mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-28 04:29:11 +00:00
Updating CSV files
This commit is contained in:
@@ -1,26 +1,26 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
|
||||
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
|
||||
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
|
||||
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
|
||||
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
|
||||
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
|
||||
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
|
||||
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
|
||||
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
|
||||
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
|
||||
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
|
||||
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
|
||||
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
|
||||
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
|
||||
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
|
||||
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
|
||||
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
|
||||
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
|
||||
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
|
||||
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
|
||||
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
|
||||
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
|
||||
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
|
||||
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
|
||||
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
|
||||
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
|
||||
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
|
||||
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
|
||||
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
|
||||
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
|
||||
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
|
||||
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
|
||||
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
|
||||
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
|
||||
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
|
||||
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
|
||||
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
|
||||
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
|
||||
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
|
||||
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
|
||||
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
|
||||
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
|
||||
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
|
||||
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
|
||||
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
|
||||
|
||||
|
@@ -1,24 +1,24 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
|
||||
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
|
||||
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
|
||||
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
|
||||
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
|
||||
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
|
||||
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
|
||||
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
|
||||
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
|
||||
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
|
||||
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
|
||||
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
|
||||
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
|
||||
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
|
||||
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
|
||||
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
|
||||
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
|
||||
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
|
||||
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
|
||||
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
|
||||
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
|
||||
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
|
||||
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
|
||||
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
|
||||
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
|
||||
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
|
||||
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
|
||||
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
|
||||
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
|
||||
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
|
||||
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
|
||||
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
|
||||
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
|
||||
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
|
||||
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
|
||||
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
|
||||
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
|
||||
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
|
||||
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
|
||||
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
|
||||
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
|
||||
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
|
||||
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
|
||||
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
|
||||
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
|
||||
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
|
||||
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
|
||||
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
|
||||
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
|
||||
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
|
||||
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
|
||||
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
|
||||
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
|
||||
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
|
||||
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
|
||||
|
||||
|
@@ -9,7 +9,8 @@ int32,str,str
|
||||
5,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS","Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)"
|
||||
6,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS","Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)"
|
||||
7,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT","Nothing."
|
||||
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
|
||||
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
|
||||
<Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>"
|
||||
9,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK","Discontinue project."
|
||||
10,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES","Yes"
|
||||
11,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO","No"
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
|
||||
1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
|
||||
2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
|
||||
3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
|
||||
4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
|
||||
5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFCUTSCENEREPLAY_00132_TALK_ACTOR",""
|
||||
1,"TEXT_CMNDEFCUTSCENEREPLAY_00132_SYSTEM_001_000","You cannot consult <Emphasis>The Unending Journey</Emphasis> at this time."
|
||||
2,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_Q1_000_000","どのカットシーンを再生しますか?"
|
||||
3,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_001","●クエスト「StmBdy401」のカットシーン"
|
||||
4,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_002","「禁断の地 エウレカ:アネモス編」のカットシーン 1"
|
||||
5,"TEXT_CMNDEFCUTSCENEREPLAY_00132_VIRTUAL_EUREKA_A1_000_003","「禁断の地 エウレカ:アネモス編」のカットシーン 2"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGBUILDHOUSE_00149_TALK_ACTOR","ぱんぱかぱーん!家が建ちました!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGBUILDHOUSE_00149_TALK_ACTOR","ぱんぱかぱーん!家が建ちました!"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGCRAFTFACILITY_00152_TALK_ACTOR","せーりーふー"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGCRAFTFACILITY_00152_TALK_ACTOR","せーりーふー"
|
||||
|
||||
|
@@ -8,10 +8,14 @@ int32,str,str
|
||||
4,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_CARE","Tend Crop"
|
||||
5,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_DISPOSE","Remove Crop"
|
||||
6,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_HARVEST","Harvest Crop"
|
||||
7,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
7,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
9,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_DEPRESSED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop has seen better days..."
|
||||
10,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_TALK_RIPE","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is ready to be harvested."
|
||||
11,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE","Are you certain you wish to remove this crop?"
|
||||
12,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_YES","Yes"
|
||||
13,"TEXT_CMNDEFHOUSINGGARDENINGPLANT_00151_ASK_DISPOSE_NO","No"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGOBJECT_00141_TALK_ACTOR","せーりーふー"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGOBJECT_00141_TALK_ACTOR","せーりーふー"
|
||||
|
||||
|
@@ -7,10 +7,12 @@ int32,str,str
|
||||
3,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_MENU_EXIT","Quit"
|
||||
4,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY1","You cannot purchase private chambers until you have attained level 50 in a single class."
|
||||
5,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_NO_PERMIT_TO_BUY2","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
|
||||
6,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_TITLE","Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
6,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_TITLE","Do you wish to purchase your own private chambers for <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
The purchase price will not be refunded under any circumstances."
|
||||
7,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_YES","Yes"
|
||||
8,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_CONFIRM_NO","No"
|
||||
9,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU","Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil)"
|
||||
9,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_MENU","Purchase company workshop (<Format(IntegerParameter(1),FF022C)/> gil)"
|
||||
10,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_BUY_WORKSHOP_CONF","Do you wish to purchase a company workshop for <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
The purchase price will not be refunded under any circumstances."
|
||||
11,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_GOTO_WORKSHOP","Move to the company workshop"
|
||||
12,"TEXT_CMNDEFHOUSINGPERSONALROOMENTRANCE_00178_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_TALK_ACTOR","What would you like to do?"
|
||||
1,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_MY_ROOM","Move to your private chambers."
|
||||
2,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_OTHER_ROOM","Move to specified private chambers."
|
||||
3,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_FC_HOUSE","Leave private chambers."
|
||||
4,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_EXIT","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_TALK_ACTOR","What would you like to do?"
|
||||
1,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_MY_ROOM","Move to your private chambers."
|
||||
2,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_OTHER_ROOM","Move to specified private chambers."
|
||||
3,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_GO_FC_HOUSE","Leave private chambers."
|
||||
4,"TEXT_CMNDEFHOUSINGPERSONALROOMEXIT_00179_MENU_EXIT","Nothing."
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_TALK_ACTOR",""
|
||||
1,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY1","In order to purchase a plot of land privately, you must have at least one class at level 50."
|
||||
2,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY2","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
3,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_OPENED","At present, Shirogane is open for display only. Land sales will commence at a later time."
|
||||
4,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_ARROWED_TO_BUY","In order to purhase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_TALK_ACTOR",""
|
||||
1,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY1","In order to purchase a plot of land privately, you must have at least one class at level 50."
|
||||
2,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_NO_PERMIT_TO_BUY2","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
3,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_OPENED","At present, Shirogane is open for display only. Land sales will commence at a later time."
|
||||
4,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_KUGANE_NOT_ARROWED_TO_BUY","In order to purhase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_000","Process of shifty-making is of big help-use. First, be taking five need-not materia, yes? Melty-mix this one, mixy-melt that one, squeeze and squash, then bigeyes! Five need-not are reborn as one shiny-new!"
|
||||
1,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_001","What kind of materia is reborn? Such knowings do not rattle Mutamix's braincase. Maybe new materia is worth much jinglyshine; maybe it is even more scrappyjunk than five before. Shifty-making is exciting chance-game, yes?"
|
||||
2,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_005","Mutamix will perform materia transmutation for you at any time, free of charge. Bring the goblin five pieces of unwanted materia, and he will transform them into a single new piece to use as you see fit."
|
||||
3,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_006","That said, materia transmutation remains an inexact science. As for what manner of materia will emerge each time Mutamix works his wonders, not even the goblin genius himself can say."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_000","Process of shifty-making is of big help-use. First, be taking five need-not materia, yes? Melty-mix this one, mixy-melt that one, squeeze and squash, then bigeyes! Five need-not are reborn as one shiny-new!"
|
||||
1,"TEXT_CMNDEFMATERIASLOTTALK_00175_MUTAMIX_000_001","What kind of materia is reborn? Such knowings do not rattle Mutamix's braincase. Maybe new materia is worth much jinglyshine; maybe it is even more scrappyjunk than five before. Shifty-making is exciting chance-game, yes?"
|
||||
2,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_005","Mutamix will perform materia transmutation for you at any time, free of charge. Bring the goblin five pieces of unwanted materia, and he will transform them into a single new piece to use as you see fit."
|
||||
3,"TEXT_CMNDEFMATERIASLOTTALK_00175_SYSTEM_000_006","That said, materia transmutation remains an inexact science. As for what manner of materia will emerge each time Mutamix works his wonders, not even the goblin genius himself can say."
|
||||
|
||||
|
@@ -1,7 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_000","Pshhh... Shkohhh...
|
||||
0,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_000","Pshhh... Shkohhh...
|
||||
Uplander is asking Mutamix to shifty-make? Uplander should be hand-swapping five pieces of need-not materia with Mutamix."
|
||||
1,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_020","Mixy-melt, melty-mix, squash and squeeze, squeeze and squash..."
|
||||
2,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_030","Bigeyes! Five need-not are reborn as one!"
|
||||
3,"TEXT_CMNDEFMATERIASLOT_00174_MUTAMIX_000_035","Hugeeyes! Shkohhh... Does Mutamix truesee!?"
|
||||
|
||||
|
@@ -3,37 +3,57 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_000","In barren fields afar, I sense the stirring of dire foes. Those who wander shall make a stand...and you shall serve as their beacon. I, too, mean to confront this rising threat."
|
||||
1,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_001","Ere we stride into battle, however, let us steep our souls in song─aye, a performance in your honor..."
|
||||
2,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_000","<Emphasis>Dawn may banish even the darkest night,
|
||||
Yet ever shall primal desires burn.</Emphasis>"
|
||||
2,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_000","<Emphasis>Dawn may banish even the darkest night,
|
||||
Yet ever shall primal desires burn.</Emphasis>"
|
||||
3,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_001","<Emphasis>Two swords shall vie to lay them low─
|
||||
A blade born of light and a blade forged of might.
|
||||
Alas, man may entrust his fate unto but one.</Emphasis>"
|
||||
4,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002","Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel..."
|
||||
5,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010","You desire an encore? Very well, it would be my pleasure."
|
||||
6,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_011","<Highlight>ObjectParameter(1)</Highlight>, I give you <Emphasis>Ultima's Bane</Emphasis>!"
|
||||
4,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_002","Truly, Archon Louisoix had a gift with words. Had circumstances been different, he would have made a magnificent minstrel..."
|
||||
5,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_010","You desire an encore? Very well, it would be my pleasure."
|
||||
7,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_012","From an era long forgotten,♪
|
||||
A blade of midnight drawn,♪
|
||||
From a battlefield awakened,♪
|
||||
A warrior who bears the dawn...♪"
|
||||
8,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013","From an era long forgotten,♪
|
||||
A blade of midnight drawn,♪
|
||||
From a distant land uncharted,♪
|
||||
A warrior who bears the dawn...♪"
|
||||
9,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_010","Ever since I first set foot in these lands, I have been haunted by a song."
|
||||
10,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011","It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom..."
|
||||
11,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020","Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words."
|
||||
12,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_021","For in the fires of Carteneau, you witnessed the truth of the <Emphasis>Divine Chronicles</Emphasis>..."
|
||||
13,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_022","And when you emerged from the Praetorium triumphant, you proved yourself a Warrior of Light to the world once more."
|
||||
8,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_100_013","From an era long forgotten,♪
|
||||
A blade of midnight drawn,♪
|
||||
14,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_030","<Emphasis>Ne'er till land consumes sun can sea bear moons,
|
||||
Heavens spew crimson flame, hells seep black dooms.</Emphasis>"
|
||||
15,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_031","<Emphasis>Stray seeds quicken in ash's grey embrace,
|
||||
Valiant blades forged under the Twelve's good grace.</Emphasis>"
|
||||
16,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032","The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>."
|
||||
17,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_033","The “crimson flames” of Dalamud heralded the end of an era..."
|
||||
18,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_034","And the “valiant blades” that were the Warriors of Light brought us hope in our darkest hour."
|
||||
10,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_011","It foretold the coming of the Seventh Umbral Era, and of those who would deliver us from doom..."
|
||||
11,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_020","Of course, I need not speak to you and yours of the prophetess Mezaya Thousand Eyes's words."
|
||||
19,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_035","<Emphasis>Seven waning moons see seven suns rise,
|
||||
Divine order roils, fallen corpses writhe.</Emphasis>"
|
||||
20,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036","<Emphasis>Souls from aether far, strangers from strange lands,
|
||||
Yester with thine eyes, morrow by thine hands.</Emphasis>"
|
||||
21,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_037","We knew not whom the verses spoke of─not I, nor the Archons, nor any other soul in the realm."
|
||||
22,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_038","The Warriors of Light were lost to us. If not them, who could it be?"
|
||||
23,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_039","And then came the rumors of one not unlike them─a <If(PlayerParameter(4))>woman<Else/>man</If> who walked in the light of the Crystal."
|
||||
24,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_040","From the moment I saw you, I felt it must be true. Having learned of your deeds in their entirety, I now <Emphasis>know</Emphasis> it to be true."
|
||||
25,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_041","You are as they were, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─a Warrior of Light, and an inspiration to us all."
|
||||
Valiant blades forged under the Twelve's good grace.</Emphasis>"
|
||||
16,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_032","The words of the prophetess Mezaya Thousand Eyes as writ in her <Emphasis>Divine Chronicles</Emphasis>."
|
||||
26,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_050","<Emphasis>Lances of light herald the dawn,
|
||||
Beckoning shadows deeper still.</Emphasis> "
|
||||
27,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_051","<Emphasis>Splendor dances with shades
|
||||
Unsheathed, a rime-kissed blade
|
||||
Spills crimson o'er fields of white.</Emphasis> "
|
||||
28,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_052","Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words."
|
||||
29,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_053","What “a rime-kissed blade” signifies, I cannot yet fathom. But I have heard that roses of blood are blooming in the white fields of Coerthas, in ever greater profusion."
|
||||
30,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_054","The Twelve keep and defend you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What tales you'll have to tell when next we meet! "
|
||||
Divine order roils, fallen corpses writhe.</Emphasis>"
|
||||
20,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_036","<Emphasis>Souls from aether far, strangers from strange lands,
|
||||
31,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_060","Into the flesh of Darkness go bringers of Light,♪
|
||||
for the flame that flickers in Bahamut's tomb.♪
|
||||
In that cloying black stirs a raven white,♪
|
||||
clawing blood from a barren womb.♪"
|
||||
32,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_061","What was slain in silver proud did in golden malice rise.♪
|
||||
Metals of infamy and ruin, that every hero must despise.♪"
|
||||
33,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_062","Do these verses ring a bell, perchance? I wrote this song to immortalize your journey into Dalamud's Shadow."
|
||||
34,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_063","One of my most requested songs, especially in those halls and taverns frequented by adventurers. Oftentimes, I can save my voice in the later verses, for the whole place is on its feet by then, belting out the words by heart..."
|
||||
35,"TEXT_CMNDEFMINSTREL01_00138_WANDERINGMINSTREL_000_064","A touch hyperbolic? Why, 'tis the broad strokes that make a popular ballad! Else we would be singing of mending socks and sitting on cushions, would we not? We shall talk again soon─tell me more tales of derring-do, won't you?"
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1Q1_100_000","What would you like to know?"
|
||||
1,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A1_101_000","What do you do here?"
|
||||
2,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A2_102_000","What kind of place is this?"
|
||||
3,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A3_103_000","Nothing."
|
||||
4,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_001","Oh, I like housing─that is to say, I <Emphasis>like</Emphasis> it. I roam this fair land─fairest!─touring all the adventurer settlements. You might say I'm a flatspotter. Or a house peeper."
|
||||
5,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_100_001","Oh, one of us, are you? A fellow house peeper, very <Emphasis>good</Emphasis>! You must talk to the resident caretakers then. Connections are everything in this...proclivity."
|
||||
6,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_002","That cove right there is where Rycharde Mistbeard came home to his hideout. Mmm, lore! And brine! This is Mist, <Emphasis>the</Emphasis> residential area for adventurers─and a fine piece of Limsa it is too."
|
||||
7,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_003","Ah, the Goblet! Now who doesn't want to drink from <Emphasis>this</Emphasis>, I ask. I was planning a trip to Ul'dah just to see this place, but plans kept getting pushed back. But finally, I'm here!"
|
||||
8,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_004","Now, this one might be my favorite residential area right now. The Lavender Beds! Such a relaxing area, don't you think? I've had a rather stressful few years, to be honest. The quiet life in Gridania, among the trees... <sigh>"
|
||||
9,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_005","Lest you wonder, Shirogane means platinum, and small wonder this place is named so. That pristine, glittering sand is a treat for eyes and feet alike. Truly a slice of Far Eastern paradise, this!"
|
||||
10,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_000","I say, is this your chocobo by any chance? He <Emphasis>is</Emphasis>? Wonderful, wonderful!"
|
||||
11,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_001","The fellow wandered here a while ago, looking rather glum for having been separated from his <If(PlayerParameter(4))>mistress<Else/>master</If>. I'm glad that you came by when you did─nothing warms the heart like a happy reunion!"
|
||||
12,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_002","Your chocobo companion has been returned to you, and may once again be summoned to your side."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1Q1_100_000","What would you like to know?"
|
||||
1,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A1_101_000","What do you do here?"
|
||||
2,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A2_102_000","What kind of place is this?"
|
||||
3,"TEXT_CMNDEFMRHOUSING_00140_CHOICE1A3_103_000","Nothing."
|
||||
4,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_001","Oh, I like housing─that is to say, I <Emphasis>like</Emphasis> it. I roam this fair land─fairest!─touring all the adventurer settlements. You might say I'm a flatspotter. Or a house peeper."
|
||||
5,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_100_001","Oh, one of us, are you? A fellow house peeper, very <Emphasis>good</Emphasis>! You must talk to the resident caretakers then. Connections are everything in this...proclivity."
|
||||
6,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_002","That cove right there is where Rycharde Mistbeard came home to his hideout. Mmm, lore! And brine! This is Mist, <Emphasis>the</Emphasis> residential area for adventurers─and a fine piece of Limsa it is too."
|
||||
7,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_003","Ah, the Goblet! Now who doesn't want to drink from <Emphasis>this</Emphasis>, I ask. I was planning a trip to Ul'dah just to see this place, but plans kept getting pushed back. But finally, I'm here!"
|
||||
8,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_004","Now, this one might be my favorite residential area right now. The Lavender Beds! Such a relaxing area, don't you think? I've had a rather stressful few years, to be honest. The quiet life in Gridania, among the trees... <sigh>"
|
||||
9,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_000_005","Lest you wonder, Shirogane means platinum, and small wonder this place is named so. That pristine, glittering sand is a treat for eyes and feet alike. Truly a slice of Far Eastern paradise, this!"
|
||||
10,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_000","I say, is this your chocobo by any chance? He <Emphasis>is</Emphasis>? Wonderful, wonderful!"
|
||||
11,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_001","The fellow wandered here a while ago, looking rather glum for having been separated from his <If(PlayerParameter(4))>mistress<Else/>master</If>. I'm glad that you came by when you did─nothing warms the heart like a happy reunion!"
|
||||
12,"TEXT_CMNDEFMRHOUSING_00140_MRHOUSING_004_002","Your chocobo companion has been returned to you, and may once again be summoned to your side."
|
||||
|
||||
|
@@ -1,26 +1,26 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_000","Through the power of atma, I shall imbue your relic with such might as it has never known. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_TITLE","Select the relic you wish to enhance."
|
||||
2,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CHOICES","<If(Equal(IntegerParameter(1),6257))><Clickable(<SheetEn(Item,2,6257,1,1)/>)/> and <SheetEn(Item,3,6266,1,1)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If>"
|
||||
3,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CANCEL","Cancel"
|
||||
4,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_MESSAGE","Have <If(Equal(IntegerParameter(1),6257))><SheetEn(Item,2,6257,1,1)/> and <SheetEn(Item,2,6266,1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),1,1)/></If> enhanced?"
|
||||
5,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_YES","Yes"
|
||||
6,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_NO","No"
|
||||
7,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_020","Where is the relic? Perchance you forgot to bring it?"
|
||||
8,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_020","To have Jalzahn enhance a relic weapon zenith, you must be in possession of twelve unique varieties of atma."
|
||||
9,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_025","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
10,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_100_030","I cannot well perform my work until you make room among your mess of possessions."
|
||||
11,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_030","If there are any other relics you wish enhanced, bring me twelve unique varieties of atma as before, and I shall see the deed done."
|
||||
12,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_035","By participating in certain FATEs while equipped with a relic weapon zenith, you may obtain an atma crystal."
|
||||
13,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_036","Once you have obtained twelve unique varieties of atma, you may present them to Jalzahn to have a relic weapon zenith enhanced."
|
||||
14,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_036","Paladins must possess both Curtana Zenith and the Holy Shield Zenith."
|
||||
15,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_037","This information can be reviewed in the completed journal for the quest “Up in Arms,” which can be found under “Side Story Quests.”"
|
||||
16,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_040","How fare your efforts at procuring atma? Once you have twelve pieces in your possession, bring them hither, and I shall infuse their power into a relic of your choosing."
|
||||
17,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_050","Ah, twelve unique varieties of atma! You have done well, my dear adventurer."
|
||||
18,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_051","Pray leave the rest to me. I require but a moment."
|
||||
19,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_056","...It is done! True to my theory, the souls housed within the atma have merged with your relic! Take it up once more, adventurer, and savor the newfound power that courses through it!"
|
||||
20,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_057","...It is done! True to my theory, the souls housed within the atma have merged with your blade and shield! Take them up once more, adventurer, and savor the newfound power that courses through them!"
|
||||
21,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_059","<If(Equal(IntegerParameter(1),6257))>Your relics zenith have been reborn through the power of atma<Else/>Your relic weapon zenith has been reborn through the power of atma</If>!"
|
||||
22,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_060","If you wish to have another relic weapon zenith enhanced, you may do so by repeating the process of obtaining twelve unique pieces of atma, and then presenting the objects to Jalzahn."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_000","Through the power of atma, I shall imbue your relic with such might as it has never known. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_TITLE","Select the relic you wish to enhance."
|
||||
2,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CHOICES","<If(Equal(IntegerParameter(1),6257))><Clickable(<SheetEn(Item,2,6257,1,1)/>)/> and <SheetEn(Item,3,6266,1,1)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If>"
|
||||
3,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_MENU_CANCEL","Cancel"
|
||||
4,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_MESSAGE","Have <If(Equal(IntegerParameter(1),6257))><SheetEn(Item,2,6257,1,1)/> and <SheetEn(Item,2,6266,1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),1,1)/></If> enhanced?"
|
||||
5,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_YES","Yes"
|
||||
6,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_YESNO_NO","No"
|
||||
7,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_020","Where is the relic? Perchance you forgot to bring it?"
|
||||
8,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_020","To have Jalzahn enhance a relic weapon zenith, you must be in possession of twelve unique varieties of atma."
|
||||
9,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_025","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
10,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_100_030","I cannot well perform my work until you make room among your mess of possessions."
|
||||
11,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_030","If there are any other relics you wish enhanced, bring me twelve unique varieties of atma as before, and I shall see the deed done."
|
||||
12,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_035","By participating in certain FATEs while equipped with a relic weapon zenith, you may obtain an atma crystal."
|
||||
13,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_036","Once you have obtained twelve unique varieties of atma, you may present them to Jalzahn to have a relic weapon zenith enhanced."
|
||||
14,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_036","Paladins must possess both Curtana Zenith and the Holy Shield Zenith."
|
||||
15,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_037","This information can be reviewed in the completed journal for the quest “Up in Arms,” which can be found under “Side Story Quests.”"
|
||||
16,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_040","How fare your efforts at procuring atma? Once you have twelve pieces in your possession, bring them hither, and I shall infuse their power into a relic of your choosing."
|
||||
17,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_050","Ah, twelve unique varieties of atma! You have done well, my dear adventurer."
|
||||
18,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_051","Pray leave the rest to me. I require but a moment."
|
||||
19,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_056","...It is done! True to my theory, the souls housed within the atma have merged with your relic! Take it up once more, adventurer, and savor the newfound power that courses through it!"
|
||||
20,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_JALZAHN_000_057","...It is done! True to my theory, the souls housed within the atma have merged with your blade and shield! Take them up once more, adventurer, and savor the newfound power that courses through them!"
|
||||
21,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_100_059","<If(Equal(IntegerParameter(1),6257))>Your relics zenith have been reborn through the power of atma<Else/>Your relic weapon zenith has been reborn through the power of atma</If>!"
|
||||
22,"TEXT_CMNDEFRELICWEAPON020TRADE_00165_SYSTEM_000_060","If you wish to have another relic weapon zenith enhanced, you may do so by repeating the process of obtaining twelve unique pieces of atma, and then presenting the objects to Jalzahn."
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_000","...Hm? I can't very well dispose of something you don't have, now, can I?"
|
||||
1,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_100","...Really? Well, I suppose the moldy old book <Emphasis>was</Emphasis> bound for the furnace any─errr...I mean, it breaks my heart to see a piece of history treated like so many pages of soiled parchment, but who am I to argue with a customer?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00010","All progress within <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> will be lost. Are you certain you wish to proceed?"
|
||||
3,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00011","Yes"
|
||||
4,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00012","No"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_050","There. It's done. That particular bit of history will never bother you again. I hope you're happy now."
|
||||
6,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_SYSTEM_000_055","You throw away a book from the Trials of the Braves."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_000","...Hm? I can't very well dispose of something you don't have, now, can I?"
|
||||
1,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_100","...Really? Well, I suppose the moldy old book <Emphasis>was</Emphasis> bound for the furnace any─errr...I mean, it breaks my heart to see a piece of history treated like so many pages of soiled parchment, but who am I to argue with a customer?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00010","All progress within <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> will be lost. Are you certain you wish to proceed?"
|
||||
3,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00011","Yes"
|
||||
4,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_00012","No"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_GJUSANA_000_050","There. It's done. That particular bit of history will never bother you again. I hope you're happy now."
|
||||
6,"TEXT_CMNDEFRELICWEAPON025CANCELNOTE_00168_SYSTEM_000_055","You throw away a book from the Trials of the Braves."
|
||||
|
||||
|
@@ -1,32 +1,32 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_000","I take it you're keen to take advantage of my special offer? So, which book from the Trials of the Braves would you like purchase?"
|
||||
1,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_TITLE","What are you interested in?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_CANCEL","Nothing."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
4,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
6,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
7,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_WEAPON","Books pertaining to swords."
|
||||
8,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_SUB_WEAPON","Books pertaining to shields."
|
||||
9,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
10,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
11,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A_PLD","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
12,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B_PLD","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
13,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD_SUB","The Book of Netherfire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
14,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD_SUB","The Book of Netherfall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
15,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_030","Now, I mentioned earlier that nine books comprise a set, but there are <Emphasis>different</Emphasis> sets as well. I had a quick browse through them, and it appears that each focuses on a particular weapon. If you have any preferences, please let me know."
|
||||
16,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_0000_SYSTEM_000_035","Actions speak louder than words. Arm yourself with the relic weapon atma you wish to enhance, and speak with G'jusana once more."
|
||||
17,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_040","...Hm? It appears we're completely out of books pertaining to that weapon. And small wonder, seeing as you're the one who cleaned us out!"
|
||||
18,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_045","You have already completed all the trials for the equipped relic weapon atma. Make your way to Hyrstmill, and present it to Jalzahn."
|
||||
19,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_050","It appears you've already read all the books under that category. Might I interest you in something else?"
|
||||
20,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_060","Wait... Didn't I <Emphasis>just</Emphasis> sell you a book? As much as I'd like to offer you another, a part of me feels as though I'd be doing you a disservice. Think of it this way: the more you have, the less you appreciate!"
|
||||
21,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_065","You must complete all of the objectives in a book before you may purchase another. Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
|
||||
22,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_070","Here it is, the book of your heart's desire. I have no doubt that it'll provide endless hours of entertainment! Have there ever been 100 <SheetEn(Item,3, 28,2,1)/> better spent? I think not!"
|
||||
23,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_075","You have obtained a book from the Trials of the Braves. The objectives therein can be verified by using the item in the Key Items menu."
|
||||
24,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q","Exchange <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>?"
|
||||
25,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q2","The weapon you possess does not match your trial progress. Would you like to discard your <SheetEn(EventItem,3,IntegerParameter(1),1,1)/>, and purchase <SheetEn(EventItem,1,IntegerParameter(2),1,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
26,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_YES","Yes"
|
||||
27,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_NO","No"
|
||||
28,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_080","Oh dear, it seems you're short on <SheetEn(Item,3, 28,2,1)/>. I'm afraid I can't go any lower than 100 for such precious texts. Think of it this way: the harder you work for something, the more you appreciate it!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_000","I take it you're keen to take advantage of my special offer? So, which book from the Trials of the Braves would you like purchase?"
|
||||
1,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_TITLE","What are you interested in?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_CANCEL","Nothing."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
4,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
6,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
7,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_WEAPON","Books pertaining to swords."
|
||||
8,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_PLD_SUB_WEAPON","Books pertaining to shields."
|
||||
9,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD","The Books of Fire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
10,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD","The Books of Fall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
11,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_A_PLD","The Books of Wind (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
12,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SELECTION_B_PLD","The Books of Earth (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
13,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_MAIN_PLD_SUB","The Book of Netherfire (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
14,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_MENU_SUB_PLD_SUB","The Book of Netherfall (Raises <Sheet(BaseParam,IntegerParameter(1),1)/>). Completed: <Value>IntegerParameter(2)</Value> of <Value>IntegerParameter(3)</Value>"
|
||||
15,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_030","Now, I mentioned earlier that nine books comprise a set, but there are <Emphasis>different</Emphasis> sets as well. I had a quick browse through them, and it appears that each focuses on a particular weapon. If you have any preferences, please let me know."
|
||||
16,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_0000_SYSTEM_000_035","Actions speak louder than words. Arm yourself with the relic weapon atma you wish to enhance, and speak with G'jusana once more."
|
||||
17,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_040","...Hm? It appears we're completely out of books pertaining to that weapon. And small wonder, seeing as you're the one who cleaned us out!"
|
||||
18,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_045","You have already completed all the trials for the equipped relic weapon atma. Make your way to Hyrstmill, and present it to Jalzahn."
|
||||
19,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_050","It appears you've already read all the books under that category. Might I interest you in something else?"
|
||||
20,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_060","Wait... Didn't I <Emphasis>just</Emphasis> sell you a book? As much as I'd like to offer you another, a part of me feels as though I'd be doing you a disservice. Think of it this way: the more you have, the less you appreciate!"
|
||||
21,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_065","You must complete all of the objectives in a book before you may purchase another. Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
|
||||
22,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_070","Here it is, the book of your heart's desire. I have no doubt that it'll provide endless hours of entertainment! Have there ever been 100 <SheetEn(Item,3, 28,2,1)/> better spent? I think not!"
|
||||
23,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_SYSTEM_000_075","You have obtained a book from the Trials of the Braves. The objectives therein can be verified by using the item in the Key Items menu."
|
||||
24,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q","Exchange <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>?"
|
||||
25,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_Q2","The weapon you possess does not match your trial progress. Would you like to discard your <SheetEn(EventItem,3,IntegerParameter(1),1,1)/>, and purchase <SheetEn(EventItem,1,IntegerParameter(2),1,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
26,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_YES","Yes"
|
||||
27,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_NOTE_TRADE_YESNO_NO","No"
|
||||
28,"TEXT_CMNDEFRELICWEAPON025GETNOTE_00167_GJUSANA_000_080","Oh dear, it seems you're short on <SheetEn(Item,3, 28,2,1)/>. I'm afraid I can't go any lower than 100 for such precious texts. Think of it this way: the harder you work for something, the more you appreciate it!"
|
||||
|
||||
|
@@ -1,12 +1,12 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_000","The Trials of the Braves is a nine-volume work of literature which tells of the heroic feats of the Zodiac Braves."
|
||||
1,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_001","As I mentioned earlier, I'm willing to part with each book for the discounted price of 100 <SheetEn(Item,3, 28,2,1)/>."
|
||||
2,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_010","By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_011","Distinct sets of Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first."
|
||||
4,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_012","A paladin's set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first."
|
||||
5,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_013","Each book can be purchased from G'jusana. Please note, however, that you can possess only one at any given time."
|
||||
6,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_014","You must complete all of the objectives in a book before you may purchase another."
|
||||
7,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_015","Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
|
||||
8,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_016","This concludes the explanation of the enhancement process. May your relic drink deep of the souls of your enemies!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_000","The Trials of the Braves is a nine-volume work of literature which tells of the heroic feats of the Zodiac Braves."
|
||||
1,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_GJUSANA_000_001","As I mentioned earlier, I'm willing to part with each book for the discounted price of 100 <SheetEn(Item,3, 28,2,1)/>."
|
||||
2,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_010","By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_011","Distinct sets of Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first."
|
||||
4,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_012","A paladin's set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first."
|
||||
5,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_013","Each book can be purchased from G'jusana. Please note, however, that you can possess only one at any given time."
|
||||
6,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_014","You must complete all of the objectives in a book before you may purchase another."
|
||||
7,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_015","Alternately, you may also dispose of it by speaking with G'jusana, or via the Key Items menu."
|
||||
8,"TEXT_CMNDEFRELICWEAPON025NOTETALK_00170_SYSTEM_000_016","This concludes the explanation of the enhancement process. May your relic drink deep of the souls of your enemies!"
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_000","Through my arts, I shall permanently bind the souls you have gathered to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_TITLE","What would you like enhanced?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CANCEL","Nothing."
|
||||
4,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_YES","Yes"
|
||||
6,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_NO","No"
|
||||
7,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
|
||||
8,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_035","To have Jalzahn enhance a relic weapon atma, you must first complete the objectives in all nine books of the Trials of the Braves. Please note that distinct sets of the text exist for each relic."
|
||||
9,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_035","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
10,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_040","Hmmm... 'Twould seem the relic has not absorbed a sufficient amount of souls for the binding to be effective. Might you have overlooked a detail in the Trials of the Braves?"
|
||||
11,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_100_040","I cannot well perform my work until you make room among your mess of possessions."
|
||||
12,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_050","If you wish to have another relic enhanced, know that the same foes are not like to yield the souls required. The existence of distinct versions of the Trials for each relic attests to this. Forgive me if I had neglected to share this detail earlier."
|
||||
13,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_051","The enemies you are required to defeat vary according to the relic. If you wish to enhance another relic weapon atma, you must obtain books from the associated set of the Trials of the Braves and complete all the objectives therein."
|
||||
14,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_060","To determine which creatures will render up suitable souls for your relic, you should refer to the Trials of the Braves. The books are common in Radz–at–Han, but I did not think to bring them with me. With trade flourishing between our lands, however, mayhap they can be had from a local merchant."
|
||||
15,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_100","Yes, the relic fair pulsates with the power of souls. To have successfully brought it to this state... Yours is an uncommon perseverance, adventurer."
|
||||
16,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_101","You have done your part, and now I shall do mine. This will take but a moment."
|
||||
17,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_102","...It is done! Ah, the souls within lend it a truly magnificent gleam! Take up your relic anew, my friend, and bask in the light of its majesty!"
|
||||
18,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_051","Your relic weapon atma has been reborn through the power of souls!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_000","Through my arts, I shall permanently bind the souls you have gathered to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_TITLE","What would you like enhanced?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
|
||||
3,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_MENU_CANCEL","Nothing."
|
||||
4,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
|
||||
5,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_YES","Yes"
|
||||
6,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_YESNO_NO","No"
|
||||
7,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
|
||||
8,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_035","To have Jalzahn enhance a relic weapon atma, you must first complete the objectives in all nine books of the Trials of the Braves. Please note that distinct sets of the text exist for each relic."
|
||||
9,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_035","Furthermore, please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
10,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_040","Hmmm... 'Twould seem the relic has not absorbed a sufficient amount of souls for the binding to be effective. Might you have overlooked a detail in the Trials of the Braves?"
|
||||
11,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_100_040","I cannot well perform my work until you make room among your mess of possessions."
|
||||
12,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_050","If you wish to have another relic enhanced, know that the same foes are not like to yield the souls required. The existence of distinct versions of the Trials for each relic attests to this. Forgive me if I had neglected to share this detail earlier."
|
||||
13,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_000_051","The enemies you are required to defeat vary according to the relic. If you wish to enhance another relic weapon atma, you must obtain books from the associated set of the Trials of the Braves and complete all the objectives therein."
|
||||
14,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_060","To determine which creatures will render up suitable souls for your relic, you should refer to the Trials of the Braves. The books are common in Radz–at–Han, but I did not think to bring them with me. With trade flourishing between our lands, however, mayhap they can be had from a local merchant."
|
||||
15,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_100","Yes, the relic fair pulsates with the power of souls. To have successfully brought it to this state... Yours is an uncommon perseverance, adventurer."
|
||||
16,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_101","You have done your part, and now I shall do mine. This will take but a moment."
|
||||
17,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_JALZAHN_000_102","...It is done! Ah, the souls within lend it a truly magnificent gleam! Take up your relic anew, my friend, and bask in the light of its majesty!"
|
||||
18,"TEXT_CMNDEFRELICWEAPON025TRADE_00166_SYSTEM_100_051","Your relic weapon atma has been reborn through the power of souls!"
|
||||
|
||||
|
@@ -8,7 +8,9 @@ int32,str,str
|
||||
4,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040","Learn about alexandrite."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050","Nothing."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000","Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000","Select the sphere scroll you would like created.
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000","Select the sphere scroll you would like created.
|
||||
※Three bottles of ink required for each, with the
|
||||
exception of Curtana (2) and the Holy Shield (1)."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/>"
|
||||
9,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110","Cancel"
|
||||
10,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020","Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink."
|
||||
@@ -31,7 +33,8 @@ int32,str,str
|
||||
27,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000","Select an attribute for single infusion removal."
|
||||
28,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010","<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
|
||||
29,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040","Cancel"
|
||||
28,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010","<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
|
||||
30,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000","Remove a single infusion for the following attribute?
|
||||
<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
|
||||
31,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030","Yes"
|
||||
32,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040","No"
|
||||
33,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400","...The deed is done. May you find the ideal balance of power that you seek."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_000","Looking to get your hands on some alexandrite, are you? I have a map right here which should lead you to a buried cache. For 75 <SheetEn(Item,3, 28,2,1)/>, it's yours."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_Q1_000_000","Exchange 75 <SheetEn(Item,3, 28,2,1)/> for a mysterious map?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_001","Yes"
|
||||
3,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_002","No"
|
||||
4,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005","Here─sealed for your peace of mind. You may decipher it at your leisure."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010","You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011","...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021","To do so, you must first complete the quest “Treasures and Tribulations.”"
|
||||
9,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030","Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession."
|
||||
10,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050","The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_000","Looking to get your hands on some alexandrite, are you? I have a map right here which should lead you to a buried cache. For 75 <SheetEn(Item,3, 28,2,1)/>, it's yours."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_Q1_000_000","Exchange 75 <SheetEn(Item,3, 28,2,1)/> for a mysterious map?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_001","Yes"
|
||||
3,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_A1_000_002","No"
|
||||
4,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005","Here─sealed for your peace of mind. You may decipher it at your leisure."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010","You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011","...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021","To do so, you must first complete the quest “Treasures and Tribulations.”"
|
||||
9,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030","Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession."
|
||||
10,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050","The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less."
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_000","Advanced materia melding is a highly unstable process. There <Emphasis>must</Emphasis> be a way to harness the stones' power without risking their destruction..."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_030","When a sphere scroll is fully infused with materia, it will shine as the stars in the heavens. This is the sign that its power is ready to be transferred to a suitable vessel."
|
||||
2,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_050","By the gods, you...you've succeeded! <Emphasis>We've</Emphasis> succeeded! To think that my efforts have finally borne fruit... No words can express the joy I feel at this moment."
|
||||
3,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_051","To be sure, my research is far from over. Much and more must be verified before I can form my conclusions, and so I would be much obliged for our ongoing collaboration."
|
||||
4,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_052","If you have a mind to enhance another relic, bring me the requisite amount of superior enchanted ink, and I shall prepare for you a suitable sphere scroll."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_000","Advanced materia melding is a highly unstable process. There <Emphasis>must</Emphasis> be a way to harness the stones' power without risking their destruction..."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_030","When a sphere scroll is fully infused with materia, it will shine as the stars in the heavens. This is the sign that its power is ready to be transferred to a suitable vessel."
|
||||
2,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_050","By the gods, you...you've succeeded! <Emphasis>We've</Emphasis> succeeded! To think that my efforts have finally borne fruit... No words can express the joy I feel at this moment."
|
||||
3,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_051","To be sure, my research is far from over. Much and more must be verified before I can form my conclusions, and so I would be much obliged for our ongoing collaboration."
|
||||
4,"TEXT_CMNDEFRELICWEAPON030REPLICATALK_00176_HUBAIRTIN_000_052","If you have a mind to enhance another relic, bring me the requisite amount of superior enchanted ink, and I shall prepare for you a suitable sphere scroll."
|
||||
|
||||
|
@@ -1,32 +1,32 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_000","Through my arts, I shall transfer the sphere scroll's light energy to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_Q1_000_000","What would you like enhanced?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
|
||||
3,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_020","Nothing."
|
||||
4,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_050","Materia holds the key to further enhancing your relic. Once you have sufficiently infused a sphere scroll with its power, return hither, and we shall see your weapon reborn."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_055","To have Jalzahn enhance a relic weapon animus, you must fully infuse the corresponding sphere scroll with materia."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_056","Sphere scrolls can be obtained from Hubairtin at the Bonfire in central Thanalan."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_100_056","Please note that the process will replace the weapon's attributes with those that were infused in the sphere scroll."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_101_056","The attributes strength, dexterity, vitality, intelligence, and mind will be raised to a value befitting gear of item level 110."
|
||||
9,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_102_056","Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base direct hit rate will not be replaced."
|
||||
10,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
|
||||
11,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_085","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
12,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_100","I cannot well perform my work on your relic while you have it equipped."
|
||||
13,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_130","Where is the sphere scroll for enhancing this relic? Perchance you forgot to bring it?"
|
||||
14,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
|
||||
15,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_140","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
|
||||
16,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_145","You already possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||||
17,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_145","I cannot well perform my work until you make room among your mess of possessions."
|
||||
18,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_150","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
|
||||
19,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_151","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
|
||||
20,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_160","See the infusion process to its end, my friend, and return hither. Then will we see your weapon reborn."
|
||||
21,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_165","In order to have your relic weapon animus enhanced, you must fully infuse a sphere scroll with materia, then present it to Jalzahn."
|
||||
22,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_170","Magnificent! The sphere scroll shines as the stars in the heavens!"
|
||||
23,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_171","When your relic receives of its power, it will be enhanced like so."
|
||||
24,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_200","As you will it, I shall finish the task that you and Hubairtin have started. This will take but a moment."
|
||||
25,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_201","O mighty relic of eld! Receive of this scroll the memories of toil and triumph, and with thy newfound light illuminate this adventurer's path!"
|
||||
26,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_202","...It is done! Take up your weapon anew, my friend, and bask in its radiance─the radiance of a newborn star!"
|
||||
27,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_220","Your relic weapon animus has been reborn through the power of materia!"
|
||||
28,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_221","If you wish to have another relic weapon animus enhanced, you may do so by repeating the process of infusing a sphere scroll with materia, then presenting it to Jalzahn."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_000","Through my arts, I shall transfer the sphere scroll's light energy to your relic. Lend me the object you wish enhanced, and I shall see the deed done."
|
||||
1,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_Q1_000_000","What would you like enhanced?"
|
||||
2,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
|
||||
3,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_A1_000_020","Nothing."
|
||||
4,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_050","Materia holds the key to further enhancing your relic. Once you have sufficiently infused a sphere scroll with its power, return hither, and we shall see your weapon reborn."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_055","To have Jalzahn enhance a relic weapon animus, you must fully infuse the corresponding sphere scroll with materia."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_056","Sphere scrolls can be obtained from Hubairtin at the Bonfire in central Thanalan."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_100_056","Please note that the process will replace the weapon's attributes with those that were infused in the sphere scroll."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_101_056","The attributes strength, dexterity, vitality, intelligence, and mind will be raised to a value befitting gear of item level 110."
|
||||
9,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_102_056","Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base direct hit rate will not be replaced."
|
||||
10,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
|
||||
11,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_085","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
12,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_100","I cannot well perform my work on your relic while you have it equipped."
|
||||
13,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_130","Where is the sphere scroll for enhancing this relic? Perchance you forgot to bring it?"
|
||||
14,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
|
||||
15,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_140","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
|
||||
16,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_145","You already possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||||
17,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_145","I cannot well perform my work until you make room among your mess of possessions."
|
||||
18,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_150","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
|
||||
19,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_151","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
|
||||
20,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_160","See the infusion process to its end, my friend, and return hither. Then will we see your weapon reborn."
|
||||
21,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_165","In order to have your relic weapon animus enhanced, you must fully infuse a sphere scroll with materia, then present it to Jalzahn."
|
||||
22,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_170","Magnificent! The sphere scroll shines as the stars in the heavens!"
|
||||
23,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_171","When your relic receives of its power, it will be enhanced like so."
|
||||
24,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_200","As you will it, I shall finish the task that you and Hubairtin have started. This will take but a moment."
|
||||
25,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_201","O mighty relic of eld! Receive of this scroll the memories of toil and triumph, and with thy newfound light illuminate this adventurer's path!"
|
||||
26,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_JALZAHN_000_202","...It is done! Take up your weapon anew, my friend, and bask in its radiance─the radiance of a newborn star!"
|
||||
27,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_220","Your relic weapon animus has been reborn through the power of materia!"
|
||||
28,"TEXT_CMNDEFRELICWEAPON030TRADE_00173_SYSTEM_000_221","If you wish to have another relic weapon animus enhanced, you may do so by repeating the process of infusing a sphere scroll with materia, then presenting it to Jalzahn."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_000","I have traveled thousands of malms in search of Eorzea's greatest weaponsmith. Instead I have found the most detestable specimen of man imaginable..."
|
||||
1,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_005","With your assistance, I am confident that my research will bear fruit, and the long journey to Eorzea will not have been in vain."
|
||||
2,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_010","It will require all your strength and perseverance to recreate the feats of the Zodiac Braves, but I believe the reward will be well worth the toil. I wish you well in this endeavor."
|
||||
3,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_015","For a time, I feared that I would not live to behold the fruits of my labors...but the heavens saw fit to deliver you to me. You have done more for me than you could ever imagine, my friend. I swear that, so long as I draw breath, I shall never cease my research."
|
||||
4,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_030","The sphere scroll is a truly remarkable invention. It does me well to see the spirit of innovation thriving in these lands."
|
||||
5,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_060","Having received of the power of materia, your relic shines with heretofore unseen brilliance. This light symbolizes my hopes that we will yet recreate the mighty arm of legend."
|
||||
6,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_070","When first I met Gerolt, I believed that there was not a more detestable individual in all the world. Suffice it to say I am pleased that he has proven me wrong. Having said that, I shan't raise my estimation of him overly high, lest I set myself up for later disappointment."
|
||||
7,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_075","If Gerolt speaks true, we are but a single step away from realizing my lifelong dreams. Though the years have taught me caution in such matters, I would be lying if I said that I am not excited by the prospect."
|
||||
8,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_080","When I first met Gerolt, I despaired that the man would be of no aid in my endeavor. Never in my life have I been so glad to be proven wrong. His skill and ingenuity have paved the way for our success...as has your persistence, my friend."
|
||||
9,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_085","When sentience blossomed within your Zodiac Weapon, the mightiest of arms became the mightiest of allies. May it ever serve as guardian of your adventures, my friend."
|
||||
10,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_090","Can you believe that Gerolt would brazenly rob me of my birthright: the title of Starforger? This will not stand. Nay, I shall not leave this place until the boor sees reason─even if it takes a hundred years!"
|
||||
11,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_095","Gerolt? I fear I no longer have words to describe his depravity. If he believes I would leave and abandon my birthright, he is as devoid of good sense as he is hair. Mark my words: the title of Starforger shall be mine!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_000","I have traveled thousands of malms in search of Eorzea's greatest weaponsmith. Instead I have found the most detestable specimen of man imaginable..."
|
||||
1,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_005","With your assistance, I am confident that my research will bear fruit, and the long journey to Eorzea will not have been in vain."
|
||||
2,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_010","It will require all your strength and perseverance to recreate the feats of the Zodiac Braves, but I believe the reward will be well worth the toil. I wish you well in this endeavor."
|
||||
3,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_015","For a time, I feared that I would not live to behold the fruits of my labors...but the heavens saw fit to deliver you to me. You have done more for me than you could ever imagine, my friend. I swear that, so long as I draw breath, I shall never cease my research."
|
||||
4,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_030","The sphere scroll is a truly remarkable invention. It does me well to see the spirit of innovation thriving in these lands."
|
||||
5,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_060","Having received of the power of materia, your relic shines with heretofore unseen brilliance. This light symbolizes my hopes that we will yet recreate the mighty arm of legend."
|
||||
6,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_070","When first I met Gerolt, I believed that there was not a more detestable individual in all the world. Suffice it to say I am pleased that he has proven me wrong. Having said that, I shan't raise my estimation of him overly high, lest I set myself up for later disappointment."
|
||||
7,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_075","If Gerolt speaks true, we are but a single step away from realizing my lifelong dreams. Though the years have taught me caution in such matters, I would be lying if I said that I am not excited by the prospect."
|
||||
8,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_080","When I first met Gerolt, I despaired that the man would be of no aid in my endeavor. Never in my life have I been so glad to be proven wrong. His skill and ingenuity have paved the way for our success...as has your persistence, my friend."
|
||||
9,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_085","When sentience blossomed within your Zodiac Weapon, the mightiest of arms became the mightiest of allies. May it ever serve as guardian of your adventures, my friend."
|
||||
10,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_090","Can you believe that Gerolt would brazenly rob me of my birthright: the title of Starforger? This will not stand. Nay, I shall not leave this place until the boor sees reason─even if it takes a hundred years!"
|
||||
11,"TEXT_CMNDEFRELICWEAPONTALK_00169_JALZAHN_000_095","Gerolt? I fear I no longer have words to describe his depravity. If he believes I would leave and abandon my birthright, he is as devoid of good sense as he is hair. Mark my words: the title of Starforger shall be mine!"
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
|
||||
1,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
|
||||
2,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
|
||||
3,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
4,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_YES","Yes"
|
||||
5,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_NO","No"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
|
||||
1,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
|
||||
2,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
|
||||
3,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
4,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_YES","Yes"
|
||||
5,"TEXT_CMNDEFTOMESTONEEXCHANGE_00153_EXCHANGE_NO","No"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFULTIMAWEAPONNORMALOPENER_00137_TALK_ACTOR","せーりーふー"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFULTIMAWEAPONNORMALOPENER_00137_TALK_ACTOR","せーりーふー"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCWEEKLYLOTUNLOCKTALK_00105_LOTTERY00105_000_000","Have you come to try the Jumbo Cactpot, <If(PlayerParameter(4))>miss<Else/>sir</If>? The lady at the center of that counter will help you get started."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCWEEKLYLOTUNLOCKTALK_00105_LOTTERY00105_000_000","Have you come to try the Jumbo Cactpot, <If(PlayerParameter(4))>miss<Else/>sir</If>? The lady at the center of that counter will help you get started."
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNRADBAHAMUTEVENTTERRITORY_00164_TALK_ACTOR","せーりーふー"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNRADBAHAMUTEVENTTERRITORY_00164_TALK_ACTOR","せーりーふー"
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR01","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
|
||||
1,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_Q1","State your purpose."
|
||||
2,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A1","Edit company crest design."
|
||||
3,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A2","Add or remove company crest from gear."
|
||||
4,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A3","Learn of company crests."
|
||||
5,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A4","Nothing."
|
||||
6,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_010","A crest is the mark of your company. It defines you and your companions. It sets you apart from all the other orders, confederations, brotherhoods, and syndicates."
|
||||
7,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_011","Not only can you design your very own crest, but you can have it painted across all your equipment, so your foes will know who it is who smote them."
|
||||
8,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_012","To design and apply a company crest, your company will first have to have earned the right to do so."
|
||||
9,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_013","You will also have to be the master of your free company, or be given the proper authority to edit company crests."
|
||||
10,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR1","It does not appear that you belong to a free company. You cannot very well have a company crest without a company, can you?"
|
||||
11,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR2","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
|
||||
12,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR3","Your free company does not appear to be on our register. If you wish to change your company's crest, I am afraid I cannot be of service."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR01","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
|
||||
1,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_Q1","State your purpose."
|
||||
2,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A1","Edit company crest design."
|
||||
3,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A2","Add or remove company crest from gear."
|
||||
4,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A3","Learn of company crests."
|
||||
5,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_A4","Nothing."
|
||||
6,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_010","A crest is the mark of your company. It defines you and your companions. It sets you apart from all the other orders, confederations, brotherhoods, and syndicates."
|
||||
7,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_011","Not only can you design your very own crest, but you can have it painted across all your equipment, so your foes will know who it is who smote them."
|
||||
8,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_012","To design and apply a company crest, your company will first have to have earned the right to do so."
|
||||
9,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ACTOR_013","You will also have to be the master of your free company, or be given the proper authority to edit company crests."
|
||||
10,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR1","It does not appear that you belong to a free company. You cannot very well have a company crest without a company, can you?"
|
||||
11,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR2","I am an OIC officer of arms affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>."
|
||||
12,"TEXT_COMDEFFREECOMPANYCREST_00101_TALK_ERR3","Your free company does not appear to be on our register. If you wish to change your company's crest, I am afraid I cannot be of service."
|
||||
|
||||
|
@@ -1,17 +1,17 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_001","Well met. I am an OIC quartermaster affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>, and it is my duty to provide those free companies who have pledged their allegiance to our Grand Company with the opportunity to purchase various enchantments and items which will benefit their members."
|
||||
1,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_Q","State your purpose."
|
||||
2,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A1","Spend company credits (actions)."
|
||||
3,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_FCC_SHOP","Spend company credits (items)."
|
||||
4,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A2","Learn of company credits."
|
||||
5,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A3","Nothing."
|
||||
6,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_010","Credits are the currency free companies use in place of standard gil or company seals."
|
||||
7,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_011","Credits are earned by members fulfilling various duties in the name of their company."
|
||||
8,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_012","This currency can be exchanged for various items with an officer affiliated with the Grand Company to whom your free company has pledged its allegiance."
|
||||
9,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_013","These types of exchanges can only be carried out if and when your company has been granted the right to do so by its allied Grand Company."
|
||||
10,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_014","Also, your company master must grant you the authorization to use the credits."
|
||||
11,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR1","I say. Have you ever considered joining a free company? If not, might I suggest you do so? A whole new world will open."
|
||||
12,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR2",""
|
||||
13,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR3","It would seem you are affiliated with another Grand Company. I'm afraid I cannot offer you my services."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_001","Well met. I am an OIC quartermaster affiliated with the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>, and it is my duty to provide those free companies who have pledged their allegiance to our Grand Company with the opportunity to purchase various enchantments and items which will benefit their members."
|
||||
1,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_Q","State your purpose."
|
||||
2,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A1","Spend company credits (actions)."
|
||||
3,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_FCC_SHOP","Spend company credits (items)."
|
||||
4,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A2","Learn of company credits."
|
||||
5,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_A3","Nothing."
|
||||
6,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_010","Credits are the currency free companies use in place of standard gil or company seals."
|
||||
7,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_011","Credits are earned by members fulfilling various duties in the name of their company."
|
||||
8,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_012","This currency can be exchanged for various items with an officer affiliated with the Grand Company to whom your free company has pledged its allegiance."
|
||||
9,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_013","These types of exchanges can only be carried out if and when your company has been granted the right to do so by its allied Grand Company."
|
||||
10,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_014","Also, your company master must grant you the authorization to use the credits."
|
||||
11,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR1","I say. Have you ever considered joining a free company? If not, might I suggest you do so? A whole new world will open."
|
||||
12,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR2",""
|
||||
13,"TEXT_COMDEFFREECOMPANYREWARD_00100_TALK_ACTOR_ERR3","It would seem you are affiliated with another Grand Company. I'm afraid I cannot offer you my services."
|
||||
|
||||
|
@@ -1,65 +1,65 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
|
||||
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
|
||||
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
|
||||
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
|
||||
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
|
||||
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
|
||||
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
|
||||
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
|
||||
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
|
||||
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
|
||||
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
|
||||
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
|
||||
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
|
||||
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
|
||||
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
|
||||
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
|
||||
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
|
||||
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
|
||||
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
|
||||
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
|
||||
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
|
||||
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
|
||||
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
|
||||
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
|
||||
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
|
||||
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
|
||||
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
|
||||
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
|
||||
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
|
||||
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
|
||||
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
|
||||
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
|
||||
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
|
||||
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
|
||||
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
|
||||
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
|
||||
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
|
||||
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
|
||||
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
|
||||
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
|
||||
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
|
||||
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
|
||||
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
|
||||
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
|
||||
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
|
||||
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
|
||||
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
|
||||
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
|
||||
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
|
||||
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
|
||||
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
|
||||
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
|
||||
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
|
||||
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
|
||||
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
|
||||
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
|
||||
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
|
||||
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
|
||||
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
|
||||
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
|
||||
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
|
||||
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
|
||||
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
|
||||
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
|
||||
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
|
||||
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
|
||||
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
|
||||
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
|
||||
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
|
||||
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
|
||||
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
|
||||
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
|
||||
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
|
||||
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
|
||||
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
|
||||
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
|
||||
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
|
||||
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
|
||||
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
|
||||
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
|
||||
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
|
||||
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
|
||||
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
|
||||
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
|
||||
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
|
||||
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
|
||||
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
|
||||
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
|
||||
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
|
||||
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
|
||||
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
|
||||
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
|
||||
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
|
||||
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
|
||||
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
|
||||
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
|
||||
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
|
||||
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
|
||||
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
|
||||
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
|
||||
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
|
||||
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
|
||||
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
|
||||
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
|
||||
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
|
||||
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
|
||||
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
|
||||
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
|
||||
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
|
||||
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
|
||||
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
|
||||
|
||||
|
@@ -1,158 +1,158 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_000","I pray this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> finds you well, <If(PlayerParameter(4))>miss<Else/>sir</If>. As caretaker of <Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>the Lavender Beds</Case><Case(3)>the Goblet</Case><Case(4)>Shirogane</Case></Switch>, it would be my pleasure to answer any queries you may have."
|
||||
1,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2Q1_100_002","What would you like to ask about?"
|
||||
2,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A11_111_002","Nothing."
|
||||
3,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A1_101_002","This residential district."
|
||||
4,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_100_002","Land ownership."
|
||||
5,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A2_102_002","What kinds of plots are available?"
|
||||
6,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A3_103_002","How do I purchase land?"
|
||||
7,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_104_002","How do I relinquish land?"
|
||||
8,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_121_002","What happens if I abandon my estate?"
|
||||
9,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_101_002","Estate hall construction and exterior customization."
|
||||
10,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A5_105_002","How do I build an estate hall?"
|
||||
11,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A6_106_002","How do I customize the exterior of my estate hall?"
|
||||
12,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A7_107_002","How do I place outdoor furnishings?"
|
||||
13,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_102_002","Interior customization."
|
||||
14,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A8_108_002","How do I customize the interior of my estate hall?"
|
||||
15,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A9_109_002","How do I place indoor furnishings?"
|
||||
16,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_122_002","How do I adjust the brightness of estate lighting?"
|
||||
17,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_110_002","Restrictions on the sale of used furnishings."
|
||||
18,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_103_002","Free company estate features."
|
||||
19,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A12_112_002","How do I obtain private chambers?"
|
||||
20,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_113_002","How do I vacate private chambers?"
|
||||
21,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_114_002","What happens if I am dismissed from my free company?"
|
||||
22,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_115_002","What are aetherial wheels?"
|
||||
23,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_116_002","How do I demolish a company workshop?"
|
||||
24,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_117_002","What are company workshops?"
|
||||
25,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYQ1_100_000","What will you ask?"
|
||||
26,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYC1_100_000","Nothing."
|
||||
27,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_120_002","Estate retainers."
|
||||
28,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_123_002","Estate sharing."
|
||||
29,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_124_002","Apartments."
|
||||
30,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_104_002","Relocation."
|
||||
31,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A25_125_002","Relocation."
|
||||
32,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A26_126_002","Moving furnishings."
|
||||
33,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A27_127_002","Additional notes."
|
||||
34,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A28_128_002","Storeroom."
|
||||
35,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_010","<Clickable(<Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>The Lavender Beds</Case><Case(3)>The Goblet</Case><Case(4)>Shirogane</Case></Switch>)/> is <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa's</Case><Case(2)>Gridania's</Case><Case(3)>Ul'dah's</Case><Case(4)>Kugane's</Case></Switch> fastest growing community─a residential district exclusively for adventurers."
|
||||
36,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_011","Here, you and like-minded adventurers are free to purchase apartments, or secure plots of land on which to build estates."
|
||||
37,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012","This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation."
|
||||
38,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013","In case you are concerned that your allegiance may bar you from residing here─do not be."
|
||||
39,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014","We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation."
|
||||
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>."
|
||||
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
|
||||
42,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020","Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”"
|
||||
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district."
|
||||
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots."
|
||||
45,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023","Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example."
|
||||
46,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030","The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company."
|
||||
47,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031","In order to purchase a plot of land privately, you must have at least one class at level 50."
|
||||
48,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
49,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031","In order to purchase a plot of land for your free company, you must be authorized to acquire land."
|
||||
50,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031","In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
|
||||
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>."
|
||||
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
|
||||
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis."
|
||||
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
|
||||
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>."
|
||||
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
|
||||
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
|
||||
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>."
|
||||
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale."
|
||||
60,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183","All members of a free company are considered owners of a company estate."
|
||||
61,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183","However, private estates may only have a single recognized owner."
|
||||
62,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184","Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner."
|
||||
63,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185","In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker."
|
||||
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall."
|
||||
65,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187","Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates."
|
||||
66,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188","However, only the former owner of a private estate may claim items and indemnification."
|
||||
67,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050","A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed."
|
||||
68,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051","All residents must first obtain a valid building permit─one which applies to their plot's exact specifications."
|
||||
69,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052","Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city-state."
|
||||
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list."
|
||||
71,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060","Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall."
|
||||
72,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061","You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate."
|
||||
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>."
|
||||
74,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
75,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070","Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>."
|
||||
76,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071","Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain."
|
||||
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>."
|
||||
78,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080","Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important."
|
||||
79,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081","You can customize the interior walls, flooring, and ceiling lights of your estate hall."
|
||||
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
81,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
82,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090","Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know."
|
||||
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
84,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
85,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095","Well, I...I would have thought it a rather simple affair, but if you require an explanation..."
|
||||
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
87,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192","You may select one of six different brightness levels. However, please note that certain furnishings will not be affected."
|
||||
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
89,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
90,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102","You will be prompted to confirm your decision before removing these furnishings."
|
||||
91,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110","For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate."
|
||||
92,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_111","Private chambers can be purchased and accessed from within your free company's estate."
|
||||
93,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_112","Please note that you cannot purchase private chambers until you have attained level 50 in a single class."
|
||||
94,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
|
||||
95,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120","If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures."
|
||||
96,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121","In order to vacate your private chambers, you must first remove all furnishings."
|
||||
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>."
|
||||
98,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130","Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers."
|
||||
99,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131","Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time."
|
||||
100,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132","If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker."
|
||||
101,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133","Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded."
|
||||
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>. "
|
||||
103,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135","Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers."
|
||||
104,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140","If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions."
|
||||
105,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141","However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate."
|
||||
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
|
||||
107,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143","To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time."
|
||||
108,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144","Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date."
|
||||
109,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150","Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance."
|
||||
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
|
||||
111,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152","Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them."
|
||||
112,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153","When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely."
|
||||
113,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154","If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed."
|
||||
114,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155","Once placed on a free company estate, retainers can only be removed by members who have the authority to do so."
|
||||
115,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155","For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements."
|
||||
116,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201","If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size."
|
||||
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>."
|
||||
118,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203","You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization."
|
||||
119,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204","To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit."
|
||||
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>."
|
||||
121,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170","Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop."
|
||||
122,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171","These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds."
|
||||
123,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172","It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress."
|
||||
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate."
|
||||
125,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174","After construction, it can be accessed in the same manner as private chambers."
|
||||
126,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175","To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase."
|
||||
127,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160","D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it..."
|
||||
128,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161","<Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged."
|
||||
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>."
|
||||
130,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163","Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service."
|
||||
131,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164","Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities."
|
||||
132,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156","Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!"
|
||||
133,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_157","The Topmast, Lily Hills, Sultana's Breath, and Kobai Goten apartment buildings are found in the residential districts of Mist, the Lavender Beds, the Goblet, and Shirogane respectively."
|
||||
134,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_158","For more information on apartment prices and features, speak with the apartment caretakers stationed in the lobbies of the aforementioned buildings."
|
||||
135,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210","What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible."
|
||||
136,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211","It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size."
|
||||
137,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212","Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land."
|
||||
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear."
|
||||
139,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214","When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new."
|
||||
140,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221","Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden."
|
||||
141,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222","Private chambers and company workshops will be moved in their entirety and retain their state."
|
||||
142,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_224","Exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different."
|
||||
143,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_225","Interior fixtures, meanwhile, will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor."
|
||||
144,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_231","Estate halls which have not been entered by their owner for thirty days (Earth time) cannot be relocated."
|
||||
145,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_232","Furthermore, initiating a relocation has the same effect as the owner entering his or her estate hall, and resets the period until auto-demolition."
|
||||
146,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_240","From fully fledged estate halls to cozy apartments, all types of housing come with a storeroom for keeping one's furnishings. The larger the residence, the bigger the storeroom."
|
||||
147,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_241","Cottages have storage for 200 indoor and 20 garden furnishings. This increases to 300 and 30 for houses, and 400 and 40 for mansions."
|
||||
148,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_242","Apartments, meanwhile, have storage for 100 indoor furnishings."
|
||||
149,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_243","Please note that chocobo stables and miniature aetherytes alone cannot be stored."
|
||||
150,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_244","Certain items, meanwhile, are stored in stasis. For instance, plants will cease to grow and wheel stands will cease to charge."
|
||||
151,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_245","Upon relocation, placed furnishings will be put in the storeroom at the destination plot. If there is insufficient space, however, the relocation cannot proceed."
|
||||
152,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_246","An estate hall cannot be removed while items are in storage. In the event that your estate hall is demolished, you may reclaim stored items by speaking with the resident caretaker within 35 days of repossession."
|
||||
153,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_181",""
|
||||
154,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_193",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_000","I pray this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> finds you well, <If(PlayerParameter(4))>miss<Else/>sir</If>. As caretaker of <Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>the Lavender Beds</Case><Case(3)>the Goblet</Case><Case(4)>Shirogane</Case></Switch>, it would be my pleasure to answer any queries you may have."
|
||||
1,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2Q1_100_002","What would you like to ask about?"
|
||||
2,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A11_111_002","Nothing."
|
||||
3,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A1_101_002","This residential district."
|
||||
4,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_100_002","Land ownership."
|
||||
5,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A2_102_002","What kinds of plots are available?"
|
||||
6,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A3_103_002","How do I purchase land?"
|
||||
7,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_104_002","How do I relinquish land?"
|
||||
8,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_121_002","What happens if I abandon my estate?"
|
||||
9,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_101_002","Estate hall construction and exterior customization."
|
||||
10,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A5_105_002","How do I build an estate hall?"
|
||||
11,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A6_106_002","How do I customize the exterior of my estate hall?"
|
||||
12,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A7_107_002","How do I place outdoor furnishings?"
|
||||
13,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_102_002","Interior customization."
|
||||
14,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A8_108_002","How do I customize the interior of my estate hall?"
|
||||
15,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A9_109_002","How do I place indoor furnishings?"
|
||||
16,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A4_122_002","How do I adjust the brightness of estate lighting?"
|
||||
17,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_110_002","Restrictions on the sale of used furnishings."
|
||||
18,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_103_002","Free company estate features."
|
||||
19,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A12_112_002","How do I obtain private chambers?"
|
||||
20,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_113_002","How do I vacate private chambers?"
|
||||
21,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_114_002","What happens if I am dismissed from my free company?"
|
||||
22,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_115_002","What are aetherial wheels?"
|
||||
23,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_116_002","How do I demolish a company workshop?"
|
||||
24,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A13_117_002","What are company workshops?"
|
||||
25,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYQ1_100_000","What will you ask?"
|
||||
26,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYC1_100_000","Nothing."
|
||||
27,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_120_002","Estate retainers."
|
||||
28,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_123_002","Estate sharing."
|
||||
29,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A10_124_002","Apartments."
|
||||
30,"TEXT_COMDEFHOUSINGOFFICER_00136_CATEGORYA1_104_002","Relocation."
|
||||
31,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A25_125_002","Relocation."
|
||||
32,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A26_126_002","Moving furnishings."
|
||||
33,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A27_127_002","Additional notes."
|
||||
34,"TEXT_COMDEFHOUSINGOFFICER_00136_CHOICE2A28_128_002","Storeroom."
|
||||
35,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_010","<Clickable(<Switch(IntegerParameter(1))><Case(1)>Mist</Case><Case(2)>The Lavender Beds</Case><Case(3)>The Goblet</Case><Case(4)>Shirogane</Case></Switch>)/> is <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa's</Case><Case(2)>Gridania's</Case><Case(3)>Ul'dah's</Case><Case(4)>Kugane's</Case></Switch> fastest growing community─a residential district exclusively for adventurers."
|
||||
36,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_011","Here, you and like-minded adventurers are free to purchase apartments, or secure plots of land on which to build estates."
|
||||
37,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012","This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation."
|
||||
38,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013","In case you are concerned that your allegiance may bar you from residing here─do not be."
|
||||
39,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014","We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation."
|
||||
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>."
|
||||
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
|
||||
42,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020","Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”"
|
||||
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district."
|
||||
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots."
|
||||
45,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023","Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example."
|
||||
46,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030","The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company."
|
||||
47,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031","In order to purchase a plot of land privately, you must have at least one class at level 50."
|
||||
48,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
49,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031","In order to purchase a plot of land for your free company, you must be authorized to acquire land."
|
||||
50,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031","In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
|
||||
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>."
|
||||
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
|
||||
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis."
|
||||
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
|
||||
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>."
|
||||
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
|
||||
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
|
||||
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>."
|
||||
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale."
|
||||
60,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183","All members of a free company are considered owners of a company estate."
|
||||
61,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183","However, private estates may only have a single recognized owner."
|
||||
62,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184","Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner."
|
||||
63,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185","In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker."
|
||||
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall."
|
||||
65,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187","Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates."
|
||||
66,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188","However, only the former owner of a private estate may claim items and indemnification."
|
||||
67,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050","A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed."
|
||||
68,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051","All residents must first obtain a valid building permit─one which applies to their plot's exact specifications."
|
||||
69,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052","Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city-state."
|
||||
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list."
|
||||
71,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060","Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall."
|
||||
72,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061","You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate."
|
||||
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>."
|
||||
74,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
75,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070","Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>."
|
||||
76,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071","Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain."
|
||||
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>."
|
||||
78,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080","Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important."
|
||||
79,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081","You can customize the interior walls, flooring, and ceiling lights of your estate hall."
|
||||
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
81,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
82,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090","Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know."
|
||||
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
84,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
85,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095","Well, I...I would have thought it a rather simple affair, but if you require an explanation..."
|
||||
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
87,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192","You may select one of six different brightness levels. However, please note that certain furnishings will not be affected."
|
||||
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
89,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
90,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102","You will be prompted to confirm your decision before removing these furnishings."
|
||||
91,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110","For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate."
|
||||
92,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_111","Private chambers can be purchased and accessed from within your free company's estate."
|
||||
93,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_112","Please note that you cannot purchase private chambers until you have attained level 50 in a single class."
|
||||
94,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
|
||||
95,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120","If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures."
|
||||
96,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121","In order to vacate your private chambers, you must first remove all furnishings."
|
||||
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>."
|
||||
98,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130","Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers."
|
||||
99,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131","Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time."
|
||||
100,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132","If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker."
|
||||
101,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133","Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded."
|
||||
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>. "
|
||||
103,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135","Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers."
|
||||
104,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140","If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions."
|
||||
105,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141","However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate."
|
||||
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
|
||||
107,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143","To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time."
|
||||
108,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144","Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date."
|
||||
109,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150","Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance."
|
||||
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
|
||||
111,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152","Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them."
|
||||
112,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153","When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely."
|
||||
113,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154","If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed."
|
||||
114,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155","Once placed on a free company estate, retainers can only be removed by members who have the authority to do so."
|
||||
115,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155","For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements."
|
||||
116,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201","If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size."
|
||||
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>."
|
||||
118,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203","You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization."
|
||||
119,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204","To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit."
|
||||
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>."
|
||||
121,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170","Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop."
|
||||
122,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171","These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds."
|
||||
123,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172","It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress."
|
||||
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate."
|
||||
125,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174","After construction, it can be accessed in the same manner as private chambers."
|
||||
126,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175","To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase."
|
||||
127,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160","D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it..."
|
||||
128,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161","<Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged."
|
||||
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>."
|
||||
130,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163","Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service."
|
||||
131,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164","Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities."
|
||||
132,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156","Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!"
|
||||
133,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_157","The Topmast, Lily Hills, Sultana's Breath, and Kobai Goten apartment buildings are found in the residential districts of Mist, the Lavender Beds, the Goblet, and Shirogane respectively."
|
||||
134,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_158","For more information on apartment prices and features, speak with the apartment caretakers stationed in the lobbies of the aforementioned buildings."
|
||||
135,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210","What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible."
|
||||
136,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211","It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size."
|
||||
137,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212","Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land."
|
||||
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear."
|
||||
139,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214","When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new."
|
||||
140,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221","Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden."
|
||||
141,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222","Private chambers and company workshops will be moved in their entirety and retain their state."
|
||||
142,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_224","Exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different."
|
||||
143,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_225","Interior fixtures, meanwhile, will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor."
|
||||
144,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_231","Estate halls which have not been entered by their owner for thirty days (Earth time) cannot be relocated."
|
||||
145,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_232","Furthermore, initiating a relocation has the same effect as the owner entering his or her estate hall, and resets the period until auto-demolition."
|
||||
146,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_240","From fully fledged estate halls to cozy apartments, all types of housing come with a storeroom for keeping one's furnishings. The larger the residence, the bigger the storeroom."
|
||||
147,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_241","Cottages have storage for 200 indoor and 20 garden furnishings. This increases to 300 and 30 for houses, and 400 and 40 for mansions."
|
||||
148,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_242","Apartments, meanwhile, have storage for 100 indoor furnishings."
|
||||
149,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_243","Please note that chocobo stables and miniature aetherytes alone cannot be stored."
|
||||
150,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_244","Certain items, meanwhile, are stored in stasis. For instance, plants will cease to grow and wheel stands will cease to charge."
|
||||
151,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_245","Upon relocation, placed furnishings will be put in the storeroom at the destination plot. If there is insufficient space, however, the relocation cannot proceed."
|
||||
152,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_246","An estate hall cannot be removed while items are in storage. In the event that your estate hall is demolished, you may reclaim stored items by speaking with the resident caretaker within 35 days of repossession."
|
||||
153,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_181",""
|
||||
154,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_193",""
|
||||
|
||||
|
@@ -1,32 +1,32 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_000","The marks posted on the Hunt board are not for the faint of heart or slow of sword-arm. Only those of proven ability to dodge death need apply."
|
||||
1,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_001","Do not hesitate to ask me any questions you might have about the Hunt. I shall be here<If(GreaterThan(PlayerParameter(52),0))>.<Else/><If(GreaterThan(PlayerParameter(53),0))>.<Else/>...and shall likely die here, if my last performance evaluation is any indication.</If></If>"
|
||||
2,"TEXT_COMDEFMOBOFFICER_00180_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_COMDEFMOBOFFICER_00180_A1_000_001","Tell me about the regular mark bill."
|
||||
4,"TEXT_COMDEFMOBOFFICER_00180_A1_100_002","Tell me about elite marks."
|
||||
5,"TEXT_COMDEFMOBOFFICER_00180_A1_000_002","Tell me about the elite mark bill."
|
||||
6,"TEXT_COMDEFMOBOFFICER_00180_A1_000_003","Tell me about Allied Seals."
|
||||
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
|
||||
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
|
||||
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
|
||||
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
|
||||
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
|
||||
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
|
||||
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
|
||||
15,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_021","Elite marks are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). Rank B marks are always present somewhere afield, while rank A and rank S marks will only appear under certain conditions."
|
||||
16,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_022","The higher the rank, the more difficult the mark is to defeat. However, the quantity of Allied Seals given in reward is correspondingly higher. Moreover, a greater contribution will result in an even greater reward."
|
||||
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
|
||||
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
|
||||
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
|
||||
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
|
||||
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
|
||||
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
|
||||
25,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_031","Allied Seals are acquired by slaying rank A or rank S elite marks, or any marks featured in a bill."
|
||||
26,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_032","The seals may be taken to Hunt billmasters associated with your current Grand Company and traded for items. The choice of items available for trade will vary slightly among Grand Companies."
|
||||
27,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_033","Allied Seals are not affected in any way by a change in Grand Company affiliation."
|
||||
28,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_024","deleted"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_000","The marks posted on the Hunt board are not for the faint of heart or slow of sword-arm. Only those of proven ability to dodge death need apply."
|
||||
1,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_001","Do not hesitate to ask me any questions you might have about the Hunt. I shall be here<If(GreaterThan(PlayerParameter(52),0))>.<Else/><If(GreaterThan(PlayerParameter(53),0))>.<Else/>...and shall likely die here, if my last performance evaluation is any indication.</If></If>"
|
||||
2,"TEXT_COMDEFMOBOFFICER_00180_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_COMDEFMOBOFFICER_00180_A1_000_001","Tell me about the regular mark bill."
|
||||
4,"TEXT_COMDEFMOBOFFICER_00180_A1_100_002","Tell me about elite marks."
|
||||
5,"TEXT_COMDEFMOBOFFICER_00180_A1_000_002","Tell me about the elite mark bill."
|
||||
6,"TEXT_COMDEFMOBOFFICER_00180_A1_000_003","Tell me about Allied Seals."
|
||||
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
|
||||
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
|
||||
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
|
||||
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
|
||||
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
|
||||
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
|
||||
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
|
||||
15,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_021","Elite marks are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). Rank B marks are always present somewhere afield, while rank A and rank S marks will only appear under certain conditions."
|
||||
16,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_022","The higher the rank, the more difficult the mark is to defeat. However, the quantity of Allied Seals given in reward is correspondingly higher. Moreover, a greater contribution will result in an even greater reward."
|
||||
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
|
||||
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
|
||||
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
|
||||
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
|
||||
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
|
||||
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
|
||||
25,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_031","Allied Seals are acquired by slaying rank A or rank S elite marks, or any marks featured in a bill."
|
||||
26,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_032","The seals may be taken to Hunt billmasters associated with your current Grand Company and traded for items. The choice of items available for trade will vary slightly among Grand Companies."
|
||||
27,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_033","Allied Seals are not affected in any way by a change in Grand Company affiliation."
|
||||
28,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_024","deleted"
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_000","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
|
||||
1,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_001","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
|
||||
2,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_Q","What would you like to do?"
|
||||
3,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A1","Restore cracked materia."
|
||||
4,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A2","Restore cracked materia melded to gear."
|
||||
5,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A3","Sell cracked materia or gear melded with it."
|
||||
6,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A4","Remove cracked materia from gear."
|
||||
7,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A5","Hear an explanation."
|
||||
8,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A6","Nothing."
|
||||
9,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
|
||||
10,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
|
||||
11,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012","Cracked materia can be exchanged for usable materia of the same grade."
|
||||
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>."
|
||||
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll."
|
||||
14,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020","On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_000","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
|
||||
1,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_001","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
|
||||
2,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_Q","What would you like to do?"
|
||||
3,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A1","Restore cracked materia."
|
||||
4,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A2","Restore cracked materia melded to gear."
|
||||
5,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A3","Sell cracked materia or gear melded with it."
|
||||
6,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A4","Remove cracked materia from gear."
|
||||
7,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A5","Hear an explanation."
|
||||
8,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_A6","Nothing."
|
||||
9,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
|
||||
10,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
|
||||
11,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012","Cracked materia can be exchanged for usable materia of the same grade."
|
||||
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>."
|
||||
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll."
|
||||
14,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020","On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires."
|
||||
|
||||
|
@@ -1,23 +1,23 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
|
||||
|
@@ -1,32 +1,32 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESESTEGGDREAMER2014_00163_Q1_000_000","What will you ask?"
|
||||
1,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_001","What is Hatching-tide?"
|
||||
2,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_002","What should I do with the eggs I find?"
|
||||
3,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_003","Nothing."
|
||||
4,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
5,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
6,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
7,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
8,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
9,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
10,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
11,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
12,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
13,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
14,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
15,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
16,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
17,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
18,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
19,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
20,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
21,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
22,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
23,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
24,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
25,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
26,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
27,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
28,"TEXT_FESESTEGGDREAMER2014_00163_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESESTEGGDREAMER2014_00163_Q1_000_000","What will you ask?"
|
||||
1,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_001","What is Hatching-tide?"
|
||||
2,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_002","What should I do with the eggs I find?"
|
||||
3,"TEXT_FESESTEGGDREAMER2014_00163_A1_000_003","Nothing."
|
||||
4,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
5,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
6,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
7,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
8,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
9,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
10,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
11,"TEXT_FESESTEGGDREAMER2014_00163_SHOPGURIDANIA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
12,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
13,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
14,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
15,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
16,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
17,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
18,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
19,"TEXT_FESESTEGGDREAMER2014_00163_SHOPLIMSA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
20,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Perchance, would you know of any brave souls willing to help us with this year's Hatching-tide celebration?"
|
||||
21,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_001","The day was founded by Jihli Aliapoh, who was blessed with a vision from the Twelve Archons said to have saved the realm during the Sixth Umbral Calamity. It is believed they will one day be reborn from within eggs, and so every year, we gather eggs of all shapes and sizes for Hatching-tide."
|
||||
22,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_002","As you can see about town, many of the eggs are bedecked with most wonderous patterns, while many more are being used for an egg hunt in the fields of Eorzea. But I am afraid this year's plans have gone awry, as the eggs we place in the wilds are repeatedly stolen by spriggans."
|
||||
23,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_003","The hunt was originally intended to let adventurers partake in a bit of Hatching-tide revelry, so you may keep what eggs you find. We simply ask that they not be left in the hands of those pilous pilferers."
|
||||
24,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_004","If it is a compensation you seek, you may be interested to know the eggs have been filled with a number of prizes, making the hunt a reward in itself. Although this is not the egg hunt we intended, we look forward to your participation all the same."
|
||||
25,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_010","The hunt was originally intended for adventurers, so you are free to open any eggs you find. As you will see in your travels, there are three types of eggs hidden about the fields of Eorzea: bronze, silver, and golden eggs. "
|
||||
26,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_011","Bronze eggs are the most common of the three, and if you find yourself wanting for silver or golden eggs, my fellow Dreamers and I would be more than willing to offer them to you in trade."
|
||||
27,"TEXT_FESESTEGGDREAMER2014_00163_SHOPURUDAHA_000_012","We will grant you one silver egg for every ten bronze, or one golden egg for every ten silver. Scores of eggs have been hidden about Eorzea, so feel free to bring us as many as you'd like, or keep them for yourself."
|
||||
28,"TEXT_FESESTEGGDREAMER2014_00163_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_000","In celebration and calculation do we bring a Heavensturn gift, from the Far East to Eorzea. Long may we be of good blood!"
|
||||
1,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_010","Has <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> perhaps misplaced the gift <If(PlayerParameter(4))>she<Else/>he</If> was given, that which the giver and the gifted alike call the uma kabuto?"
|
||||
2,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_011","You are a <If(PlayerParameter(4))>woman<Else/>man</If> fearless and clueless to lose an item of such import! I shall give you another, but misplace it not again."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_000","In celebration and calculation do we bring a Heavensturn gift, from the Far East to Eorzea. Long may we be of good blood!"
|
||||
1,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_010","Has <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> perhaps misplaced the gift <If(PlayerParameter(4))>she<Else/>he</If> was given, that which the giver and the gifted alike call the uma kabuto?"
|
||||
2,"TEXT_FESNYRAMBASSADOR2014_00144_HORSEMISSIONARY_000_011","You are a <If(PlayerParameter(4))>woman<Else/>man</If> fearless and clueless to lose an item of such import! I shall give you another, but misplace it not again."
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_000","Why does she speak that way, you ask? An astute question, at last. The uma bugyo is a lady of a house most noble, and it is the high speech of the Far East that you note with pleasing keenness."
|
||||
1,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_001","She is high-minded as well as gently spoken, and this labor is one that she freely undertook over considerable...skepticism in some circles."
|
||||
2,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_010","Your head is bare, adventurer. Do I have another uma kabuto, you ask? There was meant to be but one, a proof of <If(PlayerParameter(4))>m'lady's<Else/>m'lord's</If> success in Gridania."
|
||||
3,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_011","How vexing. I have no choice but to grant you another, but...how vexing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_000","Why does she speak that way, you ask? An astute question, at last. The uma bugyo is a lady of a house most noble, and it is the high speech of the Far East that you note with pleasing keenness."
|
||||
1,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_001","She is high-minded as well as gently spoken, and this labor is one that she freely undertook over considerable...skepticism in some circles."
|
||||
2,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_010","Your head is bare, adventurer. Do I have another uma kabuto, you ask? There was meant to be but one, a proof of <If(PlayerParameter(4))>m'lady's<Else/>m'lord's</If> success in Gridania."
|
||||
3,"TEXT_FESNYRFSTSHOGUN2014_00145_YELLOWGENERAL_000_011","How vexing. I have no choice but to grant you another, but...how vexing."
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_000","Heavensturn is a chance anew, yes? I am thinking it is like the game─rock, silk, claw."
|
||||
1,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_001","The hand is coming up, the hand is making shapes, the hand is winning, losing, or tying. Every Heavensturn, the hand is coming up. Chance, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>, chance."
|
||||
2,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_010","You are losing the crimson uma kabuto? Sometimes, I am thinking you are not very smart."
|
||||
3,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_011","Does <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> sniffle? Another one in your hands, I am thinking, will dry those tears."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_000","Heavensturn is a chance anew, yes? I am thinking it is like the game─rock, silk, claw."
|
||||
1,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_001","The hand is coming up, the hand is making shapes, the hand is winning, losing, or tying. Every Heavensturn, the hand is coming up. Chance, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>, chance."
|
||||
2,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_010","You are losing the crimson uma kabuto? Sometimes, I am thinking you are not very smart."
|
||||
3,"TEXT_FESNYRSEASHOGUN2014_00147_REDGENERAL_000_011","Does <If(PlayerParameter(4))>m'lady<Else/>m'lord</If> sniffle? Another one in your hands, I am thinking, will dry those tears."
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_000","One of the luminaries of Ul'dah was once that which the blood-drunk call a gladiator, and lo, this Raubahn wears a bull's head."
|
||||
1,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_001","By that bull's head, I mark him as an ally likely! For lo, the wearer of a horse's head and the wearer of a bull's head are more alike than one with no head to wear at all! "
|
||||
2,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_010","I mark that you wear no head, alack! Where is the uma kabuto that is your badge of honor in Ul'dah?"
|
||||
3,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_011","A kabuto astray is no great matter! Take another and lo, know that in places least expected will you find the greatest allies!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_000","One of the luminaries of Ul'dah was once that which the blood-drunk call a gladiator, and lo, this Raubahn wears a bull's head."
|
||||
1,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_001","By that bull's head, I mark him as an ally likely! For lo, the wearer of a horse's head and the wearer of a bull's head are more alike than one with no head to wear at all! "
|
||||
2,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_010","I mark that you wear no head, alack! Where is the uma kabuto that is your badge of honor in Ul'dah?"
|
||||
3,"TEXT_FESNYRWILSHOGUN2014_00146_BLACKGENERAL_000_011","A kabuto astray is no great matter! Take another and lo, know that in places least expected will you find the greatest allies!"
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_1","Hear me, adventurer! The Cascadiers are in dire need of brave souls to assist in extinguishing the Bombard menace! In the name of all that is cool and refreshing, I bid you lend us your aid!"
|
||||
1,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_10","The Bombards are fiery fiends who have, in summers past, threatened to turn Eorzea into a living inferno. In addition to your garden-variety creatures, there is also the especially fiery Bombard King. We Cascadiers need all the help we can get if the realm is to be purged of these dread demons!"
|
||||
2,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_11","What precisely do we require of you, you ask? It would be my pleasure to explain!"
|
||||
3,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_12","Cascadier cadets have taken to the field on a mission to quell the fury of the Bombard King. Bringing down the creature will require no less than their complete focus, leaving them quite defenseless."
|
||||
4,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_13","Your task will be to protect the cadets from the attentions of lesser Bombards that would flock to their overlord's aid. Straightforward, yes?"
|
||||
5,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_14","Now, over the years of fighting Bombards, we have observed that the creatures are drawn to large bombs. So as to help you to perform your duty more efficiently, we have prepared bomb balloons for you to use as bait."
|
||||
6,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_15","Oh, and one more thing. When slain, a Bombard leaves behind its ash. Any ash you find should be brought to us for proper disposal, else the creature will rise to plague the realm once more."
|
||||
7,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_16","Of course, we do not ask that you bear this hazardous material without due compensation. Bring us enough pinches of ash, and we will present you with delightful items in exchange!"
|
||||
8,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_20","Cruising for some pinches of ash, are you? Well then, I'm pleased to inform you that any wet Bombard ash you acquire during Cascadier operations can be exchanged for heat-dispersing gear and other nifty rewards. You need only speak with one of our provisioners to be issued the goods."
|
||||
9,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_30","<Emphasis>We</Emphasis> are the Cascadiers, an organization formed by the Adventurers' Guild to deal with the Bombard menace. Ours is a storied tradition dating all the way back to the Sixth Astral Era!"
|
||||
10,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_31","See here, now. All Cascadiers are issued this, a protective garment engineered to optimize heat dispersion. Should you see people outfitted as I am, you may safely assume that they are of our number. Thus clad, we have no cause to fear our fervid foe."
|
||||
11,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_32","The garment may take some getting used to, but you will come to appreciate the practicality of it. Besides, what is a bit of exposed skin compared to the preservation of the realm?"
|
||||
12,"TEXT_FESSUMBOMB2013_00104_Q1_000_1","What will you ask?"
|
||||
13,"TEXT_FESSUMBOMB2013_00104_A1_000_1","What is the Bombard menace?"
|
||||
14,"TEXT_FESSUMBOMB2013_00104_A1_000_2","What is wet Bombard ash good for?"
|
||||
15,"TEXT_FESSUMBOMB2013_00104_A1_000_3","Who are the Cascadiers?"
|
||||
16,"TEXT_FESSUMBOMB2013_00104_A1_000_4","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_1","Hear me, adventurer! The Cascadiers are in dire need of brave souls to assist in extinguishing the Bombard menace! In the name of all that is cool and refreshing, I bid you lend us your aid!"
|
||||
1,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_10","The Bombards are fiery fiends who have, in summers past, threatened to turn Eorzea into a living inferno. In addition to your garden-variety creatures, there is also the especially fiery Bombard King. We Cascadiers need all the help we can get if the realm is to be purged of these dread demons!"
|
||||
2,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_11","What precisely do we require of you, you ask? It would be my pleasure to explain!"
|
||||
3,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_12","Cascadier cadets have taken to the field on a mission to quell the fury of the Bombard King. Bringing down the creature will require no less than their complete focus, leaving them quite defenseless."
|
||||
4,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_13","Your task will be to protect the cadets from the attentions of lesser Bombards that would flock to their overlord's aid. Straightforward, yes?"
|
||||
5,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_14","Now, over the years of fighting Bombards, we have observed that the creatures are drawn to large bombs. So as to help you to perform your duty more efficiently, we have prepared bomb balloons for you to use as bait."
|
||||
6,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_15","Oh, and one more thing. When slain, a Bombard leaves behind its ash. Any ash you find should be brought to us for proper disposal, else the creature will rise to plague the realm once more."
|
||||
7,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_16","Of course, we do not ask that you bear this hazardous material without due compensation. Bring us enough pinches of ash, and we will present you with delightful items in exchange!"
|
||||
8,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_20","Cruising for some pinches of ash, are you? Well then, I'm pleased to inform you that any wet Bombard ash you acquire during Cascadier operations can be exchanged for heat-dispersing gear and other nifty rewards. You need only speak with one of our provisioners to be issued the goods."
|
||||
9,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_30","<Emphasis>We</Emphasis> are the Cascadiers, an organization formed by the Adventurers' Guild to deal with the Bombard menace. Ours is a storied tradition dating all the way back to the Sixth Astral Era!"
|
||||
10,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_31","See here, now. All Cascadiers are issued this, a protective garment engineered to optimize heat dispersion. Should you see people outfitted as I am, you may safely assume that they are of our number. Thus clad, we have no cause to fear our fervid foe."
|
||||
11,"TEXT_FESSUMBOMB2013_00104_ABUBRIGADE_000_32","The garment may take some getting used to, but you will come to appreciate the practicality of it. Besides, what is a bit of exposed skin compared to the preservation of the realm?"
|
||||
12,"TEXT_FESSUMBOMB2013_00104_Q1_000_1","What will you ask?"
|
||||
13,"TEXT_FESSUMBOMB2013_00104_A1_000_1","What is the Bombard menace?"
|
||||
14,"TEXT_FESSUMBOMB2013_00104_A1_000_2","What is wet Bombard ash good for?"
|
||||
15,"TEXT_FESSUMBOMB2013_00104_A1_000_3","Who are the Cascadiers?"
|
||||
16,"TEXT_FESSUMBOMB2013_00104_A1_000_4","Nothing."
|
||||
|
||||
|
@@ -10,7 +10,8 @@ int32,str,str
|
||||
6,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_006","And that, my friend, is why the snowmen came to life. If we cannot find the snowmen, at the very least we must retrieve the cores. It would take moons to forge them anew, and without them, new snowmen are out of the question."
|
||||
7,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_010","I doubt they could have gotten far. If you should find them near town, please keep them safe from those diabolical imps."
|
||||
8,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_011","The snowmen should be accompanied by unusually decorative treants, but no need to fear. They've been especially trained to take part in the holiday festivities, and if need be, supply the snowmen with additional snow. In the event of an emergency, they will also defend the snowmen."
|
||||
9,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_012","The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance.
|
||||
9,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_012","The imps have cast some manner of fiery enchantment upon themselves, rendering them invulnerable to most attacks. Fortunately, there is a way past this. While <Emphasis>you</Emphasis> may not be able to attack them on your own, the treants can. Covered in their snow, you may stand a chance.
|
||||
I must warn you, however, that the treants will not hand over their snow to strangers. I daresay you will need to suffer a pelting or two."
|
||||
10,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_013","The Adventurers' Guild would be ever so grateful for any eternal ice you can retrieve. Bring any that you find to the Starlight suppliers, and they will see that you are duly compensated."
|
||||
11,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_020","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
|
||||
12,"TEXT_FESXMSSHOP2013_00142_SEIBOH_000_021","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
|
||||
|
||||
|
@@ -1,39 +1,39 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?"
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_Q1_000_1","What would you like to do?"
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_1","Ask about kettles."
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_2","Ask about Gerolt's masterworks."
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_3","Have one of Gerolt's masterworks repaired."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_100_3","Ask about Ironworks gear augmentation."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_200_3","Ask about Zodiac Weapon replicas."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_300_3","Ask about working under Gerolt."
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_4","Nothing."
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_010","I became Master Gerolt's apprentice in hopes of training under the realm's greatest weaponsmith. Instead I'm helping him pay off his debt by mending kettles."
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_011","It's probably just as well, though, seeing as he's hardly ever in a fit state to teach me. I find I make far better progress during my time alone."
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_020","Before he became a slave to drink and debt, Master Gerolt produced some of the finest weapons and armor Eorzea has ever seen. Even today, his masterworks are prized by the wealthy, who pay good coin to have them in their personal collections."
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_021","Alas, such individuals are often ignorant of the special care such superior articles require. And so, rather sadly, most of the samples of Gerolt's masterworks have aged poorly, and beyond normal methods of restoration."
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_022","Fortunately for us, however, ancient Allag had ways of overcoming this problem─the “sands of time” and the “oil of time.” With these substances on hand, even with my limited skills, I am confident that I can return Master Gerolt's creations to their original condition."
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_023","Should you come to possess one such article and desire it restored, please allow me to take on the task. I ask for no payment in return─the experience will be reward enough."
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_031","Ah, yes, the Ironworks gear. Master Gerolt told me that I was to handle their augmentation."
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_032","Truth be told, at first I was sorely disappointed. I thought that it would be no different to mending kettles, and that I would learn nothing...as usual."
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_033","Well, my fears were quickly put to rest when I had occasion to tend my first piece. From the materials used to the techniques employed, everything about Ironworks gear was unlike anything I had ever seen before."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_034","And small wonder, seeing as they are born of Garlean ingenuity. Whatever people may say about the Empire, there is no denying that it stands at the forefront of innovation."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_035","Now, after all this praise I've lavished on the gear, you may wonder why they still require work in order to fulfill their potential."
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_036","Well, the answer is that it is not easy to replicate Garlean techniques with materials found in Eorzea. Miss Jessie of the Ironworks has done an admirable job with limited resources, but there is still room for improvement."
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_037","The Allagans used to strengthen equipment with a substance called carboncoat and a material called carbontwine. Both are known to turn up in ancient ruins."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_038","If you were to bring me these items, I am confident that I could augment Ironworks gear for you."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_030","(Marked for deletion)"
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_040","Ah, I had wondered when you would ask. A while ago, Master Gerolt bid me find a way to replicate your Zodiac Weapon, to create a copy accurate down to the very last hundredth of an ilm."
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_100_041","I believe his true motive in asking for such was the potential coin it could earn to fund his carousing. Nevertheless, I have taken it upon myself to fulfill his request as best I am able."
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_041","It took many sleepless nights, but I have at long last found a way! If you but present me your Zodiac Weapon, I can forge a perfect copy. Moreover, I can make every version of it, from humble relic to glorious Zeta."
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_042","Of course, it goes without saying that the replica will not have the same qualities as the original. But in appearance alone, only Master Gerolt could tell one of mine apart from the true arm."
|
||||
28,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_050","From the Rosewood Stalls of Gridania to the Sapphire Avenue Exchange in Ul'dah, we supply merchants the realm over with kettles of the finest quality. That is, of course, when Master Gerolt is not attending to his pet projects."
|
||||
29,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_051","When I was told crafting and mending kettles would be the focus of my training, I was incredulous to say the least. Legendary artisans like Master Gerolt did not hone their craft through such work. Or so I thought..."
|
||||
30,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_052","All I ever wanted was to create weapons of legend, like Master Gerolt, but after a while I realized something. Smithing isn't about forging the sharpest blade or the sturdiest suit of armor. It's about exceeding the expectations of our patrons and the limitations of ourselves."
|
||||
31,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_053","You would be surprised at the work that can go into making something as simple as a kettle. I have learned a great many tricks for manipulating metal to suit the often peculiar needs of our clients."
|
||||
32,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_054","In fact, I very much doubt any two kettles we've mended or made could be considered the same. Certainly not in the eyes of their owners."
|
||||
33,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_055","Though they do start to look alike after filling so many orders so quickly. Still, I would like to think that, even if we are a little rushed at times, we give each the proper care and attention they deserve."
|
||||
34,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_056","Most of my skills are self-taught, but Master Gerolt has, on occasion, taken time to teach me a few valuable lessons. Take his most recent project, for instance. The masterfully crafted kettle he and that Jalzahn fellow worked on together."
|
||||
35,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_057","The order had long since been canceled, yet he still took time to complete his greatest work yet. I was so moved, I could not rest until I'd made one myself. A perfect replica, down to the last detail. While a far cry from his masterpiece, I hope to make more and sell them to ease the burden of his debt."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?"
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_Q1_000_1","What would you like to do?"
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_1","Ask about kettles."
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_2","Ask about Gerolt's masterworks."
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_3","Have one of Gerolt's masterworks repaired."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_100_3","Ask about Ironworks gear augmentation."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_200_3","Ask about Zodiac Weapon replicas."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_300_3","Ask about working under Gerolt."
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_A1_000_4","Nothing."
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_010","I became Master Gerolt's apprentice in hopes of training under the realm's greatest weaponsmith. Instead I'm helping him pay off his debt by mending kettles."
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_011","It's probably just as well, though, seeing as he's hardly ever in a fit state to teach me. I find I make far better progress during my time alone."
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_020","Before he became a slave to drink and debt, Master Gerolt produced some of the finest weapons and armor Eorzea has ever seen. Even today, his masterworks are prized by the wealthy, who pay good coin to have them in their personal collections."
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_021","Alas, such individuals are often ignorant of the special care such superior articles require. And so, rather sadly, most of the samples of Gerolt's masterworks have aged poorly, and beyond normal methods of restoration."
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_022","Fortunately for us, however, ancient Allag had ways of overcoming this problem─the “sands of time” and the “oil of time.” With these substances on hand, even with my limited skills, I am confident that I can return Master Gerolt's creations to their original condition."
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_023","Should you come to possess one such article and desire it restored, please allow me to take on the task. I ask for no payment in return─the experience will be reward enough."
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_031","Ah, yes, the Ironworks gear. Master Gerolt told me that I was to handle their augmentation."
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_032","Truth be told, at first I was sorely disappointed. I thought that it would be no different to mending kettles, and that I would learn nothing...as usual."
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_033","Well, my fears were quickly put to rest when I had occasion to tend my first piece. From the materials used to the techniques employed, everything about Ironworks gear was unlike anything I had ever seen before."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_034","And small wonder, seeing as they are born of Garlean ingenuity. Whatever people may say about the Empire, there is no denying that it stands at the forefront of innovation."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_035","Now, after all this praise I've lavished on the gear, you may wonder why they still require work in order to fulfill their potential."
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_036","Well, the answer is that it is not easy to replicate Garlean techniques with materials found in Eorzea. Miss Jessie of the Ironworks has done an admirable job with limited resources, but there is still room for improvement."
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_037","The Allagans used to strengthen equipment with a substance called carboncoat and a material called carbontwine. Both are known to turn up in ancient ruins."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_038","If you were to bring me these items, I am confident that I could augment Ironworks gear for you."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_030","(Marked for deletion)"
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_040","Ah, I had wondered when you would ask. A while ago, Master Gerolt bid me find a way to replicate your Zodiac Weapon, to create a copy accurate down to the very last hundredth of an ilm."
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_100_041","I believe his true motive in asking for such was the potential coin it could earn to fund his carousing. Nevertheless, I have taken it upon myself to fulfill his request as best I am able."
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_041","It took many sleepless nights, but I have at long last found a way! If you but present me your Zodiac Weapon, I can forge a perfect copy. Moreover, I can make every version of it, from humble relic to glorious Zeta."
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_042","Of course, it goes without saying that the replica will not have the same qualities as the original. But in appearance alone, only Master Gerolt could tell one of mine apart from the true arm."
|
||||
28,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_050","From the Rosewood Stalls of Gridania to the Sapphire Avenue Exchange in Ul'dah, we supply merchants the realm over with kettles of the finest quality. That is, of course, when Master Gerolt is not attending to his pet projects."
|
||||
29,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_051","When I was told crafting and mending kettles would be the focus of my training, I was incredulous to say the least. Legendary artisans like Master Gerolt did not hone their craft through such work. Or so I thought..."
|
||||
30,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_052","All I ever wanted was to create weapons of legend, like Master Gerolt, but after a while I realized something. Smithing isn't about forging the sharpest blade or the sturdiest suit of armor. It's about exceeding the expectations of our patrons and the limitations of ourselves."
|
||||
31,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_053","You would be surprised at the work that can go into making something as simple as a kettle. I have learned a great many tricks for manipulating metal to suit the often peculiar needs of our clients."
|
||||
32,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_054","In fact, I very much doubt any two kettles we've mended or made could be considered the same. Certainly not in the eyes of their owners."
|
||||
33,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_055","Though they do start to look alike after filling so many orders so quickly. Still, I would like to think that, even if we are a little rushed at times, we give each the proper care and attention they deserve."
|
||||
34,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_056","Most of my skills are self-taught, but Master Gerolt has, on occasion, taken time to teach me a few valuable lessons. Take his most recent project, for instance. The masterfully crafted kettle he and that Jalzahn fellow worked on together."
|
||||
35,"TEXT_REGFSTARMORCRAFTSMANDISCIPLE_00162_DRAKE_000_057","The order had long since been canceled, yet he still took time to complete his greatest work yet. I was so moved, I could not rest until I'd made one myself. A perfect replica, down to the last detail. While a far cry from his masterpiece, I hope to make more and sell them to ease the burden of his debt."
|
||||
|
||||
|
@@ -1,31 +1,31 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a half–empty bottle o' mead! Thal take yer black heart! <sob>"
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a half–empty bottle o' mead! Thal take yer black heart! <sob>"
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
|
||||
|
||||
|
@@ -1,19 +1,19 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_000","Hullo there, 'venturer, and welcome to Bentbranch Meadows. What can I do for you?"
|
||||
1,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_003","Nothing."
|
||||
5,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_010","The ranch is owned and operated by Moogle's Gift Mounts, and I'm the head wrangler in their employ."
|
||||
6,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_011","Till recently, chocobo breedin' was the exclusive domain of the Ishgardians. They had a tight rein on imports, and nary a single female bird was seen outside the Holy See."
|
||||
7,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_012","But the Calamity came and changed all that. The environment of Coerthas underwent drastic change, and great flocks of chocobos fled into the Twelveswood. The rest, as they say, is history."
|
||||
8,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_020","The meadows're dedicated to the breedin' and raisin' of those majestic birds we call chocobos. 'Twas built with the blessin' of the elementals followin' the Calamity."
|
||||
9,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_021","In addition to the stables, we've got fields for growin' gysahl greens, and all manner of amenities to ensure that our birds grow clever and strong."
|
||||
10,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_022","Raisin' fine birds and findin' good homes for 'em─nothin' gives me and my ranch hands greater joy."
|
||||
11,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_030","Ah, hullo again. I've been meanin' to thank you, friend. Chocobo breedin' has always been rewardin' work in its own right, but knowin' those moogles are watchin' over us and our birds makes it all the more so."
|
||||
12,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_100","You'll be happy to know that Leia's egg hatched with nary a hitch. A spirited chick, that one is─struttin' about the meadow like 'twas the highlands of Coerthas. She'll do her mother proud, I reckon."
|
||||
13,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_101","...And I daresay she's not the only one. Yes, what with the fine flock we've been raisin', people have finally come to accept and appreciate Gridania-bred birds."
|
||||
14,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_102","It's not easy work, but with every cheerful “kweh” I hear, I know there's no place I'd rather be. This is my callin', and I'll see it through till we're breedin' the happiest, heartiest birds the realm has ever seen."
|
||||
15,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_040","Ah, hullo again! How goes your education in chocobo breedin'? Learnin' fast and stayin' unmaimed, I trust?"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_000","Hullo there, 'venturer, and welcome to Bentbranch Meadows. What can I do for you?"
|
||||
1,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_A1_000_003","Nothing."
|
||||
5,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_010","The ranch is owned and operated by Moogle's Gift Mounts, and I'm the head wrangler in their employ."
|
||||
6,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_011","Till recently, chocobo breedin' was the exclusive domain of the Ishgardians. They had a tight rein on imports, and nary a single female bird was seen outside the Holy See."
|
||||
7,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_012","But the Calamity came and changed all that. The environment of Coerthas underwent drastic change, and great flocks of chocobos fled into the Twelveswood. The rest, as they say, is history."
|
||||
8,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_020","The meadows're dedicated to the breedin' and raisin' of those majestic birds we call chocobos. 'Twas built with the blessin' of the elementals followin' the Calamity."
|
||||
9,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_021","In addition to the stables, we've got fields for growin' gysahl greens, and all manner of amenities to ensure that our birds grow clever and strong."
|
||||
10,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_022","Raisin' fine birds and findin' good homes for 'em─nothin' gives me and my ranch hands greater joy."
|
||||
11,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_030","Ah, hullo again. I've been meanin' to thank you, friend. Chocobo breedin' has always been rewardin' work in its own right, but knowin' those moogles are watchin' over us and our birds makes it all the more so."
|
||||
12,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_100","You'll be happy to know that Leia's egg hatched with nary a hitch. A spirited chick, that one is─struttin' about the meadow like 'twas the highlands of Coerthas. She'll do her mother proud, I reckon."
|
||||
13,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_101","...And I daresay she's not the only one. Yes, what with the fine flock we've been raisin', people have finally come to accept and appreciate Gridania-bred birds."
|
||||
14,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_102","It's not easy work, but with every cheerful “kweh” I hear, I know there's no place I'd rather be. This is my callin', and I'll see it through till we're breedin' the happiest, heartiest birds the realm has ever seen."
|
||||
15,"TEXT_REGFSTBENTBRANCHMEADOWS_00129_KEITHA_000_040","Ah, hullo again! How goes your education in chocobo breedin'? Learnin' fast and stayin' unmaimed, I trust?"
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_000","You are come to Camp Tranquil. Is there aught you wish to know?"
|
||||
1,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_010","As a Wood Wailer, I have charge over the security of the camp and the surrounding area."
|
||||
2,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_011","Ever since the Calamity, we have taken on the added responsibility of maintaining the hanging bridges that span the breadth of Rootslake."
|
||||
3,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_012","It may seem like drudgery, but I would sooner replace a few planks than haul out every single overladen carriage that becomes stuck in one of the muddy pools below."
|
||||
4,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_020","This camp is an important waypoint along the lifeline of trade between Gridania and Ul'dah. Follow the southern bridge, and you will find yourself in the barrens of Thanalan."
|
||||
5,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_021","Rootslake below used to be an honest-to-gods lake, but the Calamity drained away most of the water. We were left with a sultry mire teeming with wildlife never before seen in the Twelveswood."
|
||||
6,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_022","Oh, and do have a care when crossing the hanging bridges. Incidents are on the rise wherein travelers are taken by an inexplicable jumping fit and suffer a bad fall. And they oft regret stumbling into what they find upon landing..."
|
||||
7,"TEXT_REGFSTCAMPTRANQUIL_00127_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_000","You are come to Camp Tranquil. Is there aught you wish to know?"
|
||||
1,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_010","As a Wood Wailer, I have charge over the security of the camp and the surrounding area."
|
||||
2,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_011","Ever since the Calamity, we have taken on the added responsibility of maintaining the hanging bridges that span the breadth of Rootslake."
|
||||
3,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_012","It may seem like drudgery, but I would sooner replace a few planks than haul out every single overladen carriage that becomes stuck in one of the muddy pools below."
|
||||
4,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_020","This camp is an important waypoint along the lifeline of trade between Gridania and Ul'dah. Follow the southern bridge, and you will find yourself in the barrens of Thanalan."
|
||||
5,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_021","Rootslake below used to be an honest-to-gods lake, but the Calamity drained away most of the water. We were left with a sultry mire teeming with wildlife never before seen in the Twelveswood."
|
||||
6,"TEXT_REGFSTCAMPTRANQUIL_00127_FARRIMOND_000_022","Oh, and do have a care when crossing the hanging bridges. Incidents are on the rise wherein travelers are taken by an inexplicable jumping fit and suffer a bad fall. And they oft regret stumbling into what they find upon landing..."
|
||||
7,"TEXT_REGFSTCAMPTRANQUIL_00127_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGFSTCAMPTRANQUIL_00127_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_000","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
|
||||
1,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_001","As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
|
||||
2,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_002","Though I will not deny there are those among us who view outsiders with suspicion, if you play your part, they will come to see that adventurers are the very salve our nation so sorely needs."
|
||||
3,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_010","A pleasure to see you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you on your adventures?"
|
||||
4,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_011","I must say, you've come quite far since you first walked through these doors, unknown and untested. Yes, hardly a day goes by that I don't hear your name on the lips of one of our patrons."
|
||||
5,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_020","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
|
||||
6,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_021","It is an honor indeed to receive visitors from afar. As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
|
||||
7,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_030","Greetings, <Switch(PlayerParameter(70))><Case(1)>friend</Case><Case(2)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Case><Case(3)>friend</Case></Switch>! It is a pleasure indeed to welcome a living legend to my humble establishment. Is there aught I might get you? Some tea, perhaps? Or maybe some of my eel pie? It would be a pleasure and an honor both."
|
||||
8,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_031","All I would ask in return is that you regale me with a story or two before you journey on, that I might share your tales of glory with those who would follow in your esteemed footsteps."
|
||||
9,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is ever a pleasure to welcome you back to the Carline Canopy."
|
||||
10,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_041","Each day brings countless new faces through these doors. Whoever they may be and whencesoever they hail, I strive to welcome them with an open heart. 'Tis the least I can do to pay tribute to the memory of those I hold dear."
|
||||
11,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_050","My friend! 'Tis a relief to see you alive and well! Word reached me of what occurred in Ul'dah, and I had feared the worst."
|
||||
12,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_051","But rest assured you are safe here. All of us in Gridania who know you doubt not your innocence."
|
||||
13,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_052","Even as we speak, the guild is deliberating ways in which we may offer you support in this difficult time. So do not lose heart, and keep fighting the good fight!"
|
||||
14,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_060","The good tidings have reached us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that you have been cleared of all charges. I cannot recall the last time I've felt so relieved. The Matron be praised..."
|
||||
15,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_061","But remember, just because the Brass Blades are no longer hounding your very step doesn't mean you can kick up your feet and relax indefinitely. As ever, the realm has need of heroes, and you happen to be one of her stoutest."
|
||||
16,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_070","Do you feel the tension in the air? All eyes look towards Ala Mhigo and her troubles, straining to spot the fatal spark that will set the Twelveswood ablaze..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_000","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
|
||||
1,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_001","As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
|
||||
2,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_002","Though I will not deny there are those among us who view outsiders with suspicion, if you play your part, they will come to see that adventurers are the very salve our nation so sorely needs."
|
||||
3,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_010","A pleasure to see you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you on your adventures?"
|
||||
4,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_011","I must say, you've come quite far since you first walked through these doors, unknown and untested. Yes, hardly a day goes by that I don't hear your name on the lips of one of our patrons."
|
||||
5,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_020","Welcome to the Carline Canopy, a place of respite for adventurers like yourself."
|
||||
6,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_021","It is an honor indeed to receive visitors from afar. As you may imagine, the Twelveswood has scarcely begun to recover from the devastation wrought by the Calamity, and Gridania wants for all the help it can get. I hope we can count on yours."
|
||||
7,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_030","Greetings, <Switch(PlayerParameter(70))><Case(1)>friend</Case><Case(2)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Case><Case(3)>friend</Case></Switch>! It is a pleasure indeed to welcome a living legend to my humble establishment. Is there aught I might get you? Some tea, perhaps? Or maybe some of my eel pie? It would be a pleasure and an honor both."
|
||||
8,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_031","All I would ask in return is that you regale me with a story or two before you journey on, that I might share your tales of glory with those who would follow in your esteemed footsteps."
|
||||
9,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is ever a pleasure to welcome you back to the Carline Canopy."
|
||||
10,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_041","Each day brings countless new faces through these doors. Whoever they may be and whencesoever they hail, I strive to welcome them with an open heart. 'Tis the least I can do to pay tribute to the memory of those I hold dear."
|
||||
11,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_050","My friend! 'Tis a relief to see you alive and well! Word reached me of what occurred in Ul'dah, and I had feared the worst."
|
||||
12,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_051","But rest assured you are safe here. All of us in Gridania who know you doubt not your innocence."
|
||||
13,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_052","Even as we speak, the guild is deliberating ways in which we may offer you support in this difficult time. So do not lose heart, and keep fighting the good fight!"
|
||||
14,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_060","The good tidings have reached us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that you have been cleared of all charges. I cannot recall the last time I've felt so relieved. The Matron be praised..."
|
||||
15,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_061","But remember, just because the Brass Blades are no longer hounding your very step doesn't mean you can kick up your feet and relax indefinitely. As ever, the realm has need of heroes, and you happen to be one of her stoutest."
|
||||
16,"TEXT_REGFSTCARLINECANOPY_00156_MIOUNNE_000_070","Do you feel the tension in the air? All eyes look towards Ala Mhigo and her troubles, straining to spot the fatal spark that will set the Twelveswood ablaze..."
|
||||
|
||||
|
@@ -3,4 +3,5 @@
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_001","I like to watch Gerolt pound away, but he spends far more time draining a bottle than holding his hammer. He drinks so much, he should've been born a cask of mead, kupo."
|
||||
1,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_010","The other day when Gerolt was deep in his cups, I overheard him mumbling something cryptic, kupo."
|
||||
2,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_011","“If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.”
|
||||
2,"TEXT_REGFSTEPICMOOGLE_00133_EPICMOOGLE_000_011","“If ye've got a bottle o' Thavnairian misht, ye can infushe shpiritsh into yer relicsh at the furnashe.”
|
||||
...I wonder what that means, kupo!"
|
||||
|
||||
|
@@ -1,40 +1,40 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_000","The name's Ironheart. Millith Ironheart. I don't mean to brag, but I come from a line of renowned explorers. My ancestors strode into the unknown, that they might commit to parchment the lay of the land and curve of the shores for all mankind."
|
||||
1,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_001","Like all adventurers, you doubtless carry a map of Eorzea, yes? Well that, my friend, is the work of an Ironheart─my grandpapa Roddard, to be precise. His descendants have since followed in his pioneering footsteps, my brother Nedrick and myself included."
|
||||
2,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_010","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you in your travels?"
|
||||
3,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_011","The sightseeing log I entrusted to you is a compendium of the most stirring sights to be seen in Eorzea, as described to me by those I have met in my travels across the realm."
|
||||
4,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_012","I have made it a personal quest of mine to see all the wonders our realm has to offer, and would encourage you to do the same. Should you be so inclined, pray return to me when your travels are done. I would like nothing more than to share impressions with a fellow sensitive soul."
|
||||
5,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_012","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
6,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_013","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
7,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_014","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
8,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_013","From the impressions recorded in your sightseeing log, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions."
|
||||
9,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_014","Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. Go forth and see Eorzea as few have ever seen her before!"
|
||||
10,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_020","Do not tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you have traveled to all the locations described in my diary, yes? I can see it in your eyes. You have the air of one who has truly seen Eorzea in all her beauty. "
|
||||
11,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_021","From the first time we met, I could sense that we shared a certain bond. Why, I would not be surprised if you were a distant relative."
|
||||
12,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_022","If you are anything like me, I suspect the experience has only served to further kindle your wanderlust. Fear not, for your journey has only begun."
|
||||
13,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_023","Would that I could say I had put to paper each and every wonder to be seen in our realm! But no─look closely, and you will notice entries in the log I gave you for which scarcely aught has been written."
|
||||
14,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_024","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
15,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_025","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
|
||||
16,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_026","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
|
||||
17,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_026","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
18,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_027","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
19,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_028","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
20,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_027","New entries have been added to your sightseeing log. However, you may find the impressions for these entries considerably more vague than those you have seen thus far."
|
||||
21,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_028","Employ the skills you have honed in your travels to seek out all the vistas described within. Remember that each vista can only be truly appreciated under ideal conditions."
|
||||
22,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If it isn't my favorite fellow wanderer. Do stay for a while and regale me with tales of the sights you've seen."
|
||||
23,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_031","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack."
|
||||
24,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_032","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
|
||||
25,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_033","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
|
||||
26,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_033","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
27,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_034","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
28,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_035","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
29,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_034","Employ the skills you have honed in your travels to seek out all the vistas described within your sightseeing log. Remember that each vista can only be truly appreciated under ideal conditions."
|
||||
30,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are my eyes to be believed? This log─why, you have filled every last page to the margins! Where do I even begin? Yes, I simply must see all these sights for myself..."
|
||||
31,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_041","It heartens me greatly to see that you were every bit the explorer I marked you for. Though I cannot help but feel a twinge of envy that you laid eyes upon these wonders before I..."
|
||||
32,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_042","Before the Calamity, I spent my days in tunnels and caverns dark, convinced that Eorzea's greatest wonders lay deep below─and that the wonders above would always be there, waiting patiently for my return. Then the lesser moon took its vengeance upon the land, changing the face of our realm forever..."
|
||||
33,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_043","Treasure the beauty you have seen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Etch the sights deep in your heart and mind, for the time may come when they exist nowhere else in this world."
|
||||
34,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_043","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
35,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_044","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
36,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_045","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_000","The name's Ironheart. Millith Ironheart. I don't mean to brag, but I come from a line of renowned explorers. My ancestors strode into the unknown, that they might commit to parchment the lay of the land and curve of the shores for all mankind."
|
||||
1,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_001","Like all adventurers, you doubtless carry a map of Eorzea, yes? Well that, my friend, is the work of an Ironheart─my grandpapa Roddard, to be precise. His descendants have since followed in his pioneering footsteps, my brother Nedrick and myself included."
|
||||
2,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_010","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fare you in your travels?"
|
||||
3,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_011","The sightseeing log I entrusted to you is a compendium of the most stirring sights to be seen in Eorzea, as described to me by those I have met in my travels across the realm."
|
||||
4,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_012","I have made it a personal quest of mine to see all the wonders our realm has to offer, and would encourage you to do the same. Should you be so inclined, pray return to me when your travels are done. I would like nothing more than to share impressions with a fellow sensitive soul."
|
||||
5,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_012","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
6,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_013","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
7,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_014","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
8,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_013","From the impressions recorded in your sightseeing log, identify and seek out the locations described. Note that certain sights may only be properly appreciated at a given time of day, or under ideal weather conditions."
|
||||
9,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_014","Perform the designated emote while taking in the sights, and the entry for the corresponding vista will be marked off. Go forth and see Eorzea as few have ever seen her before!"
|
||||
10,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_020","Do not tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you have traveled to all the locations described in my diary, yes? I can see it in your eyes. You have the air of one who has truly seen Eorzea in all her beauty. "
|
||||
11,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_021","From the first time we met, I could sense that we shared a certain bond. Why, I would not be surprised if you were a distant relative."
|
||||
12,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_022","If you are anything like me, I suspect the experience has only served to further kindle your wanderlust. Fear not, for your journey has only begun."
|
||||
13,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_023","Would that I could say I had put to paper each and every wonder to be seen in our realm! But no─look closely, and you will notice entries in the log I gave you for which scarcely aught has been written."
|
||||
14,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_024","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
15,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_025","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
|
||||
16,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_026","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
|
||||
17,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_026","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
18,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_027","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
19,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_028","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
20,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_027","New entries have been added to your sightseeing log. However, you may find the impressions for these entries considerably more vague than those you have seen thus far."
|
||||
21,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_028","Employ the skills you have honed in your travels to seek out all the vistas described within. Remember that each vista can only be truly appreciated under ideal conditions."
|
||||
22,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If it isn't my favorite fellow wanderer. Do stay for a while and regale me with tales of the sights you've seen."
|
||||
23,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_031","Many and myriad wonders remain untouched by the eyes of mortals. To seek them out will require courage and sensitivity that few possess─qualities for which you do not lack."
|
||||
24,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_032","A few words of advice, from one explorer to another: by day, by night...under rain, sun, and snow...in joy and in sadness... Even the landscapes you know by heart may possess faces yet unseen."
|
||||
25,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_033","Promise me that at journey's end, you will return and share your discoveries with me. I would hear your tales, that one day I might behold with my own eyes the wonders you have seen."
|
||||
26,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_033","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
27,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_034","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
28,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_035","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
29,"TEXT_REGFSTEXPLORENOTE_00177_SYSTEM_000_034","Employ the skills you have honed in your travels to seek out all the vistas described within your sightseeing log. Remember that each vista can only be truly appreciated under ideal conditions."
|
||||
30,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are my eyes to be believed? This log─why, you have filled every last page to the margins! Where do I even begin? Yes, I simply must see all these sights for myself..."
|
||||
31,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_041","It heartens me greatly to see that you were every bit the explorer I marked you for. Though I cannot help but feel a twinge of envy that you laid eyes upon these wonders before I..."
|
||||
32,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_042","Before the Calamity, I spent my days in tunnels and caverns dark, convinced that Eorzea's greatest wonders lay deep below─and that the wonders above would always be there, waiting patiently for my return. Then the lesser moon took its vengeance upon the land, changing the face of our realm forever..."
|
||||
33,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_000_043","Treasure the beauty you have seen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Etch the sights deep in your heart and mind, for the time may come when they exist nowhere else in this world."
|
||||
34,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_043","I see that your explorations have led you to my cousin Kester. Oft he would regale me of the many sights and splendors of Ishgard. Oh, to think that you have journeyed there to gaze upon such wonders with your own eyes!"
|
||||
35,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_044","Kester's notes tend to be terse, and you may find them more difficult to follow than my own. Do not let that discourage you, however─if the vistas he has found are even half as magnificent as his tales make them out to be, it will be more than worth the effort to seek them out."
|
||||
36,"TEXT_REGFSTEXPLORENOTE_00177_MILLITHIRONHEART_100_045","Well now, to think that you have also met Uncle Ulger! There is no hiding his passion for foreign lands and their cultures, and I've no doubt that such sights as he has noted in your log will be well worth the seeking."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_000","Greetings, adventurer. Is there something you require of me?"
|
||||
1,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_010","I am a conjurer of Stillglade Fane, sent here to assist the resident Hearer in conveying the will of the elementals to the people."
|
||||
2,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_011","The Calamity left grievous wounds upon the Twelveswood. In order to rebuild without unduly hindering its recovery, it was decided that a new settlement would be founded here, upon the water."
|
||||
3,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_012","This meant we did not have to encroach on the forest any more than was necessary. And what lumber we <Emphasis>did</Emphasis> require was taken sparingly and with all due consideration. So do we preserve the harmony between man and elemental─a harmony that I have the honor of facilitating."
|
||||
4,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_020","As you can doubtless see for yourself, Fallgourd Float is a settlement built upon the water."
|
||||
5,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_021","Situated along the highroad to Coerthas, it is favored as a waypoint for northbound merchants. All travelers are urged to experience the famed hospitality of the Bobbing Cork."
|
||||
6,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_022","Alas, the number of visitors has seen a decline of late. It has proven exceedingly laborious to keep the roads and bridges leading hither in good repair, and the journey to Coerthas has grown perilous."
|
||||
7,"TEXT_REGFSTFALLGOURDFLOAT_00130_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_000","Greetings, adventurer. Is there something you require of me?"
|
||||
1,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_010","I am a conjurer of Stillglade Fane, sent here to assist the resident Hearer in conveying the will of the elementals to the people."
|
||||
2,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_011","The Calamity left grievous wounds upon the Twelveswood. In order to rebuild without unduly hindering its recovery, it was decided that a new settlement would be founded here, upon the water."
|
||||
3,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_012","This meant we did not have to encroach on the forest any more than was necessary. And what lumber we <Emphasis>did</Emphasis> require was taken sparingly and with all due consideration. So do we preserve the harmony between man and elemental─a harmony that I have the honor of facilitating."
|
||||
4,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_020","As you can doubtless see for yourself, Fallgourd Float is a settlement built upon the water."
|
||||
5,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_021","Situated along the highroad to Coerthas, it is favored as a waypoint for northbound merchants. All travelers are urged to experience the famed hospitality of the Bobbing Cork."
|
||||
6,"TEXT_REGFSTFALLGOURDFLOAT_00130_THIERRAND_000_022","Alas, the number of visitors has seen a decline of late. It has proven exceedingly laborious to keep the roads and bridges leading hither in good repair, and the journey to Coerthas has grown perilous."
|
||||
7,"TEXT_REGFSTFALLGOURDFLOAT_00130_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGFSTFALLGOURDFLOAT_00130_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_000","This one greets walking one. Does walking one need something of this one?"
|
||||
1,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_010","This one is called Knolexia. This one is tasked with weaving for the benefit of all these ones."
|
||||
2,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_011","These ones are skilled at weaving. With needle and thread, these ones can make most anything, even houses!"
|
||||
3,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_012","Walking one notices embroidery on homes? Enchanted patterns for repelling dark things!"
|
||||
4,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_020","This place is called Little Solace, new home of these ones."
|
||||
5,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_021","These ones used to live happily deep in the wood, but then naughty ones went and summoned a primal one."
|
||||
6,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_022","Fearing naughty ones who became touched ones, these ones fled the homeland. Thanks to horned one Kan–E, these ones could build a new home here."
|
||||
7,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_023","This one knows not when, but some day these ones will return home. This one is hopeful!"
|
||||
8,"TEXT_REGFSTLITTLESOLACE_00128_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_000","This one greets walking one. Does walking one need something of this one?"
|
||||
1,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_010","This one is called Knolexia. This one is tasked with weaving for the benefit of all these ones."
|
||||
2,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_011","These ones are skilled at weaving. With needle and thread, these ones can make most anything, even houses!"
|
||||
3,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_012","Walking one notices embroidery on homes? Enchanted patterns for repelling dark things!"
|
||||
4,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_020","This place is called Little Solace, new home of these ones."
|
||||
5,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_021","These ones used to live happily deep in the wood, but then naughty ones went and summoned a primal one."
|
||||
6,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_022","Fearing naughty ones who became touched ones, these ones fled the homeland. Thanks to horned one Kan–E, these ones could build a new home here."
|
||||
7,"TEXT_REGFSTLITTLESOLACE_00128_KNOLEXIA_000_023","This one knows not when, but some day these ones will return home. This one is hopeful!"
|
||||
8,"TEXT_REGFSTLITTLESOLACE_00128_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGFSTLITTLESOLACE_00128_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_1","An adventurer, I see. After an elite mark, are you?"
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_2","Tell me about the rank B elite mark. (White Joker)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_3","Tell me about the rank A elite mark. (Forneus)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_4","Tell me about the rank S elite mark. (Laideronnette)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_10","I'm just a hunter trying to do her bit for law and order. These elite marks are a menace to the region."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_11","If we slay the quarry, we'll be awarded Allied Seals by the Eorzean Alliance."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_12","There's plenty of marks for everyone. Ask me about the elite marks in this area─I know them practically by heart."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13","You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20","“White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21","“Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31","Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40","“Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41","“Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_42","Colorful. All you need know is that a giant red serpent has been feeding on man-flesh in the forests. Best to put it out of its misery, don't you think?"
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_1","An adventurer, I see. After an elite mark, are you?"
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_2","Tell me about the rank B elite mark. (White Joker)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_3","Tell me about the rank A elite mark. (Forneus)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_4","Tell me about the rank S elite mark. (Laideronnette)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_10","I'm just a hunter trying to do her bit for law and order. These elite marks are a menace to the region."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_11","If we slay the quarry, we'll be awarded Allied Seals by the Eorzean Alliance."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_12","There's plenty of marks for everyone. Ask me about the elite marks in this area─I know them practically by heart."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13","You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20","“White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21","“Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31","Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40","“Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41","“Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_42","Colorful. All you need know is that a giant red serpent has been feeding on man-flesh in the forests. Best to put it out of its misery, don't you think?"
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_1","You have the aspect of an adventurer. Let me guess─you stalk an elite mark."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_2","Tell me about the rank B elite mark. (Stinging Sophie)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_3","Tell me about the rank A elite mark. (Melt)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_4","Tell me about the rank S elite mark. (Wulgaru)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_10","I'm what some term a hunter–scholar. I not only pursue dangerous elite marks, but make a study of them."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_11","It's well worth the effort, my young friend. Every elite mark is worth a goodly number of Allied Seals."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_12","Still, their ferity cannot be underprized. Whatever your quarry, ask me your questions before you go in foolish pursuit."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_13","Elite marks are ranked according to danger, you see. The most dangerous are rank S marks, and those carry a double risk: hard to find and hard to survive."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_20","“Stinging Sophie. Fattened on the honeybees of Fullflower Comb, this giant hornet inspires both disgust and complacency."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_21","“Contrary to what its excess of embonpoint suggests, this grotesquerie is agile enough to evade its would–be slayers, and instead give them a deadly stitch with its needle-sharp stinger.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_30","“Melt. Unfathomable in its concoction and unspeakable in its coagulation, this voidsent has its origins in a sylph's jest.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_31","The codex speaks the truth, my young friend. Gaze overlong at its sucking tumescence and something inside you will die...and it's put me off flummery for good."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_40","“Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to this vampiric man–eater by unsuspecting Wood Wailers."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_41","“Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_42","In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late."
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_1","You have the aspect of an adventurer. Let me guess─you stalk an elite mark."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_2","Tell me about the rank B elite mark. (Stinging Sophie)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_3","Tell me about the rank A elite mark. (Melt)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_4","Tell me about the rank S elite mark. (Wulgaru)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_10","I'm what some term a hunter–scholar. I not only pursue dangerous elite marks, but make a study of them."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_11","It's well worth the effort, my young friend. Every elite mark is worth a goodly number of Allied Seals."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_12","Still, their ferity cannot be underprized. Whatever your quarry, ask me your questions before you go in foolish pursuit."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_13","Elite marks are ranked according to danger, you see. The most dangerous are rank S marks, and those carry a double risk: hard to find and hard to survive."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_20","“Stinging Sophie. Fattened on the honeybees of Fullflower Comb, this giant hornet inspires both disgust and complacency."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_21","“Contrary to what its excess of embonpoint suggests, this grotesquerie is agile enough to evade its would–be slayers, and instead give them a deadly stitch with its needle-sharp stinger.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_30","“Melt. Unfathomable in its concoction and unspeakable in its coagulation, this voidsent has its origins in a sylph's jest.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_31","The codex speaks the truth, my young friend. Gaze overlong at its sucking tumescence and something inside you will die...and it's put me off flummery for good."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_40","“Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to this vampiric man–eater by unsuspecting Wood Wailers."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_41","“Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_MOBHUNTERF1F2_000_42","In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late."
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF2_00195_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_1","Another day, another adventurer after an elite mark."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_2","Tell me about the rank B elite mark. (Monarch Ogrefly)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_3","Tell me about the rank A elite mark. (Ghede Ti Malice)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_4","Tell me about the rank S elite mark. (Mindflayer)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_10","My business is the elite marks. I hunt those that disturb the peace─and study them as well."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_11","They that slay an elite mark are rewarded in Allied Seals, though the satisfaction of a job well done ought to be enough."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_12","Still, the bounty brings more eyes and swords to these parts, and that is most welcome. I would tell you of the elite marks here, if you have a mind to ask."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_13","Many come on the Hunt green and callow, not even knowing that elite marks are ranked according to danger. Poor fools! I have seen them seeking a rank S mark in vain. And if they had found it, they would likely have lost their lives to these most deadly prey."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_20","“Monarch Ogrefly, the dread vilekin of the Lost City of Amdapor. The barrier that seals in its infestations is considered sound..."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21","“...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30","“The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31","Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42","Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted."
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_1","Another day, another adventurer after an elite mark."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_2","Tell me about the rank B elite mark. (Monarch Ogrefly)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_3","Tell me about the rank A elite mark. (Ghede Ti Malice)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_4","Tell me about the rank S elite mark. (Mindflayer)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_10","My business is the elite marks. I hunt those that disturb the peace─and study them as well."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_11","They that slay an elite mark are rewarded in Allied Seals, though the satisfaction of a job well done ought to be enough."
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_12","Still, the bounty brings more eyes and swords to these parts, and that is most welcome. I would tell you of the elite marks here, if you have a mind to ask."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_13","Many come on the Hunt green and callow, not even knowing that elite marks are ranked according to danger. Poor fools! I have seen them seeking a rank S mark in vain. And if they had found it, they would likely have lost their lives to these most deadly prey."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_20","“Monarch Ogrefly, the dread vilekin of the Lost City of Amdapor. The barrier that seals in its infestations is considered sound..."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21","“...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30","“The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31","Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42","Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted."
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_1","Chasing an elite mark, I presume. Adventurers hither, adventurers thither. Soon we shall have to write <Emphasis>you</Emphasis> into the Raimdelle Codex."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_2","Tell me about the rank B elite mark. (Phecda)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_3","Tell me about the rank A elite mark. (Girtab)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_4","Tell me about the rank S elite mark. (Thousand-cast Theda)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_10","I am the elite mark hunter. I contemplate the codex, hunt the hideous, and preserve the peace."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_11","And of course, I bag the bounty of Allied Seals when I do slay one of those mischief-makers. "
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_12","If you have something to ask, don't tarry. The elite mark waits for no one."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_13","In fact, sometimes it will seem that a rank S elite mark appears for no one. “S” would be the most feral of the elite marks. They are ranked by danger, you see."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_20","“A bear of unusual size from the distant heights of Abalathia's Spine, Phecda's southward migration has not been a happy one for the Black Shroud."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_21","“Its uncouth appetite has emptied whole areas of the forest of edibles and game, and no hunter has returned with evidence of a cull─or returned at all. Phecda may be distinguished from its more peaceable cousins by the constant slick of blood upon its claws.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_30","“Girtab, the mightiest among mites that ravage the North Shroud."
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_31","“Painstaking field observations have revealed that the Girtab prefers its prey fresh, and keeps a living larder of two- and four-legged meals artfully held fast in a web.”"
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_40","“Botanists call Thousand-cast Theda as well grown a specimen of ochu as ever has been recorded in the North Shroud, but the foolishness of botanists is a fact well known and oft deplored."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_41","“Most species of this carnivorous family of bindweed use scent to lure their insect prey. Theda, however, is a plant notably lacking in patience and has evolved tentacle-like vines to pluck fish from water, and grows outsized on its rich meals."
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_42","“Along with the fisherfolk of the Shroud, Thousand-cast Theda is the main predator of venomous stingrays. Theda's other favored prey is, coincidentally, the fisherfolk of the Shroud. Hunters suspect a connection, but the foolishness of hunters is a fact well known.”"
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_1","Chasing an elite mark, I presume. Adventurers hither, adventurers thither. Soon we shall have to write <Emphasis>you</Emphasis> into the Raimdelle Codex."
|
||||
1,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_2","Tell me about the rank B elite mark. (Phecda)"
|
||||
4,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_3","Tell me about the rank A elite mark. (Girtab)"
|
||||
5,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_4","Tell me about the rank S elite mark. (Thousand-cast Theda)"
|
||||
6,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_A1_000_5","Nothing."
|
||||
7,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_10","I am the elite mark hunter. I contemplate the codex, hunt the hideous, and preserve the peace."
|
||||
8,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_11","And of course, I bag the bounty of Allied Seals when I do slay one of those mischief-makers. "
|
||||
9,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_12","If you have something to ask, don't tarry. The elite mark waits for no one."
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_13","In fact, sometimes it will seem that a rank S elite mark appears for no one. “S” would be the most feral of the elite marks. They are ranked by danger, you see."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_20","“A bear of unusual size from the distant heights of Abalathia's Spine, Phecda's southward migration has not been a happy one for the Black Shroud."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_21","“Its uncouth appetite has emptied whole areas of the forest of edibles and game, and no hunter has returned with evidence of a cull─or returned at all. Phecda may be distinguished from its more peaceable cousins by the constant slick of blood upon its claws.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_30","“Girtab, the mightiest among mites that ravage the North Shroud."
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_31","“Painstaking field observations have revealed that the Girtab prefers its prey fresh, and keeps a living larder of two- and four-legged meals artfully held fast in a web.”"
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_40","“Botanists call Thousand-cast Theda as well grown a specimen of ochu as ever has been recorded in the North Shroud, but the foolishness of botanists is a fact well known and oft deplored."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_41","“Most species of this carnivorous family of bindweed use scent to lure their insect prey. Theda, however, is a plant notably lacking in patience and has evolved tentacle-like vines to pluck fish from water, and grows outsized on its rich meals."
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_MOBHUNTERF1F4_000_42","“Along with the fisherfolk of the Shroud, Thousand-cast Theda is the main predator of venomous stingrays. Theda's other favored prey is, coincidentally, the fisherfolk of the Shroud. Hunters suspect a connection, but the foolishness of hunters is a fact well known.”"
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF4_00197_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_000","Greetings and salutations, adventurer. What brings you to Quarrymill?"
|
||||
1,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_010","I am a Hearer of Gridania, assigned to preside over this hamlet at the behest of the Seedseer Council."
|
||||
2,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_011","It is my charge to listen to the whispers of the elementals, the eternal guardians of the Twelveswood, that I might convey their will to the residents."
|
||||
3,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_012","Lest you wonder, my work is akin to that of a counselor. Though for the most part, such counsel as I give comes not from myself, but from the elementals themselves."
|
||||
4,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_020","Quarrymill was named for the waterwheels that served to process raw stone into building material."
|
||||
5,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_021","Over the years, it has come to be a gathering place for hunters and trappers, owing to its location amidst elemental-sanctioned hunting grounds."
|
||||
6,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_022","Quarrymill is also a place of judgment. All outsiders who wish to dwell in the Twelveswood must present themselves here to have their worthiness weighed by the elementals."
|
||||
7,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_023","Those whose petition is denied cannot remain in the wood, nor can they receive of its bounty. Harsh though it may seem, this has been the way of it since time immemorial."
|
||||
8,"TEXT_REGFSTQUARRYMILL_00126_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGFSTQUARRYMILL_00126_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGFSTQUARRYMILL_00126_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGFSTQUARRYMILL_00126_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_000","Greetings and salutations, adventurer. What brings you to Quarrymill?"
|
||||
1,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_010","I am a Hearer of Gridania, assigned to preside over this hamlet at the behest of the Seedseer Council."
|
||||
2,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_011","It is my charge to listen to the whispers of the elementals, the eternal guardians of the Twelveswood, that I might convey their will to the residents."
|
||||
3,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_012","Lest you wonder, my work is akin to that of a counselor. Though for the most part, such counsel as I give comes not from myself, but from the elementals themselves."
|
||||
4,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_020","Quarrymill was named for the waterwheels that served to process raw stone into building material."
|
||||
5,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_021","Over the years, it has come to be a gathering place for hunters and trappers, owing to its location amidst elemental-sanctioned hunting grounds."
|
||||
6,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_022","Quarrymill is also a place of judgment. All outsiders who wish to dwell in the Twelveswood must present themselves here to have their worthiness weighed by the elementals."
|
||||
7,"TEXT_REGFSTQUARRYMILL_00126_CHARLINE_000_023","Those whose petition is denied cannot remain in the wood, nor can they receive of its bounty. Harsh though it may seem, this has been the way of it since time immemorial."
|
||||
8,"TEXT_REGFSTQUARRYMILL_00126_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGFSTQUARRYMILL_00126_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGFSTQUARRYMILL_00126_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGFSTQUARRYMILL_00126_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_000","Well met and welcome, friend. What brings you to my humble abode?"
|
||||
1,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_003","Nothing."
|
||||
5,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_010","I used to be an adventurer like you, but I gave up that life some years ago in favor of the homesteader's."
|
||||
6,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_011","This here's my place, but what comforts I have are at your disposal. Just don't get too cozy with Ysabel, my little girl."
|
||||
7,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_012","I'm more generous with my hospitality than most, but them as abuse it will get put out on their arses quick as spit. Don't say you haven't been warned."
|
||||
8,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_020","This here's Hawthorne Hut, my family's hearth and home. It gets dull by ourselves, so I've given the local sentries and travelers free use of the place."
|
||||
9,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_021","There's no better way to break the routine than to hear an adventurer recount <If(PlayerParameter(4))>her<Else/>his</If> latest journey. Takes me back to my younger days, it does."
|
||||
10,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_022","If you have tales of your own to tell, I'd be happy to trade you some of Rosa's mead for them."
|
||||
11,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_050","Ah, welcome back, friend. Why not stay a while, and regale me with your tales from the road? I should have a bottle of Rosa's mead around..."
|
||||
12,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_060","So the Twin Adders sent you off to make peace with the sylphs, eh? Now that's my kind of adventure! Why, I've half a mind to go dust off my bow and join you."
|
||||
13,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_070","I tell you, it took me the better part of a day to clean up that “present” from your friends at Little Solace. The sentiment is appreciated, but you can tell them they can keep any future offerings to themselves."
|
||||
14,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_080","So the Chosen One now watches over Little Solace. I suppose what's good for our forest friends is good for us. With any luck the next pile of vegetables they send will actually be edible, though I'm not holding my breath."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_000","Well met and welcome, friend. What brings you to my humble abode?"
|
||||
1,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_A1_000_003","Nothing."
|
||||
5,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_010","I used to be an adventurer like you, but I gave up that life some years ago in favor of the homesteader's."
|
||||
6,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_011","This here's my place, but what comforts I have are at your disposal. Just don't get too cozy with Ysabel, my little girl."
|
||||
7,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_012","I'm more generous with my hospitality than most, but them as abuse it will get put out on their arses quick as spit. Don't say you haven't been warned."
|
||||
8,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_020","This here's Hawthorne Hut, my family's hearth and home. It gets dull by ourselves, so I've given the local sentries and travelers free use of the place."
|
||||
9,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_021","There's no better way to break the routine than to hear an adventurer recount <If(PlayerParameter(4))>her<Else/>his</If> latest journey. Takes me back to my younger days, it does."
|
||||
10,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLF_000_022","If you have tales of your own to tell, I'd be happy to trade you some of Rosa's mead for them."
|
||||
11,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_050","Ah, welcome back, friend. Why not stay a while, and regale me with your tales from the road? I should have a bottle of Rosa's mead around..."
|
||||
12,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_060","So the Twin Adders sent you off to make peace with the sylphs, eh? Now that's my kind of adventure! Why, I've half a mind to go dust off my bow and join you."
|
||||
13,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_070","I tell you, it took me the better part of a day to clean up that “present” from your friends at Little Solace. The sentiment is appreciated, but you can tell them they can keep any future offerings to themselves."
|
||||
14,"TEXT_REGFSTTHEHAWTHORNEHUT_00125_ROLFE_080","So the Chosen One now watches over Little Solace. I suppose what's good for our forest friends is good for us. With any luck the next pile of vegetables they send will actually be edible, though I'm not holding my breath."
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_000","Don't know you, don't care to. Git, 'fore I blast ye in the arse with rock salt!"
|
||||
1,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_010","Hm, Guiding Star thinks yer goody-nuff? You're ready for some gatherin', I hope, or we all three goin' to be sorry..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_000","Don't know you, don't care to. Git, 'fore I blast ye in the arse with rock salt!"
|
||||
1,"TEXT_REGLAKMASTERCRAFTER_00160_TALAN_000_010","Hm, Guiding Star thinks yer goody-nuff? You're ready for some gatherin', I hope, or we all three goin' to be sorry..."
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_000","I'm a personal assistant of Master Wiscard hisself. Who're you? You don't know the big man? Then, all the 'stounding wares I have─you don't know these either. Farewell!"
|
||||
1,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_010","You know Master Wiscard? Why didn't you say so!? Come on in, you'll find something in here for you!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_000","I'm a personal assistant of Master Wiscard hisself. Who're you? You don't know the big man? Then, all the 'stounding wares I have─you don't know these either. Farewell!"
|
||||
1,"TEXT_REGLAKMASTERGATHERER_00161_TATAROGA_000_010","You know Master Wiscard? Why didn't you say so!? Come on in, you'll find something in here for you!"
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_1","Who goes there!? Ah, another hunter of elite marks? An' an adventurer, by the looks o' ye!"
|
||||
1,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_2","Tell me about the rank B elite mark. (Leech King)"
|
||||
4,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_3","Tell me about the rank A elite mark. (Kurrea)"
|
||||
5,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_4","Tell me about the rank S elite mark. (Agrippa)"
|
||||
6,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_5","Nothing."
|
||||
7,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_10","Why, the same thing you do! 'Cept better an' for longer, like. I'm a hunter of elite marks, I am."
|
||||
8,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_11","At first, it was on account o' the Allied Seals what ye get for a reward. But I'm just fascinated by the buggers now. Elite marks, I mean, not the Eorzean Alliance. But if the shoe fits, eh? Hah!"
|
||||
9,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_12","Now, it just so happens I know me way around the Raimdelle Codex. If ye like, I can tell ye about the elite marks in these parts."
|
||||
10,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_13","The way yer squintin', I can tell yer a mite unsure about ranks. Just remember: rank S is for scary an' slinky. Dangerous buggers, an' ye can hardly find 'em."
|
||||
11,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_20","“Leech King of Silvertear Falls, so dubbed by the Sons of Saint Coinach for its enormous size rather than any perceived system of sovereignty."
|
||||
12,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_21","“Those who make mock of its grossness soon repent, for the Leech King is nimble where a meal of blood is concerned.”"
|
||||
13,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_30","“A particularly savage specimen of the unnatural creatures that inhabit both water and land, Kurrea was once a mere nuisance known for purloining game brought down by hunters."
|
||||
14,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_31","“Amphibious beasts having an ingrained tendency to have ideas above their station, Kurrea soon took to attacking and feeding on the hunters. The flaccid, nerveless quality of its skin makes it proof against all but the most powerful thrusts of the blade.”"
|
||||
15,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_40","“Agrippa. This magitek colossus is the newest of its kind and appears to have been designed as an anti-adventurer countermeasure."
|
||||
16,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_41","“While the name is believed to be a tribute to an actual Garlean, no record of a likely honoree has been found.”"
|
||||
17,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_42","Ye'll want to be on yer toes in Mor Dhona. There was an adventurer huntin' for treasures an' the colossus mauled her somethin' fierce. Hard to kill a woman, though, hah! We die hard, ye know!"
|
||||
18,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_1","Who goes there!? Ah, another hunter of elite marks? An' an adventurer, by the looks o' ye!"
|
||||
1,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_2","Tell me about the rank B elite mark. (Leech King)"
|
||||
4,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_3","Tell me about the rank A elite mark. (Kurrea)"
|
||||
5,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_4","Tell me about the rank S elite mark. (Agrippa)"
|
||||
6,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_A1_000_5","Nothing."
|
||||
7,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_10","Why, the same thing you do! 'Cept better an' for longer, like. I'm a hunter of elite marks, I am."
|
||||
8,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_11","At first, it was on account o' the Allied Seals what ye get for a reward. But I'm just fascinated by the buggers now. Elite marks, I mean, not the Eorzean Alliance. But if the shoe fits, eh? Hah!"
|
||||
9,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_12","Now, it just so happens I know me way around the Raimdelle Codex. If ye like, I can tell ye about the elite marks in these parts."
|
||||
10,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_13","The way yer squintin', I can tell yer a mite unsure about ranks. Just remember: rank S is for scary an' slinky. Dangerous buggers, an' ye can hardly find 'em."
|
||||
11,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_20","“Leech King of Silvertear Falls, so dubbed by the Sons of Saint Coinach for its enormous size rather than any perceived system of sovereignty."
|
||||
12,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_21","“Those who make mock of its grossness soon repent, for the Leech King is nimble where a meal of blood is concerned.”"
|
||||
13,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_30","“A particularly savage specimen of the unnatural creatures that inhabit both water and land, Kurrea was once a mere nuisance known for purloining game brought down by hunters."
|
||||
14,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_31","“Amphibious beasts having an ingrained tendency to have ideas above their station, Kurrea soon took to attacking and feeding on the hunters. The flaccid, nerveless quality of its skin makes it proof against all but the most powerful thrusts of the blade.”"
|
||||
15,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_40","“Agrippa. This magitek colossus is the newest of its kind and appears to have been designed as an anti-adventurer countermeasure."
|
||||
16,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_41","“While the name is believed to be a tribute to an actual Garlean, no record of a likely honoree has been found.”"
|
||||
17,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_MOBHUNTERL1F1_000_42","Ye'll want to be on yer toes in Mor Dhona. There was an adventurer huntin' for treasures an' the colossus mauled her somethin' fierce. Hard to kill a woman, though, hah! We die hard, ye know!"
|
||||
18,"TEXT_REGLAKNOTORIOUSMONSTERHINTF1_00199_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_000","Well met, friend, and welcome to Revenant's Toll. Is there aught you wish to know?"
|
||||
1,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_010","I am an adventurer like yourself, here at the guild's behest to provide support to those who mean to brave the wilds of Mor Dhona."
|
||||
2,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_011","If I might ask, where did you first get your start? <Switch(PlayerParameter(70))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>, you say? Well, you may congratulate yourself for having come this far. It takes a seasoned adventurer to make the journey unscathed."
|
||||
3,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_012","Yet seasoned though you may be, I would advise you to tread warily in these parts. A single misstep could cost you your life. If you were to turn up a corpse, <Switch(PlayerParameter(70))><Case(1)>Baderon</Case><Case(2)>Miounne</Case><Case(3)>Momodi</Case></Switch> would never let me hear the end of it."
|
||||
4,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_020","This facility was established under the auspices of the Adventurers' Guild. It used to be situated a short distance to the west, but the Calamity laid the original camp to waste."
|
||||
5,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_021","When the reconstruction of aetheryte camps began across Eorzea, it was decided that Revenant's Toll would be relocated to where we now stand."
|
||||
6,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_022","Ah, mayhap you wonder where the camp got its name. Well, some years before the Sixth Astral Era ended, an imperial airship fell from the skies and crashed here."
|
||||
7,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_023","The impact was such that an entire settlement was annihilated in the blink of an eye. When the camp was built, it was named in remembrance of those poor souls who died in the tragedy."
|
||||
8,"TEXT_REGLAKREVENANTSTOLL_00112_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_000","Well met, friend, and welcome to Revenant's Toll. Is there aught you wish to know?"
|
||||
1,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_010","I am an adventurer like yourself, here at the guild's behest to provide support to those who mean to brave the wilds of Mor Dhona."
|
||||
2,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_011","If I might ask, where did you first get your start? <Switch(PlayerParameter(70))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>, you say? Well, you may congratulate yourself for having come this far. It takes a seasoned adventurer to make the journey unscathed."
|
||||
3,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_012","Yet seasoned though you may be, I would advise you to tread warily in these parts. A single misstep could cost you your life. If you were to turn up a corpse, <Switch(PlayerParameter(70))><Case(1)>Baderon</Case><Case(2)>Miounne</Case><Case(3)>Momodi</Case></Switch> would never let me hear the end of it."
|
||||
4,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_020","This facility was established under the auspices of the Adventurers' Guild. It used to be situated a short distance to the west, but the Calamity laid the original camp to waste."
|
||||
5,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_021","When the reconstruction of aetheryte camps began across Eorzea, it was decided that Revenant's Toll would be relocated to where we now stand."
|
||||
6,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_022","Ah, mayhap you wonder where the camp got its name. Well, some years before the Sixth Astral Era ended, an imperial airship fell from the skies and crashed here."
|
||||
7,"TEXT_REGLAKREVENANTSTOLL_00112_ALISON_000_023","The impact was such that an entire settlement was annihilated in the blink of an eye. When the camp was built, it was named in remembrance of those poor souls who died in the tragedy."
|
||||
8,"TEXT_REGLAKREVENANTSTOLL_00112_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGLAKREVENANTSTOLL_00112_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,98 +1,98 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_000","Hm? You wish words with me, adventurer?"
|
||||
1,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_001","Greetings, and what might I do for you this day? Do you come as a summoner? Or does some other purpose compel your visit? Either way, I will be pleased to satiate your hunger for knowledge."
|
||||
2,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_002","Your decision to join our expedition to the Crystal Tower was a most welcome development. Should you have any questions for me, you need only ask."
|
||||
3,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_003","I have added my own notes to G'raha's preliminary expedition report, and begun compiling a Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
|
||||
4,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_004","I have added your observations and findings to the Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
|
||||
5,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_005","Greetings, my friend! I have the complete records of NOAH's investigation of the Crystal Tower. I shall be happy to produce them should you wish to recount our journey together."
|
||||
6,"TEXT_REGLAKSAINTCOINACHSFIND_00113_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_001","NOAH Report: The Eight Sentinels."
|
||||
10,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_002","NOAH Report: Labyrinth of the Ancients."
|
||||
11,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_003","NOAH Report: Phlegethon."
|
||||
12,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_004","NOAH Report: Unei and Doga."
|
||||
13,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_005","NOAH Report: Syrcus Tower."
|
||||
14,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_006","NOAH Report: Emperor Xande."
|
||||
15,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_007","NOAH Report: The World of Darkness."
|
||||
16,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_008","NOAH Report: The Cloud of Darkness."
|
||||
17,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_009","NOAH Report: The Crystal Tower."
|
||||
18,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_003","Nothing."
|
||||
19,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_010","I am an anthropogeographer hailing from Sharlayan, great seat of knowledge. I have the pleasure of leading the excavation efforts at Saint Coinach's Find."
|
||||
20,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_011","I was formerly of the Circle of Knowing, come to Eorzea to research the diffusion of knowledge across the realm."
|
||||
21,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_012","These days, I am wholly dedicated to the restoration and preservation of ancient Allagan wisdom─delving into the past, that we might safeguard the future."
|
||||
22,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_020","You stand amidst the ruins of ancient Allag, an empire which reached its zenith during the Third Astral Era, some five millennia ago."
|
||||
23,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_021","The excavation effort is presided over by the Sons of Saint Coinach, a Sharlayan order. Lest you wonder, we name ourselves for the man who was raised to sainthood for proving the existence of the Allagan Empire, which was long thought to be naught but the stuff of myths."
|
||||
24,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_022","From the crystalline tower that threatens to pierce the very heavens to the immense ruins that stretch in all directions below, there is no shortage of new discoveries here."
|
||||
25,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_030","Ah, allow me to find the relevant page..."
|
||||
26,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_031","(-NOAH Report-)<Emphasis>The Allagan Empire has left behind many a mysterious legacy, but perhaps none so impressive as the glittering spire of the Crystal Tower. With equal parts excitement and trepidation, the survey party dubbed the “fellowship of NOAH” set forth to pry loose the daunting structure's well-guarded secrets.</Emphasis>"
|
||||
27,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_032","(-NOAH Report-)<Emphasis>Once past the massive Crystal Gate, the members of the team beheld four pairs of grim stone statues flanking a broad forecourt─a lethal complement of elementally powered defenses known as the Eight Sentinels.</Emphasis>"
|
||||
28,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_033","(-NOAH Report-)<Emphasis>Each pair of silent sentries promised a different method of obliteration to any foolish enough to attempt trespass. Should intruders somehow survive passing through the first barrier of incinerating flames, they would then face death by rending winds, crushing waves, or grinding rocks.</Emphasis>"
|
||||
29,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_034","(-NOAH Report-)<Emphasis>These unforgiving guardians were, without a doubt, a product of the unique blend of magic and technology pioneered by the great inventors of Allag.</Emphasis>"
|
||||
30,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_035","(-NOAH Report-)<Emphasis>To think that these constructs of arcane masonry yet functioned after millennia of dormancy is simply staggering─a testament to the genius of their creators.</Emphasis>"
|
||||
31,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_036","(-NOAH Report-)<Emphasis>But we would not be deterred from our objectives. Using four reflective “fangs” shaped from flawless crystals, we triumphed in turning the power of the elemental defenses against themselves. With the way thus cleared, the expedition stood poised to enter the inner reaches of the tower grounds.</Emphasis>"
|
||||
32,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_040","One moment while I locate the passages in question..."
|
||||
33,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_041","(-NOAH Report-)<Emphasis>A stalwart band of adventurers led by the indomitable <Highlight>ObjectParameter(1)</Highlight> was tasked with conquering the perils of the Labyrinth of the Ancients.</Emphasis>"
|
||||
34,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_042","(-NOAH Report-)<Emphasis>The base of the Crystal Tower is nestled within this deadly maze, the entire structure designed to confound entrance to the spire proper.</Emphasis>"
|
||||
35,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_043","(-NOAH Report-)<Emphasis>As we had feared, the halls of the labyrinth were further protected by fantastical foes. Our adventurers faced nightmarish opponents, the king behemoth and the voidsent Thanatos among them.</Emphasis>"
|
||||
36,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_044","(-NOAH Report-)<Emphasis>Through our research we have learned that the ancients were most skilled at the binding of void-born entities─occult servants that were compelled to serve alongside augmented beasts and chimerical monstrosities.</Emphasis>"
|
||||
37,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_045","(-NOAH Report-)<Emphasis>After battling such fiends, none could argue that the approach to the tower was a simple one. And though the labyrinth's hazards have been overcome, one cannot help but imagine what devilish enemies await within those unbreached crystalline walls...</Emphasis>"
|
||||
38,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_050","You wish to learn more of Phlegethon? Certainly. His story is quite compelling..."
|
||||
39,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_051","(-NOAH Report-)<Emphasis>Phlegethon was the scimitar-wielding colossus who served as the final bastion of the Labyrinth of the Ancients, and until recently, was oft mistaken for a similar guardian known as Acheron. In Phlegethon's day, he was but a mortal man who sought to bring revolution to the Allagan Empire.</Emphasis>"
|
||||
40,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_052","(-NOAH Report-)<Emphasis>The empire lasted more than a thousand years, but that is not to say its reign was entirely peaceful. It was especially during the later days of its supremacy that imperial rule found itself under constant challenge.</Emphasis>"
|
||||
41,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_053","(-NOAH Report-)<Emphasis>Famous even among these endless conflicts was the rebellion led by the mighty general Phlegethon. Imperial annals paint him as a murderous villain, but the writings of the commonfolk reveal Phlegethon's status as a hero of the people.</Emphasis>"
|
||||
42,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_054","(-NOAH Report-)<Emphasis>Adored though he was, the revolutionary leader was eventually captured by agents of the empire. Scholarly records give a chilling account of how his body was forcibly altered through sorcery and science, his mind broken and conditioned to obey.</Emphasis>"
|
||||
43,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_055","(-NOAH Report-)<Emphasis>An example was made of Phlegethon, a hideous warning of the fate that awaited those who refused to kneel. When <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gazed upon the general's unnatural form so many centuries later, <If(PlayerParameter(4))>she<Else/>he</If> was afforded a glimpse into the darkness of which the empire was capable.</Emphasis>"
|
||||
44,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_060","Ah, yes, our noble comrades Unei and Doga. Let us review the events surrounding their appearance."
|
||||
45,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_061","(-NOAH Report-)<Emphasis>Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH next sought to explore Syrcus Tower. However, their progress was frustrated by the most mundane of security measures: a gate that refused to open.</Emphasis>"
|
||||
46,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_062","(-NOAH Report-)<Emphasis>Impervious to all damage, the imposing gate was sealed by a mechanism whose workings confounded even the fellowship's brightest minds. As they struggled in vain to solve the puzzle, two mysterious strangers, a man and a woman richly garbed in Allagan fashion, arrived to offer their aid.</Emphasis>"
|
||||
47,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_063","(-NOAH Report-)<Emphasis>Doga and Unei were their names, and they later revealed themselves to be “clones”─identical copies of people, created thousands of years ago as part of an experiment to resurrect Xande, the founding father of the Allagan Empire.</Emphasis>"
|
||||
48,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_064","(-NOAH Report-)<Emphasis>The individuals from whom they derived their existence were of Xande's lineage. Likewise named Doga and Unei, the pair were said to share myriad distinct traits with their revered forebear. Among these traits were eyes of sanguine, known as the Royal Eye.</Emphasis>"
|
||||
49,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_065","(-NOAH Report-)<Emphasis>In addition to being royalty, they were skilled mages in their own right. Doga could wield powerful spells both extant and lost, while Unei possessed the rare ability to manipulate dreams.</Emphasis>"
|
||||
50,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_066","(-NOAH Report-)<Emphasis>When Emperor Xande returned from the grave, they initially supported his second ascension. However, it soon came to light that the emperor was consorting with darkness. Fearing what might befall the world, they sought to put an end to his madness. In the event that they should fail, they left the key by which future generations may carry on their mission.</Emphasis>"
|
||||
51,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_067","(-NOAH Report-)<Emphasis>That key is none other than the two clones who came to NOAH, in whom they imbued their will. By virtue of the royal blood that courses through their veins, they were able to open the gate that had barred the fellowship's entry into Syrcus Tower.</Emphasis>"
|
||||
52,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_070","You wish to learn more about Syrcus Tower? Very well, let us review such data as we have on hand."
|
||||
53,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_071","(-NOAH Report-)<Emphasis>The Crystal Tower is comprised of a multitude of spires. Rising high above them all is Syrcus Tower, the heart of the majestic structure.</Emphasis>"
|
||||
54,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_072","(-NOAH Report-)<Emphasis>It must be noted that the name Crystal Tower originated as a sobriquet. Ordinary Allagans coined the term, which over time came to refer to the collective structure.</Emphasis>"
|
||||
55,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_073","(-NOAH Report-)<Emphasis>Although the tower is referenced in various ancient scriptures, up until the end of the Sixth Astral Era, the scholarly community largely doubted its existence. Aside from Professor Erik, it had scant few proponents.</Emphasis>"
|
||||
56,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_074","(-NOAH Report-)<Emphasis>How is it possible that such a colossal structure could be kept hidden from mankind, and for so long? The answer was to be found amidst the ruins of the Fourth Umbral Calamity, which took the form of a great earthquake.</Emphasis>"
|
||||
57,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_075","(-NOAH Report-)<Emphasis>During the final years of the Allagan Empire, the lesser moon Dalamud harvested the sun's energy, which it then transferred to Syrcus Tower below. However, that energy proved too much for the tower to contain. It escaped into the land, causing the earth to collapse into itself.</Emphasis>"
|
||||
58,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_076","(-NOAH Report-)<Emphasis>In mere moments, the Allagan Empire was laid to waste. Yet even as the Crystal Tower was sinking, Emperor Xande's most trusted aide, the technologist Amon, invoked powerful magicks and halted the flow of time within the structure. The tower and its denizens fell into a deep slumber.</Emphasis>"
|
||||
59,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_077","(-NOAH Report-)<Emphasis>Three eras later, when Dalamud began its descent, the Crystal Tower stirred to wakefulness. Shortly thereafter, the cataclysmic arrival of the Seventh Umbral Era saw the tower returned to the surface.</Emphasis>"
|
||||
60,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_078","(-NOAH Report-)<Emphasis>The fellowship of NOAH ventured into the Crystal Tower, its first visitors in millennia. Awaiting them at the apex was Emperor Xande, the legendary founder of the Allagan Empire, who had awakened alongside his minions.</Emphasis>"
|
||||
61,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_080","Let us turn to the pages which speak of Emperor Xande."
|
||||
62,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_081","(-NOAH Report-)<Emphasis>No account of Allagan history may be considered complete without mention of its founding father and first emperor, Xande.</Emphasis>"
|
||||
63,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_082","(-NOAH Report-)<Emphasis>Ancient records that have survived paint the man as a great ruler. By his hand the Allagan Empire was born, and for more than a thousand years it flourished.</Emphasis>"
|
||||
64,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_083","(-NOAH Report-)<Emphasis>However, the empire's star eventually began to wane. The selfsame prosperity that made the Allagans great gave rise to decadence. The citizens grew content in their complacency, and technological advance ground to a halt. In a matter of generations, the civilization became a pale shadow of its former self.</Emphasis>"
|
||||
65,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_084","(-NOAH Report-)<Emphasis>Lamenting the pitiful state of affairs, the technologist Amon sought to restore Allag to greatness via an unprecedented method: the resurrection of Emperor Xande.</Emphasis>"
|
||||
66,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_085","(-NOAH Report-)<Emphasis>Amon exhumed Xande's body from his tomb, situated in what is now known as Mor Dhona, and proceeded to conduct numerous experiments. With equal parts perseverance and ingenuity, he succeeded in bringing the emperor back to life.</Emphasis>"
|
||||
67,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_086","(-NOAH Report-)<Emphasis>So began Emperor Xande's second reign, a thousand years removed from his first. Through masterful leadership, he swiftly brought his ailing empire back to the path of greatness. Even the southern land of Meracydia, which had long defied Allag, was finally brought to heel.</Emphasis>"
|
||||
68,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_087","(-NOAH Report-)<Emphasis>Xande was a great emperor, it cannot be denied, and ancient records rightly speak of him in reverent tones. However, those selfsame records are silent on the subject of the man's inner workings.</Emphasis>"
|
||||
69,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_088","(-NOAH Report-)<Emphasis>It has recently been revealed that, ever since returning from the grave, Emperor Xande was constantly tormented by the memories of his death.</Emphasis>"
|
||||
70,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_089","(-NOAH Report-)<Emphasis>Driven by reasoning that no mind but his own may comprehend, he sought to return all to nothingness. Whatever may have compelled it, Xande made his choice, and its consequences have been passed down through the annals of history.</Emphasis> "
|
||||
71,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_090","(-NOAH Report-)<Emphasis>A lust for power which grew into a desire for nihility─such was the dark seed that brought about the Fourth Umbral Calamity. By Xande's hand the Allagan Empire was built, and by his own hand it was destroyed.</Emphasis>"
|
||||
72,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_100","Let me see what I can find..."
|
||||
73,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_101","(-NOAH Report-)<Emphasis>The World of Darkness is an otherworld thought to lie adjacent to our physical realm─in other words, what we often call “the void.”</Emphasis>"
|
||||
74,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_102","(-NOAH Report-)<Emphasis>The fellowship of NOAH came upon the World of Darkness several times, but only once did it venture inside. The future of the very realm was in jeopardy, and thus was a band of adventurers dispatched to rescue three comrades imprisoned amongst the shadows.</Emphasis>"
|
||||
75,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_103","(-NOAH Report-)<Emphasis>How are such things possible, when wise men hold that the world is the world, the void is the void, and never the twain shall meet? It would seem abnormal events can weaken the veil between worlds, and tear them asunder. When such rifts appear, men can walk between realms.</Emphasis>"
|
||||
76,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_104","(-NOAH Report-)<Emphasis>The mages of Allag could create rifts at will. Dubbing them “voidgates,” they used them not only to enter the void, but also to harness the dark powers therein─the voidsent.</Emphasis>"
|
||||
77,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_105","(-NOAH Report-)<Emphasis>The voidsent, however, make ill allies. The fiends have a depraved appetite, and seek this world merely to sup upon the aether it contains. Were they ever to enter our realm in force, destruction beyond imagining would follow.</Emphasis>"
|
||||
78,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_106","(-NOAH Report-)<Emphasis>Therefore, any and all dealings with the voidsent are now seen as forbidden. Even the Thaumaturges' Guild, devoted to studying the void, conduct research on a limited scale under strictly enforced regulations.</Emphasis>"
|
||||
79,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_110","I thought I had a few pages devoted to the Cloud of Darkness... Ah, here they are."
|
||||
80,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_111","(-NOAH Report-)<Emphasis>Within the void, chaos reigns supreme. Strength is the sole measure of order amongst the voidsent; he who rules is he who claws his way upwards, and tramples all beneath.</Emphasis>"
|
||||
81,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_112","(-NOAH Report-)<Emphasis>Scholars who study the voidsent have long striven to categorize the fiends by brawn rather than species. The result is popularly known as the twelve-tiered voidsent hierarchy.</Emphasis>"
|
||||
82,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_113","(-NOAH Report-)<Emphasis>The voidsent known as the Cloud of Darkness is doubtless in the highest tier of this hierarchy─hence why Emperor Xande entered into a dark covenant with it.</Emphasis>"
|
||||
83,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_114","(-NOAH Report-)<Emphasis>In both strength and size, the Cloud is unmatched. A voidgate of monumental proportions would be necessary for it to enter our realm. Opening such a rift would, in turn, require a power as massive. Enter, then, the Crystal Tower, and the energy it could produce</Emphasis>."
|
||||
84,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_115","(-NOAH Report-)<Emphasis>Were the Cloud of Darkness to break loose, it would devour all aether and extinguish all light. The world would become as the void.</Emphasis>"
|
||||
85,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_116","(-NOAH Report-)<Emphasis>Indeed, all would have been lost were it not for the actions of valiant adventurers, and the sacrifice of two Allagan clones, who annulled Xande's dark covenant.</Emphasis>"
|
||||
86,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_120","Now, where were the passages pertaining to...? Ah, here we are."
|
||||
87,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_121","(-NOAH Report-)<Emphasis>G'raha Tia, NOAH's historian, gained the right to control the Crystal Tower thanks to a gift of royal Allagan blood from Unei and Doga.</Emphasis>"
|
||||
88,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_122","(-NOAH Report-)<Emphasis>To ensure the tower would become a beacon of hope in the future, G'raha wielded his power to put the tower's inhabitants─he himself included─into a deep sleep. Thus was Allag's lost glory, and the threat it posed the realm, sealed again.</Emphasis>"
|
||||
89,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_123","(-NOAH Report-)<Emphasis>What was the reasoning behind G'raha Tia's choice? To comprehend this requires knowledge of forgotten Allagan history.</Emphasis>"
|
||||
90,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_124","(-NOAH Report-)<Emphasis>Although the Crystal Tower fell on the day of the Fourth Umbral Calamity, many Allagans survived the destruction. To them, the place had been a shining beacon. They thus prayed that one day, in the far future, it could bring light and joy to the commonfolk.</Emphasis>"
|
||||
91,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_125","(-NOAH Report-)<Emphasis>Their heartfelt pleas reached the last remaining princess of Allag. She took it upon herself to see their prayers realized, and entrusted her blood to her most trusted aide.</Emphasis>"
|
||||
92,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_126","(-NOAH Report-)<Emphasis>Ages passed, and time consumed all living memory of these events. The blood grew thin, and all the tears of that age were forgotten. Yet belief in a greater destiny was passed down the bloodline of the princess's aide.</Emphasis>"
|
||||
93,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_127","(-NOAH Report-)<Emphasis>So it was that the hopes and dreams of myriad Allagans did survive and find new life in this age.</Emphasis>"
|
||||
94,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_128","(-NOAH Report-)<Emphasis>This concludes NOAH's investigation of the Crystal Tower for the present. However, we have vowed to carry the wishes of the ancients with us, and build a brighter future for the sake of our own descendants.</Emphasis>"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_000","Hm? You wish words with me, adventurer?"
|
||||
1,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_001","Greetings, and what might I do for you this day? Do you come as a summoner? Or does some other purpose compel your visit? Either way, I will be pleased to satiate your hunger for knowledge."
|
||||
2,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_002","Your decision to join our expedition to the Crystal Tower was a most welcome development. Should you have any questions for me, you need only ask."
|
||||
3,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_003","I have added my own notes to G'raha's preliminary expedition report, and begun compiling a Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
|
||||
4,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_004","I have added your observations and findings to the Crystal Tower survey log. The information contained therein will be available to you at all times. Should you have any questions, you need only ask."
|
||||
5,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_005","Greetings, my friend! I have the complete records of NOAH's investigation of the Crystal Tower. I shall be happy to produce them should you wish to recount our journey together."
|
||||
6,"TEXT_REGLAKSAINTCOINACHSFIND_00113_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_001","NOAH Report: The Eight Sentinels."
|
||||
10,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_002","NOAH Report: Labyrinth of the Ancients."
|
||||
11,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_003","NOAH Report: Phlegethon."
|
||||
12,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_004","NOAH Report: Unei and Doga."
|
||||
13,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_005","NOAH Report: Syrcus Tower."
|
||||
14,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_006","NOAH Report: Emperor Xande."
|
||||
15,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_007","NOAH Report: The World of Darkness."
|
||||
16,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_008","NOAH Report: The Cloud of Darkness."
|
||||
17,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_100_009","NOAH Report: The Crystal Tower."
|
||||
18,"TEXT_REGLAKSAINTCOINACHSFIND_00113_A1_000_003","Nothing."
|
||||
19,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_010","I am an anthropogeographer hailing from Sharlayan, great seat of knowledge. I have the pleasure of leading the excavation efforts at Saint Coinach's Find."
|
||||
20,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_011","I was formerly of the Circle of Knowing, come to Eorzea to research the diffusion of knowledge across the realm."
|
||||
21,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_012","These days, I am wholly dedicated to the restoration and preservation of ancient Allagan wisdom─delving into the past, that we might safeguard the future."
|
||||
22,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_020","You stand amidst the ruins of ancient Allag, an empire which reached its zenith during the Third Astral Era, some five millennia ago."
|
||||
23,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_021","The excavation effort is presided over by the Sons of Saint Coinach, a Sharlayan order. Lest you wonder, we name ourselves for the man who was raised to sainthood for proving the existence of the Allagan Empire, which was long thought to be naught but the stuff of myths."
|
||||
24,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_022","From the crystalline tower that threatens to pierce the very heavens to the immense ruins that stretch in all directions below, there is no shortage of new discoveries here."
|
||||
25,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_030","Ah, allow me to find the relevant page..."
|
||||
26,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_031","(-NOAH Report-)<Emphasis>The Allagan Empire has left behind many a mysterious legacy, but perhaps none so impressive as the glittering spire of the Crystal Tower. With equal parts excitement and trepidation, the survey party dubbed the “fellowship of NOAH” set forth to pry loose the daunting structure's well-guarded secrets.</Emphasis>"
|
||||
27,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_032","(-NOAH Report-)<Emphasis>Once past the massive Crystal Gate, the members of the team beheld four pairs of grim stone statues flanking a broad forecourt─a lethal complement of elementally powered defenses known as the Eight Sentinels.</Emphasis>"
|
||||
28,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_033","(-NOAH Report-)<Emphasis>Each pair of silent sentries promised a different method of obliteration to any foolish enough to attempt trespass. Should intruders somehow survive passing through the first barrier of incinerating flames, they would then face death by rending winds, crushing waves, or grinding rocks.</Emphasis>"
|
||||
29,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_034","(-NOAH Report-)<Emphasis>These unforgiving guardians were, without a doubt, a product of the unique blend of magic and technology pioneered by the great inventors of Allag.</Emphasis>"
|
||||
30,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_035","(-NOAH Report-)<Emphasis>To think that these constructs of arcane masonry yet functioned after millennia of dormancy is simply staggering─a testament to the genius of their creators.</Emphasis>"
|
||||
31,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_036","(-NOAH Report-)<Emphasis>But we would not be deterred from our objectives. Using four reflective “fangs” shaped from flawless crystals, we triumphed in turning the power of the elemental defenses against themselves. With the way thus cleared, the expedition stood poised to enter the inner reaches of the tower grounds.</Emphasis>"
|
||||
32,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_040","One moment while I locate the passages in question..."
|
||||
33,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_041","(-NOAH Report-)<Emphasis>A stalwart band of adventurers led by the indomitable <Highlight>ObjectParameter(1)</Highlight> was tasked with conquering the perils of the Labyrinth of the Ancients.</Emphasis>"
|
||||
34,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_042","(-NOAH Report-)<Emphasis>The base of the Crystal Tower is nestled within this deadly maze, the entire structure designed to confound entrance to the spire proper.</Emphasis>"
|
||||
35,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_043","(-NOAH Report-)<Emphasis>As we had feared, the halls of the labyrinth were further protected by fantastical foes. Our adventurers faced nightmarish opponents, the king behemoth and the voidsent Thanatos among them.</Emphasis>"
|
||||
36,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_044","(-NOAH Report-)<Emphasis>Through our research we have learned that the ancients were most skilled at the binding of void-born entities─occult servants that were compelled to serve alongside augmented beasts and chimerical monstrosities.</Emphasis>"
|
||||
37,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_045","(-NOAH Report-)<Emphasis>After battling such fiends, none could argue that the approach to the tower was a simple one. And though the labyrinth's hazards have been overcome, one cannot help but imagine what devilish enemies await within those unbreached crystalline walls...</Emphasis>"
|
||||
38,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_050","You wish to learn more of Phlegethon? Certainly. His story is quite compelling..."
|
||||
39,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_051","(-NOAH Report-)<Emphasis>Phlegethon was the scimitar-wielding colossus who served as the final bastion of the Labyrinth of the Ancients, and until recently, was oft mistaken for a similar guardian known as Acheron. In Phlegethon's day, he was but a mortal man who sought to bring revolution to the Allagan Empire.</Emphasis>"
|
||||
40,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_052","(-NOAH Report-)<Emphasis>The empire lasted more than a thousand years, but that is not to say its reign was entirely peaceful. It was especially during the later days of its supremacy that imperial rule found itself under constant challenge.</Emphasis>"
|
||||
41,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_053","(-NOAH Report-)<Emphasis>Famous even among these endless conflicts was the rebellion led by the mighty general Phlegethon. Imperial annals paint him as a murderous villain, but the writings of the commonfolk reveal Phlegethon's status as a hero of the people.</Emphasis>"
|
||||
42,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_054","(-NOAH Report-)<Emphasis>Adored though he was, the revolutionary leader was eventually captured by agents of the empire. Scholarly records give a chilling account of how his body was forcibly altered through sorcery and science, his mind broken and conditioned to obey.</Emphasis>"
|
||||
43,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_055","(-NOAH Report-)<Emphasis>An example was made of Phlegethon, a hideous warning of the fate that awaited those who refused to kneel. When <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gazed upon the general's unnatural form so many centuries later, <If(PlayerParameter(4))>she<Else/>he</If> was afforded a glimpse into the darkness of which the empire was capable.</Emphasis>"
|
||||
44,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_060","Ah, yes, our noble comrades Unei and Doga. Let us review the events surrounding their appearance."
|
||||
45,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_061","(-NOAH Report-)<Emphasis>Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH next sought to explore Syrcus Tower. However, their progress was frustrated by the most mundane of security measures: a gate that refused to open.</Emphasis>"
|
||||
46,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_062","(-NOAH Report-)<Emphasis>Impervious to all damage, the imposing gate was sealed by a mechanism whose workings confounded even the fellowship's brightest minds. As they struggled in vain to solve the puzzle, two mysterious strangers, a man and a woman richly garbed in Allagan fashion, arrived to offer their aid.</Emphasis>"
|
||||
47,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_063","(-NOAH Report-)<Emphasis>Doga and Unei were their names, and they later revealed themselves to be “clones”─identical copies of people, created thousands of years ago as part of an experiment to resurrect Xande, the founding father of the Allagan Empire.</Emphasis>"
|
||||
48,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_064","(-NOAH Report-)<Emphasis>The individuals from whom they derived their existence were of Xande's lineage. Likewise named Doga and Unei, the pair were said to share myriad distinct traits with their revered forebear. Among these traits were eyes of sanguine, known as the Royal Eye.</Emphasis>"
|
||||
49,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_065","(-NOAH Report-)<Emphasis>In addition to being royalty, they were skilled mages in their own right. Doga could wield powerful spells both extant and lost, while Unei possessed the rare ability to manipulate dreams.</Emphasis>"
|
||||
50,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_066","(-NOAH Report-)<Emphasis>When Emperor Xande returned from the grave, they initially supported his second ascension. However, it soon came to light that the emperor was consorting with darkness. Fearing what might befall the world, they sought to put an end to his madness. In the event that they should fail, they left the key by which future generations may carry on their mission.</Emphasis>"
|
||||
51,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_067","(-NOAH Report-)<Emphasis>That key is none other than the two clones who came to NOAH, in whom they imbued their will. By virtue of the royal blood that courses through their veins, they were able to open the gate that had barred the fellowship's entry into Syrcus Tower.</Emphasis>"
|
||||
52,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_070","You wish to learn more about Syrcus Tower? Very well, let us review such data as we have on hand."
|
||||
53,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_071","(-NOAH Report-)<Emphasis>The Crystal Tower is comprised of a multitude of spires. Rising high above them all is Syrcus Tower, the heart of the majestic structure.</Emphasis>"
|
||||
54,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_072","(-NOAH Report-)<Emphasis>It must be noted that the name Crystal Tower originated as a sobriquet. Ordinary Allagans coined the term, which over time came to refer to the collective structure.</Emphasis>"
|
||||
55,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_073","(-NOAH Report-)<Emphasis>Although the tower is referenced in various ancient scriptures, up until the end of the Sixth Astral Era, the scholarly community largely doubted its existence. Aside from Professor Erik, it had scant few proponents.</Emphasis>"
|
||||
56,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_074","(-NOAH Report-)<Emphasis>How is it possible that such a colossal structure could be kept hidden from mankind, and for so long? The answer was to be found amidst the ruins of the Fourth Umbral Calamity, which took the form of a great earthquake.</Emphasis>"
|
||||
57,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_075","(-NOAH Report-)<Emphasis>During the final years of the Allagan Empire, the lesser moon Dalamud harvested the sun's energy, which it then transferred to Syrcus Tower below. However, that energy proved too much for the tower to contain. It escaped into the land, causing the earth to collapse into itself.</Emphasis>"
|
||||
58,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_076","(-NOAH Report-)<Emphasis>In mere moments, the Allagan Empire was laid to waste. Yet even as the Crystal Tower was sinking, Emperor Xande's most trusted aide, the technologist Amon, invoked powerful magicks and halted the flow of time within the structure. The tower and its denizens fell into a deep slumber.</Emphasis>"
|
||||
59,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_077","(-NOAH Report-)<Emphasis>Three eras later, when Dalamud began its descent, the Crystal Tower stirred to wakefulness. Shortly thereafter, the cataclysmic arrival of the Seventh Umbral Era saw the tower returned to the surface.</Emphasis>"
|
||||
60,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_078","(-NOAH Report-)<Emphasis>The fellowship of NOAH ventured into the Crystal Tower, its first visitors in millennia. Awaiting them at the apex was Emperor Xande, the legendary founder of the Allagan Empire, who had awakened alongside his minions.</Emphasis>"
|
||||
61,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_080","Let us turn to the pages which speak of Emperor Xande."
|
||||
62,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_081","(-NOAH Report-)<Emphasis>No account of Allagan history may be considered complete without mention of its founding father and first emperor, Xande.</Emphasis>"
|
||||
63,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_082","(-NOAH Report-)<Emphasis>Ancient records that have survived paint the man as a great ruler. By his hand the Allagan Empire was born, and for more than a thousand years it flourished.</Emphasis>"
|
||||
64,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_083","(-NOAH Report-)<Emphasis>However, the empire's star eventually began to wane. The selfsame prosperity that made the Allagans great gave rise to decadence. The citizens grew content in their complacency, and technological advance ground to a halt. In a matter of generations, the civilization became a pale shadow of its former self.</Emphasis>"
|
||||
65,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_084","(-NOAH Report-)<Emphasis>Lamenting the pitiful state of affairs, the technologist Amon sought to restore Allag to greatness via an unprecedented method: the resurrection of Emperor Xande.</Emphasis>"
|
||||
66,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_085","(-NOAH Report-)<Emphasis>Amon exhumed Xande's body from his tomb, situated in what is now known as Mor Dhona, and proceeded to conduct numerous experiments. With equal parts perseverance and ingenuity, he succeeded in bringing the emperor back to life.</Emphasis>"
|
||||
67,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_086","(-NOAH Report-)<Emphasis>So began Emperor Xande's second reign, a thousand years removed from his first. Through masterful leadership, he swiftly brought his ailing empire back to the path of greatness. Even the southern land of Meracydia, which had long defied Allag, was finally brought to heel.</Emphasis>"
|
||||
68,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_087","(-NOAH Report-)<Emphasis>Xande was a great emperor, it cannot be denied, and ancient records rightly speak of him in reverent tones. However, those selfsame records are silent on the subject of the man's inner workings.</Emphasis>"
|
||||
69,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_088","(-NOAH Report-)<Emphasis>It has recently been revealed that, ever since returning from the grave, Emperor Xande was constantly tormented by the memories of his death.</Emphasis>"
|
||||
70,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_089","(-NOAH Report-)<Emphasis>Driven by reasoning that no mind but his own may comprehend, he sought to return all to nothingness. Whatever may have compelled it, Xande made his choice, and its consequences have been passed down through the annals of history.</Emphasis> "
|
||||
71,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_090","(-NOAH Report-)<Emphasis>A lust for power which grew into a desire for nihility─such was the dark seed that brought about the Fourth Umbral Calamity. By Xande's hand the Allagan Empire was built, and by his own hand it was destroyed.</Emphasis>"
|
||||
72,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_100","Let me see what I can find..."
|
||||
73,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_101","(-NOAH Report-)<Emphasis>The World of Darkness is an otherworld thought to lie adjacent to our physical realm─in other words, what we often call “the void.”</Emphasis>"
|
||||
74,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_102","(-NOAH Report-)<Emphasis>The fellowship of NOAH came upon the World of Darkness several times, but only once did it venture inside. The future of the very realm was in jeopardy, and thus was a band of adventurers dispatched to rescue three comrades imprisoned amongst the shadows.</Emphasis>"
|
||||
75,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_103","(-NOAH Report-)<Emphasis>How are such things possible, when wise men hold that the world is the world, the void is the void, and never the twain shall meet? It would seem abnormal events can weaken the veil between worlds, and tear them asunder. When such rifts appear, men can walk between realms.</Emphasis>"
|
||||
76,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_104","(-NOAH Report-)<Emphasis>The mages of Allag could create rifts at will. Dubbing them “voidgates,” they used them not only to enter the void, but also to harness the dark powers therein─the voidsent.</Emphasis>"
|
||||
77,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_105","(-NOAH Report-)<Emphasis>The voidsent, however, make ill allies. The fiends have a depraved appetite, and seek this world merely to sup upon the aether it contains. Were they ever to enter our realm in force, destruction beyond imagining would follow.</Emphasis>"
|
||||
78,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_106","(-NOAH Report-)<Emphasis>Therefore, any and all dealings with the voidsent are now seen as forbidden. Even the Thaumaturges' Guild, devoted to studying the void, conduct research on a limited scale under strictly enforced regulations.</Emphasis>"
|
||||
79,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_110","I thought I had a few pages devoted to the Cloud of Darkness... Ah, here they are."
|
||||
80,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_111","(-NOAH Report-)<Emphasis>Within the void, chaos reigns supreme. Strength is the sole measure of order amongst the voidsent; he who rules is he who claws his way upwards, and tramples all beneath.</Emphasis>"
|
||||
81,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_112","(-NOAH Report-)<Emphasis>Scholars who study the voidsent have long striven to categorize the fiends by brawn rather than species. The result is popularly known as the twelve-tiered voidsent hierarchy.</Emphasis>"
|
||||
82,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_113","(-NOAH Report-)<Emphasis>The voidsent known as the Cloud of Darkness is doubtless in the highest tier of this hierarchy─hence why Emperor Xande entered into a dark covenant with it.</Emphasis>"
|
||||
83,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_114","(-NOAH Report-)<Emphasis>In both strength and size, the Cloud is unmatched. A voidgate of monumental proportions would be necessary for it to enter our realm. Opening such a rift would, in turn, require a power as massive. Enter, then, the Crystal Tower, and the energy it could produce</Emphasis>."
|
||||
84,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_115","(-NOAH Report-)<Emphasis>Were the Cloud of Darkness to break loose, it would devour all aether and extinguish all light. The world would become as the void.</Emphasis>"
|
||||
85,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_116","(-NOAH Report-)<Emphasis>Indeed, all would have been lost were it not for the actions of valiant adventurers, and the sacrifice of two Allagan clones, who annulled Xande's dark covenant.</Emphasis>"
|
||||
86,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_120","Now, where were the passages pertaining to...? Ah, here we are."
|
||||
87,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_121","(-NOAH Report-)<Emphasis>G'raha Tia, NOAH's historian, gained the right to control the Crystal Tower thanks to a gift of royal Allagan blood from Unei and Doga.</Emphasis>"
|
||||
88,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_122","(-NOAH Report-)<Emphasis>To ensure the tower would become a beacon of hope in the future, G'raha wielded his power to put the tower's inhabitants─he himself included─into a deep sleep. Thus was Allag's lost glory, and the threat it posed the realm, sealed again.</Emphasis>"
|
||||
89,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_123","(-NOAH Report-)<Emphasis>What was the reasoning behind G'raha Tia's choice? To comprehend this requires knowledge of forgotten Allagan history.</Emphasis>"
|
||||
90,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_124","(-NOAH Report-)<Emphasis>Although the Crystal Tower fell on the day of the Fourth Umbral Calamity, many Allagans survived the destruction. To them, the place had been a shining beacon. They thus prayed that one day, in the far future, it could bring light and joy to the commonfolk.</Emphasis>"
|
||||
91,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_125","(-NOAH Report-)<Emphasis>Their heartfelt pleas reached the last remaining princess of Allag. She took it upon herself to see their prayers realized, and entrusted her blood to her most trusted aide.</Emphasis>"
|
||||
92,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_126","(-NOAH Report-)<Emphasis>Ages passed, and time consumed all living memory of these events. The blood grew thin, and all the tears of that age were forgotten. Yet belief in a greater destiny was passed down the bloodline of the princess's aide.</Emphasis>"
|
||||
93,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_127","(-NOAH Report-)<Emphasis>So it was that the hopes and dreams of myriad Allagans did survive and find new life in this age.</Emphasis>"
|
||||
94,"TEXT_REGLAKSAINTCOINACHSFIND_00113_RAMMBROES_000_128","(-NOAH Report-)<Emphasis>This concludes NOAH's investigation of the Crystal Tower for the present. However, we have vowed to carry the wishes of the ancients with us, and build a brighter future for the sake of our own descendants.</Emphasis>"
|
||||
|
||||
|
@@ -16,7 +16,8 @@ int32,str,str
|
||||
12,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_021","Its name is taken from a nearby rock formation, which you may have glimpsed as you approached."
|
||||
13,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_022","But mark my words: ere long, we shall adorn the fortress with a dragon's head in truth, and it will not be mere stone that greets you."
|
||||
14,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_200","As you know, Camp Dragonhead is an Ishgardian fortress held by House Fortemps."
|
||||
15,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_201","Its name is taken from a nearby rock formation, which...which you may have...
|
||||
15,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_201","Its name is taken from a nearby rock formation, which...which you may have...
|
||||
I'm sorry, but I just can't."
|
||||
16,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_210","I should think you know full well, but Camp Dragonhead is an Ishgardian fortress held by House Fortemps."
|
||||
17,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_211","In honor of our fallen commander, Lord Francel and some others commissioned the memorial on the cliffs overlooking the city to the north."
|
||||
18,"TEXT_REGROCDRAGONHEAD_00108_CORENTIAUX_000_212","Though it may not be where Lord Haurchefant was laid to rest, we like to think it offers him a vantage point from where he can watch over the city he so dearly loved."
|
||||
|
||||
|
@@ -6,7 +6,8 @@ int32,str,str
|
||||
2,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_002","Ah, the captain of the sellswords, and the savior of the Steps of Faith! What business urges your return to the Gates of Judgement?"
|
||||
3,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_003","Greetings and welcome, my friend. I am pleased to hear that you have been granted entry to the Holy See. I know no adventurer more worthy of the privilege. Now then, is there something you require?"
|
||||
4,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_004","Warrior of warriors! It is ever a pleasure to see you. You are, of course, free to pass through the gates at your leisure─or is there something you require?"
|
||||
5,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_005","The Dravanians shall find death at the points of our spears!
|
||||
5,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_005","The Dravanians shall find death at the points of our spears!
|
||||
...The Horde is upon us, warrior of warriors. Ask your questions if you must, but forgive me if my answers are curt."
|
||||
6,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_010","I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies."
|
||||
7,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_011","It matters not who you are or claim to be. If you do aught to rouse my suspicions, I shan't hesitate to shorten you a head. Watch your step, adventurer."
|
||||
8,"TEXT_REGROCGATESOFJUDGEMENT_00111_MARCELAIN_000_012","I am Ser Marcelain, knight of Ishgard and keeper of the Gates of Judgement. With my life, I am sworn to defend this great ingress from our enemies."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_1","An adventurer on the trail of an elite mark, if I'm not mistaken. Go on and state your business, <If(PlayerParameter(4))>lass<Else/>lad</If>."
|
||||
1,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_2","Tell me about the rank B elite mark. (Naul)"
|
||||
4,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_3","Tell me about the rank A elite mark. (Marraco)"
|
||||
5,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_4","Tell me about the rank S elite mark. (Safat)"
|
||||
6,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_5","Nothing."
|
||||
7,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_10","I hunt, I read, and one more thing─I help."
|
||||
8,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_11","It's a simple life. If the hunt succeeds, I collect the bounty in Allied Seals. If I fail, well, there are always more books to read."
|
||||
9,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_12","Now then, is there anything I can help you with? But of course there is─you adventurers are always getting in over your heads."
|
||||
10,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_13","And speaking of “over your head,” never forget that marks are ranked according to danger. You'll not easily find a rank S mark, let alone bag one."
|
||||
11,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_20","Ah, yes. You know how Ishgard is about dragons. The Holy See managed to get Naul and a few other dragons on to the elite mark list. A favor to be repaid in kind, I'm sure."
|
||||
12,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_21","“The dragons Naul and Svara are best known for their attack on the Steel Vigil, which left the fortress a smoking ruin. Notable casualties include the third son of House Haillenarte...”"
|
||||
13,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_30","Every High House of Ishgard has its own dragon in a bonnet, don't they? An enemy without keeps order within. The dragon Marraco is to be hunted for the crime of mistaking almost a dozen of House Durendaire's knights for kindling."
|
||||
14,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_31","“An impressive physical specimen by all accounts, the dragon Marraco can easily withstand a direct hit from dragonslayer cannons, thus requiring enterprising hunters to exercise some forethought in their choice of arms.”"
|
||||
15,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_40","“A winning combination of size and agility, the dragon Safat spends much of its time winging its way through the Sea of Clouds."
|
||||
16,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_41","“A scream or two, however, never fails to bring Safat streaking down to its prey, attuned as the beast is to terror and misery."
|
||||
17,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_42","“Some hunters have been known to subject themselves to hair-raising experiences in order to bait the dragon. Results have been mixed.”"
|
||||
18,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_1","An adventurer on the trail of an elite mark, if I'm not mistaken. Go on and state your business, <If(PlayerParameter(4))>lass<Else/>lad</If>."
|
||||
1,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_2","Tell me about the rank B elite mark. (Naul)"
|
||||
4,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_3","Tell me about the rank A elite mark. (Marraco)"
|
||||
5,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_4","Tell me about the rank S elite mark. (Safat)"
|
||||
6,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_A1_000_5","Nothing."
|
||||
7,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_10","I hunt, I read, and one more thing─I help."
|
||||
8,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_11","It's a simple life. If the hunt succeeds, I collect the bounty in Allied Seals. If I fail, well, there are always more books to read."
|
||||
9,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_12","Now then, is there anything I can help you with? But of course there is─you adventurers are always getting in over your heads."
|
||||
10,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_13","And speaking of “over your head,” never forget that marks are ranked according to danger. You'll not easily find a rank S mark, let alone bag one."
|
||||
11,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_20","Ah, yes. You know how Ishgard is about dragons. The Holy See managed to get Naul and a few other dragons on to the elite mark list. A favor to be repaid in kind, I'm sure."
|
||||
12,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_21","“The dragons Naul and Svara are best known for their attack on the Steel Vigil, which left the fortress a smoking ruin. Notable casualties include the third son of House Haillenarte...”"
|
||||
13,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_30","Every High House of Ishgard has its own dragon in a bonnet, don't they? An enemy without keeps order within. The dragon Marraco is to be hunted for the crime of mistaking almost a dozen of House Durendaire's knights for kindling."
|
||||
14,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_31","“An impressive physical specimen by all accounts, the dragon Marraco can easily withstand a direct hit from dragonslayer cannons, thus requiring enterprising hunters to exercise some forethought in their choice of arms.”"
|
||||
15,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_40","“A winning combination of size and agility, the dragon Safat spends much of its time winging its way through the Sea of Clouds."
|
||||
16,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_41","“A scream or two, however, never fails to bring Safat streaking down to its prey, attuned as the beast is to terror and misery."
|
||||
17,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_MOBHUNTERR1F1_000_42","“Some hunters have been known to subject themselves to hair-raising experiences in order to bait the dragon. Results have been mixed.”"
|
||||
18,"TEXT_REGROCNOTORIOUSMONSTERHINTF1_00198_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_000","What do you want? I am a busy man, so I would thank you to be concise."
|
||||
1,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_001","The signs, the signs... The dragon star burns bright, and Dravanians gather. If you must ask questions, then pray be concise─the heavens demand my attention."
|
||||
2,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_002","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
|
||||
3,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_100_001","With the fall of Nidhogg, the dragon star dims... There is much work to be done. Charts to be updated... If you must speak, keep it brief."
|
||||
4,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_003","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
|
||||
5,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_010","I am Forlemort, chief astrologian of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena─or the “Observatorium” for short."
|
||||
6,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_011","The observations we make, and the interpretation thereof, may well determine the future of Ishgard. Not even the slightest margin of error can be borne."
|
||||
7,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_012","Suffice it to say, such precise work demands no small amount of concentration. Why, I should like it very much if visitors were forbidden altogether."
|
||||
8,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_013","Another neophyte of Jannequinard's church of absurdity? Take your enchanted cards and your whizzling trinkets elsewhere."
|
||||
9,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_014","Leave me be. I haven't the time nor patience to deal with “astrologians” of my nephew's ilk."
|
||||
10,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_020","The Observatorium was established at the archbishop's behest, that we might observe the stars, and through them predict events to come. Mind you, I speak not of romance, riches, or other frivolities. Nay, our predictions concern the very survival of Ishgard itself: the war with dragonkind."
|
||||
11,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_021","The lifespan of dragons far surpasses that of men, and their life cycles are wholly unlike ours. If we are to read our enemy's movements, we must be able to see ahead tens of years."
|
||||
12,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_022","For all the dangers involved, such intelligence as can be obtained on the ground tells us little of use. Thus do we turn our gaze toward the heavens for the knowledge we seek. Verily, the Observatorium is the first line of defense against our ancient foes."
|
||||
13,"TEXT_REGROCOBSERVATORY_00110_Q1_000_000","What will you ask?"
|
||||
14,"TEXT_REGROCOBSERVATORY_00110_A1_000_001","What do you do here?"
|
||||
15,"TEXT_REGROCOBSERVATORY_00110_A1_000_002","What kind of place is this?"
|
||||
16,"TEXT_REGROCOBSERVATORY_00110_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_000","What do you want? I am a busy man, so I would thank you to be concise."
|
||||
1,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_001","The signs, the signs... The dragon star burns bright, and Dravanians gather. If you must ask questions, then pray be concise─the heavens demand my attention."
|
||||
2,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_002","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
|
||||
3,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_100_001","With the fall of Nidhogg, the dragon star dims... There is much work to be done. Charts to be updated... If you must speak, keep it brief."
|
||||
4,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_003","Can you not see I am busy? I have little and less time for bumbling purveyors of unwanted wisdom."
|
||||
5,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_010","I am Forlemort, chief astrologian of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena─or the “Observatorium” for short."
|
||||
6,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_011","The observations we make, and the interpretation thereof, may well determine the future of Ishgard. Not even the slightest margin of error can be borne."
|
||||
7,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_012","Suffice it to say, such precise work demands no small amount of concentration. Why, I should like it very much if visitors were forbidden altogether."
|
||||
8,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_013","Another neophyte of Jannequinard's church of absurdity? Take your enchanted cards and your whizzling trinkets elsewhere."
|
||||
9,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_014","Leave me be. I haven't the time nor patience to deal with “astrologians” of my nephew's ilk."
|
||||
10,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_020","The Observatorium was established at the archbishop's behest, that we might observe the stars, and through them predict events to come. Mind you, I speak not of romance, riches, or other frivolities. Nay, our predictions concern the very survival of Ishgard itself: the war with dragonkind."
|
||||
11,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_021","The lifespan of dragons far surpasses that of men, and their life cycles are wholly unlike ours. If we are to read our enemy's movements, we must be able to see ahead tens of years."
|
||||
12,"TEXT_REGROCOBSERVATORY_00110_FORLEMORT_000_022","For all the dangers involved, such intelligence as can be obtained on the ground tells us little of use. Thus do we turn our gaze toward the heavens for the knowledge we seek. Verily, the Observatorium is the first line of defense against our ancient foes."
|
||||
13,"TEXT_REGROCOBSERVATORY_00110_Q1_000_000","What will you ask?"
|
||||
14,"TEXT_REGROCOBSERVATORY_00110_A1_000_001","What do you do here?"
|
||||
15,"TEXT_REGROCOBSERVATORY_00110_A1_000_002","What kind of place is this?"
|
||||
16,"TEXT_REGROCOBSERVATORY_00110_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_000","What is it? I am not in the habit of chattering while on duty. Unless you have pertinent business, begone."
|
||||
1,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_100","I bid you welcome to Whitebrim Front, and beg your pardon for the scant comforts we have to offer. The Stone Vigil's restoration is proving to be quite a drain on our limited resources."
|
||||
2,"TEXT_REGROCWHITEBRIM_00109_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGROCWHITEBRIM_00109_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGROCWHITEBRIM_00109_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGROCWHITEBRIM_00109_A1_000_003","Nothing."
|
||||
6,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_010","I am a knight sworn to the service of House Durendaire. The name may mean little and less to an outsider, but it has the distinction of being one of the High Houses of Ishgard."
|
||||
7,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_011","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
8,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_012","If our people are to know peace, we must destroy every last one of the accursed creatures."
|
||||
9,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_110","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
|
||||
10,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_111","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
11,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_112","And though we may have retaken the Stone Vigil, the victory is but a single snowflake in the raging blizzard of war. We can ill afford to grow complacent."
|
||||
12,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_210","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
|
||||
13,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_211","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
14,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_212","We must be ever vigilant in our duty. Nidhogg lies slain, aye, but the scattered remnants of his Horde are too steeped in savagery to remain cowed overlong."
|
||||
15,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_020","Whitebrim Front has ever been a key outpost in the war against the dragons, and even more so now that the Stone Vigil has fallen. But you may be assured that we do not mean to sit idly by."
|
||||
16,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_021","House Durendaire has called its banners, and all its sworn swords and lances are amassing to retake the Stone Vigil. When our forces finally march, see to it that you are not underfoot."
|
||||
17,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_120","Whitebrim Front has ever been a key outpost in the war against the dragons, and was doubly so during the interminable period the enemy held the Stone Vigil. By the grace of the Fury, however, we have succeeded in retaking the watchtower."
|
||||
18,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_121","Even as we speak, knights of House Durendaire work tirelessly to restore its defenses. May Halone strike us all down if we allow it fall to enemy hands again."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_000","What is it? I am not in the habit of chattering while on duty. Unless you have pertinent business, begone."
|
||||
1,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_100","I bid you welcome to Whitebrim Front, and beg your pardon for the scant comforts we have to offer. The Stone Vigil's restoration is proving to be quite a drain on our limited resources."
|
||||
2,"TEXT_REGROCWHITEBRIM_00109_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGROCWHITEBRIM_00109_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGROCWHITEBRIM_00109_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGROCWHITEBRIM_00109_A1_000_003","Nothing."
|
||||
6,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_010","I am a knight sworn to the service of House Durendaire. The name may mean little and less to an outsider, but it has the distinction of being one of the High Houses of Ishgard."
|
||||
7,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_011","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
8,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_012","If our people are to know peace, we must destroy every last one of the accursed creatures."
|
||||
9,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_110","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
|
||||
10,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_111","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
11,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_112","And though we may have retaken the Stone Vigil, the victory is but a single snowflake in the raging blizzard of war. We can ill afford to grow complacent."
|
||||
12,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_210","If it please you, I am a humble knight sworn to the service of House Durendaire, one of the High Houses of Ishgard."
|
||||
13,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_211","Under its proud standard, I have fought the dragons in more campaigns than I have fingers to count. Beasts though they may be, their cleverness and cunning are not to be scorned."
|
||||
14,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_212","We must be ever vigilant in our duty. Nidhogg lies slain, aye, but the scattered remnants of his Horde are too steeped in savagery to remain cowed overlong."
|
||||
15,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_020","Whitebrim Front has ever been a key outpost in the war against the dragons, and even more so now that the Stone Vigil has fallen. But you may be assured that we do not mean to sit idly by."
|
||||
16,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_021","House Durendaire has called its banners, and all its sworn swords and lances are amassing to retake the Stone Vigil. When our forces finally march, see to it that you are not underfoot."
|
||||
17,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_120","Whitebrim Front has ever been a key outpost in the war against the dragons, and was doubly so during the interminable period the enemy held the Stone Vigil. By the grace of the Fury, however, we have succeeded in retaking the watchtower."
|
||||
18,"TEXT_REGROCWHITEBRIM_00109_ELIASSIN_000_121","Even as we speak, knights of House Durendaire work tirelessly to restore its defenses. May Halone strike us all down if we allow it fall to enemy hands again."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_000","Ye look like one o' them adventurin' folk. Doin' a bit of explorin', are ye?"
|
||||
1,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_010","Me? I'm just yer run-o'-the-mill merchant, peddlin' me grog here in Aleport."
|
||||
2,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_011","With all the ships what sunk durin' the Calamity, I feared me tradin' days were at an end. We managed to hold on somehow, though, an' brought the place back from the brink."
|
||||
3,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_012","Hard times, it was. Thought I'd have to sell off the old family residence fer a while there."
|
||||
4,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_020","Aleport? Well, it's a port...what deals in ale, mostly."
|
||||
5,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_021","We do a modest trade in other goods, but seein' as Aleport has a lower tax on grog, it ain't hard to understand why all the liquor merchants come here."
|
||||
6,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_022","We also get a lot o' tradin' vessels lookin' to stock up on our merry brew─water'll turn stale on a long voyage, ye see, so any captain worthy o' the name'll want a few barrels o' the good stuff loaded into his hold."
|
||||
7,"TEXT_REGSEAALEPORT_00116_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEAALEPORT_00116_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEAALEPORT_00116_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEAALEPORT_00116_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_000","Ye look like one o' them adventurin' folk. Doin' a bit of explorin', are ye?"
|
||||
1,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_010","Me? I'm just yer run-o'-the-mill merchant, peddlin' me grog here in Aleport."
|
||||
2,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_011","With all the ships what sunk durin' the Calamity, I feared me tradin' days were at an end. We managed to hold on somehow, though, an' brought the place back from the brink."
|
||||
3,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_012","Hard times, it was. Thought I'd have to sell off the old family residence fer a while there."
|
||||
4,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_020","Aleport? Well, it's a port...what deals in ale, mostly."
|
||||
5,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_021","We do a modest trade in other goods, but seein' as Aleport has a lower tax on grog, it ain't hard to understand why all the liquor merchants come here."
|
||||
6,"TEXT_REGSEAALEPORT_00116_KAIZOPORAIZO_000_022","We also get a lot o' tradin' vessels lookin' to stock up on our merry brew─water'll turn stale on a long voyage, ye see, so any captain worthy o' the name'll want a few barrels o' the good stuff loaded into his hold."
|
||||
7,"TEXT_REGSEAALEPORT_00116_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEAALEPORT_00116_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEAALEPORT_00116_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEAALEPORT_00116_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_000","Hello, and welcome to Bronze Lake. May I be of assistance?"
|
||||
1,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_010","I am tasked with caring for the sick and wounded soldiers who visit our hot springs."
|
||||
2,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_011","One must keep a close eye on those suffering from injuries, as they tend to linger in the waters overlong. Though the springs are famous for their healing qualities, extended bouts of bathing can end up doing more harm than good."
|
||||
3,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_012","Aside from convalescing troops, we also have the occasional visit from somewhat more...eccentric patrons."
|
||||
4,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_020","The hot springs of Bronze Lake were built on the ruins of the civilization of Nym."
|
||||
5,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_021","This building itself is called the Warmwine Sanitorium. The name comes from the practice of heating bottles of spiced wine in the waters, which imbues the liquor with potent curative properties."
|
||||
6,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_022","We have treated soldiers here since the Battle of Carteneau. And considering that skirmishes with imperial and beastman forces continue unabated, I expect the springs will remain busy for the foreseeable future."
|
||||
7,"TEXT_REGSEACAMPBRONZELAKE_00114_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_000","Hello, and welcome to Bronze Lake. May I be of assistance?"
|
||||
1,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_010","I am tasked with caring for the sick and wounded soldiers who visit our hot springs."
|
||||
2,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_011","One must keep a close eye on those suffering from injuries, as they tend to linger in the waters overlong. Though the springs are famous for their healing qualities, extended bouts of bathing can end up doing more harm than good."
|
||||
3,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_012","Aside from convalescing troops, we also have the occasional visit from somewhat more...eccentric patrons."
|
||||
4,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_020","The hot springs of Bronze Lake were built on the ruins of the civilization of Nym."
|
||||
5,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_021","This building itself is called the Warmwine Sanitorium. The name comes from the practice of heating bottles of spiced wine in the waters, which imbues the liquor with potent curative properties."
|
||||
6,"TEXT_REGSEACAMPBRONZELAKE_00114_RUKUSAFARUSA_000_022","We have treated soldiers here since the Battle of Carteneau. And considering that skirmishes with imperial and beastman forces continue unabated, I expect the springs will remain busy for the foreseeable future."
|
||||
7,"TEXT_REGSEACAMPBRONZELAKE_00114_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEACAMPBRONZELAKE_00114_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_000","What's that, honeysuckle? Ye got a question for me?"
|
||||
1,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_010","Ye ain't never heard of the Red Swallows? Why, we be the toughest, meanest shite-kickin' unit in the whole damn Maelstrom."
|
||||
2,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_011","Might be as we's mostly from, uh, “privateer” stock, but I'd trust any one of me fellow Swallows to watch me back with a blade."
|
||||
3,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_012","And it don't matter none that we's switched from ship deck to cliff top─as long as I get me daily dose of slaughter, then all's right with the world."
|
||||
4,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_020","This here be the front lines of our fight with the kobolds. We can spy out their entire operation from atop the cliff─that's why they call the place “Overlook.” Clever, ain't it?"
|
||||
5,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_021","Those little buggers must be humpin' like coeurls in heat, 'cause there always seems to be more of 'em. Always pushin' their boundaries to the south, always scurryin' about in search of more grub and more ore. Watch yer step, bright eyes, or you're like to crush one under yer boot."
|
||||
6,"TEXT_REGSEACAMPOVERLOOK_00117_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_000","What's that, honeysuckle? Ye got a question for me?"
|
||||
1,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_010","Ye ain't never heard of the Red Swallows? Why, we be the toughest, meanest shite-kickin' unit in the whole damn Maelstrom."
|
||||
2,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_011","Might be as we's mostly from, uh, “privateer” stock, but I'd trust any one of me fellow Swallows to watch me back with a blade."
|
||||
3,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_012","And it don't matter none that we's switched from ship deck to cliff top─as long as I get me daily dose of slaughter, then all's right with the world."
|
||||
4,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_020","This here be the front lines of our fight with the kobolds. We can spy out their entire operation from atop the cliff─that's why they call the place “Overlook.” Clever, ain't it?"
|
||||
5,"TEXT_REGSEACAMPOVERLOOK_00117_SWYGRAE_000_021","Those little buggers must be humpin' like coeurls in heat, 'cause there always seems to be more of 'em. Always pushin' their boundaries to the south, always scurryin' about in search of more grub and more ore. Watch yer step, bright eyes, or you're like to crush one under yer boot."
|
||||
6,"TEXT_REGSEACAMPOVERLOOK_00117_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGSEACAMPOVERLOOK_00117_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_000","Adventurer! <If(PlayerParameter(4))>Ma'am<Else/>Sir</If>! How might I be of service?"
|
||||
1,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_010","Me, <If(PlayerParameter(4))>ma'am<Else/>sir</If>? I am charged with security of this base, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
2,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_011","It has been but a year since I took up this post, but I mean to defend Skull Valley with my life, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
3,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_020","Allow me to explain, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! Skull Valley is an encampment established for the purpose of protecting against Sahagin incursions. Though early contact with the fishbacks resulted in only small-scale skirmishes, they have begun moving against us in greater numbers."
|
||||
4,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_021","Thus, the facilities here were expanded and reinforced to accommodate a larger Maelstrom presence."
|
||||
5,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_022","It would be an honor to have you assist in the many duties that must be performed in order to keep Skull Valley─and perforce, Limsa Lominsa─safe from the Sahagin threat, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
6,"TEXT_REGSEACAMPSKULLVALLEY_00119_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_000","Adventurer! <If(PlayerParameter(4))>Ma'am<Else/>Sir</If>! How might I be of service?"
|
||||
1,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_010","Me, <If(PlayerParameter(4))>ma'am<Else/>sir</If>? I am charged with security of this base, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
2,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_011","It has been but a year since I took up this post, but I mean to defend Skull Valley with my life, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
3,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_020","Allow me to explain, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! Skull Valley is an encampment established for the purpose of protecting against Sahagin incursions. Though early contact with the fishbacks resulted in only small-scale skirmishes, they have begun moving against us in greater numbers."
|
||||
4,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_021","Thus, the facilities here were expanded and reinforced to accommodate a larger Maelstrom presence."
|
||||
5,"TEXT_REGSEACAMPSKULLVALLEY_00119_AHTMHAS_000_022","It would be an honor to have you assist in the many duties that must be performed in order to keep Skull Valley─and perforce, Limsa Lominsa─safe from the Sahagin threat, <If(PlayerParameter(4))>ma'am<Else/>sir</If>!"
|
||||
6,"TEXT_REGSEACAMPSKULLVALLEY_00119_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGSEACAMPSKULLVALLEY_00119_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_000","Welcome, <If(PlayerParameter(4))>madam<Else/>sir</If>. Do you require assistance?"
|
||||
1,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_010","I am maidservant to Master Gegeruju, lord of Costa del Sol."
|
||||
2,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_011","Master Gegeruju is of course second to none in matters of business and connoisseurship. However, he can be something of an innocent in other matters."
|
||||
3,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_012","It falls to us, his loyal staff, to support our master in these...mundane areas so that he might focus more fully on his passion for amassing wealth."
|
||||
4,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_020","Costa del Sol is as a shining jewel in the otherwise drab and unremarkable lands of La Noscea."
|
||||
5,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_021","The area, originally cleared for farmland, was soon abandoned after it was discovered that seawater had seeped into the water table. That was when Master Gegeruju, a wealthy Ul'dahn entrepreneur, cast an appraising eye upon the shoreline."
|
||||
6,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_022","Rather than remain in the refugee-flooded streets of his native city, Master Gegeruju made a sizable contribution to the Admiral to secure the rights to build a new estate in these scenic environs."
|
||||
7,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_023","It is, I believe, a testament to my master's business acumen that he chose to rename this newly developed section of Bloodshore─a most uninviting appellation─to the far more palatable Costa del Sol."
|
||||
8,"TEXT_REGSEACOSTADELSOL_00115_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGSEACOSTADELSOL_00115_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGSEACOSTADELSOL_00115_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGSEACOSTADELSOL_00115_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_000","Welcome, <If(PlayerParameter(4))>madam<Else/>sir</If>. Do you require assistance?"
|
||||
1,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_010","I am maidservant to Master Gegeruju, lord of Costa del Sol."
|
||||
2,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_011","Master Gegeruju is of course second to none in matters of business and connoisseurship. However, he can be something of an innocent in other matters."
|
||||
3,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_012","It falls to us, his loyal staff, to support our master in these...mundane areas so that he might focus more fully on his passion for amassing wealth."
|
||||
4,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_020","Costa del Sol is as a shining jewel in the otherwise drab and unremarkable lands of La Noscea."
|
||||
5,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_021","The area, originally cleared for farmland, was soon abandoned after it was discovered that seawater had seeped into the water table. That was when Master Gegeruju, a wealthy Ul'dahn entrepreneur, cast an appraising eye upon the shoreline."
|
||||
6,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_022","Rather than remain in the refugee-flooded streets of his native city, Master Gegeruju made a sizable contribution to the Admiral to secure the rights to build a new estate in these scenic environs."
|
||||
7,"TEXT_REGSEACOSTADELSOL_00115_PEBALOH_000_023","It is, I believe, a testament to my master's business acumen that he chose to rename this newly developed section of Bloodshore─a most uninviting appellation─to the far more palatable Costa del Sol."
|
||||
8,"TEXT_REGSEACOSTADELSOL_00115_Q1_000_000","What will you ask?"
|
||||
9,"TEXT_REGSEACOSTADELSOL_00115_A1_000_001","What do you do here?"
|
||||
10,"TEXT_REGSEACOSTADELSOL_00115_A1_000_002","What kind of place is this?"
|
||||
11,"TEXT_REGSEACOSTADELSOL_00115_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,28 +1,28 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEADIGGING_00154_BAGO_000_200","An overdweller...? Ba Go's beauties care not for overdwellers─no, no, not one bit. Ba Go suggests you go. Go before things get hot─fiery, blistery, hot."
|
||||
1,"TEXT_REGSEADIGGING_00154_BAGO_000_000","You seek something from Ba Go and his beauties? Hmmm? <Emphasis>Hmmmmmm</Emphasis>?"
|
||||
2,"TEXT_REGSEADIGGING_00154_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGSEADIGGING_00154_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGSEADIGGING_00154_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGSEADIGGING_00154_A1_000_003","Nothing."
|
||||
6,"TEXT_REGSEADIGGING_00154_BAGO_000_010","You know not of Ba Go!? The greatest bombcrafting genius koboldkind has ever known!? You are fortunate that my beauties do not burn your face off for blasphemy─sacrilege, irreverence, blasphemy!"
|
||||
7,"TEXT_REGSEADIGGING_00154_BAGO_000_011","But Ba Go is merciful. Yes, Ba Go knows you are not to blame. No, no, your mind is simply too weak─feeble, frail, weak─to comprehend the scope of Ba Go's powers."
|
||||
8,"TEXT_REGSEADIGGING_00154_BAGO_000_012","Ba Go forges gas and flame into blissful balls of boom─boom and doom! Where Ba Go's beauties go, death and destruction, destruction and devastation follow in their wake! Heehaha! Heahaehaheheaheah!"
|
||||
9,"TEXT_REGSEADIGGING_00154_BAGO_000_013","Is there anything, anything more beautiful in life than to burn with such passion─ardor, fervor, passion? Passion that consumes the self and all around it? No, no, Ba Go thinks not..."
|
||||
10,"TEXT_REGSEADIGGING_00154_BAGO_000_020","You stand within Ba Go's workshop of wonders, home to the most beautiful creations of alchemical genius you have ever had the fortune to behold─witness, gaze upon, behold."
|
||||
11,"TEXT_REGSEADIGGING_00154_BAGO_000_021","...Which is located within the 789th Order Dig, home to the dumbest, do-nothingest group of kobolds Ba Go has ever had the misfortune to meet."
|
||||
12,"TEXT_REGSEADIGGING_00154_BAGO_000_022","But do you see Ba Go complain? No, no, you do not. For we have an agreement─a pact, a truce, an agreement. Ba Go makes booms for Gi Gu and his men, and in turn, they do not bother Ba Go."
|
||||
13,"TEXT_REGSEADIGGING_00154_BAGO_000_023","...Except when they <Emphasis>do</Emphasis> bother Ba Go. And when they do, Ba Go and his beauties make booms. The bothering soon stops afterward. Then everyone is happy─<Emphasis>especially</Emphasis> Ba Go! Haha! Heahahehaehaha!"
|
||||
14,"TEXT_REGSEADIGGING_00154_BAGO_000_100","You return, yes, yes, you do. You would have words with Ba Go and his beauties?"
|
||||
15,"TEXT_REGSEADIGGING_00154_Q2_000_000","What will you ask?"
|
||||
16,"TEXT_REGSEADIGGING_00154_A2_000_001","How fares the dig?"
|
||||
17,"TEXT_REGSEADIGGING_00154_A2_000_002","What kind of place is this?"
|
||||
18,"TEXT_REGSEADIGGING_00154_A2_000_003","Nothing."
|
||||
19,"TEXT_REGSEADIGGING_00154_BAGO_000_110","Doings of small minds and grubby hands are of no interest, no, no, no interest to Ba Go."
|
||||
20,"TEXT_REGSEADIGGING_00154_BAGO_000_111","Ba Go's beauties burn brighter than ever. Yes, yes, they do, and this is enough for Ba Go. Isn't that right, my beauties─my dears, my lovelies, my beauties?"
|
||||
21,"TEXT_REGSEADIGGING_00154_BAGO_000_112","Yesss, yesss...Ba Go's latest batch of beauties will make the biggest booms the realm has ever seen. Stick around for a while, and Ba Go will give you a show─a presentation, a performance, a show. Haha! Haeheaheahaha!"
|
||||
22,"TEXT_REGSEADIGGING_00154_BAGO_000_121","You stand within Ba Go's workshop of wonders. These are the selfsame wonders that you, too, used to make many booms. Or do you not recall? Perhaps Ba Go's beauties also made your brains go boom? Hahehehaha!"
|
||||
23,"TEXT_REGSEADIGGING_00154_BAGO_000_122","Unfortunately, Ba Go's workshop still lies in the 789th Order Dig. Ba Go is afraid little digging is done at this dig─yes, yes, same as ever. However, the mouths that once mocked the 789th are now silent─quiet, hushed, silent."
|
||||
24,"TEXT_REGSEADIGGING_00154_BAGO_000_123","Some give the credit to Gi Gu, but Ba Go and his beauties know better. Ba Go knows better, and so do you. Yesss, yesss you do!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEADIGGING_00154_BAGO_000_200","An overdweller...? Ba Go's beauties care not for overdwellers─no, no, not one bit. Ba Go suggests you go. Go before things get hot─fiery, blistery, hot."
|
||||
1,"TEXT_REGSEADIGGING_00154_BAGO_000_000","You seek something from Ba Go and his beauties? Hmmm? <Emphasis>Hmmmmmm</Emphasis>?"
|
||||
2,"TEXT_REGSEADIGGING_00154_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGSEADIGGING_00154_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGSEADIGGING_00154_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGSEADIGGING_00154_A1_000_003","Nothing."
|
||||
6,"TEXT_REGSEADIGGING_00154_BAGO_000_010","You know not of Ba Go!? The greatest bombcrafting genius koboldkind has ever known!? You are fortunate that my beauties do not burn your face off for blasphemy─sacrilege, irreverence, blasphemy!"
|
||||
7,"TEXT_REGSEADIGGING_00154_BAGO_000_011","But Ba Go is merciful. Yes, Ba Go knows you are not to blame. No, no, your mind is simply too weak─feeble, frail, weak─to comprehend the scope of Ba Go's powers."
|
||||
8,"TEXT_REGSEADIGGING_00154_BAGO_000_012","Ba Go forges gas and flame into blissful balls of boom─boom and doom! Where Ba Go's beauties go, death and destruction, destruction and devastation follow in their wake! Heehaha! Heahaehaheheaheah!"
|
||||
9,"TEXT_REGSEADIGGING_00154_BAGO_000_013","Is there anything, anything more beautiful in life than to burn with such passion─ardor, fervor, passion? Passion that consumes the self and all around it? No, no, Ba Go thinks not..."
|
||||
10,"TEXT_REGSEADIGGING_00154_BAGO_000_020","You stand within Ba Go's workshop of wonders, home to the most beautiful creations of alchemical genius you have ever had the fortune to behold─witness, gaze upon, behold."
|
||||
11,"TEXT_REGSEADIGGING_00154_BAGO_000_021","...Which is located within the 789th Order Dig, home to the dumbest, do-nothingest group of kobolds Ba Go has ever had the misfortune to meet."
|
||||
12,"TEXT_REGSEADIGGING_00154_BAGO_000_022","But do you see Ba Go complain? No, no, you do not. For we have an agreement─a pact, a truce, an agreement. Ba Go makes booms for Gi Gu and his men, and in turn, they do not bother Ba Go."
|
||||
13,"TEXT_REGSEADIGGING_00154_BAGO_000_023","...Except when they <Emphasis>do</Emphasis> bother Ba Go. And when they do, Ba Go and his beauties make booms. The bothering soon stops afterward. Then everyone is happy─<Emphasis>especially</Emphasis> Ba Go! Haha! Heahahehaehaha!"
|
||||
14,"TEXT_REGSEADIGGING_00154_BAGO_000_100","You return, yes, yes, you do. You would have words with Ba Go and his beauties?"
|
||||
15,"TEXT_REGSEADIGGING_00154_Q2_000_000","What will you ask?"
|
||||
16,"TEXT_REGSEADIGGING_00154_A2_000_001","How fares the dig?"
|
||||
17,"TEXT_REGSEADIGGING_00154_A2_000_002","What kind of place is this?"
|
||||
18,"TEXT_REGSEADIGGING_00154_A2_000_003","Nothing."
|
||||
19,"TEXT_REGSEADIGGING_00154_BAGO_000_110","Doings of small minds and grubby hands are of no interest, no, no, no interest to Ba Go."
|
||||
20,"TEXT_REGSEADIGGING_00154_BAGO_000_111","Ba Go's beauties burn brighter than ever. Yes, yes, they do, and this is enough for Ba Go. Isn't that right, my beauties─my dears, my lovelies, my beauties?"
|
||||
21,"TEXT_REGSEADIGGING_00154_BAGO_000_112","Yesss, yesss...Ba Go's latest batch of beauties will make the biggest booms the realm has ever seen. Stick around for a while, and Ba Go will give you a show─a presentation, a performance, a show. Haha! Haeheaheahaha!"
|
||||
22,"TEXT_REGSEADIGGING_00154_BAGO_000_121","You stand within Ba Go's workshop of wonders. These are the selfsame wonders that you, too, used to make many booms. Or do you not recall? Perhaps Ba Go's beauties also made your brains go boom? Hahehehaha!"
|
||||
23,"TEXT_REGSEADIGGING_00154_BAGO_000_122","Unfortunately, Ba Go's workshop still lies in the 789th Order Dig. Ba Go is afraid little digging is done at this dig─yes, yes, same as ever. However, the mouths that once mocked the 789th are now silent─quiet, hushed, silent."
|
||||
24,"TEXT_REGSEADIGGING_00154_BAGO_000_123","Some give the credit to Gi Gu, but Ba Go and his beauties know better. Ba Go knows better, and so do you. Yesss, yesss you do!"
|
||||
|
||||
|
@@ -1,21 +1,21 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_1","An adventurer on the trail of an elite mark, I'll wager."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_2","Tell me about the rank B elite mark. (Skogs Fru)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_3","Tell me about the rank A elite mark. (Vogaal Ja)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_4","Tell me about the rank S elite mark. (Croque-mitaine)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_10","Oh, a little bit of everythin'. But what I know best are huntin' and the Raimdelle Codex."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_11","You come for the Allied Seals, you stay for the thrill. Them's the rewards of the Hunt."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_12","Go on, then, I know you've got questions. Ask me about them elite marks."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_13","You got your danger ranks straight, don't you? Goes B-A-S─remember it like “bastard.” I'd wait on tryin' to find a rank S, though, if I was you."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_20","“The ravening queen of ladybugs, Skogs Fru's natural voracity for pests has taken an unnatural turn."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_21","“Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_30","“Vogaal Ja, a Mamool Ja sellsword of particularly ill repute. Known to be as cruel as he is suspicious, and as suspicious as he is displeasing to the eye.”"
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_31","A real prince among men, this one. Can't get work on account of seein' every order as a way to get him killed, but claims it's because he's ugly-like. That part at least makes sense, but how that gives him the right to hack folks to bits, he's a mite fuzzy on."
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_40","“While gardening has long been a craft rich in obsession and madness, the goobbue Croque-mitaine has taken the legacy to new extremes..."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_41","“From the river whose water irrigates the artful plantings upon his head to the pastures rich in worm castings, the creature keeps a jealous eye on the many wild places that supply his cephalic paradise."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_42","“Many an unwary orchid hunter, vermicomposter, and moss monger seeking rich loam have met their end at Croque-mitaine's hands, and his green thumb is well stained with their life's blood.”"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_1","An adventurer on the trail of an elite mark, I'll wager."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_2","Tell me about the rank B elite mark. (Skogs Fru)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_3","Tell me about the rank A elite mark. (Vogaal Ja)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_4","Tell me about the rank S elite mark. (Croque-mitaine)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_10","Oh, a little bit of everythin'. But what I know best are huntin' and the Raimdelle Codex."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_11","You come for the Allied Seals, you stay for the thrill. Them's the rewards of the Hunt."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_12","Go on, then, I know you've got questions. Ask me about them elite marks."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_13","You got your danger ranks straight, don't you? Goes B-A-S─remember it like “bastard.” I'd wait on tryin' to find a rank S, though, if I was you."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_20","“The ravening queen of ladybugs, Skogs Fru's natural voracity for pests has taken an unnatural turn."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_21","“Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_30","“Vogaal Ja, a Mamool Ja sellsword of particularly ill repute. Known to be as cruel as he is suspicious, and as suspicious as he is displeasing to the eye.”"
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_31","A real prince among men, this one. Can't get work on account of seein' every order as a way to get him killed, but claims it's because he's ugly-like. That part at least makes sense, but how that gives him the right to hack folks to bits, he's a mite fuzzy on."
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_40","“While gardening has long been a craft rich in obsession and madness, the goobbue Croque-mitaine has taken the legacy to new extremes..."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_41","“From the river whose water irrigates the artful plantings upon his head to the pastures rich in worm castings, the creature keeps a jealous eye on the many wild places that supply his cephalic paradise."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF1_00183_MOBHUNTER_000_42","“Many an unwary orchid hunter, vermicomposter, and moss monger seeking rich loam have met their end at Croque-mitaine's hands, and his green thumb is well stained with their life's blood.”"
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_1","Oi, adventurer! After an elite mark?"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_2","Tell me about the rank B elite mark. (Barbastelle)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_3","Tell me about the rank A elite mark. (Unktehi)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_4","Tell me about the rank S elite mark. (Croakadile)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_10","What do I look like, a farmer? I'm a hunter, versed in the lore of elite marks."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_11","You adventurers may think only of the Allied Seals given in reward, but there is poetry in the Hunt."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_12","I will teach you the lore of the elite marks─it may yet persuade you to the beauty of the enterprise. At the very least, you shall die knowing more than you did."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_13","Indeed, death is a distinct possibility. Elite marks are dangerous, so much so that they are ranked. “S” is the most dangerous rank, elusive and baneful."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_20","“The vampire bat Barbastelle has many epithets, the only remotely flattering one being 'the laird of Blind Iron Mines.'"
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_21","“While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead─the so-called 'Big Gulp'─is the work of Barbastelle.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_30","“Long have the superstitious coasters along Moraby Bay corrected their children with tales of Unktehi, the sea-dwelling eater of man-flesh."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_31","“What was once considered a mere fancy of ignorant folk has proven disagreeably real, and Unktehi's excursions onto land have left the population fearful─and fewer.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_40","“Frogs of inconvenient size are legion, but surprisingly few of them seek fodder commensurate with their size. The Croakadile is one such unwelcome surprise."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_41","“The first known victim during the present manifestation is reported to be a franklin who felt his ring slip off during a nightly walk with his lady."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_42","“He turned back down the path, and his lady saw him reach down just as the moon took cover behind a cloud. When the moonlight returned, he had vanished.”"
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_1","Oi, adventurer! After an elite mark?"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_2","Tell me about the rank B elite mark. (Barbastelle)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_3","Tell me about the rank A elite mark. (Unktehi)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_4","Tell me about the rank S elite mark. (Croakadile)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_10","What do I look like, a farmer? I'm a hunter, versed in the lore of elite marks."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_11","You adventurers may think only of the Allied Seals given in reward, but there is poetry in the Hunt."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_12","I will teach you the lore of the elite marks─it may yet persuade you to the beauty of the enterprise. At the very least, you shall die knowing more than you did."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_13","Indeed, death is a distinct possibility. Elite marks are dangerous, so much so that they are ranked. “S” is the most dangerous rank, elusive and baneful."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_20","“The vampire bat Barbastelle has many epithets, the only remotely flattering one being 'the laird of Blind Iron Mines.'"
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_21","“While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead─the so-called 'Big Gulp'─is the work of Barbastelle.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_30","“Long have the superstitious coasters along Moraby Bay corrected their children with tales of Unktehi, the sea-dwelling eater of man-flesh."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_31","“What was once considered a mere fancy of ignorant folk has proven disagreeably real, and Unktehi's excursions onto land have left the population fearful─and fewer.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_40","“Frogs of inconvenient size are legion, but surprisingly few of them seek fodder commensurate with their size. The Croakadile is one such unwelcome surprise."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_41","“The first known victim during the present manifestation is reported to be a franklin who felt his ring slip off during a nightly walk with his lady."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_MOBHUNTERS1F2_000_42","“He turned back down the path, and his lady saw him reach down just as the moon took cover behind a cloud. When the moonlight returned, he had vanished.”"
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF2_00184_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_1","Ho there! I know an adventurer after an elite mark when I see one!"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_2","Tell me about the rank B elite mark. (Bloody Mary)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_3","Tell me about the rank A elite mark. (Hellsclaw)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_4","Tell me about the rank S elite mark. (The Garlok)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_10","Many wonder that. Why, I could have been anything! But a hunter I am, and a keeper of peace. Not so bad in the scheme of things."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_11","Hunting elite marks makes for a comfortable life, I'll warrant, if you're any good─as I am! The bounty is paid in Allied Seals, a harder currency than most in these unsettled times."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_12","Now, a young thing like yourself would need someone older and wiser to show you the ropes! Which elite mark do you fancy, <If(PlayerParameter(4))>my lady fair and fierce<Else/>my strapping and well–formed friend</If>?"
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_13","By the by, never let dreams of wealth and glory blind you to the danger. Know your ranks: B is the least, S is the most, and a merry chase a rank S mark would lead, too."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_20","“Bloody Mary is oft cited as the example of an unstoppable force─Qiqirn gluttony─meeting an immovable object─maternal love. Such characterization would not pass muster beyond the confines of a winesink, however, and is known to provoke dissent even in those establishments."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_21","“While Bloody Mary is indeed an apkallu whose eggs suffered Qiqirn predation, nesting hens as a rule do not spear a failed egg thief a score and a half times with their beaks, then proceed to bathe in their victim's blood.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_30","“Hellsclaw. So erratic yet bloody a swath has this piece of magitek cut across the region that it is suspected of being sadly afflicted in some way.”"
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_31","So much for the infallibility of Garlean technology, eh? Hard to be afraid of a wheel that needs truing, I know, but be careful all the same."
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_40","“A monster long said to dwell in the eternal twilight of a cavern, the Garlok was but an idle tale for generations of Bloodshore's children."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_41","“However, one child was ill content to be idle, and his name was Gegeruju, the Master of Costa del Sol. At his command, a party entered the cavern in search of the Garlok...”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_42","Well, you get the idea. They found the beast slumbering sheltered from the rain, and they woke the damn thing up. Suffice to say it's more than a mite annoyed at being roused so rudely."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_1","Ho there! I know an adventurer after an elite mark when I see one!"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_2","Tell me about the rank B elite mark. (Bloody Mary)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_3","Tell me about the rank A elite mark. (Hellsclaw)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_4","Tell me about the rank S elite mark. (The Garlok)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_10","Many wonder that. Why, I could have been anything! But a hunter I am, and a keeper of peace. Not so bad in the scheme of things."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_11","Hunting elite marks makes for a comfortable life, I'll warrant, if you're any good─as I am! The bounty is paid in Allied Seals, a harder currency than most in these unsettled times."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_12","Now, a young thing like yourself would need someone older and wiser to show you the ropes! Which elite mark do you fancy, <If(PlayerParameter(4))>my lady fair and fierce<Else/>my strapping and well–formed friend</If>?"
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_13","By the by, never let dreams of wealth and glory blind you to the danger. Know your ranks: B is the least, S is the most, and a merry chase a rank S mark would lead, too."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_20","“Bloody Mary is oft cited as the example of an unstoppable force─Qiqirn gluttony─meeting an immovable object─maternal love. Such characterization would not pass muster beyond the confines of a winesink, however, and is known to provoke dissent even in those establishments."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_21","“While Bloody Mary is indeed an apkallu whose eggs suffered Qiqirn predation, nesting hens as a rule do not spear a failed egg thief a score and a half times with their beaks, then proceed to bathe in their victim's blood.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_30","“Hellsclaw. So erratic yet bloody a swath has this piece of magitek cut across the region that it is suspected of being sadly afflicted in some way.”"
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_31","So much for the infallibility of Garlean technology, eh? Hard to be afraid of a wheel that needs truing, I know, but be careful all the same."
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_40","“A monster long said to dwell in the eternal twilight of a cavern, the Garlok was but an idle tale for generations of Bloodshore's children."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_41","“However, one child was ill content to be idle, and his name was Gegeruju, the Master of Costa del Sol. At his command, a party entered the cavern in search of the Garlok...”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_MOBHUNTERS1F3_000_42","Well, you get the idea. They found the beast slumbering sheltered from the rain, and they woke the damn thing up. Suffice to say it's more than a mite annoyed at being roused so rudely."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF3_00185_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_1","Company! I could use a friendly face around here. Well, a face at any rate. You adventurers aren't exactly known for your good looks, but I'll wager a yalm of ale you're bold enough to hunt an elite mark."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_2","Tell me about the rank B elite mark. (Dark Helmet)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_3","Tell me about the rank A elite mark. (Nahn)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_4","Tell me about the rank S elite mark. (Bonnacon)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_10","I wear the rocks down running after elite marks, what else? But someone's got to make the place safe for the commonfolk. And the rocks, well, there's too many of 'em anyway!"
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_11","Oh, don't go thinking I'm high-minded or nothing. I'm well paid when the marks are well killed! The bounty's in Allied Seals, and that's as good as gil these days."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_12","You don't know much about the elite marks in these parts, I'll wager. Sure, I can help a <If(PlayerParameter(4))>sister<Else/>brother</If> hunter out if you're quick about it. Make your queries before the sun <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>comes up<Else/>climbs much higher</If><Else/><If(LessThan(PlayerParameter(11),17))>burns us to a crisp<Else/>comes up</If></If>."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_13","But first things first: heed the ranks. Chase a rank S and it's like to be a fool's errand─and a dead fool, too, if you chase long enough. Try something less dangerous, like an A or, easier yet, a rank B elite mark."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_20","“A hermit crab of less eremitic bent, Dark Helmet began its love affair with armor when it traded in its snail shell for some nameless Lalafell's helm."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_21","“Its salvaging ways abandoned on the sands alongside outgrown and rusted headgear, Dark Helmet lives to acquire larger and finer heaumes─often still occupied by their former owners' grey matter.” "
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_30","“A native of the Indigo Deep, Nahn is a gargantuan man-eating crustacean. Its actual name is unpronounceable except under the crushing press of water."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_31","“The Sahagin of the Sapsa Spawning Grounds are responsible for bringing Nahn to shore to serve as a living weapon against the Maelstrom and others inimical to the beastmen.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_40","“Once known as a mild and even affectionate beast, Bonnacon is afflicted with a fit that comes upon him like a caul of fire."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_41","“Tossing his great head in torment and rage, this bull gores to death his unfortunate victims, many of them greengrocers. Phrontists have implicated a rare variety of vegetable─its smell, to be precise─in triggering the violent attack.”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_42","The Maelstrom should worry a mite less about fish and a mite more about these other creatures, if you ask me─the kind that's killing folk right now in western La Noscea, for example."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_1","Company! I could use a friendly face around here. Well, a face at any rate. You adventurers aren't exactly known for your good looks, but I'll wager a yalm of ale you're bold enough to hunt an elite mark."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_2","Tell me about the rank B elite mark. (Dark Helmet)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_3","Tell me about the rank A elite mark. (Nahn)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_4","Tell me about the rank S elite mark. (Bonnacon)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_10","I wear the rocks down running after elite marks, what else? But someone's got to make the place safe for the commonfolk. And the rocks, well, there's too many of 'em anyway!"
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_11","Oh, don't go thinking I'm high-minded or nothing. I'm well paid when the marks are well killed! The bounty's in Allied Seals, and that's as good as gil these days."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_12","You don't know much about the elite marks in these parts, I'll wager. Sure, I can help a <If(PlayerParameter(4))>sister<Else/>brother</If> hunter out if you're quick about it. Make your queries before the sun <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>comes up<Else/>climbs much higher</If><Else/><If(LessThan(PlayerParameter(11),17))>burns us to a crisp<Else/>comes up</If></If>."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_13","But first things first: heed the ranks. Chase a rank S and it's like to be a fool's errand─and a dead fool, too, if you chase long enough. Try something less dangerous, like an A or, easier yet, a rank B elite mark."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_20","“A hermit crab of less eremitic bent, Dark Helmet began its love affair with armor when it traded in its snail shell for some nameless Lalafell's helm."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_21","“Its salvaging ways abandoned on the sands alongside outgrown and rusted headgear, Dark Helmet lives to acquire larger and finer heaumes─often still occupied by their former owners' grey matter.” "
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_30","“A native of the Indigo Deep, Nahn is a gargantuan man-eating crustacean. Its actual name is unpronounceable except under the crushing press of water."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_31","“The Sahagin of the Sapsa Spawning Grounds are responsible for bringing Nahn to shore to serve as a living weapon against the Maelstrom and others inimical to the beastmen.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_40","“Once known as a mild and even affectionate beast, Bonnacon is afflicted with a fit that comes upon him like a caul of fire."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_41","“Tossing his great head in torment and rage, this bull gores to death his unfortunate victims, many of them greengrocers. Phrontists have implicated a rare variety of vegetable─its smell, to be precise─in triggering the violent attack.”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_MOBHUNTERS1F4_000_42","The Maelstrom should worry a mite less about fish and a mite more about these other creatures, if you ask me─the kind that's killing folk right now in western La Noscea, for example."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF4_00186_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_1","Oi, you! What's your business here? Best get out of here unless you're one of 'em adventurers huntin' elite marks."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_2","Tell me about the rank B elite mark. (Myradrosh)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_3","Tell me about the rank A elite mark. (Marberry)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_4","Tell me about the rank S elite mark. (Nandi)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_10","The keeper of peace 'round these parts is what I am, young'un. I was huntin' when you were still mistakin' your pants for the privy."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_11","Any adventurer huntin' an elite mark is welcome to what I know. Ask away─I'll teach you about any mark you're keen on."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_12","Hunt well, and you'll be rewarded well. There's a bounty on them marks, payable in Allied Seals straight from the Eorzean Alliance."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_13","Now, don't you go thinkin' this is like huntin' regular marks. Elite marks are ranked─that's how dangerous these beasties get. I learn it like B for bloody, A for awful, S for “Save me, Llymlaen!” You'll need Her help findin' a rank S mark, too. Damn things are stealthy."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_20","“The nectar-eaters of Eorzea are partial to blooms of different hues. Red flowers such as Oschon roselles and raincatchers are the preferred feed of colibri."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_21","“Being one such bird, Myradrosh became so fixated on that hue that it now sups from the reddest flower of them all─the still-warm flesh of other birds, beasts, and men.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_30","“Of the scores of thaumaturges lost questing for the Wanderer's Palace, Maruta Noruta was perhaps the least remarkable. Aside from the Lalafellin adventurer's singular yet unflattering hat, little of him is remembered."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_31","“It is likely he would have been entirely forgot were it not for the fact that his hat resurfaced soon after, upon the head of a tonberry painting the shores of Bronze Lake with the blood of adventurers.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_40","“Called the Critic by cowering locals, Nandi uses its petrifying gaze to turn passing creatures into works of art for its perverse pleasure alone."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_41","“Ever has this catoblepas haunted the mountains of Vylbrand, yoked by the weight of its gross head, prodding the stone paths conjured by its downcast eye.”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_42","Nothin' so dangerous as a stillborn artist, they say. Don't you go temptin' the wretch with good material─like odd company, if you know what I'm sayin'."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_1","Oi, you! What's your business here? Best get out of here unless you're one of 'em adventurers huntin' elite marks."
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_2","Tell me about the rank B elite mark. (Myradrosh)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_3","Tell me about the rank A elite mark. (Marberry)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_4","Tell me about the rank S elite mark. (Nandi)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_10","The keeper of peace 'round these parts is what I am, young'un. I was huntin' when you were still mistakin' your pants for the privy."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_11","Any adventurer huntin' an elite mark is welcome to what I know. Ask away─I'll teach you about any mark you're keen on."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_12","Hunt well, and you'll be rewarded well. There's a bounty on them marks, payable in Allied Seals straight from the Eorzean Alliance."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_13","Now, don't you go thinkin' this is like huntin' regular marks. Elite marks are ranked─that's how dangerous these beasties get. I learn it like B for bloody, A for awful, S for “Save me, Llymlaen!” You'll need Her help findin' a rank S mark, too. Damn things are stealthy."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_20","“The nectar-eaters of Eorzea are partial to blooms of different hues. Red flowers such as Oschon roselles and raincatchers are the preferred feed of colibri."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_21","“Being one such bird, Myradrosh became so fixated on that hue that it now sups from the reddest flower of them all─the still-warm flesh of other birds, beasts, and men.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_30","“Of the scores of thaumaturges lost questing for the Wanderer's Palace, Maruta Noruta was perhaps the least remarkable. Aside from the Lalafellin adventurer's singular yet unflattering hat, little of him is remembered."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_31","“It is likely he would have been entirely forgot were it not for the fact that his hat resurfaced soon after, upon the head of a tonberry painting the shores of Bronze Lake with the blood of adventurers.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_40","“Called the Critic by cowering locals, Nandi uses its petrifying gaze to turn passing creatures into works of art for its perverse pleasure alone."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_41","“Ever has this catoblepas haunted the mountains of Vylbrand, yoked by the weight of its gross head, prodding the stone paths conjured by its downcast eye.”"
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_MOBHUNTERS1F5_000_42","Nothin' so dangerous as a stillborn artist, they say. Don't you go temptin' the wretch with good material─like odd company, if you know what I'm sayin'."
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF5_00187_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_1","Greetings, adventurer. Here to learn the ways of the elite mark hunter, I take it?"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_2","Tell me about the rank B elite mark. (Vuokho)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_3","Tell me about the rank A elite mark. (Cornu)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_4","Tell me about the rank S elite mark. (Chernobog)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_10","A hunter-scholar is what some call me. I know the elite marks, read them, and bag them."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_11","We'll get something out of the way first. Aye, you get paid. Aye, it's good solid Allied Seals. Rest easy on that score."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_12","Now, if you've good solid questions to ask about the marks, I'll give it to you straight from the Raimdelle Codex."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_13","And don't fuss so over the ranks. It only tells you <Emphasis>how</Emphasis> dangerous, not the what and why of it. No point in fearing the great and deadly rank S when you're like to never find it, is there? More like to be killed by a lowly rank B, I'd venture to guess."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_20","“A bird feral is a deadly thing, and none more so than the condor Vuokho. Witnesses place him at the Nym Massacre, which consigned some of the finest naturalists of the day to a mean and early grave."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_21","“What was not consumed on the spot, the murderous bird seized whole and took to its aery, even as the staunchest among the Maelstrom looked on helplessly, their eyes leaking at the horror.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_30","“Of the zu much is known, for their migration between Eorzea and the Near East provides many opportunities for observation."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_31","“The vilest among these birds of prey is Cornu, which has made itself maddeningly scarce to learned eyes that would pry from it the secrets of its savage heart.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_40","“In death does Chernobog find its purpose, and so the scent of corse flower is sweet to this creature."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_41","“A stele unearthed at Nym records that Chernobog was summoned during the War of the Magi in the Fifth Astral Era, for the conquest of the Floating City."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_42","“The ploy failed and Chernobog was bound at great cost, by the efforts of some two score phrontists of Nym. What broke the tethers is not known, though there are theories ranging from the Calamity to the humble weevil.”"
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_1","Greetings, adventurer. Here to learn the ways of the elite mark hunter, I take it?"
|
||||
1,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_2","Tell me about the rank B elite mark. (Vuokho)"
|
||||
4,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_3","Tell me about the rank A elite mark. (Cornu)"
|
||||
5,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_4","Tell me about the rank S elite mark. (Chernobog)"
|
||||
6,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_A1_000_5","Nothing."
|
||||
7,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_10","A hunter-scholar is what some call me. I know the elite marks, read them, and bag them."
|
||||
8,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_11","We'll get something out of the way first. Aye, you get paid. Aye, it's good solid Allied Seals. Rest easy on that score."
|
||||
9,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_12","Now, if you've good solid questions to ask about the marks, I'll give it to you straight from the Raimdelle Codex."
|
||||
10,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_13","And don't fuss so over the ranks. It only tells you <Emphasis>how</Emphasis> dangerous, not the what and why of it. No point in fearing the great and deadly rank S when you're like to never find it, is there? More like to be killed by a lowly rank B, I'd venture to guess."
|
||||
11,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_20","“A bird feral is a deadly thing, and none more so than the condor Vuokho. Witnesses place him at the Nym Massacre, which consigned some of the finest naturalists of the day to a mean and early grave."
|
||||
12,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_21","“What was not consumed on the spot, the murderous bird seized whole and took to its aery, even as the staunchest among the Maelstrom looked on helplessly, their eyes leaking at the horror.”"
|
||||
13,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_30","“Of the zu much is known, for their migration between Eorzea and the Near East provides many opportunities for observation."
|
||||
14,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_31","“The vilest among these birds of prey is Cornu, which has made itself maddeningly scarce to learned eyes that would pry from it the secrets of its savage heart.”"
|
||||
15,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_40","“In death does Chernobog find its purpose, and so the scent of corse flower is sweet to this creature."
|
||||
16,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_41","“A stele unearthed at Nym records that Chernobog was summoned during the War of the Magi in the Fifth Astral Era, for the conquest of the Floating City."
|
||||
17,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_MOBHUNTERS1F6_000_42","“The ploy failed and Chernobog was bound at great cost, by the efforts of some two score phrontists of Nym. What broke the tethers is not known, though there are theories ranging from the Calamity to the humble weevil.”"
|
||||
18,"TEXT_REGSEANOTORIOUSMONSTERHINTF6_00188_TALK_ACTOR",""
|
||||
|
||||
|
@@ -14,7 +14,8 @@ int32,str,str
|
||||
10,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_021","Here we learn the ways of our people, and grow under the watchful eye of Clutchfather Novv."
|
||||
11,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_022","Mossst Sssahagin inhabit a great city deep beneath the waves, but we ssspawnlings mussst remain ashore until our fins reach their full sssize."
|
||||
12,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_023","Pshhh... Until that day, my clutchmatesss and I will reside in the nursssery. We protect thisss land from intruders to enshhhure that future generations have a sssafe place to ssspawn."
|
||||
13,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_100","Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return.
|
||||
13,"TEXT_REGSEANOVVTRAININGGROUND_00155_QULL_000_100","Pshhh... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The clutch welcomes your return.
|
||||
...Have you brought more oh-ren-jez?"
|
||||
14,"TEXT_REGSEANOVVTRAININGGROUND_00155_Q2_000_000","What will you ask?"
|
||||
15,"TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_001","How fares the nursery?"
|
||||
16,"TEXT_REGSEANOVVTRAININGGROUND_00155_A2_000_002","What kind of place is this?"
|
||||
|
||||
|
@@ -54,7 +54,8 @@ int32,str,str
|
||||
50,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_036","But be sure to decide quickly: unclaimed medals will vanish after a certain period of time has elapsed, and return to the possession of the original owner."
|
||||
51,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_100_037","Want to know whether yer opponent's a bloodthirsty wolf or a pup tremblin' in its own piss? Easy─just check their medals! The more medals they've got, the stronger they are!"
|
||||
52,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_038","In the Feast, participants attempt to seize medals from opposing team members. There is a limit to how many medals one person can possess, and medals seized that exceed this limit will reappear on the battlefield."
|
||||
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
|
||||
53,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_039","Medal limits are determined by role as follows:
|
||||
Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125"
|
||||
54,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_037",""
|
||||
55,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_038",""
|
||||
56,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_039",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_000","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>, and welcome to the Drownin' Wench! Consider me place yer 'ome away from 'ome."
|
||||
1,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_001","This town's famous fer lettin' any bugger in an' fer doin' naught to stop 'em leavin', so ye'd best get used to dealin' with free spirits."
|
||||
2,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_002","Most folk're still recoverin' from that thrice-damned Calamity, though, and are in sore need o' yer 'venturin' talents. Ye do yer best to put things to right, and I'll do me best to 'elp ye out when ye need it."
|
||||
3,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_010","Well, well, look what the coeurl drug in! From all I 'ear, ye've been makin' a fine name fer yerself!"
|
||||
4,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_011","An' to think, when ye first wandered into the Wench, ye could barely find yer way to the privy!"
|
||||
5,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_020","Ah, so yer the <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> I've been 'earin' so much about. 'Tis a pleasure indeed to finally meet ye in the flesh."
|
||||
6,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_021","The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench."
|
||||
7,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_022","'Tis a place where 'venturers like yerself gather to rest up, listen to the latest gossip, an' take on any tasks what need doin'. An' in this day an' age, there ain't no shortage o' tasks what need doin'. I 'ope yer good an' ready to pitch in, <If(PlayerParameter(4))>lass<Else/>lad</If>."
|
||||
8,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_030","Well, if it ain't me ol' mate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I barely recognized ye, what with that 'eroic aura obfuscatin' yer mug!"
|
||||
9,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_031","Now, what can this 'umble bartender do fer the champion of Eorzea, eh? A frothin' pint o' Baderon's best?"
|
||||
10,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_032","Me place is always open, <If(PlayerParameter(4))>lass<Else/>lad</If>, so feel free to drop in whenever yer travels bring ye to Limsa!"
|
||||
11,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_040","Now 'ere's a <If(PlayerParameter(4))>lass<Else/>lad</If> I never tire o' seein'. 'Ave a seat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and tell ol' Baderon what 'e can do for ye today."
|
||||
12,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_041","...A tale from me past? Aye, I could tell you a tale or two...but not today. Come back when ye've lived as long as me─if yer still kickin' around then, that is."
|
||||
13,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The rumor mill's been spinnin' full tilt, but I see yer 'ead's still attached to yer body."
|
||||
14,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_051","Them Ul'dahn bastards've got some nerve pinnin' that shite-stained accusation on the bloody hero of Eorzea. Limsa might be full o' pirates and cutthroats, but Thanalan's got its fair share o' black-hearted villains, an' that's the gods' honest truth."
|
||||
15,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_052","Ah, but I'd best reel in me tongue afore I get ye into more strife. The Wench is full of unfamiliar faces these days, and more'n a few of 'em make me nose twitch..."
|
||||
16,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_060","The winds've carried me word o' yer fortunes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear Nanamo's back on 'er feet, an' yer name's been cleared o' wrongdoin'."
|
||||
17,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_061","Nasty bit o' business, that. But now that it's over, 'ow about ye pull up a stool an' 'oist a pint with some of me regulars? They won't know what we're celebratin', but that don't matter much─these sots'll drink to damn near anythin'!"
|
||||
18,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_070","Things sound a right mess out there on Gridania's border, an' if I know ye 'alf as well as I think I do, ye'll soon be back in the thick of it. Whatever 'appens, ye come back alive to tell the tale to ol' Baderon, eh?"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_000","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>, and welcome to the Drownin' Wench! Consider me place yer 'ome away from 'ome."
|
||||
1,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_001","This town's famous fer lettin' any bugger in an' fer doin' naught to stop 'em leavin', so ye'd best get used to dealin' with free spirits."
|
||||
2,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_002","Most folk're still recoverin' from that thrice-damned Calamity, though, and are in sore need o' yer 'venturin' talents. Ye do yer best to put things to right, and I'll do me best to 'elp ye out when ye need it."
|
||||
3,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_010","Well, well, look what the coeurl drug in! From all I 'ear, ye've been makin' a fine name fer yerself!"
|
||||
4,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_011","An' to think, when ye first wandered into the Wench, ye could barely find yer way to the privy!"
|
||||
5,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_020","Ah, so yer the <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> I've been 'earin' so much about. 'Tis a pleasure indeed to finally meet ye in the flesh."
|
||||
6,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_021","The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench."
|
||||
7,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_022","'Tis a place where 'venturers like yerself gather to rest up, listen to the latest gossip, an' take on any tasks what need doin'. An' in this day an' age, there ain't no shortage o' tasks what need doin'. I 'ope yer good an' ready to pitch in, <If(PlayerParameter(4))>lass<Else/>lad</If>."
|
||||
8,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_030","Well, if it ain't me ol' mate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I barely recognized ye, what with that 'eroic aura obfuscatin' yer mug!"
|
||||
9,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_031","Now, what can this 'umble bartender do fer the champion of Eorzea, eh? A frothin' pint o' Baderon's best?"
|
||||
10,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_032","Me place is always open, <If(PlayerParameter(4))>lass<Else/>lad</If>, so feel free to drop in whenever yer travels bring ye to Limsa!"
|
||||
11,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_040","Now 'ere's a <If(PlayerParameter(4))>lass<Else/>lad</If> I never tire o' seein'. 'Ave a seat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and tell ol' Baderon what 'e can do for ye today."
|
||||
12,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_041","...A tale from me past? Aye, I could tell you a tale or two...but not today. Come back when ye've lived as long as me─if yer still kickin' around then, that is."
|
||||
13,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The rumor mill's been spinnin' full tilt, but I see yer 'ead's still attached to yer body."
|
||||
14,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_051","Them Ul'dahn bastards've got some nerve pinnin' that shite-stained accusation on the bloody hero of Eorzea. Limsa might be full o' pirates and cutthroats, but Thanalan's got its fair share o' black-hearted villains, an' that's the gods' honest truth."
|
||||
15,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_052","Ah, but I'd best reel in me tongue afore I get ye into more strife. The Wench is full of unfamiliar faces these days, and more'n a few of 'em make me nose twitch..."
|
||||
16,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_060","The winds've carried me word o' yer fortunes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I hear Nanamo's back on 'er feet, an' yer name's been cleared o' wrongdoin'."
|
||||
17,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_061","Nasty bit o' business, that. But now that it's over, 'ow about ye pull up a stool an' 'oist a pint with some of me regulars? They won't know what we're celebratin', but that don't matter much─these sots'll drink to damn near anythin'!"
|
||||
18,"TEXT_REGSEATHEDROWNINGWENCH_00158_BADERON_000_070","Things sound a right mess out there on Gridania's border, an' if I know ye 'alf as well as I think I do, ye'll soon be back in the thick of it. Whatever 'appens, ye come back alive to tell the tale to ol' Baderon, eh?"
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_000","Yes, what is it? Unlike you adventurers, I do not have such an abundance of time that I might waste it on pestering folk with inane queries."
|
||||
1,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_010","I am the master vintner of Wineport. It is likely that naught but the cheapest swill passes <Emphasis>your</Emphasis> lips, but I shall nonetheless strive to impart to you the subtleties of my craft."
|
||||
2,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_011","One begins with grapes that are lovingly grown and carefully selected, then ferments their succulent juices in fine barrels of oak, before finally allowing the resultant vintage to slowly breathe and mature in one's meticulously maintained wine cellar. I know of no other profession that so rewards one's patience and particularity."
|
||||
3,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_012","Should you intend to sample the wares of Wineport, then I must be convinced that you will savor each and every drop─from the first to the last. We do not serve uncultured louts whose only purpose is to guzzle grog until they puke up their suppers in the nearest gutter! Such customers are dead to me!"
|
||||
4,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_020","Why, this is where we make the finest wines in all of La Noscea...nay, in all Eorzea!"
|
||||
5,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_021","We combine nature's most favored grapes with the clearest of well water to produce award-winning vintages year after year."
|
||||
6,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_022","Pray do not make the mistake of equating us with Aleport─though the names may be similar, the quality of our libations could not be further apart!"
|
||||
7,"TEXT_REGSEAWINEPORT_00118_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEAWINEPORT_00118_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEAWINEPORT_00118_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEAWINEPORT_00118_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_000","Yes, what is it? Unlike you adventurers, I do not have such an abundance of time that I might waste it on pestering folk with inane queries."
|
||||
1,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_010","I am the master vintner of Wineport. It is likely that naught but the cheapest swill passes <Emphasis>your</Emphasis> lips, but I shall nonetheless strive to impart to you the subtleties of my craft."
|
||||
2,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_011","One begins with grapes that are lovingly grown and carefully selected, then ferments their succulent juices in fine barrels of oak, before finally allowing the resultant vintage to slowly breathe and mature in one's meticulously maintained wine cellar. I know of no other profession that so rewards one's patience and particularity."
|
||||
3,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_012","Should you intend to sample the wares of Wineport, then I must be convinced that you will savor each and every drop─from the first to the last. We do not serve uncultured louts whose only purpose is to guzzle grog until they puke up their suppers in the nearest gutter! Such customers are dead to me!"
|
||||
4,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_020","Why, this is where we make the finest wines in all of La Noscea...nay, in all Eorzea!"
|
||||
5,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_021","We combine nature's most favored grapes with the clearest of well water to produce award-winning vintages year after year."
|
||||
6,"TEXT_REGSEAWINEPORT_00118_BYRGLENT_000_022","Pray do not make the mistake of equating us with Aleport─though the names may be similar, the quality of our libations could not be further apart!"
|
||||
7,"TEXT_REGSEAWINEPORT_00118_Q1_000_000","What will you ask?"
|
||||
8,"TEXT_REGSEAWINEPORT_00118_A1_000_001","What do you do here?"
|
||||
9,"TEXT_REGSEAWINEPORT_00118_A1_000_002","What kind of place is this?"
|
||||
10,"TEXT_REGSEAWINEPORT_00118_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_000","Flame Sergeant Cracked Fist, at your service."
|
||||
1,"TEXT_REGWILCAMPBLUEFOG_00121_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_003","Nothing."
|
||||
5,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_010","I am the Immortal Flames officer in charge of the garrison here at Bluefog. 'Tis no small responsibility, owing to our close proximity to Garlean-held territory."
|
||||
6,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_011","The troops are constantly on edge, and maintaining their morale is a constant battle. Suffice it to say the perpetual gloom does naught to lift men's spirits. A bit of sunlight would do us all good."
|
||||
7,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_020","In the past, Camp Bluefog barely warranted mention on the map, but that all changed when the Empire came and raised its fortresses of steel on the northern edge of Thanalan."
|
||||
8,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_021","Make no mistake, the camp is now one of the Alliance's most important garrisons. Should this position be lost, our frontline forces at the Ceruleum Processing Plant would effectively be isolated."
|
||||
9,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_022","Lest you wonder, the name Bluefog is taken from the bluish haze that accompanies the extraction of that selfsame ceruleum."
|
||||
10,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_050","A good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─or as good a day as one sees in these dismal environs. Is there aught I can help you with?"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_000","Flame Sergeant Cracked Fist, at your service."
|
||||
1,"TEXT_REGWILCAMPBLUEFOG_00121_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGWILCAMPBLUEFOG_00121_A1_000_003","Nothing."
|
||||
5,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_010","I am the Immortal Flames officer in charge of the garrison here at Bluefog. 'Tis no small responsibility, owing to our close proximity to Garlean-held territory."
|
||||
6,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_011","The troops are constantly on edge, and maintaining their morale is a constant battle. Suffice it to say the perpetual gloom does naught to lift men's spirits. A bit of sunlight would do us all good."
|
||||
7,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_020","In the past, Camp Bluefog barely warranted mention on the map, but that all changed when the Empire came and raised its fortresses of steel on the northern edge of Thanalan."
|
||||
8,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_021","Make no mistake, the camp is now one of the Alliance's most important garrisons. Should this position be lost, our frontline forces at the Ceruleum Processing Plant would effectively be isolated."
|
||||
9,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_022","Lest you wonder, the name Bluefog is taken from the bluish haze that accompanies the extraction of that selfsame ceruleum."
|
||||
10,"TEXT_REGWILCAMPBLUEFOG_00121_CRACKEDFIST_000_050","A good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─or as good a day as one sees in these dismal environs. Is there aught I can help you with?"
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_000","Is there something you require of me?"
|
||||
1,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_010","I am the commanding officer of the Immortal Flames garrisoned here at the Ceruleum Processing Plant. The energy source is vital to our struggle, and we are prepared to defend this facility to the death."
|
||||
2,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_011","Owing to General Raubahn's bold strategy, we succeeded in carving out a line of resistance right before the enemy's walls. When the hour is ripe, the hammer blow that smashes the Empire shall be swung from here."
|
||||
3,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_020","This facility was built to extract and refine the vast deposits of ceruleum that lie beneath the earth."
|
||||
4,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_021","In addition to our own troops, you will find here those civilians whose livelihoods depend upon the substance. Miners are a common sight, especially those employed by Amajina & Sons Mineral Concern."
|
||||
5,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_022","The Garleans are heavily dependent upon ceruleum for their machina. Given half a chance, they will seek to wrest the plant from us. My elite men and women will see to it that they do not succeed."
|
||||
6,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_000","Is there something you require of me?"
|
||||
1,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_010","I am the commanding officer of the Immortal Flames garrisoned here at the Ceruleum Processing Plant. The energy source is vital to our struggle, and we are prepared to defend this facility to the death."
|
||||
2,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_011","Owing to General Raubahn's bold strategy, we succeeded in carving out a line of resistance right before the enemy's walls. When the hour is ripe, the hammer blow that smashes the Empire shall be swung from here."
|
||||
3,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_020","This facility was built to extract and refine the vast deposits of ceruleum that lie beneath the earth."
|
||||
4,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_021","In addition to our own troops, you will find here those civilians whose livelihoods depend upon the substance. Miners are a common sight, especially those employed by Amajina & Sons Mineral Concern."
|
||||
5,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_EDELSTEIN_000_022","The Garleans are heavily dependent upon ceruleum for their machina. Given half a chance, they will seek to wrest the plant from us. My elite men and women will see to it that they do not succeed."
|
||||
6,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILCERULEUMPROCESSINGPLANT_00120_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_000","If it's water you're after, I'm not the person to talk to. Or was there something else?"
|
||||
1,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_010","I'm a fully fledged hunter of the proud U tribe, known also as the Children of the Sands. Every day, I rise at the crack of dawn to roam the dunes for game."
|
||||
2,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_011","These springs may be paradise, but the desert is a harsh place. If you can't hunt, you're about as useful as a babe at the breast─just another mouth to feed."
|
||||
3,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_020","This is the only settlement in the Sagolii Desert, and my home. In the past, it thrived as a hub for trade."
|
||||
4,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_021","Folk eventually lost interest in us, though, and that trade died away. That's how our place came to be known to outsiders as Forgotten Springs."
|
||||
5,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_022","But just when we started to enjoy our isolation, some ruins decided to appear just south of here. Now the Ul'dahns are back in droves, and we have to put up with their grasping ways all over again."
|
||||
6,"TEXT_REGWILFORGOTTENSPRINGS_00123_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_000","If it's water you're after, I'm not the person to talk to. Or was there something else?"
|
||||
1,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_010","I'm a fully fledged hunter of the proud U tribe, known also as the Children of the Sands. Every day, I rise at the crack of dawn to roam the dunes for game."
|
||||
2,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_011","These springs may be paradise, but the desert is a harsh place. If you can't hunt, you're about as useful as a babe at the breast─just another mouth to feed."
|
||||
3,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_020","This is the only settlement in the Sagolii Desert, and my home. In the past, it thrived as a hub for trade."
|
||||
4,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_021","Folk eventually lost interest in us, though, and that trade died away. That's how our place came to be known to outsiders as Forgotten Springs."
|
||||
5,"TEXT_REGWILFORGOTTENSPRINGS_00123_UMOLLPA_000_022","But just when we started to enjoy our isolation, some ruins decided to appear just south of here. Now the Ul'dahns are back in droves, and we have to put up with their grasping ways all over again."
|
||||
6,"TEXT_REGWILFORGOTTENSPRINGS_00123_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILFORGOTTENSPRINGS_00123_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_000","Well met, friend. I'm Gisilbehrt, proud man of the Flames."
|
||||
1,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_001","Ah, it's you. Drawn by the whispers of revolution, are we?"
|
||||
2,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_002","Ho, this is a pleasant surprise. Come to look in on the refugees now that they are free to return to Ala Mhigo?"
|
||||
3,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_010","I have charge of security here at Little Ala Mhigo, though that's just half of my duties. The other half is maintaining surveillance over the Amalj'aa encampment to the south."
|
||||
4,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_011","So as to keep a closer watch on the lizardmen, the Immortal Flames entered into an agreement with the refugees. We provide them with relief by way of provisions, and in return they let us use these caverns for our operations."
|
||||
5,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_012","Like you, I'm an outsider in this place. If you find yourself in any sort of trouble, don't hesitate to come to me."
|
||||
6,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_020","This settlement was founded by Ala Mhigan refugees. When their nation fell to the Garleans, they fled in droves, hoping to find a safe haven in either Gridania or Ul'dah. Sad to say, most made it to neither."
|
||||
7,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_021","For all intents and purposes, Gridania is ruled by the elementals, who turn away outsiders on a whim. As for Ul'dah...well, Ul'dah is ruled by coin. And so, having nowhere else to go, the refugees ended up here."
|
||||
8,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_022","You'll find them to be a bitter lot, but that's to be expected, considering all they've been through. Don't be surprised if you're kept at a distance. That said, given time and genuine concern, they'll eventually open up."
|
||||
9,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_030","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
|
||||
10,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_031","Gundobald's done his best to negotiate with Ul'dah on behalf of his people, and get them whatever aid and succor the tight-fisted coincounters will abide."
|
||||
11,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_032","Aye, I may be a man of Thanalan, but my heart bleeds for them and theirs. Twenty long years─I can't even begin to imagine. But times are changing, what with some in the Resistance growing bolder with their words and deeds..."
|
||||
12,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_040","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
|
||||
13,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_041","But thanks to the hard work and dedication of the Alliance and the Resistance─and you and yours, of course─the imperial forces have been driven from Gyr Abania, and these good men and women are free to return home, if they so desire."
|
||||
14,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_042","That said, many of them have built new lives for themselves here, and I suspect some are hesitant to pack it all up and move back to a place they left decades ago...or never knew at all. But I'm just a man of Thanalan, so what do I know."
|
||||
15,"TEXT_REGWILLITTLEALAMHIGO_00122_Q1_000_000","What will you ask?"
|
||||
16,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_001","What do you do here?"
|
||||
17,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_002","What kind of place is this?"
|
||||
18,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_000","Well met, friend. I'm Gisilbehrt, proud man of the Flames."
|
||||
1,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_001","Ah, it's you. Drawn by the whispers of revolution, are we?"
|
||||
2,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_002","Ho, this is a pleasant surprise. Come to look in on the refugees now that they are free to return to Ala Mhigo?"
|
||||
3,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_010","I have charge of security here at Little Ala Mhigo, though that's just half of my duties. The other half is maintaining surveillance over the Amalj'aa encampment to the south."
|
||||
4,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_011","So as to keep a closer watch on the lizardmen, the Immortal Flames entered into an agreement with the refugees. We provide them with relief by way of provisions, and in return they let us use these caverns for our operations."
|
||||
5,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_012","Like you, I'm an outsider in this place. If you find yourself in any sort of trouble, don't hesitate to come to me."
|
||||
6,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_020","This settlement was founded by Ala Mhigan refugees. When their nation fell to the Garleans, they fled in droves, hoping to find a safe haven in either Gridania or Ul'dah. Sad to say, most made it to neither."
|
||||
7,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_021","For all intents and purposes, Gridania is ruled by the elementals, who turn away outsiders on a whim. As for Ul'dah...well, Ul'dah is ruled by coin. And so, having nowhere else to go, the refugees ended up here."
|
||||
8,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_022","You'll find them to be a bitter lot, but that's to be expected, considering all they've been through. Don't be surprised if you're kept at a distance. That said, given time and genuine concern, they'll eventually open up."
|
||||
9,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_030","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
|
||||
10,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_031","Gundobald's done his best to negotiate with Ul'dah on behalf of his people, and get them whatever aid and succor the tight-fisted coincounters will abide."
|
||||
11,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_032","Aye, I may be a man of Thanalan, but my heart bleeds for them and theirs. Twenty long years─I can't even begin to imagine. But times are changing, what with some in the Resistance growing bolder with their words and deeds..."
|
||||
12,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_040","A home away from home for the lost children of Ala Mhigo, ever since Garlemald conquered their homeland twenty years ago."
|
||||
13,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_041","But thanks to the hard work and dedication of the Alliance and the Resistance─and you and yours, of course─the imperial forces have been driven from Gyr Abania, and these good men and women are free to return home, if they so desire."
|
||||
14,"TEXT_REGWILLITTLEALAMHIGO_00122_GISILBEHRT_000_042","That said, many of them have built new lives for themselves here, and I suspect some are hesitant to pack it all up and move back to a place they left decades ago...or never knew at all. But I'm just a man of Thanalan, so what do I know."
|
||||
15,"TEXT_REGWILLITTLEALAMHIGO_00122_Q1_000_000","What will you ask?"
|
||||
16,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_001","What do you do here?"
|
||||
17,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_002","What kind of place is this?"
|
||||
18,"TEXT_REGWILLITTLEALAMHIGO_00122_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_1","There's a smile made of sunshine an' steel! Welcome, adventurer, to the elite Hunt!"
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_2","Tell me about the rank B elite mark. (Sewer Syrup)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_3","Tell me about the rank A elite mark. (Alectryon)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_4","Tell me about the rank S elite mark. (Zona Seeker)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_10","I'm a hunter of elite marks, just like you! I'm better at it, of course─more learned an' such."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_11","You should see my haul of Allied Seals. You get a pile of 'em every time you bring down an elite mark. I wouldn't mind if the Alliance just paid us in gil, but I'm not complainin'!"
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_12","Why, sure you've a chance to get some of those seals for yourself! 'Tis natural for the more learned to help the less learned, so ask me what you will!"
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_13","I wasn't so lucky when I started─chased a rank S for days an' not a trace. The ranks show danger an' difficulty both, as I later learned!"
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_20","“Born in the full foulness of the effluent passed by Amajina & Sons' Copperbell Mines, the voidsent Sewer Syrup was so named by the less imaginative among even the fume-addled unfortunates that work the recently expanded mine."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_21","“Containment attempts by the Stone Torches were foiled by the voidsent's acrid stink. So powerful was the stench that it laid low many of the militiamen, and others still weep blood-tinged tears.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_30","“It is known that ziz hunt in pairs: the driver maneuvers the prey toward the ambusher, and both eat well that day."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_31","“The elders say Alectryon never knew his place, and correct they were proven when his ambusher was found dead. The latter had starved while the self-styled lone hunter took the game by and for himself, leaving nary a gristle for the other ziz.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_40","“Few have seen Zona Seeker, such is the altitude it keeps in its deadly flight."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_41","“Its elusiveness would trouble none but the most ardent scholars of airborne monstrosities, were it not for the many airships of Highwind Skyways lost to Zona Seeker's attacks.”"
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_42","The beast near landed on me once. That was a bit of a scare, let me tell you! Flashes of light draw it─must've been the brushed bronze pauldrons I was wearin'."
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_1","There's a smile made of sunshine an' steel! Welcome, adventurer, to the elite Hunt!"
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_2","Tell me about the rank B elite mark. (Sewer Syrup)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_3","Tell me about the rank A elite mark. (Alectryon)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_4","Tell me about the rank S elite mark. (Zona Seeker)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_10","I'm a hunter of elite marks, just like you! I'm better at it, of course─more learned an' such."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_11","You should see my haul of Allied Seals. You get a pile of 'em every time you bring down an elite mark. I wouldn't mind if the Alliance just paid us in gil, but I'm not complainin'!"
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_12","Why, sure you've a chance to get some of those seals for yourself! 'Tis natural for the more learned to help the less learned, so ask me what you will!"
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_13","I wasn't so lucky when I started─chased a rank S for days an' not a trace. The ranks show danger an' difficulty both, as I later learned!"
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_20","“Born in the full foulness of the effluent passed by Amajina & Sons' Copperbell Mines, the voidsent Sewer Syrup was so named by the less imaginative among even the fume-addled unfortunates that work the recently expanded mine."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_21","“Containment attempts by the Stone Torches were foiled by the voidsent's acrid stink. So powerful was the stench that it laid low many of the militiamen, and others still weep blood-tinged tears.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_30","“It is known that ziz hunt in pairs: the driver maneuvers the prey toward the ambusher, and both eat well that day."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_31","“The elders say Alectryon never knew his place, and correct they were proven when his ambusher was found dead. The latter had starved while the self-styled lone hunter took the game by and for himself, leaving nary a gristle for the other ziz.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_40","“Few have seen Zona Seeker, such is the altitude it keeps in its deadly flight."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_41","“Its elusiveness would trouble none but the most ardent scholars of airborne monstrosities, were it not for the many airships of Highwind Skyways lost to Zona Seeker's attacks.”"
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_MOBHUNTERW1F1_000_42","The beast near landed on me once. That was a bit of a scare, let me tell you! Flashes of light draw it─must've been the brushed bronze pauldrons I was wearin'."
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF1_00189_TALK_ACTOR",""
|
||||
|
||||
|
@@ -11,7 +11,8 @@ int32,str,str
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_10","I hunt elite marks, the most terrible among those creatures the Eorzean Alliance has designated for extermination."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_11","The joy of the hunt is real enough, but you can't put your feet up on it. So the Alliance pays out a bounty in Allied Seals."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_12","If you're serious about ridding this area of elite marks, then I'll share what I know."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_13","Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S.
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_13","Someone I knew used to say, “It's not the mark, it's the rank.” Quite right in the sense that ranks denote danger, and danger means more seals. But I thought it was a mite limiting, shall we say? He died whilst searching fruitlessly for a mark, as one is wont to do with a rank S.
|
||||
They say it was bad water that killed him, but I think it was boredom."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_20","“Ovjang. A mammet of some antiquity, last in possession of a wealthy collector who suffered from a particularly virulent case of buyer's remorse."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_21","“He ordered the mammet disassembled and sold off for parts. However, once under the chisel, the mammet came to and attacked the smith, wounding her badly before making its escape.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF2_00190_MOBHUNTERW1F2_000_30","“Sabotender Bailarina blooms but once every two score years. The flower is remarkable less for its appearance, which is pedestrian enough, and more for its fragrance."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_1","You'd better be an adventurer after an elite mark, or I'll have none of you."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_2","Tell me about the rank B elite mark. (Gatling)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_3","Tell me about the rank A elite mark. (Maahes)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_4","Tell me about the rank S elite mark. (Lampalagua)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_10","A silly kind of thing to ask a busy man! I hunt elite marks. That's obvious enough."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_11","If the gods are good and your aim is true, you shall be paid a bounty in Allied Seals."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_12","I'll tell you what I know of the marks, but tarry not! We all have things to kill today."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_13","My days are full of hunts, of course. Why, just yesterday I slew a rank A mark. The danger of a mark is so ranked: B, then A, and finally the dread yet elusive S."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_20","“Gatling. A hedgemole of exceptionally bad temper who makes free with the lichyard of the Church of Saint Adama Landama."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_21","“He has been thus dubbed for taking up residence in the tomb of Gatling the Alchemical Smith. If the creature has a true name, it remains unknown and of no great interest to local folk.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_30","“While Halatali is a cultural institution of note, it has also been less than perfect in keeping track of the fighting beasts it starves into greater savagery."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_31","“Maahes is an object lesson. The blood meant for spilling on stadium sands has instead grown richer, feeding on the flesh of caravaneers.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_40","“Lampalagua. A dragon of many heads, cage-born and stadium-bred. His escape en route to the Coliseum was a major embarrassment for his handlers, or more precisely, to their heirs."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_41","“Each head having been blooded as a hatchling, Lampalagua is exceptionally barbarous and exquisitely attuned to the bloodlust of the crowd."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_42","“Lacking a conventional audience in the wilds of eastern Thanalan, Lampalagua has instead taken to appearing wherever violent business is afoot.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_1","You'd better be an adventurer after an elite mark, or I'll have none of you."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_2","Tell me about the rank B elite mark. (Gatling)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_3","Tell me about the rank A elite mark. (Maahes)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_4","Tell me about the rank S elite mark. (Lampalagua)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_10","A silly kind of thing to ask a busy man! I hunt elite marks. That's obvious enough."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_11","If the gods are good and your aim is true, you shall be paid a bounty in Allied Seals."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_12","I'll tell you what I know of the marks, but tarry not! We all have things to kill today."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_13","My days are full of hunts, of course. Why, just yesterday I slew a rank A mark. The danger of a mark is so ranked: B, then A, and finally the dread yet elusive S."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_20","“Gatling. A hedgemole of exceptionally bad temper who makes free with the lichyard of the Church of Saint Adama Landama."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_21","“He has been thus dubbed for taking up residence in the tomb of Gatling the Alchemical Smith. If the creature has a true name, it remains unknown and of no great interest to local folk.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_30","“While Halatali is a cultural institution of note, it has also been less than perfect in keeping track of the fighting beasts it starves into greater savagery."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_31","“Maahes is an object lesson. The blood meant for spilling on stadium sands has instead grown richer, feeding on the flesh of caravaneers.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_40","“Lampalagua. A dragon of many heads, cage-born and stadium-bred. His escape en route to the Coliseum was a major embarrassment for his handlers, or more precisely, to their heirs."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_41","“Each head having been blooded as a hatchling, Lampalagua is exceptionally barbarous and exquisitely attuned to the bloodlust of the crowd."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_MOBHUNTERW1F3_000_42","“Lacking a conventional audience in the wilds of eastern Thanalan, Lampalagua has instead taken to appearing wherever violent business is afoot.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF3_00191_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_1","Oh. Another one with stars in <If(PlayerParameter(4))>her<Else/>his</If> eyes and elite marks on <If(PlayerParameter(4))>her<Else/>his</If> mind."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_2","Tell me about the rank B elite mark. (Albin the Ashen)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_3","Tell me about the rank A elite mark. (Zanig'oh)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_4","Tell me about the rank S elite mark. (Nunyunuwi)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_10","I'm a hunter of elite marks and knower of lore."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_11","I'm the one that brings in the big bounty. I've had more Allied Seals pass through my hands than any other hunter."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_12","Why, all that makes me the best counselor any hunter can have. Any hunter wise enough to ask for help, that is."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_13","Mind the ranks, though. Rank S marks are dead nasty and keep you waiting like a fickle maid."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_20","“When the Hyuran tribe came to Thanalan some eight hundred years ago, Albin the Ashen was at the head of one of the columns."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_21","“Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_30","“Zanig'oh. A drake altered by an Amalj'aa alchemist for no less a purpose than the conquest of Ul'dah."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_31","“In addition to magic powers conferred by runes graven into its very flesh, the drake has a taste for melee combat, ably provoked into violence by inwardly spiked bangles affixed to all four limbs.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_40","“The large population of golems in southern Thanalan is ascribed by mainstream historians to the mages of Belah'dia, who made the sturdy guardians for the protection of the Temple of Qarn."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_41","“Among these sad remnants of a civilization lost to time, Nunyunuwi stands out for his exceptional size and stealth."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_42","“At rest, he vanishes into the landscape of tors and boulders. Only an outbreak of sizable chaos and bloodshed will rouse the stone soldier to his ancient duty: to fight to the death.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_1","Oh. Another one with stars in <If(PlayerParameter(4))>her<Else/>his</If> eyes and elite marks on <If(PlayerParameter(4))>her<Else/>his</If> mind."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_2","Tell me about the rank B elite mark. (Albin the Ashen)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_3","Tell me about the rank A elite mark. (Zanig'oh)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_4","Tell me about the rank S elite mark. (Nunyunuwi)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_10","I'm a hunter of elite marks and knower of lore."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_11","I'm the one that brings in the big bounty. I've had more Allied Seals pass through my hands than any other hunter."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_12","Why, all that makes me the best counselor any hunter can have. Any hunter wise enough to ask for help, that is."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_13","Mind the ranks, though. Rank S marks are dead nasty and keep you waiting like a fickle maid."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_20","“When the Hyuran tribe came to Thanalan some eight hundred years ago, Albin the Ashen was at the head of one of the columns."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_21","“Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_30","“Zanig'oh. A drake altered by an Amalj'aa alchemist for no less a purpose than the conquest of Ul'dah."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_31","“In addition to magic powers conferred by runes graven into its very flesh, the drake has a taste for melee combat, ably provoked into violence by inwardly spiked bangles affixed to all four limbs.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_40","“The large population of golems in southern Thanalan is ascribed by mainstream historians to the mages of Belah'dia, who made the sturdy guardians for the protection of the Temple of Qarn."
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_41","“Among these sad remnants of a civilization lost to time, Nunyunuwi stands out for his exceptional size and stealth."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_MOBHUNTERW1F4_000_42","“At rest, he vanishes into the landscape of tors and boulders. Only an outbreak of sizable chaos and bloodshed will rouse the stone soldier to his ancient duty: to fight to the death.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF4_00192_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_1","Is an adventurer on a hunt still an adventurer? Or simply a hunter, intent on marks and glory? There's a thought."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_2","Tell me about the rank B elite mark. (Flame Sergeant Dalvag)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_3","Tell me about the rank A elite mark. (Dalvag's Final Flame)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_4","Tell me about the rank S elite mark. (Minhocao)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_10","Oh, I don't know. I hunt. They say it restores the peace, but I don't see much evidence of that."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_11","Still, it puts food on the table and strings on the psaltery. The bounty's paid in Allied Seals. Quite a lot of them, actually."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_12","Anyway, my hunting adventurer, I'm sure you have questions. I do know a lot about elite marks, whatever the rank."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_13","Oh, yes, they come in ranks, rank S being the most dangerous. Though that's also the hardest to find. Rather illogical, really. I mean, if you couldn't find it, it was hardly a danger to you."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_20","“Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_21","“Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_30","“Much is told of the corpse-soldier, Flame Sergeant Dalvag, yet mainstream scholarship has lagged woefully on the matter of what became of the rest of him."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_31","“Efforts by hunter-scholars with intimate knowledge of northern Thanalan have resulted in persuasive identification of a malevolent local demon as the late sergeant's spirit.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_40","Ah, yes, the sandworm. Large concerns like Amajina & Sons don't give a toss about the commonfolk being ambushed and eaten. But a sandworm attacking their convoy─we can't have that!"
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_41","“...Sightings of Minhocao have long been reported near deposits and mines, particularly those that hold quantities of ceruleum. Alchemically similar to the sandworms' foremilk, the catalyst is a food source for the great worms."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_42","“However, any attempt to lure Minhocao to the surface with the use of edible bait would necessitate very large quantities of food.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_1","Is an adventurer on a hunt still an adventurer? Or simply a hunter, intent on marks and glory? There's a thought."
|
||||
1,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_1","What do you do here?"
|
||||
3,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_2","Tell me about the rank B elite mark. (Flame Sergeant Dalvag)"
|
||||
4,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_3","Tell me about the rank A elite mark. (Dalvag's Final Flame)"
|
||||
5,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_4","Tell me about the rank S elite mark. (Minhocao)"
|
||||
6,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_A1_000_5","Nothing."
|
||||
7,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_10","Oh, I don't know. I hunt. They say it restores the peace, but I don't see much evidence of that."
|
||||
8,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_11","Still, it puts food on the table and strings on the psaltery. The bounty's paid in Allied Seals. Quite a lot of them, actually."
|
||||
9,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_12","Anyway, my hunting adventurer, I'm sure you have questions. I do know a lot about elite marks, whatever the rank."
|
||||
10,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_13","Oh, yes, they come in ranks, rank S being the most dangerous. Though that's also the hardest to find. Rather illogical, really. I mean, if you couldn't find it, it was hardly a danger to you."
|
||||
11,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_20","“Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat."
|
||||
12,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_21","“Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.”"
|
||||
13,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_30","“Much is told of the corpse-soldier, Flame Sergeant Dalvag, yet mainstream scholarship has lagged woefully on the matter of what became of the rest of him."
|
||||
14,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_31","“Efforts by hunter-scholars with intimate knowledge of northern Thanalan have resulted in persuasive identification of a malevolent local demon as the late sergeant's spirit.”"
|
||||
15,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_40","Ah, yes, the sandworm. Large concerns like Amajina & Sons don't give a toss about the commonfolk being ambushed and eaten. But a sandworm attacking their convoy─we can't have that!"
|
||||
16,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_41","“...Sightings of Minhocao have long been reported near deposits and mines, particularly those that hold quantities of ceruleum. Alchemically similar to the sandworms' foremilk, the catalyst is a food source for the great worms."
|
||||
17,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_MOBHUNTERW1F5_000_42","“However, any attempt to lure Minhocao to the surface with the use of edible bait would necessitate very large quantities of food.”"
|
||||
18,"TEXT_REGWILNOTORIOUSMONSTERHINTF5_00193_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,40 +1,40 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000","What brings you to me, adventurer?"
|
||||
1,"TEXT_REGWILRINGOFASH_00143_SCENE00000Q","What will you ask?"
|
||||
2,"TEXT_REGWILRINGOFASH_00143_SCENE00000A1","Tell me about yourself."
|
||||
3,"TEXT_REGWILRINGOFASH_00143_SCENE00000A2","What is this place?"
|
||||
4,"TEXT_REGWILRINGOFASH_00143_SCENE00000A3","Nothing."
|
||||
5,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_010","I am Loonh Gah, and I am a warrior of the Brotherhood of Ash. That is all there is worth knowing."
|
||||
6,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_011","You may see before you the body of a Miqo'te, but my soul burns bright with the pride of the Amalj'aa. Do not expect me to sympathize with your “civilized” ways!"
|
||||
7,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_012","Do you see this mask? It is a symbol of my will and resolve. When I received this gift from Hamujj Gah, our warleader, I was born anew─freed from the enfeebling chains of my past."
|
||||
8,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_020","You stand in the Ring of Ash, the main camp of the Brotherhood. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
|
||||
9,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_021","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
10,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_022","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
11,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_050","Adventurer! I did not expect to see you again so soon. What cause brings you back to Thanalan?"
|
||||
12,"TEXT_REGWILRINGOFASH_00143_Q2_000_000","What will you ask?"
|
||||
13,"TEXT_REGWILRINGOFASH_00143_A2_000_001","How does the Brotherhood fare?"
|
||||
14,"TEXT_REGWILRINGOFASH_00143_A2_000_002","What can you tell me of the Ring of Ash?"
|
||||
15,"TEXT_REGWILRINGOFASH_00143_A2_000_003","Nothing."
|
||||
16,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_100","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
|
||||
17,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_101","As long as the flames of their infernal god burn, our war will not end."
|
||||
18,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_102","You know well our resolve─indeed, you are one of the few outsiders I have met who can match it."
|
||||
19,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_103","Even so, the years of conflict have taken their toll. Perhaps some day, when my vengeance is sated, I will visit one of these grand cities of which the merchants tell."
|
||||
20,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_104","...Do you think they would object to the mask?"
|
||||
21,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_110","The Ring of Ash? I may have told you of its significance before, but it is the main camp of the Brotherhood."
|
||||
22,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_111","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
23,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_112","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
24,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you back to our ranks this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
|
||||
25,"TEXT_REGWILRINGOFASH_00143_Q3_000_000","What will you ask?"
|
||||
26,"TEXT_REGWILRINGOFASH_00143_A3_000_001","Tell me about yourself."
|
||||
27,"TEXT_REGWILRINGOFASH_00143_A3_000_002","What is this place?"
|
||||
28,"TEXT_REGWILRINGOFASH_00143_A3_000_003","Nothing."
|
||||
29,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_200","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
|
||||
30,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_201","As for me, my shameful defeat at the hands of the Ebon Claw that day still cuts deep."
|
||||
31,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_202","I had always considered myself a true warrior, the equal of any, but it is clear to me now. I must strive ever harder if I am to achieve the pinnacle of martial prowess. But mark my words: the day will come when none can stand before me."
|
||||
32,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_203","Perhaps one day, when I have achieved the pinnacle of martial perfection, I will travel again to Ul'dah, this time as myself─a proud warrior of the Amalj'aa! And should you or anyone else hand me another of those frilly frocks, I shall rend it to shreds with a fierceness I reserve for a mortal foe!"
|
||||
33,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_204","Does something amuse you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I suggest you purge that memory from your mind before my blade finds itself in your skull!"
|
||||
34,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_210","Have you suffered a blow to the head, honored ally? You stand in the Ring of Ash, the main camp of the Brotherhood, as well you should know. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
|
||||
35,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_211","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
36,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_212","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000","What brings you to me, adventurer?"
|
||||
1,"TEXT_REGWILRINGOFASH_00143_SCENE00000Q","What will you ask?"
|
||||
2,"TEXT_REGWILRINGOFASH_00143_SCENE00000A1","Tell me about yourself."
|
||||
3,"TEXT_REGWILRINGOFASH_00143_SCENE00000A2","What is this place?"
|
||||
4,"TEXT_REGWILRINGOFASH_00143_SCENE00000A3","Nothing."
|
||||
5,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_010","I am Loonh Gah, and I am a warrior of the Brotherhood of Ash. That is all there is worth knowing."
|
||||
6,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_011","You may see before you the body of a Miqo'te, but my soul burns bright with the pride of the Amalj'aa. Do not expect me to sympathize with your “civilized” ways!"
|
||||
7,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_012","Do you see this mask? It is a symbol of my will and resolve. When I received this gift from Hamujj Gah, our warleader, I was born anew─freed from the enfeebling chains of my past."
|
||||
8,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_020","You stand in the Ring of Ash, the main camp of the Brotherhood. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
|
||||
9,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_021","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
10,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_022","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
11,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_050","Adventurer! I did not expect to see you again so soon. What cause brings you back to Thanalan?"
|
||||
12,"TEXT_REGWILRINGOFASH_00143_Q2_000_000","What will you ask?"
|
||||
13,"TEXT_REGWILRINGOFASH_00143_A2_000_001","How does the Brotherhood fare?"
|
||||
14,"TEXT_REGWILRINGOFASH_00143_A2_000_002","What can you tell me of the Ring of Ash?"
|
||||
15,"TEXT_REGWILRINGOFASH_00143_A2_000_003","Nothing."
|
||||
16,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_100","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
|
||||
17,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_101","As long as the flames of their infernal god burn, our war will not end."
|
||||
18,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_102","You know well our resolve─indeed, you are one of the few outsiders I have met who can match it."
|
||||
19,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_103","Even so, the years of conflict have taken their toll. Perhaps some day, when my vengeance is sated, I will visit one of these grand cities of which the merchants tell."
|
||||
20,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_104","...Do you think they would object to the mask?"
|
||||
21,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_110","The Ring of Ash? I may have told you of its significance before, but it is the main camp of the Brotherhood."
|
||||
22,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_111","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
23,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_112","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
24,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you back to our ranks this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
|
||||
25,"TEXT_REGWILRINGOFASH_00143_Q3_000_000","What will you ask?"
|
||||
26,"TEXT_REGWILRINGOFASH_00143_A3_000_001","Tell me about yourself."
|
||||
27,"TEXT_REGWILRINGOFASH_00143_A3_000_002","What is this place?"
|
||||
28,"TEXT_REGWILRINGOFASH_00143_A3_000_003","Nothing."
|
||||
29,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_200","My brethren and I endure as do the stones of the holy land. We continue our crusade against the remnants of the Flamefangs, and battle Zanr'ak's deluded zealots."
|
||||
30,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_201","As for me, my shameful defeat at the hands of the Ebon Claw that day still cuts deep."
|
||||
31,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_202","I had always considered myself a true warrior, the equal of any, but it is clear to me now. I must strive ever harder if I am to achieve the pinnacle of martial prowess. But mark my words: the day will come when none can stand before me."
|
||||
32,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_203","Perhaps one day, when I have achieved the pinnacle of martial perfection, I will travel again to Ul'dah, this time as myself─a proud warrior of the Amalj'aa! And should you or anyone else hand me another of those frilly frocks, I shall rend it to shreds with a fierceness I reserve for a mortal foe!"
|
||||
33,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_204","Does something amuse you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I suggest you purge that memory from your mind before my blade finds itself in your skull!"
|
||||
34,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_210","Have you suffered a blow to the head, honored ally? You stand in the Ring of Ash, the main camp of the Brotherhood, as well you should know. We are a gathering of Amalj'aa soldiers who follow the command of Warleader Hamujj Gah."
|
||||
35,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_211","It was our warleader who liberated the honorable and the strong from the corrupting influence of our fallen brethren, and established this final bastion of Amalj'aa pride."
|
||||
36,"TEXT_REGWILRINGOFASH_00143_LLOONGAH_000_212","We have but one goal, and that is to attain the peak of martial perfection! The fanatical cowards that grovel at Ifrit's feet for scraps of power are a stain of shame upon this holy land!"
|
||||
|
||||
|
@@ -2,7 +2,8 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILROWENA_00106_TALK_ACTOR","The name's Rowena. I used to be a travelin' weapons merchant, till some noble from Ishgard saw my collection. Said I had me an eye for quality, and asked if I'd like to work for him, helpin' to barter his collection away for all manner o' rare artifacts."
|
||||
1,"TEXT_REGWILROWENA_00106_ROWENA_000_010","You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>?
|
||||
1,"TEXT_REGWILROWENA_00106_ROWENA_000_010","You managed to get Gerolt to reforge one o' the arms of eld? <Emphasis>Gerolt</Emphasis>?
|
||||
...I'm impressed. If ever you tire o' the adventurin' life, I could always use another <If(PlayerParameter(4))>woman<Else/>man</If> who knows how to <Emphasis>move</Emphasis> people."
|
||||
2,"TEXT_REGWILROWENA_00106_ROWENA_000_020","Collectors far and wide've been fairly frothin' at the mouth for the primal wares you're bringin' in. Keep up the good work, you hear?"
|
||||
3,"TEXT_REGWILROWENA_00106_ROWENA_000_030","These Domans, I hear they've got their own peculiar fightin' style. I reckon I smell an opportunity."
|
||||
4,"TEXT_REGWILROWENA_00106_ROWENA_000_040","...Crystal Braves, eh? Can't say I'm keen on the name, but as long as there's coin to be made, you could call yourselves the Flying Faeries for all I care."
|
||||
|
||||
|
@@ -9,7 +9,8 @@ int32,str,str
|
||||
5,"TEXT_REGWILSANDSURIANGER_00139_A1_100_2","What of other threats?"
|
||||
6,"TEXT_REGWILSANDSURIANGER_00139_A1_000_3","What of the expedition?"
|
||||
7,"TEXT_REGWILSANDSURIANGER_00139_A1_000_4","Nothing."
|
||||
8,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_010","<Emphasis>Souls from aether far, strangers from strange lands,
|
||||
8,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_010","<Emphasis>Souls from aether far, strangers from strange lands,
|
||||
Yester with thine eyes, morrow by thine hands.</Emphasis>"
|
||||
9,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_011","Thou and thy fellow Warriors of Light have led us from the darkness of the Seventh Umbral Era, as was writ in the <Emphasis>Divine Chronicles</Emphasis>."
|
||||
10,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_012","Yet peace is ever fleeting. When the darkness riseth resurgent, I pray thou wilt bring thy light to bear once more."
|
||||
11,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_020","“Knowledge dictates expectation, and expectation colors perception.”"
|
||||
|
||||
|
@@ -1,19 +1,19 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_000","You've found your way to the Quicksand, friend. As you can see, we cater to a clientele with an adventurous streak."
|
||||
1,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_001","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever."
|
||||
2,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_010","Adventurers aspirin' to greatness come through all the time, but it's rare to see one that actually achieves some measure of success. Keep at it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and who knows what you'll accomplish?"
|
||||
3,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_020","You've found your way to the Quicksand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As you can see, we cater to a clientele with an adventurous streak."
|
||||
4,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_021","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever─especially accomplished adventurers like yourself."
|
||||
5,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_030","Well, if it ain't the legendary Warrior of Light! The savior of Eorzea! And in <Emphasis>my</Emphasis> bar! Why, just lookin' at you makes me weak in the knees!"
|
||||
6,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_031","Oh, don't make that face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm just havin' a bit of fun with you."
|
||||
7,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to say that my overzealous suitor's not been back since you helped me chase him away."
|
||||
8,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_041","I'm not generally one to stomp on anyone's dreams, of course...unless those dreams involve me an' matrimonial bliss. Then I'll <Emphasis>gladly</Emphasis> smash and dash 'em to smithereens!"
|
||||
9,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_050","Twelve be praised, you're still alive and well! When I started hearin' rumors about what happened at the feast, I didn't know what to think."
|
||||
10,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_051","I tried gettin' answers, but the Brass Blades've made their rounds. Folk around here're carryin' on as though naught's changed."
|
||||
11,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_052","But deep down, they know it's a lie. It's only a matter of time before the questions come, and Lord Lolorito better have some good answers by then..."
|
||||
12,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_060","So the sultana has recovered from her illness, and the Flame General has been reinstated to his post. Can't say it's all gone back to the way it was, but I reckon it's about as good as it's goin' to get."
|
||||
13,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_061","For a moment there, I thought we might be in store for even greater changes...but I had an inklin' that people─maybe the world, even─weren't about to stand for much more."
|
||||
14,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_062","Bad enough it took this long, though, eh? Wouldn't surprise me if you've got some choice words to say about the whole damn mess. Let me know if you could use a sympathetic ear."
|
||||
15,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_070","Things have been delicate for a while now, but I've never seen the refugees lookin' so flighty. I suppose I'd be anxious too if every rumor flyin' in from Gridania mentioned battle on the border of my homeland..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_000","You've found your way to the Quicksand, friend. As you can see, we cater to a clientele with an adventurous streak."
|
||||
1,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_001","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever."
|
||||
2,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_010","Adventurers aspirin' to greatness come through all the time, but it's rare to see one that actually achieves some measure of success. Keep at it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and who knows what you'll accomplish?"
|
||||
3,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_020","You've found your way to the Quicksand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As you can see, we cater to a clientele with an adventurous streak."
|
||||
4,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_021","With the chaos left in the wake of the Calamity, the townsfolk'll be needin' the help of my patrons more than ever─especially accomplished adventurers like yourself."
|
||||
5,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_030","Well, if it ain't the legendary Warrior of Light! The savior of Eorzea! And in <Emphasis>my</Emphasis> bar! Why, just lookin' at you makes me weak in the knees!"
|
||||
6,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_031","Oh, don't make that face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm just havin' a bit of fun with you."
|
||||
7,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to say that my overzealous suitor's not been back since you helped me chase him away."
|
||||
8,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_041","I'm not generally one to stomp on anyone's dreams, of course...unless those dreams involve me an' matrimonial bliss. Then I'll <Emphasis>gladly</Emphasis> smash and dash 'em to smithereens!"
|
||||
9,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_050","Twelve be praised, you're still alive and well! When I started hearin' rumors about what happened at the feast, I didn't know what to think."
|
||||
10,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_051","I tried gettin' answers, but the Brass Blades've made their rounds. Folk around here're carryin' on as though naught's changed."
|
||||
11,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_052","But deep down, they know it's a lie. It's only a matter of time before the questions come, and Lord Lolorito better have some good answers by then..."
|
||||
12,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_060","So the sultana has recovered from her illness, and the Flame General has been reinstated to his post. Can't say it's all gone back to the way it was, but I reckon it's about as good as it's goin' to get."
|
||||
13,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_061","For a moment there, I thought we might be in store for even greater changes...but I had an inklin' that people─maybe the world, even─weren't about to stand for much more."
|
||||
14,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_062","Bad enough it took this long, though, eh? Wouldn't surprise me if you've got some choice words to say about the whole damn mess. Let me know if you could use a sympathetic ear."
|
||||
15,"TEXT_REGWILTHEQUICKSAND_00157_MOMODI_000_070","Things have been delicate for a while now, but I've never seen the refugees lookin' so flighty. I suppose I'd be anxious too if every rumor flyin' in from Gridania mentioned battle on the border of my homeland..."
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_000","You have business with me, adventurer?"
|
||||
1,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_010","I'm the harbormaster here at Vesper Bay. My responsibility is to ensure that all is smooth sailing, and at all times."
|
||||
2,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_011","I pride myself on maintaining the best facility on the mainland. Ours is a bustling port, and without sound management, things would very quickly run to chaos."
|
||||
3,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_020","Vesper Bay was built only a number of years ago, but, in a short span of time, it's grown into the premier ocean gateway to Ul'dah."
|
||||
4,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_021","That even the largest vessels might find mooring here, large-scale excavation was undertaken to deepen the seabed. 'Twas a costly venture made possible only through the generosity of Lord Lolorito."
|
||||
5,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_022","It's to him that our port owes its prosperity. There's no shortage of opportunities to be had by enterprising individuals."
|
||||
6,"TEXT_REGWILVESPERBAY_00124_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILVESPERBAY_00124_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILVESPERBAY_00124_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILVESPERBAY_00124_A1_000_003","Nothing."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_000","You have business with me, adventurer?"
|
||||
1,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_010","I'm the harbormaster here at Vesper Bay. My responsibility is to ensure that all is smooth sailing, and at all times."
|
||||
2,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_011","I pride myself on maintaining the best facility on the mainland. Ours is a bustling port, and without sound management, things would very quickly run to chaos."
|
||||
3,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_020","Vesper Bay was built only a number of years ago, but, in a short span of time, it's grown into the premier ocean gateway to Ul'dah."
|
||||
4,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_021","That even the largest vessels might find mooring here, large-scale excavation was undertaken to deepen the seabed. 'Twas a costly venture made possible only through the generosity of Lord Lolorito."
|
||||
5,"TEXT_REGWILVESPERBAY_00124_WILFRID_000_022","It's to him that our port owes its prosperity. There's no shortage of opportunities to be had by enterprising individuals."
|
||||
6,"TEXT_REGWILVESPERBAY_00124_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGWILVESPERBAY_00124_A1_000_001","What do you do here?"
|
||||
8,"TEXT_REGWILVESPERBAY_00124_A1_000_002","What kind of place is this?"
|
||||
9,"TEXT_REGWILVESPERBAY_00124_A1_000_003","Nothing."
|
||||
|
||||
|
@@ -5,9 +5,11 @@ int32,str,str
|
||||
1,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How goes it? All's well here! ...At least on the bookkeeping front, anyway."
|
||||
2,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_020","Some people let fame swell their heads, but I believe that yours will remain in proportion <Emphasis>and</Emphasis> firmly attached to your body!"
|
||||
3,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_030","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust your investigation is faring well!"
|
||||
4,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_040","<sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date.
|
||||
4,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_040","<sigh> Our numbers have swelled so much of late, it takes an <Emphasis>age</Emphasis> to keep records up to date.
|
||||
...Hee hee, that rhymes!"
|
||||
5,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_041","Oh, and I hope you don't mind, but I took the liberty of drawing a pretty little flower next to your name. This way I can find you quickly!"
|
||||
6,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050","The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on!"
|
||||
6,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_050","The entire headquarters is up in arms! I can scarce stay abreast of all the goings-on!"
|
||||
7,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_060","When you came to our rescue, I couldn't see five yalms ahead me for the tears of joy.
|
||||
...I need not tell you that this is strictly for your ears only!"
|
||||
8,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_070","The Garlean threat may have abated, but there is no end to the work we Scions do."
|
||||
9,"TEXT_REGWILTHEWAKINGSANDS_00131_TATARU_000_071","In our own unique ways, may every one of us continue striving to make a better Eorzea!"
|
||||
|
||||
|
Reference in New Issue
Block a user