Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+65 -65
View File
@@ -1,65 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met.
5 1 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000 Come to join us on the front line? Or perhaps you've questions to ask?
6 2 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001 Our superiors have approved new rules of engagement for skirmishes on the front line.
7 3 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002 For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?
8 4 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003 To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category.
9 5 TEXT_COMDEFFRONTLINE_00182_Q1_000_000 What would you like to do?
10 6 TEXT_COMDEFFRONTLINE_00182_A1_000_000 Ask about Frontline campaigns.
11 7 TEXT_COMDEFFRONTLINE_00182_A1_000_001 Learn more about the rules of engagement.
12 8 TEXT_COMDEFFRONTLINE_00182_A1_000_002 Ask about rewards.
13 9 TEXT_COMDEFFRONTLINE_00182_A1_000_003 Nothing.
14 10 TEXT_COMDEFFRONTLINE_00182_Q2_000_000 What will you ask?
15 11 TEXT_COMDEFFRONTLINE_00182_A2_000_000 How are companies organized?
16 12 TEXT_COMDEFFRONTLINE_00182_A2_000_001 What are the conditions for victory? (Secure)
17 13 TEXT_COMDEFFRONTLINE_00182_A2_100_002 What are the conditions for victory? (Seize)
18 14 TEXT_COMDEFFRONTLINE_00182_A2_110_002 What are the conditions for victory? (Shatter)
19 15 TEXT_COMDEFFRONTLINE_00182_A2_000_003 Nothing.
20 16 TEXT_COMDEFFRONTLINE_00182_A2_000_002 (★未使用/削除予定★)
21 17 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010 Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle.
22 18 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011 Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies.
23 19 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012 To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category.
24 20 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013 (★未使用/削除予定★)
25 21 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050 Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you.
26 22 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051 Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors.
27 23 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051 You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match.
28 24 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020 In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster.
29 25 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021 The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
30 26 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022 Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties.
31 27 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030 Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything.
32 28 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031 During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle.
33 29 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032 The first company to attain the designated tactical rating is declared the victor.
34 30 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033 Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious.
35 31 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034 What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them.
36 32 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035 During Frontline secure campaigns, you will come across key locations such as outposts and ruins.
37 33 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036 Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location.
38 34 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037 To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process.
39 35 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038 Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more.
40 36 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040 (★未使用/削除予定★)
41 37 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041 (★未使用/削除予定★)
42 38 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041 (★未使用/削除予定★)
43 39 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042 (★未使用/削除予定★)
44 40 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043 (★未使用/削除予定★)
45 41 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044
46 42 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045
47 43 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001 Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?
48 44 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002 When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were.
49 45 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003 When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths.
50 46 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004 Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas.
51 47 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005 Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils.
52 48 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006 However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next...
53 49 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010 During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>.
54 50 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011 A tomelith's rank indicates the amount of data it may contain.
55 51 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012 Once all data has been transferred from a tomelith, it will cease to hold any value.
56 52 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013 The first company to retrieve the designated quantity of data is declared the victor.
57 53 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
58 54 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001 So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving...
59 55 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010 During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>.
60 56 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011 However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>.
61 57 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012 An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
62 58 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013 To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process.
63 59 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014 However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.
64 60 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015 Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain.
65 61 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.