000_001","What will you ask?"
28,"TEXT_REGWILGLDGUILD_00068_A2_000_001","How fares the guild?"
29,"TEXT_REGWILGLDGUILD_00068_A2_000_002","What is goldsmithing?"
30,"TEXT_REGWILGLDGUILD_00068_A2_000_003","Nothing."
31,"TEXT_REGWILGLDGUILD_00068_A2_000_4","Can I have another set of earrings?"
32,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_100","So very, very busy! Our members are working day and night to fill commissions for clients throughout Eorzea, and of course I must supervise. I swear, sometimes it feels as though I never leave this spot!"
33,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_101","I like that it keeps me occupied. When it's not so busy, I start to wonder about silly things, like if he would've really pulled the trigger..."
34,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_102","Perhaps I'm due for a sabbatical. I've been thinking about it more ever since a client of ours invited me to his beachside holdings in eastern La Noscea."
35,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_103","Of course, the moment I tell Gigi about Gegeruju's offer, he begins raving about “secrets and lies” again. I mean, I know Gigi was right about Robert or whatever his name was, but what ulterior motives could Gegeruju possibly have?"
36,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_105","Busier and busier─and in no small part due to the acclaim your twin music boxes have won, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a good thing, of course...not that it stops Gigi from complaining."
37,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_106","Oh, yes, he's back to his usual self. Why, if I didn't know better, I'd even say the new cylinder you fashioned for him has augmented his vocabulary of oaths and obscenities tenfold."
38,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_107","Why, just the other day he had the nerve to compare my girth to that of an overstuffed goobbue! Now, it's true that my waist size has grown by one-sixteenth of an ilm since I last measured, but that's hardly cause for insults, wouldn't you say?"
39,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_108","Why, I might enjoy a piece of pineapple ponzecake from time to time, but if anything I'm healthier than I've always been! Not that a spindly little mammet would know anything about how difficult it is for a woman to watch her figure...but what were we talking about, again?"
40,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_110","How we're faring? I thought you'd never ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
41,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_111","I am proud to say that I have lost weight! One-thirty-second of an ilm around the waist, to be precise."
42,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_112","Gigi said so, so it must be true. He has an eye for these things, for better or worse, and he never lies...for better or worse."
43,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_113","Well, to be sure, one-thirty-second of an ilm may not sound like much, but to us goldsmiths it is the difference between a crude bauble and a masterpiece. Of which I am, of course, the latter."
44,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_110","Ahaha─ Oh, you're serious. Well, if you really want me to explain it to you..."
45,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_111","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
46,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_112","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
47,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_113","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
48,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_114","...Out of curiosity, are you feeling well? You didn't hit your head on something, did you? No? Hmmm... Maybe you don't remember doing it...?"
49,"TEXT_REGWILGLDGUILD_00068_TALK_ACTOR","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000 Greetings! Is there something you want to ask about the Goldsmiths' Guild?
5 1 TEXT_REGWILGLDGUILD_00068_Q1_000_1 What will you ask?
6 2 TEXT_REGWILGLDGUILD_00068_A1_000_1 What do you do here?
7 3 TEXT_REGWILGLDGUILD_00068_A1_000_2 What is goldsmithing?
8 4 TEXT_REGWILGLDGUILD_00068_A1_000_3 Nothing.
9 5 TEXT_REGWILGLDGUILD_00068_A1_000_4 Can I have another set of earrings?
10 6 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_010 People call me Mistress Serendipity, but you can call me Sera!
11 7 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_011 I was recently appointed guildmaster, so this is all still quite new to me. My predecessor abruptly retired, you see...but that's a long, sordid story that I'm sure you'd rather not hear.
12 8 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_012 Now, I may not have much experience managing people, but I <Emphasis>am</Emphasis> a very good goldsmith─even if I do say so myself! Those who train under me are guaranteed to learn a thing or two!
13 9 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_020 Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan.
14 10 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_021 Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes.
15 11 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_022 Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks.
16 12 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_023 When you think about all the variety goldsmithing has to offer, it's really quite exciting!
17 13 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_030 You want <Emphasis>what</Emphasis>!? You can't be serious! <Emphasis>Gods</Emphasis>...
18 14 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_031 Just this once, but remember─life is not a minstrel's song, and you aren't some chosen hero. So don't go around expecting people to forgive you no matter the reckless, irresponsible things you do.
19 15 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_040 Why, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How is our little princess doing?
20 16 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_041 Sorry, sorry. That was a bit rude of me, wasn't it. How are <Emphasis>you</Emphasis> doing?
21 17 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_061 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are the rumors true? Are you the victim of a vast conspiracy!? Oh dear, I probably shouldn't speak so loudly...
22 18 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_062 I've given thought to how we might distract your pursuers. Perhaps a mammet fashioned in your image which nods at regular intervals? No? Hmmm...I was rather proud of that idea...
23 19 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_050 Ah! <Highlight>ObjectParameter(1)</Highlight>! How's every little thing? You haven't been trying to repair mammets behind my back, have you?
24 20 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_070 Hard at work on your commission for Marcel, I see. His clients are demanding, but if anyone can produce a masterpiece that will win them over, it's you─I'm sure of it!
25 21 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_075 As guildmaster, allow me to offer my most sincere congratulations and commendations for your work on those most magnificent music boxes. Marcel was practically dancing on his way back to Eshtaime's!
26 22 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_076 Perhaps you noticed, but Master Colbernoux was with me in the Quicksand when you unveiled your creations. He looked me straight in the eye and said it was a true masterpiece worthy of his muse. You should be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─my master isn't one to give praise lightly!
27 23 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_080 It won't be easy teaching our craft in a foreign land, but it's a worthwhile cause. And with you in charge, I have every confidence that things will go swimmingly!
28 24 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_085 So, it's off to Gyr Abania. Things may get a little hairy on the road, so take care, alright?
29 25 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_090 Oh, the orchestrion you made for the sultana is simply adorable! I would love to have one just like it. You know, my nameday <Emphasis>is</Emphasis> coming up soon...
30 26 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_095 Ah, to what do I owe the honor, Schoolmaster <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? ...Hehe, I'll bet you enjoyed being called that!
31 27 TEXT_REGWILGLDGUILD_00068_Q2_000_001 What will you ask?
32 28 TEXT_REGWILGLDGUILD_00068_A2_000_001 How fares the guild?
33 29 TEXT_REGWILGLDGUILD_00068_A2_000_002 What is goldsmithing?
34 30 TEXT_REGWILGLDGUILD_00068_A2_000_003 Nothing.
35 31 TEXT_REGWILGLDGUILD_00068_A2_000_4 Can I have another set of earrings?
36 32 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_100 So very, very busy! Our members are working day and night to fill commissions for clients throughout Eorzea, and of course I must supervise. I swear, sometimes it feels as though I never leave this spot!
37 33 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_101 I like that it keeps me occupied. When it's not so busy, I start to wonder about silly things, like if he would've really pulled the trigger...
38 34 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_102 Perhaps I'm due for a sabbatical. I've been thinking about it more ever since a client of ours invited me to his beachside holdings in eastern La Noscea.
39 35 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_103 Of course, the moment I tell Gigi about Gegeruju's offer, he begins raving about “secrets and lies” again. I mean, I know Gigi was right about Robert or whatever his name was, but what ulterior motives could Gegeruju possibly have?
40 36 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_105 Busier and busier─and in no small part due to the acclaim your twin music boxes have won, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a good thing, of course...not that it stops Gigi from complaining.
41 37 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_106 Oh, yes, he's back to his usual self. Why, if I didn't know better, I'd even say the new cylinder you fashioned for him has augmented his vocabulary of oaths and obscenities tenfold.
42 38 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_107 Why, just the other day he had the nerve to compare my girth to that of an overstuffed goobbue! Now, it's true that my waist size has grown by one-sixteenth of an ilm since I last measured, but that's hardly cause for insults, wouldn't you say?
43 39 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_108 Why, I might enjoy a piece of pineapple ponzecake from time to time, but if anything I'm healthier than I've always been! Not that a spindly little mammet would know anything about how difficult it is for a woman to watch her figure...but what were we talking about, again?
44 40 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_110 How we're faring? I thought you'd never ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
45 41 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_111 I am proud to say that I have lost weight! One-thirty-second of an ilm around the waist, to be precise.
46 42 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_112 Gigi said so, so it must be true. He has an eye for these things, for better or worse, and he never lies...for better or worse.
47 43 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_113 Well, to be sure, one-thirty-second of an ilm may not sound like much, but to us goldsmiths it is the difference between a crude bauble and a masterpiece. Of which I am, of course, the latter.
48 44 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_110 Ahaha─ Oh, you're serious. Well, if you really want me to explain it to you...
49 45 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_111 Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan.
50 46 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_112 Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes.
51 47 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_113 Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks.
52 48 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_114 ...Out of curiosity, are you feeling well? You didn't hit your head on something, did you? No? Hmmm... Maybe you don't remember doing it...?
53 49 TEXT_REGWILGLDGUILD_00068_TALK_ACTOR Greetings! Is there something you want to ask about the Goldsmiths' Guild?
+15 -15
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@@ -1,15 +1,15 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILHORIZON_00057_GISELBERDUS_000","Lost, are you? If you want to know something, go ahead and ask."
1,"TEXT_REGWILHORIZON_00057_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILHORIZON_00057_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILHORIZON_00057_SCENE00000A2","What kind of place is Horizon?"
4,"TEXT_REGWILHORIZON_00057_SCENE00000A3","Nothing."
5,"TEXT_REGWILHORIZON_00057_GISELBERDUS_010","Serve and protect, of course! The Brass Blades of the Rose keep the peace here in Horizon."
6,"TEXT_REGWILHORIZON_00057_GISELBERDUS_011","We ensure that merchants can conduct their affairs in safety. They compensate us well for our swords."
7,"TEXT_REGWILHORIZON_00057_GISELBERDUS_012","We get coin, the merchants get kept out of harm's way. Everybody profits."
8,"TEXT_REGWILHORIZON_00057_GISELBERDUS_020","It's busy as hells, that's what it is! Horizon's a waypoint for all traffic between Ul'dah and Vesper Bay. Everything loaded and unloaded at the docks passes through here."
9,"TEXT_REGWILHORIZON_00057_GISELBERDUS_021","The constant stream of goods is why the merchants had that contraption installed in the Sunset Gate. Hauling cargo up and down that ramp is backbreaking work."
10,"TEXT_REGWILHORIZON_00057_GISELBERDUS_022","Aye, thanks to all this trade, Horizon's grown quite prosperous over the years. A lot of folk have gathered here as a result, not all of whom have good intentions."
11,"TEXT_REGWILHORIZON_00057_GISELBERDUS_023","Which is why <Emphasis>we</Emphasis> are here, adventurer. Without us, this settlement would've been sacked long ago."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILHORIZON_00057_GISELBERDUS_000","Lost, are you? If you want to know something, go ahead and ask."
1,"TEXT_REGWILHORIZON_00057_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILHORIZON_00057_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILHORIZON_00057_SCENE00000A2","What kind of place is Horizon?"
4,"TEXT_REGWILHORIZON_00057_SCENE00000A3","Nothing."
5,"TEXT_REGWILHORIZON_00057_GISELBERDUS_010","Serve and protect, of course! The Brass Blades of the Rose keep the peace here in Horizon."
6,"TEXT_REGWILHORIZON_00057_GISELBERDUS_011","We ensure that merchants can conduct their affairs in safety. They compensate us well for our swords."
7,"TEXT_REGWILHORIZON_00057_GISELBERDUS_012","We get coin, the merchants get kept out of harm's way. Everybody profits."
8,"TEXT_REGWILHORIZON_00057_GISELBERDUS_020","It's busy as hells, that's what it is! Horizon's a waypoint for all traffic between Ul'dah and Vesper Bay. Everything loaded and unloaded at the docks passes through here."
9,"TEXT_REGWILHORIZON_00057_GISELBERDUS_021","The constant stream of goods is why the merchants had that contraption installed in the Sunset Gate. Hauling cargo up and down that ramp is backbreaking work."
10,"TEXT_REGWILHORIZON_00057_GISELBERDUS_022","Aye, thanks to all this trade, Horizon's grown quite prosperous over the years. A lot of folk have gathered here as a result, not all of whom have good intentions."
11,"TEXT_REGWILHORIZON_00057_GISELBERDUS_023","Which is why <Emphasis>we</Emphasis> are here, adventurer. Without us, this settlement would've been sacked long ago."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILHORIZON_00057_GISELBERDUS_000 Lost, are you? If you want to know something, go ahead and ask.
5 1 TEXT_REGWILHORIZON_00057_SCENE00000Q What will you ask?
6 2 TEXT_REGWILHORIZON_00057_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILHORIZON_00057_SCENE00000A2 What kind of place is Horizon?
8 4 TEXT_REGWILHORIZON_00057_SCENE00000A3 Nothing.
9 5 TEXT_REGWILHORIZON_00057_GISELBERDUS_010 Serve and protect, of course! The Brass Blades of the Rose keep the peace here in Horizon.
10 6 TEXT_REGWILHORIZON_00057_GISELBERDUS_011 We ensure that merchants can conduct their affairs in safety. They compensate us well for our swords.
11 7 TEXT_REGWILHORIZON_00057_GISELBERDUS_012 We get coin, the merchants get kept out of harm's way. Everybody profits.
12 8 TEXT_REGWILHORIZON_00057_GISELBERDUS_020 It's busy as hells, that's what it is! Horizon's a waypoint for all traffic between Ul'dah and Vesper Bay. Everything loaded and unloaded at the docks passes through here.
13 9 TEXT_REGWILHORIZON_00057_GISELBERDUS_021 The constant stream of goods is why the merchants had that contraption installed in the Sunset Gate. Hauling cargo up and down that ramp is backbreaking work.
14 10 TEXT_REGWILHORIZON_00057_GISELBERDUS_022 Aye, thanks to all this trade, Horizon's grown quite prosperous over the years. A lot of folk have gathered here as a result, not all of whom have good intentions.
15 11 TEXT_REGWILHORIZON_00057_GISELBERDUS_023 Which is why <Emphasis>we</Emphasis> are here, adventurer. Without us, this settlement would've been sacked long ago.
+32 -32
View File
@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?"
1,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_001","Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay."
2,"TEXT_REGWILINN_00061_Q1_000_1","What would you like to do?"
3,"TEXT_REGWILINN_00061_A1_000_1","Ask about the Hourglass."
4,"TEXT_REGWILINN_00061_A1_000_2","Nothing."
5,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_010","The Hourglass is only the most famous inn on the Merchant Strip."
6,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_011","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
7,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_012","Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay."
8,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_013","Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will."
9,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_020","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
10,"TEXT_REGWILINN_00061_Q2_000_1","What would you like to do?"
11,"TEXT_REGWILINN_00061_A2_000_1","Retire to an inn room."
12,"TEXT_REGWILINN_00061_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGWILINN_00061_A2_000_3","Ask about inn rules."
14,"TEXT_REGWILINN_00061_A2_000_4","Ask about the Hourglass."
15,"TEXT_REGWILINN_00061_A2_000_5","Nothing."
16,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_030","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
17,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_040","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
18,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_041","There are few things more rejuvenating than a good night's sleep after a hard day's work."
19,"TEXT_REGWILINN_00061_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
20,"TEXT_REGWILINN_00061_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
21,"TEXT_REGWILINN_00061_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
22,"TEXT_REGWILINN_00061_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
23,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_050","I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden."
24,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_051","Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest."
25,"TEXT_REGWILINN_00061_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
26,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_060","The Hourglass is only the most famous inn on the Merchant Strip."
27,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_061","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
28,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_062","Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?"
1,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_001","Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay."
2,"TEXT_REGWILINN_00061_Q1_000_1","What would you like to do?"
3,"TEXT_REGWILINN_00061_A1_000_1","Ask about the Hourglass."
4,"TEXT_REGWILINN_00061_A1_000_2","Nothing."
5,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_010","The Hourglass is only the most famous inn on the Merchant Strip."
6,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_011","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
7,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_012","Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay."
8,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_013","Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will."
9,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_020","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
10,"TEXT_REGWILINN_00061_Q2_000_1","What would you like to do?"
11,"TEXT_REGWILINN_00061_A2_000_1","Retire to an inn room."
12,"TEXT_REGWILINN_00061_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGWILINN_00061_A2_000_3","Ask about inn rules."
14,"TEXT_REGWILINN_00061_A2_000_4","Ask about the Hourglass."
15,"TEXT_REGWILINN_00061_A2_000_5","Nothing."
16,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_030","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
17,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_040","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
18,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_041","There are few things more rejuvenating than a good night's sleep after a hard day's work."
19,"TEXT_REGWILINN_00061_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
20,"TEXT_REGWILINN_00061_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
21,"TEXT_REGWILINN_00061_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
22,"TEXT_REGWILINN_00061_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
23,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_050","I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden."
24,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_051","Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest."
25,"TEXT_REGWILINN_00061_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
26,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_060","The Hourglass is only the most famous inn on the Merchant Strip."
27,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_061","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
28,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_062","Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILINN_00061_OTOPAPOTTOPA_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?
5 1 TEXT_REGWILINN_00061_OTOPAPOTTOPA_001 Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay.
6 2 TEXT_REGWILINN_00061_Q1_000_1 What would you like to do?
7 3 TEXT_REGWILINN_00061_A1_000_1 Ask about the Hourglass.
8 4 TEXT_REGWILINN_00061_A1_000_2 Nothing.
9 5 TEXT_REGWILINN_00061_OTOPAPOTTOPA_010 The Hourglass is only the most famous inn on the Merchant Strip.
10 6 TEXT_REGWILINN_00061_OTOPAPOTTOPA_011 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
11 7 TEXT_REGWILINN_00061_OTOPAPOTTOPA_012 Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay.
12 8 TEXT_REGWILINN_00061_OTOPAPOTTOPA_013 Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will.
13 9 TEXT_REGWILINN_00061_OTOPAPOTTOPA_020 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?
14 10 TEXT_REGWILINN_00061_Q2_000_1 What would you like to do?
15 11 TEXT_REGWILINN_00061_A2_000_1 Retire to an inn room.
16 12 TEXT_REGWILINN_00061_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_REGWILINN_00061_A2_000_3 Ask about inn rules.
18 14 TEXT_REGWILINN_00061_A2_000_4 Ask about the Hourglass.
19 15 TEXT_REGWILINN_00061_A2_000_5 Nothing.
20 16 TEXT_REGWILINN_00061_OTOPAPOTTOPA_030 As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way.
21 17 TEXT_REGWILINN_00061_OTOPAPOTTOPA_040 The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover.
22 18 TEXT_REGWILINN_00061_OTOPAPOTTOPA_041 There are few things more rejuvenating than a good night's sleep after a hard day's work.
23 19 TEXT_REGWILINN_00061_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
24 20 TEXT_REGWILINN_00061_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
25 21 TEXT_REGWILINN_00061_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
26 22 TEXT_REGWILINN_00061_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
27 23 TEXT_REGWILINN_00061_OTOPAPOTTOPA_050 I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden.
28 24 TEXT_REGWILINN_00061_OTOPAPOTTOPA_051 Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest.
29 25 TEXT_REGWILINN_00061_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
30 26 TEXT_REGWILINN_00061_OTOPAPOTTOPA_060 The Hourglass is only the most famous inn on the Merchant Strip.
31 27 TEXT_REGWILINN_00061_OTOPAPOTTOPA_061 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
32 28 TEXT_REGWILINN_00061_OTOPAPOTTOPA_062 Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_1","Gatherin' catalysts is me specialty, but since they went an' found a way to meld materia without it, stuff's become jus' about as useful as nipples on a breastplate. If yer still interested in learnin' about it, though, I'd be happy to tell ye what I know."
1,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A1","What is a catalyst?"
3,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A3","Nothing."
4,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_10","Plainly put, a catalyst is impure dark matter. In case ye don't know what dark matter is, it consists o' fragments o' rocks what fell from the sky ages ago. Owin' to its habit o' bondin' with anythin' it touches, it's commonly used to repair gear."
5,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_11","Dark matter's found in nature, an' in various stages o' bondin' with other substances. The stuff what's semi-bonded with coal is called carbonized matter, an' <Emphasis>this</Emphasis>, 'venturer, is our catalyst."
6,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_12","Now, carbonized matter's worthless for repairs, but time was it was essential for meldin' materia. With the recent advances, though, it's become worthless for that, too."
7,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_13","Well, there's no stoppin' the relentless march o' time. Jus' have to roll with it, eh?"
8,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A2","Deleted for 4.0"
9,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_20","Deleted for 4.0"
10,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_21","Deleted for 4.0"
11,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_22","Deleted for 4.0"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_1","Gatherin' catalysts is me specialty, but since they went an' found a way to meld materia without it, stuff's become jus' about as useful as nipples on a breastplate. If yer still interested in learnin' about it, though, I'd be happy to tell ye what I know."
1,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A1","What is a catalyst?"
3,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A3","Nothing."
4,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_10","Plainly put, a catalyst is impure dark matter. In case ye don't know what dark matter is, it consists o' fragments o' rocks what fell from the sky ages ago. Owin' to its habit o' bondin' with anythin' it touches, it's commonly used to repair gear."
5,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_11","Dark matter's found in nature, an' in various stages o' bondin' with other substances. The stuff what's semi-bonded with coal is called carbonized matter, an' <Emphasis>this</Emphasis>, 'venturer, is our catalyst."
6,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_12","Now, carbonized matter's worthless for repairs, but time was it was essential for meldin' materia. With the recent advances, though, it's become worthless for that, too."
7,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_13","Well, there's no stoppin' the relentless march o' time. Jus' have to roll with it, eh?"
8,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A2","Deleted for 4.0"
9,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_20","Deleted for 4.0"
10,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_21","Deleted for 4.0"
11,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_22","Deleted for 4.0"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_1 Gatherin' catalysts is me specialty, but since they went an' found a way to meld materia without it, stuff's become jus' about as useful as nipples on a breastplate. If yer still interested in learnin' about it, though, I'd be happy to tell ye what I know.
5 1 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000Q What will you ask?
6 2 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A1 What is a catalyst?
7 3 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A3 Nothing.
8 4 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_10 Plainly put, a catalyst is impure dark matter. In case ye don't know what dark matter is, it consists o' fragments o' rocks what fell from the sky ages ago. Owin' to its habit o' bondin' with anythin' it touches, it's commonly used to repair gear.
9 5 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_11 Dark matter's found in nature, an' in various stages o' bondin' with other substances. The stuff what's semi-bonded with coal is called carbonized matter, an' <Emphasis>this</Emphasis>, 'venturer, is our catalyst.
10 6 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_12 Now, carbonized matter's worthless for repairs, but time was it was essential for meldin' materia. With the recent advances, though, it's become worthless for that, too.
11 7 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_13 Well, there's no stoppin' the relentless march o' time. Jus' have to roll with it, eh?
12 8 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A2 Deleted for 4.0
13 9 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_20 Deleted for 4.0
14 10 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_21 Deleted for 4.0
15 11 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_22 Deleted for 4.0
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#,,
int32,str,str
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!"
1,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02","If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01 Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits! Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!
5 1 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02 If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged.
6
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@@ -1,42 +1,42 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_1","This here's the Miners' Guild. Is there something you'd like to know?"
1,"TEXT_REGWILMINGUILD_00065_Q1_000_1","What will you ask?"
2,"TEXT_REGWILMINGUILD_00065_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILMINGUILD_00065_A1_000_2","What do miners do?"
4,"TEXT_REGWILMINGUILD_00065_A1_000_3","Nothing."
5,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_2","I'm Adalberta, the master of this guild. It's my job to look after those miners who've put their names down on our roll. This includes instructing them in the finer points of our trade."
6,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_3","We get commissions from mining concerns and various other places, and I send the best suited among us to go and fulfill them. If needs be, I provide such advice and support as I'm able."
7,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_4","It's not easy, managing a boisterous bunch of lads and lasses who'd sooner drain a tankard than swing a pickaxe, but I give it my best. At the end of the day, that's all anyone can do."
8,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_5","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
9,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_6","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
10,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_7","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
11,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_8","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
12,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_010","Good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The digging's been good, I hope?"
13,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What in Thal's name are you doing here!? You're wanted by the Brass Blades!"
14,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_021","Look, all of us here at the guild will help you in whatever way we can, but there's only so much we can do. Promise me you'll lie low, alright?"
15,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_030","Well, well, if it isn't the <Emphasis>professor</Emphasis>! Haha, aye, I've heard what the sellswords in Ishgard call you."
16,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_031","I suppose there's some sense in the name. We <Emphasis>are</Emphasis> experts in our own right, shaving away at rock and digging up the treasure beneath the soils. In any case, I'm waiting to hear tales of your exploits!"
17,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_035","It sounds like you went through thick and thin with Oschon's Raiders! I'm glad you've managed to come back alive and unharmed."
18,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_036","Well, while you were away, Wide Gulley has been working twice as hard as ever before. I think knowing that you were making a name for yourself in Ishgard has pushed him to it."
19,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_040","Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust everything is going well with the job in Idyllshire?"
20,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_041","I know you'll be able to handle any problems that pop up. I must say, I'm looking forward to hearing all about the job when you're finished with it."
21,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_060","I've heard all about how you helped liberate Ala Mhigo. Haven't lived there since I was a child, but I'm grateful to you all the same."
22,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_061","Much as I'd love to move back, I can't abandon my duties here at the guild. Though I am going to check to see if there's anything I can do to help them."
23,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_050","Sounds like you did a fine job for that manufactory."
24,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_051","The chief sent a letter saying how grateful he is for your help. He claims you did wonders for his team's morale!"
25,"TEXT_REGWILMINGUILD_00065_Q2_000_001","What will you ask?"
26,"TEXT_REGWILMINGUILD_00065_A2_000_001","How are things with Deep Canyon?"
27,"TEXT_REGWILMINGUILD_00065_A2_000_002","What do miners do?"
28,"TEXT_REGWILMINGUILD_00065_A2_000_003","Nothing."
29,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_100","Things are on the mend between us, but there's no denying that awkwardness remains."
30,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_101","With time, though, I'm confident that we can regain a semblance of what we used to share. For now, I'm simply glad that we are on speaking terms again."
31,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_200","I've reached out to House Fortemps and an acquaintance or two in Idyllshire to see if they'd be interested in working with us. I imagine it'll be a while yet before anything is officially agreed, but they seem keen."
32,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_201","If things go well it'll be easier than ever for us to mine in areas like Dravania and Coerthas. Wide Gulley seemed especially excited by the prospect."
33,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_202","'Course, none of this would even be possible without your help. Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
34,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_110","Oh dear, did you take a knock on the head from some falling rocks? Just to make certain that you're still in possession of your wits, I'll answer your question and see if you can follow my words."
35,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_111","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
36,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_112","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
37,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_113","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
38,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_114","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_1","This here's the Miners' Guild. Is there something you'd like to know?"
1,"TEXT_REGWILMINGUILD_00065_Q1_000_1","What will you ask?"
2,"TEXT_REGWILMINGUILD_00065_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILMINGUILD_00065_A1_000_2","What do miners do?"
4,"TEXT_REGWILMINGUILD_00065_A1_000_3","Nothing."
5,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_2","I'm Adalberta, the master of this guild. It's my job to look after those miners who've put their names down on our roll. This includes instructing them in the finer points of our trade."
6,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_3","We get commissions from mining concerns and various other places, and I send the best suited among us to go and fulfill them. If needs be, I provide such advice and support as I'm able."
7,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_4","It's not easy, managing a boisterous bunch of lads and lasses who'd sooner drain a tankard than swing a pickaxe, but I give it my best. At the end of the day, that's all anyone can do."
8,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_5","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
9,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_6","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
10,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_7","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
11,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_8","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
12,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_010","Good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The digging's been good, I hope?"
13,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What in Thal's name are you doing here!? You're wanted by the Brass Blades!"
14,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_021","Look, all of us here at the guild will help you in whatever way we can, but there's only so much we can do. Promise me you'll lie low, alright?"
15,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_030","Well, well, if it isn't the <Emphasis>professor</Emphasis>! Haha, aye, I've heard what the sellswords in Ishgard call you."
16,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_031","I suppose there's some sense in the name. We <Emphasis>are</Emphasis> experts in our own right, shaving away at rock and digging up the treasure beneath the soils. In any case, I'm waiting to hear tales of your exploits!"
17,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_035","It sounds like you went through thick and thin with Oschon's Raiders! I'm glad you've managed to come back alive and unharmed."
18,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_036","Well, while you were away, Wide Gulley has been working twice as hard as ever before. I think knowing that you were making a name for yourself in Ishgard has pushed him to it."
19,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_040","Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust everything is going well with the job in Idyllshire?"
20,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_041","I know you'll be able to handle any problems that pop up. I must say, I'm looking forward to hearing all about the job when you're finished with it."
21,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_060","I've heard all about how you helped liberate Ala Mhigo. Haven't lived there since I was a child, but I'm grateful to you all the same."
22,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_061","Much as I'd love to move back, I can't abandon my duties here at the guild. Though I am going to check to see if there's anything I can do to help them."
23,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_050","Sounds like you did a fine job for that manufactory."
24,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_051","The chief sent a letter saying how grateful he is for your help. He claims you did wonders for his team's morale!"
25,"TEXT_REGWILMINGUILD_00065_Q2_000_001","What will you ask?"
26,"TEXT_REGWILMINGUILD_00065_A2_000_001","How are things with Deep Canyon?"
27,"TEXT_REGWILMINGUILD_00065_A2_000_002","What do miners do?"
28,"TEXT_REGWILMINGUILD_00065_A2_000_003","Nothing."
29,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_100","Things are on the mend between us, but there's no denying that awkwardness remains."
30,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_101","With time, though, I'm confident that we can regain a semblance of what we used to share. For now, I'm simply glad that we are on speaking terms again."
31,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_200","I've reached out to House Fortemps and an acquaintance or two in Idyllshire to see if they'd be interested in working with us. I imagine it'll be a while yet before anything is officially agreed, but they seem keen."
32,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_201","If things go well it'll be easier than ever for us to mine in areas like Dravania and Coerthas. Wide Gulley seemed especially excited by the prospect."
33,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_202","'Course, none of this would even be possible without your help. Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
34,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_110","Oh dear, did you take a knock on the head from some falling rocks? Just to make certain that you're still in possession of your wits, I'll answer your question and see if you can follow my words."
35,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_111","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
36,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_112","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
37,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_113","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
38,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_114","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_1 This here's the Miners' Guild. Is there something you'd like to know?
5 1 TEXT_REGWILMINGUILD_00065_Q1_000_1 What will you ask?
6 2 TEXT_REGWILMINGUILD_00065_A1_000_1 Tell me about yourself.
7 3 TEXT_REGWILMINGUILD_00065_A1_000_2 What do miners do?
8 4 TEXT_REGWILMINGUILD_00065_A1_000_3 Nothing.
9 5 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_2 I'm Adalberta, the master of this guild. It's my job to look after those miners who've put their names down on our roll. This includes instructing them in the finer points of our trade.
10 6 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_3 We get commissions from mining concerns and various other places, and I send the best suited among us to go and fulfill them. If needs be, I provide such advice and support as I'm able.
11 7 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_4 It's not easy, managing a boisterous bunch of lads and lasses who'd sooner drain a tankard than swing a pickaxe, but I give it my best. At the end of the day, that's all anyone can do.
12 8 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_5 Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground.
13 9 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_6 Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles.
14 10 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_7 Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize.
15 11 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_8 Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty.
16 12 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_010 Good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The digging's been good, I hope?
17 13 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What in Thal's name are you doing here!? You're wanted by the Brass Blades!
18 14 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_021 Look, all of us here at the guild will help you in whatever way we can, but there's only so much we can do. Promise me you'll lie low, alright?
19 15 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_030 Well, well, if it isn't the <Emphasis>professor</Emphasis>! Haha, aye, I've heard what the sellswords in Ishgard call you.
20 16 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_031 I suppose there's some sense in the name. We <Emphasis>are</Emphasis> experts in our own right, shaving away at rock and digging up the treasure beneath the soils. In any case, I'm waiting to hear tales of your exploits!
21 17 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_035 It sounds like you went through thick and thin with Oschon's Raiders! I'm glad you've managed to come back alive and unharmed.
22 18 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_036 Well, while you were away, Wide Gulley has been working twice as hard as ever before. I think knowing that you were making a name for yourself in Ishgard has pushed him to it.
23 19 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_040 Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust everything is going well with the job in Idyllshire?
24 20 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_041 I know you'll be able to handle any problems that pop up. I must say, I'm looking forward to hearing all about the job when you're finished with it.
25 21 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_060 I've heard all about how you helped liberate Ala Mhigo. Haven't lived there since I was a child, but I'm grateful to you all the same.
26 22 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_061 Much as I'd love to move back, I can't abandon my duties here at the guild. Though I am going to check to see if there's anything I can do to help them.
27 23 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_050 Sounds like you did a fine job for that manufactory.
28 24 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_051 The chief sent a letter saying how grateful he is for your help. He claims you did wonders for his team's morale!
29 25 TEXT_REGWILMINGUILD_00065_Q2_000_001 What will you ask?
30 26 TEXT_REGWILMINGUILD_00065_A2_000_001 How are things with Deep Canyon?
31 27 TEXT_REGWILMINGUILD_00065_A2_000_002 What do miners do?
32 28 TEXT_REGWILMINGUILD_00065_A2_000_003 Nothing.
33 29 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_100 Things are on the mend between us, but there's no denying that awkwardness remains.
34 30 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_101 With time, though, I'm confident that we can regain a semblance of what we used to share. For now, I'm simply glad that we are on speaking terms again.
35 31 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_200 I've reached out to House Fortemps and an acquaintance or two in Idyllshire to see if they'd be interested in working with us. I imagine it'll be a while yet before anything is officially agreed, but they seem keen.
36 32 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_201 If things go well it'll be easier than ever for us to mine in areas like Dravania and Coerthas. Wide Gulley seemed especially excited by the prospect.
37 33 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_202 'Course, none of this would even be possible without your help. Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
38 34 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_110 Oh dear, did you take a knock on the head from some falling rocks? Just to make certain that you're still in possession of your wits, I'll answer your question and see if you can follow my words.
39 35 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_111 Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground.
40 36 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_112 Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles.
41 37 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_113 Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize.
42 38 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_114 Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty.
+2 -1
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@@ -6,7 +6,8 @@ int32,str,str
2,"TEXT_REGWILPGLGUILD_00064_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILPGLGUILD_00064_A1_000_2","What is a pugilist?"
4,"TEXT_REGWILPGLGUILD_00064_A1_000_3","Nothing."
5,"TEXT_REGWILPGLGUILD_00064_HAMON_010","<gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!?
5,"TEXT_REGWILPGLGUILD_00064_HAMON_010","<gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!?
...Hmmm, mayhap it was before your time."
6,"TEXT_REGWILPGLGUILD_00064_HAMON_011","Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up."
7,"TEXT_REGWILPGLGUILD_00064_HAMON_012","And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!"
8,"TEXT_REGWILPGLGUILD_00064_HAMON_020","A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs."
1 key 0 1
6 2 TEXT_REGWILPGLGUILD_00064_A1_000_1 Tell me about yourself.
7 3 TEXT_REGWILPGLGUILD_00064_A1_000_2 What is a pugilist?
8 4 TEXT_REGWILPGLGUILD_00064_A1_000_3 Nothing.
9 5 TEXT_REGWILPGLGUILD_00064_HAMON_010 <gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!? ...Hmmm, mayhap it was before your time. <gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!? ...Hmmm, mayhap it was before your time.
10 6 TEXT_REGWILPGLGUILD_00064_HAMON_011 Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up.
11 6 7 TEXT_REGWILPGLGUILD_00064_HAMON_011 TEXT_REGWILPGLGUILD_00064_HAMON_012 Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up. And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!
12 7 8 TEXT_REGWILPGLGUILD_00064_HAMON_012 TEXT_REGWILPGLGUILD_00064_HAMON_020 And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah! A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs.
13 8 9 TEXT_REGWILPGLGUILD_00064_HAMON_020 TEXT_REGWILPGLGUILD_00064_HAMON_021 A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs. Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword?
+32 -32
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@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000","Hm hm hm... So, you wish to peer into the abyss of thaumaturgy?"
1,"TEXT_REGWILTHMGUILD_00062_Q1_000_1","What will you ask?"
2,"TEXT_REGWILTHMGUILD_00062_A1_000_1","Who are you?"
3,"TEXT_REGWILTHMGUILD_00062_A1_000_2","What is thaumaturgy?"
4,"TEXT_REGWILTHMGUILD_00062_A1_000_3","Nothing."
5,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_010","I am the Piercing Eye, the Duke of Destruction, the Archmage of Annihilation...though most of my colleagues simply call me “Cocobuki.”"
6,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_011","Of the five thaumaturge brothers that claim the title of “Guildmaster,” I am the eldest."
7,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_012","I offer guidance to those wishing to explore the stygian chasm of our discipline, and instruct aspirants in the art of arcane devastation."
8,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_013","It is also my role to encourage the accumulation of thaumaturgical wisdom through both theoretical study and practical application."
9,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_020","Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
10,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_021","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
11,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_022","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
12,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_023","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
13,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_050","What's this, what's this? Our finest student, come for a visit?"
14,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_060","Hm hm hm... Dabbling in black magery, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Yes, your aura has taken on a distinct darkness."
15,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_061","...I am not surprised that a thaumaturge of your unique skill was thus chosen. The ancient arts of destruction are indeed stunning in their magnificence...and deadly in their seductive power. I pray you do not fall too deeply into <Emphasis>that</Emphasis> particular abyss."
16,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_070","Hm hm hm... I see you now flirt with darkness of an entirely different nature. Though my expertise centers upon the arcane, this mundane manipulation is naught to be scoffed at. Tread with care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
17,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_071","Hm hm hm... You think darkness is your ally? Be wary, <Highlight>ObjectParameter(1)</Highlight>, for darkness bears no allegiances. "
18,"TEXT_REGWILTHMGUILD_00062_Q2_000_1","What will you ask?"
19,"TEXT_REGWILTHMGUILD_00062_A2_000_1","How fares the guild?"
20,"TEXT_REGWILTHMGUILD_00062_A2_000_2","What can you tell me of thaumaturgy?"
21,"TEXT_REGWILTHMGUILD_00062_A2_000_3","Nothing."
22,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_100","Hm hm hm... After our fateful encounter with Mormo, my siblings have taken it upon themselves to craft an entirely new approach to our art."
23,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_101","I am both amused and amazed at the threats they are now capable of facing. Even with all my years of arcane experience, the abyss of thaumaturgy holds nooks and crannies I have yet to explore."
24,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_102","And Cocobusi? He continues with his alchemical research, but now occasionally trades his alembic for an apron. Though his aetheric reserves are as low as ever, I am convinced that the exquisite dodo omelette he served us for dinner last night was produced by some manner of wizardry..."
25,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_110","Considering some teaching of your own, are you? Then pay close attention to my introductory explanation. Ahem. Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
26,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_111","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
27,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_112","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
28,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_113","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000","Hm hm hm... So, you wish to peer into the abyss of thaumaturgy?"
1,"TEXT_REGWILTHMGUILD_00062_Q1_000_1","What will you ask?"
2,"TEXT_REGWILTHMGUILD_00062_A1_000_1","Who are you?"
3,"TEXT_REGWILTHMGUILD_00062_A1_000_2","What is thaumaturgy?"
4,"TEXT_REGWILTHMGUILD_00062_A1_000_3","Nothing."
5,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_010","I am the Piercing Eye, the Duke of Destruction, the Archmage of Annihilation...though most of my colleagues simply call me “Cocobuki.”"
6,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_011","Of the five thaumaturge brothers that claim the title of “Guildmaster,” I am the eldest."
7,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_012","I offer guidance to those wishing to explore the stygian chasm of our discipline, and instruct aspirants in the art of arcane devastation."
8,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_013","It is also my role to encourage the accumulation of thaumaturgical wisdom through both theoretical study and practical application."
9,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_020","Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
10,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_021","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
11,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_022","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
12,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_023","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
13,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_050","What's this, what's this? Our finest student, come for a visit?"
14,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_060","Hm hm hm... Dabbling in black magery, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Yes, your aura has taken on a distinct darkness."
15,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_061","...I am not surprised that a thaumaturge of your unique skill was thus chosen. The ancient arts of destruction are indeed stunning in their magnificence...and deadly in their seductive power. I pray you do not fall too deeply into <Emphasis>that</Emphasis> particular abyss."
16,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_070","Hm hm hm... I see you now flirt with darkness of an entirely different nature. Though my expertise centers upon the arcane, this mundane manipulation is naught to be scoffed at. Tread with care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
17,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_071","Hm hm hm... You think darkness is your ally? Be wary, <Highlight>ObjectParameter(1)</Highlight>, for darkness bears no allegiances. "
18,"TEXT_REGWILTHMGUILD_00062_Q2_000_1","What will you ask?"
19,"TEXT_REGWILTHMGUILD_00062_A2_000_1","How fares the guild?"
20,"TEXT_REGWILTHMGUILD_00062_A2_000_2","What can you tell me of thaumaturgy?"
21,"TEXT_REGWILTHMGUILD_00062_A2_000_3","Nothing."
22,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_100","Hm hm hm... After our fateful encounter with Mormo, my siblings have taken it upon themselves to craft an entirely new approach to our art."
23,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_101","I am both amused and amazed at the threats they are now capable of facing. Even with all my years of arcane experience, the abyss of thaumaturgy holds nooks and crannies I have yet to explore."
24,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_102","And Cocobusi? He continues with his alchemical research, but now occasionally trades his alembic for an apron. Though his aetheric reserves are as low as ever, I am convinced that the exquisite dodo omelette he served us for dinner last night was produced by some manner of wizardry..."
25,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_110","Considering some teaching of your own, are you? Then pay close attention to my introductory explanation. Ahem. Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
26,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_111","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
27,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_112","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
28,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_113","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000 Hm hm hm... So, you wish to peer into the abyss of thaumaturgy?
5 1 TEXT_REGWILTHMGUILD_00062_Q1_000_1 What will you ask?
6 2 TEXT_REGWILTHMGUILD_00062_A1_000_1 Who are you?
7 3 TEXT_REGWILTHMGUILD_00062_A1_000_2 What is thaumaturgy?
8 4 TEXT_REGWILTHMGUILD_00062_A1_000_3 Nothing.
9 5 TEXT_REGWILTHMGUILD_00062_COCOBUKI_010 I am the Piercing Eye, the Duke of Destruction, the Archmage of Annihilation...though most of my colleagues simply call me “Cocobuki.”
10 6 TEXT_REGWILTHMGUILD_00062_COCOBUKI_011 Of the five thaumaturge brothers that claim the title of “Guildmaster,” I am the eldest.
11 7 TEXT_REGWILTHMGUILD_00062_COCOBUKI_012 I offer guidance to those wishing to explore the stygian chasm of our discipline, and instruct aspirants in the art of arcane devastation.
12 8 TEXT_REGWILTHMGUILD_00062_COCOBUKI_013 It is also my role to encourage the accumulation of thaumaturgical wisdom through both theoretical study and practical application.
13 9 TEXT_REGWILTHMGUILD_00062_COCOBUKI_020 Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power.
14 10 TEXT_REGWILTHMGUILD_00062_COCOBUKI_021 The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal.
15 11 TEXT_REGWILTHMGUILD_00062_COCOBUKI_022 Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield.
16 12 TEXT_REGWILTHMGUILD_00062_COCOBUKI_023 Hm hm hm... “Death,” of course, is still very much the central focus of the discipline.
17 13 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_050 What's this, what's this? Our finest student, come for a visit?
18 14 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_060 Hm hm hm... Dabbling in black magery, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Yes, your aura has taken on a distinct darkness.
19 15 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_061 ...I am not surprised that a thaumaturge of your unique skill was thus chosen. The ancient arts of destruction are indeed stunning in their magnificence...and deadly in their seductive power. I pray you do not fall too deeply into <Emphasis>that</Emphasis> particular abyss.
20 16 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_070 Hm hm hm... I see you now flirt with darkness of an entirely different nature. Though my expertise centers upon the arcane, this mundane manipulation is naught to be scoffed at. Tread with care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
21 17 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_071 Hm hm hm... You think darkness is your ally? Be wary, <Highlight>ObjectParameter(1)</Highlight>, for darkness bears no allegiances.
22 18 TEXT_REGWILTHMGUILD_00062_Q2_000_1 What will you ask?
23 19 TEXT_REGWILTHMGUILD_00062_A2_000_1 How fares the guild?
24 20 TEXT_REGWILTHMGUILD_00062_A2_000_2 What can you tell me of thaumaturgy?
25 21 TEXT_REGWILTHMGUILD_00062_A2_000_3 Nothing.
26 22 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_100 Hm hm hm... After our fateful encounter with Mormo, my siblings have taken it upon themselves to craft an entirely new approach to our art.
27 23 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_101 I am both amused and amazed at the threats they are now capable of facing. Even with all my years of arcane experience, the abyss of thaumaturgy holds nooks and crannies I have yet to explore.
28 24 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_102 And Cocobusi? He continues with his alchemical research, but now occasionally trades his alembic for an apron. Though his aetheric reserves are as low as ever, I am convinced that the exquisite dodo omelette he served us for dinner last night was produced by some manner of wizardry...
29 25 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_110 Considering some teaching of your own, are you? Then pay close attention to my introductory explanation. Ahem. Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power.
30 26 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_111 The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal.
31 27 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_112 Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield.
32 28 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_113 Hm hm hm... “Death,” of course, is still very much the central focus of the discipline.
+2 -1
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@@ -39,4 +39,5 @@ int32,str,str
35,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111","Simply put, a weaver transforms thread into cloth and cloth into clothing."
36,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112","More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen."
37,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113","While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function."
38,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
38,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
...Thus ends our charade."
1 key 0 1
39 35 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111 Simply put, a weaver transforms thread into cloth and cloth into clothing.
40 36 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112 More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen.
41 37 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113 While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function.
42 38 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114 But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success. ...Thus ends our charade. But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success. ...Thus ends our charade.
43
+11 -11
View File
@@ -1,11 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_1","You <Emphasis>have</Emphasis> heard of the Brugaire Consortium, I trust? We are one of the largest merchant outfitters in the entire city-state of Limsa Lominsa, and deal in an extensive range of wares including weapons, perishables, and fashionable apparel."
1,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_2","I have but recently been appointed chief assistant to Vice-chairman Bango Zango. Ah, brokering deals and negotiating trade contracts...it is my calling in life."
2,"TEXT_REGSEAREDISTRIBUTION_00087_Q1_000_1","What will you ask?"
3,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_1","What do you do here?"
4,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_2","Can I have another pair of shoes?"
5,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_3","Nothing."
6,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_10","What's this? Are you struggling to tell me you have <Emphasis>lost</Emphasis> the fine pair of shoes I chose <Emphasis>especially</Emphasis> for you?"
7,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_11","Fortunately, I have another such pair available. You may have them out of the kindness of my heart...and the loathing in my soul I bear for your usual “attire.”"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_1","You <Emphasis>have</Emphasis> heard of the Brugaire Consortium, I trust? We are one of the largest merchant outfitters in the entire city-state of Limsa Lominsa, and deal in an extensive range of wares including weapons, perishables, and fashionable apparel."
1,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_2","I have but recently been appointed chief assistant to Vice-chairman Bango Zango. Ah, brokering deals and negotiating trade contracts...it is my calling in life."
2,"TEXT_REGSEAREDISTRIBUTION_00087_Q1_000_1","What will you ask?"
3,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_1","What do you do here?"
4,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_2","Can I have another pair of shoes?"
5,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_3","Nothing."
6,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_10","What's this? Are you struggling to tell me you have <Emphasis>lost</Emphasis> the fine pair of shoes I chose <Emphasis>especially</Emphasis> for you?"
7,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_11","Fortunately, I have another such pair available. You may have them out of the kindness of my heart...and the loathing in my soul I bear for your usual “attire.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_1 You <Emphasis>have</Emphasis> heard of the Brugaire Consortium, I trust? We are one of the largest merchant outfitters in the entire city-state of Limsa Lominsa, and deal in an extensive range of wares including weapons, perishables, and fashionable apparel.
5 1 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_2 I have but recently been appointed chief assistant to Vice-chairman Bango Zango. Ah, brokering deals and negotiating trade contracts...it is my calling in life.
6 2 TEXT_REGSEAREDISTRIBUTION_00087_Q1_000_1 What will you ask?
7 3 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_1 What do you do here?
8 4 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_2 Can I have another pair of shoes?
9 5 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_3 Nothing.
10 6 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_10 What's this? Are you struggling to tell me you have <Emphasis>lost</Emphasis> the fine pair of shoes I chose <Emphasis>especially</Emphasis> for you?
11 7 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_11 Fortunately, I have another such pair available. You may have them out of the kindness of my heart...and the loathing in my soul I bear for your usual “attire.”
+29 -12
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@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1","フリーカンパニー受付窓口へようこそ!
0,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1","フリーカンパニー受付窓口へようこそ!
用件を伺います。"
1,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1","用件は?"
2,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1","フリーカンパニーについて教えて?"
3,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2","フリーカンパニーを結成したい!"
@@ -12,10 +13,12 @@ int32,str,str
8,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3","ほかに用事はありますか?"
9,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4","<初回世界観説明テキスト>"
10,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0","では審査を開始します。"
10,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0","では審査を開始します。"
11,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1","結成条件を満たしていますね!
次にフリーカンパニー名を決めてください。"
12,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2","結成条件を再度確認したうえでもう一度お越しください。"
13,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3","次に初期スタッフとなる仲間達に署名をしてもらいましょう。"
12,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2","結成条件を再度確認したうえでもう一度お越しください。"
14,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4","おめでとうございます!
結成手続きが完了しました!"
15,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1","フリーカンパニー結成手続きを中止しますか?"
16,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1","はい"
17,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2","いいえ"
@@ -53,13 +56,27 @@ int32,str,str
49,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4","フリーカンパニーの所属国を変更するには?"
50,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9","いまはいい。"
51,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1","<フリーカンパニー説明>"
49,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4","フリーカンパニーの所属国を変更するには?"
50,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9","いまはいい"
51,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1","<フリーカンパニー説明>"
52,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1","フリーカンパニーを結成するには、
3つの条件と結成費用100000ギルが必要になります。"
53,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2","条件1~ランクが25以上のクラスを持っている
条件2~結成に同意する3人の署名を集める
52,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1","フリーカンパニーを結成するには、
3つの条件と結成費用100000ギルが必要になります"
53,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2","条件1~ランクが25以上のクラスを持っている
条件2~結成に同意する3人の署名を集める
条件3~フリーカンパニーに所属していない"
54,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3","フリーカンパニーを抜けてから48時間経過しないと
無所属として認められないので気をつけてください。"
55,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4","署名者に関してもフリーカンパニーに所属していないことが
求められます。"
56,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5","以上の条件と費用を確認したうえで
結成者をリーダーとする4人のライトパーティーを組み、
当窓口にて結成の申請を行ってください。"
57,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6","結成が完了すると申請者はフリーカンパニーのマスターに、
署名者はメンバーとしてフリーカンパニーに所属します。"
58,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1","フリーカンパニーを解散するには
所属しているメンバーがいない状態にし、
カンパニー資産も空にしておく必要があります。"
59,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_2","準備が整ったら当窓口で解散の申請を行ってください。"
54,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3","フリーカンパニーを抜けてから48時間経過しないと
無所属として認められないので気をつけてください。"
60,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1","所属の移籍は現在所属していないグランドカンパニーの
フリーカンパニー窓口で申請することができます。
"
61,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2","移籍をするとフリーカンパニーランキングのポイントはリセット、
受注済みのカンパニーデューティーはキャンセルとなりますので
お気をつけください。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1 フリーカンパニー受付窓口へようこそ! 用件を伺います。 フリーカンパニー受付窓口へようこそ! 用件を伺います。
5 1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1 用件は?
6 1 2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1 用件は? フリーカンパニーについて教えて?
7 2 3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2 フリーカンパニーについて教えて? フリーカンパニーを結成したい!
8 3 4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_3 フリーカンパニーを結成したい! フリーカンパニーを解散したい!
13 8 9 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4 ほかに用事はありますか? <初回世界観説明テキスト>
14 9 10 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0 <初回世界観説明テキスト> では審査を開始します。
15 10 11 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1 では審査を開始します。 結成条件を満たしていますね! 次にフリーカンパニー名を決めてください。
16 11 12 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2 結成条件を満たしていますね! 次にフリーカンパニー名を決めてください。 結成条件を再度確認したうえでもう一度お越しください。
17 13 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3 次に初期スタッフとなる仲間達に署名をしてもらいましょう。
18 12 14 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4 結成条件を再度確認したうえでもう一度お越しください。 おめでとうございます! 結成手続きが完了しました!
19 13 15 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1 次に初期スタッフとなる仲間達に署名をしてもらいましょう。 フリーカンパニー結成手続きを中止しますか?
20 14 16 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1 おめでとうございます! 結成手続きが完了しました! はい
21 17 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2 いいえ
22 15 18 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q11_000_1 フリーカンパニー結成手続きを中止しますか? 署名依頼をキャンセルしました
23 16 19 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_1 はい 再度署名をお願いする
24 17 20 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_2 いいえ 結成手続きを中止する
56 49 52 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1 フリーカンパニーの所属国を変更するには? フリーカンパニーを結成するには、 3つの条件と結成費用100000ギルが必要になります。
57 50 53 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2 いまはいい。 条件1~ランクが25以上のクラスを持っている 条件2~結成に同意する3人の署名を集める 条件3~フリーカンパニーに所属していない
58 51 54 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3 <フリーカンパニー説明> フリーカンパニーを抜けてから48時間経過しないと 無所属として認められないので気をつけてください。
59 52 55 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4 フリーカンパニーを結成するには、 3つの条件と結成費用100000ギルが必要になります。 署名者に関してもフリーカンパニーに所属していないことが 求められます。
60 53 56 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5 条件1~ランクが25以上のクラスを持っている 条件2~結成に同意する3人の署名を集める 条件3~フリーカンパニーに所属していない 以上の条件と費用を確認したうえで 結成者をリーダーとする4人のライトパーティーを組み、 当窓口にて結成の申請を行ってください。
61 54 57 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6 フリーカンパニーを抜けてから48時間経過しないと 無所属として認められないので気をつけてください。 結成が完了すると申請者はフリーカンパニーのマスターに、 署名者はメンバーとしてフリーカンパニーに所属します。
62 55 58 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1 署名者に関してもフリーカンパニーに所属していないことが 求められます。 フリーカンパニーを解散するには 所属しているメンバーがいない状態にし、 カンパニー資産も空にしておく必要があります。
63 56 59 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_2 以上の条件と費用を確認したうえで 結成者をリーダーとする4人のライトパーティーを組み、 当窓口にて結成の申請を行ってください。 準備が整ったら当窓口で解散の申請を行ってください。
64 57 60 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1 結成が完了すると申請者はフリーカンパニーのマスターに、 署名者はメンバーとしてフリーカンパニーに所属します。 所属の移籍は現在所属していないグランドカンパニーの フリーカンパニー窓口で申請することができます。
65 58 61 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2 フリーカンパニーを解散するには 所属しているメンバーがいない状態にし、 カンパニー資産も空にしておく必要があります。 移籍をするとフリーカンパニーランキングのポイントはリセット、 受注済みのカンパニーデューティーはキャンセルとなりますので お気をつけください。
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+4 -4
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@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNNCUT_00038_TALK_ACTOR","せーりーふー"
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNNCUT_00038_TALK_ACTOR","せーりーふー"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNNCUT_00038_TALK_ACTOR せーりーふー
+2 -1
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@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNTEST_00003_SCENE00000","カスタムトークテストです。
0,"TEXT_TSTPLNTEST_00003_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_TSTPLNTEST_00003_SCENE00001","「通常」タイプです。"
2,"TEXT_TSTPLNTEST_00003_SCENE00002","「威圧」タイプです。"
3,"TEXT_TSTPLNTEST_00003_SCENE00003","「強調」タイプです。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNTEST_00003_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
5 1 TEXT_TSTPLNTEST_00003_SCENE00001 「通常」タイプです。
6 1 2 TEXT_TSTPLNTEST_00003_SCENE00001 TEXT_TSTPLNTEST_00003_SCENE00002 「通常」タイプです。 「威圧」タイプです。
7 2 3 TEXT_TSTPLNTEST_00003_SCENE00002 TEXT_TSTPLNTEST_00003_SCENE00003 「威圧」タイプです。 「強調」タイプです。
8 3 4 TEXT_TSTPLNTEST_00003_SCENE00003 TEXT_TSTPLNTEST_00003_SCENE00004 「強調」タイプです。 「碑文・本」タイプです。
+5 -5
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_0","アイテムあげる"
1,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_1","なにもあげない"
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_0","アイテムあげる"
1,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_1","なにもあげない"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_0 アイテムあげる
5 1 TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_1 なにもあげない
+12 -12
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@@ -1,12 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGTEST_00001_SCENE00000","シナリオテキストテスト1<Highlight>ObjectParameter(1)</Highlight>"
1,"TEXT_TSTPRGTEST_00001_SCENE00001","シナリオテキストテスト2sdfsd<Highlight>ObjectParameter(1)</Highlight>"
2,"TEXT_TSTPRGTEST_00001_NPC_TRADE_OK","交換"
3,"TEXT_TSTPRGTEST_00001_NPC_TRADE_CANCEL","だめ"
4,"TEXT_TSTPRGTEST_00001_COUNT_5","5"
5,"TEXT_TSTPRGTEST_00001_COUNT_4","4"
6,"TEXT_TSTPRGTEST_00001_COUNT_3","3"
7,"TEXT_TSTPRGTEST_00001_COUNT_2","2"
8,"TEXT_TSTPRGTEST_00001_COUNT_1","1"
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGTEST_00001_SCENE00000","シナリオテキストテスト1<Highlight>ObjectParameter(1)</Highlight>"
1,"TEXT_TSTPRGTEST_00001_SCENE00001","シナリオテキストテスト2sdfsd<Highlight>ObjectParameter(1)</Highlight>"
2,"TEXT_TSTPRGTEST_00001_NPC_TRADE_OK","交換"
3,"TEXT_TSTPRGTEST_00001_NPC_TRADE_CANCEL","だめ"
4,"TEXT_TSTPRGTEST_00001_COUNT_5","5"
5,"TEXT_TSTPRGTEST_00001_COUNT_4","4"
6,"TEXT_TSTPRGTEST_00001_COUNT_3","3"
7,"TEXT_TSTPRGTEST_00001_COUNT_2","2"
8,"TEXT_TSTPRGTEST_00001_COUNT_1","1"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPRGTEST_00001_SCENE00000 シナリオテキストテスト1<Highlight>ObjectParameter(1)</Highlight>
5 1 TEXT_TSTPRGTEST_00001_SCENE00001 シナリオテキストテスト2sdfsd<Highlight>ObjectParameter(1)</Highlight>
6 2 TEXT_TSTPRGTEST_00001_NPC_TRADE_OK 交換
7 3 TEXT_TSTPRGTEST_00001_NPC_TRADE_CANCEL だめ
8 4 TEXT_TSTPRGTEST_00001_COUNT_5 5
9 5 TEXT_TSTPRGTEST_00001_COUNT_4 4
10 6 TEXT_TSTPRGTEST_00001_COUNT_3 3
11 7 TEXT_TSTPRGTEST_00001_COUNT_2 2
12 8 TEXT_TSTPRGTEST_00001_COUNT_1 1
@@ -1,26 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001 Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears.
5 1 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01 What would you like to do?
6 2 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01 Share a tale with Jonathas.
7 3 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02 Ask about Jonathas.
8 4 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03 Nothing.
9 5 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04 Exchange achievement certificate.
10 6 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01 Share another tale?
11 7 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01 Yes.
12 8 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02 No.
13 9 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01 Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude.
14 10 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02 Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?
15 11 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01 Yes.
16 12 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02 No.
17 13 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010 When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah.
18 14 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011 Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most.
19 15 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012 If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return.
20 16 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013 Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas.
21 17 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031 Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate.
22 18 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020 Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?
23 19 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025 That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds.
24 20 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030 You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem.
25 21 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031 Your accrued achievement points have earned you an achievement certificate.
26 22 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032 Certificates may be exchanged for a special reward of your choice by speaking with Jonathas.
+24 -24
View File
@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED You are not authorized to summon the aesthetician.
5 1 TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q Summon the aesthetician?
6 2 TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES Yes
7 3 TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO No
8 4 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000 As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!
9 5 TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING While customizing your appearance, you will be unable to communicate with players and engage in other activities.
10 6 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING Beginning the customization process will automatically cancel your Duty Finder registration.
11 7 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM Proceed?
12 8 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES Yes
13 9 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO No
14 10 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q Pay 2,000 gil?
15 11 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES Yes.
16 12 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO No.
17 13 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q How will you pay?
18 14 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL Pay 2,000 gil.
19 15 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET Use a token.
20 16 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q Use Jandelaine's token?
21 17 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES Yes.
22 18 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO No.
23 19 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010 Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn.
24 20 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015 When your star begins to dim, you need only send for Jandelaine. Till we meet again!
+11 -11
View File
@@ -1,11 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED You cannot perform this action while your companion is present.
5 1 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE Please rename your personal chocobo.
6 2 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION Chocobo Name:
7 3 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0 Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens.
8 4 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1
9 5 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2
10 6 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>.
11 7 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE You cannot perform this action while your chocobo is stabled.
@@ -9,7 +9,8 @@ int32,str,str
5,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS","Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)"
6,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS","Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)"
7,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT","Nothing."
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
<Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>"
9,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK","Discontinue project."
10,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES","Yes"
11,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO","No"
1 key 0 1
9 5 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)
10 6 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)
11 7 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT Nothing.
12 8 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>? <Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color> Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>? <Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>
13 9 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK Discontinue project.
14 9 10 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES Discontinue project. Yes
15 10 11 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO Yes No
16 11 12 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_CONF No Retrieve <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the company workshop?

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