Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
@@ -1,26 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001 Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears.
5 1 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01 What would you like to do?
6 2 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01 Share a tale with Jonathas.
7 3 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02 Ask about Jonathas.
8 4 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03 Nothing.
9 5 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04 Exchange achievement certificate.
10 6 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01 Share another tale?
11 7 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01 Yes.
12 8 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02 No.
13 9 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01 Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude.
14 10 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02 Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?
15 11 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01 Yes.
16 12 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02 No.
17 13 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010 When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah.
18 14 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011 Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most.
19 15 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012 If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return.
20 16 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013 Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas.
21 17 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031 Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate.
22 18 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020 Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?
23 19 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025 That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds.
24 20 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030 You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem.
25 21 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031 Your accrued achievement points have earned you an achievement certificate.
26 22 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032 Certificates may be exchanged for a special reward of your choice by speaking with Jonathas.
+24 -24
View File
@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED You are not authorized to summon the aesthetician.
5 1 TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q Summon the aesthetician?
6 2 TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES Yes
7 3 TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO No
8 4 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000 As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!
9 5 TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING While customizing your appearance, you will be unable to communicate with players and engage in other activities.
10 6 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING Beginning the customization process will automatically cancel your Duty Finder registration.
11 7 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM Proceed?
12 8 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES Yes
13 9 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO No
14 10 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q Pay 2,000 gil?
15 11 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES Yes.
16 12 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO No.
17 13 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q How will you pay?
18 14 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL Pay 2,000 gil.
19 15 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET Use a token.
20 16 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q Use Jandelaine's token?
21 17 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES Yes.
22 18 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO No.
23 19 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010 Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn.
24 20 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015 When your star begins to dim, you need only send for Jandelaine. Till we meet again!
+11 -11
View File
@@ -1,11 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED You cannot perform this action while your companion is present.
5 1 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE Please rename your personal chocobo.
6 2 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION Chocobo Name:
7 3 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0 Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens.
8 4 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1
9 5 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2
10 6 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>.
11 7 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE You cannot perform this action while your chocobo is stabled.
@@ -9,7 +9,8 @@ int32,str,str
5,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS","Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)"
6,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS","Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)"
7,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT","Nothing."
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
<Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>"
9,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK","Discontinue project."
10,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES","Yes"
11,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO","No"
1 key 0 1
9 5 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)
10 6 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)
11 7 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT Nothing.
12 8 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>? <Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color> Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>? <Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>
13 9 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK Discontinue project.
14 9 10 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES Discontinue project. Yes
15 10 11 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO Yes No
16 11 12 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_CONF No Retrieve <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the company workshop?
@@ -1,9 +1,9 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR
5 1 TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000 You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time.
6 2 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000 どのカットシーンを再生しますか?
7 3 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001 ●クエスト「StmBdy401」のカットシーン
8 4 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002 「禁断の地 エウレカ:アネモス編」のカットシーン 1
9 5 TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003 「禁断の地 エウレカ:アネモス編」のカットシーン 2
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGBUILDHOUSE_00149_TALK_ACTOR","ぱんぱかぱーん!家が建ちました!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGBUILDHOUSE_00149_TALK_ACTOR","ぱんぱかぱーん!家が建ちました!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGBUILDHOUSE_00149_TALK_ACTOR ぱんぱかぱーん!家が建ちました!
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGCRAFTFACILITY_00152_TALK_ACTOR","せーりーふー"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGCRAFTFACILITY_00152_TALK_ACTOR","せーりーふー"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGCRAFTFACILITY_00152_TALK_ACTOR せーりーふー
@@ -8,10 +8,14 @@ int32,str,str
4,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_CARE","Tend Crop"
5,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_DISPOSE","Remove Crop"
6,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_HARVEST","Harvest Crop"
7,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
This crop is beyond hope."
8,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
This crop is doing well."
7,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
This crop is beyond hope."
8,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
This crop is doing well."
9,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEPRESSED","<Sheet(Item,IntegerParameter(1),9)/>
This crop has seen better days..."
10,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_RIPE","<Sheet(Item,IntegerParameter(1),9)/>
This crop is ready to be harvested."
11,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE","Are you certain you wish to remove this crop?"
12,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_YES","Yes"
13,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_NO","No"
1 key 0 1
8 4 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_CARE Tend Crop
9 5 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_DISPOSE Remove Crop
10 6 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_HARVEST Harvest Crop
11 7 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEAD <Sheet(Item,IntegerParameter(1),9)/> This crop is beyond hope. <Sheet(Item,IntegerParameter(1),9)/> This crop is beyond hope.
12 8 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_VIGOROUS <Sheet(Item,IntegerParameter(1),9)/> This crop is doing well. <Sheet(Item,IntegerParameter(1),9)/> This crop is doing well.
13 9 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEPRESSED <Sheet(Item,IntegerParameter(1),9)/> This crop has seen better days... <Sheet(Item,IntegerParameter(1),9)/> This crop has seen better days...
14 10 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_RIPE <Sheet(Item,IntegerParameter(1),9)/> This crop is ready to be harvested. <Sheet(Item,IntegerParameter(1),9)/> This crop is ready to be harvested.
15 11 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE Are you certain you wish to remove this crop?
16 12 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_YES Yes
17 13 TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_NO No
18
19
20
21
+4 -4
View File
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGOBJECT_00141_TALK_ACTOR","せーりーふー"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGOBJECT_00141_TALK_ACTOR","せーりーふー"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGOBJECT_00141_TALK_ACTOR せーりーふー
@@ -7,10 +7,12 @@ int32,str,str
3,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_MENU_EXIT","Quit"
4,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY1","You cannot purchase private chambers until you have attained level 50 in a single class."
5,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY2","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
6,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_TITLE","Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil?
6,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_TITLE","Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil?
The purchase price will not be refunded under any circumstances."
7,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_YES","Yes"
8,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_NO","No"
9,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU","Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil)"
9,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU","Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil)"
10,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_CONF","Do you wish to purchase a company workshop for <Format(IntegerParameter(1),FF022C)/> gil?
The purchase price will not be refunded under any circumstances."
11,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_GOTO_WORKSHOP","Move to the company workshop"
12,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_TALK_ACTOR",""
1 key 0 1
7 3 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_MENU_EXIT Quit
8 4 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY1 You cannot purchase private chambers until you have attained level 50 in a single class.
9 5 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY2 Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
10 6 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_TITLE Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil? The purchase price will not be refunded under any circumstances. Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil? The purchase price will not be refunded under any circumstances.
11 7 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_YES Yes
12 7 8 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_YES TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_NO Yes No
13 8 9 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_NO TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU No Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil)
14 9 10 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_CONF Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil) Do you wish to purchase a company workshop for <Format(IntegerParameter(1),FF022C)/> gil? The purchase price will not be refunded under any circumstances.
15 10 11 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_CONF TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_GOTO_WORKSHOP Do you wish to purchase a company workshop for <Format(IntegerParameter(1),FF022C)/> gil? The purchase price will not be refunded under any circumstances. Move to the company workshop
16 12 TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_TALK_ACTOR
17
18
@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_TALK_ACTOR","What would you like to do?"
1,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_MY_ROOM","Move to your private chambers."
2,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_OTHER_ROOM","Move to specified private chambers."
3,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_FC_HOUSE","Leave private chambers."
4,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_EXIT","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_TALK_ACTOR","What would you like to do?"
1,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_MY_ROOM","Move to your private chambers."
2,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_OTHER_ROOM","Move to specified private chambers."
3,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_FC_HOUSE","Leave private chambers."
4,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_EXIT","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_TALK_ACTOR What would you like to do?
5 1 TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_MY_ROOM Move to your private chambers.
6 2 TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_OTHER_ROOM Move to specified private chambers.
7 3 TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_FC_HOUSE Leave private chambers.
8 4 TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_EXIT Nothing.
@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_TALK_ACTOR",""
1,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY1","In order to purchase a plot of land privately, you must have at least one class at level 50."
2,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY2","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
3,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_OPENED","At present, Shirogane is open for display only. Land sales will commence at a later time."
4,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_ARROWED_TO_BUY","In order to purhase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_TALK_ACTOR",""
1,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY1","In order to purchase a plot of land privately, you must have at least one class at level 50."
2,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY2","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
3,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_OPENED","At present, Shirogane is open for display only. Land sales will commence at a later time."
4,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_ARROWED_TO_BUY","In order to purhase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGSIGNBOARD_00135_TALK_ACTOR
5 1 TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY1 In order to purchase a plot of land privately, you must have at least one class at level 50.
6 2 TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY2 Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies.
7 3 TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_OPENED At present, Shirogane is open for display only. Land sales will commence at a later time.
8 4 TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_ARROWED_TO_BUY In order to purhase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”
@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_000","Process of shifty-making is of big help-use. First, be taking five need-not materia, yes? Melty-mix this one, mixy-melt that one, squeeze and squash, then bigeyes! Five need-not are reborn as one shiny-new!"
1,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_001","What kind of materia is reborn? Such knowings do not rattle Mutamix's braincase. Maybe new materia is worth much jinglyshine; maybe it is even more scrappyjunk than five before. Shifty-making is exciting chance-game, yes?"
2,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_005","Mutamix will perform materia transmutation for you at any time, free of charge. Bring the goblin five pieces of unwanted materia, and he will transform them into a single new piece to use as you see fit."
3,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_006","That said, materia transmutation remains an inexact science. As for what manner of materia will emerge each time Mutamix works his wonders, not even the goblin genius himself can say."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_000","Process of shifty-making is of big help-use. First, be taking five need-not materia, yes? Melty-mix this one, mixy-melt that one, squeeze and squash, then bigeyes! Five need-not are reborn as one shiny-new!"
1,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_001","What kind of materia is reborn? Such knowings do not rattle Mutamix's braincase. Maybe new materia is worth much jinglyshine; maybe it is even more scrappyjunk than five before. Shifty-making is exciting chance-game, yes?"
2,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_005","Mutamix will perform materia transmutation for you at any time, free of charge. Bring the goblin five pieces of unwanted materia, and he will transform them into a single new piece to use as you see fit."
3,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_006","That said, materia transmutation remains an inexact science. As for what manner of materia will emerge each time Mutamix works his wonders, not even the goblin genius himself can say."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_000 Process of shifty-making is of big help-use. First, be taking five need-not materia, yes? Melty-mix this one, mixy-melt that one, squeeze and squash, then bigeyes! Five need-not are reborn as one shiny-new!
5 1 TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_001 What kind of materia is reborn? Such knowings do not rattle Mutamix's braincase. Maybe new materia is worth much jinglyshine; maybe it is even more scrappyjunk than five before. Shifty-making is exciting chance-game, yes?
6 2 TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_005 Mutamix will perform materia transmutation for you at any time, free of charge. Bring the goblin five pieces of unwanted materia, and he will transform them into a single new piece to use as you see fit.
7 3 TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_006 That said, materia transmutation remains an inexact science. As for what manner of materia will emerge each time Mutamix works his wonders, not even the goblin genius himself can say.
+2 -1
View File
@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_000","Pshhh... Shkohhh...
0,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_000","Pshhh... Shkohhh...
Uplander is asking Mutamix to shifty-make? Uplander should be hand-swapping five pieces of need-not materia with Mutamix."
1,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_020","Mixy-melt, melty-mix, squash and squeeze, squeeze and squash..."
2,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_030","Bigeyes! Five need-not are reborn as one!"
3,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_035","Hugeeyes! Shkohhh... Does Mutamix truesee!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_000 Pshhh... Shkohhh... Uplander is asking Mutamix to shifty-make? Uplander should be hand-swapping five pieces of need-not materia with Mutamix. Pshhh... Shkohhh... Uplander is asking Mutamix to shifty-make? Uplander should be hand-swapping five pieces of need-not materia with Mutamix.
5 1 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_020 Mixy-melt, melty-mix, squash and squeeze, squeeze and squash...
6 1 2 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_020 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_030 Mixy-melt, melty-mix, squash and squeeze, squeeze and squash... Bigeyes! Five need-not are reborn as one!
7 2 3 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_030 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_035 Bigeyes! Five need-not are reborn as one! Hugeeyes! Shkohhh... Does Mutamix truesee!?
8 3 4 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_035 TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_040 Hugeeyes! Shkohhh... Does Mutamix truesee!? Materia reborn glows with much brightshine. For uplander, this is happy-day!
+32 -12
View File
@@ -3,37 +3,57 @@
int32,str,str
0,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_000","In barren fields afar, I sense the stirring of dire foes. Those who wander shall make a stand...and you shall serve as their beacon. I, too, mean to confront this rising threat."
1,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_001","Ere we stride into battle, however, let us steep our souls in song─aye, a performance in your honor..."
2,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_000","<Emphasis>Dawn may banish even the darkest night,
Yet ever shall primal desires burn.</Emphasis>"
2,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_000","<Emphasis>Dawn may banish even the darkest night,
Yet ever shall primal desires burn.</Emphasis>"
3,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_001","<Emphasis>Two swords shall vie to lay them low─
A blade born of light and a blade forged of might.
Alas, man may entrust his fate unto but one.</Emphasis>"
4,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002","Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel..."
5,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010","You desire an encore? Very well, it would be my pleasure."
6,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_011","<Highlight>ObjectParameter(1)</Highlight>, I give you <Emphasis>Ultima's Bane</Emphasis>!"
4,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002","Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel..."
5,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010","You desire an encore? Very well, it would be my pleasure."
7,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_012","From an era long forgotten,♪
A blade of midnight drawn,♪
From a battlefield awakened,♪
A warrior who bears the dawn...♪"
8,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013","From an era long forgotten,♪
A blade of midnight drawn,♪
From a distant land uncharted,♪
A warrior who bears the dawn...♪"
9,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_010","Ever since I first set foot in these lands, I have been haunted by a song."
10,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011","It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom..."
11,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020","Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words."
12,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_021","For in the fires of Carteneau, you witnessed the truth of the <Emphasis>Divine Chronicles</Emphasis>..."
13,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_022","And when you emerged from the Praetorium triumphant, you proved yourself a Warrior of Light to the world once more."
8,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013","From an era long forgotten,♪
A blade of midnight drawn,♪
14,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_030","<Emphasis>Ne'er till land consumes sun can sea bear moons,
Heavens spew crimson flame, hells seep black dooms.</Emphasis>"
15,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_031","<Emphasis>Stray seeds quicken in ash's grey embrace,
Valiant blades forged under the Twelve's good grace.</Emphasis>"
16,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032","The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>."
17,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_033","The “crimson flames” of Dalamud heralded the end of an era..."
18,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_034","And the “valiant blades” that were the Warriors of Light brought us hope in our darkest hour."
10,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011","It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom..."
11,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020","Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words."
19,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_035","<Emphasis>Seven waning moons see seven suns rise,
Divine order roils, fallen corpses writhe.</Emphasis>"
20,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036","<Emphasis>Souls from aether far, strangers from strange lands,
Yester with thine eyes, morrow by thine hands.</Emphasis>"
21,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_037","We knew not whom the verses spoke of─not I, nor the Archons, nor any other soul in the realm."
22,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_038","The Warriors of Light were lost to us. If not them, who could it be?"
23,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_039","And then came the rumors of one not unlike them─a <If(PlayerParameter(4))>woman<Else/>man</If> who walked in the light of the Crystal."
24,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_040","From the moment I saw you, I felt it must be true. Having learned of your deeds in their entirety, I now <Emphasis>know</Emphasis> it to be true."
25,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_041","You are as they were, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─a Warrior of Light, and an inspiration to us all."
Valiant blades forged under the Twelve's good grace.</Emphasis>"
16,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032","The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>."
26,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_050","<Emphasis>Lances of light herald the dawn,
Beckoning shadows deeper still.</Emphasis> "
27,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_051","<Emphasis>Splendor dances with shades
Unsheathed, a rime-kissed blade
Spills crimson o'er fields of white.</Emphasis> "
28,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_052","Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words."
29,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_053","What “a rime-kissed blade” signifies, I cannot yet fathom. But I have heard that roses of blood are blooming in the white fields of Coerthas, in ever greater profusion."
30,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_054","The Twelve keep and defend you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What tales you'll have to tell when next we meet! "
Divine order roils, fallen corpses writhe.</Emphasis>"
20,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036","<Emphasis>Souls from aether far, strangers from strange lands,
31,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_060","Into the flesh of Darkness go bringers of Light,♪
for the flame that flickers in Bahamut's tomb.♪
In that cloying black stirs a raven white,♪
clawing blood from a barren womb.♪"
32,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_061","What was slain in silver proud did in golden malice rise.♪
Metals of infamy and ruin, that every hero must despise.♪"
33,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_062","Do these verses ring a bell, perchance? I wrote this song to immortalize your journey into Dalamud's Shadow."
34,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_063","One of my most requested songs, especially in those halls and taverns frequented by adventurers. Oftentimes, I can save my voice in the later verses, for the whole place is on its feet by then, belting out the words by heart..."
35,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_064","A touch hyperbolic? Why, 'tis the broad strokes that make a popular ballad! Else we would be singing of mending socks and sitting on cushions, would we not? We shall talk again soon─tell me more tales of derring-do, won't you?"
1 key 0 1
3 int32 str str
4 0 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_000 In barren fields afar, I sense the stirring of dire foes. Those who wander shall make a stand...and you shall serve as their beacon. I, too, mean to confront this rising threat.
5 1 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_001 Ere we stride into battle, however, let us steep our souls in song─aye, a performance in your honor...
6 2 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_000 <Emphasis>Dawn may banish even the darkest night, Yet ever shall primal desires burn.</Emphasis> <Emphasis>Dawn may banish even the darkest night, Yet ever shall primal desires burn.</Emphasis>
7 3 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_001 <Emphasis>Two swords shall vie to lay them low─ A blade born of light and a blade forged of might. Alas, man may entrust his fate unto but one.</Emphasis> <Emphasis>Two swords shall vie to lay them low─ A blade born of light and a blade forged of might. Alas, man may entrust his fate unto but one.</Emphasis>
8 4 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002 Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel...
9 5 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010 You desire an encore? Very well, it would be my pleasure.
10 6 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_011 <Highlight>ObjectParameter(1)</Highlight>, I give you <Emphasis>Ultima's Bane</Emphasis>!
11 4 7 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_012 Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel... From an era long forgotten,♪ A blade of midnight drawn,♪ From a battlefield awakened,♪ A warrior who bears the dawn...♪
12 5 8 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013 You desire an encore? Very well, it would be my pleasure. From an era long forgotten,♪ A blade of midnight drawn,♪ From a distant land uncharted,♪ A warrior who bears the dawn...♪
13 6 9 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_011 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_010 <Highlight>ObjectParameter(1)</Highlight>, I give you <Emphasis>Ultima's Bane</Emphasis>! Ever since I first set foot in these lands, I have been haunted by a song.
14 7 10 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_012 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011 From an era long forgotten,♪ A blade of midnight drawn,♪ From a battlefield awakened,♪ A warrior who bears the dawn...♪ It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom...
15 8 11 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020 From an era long forgotten,♪ A blade of midnight drawn,♪ From a distant land uncharted,♪ A warrior who bears the dawn...♪ Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words.
16 12 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_021 For in the fires of Carteneau, you witnessed the truth of the <Emphasis>Divine Chronicles</Emphasis>...
17 13 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_022 And when you emerged from the Praetorium triumphant, you proved yourself a Warrior of Light to the world once more.
18 14 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_030 <Emphasis>Ne'er till land consumes sun can sea bear moons, Heavens spew crimson flame, hells seep black dooms.</Emphasis>
19 15 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_031 <Emphasis>Stray seeds quicken in ash's grey embrace, Valiant blades forged under the Twelve's good grace.</Emphasis>
20 16 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032 The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>.
21 17 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_033 The “crimson flames” of Dalamud heralded the end of an era...
22 9 18 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_010 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_034 Ever since I first set foot in these lands, I have been haunted by a song. And the “valiant blades” that were the Warriors of Light brought us hope in our darkest hour.
23 10 19 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_035 It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom... <Emphasis>Seven waning moons see seven suns rise, Divine order roils, fallen corpses writhe.</Emphasis>
24 11 20 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036 Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words. <Emphasis>Souls from aether far, strangers from strange lands, Yester with thine eyes, morrow by thine hands.</Emphasis>
25 12 21 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_021 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_037 For in the fires of Carteneau, you witnessed the truth of the <Emphasis>Divine Chronicles</Emphasis>... We knew not whom the verses spoke of─not I, nor the Archons, nor any other soul in the realm.
26 13 22 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_022 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_038 And when you emerged from the Praetorium triumphant, you proved yourself a Warrior of Light to the world once more. The Warriors of Light were lost to us. If not them, who could it be?
27 14 23 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_030 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_039 <Emphasis>Ne'er till land consumes sun can sea bear moons, Heavens spew crimson flame, hells seep black dooms.</Emphasis> And then came the rumors of one not unlike them─a <If(PlayerParameter(4))>woman<Else/>man</If> who walked in the light of the Crystal.
28 15 24 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_031 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_040 <Emphasis>Stray seeds quicken in ash's grey embrace, Valiant blades forged under the Twelve's good grace.</Emphasis> From the moment I saw you, I felt it must be true. Having learned of your deeds in their entirety, I now <Emphasis>know</Emphasis> it to be true.
29 25 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_041 You are as they were, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─a Warrior of Light, and an inspiration to us all.
30 26 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_050 <Emphasis>Lances of light herald the dawn, Beckoning shadows deeper still.</Emphasis>
31 16 27 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_051 The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>. <Emphasis>Splendor dances with shades Unsheathed, a rime-kissed blade Spills crimson o'er fields of white.</Emphasis>
32 17 28 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_033 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_052 The “crimson flames” of Dalamud heralded the end of an era... Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words.
33 18 29 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_034 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_053 And the “valiant blades” that were the Warriors of Light brought us hope in our darkest hour. What “a rime-kissed blade” signifies, I cannot yet fathom. But I have heard that roses of blood are blooming in the white fields of Coerthas, in ever greater profusion.
34 19 30 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_035 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_054 <Emphasis>Seven waning moons see seven suns rise, Divine order roils, fallen corpses writhe.</Emphasis> The Twelve keep and defend you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What tales you'll have to tell when next we meet!
35 20 31 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_060 <Emphasis>Souls from aether far, strangers from strange lands, Yester with thine eyes, morrow by thine hands.</Emphasis> Into the flesh of Darkness go bringers of Light,♪ for the flame that flickers in Bahamut's tomb.♪ In that cloying black stirs a raven white,♪ clawing blood from a barren womb.♪
36 32 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_061 What was slain in silver proud did in golden malice rise.♪ Metals of infamy and ruin, that every hero must despise.♪
37 33 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_062 Do these verses ring a bell, perchance? I wrote this song to immortalize your journey into Dalamud's Shadow.
38 21 34 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_037 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_063 We knew not whom the verses spoke of─not I, nor the Archons, nor any other soul in the realm. One of my most requested songs, especially in those halls and taverns frequented by adventurers. Oftentimes, I can save my voice in the later verses, for the whole place is on its feet by then, belting out the words by heart...
39 22 35 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_038 TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_064 The Warriors of Light were lost to us. If not them, who could it be? A touch hyperbolic? Why, 'tis the broad strokes that make a popular ballad! Else we would be singing of mending socks and sitting on cushions, would we not? We shall talk again soon─tell me more tales of derring-do, won't you?
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key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1Q1_100_000","What would you like to know?"
1,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A1_101_000","What do you do here?"
2,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A2_102_000","What kind of place is this?"
3,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A3_103_000","Nothing."
4,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_001","Oh, I like housing─that is to say, I <Emphasis>like</Emphasis> it. I roam this fair land─fairest!─touring all the adventurer settlements. You might say I'm a flatspotter. Or a house peeper."
5,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_100_001","Oh, one of us, are you? A fellow house peeper, very <Emphasis>good</Emphasis>! You must talk to the resident caretakers then. Connections are everything in this...proclivity."
6,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_002","That cove right there is where Rycharde Mistbeard came home to his hideout. Mmm, lore! And brine! This is Mist, <Emphasis>the</Emphasis> residential area for adventurers─and a fine piece of Limsa it is too."
7,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_003","Ah, the Goblet! Now who doesn't want to drink from <Emphasis>this</Emphasis>, I ask. I was planning a trip to Ul'dah just to see this place, but plans kept getting pushed back. But finally, I'm here!"
8,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_004","Now, this one might be my favorite residential area right now. The Lavender Beds! Such a relaxing area, don't you think? I've had a rather stressful few years, to be honest. The quiet life in Gridania, among the trees... <sigh>"
9,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_005","Lest you wonder, Shirogane means platinum, and small wonder this place is named so. That pristine, glittering sand is a treat for eyes and feet alike. Truly a slice of Far Eastern paradise, this!"
10,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_000","I say, is this your chocobo by any chance? He <Emphasis>is</Emphasis>? Wonderful, wonderful!"
11,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_001","The fellow wandered here a while ago, looking rather glum for having been separated from his <If(PlayerParameter(4))>mistress<Else/>master</If>. I'm glad that you came by when you did─nothing warms the heart like a happy reunion!"
12,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_002","Your chocobo companion has been returned to you, and may once again be summoned to your side."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1Q1_100_000","What would you like to know?"
1,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A1_101_000","What do you do here?"
2,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A2_102_000","What kind of place is this?"
3,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A3_103_000","Nothing."
4,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_001","Oh, I like housing─that is to say, I <Emphasis>like</Emphasis> it. I roam this fair land─fairest!─touring all the adventurer settlements. You might say I'm a flatspotter. Or a house peeper."
5,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_100_001","Oh, one of us, are you? A fellow house peeper, very <Emphasis>good</Emphasis>! You must talk to the resident caretakers then. Connections are everything in this...proclivity."
6,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_002","That cove right there is where Rycharde Mistbeard came home to his hideout. Mmm, lore! And brine! This is Mist, <Emphasis>the</Emphasis> residential area for adventurers─and a fine piece of Limsa it is too."
7,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_003","Ah, the Goblet! Now who doesn't want to drink from <Emphasis>this</Emphasis>, I ask. I was planning a trip to Ul'dah just to see this place, but plans kept getting pushed back. But finally, I'm here!"
8,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_004","Now, this one might be my favorite residential area right now. The Lavender Beds! Such a relaxing area, don't you think? I've had a rather stressful few years, to be honest. The quiet life in Gridania, among the trees... <sigh>"
9,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_005","Lest you wonder, Shirogane means platinum, and small wonder this place is named so. That pristine, glittering sand is a treat for eyes and feet alike. Truly a slice of Far Eastern paradise, this!"
10,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_000","I say, is this your chocobo by any chance? He <Emphasis>is</Emphasis>? Wonderful, wonderful!"
11,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_001","The fellow wandered here a while ago, looking rather glum for having been separated from his <If(PlayerParameter(4))>mistress<Else/>master</If>. I'm glad that you came by when you did─nothing warms the heart like a happy reunion!"
12,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_002","Your chocobo companion has been returned to you, and may once again be summoned to your side."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMRHOUSING_00140_CHOICE1Q1_100_000 What would you like to know?
5 1 TEXT_CMNDEFMRHOUSING_00140_CHOICE1A1_101_000 What do you do here?
6 2 TEXT_CMNDEFMRHOUSING_00140_CHOICE1A2_102_000 What kind of place is this?
7 3 TEXT_CMNDEFMRHOUSING_00140_CHOICE1A3_103_000 Nothing.
8 4 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_001 Oh, I like housing─that is to say, I <Emphasis>like</Emphasis> it. I roam this fair land─fairest!─touring all the adventurer settlements. You might say I'm a flatspotter. Or a house peeper.
9 5 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_100_001 Oh, one of us, are you? A fellow house peeper, very <Emphasis>good</Emphasis>! You must talk to the resident caretakers then. Connections are everything in this...proclivity.
10 6 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_002 That cove right there is where Rycharde Mistbeard came home to his hideout. Mmm, lore! And brine! This is Mist, <Emphasis>the</Emphasis> residential area for adventurers─and a fine piece of Limsa it is too.
11 7 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_003 Ah, the Goblet! Now who doesn't want to drink from <Emphasis>this</Emphasis>, I ask. I was planning a trip to Ul'dah just to see this place, but plans kept getting pushed back. But finally, I'm here!
12 8 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_004 Now, this one might be my favorite residential area right now. The Lavender Beds! Such a relaxing area, don't you think? I've had a rather stressful few years, to be honest. The quiet life in Gridania, among the trees... <sigh>
13 9 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_005 Lest you wonder, Shirogane means platinum, and small wonder this place is named so. That pristine, glittering sand is a treat for eyes and feet alike. Truly a slice of Far Eastern paradise, this!
14 10 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_000 I say, is this your chocobo by any chance? He <Emphasis>is</Emphasis>? Wonderful, wonderful!
15 11 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_001 The fellow wandered here a while ago, looking rather glum for having been separated from his <If(PlayerParameter(4))>mistress<Else/>master</If>. I'm glad that you came by when you did─nothing warms the heart like a happy reunion!
16 12 TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_002 Your chocobo companion has been returned to you, and may once again be summoned to your side.
@@ -1,26 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_000","Through the power of atma, I shall imbue your relic with such might as it has never known. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_TITLE","Select the relic you wish to enhance."
2,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CHOICES","<If(Equal(IntegerParameter(1),6257))><Clickable(<SheetEn(Item,2,6257,1,1)/>)/> and <SheetEn(Item,3,6266,1,1)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If>"
3,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CANCEL","Cancel"
4,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_MESSAGE","Have <If(Equal(IntegerParameter(1),6257))><SheetEn(Item,2,6257,1,1)/> and <SheetEn(Item,2,6266,1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),1,1)/></If> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_020","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_020","To have Jalzahn enhance a relic weapon zenith, you must be in possession of twelve unique varieties of atma."
9,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_025","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
10,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_100_030","I cannot well perform my work until you make room among your mess of possessions."
11,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_030","If there are any other relics you wish enhanced, bring me twelve unique varieties of atma as before, and I shall see the deed done."
12,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_035","By participating in certain FATEs while equipped with a relic weapon zenith, you may obtain an atma crystal."
13,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_036","Once you have obtained twelve unique varieties of atma, you may present them to Jalzahn to have a relic weapon zenith enhanced."
14,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_036","Paladins must possess both Curtana Zenith and the Holy Shield Zenith."
15,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_037","This information can be reviewed in the completed journal for the quest “Up in Arms,” which can be found under “Side Story Quests.”"
16,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_040","How fare your efforts at procuring atma? Once you have twelve pieces in your possession, bring them hither, and I shall infuse their power into a relic of your choosing."
17,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_050","Ah, twelve unique varieties of atma! You have done well, my dear adventurer."
18,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_051","Pray leave the rest to me. I require but a moment."
19,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_056","...It is done! True to my theory, the souls housed within the atma have merged with your relic! Take it up once more, adventurer, and savor the newfound power that courses through it!"
20,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_057","...It is done! True to my theory, the souls housed within the atma have merged with your blade and shield! Take them up once more, adventurer, and savor the newfound power that courses through them!"
21,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_059","<If(Equal(IntegerParameter(1),6257))>Your relics zenith have been reborn through the power of atma<Else/>Your relic weapon zenith has been reborn through the power of atma</If>!"
22,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_060","If you wish to have another relic weapon zenith enhanced, you may do so by repeating the process of obtaining twelve unique pieces of atma, and then presenting the objects to Jalzahn."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_000","Through the power of atma, I shall imbue your relic with such might as it has never known. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_TITLE","Select the relic you wish to enhance."
2,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CHOICES","<If(Equal(IntegerParameter(1),6257))><Clickable(<SheetEn(Item,2,6257,1,1)/>)/> and <SheetEn(Item,3,6266,1,1)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If>"
3,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CANCEL","Cancel"
4,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_MESSAGE","Have <If(Equal(IntegerParameter(1),6257))><SheetEn(Item,2,6257,1,1)/> and <SheetEn(Item,2,6266,1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),1,1)/></If> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_020","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_020","To have Jalzahn enhance a relic weapon zenith, you must be in possession of twelve unique varieties of atma."
9,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_025","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
10,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_100_030","I cannot well perform my work until you make room among your mess of possessions."
11,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_030","If there are any other relics you wish enhanced, bring me twelve unique varieties of atma as before, and I shall see the deed done."
12,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_035","By participating in certain FATEs while equipped with a relic weapon zenith, you may obtain an atma crystal."
13,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_036","Once you have obtained twelve unique varieties of atma, you may present them to Jalzahn to have a relic weapon zenith enhanced."
14,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_036","Paladins must possess both Curtana Zenith and the Holy Shield Zenith."
15,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_037","This information can be reviewed in the completed journal for the quest “Up in Arms,” which can be found under “Side Story Quests.”"
16,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_040","How fare your efforts at procuring atma? Once you have twelve pieces in your possession, bring them hither, and I shall infuse their power into a relic of your choosing."
17,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_050","Ah, twelve unique varieties of atma! You have done well, my dear adventurer."
18,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_051","Pray leave the rest to me. I require but a moment."
19,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_056","...It is done! True to my theory, the souls housed within the atma have merged with your relic! Take it up once more, adventurer, and savor the newfound power that courses through it!"
20,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_057","...It is done! True to my theory, the souls housed within the atma have merged with your blade and shield! Take them up once more, adventurer, and savor the newfound power that courses through them!"
21,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_059","<If(Equal(IntegerParameter(1),6257))>Your relics zenith have been reborn through the power of atma<Else/>Your relic weapon zenith has been reborn through the power of atma</If>!"
22,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_060","If you wish to have another relic weapon zenith enhanced, you may do so by repeating the process of obtaining twelve unique pieces of atma, and then presenting the objects to Jalzahn."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_000 Through the power of atma, I shall imbue your relic with such might as it has never known. Lend me the object you wish enhanced, and I shall see the deed done.
5 1 TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_TITLE Select the relic you wish to enhance.
6 2 TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CHOICES <If(Equal(IntegerParameter(1),6257))><Clickable(<SheetEn(Item,2,6257,1,1)/>)/> and <SheetEn(Item,3,6266,1,1)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If>
7 3 TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CANCEL Cancel
8 4 TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_MESSAGE Have <If(Equal(IntegerParameter(1),6257))><SheetEn(Item,2,6257,1,1)/> and <SheetEn(Item,2,6266,1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),1,1)/></If> enhanced?
9 5 TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_YES Yes
10 6 TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_NO No
11 7 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_020 Where is the relic? Perchance you forgot to bring it?
12 8 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_020 To have Jalzahn enhance a relic weapon zenith, you must be in possession of twelve unique varieties of atma.
13 9 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_025 Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn.
14 10 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_100_030 I cannot well perform my work until you make room among your mess of possessions.
15 11 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_030 If there are any other relics you wish enhanced, bring me twelve unique varieties of atma as before, and I shall see the deed done.
16 12 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_035 By participating in certain FATEs while equipped with a relic weapon zenith, you may obtain an atma crystal.
17 13 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_036 Once you have obtained twelve unique varieties of atma, you may present them to Jalzahn to have a relic weapon zenith enhanced.
18 14 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_036 Paladins must possess both Curtana Zenith and the Holy Shield Zenith.
19 15 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_037 This information can be reviewed in the completed journal for the quest “Up in Arms,” which can be found under “Side Story Quests.”
20 16 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_040 How fare your efforts at procuring atma? Once you have twelve pieces in your possession, bring them hither, and I shall infuse their power into a relic of your choosing.
21 17 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_050 Ah, twelve unique varieties of atma! You have done well, my dear adventurer.
22 18 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_051 Pray leave the rest to me. I require but a moment.
23 19 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_056 ...It is done! True to my theory, the souls housed within the atma have merged with your relic! Take it up once more, adventurer, and savor the newfound power that courses through it!
24 20 TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_057 ...It is done! True to my theory, the souls housed within the atma have merged with your blade and shield! Take them up once more, adventurer, and savor the newfound power that courses through them!
25 21 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_059 <If(Equal(IntegerParameter(1),6257))>Your relics zenith have been reborn through the power of atma<Else/>Your relic weapon zenith has been reborn through the power of atma</If>!
26 22 TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_060 If you wish to have another relic weapon zenith enhanced, you may do so by repeating the process of obtaining twelve unique pieces of atma, and then presenting the objects to Jalzahn.
@@ -1,10 +1,10 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_000","...Hm? I can't very well dispose of something you don't have, now, can I?"
1,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_100","...Really? Well, I suppose the moldy old book <Emphasis>was</Emphasis> bound for the furnace any─errr...I mean, it breaks my heart to see a piece of history treated like so many pages of soiled parchment, but who am I to argue with a customer?"
2,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00010","All progress within <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> will be lost. Are you certain you wish to proceed?"
3,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00011","Yes"
4,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00012","No"
5,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_050","There. It's done. That particular bit of history will never bother you again. I hope you're happy now."
6,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_SYSTEM_000_055","You throw away a book from the Trials of the Braves."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_000","...Hm? I can't very well dispose of something you don't have, now, can I?"
1,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_100","...Really? Well, I suppose the moldy old book <Emphasis>was</Emphasis> bound for the furnace any─errr...I mean, it breaks my heart to see a piece of history treated like so many pages of soiled parchment, but who am I to argue with a customer?"
2,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00010","All progress within <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> will be lost. Are you certain you wish to proceed?"
3,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00011","Yes"
4,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00012","No"
5,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_050","There. It's done. That particular bit of history will never bother you again. I hope you're happy now."
6,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_SYSTEM_000_055","You throw away a book from the Trials of the Braves."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_000 ...Hm? I can't very well dispose of something you don't have, now, can I?
5 1 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_100 ...Really? Well, I suppose the moldy old book <Emphasis>was</Emphasis> bound for the furnace any─errr...I mean, it breaks my heart to see a piece of history treated like so many pages of soiled parchment, but who am I to argue with a customer?
6 2 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00010 All progress within <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> will be lost. Are you certain you wish to proceed?
7 3 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00011 Yes
8 4 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00012 No
9 5 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_050 There. It's done. That particular bit of history will never bother you again. I hope you're happy now.
10 6 TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_SYSTEM_000_055 You throw away a book from the Trials of the Braves.
@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_000","I take it you're keen to take advantage of my special offer? So, which book from the Trials of the Braves would you like purchase?"
1,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_TITLE","What are you interested in?"
2,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_CANCEL","Nothing."
3,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
4,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
5,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
6,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
7,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_WEAPON","Books pertaining to swords."
8,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_SUB_WEAPON","Books pertaining to shields."
9,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
10,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
11,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A_PLD","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
12,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B_PLD","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
13,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD_SUB","The Book of Netherfire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
14,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD_SUB","The Book of Netherfall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
15,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_030","Now, I mentioned earlier that nine books comprise a set, but there are <Emphasis>different</Emphasis> sets as well. I had a quick browse through them, and it appears that each focuses on a particular weapon. If you have any preferences, please let me know."
16,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_0000_SYSTEM_000_035","Actions speak louder than words. Arm yourself with the relic weapon atma you wish to enhance, and speak with G'jusana once more."
17,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_040","...Hm? It appears we're completely out of books pertaining to that weapon. And small wonder, seeing as you're the one who cleaned us out!"
18,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_045","You have already completed all the trials for the equipped relic weapon atma. Make your way to Hyrstmill, and present it to Jalzahn."
19,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_050","It appears you've already read all the books under that category. Might I interest you in something else?"
20,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_060","Wait... Didn't I <Emphasis>just</Emphasis> sell you a book? As much as I'd like to offer you another, a part of me feels as though I'd be doing you a disservice. Think of it this way: the more you have, the less you appreciate!"
21,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_065","You must complete all of the objectives in a book before you may purchase another. Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
22,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_070","Here it is, the book of your heart's desire. I have no doubt that it'll provide endless hours of entertainment! Have there ever been 100 <SheetEn(Item,3, 28,2,1)/> better spent? I think not!"
23,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_075","You have obtained a book from the Trials of the Braves. The objectives therein can be verified by using the item in the Key Items menu."
24,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q","Exchange <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>?"
25,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q2","The weapon you possess does not match your trial progress. Would you like to discard your <SheetEn(EventItem,3,IntegerParameter(1),1,1)/>, and purchase <SheetEn(EventItem,1,IntegerParameter(2),1,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
26,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_YES","Yes"
27,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_NO","No"
28,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_080","Oh dear, it seems you're short on <SheetEn(Item,3, 28,2,1)/>. I'm afraid I can't go any lower than 100 for such precious texts. Think of it this way: the harder you work for something, the more you appreciate it!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_000","I take it you're keen to take advantage of my special offer? So, which book from the Trials of the Braves would you like purchase?"
1,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_TITLE","What are you interested in?"
2,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_CANCEL","Nothing."
3,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
4,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
5,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
6,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
7,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_WEAPON","Books pertaining to swords."
8,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_SUB_WEAPON","Books pertaining to shields."
9,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
10,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
11,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A_PLD","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
12,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B_PLD","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
13,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD_SUB","The Book of Netherfire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
14,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD_SUB","The Book of Netherfall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
15,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_030","Now, I mentioned earlier that nine books comprise a set, but there are <Emphasis>different</Emphasis> sets as well. I had a quick browse through them, and it appears that each focuses on a particular weapon. If you have any preferences, please let me know."
16,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_0000_SYSTEM_000_035","Actions speak louder than words. Arm yourself with the relic weapon atma you wish to enhance, and speak with G'jusana once more."
17,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_040","...Hm? It appears we're completely out of books pertaining to that weapon. And small wonder, seeing as you're the one who cleaned us out!"
18,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_045","You have already completed all the trials for the equipped relic weapon atma. Make your way to Hyrstmill, and present it to Jalzahn."
19,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_050","It appears you've already read all the books under that category. Might I interest you in something else?"
20,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_060","Wait... Didn't I <Emphasis>just</Emphasis> sell you a book? As much as I'd like to offer you another, a part of me feels as though I'd be doing you a disservice. Think of it this way: the more you have, the less you appreciate!"
21,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_065","You must complete all of the objectives in a book before you may purchase another. Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
22,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_070","Here it is, the book of your heart's desire. I have no doubt that it'll provide endless hours of entertainment! Have there ever been 100 <SheetEn(Item,3, 28,2,1)/> better spent? I think not!"
23,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_075","You have obtained a book from the Trials of the Braves. The objectives therein can be verified by using the item in the Key Items menu."
24,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q","Exchange <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>?"
25,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q2","The weapon you possess does not match your trial progress. Would you like to discard your <SheetEn(EventItem,3,IntegerParameter(1),1,1)/>, and purchase <SheetEn(EventItem,1,IntegerParameter(2),1,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
26,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_YES","Yes"
27,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_NO","No"
28,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_080","Oh dear, it seems you're short on <SheetEn(Item,3, 28,2,1)/>. I'm afraid I can't go any lower than 100 for such precious texts. Think of it this way: the harder you work for something, the more you appreciate it!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_000 I take it you're keen to take advantage of my special offer? So, which book from the Trials of the Braves would you like purchase?
5 1 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_TITLE What are you interested in?
6 2 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_CANCEL Nothing.
7 3 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
8 4 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
9 5 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
10 6 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
11 7 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_WEAPON Books pertaining to swords.
12 8 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_SUB_WEAPON Books pertaining to shields.
13 9 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
14 10 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
15 11 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A_PLD The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
16 12 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B_PLD The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
17 13 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD_SUB The Book of Netherfire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
18 14 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD_SUB The Book of Netherfall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>
19 15 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_030 Now, I mentioned earlier that nine books comprise a set, but there are <Emphasis>different</Emphasis> sets as well. I had a quick browse through them, and it appears that each focuses on a particular weapon. If you have any preferences, please let me know.
20 16 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_0000_SYSTEM_000_035 Actions speak louder than words. Arm yourself with the relic weapon atma you wish to enhance, and speak with G'jusana once more.
21 17 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_040 ...Hm? It appears we're completely out of books pertaining to that weapon. And small wonder, seeing as you're the one who cleaned us out!
22 18 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_045 You have already completed all the trials for the equipped relic weapon atma. Make your way to Hyrstmill, and present it to Jalzahn.
23 19 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_050 It appears you've already read all the books under that category. Might I interest you in something else?
24 20 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_060 Wait... Didn't I <Emphasis>just</Emphasis> sell you a book? As much as I'd like to offer you another, a part of me feels as though I'd be doing you a disservice. Think of it this way: the more you have, the less you appreciate!
25 21 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_065 You must complete all of the objectives in a book before you may purchase another. Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu.
26 22 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_070 Here it is, the book of your heart's desire. I have no doubt that it'll provide endless hours of entertainment! Have there ever been 100 <SheetEn(Item,3, 28,2,1)/> better spent? I think not!
27 23 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_075 You have obtained a book from the Trials of the Braves. The objectives therein can be verified by using the item in the Key Items menu.
28 24 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q Exchange <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>?
29 25 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q2 The weapon you possess does not match your trial progress. Would you like to discard your <SheetEn(EventItem,3,IntegerParameter(1),1,1)/>, and purchase <SheetEn(EventItem,1,IntegerParameter(2),1,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?
30 26 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_YES Yes
31 27 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_NO No
32 28 TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_080 Oh dear, it seems you're short on <SheetEn(Item,3, 28,2,1)/>. I'm afraid I can't go any lower than 100 for such precious texts. Think of it this way: the harder you work for something, the more you appreciate it!
@@ -1,12 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_000","The Trials of the Braves is a nine-volume work of literature which tells of the heroic feats of the Zodiac Braves."
1,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_001","As I mentioned earlier, I'm willing to part with each book for the discounted price of 100 <SheetEn(Item,3, 28,2,1)/>."
2,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_010","By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes."
3,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_011","Distinct sets of Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first."
4,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_012","A paladin's set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first."
5,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_013","Each book can be purchased from G'jusana. Please note, however, that you can possess only one at any given time."
6,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_014","You must complete all of the objectives in a book before you may purchase another."
7,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_015","Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
8,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_016","This concludes the explanation of the enhancement process. May your relic drink deep of the souls of your enemies!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_000","The Trials of the Braves is a nine-volume work of literature which tells of the heroic feats of the Zodiac Braves."
1,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_001","As I mentioned earlier, I'm willing to part with each book for the discounted price of 100 <SheetEn(Item,3, 28,2,1)/>."
2,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_010","By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes."
3,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_011","Distinct sets of Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first."
4,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_012","A paladin's set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first."
5,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_013","Each book can be purchased from G'jusana. Please note, however, that you can possess only one at any given time."
6,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_014","You must complete all of the objectives in a book before you may purchase another."
7,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_015","Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
8,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_016","This concludes the explanation of the enhancement process. May your relic drink deep of the souls of your enemies!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_000 The Trials of the Braves is a nine-volume work of literature which tells of the heroic feats of the Zodiac Braves.
5 1 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_001 As I mentioned earlier, I'm willing to part with each book for the discounted price of 100 <SheetEn(Item,3, 28,2,1)/>.
6 2 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_010 By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes.
7 3 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_011 Distinct sets of Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first.
8 4 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_012 A paladin's set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first.
9 5 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_013 Each book can be purchased from G'jusana. Please note, however, that you can possess only one at any given time.
10 6 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_014 You must complete all of the objectives in a book before you may purchase another.
11 7 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_015 Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu.
12 8 TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_016 This concludes the explanation of the enhancement process. May your relic drink deep of the souls of your enemies!
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_000","Through my arts, I shall permanently bind the souls you have gathered to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_TITLE","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_035","To have Jalzahn enhance a relic weapon atma, you must first complete the objectives in all nine books of the Trials of the Braves. Please note that distinct sets of the text exist for each relic."
9,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_035","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
10,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_040","Hmmm... 'Twould seem the relic has not absorbed a sufficient amount of souls for the binding to be effective. Might you have overlooked a detail in the Trials of the Braves?"
11,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_100_040","I cannot well perform my work until you make room among your mess of possessions."
12,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_050","If you wish to have another relic enhanced, know that the same foes are not like to yield the souls required. The existence of distinct versions of the Trials for each relic attests to this. Forgive me if I had neglected to share this detail earlier."
13,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_051","The enemies you are required to defeat vary according to the relic. If you wish to enhance another relic weapon atma, you must obtain books from the associated set of the Trials of the Braves and complete all the objectives therein."
14,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_060","To determine which creatures will render up suitable souls for your relic, you should refer to the Trials of the Braves. The books are common in RadzatHan, but I did not think to bring them with me. With trade flourishing between our lands, however, mayhap they can be had from a local merchant."
15,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_100","Yes, the relic fair pulsates with the power of souls. To have successfully brought it to this state... Yours is an uncommon perseverance, adventurer."
16,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_101","You have done your part, and now I shall do mine. This will take but a moment."
17,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_102","...It is done! Ah, the souls within lend it a truly magnificent gleam! Take up your relic anew, my friend, and bask in the light of its majesty!"
18,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_051","Your relic weapon atma has been reborn through the power of souls!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_000","Through my arts, I shall permanently bind the souls you have gathered to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_TITLE","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_035","To have Jalzahn enhance a relic weapon atma, you must first complete the objectives in all nine books of the Trials of the Braves. Please note that distinct sets of the text exist for each relic."
9,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_035","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
10,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_040","Hmmm... 'Twould seem the relic has not absorbed a sufficient amount of souls for the binding to be effective. Might you have overlooked a detail in the Trials of the Braves?"
11,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_100_040","I cannot well perform my work until you make room among your mess of possessions."
12,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_050","If you wish to have another relic enhanced, know that the same foes are not like to yield the souls required. The existence of distinct versions of the Trials for each relic attests to this. Forgive me if I had neglected to share this detail earlier."
13,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_051","The enemies you are required to defeat vary according to the relic. If you wish to enhance another relic weapon atma, you must obtain books from the associated set of the Trials of the Braves and complete all the objectives therein."
14,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_060","To determine which creatures will render up suitable souls for your relic, you should refer to the Trials of the Braves. The books are common in RadzatHan, but I did not think to bring them with me. With trade flourishing between our lands, however, mayhap they can be had from a local merchant."
15,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_100","Yes, the relic fair pulsates with the power of souls. To have successfully brought it to this state... Yours is an uncommon perseverance, adventurer."
16,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_101","You have done your part, and now I shall do mine. This will take but a moment."
17,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_102","...It is done! Ah, the souls within lend it a truly magnificent gleam! Take up your relic anew, my friend, and bask in the light of its majesty!"
18,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_051","Your relic weapon atma has been reborn through the power of souls!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_000 Through my arts, I shall permanently bind the souls you have gathered to your relic. Lend me the object you wish enhanced, and I shall see the deed done.
5 1 TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_TITLE What would you like enhanced?
6 2 TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CHOICES <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CANCEL Nothing.
8 4 TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_MESSAGE Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?
9 5 TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_YES Yes
10 6 TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_NO No
11 7 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_030 Where is the relic? Perchance you forgot to bring it?
12 8 TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_035 To have Jalzahn enhance a relic weapon atma, you must first complete the objectives in all nine books of the Trials of the Braves. Please note that distinct sets of the text exist for each relic.
13 9 TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_035 Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn.
14 10 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_040 Hmmm... 'Twould seem the relic has not absorbed a sufficient amount of souls for the binding to be effective. Might you have overlooked a detail in the Trials of the Braves?
15 11 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_100_040 I cannot well perform my work until you make room among your mess of possessions.
16 12 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_050 If you wish to have another relic enhanced, know that the same foes are not like to yield the souls required. The existence of distinct versions of the Trials for each relic attests to this. Forgive me if I had neglected to share this detail earlier.
17 13 TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_051 The enemies you are required to defeat vary according to the relic. If you wish to enhance another relic weapon atma, you must obtain books from the associated set of the Trials of the Braves and complete all the objectives therein.
18 14 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_060 To determine which creatures will render up suitable souls for your relic, you should refer to the Trials of the Braves. The books are common in Radz–at–Han, but I did not think to bring them with me. With trade flourishing between our lands, however, mayhap they can be had from a local merchant.
19 15 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_100 Yes, the relic fair pulsates with the power of souls. To have successfully brought it to this state... Yours is an uncommon perseverance, adventurer.
20 16 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_101 You have done your part, and now I shall do mine. This will take but a moment.
21 17 TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_102 ...It is done! Ah, the souls within lend it a truly magnificent gleam! Take up your relic anew, my friend, and bask in the light of its majesty!
22 18 TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_051 Your relic weapon atma has been reborn through the power of souls!
@@ -8,7 +8,9 @@ int32,str,str
4,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040","Learn about alexandrite."
5,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050","Nothing."
6,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000","Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
7,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000","Select the sphere scroll you would like created.
7,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000","Select the sphere scroll you would like created.
※Three bottles of ink required for each, with the
exception of Curtana (2) and the Holy Shield (1)."
8,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/>"
9,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110","Cancel"
10,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020","Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink."
@@ -31,7 +33,8 @@ int32,str,str
27,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000","Select an attribute for single infusion removal."
28,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010","<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
29,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040","Cancel"
28,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010","<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
30,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000","Remove a single infusion for the following attribute?
<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
31,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030","Yes"
32,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040","No"
33,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400","...The deed is done. May you find the ideal balance of power that you seek."
1 key 0 1
8 4 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040 Learn about alexandrite.
9 5 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050 Nothing.
10 6 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000 Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic.
11 7 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000 Select the sphere scroll you would like created. ※Three bottles of ink required for each, with the exception of Curtana (2) and the Holy Shield (1). Select the sphere scroll you would like created. ※Three bottles of ink required for each, with the exception of Curtana (2) and the Holy Shield (1).
12 8 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010 <Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/>
13 9 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110 Cancel
14 8 10 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020 <Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink.
15 9 11 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q3_000_000 Cancel Exchange <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?
16 10 12 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010 Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink. Yes
33 27 29 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040 Select an attribute for single infusion removal. Cancel
34 28 30 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000 <Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>) Remove a single infusion for the following attribute? <Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)
35 29 31 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030 Cancel Yes
36 30 32 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040 Remove a single infusion for the following attribute? <Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>) No
37 33 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400 ...The deed is done. May you find the ideal balance of power that you seek.
38 31 34 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSETM_000_300 Yes One infusion removed for <Sheet(BaseParam,IntegerParameter(1),1)/>.
39 32 35 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_500 No ...Hm? 'Twould seem you do not possess that particular sphere scroll.
40 33 36 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_520 ...The deed is done. May you find the ideal balance of power that you seek. ...Hm? 'Twould seem that this sphere scroll has yet to receive any infusions.
@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_000","Looking to get your hands on some alexandrite, are you? I have a map right here which should lead you to a buried cache. For 75 <SheetEn(Item,3, 28,2,1)/>, it's yours."
1,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_Q1_000_000","Exchange 75 <SheetEn(Item,3, 28,2,1)/> for a mysterious map?"
2,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_001","Yes"
3,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_002","No"
4,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005","Here─sealed for your peace of mind. You may decipher it at your leisure."
5,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010","You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them."
6,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011","...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do."
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>."
8,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021","To do so, you must first complete the quest “Treasures and Tribulations.”"
9,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030","Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession."
10,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050","The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_000","Looking to get your hands on some alexandrite, are you? I have a map right here which should lead you to a buried cache. For 75 <SheetEn(Item,3, 28,2,1)/>, it's yours."
1,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_Q1_000_000","Exchange 75 <SheetEn(Item,3, 28,2,1)/> for a mysterious map?"
2,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_001","Yes"
3,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_002","No"
4,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005","Here─sealed for your peace of mind. You may decipher it at your leisure."
5,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010","You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them."
6,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011","...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do."
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>."
8,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021","To do so, you must first complete the quest “Treasures and Tribulations.”"
9,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030","Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession."
10,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050","The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_000 Looking to get your hands on some alexandrite, are you? I have a map right here which should lead you to a buried cache. For 75 <SheetEn(Item,3, 28,2,1)/>, it's yours.
5 1 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_Q1_000_000 Exchange 75 <SheetEn(Item,3, 28,2,1)/> for a mysterious map?
6 2 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_001 Yes
7 3 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_002 No
8 4 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005 Here─sealed for your peace of mind. You may decipher it at your leisure.
9 5 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010 You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them.
10 6 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011 ...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do.
11 7 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020 You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>.
12 8 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021 To do so, you must first complete the quest “Treasures and Tribulations.”
13 9 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030 Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession.
14 10 TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050 The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less.
@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_000","Advanced materia melding is a highly unstable process. There <Emphasis>must</Emphasis> be a way to harness the stones' power without risking their destruction..."
1,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_030","When a sphere scroll is fully infused with materia, it will shine as the stars in the heavens. This is the sign that its power is ready to be transferred to a suitable vessel."
2,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_050","By the gods, you...you've succeeded! <Emphasis>We've</Emphasis> succeeded! To think that my efforts have finally borne fruit... No words can express the joy I feel at this moment."
3,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_051","To be sure, my research is far from over. Much and more must be verified before I can form my conclusions, and so I would be much obliged for our ongoing collaboration."
4,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_052","If you have a mind to enhance another relic, bring me the requisite amount of superior enchanted ink, and I shall prepare for you a suitable sphere scroll."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_000","Advanced materia melding is a highly unstable process. There <Emphasis>must</Emphasis> be a way to harness the stones' power without risking their destruction..."
1,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_030","When a sphere scroll is fully infused with materia, it will shine as the stars in the heavens. This is the sign that its power is ready to be transferred to a suitable vessel."
2,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_050","By the gods, you...you've succeeded! <Emphasis>We've</Emphasis> succeeded! To think that my efforts have finally borne fruit... No words can express the joy I feel at this moment."
3,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_051","To be sure, my research is far from over. Much and more must be verified before I can form my conclusions, and so I would be much obliged for our ongoing collaboration."
4,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_052","If you have a mind to enhance another relic, bring me the requisite amount of superior enchanted ink, and I shall prepare for you a suitable sphere scroll."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_000 Advanced materia melding is a highly unstable process. There <Emphasis>must</Emphasis> be a way to harness the stones' power without risking their destruction...
5 1 TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_030 When a sphere scroll is fully infused with materia, it will shine as the stars in the heavens. This is the sign that its power is ready to be transferred to a suitable vessel.
6 2 TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_050 By the gods, you...you've succeeded! <Emphasis>We've</Emphasis> succeeded! To think that my efforts have finally borne fruit... No words can express the joy I feel at this moment.
7 3 TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_051 To be sure, my research is far from over. Much and more must be verified before I can form my conclusions, and so I would be much obliged for our ongoing collaboration.
8 4 TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_052 If you have a mind to enhance another relic, bring me the requisite amount of superior enchanted ink, and I shall prepare for you a suitable sphere scroll.
@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_000","Through my arts, I shall transfer the sphere scroll's light energy to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_Q1_000_000","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_020","Nothing."
4,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_050","Materia holds the key to further enhancing your relic. Once you have sufficiently infused a sphere scroll with its power, return hither, and we shall see your weapon reborn."
5,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_055","To have Jalzahn enhance a relic weapon animus, you must fully infuse the corresponding sphere scroll with materia."
6,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_056","Sphere scrolls can be obtained from Hubairtin at the Bonfire in central Thanalan."
7,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_100_056","Please note that the process will replace the weapon's attributes with those that were infused in the sphere scroll."
8,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_101_056","The attributes strength, dexterity, vitality, intelligence, and mind will be raised to a value befitting gear of item level 110."
9,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_102_056","Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base direct hit rate will not be replaced."
10,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
11,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_085","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
12,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_100","I cannot well perform my work on your relic while you have it equipped."
13,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_130","Where is the sphere scroll for enhancing this relic? Perchance you forgot to bring it?"
14,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
15,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_140","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
16,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_145","You already possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
17,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_145","I cannot well perform my work until you make room among your mess of possessions."
18,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_150","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_151","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_160","See the infusion process to its end, my friend, and return hither. Then will we see your weapon reborn."
21,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_165","In order to have your relic weapon animus enhanced, you must fully infuse a sphere scroll with materia, then present it to Jalzahn."
22,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_170","Magnificent! The sphere scroll shines as the stars in the heavens!"
23,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_171","When your relic receives of its power, it will be enhanced like so."
24,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_200","As you will it, I shall finish the task that you and Hubairtin have started. This will take but a moment."
25,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_201","O mighty relic of eld! Receive of this scroll the memories of toil and triumph, and with thy newfound light illuminate this adventurer's path!"
26,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_202","...It is done! Take up your weapon anew, my friend, and bask in its radiance─the radiance of a newborn star!"
27,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_220","Your relic weapon animus has been reborn through the power of materia!"
28,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_221","If you wish to have another relic weapon animus enhanced, you may do so by repeating the process of infusing a sphere scroll with materia, then presenting it to Jalzahn."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_000","Through my arts, I shall transfer the sphere scroll's light energy to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
1,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_Q1_000_000","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_020","Nothing."
4,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_050","Materia holds the key to further enhancing your relic. Once you have sufficiently infused a sphere scroll with its power, return hither, and we shall see your weapon reborn."
5,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_055","To have Jalzahn enhance a relic weapon animus, you must fully infuse the corresponding sphere scroll with materia."
6,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_056","Sphere scrolls can be obtained from Hubairtin at the Bonfire in central Thanalan."
7,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_100_056","Please note that the process will replace the weapon's attributes with those that were infused in the sphere scroll."
8,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_101_056","The attributes strength, dexterity, vitality, intelligence, and mind will be raised to a value befitting gear of item level 110."
9,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_102_056","Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base direct hit rate will not be replaced."
10,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
11,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_085","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
12,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_100","I cannot well perform my work on your relic while you have it equipped."
13,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_130","Where is the sphere scroll for enhancing this relic? Perchance you forgot to bring it?"
14,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
15,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_140","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
16,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_145","You already possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
17,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_145","I cannot well perform my work until you make room among your mess of possessions."
18,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_150","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_151","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_160","See the infusion process to its end, my friend, and return hither. Then will we see your weapon reborn."
21,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_165","In order to have your relic weapon animus enhanced, you must fully infuse a sphere scroll with materia, then present it to Jalzahn."
22,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_170","Magnificent! The sphere scroll shines as the stars in the heavens!"
23,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_171","When your relic receives of its power, it will be enhanced like so."
24,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_200","As you will it, I shall finish the task that you and Hubairtin have started. This will take but a moment."
25,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_201","O mighty relic of eld! Receive of this scroll the memories of toil and triumph, and with thy newfound light illuminate this adventurer's path!"
26,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_202","...It is done! Take up your weapon anew, my friend, and bask in its radiance─the radiance of a newborn star!"
27,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_220","Your relic weapon animus has been reborn through the power of materia!"
28,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_221","If you wish to have another relic weapon animus enhanced, you may do so by repeating the process of infusing a sphere scroll with materia, then presenting it to Jalzahn."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_000 Through my arts, I shall transfer the sphere scroll's light energy to your relic. Lend me the object you wish enhanced, and I shall see the deed done.
5 1 TEXT_CMNDEFRELICWEAPON030TRADE_00173_Q1_000_000 What would you like enhanced?
6 2 TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_010 <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_020 Nothing.
8 4 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_050 Materia holds the key to further enhancing your relic. Once you have sufficiently infused a sphere scroll with its power, return hither, and we shall see your weapon reborn.
9 5 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_055 To have Jalzahn enhance a relic weapon animus, you must fully infuse the corresponding sphere scroll with materia.
10 6 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_056 Sphere scrolls can be obtained from Hubairtin at the Bonfire in central Thanalan.
11 7 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_100_056 Please note that the process will replace the weapon's attributes with those that were infused in the sphere scroll.
12 8 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_101_056 The attributes strength, dexterity, vitality, intelligence, and mind will be raised to a value befitting gear of item level 110.
13 9 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_102_056 Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base direct hit rate will not be replaced.
14 10 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_080 Where is the relic? Perchance you forgot to bring it?
15 11 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_085 Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn.
16 12 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_100 I cannot well perform my work on your relic while you have it equipped.
17 13 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_130 Where is the sphere scroll for enhancing this relic? Perchance you forgot to bring it?
18 14 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_135 You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink.
19 15 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_140 We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend.
20 16 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_145 You already possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>.
21 17 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_145 I cannot well perform my work until you make room among your mess of possessions.
22 18 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_150 This sphere scroll must be infused with more materia before we can avail ourselves of its power.
23 19 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_151 When it is positively aglow with light energy, I expect that it will enhance your relic like so.
24 20 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_160 See the infusion process to its end, my friend, and return hither. Then will we see your weapon reborn.
25 21 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_165 In order to have your relic weapon animus enhanced, you must fully infuse a sphere scroll with materia, then present it to Jalzahn.
26 22 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_170 Magnificent! The sphere scroll shines as the stars in the heavens!
27 23 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_171 When your relic receives of its power, it will be enhanced like so.
28 24 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_200 As you will it, I shall finish the task that you and Hubairtin have started. This will take but a moment.
29 25 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_201 O mighty relic of eld! Receive of this scroll the memories of toil and triumph, and with thy newfound light illuminate this adventurer's path!
30 26 TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_202 ...It is done! Take up your weapon anew, my friend, and bask in its radiance─the radiance of a newborn star!
31 27 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_220 Your relic weapon animus has been reborn through the power of materia!
32 28 TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_221 If you wish to have another relic weapon animus enhanced, you may do so by repeating the process of infusing a sphere scroll with materia, then presenting it to Jalzahn.
+15 -15
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@@ -1,15 +1,15 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_000","I have traveled thousands of malms in search of Eorzea's greatest weaponsmith. Instead I have found the most detestable specimen of man imaginable..."
1,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_005","With your assistance, I am confident that my research will bear fruit, and the long journey to Eorzea will not have been in vain."
2,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_010","It will require all your strength and perseverance to recreate the feats of the Zodiac Braves, but I believe the reward will be well worth the toil. I wish you well in this endeavor."
3,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_015","For a time, I feared that I would not live to behold the fruits of my labors...but the heavens saw fit to deliver you to me. You have done more for me than you could ever imagine, my friend. I swear that, so long as I draw breath, I shall never cease my research."
4,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_030","The sphere scroll is a truly remarkable invention. It does me well to see the spirit of innovation thriving in these lands."
5,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_060","Having received of the power of materia, your relic shines with heretofore unseen brilliance. This light symbolizes my hopes that we will yet recreate the mighty arm of legend."
6,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_070","When first I met Gerolt, I believed that there was not a more detestable individual in all the world. Suffice it to say I am pleased that he has proven me wrong. Having said that, I shan't raise my estimation of him overly high, lest I set myself up for later disappointment."
7,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_075","If Gerolt speaks true, we are but a single step away from realizing my lifelong dreams. Though the years have taught me caution in such matters, I would be lying if I said that I am not excited by the prospect."
8,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_080","When I first met Gerolt, I despaired that the man would be of no aid in my endeavor. Never in my life have I been so glad to be proven wrong. His skill and ingenuity have paved the way for our success...as has your persistence, my friend."
9,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_085","When sentience blossomed within your Zodiac Weapon, the mightiest of arms became the mightiest of allies. May it ever serve as guardian of your adventures, my friend."
10,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_090","Can you believe that Gerolt would brazenly rob me of my birthright: the title of Starforger? This will not stand. Nay, I shall not leave this place until the boor sees reason─even if it takes a hundred years!"
11,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_095","Gerolt? I fear I no longer have words to describe his depravity. If he believes I would leave and abandon my birthright, he is as devoid of good sense as he is hair. Mark my words: the title of Starforger shall be mine!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_000","I have traveled thousands of malms in search of Eorzea's greatest weaponsmith. Instead I have found the most detestable specimen of man imaginable..."
1,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_005","With your assistance, I am confident that my research will bear fruit, and the long journey to Eorzea will not have been in vain."
2,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_010","It will require all your strength and perseverance to recreate the feats of the Zodiac Braves, but I believe the reward will be well worth the toil. I wish you well in this endeavor."
3,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_015","For a time, I feared that I would not live to behold the fruits of my labors...but the heavens saw fit to deliver you to me. You have done more for me than you could ever imagine, my friend. I swear that, so long as I draw breath, I shall never cease my research."
4,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_030","The sphere scroll is a truly remarkable invention. It does me well to see the spirit of innovation thriving in these lands."
5,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_060","Having received of the power of materia, your relic shines with heretofore unseen brilliance. This light symbolizes my hopes that we will yet recreate the mighty arm of legend."
6,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_070","When first I met Gerolt, I believed that there was not a more detestable individual in all the world. Suffice it to say I am pleased that he has proven me wrong. Having said that, I shan't raise my estimation of him overly high, lest I set myself up for later disappointment."
7,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_075","If Gerolt speaks true, we are but a single step away from realizing my lifelong dreams. Though the years have taught me caution in such matters, I would be lying if I said that I am not excited by the prospect."
8,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_080","When I first met Gerolt, I despaired that the man would be of no aid in my endeavor. Never in my life have I been so glad to be proven wrong. His skill and ingenuity have paved the way for our success...as has your persistence, my friend."
9,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_085","When sentience blossomed within your Zodiac Weapon, the mightiest of arms became the mightiest of allies. May it ever serve as guardian of your adventures, my friend."
10,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_090","Can you believe that Gerolt would brazenly rob me of my birthright: the title of Starforger? This will not stand. Nay, I shall not leave this place until the boor sees reason─even if it takes a hundred years!"
11,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_095","Gerolt? I fear I no longer have words to describe his depravity. If he believes I would leave and abandon my birthright, he is as devoid of good sense as he is hair. Mark my words: the title of Starforger shall be mine!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_000 I have traveled thousands of malms in search of Eorzea's greatest weaponsmith. Instead I have found the most detestable specimen of man imaginable...
5 1 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_005 With your assistance, I am confident that my research will bear fruit, and the long journey to Eorzea will not have been in vain.
6 2 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_010 It will require all your strength and perseverance to recreate the feats of the Zodiac Braves, but I believe the reward will be well worth the toil. I wish you well in this endeavor.
7 3 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_015 For a time, I feared that I would not live to behold the fruits of my labors...but the heavens saw fit to deliver you to me. You have done more for me than you could ever imagine, my friend. I swear that, so long as I draw breath, I shall never cease my research.
8 4 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_030 The sphere scroll is a truly remarkable invention. It does me well to see the spirit of innovation thriving in these lands.
9 5 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_060 Having received of the power of materia, your relic shines with heretofore unseen brilliance. This light symbolizes my hopes that we will yet recreate the mighty arm of legend.
10 6 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_070 When first I met Gerolt, I believed that there was not a more detestable individual in all the world. Suffice it to say I am pleased that he has proven me wrong. Having said that, I shan't raise my estimation of him overly high, lest I set myself up for later disappointment.
11 7 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_075 If Gerolt speaks true, we are but a single step away from realizing my lifelong dreams. Though the years have taught me caution in such matters, I would be lying if I said that I am not excited by the prospect.
12 8 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_080 When I first met Gerolt, I despaired that the man would be of no aid in my endeavor. Never in my life have I been so glad to be proven wrong. His skill and ingenuity have paved the way for our success...as has your persistence, my friend.
13 9 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_085 When sentience blossomed within your Zodiac Weapon, the mightiest of arms became the mightiest of allies. May it ever serve as guardian of your adventures, my friend.
14 10 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_090 Can you believe that Gerolt would brazenly rob me of my birthright: the title of Starforger? This will not stand. Nay, I shall not leave this place until the boor sees reason─even if it takes a hundred years!
15 11 TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_095 Gerolt? I fear I no longer have words to describe his depravity. If he believes I would leave and abandon my birthright, he is as devoid of good sense as he is hair. Mark my words: the title of Starforger shall be mine!
@@ -1,9 +1,9 @@
key,0,1
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int32,str,str
0,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
1,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
2,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
3,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
4,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_YES","Yes"
5,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_NO","No"
key,0,1
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int32,str,str
0,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
1,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
2,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
3,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
4,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_YES","Yes"
5,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_NO","No"
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3 int32 str str
4 0 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_HELP Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore.
5 1 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_NOT_HAVE Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange.
6 2 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_Q Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange.
7 3 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_Q Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?
8 4 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_YES Yes
9 5 TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_NO No
@@ -1,4 +1,4 @@
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0,"TEXT_CMNDEFULTIMAWEAPONNORMALOPENER_00137_TALK_ACTOR","せーりーふー"
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0,"TEXT_CMNDEFULTIMAWEAPONNORMALOPENER_00137_TALK_ACTOR","せーりーふー"
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3 int32 str str
4 0 TEXT_CMNDEFULTIMAWEAPONNORMALOPENER_00137_TALK_ACTOR せーりーふー
@@ -1,4 +1,4 @@
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0,"TEXT_CMNGSCWEEKLYLOTUNLOCKTALK_00105_LOTTERY00105_000_000","Have you come to try the Jumbo Cactpot, <If(PlayerParameter(4))>miss<Else/>sir</If>? The lady at the center of that counter will help you get started."
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0,"TEXT_CMNGSCWEEKLYLOTUNLOCKTALK_00105_LOTTERY00105_000_000","Have you come to try the Jumbo Cactpot, <If(PlayerParameter(4))>miss<Else/>sir</If>? The lady at the center of that counter will help you get started."
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4 0 TEXT_CMNGSCWEEKLYLOTUNLOCKTALK_00105_LOTTERY00105_000_000 Have you come to try the Jumbo Cactpot, <If(PlayerParameter(4))>miss<Else/>sir</If>? The lady at the center of that counter will help you get started.
@@ -1,4 +1,4 @@
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0,"TEXT_CMNRADBAHAMUTEVENTTERRITORY_00164_TALK_ACTOR","せーりーふー"
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0,"TEXT_CMNRADBAHAMUTEVENTTERRITORY_00164_TALK_ACTOR","せーりーふー"
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4 0 TEXT_CMNRADBAHAMUTEVENTTERRITORY_00164_TALK_ACTOR せーりーふー
+16 -16
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@@ -1,16 +1,16 @@
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0,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR01","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
1,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_Q1","State your purpose."
2,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A1","Edit company crest design."
3,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A2","Add or remove company crest from gear."
4,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A3","Learn of company crests."
5,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A4","Nothing."
6,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_010","A crest is the mark of your company. It defines you and your companions. It sets you apart from all the other orders, confederations, brotherhoods, and syndicates."
7,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_011","Not only can you design your very own crest, but you can have it painted across all your equipment, so your foes will know who it is who smote them."
8,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_012","To design and apply a company crest, your company will first have to have earned the right to do so."
9,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_013","You will also have to be the master of your free company, or be given the proper authority to edit company crests."
10,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR1","It does not appear that you belong to a free company. You cannot very well have a company crest without a company, can you?"
11,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR2","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
12,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR3","Your free company does not appear to be on our register. If you wish to change your company's crest, I am afraid I cannot be of service."
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int32,str,str
0,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR01","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
1,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_Q1","State your purpose."
2,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A1","Edit company crest design."
3,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A2","Add or remove company crest from gear."
4,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A3","Learn of company crests."
5,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A4","Nothing."
6,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_010","A crest is the mark of your company. It defines you and your companions. It sets you apart from all the other orders, confederations, brotherhoods, and syndicates."
7,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_011","Not only can you design your very own crest, but you can have it painted across all your equipment, so your foes will know who it is who smote them."
8,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_012","To design and apply a company crest, your company will first have to have earned the right to do so."
9,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_013","You will also have to be the master of your free company, or be given the proper authority to edit company crests."
10,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR1","It does not appear that you belong to a free company. You cannot very well have a company crest without a company, can you?"
11,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR2","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
12,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR3","Your free company does not appear to be on our register. If you wish to change your company's crest, I am afraid I cannot be of service."
1 key 0 1
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3 int32 str str
4 0 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR01 I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>.
5 1 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_Q1 State your purpose.
6 2 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A1 Edit company crest design.
7 3 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A2 Add or remove company crest from gear.
8 4 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A3 Learn of company crests.
9 5 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A4 Nothing.
10 6 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_010 A crest is the mark of your company. It defines you and your companions. It sets you apart from all the other orders, confederations, brotherhoods, and syndicates.
11 7 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_011 Not only can you design your very own crest, but you can have it painted across all your equipment, so your foes will know who it is who smote them.
12 8 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_012 To design and apply a company crest, your company will first have to have earned the right to do so.
13 9 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_013 You will also have to be the master of your free company, or be given the proper authority to edit company crests.
14 10 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR1 It does not appear that you belong to a free company. You cannot very well have a company crest without a company, can you?
15 11 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR2 I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>.
16 12 TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR3 Your free company does not appear to be on our register. If you wish to change your company's crest, I am afraid I cannot be of service.
@@ -1,17 +1,17 @@
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int32,str,str
0,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_001","Well met. I am an OIC quartermaster affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>, and it is my duty to provide those free companies who have pledged their allegiance to our Grand Company with the opportunity to purchase various enchantments and items which will benefit their members."
1,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_Q","State your purpose."
2,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A1","Spend company credits (actions)."
3,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_FCC_SHOP","Spend company credits (items)."
4,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A2","Learn of company credits."
5,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A3","Nothing."
6,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_010","Credits are the currency free companies use in place of standard gil or company seals."
7,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_011","Credits are earned by members fulfilling various duties in the name of their company."
8,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_012","This currency can be exchanged for various items with an officer affiliated with the Grand Company to whom your free company has pledged its allegiance."
9,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_013","These types of exchanges can only be carried out if and when your company has been granted the right to do so by its allied Grand Company."
10,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_014","Also, your company master must grant you the authorization to use the credits."
11,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR1","I say. Have you ever considered joining a free company? If not, might I suggest you do so? A whole new world will open."
12,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR2",""
13,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR3","It would seem you are affiliated with another Grand Company. I'm afraid I cannot offer you my services."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_001","Well met. I am an OIC quartermaster affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>, and it is my duty to provide those free companies who have pledged their allegiance to our Grand Company with the opportunity to purchase various enchantments and items which will benefit their members."
1,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_Q","State your purpose."
2,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A1","Spend company credits (actions)."
3,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_FCC_SHOP","Spend company credits (items)."
4,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A2","Learn of company credits."
5,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A3","Nothing."
6,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_010","Credits are the currency free companies use in place of standard gil or company seals."
7,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_011","Credits are earned by members fulfilling various duties in the name of their company."
8,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_012","This currency can be exchanged for various items with an officer affiliated with the Grand Company to whom your free company has pledged its allegiance."
9,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_013","These types of exchanges can only be carried out if and when your company has been granted the right to do so by its allied Grand Company."
10,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_014","Also, your company master must grant you the authorization to use the credits."
11,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR1","I say. Have you ever considered joining a free company? If not, might I suggest you do so? A whole new world will open."
12,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR2",""
13,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR3","It would seem you are affiliated with another Grand Company. I'm afraid I cannot offer you my services."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_001 Well met. I am an OIC quartermaster affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>, and it is my duty to provide those free companies who have pledged their allegiance to our Grand Company with the opportunity to purchase various enchantments and items which will benefit their members.
5 1 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_Q State your purpose.
6 2 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A1 Spend company credits (actions).
7 3 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_FCC_SHOP Spend company credits (items).
8 4 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A2 Learn of company credits.
9 5 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A3 Nothing.
10 6 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_010 Credits are the currency free companies use in place of standard gil or company seals.
11 7 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_011 Credits are earned by members fulfilling various duties in the name of their company.
12 8 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_012 This currency can be exchanged for various items with an officer affiliated with the Grand Company to whom your free company has pledged its allegiance.
13 9 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_013 These types of exchanges can only be carried out if and when your company has been granted the right to do so by its allied Grand Company.
14 10 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_014 Also, your company master must grant you the authorization to use the credits.
15 11 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR1 I say. Have you ever considered joining a free company? If not, might I suggest you do so? A whole new world will open.
16 12 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR2
17 13 TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR3 It would seem you are affiliated with another Grand Company. I'm afraid I cannot offer you my services.
+65 -65
View File
@@ -1,65 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met.
5 1 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000 Come to join us on the front line? Or perhaps you've questions to ask?
6 2 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001 Our superiors have approved new rules of engagement for skirmishes on the front line.
7 3 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002 For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?
8 4 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003 To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category.
9 5 TEXT_COMDEFFRONTLINE_00182_Q1_000_000 What would you like to do?
10 6 TEXT_COMDEFFRONTLINE_00182_A1_000_000 Ask about Frontline campaigns.
11 7 TEXT_COMDEFFRONTLINE_00182_A1_000_001 Learn more about the rules of engagement.
12 8 TEXT_COMDEFFRONTLINE_00182_A1_000_002 Ask about rewards.
13 9 TEXT_COMDEFFRONTLINE_00182_A1_000_003 Nothing.
14 10 TEXT_COMDEFFRONTLINE_00182_Q2_000_000 What will you ask?
15 11 TEXT_COMDEFFRONTLINE_00182_A2_000_000 How are companies organized?
16 12 TEXT_COMDEFFRONTLINE_00182_A2_000_001 What are the conditions for victory? (Secure)
17 13 TEXT_COMDEFFRONTLINE_00182_A2_100_002 What are the conditions for victory? (Seize)
18 14 TEXT_COMDEFFRONTLINE_00182_A2_110_002 What are the conditions for victory? (Shatter)
19 15 TEXT_COMDEFFRONTLINE_00182_A2_000_003 Nothing.
20 16 TEXT_COMDEFFRONTLINE_00182_A2_000_002 (★未使用/削除予定★)
21 17 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010 Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle.
22 18 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011 Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies.
23 19 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012 To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category.
24 20 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013 (★未使用/削除予定★)
25 21 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050 Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you.
26 22 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051 Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors.
27 23 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051 You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match.
28 24 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020 In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster.
29 25 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021 The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
30 26 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022 Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties.
31 27 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030 Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything.
32 28 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031 During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle.
33 29 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032 The first company to attain the designated tactical rating is declared the victor.
34 30 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033 Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious.
35 31 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034 What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them.
36 32 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035 During Frontline secure campaigns, you will come across key locations such as outposts and ruins.
37 33 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036 Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location.
38 34 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037 To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process.
39 35 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038 Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more.
40 36 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040 (★未使用/削除予定★)
41 37 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041 (★未使用/削除予定★)
42 38 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041 (★未使用/削除予定★)
43 39 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042 (★未使用/削除予定★)
44 40 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043 (★未使用/削除予定★)
45 41 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044
46 42 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045
47 43 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001 Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?
48 44 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002 When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were.
49 45 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003 When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths.
50 46 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004 Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas.
51 47 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005 Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils.
52 48 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006 However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next...
53 49 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010 During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>.
54 50 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011 A tomelith's rank indicates the amount of data it may contain.
55 51 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012 Once all data has been transferred from a tomelith, it will cease to hold any value.
56 52 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013 The first company to retrieve the designated quantity of data is declared the victor.
57 53 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
58 54 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001 So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving...
59 55 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010 During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>.
60 56 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011 However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>.
61 57 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012 An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
62 58 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013 To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process.
63 59 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014 However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.
64 60 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015 Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain.
65 61 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
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0,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_000","I pray this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> finds you well, <If(PlayerParameter(4))>miss<Else/>sir</If>. As caretaker of <Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>the Lavender Beds</Case><Case(3)>the Goblet</Case><Case(4)>Shirogane</Case></Switch>, it would be my pleasure to answer any queries you may have."
1,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2Q1_100_002","What would you like to ask about?"
2,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A11_111_002","Nothing."
3,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A1_101_002","This residential district."
4,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_100_002","Land ownership."
5,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A2_102_002","What kinds of plots are available?"
6,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A3_103_002","How do I purchase land?"
7,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_104_002","How do I relinquish land?"
8,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_121_002","What happens if I abandon my estate?"
9,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_101_002","Estate hall construction and exterior customization."
10,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A5_105_002","How do I build an estate hall?"
11,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A6_106_002","How do I customize the exterior of my estate hall?"
12,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A7_107_002","How do I place outdoor furnishings?"
13,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_102_002","Interior customization."
14,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A8_108_002","How do I customize the interior of my estate hall?"
15,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A9_109_002","How do I place indoor furnishings?"
16,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_122_002","How do I adjust the brightness of estate lighting?"
17,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_110_002","Restrictions on the sale of used furnishings."
18,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_103_002","Free company estate features."
19,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A12_112_002","How do I obtain private chambers?"
20,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_113_002","How do I vacate private chambers?"
21,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_114_002","What happens if I am dismissed from my free company?"
22,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_115_002","What are aetherial wheels?"
23,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_116_002","How do I demolish a company workshop?"
24,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_117_002","What are company workshops?"
25,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYQ1_100_000","What will you ask?"
26,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYC1_100_000","Nothing."
27,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_120_002","Estate retainers."
28,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_123_002","Estate sharing."
29,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_124_002","Apartments."
30,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_104_002","Relocation."
31,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A25_125_002","Relocation."
32,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A26_126_002","Moving furnishings."
33,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A27_127_002","Additional notes."
34,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A28_128_002","Storeroom."
35,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_010","<Clickable(<Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>The Lavender Beds</Case><Case(3)>The Goblet</Case><Case(4)>Shirogane</Case></Switch>)/> is <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa's</Case><Case(2)>Gridania's</Case><Case(3)>Ul'dah's</Case><Case(4)>Kugane's</Case></Switch> fastest growing community─a residential district exclusively for adventurers."
36,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_011","Here, you and like-minded adventurers are free to purchase apartments, or secure plots of land on which to build estates."
37,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012","This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation."
38,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013","In case you are concerned that your allegiance may bar you from residing here─do not be."
39,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014","We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation."
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>."
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
42,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020","Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”"
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district."
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots."
45,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023","Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example."
46,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030","The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company."
47,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031","In order to purchase a plot of land privately, you must have at least one class at level 50."
48,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
49,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031","In order to purchase a plot of land for your free company, you must be authorized to acquire land."
50,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031","In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>."
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis."
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>."
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>."
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale."
60,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183","All members of a free company are considered owners of a company estate."
61,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183","However, private estates may only have a single recognized owner."
62,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184","Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner."
63,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185","In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker."
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall."
65,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187","Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates."
66,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188","However, only the former owner of a private estate may claim items and indemnification."
67,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050","A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed."
68,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051","All residents must first obtain a valid building permit─one which applies to their plot's exact specifications."
69,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052","Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city-state."
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list."
71,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060","Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall."
72,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061","You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate."
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>."
74,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
75,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070","Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>."
76,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071","Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain."
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>."
78,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080","Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important."
79,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081","You can customize the interior walls, flooring, and ceiling lights of your estate hall."
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>."
81,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
82,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090","Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know."
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>."
84,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092","Please note that the locations where you may place a furnishing are dictated by its type."
85,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095","Well, I...I would have thought it a rather simple affair, but if you require an explanation..."
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
87,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192","You may select one of six different brightness levels. However, please note that certain furnishings will not be affected."
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
89,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
90,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102","You will be prompted to confirm your decision before removing these furnishings."
91,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110","For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate."
92,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_111","Private chambers can be purchased and accessed from within your free company's estate."
93,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_112","Please note that you cannot purchase private chambers until you have attained level 50 in a single class."
94,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
95,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120","If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures."
96,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121","In order to vacate your private chambers, you must first remove all furnishings."
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>."
98,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130","Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers."
99,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131","Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time."
100,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132","If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker."
101,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133","Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded."
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>. "
103,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135","Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers."
104,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140","If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions."
105,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141","However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate."
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
107,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143","To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time."
108,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144","Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date."
109,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150","Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance."
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
111,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152","Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them."
112,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153","When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely."
113,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154","If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed."
114,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155","Once placed on a free company estate, retainers can only be removed by members who have the authority to do so."
115,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155","For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements."
116,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201","If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size."
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>."
118,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203","You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization."
119,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204","To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit."
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>."
121,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170","Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop."
122,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171","These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds."
123,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172","It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress."
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate."
125,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174","After construction, it can be accessed in the same manner as private chambers."
126,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175","To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase."
127,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160","D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it..."
128,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161","<Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged."
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>."
130,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163","Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service."
131,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164","Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities."
132,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156","Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!"
133,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_157","The Topmast, Lily Hills, Sultana's Breath, and Kobai Goten apartment buildings are found in the residential districts of Mist, the Lavender Beds, the Goblet, and Shirogane respectively."
134,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_158","For more information on apartment prices and features, speak with the apartment caretakers stationed in the lobbies of the aforementioned buildings."
135,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210","What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible."
136,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211","It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size."
137,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212","Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land."
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear."
139,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214","When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new."
140,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221","Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden."
141,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222","Private chambers and company workshops will be moved in their entirety and retain their state."
142,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_224","Exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different."
143,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_225","Interior fixtures, meanwhile, will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor."
144,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_231","Estate halls which have not been entered by their owner for thirty days (Earth time) cannot be relocated."
145,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_232","Furthermore, initiating a relocation has the same effect as the owner entering his or her estate hall, and resets the period until auto-demolition."
146,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_240","From fully fledged estate halls to cozy apartments, all types of housing come with a storeroom for keeping one's furnishings. The larger the residence, the bigger the storeroom."
147,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_241","Cottages have storage for 200 indoor and 20 garden furnishings. This increases to 300 and 30 for houses, and 400 and 40 for mansions."
148,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_242","Apartments, meanwhile, have storage for 100 indoor furnishings."
149,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_243","Please note that chocobo stables and miniature aetherytes alone cannot be stored."
150,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_244","Certain items, meanwhile, are stored in stasis. For instance, plants will cease to grow and wheel stands will cease to charge."
151,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_245","Upon relocation, placed furnishings will be put in the storeroom at the destination plot. If there is insufficient space, however, the relocation cannot proceed."
152,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_246","An estate hall cannot be removed while items are in storage. In the event that your estate hall is demolished, you may reclaim stored items by speaking with the resident caretaker within 35 days of repossession."
153,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_181",""
154,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_193",""
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_000","I pray this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> finds you well, <If(PlayerParameter(4))>miss<Else/>sir</If>. As caretaker of <Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>the Lavender Beds</Case><Case(3)>the Goblet</Case><Case(4)>Shirogane</Case></Switch>, it would be my pleasure to answer any queries you may have."
1,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2Q1_100_002","What would you like to ask about?"
2,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A11_111_002","Nothing."
3,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A1_101_002","This residential district."
4,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_100_002","Land ownership."
5,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A2_102_002","What kinds of plots are available?"
6,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A3_103_002","How do I purchase land?"
7,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_104_002","How do I relinquish land?"
8,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_121_002","What happens if I abandon my estate?"
9,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_101_002","Estate hall construction and exterior customization."
10,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A5_105_002","How do I build an estate hall?"
11,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A6_106_002","How do I customize the exterior of my estate hall?"
12,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A7_107_002","How do I place outdoor furnishings?"
13,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_102_002","Interior customization."
14,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A8_108_002","How do I customize the interior of my estate hall?"
15,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A9_109_002","How do I place indoor furnishings?"
16,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_122_002","How do I adjust the brightness of estate lighting?"
17,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_110_002","Restrictions on the sale of used furnishings."
18,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_103_002","Free company estate features."
19,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A12_112_002","How do I obtain private chambers?"
20,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_113_002","How do I vacate private chambers?"
21,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_114_002","What happens if I am dismissed from my free company?"
22,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_115_002","What are aetherial wheels?"
23,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_116_002","How do I demolish a company workshop?"
24,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_117_002","What are company workshops?"
25,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYQ1_100_000","What will you ask?"
26,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYC1_100_000","Nothing."
27,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_120_002","Estate retainers."
28,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_123_002","Estate sharing."
29,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_124_002","Apartments."
30,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_104_002","Relocation."
31,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A25_125_002","Relocation."
32,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A26_126_002","Moving furnishings."
33,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A27_127_002","Additional notes."
34,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A28_128_002","Storeroom."
35,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_010","<Clickable(<Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>The Lavender Beds</Case><Case(3)>The Goblet</Case><Case(4)>Shirogane</Case></Switch>)/> is <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa's</Case><Case(2)>Gridania's</Case><Case(3)>Ul'dah's</Case><Case(4)>Kugane's</Case></Switch> fastest growing community─a residential district exclusively for adventurers."
36,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_011","Here, you and like-minded adventurers are free to purchase apartments, or secure plots of land on which to build estates."
37,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012","This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation."
38,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013","In case you are concerned that your allegiance may bar you from residing here─do not be."
39,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014","We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation."
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>."
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
42,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020","Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”"
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district."
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots."
45,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023","Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example."
46,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030","The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company."
47,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031","In order to purchase a plot of land privately, you must have at least one class at level 50."
48,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
49,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031","In order to purchase a plot of land for your free company, you must be authorized to acquire land."
50,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031","In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>."
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis."
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>."
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>."
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale."
60,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183","All members of a free company are considered owners of a company estate."
61,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183","However, private estates may only have a single recognized owner."
62,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184","Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner."
63,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185","In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker."
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall."
65,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187","Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates."
66,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188","However, only the former owner of a private estate may claim items and indemnification."
67,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050","A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed."
68,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051","All residents must first obtain a valid building permit─one which applies to their plot's exact specifications."
69,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052","Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city-state."
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list."
71,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060","Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall."
72,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061","You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate."
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>."
74,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
75,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070","Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>."
76,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071","Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain."
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>."
78,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080","Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important."
79,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081","You can customize the interior walls, flooring, and ceiling lights of your estate hall."
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>."
81,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
82,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090","Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know."
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>."
84,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092","Please note that the locations where you may place a furnishing are dictated by its type."
85,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095","Well, I...I would have thought it a rather simple affair, but if you require an explanation..."
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
87,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192","You may select one of six different brightness levels. However, please note that certain furnishings will not be affected."
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
89,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
90,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102","You will be prompted to confirm your decision before removing these furnishings."
91,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110","For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate."
92,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_111","Private chambers can be purchased and accessed from within your free company's estate."
93,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_112","Please note that you cannot purchase private chambers until you have attained level 50 in a single class."
94,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
95,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120","If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures."
96,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121","In order to vacate your private chambers, you must first remove all furnishings."
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>."
98,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130","Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers."
99,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131","Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time."
100,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132","If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker."
101,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133","Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded."
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>. "
103,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135","Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers."
104,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140","If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions."
105,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141","However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate."
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
107,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143","To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time."
108,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144","Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date."
109,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150","Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance."
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
111,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152","Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them."
112,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153","When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely."
113,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154","If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed."
114,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155","Once placed on a free company estate, retainers can only be removed by members who have the authority to do so."
115,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155","For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements."
116,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201","If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size."
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>."
118,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203","You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization."
119,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204","To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit."
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>."
121,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170","Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop."
122,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171","These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds."
123,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172","It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress."
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate."
125,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174","After construction, it can be accessed in the same manner as private chambers."
126,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175","To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase."
127,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160","D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it..."
128,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161","<Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged."
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>."
130,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163","Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service."
131,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164","Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities."
132,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156","Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!"
133,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_157","The Topmast, Lily Hills, Sultana's Breath, and Kobai Goten apartment buildings are found in the residential districts of Mist, the Lavender Beds, the Goblet, and Shirogane respectively."
134,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_158","For more information on apartment prices and features, speak with the apartment caretakers stationed in the lobbies of the aforementioned buildings."
135,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210","What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible."
136,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211","It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size."
137,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212","Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land."
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear."
139,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214","When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new."
140,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221","Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden."
141,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222","Private chambers and company workshops will be moved in their entirety and retain their state."
142,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_224","Exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different."
143,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_225","Interior fixtures, meanwhile, will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor."
144,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_231","Estate halls which have not been entered by their owner for thirty days (Earth time) cannot be relocated."
145,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_232","Furthermore, initiating a relocation has the same effect as the owner entering his or her estate hall, and resets the period until auto-demolition."
146,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_240","From fully fledged estate halls to cozy apartments, all types of housing come with a storeroom for keeping one's furnishings. The larger the residence, the bigger the storeroom."
147,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_241","Cottages have storage for 200 indoor and 20 garden furnishings. This increases to 300 and 30 for houses, and 400 and 40 for mansions."
148,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_242","Apartments, meanwhile, have storage for 100 indoor furnishings."
149,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_243","Please note that chocobo stables and miniature aetherytes alone cannot be stored."
150,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_244","Certain items, meanwhile, are stored in stasis. For instance, plants will cease to grow and wheel stands will cease to charge."
151,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_245","Upon relocation, placed furnishings will be put in the storeroom at the destination plot. If there is insufficient space, however, the relocation cannot proceed."
152,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_246","An estate hall cannot be removed while items are in storage. In the event that your estate hall is demolished, you may reclaim stored items by speaking with the resident caretaker within 35 days of repossession."
153,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_181",""
154,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_193",""
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4 0 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_000 I pray this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> finds you well, <If(PlayerParameter(4))>miss<Else/>sir</If>. As caretaker of <Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>the Lavender Beds</Case><Case(3)>the Goblet</Case><Case(4)>Shirogane</Case></Switch>, it would be my pleasure to answer any queries you may have.
5 1 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2Q1_100_002 What would you like to ask about?
6 2 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A11_111_002 Nothing.
7 3 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A1_101_002 This residential district.
8 4 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_100_002 Land ownership.
9 5 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A2_102_002 What kinds of plots are available?
10 6 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A3_103_002 How do I purchase land?
11 7 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_104_002 How do I relinquish land?
12 8 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_121_002 What happens if I abandon my estate?
13 9 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_101_002 Estate hall construction and exterior customization.
14 10 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A5_105_002 How do I build an estate hall?
15 11 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A6_106_002 How do I customize the exterior of my estate hall?
16 12 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A7_107_002 How do I place outdoor furnishings?
17 13 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_102_002 Interior customization.
18 14 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A8_108_002 How do I customize the interior of my estate hall?
19 15 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A9_109_002 How do I place indoor furnishings?
20 16 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_122_002 How do I adjust the brightness of estate lighting?
21 17 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_110_002 Restrictions on the sale of used furnishings.
22 18 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_103_002 Free company estate features.
23 19 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A12_112_002 How do I obtain private chambers?
24 20 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_113_002 How do I vacate private chambers?
25 21 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_114_002 What happens if I am dismissed from my free company?
26 22 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_115_002 What are aetherial wheels?
27 23 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_116_002 How do I demolish a company workshop?
28 24 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_117_002 What are company workshops?
29 25 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYQ1_100_000 What will you ask?
30 26 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYC1_100_000 Nothing.
31 27 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_120_002 Estate retainers.
32 28 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_123_002 Estate sharing.
33 29 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_124_002 Apartments.
34 30 TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_104_002 Relocation.
35 31 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A25_125_002 Relocation.
36 32 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A26_126_002 Moving furnishings.
37 33 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A27_127_002 Additional notes.
38 34 TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A28_128_002 Storeroom.
39 35 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_010 <Clickable(<Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>The Lavender Beds</Case><Case(3)>The Goblet</Case><Case(4)>Shirogane</Case></Switch>)/> is <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa's</Case><Case(2)>Gridania's</Case><Case(3)>Ul'dah's</Case><Case(4)>Kugane's</Case></Switch> fastest growing community─a residential district exclusively for adventurers.
40 36 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_011 Here, you and like-minded adventurers are free to purchase apartments, or secure plots of land on which to build estates.
41 37 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012 This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation.
42 38 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013 In case you are concerned that your allegiance may bar you from residing here─do not be.
43 39 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014 We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation.
44 40 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015 In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>.
45 41 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016 To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter.
46 42 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020 Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”
47 43 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021 <Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district.
48 44 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022 Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots.
49 45 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023 Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example.
50 46 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030 The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company.
51 47 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031 In order to purchase a plot of land privately, you must have at least one class at level 50.
52 48 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031 Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies.
53 49 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031 In order to purchase a plot of land for your free company, you must be authorized to acquire land.
54 50 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031 In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”
55 51 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031 In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>.
56 52 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032 The listed price will be automatically reduced every six hours until it reaches a predetermined minimum.
57 53 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033 Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis.
58 54 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040 Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed.
59 55 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041 You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>.
60 56 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041 Please be warned that you will not be refunded the purchase price of the plot.
61 57 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045 To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time.
62 58 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182 Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>.
63 59 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182 Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale.
64 60 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183 All members of a free company are considered owners of a company estate.
65 61 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183 However, private estates may only have a single recognized owner.
66 62 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184 Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner.
67 63 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185 In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker.
68 64 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186 However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall.
69 65 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187 Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates.
70 66 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188 However, only the former owner of a private estate may claim items and indemnification.
71 67 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050 A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed.
72 68 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051 All residents must first obtain a valid building permit─one which applies to their plot's exact specifications.
73 69 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052 Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city-state.
74 70 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053 To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list.
75 71 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060 Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall.
76 72 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061 You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate.
77 73 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062 To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>.
78 74 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063 Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded.
79 75 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070 Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>.
80 76 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071 Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain.
81 77 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072 To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>.
82 78 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080 Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important.
83 79 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081 You can customize the interior walls, flooring, and ceiling lights of your estate hall.
84 80 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082 To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>.
85 81 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083 Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded.
86 82 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090 Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know.
87 83 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091 To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>.
88 84 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092 Please note that the locations where you may place a furnishing are dictated by its type.
89 85 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095 Well, I...I would have thought it a rather simple affair, but if you require an explanation...
90 86 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191 To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>.
91 87 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192 You may select one of six different brightness levels. However, please note that certain furnishings will not be affected.
92 88 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100 Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players.
93 89 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101 Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal.
94 90 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102 You will be prompted to confirm your decision before removing these furnishings.
95 91 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110 For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate.
96 92 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_111 Private chambers can be purchased and accessed from within your free company's estate.
97 93 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_112 Please note that you cannot purchase private chambers until you have attained level 50 in a single class.
98 94 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113 Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
99 95 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120 If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures.
100 96 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121 In order to vacate your private chambers, you must first remove all furnishings.
101 97 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122 Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>.
102 98 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130 Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers.
103 99 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131 Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time.
104 100 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132 If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker.
105 101 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133 Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded.
106 102 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134 The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>.
107 103 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135 Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers.
108 104 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140 If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions.
109 105 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141 However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate.
110 106 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142 <Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district.
111 107 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143 To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time.
112 108 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144 Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date.
113 109 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150 Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance.
114 110 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151 <Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall.
115 111 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152 Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them.
116 112 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153 When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely.
117 113 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154 If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed.
118 114 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155 Once placed on a free company estate, retainers can only be removed by members who have the authority to do so.
119 115 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155 For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements.
120 116 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201 If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size.
121 117 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202 To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>.
122 118 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203 You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization.
123 119 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204 To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit.
124 120 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205 Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>.
125 121 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170 Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop.
126 122 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171 These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds.
127 123 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172 It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress.
128 124 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173 A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate.
129 125 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174 After construction, it can be accessed in the same manner as private chambers.
130 126 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175 To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase.
131 127 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160 D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it...
132 128 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161 <Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged.
133 129 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162 To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>.
134 130 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163 Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service.
135 131 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164 Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities.
136 132 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156 Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!
137 133 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_157 The Topmast, Lily Hills, Sultana's Breath, and Kobai Goten apartment buildings are found in the residential districts of Mist, the Lavender Beds, the Goblet, and Shirogane respectively.
138 134 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_158 For more information on apartment prices and features, speak with the apartment caretakers stationed in the lobbies of the aforementioned buildings.
139 135 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210 What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible.
140 136 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211 It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size.
141 137 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212 Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land.
142 138 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213 To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear.
143 139 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214 When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new.
144 140 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221 Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden.
145 141 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222 Private chambers and company workshops will be moved in their entirety and retain their state.
146 142 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_224 Exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different.
147 143 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_225 Interior fixtures, meanwhile, will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.
148 144 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_231 Estate halls which have not been entered by their owner for thirty days (Earth time) cannot be relocated.
149 145 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_232 Furthermore, initiating a relocation has the same effect as the owner entering his or her estate hall, and resets the period until auto-demolition.
150 146 TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_240 From fully fledged estate halls to cozy apartments, all types of housing come with a storeroom for keeping one's furnishings. The larger the residence, the bigger the storeroom.
151 147 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_241 Cottages have storage for 200 indoor and 20 garden furnishings. This increases to 300 and 30 for houses, and 400 and 40 for mansions.
152 148 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_242 Apartments, meanwhile, have storage for 100 indoor furnishings.
153 149 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_243 Please note that chocobo stables and miniature aetherytes alone cannot be stored.
154 150 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_244 Certain items, meanwhile, are stored in stasis. For instance, plants will cease to grow and wheel stands will cease to charge.
155 151 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_245 Upon relocation, placed furnishings will be put in the storeroom at the destination plot. If there is insufficient space, however, the relocation cannot proceed.
156 152 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_246 An estate hall cannot be removed while items are in storage. In the event that your estate hall is demolished, you may reclaim stored items by speaking with the resident caretaker within 35 days of repossession.
157 153 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_181
158 154 TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_193
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@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_000","The marks posted on the Hunt board are not for the faint of heart or slow of sword-arm. Only those of proven ability to dodge death need apply."
1,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_001","Do not hesitate to ask me any questions you might have about the Hunt. I shall be here<If(GreaterThan(PlayerParameter(52),0))>.<Else/><If(GreaterThan(PlayerParameter(53),0))>.<Else/>...and shall likely die here, if my last performance evaluation is any indication.</If></If>"
2,"TEXT_COMDEFMOBOFFICER_00180_Q1_000_000","What will you ask?"
3,"TEXT_COMDEFMOBOFFICER_00180_A1_000_001","Tell me about the regular mark bill."
4,"TEXT_COMDEFMOBOFFICER_00180_A1_100_002","Tell me about elite marks."
5,"TEXT_COMDEFMOBOFFICER_00180_A1_000_002","Tell me about the elite mark bill."
6,"TEXT_COMDEFMOBOFFICER_00180_A1_000_003","Tell me about Allied Seals."
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
15,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_021","Elite marks are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). Rank B marks are always present somewhere afield, while rank A and rank S marks will only appear under certain conditions."
16,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_022","The higher the rank, the more difficult the mark is to defeat. However, the quantity of Allied Seals given in reward is correspondingly higher. Moreover, a greater contribution will result in an even greater reward."
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
25,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_031","Allied Seals are acquired by slaying rank A or rank S elite marks, or any marks featured in a bill."
26,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_032","The seals may be taken to Hunt billmasters associated with your current Grand Company and traded for items. The choice of items available for trade will vary slightly among Grand Companies."
27,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_033","Allied Seals are not affected in any way by a change in Grand Company affiliation."
28,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_024","deleted"
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_000","The marks posted on the Hunt board are not for the faint of heart or slow of sword-arm. Only those of proven ability to dodge death need apply."
1,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_001","Do not hesitate to ask me any questions you might have about the Hunt. I shall be here<If(GreaterThan(PlayerParameter(52),0))>.<Else/><If(GreaterThan(PlayerParameter(53),0))>.<Else/>...and shall likely die here, if my last performance evaluation is any indication.</If></If>"
2,"TEXT_COMDEFMOBOFFICER_00180_Q1_000_000","What will you ask?"
3,"TEXT_COMDEFMOBOFFICER_00180_A1_000_001","Tell me about the regular mark bill."
4,"TEXT_COMDEFMOBOFFICER_00180_A1_100_002","Tell me about elite marks."
5,"TEXT_COMDEFMOBOFFICER_00180_A1_000_002","Tell me about the elite mark bill."
6,"TEXT_COMDEFMOBOFFICER_00180_A1_000_003","Tell me about Allied Seals."
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
15,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_021","Elite marks are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). Rank B marks are always present somewhere afield, while rank A and rank S marks will only appear under certain conditions."
16,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_022","The higher the rank, the more difficult the mark is to defeat. However, the quantity of Allied Seals given in reward is correspondingly higher. Moreover, a greater contribution will result in an even greater reward."
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
25,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_031","Allied Seals are acquired by slaying rank A or rank S elite marks, or any marks featured in a bill."
26,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_032","The seals may be taken to Hunt billmasters associated with your current Grand Company and traded for items. The choice of items available for trade will vary slightly among Grand Companies."
27,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_033","Allied Seals are not affected in any way by a change in Grand Company affiliation."
28,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_024","deleted"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_000 The marks posted on the Hunt board are not for the faint of heart or slow of sword-arm. Only those of proven ability to dodge death need apply.
5 1 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_001 Do not hesitate to ask me any questions you might have about the Hunt. I shall be here<If(GreaterThan(PlayerParameter(52),0))>.<Else/><If(GreaterThan(PlayerParameter(53),0))>.<Else/>...and shall likely die here, if my last performance evaluation is any indication.</If></If>
6 2 TEXT_COMDEFMOBOFFICER_00180_Q1_000_000 What will you ask?
7 3 TEXT_COMDEFMOBOFFICER_00180_A1_000_001 Tell me about the regular mark bill.
8 4 TEXT_COMDEFMOBOFFICER_00180_A1_100_002 Tell me about elite marks.
9 5 TEXT_COMDEFMOBOFFICER_00180_A1_000_002 Tell me about the elite mark bill.
10 6 TEXT_COMDEFMOBOFFICER_00180_A1_000_003 Tell me about Allied Seals.
11 7 TEXT_COMDEFMOBOFFICER_00180_A1_000_004 Nothing.
12 8 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002 The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt.
13 9 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010 There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note.
14 10 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011 Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu.
15 11 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012 Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark.
16 12 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013 Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced.
17 13 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014 All rewards placed on marks are paid in full once the mark has been slain.
18 14 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020 The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die.
19 15 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_021 Elite marks are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). Rank B marks are always present somewhere afield, while rank A and rank S marks will only appear under certain conditions.
20 16 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_022 The higher the rank, the more difficult the mark is to defeat. However, the quantity of Allied Seals given in reward is correspondingly higher. Moreover, a greater contribution will result in an even greater reward.
21 17 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023 Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes.
22 18 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026 Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt.
23 19 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025 There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match.
24 20 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030 Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu.
25 21 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025 Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
26 22 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030 Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards.
27 23 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030 To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question.
28 24 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030 Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me.
29 25 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_031 Allied Seals are acquired by slaying rank A or rank S elite marks, or any marks featured in a bill.
30 26 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_032 The seals may be taken to Hunt billmasters associated with your current Grand Company and traded for items. The choice of items available for trade will vary slightly among Grand Companies.
31 27 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_033 Allied Seals are not affected in any way by a change in Grand Company affiliation.
32 28 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_024 deleted
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0,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_000","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
1,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_001","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
2,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_Q","What would you like to do?"
3,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A1","Restore cracked materia."
4,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A2","Restore cracked materia melded to gear."
5,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A3","Sell cracked materia or gear melded with it."
6,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A4","Remove cracked materia from gear."
7,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A5","Hear an explanation."
8,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A6","Nothing."
9,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
10,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
11,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012","Cracked materia can be exchanged for usable materia of the same grade."
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>."
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll."
14,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020","On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires."
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int32,str,str
0,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_000","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
1,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_001","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
2,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_Q","What would you like to do?"
3,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A1","Restore cracked materia."
4,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A2","Restore cracked materia melded to gear."
5,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A3","Sell cracked materia or gear melded with it."
6,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A4","Remove cracked materia from gear."
7,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A5","Hear an explanation."
8,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A6","Nothing."
9,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
10,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
11,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012","Cracked materia can be exchanged for usable materia of the same grade."
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>."
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll."
14,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020","On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires."
1 key 0 1
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3 int32 str str
4 0 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_000 Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless.
5 1 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_001 Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith.
6 2 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_Q What would you like to do?
7 3 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A1 Restore cracked materia.
8 4 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A2 Restore cracked materia melded to gear.
9 5 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A3 Sell cracked materia or gear melded with it.
10 6 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A4 Remove cracked materia from gear.
11 7 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A5 Hear an explanation.
12 8 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A6 Nothing.
13 9 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010 Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless.
14 10 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011 Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith.
15 11 TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012 Cracked materia can be exchanged for usable materia of the same grade.
16 12 TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013 Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>.
17 13 TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014 You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll.
18 14 TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020 On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires.
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+32 -32
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0,"TEXT_FESESTEGGDREAMER2014_00163_Q1_000_000","What will you ask?"
1,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_001","What is Hatching-tide?"
2,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_002","What should I do with the eggs I find?"
3,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_003","Nothing."
4,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
5,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
6,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
7,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
8,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
9,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
10,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
11,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
12,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
13,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
14,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
15,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
16,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
17,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
18,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
19,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
20,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
21,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
22,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
23,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
24,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
25,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
26,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
27,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
28,"TEXT_FESESTEGGDREAMER2014_00163_TALK_ACTOR","(★未使用/削除予定★)"
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0,"TEXT_FESESTEGGDREAMER2014_00163_Q1_000_000","What will you ask?"
1,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_001","What is Hatching-tide?"
2,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_002","What should I do with the eggs I find?"
3,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_003","Nothing."
4,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
5,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
6,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
7,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
8,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
9,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
10,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
11,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
12,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
13,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
14,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
15,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
16,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
17,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
18,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
19,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
20,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
21,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
22,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
23,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
24,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
25,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
26,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
27,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
28,"TEXT_FESESTEGGDREAMER2014_00163_TALK_ACTOR","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESESTEGGDREAMER2014_00163_Q1_000_000 What will you ask?
5 1 TEXT_FESESTEGGDREAMER2014_00163_A1_000_001 What is Hatching-tide?
6 2 TEXT_FESESTEGGDREAMER2014_00163_A1_000_002 What should I do with the eggs I find?
7 3 TEXT_FESESTEGGDREAMER2014_00163_A1_000_003 Nothing.
8 4 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?
9 5 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_001 The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide.
10 6 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_002 As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans.
11 7 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_003 The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers.
12 8 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_004 If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same.
13 9 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_010 The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs.
14 10 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_011 Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade.
15 11 TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_012 We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself.
16 12 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?
17 13 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_001 The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide.
18 14 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_002 As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans.
19 15 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_003 The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers.
20 16 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_004 If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same.
21 17 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_010 The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs.
22 18 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_011 Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade.
23 19 TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_012 We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself.
24 20 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?
25 21 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_001 The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide.
26 22 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_002 As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans.
27 23 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_003 The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers.
28 24 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_004 If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same.
29 25 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_010 The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs.
30 26 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_011 Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade.
31 27 TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_012 We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself.
32 28 TEXT_FESESTEGGDREAMER2014_00163_TALK_ACTOR (★未使用/削除予定★)
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_000","In celebration and calculation do we bring a Heavensturn gift, from the Far East to Eorzea. Long may we be of good blood!"
1,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_010","Has <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> perhaps misplaced the gift <If(PlayerParameter(4))>she<Else/>he</If> was given, that which the giver and the gifted alike call the uma kabuto?"
2,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_011","You are a <If(PlayerParameter(4))>woman<Else/>man</If> fearless and clueless to lose an item of such import! I shall give you another, but misplace it not again."
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_000","In celebration and calculation do we bring a Heavensturn gift, from the Far East to Eorzea. Long may we be of good blood!"
1,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_010","Has <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> perhaps misplaced the gift <If(PlayerParameter(4))>she<Else/>he</If> was given, that which the giver and the gifted alike call the uma kabuto?"
2,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_011","You are a <If(PlayerParameter(4))>woman<Else/>man</If> fearless and clueless to lose an item of such import! I shall give you another, but misplace it not again."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_000 In celebration and calculation do we bring a Heavensturn gift, from the Far East to Eorzea. Long may we be of good blood!
5 1 TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_010 Has <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> perhaps misplaced the gift <If(PlayerParameter(4))>she<Else/>he</If> was given, that which the giver and the gifted alike call the uma kabuto?
6 2 TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_011 You are a <If(PlayerParameter(4))>woman<Else/>man</If> fearless and clueless to lose an item of such import! I shall give you another, but misplace it not again.
+7 -7
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@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_000","Why does she speak that way, you ask? An astute question, at last. The uma bugyo is a lady of a house most noble, and it is the high speech of the Far East that you note with pleasing keenness."
1,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_001","She is high-minded as well as gently spoken, and this labor is one that she freely undertook over considerable...skepticism in some circles."
2,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_010","Your head is bare, adventurer. Do I have another uma kabuto, you ask? There was meant to be but one, a proof of <If(PlayerParameter(4))>m'lady's<Else/>m'lord's</If> success in Gridania."
3,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_011","How vexing. I have no choice but to grant you another, but...how vexing."
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_000","Why does she speak that way, you ask? An astute question, at last. The uma bugyo is a lady of a house most noble, and it is the high speech of the Far East that you note with pleasing keenness."
1,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_001","She is high-minded as well as gently spoken, and this labor is one that she freely undertook over considerable...skepticism in some circles."
2,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_010","Your head is bare, adventurer. Do I have another uma kabuto, you ask? There was meant to be but one, a proof of <If(PlayerParameter(4))>m'lady's<Else/>m'lord's</If> success in Gridania."
3,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_011","How vexing. I have no choice but to grant you another, but...how vexing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_000 Why does she speak that way, you ask? An astute question, at last. The uma bugyo is a lady of a house most noble, and it is the high speech of the Far East that you note with pleasing keenness.
5 1 TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_001 She is high-minded as well as gently spoken, and this labor is one that she freely undertook over considerable...skepticism in some circles.
6 2 TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_010 Your head is bare, adventurer. Do I have another uma kabuto, you ask? There was meant to be but one, a proof of <If(PlayerParameter(4))>m'lady's<Else/>m'lord's</If> success in Gridania.
7 3 TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_011 How vexing. I have no choice but to grant you another, but...how vexing.
+7 -7
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@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_000","Heavensturn is a chance anew, yes? I am thinking it is like the game─rock, silk, claw."
1,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_001","The hand is coming up, the hand is making shapes, the hand is winning, losing, or tying. Every Heavensturn, the hand is coming up. Chance, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>, chance."
2,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_010","You are losing the crimson uma kabuto? Sometimes, I am thinking you are not very smart."
3,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_011","Does <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> sniffle? Another one in your hands, I am thinking, will dry those tears."
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_000","Heavensturn is a chance anew, yes? I am thinking it is like the game─rock, silk, claw."
1,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_001","The hand is coming up, the hand is making shapes, the hand is winning, losing, or tying. Every Heavensturn, the hand is coming up. Chance, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>, chance."
2,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_010","You are losing the crimson uma kabuto? Sometimes, I am thinking you are not very smart."
3,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_011","Does <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> sniffle? Another one in your hands, I am thinking, will dry those tears."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_000 Heavensturn is a chance anew, yes? I am thinking it is like the game─rock, silk, claw.
5 1 TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_001 The hand is coming up, the hand is making shapes, the hand is winning, losing, or tying. Every Heavensturn, the hand is coming up. Chance, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>, chance.
6 2 TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_010 You are losing the crimson uma kabuto? Sometimes, I am thinking you are not very smart.
7 3 TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_011 Does <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> sniffle? Another one in your hands, I am thinking, will dry those tears.
+7 -7
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@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_000","One of the luminaries of Ul'dah was once that which the blood-drunk call a gladiator, and lo, this Raubahn wears a bull's head."
1,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_001","By that bull's head, I mark him as an ally likely! For lo, the wearer of a horse's head and the wearer of a bull's head are more alike than one with no head to wear at all! "
2,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_010","I mark that you wear no head, alack! Where is the uma kabuto that is your badge of honor in Ul'dah?"
3,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_011","A kabuto astray is no great matter! Take another and lo, know that in places least expected will you find the greatest allies!"
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_000","One of the luminaries of Ul'dah was once that which the blood-drunk call a gladiator, and lo, this Raubahn wears a bull's head."
1,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_001","By that bull's head, I mark him as an ally likely! For lo, the wearer of a horse's head and the wearer of a bull's head are more alike than one with no head to wear at all! "
2,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_010","I mark that you wear no head, alack! Where is the uma kabuto that is your badge of honor in Ul'dah?"
3,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_011","A kabuto astray is no great matter! Take another and lo, know that in places least expected will you find the greatest allies!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_000 One of the luminaries of Ul'dah was once that which the blood-drunk call a gladiator, and lo, this Raubahn wears a bull's head.
5 1 TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_001 By that bull's head, I mark him as an ally likely! For lo, the wearer of a horse's head and the wearer of a bull's head are more alike than one with no head to wear at all!
6 2 TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_010 I mark that you wear no head, alack! Where is the uma kabuto that is your badge of honor in Ul'dah?
7 3 TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_011 A kabuto astray is no great matter! Take another and lo, know that in places least expected will you find the greatest allies!
+20 -20
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@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_1","Hear me, adventurer! The Cascadiers are in dire need of brave souls to assist in extinguishing the Bombard menace! In the name of all that is cool and refreshing, I bid you lend us your aid!"
1,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_10","The Bombards are fiery fiends who have, in summers past, threatened to turn Eorzea into a living inferno. In addition to your garden-variety creatures, there is also the especially fiery Bombard King. We Cascadiers need all the help we can get if the realm is to be purged of these dread demons!"
2,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_11","What precisely do we require of you, you ask? It would be my pleasure to explain!"
3,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_12","Cascadier cadets have taken to the field on a mission to quell the fury of the Bombard King. Bringing down the creature will require no less than their complete focus, leaving them quite defenseless."
4,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_13","Your task will be to protect the cadets from the attentions of lesser Bombards that would flock to their overlord's aid. Straightforward, yes?"
5,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_14","Now, over the years of fighting Bombards, we have observed that the creatures are drawn to large bombs. So as to help you to perform your duty more efficiently, we have prepared bomb balloons for you to use as bait."
6,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_15","Oh, and one more thing. When slain, a Bombard leaves behind its ash. Any ash you find should be brought to us for proper disposal, else the creature will rise to plague the realm once more."
7,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_16","Of course, we do not ask that you bear this hazardous material without due compensation. Bring us enough pinches of ash, and we will present you with delightful items in exchange!"
8,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_20","Cruising for some pinches of ash, are you? Well then, I'm pleased to inform you that any wet Bombard ash you acquire during Cascadier operations can be exchanged for heat-dispersing gear and other nifty rewards. You need only speak with one of our provisioners to be issued the goods."
9,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_30","<Emphasis>We</Emphasis> are the Cascadiers, an organization formed by the Adventurers' Guild to deal with the Bombard menace. Ours is a storied tradition dating all the way back to the Sixth Astral Era!"
10,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_31","See here, now. All Cascadiers are issued this, a protective garment engineered to optimize heat dispersion. Should you see people outfitted as I am, you may safely assume that they are of our number. Thus clad, we have no cause to fear our fervid foe."
11,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_32","The garment may take some getting used to, but you will come to appreciate the practicality of it. Besides, what is a bit of exposed skin compared to the preservation of the realm?"
12,"TEXT_FESSUMBOMB2013_00104_Q1_000_1","What will you ask?"
13,"TEXT_FESSUMBOMB2013_00104_A1_000_1","What is the Bombard menace?"
14,"TEXT_FESSUMBOMB2013_00104_A1_000_2","What is wet Bombard ash good for?"
15,"TEXT_FESSUMBOMB2013_00104_A1_000_3","Who are the Cascadiers?"
16,"TEXT_FESSUMBOMB2013_00104_A1_000_4","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_1","Hear me, adventurer! The Cascadiers are in dire need of brave souls to assist in extinguishing the Bombard menace! In the name of all that is cool and refreshing, I bid you lend us your aid!"
1,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_10","The Bombards are fiery fiends who have, in summers past, threatened to turn Eorzea into a living inferno. In addition to your garden-variety creatures, there is also the especially fiery Bombard King. We Cascadiers need all the help we can get if the realm is to be purged of these dread demons!"
2,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_11","What precisely do we require of you, you ask? It would be my pleasure to explain!"
3,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_12","Cascadier cadets have taken to the field on a mission to quell the fury of the Bombard King. Bringing down the creature will require no less than their complete focus, leaving them quite defenseless."
4,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_13","Your task will be to protect the cadets from the attentions of lesser Bombards that would flock to their overlord's aid. Straightforward, yes?"
5,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_14","Now, over the years of fighting Bombards, we have observed that the creatures are drawn to large bombs. So as to help you to perform your duty more efficiently, we have prepared bomb balloons for you to use as bait."
6,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_15","Oh, and one more thing. When slain, a Bombard leaves behind its ash. Any ash you find should be brought to us for proper disposal, else the creature will rise to plague the realm once more."
7,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_16","Of course, we do not ask that you bear this hazardous material without due compensation. Bring us enough pinches of ash, and we will present you with delightful items in exchange!"
8,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_20","Cruising for some pinches of ash, are you? Well then, I'm pleased to inform you that any wet Bombard ash you acquire during Cascadier operations can be exchanged for heat-dispersing gear and other nifty rewards. You need only speak with one of our provisioners to be issued the goods."
9,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_30","<Emphasis>We</Emphasis> are the Cascadiers, an organization formed by the Adventurers' Guild to deal with the Bombard menace. Ours is a storied tradition dating all the way back to the Sixth Astral Era!"
10,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_31","See here, now. All Cascadiers are issued this, a protective garment engineered to optimize heat dispersion. Should you see people outfitted as I am, you may safely assume that they are of our number. Thus clad, we have no cause to fear our fervid foe."
11,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_32","The garment may take some getting used to, but you will come to appreciate the practicality of it. Besides, what is a bit of exposed skin compared to the preservation of the realm?"
12,"TEXT_FESSUMBOMB2013_00104_Q1_000_1","What will you ask?"
13,"TEXT_FESSUMBOMB2013_00104_A1_000_1","What is the Bombard menace?"
14,"TEXT_FESSUMBOMB2013_00104_A1_000_2","What is wet Bombard ash good for?"
15,"TEXT_FESSUMBOMB2013_00104_A1_000_3","Who are the Cascadiers?"
16,"TEXT_FESSUMBOMB2013_00104_A1_000_4","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_1 Hear me, adventurer! The Cascadiers are in dire need of brave souls to assist in extinguishing the Bombard menace! In the name of all that is cool and refreshing, I bid you lend us your aid!
5 1 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_10 The Bombards are fiery fiends who have, in summers past, threatened to turn Eorzea into a living inferno. In addition to your garden-variety creatures, there is also the especially fiery Bombard King. We Cascadiers need all the help we can get if the realm is to be purged of these dread demons!
6 2 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_11 What precisely do we require of you, you ask? It would be my pleasure to explain!
7 3 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_12 Cascadier cadets have taken to the field on a mission to quell the fury of the Bombard King. Bringing down the creature will require no less than their complete focus, leaving them quite defenseless.
8 4 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_13 Your task will be to protect the cadets from the attentions of lesser Bombards that would flock to their overlord's aid. Straightforward, yes?
9 5 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_14 Now, over the years of fighting Bombards, we have observed that the creatures are drawn to large bombs. So as to help you to perform your duty more efficiently, we have prepared bomb balloons for you to use as bait.
10 6 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_15 Oh, and one more thing. When slain, a Bombard leaves behind its ash. Any ash you find should be brought to us for proper disposal, else the creature will rise to plague the realm once more.
11 7 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_16 Of course, we do not ask that you bear this hazardous material without due compensation. Bring us enough pinches of ash, and we will present you with delightful items in exchange!
12 8 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_20 Cruising for some pinches of ash, are you? Well then, I'm pleased to inform you that any wet Bombard ash you acquire during Cascadier operations can be exchanged for heat-dispersing gear and other nifty rewards. You need only speak with one of our provisioners to be issued the goods.
13 9 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_30 <Emphasis>We</Emphasis> are the Cascadiers, an organization formed by the Adventurers' Guild to deal with the Bombard menace. Ours is a storied tradition dating all the way back to the Sixth Astral Era!
14 10 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_31 See here, now. All Cascadiers are issued this, a protective garment engineered to optimize heat dispersion. Should you see people outfitted as I am, you may safely assume that they are of our number. Thus clad, we have no cause to fear our fervid foe.
15 11 TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_32 The garment may take some getting used to, but you will come to appreciate the practicality of it. Besides, what is a bit of exposed skin compared to the preservation of the realm?
16 12 TEXT_FESSUMBOMB2013_00104_Q1_000_1 What will you ask?
17 13 TEXT_FESSUMBOMB2013_00104_A1_000_1 What is the Bombard menace?
18 14 TEXT_FESSUMBOMB2013_00104_A1_000_2 What is wet Bombard ash good for?
19 15 TEXT_FESSUMBOMB2013_00104_A1_000_3 Who are the Cascadiers?
20 16 TEXT_FESSUMBOMB2013_00104_A1_000_4 Nothing.
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@@ -10,7 +10,8 @@ int32,str,str
6,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_006","And that, my friend, is why the snowmen came to life. If we cannot find the snowmen, at the very least we must retrieve the cores. It would take moons to forge them anew, and without them, new snowmen are out of the question."
7,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_010","I doubt they could have gotten far. If you should find them near town, please keep them safe from those diabolical imps."
8,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_011","The snowmen should be accompanied by unusually decorative treants, but no need to fear. They've been especially trained to take part in the holiday festivities, and if need be, supply the snowmen with additional snow. In the event of an emergency, they will also defend the snowmen."
9,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_012","The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance.
9,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_012","The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance.
I must warn you, however, that the treants will not hand over their snow to strangers. I daresay you will need to suffer a pelting or two."
10,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_013","The Adventurers' Guild would be ever so grateful for any eternal ice you can retrieve. Bring any that you find to the Starlight suppliers, and they will see that you are duly compensated."
11,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_020","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
12,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_021","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
1 key 0 1
10 6 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_006 And that, my friend, is why the snowmen came to life. If we cannot find the snowmen, at the very least we must retrieve the cores. It would take moons to forge them anew, and without them, new snowmen are out of the question.
11 7 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_010 I doubt they could have gotten far. If you should find them near town, please keep them safe from those diabolical imps.
12 8 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_011 The snowmen should be accompanied by unusually decorative treants, but no need to fear. They've been especially trained to take part in the holiday festivities, and if need be, supply the snowmen with additional snow. In the event of an emergency, they will also defend the snowmen.
13 9 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_012 The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance. I must warn you, however, that the treants will not hand over their snow to strangers. I daresay you will need to suffer a pelting or two. The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance. I must warn you, however, that the treants will not hand over their snow to strangers. I daresay you will need to suffer a pelting or two.
14 10 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_013 The Adventurers' Guild would be ever so grateful for any eternal ice you can retrieve. Bring any that you find to the Starlight suppliers, and they will see that you are duly compensated.
15 10 11 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_013 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_020 The Adventurers' Guild would be ever so grateful for any eternal ice you can retrieve. Bring any that you find to the Starlight suppliers, and they will see that you are duly compensated. The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas.
16 11 12 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_020 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_021 The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas. Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms.
17 12 13 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_021 TEXT_FESXMSSHOP2013_00142_SEIBOH_000_022 Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms. Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born.
@@ -1,39 +1,39 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?"
1,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_Q1_000_1","What would you like to do?"
2,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_1","Ask about kettles."
3,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_2","Ask about Gerolt's masterworks."
4,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_3","Have one of Gerolt's masterworks repaired."
5,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_100_3","Ask about Ironworks gear augmentation."
6,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_200_3","Ask about Zodiac Weapon replicas."
7,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_300_3","Ask about working under Gerolt."
8,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_4","Nothing."
9,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_010","I became Master Gerolt's apprentice in hopes of training under the realm's greatest weaponsmith. Instead I'm helping him pay off his debt by mending kettles."
10,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_011","It's probably just as well, though, seeing as he's hardly ever in a fit state to teach me. I find I make far better progress during my time alone."
11,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_020","Before he became a slave to drink and debt, Master Gerolt produced some of the finest weapons and armor Eorzea has ever seen. Even today, his masterworks are prized by the wealthy, who pay good coin to have them in their personal collections."
12,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_021","Alas, such individuals are often ignorant of the special care such superior articles require. And so, rather sadly, most of the samples of Gerolt's masterworks have aged poorly, and beyond normal methods of restoration."
13,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_022","Fortunately for us, however, ancient Allag had ways of overcoming this problem─the “sands of time” and the “oil of time.” With these substances on hand, even with my limited skills, I am confident that I can return Master Gerolt's creations to their original condition."
14,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_023","Should you come to possess one such article and desire it restored, please allow me to take on the task. I ask for no payment in return─the experience will be reward enough."
15,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_031","Ah, yes, the Ironworks gear. Master Gerolt told me that I was to handle their augmentation."
16,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_032","Truth be told, at first I was sorely disappointed. I thought that it would be no different to mending kettles, and that I would learn nothing...as usual."
17,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_033","Well, my fears were quickly put to rest when I had occasion to tend my first piece. From the materials used to the techniques employed, everything about Ironworks gear was unlike anything I had ever seen before."
18,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_034","And small wonder, seeing as they are born of Garlean ingenuity. Whatever people may say about the Empire, there is no denying that it stands at the forefront of innovation."
19,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_035","Now, after all this praise I've lavished on the gear, you may wonder why they still require work in order to fulfill their potential."
20,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_036","Well, the answer is that it is not easy to replicate Garlean techniques with materials found in Eorzea. Miss Jessie of the Ironworks has done an admirable job with limited resources, but there is still room for improvement."
21,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_037","The Allagans used to strengthen equipment with a substance called carboncoat and a material called carbontwine. Both are known to turn up in ancient ruins."
22,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_038","If you were to bring me these items, I am confident that I could augment Ironworks gear for you."
23,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_030","(Marked for deletion)"
24,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_040","Ah, I had wondered when you would ask. A while ago, Master Gerolt bid me find a way to replicate your Zodiac Weapon, to create a copy accurate down to the very last hundredth of an ilm."
25,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_100_041","I believe his true motive in asking for such was the potential coin it could earn to fund his carousing. Nevertheless, I have taken it upon myself to fulfill his request as best I am able."
26,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_041","It took many sleepless nights, but I have at long last found a way! If you but present me your Zodiac Weapon, I can forge a perfect copy. Moreover, I can make every version of it, from humble relic to glorious Zeta."
27,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_042","Of course, it goes without saying that the replica will not have the same qualities as the original. But in appearance alone, only Master Gerolt could tell one of mine apart from the true arm."
28,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_050","From the Rosewood Stalls of Gridania to the Sapphire Avenue Exchange in Ul'dah, we supply merchants the realm over with kettles of the finest quality. That is, of course, when Master Gerolt is not attending to his pet projects."
29,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_051","When I was told crafting and mending kettles would be the focus of my training, I was incredulous to say the least. Legendary artisans like Master Gerolt did not hone their craft through such work. Or so I thought..."
30,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_052","All I ever wanted was to create weapons of legend, like Master Gerolt, but after a while I realized something. Smithing isn't about forging the sharpest blade or the sturdiest suit of armor. It's about exceeding the expectations of our patrons and the limitations of ourselves."
31,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_053","You would be surprised at the work that can go into making something as simple as a kettle. I have learned a great many tricks for manipulating metal to suit the often peculiar needs of our clients."
32,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_054","In fact, I very much doubt any two kettles we've mended or made could be considered the same. Certainly not in the eyes of their owners."
33,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_055","Though they do start to look alike after filling so many orders so quickly. Still, I would like to think that, even if we are a little rushed at times, we give each the proper care and attention they deserve."
34,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_056","Most of my skills are self-taught, but Master Gerolt has, on occasion, taken time to teach me a few valuable lessons. Take his most recent project, for instance. The masterfully crafted kettle he and that Jalzahn fellow worked on together."
35,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_057","The order had long since been canceled, yet he still took time to complete his greatest work yet. I was so moved, I could not rest until I'd made one myself. A perfect replica, down to the last detail. While a far cry from his masterpiece, I hope to make more and sell them to ease the burden of his debt."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?"
1,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_Q1_000_1","What would you like to do?"
2,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_1","Ask about kettles."
3,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_2","Ask about Gerolt's masterworks."
4,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_3","Have one of Gerolt's masterworks repaired."
5,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_100_3","Ask about Ironworks gear augmentation."
6,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_200_3","Ask about Zodiac Weapon replicas."
7,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_300_3","Ask about working under Gerolt."
8,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_4","Nothing."
9,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_010","I became Master Gerolt's apprentice in hopes of training under the realm's greatest weaponsmith. Instead I'm helping him pay off his debt by mending kettles."
10,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_011","It's probably just as well, though, seeing as he's hardly ever in a fit state to teach me. I find I make far better progress during my time alone."
11,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_020","Before he became a slave to drink and debt, Master Gerolt produced some of the finest weapons and armor Eorzea has ever seen. Even today, his masterworks are prized by the wealthy, who pay good coin to have them in their personal collections."
12,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_021","Alas, such individuals are often ignorant of the special care such superior articles require. And so, rather sadly, most of the samples of Gerolt's masterworks have aged poorly, and beyond normal methods of restoration."
13,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_022","Fortunately for us, however, ancient Allag had ways of overcoming this problem─the “sands of time” and the “oil of time.” With these substances on hand, even with my limited skills, I am confident that I can return Master Gerolt's creations to their original condition."
14,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_023","Should you come to possess one such article and desire it restored, please allow me to take on the task. I ask for no payment in return─the experience will be reward enough."
15,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_031","Ah, yes, the Ironworks gear. Master Gerolt told me that I was to handle their augmentation."
16,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_032","Truth be told, at first I was sorely disappointed. I thought that it would be no different to mending kettles, and that I would learn nothing...as usual."
17,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_033","Well, my fears were quickly put to rest when I had occasion to tend my first piece. From the materials used to the techniques employed, everything about Ironworks gear was unlike anything I had ever seen before."
18,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_034","And small wonder, seeing as they are born of Garlean ingenuity. Whatever people may say about the Empire, there is no denying that it stands at the forefront of innovation."
19,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_035","Now, after all this praise I've lavished on the gear, you may wonder why they still require work in order to fulfill their potential."
20,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_036","Well, the answer is that it is not easy to replicate Garlean techniques with materials found in Eorzea. Miss Jessie of the Ironworks has done an admirable job with limited resources, but there is still room for improvement."
21,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_037","The Allagans used to strengthen equipment with a substance called carboncoat and a material called carbontwine. Both are known to turn up in ancient ruins."
22,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_038","If you were to bring me these items, I am confident that I could augment Ironworks gear for you."
23,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_030","(Marked for deletion)"
24,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_040","Ah, I had wondered when you would ask. A while ago, Master Gerolt bid me find a way to replicate your Zodiac Weapon, to create a copy accurate down to the very last hundredth of an ilm."
25,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_100_041","I believe his true motive in asking for such was the potential coin it could earn to fund his carousing. Nevertheless, I have taken it upon myself to fulfill his request as best I am able."
26,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_041","It took many sleepless nights, but I have at long last found a way! If you but present me your Zodiac Weapon, I can forge a perfect copy. Moreover, I can make every version of it, from humble relic to glorious Zeta."
27,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_042","Of course, it goes without saying that the replica will not have the same qualities as the original. But in appearance alone, only Master Gerolt could tell one of mine apart from the true arm."
28,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_050","From the Rosewood Stalls of Gridania to the Sapphire Avenue Exchange in Ul'dah, we supply merchants the realm over with kettles of the finest quality. That is, of course, when Master Gerolt is not attending to his pet projects."
29,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_051","When I was told crafting and mending kettles would be the focus of my training, I was incredulous to say the least. Legendary artisans like Master Gerolt did not hone their craft through such work. Or so I thought..."
30,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_052","All I ever wanted was to create weapons of legend, like Master Gerolt, but after a while I realized something. Smithing isn't about forging the sharpest blade or the sturdiest suit of armor. It's about exceeding the expectations of our patrons and the limitations of ourselves."
31,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_053","You would be surprised at the work that can go into making something as simple as a kettle. I have learned a great many tricks for manipulating metal to suit the often peculiar needs of our clients."
32,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_054","In fact, I very much doubt any two kettles we've mended or made could be considered the same. Certainly not in the eyes of their owners."
33,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_055","Though they do start to look alike after filling so many orders so quickly. Still, I would like to think that, even if we are a little rushed at times, we give each the proper care and attention they deserve."
34,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_056","Most of my skills are self-taught, but Master Gerolt has, on occasion, taken time to teach me a few valuable lessons. Take his most recent project, for instance. The masterfully crafted kettle he and that Jalzahn fellow worked on together."
35,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_057","The order had long since been canceled, yet he still took time to complete his greatest work yet. I was so moved, I could not rest until I'd made one myself. A perfect replica, down to the last detail. While a far cry from his masterpiece, I hope to make more and sell them to ease the burden of his debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_000 Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?
5 1 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_Q1_000_1 What would you like to do?
6 2 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_1 Ask about kettles.
7 3 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_2 Ask about Gerolt's masterworks.
8 4 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_3 Have one of Gerolt's masterworks repaired.
9 5 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_100_3 Ask about Ironworks gear augmentation.
10 6 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_200_3 Ask about Zodiac Weapon replicas.
11 7 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_300_3 Ask about working under Gerolt.
12 8 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_4 Nothing.
13 9 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_010 I became Master Gerolt's apprentice in hopes of training under the realm's greatest weaponsmith. Instead I'm helping him pay off his debt by mending kettles.
14 10 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_011 It's probably just as well, though, seeing as he's hardly ever in a fit state to teach me. I find I make far better progress during my time alone.
15 11 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_020 Before he became a slave to drink and debt, Master Gerolt produced some of the finest weapons and armor Eorzea has ever seen. Even today, his masterworks are prized by the wealthy, who pay good coin to have them in their personal collections.
16 12 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_021 Alas, such individuals are often ignorant of the special care such superior articles require. And so, rather sadly, most of the samples of Gerolt's masterworks have aged poorly, and beyond normal methods of restoration.
17 13 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_022 Fortunately for us, however, ancient Allag had ways of overcoming this problem─the “sands of time” and the “oil of time.” With these substances on hand, even with my limited skills, I am confident that I can return Master Gerolt's creations to their original condition.
18 14 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_023 Should you come to possess one such article and desire it restored, please allow me to take on the task. I ask for no payment in return─the experience will be reward enough.
19 15 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_031 Ah, yes, the Ironworks gear. Master Gerolt told me that I was to handle their augmentation.
20 16 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_032 Truth be told, at first I was sorely disappointed. I thought that it would be no different to mending kettles, and that I would learn nothing...as usual.
21 17 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_033 Well, my fears were quickly put to rest when I had occasion to tend my first piece. From the materials used to the techniques employed, everything about Ironworks gear was unlike anything I had ever seen before.
22 18 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_034 And small wonder, seeing as they are born of Garlean ingenuity. Whatever people may say about the Empire, there is no denying that it stands at the forefront of innovation.
23 19 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_035 Now, after all this praise I've lavished on the gear, you may wonder why they still require work in order to fulfill their potential.
24 20 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_036 Well, the answer is that it is not easy to replicate Garlean techniques with materials found in Eorzea. Miss Jessie of the Ironworks has done an admirable job with limited resources, but there is still room for improvement.
25 21 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_037 The Allagans used to strengthen equipment with a substance called carboncoat and a material called carbontwine. Both are known to turn up in ancient ruins.
26 22 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_038 If you were to bring me these items, I am confident that I could augment Ironworks gear for you.
27 23 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_030 (Marked for deletion)
28 24 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_040 Ah, I had wondered when you would ask. A while ago, Master Gerolt bid me find a way to replicate your Zodiac Weapon, to create a copy accurate down to the very last hundredth of an ilm.
29 25 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_100_041 I believe his true motive in asking for such was the potential coin it could earn to fund his carousing. Nevertheless, I have taken it upon myself to fulfill his request as best I am able.
30 26 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_041 It took many sleepless nights, but I have at long last found a way! If you but present me your Zodiac Weapon, I can forge a perfect copy. Moreover, I can make every version of it, from humble relic to glorious Zeta.
31 27 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_042 Of course, it goes without saying that the replica will not have the same qualities as the original. But in appearance alone, only Master Gerolt could tell one of mine apart from the true arm.
32 28 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_050 From the Rosewood Stalls of Gridania to the Sapphire Avenue Exchange in Ul'dah, we supply merchants the realm over with kettles of the finest quality. That is, of course, when Master Gerolt is not attending to his pet projects.
33 29 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_051 When I was told crafting and mending kettles would be the focus of my training, I was incredulous to say the least. Legendary artisans like Master Gerolt did not hone their craft through such work. Or so I thought...
34 30 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_052 All I ever wanted was to create weapons of legend, like Master Gerolt, but after a while I realized something. Smithing isn't about forging the sharpest blade or the sturdiest suit of armor. It's about exceeding the expectations of our patrons and the limitations of ourselves.
35 31 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_053 You would be surprised at the work that can go into making something as simple as a kettle. I have learned a great many tricks for manipulating metal to suit the often peculiar needs of our clients.
36 32 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_054 In fact, I very much doubt any two kettles we've mended or made could be considered the same. Certainly not in the eyes of their owners.
37 33 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_055 Though they do start to look alike after filling so many orders so quickly. Still, I would like to think that, even if we are a little rushed at times, we give each the proper care and attention they deserve.
38 34 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_056 Most of my skills are self-taught, but Master Gerolt has, on occasion, taken time to teach me a few valuable lessons. Take his most recent project, for instance. The masterfully crafted kettle he and that Jalzahn fellow worked on together.
39 35 TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_057 The order had long since been canceled, yet he still took time to complete his greatest work yet. I was so moved, I could not rest until I'd made one myself. A perfect replica, down to the last detail. While a far cry from his masterpiece, I hope to make more and sell them to ease the burden of his debt.
@@ -1,31 +1,31 @@
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int32,str,str
0,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a halfempty bottle o' mead! Thal take yer black heart! <sob>"
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a halfempty bottle o' mead! Thal take yer black heart! <sob>"
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
5 1 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001 <sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me.
6 2 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1 What will you ask about?
7 3 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1 Relic weapons.
8 4 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2 Anima weapons.
9 5 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3 The Ultimate Kettle.
10 6 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4 Nothing.
11 7 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010 Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!
12 8 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020 What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a half–empty bottle o' mead! Thal take yer black heart! <sob>
13 9 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030 Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!
14 10 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040 ...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!
15 11 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050 ...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!
16 12 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060 Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?
17 13 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065 'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!
18 14 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070 This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that.
19 15 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075 Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!
20 16 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078 I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready.
21 17 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079 I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers.
22 18 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090 You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla.
23 19 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091 What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!
24 20 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092 Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab.
25 21 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101 Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart.
26 22 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102 If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over...
27 23 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110 “Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess.
28 24 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080 I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>
29 25 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082 Marked for deletion
30 26 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083 Marked for deletion
31 27 TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084 Marked for deletion
@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_000","Hullo there, 'venturer, and welcome to Bentbranch Meadows. What can I do for you?"
1,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_Q1_000_000","What will you ask?"
2,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_001","What do you do here?"
3,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_002","What kind of place is this?"
4,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_003","Nothing."
5,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_010","The ranch is owned and operated by Moogle's Gift Mounts, and I'm the head wrangler in their employ."
6,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_011","Till recently, chocobo breedin' was the exclusive domain of the Ishgardians. They had a tight rein on imports, and nary a single female bird was seen outside the Holy See."
7,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_012","But the Calamity came and changed all that. The environment of Coerthas underwent drastic change, and great flocks of chocobos fled into the Twelveswood. The rest, as they say, is history."
8,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_020","The meadows're dedicated to the breedin' and raisin' of those majestic birds we call chocobos. 'Twas built with the blessin' of the elementals followin' the Calamity."
9,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_021","In addition to the stables, we've got fields for growin' gysahl greens, and all manner of amenities to ensure that our birds grow clever and strong."
10,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_022","Raisin' fine birds and findin' good homes for 'em─nothin' gives me and my ranch hands greater joy."
11,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_030","Ah, hullo again. I've been meanin' to thank you, friend. Chocobo breedin' has always been rewardin' work in its own right, but knowin' those moogles are watchin' over us and our birds makes it all the more so."
12,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_100","You'll be happy to know that Leia's egg hatched with nary a hitch. A spirited chick, that one is─struttin' about the meadow like 'twas the highlands of Coerthas. She'll do her mother proud, I reckon."
13,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_101","...And I daresay she's not the only one. Yes, what with the fine flock we've been raisin', people have finally come to accept and appreciate Gridania-bred birds."
14,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_102","It's not easy work, but with every cheerful “kweh” I hear, I know there's no place I'd rather be. This is my callin', and I'll see it through till we're breedin' the happiest, heartiest birds the realm has ever seen."
15,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_040","Ah, hullo again! How goes your education in chocobo breedin'? Learnin' fast and stayin' unmaimed, I trust?"
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_000","Hullo there, 'venturer, and welcome to Bentbranch Meadows. What can I do for you?"
1,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_Q1_000_000","What will you ask?"
2,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_001","What do you do here?"
3,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_002","What kind of place is this?"
4,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_003","Nothing."
5,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_010","The ranch is owned and operated by Moogle's Gift Mounts, and I'm the head wrangler in their employ."
6,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_011","Till recently, chocobo breedin' was the exclusive domain of the Ishgardians. They had a tight rein on imports, and nary a single female bird was seen outside the Holy See."
7,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_012","But the Calamity came and changed all that. The environment of Coerthas underwent drastic change, and great flocks of chocobos fled into the Twelveswood. The rest, as they say, is history."
8,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_020","The meadows're dedicated to the breedin' and raisin' of those majestic birds we call chocobos. 'Twas built with the blessin' of the elementals followin' the Calamity."
9,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_021","In addition to the stables, we've got fields for growin' gysahl greens, and all manner of amenities to ensure that our birds grow clever and strong."
10,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_022","Raisin' fine birds and findin' good homes for 'em─nothin' gives me and my ranch hands greater joy."
11,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_030","Ah, hullo again. I've been meanin' to thank you, friend. Chocobo breedin' has always been rewardin' work in its own right, but knowin' those moogles are watchin' over us and our birds makes it all the more so."
12,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_100","You'll be happy to know that Leia's egg hatched with nary a hitch. A spirited chick, that one is─struttin' about the meadow like 'twas the highlands of Coerthas. She'll do her mother proud, I reckon."
13,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_101","...And I daresay she's not the only one. Yes, what with the fine flock we've been raisin', people have finally come to accept and appreciate Gridania-bred birds."
14,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_102","It's not easy work, but with every cheerful “kweh” I hear, I know there's no place I'd rather be. This is my callin', and I'll see it through till we're breedin' the happiest, heartiest birds the realm has ever seen."
15,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_040","Ah, hullo again! How goes your education in chocobo breedin'? Learnin' fast and stayin' unmaimed, I trust?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_000 Hullo there, 'venturer, and welcome to Bentbranch Meadows. What can I do for you?
5 1 TEXT_REGFSTBENTBRANCHMEADOWS_00129_Q1_000_000 What will you ask?
6 2 TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_001 What do you do here?
7 3 TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_002 What kind of place is this?
8 4 TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_003 Nothing.
9 5 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_010 The ranch is owned and operated by Moogle's Gift Mounts, and I'm the head wrangler in their employ.
10 6 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_011 Till recently, chocobo breedin' was the exclusive domain of the Ishgardians. They had a tight rein on imports, and nary a single female bird was seen outside the Holy See.
11 7 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_012 But the Calamity came and changed all that. The environment of Coerthas underwent drastic change, and great flocks of chocobos fled into the Twelveswood. The rest, as they say, is history.
12 8 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_020 The meadows're dedicated to the breedin' and raisin' of those majestic birds we call chocobos. 'Twas built with the blessin' of the elementals followin' the Calamity.
13 9 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_021 In addition to the stables, we've got fields for growin' gysahl greens, and all manner of amenities to ensure that our birds grow clever and strong.
14 10 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_022 Raisin' fine birds and findin' good homes for 'em─nothin' gives me and my ranch hands greater joy.
15 11 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_030 Ah, hullo again. I've been meanin' to thank you, friend. Chocobo breedin' has always been rewardin' work in its own right, but knowin' those moogles are watchin' over us and our birds makes it all the more so.
16 12 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_100 You'll be happy to know that Leia's egg hatched with nary a hitch. A spirited chick, that one is─struttin' about the meadow like 'twas the highlands of Coerthas. She'll do her mother proud, I reckon.
17 13 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_101 ...And I daresay she's not the only one. Yes, what with the fine flock we've been raisin', people have finally come to accept and appreciate Gridania-bred birds.
18 14 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_102 It's not easy work, but with every cheerful “kweh” I hear, I know there's no place I'd rather be. This is my callin', and I'll see it through till we're breedin' the happiest, heartiest birds the realm has ever seen.
19 15 TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_040 Ah, hullo again! How goes your education in chocobo breedin'? Learnin' fast and stayin' unmaimed, I trust?
+14 -14
View File
@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_000","You are come to Camp Tranquil. Is there aught you wish to know?"
1,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_010","As a Wood Wailer, I have charge over the security of the camp and the surrounding area."
2,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_011","Ever since the Calamity, we have taken on the added responsibility of maintaining the hanging bridges that span the breadth of Rootslake."
3,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_012","It may seem like drudgery, but I would sooner replace a few planks than haul out every single overladen carriage that becomes stuck in one of the muddy pools below."
4,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_020","This camp is an important waypoint along the lifeline of trade between Gridania and Ul'dah. Follow the southern bridge, and you will find yourself in the barrens of Thanalan."
5,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_021","Rootslake below used to be an honest-to-gods lake, but the Calamity drained away most of the water. We were left with a sultry mire teeming with wildlife never before seen in the Twelveswood."
6,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_022","Oh, and do have a care when crossing the hanging bridges. Incidents are on the rise wherein travelers are taken by an inexplicable jumping fit and suffer a bad fall. And they oft regret stumbling into what they find upon landing..."
7,"TEXT_REGFSTCAMPTRANQUIL_00127_Q1_000_000","What will you ask?"
8,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_001","What do you do here?"
9,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_002","What kind of place is this?"
10,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_000","You are come to Camp Tranquil. Is there aught you wish to know?"
1,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_010","As a Wood Wailer, I have charge over the security of the camp and the surrounding area."
2,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_011","Ever since the Calamity, we have taken on the added responsibility of maintaining the hanging bridges that span the breadth of Rootslake."
3,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_012","It may seem like drudgery, but I would sooner replace a few planks than haul out every single overladen carriage that becomes stuck in one of the muddy pools below."
4,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_020","This camp is an important waypoint along the lifeline of trade between Gridania and Ul'dah. Follow the southern bridge, and you will find yourself in the barrens of Thanalan."
5,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_021","Rootslake below used to be an honest-to-gods lake, but the Calamity drained away most of the water. We were left with a sultry mire teeming with wildlife never before seen in the Twelveswood."
6,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_022","Oh, and do have a care when crossing the hanging bridges. Incidents are on the rise wherein travelers are taken by an inexplicable jumping fit and suffer a bad fall. And they oft regret stumbling into what they find upon landing..."
7,"TEXT_REGFSTCAMPTRANQUIL_00127_Q1_000_000","What will you ask?"
8,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_001","What do you do here?"
9,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_002","What kind of place is this?"
10,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_000 You are come to Camp Tranquil. Is there aught you wish to know?
5 1 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_010 As a Wood Wailer, I have charge over the security of the camp and the surrounding area.
6 2 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_011 Ever since the Calamity, we have taken on the added responsibility of maintaining the hanging bridges that span the breadth of Rootslake.
7 3 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_012 It may seem like drudgery, but I would sooner replace a few planks than haul out every single overladen carriage that becomes stuck in one of the muddy pools below.
8 4 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_020 This camp is an important waypoint along the lifeline of trade between Gridania and Ul'dah. Follow the southern bridge, and you will find yourself in the barrens of Thanalan.
9 5 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_021 Rootslake below used to be an honest-to-gods lake, but the Calamity drained away most of the water. We were left with a sultry mire teeming with wildlife never before seen in the Twelveswood.
10 6 TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_022 Oh, and do have a care when crossing the hanging bridges. Incidents are on the rise wherein travelers are taken by an inexplicable jumping fit and suffer a bad fall. And they oft regret stumbling into what they find upon landing...
11 7 TEXT_REGFSTCAMPTRANQUIL_00127_Q1_000_000 What will you ask?
12 8 TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_001 What do you do here?
13 9 TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_002 What kind of place is this?
14 10 TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_003 Nothing.
+20 -20
View File
@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_000","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
1,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_001","As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
2,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_002","Though I will not deny there are those among us who view outsiders with suspicion, if you play your part, they will come to see that adventurers are the very salve our nation so sorely needs."
3,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_010","A pleasure to see you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you on your adventures?"
4,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_011","I must say, you've come quite far since you first walked through these doors, unknown and untested. Yes, hardly a day goes by that I don't hear your name on the lips of one of our patrons."
5,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_020","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
6,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_021","It is an honor indeed to receive visitors from afar. As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
7,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_030","Greetings, <Switch(PlayerParameter(70))><Case(1)>friend</Case><Case(2)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Case><Case(3)>friend</Case></Switch>! It is a pleasure indeed to welcome a living legend to my humble establishment. Is there aught I might get you? Some tea, perhaps? Or maybe some of my eel pie? It would be a pleasure and an honor both."
8,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_031","All I would ask in return is that you regale me with a story or two before you journey on, that I might share your tales of glory with those who would follow in your esteemed footsteps."
9,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is ever a pleasure to welcome you back to the Carline Canopy."
10,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_041","Each day brings countless new faces through these doors. Whoever they may be and whencesoever they hail, I strive to welcome them with an open heart. 'Tis the least I can do to pay tribute to the memory of those I hold dear."
11,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_050","My friend! 'Tis a relief to see you alive and well! Word reached me of what occurred in Ul'dah, and I had feared the worst."
12,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_051","But rest assured you are safe here. All of us in Gridania who know you doubt not your innocence."
13,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_052","Even as we speak, the guild is deliberating ways in which we may offer you support in this difficult time. So do not lose heart, and keep fighting the good fight!"
14,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_060","The good tidings have reached us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that you have been cleared of all charges. I cannot recall the last time I've felt so relieved. The Matron be praised..."
15,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_061","But remember, just because the Brass Blades are no longer hounding your very step doesn't mean you can kick up your feet and relax indefinitely. As ever, the realm has need of heroes, and you happen to be one of her stoutest."
16,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_070","Do you feel the tension in the air? All eyes look towards Ala Mhigo and her troubles, straining to spot the fatal spark that will set the Twelveswood ablaze..."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_000","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
1,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_001","As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
2,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_002","Though I will not deny there are those among us who view outsiders with suspicion, if you play your part, they will come to see that adventurers are the very salve our nation so sorely needs."
3,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_010","A pleasure to see you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you on your adventures?"
4,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_011","I must say, you've come quite far since you first walked through these doors, unknown and untested. Yes, hardly a day goes by that I don't hear your name on the lips of one of our patrons."
5,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_020","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
6,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_021","It is an honor indeed to receive visitors from afar. As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
7,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_030","Greetings, <Switch(PlayerParameter(70))><Case(1)>friend</Case><Case(2)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Case><Case(3)>friend</Case></Switch>! It is a pleasure indeed to welcome a living legend to my humble establishment. Is there aught I might get you? Some tea, perhaps? Or maybe some of my eel pie? It would be a pleasure and an honor both."
8,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_031","All I would ask in return is that you regale me with a story or two before you journey on, that I might share your tales of glory with those who would follow in your esteemed footsteps."
9,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is ever a pleasure to welcome you back to the Carline Canopy."
10,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_041","Each day brings countless new faces through these doors. Whoever they may be and whencesoever they hail, I strive to welcome them with an open heart. 'Tis the least I can do to pay tribute to the memory of those I hold dear."
11,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_050","My friend! 'Tis a relief to see you alive and well! Word reached me of what occurred in Ul'dah, and I had feared the worst."
12,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_051","But rest assured you are safe here. All of us in Gridania who know you doubt not your innocence."
13,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_052","Even as we speak, the guild is deliberating ways in which we may offer you support in this difficult time. So do not lose heart, and keep fighting the good fight!"
14,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_060","The good tidings have reached us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that you have been cleared of all charges. I cannot recall the last time I've felt so relieved. The Matron be praised..."
15,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_061","But remember, just because the Brass Blades are no longer hounding your very step doesn't mean you can kick up your feet and relax indefinitely. As ever, the realm has need of heroes, and you happen to be one of her stoutest."
16,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_070","Do you feel the tension in the air? All eyes look towards Ala Mhigo and her troubles, straining to spot the fatal spark that will set the Twelveswood ablaze..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_000 Welcome to the Carline Canopy, a place of respite for adventurers like yourself.
5 1 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_001 As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours.
6 2 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_002 Though I will not deny there are those among us who view outsiders with suspicion, if you play your part, they will come to see that adventurers are the very salve our nation so sorely needs.
7 3 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_010 A pleasure to see you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you on your adventures?
8 4 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_011 I must say, you've come quite far since you first walked through these doors, unknown and untested. Yes, hardly a day goes by that I don't hear your name on the lips of one of our patrons.
9 5 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_020 Welcome to the Carline Canopy, a place of respite for adventurers like yourself.
10 6 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_021 It is an honor indeed to receive visitors from afar. As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours.
11 7 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_030 Greetings, <Switch(PlayerParameter(70))><Case(1)>friend</Case><Case(2)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Case><Case(3)>friend</Case></Switch>! It is a pleasure indeed to welcome a living legend to my humble establishment. Is there aught I might get you? Some tea, perhaps? Or maybe some of my eel pie? It would be a pleasure and an honor both.
12 8 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_031 All I would ask in return is that you regale me with a story or two before you journey on, that I might share your tales of glory with those who would follow in your esteemed footsteps.
13 9 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_040 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is ever a pleasure to welcome you back to the Carline Canopy.
14 10 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_041 Each day brings countless new faces through these doors. Whoever they may be and whencesoever they hail, I strive to welcome them with an open heart. 'Tis the least I can do to pay tribute to the memory of those I hold dear.
15 11 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_050 My friend! 'Tis a relief to see you alive and well! Word reached me of what occurred in Ul'dah, and I had feared the worst.
16 12 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_051 But rest assured you are safe here. All of us in Gridania who know you doubt not your innocence.
17 13 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_052 Even as we speak, the guild is deliberating ways in which we may offer you support in this difficult time. So do not lose heart, and keep fighting the good fight!
18 14 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_060 The good tidings have reached us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that you have been cleared of all charges. I cannot recall the last time I've felt so relieved. The Matron be praised...
19 15 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_061 But remember, just because the Brass Blades are no longer hounding your very step doesn't mean you can kick up your feet and relax indefinitely. As ever, the realm has need of heroes, and you happen to be one of her stoutest.
20 16 TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_070 Do you feel the tension in the air? All eyes look towards Ala Mhigo and her troubles, straining to spot the fatal spark that will set the Twelveswood ablaze...
+2 -1
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@@ -3,4 +3,5 @@
int32,str,str
0,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_001","I like to watch Gerolt pound away, but he spends far more time draining a bottle than holding his hammer. He drinks so much, he should've been born a cask of mead, kupo."
1,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_010","The other day when Gerolt was deep in his cups, I overheard him mumbling something cryptic, kupo."
2,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_011","“If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.”
2,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_011","“If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.”
...I wonder what that means, kupo!"
1 key 0 1
3 int32 str str
4 0 TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_001 I like to watch Gerolt pound away, but he spends far more time draining a bottle than holding his hammer. He drinks so much, he should've been born a cask of mead, kupo.
5 1 TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_010 The other day when Gerolt was deep in his cups, I overheard him mumbling something cryptic, kupo.
6 2 TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_011 “If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.” ...I wonder what that means, kupo! “If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.” ...I wonder what that means, kupo!
7
+40 -40
View File
@@ -1,40 +1,40 @@
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int32,str,str
0,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_000","The name's Ironheart. Millith Ironheart. I don't mean to brag, but I come from a line of renowned explorers. My ancestors strode into the unknown, that they might commit to parchment the lay of the land and curve of the shores for all mankind."
1,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_001","Like all adventurers, you doubtless carry a map of Eorzea, yes? Well that, my friend, is the work of an Ironheart─my grandpapa Roddard, to be precise. His descendants have since followed in his pioneering footsteps, my brother Nedrick and myself included."
2,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_010","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you in your travels?"
3,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_011","The sightseeing log I entrusted to you is a compendium of the most stirring sights to be seen in Eorzea, as described to me by those I have met in my travels across the realm."
4,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_012","I have made it a personal quest of mine to see all the wonders our realm has to offer, and would encourage you to do the same. Should you be so inclined, pray return to me when your travels are done. I would like nothing more than to share impressions with a fellow sensitive soul."
5,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_012","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
6,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_013","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
7,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_014","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
8,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_013","From the impressions recorded in your sightseeing log, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions."
9,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_014","Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. Go forth and see Eorzea as few have ever seen her before!"
10,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_020","Do not tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you have traveled to all the locations described in my diary, yes? I can see it in your eyes. You have the air of one who has truly seen Eorzea in all her beauty. "
11,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_021","From the first time we met, I could sense that we shared a certain bond. Why, I would not be surprised if you were a distant relative."
12,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_022","If you are anything like me, I suspect the experience has only served to further kindle your wanderlust. Fear not, for your journey has only begun."
13,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_023","Would that I could say I had put to paper each and every wonder to be seen in our realm! But no─look closely, and you will notice entries in the log I gave you for which scarcely aught has been written."
14,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_024","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
15,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_025","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
16,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_026","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
17,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_026","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
18,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_027","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
19,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_028","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
20,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_027","New entries have been added to your sightseeing log. However, you may find the impressions for these entries considerably more vague than those you have seen thus far."
21,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_028","Employ the skills you have honed in your travels to seek out all the vistas described within. Remember that each vista can only be truly appreciated under ideal conditions."
22,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If it isn't my favorite fellow wanderer. Do stay for a while and regale me with tales of the sights you've seen."
23,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_031","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack."
24,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_032","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
25,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_033","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
26,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_033","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
27,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_034","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
28,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_035","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
29,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_034","Employ the skills you have honed in your travels to seek out all the vistas described within your sightseeing log. Remember that each vista can only be truly appreciated under ideal conditions."
30,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are my eyes to be believed? This log─why, you have filled every last page to the margins! Where do I even begin? Yes, I simply must see all these sights for myself..."
31,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_041","It heartens me greatly to see that you were every bit the explorer I marked you for. Though I cannot help but feel a twinge of envy that you laid eyes upon these wonders before I..."
32,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_042","Before the Calamity, I spent my days in tunnels and caverns dark, convinced that Eorzea's greatest wonders lay deep below─and that the wonders above would always be there, waiting patiently for my return. Then the lesser moon took its vengeance upon the land, changing the face of our realm forever..."
33,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_043","Treasure the beauty you have seen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Etch the sights deep in your heart and mind, for the time may come when they exist nowhere else in this world."
34,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_043","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
35,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_044","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
36,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_045","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
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#,,
int32,str,str
0,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_000","The name's Ironheart. Millith Ironheart. I don't mean to brag, but I come from a line of renowned explorers. My ancestors strode into the unknown, that they might commit to parchment the lay of the land and curve of the shores for all mankind."
1,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_001","Like all adventurers, you doubtless carry a map of Eorzea, yes? Well that, my friend, is the work of an Ironheart─my grandpapa Roddard, to be precise. His descendants have since followed in his pioneering footsteps, my brother Nedrick and myself included."
2,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_010","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you in your travels?"
3,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_011","The sightseeing log I entrusted to you is a compendium of the most stirring sights to be seen in Eorzea, as described to me by those I have met in my travels across the realm."
4,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_012","I have made it a personal quest of mine to see all the wonders our realm has to offer, and would encourage you to do the same. Should you be so inclined, pray return to me when your travels are done. I would like nothing more than to share impressions with a fellow sensitive soul."
5,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_012","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
6,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_013","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
7,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_014","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
8,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_013","From the impressions recorded in your sightseeing log, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions."
9,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_014","Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. Go forth and see Eorzea as few have ever seen her before!"
10,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_020","Do not tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you have traveled to all the locations described in my diary, yes? I can see it in your eyes. You have the air of one who has truly seen Eorzea in all her beauty. "
11,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_021","From the first time we met, I could sense that we shared a certain bond. Why, I would not be surprised if you were a distant relative."
12,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_022","If you are anything like me, I suspect the experience has only served to further kindle your wanderlust. Fear not, for your journey has only begun."
13,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_023","Would that I could say I had put to paper each and every wonder to be seen in our realm! But no─look closely, and you will notice entries in the log I gave you for which scarcely aught has been written."
14,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_024","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
15,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_025","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
16,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_026","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
17,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_026","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
18,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_027","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
19,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_028","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
20,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_027","New entries have been added to your sightseeing log. However, you may find the impressions for these entries considerably more vague than those you have seen thus far."
21,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_028","Employ the skills you have honed in your travels to seek out all the vistas described within. Remember that each vista can only be truly appreciated under ideal conditions."
22,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If it isn't my favorite fellow wanderer. Do stay for a while and regale me with tales of the sights you've seen."
23,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_031","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack."
24,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_032","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
25,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_033","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
26,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_033","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
27,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_034","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
28,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_035","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
29,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_034","Employ the skills you have honed in your travels to seek out all the vistas described within your sightseeing log. Remember that each vista can only be truly appreciated under ideal conditions."
30,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are my eyes to be believed? This log─why, you have filled every last page to the margins! Where do I even begin? Yes, I simply must see all these sights for myself..."
31,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_041","It heartens me greatly to see that you were every bit the explorer I marked you for. Though I cannot help but feel a twinge of envy that you laid eyes upon these wonders before I..."
32,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_042","Before the Calamity, I spent my days in tunnels and caverns dark, convinced that Eorzea's greatest wonders lay deep below─and that the wonders above would always be there, waiting patiently for my return. Then the lesser moon took its vengeance upon the land, changing the face of our realm forever..."
33,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_043","Treasure the beauty you have seen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Etch the sights deep in your heart and mind, for the time may come when they exist nowhere else in this world."
34,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_043","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
35,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_044","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
36,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_045","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_000 The name's Ironheart. Millith Ironheart. I don't mean to brag, but I come from a line of renowned explorers. My ancestors strode into the unknown, that they might commit to parchment the lay of the land and curve of the shores for all mankind.
5 1 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_001 Like all adventurers, you doubtless carry a map of Eorzea, yes? Well that, my friend, is the work of an Ironheart─my grandpapa Roddard, to be precise. His descendants have since followed in his pioneering footsteps, my brother Nedrick and myself included.
6 2 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_010 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you in your travels?
7 3 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_011 The sightseeing log I entrusted to you is a compendium of the most stirring sights to be seen in Eorzea, as described to me by those I have met in my travels across the realm.
8 4 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_012 I have made it a personal quest of mine to see all the wonders our realm has to offer, and would encourage you to do the same. Should you be so inclined, pray return to me when your travels are done. I would like nothing more than to share impressions with a fellow sensitive soul.
9 5 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_012 I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!
10 6 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_013 Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out.
11 7 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_014 Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking.
12 8 TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_013 From the impressions recorded in your sightseeing log, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions.
13 9 TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_014 Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. Go forth and see Eorzea as few have ever seen her before!
14 10 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_020 Do not tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you have traveled to all the locations described in my diary, yes? I can see it in your eyes. You have the air of one who has truly seen Eorzea in all her beauty.
15 11 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_021 From the first time we met, I could sense that we shared a certain bond. Why, I would not be surprised if you were a distant relative.
16 12 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_022 If you are anything like me, I suspect the experience has only served to further kindle your wanderlust. Fear not, for your journey has only begun.
17 13 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_023 Would that I could say I had put to paper each and every wonder to be seen in our realm! But no─look closely, and you will notice entries in the log I gave you for which scarcely aught has been written.
18 14 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_024 Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
19 15 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_025 A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen.
20 16 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_026 Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen.
21 17 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_026 I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!
22 18 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_027 Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out.
23 19 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_028 Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking.
24 20 TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_027 New entries have been added to your sightseeing log. However, you may find the impressions for these entries considerably more vague than those you have seen thus far.
25 21 TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_028 Employ the skills you have honed in your travels to seek out all the vistas described within. Remember that each vista can only be truly appreciated under ideal conditions.
26 22 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If it isn't my favorite fellow wanderer. Do stay for a while and regale me with tales of the sights you've seen.
27 23 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_031 Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack.
28 24 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_032 A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen.
29 25 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_033 Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen.
30 26 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_033 I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!
31 27 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_034 Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out.
32 28 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_035 Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking.
33 29 TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_034 Employ the skills you have honed in your travels to seek out all the vistas described within your sightseeing log. Remember that each vista can only be truly appreciated under ideal conditions.
34 30 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_040 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are my eyes to be believed? This log─why, you have filled every last page to the margins! Where do I even begin? Yes, I simply must see all these sights for myself...
35 31 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_041 It heartens me greatly to see that you were every bit the explorer I marked you for. Though I cannot help but feel a twinge of envy that you laid eyes upon these wonders before I...
36 32 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_042 Before the Calamity, I spent my days in tunnels and caverns dark, convinced that Eorzea's greatest wonders lay deep below─and that the wonders above would always be there, waiting patiently for my return. Then the lesser moon took its vengeance upon the land, changing the face of our realm forever...
37 33 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_043 Treasure the beauty you have seen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Etch the sights deep in your heart and mind, for the time may come when they exist nowhere else in this world.
38 34 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_043 I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!
39 35 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_044 Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out.
40 36 TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_045 Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking.
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@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_000","Greetings, adventurer. Is there something you require of me?"
1,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_010","I am a conjurer of Stillglade Fane, sent here to assist the resident Hearer in conveying the will of the elementals to the people."
2,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_011","The Calamity left grievous wounds upon the Twelveswood. In order to rebuild without unduly hindering its recovery, it was decided that a new settlement would be founded here, upon the water."
3,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_012","This meant we did not have to encroach on the forest any more than was necessary. And what lumber we <Emphasis>did</Emphasis> require was taken sparingly and with all due consideration. So do we preserve the harmony between man and elemental─a harmony that I have the honor of facilitating."
4,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_020","As you can doubtless see for yourself, Fallgourd Float is a settlement built upon the water."
5,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_021","Situated along the highroad to Coerthas, it is favored as a waypoint for northbound merchants. All travelers are urged to experience the famed hospitality of the Bobbing Cork."
6,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_022","Alas, the number of visitors has seen a decline of late. It has proven exceedingly laborious to keep the roads and bridges leading hither in good repair, and the journey to Coerthas has grown perilous."
7,"TEXT_REGFSTFALLGOURDFLOAT_00130_Q1_000_000","What will you ask?"
8,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_001","What do you do here?"
9,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_002","What kind of place is this?"
10,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_000","Greetings, adventurer. Is there something you require of me?"
1,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_010","I am a conjurer of Stillglade Fane, sent here to assist the resident Hearer in conveying the will of the elementals to the people."
2,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_011","The Calamity left grievous wounds upon the Twelveswood. In order to rebuild without unduly hindering its recovery, it was decided that a new settlement would be founded here, upon the water."
3,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_012","This meant we did not have to encroach on the forest any more than was necessary. And what lumber we <Emphasis>did</Emphasis> require was taken sparingly and with all due consideration. So do we preserve the harmony between man and elemental─a harmony that I have the honor of facilitating."
4,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_020","As you can doubtless see for yourself, Fallgourd Float is a settlement built upon the water."
5,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_021","Situated along the highroad to Coerthas, it is favored as a waypoint for northbound merchants. All travelers are urged to experience the famed hospitality of the Bobbing Cork."
6,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_022","Alas, the number of visitors has seen a decline of late. It has proven exceedingly laborious to keep the roads and bridges leading hither in good repair, and the journey to Coerthas has grown perilous."
7,"TEXT_REGFSTFALLGOURDFLOAT_00130_Q1_000_000","What will you ask?"
8,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_001","What do you do here?"
9,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_002","What kind of place is this?"
10,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_000 Greetings, adventurer. Is there something you require of me?
5 1 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_010 I am a conjurer of Stillglade Fane, sent here to assist the resident Hearer in conveying the will of the elementals to the people.
6 2 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_011 The Calamity left grievous wounds upon the Twelveswood. In order to rebuild without unduly hindering its recovery, it was decided that a new settlement would be founded here, upon the water.
7 3 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_012 This meant we did not have to encroach on the forest any more than was necessary. And what lumber we <Emphasis>did</Emphasis> require was taken sparingly and with all due consideration. So do we preserve the harmony between man and elemental─a harmony that I have the honor of facilitating.
8 4 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_020 As you can doubtless see for yourself, Fallgourd Float is a settlement built upon the water.
9 5 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_021 Situated along the highroad to Coerthas, it is favored as a waypoint for northbound merchants. All travelers are urged to experience the famed hospitality of the Bobbing Cork.
10 6 TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_022 Alas, the number of visitors has seen a decline of late. It has proven exceedingly laborious to keep the roads and bridges leading hither in good repair, and the journey to Coerthas has grown perilous.
11 7 TEXT_REGFSTFALLGOURDFLOAT_00130_Q1_000_000 What will you ask?
12 8 TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_001 What do you do here?
13 9 TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_002 What kind of place is this?
14 10 TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_003 Nothing.
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@@ -1,15 +1,15 @@
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#,,
int32,str,str
0,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_000","This one greets walking one. Does walking one need something of this one?"
1,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_010","This one is called Knolexia. This one is tasked with weaving for the benefit of all these ones."
2,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_011","These ones are skilled at weaving. With needle and thread, these ones can make most anything, even houses!"
3,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_012","Walking one notices embroidery on homes? Enchanted patterns for repelling dark things!"
4,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_020","This place is called Little Solace, new home of these ones."
5,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_021","These ones used to live happily deep in the wood, but then naughty ones went and summoned a primal one."
6,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_022","Fearing naughty ones who became touched ones, these ones fled the homeland. Thanks to horned one KanE, these ones could build a new home here."
7,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_023","This one knows not when, but some day these ones will return home. This one is hopeful!"
8,"TEXT_REGFSTLITTLESOLACE_00128_Q1_000_000","What will you ask?"
9,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_001","What do you do here?"
10,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_002","What kind of place is this?"
11,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_000","This one greets walking one. Does walking one need something of this one?"
1,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_010","This one is called Knolexia. This one is tasked with weaving for the benefit of all these ones."
2,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_011","These ones are skilled at weaving. With needle and thread, these ones can make most anything, even houses!"
3,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_012","Walking one notices embroidery on homes? Enchanted patterns for repelling dark things!"
4,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_020","This place is called Little Solace, new home of these ones."
5,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_021","These ones used to live happily deep in the wood, but then naughty ones went and summoned a primal one."
6,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_022","Fearing naughty ones who became touched ones, these ones fled the homeland. Thanks to horned one KanE, these ones could build a new home here."
7,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_023","This one knows not when, but some day these ones will return home. This one is hopeful!"
8,"TEXT_REGFSTLITTLESOLACE_00128_Q1_000_000","What will you ask?"
9,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_001","What do you do here?"
10,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_002","What kind of place is this?"
11,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_000 This one greets walking one. Does walking one need something of this one?
5 1 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_010 This one is called Knolexia. This one is tasked with weaving for the benefit of all these ones.
6 2 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_011 These ones are skilled at weaving. With needle and thread, these ones can make most anything, even houses!
7 3 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_012 Walking one notices embroidery on homes? Enchanted patterns for repelling dark things!
8 4 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_020 This place is called Little Solace, new home of these ones.
9 5 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_021 These ones used to live happily deep in the wood, but then naughty ones went and summoned a primal one.
10 6 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_022 Fearing naughty ones who became touched ones, these ones fled the homeland. Thanks to horned one Kan–E, these ones could build a new home here.
11 7 TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_023 This one knows not when, but some day these ones will return home. This one is hopeful!
12 8 TEXT_REGFSTLITTLESOLACE_00128_Q1_000_000 What will you ask?
13 9 TEXT_REGFSTLITTLESOLACE_00128_A1_000_001 What do you do here?
14 10 TEXT_REGFSTLITTLESOLACE_00128_A1_000_002 What kind of place is this?
15 11 TEXT_REGFSTLITTLESOLACE_00128_A1_000_003 Nothing.
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_1","An adventurer, I see. After an elite mark, are you?"
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_2","Tell me about the rank B elite mark. (White Joker)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_3","Tell me about the rank A elite mark. (Forneus)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_4","Tell me about the rank S elite mark. (Laideronnette)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_10","I'm just a hunter trying to do her bit for law and order. These elite marks are a menace to the region."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_11","If we slay the quarry, we'll be awarded Allied Seals by the Eorzean Alliance."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_12","There's plenty of marks for everyone. Ask me about the elite marks in this area─I know them practically by heart."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13","You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20","“White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21","“Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31","Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40","“Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41","“Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_42","Colorful. All you need know is that a giant red serpent has been feeding on man-flesh in the forests. Best to put it out of its misery, don't you think?"
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_1","An adventurer, I see. After an elite mark, are you?"
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_2","Tell me about the rank B elite mark. (White Joker)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_3","Tell me about the rank A elite mark. (Forneus)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_4","Tell me about the rank S elite mark. (Laideronnette)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_10","I'm just a hunter trying to do her bit for law and order. These elite marks are a menace to the region."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_11","If we slay the quarry, we'll be awarded Allied Seals by the Eorzean Alliance."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_12","There's plenty of marks for everyone. Ask me about the elite marks in this area─I know them practically by heart."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13","You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20","“White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21","“Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31","Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40","“Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41","“Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_42","Colorful. All you need know is that a giant red serpent has been feeding on man-flesh in the forests. Best to put it out of its misery, don't you think?"
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_1 An adventurer, I see. After an elite mark, are you?
5 1 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_1 What do you do here?
7 3 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_2 Tell me about the rank B elite mark. (White Joker)
8 4 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_3 Tell me about the rank A elite mark. (Forneus)
9 5 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_4 Tell me about the rank S elite mark. (Laideronnette)
10 6 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_5 Nothing.
11 7 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_10 I'm just a hunter trying to do her bit for law and order. These elite marks are a menace to the region.
12 8 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_11 If we slay the quarry, we'll be awarded Allied Seals by the Eorzean Alliance.
13 9 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_12 There's plenty of marks for everyone. Ask me about the elite marks in this area─I know them practically by heart.
14 10 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13 You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill.
15 11 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20 “White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat.
16 12 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21 “Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”
17 13 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30 “Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”
18 14 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31 Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer.
19 15 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40 “Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant.
20 16 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41 “Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”
21 17 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_42 Colorful. All you need know is that a giant red serpent has been feeding on man-flesh in the forests. Best to put it out of its misery, don't you think?
22 18 TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_1","You have the aspect of an adventurer. Let me guess─you stalk an elite mark."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_2","Tell me about the rank B elite mark. (Stinging Sophie)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_3","Tell me about the rank A elite mark. (Melt)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_4","Tell me about the rank S elite mark. (Wulgaru)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_10","I'm what some term a hunterscholar. I not only pursue dangerous elite marks, but make a study of them."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_11","It's well worth the effort, my young friend. Every elite mark is worth a goodly number of Allied Seals."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_12","Still, their ferity cannot be underprized. Whatever your quarry, ask me your questions before you go in foolish pursuit."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_13","Elite marks are ranked according to danger, you see. The most dangerous are rank S marks, and those carry a double risk: hard to find and hard to survive."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_20","“Stinging Sophie. Fattened on the honeybees of Fullflower Comb, this giant hornet inspires both disgust and complacency."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_21","“Contrary to what its excess of embonpoint suggests, this grotesquerie is agile enough to evade its wouldbe slayers, and instead give them a deadly stitch with its needle-sharp stinger.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_30","“Melt. Unfathomable in its concoction and unspeakable in its coagulation, this voidsent has its origins in a sylph's jest.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_31","The codex speaks the truth, my young friend. Gaze overlong at its sucking tumescence and something inside you will die...and it's put me off flummery for good."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_40","“Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to this vampiric maneater by unsuspecting Wood Wailers."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_41","“Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_42","In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late."
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_1","You have the aspect of an adventurer. Let me guess─you stalk an elite mark."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_2","Tell me about the rank B elite mark. (Stinging Sophie)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_3","Tell me about the rank A elite mark. (Melt)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_4","Tell me about the rank S elite mark. (Wulgaru)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_10","I'm what some term a hunterscholar. I not only pursue dangerous elite marks, but make a study of them."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_11","It's well worth the effort, my young friend. Every elite mark is worth a goodly number of Allied Seals."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_12","Still, their ferity cannot be underprized. Whatever your quarry, ask me your questions before you go in foolish pursuit."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_13","Elite marks are ranked according to danger, you see. The most dangerous are rank S marks, and those carry a double risk: hard to find and hard to survive."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_20","“Stinging Sophie. Fattened on the honeybees of Fullflower Comb, this giant hornet inspires both disgust and complacency."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_21","“Contrary to what its excess of embonpoint suggests, this grotesquerie is agile enough to evade its wouldbe slayers, and instead give them a deadly stitch with its needle-sharp stinger.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_30","“Melt. Unfathomable in its concoction and unspeakable in its coagulation, this voidsent has its origins in a sylph's jest.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_31","The codex speaks the truth, my young friend. Gaze overlong at its sucking tumescence and something inside you will die...and it's put me off flummery for good."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_40","“Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to this vampiric maneater by unsuspecting Wood Wailers."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_41","“Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_42","In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late."
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_1 You have the aspect of an adventurer. Let me guess─you stalk an elite mark.
5 1 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_1 What do you do here?
7 3 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_2 Tell me about the rank B elite mark. (Stinging Sophie)
8 4 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_3 Tell me about the rank A elite mark. (Melt)
9 5 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_4 Tell me about the rank S elite mark. (Wulgaru)
10 6 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_5 Nothing.
11 7 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_10 I'm what some term a hunter–scholar. I not only pursue dangerous elite marks, but make a study of them.
12 8 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_11 It's well worth the effort, my young friend. Every elite mark is worth a goodly number of Allied Seals.
13 9 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_12 Still, their ferity cannot be underprized. Whatever your quarry, ask me your questions before you go in foolish pursuit.
14 10 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_13 Elite marks are ranked according to danger, you see. The most dangerous are rank S marks, and those carry a double risk: hard to find and hard to survive.
15 11 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_20 “Stinging Sophie. Fattened on the honeybees of Fullflower Comb, this giant hornet inspires both disgust and complacency.
16 12 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_21 “Contrary to what its excess of embonpoint suggests, this grotesquerie is agile enough to evade its would–be slayers, and instead give them a deadly stitch with its needle-sharp stinger.”
17 13 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_30 “Melt. Unfathomable in its concoction and unspeakable in its coagulation, this voidsent has its origins in a sylph's jest.”
18 14 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_31 The codex speaks the truth, my young friend. Gaze overlong at its sucking tumescence and something inside you will die...and it's put me off flummery for good.
19 15 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_40 “Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to this vampiric man–eater by unsuspecting Wood Wailers.
20 16 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_41 “Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man.”
21 17 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_42 In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late.
22 18 TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_1","Another day, another adventurer after an elite mark."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_2","Tell me about the rank B elite mark. (Monarch Ogrefly)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_3","Tell me about the rank A elite mark. (Ghede Ti Malice)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_4","Tell me about the rank S elite mark. (Mindflayer)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_10","My business is the elite marks. I hunt those that disturb the peace─and study them as well."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_11","They that slay an elite mark are rewarded in Allied Seals, though the satisfaction of a job well done ought to be enough."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_12","Still, the bounty brings more eyes and swords to these parts, and that is most welcome. I would tell you of the elite marks here, if you have a mind to ask."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_13","Many come on the Hunt green and callow, not even knowing that elite marks are ranked according to danger. Poor fools! I have seen them seeking a rank S mark in vain. And if they had found it, they would likely have lost their lives to these most deadly prey."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_20","“Monarch Ogrefly, the dread vilekin of the Lost City of Amdapor. The barrier that seals in its infestations is considered sound..."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21","“...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30","“The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31","Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42","Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted."
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_1","Another day, another adventurer after an elite mark."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_2","Tell me about the rank B elite mark. (Monarch Ogrefly)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_3","Tell me about the rank A elite mark. (Ghede Ti Malice)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_4","Tell me about the rank S elite mark. (Mindflayer)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_10","My business is the elite marks. I hunt those that disturb the peace─and study them as well."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_11","They that slay an elite mark are rewarded in Allied Seals, though the satisfaction of a job well done ought to be enough."
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_12","Still, the bounty brings more eyes and swords to these parts, and that is most welcome. I would tell you of the elite marks here, if you have a mind to ask."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_13","Many come on the Hunt green and callow, not even knowing that elite marks are ranked according to danger. Poor fools! I have seen them seeking a rank S mark in vain. And if they had found it, they would likely have lost their lives to these most deadly prey."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_20","“Monarch Ogrefly, the dread vilekin of the Lost City of Amdapor. The barrier that seals in its infestations is considered sound..."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21","“...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30","“The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”"
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31","Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination."
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”"
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42","Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted."
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_1 Another day, another adventurer after an elite mark.
5 1 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_1 What do you do here?
7 3 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_2 Tell me about the rank B elite mark. (Monarch Ogrefly)
8 4 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_3 Tell me about the rank A elite mark. (Ghede Ti Malice)
9 5 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_4 Tell me about the rank S elite mark. (Mindflayer)
10 6 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_5 Nothing.
11 7 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_10 My business is the elite marks. I hunt those that disturb the peace─and study them as well.
12 8 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_11 They that slay an elite mark are rewarded in Allied Seals, though the satisfaction of a job well done ought to be enough.
13 9 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_12 Still, the bounty brings more eyes and swords to these parts, and that is most welcome. I would tell you of the elite marks here, if you have a mind to ask.
14 10 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_13 Many come on the Hunt green and callow, not even knowing that elite marks are ranked according to danger. Poor fools! I have seen them seeking a rank S mark in vain. And if they had found it, they would likely have lost their lives to these most deadly prey.
15 11 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_20 “Monarch Ogrefly, the dread vilekin of the Lost City of Amdapor. The barrier that seals in its infestations is considered sound...
16 12 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21 “...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”
17 13 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30 “The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”
18 14 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31 Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination.
19 15 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40 “Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud.
20 16 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41 “Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”
21 17 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42 Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted.
22 18 TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_1","Chasing an elite mark, I presume. Adventurers hither, adventurers thither. Soon we shall have to write <Emphasis>you</Emphasis> into the Raimdelle Codex."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_2","Tell me about the rank B elite mark. (Phecda)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_3","Tell me about the rank A elite mark. (Girtab)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_4","Tell me about the rank S elite mark. (Thousand-cast Theda)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_10","I am the elite mark hunter. I contemplate the codex, hunt the hideous, and preserve the peace."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_11","And of course, I bag the bounty of Allied Seals when I do slay one of those mischief-makers. "
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_12","If you have something to ask, don't tarry. The elite mark waits for no one."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_13","In fact, sometimes it will seem that a rank S elite mark appears for no one. “S” would be the most feral of the elite marks. They are ranked by danger, you see."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_20","“A bear of unusual size from the distant heights of Abalathia's Spine, Phecda's southward migration has not been a happy one for the Black Shroud."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_21","“Its uncouth appetite has emptied whole areas of the forest of edibles and game, and no hunter has returned with evidence of a cull─or returned at all. Phecda may be distinguished from its more peaceable cousins by the constant slick of blood upon its claws.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_30","“Girtab, the mightiest among mites that ravage the North Shroud."
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_31","“Painstaking field observations have revealed that the Girtab prefers its prey fresh, and keeps a living larder of two- and four-legged meals artfully held fast in a web.”"
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_40","“Botanists call Thousand-cast Theda as well grown a specimen of ochu as ever has been recorded in the North Shroud, but the foolishness of botanists is a fact well known and oft deplored."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_41","“Most species of this carnivorous family of bindweed use scent to lure their insect prey. Theda, however, is a plant notably lacking in patience and has evolved tentacle-like vines to pluck fish from water, and grows outsized on its rich meals."
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_42","“Along with the fisherfolk of the Shroud, Thousand-cast Theda is the main predator of venomous stingrays. Theda's other favored prey is, coincidentally, the fisherfolk of the Shroud. Hunters suspect a connection, but the foolishness of hunters is a fact well known.”"
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_1","Chasing an elite mark, I presume. Adventurers hither, adventurers thither. Soon we shall have to write <Emphasis>you</Emphasis> into the Raimdelle Codex."
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_1","What do you do here?"
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_2","Tell me about the rank B elite mark. (Phecda)"
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_3","Tell me about the rank A elite mark. (Girtab)"
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_4","Tell me about the rank S elite mark. (Thousand-cast Theda)"
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_5","Nothing."
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_10","I am the elite mark hunter. I contemplate the codex, hunt the hideous, and preserve the peace."
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_11","And of course, I bag the bounty of Allied Seals when I do slay one of those mischief-makers. "
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_12","If you have something to ask, don't tarry. The elite mark waits for no one."
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_13","In fact, sometimes it will seem that a rank S elite mark appears for no one. “S” would be the most feral of the elite marks. They are ranked by danger, you see."
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_20","“A bear of unusual size from the distant heights of Abalathia's Spine, Phecda's southward migration has not been a happy one for the Black Shroud."
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_21","“Its uncouth appetite has emptied whole areas of the forest of edibles and game, and no hunter has returned with evidence of a cull─or returned at all. Phecda may be distinguished from its more peaceable cousins by the constant slick of blood upon its claws.”"
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_30","“Girtab, the mightiest among mites that ravage the North Shroud."
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_31","“Painstaking field observations have revealed that the Girtab prefers its prey fresh, and keeps a living larder of two- and four-legged meals artfully held fast in a web.”"
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_40","“Botanists call Thousand-cast Theda as well grown a specimen of ochu as ever has been recorded in the North Shroud, but the foolishness of botanists is a fact well known and oft deplored."
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_41","“Most species of this carnivorous family of bindweed use scent to lure their insect prey. Theda, however, is a plant notably lacking in patience and has evolved tentacle-like vines to pluck fish from water, and grows outsized on its rich meals."
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_42","“Along with the fisherfolk of the Shroud, Thousand-cast Theda is the main predator of venomous stingrays. Theda's other favored prey is, coincidentally, the fisherfolk of the Shroud. Hunters suspect a connection, but the foolishness of hunters is a fact well known.”"
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_1 Chasing an elite mark, I presume. Adventurers hither, adventurers thither. Soon we shall have to write <Emphasis>you</Emphasis> into the Raimdelle Codex.
5 1 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_1 What do you do here?
7 3 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_2 Tell me about the rank B elite mark. (Phecda)
8 4 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_3 Tell me about the rank A elite mark. (Girtab)
9 5 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_4 Tell me about the rank S elite mark. (Thousand-cast Theda)
10 6 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_5 Nothing.
11 7 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_10 I am the elite mark hunter. I contemplate the codex, hunt the hideous, and preserve the peace.
12 8 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_11 And of course, I bag the bounty of Allied Seals when I do slay one of those mischief-makers.
13 9 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_12 If you have something to ask, don't tarry. The elite mark waits for no one.
14 10 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_13 In fact, sometimes it will seem that a rank S elite mark appears for no one. “S” would be the most feral of the elite marks. They are ranked by danger, you see.
15 11 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_20 “A bear of unusual size from the distant heights of Abalathia's Spine, Phecda's southward migration has not been a happy one for the Black Shroud.
16 12 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_21 “Its uncouth appetite has emptied whole areas of the forest of edibles and game, and no hunter has returned with evidence of a cull─or returned at all. Phecda may be distinguished from its more peaceable cousins by the constant slick of blood upon its claws.”
17 13 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_30 “Girtab, the mightiest among mites that ravage the North Shroud.
18 14 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_31 “Painstaking field observations have revealed that the Girtab prefers its prey fresh, and keeps a living larder of two- and four-legged meals artfully held fast in a web.”
19 15 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_40 “Botanists call Thousand-cast Theda as well grown a specimen of ochu as ever has been recorded in the North Shroud, but the foolishness of botanists is a fact well known and oft deplored.
20 16 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_41 “Most species of this carnivorous family of bindweed use scent to lure their insect prey. Theda, however, is a plant notably lacking in patience and has evolved tentacle-like vines to pluck fish from water, and grows outsized on its rich meals.
21 17 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_42 “Along with the fisherfolk of the Shroud, Thousand-cast Theda is the main predator of venomous stingrays. Theda's other favored prey is, coincidentally, the fisherfolk of the Shroud. Hunters suspect a connection, but the foolishness of hunters is a fact well known.”
22 18 TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_TALK_ACTOR
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@@ -1,15 +1,15 @@
key,0,1
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0,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_000","Greetings and salutations, adventurer. What brings you to Quarrymill?"
1,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_010","I am a Hearer of Gridania, assigned to preside over this hamlet at the behest of the Seedseer Council."
2,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_011","It is my charge to listen to the whispers of the elementals, the eternal guardians of the Twelveswood, that I might convey their will to the residents."
3,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_012","Lest you wonder, my work is akin to that of a counselor. Though for the most part, such counsel as I give comes not from myself, but from the elementals themselves."
4,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_020","Quarrymill was named for the waterwheels that served to process raw stone into building material."
5,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_021","Over the years, it has come to be a gathering place for hunters and trappers, owing to its location amidst elemental-sanctioned hunting grounds."
6,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_022","Quarrymill is also a place of judgment. All outsiders who wish to dwell in the Twelveswood must present themselves here to have their worthiness weighed by the elementals."
7,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_023","Those whose petition is denied cannot remain in the wood, nor can they receive of its bounty. Harsh though it may seem, this has been the way of it since time immemorial."
8,"TEXT_REGFSTQUARRYMILL_00126_Q1_000_000","What will you ask?"
9,"TEXT_REGFSTQUARRYMILL_00126_A1_000_001","What do you do here?"
10,"TEXT_REGFSTQUARRYMILL_00126_A1_000_002","What kind of place is this?"
11,"TEXT_REGFSTQUARRYMILL_00126_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_000","Greetings and salutations, adventurer. What brings you to Quarrymill?"
1,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_010","I am a Hearer of Gridania, assigned to preside over this hamlet at the behest of the Seedseer Council."
2,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_011","It is my charge to listen to the whispers of the elementals, the eternal guardians of the Twelveswood, that I might convey their will to the residents."
3,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_012","Lest you wonder, my work is akin to that of a counselor. Though for the most part, such counsel as I give comes not from myself, but from the elementals themselves."
4,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_020","Quarrymill was named for the waterwheels that served to process raw stone into building material."
5,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_021","Over the years, it has come to be a gathering place for hunters and trappers, owing to its location amidst elemental-sanctioned hunting grounds."
6,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_022","Quarrymill is also a place of judgment. All outsiders who wish to dwell in the Twelveswood must present themselves here to have their worthiness weighed by the elementals."
7,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_023","Those whose petition is denied cannot remain in the wood, nor can they receive of its bounty. Harsh though it may seem, this has been the way of it since time immemorial."
8,"TEXT_REGFSTQUARRYMILL_00126_Q1_000_000","What will you ask?"
9,"TEXT_REGFSTQUARRYMILL_00126_A1_000_001","What do you do here?"
10,"TEXT_REGFSTQUARRYMILL_00126_A1_000_002","What kind of place is this?"
11,"TEXT_REGFSTQUARRYMILL_00126_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_000 Greetings and salutations, adventurer. What brings you to Quarrymill?
5 1 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_010 I am a Hearer of Gridania, assigned to preside over this hamlet at the behest of the Seedseer Council.
6 2 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_011 It is my charge to listen to the whispers of the elementals, the eternal guardians of the Twelveswood, that I might convey their will to the residents.
7 3 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_012 Lest you wonder, my work is akin to that of a counselor. Though for the most part, such counsel as I give comes not from myself, but from the elementals themselves.
8 4 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_020 Quarrymill was named for the waterwheels that served to process raw stone into building material.
9 5 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_021 Over the years, it has come to be a gathering place for hunters and trappers, owing to its location amidst elemental-sanctioned hunting grounds.
10 6 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_022 Quarrymill is also a place of judgment. All outsiders who wish to dwell in the Twelveswood must present themselves here to have their worthiness weighed by the elementals.
11 7 TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_023 Those whose petition is denied cannot remain in the wood, nor can they receive of its bounty. Harsh though it may seem, this has been the way of it since time immemorial.
12 8 TEXT_REGFSTQUARRYMILL_00126_Q1_000_000 What will you ask?
13 9 TEXT_REGFSTQUARRYMILL_00126_A1_000_001 What do you do here?
14 10 TEXT_REGFSTQUARRYMILL_00126_A1_000_002 What kind of place is this?
15 11 TEXT_REGFSTQUARRYMILL_00126_A1_000_003 Nothing.
+18 -18
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@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_000","Well met and welcome, friend. What brings you to my humble abode?"
1,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_Q1_000_000","What will you ask?"
2,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_001","What do you do here?"
3,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_002","What kind of place is this?"
4,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_003","Nothing."
5,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_010","I used to be an adventurer like you, but I gave up that life some years ago in favor of the homesteader's."
6,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_011","This here's my place, but what comforts I have are at your disposal. Just don't get too cozy with Ysabel, my little girl."
7,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_012","I'm more generous with my hospitality than most, but them as abuse it will get put out on their arses quick as spit. Don't say you haven't been warned."
8,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_020","This here's Hawthorne Hut, my family's hearth and home. It gets dull by ourselves, so I've given the local sentries and travelers free use of the place."
9,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_021","There's no better way to break the routine than to hear an adventurer recount <If(PlayerParameter(4))>her<Else/>his</If> latest journey. Takes me back to my younger days, it does."
10,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_022","If you have tales of your own to tell, I'd be happy to trade you some of Rosa's mead for them."
11,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_050","Ah, welcome back, friend. Why not stay a while, and regale me with your tales from the road? I should have a bottle of Rosa's mead around..."
12,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_060","So the Twin Adders sent you off to make peace with the sylphs, eh? Now that's my kind of adventure! Why, I've half a mind to go dust off my bow and join you."
13,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_070","I tell you, it took me the better part of a day to clean up that “present” from your friends at Little Solace. The sentiment is appreciated, but you can tell them they can keep any future offerings to themselves."
14,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_080","So the Chosen One now watches over Little Solace. I suppose what's good for our forest friends is good for us. With any luck the next pile of vegetables they send will actually be edible, though I'm not holding my breath."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_000","Well met and welcome, friend. What brings you to my humble abode?"
1,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_Q1_000_000","What will you ask?"
2,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_001","What do you do here?"
3,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_002","What kind of place is this?"
4,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_003","Nothing."
5,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_010","I used to be an adventurer like you, but I gave up that life some years ago in favor of the homesteader's."
6,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_011","This here's my place, but what comforts I have are at your disposal. Just don't get too cozy with Ysabel, my little girl."
7,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_012","I'm more generous with my hospitality than most, but them as abuse it will get put out on their arses quick as spit. Don't say you haven't been warned."
8,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_020","This here's Hawthorne Hut, my family's hearth and home. It gets dull by ourselves, so I've given the local sentries and travelers free use of the place."
9,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_021","There's no better way to break the routine than to hear an adventurer recount <If(PlayerParameter(4))>her<Else/>his</If> latest journey. Takes me back to my younger days, it does."
10,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_022","If you have tales of your own to tell, I'd be happy to trade you some of Rosa's mead for them."
11,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_050","Ah, welcome back, friend. Why not stay a while, and regale me with your tales from the road? I should have a bottle of Rosa's mead around..."
12,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_060","So the Twin Adders sent you off to make peace with the sylphs, eh? Now that's my kind of adventure! Why, I've half a mind to go dust off my bow and join you."
13,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_070","I tell you, it took me the better part of a day to clean up that “present” from your friends at Little Solace. The sentiment is appreciated, but you can tell them they can keep any future offerings to themselves."
14,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_080","So the Chosen One now watches over Little Solace. I suppose what's good for our forest friends is good for us. With any luck the next pile of vegetables they send will actually be edible, though I'm not holding my breath."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_000 Well met and welcome, friend. What brings you to my humble abode?
5 1 TEXT_REGFSTTHEHAWTHORNEHUT_00125_Q1_000_000 What will you ask?
6 2 TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_001 What do you do here?
7 3 TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_002 What kind of place is this?
8 4 TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_003 Nothing.
9 5 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_010 I used to be an adventurer like you, but I gave up that life some years ago in favor of the homesteader's.
10 6 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_011 This here's my place, but what comforts I have are at your disposal. Just don't get too cozy with Ysabel, my little girl.
11 7 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_012 I'm more generous with my hospitality than most, but them as abuse it will get put out on their arses quick as spit. Don't say you haven't been warned.
12 8 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_020 This here's Hawthorne Hut, my family's hearth and home. It gets dull by ourselves, so I've given the local sentries and travelers free use of the place.
13 9 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_021 There's no better way to break the routine than to hear an adventurer recount <If(PlayerParameter(4))>her<Else/>his</If> latest journey. Takes me back to my younger days, it does.
14 10 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_022 If you have tales of your own to tell, I'd be happy to trade you some of Rosa's mead for them.
15 11 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_050 Ah, welcome back, friend. Why not stay a while, and regale me with your tales from the road? I should have a bottle of Rosa's mead around...
16 12 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_060 So the Twin Adders sent you off to make peace with the sylphs, eh? Now that's my kind of adventure! Why, I've half a mind to go dust off my bow and join you.
17 13 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_070 I tell you, it took me the better part of a day to clean up that “present” from your friends at Little Solace. The sentiment is appreciated, but you can tell them they can keep any future offerings to themselves.
18 14 TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_080 So the Chosen One now watches over Little Solace. I suppose what's good for our forest friends is good for us. With any luck the next pile of vegetables they send will actually be edible, though I'm not holding my breath.
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0,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_000","Don't know you, don't care to. Git, 'fore I blast ye in the arse with rock salt!"
1,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_010","Hm, Guiding Star thinks yer goody-nuff? You're ready for some gatherin', I hope, or we all three goin' to be sorry..."
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_000","Don't know you, don't care to. Git, 'fore I blast ye in the arse with rock salt!"
1,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_010","Hm, Guiding Star thinks yer goody-nuff? You're ready for some gatherin', I hope, or we all three goin' to be sorry..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_000 Don't know you, don't care to. Git, 'fore I blast ye in the arse with rock salt!
5 1 TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_010 Hm, Guiding Star thinks yer goody-nuff? You're ready for some gatherin', I hope, or we all three goin' to be sorry...
@@ -1,5 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_000","I'm a personal assistant of Master Wiscard hisself. Who're you? You don't know the big man? Then, all the 'stounding wares I have─you don't know these either. Farewell!"
1,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_010","You know Master Wiscard? Why didn't you say so!? Come on in, you'll find something in here for you!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_000","I'm a personal assistant of Master Wiscard hisself. Who're you? You don't know the big man? Then, all the 'stounding wares I have─you don't know these either. Farewell!"
1,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_010","You know Master Wiscard? Why didn't you say so!? Come on in, you'll find something in here for you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_000 I'm a personal assistant of Master Wiscard hisself. Who're you? You don't know the big man? Then, all the 'stounding wares I have─you don't know these either. Farewell!
5 1 TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_010 You know Master Wiscard? Why didn't you say so!? Come on in, you'll find something in here for you!
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_1","Who goes there!? Ah, another hunter of elite marks? An' an adventurer, by the looks o' ye!"
1,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_Q1_000_1","What will you ask?"
2,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_1","What do you do here?"
3,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_2","Tell me about the rank B elite mark. (Leech King)"
4,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_3","Tell me about the rank A elite mark. (Kurrea)"
5,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_4","Tell me about the rank S elite mark. (Agrippa)"
6,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_5","Nothing."
7,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_10","Why, the same thing you do! 'Cept better an' for longer, like. I'm a hunter of elite marks, I am."
8,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_11","At first, it was on account o' the Allied Seals what ye get for a reward. But I'm just fascinated by the buggers now. Elite marks, I mean, not the Eorzean Alliance. But if the shoe fits, eh? Hah!"
9,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_12","Now, it just so happens I know me way around the Raimdelle Codex. If ye like, I can tell ye about the elite marks in these parts."
10,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_13","The way yer squintin', I can tell yer a mite unsure about ranks. Just remember: rank S is for scary an' slinky. Dangerous buggers, an' ye can hardly find 'em."
11,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_20","“Leech King of Silvertear Falls, so dubbed by the Sons of Saint Coinach for its enormous size rather than any perceived system of sovereignty."
12,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_21","“Those who make mock of its grossness soon repent, for the Leech King is nimble where a meal of blood is concerned.”"
13,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_30","“A particularly savage specimen of the unnatural creatures that inhabit both water and land, Kurrea was once a mere nuisance known for purloining game brought down by hunters."
14,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_31","“Amphibious beasts having an ingrained tendency to have ideas above their station, Kurrea soon took to attacking and feeding on the hunters. The flaccid, nerveless quality of its skin makes it proof against all but the most powerful thrusts of the blade.”"
15,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_40","“Agrippa. This magitek colossus is the newest of its kind and appears to have been designed as an anti-adventurer countermeasure."
16,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_41","“While the name is believed to be a tribute to an actual Garlean, no record of a likely honoree has been found.”"
17,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_42","Ye'll want to be on yer toes in Mor Dhona. There was an adventurer huntin' for treasures an' the colossus mauled her somethin' fierce. Hard to kill a woman, though, hah! We die hard, ye know!"
18,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_1","Who goes there!? Ah, another hunter of elite marks? An' an adventurer, by the looks o' ye!"
1,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_Q1_000_1","What will you ask?"
2,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_1","What do you do here?"
3,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_2","Tell me about the rank B elite mark. (Leech King)"
4,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_3","Tell me about the rank A elite mark. (Kurrea)"
5,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_4","Tell me about the rank S elite mark. (Agrippa)"
6,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_5","Nothing."
7,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_10","Why, the same thing you do! 'Cept better an' for longer, like. I'm a hunter of elite marks, I am."
8,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_11","At first, it was on account o' the Allied Seals what ye get for a reward. But I'm just fascinated by the buggers now. Elite marks, I mean, not the Eorzean Alliance. But if the shoe fits, eh? Hah!"
9,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_12","Now, it just so happens I know me way around the Raimdelle Codex. If ye like, I can tell ye about the elite marks in these parts."
10,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_13","The way yer squintin', I can tell yer a mite unsure about ranks. Just remember: rank S is for scary an' slinky. Dangerous buggers, an' ye can hardly find 'em."
11,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_20","“Leech King of Silvertear Falls, so dubbed by the Sons of Saint Coinach for its enormous size rather than any perceived system of sovereignty."
12,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_21","“Those who make mock of its grossness soon repent, for the Leech King is nimble where a meal of blood is concerned.”"
13,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_30","“A particularly savage specimen of the unnatural creatures that inhabit both water and land, Kurrea was once a mere nuisance known for purloining game brought down by hunters."
14,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_31","“Amphibious beasts having an ingrained tendency to have ideas above their station, Kurrea soon took to attacking and feeding on the hunters. The flaccid, nerveless quality of its skin makes it proof against all but the most powerful thrusts of the blade.”"
15,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_40","“Agrippa. This magitek colossus is the newest of its kind and appears to have been designed as an anti-adventurer countermeasure."
16,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_41","“While the name is believed to be a tribute to an actual Garlean, no record of a likely honoree has been found.”"
17,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_42","Ye'll want to be on yer toes in Mor Dhona. There was an adventurer huntin' for treasures an' the colossus mauled her somethin' fierce. Hard to kill a woman, though, hah! We die hard, ye know!"
18,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_1 Who goes there!? Ah, another hunter of elite marks? An' an adventurer, by the looks o' ye!
5 1 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_Q1_000_1 What will you ask?
6 2 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_1 What do you do here?
7 3 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_2 Tell me about the rank B elite mark. (Leech King)
8 4 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_3 Tell me about the rank A elite mark. (Kurrea)
9 5 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_4 Tell me about the rank S elite mark. (Agrippa)
10 6 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_5 Nothing.
11 7 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_10 Why, the same thing you do! 'Cept better an' for longer, like. I'm a hunter of elite marks, I am.
12 8 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_11 At first, it was on account o' the Allied Seals what ye get for a reward. But I'm just fascinated by the buggers now. Elite marks, I mean, not the Eorzean Alliance. But if the shoe fits, eh? Hah!
13 9 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_12 Now, it just so happens I know me way around the Raimdelle Codex. If ye like, I can tell ye about the elite marks in these parts.
14 10 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_13 The way yer squintin', I can tell yer a mite unsure about ranks. Just remember: rank S is for scary an' slinky. Dangerous buggers, an' ye can hardly find 'em.
15 11 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_20 “Leech King of Silvertear Falls, so dubbed by the Sons of Saint Coinach for its enormous size rather than any perceived system of sovereignty.
16 12 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_21 “Those who make mock of its grossness soon repent, for the Leech King is nimble where a meal of blood is concerned.”
17 13 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_30 “A particularly savage specimen of the unnatural creatures that inhabit both water and land, Kurrea was once a mere nuisance known for purloining game brought down by hunters.
18 14 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_31 “Amphibious beasts having an ingrained tendency to have ideas above their station, Kurrea soon took to attacking and feeding on the hunters. The flaccid, nerveless quality of its skin makes it proof against all but the most powerful thrusts of the blade.”
19 15 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_40 “Agrippa. This magitek colossus is the newest of its kind and appears to have been designed as an anti-adventurer countermeasure.
20 16 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_41 “While the name is believed to be a tribute to an actual Garlean, no record of a likely honoree has been found.”
21 17 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_42 Ye'll want to be on yer toes in Mor Dhona. There was an adventurer huntin' for treasures an' the colossus mauled her somethin' fierce. Hard to kill a woman, though, hah! We die hard, ye know!
22 18 TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_TALK_ACTOR
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0,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_000","Well met, friend, and welcome to Revenant's Toll. Is there aught you wish to know?"
1,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_010","I am an adventurer like yourself, here at the guild's behest to provide support to those who mean to brave the wilds of Mor Dhona."
2,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_011","If I might ask, where did you first get your start? <Switch(PlayerParameter(70))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>, you say? Well, you may congratulate yourself for having come this far. It takes a seasoned adventurer to make the journey unscathed."
3,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_012","Yet seasoned though you may be, I would advise you to tread warily in these parts. A single misstep could cost you your life. If you were to turn up a corpse, <Switch(PlayerParameter(70))><Case(1)>Baderon</Case><Case(2)>Miounne</Case><Case(3)>Momodi</Case></Switch> would never let me hear the end of it."
4,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_020","This facility was established under the auspices of the Adventurers' Guild. It used to be situated a short distance to the west, but the Calamity laid the original camp to waste."
5,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_021","When the reconstruction of aetheryte camps began across Eorzea, it was decided that Revenant's Toll would be relocated to where we now stand."
6,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_022","Ah, mayhap you wonder where the camp got its name. Well, some years before the Sixth Astral Era ended, an imperial airship fell from the skies and crashed here."
7,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_023","The impact was such that an entire settlement was annihilated in the blink of an eye. When the camp was built, it was named in remembrance of those poor souls who died in the tragedy."
8,"TEXT_REGLAKREVENANTSTOLL_00112_Q1_000_000","What will you ask?"
9,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_001","What do you do here?"
10,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_002","What kind of place is this?"
11,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_000","Well met, friend, and welcome to Revenant's Toll. Is there aught you wish to know?"
1,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_010","I am an adventurer like yourself, here at the guild's behest to provide support to those who mean to brave the wilds of Mor Dhona."
2,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_011","If I might ask, where did you first get your start? <Switch(PlayerParameter(70))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>, you say? Well, you may congratulate yourself for having come this far. It takes a seasoned adventurer to make the journey unscathed."
3,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_012","Yet seasoned though you may be, I would advise you to tread warily in these parts. A single misstep could cost you your life. If you were to turn up a corpse, <Switch(PlayerParameter(70))><Case(1)>Baderon</Case><Case(2)>Miounne</Case><Case(3)>Momodi</Case></Switch> would never let me hear the end of it."
4,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_020","This facility was established under the auspices of the Adventurers' Guild. It used to be situated a short distance to the west, but the Calamity laid the original camp to waste."
5,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_021","When the reconstruction of aetheryte camps began across Eorzea, it was decided that Revenant's Toll would be relocated to where we now stand."
6,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_022","Ah, mayhap you wonder where the camp got its name. Well, some years before the Sixth Astral Era ended, an imperial airship fell from the skies and crashed here."
7,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_023","The impact was such that an entire settlement was annihilated in the blink of an eye. When the camp was built, it was named in remembrance of those poor souls who died in the tragedy."
8,"TEXT_REGLAKREVENANTSTOLL_00112_Q1_000_000","What will you ask?"
9,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_001","What do you do here?"
10,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_002","What kind of place is this?"
11,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_000 Well met, friend, and welcome to Revenant's Toll. Is there aught you wish to know?
5 1 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_010 I am an adventurer like yourself, here at the guild's behest to provide support to those who mean to brave the wilds of Mor Dhona.
6 2 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_011 If I might ask, where did you first get your start? <Switch(PlayerParameter(70))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>, you say? Well, you may congratulate yourself for having come this far. It takes a seasoned adventurer to make the journey unscathed.
7 3 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_012 Yet seasoned though you may be, I would advise you to tread warily in these parts. A single misstep could cost you your life. If you were to turn up a corpse, <Switch(PlayerParameter(70))><Case(1)>Baderon</Case><Case(2)>Miounne</Case><Case(3)>Momodi</Case></Switch> would never let me hear the end of it.
8 4 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_020 This facility was established under the auspices of the Adventurers' Guild. It used to be situated a short distance to the west, but the Calamity laid the original camp to waste.
9 5 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_021 When the reconstruction of aetheryte camps began across Eorzea, it was decided that Revenant's Toll would be relocated to where we now stand.
10 6 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_022 Ah, mayhap you wonder where the camp got its name. Well, some years before the Sixth Astral Era ended, an imperial airship fell from the skies and crashed here.
11 7 TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_023 The impact was such that an entire settlement was annihilated in the blink of an eye. When the camp was built, it was named in remembrance of those poor souls who died in the tragedy.
12 8 TEXT_REGLAKREVENANTSTOLL_00112_Q1_000_000 What will you ask?
13 9 TEXT_REGLAKREVENANTSTOLL_00112_A1_000_001 What do you do here?
14 10 TEXT_REGLAKREVENANTSTOLL_00112_A1_000_002 What kind of place is this?
15 11 TEXT_REGLAKREVENANTSTOLL_00112_A1_000_003 Nothing.
@@ -1,98 +1,98 @@
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#,,
int32,str,str
0,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_000","Hm? You wish words with me, adventurer?"
1,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_001","Greetings, and what might I do for you this day? Do you come as a summoner? Or does some other purpose compel your visit? Either way, I will be pleased to satiate your hunger for knowledge."
2,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_002","Your decision to join our expedition to the Crystal Tower was a most welcome development. Should you have any questions for me, you need only ask."
3,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_003","I have added my own notes to G'raha's preliminary expedition report, and begun compiling a Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
4,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_004","I have added your observations and findings to the Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
5,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_005","Greetings, my friend! I have the complete records of NOAH's investigation of the Crystal Tower. I shall be happy to produce them should you wish to recount our journey together."
6,"TEXT_REGLAKSAINTCOINACHSFIND_00113_Q1_000_000","What will you ask?"
7,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_001","What do you do here?"
8,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_002","What kind of place is this?"
9,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_001","NOAH Report: The Eight Sentinels."
10,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_002","NOAH Report: Labyrinth of the Ancients."
11,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_003","NOAH Report: Phlegethon."
12,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_004","NOAH Report: Unei and Doga."
13,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_005","NOAH Report: Syrcus Tower."
14,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_006","NOAH Report: Emperor Xande."
15,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_007","NOAH Report: The World of Darkness."
16,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_008","NOAH Report: The Cloud of Darkness."
17,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_009","NOAH Report: The Crystal Tower."
18,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_003","Nothing."
19,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_010","I am an anthropogeographer hailing from Sharlayan, great seat of knowledge. I have the pleasure of leading the excavation efforts at Saint Coinach's Find."
20,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_011","I was formerly of the Circle of Knowing, come to Eorzea to research the diffusion of knowledge across the realm."
21,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_012","These days, I am wholly dedicated to the restoration and preservation of ancient Allagan wisdom─delving into the past, that we might safeguard the future."
22,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_020","You stand amidst the ruins of ancient Allag, an empire which reached its zenith during the Third Astral Era, some five millennia ago."
23,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_021","The excavation effort is presided over by the Sons of Saint Coinach, a Sharlayan order. Lest you wonder, we name ourselves for the man who was raised to sainthood for proving the existence of the Allagan Empire, which was long thought to be naught but the stuff of myths."
24,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_022","From the crystalline tower that threatens to pierce the very heavens to the immense ruins that stretch in all directions below, there is no shortage of new discoveries here."
25,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_030","Ah, allow me to find the relevant page..."
26,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_031","(-NOAH Report-)<Emphasis>The Allagan Empire has left behind many a mysterious legacy, but perhaps none so impressive as the glittering spire of the Crystal Tower. With equal parts excitement and trepidation, the survey party dubbed the “fellowship of NOAH” set forth to pry loose the daunting structure's well-guarded secrets.</Emphasis>"
27,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_032","(-NOAH Report-)<Emphasis>Once past the massive Crystal Gate, the members of the team beheld four pairs of grim stone statues flanking a broad forecourt─a lethal complement of elementally powered defenses known as the Eight Sentinels.</Emphasis>"
28,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_033","(-NOAH Report-)<Emphasis>Each pair of silent sentries promised a different method of obliteration to any foolish enough to attempt trespass. Should intruders somehow survive passing through the first barrier of incinerating flames, they would then face death by rending winds, crushing waves, or grinding rocks.</Emphasis>"
29,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_034","(-NOAH Report-)<Emphasis>These unforgiving guardians were, without a doubt, a product of the unique blend of magic and technology pioneered by the great inventors of Allag.</Emphasis>"
30,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_035","(-NOAH Report-)<Emphasis>To think that these constructs of arcane masonry yet functioned after millennia of dormancy is simply staggering─a testament to the genius of their creators.</Emphasis>"
31,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_036","(-NOAH Report-)<Emphasis>But we would not be deterred from our objectives. Using four reflective “fangs” shaped from flawless crystals, we triumphed in turning the power of the elemental defenses against themselves. With the way thus cleared, the expedition stood poised to enter the inner reaches of the tower grounds.</Emphasis>"
32,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_040","One moment while I locate the passages in question..."
33,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_041","(-NOAH Report-)<Emphasis>A stalwart band of adventurers led by the indomitable <Highlight>ObjectParameter(1)</Highlight> was tasked with conquering the perils of the Labyrinth of the Ancients.</Emphasis>"
34,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_042","(-NOAH Report-)<Emphasis>The base of the Crystal Tower is nestled within this deadly maze, the entire structure designed to confound entrance to the spire proper.</Emphasis>"
35,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_043","(-NOAH Report-)<Emphasis>As we had feared, the halls of the labyrinth were further protected by fantastical foes. Our adventurers faced nightmarish opponents, the king behemoth and the voidsent Thanatos among them.</Emphasis>"
36,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_044","(-NOAH Report-)<Emphasis>Through our research we have learned that the ancients were most skilled at the binding of void-born entities─occult servants that were compelled to serve alongside augmented beasts and chimerical monstrosities.</Emphasis>"
37,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_045","(-NOAH Report-)<Emphasis>After battling such fiends, none could argue that the approach to the tower was a simple one. And though the labyrinth's hazards have been overcome, one cannot help but imagine what devilish enemies await within those unbreached crystalline walls...</Emphasis>"
38,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_050","You wish to learn more of Phlegethon? Certainly. His story is quite compelling..."
39,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_051","(-NOAH Report-)<Emphasis>Phlegethon was the scimitar-wielding colossus who served as the final bastion of the Labyrinth of the Ancients, and until recently, was oft mistaken for a similar guardian known as Acheron. In Phlegethon's day, he was but a mortal man who sought to bring revolution to the Allagan Empire.</Emphasis>"
40,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_052","(-NOAH Report-)<Emphasis>The empire lasted more than a thousand years, but that is not to say its reign was entirely peaceful. It was especially during the later days of its supremacy that imperial rule found itself under constant challenge.</Emphasis>"
41,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_053","(-NOAH Report-)<Emphasis>Famous even among these endless conflicts was the rebellion led by the mighty general Phlegethon. Imperial annals paint him as a murderous villain, but the writings of the commonfolk reveal Phlegethon's status as a hero of the people.</Emphasis>"
42,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_054","(-NOAH Report-)<Emphasis>Adored though he was, the revolutionary leader was eventually captured by agents of the empire. Scholarly records give a chilling account of how his body was forcibly altered through sorcery and science, his mind broken and conditioned to obey.</Emphasis>"
43,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_055","(-NOAH Report-)<Emphasis>An example was made of Phlegethon, a hideous warning of the fate that awaited those who refused to kneel. When <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gazed upon the general's unnatural form so many centuries later, <If(PlayerParameter(4))>she<Else/>he</If> was afforded a glimpse into the darkness of which the empire was capable.</Emphasis>"
44,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_060","Ah, yes, our noble comrades Unei and Doga. Let us review the events surrounding their appearance."
45,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_061","(-NOAH Report-)<Emphasis>Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH next sought to explore Syrcus Tower. However, their progress was frustrated by the most mundane of security measures: a gate that refused to open.</Emphasis>"
46,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_062","(-NOAH Report-)<Emphasis>Impervious to all damage, the imposing gate was sealed by a mechanism whose workings confounded even the fellowship's brightest minds. As they struggled in vain to solve the puzzle, two mysterious strangers, a man and a woman richly garbed in Allagan fashion, arrived to offer their aid.</Emphasis>"
47,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_063","(-NOAH Report-)<Emphasis>Doga and Unei were their names, and they later revealed themselves to be “clones”─identical copies of people, created thousands of years ago as part of an experiment to resurrect Xande, the founding father of the Allagan Empire.</Emphasis>"
48,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_064","(-NOAH Report-)<Emphasis>The individuals from whom they derived their existence were of Xande's lineage. Likewise named Doga and Unei, the pair were said to share myriad distinct traits with their revered forebear. Among these traits were eyes of sanguine, known as the Royal Eye.</Emphasis>"
49,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_065","(-NOAH Report-)<Emphasis>In addition to being royalty, they were skilled mages in their own right. Doga could wield powerful spells both extant and lost, while Unei possessed the rare ability to manipulate dreams.</Emphasis>"
50,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_066","(-NOAH Report-)<Emphasis>When Emperor Xande returned from the grave, they initially supported his second ascension. However, it soon came to light that the emperor was consorting with darkness. Fearing what might befall the world, they sought to put an end to his madness. In the event that they should fail, they left the key by which future generations may carry on their mission.</Emphasis>"
51,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_067","(-NOAH Report-)<Emphasis>That key is none other than the two clones who came to NOAH, in whom they imbued their will. By virtue of the royal blood that courses through their veins, they were able to open the gate that had barred the fellowship's entry into Syrcus Tower.</Emphasis>"
52,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_070","You wish to learn more about Syrcus Tower? Very well, let us review such data as we have on hand."
53,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_071","(-NOAH Report-)<Emphasis>The Crystal Tower is comprised of a multitude of spires. Rising high above them all is Syrcus Tower, the heart of the majestic structure.</Emphasis>"
54,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_072","(-NOAH Report-)<Emphasis>It must be noted that the name Crystal Tower originated as a sobriquet. Ordinary Allagans coined the term, which over time came to refer to the collective structure.</Emphasis>"
55,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_073","(-NOAH Report-)<Emphasis>Although the tower is referenced in various ancient scriptures, up until the end of the Sixth Astral Era, the scholarly community largely doubted its existence. Aside from Professor Erik, it had scant few proponents.</Emphasis>"
56,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_074","(-NOAH Report-)<Emphasis>How is it possible that such a colossal structure could be kept hidden from mankind, and for so long? The answer was to be found amidst the ruins of the Fourth Umbral Calamity, which took the form of a great earthquake.</Emphasis>"
57,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_075","(-NOAH Report-)<Emphasis>During the final years of the Allagan Empire, the lesser moon Dalamud harvested the sun's energy, which it then transferred to Syrcus Tower below. However, that energy proved too much for the tower to contain. It escaped into the land, causing the earth to collapse into itself.</Emphasis>"
58,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_076","(-NOAH Report-)<Emphasis>In mere moments, the Allagan Empire was laid to waste. Yet even as the Crystal Tower was sinking, Emperor Xande's most trusted aide, the technologist Amon, invoked powerful magicks and halted the flow of time within the structure. The tower and its denizens fell into a deep slumber.</Emphasis>"
59,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_077","(-NOAH Report-)<Emphasis>Three eras later, when Dalamud began its descent, the Crystal Tower stirred to wakefulness. Shortly thereafter, the cataclysmic arrival of the Seventh Umbral Era saw the tower returned to the surface.</Emphasis>"
60,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_078","(-NOAH Report-)<Emphasis>The fellowship of NOAH ventured into the Crystal Tower, its first visitors in millennia. Awaiting them at the apex was Emperor Xande, the legendary founder of the Allagan Empire, who had awakened alongside his minions.</Emphasis>"
61,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_080","Let us turn to the pages which speak of Emperor Xande."
62,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_081","(-NOAH Report-)<Emphasis>No account of Allagan history may be considered complete without mention of its founding father and first emperor, Xande.</Emphasis>"
63,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_082","(-NOAH Report-)<Emphasis>Ancient records that have survived paint the man as a great ruler. By his hand the Allagan Empire was born, and for more than a thousand years it flourished.</Emphasis>"
64,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_083","(-NOAH Report-)<Emphasis>However, the empire's star eventually began to wane. The selfsame prosperity that made the Allagans great gave rise to decadence. The citizens grew content in their complacency, and technological advance ground to a halt. In a matter of generations, the civilization became a pale shadow of its former self.</Emphasis>"
65,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_084","(-NOAH Report-)<Emphasis>Lamenting the pitiful state of affairs, the technologist Amon sought to restore Allag to greatness via an unprecedented method: the resurrection of Emperor Xande.</Emphasis>"
66,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_085","(-NOAH Report-)<Emphasis>Amon exhumed Xande's body from his tomb, situated in what is now known as Mor Dhona, and proceeded to conduct numerous experiments. With equal parts perseverance and ingenuity, he succeeded in bringing the emperor back to life.</Emphasis>"
67,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_086","(-NOAH Report-)<Emphasis>So began Emperor Xande's second reign, a thousand years removed from his first. Through masterful leadership, he swiftly brought his ailing empire back to the path of greatness. Even the southern land of Meracydia, which had long defied Allag, was finally brought to heel.</Emphasis>"
68,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_087","(-NOAH Report-)<Emphasis>Xande was a great emperor, it cannot be denied, and ancient records rightly speak of him in reverent tones. However, those selfsame records are silent on the subject of the man's inner workings.</Emphasis>"
69,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_088","(-NOAH Report-)<Emphasis>It has recently been revealed that, ever since returning from the grave, Emperor Xande was constantly tormented by the memories of his death.</Emphasis>"
70,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_089","(-NOAH Report-)<Emphasis>Driven by reasoning that no mind but his own may comprehend, he sought to return all to nothingness. Whatever may have compelled it, Xande made his choice, and its consequences have been passed down through the annals of history.</Emphasis> "
71,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_090","(-NOAH Report-)<Emphasis>A lust for power which grew into a desire for nihility─such was the dark seed that brought about the Fourth Umbral Calamity. By Xande's hand the Allagan Empire was built, and by his own hand it was destroyed.</Emphasis>"
72,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_100","Let me see what I can find..."
73,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_101","(-NOAH Report-)<Emphasis>The World of Darkness is an otherworld thought to lie adjacent to our physical realm─in other words, what we often call “the void.”</Emphasis>"
74,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_102","(-NOAH Report-)<Emphasis>The fellowship of NOAH came upon the World of Darkness several times, but only once did it venture inside. The future of the very realm was in jeopardy, and thus was a band of adventurers dispatched to rescue three comrades imprisoned amongst the shadows.</Emphasis>"
75,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_103","(-NOAH Report-)<Emphasis>How are such things possible, when wise men hold that the world is the world, the void is the void, and never the twain shall meet? It would seem abnormal events can weaken the veil between worlds, and tear them asunder. When such rifts appear, men can walk between realms.</Emphasis>"
76,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_104","(-NOAH Report-)<Emphasis>The mages of Allag could create rifts at will. Dubbing them “voidgates,” they used them not only to enter the void, but also to harness the dark powers therein─the voidsent.</Emphasis>"
77,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_105","(-NOAH Report-)<Emphasis>The voidsent, however, make ill allies. The fiends have a depraved appetite, and seek this world merely to sup upon the aether it contains. Were they ever to enter our realm in force, destruction beyond imagining would follow.</Emphasis>"
78,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_106","(-NOAH Report-)<Emphasis>Therefore, any and all dealings with the voidsent are now seen as forbidden. Even the Thaumaturges' Guild, devoted to studying the void, conduct research on a limited scale under strictly enforced regulations.</Emphasis>"
79,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_110","I thought I had a few pages devoted to the Cloud of Darkness... Ah, here they are."
80,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_111","(-NOAH Report-)<Emphasis>Within the void, chaos reigns supreme. Strength is the sole measure of order amongst the voidsent; he who rules is he who claws his way upwards, and tramples all beneath.</Emphasis>"
81,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_112","(-NOAH Report-)<Emphasis>Scholars who study the voidsent have long striven to categorize the fiends by brawn rather than species. The result is popularly known as the twelve-tiered voidsent hierarchy.</Emphasis>"
82,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_113","(-NOAH Report-)<Emphasis>The voidsent known as the Cloud of Darkness is doubtless in the highest tier of this hierarchy─hence why Emperor Xande entered into a dark covenant with it.</Emphasis>"
83,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_114","(-NOAH Report-)<Emphasis>In both strength and size, the Cloud is unmatched. A voidgate of monumental proportions would be necessary for it to enter our realm. Opening such a rift would, in turn, require a power as massive. Enter, then, the Crystal Tower, and the energy it could produce</Emphasis>."
84,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_115","(-NOAH Report-)<Emphasis>Were the Cloud of Darkness to break loose, it would devour all aether and extinguish all light. The world would become as the void.</Emphasis>"
85,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_116","(-NOAH Report-)<Emphasis>Indeed, all would have been lost were it not for the actions of valiant adventurers, and the sacrifice of two Allagan clones, who annulled Xande's dark covenant.</Emphasis>"
86,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_120","Now, where were the passages pertaining to...? Ah, here we are."
87,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_121","(-NOAH Report-)<Emphasis>G'raha Tia, NOAH's historian, gained the right to control the Crystal Tower thanks to a gift of royal Allagan blood from Unei and Doga.</Emphasis>"
88,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_122","(-NOAH Report-)<Emphasis>To ensure the tower would become a beacon of hope in the future, G'raha wielded his power to put the tower's inhabitants─he himself included─into a deep sleep. Thus was Allag's lost glory, and the threat it posed the realm, sealed again.</Emphasis>"
89,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_123","(-NOAH Report-)<Emphasis>What was the reasoning behind G'raha Tia's choice? To comprehend this requires knowledge of forgotten Allagan history.</Emphasis>"
90,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_124","(-NOAH Report-)<Emphasis>Although the Crystal Tower fell on the day of the Fourth Umbral Calamity, many Allagans survived the destruction. To them, the place had been a shining beacon. They thus prayed that one day, in the far future, it could bring light and joy to the commonfolk.</Emphasis>"
91,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_125","(-NOAH Report-)<Emphasis>Their heartfelt pleas reached the last remaining princess of Allag. She took it upon herself to see their prayers realized, and entrusted her blood to her most trusted aide.</Emphasis>"
92,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_126","(-NOAH Report-)<Emphasis>Ages passed, and time consumed all living memory of these events. The blood grew thin, and all the tears of that age were forgotten. Yet belief in a greater destiny was passed down the bloodline of the princess's aide.</Emphasis>"
93,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_127","(-NOAH Report-)<Emphasis>So it was that the hopes and dreams of myriad Allagans did survive and find new life in this age.</Emphasis>"
94,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_128","(-NOAH Report-)<Emphasis>This concludes NOAH's investigation of the Crystal Tower for the present. However, we have vowed to carry the wishes of the ancients with us, and build a brighter future for the sake of our own descendants.</Emphasis>"
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_000","Hm? You wish words with me, adventurer?"
1,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_001","Greetings, and what might I do for you this day? Do you come as a summoner? Or does some other purpose compel your visit? Either way, I will be pleased to satiate your hunger for knowledge."
2,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_002","Your decision to join our expedition to the Crystal Tower was a most welcome development. Should you have any questions for me, you need only ask."
3,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_003","I have added my own notes to G'raha's preliminary expedition report, and begun compiling a Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
4,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_004","I have added your observations and findings to the Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
5,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_005","Greetings, my friend! I have the complete records of NOAH's investigation of the Crystal Tower. I shall be happy to produce them should you wish to recount our journey together."
6,"TEXT_REGLAKSAINTCOINACHSFIND_00113_Q1_000_000","What will you ask?"
7,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_001","What do you do here?"
8,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_002","What kind of place is this?"
9,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_001","NOAH Report: The Eight Sentinels."
10,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_002","NOAH Report: Labyrinth of the Ancients."
11,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_003","NOAH Report: Phlegethon."
12,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_004","NOAH Report: Unei and Doga."
13,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_005","NOAH Report: Syrcus Tower."
14,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_006","NOAH Report: Emperor Xande."
15,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_007","NOAH Report: The World of Darkness."
16,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_008","NOAH Report: The Cloud of Darkness."
17,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_009","NOAH Report: The Crystal Tower."
18,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_003","Nothing."
19,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_010","I am an anthropogeographer hailing from Sharlayan, great seat of knowledge. I have the pleasure of leading the excavation efforts at Saint Coinach's Find."
20,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_011","I was formerly of the Circle of Knowing, come to Eorzea to research the diffusion of knowledge across the realm."
21,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_012","These days, I am wholly dedicated to the restoration and preservation of ancient Allagan wisdom─delving into the past, that we might safeguard the future."
22,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_020","You stand amidst the ruins of ancient Allag, an empire which reached its zenith during the Third Astral Era, some five millennia ago."
23,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_021","The excavation effort is presided over by the Sons of Saint Coinach, a Sharlayan order. Lest you wonder, we name ourselves for the man who was raised to sainthood for proving the existence of the Allagan Empire, which was long thought to be naught but the stuff of myths."
24,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_022","From the crystalline tower that threatens to pierce the very heavens to the immense ruins that stretch in all directions below, there is no shortage of new discoveries here."
25,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_030","Ah, allow me to find the relevant page..."
26,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_031","(-NOAH Report-)<Emphasis>The Allagan Empire has left behind many a mysterious legacy, but perhaps none so impressive as the glittering spire of the Crystal Tower. With equal parts excitement and trepidation, the survey party dubbed the “fellowship of NOAH” set forth to pry loose the daunting structure's well-guarded secrets.</Emphasis>"
27,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_032","(-NOAH Report-)<Emphasis>Once past the massive Crystal Gate, the members of the team beheld four pairs of grim stone statues flanking a broad forecourt─a lethal complement of elementally powered defenses known as the Eight Sentinels.</Emphasis>"
28,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_033","(-NOAH Report-)<Emphasis>Each pair of silent sentries promised a different method of obliteration to any foolish enough to attempt trespass. Should intruders somehow survive passing through the first barrier of incinerating flames, they would then face death by rending winds, crushing waves, or grinding rocks.</Emphasis>"
29,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_034","(-NOAH Report-)<Emphasis>These unforgiving guardians were, without a doubt, a product of the unique blend of magic and technology pioneered by the great inventors of Allag.</Emphasis>"
30,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_035","(-NOAH Report-)<Emphasis>To think that these constructs of arcane masonry yet functioned after millennia of dormancy is simply staggering─a testament to the genius of their creators.</Emphasis>"
31,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_036","(-NOAH Report-)<Emphasis>But we would not be deterred from our objectives. Using four reflective “fangs” shaped from flawless crystals, we triumphed in turning the power of the elemental defenses against themselves. With the way thus cleared, the expedition stood poised to enter the inner reaches of the tower grounds.</Emphasis>"
32,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_040","One moment while I locate the passages in question..."
33,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_041","(-NOAH Report-)<Emphasis>A stalwart band of adventurers led by the indomitable <Highlight>ObjectParameter(1)</Highlight> was tasked with conquering the perils of the Labyrinth of the Ancients.</Emphasis>"
34,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_042","(-NOAH Report-)<Emphasis>The base of the Crystal Tower is nestled within this deadly maze, the entire structure designed to confound entrance to the spire proper.</Emphasis>"
35,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_043","(-NOAH Report-)<Emphasis>As we had feared, the halls of the labyrinth were further protected by fantastical foes. Our adventurers faced nightmarish opponents, the king behemoth and the voidsent Thanatos among them.</Emphasis>"
36,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_044","(-NOAH Report-)<Emphasis>Through our research we have learned that the ancients were most skilled at the binding of void-born entities─occult servants that were compelled to serve alongside augmented beasts and chimerical monstrosities.</Emphasis>"
37,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_045","(-NOAH Report-)<Emphasis>After battling such fiends, none could argue that the approach to the tower was a simple one. And though the labyrinth's hazards have been overcome, one cannot help but imagine what devilish enemies await within those unbreached crystalline walls...</Emphasis>"
38,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_050","You wish to learn more of Phlegethon? Certainly. His story is quite compelling..."
39,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_051","(-NOAH Report-)<Emphasis>Phlegethon was the scimitar-wielding colossus who served as the final bastion of the Labyrinth of the Ancients, and until recently, was oft mistaken for a similar guardian known as Acheron. In Phlegethon's day, he was but a mortal man who sought to bring revolution to the Allagan Empire.</Emphasis>"
40,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_052","(-NOAH Report-)<Emphasis>The empire lasted more than a thousand years, but that is not to say its reign was entirely peaceful. It was especially during the later days of its supremacy that imperial rule found itself under constant challenge.</Emphasis>"
41,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_053","(-NOAH Report-)<Emphasis>Famous even among these endless conflicts was the rebellion led by the mighty general Phlegethon. Imperial annals paint him as a murderous villain, but the writings of the commonfolk reveal Phlegethon's status as a hero of the people.</Emphasis>"
42,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_054","(-NOAH Report-)<Emphasis>Adored though he was, the revolutionary leader was eventually captured by agents of the empire. Scholarly records give a chilling account of how his body was forcibly altered through sorcery and science, his mind broken and conditioned to obey.</Emphasis>"
43,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_055","(-NOAH Report-)<Emphasis>An example was made of Phlegethon, a hideous warning of the fate that awaited those who refused to kneel. When <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gazed upon the general's unnatural form so many centuries later, <If(PlayerParameter(4))>she<Else/>he</If> was afforded a glimpse into the darkness of which the empire was capable.</Emphasis>"
44,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_060","Ah, yes, our noble comrades Unei and Doga. Let us review the events surrounding their appearance."
45,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_061","(-NOAH Report-)<Emphasis>Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH next sought to explore Syrcus Tower. However, their progress was frustrated by the most mundane of security measures: a gate that refused to open.</Emphasis>"
46,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_062","(-NOAH Report-)<Emphasis>Impervious to all damage, the imposing gate was sealed by a mechanism whose workings confounded even the fellowship's brightest minds. As they struggled in vain to solve the puzzle, two mysterious strangers, a man and a woman richly garbed in Allagan fashion, arrived to offer their aid.</Emphasis>"
47,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_063","(-NOAH Report-)<Emphasis>Doga and Unei were their names, and they later revealed themselves to be “clones”─identical copies of people, created thousands of years ago as part of an experiment to resurrect Xande, the founding father of the Allagan Empire.</Emphasis>"
48,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_064","(-NOAH Report-)<Emphasis>The individuals from whom they derived their existence were of Xande's lineage. Likewise named Doga and Unei, the pair were said to share myriad distinct traits with their revered forebear. Among these traits were eyes of sanguine, known as the Royal Eye.</Emphasis>"
49,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_065","(-NOAH Report-)<Emphasis>In addition to being royalty, they were skilled mages in their own right. Doga could wield powerful spells both extant and lost, while Unei possessed the rare ability to manipulate dreams.</Emphasis>"
50,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_066","(-NOAH Report-)<Emphasis>When Emperor Xande returned from the grave, they initially supported his second ascension. However, it soon came to light that the emperor was consorting with darkness. Fearing what might befall the world, they sought to put an end to his madness. In the event that they should fail, they left the key by which future generations may carry on their mission.</Emphasis>"
51,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_067","(-NOAH Report-)<Emphasis>That key is none other than the two clones who came to NOAH, in whom they imbued their will. By virtue of the royal blood that courses through their veins, they were able to open the gate that had barred the fellowship's entry into Syrcus Tower.</Emphasis>"
52,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_070","You wish to learn more about Syrcus Tower? Very well, let us review such data as we have on hand."
53,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_071","(-NOAH Report-)<Emphasis>The Crystal Tower is comprised of a multitude of spires. Rising high above them all is Syrcus Tower, the heart of the majestic structure.</Emphasis>"
54,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_072","(-NOAH Report-)<Emphasis>It must be noted that the name Crystal Tower originated as a sobriquet. Ordinary Allagans coined the term, which over time came to refer to the collective structure.</Emphasis>"
55,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_073","(-NOAH Report-)<Emphasis>Although the tower is referenced in various ancient scriptures, up until the end of the Sixth Astral Era, the scholarly community largely doubted its existence. Aside from Professor Erik, it had scant few proponents.</Emphasis>"
56,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_074","(-NOAH Report-)<Emphasis>How is it possible that such a colossal structure could be kept hidden from mankind, and for so long? The answer was to be found amidst the ruins of the Fourth Umbral Calamity, which took the form of a great earthquake.</Emphasis>"
57,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_075","(-NOAH Report-)<Emphasis>During the final years of the Allagan Empire, the lesser moon Dalamud harvested the sun's energy, which it then transferred to Syrcus Tower below. However, that energy proved too much for the tower to contain. It escaped into the land, causing the earth to collapse into itself.</Emphasis>"
58,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_076","(-NOAH Report-)<Emphasis>In mere moments, the Allagan Empire was laid to waste. Yet even as the Crystal Tower was sinking, Emperor Xande's most trusted aide, the technologist Amon, invoked powerful magicks and halted the flow of time within the structure. The tower and its denizens fell into a deep slumber.</Emphasis>"
59,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_077","(-NOAH Report-)<Emphasis>Three eras later, when Dalamud began its descent, the Crystal Tower stirred to wakefulness. Shortly thereafter, the cataclysmic arrival of the Seventh Umbral Era saw the tower returned to the surface.</Emphasis>"
60,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_078","(-NOAH Report-)<Emphasis>The fellowship of NOAH ventured into the Crystal Tower, its first visitors in millennia. Awaiting them at the apex was Emperor Xande, the legendary founder of the Allagan Empire, who had awakened alongside his minions.</Emphasis>"
61,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_080","Let us turn to the pages which speak of Emperor Xande."
62,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_081","(-NOAH Report-)<Emphasis>No account of Allagan history may be considered complete without mention of its founding father and first emperor, Xande.</Emphasis>"
63,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_082","(-NOAH Report-)<Emphasis>Ancient records that have survived paint the man as a great ruler. By his hand the Allagan Empire was born, and for more than a thousand years it flourished.</Emphasis>"
64,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_083","(-NOAH Report-)<Emphasis>However, the empire's star eventually began to wane. The selfsame prosperity that made the Allagans great gave rise to decadence. The citizens grew content in their complacency, and technological advance ground to a halt. In a matter of generations, the civilization became a pale shadow of its former self.</Emphasis>"
65,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_084","(-NOAH Report-)<Emphasis>Lamenting the pitiful state of affairs, the technologist Amon sought to restore Allag to greatness via an unprecedented method: the resurrection of Emperor Xande.</Emphasis>"
66,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_085","(-NOAH Report-)<Emphasis>Amon exhumed Xande's body from his tomb, situated in what is now known as Mor Dhona, and proceeded to conduct numerous experiments. With equal parts perseverance and ingenuity, he succeeded in bringing the emperor back to life.</Emphasis>"
67,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_086","(-NOAH Report-)<Emphasis>So began Emperor Xande's second reign, a thousand years removed from his first. Through masterful leadership, he swiftly brought his ailing empire back to the path of greatness. Even the southern land of Meracydia, which had long defied Allag, was finally brought to heel.</Emphasis>"
68,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_087","(-NOAH Report-)<Emphasis>Xande was a great emperor, it cannot be denied, and ancient records rightly speak of him in reverent tones. However, those selfsame records are silent on the subject of the man's inner workings.</Emphasis>"
69,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_088","(-NOAH Report-)<Emphasis>It has recently been revealed that, ever since returning from the grave, Emperor Xande was constantly tormented by the memories of his death.</Emphasis>"
70,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_089","(-NOAH Report-)<Emphasis>Driven by reasoning that no mind but his own may comprehend, he sought to return all to nothingness. Whatever may have compelled it, Xande made his choice, and its consequences have been passed down through the annals of history.</Emphasis> "
71,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_090","(-NOAH Report-)<Emphasis>A lust for power which grew into a desire for nihility─such was the dark seed that brought about the Fourth Umbral Calamity. By Xande's hand the Allagan Empire was built, and by his own hand it was destroyed.</Emphasis>"
72,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_100","Let me see what I can find..."
73,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_101","(-NOAH Report-)<Emphasis>The World of Darkness is an otherworld thought to lie adjacent to our physical realm─in other words, what we often call “the void.”</Emphasis>"
74,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_102","(-NOAH Report-)<Emphasis>The fellowship of NOAH came upon the World of Darkness several times, but only once did it venture inside. The future of the very realm was in jeopardy, and thus was a band of adventurers dispatched to rescue three comrades imprisoned amongst the shadows.</Emphasis>"
75,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_103","(-NOAH Report-)<Emphasis>How are such things possible, when wise men hold that the world is the world, the void is the void, and never the twain shall meet? It would seem abnormal events can weaken the veil between worlds, and tear them asunder. When such rifts appear, men can walk between realms.</Emphasis>"
76,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_104","(-NOAH Report-)<Emphasis>The mages of Allag could create rifts at will. Dubbing them “voidgates,” they used them not only to enter the void, but also to harness the dark powers therein─the voidsent.</Emphasis>"
77,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_105","(-NOAH Report-)<Emphasis>The voidsent, however, make ill allies. The fiends have a depraved appetite, and seek this world merely to sup upon the aether it contains. Were they ever to enter our realm in force, destruction beyond imagining would follow.</Emphasis>"
78,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_106","(-NOAH Report-)<Emphasis>Therefore, any and all dealings with the voidsent are now seen as forbidden. Even the Thaumaturges' Guild, devoted to studying the void, conduct research on a limited scale under strictly enforced regulations.</Emphasis>"
79,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_110","I thought I had a few pages devoted to the Cloud of Darkness... Ah, here they are."
80,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_111","(-NOAH Report-)<Emphasis>Within the void, chaos reigns supreme. Strength is the sole measure of order amongst the voidsent; he who rules is he who claws his way upwards, and tramples all beneath.</Emphasis>"
81,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_112","(-NOAH Report-)<Emphasis>Scholars who study the voidsent have long striven to categorize the fiends by brawn rather than species. The result is popularly known as the twelve-tiered voidsent hierarchy.</Emphasis>"
82,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_113","(-NOAH Report-)<Emphasis>The voidsent known as the Cloud of Darkness is doubtless in the highest tier of this hierarchy─hence why Emperor Xande entered into a dark covenant with it.</Emphasis>"
83,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_114","(-NOAH Report-)<Emphasis>In both strength and size, the Cloud is unmatched. A voidgate of monumental proportions would be necessary for it to enter our realm. Opening such a rift would, in turn, require a power as massive. Enter, then, the Crystal Tower, and the energy it could produce</Emphasis>."
84,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_115","(-NOAH Report-)<Emphasis>Were the Cloud of Darkness to break loose, it would devour all aether and extinguish all light. The world would become as the void.</Emphasis>"
85,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_116","(-NOAH Report-)<Emphasis>Indeed, all would have been lost were it not for the actions of valiant adventurers, and the sacrifice of two Allagan clones, who annulled Xande's dark covenant.</Emphasis>"
86,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_120","Now, where were the passages pertaining to...? Ah, here we are."
87,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_121","(-NOAH Report-)<Emphasis>G'raha Tia, NOAH's historian, gained the right to control the Crystal Tower thanks to a gift of royal Allagan blood from Unei and Doga.</Emphasis>"
88,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_122","(-NOAH Report-)<Emphasis>To ensure the tower would become a beacon of hope in the future, G'raha wielded his power to put the tower's inhabitants─he himself included─into a deep sleep. Thus was Allag's lost glory, and the threat it posed the realm, sealed again.</Emphasis>"
89,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_123","(-NOAH Report-)<Emphasis>What was the reasoning behind G'raha Tia's choice? To comprehend this requires knowledge of forgotten Allagan history.</Emphasis>"
90,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_124","(-NOAH Report-)<Emphasis>Although the Crystal Tower fell on the day of the Fourth Umbral Calamity, many Allagans survived the destruction. To them, the place had been a shining beacon. They thus prayed that one day, in the far future, it could bring light and joy to the commonfolk.</Emphasis>"
91,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_125","(-NOAH Report-)<Emphasis>Their heartfelt pleas reached the last remaining princess of Allag. She took it upon herself to see their prayers realized, and entrusted her blood to her most trusted aide.</Emphasis>"
92,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_126","(-NOAH Report-)<Emphasis>Ages passed, and time consumed all living memory of these events. The blood grew thin, and all the tears of that age were forgotten. Yet belief in a greater destiny was passed down the bloodline of the princess's aide.</Emphasis>"
93,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_127","(-NOAH Report-)<Emphasis>So it was that the hopes and dreams of myriad Allagans did survive and find new life in this age.</Emphasis>"
94,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_128","(-NOAH Report-)<Emphasis>This concludes NOAH's investigation of the Crystal Tower for the present. However, we have vowed to carry the wishes of the ancients with us, and build a brighter future for the sake of our own descendants.</Emphasis>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_000 Hm? You wish words with me, adventurer?
5 1 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_001 Greetings, and what might I do for you this day? Do you come as a summoner? Or does some other purpose compel your visit? Either way, I will be pleased to satiate your hunger for knowledge.
6 2 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_002 Your decision to join our expedition to the Crystal Tower was a most welcome development. Should you have any questions for me, you need only ask.
7 3 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_003 I have added my own notes to G'raha's preliminary expedition report, and begun compiling a Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask.
8 4 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_004 I have added your observations and findings to the Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask.
9 5 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_005 Greetings, my friend! I have the complete records of NOAH's investigation of the Crystal Tower. I shall be happy to produce them should you wish to recount our journey together.
10 6 TEXT_REGLAKSAINTCOINACHSFIND_00113_Q1_000_000 What will you ask?
11 7 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_001 What do you do here?
12 8 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_002 What kind of place is this?
13 9 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_001 NOAH Report: The Eight Sentinels.
14 10 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_002 NOAH Report: Labyrinth of the Ancients.
15 11 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_003 NOAH Report: Phlegethon.
16 12 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_004 NOAH Report: Unei and Doga.
17 13 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_005 NOAH Report: Syrcus Tower.
18 14 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_006 NOAH Report: Emperor Xande.
19 15 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_007 NOAH Report: The World of Darkness.
20 16 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_008 NOAH Report: The Cloud of Darkness.
21 17 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_009 NOAH Report: The Crystal Tower.
22 18 TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_003 Nothing.
23 19 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_010 I am an anthropogeographer hailing from Sharlayan, great seat of knowledge. I have the pleasure of leading the excavation efforts at Saint Coinach's Find.
24 20 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_011 I was formerly of the Circle of Knowing, come to Eorzea to research the diffusion of knowledge across the realm.
25 21 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_012 These days, I am wholly dedicated to the restoration and preservation of ancient Allagan wisdom─delving into the past, that we might safeguard the future.
26 22 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_020 You stand amidst the ruins of ancient Allag, an empire which reached its zenith during the Third Astral Era, some five millennia ago.
27 23 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_021 The excavation effort is presided over by the Sons of Saint Coinach, a Sharlayan order. Lest you wonder, we name ourselves for the man who was raised to sainthood for proving the existence of the Allagan Empire, which was long thought to be naught but the stuff of myths.
28 24 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_022 From the crystalline tower that threatens to pierce the very heavens to the immense ruins that stretch in all directions below, there is no shortage of new discoveries here.
29 25 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_030 Ah, allow me to find the relevant page...
30 26 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_031 (-NOAH Report-)<Emphasis>The Allagan Empire has left behind many a mysterious legacy, but perhaps none so impressive as the glittering spire of the Crystal Tower. With equal parts excitement and trepidation, the survey party dubbed the “fellowship of NOAH” set forth to pry loose the daunting structure's well-guarded secrets.</Emphasis>
31 27 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_032 (-NOAH Report-)<Emphasis>Once past the massive Crystal Gate, the members of the team beheld four pairs of grim stone statues flanking a broad forecourt─a lethal complement of elementally powered defenses known as the Eight Sentinels.</Emphasis>
32 28 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_033 (-NOAH Report-)<Emphasis>Each pair of silent sentries promised a different method of obliteration to any foolish enough to attempt trespass. Should intruders somehow survive passing through the first barrier of incinerating flames, they would then face death by rending winds, crushing waves, or grinding rocks.</Emphasis>
33 29 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_034 (-NOAH Report-)<Emphasis>These unforgiving guardians were, without a doubt, a product of the unique blend of magic and technology pioneered by the great inventors of Allag.</Emphasis>
34 30 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_035 (-NOAH Report-)<Emphasis>To think that these constructs of arcane masonry yet functioned after millennia of dormancy is simply staggering─a testament to the genius of their creators.</Emphasis>
35 31 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_036 (-NOAH Report-)<Emphasis>But we would not be deterred from our objectives. Using four reflective “fangs” shaped from flawless crystals, we triumphed in turning the power of the elemental defenses against themselves. With the way thus cleared, the expedition stood poised to enter the inner reaches of the tower grounds.</Emphasis>
36 32 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_040 One moment while I locate the passages in question...
37 33 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_041 (-NOAH Report-)<Emphasis>A stalwart band of adventurers led by the indomitable <Highlight>ObjectParameter(1)</Highlight> was tasked with conquering the perils of the Labyrinth of the Ancients.</Emphasis>
38 34 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_042 (-NOAH Report-)<Emphasis>The base of the Crystal Tower is nestled within this deadly maze, the entire structure designed to confound entrance to the spire proper.</Emphasis>
39 35 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_043 (-NOAH Report-)<Emphasis>As we had feared, the halls of the labyrinth were further protected by fantastical foes. Our adventurers faced nightmarish opponents, the king behemoth and the voidsent Thanatos among them.</Emphasis>
40 36 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_044 (-NOAH Report-)<Emphasis>Through our research we have learned that the ancients were most skilled at the binding of void-born entities─occult servants that were compelled to serve alongside augmented beasts and chimerical monstrosities.</Emphasis>
41 37 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_045 (-NOAH Report-)<Emphasis>After battling such fiends, none could argue that the approach to the tower was a simple one. And though the labyrinth's hazards have been overcome, one cannot help but imagine what devilish enemies await within those unbreached crystalline walls...</Emphasis>
42 38 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_050 You wish to learn more of Phlegethon? Certainly. His story is quite compelling...
43 39 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_051 (-NOAH Report-)<Emphasis>Phlegethon was the scimitar-wielding colossus who served as the final bastion of the Labyrinth of the Ancients, and until recently, was oft mistaken for a similar guardian known as Acheron. In Phlegethon's day, he was but a mortal man who sought to bring revolution to the Allagan Empire.</Emphasis>
44 40 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_052 (-NOAH Report-)<Emphasis>The empire lasted more than a thousand years, but that is not to say its reign was entirely peaceful. It was especially during the later days of its supremacy that imperial rule found itself under constant challenge.</Emphasis>
45 41 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_053 (-NOAH Report-)<Emphasis>Famous even among these endless conflicts was the rebellion led by the mighty general Phlegethon. Imperial annals paint him as a murderous villain, but the writings of the commonfolk reveal Phlegethon's status as a hero of the people.</Emphasis>
46 42 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_054 (-NOAH Report-)<Emphasis>Adored though he was, the revolutionary leader was eventually captured by agents of the empire. Scholarly records give a chilling account of how his body was forcibly altered through sorcery and science, his mind broken and conditioned to obey.</Emphasis>
47 43 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_055 (-NOAH Report-)<Emphasis>An example was made of Phlegethon, a hideous warning of the fate that awaited those who refused to kneel. When <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gazed upon the general's unnatural form so many centuries later, <If(PlayerParameter(4))>she<Else/>he</If> was afforded a glimpse into the darkness of which the empire was capable.</Emphasis>
48 44 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_060 Ah, yes, our noble comrades Unei and Doga. Let us review the events surrounding their appearance.
49 45 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_061 (-NOAH Report-)<Emphasis>Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH next sought to explore Syrcus Tower. However, their progress was frustrated by the most mundane of security measures: a gate that refused to open.</Emphasis>
50 46 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_062 (-NOAH Report-)<Emphasis>Impervious to all damage, the imposing gate was sealed by a mechanism whose workings confounded even the fellowship's brightest minds. As they struggled in vain to solve the puzzle, two mysterious strangers, a man and a woman richly garbed in Allagan fashion, arrived to offer their aid.</Emphasis>
51 47 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_063 (-NOAH Report-)<Emphasis>Doga and Unei were their names, and they later revealed themselves to be “clones”─identical copies of people, created thousands of years ago as part of an experiment to resurrect Xande, the founding father of the Allagan Empire.</Emphasis>
52 48 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_064 (-NOAH Report-)<Emphasis>The individuals from whom they derived their existence were of Xande's lineage. Likewise named Doga and Unei, the pair were said to share myriad distinct traits with their revered forebear. Among these traits were eyes of sanguine, known as the Royal Eye.</Emphasis>
53 49 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_065 (-NOAH Report-)<Emphasis>In addition to being royalty, they were skilled mages in their own right. Doga could wield powerful spells both extant and lost, while Unei possessed the rare ability to manipulate dreams.</Emphasis>
54 50 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_066 (-NOAH Report-)<Emphasis>When Emperor Xande returned from the grave, they initially supported his second ascension. However, it soon came to light that the emperor was consorting with darkness. Fearing what might befall the world, they sought to put an end to his madness. In the event that they should fail, they left the key by which future generations may carry on their mission.</Emphasis>
55 51 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_067 (-NOAH Report-)<Emphasis>That key is none other than the two clones who came to NOAH, in whom they imbued their will. By virtue of the royal blood that courses through their veins, they were able to open the gate that had barred the fellowship's entry into Syrcus Tower.</Emphasis>
56 52 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_070 You wish to learn more about Syrcus Tower? Very well, let us review such data as we have on hand.
57 53 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_071 (-NOAH Report-)<Emphasis>The Crystal Tower is comprised of a multitude of spires. Rising high above them all is Syrcus Tower, the heart of the majestic structure.</Emphasis>
58 54 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_072 (-NOAH Report-)<Emphasis>It must be noted that the name Crystal Tower originated as a sobriquet. Ordinary Allagans coined the term, which over time came to refer to the collective structure.</Emphasis>
59 55 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_073 (-NOAH Report-)<Emphasis>Although the tower is referenced in various ancient scriptures, up until the end of the Sixth Astral Era, the scholarly community largely doubted its existence. Aside from Professor Erik, it had scant few proponents.</Emphasis>
60 56 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_074 (-NOAH Report-)<Emphasis>How is it possible that such a colossal structure could be kept hidden from mankind, and for so long? The answer was to be found amidst the ruins of the Fourth Umbral Calamity, which took the form of a great earthquake.</Emphasis>
61 57 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_075 (-NOAH Report-)<Emphasis>During the final years of the Allagan Empire, the lesser moon Dalamud harvested the sun's energy, which it then transferred to Syrcus Tower below. However, that energy proved too much for the tower to contain. It escaped into the land, causing the earth to collapse into itself.</Emphasis>
62 58 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_076 (-NOAH Report-)<Emphasis>In mere moments, the Allagan Empire was laid to waste. Yet even as the Crystal Tower was sinking, Emperor Xande's most trusted aide, the technologist Amon, invoked powerful magicks and halted the flow of time within the structure. The tower and its denizens fell into a deep slumber.</Emphasis>
63 59 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_077 (-NOAH Report-)<Emphasis>Three eras later, when Dalamud began its descent, the Crystal Tower stirred to wakefulness. Shortly thereafter, the cataclysmic arrival of the Seventh Umbral Era saw the tower returned to the surface.</Emphasis>
64 60 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_078 (-NOAH Report-)<Emphasis>The fellowship of NOAH ventured into the Crystal Tower, its first visitors in millennia. Awaiting them at the apex was Emperor Xande, the legendary founder of the Allagan Empire, who had awakened alongside his minions.</Emphasis>
65 61 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_080 Let us turn to the pages which speak of Emperor Xande.
66 62 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_081 (-NOAH Report-)<Emphasis>No account of Allagan history may be considered complete without mention of its founding father and first emperor, Xande.</Emphasis>
67 63 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_082 (-NOAH Report-)<Emphasis>Ancient records that have survived paint the man as a great ruler. By his hand the Allagan Empire was born, and for more than a thousand years it flourished.</Emphasis>
68 64 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_083 (-NOAH Report-)<Emphasis>However, the empire's star eventually began to wane. The selfsame prosperity that made the Allagans great gave rise to decadence. The citizens grew content in their complacency, and technological advance ground to a halt. In a matter of generations, the civilization became a pale shadow of its former self.</Emphasis>
69 65 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_084 (-NOAH Report-)<Emphasis>Lamenting the pitiful state of affairs, the technologist Amon sought to restore Allag to greatness via an unprecedented method: the resurrection of Emperor Xande.</Emphasis>
70 66 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_085 (-NOAH Report-)<Emphasis>Amon exhumed Xande's body from his tomb, situated in what is now known as Mor Dhona, and proceeded to conduct numerous experiments. With equal parts perseverance and ingenuity, he succeeded in bringing the emperor back to life.</Emphasis>
71 67 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_086 (-NOAH Report-)<Emphasis>So began Emperor Xande's second reign, a thousand years removed from his first. Through masterful leadership, he swiftly brought his ailing empire back to the path of greatness. Even the southern land of Meracydia, which had long defied Allag, was finally brought to heel.</Emphasis>
72 68 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_087 (-NOAH Report-)<Emphasis>Xande was a great emperor, it cannot be denied, and ancient records rightly speak of him in reverent tones. However, those selfsame records are silent on the subject of the man's inner workings.</Emphasis>
73 69 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_088 (-NOAH Report-)<Emphasis>It has recently been revealed that, ever since returning from the grave, Emperor Xande was constantly tormented by the memories of his death.</Emphasis>
74 70 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_089 (-NOAH Report-)<Emphasis>Driven by reasoning that no mind but his own may comprehend, he sought to return all to nothingness. Whatever may have compelled it, Xande made his choice, and its consequences have been passed down through the annals of history.</Emphasis>
75 71 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_090 (-NOAH Report-)<Emphasis>A lust for power which grew into a desire for nihility─such was the dark seed that brought about the Fourth Umbral Calamity. By Xande's hand the Allagan Empire was built, and by his own hand it was destroyed.</Emphasis>
76 72 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_100 Let me see what I can find...
77 73 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_101 (-NOAH Report-)<Emphasis>The World of Darkness is an otherworld thought to lie adjacent to our physical realm─in other words, what we often call “the void.”</Emphasis>
78 74 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_102 (-NOAH Report-)<Emphasis>The fellowship of NOAH came upon the World of Darkness several times, but only once did it venture inside. The future of the very realm was in jeopardy, and thus was a band of adventurers dispatched to rescue three comrades imprisoned amongst the shadows.</Emphasis>
79 75 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_103 (-NOAH Report-)<Emphasis>How are such things possible, when wise men hold that the world is the world, the void is the void, and never the twain shall meet? It would seem abnormal events can weaken the veil between worlds, and tear them asunder. When such rifts appear, men can walk between realms.</Emphasis>
80 76 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_104 (-NOAH Report-)<Emphasis>The mages of Allag could create rifts at will. Dubbing them “voidgates,” they used them not only to enter the void, but also to harness the dark powers therein─the voidsent.</Emphasis>
81 77 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_105 (-NOAH Report-)<Emphasis>The voidsent, however, make ill allies. The fiends have a depraved appetite, and seek this world merely to sup upon the aether it contains. Were they ever to enter our realm in force, destruction beyond imagining would follow.</Emphasis>
82 78 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_106 (-NOAH Report-)<Emphasis>Therefore, any and all dealings with the voidsent are now seen as forbidden. Even the Thaumaturges' Guild, devoted to studying the void, conduct research on a limited scale under strictly enforced regulations.</Emphasis>
83 79 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_110 I thought I had a few pages devoted to the Cloud of Darkness... Ah, here they are.
84 80 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_111 (-NOAH Report-)<Emphasis>Within the void, chaos reigns supreme. Strength is the sole measure of order amongst the voidsent; he who rules is he who claws his way upwards, and tramples all beneath.</Emphasis>
85 81 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_112 (-NOAH Report-)<Emphasis>Scholars who study the voidsent have long striven to categorize the fiends by brawn rather than species. The result is popularly known as the twelve-tiered voidsent hierarchy.</Emphasis>
86 82 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_113 (-NOAH Report-)<Emphasis>The voidsent known as the Cloud of Darkness is doubtless in the highest tier of this hierarchy─hence why Emperor Xande entered into a dark covenant with it.</Emphasis>
87 83 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_114 (-NOAH Report-)<Emphasis>In both strength and size, the Cloud is unmatched. A voidgate of monumental proportions would be necessary for it to enter our realm. Opening such a rift would, in turn, require a power as massive. Enter, then, the Crystal Tower, and the energy it could produce</Emphasis>.
88 84 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_115 (-NOAH Report-)<Emphasis>Were the Cloud of Darkness to break loose, it would devour all aether and extinguish all light. The world would become as the void.</Emphasis>
89 85 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_116 (-NOAH Report-)<Emphasis>Indeed, all would have been lost were it not for the actions of valiant adventurers, and the sacrifice of two Allagan clones, who annulled Xande's dark covenant.</Emphasis>
90 86 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_120 Now, where were the passages pertaining to...? Ah, here we are.
91 87 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_121 (-NOAH Report-)<Emphasis>G'raha Tia, NOAH's historian, gained the right to control the Crystal Tower thanks to a gift of royal Allagan blood from Unei and Doga.</Emphasis>
92 88 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_122 (-NOAH Report-)<Emphasis>To ensure the tower would become a beacon of hope in the future, G'raha wielded his power to put the tower's inhabitants─he himself included─into a deep sleep. Thus was Allag's lost glory, and the threat it posed the realm, sealed again.</Emphasis>
93 89 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_123 (-NOAH Report-)<Emphasis>What was the reasoning behind G'raha Tia's choice? To comprehend this requires knowledge of forgotten Allagan history.</Emphasis>
94 90 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_124 (-NOAH Report-)<Emphasis>Although the Crystal Tower fell on the day of the Fourth Umbral Calamity, many Allagans survived the destruction. To them, the place had been a shining beacon. They thus prayed that one day, in the far future, it could bring light and joy to the commonfolk.</Emphasis>
95 91 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_125 (-NOAH Report-)<Emphasis>Their heartfelt pleas reached the last remaining princess of Allag. She took it upon herself to see their prayers realized, and entrusted her blood to her most trusted aide.</Emphasis>
96 92 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_126 (-NOAH Report-)<Emphasis>Ages passed, and time consumed all living memory of these events. The blood grew thin, and all the tears of that age were forgotten. Yet belief in a greater destiny was passed down the bloodline of the princess's aide.</Emphasis>
97 93 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_127 (-NOAH Report-)<Emphasis>So it was that the hopes and dreams of myriad Allagans did survive and find new life in this age.</Emphasis>
98 94 TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_128 (-NOAH Report-)<Emphasis>This concludes NOAH's investigation of the Crystal Tower for the present. However, we have vowed to carry the wishes of the ancients with us, and build a brighter future for the sake of our own descendants.</Emphasis>
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@@ -16,7 +16,8 @@ int32,str,str
12,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_021","Its name is taken from a nearby rock formation, which you may have glimpsed as you approached."
13,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_022","But mark my words: ere long, we shall adorn the fortress with a dragon's head in truth, and it will not be mere stone that greets you."
14,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_200","As you know, Camp Dragonhead is an Ishgardian fortress held by House Fortemps."
15,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_201","Its name is taken from a nearby rock formation, which...which you may have...
15,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_201","Its name is taken from a nearby rock formation, which...which you may have...
I'm sorry, but I just can't."
16,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_210","I should think you know full well, but Camp Dragonhead is an Ishgardian fortress held by House Fortemps."
17,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_211","In honor of our fallen commander, Lord Francel and some others commissioned the memorial on the cliffs overlooking the city to the north."
18,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_212","Though it may not be where Lord Haurchefant was laid to rest, we like to think it offers him a vantage point from where he can watch over the city he so dearly loved."
1 key 0 1
16 12 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_021 Its name is taken from a nearby rock formation, which you may have glimpsed as you approached.
17 13 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_022 But mark my words: ere long, we shall adorn the fortress with a dragon's head in truth, and it will not be mere stone that greets you.
18 14 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_200 As you know, Camp Dragonhead is an Ishgardian fortress held by House Fortemps.
19 15 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_201 Its name is taken from a nearby rock formation, which...which you may have... I'm sorry, but I just can't. Its name is taken from a nearby rock formation, which...which you may have... I'm sorry, but I just can't.
20 16 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_210 I should think you know full well, but Camp Dragonhead is an Ishgardian fortress held by House Fortemps.
21 16 17 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_210 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_211 I should think you know full well, but Camp Dragonhead is an Ishgardian fortress held by House Fortemps. In honor of our fallen commander, Lord Francel and some others commissioned the memorial on the cliffs overlooking the city to the north.
22 17 18 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_211 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_212 In honor of our fallen commander, Lord Francel and some others commissioned the memorial on the cliffs overlooking the city to the north. Though it may not be where Lord Haurchefant was laid to rest, we like to think it offers him a vantage point from where he can watch over the city he so dearly loved.
23 18 19 TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_212 TEXT_REGROCDRAGONHEAD_00108_Q1_000_000 Though it may not be where Lord Haurchefant was laid to rest, we like to think it offers him a vantage point from where he can watch over the city he so dearly loved. What will you ask?
@@ -6,7 +6,8 @@ int32,str,str
2,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_002","Ah, the captain of the sellswords, and the savior of the Steps of Faith! What business urges your return to the Gates of Judgement?"
3,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_003","Greetings and welcome, my friend. I am pleased to hear that you have been granted entry to the Holy See. I know no adventurer more worthy of the privilege. Now then, is there something you require?"
4,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_004","Warrior of warriors! It is ever a pleasure to see you. You are, of course, free to pass through the gates at your leisure─or is there something you require?"
5,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_005","The Dravanians shall find death at the points of our spears!
5,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_005","The Dravanians shall find death at the points of our spears!
...The Horde is upon us, warrior of warriors. Ask your questions if you must, but forgive me if my answers are curt."
6,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_010","I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies."
7,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_011","It matters not who you are or claim to be. If you do aught to rouse my suspicions, I shan't hesitate to shorten you a head. Watch your step, adventurer."
8,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_012","I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies."
1 key 0 1
6 2 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_002 Ah, the captain of the sellswords, and the savior of the Steps of Faith! What business urges your return to the Gates of Judgement?
7 3 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_003 Greetings and welcome, my friend. I am pleased to hear that you have been granted entry to the Holy See. I know no adventurer more worthy of the privilege. Now then, is there something you require?
8 4 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_004 Warrior of warriors! It is ever a pleasure to see you. You are, of course, free to pass through the gates at your leisure─or is there something you require?
9 5 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_005 The Dravanians shall find death at the points of our spears! ...The Horde is upon us, warrior of warriors. Ask your questions if you must, but forgive me if my answers are curt. The Dravanians shall find death at the points of our spears! ...The Horde is upon us, warrior of warriors. Ask your questions if you must, but forgive me if my answers are curt.
10 6 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_010 I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies.
11 6 7 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_010 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_011 I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies. It matters not who you are or claim to be. If you do aught to rouse my suspicions, I shan't hesitate to shorten you a head. Watch your step, adventurer.
12 7 8 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_011 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_012 It matters not who you are or claim to be. If you do aught to rouse my suspicions, I shan't hesitate to shorten you a head. Watch your step, adventurer. I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies.
13 8 9 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_012 TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_013 I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies. Even now, the Dravanians mass for an assault on our walls, and every last resource must needs be bent towards fortifying our defenses. Do not try my patience with trivialities.
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_1","An adventurer on the trail of an elite mark, if I'm not mistaken. Go on and state your business, <If(PlayerParameter(4))>lass<Else/>lad</If>."
1,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_Q1_000_1","What will you ask?"
2,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_1","What do you do here?"
3,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_2","Tell me about the rank B elite mark. (Naul)"
4,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_3","Tell me about the rank A elite mark. (Marraco)"
5,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_4","Tell me about the rank S elite mark. (Safat)"
6,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_5","Nothing."
7,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_10","I hunt, I read, and one more thing─I help."
8,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_11","It's a simple life. If the hunt succeeds, I collect the bounty in Allied Seals. If I fail, well, there are always more books to read."
9,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_12","Now then, is there anything I can help you with? But of course there is─you adventurers are always getting in over your heads."
10,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_13","And speaking of “over your head,” never forget that marks are ranked according to danger. You'll not easily find a rank S mark, let alone bag one."
11,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_20","Ah, yes. You know how Ishgard is about dragons. The Holy See managed to get Naul and a few other dragons on to the elite mark list. A favor to be repaid in kind, I'm sure."
12,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_21","“The dragons Naul and Svara are best known for their attack on the Steel Vigil, which left the fortress a smoking ruin. Notable casualties include the third son of House Haillenarte...”"
13,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_30","Every High House of Ishgard has its own dragon in a bonnet, don't they? An enemy without keeps order within. The dragon Marraco is to be hunted for the crime of mistaking almost a dozen of House Durendaire's knights for kindling."
14,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_31","“An impressive physical specimen by all accounts, the dragon Marraco can easily withstand a direct hit from dragonslayer cannons, thus requiring enterprising hunters to exercise some forethought in their choice of arms.”"
15,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_40","“A winning combination of size and agility, the dragon Safat spends much of its time winging its way through the Sea of Clouds."
16,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_41","“A scream or two, however, never fails to bring Safat streaking down to its prey, attuned as the beast is to terror and misery."
17,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_42","“Some hunters have been known to subject themselves to hair-raising experiences in order to bait the dragon. Results have been mixed.”"
18,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_1","An adventurer on the trail of an elite mark, if I'm not mistaken. Go on and state your business, <If(PlayerParameter(4))>lass<Else/>lad</If>."
1,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_Q1_000_1","What will you ask?"
2,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_1","What do you do here?"
3,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_2","Tell me about the rank B elite mark. (Naul)"
4,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_3","Tell me about the rank A elite mark. (Marraco)"
5,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_4","Tell me about the rank S elite mark. (Safat)"
6,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_5","Nothing."
7,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_10","I hunt, I read, and one more thing─I help."
8,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_11","It's a simple life. If the hunt succeeds, I collect the bounty in Allied Seals. If I fail, well, there are always more books to read."
9,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_12","Now then, is there anything I can help you with? But of course there is─you adventurers are always getting in over your heads."
10,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_13","And speaking of “over your head,” never forget that marks are ranked according to danger. You'll not easily find a rank S mark, let alone bag one."
11,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_20","Ah, yes. You know how Ishgard is about dragons. The Holy See managed to get Naul and a few other dragons on to the elite mark list. A favor to be repaid in kind, I'm sure."
12,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_21","“The dragons Naul and Svara are best known for their attack on the Steel Vigil, which left the fortress a smoking ruin. Notable casualties include the third son of House Haillenarte...”"
13,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_30","Every High House of Ishgard has its own dragon in a bonnet, don't they? An enemy without keeps order within. The dragon Marraco is to be hunted for the crime of mistaking almost a dozen of House Durendaire's knights for kindling."
14,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_31","“An impressive physical specimen by all accounts, the dragon Marraco can easily withstand a direct hit from dragonslayer cannons, thus requiring enterprising hunters to exercise some forethought in their choice of arms.”"
15,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_40","“A winning combination of size and agility, the dragon Safat spends much of its time winging its way through the Sea of Clouds."
16,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_41","“A scream or two, however, never fails to bring Safat streaking down to its prey, attuned as the beast is to terror and misery."
17,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_42","“Some hunters have been known to subject themselves to hair-raising experiences in order to bait the dragon. Results have been mixed.”"
18,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_1 An adventurer on the trail of an elite mark, if I'm not mistaken. Go on and state your business, <If(PlayerParameter(4))>lass<Else/>lad</If>.
5 1 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_Q1_000_1 What will you ask?
6 2 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_1 What do you do here?
7 3 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_2 Tell me about the rank B elite mark. (Naul)
8 4 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_3 Tell me about the rank A elite mark. (Marraco)
9 5 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_4 Tell me about the rank S elite mark. (Safat)
10 6 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_5 Nothing.
11 7 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_10 I hunt, I read, and one more thing─I help.
12 8 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_11 It's a simple life. If the hunt succeeds, I collect the bounty in Allied Seals. If I fail, well, there are always more books to read.
13 9 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_12 Now then, is there anything I can help you with? But of course there is─you adventurers are always getting in over your heads.
14 10 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_13 And speaking of “over your head,” never forget that marks are ranked according to danger. You'll not easily find a rank S mark, let alone bag one.
15 11 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_20 Ah, yes. You know how Ishgard is about dragons. The Holy See managed to get Naul and a few other dragons on to the elite mark list. A favor to be repaid in kind, I'm sure.
16 12 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_21 “The dragons Naul and Svara are best known for their attack on the Steel Vigil, which left the fortress a smoking ruin. Notable casualties include the third son of House Haillenarte...”
17 13 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_30 Every High House of Ishgard has its own dragon in a bonnet, don't they? An enemy without keeps order within. The dragon Marraco is to be hunted for the crime of mistaking almost a dozen of House Durendaire's knights for kindling.
18 14 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_31 “An impressive physical specimen by all accounts, the dragon Marraco can easily withstand a direct hit from dragonslayer cannons, thus requiring enterprising hunters to exercise some forethought in their choice of arms.”
19 15 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_40 “A winning combination of size and agility, the dragon Safat spends much of its time winging its way through the Sea of Clouds.
20 16 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_41 “A scream or two, however, never fails to bring Safat streaking down to its prey, attuned as the beast is to terror and misery.
21 17 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_42 “Some hunters have been known to subject themselves to hair-raising experiences in order to bait the dragon. Results have been mixed.”
22 18 TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_TALK_ACTOR
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key,0,1
#,,
int32,str,str
0,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_000","What do you want? I am a busy man, so I would thank you to be concise."
1,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_001","The signs, the signs... The dragon star burns bright, and Dravanians gather. If you must ask questions, then pray be concise─the heavens demand my attention."
2,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_002","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
3,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_100_001","With the fall of Nidhogg, the dragon star dims... There is much work to be done. Charts to be updated... If you must speak, keep it brief."
4,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_003","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
5,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_010","I am Forlemort, chief astrologian of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena─or the “Observatorium” for short."
6,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_011","The observations we make, and the interpretation thereof, may well determine the future of Ishgard. Not even the slightest margin of error can be borne."
7,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_012","Suffice it to say, such precise work demands no small amount of concentration. Why, I should like it very much if visitors were forbidden altogether."
8,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_013","Another neophyte of Jannequinard's church of absurdity? Take your enchanted cards and your whizzling trinkets elsewhere."
9,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_014","Leave me be. I haven't the time nor patience to deal with “astrologians” of my nephew's ilk."
10,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_020","The Observatorium was established at the archbishop's behest, that we might observe the stars, and through them predict events to come. Mind you, I speak not of romance, riches, or other frivolities. Nay, our predictions concern the very survival of Ishgard itself: the war with dragonkind."
11,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_021","The lifespan of dragons far surpasses that of men, and their life cycles are wholly unlike ours. If we are to read our enemy's movements, we must be able to see ahead tens of years."
12,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_022","For all the dangers involved, such intelligence as can be obtained on the ground tells us little of use. Thus do we turn our gaze toward the heavens for the knowledge we seek. Verily, the Observatorium is the first line of defense against our ancient foes."
13,"TEXT_REGROCOBSERVATORY_00110_Q1_000_000","What will you ask?"
14,"TEXT_REGROCOBSERVATORY_00110_A1_000_001","What do you do here?"
15,"TEXT_REGROCOBSERVATORY_00110_A1_000_002","What kind of place is this?"
16,"TEXT_REGROCOBSERVATORY_00110_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_000","What do you want? I am a busy man, so I would thank you to be concise."
1,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_001","The signs, the signs... The dragon star burns bright, and Dravanians gather. If you must ask questions, then pray be concise─the heavens demand my attention."
2,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_002","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
3,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_100_001","With the fall of Nidhogg, the dragon star dims... There is much work to be done. Charts to be updated... If you must speak, keep it brief."
4,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_003","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
5,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_010","I am Forlemort, chief astrologian of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena─or the “Observatorium” for short."
6,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_011","The observations we make, and the interpretation thereof, may well determine the future of Ishgard. Not even the slightest margin of error can be borne."
7,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_012","Suffice it to say, such precise work demands no small amount of concentration. Why, I should like it very much if visitors were forbidden altogether."
8,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_013","Another neophyte of Jannequinard's church of absurdity? Take your enchanted cards and your whizzling trinkets elsewhere."
9,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_014","Leave me be. I haven't the time nor patience to deal with “astrologians” of my nephew's ilk."
10,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_020","The Observatorium was established at the archbishop's behest, that we might observe the stars, and through them predict events to come. Mind you, I speak not of romance, riches, or other frivolities. Nay, our predictions concern the very survival of Ishgard itself: the war with dragonkind."
11,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_021","The lifespan of dragons far surpasses that of men, and their life cycles are wholly unlike ours. If we are to read our enemy's movements, we must be able to see ahead tens of years."
12,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_022","For all the dangers involved, such intelligence as can be obtained on the ground tells us little of use. Thus do we turn our gaze toward the heavens for the knowledge we seek. Verily, the Observatorium is the first line of defense against our ancient foes."
13,"TEXT_REGROCOBSERVATORY_00110_Q1_000_000","What will you ask?"
14,"TEXT_REGROCOBSERVATORY_00110_A1_000_001","What do you do here?"
15,"TEXT_REGROCOBSERVATORY_00110_A1_000_002","What kind of place is this?"
16,"TEXT_REGROCOBSERVATORY_00110_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_000 What do you want? I am a busy man, so I would thank you to be concise.
5 1 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_001 The signs, the signs... The dragon star burns bright, and Dravanians gather. If you must ask questions, then pray be concise─the heavens demand my attention.
6 2 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_002 Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom.
7 3 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_100_001 With the fall of Nidhogg, the dragon star dims... There is much work to be done. Charts to be updated... If you must speak, keep it brief.
8 4 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_003 Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom.
9 5 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_010 I am Forlemort, chief astrologian of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena─or the “Observatorium” for short.
10 6 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_011 The observations we make, and the interpretation thereof, may well determine the future of Ishgard. Not even the slightest margin of error can be borne.
11 7 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_012 Suffice it to say, such precise work demands no small amount of concentration. Why, I should like it very much if visitors were forbidden altogether.
12 8 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_013 Another neophyte of Jannequinard's church of absurdity? Take your enchanted cards and your whizzling trinkets elsewhere.
13 9 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_014 Leave me be. I haven't the time nor patience to deal with “astrologians” of my nephew's ilk.
14 10 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_020 The Observatorium was established at the archbishop's behest, that we might observe the stars, and through them predict events to come. Mind you, I speak not of romance, riches, or other frivolities. Nay, our predictions concern the very survival of Ishgard itself: the war with dragonkind.
15 11 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_021 The lifespan of dragons far surpasses that of men, and their life cycles are wholly unlike ours. If we are to read our enemy's movements, we must be able to see ahead tens of years.
16 12 TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_022 For all the dangers involved, such intelligence as can be obtained on the ground tells us little of use. Thus do we turn our gaze toward the heavens for the knowledge we seek. Verily, the Observatorium is the first line of defense against our ancient foes.
17 13 TEXT_REGROCOBSERVATORY_00110_Q1_000_000 What will you ask?
18 14 TEXT_REGROCOBSERVATORY_00110_A1_000_001 What do you do here?
19 15 TEXT_REGROCOBSERVATORY_00110_A1_000_002 What kind of place is this?
20 16 TEXT_REGROCOBSERVATORY_00110_A1_000_003 Nothing.
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#,,
int32,str,str
0,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_000","What is it? I am not in the habit of chattering while on duty. Unless you have pertinent business, begone."
1,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_100","I bid you welcome to Whitebrim Front, and beg your pardon for the scant comforts we have to offer. The Stone Vigil's restoration is proving to be quite a drain on our limited resources."
2,"TEXT_REGROCWHITEBRIM_00109_Q1_000_000","What will you ask?"
3,"TEXT_REGROCWHITEBRIM_00109_A1_000_001","What do you do here?"
4,"TEXT_REGROCWHITEBRIM_00109_A1_000_002","What kind of place is this?"
5,"TEXT_REGROCWHITEBRIM_00109_A1_000_003","Nothing."
6,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_010","I am a knight sworn to the service of House Durendaire. The name may mean little and less to an outsider, but it has the distinction of being one of the High Houses of Ishgard."
7,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_011","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
8,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_012","If our people are to know peace, we must destroy every last one of the accursed creatures."
9,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_110","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
10,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_111","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
11,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_112","And though we may have retaken the Stone Vigil, the victory is but a single snowflake in the raging blizzard of war. We can ill afford to grow complacent."
12,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_210","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
13,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_211","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
14,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_212","We must be ever vigilant in our duty. Nidhogg lies slain, aye, but the scattered remnants of his Horde are too steeped in savagery to remain cowed overlong."
15,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_020","Whitebrim Front has ever been a key outpost in the war against the dragons, and even more so now that the Stone Vigil has fallen. But you may be assured that we do not mean to sit idly by."
16,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_021","House Durendaire has called its banners, and all its sworn swords and lances are amassing to retake the Stone Vigil. When our forces finally march, see to it that you are not underfoot."
17,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_120","Whitebrim Front has ever been a key outpost in the war against the dragons, and was doubly so during the interminable period the enemy held the Stone Vigil. By the grace of the Fury, however, we have succeeded in retaking the watchtower."
18,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_121","Even as we speak, knights of House Durendaire work tirelessly to restore its defenses. May Halone strike us all down if we allow it fall to enemy hands again."
key,0,1
#,,
int32,str,str
0,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_000","What is it? I am not in the habit of chattering while on duty. Unless you have pertinent business, begone."
1,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_100","I bid you welcome to Whitebrim Front, and beg your pardon for the scant comforts we have to offer. The Stone Vigil's restoration is proving to be quite a drain on our limited resources."
2,"TEXT_REGROCWHITEBRIM_00109_Q1_000_000","What will you ask?"
3,"TEXT_REGROCWHITEBRIM_00109_A1_000_001","What do you do here?"
4,"TEXT_REGROCWHITEBRIM_00109_A1_000_002","What kind of place is this?"
5,"TEXT_REGROCWHITEBRIM_00109_A1_000_003","Nothing."
6,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_010","I am a knight sworn to the service of House Durendaire. The name may mean little and less to an outsider, but it has the distinction of being one of the High Houses of Ishgard."
7,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_011","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
8,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_012","If our people are to know peace, we must destroy every last one of the accursed creatures."
9,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_110","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
10,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_111","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
11,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_112","And though we may have retaken the Stone Vigil, the victory is but a single snowflake in the raging blizzard of war. We can ill afford to grow complacent."
12,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_210","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
13,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_211","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
14,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_212","We must be ever vigilant in our duty. Nidhogg lies slain, aye, but the scattered remnants of his Horde are too steeped in savagery to remain cowed overlong."
15,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_020","Whitebrim Front has ever been a key outpost in the war against the dragons, and even more so now that the Stone Vigil has fallen. But you may be assured that we do not mean to sit idly by."
16,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_021","House Durendaire has called its banners, and all its sworn swords and lances are amassing to retake the Stone Vigil. When our forces finally march, see to it that you are not underfoot."
17,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_120","Whitebrim Front has ever been a key outpost in the war against the dragons, and was doubly so during the interminable period the enemy held the Stone Vigil. By the grace of the Fury, however, we have succeeded in retaking the watchtower."
18,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_121","Even as we speak, knights of House Durendaire work tirelessly to restore its defenses. May Halone strike us all down if we allow it fall to enemy hands again."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_000 What is it? I am not in the habit of chattering while on duty. Unless you have pertinent business, begone.
5 1 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_100 I bid you welcome to Whitebrim Front, and beg your pardon for the scant comforts we have to offer. The Stone Vigil's restoration is proving to be quite a drain on our limited resources.
6 2 TEXT_REGROCWHITEBRIM_00109_Q1_000_000 What will you ask?
7 3 TEXT_REGROCWHITEBRIM_00109_A1_000_001 What do you do here?
8 4 TEXT_REGROCWHITEBRIM_00109_A1_000_002 What kind of place is this?
9 5 TEXT_REGROCWHITEBRIM_00109_A1_000_003 Nothing.
10 6 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_010 I am a knight sworn to the service of House Durendaire. The name may mean little and less to an outsider, but it has the distinction of being one of the High Houses of Ishgard.
11 7 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_011 Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned.
12 8 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_012 If our people are to know peace, we must destroy every last one of the accursed creatures.
13 9 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_110 If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard.
14 10 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_111 Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned.
15 11 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_112 And though we may have retaken the Stone Vigil, the victory is but a single snowflake in the raging blizzard of war. We can ill afford to grow complacent.
16 12 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_210 If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard.
17 13 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_211 Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned.
18 14 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_212 We must be ever vigilant in our duty. Nidhogg lies slain, aye, but the scattered remnants of his Horde are too steeped in savagery to remain cowed overlong.
19 15 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_020 Whitebrim Front has ever been a key outpost in the war against the dragons, and even more so now that the Stone Vigil has fallen. But you may be assured that we do not mean to sit idly by.
20 16 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_021 House Durendaire has called its banners, and all its sworn swords and lances are amassing to retake the Stone Vigil. When our forces finally march, see to it that you are not underfoot.
21 17 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_120 Whitebrim Front has ever been a key outpost in the war against the dragons, and was doubly so during the interminable period the enemy held the Stone Vigil. By the grace of the Fury, however, we have succeeded in retaking the watchtower.
22 18 TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_121 Even as we speak, knights of House Durendaire work tirelessly to restore its defenses. May Halone strike us all down if we allow it fall to enemy hands again.
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0,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_000","Ye look like one o' them adventurin' folk. Doin' a bit of explorin', are ye?"
1,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_010","Me? I'm just yer run-o'-the-mill merchant, peddlin' me grog here in Aleport."
2,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_011","With all the ships what sunk durin' the Calamity, I feared me tradin' days were at an end. We managed to hold on somehow, though, an' brought the place back from the brink."
3,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_012","Hard times, it was. Thought I'd have to sell off the old family residence fer a while there."
4,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_020","Aleport? Well, it's a port...what deals in ale, mostly."
5,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_021","We do a modest trade in other goods, but seein' as Aleport has a lower tax on grog, it ain't hard to understand why all the liquor merchants come here."
6,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_022","We also get a lot o' tradin' vessels lookin' to stock up on our merry brew─water'll turn stale on a long voyage, ye see, so any captain worthy o' the name'll want a few barrels o' the good stuff loaded into his hold."
7,"TEXT_REGSEAALEPORT_00116_Q1_000_000","What will you ask?"
8,"TEXT_REGSEAALEPORT_00116_A1_000_001","What do you do here?"
9,"TEXT_REGSEAALEPORT_00116_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEAALEPORT_00116_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_000","Ye look like one o' them adventurin' folk. Doin' a bit of explorin', are ye?"
1,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_010","Me? I'm just yer run-o'-the-mill merchant, peddlin' me grog here in Aleport."
2,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_011","With all the ships what sunk durin' the Calamity, I feared me tradin' days were at an end. We managed to hold on somehow, though, an' brought the place back from the brink."
3,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_012","Hard times, it was. Thought I'd have to sell off the old family residence fer a while there."
4,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_020","Aleport? Well, it's a port...what deals in ale, mostly."
5,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_021","We do a modest trade in other goods, but seein' as Aleport has a lower tax on grog, it ain't hard to understand why all the liquor merchants come here."
6,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_022","We also get a lot o' tradin' vessels lookin' to stock up on our merry brew─water'll turn stale on a long voyage, ye see, so any captain worthy o' the name'll want a few barrels o' the good stuff loaded into his hold."
7,"TEXT_REGSEAALEPORT_00116_Q1_000_000","What will you ask?"
8,"TEXT_REGSEAALEPORT_00116_A1_000_001","What do you do here?"
9,"TEXT_REGSEAALEPORT_00116_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEAALEPORT_00116_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_000 Ye look like one o' them adventurin' folk. Doin' a bit of explorin', are ye?
5 1 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_010 Me? I'm just yer run-o'-the-mill merchant, peddlin' me grog here in Aleport.
6 2 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_011 With all the ships what sunk durin' the Calamity, I feared me tradin' days were at an end. We managed to hold on somehow, though, an' brought the place back from the brink.
7 3 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_012 Hard times, it was. Thought I'd have to sell off the old family residence fer a while there.
8 4 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_020 Aleport? Well, it's a port...what deals in ale, mostly.
9 5 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_021 We do a modest trade in other goods, but seein' as Aleport has a lower tax on grog, it ain't hard to understand why all the liquor merchants come here.
10 6 TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_022 We also get a lot o' tradin' vessels lookin' to stock up on our merry brew─water'll turn stale on a long voyage, ye see, so any captain worthy o' the name'll want a few barrels o' the good stuff loaded into his hold.
11 7 TEXT_REGSEAALEPORT_00116_Q1_000_000 What will you ask?
12 8 TEXT_REGSEAALEPORT_00116_A1_000_001 What do you do here?
13 9 TEXT_REGSEAALEPORT_00116_A1_000_002 What kind of place is this?
14 10 TEXT_REGSEAALEPORT_00116_A1_000_003 Nothing.
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0,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_000","Hello, and welcome to Bronze Lake. May I be of assistance?"
1,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_010","I am tasked with caring for the sick and wounded soldiers who visit our hot springs."
2,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_011","One must keep a close eye on those suffering from injuries, as they tend to linger in the waters overlong. Though the springs are famous for their healing qualities, extended bouts of bathing can end up doing more harm than good."
3,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_012","Aside from convalescing troops, we also have the occasional visit from somewhat more...eccentric patrons."
4,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_020","The hot springs of Bronze Lake were built on the ruins of the civilization of Nym."
5,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_021","This building itself is called the Warmwine Sanitorium. The name comes from the practice of heating bottles of spiced wine in the waters, which imbues the liquor with potent curative properties."
6,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_022","We have treated soldiers here since the Battle of Carteneau. And considering that skirmishes with imperial and beastman forces continue unabated, I expect the springs will remain busy for the foreseeable future."
7,"TEXT_REGSEACAMPBRONZELAKE_00114_Q1_000_000","What will you ask?"
8,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_001","What do you do here?"
9,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_000","Hello, and welcome to Bronze Lake. May I be of assistance?"
1,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_010","I am tasked with caring for the sick and wounded soldiers who visit our hot springs."
2,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_011","One must keep a close eye on those suffering from injuries, as they tend to linger in the waters overlong. Though the springs are famous for their healing qualities, extended bouts of bathing can end up doing more harm than good."
3,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_012","Aside from convalescing troops, we also have the occasional visit from somewhat more...eccentric patrons."
4,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_020","The hot springs of Bronze Lake were built on the ruins of the civilization of Nym."
5,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_021","This building itself is called the Warmwine Sanitorium. The name comes from the practice of heating bottles of spiced wine in the waters, which imbues the liquor with potent curative properties."
6,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_022","We have treated soldiers here since the Battle of Carteneau. And considering that skirmishes with imperial and beastman forces continue unabated, I expect the springs will remain busy for the foreseeable future."
7,"TEXT_REGSEACAMPBRONZELAKE_00114_Q1_000_000","What will you ask?"
8,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_001","What do you do here?"
9,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_000 Hello, and welcome to Bronze Lake. May I be of assistance?
5 1 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_010 I am tasked with caring for the sick and wounded soldiers who visit our hot springs.
6 2 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_011 One must keep a close eye on those suffering from injuries, as they tend to linger in the waters overlong. Though the springs are famous for their healing qualities, extended bouts of bathing can end up doing more harm than good.
7 3 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_012 Aside from convalescing troops, we also have the occasional visit from somewhat more...eccentric patrons.
8 4 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_020 The hot springs of Bronze Lake were built on the ruins of the civilization of Nym.
9 5 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_021 This building itself is called the Warmwine Sanitorium. The name comes from the practice of heating bottles of spiced wine in the waters, which imbues the liquor with potent curative properties.
10 6 TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_022 We have treated soldiers here since the Battle of Carteneau. And considering that skirmishes with imperial and beastman forces continue unabated, I expect the springs will remain busy for the foreseeable future.
11 7 TEXT_REGSEACAMPBRONZELAKE_00114_Q1_000_000 What will you ask?
12 8 TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_001 What do you do here?
13 9 TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_002 What kind of place is this?
14 10 TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_003 Nothing.
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0,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_000","What's that, honeysuckle? Ye got a question for me?"
1,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_010","Ye ain't never heard of the Red Swallows? Why, we be the toughest, meanest shite-kickin' unit in the whole damn Maelstrom."
2,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_011","Might be as we's mostly from, uh, “privateer” stock, but I'd trust any one of me fellow Swallows to watch me back with a blade."
3,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_012","And it don't matter none that we's switched from ship deck to cliff top─as long as I get me daily dose of slaughter, then all's right with the world."
4,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_020","This here be the front lines of our fight with the kobolds. We can spy out their entire operation from atop the cliff─that's why they call the place “Overlook.” Clever, ain't it?"
5,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_021","Those little buggers must be humpin' like coeurls in heat, 'cause there always seems to be more of 'em. Always pushin' their boundaries to the south, always scurryin' about in search of more grub and more ore. Watch yer step, bright eyes, or you're like to crush one under yer boot."
6,"TEXT_REGSEACAMPOVERLOOK_00117_Q1_000_000","What will you ask?"
7,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_001","What do you do here?"
8,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_002","What kind of place is this?"
9,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_000","What's that, honeysuckle? Ye got a question for me?"
1,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_010","Ye ain't never heard of the Red Swallows? Why, we be the toughest, meanest shite-kickin' unit in the whole damn Maelstrom."
2,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_011","Might be as we's mostly from, uh, “privateer” stock, but I'd trust any one of me fellow Swallows to watch me back with a blade."
3,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_012","And it don't matter none that we's switched from ship deck to cliff top─as long as I get me daily dose of slaughter, then all's right with the world."
4,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_020","This here be the front lines of our fight with the kobolds. We can spy out their entire operation from atop the cliff─that's why they call the place “Overlook.” Clever, ain't it?"
5,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_021","Those little buggers must be humpin' like coeurls in heat, 'cause there always seems to be more of 'em. Always pushin' their boundaries to the south, always scurryin' about in search of more grub and more ore. Watch yer step, bright eyes, or you're like to crush one under yer boot."
6,"TEXT_REGSEACAMPOVERLOOK_00117_Q1_000_000","What will you ask?"
7,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_001","What do you do here?"
8,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_002","What kind of place is this?"
9,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_000 What's that, honeysuckle? Ye got a question for me?
5 1 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_010 Ye ain't never heard of the Red Swallows? Why, we be the toughest, meanest shite-kickin' unit in the whole damn Maelstrom.
6 2 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_011 Might be as we's mostly from, uh, “privateer” stock, but I'd trust any one of me fellow Swallows to watch me back with a blade.
7 3 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_012 And it don't matter none that we's switched from ship deck to cliff top─as long as I get me daily dose of slaughter, then all's right with the world.
8 4 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_020 This here be the front lines of our fight with the kobolds. We can spy out their entire operation from atop the cliff─that's why they call the place “Overlook.” Clever, ain't it?
9 5 TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_021 Those little buggers must be humpin' like coeurls in heat, 'cause there always seems to be more of 'em. Always pushin' their boundaries to the south, always scurryin' about in search of more grub and more ore. Watch yer step, bright eyes, or you're like to crush one under yer boot.
10 6 TEXT_REGSEACAMPOVERLOOK_00117_Q1_000_000 What will you ask?
11 7 TEXT_REGSEACAMPOVERLOOK_00117_A1_000_001 What do you do here?
12 8 TEXT_REGSEACAMPOVERLOOK_00117_A1_000_002 What kind of place is this?
13 9 TEXT_REGSEACAMPOVERLOOK_00117_A1_000_003 Nothing.
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0,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_000","Adventurer! <If(PlayerParameter(4))>Ma'am<Else/>Sir</If>! How might I be of service?"
1,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_010","Me, <If(PlayerParameter(4))>ma'am<Else/>sir</If>? I am charged with security of this base, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
2,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_011","It has been but a year since I took up this post, but I mean to defend Skull Valley with my life, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
3,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_020","Allow me to explain, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! Skull Valley is an encampment established for the purpose of protecting against Sahagin incursions. Though early contact with the fishbacks resulted in only small-scale skirmishes, they have begun moving against us in greater numbers."
4,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_021","Thus, the facilities here were expanded and reinforced to accommodate a larger Maelstrom presence."
5,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_022","It would be an honor to have you assist in the many duties that must be performed in order to keep Skull Valley─and perforce, Limsa Lominsa─safe from the Sahagin threat, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
6,"TEXT_REGSEACAMPSKULLVALLEY_00119_Q1_000_000","What will you ask?"
7,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_001","What do you do here?"
8,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_002","What kind of place is this?"
9,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_000","Adventurer! <If(PlayerParameter(4))>Ma'am<Else/>Sir</If>! How might I be of service?"
1,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_010","Me, <If(PlayerParameter(4))>ma'am<Else/>sir</If>? I am charged with security of this base, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
2,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_011","It has been but a year since I took up this post, but I mean to defend Skull Valley with my life, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
3,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_020","Allow me to explain, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! Skull Valley is an encampment established for the purpose of protecting against Sahagin incursions. Though early contact with the fishbacks resulted in only small-scale skirmishes, they have begun moving against us in greater numbers."
4,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_021","Thus, the facilities here were expanded and reinforced to accommodate a larger Maelstrom presence."
5,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_022","It would be an honor to have you assist in the many duties that must be performed in order to keep Skull Valley─and perforce, Limsa Lominsa─safe from the Sahagin threat, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
6,"TEXT_REGSEACAMPSKULLVALLEY_00119_Q1_000_000","What will you ask?"
7,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_001","What do you do here?"
8,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_002","What kind of place is this?"
9,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_000 Adventurer! <If(PlayerParameter(4))>Ma'am<Else/>Sir</If>! How might I be of service?
5 1 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_010 Me, <If(PlayerParameter(4))>ma'am<Else/>sir</If>? I am charged with security of this base, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!
6 2 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_011 It has been but a year since I took up this post, but I mean to defend Skull Valley with my life, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!
7 3 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_020 Allow me to explain, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! Skull Valley is an encampment established for the purpose of protecting against Sahagin incursions. Though early contact with the fishbacks resulted in only small-scale skirmishes, they have begun moving against us in greater numbers.
8 4 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_021 Thus, the facilities here were expanded and reinforced to accommodate a larger Maelstrom presence.
9 5 TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_022 It would be an honor to have you assist in the many duties that must be performed in order to keep Skull Valley─and perforce, Limsa Lominsa─safe from the Sahagin threat, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!
10 6 TEXT_REGSEACAMPSKULLVALLEY_00119_Q1_000_000 What will you ask?
11 7 TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_001 What do you do here?
12 8 TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_002 What kind of place is this?
13 9 TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_003 Nothing.
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0,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_000","Welcome, <If(PlayerParameter(4))>madam<Else/>sir</If>. Do you require assistance?"
1,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_010","I am maidservant to Master Gegeruju, lord of Costa del Sol."
2,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_011","Master Gegeruju is of course second to none in matters of business and connoisseurship. However, he can be something of an innocent in other matters."
3,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_012","It falls to us, his loyal staff, to support our master in these...mundane areas so that he might focus more fully on his passion for amassing wealth."
4,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_020","Costa del Sol is as a shining jewel in the otherwise drab and unremarkable lands of La Noscea."
5,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_021","The area, originally cleared for farmland, was soon abandoned after it was discovered that seawater had seeped into the water table. That was when Master Gegeruju, a wealthy Ul'dahn entrepreneur, cast an appraising eye upon the shoreline."
6,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_022","Rather than remain in the refugee-flooded streets of his native city, Master Gegeruju made a sizable contribution to the Admiral to secure the rights to build a new estate in these scenic environs."
7,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_023","It is, I believe, a testament to my master's business acumen that he chose to rename this newly developed section of Bloodshore─a most uninviting appellation─to the far more palatable Costa del Sol."
8,"TEXT_REGSEACOSTADELSOL_00115_Q1_000_000","What will you ask?"
9,"TEXT_REGSEACOSTADELSOL_00115_A1_000_001","What do you do here?"
10,"TEXT_REGSEACOSTADELSOL_00115_A1_000_002","What kind of place is this?"
11,"TEXT_REGSEACOSTADELSOL_00115_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_000","Welcome, <If(PlayerParameter(4))>madam<Else/>sir</If>. Do you require assistance?"
1,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_010","I am maidservant to Master Gegeruju, lord of Costa del Sol."
2,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_011","Master Gegeruju is of course second to none in matters of business and connoisseurship. However, he can be something of an innocent in other matters."
3,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_012","It falls to us, his loyal staff, to support our master in these...mundane areas so that he might focus more fully on his passion for amassing wealth."
4,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_020","Costa del Sol is as a shining jewel in the otherwise drab and unremarkable lands of La Noscea."
5,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_021","The area, originally cleared for farmland, was soon abandoned after it was discovered that seawater had seeped into the water table. That was when Master Gegeruju, a wealthy Ul'dahn entrepreneur, cast an appraising eye upon the shoreline."
6,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_022","Rather than remain in the refugee-flooded streets of his native city, Master Gegeruju made a sizable contribution to the Admiral to secure the rights to build a new estate in these scenic environs."
7,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_023","It is, I believe, a testament to my master's business acumen that he chose to rename this newly developed section of Bloodshore─a most uninviting appellation─to the far more palatable Costa del Sol."
8,"TEXT_REGSEACOSTADELSOL_00115_Q1_000_000","What will you ask?"
9,"TEXT_REGSEACOSTADELSOL_00115_A1_000_001","What do you do here?"
10,"TEXT_REGSEACOSTADELSOL_00115_A1_000_002","What kind of place is this?"
11,"TEXT_REGSEACOSTADELSOL_00115_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_000 Welcome, <If(PlayerParameter(4))>madam<Else/>sir</If>. Do you require assistance?
5 1 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_010 I am maidservant to Master Gegeruju, lord of Costa del Sol.
6 2 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_011 Master Gegeruju is of course second to none in matters of business and connoisseurship. However, he can be something of an innocent in other matters.
7 3 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_012 It falls to us, his loyal staff, to support our master in these...mundane areas so that he might focus more fully on his passion for amassing wealth.
8 4 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_020 Costa del Sol is as a shining jewel in the otherwise drab and unremarkable lands of La Noscea.
9 5 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_021 The area, originally cleared for farmland, was soon abandoned after it was discovered that seawater had seeped into the water table. That was when Master Gegeruju, a wealthy Ul'dahn entrepreneur, cast an appraising eye upon the shoreline.
10 6 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_022 Rather than remain in the refugee-flooded streets of his native city, Master Gegeruju made a sizable contribution to the Admiral to secure the rights to build a new estate in these scenic environs.
11 7 TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_023 It is, I believe, a testament to my master's business acumen that he chose to rename this newly developed section of Bloodshore─a most uninviting appellation─to the far more palatable Costa del Sol.
12 8 TEXT_REGSEACOSTADELSOL_00115_Q1_000_000 What will you ask?
13 9 TEXT_REGSEACOSTADELSOL_00115_A1_000_001 What do you do here?
14 10 TEXT_REGSEACOSTADELSOL_00115_A1_000_002 What kind of place is this?
15 11 TEXT_REGSEACOSTADELSOL_00115_A1_000_003 Nothing.
+28 -28
View File
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEADIGGING_00154_BAGO_000_200","An overdweller...? Ba Go's beauties care not for overdwellers─no, no, not one bit. Ba Go suggests you go. Go before things get hot─fiery, blistery, hot."
1,"TEXT_REGSEADIGGING_00154_BAGO_000_000","You seek something from Ba Go and his beauties? Hmmm? <Emphasis>Hmmmmmm</Emphasis>?"
2,"TEXT_REGSEADIGGING_00154_Q1_000_000","What will you ask?"
3,"TEXT_REGSEADIGGING_00154_A1_000_001","What do you do here?"
4,"TEXT_REGSEADIGGING_00154_A1_000_002","What kind of place is this?"
5,"TEXT_REGSEADIGGING_00154_A1_000_003","Nothing."
6,"TEXT_REGSEADIGGING_00154_BAGO_000_010","You know not of Ba Go!? The greatest bombcrafting genius koboldkind has ever known!? You are fortunate that my beauties do not burn your face off for blasphemy─sacrilege, irreverence, blasphemy!"
7,"TEXT_REGSEADIGGING_00154_BAGO_000_011","But Ba Go is merciful. Yes, Ba Go knows you are not to blame. No, no, your mind is simply too weak─feeble, frail, weak─to comprehend the scope of Ba Go's powers."
8,"TEXT_REGSEADIGGING_00154_BAGO_000_012","Ba Go forges gas and flame into blissful balls of boom─boom and doom! Where Ba Go's beauties go, death and destruction, destruction and devastation follow in their wake! Heehaha! Heahaehaheheaheah!"
9,"TEXT_REGSEADIGGING_00154_BAGO_000_013","Is there anything, anything more beautiful in life than to burn with such passion─ardor, fervor, passion? Passion that consumes the self and all around it? No, no, Ba Go thinks not..."
10,"TEXT_REGSEADIGGING_00154_BAGO_000_020","You stand within Ba Go's workshop of wonders, home to the most beautiful creations of alchemical genius you have ever had the fortune to behold─witness, gaze upon, behold."
11,"TEXT_REGSEADIGGING_00154_BAGO_000_021","...Which is located within the 789th Order Dig, home to the dumbest, do-nothingest group of kobolds Ba Go has ever had the misfortune to meet."
12,"TEXT_REGSEADIGGING_00154_BAGO_000_022","But do you see Ba Go complain? No, no, you do not. For we have an agreement─a pact, a truce, an agreement. Ba Go makes booms for Gi Gu and his men, and in turn, they do not bother Ba Go."
13,"TEXT_REGSEADIGGING_00154_BAGO_000_023","...Except when they <Emphasis>do</Emphasis> bother Ba Go. And when they do, Ba Go and his beauties make booms. The bothering soon stops afterward. Then everyone is happy─<Emphasis>especially</Emphasis> Ba Go! Haha! Heahahehaehaha!"
14,"TEXT_REGSEADIGGING_00154_BAGO_000_100","You return, yes, yes, you do. You would have words with Ba Go and his beauties?"
15,"TEXT_REGSEADIGGING_00154_Q2_000_000","What will you ask?"
16,"TEXT_REGSEADIGGING_00154_A2_000_001","How fares the dig?"
17,"TEXT_REGSEADIGGING_00154_A2_000_002","What kind of place is this?"
18,"TEXT_REGSEADIGGING_00154_A2_000_003","Nothing."
19,"TEXT_REGSEADIGGING_00154_BAGO_000_110","Doings of small minds and grubby hands are of no interest, no, no, no interest to Ba Go."
20,"TEXT_REGSEADIGGING_00154_BAGO_000_111","Ba Go's beauties burn brighter than ever. Yes, yes, they do, and this is enough for Ba Go. Isn't that right, my beauties─my dears, my lovelies, my beauties?"
21,"TEXT_REGSEADIGGING_00154_BAGO_000_112","Yesss, yesss...Ba Go's latest batch of beauties will make the biggest booms the realm has ever seen. Stick around for a while, and Ba Go will give you a show─a presentation, a performance, a show. Haha! Haeheaheahaha!"
22,"TEXT_REGSEADIGGING_00154_BAGO_000_121","You stand within Ba Go's workshop of wonders. These are the selfsame wonders that you, too, used to make many booms. Or do you not recall? Perhaps Ba Go's beauties also made your brains go boom? Hahehehaha!"
23,"TEXT_REGSEADIGGING_00154_BAGO_000_122","Unfortunately, Ba Go's workshop still lies in the 789th Order Dig. Ba Go is afraid little digging is done at this dig─yes, yes, same as ever. However, the mouths that once mocked the 789th are now silent─quiet, hushed, silent."
24,"TEXT_REGSEADIGGING_00154_BAGO_000_123","Some give the credit to Gi Gu, but Ba Go and his beauties know better. Ba Go knows better, and so do you. Yesss, yesss you do!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEADIGGING_00154_BAGO_000_200","An overdweller...? Ba Go's beauties care not for overdwellers─no, no, not one bit. Ba Go suggests you go. Go before things get hot─fiery, blistery, hot."
1,"TEXT_REGSEADIGGING_00154_BAGO_000_000","You seek something from Ba Go and his beauties? Hmmm? <Emphasis>Hmmmmmm</Emphasis>?"
2,"TEXT_REGSEADIGGING_00154_Q1_000_000","What will you ask?"
3,"TEXT_REGSEADIGGING_00154_A1_000_001","What do you do here?"
4,"TEXT_REGSEADIGGING_00154_A1_000_002","What kind of place is this?"
5,"TEXT_REGSEADIGGING_00154_A1_000_003","Nothing."
6,"TEXT_REGSEADIGGING_00154_BAGO_000_010","You know not of Ba Go!? The greatest bombcrafting genius koboldkind has ever known!? You are fortunate that my beauties do not burn your face off for blasphemy─sacrilege, irreverence, blasphemy!"
7,"TEXT_REGSEADIGGING_00154_BAGO_000_011","But Ba Go is merciful. Yes, Ba Go knows you are not to blame. No, no, your mind is simply too weak─feeble, frail, weak─to comprehend the scope of Ba Go's powers."
8,"TEXT_REGSEADIGGING_00154_BAGO_000_012","Ba Go forges gas and flame into blissful balls of boom─boom and doom! Where Ba Go's beauties go, death and destruction, destruction and devastation follow in their wake! Heehaha! Heahaehaheheaheah!"
9,"TEXT_REGSEADIGGING_00154_BAGO_000_013","Is there anything, anything more beautiful in life than to burn with such passion─ardor, fervor, passion? Passion that consumes the self and all around it? No, no, Ba Go thinks not..."
10,"TEXT_REGSEADIGGING_00154_BAGO_000_020","You stand within Ba Go's workshop of wonders, home to the most beautiful creations of alchemical genius you have ever had the fortune to behold─witness, gaze upon, behold."
11,"TEXT_REGSEADIGGING_00154_BAGO_000_021","...Which is located within the 789th Order Dig, home to the dumbest, do-nothingest group of kobolds Ba Go has ever had the misfortune to meet."
12,"TEXT_REGSEADIGGING_00154_BAGO_000_022","But do you see Ba Go complain? No, no, you do not. For we have an agreement─a pact, a truce, an agreement. Ba Go makes booms for Gi Gu and his men, and in turn, they do not bother Ba Go."
13,"TEXT_REGSEADIGGING_00154_BAGO_000_023","...Except when they <Emphasis>do</Emphasis> bother Ba Go. And when they do, Ba Go and his beauties make booms. The bothering soon stops afterward. Then everyone is happy─<Emphasis>especially</Emphasis> Ba Go! Haha! Heahahehaehaha!"
14,"TEXT_REGSEADIGGING_00154_BAGO_000_100","You return, yes, yes, you do. You would have words with Ba Go and his beauties?"
15,"TEXT_REGSEADIGGING_00154_Q2_000_000","What will you ask?"
16,"TEXT_REGSEADIGGING_00154_A2_000_001","How fares the dig?"
17,"TEXT_REGSEADIGGING_00154_A2_000_002","What kind of place is this?"
18,"TEXT_REGSEADIGGING_00154_A2_000_003","Nothing."
19,"TEXT_REGSEADIGGING_00154_BAGO_000_110","Doings of small minds and grubby hands are of no interest, no, no, no interest to Ba Go."
20,"TEXT_REGSEADIGGING_00154_BAGO_000_111","Ba Go's beauties burn brighter than ever. Yes, yes, they do, and this is enough for Ba Go. Isn't that right, my beauties─my dears, my lovelies, my beauties?"
21,"TEXT_REGSEADIGGING_00154_BAGO_000_112","Yesss, yesss...Ba Go's latest batch of beauties will make the biggest booms the realm has ever seen. Stick around for a while, and Ba Go will give you a show─a presentation, a performance, a show. Haha! Haeheaheahaha!"
22,"TEXT_REGSEADIGGING_00154_BAGO_000_121","You stand within Ba Go's workshop of wonders. These are the selfsame wonders that you, too, used to make many booms. Or do you not recall? Perhaps Ba Go's beauties also made your brains go boom? Hahehehaha!"
23,"TEXT_REGSEADIGGING_00154_BAGO_000_122","Unfortunately, Ba Go's workshop still lies in the 789th Order Dig. Ba Go is afraid little digging is done at this dig─yes, yes, same as ever. However, the mouths that once mocked the 789th are now silent─quiet, hushed, silent."
24,"TEXT_REGSEADIGGING_00154_BAGO_000_123","Some give the credit to Gi Gu, but Ba Go and his beauties know better. Ba Go knows better, and so do you. Yesss, yesss you do!"
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3 int32 str str
4 0 TEXT_REGSEADIGGING_00154_BAGO_000_200 An overdweller...? Ba Go's beauties care not for overdwellers─no, no, not one bit. Ba Go suggests you go. Go before things get hot─fiery, blistery, hot.
5 1 TEXT_REGSEADIGGING_00154_BAGO_000_000 You seek something from Ba Go and his beauties? Hmmm? <Emphasis>Hmmmmmm</Emphasis>?
6 2 TEXT_REGSEADIGGING_00154_Q1_000_000 What will you ask?
7 3 TEXT_REGSEADIGGING_00154_A1_000_001 What do you do here?
8 4 TEXT_REGSEADIGGING_00154_A1_000_002 What kind of place is this?
9 5 TEXT_REGSEADIGGING_00154_A1_000_003 Nothing.
10 6 TEXT_REGSEADIGGING_00154_BAGO_000_010 You know not of Ba Go!? The greatest bombcrafting genius koboldkind has ever known!? You are fortunate that my beauties do not burn your face off for blasphemy─sacrilege, irreverence, blasphemy!
11 7 TEXT_REGSEADIGGING_00154_BAGO_000_011 But Ba Go is merciful. Yes, Ba Go knows you are not to blame. No, no, your mind is simply too weak─feeble, frail, weak─to comprehend the scope of Ba Go's powers.
12 8 TEXT_REGSEADIGGING_00154_BAGO_000_012 Ba Go forges gas and flame into blissful balls of boom─boom and doom! Where Ba Go's beauties go, death and destruction, destruction and devastation follow in their wake! Heehaha! Heahaehaheheaheah!
13 9 TEXT_REGSEADIGGING_00154_BAGO_000_013 Is there anything, anything more beautiful in life than to burn with such passion─ardor, fervor, passion? Passion that consumes the self and all around it? No, no, Ba Go thinks not...
14 10 TEXT_REGSEADIGGING_00154_BAGO_000_020 You stand within Ba Go's workshop of wonders, home to the most beautiful creations of alchemical genius you have ever had the fortune to behold─witness, gaze upon, behold.
15 11 TEXT_REGSEADIGGING_00154_BAGO_000_021 ...Which is located within the 789th Order Dig, home to the dumbest, do-nothingest group of kobolds Ba Go has ever had the misfortune to meet.
16 12 TEXT_REGSEADIGGING_00154_BAGO_000_022 But do you see Ba Go complain? No, no, you do not. For we have an agreement─a pact, a truce, an agreement. Ba Go makes booms for Gi Gu and his men, and in turn, they do not bother Ba Go.
17 13 TEXT_REGSEADIGGING_00154_BAGO_000_023 ...Except when they <Emphasis>do</Emphasis> bother Ba Go. And when they do, Ba Go and his beauties make booms. The bothering soon stops afterward. Then everyone is happy─<Emphasis>especially</Emphasis> Ba Go! Haha! Heahahehaehaha!
18 14 TEXT_REGSEADIGGING_00154_BAGO_000_100 You return, yes, yes, you do. You would have words with Ba Go and his beauties?
19 15 TEXT_REGSEADIGGING_00154_Q2_000_000 What will you ask?
20 16 TEXT_REGSEADIGGING_00154_A2_000_001 How fares the dig?
21 17 TEXT_REGSEADIGGING_00154_A2_000_002 What kind of place is this?
22 18 TEXT_REGSEADIGGING_00154_A2_000_003 Nothing.
23 19 TEXT_REGSEADIGGING_00154_BAGO_000_110 Doings of small minds and grubby hands are of no interest, no, no, no interest to Ba Go.
24 20 TEXT_REGSEADIGGING_00154_BAGO_000_111 Ba Go's beauties burn brighter than ever. Yes, yes, they do, and this is enough for Ba Go. Isn't that right, my beauties─my dears, my lovelies, my beauties?
25 21 TEXT_REGSEADIGGING_00154_BAGO_000_112 Yesss, yesss...Ba Go's latest batch of beauties will make the biggest booms the realm has ever seen. Stick around for a while, and Ba Go will give you a show─a presentation, a performance, a show. Haha! Haeheaheahaha!
26 22 TEXT_REGSEADIGGING_00154_BAGO_000_121 You stand within Ba Go's workshop of wonders. These are the selfsame wonders that you, too, used to make many booms. Or do you not recall? Perhaps Ba Go's beauties also made your brains go boom? Hahehehaha!
27 23 TEXT_REGSEADIGGING_00154_BAGO_000_122 Unfortunately, Ba Go's workshop still lies in the 789th Order Dig. Ba Go is afraid little digging is done at this dig─yes, yes, same as ever. However, the mouths that once mocked the 789th are now silent─quiet, hushed, silent.
28 24 TEXT_REGSEADIGGING_00154_BAGO_000_123 Some give the credit to Gi Gu, but Ba Go and his beauties know better. Ba Go knows better, and so do you. Yesss, yesss you do!
@@ -1,21 +1,21 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_1","An adventurer on the trail of an elite mark, I'll wager."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_2","Tell me about the rank B elite mark. (Skogs Fru)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_3","Tell me about the rank A elite mark. (Vogaal Ja)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_4","Tell me about the rank S elite mark. (Croque-mitaine)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_10","Oh, a little bit of everythin'. But what I know best are huntin' and the Raimdelle Codex."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_11","You come for the Allied Seals, you stay for the thrill. Them's the rewards of the Hunt."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_12","Go on, then, I know you've got questions. Ask me about them elite marks."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_13","You got your danger ranks straight, don't you? Goes B-A-S─remember it like “bastard.” I'd wait on tryin' to find a rank S, though, if I was you."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_20","“The ravening queen of ladybugs, Skogs Fru's natural voracity for pests has taken an unnatural turn."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_21","“Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_30","“Vogaal Ja, a Mamool Ja sellsword of particularly ill repute. Known to be as cruel as he is suspicious, and as suspicious as he is displeasing to the eye.”"
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_31","A real prince among men, this one. Can't get work on account of seein' every order as a way to get him killed, but claims it's because he's ugly-like. That part at least makes sense, but how that gives him the right to hack folks to bits, he's a mite fuzzy on."
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_40","“While gardening has long been a craft rich in obsession and madness, the goobbue Croque-mitaine has taken the legacy to new extremes..."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_41","“From the river whose water irrigates the artful plantings upon his head to the pastures rich in worm castings, the creature keeps a jealous eye on the many wild places that supply his cephalic paradise."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_42","“Many an unwary orchid hunter, vermicomposter, and moss monger seeking rich loam have met their end at Croque-mitaine's hands, and his green thumb is well stained with their life's blood.”"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_1","An adventurer on the trail of an elite mark, I'll wager."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_2","Tell me about the rank B elite mark. (Skogs Fru)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_3","Tell me about the rank A elite mark. (Vogaal Ja)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_4","Tell me about the rank S elite mark. (Croque-mitaine)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_10","Oh, a little bit of everythin'. But what I know best are huntin' and the Raimdelle Codex."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_11","You come for the Allied Seals, you stay for the thrill. Them's the rewards of the Hunt."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_12","Go on, then, I know you've got questions. Ask me about them elite marks."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_13","You got your danger ranks straight, don't you? Goes B-A-S─remember it like “bastard.” I'd wait on tryin' to find a rank S, though, if I was you."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_20","“The ravening queen of ladybugs, Skogs Fru's natural voracity for pests has taken an unnatural turn."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_21","“Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_30","“Vogaal Ja, a Mamool Ja sellsword of particularly ill repute. Known to be as cruel as he is suspicious, and as suspicious as he is displeasing to the eye.”"
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_31","A real prince among men, this one. Can't get work on account of seein' every order as a way to get him killed, but claims it's because he's ugly-like. That part at least makes sense, but how that gives him the right to hack folks to bits, he's a mite fuzzy on."
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_40","“While gardening has long been a craft rich in obsession and madness, the goobbue Croque-mitaine has taken the legacy to new extremes..."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_41","“From the river whose water irrigates the artful plantings upon his head to the pastures rich in worm castings, the creature keeps a jealous eye on the many wild places that supply his cephalic paradise."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_42","“Many an unwary orchid hunter, vermicomposter, and moss monger seeking rich loam have met their end at Croque-mitaine's hands, and his green thumb is well stained with their life's blood.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_1 An adventurer on the trail of an elite mark, I'll wager.
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_2 Tell me about the rank B elite mark. (Skogs Fru)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_3 Tell me about the rank A elite mark. (Vogaal Ja)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_4 Tell me about the rank S elite mark. (Croque-mitaine)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_10 Oh, a little bit of everythin'. But what I know best are huntin' and the Raimdelle Codex.
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_11 You come for the Allied Seals, you stay for the thrill. Them's the rewards of the Hunt.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_12 Go on, then, I know you've got questions. Ask me about them elite marks.
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_13 You got your danger ranks straight, don't you? Goes B-A-S─remember it like “bastard.” I'd wait on tryin' to find a rank S, though, if I was you.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_20 “The ravening queen of ladybugs, Skogs Fru's natural voracity for pests has taken an unnatural turn.
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_21 “Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_30 “Vogaal Ja, a Mamool Ja sellsword of particularly ill repute. Known to be as cruel as he is suspicious, and as suspicious as he is displeasing to the eye.”
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_31 A real prince among men, this one. Can't get work on account of seein' every order as a way to get him killed, but claims it's because he's ugly-like. That part at least makes sense, but how that gives him the right to hack folks to bits, he's a mite fuzzy on.
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_40 “While gardening has long been a craft rich in obsession and madness, the goobbue Croque-mitaine has taken the legacy to new extremes...
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_41 “From the river whose water irrigates the artful plantings upon his head to the pastures rich in worm castings, the creature keeps a jealous eye on the many wild places that supply his cephalic paradise.
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_42 “Many an unwary orchid hunter, vermicomposter, and moss monger seeking rich loam have met their end at Croque-mitaine's hands, and his green thumb is well stained with their life's blood.”
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_1","Oi, adventurer! After an elite mark?"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_2","Tell me about the rank B elite mark. (Barbastelle)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_3","Tell me about the rank A elite mark. (Unktehi)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_4","Tell me about the rank S elite mark. (Croakadile)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_10","What do I look like, a farmer? I'm a hunter, versed in the lore of elite marks."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_11","You adventurers may think only of the Allied Seals given in reward, but there is poetry in the Hunt."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_12","I will teach you the lore of the elite marks─it may yet persuade you to the beauty of the enterprise. At the very least, you shall die knowing more than you did."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_13","Indeed, death is a distinct possibility. Elite marks are dangerous, so much so that they are ranked. “S” is the most dangerous rank, elusive and baneful."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_20","“The vampire bat Barbastelle has many epithets, the only remotely flattering one being 'the laird of Blind Iron Mines.'"
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_21","“While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead─the so-called 'Big Gulp'─is the work of Barbastelle.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_30","“Long have the superstitious coasters along Moraby Bay corrected their children with tales of Unktehi, the sea-dwelling eater of man-flesh."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_31","“What was once considered a mere fancy of ignorant folk has proven disagreeably real, and Unktehi's excursions onto land have left the population fearful─and fewer.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_40","“Frogs of inconvenient size are legion, but surprisingly few of them seek fodder commensurate with their size. The Croakadile is one such unwelcome surprise."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_41","“The first known victim during the present manifestation is reported to be a franklin who felt his ring slip off during a nightly walk with his lady."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_42","“He turned back down the path, and his lady saw him reach down just as the moon took cover behind a cloud. When the moonlight returned, he had vanished.”"
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_1","Oi, adventurer! After an elite mark?"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_2","Tell me about the rank B elite mark. (Barbastelle)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_3","Tell me about the rank A elite mark. (Unktehi)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_4","Tell me about the rank S elite mark. (Croakadile)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_10","What do I look like, a farmer? I'm a hunter, versed in the lore of elite marks."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_11","You adventurers may think only of the Allied Seals given in reward, but there is poetry in the Hunt."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_12","I will teach you the lore of the elite marks─it may yet persuade you to the beauty of the enterprise. At the very least, you shall die knowing more than you did."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_13","Indeed, death is a distinct possibility. Elite marks are dangerous, so much so that they are ranked. “S” is the most dangerous rank, elusive and baneful."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_20","“The vampire bat Barbastelle has many epithets, the only remotely flattering one being 'the laird of Blind Iron Mines.'"
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_21","“While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead─the so-called 'Big Gulp'─is the work of Barbastelle.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_30","“Long have the superstitious coasters along Moraby Bay corrected their children with tales of Unktehi, the sea-dwelling eater of man-flesh."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_31","“What was once considered a mere fancy of ignorant folk has proven disagreeably real, and Unktehi's excursions onto land have left the population fearful─and fewer.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_40","“Frogs of inconvenient size are legion, but surprisingly few of them seek fodder commensurate with their size. The Croakadile is one such unwelcome surprise."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_41","“The first known victim during the present manifestation is reported to be a franklin who felt his ring slip off during a nightly walk with his lady."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_42","“He turned back down the path, and his lady saw him reach down just as the moon took cover behind a cloud. When the moonlight returned, he had vanished.”"
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_1 Oi, adventurer! After an elite mark?
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_2 Tell me about the rank B elite mark. (Barbastelle)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_3 Tell me about the rank A elite mark. (Unktehi)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_4 Tell me about the rank S elite mark. (Croakadile)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_10 What do I look like, a farmer? I'm a hunter, versed in the lore of elite marks.
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_11 You adventurers may think only of the Allied Seals given in reward, but there is poetry in the Hunt.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_12 I will teach you the lore of the elite marks─it may yet persuade you to the beauty of the enterprise. At the very least, you shall die knowing more than you did.
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_13 Indeed, death is a distinct possibility. Elite marks are dangerous, so much so that they are ranked. “S” is the most dangerous rank, elusive and baneful.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_20 “The vampire bat Barbastelle has many epithets, the only remotely flattering one being 'the laird of Blind Iron Mines.'
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_21 “While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead─the so-called 'Big Gulp'─is the work of Barbastelle.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_30 “Long have the superstitious coasters along Moraby Bay corrected their children with tales of Unktehi, the sea-dwelling eater of man-flesh.
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_31 “What was once considered a mere fancy of ignorant folk has proven disagreeably real, and Unktehi's excursions onto land have left the population fearful─and fewer.”
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_40 “Frogs of inconvenient size are legion, but surprisingly few of them seek fodder commensurate with their size. The Croakadile is one such unwelcome surprise.
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_41 “The first known victim during the present manifestation is reported to be a franklin who felt his ring slip off during a nightly walk with his lady.
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_42 “He turned back down the path, and his lady saw him reach down just as the moon took cover behind a cloud. When the moonlight returned, he had vanished.”
22 18 TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_1","Ho there! I know an adventurer after an elite mark when I see one!"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_2","Tell me about the rank B elite mark. (Bloody Mary)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_3","Tell me about the rank A elite mark. (Hellsclaw)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_4","Tell me about the rank S elite mark. (The Garlok)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_10","Many wonder that. Why, I could have been anything! But a hunter I am, and a keeper of peace. Not so bad in the scheme of things."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_11","Hunting elite marks makes for a comfortable life, I'll warrant, if you're any good─as I am! The bounty is paid in Allied Seals, a harder currency than most in these unsettled times."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_12","Now, a young thing like yourself would need someone older and wiser to show you the ropes! Which elite mark do you fancy, <If(PlayerParameter(4))>my lady fair and fierce<Else/>my strapping and wellformed friend</If>?"
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_13","By the by, never let dreams of wealth and glory blind you to the danger. Know your ranks: B is the least, S is the most, and a merry chase a rank S mark would lead, too."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_20","“Bloody Mary is oft cited as the example of an unstoppable force─Qiqirn gluttony─meeting an immovable object─maternal love. Such characterization would not pass muster beyond the confines of a winesink, however, and is known to provoke dissent even in those establishments."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_21","“While Bloody Mary is indeed an apkallu whose eggs suffered Qiqirn predation, nesting hens as a rule do not spear a failed egg thief a score and a half times with their beaks, then proceed to bathe in their victim's blood.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_30","“Hellsclaw. So erratic yet bloody a swath has this piece of magitek cut across the region that it is suspected of being sadly afflicted in some way.”"
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_31","So much for the infallibility of Garlean technology, eh? Hard to be afraid of a wheel that needs truing, I know, but be careful all the same."
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_40","“A monster long said to dwell in the eternal twilight of a cavern, the Garlok was but an idle tale for generations of Bloodshore's children."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_41","“However, one child was ill content to be idle, and his name was Gegeruju, the Master of Costa del Sol. At his command, a party entered the cavern in search of the Garlok...”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_42","Well, you get the idea. They found the beast slumbering sheltered from the rain, and they woke the damn thing up. Suffice to say it's more than a mite annoyed at being roused so rudely."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_1","Ho there! I know an adventurer after an elite mark when I see one!"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_2","Tell me about the rank B elite mark. (Bloody Mary)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_3","Tell me about the rank A elite mark. (Hellsclaw)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_4","Tell me about the rank S elite mark. (The Garlok)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_10","Many wonder that. Why, I could have been anything! But a hunter I am, and a keeper of peace. Not so bad in the scheme of things."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_11","Hunting elite marks makes for a comfortable life, I'll warrant, if you're any good─as I am! The bounty is paid in Allied Seals, a harder currency than most in these unsettled times."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_12","Now, a young thing like yourself would need someone older and wiser to show you the ropes! Which elite mark do you fancy, <If(PlayerParameter(4))>my lady fair and fierce<Else/>my strapping and wellformed friend</If>?"
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_13","By the by, never let dreams of wealth and glory blind you to the danger. Know your ranks: B is the least, S is the most, and a merry chase a rank S mark would lead, too."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_20","“Bloody Mary is oft cited as the example of an unstoppable force─Qiqirn gluttony─meeting an immovable object─maternal love. Such characterization would not pass muster beyond the confines of a winesink, however, and is known to provoke dissent even in those establishments."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_21","“While Bloody Mary is indeed an apkallu whose eggs suffered Qiqirn predation, nesting hens as a rule do not spear a failed egg thief a score and a half times with their beaks, then proceed to bathe in their victim's blood.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_30","“Hellsclaw. So erratic yet bloody a swath has this piece of magitek cut across the region that it is suspected of being sadly afflicted in some way.”"
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_31","So much for the infallibility of Garlean technology, eh? Hard to be afraid of a wheel that needs truing, I know, but be careful all the same."
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_40","“A monster long said to dwell in the eternal twilight of a cavern, the Garlok was but an idle tale for generations of Bloodshore's children."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_41","“However, one child was ill content to be idle, and his name was Gegeruju, the Master of Costa del Sol. At his command, a party entered the cavern in search of the Garlok...”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_42","Well, you get the idea. They found the beast slumbering sheltered from the rain, and they woke the damn thing up. Suffice to say it's more than a mite annoyed at being roused so rudely."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_1 Ho there! I know an adventurer after an elite mark when I see one!
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_2 Tell me about the rank B elite mark. (Bloody Mary)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_3 Tell me about the rank A elite mark. (Hellsclaw)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_4 Tell me about the rank S elite mark. (The Garlok)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_10 Many wonder that. Why, I could have been anything! But a hunter I am, and a keeper of peace. Not so bad in the scheme of things.
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_11 Hunting elite marks makes for a comfortable life, I'll warrant, if you're any good─as I am! The bounty is paid in Allied Seals, a harder currency than most in these unsettled times.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_12 Now, a young thing like yourself would need someone older and wiser to show you the ropes! Which elite mark do you fancy, <If(PlayerParameter(4))>my lady fair and fierce<Else/>my strapping and well–formed friend</If>?
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_13 By the by, never let dreams of wealth and glory blind you to the danger. Know your ranks: B is the least, S is the most, and a merry chase a rank S mark would lead, too.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_20 “Bloody Mary is oft cited as the example of an unstoppable force─Qiqirn gluttony─meeting an immovable object─maternal love. Such characterization would not pass muster beyond the confines of a winesink, however, and is known to provoke dissent even in those establishments.
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_21 “While Bloody Mary is indeed an apkallu whose eggs suffered Qiqirn predation, nesting hens as a rule do not spear a failed egg thief a score and a half times with their beaks, then proceed to bathe in their victim's blood.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_30 “Hellsclaw. So erratic yet bloody a swath has this piece of magitek cut across the region that it is suspected of being sadly afflicted in some way.”
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_31 So much for the infallibility of Garlean technology, eh? Hard to be afraid of a wheel that needs truing, I know, but be careful all the same.
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_40 “A monster long said to dwell in the eternal twilight of a cavern, the Garlok was but an idle tale for generations of Bloodshore's children.
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_41 “However, one child was ill content to be idle, and his name was Gegeruju, the Master of Costa del Sol. At his command, a party entered the cavern in search of the Garlok...”
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_42 Well, you get the idea. They found the beast slumbering sheltered from the rain, and they woke the damn thing up. Suffice to say it's more than a mite annoyed at being roused so rudely.
22 18 TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_1","Company! I could use a friendly face around here. Well, a face at any rate. You adventurers aren't exactly known for your good looks, but I'll wager a yalm of ale you're bold enough to hunt an elite mark."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_2","Tell me about the rank B elite mark. (Dark Helmet)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_3","Tell me about the rank A elite mark. (Nahn)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_4","Tell me about the rank S elite mark. (Bonnacon)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_10","I wear the rocks down running after elite marks, what else? But someone's got to make the place safe for the commonfolk. And the rocks, well, there's too many of 'em anyway!"
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_11","Oh, don't go thinking I'm high-minded or nothing. I'm well paid when the marks are well killed! The bounty's in Allied Seals, and that's as good as gil these days."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_12","You don't know much about the elite marks in these parts, I'll wager. Sure, I can help a <If(PlayerParameter(4))>sister<Else/>brother</If> hunter out if you're quick about it. Make your queries before the sun <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>comes up<Else/>climbs much higher</If><Else/><If(LessThan(PlayerParameter(11),17))>burns us to a crisp<Else/>comes up</If></If>."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_13","But first things first: heed the ranks. Chase a rank S and it's like to be a fool's errand─and a dead fool, too, if you chase long enough. Try something less dangerous, like an A or, easier yet, a rank B elite mark."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_20","“A hermit crab of less eremitic bent, Dark Helmet began its love affair with armor when it traded in its snail shell for some nameless Lalafell's helm."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_21","“Its salvaging ways abandoned on the sands alongside outgrown and rusted headgear, Dark Helmet lives to acquire larger and finer heaumes─often still occupied by their former owners' grey matter.” "
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_30","“A native of the Indigo Deep, Nahn is a gargantuan man-eating crustacean. Its actual name is unpronounceable except under the crushing press of water."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_31","“The Sahagin of the Sapsa Spawning Grounds are responsible for bringing Nahn to shore to serve as a living weapon against the Maelstrom and others inimical to the beastmen.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_40","“Once known as a mild and even affectionate beast, Bonnacon is afflicted with a fit that comes upon him like a caul of fire."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_41","“Tossing his great head in torment and rage, this bull gores to death his unfortunate victims, many of them greengrocers. Phrontists have implicated a rare variety of vegetable─its smell, to be precise─in triggering the violent attack.”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_42","The Maelstrom should worry a mite less about fish and a mite more about these other creatures, if you ask me─the kind that's killing folk right now in western La Noscea, for example."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_1","Company! I could use a friendly face around here. Well, a face at any rate. You adventurers aren't exactly known for your good looks, but I'll wager a yalm of ale you're bold enough to hunt an elite mark."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_2","Tell me about the rank B elite mark. (Dark Helmet)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_3","Tell me about the rank A elite mark. (Nahn)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_4","Tell me about the rank S elite mark. (Bonnacon)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_10","I wear the rocks down running after elite marks, what else? But someone's got to make the place safe for the commonfolk. And the rocks, well, there's too many of 'em anyway!"
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_11","Oh, don't go thinking I'm high-minded or nothing. I'm well paid when the marks are well killed! The bounty's in Allied Seals, and that's as good as gil these days."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_12","You don't know much about the elite marks in these parts, I'll wager. Sure, I can help a <If(PlayerParameter(4))>sister<Else/>brother</If> hunter out if you're quick about it. Make your queries before the sun <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>comes up<Else/>climbs much higher</If><Else/><If(LessThan(PlayerParameter(11),17))>burns us to a crisp<Else/>comes up</If></If>."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_13","But first things first: heed the ranks. Chase a rank S and it's like to be a fool's errand─and a dead fool, too, if you chase long enough. Try something less dangerous, like an A or, easier yet, a rank B elite mark."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_20","“A hermit crab of less eremitic bent, Dark Helmet began its love affair with armor when it traded in its snail shell for some nameless Lalafell's helm."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_21","“Its salvaging ways abandoned on the sands alongside outgrown and rusted headgear, Dark Helmet lives to acquire larger and finer heaumes─often still occupied by their former owners' grey matter.” "
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_30","“A native of the Indigo Deep, Nahn is a gargantuan man-eating crustacean. Its actual name is unpronounceable except under the crushing press of water."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_31","“The Sahagin of the Sapsa Spawning Grounds are responsible for bringing Nahn to shore to serve as a living weapon against the Maelstrom and others inimical to the beastmen.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_40","“Once known as a mild and even affectionate beast, Bonnacon is afflicted with a fit that comes upon him like a caul of fire."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_41","“Tossing his great head in torment and rage, this bull gores to death his unfortunate victims, many of them greengrocers. Phrontists have implicated a rare variety of vegetable─its smell, to be precise─in triggering the violent attack.”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_42","The Maelstrom should worry a mite less about fish and a mite more about these other creatures, if you ask me─the kind that's killing folk right now in western La Noscea, for example."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_1 Company! I could use a friendly face around here. Well, a face at any rate. You adventurers aren't exactly known for your good looks, but I'll wager a yalm of ale you're bold enough to hunt an elite mark.
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_2 Tell me about the rank B elite mark. (Dark Helmet)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_3 Tell me about the rank A elite mark. (Nahn)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_4 Tell me about the rank S elite mark. (Bonnacon)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_10 I wear the rocks down running after elite marks, what else? But someone's got to make the place safe for the commonfolk. And the rocks, well, there's too many of 'em anyway!
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_11 Oh, don't go thinking I'm high-minded or nothing. I'm well paid when the marks are well killed! The bounty's in Allied Seals, and that's as good as gil these days.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_12 You don't know much about the elite marks in these parts, I'll wager. Sure, I can help a <If(PlayerParameter(4))>sister<Else/>brother</If> hunter out if you're quick about it. Make your queries before the sun <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>comes up<Else/>climbs much higher</If><Else/><If(LessThan(PlayerParameter(11),17))>burns us to a crisp<Else/>comes up</If></If>.
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_13 But first things first: heed the ranks. Chase a rank S and it's like to be a fool's errand─and a dead fool, too, if you chase long enough. Try something less dangerous, like an A or, easier yet, a rank B elite mark.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_20 “A hermit crab of less eremitic bent, Dark Helmet began its love affair with armor when it traded in its snail shell for some nameless Lalafell's helm.
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_21 “Its salvaging ways abandoned on the sands alongside outgrown and rusted headgear, Dark Helmet lives to acquire larger and finer heaumes─often still occupied by their former owners' grey matter.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_30 “A native of the Indigo Deep, Nahn is a gargantuan man-eating crustacean. Its actual name is unpronounceable except under the crushing press of water.
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_31 “The Sahagin of the Sapsa Spawning Grounds are responsible for bringing Nahn to shore to serve as a living weapon against the Maelstrom and others inimical to the beastmen.”
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_40 “Once known as a mild and even affectionate beast, Bonnacon is afflicted with a fit that comes upon him like a caul of fire.
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_41 “Tossing his great head in torment and rage, this bull gores to death his unfortunate victims, many of them greengrocers. Phrontists have implicated a rare variety of vegetable─its smell, to be precise─in triggering the violent attack.”
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_42 The Maelstrom should worry a mite less about fish and a mite more about these other creatures, if you ask me─the kind that's killing folk right now in western La Noscea, for example.
22 18 TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_1","Oi, you! What's your business here? Best get out of here unless you're one of 'em adventurers huntin' elite marks."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_2","Tell me about the rank B elite mark. (Myradrosh)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_3","Tell me about the rank A elite mark. (Marberry)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_4","Tell me about the rank S elite mark. (Nandi)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_10","The keeper of peace 'round these parts is what I am, young'un. I was huntin' when you were still mistakin' your pants for the privy."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_11","Any adventurer huntin' an elite mark is welcome to what I know. Ask away─I'll teach you about any mark you're keen on."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_12","Hunt well, and you'll be rewarded well. There's a bounty on them marks, payable in Allied Seals straight from the Eorzean Alliance."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_13","Now, don't you go thinkin' this is like huntin' regular marks. Elite marks are ranked─that's how dangerous these beasties get. I learn it like B for bloody, A for awful, S for “Save me, Llymlaen!” You'll need Her help findin' a rank S mark, too. Damn things are stealthy."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_20","“The nectar-eaters of Eorzea are partial to blooms of different hues. Red flowers such as Oschon roselles and raincatchers are the preferred feed of colibri."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_21","“Being one such bird, Myradrosh became so fixated on that hue that it now sups from the reddest flower of them all─the still-warm flesh of other birds, beasts, and men.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_30","“Of the scores of thaumaturges lost questing for the Wanderer's Palace, Maruta Noruta was perhaps the least remarkable. Aside from the Lalafellin adventurer's singular yet unflattering hat, little of him is remembered."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_31","“It is likely he would have been entirely forgot were it not for the fact that his hat resurfaced soon after, upon the head of a tonberry painting the shores of Bronze Lake with the blood of adventurers.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_40","“Called the Critic by cowering locals, Nandi uses its petrifying gaze to turn passing creatures into works of art for its perverse pleasure alone."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_41","“Ever has this catoblepas haunted the mountains of Vylbrand, yoked by the weight of its gross head, prodding the stone paths conjured by its downcast eye.”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_42","Nothin' so dangerous as a stillborn artist, they say. Don't you go temptin' the wretch with good material─like odd company, if you know what I'm sayin'."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_1","Oi, you! What's your business here? Best get out of here unless you're one of 'em adventurers huntin' elite marks."
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_2","Tell me about the rank B elite mark. (Myradrosh)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_3","Tell me about the rank A elite mark. (Marberry)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_4","Tell me about the rank S elite mark. (Nandi)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_10","The keeper of peace 'round these parts is what I am, young'un. I was huntin' when you were still mistakin' your pants for the privy."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_11","Any adventurer huntin' an elite mark is welcome to what I know. Ask away─I'll teach you about any mark you're keen on."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_12","Hunt well, and you'll be rewarded well. There's a bounty on them marks, payable in Allied Seals straight from the Eorzean Alliance."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_13","Now, don't you go thinkin' this is like huntin' regular marks. Elite marks are ranked─that's how dangerous these beasties get. I learn it like B for bloody, A for awful, S for “Save me, Llymlaen!” You'll need Her help findin' a rank S mark, too. Damn things are stealthy."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_20","“The nectar-eaters of Eorzea are partial to blooms of different hues. Red flowers such as Oschon roselles and raincatchers are the preferred feed of colibri."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_21","“Being one such bird, Myradrosh became so fixated on that hue that it now sups from the reddest flower of them all─the still-warm flesh of other birds, beasts, and men.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_30","“Of the scores of thaumaturges lost questing for the Wanderer's Palace, Maruta Noruta was perhaps the least remarkable. Aside from the Lalafellin adventurer's singular yet unflattering hat, little of him is remembered."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_31","“It is likely he would have been entirely forgot were it not for the fact that his hat resurfaced soon after, upon the head of a tonberry painting the shores of Bronze Lake with the blood of adventurers.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_40","“Called the Critic by cowering locals, Nandi uses its petrifying gaze to turn passing creatures into works of art for its perverse pleasure alone."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_41","“Ever has this catoblepas haunted the mountains of Vylbrand, yoked by the weight of its gross head, prodding the stone paths conjured by its downcast eye.”"
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_42","Nothin' so dangerous as a stillborn artist, they say. Don't you go temptin' the wretch with good material─like odd company, if you know what I'm sayin'."
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_1 Oi, you! What's your business here? Best get out of here unless you're one of 'em adventurers huntin' elite marks.
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_2 Tell me about the rank B elite mark. (Myradrosh)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_3 Tell me about the rank A elite mark. (Marberry)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_4 Tell me about the rank S elite mark. (Nandi)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_10 The keeper of peace 'round these parts is what I am, young'un. I was huntin' when you were still mistakin' your pants for the privy.
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_11 Any adventurer huntin' an elite mark is welcome to what I know. Ask away─I'll teach you about any mark you're keen on.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_12 Hunt well, and you'll be rewarded well. There's a bounty on them marks, payable in Allied Seals straight from the Eorzean Alliance.
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_13 Now, don't you go thinkin' this is like huntin' regular marks. Elite marks are ranked─that's how dangerous these beasties get. I learn it like B for bloody, A for awful, S for “Save me, Llymlaen!” You'll need Her help findin' a rank S mark, too. Damn things are stealthy.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_20 “The nectar-eaters of Eorzea are partial to blooms of different hues. Red flowers such as Oschon roselles and raincatchers are the preferred feed of colibri.
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_21 “Being one such bird, Myradrosh became so fixated on that hue that it now sups from the reddest flower of them all─the still-warm flesh of other birds, beasts, and men.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_30 “Of the scores of thaumaturges lost questing for the Wanderer's Palace, Maruta Noruta was perhaps the least remarkable. Aside from the Lalafellin adventurer's singular yet unflattering hat, little of him is remembered.
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_31 “It is likely he would have been entirely forgot were it not for the fact that his hat resurfaced soon after, upon the head of a tonberry painting the shores of Bronze Lake with the blood of adventurers.”
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_40 “Called the Critic by cowering locals, Nandi uses its petrifying gaze to turn passing creatures into works of art for its perverse pleasure alone.
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_41 “Ever has this catoblepas haunted the mountains of Vylbrand, yoked by the weight of its gross head, prodding the stone paths conjured by its downcast eye.”
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_42 Nothin' so dangerous as a stillborn artist, they say. Don't you go temptin' the wretch with good material─like odd company, if you know what I'm sayin'.
22 18 TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_1","Greetings, adventurer. Here to learn the ways of the elite mark hunter, I take it?"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_2","Tell me about the rank B elite mark. (Vuokho)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_3","Tell me about the rank A elite mark. (Cornu)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_4","Tell me about the rank S elite mark. (Chernobog)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_10","A hunter-scholar is what some call me. I know the elite marks, read them, and bag them."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_11","We'll get something out of the way first. Aye, you get paid. Aye, it's good solid Allied Seals. Rest easy on that score."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_12","Now, if you've good solid questions to ask about the marks, I'll give it to you straight from the Raimdelle Codex."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_13","And don't fuss so over the ranks. It only tells you <Emphasis>how</Emphasis> dangerous, not the what and why of it. No point in fearing the great and deadly rank S when you're like to never find it, is there? More like to be killed by a lowly rank B, I'd venture to guess."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_20","“A bird feral is a deadly thing, and none more so than the condor Vuokho. Witnesses place him at the Nym Massacre, which consigned some of the finest naturalists of the day to a mean and early grave."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_21","“What was not consumed on the spot, the murderous bird seized whole and took to its aery, even as the staunchest among the Maelstrom looked on helplessly, their eyes leaking at the horror.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_30","“Of the zu much is known, for their migration between Eorzea and the Near East provides many opportunities for observation."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_31","“The vilest among these birds of prey is Cornu, which has made itself maddeningly scarce to learned eyes that would pry from it the secrets of its savage heart.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_40","“In death does Chernobog find its purpose, and so the scent of corse flower is sweet to this creature."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_41","“A stele unearthed at Nym records that Chernobog was summoned during the War of the Magi in the Fifth Astral Era, for the conquest of the Floating City."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_42","“The ploy failed and Chernobog was bound at great cost, by the efforts of some two score phrontists of Nym. What broke the tethers is not known, though there are theories ranging from the Calamity to the humble weevil.”"
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_1","Greetings, adventurer. Here to learn the ways of the elite mark hunter, I take it?"
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_Q1_000_1","What will you ask?"
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_1","What do you do here?"
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_2","Tell me about the rank B elite mark. (Vuokho)"
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_3","Tell me about the rank A elite mark. (Cornu)"
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_4","Tell me about the rank S elite mark. (Chernobog)"
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_5","Nothing."
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_10","A hunter-scholar is what some call me. I know the elite marks, read them, and bag them."
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_11","We'll get something out of the way first. Aye, you get paid. Aye, it's good solid Allied Seals. Rest easy on that score."
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_12","Now, if you've good solid questions to ask about the marks, I'll give it to you straight from the Raimdelle Codex."
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_13","And don't fuss so over the ranks. It only tells you <Emphasis>how</Emphasis> dangerous, not the what and why of it. No point in fearing the great and deadly rank S when you're like to never find it, is there? More like to be killed by a lowly rank B, I'd venture to guess."
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_20","“A bird feral is a deadly thing, and none more so than the condor Vuokho. Witnesses place him at the Nym Massacre, which consigned some of the finest naturalists of the day to a mean and early grave."
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_21","“What was not consumed on the spot, the murderous bird seized whole and took to its aery, even as the staunchest among the Maelstrom looked on helplessly, their eyes leaking at the horror.”"
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_30","“Of the zu much is known, for their migration between Eorzea and the Near East provides many opportunities for observation."
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_31","“The vilest among these birds of prey is Cornu, which has made itself maddeningly scarce to learned eyes that would pry from it the secrets of its savage heart.”"
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_40","“In death does Chernobog find its purpose, and so the scent of corse flower is sweet to this creature."
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_41","“A stele unearthed at Nym records that Chernobog was summoned during the War of the Magi in the Fifth Astral Era, for the conquest of the Floating City."
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_42","“The ploy failed and Chernobog was bound at great cost, by the efforts of some two score phrontists of Nym. What broke the tethers is not known, though there are theories ranging from the Calamity to the humble weevil.”"
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_1 Greetings, adventurer. Here to learn the ways of the elite mark hunter, I take it?
5 1 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_Q1_000_1 What will you ask?
6 2 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_1 What do you do here?
7 3 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_2 Tell me about the rank B elite mark. (Vuokho)
8 4 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_3 Tell me about the rank A elite mark. (Cornu)
9 5 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_4 Tell me about the rank S elite mark. (Chernobog)
10 6 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_5 Nothing.
11 7 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_10 A hunter-scholar is what some call me. I know the elite marks, read them, and bag them.
12 8 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_11 We'll get something out of the way first. Aye, you get paid. Aye, it's good solid Allied Seals. Rest easy on that score.
13 9 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_12 Now, if you've good solid questions to ask about the marks, I'll give it to you straight from the Raimdelle Codex.
14 10 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_13 And don't fuss so over the ranks. It only tells you <Emphasis>how</Emphasis> dangerous, not the what and why of it. No point in fearing the great and deadly rank S when you're like to never find it, is there? More like to be killed by a lowly rank B, I'd venture to guess.
15 11 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_20 “A bird feral is a deadly thing, and none more so than the condor Vuokho. Witnesses place him at the Nym Massacre, which consigned some of the finest naturalists of the day to a mean and early grave.
16 12 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_21 “What was not consumed on the spot, the murderous bird seized whole and took to its aery, even as the staunchest among the Maelstrom looked on helplessly, their eyes leaking at the horror.”
17 13 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_30 “Of the zu much is known, for their migration between Eorzea and the Near East provides many opportunities for observation.
18 14 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_31 “The vilest among these birds of prey is Cornu, which has made itself maddeningly scarce to learned eyes that would pry from it the secrets of its savage heart.”
19 15 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_40 “In death does Chernobog find its purpose, and so the scent of corse flower is sweet to this creature.
20 16 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_41 “A stele unearthed at Nym records that Chernobog was summoned during the War of the Magi in the Fifth Astral Era, for the conquest of the Floating City.
21 17 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_42 “The ploy failed and Chernobog was bound at great cost, by the efforts of some two score phrontists of Nym. What broke the tethers is not known, though there are theories ranging from the Calamity to the humble weevil.”
22 18 TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_TALK_ACTOR
@@ -14,7 +14,8 @@ int32,str,str
10,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_021","Here we learn the ways of our people, and grow under the watchful eye of Clutchfather Novv."
11,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_022","Mossst Sssahagin inhabit a great city deep beneath the waves, but we ssspawnlings mussst remain ashore until our fins reach their full sssize."
12,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_023","Pshhh... Until that day, my clutchmatesss and I will reside in the nursssery. We protect thisss land from intruders to enshhhure that future generations have a sssafe place to ssspawn."
13,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_100","Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return.
13,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_100","Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return.
...Have you brought more oh-ren-jez?"
14,"TEXT_REGSEANOVVTRAININGGROUND_00155_Q2_000_000","What will you ask?"
15,"TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_001","How fares the nursery?"
16,"TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_002","What kind of place is this?"
1 key 0 1
14 10 TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_021 Here we learn the ways of our people, and grow under the watchful eye of Clutchfather Novv.
15 11 TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_022 Mossst Sssahagin inhabit a great city deep beneath the waves, but we ssspawnlings mussst remain ashore until our fins reach their full sssize.
16 12 TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_023 Pshhh... Until that day, my clutchmatesss and I will reside in the nursssery. We protect thisss land from intruders to enshhhure that future generations have a sssafe place to ssspawn.
17 13 TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_100 Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return. ...Have you brought more oh-ren-jez? Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return. ...Have you brought more oh-ren-jez?
18 14 TEXT_REGSEANOVVTRAININGGROUND_00155_Q2_000_000 What will you ask?
19 14 15 TEXT_REGSEANOVVTRAININGGROUND_00155_Q2_000_000 TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_001 What will you ask? How fares the nursery?
20 15 16 TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_001 TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_002 How fares the nursery? What kind of place is this?
21 16 17 TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_002 TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_003 What kind of place is this? Nothing.
+2 -1
View File
@@ -54,7 +54,8 @@ int32,str,str
50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
51,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037","Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!"
52,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038","In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield."
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125"
54,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037",""
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038",""
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039",""
1 key 0 1
54 50 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036 But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner.
55 51 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037 Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!
56 52 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038 In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield.
57 53 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039 Medal limits are determined by role as follows: Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125 Medal limits are determined by role as follows: Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125
58 54 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037
59 54 55 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038
60 55 56 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039
61 56 57 TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039 TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_200_037 A predator must be lean and fleet to catch its prey! Fatten up on too much flesh, and ye risk becomin' the next meal! So it is in the wild, and so it is here!
+22 -22
View File
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_000","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>, and welcome to the Drownin' Wench! Consider me place yer 'ome away from 'ome."
1,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_001","This town's famous fer lettin' any bugger in an' fer doin' naught to stop 'em leavin', so ye'd best get used to dealin' with free spirits."
2,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_002","Most folk're still recoverin' from that thrice-damned Calamity, though, and are in sore need o' yer 'venturin' talents. Ye do yer best to put things to right, and I'll do me best to 'elp ye out when ye need it."
3,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_010","Well, well, look what the coeurl drug in! From all I 'ear, ye've been makin' a fine name fer yerself!"
4,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_011","An' to think, when ye first wandered into the Wench, ye could barely find yer way to the privy!"
5,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_020","Ah, so yer the <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> I've been 'earin' so much about. 'Tis a pleasure indeed to finally meet ye in the flesh."
6,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_021","The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench."
7,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_022","'Tis a place where 'venturers like yerself gather to rest up, listen to the latest gossip, an' take on any tasks what need doin'. An' in this day an' age, there ain't no shortage o' tasks what need doin'. I 'ope yer good an' ready to pitch in, <If(PlayerParameter(4))>lass<Else/>lad</If>."
8,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_030","Well, if it ain't me ol' mate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I barely recognized ye, what with that 'eroic aura obfuscatin' yer mug!"
9,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_031","Now, what can this 'umble bartender do fer the champion of Eorzea, eh? A frothin' pint o' Baderon's best?"
10,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_032","Me place is always open, <If(PlayerParameter(4))>lass<Else/>lad</If>, so feel free to drop in whenever yer travels bring ye to Limsa!"
11,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_040","Now 'ere's a <If(PlayerParameter(4))>lass<Else/>lad</If> I never tire o' seein'. 'Ave a seat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and tell ol' Baderon what 'e can do for ye today."
12,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_041","...A tale from me past? Aye, I could tell you a tale or two...but not today. Come back when ye've lived as long as me─if yer still kickin' around then, that is."
13,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The rumor mill's been spinnin' full tilt, but I see yer 'ead's still attached to yer body."
14,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_051","Them Ul'dahn bastards've got some nerve pinnin' that shite-stained accusation on the bloody hero of Eorzea. Limsa might be full o' pirates and cutthroats, but Thanalan's got its fair share o' black-hearted villains, an' that's the gods' honest truth."
15,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_052","Ah, but I'd best reel in me tongue afore I get ye into more strife. The Wench is full of unfamiliar faces these days, and more'n a few of 'em make me nose twitch..."
16,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_060","The winds've carried me word o' yer fortunes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear Nanamo's back on 'er feet, an' yer name's been cleared o' wrongdoin'."
17,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_061","Nasty bit o' business, that. But now that it's over, 'ow about ye pull up a stool an' 'oist a pint with some of me regulars? They won't know what we're celebratin', but that don't matter much─these sots'll drink to damn near anythin'!"
18,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_070","Things sound a right mess out there on Gridania's border, an' if I know ye 'alf as well as I think I do, ye'll soon be back in the thick of it. Whatever 'appens, ye come back alive to tell the tale to ol' Baderon, eh?"
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_000","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>, and welcome to the Drownin' Wench! Consider me place yer 'ome away from 'ome."
1,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_001","This town's famous fer lettin' any bugger in an' fer doin' naught to stop 'em leavin', so ye'd best get used to dealin' with free spirits."
2,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_002","Most folk're still recoverin' from that thrice-damned Calamity, though, and are in sore need o' yer 'venturin' talents. Ye do yer best to put things to right, and I'll do me best to 'elp ye out when ye need it."
3,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_010","Well, well, look what the coeurl drug in! From all I 'ear, ye've been makin' a fine name fer yerself!"
4,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_011","An' to think, when ye first wandered into the Wench, ye could barely find yer way to the privy!"
5,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_020","Ah, so yer the <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> I've been 'earin' so much about. 'Tis a pleasure indeed to finally meet ye in the flesh."
6,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_021","The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench."
7,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_022","'Tis a place where 'venturers like yerself gather to rest up, listen to the latest gossip, an' take on any tasks what need doin'. An' in this day an' age, there ain't no shortage o' tasks what need doin'. I 'ope yer good an' ready to pitch in, <If(PlayerParameter(4))>lass<Else/>lad</If>."
8,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_030","Well, if it ain't me ol' mate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I barely recognized ye, what with that 'eroic aura obfuscatin' yer mug!"
9,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_031","Now, what can this 'umble bartender do fer the champion of Eorzea, eh? A frothin' pint o' Baderon's best?"
10,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_032","Me place is always open, <If(PlayerParameter(4))>lass<Else/>lad</If>, so feel free to drop in whenever yer travels bring ye to Limsa!"
11,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_040","Now 'ere's a <If(PlayerParameter(4))>lass<Else/>lad</If> I never tire o' seein'. 'Ave a seat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and tell ol' Baderon what 'e can do for ye today."
12,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_041","...A tale from me past? Aye, I could tell you a tale or two...but not today. Come back when ye've lived as long as me─if yer still kickin' around then, that is."
13,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The rumor mill's been spinnin' full tilt, but I see yer 'ead's still attached to yer body."
14,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_051","Them Ul'dahn bastards've got some nerve pinnin' that shite-stained accusation on the bloody hero of Eorzea. Limsa might be full o' pirates and cutthroats, but Thanalan's got its fair share o' black-hearted villains, an' that's the gods' honest truth."
15,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_052","Ah, but I'd best reel in me tongue afore I get ye into more strife. The Wench is full of unfamiliar faces these days, and more'n a few of 'em make me nose twitch..."
16,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_060","The winds've carried me word o' yer fortunes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear Nanamo's back on 'er feet, an' yer name's been cleared o' wrongdoin'."
17,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_061","Nasty bit o' business, that. But now that it's over, 'ow about ye pull up a stool an' 'oist a pint with some of me regulars? They won't know what we're celebratin', but that don't matter much─these sots'll drink to damn near anythin'!"
18,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_070","Things sound a right mess out there on Gridania's border, an' if I know ye 'alf as well as I think I do, ye'll soon be back in the thick of it. Whatever 'appens, ye come back alive to tell the tale to ol' Baderon, eh?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_000 Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>, and welcome to the Drownin' Wench! Consider me place yer 'ome away from 'ome.
5 1 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_001 This town's famous fer lettin' any bugger in an' fer doin' naught to stop 'em leavin', so ye'd best get used to dealin' with free spirits.
6 2 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_002 Most folk're still recoverin' from that thrice-damned Calamity, though, and are in sore need o' yer 'venturin' talents. Ye do yer best to put things to right, and I'll do me best to 'elp ye out when ye need it.
7 3 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_010 Well, well, look what the coeurl drug in! From all I 'ear, ye've been makin' a fine name fer yerself!
8 4 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_011 An' to think, when ye first wandered into the Wench, ye could barely find yer way to the privy!
9 5 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_020 Ah, so yer the <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> I've been 'earin' so much about. 'Tis a pleasure indeed to finally meet ye in the flesh.
10 6 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_021 The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench.
11 7 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_022 'Tis a place where 'venturers like yerself gather to rest up, listen to the latest gossip, an' take on any tasks what need doin'. An' in this day an' age, there ain't no shortage o' tasks what need doin'. I 'ope yer good an' ready to pitch in, <If(PlayerParameter(4))>lass<Else/>lad</If>.
12 8 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_030 Well, if it ain't me ol' mate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I barely recognized ye, what with that 'eroic aura obfuscatin' yer mug!
13 9 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_031 Now, what can this 'umble bartender do fer the champion of Eorzea, eh? A frothin' pint o' Baderon's best?
14 10 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_032 Me place is always open, <If(PlayerParameter(4))>lass<Else/>lad</If>, so feel free to drop in whenever yer travels bring ye to Limsa!
15 11 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_040 Now 'ere's a <If(PlayerParameter(4))>lass<Else/>lad</If> I never tire o' seein'. 'Ave a seat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and tell ol' Baderon what 'e can do for ye today.
16 12 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_041 ...A tale from me past? Aye, I could tell you a tale or two...but not today. Come back when ye've lived as long as me─if yer still kickin' around then, that is.
17 13 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_050 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The rumor mill's been spinnin' full tilt, but I see yer 'ead's still attached to yer body.
18 14 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_051 Them Ul'dahn bastards've got some nerve pinnin' that shite-stained accusation on the bloody hero of Eorzea. Limsa might be full o' pirates and cutthroats, but Thanalan's got its fair share o' black-hearted villains, an' that's the gods' honest truth.
19 15 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_052 Ah, but I'd best reel in me tongue afore I get ye into more strife. The Wench is full of unfamiliar faces these days, and more'n a few of 'em make me nose twitch...
20 16 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_060 The winds've carried me word o' yer fortunes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear Nanamo's back on 'er feet, an' yer name's been cleared o' wrongdoin'.
21 17 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_061 Nasty bit o' business, that. But now that it's over, 'ow about ye pull up a stool an' 'oist a pint with some of me regulars? They won't know what we're celebratin', but that don't matter much─these sots'll drink to damn near anythin'!
22 18 TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_070 Things sound a right mess out there on Gridania's border, an' if I know ye 'alf as well as I think I do, ye'll soon be back in the thick of it. Whatever 'appens, ye come back alive to tell the tale to ol' Baderon, eh?
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key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_000","Yes, what is it? Unlike you adventurers, I do not have such an abundance of time that I might waste it on pestering folk with inane queries."
1,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_010","I am the master vintner of Wineport. It is likely that naught but the cheapest swill passes <Emphasis>your</Emphasis> lips, but I shall nonetheless strive to impart to you the subtleties of my craft."
2,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_011","One begins with grapes that are lovingly grown and carefully selected, then ferments their succulent juices in fine barrels of oak, before finally allowing the resultant vintage to slowly breathe and mature in one's meticulously maintained wine cellar. I know of no other profession that so rewards one's patience and particularity."
3,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_012","Should you intend to sample the wares of Wineport, then I must be convinced that you will savor each and every drop─from the first to the last. We do not serve uncultured louts whose only purpose is to guzzle grog until they puke up their suppers in the nearest gutter! Such customers are dead to me!"
4,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_020","Why, this is where we make the finest wines in all of La Noscea...nay, in all Eorzea!"
5,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_021","We combine nature's most favored grapes with the clearest of well water to produce award-winning vintages year after year."
6,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_022","Pray do not make the mistake of equating us with Aleport─though the names may be similar, the quality of our libations could not be further apart!"
7,"TEXT_REGSEAWINEPORT_00118_Q1_000_000","What will you ask?"
8,"TEXT_REGSEAWINEPORT_00118_A1_000_001","What do you do here?"
9,"TEXT_REGSEAWINEPORT_00118_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEAWINEPORT_00118_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_000","Yes, what is it? Unlike you adventurers, I do not have such an abundance of time that I might waste it on pestering folk with inane queries."
1,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_010","I am the master vintner of Wineport. It is likely that naught but the cheapest swill passes <Emphasis>your</Emphasis> lips, but I shall nonetheless strive to impart to you the subtleties of my craft."
2,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_011","One begins with grapes that are lovingly grown and carefully selected, then ferments their succulent juices in fine barrels of oak, before finally allowing the resultant vintage to slowly breathe and mature in one's meticulously maintained wine cellar. I know of no other profession that so rewards one's patience and particularity."
3,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_012","Should you intend to sample the wares of Wineport, then I must be convinced that you will savor each and every drop─from the first to the last. We do not serve uncultured louts whose only purpose is to guzzle grog until they puke up their suppers in the nearest gutter! Such customers are dead to me!"
4,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_020","Why, this is where we make the finest wines in all of La Noscea...nay, in all Eorzea!"
5,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_021","We combine nature's most favored grapes with the clearest of well water to produce award-winning vintages year after year."
6,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_022","Pray do not make the mistake of equating us with Aleport─though the names may be similar, the quality of our libations could not be further apart!"
7,"TEXT_REGSEAWINEPORT_00118_Q1_000_000","What will you ask?"
8,"TEXT_REGSEAWINEPORT_00118_A1_000_001","What do you do here?"
9,"TEXT_REGSEAWINEPORT_00118_A1_000_002","What kind of place is this?"
10,"TEXT_REGSEAWINEPORT_00118_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_000 Yes, what is it? Unlike you adventurers, I do not have such an abundance of time that I might waste it on pestering folk with inane queries.
5 1 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_010 I am the master vintner of Wineport. It is likely that naught but the cheapest swill passes <Emphasis>your</Emphasis> lips, but I shall nonetheless strive to impart to you the subtleties of my craft.
6 2 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_011 One begins with grapes that are lovingly grown and carefully selected, then ferments their succulent juices in fine barrels of oak, before finally allowing the resultant vintage to slowly breathe and mature in one's meticulously maintained wine cellar. I know of no other profession that so rewards one's patience and particularity.
7 3 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_012 Should you intend to sample the wares of Wineport, then I must be convinced that you will savor each and every drop─from the first to the last. We do not serve uncultured louts whose only purpose is to guzzle grog until they puke up their suppers in the nearest gutter! Such customers are dead to me!
8 4 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_020 Why, this is where we make the finest wines in all of La Noscea...nay, in all Eorzea!
9 5 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_021 We combine nature's most favored grapes with the clearest of well water to produce award-winning vintages year after year.
10 6 TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_022 Pray do not make the mistake of equating us with Aleport─though the names may be similar, the quality of our libations could not be further apart!
11 7 TEXT_REGSEAWINEPORT_00118_Q1_000_000 What will you ask?
12 8 TEXT_REGSEAWINEPORT_00118_A1_000_001 What do you do here?
13 9 TEXT_REGSEAWINEPORT_00118_A1_000_002 What kind of place is this?
14 10 TEXT_REGSEAWINEPORT_00118_A1_000_003 Nothing.
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#,,
int32,str,str
0,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_000","Flame Sergeant Cracked Fist, at your service."
1,"TEXT_REGWILCAMPBLUEFOG_00121_Q1_000_000","What will you ask?"
2,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_001","What do you do here?"
3,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_002","What kind of place is this?"
4,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_003","Nothing."
5,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_010","I am the Immortal Flames officer in charge of the garrison here at Bluefog. 'Tis no small responsibility, owing to our close proximity to Garlean-held territory."
6,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_011","The troops are constantly on edge, and maintaining their morale is a constant battle. Suffice it to say the perpetual gloom does naught to lift men's spirits. A bit of sunlight would do us all good."
7,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_020","In the past, Camp Bluefog barely warranted mention on the map, but that all changed when the Empire came and raised its fortresses of steel on the northern edge of Thanalan."
8,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_021","Make no mistake, the camp is now one of the Alliance's most important garrisons. Should this position be lost, our frontline forces at the Ceruleum Processing Plant would effectively be isolated."
9,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_022","Lest you wonder, the name Bluefog is taken from the bluish haze that accompanies the extraction of that selfsame ceruleum."
10,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_050","A good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─or as good a day as one sees in these dismal environs. Is there aught I can help you with?"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_000","Flame Sergeant Cracked Fist, at your service."
1,"TEXT_REGWILCAMPBLUEFOG_00121_Q1_000_000","What will you ask?"
2,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_001","What do you do here?"
3,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_002","What kind of place is this?"
4,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_003","Nothing."
5,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_010","I am the Immortal Flames officer in charge of the garrison here at Bluefog. 'Tis no small responsibility, owing to our close proximity to Garlean-held territory."
6,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_011","The troops are constantly on edge, and maintaining their morale is a constant battle. Suffice it to say the perpetual gloom does naught to lift men's spirits. A bit of sunlight would do us all good."
7,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_020","In the past, Camp Bluefog barely warranted mention on the map, but that all changed when the Empire came and raised its fortresses of steel on the northern edge of Thanalan."
8,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_021","Make no mistake, the camp is now one of the Alliance's most important garrisons. Should this position be lost, our frontline forces at the Ceruleum Processing Plant would effectively be isolated."
9,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_022","Lest you wonder, the name Bluefog is taken from the bluish haze that accompanies the extraction of that selfsame ceruleum."
10,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_050","A good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─or as good a day as one sees in these dismal environs. Is there aught I can help you with?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_000 Flame Sergeant Cracked Fist, at your service.
5 1 TEXT_REGWILCAMPBLUEFOG_00121_Q1_000_000 What will you ask?
6 2 TEXT_REGWILCAMPBLUEFOG_00121_A1_000_001 What do you do here?
7 3 TEXT_REGWILCAMPBLUEFOG_00121_A1_000_002 What kind of place is this?
8 4 TEXT_REGWILCAMPBLUEFOG_00121_A1_000_003 Nothing.
9 5 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_010 I am the Immortal Flames officer in charge of the garrison here at Bluefog. 'Tis no small responsibility, owing to our close proximity to Garlean-held territory.
10 6 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_011 The troops are constantly on edge, and maintaining their morale is a constant battle. Suffice it to say the perpetual gloom does naught to lift men's spirits. A bit of sunlight would do us all good.
11 7 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_020 In the past, Camp Bluefog barely warranted mention on the map, but that all changed when the Empire came and raised its fortresses of steel on the northern edge of Thanalan.
12 8 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_021 Make no mistake, the camp is now one of the Alliance's most important garrisons. Should this position be lost, our frontline forces at the Ceruleum Processing Plant would effectively be isolated.
13 9 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_022 Lest you wonder, the name Bluefog is taken from the bluish haze that accompanies the extraction of that selfsame ceruleum.
14 10 TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_050 A good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─or as good a day as one sees in these dismal environs. Is there aught I can help you with?
@@ -1,13 +1,13 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_000","Is there something you require of me?"
1,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_010","I am the commanding officer of the Immortal Flames garrisoned here at the Ceruleum Processing Plant. The energy source is vital to our struggle, and we are prepared to defend this facility to the death."
2,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_011","Owing to General Raubahn's bold strategy, we succeeded in carving out a line of resistance right before the enemy's walls. When the hour is ripe, the hammer blow that smashes the Empire shall be swung from here."
3,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_020","This facility was built to extract and refine the vast deposits of ceruleum that lie beneath the earth."
4,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_021","In addition to our own troops, you will find here those civilians whose livelihoods depend upon the substance. Miners are a common sight, especially those employed by Amajina & Sons Mineral Concern."
5,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_022","The Garleans are heavily dependent upon ceruleum for their machina. Given half a chance, they will seek to wrest the plant from us. My elite men and women will see to it that they do not succeed."
6,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_Q1_000_000","What will you ask?"
7,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_001","What do you do here?"
8,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_000","Is there something you require of me?"
1,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_010","I am the commanding officer of the Immortal Flames garrisoned here at the Ceruleum Processing Plant. The energy source is vital to our struggle, and we are prepared to defend this facility to the death."
2,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_011","Owing to General Raubahn's bold strategy, we succeeded in carving out a line of resistance right before the enemy's walls. When the hour is ripe, the hammer blow that smashes the Empire shall be swung from here."
3,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_020","This facility was built to extract and refine the vast deposits of ceruleum that lie beneath the earth."
4,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_021","In addition to our own troops, you will find here those civilians whose livelihoods depend upon the substance. Miners are a common sight, especially those employed by Amajina & Sons Mineral Concern."
5,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_022","The Garleans are heavily dependent upon ceruleum for their machina. Given half a chance, they will seek to wrest the plant from us. My elite men and women will see to it that they do not succeed."
6,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_Q1_000_000","What will you ask?"
7,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_001","What do you do here?"
8,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_000 Is there something you require of me?
5 1 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_010 I am the commanding officer of the Immortal Flames garrisoned here at the Ceruleum Processing Plant. The energy source is vital to our struggle, and we are prepared to defend this facility to the death.
6 2 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_011 Owing to General Raubahn's bold strategy, we succeeded in carving out a line of resistance right before the enemy's walls. When the hour is ripe, the hammer blow that smashes the Empire shall be swung from here.
7 3 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_020 This facility was built to extract and refine the vast deposits of ceruleum that lie beneath the earth.
8 4 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_021 In addition to our own troops, you will find here those civilians whose livelihoods depend upon the substance. Miners are a common sight, especially those employed by Amajina & Sons Mineral Concern.
9 5 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_022 The Garleans are heavily dependent upon ceruleum for their machina. Given half a chance, they will seek to wrest the plant from us. My elite men and women will see to it that they do not succeed.
10 6 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_Q1_000_000 What will you ask?
11 7 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_001 What do you do here?
12 8 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_002 What kind of place is this?
13 9 TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_003 Nothing.
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int32,str,str
0,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_000","If it's water you're after, I'm not the person to talk to. Or was there something else?"
1,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_010","I'm a fully fledged hunter of the proud U tribe, known also as the Children of the Sands. Every day, I rise at the crack of dawn to roam the dunes for game."
2,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_011","These springs may be paradise, but the desert is a harsh place. If you can't hunt, you're about as useful as a babe at the breast─just another mouth to feed."
3,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_020","This is the only settlement in the Sagolii Desert, and my home. In the past, it thrived as a hub for trade."
4,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_021","Folk eventually lost interest in us, though, and that trade died away. That's how our place came to be known to outsiders as Forgotten Springs."
5,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_022","But just when we started to enjoy our isolation, some ruins decided to appear just south of here. Now the Ul'dahns are back in droves, and we have to put up with their grasping ways all over again."
6,"TEXT_REGWILFORGOTTENSPRINGS_00123_Q1_000_000","What will you ask?"
7,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_001","What do you do here?"
8,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_000","If it's water you're after, I'm not the person to talk to. Or was there something else?"
1,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_010","I'm a fully fledged hunter of the proud U tribe, known also as the Children of the Sands. Every day, I rise at the crack of dawn to roam the dunes for game."
2,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_011","These springs may be paradise, but the desert is a harsh place. If you can't hunt, you're about as useful as a babe at the breast─just another mouth to feed."
3,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_020","This is the only settlement in the Sagolii Desert, and my home. In the past, it thrived as a hub for trade."
4,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_021","Folk eventually lost interest in us, though, and that trade died away. That's how our place came to be known to outsiders as Forgotten Springs."
5,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_022","But just when we started to enjoy our isolation, some ruins decided to appear just south of here. Now the Ul'dahns are back in droves, and we have to put up with their grasping ways all over again."
6,"TEXT_REGWILFORGOTTENSPRINGS_00123_Q1_000_000","What will you ask?"
7,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_001","What do you do here?"
8,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_000 If it's water you're after, I'm not the person to talk to. Or was there something else?
5 1 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_010 I'm a fully fledged hunter of the proud U tribe, known also as the Children of the Sands. Every day, I rise at the crack of dawn to roam the dunes for game.
6 2 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_011 These springs may be paradise, but the desert is a harsh place. If you can't hunt, you're about as useful as a babe at the breast─just another mouth to feed.
7 3 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_020 This is the only settlement in the Sagolii Desert, and my home. In the past, it thrived as a hub for trade.
8 4 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_021 Folk eventually lost interest in us, though, and that trade died away. That's how our place came to be known to outsiders as Forgotten Springs.
9 5 TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_022 But just when we started to enjoy our isolation, some ruins decided to appear just south of here. Now the Ul'dahns are back in droves, and we have to put up with their grasping ways all over again.
10 6 TEXT_REGWILFORGOTTENSPRINGS_00123_Q1_000_000 What will you ask?
11 7 TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_001 What do you do here?
12 8 TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_002 What kind of place is this?
13 9 TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_003 Nothing.
+22 -22
View File
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_000","Well met, friend. I'm Gisilbehrt, proud man of the Flames."
1,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_001","Ah, it's you. Drawn by the whispers of revolution, are we?"
2,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_002","Ho, this is a pleasant surprise. Come to look in on the refugees now that they are free to return to Ala Mhigo?"
3,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_010","I have charge of security here at Little Ala Mhigo, though that's just half of my duties. The other half is maintaining surveillance over the Amalj'aa encampment to the south."
4,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_011","So as to keep a closer watch on the lizardmen, the Immortal Flames entered into an agreement with the refugees. We provide them with relief by way of provisions, and in return they let us use these caverns for our operations."
5,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_012","Like you, I'm an outsider in this place. If you find yourself in any sort of trouble, don't hesitate to come to me."
6,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_020","This settlement was founded by Ala Mhigan refugees. When their nation fell to the Garleans, they fled in droves, hoping to find a safe haven in either Gridania or Ul'dah. Sad to say, most made it to neither."
7,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_021","For all intents and purposes, Gridania is ruled by the elementals, who turn away outsiders on a whim. As for Ul'dah...well, Ul'dah is ruled by coin. And so, having nowhere else to go, the refugees ended up here."
8,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_022","You'll find them to be a bitter lot, but that's to be expected, considering all they've been through. Don't be surprised if you're kept at a distance. That said, given time and genuine concern, they'll eventually open up."
9,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_030","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
10,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_031","Gundobald's done his best to negotiate with Ul'dah on behalf of his people, and get them whatever aid and succor the tight-fisted coincounters will abide."
11,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_032","Aye, I may be a man of Thanalan, but my heart bleeds for them and theirs. Twenty long years─I can't even begin to imagine. But times are changing, what with some in the Resistance growing bolder with their words and deeds..."
12,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_040","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
13,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_041","But thanks to the hard work and dedication of the Alliance and the Resistance─and you and yours, of course─the imperial forces have been driven from Gyr Abania, and these good men and women are free to return home, if they so desire."
14,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_042","That said, many of them have built new lives for themselves here, and I suspect some are hesitant to pack it all up and move back to a place they left decades ago...or never knew at all. But I'm just a man of Thanalan, so what do I know."
15,"TEXT_REGWILLITTLEALAMHIGO_00122_Q1_000_000","What will you ask?"
16,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_001","What do you do here?"
17,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_002","What kind of place is this?"
18,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_000","Well met, friend. I'm Gisilbehrt, proud man of the Flames."
1,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_001","Ah, it's you. Drawn by the whispers of revolution, are we?"
2,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_002","Ho, this is a pleasant surprise. Come to look in on the refugees now that they are free to return to Ala Mhigo?"
3,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_010","I have charge of security here at Little Ala Mhigo, though that's just half of my duties. The other half is maintaining surveillance over the Amalj'aa encampment to the south."
4,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_011","So as to keep a closer watch on the lizardmen, the Immortal Flames entered into an agreement with the refugees. We provide them with relief by way of provisions, and in return they let us use these caverns for our operations."
5,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_012","Like you, I'm an outsider in this place. If you find yourself in any sort of trouble, don't hesitate to come to me."
6,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_020","This settlement was founded by Ala Mhigan refugees. When their nation fell to the Garleans, they fled in droves, hoping to find a safe haven in either Gridania or Ul'dah. Sad to say, most made it to neither."
7,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_021","For all intents and purposes, Gridania is ruled by the elementals, who turn away outsiders on a whim. As for Ul'dah...well, Ul'dah is ruled by coin. And so, having nowhere else to go, the refugees ended up here."
8,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_022","You'll find them to be a bitter lot, but that's to be expected, considering all they've been through. Don't be surprised if you're kept at a distance. That said, given time and genuine concern, they'll eventually open up."
9,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_030","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
10,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_031","Gundobald's done his best to negotiate with Ul'dah on behalf of his people, and get them whatever aid and succor the tight-fisted coincounters will abide."
11,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_032","Aye, I may be a man of Thanalan, but my heart bleeds for them and theirs. Twenty long years─I can't even begin to imagine. But times are changing, what with some in the Resistance growing bolder with their words and deeds..."
12,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_040","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
13,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_041","But thanks to the hard work and dedication of the Alliance and the Resistance─and you and yours, of course─the imperial forces have been driven from Gyr Abania, and these good men and women are free to return home, if they so desire."
14,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_042","That said, many of them have built new lives for themselves here, and I suspect some are hesitant to pack it all up and move back to a place they left decades ago...or never knew at all. But I'm just a man of Thanalan, so what do I know."
15,"TEXT_REGWILLITTLEALAMHIGO_00122_Q1_000_000","What will you ask?"
16,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_001","What do you do here?"
17,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_002","What kind of place is this?"
18,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_000 Well met, friend. I'm Gisilbehrt, proud man of the Flames.
5 1 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_001 Ah, it's you. Drawn by the whispers of revolution, are we?
6 2 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_002 Ho, this is a pleasant surprise. Come to look in on the refugees now that they are free to return to Ala Mhigo?
7 3 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_010 I have charge of security here at Little Ala Mhigo, though that's just half of my duties. The other half is maintaining surveillance over the Amalj'aa encampment to the south.
8 4 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_011 So as to keep a closer watch on the lizardmen, the Immortal Flames entered into an agreement with the refugees. We provide them with relief by way of provisions, and in return they let us use these caverns for our operations.
9 5 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_012 Like you, I'm an outsider in this place. If you find yourself in any sort of trouble, don't hesitate to come to me.
10 6 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_020 This settlement was founded by Ala Mhigan refugees. When their nation fell to the Garleans, they fled in droves, hoping to find a safe haven in either Gridania or Ul'dah. Sad to say, most made it to neither.
11 7 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_021 For all intents and purposes, Gridania is ruled by the elementals, who turn away outsiders on a whim. As for Ul'dah...well, Ul'dah is ruled by coin. And so, having nowhere else to go, the refugees ended up here.
12 8 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_022 You'll find them to be a bitter lot, but that's to be expected, considering all they've been through. Don't be surprised if you're kept at a distance. That said, given time and genuine concern, they'll eventually open up.
13 9 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_030 A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago.
14 10 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_031 Gundobald's done his best to negotiate with Ul'dah on behalf of his people, and get them whatever aid and succor the tight-fisted coincounters will abide.
15 11 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_032 Aye, I may be a man of Thanalan, but my heart bleeds for them and theirs. Twenty long years─I can't even begin to imagine. But times are changing, what with some in the Resistance growing bolder with their words and deeds...
16 12 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_040 A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago.
17 13 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_041 But thanks to the hard work and dedication of the Alliance and the Resistance─and you and yours, of course─the imperial forces have been driven from Gyr Abania, and these good men and women are free to return home, if they so desire.
18 14 TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_042 That said, many of them have built new lives for themselves here, and I suspect some are hesitant to pack it all up and move back to a place they left decades ago...or never knew at all. But I'm just a man of Thanalan, so what do I know.
19 15 TEXT_REGWILLITTLEALAMHIGO_00122_Q1_000_000 What will you ask?
20 16 TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_001 What do you do here?
21 17 TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_002 What kind of place is this?
22 18 TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_003 Nothing.
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_1","There's a smile made of sunshine an' steel! Welcome, adventurer, to the elite Hunt!"
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_2","Tell me about the rank B elite mark. (Sewer Syrup)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_3","Tell me about the rank A elite mark. (Alectryon)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_4","Tell me about the rank S elite mark. (Zona Seeker)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_10","I'm a hunter of elite marks, just like you! I'm better at it, of course─more learned an' such."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_11","You should see my haul of Allied Seals. You get a pile of 'em every time you bring down an elite mark. I wouldn't mind if the Alliance just paid us in gil, but I'm not complainin'!"
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_12","Why, sure you've a chance to get some of those seals for yourself! 'Tis natural for the more learned to help the less learned, so ask me what you will!"
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_13","I wasn't so lucky when I started─chased a rank S for days an' not a trace. The ranks show danger an' difficulty both, as I later learned!"
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_20","“Born in the full foulness of the effluent passed by Amajina & Sons' Copperbell Mines, the voidsent Sewer Syrup was so named by the less imaginative among even the fume-addled unfortunates that work the recently expanded mine."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_21","“Containment attempts by the Stone Torches were foiled by the voidsent's acrid stink. So powerful was the stench that it laid low many of the militiamen, and others still weep blood-tinged tears.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_30","“It is known that ziz hunt in pairs: the driver maneuvers the prey toward the ambusher, and both eat well that day."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_31","“The elders say Alectryon never knew his place, and correct they were proven when his ambusher was found dead. The latter had starved while the self-styled lone hunter took the game by and for himself, leaving nary a gristle for the other ziz.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_40","“Few have seen Zona Seeker, such is the altitude it keeps in its deadly flight."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_41","“Its elusiveness would trouble none but the most ardent scholars of airborne monstrosities, were it not for the many airships of Highwind Skyways lost to Zona Seeker's attacks.”"
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_42","The beast near landed on me once. That was a bit of a scare, let me tell you! Flashes of light draw it─must've been the brushed bronze pauldrons I was wearin'."
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_1","There's a smile made of sunshine an' steel! Welcome, adventurer, to the elite Hunt!"
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_2","Tell me about the rank B elite mark. (Sewer Syrup)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_3","Tell me about the rank A elite mark. (Alectryon)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_4","Tell me about the rank S elite mark. (Zona Seeker)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_10","I'm a hunter of elite marks, just like you! I'm better at it, of course─more learned an' such."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_11","You should see my haul of Allied Seals. You get a pile of 'em every time you bring down an elite mark. I wouldn't mind if the Alliance just paid us in gil, but I'm not complainin'!"
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_12","Why, sure you've a chance to get some of those seals for yourself! 'Tis natural for the more learned to help the less learned, so ask me what you will!"
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_13","I wasn't so lucky when I started─chased a rank S for days an' not a trace. The ranks show danger an' difficulty both, as I later learned!"
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_20","“Born in the full foulness of the effluent passed by Amajina & Sons' Copperbell Mines, the voidsent Sewer Syrup was so named by the less imaginative among even the fume-addled unfortunates that work the recently expanded mine."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_21","“Containment attempts by the Stone Torches were foiled by the voidsent's acrid stink. So powerful was the stench that it laid low many of the militiamen, and others still weep blood-tinged tears.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_30","“It is known that ziz hunt in pairs: the driver maneuvers the prey toward the ambusher, and both eat well that day."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_31","“The elders say Alectryon never knew his place, and correct they were proven when his ambusher was found dead. The latter had starved while the self-styled lone hunter took the game by and for himself, leaving nary a gristle for the other ziz.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_40","“Few have seen Zona Seeker, such is the altitude it keeps in its deadly flight."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_41","“Its elusiveness would trouble none but the most ardent scholars of airborne monstrosities, were it not for the many airships of Highwind Skyways lost to Zona Seeker's attacks.”"
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_42","The beast near landed on me once. That was a bit of a scare, let me tell you! Flashes of light draw it─must've been the brushed bronze pauldrons I was wearin'."
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_1 There's a smile made of sunshine an' steel! Welcome, adventurer, to the elite Hunt!
5 1 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_Q1_000_1 What will you ask?
6 2 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_1 What do you do here?
7 3 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_2 Tell me about the rank B elite mark. (Sewer Syrup)
8 4 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_3 Tell me about the rank A elite mark. (Alectryon)
9 5 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_4 Tell me about the rank S elite mark. (Zona Seeker)
10 6 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_5 Nothing.
11 7 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_10 I'm a hunter of elite marks, just like you! I'm better at it, of course─more learned an' such.
12 8 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_11 You should see my haul of Allied Seals. You get a pile of 'em every time you bring down an elite mark. I wouldn't mind if the Alliance just paid us in gil, but I'm not complainin'!
13 9 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_12 Why, sure you've a chance to get some of those seals for yourself! 'Tis natural for the more learned to help the less learned, so ask me what you will!
14 10 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_13 I wasn't so lucky when I started─chased a rank S for days an' not a trace. The ranks show danger an' difficulty both, as I later learned!
15 11 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_20 “Born in the full foulness of the effluent passed by Amajina & Sons' Copperbell Mines, the voidsent Sewer Syrup was so named by the less imaginative among even the fume-addled unfortunates that work the recently expanded mine.
16 12 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_21 “Containment attempts by the Stone Torches were foiled by the voidsent's acrid stink. So powerful was the stench that it laid low many of the militiamen, and others still weep blood-tinged tears.”
17 13 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_30 “It is known that ziz hunt in pairs: the driver maneuvers the prey toward the ambusher, and both eat well that day.
18 14 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_31 “The elders say Alectryon never knew his place, and correct they were proven when his ambusher was found dead. The latter had starved while the self-styled lone hunter took the game by and for himself, leaving nary a gristle for the other ziz.”
19 15 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_40 “Few have seen Zona Seeker, such is the altitude it keeps in its deadly flight.
20 16 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_41 “Its elusiveness would trouble none but the most ardent scholars of airborne monstrosities, were it not for the many airships of Highwind Skyways lost to Zona Seeker's attacks.”
21 17 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_42 The beast near landed on me once. That was a bit of a scare, let me tell you! Flashes of light draw it─must've been the brushed bronze pauldrons I was wearin'.
22 18 TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_TALK_ACTOR
@@ -11,7 +11,8 @@ int32,str,str
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_10","I hunt elite marks, the most terrible among those creatures the Eorzean Alliance has designated for extermination."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_11","The joy of the hunt is real enough, but you can't put your feet up on it. So the Alliance pays out a bounty in Allied Seals."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_12","If you're serious about ridding this area of elite marks, then I'll share what I know."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_13","Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S.
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_13","Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S.
They say it was bad water that killed him, but I think it was boredom."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_20","“Ovjang. A mammet of some antiquity, last in possession of a wealthy collector who suffered from a particularly virulent case of buyer's remorse."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_21","“He ordered the mammet disassembled and sold off for parts. However, once under the chisel, the mammet came to and attacked the smith, wounding her badly before making its escape.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_30","“Sabotender Bailarina blooms but once every two score years. The flower is remarkable less for its appearance, which is pedestrian enough, and more for its fragrance."
1 key 0 1
11 7 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_10 I hunt elite marks, the most terrible among those creatures the Eorzean Alliance has designated for extermination.
12 8 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_11 The joy of the hunt is real enough, but you can't put your feet up on it. So the Alliance pays out a bounty in Allied Seals.
13 9 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_12 If you're serious about ridding this area of elite marks, then I'll share what I know.
14 10 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_13 Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S. They say it was bad water that killed him, but I think it was boredom. Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S. They say it was bad water that killed him, but I think it was boredom.
15 11 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_20 “Ovjang. A mammet of some antiquity, last in possession of a wealthy collector who suffered from a particularly virulent case of buyer's remorse.
16 11 12 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_20 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_21 “Ovjang. A mammet of some antiquity, last in possession of a wealthy collector who suffered from a particularly virulent case of buyer's remorse. “He ordered the mammet disassembled and sold off for parts. However, once under the chisel, the mammet came to and attacked the smith, wounding her badly before making its escape.”
17 12 13 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_21 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_30 “He ordered the mammet disassembled and sold off for parts. However, once under the chisel, the mammet came to and attacked the smith, wounding her badly before making its escape.” “Sabotender Bailarina blooms but once every two score years. The flower is remarkable less for its appearance, which is pedestrian enough, and more for its fragrance.
18 13 14 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_30 TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_31 “Sabotender Bailarina blooms but once every two score years. The flower is remarkable less for its appearance, which is pedestrian enough, and more for its fragrance. “The scent has been described by naturalists as an olfactory equivalent of fingernails on slate, and sends sabotenders into violent frenzy. Whether the effect arises from discomfort or lust is unknown.”
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_1","You'd better be an adventurer after an elite mark, or I'll have none of you."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_2","Tell me about the rank B elite mark. (Gatling)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_3","Tell me about the rank A elite mark. (Maahes)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_4","Tell me about the rank S elite mark. (Lampalagua)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_10","A silly kind of thing to ask a busy man! I hunt elite marks. That's obvious enough."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_11","If the gods are good and your aim is true, you shall be paid a bounty in Allied Seals."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_12","I'll tell you what I know of the marks, but tarry not! We all have things to kill today."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_13","My days are full of hunts, of course. Why, just yesterday I slew a rank A mark. The danger of a mark is so ranked: B, then A, and finally the dread yet elusive S."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_20","“Gatling. A hedgemole of exceptionally bad temper who makes free with the lichyard of the Church of Saint Adama Landama."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_21","“He has been thus dubbed for taking up residence in the tomb of Gatling the Alchemical Smith. If the creature has a true name, it remains unknown and of no great interest to local folk.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_30","“While Halatali is a cultural institution of note, it has also been less than perfect in keeping track of the fighting beasts it starves into greater savagery."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_31","“Maahes is an object lesson. The blood meant for spilling on stadium sands has instead grown richer, feeding on the flesh of caravaneers.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_40","“Lampalagua. A dragon of many heads, cage-born and stadium-bred. His escape en route to the Coliseum was a major embarrassment for his handlers, or more precisely, to their heirs."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_41","“Each head having been blooded as a hatchling, Lampalagua is exceptionally barbarous and exquisitely attuned to the bloodlust of the crowd."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_42","“Lacking a conventional audience in the wilds of eastern Thanalan, Lampalagua has instead taken to appearing wherever violent business is afoot.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_1","You'd better be an adventurer after an elite mark, or I'll have none of you."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_2","Tell me about the rank B elite mark. (Gatling)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_3","Tell me about the rank A elite mark. (Maahes)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_4","Tell me about the rank S elite mark. (Lampalagua)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_10","A silly kind of thing to ask a busy man! I hunt elite marks. That's obvious enough."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_11","If the gods are good and your aim is true, you shall be paid a bounty in Allied Seals."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_12","I'll tell you what I know of the marks, but tarry not! We all have things to kill today."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_13","My days are full of hunts, of course. Why, just yesterday I slew a rank A mark. The danger of a mark is so ranked: B, then A, and finally the dread yet elusive S."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_20","“Gatling. A hedgemole of exceptionally bad temper who makes free with the lichyard of the Church of Saint Adama Landama."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_21","“He has been thus dubbed for taking up residence in the tomb of Gatling the Alchemical Smith. If the creature has a true name, it remains unknown and of no great interest to local folk.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_30","“While Halatali is a cultural institution of note, it has also been less than perfect in keeping track of the fighting beasts it starves into greater savagery."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_31","“Maahes is an object lesson. The blood meant for spilling on stadium sands has instead grown richer, feeding on the flesh of caravaneers.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_40","“Lampalagua. A dragon of many heads, cage-born and stadium-bred. His escape en route to the Coliseum was a major embarrassment for his handlers, or more precisely, to their heirs."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_41","“Each head having been blooded as a hatchling, Lampalagua is exceptionally barbarous and exquisitely attuned to the bloodlust of the crowd."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_42","“Lacking a conventional audience in the wilds of eastern Thanalan, Lampalagua has instead taken to appearing wherever violent business is afoot.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_1 You'd better be an adventurer after an elite mark, or I'll have none of you.
5 1 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_Q1_000_1 What will you ask?
6 2 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_1 What do you do here?
7 3 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_2 Tell me about the rank B elite mark. (Gatling)
8 4 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_3 Tell me about the rank A elite mark. (Maahes)
9 5 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_4 Tell me about the rank S elite mark. (Lampalagua)
10 6 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_5 Nothing.
11 7 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_10 A silly kind of thing to ask a busy man! I hunt elite marks. That's obvious enough.
12 8 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_11 If the gods are good and your aim is true, you shall be paid a bounty in Allied Seals.
13 9 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_12 I'll tell you what I know of the marks, but tarry not! We all have things to kill today.
14 10 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_13 My days are full of hunts, of course. Why, just yesterday I slew a rank A mark. The danger of a mark is so ranked: B, then A, and finally the dread yet elusive S.
15 11 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_20 “Gatling. A hedgemole of exceptionally bad temper who makes free with the lichyard of the Church of Saint Adama Landama.
16 12 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_21 “He has been thus dubbed for taking up residence in the tomb of Gatling the Alchemical Smith. If the creature has a true name, it remains unknown and of no great interest to local folk.”
17 13 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_30 “While Halatali is a cultural institution of note, it has also been less than perfect in keeping track of the fighting beasts it starves into greater savagery.
18 14 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_31 “Maahes is an object lesson. The blood meant for spilling on stadium sands has instead grown richer, feeding on the flesh of caravaneers.”
19 15 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_40 “Lampalagua. A dragon of many heads, cage-born and stadium-bred. His escape en route to the Coliseum was a major embarrassment for his handlers, or more precisely, to their heirs.
20 16 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_41 “Each head having been blooded as a hatchling, Lampalagua is exceptionally barbarous and exquisitely attuned to the bloodlust of the crowd.
21 17 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_42 “Lacking a conventional audience in the wilds of eastern Thanalan, Lampalagua has instead taken to appearing wherever violent business is afoot.”
22 18 TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_1","Oh. Another one with stars in <If(PlayerParameter(4))>her<Else/>his</If> eyes and elite marks on <If(PlayerParameter(4))>her<Else/>his</If> mind."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_2","Tell me about the rank B elite mark. (Albin the Ashen)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_3","Tell me about the rank A elite mark. (Zanig'oh)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_4","Tell me about the rank S elite mark. (Nunyunuwi)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_10","I'm a hunter of elite marks and knower of lore."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_11","I'm the one that brings in the big bounty. I've had more Allied Seals pass through my hands than any other hunter."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_12","Why, all that makes me the best counselor any hunter can have. Any hunter wise enough to ask for help, that is."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_13","Mind the ranks, though. Rank S marks are dead nasty and keep you waiting like a fickle maid."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_20","“When the Hyuran tribe came to Thanalan some eight hundred years ago, Albin the Ashen was at the head of one of the columns."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_21","“Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_30","“Zanig'oh. A drake altered by an Amalj'aa alchemist for no less a purpose than the conquest of Ul'dah."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_31","“In addition to magic powers conferred by runes graven into its very flesh, the drake has a taste for melee combat, ably provoked into violence by inwardly spiked bangles affixed to all four limbs.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_40","“The large population of golems in southern Thanalan is ascribed by mainstream historians to the mages of Belah'dia, who made the sturdy guardians for the protection of the Temple of Qarn."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_41","“Among these sad remnants of a civilization lost to time, Nunyunuwi stands out for his exceptional size and stealth."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_42","“At rest, he vanishes into the landscape of tors and boulders. Only an outbreak of sizable chaos and bloodshed will rouse the stone soldier to his ancient duty: to fight to the death.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_1","Oh. Another one with stars in <If(PlayerParameter(4))>her<Else/>his</If> eyes and elite marks on <If(PlayerParameter(4))>her<Else/>his</If> mind."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_2","Tell me about the rank B elite mark. (Albin the Ashen)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_3","Tell me about the rank A elite mark. (Zanig'oh)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_4","Tell me about the rank S elite mark. (Nunyunuwi)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_10","I'm a hunter of elite marks and knower of lore."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_11","I'm the one that brings in the big bounty. I've had more Allied Seals pass through my hands than any other hunter."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_12","Why, all that makes me the best counselor any hunter can have. Any hunter wise enough to ask for help, that is."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_13","Mind the ranks, though. Rank S marks are dead nasty and keep you waiting like a fickle maid."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_20","“When the Hyuran tribe came to Thanalan some eight hundred years ago, Albin the Ashen was at the head of one of the columns."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_21","“Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_30","“Zanig'oh. A drake altered by an Amalj'aa alchemist for no less a purpose than the conquest of Ul'dah."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_31","“In addition to magic powers conferred by runes graven into its very flesh, the drake has a taste for melee combat, ably provoked into violence by inwardly spiked bangles affixed to all four limbs.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_40","“The large population of golems in southern Thanalan is ascribed by mainstream historians to the mages of Belah'dia, who made the sturdy guardians for the protection of the Temple of Qarn."
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_41","“Among these sad remnants of a civilization lost to time, Nunyunuwi stands out for his exceptional size and stealth."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_42","“At rest, he vanishes into the landscape of tors and boulders. Only an outbreak of sizable chaos and bloodshed will rouse the stone soldier to his ancient duty: to fight to the death.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_1 Oh. Another one with stars in <If(PlayerParameter(4))>her<Else/>his</If> eyes and elite marks on <If(PlayerParameter(4))>her<Else/>his</If> mind.
5 1 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_Q1_000_1 What will you ask?
6 2 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_1 What do you do here?
7 3 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_2 Tell me about the rank B elite mark. (Albin the Ashen)
8 4 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_3 Tell me about the rank A elite mark. (Zanig'oh)
9 5 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_4 Tell me about the rank S elite mark. (Nunyunuwi)
10 6 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_5 Nothing.
11 7 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_10 I'm a hunter of elite marks and knower of lore.
12 8 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_11 I'm the one that brings in the big bounty. I've had more Allied Seals pass through my hands than any other hunter.
13 9 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_12 Why, all that makes me the best counselor any hunter can have. Any hunter wise enough to ask for help, that is.
14 10 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_13 Mind the ranks, though. Rank S marks are dead nasty and keep you waiting like a fickle maid.
15 11 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_20 “When the Hyuran tribe came to Thanalan some eight hundred years ago, Albin the Ashen was at the head of one of the columns.
16 12 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_21 “Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.”
17 13 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_30 “Zanig'oh. A drake altered by an Amalj'aa alchemist for no less a purpose than the conquest of Ul'dah.
18 14 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_31 “In addition to magic powers conferred by runes graven into its very flesh, the drake has a taste for melee combat, ably provoked into violence by inwardly spiked bangles affixed to all four limbs.”
19 15 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_40 “The large population of golems in southern Thanalan is ascribed by mainstream historians to the mages of Belah'dia, who made the sturdy guardians for the protection of the Temple of Qarn.
20 16 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_41 “Among these sad remnants of a civilization lost to time, Nunyunuwi stands out for his exceptional size and stealth.
21 17 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_42 “At rest, he vanishes into the landscape of tors and boulders. Only an outbreak of sizable chaos and bloodshed will rouse the stone soldier to his ancient duty: to fight to the death.”
22 18 TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_TALK_ACTOR
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_1","Is an adventurer on a hunt still an adventurer? Or simply a hunter, intent on marks and glory? There's a thought."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_2","Tell me about the rank B elite mark. (Flame Sergeant Dalvag)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_3","Tell me about the rank A elite mark. (Dalvag's Final Flame)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_4","Tell me about the rank S elite mark. (Minhocao)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_10","Oh, I don't know. I hunt. They say it restores the peace, but I don't see much evidence of that."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_11","Still, it puts food on the table and strings on the psaltery. The bounty's paid in Allied Seals. Quite a lot of them, actually."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_12","Anyway, my hunting adventurer, I'm sure you have questions. I do know a lot about elite marks, whatever the rank."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_13","Oh, yes, they come in ranks, rank S being the most dangerous. Though that's also the hardest to find. Rather illogical, really. I mean, if you couldn't find it, it was hardly a danger to you."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_20","“Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_21","“Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_30","“Much is told of the corpse-soldier, Flame Sergeant Dalvag, yet mainstream scholarship has lagged woefully on the matter of what became of the rest of him."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_31","“Efforts by hunter-scholars with intimate knowledge of northern Thanalan have resulted in persuasive identification of a malevolent local demon as the late sergeant's spirit.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_40","Ah, yes, the sandworm. Large concerns like Amajina & Sons don't give a toss about the commonfolk being ambushed and eaten. But a sandworm attacking their convoy─we can't have that!"
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_41","“...Sightings of Minhocao have long been reported near deposits and mines, particularly those that hold quantities of ceruleum. Alchemically similar to the sandworms' foremilk, the catalyst is a food source for the great worms."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_42","“However, any attempt to lure Minhocao to the surface with the use of edible bait would necessitate very large quantities of food.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_1","Is an adventurer on a hunt still an adventurer? Or simply a hunter, intent on marks and glory? There's a thought."
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_Q1_000_1","What will you ask?"
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_1","What do you do here?"
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_2","Tell me about the rank B elite mark. (Flame Sergeant Dalvag)"
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_3","Tell me about the rank A elite mark. (Dalvag's Final Flame)"
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_4","Tell me about the rank S elite mark. (Minhocao)"
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_5","Nothing."
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_10","Oh, I don't know. I hunt. They say it restores the peace, but I don't see much evidence of that."
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_11","Still, it puts food on the table and strings on the psaltery. The bounty's paid in Allied Seals. Quite a lot of them, actually."
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_12","Anyway, my hunting adventurer, I'm sure you have questions. I do know a lot about elite marks, whatever the rank."
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_13","Oh, yes, they come in ranks, rank S being the most dangerous. Though that's also the hardest to find. Rather illogical, really. I mean, if you couldn't find it, it was hardly a danger to you."
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_20","“Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat."
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_21","“Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.”"
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_30","“Much is told of the corpse-soldier, Flame Sergeant Dalvag, yet mainstream scholarship has lagged woefully on the matter of what became of the rest of him."
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_31","“Efforts by hunter-scholars with intimate knowledge of northern Thanalan have resulted in persuasive identification of a malevolent local demon as the late sergeant's spirit.”"
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_40","Ah, yes, the sandworm. Large concerns like Amajina & Sons don't give a toss about the commonfolk being ambushed and eaten. But a sandworm attacking their convoy─we can't have that!"
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_41","“...Sightings of Minhocao have long been reported near deposits and mines, particularly those that hold quantities of ceruleum. Alchemically similar to the sandworms' foremilk, the catalyst is a food source for the great worms."
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_42","“However, any attempt to lure Minhocao to the surface with the use of edible bait would necessitate very large quantities of food.”"
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_1 Is an adventurer on a hunt still an adventurer? Or simply a hunter, intent on marks and glory? There's a thought.
5 1 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_Q1_000_1 What will you ask?
6 2 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_1 What do you do here?
7 3 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_2 Tell me about the rank B elite mark. (Flame Sergeant Dalvag)
8 4 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_3 Tell me about the rank A elite mark. (Dalvag's Final Flame)
9 5 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_4 Tell me about the rank S elite mark. (Minhocao)
10 6 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_5 Nothing.
11 7 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_10 Oh, I don't know. I hunt. They say it restores the peace, but I don't see much evidence of that.
12 8 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_11 Still, it puts food on the table and strings on the psaltery. The bounty's paid in Allied Seals. Quite a lot of them, actually.
13 9 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_12 Anyway, my hunting adventurer, I'm sure you have questions. I do know a lot about elite marks, whatever the rank.
14 10 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_13 Oh, yes, they come in ranks, rank S being the most dangerous. Though that's also the hardest to find. Rather illogical, really. I mean, if you couldn't find it, it was hardly a danger to you.
15 11 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_20 “Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat.
16 12 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_21 “Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.”
17 13 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_30 “Much is told of the corpse-soldier, Flame Sergeant Dalvag, yet mainstream scholarship has lagged woefully on the matter of what became of the rest of him.
18 14 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_31 “Efforts by hunter-scholars with intimate knowledge of northern Thanalan have resulted in persuasive identification of a malevolent local demon as the late sergeant's spirit.”
19 15 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_40 Ah, yes, the sandworm. Large concerns like Amajina & Sons don't give a toss about the commonfolk being ambushed and eaten. But a sandworm attacking their convoy─we can't have that!
20 16 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_41 “...Sightings of Minhocao have long been reported near deposits and mines, particularly those that hold quantities of ceruleum. Alchemically similar to the sandworms' foremilk, the catalyst is a food source for the great worms.
21 17 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_42 “However, any attempt to lure Minhocao to the surface with the use of edible bait would necessitate very large quantities of food.”
22 18 TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_TALK_ACTOR
+40 -40
View File
@@ -1,40 +1,40 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000","What brings you to me, adventurer?"
1,"TEXT_REGWILRINGOFASH_00143_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILRINGOFASH_00143_SCENE00000A1","Tell me about yourself."
3,"TEXT_REGWILRINGOFASH_00143_SCENE00000A2","What is this place?"
4,"TEXT_REGWILRINGOFASH_00143_SCENE00000A3","Nothing."
5,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_010","I am Loonh Gah, and I am a warrior of the Brotherhood of Ash. That is all there is worth knowing."
6,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_011","You may see before you the body of a Miqo'te, but my soul burns bright with the pride of the Amalj'aa. Do not expect me to sympathize with your “civilized” ways!"
7,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_012","Do you see this mask? It is a symbol of my will and resolve. When I received this gift from Hamujj Gah, our warleader, I was born anew─freed from the enfeebling chains of my past."
8,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_020","You stand in the Ring of Ash, the main camp of the Brotherhood. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
9,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_021","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
10,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_022","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
11,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_050","Adventurer! I did not expect to see you again so soon. What cause brings you back to Thanalan?"
12,"TEXT_REGWILRINGOFASH_00143_Q2_000_000","What will you ask?"
13,"TEXT_REGWILRINGOFASH_00143_A2_000_001","How does the Brotherhood fare?"
14,"TEXT_REGWILRINGOFASH_00143_A2_000_002","What can you tell me of the Ring of Ash?"
15,"TEXT_REGWILRINGOFASH_00143_A2_000_003","Nothing."
16,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_100","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
17,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_101","As long as the flames of their infernal god burn, our war will not end."
18,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_102","You know well our resolve─indeed, you are one of the few outsiders I have met who can match it."
19,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_103","Even so, the years of conflict have taken their toll. Perhaps some day, when my vengeance is sated, I will visit one of these grand cities of which the merchants tell."
20,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_104","...Do you think they would object to the mask?"
21,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_110","The Ring of Ash? I may have told you of its significance before, but it is the main camp of the Brotherhood."
22,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_111","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
23,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_112","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
24,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you back to our ranks this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
25,"TEXT_REGWILRINGOFASH_00143_Q3_000_000","What will you ask?"
26,"TEXT_REGWILRINGOFASH_00143_A3_000_001","Tell me about yourself."
27,"TEXT_REGWILRINGOFASH_00143_A3_000_002","What is this place?"
28,"TEXT_REGWILRINGOFASH_00143_A3_000_003","Nothing."
29,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_200","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
30,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_201","As for me, my shameful defeat at the hands of the Ebon Claw that day still cuts deep."
31,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_202","I had always considered myself a true warrior, the equal of any, but it is clear to me now. I must strive ever harder if I am to achieve the pinnacle of martial prowess. But mark my words: the day will come when none can stand before me."
32,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_203","Perhaps one day, when I have achieved the pinnacle of martial perfection, I will travel again to Ul'dah, this time as myself─a proud warrior of the Amalj'aa! And should you or anyone else hand me another of those frilly frocks, I shall rend it to shreds with a fierceness I reserve for a mortal foe!"
33,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_204","Does something amuse you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I suggest you purge that memory from your mind before my blade finds itself in your skull!"
34,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_210","Have you suffered a blow to the head, honored ally? You stand in the Ring of Ash, the main camp of the Brotherhood, as well you should know. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
35,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_211","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
36,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_212","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000","What brings you to me, adventurer?"
1,"TEXT_REGWILRINGOFASH_00143_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILRINGOFASH_00143_SCENE00000A1","Tell me about yourself."
3,"TEXT_REGWILRINGOFASH_00143_SCENE00000A2","What is this place?"
4,"TEXT_REGWILRINGOFASH_00143_SCENE00000A3","Nothing."
5,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_010","I am Loonh Gah, and I am a warrior of the Brotherhood of Ash. That is all there is worth knowing."
6,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_011","You may see before you the body of a Miqo'te, but my soul burns bright with the pride of the Amalj'aa. Do not expect me to sympathize with your “civilized” ways!"
7,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_012","Do you see this mask? It is a symbol of my will and resolve. When I received this gift from Hamujj Gah, our warleader, I was born anew─freed from the enfeebling chains of my past."
8,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_020","You stand in the Ring of Ash, the main camp of the Brotherhood. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
9,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_021","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
10,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_022","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
11,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_050","Adventurer! I did not expect to see you again so soon. What cause brings you back to Thanalan?"
12,"TEXT_REGWILRINGOFASH_00143_Q2_000_000","What will you ask?"
13,"TEXT_REGWILRINGOFASH_00143_A2_000_001","How does the Brotherhood fare?"
14,"TEXT_REGWILRINGOFASH_00143_A2_000_002","What can you tell me of the Ring of Ash?"
15,"TEXT_REGWILRINGOFASH_00143_A2_000_003","Nothing."
16,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_100","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
17,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_101","As long as the flames of their infernal god burn, our war will not end."
18,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_102","You know well our resolve─indeed, you are one of the few outsiders I have met who can match it."
19,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_103","Even so, the years of conflict have taken their toll. Perhaps some day, when my vengeance is sated, I will visit one of these grand cities of which the merchants tell."
20,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_104","...Do you think they would object to the mask?"
21,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_110","The Ring of Ash? I may have told you of its significance before, but it is the main camp of the Brotherhood."
22,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_111","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
23,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_112","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
24,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you back to our ranks this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
25,"TEXT_REGWILRINGOFASH_00143_Q3_000_000","What will you ask?"
26,"TEXT_REGWILRINGOFASH_00143_A3_000_001","Tell me about yourself."
27,"TEXT_REGWILRINGOFASH_00143_A3_000_002","What is this place?"
28,"TEXT_REGWILRINGOFASH_00143_A3_000_003","Nothing."
29,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_200","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
30,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_201","As for me, my shameful defeat at the hands of the Ebon Claw that day still cuts deep."
31,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_202","I had always considered myself a true warrior, the equal of any, but it is clear to me now. I must strive ever harder if I am to achieve the pinnacle of martial prowess. But mark my words: the day will come when none can stand before me."
32,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_203","Perhaps one day, when I have achieved the pinnacle of martial perfection, I will travel again to Ul'dah, this time as myself─a proud warrior of the Amalj'aa! And should you or anyone else hand me another of those frilly frocks, I shall rend it to shreds with a fierceness I reserve for a mortal foe!"
33,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_204","Does something amuse you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I suggest you purge that memory from your mind before my blade finds itself in your skull!"
34,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_210","Have you suffered a blow to the head, honored ally? You stand in the Ring of Ash, the main camp of the Brotherhood, as well you should know. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
35,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_211","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
36,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_212","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000 What brings you to me, adventurer?
5 1 TEXT_REGWILRINGOFASH_00143_SCENE00000Q What will you ask?
6 2 TEXT_REGWILRINGOFASH_00143_SCENE00000A1 Tell me about yourself.
7 3 TEXT_REGWILRINGOFASH_00143_SCENE00000A2 What is this place?
8 4 TEXT_REGWILRINGOFASH_00143_SCENE00000A3 Nothing.
9 5 TEXT_REGWILRINGOFASH_00143_LLOONGAH_010 I am Loonh Gah, and I am a warrior of the Brotherhood of Ash. That is all there is worth knowing.
10 6 TEXT_REGWILRINGOFASH_00143_LLOONGAH_011 You may see before you the body of a Miqo'te, but my soul burns bright with the pride of the Amalj'aa. Do not expect me to sympathize with your “civilized” ways!
11 7 TEXT_REGWILRINGOFASH_00143_LLOONGAH_012 Do you see this mask? It is a symbol of my will and resolve. When I received this gift from Hamujj Gah, our warleader, I was born anew─freed from the enfeebling chains of my past.
12 8 TEXT_REGWILRINGOFASH_00143_LLOONGAH_020 You stand in the Ring of Ash, the main camp of the Brotherhood. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah.
13 9 TEXT_REGWILRINGOFASH_00143_LLOONGAH_021 It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride.
14 10 TEXT_REGWILRINGOFASH_00143_LLOONGAH_022 We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!
15 11 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_050 Adventurer! I did not expect to see you again so soon. What cause brings you back to Thanalan?
16 12 TEXT_REGWILRINGOFASH_00143_Q2_000_000 What will you ask?
17 13 TEXT_REGWILRINGOFASH_00143_A2_000_001 How does the Brotherhood fare?
18 14 TEXT_REGWILRINGOFASH_00143_A2_000_002 What can you tell me of the Ring of Ash?
19 15 TEXT_REGWILRINGOFASH_00143_A2_000_003 Nothing.
20 16 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_100 My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots.
21 17 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_101 As long as the flames of their infernal god burn, our war will not end.
22 18 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_102 You know well our resolve─indeed, you are one of the few outsiders I have met who can match it.
23 19 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_103 Even so, the years of conflict have taken their toll. Perhaps some day, when my vengeance is sated, I will visit one of these grand cities of which the merchants tell.
24 20 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_104 ...Do you think they would object to the mask?
25 21 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_110 The Ring of Ash? I may have told you of its significance before, but it is the main camp of the Brotherhood.
26 22 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_111 It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride.
27 23 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_112 We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!
28 24 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_150 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you back to our ranks this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?
29 25 TEXT_REGWILRINGOFASH_00143_Q3_000_000 What will you ask?
30 26 TEXT_REGWILRINGOFASH_00143_A3_000_001 Tell me about yourself.
31 27 TEXT_REGWILRINGOFASH_00143_A3_000_002 What is this place?
32 28 TEXT_REGWILRINGOFASH_00143_A3_000_003 Nothing.
33 29 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_200 My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots.
34 30 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_201 As for me, my shameful defeat at the hands of the Ebon Claw that day still cuts deep.
35 31 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_202 I had always considered myself a true warrior, the equal of any, but it is clear to me now. I must strive ever harder if I am to achieve the pinnacle of martial prowess. But mark my words: the day will come when none can stand before me.
36 32 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_203 Perhaps one day, when I have achieved the pinnacle of martial perfection, I will travel again to Ul'dah, this time as myself─a proud warrior of the Amalj'aa! And should you or anyone else hand me another of those frilly frocks, I shall rend it to shreds with a fierceness I reserve for a mortal foe!
37 33 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_204 Does something amuse you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I suggest you purge that memory from your mind before my blade finds itself in your skull!
38 34 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_210 Have you suffered a blow to the head, honored ally? You stand in the Ring of Ash, the main camp of the Brotherhood, as well you should know. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah.
39 35 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_211 It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride.
40 36 TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_212 We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!
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#,,
int32,str,str
0,"TEXT_REGWILROWENA_00106_TALK_ACTOR","The name's Rowena. I used to be a travelin' weapons merchant, till some noble from Ishgard saw my collection. Said I had me an eye for quality, and asked if I'd like to work for him, helpin' to barter his collection away for all manner o' rare artifacts."
1,"TEXT_REGWILROWENA_00106_ROWENA_000_010","You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>?
1,"TEXT_REGWILROWENA_00106_ROWENA_000_010","You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>?
...I'm impressed. If ever you tire o' the adventurin' life, I could always use another <If(PlayerParameter(4))>woman<Else/>man</If> who knows how to <Emphasis>move</Emphasis> people."
2,"TEXT_REGWILROWENA_00106_ROWENA_000_020","Collectors far and wide've been fairly frothin' at the mouth for the primal wares you're bringin' in. Keep up the good work, you hear?"
3,"TEXT_REGWILROWENA_00106_ROWENA_000_030","These Domans, I hear they've got their own peculiar fightin' style. I reckon I smell an opportunity."
4,"TEXT_REGWILROWENA_00106_ROWENA_000_040","...Crystal Braves, eh? Can't say I'm keen on the name, but as long as there's coin to be made, you could call yourselves the Flying Faeries for all I care."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILROWENA_00106_TALK_ACTOR The name's Rowena. I used to be a travelin' weapons merchant, till some noble from Ishgard saw my collection. Said I had me an eye for quality, and asked if I'd like to work for him, helpin' to barter his collection away for all manner o' rare artifacts.
5 1 TEXT_REGWILROWENA_00106_ROWENA_000_010 You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>? ...I'm impressed. If ever you tire o' the adventurin' life, I could always use another <If(PlayerParameter(4))>woman<Else/>man</If> who knows how to <Emphasis>move</Emphasis> people. You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>? ...I'm impressed. If ever you tire o' the adventurin' life, I could always use another <If(PlayerParameter(4))>woman<Else/>man</If> who knows how to <Emphasis>move</Emphasis> people.
6 2 TEXT_REGWILROWENA_00106_ROWENA_000_020 Collectors far and wide've been fairly frothin' at the mouth for the primal wares you're bringin' in. Keep up the good work, you hear?
7 2 3 TEXT_REGWILROWENA_00106_ROWENA_000_020 TEXT_REGWILROWENA_00106_ROWENA_000_030 Collectors far and wide've been fairly frothin' at the mouth for the primal wares you're bringin' in. Keep up the good work, you hear? These Domans, I hear they've got their own peculiar fightin' style. I reckon I smell an opportunity.
8 3 4 TEXT_REGWILROWENA_00106_ROWENA_000_030 TEXT_REGWILROWENA_00106_ROWENA_000_040 These Domans, I hear they've got their own peculiar fightin' style. I reckon I smell an opportunity. ...Crystal Braves, eh? Can't say I'm keen on the name, but as long as there's coin to be made, you could call yourselves the Flying Faeries for all I care.
9 4 5 TEXT_REGWILROWENA_00106_ROWENA_000_040 TEXT_REGWILROWENA_00106_ROWENA_000_050 ...Crystal Braves, eh? Can't say I'm keen on the name, but as long as there's coin to be made, you could call yourselves the Flying Faeries for all I care. Aye, I've heard the rumors. Don't you worry your little head off, though─I'll keep on doin' business with you. Rumors are words and words are wind. But coin is coin, and yours is as good as the next man's.
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@@ -9,7 +9,8 @@ int32,str,str
5,"TEXT_REGWILSANDSURIANGER_00139_A1_100_2","What of other threats?"
6,"TEXT_REGWILSANDSURIANGER_00139_A1_000_3","What of the expedition?"
7,"TEXT_REGWILSANDSURIANGER_00139_A1_000_4","Nothing."
8,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_010","<Emphasis>Souls from aether far, strangers from strange lands,
8,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_010","<Emphasis>Souls from aether far, strangers from strange lands,
Yester with thine eyes, morrow by thine hands.</Emphasis>"
9,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_011","Thou and thy fellow Warriors of Light have led us from the darkness of the Seventh Umbral Era, as was writ in the <Emphasis>Divine Chronicles</Emphasis>."
10,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_012","Yet peace is ever fleeting. When the darkness riseth resurgent, I pray thou wilt bring thy light to bear once more."
11,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_020","“Knowledge dictates expectation, and expectation colors perception.”"
1 key 0 1
9 5 TEXT_REGWILSANDSURIANGER_00139_A1_100_2 What of other threats?
10 6 TEXT_REGWILSANDSURIANGER_00139_A1_000_3 What of the expedition?
11 7 TEXT_REGWILSANDSURIANGER_00139_A1_000_4 Nothing.
12 8 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_010 <Emphasis>Souls from aether far, strangers from strange lands, Yester with thine eyes, morrow by thine hands.</Emphasis> <Emphasis>Souls from aether far, strangers from strange lands, Yester with thine eyes, morrow by thine hands.</Emphasis>
13 9 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_011 Thou and thy fellow Warriors of Light have led us from the darkness of the Seventh Umbral Era, as was writ in the <Emphasis>Divine Chronicles</Emphasis>.
14 9 10 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_011 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_012 Thou and thy fellow Warriors of Light have led us from the darkness of the Seventh Umbral Era, as was writ in the <Emphasis>Divine Chronicles</Emphasis>. Yet peace is ever fleeting. When the darkness riseth resurgent, I pray thou wilt bring thy light to bear once more.
15 10 11 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_012 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_020 Yet peace is ever fleeting. When the darkness riseth resurgent, I pray thou wilt bring thy light to bear once more. “Knowledge dictates expectation, and expectation colors perception.”
16 11 12 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_020 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_021 “Knowledge dictates expectation, and expectation colors perception.” On occasion, truth may issue from the mouths of fiends and foes.
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key,0,1
#,,
int32,str,str
0,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_000","You've found your way to the Quicksand, friend. As you can see, we cater to a clientele with an adventurous streak."
1,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_001","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever."
2,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_010","Adventurers aspirin' to greatness come through all the time, but it's rare to see one that actually achieves some measure of success. Keep at it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and who knows what you'll accomplish?"
3,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_020","You've found your way to the Quicksand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As you can see, we cater to a clientele with an adventurous streak."
4,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_021","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever─especially accomplished adventurers like yourself."
5,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_030","Well, if it ain't the legendary Warrior of Light! The savior of Eorzea! And in <Emphasis>my</Emphasis> bar! Why, just lookin' at you makes me weak in the knees!"
6,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_031","Oh, don't make that face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm just havin' a bit of fun with you."
7,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to say that my overzealous suitor's not been back since you helped me chase him away."
8,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_041","I'm not generally one to stomp on anyone's dreams, of course...unless those dreams involve me an' matrimonial bliss. Then I'll <Emphasis>gladly</Emphasis> smash and dash 'em to smithereens!"
9,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_050","Twelve be praised, you're still alive and well! When I started hearin' rumors about what happened at the feast, I didn't know what to think."
10,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_051","I tried gettin' answers, but the Brass Blades've made their rounds. Folk around here're carryin' on as though naught's changed."
11,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_052","But deep down, they know it's a lie. It's only a matter of time before the questions come, and Lord Lolorito better have some good answers by then..."
12,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_060","So the sultana has recovered from her illness, and the Flame General has been reinstated to his post. Can't say it's all gone back to the way it was, but I reckon it's about as good as it's goin' to get."
13,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_061","For a moment there, I thought we might be in store for even greater changes...but I had an inklin' that people─maybe the world, even─weren't about to stand for much more."
14,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_062","Bad enough it took this long, though, eh? Wouldn't surprise me if you've got some choice words to say about the whole damn mess. Let me know if you could use a sympathetic ear."
15,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_070","Things have been delicate for a while now, but I've never seen the refugees lookin' so flighty. I suppose I'd be anxious too if every rumor flyin' in from Gridania mentioned battle on the border of my homeland..."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_000","You've found your way to the Quicksand, friend. As you can see, we cater to a clientele with an adventurous streak."
1,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_001","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever."
2,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_010","Adventurers aspirin' to greatness come through all the time, but it's rare to see one that actually achieves some measure of success. Keep at it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and who knows what you'll accomplish?"
3,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_020","You've found your way to the Quicksand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As you can see, we cater to a clientele with an adventurous streak."
4,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_021","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever─especially accomplished adventurers like yourself."
5,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_030","Well, if it ain't the legendary Warrior of Light! The savior of Eorzea! And in <Emphasis>my</Emphasis> bar! Why, just lookin' at you makes me weak in the knees!"
6,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_031","Oh, don't make that face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm just havin' a bit of fun with you."
7,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to say that my overzealous suitor's not been back since you helped me chase him away."
8,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_041","I'm not generally one to stomp on anyone's dreams, of course...unless those dreams involve me an' matrimonial bliss. Then I'll <Emphasis>gladly</Emphasis> smash and dash 'em to smithereens!"
9,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_050","Twelve be praised, you're still alive and well! When I started hearin' rumors about what happened at the feast, I didn't know what to think."
10,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_051","I tried gettin' answers, but the Brass Blades've made their rounds. Folk around here're carryin' on as though naught's changed."
11,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_052","But deep down, they know it's a lie. It's only a matter of time before the questions come, and Lord Lolorito better have some good answers by then..."
12,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_060","So the sultana has recovered from her illness, and the Flame General has been reinstated to his post. Can't say it's all gone back to the way it was, but I reckon it's about as good as it's goin' to get."
13,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_061","For a moment there, I thought we might be in store for even greater changes...but I had an inklin' that people─maybe the world, even─weren't about to stand for much more."
14,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_062","Bad enough it took this long, though, eh? Wouldn't surprise me if you've got some choice words to say about the whole damn mess. Let me know if you could use a sympathetic ear."
15,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_070","Things have been delicate for a while now, but I've never seen the refugees lookin' so flighty. I suppose I'd be anxious too if every rumor flyin' in from Gridania mentioned battle on the border of my homeland..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_000 You've found your way to the Quicksand, friend. As you can see, we cater to a clientele with an adventurous streak.
5 1 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_001 With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever.
6 2 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_010 Adventurers aspirin' to greatness come through all the time, but it's rare to see one that actually achieves some measure of success. Keep at it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and who knows what you'll accomplish?
7 3 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_020 You've found your way to the Quicksand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As you can see, we cater to a clientele with an adventurous streak.
8 4 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_021 With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever─especially accomplished adventurers like yourself.
9 5 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_030 Well, if it ain't the legendary Warrior of Light! The savior of Eorzea! And in <Emphasis>my</Emphasis> bar! Why, just lookin' at you makes me weak in the knees!
10 6 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_031 Oh, don't make that face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm just havin' a bit of fun with you.
11 7 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_040 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to say that my overzealous suitor's not been back since you helped me chase him away.
12 8 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_041 I'm not generally one to stomp on anyone's dreams, of course...unless those dreams involve me an' matrimonial bliss. Then I'll <Emphasis>gladly</Emphasis> smash and dash 'em to smithereens!
13 9 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_050 Twelve be praised, you're still alive and well! When I started hearin' rumors about what happened at the feast, I didn't know what to think.
14 10 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_051 I tried gettin' answers, but the Brass Blades've made their rounds. Folk around here're carryin' on as though naught's changed.
15 11 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_052 But deep down, they know it's a lie. It's only a matter of time before the questions come, and Lord Lolorito better have some good answers by then...
16 12 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_060 So the sultana has recovered from her illness, and the Flame General has been reinstated to his post. Can't say it's all gone back to the way it was, but I reckon it's about as good as it's goin' to get.
17 13 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_061 For a moment there, I thought we might be in store for even greater changes...but I had an inklin' that people─maybe the world, even─weren't about to stand for much more.
18 14 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_062 Bad enough it took this long, though, eh? Wouldn't surprise me if you've got some choice words to say about the whole damn mess. Let me know if you could use a sympathetic ear.
19 15 TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_070 Things have been delicate for a while now, but I've never seen the refugees lookin' so flighty. I suppose I'd be anxious too if every rumor flyin' in from Gridania mentioned battle on the border of my homeland...
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@@ -1,13 +1,13 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_000","You have business with me, adventurer?"
1,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_010","I'm the harbormaster here at Vesper Bay. My responsibility is to ensure that all is smooth sailing, and at all times."
2,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_011","I pride myself on maintaining the best facility on the mainland. Ours is a bustling port, and without sound management, things would very quickly run to chaos."
3,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_020","Vesper Bay was built only a number of years ago, but, in a short span of time, it's grown into the premier ocean gateway to Ul'dah."
4,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_021","That even the largest vessels might find mooring here, large-scale excavation was undertaken to deepen the seabed. 'Twas a costly venture made possible only through the generosity of Lord Lolorito."
5,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_022","It's to him that our port owes its prosperity. There's no shortage of opportunities to be had by enterprising individuals."
6,"TEXT_REGWILVESPERBAY_00124_Q1_000_000","What will you ask?"
7,"TEXT_REGWILVESPERBAY_00124_A1_000_001","What do you do here?"
8,"TEXT_REGWILVESPERBAY_00124_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILVESPERBAY_00124_A1_000_003","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_000","You have business with me, adventurer?"
1,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_010","I'm the harbormaster here at Vesper Bay. My responsibility is to ensure that all is smooth sailing, and at all times."
2,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_011","I pride myself on maintaining the best facility on the mainland. Ours is a bustling port, and without sound management, things would very quickly run to chaos."
3,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_020","Vesper Bay was built only a number of years ago, but, in a short span of time, it's grown into the premier ocean gateway to Ul'dah."
4,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_021","That even the largest vessels might find mooring here, large-scale excavation was undertaken to deepen the seabed. 'Twas a costly venture made possible only through the generosity of Lord Lolorito."
5,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_022","It's to him that our port owes its prosperity. There's no shortage of opportunities to be had by enterprising individuals."
6,"TEXT_REGWILVESPERBAY_00124_Q1_000_000","What will you ask?"
7,"TEXT_REGWILVESPERBAY_00124_A1_000_001","What do you do here?"
8,"TEXT_REGWILVESPERBAY_00124_A1_000_002","What kind of place is this?"
9,"TEXT_REGWILVESPERBAY_00124_A1_000_003","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILVESPERBAY_00124_WILFRID_000_000 You have business with me, adventurer?
5 1 TEXT_REGWILVESPERBAY_00124_WILFRID_000_010 I'm the harbormaster here at Vesper Bay. My responsibility is to ensure that all is smooth sailing, and at all times.
6 2 TEXT_REGWILVESPERBAY_00124_WILFRID_000_011 I pride myself on maintaining the best facility on the mainland. Ours is a bustling port, and without sound management, things would very quickly run to chaos.
7 3 TEXT_REGWILVESPERBAY_00124_WILFRID_000_020 Vesper Bay was built only a number of years ago, but, in a short span of time, it's grown into the premier ocean gateway to Ul'dah.
8 4 TEXT_REGWILVESPERBAY_00124_WILFRID_000_021 That even the largest vessels might find mooring here, large-scale excavation was undertaken to deepen the seabed. 'Twas a costly venture made possible only through the generosity of Lord Lolorito.
9 5 TEXT_REGWILVESPERBAY_00124_WILFRID_000_022 It's to him that our port owes its prosperity. There's no shortage of opportunities to be had by enterprising individuals.
10 6 TEXT_REGWILVESPERBAY_00124_Q1_000_000 What will you ask?
11 7 TEXT_REGWILVESPERBAY_00124_A1_000_001 What do you do here?
12 8 TEXT_REGWILVESPERBAY_00124_A1_000_002 What kind of place is this?
13 9 TEXT_REGWILVESPERBAY_00124_A1_000_003 Nothing.
@@ -5,9 +5,11 @@ int32,str,str
1,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How goes it? All's well here! ...At least on the bookkeeping front, anyway."
2,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_020","Some people let fame swell their heads, but I believe that yours will remain in proportion <Emphasis>and</Emphasis> firmly attached to your body!"
3,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_030","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust your investigation is faring well!"
4,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_040","<sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date.
4,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_040","<sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date.
...Hee hee, that rhymes!"
5,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_041","Oh, and I hope you don't mind, but I took the liberty of drawing a pretty little flower next to your name. This way I can find you quickly!"
6,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050","The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on!"
6,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050","The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on!"
7,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_060","When you came to our rescue, I couldn't see five yalms ahead me for the tears of joy.
...I need not tell you that this is strictly for your ears only!"
8,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_070","The Garlean threat may have abated, but there is no end to the work we Scions do."
9,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_071","In our own unique ways, may every one of us continue striving to make a better Eorzea!"
1 key 0 1
5 1 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How goes it? All's well here! ...At least on the bookkeeping front, anyway.
6 2 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_020 Some people let fame swell their heads, but I believe that yours will remain in proportion <Emphasis>and</Emphasis> firmly attached to your body!
7 3 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_030 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust your investigation is faring well!
8 4 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_040 <sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date. ...Hee hee, that rhymes! <sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date. ...Hee hee, that rhymes!
9 5 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_041 Oh, and I hope you don't mind, but I took the liberty of drawing a pretty little flower next to your name. This way I can find you quickly!
10 5 6 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_041 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050 Oh, and I hope you don't mind, but I took the liberty of drawing a pretty little flower next to your name. This way I can find you quickly! The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on!
11 6 7 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_060 The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on! When you came to our rescue, I couldn't see five yalms ahead me for the tears of joy. ...I need not tell you that this is strictly for your ears only!
12 7 8 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_060 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_070 When you came to our rescue, I couldn't see five yalms ahead me for the tears of joy. ...I need not tell you that this is strictly for your ears only! The Garlean threat may have abated, but there is no end to the work we Scions do.
13 9 TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_071 In our own unique ways, may every one of us continue striving to make a better Eorzea!
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