Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
@@ -2,12 +2,16 @@
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0","Select an option."
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
Select an airship."
2,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP","Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)"
3,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>"
4,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>"
5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
4,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>"
6,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
7,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_EXPEDITION","Deploy airship on exploratory voyage"
8,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_RESULT","View previous voyage log"
9,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_PARTS","Change airship components"
@@ -20,14 +24,21 @@ int32,str,str
16,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION",""
17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
18,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2",""
15,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPEDITION","Ready airship for exploratory mission"
19,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
20,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND","Recall airship"
21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
22,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS","View airship status"
23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship."
24,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION","Airship Name"
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
20,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND","Recall airship"
25,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
26,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
<Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>"
27,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK","Dismantle Airship"
28,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1","To outfit and register an airship, you must have in your possession the requisite components and flight credits."
29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<Color(-34022)>Flight credits</Color> can be purchased from resident caretakers with company credits."
@@ -44,4 +55,6 @@ int32,str,str
40,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_CONFIRM",""
41,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_YES",""
42,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_NO",""
32,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1","Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
43,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NOT_IMPLEMENTED_SORA2","ディアデム諸島に至る空路の風脈が乱れているため、
現在、探索を行うことができません。
風脈の安定をお待ちください。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0 Select an option.
5 1 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select an airship. Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select an airship.
6 2 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)
7 3 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>
8 2 4 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>) <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>
9 3 5 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch> Nothing.
10 4 6 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch> Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available
11 5 7 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_EXPEDITION Nothing. Deploy airship on exploratory voyage
12 6 8 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_RESULT Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available View previous voyage log
13 9 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_PARTS Change airship components
14 10 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_REPAIR_PARTS Repair airship components
15 7 11 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_EXPEDITION TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_SETTING Deploy airship on exploratory voyage Change airship preferences
16 8 12 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_RESULT TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_COLOR View previous voyage log Paint airship
17 9 13 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_PARTS TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CONF_NAME Change airship components Change airship name
24 16 20 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND Recall airship
25 17 21 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP Ready airship for exploratory mission View navigational charts
26 18 22 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS View airship status
27 19 23 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m Rename your airship.
28 24 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION Airship Name
29 25 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0 Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
30 20 26 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE Recall airship Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>
31 21 27 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK View navigational charts Dismantle Airship
32 22 28 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1 View airship status To outfit and register an airship, you must have in your possession the requisite components and flight credits.
33 23 29 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2 Rename your airship. <Color(-34022)>Flight credits</Color> can be purchased from resident caretakers with company credits.
34 24 30 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_3 Airship Name <Color(-34022)>Airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship.
35 25 31 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_ENERGY Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. You cannot deploy your airship on exploratory voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits.
36 26 32 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1 Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color> Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
37 33 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_2 The information contained in this log may prove useful in preparing for your next exploratory voyage.
38 34 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_3 Please note that only the log for the previous voyage will be retained.
39 35 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REPAIR_ITEM You cannot repair airship components without the requisite materials.
40 36 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_CONTENT_GUIDE You have successfully charted a new course through the Sea of Clouds! You may now challenge the Diadem (Hard).
41 37 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT_CAUTION
42 27 38 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT_CANCEL Dismantle Airship
43 28 39 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2 To outfit and register an airship, you must have in your possession the requisite components and flight credits.
44 29 40 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2 TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_CONFIRM <Color(-34022)>Flight credits</Color> can be purchased from resident caretakers with company credits.
55
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@@ -1,8 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE","What would you like to draft plans for?"
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship/Submersible projects."
2,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE","Housing projects."
3,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL","Aetherial wheel projects."
4,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE","What would you like to draft plans for?"
1,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP","Airship/Submersible projects."
2,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE","Housing projects."
3,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL","Aetherial wheel projects."
4,"TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_TITLE What would you like to draft plans for?
5 1 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_AIRSHIP Airship/Submersible projects.
6 2 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_HOUSE Housing projects.
7 3 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_WHEEL Aetherial wheel projects.
8 4 TEXT_CMNDEFCOMPANYDRAFTINGBOARD_00257_MENU_EXIT Nothing.
+12 -12
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@@ -1,12 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000","None shall pass through the Gates of Judgement who have not been granted leave to do so."
1,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001","In order to enter Ishgard, you must first meet the following requirements:"
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
6,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
7,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2",""
8,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_3",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000","None shall pass through the Gates of Judgement who have not been granted leave to do so."
1,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001","In order to enter Ishgard, you must first meet the following requirements:"
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
6,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
7,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2",""
8,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_3",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000 None shall pass through the Gates of Judgement who have not been granted leave to do so.
5 1 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001 In order to enter Ishgard, you must first meet the following requirements:
6 2 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002 You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
7 3 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003 You must have completed the main scenario quest “Before the Dawn.”
8 4 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004 You must be currently undertaking the quest “Coming to Ishgard.”
9 5 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005 To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>.
10 6 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1
11 7 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2
12 8 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_3
+3 -3
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@@ -1,3 +1,3 @@
key,0,1
#,,
int32,str,str
key,0,1
#,,
int32,str,str
1 key 0 1
2 #
3 int32 str str
@@ -2,7 +2,8 @@
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_NONE","Select a topic."
1,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_TITLE","Chocobos Stabled: <Value>IntegerParameter(1)</Value>
1,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_TITLE","Chocobos Stabled: <Value>IntegerParameter(1)</Value>
Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Poor</Case><Case(3)>Good</Case></Switch>"
2,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_LIST","Tend to a Specified Chocobo"
3,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_MY_CHOCOBO","Tend to My Chocobo"
4,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_CLEAN_STABLE","Clean Stable"
@@ -63,4 +64,5 @@ int32,str,str
59,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2","No plumage change will occur if you take your chocobo out of the stable prematurely. Are you sure you wish to do so?"
60,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_YES","Yes"
61,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_NO","No"
61,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_NO","No"
62,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_SUB_MENU_TITLE","Plumage change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>1m</If></If>
Select an option."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_NONE Select a topic.
5 1 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_TITLE Chocobos Stabled: <Value>IntegerParameter(1)</Value> Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Poor</Case><Case(3)>Good</Case></Switch> Chocobos Stabled: <Value>IntegerParameter(1)</Value> Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Poor</Case><Case(3)>Good</Case></Switch>
6 2 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_LIST Tend to a Specified Chocobo
7 2 3 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_LIST TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_MY_CHOCOBO Tend to a Specified Chocobo Tend to My Chocobo
8 3 4 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_MY_CHOCOBO TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_CLEAN_STABLE Tend to My Chocobo Clean Stable
9 4 5 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_CLEAN_STABLE TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_EXPLAIN Clean Stable Learn about Chocobo Raising
64 59 60 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_YES No plumage change will occur if you take your chocobo out of the stable prematurely. Are you sure you wish to do so? Yes
65 60 61 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_YES TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_NO Yes No
66 61 62 TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_NO TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_SUB_MENU_TITLE No Plumage change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>1m</If></If> Select an option.
67
68
+2 -1
View File
@@ -1,6 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_TITLE","Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>?
0,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_TITLE","Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>?
(Remaining uses: <Value>IntegerParameter(1)</Value>)"
1,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_YES","Yes"
2,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_NO","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_TITLE Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>? (Remaining uses: <Value>IntegerParameter(1)</Value>) Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>? (Remaining uses: <Value>IntegerParameter(1)</Value>)
5 1 TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_YES Yes
6 1 2 TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_YES TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_NO Yes No
7
+2 -1
View File
@@ -19,7 +19,8 @@ int32,str,str
15,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_001","Claim indemnification (<Format(IntegerParameter(1),FF022C)/> gil)."
16,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_002","Claim abandoned possessions."
17,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_003","Nothing."
18,"TEXT_CMNDEFHOUSINGKICK_00206_Q3_000_000","Gil claimed from the resident caretaker cannot be returned under any circumstances.
18,"TEXT_CMNDEFHOUSINGKICK_00206_Q3_000_000","Gil claimed from the resident caretaker cannot be returned under any circumstances.
Are you certain you wish to claim <Format(IntegerParameter(1),FF022C)/> gil?"
19,"TEXT_CMNDEFHOUSINGKICK_00206_A3_000_001","Yes"
20,"TEXT_CMNDEFHOUSINGKICK_00206_A3_000_002","No"
21,"TEXT_CMNDEFHOUSINGKICK_00206_TALK_000_000",""
1 key 0 1
19 15 TEXT_CMNDEFHOUSINGKICK_00206_A2_000_001 Claim indemnification (<Format(IntegerParameter(1),FF022C)/> gil).
20 16 TEXT_CMNDEFHOUSINGKICK_00206_A2_000_002 Claim abandoned possessions.
21 17 TEXT_CMNDEFHOUSINGKICK_00206_A2_000_003 Nothing.
22 18 TEXT_CMNDEFHOUSINGKICK_00206_Q3_000_000 Gil claimed from the resident caretaker cannot be returned under any circumstances. Are you certain you wish to claim <Format(IntegerParameter(1),FF022C)/> gil? Gil claimed from the resident caretaker cannot be returned under any circumstances. Are you certain you wish to claim <Format(IntegerParameter(1),FF022C)/> gil?
23 19 TEXT_CMNDEFHOUSINGKICK_00206_A3_000_001 Yes
24 19 20 TEXT_CMNDEFHOUSINGKICK_00206_A3_000_001 TEXT_CMNDEFHOUSINGKICK_00206_A3_000_002 Yes No
25 20 21 TEXT_CMNDEFHOUSINGKICK_00206_A3_000_002 TEXT_CMNDEFHOUSINGKICK_00206_TALK_000_000 No
26 21 22 TEXT_CMNDEFHOUSINGKICK_00206_TALK_000_000 TEXT_CMNDEFHOUSINGKICK_00206_TALK_000_001
+22 -22
View File
@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_TITLE","What would you like to do?"
1,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_LIST","View items for sale."
2,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY","View sale history."
3,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY_OPEN","Change sale history privacy setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Public<Else/>Private</If>)"
4,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_WEAPON_SHOW","Change weapon display setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Displayed<Else/>Hidden</If>)"
5,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE","Change pose."
6,"TEXT_CMNDEFHOUSINGRETAINER_00224_SET_RETAINER","Change retainer."
7,"TEXT_CMNDEFHOUSINGRETAINER_00224_UPDATE","Update retainer appearance."
8,"TEXT_CMNDEFHOUSINGRETAINER_00224_CANCEL","Nothing."
9,"TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH_DESC","Please be advised that when set to public, your retainer's sale history can be viewed by all players."
10,"TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH","Change your retainer's sale history to <If(GreaterThan(IntegerParameter(1),0))>private<Else/>public</If>?"
11,"TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_YES","Yes"
12,"TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_NO","No"
13,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH","<If(GreaterThan(IntegerParameter(1),0))>Hide<Else/>Display</If> your retainer's weapon?"
14,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_YES","Yes"
15,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_NO","No"
16,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_TITLE","Pose <Value>IntegerParameter(1)</Value>."
17,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CANCEL","Cancel."
18,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CAPTION","Select an option. (Current setting: Pose <Value>IntegerParameter(1)</Value>)"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_TITLE","What would you like to do?"
1,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_LIST","View items for sale."
2,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY","View sale history."
3,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY_OPEN","Change sale history privacy setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Public<Else/>Private</If>)"
4,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_WEAPON_SHOW","Change weapon display setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Displayed<Else/>Hidden</If>)"
5,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE","Change pose."
6,"TEXT_CMNDEFHOUSINGRETAINER_00224_SET_RETAINER","Change retainer."
7,"TEXT_CMNDEFHOUSINGRETAINER_00224_UPDATE","Update retainer appearance."
8,"TEXT_CMNDEFHOUSINGRETAINER_00224_CANCEL","Nothing."
9,"TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH_DESC","Please be advised that when set to public, your retainer's sale history can be viewed by all players."
10,"TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH","Change your retainer's sale history to <If(GreaterThan(IntegerParameter(1),0))>private<Else/>public</If>?"
11,"TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_YES","Yes"
12,"TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_NO","No"
13,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH","<If(GreaterThan(IntegerParameter(1),0))>Hide<Else/>Display</If> your retainer's weapon?"
14,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_YES","Yes"
15,"TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_NO","No"
16,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_TITLE","Pose <Value>IntegerParameter(1)</Value>."
17,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CANCEL","Cancel."
18,"TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CAPTION","Select an option. (Current setting: Pose <Value>IntegerParameter(1)</Value>)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_TITLE What would you like to do?
5 1 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_LIST View items for sale.
6 2 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY View sale history.
7 3 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_SALE_HISTORY_OPEN Change sale history privacy setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Public<Else/>Private</If>)
8 4 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_WEAPON_SHOW Change weapon display setting. (Current setting: <If(GreaterThan(IntegerParameter(1),0))>Displayed<Else/>Hidden</If>)
9 5 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE Change pose.
10 6 TEXT_CMNDEFHOUSINGRETAINER_00224_SET_RETAINER Change retainer.
11 7 TEXT_CMNDEFHOUSINGRETAINER_00224_UPDATE Update retainer appearance.
12 8 TEXT_CMNDEFHOUSINGRETAINER_00224_CANCEL Nothing.
13 9 TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH_DESC Please be advised that when set to public, your retainer's sale history can be viewed by all players.
14 10 TEXT_CMNDEFHOUSINGRETAINER_00224_SALE_HISTORY_SWITCH Change your retainer's sale history to <If(GreaterThan(IntegerParameter(1),0))>private<Else/>public</If>?
15 11 TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_YES Yes
16 12 TEXT_CMNDEFHOUSINGRETAINER_00224_ASK_NO No
17 13 TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH <If(GreaterThan(IntegerParameter(1),0))>Hide<Else/>Display</If> your retainer's weapon?
18 14 TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_YES Yes
19 15 TEXT_CMNDEFHOUSINGRETAINER_00224_WEAPON_SHOW_SWITCH_NO No
20 16 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_TITLE Pose <Value>IntegerParameter(1)</Value>.
21 17 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CANCEL Cancel.
22 18 TEXT_CMNDEFHOUSINGRETAINER_00224_MENU_POSE_CAPTION Select an option. (Current setting: Pose <Value>IntegerParameter(1)</Value>)
+2 -1
View File
@@ -2,7 +2,8 @@
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGWHEEL_00216_NULL","(★未使用/削除予定★)"
1,"TEXT_CMNDEFHOUSINGWHEEL_00216_MENU_TITLE","Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value>
1,"TEXT_CMNDEFHOUSINGWHEEL_00216_MENU_TITLE","Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value>
What would you like to do?"
2,"TEXT_CMNDEFHOUSINGWHEEL_00216_SETUP_WHEEL","Place or remove an aetherial wheel."
3,"TEXT_CMNDEFHOUSINGWHEEL_00216_CONVERT_ENERGY","Convert a primed aetherial wheel."
4,"TEXT_CMNDEFHOUSINGWHEEL_00216_CANCEL","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGWHEEL_00216_NULL (★未使用/削除予定★)
5 1 TEXT_CMNDEFHOUSINGWHEEL_00216_MENU_TITLE Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value> What would you like to do? Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value> What would you like to do?
6 2 TEXT_CMNDEFHOUSINGWHEEL_00216_SETUP_WHEEL Place or remove an aetherial wheel.
7 2 3 TEXT_CMNDEFHOUSINGWHEEL_00216_SETUP_WHEEL TEXT_CMNDEFHOUSINGWHEEL_00216_CONVERT_ENERGY Place or remove an aetherial wheel. Convert a primed aetherial wheel.
8 3 4 TEXT_CMNDEFHOUSINGWHEEL_00216_CONVERT_ENERGY TEXT_CMNDEFHOUSINGWHEEL_00216_CANCEL Convert a primed aetherial wheel. Nothing.
9
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_TITLE","Leave the company workshop?"
1,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_YES","Yes"
2,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_NO","No"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_TITLE","Leave the company workshop?"
1,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_YES","Yes"
2,"TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_NO","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_TITLE Leave the company workshop?
5 1 TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_YES Yes
6 2 TEXT_CMNDEFHOUSINGWORKSHOPEXIT_00225_EXIT_NO No
@@ -1,9 +1,9 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers."
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House."
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first."
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we're only allowed to do business with them as the House knows."
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but I can only accept wares from those who are in good standing with the House."
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we can only do business with referred individuals."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers."
1,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House."
2,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000","Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first."
3,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000","Sorry, but we're only allowed to do business with them as the House knows."
4,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000","My sincerest apologies, but I can only accept wares from those who are in good standing with the House."
5,"TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we can only do business with referred individuals."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE1_000_000 Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but the House of Splendors does not accept unsolicited submissions. Pray speak with Lydirlona if you would like to become one of our suppliers.
5 1 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE2_000_000 A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I am only permitted to deal with those who are registered with the House.
6 2 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE3_000_000 Sorry, but we don't accept wares from just anyone. You must become one of our trusted suppliers first.
7 3 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE4_000_000 Sorry, but we're only allowed to do business with them as the House knows.
8 4 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE5_000_000 My sincerest apologies, but I can only accept wares from those who are in good standing with the House.
9 5 TEXT_CMNDEFMASTERPIECESUPPLYDUTY_00262_ROWENASLAVE6_000_000 Ah, as much as I'd like to assist you, we can only do business with referred individuals.
+2 -1
View File
@@ -19,7 +19,8 @@ int32,str,str
15,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_TITLE","What would you like to do?"
16,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CLASS","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
17,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CANCEL","Nothing."
18,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_ASK_01","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)?
18,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_ASK_01","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)?
Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
19,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_050","Are you truly ready to part with your soul? Your actions contradict your words."
20,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_051","You cannot relinquish a soul which is currently equipped."
21,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_060","You do not seem to understand. You must needs hand me the soul so I may dispose of it properly."
1 key 0 1
19 15 TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_TITLE What would you like to do?
20 16 TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CLASS Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>.
21 17 TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CANCEL Nothing.
22 18 TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_ASK_01 Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)? Weekly changes remaining: <Value>IntegerParameter(3)</Value> Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)? Weekly changes remaining: <Value>IntegerParameter(3)</Value>
23 19 TEXT_CMNDEFMEISTER_00260_ARDERAN_000_050 Are you truly ready to part with your soul? Your actions contradict your words.
24 19 20 TEXT_CMNDEFMEISTER_00260_ARDERAN_000_050 TEXT_CMNDEFMEISTER_00260_SYSTEM_000_051 Are you truly ready to part with your soul? Your actions contradict your words. You cannot relinquish a soul which is currently equipped.
25 20 21 TEXT_CMNDEFMEISTER_00260_SYSTEM_000_051 TEXT_CMNDEFMEISTER_00260_ARDERAN_000_060 You cannot relinquish a soul which is currently equipped. You do not seem to understand. You must needs hand me the soul so I may dispose of it properly.
26 21 22 TEXT_CMNDEFMEISTER_00260_ARDERAN_000_060 TEXT_CMNDEFMEISTER_00260_SYSTEM_000_061 You do not seem to understand. You must needs hand me the soul so I may dispose of it properly. You cannot relinquish a soul which is not in your inventory.
+12 -12
View File
@@ -1,12 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0005","Select a mini-game."
1,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0001","Slide I+XIV."
2,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002","Parley."
3,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006","Concentration."
4,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007","Cheap Dungeon."
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008","Egg Hunter Riggy."
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
8,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0005","Select a mini-game."
1,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0001","Slide I+XIV."
2,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002","Parley."
3,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006","Concentration."
4,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007","Cheap Dungeon."
5,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008","Egg Hunter Riggy."
6,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004","Cancel."
7,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003","You have not yet unlocked any mini-games."
8,"TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0005 Select a mini-game.
5 1 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0001 Slide I+XIV.
6 2 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0002 Parley.
7 3 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0006 Concentration.
8 4 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0007 Cheap Dungeon.
9 5 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0008 Egg Hunter Riggy.
10 6 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0004 Cancel.
11 7 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR_000_0003 You have not yet unlocked any mini-games.
12 8 TEXT_CMNDEFMINIGAME_00200_TALK_ACTOR
@@ -1,30 +1,30 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_000","You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_Q1_000_000","Select the relic whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_145",""
6,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
7,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
8,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
9,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
10,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_150","I shall remove the power of materia from your relic and transfer it to a sphere scroll."
11,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic."
12,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
13,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_YES","Yes"
14,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_NO","No"
15,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your relic weapon novus. You may now redo the infusion process."
16,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic."
17,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
18,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_170","So you wish for your relic to receive of this sphere scroll's power? Very well."
21,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
22,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
23,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
24,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic."
25,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
26,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_000","You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_Q1_000_000","Select the relic whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_145",""
6,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
7,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
8,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
9,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
10,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_150","I shall remove the power of materia from your relic and transfer it to a sphere scroll."
11,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic."
12,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
13,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_YES","Yes"
14,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_NO","No"
15,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your relic weapon novus. You may now redo the infusion process."
16,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic."
17,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
18,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_170","So you wish for your relic to receive of this sphere scroll's power? Very well."
21,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
22,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
23,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
24,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic."
25,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
26,"TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_000 You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement.
5 1 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_Q1_000_000 Select the relic whose properties you wish to alter.
6 2 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_010 <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_015 Learn about the alteration process.
8 4 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_A1_000_020 Cancel.
9 5 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_145
10 6 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_080 Where is the relic? Perchance you forgot to bring it?
11 7 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_081 Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn.
12 8 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_130 Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one.
13 9 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_135 You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink.
14 10 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_150 I shall remove the power of materia from your relic and transfer it to a sphere scroll.
15 11 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_151 After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic.
16 12 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_Q1 The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?
17 13 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_YES Yes
18 14 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_YESNO_NO No
19 15 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_155 The sphere scroll has absorbed the materia-derived properties of your relic weapon novus. You may now redo the infusion process.
20 16 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_156 When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic.
21 17 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_157 If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan.
22 18 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_160 This sphere scroll must be infused with more materia before we can avail ourselves of its power.
23 19 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_161 When it is positively aglow with light energy, I expect that it will enhance your relic like so.
24 20 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_170 So you wish for your relic to receive of this sphere scroll's power? Very well.
25 21 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_171 When the process is complete, the relic will be enhanced like so.
26 22 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_172 ...It is done! Your weapon has been born anew, my friend. May it serve you well.
27 23 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_200 If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire.
28 24 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_JALZAHN_000_201 When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic.
29 25 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0210 Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink.
30 26 TEXT_CMNDEFRELICWEAPON030ADJUST_00209_SYSTEM_000_0211 Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin.
@@ -1,30 +1,30 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_000","You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_Q1_000_000","Select the relic whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_145",""
6,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
7,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
8,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
9,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
10,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_150","I shall remove the power of materia from your relic and transfer it to a sphere scroll."
11,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic."
12,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
13,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_YES","Yes"
14,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_NO","No"
15,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your relic weapon nexus. You may now redo the infusion process."
16,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic."
17,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
18,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_170","So you wish for your relic to receive of this sphere scroll's power? Very well."
21,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
22,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
23,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
24,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic."
25,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
26,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_000","You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_Q1_000_000","Select the relic whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_145",""
6,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_080","Where is the relic? Perchance you forgot to bring it?"
7,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
8,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
9,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
10,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_150","I shall remove the power of materia from your relic and transfer it to a sphere scroll."
11,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic."
12,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
13,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_YES","Yes"
14,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_NO","No"
15,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your relic weapon nexus. You may now redo the infusion process."
16,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic."
17,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
18,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
19,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your relic like so."
20,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_170","So you wish for your relic to receive of this sphere scroll's power? Very well."
21,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
22,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
23,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
24,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic."
25,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
26,"TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_000 You wish to alter the properties of your relic as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement.
5 1 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_Q1_000_000 Select the relic whose properties you wish to alter.
6 2 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_010 <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_015 Learn about the alteration process.
8 4 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_A1_000_020 Cancel.
9 5 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_145
10 6 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_080 Where is the relic? Perchance you forgot to bring it?
11 7 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_081 Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn.
12 8 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_130 Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one.
13 9 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_135 You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink.
14 10 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_150 I shall remove the power of materia from your relic and transfer it to a sphere scroll.
15 11 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_151 After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your relic.
16 12 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_Q1 The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?
17 13 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_YES Yes
18 14 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_YESNO_NO No
19 15 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_155 The sphere scroll has absorbed the materia-derived properties of your relic weapon nexus. You may now redo the infusion process.
20 16 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_156 When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your relic.
21 17 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_157 If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan.
22 18 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_160 This sphere scroll must be infused with more materia before we can avail ourselves of its power.
23 19 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_161 When it is positively aglow with light energy, I expect that it will enhance your relic like so.
24 20 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_170 So you wish for your relic to receive of this sphere scroll's power? Very well.
25 21 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_171 When the process is complete, the relic will be enhanced like so.
26 22 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_172 ...It is done! Your weapon has been born anew, my friend. May it serve you well.
27 23 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_200 If you wish to alter the materia-enhanced properties of your relic, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire.
28 24 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_JALZAHN_000_201 When you are satisfied, return hither, and I shall bond the scroll's light energy with your relic.
29 25 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_210 Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink.
30 26 TEXT_CMNDEFRELICWEAPON040ADJUST_00211_SYSTEM_000_211 Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin.
@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_000","By soulglazing your relic, I can render it aethertight, thus allowing the soul energy within to fully attune to its host."
1,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_TITLE","Select the relic you wish to have soulglazed."
2,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed?"
5,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_031","Please ensure that the relic you wish to have soulglazed is either equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
9,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_040","Hm, it appears that this relic has already been soulglazed. The rest is up to you, my friend. With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned."
10,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_041","Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level."
11,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_042","By using the Zodiac glass, it is possible to visually verify attunement progress."
12,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_043","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
13,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_100","Without further ado, I shall apply soulglaze to your weapon. Not a spot shall be left uncoated."
14,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_101","...Yes, that should do it. The relic is now completely aethertight."
15,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_102","With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned."
16,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_110","Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level."
17,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_111","By using the Zodiac glass, it is possible to visually verify attunement progress."
18,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_112","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it enhanced to a relic weapon nexus."
19,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_113","The upgraded weapon will retain the power it received from materia by way of the sphere scroll."
20,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_114","It is possible to alter the materia-enhanced properties of your relic, both before and after the aforementioned upgrade. To initiate the process, please speak with Jalzahn."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_000","By soulglazing your relic, I can render it aethertight, thus allowing the soul energy within to fully attune to its host."
1,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_TITLE","Select the relic you wish to have soulglazed."
2,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed?"
5,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_030","Where is the relic? Perchance you forgot to bring it?"
8,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_031","Please ensure that the relic you wish to have soulglazed is either equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
9,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_040","Hm, it appears that this relic has already been soulglazed. The rest is up to you, my friend. With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned."
10,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_041","Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level."
11,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_042","By using the Zodiac glass, it is possible to visually verify attunement progress."
12,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_043","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
13,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_100","Without further ado, I shall apply soulglaze to your weapon. Not a spot shall be left uncoated."
14,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_101","...Yes, that should do it. The relic is now completely aethertight."
15,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_102","With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned."
16,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_110","Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level."
17,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_111","By using the Zodiac glass, it is possible to visually verify attunement progress."
18,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_112","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it enhanced to a relic weapon nexus."
19,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_113","The upgraded weapon will retain the power it received from materia by way of the sphere scroll."
20,"TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_114","It is possible to alter the materia-enhanced properties of your relic, both before and after the aforementioned upgrade. To initiate the process, please speak with Jalzahn."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_000 By soulglazing your relic, I can render it aethertight, thus allowing the soul energy within to fully attune to its host.
5 1 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_TITLE Select the relic you wish to have soulglazed.
6 2 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CHOICES <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_MENU_CANCEL Nothing.
8 4 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_MESSAGE Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed?
9 5 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_YES Yes
10 6 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_YESNO_NO No
11 7 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_030 Where is the relic? Perchance you forgot to bring it?
12 8 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_031 Please ensure that the relic you wish to have soulglazed is either equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn.
13 9 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_040 Hm, it appears that this relic has already been soulglazed. The rest is up to you, my friend. With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned.
14 10 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_041 Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level.
15 11 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_042 By using the Zodiac glass, it is possible to visually verify attunement progress.
16 12 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_043 Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus.
17 13 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_100 Without further ado, I shall apply soulglaze to your weapon. Not a spot shall be left uncoated.
18 14 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_101 ...Yes, that should do it. The relic is now completely aethertight.
19 15 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_JALZAHN_000_102 With your weapon in hand, do that which you do best: adventure. In due course, the spirit energy it bears shall become fully attuned.
20 16 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_110 Completing certain activities while equipped with your soulglazed relic weapon will increase its soul attunement level.
21 17 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_111 By using the Zodiac glass, it is possible to visually verify attunement progress.
22 18 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_112 Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it enhanced to a relic weapon nexus.
23 19 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_113 The upgraded weapon will retain the power it received from materia by way of the sphere scroll.
24 20 TEXT_CMNDEFRELICWEAPON040ENHANCEMODE_00207_SYSTEM_000_114 It is possible to alter the materia-enhanced properties of your relic, both before and after the aforementioned upgrade. To initiate the process, please speak with Jalzahn.
@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_000","I understand that Master Gerolt has crafted a Zodiac glass for you. Should you misplace it, please do not hesitate to come to me."
1,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_010","You've lost your Zodiac glass? It just so happens that Master Gerolt crafted spares, which he bade me give to you as necessary."
2,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_011","It's very unlike him to be this giving, though I hardly need to tell you that. At any rate, here is your replacement glass. Please see that you do not misplace this one─you can never tell when Master Gerolt's generosity will run dry."
3,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_020","Oh dear, it would seem that your hands are full. I shall hold on to the glass until you have room for it."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_000","I understand that Master Gerolt has crafted a Zodiac glass for you. Should you misplace it, please do not hesitate to come to me."
1,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_010","You've lost your Zodiac glass? It just so happens that Master Gerolt crafted spares, which he bade me give to you as necessary."
2,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_011","It's very unlike him to be this giving, though I hardly need to tell you that. At any rate, here is your replacement glass. Please see that you do not misplace this one─you can never tell when Master Gerolt's generosity will run dry."
3,"TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_020","Oh dear, it would seem that your hands are full. I shall hold on to the glass until you have room for it."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_000 I understand that Master Gerolt has crafted a Zodiac glass for you. Should you misplace it, please do not hesitate to come to me.
5 1 TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_010 You've lost your Zodiac glass? It just so happens that Master Gerolt crafted spares, which he bade me give to you as necessary.
6 2 TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_011 It's very unlike him to be this giving, though I hardly need to tell you that. At any rate, here is your replacement glass. Please see that you do not misplace this one─you can never tell when Master Gerolt's generosity will run dry.
7 3 TEXT_CMNDEFRELICWEAPON040GLASS_00212_DRAKE_000_020 Oh dear, it would seem that your hands are full. I shall hold on to the glass until you have room for it.
@@ -1,24 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_000","Once the soul energy within your relic is attuned, present it to me. I shall remove its coating of soulglaze, that its newfound power might be unleashed."
1,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_TITLE","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_030","Well? I cannot begin unless you lend me your weapon."
8,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_031","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
9,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_040","Hm, this relic does not appear to be soulglazed. If you wish to enhance it, just say the word, and I shall see the deed done."
10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <Color(-34022)>Relic Weapon Novus Soulglazing</Color>."
11,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_050","Hm, I am afraid it is too early to remove the soulglaze. You have some ways to go before the soul energy within the relic is fully attuned."
12,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_051","By using the Zodiac glass, it is possible to visually verify attunement progress."
13,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_052","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
14,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_053","If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake."
15,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_060","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
16,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_060","You already possess <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
17,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_100_070","I cannot well perform my work until you make room among your mess of possessions."
18,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_100","Ah, yes, the telltale humming of power yearning to be set free. I scarcely require a Zodiac glass to see that your weapon's soul energy is now fully attuned."
19,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_101","The soulglaze coating has served its purpose. The time is ripe for it to come off. This will take but a moment."
20,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_102","...It is done! Your weapon has awakened to its latent potential! Take it up once more, and feel its newfound power course through you!"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_000","Once the soul energy within your relic is attuned, present it to me. I shall remove its coating of soulglaze, that its newfound power might be unleashed."
1,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_TITLE","What would you like enhanced?"
2,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CHOICES","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_MESSAGE","Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?"
5,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_YES","Yes"
6,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_NO","No"
7,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_030","Well? I cannot begin unless you lend me your weapon."
8,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_031","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
9,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_040","Hm, this relic does not appear to be soulglazed. If you wish to enhance it, just say the word, and I shall see the deed done."
10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <Color(-34022)>Relic Weapon Novus Soulglazing</Color>."
11,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_050","Hm, I am afraid it is too early to remove the soulglaze. You have some ways to go before the soul energy within the relic is fully attuned."
12,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_051","By using the Zodiac glass, it is possible to visually verify attunement progress."
13,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_052","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
14,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_053","If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake."
15,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_060","We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend."
16,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_060","You already possess <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
17,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_100_070","I cannot well perform my work until you make room among your mess of possessions."
18,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_100","Ah, yes, the telltale humming of power yearning to be set free. I scarcely require a Zodiac glass to see that your weapon's soul energy is now fully attuned."
19,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_101","The soulglaze coating has served its purpose. The time is ripe for it to come off. This will take but a moment."
20,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_102","...It is done! Your weapon has awakened to its latent potential! Take it up once more, and feel its newfound power course through you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_000 Once the soul energy within your relic is attuned, present it to me. I shall remove its coating of soulglaze, that its newfound power might be unleashed.
5 1 TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_TITLE What would you like enhanced?
6 2 TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CHOICES <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON040TRADE_00208_MENU_CANCEL Nothing.
8 4 TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_MESSAGE Have <SheetEn(Item,2,IntegerParameter(1),1,1)/> enhanced?
9 5 TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_YES Yes
10 6 TEXT_CMNDEFRELICWEAPON040TRADE_00208_YESNO_NO No
11 7 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_030 Well? I cannot begin unless you lend me your weapon.
12 8 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_031 Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn.
13 9 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_040 Hm, this relic does not appear to be soulglazed. If you wish to enhance it, just say the word, and I shall see the deed done.
14 10 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041 If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <Color(-34022)>Relic Weapon Novus Soulglazing</Color>.
15 11 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_050 Hm, I am afraid it is too early to remove the soulglaze. You have some ways to go before the soul energy within the relic is fully attuned.
16 12 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_051 By using the Zodiac glass, it is possible to visually verify attunement progress.
17 13 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_052 Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus.
18 14 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_053 If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake.
19 15 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_060 We have already succeeded in enhancing this particular relic, have we not? You have no need for another, my friend.
20 16 TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_060 You already possess <SheetEn(Item,2,IntegerParameter(1),1,1)/>.
21 17 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_100_070 I cannot well perform my work until you make room among your mess of possessions.
22 18 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_100 Ah, yes, the telltale humming of power yearning to be set free. I scarcely require a Zodiac glass to see that your weapon's soul energy is now fully attuned.
23 19 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_101 The soulglaze coating has served its purpose. The time is ripe for it to come off. This will take but a moment.
24 20 TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_102 ...It is done! Your weapon has awakened to its latent potential! Take it up once more, and feel its newfound power course through you!
@@ -1,29 +1,29 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_000","You wish to alter the properties of your legendary arm as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_Q1_000_000","Select the Zodiac Weapon whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_080","Where is the weapon? Perchance you forgot to bring it?"
6,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
7,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
8,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
9,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_150","I shall remove the power of materia from your arm and transfer it to a sphere scroll."
10,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon."
11,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
12,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_YES","Yes"
13,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_NO","No"
14,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon. You may now redo the infusion process."
15,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon."
16,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
17,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
18,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your legendary weapon like so."
19,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_170","So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well."
20,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
21,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
22,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
23,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon."
24,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
25,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_000","You wish to alter the properties of your legendary arm as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_Q1_000_000","Select the Zodiac Weapon whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_080","Where is the weapon? Perchance you forgot to bring it?"
6,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
7,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
8,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
9,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_150","I shall remove the power of materia from your arm and transfer it to a sphere scroll."
10,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon."
11,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
12,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_YES","Yes"
13,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_NO","No"
14,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon. You may now redo the infusion process."
15,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon."
16,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
17,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
18,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your legendary weapon like so."
19,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_170","So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well."
20,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_171","When the process is complete, the relic will be enhanced like so."
21,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
22,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
23,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon."
24,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
25,"TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_000 You wish to alter the properties of your legendary arm as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement.
5 1 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_Q1_000_000 Select the Zodiac Weapon whose properties you wish to alter.
6 2 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_010 <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_015 Learn about the alteration process.
8 4 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_A1_000_020 Cancel.
9 5 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_080 Where is the weapon? Perchance you forgot to bring it?
10 6 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_081 Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn.
11 7 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_130 Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one.
12 8 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_135 You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink.
13 9 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_150 I shall remove the power of materia from your arm and transfer it to a sphere scroll.
14 10 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_151 After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon.
15 11 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_Q1 The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?
16 12 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_YES Yes
17 13 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_YESNO_NO No
18 14 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_155 The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon. You may now redo the infusion process.
19 15 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_156 When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon.
20 16 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_157 If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan.
21 17 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_160 This sphere scroll must be infused with more materia before we can avail ourselves of its power.
22 18 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_161 When it is positively aglow with light energy, I expect that it will enhance your legendary weapon like so.
23 19 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_170 So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well.
24 20 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_171 When the process is complete, the relic will be enhanced like so.
25 21 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_172 ...It is done! Your weapon has been born anew, my friend. May it serve you well.
26 22 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_200 If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire.
27 23 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_JALZAHN_000_201 When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon.
28 24 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_210 Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink.
29 25 TEXT_CMNDEFRELICWEAPON050ADJUST_00220_SYSTEM_000_211 Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin.
@@ -22,7 +22,8 @@ int32,str,str
18,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_102","So I'm to be first. Well, jus' ye watch what I can do with this ol' hammer an' anvil! I'll forge a host fer the Zodiac Weapon what's got no equal in all Eorzea!"
19,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_103","Whew... Well, 'tis done. Behold the weapon precisely as it was in days o' yore! All that's left is to meld materia to it."
20,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_JALZAHN_000_104","Well, Master Mutamix, I believe that is your area of expertise─will you transform <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s relic into materia?"
21,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_105","Pshhh... Shkohhh...
21,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_105","Pshhh... Shkohhh...
...This relic is very mighty fighty-tool, full of airyself. Mutamix has many shivershakes!"
22,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_106","Cannot give wordbond the secret joiny-skill of Mutamix will be success! If fail, fighty-tool will turn to bittybits!"
23,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_SYSTEM_000_107","Please be warned the chance of success for turning a relic weapon nexus into materia is 1.4%. Your relic will be lost if the process fails."
24,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_Q1_000_000","Do you wish to proceed?"
1 key 0 1
22 18 TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_102 So I'm to be first. Well, jus' ye watch what I can do with this ol' hammer an' anvil! I'll forge a host fer the Zodiac Weapon what's got no equal in all Eorzea!
23 19 TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_103 Whew... Well, 'tis done. Behold the weapon precisely as it was in days o' yore! All that's left is to meld materia to it.
24 20 TEXT_CMNDEFRELICWEAPON050TRADE_00221_JALZAHN_000_104 Well, Master Mutamix, I believe that is your area of expertise─will you transform <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s relic into materia?
25 21 TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_105 Pshhh... Shkohhh... ...This relic is very mighty fighty-tool, full of airyself. Mutamix has many shivershakes! Pshhh... Shkohhh... ...This relic is very mighty fighty-tool, full of airyself. Mutamix has many shivershakes!
26 22 TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_106 Cannot give wordbond the secret joiny-skill of Mutamix will be success! If fail, fighty-tool will turn to bittybits!
27 22 23 TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_106 TEXT_CMNDEFRELICWEAPON050TRADE_00221_SYSTEM_000_107 Cannot give wordbond the secret joiny-skill of Mutamix will be success! If fail, fighty-tool will turn to bittybits! Please be warned the chance of success for turning a relic weapon nexus into materia is 1.4%. Your relic will be lost if the process fails.
28 23 24 TEXT_CMNDEFRELICWEAPON050TRADE_00221_SYSTEM_000_107 TEXT_CMNDEFRELICWEAPON050TRADE_00221_Q1_000_000 Please be warned the chance of success for turning a relic weapon nexus into materia is 1.4%. Your relic will be lost if the process fails. Do you wish to proceed?
29 24 25 TEXT_CMNDEFRELICWEAPON050TRADE_00221_Q1_000_000 TEXT_CMNDEFRELICWEAPON050TRADE_00221_A1_000_001 Do you wish to proceed? Yes
@@ -1,29 +1,29 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_000","You wish to alter the properties of your Zodiac Weapon as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_Q1_000_000","Select the Zodiac Weapon Zeta whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_080","Where is the weapon? Perchance you forgot to bring it?"
6,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
7,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
8,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
9,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_150","I shall remove the power of materia from your arm and transfer it to a sphere scroll."
10,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon."
11,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
12,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_YES","Yes"
13,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_NO","No"
14,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon Zeta. You may now redo the infusion process."
15,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon."
16,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
17,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
18,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your weapon like so."
19,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_170","So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well."
20,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_171","When the process is complete, the weapon will be enhanced like so."
21,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
22,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
23,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon."
24,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
25,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_000","You wish to alter the properties of your Zodiac Weapon as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement."
1,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_Q1_000_000","Select the Zodiac Weapon Zeta whose properties you wish to alter."
2,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_010","<Sheet(Item,IntegerParameter(1),9)/>."
3,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_015","Learn about the alteration process."
4,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_020","Cancel."
5,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_080","Where is the weapon? Perchance you forgot to bring it?"
6,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_081","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn."
7,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_130","Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one."
8,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_135","You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink."
9,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_150","I shall remove the power of materia from your arm and transfer it to a sphere scroll."
10,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_151","After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon."
11,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_Q1","The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?"
12,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_YES","Yes"
13,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_NO","No"
14,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_155","The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon Zeta. You may now redo the infusion process."
15,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_156","When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon."
16,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_157","If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan."
17,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_160","This sphere scroll must be infused with more materia before we can avail ourselves of its power."
18,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_161","When it is positively aglow with light energy, I expect that it will enhance your weapon like so."
19,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_170","So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well."
20,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_171","When the process is complete, the weapon will be enhanced like so."
21,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_172","...It is done! Your weapon has been born anew, my friend. May it serve you well."
22,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_200","If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire."
23,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_201","When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon."
24,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_210","Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink."
25,"TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_211","Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_000 You wish to alter the properties of your Zodiac Weapon as granted by materia? Very well. Present to me a sphere scroll suitable for its enhancement.
5 1 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_Q1_000_000 Select the Zodiac Weapon Zeta whose properties you wish to alter.
6 2 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_010 <Sheet(Item,IntegerParameter(1),9)/>.
7 3 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_015 Learn about the alteration process.
8 4 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_A1_000_020 Cancel.
9 5 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_080 Where is the weapon? Perchance you forgot to bring it?
10 6 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_081 Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is equipped, in your Armoury Chest, or in your inventory before speaking with Jalzahn.
11 7 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_130 Did you not bring a new sphere scroll? Know that I cannot fulfill your request without one.
12 8 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_135 You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Sphere scrolls can be obtained from Hubairtin by exchanging bottles of superior enchanted ink.
13 9 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_150 I shall remove the power of materia from your arm and transfer it to a sphere scroll.
14 10 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_151 After you have finished reinfusing the scroll as you desire, bring it back to me, and I shall bond its light energy with your Zodiac Weapon.
15 11 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_Q1 The power of materia in <SheetEn(Item,2,IntegerParameter(1),1,1)/> will be transferred to a sphere scroll. Proceed?
16 12 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_YES Yes
17 13 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_YESNO_NO No
18 14 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_155 The sphere scroll has absorbed the materia-derived properties of your Zodiac Weapon Zeta. You may now redo the infusion process.
19 15 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_156 When you are satisfied with the results, present the scroll to Jalzahn once more to have its light energy bonded with your weapon.
20 16 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_157 If you wish to remove some of the infusion from the sphere scroll, you may do so by speaking with Hubairtin at the Bonfire in central Thanalan.
21 17 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_160 This sphere scroll must be infused with more materia before we can avail ourselves of its power.
22 18 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_161 When it is positively aglow with light energy, I expect that it will enhance your weapon like so.
23 19 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_170 So you wish for your Zodiac Weapon to receive of this sphere scroll's power? Very well.
24 20 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_171 When the process is complete, the weapon will be enhanced like so.
25 21 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_172 ...It is done! Your weapon has been born anew, my friend. May it serve you well.
26 22 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_200 If you wish to alter the materia-enhanced properties of your Zodiac Weapon, first we must transfer that power to a suitable sphere scroll. You may then go about reinfusing the scroll as you desire.
27 23 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_JALZAHN_000_201 When you are satisfied, return hither, and I shall bond the scroll's light energy with your weapon.
28 24 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_210 Sphere scrolls may be obtained from Hubairtin at the Bonfire in exchange for bottles of superior enchanted ink.
29 25 TEXT_CMNDEFRELICWEAPON060ADJUST_00249_SYSTEM_000_211 Please note that only uninfused scrolls are suitable for the transfer process. Unwanted infusions may be removed by speaking with Hubairtin.
@@ -1,10 +1,10 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR","(★未使用/削除予定★)"
1,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_100","(★未使用/削除予定★)"
2,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_TITLE","(★未使用/削除予定★)"
3,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CHOICES","(★未使用/削除予定★)"
4,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CANCEL","(★未使用/削除予定★)"
5,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_020","(★未使用/削除予定★)"
6,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_ACTOR_000_040","(★未使用/削除予定★)"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR","(★未使用/削除予定★)"
1,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_100","(★未使用/削除予定★)"
2,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_TITLE","(★未使用/削除予定★)"
3,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CHOICES","(★未使用/削除予定★)"
4,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CANCEL","(★未使用/削除予定★)"
5,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_020","(★未使用/削除予定★)"
6,"TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_ACTOR_000_040","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR (★未使用/削除予定★)
5 1 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_100 (★未使用/削除予定★)
6 2 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_TITLE (★未使用/削除予定★)
7 3 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CHOICES (★未使用/削除予定★)
8 4 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_MENU_CANCEL (★未使用/削除予定★)
9 5 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_TALK_ACTOR_000_020 (★未使用/削除予定★)
10 6 TEXT_CMNDEFRELICWEAPON060MAGICITECHECK_00252_ACTOR_000_040 (★未使用/削除予定★)
@@ -1,34 +1,34 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_000","Well, well, you've come for my wares, haven't you? So I thought, so I thought. Well, produce my payment, and I will happily provide mahatma for whatever Zodiac Weapon you wish."
1,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_TITLE","Select a Zodiac Weapon to receive mahatma."
2,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CHOICES","<If(Equal(IntegerParameter(1),9491))><Sheet(Item,9491,9)/> and <Sheet(Item,9500,9)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If> (<Value>IntegerParameter(2)</Value> remaining)."
3,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_100","(★未使用/削除予定★)"
5,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_110","(★未使用/削除予定★)"
6,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_MESSAGE","Trade <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <Sheet(Relic6Magicite,IntegerParameter(1),0)/> (<If(Equal(IntegerParameter(4),9491))><SheetEn(Item,3,9491,1,1)/> and <SheetEn(Item,3,9500,1,1)/><Else/><Clickable(<SheetEn(Item,3,IntegerParameter(4),1,1)/>)/></If>)?"
7,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_YES","Yes"
8,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_NO","No"
9,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_120","So we strike our accord. Here is your <Sheet(Relic6Magicite,IntegerParameter(1),0)/>─a crystal said to awaken a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> within souls."
10,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_121","I've taken the liberty of affixing it to your arm. Now go forth and wield it!"
11,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_130","<Sheet(Relic6Magicite,IntegerParameter(1),0)/> has been attached to your Zodiac Weapon. Completing certain activities with it equipped will now increase soul resonance."
12,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_131","As you increase the level of soul resonance, the sentience in your weapon will begin to awake. By using the Zodiac glass, it is possible to verify your progress with each variety of mahatma."
13,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_132","Once you have achieved full soul resonance with all twelve varieties of mahatma and your Zodiac Weapon has sufficiently awakened, return to Jalzahn."
14,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_300","I'm afraid you've exhausted my supply of mahatma for that particular arm─and for that, you may color me deeply impressed!"
15,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_310","There are no more varieties of mahatma that can be affixed to your arm. Once you have achieved full soul resonance with the final piece, return to Jalzahn in Hyrstmill."
16,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_030","Excalibur and the Aegis Shield are an inseparable pair. I'm afraid we cannot do business unless they are both present before me."
17,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_040","In order to purchase mahatma, speak to Remon with both Excalibur and the Aegis Shield equipped, in your Armoury Chest, or in your inventory."
18,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_040","(★未使用/削除予定★)"
19,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_050","(★未使用/削除予定★)"
20,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_050","You do not have nearly enough <SheetEn(Item,3,IntegerParameter(1),2,1)/>. Are you trying to cheat me!?"
21,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_060","It would seem the <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has yet to awaken the sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> in your weapon. Until you've attained full soul resonance, I simply can't affix the next piece."
22,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_070","You cannot affix new mahatma to your Zodiac Weapon until you have achieved full soul resonance with the piece currently attached."
23,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_071","By using the Zodiac glass, it is possible to visually verify your progress with each variety of mahatma."
24,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_072","If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake at Hyrstmill."
25,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_MENU_TITLE","Select the mahatma you wish to obtain."
26,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_DONE","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Complete)"
27,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_NEXT","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Available)"
28,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_FUTURE","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>."
29,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_070","Aren't you forgetting that I already gave you <Sheet(Relic6Magicite,IntegerParameter(1),0)/>?"
30,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_071","A bit premature for that, I think. You must use mahatma in the proper order, or their effects will be lessened and the sentience in your weapon will remain unstirred."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_000","Well, well, you've come for my wares, haven't you? So I thought, so I thought. Well, produce my payment, and I will happily provide mahatma for whatever Zodiac Weapon you wish."
1,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_TITLE","Select a Zodiac Weapon to receive mahatma."
2,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CHOICES","<If(Equal(IntegerParameter(1),9491))><Sheet(Item,9491,9)/> and <Sheet(Item,9500,9)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If> (<Value>IntegerParameter(2)</Value> remaining)."
3,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CANCEL","Nothing."
4,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_100","(★未使用/削除予定★)"
5,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_110","(★未使用/削除予定★)"
6,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_MESSAGE","Trade <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <Sheet(Relic6Magicite,IntegerParameter(1),0)/> (<If(Equal(IntegerParameter(4),9491))><SheetEn(Item,3,9491,1,1)/> and <SheetEn(Item,3,9500,1,1)/><Else/><Clickable(<SheetEn(Item,3,IntegerParameter(4),1,1)/>)/></If>)?"
7,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_YES","Yes"
8,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_NO","No"
9,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_120","So we strike our accord. Here is your <Sheet(Relic6Magicite,IntegerParameter(1),0)/>─a crystal said to awaken a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> within souls."
10,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_121","I've taken the liberty of affixing it to your arm. Now go forth and wield it!"
11,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_130","<Sheet(Relic6Magicite,IntegerParameter(1),0)/> has been attached to your Zodiac Weapon. Completing certain activities with it equipped will now increase soul resonance."
12,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_131","As you increase the level of soul resonance, the sentience in your weapon will begin to awake. By using the Zodiac glass, it is possible to verify your progress with each variety of mahatma."
13,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_132","Once you have achieved full soul resonance with all twelve varieties of mahatma and your Zodiac Weapon has sufficiently awakened, return to Jalzahn."
14,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_300","I'm afraid you've exhausted my supply of mahatma for that particular arm─and for that, you may color me deeply impressed!"
15,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_310","There are no more varieties of mahatma that can be affixed to your arm. Once you have achieved full soul resonance with the final piece, return to Jalzahn in Hyrstmill."
16,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_030","Excalibur and the Aegis Shield are an inseparable pair. I'm afraid we cannot do business unless they are both present before me."
17,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_040","In order to purchase mahatma, speak to Remon with both Excalibur and the Aegis Shield equipped, in your Armoury Chest, or in your inventory."
18,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_040","(★未使用/削除予定★)"
19,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_050","(★未使用/削除予定★)"
20,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_050","You do not have nearly enough <SheetEn(Item,3,IntegerParameter(1),2,1)/>. Are you trying to cheat me!?"
21,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_060","It would seem the <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has yet to awaken the sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> in your weapon. Until you've attained full soul resonance, I simply can't affix the next piece."
22,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_070","You cannot affix new mahatma to your Zodiac Weapon until you have achieved full soul resonance with the piece currently attached."
23,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_071","By using the Zodiac glass, it is possible to visually verify your progress with each variety of mahatma."
24,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_072","If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake at Hyrstmill."
25,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_MENU_TITLE","Select the mahatma you wish to obtain."
26,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_DONE","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Complete)"
27,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_NEXT","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Available)"
28,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_FUTURE","<Sheet(Relic6Magicite,IntegerParameter(1),0)/>."
29,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_070","Aren't you forgetting that I already gave you <Sheet(Relic6Magicite,IntegerParameter(1),0)/>?"
30,"TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_071","A bit premature for that, I think. You must use mahatma in the proper order, or their effects will be lessened and the sentience in your weapon will remain unstirred."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_000 Well, well, you've come for my wares, haven't you? So I thought, so I thought. Well, produce my payment, and I will happily provide mahatma for whatever Zodiac Weapon you wish.
5 1 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_TITLE Select a Zodiac Weapon to receive mahatma.
6 2 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CHOICES <If(Equal(IntegerParameter(1),9491))><Sheet(Item,9491,9)/> and <Sheet(Item,9500,9)/><Else/><Sheet(Item,IntegerParameter(1),9)/></If> (<Value>IntegerParameter(2)</Value> remaining).
7 3 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MENU_CANCEL Nothing.
8 4 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_100 (★未使用/削除予定★)
9 5 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_110 (★未使用/削除予定★)
10 6 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_MESSAGE Trade <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),2,1)/> for <Sheet(Relic6Magicite,IntegerParameter(1),0)/> (<If(Equal(IntegerParameter(4),9491))><SheetEn(Item,3,9491,1,1)/> and <SheetEn(Item,3,9500,1,1)/><Else/><Clickable(<SheetEn(Item,3,IntegerParameter(4),1,1)/>)/></If>)?
11 7 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_YES Yes
12 8 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_YESNO_NO No
13 9 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_120 So we strike our accord. Here is your <Sheet(Relic6Magicite,IntegerParameter(1),0)/>─a crystal said to awaken a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> within souls.
14 10 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_121 I've taken the liberty of affixing it to your arm. Now go forth and wield it!
15 11 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_130 <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has been attached to your Zodiac Weapon. Completing certain activities with it equipped will now increase soul resonance.
16 12 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_131 As you increase the level of soul resonance, the sentience in your weapon will begin to awake. By using the Zodiac glass, it is possible to verify your progress with each variety of mahatma.
17 13 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_132 Once you have achieved full soul resonance with all twelve varieties of mahatma and your Zodiac Weapon has sufficiently awakened, return to Jalzahn.
18 14 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_300 I'm afraid you've exhausted my supply of mahatma for that particular arm─and for that, you may color me deeply impressed!
19 15 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_310 There are no more varieties of mahatma that can be affixed to your arm. Once you have achieved full soul resonance with the final piece, return to Jalzahn in Hyrstmill.
20 16 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_030 Excalibur and the Aegis Shield are an inseparable pair. I'm afraid we cannot do business unless they are both present before me.
21 17 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_040 In order to purchase mahatma, speak to Remon with both Excalibur and the Aegis Shield equipped, in your Armoury Chest, or in your inventory.
22 18 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_040 (★未使用/削除予定★)
23 19 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_050 (★未使用/削除予定★)
24 20 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_050 You do not have nearly enough <SheetEn(Item,3,IntegerParameter(1),2,1)/>. Are you trying to cheat me!?
25 21 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_060 It would seem the <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has yet to awaken the sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/> in your weapon. Until you've attained full soul resonance, I simply can't affix the next piece.
26 22 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_070 You cannot affix new mahatma to your Zodiac Weapon until you have achieved full soul resonance with the piece currently attached.
27 23 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_071 By using the Zodiac glass, it is possible to visually verify your progress with each variety of mahatma.
28 24 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_SYSTEM_000_072 If you misplace your Zodiac glass, you may obtain a replacement by speaking with Drake at Hyrstmill.
29 25 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_MENU_TITLE Select the mahatma you wish to obtain.
30 26 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_DONE <Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Complete)
31 27 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_NEXT <Sheet(Relic6Magicite,IntegerParameter(1),0)/>. (Available)
32 28 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_MAGICITE_FUTURE <Sheet(Relic6Magicite,IntegerParameter(1),0)/>.
33 29 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_070 Aren't you forgetting that I already gave you <Sheet(Relic6Magicite,IntegerParameter(1),0)/>?
34 30 TEXT_CMNDEFRELICWEAPON060MAGICITESHOP_00251_REMON_000_071 A bit premature for that, I think. You must use mahatma in the proper order, or their effects will be lessened and the sentience in your weapon will remain unstirred.
@@ -35,14 +35,24 @@ int32,str,str
31,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_315","Ye gods! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, take up your weapon!"
32,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_350","Well, I shall apply my concoction to your arm, and then together we shall see the sentience inside fully awoken!"
33,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_400","Behold, the legend made manifest in all its glory! None but the realm's most valiant adventurer, her most masterful blacksmith, and her most accomplished alchemist could have recreated this true heir to the weapons of yore!"
34,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_401","Nay, here we have forged a new legend, a weapon beyond all compare.
34,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_401","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Excalibur Zeta!"
35,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_100_401","And while your sword sings, this, the Aegis Shield Zeta, will ward even the fiercest of onslaughts! "
35,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_100_401","And while your sword sings, this, the Aegis Shield Zeta, will ward even the fiercest of onslaughts! "
36,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402","Nay, here we have forged a new legend, weapons beyond all compare.
The ages will echo with their name─the Kaiser Knuckles Zeta!"
37,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Ragnarok Zeta!"
38,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Longinus Zeta!"
39,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Yoichi Bow Zeta!"
36,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402","Nay, here we have forged a new legend, weapons beyond all compare.
The ages will echo with their name─the Kaiser Knuckles Zeta!"
37,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Ragnarok Zeta!"
38,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Longinus Zeta!"
39,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Yoichi Bow Zeta!"
40,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_406","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Nirvana Zeta!"
41,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_407","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Lilith Rod Zeta!"
42,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_408","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Apocalypse Zeta!"
43,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_409","Nay, here we have forged a new legend, a weapon beyond all compare.
The ages will echo with its name─the Last Resort Zeta!"
44,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_410","Nay, here we have forged a new legend, weapons beyond all compare.
The ages will echo with their name─the pair of Sasuke's Blades Zeta!"
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35 31 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_315 Ye gods! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, take up your weapon!
36 32 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_350 Well, I shall apply my concoction to your arm, and then together we shall see the sentience inside fully awoken!
37 33 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_400 Behold, the legend made manifest in all its glory! None but the realm's most valiant adventurer, her most masterful blacksmith, and her most accomplished alchemist could have recreated this true heir to the weapons of yore!
38 34 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_401 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Excalibur Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Excalibur Zeta!
39 35 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_100_401 And while your sword sings, this, the Aegis Shield Zeta, will ward even the fiercest of onslaughts!
40 35 36 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_100_401 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402 And while your sword sings, this, the Aegis Shield Zeta, will ward even the fiercest of onslaughts! Nay, here we have forged a new legend, weapons beyond all compare. The ages will echo with their name─the Kaiser Knuckles Zeta!
41 36 37 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403 Nay, here we have forged a new legend, weapons beyond all compare. The ages will echo with their name─the Kaiser Knuckles Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Ragnarok Zeta!
42 37 38 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Ragnarok Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Longinus Zeta!
43 38 39 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Longinus Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Yoichi Bow Zeta!
44 39 40 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_406 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Yoichi Bow Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Nirvana Zeta!
45 40 41 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_406 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_407 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Nirvana Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Lilith Rod Zeta!
46 41 42 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_407 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_408 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Lilith Rod Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Apocalypse Zeta!
47 42 43 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_408 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_409 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Apocalypse Zeta! Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Last Resort Zeta!
48 43 44 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_409 TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_410 Nay, here we have forged a new legend, a weapon beyond all compare. The ages will echo with its name─the Last Resort Zeta! Nay, here we have forged a new legend, weapons beyond all compare. The ages will echo with their name─the pair of Sasuke's Blades Zeta!
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0,"TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_TALK_ACTOR","Forgive me, but I'm afraid I cannot do anything without a true Zodiac Weapon Zeta upon which to base my replica. Could you bring one to me?"
1,"TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_MENU_TITLE","Select a Zodiac Weapon Zeta to replicate."
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0,"TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_TALK_ACTOR","Forgive me, but I'm afraid I cannot do anything without a true Zodiac Weapon Zeta upon which to base my replica. Could you bring one to me?"
1,"TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_MENU_TITLE","Select a Zodiac Weapon Zeta to replicate."
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4 0 TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_TALK_ACTOR Forgive me, but I'm afraid I cannot do anything without a true Zodiac Weapon Zeta upon which to base my replica. Could you bring one to me?
5 1 TEXT_CMNDEFRELICWEAPONREPLICASHOP_00271_MENU_TITLE Select a Zodiac Weapon Zeta to replicate.
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0,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_000","Greetings and be welcome to the Sanctum. I am here to serve those couples who would be joined body and soul in the Ceremony of Eternal Bonding."
1,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_001","The Ceremony of Eternal Bonding is an optional service which allows two players to form an eternal bond with one another by completing the special quest “The Ties that Bind.” This quest is available to those who possess a promise wristlet, which may be acquired via the Mog Station."
2,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_010","Greetings and be welcome to the Sanctum. Is there aught I might assist you with as you prepare for your Ceremony of Eternal Bonding?"
3,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q2_000_030","What would you like to do?"
4,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_031","Learn about the exchange of rings."
5,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_032","Learn about making a ceremony plan."
6,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_032","Learn how to schedule a ceremony."
7,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_033","Learn about miscellaneous preparations."
8,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_034","Learn how to invite guests."
9,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_035","Learn about the proceedings on ceremony day."
10,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_101_035","Ask what happens if I misplace my blank invitation."
11,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_102_035","Learn how to reschedule a ceremony."
12,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_035","Cancel the ceremony."
13,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_036","Nothing."
14,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_050","It is customary for the couple-to-be to exchange rings during the Ceremony of Eternal Bonding as a symbol of their undying devotion to one another."
15,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_051","To this end, prior to the ceremony, each partner is asked to prepare a special ring─an eternity ring, 'tis called─to be presented to his or her soul mate."
16,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_052","Know, though, that this ring cannot be bought with coin alone. Nay, it must be tempered by love and blessed by the gods."
17,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_053","Creating an eternity ring requires that you first obtain a flawless band to serve as the vessel. This item may be crafted or purchased."
18,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_054","Next, the band must be engraved with the marks of the Twelve at the Goldsmiths' Guild in Ul'dah. You and your partner must then embark on a pilgrimage to have your bands blessed by the gods."
19,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_055","And that is an explanation of the rings in brief. If you wish to know more, Claribel yonder will be glad to provide you with guidance."
20,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_060","Having seen to your preparations for the rings, you and your partner may begin planning the ceremony itself."
21,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_061","Among other things, you will be asked to choose the type of ceremony you wish held, along with decorations for the venue."
22,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_062","When the time comes for you to make these arrangements, Claribel will direct you to an attendant named Raitmeaux."
23,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_063","A word of warning: Raitmeaux will attend you and your partner separately. In order to ensure that your special day proceeds smoothly, it is best that the two of you agree upon a ceremony plan ahead of time."
24,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_064","Once you have settled upon a plan, the next step is to schedule a date and time for the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in this."
25,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_065","Further details can be had by asking the Sanctum acolyte about scheduling a ceremony."
26,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_060","Once you and your partner have settled upon a ceremony plan, the next step is to schedule the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in registering a date and time."
27,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_061","Towards the end of the quest “The Ties that Bind,” the option to schedule your ceremony will become available. To register a date and time, speak with Etoinelle while you are in a party with your partner, and both of you are equipped with your promise wristlets."
28,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_062","Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
29,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_063","This means that a maximum of two weeks may pass between registration and the ceremony. In the intervening time, you may attend to other arrangements such as sending out invitations."
30,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_064","Venue reservations are made for two-hour blocks (Earth time) on a first-come-first-served basis."
31,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_065","Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet."
32,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066","Those on platinum and gold plans may begin registering each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
33,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067","If you cancel your reservation, you must wait until the following <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule."
34,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068","In this case, however, please be warned that registration will open only from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed."
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>."
36,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_069","Lastly, registration may not be possible due to unforeseen circumstances. For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
37,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_070","Having prepared the rings and settled upon a ceremony plan, you and your partner must then attend to a number of matters."
38,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_071","At the time you schedule your ceremony, Dedicant Etoinelle will furnish you and your partner each with a blank invitation."
39,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_072","This document bears your ceremony's schedule, and serves as proof of your reservation. Please take care not to lose either copy, as you will be required to reschedule."
40,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_073","In addition, the document may also be used to create invitations to send to friends and acquaintances."
41,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_074","After inviting your guests, we recommend that you next decide upon your attire for the ceremony."
42,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_075","As you go about this, perhaps the most important thing to keep in mind is the eternity ring, which may be concealed when certain gloves are worn. When in doubt, do a trial fitting."
43,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_076","Lastly, if you wish to alter your ceremony plans at this time, you may do so by consulting Raitmeaux within the Ivory Chapel. If you wish to review your partner's preferences, pray speak with Dedicant Etoinelle."
44,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_080","Having prepared the rings, settled upon a plan, and scheduled your ceremony, next comes the task of inviting guests."
45,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_081","Towards the end of the quest “The Ties that Bind,” after you have scheduled your ceremony, you and your partner will each receive a blank invitation from Etoinelle."
46,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_082","By using this item in your inventory, you can create invitations which may be given to friends in the same manner as an ordinary item."
47,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_083","The maximum number of guests is the same across all service plans. You and your partner may each send up to 40 invitations for a total of 80 guests."
48,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_083","When attending a ceremony, guests will be admitted to the venue by presenting their invitations to Etoinelle at the appointed time."
49,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_084","Please be warned that only those who possess an invitation may attend a ceremony. This requirement also extends to the hosts, who must be in possession of their blank invitations."
50,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_085","Commencement time and other details may be reviewed by examining the invitation in your inventory."
51,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_086","The ceremony proper commences 40 minutes (Earth time) after doors open, or earlier at the hosts' discretion."
52,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_087","Assuming that the ceremony is still in progress, guests may arrive at any time during your two-hour reservation."
53,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_088","In addition to showing people to the venue, Etoinelle will be on hand to provide assistance to guests."
54,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_090","Before you know it, the joyous day will be upon you. It would be prudent indeed to thoroughly acquaint yourself with the proceedings."
55,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_091","When the scheduled time arrives, both the couple to be joined and their guests may enter the venue by speaking with Etoinelle."
56,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_091","Please be warned that the ceremony will be postponed if both partners are not present at the venue within 20 minutes (Earth time) of doors opening."
57,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_092","The ceremony proper will commence no later than 40 minutes (Earth time) into the two-hour reservation."
58,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_093","Upon arriving at the venue, you and your partner will be shown to separate dressing rooms to attire yourself and finalize the ceremony plan."
59,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_094","Though the venue is reserved for two hours, the ceremony may conclude earlier."
60,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_095","On the day, you and your partner will each be entrusted with an eternity bell, which may be used to expedite the proceedings."
61,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_096","After you and your partner have finalized the ceremony plan in your respective dressing rooms, you will have another 20 minutes (Earth time) before the ceremony commences. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
62,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_097","Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand."
63,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_098","The ceremony will proceed as follows:"
64,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_099","Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests."
65,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_100","In the case that no guests were invited, the reception will be a private time between you and your partner."
66,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_101","Ordinarily, the ceremony will proceed through its stages at a predetermined pace. If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting."
67,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_102","During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory."
68,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_103","Please be warned that the ceremony will be postponed if you are unable to receive your eternity ring, and you will be required to reschedule."
69,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_104","The ceremony will require a maximum of two hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards."
70,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_100","If either you or your partner misplace your blank invitation, I am afraid that you will be unable to proceed with the ceremony."
71,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_101","In this case, you will be required to reschedule through Etoinelle."
72,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_120_102","Further details can be had by asking the Sanctum acolyte about rescheduling a ceremony."
73,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_130_100","If you are unable to proceed with a ceremony as planned, it is possible to reschedule."
74,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_101","To reschedule your ceremony, discard your blank invitation and then speak with Etoinelle."
75,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_102","You and your partner will each receive a new blank invitation with which you can create new invitations. At this time, it is recommended that you discard the old ones in order to avoid confusion."
76,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_103","Please note that you will be required to wait until the next <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to register a new date and time. Furthermore, for the next two weeks, registration will only be available to you from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the aforementioned day."
77,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_104","For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
78,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_130","Should circumstance necessitate the cancellation of your ceremony, I shall guide you through the procedure."
79,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_131","Please note that the following procedure is for those who wish to completely cancel their Ceremony of Eternal Bonding."
80,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_131","Canceling your ceremony requires that you hand over your promise wristlet to the Sanctum acolyte."
81,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_132","If you simply wish to postpone, you can learn about the procedure by asking the Sanctum acolyte about rescheduling a ceremony."
82,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_000_140","Do you wish to cancel your Ceremony of Eternal Bonding?"
83,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_141","Yes."
84,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_142","No."
85,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_142","You may cancel your Ceremony of Eternal Bonding by handing over your promise wristlet to the Sanctum acolyte. The special quest “The Ties that Bind” will be abandoned at this time."
86,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_142","Should you later wish to hold a ceremony, you must acquire a new promise wristlet via the Mog Station."
87,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_143","You will now be asked to confirm the cancellation of your Ceremony of Eternal Bonding."
88,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_100_143","Do you wish to cancel your Ceremony of Eternal Bonding?"
89,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_144","Yes."
90,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_145","No."
91,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_200_146","Are you certain you wish to cancel your Ceremony of Eternal Bonding?"
92,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_147","Yes."
93,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_148","No."
94,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_165","It is done─your ceremony has been canceled. If there is aught else I might assist you with, do not hesitate to ask."
95,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_170","Could not cancel the ceremony. An error has occurred."
96,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_175","Could not cancel the ceremony. You do not possess any promise wristlets."
97,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_200","Ah, a familiar face. 'Tis always a delight when those who were joined here return for a visit. Now then, is there something I might assist you with?"
98,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q4_000_201","What would you like to do?"
99,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_201","Ask about holding another ceremony."
100,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_202","Annul an existing eternal bond."
101,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_203","Discard a promise wristlet."
102,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_204","Nothing."
103,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_180","...Another ceremony, you say? I take it you wish to form an eternal bond with a new partner. Very well, I shall explain to you the process that you must undertake."
104,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_181","It has been decreed that an individual may have no more than one eternal bond at any given time."
105,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_182","As such, before you do aught else, you must needs annul your existing bond by relinquishing your eternity ring to the Sanctum."
106,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_182","You may relinquish your eternity ring by speaking with the Sanctum acolyte and selecting “Annul an existing eternal bond” when prompted."
107,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_200","Though it is most regrettable, some bonds were not meant to be."
108,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_202","If circumstance compels you to annul your eternal bond, you may do so by relinquishing your eternity ring to me."
109,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_203","At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring."
110,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q5_000_202","Do you wish to relinquish your eternity ring?"
111,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_203","Yes."
112,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_204","No."
113,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q8_100_205","Are you certain you wish to relinquish your eternity ring?"
114,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_206","Yes."
115,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_207","No."
116,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_210","It is done─your eternal bond has been annulled. May you find true happiness in the future."
117,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_220","You have but recently held a ceremony, have you not? My apologies, but you must wait longer before you may annul your eternal bond. Pray return here if your mind is unchanged after the requisite time has passed."
118,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_221","At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring."
119,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_222","Could not annul eternal bond. Your eternity ring is not in your inventory."
120,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_240","I shall take off your hands those promise wristlets that you no longer require."
121,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_240","If you possess excess promise wristlets or have no further use for them, you may discard them through the Sanctum acolyte."
122,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_241","What is it that you wish discarded?"
123,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_242","Hm? It would seem that you do not possess any promise wristlets."
124,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q6_000_250","Select the wristlet you wish to discard."
125,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A6_000_254","Cancel"
126,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q9_000_260","Are you certain you wish to discard this wristlet?"
127,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_261","Yes."
128,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_262","No."
129,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_270","Very well, I shall add this to the pile bound for the smelter."
130,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_271","Could not discard the promise wristlet. An error has occurred."
131,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_900","<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/>"
132,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_950","Are you experiencing any difficulties pertaining to the Ceremony of Eternal Bonding? If so, please do not hesitate to tell me. I should be glad to assist in any way I am able."
133,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q10_000_950","What would you like to do?"
134,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_951","Discard a promise wristlet."
135,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_952","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_000","Greetings and be welcome to the Sanctum. I am here to serve those couples who would be joined body and soul in the Ceremony of Eternal Bonding."
1,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_001","The Ceremony of Eternal Bonding is an optional service which allows two players to form an eternal bond with one another by completing the special quest “The Ties that Bind.” This quest is available to those who possess a promise wristlet, which may be acquired via the Mog Station."
2,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_010","Greetings and be welcome to the Sanctum. Is there aught I might assist you with as you prepare for your Ceremony of Eternal Bonding?"
3,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q2_000_030","What would you like to do?"
4,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_031","Learn about the exchange of rings."
5,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_032","Learn about making a ceremony plan."
6,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_032","Learn how to schedule a ceremony."
7,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_033","Learn about miscellaneous preparations."
8,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_034","Learn how to invite guests."
9,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_035","Learn about the proceedings on ceremony day."
10,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_101_035","Ask what happens if I misplace my blank invitation."
11,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_102_035","Learn how to reschedule a ceremony."
12,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_035","Cancel the ceremony."
13,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_036","Nothing."
14,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_050","It is customary for the couple-to-be to exchange rings during the Ceremony of Eternal Bonding as a symbol of their undying devotion to one another."
15,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_051","To this end, prior to the ceremony, each partner is asked to prepare a special ring─an eternity ring, 'tis called─to be presented to his or her soul mate."
16,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_052","Know, though, that this ring cannot be bought with coin alone. Nay, it must be tempered by love and blessed by the gods."
17,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_053","Creating an eternity ring requires that you first obtain a flawless band to serve as the vessel. This item may be crafted or purchased."
18,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_054","Next, the band must be engraved with the marks of the Twelve at the Goldsmiths' Guild in Ul'dah. You and your partner must then embark on a pilgrimage to have your bands blessed by the gods."
19,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_055","And that is an explanation of the rings in brief. If you wish to know more, Claribel yonder will be glad to provide you with guidance."
20,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_060","Having seen to your preparations for the rings, you and your partner may begin planning the ceremony itself."
21,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_061","Among other things, you will be asked to choose the type of ceremony you wish held, along with decorations for the venue."
22,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_062","When the time comes for you to make these arrangements, Claribel will direct you to an attendant named Raitmeaux."
23,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_063","A word of warning: Raitmeaux will attend you and your partner separately. In order to ensure that your special day proceeds smoothly, it is best that the two of you agree upon a ceremony plan ahead of time."
24,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_064","Once you have settled upon a plan, the next step is to schedule a date and time for the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in this."
25,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_065","Further details can be had by asking the Sanctum acolyte about scheduling a ceremony."
26,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_060","Once you and your partner have settled upon a ceremony plan, the next step is to schedule the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in registering a date and time."
27,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_061","Towards the end of the quest “The Ties that Bind,” the option to schedule your ceremony will become available. To register a date and time, speak with Etoinelle while you are in a party with your partner, and both of you are equipped with your promise wristlets."
28,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_062","Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
29,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_063","This means that a maximum of two weeks may pass between registration and the ceremony. In the intervening time, you may attend to other arrangements such as sending out invitations."
30,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_064","Venue reservations are made for two-hour blocks (Earth time) on a first-come-first-served basis."
31,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_065","Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet."
32,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066","Those on platinum and gold plans may begin registering each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
33,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067","If you cancel your reservation, you must wait until the following <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule."
34,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068","In this case, however, please be warned that registration will open only from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed."
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>."
36,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_069","Lastly, registration may not be possible due to unforeseen circumstances. For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
37,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_070","Having prepared the rings and settled upon a ceremony plan, you and your partner must then attend to a number of matters."
38,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_071","At the time you schedule your ceremony, Dedicant Etoinelle will furnish you and your partner each with a blank invitation."
39,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_072","This document bears your ceremony's schedule, and serves as proof of your reservation. Please take care not to lose either copy, as you will be required to reschedule."
40,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_073","In addition, the document may also be used to create invitations to send to friends and acquaintances."
41,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_074","After inviting your guests, we recommend that you next decide upon your attire for the ceremony."
42,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_075","As you go about this, perhaps the most important thing to keep in mind is the eternity ring, which may be concealed when certain gloves are worn. When in doubt, do a trial fitting."
43,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_076","Lastly, if you wish to alter your ceremony plans at this time, you may do so by consulting Raitmeaux within the Ivory Chapel. If you wish to review your partner's preferences, pray speak with Dedicant Etoinelle."
44,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_080","Having prepared the rings, settled upon a plan, and scheduled your ceremony, next comes the task of inviting guests."
45,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_081","Towards the end of the quest “The Ties that Bind,” after you have scheduled your ceremony, you and your partner will each receive a blank invitation from Etoinelle."
46,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_082","By using this item in your inventory, you can create invitations which may be given to friends in the same manner as an ordinary item."
47,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_083","The maximum number of guests is the same across all service plans. You and your partner may each send up to 40 invitations for a total of 80 guests."
48,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_083","When attending a ceremony, guests will be admitted to the venue by presenting their invitations to Etoinelle at the appointed time."
49,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_084","Please be warned that only those who possess an invitation may attend a ceremony. This requirement also extends to the hosts, who must be in possession of their blank invitations."
50,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_085","Commencement time and other details may be reviewed by examining the invitation in your inventory."
51,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_086","The ceremony proper commences 40 minutes (Earth time) after doors open, or earlier at the hosts' discretion."
52,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_087","Assuming that the ceremony is still in progress, guests may arrive at any time during your two-hour reservation."
53,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_088","In addition to showing people to the venue, Etoinelle will be on hand to provide assistance to guests."
54,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_090","Before you know it, the joyous day will be upon you. It would be prudent indeed to thoroughly acquaint yourself with the proceedings."
55,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_091","When the scheduled time arrives, both the couple to be joined and their guests may enter the venue by speaking with Etoinelle."
56,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_091","Please be warned that the ceremony will be postponed if both partners are not present at the venue within 20 minutes (Earth time) of doors opening."
57,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_092","The ceremony proper will commence no later than 40 minutes (Earth time) into the two-hour reservation."
58,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_093","Upon arriving at the venue, you and your partner will be shown to separate dressing rooms to attire yourself and finalize the ceremony plan."
59,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_094","Though the venue is reserved for two hours, the ceremony may conclude earlier."
60,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_095","On the day, you and your partner will each be entrusted with an eternity bell, which may be used to expedite the proceedings."
61,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_096","After you and your partner have finalized the ceremony plan in your respective dressing rooms, you will have another 20 minutes (Earth time) before the ceremony commences. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
62,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_097","Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand."
63,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_098","The ceremony will proceed as follows:"
64,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_099","Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests."
65,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_100","In the case that no guests were invited, the reception will be a private time between you and your partner."
66,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_101","Ordinarily, the ceremony will proceed through its stages at a predetermined pace. If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting."
67,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_102","During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory."
68,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_103","Please be warned that the ceremony will be postponed if you are unable to receive your eternity ring, and you will be required to reschedule."
69,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_104","The ceremony will require a maximum of two hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards."
70,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_100","If either you or your partner misplace your blank invitation, I am afraid that you will be unable to proceed with the ceremony."
71,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_101","In this case, you will be required to reschedule through Etoinelle."
72,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_120_102","Further details can be had by asking the Sanctum acolyte about rescheduling a ceremony."
73,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_130_100","If you are unable to proceed with a ceremony as planned, it is possible to reschedule."
74,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_101","To reschedule your ceremony, discard your blank invitation and then speak with Etoinelle."
75,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_102","You and your partner will each receive a new blank invitation with which you can create new invitations. At this time, it is recommended that you discard the old ones in order to avoid confusion."
76,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_103","Please note that you will be required to wait until the next <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to register a new date and time. Furthermore, for the next two weeks, registration will only be available to you from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the aforementioned day."
77,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_104","For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
78,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_130","Should circumstance necessitate the cancellation of your ceremony, I shall guide you through the procedure."
79,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_131","Please note that the following procedure is for those who wish to completely cancel their Ceremony of Eternal Bonding."
80,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_131","Canceling your ceremony requires that you hand over your promise wristlet to the Sanctum acolyte."
81,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_132","If you simply wish to postpone, you can learn about the procedure by asking the Sanctum acolyte about rescheduling a ceremony."
82,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_000_140","Do you wish to cancel your Ceremony of Eternal Bonding?"
83,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_141","Yes."
84,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_142","No."
85,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_142","You may cancel your Ceremony of Eternal Bonding by handing over your promise wristlet to the Sanctum acolyte. The special quest “The Ties that Bind” will be abandoned at this time."
86,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_142","Should you later wish to hold a ceremony, you must acquire a new promise wristlet via the Mog Station."
87,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_143","You will now be asked to confirm the cancellation of your Ceremony of Eternal Bonding."
88,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_100_143","Do you wish to cancel your Ceremony of Eternal Bonding?"
89,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_144","Yes."
90,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_145","No."
91,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_200_146","Are you certain you wish to cancel your Ceremony of Eternal Bonding?"
92,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_147","Yes."
93,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_148","No."
94,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_165","It is done─your ceremony has been canceled. If there is aught else I might assist you with, do not hesitate to ask."
95,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_170","Could not cancel the ceremony. An error has occurred."
96,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_175","Could not cancel the ceremony. You do not possess any promise wristlets."
97,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_200","Ah, a familiar face. 'Tis always a delight when those who were joined here return for a visit. Now then, is there something I might assist you with?"
98,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q4_000_201","What would you like to do?"
99,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_201","Ask about holding another ceremony."
100,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_202","Annul an existing eternal bond."
101,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_203","Discard a promise wristlet."
102,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_204","Nothing."
103,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_180","...Another ceremony, you say? I take it you wish to form an eternal bond with a new partner. Very well, I shall explain to you the process that you must undertake."
104,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_181","It has been decreed that an individual may have no more than one eternal bond at any given time."
105,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_182","As such, before you do aught else, you must needs annul your existing bond by relinquishing your eternity ring to the Sanctum."
106,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_182","You may relinquish your eternity ring by speaking with the Sanctum acolyte and selecting “Annul an existing eternal bond” when prompted."
107,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_200","Though it is most regrettable, some bonds were not meant to be."
108,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_202","If circumstance compels you to annul your eternal bond, you may do so by relinquishing your eternity ring to me."
109,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_203","At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring."
110,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q5_000_202","Do you wish to relinquish your eternity ring?"
111,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_203","Yes."
112,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_204","No."
113,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q8_100_205","Are you certain you wish to relinquish your eternity ring?"
114,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_206","Yes."
115,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_207","No."
116,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_210","It is done─your eternal bond has been annulled. May you find true happiness in the future."
117,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_220","You have but recently held a ceremony, have you not? My apologies, but you must wait longer before you may annul your eternal bond. Pray return here if your mind is unchanged after the requisite time has passed."
118,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_221","At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring."
119,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_222","Could not annul eternal bond. Your eternity ring is not in your inventory."
120,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_240","I shall take off your hands those promise wristlets that you no longer require."
121,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_240","If you possess excess promise wristlets or have no further use for them, you may discard them through the Sanctum acolyte."
122,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_241","What is it that you wish discarded?"
123,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_242","Hm? It would seem that you do not possess any promise wristlets."
124,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q6_000_250","Select the wristlet you wish to discard."
125,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A6_000_254","Cancel"
126,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q9_000_260","Are you certain you wish to discard this wristlet?"
127,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_261","Yes."
128,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_262","No."
129,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_270","Very well, I shall add this to the pile bound for the smelter."
130,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_271","Could not discard the promise wristlet. An error has occurred."
131,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_900","<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/>"
132,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_950","Are you experiencing any difficulties pertaining to the Ceremony of Eternal Bonding? If so, please do not hesitate to tell me. I should be glad to assist in any way I am able."
133,"TEXT_CMNDEFWEDDINGRECOVERY_00214_Q10_000_950","What would you like to do?"
134,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_951","Discard a promise wristlet."
135,"TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_952","Nothing."
1 key 0 1
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3 int32 str str
4 0 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_000 Greetings and be welcome to the Sanctum. I am here to serve those couples who would be joined body and soul in the Ceremony of Eternal Bonding.
5 1 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_001 The Ceremony of Eternal Bonding is an optional service which allows two players to form an eternal bond with one another by completing the special quest “The Ties that Bind.” This quest is available to those who possess a promise wristlet, which may be acquired via the Mog Station.
6 2 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_010 Greetings and be welcome to the Sanctum. Is there aught I might assist you with as you prepare for your Ceremony of Eternal Bonding?
7 3 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q2_000_030 What would you like to do?
8 4 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_031 Learn about the exchange of rings.
9 5 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_032 Learn about making a ceremony plan.
10 6 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_032 Learn how to schedule a ceremony.
11 7 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_033 Learn about miscellaneous preparations.
12 8 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_034 Learn how to invite guests.
13 9 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_035 Learn about the proceedings on ceremony day.
14 10 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_101_035 Ask what happens if I misplace my blank invitation.
15 11 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_102_035 Learn how to reschedule a ceremony.
16 12 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_100_035 Cancel the ceremony.
17 13 TEXT_CMNDEFWEDDINGRECOVERY_00214_A2_000_036 Nothing.
18 14 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_050 It is customary for the couple-to-be to exchange rings during the Ceremony of Eternal Bonding as a symbol of their undying devotion to one another.
19 15 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_051 To this end, prior to the ceremony, each partner is asked to prepare a special ring─an eternity ring, 'tis called─to be presented to his or her soul mate.
20 16 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_052 Know, though, that this ring cannot be bought with coin alone. Nay, it must be tempered by love and blessed by the gods.
21 17 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_053 Creating an eternity ring requires that you first obtain a flawless band to serve as the vessel. This item may be crafted or purchased.
22 18 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_054 Next, the band must be engraved with the marks of the Twelve at the Goldsmiths' Guild in Ul'dah. You and your partner must then embark on a pilgrimage to have your bands blessed by the gods.
23 19 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_055 And that is an explanation of the rings in brief. If you wish to know more, Claribel yonder will be glad to provide you with guidance.
24 20 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_060 Having seen to your preparations for the rings, you and your partner may begin planning the ceremony itself.
25 21 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_061 Among other things, you will be asked to choose the type of ceremony you wish held, along with decorations for the venue.
26 22 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_062 When the time comes for you to make these arrangements, Claribel will direct you to an attendant named Raitmeaux.
27 23 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_063 A word of warning: Raitmeaux will attend you and your partner separately. In order to ensure that your special day proceeds smoothly, it is best that the two of you agree upon a ceremony plan ahead of time.
28 24 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_064 Once you have settled upon a plan, the next step is to schedule a date and time for the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in this.
29 25 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_065 Further details can be had by asking the Sanctum acolyte about scheduling a ceremony.
30 26 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_060 Once you and your partner have settled upon a ceremony plan, the next step is to schedule the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in registering a date and time.
31 27 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_061 Towards the end of the quest “The Ties that Bind,” the option to schedule your ceremony will become available. To register a date and time, speak with Etoinelle while you are in a party with your partner, and both of you are equipped with your promise wristlets.
32 28 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_062 Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>
33 29 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_063 This means that a maximum of two weeks may pass between registration and the ceremony. In the intervening time, you may attend to other arrangements such as sending out invitations.
34 30 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_064 Venue reservations are made for two-hour blocks (Earth time) on a first-come-first-served basis.
35 31 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_065 Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet.
36 32 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066 Those on platinum and gold plans may begin registering each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>
37 33 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067 If you cancel your reservation, you must wait until the following <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule.
38 34 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068 In this case, however, please be warned that registration will open only from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed.
39 35 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068 Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>.
40 36 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_069 Lastly, registration may not be possible due to unforeseen circumstances. For details, please visit the Ceremony of Eternal Bonding site via the Lodestone.
41 37 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_070 Having prepared the rings and settled upon a ceremony plan, you and your partner must then attend to a number of matters.
42 38 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_071 At the time you schedule your ceremony, Dedicant Etoinelle will furnish you and your partner each with a blank invitation.
43 39 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_072 This document bears your ceremony's schedule, and serves as proof of your reservation. Please take care not to lose either copy, as you will be required to reschedule.
44 40 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_073 In addition, the document may also be used to create invitations to send to friends and acquaintances.
45 41 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_074 After inviting your guests, we recommend that you next decide upon your attire for the ceremony.
46 42 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_075 As you go about this, perhaps the most important thing to keep in mind is the eternity ring, which may be concealed when certain gloves are worn. When in doubt, do a trial fitting.
47 43 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_076 Lastly, if you wish to alter your ceremony plans at this time, you may do so by consulting Raitmeaux within the Ivory Chapel. If you wish to review your partner's preferences, pray speak with Dedicant Etoinelle.
48 44 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_080 Having prepared the rings, settled upon a plan, and scheduled your ceremony, next comes the task of inviting guests.
49 45 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_081 Towards the end of the quest “The Ties that Bind,” after you have scheduled your ceremony, you and your partner will each receive a blank invitation from Etoinelle.
50 46 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_082 By using this item in your inventory, you can create invitations which may be given to friends in the same manner as an ordinary item.
51 47 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_083 The maximum number of guests is the same across all service plans. You and your partner may each send up to 40 invitations for a total of 80 guests.
52 48 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_083 When attending a ceremony, guests will be admitted to the venue by presenting their invitations to Etoinelle at the appointed time.
53 49 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_084 Please be warned that only those who possess an invitation may attend a ceremony. This requirement also extends to the hosts, who must be in possession of their blank invitations.
54 50 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_085 Commencement time and other details may be reviewed by examining the invitation in your inventory.
55 51 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_086 The ceremony proper commences 40 minutes (Earth time) after doors open, or earlier at the hosts' discretion.
56 52 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_087 Assuming that the ceremony is still in progress, guests may arrive at any time during your two-hour reservation.
57 53 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_088 In addition to showing people to the venue, Etoinelle will be on hand to provide assistance to guests.
58 54 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_090 Before you know it, the joyous day will be upon you. It would be prudent indeed to thoroughly acquaint yourself with the proceedings.
59 55 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_091 When the scheduled time arrives, both the couple to be joined and their guests may enter the venue by speaking with Etoinelle.
60 56 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_091 Please be warned that the ceremony will be postponed if both partners are not present at the venue within 20 minutes (Earth time) of doors opening.
61 57 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_092 The ceremony proper will commence no later than 40 minutes (Earth time) into the two-hour reservation.
62 58 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_093 Upon arriving at the venue, you and your partner will be shown to separate dressing rooms to attire yourself and finalize the ceremony plan.
63 59 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_094 Though the venue is reserved for two hours, the ceremony may conclude earlier.
64 60 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_095 On the day, you and your partner will each be entrusted with an eternity bell, which may be used to expedite the proceedings.
65 61 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_096 After you and your partner have finalized the ceremony plan in your respective dressing rooms, you will have another 20 minutes (Earth time) before the ceremony commences. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell.
66 62 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_097 Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand.
67 63 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_098 The ceremony will proceed as follows:
68 64 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_099 Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests.
69 65 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_100 In the case that no guests were invited, the reception will be a private time between you and your partner.
70 66 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_101 Ordinarily, the ceremony will proceed through its stages at a predetermined pace. If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting.
71 67 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_102 During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory.
72 68 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_103 Please be warned that the ceremony will be postponed if you are unable to receive your eternity ring, and you will be required to reschedule.
73 69 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_104 The ceremony will require a maximum of two hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards.
74 70 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_100 If either you or your partner misplace your blank invitation, I am afraid that you will be unable to proceed with the ceremony.
75 71 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_120_101 In this case, you will be required to reschedule through Etoinelle.
76 72 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_120_102 Further details can be had by asking the Sanctum acolyte about rescheduling a ceremony.
77 73 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_130_100 If you are unable to proceed with a ceremony as planned, it is possible to reschedule.
78 74 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_101 To reschedule your ceremony, discard your blank invitation and then speak with Etoinelle.
79 75 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_102 You and your partner will each receive a new blank invitation with which you can create new invitations. At this time, it is recommended that you discard the old ones in order to avoid confusion.
80 76 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_103 Please note that you will be required to wait until the next <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to register a new date and time. Furthermore, for the next two weeks, registration will only be available to you from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the aforementioned day.
81 77 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_104 For details, please visit the Ceremony of Eternal Bonding site via the Lodestone.
82 78 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_130 Should circumstance necessitate the cancellation of your ceremony, I shall guide you through the procedure.
83 79 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_131 Please note that the following procedure is for those who wish to completely cancel their Ceremony of Eternal Bonding.
84 80 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_131 Canceling your ceremony requires that you hand over your promise wristlet to the Sanctum acolyte.
85 81 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_132 If you simply wish to postpone, you can learn about the procedure by asking the Sanctum acolyte about rescheduling a ceremony.
86 82 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_000_140 Do you wish to cancel your Ceremony of Eternal Bonding?
87 83 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_141 Yes.
88 84 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_000_142 No.
89 85 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_142 You may cancel your Ceremony of Eternal Bonding by handing over your promise wristlet to the Sanctum acolyte. The special quest “The Ties that Bind” will be abandoned at this time.
90 86 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_142 Should you later wish to hold a ceremony, you must acquire a new promise wristlet via the Mog Station.
91 87 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_143 You will now be asked to confirm the cancellation of your Ceremony of Eternal Bonding.
92 88 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_100_143 Do you wish to cancel your Ceremony of Eternal Bonding?
93 89 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_144 Yes.
94 90 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_100_145 No.
95 91 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q3_200_146 Are you certain you wish to cancel your Ceremony of Eternal Bonding?
96 92 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_147 Yes.
97 93 TEXT_CMNDEFWEDDINGRECOVERY_00214_A3_200_148 No.
98 94 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_165 It is done─your ceremony has been canceled. If there is aught else I might assist you with, do not hesitate to ask.
99 95 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_170 Could not cancel the ceremony. An error has occurred.
100 96 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_175 Could not cancel the ceremony. You do not possess any promise wristlets.
101 97 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_200 Ah, a familiar face. 'Tis always a delight when those who were joined here return for a visit. Now then, is there something I might assist you with?
102 98 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q4_000_201 What would you like to do?
103 99 TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_201 Ask about holding another ceremony.
104 100 TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_202 Annul an existing eternal bond.
105 101 TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_203 Discard a promise wristlet.
106 102 TEXT_CMNDEFWEDDINGRECOVERY_00214_A4_000_204 Nothing.
107 103 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_180 ...Another ceremony, you say? I take it you wish to form an eternal bond with a new partner. Very well, I shall explain to you the process that you must undertake.
108 104 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_181 It has been decreed that an individual may have no more than one eternal bond at any given time.
109 105 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_182 As such, before you do aught else, you must needs annul your existing bond by relinquishing your eternity ring to the Sanctum.
110 106 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_182 You may relinquish your eternity ring by speaking with the Sanctum acolyte and selecting “Annul an existing eternal bond” when prompted.
111 107 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_200 Though it is most regrettable, some bonds were not meant to be.
112 108 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_202 If circumstance compels you to annul your eternal bond, you may do so by relinquishing your eternity ring to me.
113 109 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_203 At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring.
114 110 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q5_000_202 Do you wish to relinquish your eternity ring?
115 111 TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_203 Yes.
116 112 TEXT_CMNDEFWEDDINGRECOVERY_00214_A5_000_204 No.
117 113 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q8_100_205 Are you certain you wish to relinquish your eternity ring?
118 114 TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_206 Yes.
119 115 TEXT_CMNDEFWEDDINGRECOVERY_00214_A8_100_207 No.
120 116 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_210 It is done─your eternal bond has been annulled. May you find true happiness in the future.
121 117 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_220 You have but recently held a ceremony, have you not? My apologies, but you must wait longer before you may annul your eternal bond. Pray return here if your mind is unchanged after the requisite time has passed.
122 118 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_221 At least ten days must have elapsed from the Ceremony of Eternal Bonding before you can relinquish your eternity ring.
123 119 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_222 Could not annul eternal bond. Your eternity ring is not in your inventory.
124 120 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_240 I shall take off your hands those promise wristlets that you no longer require.
125 121 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_240 If you possess excess promise wristlets or have no further use for them, you may discard them through the Sanctum acolyte.
126 122 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_241 What is it that you wish discarded?
127 123 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_242 Hm? It would seem that you do not possess any promise wristlets.
128 124 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q6_000_250 Select the wristlet you wish to discard.
129 125 TEXT_CMNDEFWEDDINGRECOVERY_00214_A6_000_254 Cancel
130 126 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q9_000_260 Are you certain you wish to discard this wristlet?
131 127 TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_261 Yes.
132 128 TEXT_CMNDEFWEDDINGRECOVERY_00214_A9_000_262 No.
133 129 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_270 Very well, I shall add this to the pile bound for the smelter.
134 130 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_271 Could not discard the promise wristlet. An error has occurred.
135 131 TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_900 <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/>
136 132 TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_950 Are you experiencing any difficulties pertaining to the Ceremony of Eternal Bonding? If so, please do not hesitate to tell me. I should be glad to assist in any way I am able.
137 133 TEXT_CMNDEFWEDDINGRECOVERY_00214_Q10_000_950 What would you like to do?
138 134 TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_951 Discard a promise wristlet.
139 135 TEXT_CMNDEFWEDDINGRECOVERY_00214_A10_000_952 Nothing.
+50 -25
View File
@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000","BZZZT...★※☆
0,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000","BZZZT...★※☆
<Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis>"
1,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000","What would you like to ask about?"
2,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001","This workshop's facilities."
3,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002","Company crafting."
@@ -9,41 +10,50 @@ int32,str,str
5,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004","Voyage control panel."
6,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006","Exploratory missions."
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
8,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000","BZZZT...★※☆
<Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>"
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <Color(-34022)>fabrication station</Color> to begin a new project or manage one in progress."
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available."
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <Color(-34022)>schematic board</Color>."
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available."
12,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000","BZZZT...★※☆
<Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>"
13,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000","What will you ask about?"
14,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_001","The company crafting log."
15,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_002","Contributing materials."
16,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003","Construction quality."
17,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_004","Advancing to the next production phase."
18,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005","Evaluating progress."
16,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003","Construction quality."
19,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000","BZZZT...★※☆
<Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>"
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>."
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <Color(-34022)>production phases</Color>."
22,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003","Each phase will require different materials to complete, which can be reviewed via the company crafting log."
23,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004","Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand."
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>."
24,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000","BZZZT...★※☆
<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <Color(-34022)>production phase</Color>, your free company will need to contribute sufficient materials."
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <Color(-34022)>fabrication station</Color>."
27,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003","Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required."
28,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004","If you wish to complete projects quickly, you must enlist the support of as many free company members as possible."
<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
29,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000","BZZZT...★※☆
<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <Color(-34022)>quality</Color> will increase."
31,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002","Construction quality will influence the amount of progress made when advancing to the next production phase."
27,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003","Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required."
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>."
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress."
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well."
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
41,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002","New plans will be automatically added to the company crafting log and can be used immediately following creation."
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
42,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000","BZZZT...★※☆
<Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>"
43,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000","What would you like to ask about?"
44,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001","Outfitting and registering an airship."
45,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002","Choosing airship components."
@@ -51,37 +61,45 @@ int32,str,str
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
41,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002","New plans will be automatically added to the company crafting log and can be used immediately following creation."
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>."
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
43,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000","What would you like to ask about?"
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
54,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001","Each component will affect your airship's performance in a variety of ways."
55,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002","You may wish to change components depending on how you intend to deploy your airship."
46,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003","Managing capacity."
56,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000","BZZZT...★※☆
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
64,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004","As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships."
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
65,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000","BZZZT...★※☆
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
67,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002","The information contained in this log may prove useful in preparing for your next exploratory voyage."
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship."
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials."
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
<Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>"
74,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001","<Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>"
75,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000","What would you like to ask about?"
76,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_001","Exploratory mission requirements."
77,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_002","(★未使用/削除予定★)"
78,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_003","Missions involving two or more parties."
79,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_004","Rewards obtained during exploratory missions."
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
80,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001","BZZZT...★※☆
<Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis>"
81,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002","In order to embark upon an exploratory mission, you and your party must meet the following requirements:"
82,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011","All party members must have completed the main scenario quest “Heavensward.”"
83,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012","All party members must be level 60 Disciples of War or Magic."
@@ -106,7 +124,8 @@ int32,str,str
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
87,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013","Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry."
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
@@ -122,26 +141,32 @@ int32,str,str
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004","Subaquatic voyage deployment."
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005","Analyzing voyage logs."
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>."
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001","Managing an airship."
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
117,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_003","Managing capacity."
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible."
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000 BZZZT...★※☆ <Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis> BZZZT...★※☆ <Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis>
5 1 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000 What would you like to ask about?
6 1 2 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001 What would you like to ask about? This workshop's facilities.
7 2 3 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002 This workshop's facilities. Company crafting.
8 3 4 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_003 Company crafting. Drafting plans for new projects.
10 5 6 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006 Voyage control panel. Exploratory missions.
11 6 7 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005 Exploratory missions. Nothing.
12 7 8 TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000 Nothing. BZZZT...★※☆ <Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>
13 8 9 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001 BZZZT...★※☆ <Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis> You may use your workshop's <Color(-34022)>fabrication station</Color> to begin a new project or manage one in progress.
14 10 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002 Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available.
15 9 11 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003 You may use your workshop's <Color(-34022)>fabrication station</Color> to begin a new project or manage one in progress. Plans for new projects can be drafted with the <Color(-34022)>schematic board</Color>.
16 10 12 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000 Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available. BZZZT...★※☆ <Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>
17 11 13 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000 Plans for new projects can be drafted with the <Color(-34022)>schematic board</Color>. What will you ask about?
18 12 14 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_001 BZZZT...★※☆ <Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis> The company crafting log.
19 15 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_002 Contributing materials.
20 13 16 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003 What will you ask about? Construction quality.
21 14 17 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_004 The company crafting log. Advancing to the next production phase.
22 15 18 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005 Contributing materials. Evaluating progress.
23 16 19 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000 Construction quality. BZZZT...★※☆ <Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>
24 17 20 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001 Advancing to the next production phase. To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>.
25 18 21 TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002 Evaluating progress. Be advised that many projects are comprised of multiple <Color(-34022)>production phases</Color>.
26 19 22 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003 BZZZT...★※☆ <Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis> Each phase will require different materials to complete, which can be reviewed via the company crafting log.
27 23 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004 Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand.
28 20 24 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000 To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>. BZZZT...★※☆ <Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>
29 21 25 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001 Be advised that many projects are comprised of multiple <Color(-34022)>production phases</Color>. In order to advance to the next <Color(-34022)>production phase</Color>, your free company will need to contribute sufficient materials.
30 22 26 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002 Each phase will require different materials to complete, which can be reviewed via the company crafting log. Materials can be contributed via the <Color(-34022)>fabrication station</Color>.
31 23 27 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003 Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand. Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required.
32 24 28 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004 BZZZT...★※☆ <Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis> If you wish to complete projects quickly, you must enlist the support of as many free company members as possible.
33 29 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000 BZZZT...★※☆ <Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>
34 25 30 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001 In order to advance to the next <Color(-34022)>production phase</Color>, your free company will need to contribute sufficient materials. When contributing materials to a project, there is a chance that the construction <Color(-34022)>quality</Color> will increase.
35 26 31 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002 Materials can be contributed via the <Color(-34022)>fabrication station</Color>. Construction quality will influence the amount of progress made when advancing to the next production phase.
36 27 32 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000 Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required. BZZZT...★※☆ <Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>
37 28 33 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001 If you wish to complete projects quickly, you must enlist the support of as many free company members as possible. In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>.
38 29 34 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002 BZZZT...★※☆ <Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis> Moreover, all party members must be present within the company workshop.
39 35 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000 BZZZT...★※☆ <Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>
40 30 36 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001 When contributing materials to a project, there is a chance that the construction <Color(-34022)>quality</Color> will increase. Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress.
41 31 37 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002 Construction quality will influence the amount of progress made when advancing to the next production phase. There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well.
42 32 38 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003 BZZZT...★※☆ <Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis> Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project.
43 39 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000 BZZZT...★※☆ <Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>
44 33 40 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001 In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>. To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft.
45 34 41 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002 Moreover, all party members must be present within the company workshop. New plans will be automatically added to the company crafting log and can be used immediately following creation.
46 35 42 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000 BZZZT...★※☆ <Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis> BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>
47 43 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000 What would you like to ask about?
48 36 44 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001 Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress. Outfitting and registering an airship.
49 37 45 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002 There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well. Choosing airship components.
50 38 46 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_003 Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project. Managing capacity.
51 39 47 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004 BZZZT...★※☆ <Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis> Exploratory voyage deployment.
52 48 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005 Analyzing voyage logs.
53 40 49 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006 To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft. Repairing damaged components.
54 41 50 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000 New plans will be automatically added to the company crafting log and can be used immediately following creation. BZZZT...★※☆ <Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>
55 42 51 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001 BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis> To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>.
56 52 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002 Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship.
57 43 53 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000 What would you like to ask about? BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
58 44 54 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001 Outfitting and registering an airship. Each component will affect your airship's performance in a variety of ways.
59 45 55 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002 Choosing airship components. You may wish to change components depending on how you intend to deploy your airship.
61 47 57 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001 Exploratory voyage deployment. Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>.
62 48 58 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002 Analyzing voyage logs. As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well.
63 49 59 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003 Repairing damaged components. Your airship's rank will increase as it gains experience via exploratory voyages.
64 50 60 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000 BZZZT...★※☆ <Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis> BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
65 61 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001 To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence.
66 51 62 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002 To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>. Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
67 52 63 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003 Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship. Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
68 53 64 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004 BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis> As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships.
69 65 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000 BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>
70 54 66 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001 Each component will affect your airship's performance in a variety of ways. Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
71 55 67 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002 You may wish to change components depending on how you intend to deploy your airship. The information contained in this log may prove useful in preparing for your next exploratory voyage.
72 56 68 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003 BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis> Please note that only the log for the previous voyage will be retained.
73 69 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000 BZZZT...★※☆ <Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>
74 57 70 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001 Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>. The condition of your airship's components will decrease with each exploratory voyage.
75 58 71 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002 As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well. Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship.
76 59 72 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003 Your airship's rank will increase as it gains experience via exploratory voyages. To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials.
77 60 73 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000 BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis> BZZZT...★※☆ <Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>
78 74 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001 <Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>
79 61 75 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000 To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence. What would you like to ask about?
80 62 76 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_001 Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers. Exploratory mission requirements.
81 63 77 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_002 Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects. (★未使用/削除予定★)
82 64 78 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_003 As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships. Missions involving two or more parties.
83 65 79 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_004 BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis> Rewards obtained during exploratory missions.
84 80 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001 BZZZT...★※☆ <Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis>
85 66 81 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002 Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results. In order to embark upon an exploratory mission, you and your party must meet the following requirements:
86 67 82 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011 The information contained in this log may prove useful in preparing for your next exploratory voyage. All party members must have completed the main scenario quest “Heavensward.”
87 68 83 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012 Please note that only the log for the previous voyage will be retained. All party members must be level 60 Disciples of War or Magic.
88 69 84 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003 BZZZT...★※☆ <Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis> Furthermore, all party members must be in possession of <Color(-34022)>mission ceruleum</Color>, which may be purchased from resident caretakers or the mammet voyager #004A.
89 85 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_004 It is possible to participate in missions by forming parties consisting of two or more members.
90 70 86 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_005 The condition of your airship's components will decrease with each exploratory voyage. If you wish to embark upon a mission with less than eight players, you may do so via the voyage control panel. However, please be advised that you will be unable to add new members during the mission.
91 71 87 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013 Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship. Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry.
92 72 88 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_006 To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials. Exploratory missions are subject to a time limit, and you will earn a reward by completing mission objectives within the time given.
93 73 89 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_005 BZZZT...★※☆ <Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis> Successfully completing a mission also earns you the ability to manipulate aetherial gaps, allowing you to pass beyond the Grounding Gale.
94 90 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_510_006 Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission.
95 74 91 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_007 <Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis> All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
96 75 92 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_008 What would you like to ask about? Items unable to be obtained will be lost.
97 76 93 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_009 Exploratory mission requirements. Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time).
98 77 94 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_010 (★未使用/削除予定★) Moreover, the airship which you used to embark upon your mission may not be deployed on missions or voyages for 5 minutes (Earth time).
99 78 95 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_001 Missions involving two or more parties. (★未使用/削除予定★)
100 79 96 TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_002 Rewards obtained during exploratory missions. (★未使用/削除予定★)
101 80 97 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_420_003 BZZZT...★※☆ <Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis> (★未使用/削除予定★)
102 98 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_001
103 81 99 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_002 In order to embark upon an exploratory mission, you and your party must meet the following requirements:
104 82 100 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_003 All party members must have completed the main scenario quest “Heavensward.”
105 83 101 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_004 All party members must be level 60 Disciples of War or Magic.
124 102 120 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006 Repairing damaged components.
125 103 121 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000 BZZZT...★※☆ <Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>
126 104 122 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001 To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>.
127 105 123 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002 BZZZT...★※☆ <Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis> Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible.
128 124 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000 BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
129 106 125 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001 Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area. Each component will affect your submersible's performance in a variety of ways.
130 107 126 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002 Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils. You may wish to change components depending on how you intend to deploy your submersible.
131 108 127 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000 The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district. BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
141 118 137 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001 Subaquatic voyage deployment. Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
142 119 138 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002 Analyzing voyage logs. The information contained in this log may prove useful in preparing for your next voyage.
143 120 139 TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003 Repairing damaged components. Please note that only the log for the previous voyage will be retained.
144 121 140 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000 BZZZT...★※☆ <Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis> BZZZT...★※☆ <Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>
145 141 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001 The condition of your submersible's components will decrease with each subaquatic voyage.
146 122 142 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002 To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>. Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible.
147 123 143 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003 Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible. To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials.
148 124 144 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT BZZZT...★※☆ <Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>
149 145 TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01
150 125 146 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01 Each component will affect your submersible's performance in a variety of ways.
151 126 147 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_02 You may wish to change components depending on how you intend to deploy your submersible.
152 127 148 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_03 BZZZT...★※☆ <Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>
153 149 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_04
154 128 150 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_CANCEL Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>.
155 129 151 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_A As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well.
156 130 152 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_1 Your submersible's rank will increase as it gains experience via subaquatic voyages.
157 131 153 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_2 BZZZT...★※☆ <Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>
158 154 TEXT_CMNDEFWORKSHOPGUIDE_00263_A01_3
159 132 155 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_B To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence.
160 133 156 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_TITLE_B01 Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers.
161 134 157 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B01 Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects.
162 135 158 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B02 As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles.
163 136 159 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B03 BZZZT...★※☆ <Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>
164 160 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B04
165 137 161 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_B05 Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results.
166 138 162 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_1 The information contained in this log may prove useful in preparing for your next voyage.
167 139 163 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_2 Please note that only the log for the previous voyage will be retained.
168 140 164 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_3 BZZZT...★※☆ <Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>
169 165 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_4
170 141 166 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001 TEXT_CMNDEFWORKSHOPGUIDE_00263_B01_5 The condition of your submersible's components will decrease with each subaquatic voyage.
171 142 167 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_1 Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible.
172 143 168 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003 TEXT_CMNDEFWORKSHOPGUIDE_00263_B02_2 To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials.
@@ -1,29 +1,29 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_TALK_ACTOR","Questions about coverings? By all means, ask away."
1,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_Q1_000_1","What will you ask?"
2,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A1_000_1","What are coverings?"
3,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A2_000_1","What is breeding stock?"
4,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A3_000_1","What are the benefits of covering?"
5,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_END_000_1","Nothing."
6,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_01","Even the best bird has her limits, so what's a trainer to do when <If(PlayerParameter(4))>her<Else/>his</If> chocobo reaches 'em? Arrange a covering, that's what: a union between two retired veterans for the purpose of producing fledglings of a higher pedigree."
7,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_02","Strong parents make for strong offspring, after all, an' why let that investment in your veteran go to waste? What's more, the offspring may inherit certain abilities from their parents! Aye, you'd be a fool not to see it done."
8,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_03","Once we've finished preparing the newborn fledgling for the races, we'll release him into your care, an' you can start training him in earnest."
9,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_04","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
10,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_06","To retire your race chocobo, speak with the race chocobo trainer at the race counter in the Gold Saucer."
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <Color(-34022)>proof of covering</Color>."
12,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_01","Training an' retiring two chocobos to serve as sire an' dam is a rather hefty investment, to say the least. So, in the interests of ensuring a healthy supply of new race chocobos, the Gold Saucer maintains a flock of breeding stock."
13,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_02","For a fee, you can rent the services of one of their birds. Unless you're set on doing things the hard way, I'd advise you to consider it."
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<Color(-34022)>Covering permission forms</Color> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
15,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_04","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
16,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_05","Moreover, please note that covering permission forms are valid for a single use only."
17,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_01","It's about probability. The offspring of two fast chocobos is likely to be fast itself, an' so forth."
18,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_02","Pair two chocobos of a high pedigree with one another, an' you've a strong chance of getting a fledgling with incredible potential."
19,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_03","I say <Emphasis>chance</Emphasis>, mind you. I've seen run-of-the-mill birds born to champions, an' champions birthed by decidedly average birds."
20,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_04","There's no telling exactly how it'll turn out till it does. The Spinner's a fickle mistress, an' all you can do is pray."
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <Color(-34022)>pedigree level</Color> of a chocobo represents its potential as a race chocobo."
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Gold Saucer</Color>. Next, select <Color(-34022)>Chocobo</Color> from within the interface, then select <Color(-34022)>Pedigree</Color>."
23,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A4_000_1",""
24,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_01",""
25,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_02",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_TALK_ACTOR","Questions about coverings? By all means, ask away."
1,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_Q1_000_1","What will you ask?"
2,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A1_000_1","What are coverings?"
3,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A2_000_1","What is breeding stock?"
4,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A3_000_1","What are the benefits of covering?"
5,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_END_000_1","Nothing."
6,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_01","Even the best bird has her limits, so what's a trainer to do when <If(PlayerParameter(4))>her<Else/>his</If> chocobo reaches 'em? Arrange a covering, that's what: a union between two retired veterans for the purpose of producing fledglings of a higher pedigree."
7,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_02","Strong parents make for strong offspring, after all, an' why let that investment in your veteran go to waste? What's more, the offspring may inherit certain abilities from their parents! Aye, you'd be a fool not to see it done."
8,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_03","Once we've finished preparing the newborn fledgling for the races, we'll release him into your care, an' you can start training him in earnest."
9,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_04","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
10,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_06","To retire your race chocobo, speak with the race chocobo trainer at the race counter in the Gold Saucer."
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <Color(-34022)>proof of covering</Color>."
12,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_01","Training an' retiring two chocobos to serve as sire an' dam is a rather hefty investment, to say the least. So, in the interests of ensuring a healthy supply of new race chocobos, the Gold Saucer maintains a flock of breeding stock."
13,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_02","For a fee, you can rent the services of one of their birds. Unless you're set on doing things the hard way, I'd advise you to consider it."
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<Color(-34022)>Covering permission forms</Color> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
15,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_04","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
16,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_05","Moreover, please note that covering permission forms are valid for a single use only."
17,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_01","It's about probability. The offspring of two fast chocobos is likely to be fast itself, an' so forth."
18,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_02","Pair two chocobos of a high pedigree with one another, an' you've a strong chance of getting a fledgling with incredible potential."
19,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_03","I say <Emphasis>chance</Emphasis>, mind you. I've seen run-of-the-mill birds born to champions, an' champions birthed by decidedly average birds."
20,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_04","There's no telling exactly how it'll turn out till it does. The Spinner's a fickle mistress, an' all you can do is pray."
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <Color(-34022)>pedigree level</Color> of a chocobo represents its potential as a race chocobo."
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Gold Saucer</Color>. Next, select <Color(-34022)>Chocobo</Color> from within the interface, then select <Color(-34022)>Pedigree</Color>."
23,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A4_000_1",""
24,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_01",""
25,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_TALK_ACTOR Questions about coverings? By all means, ask away.
5 1 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_Q1_000_1 What will you ask?
6 2 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A1_000_1 What are coverings?
7 3 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A2_000_1 What is breeding stock?
8 4 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A3_000_1 What are the benefits of covering?
9 5 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_END_000_1 Nothing.
10 6 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_01 Even the best bird has her limits, so what's a trainer to do when <If(PlayerParameter(4))>her<Else/>his</If> chocobo reaches 'em? Arrange a covering, that's what: a union between two retired veterans for the purpose of producing fledglings of a higher pedigree.
11 7 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_02 Strong parents make for strong offspring, after all, an' why let that investment in your veteran go to waste? What's more, the offspring may inherit certain abilities from their parents! Aye, you'd be a fool not to see it done.
12 8 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_03 Once we've finished preparing the newborn fledgling for the races, we'll release him into your care, an' you can start training him in earnest.
13 9 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_04 To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo.
14 10 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_06 To retire your race chocobo, speak with the race chocobo trainer at the race counter in the Gold Saucer.
15 11 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05 Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <Color(-34022)>proof of covering</Color>.
16 12 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_01 Training an' retiring two chocobos to serve as sire an' dam is a rather hefty investment, to say the least. So, in the interests of ensuring a healthy supply of new race chocobos, the Gold Saucer maintains a flock of breeding stock.
17 13 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_02 For a fee, you can rent the services of one of their birds. Unless you're set on doing things the hard way, I'd advise you to consider it.
18 14 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03 <Color(-34022)>Covering permission forms</Color> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined.
19 15 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_04 Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock.
20 16 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_05 Moreover, please note that covering permission forms are valid for a single use only.
21 17 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_01 It's about probability. The offspring of two fast chocobos is likely to be fast itself, an' so forth.
22 18 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_02 Pair two chocobos of a high pedigree with one another, an' you've a strong chance of getting a fledgling with incredible potential.
23 19 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_03 I say <Emphasis>chance</Emphasis>, mind you. I've seen run-of-the-mill birds born to champions, an' champions birthed by decidedly average birds.
24 20 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_04 There's no telling exactly how it'll turn out till it does. The Spinner's a fickle mistress, an' all you can do is pray.
25 21 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05 The <Color(-34022)>pedigree level</Color> of a chocobo represents its potential as a race chocobo.
26 22 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06 To view the pedigree of your race chocobo, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Gold Saucer</Color>. Next, select <Color(-34022)>Chocobo</Color> from within the interface, then select <Color(-34022)>Pedigree</Color>.
27 23 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A4_000_1
28 24 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_01
29 25 TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_02
@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_TALK_ACTOR","All right. I presume you've brought the necessary documentation, then?"
1,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_01","We'll see to the rest, don't you worry. Be sure you don't misplace your proof of covering─you'll need it when you return to collect the fledgling."
2,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_02","To confirm the date after which you may collect your fledgling, refer to the proof of covering's help text."
3,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_01","Hold on─didn't we just arrange a covering for you? I'm afraid there are certain restrictions..."
4,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_02","You cannot arrange another covering until you have collected your newborn fledgling."
5,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_01","Hm? You haven't <Emphasis>any</Emphasis> retired chocobo registration forms? You do realize they're essential, don't you?"
6,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_02","You cannot arrange a covering without a retired chocobo registration form in your possession."
7,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_01","Maybe it's just me, but you seem to be carrying an awful lot at the moment..."
8,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_02","You cannot arrange a covering without space in your inventory to store the proof of covering."
9,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_01","I see you've brought a retired chocobo registration form. That's good. Unfortunately, you don't seem to have any forms for a compatible chocobo. That's bad."
10,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_02","You cannot arrange a covering without forms for two compatible chocobos."
11,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_03","All coverings require a sire and a dam. However, please note that both chocobos cannot be breeding stock."
12,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_Q1",""
13,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A1",""
14,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A2",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_TALK_ACTOR","All right. I presume you've brought the necessary documentation, then?"
1,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_01","We'll see to the rest, don't you worry. Be sure you don't misplace your proof of covering─you'll need it when you return to collect the fledgling."
2,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_02","To confirm the date after which you may collect your fledgling, refer to the proof of covering's help text."
3,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_01","Hold on─didn't we just arrange a covering for you? I'm afraid there are certain restrictions..."
4,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_02","You cannot arrange another covering until you have collected your newborn fledgling."
5,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_01","Hm? You haven't <Emphasis>any</Emphasis> retired chocobo registration forms? You do realize they're essential, don't you?"
6,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_02","You cannot arrange a covering without a retired chocobo registration form in your possession."
7,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_01","Maybe it's just me, but you seem to be carrying an awful lot at the moment..."
8,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_02","You cannot arrange a covering without space in your inventory to store the proof of covering."
9,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_01","I see you've brought a retired chocobo registration form. That's good. Unfortunately, you don't seem to have any forms for a compatible chocobo. That's bad."
10,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_02","You cannot arrange a covering without forms for two compatible chocobos."
11,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_03","All coverings require a sire and a dam. However, please note that both chocobos cannot be breeding stock."
12,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_Q1",""
13,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A1",""
14,"TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A2",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_TALK_ACTOR All right. I presume you've brought the necessary documentation, then?
5 1 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_01 We'll see to the rest, don't you worry. Be sure you don't misplace your proof of covering─you'll need it when you return to collect the fledgling.
6 2 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_02 To confirm the date after which you may collect your fledgling, refer to the proof of covering's help text.
7 3 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_01 Hold on─didn't we just arrange a covering for you? I'm afraid there are certain restrictions...
8 4 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_001_02 You cannot arrange another covering until you have collected your newborn fledgling.
9 5 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_01 Hm? You haven't <Emphasis>any</Emphasis> retired chocobo registration forms? You do realize they're essential, don't you?
10 6 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_002_02 You cannot arrange a covering without a retired chocobo registration form in your possession.
11 7 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_01 Maybe it's just me, but you seem to be carrying an awful lot at the moment...
12 8 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_003_02 You cannot arrange a covering without space in your inventory to store the proof of covering.
13 9 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_01 I see you've brought a retired chocobo registration form. That's good. Unfortunately, you don't seem to have any forms for a compatible chocobo. That's bad.
14 10 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_02 You cannot arrange a covering without forms for two compatible chocobos.
15 11 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_ERROR_004_03 All coverings require a sire and a dam. However, please note that both chocobos cannot be breeding stock.
16 12 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_Q1
17 13 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A1
18 14 TEXT_CMNGSCCHOCOBORACECOUPLING_00235_001_A2
@@ -1,4 +1,4 @@
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#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEDEFAULTA_00255_TALK_ACTOR","Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but if you wish to avail yourself of our services, it would be best if you spoke with the registrar forthwith."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEDEFAULTA_00255_TALK_ACTOR","Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but if you wish to avail yourself of our services, it would be best if you spoke with the registrar forthwith."
1 key 0 1
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3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEDEFAULTA_00255_TALK_ACTOR Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but if you wish to avail yourself of our services, it would be best if you spoke with the registrar forthwith.
@@ -1,4 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEDEFAULTB_00256_COUPLING_000_000","These days, we've no shortage of fledgling race chocobos. The folks from the Gold Saucer have seen to that."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEDEFAULTB_00256_COUPLING_000_000","These days, we've no shortage of fledgling race chocobos. The folks from the Gold Saucer have seen to that."
1 key 0 1
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3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEDEFAULTB_00256_COUPLING_000_000 These days, we've no shortage of fledgling race chocobos. The folks from the Gold Saucer have seen to that.
@@ -1,15 +1,15 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR_02","You wish for <Highlight>StringParameter(1)</Highlight> to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability..."
1,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_Q1","Are you certain you wish for your race chocobo to unlearn <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>?"
2,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A1","Yes"
3,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A2","No"
4,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_DONE","And with that, the process is complete. I pray this meets with your satisfaction."
5,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR","You wish for your race chocobo to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability..."
6,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_01","No, this cannot be right, can it? According to my records, you do not even have a registered race chocobo."
7,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_02","Race chocobos cannot unlearn abilities until they have been officially registered."
8,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_01","You did remember to bring a bottle of lethe water, did you not? If not, I fear we cannot proceed."
9,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_02","Abilities cannot be unlearned without lethe water, which can be purchased from the tack & feed trader at the race counter."
10,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_01","Hm. So far as I can tell, your race chocobo possesses no abilities which can be unlearned."
11,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_02","Hereditary abilities are permanent. Only acquired abilities may be unlearned."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR_02","You wish for <Highlight>StringParameter(1)</Highlight> to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability..."
1,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_Q1","Are you certain you wish for your race chocobo to unlearn <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>?"
2,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A1","Yes"
3,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A2","No"
4,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_DONE","And with that, the process is complete. I pray this meets with your satisfaction."
5,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR","You wish for your race chocobo to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability..."
6,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_01","No, this cannot be right, can it? According to my records, you do not even have a registered race chocobo."
7,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_02","Race chocobos cannot unlearn abilities until they have been officially registered."
8,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_01","You did remember to bring a bottle of lethe water, did you not? If not, I fear we cannot proceed."
9,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_02","Abilities cannot be unlearned without lethe water, which can be purchased from the tack & feed trader at the race counter."
10,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_01","Hm. So far as I can tell, your race chocobo possesses no abilities which can be unlearned."
11,"TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_02","Hereditary abilities are permanent. Only acquired abilities may be unlearned."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR_02 You wish for <Highlight>StringParameter(1)</Highlight> to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability...
5 1 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_Q1 Are you certain you wish for your race chocobo to unlearn <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>?
6 2 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A1 Yes
7 3 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_A2 No
8 4 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_001_DONE And with that, the process is complete. I pray this meets with your satisfaction.
9 5 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_TALK_ACTOR You wish for your race chocobo to unlearn an ability? Very well, if you would be so kind as to specify the undesired ability...
10 6 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_01 No, this cannot be right, can it? According to my records, you do not even have a registered race chocobo.
11 7 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_001_02 Race chocobos cannot unlearn abilities until they have been officially registered.
12 8 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_01 You did remember to bring a bottle of lethe water, did you not? If not, I fear we cannot proceed.
13 9 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_002_02 Abilities cannot be unlearned without lethe water, which can be purchased from the tack & feed trader at the race counter.
14 10 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_01 Hm. So far as I can tell, your race chocobo possesses no abilities which can be unlearned.
15 11 TEXT_CMNGSCCHOCOBORACEFORGETABILITY_00229_ERROR_003_02 Hereditary abilities are permanent. Only acquired abilities may be unlearned.
@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR_02","You wish to teach <Highlight>StringParameter(1)</Highlight> an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual."
1,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_DONE","I can say with confidence that your race chocobo responded well to the <Sheet(ChocoboRaceAbility,IntegerParameter(1),0)/> training. Pray judge for yourself, <If(PlayerParameter(4))>madam<Else/>sir</If>."
2,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR","You wish to teach your race chocobo an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual."
3,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_01","...But, more importantly, should you not first register your race chocobo?"
4,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_02","Race chocobos cannot be taught abilities until they have been officially registered."
5,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_01","...I gather from your expression that you do not have a training manual?"
6,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_02","Race abilities cannot be taught without the requisite manuals, which can be purchased from the tack & feed trader at the race counter."
7,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_01","Hmmm... While I understand your desire to train the finest race chocobo possible, I fear you overestimate your steed's capabilities..."
8,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_02","Your race chocobo must unlearn an ability before you can teach it a new one."
9,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_01","A bold strategy, <If(PlayerParameter(4))>madam<Else/>sir</If>, but a futile one, I fear. Chocobos lack the capacity to differentiate between such similar abilities."
10,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_02","Your race chocobo cannot learn two abilities of the same type."
11,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_03","If you wish to teach your chocobo a more powerful version of a learned ability, you must first have it unlearn the weaker version."
12,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_Q1",""
13,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A1",""
14,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A2",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR_02","You wish to teach <Highlight>StringParameter(1)</Highlight> an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual."
1,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_DONE","I can say with confidence that your race chocobo responded well to the <Sheet(ChocoboRaceAbility,IntegerParameter(1),0)/> training. Pray judge for yourself, <If(PlayerParameter(4))>madam<Else/>sir</If>."
2,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR","You wish to teach your race chocobo an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual."
3,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_01","...But, more importantly, should you not first register your race chocobo?"
4,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_02","Race chocobos cannot be taught abilities until they have been officially registered."
5,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_01","...I gather from your expression that you do not have a training manual?"
6,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_02","Race abilities cannot be taught without the requisite manuals, which can be purchased from the tack & feed trader at the race counter."
7,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_01","Hmmm... While I understand your desire to train the finest race chocobo possible, I fear you overestimate your steed's capabilities..."
8,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_02","Your race chocobo must unlearn an ability before you can teach it a new one."
9,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_01","A bold strategy, <If(PlayerParameter(4))>madam<Else/>sir</If>, but a futile one, I fear. Chocobos lack the capacity to differentiate between such similar abilities."
10,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_02","Your race chocobo cannot learn two abilities of the same type."
11,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_03","If you wish to teach your chocobo a more powerful version of a learned ability, you must first have it unlearn the weaker version."
12,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_Q1",""
13,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A1",""
14,"TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A2",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR_02 You wish to teach <Highlight>StringParameter(1)</Highlight> an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual.
5 1 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_DONE I can say with confidence that your race chocobo responded well to the <Sheet(ChocoboRaceAbility,IntegerParameter(1),0)/> training. Pray judge for yourself, <If(PlayerParameter(4))>madam<Else/>sir</If>.
6 2 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_TALK_ACTOR You wish to teach your race chocobo an ability, <If(PlayerParameter(4))>madam<Else/>sir</If>? Then, if you would be so kind as to provide the requisite manual.
7 3 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_01 ...But, more importantly, should you not first register your race chocobo?
8 4 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_001_02 Race chocobos cannot be taught abilities until they have been officially registered.
9 5 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_01 ...I gather from your expression that you do not have a training manual?
10 6 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_002_02 Race abilities cannot be taught without the requisite manuals, which can be purchased from the tack & feed trader at the race counter.
11 7 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_01 Hmmm... While I understand your desire to train the finest race chocobo possible, I fear you overestimate your steed's capabilities...
12 8 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_003_02 Your race chocobo must unlearn an ability before you can teach it a new one.
13 9 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_01 A bold strategy, <If(PlayerParameter(4))>madam<Else/>sir</If>, but a futile one, I fear. Chocobos lack the capacity to differentiate between such similar abilities.
14 10 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_02 Your race chocobo cannot learn two abilities of the same type.
15 11 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_ERROR_004_03 If you wish to teach your chocobo a more powerful version of a learned ability, you must first have it unlearn the weaker version.
16 12 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_Q1
17 13 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A1
18 14 TEXT_CMNGSCCHOCOBORACEGETABILITY_00228_001_A2
@@ -1,9 +1,9 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_TALK_ACTOR","Collecting a fledgling, are we? I'll need to see the proof of covering..."
1,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_001_01","Well, well! I see someone is ready to run! Here's your fledgling's registration form─the rest I leave to you."
2,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_01","What's that? No proof of covering? <sigh> What did I just say?"
3,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_02","To collect your newborn fledgling, you must present the proof of covering to Katering."
4,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_01","Someone's awfully eager─too eager, that is. These things take time, in case you've forgotten."
5,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_02","You cannot collect your fledgling prior to the date specified on your proof of covering."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_TALK_ACTOR","Collecting a fledgling, are we? I'll need to see the proof of covering..."
1,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_001_01","Well, well! I see someone is ready to run! Here's your fledgling's registration form─the rest I leave to you."
2,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_01","What's that? No proof of covering? <sigh> What did I just say?"
3,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_02","To collect your newborn fledgling, you must present the proof of covering to Katering."
4,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_01","Someone's awfully eager─too eager, that is. These things take time, in case you've forgotten."
5,"TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_02","You cannot collect your fledgling prior to the date specified on your proof of covering."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_TALK_ACTOR Collecting a fledgling, are we? I'll need to see the proof of covering...
5 1 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_001_01 Well, well! I see someone is ready to run! Here's your fledgling's registration form─the rest I leave to you.
6 2 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_01 What's that? No proof of covering? <sigh> What did I just say?
7 3 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_001_02 To collect your newborn fledgling, you must present the proof of covering to Katering.
8 4 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_01 Someone's awfully eager─too eager, that is. These things take time, in case you've forgotten.
9 5 TEXT_CMNGSCCHOCOBORACEGETFOAL_00236_ERROR_002_02 You cannot collect your fledgling prior to the date specified on your proof of covering.
@@ -1,51 +1,51 @@
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1 key 0 1
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4 0
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@@ -1,22 +1,22 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR","Registering a new fledgling for the races? Very well..."
1,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_02","Now that you have learned how to control your chocobo during a race, it is only appropriate that you learn how you might prepare him for the next."
2,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_03","We here at the Manderville Gold Saucer provide a number of services, such as specialized training and ability instruction. Though we do not charge fees for these services, we do require that jockeys furnish us with the requisite materials."
3,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_04","These services may seem like a luxury at this time, but when your chocobo's rating increases and you enter the higher classes, you will come to understand the necessity of seeking every available advantage."
4,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE","Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races. May fortune favor you, <If(PlayerParameter(4))>madam<Else/>sir</If>."
5,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_GUIDE","I believe Katering provided you with a registration form for your race chocobo?"
6,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_02","Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races."
7,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_03","However, I fear <Emphasis>you</Emphasis> are not quite qualified to do so just yet. Pray speak with the registrar about our training course."
8,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_01","Hmmm... It would seem you already have a race chocobo registered."
9,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_02","You may not have more than one race chocobo registered at a time. If you wish to register a new race chocobo, you must first retire your current one."
10,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_03","Hm? Your race chocobo's registration has been processed, <If(PlayerParameter(4))>madam<Else/>sir</If>. We have naught else to discuss until after you have completed the training course."
11,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_01","Oh, have you misplaced your fledgling chocobo registration form? Without it, we cannot proceed."
12,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_02","To register a race chocobo, you must have the requisite form in your possession."
13,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_01","Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible."
14,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_02","The word combination you selected is prohibited. Please select a different name."
15,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_SYSTEM_05",""
16,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_Q1",""
17,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A1",""
18,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A2",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR","Registering a new fledgling for the races? Very well..."
1,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_02","Now that you have learned how to control your chocobo during a race, it is only appropriate that you learn how you might prepare him for the next."
2,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_03","We here at the Manderville Gold Saucer provide a number of services, such as specialized training and ability instruction. Though we do not charge fees for these services, we do require that jockeys furnish us with the requisite materials."
3,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_04","These services may seem like a luxury at this time, but when your chocobo's rating increases and you enter the higher classes, you will come to understand the necessity of seeking every available advantage."
4,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE","Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races. May fortune favor you, <If(PlayerParameter(4))>madam<Else/>sir</If>."
5,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_GUIDE","I believe Katering provided you with a registration form for your race chocobo?"
6,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_02","Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races."
7,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_03","However, I fear <Emphasis>you</Emphasis> are not quite qualified to do so just yet. Pray speak with the registrar about our training course."
8,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_01","Hmmm... It would seem you already have a race chocobo registered."
9,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_02","You may not have more than one race chocobo registered at a time. If you wish to register a new race chocobo, you must first retire your current one."
10,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_03","Hm? Your race chocobo's registration has been processed, <If(PlayerParameter(4))>madam<Else/>sir</If>. We have naught else to discuss until after you have completed the training course."
11,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_01","Oh, have you misplaced your fledgling chocobo registration form? Without it, we cannot proceed."
12,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_02","To register a race chocobo, you must have the requisite form in your possession."
13,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_01","Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible."
14,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_02","The word combination you selected is prohibited. Please select a different name."
15,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_SYSTEM_05",""
16,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_Q1",""
17,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A1",""
18,"TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A2",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR Registering a new fledgling for the races? Very well...
5 1 TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_02 Now that you have learned how to control your chocobo during a race, it is only appropriate that you learn how you might prepare him for the next.
6 2 TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_03 We here at the Manderville Gold Saucer provide a number of services, such as specialized training and ability instruction. Though we do not charge fees for these services, we do require that jockeys furnish us with the requisite materials.
7 3 TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_ACTOR_04 These services may seem like a luxury at this time, but when your chocobo's rating increases and you enter the higher classes, you will come to understand the necessity of seeking every available advantage.
8 4 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races. May fortune favor you, <If(PlayerParameter(4))>madam<Else/>sir</If>.
9 5 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_GUIDE I believe Katering provided you with a registration form for your race chocobo?
10 6 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_02 Congratulations! <Highlight>StringParameter(1)</Highlight> is now eligible to participate in sanctioned chocobo races.
11 7 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_DONE_03 However, I fear <Emphasis>you</Emphasis> are not quite qualified to do so just yet. Pray speak with the registrar about our training course.
12 8 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_01 Hmmm... It would seem you already have a race chocobo registered.
13 9 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_02 You may not have more than one race chocobo registered at a time. If you wish to register a new race chocobo, you must first retire your current one.
14 10 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_001_03 Hm? Your race chocobo's registration has been processed, <If(PlayerParameter(4))>madam<Else/>sir</If>. We have naught else to discuss until after you have completed the training course.
15 11 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_01 Oh, have you misplaced your fledgling chocobo registration form? Without it, we cannot proceed.
16 12 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_002_02 To register a race chocobo, you must have the requisite form in your possession.
17 13 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_01 Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible.
18 14 TEXT_CMNGSCCHOCOBORACEREGIST_00230_ERROR_003_02 The word combination you selected is prohibited. Please select a different name.
19 15 TEXT_CMNGSCCHOCOBORACEREGIST_00230_TALK_SYSTEM_05
20 16 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_Q1
21 17 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A1
22 18 TEXT_CMNGSCCHOCOBORACEREGIST_00230_REGISTRATION_A2
@@ -1,16 +1,16 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR_02","Dissatisfied with the name “<Highlight>StringParameter(1)</Highlight>”? I understand. Pray allow me to review your registration..."
1,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_02","A fee of 2,000 gil is required for each name change."
2,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_Q1","Change your race chocobo's name to <Clickable(StringParameter(1))/> for <Format(IntegerParameter(2),FF022C)/> gil?"
3,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A1","Yes"
4,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A2","No"
5,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_DONE","Excellent choice, <If(PlayerParameter(4))>madam<Else/>sir</If>. I think all here would agree that <Highlight>StringParameter(1)</Highlight> is a far better name."
6,"TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR","Dissatisfied with your race chocobo's name? I understand. Pray allow me to review your registration..."
7,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_01","Beg your pardon, but did I misunderstand your request? I can find no record of a race chocobo currently registered to you..."
8,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_02","You can only change the name of a registered race chocobo."
9,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_01","I do not wish to embarrass you, <If(PlayerParameter(4))>madam<Else/>sir</If>, but it seems you lack the requisite gil..."
10,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_01","Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible."
11,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_02","The word combination you selected is prohibited. Please select a different name."
12,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_004_01","Then you wish to retain your race chocobo's current name, <If(PlayerParameter(4))>madam<Else/>sir</If>? Very well."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR_02","Dissatisfied with the name “<Highlight>StringParameter(1)</Highlight>”? I understand. Pray allow me to review your registration..."
1,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_02","A fee of 2,000 gil is required for each name change."
2,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_Q1","Change your race chocobo's name to <Clickable(StringParameter(1))/> for <Format(IntegerParameter(2),FF022C)/> gil?"
3,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A1","Yes"
4,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A2","No"
5,"TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_DONE","Excellent choice, <If(PlayerParameter(4))>madam<Else/>sir</If>. I think all here would agree that <Highlight>StringParameter(1)</Highlight> is a far better name."
6,"TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR","Dissatisfied with your race chocobo's name? I understand. Pray allow me to review your registration..."
7,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_01","Beg your pardon, but did I misunderstand your request? I can find no record of a race chocobo currently registered to you..."
8,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_02","You can only change the name of a registered race chocobo."
9,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_01","I do not wish to embarrass you, <If(PlayerParameter(4))>madam<Else/>sir</If>, but it seems you lack the requisite gil..."
10,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_01","Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible."
11,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_02","The word combination you selected is prohibited. Please select a different name."
12,"TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_004_01","Then you wish to retain your race chocobo's current name, <If(PlayerParameter(4))>madam<Else/>sir</If>? Very well."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR_02 Dissatisfied with the name “<Highlight>StringParameter(1)</Highlight>”? I understand. Pray allow me to review your registration...
5 1 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_02 A fee of 2,000 gil is required for each name change.
6 2 TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_Q1 Change your race chocobo's name to <Clickable(StringParameter(1))/> for <Format(IntegerParameter(2),FF022C)/> gil?
7 3 TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A1 Yes
8 4 TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_A2 No
9 5 TEXT_CMNGSCCHOCOBORACERENAME_00231_RENAME_DONE Excellent choice, <If(PlayerParameter(4))>madam<Else/>sir</If>. I think all here would agree that <Highlight>StringParameter(1)</Highlight> is a far better name.
10 6 TEXT_CMNGSCCHOCOBORACERENAME_00231_TALK_ACTOR Dissatisfied with your race chocobo's name? I understand. Pray allow me to review your registration...
11 7 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_01 Beg your pardon, but did I misunderstand your request? I can find no record of a race chocobo currently registered to you...
12 8 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_001_02 You can only change the name of a registered race chocobo.
13 9 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_002_01 I do not wish to embarrass you, <If(PlayerParameter(4))>madam<Else/>sir</If>, but it seems you lack the requisite gil...
14 10 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_01 Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible.
15 11 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_003_02 The word combination you selected is prohibited. Please select a different name.
16 12 TEXT_CMNGSCCHOCOBORACERENAME_00231_ERROR_004_01 Then you wish to retain your race chocobo's current name, <If(PlayerParameter(4))>madam<Else/>sir</If>? Very well.
@@ -2,7 +2,8 @@
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_TALK_ACTOR_02","...<Highlight>StringParameter(1)</Highlight>, was it? If that is your desire, <If(PlayerParameter(4))>madam<Else/>sir</If>, then it shall be done."
1,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_Q1","Retire <Highlight>StringParameter(1)</Highlight>?
1,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_Q1","Retire <Highlight>StringParameter(1)</Highlight>?
※Retired chocobos cannot be re-registered as race chocobos."
2,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A1","Yes"
3,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A2","No"
4,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_01","I see you are resolved. Very well. What parting words have you for your chocobo?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACERETIRE_00232_TALK_ACTOR_02 ...<Highlight>StringParameter(1)</Highlight>, was it? If that is your desire, <If(PlayerParameter(4))>madam<Else/>sir</If>, then it shall be done.
5 1 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_Q1 Retire <Highlight>StringParameter(1)</Highlight>? ※Retired chocobos cannot be re-registered as race chocobos. Retire <Highlight>StringParameter(1)</Highlight>? ※Retired chocobos cannot be re-registered as race chocobos.
6 2 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A1 Yes
7 2 3 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A1 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A2 Yes No
8 3 4 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A2 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_01 No I see you are resolved. Very well. What parting words have you for your chocobo?
9 4 5 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_01 TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_02 I see you are resolved. Very well. What parting words have you for your chocobo? Praising a chocobo's acquired ability will transform it into a hereditary ability, which can be passed down through generations.
@@ -1,19 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_Q1_000_1","What will you ask?"
1,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_2","Tell me about feed."
2,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_3","Tell me about training manuals."
3,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_4","Tell me about covering permission forms."
4,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_5","Nothing."
5,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_20","As any trainer will tell you, quality feed is indispensable during a rigorous training session."
6,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_21","The blend of nutrients you choose will dictate how your chocobo benefits from the session. To ensure there is no misunderstanding, our race chocobo trainer will inform you what results to expect before training commences."
7,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_30","Race chocobos can be taught all manner of useful abilities through the use of chocobo training manuals."
8,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_31","You will need to present the manual for the desired ability to our race chocobo trainer, as she is responsible for overseeing these sessions."
9,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_40","For those who wish to arrange a covering yet lack two compatible retired chocobos, the Manderville Gold Saucer maintains a flock of breeding stock."
10,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_41","Do note that the covering permission forms we sell are valid for a single use."
11,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_42","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
12,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_43","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
13,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_10",""
14,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_11",""
15,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_000",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_Q1_000_1","What will you ask?"
1,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_2","Tell me about feed."
2,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_3","Tell me about training manuals."
3,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_4","Tell me about covering permission forms."
4,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_5","Nothing."
5,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_20","As any trainer will tell you, quality feed is indispensable during a rigorous training session."
6,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_21","The blend of nutrients you choose will dictate how your chocobo benefits from the session. To ensure there is no misunderstanding, our race chocobo trainer will inform you what results to expect before training commences."
7,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_30","Race chocobos can be taught all manner of useful abilities through the use of chocobo training manuals."
8,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_31","You will need to present the manual for the desired ability to our race chocobo trainer, as she is responsible for overseeing these sessions."
9,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_40","For those who wish to arrange a covering yet lack two compatible retired chocobos, the Manderville Gold Saucer maintains a flock of breeding stock."
10,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_41","Do note that the covering permission forms we sell are valid for a single use."
11,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_42","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
12,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_43","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
13,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_10",""
14,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_11",""
15,"TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_Q1_000_1 What will you ask?
5 1 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_2 Tell me about feed.
6 2 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_3 Tell me about training manuals.
7 3 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_4 Tell me about covering permission forms.
8 4 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_A1_000_5 Nothing.
9 5 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_20 As any trainer will tell you, quality feed is indispensable during a rigorous training session.
10 6 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_21 The blend of nutrients you choose will dictate how your chocobo benefits from the session. To ensure there is no misunderstanding, our race chocobo trainer will inform you what results to expect before training commences.
11 7 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_30 Race chocobos can be taught all manner of useful abilities through the use of chocobo training manuals.
12 8 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_31 You will need to present the manual for the desired ability to our race chocobo trainer, as she is responsible for overseeing these sessions.
13 9 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_40 For those who wish to arrange a covering yet lack two compatible retired chocobos, the Manderville Gold Saucer maintains a flock of breeding stock.
14 10 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_41 Do note that the covering permission forms we sell are valid for a single use.
15 11 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_42 To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo.
16 12 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_SYSTEM_000_43 Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock.
17 13 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_10
18 14 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_11
19 15 TEXT_CMNGSCCHOCOBORACESHOPCATALOGTALK_00259_000_000
@@ -13,11 +13,16 @@ int32,str,str
9,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_03","This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training."
10,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_04","As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack & feed trader."
11,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_01","An excellent question, <If(PlayerParameter(4))>madam<Else/>sir</If>. Would that every jockey took the time to learn such essential information."
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<Color(-34022)>Maximum Speed</Color>
Affects how quickly your chocobo can run."
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<Color(-34022)>Acceleration</Color>
Affects how quickly your chocobo can attain maximum speed."
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<Color(-34022)>Endurance</Color>
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<Color(-34022)>Maximum Speed</Color>
Affects how quickly your chocobo can run."
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<Color(-34022)>Acceleration</Color>
Affects how quickly your chocobo can attain maximum speed."
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<Color(-34022)>Endurance</Color>
Affects how long your chocobo can run before becoming exhausted."
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<Color(-34022)>Stamina</Color>
Affects how quickly your chocobo's stamina bar drains."
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<Color(-34022)>Cunning</Color>
Affects how effectively your chocobo can navigate a course without slowing down."
17,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07","Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development."
18,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2","As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them."
19,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_3","If a chocobo is skilled with an ability, then there is a possibility that that chocobo's offspring will inherit said ability."
1 key 0 1
13 9 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_03 This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training.
14 10 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_04 As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack & feed trader.
15 11 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_01 An excellent question, <If(PlayerParameter(4))>madam<Else/>sir</If>. Would that every jockey took the time to learn such essential information.
16 12 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02 <Color(-34022)>Maximum Speed</Color> Affects how quickly your chocobo can run. <Color(-34022)>Maximum Speed</Color> Affects how quickly your chocobo can run.
17 13 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03 <Color(-34022)>Acceleration</Color> Affects how quickly your chocobo can attain maximum speed. <Color(-34022)>Acceleration</Color> Affects how quickly your chocobo can attain maximum speed.
18 14 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04 <Color(-34022)>Endurance</Color> Affects how long your chocobo can run before becoming exhausted. <Color(-34022)>Endurance</Color> Affects how long your chocobo can run before becoming exhausted.
19 15 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05 <Color(-34022)>Stamina</Color> Affects how quickly your chocobo's stamina bar drains. <Color(-34022)>Stamina</Color> Affects how quickly your chocobo's stamina bar drains.
20 16 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06 <Color(-34022)>Cunning</Color> Affects how effectively your chocobo can navigate a course without slowing down. <Color(-34022)>Cunning</Color> Affects how effectively your chocobo can navigate a course without slowing down.
21 17 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07 Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development.
22 18 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2 As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them.
23 19 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_3 If a chocobo is skilled with an ability, then there is a possibility that that chocobo's offspring will inherit said ability.
24 20 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_4 These hereditary abilities can prove to be invaluable assets, and a jockey would do well to take note of any <If(PlayerParameter(4))>her<Else/>his</If> chocobo possesses.
25 21 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_5 If you are particularly ambitious, you might even consider arranging a covering to breed a fledgling with an ability of your choosing. Katering at Moogle's Gift Mounts could tell you more...but I digress.
26 17 22 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_6 Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development. In contrast, acquired abilities are a far more simple matter. A qualified trainer such as myself can─with the requisite manual─simply teach these abilities to your chocobo, provided that your chocobo has not already learned another ability in this manner.
27 18 23 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_7 As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them. I can, of course, unteach these abilities as well. You need only furnish me with a vial of lethe water, which our tack & feed trader can provide.
28 19 24 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_3 TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_01 If a chocobo is skilled with an ability, then there is a possibility that that chocobo's offspring will inherit said ability. Chocobos cannot live this life forever. If you judge that yours has reached its full potential, you may wish to consider retirement.
@@ -1,17 +1,17 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR_02","What sort of training did you have in mind for <Highlight>StringParameter(1)</Highlight>, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
1,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_DONE","As expected, your race chocobo responded wonderfully to the training! I trust you will be pleased with the results."
2,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR","What sort of training did you have in mind, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
3,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_01","Wait─this conversation is rather premature, is it not? You do not even have a race chocobo registered!"
4,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_02","Race chocobos cannot be trained until they have been officially registered."
5,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_01","Hmmm, mayhap I spoke too soon. I fear your race chocobo would not benefit from further training at this time."
6,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_02","Additional training sessions will become available as your race chocobo increases in rank."
7,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_01","...Are we not forgetting something? A proper training session requires proper sustenance."
8,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_02","Training sessions cannot be conducted without the requisite feed, which can be purchased from the tack & feed trader at the race counter."
9,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_01","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must protest. In my expert opinion, your race chocobo will not benefit from such training."
10,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_02","Your race chocobo's <Unknown2F>FF1C022818FF13526163696E6743686F636F626F506172616DE8020103</Unknown2F> can no longer be increased."
11,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_Q1",""
12,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A1",""
13,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A2",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR_02","What sort of training did you have in mind for <Highlight>StringParameter(1)</Highlight>, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
1,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_DONE","As expected, your race chocobo responded wonderfully to the training! I trust you will be pleased with the results."
2,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR","What sort of training did you have in mind, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
3,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_01","Wait─this conversation is rather premature, is it not? You do not even have a race chocobo registered!"
4,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_02","Race chocobos cannot be trained until they have been officially registered."
5,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_01","Hmmm, mayhap I spoke too soon. I fear your race chocobo would not benefit from further training at this time."
6,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_02","Additional training sessions will become available as your race chocobo increases in rank."
7,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_01","...Are we not forgetting something? A proper training session requires proper sustenance."
8,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_02","Training sessions cannot be conducted without the requisite feed, which can be purchased from the tack & feed trader at the race counter."
9,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_01","Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must protest. In my expert opinion, your race chocobo will not benefit from such training."
10,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_02","Your race chocobo's <Unknown2F>FF1C022818FF13526163696E6743686F636F626F506172616DE8020103</Unknown2F> can no longer be increased."
11,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_Q1",""
12,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A1",""
13,"TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A2",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR_02 What sort of training did you have in mind for <Highlight>StringParameter(1)</Highlight>, <If(PlayerParameter(4))>madam<Else/>sir</If>?
5 1 TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_DONE As expected, your race chocobo responded wonderfully to the training! I trust you will be pleased with the results.
6 2 TEXT_CMNGSCCHOCOBORACETRAINING_00227_TALK_ACTOR What sort of training did you have in mind, <If(PlayerParameter(4))>madam<Else/>sir</If>?
7 3 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_01 Wait─this conversation is rather premature, is it not? You do not even have a race chocobo registered!
8 4 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_001_02 Race chocobos cannot be trained until they have been officially registered.
9 5 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_01 Hmmm, mayhap I spoke too soon. I fear your race chocobo would not benefit from further training at this time.
10 6 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_002_02 Additional training sessions will become available as your race chocobo increases in rank.
11 7 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_01 ...Are we not forgetting something? A proper training session requires proper sustenance.
12 8 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_003_02 Training sessions cannot be conducted without the requisite feed, which can be purchased from the tack & feed trader at the race counter.
13 9 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_01 Forgive me, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must protest. In my expert opinion, your race chocobo will not benefit from such training.
14 10 TEXT_CMNGSCCHOCOBORACETRAINING_00227_ERROR_004_02 Your race chocobo's <Unknown2F>FF1C022818FF13526163696E6743686F636F626F506172616DE8020103</Unknown2F> can no longer be increased.
15 11 TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_Q1
16 12 TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A1
17 13 TEXT_CMNGSCCHOCOBORACETRAINING_00227_001_A2
@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?"
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP."
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
3,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR","(★未使用/削除予定★)"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?"
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP."
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
3,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?
5 1 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02 You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP.
6 2 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03 The counter for Mini Cactpot tickets resets daily at <Time(68569200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
7 3 TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR (★未使用/削除予定★)
@@ -1,47 +1,47 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TALK_ACTOR","It is both an honor and a privilege to welcome you to the Manderville Gold Saucer. If there is anything at all you would know about our facilities, you need but say the word."
1,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q1_1","What will you ask?"
2,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_1","Tell me about chocobo racing."
3,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_2","Tell me about Triple Triad."
4,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_7","Tell me about Lord of Verminion."
5,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_3","Tell me about the Cactpot."
6,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_4","Tell me about attractions."
7,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_5","Tell me about Gold Saucer events."
8,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_6","Nothing."
9,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE","Saddle up atop a majestic bird and go roaring down the turf, that you might see your feathered friend crowned the fleetest in all of Eorzea! Chocobo racing─or “the sport of sultans,” as some have taken to calling it─is an experience like none other."
10,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE_001","But why take my word for it when you can experience the thrills of chocobo racing for yourself? Simply ride the Chocobo Lift located west of here to Chocobo Square, and register your bird at the reception desk within."
11,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD","You and an opponent locked in single combat─the five cards in your hand your sole weapon, and your wits alone to guide you to victory or defeat. This is Triple Triad, the gaming phenomenon that's swept Eorzea!"
12,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD_001","But words alone cannot hope to capture the excitement of the duel. So why delay? Venture southwest to Card Square, procure yourself a deck, and venture into the world of Triple Triad for yourself!"
13,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_000","The Cactpot comes in two varieties, Mini and Jumbo. The principle is similar: both involve the simple act of purchasing a ticket─a ticket which has the potential to yield a fortune of MGP."
14,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_001","The Mini Cactpot is perfect for casual players, and can be entered at any time right here at the Main Counter. Those looking to make a killing may prefer the Jumbo Cactpot, for which tickets may be purchased at the Cactpot Board on the second floor of Event Square."
15,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_002","That said, both the Mini and Jumbo Cactpot have the potential to be highly lucrative, so we encourage you to enter early and often. As we like to say about the Cactpot, you must needs be in it to win it!"
16,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_ARCADE","The halls of the Gold Saucer are lined with a wide assortment of amusements. Not merely light-hearted diversions from your daily troubles, play with skill and these attractions will also put MGP in your coinpurse! Try them all─you're sure to find more than a few that strike your fancy!"
17,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE","The Gold Saucer plays host to manifold and multifarious events, all with one thing in common: you, dear customer, are not merely an onlooker, but a vital part of the show! You never know when or where one will start up right around you, so stay ever on the lookout."
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <Color(-34022)>GATEs</Color>, are audience-participatory events staged within the halls of the Gold Saucer."
19,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_001","GATEs in progress will be indicated with a map icon. Should you wish to participate in the event, seek out and speak with the GATE client nearby."
20,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1","Which event will you ask about?"
21,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_1","Cliffhanger."
22,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_2","Vase Off."
23,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_3","Skinchange We Can Believe In."
24,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_4","The Time of My Life."
25,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_5","Any Way the Wind Blows."
26,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6","None of them."
27,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1","The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?"
28,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2","Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens..."
29,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1","En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo."
30,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2","Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!"
31,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1","Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests..."
32,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2","...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?"
33,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_1","Do you dance a mean Manderville? Is your bomb dance positively explosive? At the Gold Saucer, we are ever looking to shine the spotlight on the finest young dancers in Eorzea!"
34,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_2","Prove yourself on the grand stage and it just might be your first step into Ul'dahn high society. Some of the sultanate's preeminent choreographists are known to frequent Event Square─don't hesitate to show them your moves!"
35,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_1","The mission statement of our founder, Godbert Manderville, states that all are welcome to seek employment at the Gold Saucer, regardless of race, nation, or creed. We even welcomed to our ranks a kindly voidsent who joined us after an aborted gladiatorial career."
36,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_2","Typhon is his name, and it would appear the air in Eorzea does not agree with him, as his tempestuous sneezes are truly a sight to behold. If you believe you can hold steady against his gale-force nasal eruptions, seek out the thaumaturge in Event Square!"
37,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM","The Lord of Verminion tables can be found in Minion Square─simply take the lift, and follow the exultant cries and anguished wails of the combatants."
38,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM_001","If you wish to pit your minion collection against other would-be generals in a fierce contest of strategy and strength, then Lord of Verminion is the game for you!"
39,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_3",""
40,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_3",""
41,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_3",""
42,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_3",""
43,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_3",""
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TALK_ACTOR","It is both an honor and a privilege to welcome you to the Manderville Gold Saucer. If there is anything at all you would know about our facilities, you need but say the word."
1,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q1_1","What will you ask?"
2,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_1","Tell me about chocobo racing."
3,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_2","Tell me about Triple Triad."
4,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_7","Tell me about Lord of Verminion."
5,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_3","Tell me about the Cactpot."
6,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_4","Tell me about attractions."
7,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_5","Tell me about Gold Saucer events."
8,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_6","Nothing."
9,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE","Saddle up atop a majestic bird and go roaring down the turf, that you might see your feathered friend crowned the fleetest in all of Eorzea! Chocobo racing─or “the sport of sultans,” as some have taken to calling it─is an experience like none other."
10,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE_001","But why take my word for it when you can experience the thrills of chocobo racing for yourself? Simply ride the Chocobo Lift located west of here to Chocobo Square, and register your bird at the reception desk within."
11,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD","You and an opponent locked in single combat─the five cards in your hand your sole weapon, and your wits alone to guide you to victory or defeat. This is Triple Triad, the gaming phenomenon that's swept Eorzea!"
12,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD_001","But words alone cannot hope to capture the excitement of the duel. So why delay? Venture southwest to Card Square, procure yourself a deck, and venture into the world of Triple Triad for yourself!"
13,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_000","The Cactpot comes in two varieties, Mini and Jumbo. The principle is similar: both involve the simple act of purchasing a ticket─a ticket which has the potential to yield a fortune of MGP."
14,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_001","The Mini Cactpot is perfect for casual players, and can be entered at any time right here at the Main Counter. Those looking to make a killing may prefer the Jumbo Cactpot, for which tickets may be purchased at the Cactpot Board on the second floor of Event Square."
15,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_002","That said, both the Mini and Jumbo Cactpot have the potential to be highly lucrative, so we encourage you to enter early and often. As we like to say about the Cactpot, you must needs be in it to win it!"
16,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_ARCADE","The halls of the Gold Saucer are lined with a wide assortment of amusements. Not merely light-hearted diversions from your daily troubles, play with skill and these attractions will also put MGP in your coinpurse! Try them all─you're sure to find more than a few that strike your fancy!"
17,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE","The Gold Saucer plays host to manifold and multifarious events, all with one thing in common: you, dear customer, are not merely an onlooker, but a vital part of the show! You never know when or where one will start up right around you, so stay ever on the lookout."
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <Color(-34022)>GATEs</Color>, are audience-participatory events staged within the halls of the Gold Saucer."
19,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_001","GATEs in progress will be indicated with a map icon. Should you wish to participate in the event, seek out and speak with the GATE client nearby."
20,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1","Which event will you ask about?"
21,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_1","Cliffhanger."
22,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_2","Vase Off."
23,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_3","Skinchange We Can Believe In."
24,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_4","The Time of My Life."
25,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_5","Any Way the Wind Blows."
26,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6","None of them."
27,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1","The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?"
28,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2","Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens..."
29,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1","En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo."
30,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2","Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!"
31,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1","Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests..."
32,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2","...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?"
33,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_1","Do you dance a mean Manderville? Is your bomb dance positively explosive? At the Gold Saucer, we are ever looking to shine the spotlight on the finest young dancers in Eorzea!"
34,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_2","Prove yourself on the grand stage and it just might be your first step into Ul'dahn high society. Some of the sultanate's preeminent choreographists are known to frequent Event Square─don't hesitate to show them your moves!"
35,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_1","The mission statement of our founder, Godbert Manderville, states that all are welcome to seek employment at the Gold Saucer, regardless of race, nation, or creed. We even welcomed to our ranks a kindly voidsent who joined us after an aborted gladiatorial career."
36,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_2","Typhon is his name, and it would appear the air in Eorzea does not agree with him, as his tempestuous sneezes are truly a sight to behold. If you believe you can hold steady against his gale-force nasal eruptions, seek out the thaumaturge in Event Square!"
37,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM","The Lord of Verminion tables can be found in Minion Square─simply take the lift, and follow the exultant cries and anguished wails of the combatants."
38,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM_001","If you wish to pit your minion collection against other would-be generals in a fierce contest of strategy and strength, then Lord of Verminion is the game for you!"
39,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_3",""
40,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_3",""
41,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_3",""
42,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_3",""
43,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_3",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TALK_ACTOR It is both an honor and a privilege to welcome you to the Manderville Gold Saucer. If there is anything at all you would know about our facilities, you need but say the word.
5 1 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q1_1 What will you ask?
6 2 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_1 Tell me about chocobo racing.
7 3 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_2 Tell me about Triple Triad.
8 4 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_7 Tell me about Lord of Verminion.
9 5 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_3 Tell me about the Cactpot.
10 6 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_4 Tell me about attractions.
11 7 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_5 Tell me about Gold Saucer events.
12 8 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A1_6 Nothing.
13 9 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE Saddle up atop a majestic bird and go roaring down the turf, that you might see your feathered friend crowned the fleetest in all of Eorzea! Chocobo racing─or “the sport of sultans,” as some have taken to calling it─is an experience like none other.
14 10 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_CRACE_001 But why take my word for it when you can experience the thrills of chocobo racing for yourself? Simply ride the Chocobo Lift located west of here to Chocobo Square, and register your bird at the reception desk within.
15 11 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD You and an opponent locked in single combat─the five cards in your hand your sole weapon, and your wits alone to guide you to victory or defeat. This is Triple Triad, the gaming phenomenon that's swept Eorzea!
16 12 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_TRIPLETRIAD_001 But words alone cannot hope to capture the excitement of the duel. So why delay? Venture southwest to Card Square, procure yourself a deck, and venture into the world of Triple Triad for yourself!
17 13 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_000 The Cactpot comes in two varieties, Mini and Jumbo. The principle is similar: both involve the simple act of purchasing a ticket─a ticket which has the potential to yield a fortune of MGP.
18 14 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_001 The Mini Cactpot is perfect for casual players, and can be entered at any time right here at the Main Counter. Those looking to make a killing may prefer the Jumbo Cactpot, for which tickets may be purchased at the Cactpot Board on the second floor of Event Square.
19 15 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_002 That said, both the Mini and Jumbo Cactpot have the potential to be highly lucrative, so we encourage you to enter early and often. As we like to say about the Cactpot, you must needs be in it to win it!
20 16 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_ARCADE The halls of the Gold Saucer are lined with a wide assortment of amusements. Not merely light-hearted diversions from your daily troubles, play with skill and these attractions will also put MGP in your coinpurse! Try them all─you're sure to find more than a few that strike your fancy!
21 17 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE The Gold Saucer plays host to manifold and multifarious events, all with one thing in common: you, dear customer, are not merely an onlooker, but a vital part of the show! You never know when or where one will start up right around you, so stay ever on the lookout.
22 18 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000 Gold Saucer Active Time Events, or <Color(-34022)>GATEs</Color>, are audience-participatory events staged within the halls of the Gold Saucer.
23 19 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_001 GATEs in progress will be indicated with a map icon. Should you wish to participate in the event, seek out and speak with the GATE client nearby.
24 20 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1 Which event will you ask about?
25 21 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_1 Cliffhanger.
26 22 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_2 Vase Off.
27 23 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_3 Skinchange We Can Believe In.
28 24 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_4 The Time of My Life.
29 25 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_5 Any Way the Wind Blows.
30 26 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6 None of them.
31 27 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1 The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?
32 28 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2 Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens...
33 29 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1 En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo.
34 30 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2 Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!
35 31 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1 Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests...
36 32 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2 ...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?
37 33 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_1 Do you dance a mean Manderville? Is your bomb dance positively explosive? At the Gold Saucer, we are ever looking to shine the spotlight on the finest young dancers in Eorzea!
38 34 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_2 Prove yourself on the grand stage and it just might be your first step into Ul'dahn high society. Some of the sultanate's preeminent choreographists are known to frequent Event Square─don't hesitate to show them your moves!
39 35 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_1 The mission statement of our founder, Godbert Manderville, states that all are welcome to seek employment at the Gold Saucer, regardless of race, nation, or creed. We even welcomed to our ranks a kindly voidsent who joined us after an aborted gladiatorial career.
40 36 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_2 Typhon is his name, and it would appear the air in Eorzea does not agree with him, as his tempestuous sneezes are truly a sight to behold. If you believe you can hold steady against his gale-force nasal eruptions, seek out the thaumaturge in Event Square!
41 37 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM The Lord of Verminion tables can be found in Minion Square─simply take the lift, and follow the exultant cries and anguished wails of the combatants.
42 38 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM_001 If you wish to pit your minion collection against other would-be generals in a fierce contest of strategy and strength, then Lord of Verminion is the game for you!
43 39 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_3
44 40 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_3
45 41 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_3
46 42 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_3
47 43 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_3
@@ -45,7 +45,8 @@ int32,str,str
41,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN01_300_001","Take care not to throw it at the first Seeker of the Sun you see. There are more than a few here <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>tonight<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>tonight</If></If> wearing outfits similar to mine."
42,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_005","Have you found that impish imitator? Or did you wish to appreciate my fine sense of fashion first?"
43,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_006","The creature copied my style from the top of my head to the tip of my claws, so it shouldn't be too hard to find!"
44,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_010","You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes.
44,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_010","You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes.
...But do as you must."
45,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_011","Are you satisfied? Good. Now kindly go and find the imp!"
46,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_015","If you think it would help, you're more than welcome to another look. Anything to help catch that horrible little monster."
47,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_016","I'm counting on you to teach that imp a lesson. If you need another look at my outfit, I'll be here waiting for you."
@@ -65,7 +66,8 @@ int32,str,str
61,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF01_500_001","Satisfied? Off with ye, then! That imp ain't goin' to catch himself!"
62,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_005","Ye need to sear me ugly face into yer brain, do ye? Take a good long look, then."
63,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_006","Remembered all me bumps an' crags? All right, matey. Ye take me smoke bomb an' crack that voidsent bastard right 'twixt the eyes!"
63,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_006","Remembered all me bumps an' crags? All right, matey. Ye take me smoke bomb an' crack that voidsent bastard right 'twixt the eyes!"
64,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_010","What strange tide landed all these folk what could be me twin here?
Eh? Ye need to look me over? Look away, mate, look away!"
65,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_011","That's...that's all? Well, I've no intent to leave if ye need another look."
66,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_015","I reckon you'd be too fast to keep up with. Least I can do, though, is give you a look at my clothes before you go."
67,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_016","I'll wait here, in case he slips by you. Good luck!"
@@ -76,7 +78,8 @@ int32,str,str
72,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_005","I never paid much attention before, but there's more than a few lads in here that could pass for me at a glance. You've only got one shot, so you'd best be sure of your target."
73,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_006","You'll find that imp, won't you? What if it's out there right now, ordering lunch for a hundred...?"
74,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_010","Want to look me over, eh? Fine. But not a word about my posture."
73,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_006","You'll find that imp, won't you? What if it's out there right now, ordering lunch for a hundred...?"
75,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_011","People... Too many people.
Get that imp, so I can get out of here!"
76,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_015","Making a mental note of my appearance should help you track the beast down."
77,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_016","Well, I'll leave you to it, then. If you need anything, you know where to find me."
78,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD05_600_020","Ah, a <If(PlayerParameter(4))>woman<Else/>man</If> after my own heart. You, too, then realize that only through observation can one answer the riddles of the world. Observe away, my friend."
1 key 0 1
45 41 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN01_300_001 Take care not to throw it at the first Seeker of the Sun you see. There are more than a few here <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>tonight<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>tonight</If></If> wearing outfits similar to mine.
46 42 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_005 Have you found that impish imitator? Or did you wish to appreciate my fine sense of fashion first?
47 43 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_006 The creature copied my style from the top of my head to the tip of my claws, so it shouldn't be too hard to find!
48 44 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_010 You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes. ...But do as you must. You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes. ...But do as you must.
49 45 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_011 Are you satisfied? Good. Now kindly go and find the imp!
50 45 46 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_011 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_015 Are you satisfied? Good. Now kindly go and find the imp! If you think it would help, you're more than welcome to another look. Anything to help catch that horrible little monster.
51 46 47 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_015 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_016 If you think it would help, you're more than welcome to another look. Anything to help catch that horrible little monster. I'm counting on you to teach that imp a lesson. If you need another look at my outfit, I'll be here waiting for you.
52 47 48 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_016 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN05_300_020 I'm counting on you to teach that imp a lesson. If you need another look at my outfit, I'll be here waiting for you. If it means finding that imp, you can eye me all you like!
66 61 62 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF01_500_001 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_005 Satisfied? Off with ye, then! That imp ain't goin' to catch himself! Ye need to sear me ugly face into yer brain, do ye? Take a good long look, then.
67 62 63 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_005 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_006 Ye need to sear me ugly face into yer brain, do ye? Take a good long look, then. Remembered all me bumps an' crags? All right, matey. Ye take me smoke bomb an' crack that voidsent bastard right 'twixt the eyes!
68 63 64 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_006 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_010 Remembered all me bumps an' crags? All right, matey. Ye take me smoke bomb an' crack that voidsent bastard right 'twixt the eyes! What strange tide landed all these folk what could be me twin here? Eh? Ye need to look me over? Look away, mate, look away!
69 64 65 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_010 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_011 What strange tide landed all these folk what could be me twin here? Eh? Ye need to look me over? Look away, mate, look away! That's...that's all? Well, I've no intent to leave if ye need another look.
70 66 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_015 I reckon you'd be too fast to keep up with. Least I can do, though, is give you a look at my clothes before you go.
71 65 67 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_011 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_016 That's...that's all? Well, I've no intent to leave if ye need another look. I'll wait here, in case he slips by you. Good luck!
72 66 68 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_015 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF05_500_020 I reckon you'd be too fast to keep up with. Least I can do, though, is give you a look at my clothes before you go. Like I told ye, the imp has me eyes, me nose, me scars. Hells, the little devil even had the damned decency to monkey me turnout.
73 67 69 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_016 TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF05_500_021 I'll wait here, in case he slips by you. Good luck! Ye find him for me, eh? I don't know how much longer I can take this.
78 72 74 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_005 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_010 I never paid much attention before, but there's more than a few lads in here that could pass for me at a glance. You've only got one shot, so you'd best be sure of your target. Want to look me over, eh? Fine. But not a word about my posture.
79 73 75 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_006 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_011 You'll find that imp, won't you? What if it's out there right now, ordering lunch for a hundred...? People... Too many people. Get that imp, so I can get out of here!
80 74 76 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_010 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_015 Want to look me over, eh? Fine. But not a word about my posture. Making a mental note of my appearance should help you track the beast down.
81 75 77 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_011 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_016 People... Too many people. Get that imp, so I can get out of here! Well, I'll leave you to it, then. If you need anything, you know where to find me.
82 78 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD05_600_020 Ah, a <If(PlayerParameter(4))>woman<Else/>man</If> after my own heart. You, too, then realize that only through observation can one answer the riddles of the world. Observe away, my friend.
83 76 79 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_015 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD05_600_021 Making a mental note of my appearance should help you track the beast down. I wish you the best of luck...even though my studies have found that luck plays little part in the outcome of events such as these.
84 77 80 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_016 TEXT_CMNGSCGATEHIDDENOBJECT_00248_TALK_ACTOR Well, I'll leave you to it, then. If you need anything, you know where to find me.
85 78 81 TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD05_600_020 TEXT_CMNGSCGATEHIDDENOBJECT_00248_TALK_ACTOR1 Ah, a <If(PlayerParameter(4))>woman<Else/>man</If> after my own heart. You, too, then realize that only through observation can one answer the riddles of the world. Observe away, my friend.
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0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
1,"TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM","The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>."
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
3,"TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY","Do you wish to participate in this GATE?"
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes."
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No."
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
key,0,1
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int32,str,str
0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
1,"TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM","The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>."
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
3,"TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY","Do you wish to participate in this GATE?"
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes."
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No."
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
1 key 0 1
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3 int32 str str
4 0 TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!
5 1 TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>.
6 2 TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!
7 3 TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY Do you wish to participate in this GATE?
8 4 TEXT_CMNGSCGATENOTICE_00242_WARP_GO Yes.
9 5 TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL No.
10 6 TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!
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0,"TEXT_CMNGSCGILTOCOIN_00240_TALK_ACTOR","Welcome to the Gold Saucer! If you're looking to exchange your ordinary old gil for shiny new MGP, then you've come to the right place. What do you say?"
1,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_GIL","I'm sorry, but it seems you lack the necessary funds to conduct the transaction. Might I suggest checking your coinpurse for holes?"
2,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX","Oh ho! It would seem you're already carrying a sizable sum of MGP, dear customer. If you're looking for more, you'll have to earn it for yourself!"
3,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_000","Use of the exchange service is restricted to patrons with less than 500 MGP in their possession."
4,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_001","Additional MGP may be won from the numerous events and attractions available in the Gold Saucer. May the Spinner smile upon you!"
5,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_QUEST",""
key,0,1
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int32,str,str
0,"TEXT_CMNGSCGILTOCOIN_00240_TALK_ACTOR","Welcome to the Gold Saucer! If you're looking to exchange your ordinary old gil for shiny new MGP, then you've come to the right place. What do you say?"
1,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_GIL","I'm sorry, but it seems you lack the necessary funds to conduct the transaction. Might I suggest checking your coinpurse for holes?"
2,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX","Oh ho! It would seem you're already carrying a sizable sum of MGP, dear customer. If you're looking for more, you'll have to earn it for yourself!"
3,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_000","Use of the exchange service is restricted to patrons with less than 500 MGP in their possession."
4,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_001","Additional MGP may be won from the numerous events and attractions available in the Gold Saucer. May the Spinner smile upon you!"
5,"TEXT_CMNGSCGILTOCOIN_00240_ERROR_QUEST",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCGILTOCOIN_00240_TALK_ACTOR Welcome to the Gold Saucer! If you're looking to exchange your ordinary old gil for shiny new MGP, then you've come to the right place. What do you say?
5 1 TEXT_CMNGSCGILTOCOIN_00240_ERROR_GIL I'm sorry, but it seems you lack the necessary funds to conduct the transaction. Might I suggest checking your coinpurse for holes?
6 2 TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX Oh ho! It would seem you're already carrying a sizable sum of MGP, dear customer. If you're looking for more, you'll have to earn it for yourself!
7 3 TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_000 Use of the exchange service is restricted to patrons with less than 500 MGP in their possession.
8 4 TEXT_CMNGSCGILTOCOIN_00240_ERROR_COIN_MAX_SYSTEM_001 Additional MGP may be won from the numerous events and attractions available in the Gold Saucer. May the Spinner smile upon you!
9 5 TEXT_CMNGSCGILTOCOIN_00240_ERROR_QUEST
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0,"TEXT_CMNGSCTRIPLETRIADCARDTOCOIN_00239_TALK_ACTOR","(★未使用/削除予定★)"
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0,"TEXT_CMNGSCTRIPLETRIADCARDTOCOIN_00239_TALK_ACTOR","(★未使用/削除予定★)"
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3 int32 str str
4 0 TEXT_CMNGSCTRIPLETRIADCARDTOCOIN_00239_TALK_ACTOR (★未使用/削除予定★)
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0,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_001","Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! <Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>)/> is currently underway! Place in the top three, and you'll take home <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
1,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_002","Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! Looking to enter a Triple Triad tournament? I...oh. I'm afraid our records show that you've yet to take the required tutorial."
2,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_003","If you'd like to participate in tournaments, please speak with the Triple Triad master and she will gladly walk you through the basic rules of the game!"
3,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q1_000_001","What will you do?"
4,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_001","Enter the current tournament."
5,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_002","View current tournament rankings."
6,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_006","Ask about tournament rankings."
7,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_003","Ask about tournament prizes."
8,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_004","Ask about tournament rules."
9,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_005","Nothing."
10,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_010_001","Shall I sign you up for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?"
11,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q2_000_001","Enter <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?"
12,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_001","Yes"
13,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_002","No"
14,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_001","There we are, <Highlight>ObjectParameter(1)</Highlight>! You are now officially registered for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>. Best of luck in the tournament!"
15,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_002","Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>)."
16,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_103","Looking to test your skills against a full field of worthy opponents? Head to the Triple Triad Battlehall and sign up for a tournament! It is as simple as speaking to one of the hall attendants, and stating your desire to enter."
17,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_004","Note that after participating in a tournament, you will be escorted back to the Card Square while your ranking is tabulated."
18,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_005","Furthermore, you will also be escorted out of the Battlehall once it reaches fifteen minutes before the end of the tournament period."
19,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_003","Once the competition is over, speak with the tournament recordkeeper as soon as possible to claim your winnings. A new competition will begin one week after the current tournament ends, and all unclaimed prizes will be forfeit at this time."
20,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_001","These are the current rankings for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>."
21,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_002","If you are curious where you stand in the ever-heated struggle for first place, you can check your current ranking at any time simply by observing the ranking board in the Card Square."
22,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_000","Tournament prizes vary from contest to contest, so different winnings will be earned from the Spinner's Pull as opposed to, say, the Durai Memorial."
23,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_001","Entrants who claim first, second, or third place in <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/> will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
24,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_101","These top-ranking players will also be awarded a number of MGP, with first place earning a grand prize of <Format(IntegerParameter(1),FF022C)/> points!"
25,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_002","Entrants who place from fourth to sixth in the rankings will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as a number of MGP dependent on their rank."
26,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_007","Entrants who place from seventh to tenth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─again─a number of MGP based upon their rank."
27,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_003","Those who rank eleventh through twentieth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─stop me if you've heard this one─a set amount of MGP based upon their rank."
28,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_004","Lastly, those who fail to place in the top twenty will receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP."
29,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_005","In addition to these rewards, entrants will receive a bonus amount of MGP based on the number of points they have earned at the conclusion of the tournament."
30,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_006","Entrants who earn enough points will also be awarded a bonus <SheetEn(Item,3,IntegerParameter(1),1,1)/>, so get that tournament score as high as you can!"
31,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_001","Triple Triad tournaments are some of the most enthralling and popular events to be held at the Manderville Gold Saucer!"
32,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_002","Once you've entered a tournament, you will be able to play tournament matches against your fellow adventurers in a battle to become the top-ranked player."
33,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_003","But it won't be easy─the Gold Saucer's champions found here in the Triple Triad Battlehall will also take part in the competition!"
34,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_004","You should also know that each tournament title has a fixed set of advanced rules that tournament matches must follow!"
35,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_005","Every tournament match you play will count towards your final score. This score will increase for every match you win."
36,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_006","Oh, and you can only play a set number of matches per tournament, so be sure to make every battle count!"
37,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_007","<If(Equal(IntegerParameter(1),0))>I will be happy to provide you with the current rankings at any time during the tournament. The board here beside me will also display the ongoing struggle for first place!<Else/>You may check where you stand at any time by observing the ranking board in Card Square.</If>"
38,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_008","Scores will be locked the moment the tournament ends, and these numbers will determine your final ranking."
39,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_009","Aim to place in the top three and you might just win yourself a rare card!"
40,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_010","Participants will be awarded bonus MGP and bonus <SheetEn(Item,3,IntegerParameter(1),2,1)/> based on the number of tournament points they have earned."
41,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_011","The more points you earn, the better the bonus you receive, so try to push your score as high as possible before the tournament comes to a close!"
42,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_140_006","When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins."
43,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_240_006","If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board."
44,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_100_001","<Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>)/> has come to a close! Let's have a look at the final rankings, shall we?"
45,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_001","Congratulations, <Highlight>ObjectParameter(1)</Highlight>! I see your name right there at number <Format(IntegerParameter(1),FF022C)/>!"
46,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_002","I am pleased to award you <SheetEn(Item,1,IntegerParameter(1),1,1)/>! And after adding in your point bonus, your total prize winnings come to <Format(IntegerParameter(2),FF022C)/> MGP!"
47,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_003","With the addition of your point bonus, I am pleased to award you the sum of <Format(IntegerParameter(1),FF022C)/> MGP!"
48,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_010","Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
49,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q3_000_001","Accept your prize?"
50,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_001","Yes"
51,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_002","No"
52,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_004","Thank you for entering, <If(PlayerParameter(4))>miss<Else/>sir</If>, and I hope to see you return for our next Triple Triad tournament!"
53,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_001","...Ah, I'm afraid you didn't quite earn a winning rank this time around."
54,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_002","You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP...which includes a bonus for your high tournament score!"
55,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_005","You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP!"
56,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_010","Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
57,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_130_001","Congratulations on a hard-fought tourney! Should you wish to review the final standings, you may do so at the Card Square."
58,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_200_001","Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Are you looking to enter a Triple Triad tournament? I would be happy to assist in any way I can!"
59,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q4_000_001","What will you do?"
60,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_001","Ask about the upcoming tournament."
61,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_002","Ask about tournament rules."
62,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_003","Nothing."
63,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_210_001","Our next Triple Triad tournament will be <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>! Only the best players will earn themselves <SheetEn(Item,1,IntegerParameter(1),1,1)/>, so have your strongest decks ready!"
64,"TEXT_CMNGSCTRIPLETRIADCUP_00247_SYSTEM_210_002","Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>)."
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_001","Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! <Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>)/> is currently underway! Place in the top three, and you'll take home <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
1,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_002","Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! Looking to enter a Triple Triad tournament? I...oh. I'm afraid our records show that you've yet to take the required tutorial."
2,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_003","If you'd like to participate in tournaments, please speak with the Triple Triad master and she will gladly walk you through the basic rules of the game!"
3,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q1_000_001","What will you do?"
4,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_001","Enter the current tournament."
5,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_002","View current tournament rankings."
6,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_006","Ask about tournament rankings."
7,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_003","Ask about tournament prizes."
8,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_004","Ask about tournament rules."
9,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_005","Nothing."
10,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_010_001","Shall I sign you up for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?"
11,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q2_000_001","Enter <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?"
12,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_001","Yes"
13,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_002","No"
14,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_001","There we are, <Highlight>ObjectParameter(1)</Highlight>! You are now officially registered for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>. Best of luck in the tournament!"
15,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_002","Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>)."
16,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_103","Looking to test your skills against a full field of worthy opponents? Head to the Triple Triad Battlehall and sign up for a tournament! It is as simple as speaking to one of the hall attendants, and stating your desire to enter."
17,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_004","Note that after participating in a tournament, you will be escorted back to the Card Square while your ranking is tabulated."
18,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_005","Furthermore, you will also be escorted out of the Battlehall once it reaches fifteen minutes before the end of the tournament period."
19,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_003","Once the competition is over, speak with the tournament recordkeeper as soon as possible to claim your winnings. A new competition will begin one week after the current tournament ends, and all unclaimed prizes will be forfeit at this time."
20,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_001","These are the current rankings for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>."
21,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_002","If you are curious where you stand in the ever-heated struggle for first place, you can check your current ranking at any time simply by observing the ranking board in the Card Square."
22,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_000","Tournament prizes vary from contest to contest, so different winnings will be earned from the Spinner's Pull as opposed to, say, the Durai Memorial."
23,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_001","Entrants who claim first, second, or third place in <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/> will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
24,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_101","These top-ranking players will also be awarded a number of MGP, with first place earning a grand prize of <Format(IntegerParameter(1),FF022C)/> points!"
25,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_002","Entrants who place from fourth to sixth in the rankings will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as a number of MGP dependent on their rank."
26,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_007","Entrants who place from seventh to tenth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─again─a number of MGP based upon their rank."
27,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_003","Those who rank eleventh through twentieth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─stop me if you've heard this one─a set amount of MGP based upon their rank."
28,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_004","Lastly, those who fail to place in the top twenty will receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP."
29,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_005","In addition to these rewards, entrants will receive a bonus amount of MGP based on the number of points they have earned at the conclusion of the tournament."
30,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_006","Entrants who earn enough points will also be awarded a bonus <SheetEn(Item,3,IntegerParameter(1),1,1)/>, so get that tournament score as high as you can!"
31,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_001","Triple Triad tournaments are some of the most enthralling and popular events to be held at the Manderville Gold Saucer!"
32,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_002","Once you've entered a tournament, you will be able to play tournament matches against your fellow adventurers in a battle to become the top-ranked player."
33,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_003","But it won't be easy─the Gold Saucer's champions found here in the Triple Triad Battlehall will also take part in the competition!"
34,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_004","You should also know that each tournament title has a fixed set of advanced rules that tournament matches must follow!"
35,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_005","Every tournament match you play will count towards your final score. This score will increase for every match you win."
36,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_006","Oh, and you can only play a set number of matches per tournament, so be sure to make every battle count!"
37,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_007","<If(Equal(IntegerParameter(1),0))>I will be happy to provide you with the current rankings at any time during the tournament. The board here beside me will also display the ongoing struggle for first place!<Else/>You may check where you stand at any time by observing the ranking board in Card Square.</If>"
38,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_008","Scores will be locked the moment the tournament ends, and these numbers will determine your final ranking."
39,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_009","Aim to place in the top three and you might just win yourself a rare card!"
40,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_010","Participants will be awarded bonus MGP and bonus <SheetEn(Item,3,IntegerParameter(1),2,1)/> based on the number of tournament points they have earned."
41,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_011","The more points you earn, the better the bonus you receive, so try to push your score as high as possible before the tournament comes to a close!"
42,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_140_006","When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins."
43,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_240_006","If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board."
44,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_100_001","<Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>)/> has come to a close! Let's have a look at the final rankings, shall we?"
45,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_001","Congratulations, <Highlight>ObjectParameter(1)</Highlight>! I see your name right there at number <Format(IntegerParameter(1),FF022C)/>!"
46,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_002","I am pleased to award you <SheetEn(Item,1,IntegerParameter(1),1,1)/>! And after adding in your point bonus, your total prize winnings come to <Format(IntegerParameter(2),FF022C)/> MGP!"
47,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_003","With the addition of your point bonus, I am pleased to award you the sum of <Format(IntegerParameter(1),FF022C)/> MGP!"
48,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_010","Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
49,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q3_000_001","Accept your prize?"
50,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_001","Yes"
51,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_002","No"
52,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_004","Thank you for entering, <If(PlayerParameter(4))>miss<Else/>sir</If>, and I hope to see you return for our next Triple Triad tournament!"
53,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_001","...Ah, I'm afraid you didn't quite earn a winning rank this time around."
54,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_002","You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP...which includes a bonus for your high tournament score!"
55,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_005","You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP!"
56,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_010","Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
57,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_130_001","Congratulations on a hard-fought tourney! Should you wish to review the final standings, you may do so at the Card Square."
58,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_200_001","Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Are you looking to enter a Triple Triad tournament? I would be happy to assist in any way I can!"
59,"TEXT_CMNGSCTRIPLETRIADCUP_00247_Q4_000_001","What will you do?"
60,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_001","Ask about the upcoming tournament."
61,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_002","Ask about tournament rules."
62,"TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_003","Nothing."
63,"TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_210_001","Our next Triple Triad tournament will be <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>! Only the best players will earn themselves <SheetEn(Item,1,IntegerParameter(1),1,1)/>, so have your strongest decks ready!"
64,"TEXT_CMNGSCTRIPLETRIADCUP_00247_SYSTEM_210_002","Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>)."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_001 Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! <Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>)/> is currently underway! Place in the top three, and you'll take home <SheetEn(Item,1,IntegerParameter(1),1,1)/>!
5 1 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_002 Hello, <If(PlayerParameter(4))>miss<Else/>sir</If>! Looking to enter a Triple Triad tournament? I...oh. I'm afraid our records show that you've yet to take the required tutorial.
6 2 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_000_003 If you'd like to participate in tournaments, please speak with the Triple Triad master and she will gladly walk you through the basic rules of the game!
7 3 TEXT_CMNGSCTRIPLETRIADCUP_00247_Q1_000_001 What will you do?
8 4 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_001 Enter the current tournament.
9 5 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_002 View current tournament rankings.
10 6 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_006 Ask about tournament rankings.
11 7 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_003 Ask about tournament prizes.
12 8 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_004 Ask about tournament rules.
13 9 TEXT_CMNGSCTRIPLETRIADCUP_00247_A1_000_005 Nothing.
14 10 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_010_001 Shall I sign you up for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?
15 11 TEXT_CMNGSCTRIPLETRIADCUP_00247_Q2_000_001 Enter <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>?
16 12 TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_001 Yes
17 13 TEXT_CMNGSCTRIPLETRIADCUP_00247_A2_000_002 No
18 14 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_001 There we are, <Highlight>ObjectParameter(1)</Highlight>! You are now officially registered for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>. Best of luck in the tournament!
19 15 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_002 Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>).
20 16 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_103 Looking to test your skills against a full field of worthy opponents? Head to the Triple Triad Battlehall and sign up for a tournament! It is as simple as speaking to one of the hall attendants, and stating your desire to enter.
21 17 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_004 Note that after participating in a tournament, you will be escorted back to the Card Square while your ranking is tabulated.
22 18 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_005 Furthermore, you will also be escorted out of the Battlehall once it reaches fifteen minutes before the end of the tournament period.
23 19 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_011_003 Once the competition is over, speak with the tournament recordkeeper as soon as possible to claim your winnings. A new competition will begin one week after the current tournament ends, and all unclaimed prizes will be forfeit at this time.
24 20 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_001 These are the current rankings for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>.
25 21 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_020_002 If you are curious where you stand in the ever-heated struggle for first place, you can check your current ranking at any time simply by observing the ranking board in the Card Square.
26 22 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_000 Tournament prizes vary from contest to contest, so different winnings will be earned from the Spinner's Pull as opposed to, say, the Durai Memorial.
27 23 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_001 Entrants who claim first, second, or third place in <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/> will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>!
28 24 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_101 These top-ranking players will also be awarded a number of MGP, with first place earning a grand prize of <Format(IntegerParameter(1),FF022C)/> points!
29 25 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_002 Entrants who place from fourth to sixth in the rankings will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as a number of MGP dependent on their rank.
30 26 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_007 Entrants who place from seventh to tenth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─again─a number of MGP based upon their rank.
31 27 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_003 Those who rank eleventh through twentieth will be awarded <SheetEn(Item,1,IntegerParameter(1),1,1)/>, as well as─stop me if you've heard this one─a set amount of MGP based upon their rank.
32 28 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_004 Lastly, those who fail to place in the top twenty will receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP.
33 29 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_005 In addition to these rewards, entrants will receive a bonus amount of MGP based on the number of points they have earned at the conclusion of the tournament.
34 30 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_030_006 Entrants who earn enough points will also be awarded a bonus <SheetEn(Item,3,IntegerParameter(1),1,1)/>, so get that tournament score as high as you can!
35 31 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_001 Triple Triad tournaments are some of the most enthralling and popular events to be held at the Manderville Gold Saucer!
36 32 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_002 Once you've entered a tournament, you will be able to play tournament matches against your fellow adventurers in a battle to become the top-ranked player.
37 33 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_003 But it won't be easy─the Gold Saucer's champions found here in the Triple Triad Battlehall will also take part in the competition!
38 34 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_004 You should also know that each tournament title has a fixed set of advanced rules that tournament matches must follow!
39 35 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_005 Every tournament match you play will count towards your final score. This score will increase for every match you win.
40 36 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_006 Oh, and you can only play a set number of matches per tournament, so be sure to make every battle count!
41 37 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_007 <If(Equal(IntegerParameter(1),0))>I will be happy to provide you with the current rankings at any time during the tournament. The board here beside me will also display the ongoing struggle for first place!<Else/>You may check where you stand at any time by observing the ranking board in Card Square.</If>
42 38 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_008 Scores will be locked the moment the tournament ends, and these numbers will determine your final ranking.
43 39 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_009 Aim to place in the top three and you might just win yourself a rare card!
44 40 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_010 Participants will be awarded bonus MGP and bonus <SheetEn(Item,3,IntegerParameter(1),2,1)/> based on the number of tournament points they have earned.
45 41 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_040_011 The more points you earn, the better the bonus you receive, so try to push your score as high as possible before the tournament comes to a close!
46 42 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_140_006 When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins.
47 43 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_240_006 If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.
48 44 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_100_001 <Clickable(<Sheet(TripleTriadCompetition,IntegerParameter(1),0)/>)/> has come to a close! Let's have a look at the final rankings, shall we?
49 45 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_001 Congratulations, <Highlight>ObjectParameter(1)</Highlight>! I see your name right there at number <Format(IntegerParameter(1),FF022C)/>!
50 46 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_002 I am pleased to award you <SheetEn(Item,1,IntegerParameter(1),1,1)/>! And after adding in your point bonus, your total prize winnings come to <Format(IntegerParameter(2),FF022C)/> MGP!
51 47 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_003 With the addition of your point bonus, I am pleased to award you the sum of <Format(IntegerParameter(1),FF022C)/> MGP!
52 48 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_010 Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!
53 49 TEXT_CMNGSCTRIPLETRIADCUP_00247_Q3_000_001 Accept your prize?
54 50 TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_001 Yes
55 51 TEXT_CMNGSCTRIPLETRIADCUP_00247_A3_000_002 No
56 52 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_110_004 Thank you for entering, <If(PlayerParameter(4))>miss<Else/>sir</If>, and I hope to see you return for our next Triple Triad tournament!
57 53 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_001 ...Ah, I'm afraid you didn't quite earn a winning rank this time around.
58 54 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_002 You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP...which includes a bonus for your high tournament score!
59 55 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_005 You are, however, eligible to receive a participation gift of <Format(IntegerParameter(1),FF022C)/> MGP!
60 56 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_120_010 Your impressive performance has also earned you <SheetEn(Item,1,IntegerParameter(1),1,1)/>!
61 57 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_130_001 Congratulations on a hard-fought tourney! Should you wish to review the final standings, you may do so at the Card Square.
62 58 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_200_001 Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Are you looking to enter a Triple Triad tournament? I would be happy to assist in any way I can!
63 59 TEXT_CMNGSCTRIPLETRIADCUP_00247_Q4_000_001 What will you do?
64 60 TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_001 Ask about the upcoming tournament.
65 61 TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_002 Ask about tournament rules.
66 62 TEXT_CMNGSCTRIPLETRIADCUP_00247_A4_000_003 Nothing.
67 63 TEXT_CMNGSCTRIPLETRIADCUP_00247_TTCUP_210_001 Our next Triple Triad tournament will be <Sheet(TripleTriadCompetition,IntegerParameter(2),0)/>! Only the best players will earn themselves <SheetEn(Item,1,IntegerParameter(1),1,1)/>, so have your strongest decks ready!
68 64 TEXT_CMNGSCTRIPLETRIADCUP_00247_SYSTEM_210_002 Entries for <Sheet(TripleTriadCompetition,IntegerParameter(1),0)/> will be accepted from <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>) to <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> - <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (<Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>).
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0,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_000_001","If you would master Triple Triad, then you must first learn its rules. Is there aught you wish me to explain?"
1,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q1_000_001","What will you ask about?"
2,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_001","Triple Triad."
3,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_002","Building a deck."
4,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_003","Basic rules."
5,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_004","Advanced rules."
6,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_005","Opponents."
7,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_006","The Battlehall."
8,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_007","Nothing."
9,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_300_001","There are a number of advanced rules that can alter the way a Triple Triad match is played. Advanced rules can be applied under a variety of circumstances, and can be considered either “regional rules” or “match rules.”"
10,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q2_000_001","What will you ask about?"
11,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_001","Regional rules."
12,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_002","Match rules."
13,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_003","Advanced rule explanations."
14,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_004","Nothing."
15,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q3_000_001","Which rule will you ask about?"
16,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_001","All Open."
17,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_002","Three Open."
18,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_003","Same."
19,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_004","Sudden Death."
20,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_005","Plus."
21,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_006","Random."
22,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_007","Order."
23,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_008","Chaos."
24,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_009","Reverse."
25,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_010","Fallen Ace."
26,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_011","Ascension."
27,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_012","Descension."
28,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_013","Swap."
29,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_014","Roulette."
30,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_015","None."
31,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_001","At its heart, Triple Triad is a battle between two opponents, wherein the clever composition and strategic use of a five-card deck mean the difference between victory and defeat."
32,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_002","The game can be transformed by its plethora of advanced rules, which force even experienced players to adapt and revise their seemingly invincible repertoires. Once you've mastered the basics, there's still so much left to learn!"
33,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_001","The set of five cards you play during a match is known as a “deck.” Building a dependable deck from the cards that you've acquired is the first step towards defeating rival players!"
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <Color(-34022)>Use</Color> the cards in your inventory to register them to your <Color(-34022)>Card List</Color>. Your card list can be accessed via the <Color(-34022)>Gold Saucer</Color> options found under <Color(-34022)>Character</Color> in the main menu."
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <Color(-34022)>Card Decks</Color>, also found under <Color(-34022)>Gold Saucer</Color>, to build decks using your registered cards."
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <Color(-34022)>rarity</Color> rating higher than <Color(-34022)>common</Color>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <Color(-34022)>Recommended</Color> button."
38,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_006","Unwanted cards in your inventory─doubles of those already registered to your card list, for example─can be sold to the Triple Triad trader."
39,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_001","Ah, yes, where would we be without rules!? Simply put, Triple Triad is a game wherein two opponents seek to best one another through the medium of specially marked cards."
40,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_002","Each player holds a hand of five such cards, otherwise known as a “deck.” You can build several decks, but you'll need to pick the one you wish to play with before the match can begin."
41,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_003","Once the participants have selected their decks, the player to place the first card is chosen at random. The players continue to take turns placing cards until the match is decided at the end of nine turns."
42,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_004","Each turn consists of a player selecting a single card and placing it on an empty space on the playing grid. Pay close attention to the four numbers displayed on the card─each value corresponds to one of the card's four sides."
43,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_005","The numbers on a card can range from “1” to “9,” with “10” being represented by an “A” (read as “ace”)."
44,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_105","You can “capture” your opponent's card by placing a card with a larger number on the adjacent side. The captured card's color will change, and it will now be counted towards your total."
45,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_006","Once the playing grid is full, whoever has control over the most cards─including the unplayed card in the second player's deck─is declared the winner."
46,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_007","The match result─victory, defeat, or draw─will determine your reward. If you wish, you can always challenge your opponent to a rematch. Developing a friendly rivalry can be one of the most enjoyable aspects of the game!"
47,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_002","The term “regional rules” is used to describe those advanced rules whose implementation varies by location or with the hour of the day."
48,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_003","This category of rules is updated daily at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). A maximum of two regional rules will be in effect at any one time, and each locale tends to favor certain rule sets."
49,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_002","The term “match rules” is used to describe those advanced rules that are decided by the participants."
50,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_003","A maximum of two match rules can be in effect at any one time, and are set automatically by NPC opponents. When challenging fellow player characters, however, you are given the decision as to which match rules will be in play."
51,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_401_001","“All Open” is a rule wherein all five cards in each deck are made visible to both players. Check your opponent's deck carefully before making a move!"
52,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_402_001","“Three Open” is a rule wherein three random cards in each deck are made visible to both players. You'll just have to guess what surprises your rival has hidden behind the other two..."
53,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_001","“Same” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card."
54,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_002","This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!"
55,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_003","Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect. Of all the advanced rules, this one is infamous for its tendency to invite sudden reversals of fortune!"
56,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_001","When “Sudden Death” is in effect, any match that ends in a draw will be restarted from turn one."
57,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_002","Your deck for this new match will consist of the cards you had control over at the end of the previous game. But fear not! Your original cards will be returned to you upon the culmination of the Sudden Death match."
58,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_003","Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw."
59,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_001","“Plus” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card."
60,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_002","This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!"
61,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_003","Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect. This rule can be especially dangerous for those who rely on uniformly powerful decks!"
62,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_001","When the “Random” rule is in effect, your chosen deck will be replaced with five cards selected at random from your entire card list."
63,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_002","Though a healthy dose of luck can certainly play a part, your surest ally will be the ability to adapt and form a strategy with the cards you've been dealt. Consistently winning Random matches is the mark of a true Triple Triad master!"
64,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_407_001","“Order” is a rule wherein you are required to play each card in the order that it appears in your deck. The position of your trump cards can claim─or cost─you victory."
65,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_408_001","“Chaos” is a rule wherein the card you play each turn is selected at random from your deck. Rise to the challenge, and you may just discover a new winning strategy!"
66,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_409_001","With the “Reverse” rule in effect, the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers. A Reverse match is probably not the best place to bring your legendary cards..."
67,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_001","When the “Fallen Ace” rule is in effect, the all-powerful “A” becomes susceptible to capture by the lowly “1.”"
68,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_002","If the Reverse rule is also in play, a “1” will then become vulnerable to capture by an “A.” Understanding the interplay of multiple rules can certainly be a daunting task!"
69,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_001","“Ascension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”"
70,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_002","When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play."
71,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_003","Numbers that are increased to “11” or more are considered to be of “A” rank. This is an important point to consider if the Fallen Ace rule is also in effect!"
72,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_001","“Descension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”"
73,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_002","When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play."
74,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_003","Any number that is decreased to “0” or less is treated as a “1.”"
75,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_413_001","When the “Swap” rule is in effect, one card from your deck is switched with one of your opponent's before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game."
76,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_001","When the “Roulette” rule is in effect, the advanced rules for the match will be chosen at random."
77,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_002","This is the perfect choice for creating a level battlefield between rivals who excel with particular rule sets!"
78,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_001","Once you've built a deck and studied the rules, you're ready to seek battle against your fellow Triple Triad enthusiasts!"
79,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_002","The game has gained an avid following, and you're sure to find willing participants in various locales across Eorzea."
80,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_003","Please be aware that, even outside the Gold Saucer, you will need to spend MGP to begin a Triple Triad match against anyone who is not a fellow adventurer. But in addition to earning you even more MGP, victory against far-flung opponents may possibly reward you with new and rare cards!"
81,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_004","MGP is not required to begin a Triple Triad match between player characters. Such matches will also never feature cards as rewards─instead, a bonus amount of MGP is awarded upon victory. Bonus MGP can be earned a maximum of five times per day."
82,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_005","Matches between player characters must be played in sanctioned Triple Triad areas. Regulation playing areas are found not only in the Gold Saucer, but also in the various chapters of the Adventurers' Guild, outpost taverns, and other locations designated as sanctuaries."
83,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_001","What is the Battlehall, you ask? Why, none other than <Emphasis>the</Emphasis> destination for Triple Triad enthusiasts from across the realm who seek to try their hand against a worthy opponent. If you're looking for a rousing match, why not visit and see for yourself?"
84,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_002","You can enter the Triple Triad Battlehall by speaking with the Triple Triad master, or via the Duty Finder."
85,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_006","(★未使用/削除予定★)"
86,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_001","(★未使用/削除予定★)"
87,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_001","(★未使用/削除予定★)"
key,0,1
#,,
int32,str,str
0,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_000_001","If you would master Triple Triad, then you must first learn its rules. Is there aught you wish me to explain?"
1,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q1_000_001","What will you ask about?"
2,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_001","Triple Triad."
3,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_002","Building a deck."
4,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_003","Basic rules."
5,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_004","Advanced rules."
6,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_005","Opponents."
7,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_006","The Battlehall."
8,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_007","Nothing."
9,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_300_001","There are a number of advanced rules that can alter the way a Triple Triad match is played. Advanced rules can be applied under a variety of circumstances, and can be considered either “regional rules” or “match rules.”"
10,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q2_000_001","What will you ask about?"
11,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_001","Regional rules."
12,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_002","Match rules."
13,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_003","Advanced rule explanations."
14,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_004","Nothing."
15,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q3_000_001","Which rule will you ask about?"
16,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_001","All Open."
17,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_002","Three Open."
18,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_003","Same."
19,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_004","Sudden Death."
20,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_005","Plus."
21,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_006","Random."
22,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_007","Order."
23,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_008","Chaos."
24,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_009","Reverse."
25,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_010","Fallen Ace."
26,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_011","Ascension."
27,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_012","Descension."
28,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_013","Swap."
29,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_014","Roulette."
30,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_015","None."
31,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_001","At its heart, Triple Triad is a battle between two opponents, wherein the clever composition and strategic use of a five-card deck mean the difference between victory and defeat."
32,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_002","The game can be transformed by its plethora of advanced rules, which force even experienced players to adapt and revise their seemingly invincible repertoires. Once you've mastered the basics, there's still so much left to learn!"
33,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_001","The set of five cards you play during a match is known as a “deck.” Building a dependable deck from the cards that you've acquired is the first step towards defeating rival players!"
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <Color(-34022)>Use</Color> the cards in your inventory to register them to your <Color(-34022)>Card List</Color>. Your card list can be accessed via the <Color(-34022)>Gold Saucer</Color> options found under <Color(-34022)>Character</Color> in the main menu."
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <Color(-34022)>Card Decks</Color>, also found under <Color(-34022)>Gold Saucer</Color>, to build decks using your registered cards."
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <Color(-34022)>rarity</Color> rating higher than <Color(-34022)>common</Color>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <Color(-34022)>Recommended</Color> button."
38,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_006","Unwanted cards in your inventory─doubles of those already registered to your card list, for example─can be sold to the Triple Triad trader."
39,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_001","Ah, yes, where would we be without rules!? Simply put, Triple Triad is a game wherein two opponents seek to best one another through the medium of specially marked cards."
40,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_002","Each player holds a hand of five such cards, otherwise known as a “deck.” You can build several decks, but you'll need to pick the one you wish to play with before the match can begin."
41,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_003","Once the participants have selected their decks, the player to place the first card is chosen at random. The players continue to take turns placing cards until the match is decided at the end of nine turns."
42,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_004","Each turn consists of a player selecting a single card and placing it on an empty space on the playing grid. Pay close attention to the four numbers displayed on the card─each value corresponds to one of the card's four sides."
43,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_005","The numbers on a card can range from “1” to “9,” with “10” being represented by an “A” (read as “ace”)."
44,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_105","You can “capture” your opponent's card by placing a card with a larger number on the adjacent side. The captured card's color will change, and it will now be counted towards your total."
45,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_006","Once the playing grid is full, whoever has control over the most cards─including the unplayed card in the second player's deck─is declared the winner."
46,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_007","The match result─victory, defeat, or draw─will determine your reward. If you wish, you can always challenge your opponent to a rematch. Developing a friendly rivalry can be one of the most enjoyable aspects of the game!"
47,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_002","The term “regional rules” is used to describe those advanced rules whose implementation varies by location or with the hour of the day."
48,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_003","This category of rules is updated daily at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). A maximum of two regional rules will be in effect at any one time, and each locale tends to favor certain rule sets."
49,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_002","The term “match rules” is used to describe those advanced rules that are decided by the participants."
50,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_003","A maximum of two match rules can be in effect at any one time, and are set automatically by NPC opponents. When challenging fellow player characters, however, you are given the decision as to which match rules will be in play."
51,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_401_001","“All Open” is a rule wherein all five cards in each deck are made visible to both players. Check your opponent's deck carefully before making a move!"
52,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_402_001","“Three Open” is a rule wherein three random cards in each deck are made visible to both players. You'll just have to guess what surprises your rival has hidden behind the other two..."
53,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_001","“Same” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card."
54,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_002","This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!"
55,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_003","Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect. Of all the advanced rules, this one is infamous for its tendency to invite sudden reversals of fortune!"
56,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_001","When “Sudden Death” is in effect, any match that ends in a draw will be restarted from turn one."
57,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_002","Your deck for this new match will consist of the cards you had control over at the end of the previous game. But fear not! Your original cards will be returned to you upon the culmination of the Sudden Death match."
58,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_003","Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw."
59,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_001","“Plus” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card."
60,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_002","This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!"
61,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_003","Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect. This rule can be especially dangerous for those who rely on uniformly powerful decks!"
62,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_001","When the “Random” rule is in effect, your chosen deck will be replaced with five cards selected at random from your entire card list."
63,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_002","Though a healthy dose of luck can certainly play a part, your surest ally will be the ability to adapt and form a strategy with the cards you've been dealt. Consistently winning Random matches is the mark of a true Triple Triad master!"
64,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_407_001","“Order” is a rule wherein you are required to play each card in the order that it appears in your deck. The position of your trump cards can claim─or cost─you victory."
65,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_408_001","“Chaos” is a rule wherein the card you play each turn is selected at random from your deck. Rise to the challenge, and you may just discover a new winning strategy!"
66,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_409_001","With the “Reverse” rule in effect, the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers. A Reverse match is probably not the best place to bring your legendary cards..."
67,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_001","When the “Fallen Ace” rule is in effect, the all-powerful “A” becomes susceptible to capture by the lowly “1.”"
68,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_002","If the Reverse rule is also in play, a “1” will then become vulnerable to capture by an “A.” Understanding the interplay of multiple rules can certainly be a daunting task!"
69,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_001","“Ascension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”"
70,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_002","When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play."
71,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_003","Numbers that are increased to “11” or more are considered to be of “A” rank. This is an important point to consider if the Fallen Ace rule is also in effect!"
72,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_001","“Descension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”"
73,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_002","When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play."
74,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_003","Any number that is decreased to “0” or less is treated as a “1.”"
75,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_413_001","When the “Swap” rule is in effect, one card from your deck is switched with one of your opponent's before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game."
76,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_001","When the “Roulette” rule is in effect, the advanced rules for the match will be chosen at random."
77,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_002","This is the perfect choice for creating a level battlefield between rivals who excel with particular rule sets!"
78,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_001","Once you've built a deck and studied the rules, you're ready to seek battle against your fellow Triple Triad enthusiasts!"
79,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_002","The game has gained an avid following, and you're sure to find willing participants in various locales across Eorzea."
80,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_003","Please be aware that, even outside the Gold Saucer, you will need to spend MGP to begin a Triple Triad match against anyone who is not a fellow adventurer. But in addition to earning you even more MGP, victory against far-flung opponents may possibly reward you with new and rare cards!"
81,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_004","MGP is not required to begin a Triple Triad match between player characters. Such matches will also never feature cards as rewards─instead, a bonus amount of MGP is awarded upon victory. Bonus MGP can be earned a maximum of five times per day."
82,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_005","Matches between player characters must be played in sanctioned Triple Triad areas. Regulation playing areas are found not only in the Gold Saucer, but also in the various chapters of the Adventurers' Guild, outpost taverns, and other locations designated as sanctuaries."
83,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_001","What is the Battlehall, you ask? Why, none other than <Emphasis>the</Emphasis> destination for Triple Triad enthusiasts from across the realm who seek to try their hand against a worthy opponent. If you're looking for a rousing match, why not visit and see for yourself?"
84,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_002","You can enter the Triple Triad Battlehall by speaking with the Triple Triad master, or via the Duty Finder."
85,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_006","(★未使用/削除予定★)"
86,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_001","(★未使用/削除予定★)"
87,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_001","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_000_001 If you would master Triple Triad, then you must first learn its rules. Is there aught you wish me to explain?
5 1 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q1_000_001 What will you ask about?
6 2 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_001 Triple Triad.
7 3 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_002 Building a deck.
8 4 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_003 Basic rules.
9 5 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_004 Advanced rules.
10 6 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_005 Opponents.
11 7 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_006 The Battlehall.
12 8 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A1_000_007 Nothing.
13 9 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_300_001 There are a number of advanced rules that can alter the way a Triple Triad match is played. Advanced rules can be applied under a variety of circumstances, and can be considered either “regional rules” or “match rules.”
14 10 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q2_000_001 What will you ask about?
15 11 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_001 Regional rules.
16 12 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_002 Match rules.
17 13 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_003 Advanced rule explanations.
18 14 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A2_000_004 Nothing.
19 15 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_Q3_000_001 Which rule will you ask about?
20 16 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_001 All Open.
21 17 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_002 Three Open.
22 18 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_003 Same.
23 19 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_004 Sudden Death.
24 20 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_005 Plus.
25 21 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_006 Random.
26 22 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_007 Order.
27 23 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_008 Chaos.
28 24 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_009 Reverse.
29 25 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_010 Fallen Ace.
30 26 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_011 Ascension.
31 27 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_012 Descension.
32 28 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_013 Swap.
33 29 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_014 Roulette.
34 30 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_A3_000_015 None.
35 31 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_001 At its heart, Triple Triad is a battle between two opponents, wherein the clever composition and strategic use of a five-card deck mean the difference between victory and defeat.
36 32 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_002 The game can be transformed by its plethora of advanced rules, which force even experienced players to adapt and revise their seemingly invincible repertoires. Once you've mastered the basics, there's still so much left to learn!
37 33 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_001 The set of five cards you play during a match is known as a “deck.” Building a dependable deck from the cards that you've acquired is the first step towards defeating rival players!
38 34 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002 You must <Color(-34022)>Use</Color> the cards in your inventory to register them to your <Color(-34022)>Card List</Color>. Your card list can be accessed via the <Color(-34022)>Gold Saucer</Color> options found under <Color(-34022)>Character</Color> in the main menu.
39 35 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003 Select <Color(-34022)>Card Decks</Color>, also found under <Color(-34022)>Gold Saucer</Color>, to build decks using your registered cards.
40 36 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004 Initially, each deck can only contain one card with a <Color(-34022)>rarity</Color> rating higher than <Color(-34022)>common</Color>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity.
41 37 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005 You can build and name up to five individual decks. Decks can also be created automatically by using the <Color(-34022)>Recommended</Color> button.
42 38 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_006 Unwanted cards in your inventory─doubles of those already registered to your card list, for example─can be sold to the Triple Triad trader.
43 39 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_001 Ah, yes, where would we be without rules!? Simply put, Triple Triad is a game wherein two opponents seek to best one another through the medium of specially marked cards.
44 40 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_002 Each player holds a hand of five such cards, otherwise known as a “deck.” You can build several decks, but you'll need to pick the one you wish to play with before the match can begin.
45 41 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_003 Once the participants have selected their decks, the player to place the first card is chosen at random. The players continue to take turns placing cards until the match is decided at the end of nine turns.
46 42 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_004 Each turn consists of a player selecting a single card and placing it on an empty space on the playing grid. Pay close attention to the four numbers displayed on the card─each value corresponds to one of the card's four sides.
47 43 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_005 The numbers on a card can range from “1” to “9,” with “10” being represented by an “A” (read as “ace”).
48 44 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_105 You can “capture” your opponent's card by placing a card with a larger number on the adjacent side. The captured card's color will change, and it will now be counted towards your total.
49 45 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_006 Once the playing grid is full, whoever has control over the most cards─including the unplayed card in the second player's deck─is declared the winner.
50 46 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_007 The match result─victory, defeat, or draw─will determine your reward. If you wish, you can always challenge your opponent to a rematch. Developing a friendly rivalry can be one of the most enjoyable aspects of the game!
51 47 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_002 The term “regional rules” is used to describe those advanced rules whose implementation varies by location or with the hour of the day.
52 48 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_003 This category of rules is updated daily at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). A maximum of two regional rules will be in effect at any one time, and each locale tends to favor certain rule sets.
53 49 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_002 The term “match rules” is used to describe those advanced rules that are decided by the participants.
54 50 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_003 A maximum of two match rules can be in effect at any one time, and are set automatically by NPC opponents. When challenging fellow player characters, however, you are given the decision as to which match rules will be in play.
55 51 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_401_001 “All Open” is a rule wherein all five cards in each deck are made visible to both players. Check your opponent's deck carefully before making a move!
56 52 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_402_001 “Three Open” is a rule wherein three random cards in each deck are made visible to both players. You'll just have to guess what surprises your rival has hidden behind the other two...
57 53 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_001 “Same” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card.
58 54 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_002 This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!
59 55 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_403_003 Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect. Of all the advanced rules, this one is infamous for its tendency to invite sudden reversals of fortune!
60 56 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_001 When “Sudden Death” is in effect, any match that ends in a draw will be restarted from turn one.
61 57 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_002 Your deck for this new match will consist of the cards you had control over at the end of the previous game. But fear not! Your original cards will be returned to you upon the culmination of the Sudden Death match.
62 58 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_404_003 Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw.
63 59 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_001 “Plus” is a rule that adds a new condition to the capture mechanic. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card.
64 60 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_002 This rule also allows you to score a “Combo” capture. Should the cards you capture lie adjacent to “weaker” cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well!
65 61 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_405_003 Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect. This rule can be especially dangerous for those who rely on uniformly powerful decks!
66 62 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_001 When the “Random” rule is in effect, your chosen deck will be replaced with five cards selected at random from your entire card list.
67 63 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_406_002 Though a healthy dose of luck can certainly play a part, your surest ally will be the ability to adapt and form a strategy with the cards you've been dealt. Consistently winning Random matches is the mark of a true Triple Triad master!
68 64 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_407_001 “Order” is a rule wherein you are required to play each card in the order that it appears in your deck. The position of your trump cards can claim─or cost─you victory.
69 65 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_408_001 “Chaos” is a rule wherein the card you play each turn is selected at random from your deck. Rise to the challenge, and you may just discover a new winning strategy!
70 66 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_409_001 With the “Reverse” rule in effect, the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers. A Reverse match is probably not the best place to bring your legendary cards...
71 67 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_001 When the “Fallen Ace” rule is in effect, the all-powerful “A” becomes susceptible to capture by the lowly “1.”
72 68 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_410_002 If the Reverse rule is also in play, a “1” will then become vulnerable to capture by an “A.” Understanding the interplay of multiple rules can certainly be a daunting task!
73 69 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_001 “Ascension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”
74 70 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_002 When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play.
75 71 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_411_003 Numbers that are increased to “11” or more are considered to be of “A” rank. This is an important point to consider if the Fallen Ace rule is also in effect!
76 72 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_001 “Descension” is a rule that affects cards that are grouped into a specific type, such as “Primal” or “Beastman.”
77 73 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_002 When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play.
78 74 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_412_003 Any number that is decreased to “0” or less is treated as a “1.”
79 75 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_413_001 When the “Swap” rule is in effect, one card from your deck is switched with one of your opponent's before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game.
80 76 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_001 When the “Roulette” rule is in effect, the advanced rules for the match will be chosen at random.
81 77 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_414_002 This is the perfect choice for creating a level battlefield between rivals who excel with particular rule sets!
82 78 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_001 Once you've built a deck and studied the rules, you're ready to seek battle against your fellow Triple Triad enthusiasts!
83 79 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_002 The game has gained an avid following, and you're sure to find willing participants in various locales across Eorzea.
84 80 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_003 Please be aware that, even outside the Gold Saucer, you will need to spend MGP to begin a Triple Triad match against anyone who is not a fellow adventurer. But in addition to earning you even more MGP, victory against far-flung opponents may possibly reward you with new and rare cards!
85 81 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_004 MGP is not required to begin a Triple Triad match between player characters. Such matches will also never feature cards as rewards─instead, a bonus amount of MGP is awarded upon victory. Bonus MGP can be earned a maximum of five times per day.
86 82 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_005 Matches between player characters must be played in sanctioned Triple Triad areas. Regulation playing areas are found not only in the Gold Saucer, but also in the various chapters of the Adventurers' Guild, outpost taverns, and other locations designated as sanctuaries.
87 83 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_001 What is the Battlehall, you ask? Why, none other than <Emphasis>the</Emphasis> destination for Triple Triad enthusiasts from across the realm who seek to try their hand against a worthy opponent. If you're looking for a rousing match, why not visit and see for yourself?
88 84 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_600_002 You can enter the Triple Triad Battlehall by speaking with the Triple Triad master, or via the Duty Finder.
89 85 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_500_006 (★未使用/削除予定★)
90 86 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_001 (★未使用/削除予定★)
91 87 TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_001 (★未使用/削除予定★)
@@ -1,4 +1,4 @@
key,0,1
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int32,str,str
0,"TEXT_CMNGSCTRIPLETRIADTOURNAMENTBOARD_00253_DUMMY","(★未使用/削除予定★)"
key,0,1
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int32,str,str
0,"TEXT_CMNGSCTRIPLETRIADTOURNAMENTBOARD_00253_DUMMY","(★未使用/削除予定★)"
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4 0 TEXT_CMNGSCTRIPLETRIADTOURNAMENTBOARD_00253_DUMMY (★未使用/削除予定★)
+20 -20
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@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0001","What would you like to do?"
1,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0002","Peruse regular mark bills. (Posted daily)"
2,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0003","Peruse the elite mark bill. (Posted weekly)"
3,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0004","Nothing."
4,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0001","What would you like to do?"
5,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0002","Peruse level 1 Clan mark bills. (Posted daily)"
6,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0003","Peruse level 2 Clan mark bills. (Posted daily)"
7,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0004","Peruse level 3 Clan mark bills. (Posted daily)"
8,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0005","Peruse the elite Clan mark bill. (Posted weekly)"
9,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0006","Nothing."
10,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0007","The Clan Hunt board is covered in bills showing the details of wanted monsters. However, you are unable to accept any of the bills posted at present."
11,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0001","What would you like to do?"
12,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0002","Peruse level 1 Veteran Clan mark bills. (Posted daily)"
13,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0003","Peruse level 2 Veteran Clan mark bills. (Posted daily)"
14,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0004","Peruse level 3 Veteran Clan mark bills. (Posted daily)"
15,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0005","Peruse elite Veteran Clan mark bills. (Posted weekly)"
16,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0006","Nothing."
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0001","What would you like to do?"
1,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0002","Peruse regular mark bills. (Posted daily)"
2,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0003","Peruse the elite mark bill. (Posted weekly)"
3,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0004","Nothing."
4,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0001","What would you like to do?"
5,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0002","Peruse level 1 Clan mark bills. (Posted daily)"
6,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0003","Peruse level 2 Clan mark bills. (Posted daily)"
7,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0004","Peruse level 3 Clan mark bills. (Posted daily)"
8,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0005","Peruse the elite Clan mark bill. (Posted weekly)"
9,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0006","Nothing."
10,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0007","The Clan Hunt board is covered in bills showing the details of wanted monsters. However, you are unable to accept any of the bills posted at present."
11,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0001","What would you like to do?"
12,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0002","Peruse level 1 Veteran Clan mark bills. (Posted daily)"
13,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0003","Peruse level 2 Veteran Clan mark bills. (Posted daily)"
14,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0004","Peruse level 3 Veteran Clan mark bills. (Posted daily)"
15,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0005","Peruse elite Veteran Clan mark bills. (Posted weekly)"
16,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0006","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0001 What would you like to do?
5 1 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0002 Peruse regular mark bills. (Posted daily)
6 2 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0003 Peruse the elite mark bill. (Posted weekly)
7 3 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_000_0004 Nothing.
8 4 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0001 What would you like to do?
9 5 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0002 Peruse level 1 Clan mark bills. (Posted daily)
10 6 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0003 Peruse level 2 Clan mark bills. (Posted daily)
11 7 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0004 Peruse level 3 Clan mark bills. (Posted daily)
12 8 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0005 Peruse the elite Clan mark bill. (Posted weekly)
13 9 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0006 Nothing.
14 10 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_001_0007 The Clan Hunt board is covered in bills showing the details of wanted monsters. However, you are unable to accept any of the bills posted at present.
15 11 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0001 What would you like to do?
16 12 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0002 Peruse level 1 Veteran Clan mark bills. (Posted daily)
17 13 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0003 Peruse level 2 Veteran Clan mark bills. (Posted daily)
18 14 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0004 Peruse level 3 Veteran Clan mark bills. (Posted daily)
19 15 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0005 Peruse elite Veteran Clan mark bills. (Posted weekly)
20 16 TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_002_0006 Nothing.
+4 -2
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@@ -14,7 +14,8 @@ int32,str,str
10,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_013","Although a group of dedicated Dreamers still strive to realize Jihli's visions and fulfill the prophecies therein, most adventurers nowadays are more keen to partake in the famous egg hunts, and win the wonderful prizes that lie hidden within the decorated eggs."
11,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_014","This year, we are asking adventurers to disguise themselves as cheeky spriggans before joining the hunt. There are rumors that a special auspicious spriggan might make an appearance too, with the promise of rich reward for whosoever follows it to its destination. Be sure to keep your eyes peeled!"
12,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_020","This year, the hunt for eggs and prizes is not confined to the cities alone. Out in the wilds of Eorzea, giant eggs lay in wait for any sturdy soul willing to try their hand at cracking them open. But be wary, adventurer─these eggs fight back! The hunter becomes the hunted!"
13,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_021","In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form.
13,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_021","In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form.
Attack the egg until it cracks, and who knows what wonders you might find inside?"
14,"TEXT_FESEST2015_00245_SYSTEM_000_022","Replicate the scenes from Jihli Aliapoh's vision by participating in the FATE “Gloria in Eggcelsis.”"
15,"TEXT_FESEST2015_00245_SYSTEM_000_023","The FATE will appear in the following locations:"
16,"TEXT_FESEST2015_00245_SYSTEM_000_024","Southwest of Summerford Farms in middle La Noscea; east of the Salt Strand in lower La Noscea; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan."
@@ -48,7 +49,8 @@ int32,str,str
44,"TEXT_FESEST2015_00245_SYSTEM_100_026","When the enormous egg appears, target it and attack it using the skill “Quickchant” from the pet hotbar."
45,"TEXT_FESEST2015_00245_SYSTEM_100_027","Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs."
46,"TEXT_FESEST2015_00245_SYSTEM_100_028","To learn more about lucky eggs, speak with a Hatchingtide helpmeet and select “Tell me about lucky eggs.” from the conversation menu."
46,"TEXT_FESEST2015_00245_SYSTEM_100_028","To learn more about lucky eggs, speak with a Hatchingtide helpmeet and select “Tell me about lucky eggs.” from the conversation menu."
47,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_030","Long and hard did we ponder how to convincingly disguise adventurers as spriggans to bring the scenes from Jihli's vision to life. Their limbs are too thin to make a costume feasible, and besides, we would need to skin an army of the creatures to clothe the requisite number of revelers.
But just when we thought all hope was lost, a band of sylphic sorceresses came to our aid, offering the use of their skin-changing magicks to temporarily transfigure adventurers into a suitably furry form."
48,"TEXT_FESEST2015_00245_SYSTEM_100_031","In order to participate in the FATE “Gloria in Eggcelsis,” you must be disguised as a spriggan. Transfigure yourself into spriggan form at any time by speaking with the nearby sylphic sorceress."
49,"TEXT_FESEST2015_00245_SYSTEM_100_032","The sylphic sorceresses in the three city-states will also transfigure you into spriggan form at any time during their associated quests, or at any time after you have completed the quests."
50,"TEXT_FESEST2015_00245_SYSTEM_100_033","While transfigured, you can only use certain actions. When participating in the FATE, use the action “Quickchant” from the pet hotbar to attack the enormous egg."
1 key 0 1
14 10 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_013 Although a group of dedicated Dreamers still strive to realize Jihli's visions and fulfill the prophecies therein, most adventurers nowadays are more keen to partake in the famous egg hunts, and win the wonderful prizes that lie hidden within the decorated eggs.
15 11 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_014 This year, we are asking adventurers to disguise themselves as cheeky spriggans before joining the hunt. There are rumors that a special auspicious spriggan might make an appearance too, with the promise of rich reward for whosoever follows it to its destination. Be sure to keep your eyes peeled!
16 12 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_020 This year, the hunt for eggs and prizes is not confined to the cities alone. Out in the wilds of Eorzea, giant eggs lay in wait for any sturdy soul willing to try their hand at cracking them open. But be wary, adventurer─these eggs fight back! The hunter becomes the hunted!
17 13 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_021 In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form. Attack the egg until it cracks, and who knows what wonders you might find inside? In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form. Attack the egg until it cracks, and who knows what wonders you might find inside?
18 14 TEXT_FESEST2015_00245_SYSTEM_000_022 Replicate the scenes from Jihli Aliapoh's vision by participating in the FATE “Gloria in Eggcelsis.”
19 14 15 TEXT_FESEST2015_00245_SYSTEM_000_022 TEXT_FESEST2015_00245_SYSTEM_000_023 Replicate the scenes from Jihli Aliapoh's vision by participating in the FATE “Gloria in Eggcelsis.” The FATE will appear in the following locations:
20 15 16 TEXT_FESEST2015_00245_SYSTEM_000_023 TEXT_FESEST2015_00245_SYSTEM_000_024 The FATE will appear in the following locations: Southwest of Summerford Farms in middle La Noscea; east of the Salt Strand in lower La Noscea; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan.
21 16 17 TEXT_FESEST2015_00245_SYSTEM_000_024 TEXT_FESEST2015_00245_SYSTEM_000_025 Southwest of Summerford Farms in middle La Noscea; east of the Salt Strand in lower La Noscea; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan. In order to participate in the FATE, you must first speak with the sylphic sorceress in the given location to be transfigured into spriggan form.
49 44 45 TEXT_FESEST2015_00245_SYSTEM_100_026 TEXT_FESEST2015_00245_SYSTEM_100_027 When the enormous egg appears, target it and attack it using the skill “Quickchant” from the pet hotbar. Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs.
50 45 46 TEXT_FESEST2015_00245_SYSTEM_100_027 TEXT_FESEST2015_00245_SYSTEM_100_028 Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs. To learn more about lucky eggs, speak with a Hatching–tide helpmeet and select “Tell me about lucky eggs.” from the conversation menu.
51 46 47 TEXT_FESEST2015_00245_SYSTEM_100_028 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_030 To learn more about lucky eggs, speak with a Hatching–tide helpmeet and select “Tell me about lucky eggs.” from the conversation menu. Long and hard did we ponder how to convincingly disguise adventurers as spriggans to bring the scenes from Jihli's vision to life. Their limbs are too thin to make a costume feasible, and besides, we would need to skin an army of the creatures to clothe the requisite number of revelers. But just when we thought all hope was lost, a band of sylphic sorceresses came to our aid, offering the use of their skin-changing magicks to temporarily transfigure adventurers into a suitably furry form.
52 47 48 TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_030 TEXT_FESEST2015_00245_SYSTEM_100_031 Long and hard did we ponder how to convincingly disguise adventurers as spriggans to bring the scenes from Jihli's vision to life. Their limbs are too thin to make a costume feasible, and besides, we would need to skin an army of the creatures to clothe the requisite number of revelers. But just when we thought all hope was lost, a band of sylphic sorceresses came to our aid, offering the use of their skin-changing magicks to temporarily transfigure adventurers into a suitably furry form. In order to participate in the FATE “Gloria in Eggcelsis,” you must be disguised as a spriggan. Transfigure yourself into spriggan form at any time by speaking with the nearby sylphic sorceress.
53 49 TEXT_FESEST2015_00245_SYSTEM_100_032 The sylphic sorceresses in the three city-states will also transfigure you into spriggan form at any time during their associated quests, or at any time after you have completed the quests.
54 48 50 TEXT_FESEST2015_00245_SYSTEM_100_031 TEXT_FESEST2015_00245_SYSTEM_100_033 In order to participate in the FATE “Gloria in Eggcelsis,” you must be disguised as a spriggan. Transfigure yourself into spriggan form at any time by speaking with the nearby sylphic sorceress. While transfigured, you can only use certain actions. When participating in the FATE, use the action “Quickchant” from the pet hotbar to attack the enormous egg.
55 49 51 TEXT_FESEST2015_00245_SYSTEM_100_032 TEXT_FESEST2015_00245_SYSTEM_100_034 The sylphic sorceresses in the three city-states will also transfigure you into spriggan form at any time during their associated quests, or at any time after you have completed the quests. The transfiguration can be removed by leaving the area, or by canceling the “Transfiguration” status effect.
56 50 52 TEXT_FESEST2015_00245_SYSTEM_100_033 TEXT_FESEST2015_00245_SYSTEM_100_035 While transfigured, you can only use certain actions. When participating in the FATE, use the action “Quickchant” from the pet hotbar to attack the enormous egg. Should you accidentally remove your transfiguration, speak to the local sylphic sorceress to be transfigured once more.
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key,0,1
#,,
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0,"TEXT_FESHLW2014_00210_HLW2014_000_000","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
1,"TEXT_FESHLW2014_00210_Q1_000_000","What will you ask about?"
2,"TEXT_FESHLW2014_00210_A1_000_001","The Continental Circus."
3,"TEXT_FESHLW2014_00210_A1_000_002","All Saints' Wake."
4,"TEXT_FESHLW2014_00210_A1_000_003","The art of illusion."
5,"TEXT_FESHLW2014_00210_A1_100_003","The ogre pumpkinhead."
6,"TEXT_FESHLW2014_00210_A1_110_003","The Festal Cant charm."
7,"TEXT_FESHLW2014_00210_A1_000_004","Nothing."
8,"TEXT_FESHLW2014_00210_HLW2014_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
9,"TEXT_FESHLW2014_00210_HLW2014_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
10,"TEXT_FESHLW2014_00210_HLW2014_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
11,"TEXT_FESHLW2014_00210_HLW2014_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
12,"TEXT_FESHLW2014_00210_HLW2014_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
13,"TEXT_FESHLW2014_00210_HLW2014_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
14,"TEXT_FESHLW2014_00210_HLW2014_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs! "
15,"TEXT_FESHLW2014_00210_HLW2014_000_030","This year's All Saints' Wake, our circus is using special illusion magicks to grant people frighteningly festive forms. The effect is so realistic and lifelike, the possibilities are endless!"
16,"TEXT_FESHLW2014_00210_SYSTEM_000_031","In order to have your appearance altered through the art of illusion, simply speak with one of the unusual illusionists stationed throughout the three city-states."
17,"TEXT_FESHLW2014_00210_SYSTEM_000_032","Please note that you cannot perform any actions while under this status. The status will fade if you leave the area, and can also be manually removed by right-clicking the relevant status icon."
18,"TEXT_FESHLW2014_00210_HLW2014_000_040","That's another name for the Great Gourd, the archfiend who legend says will lead the army of darkness during All Saints' Wake."
19,"TEXT_FESHLW2014_00210_HLW2014_100_040","Inspired by this legend, a woman in the guise of the ogre pumpkinhead is leading the splendidly spooky parade we're hosting here in Ul'dah. If you want to join the procession, just let her know!"
20,"TEXT_FESHLW2014_00210_HLW2014_000_041","One thing to keep in mind: you must be wearing our special illusion to participate. Otherwise you won't be able to cast the Festal Cant charm, which is the main feature of the parade."
21,"TEXT_FESHLW2014_00210_HLW2014_000_050","It's the charm we're teaching to those who help out with the All Saints' Wake celebration in Ul'dah."
22,"TEXT_FESHLW2014_00210_HLW2014_000_051","Festal Cant grants happiness and fortune to everyone it touches. We're recruiting volunteers to join the parade and cast the charm on everyone they see!"
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <Color(-34022)>pet hotbar</Color> when transfigured."
24,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_000","Please participate in the parade and spread the joy of All Saints' Wake to the people."
25,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_020","I am a wondrous wizard of illusion! I am a maker of mirages and a rearranger of reality, with a thousand hi-potions' worth of health and infinite piety. I have received word of you, adventurer, and will grant you a frighteningly festive form, if that is your desire."
26,"TEXT_FESHLW2014_00210_TRANSFORMATION_YESNO_TITLE","Undergo transfiguration?"
27,"TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_YES","Yes"
28,"TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_NO","No"
29,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_010","(Marked for deletion)"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW2014_00210_HLW2014_000_000","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
1,"TEXT_FESHLW2014_00210_Q1_000_000","What will you ask about?"
2,"TEXT_FESHLW2014_00210_A1_000_001","The Continental Circus."
3,"TEXT_FESHLW2014_00210_A1_000_002","All Saints' Wake."
4,"TEXT_FESHLW2014_00210_A1_000_003","The art of illusion."
5,"TEXT_FESHLW2014_00210_A1_100_003","The ogre pumpkinhead."
6,"TEXT_FESHLW2014_00210_A1_110_003","The Festal Cant charm."
7,"TEXT_FESHLW2014_00210_A1_000_004","Nothing."
8,"TEXT_FESHLW2014_00210_HLW2014_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
9,"TEXT_FESHLW2014_00210_HLW2014_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
10,"TEXT_FESHLW2014_00210_HLW2014_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
11,"TEXT_FESHLW2014_00210_HLW2014_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
12,"TEXT_FESHLW2014_00210_HLW2014_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
13,"TEXT_FESHLW2014_00210_HLW2014_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
14,"TEXT_FESHLW2014_00210_HLW2014_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs! "
15,"TEXT_FESHLW2014_00210_HLW2014_000_030","This year's All Saints' Wake, our circus is using special illusion magicks to grant people frighteningly festive forms. The effect is so realistic and lifelike, the possibilities are endless!"
16,"TEXT_FESHLW2014_00210_SYSTEM_000_031","In order to have your appearance altered through the art of illusion, simply speak with one of the unusual illusionists stationed throughout the three city-states."
17,"TEXT_FESHLW2014_00210_SYSTEM_000_032","Please note that you cannot perform any actions while under this status. The status will fade if you leave the area, and can also be manually removed by right-clicking the relevant status icon."
18,"TEXT_FESHLW2014_00210_HLW2014_000_040","That's another name for the Great Gourd, the archfiend who legend says will lead the army of darkness during All Saints' Wake."
19,"TEXT_FESHLW2014_00210_HLW2014_100_040","Inspired by this legend, a woman in the guise of the ogre pumpkinhead is leading the splendidly spooky parade we're hosting here in Ul'dah. If you want to join the procession, just let her know!"
20,"TEXT_FESHLW2014_00210_HLW2014_000_041","One thing to keep in mind: you must be wearing our special illusion to participate. Otherwise you won't be able to cast the Festal Cant charm, which is the main feature of the parade."
21,"TEXT_FESHLW2014_00210_HLW2014_000_050","It's the charm we're teaching to those who help out with the All Saints' Wake celebration in Ul'dah."
22,"TEXT_FESHLW2014_00210_HLW2014_000_051","Festal Cant grants happiness and fortune to everyone it touches. We're recruiting volunteers to join the parade and cast the charm on everyone they see!"
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <Color(-34022)>pet hotbar</Color> when transfigured."
24,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_000","Please participate in the parade and spread the joy of All Saints' Wake to the people."
25,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_020","I am a wondrous wizard of illusion! I am a maker of mirages and a rearranger of reality, with a thousand hi-potions' worth of health and infinite piety. I have received word of you, adventurer, and will grant you a frighteningly festive form, if that is your desire."
26,"TEXT_FESHLW2014_00210_TRANSFORMATION_YESNO_TITLE","Undergo transfiguration?"
27,"TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_YES","Yes"
28,"TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_NO","No"
29,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_010","(Marked for deletion)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW2014_00210_HLW2014_000_000 Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!
5 1 TEXT_FESHLW2014_00210_Q1_000_000 What will you ask about?
6 2 TEXT_FESHLW2014_00210_A1_000_001 The Continental Circus.
7 3 TEXT_FESHLW2014_00210_A1_000_002 All Saints' Wake.
8 4 TEXT_FESHLW2014_00210_A1_000_003 The art of illusion.
9 5 TEXT_FESHLW2014_00210_A1_100_003 The ogre pumpkinhead.
10 6 TEXT_FESHLW2014_00210_A1_110_003 The Festal Cant charm.
11 7 TEXT_FESHLW2014_00210_A1_000_004 Nothing.
12 8 TEXT_FESHLW2014_00210_HLW2014_000_010 As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!
13 9 TEXT_FESHLW2014_00210_HLW2014_000_011 This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake.
14 10 TEXT_FESHLW2014_00210_HLW2014_000_012 We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?
15 11 TEXT_FESHLW2014_00210_HLW2014_000_020 Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves.
16 12 TEXT_FESHLW2014_00210_HLW2014_000_021 Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones.
17 13 TEXT_FESHLW2014_00210_HLW2014_000_022 Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!
18 14 TEXT_FESHLW2014_00210_HLW2014_000_023 Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!
19 15 TEXT_FESHLW2014_00210_HLW2014_000_030 This year's All Saints' Wake, our circus is using special illusion magicks to grant people frighteningly festive forms. The effect is so realistic and lifelike, the possibilities are endless!
20 16 TEXT_FESHLW2014_00210_SYSTEM_000_031 In order to have your appearance altered through the art of illusion, simply speak with one of the unusual illusionists stationed throughout the three city-states.
21 17 TEXT_FESHLW2014_00210_SYSTEM_000_032 Please note that you cannot perform any actions while under this status. The status will fade if you leave the area, and can also be manually removed by right-clicking the relevant status icon.
22 18 TEXT_FESHLW2014_00210_HLW2014_000_040 That's another name for the Great Gourd, the archfiend who legend says will lead the army of darkness during All Saints' Wake.
23 19 TEXT_FESHLW2014_00210_HLW2014_100_040 Inspired by this legend, a woman in the guise of the ogre pumpkinhead is leading the splendidly spooky parade we're hosting here in Ul'dah. If you want to join the procession, just let her know!
24 20 TEXT_FESHLW2014_00210_HLW2014_000_041 One thing to keep in mind: you must be wearing our special illusion to participate. Otherwise you won't be able to cast the Festal Cant charm, which is the main feature of the parade.
25 21 TEXT_FESHLW2014_00210_HLW2014_000_050 It's the charm we're teaching to those who help out with the All Saints' Wake celebration in Ul'dah.
26 22 TEXT_FESHLW2014_00210_HLW2014_000_051 Festal Cant grants happiness and fortune to everyone it touches. We're recruiting volunteers to join the parade and cast the charm on everyone they see!
27 23 TEXT_FESHLW2014_00210_SYSTEM_000_052 By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <Color(-34022)>pet hotbar</Color> when transfigured.
28 24 TEXT_FESHLW2014_00210_TRANSFORMATION_000_000 Please participate in the parade and spread the joy of All Saints' Wake to the people.
29 25 TEXT_FESHLW2014_00210_TRANSFORMATION_000_020 I am a wondrous wizard of illusion! I am a maker of mirages and a rearranger of reality, with a thousand hi-potions' worth of health and infinite piety. I have received word of you, adventurer, and will grant you a frighteningly festive form, if that is your desire.
30 26 TEXT_FESHLW2014_00210_TRANSFORMATION_YESNO_TITLE Undergo transfiguration?
31 27 TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_YES Yes
32 28 TEXT_FESHLW2014_00210_TRANSFORMATION__YESNO_NO No
33 29 TEXT_FESHLW2014_00210_TRANSFORMATION_000_010 (Marked for deletion)
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0,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_100_000","Hmmm? Ah─forgive me, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but my mind is elsewhere at the moment. If you wish to learn about the Heavensturn festivities, you would do well to seek out the hitsuji doshin. She should be somewhere nearby..."
1,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_000","I have great expectations of you, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. From the moment I saw you, I could tell you had the heart of a sheep. With your assistance, my dreams for the Fleece Force shall soon become reality!"
2,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_010","You...you will still speak with me, after all I have done? I am not worthy of your kindness, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. I trust the tender lamb shall thrive under your wing, as it faltered under mine."
3,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_011","Do not fear, I have learned my lesson. The Fleece Force is disbanded. I shall send word to my yoriki to cease their activities at once. As for the other experimental lambs...my home overlooks a wide, green pasture. I believe there is room enough to accommodate them all."
4,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_012","Perhaps I will invite the children of my land to visit, to come to know and cherish the lambs as I do. Not as weapons of war, but as creatures of engaging intelligence, unusual beauty, and boundless compassion."
5,"TEXT_FESNYR2015_00218_HOSAKANN_000_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the hitsuji doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
6,"TEXT_FESNYR2015_00218_000_1","What will you ask?"
7,"TEXT_FESNYR2015_00218_A1_000_1","What do you do here?"
8,"TEXT_FESNYR2015_00218_A1_000_2","What is Heavensturn?"
9,"TEXT_FESNYR2015_00218_A1_000_3","What is the Fleece Force?"
10,"TEXT_FESNYR2015_00218_A1_000_4","Nothing."
11,"TEXT_FESNYR2015_00218_HOSAKANN_000_110","At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the East. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours."
12,"TEXT_FESNYR2015_00218_HOSAKANN_000_111","The leader of our delegation, the hitsuji bugyo, has an ingenious plan to strengthen the ties 'twixt your land and ours, and is offering the most wonderful rewards for any Eorzean who lends us <If(PlayerParameter(4))>her<Else/>his</If> assistance."
13,"TEXT_FESNYR2015_00218_HOSAKANN_000_120","A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?"
14,"TEXT_FESNYR2015_00218_HOSAKANN_000_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
15,"TEXT_FESNYR2015_00218_HOSAKANN_000_122","This Heavensturn sees the sheep take its place in Eastern hearts, while Eorzea is to be ruled over by Menphina, keeper of the moon and goddess of love. A winning combination, is it not? For what is a sheep but an orb of adorability!"
16,"TEXT_FESNYR2015_00218_HOSAKANN_000_130","Ah, yes─the bugyo's pet project! He explained it to me during our journey. Flocks of sheep soldiers patrolling the land, disarming enemies with their adorable appearance, then using their special powers to lay them low! Isn't it a wonderful idea?"
17,"TEXT_FESNYR2015_00218_HOSAKANN_000_131","By the bugyo's account, their powers are various: some varieties can silence their foes, others can poison them... But it seems his most prized prototype is equipped with the ability to put its enemies to sleep."
18,"TEXT_FESNYR2015_00218_HOSAKANN_000_132","The tender lamb that accompanied us on our journey is imbued with such a spell─the “hypnoturgical blast,” as the bugyo calls it─which can fell an enemy in an instant! Or at least it would...if it worked."
19,"TEXT_FESNYR2015_00218_HOSAKANN_000_133","You see, there is one minor problem with the prototype: it will only use its magic on those its master cheers for, and not those it regards with hostility. In its current state, I fear its utility on the battlefield is rather limited..."
20,"TEXT_FESNYR2015_00218_HOSAKANN_000_150","Adventurer...I heard of what befell. Pray believe me when I say I had no idea the bugyo's dealings were not above board. Rest assured that we are redoubling our efforts to ensure this Heavensturn is a time of reconciliation for both our peoples. Is there aught else I might assist you with?"
21,"TEXT_FESNYR2015_00218_000_2","What will you ask?"
22,"TEXT_FESNYR2015_00218_A2_000_1","What do you do here?"
23,"TEXT_FESNYR2015_00218_A2_000_2","What is Heavensturn?"
24,"TEXT_FESNYR2015_00218_A2_000_3","What will happen to the Fleece Force now?"
25,"TEXT_FESNYR2015_00218_A2_000_4","Nothing."
26,"TEXT_FESNYR2015_00218_HOSAKANN_000_160","At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship in the fire of our hearts. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours."
27,"TEXT_FESNYR2015_00218_HOSAKANN_000_161","The bugyo had other plans, of which you are all too aware. But our true mission, to bring our peoples to a deeper understanding, yet remains. To this end, we continue to hand out these fine hitsuji kabuto─a memento of the season, with all the exquisite craftsmanship of the East."
28,"TEXT_FESNYR2015_00218_HOSAKANN_000_162","It warms my heart to see the men and women of your realm wear our Eastern helms with pride. At least I think it is pride... I expected the smiles, but perhaps not the pointing and giggling."
29,"TEXT_FESNYR2015_00218_HOSAKANN_000_170","A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?"
30,"TEXT_FESNYR2015_00218_HOSAKANN_000_171","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
31,"TEXT_FESNYR2015_00218_HOSAKANN_000_172","This Heavensturn sees the sheep take pride of place in the East, while Eorzea is to be ruled over by Menphina, the goddess of love. You honor our humble custom by accepting the lamb into your heart─so we shall honor Eorzea by making this year one of love, peace, and friendship."
32,"TEXT_FESNYR2015_00218_HOSAKANN_000_180","The Fleece Force? It is no more. The bugyo's plans are all abandoned. He has already sent orders back to the motherland to the effect that the experiments be halted immediately, and the remaining lambs be set free."
33,"TEXT_FESNYR2015_00218_HOSAKANN_000_181","But worry not for the creatures, for they shall not be abandoned in turn. You have shown us how man and sheep can live together─not as master and minion, but friends."
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_100_000","Hmmm? Ah─forgive me, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but my mind is elsewhere at the moment. If you wish to learn about the Heavensturn festivities, you would do well to seek out the hitsuji doshin. She should be somewhere nearby..."
1,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_000","I have great expectations of you, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. From the moment I saw you, I could tell you had the heart of a sheep. With your assistance, my dreams for the Fleece Force shall soon become reality!"
2,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_010","You...you will still speak with me, after all I have done? I am not worthy of your kindness, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. I trust the tender lamb shall thrive under your wing, as it faltered under mine."
3,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_011","Do not fear, I have learned my lesson. The Fleece Force is disbanded. I shall send word to my yoriki to cease their activities at once. As for the other experimental lambs...my home overlooks a wide, green pasture. I believe there is room enough to accommodate them all."
4,"TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_012","Perhaps I will invite the children of my land to visit, to come to know and cherish the lambs as I do. Not as weapons of war, but as creatures of engaging intelligence, unusual beauty, and boundless compassion."
5,"TEXT_FESNYR2015_00218_HOSAKANN_000_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the hitsuji doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
6,"TEXT_FESNYR2015_00218_000_1","What will you ask?"
7,"TEXT_FESNYR2015_00218_A1_000_1","What do you do here?"
8,"TEXT_FESNYR2015_00218_A1_000_2","What is Heavensturn?"
9,"TEXT_FESNYR2015_00218_A1_000_3","What is the Fleece Force?"
10,"TEXT_FESNYR2015_00218_A1_000_4","Nothing."
11,"TEXT_FESNYR2015_00218_HOSAKANN_000_110","At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the East. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours."
12,"TEXT_FESNYR2015_00218_HOSAKANN_000_111","The leader of our delegation, the hitsuji bugyo, has an ingenious plan to strengthen the ties 'twixt your land and ours, and is offering the most wonderful rewards for any Eorzean who lends us <If(PlayerParameter(4))>her<Else/>his</If> assistance."
13,"TEXT_FESNYR2015_00218_HOSAKANN_000_120","A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?"
14,"TEXT_FESNYR2015_00218_HOSAKANN_000_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
15,"TEXT_FESNYR2015_00218_HOSAKANN_000_122","This Heavensturn sees the sheep take its place in Eastern hearts, while Eorzea is to be ruled over by Menphina, keeper of the moon and goddess of love. A winning combination, is it not? For what is a sheep but an orb of adorability!"
16,"TEXT_FESNYR2015_00218_HOSAKANN_000_130","Ah, yes─the bugyo's pet project! He explained it to me during our journey. Flocks of sheep soldiers patrolling the land, disarming enemies with their adorable appearance, then using their special powers to lay them low! Isn't it a wonderful idea?"
17,"TEXT_FESNYR2015_00218_HOSAKANN_000_131","By the bugyo's account, their powers are various: some varieties can silence their foes, others can poison them... But it seems his most prized prototype is equipped with the ability to put its enemies to sleep."
18,"TEXT_FESNYR2015_00218_HOSAKANN_000_132","The tender lamb that accompanied us on our journey is imbued with such a spell─the “hypnoturgical blast,” as the bugyo calls it─which can fell an enemy in an instant! Or at least it would...if it worked."
19,"TEXT_FESNYR2015_00218_HOSAKANN_000_133","You see, there is one minor problem with the prototype: it will only use its magic on those its master cheers for, and not those it regards with hostility. In its current state, I fear its utility on the battlefield is rather limited..."
20,"TEXT_FESNYR2015_00218_HOSAKANN_000_150","Adventurer...I heard of what befell. Pray believe me when I say I had no idea the bugyo's dealings were not above board. Rest assured that we are redoubling our efforts to ensure this Heavensturn is a time of reconciliation for both our peoples. Is there aught else I might assist you with?"
21,"TEXT_FESNYR2015_00218_000_2","What will you ask?"
22,"TEXT_FESNYR2015_00218_A2_000_1","What do you do here?"
23,"TEXT_FESNYR2015_00218_A2_000_2","What is Heavensturn?"
24,"TEXT_FESNYR2015_00218_A2_000_3","What will happen to the Fleece Force now?"
25,"TEXT_FESNYR2015_00218_A2_000_4","Nothing."
26,"TEXT_FESNYR2015_00218_HOSAKANN_000_160","At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship in the fire of our hearts. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours."
27,"TEXT_FESNYR2015_00218_HOSAKANN_000_161","The bugyo had other plans, of which you are all too aware. But our true mission, to bring our peoples to a deeper understanding, yet remains. To this end, we continue to hand out these fine hitsuji kabuto─a memento of the season, with all the exquisite craftsmanship of the East."
28,"TEXT_FESNYR2015_00218_HOSAKANN_000_162","It warms my heart to see the men and women of your realm wear our Eastern helms with pride. At least I think it is pride... I expected the smiles, but perhaps not the pointing and giggling."
29,"TEXT_FESNYR2015_00218_HOSAKANN_000_170","A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?"
30,"TEXT_FESNYR2015_00218_HOSAKANN_000_171","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
31,"TEXT_FESNYR2015_00218_HOSAKANN_000_172","This Heavensturn sees the sheep take pride of place in the East, while Eorzea is to be ruled over by Menphina, the goddess of love. You honor our humble custom by accepting the lamb into your heart─so we shall honor Eorzea by making this year one of love, peace, and friendship."
32,"TEXT_FESNYR2015_00218_HOSAKANN_000_180","The Fleece Force? It is no more. The bugyo's plans are all abandoned. He has already sent orders back to the motherland to the effect that the experiments be halted immediately, and the remaining lambs be set free."
33,"TEXT_FESNYR2015_00218_HOSAKANN_000_181","But worry not for the creatures, for they shall not be abandoned in turn. You have shown us how man and sheep can live together─not as master and minion, but friends."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYR2015_00218_SHEEPMISSIONARY_100_000 Hmmm? Ah─forgive me, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, but my mind is elsewhere at the moment. If you wish to learn about the Heavensturn festivities, you would do well to seek out the hitsuji doshin. She should be somewhere nearby...
5 1 TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_000 I have great expectations of you, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. From the moment I saw you, I could tell you had the heart of a sheep. With your assistance, my dreams for the Fleece Force shall soon become reality!
6 2 TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_010 You...you will still speak with me, after all I have done? I am not worthy of your kindness, <If(PlayerParameter(4))>my lady<Else/>my lord</If>. I trust the tender lamb shall thrive under your wing, as it faltered under mine.
7 3 TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_011 Do not fear, I have learned my lesson. The Fleece Force is disbanded. I shall send word to my yoriki to cease their activities at once. As for the other experimental lambs...my home overlooks a wide, green pasture. I believe there is room enough to accommodate them all.
8 4 TEXT_FESNYR2015_00218_SHEEPMISSIONARY_000_012 Perhaps I will invite the children of my land to visit, to come to know and cherish the lambs as I do. Not as weapons of war, but as creatures of engaging intelligence, unusual beauty, and boundless compassion.
9 5 TEXT_FESNYR2015_00218_HOSAKANN_000_100 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the hitsuji doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?
10 6 TEXT_FESNYR2015_00218_000_1 What will you ask?
11 7 TEXT_FESNYR2015_00218_A1_000_1 What do you do here?
12 8 TEXT_FESNYR2015_00218_A1_000_2 What is Heavensturn?
13 9 TEXT_FESNYR2015_00218_A1_000_3 What is the Fleece Force?
14 10 TEXT_FESNYR2015_00218_A1_000_4 Nothing.
15 11 TEXT_FESNYR2015_00218_HOSAKANN_000_110 At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the East. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours.
16 12 TEXT_FESNYR2015_00218_HOSAKANN_000_111 The leader of our delegation, the hitsuji bugyo, has an ingenious plan to strengthen the ties 'twixt your land and ours, and is offering the most wonderful rewards for any Eorzean who lends us <If(PlayerParameter(4))>her<Else/>his</If> assistance.
17 13 TEXT_FESNYR2015_00218_HOSAKANN_000_120 A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?
18 14 TEXT_FESNYR2015_00218_HOSAKANN_000_121 In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come.
19 15 TEXT_FESNYR2015_00218_HOSAKANN_000_122 This Heavensturn sees the sheep take its place in Eastern hearts, while Eorzea is to be ruled over by Menphina, keeper of the moon and goddess of love. A winning combination, is it not? For what is a sheep but an orb of adorability!
20 16 TEXT_FESNYR2015_00218_HOSAKANN_000_130 Ah, yes─the bugyo's pet project! He explained it to me during our journey. Flocks of sheep soldiers patrolling the land, disarming enemies with their adorable appearance, then using their special powers to lay them low! Isn't it a wonderful idea?
21 17 TEXT_FESNYR2015_00218_HOSAKANN_000_131 By the bugyo's account, their powers are various: some varieties can silence their foes, others can poison them... But it seems his most prized prototype is equipped with the ability to put its enemies to sleep.
22 18 TEXT_FESNYR2015_00218_HOSAKANN_000_132 The tender lamb that accompanied us on our journey is imbued with such a spell─the “hypnoturgical blast,” as the bugyo calls it─which can fell an enemy in an instant! Or at least it would...if it worked.
23 19 TEXT_FESNYR2015_00218_HOSAKANN_000_133 You see, there is one minor problem with the prototype: it will only use its magic on those its master cheers for, and not those it regards with hostility. In its current state, I fear its utility on the battlefield is rather limited...
24 20 TEXT_FESNYR2015_00218_HOSAKANN_000_150 Adventurer...I heard of what befell. Pray believe me when I say I had no idea the bugyo's dealings were not above board. Rest assured that we are redoubling our efforts to ensure this Heavensturn is a time of reconciliation for both our peoples. Is there aught else I might assist you with?
25 21 TEXT_FESNYR2015_00218_000_2 What will you ask?
26 22 TEXT_FESNYR2015_00218_A2_000_1 What do you do here?
27 23 TEXT_FESNYR2015_00218_A2_000_2 What is Heavensturn?
28 24 TEXT_FESNYR2015_00218_A2_000_3 What will happen to the Fleece Force now?
29 25 TEXT_FESNYR2015_00218_A2_000_4 Nothing.
30 26 TEXT_FESNYR2015_00218_HOSAKANN_000_160 At the turning of the year, a delegation of our people set sail for your shores to herald the coming of Heavensturn, and to forge new bonds of friendship in the fire of our hearts. It is my small role─yet my great honor─to acquaint our people, and our customs, with yours.
31 27 TEXT_FESNYR2015_00218_HOSAKANN_000_161 The bugyo had other plans, of which you are all too aware. But our true mission, to bring our peoples to a deeper understanding, yet remains. To this end, we continue to hand out these fine hitsuji kabuto─a memento of the season, with all the exquisite craftsmanship of the East.
32 28 TEXT_FESNYR2015_00218_HOSAKANN_000_162 It warms my heart to see the men and women of your realm wear our Eastern helms with pride. At least I think it is pride... I expected the smiles, but perhaps not the pointing and giggling.
33 29 TEXT_FESNYR2015_00218_HOSAKANN_000_170 A profound question indeed, for its meaning differs for differing peoples. Yet why should we not share our several customs, as we share our friendship?
34 30 TEXT_FESNYR2015_00218_HOSAKANN_000_171 In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come.
35 31 TEXT_FESNYR2015_00218_HOSAKANN_000_172 This Heavensturn sees the sheep take pride of place in the East, while Eorzea is to be ruled over by Menphina, the goddess of love. You honor our humble custom by accepting the lamb into your heart─so we shall honor Eorzea by making this year one of love, peace, and friendship.
36 32 TEXT_FESNYR2015_00218_HOSAKANN_000_180 The Fleece Force? It is no more. The bugyo's plans are all abandoned. He has already sent orders back to the motherland to the effect that the experiments be halted immediately, and the remaining lambs be set free.
37 33 TEXT_FESNYR2015_00218_HOSAKANN_000_181 But worry not for the creatures, for they shall not be abandoned in turn. You have shown us how man and sheep can live together─not as master and minion, but friends.
+2 -1
View File
@@ -44,7 +44,8 @@ int32,str,str
40,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_063","Observing these dolls, it is evident that ladies' fashion was at the center of attention and demand since days long past. Most likely, the respect and reverence shown for the skilled artisans who created such objects of beauty resulted in the birth of these three symbolic figures."
41,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_070","Quite the handsome lad, isn't he? This doll is a recreation of none other than the commoner youth who would eventually become husband to Princess Edvya."
42,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_071","As the legend goes, the fated lovers met during Princess Edvya's short foray outside the palace walls. So smitten was the boy with the princess's beauty that he vowed that he would one day become a knight and rise above his station, that they might one day be wed."
43,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_072","True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage.
43,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_072","True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage.
Having learned years ago that his daughter was not to be denied, he did so with a smile."
44,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_073","The tale sounds as if it were dreamed up by some mawkish minstrel, does it not? And yet it is cited in several documents as historical fact. Little did the lovers know, however, that the glorious reign of the Thorne Dynasty was soon to come to an end..."
45,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_080","As you have doubtless already surmised, the lovely lady seated atop the stage is none other than Princess Edvya herself."
46,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_81","It is of some historical note that these exquisite figurines were not commissioned by the royal house itself. Rather, they are the work of common town artisans, who created them out of their newfound respect for Princess Edvya and Sultan Baldric in the wake of the events of the legend."
1 key 0 1
44 40 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_063 Observing these dolls, it is evident that ladies' fashion was at the center of attention and demand since days long past. Most likely, the respect and reverence shown for the skilled artisans who created such objects of beauty resulted in the birth of these three symbolic figures.
45 41 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_070 Quite the handsome lad, isn't he? This doll is a recreation of none other than the commoner youth who would eventually become husband to Princess Edvya.
46 42 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_071 As the legend goes, the fated lovers met during Princess Edvya's short foray outside the palace walls. So smitten was the boy with the princess's beauty that he vowed that he would one day become a knight and rise above his station, that they might one day be wed.
47 43 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_072 True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage. Having learned years ago that his daughter was not to be denied, he did so with a smile. True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage. Having learned years ago that his daughter was not to be denied, he did so with a smile.
48 44 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_073 The tale sounds as if it were dreamed up by some mawkish minstrel, does it not? And yet it is cited in several documents as historical fact. Little did the lovers know, however, that the glorious reign of the Thorne Dynasty was soon to come to an end...
49 44 45 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_073 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_080 The tale sounds as if it were dreamed up by some mawkish minstrel, does it not? And yet it is cited in several documents as historical fact. Little did the lovers know, however, that the glorious reign of the Thorne Dynasty was soon to come to an end... As you have doubtless already surmised, the lovely lady seated atop the stage is none other than Princess Edvya herself.
50 45 46 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_080 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_81 As you have doubtless already surmised, the lovely lady seated atop the stage is none other than Princess Edvya herself. It is of some historical note that these exquisite figurines were not commissioned by the royal house itself. Rather, they are the work of common town artisans, who created them out of their newfound respect for Princess Edvya and Sultan Baldric in the wake of the events of the legend.
51 46 47 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_81 TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_082 It is of some historical note that these exquisite figurines were not commissioned by the royal house itself. Rather, they are the work of common town artisans, who created them out of their newfound respect for Princess Edvya and Sultan Baldric in the wake of the events of the legend. It began with one doll, then two, with their numbers growing year by year as the sultan and his daughter grew to be even more beloved by the commonfolk, whom they walked amongst willingly.
+11 -11
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@@ -1,11 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_000","The pedestal you see beside me is one of the pieces originally crafted for Master Nanapasi's most elaborate Little Ladies' Day doll display."
1,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_001","Though it was eventually abandoned in favor of another design, my master wished not to see it go to waste, and thus offered to place it here, that it might be used freely by one and all."
2,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_002","This pedestal is provided free of charge to all adventurers. Use it when taking commemorative pictures, or however you may see fit!"
3,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_003","Make use of the pedestal as often as you like, but please be considerate of other adventurers who may be waiting for their turn."
4,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_100","A doll of such size and painstaking craftsmanship that it could be easily mistaken for a living being stands atop the pedestal."
5,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_200","Greetings, adventurer. As you might have observed, my master has grand plans for this year's Little Ladies' Day─plans that I fear have hit something of a snag. Your services would be greatly welcome, should you be willing to offer them."
6,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_201","Your efforts will doubtless go far in making this Little Ladies' Day one to remember. On behalf of Master Nanapasi, I offer our most sincere gratitude."
7,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_202","In all the years I have served this family, I had never seen Master Nanapasi and Miss Ninimo so happy until this day. This would not have been possible without you, adventurer, and for that I thank you deeply."
key,0,1
#,,
int32,str,str
0,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_000","The pedestal you see beside me is one of the pieces originally crafted for Master Nanapasi's most elaborate Little Ladies' Day doll display."
1,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_001","Though it was eventually abandoned in favor of another design, my master wished not to see it go to waste, and thus offered to place it here, that it might be used freely by one and all."
2,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_002","This pedestal is provided free of charge to all adventurers. Use it when taking commemorative pictures, or however you may see fit!"
3,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_003","Make use of the pedestal as often as you like, but please be considerate of other adventurers who may be waiting for their turn."
4,"TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_100","A doll of such size and painstaking craftsmanship that it could be easily mistaken for a living being stands atop the pedestal."
5,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_200","Greetings, adventurer. As you might have observed, my master has grand plans for this year's Little Ladies' Day─plans that I fear have hit something of a snag. Your services would be greatly welcome, should you be willing to offer them."
6,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_201","Your efforts will doubtless go far in making this Little Ladies' Day one to remember. On behalf of Master Nanapasi, I offer our most sincere gratitude."
7,"TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_202","In all the years I have served this family, I had never seen Master Nanapasi and Miss Ninimo so happy until this day. This would not have been possible without you, adventurer, and for that I thank you deeply."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_000 The pedestal you see beside me is one of the pieces originally crafted for Master Nanapasi's most elaborate Little Ladies' Day doll display.
5 1 TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_001 Though it was eventually abandoned in favor of another design, my master wished not to see it go to waste, and thus offered to place it here, that it might be used freely by one and all.
6 2 TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_002 This pedestal is provided free of charge to all adventurers. Use it when taking commemorative pictures, or however you may see fit!
7 3 TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_003 Make use of the pedestal as often as you like, but please be considerate of other adventurers who may be waiting for their turn.
8 4 TEXT_FESPDYPLAYERALTAR_00254_SYSTEM_000_100 A doll of such size and painstaking craftsmanship that it could be easily mistaken for a living being stands atop the pedestal.
9 5 TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_200 Greetings, adventurer. As you might have observed, my master has grand plans for this year's Little Ladies' Day─plans that I fear have hit something of a snag. Your services would be greatly welcome, should you be willing to offer them.
10 6 TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_201 Your efforts will doubtless go far in making this Little Ladies' Day one to remember. On behalf of Master Nanapasi, I offer our most sincere gratitude.
11 7 TEXT_FESPDYPLAYERALTAR_00254_MAIDPDY2015_000_202 In all the years I have served this family, I had never seen Master Nanapasi and Miss Ninimo so happy until this day. This would not have been possible without you, adventurer, and for that I thank you deeply.
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@@ -1,16 +1,16 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
1,"TEXT_FESVLT2015_00244_Q1_000_001","What will you ask?"
2,"TEXT_FESVLT2015_00244_A1_000_001","What's with all the hearts?"
3,"TEXT_FESVLT2015_00244_A1_000_002","What is Valentione's Day?"
4,"TEXT_FESVLT2015_00244_A1_000_003","Who is Lisette de Valentione?"
5,"TEXT_FESVLT2015_00244_A1_000_004","Nothing."
6,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Why do their masters not set that passion free, allowing the vines that strangle their souls to wither and die in rejection, or bloom into the roses of reciprocation?"
7,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_011","Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, encouraging all to air and share their love, and lending our strength to those poor souls whose cheeks rust at the thought of confessing their passion to those whom they adore."
8,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_012","But our number is too few for a task so great. Hence do we seek the assistance of experienced adventurers to spread the seeds of affection across the land. Might you be interested in joining us in our labors of love?"
9,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_020","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
10,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_021","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
11,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_030","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
12,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_031","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
key,0,1
#,,
int32,str,str
0,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
1,"TEXT_FESVLT2015_00244_Q1_000_001","What will you ask?"
2,"TEXT_FESVLT2015_00244_A1_000_001","What's with all the hearts?"
3,"TEXT_FESVLT2015_00244_A1_000_002","What is Valentione's Day?"
4,"TEXT_FESVLT2015_00244_A1_000_003","Who is Lisette de Valentione?"
5,"TEXT_FESVLT2015_00244_A1_000_004","Nothing."
6,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Why do their masters not set that passion free, allowing the vines that strangle their souls to wither and die in rejection, or bloom into the roses of reciprocation?"
7,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_011","Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, encouraging all to air and share their love, and lending our strength to those poor souls whose cheeks rust at the thought of confessing their passion to those whom they adore."
8,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_012","But our number is too few for a task so great. Hence do we seek the assistance of experienced adventurers to spread the seeds of affection across the land. Might you be interested in joining us in our labors of love?"
9,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_020","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
10,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_021","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
11,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_030","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
12,"TEXT_FESVLT2015_00244_MAIDVLT2015_000_031","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESVLT2015_00244_MAIDVLT2015_000_000 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know.
5 1 TEXT_FESVLT2015_00244_Q1_000_001 What will you ask?
6 2 TEXT_FESVLT2015_00244_A1_000_001 What's with all the hearts?
7 3 TEXT_FESVLT2015_00244_A1_000_002 What is Valentione's Day?
8 4 TEXT_FESVLT2015_00244_A1_000_003 Who is Lisette de Valentione?
9 5 TEXT_FESVLT2015_00244_A1_000_004 Nothing.
10 6 TEXT_FESVLT2015_00244_MAIDVLT2015_000_010 The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Why do their masters not set that passion free, allowing the vines that strangle their souls to wither and die in rejection, or bloom into the roses of reciprocation?
11 7 TEXT_FESVLT2015_00244_MAIDVLT2015_000_011 Thus do we of the proud Ishgardian house of Valentione spread ourselves across Eorzea this day, encouraging all to air and share their love, and lending our strength to those poor souls whose cheeks rust at the thought of confessing their passion to those whom they adore.
12 8 TEXT_FESVLT2015_00244_MAIDVLT2015_000_012 But our number is too few for a task so great. Hence do we seek the assistance of experienced adventurers to spread the seeds of affection across the land. Might you be interested in joining us in our labors of love?
13 9 TEXT_FESVLT2015_00244_MAIDVLT2015_000_020 It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love.
14 10 TEXT_FESVLT2015_00244_MAIDVLT2015_000_021 In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections.
15 11 TEXT_FESVLT2015_00244_MAIDVLT2015_000_030 Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she.
16 12 TEXT_FESVLT2015_00244_MAIDVLT2015_000_031 Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command.
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@@ -1,50 +1,50 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_000","Hello! Enjoying the festivities, are you? If you have any questions regarding the Starlight Celebration, please don't hesitate to ask!"
1,"TEXT_FESXMS2014_00222_Q1_000_001","What will you ask?"
2,"TEXT_FESXMS2014_00222_A1_000_001","What's with all the red tunics?"
3,"TEXT_FESXMS2014_00222_A1_000_002","What is the Starlight Celebration?"
4,"TEXT_FESXMS2014_00222_A1_000_003","What is a fallen star?"
5,"TEXT_FESXMS2014_00222_A1_000_004","What is a Starlight sentinel?"
6,"TEXT_FESXMS2014_00222_A1_000_005","What is a Starlight tunic?"
7,"TEXT_FESXMS2014_00222_A1_000_006","Nothing."
8,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_010","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running this year's Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
9,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_011","If you are inquiring as to the specifics of our duties, well, I shall be happy to explain those as well. It all starts with the children, who compose a special letter to the goddess Nymeia, the Spinner, and place it under the boughs of a Starlight sentinel."
10,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_012","A little helper, dressed in seasonal garb, will then collect a youngling's message, and personally deliver a present to the eagerly awaiting child."
11,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_013","This joyous task is simply an extension of the charitable activities performed all year round by our celebrant and festival supervisor, Amh Garanjy."
12,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_020","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
13,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_021","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
14,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_022","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
15,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_023","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
16,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_024","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
17,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_030","Fallen stars are tokens of appreciation given to those who contribute their time and effort to the running of the Starlight Celebration."
18,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_031","These tokens can be exchanged at a mammet dispensator for a range of seasonal merchandise."
19,"TEXT_FESXMS2014_00222_GUIDEXMS2014_100_031","There are, however, several types of fallen stars you might receive. Visit a mammet interchanger should you wish to exchange one type of fallen star for another."
20,"TEXT_FESXMS2014_00222_SYSTEM_000_032","Fallen stars are received as rewards for completing the daily quests available in each residential district."
21,"TEXT_FESXMS2014_00222_SYSTEM_000_033","The type of fallen star you receive upon completion of the quest will change depending on the location from which you collected a child's letter to the Spinner."
22,"TEXT_FESXMS2014_00222_SYSTEM_000_034","Letters obtained from a star-topped Starlight sentinel will reward you with a yellow fallen star."
23,"TEXT_FESXMS2014_00222_SYSTEM_000_035","Letters obtained from a moon-topped Starlight sentinel will reward you with a blue fallen star."
24,"TEXT_FESXMS2014_00222_SYSTEM_000_036","Letters obtained from a sun-topped Starlight sentinel will reward you with a red fallen star."
25,"TEXT_FESXMS2014_00222_SYSTEM_000_037","Letters obtained from a standard Starlight sentinel will reward you with a green fallen star."
26,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_040","“Starlight sentinel” is the name given to a tree decorated for the purpose of the Starlight Celebration."
27,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_041","Initially, we had planned for the younglings to leave their letters only under the festive trees that we little helpers set up..."
28,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_042","...But it seems the sentinels available from the mammet dispensators have proven popular receptacles for the children's seasonal messages."
29,"TEXT_FESXMS2014_00222_SYSTEM_000_043","Starlight sentinels placed within an estate's gardens during the Starlight Celebration will become objectives for the respective district's daily quest."
30,"TEXT_FESXMS2014_00222_SYSTEM_000_044","There are three outdoor furnishing items that meet this criteria: startopped Starlight sentinels, moontopped Starlight sentinels, and suntopped Starlight sentinels."
31,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_050","A Starlight tunic is the costume we require those contributing to the celebrations to wear─a little helper's uniform, if you will."
32,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_051","If you happen to misplace your tunic during the frantic festivities, then simply ask me for a replacement. Thanks to our mysterious benefactor, we've boxes and boxes of the things!"
33,"TEXT_FESXMS2014_00222_SYSTEM_000_052","Certain steps of the Starlight Celebration seasonal quests can only be completed while wearing a Starlight tunic."
34,"TEXT_FESXMS2014_00222_SYSTEM_000_053","Should you lose your Starlight tunic and find yourself unable to progress in a quest, speak with the Starlight Celebration crier to obtain a replacement."
35,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_060","It is truly wonderful to see so many folk embracing the spirit of the Starlight Celebration, but I only wish we had more little helpers to assist with our various festive duties. As things stand, I fear some few younglings may not receive their gifts before the festival ends..."
36,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_080","Thank you again, little helper! Another day, another joyous smile!"
37,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_090","Wivout more 'ands on deck, this festival's bloody doomed, it is! If one o' them scamps starts weepin', then <Emphasis>I'll</Emphasis> start weepin', and we'll all be bleedin' drowned in a sea o' tears!"
38,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_110","Ye've 'elped steer the celebration back on course, ye 'ave. It ain't over just yet, though, so keep yer bloody good self 'andy, ye hear?"
39,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_120","<sigh> I have a million and one things to do, and but two hands to do them. Hm? What is it? Can't you see I'm occupied with running a festival here?"
40,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_140","I had begun to regret the decision to volunteer my services for the celebration, but the brilliant smiles of the children are like a balm for the soul. You understand that feeling, too, don't you, adventurer?"
41,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_070","(★未使用/削除予定★)"
42,"TEXT_FESXMS2014_00222_SYSTEM_000_071","(★未使用/削除予定★)"
43,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_100","(★未使用/削除予定★)"
44,"TEXT_FESXMS2014_00222_SYSTEM_000_101","(★未使用/削除予定★)"
45,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_130","(★未使用/削除予定★)"
46,"TEXT_FESXMS2014_00222_SYSTEM_000_131","(★未使用/削除予定★)"
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_000","Hello! Enjoying the festivities, are you? If you have any questions regarding the Starlight Celebration, please don't hesitate to ask!"
1,"TEXT_FESXMS2014_00222_Q1_000_001","What will you ask?"
2,"TEXT_FESXMS2014_00222_A1_000_001","What's with all the red tunics?"
3,"TEXT_FESXMS2014_00222_A1_000_002","What is the Starlight Celebration?"
4,"TEXT_FESXMS2014_00222_A1_000_003","What is a fallen star?"
5,"TEXT_FESXMS2014_00222_A1_000_004","What is a Starlight sentinel?"
6,"TEXT_FESXMS2014_00222_A1_000_005","What is a Starlight tunic?"
7,"TEXT_FESXMS2014_00222_A1_000_006","Nothing."
8,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_010","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running this year's Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
9,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_011","If you are inquiring as to the specifics of our duties, well, I shall be happy to explain those as well. It all starts with the children, who compose a special letter to the goddess Nymeia, the Spinner, and place it under the boughs of a Starlight sentinel."
10,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_012","A little helper, dressed in seasonal garb, will then collect a youngling's message, and personally deliver a present to the eagerly awaiting child."
11,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_013","This joyous task is simply an extension of the charitable activities performed all year round by our celebrant and festival supervisor, Amh Garanjy."
12,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_020","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
13,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_021","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
14,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_022","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
15,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_023","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
16,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_024","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
17,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_030","Fallen stars are tokens of appreciation given to those who contribute their time and effort to the running of the Starlight Celebration."
18,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_031","These tokens can be exchanged at a mammet dispensator for a range of seasonal merchandise."
19,"TEXT_FESXMS2014_00222_GUIDEXMS2014_100_031","There are, however, several types of fallen stars you might receive. Visit a mammet interchanger should you wish to exchange one type of fallen star for another."
20,"TEXT_FESXMS2014_00222_SYSTEM_000_032","Fallen stars are received as rewards for completing the daily quests available in each residential district."
21,"TEXT_FESXMS2014_00222_SYSTEM_000_033","The type of fallen star you receive upon completion of the quest will change depending on the location from which you collected a child's letter to the Spinner."
22,"TEXT_FESXMS2014_00222_SYSTEM_000_034","Letters obtained from a star-topped Starlight sentinel will reward you with a yellow fallen star."
23,"TEXT_FESXMS2014_00222_SYSTEM_000_035","Letters obtained from a moon-topped Starlight sentinel will reward you with a blue fallen star."
24,"TEXT_FESXMS2014_00222_SYSTEM_000_036","Letters obtained from a sun-topped Starlight sentinel will reward you with a red fallen star."
25,"TEXT_FESXMS2014_00222_SYSTEM_000_037","Letters obtained from a standard Starlight sentinel will reward you with a green fallen star."
26,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_040","“Starlight sentinel” is the name given to a tree decorated for the purpose of the Starlight Celebration."
27,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_041","Initially, we had planned for the younglings to leave their letters only under the festive trees that we little helpers set up..."
28,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_042","...But it seems the sentinels available from the mammet dispensators have proven popular receptacles for the children's seasonal messages."
29,"TEXT_FESXMS2014_00222_SYSTEM_000_043","Starlight sentinels placed within an estate's gardens during the Starlight Celebration will become objectives for the respective district's daily quest."
30,"TEXT_FESXMS2014_00222_SYSTEM_000_044","There are three outdoor furnishing items that meet this criteria: startopped Starlight sentinels, moontopped Starlight sentinels, and suntopped Starlight sentinels."
31,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_050","A Starlight tunic is the costume we require those contributing to the celebrations to wear─a little helper's uniform, if you will."
32,"TEXT_FESXMS2014_00222_GUIDEXMS2014_000_051","If you happen to misplace your tunic during the frantic festivities, then simply ask me for a replacement. Thanks to our mysterious benefactor, we've boxes and boxes of the things!"
33,"TEXT_FESXMS2014_00222_SYSTEM_000_052","Certain steps of the Starlight Celebration seasonal quests can only be completed while wearing a Starlight tunic."
34,"TEXT_FESXMS2014_00222_SYSTEM_000_053","Should you lose your Starlight tunic and find yourself unable to progress in a quest, speak with the Starlight Celebration crier to obtain a replacement."
35,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_060","It is truly wonderful to see so many folk embracing the spirit of the Starlight Celebration, but I only wish we had more little helpers to assist with our various festive duties. As things stand, I fear some few younglings may not receive their gifts before the festival ends..."
36,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_080","Thank you again, little helper! Another day, another joyous smile!"
37,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_090","Wivout more 'ands on deck, this festival's bloody doomed, it is! If one o' them scamps starts weepin', then <Emphasis>I'll</Emphasis> start weepin', and we'll all be bleedin' drowned in a sea o' tears!"
38,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_110","Ye've 'elped steer the celebration back on course, ye 'ave. It ain't over just yet, though, so keep yer bloody good self 'andy, ye hear?"
39,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_120","<sigh> I have a million and one things to do, and but two hands to do them. Hm? What is it? Can't you see I'm occupied with running a festival here?"
40,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_140","I had begun to regret the decision to volunteer my services for the celebration, but the brilliant smiles of the children are like a balm for the soul. You understand that feeling, too, don't you, adventurer?"
41,"TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_070","(★未使用/削除予定★)"
42,"TEXT_FESXMS2014_00222_SYSTEM_000_071","(★未使用/削除予定★)"
43,"TEXT_FESXMS2014_00222_LIMSAXMS2014_000_100","(★未使用/削除予定★)"
44,"TEXT_FESXMS2014_00222_SYSTEM_000_101","(★未使用/削除予定★)"
45,"TEXT_FESXMS2014_00222_ULDAHXMS2014_000_130","(★未使用/削除予定★)"
46,"TEXT_FESXMS2014_00222_SYSTEM_000_131","(★未使用/削除予定★)"
1 key 0 1
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4 0 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_000 Hello! Enjoying the festivities, are you? If you have any questions regarding the Starlight Celebration, please don't hesitate to ask!
5 1 TEXT_FESXMS2014_00222_Q1_000_001 What will you ask?
6 2 TEXT_FESXMS2014_00222_A1_000_001 What's with all the red tunics?
7 3 TEXT_FESXMS2014_00222_A1_000_002 What is the Starlight Celebration?
8 4 TEXT_FESXMS2014_00222_A1_000_003 What is a fallen star?
9 5 TEXT_FESXMS2014_00222_A1_000_004 What is a Starlight sentinel?
10 6 TEXT_FESXMS2014_00222_A1_000_005 What is a Starlight tunic?
11 7 TEXT_FESXMS2014_00222_A1_000_006 Nothing.
12 8 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_010 My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running this year's Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah.
13 9 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_011 If you are inquiring as to the specifics of our duties, well, I shall be happy to explain those as well. It all starts with the children, who compose a special letter to the goddess Nymeia, the Spinner, and place it under the boughs of a Starlight sentinel.
14 10 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_012 A little helper, dressed in seasonal garb, will then collect a youngling's message, and personally deliver a present to the eagerly awaiting child.
15 11 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_013 This joyous task is simply an extension of the charitable activities performed all year round by our celebrant and festival supervisor, Amh Garanjy.
16 12 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_020 The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas.
17 13 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_021 Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms.
18 14 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_022 Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born.
19 15 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_023 Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself.
20 16 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_024 Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner.
21 17 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_030 Fallen stars are tokens of appreciation given to those who contribute their time and effort to the running of the Starlight Celebration.
22 18 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_031 These tokens can be exchanged at a mammet dispensator for a range of seasonal merchandise.
23 19 TEXT_FESXMS2014_00222_GUIDEXMS2014_100_031 There are, however, several types of fallen stars you might receive. Visit a mammet interchanger should you wish to exchange one type of fallen star for another.
24 20 TEXT_FESXMS2014_00222_SYSTEM_000_032 Fallen stars are received as rewards for completing the daily quests available in each residential district.
25 21 TEXT_FESXMS2014_00222_SYSTEM_000_033 The type of fallen star you receive upon completion of the quest will change depending on the location from which you collected a child's letter to the Spinner.
26 22 TEXT_FESXMS2014_00222_SYSTEM_000_034 Letters obtained from a star-topped Starlight sentinel will reward you with a yellow fallen star.
27 23 TEXT_FESXMS2014_00222_SYSTEM_000_035 Letters obtained from a moon-topped Starlight sentinel will reward you with a blue fallen star.
28 24 TEXT_FESXMS2014_00222_SYSTEM_000_036 Letters obtained from a sun-topped Starlight sentinel will reward you with a red fallen star.
29 25 TEXT_FESXMS2014_00222_SYSTEM_000_037 Letters obtained from a standard Starlight sentinel will reward you with a green fallen star.
30 26 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_040 “Starlight sentinel” is the name given to a tree decorated for the purpose of the Starlight Celebration.
31 27 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_041 Initially, we had planned for the younglings to leave their letters only under the festive trees that we little helpers set up...
32 28 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_042 ...But it seems the sentinels available from the mammet dispensators have proven popular receptacles for the children's seasonal messages.
33 29 TEXT_FESXMS2014_00222_SYSTEM_000_043 Starlight sentinels placed within an estate's gardens during the Starlight Celebration will become objectives for the respective district's daily quest.
34 30 TEXT_FESXMS2014_00222_SYSTEM_000_044 There are three outdoor furnishing items that meet this criteria: star–topped Starlight sentinels, moon–topped Starlight sentinels, and sun–topped Starlight sentinels.
35 31 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_050 A Starlight tunic is the costume we require those contributing to the celebrations to wear─a little helper's uniform, if you will.
36 32 TEXT_FESXMS2014_00222_GUIDEXMS2014_000_051 If you happen to misplace your tunic during the frantic festivities, then simply ask me for a replacement. Thanks to our mysterious benefactor, we've boxes and boxes of the things!
37 33 TEXT_FESXMS2014_00222_SYSTEM_000_052 Certain steps of the Starlight Celebration seasonal quests can only be completed while wearing a Starlight tunic.
38 34 TEXT_FESXMS2014_00222_SYSTEM_000_053 Should you lose your Starlight tunic and find yourself unable to progress in a quest, speak with the Starlight Celebration crier to obtain a replacement.
39 35 TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_060 It is truly wonderful to see so many folk embracing the spirit of the Starlight Celebration, but I only wish we had more little helpers to assist with our various festive duties. As things stand, I fear some few younglings may not receive their gifts before the festival ends...
40 36 TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_080 Thank you again, little helper! Another day, another joyous smile!
41 37 TEXT_FESXMS2014_00222_LIMSAXMS2014_000_090 Wivout more 'ands on deck, this festival's bloody doomed, it is! If one o' them scamps starts weepin', then <Emphasis>I'll</Emphasis> start weepin', and we'll all be bleedin' drowned in a sea o' tears!
42 38 TEXT_FESXMS2014_00222_LIMSAXMS2014_000_110 Ye've 'elped steer the celebration back on course, ye 'ave. It ain't over just yet, though, so keep yer bloody good self 'andy, ye hear?
43 39 TEXT_FESXMS2014_00222_ULDAHXMS2014_000_120 <sigh> I have a million and one things to do, and but two hands to do them. Hm? What is it? Can't you see I'm occupied with running a festival here?
44 40 TEXT_FESXMS2014_00222_ULDAHXMS2014_000_140 I had begun to regret the decision to volunteer my services for the celebration, but the brilliant smiles of the children are like a balm for the soul. You understand that feeling, too, don't you, adventurer?
45 41 TEXT_FESXMS2014_00222_DRIDANIAXMS2014_000_070 (★未使用/削除予定★)
46 42 TEXT_FESXMS2014_00222_SYSTEM_000_071 (★未使用/削除予定★)
47 43 TEXT_FESXMS2014_00222_LIMSAXMS2014_000_100 (★未使用/削除予定★)
48 44 TEXT_FESXMS2014_00222_SYSTEM_000_101 (★未使用/削除予定★)
49 45 TEXT_FESXMS2014_00222_ULDAHXMS2014_000_130 (★未使用/削除予定★)
50 46 TEXT_FESXMS2014_00222_SYSTEM_000_131 (★未使用/削除予定★)
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0,"TEXT_JOBDEFAST_00294_GUILLESTET_000_000","What, pray tell, brings you to the Athenaeum? We are not a guild like those one may find in the lower city-states. No one here will take you under their wing, holding your hand as they divulge centuries of cumulative knowledge to any mere stranger who believes <If(PlayerParameter(4))>her<Else/>him</If>self entitled to it. Well...almost no one, that is."
1,"TEXT_JOBDEFAST_00294_GUILLESTET_000_001","Ah, Lord Jannequinard's latest consociate. I trust your, ah...training, is proceeding...ah, smoothly?"
2,"TEXT_JOBDEFAST_00294_GUILLESTET_Q1_000_000","Is there aught you wish to know?"
3,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_001","Tell me of yourself."
4,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_002","Tell me of this place."
5,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_003","Tell me more of astrology."
6,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_004","Not at this time."
7,"TEXT_JOBDEFAST_00294_GUILLESTET_000_010","My name is Guillestet. I am in my second year of studies on the coveted path to becoming an astrologian. All novitiates are assigned a task at the Athenaeum to which we are required to attend between our classes. The stars saw it fit that I be assigned receptionist duty...with Lord Jannequinard."
8,"TEXT_JOBDEFAST_00294_GUILLESTET_000_011","He is, by no means, a bad man...only a tad eccentric. Being the second son to the Count de Durendaire means he is free to do as he wishes...and most of the time he wishes to pay call on the city-state's young maidens...despite being older than mine own father."
9,"TEXT_JOBDEFAST_00294_GUILLESTET_000_012","The rest of the time, he continues his “studies” of Sharlayan astrology─something he began almost twenty summers ago when he spent a twelvemoon in the now abandoned city-state training with the heathen astrologians. His bloodline protects him from the scrutiny of higher-ranking officials here, but it is his lack of talent which truly keeps the wolves at bay."
10,"TEXT_JOBDEFAST_00294_GUILLESTET_000_013","In other words, he is harmless. I am merely required to suffer his whims until I pass my examinations and get assigned a position at the Observatorium. Then, some new novitiate will be assigned the post and the cycle will continue as it has for almost two decades."
11,"TEXT_JOBDEFAST_00294_GUILLESTET_000_020","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
12,"TEXT_JOBDEFAST_00294_GUILLESTET_000_021","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
13,"TEXT_JOBDEFAST_00294_GUILLESTET_000_022","Ah... We also offer...limited training in Sharlayan astrology─a school of star reading neither recognized nor approved of by the Athenaeum, the Observatorium, or the Holy See."
14,"TEXT_JOBDEFAST_00294_GUILLESTET_000_023","The only reason I even mention it is because I have been...ah, commanded to do so by Lord Jannequinard."
15,"TEXT_JOBDEFAST_00294_GUILLESTET_000_030","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
16,"TEXT_JOBDEFAST_00294_GUILLESTET_000_031","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
17,"TEXT_JOBDEFAST_00294_GUILLESTET_000_032","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to something actually useful─preventing the death of knights by knowing when and where the Horde would arrive."
18,"TEXT_JOBDEFAST_00294_GUILLESTET_000_033","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
19,"TEXT_JOBDEFAST_00294_GUILLESTET_000_034","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms. Well, you will not hear these things as long as you keep your distance from Lord Jannequinard."
20,"TEXT_JOBDEFAST_00294_GUILLESTET_000_002","Lord Jannequinard tells me that you have opened the sixth and final gate of heaven. I was almost compelled to tell him that there were seven heavens, meaning the sixth couldn't be the last...but then I realized that would entail actually having a conversation with his grace─something to which I was not ready to commit my sanity."
21,"TEXT_JOBDEFAST_00294_GUILLESTET_000_003","I...ah, may have been hasty in my judgment of Sharlayan astrology, as it appears more than simple fortune-telling."
22,"TEXT_JOBDEFAST_00294_GUILLESTET_000_004","Do you know how long it took me to accept Sharlayan astrology as a legitimate school of knowledge? And now you are asking me to accept the teachings of this Far Eastern flake? I should have been a machinist..."
23,"TEXT_JOBDEFAST_00294_GUILLESTET_000_005","I...ah, may have been hasty in my judgment of geomancy, as well. But I stand by my assessment of Kyokuho as a flake...despite what Fleuraie thinks!"
24,"TEXT_JOBDEFAST_00294_GUILLESTET_Q2_000_000","Is there aught you wish to know?"
25,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_001","Tell me of recent happenings."
26,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_002","Tell me of this place."
27,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_003","Tell me of astrology."
28,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_004","Not at this time."
29,"TEXT_JOBDEFAST_00294_GUILLESTET_000_050","Lord Forlemort─chief astrologian at the Observatorium, and longtime vocal dissident of Lord Jannequinard's dabbling in Sharlayan astrology─has mysteriously fallen silent, at least with his objections to his nephew's eccentricities."
30,"TEXT_JOBDEFAST_00294_GUILLESTET_000_051","I cannot begin to imagine why the chief astrologian would do this, but he has, and so I suppose this mean Lord Jannequinard will now be using the added slack to his leash to begin barking up newfound trees."
31,"TEXT_JOBDEFAST_00294_GUILLESTET_000_052","Lady Leveva seems a smart woman, yet I do not see why she insists on remaining in a place that so obviously wishes her immediate departure. I would have returned to Sharlayan long ago if I were in her same shoes."
32,"TEXT_JOBDEFAST_00294_GUILLESTET_000_100","In between her training of the House Durendaire knights, Lady Lev─ah, Lord Rufin has been traveling the countryside, visiting camps and outposts, doling out succor to those in need─spreading the word of Sharlayan astrology without actually saying a word."
33,"TEXT_JOBDEFAST_00294_GUILLESTET_000_101","And Lord Jannequinard? Little has changed. He still comes in after the zenith, and leaves before the sixteenth bell..."
34,"TEXT_JOBDEFAST_00294_GUILLESTET_000_102","But there are times I catch him practicing a spell or two when he believes no one is watching. Perhaps I was wrong to judge him...as perhaps I was wrong to judge Sharlayan astrology."
35,"TEXT_JOBDEFAST_00294_GUILLESTET_000_105","Master <Emphasis>Rufin</Emphasis> spends her days in and out of the Athenaeum. When not within these walls, she will either be at the Scholasticate nurturing young minds, or out searching for more documentation on geomancy. She is even talking of an expedition into the Great Gubal Library."
36,"TEXT_JOBDEFAST_00294_GUILLESTET_000_106","Your adventure in the Far East has again stoked the curiosity which ever burns in her heart, and I fear it will not soon cool."
37,"TEXT_JOBDEFAST_00294_GUILLESTET_000_107","As for you... Ishgard is still abuzz with your heroic deeds. There have been more than a few come knocking at our doors seeking to follow in the footsteps of the great <Highlight>ObjectParameter(1)</Highlight>. For that, the Athenaeum is in your debt."
38,"TEXT_JOBDEFAST_00294_GUILLESTET_000_060","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
39,"TEXT_JOBDEFAST_00294_GUILLESTET_000_061","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
40,"TEXT_JOBDEFAST_00294_GUILLESTET_000_062","Ah... We also offer limited training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. The only reason I even mention it is because Lord Jannequinard quietly insists."
41,"TEXT_JOBDEFAST_00294_GUILLESTET_000_110","Lady Lev─excuse me, Lord Rufin's activity around the realm has resulted in increased awareness of Sharlayan astrology, making it more accepted amongst the public. Interest in the field has become so great that the Holy See can no longer simply brush it under the brume, so they instead allow it, if only so they can keep a close eye on it."
42,"TEXT_JOBDEFAST_00294_GUILLESTET_000_111","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
43,"TEXT_JOBDEFAST_00294_GUILLESTET_000_112","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
44,"TEXT_JOBDEFAST_00294_GUILLESTET_000_113","We also offer training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. Training is overseen by both Lord Jannequinard and Lord Rufin...but mostly Lord Rufin."
45,"TEXT_JOBDEFAST_00294_GUILLESTET_000_070","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
46,"TEXT_JOBDEFAST_00294_GUILLESTET_000_071","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
47,"TEXT_JOBDEFAST_00294_GUILLESTET_000_072","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive."
48,"TEXT_JOBDEFAST_00294_GUILLESTET_000_073","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
49,"TEXT_JOBDEFAST_00294_GUILLESTET_000_074","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms."
50,"TEXT_JOBDEFAST_00294_GUILLESTET_000_075","At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all."
51,"TEXT_JOBDEFAST_00294_GUILLESTET_000_120","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
52,"TEXT_JOBDEFAST_00294_GUILLESTET_000_121","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
53,"TEXT_JOBDEFAST_00294_GUILLESTET_000_122","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive."
54,"TEXT_JOBDEFAST_00294_GUILLESTET_000_123","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
55,"TEXT_JOBDEFAST_00294_GUILLESTET_000_124","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms."
56,"TEXT_JOBDEFAST_00294_GUILLESTET_000_125","At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all."
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0,"TEXT_JOBDEFAST_00294_GUILLESTET_000_000","What, pray tell, brings you to the Athenaeum? We are not a guild like those one may find in the lower city-states. No one here will take you under their wing, holding your hand as they divulge centuries of cumulative knowledge to any mere stranger who believes <If(PlayerParameter(4))>her<Else/>him</If>self entitled to it. Well...almost no one, that is."
1,"TEXT_JOBDEFAST_00294_GUILLESTET_000_001","Ah, Lord Jannequinard's latest consociate. I trust your, ah...training, is proceeding...ah, smoothly?"
2,"TEXT_JOBDEFAST_00294_GUILLESTET_Q1_000_000","Is there aught you wish to know?"
3,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_001","Tell me of yourself."
4,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_002","Tell me of this place."
5,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_003","Tell me more of astrology."
6,"TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_004","Not at this time."
7,"TEXT_JOBDEFAST_00294_GUILLESTET_000_010","My name is Guillestet. I am in my second year of studies on the coveted path to becoming an astrologian. All novitiates are assigned a task at the Athenaeum to which we are required to attend between our classes. The stars saw it fit that I be assigned receptionist duty...with Lord Jannequinard."
8,"TEXT_JOBDEFAST_00294_GUILLESTET_000_011","He is, by no means, a bad man...only a tad eccentric. Being the second son to the Count de Durendaire means he is free to do as he wishes...and most of the time he wishes to pay call on the city-state's young maidens...despite being older than mine own father."
9,"TEXT_JOBDEFAST_00294_GUILLESTET_000_012","The rest of the time, he continues his “studies” of Sharlayan astrology─something he began almost twenty summers ago when he spent a twelvemoon in the now abandoned city-state training with the heathen astrologians. His bloodline protects him from the scrutiny of higher-ranking officials here, but it is his lack of talent which truly keeps the wolves at bay."
10,"TEXT_JOBDEFAST_00294_GUILLESTET_000_013","In other words, he is harmless. I am merely required to suffer his whims until I pass my examinations and get assigned a position at the Observatorium. Then, some new novitiate will be assigned the post and the cycle will continue as it has for almost two decades."
11,"TEXT_JOBDEFAST_00294_GUILLESTET_000_020","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
12,"TEXT_JOBDEFAST_00294_GUILLESTET_000_021","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
13,"TEXT_JOBDEFAST_00294_GUILLESTET_000_022","Ah... We also offer...limited training in Sharlayan astrology─a school of star reading neither recognized nor approved of by the Athenaeum, the Observatorium, or the Holy See."
14,"TEXT_JOBDEFAST_00294_GUILLESTET_000_023","The only reason I even mention it is because I have been...ah, commanded to do so by Lord Jannequinard."
15,"TEXT_JOBDEFAST_00294_GUILLESTET_000_030","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
16,"TEXT_JOBDEFAST_00294_GUILLESTET_000_031","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
17,"TEXT_JOBDEFAST_00294_GUILLESTET_000_032","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to something actually useful─preventing the death of knights by knowing when and where the Horde would arrive."
18,"TEXT_JOBDEFAST_00294_GUILLESTET_000_033","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
19,"TEXT_JOBDEFAST_00294_GUILLESTET_000_034","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms. Well, you will not hear these things as long as you keep your distance from Lord Jannequinard."
20,"TEXT_JOBDEFAST_00294_GUILLESTET_000_002","Lord Jannequinard tells me that you have opened the sixth and final gate of heaven. I was almost compelled to tell him that there were seven heavens, meaning the sixth couldn't be the last...but then I realized that would entail actually having a conversation with his grace─something to which I was not ready to commit my sanity."
21,"TEXT_JOBDEFAST_00294_GUILLESTET_000_003","I...ah, may have been hasty in my judgment of Sharlayan astrology, as it appears more than simple fortune-telling."
22,"TEXT_JOBDEFAST_00294_GUILLESTET_000_004","Do you know how long it took me to accept Sharlayan astrology as a legitimate school of knowledge? And now you are asking me to accept the teachings of this Far Eastern flake? I should have been a machinist..."
23,"TEXT_JOBDEFAST_00294_GUILLESTET_000_005","I...ah, may have been hasty in my judgment of geomancy, as well. But I stand by my assessment of Kyokuho as a flake...despite what Fleuraie thinks!"
24,"TEXT_JOBDEFAST_00294_GUILLESTET_Q2_000_000","Is there aught you wish to know?"
25,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_001","Tell me of recent happenings."
26,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_002","Tell me of this place."
27,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_003","Tell me of astrology."
28,"TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_004","Not at this time."
29,"TEXT_JOBDEFAST_00294_GUILLESTET_000_050","Lord Forlemort─chief astrologian at the Observatorium, and longtime vocal dissident of Lord Jannequinard's dabbling in Sharlayan astrology─has mysteriously fallen silent, at least with his objections to his nephew's eccentricities."
30,"TEXT_JOBDEFAST_00294_GUILLESTET_000_051","I cannot begin to imagine why the chief astrologian would do this, but he has, and so I suppose this mean Lord Jannequinard will now be using the added slack to his leash to begin barking up newfound trees."
31,"TEXT_JOBDEFAST_00294_GUILLESTET_000_052","Lady Leveva seems a smart woman, yet I do not see why she insists on remaining in a place that so obviously wishes her immediate departure. I would have returned to Sharlayan long ago if I were in her same shoes."
32,"TEXT_JOBDEFAST_00294_GUILLESTET_000_100","In between her training of the House Durendaire knights, Lady Lev─ah, Lord Rufin has been traveling the countryside, visiting camps and outposts, doling out succor to those in need─spreading the word of Sharlayan astrology without actually saying a word."
33,"TEXT_JOBDEFAST_00294_GUILLESTET_000_101","And Lord Jannequinard? Little has changed. He still comes in after the zenith, and leaves before the sixteenth bell..."
34,"TEXT_JOBDEFAST_00294_GUILLESTET_000_102","But there are times I catch him practicing a spell or two when he believes no one is watching. Perhaps I was wrong to judge him...as perhaps I was wrong to judge Sharlayan astrology."
35,"TEXT_JOBDEFAST_00294_GUILLESTET_000_105","Master <Emphasis>Rufin</Emphasis> spends her days in and out of the Athenaeum. When not within these walls, she will either be at the Scholasticate nurturing young minds, or out searching for more documentation on geomancy. She is even talking of an expedition into the Great Gubal Library."
36,"TEXT_JOBDEFAST_00294_GUILLESTET_000_106","Your adventure in the Far East has again stoked the curiosity which ever burns in her heart, and I fear it will not soon cool."
37,"TEXT_JOBDEFAST_00294_GUILLESTET_000_107","As for you... Ishgard is still abuzz with your heroic deeds. There have been more than a few come knocking at our doors seeking to follow in the footsteps of the great <Highlight>ObjectParameter(1)</Highlight>. For that, the Athenaeum is in your debt."
38,"TEXT_JOBDEFAST_00294_GUILLESTET_000_060","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
39,"TEXT_JOBDEFAST_00294_GUILLESTET_000_061","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
40,"TEXT_JOBDEFAST_00294_GUILLESTET_000_062","Ah... We also offer limited training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. The only reason I even mention it is because Lord Jannequinard quietly insists."
41,"TEXT_JOBDEFAST_00294_GUILLESTET_000_110","Lady Lev─excuse me, Lord Rufin's activity around the realm has resulted in increased awareness of Sharlayan astrology, making it more accepted amongst the public. Interest in the field has become so great that the Holy See can no longer simply brush it under the brume, so they instead allow it, if only so they can keep a close eye on it."
42,"TEXT_JOBDEFAST_00294_GUILLESTET_000_111","The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars."
43,"TEXT_JOBDEFAST_00294_GUILLESTET_000_112","Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice."
44,"TEXT_JOBDEFAST_00294_GUILLESTET_000_113","We also offer training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. Training is overseen by both Lord Jannequinard and Lord Rufin...but mostly Lord Rufin."
45,"TEXT_JOBDEFAST_00294_GUILLESTET_000_070","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
46,"TEXT_JOBDEFAST_00294_GUILLESTET_000_071","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
47,"TEXT_JOBDEFAST_00294_GUILLESTET_000_072","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive."
48,"TEXT_JOBDEFAST_00294_GUILLESTET_000_073","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
49,"TEXT_JOBDEFAST_00294_GUILLESTET_000_074","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms."
50,"TEXT_JOBDEFAST_00294_GUILLESTET_000_075","At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all."
51,"TEXT_JOBDEFAST_00294_GUILLESTET_000_120","Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands."
52,"TEXT_JOBDEFAST_00294_GUILLESTET_000_121","It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde."
53,"TEXT_JOBDEFAST_00294_GUILLESTET_000_122","It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive."
54,"TEXT_JOBDEFAST_00294_GUILLESTET_000_123","You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates."
55,"TEXT_JOBDEFAST_00294_GUILLESTET_000_124","You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms."
56,"TEXT_JOBDEFAST_00294_GUILLESTET_000_125","At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all."
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4 0 TEXT_JOBDEFAST_00294_GUILLESTET_000_000 What, pray tell, brings you to the Athenaeum? We are not a guild like those one may find in the lower city-states. No one here will take you under their wing, holding your hand as they divulge centuries of cumulative knowledge to any mere stranger who believes <If(PlayerParameter(4))>her<Else/>him</If>self entitled to it. Well...almost no one, that is.
5 1 TEXT_JOBDEFAST_00294_GUILLESTET_000_001 Ah, Lord Jannequinard's latest consociate. I trust your, ah...training, is proceeding...ah, smoothly?
6 2 TEXT_JOBDEFAST_00294_GUILLESTET_Q1_000_000 Is there aught you wish to know?
7 3 TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_001 Tell me of yourself.
8 4 TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_002 Tell me of this place.
9 5 TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_003 Tell me more of astrology.
10 6 TEXT_JOBDEFAST_00294_GUILLESTET_A1_000_004 Not at this time.
11 7 TEXT_JOBDEFAST_00294_GUILLESTET_000_010 My name is Guillestet. I am in my second year of studies on the coveted path to becoming an astrologian. All novitiates are assigned a task at the Athenaeum to which we are required to attend between our classes. The stars saw it fit that I be assigned receptionist duty...with Lord Jannequinard.
12 8 TEXT_JOBDEFAST_00294_GUILLESTET_000_011 He is, by no means, a bad man...only a tad eccentric. Being the second son to the Count de Durendaire means he is free to do as he wishes...and most of the time he wishes to pay call on the city-state's young maidens...despite being older than mine own father.
13 9 TEXT_JOBDEFAST_00294_GUILLESTET_000_012 The rest of the time, he continues his “studies” of Sharlayan astrology─something he began almost twenty summers ago when he spent a twelvemoon in the now abandoned city-state training with the heathen astrologians. His bloodline protects him from the scrutiny of higher-ranking officials here, but it is his lack of talent which truly keeps the wolves at bay.
14 10 TEXT_JOBDEFAST_00294_GUILLESTET_000_013 In other words, he is harmless. I am merely required to suffer his whims until I pass my examinations and get assigned a position at the Observatorium. Then, some new novitiate will be assigned the post and the cycle will continue as it has for almost two decades.
15 11 TEXT_JOBDEFAST_00294_GUILLESTET_000_020 The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars.
16 12 TEXT_JOBDEFAST_00294_GUILLESTET_000_021 Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice.
17 13 TEXT_JOBDEFAST_00294_GUILLESTET_000_022 Ah... We also offer...limited training in Sharlayan astrology─a school of star reading neither recognized nor approved of by the Athenaeum, the Observatorium, or the Holy See.
18 14 TEXT_JOBDEFAST_00294_GUILLESTET_000_023 The only reason I even mention it is because I have been...ah, commanded to do so by Lord Jannequinard.
19 15 TEXT_JOBDEFAST_00294_GUILLESTET_000_030 Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands.
20 16 TEXT_JOBDEFAST_00294_GUILLESTET_000_031 It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde.
21 17 TEXT_JOBDEFAST_00294_GUILLESTET_000_032 It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to something actually useful─preventing the death of knights by knowing when and where the Horde would arrive.
22 18 TEXT_JOBDEFAST_00294_GUILLESTET_000_033 You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates.
23 19 TEXT_JOBDEFAST_00294_GUILLESTET_000_034 You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms. Well, you will not hear these things as long as you keep your distance from Lord Jannequinard.
24 20 TEXT_JOBDEFAST_00294_GUILLESTET_000_002 Lord Jannequinard tells me that you have opened the sixth and final gate of heaven. I was almost compelled to tell him that there were seven heavens, meaning the sixth couldn't be the last...but then I realized that would entail actually having a conversation with his grace─something to which I was not ready to commit my sanity.
25 21 TEXT_JOBDEFAST_00294_GUILLESTET_000_003 I...ah, may have been hasty in my judgment of Sharlayan astrology, as it appears more than simple fortune-telling.
26 22 TEXT_JOBDEFAST_00294_GUILLESTET_000_004 Do you know how long it took me to accept Sharlayan astrology as a legitimate school of knowledge? And now you are asking me to accept the teachings of this Far Eastern flake? I should have been a machinist...
27 23 TEXT_JOBDEFAST_00294_GUILLESTET_000_005 I...ah, may have been hasty in my judgment of geomancy, as well. But I stand by my assessment of Kyokuho as a flake...despite what Fleuraie thinks!
28 24 TEXT_JOBDEFAST_00294_GUILLESTET_Q2_000_000 Is there aught you wish to know?
29 25 TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_001 Tell me of recent happenings.
30 26 TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_002 Tell me of this place.
31 27 TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_003 Tell me of astrology.
32 28 TEXT_JOBDEFAST_00294_GUILLESTET_A2_000_004 Not at this time.
33 29 TEXT_JOBDEFAST_00294_GUILLESTET_000_050 Lord Forlemort─chief astrologian at the Observatorium, and longtime vocal dissident of Lord Jannequinard's dabbling in Sharlayan astrology─has mysteriously fallen silent, at least with his objections to his nephew's eccentricities.
34 30 TEXT_JOBDEFAST_00294_GUILLESTET_000_051 I cannot begin to imagine why the chief astrologian would do this, but he has, and so I suppose this mean Lord Jannequinard will now be using the added slack to his leash to begin barking up newfound trees.
35 31 TEXT_JOBDEFAST_00294_GUILLESTET_000_052 Lady Leveva seems a smart woman, yet I do not see why she insists on remaining in a place that so obviously wishes her immediate departure. I would have returned to Sharlayan long ago if I were in her same shoes.
36 32 TEXT_JOBDEFAST_00294_GUILLESTET_000_100 In between her training of the House Durendaire knights, Lady Lev─ah, Lord Rufin has been traveling the countryside, visiting camps and outposts, doling out succor to those in need─spreading the word of Sharlayan astrology without actually saying a word.
37 33 TEXT_JOBDEFAST_00294_GUILLESTET_000_101 And Lord Jannequinard? Little has changed. He still comes in after the zenith, and leaves before the sixteenth bell...
38 34 TEXT_JOBDEFAST_00294_GUILLESTET_000_102 But there are times I catch him practicing a spell or two when he believes no one is watching. Perhaps I was wrong to judge him...as perhaps I was wrong to judge Sharlayan astrology.
39 35 TEXT_JOBDEFAST_00294_GUILLESTET_000_105 Master <Emphasis>Rufin</Emphasis> spends her days in and out of the Athenaeum. When not within these walls, she will either be at the Scholasticate nurturing young minds, or out searching for more documentation on geomancy. She is even talking of an expedition into the Great Gubal Library.
40 36 TEXT_JOBDEFAST_00294_GUILLESTET_000_106 Your adventure in the Far East has again stoked the curiosity which ever burns in her heart, and I fear it will not soon cool.
41 37 TEXT_JOBDEFAST_00294_GUILLESTET_000_107 As for you... Ishgard is still abuzz with your heroic deeds. There have been more than a few come knocking at our doors seeking to follow in the footsteps of the great <Highlight>ObjectParameter(1)</Highlight>. For that, the Athenaeum is in your debt.
42 38 TEXT_JOBDEFAST_00294_GUILLESTET_000_060 The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars.
43 39 TEXT_JOBDEFAST_00294_GUILLESTET_000_061 Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice.
44 40 TEXT_JOBDEFAST_00294_GUILLESTET_000_062 Ah... We also offer limited training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. The only reason I even mention it is because Lord Jannequinard quietly insists.
45 41 TEXT_JOBDEFAST_00294_GUILLESTET_000_110 Lady Lev─excuse me, Lord Rufin's activity around the realm has resulted in increased awareness of Sharlayan astrology, making it more accepted amongst the public. Interest in the field has become so great that the Holy See can no longer simply brush it under the brume, so they instead allow it, if only so they can keep a close eye on it.
46 42 TEXT_JOBDEFAST_00294_GUILLESTET_000_111 The Athenaeum Astrologicum was founded by Saint Guenriol to serve as a place where astrologians such as myself might learn and perfect methods used to read the stars.
47 43 TEXT_JOBDEFAST_00294_GUILLESTET_000_112 Since the discovery by Adaunel the Younger that the Dravanian Horde were using the relative position of a celestial body we now refer to as the dragon star to determine their attacks on the Holy See, we have ever been seeking to decipher the dragons' code. Theories constructed here are subsequently taken south to the Observatorium where they are put into practice.
48 44 TEXT_JOBDEFAST_00294_GUILLESTET_000_113 We also offer training in Sharlayan astrology─a school of star reading not formally recognized by the Athenaeum, the Observatorium, or the Holy See...but no longer fully opposed by them either. Training is overseen by both Lord Jannequinard and Lord Rufin...but mostly Lord Rufin.
49 45 TEXT_JOBDEFAST_00294_GUILLESTET_000_070 Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands.
50 46 TEXT_JOBDEFAST_00294_GUILLESTET_000_071 It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde.
51 47 TEXT_JOBDEFAST_00294_GUILLESTET_000_072 It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive.
52 48 TEXT_JOBDEFAST_00294_GUILLESTET_000_073 You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates.
53 49 TEXT_JOBDEFAST_00294_GUILLESTET_000_074 You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms.
54 50 TEXT_JOBDEFAST_00294_GUILLESTET_000_075 At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all.
55 51 TEXT_JOBDEFAST_00294_GUILLESTET_000_120 Astrology originated thousands of years ago in Sharlayan, and was introduced to Eorzea when the Sharlayans founded their colony in the Dravanian hinterlands.
56 52 TEXT_JOBDEFAST_00294_GUILLESTET_000_121 It remained a minor field of study, eclipsed by larger ones such as conjury and thaumaturgy, until three centuries ago when an Ishgardian astrologian by the name of Adaunel the Younger discovered that the stars could be used to determine the movements of the Dravanian Horde.
57 53 TEXT_JOBDEFAST_00294_GUILLESTET_000_122 It was then that Ishgardian astrology was born, the focus moving from fortune-telling and fate-scrying to preventing the death of knights by knowing when and where the Horde would arrive.
58 54 TEXT_JOBDEFAST_00294_GUILLESTET_000_123 You will not see an Ishgardian astrologian carrying about a star globe or an astrolabe. You will not see him consulting with a divining deck or gazing into the stars, hoping to draw forth its aether and use it to manipulate fates.
59 55 TEXT_JOBDEFAST_00294_GUILLESTET_000_124 You will not hear talk of the gates of the seven heavens or the chantings of minor spells woven to heal cuts or enmusculate sword arms.
60 56 TEXT_JOBDEFAST_00294_GUILLESTET_000_125 At least, you did not used to. As of late, however, there are many, both low and noble-born, who have begun to take up the discipline. Times are changing, and I know not whether to be happy or scared to have been witness to it all.
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0,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_000","Welcome to the Skysteel Manufactory, where miracles are born from aether, metal, an' imagination!"
1,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? If you've aught to ask, then I'm here to answer!"
2,"TEXT_JOBDEFMCH_00296_PELDERAIN_Q1_000_000","What will you ask?"
3,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_001","What do you do here?"
4,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_002","What kind of place is this?"
5,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_003","What is a machinist?"
6,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_004","Nothing."
7,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_010","The name's Pelderain. As a manufactory employee, I help build the parts what are needed for everythin' from dragon-slayin' weapons to airships."
8,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_011","Afore I started workin' here, I was beggin' for scraps, but this place gave me a trade an' a steady wage. I've learned all about makin' an' fixin' all sorts of machinery, an' lately we've been gettin' machinist lessons."
9,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_012","I'd likely be freezin' in an alley somewhere if it weren't for Lord Stephanivien invitin' me in from the cold..."
10,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_020","The manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
11,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_021","We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles."
12,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_022","Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd."
13,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_023","He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn."
14,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_024","An' it don't matter if you've never held a firearm in your life. We've got a bloke from Limsa Lominsa who's paid to teach you the basics of marksmanship."
15,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_030","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques. Or so I'm told."
16,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_031","With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight."
17,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_032","Now, we machinists still ain't gained much respect or attention amongst the tradition-bound nobles of Ishgard, but, as his lordship is so fond of sayin', the day will soon come when our true worth is recognized."
18,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_040","Well, now, if it ain't the manufactory's top machinist! What can I do for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
19,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_041","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The lads an' I still ain't stopped talkin' about that fight with Veri Selen! If there's aught I can do for you, you need only ask!"
20,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_130","I heard from his lordship that you're off teachin' the watch how to handle a firearm. Me an' the lads wish we'd had you for our instructor..."
21,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_140","Them Hounds have made a real name for themselves, ain't they? Not hard when they've got a machinist like you helpin' them out, though!"
22,"TEXT_JOBDEFMCH_00296_PELDERAIN_Q2_000_000","What will you ask?"
23,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_001","How does the manufactory fare?"
24,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_002","What kind of place is this?"
25,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_003","What is a machinist?"
26,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_004","Nothing."
27,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_050","Well, the count's lookin' to us machinists as House Haillenarte's risin' stars, an' his lordship's buried himself arse-deep in new inventions."
28,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_051","He's been so busy sketchin' out designs an' the like, I don't think he's left the workshop in...well I've lost track of the days."
29,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_055","Well, after Rostnsthal left, he passed the torch of master of marksmanship to Joye."
30,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_056","The thing is, though, when Joye takes up her firearm, she's even more foul-mouthed than he was."
31,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_057","Between her swearin' an' the initiates' wailin', I can hardly concentrate on me bloody work..."
32,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_150","We just had ourselves a joint training session with the Hounds. Between you and Rostnsthal, it seems they've learned enough trigger work to meet even Joye's high standards."
33,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_151","You know, them Hounds seem to have a presence about them─an <Emphasis>authority</Emphasis>, you could call it. I s'pose that's the difference betwixt a group of engineers an' a proper squad o' soldiers."
34,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_152","As a bloke from the same lowborn stock, it makes me feel safe─an' more'n a little bit proud─to have them protectin' our home!"
35,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_060","As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
36,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_061","We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles."
37,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_062","Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd."
38,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_063","He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn."
39,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_064","As his lordship puts it, “With the trainin' of a machinist, an' the flexibility of a firearm, a skilled commoner can stand on equal footing with the mightiest knight.”"
40,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_065","Of course, givin' a lowborn bloke like me a voice equal to a privileged noble ain't as easy as slappin' a carbine in me hand. But as far as grantin' us common folk a bit of independence goes, it's a step in the right direction."
41,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_110","As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
42,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_111","An' thanks to your efforts on behalf of the workshop, we've had more folk than ever clamorin' to take up the machinist trade."
43,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_070","Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart."
44,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_071","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques."
45,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_072","With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight."
46,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_073","The old guard are havin' trouble lettin' go of their tired old ideas of warfare, but there are some what are beginning to understand what we bring to the battlefield. Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there'll soon be a day when no Ishgardian army'll be considered complete without a company of machinists!"
47,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_120","Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart."
48,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_121","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques."
49,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_122","With this kind of technology an' the right kind of trainin', you don't need to be a knight to handle them Dravanian beasts."
50,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_123","A lot of highborn folk in Ishgard still think of the knight as the master of the battlefield. Surprisingly, though, Lord Tedalgrinche has been true to his word, an' is working to see us machinists included in the city's defenses."
51,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_000","(★未使用/削除予定★)"
52,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_001","(★未使用/削除予定★)"
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82,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_102","(★未使用/削除予定★)"
83,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_060","(★未使用/削除予定★)"
84,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_061","(★未使用/削除予定★)"
85,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_062","(★未使用/削除予定★)"
86,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_063","(★未使用/削除予定★)"
87,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_064","(★未使用/削除予定★)"
88,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_065","(★未使用/削除予定★)"
89,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_110","(★未使用/削除予定★)"
90,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_111","(★未使用/削除予定★)"
91,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_112","(★未使用/削除予定★)"
92,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_113","(★未使用/削除予定★)"
93,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_070","(★未使用/削除予定★)"
94,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_071","(★未使用/削除予定★)"
95,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_072","(★未使用/削除予定★)"
96,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_073","(★未使用/削除予定★)"
97,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_120","(★未使用/削除予定★)"
98,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_121","(★未使用/削除予定★)"
99,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_122","(★未使用/削除予定★)"
100,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_123","(★未使用/削除予定★)"
101,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_124","(★未使用/削除予定★)"
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0,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_000","Welcome to the Skysteel Manufactory, where miracles are born from aether, metal, an' imagination!"
1,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? If you've aught to ask, then I'm here to answer!"
2,"TEXT_JOBDEFMCH_00296_PELDERAIN_Q1_000_000","What will you ask?"
3,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_001","What do you do here?"
4,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_002","What kind of place is this?"
5,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_003","What is a machinist?"
6,"TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_004","Nothing."
7,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_010","The name's Pelderain. As a manufactory employee, I help build the parts what are needed for everythin' from dragon-slayin' weapons to airships."
8,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_011","Afore I started workin' here, I was beggin' for scraps, but this place gave me a trade an' a steady wage. I've learned all about makin' an' fixin' all sorts of machinery, an' lately we've been gettin' machinist lessons."
9,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_012","I'd likely be freezin' in an alley somewhere if it weren't for Lord Stephanivien invitin' me in from the cold..."
10,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_020","The manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
11,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_021","We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles."
12,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_022","Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd."
13,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_023","He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn."
14,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_024","An' it don't matter if you've never held a firearm in your life. We've got a bloke from Limsa Lominsa who's paid to teach you the basics of marksmanship."
15,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_030","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques. Or so I'm told."
16,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_031","With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight."
17,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_032","Now, we machinists still ain't gained much respect or attention amongst the tradition-bound nobles of Ishgard, but, as his lordship is so fond of sayin', the day will soon come when our true worth is recognized."
18,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_040","Well, now, if it ain't the manufactory's top machinist! What can I do for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
19,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_041","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The lads an' I still ain't stopped talkin' about that fight with Veri Selen! If there's aught I can do for you, you need only ask!"
20,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_130","I heard from his lordship that you're off teachin' the watch how to handle a firearm. Me an' the lads wish we'd had you for our instructor..."
21,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_140","Them Hounds have made a real name for themselves, ain't they? Not hard when they've got a machinist like you helpin' them out, though!"
22,"TEXT_JOBDEFMCH_00296_PELDERAIN_Q2_000_000","What will you ask?"
23,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_001","How does the manufactory fare?"
24,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_002","What kind of place is this?"
25,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_003","What is a machinist?"
26,"TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_004","Nothing."
27,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_050","Well, the count's lookin' to us machinists as House Haillenarte's risin' stars, an' his lordship's buried himself arse-deep in new inventions."
28,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_051","He's been so busy sketchin' out designs an' the like, I don't think he's left the workshop in...well I've lost track of the days."
29,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_055","Well, after Rostnsthal left, he passed the torch of master of marksmanship to Joye."
30,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_056","The thing is, though, when Joye takes up her firearm, she's even more foul-mouthed than he was."
31,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_057","Between her swearin' an' the initiates' wailin', I can hardly concentrate on me bloody work..."
32,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_150","We just had ourselves a joint training session with the Hounds. Between you and Rostnsthal, it seems they've learned enough trigger work to meet even Joye's high standards."
33,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_151","You know, them Hounds seem to have a presence about them─an <Emphasis>authority</Emphasis>, you could call it. I s'pose that's the difference betwixt a group of engineers an' a proper squad o' soldiers."
34,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_152","As a bloke from the same lowborn stock, it makes me feel safe─an' more'n a little bit proud─to have them protectin' our home!"
35,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_060","As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
36,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_061","We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles."
37,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_062","Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd."
38,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_063","He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn."
39,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_064","As his lordship puts it, “With the trainin' of a machinist, an' the flexibility of a firearm, a skilled commoner can stand on equal footing with the mightiest knight.”"
40,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_065","Of course, givin' a lowborn bloke like me a voice equal to a privileged noble ain't as easy as slappin' a carbine in me hand. But as far as grantin' us common folk a bit of independence goes, it's a step in the right direction."
41,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_110","As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
42,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_111","An' thanks to your efforts on behalf of the workshop, we've had more folk than ever clamorin' to take up the machinist trade."
43,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_070","Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart."
44,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_071","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques."
45,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_072","With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight."
46,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_073","The old guard are havin' trouble lettin' go of their tired old ideas of warfare, but there are some what are beginning to understand what we bring to the battlefield. Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there'll soon be a day when no Ishgardian army'll be considered complete without a company of machinists!"
47,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_120","Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart."
48,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_121","Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques."
49,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_122","With this kind of technology an' the right kind of trainin', you don't need to be a knight to handle them Dravanian beasts."
50,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_123","A lot of highborn folk in Ishgard still think of the knight as the master of the battlefield. Surprisingly, though, Lord Tedalgrinche has been true to his word, an' is working to see us machinists included in the city's defenses."
51,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_000","(★未使用/削除予定★)"
52,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_001","(★未使用/削除予定★)"
53,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_Q1_000_000","(★未使用/削除予定★)"
54,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_001","(★未使用/削除予定★)"
55,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_002","(★未使用/削除予定★)"
56,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_003","(★未使用/削除予定★)"
57,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_004","(★未使用/削除予定★)"
58,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_010","(★未使用/削除予定★)"
59,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_011","(★未使用/削除予定★)"
60,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_012","(★未使用/削除予定★)"
61,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_013","(★未使用/削除予定★)"
62,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_020","(★未使用/削除予定★)"
63,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_021","(★未使用/削除予定★)"
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65,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_023","(★未使用/削除予定★)"
66,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_024","(★未使用/削除予定★)"
67,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_030","(★未使用/削除予定★)"
68,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_031","(★未使用/削除予定★)"
69,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_032","(★未使用/削除予定★)"
70,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_002","(★未使用/削除予定★)"
71,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_003","(★未使用/削除予定★)"
72,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_Q2_000_000","(★未使用/削除予定★)"
73,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_001","(★未使用/削除予定★)"
74,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_002","(★未使用/削除予定★)"
75,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_003","(★未使用/削除予定★)"
76,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_004","(★未使用/削除予定★)"
77,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_050","(★未使用/削除予定★)"
78,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_051","(★未使用/削除予定★)"
79,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_052","(★未使用/削除予定★)"
80,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_100","(★未使用/削除予定★)"
81,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_101","(★未使用/削除予定★)"
82,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_102","(★未使用/削除予定★)"
83,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_060","(★未使用/削除予定★)"
84,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_061","(★未使用/削除予定★)"
85,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_062","(★未使用/削除予定★)"
86,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_063","(★未使用/削除予定★)"
87,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_064","(★未使用/削除予定★)"
88,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_065","(★未使用/削除予定★)"
89,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_110","(★未使用/削除予定★)"
90,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_111","(★未使用/削除予定★)"
91,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_112","(★未使用/削除予定★)"
92,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_113","(★未使用/削除予定★)"
93,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_070","(★未使用/削除予定★)"
94,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_071","(★未使用/削除予定★)"
95,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_072","(★未使用/削除予定★)"
96,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_073","(★未使用/削除予定★)"
97,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_120","(★未使用/削除予定★)"
98,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_121","(★未使用/削除予定★)"
99,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_122","(★未使用/削除予定★)"
100,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_123","(★未使用/削除予定★)"
101,"TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_124","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFMCH_00296_PELDERAIN_000_000 Welcome to the Skysteel Manufactory, where miracles are born from aether, metal, an' imagination!
5 1 TEXT_JOBDEFMCH_00296_PELDERAIN_000_001 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? If you've aught to ask, then I'm here to answer!
6 2 TEXT_JOBDEFMCH_00296_PELDERAIN_Q1_000_000 What will you ask?
7 3 TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_001 What do you do here?
8 4 TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_002 What kind of place is this?
9 5 TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_003 What is a machinist?
10 6 TEXT_JOBDEFMCH_00296_PELDERAIN_A1_000_004 Nothing.
11 7 TEXT_JOBDEFMCH_00296_PELDERAIN_000_010 The name's Pelderain. As a manufactory employee, I help build the parts what are needed for everythin' from dragon-slayin' weapons to airships.
12 8 TEXT_JOBDEFMCH_00296_PELDERAIN_000_011 Afore I started workin' here, I was beggin' for scraps, but this place gave me a trade an' a steady wage. I've learned all about makin' an' fixin' all sorts of machinery, an' lately we've been gettin' machinist lessons.
13 9 TEXT_JOBDEFMCH_00296_PELDERAIN_000_012 I'd likely be freezin' in an alley somewhere if it weren't for Lord Stephanivien invitin' me in from the cold...
14 10 TEXT_JOBDEFMCH_00296_PELDERAIN_000_020 The manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders.
15 11 TEXT_JOBDEFMCH_00296_PELDERAIN_000_021 We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles.
16 12 TEXT_JOBDEFMCH_00296_PELDERAIN_000_022 Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd.
17 13 TEXT_JOBDEFMCH_00296_PELDERAIN_000_023 He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn.
18 14 TEXT_JOBDEFMCH_00296_PELDERAIN_000_024 An' it don't matter if you've never held a firearm in your life. We've got a bloke from Limsa Lominsa who's paid to teach you the basics of marksmanship.
19 15 TEXT_JOBDEFMCH_00296_PELDERAIN_000_030 Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques. Or so I'm told.
20 16 TEXT_JOBDEFMCH_00296_PELDERAIN_000_031 With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight.
21 17 TEXT_JOBDEFMCH_00296_PELDERAIN_000_032 Now, we machinists still ain't gained much respect or attention amongst the tradition-bound nobles of Ishgard, but, as his lordship is so fond of sayin', the day will soon come when our true worth is recognized.
22 18 TEXT_JOBDEFMCH_00296_PELDERAIN_000_040 Well, now, if it ain't the manufactory's top machinist! What can I do for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
23 19 TEXT_JOBDEFMCH_00296_PELDERAIN_000_041 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The lads an' I still ain't stopped talkin' about that fight with Veri Selen! If there's aught I can do for you, you need only ask!
24 20 TEXT_JOBDEFMCH_00296_PELDERAIN_000_130 I heard from his lordship that you're off teachin' the watch how to handle a firearm. Me an' the lads wish we'd had you for our instructor...
25 21 TEXT_JOBDEFMCH_00296_PELDERAIN_000_140 Them Hounds have made a real name for themselves, ain't they? Not hard when they've got a machinist like you helpin' them out, though!
26 22 TEXT_JOBDEFMCH_00296_PELDERAIN_Q2_000_000 What will you ask?
27 23 TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_001 How does the manufactory fare?
28 24 TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_002 What kind of place is this?
29 25 TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_003 What is a machinist?
30 26 TEXT_JOBDEFMCH_00296_PELDERAIN_A2_000_004 Nothing.
31 27 TEXT_JOBDEFMCH_00296_PELDERAIN_000_050 Well, the count's lookin' to us machinists as House Haillenarte's risin' stars, an' his lordship's buried himself arse-deep in new inventions.
32 28 TEXT_JOBDEFMCH_00296_PELDERAIN_000_051 He's been so busy sketchin' out designs an' the like, I don't think he's left the workshop in...well I've lost track of the days.
33 29 TEXT_JOBDEFMCH_00296_PELDERAIN_000_055 Well, after Rostnsthal left, he passed the torch of master of marksmanship to Joye.
34 30 TEXT_JOBDEFMCH_00296_PELDERAIN_000_056 The thing is, though, when Joye takes up her firearm, she's even more foul-mouthed than he was.
35 31 TEXT_JOBDEFMCH_00296_PELDERAIN_000_057 Between her swearin' an' the initiates' wailin', I can hardly concentrate on me bloody work...
36 32 TEXT_JOBDEFMCH_00296_PELDERAIN_000_150 We just had ourselves a joint training session with the Hounds. Between you and Rostnsthal, it seems they've learned enough trigger work to meet even Joye's high standards.
37 33 TEXT_JOBDEFMCH_00296_PELDERAIN_000_151 You know, them Hounds seem to have a presence about them─an <Emphasis>authority</Emphasis>, you could call it. I s'pose that's the difference betwixt a group of engineers an' a proper squad o' soldiers.
38 34 TEXT_JOBDEFMCH_00296_PELDERAIN_000_152 As a bloke from the same lowborn stock, it makes me feel safe─an' more'n a little bit proud─to have them protectin' our home!
39 35 TEXT_JOBDEFMCH_00296_PELDERAIN_000_060 As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders.
40 36 TEXT_JOBDEFMCH_00296_PELDERAIN_000_061 We also dabble in machinistry─that's a technology what combines Master Garlond's magitek with traditional aetherology. All our machinist firearms are built on its principles.
41 37 TEXT_JOBDEFMCH_00296_PELDERAIN_000_062 Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd.
42 38 TEXT_JOBDEFMCH_00296_PELDERAIN_000_063 He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn.
43 39 TEXT_JOBDEFMCH_00296_PELDERAIN_000_064 As his lordship puts it, “With the trainin' of a machinist, an' the flexibility of a firearm, a skilled commoner can stand on equal footing with the mightiest knight.”
44 40 TEXT_JOBDEFMCH_00296_PELDERAIN_000_065 Of course, givin' a lowborn bloke like me a voice equal to a privileged noble ain't as easy as slappin' a carbine in me hand. But as far as grantin' us common folk a bit of independence goes, it's a step in the right direction.
45 41 TEXT_JOBDEFMCH_00296_PELDERAIN_000_110 As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders.
46 42 TEXT_JOBDEFMCH_00296_PELDERAIN_000_111 An' thanks to your efforts on behalf of the workshop, we've had more folk than ever clamorin' to take up the machinist trade.
47 43 TEXT_JOBDEFMCH_00296_PELDERAIN_000_070 Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart.
48 44 TEXT_JOBDEFMCH_00296_PELDERAIN_000_071 Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques.
49 45 TEXT_JOBDEFMCH_00296_PELDERAIN_000_072 With the right trainin' an' technology, even a lowborn Brume rat like me can add more punch to the battlefield than a fully armored knight.
50 46 TEXT_JOBDEFMCH_00296_PELDERAIN_000_073 The old guard are havin' trouble lettin' go of their tired old ideas of warfare, but there are some what are beginning to understand what we bring to the battlefield. Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there'll soon be a day when no Ishgardian army'll be considered complete without a company of machinists!
51 47 TEXT_JOBDEFMCH_00296_PELDERAIN_000_120 Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart.
52 48 TEXT_JOBDEFMCH_00296_PELDERAIN_000_121 Basically, a machinist is someone what wields a firearm. But it's the aetherotransformer worn at <If(PlayerParameter(4))>her<Else/>his</If> waist what makes <If(PlayerParameter(4))>her<Else/>him</If> different from other marksmen. This machine converts the aether found within a person's body into lightnin'-aspected energy, which then powers the machinist's arsenal of specialized devices an' techniques.
53 49 TEXT_JOBDEFMCH_00296_PELDERAIN_000_122 With this kind of technology an' the right kind of trainin', you don't need to be a knight to handle them Dravanian beasts.
54 50 TEXT_JOBDEFMCH_00296_PELDERAIN_000_123 A lot of highborn folk in Ishgard still think of the knight as the master of the battlefield. Surprisingly, though, Lord Tedalgrinche has been true to his word, an' is working to see us machinists included in the city's defenses.
55 51 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_000 (★未使用/削除予定★)
56 52 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_001 (★未使用/削除予定★)
57 53 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_Q1_000_000 (★未使用/削除予定★)
58 54 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_001 (★未使用/削除予定★)
59 55 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_002 (★未使用/削除予定★)
60 56 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_003 (★未使用/削除予定★)
61 57 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A1_000_004 (★未使用/削除予定★)
62 58 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_010 (★未使用/削除予定★)
63 59 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_011 (★未使用/削除予定★)
64 60 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_012 (★未使用/削除予定★)
65 61 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_013 (★未使用/削除予定★)
66 62 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_020 (★未使用/削除予定★)
67 63 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_021 (★未使用/削除予定★)
68 64 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_022 (★未使用/削除予定★)
69 65 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_023 (★未使用/削除予定★)
70 66 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_024 (★未使用/削除予定★)
71 67 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_030 (★未使用/削除予定★)
72 68 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_031 (★未使用/削除予定★)
73 69 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_032 (★未使用/削除予定★)
74 70 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_002 (★未使用/削除予定★)
75 71 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_003 (★未使用/削除予定★)
76 72 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_Q2_000_000 (★未使用/削除予定★)
77 73 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_001 (★未使用/削除予定★)
78 74 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_002 (★未使用/削除予定★)
79 75 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_003 (★未使用/削除予定★)
80 76 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_A2_000_004 (★未使用/削除予定★)
81 77 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_050 (★未使用/削除予定★)
82 78 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_051 (★未使用/削除予定★)
83 79 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_052 (★未使用/削除予定★)
84 80 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_100 (★未使用/削除予定★)
85 81 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_101 (★未使用/削除予定★)
86 82 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_102 (★未使用/削除予定★)
87 83 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_060 (★未使用/削除予定★)
88 84 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_061 (★未使用/削除予定★)
89 85 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_062 (★未使用/削除予定★)
90 86 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_063 (★未使用/削除予定★)
91 87 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_064 (★未使用/削除予定★)
92 88 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_065 (★未使用/削除予定★)
93 89 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_110 (★未使用/削除予定★)
94 90 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_111 (★未使用/削除予定★)
95 91 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_112 (★未使用/削除予定★)
96 92 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_113 (★未使用/削除予定★)
97 93 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_070 (★未使用/削除予定★)
98 94 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_071 (★未使用/削除予定★)
99 95 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_072 (★未使用/削除予定★)
100 96 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_073 (★未使用/削除予定★)
101 97 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_120 (★未使用/削除予定★)
102 98 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_121 (★未使用/削除予定★)
103 99 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_122 (★未使用/削除予定★)
104 100 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_123 (★未使用/削除予定★)
105 101 TEXT_JOBDEFMCH_00296_STEPHANIVIEN_000_124 (★未使用/削除予定★)
+13 -13
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@@ -1,13 +1,13 @@
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0,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_000","Is there something you require? If it's an escort you need, I suppose I have a bit of free time on my hands."
1,"TEXT_REGABR2CAMPCLOUDTOP_00291_Q1_000_000","What will you ask?"
2,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_001","What do you do here?"
3,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_002","What kind of place is this?"
4,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_003","Nothing."
5,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_010","As knights in service to House Haillenarte, it's our duty to monitor for signs of Dravanian activity here at Camp Cloudtop."
6,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_011","A duty far from fulfilled, I'm afraid. It would seem the dragons want nothing to do with this place, and so our time is mostly spent on the camp's upkeep. The Vanu Vanu have become a nuisance of late, but it's nothing we can't handle."
7,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_020","This sleepy little camp is where we keep watch for impending Dravanian attacks."
8,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_021","Just between you and me, though, the only ones stationed here are those deemed unfit for...other tasks, if you catch my meaning. With the Dravanians primarily based on the other side of Ishgard, the most we're likely to see are dragon-shaped clouds."
9,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_022","At least we keep busy with repairs to the <Emphasis>Protector</Emphasis>. But considering the lack of provisions or any real duties here, any self-respecting knight would do well not to be transferred here."
key,0,1
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0,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_000","Is there something you require? If it's an escort you need, I suppose I have a bit of free time on my hands."
1,"TEXT_REGABR2CAMPCLOUDTOP_00291_Q1_000_000","What will you ask?"
2,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_001","What do you do here?"
3,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_002","What kind of place is this?"
4,"TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_003","Nothing."
5,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_010","As knights in service to House Haillenarte, it's our duty to monitor for signs of Dravanian activity here at Camp Cloudtop."
6,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_011","A duty far from fulfilled, I'm afraid. It would seem the dragons want nothing to do with this place, and so our time is mostly spent on the camp's upkeep. The Vanu Vanu have become a nuisance of late, but it's nothing we can't handle."
7,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_020","This sleepy little camp is where we keep watch for impending Dravanian attacks."
8,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_021","Just between you and me, though, the only ones stationed here are those deemed unfit for...other tasks, if you catch my meaning. With the Dravanians primarily based on the other side of Ishgard, the most we're likely to see are dragon-shaped clouds."
9,"TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_022","At least we keep busy with repairs to the <Emphasis>Protector</Emphasis>. But considering the lack of provisions or any real duties here, any self-respecting knight would do well not to be transferred here."
1 key 0 1
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3 int32 str str
4 0 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_000 Is there something you require? If it's an escort you need, I suppose I have a bit of free time on my hands.
5 1 TEXT_REGABR2CAMPCLOUDTOP_00291_Q1_000_000 What will you ask?
6 2 TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_001 What do you do here?
7 3 TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_002 What kind of place is this?
8 4 TEXT_REGABR2CAMPCLOUDTOP_00291_A1_000_003 Nothing.
9 5 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_010 As knights in service to House Haillenarte, it's our duty to monitor for signs of Dravanian activity here at Camp Cloudtop.
10 6 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_011 A duty far from fulfilled, I'm afraid. It would seem the dragons want nothing to do with this place, and so our time is mostly spent on the camp's upkeep. The Vanu Vanu have become a nuisance of late, but it's nothing we can't handle.
11 7 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_020 This sleepy little camp is where we keep watch for impending Dravanian attacks.
12 8 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_021 Just between you and me, though, the only ones stationed here are those deemed unfit for...other tasks, if you catch my meaning. With the Dravanians primarily based on the other side of Ishgard, the most we're likely to see are dragon-shaped clouds.
13 9 TEXT_REGABR2CAMPCLOUDTOP_00291_CAMPCLOUDTOPGUIDE_000_022 At least we keep busy with repairs to the <Emphasis>Protector</Emphasis>. But considering the lack of provisions or any real duties here, any self-respecting knight would do well not to be transferred here.
+23 -23
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@@ -1,23 +1,23 @@
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0,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_000","<beep> <beep> Control node operational. Please state query."
1,"TEXT_REGABR2HELIX_00293_Q1_000_000","What will you ask?"
2,"TEXT_REGABR2HELIX_00293_A1_000_001","What do you do here?"
3,"TEXT_REGABR2HELIX_00293_A1_000_002","What kind of place is this?"
4,"TEXT_REGABR2HELIX_00293_A1_000_003","Nothing."
5,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_010","Processing... <beep> <beep> BB7 Helix systems management node. Support for this node has been discontinued; please upgrade to BB8 model or later."
6,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_011","Version 3.0 operations software installed...<buzzzzzz>...days ago. This software is intended solely for evaluation purposes. To purchase the full version... <buzzzzzz>"
7,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_020","Processing... <beep> <beep> Current location is Helix, Alpha Quadrant, Azys Lla."
8,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_021","Primary destination for recent arrivals is the Aetherochemical Research Facility, located on the Flagship to the southeast."
9,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_022","Please be advised that, in accordance with the terms and conditions of use, you and your party assume all risks of damages or injury, including death, that you may sustain should you enter restricted sectors."
10,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000",""
11,"TEXT_REGABR2HELIX_00293_SCENE00000Q",""
12,"TEXT_REGABR2HELIX_00293_SCENE00000A1",""
13,"TEXT_REGABR2HELIX_00293_SCENE00000A2",""
14,"TEXT_REGABR2HELIX_00293_SCENE00000A3",""
15,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_010",""
16,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_011",""
17,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_020",""
18,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_021",""
19,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_022",""
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0,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_000","<beep> <beep> Control node operational. Please state query."
1,"TEXT_REGABR2HELIX_00293_Q1_000_000","What will you ask?"
2,"TEXT_REGABR2HELIX_00293_A1_000_001","What do you do here?"
3,"TEXT_REGABR2HELIX_00293_A1_000_002","What kind of place is this?"
4,"TEXT_REGABR2HELIX_00293_A1_000_003","Nothing."
5,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_010","Processing... <beep> <beep> BB7 Helix systems management node. Support for this node has been discontinued; please upgrade to BB8 model or later."
6,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_011","Version 3.0 operations software installed...<buzzzzzz>...days ago. This software is intended solely for evaluation purposes. To purchase the full version... <buzzzzzz>"
7,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_020","Processing... <beep> <beep> Current location is Helix, Alpha Quadrant, Azys Lla."
8,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_021","Primary destination for recent arrivals is the Aetherochemical Research Facility, located on the Flagship to the southeast."
9,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_022","Please be advised that, in accordance with the terms and conditions of use, you and your party assume all risks of damages or injury, including death, that you may sustain should you enter restricted sectors."
10,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000",""
11,"TEXT_REGABR2HELIX_00293_SCENE00000Q",""
12,"TEXT_REGABR2HELIX_00293_SCENE00000A1",""
13,"TEXT_REGABR2HELIX_00293_SCENE00000A2",""
14,"TEXT_REGABR2HELIX_00293_SCENE00000A3",""
15,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_010",""
16,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_011",""
17,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_020",""
18,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_021",""
19,"TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_022",""
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3 int32 str str
4 0 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_000 <beep> <beep> Control node operational. Please state query.
5 1 TEXT_REGABR2HELIX_00293_Q1_000_000 What will you ask?
6 2 TEXT_REGABR2HELIX_00293_A1_000_001 What do you do here?
7 3 TEXT_REGABR2HELIX_00293_A1_000_002 What kind of place is this?
8 4 TEXT_REGABR2HELIX_00293_A1_000_003 Nothing.
9 5 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_010 Processing... <beep> <beep> BB7 Helix systems management node. Support for this node has been discontinued; please upgrade to BB8 model or later.
10 6 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_011 Version 3.0 operations software installed...<buzzzzzz>...days ago. This software is intended solely for evaluation purposes. To purchase the full version... <buzzzzzz>
11 7 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_020 Processing... <beep> <beep> Current location is Helix, Alpha Quadrant, Azys Lla.
12 8 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_021 Primary destination for recent arrivals is the Aetherochemical Research Facility, located on the Flagship to the southeast.
13 9 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000_022 Please be advised that, in accordance with the terms and conditions of use, you and your party assume all risks of damages or injury, including death, that you may sustain should you enter restricted sectors.
14 10 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_000
15 11 TEXT_REGABR2HELIX_00293_SCENE00000Q
16 12 TEXT_REGABR2HELIX_00293_SCENE00000A1
17 13 TEXT_REGABR2HELIX_00293_SCENE00000A2
18 14 TEXT_REGABR2HELIX_00293_SCENE00000A3
19 15 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_010
20 16 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_011
21 17 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_020
22 18 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_021
23 19 TEXT_REGABR2HELIX_00293_CONTROLSYSTEM_022
@@ -1,28 +1,28 @@
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0,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_000","If you've come to join the cavalry, I'd suggest you speak with someone who gives a fig. I'm here on Clan Centurio business."
1,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_001","Hail, friend. You're a proud member of the Clan, are you not? If it's information on elite marks you're after, you've come to the right place."
2,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_Q1_000_000","What will you ask?"
3,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_001","Tell me about the rank B elite mark. (Squonk)"
4,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_002","Tell me about the rank B elite mark. (Sanu Vali of Dancing Wings)"
5,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_003","Tell me about the rank A elite mark. (Enkelados)"
6,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_004","Tell me about the rank A elite mark. (Sisiutl)"
7,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_005","Tell me about the rank S elite mark. (Bird of Paradise)"
8,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_006","Nothing."
9,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_010","Mayhap it's because these floating islands have been cut off from the world for so long, but the Sea of Clouds seems to have more than its fair share of curious creatures─and they don't come much curiouser than the paissa."
10,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_011","They're mischievous critters with wild, staring eyes, who seem to be in a constant state of agitation. Still, they're no match for a Clansman─all apart from their leader, the dreaded Squonk."
11,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_012","I don't know whether it's because he's unusually clever, or especially quick, but he's succeeded in pulling the Rose Knights' breeches down on more than one occasion. Whenever aught of import goes missing from the Rosehouse, you can be sure that Squonk isn't far away."
12,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_020","The Vanu Vanu are a beast tribe native to the Sea of Clouds, and they're not short of a few decent hunters and fighters."
13,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_021","Sanu Vali's one of their best and brightest─a Vanu warrior who wields her twin blades to such devastating effect, her compatriots revere her as a force of nature. The Rose Knights who often come into conflict with the birdmen hold her in equal and opposite regard."
14,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_022","The Vanu are wont to put on something of a show before they enter battle, and it's the graceful majesty of Sanu Vali's own war dance that has earned her the moniker “of Dancing Wings.” That said, the only “wings” you'll need to worry about are the steel ones she holds in her claws."
15,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_030","Have you ever seen a groundskeeper? No, no, I'm not talking of our botanist friends. These are much more up a Clansman's alley─ten-fulm titans born from stone and magic. Whether they form naturally like sprites, or are magicked into existence like golems, I know not."
16,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_031","One thing is for certain, though─they feed on the rocks that make up these islands, and add the rubble they produce to their ever-growing forms."
17,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_032","The one the knights call Enkelados appears to have an especially prodigious appetite. If something isn't done about him soon, we shall all be living on his back before long...or in his gullet."
18,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_040","Where we Eorzeans would employ a chocobo, the Vanu Vanu rely on the sanuwa─a race of winged scalekin native to the Sea of Clouds. They use them as pack animals, and as mounts for their cavalry."
19,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_041","Wild sanuwa are fierce, independent beasts, less like to take a bit in their teeth than their captors' gizzards. The sanuwa whisperers of the Vanu Vanu work wonders to tame the creatures against seemingly impossible odds."
20,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_042","Completely impossible, in some cases. The one they call Sisiutl has defied all attempts at domestication, the gentlest whisper driving the black-hearted beast into a furious rage. Not so long ago it broke free from its wranglers, and has begun to take out its ire on the local populace."
21,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_050","The cool air and gentle breezes of the Sea of Clouds attract a wide variety of cloudkin, from the scaled to the furred to the feathered."
22,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_051","Among the latter, there is one as revered for its breathtaking beauty as it is feared for its insatiable thirst for blood─the fabled Bird of Paradise."
23,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_052","There is nothing that it loves more than to feast on living flesh. The moment it hears the plaintive cries of a wounded animal, it will swoop down from the skies with talons bared, drool dripping from its beak. Something to bear in mind should you wish to hunt for the bird yourself..."
24,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_000","If you've come to join the cavalry, I'd suggest you speak with someone who gives a fig. I'm here on Clan Centurio business."
1,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_001","Hail, friend. You're a proud member of the Clan, are you not? If it's information on elite marks you're after, you've come to the right place."
2,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_Q1_000_000","What will you ask?"
3,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_001","Tell me about the rank B elite mark. (Squonk)"
4,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_002","Tell me about the rank B elite mark. (Sanu Vali of Dancing Wings)"
5,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_003","Tell me about the rank A elite mark. (Enkelados)"
6,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_004","Tell me about the rank A elite mark. (Sisiutl)"
7,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_005","Tell me about the rank S elite mark. (Bird of Paradise)"
8,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_006","Nothing."
9,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_010","Mayhap it's because these floating islands have been cut off from the world for so long, but the Sea of Clouds seems to have more than its fair share of curious creatures─and they don't come much curiouser than the paissa."
10,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_011","They're mischievous critters with wild, staring eyes, who seem to be in a constant state of agitation. Still, they're no match for a Clansman─all apart from their leader, the dreaded Squonk."
11,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_012","I don't know whether it's because he's unusually clever, or especially quick, but he's succeeded in pulling the Rose Knights' breeches down on more than one occasion. Whenever aught of import goes missing from the Rosehouse, you can be sure that Squonk isn't far away."
12,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_020","The Vanu Vanu are a beast tribe native to the Sea of Clouds, and they're not short of a few decent hunters and fighters."
13,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_021","Sanu Vali's one of their best and brightest─a Vanu warrior who wields her twin blades to such devastating effect, her compatriots revere her as a force of nature. The Rose Knights who often come into conflict with the birdmen hold her in equal and opposite regard."
14,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_022","The Vanu are wont to put on something of a show before they enter battle, and it's the graceful majesty of Sanu Vali's own war dance that has earned her the moniker “of Dancing Wings.” That said, the only “wings” you'll need to worry about are the steel ones she holds in her claws."
15,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_030","Have you ever seen a groundskeeper? No, no, I'm not talking of our botanist friends. These are much more up a Clansman's alley─ten-fulm titans born from stone and magic. Whether they form naturally like sprites, or are magicked into existence like golems, I know not."
16,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_031","One thing is for certain, though─they feed on the rocks that make up these islands, and add the rubble they produce to their ever-growing forms."
17,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_032","The one the knights call Enkelados appears to have an especially prodigious appetite. If something isn't done about him soon, we shall all be living on his back before long...or in his gullet."
18,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_040","Where we Eorzeans would employ a chocobo, the Vanu Vanu rely on the sanuwa─a race of winged scalekin native to the Sea of Clouds. They use them as pack animals, and as mounts for their cavalry."
19,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_041","Wild sanuwa are fierce, independent beasts, less like to take a bit in their teeth than their captors' gizzards. The sanuwa whisperers of the Vanu Vanu work wonders to tame the creatures against seemingly impossible odds."
20,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_042","Completely impossible, in some cases. The one they call Sisiutl has defied all attempts at domestication, the gentlest whisper driving the black-hearted beast into a furious rage. Not so long ago it broke free from its wranglers, and has begun to take out its ire on the local populace."
21,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_050","The cool air and gentle breezes of the Sea of Clouds attract a wide variety of cloudkin, from the scaled to the furred to the feathered."
22,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_051","Among the latter, there is one as revered for its breathtaking beauty as it is feared for its insatiable thirst for blood─the fabled Bird of Paradise."
23,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_052","There is nothing that it loves more than to feast on living flesh. The moment it hears the plaintive cries of a wounded animal, it will swoop down from the skies with talons bared, drool dripping from its beak. Something to bear in mind should you wish to hunt for the bird yourself..."
24,"TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_000 If you've come to join the cavalry, I'd suggest you speak with someone who gives a fig. I'm here on Clan Centurio business.
5 1 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_001 Hail, friend. You're a proud member of the Clan, are you not? If it's information on elite marks you're after, you've come to the right place.
6 2 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_Q1_000_000 What will you ask?
7 3 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_001 Tell me about the rank B elite mark. (Squonk)
8 4 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_002 Tell me about the rank B elite mark. (Sanu Vali of Dancing Wings)
9 5 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_003 Tell me about the rank A elite mark. (Enkelados)
10 6 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_004 Tell me about the rank A elite mark. (Sisiutl)
11 7 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_005 Tell me about the rank S elite mark. (Bird of Paradise)
12 8 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_A1_000_006 Nothing.
13 9 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_010 Mayhap it's because these floating islands have been cut off from the world for so long, but the Sea of Clouds seems to have more than its fair share of curious creatures─and they don't come much curiouser than the paissa.
14 10 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_011 They're mischievous critters with wild, staring eyes, who seem to be in a constant state of agitation. Still, they're no match for a Clansman─all apart from their leader, the dreaded Squonk.
15 11 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_012 I don't know whether it's because he's unusually clever, or especially quick, but he's succeeded in pulling the Rose Knights' breeches down on more than one occasion. Whenever aught of import goes missing from the Rosehouse, you can be sure that Squonk isn't far away.
16 12 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_020 The Vanu Vanu are a beast tribe native to the Sea of Clouds, and they're not short of a few decent hunters and fighters.
17 13 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_021 Sanu Vali's one of their best and brightest─a Vanu warrior who wields her twin blades to such devastating effect, her compatriots revere her as a force of nature. The Rose Knights who often come into conflict with the birdmen hold her in equal and opposite regard.
18 14 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_022 The Vanu are wont to put on something of a show before they enter battle, and it's the graceful majesty of Sanu Vali's own war dance that has earned her the moniker “of Dancing Wings.” That said, the only “wings” you'll need to worry about are the steel ones she holds in her claws.
19 15 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_030 Have you ever seen a groundskeeper? No, no, I'm not talking of our botanist friends. These are much more up a Clansman's alley─ten-fulm titans born from stone and magic. Whether they form naturally like sprites, or are magicked into existence like golems, I know not.
20 16 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_031 One thing is for certain, though─they feed on the rocks that make up these islands, and add the rubble they produce to their ever-growing forms.
21 17 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_032 The one the knights call Enkelados appears to have an especially prodigious appetite. If something isn't done about him soon, we shall all be living on his back before long...or in his gullet.
22 18 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_040 Where we Eorzeans would employ a chocobo, the Vanu Vanu rely on the sanuwa─a race of winged scalekin native to the Sea of Clouds. They use them as pack animals, and as mounts for their cavalry.
23 19 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_041 Wild sanuwa are fierce, independent beasts, less like to take a bit in their teeth than their captors' gizzards. The sanuwa whisperers of the Vanu Vanu work wonders to tame the creatures against seemingly impossible odds.
24 20 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_042 Completely impossible, in some cases. The one they call Sisiutl has defied all attempts at domestication, the gentlest whisper driving the black-hearted beast into a furious rage. Not so long ago it broke free from its wranglers, and has begun to take out its ire on the local populace.
25 21 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_050 The cool air and gentle breezes of the Sea of Clouds attract a wide variety of cloudkin, from the scaled to the furred to the feathered.
26 22 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_051 Among the latter, there is one as revered for its breathtaking beauty as it is feared for its insatiable thirst for blood─the fabled Bird of Paradise.
27 23 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_MOBHUNTERD_000_052 There is nothing that it loves more than to feast on living flesh. The moment it hears the plaintive cries of a wounded animal, it will swoop down from the skies with talons bared, drool dripping from its beak. Something to bear in mind should you wish to hunt for the bird yourself...
28 24 TEXT_REGABR2NOTORIOUSMONSTERHINTF1_00268_TALK_ACTOR
+28 -28
View File
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_100_000","Ah, netherling has no feathers! Arrival of one such as you portends coming storm of change."
1,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_000","Netherling comes at perfect time─watch as young Vanu Vanu dance thunderously as soaring sanuwa! Ok' Zundu culture is rich as soil after summer rains─is there more netherling would know?"
2,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_003","So, this is the netherling who masters the sundrop dance? Gona is busy training our young to defend Ok' Zundu─what would netherling like to know?"
3,"TEXT_REGABR2OKZUNDU_00292_Q1_000_000","What will you ask?"
4,"TEXT_REGABR2OKZUNDU_00292_A1_000_001","What do you do here?"
5,"TEXT_REGABR2OKZUNDU_00292_A1_000_002","What kind of place is this?"
6,"TEXT_REGABR2OKZUNDU_00292_A1_000_003","Nothing."
7,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_010","Gona Vanu is dancemaster of Ok' Zundu, ensures all know tribe's vibrant dance. Just as falling sediment piles up into great mountain, mastery of dance requires practice over many moons!"
8,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_011","Vanu Vanu must move arms with grace of leaf which flutters in gentle breeze, and pound feet with ferocity of rolling thunder. Look upon them, netherling, and know prowess of Ok' Zundu!"
9,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_012","Gona Vanu feels netherling's urge to dance rise like welling rain cloud. Very well, netherling may dance the dance of <If(PlayerParameter(4))>her<Else/>his</If> people─just forgive Vanu younglings if they burst into gales of laughter!"
10,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_040","Netherling's dance is powerful indeed, few Vanu can hope to stand fearlessly against it. But nonetheless, our sundrop dance protects Zundu from Vundu violence!"
11,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_020","This is Ok' Zundu, means village of Zundu tribe in Vanu Vanu tongue. Gona Vanu knows not netherling's tribe's name, but village is surely glorious!"
12,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_021","Tribe of Zundu prefer to be relaxed like still clouds of summer day, unlike Vundu tribe, who thrive in storm of chaos and violence."
13,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_022","Does netherling speak with Sonu Vanu? Like cloud abundant with cleansing rain, Sonu Vanu's knowledge washes away any questions you have about Zundu tribe!"
14,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000",""
15,"TEXT_REGABR2OKZUNDU_00292_SCENE00000Q",""
16,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A1",""
17,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A2",""
18,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A3",""
19,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_010",""
20,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_011",""
21,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_012",""
22,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_020",""
23,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_021",""
24,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_022",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_100_000","Ah, netherling has no feathers! Arrival of one such as you portends coming storm of change."
1,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_000","Netherling comes at perfect time─watch as young Vanu Vanu dance thunderously as soaring sanuwa! Ok' Zundu culture is rich as soil after summer rains─is there more netherling would know?"
2,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_003","So, this is the netherling who masters the sundrop dance? Gona is busy training our young to defend Ok' Zundu─what would netherling like to know?"
3,"TEXT_REGABR2OKZUNDU_00292_Q1_000_000","What will you ask?"
4,"TEXT_REGABR2OKZUNDU_00292_A1_000_001","What do you do here?"
5,"TEXT_REGABR2OKZUNDU_00292_A1_000_002","What kind of place is this?"
6,"TEXT_REGABR2OKZUNDU_00292_A1_000_003","Nothing."
7,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_010","Gona Vanu is dancemaster of Ok' Zundu, ensures all know tribe's vibrant dance. Just as falling sediment piles up into great mountain, mastery of dance requires practice over many moons!"
8,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_011","Vanu Vanu must move arms with grace of leaf which flutters in gentle breeze, and pound feet with ferocity of rolling thunder. Look upon them, netherling, and know prowess of Ok' Zundu!"
9,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_012","Gona Vanu feels netherling's urge to dance rise like welling rain cloud. Very well, netherling may dance the dance of <If(PlayerParameter(4))>her<Else/>his</If> people─just forgive Vanu younglings if they burst into gales of laughter!"
10,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_040","Netherling's dance is powerful indeed, few Vanu can hope to stand fearlessly against it. But nonetheless, our sundrop dance protects Zundu from Vundu violence!"
11,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_020","This is Ok' Zundu, means village of Zundu tribe in Vanu Vanu tongue. Gona Vanu knows not netherling's tribe's name, but village is surely glorious!"
12,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_021","Tribe of Zundu prefer to be relaxed like still clouds of summer day, unlike Vundu tribe, who thrive in storm of chaos and violence."
13,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_022","Does netherling speak with Sonu Vanu? Like cloud abundant with cleansing rain, Sonu Vanu's knowledge washes away any questions you have about Zundu tribe!"
14,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_000",""
15,"TEXT_REGABR2OKZUNDU_00292_SCENE00000Q",""
16,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A1",""
17,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A2",""
18,"TEXT_REGABR2OKZUNDU_00292_SCENE00000A3",""
19,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_010",""
20,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_011",""
21,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_012",""
22,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_020",""
23,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_021",""
24,"TEXT_REGABR2OKZUNDU_00292_GONAVANU_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGABR2OKZUNDU_00292_GONAVANU_100_000 Ah, netherling has no feathers! Arrival of one such as you portends coming storm of change.
5 1 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_000 Netherling comes at perfect time─watch as young Vanu Vanu dance thunderously as soaring sanuwa! Ok' Zundu culture is rich as soil after summer rains─is there more netherling would know?
6 2 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_003 So, this is the netherling who masters the sundrop dance? Gona is busy training our young to defend Ok' Zundu─what would netherling like to know?
7 3 TEXT_REGABR2OKZUNDU_00292_Q1_000_000 What will you ask?
8 4 TEXT_REGABR2OKZUNDU_00292_A1_000_001 What do you do here?
9 5 TEXT_REGABR2OKZUNDU_00292_A1_000_002 What kind of place is this?
10 6 TEXT_REGABR2OKZUNDU_00292_A1_000_003 Nothing.
11 7 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_010 Gona Vanu is dancemaster of Ok' Zundu, ensures all know tribe's vibrant dance. Just as falling sediment piles up into great mountain, mastery of dance requires practice over many moons!
12 8 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_011 Vanu Vanu must move arms with grace of leaf which flutters in gentle breeze, and pound feet with ferocity of rolling thunder. Look upon them, netherling, and know prowess of Ok' Zundu!
13 9 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_012 Gona Vanu feels netherling's urge to dance rise like welling rain cloud. Very well, netherling may dance the dance of <If(PlayerParameter(4))>her<Else/>his</If> people─just forgive Vanu younglings if they burst into gales of laughter!
14 10 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_040 Netherling's dance is powerful indeed, few Vanu can hope to stand fearlessly against it. But nonetheless, our sundrop dance protects Zundu from Vundu violence!
15 11 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_020 This is Ok' Zundu, means village of Zundu tribe in Vanu Vanu tongue. Gona Vanu knows not netherling's tribe's name, but village is surely glorious!
16 12 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_021 Tribe of Zundu prefer to be relaxed like still clouds of summer day, unlike Vundu tribe, who thrive in storm of chaos and violence.
17 13 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000_022 Does netherling speak with Sonu Vanu? Like cloud abundant with cleansing rain, Sonu Vanu's knowledge washes away any questions you have about Zundu tribe!
18 14 TEXT_REGABR2OKZUNDU_00292_GONAVANU_000
19 15 TEXT_REGABR2OKZUNDU_00292_SCENE00000Q
20 16 TEXT_REGABR2OKZUNDU_00292_SCENE00000A1
21 17 TEXT_REGABR2OKZUNDU_00292_SCENE00000A2
22 18 TEXT_REGABR2OKZUNDU_00292_SCENE00000A3
23 19 TEXT_REGABR2OKZUNDU_00292_GONAVANU_010
24 20 TEXT_REGABR2OKZUNDU_00292_GONAVANU_011
25 21 TEXT_REGABR2OKZUNDU_00292_GONAVANU_012
26 22 TEXT_REGABR2OKZUNDU_00292_GONAVANU_020
27 23 TEXT_REGABR2OKZUNDU_00292_GONAVANU_021
28 24 TEXT_REGABR2OKZUNDU_00292_GONAVANU_022
+25 -25
View File
@@ -1,25 +1,25 @@
key,0,1
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int32,str,str
0,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_000","A child of man enters Anyx Trine... Interesting..."
1,"TEXT_REGDRA2ANYXTRINE_00285_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_001","Who are you?"
3,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_003","Nothing."
5,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_010","I am Sehn Y Toh. My brothers and sisters are as one under Hraesvelgr. We purge this place of all who bear us ill will."
6,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_011","We seek quiet and calm. Those who deny us will be met with fangs and claws."
7,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_012","Heed me, mortal. Should you disturb the peace of our home, we will know..."
8,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_020","Anyx Trine is the work of man in ages past."
9,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_021","But man has long forgotten the fruits of his labor."
10,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_022","The origins of Anyx Trine are not our concern. These grounds are silent. They suit our needs. Anyx Trine is our home now."
11,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000","(★未使用/削除予定★)"
12,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000Q","(★未使用/削除予定★)"
13,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A1","(★未使用/削除予定★)"
14,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A2","(★未使用/削除予定★)"
15,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A3","(★未使用/削除予定★)"
16,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_010","(★未使用/削除予定★)"
17,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_011","(★未使用/削除予定★)"
18,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_012","(★未使用/削除予定★)"
19,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_020","(★未使用/削除予定★)"
20,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_021","(★未使用/削除予定★)"
21,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_022","(★未使用/削除予定★)"
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0,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_000","A child of man enters Anyx Trine... Interesting..."
1,"TEXT_REGDRA2ANYXTRINE_00285_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_001","Who are you?"
3,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2ANYXTRINE_00285_A1_000_003","Nothing."
5,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_010","I am Sehn Y Toh. My brothers and sisters are as one under Hraesvelgr. We purge this place of all who bear us ill will."
6,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_011","We seek quiet and calm. Those who deny us will be met with fangs and claws."
7,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_012","Heed me, mortal. Should you disturb the peace of our home, we will know..."
8,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_020","Anyx Trine is the work of man in ages past."
9,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_021","But man has long forgotten the fruits of his labor."
10,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_022","The origins of Anyx Trine are not our concern. These grounds are silent. They suit our needs. Anyx Trine is our home now."
11,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000","(★未使用/削除予定★)"
12,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000Q","(★未使用/削除予定★)"
13,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A1","(★未使用/削除予定★)"
14,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A2","(★未使用/削除予定★)"
15,"TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A3","(★未使用/削除予定★)"
16,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_010","(★未使用/削除予定★)"
17,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_011","(★未使用/削除予定★)"
18,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_012","(★未使用/削除予定★)"
19,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_020","(★未使用/削除予定★)"
20,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_021","(★未使用/削除予定★)"
21,"TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_022","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_000 A child of man enters Anyx Trine... Interesting...
5 1 TEXT_REGDRA2ANYXTRINE_00285_Q1_000_000 What will you ask?
6 2 TEXT_REGDRA2ANYXTRINE_00285_A1_000_001 Who are you?
7 3 TEXT_REGDRA2ANYXTRINE_00285_A1_000_002 What kind of place is this?
8 4 TEXT_REGDRA2ANYXTRINE_00285_A1_000_003 Nothing.
9 5 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_010 I am Sehn Y Toh. My brothers and sisters are as one under Hraesvelgr. We purge this place of all who bear us ill will.
10 6 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_011 We seek quiet and calm. Those who deny us will be met with fangs and claws.
11 7 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_012 Heed me, mortal. Should you disturb the peace of our home, we will know...
12 8 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_020 Anyx Trine is the work of man in ages past.
13 9 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_021 But man has long forgotten the fruits of his labor.
14 10 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000_022 The origins of Anyx Trine are not our concern. These grounds are silent. They suit our needs. Anyx Trine is our home now.
15 11 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_000 (★未使用/削除予定★)
16 12 TEXT_REGDRA2ANYXTRINE_00285_SCENE00000Q (★未使用/削除予定★)
17 13 TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A1 (★未使用/削除予定★)
18 14 TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A2 (★未使用/削除予定★)
19 15 TEXT_REGDRA2ANYXTRINE_00285_SCENE00000A3 (★未使用/削除予定★)
20 16 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_010 (★未使用/削除予定★)
21 17 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_011 (★未使用/削除予定★)
22 18 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_012 (★未使用/削除予定★)
23 19 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_020 (★未使用/削除予定★)
24 20 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_021 (★未使用/削除予定★)
25 21 TEXT_REGDRA2ANYXTRINE_00285_SEHNYTOH_022 (★未使用/削除予定★)
+23 -23
View File
@@ -1,23 +1,23 @@
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0,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_000","You're from the surface? You certainly didn't come here on account of the flowers, kupo! So, what brings one such as you to Asah?"
1,"TEXT_REGDRA2ASAH_00288_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2ASAH_00288_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2ASAH_00288_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2ASAH_00288_A1_000_003","Nothing."
5,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_010","Why, I'm standing diligently in defense of Asah, kupo! If any of those vicious dragons dare to attack the moogles residing here, I shall join the fight with all my might!"
6,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_011","I know what you're thinking: “Then why are you flitting in the middle of the bridge, away from danger, kupo?” And to that I'd reply that this is the best place to be, for I can join the fray no matter which end the dragons attack from!"
7,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_020","Moogles use this place to rest their tired wings. You see, Asah is right in between Moghome and Zenith, and no one can be expected to make that long journey in just one day! It's the perfect place for a nap, or a few kupo nuts!"
8,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_021","But the moogles didn't build this place, or else it'd likely be much smaller. This bridge has been here for... Well, much longer than I can imagine, kupo!"
9,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_022","Who <Emphasis>did</Emphasis> build it remains a mystery to us. The great wyrm Hraesvelgr has been alive for much longer than any of us─surely he knows all about this ancient place!"
10,"TEXT_REGDRA2ASAH_00288_MOGPEP_000",""
11,"TEXT_REGDRA2ASAH_00288_SCENE00000Q",""
12,"TEXT_REGDRA2ASAH_00288_SCENE00000A1",""
13,"TEXT_REGDRA2ASAH_00288_SCENE00000A2",""
14,"TEXT_REGDRA2ASAH_00288_SCENE00000A3",""
15,"TEXT_REGDRA2ASAH_00288_MOGPEP_010",""
16,"TEXT_REGDRA2ASAH_00288_MOGPEP_011",""
17,"TEXT_REGDRA2ASAH_00288_MOGPEP_020",""
18,"TEXT_REGDRA2ASAH_00288_MOGPEP_021",""
19,"TEXT_REGDRA2ASAH_00288_MOGPEP_022",""
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int32,str,str
0,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_000","You're from the surface? You certainly didn't come here on account of the flowers, kupo! So, what brings one such as you to Asah?"
1,"TEXT_REGDRA2ASAH_00288_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2ASAH_00288_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2ASAH_00288_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2ASAH_00288_A1_000_003","Nothing."
5,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_010","Why, I'm standing diligently in defense of Asah, kupo! If any of those vicious dragons dare to attack the moogles residing here, I shall join the fight with all my might!"
6,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_011","I know what you're thinking: “Then why are you flitting in the middle of the bridge, away from danger, kupo?” And to that I'd reply that this is the best place to be, for I can join the fray no matter which end the dragons attack from!"
7,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_020","Moogles use this place to rest their tired wings. You see, Asah is right in between Moghome and Zenith, and no one can be expected to make that long journey in just one day! It's the perfect place for a nap, or a few kupo nuts!"
8,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_021","But the moogles didn't build this place, or else it'd likely be much smaller. This bridge has been here for... Well, much longer than I can imagine, kupo!"
9,"TEXT_REGDRA2ASAH_00288_MOGPEP_000_022","Who <Emphasis>did</Emphasis> build it remains a mystery to us. The great wyrm Hraesvelgr has been alive for much longer than any of us─surely he knows all about this ancient place!"
10,"TEXT_REGDRA2ASAH_00288_MOGPEP_000",""
11,"TEXT_REGDRA2ASAH_00288_SCENE00000Q",""
12,"TEXT_REGDRA2ASAH_00288_SCENE00000A1",""
13,"TEXT_REGDRA2ASAH_00288_SCENE00000A2",""
14,"TEXT_REGDRA2ASAH_00288_SCENE00000A3",""
15,"TEXT_REGDRA2ASAH_00288_MOGPEP_010",""
16,"TEXT_REGDRA2ASAH_00288_MOGPEP_011",""
17,"TEXT_REGDRA2ASAH_00288_MOGPEP_020",""
18,"TEXT_REGDRA2ASAH_00288_MOGPEP_021",""
19,"TEXT_REGDRA2ASAH_00288_MOGPEP_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2ASAH_00288_MOGPEP_000_000 You're from the surface? You certainly didn't come here on account of the flowers, kupo! So, what brings one such as you to Asah?
5 1 TEXT_REGDRA2ASAH_00288_Q1_000_000 What will you ask?
6 2 TEXT_REGDRA2ASAH_00288_A1_000_001 What do you do here?
7 3 TEXT_REGDRA2ASAH_00288_A1_000_002 What kind of place is this?
8 4 TEXT_REGDRA2ASAH_00288_A1_000_003 Nothing.
9 5 TEXT_REGDRA2ASAH_00288_MOGPEP_000_010 Why, I'm standing diligently in defense of Asah, kupo! If any of those vicious dragons dare to attack the moogles residing here, I shall join the fight with all my might!
10 6 TEXT_REGDRA2ASAH_00288_MOGPEP_000_011 I know what you're thinking: “Then why are you flitting in the middle of the bridge, away from danger, kupo?” And to that I'd reply that this is the best place to be, for I can join the fray no matter which end the dragons attack from!
11 7 TEXT_REGDRA2ASAH_00288_MOGPEP_000_020 Moogles use this place to rest their tired wings. You see, Asah is right in between Moghome and Zenith, and no one can be expected to make that long journey in just one day! It's the perfect place for a nap, or a few kupo nuts!
12 8 TEXT_REGDRA2ASAH_00288_MOGPEP_000_021 But the moogles didn't build this place, or else it'd likely be much smaller. This bridge has been here for... Well, much longer than I can imagine, kupo!
13 9 TEXT_REGDRA2ASAH_00288_MOGPEP_000_022 Who <Emphasis>did</Emphasis> build it remains a mystery to us. The great wyrm Hraesvelgr has been alive for much longer than any of us─surely he knows all about this ancient place!
14 10 TEXT_REGDRA2ASAH_00288_MOGPEP_000
15 11 TEXT_REGDRA2ASAH_00288_SCENE00000Q
16 12 TEXT_REGDRA2ASAH_00288_SCENE00000A1
17 13 TEXT_REGDRA2ASAH_00288_SCENE00000A2
18 14 TEXT_REGDRA2ASAH_00288_SCENE00000A3
19 15 TEXT_REGDRA2ASAH_00288_MOGPEP_010
20 16 TEXT_REGDRA2ASAH_00288_MOGPEP_011
21 17 TEXT_REGDRA2ASAH_00288_MOGPEP_020
22 18 TEXT_REGDRA2ASAH_00288_MOGPEP_021
23 19 TEXT_REGDRA2ASAH_00288_MOGPEP_022
+116 -116
View File
@@ -1,116 +1,116 @@
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0,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_000","Pssshkoh... Backrix is keeper of knowings and data! ...But Backrix has nothing to teach uplander this day!"
1,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_010","Pssshkoh... Backrix is keeper of knowings and data. What does uplander wish to learn?"
2,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_013","Pssshkoh... Backrix spends long hours scouring data for knowings of shiveryshakes three years ago. What does uplander wish to learn?"
3,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_015","Pssshkoh... Uplander trusts treasure hunter too readily. Be wary of her. Perhaps uplander wants to look more closely at data?"
4,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_020","Pssshkoh... Does Mide truly have feelings for hulking mass of metal? Uplander surely has more sense than that, and comes to learn truth through data."
5,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_025","Pssshkoh... Backrix shares any and all knowings, if it helps uplanders stop Alexander. What data does uplander wish for today?"
6,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_030","Pssshkoh... Backrix senses danger looming in future. Uplander is welcome to view any data <If(PlayerParameter(4))>she<Else/>he</If> thinks might help prevent it."
7,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_035","Pssshkoh... Backrix does not know what to make of recent events. Look at data carefully, uplander, maybe there is something Backrix missed."
8,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_040","Pssshkoh... Backrix is worried for Roundrox. What knowings does uplander seek today?"
9,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_045","Pssshkoh... Shanoa does not trade tongueflaps with Backrix. Did Backrix do something wrong?"
10,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_050","Pssshkoh... Backrix sees Shanoa on top of whirlycog giant. This is different coeurlkitten, so Backrix names her “Schrödinger.” What does it mean? Backrix does not know."
11,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_055","Pssshkoh... Backrix is easybreathing to know Roundrox is safe. Biggs keeps Roundrox's treasures safe."
12,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_060","Pssshkoh... Quickthinx is dangerous, will stop at nothing to crush uplanders. Uplander should be very, very careful."
13,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_065","Pssshkoh... Alexander may sleep, but mind of Backrix never rests. Must keep filling braincase with knowings, and pages of watcherbook with data!"
14,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_070","Pssshkoh... Pages of watcherbook are filled with data. Anything uplander would know, Backrix will be sharing!"
15,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_Q1_000_100","What will you ask?"
16,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_101","Tell me about yourself."
17,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_102","What kind of place is this?"
18,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_110","Watcherbook I-1."
19,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_111","Watcherbook I-2."
20,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_112","Watcherbook I-3."
21,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_120","Watcherbook II-1."
22,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_121","Watcherbook II-2."
23,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_122","Watcherbook II-3."
24,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_140","Watcherbook III-1."
25,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_141","Watcherbook III-2."
26,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_142","Watcherbook III-3."
27,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_200","Nothing."
28,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_300","Uplander wishes to know background data of Backrix? Very well."
29,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_301","Backrix keeps eyes on Illuminati stronghold. But why is Backrix chosen, uplander will wonder."
30,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_302","It is by request of Slowfix. Many gobbies like tinkermaking tools and machinery. But Backrix has braincase like steel trap─catching all heard things, all seen things. So where Illuminati gather, there does watch of Backrix begin."
31,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_320","Pssshkoh... Shortstop is where gobbies of Idyllshire keep watch, for Illuminati can never be trusted."
32,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_321","They have made a base inside giant of metal. It is old machine, left by uplanders of Sharlayan to rust. But with many hammerings Illuminati repair, and give it movement. Yes, it once stood!"
33,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_322","But luck is on side of Idyllshire, and giant of metal failed. It came to a shuddering stop, and fell over into the lake. But if awakes again, then Idyllshire is ending─crushed under feet of iron!"
34,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_500","Pssshkoh... Give Backrix a moment... There, now uplander can read gobbie account."
35,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_501","(-Watcherbook-)<Emphasis>Illuminati posed a threat to Idyllshire from their stronghold inside Sharlayan ruins. But when stronghold becomes a colossus of iron, and begins to climb out of river, then does gobbieflock turn to Scions for aid.</Emphasis>"
36,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_502","(-Watcherbook-)<Emphasis>Nowtimes headgob of Illuminati is Quickthinx Allthoughts. He desires to make all knowings his own, takes ancient technologies at point of fighty-tool, and keeps secrets clenched tight in fist of iron.</Emphasis>"
37,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_503","(-Watcherbook-)<Emphasis>Colossus of iron is no doubt Illuminati handiwork. Y'shtola says it feeds on aether, is draining hinterlands with much fastness. Land will be emptied if it stirs again.</Emphasis>"
38,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_504","(-Watcherbook-)<Emphasis>But Illuminati magic barrier protects giant, and has since great shiveryshaking of ground three years past. Backrix thought Sharlayan ruins were freed from river bottom then, and came bobbing to surface.</Emphasis>"
39,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_505","(-Watcherbook-)<Emphasis>But daughter of Slowfix says different. Roundrox claims that giant stood then, and ground quivered under its feet-thumping. Cid believes her, thinks that someone tried to summon primal and failed.</Emphasis>"
40,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_506","(-Watcherbook-)<Emphasis>Backrix knew of claim, but thought it was just imaginings. Roundrox is only little gobbie, after all. But she is proved right, and finds another with eyes for shiny junk and trinkets. Never has Backrix seen Roundrox so happy as when she is with uplander treasure hunter.</Emphasis>"
41,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_520","Pssshkoh... Here─all new facts of case, for you to see."
42,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_521","(-Watcherbook-)<Emphasis>Cid asked Backrix to learn more of</Emphasis> Enigma Codex<Emphasis>. Data is sparse, but Backrix has confirmed it was written one hundred years ago by a genius machina-maker. It is brimful of plans and ideas, each as fantastic as the next.</Emphasis>"
43,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_522","(-Watcherbook-)<Emphasis>Greatest among these are designs for a walking citadel, name of “Alexander.” It is designed as a utopia of learning, logic, and reason─part machina, part dream.</Emphasis>"
44,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_523","(-Watcherbook-)<Emphasis>The citadel would be open only to scholars and tinkerers with giant braincases. It could make its own water and food, and never need anything from outside itself. Thinkers could wander the realm, deepening their knowings, spreading their wisdoms, and building the perfect world.</Emphasis>"
45,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_524","(-Watcherbook-)<Emphasis>Backrix understands why some gobbies would have lustyeyes for this. Gobbieflock wander, never staying too long in one place and backstrapping precious things. Where better to live than home that walks?</Emphasis>"
46,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_525","(-Watcherbook-)<Emphasis>But making citadel real, this is frightful. Alexander Initiative is reason for Illuminati to be, and they use all their learnings and cunning to make it come true!</Emphasis>"
47,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_526","(-Watcherbook-)<Emphasis>And if they succeed, then colossus of iron will power itself through aether, and suck dry the lands. Inside could be safe, but outside everything dies. So gobbies and uplanders are of one mind─core of colossus must be destroyed.</Emphasis>"
48,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_527","(-Watcherbook-)<Emphasis>There is great peril even for grown uplanders, and Roundrox cannot join them. Daughter of Slowfix must stay behind, and has sad look to her. Maybe Backrix should take her junk hunting, like in past-times.</Emphasis>"
49,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_540","Pssshkoh... Uplander wishes for that record?"
50,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_541","(-Watcherbook-)<Emphasis>Uplanders and gobbies have found a fragment of</Emphasis> Enigma Codex<Emphasis>. It is small piece of crystal that holds all plans and designs for Alexander, and is unlike any book Backrix has ever seen.</Emphasis>"
51,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_542","(-Watcherbook-)<Emphasis>It was hidden in plain sight very near Backrix─among collection of Roundrox. Daughter of Slowfix picked it up near Sharlayan ruins three years ago, and kept it here as her favorite treasure.</Emphasis>"
52,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_543","(-Watcherbook-)<Emphasis>Fragment is dull, dark, but in hands of Roundrox it lights up. It shines strange patterns and symbols into the air above itself. Is it magic or lost science? Backrix has touched it several times, but it does not work for him.</Emphasis>"
53,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_544","(-Watcherbook-)<Emphasis>Mide has read it, says it speaks of controlling spread of technologies. More advanced machina are dangerous, and their knowings should be held by chosen few. Otherwise, there is great risk of people misusing things they do not understand.</Emphasis>"
54,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_545","(-Watcherbook-)<Emphasis>Mide claims it is so goodly thinkers can do good things, but Backrix has doubts about this. Good ideals often lead to bad places. Even if that were not so, Illuminati are not good. In seeing ideas made real, they will become self-righteous and go far, far astray.</Emphasis>"
55,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_546","(-Watcherbook-)<Emphasis>Glowstone of Roundrox is only one part of codex, of course. Mide wishes to find the rest, can sell the ideas for great heaps of jinglyshine.</Emphasis>"
56,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_547","(-Watcherbook-)<Emphasis>Illuminati still seek fragments, too, want to find all of </Emphasis>Enigma Codex<Emphasis>. But they call favorite treasure of Roundrox the missing piece, and Backrix wonders─is there another reason they want the child's glowstone?</Emphasis>"
57,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_600","Pssshkoh... Uplander wishes to read Watcherbook II-1? Very well!"
58,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_601","(-Watcherbook-)<Emphasis>Illuminati have revived yet another part of Alexander. Backrix wonders how many crystals they used this time.</Emphasis>"
59,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_602","(-Watcherbook-)<Emphasis>With reports of Illuminati sighted going in and out of Alexander, backstrapped with supplies and explosives, many feared imminent assault. However, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> strode into Alexander, and put a stop to their plans.</Emphasis>"
60,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_603","(-Watcherbook-)<Emphasis>Although uplander's attack was a great success, there was little time for celebration. Quickthinx Allthoughts barged into Bigwest Shortstop and claimed Mide willingly handed over last piece of </Emphasis>Enigma Codex<Emphasis> to them.</Emphasis>"
61,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_604","(-Watcherbook-)<Emphasis>Quickthinx says Mide has worked with Illuminati since past-times. Backrix hesitates to believe him, but recent findings show there may be truth to his words. Backrix suspects Mide is survivor of Auri expedition that failed to summon Alexander three years ago.</Emphasis>"
62,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_605","(-Watcherbook-)<Emphasis>More interesting knowings are contained in rare Sharlayan book Backrix borrows from Y'shtola. It seems master technologist who authored </Emphasis>Enigma Codex<Emphasis> was Au Ra, and that the ideals set forth in book have been passed down through generations.</Emphasis>"
63,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_606","(-Watcherbook-)<Emphasis>Utopia that moves is fitting contrivance for a people who have spent generations wandering. Backrix is not surprised that an invention of nomadic Xaela holds such appeal for gobbies, who spend most of their lives with all possessions backstrapped to selves.</Emphasis>"
64,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_607","(-Watcherbook-)<Emphasis>Although author did not sign their name, they spent their youth studying in Sharlayan, developing and fostering their ideas. According to the text's descriptions, Mide shares some physical characteristics of this scholar, namely the same blue hair. If Backrix's guessing is correct, then she could be a descendant of author, and perhaps she has inherited ideals of </Emphasis>Enigma Codex<Emphasis>.</Emphasis>"
65,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_620","Pssshkoh... So this is data that uplander wishes to read? Very well, Backrix will prepare it."
66,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_621","(-Watcherbook-)<Emphasis>Illuminati have captured Roundrox. She is one of few who are privileged with ability to read </Emphasis>Enigma Codex<Emphasis>, and no doubt Illuminati plan to use her in their scheme to awaken Alexander.</Emphasis>"
67,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_622","(-Watcherbook-)<Emphasis>Mide revealed to us that the </Emphasis>Enigma Codex<Emphasis> is more than just a collection of texts. It can also be used to control metal titan. Backrix finds it strange that Roundrox has such unique talent. Perhaps her passion for finding abandoned machina has something to do with it.</Emphasis>"
68,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_623","(-Watcherbook-)<Emphasis>Backrix does not know if it was lucky that Roundrox was one to pick up stone three years ago. Stone was piece of shattered codex that remained after Mide's failure. If Illuminati had been able to find all pieces of fragments then, perhaps they would have already drained the land of aether.</Emphasis>"
69,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_624","(-Watcherbook-)<Emphasis>Mide has charted the primal and her data indicates it is divided into three major parts: Gordias, the right arm; Midas, the left arm; and Alexander, the body. Mide is certain Roundrox is held prisoner in body, which Illuminati have sealed off, making rescue impossible.</Emphasis>"
70,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_625","(-Watcherbook-)<Emphasis>But uplanders devise strategy to disable core of Midas. If the primal is immobile, then Roundrox will be safe for some time. She is too important for Illuminati to harm.</Emphasis>"
71,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_626","(-Watcherbook-)<Emphasis>However, although Mide's efforts have proven valuable, Backrix cannot trust her completely. She clings to belief that a man she loved three years ago is trapped within core, and wishes to meet him again.</Emphasis>"
72,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_627","(-Watcherbook-)<Emphasis>She even went so far as to summon a primal, in hopes to be united with her beloved. Backrix does not call himself expert on uplanders, but he does not think those actions befit someone sane. One thing Backrix does know, however, is that Mide is sincere in her desire to rescue Roundrox.</Emphasis>"
73,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_640","Pssshkoh... Which watcherbook does uplander wish to read? Ah, Watcherbook II-3? Give Backrix some time to prepare it... Here!"
74,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_641","(-Watcherbook-)<Emphasis>Backrix can barely believe recent happenings and revelations. Through some mysterious means, Alexander can interfere with time's flow. Backrix has never heard of such a thing, but admits it could explain some puzzling occurrences.</Emphasis>"
75,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_642","(-Watcherbook-)<Emphasis>Aether was pouring from halted cores of Alexander, but Cid observed the flow reversing, almost as if time itself had been turned backwards.</Emphasis>"
76,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_643","(-Watcherbook-)<Emphasis>Upon hearing this, Backrix recalled when uplanders left to find core of Midas. They returned almost immediately after departing. It was then Backrix knew that something was not right within magic barrier.</Emphasis>"
77,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_644","(-Watcherbook-)<Emphasis>Even Y'shtola sensed an irregular energy from within barrier some time ago. Perhaps appearance of Alexander is to blame for that.</Emphasis>"
78,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_645","(-Watcherbook-)<Emphasis>Odd nature of barrier is not only worry. At every step, Illuminati seem to know what will happen next. Quickthinx knew Mide's fragment was fake, and saw through Biggs and Wedge's efforts to deceive him.</Emphasis> "
79,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_646","(-Watcherbook-)<Emphasis>Perhaps Quickthinx is not such an addlebrain, but there is no explanation for abrupt loss of power to Mide's platform. Quickthinx stopped directly under Mide, and waited patiently for fragment to drop into his hands. To suggest Quickthinx somehow planned that series of events is complete unsense.</Emphasis> "
80,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_647","(-Watcherbook-)<Emphasis>If Illuminati can bend time within barrier, they can reactivate cores without consuming heaps of crystals. An enemy with such capabilities cannot be felled with blades alone.</Emphasis>"
81,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_648","(-Watcherbook-)<Emphasis>From cliffs overlooking Thaliak, Alexander appears almost peaceful. But Backrix knows inside cold steel frame, two cores burn with life.</Emphasis>"
82,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_649","(-Watcherbook-)<Emphasis>If Illuminati manage to restore power of all three cores, then there is no hope. Backrix fears that true extent of Alexander's powers is still shrouded in mystery. If the primal's grasp over time becomes even stronger, Illuminati could change future and past according to their twisted ideals, shaping history to their will.</Emphasis>"
83,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_650","(-Watcherbook-)<Emphasis>Backrix gains some reassurance, at least, that its influence over time seems limited to space within barrier. Backrix hopes that uplanders can manage to keep it that way.</Emphasis>"
84,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_651","(-Watcherbook-)<Emphasis>But with last piece of </Emphasis>Enigma Codex<Emphasis> in their possession, and Roundrox to read it, Illuminati have all they need to control Alexander. Backrix senses danger ahead, and hopes gobbies and uplanders alike can get through it safely.</Emphasis>"
85,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_700","Pssshkoh... Uplander would be reading Watcherbook III-1? Read well, for great knowings are written within!"
86,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_701","(-Watcherbook-)<Emphasis>Backrix can little believe recent hearings. According to tongueflaps of Illuminati agent, if third core is activated, Alexander will gain power to travel through time and changewrite history.</Emphasis>"
87,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_702","(-Watcherbook-)<Emphasis>And there is more! Quickthinx is said to be allseer from comingtimes, where Illuminati rule over world with iron fist. Backrix and uplanders are already doomed to failure, Illuminati agent says. Backrix does not want to believe, but does explain why Quickthinx can beforesee doings of uplanders.</Emphasis>"
88,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_703","(-Watcherbook-)<Emphasis>If Illuminati tongueflaps are true, the day Alexander spreads timewings and Illuminati usher in new world─Illuminati call</Emphasis> truetimes<Emphasis>─is near."
89,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_704","(-Watcherbook-)<Emphasis>It is clearknown that there is only one way to keep world from falling into evil hands of Illuminati─stop Quickthinx from powerstarting final core. Fortunately for gobbieflock, Cid has plan. Uplanders will turn off lightwall, enter Alexander, and backtake Roundrox, keep pasttimes and futuretimes safe from Illuminati control.</Emphasis>"
90,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_705","(-Watcherbook-)<Emphasis>But lightwall around Alexander does not just keep inbreakers out, it keeps Alexander in. This is because it is same one craftmade three years ago by Mide and friends, when they summon great colossus with ancient treasure.</Emphasis>"
91,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_706","(-Watcherbook-)<Emphasis>Treasure is strange horn with metal tip that Y'shtola was searching for many years ago. Horn is relic downhanded by ancient society of uplanders with big braincases, has power to control aether. Horn has frightening power, must be sealed away for good of uplanders and gobbies, says Mide.</Emphasis>"
92,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_707","(-Watcherbook-)<Emphasis>One more thing gets stuck in Backrix's braincase. Quickthinx's little friend, Shanoa, is known to Backrix. Three years ago, Roundrox was telling Backrix about little black coeurlkitten she eyecatches after finding glowstone.</Emphasis>"
93,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_708","(-Watcherbook-)<Emphasis>Now, coeurlkitten comes to Shortstop, teachwarning uplanders about Illuminati agent. Uplanders are thinking it is Shanoa, but Backrix knows different─Backrix sees Shanoa on colossus highplace with Quickthinx. Backrix gives new kitten new name─Schrödinger. What does name mean? Backrix just likes sound.</Emphasis>"
94,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_720","Pssshkoh... Uplander is in need of knowings? Make much room in braincase, for Watcherbook III-2 is overfull of tasty data!"
95,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_721","(-Watcherbook-)<Emphasis>We learn that Illuminati keep</Emphasis> Enigma Codex<Emphasis> deep in Alexander, in central command room. Uplanders find floatyboard going there, and Backrix goes with them to make inbreak and rescue Roundrox.</Emphasis>"
96,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_722","(-Watcherbook-)<Emphasis>In central control room, tongueflaps of Mide touch Roundrox, and Roundrox uses full power of Alexander spread timewings and travel three years in pasttimes! Backrix sees Mide and friends summon giant with own eyes!</Emphasis>"
97,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_723","(-Watcherbook-)<Emphasis>Suddenly, there are shiveryshakes, and someone backtakes control of Alexander. From highwatch atop colossus, Backrix watches Mide's companions die, and lover get sucked by whirlywinds into core─same sight Mide is seeing three years ago.</Emphasis>"
98,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_724","(-Watcherbook-)<Emphasis>Steel giant seen by Roundrox three years ago was not Alexander summoned by blue-haired uplanders, but Alexander summoned by Illuminati three years later, backmoving in time! Did Quickthinx have these knowings all along...?</Emphasis>"
99,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_725","(-Watcherbook-)<Emphasis>Here, writings of watcherbook end once. Schrödinger bumps into Backrix atop Alexander, sending both watcherbook and self flyfalling to ground. Writings from here are added by Backrix after watcherbook is retrieved much later.</Emphasis>"
100,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_726","(-Watcherbook-)<Emphasis>Watcherbook is found by Quickthinx, giving him knowings of three years in future. Quickthinx names himself futureseer, predict happenings not yet happened from pages of Watcherbook.</Emphasis>"
101,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_727","(-Watcherbook-)<Emphasis>Quickthinx also finds Schrödinger, and gives new name of Shanoa. In sametimes, Mide gets wild idea in braincase that heartmate is still alive in core of colossus. Mide makes tongueflaps with Quickthinx, passing along knowings of how to summon Alexander.</Emphasis>"
102,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_728","(-Watcherbook-)<Emphasis>Is Quickthinx power-hungry phonyfaker, using Backrix's watcherbook to trick uplanders and gobbies? Does Quickthinx truly believe, in heart of hearts, that he is futureseer and savior of gobbiekind? For all of Backrix's knowings, this is mystery even to Backrix.</Emphasis>"
103,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_740","Pssshkoh... Backrix hopes uplander has big braincase. Knowings written in Watcherbook III-3 are most mind-booming of all!"
104,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_741","(-Watcherbook-)<Emphasis>Truth of Quickthinx is revealed! Quickthinx has betterbuilt own body, is more machine than gobbie. More than this, Quickthinx was sneakyhiding own power to read</Emphasis> Enigma Codex<Emphasis> Quickthinx tries to use codex to travel back in time, but Alexander refuses, sending surgebolt to destroy codex and offpower Quickthinx. Without codex, there are many shiveryshakes and core runs out of control!</Emphasis>"
105,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_742","(-Watcherbook-)<Emphasis>Suddenly come backwords from lightscreen. Backrix's braincase is blown─soul of Mide's heartmate is inside machine, just as Mide is believing all along!</Emphasis>"
106,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_743","(-Watcherbook-)<Emphasis>Full knowings are too much for even Backrix's braincase, but Cid tells to Backrix that deep inside Alexander is powerful device with power to numbercrunch infinite possibilities, and mockmake images of time-space.</Emphasis>"
107,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_744","(-Watcherbook-)<Emphasis>According to Cid, it is not unpossible that in this space could be memories of uplander soul, and that even whirlycog giant itself could have mind of its own─like a god inside machine.</Emphasis>"
108,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_745","(-Watcherbook-)<Emphasis>If this is true, then maybe souls of Mide and Dayan backmeet inside core, and heartmates are together again in prison of alltimes, cut off from all of time and space.</Emphasis>"
109,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_746","(-Watcherbook-)<Emphasis>But prison maybe is not lonely place. Mide is once saying she wanted to walk to ends of the world with her heartmate. Maybe somewhere, deep inside heart of whirlycog giant, her wish is truecoming.</Emphasis>"
110,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_747","(-Watcherbook-)<Emphasis>After escaping from Alexander and returning to Shortstop, Backrix is handed Sharlayan legendbook, present from Y'shtola. Book tells of faerielegend of Hotgo people, blue-haired uplanders who believe they are born from boy and girl who come from steel giant in earlytimes. Names of two children are Mide and Dayan.</Emphasis>"
111,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_748","(-Watcherbook-)<Emphasis>After sealing away Alexander's core and seed of destruction, were two uplanders sent to past by god in machine to be reborn as children, growing to be father and mother of new people? If so, one question sticks in Backrix's braincase.</Emphasis>"
112,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_749","<Emphasis>Alexander is born from ideals recorded in</Emphasis> Enigma Codex<Emphasis>. But tribe of people uplanders who created</Emphasis> Enigma Codex<Emphasis> are born from Alexander. How this is possible is not clear to Backrix. Backrix will be racking braincase over this one for longtimes...</Emphasis>"
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_000","Pssshkoh... Backrix is keeper of knowings and data! ...But Backrix has nothing to teach uplander this day!"
1,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_010","Pssshkoh... Backrix is keeper of knowings and data. What does uplander wish to learn?"
2,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_013","Pssshkoh... Backrix spends long hours scouring data for knowings of shiveryshakes three years ago. What does uplander wish to learn?"
3,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_015","Pssshkoh... Uplander trusts treasure hunter too readily. Be wary of her. Perhaps uplander wants to look more closely at data?"
4,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_020","Pssshkoh... Does Mide truly have feelings for hulking mass of metal? Uplander surely has more sense than that, and comes to learn truth through data."
5,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_025","Pssshkoh... Backrix shares any and all knowings, if it helps uplanders stop Alexander. What data does uplander wish for today?"
6,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_030","Pssshkoh... Backrix senses danger looming in future. Uplander is welcome to view any data <If(PlayerParameter(4))>she<Else/>he</If> thinks might help prevent it."
7,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_035","Pssshkoh... Backrix does not know what to make of recent events. Look at data carefully, uplander, maybe there is something Backrix missed."
8,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_040","Pssshkoh... Backrix is worried for Roundrox. What knowings does uplander seek today?"
9,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_045","Pssshkoh... Shanoa does not trade tongueflaps with Backrix. Did Backrix do something wrong?"
10,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_050","Pssshkoh... Backrix sees Shanoa on top of whirlycog giant. This is different coeurlkitten, so Backrix names her “Schrödinger.” What does it mean? Backrix does not know."
11,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_055","Pssshkoh... Backrix is easybreathing to know Roundrox is safe. Biggs keeps Roundrox's treasures safe."
12,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_060","Pssshkoh... Quickthinx is dangerous, will stop at nothing to crush uplanders. Uplander should be very, very careful."
13,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_065","Pssshkoh... Alexander may sleep, but mind of Backrix never rests. Must keep filling braincase with knowings, and pages of watcherbook with data!"
14,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_070","Pssshkoh... Pages of watcherbook are filled with data. Anything uplander would know, Backrix will be sharing!"
15,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_Q1_000_100","What will you ask?"
16,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_101","Tell me about yourself."
17,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_102","What kind of place is this?"
18,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_110","Watcherbook I-1."
19,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_111","Watcherbook I-2."
20,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_112","Watcherbook I-3."
21,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_120","Watcherbook II-1."
22,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_121","Watcherbook II-2."
23,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_122","Watcherbook II-3."
24,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_140","Watcherbook III-1."
25,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_141","Watcherbook III-2."
26,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_142","Watcherbook III-3."
27,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_200","Nothing."
28,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_300","Uplander wishes to know background data of Backrix? Very well."
29,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_301","Backrix keeps eyes on Illuminati stronghold. But why is Backrix chosen, uplander will wonder."
30,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_302","It is by request of Slowfix. Many gobbies like tinkermaking tools and machinery. But Backrix has braincase like steel trap─catching all heard things, all seen things. So where Illuminati gather, there does watch of Backrix begin."
31,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_320","Pssshkoh... Shortstop is where gobbies of Idyllshire keep watch, for Illuminati can never be trusted."
32,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_321","They have made a base inside giant of metal. It is old machine, left by uplanders of Sharlayan to rust. But with many hammerings Illuminati repair, and give it movement. Yes, it once stood!"
33,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_322","But luck is on side of Idyllshire, and giant of metal failed. It came to a shuddering stop, and fell over into the lake. But if awakes again, then Idyllshire is ending─crushed under feet of iron!"
34,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_500","Pssshkoh... Give Backrix a moment... There, now uplander can read gobbie account."
35,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_501","(-Watcherbook-)<Emphasis>Illuminati posed a threat to Idyllshire from their stronghold inside Sharlayan ruins. But when stronghold becomes a colossus of iron, and begins to climb out of river, then does gobbieflock turn to Scions for aid.</Emphasis>"
36,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_502","(-Watcherbook-)<Emphasis>Nowtimes headgob of Illuminati is Quickthinx Allthoughts. He desires to make all knowings his own, takes ancient technologies at point of fighty-tool, and keeps secrets clenched tight in fist of iron.</Emphasis>"
37,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_503","(-Watcherbook-)<Emphasis>Colossus of iron is no doubt Illuminati handiwork. Y'shtola says it feeds on aether, is draining hinterlands with much fastness. Land will be emptied if it stirs again.</Emphasis>"
38,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_504","(-Watcherbook-)<Emphasis>But Illuminati magic barrier protects giant, and has since great shiveryshaking of ground three years past. Backrix thought Sharlayan ruins were freed from river bottom then, and came bobbing to surface.</Emphasis>"
39,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_505","(-Watcherbook-)<Emphasis>But daughter of Slowfix says different. Roundrox claims that giant stood then, and ground quivered under its feet-thumping. Cid believes her, thinks that someone tried to summon primal and failed.</Emphasis>"
40,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_506","(-Watcherbook-)<Emphasis>Backrix knew of claim, but thought it was just imaginings. Roundrox is only little gobbie, after all. But she is proved right, and finds another with eyes for shiny junk and trinkets. Never has Backrix seen Roundrox so happy as when she is with uplander treasure hunter.</Emphasis>"
41,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_520","Pssshkoh... Here─all new facts of case, for you to see."
42,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_521","(-Watcherbook-)<Emphasis>Cid asked Backrix to learn more of</Emphasis> Enigma Codex<Emphasis>. Data is sparse, but Backrix has confirmed it was written one hundred years ago by a genius machina-maker. It is brimful of plans and ideas, each as fantastic as the next.</Emphasis>"
43,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_522","(-Watcherbook-)<Emphasis>Greatest among these are designs for a walking citadel, name of “Alexander.” It is designed as a utopia of learning, logic, and reason─part machina, part dream.</Emphasis>"
44,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_523","(-Watcherbook-)<Emphasis>The citadel would be open only to scholars and tinkerers with giant braincases. It could make its own water and food, and never need anything from outside itself. Thinkers could wander the realm, deepening their knowings, spreading their wisdoms, and building the perfect world.</Emphasis>"
45,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_524","(-Watcherbook-)<Emphasis>Backrix understands why some gobbies would have lustyeyes for this. Gobbieflock wander, never staying too long in one place and backstrapping precious things. Where better to live than home that walks?</Emphasis>"
46,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_525","(-Watcherbook-)<Emphasis>But making citadel real, this is frightful. Alexander Initiative is reason for Illuminati to be, and they use all their learnings and cunning to make it come true!</Emphasis>"
47,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_526","(-Watcherbook-)<Emphasis>And if they succeed, then colossus of iron will power itself through aether, and suck dry the lands. Inside could be safe, but outside everything dies. So gobbies and uplanders are of one mind─core of colossus must be destroyed.</Emphasis>"
48,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_527","(-Watcherbook-)<Emphasis>There is great peril even for grown uplanders, and Roundrox cannot join them. Daughter of Slowfix must stay behind, and has sad look to her. Maybe Backrix should take her junk hunting, like in past-times.</Emphasis>"
49,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_540","Pssshkoh... Uplander wishes for that record?"
50,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_541","(-Watcherbook-)<Emphasis>Uplanders and gobbies have found a fragment of</Emphasis> Enigma Codex<Emphasis>. It is small piece of crystal that holds all plans and designs for Alexander, and is unlike any book Backrix has ever seen.</Emphasis>"
51,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_542","(-Watcherbook-)<Emphasis>It was hidden in plain sight very near Backrix─among collection of Roundrox. Daughter of Slowfix picked it up near Sharlayan ruins three years ago, and kept it here as her favorite treasure.</Emphasis>"
52,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_543","(-Watcherbook-)<Emphasis>Fragment is dull, dark, but in hands of Roundrox it lights up. It shines strange patterns and symbols into the air above itself. Is it magic or lost science? Backrix has touched it several times, but it does not work for him.</Emphasis>"
53,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_544","(-Watcherbook-)<Emphasis>Mide has read it, says it speaks of controlling spread of technologies. More advanced machina are dangerous, and their knowings should be held by chosen few. Otherwise, there is great risk of people misusing things they do not understand.</Emphasis>"
54,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_545","(-Watcherbook-)<Emphasis>Mide claims it is so goodly thinkers can do good things, but Backrix has doubts about this. Good ideals often lead to bad places. Even if that were not so, Illuminati are not good. In seeing ideas made real, they will become self-righteous and go far, far astray.</Emphasis>"
55,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_546","(-Watcherbook-)<Emphasis>Glowstone of Roundrox is only one part of codex, of course. Mide wishes to find the rest, can sell the ideas for great heaps of jinglyshine.</Emphasis>"
56,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_547","(-Watcherbook-)<Emphasis>Illuminati still seek fragments, too, want to find all of </Emphasis>Enigma Codex<Emphasis>. But they call favorite treasure of Roundrox the missing piece, and Backrix wonders─is there another reason they want the child's glowstone?</Emphasis>"
57,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_600","Pssshkoh... Uplander wishes to read Watcherbook II-1? Very well!"
58,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_601","(-Watcherbook-)<Emphasis>Illuminati have revived yet another part of Alexander. Backrix wonders how many crystals they used this time.</Emphasis>"
59,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_602","(-Watcherbook-)<Emphasis>With reports of Illuminati sighted going in and out of Alexander, backstrapped with supplies and explosives, many feared imminent assault. However, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> strode into Alexander, and put a stop to their plans.</Emphasis>"
60,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_603","(-Watcherbook-)<Emphasis>Although uplander's attack was a great success, there was little time for celebration. Quickthinx Allthoughts barged into Bigwest Shortstop and claimed Mide willingly handed over last piece of </Emphasis>Enigma Codex<Emphasis> to them.</Emphasis>"
61,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_604","(-Watcherbook-)<Emphasis>Quickthinx says Mide has worked with Illuminati since past-times. Backrix hesitates to believe him, but recent findings show there may be truth to his words. Backrix suspects Mide is survivor of Auri expedition that failed to summon Alexander three years ago.</Emphasis>"
62,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_605","(-Watcherbook-)<Emphasis>More interesting knowings are contained in rare Sharlayan book Backrix borrows from Y'shtola. It seems master technologist who authored </Emphasis>Enigma Codex<Emphasis> was Au Ra, and that the ideals set forth in book have been passed down through generations.</Emphasis>"
63,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_606","(-Watcherbook-)<Emphasis>Utopia that moves is fitting contrivance for a people who have spent generations wandering. Backrix is not surprised that an invention of nomadic Xaela holds such appeal for gobbies, who spend most of their lives with all possessions backstrapped to selves.</Emphasis>"
64,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_607","(-Watcherbook-)<Emphasis>Although author did not sign their name, they spent their youth studying in Sharlayan, developing and fostering their ideas. According to the text's descriptions, Mide shares some physical characteristics of this scholar, namely the same blue hair. If Backrix's guessing is correct, then she could be a descendant of author, and perhaps she has inherited ideals of </Emphasis>Enigma Codex<Emphasis>.</Emphasis>"
65,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_620","Pssshkoh... So this is data that uplander wishes to read? Very well, Backrix will prepare it."
66,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_621","(-Watcherbook-)<Emphasis>Illuminati have captured Roundrox. She is one of few who are privileged with ability to read </Emphasis>Enigma Codex<Emphasis>, and no doubt Illuminati plan to use her in their scheme to awaken Alexander.</Emphasis>"
67,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_622","(-Watcherbook-)<Emphasis>Mide revealed to us that the </Emphasis>Enigma Codex<Emphasis> is more than just a collection of texts. It can also be used to control metal titan. Backrix finds it strange that Roundrox has such unique talent. Perhaps her passion for finding abandoned machina has something to do with it.</Emphasis>"
68,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_623","(-Watcherbook-)<Emphasis>Backrix does not know if it was lucky that Roundrox was one to pick up stone three years ago. Stone was piece of shattered codex that remained after Mide's failure. If Illuminati had been able to find all pieces of fragments then, perhaps they would have already drained the land of aether.</Emphasis>"
69,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_624","(-Watcherbook-)<Emphasis>Mide has charted the primal and her data indicates it is divided into three major parts: Gordias, the right arm; Midas, the left arm; and Alexander, the body. Mide is certain Roundrox is held prisoner in body, which Illuminati have sealed off, making rescue impossible.</Emphasis>"
70,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_625","(-Watcherbook-)<Emphasis>But uplanders devise strategy to disable core of Midas. If the primal is immobile, then Roundrox will be safe for some time. She is too important for Illuminati to harm.</Emphasis>"
71,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_626","(-Watcherbook-)<Emphasis>However, although Mide's efforts have proven valuable, Backrix cannot trust her completely. She clings to belief that a man she loved three years ago is trapped within core, and wishes to meet him again.</Emphasis>"
72,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_627","(-Watcherbook-)<Emphasis>She even went so far as to summon a primal, in hopes to be united with her beloved. Backrix does not call himself expert on uplanders, but he does not think those actions befit someone sane. One thing Backrix does know, however, is that Mide is sincere in her desire to rescue Roundrox.</Emphasis>"
73,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_640","Pssshkoh... Which watcherbook does uplander wish to read? Ah, Watcherbook II-3? Give Backrix some time to prepare it... Here!"
74,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_641","(-Watcherbook-)<Emphasis>Backrix can barely believe recent happenings and revelations. Through some mysterious means, Alexander can interfere with time's flow. Backrix has never heard of such a thing, but admits it could explain some puzzling occurrences.</Emphasis>"
75,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_642","(-Watcherbook-)<Emphasis>Aether was pouring from halted cores of Alexander, but Cid observed the flow reversing, almost as if time itself had been turned backwards.</Emphasis>"
76,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_643","(-Watcherbook-)<Emphasis>Upon hearing this, Backrix recalled when uplanders left to find core of Midas. They returned almost immediately after departing. It was then Backrix knew that something was not right within magic barrier.</Emphasis>"
77,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_644","(-Watcherbook-)<Emphasis>Even Y'shtola sensed an irregular energy from within barrier some time ago. Perhaps appearance of Alexander is to blame for that.</Emphasis>"
78,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_645","(-Watcherbook-)<Emphasis>Odd nature of barrier is not only worry. At every step, Illuminati seem to know what will happen next. Quickthinx knew Mide's fragment was fake, and saw through Biggs and Wedge's efforts to deceive him.</Emphasis> "
79,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_646","(-Watcherbook-)<Emphasis>Perhaps Quickthinx is not such an addlebrain, but there is no explanation for abrupt loss of power to Mide's platform. Quickthinx stopped directly under Mide, and waited patiently for fragment to drop into his hands. To suggest Quickthinx somehow planned that series of events is complete unsense.</Emphasis> "
80,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_647","(-Watcherbook-)<Emphasis>If Illuminati can bend time within barrier, they can reactivate cores without consuming heaps of crystals. An enemy with such capabilities cannot be felled with blades alone.</Emphasis>"
81,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_648","(-Watcherbook-)<Emphasis>From cliffs overlooking Thaliak, Alexander appears almost peaceful. But Backrix knows inside cold steel frame, two cores burn with life.</Emphasis>"
82,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_649","(-Watcherbook-)<Emphasis>If Illuminati manage to restore power of all three cores, then there is no hope. Backrix fears that true extent of Alexander's powers is still shrouded in mystery. If the primal's grasp over time becomes even stronger, Illuminati could change future and past according to their twisted ideals, shaping history to their will.</Emphasis>"
83,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_650","(-Watcherbook-)<Emphasis>Backrix gains some reassurance, at least, that its influence over time seems limited to space within barrier. Backrix hopes that uplanders can manage to keep it that way.</Emphasis>"
84,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_651","(-Watcherbook-)<Emphasis>But with last piece of </Emphasis>Enigma Codex<Emphasis> in their possession, and Roundrox to read it, Illuminati have all they need to control Alexander. Backrix senses danger ahead, and hopes gobbies and uplanders alike can get through it safely.</Emphasis>"
85,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_700","Pssshkoh... Uplander would be reading Watcherbook III-1? Read well, for great knowings are written within!"
86,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_701","(-Watcherbook-)<Emphasis>Backrix can little believe recent hearings. According to tongueflaps of Illuminati agent, if third core is activated, Alexander will gain power to travel through time and changewrite history.</Emphasis>"
87,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_702","(-Watcherbook-)<Emphasis>And there is more! Quickthinx is said to be allseer from comingtimes, where Illuminati rule over world with iron fist. Backrix and uplanders are already doomed to failure, Illuminati agent says. Backrix does not want to believe, but does explain why Quickthinx can beforesee doings of uplanders.</Emphasis>"
88,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_703","(-Watcherbook-)<Emphasis>If Illuminati tongueflaps are true, the day Alexander spreads timewings and Illuminati usher in new world─Illuminati call</Emphasis> truetimes<Emphasis>─is near."
89,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_704","(-Watcherbook-)<Emphasis>It is clearknown that there is only one way to keep world from falling into evil hands of Illuminati─stop Quickthinx from powerstarting final core. Fortunately for gobbieflock, Cid has plan. Uplanders will turn off lightwall, enter Alexander, and backtake Roundrox, keep pasttimes and futuretimes safe from Illuminati control.</Emphasis>"
90,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_705","(-Watcherbook-)<Emphasis>But lightwall around Alexander does not just keep inbreakers out, it keeps Alexander in. This is because it is same one craftmade three years ago by Mide and friends, when they summon great colossus with ancient treasure.</Emphasis>"
91,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_706","(-Watcherbook-)<Emphasis>Treasure is strange horn with metal tip that Y'shtola was searching for many years ago. Horn is relic downhanded by ancient society of uplanders with big braincases, has power to control aether. Horn has frightening power, must be sealed away for good of uplanders and gobbies, says Mide.</Emphasis>"
92,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_707","(-Watcherbook-)<Emphasis>One more thing gets stuck in Backrix's braincase. Quickthinx's little friend, Shanoa, is known to Backrix. Three years ago, Roundrox was telling Backrix about little black coeurlkitten she eyecatches after finding glowstone.</Emphasis>"
93,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_708","(-Watcherbook-)<Emphasis>Now, coeurlkitten comes to Shortstop, teachwarning uplanders about Illuminati agent. Uplanders are thinking it is Shanoa, but Backrix knows different─Backrix sees Shanoa on colossus highplace with Quickthinx. Backrix gives new kitten new name─Schrödinger. What does name mean? Backrix just likes sound.</Emphasis>"
94,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_720","Pssshkoh... Uplander is in need of knowings? Make much room in braincase, for Watcherbook III-2 is overfull of tasty data!"
95,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_721","(-Watcherbook-)<Emphasis>We learn that Illuminati keep</Emphasis> Enigma Codex<Emphasis> deep in Alexander, in central command room. Uplanders find floatyboard going there, and Backrix goes with them to make inbreak and rescue Roundrox.</Emphasis>"
96,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_722","(-Watcherbook-)<Emphasis>In central control room, tongueflaps of Mide touch Roundrox, and Roundrox uses full power of Alexander spread timewings and travel three years in pasttimes! Backrix sees Mide and friends summon giant with own eyes!</Emphasis>"
97,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_723","(-Watcherbook-)<Emphasis>Suddenly, there are shiveryshakes, and someone backtakes control of Alexander. From highwatch atop colossus, Backrix watches Mide's companions die, and lover get sucked by whirlywinds into core─same sight Mide is seeing three years ago.</Emphasis>"
98,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_724","(-Watcherbook-)<Emphasis>Steel giant seen by Roundrox three years ago was not Alexander summoned by blue-haired uplanders, but Alexander summoned by Illuminati three years later, backmoving in time! Did Quickthinx have these knowings all along...?</Emphasis>"
99,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_725","(-Watcherbook-)<Emphasis>Here, writings of watcherbook end once. Schrödinger bumps into Backrix atop Alexander, sending both watcherbook and self flyfalling to ground. Writings from here are added by Backrix after watcherbook is retrieved much later.</Emphasis>"
100,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_726","(-Watcherbook-)<Emphasis>Watcherbook is found by Quickthinx, giving him knowings of three years in future. Quickthinx names himself futureseer, predict happenings not yet happened from pages of Watcherbook.</Emphasis>"
101,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_727","(-Watcherbook-)<Emphasis>Quickthinx also finds Schrödinger, and gives new name of Shanoa. In sametimes, Mide gets wild idea in braincase that heartmate is still alive in core of colossus. Mide makes tongueflaps with Quickthinx, passing along knowings of how to summon Alexander.</Emphasis>"
102,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_728","(-Watcherbook-)<Emphasis>Is Quickthinx power-hungry phonyfaker, using Backrix's watcherbook to trick uplanders and gobbies? Does Quickthinx truly believe, in heart of hearts, that he is futureseer and savior of gobbiekind? For all of Backrix's knowings, this is mystery even to Backrix.</Emphasis>"
103,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_740","Pssshkoh... Backrix hopes uplander has big braincase. Knowings written in Watcherbook III-3 are most mind-booming of all!"
104,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_741","(-Watcherbook-)<Emphasis>Truth of Quickthinx is revealed! Quickthinx has betterbuilt own body, is more machine than gobbie. More than this, Quickthinx was sneakyhiding own power to read</Emphasis> Enigma Codex<Emphasis> Quickthinx tries to use codex to travel back in time, but Alexander refuses, sending surgebolt to destroy codex and offpower Quickthinx. Without codex, there are many shiveryshakes and core runs out of control!</Emphasis>"
105,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_742","(-Watcherbook-)<Emphasis>Suddenly come backwords from lightscreen. Backrix's braincase is blown─soul of Mide's heartmate is inside machine, just as Mide is believing all along!</Emphasis>"
106,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_743","(-Watcherbook-)<Emphasis>Full knowings are too much for even Backrix's braincase, but Cid tells to Backrix that deep inside Alexander is powerful device with power to numbercrunch infinite possibilities, and mockmake images of time-space.</Emphasis>"
107,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_744","(-Watcherbook-)<Emphasis>According to Cid, it is not unpossible that in this space could be memories of uplander soul, and that even whirlycog giant itself could have mind of its own─like a god inside machine.</Emphasis>"
108,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_745","(-Watcherbook-)<Emphasis>If this is true, then maybe souls of Mide and Dayan backmeet inside core, and heartmates are together again in prison of alltimes, cut off from all of time and space.</Emphasis>"
109,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_746","(-Watcherbook-)<Emphasis>But prison maybe is not lonely place. Mide is once saying she wanted to walk to ends of the world with her heartmate. Maybe somewhere, deep inside heart of whirlycog giant, her wish is truecoming.</Emphasis>"
110,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_747","(-Watcherbook-)<Emphasis>After escaping from Alexander and returning to Shortstop, Backrix is handed Sharlayan legendbook, present from Y'shtola. Book tells of faerielegend of Hotgo people, blue-haired uplanders who believe they are born from boy and girl who come from steel giant in earlytimes. Names of two children are Mide and Dayan.</Emphasis>"
111,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_748","(-Watcherbook-)<Emphasis>After sealing away Alexander's core and seed of destruction, were two uplanders sent to past by god in machine to be reborn as children, growing to be father and mother of new people? If so, one question sticks in Backrix's braincase.</Emphasis>"
112,"TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_749","<Emphasis>Alexander is born from ideals recorded in</Emphasis> Enigma Codex<Emphasis>. But tribe of people uplanders who created</Emphasis> Enigma Codex<Emphasis> are born from Alexander. How this is possible is not clear to Backrix. Backrix will be racking braincase over this one for longtimes...</Emphasis>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_000 Pssshkoh... Backrix is keeper of knowings and data! ...But Backrix has nothing to teach uplander this day!
5 1 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_010 Pssshkoh... Backrix is keeper of knowings and data. What does uplander wish to learn?
6 2 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_013 Pssshkoh... Backrix spends long hours scouring data for knowings of shiveryshakes three years ago. What does uplander wish to learn?
7 3 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_015 Pssshkoh... Uplander trusts treasure hunter too readily. Be wary of her. Perhaps uplander wants to look more closely at data?
8 4 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_020 Pssshkoh... Does Mide truly have feelings for hulking mass of metal? Uplander surely has more sense than that, and comes to learn truth through data.
9 5 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_025 Pssshkoh... Backrix shares any and all knowings, if it helps uplanders stop Alexander. What data does uplander wish for today?
10 6 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_030 Pssshkoh... Backrix senses danger looming in future. Uplander is welcome to view any data <If(PlayerParameter(4))>she<Else/>he</If> thinks might help prevent it.
11 7 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_035 Pssshkoh... Backrix does not know what to make of recent events. Look at data carefully, uplander, maybe there is something Backrix missed.
12 8 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_040 Pssshkoh... Backrix is worried for Roundrox. What knowings does uplander seek today?
13 9 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_045 Pssshkoh... Shanoa does not trade tongueflaps with Backrix. Did Backrix do something wrong?
14 10 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_050 Pssshkoh... Backrix sees Shanoa on top of whirlycog giant. This is different coeurlkitten, so Backrix names her “Schrödinger.” What does it mean? Backrix does not know.
15 11 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_055 Pssshkoh... Backrix is easybreathing to know Roundrox is safe. Biggs keeps Roundrox's treasures safe.
16 12 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_060 Pssshkoh... Quickthinx is dangerous, will stop at nothing to crush uplanders. Uplander should be very, very careful.
17 13 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_065 Pssshkoh... Alexander may sleep, but mind of Backrix never rests. Must keep filling braincase with knowings, and pages of watcherbook with data!
18 14 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_070 Pssshkoh... Pages of watcherbook are filled with data. Anything uplander would know, Backrix will be sharing!
19 15 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_Q1_000_100 What will you ask?
20 16 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_101 Tell me about yourself.
21 17 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_102 What kind of place is this?
22 18 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_110 Watcherbook I-1.
23 19 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_111 Watcherbook I-2.
24 20 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_112 Watcherbook I-3.
25 21 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_120 Watcherbook II-1.
26 22 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_121 Watcherbook II-2.
27 23 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_122 Watcherbook II-3.
28 24 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_140 Watcherbook III-1.
29 25 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_141 Watcherbook III-2.
30 26 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_142 Watcherbook III-3.
31 27 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_A1_000_200 Nothing.
32 28 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_300 Uplander wishes to know background data of Backrix? Very well.
33 29 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_301 Backrix keeps eyes on Illuminati stronghold. But why is Backrix chosen, uplander will wonder.
34 30 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_302 It is by request of Slowfix. Many gobbies like tinkermaking tools and machinery. But Backrix has braincase like steel trap─catching all heard things, all seen things. So where Illuminati gather, there does watch of Backrix begin.
35 31 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_320 Pssshkoh... Shortstop is where gobbies of Idyllshire keep watch, for Illuminati can never be trusted.
36 32 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_321 They have made a base inside giant of metal. It is old machine, left by uplanders of Sharlayan to rust. But with many hammerings Illuminati repair, and give it movement. Yes, it once stood!
37 33 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_322 But luck is on side of Idyllshire, and giant of metal failed. It came to a shuddering stop, and fell over into the lake. But if awakes again, then Idyllshire is ending─crushed under feet of iron!
38 34 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_500 Pssshkoh... Give Backrix a moment... There, now uplander can read gobbie account.
39 35 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_501 (-Watcherbook-)<Emphasis>Illuminati posed a threat to Idyllshire from their stronghold inside Sharlayan ruins. But when stronghold becomes a colossus of iron, and begins to climb out of river, then does gobbieflock turn to Scions for aid.</Emphasis>
40 36 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_502 (-Watcherbook-)<Emphasis>Nowtimes headgob of Illuminati is Quickthinx Allthoughts. He desires to make all knowings his own, takes ancient technologies at point of fighty-tool, and keeps secrets clenched tight in fist of iron.</Emphasis>
41 37 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_503 (-Watcherbook-)<Emphasis>Colossus of iron is no doubt Illuminati handiwork. Y'shtola says it feeds on aether, is draining hinterlands with much fastness. Land will be emptied if it stirs again.</Emphasis>
42 38 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_504 (-Watcherbook-)<Emphasis>But Illuminati magic barrier protects giant, and has since great shiveryshaking of ground three years past. Backrix thought Sharlayan ruins were freed from river bottom then, and came bobbing to surface.</Emphasis>
43 39 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_505 (-Watcherbook-)<Emphasis>But daughter of Slowfix says different. Roundrox claims that giant stood then, and ground quivered under its feet-thumping. Cid believes her, thinks that someone tried to summon primal and failed.</Emphasis>
44 40 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_506 (-Watcherbook-)<Emphasis>Backrix knew of claim, but thought it was just imaginings. Roundrox is only little gobbie, after all. But she is proved right, and finds another with eyes for shiny junk and trinkets. Never has Backrix seen Roundrox so happy as when she is with uplander treasure hunter.</Emphasis>
45 41 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_520 Pssshkoh... Here─all new facts of case, for you to see.
46 42 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_521 (-Watcherbook-)<Emphasis>Cid asked Backrix to learn more of</Emphasis> Enigma Codex<Emphasis>. Data is sparse, but Backrix has confirmed it was written one hundred years ago by a genius machina-maker. It is brimful of plans and ideas, each as fantastic as the next.</Emphasis>
47 43 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_522 (-Watcherbook-)<Emphasis>Greatest among these are designs for a walking citadel, name of “Alexander.” It is designed as a utopia of learning, logic, and reason─part machina, part dream.</Emphasis>
48 44 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_523 (-Watcherbook-)<Emphasis>The citadel would be open only to scholars and tinkerers with giant braincases. It could make its own water and food, and never need anything from outside itself. Thinkers could wander the realm, deepening their knowings, spreading their wisdoms, and building the perfect world.</Emphasis>
49 45 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_524 (-Watcherbook-)<Emphasis>Backrix understands why some gobbies would have lustyeyes for this. Gobbieflock wander, never staying too long in one place and backstrapping precious things. Where better to live than home that walks?</Emphasis>
50 46 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_525 (-Watcherbook-)<Emphasis>But making citadel real, this is frightful. Alexander Initiative is reason for Illuminati to be, and they use all their learnings and cunning to make it come true!</Emphasis>
51 47 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_526 (-Watcherbook-)<Emphasis>And if they succeed, then colossus of iron will power itself through aether, and suck dry the lands. Inside could be safe, but outside everything dies. So gobbies and uplanders are of one mind─core of colossus must be destroyed.</Emphasis>
52 48 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_527 (-Watcherbook-)<Emphasis>There is great peril even for grown uplanders, and Roundrox cannot join them. Daughter of Slowfix must stay behind, and has sad look to her. Maybe Backrix should take her junk hunting, like in past-times.</Emphasis>
53 49 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_540 Pssshkoh... Uplander wishes for that record?
54 50 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_541 (-Watcherbook-)<Emphasis>Uplanders and gobbies have found a fragment of</Emphasis> Enigma Codex<Emphasis>. It is small piece of crystal that holds all plans and designs for Alexander, and is unlike any book Backrix has ever seen.</Emphasis>
55 51 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_542 (-Watcherbook-)<Emphasis>It was hidden in plain sight very near Backrix─among collection of Roundrox. Daughter of Slowfix picked it up near Sharlayan ruins three years ago, and kept it here as her favorite treasure.</Emphasis>
56 52 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_543 (-Watcherbook-)<Emphasis>Fragment is dull, dark, but in hands of Roundrox it lights up. It shines strange patterns and symbols into the air above itself. Is it magic or lost science? Backrix has touched it several times, but it does not work for him.</Emphasis>
57 53 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_544 (-Watcherbook-)<Emphasis>Mide has read it, says it speaks of controlling spread of technologies. More advanced machina are dangerous, and their knowings should be held by chosen few. Otherwise, there is great risk of people misusing things they do not understand.</Emphasis>
58 54 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_545 (-Watcherbook-)<Emphasis>Mide claims it is so goodly thinkers can do good things, but Backrix has doubts about this. Good ideals often lead to bad places. Even if that were not so, Illuminati are not good. In seeing ideas made real, they will become self-righteous and go far, far astray.</Emphasis>
59 55 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_546 (-Watcherbook-)<Emphasis>Glowstone of Roundrox is only one part of codex, of course. Mide wishes to find the rest, can sell the ideas for great heaps of jinglyshine.</Emphasis>
60 56 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_547 (-Watcherbook-)<Emphasis>Illuminati still seek fragments, too, want to find all of </Emphasis>Enigma Codex<Emphasis>. But they call favorite treasure of Roundrox the missing piece, and Backrix wonders─is there another reason they want the child's glowstone?</Emphasis>
61 57 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_600 Pssshkoh... Uplander wishes to read Watcherbook II-1? Very well!
62 58 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_601 (-Watcherbook-)<Emphasis>Illuminati have revived yet another part of Alexander. Backrix wonders how many crystals they used this time.</Emphasis>
63 59 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_602 (-Watcherbook-)<Emphasis>With reports of Illuminati sighted going in and out of Alexander, backstrapped with supplies and explosives, many feared imminent assault. However, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> strode into Alexander, and put a stop to their plans.</Emphasis>
64 60 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_603 (-Watcherbook-)<Emphasis>Although uplander's attack was a great success, there was little time for celebration. Quickthinx Allthoughts barged into Bigwest Shortstop and claimed Mide willingly handed over last piece of </Emphasis>Enigma Codex<Emphasis> to them.</Emphasis>
65 61 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_604 (-Watcherbook-)<Emphasis>Quickthinx says Mide has worked with Illuminati since past-times. Backrix hesitates to believe him, but recent findings show there may be truth to his words. Backrix suspects Mide is survivor of Auri expedition that failed to summon Alexander three years ago.</Emphasis>
66 62 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_605 (-Watcherbook-)<Emphasis>More interesting knowings are contained in rare Sharlayan book Backrix borrows from Y'shtola. It seems master technologist who authored </Emphasis>Enigma Codex<Emphasis> was Au Ra, and that the ideals set forth in book have been passed down through generations.</Emphasis>
67 63 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_606 (-Watcherbook-)<Emphasis>Utopia that moves is fitting contrivance for a people who have spent generations wandering. Backrix is not surprised that an invention of nomadic Xaela holds such appeal for gobbies, who spend most of their lives with all possessions backstrapped to selves.</Emphasis>
68 64 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_607 (-Watcherbook-)<Emphasis>Although author did not sign their name, they spent their youth studying in Sharlayan, developing and fostering their ideas. According to the text's descriptions, Mide shares some physical characteristics of this scholar, namely the same blue hair. If Backrix's guessing is correct, then she could be a descendant of author, and perhaps she has inherited ideals of </Emphasis>Enigma Codex<Emphasis>.</Emphasis>
69 65 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_620 Pssshkoh... So this is data that uplander wishes to read? Very well, Backrix will prepare it.
70 66 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_621 (-Watcherbook-)<Emphasis>Illuminati have captured Roundrox. She is one of few who are privileged with ability to read </Emphasis>Enigma Codex<Emphasis>, and no doubt Illuminati plan to use her in their scheme to awaken Alexander.</Emphasis>
71 67 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_622 (-Watcherbook-)<Emphasis>Mide revealed to us that the </Emphasis>Enigma Codex<Emphasis> is more than just a collection of texts. It can also be used to control metal titan. Backrix finds it strange that Roundrox has such unique talent. Perhaps her passion for finding abandoned machina has something to do with it.</Emphasis>
72 68 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_623 (-Watcherbook-)<Emphasis>Backrix does not know if it was lucky that Roundrox was one to pick up stone three years ago. Stone was piece of shattered codex that remained after Mide's failure. If Illuminati had been able to find all pieces of fragments then, perhaps they would have already drained the land of aether.</Emphasis>
73 69 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_624 (-Watcherbook-)<Emphasis>Mide has charted the primal and her data indicates it is divided into three major parts: Gordias, the right arm; Midas, the left arm; and Alexander, the body. Mide is certain Roundrox is held prisoner in body, which Illuminati have sealed off, making rescue impossible.</Emphasis>
74 70 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_625 (-Watcherbook-)<Emphasis>But uplanders devise strategy to disable core of Midas. If the primal is immobile, then Roundrox will be safe for some time. She is too important for Illuminati to harm.</Emphasis>
75 71 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_626 (-Watcherbook-)<Emphasis>However, although Mide's efforts have proven valuable, Backrix cannot trust her completely. She clings to belief that a man she loved three years ago is trapped within core, and wishes to meet him again.</Emphasis>
76 72 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_627 (-Watcherbook-)<Emphasis>She even went so far as to summon a primal, in hopes to be united with her beloved. Backrix does not call himself expert on uplanders, but he does not think those actions befit someone sane. One thing Backrix does know, however, is that Mide is sincere in her desire to rescue Roundrox.</Emphasis>
77 73 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_640 Pssshkoh... Which watcherbook does uplander wish to read? Ah, Watcherbook II-3? Give Backrix some time to prepare it... Here!
78 74 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_641 (-Watcherbook-)<Emphasis>Backrix can barely believe recent happenings and revelations. Through some mysterious means, Alexander can interfere with time's flow. Backrix has never heard of such a thing, but admits it could explain some puzzling occurrences.</Emphasis>
79 75 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_642 (-Watcherbook-)<Emphasis>Aether was pouring from halted cores of Alexander, but Cid observed the flow reversing, almost as if time itself had been turned backwards.</Emphasis>
80 76 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_643 (-Watcherbook-)<Emphasis>Upon hearing this, Backrix recalled when uplanders left to find core of Midas. They returned almost immediately after departing. It was then Backrix knew that something was not right within magic barrier.</Emphasis>
81 77 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_644 (-Watcherbook-)<Emphasis>Even Y'shtola sensed an irregular energy from within barrier some time ago. Perhaps appearance of Alexander is to blame for that.</Emphasis>
82 78 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_645 (-Watcherbook-)<Emphasis>Odd nature of barrier is not only worry. At every step, Illuminati seem to know what will happen next. Quickthinx knew Mide's fragment was fake, and saw through Biggs and Wedge's efforts to deceive him.</Emphasis>
83 79 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_646 (-Watcherbook-)<Emphasis>Perhaps Quickthinx is not such an addlebrain, but there is no explanation for abrupt loss of power to Mide's platform. Quickthinx stopped directly under Mide, and waited patiently for fragment to drop into his hands. To suggest Quickthinx somehow planned that series of events is complete unsense.</Emphasis>
84 80 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_647 (-Watcherbook-)<Emphasis>If Illuminati can bend time within barrier, they can reactivate cores without consuming heaps of crystals. An enemy with such capabilities cannot be felled with blades alone.</Emphasis>
85 81 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_648 (-Watcherbook-)<Emphasis>From cliffs overlooking Thaliak, Alexander appears almost peaceful. But Backrix knows inside cold steel frame, two cores burn with life.</Emphasis>
86 82 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_649 (-Watcherbook-)<Emphasis>If Illuminati manage to restore power of all three cores, then there is no hope. Backrix fears that true extent of Alexander's powers is still shrouded in mystery. If the primal's grasp over time becomes even stronger, Illuminati could change future and past according to their twisted ideals, shaping history to their will.</Emphasis>
87 83 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_650 (-Watcherbook-)<Emphasis>Backrix gains some reassurance, at least, that its influence over time seems limited to space within barrier. Backrix hopes that uplanders can manage to keep it that way.</Emphasis>
88 84 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_651 (-Watcherbook-)<Emphasis>But with last piece of </Emphasis>Enigma Codex<Emphasis> in their possession, and Roundrox to read it, Illuminati have all they need to control Alexander. Backrix senses danger ahead, and hopes gobbies and uplanders alike can get through it safely.</Emphasis>
89 85 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_700 Pssshkoh... Uplander would be reading Watcherbook III-1? Read well, for great knowings are written within!
90 86 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_701 (-Watcherbook-)<Emphasis>Backrix can little believe recent hearings. According to tongueflaps of Illuminati agent, if third core is activated, Alexander will gain power to travel through time and changewrite history.</Emphasis>
91 87 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_702 (-Watcherbook-)<Emphasis>And there is more! Quickthinx is said to be allseer from comingtimes, where Illuminati rule over world with iron fist. Backrix and uplanders are already doomed to failure, Illuminati agent says. Backrix does not want to believe, but does explain why Quickthinx can beforesee doings of uplanders.</Emphasis>
92 88 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_703 (-Watcherbook-)<Emphasis>If Illuminati tongueflaps are true, the day Alexander spreads timewings and Illuminati usher in new world─Illuminati call</Emphasis> truetimes<Emphasis>─is near.
93 89 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_704 (-Watcherbook-)<Emphasis>It is clearknown that there is only one way to keep world from falling into evil hands of Illuminati─stop Quickthinx from powerstarting final core. Fortunately for gobbieflock, Cid has plan. Uplanders will turn off lightwall, enter Alexander, and backtake Roundrox, keep pasttimes and futuretimes safe from Illuminati control.</Emphasis>
94 90 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_705 (-Watcherbook-)<Emphasis>But lightwall around Alexander does not just keep inbreakers out, it keeps Alexander in. This is because it is same one craftmade three years ago by Mide and friends, when they summon great colossus with ancient treasure.</Emphasis>
95 91 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_706 (-Watcherbook-)<Emphasis>Treasure is strange horn with metal tip that Y'shtola was searching for many years ago. Horn is relic downhanded by ancient society of uplanders with big braincases, has power to control aether. Horn has frightening power, must be sealed away for good of uplanders and gobbies, says Mide.</Emphasis>
96 92 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_707 (-Watcherbook-)<Emphasis>One more thing gets stuck in Backrix's braincase. Quickthinx's little friend, Shanoa, is known to Backrix. Three years ago, Roundrox was telling Backrix about little black coeurlkitten she eyecatches after finding glowstone.</Emphasis>
97 93 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_708 (-Watcherbook-)<Emphasis>Now, coeurlkitten comes to Shortstop, teachwarning uplanders about Illuminati agent. Uplanders are thinking it is Shanoa, but Backrix knows different─Backrix sees Shanoa on colossus highplace with Quickthinx. Backrix gives new kitten new name─Schrödinger. What does name mean? Backrix just likes sound.</Emphasis>
98 94 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_720 Pssshkoh... Uplander is in need of knowings? Make much room in braincase, for Watcherbook III-2 is overfull of tasty data!
99 95 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_721 (-Watcherbook-)<Emphasis>We learn that Illuminati keep</Emphasis> Enigma Codex<Emphasis> deep in Alexander, in central command room. Uplanders find floatyboard going there, and Backrix goes with them to make inbreak and rescue Roundrox.</Emphasis>
100 96 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_722 (-Watcherbook-)<Emphasis>In central control room, tongueflaps of Mide touch Roundrox, and Roundrox uses full power of Alexander spread timewings and travel three years in pasttimes! Backrix sees Mide and friends summon giant with own eyes!</Emphasis>
101 97 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_723 (-Watcherbook-)<Emphasis>Suddenly, there are shiveryshakes, and someone backtakes control of Alexander. From highwatch atop colossus, Backrix watches Mide's companions die, and lover get sucked by whirlywinds into core─same sight Mide is seeing three years ago.</Emphasis>
102 98 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_724 (-Watcherbook-)<Emphasis>Steel giant seen by Roundrox three years ago was not Alexander summoned by blue-haired uplanders, but Alexander summoned by Illuminati three years later, backmoving in time! Did Quickthinx have these knowings all along...?</Emphasis>
103 99 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_725 (-Watcherbook-)<Emphasis>Here, writings of watcherbook end once. Schrödinger bumps into Backrix atop Alexander, sending both watcherbook and self flyfalling to ground. Writings from here are added by Backrix after watcherbook is retrieved much later.</Emphasis>
104 100 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_726 (-Watcherbook-)<Emphasis>Watcherbook is found by Quickthinx, giving him knowings of three years in future. Quickthinx names himself futureseer, predict happenings not yet happened from pages of Watcherbook.</Emphasis>
105 101 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_727 (-Watcherbook-)<Emphasis>Quickthinx also finds Schrödinger, and gives new name of Shanoa. In sametimes, Mide gets wild idea in braincase that heartmate is still alive in core of colossus. Mide makes tongueflaps with Quickthinx, passing along knowings of how to summon Alexander.</Emphasis>
106 102 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_728 (-Watcherbook-)<Emphasis>Is Quickthinx power-hungry phonyfaker, using Backrix's watcherbook to trick uplanders and gobbies? Does Quickthinx truly believe, in heart of hearts, that he is futureseer and savior of gobbiekind? For all of Backrix's knowings, this is mystery even to Backrix.</Emphasis>
107 103 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIX_000_740 Pssshkoh... Backrix hopes uplander has big braincase. Knowings written in Watcherbook III-3 are most mind-booming of all!
108 104 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_741 (-Watcherbook-)<Emphasis>Truth of Quickthinx is revealed! Quickthinx has betterbuilt own body, is more machine than gobbie. More than this, Quickthinx was sneakyhiding own power to read</Emphasis> Enigma Codex<Emphasis> Quickthinx tries to use codex to travel back in time, but Alexander refuses, sending surgebolt to destroy codex and offpower Quickthinx. Without codex, there are many shiveryshakes and core runs out of control!</Emphasis>
109 105 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_742 (-Watcherbook-)<Emphasis>Suddenly come backwords from lightscreen. Backrix's braincase is blown─soul of Mide's heartmate is inside machine, just as Mide is believing all along!</Emphasis>
110 106 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_743 (-Watcherbook-)<Emphasis>Full knowings are too much for even Backrix's braincase, but Cid tells to Backrix that deep inside Alexander is powerful device with power to numbercrunch infinite possibilities, and mockmake images of time-space.</Emphasis>
111 107 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_744 (-Watcherbook-)<Emphasis>According to Cid, it is not unpossible that in this space could be memories of uplander soul, and that even whirlycog giant itself could have mind of its own─like a god inside machine.</Emphasis>
112 108 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_745 (-Watcherbook-)<Emphasis>If this is true, then maybe souls of Mide and Dayan backmeet inside core, and heartmates are together again in prison of alltimes, cut off from all of time and space.</Emphasis>
113 109 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_746 (-Watcherbook-)<Emphasis>But prison maybe is not lonely place. Mide is once saying she wanted to walk to ends of the world with her heartmate. Maybe somewhere, deep inside heart of whirlycog giant, her wish is truecoming.</Emphasis>
114 110 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_747 (-Watcherbook-)<Emphasis>After escaping from Alexander and returning to Shortstop, Backrix is handed Sharlayan legendbook, present from Y'shtola. Book tells of faerielegend of Hotgo people, blue-haired uplanders who believe they are born from boy and girl who come from steel giant in earlytimes. Names of two children are Mide and Dayan.</Emphasis>
115 111 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_748 (-Watcherbook-)<Emphasis>After sealing away Alexander's core and seed of destruction, were two uplanders sent to past by god in machine to be reborn as children, growing to be father and mother of new people? If so, one question sticks in Backrix's braincase.</Emphasis>
116 112 TEXT_REGDRA2BIGWESTSHORTSTOP_00286_BACKRIXREPORT_000_749 <Emphasis>Alexander is born from ideals recorded in</Emphasis> Enigma Codex<Emphasis>. But tribe of people uplanders who created</Emphasis> Enigma Codex<Emphasis> are born from Alexander. How this is possible is not clear to Backrix. Backrix will be racking braincase over this one for longtimes...</Emphasis>
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0,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_Q1","What will you ask?"
1,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A1","What are splendors?"
2,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A2","How do I obtain tokens?"
3,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A3","Nothing."
4,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_000","“Splendors” is what we've taken to callin' the tools, gear, and other quality items we offer as incentive to our suppliers."
5,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_001","You'll need tokens─beggin' your pardon, <Emphasis>Rowena's</Emphasis> tokens─to purchase these items. No other forms of payment will be accepted."
6,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_005","The tokens you'll need are issued in exchange for red and blue scrips. Our representatives here can assist you now, if you like."
7,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_006","Of course, if you're short on scrips, you'll have to bring us more collectables..."
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0,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_Q1","What will you ask?"
1,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A1","What are splendors?"
2,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A2","How do I obtain tokens?"
3,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A3","Nothing."
4,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_000","“Splendors” is what we've taken to callin' the tools, gear, and other quality items we offer as incentive to our suppliers."
5,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_001","You'll need tokens─beggin' your pardon, <Emphasis>Rowena's</Emphasis> tokens─to purchase these items. No other forms of payment will be accepted."
6,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_005","The tokens you'll need are issued in exchange for red and blue scrips. Our representatives here can assist you now, if you like."
7,"TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_006","Of course, if you're short on scrips, you'll have to bring us more collectables..."
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4 0 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_Q1 What will you ask?
5 1 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A1 What are splendors?
6 2 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A2 How do I obtain tokens?
7 3 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_TALK_A3 Nothing.
8 4 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_000 “Splendors” is what we've taken to callin' the tools, gear, and other quality items we offer as incentive to our suppliers.
9 5 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_001 You'll need tokens─beggin' your pardon, <Emphasis>Rowena's</Emphasis> tokens─to purchase these items. No other forms of payment will be accepted.
10 6 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_005 The tokens you'll need are issued in exchange for red and blue scrips. Our representatives here can assist you now, if you like.
11 7 TEXT_REGDRA2COLLECTABLESUPPLYFRONT_00273_GEIMLONA_000_006 Of course, if you're short on scrips, you'll have to bring us more collectables...
@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_Q1","What will you ask?"
1,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A1","What is splendorous gear?"
2,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A2","What are favors?"
3,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A3","What are tomes of regional folklore?"
4,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A4","Nothing."
5,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_000","The House is proud to offer an exclusive line of splendorous gear for Disciples of the Land and Hand. Guaranteed to meet with your satisfaction. No refunds."
6,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005","The House is proud to offer an exclusive selection of favors imbued with the blessings of the Twelve. Guaranteed to make your fieldcraft more productive. No refunds."
7,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006","Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points."
8,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007","Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations."
9,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_010","The House is proud to offer an exclusive selection of tomes filled with regional folklore. Guaranteed to help you discover rare trees, herbs, fish, gems, and so forth. No refunds."
10,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_010","By reading tomes of regional folklore, you will discover previously hidden gathering points and fishing holes, which will then be added to your gathering and fishing logs."
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_Q1","What will you ask?"
1,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A1","What is splendorous gear?"
2,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A2","What are favors?"
3,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A3","What are tomes of regional folklore?"
4,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A4","Nothing."
5,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_000","The House is proud to offer an exclusive line of splendorous gear for Disciples of the Land and Hand. Guaranteed to meet with your satisfaction. No refunds."
6,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005","The House is proud to offer an exclusive selection of favors imbued with the blessings of the Twelve. Guaranteed to make your fieldcraft more productive. No refunds."
7,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006","Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points."
8,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007","Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations."
9,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_010","The House is proud to offer an exclusive selection of tomes filled with regional folklore. Guaranteed to help you discover rare trees, herbs, fish, gems, and so forth. No refunds."
10,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_010","By reading tomes of regional folklore, you will discover previously hidden gathering points and fishing holes, which will then be added to your gathering and fishing logs."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_Q1 What will you ask?
5 1 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A1 What is splendorous gear?
6 2 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A2 What are favors?
7 3 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A3 What are tomes of regional folklore?
8 4 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A4 Nothing.
9 5 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_000 The House is proud to offer an exclusive line of splendorous gear for Disciples of the Land and Hand. Guaranteed to meet with your satisfaction. No refunds.
10 6 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005 The House is proud to offer an exclusive selection of favors imbued with the blessings of the Twelve. Guaranteed to make your fieldcraft more productive. No refunds.
11 7 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006 Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points.
12 8 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007 Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations.
13 9 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_010 The House is proud to offer an exclusive selection of tomes filled with regional folklore. Guaranteed to help you discover rare trees, herbs, fish, gems, and so forth. No refunds.
14 10 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_010 By reading tomes of regional folklore, you will discover previously hidden gathering points and fishing holes, which will then be added to your gathering and fishing logs.
+14 -14
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@@ -1,14 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_000","Pshkohhh... Uplander has questions? Cheepchix has answers!"
1,"TEXT_REGDRA2IDYLLSHIRE_00289_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_003","Nothing."
5,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_010","Scavenge, learn, build! The technology of Sharlayan is ours for taking!"
6,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_011","Gobbieflock learns much and more every day from junk and tomes. Fill braincases with uplander words and wisdom!"
7,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_012","But Illuminati wants words and wisdom all for themselves. Cheepchix cannot abide that! Cheepchix likes having embiggened vocabulary!"
8,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_020","Gobbieflock wanders for many years, in accordance with gobbie tradition. But then, by great fortune, gobbieflock comes to abandoned city of Sharlayan!"
9,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_021","Much wisdom to be had in study of junk and reading of tomes. The decision is made: gobbieflock must stay!"
10,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_022","Later come like-minded uplanders to share in spoils. Together we build Idyllshire─community of hardworking, industrious individuals!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_000","Pshkohhh... Uplander has questions? Cheepchix has answers!"
1,"TEXT_REGDRA2IDYLLSHIRE_00289_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_003","Nothing."
5,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_010","Scavenge, learn, build! The technology of Sharlayan is ours for taking!"
6,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_011","Gobbieflock learns much and more every day from junk and tomes. Fill braincases with uplander words and wisdom!"
7,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_012","But Illuminati wants words and wisdom all for themselves. Cheepchix cannot abide that! Cheepchix likes having embiggened vocabulary!"
8,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_020","Gobbieflock wanders for many years, in accordance with gobbie tradition. But then, by great fortune, gobbieflock comes to abandoned city of Sharlayan!"
9,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_021","Much wisdom to be had in study of junk and reading of tomes. The decision is made: gobbieflock must stay!"
10,"TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_022","Later come like-minded uplanders to share in spoils. Together we build Idyllshire─community of hardworking, industrious individuals!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_000 Pshkohhh... Uplander has questions? Cheepchix has answers!
5 1 TEXT_REGDRA2IDYLLSHIRE_00289_Q1_000_000 What will you ask?
6 2 TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_001 What do you do here?
7 3 TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_002 What kind of place is this?
8 4 TEXT_REGDRA2IDYLLSHIRE_00289_A1_000_003 Nothing.
9 5 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_010 Scavenge, learn, build! The technology of Sharlayan is ours for taking!
10 6 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_011 Gobbieflock learns much and more every day from junk and tomes. Fill braincases with uplander words and wisdom!
11 7 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_012 But Illuminati wants words and wisdom all for themselves. Cheepchix cannot abide that! Cheepchix likes having embiggened vocabulary!
12 8 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_020 Gobbieflock wanders for many years, in accordance with gobbie tradition. But then, by great fortune, gobbieflock comes to abandoned city of Sharlayan!
13 9 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_021 Much wisdom to be had in study of junk and reading of tomes. The decision is made: gobbieflock must stay!
14 10 TEXT_REGDRA2IDYLLSHIRE_00289_IDYLLSHIREGUIDE_000_022 Later come like-minded uplanders to share in spoils. Together we build Idyllshire─community of hardworking, industrious individuals!
+29 -29
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@@ -1,29 +1,29 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_000","<click> <click> The hunters who seek only words. I have many to share. Come and listen."
1,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_005","<click> <click> The hunters who seek only words. I have many to share. Come and listen."
2,"TEXT_REGDRA2LOTHASTVATH_00284_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_001","What do you do here?"
4,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_002","What kind of place is this?"
5,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_003","Nothing."
6,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_010","<click> <click> What once was known to all is now known to one. I record the words of the Nonmind so that none may be lost."
7,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_011","The Onemind has no need of chronicles. Young or old, all is known. But the Nonmind must learn. Must teach. Must grow."
8,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_012","It is...strange...to be with so many but alone. But this has ever been your way, yes? If hunters can preserve the wisdom of their elders, then so can we."
9,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_020","<click> <click> The Onemind speak with one voice. One will. When that connection is lost─when one is made Vath─one must find a new voice."
10,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_021","Some will lie and be found and cast out. Others will wander and never return. Those who can endure come to Loth ast Vath, the hive of the Nonmind."
11,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_022","We who have been severed are similar but different. We have...preferences. It can be difficult...but also interesting. Very interesting."
12,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_030","<click> <click> Amidst our struggle to preserve our colony, the deftarm sought to alleviate our woes. He created an Adventurers' Guild to undertake tasks from our neighbors, in exchange for food and sundries."
13,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_040","The deftarm's guild brought us many things. Many resources. Little by little, the colony grew and changed. We Vath are parasites no more. Capable of standing on our own, surviving on our own."
14,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_041","The deftarm made this possible. He made unlikely allies, treating with man, goblins, and even dragons. This Adventurers' Guild will be his legacy, and it is my purpose to see it remembered."
15,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000",""
16,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000Q",""
17,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A1",""
18,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A2",""
19,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A3",""
20,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_010",""
21,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_011",""
22,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_012",""
23,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_020",""
24,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_021",""
25,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_022",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_000","<click> <click> The hunters who seek only words. I have many to share. Come and listen."
1,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_005","<click> <click> The hunters who seek only words. I have many to share. Come and listen."
2,"TEXT_REGDRA2LOTHASTVATH_00284_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_001","What do you do here?"
4,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_002","What kind of place is this?"
5,"TEXT_REGDRA2LOTHASTVATH_00284_A1_000_003","Nothing."
6,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_010","<click> <click> What once was known to all is now known to one. I record the words of the Nonmind so that none may be lost."
7,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_011","The Onemind has no need of chronicles. Young or old, all is known. But the Nonmind must learn. Must teach. Must grow."
8,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_012","It is...strange...to be with so many but alone. But this has ever been your way, yes? If hunters can preserve the wisdom of their elders, then so can we."
9,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_020","<click> <click> The Onemind speak with one voice. One will. When that connection is lost─when one is made Vath─one must find a new voice."
10,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_021","Some will lie and be found and cast out. Others will wander and never return. Those who can endure come to Loth ast Vath, the hive of the Nonmind."
11,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_022","We who have been severed are similar but different. We have...preferences. It can be difficult...but also interesting. Very interesting."
12,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_030","<click> <click> Amidst our struggle to preserve our colony, the deftarm sought to alleviate our woes. He created an Adventurers' Guild to undertake tasks from our neighbors, in exchange for food and sundries."
13,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_040","The deftarm's guild brought us many things. Many resources. Little by little, the colony grew and changed. We Vath are parasites no more. Capable of standing on our own, surviving on our own."
14,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_041","The deftarm made this possible. He made unlikely allies, treating with man, goblins, and even dragons. This Adventurers' Guild will be his legacy, and it is my purpose to see it remembered."
15,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000",""
16,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000Q",""
17,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A1",""
18,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A2",""
19,"TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A3",""
20,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_010",""
21,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_011",""
22,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_012",""
23,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_020",""
24,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_021",""
25,"TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_000 <click> <click> The hunters who seek only words. I have many to share. Come and listen.
5 1 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_005 <click> <click> The hunters who seek only words. I have many to share. Come and listen.
6 2 TEXT_REGDRA2LOTHASTVATH_00284_Q1_000_000 What will you ask?
7 3 TEXT_REGDRA2LOTHASTVATH_00284_A1_000_001 What do you do here?
8 4 TEXT_REGDRA2LOTHASTVATH_00284_A1_000_002 What kind of place is this?
9 5 TEXT_REGDRA2LOTHASTVATH_00284_A1_000_003 Nothing.
10 6 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_010 <click> <click> What once was known to all is now known to one. I record the words of the Nonmind so that none may be lost.
11 7 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_011 The Onemind has no need of chronicles. Young or old, all is known. But the Nonmind must learn. Must teach. Must grow.
12 8 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_012 It is...strange...to be with so many but alone. But this has ever been your way, yes? If hunters can preserve the wisdom of their elders, then so can we.
13 9 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_020 <click> <click> The Onemind speak with one voice. One will. When that connection is lost─when one is made Vath─one must find a new voice.
14 10 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_021 Some will lie and be found and cast out. Others will wander and never return. Those who can endure come to Loth ast Vath, the hive of the Nonmind.
15 11 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_022 We who have been severed are similar but different. We have...preferences. It can be difficult...but also interesting. Very interesting.
16 12 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_030 <click> <click> Amidst our struggle to preserve our colony, the deftarm sought to alleviate our woes. He created an Adventurers' Guild to undertake tasks from our neighbors, in exchange for food and sundries.
17 13 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_040 The deftarm's guild brought us many things. Many resources. Little by little, the colony grew and changed. We Vath are parasites no more. Capable of standing on our own, surviving on our own.
18 14 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000_041 The deftarm made this possible. He made unlikely allies, treating with man, goblins, and even dragons. This Adventurers' Guild will be his legacy, and it is my purpose to see it remembered.
19 15 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_000
20 16 TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000Q
21 17 TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A1
22 18 TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A2
23 19 TEXT_REGDRA2LOTHASTVATH_00284_SCENE00000A3
24 20 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_010
25 21 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_011
26 22 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_012
27 23 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_020
28 24 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_021
29 25 TEXT_REGDRA2LOTHASTVATH_00284_HISTORIAN_022
+17 -17
View File
@@ -1,17 +1,17 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_000","Greetings and welcome to my mistress's abode. How may I serve you, ribbit?"
1,"TEXT_REGDRA2MATOYASCAVE_00290_Q1_000_050","What will you ask?"
2,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_051","What do you do here?"
3,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_052","What kind of place is this?"
4,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_053","Nothing."
5,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_070","I am Toro Roggo, a humble servant of Mistress Matoya, ribbit."
6,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_071","In Sharlayan, it is commonplace to make servants of animals and objects by imbuing them with intelligence."
7,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_072","By my mistress's grace, I was raised from a lowly toad to become a poroggo capable of speech and reasoning."
8,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_073","But be warned, ribbit, for not all poroggos you meet will be as civilized and refined as I am. The masterless creatures outside the cave, for instance, will attack passersby unprovoked. Left behind during the exodus, they have taken leave of their powers of discernment."
9,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_074","In addition to we poroggos, my mistress also has brooms for her servants. Together, we aid her in many and more ways, from her research to her daily needs. Indeed, there is no end to the tasks that want for doing, ribbit."
10,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_090","This cave is the hidden abode of Mistress Matoya, ribbit. None are aware of its existence save you and your companions."
11,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_091","When my mistress first made it her home, it wasn't the most inviting of places. For one, the floor was bestrewn with the bones of various creatures."
12,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_092","But through my mistress's magicks and the brooms' tireless sweeping, it eventually became the snug place you see now."
13,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_093","The dampness remains, to be sure, but that happens to be how we poroggos like it. I hope you do not mind, ribbit!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_000","Greetings and welcome to my mistress's abode. How may I serve you, ribbit?"
1,"TEXT_REGDRA2MATOYASCAVE_00290_Q1_000_050","What will you ask?"
2,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_051","What do you do here?"
3,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_052","What kind of place is this?"
4,"TEXT_REGDRA2MATOYASCAVE_00290_A1_000_053","Nothing."
5,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_070","I am Toro Roggo, a humble servant of Mistress Matoya, ribbit."
6,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_071","In Sharlayan, it is commonplace to make servants of animals and objects by imbuing them with intelligence."
7,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_072","By my mistress's grace, I was raised from a lowly toad to become a poroggo capable of speech and reasoning."
8,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_073","But be warned, ribbit, for not all poroggos you meet will be as civilized and refined as I am. The masterless creatures outside the cave, for instance, will attack passersby unprovoked. Left behind during the exodus, they have taken leave of their powers of discernment."
9,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_074","In addition to we poroggos, my mistress also has brooms for her servants. Together, we aid her in many and more ways, from her research to her daily needs. Indeed, there is no end to the tasks that want for doing, ribbit."
10,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_090","This cave is the hidden abode of Mistress Matoya, ribbit. None are aware of its existence save you and your companions."
11,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_091","When my mistress first made it her home, it wasn't the most inviting of places. For one, the floor was bestrewn with the bones of various creatures."
12,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_092","But through my mistress's magicks and the brooms' tireless sweeping, it eventually became the snug place you see now."
13,"TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_093","The dampness remains, to be sure, but that happens to be how we poroggos like it. I hope you do not mind, ribbit!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_000 Greetings and welcome to my mistress's abode. How may I serve you, ribbit?
5 1 TEXT_REGDRA2MATOYASCAVE_00290_Q1_000_050 What will you ask?
6 2 TEXT_REGDRA2MATOYASCAVE_00290_A1_000_051 What do you do here?
7 3 TEXT_REGDRA2MATOYASCAVE_00290_A1_000_052 What kind of place is this?
8 4 TEXT_REGDRA2MATOYASCAVE_00290_A1_000_053 Nothing.
9 5 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_070 I am Toro Roggo, a humble servant of Mistress Matoya, ribbit.
10 6 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_071 In Sharlayan, it is commonplace to make servants of animals and objects by imbuing them with intelligence.
11 7 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_072 By my mistress's grace, I was raised from a lowly toad to become a poroggo capable of speech and reasoning.
12 8 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_073 But be warned, ribbit, for not all poroggos you meet will be as civilized and refined as I am. The masterless creatures outside the cave, for instance, will attack passersby unprovoked. Left behind during the exodus, they have taken leave of their powers of discernment.
13 9 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_074 In addition to we poroggos, my mistress also has brooms for her servants. Together, we aid her in many and more ways, from her research to her daily needs. Indeed, there is no end to the tasks that want for doing, ribbit.
14 10 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_090 This cave is the hidden abode of Mistress Matoya, ribbit. None are aware of its existence save you and your companions.
15 11 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_091 When my mistress first made it her home, it wasn't the most inviting of places. For one, the floor was bestrewn with the bones of various creatures.
16 12 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_092 But through my mistress's magicks and the brooms' tireless sweeping, it eventually became the snug place you see now.
17 13 TEXT_REGDRA2MATOYASCAVE_00290_TOROROGGO_000_093 The dampness remains, to be sure, but that happens to be how we poroggos like it. I hope you do not mind, ribbit!
+15 -15
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@@ -1,15 +1,15 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_000","Well, if it isn't one of the visitors from below! Are you searching for something? If so, just ask! I pride myself on being the second-most well-informed moogle here, kupo!"
1,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_001","I hope Sid feels better soon, kupo... On the bright side, he doesn't seem nearly as grim and dark as I remember! Except when he's talking about punching moogles, that is."
2,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_002","Ah, no Sid or Rielle today? Just you, kupo? That's a shame. Anyway, I am still the second-most well-informed moogle here, so if you have questions, ask away!"
3,"TEXT_REGDRA2MOGHOME_00287_SCENE00000Q","What will you ask?"
4,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A1","What do you do here?"
5,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A2","What kind of place is this?"
6,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A3","Nothing."
7,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_010","Why, I'm in charge of guarding the entrance to Moghome! If I see any of the many malicious monsters get too close, or if anything else is even slightly out of the ordinary, it's my duty to report straight to Chieftain Moglin or the Pomguard, kupo!"
8,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_011","Of course, when something is amiss, a timely and detailed report is of the utmost importance, so focus <Emphasis>and</Emphasis> knowledge are necessary to be an excellent guard. That's why, next to Chieftain Moglin, I'm the second-most well-informed moogle in all of Moghome!"
9,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_012","If anything is troubling you, or you have any questions, chances are I'll be able to help. We won't be hiding or running away anymore, kupo!"
10,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_020","As the name implies, Moghome is where us moogles make our homes! It lies at the summit of the towering mountain Sohm Al. Just how high is Sohm Al, you ask? Well, if you must know, you're free to climb down yourself and see!"
11,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_021","Sometimes a distant dragon howl will awaken us in the night, or an impolite monster might chase us around, but besides that, I'd say we have it pretty good living here above the clouds, kupo!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_000","Well, if it isn't one of the visitors from below! Are you searching for something? If so, just ask! I pride myself on being the second-most well-informed moogle here, kupo!"
1,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_001","I hope Sid feels better soon, kupo... On the bright side, he doesn't seem nearly as grim and dark as I remember! Except when he's talking about punching moogles, that is."
2,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_002","Ah, no Sid or Rielle today? Just you, kupo? That's a shame. Anyway, I am still the second-most well-informed moogle here, so if you have questions, ask away!"
3,"TEXT_REGDRA2MOGHOME_00287_SCENE00000Q","What will you ask?"
4,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A1","What do you do here?"
5,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A2","What kind of place is this?"
6,"TEXT_REGDRA2MOGHOME_00287_SCENE00000A3","Nothing."
7,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_010","Why, I'm in charge of guarding the entrance to Moghome! If I see any of the many malicious monsters get too close, or if anything else is even slightly out of the ordinary, it's my duty to report straight to Chieftain Moglin or the Pomguard, kupo!"
8,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_011","Of course, when something is amiss, a timely and detailed report is of the utmost importance, so focus <Emphasis>and</Emphasis> knowledge are necessary to be an excellent guard. That's why, next to Chieftain Moglin, I'm the second-most well-informed moogle in all of Moghome!"
9,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_012","If anything is troubling you, or you have any questions, chances are I'll be able to help. We won't be hiding or running away anymore, kupo!"
10,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_020","As the name implies, Moghome is where us moogles make our homes! It lies at the summit of the towering mountain Sohm Al. Just how high is Sohm Al, you ask? Well, if you must know, you're free to climb down yourself and see!"
11,"TEXT_REGDRA2MOGHOME_00287_MOGGIE_021","Sometimes a distant dragon howl will awaken us in the night, or an impolite monster might chase us around, but besides that, I'd say we have it pretty good living here above the clouds, kupo!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2MOGHOME_00287_MOGGIE_000 Well, if it isn't one of the visitors from below! Are you searching for something? If so, just ask! I pride myself on being the second-most well-informed moogle here, kupo!
5 1 TEXT_REGDRA2MOGHOME_00287_MOGGIE_001 I hope Sid feels better soon, kupo... On the bright side, he doesn't seem nearly as grim and dark as I remember! Except when he's talking about punching moogles, that is.
6 2 TEXT_REGDRA2MOGHOME_00287_MOGGIE_002 Ah, no Sid or Rielle today? Just you, kupo? That's a shame. Anyway, I am still the second-most well-informed moogle here, so if you have questions, ask away!
7 3 TEXT_REGDRA2MOGHOME_00287_SCENE00000Q What will you ask?
8 4 TEXT_REGDRA2MOGHOME_00287_SCENE00000A1 What do you do here?
9 5 TEXT_REGDRA2MOGHOME_00287_SCENE00000A2 What kind of place is this?
10 6 TEXT_REGDRA2MOGHOME_00287_SCENE00000A3 Nothing.
11 7 TEXT_REGDRA2MOGHOME_00287_MOGGIE_010 Why, I'm in charge of guarding the entrance to Moghome! If I see any of the many malicious monsters get too close, or if anything else is even slightly out of the ordinary, it's my duty to report straight to Chieftain Moglin or the Pomguard, kupo!
12 8 TEXT_REGDRA2MOGHOME_00287_MOGGIE_011 Of course, when something is amiss, a timely and detailed report is of the utmost importance, so focus <Emphasis>and</Emphasis> knowledge are necessary to be an excellent guard. That's why, next to Chieftain Moglin, I'm the second-most well-informed moogle in all of Moghome!
13 9 TEXT_REGDRA2MOGHOME_00287_MOGGIE_012 If anything is troubling you, or you have any questions, chances are I'll be able to help. We won't be hiding or running away anymore, kupo!
14 10 TEXT_REGDRA2MOGHOME_00287_MOGGIE_020 As the name implies, Moghome is where us moogles make our homes! It lies at the summit of the towering mountain Sohm Al. Just how high is Sohm Al, you ask? Well, if you must know, you're free to climb down yourself and see!
15 11 TEXT_REGDRA2MOGHOME_00287_MOGGIE_021 Sometimes a distant dragon howl will awaken us in the night, or an impolite monster might chase us around, but besides that, I'd say we have it pretty good living here above the clouds, kupo!
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_000","Reckon I look like a chocobo 'unter, do ye? Look again, <If(PlayerParameter(4))>lass<Else/>lad</If>. I'm an 'unter, alright, but it's bigger game than chocobos I'm after."
1,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_001","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. It's always gladdenin' to meet a fellow member o' the Clan, an' a <If(PlayerParameter(4))>feisty-lookin' filly<Else/>ballsy-lookin' bravo</If> ye are too. So tell me, what'll ye be 'untin' this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
2,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_001","Tell me about the rank B elite mark. (Gnath Cometdrone)"
4,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_002","Tell me about the rank B elite mark. (Thextera)"
5,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_003","Tell me about the rank A elite mark. (Pylraster)"
6,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_004","Tell me about the rank A elite mark. (Lord of the Wyverns)"
7,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_005","Tell me about the rank S elite mark. (Senmurv)"
8,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_006","Nothing."
9,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_010","Time was the Gnath kept 'emselves to 'emselves, too wary o' the dragons to ever stray far from their own lands. Past few moons, though, the overgrown ladybugs look like they've finally grown a bit o' backbone."
10,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_011","They used to only use them muskets o' theirs to 'unt fer food, but o' late they've been turnin' 'em on anyone unlucky enough to stray into what they reckon to be “Gnath territory.”"
11,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_012","Judgin' from the number o' chocobo 'unters comin' back to Tailfeather with a back full o' buckshot, it seems that includes any place in the range o' their boomsticks. Someone's got to get rid o' that sniper o' theirs before it's too late."
12,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_020","Ye'll 'ave seen them bandersnatches prowlin' about off to the north, right? Well, there's one o' their number that's been causin' the chocobo 'unters such a ball ache they've put a bounty on its 'ead."
13,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_021","Instead of 'untin' fer chocobos like a good little bandersnatch, this Thextera's been takin' 'is meals from the trade caravans plyin' the trail 'twixt Tailfeather an' Ishgard."
14,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_022","Those caravans bring in the supplies the 'unters need to survive, an' carry back the chocobos they catch to be sold at market. The beast's been 'elpin' 'imself to a bit o' both, an' the drivers beside. If the caravans are Tailfeather's lifeblood, then Thextera's the knife in its neck."
15,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_030","Might not look it at first glance, but that Sohm Al's an active volcano. I've 'eard tell there's a vast cave in the foothills that goes right into the belly o' the mountain, a place filled with fire an' brimstone like somethin' out o' the seventh 'ell."
16,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_031","'Course, it's a paradise fer cold-blooded scalekin. By all accounts there's a load o' the buggers down there in the deep─primitive lizards in thrall to the dragons."
17,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_032","There's one o' their kind ye've got to be especially wary of─an ancient archaeosaur by the name o' Pylraster. Some say 'e's almost as dangerous as the dragons themselves."
18,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_040","It's a better man than me that can tell one dragonling from the next, but they grow into all different shapes an' sizes. Take wyverns─they start off like any other dragon, but as they age their wings get bigger an' bigger, till they're spendin' all their time in the air."
19,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_041","They ain't no match fer their four-legged friends when it comes to brute strength, but what they lack in muscle, they make up fer in mobility. A mob o' the buggers can easily bring down an airship if they set their minds to it."
20,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_042","Ye'd think that speed would drop off with age, but no such luck. The eldest o' their number, the Lord o' the Wyverns, can twist an' turn like no other, duckin' an' divin' out the way o' dragonslayer shells. Small wonder the airship captains want the bastard dead."
21,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_050","'Ave ye ever set yer eyes on a griffin, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They're 'alf eagle, 'alf lion, an' all 'unter. Just like a chocobo trapper, they stalk their prey from the shadows─or in their case the clouds─waitin' fer the perfect time to strike."
22,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_051","The chocobo 'unters o' Tailfeather've got a certain credo about pickin' when to spring the trap─“'unt the 'unter,” they say. Whatever quarry yer after, ye stand a better chance o' catchin' it unawares if it's busy tryin' to catch its own prey."
23,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_052","Seems it's a motto ol' Senmurv's taken to 'eart. Whenever a group of 'ungry beasts 'eads out on the 'unt, the king o' the griffins'll swoop down from the sky an' carry off as many as 'is beak'll 'old."
24,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_000","Reckon I look like a chocobo 'unter, do ye? Look again, <If(PlayerParameter(4))>lass<Else/>lad</If>. I'm an 'unter, alright, but it's bigger game than chocobos I'm after."
1,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_001","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. It's always gladdenin' to meet a fellow member o' the Clan, an' a <If(PlayerParameter(4))>feisty-lookin' filly<Else/>ballsy-lookin' bravo</If> ye are too. So tell me, what'll ye be 'untin' this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?"
2,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_001","Tell me about the rank B elite mark. (Gnath Cometdrone)"
4,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_002","Tell me about the rank B elite mark. (Thextera)"
5,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_003","Tell me about the rank A elite mark. (Pylraster)"
6,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_004","Tell me about the rank A elite mark. (Lord of the Wyverns)"
7,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_005","Tell me about the rank S elite mark. (Senmurv)"
8,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_006","Nothing."
9,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_010","Time was the Gnath kept 'emselves to 'emselves, too wary o' the dragons to ever stray far from their own lands. Past few moons, though, the overgrown ladybugs look like they've finally grown a bit o' backbone."
10,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_011","They used to only use them muskets o' theirs to 'unt fer food, but o' late they've been turnin' 'em on anyone unlucky enough to stray into what they reckon to be “Gnath territory.”"
11,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_012","Judgin' from the number o' chocobo 'unters comin' back to Tailfeather with a back full o' buckshot, it seems that includes any place in the range o' their boomsticks. Someone's got to get rid o' that sniper o' theirs before it's too late."
12,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_020","Ye'll 'ave seen them bandersnatches prowlin' about off to the north, right? Well, there's one o' their number that's been causin' the chocobo 'unters such a ball ache they've put a bounty on its 'ead."
13,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_021","Instead of 'untin' fer chocobos like a good little bandersnatch, this Thextera's been takin' 'is meals from the trade caravans plyin' the trail 'twixt Tailfeather an' Ishgard."
14,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_022","Those caravans bring in the supplies the 'unters need to survive, an' carry back the chocobos they catch to be sold at market. The beast's been 'elpin' 'imself to a bit o' both, an' the drivers beside. If the caravans are Tailfeather's lifeblood, then Thextera's the knife in its neck."
15,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_030","Might not look it at first glance, but that Sohm Al's an active volcano. I've 'eard tell there's a vast cave in the foothills that goes right into the belly o' the mountain, a place filled with fire an' brimstone like somethin' out o' the seventh 'ell."
16,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_031","'Course, it's a paradise fer cold-blooded scalekin. By all accounts there's a load o' the buggers down there in the deep─primitive lizards in thrall to the dragons."
17,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_032","There's one o' their kind ye've got to be especially wary of─an ancient archaeosaur by the name o' Pylraster. Some say 'e's almost as dangerous as the dragons themselves."
18,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_040","It's a better man than me that can tell one dragonling from the next, but they grow into all different shapes an' sizes. Take wyverns─they start off like any other dragon, but as they age their wings get bigger an' bigger, till they're spendin' all their time in the air."
19,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_041","They ain't no match fer their four-legged friends when it comes to brute strength, but what they lack in muscle, they make up fer in mobility. A mob o' the buggers can easily bring down an airship if they set their minds to it."
20,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_042","Ye'd think that speed would drop off with age, but no such luck. The eldest o' their number, the Lord o' the Wyverns, can twist an' turn like no other, duckin' an' divin' out the way o' dragonslayer shells. Small wonder the airship captains want the bastard dead."
21,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_050","'Ave ye ever set yer eyes on a griffin, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They're 'alf eagle, 'alf lion, an' all 'unter. Just like a chocobo trapper, they stalk their prey from the shadows─or in their case the clouds─waitin' fer the perfect time to strike."
22,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_051","The chocobo 'unters o' Tailfeather've got a certain credo about pickin' when to spring the trap─“'unt the 'unter,” they say. Whatever quarry yer after, ye stand a better chance o' catchin' it unawares if it's busy tryin' to catch its own prey."
23,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_052","Seems it's a motto ol' Senmurv's taken to 'eart. Whenever a group of 'ungry beasts 'eads out on the 'unt, the king o' the griffins'll swoop down from the sky an' carry off as many as 'is beak'll 'old."
24,"TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_000 Reckon I look like a chocobo 'unter, do ye? Look again, <If(PlayerParameter(4))>lass<Else/>lad</If>. I'm an 'unter, alright, but it's bigger game than chocobos I'm after.
5 1 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_001 Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. It's always gladdenin' to meet a fellow member o' the Clan, an' a <If(PlayerParameter(4))>feisty-lookin' filly<Else/>ballsy-lookin' bravo</If> ye are too. So tell me, what'll ye be 'untin' this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>?
6 2 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_Q1_000_000 What will you ask?
7 3 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_001 Tell me about the rank B elite mark. (Gnath Cometdrone)
8 4 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_002 Tell me about the rank B elite mark. (Thextera)
9 5 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_003 Tell me about the rank A elite mark. (Pylraster)
10 6 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_004 Tell me about the rank A elite mark. (Lord of the Wyverns)
11 7 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_005 Tell me about the rank S elite mark. (Senmurv)
12 8 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_A1_000_006 Nothing.
13 9 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_010 Time was the Gnath kept 'emselves to 'emselves, too wary o' the dragons to ever stray far from their own lands. Past few moons, though, the overgrown ladybugs look like they've finally grown a bit o' backbone.
14 10 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_011 They used to only use them muskets o' theirs to 'unt fer food, but o' late they've been turnin' 'em on anyone unlucky enough to stray into what they reckon to be “Gnath territory.”
15 11 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_012 Judgin' from the number o' chocobo 'unters comin' back to Tailfeather with a back full o' buckshot, it seems that includes any place in the range o' their boomsticks. Someone's got to get rid o' that sniper o' theirs before it's too late.
16 12 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_020 Ye'll 'ave seen them bandersnatches prowlin' about off to the north, right? Well, there's one o' their number that's been causin' the chocobo 'unters such a ball ache they've put a bounty on its 'ead.
17 13 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_021 Instead of 'untin' fer chocobos like a good little bandersnatch, this Thextera's been takin' 'is meals from the trade caravans plyin' the trail 'twixt Tailfeather an' Ishgard.
18 14 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_022 Those caravans bring in the supplies the 'unters need to survive, an' carry back the chocobos they catch to be sold at market. The beast's been 'elpin' 'imself to a bit o' both, an' the drivers beside. If the caravans are Tailfeather's lifeblood, then Thextera's the knife in its neck.
19 15 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_030 Might not look it at first glance, but that Sohm Al's an active volcano. I've 'eard tell there's a vast cave in the foothills that goes right into the belly o' the mountain, a place filled with fire an' brimstone like somethin' out o' the seventh 'ell.
20 16 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_031 'Course, it's a paradise fer cold-blooded scalekin. By all accounts there's a load o' the buggers down there in the deep─primitive lizards in thrall to the dragons.
21 17 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_032 There's one o' their kind ye've got to be especially wary of─an ancient archaeosaur by the name o' Pylraster. Some say 'e's almost as dangerous as the dragons themselves.
22 18 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_040 It's a better man than me that can tell one dragonling from the next, but they grow into all different shapes an' sizes. Take wyverns─they start off like any other dragon, but as they age their wings get bigger an' bigger, till they're spendin' all their time in the air.
23 19 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_041 They ain't no match fer their four-legged friends when it comes to brute strength, but what they lack in muscle, they make up fer in mobility. A mob o' the buggers can easily bring down an airship if they set their minds to it.
24 20 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_042 Ye'd think that speed would drop off with age, but no such luck. The eldest o' their number, the Lord o' the Wyverns, can twist an' turn like no other, duckin' an' divin' out the way o' dragonslayer shells. Small wonder the airship captains want the bastard dead.
25 21 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_050 'Ave ye ever set yer eyes on a griffin, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They're 'alf eagle, 'alf lion, an' all 'unter. Just like a chocobo trapper, they stalk their prey from the shadows─or in their case the clouds─waitin' fer the perfect time to strike.
26 22 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_051 The chocobo 'unters o' Tailfeather've got a certain credo about pickin' when to spring the trap─“'unt the 'unter,” they say. Whatever quarry yer after, ye stand a better chance o' catchin' it unawares if it's busy tryin' to catch its own prey.
27 23 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_FHILSKAET_000_052 Seems it's a motto ol' Senmurv's taken to 'eart. Whenever a group of 'ungry beasts 'eads out on the 'unt, the king o' the griffins'll swoop down from the sky an' carry off as many as 'is beak'll 'old.
28 24 TEXT_REGDRA2NOTORIOUSMONSTERHINTF1_00266_TALK_ACTOR
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_000","Don't you lump me in with these so-called treasure hunters─if you ask me, they're nothing more than a pack of thieves and vagabonds. I'm something much more respectable. I'm a bounty hunter."
1,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_001","Well, well, well... It's nice to see a friendly face around here for once. What aid can I offer to a fellow member of the Clan?"
2,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_001","Tell me about the rank B elite mark. (Pterygotus)"
4,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_002","Tell me about the rank B elite mark. (False gigantopithecus)"
5,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_003","Tell me about the rank A elite mark. (Slipkinx Steeljoints)"
6,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_004","Tell me about the rank A elite mark. (Stolas)"
7,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_005","Tell me about the rank S elite mark. (The Pale Rider)"
8,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_006","Nothing."
9,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_010","The Thaliak River is a shining symbol of the Dravanian hinterlands─the great mother who blesses the land with the gift of water."
10,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_011","But where the gentle and generous mother brings life, the cruel and merciless father─an oversized crustacean who rules over the Thaliak with an iron claw─brings only death."
11,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_012","The great glutton will pounce on anything that moves, and chop up his prey with his tail pincers faster than you can say “ouch.” If you don't keep an eye on that tail of his, you'll be feeding the fishes in bite-sized chunks."
12,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_020","Time and again, the residents of Idyllshire have come under attack from a huge, hairy beastkin─imagine if you crossed a Roegadyn with an opo-opo, and had it row a ten-tonze galley for a twelvemoon."
13,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_021","I scoured the Sharlayan annals for a record of such a monster, and finally found it─it's a gigantopithecus, a fierce beast discovered on the tropical jungles of the Cieldalaes."
14,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_022","It was brought here as a youngling by a Sharlayan scholar, who raised it in a specially constructed glasshouse in some vain attempt to research its ecology. But when the exodus came, the callow whelp didn't think of taking his pet with him. Now it falls to the Clan to pick up the pieces."
15,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_030","Have you heard of the Illuminati? They're a secretive fraternity of goblin scholars who are particularly active in this area, engaging in experiments that run the gamut from the unusual to the downright unnatural."
16,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_031","Slipkinx Steeljoints's studies fall towards the latter end of the spectrum. He's a notorious scoundrel who thinks nothing of slaughtering innocents to test the effectiveness of his experimental weaponry."
17,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_032","The brute dresses himself in a suit of mechanical armor that is nigh on impenetrable, and sets about passersby with technologically enhanced gusto. Honestly, these scholars are completely incorrigible."
18,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_040","You'll never guess who put the bounty on Stolas's head─it was sent by a Sharlayan astrologian, all the way from his homeland across the seas."
19,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_041","He lived here before the exodus, conducting his scholarly experiments. In one such trial, he used his magicks to bind an owl to him as a familiar. The test succeeded, but by some quirk of fate, the owl gained a prodigious intelligence, outstripping even that of its master."
20,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_042","But when the exodus came, the owl revolted. It attacked its master, stole a tome of forbidden knowledge, and escaped into the hinterlands. It seems the tome contains secrets of such cataclysmic power that, for the safety of the realm, this owl cannot be suffered to live."
21,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_050","Another request sent by a Sharlayan scholar from the safety of his homeland. The fellow's uncovered an ancient prophecy, saying that in the end of days, a deathly knight will rise from the grave and bring death and destruction to Dravania atop an ashen steed."
22,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_051","If the scholar is right, and this “end of days” does indeed refer to the Seventh Umbral Calamity, then this supernatural horseman should already be among us, but I don't see any death and destruction around here. Well, no more than normal, anyway..."
23,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_052","Honestly, I think it's all a pile of chocobo plop. There <Emphasis>was</Emphasis> an adventurer passed through the other day, said she'd seen a headless horseman out in the hinterlands when she was hunting for treasure...but believe you me, you can trust those looters as far as you can throw them!"
24,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_000","Don't you lump me in with these so-called treasure hunters─if you ask me, they're nothing more than a pack of thieves and vagabonds. I'm something much more respectable. I'm a bounty hunter."
1,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_001","Well, well, well... It's nice to see a friendly face around here for once. What aid can I offer to a fellow member of the Clan?"
2,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_Q1_000_000","What will you ask?"
3,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_001","Tell me about the rank B elite mark. (Pterygotus)"
4,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_002","Tell me about the rank B elite mark. (False gigantopithecus)"
5,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_003","Tell me about the rank A elite mark. (Slipkinx Steeljoints)"
6,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_004","Tell me about the rank A elite mark. (Stolas)"
7,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_005","Tell me about the rank S elite mark. (The Pale Rider)"
8,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_006","Nothing."
9,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_010","The Thaliak River is a shining symbol of the Dravanian hinterlands─the great mother who blesses the land with the gift of water."
10,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_011","But where the gentle and generous mother brings life, the cruel and merciless father─an oversized crustacean who rules over the Thaliak with an iron claw─brings only death."
11,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_012","The great glutton will pounce on anything that moves, and chop up his prey with his tail pincers faster than you can say “ouch.” If you don't keep an eye on that tail of his, you'll be feeding the fishes in bite-sized chunks."
12,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_020","Time and again, the residents of Idyllshire have come under attack from a huge, hairy beastkin─imagine if you crossed a Roegadyn with an opo-opo, and had it row a ten-tonze galley for a twelvemoon."
13,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_021","I scoured the Sharlayan annals for a record of such a monster, and finally found it─it's a gigantopithecus, a fierce beast discovered on the tropical jungles of the Cieldalaes."
14,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_022","It was brought here as a youngling by a Sharlayan scholar, who raised it in a specially constructed glasshouse in some vain attempt to research its ecology. But when the exodus came, the callow whelp didn't think of taking his pet with him. Now it falls to the Clan to pick up the pieces."
15,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_030","Have you heard of the Illuminati? They're a secretive fraternity of goblin scholars who are particularly active in this area, engaging in experiments that run the gamut from the unusual to the downright unnatural."
16,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_031","Slipkinx Steeljoints's studies fall towards the latter end of the spectrum. He's a notorious scoundrel who thinks nothing of slaughtering innocents to test the effectiveness of his experimental weaponry."
17,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_032","The brute dresses himself in a suit of mechanical armor that is nigh on impenetrable, and sets about passersby with technologically enhanced gusto. Honestly, these scholars are completely incorrigible."
18,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_040","You'll never guess who put the bounty on Stolas's head─it was sent by a Sharlayan astrologian, all the way from his homeland across the seas."
19,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_041","He lived here before the exodus, conducting his scholarly experiments. In one such trial, he used his magicks to bind an owl to him as a familiar. The test succeeded, but by some quirk of fate, the owl gained a prodigious intelligence, outstripping even that of its master."
20,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_042","But when the exodus came, the owl revolted. It attacked its master, stole a tome of forbidden knowledge, and escaped into the hinterlands. It seems the tome contains secrets of such cataclysmic power that, for the safety of the realm, this owl cannot be suffered to live."
21,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_050","Another request sent by a Sharlayan scholar from the safety of his homeland. The fellow's uncovered an ancient prophecy, saying that in the end of days, a deathly knight will rise from the grave and bring death and destruction to Dravania atop an ashen steed."
22,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_051","If the scholar is right, and this “end of days” does indeed refer to the Seventh Umbral Calamity, then this supernatural horseman should already be among us, but I don't see any death and destruction around here. Well, no more than normal, anyway..."
23,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_052","Honestly, I think it's all a pile of chocobo plop. There <Emphasis>was</Emphasis> an adventurer passed through the other day, said she'd seen a headless horseman out in the hinterlands when she was hunting for treasure...but believe you me, you can trust those looters as far as you can throw them!"
24,"TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_000 Don't you lump me in with these so-called treasure hunters─if you ask me, they're nothing more than a pack of thieves and vagabonds. I'm something much more respectable. I'm a bounty hunter.
5 1 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_001 Well, well, well... It's nice to see a friendly face around here for once. What aid can I offer to a fellow member of the Clan?
6 2 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_Q1_000_000 What will you ask?
7 3 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_001 Tell me about the rank B elite mark. (Pterygotus)
8 4 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_002 Tell me about the rank B elite mark. (False gigantopithecus)
9 5 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_003 Tell me about the rank A elite mark. (Slipkinx Steeljoints)
10 6 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_004 Tell me about the rank A elite mark. (Stolas)
11 7 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_005 Tell me about the rank S elite mark. (The Pale Rider)
12 8 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_A1_000_006 Nothing.
13 9 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_010 The Thaliak River is a shining symbol of the Dravanian hinterlands─the great mother who blesses the land with the gift of water.
14 10 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_011 But where the gentle and generous mother brings life, the cruel and merciless father─an oversized crustacean who rules over the Thaliak with an iron claw─brings only death.
15 11 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_012 The great glutton will pounce on anything that moves, and chop up his prey with his tail pincers faster than you can say “ouch.” If you don't keep an eye on that tail of his, you'll be feeding the fishes in bite-sized chunks.
16 12 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_020 Time and again, the residents of Idyllshire have come under attack from a huge, hairy beastkin─imagine if you crossed a Roegadyn with an opo-opo, and had it row a ten-tonze galley for a twelvemoon.
17 13 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_021 I scoured the Sharlayan annals for a record of such a monster, and finally found it─it's a gigantopithecus, a fierce beast discovered on the tropical jungles of the Cieldalaes.
18 14 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_022 It was brought here as a youngling by a Sharlayan scholar, who raised it in a specially constructed glasshouse in some vain attempt to research its ecology. But when the exodus came, the callow whelp didn't think of taking his pet with him. Now it falls to the Clan to pick up the pieces.
19 15 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_030 Have you heard of the Illuminati? They're a secretive fraternity of goblin scholars who are particularly active in this area, engaging in experiments that run the gamut from the unusual to the downright unnatural.
20 16 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_031 Slipkinx Steeljoints's studies fall towards the latter end of the spectrum. He's a notorious scoundrel who thinks nothing of slaughtering innocents to test the effectiveness of his experimental weaponry.
21 17 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_032 The brute dresses himself in a suit of mechanical armor that is nigh on impenetrable, and sets about passersby with technologically enhanced gusto. Honestly, these scholars are completely incorrigible.
22 18 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_040 You'll never guess who put the bounty on Stolas's head─it was sent by a Sharlayan astrologian, all the way from his homeland across the seas.
23 19 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_041 He lived here before the exodus, conducting his scholarly experiments. In one such trial, he used his magicks to bind an owl to him as a familiar. The test succeeded, but by some quirk of fate, the owl gained a prodigious intelligence, outstripping even that of its master.
24 20 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_042 But when the exodus came, the owl revolted. It attacked its master, stole a tome of forbidden knowledge, and escaped into the hinterlands. It seems the tome contains secrets of such cataclysmic power that, for the safety of the realm, this owl cannot be suffered to live.
25 21 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_050 Another request sent by a Sharlayan scholar from the safety of his homeland. The fellow's uncovered an ancient prophecy, saying that in the end of days, a deathly knight will rise from the grave and bring death and destruction to Dravania atop an ashen steed.
26 22 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_051 If the scholar is right, and this “end of days” does indeed refer to the Seventh Umbral Calamity, then this supernatural horseman should already be among us, but I don't see any death and destruction around here. Well, no more than normal, anyway...
27 23 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_YLOISE_000_052 Honestly, I think it's all a pile of chocobo plop. There <Emphasis>was</Emphasis> an adventurer passed through the other day, said she'd seen a headless horseman out in the hinterlands when she was hunting for treasure...but believe you me, you can trust those looters as far as you can throw them!
28 24 TEXT_REGDRA2NOTORIOUSMONSTERHINTT1_00267_TALK_ACTOR
+21 -21
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@@ -1,21 +1,21 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_000","Oh, are you a traveler? Let me be one of the first to welcome you to Tailfeather!"
1,"TEXT_REGDRA2TAILFEATHER_00283_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_003","Nothing."
5,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_010","What's it look like? I'm learnin' the huntin' trade, just like my folks! Now, I haven't actually <Emphasis>hunted</Emphasis> yet, but I've got my hands full just helpin' out 'round the camp. "
6,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_011","Gettin' huntin' supplies, takin' care of the birds... Why, even now I'm lookin' over this fresh-caught chocobo. The other hunters say I ain't too bad with a bow, either!"
7,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_020","Hunters from all 'round make this encampment their base. Some are here hopin' to make a fortune, others are here 'cause they got nothin' better to do. You meet all sorts in this camp─there ain't never a dull moment!"
8,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_021","This forest is just teemin' with wild chocobos, and if you catch yourself a big one, merchants from Ishgard will pay buckets of gil for it! It's that thrill that keeps us goin' in the face of bandersnatches and dragons."
9,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000",""
10,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000Q",""
11,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A1",""
12,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A2",""
13,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A3",""
14,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_010",""
15,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_011",""
16,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_020",""
17,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_021",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_000","Oh, are you a traveler? Let me be one of the first to welcome you to Tailfeather!"
1,"TEXT_REGDRA2TAILFEATHER_00283_Q1_000_000","What will you ask?"
2,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_001","What do you do here?"
3,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_002","What kind of place is this?"
4,"TEXT_REGDRA2TAILFEATHER_00283_A1_000_003","Nothing."
5,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_010","What's it look like? I'm learnin' the huntin' trade, just like my folks! Now, I haven't actually <Emphasis>hunted</Emphasis> yet, but I've got my hands full just helpin' out 'round the camp. "
6,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_011","Gettin' huntin' supplies, takin' care of the birds... Why, even now I'm lookin' over this fresh-caught chocobo. The other hunters say I ain't too bad with a bow, either!"
7,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_020","Hunters from all 'round make this encampment their base. Some are here hopin' to make a fortune, others are here 'cause they got nothin' better to do. You meet all sorts in this camp─there ain't never a dull moment!"
8,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_021","This forest is just teemin' with wild chocobos, and if you catch yourself a big one, merchants from Ishgard will pay buckets of gil for it! It's that thrill that keeps us goin' in the face of bandersnatches and dragons."
9,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_000",""
10,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000Q",""
11,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A1",""
12,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A2",""
13,"TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A3",""
14,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_010",""
15,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_011",""
16,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_020",""
17,"TEXT_REGDRA2TAILFEATHER_00283_COLINA_021",""
1 key 0 1
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3 int32 str str
4 0 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_000 Oh, are you a traveler? Let me be one of the first to welcome you to Tailfeather!
5 1 TEXT_REGDRA2TAILFEATHER_00283_Q1_000_000 What will you ask?
6 2 TEXT_REGDRA2TAILFEATHER_00283_A1_000_001 What do you do here?
7 3 TEXT_REGDRA2TAILFEATHER_00283_A1_000_002 What kind of place is this?
8 4 TEXT_REGDRA2TAILFEATHER_00283_A1_000_003 Nothing.
9 5 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_010 What's it look like? I'm learnin' the huntin' trade, just like my folks! Now, I haven't actually <Emphasis>hunted</Emphasis> yet, but I've got my hands full just helpin' out 'round the camp.
10 6 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_011 Gettin' huntin' supplies, takin' care of the birds... Why, even now I'm lookin' over this fresh-caught chocobo. The other hunters say I ain't too bad with a bow, either!
11 7 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_020 Hunters from all 'round make this encampment their base. Some are here hopin' to make a fortune, others are here 'cause they got nothin' better to do. You meet all sorts in this camp─there ain't never a dull moment!
12 8 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000_021 This forest is just teemin' with wild chocobos, and if you catch yourself a big one, merchants from Ishgard will pay buckets of gil for it! It's that thrill that keeps us goin' in the face of bandersnatches and dragons.
13 9 TEXT_REGDRA2TAILFEATHER_00283_COLINA_000
14 10 TEXT_REGDRA2TAILFEATHER_00283_SCENE00000Q
15 11 TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A1
16 12 TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A2
17 13 TEXT_REGDRA2TAILFEATHER_00283_SCENE00000A3
18 14 TEXT_REGDRA2TAILFEATHER_00283_COLINA_010
19 15 TEXT_REGDRA2TAILFEATHER_00283_COLINA_011
20 16 TEXT_REGDRA2TAILFEATHER_00283_COLINA_020
21 17 TEXT_REGDRA2TAILFEATHER_00283_COLINA_021
@@ -1,3 +1,3 @@
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0,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_000","Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?"
1,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_001","Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?"
2,"TEXT_REGFSTEHCATL_00203_Q1_000_000","What will you ask?"
3,"TEXT_REGFSTEHCATL_00203_A1_000_001","Tell me about yourself."
4,"TEXT_REGFSTEHCATL_00203_A1_000_002","What kind of place is this?"
5,"TEXT_REGFSTEHCATL_00203_A1_000_003","Nothing."
6,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_010","Guard territory of Ehcatl, Razel does! Step out of line and gut you with talons, Razel will! Squawk!"
7,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_011","Gathering of artisans and engineers, this is. Call ourselves “Ehcatl Nine”!"
8,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_012","Drawn by dream of Chief Totoloc, we were... Hmmm. To fly again. Yes. To soar!"
9,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_013","Snigger at our dreams, do you? Hmmm? Have last cackle, we will! Caw!"
10,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_020","Shipyard of Ehcatl Nine, this is!"
11,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_021","Obvious, now, what we do here, yes? Building special airship, we are!"
12,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_022","Latest technology! Revolutionary ideas! Bind them together to create unique hybrid vessel, we will!"
13,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_023","Privileged to be here, featherless one is! Be sneaky and stealthy, we must! Keep camp secret even from our own kin, we do!"
14,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_024","Like that we borrow no-feathers technology, they would not!"
15,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_025","Caw! Like that we borrow no-feathers technology, no-feathers would not either!"
16,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_026","Hide from both, we do! Secret and safe! Blather about what you see here, featherless one must not!"
17,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_027","Betray our trust, and mount featherless one's head on airship prow, Razel will! Squawk!"
18,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_100","Squawk! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have questions for Razel, do you? Hmmm?"
19,"TEXT_REGFSTEHCATL_00203_Q2_000_000","What will you ask?"
20,"TEXT_REGFSTEHCATL_00203_A2_000_001","How fares the Ehcatl Nine?"
21,"TEXT_REGFSTEHCATL_00203_A2_000_002","What do you do here again?"
22,"TEXT_REGFSTEHCATL_00203_A2_000_003","Nothing."
23,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_110","Squawk! Well! Very well, we fare!"
24,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_111","Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not..."
25,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_112","Not until we land upon shores of Ayatlan! Dream yet of that day, we do!"
26,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_113","And so work, we shall. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!"
27,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_200","Squawk! Well! Very well, we fare!"
28,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_201","Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not..."
29,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_202","Not until we land upon shores of Ayatlan! Dream yet of that day, we do!"
30,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_203","Hmmm? Making solemn face, featherless one is. Strikes awe into heart, name of Ayatlan does? Yes? Then take you there, perhaps we will!"
31,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_204","But now work, we must. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!"
32,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_120","Fall from airship and bump head, did you? Ehcatl, this is! Shipyard of Ehcatl Nine!"
33,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_121","Still seek to improve airship, we do!"
34,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_122","Ixal technology, no-feathers technology─it matters not. Only dream of flying."
35,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_123","Kept Ehcatl secret, you have? Yes? Feel sad about gutting <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Razel would."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_000","Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?"
1,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_001","Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?"
2,"TEXT_REGFSTEHCATL_00203_Q1_000_000","What will you ask?"
3,"TEXT_REGFSTEHCATL_00203_A1_000_001","Tell me about yourself."
4,"TEXT_REGFSTEHCATL_00203_A1_000_002","What kind of place is this?"
5,"TEXT_REGFSTEHCATL_00203_A1_000_003","Nothing."
6,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_010","Guard territory of Ehcatl, Razel does! Step out of line and gut you with talons, Razel will! Squawk!"
7,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_011","Gathering of artisans and engineers, this is. Call ourselves “Ehcatl Nine”!"
8,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_012","Drawn by dream of Chief Totoloc, we were... Hmmm. To fly again. Yes. To soar!"
9,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_013","Snigger at our dreams, do you? Hmmm? Have last cackle, we will! Caw!"
10,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_020","Shipyard of Ehcatl Nine, this is!"
11,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_021","Obvious, now, what we do here, yes? Building special airship, we are!"
12,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_022","Latest technology! Revolutionary ideas! Bind them together to create unique hybrid vessel, we will!"
13,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_023","Privileged to be here, featherless one is! Be sneaky and stealthy, we must! Keep camp secret even from our own kin, we do!"
14,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_024","Like that we borrow no-feathers technology, they would not!"
15,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_025","Caw! Like that we borrow no-feathers technology, no-feathers would not either!"
16,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_026","Hide from both, we do! Secret and safe! Blather about what you see here, featherless one must not!"
17,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_027","Betray our trust, and mount featherless one's head on airship prow, Razel will! Squawk!"
18,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_100","Squawk! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have questions for Razel, do you? Hmmm?"
19,"TEXT_REGFSTEHCATL_00203_Q2_000_000","What will you ask?"
20,"TEXT_REGFSTEHCATL_00203_A2_000_001","How fares the Ehcatl Nine?"
21,"TEXT_REGFSTEHCATL_00203_A2_000_002","What do you do here again?"
22,"TEXT_REGFSTEHCATL_00203_A2_000_003","Nothing."
23,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_110","Squawk! Well! Very well, we fare!"
24,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_111","Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not..."
25,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_112","Not until we land upon shores of Ayatlan! Dream yet of that day, we do!"
26,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_113","And so work, we shall. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!"
27,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_200","Squawk! Well! Very well, we fare!"
28,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_201","Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not..."
29,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_202","Not until we land upon shores of Ayatlan! Dream yet of that day, we do!"
30,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_203","Hmmm? Making solemn face, featherless one is. Strikes awe into heart, name of Ayatlan does? Yes? Then take you there, perhaps we will!"
31,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_204","But now work, we must. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!"
32,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_120","Fall from airship and bump head, did you? Ehcatl, this is! Shipyard of Ehcatl Nine!"
33,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_121","Still seek to improve airship, we do!"
34,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_122","Ixal technology, no-feathers technology─it matters not. Only dream of flying."
35,"TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_123","Kept Ehcatl secret, you have? Yes? Feel sad about gutting <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Razel would."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_000 Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?
5 1 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_001 Squawk! Trespassing on Ehcatl territory, featherless one is! What business have you with us!?
6 2 TEXT_REGFSTEHCATL_00203_Q1_000_000 What will you ask?
7 3 TEXT_REGFSTEHCATL_00203_A1_000_001 Tell me about yourself.
8 4 TEXT_REGFSTEHCATL_00203_A1_000_002 What kind of place is this?
9 5 TEXT_REGFSTEHCATL_00203_A1_000_003 Nothing.
10 6 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_010 Guard territory of Ehcatl, Razel does! Step out of line and gut you with talons, Razel will! Squawk!
11 7 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_011 Gathering of artisans and engineers, this is. Call ourselves “Ehcatl Nine”!
12 8 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_012 Drawn by dream of Chief Totoloc, we were... Hmmm. To fly again. Yes. To soar!
13 9 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_013 Snigger at our dreams, do you? Hmmm? Have last cackle, we will! Caw!
14 10 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_020 Shipyard of Ehcatl Nine, this is!
15 11 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_021 Obvious, now, what we do here, yes? Building special airship, we are!
16 12 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_022 Latest technology! Revolutionary ideas! Bind them together to create unique hybrid vessel, we will!
17 13 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_023 Privileged to be here, featherless one is! Be sneaky and stealthy, we must! Keep camp secret even from our own kin, we do!
18 14 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_024 Like that we borrow no-feathers technology, they would not!
19 15 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_025 Caw! Like that we borrow no-feathers technology, no-feathers would not either!
20 16 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_026 Hide from both, we do! Secret and safe! Blather about what you see here, featherless one must not!
21 17 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_027 Betray our trust, and mount featherless one's head on airship prow, Razel will! Squawk!
22 18 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_100 Squawk! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have questions for Razel, do you? Hmmm?
23 19 TEXT_REGFSTEHCATL_00203_Q2_000_000 What will you ask?
24 20 TEXT_REGFSTEHCATL_00203_A2_000_001 How fares the Ehcatl Nine?
25 21 TEXT_REGFSTEHCATL_00203_A2_000_002 What do you do here again?
26 22 TEXT_REGFSTEHCATL_00203_A2_000_003 Nothing.
27 23 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_110 Squawk! Well! Very well, we fare!
28 24 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_111 Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not...
29 25 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_112 Not until we land upon shores of Ayatlan! Dream yet of that day, we do!
30 26 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_113 And so work, we shall. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!
31 27 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_200 Squawk! Well! Very well, we fare!
32 28 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_201 Great success, first flight of <Emphasis>Dezul Qualan</Emphasis> was! Very high, it flew! Soared like bird! But satisfied, we are not...
33 29 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_202 Not until we land upon shores of Ayatlan! Dream yet of that day, we do!
34 30 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_203 Hmmm? Making solemn face, featherless one is. Strikes awe into heart, name of Ayatlan does? Yes? Then take you there, perhaps we will!
35 31 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_204 But now work, we must. Today. Tomorrow. Work until we can climb high above clouds, we will! Squawk!
36 32 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_120 Fall from airship and bump head, did you? Ehcatl, this is! Shipyard of Ehcatl Nine!
37 33 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_121 Still seek to improve airship, we do!
38 34 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_122 Ixal technology, no-feathers technology─it matters not. Only dream of flying.
39 35 TEXT_REGFSTEHCATL_00203_RAZELHUIZAN_000_123 Kept Ehcatl secret, you have? Yes? Feel sad about gutting <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Razel would.
@@ -1,18 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. My name is Claribel, and I have the honor to assist those happy couples who wish to be joined in the sight of gods and men."
1,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_001","The special quest “The Ties that Bind” is available to those who have completed the quest “The Scions of the Seventh Dawn” and have obtained a promise wristlet."
2,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_002","There exist three varieties of wristlets, each of which may be acquired via the Mog Station."
3,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_003","Wristlets are sent to you via the moogle delivery service. By equipping a wristlet, the aforementioned quest will become available from Claribel."
4,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_004","When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet."
5,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_020","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, my <If(PlayerParameter(4))>lady<Else/>lord</If>. I trust you have been well."
6,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_021","It was an honor and a pleasure both to serve you. If there is aught else I might do for you, please do not hesitate to ask."
7,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_Q1_000_021","Do you require help with something?"
8,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_021","No, thank you. Everything is well."
9,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_022","Actually...I'm thinking about holding another ceremony."
10,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_030","I am glad to hear that. May the Twelve ever shine Their countenances upon you and your beloved."
11,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_040","Another ceremony, my <If(PlayerParameter(4))>lady<Else/>lord</If>? I take it to mean that you wish to be joined to another. I shall explain the process that you may undertake to begin anew."
12,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_041","If you wish to form an eternal bond with a new partner, you must first have your existing bond annulled by relinquishing your eternity ring to the Sanctum acolyte."
13,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_042","Next, log in to the Mog Station and acquire a new promise wristlet, which will be sent to you via the moogle delivery service."
14,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_043","By equipping a wristlet, the special quest “The Ties that Bind” will become available from Claribel. When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. My name is Claribel, and I have the honor to assist those happy couples who wish to be joined in the sight of gods and men."
1,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_001","The special quest “The Ties that Bind” is available to those who have completed the quest “The Scions of the Seventh Dawn” and have obtained a promise wristlet."
2,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_002","There exist three varieties of wristlets, each of which may be acquired via the Mog Station."
3,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_003","Wristlets are sent to you via the moogle delivery service. By equipping a wristlet, the aforementioned quest will become available from Claribel."
4,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_004","When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet."
5,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_020","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, my <If(PlayerParameter(4))>lady<Else/>lord</If>. I trust you have been well."
6,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_021","It was an honor and a pleasure both to serve you. If there is aught else I might do for you, please do not hesitate to ask."
7,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_Q1_000_021","Do you require help with something?"
8,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_021","No, thank you. Everything is well."
9,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_022","Actually...I'm thinking about holding another ceremony."
10,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_030","I am glad to hear that. May the Twelve ever shine Their countenances upon you and your beloved."
11,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_040","Another ceremony, my <If(PlayerParameter(4))>lady<Else/>lord</If>? I take it to mean that you wish to be joined to another. I shall explain the process that you may undertake to begin anew."
12,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_041","If you wish to form an eternal bond with a new partner, you must first have your existing bond annulled by relinquishing your eternity ring to the Sanctum acolyte."
13,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_042","Next, log in to the Mog Station and acquire a new promise wristlet, which will be sent to you via the moogle delivery service."
14,"TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_043","By equipping a wristlet, the special quest “The Ties that Bind” will become available from Claribel. When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_000 Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. My name is Claribel, and I have the honor to assist those happy couples who wish to be joined in the sight of gods and men.
5 1 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_001 The special quest “The Ties that Bind” is available to those who have completed the quest “The Scions of the Seventh Dawn” and have obtained a promise wristlet.
6 2 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_002 There exist three varieties of wristlets, each of which may be acquired via the Mog Station.
7 3 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_003 Wristlets are sent to you via the moogle delivery service. By equipping a wristlet, the aforementioned quest will become available from Claribel.
8 4 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_004 When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet.
9 5 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_020 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, my <If(PlayerParameter(4))>lady<Else/>lord</If>. I trust you have been well.
10 6 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_021 It was an honor and a pleasure both to serve you. If there is aught else I might do for you, please do not hesitate to ask.
11 7 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_Q1_000_021 Do you require help with something?
12 8 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_021 No, thank you. Everything is well.
13 9 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_A1_000_022 Actually...I'm thinking about holding another ceremony.
14 10 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_030 I am glad to hear that. May the Twelve ever shine Their countenances upon you and your beloved.
15 11 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_CLARIBEL_000_040 Another ceremony, my <If(PlayerParameter(4))>lady<Else/>lord</If>? I take it to mean that you wish to be joined to another. I shall explain the process that you may undertake to begin anew.
16 12 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_041 If you wish to form an eternal bond with a new partner, you must first have your existing bond annulled by relinquishing your eternity ring to the Sanctum acolyte.
17 13 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_042 Next, log in to the Mog Station and acquire a new promise wristlet, which will be sent to you via the moogle delivery service.
18 14 TEXT_REGFSTETERNALCEREMONYPLANNER_00217_SYSTEM_000_043 By equipping a wristlet, the special quest “The Ties that Bind” will become available from Claribel. When accepting this quest, please ensure that you are in a party of two with your partner, who must also be equipped with a wristlet.
@@ -1,7 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_000","If you're planning to hold a Ceremony of Eternal Bonding here at the Sanctum, I can furnish you with assorted items to make your special day as special as can be!"
1,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_001","The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station."
2,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_020","You and your beloved were joined here at the Sanctum, were you not? I wish you all the best in your future together!"
3,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_021","The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_000","If you're planning to hold a Ceremony of Eternal Bonding here at the Sanctum, I can furnish you with assorted items to make your special day as special as can be!"
1,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_001","The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station."
2,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_020","You and your beloved were joined here at the Sanctum, were you not? I wish you all the best in your future together!"
3,"TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_021","The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_000 If you're planning to hold a Ceremony of Eternal Bonding here at the Sanctum, I can furnish you with assorted items to make your special day as special as can be!
5 1 TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_001 The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station.
6 2 TEXT_REGFSTETERNALCEREMONYSHOP_00219_CEREMONYSHOP01578_000_020 You and your beloved were joined here at the Sanctum, were you not? I wish you all the best in your future together!
7 3 TEXT_REGFSTETERNALCEREMONYSHOP_00219_SYSTEM_000_021 The wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony. To accept this quest, you must possess a promise wristlet, which can be acquired via the Mog Station.
+33 -33
View File
@@ -1,33 +1,33 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_000","Halt, featherless neuker! The soil upon which you tread, sullied, it is, by talon-less feet! Begone or be supper! Squark!"
1,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_010","Squark! Here for labor, this one is! State your business or begone!"
2,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_020","Squark! Here for labor, this one is? State your business or begone!"
3,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_030","Squark! No more labor have we for you this day, featherless neuker! State your business or begone!"
4,"TEXT_REGFSTIXALSUPPLY_00205_Q1_000_000","What will you ask?"
5,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_001","About delivery quests."
6,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_002","About quotas."
7,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_003","About quest frequency."
8,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_004","About items in demand."
9,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_005","Nothing."
10,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_040","Squark! Our engineers, require more than simply cogs and cranks, they do. Eat, an Ixal must. Train, an Ixal must. Fight, an Ixal must!"
11,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_041","But leave their work, they must not! Squark! So borrow the talon-less hands of adventurers, we shall. Talon-less hands, good at gathering, they are. Good at pilfering, they are!"
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of beast tribe quest made available once a day (Earth time)."
13,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051","In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations."
14,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052","Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman."
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <Color(-34022)>Timers</Color> under <Color(-34022)>Duty</Color> in the main menu."
16,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_060","Squark! What an Ixal craves, a featherless neuker knows not. Tell you, we shall─of what and how much!"
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <Color(-34022)>quota</Color>. Only when the quota is met will the quest be deemed complete."
18,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_071","Each individual delivery will earn you experience points for the class indicated to the left of the item name in the Ehcatl Nine Delivery Quest menu."
19,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_072","Completing an Ehcatl Nine delivery quest will earn experience points for your job or class at the time of completion, as well as improve your reputation with the faction."
20,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072","Current quota progress can be viewed in the duty list and journal."
21,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_090","Squark! Eager, the featherless one is. Good! Good! But patient, you must be!"
22,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_090","Delivery quests may only be accepted once a day (Earth time). Once you have accepted a delivery quest you will not be able to accept another until the following day, regardless of whether you complete or abandon it."
23,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091","Delivery quests will also use one of your beast tribe quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest."
24,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_092","Allowances are replenished once a day (Earth time)."
25,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092","Please be advised that the list of currently sought items will be updated each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
26,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_110","Squark! Some things, we want. Some things, we <Emphasis>need</Emphasis>. Bring us what we need and much fortune shall you see! Squeee!"
27,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_110","When viewing the list of items sought by the Ehcatl Nine, you may notice entries with a gold star (<Gui(67)/>) to their left."
28,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_111","This indicates that demand for the items is high, and they will earn you an experience bonus when delivered."
29,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_112","You will also earn extra experience points for delivering high-quality items, regardless of whether or not they are in demand."
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_000","Halt, featherless neuker! The soil upon which you tread, sullied, it is, by talon-less feet! Begone or be supper! Squark!"
1,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_010","Squark! Here for labor, this one is! State your business or begone!"
2,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_020","Squark! Here for labor, this one is? State your business or begone!"
3,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_030","Squark! No more labor have we for you this day, featherless neuker! State your business or begone!"
4,"TEXT_REGFSTIXALSUPPLY_00205_Q1_000_000","What will you ask?"
5,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_001","About delivery quests."
6,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_002","About quotas."
7,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_003","About quest frequency."
8,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_004","About items in demand."
9,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_005","Nothing."
10,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_040","Squark! Our engineers, require more than simply cogs and cranks, they do. Eat, an Ixal must. Train, an Ixal must. Fight, an Ixal must!"
11,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_041","But leave their work, they must not! Squark! So borrow the talon-less hands of adventurers, we shall. Talon-less hands, good at gathering, they are. Good at pilfering, they are!"
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of beast tribe quest made available once a day (Earth time)."
13,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051","In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations."
14,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052","Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman."
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <Color(-34022)>Timers</Color> under <Color(-34022)>Duty</Color> in the main menu."
16,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_060","Squark! What an Ixal craves, a featherless neuker knows not. Tell you, we shall─of what and how much!"
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <Color(-34022)>quota</Color>. Only when the quota is met will the quest be deemed complete."
18,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_071","Each individual delivery will earn you experience points for the class indicated to the left of the item name in the Ehcatl Nine Delivery Quest menu."
19,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_072","Completing an Ehcatl Nine delivery quest will earn experience points for your job or class at the time of completion, as well as improve your reputation with the faction."
20,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072","Current quota progress can be viewed in the duty list and journal."
21,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_090","Squark! Eager, the featherless one is. Good! Good! But patient, you must be!"
22,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_090","Delivery quests may only be accepted once a day (Earth time). Once you have accepted a delivery quest you will not be able to accept another until the following day, regardless of whether you complete or abandon it."
23,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091","Delivery quests will also use one of your beast tribe quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest."
24,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_092","Allowances are replenished once a day (Earth time)."
25,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092","Please be advised that the list of currently sought items will be updated each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
26,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_110","Squark! Some things, we want. Some things, we <Emphasis>need</Emphasis>. Bring us what we need and much fortune shall you see! Squeee!"
27,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_110","When viewing the list of items sought by the Ehcatl Nine, you may notice entries with a gold star (<Gui(67)/>) to their left."
28,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_111","This indicates that demand for the items is high, and they will earn you an experience bonus when delivered."
29,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_112","You will also earn extra experience points for delivering high-quality items, regardless of whether or not they are in demand."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_000 Halt, featherless neuker! The soil upon which you tread, sullied, it is, by talon-less feet! Begone or be supper! Squark!
5 1 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_010 Squark! Here for labor, this one is! State your business or begone!
6 2 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_020 Squark! Here for labor, this one is? State your business or begone!
7 3 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_030 Squark! No more labor have we for you this day, featherless neuker! State your business or begone!
8 4 TEXT_REGFSTIXALSUPPLY_00205_Q1_000_000 What will you ask?
9 5 TEXT_REGFSTIXALSUPPLY_00205_A1_000_001 About delivery quests.
10 6 TEXT_REGFSTIXALSUPPLY_00205_A1_000_002 About quotas.
11 7 TEXT_REGFSTIXALSUPPLY_00205_A1_000_003 About quest frequency.
12 8 TEXT_REGFSTIXALSUPPLY_00205_A1_000_004 About items in demand.
13 9 TEXT_REGFSTIXALSUPPLY_00205_A1_000_005 Nothing.
14 10 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_040 Squark! Our engineers, require more than simply cogs and cranks, they do. Eat, an Ixal must. Train, an Ixal must. Fight, an Ixal must!
15 11 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_041 But leave their work, they must not! Squark! So borrow the talon-less hands of adventurers, we shall. Talon-less hands, good at gathering, they are. Good at pilfering, they are!
16 12 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050 Ehcatl Nine delivery quests are a type of beast tribe quest made available once a day (Earth time).
17 13 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051 In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations.
18 14 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052 Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman.
19 15 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053 The list of currently sought items can be viewed by either speaking with the foreman, or selecting <Color(-34022)>Timers</Color> under <Color(-34022)>Duty</Color> in the main menu.
20 16 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_060 Squark! What an Ixal craves, a featherless neuker knows not. Tell you, we shall─of what and how much!
21 17 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070 Each item delivered will earn you points towards meeting your <Color(-34022)>quota</Color>. Only when the quota is met will the quest be deemed complete.
22 18 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_071 Each individual delivery will earn you experience points for the class indicated to the left of the item name in the Ehcatl Nine Delivery Quest menu.
23 19 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_072 Completing an Ehcatl Nine delivery quest will earn experience points for your job or class at the time of completion, as well as improve your reputation with the faction.
24 20 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072 Current quota progress can be viewed in the duty list and journal.
25 21 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_090 Squark! Eager, the featherless one is. Good! Good! But patient, you must be!
26 22 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_090 Delivery quests may only be accepted once a day (Earth time). Once you have accepted a delivery quest you will not be able to accept another until the following day, regardless of whether you complete or abandon it.
27 23 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091 Delivery quests will also use one of your beast tribe quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest.
28 24 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_092 Allowances are replenished once a day (Earth time).
29 25 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092 Please be advised that the list of currently sought items will be updated each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted.
30 26 TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_110 Squark! Some things, we want. Some things, we <Emphasis>need</Emphasis>. Bring us what we need and much fortune shall you see! Squeee!
31 27 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_110 When viewing the list of items sought by the Ehcatl Nine, you may notice entries with a gold star (<Gui(67)/>) to their left.
32 28 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_111 This indicates that demand for the items is high, and they will earn you an experience bonus when delivered.
33 29 TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_112 You will also earn extra experience points for delivering high-quality items, regardless of whether or not they are in demand.
@@ -1,34 +1,34 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_Q1","What will you ask?"
1,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A1","What is collectables trading?"
2,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A2","What are collectables?"
3,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A3","What are scrips?"
4,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A4","How do I submit collectables?"
5,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A5","How do I craft collectables?"
6,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A6","How do I gather collectables?"
7,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A7","Nothing."
8,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_000","Certain wealthy individuals value items not for their potential applications, but for an intrinsic quality we have taken to calling “collectability.”"
9,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_001","Rowena's House of Splendors is glad to receive the custom of such individuals, and we in turn employ talented individuals such as yourself to craft or procure these collectables."
10,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_002","Compensation will be commensurate to the collectability of items provided and paid in scrips, which can be exchanged for all manner of fine wares."
11,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003","Please note that scrips will only be awarded in exchange for collectables of item level 56 or higher."
12,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_010","Quite frankly, almost anything can be considered a collectable, so long as it was crafted or procured with that intent."
13,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011","I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting."
14,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015","In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares."
15,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016","These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction."
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Currency</Color>, then select <Color(-34022)>Other</Color> from within the interface."
17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand."
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <Time(1285099200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <Color(-34022)>Collectable Synthesis</Color> command will grant you with the <Color(-34022)>Collectable Synthesis</Color> status."
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis."
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <Color(-34022)>collectability</Color>."
26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <Color(-34022)>Collector's Glove</Color> status, you will be given the option to gather items as <Color(-34022)>collectables</Color>."
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <Color(-34022)>Appraisal</Color> actions to increase its <Color(-34022)>rarity</Color>, and in turn, its <Color(-34022)>collectability</Color>."
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <Color(-34022)>wear</Color>. If wear increases beyond an item's limit, gathering rate will drop significantly."
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <Color(-34022)>Collector's Glove</Color> status, fish landed will be gathered as collectables, their size directly affecting <Color(-34022)>collectability</Color>."
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_Q1","What will you ask?"
1,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A1","What is collectables trading?"
2,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A2","What are collectables?"
3,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A3","What are scrips?"
4,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A4","How do I submit collectables?"
5,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A5","How do I craft collectables?"
6,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A6","How do I gather collectables?"
7,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A7","Nothing."
8,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_000","Certain wealthy individuals value items not for their potential applications, but for an intrinsic quality we have taken to calling “collectability.”"
9,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_001","Rowena's House of Splendors is glad to receive the custom of such individuals, and we in turn employ talented individuals such as yourself to craft or procure these collectables."
10,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_002","Compensation will be commensurate to the collectability of items provided and paid in scrips, which can be exchanged for all manner of fine wares."
11,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003","Please note that scrips will only be awarded in exchange for collectables of item level 56 or higher."
12,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_010","Quite frankly, almost anything can be considered a collectable, so long as it was crafted or procured with that intent."
13,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011","I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting."
14,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015","In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares."
15,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016","These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction."
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Currency</Color>, then select <Color(-34022)>Other</Color> from within the interface."
17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand."
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <Time(1285099200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <Color(-34022)>Collectable Synthesis</Color> command will grant you with the <Color(-34022)>Collectable Synthesis</Color> status."
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis."
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <Color(-34022)>collectability</Color>."
26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <Color(-34022)>Collector's Glove</Color> status, you will be given the option to gather items as <Color(-34022)>collectables</Color>."
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <Color(-34022)>Appraisal</Color> actions to increase its <Color(-34022)>rarity</Color>, and in turn, its <Color(-34022)>collectability</Color>."
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <Color(-34022)>wear</Color>. If wear increases beyond an item's limit, gathering rate will drop significantly."
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <Color(-34022)>Collector's Glove</Color> status, fish landed will be gathered as collectables, their size directly affecting <Color(-34022)>collectability</Color>."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_Q1 What will you ask?
5 1 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A1 What is collectables trading?
6 2 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A2 What are collectables?
7 3 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A3 What are scrips?
8 4 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A4 How do I submit collectables?
9 5 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A5 How do I craft collectables?
10 6 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A6 How do I gather collectables?
11 7 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A7 Nothing.
12 8 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_000 Certain wealthy individuals value items not for their potential applications, but for an intrinsic quality we have taken to calling “collectability.”
13 9 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_001 Rowena's House of Splendors is glad to receive the custom of such individuals, and we in turn employ talented individuals such as yourself to craft or procure these collectables.
14 10 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_002 Compensation will be commensurate to the collectability of items provided and paid in scrips, which can be exchanged for all manner of fine wares.
15 11 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003 Please note that scrips will only be awarded in exchange for collectables of item level 56 or higher.
16 12 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_010 Quite frankly, almost anything can be considered a collectable, so long as it was crafted or procured with that intent.
17 13 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011 I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting.
18 14 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015 In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares.
19 15 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016 These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction.
20 16 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017 To confirm the number of scrips in your possession, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Currency</Color>, then select <Color(-34022)>Other</Color> from within the interface.
21 17 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020 If you wish to submit a collectable, pray present it to one of our representatives for appraisal.
22 18 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021 Please be advised that we may be forced to decline your submission should it not be of sufficient collectability.
23 19 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022 On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation.
24 20 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023 Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand.
25 21 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024 Please be advised that the list of currently sought items will be updated each day at <Time(1285099200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted.
26 22 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025 Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent...
27 23 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026 Using the <Color(-34022)>Collectable Synthesis</Color> command will grant you with the <Color(-34022)>Collectable Synthesis</Color> status.
28 24 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027 While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis.
29 25 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028 Increasing an item's quality through synthesis will also increase its <Color(-34022)>collectability</Color>.
30 26 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030 Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent...
31 27 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031 While under the effect of the <Color(-34022)>Collector's Glove</Color> status, you will be given the option to gather items as <Color(-34022)>collectables</Color>.
32 28 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032 Before gathering the item, use the <Color(-34022)>Appraisal</Color> actions to increase its <Color(-34022)>rarity</Color>, and in turn, its <Color(-34022)>collectability</Color>.
33 29 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033 Although appraisal increases rarity, it also increases an item's <Color(-34022)>wear</Color>. If wear increases beyond an item's limit, gathering rate will drop significantly.
34 30 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034 While fishing under the effect of the <Color(-34022)>Collector's Glove</Color> status, fish landed will be gathered as collectables, their size directly affecting <Color(-34022)>collectability</Color>.
+20 -20
View File
@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_Q1","What will you ask?"
1,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1","About master recipe tomes."
2,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2","About artisan's & forager's gear."
3,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3","About supra tools."
4,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4","About lucis tools."
5,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A5","Nothing."
6,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_1","As you may gather from their name, master recipe tomes contain complex recipes that require a master's hand to create."
7,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_2","'Tis rumored there are others who can teach master recipes. If you've any interest at all, you would do well to seek out these individuals."
8,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_1","Artisan's and forager's gear, you say? The procurement of these is best suited to those who already possess as fine a tool as the guilds can provide."
9,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_2","Talan can be persuaded to part with tools and armor both...in exchange for a few objects you can craft or gather."
10,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_3","There are also pieces of artisan's and forager's gear you can fashion for yourself, assuming you have the right master recipe and materials. The market boards may help with the latter, I shouldn't wonder."
11,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_1","A guildmaster's best instrument made even finer─<Emphasis>that</Emphasis> is a supra tool. Should you wish to acquire one, you must needs barter with Talan."
12,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_2","He will ask for items you yourself have crafted or gathered, along with demimateria─either of the mastercraft or grade three fieldcraft variety. These you can acquire by desynthesizing artisan's or forager's gear."
13,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_3","But there is a chance you need not break apart your hard-earned gear. No, I should browse the market boards beforehand─who knows what demimateria will turn up?"
14,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_1","Lucis tools are supra tools honed nigh unto perfection. Should you seek such as these, you must begin by crafting or gathering exquisite items. "
15,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_2","Yet these alone will not be enough. Try to read treasure maps, or barter with company and allied seals. Indeed, you could consider undertaking leves, or even treating with Ixali crafters for what you seek."
16,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_3","Yes, this road to obtaining a lucis tool is daunting, but there is no more worthy path for adepts with a supra tool to walk. And I think, my friend, you will be most pleased at journey's end!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_Q1","What will you ask?"
1,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1","About master recipe tomes."
2,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2","About artisan's & forager's gear."
3,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3","About supra tools."
4,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4","About lucis tools."
5,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A5","Nothing."
6,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_1","As you may gather from their name, master recipe tomes contain complex recipes that require a master's hand to create."
7,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_2","'Tis rumored there are others who can teach master recipes. If you've any interest at all, you would do well to seek out these individuals."
8,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_1","Artisan's and forager's gear, you say? The procurement of these is best suited to those who already possess as fine a tool as the guilds can provide."
9,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_2","Talan can be persuaded to part with tools and armor both...in exchange for a few objects you can craft or gather."
10,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_3","There are also pieces of artisan's and forager's gear you can fashion for yourself, assuming you have the right master recipe and materials. The market boards may help with the latter, I shouldn't wonder."
11,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_1","A guildmaster's best instrument made even finer─<Emphasis>that</Emphasis> is a supra tool. Should you wish to acquire one, you must needs barter with Talan."
12,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_2","He will ask for items you yourself have crafted or gathered, along with demimateria─either of the mastercraft or grade three fieldcraft variety. These you can acquire by desynthesizing artisan's or forager's gear."
13,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_3","But there is a chance you need not break apart your hard-earned gear. No, I should browse the market boards beforehand─who knows what demimateria will turn up?"
14,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_1","Lucis tools are supra tools honed nigh unto perfection. Should you seek such as these, you must begin by crafting or gathering exquisite items. "
15,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_2","Yet these alone will not be enough. Try to read treasure maps, or barter with company and allied seals. Indeed, you could consider undertaking leves, or even treating with Ixali crafters for what you seek."
16,"TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_3","Yes, this road to obtaining a lucis tool is daunting, but there is no more worthy path for adepts with a supra tool to walk. And I think, my friend, you will be most pleased at journey's end!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGLAKGUIDINGSTAR_00246_TALK_Q1 What will you ask?
5 1 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1 About master recipe tomes.
6 2 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2 About artisan's & forager's gear.
7 3 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3 About supra tools.
8 4 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4 About lucis tools.
9 5 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A5 Nothing.
10 6 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_1 As you may gather from their name, master recipe tomes contain complex recipes that require a master's hand to create.
11 7 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A1_2 'Tis rumored there are others who can teach master recipes. If you've any interest at all, you would do well to seek out these individuals.
12 8 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_1 Artisan's and forager's gear, you say? The procurement of these is best suited to those who already possess as fine a tool as the guilds can provide.
13 9 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_2 Talan can be persuaded to part with tools and armor both...in exchange for a few objects you can craft or gather.
14 10 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A2_3 There are also pieces of artisan's and forager's gear you can fashion for yourself, assuming you have the right master recipe and materials. The market boards may help with the latter, I shouldn't wonder.
15 11 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_1 A guildmaster's best instrument made even finer─<Emphasis>that</Emphasis> is a supra tool. Should you wish to acquire one, you must needs barter with Talan.
16 12 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_2 He will ask for items you yourself have crafted or gathered, along with demimateria─either of the mastercraft or grade three fieldcraft variety. These you can acquire by desynthesizing artisan's or forager's gear.
17 13 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A3_3 But there is a chance you need not break apart your hard-earned gear. No, I should browse the market boards beforehand─who knows what demimateria will turn up?
18 14 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_1 Lucis tools are supra tools honed nigh unto perfection. Should you seek such as these, you must begin by crafting or gathering exquisite items.
19 15 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_2 Yet these alone will not be enough. Try to read treasure maps, or barter with company and allied seals. Indeed, you could consider undertaking leves, or even treating with Ixali crafters for what you seek.
20 16 TEXT_REGLAKGUIDINGSTAR_00246_TALK_A4_3 Yes, this road to obtaining a lucis tool is daunting, but there is no more worthy path for adepts with a supra tool to walk. And I think, my friend, you will be most pleased at journey's end!
+2 -1
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@@ -20,7 +20,8 @@ int32,str,str
16,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_041","I was convinced you were the light that brought hope in the darkness; that you walked only the path illuminated by the rays of the sun."
17,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_042","Mayhap I clung to this vision because you continue to achieve what I could not. But this star's salvation will not come at the end of some predestined hero's journey, and I shall never again demean the sacrifices you have made with my blind presumptions..."
18,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_050","I have already revealed to you the secrets of my origin. And in the spirit of the friendship you have offered me, I shall endeavor to remain open and truthful from this point forward."
19,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_051","We must have trust between us...
19,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_051","We must have trust between us...
Pray permit me to remove my mask when we speak thus in private."
20,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_060","As I once explained, I was not born of this world. My home fell to oblivion long ago, and is now known as the void."
21,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_061","The champions who fought upon that ruined star were corrupted by the captured essence of the primals─twisted into incarnations of Darkness. Those of the Light who stood to oppose them were but suckling babes in comparison."
22,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_062","I am told there were more like me, young and touched by the Echo, but the Darkness consumed all ere we learned of each other's existence. Even the servants of the power which annihilated my world could find naught to salvage in the emptiness which remained."
1 key 0 1
20 16 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_041 I was convinced you were the light that brought hope in the darkness; that you walked only the path illuminated by the rays of the sun.
21 17 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_042 Mayhap I clung to this vision because you continue to achieve what I could not. But this star's salvation will not come at the end of some predestined hero's journey, and I shall never again demean the sacrifices you have made with my blind presumptions...
22 18 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_050 I have already revealed to you the secrets of my origin. And in the spirit of the friendship you have offered me, I shall endeavor to remain open and truthful from this point forward.
23 19 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_051 We must have trust between us... Pray permit me to remove my mask when we speak thus in private. We must have trust between us... Pray permit me to remove my mask when we speak thus in private.
24 20 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_060 As I once explained, I was not born of this world. My home fell to oblivion long ago, and is now known as the void.
25 20 21 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_060 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_061 As I once explained, I was not born of this world. My home fell to oblivion long ago, and is now known as the void. The champions who fought upon that ruined star were corrupted by the captured essence of the primals─twisted into incarnations of Darkness. Those of the Light who stood to oppose them were but suckling babes in comparison.
26 21 22 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_061 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_062 The champions who fought upon that ruined star were corrupted by the captured essence of the primals─twisted into incarnations of Darkness. Those of the Light who stood to oppose them were but suckling babes in comparison. I am told there were more like me, young and touched by the Echo, but the Darkness consumed all ere we learned of each other's existence. Even the servants of the power which annihilated my world could find naught to salvage in the emptiness which remained.
27 22 23 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_062 TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_063 I am told there were more like me, young and touched by the Echo, but the Darkness consumed all ere we learned of each other's existence. Even the servants of the power which annihilated my world could find naught to salvage in the emptiness which remained. ...Such a tale you have heard from me before, but I feel the story bears repeating. Think of it as a mantra; a warning that you might avoid the same terrible fate.
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@@ -1,39 +1,39 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_000","...Something I can do for you, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
1,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_001","Halone's blessings be upon you, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
2,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_002","...The Horde is at our gates and you would indulge in idle curiosity!? Well? How may I be of <Emphasis>service</Emphasis>?"
3,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_003","I bid you welcome, slayer of Nidhogg! Ever do the gates of Ishgard stand open to our savior!"
4,"TEXT_REGROC2ARCOFTHEWORTHY_00277_Q1_000_000","What will you ask?"
5,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_001","What do you do here?"
6,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_002","What kind of place is this?"
7,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_003","Nothing."
8,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_010","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
9,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_011","Before, one would not have expected to encounter Dravanians here. Perhaps that is why so many of our order fell..."
10,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_012","Rest assured we will not be caught unawares again. Measures have been taken by both us and the dragoons."
11,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_100","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
12,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_101","Much ado has been made about peace in recent days, but that means little to us here."
13,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_102","Ishgard will ever have her enemies. We cannot afford a moment of complacency."
14,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_110","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
15,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_111","This gate is the last bastion in Ishgard's line of defense, and we shall die before allowing any foe to cross its threshold!"
16,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_300","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
17,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_301","Even when the scaly fiends of the Horde clamored at the gate, we surrendered not one ilm!"
18,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_302","Many of my comrades perished in that maelstrom of fire and steel, and the cost may have been higher had the dragoons not rushed to reinforce our position. I only stand here before you now by the grace of the Fury Herself."
19,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_020","You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city."
20,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_021","Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation."
21,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_022","Take care when wandering the city. Your status only affords you so much protection."
22,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_200","You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city."
23,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_201","Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation─though I imagine you already know this."
24,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_202","I would advise caution when traversing certain areas...but given your reputation, I expect you can handle yourself well enough."
25,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000",""
26,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000Q",""
27,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A1",""
28,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A2",""
29,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A3",""
30,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_010",""
31,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_011",""
32,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_012",""
33,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_020",""
34,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_021",""
35,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_022",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_000","...Something I can do for you, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
1,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_001","Halone's blessings be upon you, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
2,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_002","...The Horde is at our gates and you would indulge in idle curiosity!? Well? How may I be of <Emphasis>service</Emphasis>?"
3,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_003","I bid you welcome, slayer of Nidhogg! Ever do the gates of Ishgard stand open to our savior!"
4,"TEXT_REGROC2ARCOFTHEWORTHY_00277_Q1_000_000","What will you ask?"
5,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_001","What do you do here?"
6,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_002","What kind of place is this?"
7,"TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_003","Nothing."
8,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_010","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
9,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_011","Before, one would not have expected to encounter Dravanians here. Perhaps that is why so many of our order fell..."
10,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_012","Rest assured we will not be caught unawares again. Measures have been taken by both us and the dragoons."
11,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_100","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
12,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_101","Much ado has been made about peace in recent days, but that means little to us here."
13,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_102","Ishgard will ever have her enemies. We cannot afford a moment of complacency."
14,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_110","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
15,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_111","This gate is the last bastion in Ishgard's line of defense, and we shall die before allowing any foe to cross its threshold!"
16,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_300","My fellow Temple Knights and I have been charged with defending the Arc of the Worthy."
17,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_301","Even when the scaly fiends of the Horde clamored at the gate, we surrendered not one ilm!"
18,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_302","Many of my comrades perished in that maelstrom of fire and steel, and the cost may have been higher had the dragoons not rushed to reinforce our position. I only stand here before you now by the grace of the Fury Herself."
19,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_020","You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city."
20,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_021","Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation."
21,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_022","Take care when wandering the city. Your status only affords you so much protection."
22,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_200","You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city."
23,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_201","Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation─though I imagine you already know this."
24,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_202","I would advise caution when traversing certain areas...but given your reputation, I expect you can handle yourself well enough."
25,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000",""
26,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000Q",""
27,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A1",""
28,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A2",""
29,"TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A3",""
30,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_010",""
31,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_011",""
32,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_012",""
33,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_020",""
34,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_021",""
35,"TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_000 ...Something I can do for you, <If(PlayerParameter(4))>madam<Else/>sir</If>?
5 1 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_001 Halone's blessings be upon you, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?
6 2 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_002 ...The Horde is at our gates and you would indulge in idle curiosity!? Well? How may I be of <Emphasis>service</Emphasis>?
7 3 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_003 I bid you welcome, slayer of Nidhogg! Ever do the gates of Ishgard stand open to our savior!
8 4 TEXT_REGROC2ARCOFTHEWORTHY_00277_Q1_000_000 What will you ask?
9 5 TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_001 What do you do here?
10 6 TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_002 What kind of place is this?
11 7 TEXT_REGROC2ARCOFTHEWORTHY_00277_A1_000_003 Nothing.
12 8 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_010 My fellow Temple Knights and I have been charged with defending the Arc of the Worthy.
13 9 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_011 Before, one would not have expected to encounter Dravanians here. Perhaps that is why so many of our order fell...
14 10 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_012 Rest assured we will not be caught unawares again. Measures have been taken by both us and the dragoons.
15 11 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_100 My fellow Temple Knights and I have been charged with defending the Arc of the Worthy.
16 12 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_101 Much ado has been made about peace in recent days, but that means little to us here.
17 13 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_102 Ishgard will ever have her enemies. We cannot afford a moment of complacency.
18 14 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_110 My fellow Temple Knights and I have been charged with defending the Arc of the Worthy.
19 15 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_111 This gate is the last bastion in Ishgard's line of defense, and we shall die before allowing any foe to cross its threshold!
20 16 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_300 My fellow Temple Knights and I have been charged with defending the Arc of the Worthy.
21 17 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_301 Even when the scaly fiends of the Horde clamored at the gate, we surrendered not one ilm!
22 18 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_302 Many of my comrades perished in that maelstrom of fire and steel, and the cost may have been higher had the dragoons not rushed to reinforce our position. I only stand here before you now by the grace of the Fury Herself.
23 19 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_020 You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city.
24 20 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_021 Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation.
25 21 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_022 Take care when wandering the city. Your status only affords you so much protection.
26 22 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_200 You stand before the Arc of the Worthy, the sole entrance to and exit from the Holy See of Ishgard. Consequently, it is one of the most heavily fortified sections of our city.
27 23 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_201 Just beyond these steps is Foundation. If you seek lodgings, Cloud Nine within the Forgotten Knight can accommodate you. You'll find it not far from the Congregation─though I imagine you already know this.
28 24 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000_202 I would advise caution when traversing certain areas...but given your reputation, I expect you can handle yourself well enough.
29 25 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_000
30 26 TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000Q
31 27 TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A1
32 28 TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A2
33 29 TEXT_REGROC2ARCOFTHEWORTHY_00277_SCENE00000A3
34 30 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_010
35 31 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_011
36 32 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_012
37 33 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_020
38 34 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_021
39 35 TEXT_REGROC2ARCOFTHEWORTHY_00277_BELTARDOIS_022
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@@ -1,23 +1,23 @@
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0,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_000","What, what, what!? This had better be about dragons!"
1,"TEXT_REGROC2CONVICTORY_00282_Q1_000_000","What will you ask?"
2,"TEXT_REGROC2CONVICTORY_00282_A1_000_001","What do you do here?"
3,"TEXT_REGROC2CONVICTORY_00282_A1_000_002","What kind of place is this?"
4,"TEXT_REGROC2CONVICTORY_00282_A1_000_003","Nothing."
5,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_010","Come now, surely you've heard of us? The famed dragonslayers? The few, the proud, the Convictors?"
6,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_011","To be fair, it's hard to take pride in your accomplishments if you haven't any... But I'll kill my first dragon soon, just you wait! And then I'm sure to catch the eye of a noble patron!"
7,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_012","...That's most everyone's plan, at least. Alas, most find their way into a dragon's belly instead of a baron's good graces, but we don't let that deter us! Aye, we Convictors are a crazy breed, half in love with death, gobbling up danger like ordinary men eat chestnuts!"
8,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_100","The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!"
9,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_101","...Though, with all this talk of making peace with Dravania, there is some concern that our practices may fall out of favor. On the other hand, it's not as though <Emphasis>all</Emphasis> dragons are sure to abide by a truce, am I right!?"
10,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_102","So you see, we've still got at least a few good years of dragon killing left in us! At least I hope so...I've been out here for a bloody age and I still haven't got a single kill to my name..."
11,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_200","The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!"
12,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_201","Now that Nidhogg is slain we shall never have the glory of claiming that particular kill, but there are yet plenty of unfriendly wyverns in the sky, eh? Peace may reign in the city, but in the wild it's business as usual."
13,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_202","And it's a good thing, too, since most of us know of no other life than dragonslaying. Aye, we shall remain here huffing on chapped hands and honing our stabbers until the day Jantellot turns us all out into the snow!"
14,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_020","The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join."
15,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_021","Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords─aye, we're a contemptible lot of cads, bounders, and dragon stabbers. But we are all committed to the cause, may Saint Finnea watch over and keep us safe."
16,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_022","She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!"
17,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_110","The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join."
18,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_111","Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords. Aye, we're a contemptible lot of cads, bounders, and dragon stabbers─<Emphasis>evil</Emphasis> dragons, of course, not nice ones. Ahem. But we are all committed to the cause, may Saint Finnea watch over and keep us safe."
19,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_112","She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!"
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_000","What, what, what!? This had better be about dragons!"
1,"TEXT_REGROC2CONVICTORY_00282_Q1_000_000","What will you ask?"
2,"TEXT_REGROC2CONVICTORY_00282_A1_000_001","What do you do here?"
3,"TEXT_REGROC2CONVICTORY_00282_A1_000_002","What kind of place is this?"
4,"TEXT_REGROC2CONVICTORY_00282_A1_000_003","Nothing."
5,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_010","Come now, surely you've heard of us? The famed dragonslayers? The few, the proud, the Convictors?"
6,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_011","To be fair, it's hard to take pride in your accomplishments if you haven't any... But I'll kill my first dragon soon, just you wait! And then I'm sure to catch the eye of a noble patron!"
7,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_012","...That's most everyone's plan, at least. Alas, most find their way into a dragon's belly instead of a baron's good graces, but we don't let that deter us! Aye, we Convictors are a crazy breed, half in love with death, gobbling up danger like ordinary men eat chestnuts!"
8,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_100","The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!"
9,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_101","...Though, with all this talk of making peace with Dravania, there is some concern that our practices may fall out of favor. On the other hand, it's not as though <Emphasis>all</Emphasis> dragons are sure to abide by a truce, am I right!?"
10,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_102","So you see, we've still got at least a few good years of dragon killing left in us! At least I hope so...I've been out here for a bloody age and I still haven't got a single kill to my name..."
11,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_200","The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!"
12,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_201","Now that Nidhogg is slain we shall never have the glory of claiming that particular kill, but there are yet plenty of unfriendly wyverns in the sky, eh? Peace may reign in the city, but in the wild it's business as usual."
13,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_202","And it's a good thing, too, since most of us know of no other life than dragonslaying. Aye, we shall remain here huffing on chapped hands and honing our stabbers until the day Jantellot turns us all out into the snow!"
14,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_020","The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join."
15,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_021","Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords─aye, we're a contemptible lot of cads, bounders, and dragon stabbers. But we are all committed to the cause, may Saint Finnea watch over and keep us safe."
16,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_022","She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!"
17,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_110","The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join."
18,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_111","Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords. Aye, we're a contemptible lot of cads, bounders, and dragon stabbers─<Emphasis>evil</Emphasis> dragons, of course, not nice ones. Ahem. But we are all committed to the cause, may Saint Finnea watch over and keep us safe."
19,"TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_112","She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_000 What, what, what!? This had better be about dragons!
5 1 TEXT_REGROC2CONVICTORY_00282_Q1_000_000 What will you ask?
6 2 TEXT_REGROC2CONVICTORY_00282_A1_000_001 What do you do here?
7 3 TEXT_REGROC2CONVICTORY_00282_A1_000_002 What kind of place is this?
8 4 TEXT_REGROC2CONVICTORY_00282_A1_000_003 Nothing.
9 5 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_010 Come now, surely you've heard of us? The famed dragonslayers? The few, the proud, the Convictors?
10 6 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_011 To be fair, it's hard to take pride in your accomplishments if you haven't any... But I'll kill my first dragon soon, just you wait! And then I'm sure to catch the eye of a noble patron!
11 7 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_012 ...That's most everyone's plan, at least. Alas, most find their way into a dragon's belly instead of a baron's good graces, but we don't let that deter us! Aye, we Convictors are a crazy breed, half in love with death, gobbling up danger like ordinary men eat chestnuts!
12 8 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_100 The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!
13 9 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_101 ...Though, with all this talk of making peace with Dravania, there is some concern that our practices may fall out of favor. On the other hand, it's not as though <Emphasis>all</Emphasis> dragons are sure to abide by a truce, am I right!?
14 10 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_102 So you see, we've still got at least a few good years of dragon killing left in us! At least I hope so...I've been out here for a bloody age and I still haven't got a single kill to my name...
15 11 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_200 The few, the proud, the Convictors! Aspiring and accomplished dragonslayers, at your service!
16 12 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_201 Now that Nidhogg is slain we shall never have the glory of claiming that particular kill, but there are yet plenty of unfriendly wyverns in the sky, eh? Peace may reign in the city, but in the wild it's business as usual.
17 13 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_202 And it's a good thing, too, since most of us know of no other life than dragonslaying. Aye, we shall remain here huffing on chapped hands and honing our stabbers until the day Jantellot turns us all out into the snow!
18 14 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_020 The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join.
19 15 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_021 Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords─aye, we're a contemptible lot of cads, bounders, and dragon stabbers. But we are all committed to the cause, may Saint Finnea watch over and keep us safe.
20 16 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_022 She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!
21 17 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_110 The Convictory? Why, it's a haven for highborn and lowborn alike. Our order isn't recognized by the Holy See, so we needn't be too picky about who we let join.
22 18 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_111 Disenfranchised nobles and their retainers, penniless vagabonds and half-mad sellswords. Aye, we're a contemptible lot of cads, bounders, and dragon stabbers─<Emphasis>evil</Emphasis> dragons, of course, not nice ones. Ahem. But we are all committed to the cause, may Saint Finnea watch over and keep us safe.
23 19 TEXT_REGROC2CONVICTORY_00282_CONVICTORYGUIDE_000_112 She's our patron saint, lest you wonder. Held the Dusk Vigil against the Horde when more pragmatic folk would've fled. But Saint Finnea wouldn't have it, oh no. She was the soul of conviction─and so are we!
+20 -20
View File
@@ -1,20 +1,20 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_000","Everything looks to be in order... Hm? Is aught amiss?"
1,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_001","...If this is about that damned protest, I don't want to hear it."
2,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_002","Fury take me, so many guests with so many questions! Oh! Um...you don't happen to have any questions, do you?"
3,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_003","Everything looks to be in order...I think. <sigh> Is aught amiss?"
4,"TEXT_REGROC2FALCONSNEST_00281_Q1_000_000","What will you ask?"
5,"TEXT_REGROC2FALCONSNEST_00281_A1_000_001","What do you do here?"
6,"TEXT_REGROC2FALCONSNEST_00281_A1_000_002","What kind of place is this?"
7,"TEXT_REGROC2FALCONSNEST_00281_A1_000_003","Nothing."
8,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_010","Keep watch for dragons and heretics, what else? You never know when the enemy might strike."
9,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_011","It is my duty to ensure that the reconstruction of Falcon's Nest proceeds apace. To that end, our craftsmen must be able to work without fear for their safety."
10,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_012","House Durendaire shares this responsibility with House Dzemael. Should our efforts come to naught, both houses will have to answer to the Holy See."
11,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_100","Keep watch for dragons and heretics, what else? You never know when the enemy might strike."
12,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_101","Of course, when they <Emphasis>do</Emphasis> strike, there's no guarantee we'll be able to do a damn thing about it..."
13,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_102","Just thinking back to that ceremony makes me shudder. It's a bloody miracle that wyrm didn't slaughter us all then and there."
14,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_020","Falcon's Nest was once a hamlet with a small garrison of knights. Many were skilled falconers who trained their birds to track the Horde."
15,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_021","When the snows came, the garrison was forced to withdraw, along with most everyone else in the western highlands."
16,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_022","But times have changed. The Holy See would have us reclaim what was lost, starting with Falcon's Nest. It won't be easy, but anything worth doing rarely is, eh?"
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_000","Everything looks to be in order... Hm? Is aught amiss?"
1,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_001","...If this is about that damned protest, I don't want to hear it."
2,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_002","Fury take me, so many guests with so many questions! Oh! Um...you don't happen to have any questions, do you?"
3,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_003","Everything looks to be in order...I think. <sigh> Is aught amiss?"
4,"TEXT_REGROC2FALCONSNEST_00281_Q1_000_000","What will you ask?"
5,"TEXT_REGROC2FALCONSNEST_00281_A1_000_001","What do you do here?"
6,"TEXT_REGROC2FALCONSNEST_00281_A1_000_002","What kind of place is this?"
7,"TEXT_REGROC2FALCONSNEST_00281_A1_000_003","Nothing."
8,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_010","Keep watch for dragons and heretics, what else? You never know when the enemy might strike."
9,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_011","It is my duty to ensure that the reconstruction of Falcon's Nest proceeds apace. To that end, our craftsmen must be able to work without fear for their safety."
10,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_012","House Durendaire shares this responsibility with House Dzemael. Should our efforts come to naught, both houses will have to answer to the Holy See."
11,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_100","Keep watch for dragons and heretics, what else? You never know when the enemy might strike."
12,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_101","Of course, when they <Emphasis>do</Emphasis> strike, there's no guarantee we'll be able to do a damn thing about it..."
13,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_102","Just thinking back to that ceremony makes me shudder. It's a bloody miracle that wyrm didn't slaughter us all then and there."
14,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_020","Falcon's Nest was once a hamlet with a small garrison of knights. Many were skilled falconers who trained their birds to track the Horde."
15,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_021","When the snows came, the garrison was forced to withdraw, along with most everyone else in the western highlands."
16,"TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_022","But times have changed. The Holy See would have us reclaim what was lost, starting with Falcon's Nest. It won't be easy, but anything worth doing rarely is, eh?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_000 Everything looks to be in order... Hm? Is aught amiss?
5 1 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_001 ...If this is about that damned protest, I don't want to hear it.
6 2 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_002 Fury take me, so many guests with so many questions! Oh! Um...you don't happen to have any questions, do you?
7 3 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_003 Everything looks to be in order...I think. <sigh> Is aught amiss?
8 4 TEXT_REGROC2FALCONSNEST_00281_Q1_000_000 What will you ask?
9 5 TEXT_REGROC2FALCONSNEST_00281_A1_000_001 What do you do here?
10 6 TEXT_REGROC2FALCONSNEST_00281_A1_000_002 What kind of place is this?
11 7 TEXT_REGROC2FALCONSNEST_00281_A1_000_003 Nothing.
12 8 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_010 Keep watch for dragons and heretics, what else? You never know when the enemy might strike.
13 9 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_011 It is my duty to ensure that the reconstruction of Falcon's Nest proceeds apace. To that end, our craftsmen must be able to work without fear for their safety.
14 10 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_012 House Durendaire shares this responsibility with House Dzemael. Should our efforts come to naught, both houses will have to answer to the Holy See.
15 11 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_100 Keep watch for dragons and heretics, what else? You never know when the enemy might strike.
16 12 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_101 Of course, when they <Emphasis>do</Emphasis> strike, there's no guarantee we'll be able to do a damn thing about it...
17 13 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_102 Just thinking back to that ceremony makes me shudder. It's a bloody miracle that wyrm didn't slaughter us all then and there.
18 14 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_020 Falcon's Nest was once a hamlet with a small garrison of knights. Many were skilled falconers who trained their birds to track the Horde.
19 15 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_021 When the snows came, the garrison was forced to withdraw, along with most everyone else in the western highlands.
20 16 TEXT_REGROC2FALCONSNEST_00281_FALCONSNESTGUIDE_000_022 But times have changed. The Holy See would have us reclaim what was lost, starting with Falcon's Nest. It won't be easy, but anything worth doing rarely is, eh?
+40 -40
View File
@@ -1,40 +1,40 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_000","Always a pleasure to greet a new customer. Something I can do for you, friend?"
1,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_001","Your friend's garnered a fair bit of attention, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Suppose it's the novelty. Some folk haven't ever seen a Lalafell. Anyway, what'll it be?"
2,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_002","You meet all sorts of people in this line of work. Good, bad─they've all got their reasons. You too, I suppose."
3,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_003","Suppose I ought to reinforce the doors in case the good ser thinks to grace us with his presence once more..."
4,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_004","Shame Mistress Tataru had to move on. Had grown rather accustomed to having her around."
5,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_005","And there I thought we'd have to make do without her! Don't know how long she'll stick, but we're glad to have her back."
6,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_006","Some folk just can't let go of the past, whereas others can't wait to bury it."
7,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_007","We've got a collection going for the families that lost their homes. Might surprise you to learn that a good many contributions come from the Brume. Not that they can spare much, but they know better than anyone up above how rough it is down below."
8,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_008","Raise a glass to the lost, and we poor bastards who can't forget them. Aye, I know─it was a foolish plan, doomed from the start. But there ain't a man here who doesn't understand."
9,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_009","...Never heard of a peace conference ending with a mob chanting for someone's death. Gods help us if we hold a third."
10,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_010","...They've come, have they? Well, don't you worry about me and mine. I can still wield a blade if the battle spills into the city."
11,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_011","When I heard the Horde was at the gates, I let folk take shelter here at the Knight. Those were a tense few hours─even a few cups of wine couldn't dull the edge of fear for some..."
12,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_012","And then came the news of your victory over Nidhogg. My ears still ring from the deafening cheer that went up from every throat in the room. I swear they meant you to hear it out there on the bridge!"
13,"TEXT_REGROC2FORGOTTENKNIGHT_00278_Q1_000_000","What will you ask?"
14,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_001","What do you do here?"
15,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_002","What kind of place is this?"
16,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_003","Nothing."
17,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_050","Being that it's my tavern, I suppose I can do whatever I please. For the most part, I dispense drinks and advice, as the situation warrants."
18,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_051","Wasn't always so. I did my duty, took my wounds, and hung up my shield, as did the owner before me. You might call it a tradition."
19,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_052","They say that the ser who built this tavern was happy to be forgotten. “Rather serve ale instead of steel.” Had a way with words, he did─and with women. But that's a story for another time."
20,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_100","Of all the taverns in all of Ishgard, <If(PlayerParameter(4))>she<Else/>he</If> walks into mine..."
21,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_101","And there I was thinking you already knew..."
22,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_110","The Forgotten Knight is just another place for travelers and locals alike to partake of food and drink."
23,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_111","Upstairs, you're like to find more well-to-do regulars mingling with travelers. Downstairs, well, that's where you'll find the locals."
24,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_112","Right or wrong, people have a habit of sticking with their own, and Ishgardians are no different."
25,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_113","They've got different tastes, to say the least, but we try to cater to them all as best we can."
26,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000",""
27,"TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000Q",""
28,"TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A1",""
29,"TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A2",""
30,"TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A3",""
31,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_010",""
32,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_011",""
33,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_012",""
34,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_020",""
35,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_021",""
36,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_022",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_000","Always a pleasure to greet a new customer. Something I can do for you, friend?"
1,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_001","Your friend's garnered a fair bit of attention, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Suppose it's the novelty. Some folk haven't ever seen a Lalafell. Anyway, what'll it be?"
2,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_002","You meet all sorts of people in this line of work. Good, bad─they've all got their reasons. You too, I suppose."
3,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_003","Suppose I ought to reinforce the doors in case the good ser thinks to grace us with his presence once more..."
4,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_004","Shame Mistress Tataru had to move on. Had grown rather accustomed to having her around."
5,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_005","And there I thought we'd have to make do without her! Don't know how long she'll stick, but we're glad to have her back."
6,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_006","Some folk just can't let go of the past, whereas others can't wait to bury it."
7,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_007","We've got a collection going for the families that lost their homes. Might surprise you to learn that a good many contributions come from the Brume. Not that they can spare much, but they know better than anyone up above how rough it is down below."
8,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_008","Raise a glass to the lost, and we poor bastards who can't forget them. Aye, I know─it was a foolish plan, doomed from the start. But there ain't a man here who doesn't understand."
9,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_009","...Never heard of a peace conference ending with a mob chanting for someone's death. Gods help us if we hold a third."
10,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_010","...They've come, have they? Well, don't you worry about me and mine. I can still wield a blade if the battle spills into the city."
11,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_011","When I heard the Horde was at the gates, I let folk take shelter here at the Knight. Those were a tense few hours─even a few cups of wine couldn't dull the edge of fear for some..."
12,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_012","And then came the news of your victory over Nidhogg. My ears still ring from the deafening cheer that went up from every throat in the room. I swear they meant you to hear it out there on the bridge!"
13,"TEXT_REGROC2FORGOTTENKNIGHT_00278_Q1_000_000","What will you ask?"
14,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_001","What do you do here?"
15,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_002","What kind of place is this?"
16,"TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_003","Nothing."
17,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_050","Being that it's my tavern, I suppose I can do whatever I please. For the most part, I dispense drinks and advice, as the situation warrants."
18,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_051","Wasn't always so. I did my duty, took my wounds, and hung up my shield, as did the owner before me. You might call it a tradition."
19,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_052","They say that the ser who built this tavern was happy to be forgotten. “Rather serve ale instead of steel.” Had a way with words, he did─and with women. But that's a story for another time."
20,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_100","Of all the taverns in all of Ishgard, <If(PlayerParameter(4))>she<Else/>he</If> walks into mine..."
21,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_101","And there I was thinking you already knew..."
22,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_110","The Forgotten Knight is just another place for travelers and locals alike to partake of food and drink."
23,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_111","Upstairs, you're like to find more well-to-do regulars mingling with travelers. Downstairs, well, that's where you'll find the locals."
24,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_112","Right or wrong, people have a habit of sticking with their own, and Ishgardians are no different."
25,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_113","They've got different tastes, to say the least, but we try to cater to them all as best we can."
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33,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_012",""
34,"TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_020",""
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4 0 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_000 Always a pleasure to greet a new customer. Something I can do for you, friend?
5 1 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_001 Your friend's garnered a fair bit of attention, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Suppose it's the novelty. Some folk haven't ever seen a Lalafell. Anyway, what'll it be?
6 2 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_002 You meet all sorts of people in this line of work. Good, bad─they've all got their reasons. You too, I suppose.
7 3 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_003 Suppose I ought to reinforce the doors in case the good ser thinks to grace us with his presence once more...
8 4 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_004 Shame Mistress Tataru had to move on. Had grown rather accustomed to having her around.
9 5 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_005 And there I thought we'd have to make do without her! Don't know how long she'll stick, but we're glad to have her back.
10 6 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_006 Some folk just can't let go of the past, whereas others can't wait to bury it.
11 7 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_007 We've got a collection going for the families that lost their homes. Might surprise you to learn that a good many contributions come from the Brume. Not that they can spare much, but they know better than anyone up above how rough it is down below.
12 8 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_008 Raise a glass to the lost, and we poor bastards who can't forget them. Aye, I know─it was a foolish plan, doomed from the start. But there ain't a man here who doesn't understand.
13 9 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_009 ...Never heard of a peace conference ending with a mob chanting for someone's death. Gods help us if we hold a third.
14 10 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_010 ...They've come, have they? Well, don't you worry about me and mine. I can still wield a blade if the battle spills into the city.
15 11 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_011 When I heard the Horde was at the gates, I let folk take shelter here at the Knight. Those were a tense few hours─even a few cups of wine couldn't dull the edge of fear for some...
16 12 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_012 And then came the news of your victory over Nidhogg. My ears still ring from the deafening cheer that went up from every throat in the room. I swear they meant you to hear it out there on the bridge!
17 13 TEXT_REGROC2FORGOTTENKNIGHT_00278_Q1_000_000 What will you ask?
18 14 TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_001 What do you do here?
19 15 TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_002 What kind of place is this?
20 16 TEXT_REGROC2FORGOTTENKNIGHT_00278_A1_000_003 Nothing.
21 17 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_050 Being that it's my tavern, I suppose I can do whatever I please. For the most part, I dispense drinks and advice, as the situation warrants.
22 18 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_051 Wasn't always so. I did my duty, took my wounds, and hung up my shield, as did the owner before me. You might call it a tradition.
23 19 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_052 They say that the ser who built this tavern was happy to be forgotten. “Rather serve ale instead of steel.” Had a way with words, he did─and with women. But that's a story for another time.
24 20 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_100 Of all the taverns in all of Ishgard, <If(PlayerParameter(4))>she<Else/>he</If> walks into mine...
25 21 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_101 And there I was thinking you already knew...
26 22 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_110 The Forgotten Knight is just another place for travelers and locals alike to partake of food and drink.
27 23 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_111 Upstairs, you're like to find more well-to-do regulars mingling with travelers. Downstairs, well, that's where you'll find the locals.
28 24 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_112 Right or wrong, people have a habit of sticking with their own, and Ishgardians are no different.
29 25 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000_113 They've got different tastes, to say the least, but we try to cater to them all as best we can.
30 26 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_000
31 27 TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000Q
32 28 TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A1
33 29 TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A2
34 30 TEXT_REGROC2FORGOTTENKNIGHT_00278_SCENE00000A3
35 31 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_010
36 32 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_011
37 33 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_012
38 34 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_020
39 35 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_021
40 36 TEXT_REGROC2FORGOTTENKNIGHT_00278_GIBRILLONT_022
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0,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_010","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. How may I be of assistance?"
1,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_020","Praise Halone that Master Alphinaud and Mistress Tataru did not come to harm... Ah, pardon me. Is there aught you require?"
2,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_030","Oh, you are still here, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? I was under the impression you had already embarked upon your journey. Do you require assistance?"
3,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_040","Full glad am I to see the chaos in our streets quelled. For a time, we feared it might spread into the Pillars..."
4,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_050","I...I am sorry, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but I cannot..."
5,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_060","Pray forgive me my earlier behavior, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I know full well we have not the time to wallow in sadness."
6,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_061","You are for the western lands once more, yes? I shall pray for your safe return."
7,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_070","In times such as these, I daresay there is little I can do to assist you. Nevertheless, if you require assistance, pray ask."
8,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_080","And so a new day dawns on our fair city..."
9,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_081","My lord the count is considering writing a chronicle of recent events, while the details are still fresh within his mind. I pray he does, for the people should know the price which was paid for this peace."
10,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_090","The manor is under constant guard, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. You may rest assured that no harm will come to it."
11,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_100","It is a relief to see that Lord Artoirel has found renewed purpose. Would that I could say the same of Lord Emmanellain..."
12,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_110","I pray you do not judge Lord Emmanellain too harshly. He... His heart is in the right place, but he is still struggling to find himself."
13,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_120","When the heralds announced the results of the grand melee, Honoroit rushed outside, eager to greet his master at the city gates. So eager, in fact, that he nearly did so barefoot."
14,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_121","<sigh> For all his experience, he is yet a boy. A loyal one, though, with the potential to rise high in this household...if he can learn to refrain from the occasional observation."
15,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_130","May the Fury watch over you..."
16,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_140","Praise Halone! You have returned to us!"
17,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_150","Welcome home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Ah, I see you yet find it passing strange to be greeted in such a manner."
18,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_151","Upon assuming the mantle of count, my lord Artoirel's first instruction to the servants was to greet the greatest friend of House Fortemps as a member of the family."
19,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_Q1_000_000","What will you ask?"
20,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_001","What do you do here?"
21,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_002","Tell me about House Fortemps."
22,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_003","Tell me about Ishgard."
23,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_004","Nothing."
24,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_010","Me? Why, I am but a humble steward sworn to House Fortemps."
25,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_011","I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs."
26,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_012","I have served at his pleasure for more than fifty years, and by the Fury's grace, I shall serve for fifty more."
27,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_020","Me? Why, I am but a humble steward sworn to House Fortemps."
28,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_021","I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs."
29,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_022","I have served at the pleasure of the Counts de Fortemps for more than fifty years, and by the Fury's grace, I shall serve for fifty more."
30,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_010","The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard."
31,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_011","Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility."
32,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_012","As for the family... You have of course met my lord Count Edmont de Fortemps, who is the head of our house."
33,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_013","His two sons, my lords Artoirel and Emmanellain, are next in line─may the Fury watch over and keep them from harm."
34,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_014","As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service."
35,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_015","Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth."
36,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_016","I should think that my lord the count was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things."
37,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_017","More than anything else, though, I suspect he saw in you potential..."
38,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_020","The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard."
39,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_021","Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility."
40,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_022","I trust you are well aware that Lord Edmont has formally relinquished his title and named Lord Artoirel as the new Count de Fortemps."
41,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_023","Lord Edmont will of course work closely with his eldest to ensure that the transition proceeds as smoothly as possible, though there are certain to be some struggles. As for Lord Emmanellain...well. He is a knight, and he shall be expected to serve as one."
42,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_024","As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service."
43,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_025","Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth."
44,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_026","I should think that Lord Edmont was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things."
45,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_027","More than anything else, though, I suspect he saw in you potential..."
46,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_010","More than one thousand years ago, Halone appeared before King Thordan I and bade him lead his people to the Promised Land─to the lands we now call home."
47,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_011","And so the king and his knights twelve did as was commanded. They came to Coerthas to found a great kingdom in the Fury's name."
48,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_012","But the great wyrm Nidhogg would not have it so. With hatred in his heart, Nidhogg sought out King Thordan. In the ensuing battle, the king and half his knights were slain, but his son Haldrath rallied the others and drove back the fell beast."
49,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_013","Thus did the war between our peoples begin─the war between dragon and man."
50,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_014","For one thousand years, Ishgard has stood against the Horde, and not once were our defenses breached...until the day Lady Iceheart's allies shattered our wards on the Steps of Faith."
51,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_015","Though the wyverns were slain before they could breach our defenses here, those in Foundation were not so fortunate. Unarmed men, women, and even children were made to feel the Dravanians' wrath."
52,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_016","Walls can be rebuilt, but lives lost can never be reclaimed. My lord the count knows this all too well..."
53,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_020","These are...unprecedented times for Ishgard. I fear truths long held sacrosanct will not be so easily discarded."
54,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_021","Only time will tell if we have the strength to endure what is to come."
55,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_022","Yet if we do not, it will not be for lack of effort. My lord the count and Ser Aymeric are not ones to sit idle."
56,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_030","Great change has come to our nation these past days. The governance of the city now rests in new hands: to the highborn elected to the House of Lords, and the lowborn elected to the House of Commons."
57,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_031","This momentous time in Ishgard's history also brings with it a changing of the guard, for my lord Edmont has retired from his station as count in favor of his eldest son."
58,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_032","I, too, considered resigning from my post, but my lord Artoirel expressly forbade it. It seems these old bones will serve House Fortemps for a few years more."
59,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_TALK_ACTOR",""
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0,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_010","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. How may I be of assistance?"
1,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_020","Praise Halone that Master Alphinaud and Mistress Tataru did not come to harm... Ah, pardon me. Is there aught you require?"
2,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_030","Oh, you are still here, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? I was under the impression you had already embarked upon your journey. Do you require assistance?"
3,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_040","Full glad am I to see the chaos in our streets quelled. For a time, we feared it might spread into the Pillars..."
4,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_050","I...I am sorry, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but I cannot..."
5,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_060","Pray forgive me my earlier behavior, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I know full well we have not the time to wallow in sadness."
6,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_061","You are for the western lands once more, yes? I shall pray for your safe return."
7,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_070","In times such as these, I daresay there is little I can do to assist you. Nevertheless, if you require assistance, pray ask."
8,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_080","And so a new day dawns on our fair city..."
9,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_081","My lord the count is considering writing a chronicle of recent events, while the details are still fresh within his mind. I pray he does, for the people should know the price which was paid for this peace."
10,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_090","The manor is under constant guard, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. You may rest assured that no harm will come to it."
11,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_100","It is a relief to see that Lord Artoirel has found renewed purpose. Would that I could say the same of Lord Emmanellain..."
12,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_110","I pray you do not judge Lord Emmanellain too harshly. He... His heart is in the right place, but he is still struggling to find himself."
13,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_120","When the heralds announced the results of the grand melee, Honoroit rushed outside, eager to greet his master at the city gates. So eager, in fact, that he nearly did so barefoot."
14,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_121","<sigh> For all his experience, he is yet a boy. A loyal one, though, with the potential to rise high in this household...if he can learn to refrain from the occasional observation."
15,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_130","May the Fury watch over you..."
16,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_140","Praise Halone! You have returned to us!"
17,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_150","Welcome home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Ah, I see you yet find it passing strange to be greeted in such a manner."
18,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_151","Upon assuming the mantle of count, my lord Artoirel's first instruction to the servants was to greet the greatest friend of House Fortemps as a member of the family."
19,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_Q1_000_000","What will you ask?"
20,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_001","What do you do here?"
21,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_002","Tell me about House Fortemps."
22,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_003","Tell me about Ishgard."
23,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_004","Nothing."
24,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_010","Me? Why, I am but a humble steward sworn to House Fortemps."
25,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_011","I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs."
26,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_012","I have served at his pleasure for more than fifty years, and by the Fury's grace, I shall serve for fifty more."
27,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_020","Me? Why, I am but a humble steward sworn to House Fortemps."
28,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_021","I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs."
29,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_022","I have served at the pleasure of the Counts de Fortemps for more than fifty years, and by the Fury's grace, I shall serve for fifty more."
30,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_010","The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard."
31,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_011","Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility."
32,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_012","As for the family... You have of course met my lord Count Edmont de Fortemps, who is the head of our house."
33,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_013","His two sons, my lords Artoirel and Emmanellain, are next in line─may the Fury watch over and keep them from harm."
34,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_014","As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service."
35,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_015","Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth."
36,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_016","I should think that my lord the count was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things."
37,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_017","More than anything else, though, I suspect he saw in you potential..."
38,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_020","The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard."
39,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_021","Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility."
40,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_022","I trust you are well aware that Lord Edmont has formally relinquished his title and named Lord Artoirel as the new Count de Fortemps."
41,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_023","Lord Edmont will of course work closely with his eldest to ensure that the transition proceeds as smoothly as possible, though there are certain to be some struggles. As for Lord Emmanellain...well. He is a knight, and he shall be expected to serve as one."
42,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_024","As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service."
43,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_025","Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth."
44,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_026","I should think that Lord Edmont was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things."
45,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_027","More than anything else, though, I suspect he saw in you potential..."
46,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_010","More than one thousand years ago, Halone appeared before King Thordan I and bade him lead his people to the Promised Land─to the lands we now call home."
47,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_011","And so the king and his knights twelve did as was commanded. They came to Coerthas to found a great kingdom in the Fury's name."
48,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_012","But the great wyrm Nidhogg would not have it so. With hatred in his heart, Nidhogg sought out King Thordan. In the ensuing battle, the king and half his knights were slain, but his son Haldrath rallied the others and drove back the fell beast."
49,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_013","Thus did the war between our peoples begin─the war between dragon and man."
50,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_014","For one thousand years, Ishgard has stood against the Horde, and not once were our defenses breached...until the day Lady Iceheart's allies shattered our wards on the Steps of Faith."
51,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_015","Though the wyverns were slain before they could breach our defenses here, those in Foundation were not so fortunate. Unarmed men, women, and even children were made to feel the Dravanians' wrath."
52,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_016","Walls can be rebuilt, but lives lost can never be reclaimed. My lord the count knows this all too well..."
53,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_020","These are...unprecedented times for Ishgard. I fear truths long held sacrosanct will not be so easily discarded."
54,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_021","Only time will tell if we have the strength to endure what is to come."
55,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_022","Yet if we do not, it will not be for lack of effort. My lord the count and Ser Aymeric are not ones to sit idle."
56,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_030","Great change has come to our nation these past days. The governance of the city now rests in new hands: to the highborn elected to the House of Lords, and the lowborn elected to the House of Commons."
57,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_031","This momentous time in Ishgard's history also brings with it a changing of the guard, for my lord Edmont has retired from his station as count in favor of his eldest son."
58,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_032","I, too, considered resigning from my post, but my lord Artoirel expressly forbade it. It seems these old bones will serve House Fortemps for a few years more."
59,"TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_TALK_ACTOR",""
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4 0 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_010 Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. How may I be of assistance?
5 1 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_020 Praise Halone that Master Alphinaud and Mistress Tataru did not come to harm... Ah, pardon me. Is there aught you require?
6 2 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_030 Oh, you are still here, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? I was under the impression you had already embarked upon your journey. Do you require assistance?
7 3 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_040 Full glad am I to see the chaos in our streets quelled. For a time, we feared it might spread into the Pillars...
8 4 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_050 I...I am sorry, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but I cannot...
9 5 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_060 Pray forgive me my earlier behavior, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I know full well we have not the time to wallow in sadness.
10 6 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_061 You are for the western lands once more, yes? I shall pray for your safe return.
11 7 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_070 In times such as these, I daresay there is little I can do to assist you. Nevertheless, if you require assistance, pray ask.
12 8 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_080 And so a new day dawns on our fair city...
13 9 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_081 My lord the count is considering writing a chronicle of recent events, while the details are still fresh within his mind. I pray he does, for the people should know the price which was paid for this peace.
14 10 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_090 The manor is under constant guard, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. You may rest assured that no harm will come to it.
15 11 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_100 It is a relief to see that Lord Artoirel has found renewed purpose. Would that I could say the same of Lord Emmanellain...
16 12 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_110 I pray you do not judge Lord Emmanellain too harshly. He... His heart is in the right place, but he is still struggling to find himself.
17 13 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_120 When the heralds announced the results of the grand melee, Honoroit rushed outside, eager to greet his master at the city gates. So eager, in fact, that he nearly did so barefoot.
18 14 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_121 <sigh> For all his experience, he is yet a boy. A loyal one, though, with the potential to rise high in this household...if he can learn to refrain from the occasional observation.
19 15 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_130 May the Fury watch over you...
20 16 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_140 Praise Halone! You have returned to us!
21 17 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_150 Welcome home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Ah, I see you yet find it passing strange to be greeted in such a manner.
22 18 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_000_151 Upon assuming the mantle of count, my lord Artoirel's first instruction to the servants was to greet the greatest friend of House Fortemps as a member of the family.
23 19 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_Q1_000_000 What will you ask?
24 20 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_001 What do you do here?
25 21 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_002 Tell me about House Fortemps.
26 22 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_003 Tell me about Ishgard.
27 23 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_A1_000_004 Nothing.
28 24 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_010 Me? Why, I am but a humble steward sworn to House Fortemps.
29 25 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_011 I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs.
30 26 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_012 I have served at his pleasure for more than fifty years, and by the Fury's grace, I shall serve for fifty more.
31 27 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_020 Me? Why, I am but a humble steward sworn to House Fortemps.
32 28 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_021 I doubt you wish to hear the minutiae of my duties. Simply put, at the behest of my lord the count, I manage household affairs.
33 29 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_001_022 I have served at the pleasure of the Counts de Fortemps for more than fifty years, and by the Fury's grace, I shall serve for fifty more.
34 30 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_010 The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard.
35 31 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_011 Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility.
36 32 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_012 As for the family... You have of course met my lord Count Edmont de Fortemps, who is the head of our house.
37 33 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_013 His two sons, my lords Artoirel and Emmanellain, are next in line─may the Fury watch over and keep them from harm.
38 34 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_014 As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service.
39 35 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_015 Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth.
40 36 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_016 I should think that my lord the count was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things.
41 37 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_017 More than anything else, though, I suspect he saw in you potential...
42 38 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_020 The origins of House Fortemps can be traced back to King Thordan and his knights twelve. Ours was one of the four founding houses of Ishgard.
43 39 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_021 Accordingly, our interests extend far beyond the walls of the city proper. Camp Dragonhead, for instance, is our responsibility.
44 40 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_022 I trust you are well aware that Lord Edmont has formally relinquished his title and named Lord Artoirel as the new Count de Fortemps.
45 41 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_023 Lord Edmont will of course work closely with his eldest to ensure that the transition proceeds as smoothly as possible, though there are certain to be some struggles. As for Lord Emmanellain...well. He is a knight, and he shall be expected to serve as one.
46 42 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_024 As for those sworn to House Fortemps... In addition to the knights, squires, and infantry, more than a hundred craftsmen, retainers, and other servants possessed of notable skill are pledged to our service.
47 43 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_025 Given our strong position, one might expect us to have no truck with foreign merchants and sellswords. However, nothing could be further from the truth.
48 44 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_026 I should think that Lord Edmont was quite clear on this point, but it was our hope that you and your allies would, by your deeds, help us to convince the other High Houses of the wisdom in opening the Gates of Judgement to all─among other things.
49 45 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_002_027 More than anything else, though, I suspect he saw in you potential...
50 46 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_010 More than one thousand years ago, Halone appeared before King Thordan I and bade him lead his people to the Promised Land─to the lands we now call home.
51 47 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_011 And so the king and his knights twelve did as was commanded. They came to Coerthas to found a great kingdom in the Fury's name.
52 48 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_012 But the great wyrm Nidhogg would not have it so. With hatred in his heart, Nidhogg sought out King Thordan. In the ensuing battle, the king and half his knights were slain, but his son Haldrath rallied the others and drove back the fell beast.
53 49 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_013 Thus did the war between our peoples begin─the war between dragon and man.
54 50 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_014 For one thousand years, Ishgard has stood against the Horde, and not once were our defenses breached...until the day Lady Iceheart's allies shattered our wards on the Steps of Faith.
55 51 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_015 Though the wyverns were slain before they could breach our defenses here, those in Foundation were not so fortunate. Unarmed men, women, and even children were made to feel the Dravanians' wrath.
56 52 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_016 Walls can be rebuilt, but lives lost can never be reclaimed. My lord the count knows this all too well...
57 53 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_020 These are...unprecedented times for Ishgard. I fear truths long held sacrosanct will not be so easily discarded.
58 54 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_021 Only time will tell if we have the strength to endure what is to come.
59 55 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_022 Yet if we do not, it will not be for lack of effort. My lord the count and Ser Aymeric are not ones to sit idle.
60 56 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_030 Great change has come to our nation these past days. The governance of the city now rests in new hands: to the highborn elected to the House of Lords, and the lowborn elected to the House of Commons.
61 57 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_031 This momentous time in Ishgard's history also brings with it a changing of the guard, for my lord Edmont has retired from his station as count in favor of his eldest son.
62 58 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_STEWARD_003_032 I, too, considered resigning from my post, but my lord Artoirel expressly forbade it. It seems these old bones will serve House Fortemps for a few years more.
63 59 TEXT_REGROC2HOUSEFORTEMPSSTEWARD_00275_TALK_ACTOR
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0,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_000","Oh! Hello there. Welcome to the Lightfeather Proving Grounds."
1,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_Q1_000_000","What will you ask?"
2,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_001","What do you do here?"
3,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_002","What kind of place is this?"
4,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_003","Nothing."
5,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_010","Officially, I'm supposed to show people around and answer their questions, but in practice, that's hardly necessary, as we rarely see new faces around here."
6,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_011","Not that I mind. I rather like being free to watch the fights."
7,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_020","As you might expect from the name, the Lightfeather Proving Grounds were originally established to host matches for battle-trained chocobos."
8,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_021","That being said, House Dzemael has since allowed the grounds to be used for other purposes on occasion."
9,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_022","Some other houses have staged spectacles, for both private and public amusement. The Temple Knights have also held exhibitions in the past as well─those are always a delight, believe you me."
10,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000",""
11,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000Q",""
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15,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_010",""
16,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_011",""
17,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_020",""
18,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_021",""
19,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_022",""
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0,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_000","Oh! Hello there. Welcome to the Lightfeather Proving Grounds."
1,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_Q1_000_000","What will you ask?"
2,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_001","What do you do here?"
3,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_002","What kind of place is this?"
4,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_003","Nothing."
5,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_010","Officially, I'm supposed to show people around and answer their questions, but in practice, that's hardly necessary, as we rarely see new faces around here."
6,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_011","Not that I mind. I rather like being free to watch the fights."
7,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_020","As you might expect from the name, the Lightfeather Proving Grounds were originally established to host matches for battle-trained chocobos."
8,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_021","That being said, House Dzemael has since allowed the grounds to be used for other purposes on occasion."
9,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_022","Some other houses have staged spectacles, for both private and public amusement. The Temple Knights have also held exhibitions in the past as well─those are always a delight, believe you me."
10,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000",""
11,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000Q",""
12,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A1",""
13,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A2",""
14,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A3",""
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16,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_011",""
17,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_020",""
18,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_021",""
19,"TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_022",""
1 key 0 1
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4 0 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_000 Oh! Hello there. Welcome to the Lightfeather Proving Grounds.
5 1 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_Q1_000_000 What will you ask?
6 2 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_001 What do you do here?
7 3 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_002 What kind of place is this?
8 4 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_A1_000_003 Nothing.
9 5 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_010 Officially, I'm supposed to show people around and answer their questions, but in practice, that's hardly necessary, as we rarely see new faces around here.
10 6 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_011 Not that I mind. I rather like being free to watch the fights.
11 7 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_020 As you might expect from the name, the Lightfeather Proving Grounds were originally established to host matches for battle-trained chocobos.
12 8 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_021 That being said, House Dzemael has since allowed the grounds to be used for other purposes on occasion.
13 9 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000_022 Some other houses have staged spectacles, for both private and public amusement. The Temple Knights have also held exhibitions in the past as well─those are always a delight, believe you me.
14 10 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_000
15 11 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000Q
16 12 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A1
17 13 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A2
18 14 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_SCENE00000A3
19 15 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_010
20 16 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_011
21 17 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_020
22 18 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_021
23 19 TEXT_REGROC2LIGHTFEATHERPROVINGGROUNDS_00280_ALINAURE_022
@@ -1,28 +1,28 @@
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0,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_000","What's an adventurer like you doing in a place like this? We don't get many of your kind around these parts. Take care of yourself out there, <If(PlayerParameter(4))>lass<Else/>lad</If>─if the wildlife don't get you, the cold will."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_001","Well, if it isn't a fellow member of the Clan. Welcome to Falcon's Nest, <If(PlayerParameter(4))>sister<Else/>brother</If>. I expect you'll be wanting to learn about the local fauna."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_001","Tell me about the rank B elite mark. (Alteci)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_002","Tell me about the rank B elite mark. (Kreutzet)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_003","Tell me about the rank A elite mark. (Mirka)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_004","Tell me about the rank A elite mark. (Lyuba)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_005","Tell me about the rank S elite mark. (Kaiser Behemoth)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_010","I was born and raised here in the western highlands, so I know firsthand how much the place has changed. As the climate has got colder and colder, creatures that were never native to Coerthas have come down from the mountains to find food."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_011","The mylodons are one such species. Time was they made their home up in the far reaches of Abalathia's Spine, but ever since their hunting grounds were lost to the Calamity, they've found their way down here. They're fierce carnivores, who see steel-clad knights as nothing more than a packed lunch."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_012","Alteci's the worst of the lot─a mad mylodon who's been laying waste to the local forces. At the last count, more than a dozen noble lives have been lost to that monster."
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_020","Have you ever come across an archaeornis? At first sight you might think they were birds, what with the feathers and all, but they're actually a primitive species of scalekin, closer to raptors than they are to chocobos."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_021","The only thing they definitely share with birds is their brains─that combination of mental weakness and physical strength makes them perfect thralls for the dragons, who use them to launch constant attacks on the Ishgardian forces."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_022","The knights are particularly wary of the one they call Kreutzet. He's got such strength in those thighs of his, even the thickest snowdrift's not enough to slow him down. He races hither and thither across the snowfields, tearing apart any outpost unlucky enough to stand in his way."
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_030","Once every hundred thousand years or so, a yeti is born with a horn atop its massy head that is imbued with an extraordinary magical power. When the creature reaches maturity, it sends out a clarion call to the rest of the yetis that unites them under the horned one's rule."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_031","...Or so the old wives' tale goes. The problem is, there might just be some truth in it. The Convictors believe they may have sighted such a “horned one.”"
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_032","The first thing they did was to name her Mirka─the second, to slap a bounty on her head. The yetis are dangerous enough as it is, but if this beast lives to maturity and brings them together as a single force, they could be nigh on unstoppable."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_040","There was once a dragonslayer who was out hunting his prey on the frozen lake of Ashpool, when he made a surprising discovery. An enormous animal was frozen solid underneath the ice."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_041","Thinking that he could use the deceased creature's meat to lure the dragons into a trap, he lit a bonfire over the lake to melt its body free. A most ill-advised plan indeed..."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_042","You see, the beast wasn't quite as dead as the knight first thought. Freed from its icy prison, it began to breathe once more, and lashed out at all around it with elemental fury. When the dragonslayer set out to hunt for dragons, I doubt he expected to meet his end at the point of a tusk."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_050","No doubt you've heard of the behemoths, those monstrous beasts that have been a bane on Coerthas ever since the Calamity. Adventurers like you have faced them in battle countless times, and have been meeting with more and more success of late."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_051","However, there is one among their number that has always made good its escape, even when gravely wounded by the swords and spells of myriad adventurers. Due to its giant size and superior strength, it has become known as the king of the behemoths."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_052","They say that this kaiser behemoth, whose body is crisscrossed with the scars of a thousand battles, seeks any opportunity to avenge itself on the adventurers who defeated its brothers. If you value your life, I'd avoid doing anything to arouse its ire."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_TALK_ACTOR",""
key,0,1
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int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_000","What's an adventurer like you doing in a place like this? We don't get many of your kind around these parts. Take care of yourself out there, <If(PlayerParameter(4))>lass<Else/>lad</If>─if the wildlife don't get you, the cold will."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_001","Well, if it isn't a fellow member of the Clan. Welcome to Falcon's Nest, <If(PlayerParameter(4))>sister<Else/>brother</If>. I expect you'll be wanting to learn about the local fauna."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_001","Tell me about the rank B elite mark. (Alteci)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_002","Tell me about the rank B elite mark. (Kreutzet)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_003","Tell me about the rank A elite mark. (Mirka)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_004","Tell me about the rank A elite mark. (Lyuba)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_005","Tell me about the rank S elite mark. (Kaiser Behemoth)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_010","I was born and raised here in the western highlands, so I know firsthand how much the place has changed. As the climate has got colder and colder, creatures that were never native to Coerthas have come down from the mountains to find food."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_011","The mylodons are one such species. Time was they made their home up in the far reaches of Abalathia's Spine, but ever since their hunting grounds were lost to the Calamity, they've found their way down here. They're fierce carnivores, who see steel-clad knights as nothing more than a packed lunch."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_012","Alteci's the worst of the lot─a mad mylodon who's been laying waste to the local forces. At the last count, more than a dozen noble lives have been lost to that monster."
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_020","Have you ever come across an archaeornis? At first sight you might think they were birds, what with the feathers and all, but they're actually a primitive species of scalekin, closer to raptors than they are to chocobos."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_021","The only thing they definitely share with birds is their brains─that combination of mental weakness and physical strength makes them perfect thralls for the dragons, who use them to launch constant attacks on the Ishgardian forces."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_022","The knights are particularly wary of the one they call Kreutzet. He's got such strength in those thighs of his, even the thickest snowdrift's not enough to slow him down. He races hither and thither across the snowfields, tearing apart any outpost unlucky enough to stand in his way."
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_030","Once every hundred thousand years or so, a yeti is born with a horn atop its massy head that is imbued with an extraordinary magical power. When the creature reaches maturity, it sends out a clarion call to the rest of the yetis that unites them under the horned one's rule."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_031","...Or so the old wives' tale goes. The problem is, there might just be some truth in it. The Convictors believe they may have sighted such a “horned one.”"
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_032","The first thing they did was to name her Mirka─the second, to slap a bounty on her head. The yetis are dangerous enough as it is, but if this beast lives to maturity and brings them together as a single force, they could be nigh on unstoppable."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_040","There was once a dragonslayer who was out hunting his prey on the frozen lake of Ashpool, when he made a surprising discovery. An enormous animal was frozen solid underneath the ice."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_041","Thinking that he could use the deceased creature's meat to lure the dragons into a trap, he lit a bonfire over the lake to melt its body free. A most ill-advised plan indeed..."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_042","You see, the beast wasn't quite as dead as the knight first thought. Freed from its icy prison, it began to breathe once more, and lashed out at all around it with elemental fury. When the dragonslayer set out to hunt for dragons, I doubt he expected to meet his end at the point of a tusk."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_050","No doubt you've heard of the behemoths, those monstrous beasts that have been a bane on Coerthas ever since the Calamity. Adventurers like you have faced them in battle countless times, and have been meeting with more and more success of late."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_051","However, there is one among their number that has always made good its escape, even when gravely wounded by the swords and spells of myriad adventurers. Due to its giant size and superior strength, it has become known as the king of the behemoths."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_052","They say that this kaiser behemoth, whose body is crisscrossed with the scars of a thousand battles, seeks any opportunity to avenge itself on the adventurers who defeated its brothers. If you value your life, I'd avoid doing anything to arouse its ire."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_TALK_ACTOR",""
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4 0 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_000 What's an adventurer like you doing in a place like this? We don't get many of your kind around these parts. Take care of yourself out there, <If(PlayerParameter(4))>lass<Else/>lad</If>─if the wildlife don't get you, the cold will.
5 1 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_001 Well, if it isn't a fellow member of the Clan. Welcome to Falcon's Nest, <If(PlayerParameter(4))>sister<Else/>brother</If>. I expect you'll be wanting to learn about the local fauna.
6 2 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_Q1_000_000 What will you ask?
7 3 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_001 Tell me about the rank B elite mark. (Alteci)
8 4 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_002 Tell me about the rank B elite mark. (Kreutzet)
9 5 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_003 Tell me about the rank A elite mark. (Mirka)
10 6 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_004 Tell me about the rank A elite mark. (Lyuba)
11 7 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_005 Tell me about the rank S elite mark. (Kaiser Behemoth)
12 8 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_A1_000_006 Nothing.
13 9 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_010 I was born and raised here in the western highlands, so I know firsthand how much the place has changed. As the climate has got colder and colder, creatures that were never native to Coerthas have come down from the mountains to find food.
14 10 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_011 The mylodons are one such species. Time was they made their home up in the far reaches of Abalathia's Spine, but ever since their hunting grounds were lost to the Calamity, they've found their way down here. They're fierce carnivores, who see steel-clad knights as nothing more than a packed lunch.
15 11 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_012 Alteci's the worst of the lot─a mad mylodon who's been laying waste to the local forces. At the last count, more than a dozen noble lives have been lost to that monster.
16 12 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_020 Have you ever come across an archaeornis? At first sight you might think they were birds, what with the feathers and all, but they're actually a primitive species of scalekin, closer to raptors than they are to chocobos.
17 13 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_021 The only thing they definitely share with birds is their brains─that combination of mental weakness and physical strength makes them perfect thralls for the dragons, who use them to launch constant attacks on the Ishgardian forces.
18 14 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_022 The knights are particularly wary of the one they call Kreutzet. He's got such strength in those thighs of his, even the thickest snowdrift's not enough to slow him down. He races hither and thither across the snowfields, tearing apart any outpost unlucky enough to stand in his way.
19 15 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_030 Once every hundred thousand years or so, a yeti is born with a horn atop its massy head that is imbued with an extraordinary magical power. When the creature reaches maturity, it sends out a clarion call to the rest of the yetis that unites them under the horned one's rule.
20 16 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_031 ...Or so the old wives' tale goes. The problem is, there might just be some truth in it. The Convictors believe they may have sighted such a “horned one.”
21 17 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_032 The first thing they did was to name her Mirka─the second, to slap a bounty on her head. The yetis are dangerous enough as it is, but if this beast lives to maturity and brings them together as a single force, they could be nigh on unstoppable.
22 18 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_040 There was once a dragonslayer who was out hunting his prey on the frozen lake of Ashpool, when he made a surprising discovery. An enormous animal was frozen solid underneath the ice.
23 19 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_041 Thinking that he could use the deceased creature's meat to lure the dragons into a trap, he lit a bonfire over the lake to melt its body free. A most ill-advised plan indeed...
24 20 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_042 You see, the beast wasn't quite as dead as the knight first thought. Freed from its icy prison, it began to breathe once more, and lashed out at all around it with elemental fury. When the dragonslayer set out to hunt for dragons, I doubt he expected to meet his end at the point of a tusk.
25 21 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_050 No doubt you've heard of the behemoths, those monstrous beasts that have been a bane on Coerthas ever since the Calamity. Adventurers like you have faced them in battle countless times, and have been meeting with more and more success of late.
26 22 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_051 However, there is one among their number that has always made good its escape, even when gravely wounded by the swords and spells of myriad adventurers. Due to its giant size and superior strength, it has become known as the king of the behemoths.
27 23 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_ALEXONDRE_000_052 They say that this kaiser behemoth, whose body is crisscrossed with the scars of a thousand battles, seeks any opportunity to avenge itself on the adventurers who defeated its brothers. If you value your life, I'd avoid doing anything to arouse its ire.
28 24 TEXT_REGROC2NOTORIOUSMONSTERHINTF1_00265_TALK_ACTOR
@@ -1,42 +1,42 @@
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0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_000","You're not from around here, are you? Well, me neither. It's good to have a few more unfamiliar faces about the place."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_001","Back again, are you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Well, I suppose the less time you spend hunting, the longer you're like to live. So, what can I do for you?"
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q1_000_000","What would you like to do?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_001","Exchange Centurio Seals."
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_002","Exchange Centurio Seals (Advanced)."
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_003","Small Talk."
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_004","Nothing."
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_100_002","Sorry, <If(PlayerParameter(4))>lass<Else/>son</If>, but I'm keeping those items back for fully fledged Clansmen. If you want to get your hands on them, you'll need to get approval from the chief first."
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q2_000_000","What will you ask?"
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_001","What are Clan marks?"
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_002","What are elite Clan marks?"
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_003","How do I find more information about elite Clan marks?"
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_004","Tell me about Clan Centurio."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_008","Nothing."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_005",""
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_006",""
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_007",""
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_010","We of Clan Centurio are always on the lookout for monsters that threaten the peace of this fair realm. If any beast should start causing trouble, the Clan marks it for elimination. That's why we call them Clan marks."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_011","Bills showing the details of the monsters we're currently after are posted on the Clan Hunt board outside. Pick a bill from the board and hunt whatever monster's on it!"
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_012","It's the same system the Grand Companies use back down south, with one exception─while the Companies post them up willy-nilly, the Clan splits them into three categories, depending on how dangerous the mark is. You've got your one-star, two-star, and three-star bills to choose from."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_020","Elite marks are just like any other mark, excepting they're a lot more dangerous. Just like the Grand Companies, we give them a rank depending on how deadly they are─A rank marks are tougher than B rank ones, while S rank monsters are the toughest of the lot."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_021","Take care of an elite mark of rank A or above, and you'll earn yourself a stack of Centurio Seals."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_022","The bounties the other marks'll net you are nothing to be sniffed at either. Take a gander at the bills on the Clan Hunt board to see what each target's going rate is."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_030","Clan Centurio's got a fine set of hunter-scholars dotted around the highroads and byroads of the north. It's not only marks they hunt for, but information, too."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_031","Wherever elite marks can be found, you'll find a hunter-scholar nearby, their brains fit to burst with information about the local beasties. Just say the word and they'll be only too happy to tell a fellow Clans<If(PlayerParameter(4))>woman<Else/>man</If> all they know."
25,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_032",""
26,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_040","That's us! A band of fearless monster hunters brought together by Ser Leaudaste, the Ishgardian noble who won fame and fortune as the original hunter-scholar. Following his example, we're committed to hunting down any monster that threatens the peace of this fair land."
27,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_041","It doesn't matter who you are or where you come from─so long as you're willing to lay your life on the line in the pursuit of peace, praise, and profit, you'll find a home in the Clan. Just look at me─I'm as Ishgardian as you are, yet I'm the one showing new recruits the ropes."
28,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_042","Clan members are free to take bills off the Clan Hunt board and collect the bounty on any mark they manage to put down. You're a member of the Clan now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so get out there and start hunting!"
29,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_050",""
30,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_051",""
31,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_052",""
32,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_060",""
33,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_061",""
34,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_062",""
35,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_070",""
36,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_071",""
37,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_072",""
38,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_000","You're not from around here, are you? Well, me neither. It's good to have a few more unfamiliar faces about the place."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_001","Back again, are you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Well, I suppose the less time you spend hunting, the longer you're like to live. So, what can I do for you?"
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q1_000_000","What would you like to do?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_001","Exchange Centurio Seals."
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_002","Exchange Centurio Seals (Advanced)."
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_003","Small Talk."
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_004","Nothing."
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_100_002","Sorry, <If(PlayerParameter(4))>lass<Else/>son</If>, but I'm keeping those items back for fully fledged Clansmen. If you want to get your hands on them, you'll need to get approval from the chief first."
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q2_000_000","What will you ask?"
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_001","What are Clan marks?"
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_002","What are elite Clan marks?"
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_003","How do I find more information about elite Clan marks?"
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_004","Tell me about Clan Centurio."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_008","Nothing."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_005",""
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_006",""
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_007",""
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_010","We of Clan Centurio are always on the lookout for monsters that threaten the peace of this fair realm. If any beast should start causing trouble, the Clan marks it for elimination. That's why we call them Clan marks."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_011","Bills showing the details of the monsters we're currently after are posted on the Clan Hunt board outside. Pick a bill from the board and hunt whatever monster's on it!"
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_012","It's the same system the Grand Companies use back down south, with one exception─while the Companies post them up willy-nilly, the Clan splits them into three categories, depending on how dangerous the mark is. You've got your one-star, two-star, and three-star bills to choose from."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_020","Elite marks are just like any other mark, excepting they're a lot more dangerous. Just like the Grand Companies, we give them a rank depending on how deadly they are─A rank marks are tougher than B rank ones, while S rank monsters are the toughest of the lot."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_021","Take care of an elite mark of rank A or above, and you'll earn yourself a stack of Centurio Seals."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_022","The bounties the other marks'll net you are nothing to be sniffed at either. Take a gander at the bills on the Clan Hunt board to see what each target's going rate is."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_030","Clan Centurio's got a fine set of hunter-scholars dotted around the highroads and byroads of the north. It's not only marks they hunt for, but information, too."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_031","Wherever elite marks can be found, you'll find a hunter-scholar nearby, their brains fit to burst with information about the local beasties. Just say the word and they'll be only too happy to tell a fellow Clans<If(PlayerParameter(4))>woman<Else/>man</If> all they know."
25,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_032",""
26,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_040","That's us! A band of fearless monster hunters brought together by Ser Leaudaste, the Ishgardian noble who won fame and fortune as the original hunter-scholar. Following his example, we're committed to hunting down any monster that threatens the peace of this fair land."
27,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_041","It doesn't matter who you are or where you come from─so long as you're willing to lay your life on the line in the pursuit of peace, praise, and profit, you'll find a home in the Clan. Just look at me─I'm as Ishgardian as you are, yet I'm the one showing new recruits the ropes."
28,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_042","Clan members are free to take bills off the Clan Hunt board and collect the bounty on any mark they manage to put down. You're a member of the Clan now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so get out there and start hunting!"
29,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_050",""
30,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_051",""
31,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_052",""
32,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_060",""
33,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_061",""
34,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_062",""
35,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_070",""
36,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_071",""
37,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_072",""
38,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_000 You're not from around here, are you? Well, me neither. It's good to have a few more unfamiliar faces about the place.
5 1 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_001 Back again, are you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Well, I suppose the less time you spend hunting, the longer you're like to live. So, what can I do for you?
6 2 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q1_000_000 What would you like to do?
7 3 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_001 Exchange Centurio Seals.
8 4 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_002 Exchange Centurio Seals (Advanced).
9 5 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_003 Small Talk.
10 6 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_000_004 Nothing.
11 7 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A1_100_002 Sorry, <If(PlayerParameter(4))>lass<Else/>son</If>, but I'm keeping those items back for fully fledged Clansmen. If you want to get your hands on them, you'll need to get approval from the chief first.
12 8 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_Q2_000_000 What will you ask?
13 9 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_001 What are Clan marks?
14 10 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_002 What are elite Clan marks?
15 11 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_003 How do I find more information about elite Clan marks?
16 12 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_004 Tell me about Clan Centurio.
17 13 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_008 Nothing.
18 14 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_005
19 15 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_006
20 16 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_A2_000_007
21 17 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_010 We of Clan Centurio are always on the lookout for monsters that threaten the peace of this fair realm. If any beast should start causing trouble, the Clan marks it for elimination. That's why we call them Clan marks.
22 18 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_011 Bills showing the details of the monsters we're currently after are posted on the Clan Hunt board outside. Pick a bill from the board and hunt whatever monster's on it!
23 19 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_012 It's the same system the Grand Companies use back down south, with one exception─while the Companies post them up willy-nilly, the Clan splits them into three categories, depending on how dangerous the mark is. You've got your one-star, two-star, and three-star bills to choose from.
24 20 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_020 Elite marks are just like any other mark, excepting they're a lot more dangerous. Just like the Grand Companies, we give them a rank depending on how deadly they are─A rank marks are tougher than B rank ones, while S rank monsters are the toughest of the lot.
25 21 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_021 Take care of an elite mark of rank A or above, and you'll earn yourself a stack of Centurio Seals.
26 22 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_022 The bounties the other marks'll net you are nothing to be sniffed at either. Take a gander at the bills on the Clan Hunt board to see what each target's going rate is.
27 23 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_030 Clan Centurio's got a fine set of hunter-scholars dotted around the highroads and byroads of the north. It's not only marks they hunt for, but information, too.
28 24 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_031 Wherever elite marks can be found, you'll find a hunter-scholar nearby, their brains fit to burst with information about the local beasties. Just say the word and they'll be only too happy to tell a fellow Clans<If(PlayerParameter(4))>woman<Else/>man</If> all they know.
29 25 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_032
30 26 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_040 That's us! A band of fearless monster hunters brought together by Ser Leaudaste, the Ishgardian noble who won fame and fortune as the original hunter-scholar. Following his example, we're committed to hunting down any monster that threatens the peace of this fair land.
31 27 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_041 It doesn't matter who you are or where you come from─so long as you're willing to lay your life on the line in the pursuit of peace, praise, and profit, you'll find a home in the Clan. Just look at me─I'm as Ishgardian as you are, yet I'm the one showing new recruits the ropes.
32 28 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_042 Clan members are free to take bills off the Clan Hunt board and collect the bounty on any mark they manage to put down. You're a member of the Clan now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so get out there and start hunting!
33 29 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_050
34 30 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_051
35 31 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_052
36 32 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_060
37 33 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_061
38 34 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_062
39 35 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_070
40 36 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_071
41 37 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_ARDOLAIN_000_072
42 38 TEXT_REGROC2NOTORIOUSMONSTERHINTT1A_00264_TALK_ACTOR
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_000","Thinking of trying your hand at a little dragonslaying, are you? Well, be my guest─so long as you know what you're up against. Those scaly bastards are smarter than you think, and crafty with it."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_001","Hail, <If(PlayerParameter(4))>sister<Else/>brother</If>! If you're thinking of heading out hunting in the Churning Mists, I've got some information that you might find to your advantage."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_001","Tell me about the rank B elite mark. (Scitalis)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_002","Tell me about the rank B elite mark. (The Scarecrow)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_003","Tell me about the rank A elite mark. (Bune)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_004","Tell me about the rank A elite mark. (Agathos)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_005","Tell me about the rank S elite mark. (Gandarewa)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_010","As wyverns grow, they progress through a number of developmental stages, their bodies becoming more and more streamlined with each change. In their final forms, even their horns drop off, leaving them with a sleek shape perfectly suited for flight."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_011","It is one such elder wyvern that has been marked for death by a certain nobleman. It seems the beast has taken something of a fancy to the fellow's son─a pretty young thing I wouldn't mind gobbling up myself. Mayhap not in the same manner as the wyvern, though..."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_012","You should be able to spot this monster easily enough─its sleek, shining scales have earned it the name “Scitalis,” after a legendary dragon with similarly lustrous skin."
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_020","Not long ago, a party of Temple Knights headed into the foothills of Sohm Al to spy on the dragons' activities. However, a few days into their mission, they disappeared without a trace. A rescue party was dispatched to find the missing knights, and find them it did."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_021","They discovered their missing comrades standing over the body of a vinegaroon─a fearsome scalekin in thrall to the dragons. But as they approached, the monster suddenly rose to its feet and sprang at the would-be rescuers, slaying several before they could ready themselves."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_022","The Temple Knights were all dead─the Scarecrow had propped up their corpses to lure their rescuers into a trap. After taking its toll on the rescue party, the monster fled up the slopes of Sohm Al, and naught has been seen of it since. We believe it may yet be hiding in the Churning Mists."
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_030","Most heretics are drawn from common stock, but there are more than a few nobles among them too. One such fellow was the husband of a lady Temple Knight─unbeknownst to her, he abused his position to steal the order's secrets and feed them to the dragons."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_031","For years the nobleman passed sensitive information to the Horde, until the day he grew weary of his double life and supped from the scaly cup, transforming himself into a monstrous scalekin. His plan was simple─to slaughter his family, feign his own death, and join with the dragons."
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_032","Thanks to the timely intervention of the order, the former parts of his plan were foiled, but the beast broke their cordon and succeeded in fleeing to Dravania. It was one of the Temple Knights who put the bounty on his head─the very lady who was once his wife."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_040","Do you know the story of Saint Valeroyant? Ten score years ago, he served as an Azure Dragoon, and won glory by driving away the great wyrm Nidhogg. This very square still bears his name, though his image has seen better days."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_041","He was an unrivaled warrior who dealt death to dragon after dragon, but there was one that always managed to slip his clutches─Agathos, feared across the land as the <Emphasis>Black Death</Emphasis>."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_042","Naught has been seen of the creature since Valeroyant's passing, but in recent years, rumors have been spreading of a shadow of Agathos's size and shape appearing in the clouds above Dravania. Could this be our chance to bring Saint Valeroyant's legend to a close?"
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_050","It isn't only the dragons who have brought heretics into our midst, you know. Five hundred years ago, another heretical sect gained traction among the smallfolk of Ishgard."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_051","The heathens adopted the customs of the Near East, bathing themselves in perfumes brewed from strange flowers and forging idols from rare metals that they used in their bizarre and unholy rites."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_052","Naturally, the Temple Knights were quick to clamp down on the sect's activities. Its leader, a peasant who styled himself the great guru Gandarewa, fled to the next holiest place he knew─the sacred mountain of Dravania. There he supped on the blood of a dragon, and was forever changed..."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_000","Thinking of trying your hand at a little dragonslaying, are you? Well, be my guest─so long as you know what you're up against. Those scaly bastards are smarter than you think, and crafty with it."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_001","Hail, <If(PlayerParameter(4))>sister<Else/>brother</If>! If you're thinking of heading out hunting in the Churning Mists, I've got some information that you might find to your advantage."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_001","Tell me about the rank B elite mark. (Scitalis)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_002","Tell me about the rank B elite mark. (The Scarecrow)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_003","Tell me about the rank A elite mark. (Bune)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_004","Tell me about the rank A elite mark. (Agathos)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_005","Tell me about the rank S elite mark. (Gandarewa)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_010","As wyverns grow, they progress through a number of developmental stages, their bodies becoming more and more streamlined with each change. In their final forms, even their horns drop off, leaving them with a sleek shape perfectly suited for flight."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_011","It is one such elder wyvern that has been marked for death by a certain nobleman. It seems the beast has taken something of a fancy to the fellow's son─a pretty young thing I wouldn't mind gobbling up myself. Mayhap not in the same manner as the wyvern, though..."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_012","You should be able to spot this monster easily enough─its sleek, shining scales have earned it the name “Scitalis,” after a legendary dragon with similarly lustrous skin."
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_020","Not long ago, a party of Temple Knights headed into the foothills of Sohm Al to spy on the dragons' activities. However, a few days into their mission, they disappeared without a trace. A rescue party was dispatched to find the missing knights, and find them it did."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_021","They discovered their missing comrades standing over the body of a vinegaroon─a fearsome scalekin in thrall to the dragons. But as they approached, the monster suddenly rose to its feet and sprang at the would-be rescuers, slaying several before they could ready themselves."
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_022","The Temple Knights were all dead─the Scarecrow had propped up their corpses to lure their rescuers into a trap. After taking its toll on the rescue party, the monster fled up the slopes of Sohm Al, and naught has been seen of it since. We believe it may yet be hiding in the Churning Mists."
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_030","Most heretics are drawn from common stock, but there are more than a few nobles among them too. One such fellow was the husband of a lady Temple Knight─unbeknownst to her, he abused his position to steal the order's secrets and feed them to the dragons."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_031","For years the nobleman passed sensitive information to the Horde, until the day he grew weary of his double life and supped from the scaly cup, transforming himself into a monstrous scalekin. His plan was simple─to slaughter his family, feign his own death, and join with the dragons."
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_032","Thanks to the timely intervention of the order, the former parts of his plan were foiled, but the beast broke their cordon and succeeded in fleeing to Dravania. It was one of the Temple Knights who put the bounty on his head─the very lady who was once his wife."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_040","Do you know the story of Saint Valeroyant? Ten score years ago, he served as an Azure Dragoon, and won glory by driving away the great wyrm Nidhogg. This very square still bears his name, though his image has seen better days."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_041","He was an unrivaled warrior who dealt death to dragon after dragon, but there was one that always managed to slip his clutches─Agathos, feared across the land as the <Emphasis>Black Death</Emphasis>."
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_042","Naught has been seen of the creature since Valeroyant's passing, but in recent years, rumors have been spreading of a shadow of Agathos's size and shape appearing in the clouds above Dravania. Could this be our chance to bring Saint Valeroyant's legend to a close?"
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_050","It isn't only the dragons who have brought heretics into our midst, you know. Five hundred years ago, another heretical sect gained traction among the smallfolk of Ishgard."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_051","The heathens adopted the customs of the Near East, bathing themselves in perfumes brewed from strange flowers and forging idols from rare metals that they used in their bizarre and unholy rites."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_052","Naturally, the Temple Knights were quick to clamp down on the sect's activities. Its leader, a peasant who styled himself the great guru Gandarewa, fled to the next holiest place he knew─the sacred mountain of Dravania. There he supped on the blood of a dragon, and was forever changed..."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_000 Thinking of trying your hand at a little dragonslaying, are you? Well, be my guest─so long as you know what you're up against. Those scaly bastards are smarter than you think, and crafty with it.
5 1 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_001 Hail, <If(PlayerParameter(4))>sister<Else/>brother</If>! If you're thinking of heading out hunting in the Churning Mists, I've got some information that you might find to your advantage.
6 2 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_Q1_000_000 What will you ask?
7 3 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_001 Tell me about the rank B elite mark. (Scitalis)
8 4 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_002 Tell me about the rank B elite mark. (The Scarecrow)
9 5 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_003 Tell me about the rank A elite mark. (Bune)
10 6 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_004 Tell me about the rank A elite mark. (Agathos)
11 7 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_005 Tell me about the rank S elite mark. (Gandarewa)
12 8 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_A1_000_006 Nothing.
13 9 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_010 As wyverns grow, they progress through a number of developmental stages, their bodies becoming more and more streamlined with each change. In their final forms, even their horns drop off, leaving them with a sleek shape perfectly suited for flight.
14 10 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_011 It is one such elder wyvern that has been marked for death by a certain nobleman. It seems the beast has taken something of a fancy to the fellow's son─a pretty young thing I wouldn't mind gobbling up myself. Mayhap not in the same manner as the wyvern, though...
15 11 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_012 You should be able to spot this monster easily enough─its sleek, shining scales have earned it the name “Scitalis,” after a legendary dragon with similarly lustrous skin.
16 12 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_020 Not long ago, a party of Temple Knights headed into the foothills of Sohm Al to spy on the dragons' activities. However, a few days into their mission, they disappeared without a trace. A rescue party was dispatched to find the missing knights, and find them it did.
17 13 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_021 They discovered their missing comrades standing over the body of a vinegaroon─a fearsome scalekin in thrall to the dragons. But as they approached, the monster suddenly rose to its feet and sprang at the would-be rescuers, slaying several before they could ready themselves.
18 14 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_022 The Temple Knights were all dead─the Scarecrow had propped up their corpses to lure their rescuers into a trap. After taking its toll on the rescue party, the monster fled up the slopes of Sohm Al, and naught has been seen of it since. We believe it may yet be hiding in the Churning Mists.
19 15 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_030 Most heretics are drawn from common stock, but there are more than a few nobles among them too. One such fellow was the husband of a lady Temple Knight─unbeknownst to her, he abused his position to steal the order's secrets and feed them to the dragons.
20 16 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_031 For years the nobleman passed sensitive information to the Horde, until the day he grew weary of his double life and supped from the scaly cup, transforming himself into a monstrous scalekin. His plan was simple─to slaughter his family, feign his own death, and join with the dragons.
21 17 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_032 Thanks to the timely intervention of the order, the former parts of his plan were foiled, but the beast broke their cordon and succeeded in fleeing to Dravania. It was one of the Temple Knights who put the bounty on his head─the very lady who was once his wife.
22 18 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_040 Do you know the story of Saint Valeroyant? Ten score years ago, he served as an Azure Dragoon, and won glory by driving away the great wyrm Nidhogg. This very square still bears his name, though his image has seen better days.
23 19 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_041 He was an unrivaled warrior who dealt death to dragon after dragon, but there was one that always managed to slip his clutches─Agathos, feared across the land as the <Emphasis>Black Death</Emphasis>.
24 20 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_042 Naught has been seen of the creature since Valeroyant's passing, but in recent years, rumors have been spreading of a shadow of Agathos's size and shape appearing in the clouds above Dravania. Could this be our chance to bring Saint Valeroyant's legend to a close?
25 21 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_050 It isn't only the dragons who have brought heretics into our midst, you know. Five hundred years ago, another heretical sect gained traction among the smallfolk of Ishgard.
26 22 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_051 The heathens adopted the customs of the Near East, bathing themselves in perfumes brewed from strange flowers and forging idols from rare metals that they used in their bizarre and unholy rites.
27 23 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_052 Naturally, the Temple Knights were quick to clamp down on the sect's activities. Its leader, a peasant who styled himself the great guru Gandarewa, fled to the next holiest place he knew─the sacred mountain of Dravania. There he supped on the blood of a dragon, and was forever changed...
28 24 TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_TALK_ACTOR
@@ -1,28 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_000","Hmmm... You look like you can handle yourself, but can you handle the most ferocious fiends this side of the Steps? Only the best of the best are fit to join Clan Centurio."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_001","A lady merchant's been posting a whole stack of bills of late, based on some unlikely information she's gathered from an unlikelier source. Seems a pebble fell from the sky and told her all about these monsters living above the clouds. If I were you, I'd take these tales with a pinch of salt."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_001","Tell me about the rank B elite mark. (Lycidas)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_002","Tell me about the rank B elite mark. (Omni)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_003","Tell me about the rank A elite mark. (Campacti)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_004","Tell me about the rank A elite mark. (Stench Blossom)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_005","Tell me about the rank S elite mark. (Leucrotta)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_010","This merchant's got it in her head that there's an enormous man-made island somewhere in the Sea of Clouds. It was built by the Allagan Empire as a base for their bizarre experiments, and it's still up there, teeming with the horrors their unholy tamperings gave birth to."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_011","One of the Allagans' favorite pastimes was to splice bits of different monsters together, creating godsforsaken chimeras to set upon their enemies. But it wasn't just beasts they tampered with─they had their wicked way with the beastmen, too."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_012","This merchant claims to have found a record of one of these experiments─they took a lizardman from the southern shores of Aldenard and crossed it with a vicious scalekin from across the Sea of Ash. The abomination that resulted from this unhappy union they christened “Lycidas.”"
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_020","Histories tell that in the dying days of the Allagan Empire, uprisings occurred one after the other in every corner of their vast territory."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_021","The imperial army came up with a plan both to suppress these insurrections and stave off revolt from within─they'd build an army of automata that would never disobey their masters' orders. And where better to station these soldiers than their magical flying fortress?"
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_022","It's the captain of these automata, “Omni,” the merchant's got it in for. No doubt this incorruptible defender of Allag wouldn't take too kindly to the adventurers she's trusting to strip this floating island of all it's worth and sell it to her for a pittance!"
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_030","As the sun set on the Allagan Empire, they made their last big land grab─they invaded the southern continent of Meracydia, capturing scores of dragons and subjecting them to barbarous procedures that bent the creatures to their will."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_031","Or so the merchant who set the bounty believes. I don't know whether there's any truth in her stories, but if the technology to control dragons really does exist, I'd wager there's a fair few people in this world who'd gladly give every appendage to learn the secret."
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_032","It seems this “Campacti” has turned up in her research as one such slave-dragon. No doubt the merchant's thinking it'll be easier to pick apart once it's been put out of its misery."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_040","Yep, you heard that right─we've put a bounty on a flower. 'Course, it's not just any flower. It's not just any mark, neither. Only the most fearsome bits of shrubbery get given elite mark status."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_041","The stench blossom's a monstrous man-eating plant that's long been extinct in Eorzea, but this merchant's got it on good authority they're still up there on the Allagans' floating island. ...If you count the whisperings of a pebble as “good authority.”"
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_042","Still, if those monstrosities really are up there, and their spores were ever blown down on the wind and took root in Eorzea again... Well, it doesn't bear thinking about. If there's any chance she's right, whoever destroyed that plant would be doing the world a great service."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_050","The southern continent of Meracydia was a land of dragons. The monsters came in all shapes and sizes, each species evolving to fit into its own particular habitat."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_051","Take the coeurl dragon─a beast that made its home in the Meracydian jungles. It started off as a dragon like any other, but over time it lost its wings, being next to useless in the thick brush, and gained the flexible body and muscular limbs of a coeurl."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_052","They were fierce hunters and scavengers, driven into a feeding frenzy the moment they caught scent of beast blood. The merchant who posted the bill reckons one of these beasts, a coeurl dragon by the name of Leucrotta, is up in the clouds right now, living on an abandoned Allagan island."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_TALK_ACTOR",""
key,0,1
#,,
int32,str,str
0,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_000","Hmmm... You look like you can handle yourself, but can you handle the most ferocious fiends this side of the Steps? Only the best of the best are fit to join Clan Centurio."
1,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_001","A lady merchant's been posting a whole stack of bills of late, based on some unlikely information she's gathered from an unlikelier source. Seems a pebble fell from the sky and told her all about these monsters living above the clouds. If I were you, I'd take these tales with a pinch of salt."
2,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_Q1_000_000","What will you ask?"
3,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_001","Tell me about the rank B elite mark. (Lycidas)"
4,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_002","Tell me about the rank B elite mark. (Omni)"
5,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_003","Tell me about the rank A elite mark. (Campacti)"
6,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_004","Tell me about the rank A elite mark. (Stench Blossom)"
7,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_005","Tell me about the rank S elite mark. (Leucrotta)"
8,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_006","Nothing."
9,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_010","This merchant's got it in her head that there's an enormous man-made island somewhere in the Sea of Clouds. It was built by the Allagan Empire as a base for their bizarre experiments, and it's still up there, teeming with the horrors their unholy tamperings gave birth to."
10,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_011","One of the Allagans' favorite pastimes was to splice bits of different monsters together, creating godsforsaken chimeras to set upon their enemies. But it wasn't just beasts they tampered with─they had their wicked way with the beastmen, too."
11,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_012","This merchant claims to have found a record of one of these experiments─they took a lizardman from the southern shores of Aldenard and crossed it with a vicious scalekin from across the Sea of Ash. The abomination that resulted from this unhappy union they christened “Lycidas.”"
12,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_020","Histories tell that in the dying days of the Allagan Empire, uprisings occurred one after the other in every corner of their vast territory."
13,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_021","The imperial army came up with a plan both to suppress these insurrections and stave off revolt from within─they'd build an army of automata that would never disobey their masters' orders. And where better to station these soldiers than their magical flying fortress?"
14,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_022","It's the captain of these automata, “Omni,” the merchant's got it in for. No doubt this incorruptible defender of Allag wouldn't take too kindly to the adventurers she's trusting to strip this floating island of all it's worth and sell it to her for a pittance!"
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_030","As the sun set on the Allagan Empire, they made their last big land grab─they invaded the southern continent of Meracydia, capturing scores of dragons and subjecting them to barbarous procedures that bent the creatures to their will."
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_031","Or so the merchant who set the bounty believes. I don't know whether there's any truth in her stories, but if the technology to control dragons really does exist, I'd wager there's a fair few people in this world who'd gladly give every appendage to learn the secret."
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_032","It seems this “Campacti” has turned up in her research as one such slave-dragon. No doubt the merchant's thinking it'll be easier to pick apart once it's been put out of its misery."
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_040","Yep, you heard that right─we've put a bounty on a flower. 'Course, it's not just any flower. It's not just any mark, neither. Only the most fearsome bits of shrubbery get given elite mark status."
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_041","The stench blossom's a monstrous man-eating plant that's long been extinct in Eorzea, but this merchant's got it on good authority they're still up there on the Allagans' floating island. ...If you count the whisperings of a pebble as “good authority.”"
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_042","Still, if those monstrosities really are up there, and their spores were ever blown down on the wind and took root in Eorzea again... Well, it doesn't bear thinking about. If there's any chance she's right, whoever destroyed that plant would be doing the world a great service."
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_050","The southern continent of Meracydia was a land of dragons. The monsters came in all shapes and sizes, each species evolving to fit into its own particular habitat."
22,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_051","Take the coeurl dragon─a beast that made its home in the Meracydian jungles. It started off as a dragon like any other, but over time it lost its wings, being next to useless in the thick brush, and gained the flexible body and muscular limbs of a coeurl."
23,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_052","They were fierce hunters and scavengers, driven into a feeding frenzy the moment they caught scent of beast blood. The merchant who posted the bill reckons one of these beasts, a coeurl dragon by the name of Leucrotta, is up in the clouds right now, living on an abandoned Allagan island."
24,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_TALK_ACTOR",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_000 Hmmm... You look like you can handle yourself, but can you handle the most ferocious fiends this side of the Steps? Only the best of the best are fit to join Clan Centurio.
5 1 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_001 A lady merchant's been posting a whole stack of bills of late, based on some unlikely information she's gathered from an unlikelier source. Seems a pebble fell from the sky and told her all about these monsters living above the clouds. If I were you, I'd take these tales with a pinch of salt.
6 2 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_Q1_000_000 What will you ask?
7 3 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_001 Tell me about the rank B elite mark. (Lycidas)
8 4 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_002 Tell me about the rank B elite mark. (Omni)
9 5 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_003 Tell me about the rank A elite mark. (Campacti)
10 6 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_004 Tell me about the rank A elite mark. (Stench Blossom)
11 7 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_005 Tell me about the rank S elite mark. (Leucrotta)
12 8 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_A1_000_006 Nothing.
13 9 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_010 This merchant's got it in her head that there's an enormous man-made island somewhere in the Sea of Clouds. It was built by the Allagan Empire as a base for their bizarre experiments, and it's still up there, teeming with the horrors their unholy tamperings gave birth to.
14 10 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_011 One of the Allagans' favorite pastimes was to splice bits of different monsters together, creating godsforsaken chimeras to set upon their enemies. But it wasn't just beasts they tampered with─they had their wicked way with the beastmen, too.
15 11 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_012 This merchant claims to have found a record of one of these experiments─they took a lizardman from the southern shores of Aldenard and crossed it with a vicious scalekin from across the Sea of Ash. The abomination that resulted from this unhappy union they christened “Lycidas.”
16 12 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_020 Histories tell that in the dying days of the Allagan Empire, uprisings occurred one after the other in every corner of their vast territory.
17 13 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_021 The imperial army came up with a plan both to suppress these insurrections and stave off revolt from within─they'd build an army of automata that would never disobey their masters' orders. And where better to station these soldiers than their magical flying fortress?
18 14 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_022 It's the captain of these automata, “Omni,” the merchant's got it in for. No doubt this incorruptible defender of Allag wouldn't take too kindly to the adventurers she's trusting to strip this floating island of all it's worth and sell it to her for a pittance!
19 15 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_030 As the sun set on the Allagan Empire, they made their last big land grab─they invaded the southern continent of Meracydia, capturing scores of dragons and subjecting them to barbarous procedures that bent the creatures to their will.
20 16 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_031 Or so the merchant who set the bounty believes. I don't know whether there's any truth in her stories, but if the technology to control dragons really does exist, I'd wager there's a fair few people in this world who'd gladly give every appendage to learn the secret.
21 17 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_032 It seems this “Campacti” has turned up in her research as one such slave-dragon. No doubt the merchant's thinking it'll be easier to pick apart once it's been put out of its misery.
22 18 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_040 Yep, you heard that right─we've put a bounty on a flower. 'Course, it's not just any flower. It's not just any mark, neither. Only the most fearsome bits of shrubbery get given elite mark status.
23 19 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_041 The stench blossom's a monstrous man-eating plant that's long been extinct in Eorzea, but this merchant's got it on good authority they're still up there on the Allagans' floating island. ...If you count the whisperings of a pebble as “good authority.”
24 20 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_042 Still, if those monstrosities really are up there, and their spores were ever blown down on the wind and took root in Eorzea again... Well, it doesn't bear thinking about. If there's any chance she's right, whoever destroyed that plant would be doing the world a great service.
25 21 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_050 The southern continent of Meracydia was a land of dragons. The monsters came in all shapes and sizes, each species evolving to fit into its own particular habitat.
26 22 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_051 Take the coeurl dragon─a beast that made its home in the Meracydian jungles. It started off as a dragon like any other, but over time it lost its wings, being next to useless in the thick brush, and gained the flexible body and muscular limbs of a coeurl.
27 23 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_AYTIENNE_000_052 They were fierce hunters and scavengers, driven into a feeding frenzy the moment they caught scent of beast blood. The merchant who posted the bill reckons one of these beasts, a coeurl dragon by the name of Leucrotta, is up in the clouds right now, living on an abandoned Allagan island.
28 24 TEXT_REGROC2NOTORIOUSMONSTERHINTT1C_00270_TALK_ACTOR
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0,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_000","Pray do not disturb the seminarians while they are at their studies."
1,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_001","Fury take me, must we revise the <Emphasis>entire</Emphasis> curriculum...?"
2,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_002","Ah, <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. To what do we owe the pleasure? The students will no doubt be delighted to see you, so if you feel so inclined, please take the time to go and speak with them."
3,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_Q1_000_000","What will you ask?"
4,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_001","What do you do here?"
5,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_002","What kind of place is this?"
6,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A2_000_002","Whatever became of Father Saturnois?"
7,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_003","Nothing."
8,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_010","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
9,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_011","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
10,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_012","Frankly, it's altogether too much work for one man. I could use someone intelligent and capable...perhaps my nephew, if he would stop gallivanting about and come back to the city."
11,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_050","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
12,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_051","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
13,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_052","Her absence is felt most keenly in these chaotic times, when we must reevaluate the veracity of our entire doctrine─when seminarians and clergy dare not travel unescorted for fear of coming to harm. <sigh> By the Fury, where in the hells has my nephew got to?"
14,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_053","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
15,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_054","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
16,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_055","Which is why I have beseeched you for your assistance. Due to a lack of a proper evaluation system, the students who strive for the Trinity seats have become more competitive in their pursuit. I am counting on you and my nephew to ensure they do not engage in conduct unbecoming a member of the clergy."
17,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_056","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
18,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_057","That said, the recent turmoil has necessitated a minor restructuring of the school system and our curriculum. With these changes have come some additional duties, one of which includes accompanying the headmistress to various public engagements."
19,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_058","Seeing as we are often away, we have turned over the management of day-to-day operations to the students. While initially I had my doubts, I must say it was an excellent decision on our part. Not only has it helped build the students' confidence, but has also taught them the importance of being open to new ideas."
20,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_020","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
21,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_021","We are an equal opportunity institution, I might add. Here you will find the sons and daughters of great houses studying side by side with those of more humble origins. All that is required is a recommendation provided by one of the clergy."
22,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_022","Our curriculum encompasses a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. We also offer more specialized instruction for those who wish to focus on medicinal or magical fields."
23,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_023","However, to ensure that seminarians are adequately prepared for these studies, they must first complete both the trivium and the quadrivium: rigorous courses comprised of grammar, rhetoric, logic, arithmetic, geometry, astrology, and music."
24,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_060","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
25,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_061","Traditionally, our seminarians would be expected to study a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. However, due to the recent revelations concerning church doctrine, we are currently reevaluating our entire curriculum."
26,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_062","At this point in time, it is difficult to say what changes will be made. At the very least, I should expect the trivium and the quadrivium to remain, but the administration is somewhat divided on other subjects."
27,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_063","Have no doubt that the headmistress and I are sensitive to the people's concerns. We wish only to educate and guide them."
28,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_070","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
29,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_071","When the true origin of Ishgard was revealed, we had our fears that anger and desperation would destroy the scholasticate from the inside out. It is only thanks to both you and my nephew that our proud establishment remains standing."
30,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_072","Now that the worst has passed, I have even come to think of the turmoil as a blessing. It has opened our eyes and given us the opportunity to restructure some of the older systems we had in place, that we might better serve the people."
31,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_073","At the urging of our students, we have even started offering public lectures, which cover our great nation's true history. I can say with confidence this is a new beginning for us."
32,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_080","All those who had a hand in the recent disturbance are currently in Temple Knight custody and are awaiting trial. I can only hope that they will use this time wisely and reflect upon their conduct."
33,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_081","Saturnois, especially need do so. While there is no denying the grave transgressions committed by our institution, or the hardship he endured, that does not make his actions any more acceptable."
34,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_082","Not only did he cause undue distress but he has tainted the mind of one of our most promising students. He is the one who exacerbated Lebrassoir's growing discontent, which he then used to achieve his own ends."
35,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_083","Furthermore, we recently received news that Saturnois attempted to escape from his holding room, wounding several guards in the process and adding to his crimes."
36,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_084","While some may argue that he too is a victim driven past the brink of sanity, and must not be prosecuted so harshly, others are not so lenient."
37,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_085","Unfortunately, there is no easy answer to any of this. It seems all we can do at this point is await the results of his trial."
38,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_086","Should by some miracle his sentence be reduced, and he demonstrates his willingness to truly re-dedicate his life to the Fury, Theomocent and a few other seminarians have announced their intention to welcome Saturnois back to the scholasticate. It is a day I sincerely look forward to."
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0,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_000","Pray do not disturb the seminarians while they are at their studies."
1,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_001","Fury take me, must we revise the <Emphasis>entire</Emphasis> curriculum...?"
2,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_002","Ah, <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. To what do we owe the pleasure? The students will no doubt be delighted to see you, so if you feel so inclined, please take the time to go and speak with them."
3,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_Q1_000_000","What will you ask?"
4,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_001","What do you do here?"
5,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_002","What kind of place is this?"
6,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A2_000_002","Whatever became of Father Saturnois?"
7,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_003","Nothing."
8,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_010","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
9,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_011","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
10,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_012","Frankly, it's altogether too much work for one man. I could use someone intelligent and capable...perhaps my nephew, if he would stop gallivanting about and come back to the city."
11,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_050","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
12,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_051","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
13,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_052","Her absence is felt most keenly in these chaotic times, when we must reevaluate the veracity of our entire doctrine─when seminarians and clergy dare not travel unescorted for fear of coming to harm. <sigh> By the Fury, where in the hells has my nephew got to?"
14,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_053","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
15,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_054","Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties."
16,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_055","Which is why I have beseeched you for your assistance. Due to a lack of a proper evaluation system, the students who strive for the Trinity seats have become more competitive in their pursuit. I am counting on you and my nephew to ensure they do not engage in conduct unbecoming a member of the clergy."
17,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_056","Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane."
18,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_057","That said, the recent turmoil has necessitated a minor restructuring of the school system and our curriculum. With these changes have come some additional duties, one of which includes accompanying the headmistress to various public engagements."
19,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_058","Seeing as we are often away, we have turned over the management of day-to-day operations to the students. While initially I had my doubts, I must say it was an excellent decision on our part. Not only has it helped build the students' confidence, but has also taught them the importance of being open to new ideas."
20,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_020","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
21,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_021","We are an equal opportunity institution, I might add. Here you will find the sons and daughters of great houses studying side by side with those of more humble origins. All that is required is a recommendation provided by one of the clergy."
22,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_022","Our curriculum encompasses a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. We also offer more specialized instruction for those who wish to focus on medicinal or magical fields."
23,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_023","However, to ensure that seminarians are adequately prepared for these studies, they must first complete both the trivium and the quadrivium: rigorous courses comprised of grammar, rhetoric, logic, arithmetic, geometry, astrology, and music."
24,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_060","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
25,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_061","Traditionally, our seminarians would be expected to study a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. However, due to the recent revelations concerning church doctrine, we are currently reevaluating our entire curriculum."
26,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_062","At this point in time, it is difficult to say what changes will be made. At the very least, I should expect the trivium and the quadrivium to remain, but the administration is somewhat divided on other subjects."
27,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_063","Have no doubt that the headmistress and I are sensitive to the people's concerns. We wish only to educate and guide them."
28,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_070","Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education."
29,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_071","When the true origin of Ishgard was revealed, we had our fears that anger and desperation would destroy the scholasticate from the inside out. It is only thanks to both you and my nephew that our proud establishment remains standing."
30,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_072","Now that the worst has passed, I have even come to think of the turmoil as a blessing. It has opened our eyes and given us the opportunity to restructure some of the older systems we had in place, that we might better serve the people."
31,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_073","At the urging of our students, we have even started offering public lectures, which cover our great nation's true history. I can say with confidence this is a new beginning for us."
32,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_080","All those who had a hand in the recent disturbance are currently in Temple Knight custody and are awaiting trial. I can only hope that they will use this time wisely and reflect upon their conduct."
33,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_081","Saturnois, especially need do so. While there is no denying the grave transgressions committed by our institution, or the hardship he endured, that does not make his actions any more acceptable."
34,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_082","Not only did he cause undue distress but he has tainted the mind of one of our most promising students. He is the one who exacerbated Lebrassoir's growing discontent, which he then used to achieve his own ends."
35,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_083","Furthermore, we recently received news that Saturnois attempted to escape from his holding room, wounding several guards in the process and adding to his crimes."
36,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_084","While some may argue that he too is a victim driven past the brink of sanity, and must not be prosecuted so harshly, others are not so lenient."
37,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_085","Unfortunately, there is no easy answer to any of this. It seems all we can do at this point is await the results of his trial."
38,"TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_086","Should by some miracle his sentence be reduced, and he demonstrates his willingness to truly re-dedicate his life to the Fury, Theomocent and a few other seminarians have announced their intention to welcome Saturnois back to the scholasticate. It is a day I sincerely look forward to."
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4 0 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_000 Pray do not disturb the seminarians while they are at their studies.
5 1 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_001 Fury take me, must we revise the <Emphasis>entire</Emphasis> curriculum...?
6 2 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_002 Ah, <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. To what do we owe the pleasure? The students will no doubt be delighted to see you, so if you feel so inclined, please take the time to go and speak with them.
7 3 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_Q1_000_000 What will you ask?
8 4 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_001 What do you do here?
9 5 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_002 What kind of place is this?
10 6 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A2_000_002 Whatever became of Father Saturnois?
11 7 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_A1_000_003 Nothing.
12 8 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_010 Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane.
13 9 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_011 Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties.
14 10 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_012 Frankly, it's altogether too much work for one man. I could use someone intelligent and capable...perhaps my nephew, if he would stop gallivanting about and come back to the city.
15 11 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_050 Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane.
16 12 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_051 Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties.
17 13 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_052 Her absence is felt most keenly in these chaotic times, when we must reevaluate the veracity of our entire doctrine─when seminarians and clergy dare not travel unescorted for fear of coming to harm. <sigh> By the Fury, where in the hells has my nephew got to?
18 14 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_053 Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane.
19 15 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_054 Her knowledge of the <Emphasis>Enchiridion</Emphasis> is without peer, and it is well that His Eminence appointed her to oversee the scholasticate. However, owing to her age, she is unable to attend to all her duties.
20 16 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_055 Which is why I have beseeched you for your assistance. Due to a lack of a proper evaluation system, the students who strive for the Trinity seats have become more competitive in their pursuit. I am counting on you and my nephew to ensure they do not engage in conduct unbecoming a member of the clergy.
21 17 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_056 Though I do still teach on occasion, my primary responsibilities are now administrative, as I serve directly under Headmistress Elviane.
22 18 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_057 That said, the recent turmoil has necessitated a minor restructuring of the school system and our curriculum. With these changes have come some additional duties, one of which includes accompanying the headmistress to various public engagements.
23 19 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_058 Seeing as we are often away, we have turned over the management of day-to-day operations to the students. While initially I had my doubts, I must say it was an excellent decision on our part. Not only has it helped build the students' confidence, but has also taught them the importance of being open to new ideas.
24 20 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_020 Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education.
25 21 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_021 We are an equal opportunity institution, I might add. Here you will find the sons and daughters of great houses studying side by side with those of more humble origins. All that is required is a recommendation provided by one of the clergy.
26 22 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_022 Our curriculum encompasses a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. We also offer more specialized instruction for those who wish to focus on medicinal or magical fields.
27 23 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_023 However, to ensure that seminarians are adequately prepared for these studies, they must first complete both the trivium and the quadrivium: rigorous courses comprised of grammar, rhetoric, logic, arithmetic, geometry, astrology, and music.
28 24 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_060 Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education.
29 25 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_061 Traditionally, our seminarians would be expected to study a diverse range of subjects, from the fundamentals of Ishgardian theology to the intricacies of canon law. However, due to the recent revelations concerning church doctrine, we are currently reevaluating our entire curriculum.
30 26 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_062 At this point in time, it is difficult to say what changes will be made. At the very least, I should expect the trivium and the quadrivium to remain, but the administration is somewhat divided on other subjects.
31 27 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_063 Have no doubt that the headmistress and I are sensitive to the people's concerns. We wish only to educate and guide them.
32 28 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_070 Saint Endalim's Scholasticate is where gods-fearing men and women come to seek a proper theological education.
33 29 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_071 When the true origin of Ishgard was revealed, we had our fears that anger and desperation would destroy the scholasticate from the inside out. It is only thanks to both you and my nephew that our proud establishment remains standing.
34 30 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_072 Now that the worst has passed, I have even come to think of the turmoil as a blessing. It has opened our eyes and given us the opportunity to restructure some of the older systems we had in place, that we might better serve the people.
35 31 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_073 At the urging of our students, we have even started offering public lectures, which cover our great nation's true history. I can say with confidence this is a new beginning for us.
36 32 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_080 All those who had a hand in the recent disturbance are currently in Temple Knight custody and are awaiting trial. I can only hope that they will use this time wisely and reflect upon their conduct.
37 33 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_081 Saturnois, especially need do so. While there is no denying the grave transgressions committed by our institution, or the hardship he endured, that does not make his actions any more acceptable.
38 34 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_082 Not only did he cause undue distress but he has tainted the mind of one of our most promising students. He is the one who exacerbated Lebrassoir's growing discontent, which he then used to achieve his own ends.
39 35 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_083 Furthermore, we recently received news that Saturnois attempted to escape from his holding room, wounding several guards in the process and adding to his crimes.
40 36 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_084 While some may argue that he too is a victim driven past the brink of sanity, and must not be prosecuted so harshly, others are not so lenient.
41 37 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_085 Unfortunately, there is no easy answer to any of this. It seems all we can do at this point is await the results of his trial.
42 38 TEXT_REGROC2SAINTREYMANAUDSCHOOL_00279_BRUVAGNON_000_086 Should by some miracle his sentence be reduced, and he demonstrates his willingness to truly re-dedicate his life to the Fury, Theomocent and a few other seminarians have announced their intention to welcome Saturnois back to the scholasticate. It is a day I sincerely look forward to.
+33 -33
View File
@@ -1,33 +1,33 @@
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0,"TEXT_REGSEAROGGUILD_00215_JACKE_000","Aye? Lookin' for some whids o' wisdom, are ye?"
1,"TEXT_REGSEAROGGUILD_00215_Q1_010","What will you ask?"
2,"TEXT_REGSEAROGGUILD_00215_A1_011","What do you do here?"
3,"TEXT_REGSEAROGGUILD_00215_A1_012","Why fight with daggers?"
4,"TEXT_REGSEAROGGUILD_00215_A1_013","Nothing."
5,"TEXT_REGSEAROGGUILD_00215_JACKE_020","Eh? What do <Emphasis>I</Emphasis> do here? I'm Captain Jacke─I'm the bleedin' guildmaster."
6,"TEXT_REGSEAROGGUILD_00215_JACKE_021","I s'pose I don't much look the part, but that's more to me advantage in our line o' work. Looks aside, ye'll not find a stauncher advocate o' the code in this room."
7,"TEXT_REGSEAROGGUILD_00215_JACKE_022","It was a rogue o' similar conviction what saved me from drownin' in the sludge o' the underworld. He showed me a light in the darkmans, an' the guild's been me home ever since..."
8,"TEXT_REGSEAROGGUILD_00215_JACKE_030","Why not a sword, or an axe? Well, I may've explained this a time o' two before, but shortblades are simply the weapons what work best for scraps in the shadows."
9,"TEXT_REGSEAROGGUILD_00215_JACKE_031","They're light enough to run with, easily concealed, an' don't get caught on all the bloody guide ropes an' shippin' crates what fair litter this city."
10,"TEXT_REGSEAROGGUILD_00215_JACKE_032","Yer smaller stabbers're also quick to coat with poison, an' lend 'emselves well to a rogue's swift an' flowin' style o' fightin'."
11,"TEXT_REGSEAROGGUILD_00215_JACKE_033","If yer interested in studyin' up more on yer dance steps, then go have a prattle with old Bochard. But I warn ye: he'll talk yer bloody wattles off if ye let him!"
12,"TEXT_REGSEAROGGUILD_00215_JACKE_040","Let's get after the rest o' them Jolly Merchants, eh? ...Well, what're ye waitin' for? Ye get a hole in yer beater case, or was there sumfin' else what had ye bothered...?"
13,"TEXT_REGSEAROGGUILD_00215_JACKE_041","We ain't done with them Jolly Merchants yet. Get yer arse back to Aleport, an' we'll get on with the job."
14,"TEXT_REGSEAROGGUILD_00215_JACKE_050","Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The shadows draw ye back in, did they?"
15,"TEXT_REGSEAROGGUILD_00215_JACKE_060","Back from trainin' with them Domans, are ye? There's a steel in ye I've not seen afore... I've a feelin' the answer is “nay,” but was there aught ol' Jacke could do for ye?"
16,"TEXT_REGSEAROGGUILD_00215_JACKE_061","What's this I hear about ye bein' set up for a fall in Ul'dah? If ye need a place to practice yer hidin', the shadows're always thick here in the Sisters. Besides, there ain't no cull as'll be gettin' past ol' Lonny without his say-so."
17,"TEXT_REGSEAROGGUILD_00215_JACKE_062","Ain't it great that ye can show yer face in the lightmans again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Now, yer free to creep about in the darkmans fer the sake o' the realm."
18,"TEXT_REGSEAROGGUILD_00215_Q1_070","What will you ask?"
19,"TEXT_REGSEAROGGUILD_00215_A1_071","How fare the Dutiful Sisters?"
20,"TEXT_REGSEAROGGUILD_00215_A1_072","Why fight with daggers?"
21,"TEXT_REGSEAROGGUILD_00215_A1_073","Nothing."
22,"TEXT_REGSEAROGGUILD_00215_JACKE_080","Hah! We Sisters're still deeply devoted to upholdin' the code─the job is still the job."
23,"TEXT_REGSEAROGGUILD_00215_JACKE_081","Limsa's underbelly's been bloody quiet, though. After we dealt with Aisibhir an' his cronies, the Reformist faction fell to bits. The Bloody Executioners are still squabblin' over the leader's chair, but I'd put me coin on Captain Moenskaet to take the helm."
24,"TEXT_REGSEAROGGUILD_00215_JACKE_082","As for the 'Jackets, well, we've not heard a peep from the shrew, neither. Maybe she's realized we rogues ain't the wicked coves she thought we was, eh?"
25,"TEXT_REGSEAROGGUILD_00215_JACKE_083","...What about you, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? One o' these days I'll have to round up Underfoot an' the Stray, an' drag you buggers out for that victory pint!"
26,"TEXT_REGSEAROGGUILD_00215_JACKE_090","I'm pleased to report I handed the fake scroll back to the Krakens, an' Carvallain was none the wiser. Word has it that a wealthy collector even bought it off him for a fair bit o' blunt."
27,"TEXT_REGSEAROGGUILD_00215_JACKE_091","Hard to imagine that musty ol' thing hanging up in some rich cove's study, but there's no accountin' for taste, eh? What would that Karasu think to hear his forgery's now a bleedin' work o' art."
28,"TEXT_REGSEAROGGUILD_00215_JACKE_092","Meanwhile, Underfoot and the Stray can't stop yammerin' about raw fish an' bathhouses. Seems they had a right rum time in Kugane while we were out there gettin' our daddles dirty."
29,"TEXT_REGSEAROGGUILD_00215_JACKE_093","But enough about us, how do <Emphasis>you</Emphasis> bloody fare o' late? An' when are we goin' out for that victory pint? Ye can even bring along dreary ol' Oboro─if a flagon o' Baderon's finest bingo can't put a smile on that lad's face, I don't know what could."
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0,"TEXT_REGSEAROGGUILD_00215_JACKE_000","Aye? Lookin' for some whids o' wisdom, are ye?"
1,"TEXT_REGSEAROGGUILD_00215_Q1_010","What will you ask?"
2,"TEXT_REGSEAROGGUILD_00215_A1_011","What do you do here?"
3,"TEXT_REGSEAROGGUILD_00215_A1_012","Why fight with daggers?"
4,"TEXT_REGSEAROGGUILD_00215_A1_013","Nothing."
5,"TEXT_REGSEAROGGUILD_00215_JACKE_020","Eh? What do <Emphasis>I</Emphasis> do here? I'm Captain Jacke─I'm the bleedin' guildmaster."
6,"TEXT_REGSEAROGGUILD_00215_JACKE_021","I s'pose I don't much look the part, but that's more to me advantage in our line o' work. Looks aside, ye'll not find a stauncher advocate o' the code in this room."
7,"TEXT_REGSEAROGGUILD_00215_JACKE_022","It was a rogue o' similar conviction what saved me from drownin' in the sludge o' the underworld. He showed me a light in the darkmans, an' the guild's been me home ever since..."
8,"TEXT_REGSEAROGGUILD_00215_JACKE_030","Why not a sword, or an axe? Well, I may've explained this a time o' two before, but shortblades are simply the weapons what work best for scraps in the shadows."
9,"TEXT_REGSEAROGGUILD_00215_JACKE_031","They're light enough to run with, easily concealed, an' don't get caught on all the bloody guide ropes an' shippin' crates what fair litter this city."
10,"TEXT_REGSEAROGGUILD_00215_JACKE_032","Yer smaller stabbers're also quick to coat with poison, an' lend 'emselves well to a rogue's swift an' flowin' style o' fightin'."
11,"TEXT_REGSEAROGGUILD_00215_JACKE_033","If yer interested in studyin' up more on yer dance steps, then go have a prattle with old Bochard. But I warn ye: he'll talk yer bloody wattles off if ye let him!"
12,"TEXT_REGSEAROGGUILD_00215_JACKE_040","Let's get after the rest o' them Jolly Merchants, eh? ...Well, what're ye waitin' for? Ye get a hole in yer beater case, or was there sumfin' else what had ye bothered...?"
13,"TEXT_REGSEAROGGUILD_00215_JACKE_041","We ain't done with them Jolly Merchants yet. Get yer arse back to Aleport, an' we'll get on with the job."
14,"TEXT_REGSEAROGGUILD_00215_JACKE_050","Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The shadows draw ye back in, did they?"
15,"TEXT_REGSEAROGGUILD_00215_JACKE_060","Back from trainin' with them Domans, are ye? There's a steel in ye I've not seen afore... I've a feelin' the answer is “nay,” but was there aught ol' Jacke could do for ye?"
16,"TEXT_REGSEAROGGUILD_00215_JACKE_061","What's this I hear about ye bein' set up for a fall in Ul'dah? If ye need a place to practice yer hidin', the shadows're always thick here in the Sisters. Besides, there ain't no cull as'll be gettin' past ol' Lonny without his say-so."
17,"TEXT_REGSEAROGGUILD_00215_JACKE_062","Ain't it great that ye can show yer face in the lightmans again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Now, yer free to creep about in the darkmans fer the sake o' the realm."
18,"TEXT_REGSEAROGGUILD_00215_Q1_070","What will you ask?"
19,"TEXT_REGSEAROGGUILD_00215_A1_071","How fare the Dutiful Sisters?"
20,"TEXT_REGSEAROGGUILD_00215_A1_072","Why fight with daggers?"
21,"TEXT_REGSEAROGGUILD_00215_A1_073","Nothing."
22,"TEXT_REGSEAROGGUILD_00215_JACKE_080","Hah! We Sisters're still deeply devoted to upholdin' the code─the job is still the job."
23,"TEXT_REGSEAROGGUILD_00215_JACKE_081","Limsa's underbelly's been bloody quiet, though. After we dealt with Aisibhir an' his cronies, the Reformist faction fell to bits. The Bloody Executioners are still squabblin' over the leader's chair, but I'd put me coin on Captain Moenskaet to take the helm."
24,"TEXT_REGSEAROGGUILD_00215_JACKE_082","As for the 'Jackets, well, we've not heard a peep from the shrew, neither. Maybe she's realized we rogues ain't the wicked coves she thought we was, eh?"
25,"TEXT_REGSEAROGGUILD_00215_JACKE_083","...What about you, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? One o' these days I'll have to round up Underfoot an' the Stray, an' drag you buggers out for that victory pint!"
26,"TEXT_REGSEAROGGUILD_00215_JACKE_090","I'm pleased to report I handed the fake scroll back to the Krakens, an' Carvallain was none the wiser. Word has it that a wealthy collector even bought it off him for a fair bit o' blunt."
27,"TEXT_REGSEAROGGUILD_00215_JACKE_091","Hard to imagine that musty ol' thing hanging up in some rich cove's study, but there's no accountin' for taste, eh? What would that Karasu think to hear his forgery's now a bleedin' work o' art."
28,"TEXT_REGSEAROGGUILD_00215_JACKE_092","Meanwhile, Underfoot and the Stray can't stop yammerin' about raw fish an' bathhouses. Seems they had a right rum time in Kugane while we were out there gettin' our daddles dirty."
29,"TEXT_REGSEAROGGUILD_00215_JACKE_093","But enough about us, how do <Emphasis>you</Emphasis> bloody fare o' late? An' when are we goin' out for that victory pint? Ye can even bring along dreary ol' Oboro─if a flagon o' Baderon's finest bingo can't put a smile on that lad's face, I don't know what could."
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4 0 TEXT_REGSEAROGGUILD_00215_JACKE_000 Aye? Lookin' for some whids o' wisdom, are ye?
5 1 TEXT_REGSEAROGGUILD_00215_Q1_010 What will you ask?
6 2 TEXT_REGSEAROGGUILD_00215_A1_011 What do you do here?
7 3 TEXT_REGSEAROGGUILD_00215_A1_012 Why fight with daggers?
8 4 TEXT_REGSEAROGGUILD_00215_A1_013 Nothing.
9 5 TEXT_REGSEAROGGUILD_00215_JACKE_020 Eh? What do <Emphasis>I</Emphasis> do here? I'm Captain Jacke─I'm the bleedin' guildmaster.
10 6 TEXT_REGSEAROGGUILD_00215_JACKE_021 I s'pose I don't much look the part, but that's more to me advantage in our line o' work. Looks aside, ye'll not find a stauncher advocate o' the code in this room.
11 7 TEXT_REGSEAROGGUILD_00215_JACKE_022 It was a rogue o' similar conviction what saved me from drownin' in the sludge o' the underworld. He showed me a light in the darkmans, an' the guild's been me home ever since...
12 8 TEXT_REGSEAROGGUILD_00215_JACKE_030 Why not a sword, or an axe? Well, I may've explained this a time o' two before, but shortblades are simply the weapons what work best for scraps in the shadows.
13 9 TEXT_REGSEAROGGUILD_00215_JACKE_031 They're light enough to run with, easily concealed, an' don't get caught on all the bloody guide ropes an' shippin' crates what fair litter this city.
14 10 TEXT_REGSEAROGGUILD_00215_JACKE_032 Yer smaller stabbers're also quick to coat with poison, an' lend 'emselves well to a rogue's swift an' flowin' style o' fightin'.
15 11 TEXT_REGSEAROGGUILD_00215_JACKE_033 If yer interested in studyin' up more on yer dance steps, then go have a prattle with old Bochard. But I warn ye: he'll talk yer bloody wattles off if ye let him!
16 12 TEXT_REGSEAROGGUILD_00215_JACKE_040 Let's get after the rest o' them Jolly Merchants, eh? ...Well, what're ye waitin' for? Ye get a hole in yer beater case, or was there sumfin' else what had ye bothered...?
17 13 TEXT_REGSEAROGGUILD_00215_JACKE_041 We ain't done with them Jolly Merchants yet. Get yer arse back to Aleport, an' we'll get on with the job.
18 14 TEXT_REGSEAROGGUILD_00215_JACKE_050 Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The shadows draw ye back in, did they?
19 15 TEXT_REGSEAROGGUILD_00215_JACKE_060 Back from trainin' with them Domans, are ye? There's a steel in ye I've not seen afore... I've a feelin' the answer is “nay,” but was there aught ol' Jacke could do for ye?
20 16 TEXT_REGSEAROGGUILD_00215_JACKE_061 What's this I hear about ye bein' set up for a fall in Ul'dah? If ye need a place to practice yer hidin', the shadows're always thick here in the Sisters. Besides, there ain't no cull as'll be gettin' past ol' Lonny without his say-so.
21 17 TEXT_REGSEAROGGUILD_00215_JACKE_062 Ain't it great that ye can show yer face in the lightmans again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Now, yer free to creep about in the darkmans fer the sake o' the realm.
22 18 TEXT_REGSEAROGGUILD_00215_Q1_070 What will you ask?
23 19 TEXT_REGSEAROGGUILD_00215_A1_071 How fare the Dutiful Sisters?
24 20 TEXT_REGSEAROGGUILD_00215_A1_072 Why fight with daggers?
25 21 TEXT_REGSEAROGGUILD_00215_A1_073 Nothing.
26 22 TEXT_REGSEAROGGUILD_00215_JACKE_080 Hah! We Sisters're still deeply devoted to upholdin' the code─the job is still the job.
27 23 TEXT_REGSEAROGGUILD_00215_JACKE_081 Limsa's underbelly's been bloody quiet, though. After we dealt with Aisibhir an' his cronies, the Reformist faction fell to bits. The Bloody Executioners are still squabblin' over the leader's chair, but I'd put me coin on Captain Moenskaet to take the helm.
28 24 TEXT_REGSEAROGGUILD_00215_JACKE_082 As for the 'Jackets, well, we've not heard a peep from the shrew, neither. Maybe she's realized we rogues ain't the wicked coves she thought we was, eh?
29 25 TEXT_REGSEAROGGUILD_00215_JACKE_083 ...What about you, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? One o' these days I'll have to round up Underfoot an' the Stray, an' drag you buggers out for that victory pint!
30 26 TEXT_REGSEAROGGUILD_00215_JACKE_090 I'm pleased to report I handed the fake scroll back to the Krakens, an' Carvallain was none the wiser. Word has it that a wealthy collector even bought it off him for a fair bit o' blunt.
31 27 TEXT_REGSEAROGGUILD_00215_JACKE_091 Hard to imagine that musty ol' thing hanging up in some rich cove's study, but there's no accountin' for taste, eh? What would that Karasu think to hear his forgery's now a bleedin' work o' art.
32 28 TEXT_REGSEAROGGUILD_00215_JACKE_092 Meanwhile, Underfoot and the Stray can't stop yammerin' about raw fish an' bathhouses. Seems they had a right rum time in Kugane while we were out there gettin' our daddles dirty.
33 29 TEXT_REGSEAROGGUILD_00215_JACKE_093 But enough about us, how do <Emphasis>you</Emphasis> bloody fare o' late? An' when are we goin' out for that victory pint? Ye can even bring along dreary ol' Oboro─if a flagon o' Baderon's finest bingo can't put a smile on that lad's face, I don't know what could.
+11 -11
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@@ -1,11 +1,11 @@
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0,"TEXT_REGWILREDUCE_00276_TALK_Q1","What will you ask?"
1,"TEXT_REGWILREDUCE_00276_TALK_A1","What is aetherial reduction?"
2,"TEXT_REGWILREDUCE_00276_TALK_A2","What items are suited for aetherial reduction?"
3,"TEXT_REGWILREDUCE_00276_TALK_A3","Nothing."
4,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_000","Like I said before, it's a method o' reducin' certain items to their base aetherial components. Crystals, mostly, but occasionally other rare materials."
5,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_001","Not just any items, mind─collectables. Ain't easy to get yer hands on such rarities as it is, so ye'd best refer to yer logs to make sure yer lookin' in the right place."
6,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_010","Well...if it ain't a collectable, ye can't reduce it, so there's that."
7,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_011","Also, while any ol' collectable can be reduced, ye'll get far better yields from ones with especially high collectability. 'Course, that means you'll have to part ways with it, but I needn't remind you of the obvious, eh?"
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0,"TEXT_REGWILREDUCE_00276_TALK_Q1","What will you ask?"
1,"TEXT_REGWILREDUCE_00276_TALK_A1","What is aetherial reduction?"
2,"TEXT_REGWILREDUCE_00276_TALK_A2","What items are suited for aetherial reduction?"
3,"TEXT_REGWILREDUCE_00276_TALK_A3","Nothing."
4,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_000","Like I said before, it's a method o' reducin' certain items to their base aetherial components. Crystals, mostly, but occasionally other rare materials."
5,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_001","Not just any items, mind─collectables. Ain't easy to get yer hands on such rarities as it is, so ye'd best refer to yer logs to make sure yer lookin' in the right place."
6,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_010","Well...if it ain't a collectable, ye can't reduce it, so there's that."
7,"TEXT_REGWILREDUCE_00276_KOKOSAMU_000_011","Also, while any ol' collectable can be reduced, ye'll get far better yields from ones with especially high collectability. 'Course, that means you'll have to part ways with it, but I needn't remind you of the obvious, eh?"
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4 0 TEXT_REGWILREDUCE_00276_TALK_Q1 What will you ask?
5 1 TEXT_REGWILREDUCE_00276_TALK_A1 What is aetherial reduction?
6 2 TEXT_REGWILREDUCE_00276_TALK_A2 What items are suited for aetherial reduction?
7 3 TEXT_REGWILREDUCE_00276_TALK_A3 Nothing.
8 4 TEXT_REGWILREDUCE_00276_KOKOSAMU_000_000 Like I said before, it's a method o' reducin' certain items to their base aetherial components. Crystals, mostly, but occasionally other rare materials.
9 5 TEXT_REGWILREDUCE_00276_KOKOSAMU_000_001 Not just any items, mind─collectables. Ain't easy to get yer hands on such rarities as it is, so ye'd best refer to yer logs to make sure yer lookin' in the right place.
10 6 TEXT_REGWILREDUCE_00276_KOKOSAMU_000_010 Well...if it ain't a collectable, ye can't reduce it, so there's that.
11 7 TEXT_REGWILREDUCE_00276_KOKOSAMU_000_011 Also, while any ol' collectable can be reduced, ye'll get far better yields from ones with especially high collectability. 'Course, that means you'll have to part ways with it, but I needn't remind you of the obvious, eh?
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