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Updating CSV files
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0,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_010","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>! Welcome to my shop! Well, actually, it's not like a selling-things shop. If you want one of those, you'll have to go see Aunt Rowena! Did you know I'm her favoritest helper? Thanks for coming, though! I like meeting new people, and you seem really nice!"
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1,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_020","Hi there, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did you come to help Khloe? Or can Khloe help you? Either way, I'm glad you're here!"
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2,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_030","Hi there, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Seeing you always puts a smile on Khloe's face. So, do you have a new story for Khloe? I'd really like to hear it! Pretty, pretty please?"
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3,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_040","Oh, look! <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s back! Khloe just had a feeling you'd be showing up, and here you are! Isn't that amazing? Do you have any new stories? Khloe likes your stories a whole lot!"
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4,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_050","Yay, it's <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Can Khloe tell you something? Khloe's been waiting for you for such a long, long, long time─almost forever! Khloe thinks your stories are the bestest stories in the whole wide world!"
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5,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q1_000_000","What will you do?"
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6,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_001","Hand over a journal."
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7,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_002","Receive a new journal from Khloe."
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8,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_100_002","Ask about Wondrous Tails."
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9,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_003","Nothing."
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10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_0","Exchange Khloe's gold certificates of commendation."
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11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_1","Exchange Khloe's silver certificates of commendation."
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12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
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13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
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14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
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15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
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16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
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17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
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18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
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19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
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20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
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21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
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22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
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23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
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24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
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25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
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26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
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27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
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28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
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29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
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30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
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31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
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32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
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33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
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34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
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35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
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36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
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37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
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38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
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39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
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40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
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41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
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42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
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43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
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44,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
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45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
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46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
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47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
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48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
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49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
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50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
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51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
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52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
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53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
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54,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
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55,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
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56,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
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57,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
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58,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_010","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>! Welcome to my shop! Well, actually, it's not like a selling-things shop. If you want one of those, you'll have to go see Aunt Rowena! Did you know I'm her favoritest helper? Thanks for coming, though! I like meeting new people, and you seem really nice!"
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1,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_020","Hi there, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did you come to help Khloe? Or can Khloe help you? Either way, I'm glad you're here!"
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2,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_030","Hi there, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Seeing you always puts a smile on Khloe's face. So, do you have a new story for Khloe? I'd really like to hear it! Pretty, pretty please?"
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3,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_040","Oh, look! <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s back! Khloe just had a feeling you'd be showing up, and here you are! Isn't that amazing? Do you have any new stories? Khloe likes your stories a whole lot!"
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4,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_050","Yay, it's <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Can Khloe tell you something? Khloe's been waiting for you for such a long, long, long time─almost forever! Khloe thinks your stories are the bestest stories in the whole wide world!"
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5,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q1_000_000","What will you do?"
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6,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_001","Hand over a journal."
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7,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_002","Receive a new journal from Khloe."
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8,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_100_002","Ask about Wondrous Tails."
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||||
9,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A1_000_003","Nothing."
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10,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_0","Exchange Khloe's gold certificates of commendation."
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||||
11,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_SHOP_1","Exchange Khloe's silver certificates of commendation."
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12,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_060","Oh no! This journal is all old and dusty-smelly! Khloe is really sorry, but Khloe wants to hear <Emphasis>new</Emphasis> stories! So I'll just give these old stories back to you, okay? But don't feel bad. Lots of people like to read old stories, too! Like my Aunt Rowena! I think you and her would get along great!"
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13,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_070","Hmmmmmm... So, I'm sure you had some really great adventures, you know? But there's just not enough in here for Khloe to make new stories of her own. Khloe needs maybe nine stories, or stories that like, go along or line up all pretty with each other, okay? So I'm sorry, but I can't give you anything yet. But please don't feel bad! We're still friends, right?"
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14,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_080","Oh, wow! Wow, wow, wow, wow, <Emphasis>WOW</Emphasis>! Khloe can't believe her eyes! Did you really do all of this? This will make, like, Khloe's bestest story ever! Here, Khloe will give you some of her bestest stuff <Emphasis>ever</Emphasis>!"
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15,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_090","These are a lot of stories, but, hmm... They just seem so...not, like, connected with each other or anything? But Khloe knows you tried your bestest for her, so here! Take this. Khloe still likes you a lot, you know?"
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16,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_100","Wow, you really brought Khloe some great stories, didn't you? Khloe can't wait to tell everyone about these! After I make a few changes myself, of course. I don't want to be a copycoeurl, right?"
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17,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_101","Oh my! These are some great stories? But, hmm... This is just Khloe guessing, but I bet you could find even more and more better stories if you tried. Is Khloe right? You can try more if you want to!"
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18,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_110","Thank you so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This will make Khloe's best friend so happy! Khloe thanks you from the very bottom of her heart!"
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19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
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20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
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21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
|
||||
22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
|
||||
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
|
||||
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
26,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_151","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
27,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_152","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
28,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_160","Hey! Didn't Khloe just give you a journal? Khloe likes you, but if Khloe gives you another one now, there won't be enough journals for everyone else! Didn't your mommy tell you to share? Khloe's big sister Zhloe always says sharing is best."
|
||||
29,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_170","Wait a minute... You already have a journal. Does it have stories in it? If it does, you should give it to me! I want to read your stories, and you want my presents right? Or maybe not? Khloe is so confused..."
|
||||
30,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q2_000_000","Trade in your existing journal for a blank one?"
|
||||
31,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_001","Yes."
|
||||
32,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A2_000_002","No."
|
||||
33,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_180","If you say so, here you go! Fill it up with lots and lots of stories and bring it back to Khloe, okay?"
|
||||
34,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_180","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
35,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_181","Why, I bet you've been on adventures that Khloe and her friends could never even dream of! That means you must have even more and more stories to tell, right?"
|
||||
36,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_182","So let's make a deal─Aunt Rowena taught Khloe all about making deals, you know. Anyway, you tell Khloe all your newest and bestest stories, and Khloe will give you her newest and bestest goodies! Then we're both happy, right? Of course we are! Oh my, Khloe can hardly wait!"
|
||||
37,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_190","What's that? You want to hear more about Khloe and her stories? Khloe <Emphasis>loves</Emphasis> talking about her stories. I'll tell you everything you want to know, and more!"
|
||||
38,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_Q3_000_000","What will you ask about?"
|
||||
39,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_001","All about Wondrous Tails."
|
||||
40,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_002","Receiving journals."
|
||||
41,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_003","Claiming rewards."
|
||||
42,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_004","Time limitations."
|
||||
43,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_A3_000_005","Nothing."
|
||||
44,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_200","Wondrous Tails is what I call my journals full of stories! It's a great name, don't you think so? Because I like tales, and I have a tail, you know? Anyway, I want you to think back on all your greatest stories, and fill these pages up with all kinds of stories!"
|
||||
45,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_201","You bring the stories back to me, and I use <Emphasis>your</Emphasis> stories to make new stories of my own! I tell them to my friends, and they get so happy. I love to make people happy. Do you like to make people happy, too? Then you should bring Khloe lots of stories!"
|
||||
46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
|
||||
47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
|
||||
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
|
||||
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
|
||||
51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
|
||||
53,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_223","Each Wondrous Tails journal contains a four-by-four grid, in which you can record stories by completing duties of your choice from a total set of sixteen. In each journal, a maximum of nine stories can be recorded."
|
||||
54,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_224","Complete the conditions described within─for example, marking off nine squares, marking off four squares in a row, and so forth─and deliver your marked journal to Khloe Aliapoh, and the story-loving Miqo'te child will reward you accordingly."
|
||||
55,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_225","You can review the stories you have recorded at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
56,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_230","So, I'm collecting stories because I want to make my <Emphasis>own</Emphasis> stories, right? Then I want to tell these stories to my best friend. So it's really hard! It takes time to make stories, but I hate to keep my friend waiting..."
|
||||
57,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_231","So, Khloe knows that adventurers like you are really, really busy, right? But Khloe has to give you a do-date. Rowena always tells Khloe that all important work has a do-date! So, if you <Emphasis>do</Emphasis> the job before the <Emphasis>date</Emphasis> in the journal, it'll make Khloe so happy. You want to make me happy, right?"
|
||||
58,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_232","Each Wondrous Tails journal has a deadline, by which time you must submit it to Khloe Aliapoh to be eligible to receive a reward. You may review deadlines at any time by using the Wondrous Tails journal from the Key Items menu."
|
||||
|
||||
|
@@ -19,8 +19,10 @@ int32,str,str
|
||||
15,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_020","Your resolve is admirable. Now, if you could just remove the weapon from your person, I can get to work on the nodules."
|
||||
16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
|
||||
17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
|
||||
18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
|
||||
<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.</Color>"
|
||||
18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
|
||||
<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.</Color>"
|
||||
19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
|
||||
<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.</Color>"
|
||||
20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
|
||||
21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
|
||||
22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
|
||||
@@ -40,6 +42,10 @@ int32,str,str
|
||||
36,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_051","As its name suggests, the astral nodule requires crystals whose energies lean toward the astral. Namely, fire, wind, and lightning. Conversely, ice, earth, and water crystals are required for the umbral nodule."
|
||||
37,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_052","The process demands a great deal of aether. Without at least one of each element, I cannot guarantee it will work."
|
||||
38,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_053","You may acquire the astral and umbral nodules in exchange for elementally aspected luminous crystals. These crystals may be obtained, albeit at a low probability, by participating in FATEs in certain areas."
|
||||
37,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_052","The process demands a great deal of aether. Without at least one of each element, I cannot guarantee it will work."
|
||||
38,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_053","You may acquire the astral and umbral nodules in exchange for elementally aspected luminous crystals. These crystals may be obtained, albeit at a low probability, by participating in FATEs in certain areas."
|
||||
39,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_054","Luminous wind crystals may be obtained from FATEs in the Sea of Clouds.
|
||||
Luminous fire crystals may be obtained from FATEs in Azys Lla.
|
||||
Luminous lightning crystals may be obtained from FATEs in the Churning Mists."
|
||||
40,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_055","Luminous ice crystals may be obtained from FATEs in the Coerthas western highlands.
|
||||
Luminous earth crystals may be obtained from FATEs in the Dravanian forelands.
|
||||
Luminous water crystals may be obtained from FATEs in the Dravanian hinterlands."
|
||||
41,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_056","Luminous crystals may be obtained, albeit at a low probability, by participating in FATEs in the aforementioned regions with any Disciple of War or Magic, regardless of level."
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GIBRILLONT_000_000","An aether compass? Aye, one of those turned up the other day. Can't rightly say where it came from, but if you want it, it's yours."
|
||||
1,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GIBRILLONT_000_050","Eh? Aether compass? Don't think I've seen anything like that lying around. Sorry I couldn't be of more help."
|
||||
2,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GAUFRID_000_000","Misplaced an aether compas, did you? Well, you're in luck. Got one right here that someone was kind enough to hand over instead of selling to the sutlers. Try not to lose it again, eh?"
|
||||
3,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GAUFRID_000_050","Looking for an aether compass? 'Fraid you'll find none here. I'll keep an eye out in case one turns up, though."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GIBRILLONT_000_000","An aether compass? Aye, one of those turned up the other day. Can't rightly say where it came from, but if you want it, it's yours."
|
||||
1,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GIBRILLONT_000_050","Eh? Aether compass? Don't think I've seen anything like that lying around. Sorry I couldn't be of more help."
|
||||
2,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GAUFRID_000_000","Misplaced an aether compas, did you? Well, you're in luck. Got one right here that someone was kind enough to hand over instead of selling to the sutlers. Try not to lose it again, eh?"
|
||||
3,"TEXT_CMNDEFAETHERCURRENTSONARREPOSSESS_00303_GAUFRID_000_050","Looking for an aether compass? 'Fraid you'll find none here. I'll keep an eye out in case one turns up, though."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_TITLE","What will you ask?"
|
||||
1,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_001","Tell me about Gordian gear."
|
||||
2,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_002","Tell me about Midan gear."
|
||||
3,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_003","Tell me about Alexandrian gear."
|
||||
4,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_CANCEL","Nothing."
|
||||
5,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_010","Well you see, we've got a contract with a group of goblins that're just itching to analyze any Illuminati technology they can get their hands on. They like to call the fruits of their efforts “Gordian.” "
|
||||
6,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_011","Even the simplest piece is enough to make them giddy, so all you'd need to do for your very own equipment is bring us some bits of Illuminati machinery, or even pages of their so-called manifesto. Our goblins get to tinker, and you get a shiny new piece of gear. Not a bad trade if you ask me!"
|
||||
7,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_020","Ever since the left arm of that primal lifted itself out of the Thaliak, our goblin friends' demand for even the tiniest bolts or scraps of knowledge has been insatiable. Say they need it to make their “Midan” gear."
|
||||
8,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_021","We've barely been able to provide them with enough to keep up with their research. Can't deny their skill at what they do, though. Bring us anything you think would be of use and you can test out their equipment yourself."
|
||||
9,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_030","Our goblin artisans have been tripping over themselves with excitement ever since they got their hands on the Illuminati technology that's been leaked from the inner chambers of the steel colossus. Been using it to piece together their latest work─they've taken to calling it “Alexandrian”─which they insist is their most impressive ever."
|
||||
10,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_031","I suppose you know the routine by now, but if you manage to find any─and I quote─“bittybobs, whirlycogs, or tatterpages” that might help them further their efforts, we'd be happy to exchange it for a sampling of their wares."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_TITLE","What will you ask?"
|
||||
1,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_001","Tell me about Gordian gear."
|
||||
2,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_002","Tell me about Midan gear."
|
||||
3,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_003","Tell me about Alexandrian gear."
|
||||
4,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_MENU_CANCEL","Nothing."
|
||||
5,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_010","Well you see, we've got a contract with a group of goblins that're just itching to analyze any Illuminati technology they can get their hands on. They like to call the fruits of their efforts “Gordian.” "
|
||||
6,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_011","Even the simplest piece is enough to make them giddy, so all you'd need to do for your very own equipment is bring us some bits of Illuminati machinery, or even pages of their so-called manifesto. Our goblins get to tinker, and you get a shiny new piece of gear. Not a bad trade if you ask me!"
|
||||
7,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_020","Ever since the left arm of that primal lifted itself out of the Thaliak, our goblin friends' demand for even the tiniest bolts or scraps of knowledge has been insatiable. Say they need it to make their “Midan” gear."
|
||||
8,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_021","We've barely been able to provide them with enough to keep up with their research. Can't deny their skill at what they do, though. Bring us anything you think would be of use and you can test out their equipment yourself."
|
||||
9,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_030","Our goblin artisans have been tripping over themselves with excitement ever since they got their hands on the Illuminati technology that's been leaked from the inner chambers of the steel colossus. Been using it to piece together their latest work─they've taken to calling it “Alexandrian”─which they insist is their most impressive ever."
|
||||
10,"TEXT_CMNDEFALEXANDERTOKENEXCHANGEEXPLAIN_00332_TALK_000_031","I suppose you know the routine by now, but if you manage to find any─and I quote─“bittybobs, whirlycogs, or tatterpages” that might help them further their efforts, we'd be happy to exchange it for a sampling of their wares."
|
||||
|
||||
|
@@ -25,7 +25,8 @@ int32,str,str
|
||||
21,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_060","There is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
|
||||
22,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_070","...If I am not mistaken, you are an adventurer of some prestige, yes? Have you ever given any thought to becoming a mentor?"
|
||||
23,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_071","The role of a mentor is to provide guidance and support for beginning adventurers. Pray speak with me further should you have an interest in helping us mold the next generation of heroes!"
|
||||
24,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_080","By the gods! You...you're <Highlight>ObjectParameter(1)</Highlight>! What might this humble Smith do to aid you this day?
|
||||
24,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_080","By the gods! You...you're <Highlight>ObjectParameter(1)</Highlight>! What might this humble Smith do to aid you this day?
|
||||
...Or mayhap it is aid you have come to offer?"
|
||||
25,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_081","We of the Adventurers' Guild are always on the lookout for seasoned veterans who are willing to assume the role of “mentor.”"
|
||||
26,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_082","The knowledge and experience you have accumulated over your illustrious career would be of great benefit to those just starting out in the adventuring profession. Without a doubt, you have the makings of a marvelous mentor! What say you?"
|
||||
27,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_090","It is a pleasure to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild is endlessly grateful to all who have chosen to accept the position of mentor. Now, what might I do for you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
@@ -55,7 +56,10 @@ int32,str,str
|
||||
51,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110","The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”"
|
||||
52,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_112","Should you encounter any doubts or difficulties in the course of your adventuring, a mentor may have just the solution you seek. Mentors can be identified by a symbol next to their name, which will vary depending on the player's field of expertise."
|
||||
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_112","Should you encounter any doubts or difficulties in the course of your adventuring, a mentor may have just the solution you seek. Mentors can be identified by a symbol next to their name, which will vary depending on the player's field of expertise."
|
||||
54,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_113","Mentor symbols are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering
|
||||
<Gui(81)/> : Expert in PvP combat"
|
||||
55,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_114","Mentors marked by the <Gui(78)/> symbol can be considered masters of all fields. Approach a mentor with the appropriate knowledge, and answers will soon be yours!"
|
||||
56,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_120","No one sets foot upon the adventurer's path knowing all there is to know. Mentors are there to answer your questions, so be sure to make the most of their wisdom and experience!"
|
||||
57,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
|
||||
@@ -76,10 +80,17 @@ int32,str,str
|
||||
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
|
||||
73,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152","To qualify to become a mentor, a player must have earned certain achievements."
|
||||
74,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153","There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements."
|
||||
71,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
|
||||
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
|
||||
73,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152","To qualify to become a mentor, a player must have earned certain achievements."
|
||||
74,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153","There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements."
|
||||
75,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154","Disciple of War/Magic Achievement Set
|
||||
1: Complete 1,000 dungeons, raids, or trials.
|
||||
2: Receive 300 player commendations."
|
||||
76,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 60 tank job quest.
|
||||
4: Complete any level 60 healer job quest.
|
||||
5: Complete any level 60 DPS job quest."
|
||||
77,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156","Disciple of the Hand/Land Achievement Set
|
||||
1: Gather or catch 300 collectables.
|
||||
2: Synthesize 100 collectables."
|
||||
78,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 60 in any Disciple of the Hand class.
|
||||
4: Reach level 60 in any Disciple of the Land class."
|
||||
79,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158","Completing either of these achievement sets will qualify you to become a mentor."
|
||||
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159","Once you meet the prerequisites, speak with one of the Smiths to receive your official induction into the ranks of the mentors."
|
||||
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160","There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!"
|
||||
@@ -88,7 +99,10 @@ int32,str,str
|
||||
84,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_170","Mentors are not bound by the chains of duty at all hours of the day and night─you need not identify yourself as a mentor when your own adventures demand your full attention!"
|
||||
85,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_171","After speaking with one of the Smiths and accepting the mentor position, you will be able to set your online status to “mentor.”"
|
||||
86,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_172","When setting this status to active, you can choose between several fields of expertise. This will decide the type of mentor symbol that appears next to your character name."
|
||||
2: Synthesize 100 collectables."
|
||||
87,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_172","The fields of expertise are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering
|
||||
<Gui(81)/> : Expert in PvP combat"
|
||||
88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
|
||||
89,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be eligible to register for Duty Roulette: Mentor, and you will also receive the experience point bonus from grouping with new adventurers."
|
||||
90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, an inactive mentor status will not prevent you from participating in the Novice Network while you remain a mentor."
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_GREETING_00000","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. If you have any <SheetEn(Item,3,IntegerParameter(1),2,1)/> or <SheetEn(Item,3,IntegerParameter(2),2,1)/>, I should be glad to offer you <SheetEn(Item,3,IntegerParameter(3),2,1)/> and <SheetEn(Item,3,IntegerParameter(4),2,1)/> respectively in exchange."
|
||||
1,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_Q000","Select the scrip you wish to exchange."
|
||||
2,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A001","<Unknown2D>FF1002310CFF054974656D04E802030203</Unknown2D>."
|
||||
3,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A002","<Unknown2D>FF1002310CFF054974656D04E802030203</Unknown2D>."
|
||||
4,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A003","Cancel."
|
||||
5,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_EXCHANGE_Q000","Exchange <If(Equal(IntegerParameter(2),1))><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <If(Equal(IntegerParameter(4),1))><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/></If>?"
|
||||
6,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_LIMIT_Q000","Warning: You will not be able to receive all <SheetEn(Item,2,IntegerParameter(1),2,1)/>. Do you still wish to proceed?"
|
||||
7,"TEXT_CMNDEFSCRIPCONVERT_00390_SYSTEM_EXCHANGE_00000","Exchange complete."
|
||||
8,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_NOTOBTAINABLE_00000","Oh? You don't appear to have any <SheetEn(Item,3,IntegerParameter(1),2,1)/>..."
|
||||
9,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_MAXIMUM_00000","Oh? It seems you already possess the maximum number of <SheetEn(Item,3,IntegerParameter(1),2,1)/> permitted..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_GREETING_00000","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. If you have any <SheetEn(Item,3,IntegerParameter(1),2,1)/> or <SheetEn(Item,3,IntegerParameter(2),2,1)/>, I should be glad to offer you <SheetEn(Item,3,IntegerParameter(3),2,1)/> and <SheetEn(Item,3,IntegerParameter(4),2,1)/> respectively in exchange."
|
||||
1,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_Q000","Select the scrip you wish to exchange."
|
||||
2,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A001","<Unknown2D>FF1002310CFF054974656D04E802030203</Unknown2D>."
|
||||
3,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A002","<Unknown2D>FF1002310CFF054974656D04E802030203</Unknown2D>."
|
||||
4,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_SCRIP_A003","Cancel."
|
||||
5,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_EXCHANGE_Q000","Exchange <If(Equal(IntegerParameter(2),1))><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <If(Equal(IntegerParameter(4),1))><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/></If>?"
|
||||
6,"TEXT_CMNDEFSCRIPCONVERT_00390_ASK_LIMIT_Q000","Warning: You will not be able to receive all <SheetEn(Item,2,IntegerParameter(1),2,1)/>. Do you still wish to proceed?"
|
||||
7,"TEXT_CMNDEFSCRIPCONVERT_00390_SYSTEM_EXCHANGE_00000","Exchange complete."
|
||||
8,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_NOTOBTAINABLE_00000","Oh? You don't appear to have any <SheetEn(Item,3,IntegerParameter(1),2,1)/>..."
|
||||
9,"TEXT_CMNDEFSCRIPCONVERT_00390_TALK_MAXIMUM_00000","Oh? It seems you already possess the maximum number of <SheetEn(Item,3,IntegerParameter(1),2,1)/> permitted..."
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A1","Diadem Gear of Fending"
|
||||
1,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A2","Diadem Gear of Maiming"
|
||||
2,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A3","Diadem Gear of Striking"
|
||||
3,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A4","Diadem Gear of Aiming"
|
||||
4,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A5","Diadem Gear of Scouting"
|
||||
5,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A6","Diadem Gear of Casting"
|
||||
6,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A7","Diadem Gear of Healing"
|
||||
7,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A8","Cancel"
|
||||
8,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_001","Pray pay me no mind, <If(PlayerParameter(4))>miss<Else/>sir</If>. I am but a humble trader charged with purchasing unwanted gear procured by adventurers in the Diadem."
|
||||
9,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_011","I beg your pardon, <If(PlayerParameter(4))>miss<Else/>sir</If>, but do you perchance have any equipment from the Diadem? No? Well, should any come into your possession, know that I will gladly purchase them."
|
||||
10,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_021","I don't suppose you've got any trinkets from the Diadem on you, do you? Didn't think so. If you know anyone who's got some, let them know I'm buying, would you?"
|
||||
11,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_031","You strike me as an adventurous sort. On the off chance your adventures lead you to the Diadem, you might stumble upon a certain variety of gear─you'll know it when you see it, believe you me. Bring it here and I'll see you properly compensated."
|
||||
12,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_041","Hail to you, good <If(PlayerParameter(4))>madam<Else/>sir</If>. I am a collector of rare equipment, specifically those found in the Diadem. If you bring me such articles, I will furnish you with suitable recompense."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A1","Diadem Gear of Fending"
|
||||
1,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A2","Diadem Gear of Maiming"
|
||||
2,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A3","Diadem Gear of Striking"
|
||||
3,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A4","Diadem Gear of Aiming"
|
||||
4,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A5","Diadem Gear of Scouting"
|
||||
5,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A6","Diadem Gear of Casting"
|
||||
6,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A7","Diadem Gear of Healing"
|
||||
7,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_A8","Cancel"
|
||||
8,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_001","Pray pay me no mind, <If(PlayerParameter(4))>miss<Else/>sir</If>. I am but a humble trader charged with purchasing unwanted gear procured by adventurers in the Diadem."
|
||||
9,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_011","I beg your pardon, <If(PlayerParameter(4))>miss<Else/>sir</If>, but do you perchance have any equipment from the Diadem? No? Well, should any come into your possession, know that I will gladly purchase them."
|
||||
10,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_021","I don't suppose you've got any trinkets from the Diadem on you, do you? Didn't think so. If you know anyone who's got some, let them know I'm buying, would you?"
|
||||
11,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_031","You strike me as an adventurous sort. On the off chance your adventures lead you to the Diadem, you might stumble upon a certain variety of gear─you'll know it when you see it, believe you me. Bring it here and I'll see you properly compensated."
|
||||
12,"TEXT_CMNDEFSKYISLANDAETHERIALEXCHANGESHOP_00320_041","Hail to you, good <If(PlayerParameter(4))>madam<Else/>sir</If>. I am a collector of rare equipment, specifically those found in the Diadem. If you bring me such articles, I will furnish you with suitable recompense."
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDLOTTERYEXCHANGESHOP_00382_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! I am a locksmith by trade, and decided to set up shop here when I heard folk were bringing back locked boxes from the Diadem. I'd be happy to put my skills to work for you...should you happen to need them."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDLOTTERYEXCHANGESHOP_00382_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! I am a locksmith by trade, and decided to set up shop here when I heard folk were bringing back locked boxes from the Diadem. I'd be happy to put my skills to work for you...should you happen to need them."
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_Q1",""
|
||||
1,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A1","Brass Spoils Exchange (DoW/M)"
|
||||
2,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A2","Brass Spoils Exchange (Materials/Gear)"
|
||||
3,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A3","Steel Spoils Exchange (DoL) I"
|
||||
4,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A4","Steel Spoils Exchange (DoL) II"
|
||||
5,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A5","Spoils Exchange (Other)"
|
||||
6,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A6","Spoils Exchange (Exploratory Voyage)"
|
||||
7,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A7","Cancel"
|
||||
8,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_001","Forgive me, <If(PlayerParameter(4))>miss<Else/>sir</If>, but I deal only in sky pirate spoils, and you haven't got any."
|
||||
9,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_011","Terribly sorry, but unless you have sky pirate spoils, I'm afraid we cannot do business."
|
||||
10,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_021","Got spoils? 'Fraid I can't help you then, <If(PlayerParameter(4))>miss<Else/>mate</If>."
|
||||
11,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_031","We only accept a particular currency here, and that's sky pirate spoils. I gather you have none? Right, then."
|
||||
12,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_041","If you come into possession of sky pirate spoils, I should be glad to trade with you."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_Q1",""
|
||||
1,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A1","Brass Spoils Exchange (DoW/M)"
|
||||
2,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A2","Brass Spoils Exchange (Materials/Gear)"
|
||||
3,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A3","Steel Spoils Exchange (DoL) I"
|
||||
4,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A4","Steel Spoils Exchange (DoL) II"
|
||||
5,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A5","Spoils Exchange (Other)"
|
||||
6,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A6","Spoils Exchange (Exploratory Voyage)"
|
||||
7,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_A7","Cancel"
|
||||
8,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_001","Forgive me, <If(PlayerParameter(4))>miss<Else/>sir</If>, but I deal only in sky pirate spoils, and you haven't got any."
|
||||
9,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_011","Terribly sorry, but unless you have sky pirate spoils, I'm afraid we cannot do business."
|
||||
10,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_021","Got spoils? 'Fraid I can't help you then, <If(PlayerParameter(4))>miss<Else/>mate</If>."
|
||||
11,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_031","We only accept a particular currency here, and that's sky pirate spoils. I gather you have none? Right, then."
|
||||
12,"TEXT_CMNDEFSKYISLANDTOKENEXCHANGESHOP_00321_041","If you come into possession of sky pirate spoils, I should be glad to trade with you."
|
||||
|
||||
|
@@ -1,13 +1,13 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFTOMESTONECONVERT_00391_WHICH_Q","What would you like to do?"
|
||||
1,"TEXT_CMNDEFTOMESTONECONVERT_00391_WHICH_CANCEL","Nothing."
|
||||
2,"TEXT_CMNDEFTOMESTONECONVERT_00391_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
|
||||
3,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
|
||||
4,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
|
||||
5,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
6,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_YES","Yes"
|
||||
7,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_NO","No"
|
||||
8,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_NOT_GET","Oh? Looks like your hands are pretty full already."
|
||||
9,"TEXT_CMNDEFTOMESTONECONVERT_00391_OVERMAX_Q","Warning: You will not be able to receive all <SheetEn(Item,2,IntegerParameter(1),2,1)/>. Do you still wish to proceed?"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFTOMESTONECONVERT_00391_WHICH_Q","What would you like to do?"
|
||||
1,"TEXT_CMNDEFTOMESTONECONVERT_00391_WHICH_CANCEL","Nothing."
|
||||
2,"TEXT_CMNDEFTOMESTONECONVERT_00391_HELP","Seems every other day we stop dealing in this or that type of tomestone. Inevitably, there comes a point when Rowena says that they're not worth the hassle anymore."
|
||||
3,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_NOT_HAVE","Might be as I still have use for them, though. If you have any you don't need, bring them here and I'll give you something more desirable in exchange."
|
||||
4,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_Q","Might be as I still have use for them, though. If you have any you don't need, I'll give you something more desirable in exchange."
|
||||
5,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_Q","Exchange <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),2,1)/> for <Format(IntegerParameter(4),FF022C)/> <SheetEn(Item,3,IntegerParameter(3),2,1)/>?"
|
||||
6,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_YES","Yes"
|
||||
7,"TEXT_CMNDEFTOMESTONECONVERT_00391_EXCHANGE_NO","No"
|
||||
8,"TEXT_CMNDEFTOMESTONECONVERT_00391_TALK_NOT_GET","Oh? Looks like your hands are pretty full already."
|
||||
9,"TEXT_CMNDEFTOMESTONECONVERT_00391_OVERMAX_Q","Warning: You will not be able to receive all <SheetEn(Item,2,IntegerParameter(1),2,1)/>. Do you still wish to proceed?"
|
||||
|
||||
|
@@ -4,7 +4,10 @@ int32,str,str
|
||||
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
|
||||
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
|
||||
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
|
||||
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030","「エウレカ」では特定の天候時のみ、
|
||||
活動が確認されている魔物もおります。
|
||||
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030","「エウレカ」では特定の天候時のみ、
|
||||
活動が確認されている魔物もおります。
|
||||
冒険に出る際には、私の予報をご活用ください!"
|
||||
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040","さて、今は「<Sheet(Weather,IntegerParameter(2),1)/>」ですが……
|
||||
<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>しばらくは、この状態が続くでしょう。<Else/>しばらく続いたのち「<Sheet(Weather,IntegerParameter(4),1)/>」になるでしょう。</If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>この先、しばらく「<Sheet(Weather,IntegerParameter(3),1)/>」が続くでしょう。<Else/>この先、「<Sheet(Weather,IntegerParameter(3),1)/>」から「<Sheet(Weather,IntegerParameter(4),1)/>」に続くでしょう。</If></If>"
|
||||
5,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000",""
|
||||
6,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010",""
|
||||
|
||||
|
@@ -11,7 +11,13 @@ int32,str,str
|
||||
7,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q2_000_000","Sign up for standard battle matching?"
|
||||
8,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_001","Yes"
|
||||
9,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_002","No"
|
||||
10,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q5_000_000","Sign up for tournament matching?
|
||||
10,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q5_000_000","Sign up for tournament matching?
|
||||
|
||||
Current points: <Value>IntegerParameter(1)</Value>
|
||||
Reward: <If(NotEqual(IntegerParameter(3),0))><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/><Else/>None</If>
|
||||
Next bonus at: <If(NotEqual(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> points<Else/>None</If>
|
||||
Reward: <If(NotEqual(IntegerParameter(5),0))><Value>IntegerParameter(6)</Value> <SheetEn(Item,3,IntegerParameter(5),IntegerParameter(6),1)/><Else/>None</If>
|
||||
"
|
||||
11,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_001","Yes"
|
||||
12,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_002","No"
|
||||
13,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_003","And...done! We've recorded your name on the matching list. Please remain in the Battlehall, and we will endeavor to find you a suitable opponent as soon as we can!"
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_001","Welcome to the Triple Triad Battlehall, where Triple Triad enthusiasts from all corners of Eorzea gather day and night to square off against one another in some of the most rousing card battles our realm has ever seen!"
|
||||
1,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_002","You are of course welcome to challenge your fellow adventurers directly, or─if you would prefer not to be so forward─you can avail yourself of our convenient matching service free of charge!"
|
||||
2,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_003","If you wish to learn more, one of our hall assistants would be happy to tell you everything you need to know. May your battles be fierce and fruitful!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_001","Welcome to the Triple Triad Battlehall, where Triple Triad enthusiasts from all corners of Eorzea gather day and night to square off against one another in some of the most rousing card battles our realm has ever seen!"
|
||||
1,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_002","You are of course welcome to challenge your fellow adventurers directly, or─if you would prefer not to be so forward─you can avail yourself of our convenient matching service free of charge!"
|
||||
2,"TEXT_CMNGSCTRIPLETRIADROOMGUIDE_00369_TTGUIDE_100_003","If you wish to learn more, one of our hall assistants would be happy to tell you everything you need to know. May your battles be fierce and fruitful!"
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCVIRMINIONRANKINGBOARD_00306_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCVIRMINIONRANKINGBOARD_00306_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_Q","Enter the barracks?"
|
||||
1,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_YES","Yes"
|
||||
2,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_NO","No"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_Q","Enter the barracks?"
|
||||
1,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_YES","Yes"
|
||||
2,"TEXT_COMARMGCARMYENTERLOBBY_00325_YESNO_NO","No"
|
||||
|
||||
|
@@ -1,43 +1,43 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYINTERVIEW_00345_001_GRD","(★未使用/削除予定★)"
|
||||
1,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_000","Good news, Commander! We've received new enlistment papers!"
|
||||
2,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_001","I've left them on your desk for review when you have a free moment."
|
||||
3,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
4,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
5,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
6,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
7,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_013","To deploy your squadron on a mission, speak with the squadron sergeant and select “Squadron missions.”"
|
||||
8,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_013","(★未使用/削除予定★)"
|
||||
9,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_014","(★未使用/削除予定★)"
|
||||
10,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_015","(★未使用/削除予定★)"
|
||||
11,"TEXT_COMARMGCARMYINTERVIEW_00345_001_LIM","(★未使用/削除予定★)"
|
||||
12,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_000","Good news, Commander! We've received new enlistment papers!"
|
||||
13,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_001","I've left them on your desk for review when you have a free moment."
|
||||
14,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
15,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
16,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
17,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
18,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_013","(★未使用/削除予定★)"
|
||||
19,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_014","(★未使用/削除予定★)"
|
||||
20,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_015","(★未使用/削除予定★)"
|
||||
21,"TEXT_COMARMGCARMYINTERVIEW_00345_001_URD","(★未使用/削除予定★)"
|
||||
22,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_000","Good news, Commander! We've received new enlistment papers!"
|
||||
23,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_001","I've left them on your desk for review when you have a free moment."
|
||||
24,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
25,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
26,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
27,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
28,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_013","(★未使用/削除予定★)"
|
||||
29,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_014","(★未使用/削除予定★)"
|
||||
30,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_015","(★未使用/削除予定★)"
|
||||
31,"TEXT_COMARMGCARMYINTERVIEW_00345_NO_CANDIDATE","(★未使用/削除予定★)"
|
||||
32,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_020","No new enlistment papers are currently available."
|
||||
33,"TEXT_COMARMGCARMYINTERVIEW_00345_TBD","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_021","You have enlistment papers pending review."
|
||||
35,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_022","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYINTERVIEW_00345_CONTINUE","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_023","Do you wish to review the remaining enlistment papers?"
|
||||
38,"TEXT_COMARMGCARMYINTERVIEW_00345_YES","Yes"
|
||||
39,"TEXT_COMARMGCARMYINTERVIEW_00345_NO","No"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYINTERVIEW_00345_001_GRD","(★未使用/削除予定★)"
|
||||
1,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_000","Good news, Commander! We've received new enlistment papers!"
|
||||
2,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_001","I've left them on your desk for review when you have a free moment."
|
||||
3,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
4,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
5,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
6,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
7,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_013","To deploy your squadron on a mission, speak with the squadron sergeant and select “Squadron missions.”"
|
||||
8,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_013","(★未使用/削除予定★)"
|
||||
9,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_014","(★未使用/削除予定★)"
|
||||
10,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_000_015","(★未使用/削除予定★)"
|
||||
11,"TEXT_COMARMGCARMYINTERVIEW_00345_001_LIM","(★未使用/削除予定★)"
|
||||
12,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_000","Good news, Commander! We've received new enlistment papers!"
|
||||
13,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_001","I've left them on your desk for review when you have a free moment."
|
||||
14,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
15,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
16,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
17,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
18,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_013","(★未使用/削除予定★)"
|
||||
19,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_014","(★未使用/削除予定★)"
|
||||
20,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_100_015","(★未使用/削除予定★)"
|
||||
21,"TEXT_COMARMGCARMYINTERVIEW_00345_001_URD","(★未使用/削除予定★)"
|
||||
22,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_000","Good news, Commander! We've received new enlistment papers!"
|
||||
23,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_001","I've left them on your desk for review when you have a free moment."
|
||||
24,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_002","If you'd prefer, however, I can arrange for you to meet any potential new recruits face-to-face. I always like to look a soldier in the eye, myself..."
|
||||
25,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_010","The squadron is now four strong, which means we're ready for deployment, sir!"
|
||||
26,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_011","The barracks has room for eight soldiers. If you wish to enlist any promising new recruits beyond that, I'm afraid you'll need to discharge one of the existing squadron members. Never a pleasant task, but an elite unit is no place for underperformers."
|
||||
27,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_012","Right, then. They say experience is the best teacher, so how about we jump straight into a simple mission?"
|
||||
28,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_013","(★未使用/削除予定★)"
|
||||
29,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_014","(★未使用/削除予定★)"
|
||||
30,"TEXT_COMARMGCARMYINTERVIEW_00345_PLATOONINSTRUCTOR_200_015","(★未使用/削除予定★)"
|
||||
31,"TEXT_COMARMGCARMYINTERVIEW_00345_NO_CANDIDATE","(★未使用/削除予定★)"
|
||||
32,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_020","No new enlistment papers are currently available."
|
||||
33,"TEXT_COMARMGCARMYINTERVIEW_00345_TBD","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_021","You have enlistment papers pending review."
|
||||
35,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_022","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYINTERVIEW_00345_CONTINUE","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYINTERVIEW_00345_SYSTEM_000_023","Do you wish to review the remaining enlistment papers?"
|
||||
38,"TEXT_COMARMGCARMYINTERVIEW_00345_YES","Yes"
|
||||
39,"TEXT_COMARMGCARMYINTERVIEW_00345_NO","No"
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -6,8 +6,10 @@ int32,str,str
|
||||
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel"
|
||||
4,"TEXT_COMARMGCARMYOFFICER_00342_RANK_UP","Squadron Rank <Value>IntegerParameter(1)</Value>"
|
||||
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None
|
||||
"
|
||||
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None
|
||||
"
|
||||
6,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION","Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
|
||||
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions"
|
||||
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment"
|
||||
@@ -17,8 +19,17 @@ int32,str,str
|
||||
13,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000","Your squadron is not currently deployed."
|
||||
14,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010","Your squadron has already completed its current deployment."
|
||||
15,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020","Unable to accept mission report. Insufficient inventory or crystal space."
|
||||
14,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010","Your squadron has already completed its current deployment."
|
||||
15,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020","Unable to accept mission report. Insufficient inventory or crystal space."
|
||||
16,"TEXT_COMARMGCARMYOFFICER_00342_OBTAIN_TITLE","Warning: You will not be able to receive all the following:
|
||||
<If(GreaterThan(IntegerParameter(1),0))>
|
||||
Company Seals<Else/></If><If(GreaterThan(IntegerParameter(2),0))>
|
||||
MGP<Else/></If><If(GreaterThan(IntegerParameter(3),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E806030203</Unknown2D><Else/></If><If(GreaterThan(IntegerParameter(4),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E807030203</Unknown2D><Else/></If>
|
||||
|
||||
Do you still wish to proceed?"
|
||||
17,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO","<Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort mission?"
|
||||
18,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO_TRAINING","(★未使用/削除予定★)"
|
||||
19,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_TITLE","Which section will you read?"
|
||||
20,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_001","Squadron missions."
|
||||
@@ -136,14 +147,16 @@ int32,str,str
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
@@ -151,13 +164,15 @@ int32,str,str
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <Color(-34022)>Change Class</Color> subcommand to switch to the desired class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
@@ -170,7 +185,8 @@ int32,str,str
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
You now have access to the higher difficulty “priority missions.”"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
@@ -198,7 +214,8 @@ int32,str,str
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
@@ -212,18 +229,21 @@ int32,str,str
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
@@ -250,7 +270,8 @@ int32,str,str
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
@@ -263,18 +284,21 @@ int32,str,str
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
@@ -301,7 +325,8 @@ int32,str,str
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
|
||||
|
@@ -4,15 +4,19 @@ int32,str,str
|
||||
0,"TEXT_COMARMGCARMYTRAINING_00344_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYTRAINING_00344_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None
|
||||
"
|
||||
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None
|
||||
"
|
||||
4,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING","Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
|
||||
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training Courses"
|
||||
7,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002","Abort Current Training Course"
|
||||
8,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003","View Squadron Roster"
|
||||
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
|
||||
10,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_010","Your squadron has already completed its current training course."
|
||||
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
|
||||
11,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT","<Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort training?"
|
||||
12,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT_EXPEDITION","(★未使用/削除予定★)"
|
||||
13,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_000","(★未使用/削除予定★)"
|
||||
14,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_010","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,24 +1,24 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly attain level <Value>IntegerParameter(3)</Value> as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
|
||||
1,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_999_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||||
2,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_002","To accompany your new knowledge, you have been automatically equipped with gear suitable for your job and level."
|
||||
3,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_003","Don't forget to also equip the accessories received via the delivery moogle!"
|
||||
4,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_004","Gear alone, however, will not guarantee your survival in the challenging conflicts which lie ahead."
|
||||
5,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_005","By undertaking the lessons offered in the Hall of the Novice, you can learn the fundamentals of party combat such as job roles and movement skills. These Hall of the Novice training exercises can be accessed at any time from the main menu."
|
||||
6,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_006","Your level has increased, but your adventures have only just begun. Practice your abilities at the Hall of the Novice or on monsters out in the wild, then try your hand at dungeons and other more advanced content!"
|
||||
7,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_999_006","Your adventures have only just begun. Practice your abilities at the Hall of the Novice or on monsters out in the wild, then try your hand at dungeons and other more advanced content!"
|
||||
8,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1JOB_000_001","(★未使用/削除予定★)"
|
||||
9,"TEXT_CTSETCBOOSTERLOGIN_00392_A1JOB_000_002","(★未使用/削除予定★)"
|
||||
10,"TEXT_CTSETCBOOSTERLOGIN_00392_A1JOB_000_003","(★未使用/削除予定★)"
|
||||
11,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_255_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete the main scenario quests up through “Before the Dawn”!"
|
||||
12,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_356_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “The Far Edge of Fate”!"
|
||||
13,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_002","Before departing on your new adventures, you may wish to consult <Emphasis>The Unending Journey</Emphasis> in one of the main city inn rooms and reflect on past journeys."
|
||||
14,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_003","Knowing what has come to pass will allow you to more fully understand─and enjoy─the unfolding story!"
|
||||
15,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_100","Your level also appears to be too low to progress in the main scenario. Activities such as dungeons or FATEs are a great way to earn experience and gain levels!"
|
||||
16,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_004","Remember: the items you received via the delivery moogle are designed to help you on your way, so be sure to make use of them as you brave the challenges ahead."
|
||||
17,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_005","The world of Hydaelyn awaits. May you walk in the light of the Crystal!"
|
||||
18,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1MAIN_000_001","(★未使用/削除予定★)"
|
||||
19,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_002","(★未使用/削除予定★)"
|
||||
20,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_003","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly attain level <Value>IntegerParameter(3)</Value> as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
|
||||
1,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_999_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||||
2,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_002","To accompany your new knowledge, you have been automatically equipped with gear suitable for your job and level."
|
||||
3,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_003","Don't forget to also equip the accessories received via the delivery moogle!"
|
||||
4,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_004","Gear alone, however, will not guarantee your survival in the challenging conflicts which lie ahead."
|
||||
5,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_005","By undertaking the lessons offered in the Hall of the Novice, you can learn the fundamentals of party combat such as job roles and movement skills. These Hall of the Novice training exercises can be accessed at any time from the main menu."
|
||||
6,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_000_006","Your level has increased, but your adventures have only just begun. Practice your abilities at the Hall of the Novice or on monsters out in the wild, then try your hand at dungeons and other more advanced content!"
|
||||
7,"TEXT_CTSETCBOOSTERLOGIN_00392_JOB_999_006","Your adventures have only just begun. Practice your abilities at the Hall of the Novice or on monsters out in the wild, then try your hand at dungeons and other more advanced content!"
|
||||
8,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1JOB_000_001","(★未使用/削除予定★)"
|
||||
9,"TEXT_CTSETCBOOSTERLOGIN_00392_A1JOB_000_002","(★未使用/削除予定★)"
|
||||
10,"TEXT_CTSETCBOOSTERLOGIN_00392_A1JOB_000_003","(★未使用/削除予定★)"
|
||||
11,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_255_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete the main scenario quests up through “Before the Dawn”!"
|
||||
12,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_356_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “The Far Edge of Fate”!"
|
||||
13,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_002","Before departing on your new adventures, you may wish to consult <Emphasis>The Unending Journey</Emphasis> in one of the main city inn rooms and reflect on past journeys."
|
||||
14,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_003","Knowing what has come to pass will allow you to more fully understand─and enjoy─the unfolding story!"
|
||||
15,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_100","Your level also appears to be too low to progress in the main scenario. Activities such as dungeons or FATEs are a great way to earn experience and gain levels!"
|
||||
16,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_004","Remember: the items you received via the delivery moogle are designed to help you on your way, so be sure to make use of them as you brave the challenges ahead."
|
||||
17,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_005","The world of Hydaelyn awaits. May you walk in the light of the Crystal!"
|
||||
18,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1MAIN_000_001","(★未使用/削除予定★)"
|
||||
19,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_002","(★未使用/削除予定★)"
|
||||
20,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_003","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,208 +1,208 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSSFSCHARACTER1_00386_DEFAULT_ZHLOEALIAPOH_000_000","Oh, why does nobody want to buy my lovely treasures? And why is my tummy rumbling so? Running a shop of your own sure is tough! However does Rowena manage?"
|
||||
1,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_000_000","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Here to help me do Menphina's work, I take it? Let's see how many smiles we can put on the children's faces today!"
|
||||
2,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_001_000","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm happy to say that the children are smiling more and more with each passing day!"
|
||||
3,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_002_000","Oh, it's <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe's on the verge of making the biggest deal of her life! I <Emphasis>will</Emphasis> succeed. I <Emphasis>must</Emphasis>! For the children!"
|
||||
4,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the children are as happy as Zhloe's ever seen them! If only you could see their beaming faces!"
|
||||
5,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_004_000","Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I know this isn't <Emphasis>really</Emphasis> your home, but we've been working together so much lately, you feel like family!"
|
||||
6,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_010_000","Hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe has to say, working with you has been one delightful discovery after the next! What wonders await us today?"
|
||||
7,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_020_000","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Working together like this, I feel like I'm getting to know you more and more each day. I hope you're enjoying getting to know me, too!"
|
||||
8,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_030_000","So good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! With the two of us working together, it won't be long until there's a smile on the face of every child in the realm!"
|
||||
9,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_000","What would you like to do?"
|
||||
10,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_001","Make a delivery (<Value>IntegerParameter(2)</Value> remaining)."
|
||||
11,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_002","Learn about custom deliveries."
|
||||
12,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_003","Nothing."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <Color(-34022)>Friend to the Orphanage</Color>!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <Color(-34022)>Patron of the Orphanage</Color>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of the Orphanage</Color>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <Color(-34022)>Part of the Family</Color>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <Color(-34022)>Make a delivery</Color>."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSSFSCHARACTER1_00386_DEFAULT_ZHLOEALIAPOH_000_000","Oh, why does nobody want to buy my lovely treasures? And why is my tummy rumbling so? Running a shop of your own sure is tough! However does Rowena manage?"
|
||||
1,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_000_000","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Here to help me do Menphina's work, I take it? Let's see how many smiles we can put on the children's faces today!"
|
||||
2,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_001_000","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm happy to say that the children are smiling more and more with each passing day!"
|
||||
3,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_002_000","Oh, it's <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe's on the verge of making the biggest deal of her life! I <Emphasis>will</Emphasis> succeed. I <Emphasis>must</Emphasis>! For the children!"
|
||||
4,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the children are as happy as Zhloe's ever seen them! If only you could see their beaming faces!"
|
||||
5,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_004_000","Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I know this isn't <Emphasis>really</Emphasis> your home, but we've been working together so much lately, you feel like family!"
|
||||
6,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_010_000","Hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe has to say, working with you has been one delightful discovery after the next! What wonders await us today?"
|
||||
7,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_020_000","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Working together like this, I feel like I'm getting to know you more and more each day. I hope you're enjoying getting to know me, too!"
|
||||
8,"TEXT_CTSSFSCHARACTER1_00386_GREETING_ZHLOEALIAPOH_030_000","So good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! With the two of us working together, it won't be long until there's a smile on the face of every child in the realm!"
|
||||
9,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_000","What would you like to do?"
|
||||
10,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_001","Make a delivery (<Value>IntegerParameter(2)</Value> remaining)."
|
||||
11,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_002","Learn about custom deliveries."
|
||||
12,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_003","Nothing."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <Color(-34022)>Friend to the Orphanage</Color>!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <Color(-34022)>Patron of the Orphanage</Color>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of the Orphanage</Color>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <Color(-34022)>Part of the Family</Color>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <Color(-34022)>Make a delivery</Color>."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <Time(68803200)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
|
||||
|
@@ -1,26 +1,26 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_000","In looking to the past, we take solace in the present, and think of what the future may hold. That is the very essence of the Rising! This year, we have prepared a play, to be performed by my fellow thespians in the Crystal Caravan. It is sure to enthrall everyone in attendance!"
|
||||
1,"TEXT_FESANV2016_00354_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESANV2016_00354_A1_000_001","What is the Rising?"
|
||||
3,"TEXT_FESANV2016_00354_A1_000_002","What kind of play?"
|
||||
4,"TEXT_FESANV2016_00354_A1_000_003","What is the Crystal Caravan?"
|
||||
5,"TEXT_FESANV2016_00354_A1_000_004","Nothing."
|
||||
6,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_010","Why, the anniversary of the realm's rebirth! Together we have overcome the tragedy of five years past, and we are here to keep spirits high during trying times!"
|
||||
7,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_011","We would also tell tales of the brave sacrifices of the many heroes who fought during the Calamity. Brave heroes, the memory of whom has been robbed from us by forces unknown."
|
||||
8,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_012","Though we cannot remember their faces, we can show respect to their deeds. Thus was the Rising started─to ensure that none forget that day."
|
||||
9,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_013","And so the streets are decorated with somber trappings, and the night skies filled with vibrant fireworks."
|
||||
10,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_014","The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so they might give thanks for the present, and muster hope for a brighter tomorrow."
|
||||
11,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_020","It is a story of selfless sacrifice and brave deeds, but it is also a story of terrible tragedy and harrowing loss. It is the story of none other than the Calamity."
|
||||
12,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_021","On a stage worthy of the realm's most prestigious theater troupe, we─and by we I mean the Crystal Caravan─shall reenact the hellish Battle of Carteneau."
|
||||
13,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_022","Countless other troupes put their names forward at the opportunity to perform during this special occasion, but after a stringent review process the Crystal Caravan outshone them all! Our popularity, talent, and passion are second to none!"
|
||||
14,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_030","What <Emphasis>kind</Emphasis> of play? You, of all people, should know! The Calamity, of course! I must say, thanks to your virtuoso performance, people will be talking about this show for moons to come. To think that we were on the brink of abandoning it altogether."
|
||||
15,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_031","But then you appeared─our savior! I hear even the playwright was impressed! The audience was engrossed with your every movement, and they cry out for more. More <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, they all say!"
|
||||
16,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_032","I have been busy spreading word of our success, and of your talent. As such, I have not been able to actually attend the play."
|
||||
17,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_033","Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for my sake, take the stage once more! Doubtless your next performance will be even more breathtaking than the last!"
|
||||
18,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_040","What is the Crystal Caravan? Why, none other than Eorzea's foremost puppet troupe! We are led by a retired actress, renowned for her grace and skill. After retiring from the stage, she created her own troupe, that she might bring the joy of theater to all across the realm."
|
||||
19,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_041","Our chief demands absolute perfection in all aspects of the performance. From the script, to the costumes─why, even the wood used for the stage. Her unrelenting standards have given us some of the most memorable plays of recent times!"
|
||||
20,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_042","She takes great interest in each member's development, and under her tutelage the troupe has risen to heights thought unattainable. Our chief selects her lead actors very carefully─she says the current one is the most skilled she's seen in ten years!"
|
||||
21,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_043","One day I hope for a lead role! Every day I rehearse my scenes, and pour my heart into my delivery. I daresay I work harder than any of my rivals!"
|
||||
22,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_044","Although I wasn't chosen for this performance, its success can only mean more commissions in the future. And so I shall continue to spread the word about our troupe, that one day it will be my time to shine!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_000","In looking to the past, we take solace in the present, and think of what the future may hold. That is the very essence of the Rising! This year, we have prepared a play, to be performed by my fellow thespians in the Crystal Caravan. It is sure to enthrall everyone in attendance!"
|
||||
1,"TEXT_FESANV2016_00354_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESANV2016_00354_A1_000_001","What is the Rising?"
|
||||
3,"TEXT_FESANV2016_00354_A1_000_002","What kind of play?"
|
||||
4,"TEXT_FESANV2016_00354_A1_000_003","What is the Crystal Caravan?"
|
||||
5,"TEXT_FESANV2016_00354_A1_000_004","Nothing."
|
||||
6,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_010","Why, the anniversary of the realm's rebirth! Together we have overcome the tragedy of five years past, and we are here to keep spirits high during trying times!"
|
||||
7,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_011","We would also tell tales of the brave sacrifices of the many heroes who fought during the Calamity. Brave heroes, the memory of whom has been robbed from us by forces unknown."
|
||||
8,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_012","Though we cannot remember their faces, we can show respect to their deeds. Thus was the Rising started─to ensure that none forget that day."
|
||||
9,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_013","And so the streets are decorated with somber trappings, and the night skies filled with vibrant fireworks."
|
||||
10,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_014","The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so they might give thanks for the present, and muster hope for a brighter tomorrow."
|
||||
11,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_020","It is a story of selfless sacrifice and brave deeds, but it is also a story of terrible tragedy and harrowing loss. It is the story of none other than the Calamity."
|
||||
12,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_021","On a stage worthy of the realm's most prestigious theater troupe, we─and by we I mean the Crystal Caravan─shall reenact the hellish Battle of Carteneau."
|
||||
13,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_022","Countless other troupes put their names forward at the opportunity to perform during this special occasion, but after a stringent review process the Crystal Caravan outshone them all! Our popularity, talent, and passion are second to none!"
|
||||
14,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_030","What <Emphasis>kind</Emphasis> of play? You, of all people, should know! The Calamity, of course! I must say, thanks to your virtuoso performance, people will be talking about this show for moons to come. To think that we were on the brink of abandoning it altogether."
|
||||
15,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_031","But then you appeared─our savior! I hear even the playwright was impressed! The audience was engrossed with your every movement, and they cry out for more. More <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, they all say!"
|
||||
16,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_032","I have been busy spreading word of our success, and of your talent. As such, I have not been able to actually attend the play."
|
||||
17,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_033","Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for my sake, take the stage once more! Doubtless your next performance will be even more breathtaking than the last!"
|
||||
18,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_040","What is the Crystal Caravan? Why, none other than Eorzea's foremost puppet troupe! We are led by a retired actress, renowned for her grace and skill. After retiring from the stage, she created her own troupe, that she might bring the joy of theater to all across the realm."
|
||||
19,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_041","Our chief demands absolute perfection in all aspects of the performance. From the script, to the costumes─why, even the wood used for the stage. Her unrelenting standards have given us some of the most memorable plays of recent times!"
|
||||
20,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_042","She takes great interest in each member's development, and under her tutelage the troupe has risen to heights thought unattainable. Our chief selects her lead actors very carefully─she says the current one is the most skilled she's seen in ten years!"
|
||||
21,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_043","One day I hope for a lead role! Every day I rehearse my scenes, and pour my heart into my delivery. I daresay I work harder than any of my rivals!"
|
||||
22,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_044","Although I wasn't chosen for this performance, its success can only mean more commissions in the future. And so I shall continue to spread the word about our troupe, that one day it will be my time to shine!"
|
||||
|
||||
|
@@ -1,23 +1,23 @@
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
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|
||||
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||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
@@ -1,27 +1,27 @@
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int32,str,str
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
key,0,1
|
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#,,
|
||||
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|
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0,"",""
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
13,"",""
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
@@ -1,21 +1,21 @@
|
||||
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|
||||
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||||
int32,str,str
|
||||
0,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day to you<Else/>evening</If></If>, friend. Care to know more about this year's Hatching–tide festivities? I never tire of enlightening the curious passerby."
|
||||
1,"TEXT_FESEST2016_00326_Q1_000_000","What would you like to know?"
|
||||
2,"TEXT_FESEST2016_00326_A1_000_001","What is Hatching–tide?"
|
||||
3,"TEXT_FESEST2016_00326_A1_000_002","Tell me about the egg hunt."
|
||||
4,"TEXT_FESEST2016_00326_A1_000_003","Tell me about fortune eggs."
|
||||
5,"TEXT_FESEST2016_00326_A1_000_004","Nothing."
|
||||
6,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_010","Miss Jihli Aliapoh is the founder of our festival and the chosen herald of the Twelve Archons, legendary saviors from the time of the Sixth Umbral Calamity. She has great cause to believe that the Archons desire to walk amongst us once more, for they appeared to her in a grand vision a number of years ago."
|
||||
7,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_011","She described the heroes of yore as triumphantly parting the clouds, riding atop beautifully decorated eggs and delivering a message: “Arise, young Dreamer, and make ready the vessels for our return!” In hearing their words, Miss Aliapoh has gathered others to her cause, known as the Dreamers, and together we aspire to bring about the Archons' divine descent, one decorated egg at a time."
|
||||
8,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_012","While our festivities have attracted townsfolk and adventurers alike, mostly for the famous egg hunts and prizes, we remind all that the reason we continue to live to this day is in part due to our twelve saviors' selfless actions during the Calamity. You could say Hatching–tide is our way of paying respect to those heroes of ages past, and preparing for their return in the future."
|
||||
9,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_013","Hear ye, hear all! The miracle of Hatching–tide is upon us! Should you wish to join in the celebration, seek out the Dreamers at Mih Khetto's Amphitheatre in Old Gridania."
|
||||
10,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_020","Egg hunts are a tried and true Hatching–tide tradition. Our founder has had multiple visions of adventurers bustling to find brilliant colored eggs. However, as is the case with dreams, no two hunts are quite alike."
|
||||
11,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_021","Miss Aliapoh described the hunt in her most recent vision as “abrupt,” and sometimes “frantic,” ending no sooner than it appeared before blending into her next lucid vision. To recreate that feeling, our founder has hidden white Archon eggs amongst the vibrantly colored decorations you see around Old Gridania, and employed her most fidgety spriggan to oversee the frivolities for as long as it can stand still. Should you spot this spriggan sauntering about, follow him, and the hunt will soon begin."
|
||||
12,"TEXT_FESEST2016_00326_SYSTEM_000_022","During this event, the FATE “Eggstract and Eggspedite” will appear throughout Old Gridania. The fortune eggs received as rewards for participating in these FATEs can be exchanged for seasonal goods."
|
||||
13,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_030","Every year, we Dreamers prepare a multitude of prizes for all who join in the celebration of Hatching–tide. How do you obtain these prizes, you ask? Why, gathering fortune eggs, of course! This year, we have an array of games for you to play and upon completion, each which will reward you with an egg."
|
||||
14,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_031",""
|
||||
15,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_032","After you have gathered a basketful, you can exchange them with the lass standing here next to me for a variety of decorations to spread the spirit of the season."
|
||||
16,"TEXT_FESEST2016_00326_SYSTEM_000_033",""
|
||||
17,"TEXT_FESEST2016_00326_SYSTEM_000_034","Alternatively, you can exchange fortune eggs for exclusive seasonal goods by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day to you<Else/>evening</If></If>, friend. Care to know more about this year's Hatching–tide festivities? I never tire of enlightening the curious passerby."
|
||||
1,"TEXT_FESEST2016_00326_Q1_000_000","What would you like to know?"
|
||||
2,"TEXT_FESEST2016_00326_A1_000_001","What is Hatching–tide?"
|
||||
3,"TEXT_FESEST2016_00326_A1_000_002","Tell me about the egg hunt."
|
||||
4,"TEXT_FESEST2016_00326_A1_000_003","Tell me about fortune eggs."
|
||||
5,"TEXT_FESEST2016_00326_A1_000_004","Nothing."
|
||||
6,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_010","Miss Jihli Aliapoh is the founder of our festival and the chosen herald of the Twelve Archons, legendary saviors from the time of the Sixth Umbral Calamity. She has great cause to believe that the Archons desire to walk amongst us once more, for they appeared to her in a grand vision a number of years ago."
|
||||
7,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_011","She described the heroes of yore as triumphantly parting the clouds, riding atop beautifully decorated eggs and delivering a message: “Arise, young Dreamer, and make ready the vessels for our return!” In hearing their words, Miss Aliapoh has gathered others to her cause, known as the Dreamers, and together we aspire to bring about the Archons' divine descent, one decorated egg at a time."
|
||||
8,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_012","While our festivities have attracted townsfolk and adventurers alike, mostly for the famous egg hunts and prizes, we remind all that the reason we continue to live to this day is in part due to our twelve saviors' selfless actions during the Calamity. You could say Hatching–tide is our way of paying respect to those heroes of ages past, and preparing for their return in the future."
|
||||
9,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_013","Hear ye, hear all! The miracle of Hatching–tide is upon us! Should you wish to join in the celebration, seek out the Dreamers at Mih Khetto's Amphitheatre in Old Gridania."
|
||||
10,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_020","Egg hunts are a tried and true Hatching–tide tradition. Our founder has had multiple visions of adventurers bustling to find brilliant colored eggs. However, as is the case with dreams, no two hunts are quite alike."
|
||||
11,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_021","Miss Aliapoh described the hunt in her most recent vision as “abrupt,” and sometimes “frantic,” ending no sooner than it appeared before blending into her next lucid vision. To recreate that feeling, our founder has hidden white Archon eggs amongst the vibrantly colored decorations you see around Old Gridania, and employed her most fidgety spriggan to oversee the frivolities for as long as it can stand still. Should you spot this spriggan sauntering about, follow him, and the hunt will soon begin."
|
||||
12,"TEXT_FESEST2016_00326_SYSTEM_000_022","During this event, the FATE “Eggstract and Eggspedite” will appear throughout Old Gridania. The fortune eggs received as rewards for participating in these FATEs can be exchanged for seasonal goods."
|
||||
13,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_030","Every year, we Dreamers prepare a multitude of prizes for all who join in the celebration of Hatching–tide. How do you obtain these prizes, you ask? Why, gathering fortune eggs, of course! This year, we have an array of games for you to play and upon completion, each which will reward you with an egg."
|
||||
14,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_031",""
|
||||
15,"TEXT_FESEST2016_00326_EGGHUNTINGSTAFFA_000_032","After you have gathered a basketful, you can exchange them with the lass standing here next to me for a variety of decorations to spread the spirit of the season."
|
||||
16,"TEXT_FESEST2016_00326_SYSTEM_000_033",""
|
||||
17,"TEXT_FESEST2016_00326_SYSTEM_000_034","Alternatively, you can exchange fortune eggs for exclusive seasonal goods by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Might you be interested in learning about the Hatching–tide festivities?"
|
||||
1,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_010","A fledgling festival, Hatching–tide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity."
|
||||
2,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_011","Descending from the heavens atop beautifully decorated eggs, they said to Jihli, “Arise, young Dreamer, and make ready the vessels for our return.” And so she did─painstakingly painting and gilding eggs to match those from her vision."
|
||||
3,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_012","Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again."
|
||||
4,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_013","Now that you've learned about Hatching–tide, perhaps you would like to participate in it. Should you be so inclined, we invite you to Gridania, where the festivities are being held. We look forward to seeing you there!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, friend. Might you be interested in learning about the Hatching–tide festivities?"
|
||||
1,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_010","A fledgling festival, Hatching–tide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity."
|
||||
2,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_011","Descending from the heavens atop beautifully decorated eggs, they said to Jihli, “Arise, young Dreamer, and make ready the vessels for our return.” And so she did─painstakingly painting and gilding eggs to match those from her vision."
|
||||
3,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_012","Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again."
|
||||
4,"TEXT_FESEST2017_00380_EGGHUNTINGSTAFFA_000_013","Now that you've learned about Hatching–tide, perhaps you would like to participate in it. Should you be so inclined, we invite you to Gridania, where the festivities are being held. We look forward to seeing you there!"
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_000","The Gold Saucer would be nothing without its many loyal patrons, and we are showing our undying appreciation with a special limited-time event!"
|
||||
1,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_001","All attractions will yield 50% more MGP, so fill your coinpurse to the brim and avail yourself all the Gold Saucer has to offer!"
|
||||
2,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_002","What do you think could've happened!?"
|
||||
3,"TEXT_FESGSC2016SHARE_00329_Q1_000_000",""
|
||||
4,"TEXT_FESGSC2016SHARE_00329_A1_000_001",""
|
||||
5,"TEXT_FESGSC2016SHARE_00329_A1_000_002",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_000","The Gold Saucer would be nothing without its many loyal patrons, and we are showing our undying appreciation with a special limited-time event!"
|
||||
1,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_001","All attractions will yield 50% more MGP, so fill your coinpurse to the brim and avail yourself all the Gold Saucer has to offer!"
|
||||
2,"TEXT_FESGSC2016SHARE_00329_STAFF00329_000_002","What do you think could've happened!?"
|
||||
3,"TEXT_FESGSC2016SHARE_00329_Q1_000_000",""
|
||||
4,"TEXT_FESGSC2016SHARE_00329_A1_000_001",""
|
||||
5,"TEXT_FESGSC2016SHARE_00329_A1_000_002",""
|
||||
|
||||
|
@@ -3,4 +3,5 @@
|
||||
int32,str,str
|
||||
0,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_000","Don't think I haven't noticed you admiring my outfit! I bet you'd like to know where I got my hands on it, wouldn't you? Pay a visit to Ul'dah, ask around, and maybe you'll be lucky enough to find out!"
|
||||
1,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_100","I see ye too find me attire to be quite fetchin'. Where did I get it, ye ask? Well, it'd hardly be fun if I just told ye now, would it? Go on o'er to Ul'dah and find out fer yerself!"
|
||||
2,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_200","I must say, that was quite something...
|
||||
2,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_200","I must say, that was quite something...
|
||||
What's that? Why am I elated so? Why settle for hearing about <Emphasis>my</Emphasis> dreams when you could be living out your own? Head to Emerald Avenue and try asking around!"
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLW2015_00307_TALK_ACTOR","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
|
||||
1,"TEXT_FESHLW2015_00307_Q1_000_000","What will you ask about?"
|
||||
2,"TEXT_FESHLW2015_00307_A1_000_001","The Continental Circus."
|
||||
3,"TEXT_FESHLW2015_00307_A1_000_002","All Saints' Wake."
|
||||
4,"TEXT_FESHLW2015_00307_A1_000_003","Nothing."
|
||||
5,"TEXT_FESHLW2015_00307_HLW2015_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
|
||||
6,"TEXT_FESHLW2015_00307_HLW2015_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
|
||||
7,"TEXT_FESHLW2015_00307_HLW2015_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
|
||||
8,"TEXT_FESHLW2015_00307_HLW2015_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
|
||||
9,"TEXT_FESHLW2015_00307_HLW2015_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
|
||||
10,"TEXT_FESHLW2015_00307_HLW2015_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
|
||||
11,"TEXT_FESHLW2015_00307_HLW2015_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLW2015_00307_TALK_ACTOR","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
|
||||
1,"TEXT_FESHLW2015_00307_Q1_000_000","What will you ask about?"
|
||||
2,"TEXT_FESHLW2015_00307_A1_000_001","The Continental Circus."
|
||||
3,"TEXT_FESHLW2015_00307_A1_000_002","All Saints' Wake."
|
||||
4,"TEXT_FESHLW2015_00307_A1_000_003","Nothing."
|
||||
5,"TEXT_FESHLW2015_00307_HLW2015_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
|
||||
6,"TEXT_FESHLW2015_00307_HLW2015_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
|
||||
7,"TEXT_FESHLW2015_00307_HLW2015_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
|
||||
8,"TEXT_FESHLW2015_00307_HLW2015_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
|
||||
9,"TEXT_FESHLW2015_00307_HLW2015_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
|
||||
10,"TEXT_FESHLW2015_00307_HLW2015_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
|
||||
11,"TEXT_FESHLW2015_00307_HLW2015_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!"
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_000","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
|
||||
1,"TEXT_FESHLW2016GUIDE_00364_Q1_000_000","What will you ask about?"
|
||||
2,"TEXT_FESHLW2016GUIDE_00364_A1_000_001","The Continental Circus."
|
||||
3,"TEXT_FESHLW2016GUIDE_00364_A1_000_002","All Saints' Wake."
|
||||
4,"TEXT_FESHLW2016GUIDE_00364_A1_000_003","Nothing."
|
||||
5,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
|
||||
6,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
|
||||
7,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
|
||||
8,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
|
||||
9,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
|
||||
10,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
|
||||
11,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_000","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
|
||||
1,"TEXT_FESHLW2016GUIDE_00364_Q1_000_000","What will you ask about?"
|
||||
2,"TEXT_FESHLW2016GUIDE_00364_A1_000_001","The Continental Circus."
|
||||
3,"TEXT_FESHLW2016GUIDE_00364_A1_000_002","All Saints' Wake."
|
||||
4,"TEXT_FESHLW2016GUIDE_00364_A1_000_003","Nothing."
|
||||
5,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_010","As our name suggests, we're a troupe of entertainers who travel the length and breadth of the land. Our mission: turning frowns upside down!"
|
||||
6,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_011","This time of the year typically finds us in the three city-states to help the people celebrate All Saints' Wake."
|
||||
7,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_012","We've prepared all manner of exciting events that will delight even as they affright you! Why not cast aside the daily grind of adventuring awhile and join in the festivities?"
|
||||
8,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
|
||||
9,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
|
||||
10,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
|
||||
11,"TEXT_FESHLW2016GUIDE_00364_HLW2016_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!"
|
||||
|
||||
|
@@ -1,50 +1,50 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
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|
||||
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|
||||
16,"",""
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
23,"",""
|
||||
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|
||||
25,"",""
|
||||
26,"",""
|
||||
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|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
key,0,1
|
||||
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|
||||
int32,str,str
|
||||
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||||
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|
||||
6,"",""
|
||||
7,"",""
|
||||
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|
||||
9,"",""
|
||||
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|
||||
11,"",""
|
||||
12,"",""
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
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|
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|
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|
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43,"",""
|
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|
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@@ -1,66 +1,66 @@
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key,0,1
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|
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int32,str,str
|
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0,"",""
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|
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|
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48,"",""
|
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|
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51,"",""
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||||
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||||
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|
||||
55,"",""
|
||||
56,"",""
|
||||
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|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
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61,"",""
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62,"",""
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#,,
|
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int32,str,str
|
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|
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|
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|
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|
||||
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|
||||
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|
||||
11,"",""
|
||||
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|
||||
13,"",""
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
22,"",""
|
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|
||||
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|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
|
||||
|
@@ -1,40 +1,40 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2016_00314_HOSAKANN_000_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
1,"TEXT_FESNYR2016_00314_000_1","What will you ask?"
|
||||
2,"TEXT_FESNYR2016_00314_A1_000_1","What do you do here?"
|
||||
3,"TEXT_FESNYR2016_00314_A1_000_2","What is Heavensturn?"
|
||||
4,"TEXT_FESNYR2016_00314_A1_000_3","What is that overfed opo-opo doing here?"
|
||||
5,"TEXT_FESNYR2016_00314_A1_000_4","Nothing."
|
||||
6,"TEXT_FESNYR2016_00314_HOSAKANN_000_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
7,"TEXT_FESNYR2016_00314_HOSAKANN_000_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control..."
|
||||
8,"TEXT_FESNYR2016_00314_HOSAKANN_000_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
9,"TEXT_FESNYR2016_00314_HOSAKANN_000_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
10,"TEXT_FESNYR2016_00314_HOSAKANN_000_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
11,"TEXT_FESNYR2016_00314_HOSAKANN_000_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
12,"TEXT_FESNYR2016_00314_HOSAKANN_000_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
13,"TEXT_FESNYR2016_00314_HOSAKANN_000_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
14,"TEXT_FESNYR2016_00314_HOSAKANN_000_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
15,"TEXT_FESNYR2016_00314_HOSAKANN_100_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
16,"TEXT_FESNYR2016_00314_HOSAKANN_100_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
17,"TEXT_FESNYR2016_00314_HOSAKANN_100_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control..."
|
||||
18,"TEXT_FESNYR2016_00314_HOSAKANN_110_111","Are you not one of Eorzea's famous adventurers? Perhaps you might head to Gridania, and deliver unto the saru bugyo the succor that he so desperately seeks..."
|
||||
19,"TEXT_FESNYR2016_00314_HOSAKANN_100_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
20,"TEXT_FESNYR2016_00314_HOSAKANN_100_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
21,"TEXT_FESNYR2016_00314_HOSAKANN_100_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
22,"TEXT_FESNYR2016_00314_HOSAKANN_100_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
23,"TEXT_FESNYR2016_00314_HOSAKANN_100_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
24,"TEXT_FESNYR2016_00314_HOSAKANN_100_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
25,"TEXT_FESNYR2016_00314_HOSAKANN_100_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
26,"TEXT_FESNYR2016_00314_HOSAKANN_200_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
27,"TEXT_FESNYR2016_00314_HOSAKANN_200_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
28,"TEXT_FESNYR2016_00314_HOSAKANN_200_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control."
|
||||
29,"TEXT_FESNYR2016_00314_HOSAKANN_210_111","Are you not one of Eorzea's famous adventurers? Perhaps you might head to Gridania, and deliver unto the saru bugyo the succor that he so desperately seeks..."
|
||||
30,"TEXT_FESNYR2016_00314_HOSAKANN_200_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
31,"TEXT_FESNYR2016_00314_HOSAKANN_200_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
32,"TEXT_FESNYR2016_00314_HOSAKANN_200_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
33,"TEXT_FESNYR2016_00314_HOSAKANN_200_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
34,"TEXT_FESNYR2016_00314_HOSAKANN_200_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
35,"TEXT_FESNYR2016_00314_HOSAKANN_200_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
36,"TEXT_FESNYR2016_00314_HOSAKANN_200_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2016_00314_HOSAKANN_000_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
1,"TEXT_FESNYR2016_00314_000_1","What will you ask?"
|
||||
2,"TEXT_FESNYR2016_00314_A1_000_1","What do you do here?"
|
||||
3,"TEXT_FESNYR2016_00314_A1_000_2","What is Heavensturn?"
|
||||
4,"TEXT_FESNYR2016_00314_A1_000_3","What is that overfed opo-opo doing here?"
|
||||
5,"TEXT_FESNYR2016_00314_A1_000_4","Nothing."
|
||||
6,"TEXT_FESNYR2016_00314_HOSAKANN_000_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
7,"TEXT_FESNYR2016_00314_HOSAKANN_000_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control..."
|
||||
8,"TEXT_FESNYR2016_00314_HOSAKANN_000_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
9,"TEXT_FESNYR2016_00314_HOSAKANN_000_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
10,"TEXT_FESNYR2016_00314_HOSAKANN_000_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
11,"TEXT_FESNYR2016_00314_HOSAKANN_000_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
12,"TEXT_FESNYR2016_00314_HOSAKANN_000_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
13,"TEXT_FESNYR2016_00314_HOSAKANN_000_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
14,"TEXT_FESNYR2016_00314_HOSAKANN_000_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
15,"TEXT_FESNYR2016_00314_HOSAKANN_100_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
16,"TEXT_FESNYR2016_00314_HOSAKANN_100_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
17,"TEXT_FESNYR2016_00314_HOSAKANN_100_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control..."
|
||||
18,"TEXT_FESNYR2016_00314_HOSAKANN_110_111","Are you not one of Eorzea's famous adventurers? Perhaps you might head to Gridania, and deliver unto the saru bugyo the succor that he so desperately seeks..."
|
||||
19,"TEXT_FESNYR2016_00314_HOSAKANN_100_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
20,"TEXT_FESNYR2016_00314_HOSAKANN_100_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
21,"TEXT_FESNYR2016_00314_HOSAKANN_100_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
22,"TEXT_FESNYR2016_00314_HOSAKANN_100_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
23,"TEXT_FESNYR2016_00314_HOSAKANN_100_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
24,"TEXT_FESNYR2016_00314_HOSAKANN_100_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
25,"TEXT_FESNYR2016_00314_HOSAKANN_100_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
26,"TEXT_FESNYR2016_00314_HOSAKANN_200_100","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. I am the saru doshin. It is my honor to be here in Eorzea, to welcome another Heavensturn to these shores. Is there aught I might assist you with?"
|
||||
27,"TEXT_FESNYR2016_00314_HOSAKANN_200_110","At the turning of the year, a delegation of our people set sail for these shores to herald the coming of Heavensturn, and to forge new bonds of friendship between Eorzea and the Far East. It is my small role─yet my great honor─to acquaint the people of this realm with our customs."
|
||||
28,"TEXT_FESNYR2016_00314_HOSAKANN_200_111","Presently, I am assisting the saru bugyo with some <Emphasis>unorthodox</Emphasis> festivity preparations, but I am afraid the situation has grown beyond our control."
|
||||
29,"TEXT_FESNYR2016_00314_HOSAKANN_210_111","Are you not one of Eorzea's famous adventurers? Perhaps you might head to Gridania, and deliver unto the saru bugyo the succor that he so desperately seeks..."
|
||||
30,"TEXT_FESNYR2016_00314_HOSAKANN_200_112","Presently, I am assisting the saru bugyo with overseeing the ongoing festivities. Thanks in no small part to your courageous efforts in the face of cyclopean difficulties, our plans for Jiromaru to win over the hearts of the Eorzean people are now well underway!"
|
||||
31,"TEXT_FESNYR2016_00314_HOSAKANN_200_113","Despite a turbulent beginning to events, it seems this year shall belong to the monkey after all! We will be preparing rice cakes for the duration of the festival, and your continued assistance with retrieving the advent mochi would be most appreciated!"
|
||||
32,"TEXT_FESNYR2016_00314_HOSAKANN_200_120","You are not familiar with the festival? It holds different meaning for different people, but I shall endeavor to explain its customs nonetheless..."
|
||||
33,"TEXT_FESNYR2016_00314_HOSAKANN_200_121","In the Far East, the changing of the year is marked by the appointment of an animal totem, whilst in Eorzea, it is the captaincy of the heavens that changes hands. A deity is chosen from the ranks of the Twelve to guide the realm in the year to come."
|
||||
34,"TEXT_FESNYR2016_00314_HOSAKANN_200_122","This Heavensturn sees the monkey take its place in Far Eastern hearts, while Eorzea is to be ruled over by Thaliak, ruler of rivers and wisdom and god of knowledge. Such a fascinating pairing, do you not agree?"
|
||||
35,"TEXT_FESNYR2016_00314_HOSAKANN_200_130","Within Eorzea, it would seem that the monkey is held in low esteem─an unwelcome pest, if you will. In the Far East, however, such creatures are thought to be living symbols of prosperity and good fortune."
|
||||
36,"TEXT_FESNYR2016_00314_HOSAKANN_200_131","When the season of Heavensturn comes upon us, it is tradition for our festival entertainers to recruit monkeys into their performances. The animals' playful antics are believed to serve as a beacon for harmonious and positive energies!"
|
||||
|
||||
|
@@ -1,38 +1,38 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2017_00365_BIRDSERVER_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. What a great honor it is to have you here with us as we usher in the new year. If there is aught I might assist you with, please do not hesitate to ask."
|
||||
1,"TEXT_FESNYR2017_00365_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_FESNYR2017_00365_A1_000_1","What do you do here?"
|
||||
3,"TEXT_FESNYR2017_00365_A1_000_2","What is Heavensturn?"
|
||||
4,"TEXT_FESNYR2017_00365_A1_000_3","What is mochi pounding?"
|
||||
5,"TEXT_FESNYR2017_00365_A1_000_4","Nothing."
|
||||
6,"TEXT_FESNYR2017_00365_BIRDSERVER_000_001","At the turning of each year, a small delegation of us will set course for your shores that we might welcome the coming of Heavensturn together with your people."
|
||||
7,"TEXT_FESNYR2017_00365_BIRDSERVER_000_002","Unfortunately, this year our celebrations have been received with far less enthusiasm than we'd hoped. But no matter! While the tori bugyo's initial efforts to raise their interest were to little avail, I suspect that our free mochi will soon have the citizens of Eorzea lining up by the dozen!"
|
||||
8,"TEXT_FESNYR2017_00365_BIRDSERVER_000_003","Aha! You're the daring adventurer that offered to lend us a hand! Thanks to you the celebrations are off to a rousing start!"
|
||||
9,"TEXT_FESNYR2017_00365_BIRDSERVER_000_004","Words simply are not enough to express our gratitude, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>! Without you, we likely would have had to pack our things and return to our homeland with heavy shoulders and even heavier hearts."
|
||||
10,"TEXT_FESNYR2017_00365_BIRDSERVER_000_010","In the lands from which I hail, the turning of the year is marked by the appointment of a totem animal. This year we see the cock rise to this position."
|
||||
11,"TEXT_FESNYR2017_00365_BIRDSERVER_000_011","Unlike in the Far East, however, the coming of the new year in Eorzea is usually signaled by a change in captaincy of the heavens."
|
||||
12,"TEXT_FESNYR2017_00365_BIRDSERVER_000_012","This Heavensturn will see the reins transferred from Thaliak, ruler of rivers and wisdom, to Rhalgr, the Destroyer. The gentle cock, alongside the god of destruction─a most fascinating pairing, wouldn't you say?"
|
||||
13,"TEXT_FESNYR2017_00365_BIRDSERVER_000_020","Mochi─or rice cakes as they are better known in Eorzea─are made by pouring steaming bowls of rice into a mortar, near full to the brim, and then pounding the whole until it forms a thick white dough."
|
||||
14,"TEXT_FESNYR2017_00365_BIRDSERVER_000_021","While our practitioners make the process look deceptively simple, to achieve the perfect balance of soft and sticky this dessert is renowned for requires great stamina and a good sense of rhythm to ensure the mochi becomes nice and supple."
|
||||
15,"TEXT_FESNYR2017_00365_BIRDSERVER_100_100","Welcome one and all to our annual Heavensturn celebration where we introduce to you the Far Eastern delights of this season and─ Ah, yes, <If(PlayerParameter(4))>milady<Else/>milord</If>? How might I be of assistance to you today?"
|
||||
16,"TEXT_FESNYR2017_00365_BIRDSERVER_100_001","Every year as the heavens turn, we traverse the seas that we might share with your people our customs and strengthen the bonds between Eorzea and the Far East."
|
||||
17,"TEXT_FESNYR2017_00365_BIRDSERVER_100_002","While our tori bugyo has been doing his utmost to garner the citizens' interest, sadly his efforts have gone largely unnoticed. <sigh> Perhaps the people have, for whatever reason, taken offense to the fact this is the year of the cock─a beast which symbolizes luck and virility but has, thus far, only brought us misfortune and fatigue."
|
||||
18,"TEXT_FESNYR2017_00365_BIRDSERVER_100_003","Thanks to you, our mission has been a great success! Those that would once turn up their nose and look the other way whenever we approached are now clamoring for second and third helpings of our rice cakes!"
|
||||
19,"TEXT_FESNYR2017_00365_BIRDSERVER_100_004","Truly, 'tis nothing short of a miracle, my friend! Haha! I can only hope next year's celebrations live up to the expectations this one has set!"
|
||||
20,"TEXT_FESNYR2017_00365_BIRDSERVER_100_010","Truly, you don't know? Why, <If(PlayerParameter(4))>milady<Else/>milord</If> we can't have you not knowing about this most incredible of seasons! You see, Heavensturn is a way of welcoming the new year, though its practice varies greatly from place to place and person to person."
|
||||
21,"TEXT_FESNYR2017_00365_BIRDSERVER_100_011","For example, here in your lands the new year is marked by the reins changing hands in the heavens. In the Far East, however, we celebrate the advent of the new year by selecting a totem animal to oversee our festivities. "
|
||||
22,"TEXT_FESNYR2017_00365_BIRDSERVER_100_012","In our lands, the cock will rear its head once again, whereas, in Eorzea, Rhalgr, breaker of worlds, will begin His rule in the heavens."
|
||||
23,"TEXT_FESNYR2017_00365_BIRDSERVER_100_020","Mochi? Why, yes of course─it is a dessert made by pouring freshly steamed rice into a large mortar. This is then pounded down into a thick, sticky paste with a mallet. Simple enough, yes?"
|
||||
24,"TEXT_FESNYR2017_00365_BIRDSERVER_100_021","But that's not all! The secret to good mochi is ensuring that both the mallet and the mortar are well lubricated before the pounding begins! Ah, I see the skepticism in your eyes, my friend. While it might sound trivial, I assure you this is the most crucial step in the whole process."
|
||||
25,"TEXT_FESNYR2017_00365_BIRDSERVER_200_100","Ah, <If(PlayerParameter(4))>my lady<Else/>my lord</If> are you here to partake in the Heavensturn festivities? As you will no doubt soon experience for yourself, there is simply no end to the amusement to be had! Please enjoy your stay and if there is anything you are unsure of, do not hesitate to ask!"
|
||||
26,"TEXT_FESNYR2017_00365_BIRDSERVER_200_001","With the advent of each new year, a small delegation of us from the Far East will set course for your shores, that together we might celebrate the Heavensturn holiday with the people of Eorzea."
|
||||
27,"TEXT_FESNYR2017_00365_BIRDSERVER_200_002","Unfortunately, our bid to introduce the Far Eastern delights of this most wonderful of holidays to the men and women on this side of the sea has fallen short. <sigh> I dread having to relay the disappointing news to friends and family upon our return..."
|
||||
28,"TEXT_FESNYR2017_00365_BIRDSERVER_200_003","You─You're the <If(PlayerParameter(4))>woman<Else/>man</If> we have to thank for saving this disaster of a holiday! Thank you. Thank you, <If(PlayerParameter(4))>my good lady<Else/>kind sir</If>."
|
||||
29,"TEXT_FESNYR2017_00365_BIRDSERVER_200_004","The festivities are still far from over, so I certainly hope you will continue to lend us your support. After all, there are still plenty of rice cakes to be collected from the mortars and delivered to the hungry citizens. They just can't seem to get enough!"
|
||||
30,"TEXT_FESNYR2017_00365_BIRDSERVER_200_010","You're asking <Emphasis>me</Emphasis> about Heavensturn? While I can hardly claim to be an expert on the subject, I shall nevertheless endeavor to explain its significance to you."
|
||||
31,"TEXT_FESNYR2017_00365_BIRDSERVER_200_011","It is my understanding that in the West, each year the rule of the heavens is passed down from the current commanding god or goddess to the next in the line of succession. This year Eorzea sees Rhalgr, the Destroyer ascend the throne."
|
||||
32,"TEXT_FESNYR2017_00365_BIRDSERVER_200_012","...But of course─how silly of me! You are here to ask about the customs of the Far East. In the lands where I am from, we herald the coming of the new season by assigning a token animal to oversee the year, with the cock being the beast of choice this Heavensturn."
|
||||
33,"TEXT_FESNYR2017_00365_BIRDSERVER_200_020","Mochi? Indeed, <If(PlayerParameter(4))>my fair lady<Else/>my good fellow</If>, allow me to share with you the process. Traditionally, rice is steeped in water overnight and steamed before being transferred to a mortar, where it is pounded down into a sticky dough with a wooden mallet."
|
||||
34,"TEXT_FESNYR2017_00365_BIRDSERVER_200_021","While many people mistakenly concern themselves with the size and make of the mallet, they must realize that neither of these things is nearly as important as <Emphasis>how</Emphasis> the weapon is wielded."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2017_00365_BIRDSERVER_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>. What a great honor it is to have you here with us as we usher in the new year. If there is aught I might assist you with, please do not hesitate to ask."
|
||||
1,"TEXT_FESNYR2017_00365_Q1_000_1","What will you ask?"
|
||||
2,"TEXT_FESNYR2017_00365_A1_000_1","What do you do here?"
|
||||
3,"TEXT_FESNYR2017_00365_A1_000_2","What is Heavensturn?"
|
||||
4,"TEXT_FESNYR2017_00365_A1_000_3","What is mochi pounding?"
|
||||
5,"TEXT_FESNYR2017_00365_A1_000_4","Nothing."
|
||||
6,"TEXT_FESNYR2017_00365_BIRDSERVER_000_001","At the turning of each year, a small delegation of us will set course for your shores that we might welcome the coming of Heavensturn together with your people."
|
||||
7,"TEXT_FESNYR2017_00365_BIRDSERVER_000_002","Unfortunately, this year our celebrations have been received with far less enthusiasm than we'd hoped. But no matter! While the tori bugyo's initial efforts to raise their interest were to little avail, I suspect that our free mochi will soon have the citizens of Eorzea lining up by the dozen!"
|
||||
8,"TEXT_FESNYR2017_00365_BIRDSERVER_000_003","Aha! You're the daring adventurer that offered to lend us a hand! Thanks to you the celebrations are off to a rousing start!"
|
||||
9,"TEXT_FESNYR2017_00365_BIRDSERVER_000_004","Words simply are not enough to express our gratitude, <If(PlayerParameter(4))>m'lady<Else/>m'lord</If>! Without you, we likely would have had to pack our things and return to our homeland with heavy shoulders and even heavier hearts."
|
||||
10,"TEXT_FESNYR2017_00365_BIRDSERVER_000_010","In the lands from which I hail, the turning of the year is marked by the appointment of a totem animal. This year we see the cock rise to this position."
|
||||
11,"TEXT_FESNYR2017_00365_BIRDSERVER_000_011","Unlike in the Far East, however, the coming of the new year in Eorzea is usually signaled by a change in captaincy of the heavens."
|
||||
12,"TEXT_FESNYR2017_00365_BIRDSERVER_000_012","This Heavensturn will see the reins transferred from Thaliak, ruler of rivers and wisdom, to Rhalgr, the Destroyer. The gentle cock, alongside the god of destruction─a most fascinating pairing, wouldn't you say?"
|
||||
13,"TEXT_FESNYR2017_00365_BIRDSERVER_000_020","Mochi─or rice cakes as they are better known in Eorzea─are made by pouring steaming bowls of rice into a mortar, near full to the brim, and then pounding the whole until it forms a thick white dough."
|
||||
14,"TEXT_FESNYR2017_00365_BIRDSERVER_000_021","While our practitioners make the process look deceptively simple, to achieve the perfect balance of soft and sticky this dessert is renowned for requires great stamina and a good sense of rhythm to ensure the mochi becomes nice and supple."
|
||||
15,"TEXT_FESNYR2017_00365_BIRDSERVER_100_100","Welcome one and all to our annual Heavensturn celebration where we introduce to you the Far Eastern delights of this season and─ Ah, yes, <If(PlayerParameter(4))>milady<Else/>milord</If>? How might I be of assistance to you today?"
|
||||
16,"TEXT_FESNYR2017_00365_BIRDSERVER_100_001","Every year as the heavens turn, we traverse the seas that we might share with your people our customs and strengthen the bonds between Eorzea and the Far East."
|
||||
17,"TEXT_FESNYR2017_00365_BIRDSERVER_100_002","While our tori bugyo has been doing his utmost to garner the citizens' interest, sadly his efforts have gone largely unnoticed. <sigh> Perhaps the people have, for whatever reason, taken offense to the fact this is the year of the cock─a beast which symbolizes luck and virility but has, thus far, only brought us misfortune and fatigue."
|
||||
18,"TEXT_FESNYR2017_00365_BIRDSERVER_100_003","Thanks to you, our mission has been a great success! Those that would once turn up their nose and look the other way whenever we approached are now clamoring for second and third helpings of our rice cakes!"
|
||||
19,"TEXT_FESNYR2017_00365_BIRDSERVER_100_004","Truly, 'tis nothing short of a miracle, my friend! Haha! I can only hope next year's celebrations live up to the expectations this one has set!"
|
||||
20,"TEXT_FESNYR2017_00365_BIRDSERVER_100_010","Truly, you don't know? Why, <If(PlayerParameter(4))>milady<Else/>milord</If> we can't have you not knowing about this most incredible of seasons! You see, Heavensturn is a way of welcoming the new year, though its practice varies greatly from place to place and person to person."
|
||||
21,"TEXT_FESNYR2017_00365_BIRDSERVER_100_011","For example, here in your lands the new year is marked by the reins changing hands in the heavens. In the Far East, however, we celebrate the advent of the new year by selecting a totem animal to oversee our festivities. "
|
||||
22,"TEXT_FESNYR2017_00365_BIRDSERVER_100_012","In our lands, the cock will rear its head once again, whereas, in Eorzea, Rhalgr, breaker of worlds, will begin His rule in the heavens."
|
||||
23,"TEXT_FESNYR2017_00365_BIRDSERVER_100_020","Mochi? Why, yes of course─it is a dessert made by pouring freshly steamed rice into a large mortar. This is then pounded down into a thick, sticky paste with a mallet. Simple enough, yes?"
|
||||
24,"TEXT_FESNYR2017_00365_BIRDSERVER_100_021","But that's not all! The secret to good mochi is ensuring that both the mallet and the mortar are well lubricated before the pounding begins! Ah, I see the skepticism in your eyes, my friend. While it might sound trivial, I assure you this is the most crucial step in the whole process."
|
||||
25,"TEXT_FESNYR2017_00365_BIRDSERVER_200_100","Ah, <If(PlayerParameter(4))>my lady<Else/>my lord</If> are you here to partake in the Heavensturn festivities? As you will no doubt soon experience for yourself, there is simply no end to the amusement to be had! Please enjoy your stay and if there is anything you are unsure of, do not hesitate to ask!"
|
||||
26,"TEXT_FESNYR2017_00365_BIRDSERVER_200_001","With the advent of each new year, a small delegation of us from the Far East will set course for your shores, that together we might celebrate the Heavensturn holiday with the people of Eorzea."
|
||||
27,"TEXT_FESNYR2017_00365_BIRDSERVER_200_002","Unfortunately, our bid to introduce the Far Eastern delights of this most wonderful of holidays to the men and women on this side of the sea has fallen short. <sigh> I dread having to relay the disappointing news to friends and family upon our return..."
|
||||
28,"TEXT_FESNYR2017_00365_BIRDSERVER_200_003","You─You're the <If(PlayerParameter(4))>woman<Else/>man</If> we have to thank for saving this disaster of a holiday! Thank you. Thank you, <If(PlayerParameter(4))>my good lady<Else/>kind sir</If>."
|
||||
29,"TEXT_FESNYR2017_00365_BIRDSERVER_200_004","The festivities are still far from over, so I certainly hope you will continue to lend us your support. After all, there are still plenty of rice cakes to be collected from the mortars and delivered to the hungry citizens. They just can't seem to get enough!"
|
||||
30,"TEXT_FESNYR2017_00365_BIRDSERVER_200_010","You're asking <Emphasis>me</Emphasis> about Heavensturn? While I can hardly claim to be an expert on the subject, I shall nevertheless endeavor to explain its significance to you."
|
||||
31,"TEXT_FESNYR2017_00365_BIRDSERVER_200_011","It is my understanding that in the West, each year the rule of the heavens is passed down from the current commanding god or goddess to the next in the line of succession. This year Eorzea sees Rhalgr, the Destroyer ascend the throne."
|
||||
32,"TEXT_FESNYR2017_00365_BIRDSERVER_200_012","...But of course─how silly of me! You are here to ask about the customs of the Far East. In the lands where I am from, we herald the coming of the new season by assigning a token animal to oversee the year, with the cock being the beast of choice this Heavensturn."
|
||||
33,"TEXT_FESNYR2017_00365_BIRDSERVER_200_020","Mochi? Indeed, <If(PlayerParameter(4))>my fair lady<Else/>my good fellow</If>, allow me to share with you the process. Traditionally, rice is steeped in water overnight and steamed before being transferred to a mortar, where it is pounded down into a sticky dough with a wooden mallet."
|
||||
34,"TEXT_FESNYR2017_00365_BIRDSERVER_200_021","While many people mistakenly concern themselves with the size and make of the mallet, they must realize that neither of these things is nearly as important as <Emphasis>how</Emphasis> the weapon is wielded."
|
||||
|
||||
|
@@ -1,44 +1,44 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2018_00381_DOGSERVER_000_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
1,"TEXT_FESNYR2018_00381_DOGSERVER_000_001","Ah, if it isn't our paragon of all dogly virtues. If there is aught you wish to know, I am ever at your humble service."
|
||||
2,"TEXT_FESNYR2018_00381_Q1_000_001","What will you ask?"
|
||||
3,"TEXT_FESNYR2018_00381_A1_000_001","What do you do here?"
|
||||
4,"TEXT_FESNYR2018_00381_A1_000_002","What is Heavensturn?"
|
||||
5,"TEXT_FESNYR2018_00381_A1_000_003","What is mochi pounding?"
|
||||
6,"TEXT_FESNYR2018_00381_A1_000_004","Nothing."
|
||||
7,"TEXT_FESNYR2018_00381_DOGSERVER_000_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
8,"TEXT_FESNYR2018_00381_DOGSERVER_000_003","This time, in addition to handing out the ever-popular advent cakes, we will be holding a special performance themed upon the year's animal─the faithful and noble dog. This promises to be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
9,"TEXT_FESNYR2018_00381_DOGSERVER_000_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
10,"TEXT_FESNYR2018_00381_DOGSERVER_000_006","Of course, the revelry will continue for some time yet. Should the villainous Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
11,"TEXT_FESNYR2018_00381_DOGSERVER_000_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
12,"TEXT_FESNYR2018_00381_DOGSERVER_000_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
13,"TEXT_FESNYR2018_00381_DOGSERVER_000_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
14,"TEXT_FESNYR2018_00381_DOGSERVER_000_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
15,"TEXT_FESNYR2018_00381_DOGSERVER_000_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
16,"TEXT_FESNYR2018_00381_DOGSERVER_000_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
17,"TEXT_FESNYR2018_00381_DOGSERVER_100_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
18,"TEXT_FESNYR2018_00381_DOGSERVER_100_001","Why, you're the courageous adventurer who plucked our celebration from the jaws of failure! 'Tis an absolute honor, <If(PlayerParameter(4))>my lady<Else/>my lord</If>! How might this humble inu doshin serve you?"
|
||||
19,"TEXT_FESNYR2018_00381_DOGSERVER_100_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
20,"TEXT_FESNYR2018_00381_DOGSERVER_100_003","The main festivities will take place in Limsa Lominsa, and in addition to handing out the ever-popular advent cakes, we'll be holding a special performance themed upon the year's animal─the faithful and noble dog. This will be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
21,"TEXT_FESNYR2018_00381_DOGSERVER_100_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
22,"TEXT_FESNYR2018_00381_DOGSERVER_100_006","Of course, the revelry will continue for some time yet. Should the villainous Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
23,"TEXT_FESNYR2018_00381_DOGSERVER_100_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
24,"TEXT_FESNYR2018_00381_DOGSERVER_100_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
25,"TEXT_FESNYR2018_00381_DOGSERVER_100_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
26,"TEXT_FESNYR2018_00381_DOGSERVER_100_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
27,"TEXT_FESNYR2018_00381_DOGSERVER_100_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
28,"TEXT_FESNYR2018_00381_DOGSERVER_100_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
29,"TEXT_FESNYR2018_00381_DOGSERVER_200_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
30,"TEXT_FESNYR2018_00381_DOGSERVER_200_001","Why, you're the courageous adventurer who plucked our celebration from the jaws of failure! 'Tis an absolute honor, <If(PlayerParameter(4))>my lady<Else/>my lord</If>! How might this humble inu doshin serve you?"
|
||||
31,"TEXT_FESNYR2018_00381_DOGSERVER_200_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
32,"TEXT_FESNYR2018_00381_DOGSERVER_200_003","The main festivities will take place in Limsa Lominsa, and in addition to handing out the ever-popular advent cakes, we'll be holding a special performance themed upon the year's animal─the faithful and noble dog. This will be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
33,"TEXT_FESNYR2018_00381_DOGSERVER_200_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
34,"TEXT_FESNYR2018_00381_DOGSERVER_200_006","Of course, the revelry will continue for some time yet. Should the Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
35,"TEXT_FESNYR2018_00381_DOGSERVER_200_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
36,"TEXT_FESNYR2018_00381_DOGSERVER_200_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
37,"TEXT_FESNYR2018_00381_DOGSERVER_200_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
38,"TEXT_FESNYR2018_00381_DOGSERVER_200_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
39,"TEXT_FESNYR2018_00381_DOGSERVER_200_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
40,"TEXT_FESNYR2018_00381_DOGSERVER_200_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR2018_00381_DOGSERVER_000_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
1,"TEXT_FESNYR2018_00381_DOGSERVER_000_001","Ah, if it isn't our paragon of all dogly virtues. If there is aught you wish to know, I am ever at your humble service."
|
||||
2,"TEXT_FESNYR2018_00381_Q1_000_001","What will you ask?"
|
||||
3,"TEXT_FESNYR2018_00381_A1_000_001","What do you do here?"
|
||||
4,"TEXT_FESNYR2018_00381_A1_000_002","What is Heavensturn?"
|
||||
5,"TEXT_FESNYR2018_00381_A1_000_003","What is mochi pounding?"
|
||||
6,"TEXT_FESNYR2018_00381_A1_000_004","Nothing."
|
||||
7,"TEXT_FESNYR2018_00381_DOGSERVER_000_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
8,"TEXT_FESNYR2018_00381_DOGSERVER_000_003","This time, in addition to handing out the ever-popular advent cakes, we will be holding a special performance themed upon the year's animal─the faithful and noble dog. This promises to be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
9,"TEXT_FESNYR2018_00381_DOGSERVER_000_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
10,"TEXT_FESNYR2018_00381_DOGSERVER_000_006","Of course, the revelry will continue for some time yet. Should the villainous Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
11,"TEXT_FESNYR2018_00381_DOGSERVER_000_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
12,"TEXT_FESNYR2018_00381_DOGSERVER_000_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
13,"TEXT_FESNYR2018_00381_DOGSERVER_000_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
14,"TEXT_FESNYR2018_00381_DOGSERVER_000_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
15,"TEXT_FESNYR2018_00381_DOGSERVER_000_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
16,"TEXT_FESNYR2018_00381_DOGSERVER_000_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
17,"TEXT_FESNYR2018_00381_DOGSERVER_100_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
18,"TEXT_FESNYR2018_00381_DOGSERVER_100_001","Why, you're the courageous adventurer who plucked our celebration from the jaws of failure! 'Tis an absolute honor, <If(PlayerParameter(4))>my lady<Else/>my lord</If>! How might this humble inu doshin serve you?"
|
||||
19,"TEXT_FESNYR2018_00381_DOGSERVER_100_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
20,"TEXT_FESNYR2018_00381_DOGSERVER_100_003","The main festivities will take place in Limsa Lominsa, and in addition to handing out the ever-popular advent cakes, we'll be holding a special performance themed upon the year's animal─the faithful and noble dog. This will be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
21,"TEXT_FESNYR2018_00381_DOGSERVER_100_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
22,"TEXT_FESNYR2018_00381_DOGSERVER_100_006","Of course, the revelry will continue for some time yet. Should the villainous Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
23,"TEXT_FESNYR2018_00381_DOGSERVER_100_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
24,"TEXT_FESNYR2018_00381_DOGSERVER_100_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
25,"TEXT_FESNYR2018_00381_DOGSERVER_100_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
26,"TEXT_FESNYR2018_00381_DOGSERVER_100_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
27,"TEXT_FESNYR2018_00381_DOGSERVER_100_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
28,"TEXT_FESNYR2018_00381_DOGSERVER_100_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
29,"TEXT_FESNYR2018_00381_DOGSERVER_200_000","Greetings, <If(PlayerParameter(4))>my lady<Else/>my lord</If>, and may I wish you an auspicious year of the dog. I am the inu doshin, a member of a Far Eastern delegation come to share the joys of our Heavensturn tradition upon these shores. Is there aught you wish to know?"
|
||||
30,"TEXT_FESNYR2018_00381_DOGSERVER_200_001","Why, you're the courageous adventurer who plucked our celebration from the jaws of failure! 'Tis an absolute honor, <If(PlayerParameter(4))>my lady<Else/>my lord</If>! How might this humble inu doshin serve you?"
|
||||
31,"TEXT_FESNYR2018_00381_DOGSERVER_200_002","Our people have journeyed to Eorzea to host a Heavensturn celebration in the Far Eastern fashion, that we might foster the bonds of friendship between our lands. Under the leadership of the inu bugyo, we are preparing for the event even as we speak."
|
||||
32,"TEXT_FESNYR2018_00381_DOGSERVER_200_003","The main festivities will take place in Limsa Lominsa, and in addition to handing out the ever-popular advent cakes, we'll be holding a special performance themed upon the year's animal─the faithful and noble dog. This will be a spectacle the likes of which the people of Eorzea have never seen."
|
||||
33,"TEXT_FESNYR2018_00381_DOGSERVER_200_005","There is a saying in the Far East: “The dog that goes never wants blows,” or so it may be translated. And true to these words, our event has been plagued with problems. But owing to your kind assistance, it has proven to be a resounding success!"
|
||||
34,"TEXT_FESNYR2018_00381_DOGSERVER_200_006","Of course, the revelry will continue for some time yet. Should the Rabid Wives seek to disrupt the proceedings again, I pray that you will be near on hand, ready to lend us your heavenly mochi-retrieving skills."
|
||||
35,"TEXT_FESNYR2018_00381_DOGSERVER_200_010","Heavensturn is a celebration to usher in a new turn of the seasons. While observed in both Eorzea and the Far East, there are some notable differences between our traditions. Here in Eorzea, a deity is chosen from among the Twelve to preside over the heavens for the year. And this year the honor is given to the goddess Nymeia."
|
||||
36,"TEXT_FESNYR2018_00381_DOGSERVER_200_011","In contrast, the custom of the Far East is to choose not from among gods, but animals. And this year belongs to the dog, a noble creature symbolizing loyalty and devotion, and which is known and loved by all."
|
||||
37,"TEXT_FESNYR2018_00381_DOGSERVER_200_012","In such a year, we hope to help people embrace their inner dogs, that they might come together in a bond of truest friendship between our lands."
|
||||
38,"TEXT_FESNYR2018_00381_DOGSERVER_200_020","Mochi pounding is the process by which we make advent cakes, the staple treat of Heavensturn in the Far East. We take freshly steamed rice and pound it in a mortar, over and over, until it becomes a soft and doughy mass."
|
||||
39,"TEXT_FESNYR2018_00381_DOGSERVER_200_021","I could go on endlessly about the finer points of mochi pounding, but no amount of words could substitute seeing it for oneself. And so I invite you to witness the mochi daikan, our expert on all things pertaining to mochi, in his demonstration."
|
||||
40,"TEXT_FESNYR2018_00381_DOGSERVER_200_022","The pounding is taking place in middle La Noscea, southeast of the Zephyr Gate, and in lower La Noscea, east of the Salt Strand. No matter which venue you choose, it shall be a feast for eyes and mouth both!"
|
||||
|
||||
|
@@ -1,64 +1,64 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_000","I know a fellow fan when I see one! Don't you just love, love, <Emphasis>love</Emphasis> the Songbirds?"
|
||||
1,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_001","Seeing as we're birds of a feather, I'll let you in on a secret. So devoted to them am I, that I've made it a point to memorize their every word and gesture. I can even imitate their voices! Hehe! You don't think I have the talent!? You underestimate me, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
2,"TEXT_FESPDY2016RECOLLECTION_00323_Q1_100_000","What conversation would you like to have again?"
|
||||
3,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_001","In which the Songbirds feel invisible."
|
||||
4,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_002","In which the Songbirds realize flyers and sweets won't be enough."
|
||||
5,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_003","In which Ulala's charm disappoints."
|
||||
6,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_004","In which Masha is certain the Songbirds' audience has begun to grow."
|
||||
7,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_005","In which the Birdwatchers appear."
|
||||
8,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_006","In which Narumi's dancing improves."
|
||||
9,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_007","In which the Songbirds gain nicknames."
|
||||
10,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_008","In which the Songbirds commit to becoming the best group in Eorzea."
|
||||
11,"TEXT_FESPDY2016RECOLLECTION_00323_A1_200_008","What is Little Ladies' Day?"
|
||||
12,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_009","Cancel."
|
||||
13,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_051","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we were also handing out flyers, but it was <Emphasis>miserable</Emphasis>! Most passersby would brush straight past us without so much as a glance!"
|
||||
14,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_052","We may be invisible now, Narumi, but give it a bit more time. Soon the crowds will be chanting “Ooh la la, Ulala.” After that, we'll be able to forget we ever even had need for flyers!"
|
||||
15,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_053","Ulala's got it <Emphasis>mostly</Emphasis> right. We cannot allow a few dismissive shrugs and smiles to deter us. Fear not, Narumi. We shall conquer Ul'dah, one fan at a time, if that's what it takes!"
|
||||
16,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_054","Oh, girls, I'm sorry for complaining! You're completely right─I can't allow myself to be so easily discouraged."
|
||||
17,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_055","There's no need to apologize. You know we're always here for you if you ever need us. Now, let's make our way back onto the streets and win ourselves some new fans!"
|
||||
18,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_060","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, your hard work is always appreciated. Sadly, while people seem to be a lot more willing to accept and even read through our flyers, we've found that they still hesitate to come to our shows."
|
||||
19,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_061","Maybe handing out flyers and sweets alone is not enough to attract a crowd. We've been focusing so hard on making people take our handouts that we've neglected to practice our singing and dancing."
|
||||
20,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_062","Oooh, don't tell me you want to do that <Emphasis>now</Emphasis>. My bones creak with exhaustion even as we speak. Can't we do that after I've taken a nice long rest?"
|
||||
21,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_063","Giving up already, Ulala? What happened to wanting to become Eorzea's number one songstress?"
|
||||
22,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_064","P–Pfft! I...I was only joking about taking a break, of course. Why, I'm so full of energy I feel as though I could dance and sing all day."
|
||||
23,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_070","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How was it? Things could certainly have gone better for us. <sniff> It would seem even my charm has its limits."
|
||||
24,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_071","Yes, it was quite disappointing. Despite managing to gather together a small crowd, not a single person remained for longer than a few moments. I fear that mayhap even the average street performers of Ul'dah surpass us in skill."
|
||||
25,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_072","I–It's true, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I–I'm so afraid we'll end up naught but failures, left to wither away on the streets with the peach blossoms at festival's end."
|
||||
26,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_073","Well, all this whining certainly isn't going to accomplish anything! If you two have time to mope, then you should also have the time to pick yourselves back up, look to the skies, and reach for the stars!"
|
||||
27,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_074","<sigh> While Ulala should be the last person to accuse anyone of whining, she is once again, correct. So long as we practice, practice, and practice some more, there is no obstacle too great!"
|
||||
28,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we finally have some good news! People have started passing by our stage in droves, more often than not with flyers in hand! It's hard to say for certain, but I think our audience may be growing, as well! ...Don't you two think so?"
|
||||
29,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_081","Oh, yes! I've seen it too! Our flyers appear to be doing the trick!"
|
||||
30,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_082","Ha ha ha! And no doubt the song-starved masses, captivated by my boundless charm, will keep coming back for more!"
|
||||
31,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_083","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our newfound success has even convinced the royal seneschal to buy us new costumes! We're finally starting to look like the top-tier songstresses that we strive to become and we owe it all to the many people who have and continue to support us from behind the scenes."
|
||||
32,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_084","Which is why we would like to properly thank you once again for your tireless efforts!"
|
||||
33,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_090","You're here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! There's something we want to tell you before anyone else has the chance. Some of our followers have banded together to form the Birdwatchers. Can you believe it?"
|
||||
34,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_091","Indeed. We've come to recognize certain faces─people in the crowd who attend every one of our shows. Some even come bearing gifts or signs!"
|
||||
35,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_092","You should have seen the wild look in the eyes of some of the girls that came to our last few performances. Like spriggans transfixed by the most exquisite of gems, they simply couldn't tear their gaze away from me!"
|
||||
36,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_093","...As I recall, those were the selfsame people holding “We Love You, Narumi!” banners, were they not?"
|
||||
37,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_094","L–Lies, Masha! People are attracted to the flaming passion that burns within me and maybe one day─just like those girls─you'll come to see it, too!"
|
||||
38,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_100","Tee hee hee, you're here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Tell me, is it a crime to be this happy? Our dancing and singing has improved so much that soon F'lhaminn will be but a memory to the people of Ul'dah!"
|
||||
39,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_101","While I wouldn't go so far as to say <Emphasis>that</Emphasis>, I feel very confident in the steady progress we have been making. Narumi's dancing especially has become so natural I might have need to redouble my efforts for fear of falling behind."
|
||||
40,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_102","<Emphasis>You</Emphasis> need to? I can barely keep up as it is!"
|
||||
41,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_103","There are times I still struggle to hit the high notes for some of our songs, but so long as we're willing to work to improve, our shortcomings are nothing to be ashamed of, Narumi."
|
||||
42,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_104","You both have my sympathies, but as I've already mastered singing and dancing, the only thing left for me to do is learn to better channel my natural charm!"
|
||||
43,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_110","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, listen to this! I'm so happy I can't stop shaking."
|
||||
44,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_111","What's gotten into you? I don't think I've ever seen you this excited before."
|
||||
45,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_112","A nickname, Masha! The fans─they gave me a nickname! It just goes to show how much they love me. Now there's no denying it. I'm truly a star!"
|
||||
46,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_113","Congratulations, Ulala. Though, I believe Narumi's been referred to by fans as Goldengale for quite some time now."
|
||||
47,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_115","I–I'm so sorry, Ulala! I think the name the fans gave you is just as pretty. Redcap, was it?"
|
||||
48,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_120","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thanks to you, today's show was a success! I never thought I'd perform in front of so many people! How can we ever repay you?"
|
||||
49,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_121","Indeed...it's almost comical to think much of that success can be attributed to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, helping us hand out sweetcakes. Our current level of popularity is something that could never have been attained without people like you."
|
||||
50,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_122","More than that, it is my fans we must thank for coming to our performances! Though, I'm far from satisfied. This is only the beginning! We're not stopping until we're the best in Eorzea."
|
||||
51,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_123","Th–The best in Eorzea!? Wow, Ulala, do you truly think it can happen?"
|
||||
52,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_124","Think it can happen? I <Emphasis>know</Emphasis> it will happen. You've heard the lecture before. As <Emphasis>someone</Emphasis> never fails to remind us, the key to success is practice, practice, and more practice!"
|
||||
53,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_100","You know not of Little Ladies' Day and yet you claim yourself a fan of the Songbirds!? For shame, <If(PlayerParameter(4))>madam<Else/>sir</If>! This just won't do."
|
||||
54,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_101","Ahem. Little Ladies' Day is the one day a year we celebrate the young maidens that bring such joy to our lands in a tradition that can be traced back to the events of some three centuries past, when the Thorne Dynasty still reigned in Ul'dah."
|
||||
55,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_102","The plucky Princess Edvya, disenchanted with palace life, decided it time to see what the other side of the castle walls had to offer. One day seeing her opportunity to do so, she exchanged garb with a miller girl and slipped off into town in search of adventure."
|
||||
56,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_103","It didn't take long for the palace to realize something was amiss and upon learning of her disappearance, her father─Sultan Baldric Thorne─was stricken with panic. He summoned his entire standing army, ordering they tear the city apart and find her before any harm befell his precious daughter."
|
||||
57,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_104","...And tear apart the city they did, starting with the miller's house. The poor man whose daughter aided the princess's escape could do naught but watch as his house was ripped to pieces and his family was pelted with threats of imprisonment and worse."
|
||||
58,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_105","To the good fortune of all, Princess Edvya was soon found just outside the palace walls. Only once she was safely returned to him did the sultan realize he had gone too far. He had the miller's house rebuilt by his finest craftsmen and, in an attempt to atone for his actions, offered to personally serve as seneschal to the miller girl for a day."
|
||||
59,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_106","In seeing how deeply moved the smallfolk were by this unforeseen display of humility, Sultan Baldric─in a vow to never forget the lessons he learned that day─declared that each year he would serve as seneschal to a common girl who was to be chosen by the townsfolk by lot."
|
||||
60,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_107","This tradition continued long after Sultan Baldric's death, living on even as the Thorne Dynasty gave way to the Ul. In time, it spread to other nations, where it took on new forms, eventually evolving into the Little Ladies' Day celebration that we know and love today."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_000","I know a fellow fan when I see one! Don't you just love, love, <Emphasis>love</Emphasis> the Songbirds?"
|
||||
1,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_001","Seeing as we're birds of a feather, I'll let you in on a secret. So devoted to them am I, that I've made it a point to memorize their every word and gesture. I can even imitate their voices! Hehe! You don't think I have the talent!? You underestimate me, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
2,"TEXT_FESPDY2016RECOLLECTION_00323_Q1_100_000","What conversation would you like to have again?"
|
||||
3,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_001","In which the Songbirds feel invisible."
|
||||
4,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_002","In which the Songbirds realize flyers and sweets won't be enough."
|
||||
5,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_003","In which Ulala's charm disappoints."
|
||||
6,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_004","In which Masha is certain the Songbirds' audience has begun to grow."
|
||||
7,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_005","In which the Birdwatchers appear."
|
||||
8,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_006","In which Narumi's dancing improves."
|
||||
9,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_007","In which the Songbirds gain nicknames."
|
||||
10,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_008","In which the Songbirds commit to becoming the best group in Eorzea."
|
||||
11,"TEXT_FESPDY2016RECOLLECTION_00323_A1_200_008","What is Little Ladies' Day?"
|
||||
12,"TEXT_FESPDY2016RECOLLECTION_00323_A1_100_009","Cancel."
|
||||
13,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_051","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we were also handing out flyers, but it was <Emphasis>miserable</Emphasis>! Most passersby would brush straight past us without so much as a glance!"
|
||||
14,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_052","We may be invisible now, Narumi, but give it a bit more time. Soon the crowds will be chanting “Ooh la la, Ulala.” After that, we'll be able to forget we ever even had need for flyers!"
|
||||
15,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_053","Ulala's got it <Emphasis>mostly</Emphasis> right. We cannot allow a few dismissive shrugs and smiles to deter us. Fear not, Narumi. We shall conquer Ul'dah, one fan at a time, if that's what it takes!"
|
||||
16,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_054","Oh, girls, I'm sorry for complaining! You're completely right─I can't allow myself to be so easily discouraged."
|
||||
17,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_055","There's no need to apologize. You know we're always here for you if you ever need us. Now, let's make our way back onto the streets and win ourselves some new fans!"
|
||||
18,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_060","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, your hard work is always appreciated. Sadly, while people seem to be a lot more willing to accept and even read through our flyers, we've found that they still hesitate to come to our shows."
|
||||
19,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_061","Maybe handing out flyers and sweets alone is not enough to attract a crowd. We've been focusing so hard on making people take our handouts that we've neglected to practice our singing and dancing."
|
||||
20,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_062","Oooh, don't tell me you want to do that <Emphasis>now</Emphasis>. My bones creak with exhaustion even as we speak. Can't we do that after I've taken a nice long rest?"
|
||||
21,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_063","Giving up already, Ulala? What happened to wanting to become Eorzea's number one songstress?"
|
||||
22,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_064","P–Pfft! I...I was only joking about taking a break, of course. Why, I'm so full of energy I feel as though I could dance and sing all day."
|
||||
23,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_070","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How was it? Things could certainly have gone better for us. <sniff> It would seem even my charm has its limits."
|
||||
24,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_071","Yes, it was quite disappointing. Despite managing to gather together a small crowd, not a single person remained for longer than a few moments. I fear that mayhap even the average street performers of Ul'dah surpass us in skill."
|
||||
25,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_072","I–It's true, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I–I'm so afraid we'll end up naught but failures, left to wither away on the streets with the peach blossoms at festival's end."
|
||||
26,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_073","Well, all this whining certainly isn't going to accomplish anything! If you two have time to mope, then you should also have the time to pick yourselves back up, look to the skies, and reach for the stars!"
|
||||
27,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_074","<sigh> While Ulala should be the last person to accuse anyone of whining, she is once again, correct. So long as we practice, practice, and practice some more, there is no obstacle too great!"
|
||||
28,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we finally have some good news! People have started passing by our stage in droves, more often than not with flyers in hand! It's hard to say for certain, but I think our audience may be growing, as well! ...Don't you two think so?"
|
||||
29,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_081","Oh, yes! I've seen it too! Our flyers appear to be doing the trick!"
|
||||
30,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_082","Ha ha ha! And no doubt the song-starved masses, captivated by my boundless charm, will keep coming back for more!"
|
||||
31,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_083","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our newfound success has even convinced the royal seneschal to buy us new costumes! We're finally starting to look like the top-tier songstresses that we strive to become and we owe it all to the many people who have and continue to support us from behind the scenes."
|
||||
32,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_084","Which is why we would like to properly thank you once again for your tireless efforts!"
|
||||
33,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_090","You're here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! There's something we want to tell you before anyone else has the chance. Some of our followers have banded together to form the Birdwatchers. Can you believe it?"
|
||||
34,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_091","Indeed. We've come to recognize certain faces─people in the crowd who attend every one of our shows. Some even come bearing gifts or signs!"
|
||||
35,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_092","You should have seen the wild look in the eyes of some of the girls that came to our last few performances. Like spriggans transfixed by the most exquisite of gems, they simply couldn't tear their gaze away from me!"
|
||||
36,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_093","...As I recall, those were the selfsame people holding “We Love You, Narumi!” banners, were they not?"
|
||||
37,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_094","L–Lies, Masha! People are attracted to the flaming passion that burns within me and maybe one day─just like those girls─you'll come to see it, too!"
|
||||
38,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_100","Tee hee hee, you're here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Tell me, is it a crime to be this happy? Our dancing and singing has improved so much that soon F'lhaminn will be but a memory to the people of Ul'dah!"
|
||||
39,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_101","While I wouldn't go so far as to say <Emphasis>that</Emphasis>, I feel very confident in the steady progress we have been making. Narumi's dancing especially has become so natural I might have need to redouble my efforts for fear of falling behind."
|
||||
40,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_102","<Emphasis>You</Emphasis> need to? I can barely keep up as it is!"
|
||||
41,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_103","There are times I still struggle to hit the high notes for some of our songs, but so long as we're willing to work to improve, our shortcomings are nothing to be ashamed of, Narumi."
|
||||
42,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_104","You both have my sympathies, but as I've already mastered singing and dancing, the only thing left for me to do is learn to better channel my natural charm!"
|
||||
43,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_110","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, listen to this! I'm so happy I can't stop shaking."
|
||||
44,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_111","What's gotten into you? I don't think I've ever seen you this excited before."
|
||||
45,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_112","A nickname, Masha! The fans─they gave me a nickname! It just goes to show how much they love me. Now there's no denying it. I'm truly a star!"
|
||||
46,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_113","Congratulations, Ulala. Though, I believe Narumi's been referred to by fans as Goldengale for quite some time now."
|
||||
47,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_115","I–I'm so sorry, Ulala! I think the name the fans gave you is just as pretty. Redcap, was it?"
|
||||
48,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_120","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thanks to you, today's show was a success! I never thought I'd perform in front of so many people! How can we ever repay you?"
|
||||
49,"TEXT_FESPDY2016RECOLLECTION_00323_MASHAMHAKARACCA_000_121","Indeed...it's almost comical to think much of that success can be attributed to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, helping us hand out sweetcakes. Our current level of popularity is something that could never have been attained without people like you."
|
||||
50,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_122","More than that, it is my fans we must thank for coming to our performances! Though, I'm far from satisfied. This is only the beginning! We're not stopping until we're the best in Eorzea."
|
||||
51,"TEXT_FESPDY2016RECOLLECTION_00323_NARUMI_000_123","Th–The best in Eorzea!? Wow, Ulala, do you truly think it can happen?"
|
||||
52,"TEXT_FESPDY2016RECOLLECTION_00323_ULALA_000_124","Think it can happen? I <Emphasis>know</Emphasis> it will happen. You've heard the lecture before. As <Emphasis>someone</Emphasis> never fails to remind us, the key to success is practice, practice, and more practice!"
|
||||
53,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_100","You know not of Little Ladies' Day and yet you claim yourself a fan of the Songbirds!? For shame, <If(PlayerParameter(4))>madam<Else/>sir</If>! This just won't do."
|
||||
54,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_101","Ahem. Little Ladies' Day is the one day a year we celebrate the young maidens that bring such joy to our lands in a tradition that can be traced back to the events of some three centuries past, when the Thorne Dynasty still reigned in Ul'dah."
|
||||
55,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_102","The plucky Princess Edvya, disenchanted with palace life, decided it time to see what the other side of the castle walls had to offer. One day seeing her opportunity to do so, she exchanged garb with a miller girl and slipped off into town in search of adventure."
|
||||
56,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_103","It didn't take long for the palace to realize something was amiss and upon learning of her disappearance, her father─Sultan Baldric Thorne─was stricken with panic. He summoned his entire standing army, ordering they tear the city apart and find her before any harm befell his precious daughter."
|
||||
57,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_104","...And tear apart the city they did, starting with the miller's house. The poor man whose daughter aided the princess's escape could do naught but watch as his house was ripped to pieces and his family was pelted with threats of imprisonment and worse."
|
||||
58,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_105","To the good fortune of all, Princess Edvya was soon found just outside the palace walls. Only once she was safely returned to him did the sultan realize he had gone too far. He had the miller's house rebuilt by his finest craftsmen and, in an attempt to atone for his actions, offered to personally serve as seneschal to the miller girl for a day."
|
||||
59,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_106","In seeing how deeply moved the smallfolk were by this unforeseen display of humility, Sultan Baldric─in a vow to never forget the lessons he learned that day─declared that each year he would serve as seneschal to a common girl who was to be chosen by the townsfolk by lot."
|
||||
60,"TEXT_FESPDY2016RECOLLECTION_00323_ADORINGFAN_000_107","This tradition continued long after Sultan Baldric's death, living on even as the Thorne Dynasty gave way to the Ul. In time, it spread to other nations, where it took on new forms, eventually evolving into the Little Ladies' Day celebration that we know and love today."
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_000","Today is the day, my friend─Little Ladies' Day is finally upon us! Have you had the chance to enjoy everything it has to offer?"
|
||||
1,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_001","All the best things require a little extra help! If you're still willing to pitch in, please speak with one of my staff to see what you can do."
|
||||
2,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_002","The Songbirds have added a great deal to the holiday cheer, haven't they? With everything going so splendidly, it makes me wonder what it was I ever had to be anxious about. You should be proud, my friend."
|
||||
3,"TEXT_FESPDY2016SHARE_00319_ULALA_100_010","Come to see me dance? In that case, prepare yourself for an experience you'll never forget!"
|
||||
4,"TEXT_FESPDY2016SHARE_00319_NARUMI_100_011","I've gone through it again and again. May every note I sing be in perfect harmony!"
|
||||
5,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_100_012","Every step I take on this stage has been choreographed to near perfection! If I do say so myself, it'll be something you'll regret missing."
|
||||
6,"TEXT_FESPDY2016SHARE_00319_ULALA_000_010","Here for an autograph, I take it? Say no more! The twinkle in your eye tells me all that I need to know!"
|
||||
7,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_011","Oh, I can't believe no one wants our flyers. It's so frustrating, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If only there was a strategy we could employ to get passersby to take them by the handful."
|
||||
8,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_012","How are things faring on the streets, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? You look nearly as exhausted as I feel!"
|
||||
9,"TEXT_FESPDY2016SHARE_00319_ULALA_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, what do you think of these new outfits? I didn't believe it possible but I continue getting prettier by the day!"
|
||||
10,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_021","Do you see them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─all those people coming to see us? Magnificent, isn't it?"
|
||||
11,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_022","If it isn't our flyer-distributing hero back from duty! Have you taken a look at all the new additions they've made to our stage?"
|
||||
12,"TEXT_FESPDY2016SHARE_00319_ULALA_000_030","Do you see all those people clamoring for my attention in the audience? My magical performance has attracted more onlookers than I can count!"
|
||||
13,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, have you seen the decorations that have been strung up around our stage? They're nearly as pretty as our new costumes!"
|
||||
14,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_032","There's been such a massive turnout and I couldn't be happier. I just wish that they would stop chanting my name! It makes me so nervous I sometimes forget how to breathe!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_000","Today is the day, my friend─Little Ladies' Day is finally upon us! Have you had the chance to enjoy everything it has to offer?"
|
||||
1,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_001","All the best things require a little extra help! If you're still willing to pitch in, please speak with one of my staff to see what you can do."
|
||||
2,"TEXT_FESPDY2016SHARE_00319_BUTLER_000_002","The Songbirds have added a great deal to the holiday cheer, haven't they? With everything going so splendidly, it makes me wonder what it was I ever had to be anxious about. You should be proud, my friend."
|
||||
3,"TEXT_FESPDY2016SHARE_00319_ULALA_100_010","Come to see me dance? In that case, prepare yourself for an experience you'll never forget!"
|
||||
4,"TEXT_FESPDY2016SHARE_00319_NARUMI_100_011","I've gone through it again and again. May every note I sing be in perfect harmony!"
|
||||
5,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_100_012","Every step I take on this stage has been choreographed to near perfection! If I do say so myself, it'll be something you'll regret missing."
|
||||
6,"TEXT_FESPDY2016SHARE_00319_ULALA_000_010","Here for an autograph, I take it? Say no more! The twinkle in your eye tells me all that I need to know!"
|
||||
7,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_011","Oh, I can't believe no one wants our flyers. It's so frustrating, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If only there was a strategy we could employ to get passersby to take them by the handful."
|
||||
8,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_012","How are things faring on the streets, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? You look nearly as exhausted as I feel!"
|
||||
9,"TEXT_FESPDY2016SHARE_00319_ULALA_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, what do you think of these new outfits? I didn't believe it possible but I continue getting prettier by the day!"
|
||||
10,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_021","Do you see them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─all those people coming to see us? Magnificent, isn't it?"
|
||||
11,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_022","If it isn't our flyer-distributing hero back from duty! Have you taken a look at all the new additions they've made to our stage?"
|
||||
12,"TEXT_FESPDY2016SHARE_00319_ULALA_000_030","Do you see all those people clamoring for my attention in the audience? My magical performance has attracted more onlookers than I can count!"
|
||||
13,"TEXT_FESPDY2016SHARE_00319_NARUMI_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, have you seen the decorations that have been strung up around our stage? They're nearly as pretty as our new costumes!"
|
||||
14,"TEXT_FESPDY2016SHARE_00319_MASHAMHAKARACCA_000_032","There's been such a massive turnout and I couldn't be happier. I just wish that they would stop chanting my name! It makes me so nervous I sometimes forget how to breathe!"
|
||||
|
||||
|
@@ -1,34 +1,34 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_000","We would like for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to do the honors and choose who would be best suited to take center stage at the performance!"
|
||||
1,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_001","As a world-renowned adventurer, you no doubt have an eye for talent and would know which of the girls the audience desires most to see take the lead!"
|
||||
2,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_002","I already pulled the Songbirds aside and explained to each of them that you would be the one making this most difficult decision. As such, I ask that you inform the girl of your choice directly. They would be much more thrilled to hear the news from you than me."
|
||||
3,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_003","With things drawing to a close, I can say with confidence that all the hurdles we encountered along the way have made this moment that much more special. This Little Ladies' Day will certainly be one to remember!"
|
||||
4,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_004","That said, the festival is not quite yet over, so please, my friend, go forth and enjoy what the remainder of this most delightful of seasons has to offer. Oh, and don't forget the Songbirds will continue to put on performances, so should the fancy strike you, be sure to pay their stage a visit!"
|
||||
5,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_005","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Even in my weakest moments, knowing that we can count on your continued support fills me with strength!"
|
||||
6,"TEXT_FESPDY2017SHARE_00377_ULALA_000_010","Did you see them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─all the people entranced by my magical performance? Haha! I'll make fans of all Eorzea yet!"
|
||||
7,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_011","H-How do you think we did? The moment I stepped out on that stage, I was struck by such a terrible bout of nerves that my mind went completely blank! I hope I didn't make any mistakes!"
|
||||
8,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_012","I couldn't be happier with these gorgeous costumes or the massive turnout! I can only hope the audience was just as pleased by our performance!"
|
||||
9,"TEXT_FESPDY2017SHARE_00377_ULALA_000_020","No need for words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I can already tell what you're thinking! You simply couldn't tear your eyes away from the stage, could you? Not that I can't blame you, of course! With me dancing center stage, not a single person could!"
|
||||
10,"TEXT_FESPDY2017SHARE_00377_ULALA_000_021","This, however, is just the beginning! Soon people from all corners of the realm will flock to our stages to gaze upon their favorite new star!"
|
||||
11,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_022","What did you think of our performance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Did it live up to your expectations?"
|
||||
12,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_023","What a relief! I promise you we will continue doing our best and bring smiles to the people's faces─one Eorzean at a time, if that's what it takes!"
|
||||
13,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_024","In the days and nights leading up to our big performance, I had been running all the steps and notes through my mind and, based upon the crowd's reaction, I daresay it paid off!"
|
||||
14,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_025","Haha! I don't know what I was so worried for. They loved us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and it's all thanks to you!"
|
||||
15,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_030","Aha! Don't think I can't recognize a fellow fan when I see one! Tell me, don't you just love, love, <Emphasis>love</Emphasis> the Songbirds?"
|
||||
16,"TEXT_FESPDY2017SHARE_00377_Q1_100_000","What will you ask?"
|
||||
17,"TEXT_FESPDY2017SHARE_00377_A1_100_001","What do you do here?"
|
||||
18,"TEXT_FESPDY2017SHARE_00377_A1_200_008","What is Little Ladies' Day?"
|
||||
19,"TEXT_FESPDY2017SHARE_00377_A1_100_009","Nothing."
|
||||
20,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_040","Haha! I know you─you're a fellow fan. No need to be shy about it! I've seen you following the girls, going so far as to traverse the three city-states even to meet them. Tee hee hee! How do I know? Truth be told, I've been keeping an eye on them too!"
|
||||
21,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_041","Seeing as you're a kindred soul, I'll let you in on a little secret. While we're all fans here, I'm their most devoted follower and, as such, have made it a point to go wherever they may go and note down their every word and gesture. Hehe!"
|
||||
22,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_042","I've been a fan from before the Songbirds grew their wings and took to the skies! While most of their other followers love them for their success, I'm different. I love them for their courage and passion! They do everything they can to make the realm a more joyous place. Why, they even performed at the Starlight celebration last year for the orphans!"
|
||||
23,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_050","You claim to be a fan of the Songbirds and yet you don't know the first thing about Little Ladies' Day!? For shame, <If(PlayerParameter(4))>madam<Else/>sir</If>! This simply won't do!"
|
||||
24,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_051","Ahem. Little Ladies' Day is the one day a year we celebrate the young maidens that bring such joy to all reaches of the realm. This most wondrous of celebrations can be traced back three centuries past, to a time when the Thorne Dynasty still reigned in Ul'dah."
|
||||
25,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_052","Princess Edvya, being the plucky young girl she was, grew disenchanted with palace life and decided one day to see what the other side of the castle walls had to offer. Finding the opportunity to do so by exchanging garb with a miller girl, she slipped off into the town in search of an adventure."
|
||||
26,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_053","It didn't take long for the inhabitants of the palace to realize she had gone missing and upon learning of her disappearance, her father─Sultan Baldric Thorne─was stricken with panic. Summoning his entire guard, he ordered they find and return his precious daughter before any harm befell her─even if it meant tearing the city apart."
|
||||
27,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_054","...And thus the city was torn apart, with the miller's house bearing the brunt of this terrible assault. The poor man whose daughter aided the princess's flight could do naught more than watch as they ripped his house to pieces and pelted his family with threats of imprisonment and worse."
|
||||
28,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_055","To the good fortune of all, the princess was soon found just outside the palace walls and once she was safely returned to him did the sultan realize the grave mistake he had made. Ashamed and wishing to make amends, not only did he order that his finest craftsmen rebuild the miller's house from the ground up; he offered to make recompense by personally serving as seneschal to the miller girl for a day."
|
||||
29,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_056","The smallfolk were deeply moved by this unforeseen display of humility and seeing that, Sultan Baldric─in a vow to never forget the lesson he learned that day─declared that each year he would serve as seneschal to a common girl who was to be chosen by the townsfolk by lot."
|
||||
30,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_057","Even in his death, the tradition continued, living on as the Thorne Dynasty gave way to the House of Ul. In time, it spread to the other nations, where it grew in popularity and came to be the Little Ladies' Day festival that we all know and love today."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_000","We would like for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to do the honors and choose who would be best suited to take center stage at the performance!"
|
||||
1,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_001","As a world-renowned adventurer, you no doubt have an eye for talent and would know which of the girls the audience desires most to see take the lead!"
|
||||
2,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_002","I already pulled the Songbirds aside and explained to each of them that you would be the one making this most difficult decision. As such, I ask that you inform the girl of your choice directly. They would be much more thrilled to hear the news from you than me."
|
||||
3,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_003","With things drawing to a close, I can say with confidence that all the hurdles we encountered along the way have made this moment that much more special. This Little Ladies' Day will certainly be one to remember!"
|
||||
4,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_004","That said, the festival is not quite yet over, so please, my friend, go forth and enjoy what the remainder of this most delightful of seasons has to offer. Oh, and don't forget the Songbirds will continue to put on performances, so should the fancy strike you, be sure to pay their stage a visit!"
|
||||
5,"TEXT_FESPDY2017SHARE_00377_BUTLER_000_005","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Even in my weakest moments, knowing that we can count on your continued support fills me with strength!"
|
||||
6,"TEXT_FESPDY2017SHARE_00377_ULALA_000_010","Did you see them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─all the people entranced by my magical performance? Haha! I'll make fans of all Eorzea yet!"
|
||||
7,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_011","H-How do you think we did? The moment I stepped out on that stage, I was struck by such a terrible bout of nerves that my mind went completely blank! I hope I didn't make any mistakes!"
|
||||
8,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_012","I couldn't be happier with these gorgeous costumes or the massive turnout! I can only hope the audience was just as pleased by our performance!"
|
||||
9,"TEXT_FESPDY2017SHARE_00377_ULALA_000_020","No need for words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I can already tell what you're thinking! You simply couldn't tear your eyes away from the stage, could you? Not that I can't blame you, of course! With me dancing center stage, not a single person could!"
|
||||
10,"TEXT_FESPDY2017SHARE_00377_ULALA_000_021","This, however, is just the beginning! Soon people from all corners of the realm will flock to our stages to gaze upon their favorite new star!"
|
||||
11,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_022","What did you think of our performance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Did it live up to your expectations?"
|
||||
12,"TEXT_FESPDY2017SHARE_00377_NARUMI_000_023","What a relief! I promise you we will continue doing our best and bring smiles to the people's faces─one Eorzean at a time, if that's what it takes!"
|
||||
13,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_024","In the days and nights leading up to our big performance, I had been running all the steps and notes through my mind and, based upon the crowd's reaction, I daresay it paid off!"
|
||||
14,"TEXT_FESPDY2017SHARE_00377_MASHAMHAKARACCA_000_025","Haha! I don't know what I was so worried for. They loved us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and it's all thanks to you!"
|
||||
15,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_030","Aha! Don't think I can't recognize a fellow fan when I see one! Tell me, don't you just love, love, <Emphasis>love</Emphasis> the Songbirds?"
|
||||
16,"TEXT_FESPDY2017SHARE_00377_Q1_100_000","What will you ask?"
|
||||
17,"TEXT_FESPDY2017SHARE_00377_A1_100_001","What do you do here?"
|
||||
18,"TEXT_FESPDY2017SHARE_00377_A1_200_008","What is Little Ladies' Day?"
|
||||
19,"TEXT_FESPDY2017SHARE_00377_A1_100_009","Nothing."
|
||||
20,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_040","Haha! I know you─you're a fellow fan. No need to be shy about it! I've seen you following the girls, going so far as to traverse the three city-states even to meet them. Tee hee hee! How do I know? Truth be told, I've been keeping an eye on them too!"
|
||||
21,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_041","Seeing as you're a kindred soul, I'll let you in on a little secret. While we're all fans here, I'm their most devoted follower and, as such, have made it a point to go wherever they may go and note down their every word and gesture. Hehe!"
|
||||
22,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_042","I've been a fan from before the Songbirds grew their wings and took to the skies! While most of their other followers love them for their success, I'm different. I love them for their courage and passion! They do everything they can to make the realm a more joyous place. Why, they even performed at the Starlight celebration last year for the orphans!"
|
||||
23,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_050","You claim to be a fan of the Songbirds and yet you don't know the first thing about Little Ladies' Day!? For shame, <If(PlayerParameter(4))>madam<Else/>sir</If>! This simply won't do!"
|
||||
24,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_051","Ahem. Little Ladies' Day is the one day a year we celebrate the young maidens that bring such joy to all reaches of the realm. This most wondrous of celebrations can be traced back three centuries past, to a time when the Thorne Dynasty still reigned in Ul'dah."
|
||||
25,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_052","Princess Edvya, being the plucky young girl she was, grew disenchanted with palace life and decided one day to see what the other side of the castle walls had to offer. Finding the opportunity to do so by exchanging garb with a miller girl, she slipped off into the town in search of an adventure."
|
||||
26,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_053","It didn't take long for the inhabitants of the palace to realize she had gone missing and upon learning of her disappearance, her father─Sultan Baldric Thorne─was stricken with panic. Summoning his entire guard, he ordered they find and return his precious daughter before any harm befell her─even if it meant tearing the city apart."
|
||||
27,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_054","...And thus the city was torn apart, with the miller's house bearing the brunt of this terrible assault. The poor man whose daughter aided the princess's flight could do naught more than watch as they ripped his house to pieces and pelted his family with threats of imprisonment and worse."
|
||||
28,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_055","To the good fortune of all, the princess was soon found just outside the palace walls and once she was safely returned to him did the sultan realize the grave mistake he had made. Ashamed and wishing to make amends, not only did he order that his finest craftsmen rebuild the miller's house from the ground up; he offered to make recompense by personally serving as seneschal to the miller girl for a day."
|
||||
29,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_056","The smallfolk were deeply moved by this unforeseen display of humility and seeing that, Sultan Baldric─in a vow to never forget the lesson he learned that day─declared that each year he would serve as seneschal to a common girl who was to be chosen by the townsfolk by lot."
|
||||
30,"TEXT_FESPDY2017SHARE_00377_ADORINGFAN_000_057","Even in his death, the tradition continued, living on as the Thorne Dynasty gave way to the House of Ul. In time, it spread to the other nations, where it grew in popularity and came to be the Little Ladies' Day festival that we all know and love today."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_000","Ahoy there! I'm one of the Moonfire Faire's many chaperones, here to answer any questions you may have. Go ahead, ask away!"
|
||||
1,"TEXT_FESSUM2015_00305_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_FESSUM2015_00305_A1_000_001","What is the Moonfire Faire?"
|
||||
3,"TEXT_FESSUM2015_00305_A1_000_002","What are Faire tokens?"
|
||||
4,"TEXT_FESSUM2015_00305_A1_000_003","How do I obtain Faire tokens?"
|
||||
5,"TEXT_FESSUM2015_00305_A1_000_004","Nothing."
|
||||
6,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_010","It was nigh on five years ago when the Bombards first appeared and threatened to reduce the realm to ashes. In the face of this crisis, the Adventurers' Guild established the Cascadiers to beat them back."
|
||||
7,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_011","Those brave adventurers held the first Moonfire Faire to invite others to help against the Bombards, and that we're standing here now means it was a great success."
|
||||
8,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_012","We prepared for their possible return, but the Bombards never appeared again. The Moonfire Faire was about to become but a distant memory... That is, until Grand Chaperone Haermaga and the others came along!"
|
||||
9,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_013","If the Bombards showed the realm anything, it was the importance of adventurers in times of crisis. To remind the realm of this fact, Haermaga and others in the Adventurers' Guild decided to keep the tradition of the Moonfire Faire burning bright."
|
||||
10,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_014","Although the Moonfire Faire of today might bear little resemblance to that of five years ago, you can see balloons in the shape of Bombards, and some of our chaperones were once members of the Cascadiers."
|
||||
11,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_020","The chaperones of the Moonfire Faire distribute Faire tokens to any who would help, and they can be exchanged at Costa del Sol for a variety of goods."
|
||||
12,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_030","There are two main ways you can get your hands on Faire tokens. Firstly, there's a variety of tasks around the beach that must be done, ranging from scaring off pirates and beasts to keeping the beaches clean."
|
||||
13,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_031","Simply patrol along the coastline and keep your eyes peeled for anything out of the ordinary─you'll find something to keep you busy before you know it!"
|
||||
14,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_032","If you prefer not to get your hands dirty that way, you could always help with catching and making the fish we're selling at the stall. If that piques your interest, you'd best talk to Haermaga and P'obyano."
|
||||
15,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_033","The battered fish that C'zibho Tia and Espan make is selling fast, so they'll always have need of your aid."
|
||||
16,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_034","There's enough work to go around for adventurers of all persuasions, so find the right job and get to gathering Faire tokens!"
|
||||
17,"TEXT_FESSUM2015_00305_SYSTEM_000_035","Faire tokens can be obtained from participating in FATEs occurring around Costa del Sol."
|
||||
18,"TEXT_FESSUM2015_00305_SYSTEM_000_036","Faire tokens can also be obtained by completing quests from C'zibho Tia and Espan."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_000","Ahoy there! I'm one of the Moonfire Faire's many chaperones, here to answer any questions you may have. Go ahead, ask away!"
|
||||
1,"TEXT_FESSUM2015_00305_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_FESSUM2015_00305_A1_000_001","What is the Moonfire Faire?"
|
||||
3,"TEXT_FESSUM2015_00305_A1_000_002","What are Faire tokens?"
|
||||
4,"TEXT_FESSUM2015_00305_A1_000_003","How do I obtain Faire tokens?"
|
||||
5,"TEXT_FESSUM2015_00305_A1_000_004","Nothing."
|
||||
6,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_010","It was nigh on five years ago when the Bombards first appeared and threatened to reduce the realm to ashes. In the face of this crisis, the Adventurers' Guild established the Cascadiers to beat them back."
|
||||
7,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_011","Those brave adventurers held the first Moonfire Faire to invite others to help against the Bombards, and that we're standing here now means it was a great success."
|
||||
8,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_012","We prepared for their possible return, but the Bombards never appeared again. The Moonfire Faire was about to become but a distant memory... That is, until Grand Chaperone Haermaga and the others came along!"
|
||||
9,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_013","If the Bombards showed the realm anything, it was the importance of adventurers in times of crisis. To remind the realm of this fact, Haermaga and others in the Adventurers' Guild decided to keep the tradition of the Moonfire Faire burning bright."
|
||||
10,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_014","Although the Moonfire Faire of today might bear little resemblance to that of five years ago, you can see balloons in the shape of Bombards, and some of our chaperones were once members of the Cascadiers."
|
||||
11,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_020","The chaperones of the Moonfire Faire distribute Faire tokens to any who would help, and they can be exchanged at Costa del Sol for a variety of goods."
|
||||
12,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_030","There are two main ways you can get your hands on Faire tokens. Firstly, there's a variety of tasks around the beach that must be done, ranging from scaring off pirates and beasts to keeping the beaches clean."
|
||||
13,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_031","Simply patrol along the coastline and keep your eyes peeled for anything out of the ordinary─you'll find something to keep you busy before you know it!"
|
||||
14,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_032","If you prefer not to get your hands dirty that way, you could always help with catching and making the fish we're selling at the stall. If that piques your interest, you'd best talk to Haermaga and P'obyano."
|
||||
15,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_033","The battered fish that C'zibho Tia and Espan make is selling fast, so they'll always have need of your aid."
|
||||
16,"TEXT_FESSUM2015_00305_GURENSTAFFA_000_034","There's enough work to go around for adventurers of all persuasions, so find the right job and get to gathering Faire tokens!"
|
||||
17,"TEXT_FESSUM2015_00305_SYSTEM_000_035","Faire tokens can be obtained from participating in FATEs occurring around Costa del Sol."
|
||||
18,"TEXT_FESSUM2015_00305_SYSTEM_000_036","Faire tokens can also be obtained by completing quests from C'zibho Tia and Espan."
|
||||
|
||||
|
@@ -25,10 +25,22 @@ int32,str,str
|
||||
21,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_026","Speak with the Moonfire marine to mount an elbst and use its Saturate ability to wipe out the Bombard King's minions."
|
||||
22,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_030","A fortnight ago, an unspeakable evil invaded these lands, striking fear into the people's hearts as they began consuming the realm with their flames."
|
||||
23,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_031","In the face of this crisis, no one knew what to do, that is until three brave volunteers from the Adventurers' Guild stepped forward to purge the lands of these wicked fiends..."
|
||||
24,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_032","They've got a power and a force that you've never seen before.♪
|
||||
They've got the ability to thwart and to even up the score.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
24,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_032","They've got a power and a force that you've never seen before.♪
|
||||
They've got the ability to thwart and to even up the score.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
25,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_033","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
26,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_034","They know the fate of the realm is lying in their hands.♪
|
||||
They know to only use their weapons for defense.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
27,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_035","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
28,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_040","This year we are distributing vouchers to any who aid in the extermination of Bombards along the coastlines or assist the Go Go Posing Rangers in preparing for battle."
|
||||
29,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_041","J'nangho has been charged with distributing tasks to participants befitting their talents, and she will reward those who have completed their assignments with said vouchers."
|
||||
30,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_042","They can be exchanged in various quantities for unique goods by speaking with our vendor, P'obyano, so the harder you work, the greater your options are!"
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2016_00347_WUNTHYLL_000_000","Well, if it ain't <Highlight>ObjectParameter(1)</Highlight>! You probably don't remember me, but suffice it to say, I remember you! Aye, I'll never forget the face of the <If(PlayerParameter(4))>woman<Else/>man</If> who helped me turn my life around! But enough of that!"
|
||||
1,"TEXT_FESSUM2016_00347_WUNTHYLL_000_010","It's around this area that people have been spottin' 'em Bombard buggers, so I brought my elbsts down here to assist adventurers and guild members lookin' to aid in the extermination of the fiery fiends. Lucky for you, eh?"
|
||||
2,"TEXT_FESSUM2016_00347_Q1_000_000","Mount an elbst?"
|
||||
3,"TEXT_FESSUM2016_00347_A1_000_001","Yes"
|
||||
4,"TEXT_FESSUM2016_00347_A1_000_002","No"
|
||||
5,"TEXT_FESSUM2016_00347_WUNTHYLL_000_020","She ain't to yer likin'? A right shame that is. Lemme see if I can't find you a better fit!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2016_00347_WUNTHYLL_000_000","Well, if it ain't <Highlight>ObjectParameter(1)</Highlight>! You probably don't remember me, but suffice it to say, I remember you! Aye, I'll never forget the face of the <If(PlayerParameter(4))>woman<Else/>man</If> who helped me turn my life around! But enough of that!"
|
||||
1,"TEXT_FESSUM2016_00347_WUNTHYLL_000_010","It's around this area that people have been spottin' 'em Bombard buggers, so I brought my elbsts down here to assist adventurers and guild members lookin' to aid in the extermination of the fiery fiends. Lucky for you, eh?"
|
||||
2,"TEXT_FESSUM2016_00347_Q1_000_000","Mount an elbst?"
|
||||
3,"TEXT_FESSUM2016_00347_A1_000_001","Yes"
|
||||
4,"TEXT_FESSUM2016_00347_A1_000_002","No"
|
||||
5,"TEXT_FESSUM2016_00347_WUNTHYLL_000_020","She ain't to yer likin'? A right shame that is. Lemme see if I can't find you a better fit!"
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
|
||||
1,"TEXT_FESVLT2016_00315_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESVLT2016_00315_A1_000_001","What's with all the hearts?"
|
||||
3,"TEXT_FESVLT2016_00315_A1_000_002","What is Valentione's Day?"
|
||||
4,"TEXT_FESVLT2016_00315_A1_000_003","Who is Lisette de Valentione?"
|
||||
5,"TEXT_FESVLT2016_00315_A1_000_004","Nothing."
|
||||
6,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation. "
|
||||
7,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_011","Thus do we of the proud Ishgardian house of Valentione come to Eorzea this day, bringing with us several masterful fortune-tellers, to make plain the potential for love to blossom between two would-be sweethearts. We hope these revelations will help those in doubt gain the confidence to confess their true feelings to the ones they hold dear."
|
||||
8,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_012","Alas, it seems that many are scared, or perhaps skeptical, of the truths we offer them. And so we seek the aid of adventurers who wish to have their fates known, so that their example may draw the bashful out from hiding."
|
||||
9,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_013","Our fortune-tellers are awaiting in Limsa Lominsa. If you would assist us in our amorous quest, go there and speak with Lisette de Valentione. "
|
||||
10,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_020","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
|
||||
11,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_021","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
|
||||
12,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_030","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
|
||||
13,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_031","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
14,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_032","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her at Limsa Lominsa. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
|
||||
1,"TEXT_FESVLT2016_00315_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESVLT2016_00315_A1_000_001","What's with all the hearts?"
|
||||
3,"TEXT_FESVLT2016_00315_A1_000_002","What is Valentione's Day?"
|
||||
4,"TEXT_FESVLT2016_00315_A1_000_003","Who is Lisette de Valentione?"
|
||||
5,"TEXT_FESVLT2016_00315_A1_000_004","Nothing."
|
||||
6,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation. "
|
||||
7,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_011","Thus do we of the proud Ishgardian house of Valentione come to Eorzea this day, bringing with us several masterful fortune-tellers, to make plain the potential for love to blossom between two would-be sweethearts. We hope these revelations will help those in doubt gain the confidence to confess their true feelings to the ones they hold dear."
|
||||
8,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_012","Alas, it seems that many are scared, or perhaps skeptical, of the truths we offer them. And so we seek the aid of adventurers who wish to have their fates known, so that their example may draw the bashful out from hiding."
|
||||
9,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_013","Our fortune-tellers are awaiting in Limsa Lominsa. If you would assist us in our amorous quest, go there and speak with Lisette de Valentione. "
|
||||
10,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_020","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
|
||||
11,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_021","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
|
||||
12,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_030","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
|
||||
13,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_031","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
14,"TEXT_FESVLT2016_00315_MAIDVLT00315_000_032","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her at Limsa Lominsa. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
|
||||
1,"TEXT_FESVLT2017_00379_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESVLT2017_00379_A1_000_001","What's with all the hearts?"
|
||||
3,"TEXT_FESVLT2017_00379_A1_000_002","What is Valentione's Day?"
|
||||
4,"TEXT_FESVLT2017_00379_A1_000_003","Who is Lisette de Valentione?"
|
||||
5,"TEXT_FESVLT2017_00379_A1_000_004","Nothing."
|
||||
6,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation."
|
||||
7,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_011","Thus do we of the proud Ishgardian house of Valentione come to Eorzea this day, in the hope that we may give courage─a slight push forwards, if you will─to those who find themselves too shy to approach the object of their affection."
|
||||
8,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_020","During our time here, we hope to pass on a timeless house tradition to the denizens of Eorzea. If you wish to learn more, pray seek out our Lady Lisette and Ser Hortefense."
|
||||
9,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_030","And so it is that we have journeyed here, in the hope of passing on a timeless house tradition to the denizens of Eorzea. If you wish to learn more, our Lady Lisette and Ser Hortefense can be found in Gridania."
|
||||
10,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_040","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
|
||||
11,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_041","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
|
||||
12,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_050","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
|
||||
13,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_060","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
14,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_070","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray seek her out in Gridania, where she is overseeing the festivities. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_000","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If> to you, adventurer, and may the flowers of love ever blossom in your heart! If you should desire to learn more of the Valentione's Day festivities, please do not hesitate to ask. I shall be only too eager to share with you everything I know."
|
||||
1,"TEXT_FESVLT2017_00379_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESVLT2017_00379_A1_000_001","What's with all the hearts?"
|
||||
3,"TEXT_FESVLT2017_00379_A1_000_002","What is Valentione's Day?"
|
||||
4,"TEXT_FESVLT2017_00379_A1_000_003","Who is Lisette de Valentione?"
|
||||
5,"TEXT_FESVLT2017_00379_A1_000_004","Nothing."
|
||||
6,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_010","The very question we seek to address! For why do so many hearts across this fair realm torment themselves with unspoken ardors? Do they fear the pain that might come with rejection? It is a pity indeed, to think that fear might cause some to miss the unbridled joy that comes with reciprocation."
|
||||
7,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_011","Thus do we of the proud Ishgardian house of Valentione come to Eorzea this day, in the hope that we may give courage─a slight push forwards, if you will─to those who find themselves too shy to approach the object of their affection."
|
||||
8,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_020","During our time here, we hope to pass on a timeless house tradition to the denizens of Eorzea. If you wish to learn more, pray seek out our Lady Lisette and Ser Hortefense."
|
||||
9,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_030","And so it is that we have journeyed here, in the hope of passing on a timeless house tradition to the denizens of Eorzea. If you wish to learn more, our Lady Lisette and Ser Hortefense can be found in Gridania."
|
||||
10,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_040","It is a time of celebration, when we honor the life of Countess Arabelle de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love."
|
||||
11,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_041","In the years after the countess's passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections."
|
||||
12,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_050","Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she."
|
||||
13,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_060","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray speak with her yourself. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
14,"TEXT_FESVLT2017_00379_MAIDVLT00379_000_070","Men want her, and women want to <Emphasis>be</Emphasis> her. And many the other way around. But how can my words do justice to such a light as hers? If you wish to learn more of my lady, pray seek her out in Gridania, where she is overseeing the festivities. She is ever eager to meet new faces...provided they are willing to submit to her command."
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_000","Hello! Enjoying the festivities, are you? If you have any questions regarding the Starlight Celebration, please don't hesitate to ask!"
|
||||
1,"TEXT_FESXMS2015_00313_GUIDEXMS2015_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_001","What is the Starlight Celebration?"
|
||||
3,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_002","What's your task in all this?"
|
||||
4,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_003","Nothing."
|
||||
5,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_010","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
|
||||
6,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_011","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
|
||||
7,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_012","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
|
||||
8,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_013","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
|
||||
9,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_014","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
|
||||
10,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_020","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running the Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
|
||||
11,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_021","This year, we aim to bring attention to a lesser-known aspect of the original story behind the celebration."
|
||||
12,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_022","Before the soldiers would depart their barracks to offer shelter to the younglings, they would always play a special melody on their signal bells."
|
||||
13,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_023","The sound of the bells echoing through the frigid night air was said to bring radiant smiles to the faces of both orphans and hard-bitten veterans alike."
|
||||
14,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_024","Unfortunately, however, this particular tradition was not adopted into the celebrations along with the crimson coats."
|
||||
15,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_025","It is our hope that by resurrecting such a heartwarming custom, the joy of the Starlight Celebration will ring ever louder throughout the realm!"
|
||||
16,"TEXT_FESXMS2015_00313_GUIDEXMS2015_500_050","Celebrant Baenfaeld? He mentioned needing to purchase more supplies for the festival. The last I saw, he was headed towards Hawkers' Alley..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_000","Hello! Enjoying the festivities, are you? If you have any questions regarding the Starlight Celebration, please don't hesitate to ask!"
|
||||
1,"TEXT_FESXMS2015_00313_GUIDEXMS2015_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_001","What is the Starlight Celebration?"
|
||||
3,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_002","What's your task in all this?"
|
||||
4,"TEXT_FESXMS2015_00313_GUIDEXMS2015_A1_000_003","Nothing."
|
||||
5,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_010","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
|
||||
6,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_011","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
|
||||
7,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_012","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
|
||||
8,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_013","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
|
||||
9,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_014","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
|
||||
10,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_020","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running the Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
|
||||
11,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_021","This year, we aim to bring attention to a lesser-known aspect of the original story behind the celebration."
|
||||
12,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_022","Before the soldiers would depart their barracks to offer shelter to the younglings, they would always play a special melody on their signal bells."
|
||||
13,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_023","The sound of the bells echoing through the frigid night air was said to bring radiant smiles to the faces of both orphans and hard-bitten veterans alike."
|
||||
14,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_024","Unfortunately, however, this particular tradition was not adopted into the celebrations along with the crimson coats."
|
||||
15,"TEXT_FESXMS2015_00313_GUIDEXMS2015_000_025","It is our hope that by resurrecting such a heartwarming custom, the joy of the Starlight Celebration will ring ever louder throughout the realm!"
|
||||
16,"TEXT_FESXMS2015_00313_GUIDEXMS2015_500_050","Celebrant Baenfaeld? He mentioned needing to purchase more supplies for the festival. The last I saw, he was headed towards Hawkers' Alley..."
|
||||
|
||||
|
@@ -1,31 +1,31 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_000","............"
|
||||
1,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_010","F-Father... <sniff> Father, please..."
|
||||
2,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_020","Thank you for delivering my father's present, friend! You truly are one of the saint's little helpers! Just watch me─by next Starlight, I'll be all better and living with my father again!"
|
||||
3,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_030","That was one of the best stories I've ever heard! When I grow up, I want to be an adventurer like you...or a merchant like my father. I haven't decided yet, but I still have time!"
|
||||
4,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_040","Everyone says the city's full of little helpers, but none of them come here. Do you think it's because they don't want to get sick like us?"
|
||||
5,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_050","I got a present! I truly got a present! I knew the Spinner'd hear my prayers─I've been a good boy this year!"
|
||||
6,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_060","I wonder what Reauverre was so happy about the other day? Speaking of Reauverre─is he not feeling well? He's been sleeping for a terribly long time..."
|
||||
7,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_070","Reauverre's finally on his feet again! I was afraid he'd never wake up. That happens here sometimes, you know..."
|
||||
8,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_080","I want to go on adventures! Do you think I can be an adventurer too someday?"
|
||||
9,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_090","Just between you and me, the only gift I want for Starlight is to see Mother and Father once more..."
|
||||
10,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_100","For this Starlight, this gift shall suffice. But by this time next year, I must triumph over my illness and return to Mother and Father. May the Spinner hear my prayer..."
|
||||
11,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_110","Of course I am curious as to what Reauverre keeps hidden under his bed, but it simply would not be...<Emphasis>proper</Emphasis> to peek."
|
||||
12,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_120","They say Reauverre has awakened. The boy gave the physicians a dreadful fright."
|
||||
13,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_130","An intriguing tale, to say the least. Would that I, too, could become an adventurer one day! But first, I must triumph over this illness that afflicts me."
|
||||
14,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_140","<cough> <cough> ...F-Forgive me. I do not mean to be rude. I just want to go outside and play with my friends, but the grown-ups tell me my body is still─<cough>─too weak..."
|
||||
15,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_150","<cough> <cough> I...I never thought a little helper would bring a gift to me. I'm so...<cough>...happy..."
|
||||
16,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_160","Reauverre seemed so sad of late... Now he's sleeping and won't─<cough>─wake up. I hope I didn't give him what I have... <cough> <cough>"
|
||||
17,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_170","<cough> They say Reauverre finally opened his eyes. I'm so happy to hear he's feeling...<cough>...better again."
|
||||
18,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_180","<cough> <cough> Thank you for the lovely story, adventurer. You will come back and tell us more, yes? They tell me it will be a while before I can...<cough>...go outside again..."
|
||||
19,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_190","You're not a little helper, now are you? Not that I mind, of course! For I am no child, but a big girl with no need for little toys and trinkets!"
|
||||
20,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_200","A present! A little helper truly brought me a present! I knew that I'd been a good little─er, a responsible big girl!"
|
||||
21,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_210","I do hope Reauverre will get better soon... Do you think if I ask nicely, the Spinner will answer another prayer? I mean, even though She already sent me a present..."
|
||||
22,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_220","Reauverre has opened his eyes again, and he seems to be happier and healthier than ever! Truly, the Spinner has answered my prayers!"
|
||||
23,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_230","What a remarkable tale! I simply must travel the realm one day and see such sights with my own eyes!"
|
||||
24,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_240","You are the kind adventurer who has come to assist us in our Starlight festivities, yes? Thank you for giving our poor children a reason to smile."
|
||||
25,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_250","Reauverre? The worst of his symptoms had subsided. Why, I cannot fathom how this could have happened..."
|
||||
26,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_260","We are at a loss as for what to do with the boy, friend. Pray lend us your aid."
|
||||
27,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_270","The wonders you have worked for our precious Reauverre can only be described as miracles. You are no less than a hero to the children now, friend─and to all of us."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_000","............"
|
||||
1,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_010","F-Father... <sniff> Father, please..."
|
||||
2,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_020","Thank you for delivering my father's present, friend! You truly are one of the saint's little helpers! Just watch me─by next Starlight, I'll be all better and living with my father again!"
|
||||
3,"TEXT_FESXMS2016ACADEMY_00367_REAUVERRE_000_030","That was one of the best stories I've ever heard! When I grow up, I want to be an adventurer like you...or a merchant like my father. I haven't decided yet, but I still have time!"
|
||||
4,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_040","Everyone says the city's full of little helpers, but none of them come here. Do you think it's because they don't want to get sick like us?"
|
||||
5,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_050","I got a present! I truly got a present! I knew the Spinner'd hear my prayers─I've been a good boy this year!"
|
||||
6,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_060","I wonder what Reauverre was so happy about the other day? Speaking of Reauverre─is he not feeling well? He's been sleeping for a terribly long time..."
|
||||
7,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_070","Reauverre's finally on his feet again! I was afraid he'd never wake up. That happens here sometimes, you know..."
|
||||
8,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYA00367_000_080","I want to go on adventures! Do you think I can be an adventurer too someday?"
|
||||
9,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_090","Just between you and me, the only gift I want for Starlight is to see Mother and Father once more..."
|
||||
10,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_100","For this Starlight, this gift shall suffice. But by this time next year, I must triumph over my illness and return to Mother and Father. May the Spinner hear my prayer..."
|
||||
11,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_110","Of course I am curious as to what Reauverre keeps hidden under his bed, but it simply would not be...<Emphasis>proper</Emphasis> to peek."
|
||||
12,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_120","They say Reauverre has awakened. The boy gave the physicians a dreadful fright."
|
||||
13,"TEXT_FESXMS2016ACADEMY_00367_PATIENTBOYB00367_000_130","An intriguing tale, to say the least. Would that I, too, could become an adventurer one day! But first, I must triumph over this illness that afflicts me."
|
||||
14,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_140","<cough> <cough> ...F-Forgive me. I do not mean to be rude. I just want to go outside and play with my friends, but the grown-ups tell me my body is still─<cough>─too weak..."
|
||||
15,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_150","<cough> <cough> I...I never thought a little helper would bring a gift to me. I'm so...<cough>...happy..."
|
||||
16,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_160","Reauverre seemed so sad of late... Now he's sleeping and won't─<cough>─wake up. I hope I didn't give him what I have... <cough> <cough>"
|
||||
17,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_170","<cough> They say Reauverre finally opened his eyes. I'm so happy to hear he's feeling...<cough>...better again."
|
||||
18,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLA00367_000_180","<cough> <cough> Thank you for the lovely story, adventurer. You will come back and tell us more, yes? They tell me it will be a while before I can...<cough>...go outside again..."
|
||||
19,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_190","You're not a little helper, now are you? Not that I mind, of course! For I am no child, but a big girl with no need for little toys and trinkets!"
|
||||
20,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_200","A present! A little helper truly brought me a present! I knew that I'd been a good little─er, a responsible big girl!"
|
||||
21,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_210","I do hope Reauverre will get better soon... Do you think if I ask nicely, the Spinner will answer another prayer? I mean, even though She already sent me a present..."
|
||||
22,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_220","Reauverre has opened his eyes again, and he seems to be happier and healthier than ever! Truly, the Spinner has answered my prayers!"
|
||||
23,"TEXT_FESXMS2016ACADEMY_00367_PATIENTGIRLB00367_000_230","What a remarkable tale! I simply must travel the realm one day and see such sights with my own eyes!"
|
||||
24,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_240","You are the kind adventurer who has come to assist us in our Starlight festivities, yes? Thank you for giving our poor children a reason to smile."
|
||||
25,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_250","Reauverre? The worst of his symptoms had subsided. Why, I cannot fathom how this could have happened..."
|
||||
26,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_260","We are at a loss as for what to do with the boy, friend. Pray lend us your aid."
|
||||
27,"TEXT_FESXMS2016ACADEMY_00367_SLYHHIA_000_270","The wonders you have worked for our precious Reauverre can only be described as miracles. You are no less than a hero to the children now, friend─and to all of us."
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_000","Greetings, friend! Are you enjoying the festivities? Should you have any questions regarding the Starlight Celebration, you need only say the word!"
|
||||
1,"TEXT_FESXMS2016GUIDE_00366_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESXMS2016GUIDE_00366_A1_000_001","What is the Starlight Celebration?"
|
||||
3,"TEXT_FESXMS2016GUIDE_00366_A1_000_002","What's your task in all this?"
|
||||
4,"TEXT_FESXMS2016GUIDE_00366_A1_000_003","Nothing."
|
||||
5,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_010","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
|
||||
6,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_011","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
|
||||
7,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_012","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
|
||||
8,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_013","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
|
||||
9,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_014","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
|
||||
10,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_020","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running the Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
|
||||
11,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_021","This year, in cooperation with Frondale's Phrontistery, we have arranged for a special Starlight surprise for the brave young boys and girls battling illness and malaise in the children's ward."
|
||||
12,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_022","Should you have the time and inclination to lend us your aid, I can promise you your efforts would go far in bringing smiles to their faces."
|
||||
13,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_030","Happy Starlight, friend! I trust you are enjoying the festivities? I'd love to chat, but I'm preparing a very special delivery for the children's ward at Frondale's Phrontistery."
|
||||
14,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_040","Have you had any luck finding our missing goods, friend? I simply could not bear to see the faces of the children if the Spinner were to forsake them in this season of joy..."
|
||||
15,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_050","You've found the missing presents? Praise the Twelve! Why, the mere thought of seeing tears well in the eyes of those poor children nigh rent my heart in two. Might I trouble you to make the delivery to Frondale's Phrontistery? I would do it myself, but my duties demand I remain at my post..."
|
||||
16,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_060","You have our gratitude, friend. Thanks to your kindness, the boys and girls at the ward may forget their suffering for a day. If you are seeking a respite from your adventures, I encourage you to visit the Phrontistery and take part in the festivities. The children would be ever grateful, I am certain."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_000","Greetings, friend! Are you enjoying the festivities? Should you have any questions regarding the Starlight Celebration, you need only say the word!"
|
||||
1,"TEXT_FESXMS2016GUIDE_00366_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESXMS2016GUIDE_00366_A1_000_001","What is the Starlight Celebration?"
|
||||
3,"TEXT_FESXMS2016GUIDE_00366_A1_000_002","What's your task in all this?"
|
||||
4,"TEXT_FESXMS2016GUIDE_00366_A1_000_003","Nothing."
|
||||
5,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_010","The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas."
|
||||
6,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_011","Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms."
|
||||
7,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_012","Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born."
|
||||
8,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_013","Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the “Saint of Nymeia,” and children believe that he delivers their hopes and prayers directly to the goddess Herself."
|
||||
9,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_014","Similarly, his red-jacketed knights have become the “saint's little helpers.” They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner."
|
||||
10,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_020","My scarlet-clad colleagues and I have been charged by the Adventurers' Guild with running the Starlight Celebration. The festival spans the entire realm of Eorzea, and we have little helpers stationed in the cities of Gridania, Limsa Lominsa, and Ul'dah."
|
||||
11,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_021","This year, in cooperation with Frondale's Phrontistery, we have arranged for a special Starlight surprise for the brave young boys and girls battling illness and malaise in the children's ward."
|
||||
12,"TEXT_FESXMS2016GUIDE_00366_GUIDEXMS2016_000_022","Should you have the time and inclination to lend us your aid, I can promise you your efforts would go far in bringing smiles to their faces."
|
||||
13,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_030","Happy Starlight, friend! I trust you are enjoying the festivities? I'd love to chat, but I'm preparing a very special delivery for the children's ward at Frondale's Phrontistery."
|
||||
14,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_040","Have you had any luck finding our missing goods, friend? I simply could not bear to see the faces of the children if the Spinner were to forsake them in this season of joy..."
|
||||
15,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_050","You've found the missing presents? Praise the Twelve! Why, the mere thought of seeing tears well in the eyes of those poor children nigh rent my heart in two. Might I trouble you to make the delivery to Frondale's Phrontistery? I would do it myself, but my duties demand I remain at my post..."
|
||||
16,"TEXT_FESXMS2016GUIDE_00366_AMHGARANJY_000_060","You have our gratitude, friend. Thanks to your kindness, the boys and girls at the ward may forget their suffering for a day. If you are seeking a respite from your adventures, I encourage you to visit the Phrontistery and take part in the festivities. The children would be ever grateful, I am certain."
|
||||
|
||||
|
@@ -14,7 +14,8 @@ int32,str,str
|
||||
10,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_002","Purchase Weapons."
|
||||
11,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_003","Small Talk."
|
||||
12,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_004","Cancel."
|
||||
13,"TEXT_FESYKWMEDALEXCHANGE_00348_Q2_000_001","Which minion will you choose?
|
||||
13,"TEXT_FESYKWMEDALEXCHANGE_00348_Q2_000_001","Which minion will you choose?
|
||||
(Yo-kai Medals Required: <Value>IntegerParameter(1)</Value>, Bag: <Value>IntegerParameter(2)</Value>)"
|
||||
14,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_001","<Sheet(Companion,IntegerParameter(1),0)/>."
|
||||
15,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_002","Cancel."
|
||||
16,"TEXT_FESYKWMEDALEXCHANGE_00348_Q6_000_001","Choose this minion?"
|
||||
@@ -26,7 +27,9 @@ int32,str,str
|
||||
22,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_003","Hmm... You appear to be lacking the required medals. Apologies, but business is business─I'll have to ask you to come back when you've found some more."
|
||||
23,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_003","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
24,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_003","Yo-kai Medals can be found at FATEs in the following 13 areas:"
|
||||
24,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_003","Yo-kai Medals can be found at FATEs in the following 13 areas:"
|
||||
25,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_300_003","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern"
|
||||
26,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_004",""
|
||||
27,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_004","Unable to obtain <Sheet(Item,IntegerParameter(1),0)/> due to insufficient inventory space or having already obtained the item."
|
||||
28,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_100_004",""
|
||||
@@ -53,7 +56,9 @@ int32,str,str
|
||||
49,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_032","Speaking of jangling, I found my coin pouch rather empty after I arrived at the Gold Saucer. I must have dropped some medals from my homeland when I made my way here after searching for Whisper."
|
||||
50,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_033","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
51,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_033","Yo-kai Medals can be found at FATEs in the following 13 areas:"
|
||||
49,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_032","Speaking of jangling, I found my coin pouch rather empty after I arrived at the Gold Saucer. I must have dropped some medals from my homeland when I made my way here after searching for Whisper."
|
||||
52,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_033","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern"
|
||||
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <Color(-34022)>Key Items</Color> menu or the <Color(-34022)>Minion Guide</Color>."
|
||||
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035","Should you lose the Yo-kai Medallium, you may speak with Nohi again during the event to obtain another. Please take care not to discard the item by accident."
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_MYROOM","Go to your apartment"
|
||||
1,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_LOBBY","Go to the lobby"
|
||||
2,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_ROOM","Go to specified apartment"
|
||||
3,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_EXIT","Cancel"
|
||||
4,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_ENTER_MYROOM","Go to your apartment"
|
||||
5,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_ENTER_ROOM","Go to specified apartment"
|
||||
6,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_EXIT","Cancel"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_MYROOM","Go to your apartment"
|
||||
1,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_LOBBY","Go to the lobby"
|
||||
2,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_ENTER_ROOM","Go to specified apartment"
|
||||
3,"TEXT_HOUFIXMANSIONENTRANCE_00359_HOUSINGAREA_MENU_EXIT","Cancel"
|
||||
4,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_ENTER_MYROOM","Go to your apartment"
|
||||
5,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_ENTER_ROOM","Go to specified apartment"
|
||||
6,"TEXT_HOUFIXMANSIONENTRANCE_00359_LOBBY_MENU_EXIT","Cancel"
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT","Leave the apartment?"
|
||||
1,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT_YES","Yes"
|
||||
2,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT_NO","No"
|
||||
3,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_HOUSINGAREA","Go outside the building"
|
||||
4,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_LOBBY","Go to the lobby"
|
||||
5,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_MYROOM","Go to your apartment"
|
||||
6,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_ROOM","Go to specified apartment"
|
||||
7,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_EXIT","Cancel"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT","Leave the apartment?"
|
||||
1,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT_YES","Yes"
|
||||
2,"TEXT_HOUFIXMANSIONEXIT_00362_ASK_EXIT_NO","No"
|
||||
3,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_HOUSINGAREA","Go outside the building"
|
||||
4,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_LOBBY","Go to the lobby"
|
||||
5,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_MYROOM","Go to your apartment"
|
||||
6,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_GO_ROOM","Go to specified apartment"
|
||||
7,"TEXT_HOUFIXMANSIONEXIT_00362_MENU_EXIT","Cancel"
|
||||
|
||||
|
@@ -1,57 +1,57 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_000_000","Welcome to <Switch(IntegerParameter(1))><Case(1)>Topmast</Case><Case(2)>Lily Hills</Case><Case(3)>the Sultana's Breath</Case><Case(4)>Kobai Goten</Case></Switch> Apartments! Whether you've come with an eye to buy or simply a question to ask, my services are at your disposal."
|
||||
1,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_001_000","Ask about apartments."
|
||||
2,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_001_001","Cancel."
|
||||
3,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_000","What will you ask about?"
|
||||
4,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_001","Apartment features."
|
||||
5,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_002","Purchasing an apartment."
|
||||
6,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_003","Vacating an apartment."
|
||||
7,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_004","Interior customization."
|
||||
8,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_005","Placing furnishings."
|
||||
9,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_006","Apartment lighting."
|
||||
10,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_007","Restrictions on the sale of used furnishings."
|
||||
11,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_008","Chocobo stables."
|
||||
12,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_009","Nothing."
|
||||
13,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_001_001","These apartments are designed to cater for individual adventurers with Grand Company affiliation."
|
||||
14,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_001_002","When you buy one of our rooms, you are purchasing a sanctuary─your own private space that you are free to decorate as you please!"
|
||||
15,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_003","In addition to furnishings, the following features can be placed inside an apartment: flowerpots, orchestrions, summoning bells, crystal bells, armoires, and specialist NPCs."
|
||||
16,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_004","Upon purchasing an apartment, you will gain access to the building's chocobo stable. As well as raising your own chocobo and coloring its plumage, you will also be able to care for the mounts of other residents."
|
||||
17,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_005","Furthermore, you will gain the option to teleport directly to the entrance of your apartment building."
|
||||
18,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_001","Apartments are available for 500,000 gil. Before you can purchase an apartment, however, you must first attain level 50 in a single class."
|
||||
19,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
20,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
21,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001","In order to vacate your apartment, you must first remove all furnishings."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <Color(-34022)>Housing</Color> menu while in the apartment lobby, select <Color(-34022)>Estate Settings</Color>, and then select <Color(-34022)>Vacate Apartment</Color>."
|
||||
23,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003","Please be warned that you will not be refunded the purchase price of the apartment."
|
||||
24,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001","We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!"
|
||||
25,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002","You can customize the interior walls, flooring, and ceiling lights of your apartment."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
27,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
28,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001","New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!"
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
30,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
31,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001","The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
34,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
35,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003","You will be prompted to confirm your decision before placing or removing these furnishings."
|
||||
36,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001","When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building."
|
||||
37,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_008_002","Access the chocobo stable after buying an apartment, and select “Learn about Chocobo Raising” to begin caring for your steed."
|
||||
38,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_000","What will you do?"
|
||||
39,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_001","Purchase an apartment."
|
||||
40,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_002","Ask about apartments."
|
||||
41,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_003","Nothing."
|
||||
42,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_003_000","In order to purchase an apartment, you must first attain level 50 in a single class."
|
||||
43,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_003_001","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
44,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_004_000","Ah. I'm afraid we haven't any vacancies at this time."
|
||||
45,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_004_001","Your only options are to wait until an owner relinquishes a room, or try your luck at another apartment building. My apologies."
|
||||
46,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_005_000","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
47,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_005_001","Provide me the sum of 500,000 gil, and we shall make you the proud owner of a new apartment!"
|
||||
48,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_002","Purchase an apartment for 500,000 gil?"
|
||||
49,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_003","Yes"
|
||||
50,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_004","No"
|
||||
51,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_OPENED_1","Welcome to Kobai Goten Apartments! Our rooms are currently undergoing finishing touches, and will soon be available for purchase. We thank you for your patience."
|
||||
52,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_OPENED_2","At present, Kobai Goten is open for display only. Apartment sales will commence at a later time."
|
||||
53,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_ARROWED_TO_BUY","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_000_000","Welcome to <Switch(IntegerParameter(1))><Case(1)>Topmast</Case><Case(2)>Lily Hills</Case><Case(3)>the Sultana's Breath</Case><Case(4)>Kobai Goten</Case></Switch> Apartments! Whether you've come with an eye to buy or simply a question to ask, my services are at your disposal."
|
||||
1,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_001_000","Ask about apartments."
|
||||
2,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_001_001","Cancel."
|
||||
3,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_000","What will you ask about?"
|
||||
4,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_001","Apartment features."
|
||||
5,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_002","Purchasing an apartment."
|
||||
6,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_003","Vacating an apartment."
|
||||
7,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_004","Interior customization."
|
||||
8,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_005","Placing furnishings."
|
||||
9,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_006","Apartment lighting."
|
||||
10,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_007","Restrictions on the sale of used furnishings."
|
||||
11,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_008","Chocobo stables."
|
||||
12,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_006_009","Nothing."
|
||||
13,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_001_001","These apartments are designed to cater for individual adventurers with Grand Company affiliation."
|
||||
14,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_001_002","When you buy one of our rooms, you are purchasing a sanctuary─your own private space that you are free to decorate as you please!"
|
||||
15,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_003","In addition to furnishings, the following features can be placed inside an apartment: flowerpots, orchestrions, summoning bells, crystal bells, armoires, and specialist NPCs."
|
||||
16,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_004","Upon purchasing an apartment, you will gain access to the building's chocobo stable. As well as raising your own chocobo and coloring its plumage, you will also be able to care for the mounts of other residents."
|
||||
17,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_001_005","Furthermore, you will gain the option to teleport directly to the entrance of your apartment building."
|
||||
18,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_001","Apartments are available for 500,000 gil. Before you can purchase an apartment, however, you must first attain level 50 in a single class."
|
||||
19,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
20,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
21,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001","In order to vacate your apartment, you must first remove all furnishings."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <Color(-34022)>Housing</Color> menu while in the apartment lobby, select <Color(-34022)>Estate Settings</Color>, and then select <Color(-34022)>Vacate Apartment</Color>."
|
||||
23,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003","Please be warned that you will not be refunded the purchase price of the apartment."
|
||||
24,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001","We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!"
|
||||
25,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002","You can customize the interior walls, flooring, and ceiling lights of your apartment."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
27,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
28,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001","New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!"
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
30,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
31,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001","The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
34,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
35,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003","You will be prompted to confirm your decision before placing or removing these furnishings."
|
||||
36,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001","When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building."
|
||||
37,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_008_002","Access the chocobo stable after buying an apartment, and select “Learn about Chocobo Raising” to begin caring for your steed."
|
||||
38,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_000","What will you do?"
|
||||
39,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_001","Purchase an apartment."
|
||||
40,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_002","Ask about apartments."
|
||||
41,"TEXT_HOUFIXMANSIONOFFICER_00363_SELECT_002_003","Nothing."
|
||||
42,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_003_000","In order to purchase an apartment, you must first attain level 50 in a single class."
|
||||
43,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_003_001","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
44,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_004_000","Ah. I'm afraid we haven't any vacancies at this time."
|
||||
45,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_004_001","Your only options are to wait until an owner relinquishes a room, or try your luck at another apartment building. My apologies."
|
||||
46,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_005_000","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
47,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_005_001","Provide me the sum of 500,000 gil, and we shall make you the proud owner of a new apartment!"
|
||||
48,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_002","Purchase an apartment for 500,000 gil?"
|
||||
49,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_003","Yes"
|
||||
50,"TEXT_HOUFIXMANSIONOFFICER_00363_ASK_005_004","No"
|
||||
51,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_OPENED_1","Welcome to Kobai Goten Apartments! Our rooms are currently undergoing finishing touches, and will soon be available for purchase. We thank you for your patience."
|
||||
52,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_OPENED_2","At present, Kobai Goten is open for display only. Apartment sales will commence at a later time."
|
||||
53,"TEXT_HOUFIXMANSIONOFFICER_00363_KUGANE_NOT_ARROWED_TO_BUY","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURORCHESTRION_00330_MENU_TITLE","●プレイリスト [<Highlight>StringParameter(1)</Highlight>]"
|
||||
1,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_SEQUENCIAL","●曲順再生モード"
|
||||
2,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_SHUFFLE","●シャッフル再生モード"
|
||||
3,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_ONE","●1曲再生モード"
|
||||
4,"TEXT_HOUFURORCHESTRION_00330_MENU_1","●プレイリストから再生"
|
||||
5,"TEXT_HOUFURORCHESTRION_00330_MENU_2","●オーケストリオン譜面帳から再生"
|
||||
6,"TEXT_HOUFURORCHESTRION_00330_MENU_CANCEL","●やめる"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURORCHESTRION_00330_MENU_TITLE","●プレイリスト [<Highlight>StringParameter(1)</Highlight>]"
|
||||
1,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_SEQUENCIAL","●曲順再生モード"
|
||||
2,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_SHUFFLE","●シャッフル再生モード"
|
||||
3,"TEXT_HOUFURORCHESTRION_00330_MENU_MODE_ONE","●1曲再生モード"
|
||||
4,"TEXT_HOUFURORCHESTRION_00330_MENU_1","●プレイリストから再生"
|
||||
5,"TEXT_HOUFURORCHESTRION_00330_MENU_2","●オーケストリオン譜面帳から再生"
|
||||
6,"TEXT_HOUFURORCHESTRION_00330_MENU_CANCEL","●やめる"
|
||||
|
||||
|
@@ -1,9 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURPICTURE_00376_Q1_000_000","On display: <Sheet(Item,IntegerParameter(1),9)/>"
|
||||
1,"TEXT_HOUFURPICTURE_00376_Q1_000_001","On display: Nothing"
|
||||
2,"TEXT_HOUFURPICTURE_00376_A1_000_002","Display Painting"
|
||||
3,"TEXT_HOUFURPICTURE_00376_A1_000_003","Remove Painting"
|
||||
4,"TEXT_HOUFURPICTURE_00376_A1_000_004","Quit"
|
||||
5,"TEXT_HOUFURPICTURE_00376_Q2_000_000","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the frame. Are you certain you wish to proceed?"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURPICTURE_00376_Q1_000_000","On display: <Sheet(Item,IntegerParameter(1),9)/>"
|
||||
1,"TEXT_HOUFURPICTURE_00376_Q1_000_001","On display: Nothing"
|
||||
2,"TEXT_HOUFURPICTURE_00376_A1_000_002","Display Painting"
|
||||
3,"TEXT_HOUFURPICTURE_00376_A1_000_003","Remove Painting"
|
||||
4,"TEXT_HOUFURPICTURE_00376_A1_000_004","Quit"
|
||||
5,"TEXT_HOUFURPICTURE_00376_Q2_000_000","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the frame. Are you certain you wish to proceed?"
|
||||
|
||||
|
@@ -8,10 +8,14 @@ int32,str,str
|
||||
4,"TEXT_HOUFURPLANTPOT_00331_CARE","Tend Crop"
|
||||
5,"TEXT_HOUFURPLANTPOT_00331_DISPOSE","Remove Crop"
|
||||
6,"TEXT_HOUFURPLANTPOT_00331_HARVEST","Harvest Crop"
|
||||
7,"TEXT_HOUFURPLANTPOT_00331_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_HOUFURPLANTPOT_00331_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
7,"TEXT_HOUFURPLANTPOT_00331_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_HOUFURPLANTPOT_00331_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
9,"TEXT_HOUFURPLANTPOT_00331_TALK_DEPRESSED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop has seen better days..."
|
||||
10,"TEXT_HOUFURPLANTPOT_00331_TALK_RIPE","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is ready to be harvested."
|
||||
11,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE","Are you certain you wish to remove this crop?"
|
||||
12,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_YES","Yes"
|
||||
13,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_NO","No"
|
||||
@@ -19,4 +23,5 @@ int32,str,str
|
||||
15,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_DEPRESSED","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, but the crop has seen better days..."
|
||||
16,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red flowers</Case><Case(2)>blue flowers</Case><Case(3)>yellow flowers</Case><Case(4)>green flowers</Case><Case(5)>orange flowers</Case><Case(6)>purple flowers</Case><Case(7)>flowers, but who can say what color they might be</Case></Switch>..."
|
||||
17,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT_UNKNOWN","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red</Case><Case(2)>blue</Case><Case(3)>yellow</Case><Case(4)>green</Case><Case(5)>orange</Case><Case(6)>purple</Case></Switch> flowers, or perhaps flowers of a more unusual shade..."
|
||||
14,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_VIGOROUS","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, and the crop is doing well."
|
||||
18,"TEXT_HOUFURPLANTPOT_00331_FLOWERED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
These flowers are in bloom."
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURVASE_00336_Q1_000_000","On display: <Sheet(Item,IntegerParameter(1),9)/>"
|
||||
1,"TEXT_HOUFURVASE_00336_Q1_000_001","On display: Nothing"
|
||||
2,"TEXT_HOUFURVASE_00336_A1_000_002","Display Flowers"
|
||||
3,"TEXT_HOUFURVASE_00336_A1_000_003","Remove Flowers"
|
||||
4,"TEXT_HOUFURVASE_00336_A1_000_004","Quit"
|
||||
5,"TEXT_HOUFURVASE_00336_Q2_000_000","<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the vase. Are you certain you wish to proceed?"
|
||||
6,"TEXT_HOUFURVASE_00336_Q2_000_001","Yes"
|
||||
7,"TEXT_HOUFURVASE_00336_Q2_000_002","No"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURVASE_00336_Q1_000_000","On display: <Sheet(Item,IntegerParameter(1),9)/>"
|
||||
1,"TEXT_HOUFURVASE_00336_Q1_000_001","On display: Nothing"
|
||||
2,"TEXT_HOUFURVASE_00336_A1_000_002","Display Flowers"
|
||||
3,"TEXT_HOUFURVASE_00336_A1_000_003","Remove Flowers"
|
||||
4,"TEXT_HOUFURVASE_00336_A1_000_004","Quit"
|
||||
5,"TEXT_HOUFURVASE_00336_Q2_000_000","<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the vase. Are you certain you wish to proceed?"
|
||||
6,"TEXT_HOUFURVASE_00336_Q2_000_001","Yes"
|
||||
7,"TEXT_HOUFURVASE_00336_Q2_000_002","No"
|
||||
|
||||
|
@@ -22,7 +22,8 @@ int32,str,str
|
||||
18,"TEXT_JOBDEFDRK_00300_SIDURGU_000_075","He forsook the trappings of his past life, including his sigil and the shield which bore it. In its place, he came to wield something far more potent: a power born of the abyss which lies at the heart of us all."
|
||||
19,"TEXT_JOBDEFDRK_00300_SIDURGU_000_076","A darkness which can grant us great strength...at a price."
|
||||
20,"TEXT_JOBDEFDRK_00300_SIDURGU_000_100","You look to be in good health, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Something we can do for you?"
|
||||
21,"TEXT_JOBDEFDRK_00300_SIDURGU_000_101","Oh, don't you worry about me. I'll be right as rain soon enough. Ugh...
|
||||
21,"TEXT_JOBDEFDRK_00300_SIDURGU_000_101","Oh, don't you worry about me. I'll be right as rain soon enough. Ugh...
|
||||
Was there something you wanted to discuss?"
|
||||
22,"TEXT_JOBDEFDRK_00300_SIDURGU_000_102","Trouble seems to follow you wherever you go, doesn't it? And when it doesn't, you can't help but conjure it up... Anyway, how goes it?"
|
||||
23,"TEXT_JOBDEFDRK_00300_Q2_000_150","What will you ask?"
|
||||
24,"TEXT_JOBDEFDRK_00300_A2_000_151","How fare you and Rielle?"
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFMNK2_00301_TALK_ACTOR","せーりーふー"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFMNK2_00301_TALK_ACTOR","せーりーふー"
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_000","You require another anima glass? Surely you jest, <If(PlayerParameter(4))>miss<Else/>sir</If>. I can see it right there in your hand."
|
||||
1,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_001","I would gladly furnish you with another, but only if you are truly in need."
|
||||
2,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_010","You misplaced the anima glass, you say?"
|
||||
3,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_011","That will not do at all. Thankfully, I have prepared several more at Lady Ulan's behest for just such an occasion."
|
||||
4,"TEXT_JOBREL300GETGLASSAGAIN_00351_Q1_000_000","Take the anima glass?"
|
||||
5,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_020","Please do take care not to lose this one. I would rather not waste valuable time for research on fashioning more glass."
|
||||
6,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_030","If you are certain you no longer require the glass, I will not question your decision."
|
||||
7,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_031","Should you change your mind, however, you are always welcome to take one. As Lady Ulan is wont to misplace our supplies, I make a point to always keep a surplus on hand."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_000","You require another anima glass? Surely you jest, <If(PlayerParameter(4))>miss<Else/>sir</If>. I can see it right there in your hand."
|
||||
1,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_001","I would gladly furnish you with another, but only if you are truly in need."
|
||||
2,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_010","You misplaced the anima glass, you say?"
|
||||
3,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_011","That will not do at all. Thankfully, I have prepared several more at Lady Ulan's behest for just such an occasion."
|
||||
4,"TEXT_JOBREL300GETGLASSAGAIN_00351_Q1_000_000","Take the anima glass?"
|
||||
5,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_020","Please do take care not to lose this one. I would rather not waste valuable time for research on fashioning more glass."
|
||||
6,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_030","If you are certain you no longer require the glass, I will not question your decision."
|
||||
7,"TEXT_JOBREL300GETGLASSAGAIN_00351_ARNOTT_000_031","Should you change your mind, however, you are always welcome to take one. As Lady Ulan is wont to misplace our supplies, I make a point to always keep a surplus on hand."
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300GETRECIPEAGAIN_00352_Q1_000_000","Take another copy of Ulan's note?"
|
||||
1,"TEXT_JOBREL300GETRECIPEAGAIN_00352_RECIPEPAPER_000_000","You already possess a copy of Ulan's note."
|
||||
2,"TEXT_JOBREL300GETRECIPEAGAIN_00352_RECIPEPAPER_000_010","You take a copy of Ulan's note from her stall."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300GETRECIPEAGAIN_00352_Q1_000_000","Take another copy of Ulan's note?"
|
||||
1,"TEXT_JOBREL300GETRECIPEAGAIN_00352_RECIPEPAPER_000_000","You already possess a copy of Ulan's note."
|
||||
2,"TEXT_JOBREL300GETRECIPEAGAIN_00352_RECIPEPAPER_000_010","You take a copy of Ulan's note from her stall."
|
||||
|
||||
|
@@ -1,17 +1,17 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was not expecting you to return so soon. Is...is something wrong?"
|
||||
1,"TEXT_JOBREL300QUESTLEAVE_00350_Q1_000_000","Tell him you wish to abandon your work on the anima?"
|
||||
2,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_010","Of course, how silly of me! Though, for a moment, I was all but certain you wished to...to..."
|
||||
3,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_011","Ahem. But should the time come that you decide you can no longer continue, I would understand."
|
||||
4,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_020","If it is rest you require, then it is rest you shall have. I should not have you overexert yourself for my sake. If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
5,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_030","Very well, then I shall contact Ulan and Arnott at once. If you want for respite, then our work will have to wait."
|
||||
6,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_031","If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
7,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_001","Should you choose to abandon the quest “A Dream Fulfilled,” the attributes of your anima weapon will be reset to their original values."
|
||||
8,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_002","Moreover, your progress will not be restored in the event you decide to undertake this quest again with the same job."
|
||||
9,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_003","Furthermore, any crystal sand or umbrite used during the course of this quest will be permanently lost."
|
||||
10,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_004","Please be advised that this process cannot be reversed."
|
||||
11,"TEXT_JOBREL300QUESTLEAVE_00350_Q1_000_010","Are you certain you wish to abandon the quest “A Dream Fulfilled” and reset your progress?"
|
||||
12,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_010","You may speak with Ardashir at any time should you decide to abandon this quest in the future."
|
||||
13,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_020","You may speak with Ardashir at any time should you decide to undertake this quest in the future."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was not expecting you to return so soon. Is...is something wrong?"
|
||||
1,"TEXT_JOBREL300QUESTLEAVE_00350_Q1_000_000","Tell him you wish to abandon your work on the anima?"
|
||||
2,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_010","Of course, how silly of me! Though, for a moment, I was all but certain you wished to...to..."
|
||||
3,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_011","Ahem. But should the time come that you decide you can no longer continue, I would understand."
|
||||
4,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_020","If it is rest you require, then it is rest you shall have. I should not have you overexert yourself for my sake. If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
5,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_030","Very well, then I shall contact Ulan and Arnott at once. If you want for respite, then our work will have to wait."
|
||||
6,"TEXT_JOBREL300QUESTLEAVE_00350_ARDASHIR_000_031","If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
7,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_001","Should you choose to abandon the quest “A Dream Fulfilled,” the attributes of your anima weapon will be reset to their original values."
|
||||
8,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_002","Moreover, your progress will not be restored in the event you decide to undertake this quest again with the same job."
|
||||
9,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_003","Furthermore, any crystal sand or umbrite used during the course of this quest will be permanently lost."
|
||||
10,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_004","Please be advised that this process cannot be reversed."
|
||||
11,"TEXT_JOBREL300QUESTLEAVE_00350_Q1_000_010","Are you certain you wish to abandon the quest “A Dream Fulfilled” and reset your progress?"
|
||||
12,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_010","You may speak with Ardashir at any time should you decide to abandon this quest in the future."
|
||||
13,"TEXT_JOBREL300QUESTLEAVE_00350_SYSTEM_000_020","You may speak with Ardashir at any time should you decide to undertake this quest in the future."
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_000","Another anima glass? I could swear I saw you using the one I gave you not long ago."
|
||||
1,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_001","If they were more easily crafted I would gladly offer you another, but sadly that is not the case. That said, you are more than welcome to a replacement when you are truly in need. "
|
||||
2,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_010","You've lost your anima glass?"
|
||||
3,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_011","No need to fret. I have prepared another as a safety precaution. With so much at stake, one can never be too careful."
|
||||
4,"TEXT_JOBREL500GETGLASSAGAIN_00374_Q1_000_000","Take the anima glass?"
|
||||
5,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_020","If anything should happen to it, pray come and speak with me. I shall see to having another prepared for you."
|
||||
6,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_030","Are you certain? I imagine tracking the anima's progress will be difficult without it."
|
||||
7,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_031","Well, let me know should you change your mind."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_000","Another anima glass? I could swear I saw you using the one I gave you not long ago."
|
||||
1,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_001","If they were more easily crafted I would gladly offer you another, but sadly that is not the case. That said, you are more than welcome to a replacement when you are truly in need. "
|
||||
2,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_010","You've lost your anima glass?"
|
||||
3,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_011","No need to fret. I have prepared another as a safety precaution. With so much at stake, one can never be too careful."
|
||||
4,"TEXT_JOBREL500GETGLASSAGAIN_00374_Q1_000_000","Take the anima glass?"
|
||||
5,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_020","If anything should happen to it, pray come and speak with me. I shall see to having another prepared for you."
|
||||
6,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_030","Are you certain? I imagine tracking the anima's progress will be difficult without it."
|
||||
7,"TEXT_JOBREL500GETGLASSAGAIN_00374_ARDASHIR_000_031","Well, let me know should you change your mind."
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was not expecting you to return so soon. Is...is something wrong?"
|
||||
1,"TEXT_JOBREL500QUESTLEAVE_00373_Q1_000_000","Tell him you wish to abandon your work on the anima?"
|
||||
2,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_010","Of course, how silly of me! Though, for a moment, I was all but certain you wished to...to..."
|
||||
3,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_011","Ahem. But should the time come that you decide you can no longer continue, I would understand."
|
||||
4,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_020","You need say no more. Far be it from me to deny you a well-earned respite. If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
5,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_030","Very well, then I shall take the anima glass for safekeeping."
|
||||
6,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_031","If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
7,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_001","Should you choose to abandon the quest “Born Again Anima,” the aetheric condensation of your anima weapon will be reset."
|
||||
8,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_002","Moreover, your progress will not be restored in the event you decide to undertake this quest again with the same job."
|
||||
9,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_003","Please be advised that this process cannot be reversed."
|
||||
10,"TEXT_JOBREL500QUESTLEAVE_00373_Q1_000_010","Are you certain you wish to abandon the quest “Born Again Anima” and reset your progress?"
|
||||
11,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_010","You may speak with Ardashir at any time should you decide to abandon this quest in the future."
|
||||
12,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_020","You may speak with Ardashir at any time should you decide to undertake this quest in the future."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was not expecting you to return so soon. Is...is something wrong?"
|
||||
1,"TEXT_JOBREL500QUESTLEAVE_00373_Q1_000_000","Tell him you wish to abandon your work on the anima?"
|
||||
2,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_010","Of course, how silly of me! Though, for a moment, I was all but certain you wished to...to..."
|
||||
3,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_011","Ahem. But should the time come that you decide you can no longer continue, I would understand."
|
||||
4,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_020","You need say no more. Far be it from me to deny you a well-earned respite. If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
5,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_030","Very well, then I shall take the anima glass for safekeeping."
|
||||
6,"TEXT_JOBREL500QUESTLEAVE_00373_ARDASHIR_000_031","If and when you are willing to resume our research, I shall be here, ready and waiting."
|
||||
7,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_001","Should you choose to abandon the quest “Born Again Anima,” the aetheric condensation of your anima weapon will be reset."
|
||||
8,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_002","Moreover, your progress will not be restored in the event you decide to undertake this quest again with the same job."
|
||||
9,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_003","Please be advised that this process cannot be reversed."
|
||||
10,"TEXT_JOBREL500QUESTLEAVE_00373_Q1_000_010","Are you certain you wish to abandon the quest “Born Again Anima” and reset your progress?"
|
||||
11,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_010","You may speak with Ardashir at any time should you decide to abandon this quest in the future."
|
||||
12,"TEXT_JOBREL500QUESTLEAVE_00373_SYSTEM_000_020","You may speak with Ardashir at any time should you decide to undertake this quest in the future."
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,49 +1,49 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may zephyr winds always blow at your back. What brings <If(PlayerParameter(4))>her<Else/>him</If> to Ok' Gundu Nakki? "
|
||||
1,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_003","Nothing."
|
||||
5,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_010","Do all netherlings have such short memories? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> speaks with Linu Vali of the Gundu tribe."
|
||||
6,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_011","Vundu demand mindless obedience from all Gundu, but chase us out when Brother shares wishes for independence. If not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we would be hanging from skycages over cloud sea. The Zundu kindly let us take safe haven on this island."
|
||||
7,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_012","Linu now tries to lead tribe as best she can, but without Brother to lead us, road ahead is fraught with uncertainty."
|
||||
8,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_013","But as long as <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> stands with us, Linu Vali is certain we will weather this storm safely."
|
||||
9,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_020","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
10,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_021","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
11,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_022","And Linu cannot forget <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, either! But there is still much work to be done, and many Gundu remain under cruel Vundu rule. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu hopes you offer your aid again when we require it."
|
||||
12,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it brings Linu joy to see you in Ok' Gundu Nakki. Please, ask anything!"
|
||||
13,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q2_000_000","What will you ask?"
|
||||
14,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_001","Tell me about yourself."
|
||||
15,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_002","What kind of place is this?"
|
||||
16,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_003","Nothing."
|
||||
17,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_040","Vanu Vanu names are difficult for netherlings to remember, I see. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> speaks to Linu Vali."
|
||||
18,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_041","Vundu demand mindless obedience from all Gundu, but chase us out when Brother shares wishes for independence. If not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we would be hanging from skycages over cloud sea. The Zundu kindly let us take safe haven on this island."
|
||||
19,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_042","Now that Brother is here to guide us, the weight of responsibility lifts from Linu Vali's shoulders. But the Vundu threat is ever present."
|
||||
20,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_043","And we must also consider our relations with the Zundu. Like boundless sky, work never ends."
|
||||
21,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_050","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
22,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_051","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
23,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_052","And Linu cannot forget <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, either! But there is still much work to be done, and many Gundu remain under cruel Vundu rule. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu hopes you offer your aid again when we require it."
|
||||
24,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_060","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sit and speak with Linu Vali."
|
||||
25,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q3_000_000","What will you ask?"
|
||||
26,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_001","How fares the tribe?"
|
||||
27,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_002","What kind of place is this?"
|
||||
28,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_003","Nothing."
|
||||
29,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_070","Vundu hide in their huts, still cowering in fear of our sundrop dance. Both Gundu and Zundu stand together against Vundu oppressors."
|
||||
30,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_071","But Brother and I still have much work ahead to finish building Ok' Gundu Nakki. One day, we rest and watch sun rise over great village!"
|
||||
31,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_080","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
32,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_081","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
33,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_082","This once lonely island grows into lively new home, thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! More Gundu escape from the Vundu every moon, to take up residence here. One day netherling looks over Ok' Gundu Nakki in awe!"
|
||||
34,"TEXT_REGABR2OKGUNDUNAKKI_00316_TALK_ACTOR",""
|
||||
35,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_090","Linu Vali wishes she could accompany you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And yet Vanu Vanu tradition forbids me from setting foot in that forbidden land. Pray go in safety, my friend."
|
||||
36,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q5_000_000","What will you ask?"
|
||||
37,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_001","How do the Gundu fare?"
|
||||
38,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_002","What manner of place is this?"
|
||||
39,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_003","Nothing."
|
||||
40,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q4_000_000","What will you ask?"
|
||||
41,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_001","How do the Gundu fare?"
|
||||
42,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_002","What manner of place is this?"
|
||||
43,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_003","Nothing."
|
||||
44,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_100","The Gundu dance night and day, day and night, uniting our hearts and ushering in prosperity as never before. We could not have done this without you, friend, and our gratitude to you is as boundless as the Sea of Clouds itself."
|
||||
45,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_101","Furthermore, thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we have found new friends who share our ideals and our dreams─not to mention our love for dance. Linu Vali and Linu Vanu promise to work with our new allies to lead the Gundu to a future brighter than the brightest of suns."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may zephyr winds always blow at your back. What brings <If(PlayerParameter(4))>her<Else/>him</If> to Ok' Gundu Nakki? "
|
||||
1,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGABR2OKGUNDUNAKKI_00316_A1_000_003","Nothing."
|
||||
5,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_010","Do all netherlings have such short memories? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> speaks with Linu Vali of the Gundu tribe."
|
||||
6,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_011","Vundu demand mindless obedience from all Gundu, but chase us out when Brother shares wishes for independence. If not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we would be hanging from skycages over cloud sea. The Zundu kindly let us take safe haven on this island."
|
||||
7,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_012","Linu now tries to lead tribe as best she can, but without Brother to lead us, road ahead is fraught with uncertainty."
|
||||
8,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_013","But as long as <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> stands with us, Linu Vali is certain we will weather this storm safely."
|
||||
9,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_020","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
10,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_021","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
11,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_022","And Linu cannot forget <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, either! But there is still much work to be done, and many Gundu remain under cruel Vundu rule. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu hopes you offer your aid again when we require it."
|
||||
12,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it brings Linu joy to see you in Ok' Gundu Nakki. Please, ask anything!"
|
||||
13,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q2_000_000","What will you ask?"
|
||||
14,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_001","Tell me about yourself."
|
||||
15,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_002","What kind of place is this?"
|
||||
16,"TEXT_REGABR2OKGUNDUNAKKI_00316_A2_000_003","Nothing."
|
||||
17,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_040","Vanu Vanu names are difficult for netherlings to remember, I see. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> speaks to Linu Vali."
|
||||
18,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_041","Vundu demand mindless obedience from all Gundu, but chase us out when Brother shares wishes for independence. If not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we would be hanging from skycages over cloud sea. The Zundu kindly let us take safe haven on this island."
|
||||
19,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_042","Now that Brother is here to guide us, the weight of responsibility lifts from Linu Vali's shoulders. But the Vundu threat is ever present."
|
||||
20,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_043","And we must also consider our relations with the Zundu. Like boundless sky, work never ends."
|
||||
21,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_050","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
22,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_051","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
23,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_052","And Linu cannot forget <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, either! But there is still much work to be done, and many Gundu remain under cruel Vundu rule. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu hopes you offer your aid again when we require it."
|
||||
24,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_060","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sit and speak with Linu Vali."
|
||||
25,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q3_000_000","What will you ask?"
|
||||
26,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_001","How fares the tribe?"
|
||||
27,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_002","What kind of place is this?"
|
||||
28,"TEXT_REGABR2OKGUNDUNAKKI_00316_A3_000_003","Nothing."
|
||||
29,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_070","Vundu hide in their huts, still cowering in fear of our sundrop dance. Both Gundu and Zundu stand together against Vundu oppressors."
|
||||
30,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_071","But Brother and I still have much work ahead to finish building Ok' Gundu Nakki. One day, we rest and watch sun rise over great village!"
|
||||
31,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_080","Ok' Gundu Nakki is new home to Gundu tribe, after Linu and her companions flee from cruel Vundu rule."
|
||||
32,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_081","Chief Sonu kindly lets us take refuge on this island, that the Gundu may make new village."
|
||||
33,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_082","This once lonely island grows into lively new home, thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! More Gundu escape from the Vundu every moon, to take up residence here. One day netherling looks over Ok' Gundu Nakki in awe!"
|
||||
34,"TEXT_REGABR2OKGUNDUNAKKI_00316_TALK_ACTOR",""
|
||||
35,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_090","Linu Vali wishes she could accompany you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And yet Vanu Vanu tradition forbids me from setting foot in that forbidden land. Pray go in safety, my friend."
|
||||
36,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q5_000_000","What will you ask?"
|
||||
37,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_001","How do the Gundu fare?"
|
||||
38,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_002","What manner of place is this?"
|
||||
39,"TEXT_REGABR2OKGUNDUNAKKI_00316_A5_000_003","Nothing."
|
||||
40,"TEXT_REGABR2OKGUNDUNAKKI_00316_Q4_000_000","What will you ask?"
|
||||
41,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_001","How do the Gundu fare?"
|
||||
42,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_002","What manner of place is this?"
|
||||
43,"TEXT_REGABR2OKGUNDUNAKKI_00316_A4_000_003","Nothing."
|
||||
44,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_100","The Gundu dance night and day, day and night, uniting our hearts and ushering in prosperity as never before. We could not have done this without you, friend, and our gratitude to you is as boundless as the Sea of Clouds itself."
|
||||
45,"TEXT_REGABR2OKGUNDUNAKKI_00316_LINUVALI_000_101","Furthermore, thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we have found new friends who share our ideals and our dreams─not to mention our love for dance. Linu Vali and Linu Vanu promise to work with our new allies to lead the Gundu to a future brighter than the brightest of suns."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_000","We were among the first to come to the Diadem. In those early days, one of the foraging parties was swarmed by the vile beasts of these isles. Therefore, to honor their memory, we would reclaim their belongings and lay them to rest."
|
||||
1,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_001","Our efforts have met with little success, though. We know not precisely where they fell, and so we must conduct a thorough search."
|
||||
2,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_002","What is worse, every day brings us more visitors, many of whom fall victim to the same dangers which claimed our comrades' lives."
|
||||
3,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_003","As a result, the isles are littered with the gear of the fallen, including items that could easily be mistaken for the gear we seek, as these days damn near every sellsword is wont to glamour his arms and armor."
|
||||
4,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_004","A proposal for you, then. Should you come across any gear during your expedition, bring it to us. We will take it off your hands, even should we determine that the gear did not belong to our comrades."
|
||||
5,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_005","We cannot pay you in gil, but we can offer you spoils─a currency commonly used by sky pirates and their associates."
|
||||
6,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_000","We were among the first to come to the Diadem. In those early days, one of the foraging parties was swarmed by the vile beasts of these isles. Therefore, to honor their memory, we would reclaim their belongings and lay them to rest."
|
||||
1,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_001","Our efforts have met with little success, though. We know not precisely where they fell, and so we must conduct a thorough search."
|
||||
2,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_002","What is worse, every day brings us more visitors, many of whom fall victim to the same dangers which claimed our comrades' lives."
|
||||
3,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_003","As a result, the isles are littered with the gear of the fallen, including items that could easily be mistaken for the gear we seek, as these days damn near every sellsword is wont to glamour his arms and armor."
|
||||
4,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_004","A proposal for you, then. Should you come across any gear during your expedition, bring it to us. We will take it off your hands, even should we determine that the gear did not belong to our comrades."
|
||||
5,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_005","We cannot pay you in gil, but we can offer you spoils─a currency commonly used by sky pirates and their associates."
|
||||
6,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -1,22 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLAND2INFO_00389_MAUNIE_000_000","Some ill-omened landmasses have drifted into the Diadem's ring of isles, and ever since then it's been as if the elements went to war. And all that energy clashin' and collidin' seems to have created a barrier of sorts─a near-solid wall of ragin' winds."
|
||||
1,"TEXT_REGABR2SKYISLAND2INFO_00389_MAUNIE_000_001","We've taken to callin' it the Groundin' Gale, 'cause even if you do find a hole to squeeze through, you'll not be flyin' anywhere once you're on the other side. The damn currents are just too unpredictable..."
|
||||
2,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_000","Our ship, the <Emphasis>Bounty</Emphasis>, was torn apart by the winds of the Diadem. Though we survived the crash, others were not so fortunate...and in the days that followed, still others fell victim to the beasts which roam these isles."
|
||||
3,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_001","At the time, we thought we might have to spend the rest of our lives here, which is why we set about constructing this camp from the wreckage."
|
||||
4,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_002","These days, there's no shortage of travelers, be they adventurers or sky pirates. With their help, we've managed to transform this place into a proper outpost, where expeditions can rest and resupply─and retreat, should they find themselves overmatched."
|
||||
5,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_000","(★未使用/削除予定★)"
|
||||
6,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_001","(★未使用/削除予定★)"
|
||||
7,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_002","(★未使用/削除予定★)"
|
||||
8,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_000","The thick clouds and swirling winds have kept these isles isolated from the outside world for ages. As a result, there are creatures here like none other."
|
||||
9,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_001","And it's not just the isolation that makes for some startling encounters─the aetherial balance in the Diadem has now been knocked entirely askew, and we've had sightings of beasts whose exposure to such warped energies has altered them in unique and terrifying ways."
|
||||
10,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_002","Ware these notorious monsters, for if you face them unprepared, then you will surely die."
|
||||
11,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
12,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001","But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker."
|
||||
13,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <Color(-34022)>lockboxes</Color>."
|
||||
15,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012","To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself."
|
||||
16,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000","Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves."
|
||||
17,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001","While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies."
|
||||
18,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_002","Fail to do so and you risk the fate of the denizens below, whose very nature has been twisted by the ravages of untamed aether..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLAND2INFO_00389_MAUNIE_000_000","Some ill-omened landmasses have drifted into the Diadem's ring of isles, and ever since then it's been as if the elements went to war. And all that energy clashin' and collidin' seems to have created a barrier of sorts─a near-solid wall of ragin' winds."
|
||||
1,"TEXT_REGABR2SKYISLAND2INFO_00389_MAUNIE_000_001","We've taken to callin' it the Groundin' Gale, 'cause even if you do find a hole to squeeze through, you'll not be flyin' anywhere once you're on the other side. The damn currents are just too unpredictable..."
|
||||
2,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_000","Our ship, the <Emphasis>Bounty</Emphasis>, was torn apart by the winds of the Diadem. Though we survived the crash, others were not so fortunate...and in the days that followed, still others fell victim to the beasts which roam these isles."
|
||||
3,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_001","At the time, we thought we might have to spend the rest of our lives here, which is why we set about constructing this camp from the wreckage."
|
||||
4,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_110_002","These days, there's no shortage of travelers, be they adventurers or sky pirates. With their help, we've managed to transform this place into a proper outpost, where expeditions can rest and resupply─and retreat, should they find themselves overmatched."
|
||||
5,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_000","(★未使用/削除予定★)"
|
||||
6,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_001","(★未使用/削除予定★)"
|
||||
7,"TEXT_REGABR2SKYISLAND2INFO_00389_BARNABAIX_120_002","(★未使用/削除予定★)"
|
||||
8,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_000","The thick clouds and swirling winds have kept these isles isolated from the outside world for ages. As a result, there are creatures here like none other."
|
||||
9,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_001","And it's not just the isolation that makes for some startling encounters─the aetherial balance in the Diadem has now been knocked entirely askew, and we've had sightings of beasts whose exposure to such warped energies has altered them in unique and terrifying ways."
|
||||
10,"TEXT_REGABR2SKYISLAND2INFO_00389_DENNIA_210_002","Ware these notorious monsters, for if you face them unprepared, then you will surely die."
|
||||
11,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
12,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001","But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker."
|
||||
13,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <Color(-34022)>lockboxes</Color>."
|
||||
15,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012","To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself."
|
||||
16,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000","Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves."
|
||||
17,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001","While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies."
|
||||
18,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_002","Fail to do so and you risk the fate of the denizens below, whose very nature has been twisted by the ravages of untamed aether..."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_000","We were among the first to come to the Diadem. In those early days, one of the foraging parties was swarmed by the vile beasts of these isles. Therefore, to honor their memory, we would reclaim their belongings and lay them to rest."
|
||||
1,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_001","Our efforts have met with little success, though. We know not precisely where they fell, and so we must conduct a thorough search."
|
||||
2,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_002","What is worse, every day brings us more visitors, many of whom fall victim to the same dangers which claimed our comrades' lives."
|
||||
3,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_003","As a result, the isles are littered with the gear of the fallen, including items that could easily be mistaken for the gear we seek, as these days damn near every sellsword is wont to glamour his arms and armor."
|
||||
4,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_004","A proposal for you, then. Should you come across any gear during your expedition, bring it to us. We will take it off your hands, even should we determine that the gear did not belong to our comrades."
|
||||
5,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_005","We cannot pay you in gil, but we can offer you spoils─a currency commonly used by sky pirates and their associates."
|
||||
6,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_000","We were among the first to come to the Diadem. In those early days, one of the foraging parties was swarmed by the vile beasts of these isles. Therefore, to honor their memory, we would reclaim their belongings and lay them to rest."
|
||||
1,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_001","Our efforts have met with little success, though. We know not precisely where they fell, and so we must conduct a thorough search."
|
||||
2,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_002","What is worse, every day brings us more visitors, many of whom fall victim to the same dangers which claimed our comrades' lives."
|
||||
3,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_003","As a result, the isles are littered with the gear of the fallen, including items that could easily be mistaken for the gear we seek, as these days damn near every sellsword is wont to glamour his arms and armor."
|
||||
4,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_004","A proposal for you, then. Should you come across any gear during your expedition, bring it to us. We will take it off your hands, even should we determine that the gear did not belong to our comrades."
|
||||
5,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_005","We cannot pay you in gil, but we can offer you spoils─a currency commonly used by sky pirates and their associates."
|
||||
6,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -1,39 +1,39 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLANDINFO_00318_MAUNIE_000_000","It's a right pain gettin' about the Diadem, what with all this turbulence renderin' the aether currents unstable."
|
||||
1,"TEXT_REGABR2SKYISLANDINFO_00318_MAUNIE_000_001","Hate havin' to attune again and again, but if you don't, well, best prepare for a hard landin'."
|
||||
2,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_010","Aether currents in the Diadem are unstable and likely to change, making attunement necessary each time you visit the area."
|
||||
3,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_011","Moreover, due to this turbulence, your aether compass will not function in the Diadem."
|
||||
4,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_012","You can track your attunement progress with the duty list."
|
||||
5,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_000","Our ship, the <Emphasis>Bounty</Emphasis>, was torn apart by the winds of the Diadem. Though we survived the crash, others were not so fortunate...and in the days that followed, still others fell victim to the beasts which roam these isles."
|
||||
6,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_001","At the time, we thought we might have to spend the rest of our lives here, which is why we set about constructing this camp from the wreckage."
|
||||
7,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_002","These days, there's no shortage of travelers, be they adventurers or sky pirates. With their help, we've managed to transform this place into a proper outpost, where expeditions can rest and resupply─and retreat, should they find themselves overmatched."
|
||||
8,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_000","Out here, it's not how much you can pay, but how much you can contribute."
|
||||
9,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_001","...Least, that's how it used to be. As our outpost has grown, so too have our needs. Traders demand gil for their wares, and so we've got to find ways to raise funds, be it by selling scrap or what have you."
|
||||
10,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_002","It's gotten harder, and there's talk of heading back, but I won't. This is as much my home now, and I'm not about to abandon it...or the friends I buried here."
|
||||
11,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_000","We've lost more friends that I can count out here. To the beasts, to sickness, to starvation, to the bloody winds even."
|
||||
12,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_001","But we're still here. Through it all, we're still here."
|
||||
13,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_002","I tell you, there's nowhere else I'd rather be. And when I fall, they can bury me beside them."
|
||||
14,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_000","The thick clouds and swirling winds have kept these isles isolated from the outside world for ages. As a result, there are creatures here like none other."
|
||||
15,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_001","Some would have perished had they lived elsewhere, whereas others would have thrived─and slaughtered the competition."
|
||||
16,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_002","Ware these notorious monsters, for if you face them unprepared, then you will surely die."
|
||||
17,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_220_000","Many of the more fearsome beasts which inhabit these isles are nocturnal. As darkness falls, they begin to stir."
|
||||
18,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_220_001","Take care when exploring during these twilight hours. And, should you sense a foul presence, be warned─a notorious monster may be lurking nearby."
|
||||
19,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_230_000","Nights in the Diadem belong to the beasts. Do not think to wander as you can in the day."
|
||||
20,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_230_001","You would do well to watch the skies as well, for when the weather turns foul, unspeakable things emerge from their lairs."
|
||||
21,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
22,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_310_001","You needn't go hunting to discover treasure, though. Some sky pirates have taken to burying their valuables, though I haven't the foggiest why anyone would go to the trouble."
|
||||
23,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
24,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_320_000","I nearly tripped over a buried coffer the other day. Whoever tried to hide it did a piss-poor job, 'cause the exposed metal caught the light of the sun and nearly blinded me."
|
||||
25,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_320_001","Seriously, though─why would anyone in their right mind bury their treasure? Why not use it to buy things? You know, things you like?"
|
||||
26,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_330_000","So I heard some sky pirates go so far as to booby-trap their coffers. Imagine that!"
|
||||
27,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_330_001","After a hard-fought battle, you settle down to reap the spoils, only to have the damn thing release a musk that'll draw every beast from malms around. Ruthless bastards. I swear, some folk will do anything to eliminate the competition."
|
||||
28,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_000","The Diadem is quite rich in wind-aspected aether, which likely contributes to the instability of the aether currents, as well as other natural phenomena, such as the persistent whirlwinds you may discover."
|
||||
29,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_001","I have observed whirlwinds so powerful that they can propel a man in full plate more than a hundred yalms, in fact."
|
||||
30,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_002","Some adventurers have taken to using them as a means of transportation from isle to isle, from what I hear. Of course, I could never endorse such reckless behavior, for there is no way to know if a whirlwind will deliver you to another isle or naught at all."
|
||||
31,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_000","If you happen to discover a pure white crystal in the Diadem, I advise you to attune with it. Such crystals are infused with aether that strengthens and invigorates the body."
|
||||
32,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_001","Conversely, if the reports are accurate, you would do well to avoid pure black crystals. It seems such crystals have a detrimental effect on those who linger nearby, though you may be able to prevent this─or at least prevent others from being affected by it─should you attune with the crystal."
|
||||
33,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_002","Both types of crystals appear to manifest all throughout the Diadem, so there is no telling where you might find them. Mayhap with more research I will be able to discern a pattern..."
|
||||
34,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_430_000","Mayhap you have observed an atmospheric phenomena unique to the Diadem where the air practically crackles with lightning-aspected aether? We have dubbed this “hyperelectricity.”"
|
||||
35,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_430_001","There appears to be a correlation between these conditions and the emergence of certain...extremely belligerent beasts. Proceed with the utmost caution if you choose to explore during such weather."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABR2SKYISLANDINFO_00318_MAUNIE_000_000","It's a right pain gettin' about the Diadem, what with all this turbulence renderin' the aether currents unstable."
|
||||
1,"TEXT_REGABR2SKYISLANDINFO_00318_MAUNIE_000_001","Hate havin' to attune again and again, but if you don't, well, best prepare for a hard landin'."
|
||||
2,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_010","Aether currents in the Diadem are unstable and likely to change, making attunement necessary each time you visit the area."
|
||||
3,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_011","Moreover, due to this turbulence, your aether compass will not function in the Diadem."
|
||||
4,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_000_012","You can track your attunement progress with the duty list."
|
||||
5,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_000","Our ship, the <Emphasis>Bounty</Emphasis>, was torn apart by the winds of the Diadem. Though we survived the crash, others were not so fortunate...and in the days that followed, still others fell victim to the beasts which roam these isles."
|
||||
6,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_001","At the time, we thought we might have to spend the rest of our lives here, which is why we set about constructing this camp from the wreckage."
|
||||
7,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_110_002","These days, there's no shortage of travelers, be they adventurers or sky pirates. With their help, we've managed to transform this place into a proper outpost, where expeditions can rest and resupply─and retreat, should they find themselves overmatched."
|
||||
8,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_000","Out here, it's not how much you can pay, but how much you can contribute."
|
||||
9,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_001","...Least, that's how it used to be. As our outpost has grown, so too have our needs. Traders demand gil for their wares, and so we've got to find ways to raise funds, be it by selling scrap or what have you."
|
||||
10,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_120_002","It's gotten harder, and there's talk of heading back, but I won't. This is as much my home now, and I'm not about to abandon it...or the friends I buried here."
|
||||
11,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_000","We've lost more friends that I can count out here. To the beasts, to sickness, to starvation, to the bloody winds even."
|
||||
12,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_001","But we're still here. Through it all, we're still here."
|
||||
13,"TEXT_REGABR2SKYISLANDINFO_00318_BARNABAIX_130_002","I tell you, there's nowhere else I'd rather be. And when I fall, they can bury me beside them."
|
||||
14,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_000","The thick clouds and swirling winds have kept these isles isolated from the outside world for ages. As a result, there are creatures here like none other."
|
||||
15,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_001","Some would have perished had they lived elsewhere, whereas others would have thrived─and slaughtered the competition."
|
||||
16,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_210_002","Ware these notorious monsters, for if you face them unprepared, then you will surely die."
|
||||
17,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_220_000","Many of the more fearsome beasts which inhabit these isles are nocturnal. As darkness falls, they begin to stir."
|
||||
18,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_220_001","Take care when exploring during these twilight hours. And, should you sense a foul presence, be warned─a notorious monster may be lurking nearby."
|
||||
19,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_230_000","Nights in the Diadem belong to the beasts. Do not think to wander as you can in the day."
|
||||
20,"TEXT_REGABR2SKYISLANDINFO_00318_DENNIA_230_001","You would do well to watch the skies as well, for when the weather turns foul, unspeakable things emerge from their lairs."
|
||||
21,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
22,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_310_001","You needn't go hunting to discover treasure, though. Some sky pirates have taken to burying their valuables, though I haven't the foggiest why anyone would go to the trouble."
|
||||
23,"TEXT_REGABR2SKYISLANDINFO_00318_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
24,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_320_000","I nearly tripped over a buried coffer the other day. Whoever tried to hide it did a piss-poor job, 'cause the exposed metal caught the light of the sun and nearly blinded me."
|
||||
25,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_320_001","Seriously, though─why would anyone in their right mind bury their treasure? Why not use it to buy things? You know, things you like?"
|
||||
26,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_330_000","So I heard some sky pirates go so far as to booby-trap their coffers. Imagine that!"
|
||||
27,"TEXT_REGABR2SKYISLANDINFO_00318_LYOLF_330_001","After a hard-fought battle, you settle down to reap the spoils, only to have the damn thing release a musk that'll draw every beast from malms around. Ruthless bastards. I swear, some folk will do anything to eliminate the competition."
|
||||
28,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_000","The Diadem is quite rich in wind-aspected aether, which likely contributes to the instability of the aether currents, as well as other natural phenomena, such as the persistent whirlwinds you may discover."
|
||||
29,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_001","I have observed whirlwinds so powerful that they can propel a man in full plate more than a hundred yalms, in fact."
|
||||
30,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_410_002","Some adventurers have taken to using them as a means of transportation from isle to isle, from what I hear. Of course, I could never endorse such reckless behavior, for there is no way to know if a whirlwind will deliver you to another isle or naught at all."
|
||||
31,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_000","If you happen to discover a pure white crystal in the Diadem, I advise you to attune with it. Such crystals are infused with aether that strengthens and invigorates the body."
|
||||
32,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_001","Conversely, if the reports are accurate, you would do well to avoid pure black crystals. It seems such crystals have a detrimental effect on those who linger nearby, though you may be able to prevent this─or at least prevent others from being affected by it─should you attune with the crystal."
|
||||
33,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_420_002","Both types of crystals appear to manifest all throughout the Diadem, so there is no telling where you might find them. Mayhap with more research I will be able to discern a pattern..."
|
||||
34,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_430_000","Mayhap you have observed an atmospheric phenomena unique to the Diadem where the air practically crackles with lightning-aspected aether? We have dubbed this “hyperelectricity.”"
|
||||
35,"TEXT_REGABR2SKYISLANDINFO_00318_IOFA_430_001","There appears to be a correlation between these conditions and the emergence of certain...extremely belligerent beasts. Proceed with the utmost caution if you choose to explore during such weather."
|
||||
|
||||
|
@@ -1,82 +1,82 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000Q","Ardashir's Journal"
|
||||
1,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A1","The Study of Anima"
|
||||
2,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A2","The Anima Weapon"
|
||||
3,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A3","Awakening the Anima"
|
||||
4,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A4","Reforging the Anima Weapon"
|
||||
5,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A5","The Anima and Aetherial Conductivity"
|
||||
6,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A6","Fostering Growth of the Anima"
|
||||
7,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A7","Fortifying the Anima Weapon"
|
||||
8,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A8","Rebirth of the Anima"
|
||||
9,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A9","The Anima's Identity"
|
||||
10,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A10","Cancel"
|
||||
11,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_010","(-The Study of Anima-)The creation of artificial life, such as that seen in arcane golems, has always been a fascinating subject. Yet there is something missing from these crude automata─a soul. While the soul is perhaps inimitable, my master and I were working on a way to improve these mindless drones."
|
||||
12,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_011","(-The Study of Anima-)The soul houses the psyche and makes us who we are. Practitioners of the arcane are able to channel aether from within themselves into soulstones, creating a quasi-soul that can animate golems. The residual imprint of the channeler's psyche, however, robs these beings of individuality."
|
||||
13,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_012","(-The Study of Anima-)Unable to manipulate our own bodily aether, an infusion of pure aether was the logical choice. The ramifications of this could, in fact, revolutionize automata. Without a residual psyche to hinder their self-awareness, they could think, they could learn─the possibilities are endless!"
|
||||
14,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_013","(-The Study of Anima-)Our goal was to harness the power of anima─the force used to traverse the Lifestream via aetherytes. Yet try as we might, our experiments bore no fruit. Master deemed the project a failure, and turned to other endeavors. But we were so close, I could not simply give up."
|
||||
15,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_014","(-The Study of Anima-)My last hope lay with the Sharlayans and their knowledge of arcane sentries, which led me to Eorzea. I came to speak with Mistress Rowena, but also encountered both the realm's most surly drunk and its finest blacksmith. Sadly, they were one and the same."
|
||||
16,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_015","(-The Study of Anima-)After needlessly berating my plan to base new trials on Sharlayan theory, this Gerolt fellow proposed an ingenious idea: binding the aether-infused soulstone with a weapon in order to preserve the anima. This could not only stop the anima from deteriorating, but give it practical applications as well."
|
||||
17,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_016","(-The Study of Anima-)This assumes his idea works, of course, but it is too intriguing to dismiss. In a stroke of good fortune, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a reputable adventurer of this land, has agreed to assist with testing."
|
||||
18,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_017","(-The Study of Anima-)Enthused by the prospects of this anima weapon, Rowena has arranged to have us work in Azys Lla, the fabled seat of Allagan technology. I wonder how one wields such clout as to make these plans on a whim, but I suppose it does not matter. At long last my master's dream will be a reality."
|
||||
19,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_020","(-The Anima Weapon-)Gerolt's plan actually worked! The anima now resides in the weapon and its aetheric energies remain stable. It is almost baffling that such a drunkard of a blacksmith achieved what my master and I together could not."
|
||||
20,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_021","(-The Anima Weapon-)Now it is up to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to foster its development. Gerolt believes the best way is through battle, and considering the anima's current form, I am inclined to agree. "
|
||||
21,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_022","(-The Anima Weapon-)Guided by <If(PlayerParameter(4))>her<Else/>his</If> courage and resolve, I imagine it will absorb a great deal of aether from <If(PlayerParameter(4))>her<Else/>him</If> in combat. The key to its growth, however, will be the lack of an initial imprint from another psyche. With no such overbearing influence, the anima's growth should be more organic. "
|
||||
22,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_023","(-The Anima Weapon-)The anima is free to interpret its wielder's will much like a child would its parent's. In the end, it will be a reflection of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s soul, and yet still unique unto itself. I look forward to seeing the results of our testing."
|
||||
23,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_030","(-Awakening the Anima-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> set out to journey across Eorzea, revisiting the battlefields of <If(PlayerParameter(4))>her<Else/>his</If> past to show the anima what it means to be an adventurer. "
|
||||
24,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_031","(-Awakening the Anima-)Of course it was only natural that I would accompany <If(PlayerParameter(4))>her<Else/>him</If>. Having finally succeeded after so many failed attempts, what sort of researcher would I be to let this test go unsupervised?"
|
||||
25,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_032","(-Awakening the Anima-)The scenery of each location was more breathtaking than the last. If not for my pens and papers, I would have forgotten the purpose of this journey was research. But the lack of activity in the anima was disheartening. I was beginning to think we would need to create another and start anew."
|
||||
26,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_033","(-Awakening the Anima-)That is, however, until we returned to Ishgard and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> relayed to me startling news: the anima had taken on a physical form!"
|
||||
27,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_034","(-Awakening the Anima-)To put it simply, the anima drew on aether in the surrounding environment to create a body separate from the weapon housing the soulstone."
|
||||
28,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_035","(-Awakening the Anima-)It even went so far as to emit sounds, as if trying to communicate, according to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s recounting."
|
||||
29,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_036","(-Awakening the Anima-)The noises were unintelligible, but I believe it is safe to assume the anima has quickened and is gaining a sense of self-awareness."
|
||||
30,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_037","(-Awakening the Anima-)The rate of growth is much faster than I anticipated. There is no telling what the anima will be capable of next."
|
||||
31,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_040","(-Reforging the Anima Weapon-)The anima has developed quite nicely thus far, exuding an aura that practically bursts from within the weapon. However, I feared at its current pace this would be more than a mere manner of expression."
|
||||
32,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_041","(-Reforging the Anima Weapon-)The soulstone serving as its vessel, and the weapon in which it was encased, were not without their limits. Something had to be done to ensure the anima's longevity."
|
||||
33,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_042","(-Reforging the Anima Weapon-)Bolstering the soulstone's capacity for aether was not difficult, but the weapon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> wielded then would not bide the strain."
|
||||
34,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_043","(-Reforging the Anima Weapon-)This is why I asked Gerolt to forge a new weapon. Though I sometimes loathe the company of this ale-washed jolthead, his prowess with a blacksmith's hammer is undeniable."
|
||||
35,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_044","(-Reforging the Anima Weapon-)His brusqueness was made slightly more tolerable by the look of exasperation that swept across his face upon my request. I took some pleasure in the fact that he could not deny me even if he had wanted. My only regret was the burden this placed on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
36,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_045","(-Reforging the Anima Weapon-)Gerolt insisted <If(PlayerParameter(4))>she<Else/>he</If> set out and gather several unusual materials for his work. I know not how <If(PlayerParameter(4))>she<Else/>he</If> obtained them, but the look of utter exhaustion on <If(PlayerParameter(4))>her<Else/>his</If> face upon returning spoke volumes. "
|
||||
37,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_046","(-Reforging the Anima Weapon-)I was tempted to ask, but soon thought better of it. It did not seem fitting to have <If(PlayerParameter(4))>her<Else/>him</If> recount such an obviously taxing journey so soon after returning."
|
||||
38,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_047","(-Reforging the Anima Weapon-)Thankfully <If(PlayerParameter(4))>her<Else/>his</If> efforts were not wasted in the slightest. Gerolt's new work was a true masterpiece. Even from a glance it exuded a certain air of majesty you would not expect of something made for battle."
|
||||
39,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_048","(-Reforging the Anima Weapon-)I suspect even the anima, with its newly found self-awareness, could appreciate such an elegant form."
|
||||
40,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_049","(-Reforging the Anima Weapon-)In the end the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes."
|
||||
41,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_050","(-The Anima and Aetherial Conductivity-)Though still unintelligible, it would appear the anima has been attempting to communicate with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yet the answer to why only <If(PlayerParameter(4))>she<Else/>he</If> could speak with it still eluded me."
|
||||
42,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_051","(-The Anima and Aetherial Conductivity-)As an analysis of the anima had yielded no answers thus far, I decided to focus my efforts on investigating <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> past exploits."
|
||||
43,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_052","(-The Anima and Aetherial Conductivity-)It was then I discovered that <If(PlayerParameter(4))>she<Else/>he</If> possesses a power known as the Echo. Without this unique ability, none save <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and perhaps a few others like <If(PlayerParameter(4))>her<Else/>him</If>─could see or speak with the anima."
|
||||
44,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_053","(-The Anima and Aetherial Conductivity-)<If(PlayerParameter(4))>She<Else/>He</If> and <If(PlayerParameter(4))>her<Else/>his</If> aetherial companion are not unlike a mage and <If(PlayerParameter(4))>her<Else/>his</If> arcane sentry, and that is precisely how I realized the solution to our problem. We had to increase the conductivity of the anima weapon, thereby amplifying the transmission of aether from <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to the anima."
|
||||
45,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_054","(-The Anima and Aetherial Conductivity-)Though Gerolt was confident in his ability to enhance the anima weapon, it was not without risk. Increased conductivity would render the weapon highly sensitive to nearby sources of aetherial energy. As a result, Gerolt could have inadvertently gained some level of attunement with it before completing his work. Unless, of course, his tools could be insulated to prevent said attunement. Much to my surprise, he had a solution."
|
||||
46,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_055","(-The Anima and Aetherial Conductivity-)Apparently he developed a technique called <Emphasis>soulglazing</Emphasis> while working on an older weapon commissioned by <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though he lacked the materials required, he was certain that aether oil, a substance of Allagan creation, would make for a suitable substitute."
|
||||
47,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_056","(-The Anima and Aetherial Conductivity-)As to be expected, however, he failed to research where exactly this aether oil could be found. Thankfully, no task is too great for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Through what I can only assume is an advanced network of merchants and brokers, <If(PlayerParameter(4))>she<Else/>he</If> procured five bottles of oil."
|
||||
48,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_057","(-The Anima and Aetherial Conductivity-)Gerolt's soulglazing worked flawlessly, and the hyperconductive anima weapon pulsed with newfound strength. The moment was perfect. That is, until Gerolt brought out that unsightly Allagan contraption. Exploiting Allagan technology to slake his insatiable thirst for alcohol is a new low even for him."
|
||||
49,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_058","(-The Anima and Aetherial Conductivity-)Gerolt's self-indulgence aside, today was a success. As the anima grows in strength, perhaps the day when I too can look upon it will soon be at hand."
|
||||
50,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_060","(-Fostering Growth of the Anima-)As I write these words, it is all I can do to keep my hand steady. After all these years I have done it. Together with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help I have created life through anima, and I have witnessed it with mine own eyes!"
|
||||
51,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_061","(-Fostering Growth of the Anima-)It all started with a visit to Idyllshire to seek the aid of a fellow researcher, Ulan."
|
||||
52,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_062","(-Fostering Growth of the Anima-)An authority on the study of arcane entities, the focus of her current work is the augmentation of Carbuncles. In fact, she has developed a technique utilizing ground crystals to facilitate their growth. I hypothesized─nay, I <Emphasis>hoped</Emphasis> this technique could be applied to our anima."
|
||||
53,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_063","(-Fostering Growth of the Anima-)My hopes were nearly dashed, however, when she spoke of the delicate balance of elements required for the procedure. The slightest misstep would have meant the loss of all we had worked for."
|
||||
54,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_064","(-Fostering Growth of the Anima-)Her methods were well refined, but would take weeks, even months for me to comprehend, let alone master. But then she proposed an arrangement: in exchange for literature and supplies to supplement her research, she would personally help augment the anima."
|
||||
55,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_065","(-Fostering Growth of the Anima-)Our plan was more successful than I could have hoped. So much so, that the anima could no longer subsist in its current vessel. Thankfully, I suspected that may be the case and commissioned a new weapon from Gerolt."
|
||||
56,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_066","(-Fostering Growth of the Anima-)With the soulstone stable in its new vessel, our work appeared to be finished. That is, until the anima appeared before us. A moment I shall never forget. 'Twas like an angel sent from on high, radiant as starlight. Never in my life have I felt so much joy."
|
||||
57,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_067","(-Fostering Growth of the Anima-)What was once theory is now reality, and I could not have done it without Gerolt and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that the anima has taken shape for all the world to see, I feel my research is nearly complete."
|
||||
58,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_070","(-Fortifying the Anima Weapon-)For all my knowledge, I could not recognize my own incompetence. And in my haste to return to Radz–at–Han, I had nearly made a blunder of the research for which I have labored so tirelessly these past many moons."
|
||||
59,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_071","(-Fortifying the Anima Weapon-)With every step, the anima made incredible progress. It is even capable of communication with those who lack <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s unique abilities. “At last,” I thought, “after all these years, I have finally achieved what my master could not.”"
|
||||
60,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_072","(-Fortifying the Anima Weapon-)What bitter irony, then, that Gerolt─the realm's foremost blacksmith and drunkard─would be the one to admonish me with the sobering truth that the anima's current vessel would prove its undoing. It would only be a matter of time before the weapon presently housing the anima breaks, and it cannot survive without a body."
|
||||
61,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_073","(-Fortifying the Anima Weapon-)I was a fool to place my ambitions before all else. The anima is not a specimen in a laboratory to be poked and prodded for my benefit. It is a life we created. A life for which we must take responsibility."
|
||||
62,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_074","(-Fortifying the Anima Weapon-)Though my pride was wounded, 'twas a small price to pay knowing my work shall not go to ruin. There is still much to be done, and I shall not leave this place until the anima dwells within a vessel that will stand the test of time."
|
||||
63,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_075","(-Fortifying the Anima Weapon-)For that, we must look to the heart of the matter. Or more precisely, the heart of the anima─the soulstone in which it resides. Time and again I have tasked Gerolt with forging new weapons, but I fear in the end this has only served to compensate for the imperfect design of this self-sustaining core."
|
||||
64,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_076","(-Fortifying the Anima Weapon-)Our goal is nearly within reach, and none of this would have been possible without <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, who has given so much to help me come so far. I cannot fail <If(PlayerParameter(4))>her<Else/>him</If>. Not now."
|
||||
65,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_077","(-Fortifying the Anima Weapon-)And I suppose Gerolt had his part to play in all this as well... Which reminds me, I must deliver the ledger for this month's expenditures to Rowena. No doubt she will have a few choice words regarding our recent activities."
|
||||
66,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_080","(-Rebirth of the Anima-)Today marks yet another breakthrough in our work with the anima. The consequences of failure have never been greater, making success all the more gratifying. Indeed, it is safe to say our plans proved a resounding success."
|
||||
67,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_081","(-Rebirth of the Anima-)Moving the anima from one soulstone to another was a delicate procedure, to say the least. The slightest misstep would have resulted in complete and utter failure. More importantly, it would have meant the end of an innocent life─a life <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I created."
|
||||
68,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_082","(-Rebirth of the Anima-)When the anima failed to answer <If(PlayerParameter(4))>her<Else/>his</If> call, I felt the light drain from my world. But it was soon restored when the anima appeared with a blinding flash."
|
||||
69,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_083","(-Rebirth of the Anima-)No longer encumbered by a vessel that may give way to its burgeoning strength, it is free to grow and reach its full potential as both a weapon and partner to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is all I had hoped for and more."
|
||||
70,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_084","(-Rebirth of the Anima-)As a token of gratitude, I was able to create a body of sorts for the anima using its original soulstone. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and the anima seemed quite pleased with this new physical form."
|
||||
71,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_085","(-Rebirth of the Anima-)I only wish there was more I could do to thank them. What began as a dream has been made reality due in no small part to their aid. Now I would dare aim for even greater heights. Alas, it appears I may be forced to call upon Gerolt's services once more. Mayhap he will at least abstain from drink, for what small solace that would be..."
|
||||
72,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_090","(-The Anima's Identity-)I thought it only fitting that Mistress Matoya be the first to pore over my dissertation. After all, she practically penned the book on the subject of arcane entities. But never in my wildest dreams did I imagine she would deem our work fit to respond."
|
||||
73,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_091","(-The Anima's Identity-)What's more, she offered a rather thorough analysis of my findings. Her praise of my ingenuity was humbling, to be sure, but her scrutiny of the faults in my work were of far more interest to me. More specifically, the refinement of the anima's character."
|
||||
74,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_092","(-The Anima's Identity-)She was gracious enough to offer a means to correct this flaw. The first step was enlightening the anima on the subject of primals. Their origins, their motivations, their savagery─the anima would need to be intimately familiar with all these things, and for that I turned to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rather than pit <If(PlayerParameter(4))>her<Else/>him</If> against these deities, however, I asked only that <If(PlayerParameter(4))>she<Else/>he</If> recall <If(PlayerParameter(4))>her<Else/>his</If> fiercest encounters with them, to share these memories with the anima. "
|
||||
75,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_093","(-The Anima's Identity-)With this newly gained knowledge fresh in the anima's mind, we then employed an enchantment of Mistress Matoya's making that would ingrain this knowledge into its very being. It is the selfsame magick used to create her amphibian servants, the poroggo."
|
||||
76,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_094","(-The Anima's Identity-)The results were more than I could have hoped for. The anima is completely confident in its own abilities now, and the weapon housing its soulstone is nothing short of breathtaking."
|
||||
77,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_095","(-The Anima's Identity-)Thanks to Mistress Matoya's instruction, and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s tireless efforts, I daresay the anima is now without faults. But if I am to prepare more of these aetherial creatures for the greater populace, I must find a simpler means of development. One that does not necessitate a confrontation with primals."
|
||||
78,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_096","(-The Anima's Identity-)My research on anima is far from over. Indeed, I would say it has only just begun."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000Q","Ardashir's Journal"
|
||||
1,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A1","The Study of Anima"
|
||||
2,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A2","The Anima Weapon"
|
||||
3,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A3","Awakening the Anima"
|
||||
4,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A4","Reforging the Anima Weapon"
|
||||
5,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A5","The Anima and Aetherial Conductivity"
|
||||
6,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A6","Fostering Growth of the Anima"
|
||||
7,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A7","Fortifying the Anima Weapon"
|
||||
8,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A8","Rebirth of the Anima"
|
||||
9,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A9","The Anima's Identity"
|
||||
10,"TEXT_REGABRARDASHIRNOTE_00322_SCENE00000A10","Cancel"
|
||||
11,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_010","(-The Study of Anima-)The creation of artificial life, such as that seen in arcane golems, has always been a fascinating subject. Yet there is something missing from these crude automata─a soul. While the soul is perhaps inimitable, my master and I were working on a way to improve these mindless drones."
|
||||
12,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_011","(-The Study of Anima-)The soul houses the psyche and makes us who we are. Practitioners of the arcane are able to channel aether from within themselves into soulstones, creating a quasi-soul that can animate golems. The residual imprint of the channeler's psyche, however, robs these beings of individuality."
|
||||
13,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_012","(-The Study of Anima-)Unable to manipulate our own bodily aether, an infusion of pure aether was the logical choice. The ramifications of this could, in fact, revolutionize automata. Without a residual psyche to hinder their self-awareness, they could think, they could learn─the possibilities are endless!"
|
||||
14,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_013","(-The Study of Anima-)Our goal was to harness the power of anima─the force used to traverse the Lifestream via aetherytes. Yet try as we might, our experiments bore no fruit. Master deemed the project a failure, and turned to other endeavors. But we were so close, I could not simply give up."
|
||||
15,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_014","(-The Study of Anima-)My last hope lay with the Sharlayans and their knowledge of arcane sentries, which led me to Eorzea. I came to speak with Mistress Rowena, but also encountered both the realm's most surly drunk and its finest blacksmith. Sadly, they were one and the same."
|
||||
16,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_015","(-The Study of Anima-)After needlessly berating my plan to base new trials on Sharlayan theory, this Gerolt fellow proposed an ingenious idea: binding the aether-infused soulstone with a weapon in order to preserve the anima. This could not only stop the anima from deteriorating, but give it practical applications as well."
|
||||
17,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_016","(-The Study of Anima-)This assumes his idea works, of course, but it is too intriguing to dismiss. In a stroke of good fortune, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a reputable adventurer of this land, has agreed to assist with testing."
|
||||
18,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_017","(-The Study of Anima-)Enthused by the prospects of this anima weapon, Rowena has arranged to have us work in Azys Lla, the fabled seat of Allagan technology. I wonder how one wields such clout as to make these plans on a whim, but I suppose it does not matter. At long last my master's dream will be a reality."
|
||||
19,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_020","(-The Anima Weapon-)Gerolt's plan actually worked! The anima now resides in the weapon and its aetheric energies remain stable. It is almost baffling that such a drunkard of a blacksmith achieved what my master and I together could not."
|
||||
20,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_021","(-The Anima Weapon-)Now it is up to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to foster its development. Gerolt believes the best way is through battle, and considering the anima's current form, I am inclined to agree. "
|
||||
21,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_022","(-The Anima Weapon-)Guided by <If(PlayerParameter(4))>her<Else/>his</If> courage and resolve, I imagine it will absorb a great deal of aether from <If(PlayerParameter(4))>her<Else/>him</If> in combat. The key to its growth, however, will be the lack of an initial imprint from another psyche. With no such overbearing influence, the anima's growth should be more organic. "
|
||||
22,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_023","(-The Anima Weapon-)The anima is free to interpret its wielder's will much like a child would its parent's. In the end, it will be a reflection of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s soul, and yet still unique unto itself. I look forward to seeing the results of our testing."
|
||||
23,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_030","(-Awakening the Anima-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> set out to journey across Eorzea, revisiting the battlefields of <If(PlayerParameter(4))>her<Else/>his</If> past to show the anima what it means to be an adventurer. "
|
||||
24,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_031","(-Awakening the Anima-)Of course it was only natural that I would accompany <If(PlayerParameter(4))>her<Else/>him</If>. Having finally succeeded after so many failed attempts, what sort of researcher would I be to let this test go unsupervised?"
|
||||
25,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_032","(-Awakening the Anima-)The scenery of each location was more breathtaking than the last. If not for my pens and papers, I would have forgotten the purpose of this journey was research. But the lack of activity in the anima was disheartening. I was beginning to think we would need to create another and start anew."
|
||||
26,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_033","(-Awakening the Anima-)That is, however, until we returned to Ishgard and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> relayed to me startling news: the anima had taken on a physical form!"
|
||||
27,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_034","(-Awakening the Anima-)To put it simply, the anima drew on aether in the surrounding environment to create a body separate from the weapon housing the soulstone."
|
||||
28,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_035","(-Awakening the Anima-)It even went so far as to emit sounds, as if trying to communicate, according to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s recounting."
|
||||
29,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_036","(-Awakening the Anima-)The noises were unintelligible, but I believe it is safe to assume the anima has quickened and is gaining a sense of self-awareness."
|
||||
30,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_037","(-Awakening the Anima-)The rate of growth is much faster than I anticipated. There is no telling what the anima will be capable of next."
|
||||
31,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_040","(-Reforging the Anima Weapon-)The anima has developed quite nicely thus far, exuding an aura that practically bursts from within the weapon. However, I feared at its current pace this would be more than a mere manner of expression."
|
||||
32,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_041","(-Reforging the Anima Weapon-)The soulstone serving as its vessel, and the weapon in which it was encased, were not without their limits. Something had to be done to ensure the anima's longevity."
|
||||
33,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_042","(-Reforging the Anima Weapon-)Bolstering the soulstone's capacity for aether was not difficult, but the weapon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> wielded then would not bide the strain."
|
||||
34,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_043","(-Reforging the Anima Weapon-)This is why I asked Gerolt to forge a new weapon. Though I sometimes loathe the company of this ale-washed jolthead, his prowess with a blacksmith's hammer is undeniable."
|
||||
35,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_044","(-Reforging the Anima Weapon-)His brusqueness was made slightly more tolerable by the look of exasperation that swept across his face upon my request. I took some pleasure in the fact that he could not deny me even if he had wanted. My only regret was the burden this placed on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
36,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_045","(-Reforging the Anima Weapon-)Gerolt insisted <If(PlayerParameter(4))>she<Else/>he</If> set out and gather several unusual materials for his work. I know not how <If(PlayerParameter(4))>she<Else/>he</If> obtained them, but the look of utter exhaustion on <If(PlayerParameter(4))>her<Else/>his</If> face upon returning spoke volumes. "
|
||||
37,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_046","(-Reforging the Anima Weapon-)I was tempted to ask, but soon thought better of it. It did not seem fitting to have <If(PlayerParameter(4))>her<Else/>him</If> recount such an obviously taxing journey so soon after returning."
|
||||
38,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_047","(-Reforging the Anima Weapon-)Thankfully <If(PlayerParameter(4))>her<Else/>his</If> efforts were not wasted in the slightest. Gerolt's new work was a true masterpiece. Even from a glance it exuded a certain air of majesty you would not expect of something made for battle."
|
||||
39,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_048","(-Reforging the Anima Weapon-)I suspect even the anima, with its newly found self-awareness, could appreciate such an elegant form."
|
||||
40,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_049","(-Reforging the Anima Weapon-)In the end the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes."
|
||||
41,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_050","(-The Anima and Aetherial Conductivity-)Though still unintelligible, it would appear the anima has been attempting to communicate with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yet the answer to why only <If(PlayerParameter(4))>she<Else/>he</If> could speak with it still eluded me."
|
||||
42,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_051","(-The Anima and Aetherial Conductivity-)As an analysis of the anima had yielded no answers thus far, I decided to focus my efforts on investigating <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> past exploits."
|
||||
43,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_052","(-The Anima and Aetherial Conductivity-)It was then I discovered that <If(PlayerParameter(4))>she<Else/>he</If> possesses a power known as the Echo. Without this unique ability, none save <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and perhaps a few others like <If(PlayerParameter(4))>her<Else/>him</If>─could see or speak with the anima."
|
||||
44,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_053","(-The Anima and Aetherial Conductivity-)<If(PlayerParameter(4))>She<Else/>He</If> and <If(PlayerParameter(4))>her<Else/>his</If> aetherial companion are not unlike a mage and <If(PlayerParameter(4))>her<Else/>his</If> arcane sentry, and that is precisely how I realized the solution to our problem. We had to increase the conductivity of the anima weapon, thereby amplifying the transmission of aether from <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to the anima."
|
||||
45,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_054","(-The Anima and Aetherial Conductivity-)Though Gerolt was confident in his ability to enhance the anima weapon, it was not without risk. Increased conductivity would render the weapon highly sensitive to nearby sources of aetherial energy. As a result, Gerolt could have inadvertently gained some level of attunement with it before completing his work. Unless, of course, his tools could be insulated to prevent said attunement. Much to my surprise, he had a solution."
|
||||
46,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_055","(-The Anima and Aetherial Conductivity-)Apparently he developed a technique called <Emphasis>soulglazing</Emphasis> while working on an older weapon commissioned by <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though he lacked the materials required, he was certain that aether oil, a substance of Allagan creation, would make for a suitable substitute."
|
||||
47,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_056","(-The Anima and Aetherial Conductivity-)As to be expected, however, he failed to research where exactly this aether oil could be found. Thankfully, no task is too great for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Through what I can only assume is an advanced network of merchants and brokers, <If(PlayerParameter(4))>she<Else/>he</If> procured five bottles of oil."
|
||||
48,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_057","(-The Anima and Aetherial Conductivity-)Gerolt's soulglazing worked flawlessly, and the hyperconductive anima weapon pulsed with newfound strength. The moment was perfect. That is, until Gerolt brought out that unsightly Allagan contraption. Exploiting Allagan technology to slake his insatiable thirst for alcohol is a new low even for him."
|
||||
49,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_058","(-The Anima and Aetherial Conductivity-)Gerolt's self-indulgence aside, today was a success. As the anima grows in strength, perhaps the day when I too can look upon it will soon be at hand."
|
||||
50,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_060","(-Fostering Growth of the Anima-)As I write these words, it is all I can do to keep my hand steady. After all these years I have done it. Together with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help I have created life through anima, and I have witnessed it with mine own eyes!"
|
||||
51,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_061","(-Fostering Growth of the Anima-)It all started with a visit to Idyllshire to seek the aid of a fellow researcher, Ulan."
|
||||
52,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_062","(-Fostering Growth of the Anima-)An authority on the study of arcane entities, the focus of her current work is the augmentation of Carbuncles. In fact, she has developed a technique utilizing ground crystals to facilitate their growth. I hypothesized─nay, I <Emphasis>hoped</Emphasis> this technique could be applied to our anima."
|
||||
53,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_063","(-Fostering Growth of the Anima-)My hopes were nearly dashed, however, when she spoke of the delicate balance of elements required for the procedure. The slightest misstep would have meant the loss of all we had worked for."
|
||||
54,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_064","(-Fostering Growth of the Anima-)Her methods were well refined, but would take weeks, even months for me to comprehend, let alone master. But then she proposed an arrangement: in exchange for literature and supplies to supplement her research, she would personally help augment the anima."
|
||||
55,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_065","(-Fostering Growth of the Anima-)Our plan was more successful than I could have hoped. So much so, that the anima could no longer subsist in its current vessel. Thankfully, I suspected that may be the case and commissioned a new weapon from Gerolt."
|
||||
56,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_066","(-Fostering Growth of the Anima-)With the soulstone stable in its new vessel, our work appeared to be finished. That is, until the anima appeared before us. A moment I shall never forget. 'Twas like an angel sent from on high, radiant as starlight. Never in my life have I felt so much joy."
|
||||
57,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_067","(-Fostering Growth of the Anima-)What was once theory is now reality, and I could not have done it without Gerolt and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that the anima has taken shape for all the world to see, I feel my research is nearly complete."
|
||||
58,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_070","(-Fortifying the Anima Weapon-)For all my knowledge, I could not recognize my own incompetence. And in my haste to return to Radz–at–Han, I had nearly made a blunder of the research for which I have labored so tirelessly these past many moons."
|
||||
59,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_071","(-Fortifying the Anima Weapon-)With every step, the anima made incredible progress. It is even capable of communication with those who lack <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s unique abilities. “At last,” I thought, “after all these years, I have finally achieved what my master could not.”"
|
||||
60,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_072","(-Fortifying the Anima Weapon-)What bitter irony, then, that Gerolt─the realm's foremost blacksmith and drunkard─would be the one to admonish me with the sobering truth that the anima's current vessel would prove its undoing. It would only be a matter of time before the weapon presently housing the anima breaks, and it cannot survive without a body."
|
||||
61,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_073","(-Fortifying the Anima Weapon-)I was a fool to place my ambitions before all else. The anima is not a specimen in a laboratory to be poked and prodded for my benefit. It is a life we created. A life for which we must take responsibility."
|
||||
62,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_074","(-Fortifying the Anima Weapon-)Though my pride was wounded, 'twas a small price to pay knowing my work shall not go to ruin. There is still much to be done, and I shall not leave this place until the anima dwells within a vessel that will stand the test of time."
|
||||
63,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_075","(-Fortifying the Anima Weapon-)For that, we must look to the heart of the matter. Or more precisely, the heart of the anima─the soulstone in which it resides. Time and again I have tasked Gerolt with forging new weapons, but I fear in the end this has only served to compensate for the imperfect design of this self-sustaining core."
|
||||
64,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_076","(-Fortifying the Anima Weapon-)Our goal is nearly within reach, and none of this would have been possible without <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, who has given so much to help me come so far. I cannot fail <If(PlayerParameter(4))>her<Else/>him</If>. Not now."
|
||||
65,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_077","(-Fortifying the Anima Weapon-)And I suppose Gerolt had his part to play in all this as well... Which reminds me, I must deliver the ledger for this month's expenditures to Rowena. No doubt she will have a few choice words regarding our recent activities."
|
||||
66,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_080","(-Rebirth of the Anima-)Today marks yet another breakthrough in our work with the anima. The consequences of failure have never been greater, making success all the more gratifying. Indeed, it is safe to say our plans proved a resounding success."
|
||||
67,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_081","(-Rebirth of the Anima-)Moving the anima from one soulstone to another was a delicate procedure, to say the least. The slightest misstep would have resulted in complete and utter failure. More importantly, it would have meant the end of an innocent life─a life <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I created."
|
||||
68,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_082","(-Rebirth of the Anima-)When the anima failed to answer <If(PlayerParameter(4))>her<Else/>his</If> call, I felt the light drain from my world. But it was soon restored when the anima appeared with a blinding flash."
|
||||
69,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_083","(-Rebirth of the Anima-)No longer encumbered by a vessel that may give way to its burgeoning strength, it is free to grow and reach its full potential as both a weapon and partner to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is all I had hoped for and more."
|
||||
70,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_084","(-Rebirth of the Anima-)As a token of gratitude, I was able to create a body of sorts for the anima using its original soulstone. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and the anima seemed quite pleased with this new physical form."
|
||||
71,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_085","(-Rebirth of the Anima-)I only wish there was more I could do to thank them. What began as a dream has been made reality due in no small part to their aid. Now I would dare aim for even greater heights. Alas, it appears I may be forced to call upon Gerolt's services once more. Mayhap he will at least abstain from drink, for what small solace that would be..."
|
||||
72,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_090","(-The Anima's Identity-)I thought it only fitting that Mistress Matoya be the first to pore over my dissertation. After all, she practically penned the book on the subject of arcane entities. But never in my wildest dreams did I imagine she would deem our work fit to respond."
|
||||
73,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_091","(-The Anima's Identity-)What's more, she offered a rather thorough analysis of my findings. Her praise of my ingenuity was humbling, to be sure, but her scrutiny of the faults in my work were of far more interest to me. More specifically, the refinement of the anima's character."
|
||||
74,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_092","(-The Anima's Identity-)She was gracious enough to offer a means to correct this flaw. The first step was enlightening the anima on the subject of primals. Their origins, their motivations, their savagery─the anima would need to be intimately familiar with all these things, and for that I turned to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rather than pit <If(PlayerParameter(4))>her<Else/>him</If> against these deities, however, I asked only that <If(PlayerParameter(4))>she<Else/>he</If> recall <If(PlayerParameter(4))>her<Else/>his</If> fiercest encounters with them, to share these memories with the anima. "
|
||||
75,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_093","(-The Anima's Identity-)With this newly gained knowledge fresh in the anima's mind, we then employed an enchantment of Mistress Matoya's making that would ingrain this knowledge into its very being. It is the selfsame magick used to create her amphibian servants, the poroggo."
|
||||
76,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_094","(-The Anima's Identity-)The results were more than I could have hoped for. The anima is completely confident in its own abilities now, and the weapon housing its soulstone is nothing short of breathtaking."
|
||||
77,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_095","(-The Anima's Identity-)Thanks to Mistress Matoya's instruction, and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s tireless efforts, I daresay the anima is now without faults. But if I am to prepare more of these aetherial creatures for the greater populace, I must find a simpler means of development. One that does not necessitate a confrontation with primals."
|
||||
78,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_096","(-The Anima's Identity-)My research on anima is far from over. Indeed, I would say it has only just begun."
|
||||
|
||||
|
@@ -20,7 +20,8 @@ int32,str,str
|
||||
16,"TEXT_REGABRSKYPIRATESDENSHARE_00346_LEOFARD_100_300","There ain't been much excitement to speak of since we last flew together. Aye, the dull periods make the adventures that much more enjoyable, but I can feel more of me skills fadin' away the longer I sit idle..."
|
||||
17,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_000_400","Cait Sith has his furry little head buried in that book, learnin' as much as he can about the Nullstone. I think I'll use this time to do some studyin' of my own─“know thine enemy,” and all that."
|
||||
18,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_100_400","I hear the Talons are off pillagin' some uncharted reach of the heavens. We'll have to put on our treasure-huntin' hats if we're to stay ahead of Radlia─can't let them have all the fun!"
|
||||
19,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_000_500","The world is as beautiful as it ever was. And I will not let this realm, beloved of my master, be tainted by rampaging voidsent.
|
||||
19,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_000_500","The world is as beautiful as it ever was. And I will not let this realm, beloved of my master, be tainted by rampaging voidsent.
|
||||
...And neither will you, I should think."
|
||||
20,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_100_500","Did you know that Leofard hoards all the gold and gaudy trinkets from his escapades, but simply sells the precious scrolls and tomes to the highest bidder!? The man has no concept of true value!"
|
||||
21,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_000_600","There's no grander feeling than flitting about in the air to test some tweak or adjustment I've made to an airship. The thought of some horde of horrid demons infesting those same skies is just too terrible to contemplate!"
|
||||
22,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_100_605","I hope you don't think I let the captain leave his sickbed without so much as a word of protest. I turned my back for a moment and he was just...gone!"
|
||||
|
||||
|
@@ -5,4 +5,6 @@ int32,str,str
|
||||
1,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_000","Yes."
|
||||
2,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_001","No."
|
||||
3,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_000_000","(-Engraved Tablet-)<Emphasis>Unity and brotherhood, now and forevermore.</Emphasis>"
|
||||
4,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_100_000","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
4,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_100_000","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
Tarresson de Dzemael, Ohl Deeh
|
||||
Marinche de Faurechort, Moggon, Gullinbursti</Emphasis>"
|
||||
|
||||
|
@@ -1,36 +1,36 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_010","What did I tell you, girl? It all works out in the end!"
|
||||
1,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_011","Questions!? I, uh...I thought I explained everything to you rather well, but..."
|
||||
2,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_001","What is Stone, Sky, Sea?"
|
||||
4,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_002","What sort of trials do you offer?"
|
||||
5,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_003","How do I start a trial?"
|
||||
6,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_004","How do I end a trial?"
|
||||
7,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_100_004","What if I seek trials more challenging than these?"
|
||||
8,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_005","Haven't I seen you somewhere?"
|
||||
9,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_006","Nothing."
|
||||
10,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_030","Well, simply put, it's a training ground managed by the Adventurers' Guild. Here, members are free to hone their technique and see if it's up to snuff."
|
||||
11,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_031","You tell us what sort of trial you'd like to take, and we prepare a striking dummy for you."
|
||||
12,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_032","Destroy the dummy in the time allotted, and you pass. Don't, and you fail. It's not the most involved assessment, but it works."
|
||||
13,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_040","That depends on what you want to kill, I suppose?"
|
||||
14,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_041","Stone, Sky, Sea offers trials tailored to various high-level duties, in which you will be tasked with destroying a striking dummy."
|
||||
15,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_042","While the strength of the striking dummy may vary significantly depending on the difficulty selected, please note that all trials have a time limit of 3 minutes (Earth time)."
|
||||
16,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_043","The strength of the striking dummy will also be adjusted depending on your class/job when registering for a trial."
|
||||
17,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_050","Ah, so you're interested! Why didn't you say so? You need only tell me the trial, and I'll see to the arrangements!"
|
||||
18,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_051","To undertake a trial in Stone, Sky, Sea, you must not be in a party."
|
||||
19,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_052","Furthermore, as space within Stone, Sky, Sea is limited, if all training grounds are occupied, you will need to wait and try registering later."
|
||||
20,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_053","Once summoned to your training ground, you will have a brief period in which to prepare for your trial. However, you may engage the striking dummy and commence your trial early should you choose to do so."
|
||||
21,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_054","Please note that all recast timers will reset upon commencement of the trial, and that upon completion, recast timer cooldown will be initiated for all actions."
|
||||
22,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_060","Well, errr... My part ends when I deliver you to the training grounds. I need to come back here in case others come along, you know?"
|
||||
23,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_061","Trials in Stone, Sky, Sea are concluded when the striking dummy is destroyed or time runs out."
|
||||
24,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_062","Moreover, should you stray too far from the striking dummy for more than ten seconds, or use teleportation magicks to leave the area, the trial will end."
|
||||
25,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_063","Please note that once the trial is concluded, you are free to leave via any means at your disposal. However, should you wish to return to the goodly adventurer, you may speak with a pathfinder, who will guide you back to his side."
|
||||
26,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_070","Oh, do you remember me? I used to have another job in Idyllshire, ferrying folks to the gates. It didn't pay all that much, but it was good, honest work. And then the Aethernet came..."
|
||||
27,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_071","I won't lie─they were desperate times. I even went so far as to try and join the House...I knew Rowena'd made some unconscionable demands of her girls, but when <Emphasis>I</Emphasis> came calling, ye gods..."
|
||||
28,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_072","Still, if it weren't for the training grounds, I might've considered it. Fortunately, I didn't have to. You won't believe this, but the esteemed gentleman from the guild who thought it up asked for me by name!"
|
||||
29,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_073","Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah!"
|
||||
30,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_080","Ah, I thought you might ask me that one of these days... You've gotten quite strong, haven't you? Unfortunately, there are limits to what we can offer..."
|
||||
31,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_081","To undertake trials with the assistance of the goodly adventurer, you must be a level 60 Disciple of War or Magic."
|
||||
32,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_082","To unlock more advanced trials, you must complete the main scenario quest “Stormblood” and seek out the starry-eyed Ala Mhigan in Rhalgr's Reach. You may then undertake them by speaking with the battle-scarred veteran in the Fringes."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_010","What did I tell you, girl? It all works out in the end!"
|
||||
1,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_011","Questions!? I, uh...I thought I explained everything to you rather well, but..."
|
||||
2,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_001","What is Stone, Sky, Sea?"
|
||||
4,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_002","What sort of trials do you offer?"
|
||||
5,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_003","How do I start a trial?"
|
||||
6,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_004","How do I end a trial?"
|
||||
7,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_100_004","What if I seek trials more challenging than these?"
|
||||
8,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_005","Haven't I seen you somewhere?"
|
||||
9,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_A1_000_006","Nothing."
|
||||
10,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_030","Well, simply put, it's a training ground managed by the Adventurers' Guild. Here, members are free to hone their technique and see if it's up to snuff."
|
||||
11,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_031","You tell us what sort of trial you'd like to take, and we prepare a striking dummy for you."
|
||||
12,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_032","Destroy the dummy in the time allotted, and you pass. Don't, and you fail. It's not the most involved assessment, but it works."
|
||||
13,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_040","That depends on what you want to kill, I suppose?"
|
||||
14,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_041","Stone, Sky, Sea offers trials tailored to various high-level duties, in which you will be tasked with destroying a striking dummy."
|
||||
15,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_042","While the strength of the striking dummy may vary significantly depending on the difficulty selected, please note that all trials have a time limit of 3 minutes (Earth time)."
|
||||
16,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_043","The strength of the striking dummy will also be adjusted depending on your class/job when registering for a trial."
|
||||
17,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_050","Ah, so you're interested! Why didn't you say so? You need only tell me the trial, and I'll see to the arrangements!"
|
||||
18,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_051","To undertake a trial in Stone, Sky, Sea, you must not be in a party."
|
||||
19,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_052","Furthermore, as space within Stone, Sky, Sea is limited, if all training grounds are occupied, you will need to wait and try registering later."
|
||||
20,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_053","Once summoned to your training ground, you will have a brief period in which to prepare for your trial. However, you may engage the striking dummy and commence your trial early should you choose to do so."
|
||||
21,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_054","Please note that all recast timers will reset upon commencement of the trial, and that upon completion, recast timer cooldown will be initiated for all actions."
|
||||
22,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_060","Well, errr... My part ends when I deliver you to the training grounds. I need to come back here in case others come along, you know?"
|
||||
23,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_061","Trials in Stone, Sky, Sea are concluded when the striking dummy is destroyed or time runs out."
|
||||
24,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_062","Moreover, should you stray too far from the striking dummy for more than ten seconds, or use teleportation magicks to leave the area, the trial will end."
|
||||
25,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_063","Please note that once the trial is concluded, you are free to leave via any means at your disposal. However, should you wish to return to the goodly adventurer, you may speak with a pathfinder, who will guide you back to his side."
|
||||
26,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_070","Oh, do you remember me? I used to have another job in Idyllshire, ferrying folks to the gates. It didn't pay all that much, but it was good, honest work. And then the Aethernet came..."
|
||||
27,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_071","I won't lie─they were desperate times. I even went so far as to try and join the House...I knew Rowena'd made some unconscionable demands of her girls, but when <Emphasis>I</Emphasis> came calling, ye gods..."
|
||||
28,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_072","Still, if it weren't for the training grounds, I might've considered it. Fortunately, I didn't have to. You won't believe this, but the esteemed gentleman from the guild who thought it up asked for me by name!"
|
||||
29,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_073","Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah!"
|
||||
30,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_080","Ah, I thought you might ask me that one of these days... You've gotten quite strong, haven't you? Unfortunately, there are limits to what we can offer..."
|
||||
31,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_081","To undertake trials with the assistance of the goodly adventurer, you must be a level 60 Disciple of War or Magic."
|
||||
32,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_082","To unlock more advanced trials, you must complete the main scenario quest “Stormblood” and seek out the starry-eyed Ala Mhigan in Rhalgr's Reach. You may then undertake them by speaking with the battle-scarred veteran in the Fringes."
|
||||
|
||||
|
@@ -1,56 +1,56 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_000","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rest assured, we're working until our muscles can take no more, kupo! Is there anything else you wanted?"
|
||||
1,"TEXT_REGDRA2MOGZIN_00360_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGDRA2MOGZIN_00360_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGDRA2MOGZIN_00360_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGDRA2MOGZIN_00360_A1_000_003","Nothing."
|
||||
5,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_010","Why, you know me! I'm Mogzin, master of the Mogmenders, who are in charge of restoring splendor to Zenith!"
|
||||
6,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_011","We have a long road ahead of us, but there's no harder working group of crafters in all of Moghome, kupo!"
|
||||
7,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_012","We obviously still have much to learn, but I'm sure with your help even Chieftain Moglin will be impressed with our skills!"
|
||||
8,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_020","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration is the Mogmenders' first duty!"
|
||||
9,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_021","Not long ago, the plaza was buried under a mountain of earth. But one day, a perceptive moogle noticed a piece of the wall jutting out from the soil. After many grueling days of digging, we finally uncovered what you see before you!"
|
||||
10,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_022","Although repair of the plaza is sure to be a massive undertaking, the lessons we learn along the way will certainly help us in the future. And so we will work day and night to restore Bahrr Lehs to its former glory!"
|
||||
11,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we are here and ready to serve! No task is too grand, and no question too difficult to answer, kupo!"
|
||||
12,"TEXT_REGDRA2MOGZIN_00360_Q2_000_000","What will you ask?"
|
||||
13,"TEXT_REGDRA2MOGZIN_00360_A2_000_001","Tell me about yourself."
|
||||
14,"TEXT_REGDRA2MOGZIN_00360_A2_000_002","What kind of place is this?"
|
||||
15,"TEXT_REGDRA2MOGZIN_00360_A2_000_003","Nothing."
|
||||
16,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_110","Why, I'm Mogzin, master of the Mogmenders, and possessed of great will, perseverance, and determination!"
|
||||
17,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_111","Everyone has their part to play in rebuilding the statue demanded by Gullinbursti─even you! We can't waste any time with idle chatter!"
|
||||
18,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_120","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration is the Mogmenders' first duty!"
|
||||
19,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_121","Not long ago, the plaza was buried under a mountain of earth. But one day, a perceptive moogle noticed a piece of the wall jutting out from the soil. After many grueling days of digging, we finally uncovered what you see before you!"
|
||||
20,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_122","To think the plaza has changed so much since then. Of course, we wouldn't have been able to do it without your support! I have a feeling we're nearing the end of our work here, and after that we'll move to Zenith proper!"
|
||||
21,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, these new tools are amazing, kupo! It's hard to imagine how we got along without them! Do you need anything? Make it quick─I can't wait to get back to building!"
|
||||
22,"TEXT_REGDRA2MOGZIN_00360_Q5_000_000","What will you ask?"
|
||||
23,"TEXT_REGDRA2MOGZIN_00360_A5_000_001","Tell me about yourself."
|
||||
24,"TEXT_REGDRA2MOGZIN_00360_A5_000_002","What kind of place is this?"
|
||||
25,"TEXT_REGDRA2MOGZIN_00360_A5_000_003","Nothing."
|
||||
26,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_160","Mogzin, master of the Mogmenders, at your service! But you already knew that, didn't you? Well, I suppose another round of introductions is in order, because with these tools I feel like a whole new crafter, kupo!"
|
||||
27,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_161","To think all of our worries were solved so easily. We would have never thought it was our tools that were the cause. Perhaps in time, we'll be able to make even better ones!"
|
||||
28,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_162","For now, we must focus our efforts on the task at hand─Gullinbursti's statue! Come on, we all have our work to do!"
|
||||
29,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_200","...Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies, I was lost in thought. What brings you here today?"
|
||||
30,"TEXT_REGDRA2MOGZIN_00360_Q3_000_000","What will you ask?"
|
||||
31,"TEXT_REGDRA2MOGZIN_00360_A3_000_001","Tell me about yourself."
|
||||
32,"TEXT_REGDRA2MOGZIN_00360_A3_000_002","What kind of place is this?"
|
||||
33,"TEXT_REGDRA2MOGZIN_00360_A3_000_003","Nothing."
|
||||
34,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_210","Is this some kind of test, kupo? I'm Mogzin, master of the Mogmenders. We've just completed our first official commission: Gullinbursti's statue."
|
||||
35,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_211","Of course, everyone is taking a well-deserved rest. But I can't stop thinking that something was off about Gullinbursti's reaction. Perhaps I'm just imagining things..."
|
||||
36,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_220","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration was the Mogmenders' first duty."
|
||||
37,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_221","As you can see, we've more or less completed our task. All that's left is to keep the plaza neat and tidy. Still, something feels off..."
|
||||
38,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_300","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're back! I am overjoyed to see you again! What brings you to Bahrr Lehs?"
|
||||
39,"TEXT_REGDRA2MOGZIN_00360_Q4_000_000","What will you ask?"
|
||||
40,"TEXT_REGDRA2MOGZIN_00360_A4_000_001","How fare you of late?"
|
||||
41,"TEXT_REGDRA2MOGZIN_00360_A4_000_002","What kind of place is this?"
|
||||
42,"TEXT_REGDRA2MOGZIN_00360_A4_000_003","Nothing."
|
||||
43,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_310","Gullinbursti not only approves of our work─he has pledged to keep Bahrr Lehs safe for us! I believe it goes without saying our first project was a success!"
|
||||
44,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_311","But the work of the Mogmenders shall continue! From here we move on to Zenith, and from there... Well, who knows how far we'll go!"
|
||||
45,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_320","Bahrr Lehs is a ruin from a thousand years past, when landlords and skylords lived in harmony. Its restoration has finally been completed!"
|
||||
46,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_321","From here, we'll start our work on Zenith. Oh, I can't wait to see what challenges we encounter! Of course, if you ever want to help us again, simply offer and we will gladly accept!"
|
||||
47,"TEXT_REGDRA2MOGZIN_00360_Q6_000_000","What will you ask?"
|
||||
48,"TEXT_REGDRA2MOGZIN_00360_A6_000_001","How fare you of late?"
|
||||
49,"TEXT_REGDRA2MOGZIN_00360_A6_000_002","What manner of place is this?"
|
||||
50,"TEXT_REGDRA2MOGZIN_00360_A6_000_003","Nothing."
|
||||
51,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_410","How kind of you to ask, kupo! Ever since Gullinbursti came back to us as his gentle and helpful self, everything's been right as rain. My only complaint is that Ohl Deeh's constant roaring has left me with a terrible headache. You don't think you could talk to him about that, could you?"
|
||||
52,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_411","More importantly, the restoration of Zenith is well-nigh complete, kupo! And needless to say, we couldn't have done it without the knowledge and aid of our new friends, the Vath and the Gundu. Just you wait for it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we'll show our thanks by building something that will have the whole realm standing in awe and astonishment!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_000","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rest assured, we're working until our muscles can take no more, kupo! Is there anything else you wanted?"
|
||||
1,"TEXT_REGDRA2MOGZIN_00360_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGDRA2MOGZIN_00360_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGDRA2MOGZIN_00360_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGDRA2MOGZIN_00360_A1_000_003","Nothing."
|
||||
5,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_010","Why, you know me! I'm Mogzin, master of the Mogmenders, who are in charge of restoring splendor to Zenith!"
|
||||
6,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_011","We have a long road ahead of us, but there's no harder working group of crafters in all of Moghome, kupo!"
|
||||
7,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_012","We obviously still have much to learn, but I'm sure with your help even Chieftain Moglin will be impressed with our skills!"
|
||||
8,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_020","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration is the Mogmenders' first duty!"
|
||||
9,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_021","Not long ago, the plaza was buried under a mountain of earth. But one day, a perceptive moogle noticed a piece of the wall jutting out from the soil. After many grueling days of digging, we finally uncovered what you see before you!"
|
||||
10,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_022","Although repair of the plaza is sure to be a massive undertaking, the lessons we learn along the way will certainly help us in the future. And so we will work day and night to restore Bahrr Lehs to its former glory!"
|
||||
11,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we are here and ready to serve! No task is too grand, and no question too difficult to answer, kupo!"
|
||||
12,"TEXT_REGDRA2MOGZIN_00360_Q2_000_000","What will you ask?"
|
||||
13,"TEXT_REGDRA2MOGZIN_00360_A2_000_001","Tell me about yourself."
|
||||
14,"TEXT_REGDRA2MOGZIN_00360_A2_000_002","What kind of place is this?"
|
||||
15,"TEXT_REGDRA2MOGZIN_00360_A2_000_003","Nothing."
|
||||
16,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_110","Why, I'm Mogzin, master of the Mogmenders, and possessed of great will, perseverance, and determination!"
|
||||
17,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_111","Everyone has their part to play in rebuilding the statue demanded by Gullinbursti─even you! We can't waste any time with idle chatter!"
|
||||
18,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_120","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration is the Mogmenders' first duty!"
|
||||
19,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_121","Not long ago, the plaza was buried under a mountain of earth. But one day, a perceptive moogle noticed a piece of the wall jutting out from the soil. After many grueling days of digging, we finally uncovered what you see before you!"
|
||||
20,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_122","To think the plaza has changed so much since then. Of course, we wouldn't have been able to do it without your support! I have a feeling we're nearing the end of our work here, and after that we'll move to Zenith proper!"
|
||||
21,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, these new tools are amazing, kupo! It's hard to imagine how we got along without them! Do you need anything? Make it quick─I can't wait to get back to building!"
|
||||
22,"TEXT_REGDRA2MOGZIN_00360_Q5_000_000","What will you ask?"
|
||||
23,"TEXT_REGDRA2MOGZIN_00360_A5_000_001","Tell me about yourself."
|
||||
24,"TEXT_REGDRA2MOGZIN_00360_A5_000_002","What kind of place is this?"
|
||||
25,"TEXT_REGDRA2MOGZIN_00360_A5_000_003","Nothing."
|
||||
26,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_160","Mogzin, master of the Mogmenders, at your service! But you already knew that, didn't you? Well, I suppose another round of introductions is in order, because with these tools I feel like a whole new crafter, kupo!"
|
||||
27,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_161","To think all of our worries were solved so easily. We would have never thought it was our tools that were the cause. Perhaps in time, we'll be able to make even better ones!"
|
||||
28,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_162","For now, we must focus our efforts on the task at hand─Gullinbursti's statue! Come on, we all have our work to do!"
|
||||
29,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_200","...Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies, I was lost in thought. What brings you here today?"
|
||||
30,"TEXT_REGDRA2MOGZIN_00360_Q3_000_000","What will you ask?"
|
||||
31,"TEXT_REGDRA2MOGZIN_00360_A3_000_001","Tell me about yourself."
|
||||
32,"TEXT_REGDRA2MOGZIN_00360_A3_000_002","What kind of place is this?"
|
||||
33,"TEXT_REGDRA2MOGZIN_00360_A3_000_003","Nothing."
|
||||
34,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_210","Is this some kind of test, kupo? I'm Mogzin, master of the Mogmenders. We've just completed our first official commission: Gullinbursti's statue."
|
||||
35,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_211","Of course, everyone is taking a well-deserved rest. But I can't stop thinking that something was off about Gullinbursti's reaction. Perhaps I'm just imagining things..."
|
||||
36,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_220","Bahrr Lehs is a ruin from over a thousand years ago, when landlords and skylords lived in harmony. Its restoration was the Mogmenders' first duty."
|
||||
37,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_221","As you can see, we've more or less completed our task. All that's left is to keep the plaza neat and tidy. Still, something feels off..."
|
||||
38,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_300","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're back! I am overjoyed to see you again! What brings you to Bahrr Lehs?"
|
||||
39,"TEXT_REGDRA2MOGZIN_00360_Q4_000_000","What will you ask?"
|
||||
40,"TEXT_REGDRA2MOGZIN_00360_A4_000_001","How fare you of late?"
|
||||
41,"TEXT_REGDRA2MOGZIN_00360_A4_000_002","What kind of place is this?"
|
||||
42,"TEXT_REGDRA2MOGZIN_00360_A4_000_003","Nothing."
|
||||
43,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_310","Gullinbursti not only approves of our work─he has pledged to keep Bahrr Lehs safe for us! I believe it goes without saying our first project was a success!"
|
||||
44,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_311","But the work of the Mogmenders shall continue! From here we move on to Zenith, and from there... Well, who knows how far we'll go!"
|
||||
45,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_320","Bahrr Lehs is a ruin from a thousand years past, when landlords and skylords lived in harmony. Its restoration has finally been completed!"
|
||||
46,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_321","From here, we'll start our work on Zenith. Oh, I can't wait to see what challenges we encounter! Of course, if you ever want to help us again, simply offer and we will gladly accept!"
|
||||
47,"TEXT_REGDRA2MOGZIN_00360_Q6_000_000","What will you ask?"
|
||||
48,"TEXT_REGDRA2MOGZIN_00360_A6_000_001","How fare you of late?"
|
||||
49,"TEXT_REGDRA2MOGZIN_00360_A6_000_002","What manner of place is this?"
|
||||
50,"TEXT_REGDRA2MOGZIN_00360_A6_000_003","Nothing."
|
||||
51,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_410","How kind of you to ask, kupo! Ever since Gullinbursti came back to us as his gentle and helpful self, everything's been right as rain. My only complaint is that Ohl Deeh's constant roaring has left me with a terrible headache. You don't think you could talk to him about that, could you?"
|
||||
52,"TEXT_REGDRA2MOGZIN_00360_MOGZIN_000_411","More importantly, the restoration of Zenith is well-nigh complete, kupo! And needless to say, we couldn't have done it without the knowledge and aid of our new friends, the Vath and the Gundu. Just you wait for it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we'll show our thanks by building something that will have the whole realm standing in awe and astonishment!"
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
|
||||
|
@@ -1,20 +1,20 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_Q1_000_000","What will you ask?"
|
||||
1,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_001","What do you do here?"
|
||||
2,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_002","Tell me about Doman gear reoutfitting."
|
||||
3,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_003","Tell me about artifact gear repair."
|
||||
4,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_004","Tell me about Eikonic gear reoutfitting."
|
||||
5,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_006","Tell me about shire gear augmentation."
|
||||
6,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_005","Nothing."
|
||||
7,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_101_000","Oh, I'm something of a traveling tinkerer, you might say."
|
||||
8,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_101_001","Came through a while back, saw what the people from the House were up to, reckoned I'd be a part of it. Same with you, ain't it?"
|
||||
9,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_102_000","Some of the Domans down in the Toll used to be successful craftsmen back in the old country. Naturally, they've a mind to preserve the old traditions. As do I."
|
||||
10,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_102_001","Unfortunately, there's only so much you can do without the proper materials. If you can get your hands on them, however, it'd be my pleasure to improve upon their work."
|
||||
11,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_103_000","Lots of folk that're fond of the ancient combat arts have taken to wearing traditional equipment, right? Thing is, it's not always in the best condition. I can help with that."
|
||||
12,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_103_001","The materials I'll need to do so aren't easy to come by, though, as they're all made by the Illuminati. Then again, you do seem the resourceful sort..."
|
||||
13,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_104_000","I presume you're familiar with the House's latest line of arms and armament? “Eikonic,” they call it. Fashioned in the image of those legendary items supposedly imbued with the essence of primals themselves, et cetera."
|
||||
14,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_104_001","Simply put, they're reproductions. Damn fine ones, to be sure. All credit to the House's artisans. Nevertheless, with the right materials─courtesy of the Illuminati─I can improve upon their work."
|
||||
15,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_105_000","See the Bangpots over yonder? That's where our community's best and brightest have come together to develop and produce the finest wares you'll find this side of the Spine."
|
||||
16,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_105_001","Least, that's what they'd have you believe. Me, I've got different opinions. Bring me the right materials and you'll soon understand why."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_Q1_000_000","What will you ask?"
|
||||
1,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_001","What do you do here?"
|
||||
2,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_002","Tell me about Doman gear reoutfitting."
|
||||
3,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_003","Tell me about artifact gear repair."
|
||||
4,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_004","Tell me about Eikonic gear reoutfitting."
|
||||
5,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_006","Tell me about shire gear augmentation."
|
||||
6,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_A1_000_005","Nothing."
|
||||
7,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_101_000","Oh, I'm something of a traveling tinkerer, you might say."
|
||||
8,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_101_001","Came through a while back, saw what the people from the House were up to, reckoned I'd be a part of it. Same with you, ain't it?"
|
||||
9,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_102_000","Some of the Domans down in the Toll used to be successful craftsmen back in the old country. Naturally, they've a mind to preserve the old traditions. As do I."
|
||||
10,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_102_001","Unfortunately, there's only so much you can do without the proper materials. If you can get your hands on them, however, it'd be my pleasure to improve upon their work."
|
||||
11,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_103_000","Lots of folk that're fond of the ancient combat arts have taken to wearing traditional equipment, right? Thing is, it's not always in the best condition. I can help with that."
|
||||
12,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_103_001","The materials I'll need to do so aren't easy to come by, though, as they're all made by the Illuminati. Then again, you do seem the resourceful sort..."
|
||||
13,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_104_000","I presume you're familiar with the House's latest line of arms and armament? “Eikonic,” they call it. Fashioned in the image of those legendary items supposedly imbued with the essence of primals themselves, et cetera."
|
||||
14,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_104_001","Simply put, they're reproductions. Damn fine ones, to be sure. All credit to the House's artisans. Nevertheless, with the right materials─courtesy of the Illuminati─I can improve upon their work."
|
||||
15,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_105_000","See the Bangpots over yonder? That's where our community's best and brightest have come together to develop and produce the finest wares you'll find this side of the Spine."
|
||||
16,"TEXT_REGDRA2TOMESTONEWEAPONTRADEEXPLAIN_00302_SEIKA_105_001","Least, that's what they'd have you believe. Me, I've got different opinions. Bring me the right materials and you'll soon understand why."
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_000","Not very often we have visitors, but you're more than welcome, <If(PlayerParameter(4))>lass<Else/>lad</If>! Come to buy some stone, perhaps?"
|
||||
1,"TEXT_REGGYR3ALAGANNHA_00397_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_010","Me? Not a great deal, honestly. I'm just a regular Ala Mhigan, Ala Gannha born and bred."
|
||||
6,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_011","I've been here through thick and thin. I was here when the town prospered thanks to the quarry, I was here when we suffered under the mad king, and you can bet I was here when the empire took our town for their own."
|
||||
7,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_012","My dear husband did in his lungs working at the quarry and passed away along with the industry he once belonged to. I've no more tears to shed."
|
||||
8,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_020","Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the royal palace."
|
||||
9,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_021","Plenty came from far and wide to make their fortune here."
|
||||
10,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_022","But once the empire invaded, stone went out of fashion and cold, harsh buildings made of metal sprung up everywhere."
|
||||
11,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_023","Nowadays we struggle just to stay alive. Most of the houses here were cobbled together with stone taken from the remnants of the quarry, and some days there's not even enough food for one meal, never mind three."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_000","Not very often we have visitors, but you're more than welcome, <If(PlayerParameter(4))>lass<Else/>lad</If>! Come to buy some stone, perhaps?"
|
||||
1,"TEXT_REGGYR3ALAGANNHA_00397_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3ALAGANNHA_00397_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_010","Me? Not a great deal, honestly. I'm just a regular Ala Mhigan, Ala Gannha born and bred."
|
||||
6,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_011","I've been here through thick and thin. I was here when the town prospered thanks to the quarry, I was here when we suffered under the mad king, and you can bet I was here when the empire took our town for their own."
|
||||
7,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_012","My dear husband did in his lungs working at the quarry and passed away along with the industry he once belonged to. I've no more tears to shed."
|
||||
8,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_020","Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the royal palace."
|
||||
9,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_021","Plenty came from far and wide to make their fortune here."
|
||||
10,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_022","But once the empire invaded, stone went out of fashion and cold, harsh buildings made of metal sprung up everywhere."
|
||||
11,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_023","Nowadays we struggle just to stay alive. Most of the houses here were cobbled together with stone taken from the remnants of the quarry, and some days there's not even enough food for one meal, never mind three."
|
||||
|
||||
|
@@ -1,14 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_000","If you have something to ask me, make it quick. I'm on patrol."
|
||||
1,"TEXT_REGGYR3ALAGHIRI_00399_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_010","My name is Diggin. I'm one of the Ala Mhigan Resistance tasked with keeping this town safe."
|
||||
6,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_011","That being said, I do not plan on merely protecting it. Ala Ghiri's suffered under the empire for twenty years; I'd like to do my part to help them rebuild."
|
||||
7,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_020","This is Ala Ghiri. It was a popular stop on the trade route to the Far East before the empire took the village for their own."
|
||||
8,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_021","The trade route went the same way as Ala Ghiri's freedom. The village has only managed to survive the past few decades by trading with imperial troops."
|
||||
9,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_022","No one will be trading by land with the Far East as long as the empire draws breath; however, there is hope yet for Ala Ghiri if they increase trade with Ul'dah and Gridania."
|
||||
10,"TEXT_REGGYR3ALAGHIRI_00399_TALK_ACTOR",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_000","If you have something to ask me, make it quick. I'm on patrol."
|
||||
1,"TEXT_REGGYR3ALAGHIRI_00399_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3ALAGHIRI_00399_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_010","My name is Diggin. I'm one of the Ala Mhigan Resistance tasked with keeping this town safe."
|
||||
6,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_011","That being said, I do not plan on merely protecting it. Ala Ghiri's suffered under the empire for twenty years; I'd like to do my part to help them rebuild."
|
||||
7,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_020","This is Ala Ghiri. It was a popular stop on the trade route to the Far East before the empire took the village for their own."
|
||||
8,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_021","The trade route went the same way as Ala Ghiri's freedom. The village has only managed to survive the past few decades by trading with imperial troops."
|
||||
9,"TEXT_REGGYR3ALAGHIRI_00399_DIGGIN_000_022","No one will be trading by land with the Far East as long as the empire draws breath; however, there is hope yet for Ala Ghiri if they increase trade with Ul'dah and Gridania."
|
||||
10,"TEXT_REGGYR3ALAGHIRI_00399_TALK_ACTOR",""
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_000","Welcome to Byron's Bread. Come to buy some of our produce, have you?"
|
||||
1,"TEXT_REGGYR3BYRONSBREAD_00398_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_010","I keep myself busy farming these lands. Although, it's hardly the most fertile of soil, and every year the harvest worsens... Some days I just want to give up."
|
||||
6,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_011","That being said, it's not as if we can all float on working at the quarry like the old days."
|
||||
7,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_012","No, we'd all be better served looking towards the future. Our children would not thank us for clinging to the past."
|
||||
8,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_020","It's a farm created by my grandfather, Byron. When the quarrying industry began to decline, he chose to become a farmer, so he could keep providing for his family."
|
||||
9,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_021","The name “Byron's Bread” came to be after the villagers developed a saying: every mother in Ala Gannha knows their bread is buttered by Byron."
|
||||
10,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_022","Grandpa actually passed away before he managed to reap his first harvest. He left the farm to Father and I, and we did our best to make it a success."
|
||||
11,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_023","I'll never forget what grandpa did for us. His blood and sweat cultivated this land; I would disgrace his memory were I to abandon it."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_000","Welcome to Byron's Bread. Come to buy some of our produce, have you?"
|
||||
1,"TEXT_REGGYR3BYRONSBREAD_00398_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3BYRONSBREAD_00398_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_010","I keep myself busy farming these lands. Although, it's hardly the most fertile of soil, and every year the harvest worsens... Some days I just want to give up."
|
||||
6,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_011","That being said, it's not as if we can all float on working at the quarry like the old days."
|
||||
7,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_012","No, we'd all be better served looking towards the future. Our children would not thank us for clinging to the past."
|
||||
8,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_020","It's a farm created by my grandfather, Byron. When the quarrying industry began to decline, he chose to become a farmer, so he could keep providing for his family."
|
||||
9,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_021","The name “Byron's Bread” came to be after the villagers developed a saying: every mother in Ala Gannha knows their bread is buttered by Byron."
|
||||
10,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_022","Grandpa actually passed away before he managed to reap his first harvest. He left the farm to Father and I, and we did our best to make it a success."
|
||||
11,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_023","I'll never forget what grandpa did for us. His blood and sweat cultivated this land; I would disgrace his memory were I to abandon it."
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_000","Well, if it isn't <If(GreaterThan(PlayerParameter(52),0))><Highlight>ObjectParameter(1)</Highlight> of the Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Highlight>ObjectParameter(1)</Highlight> of the Immortal Flames</If></If>. What can I do for you?"
|
||||
1,"TEXT_REGGYR3CASTRUMORIENS_00394_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_010","After securing the wall, a number of soldiers from the Alliance were posted here in the event of retaliation by the imperials."
|
||||
6,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_011","Each of the nations, including Ishgard, has sent in troops to support our efforts here."
|
||||
7,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_012","As one might expect, military procedures and protocol differ from one army to the next, which has admittedly caused problems from time to time. Still, the Garleans have yet to prove a match for our combined forces."
|
||||
8,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_020","Castrum Oriens was originally built by the Garleans as a garrison for their troops to maintain Baelsar's Wall."
|
||||
9,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_021","When they first arrived, the people who once occupied the nearby hamlets were forced to flee, most seeking sanctuary in Gridania."
|
||||
10,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_022","Sadly this isn't the first time these lands have borne witness to such bloodshed. Nearly 100 years ago, the king of Ala Mhigo attempted to expand the nation's territory. His attempts to encroach on Gridanian land escalated into what came to be known as the Autumn War."
|
||||
11,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_023","In the end, with aid from Limsa Lominsa, Ul'dah, and even Ishgard, Gridania dealt Ala Mhigo a crushing defeat."
|
||||
12,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_024","It's almost hard to believe the Alliance now works to save Ala Mhigo rather than fight against them as they did so long ago."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_000","Well, if it isn't <If(GreaterThan(PlayerParameter(52),0))><Highlight>ObjectParameter(1)</Highlight> of the Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Highlight>ObjectParameter(1)</Highlight> of the Immortal Flames</If></If>. What can I do for you?"
|
||||
1,"TEXT_REGGYR3CASTRUMORIENS_00394_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3CASTRUMORIENS_00394_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_010","After securing the wall, a number of soldiers from the Alliance were posted here in the event of retaliation by the imperials."
|
||||
6,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_011","Each of the nations, including Ishgard, has sent in troops to support our efforts here."
|
||||
7,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_012","As one might expect, military procedures and protocol differ from one army to the next, which has admittedly caused problems from time to time. Still, the Garleans have yet to prove a match for our combined forces."
|
||||
8,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_020","Castrum Oriens was originally built by the Garleans as a garrison for their troops to maintain Baelsar's Wall."
|
||||
9,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_021","When they first arrived, the people who once occupied the nearby hamlets were forced to flee, most seeking sanctuary in Gridania."
|
||||
10,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_022","Sadly this isn't the first time these lands have borne witness to such bloodshed. Nearly 100 years ago, the king of Ala Mhigo attempted to expand the nation's territory. His attempts to encroach on Gridanian land escalated into what came to be known as the Autumn War."
|
||||
11,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_023","In the end, with aid from Limsa Lominsa, Ul'dah, and even Ishgard, Gridania dealt Ala Mhigo a crushing defeat."
|
||||
12,"TEXT_REGGYR3CASTRUMORIENS_00394_SONSTELOT_000_024","It's almost hard to believe the Alliance now works to save Ala Mhigo rather than fight against them as they did so long ago."
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_000","Welcome to Rhalgr's Reach. I shall answer any questions you have to the best of my ability."
|
||||
1,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_001","If it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, hero of the revolution! I shall answer any questions you have to the best of my ability."
|
||||
2,"TEXT_REGGYR3RHALGRSREACH_00393_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_003","Nothing."
|
||||
6,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_010","I am Houdin, a loyal member of the Resistance fighting against the Empire."
|
||||
7,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_011","It is a hard fight, but nothing compared to what my defenseless countrymen are currently dealing with. We shall not rest until the day we taste victory!"
|
||||
8,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_020","I am Houdin, a loyal member of the Resistance that fought to free Ala Mhigo from the Empire."
|
||||
9,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_021","We could not have done it without the help of Eorzea, Doma, and you of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Now the fight is over I plan to dedicate myself to helping my homeland get back on its feet."
|
||||
10,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_030","Rhalgr's Reach is our base of operations. We are protected by the watchful gaze of the Temple of the Fist."
|
||||
11,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_031","It was set ablaze long ago by the mad king Theodoric, the majority of the monks there massacred. The ruins now serve as a place of refuge for those who need it."
|
||||
12,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_040","Rhalgr's Reach is our base of operations. We are protected by the watchful gaze of the Temple of the Fist."
|
||||
13,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_041","It was set ablaze long ago by the mad king Theodoric, the majority of the monks there massacred. The ruins served as a place of refuge for those who needed it."
|
||||
14,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_042","However, now Ala Mhigo has been liberated, the temple has been transformed into another base of ours."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_000","Welcome to Rhalgr's Reach. I shall answer any questions you have to the best of my ability."
|
||||
1,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_001","If it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, hero of the revolution! I shall answer any questions you have to the best of my ability."
|
||||
2,"TEXT_REGGYR3RHALGRSREACH_00393_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_001","What do you do here?"
|
||||
4,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_002","What kind of place is this?"
|
||||
5,"TEXT_REGGYR3RHALGRSREACH_00393_A1_000_003","Nothing."
|
||||
6,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_010","I am Houdin, a loyal member of the Resistance fighting against the Empire."
|
||||
7,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_011","It is a hard fight, but nothing compared to what my defenseless countrymen are currently dealing with. We shall not rest until the day we taste victory!"
|
||||
8,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_020","I am Houdin, a loyal member of the Resistance that fought to free Ala Mhigo from the Empire."
|
||||
9,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_021","We could not have done it without the help of Eorzea, Doma, and you of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Now the fight is over I plan to dedicate myself to helping my homeland get back on its feet."
|
||||
10,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_030","Rhalgr's Reach is our base of operations. We are protected by the watchful gaze of the Temple of the Fist."
|
||||
11,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_031","It was set ablaze long ago by the mad king Theodoric, the majority of the monks there massacred. The ruins now serve as a place of refuge for those who need it."
|
||||
12,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_040","Rhalgr's Reach is our base of operations. We are protected by the watchful gaze of the Temple of the Fist."
|
||||
13,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_041","It was set ablaze long ago by the mad king Theodoric, the majority of the monks there massacred. The ruins served as a place of refuge for those who needed it."
|
||||
14,"TEXT_REGGYR3RHALGRSREACH_00393_HOUDIN_000_042","However, now Ala Mhigo has been liberated, the temple has been transformed into another base of ours."
|
||||
|
||||
|
@@ -1,16 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_000","You're that adventurer everyone's talking about, aren't you? The one working with the Allied forces? If there's anything you need, don't hesitate to ask."
|
||||
1,"TEXT_REGGYR3THEPEERINGSTONES_00395_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_010","You can call me M'zalikko. If I'm not mistaken you've already met my older sister, Naago."
|
||||
6,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_013","Our father, M'rahz Nunh, is leader of the M tribe. He's likely one of the few males you'll ever see among us."
|
||||
7,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_014","They stay only to challenge him in a bid to claim his title of nunh. Those who fail remain as tia, or leave and attempt to create tribes of their own."
|
||||
8,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_015","Under normal circumstances, there can be only one nunh in our tribe, you see. Although there was a time when our lands were vast, and two nunhs led our people."
|
||||
9,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_020","Thanks to you and yours driving the Garleans out of Castellum Velodyna, we can finally start getting things back to the way they were."
|
||||
10,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_021","In the darker days of their occupation, it was M'rahz Nunh who inspired us, who gave us the strength to live."
|
||||
11,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_022","We owe him our lives, and we'll gladly give them to defend him and our home."
|
||||
12,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_023","I doubt there has ever been nunh before him so loved by his people."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_000","You're that adventurer everyone's talking about, aren't you? The one working with the Allied forces? If there's anything you need, don't hesitate to ask."
|
||||
1,"TEXT_REGGYR3THEPEERINGSTONES_00395_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3THEPEERINGSTONES_00395_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_010","You can call me M'zalikko. If I'm not mistaken you've already met my older sister, Naago."
|
||||
6,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_013","Our father, M'rahz Nunh, is leader of the M tribe. He's likely one of the few males you'll ever see among us."
|
||||
7,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_014","They stay only to challenge him in a bid to claim his title of nunh. Those who fail remain as tia, or leave and attempt to create tribes of their own."
|
||||
8,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_015","Under normal circumstances, there can be only one nunh in our tribe, you see. Although there was a time when our lands were vast, and two nunhs led our people."
|
||||
9,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_020","Thanks to you and yours driving the Garleans out of Castellum Velodyna, we can finally start getting things back to the way they were."
|
||||
10,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_021","In the darker days of their occupation, it was M'rahz Nunh who inspired us, who gave us the strength to live."
|
||||
11,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_022","We owe him our lives, and we'll gladly give them to defend him and our home."
|
||||
12,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_023","I doubt there has ever been nunh before him so loved by his people."
|
||||
|
||||
|
@@ -1,18 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_000","Welcome, adventurer. What brings you to Vira Nilya?"
|
||||
1,"TEXT_REGGYR3VIRANILYA_00396_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3VIRANILYA_00396_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGGYR3VIRANILYA_00396_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3VIRANILYA_00396_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_010","I am Nisha of the Vira, the great warrior tribe of the Ananta."
|
||||
6,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_011","We are born of Sri Lakshmi, the lady of Blisss. She created us in her image, and in the doing imparted to us great giftsss."
|
||||
7,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_012","We are blesssed with her beauty, and so we have ssscales. We are blesssed with her prolificacy, bearing many children, all of which are female. And we are blessed with her vitality, as we age quite ssslowly."
|
||||
8,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_013","Ananta are born from eggs, and as we shed our ssskin, our scales only grow more lustrousss and brilliant. It is one of the sssecrets to our everlasssting beauty."
|
||||
9,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_014","deleted"
|
||||
10,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_020","Thisss is Vira Nilya, sssanctuary of the Vira tribe."
|
||||
11,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_021","We cherish the freedom of our people, as does our great mother Sri Lakshmi. It is why we fight with the Resissstance against the imperials."
|
||||
12,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_022","Unfortunately, our sssisters of the Qalyana do not share this vision."
|
||||
13,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_023","They are obsesssed with gemcraft, and have grown content to ignore our plight in pursssuit of preternatural beauty. What was once a temple in tribute to our mother is now a fortresss they covet as theirs and theirs alone."
|
||||
14,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_024","By all rightsss it is we who should sssafeguard the temple. The Vira could easily take control of it, but our leader, Sarisha, insssists we can resolve matters peacefully. <sigh> I pray she is right."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_000","Welcome, adventurer. What brings you to Vira Nilya?"
|
||||
1,"TEXT_REGGYR3VIRANILYA_00396_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGGYR3VIRANILYA_00396_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGGYR3VIRANILYA_00396_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGGYR3VIRANILYA_00396_A1_000_003","Nothing."
|
||||
5,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_010","I am Nisha of the Vira, the great warrior tribe of the Ananta."
|
||||
6,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_011","We are born of Sri Lakshmi, the lady of Blisss. She created us in her image, and in the doing imparted to us great giftsss."
|
||||
7,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_012","We are blesssed with her beauty, and so we have ssscales. We are blesssed with her prolificacy, bearing many children, all of which are female. And we are blessed with her vitality, as we age quite ssslowly."
|
||||
8,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_013","Ananta are born from eggs, and as we shed our ssskin, our scales only grow more lustrousss and brilliant. It is one of the sssecrets to our everlasssting beauty."
|
||||
9,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_014","deleted"
|
||||
10,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_020","Thisss is Vira Nilya, sssanctuary of the Vira tribe."
|
||||
11,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_021","We cherish the freedom of our people, as does our great mother Sri Lakshmi. It is why we fight with the Resissstance against the imperials."
|
||||
12,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_022","Unfortunately, our sssisters of the Qalyana do not share this vision."
|
||||
13,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_023","They are obsesssed with gemcraft, and have grown content to ignore our plight in pursssuit of preternatural beauty. What was once a temple in tribute to our mother is now a fortresss they covet as theirs and theirs alone."
|
||||
14,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_024","By all rightsss it is we who should sssafeguard the temple. The Vira could easily take control of it, but our leader, Sarisha, insssists we can resolve matters peacefully. <sigh> I pray she is right."
|
||||
|
||||
|
@@ -13,8 +13,10 @@ int32,str,str
|
||||
9,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_012","(-The Warring Triad: The Awakening-)<Emphasis>That the Allagans were capable of conquering such godlike beings well illustrates the incredible heights to which their technology had ascended. The implacable empire subdued and imprisoned the Warring Triad─shackled them to machinery that sustained the eikons' forms whilst at the same time leeching away their infinite energies.</Emphasis>"
|
||||
10,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_013","(-The Warring Triad: The Awakening-)<Emphasis>For five millennia did the Warring Triad languish thus in dreaming servitude, their slumber undisturbed until Archbishop Thordan VII of Ishgard rattled the bars of their cage.</Emphasis>"
|
||||
11,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_014","(-The Warring Triad: The Awakening-)<Emphasis>The archbishop had come to Azys Lla seeking to absorb the three's power and make of himself a god without rival. It was fortunate, then, that the Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> companions thwarted Thordan before he could realize his tyrannical ambitions─but the victory was not without consequence.</Emphasis>"
|
||||
12,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_015","(-The Warring Triad: The Awakening-)<Emphasis>The violence of the battle cracked the seals that keep the Triad in torpor and the eikons have begun to stir. Worse, the Garlean Empire and their heavy-handed efforts to plunder the secrets of Azys Lla threaten to drag them into full wakefulness.
|
||||
These terrible entities must be destroyed before they arise in all their cataclysmic splendor.</Emphasis>"
|
||||
12,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_015","(-The Warring Triad: The Awakening-)<Emphasis>The violence of the battle cracked the seals that keep the Triad in torpor and the eikons have begun to stir. Worse, the Garlean Empire and their heavy-handed efforts to plunder the secrets of Azys Lla threaten to drag them into full wakefulness.
|
||||
These terrible entities must be destroyed before they arise in all their cataclysmic splendor.</Emphasis>"
|
||||
13,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_020","(-Chapter 1: Sephirot-)<Emphasis>The Warrior of Light has toppled the first of the Warring Triad.
|
||||
We knew little of Sephirot other than that he was the chief deity of a tribe of treelike beings─a sacred tree ascended to godhood. Allagan histories discovered upon the event of his destruction, however, have brought fascinating new facts to light.</Emphasis>"
|
||||
14,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_021","(-Chapter 1: Sephirot-)<Emphasis>These recordings attribute to Sephirot the ability to “induce spontaneous growth in living organisms through the manipulation of ambient aetheric energy.” It is noted that the eikon did not hesitate to direct this ability upon himself.</Emphasis>"
|
||||
15,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_022","(-Chapter 1: Sephirot-)<Emphasis>Sephirot grew to gigantic proportions during his conflict with the armies of Allag, using his own colossal limbs to cut great swaths of devastation through their ranks. He was eventually overwhelmed, however, and his abilities contained.</Emphasis>"
|
||||
16,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_023","(-Chapter 1: Sephirot-)<Emphasis>The Allagans performed experiments upon the captured eikon, siphoning his growth-inducing energies into the cultivation of numerous chimerical monstrosities─one unnatural existence propagating countless others.</Emphasis>"
|
||||
|
||||
|
@@ -1,41 +1,41 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
|
||||
1,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
8,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_002","Ask about Ishgardian exploratory missions."
|
||||
9,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_003","Ask about rewards obtained during exploratory missions."
|
||||
10,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_004","Nothing."
|
||||
11,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
12,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101","But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles..."
|
||||
13,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
15,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
16,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102","Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition."
|
||||
17,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
18,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_104","Exploratory missions are subject to a time limit, and you will earn a reward by completing mission objectives within the time given."
|
||||
19,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_101_104","Successfully completing a mission also earns you the ability to manipulate aetherial gaps, allowing you to pass beyond the Grounding Gale."
|
||||
20,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_104","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission."
|
||||
21,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_102_104","Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry."
|
||||
22,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_105","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
|
||||
23,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_106","Items unable to be obtained will be lost."
|
||||
24,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_107","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
25,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_200","Oh, you never know what you might find out there, especially considering the number of expeditions being mounted by free companies and sky pirates─many of which fail miserably and are forced to withdraw."
|
||||
26,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_201","Aye, people are dying out there. Greenhorns and seasoned veterans alike. And while that is a tragedy, it may be another's boon, for if they have forged a strong spiritbond with their gear, it may become infused with the wearer's aether upon his death, rendering it that much more powerful."
|
||||
27,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_202","What I find fascinating though is the tremendous variety to be found. Ah, but I suppose it is the inevitable result of glamour prisms becoming so popular with adventurers."
|
||||
28,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_100_202","A tempting venture, is it not? I should note, however, that ofttimes the most valuable of treasures are shut inside sturdy lockboxes."
|
||||
29,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_110_202","But rather than turn to the ungentle solution of hammer or axe to break them open, I would suggest employing the services of a lockpicker. You would not wish to risk damaging the riches inside, would you?"
|
||||
30,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_203","In any case, should you have no need of the items you recover, House Haillenarte would be most grateful for the contribution."
|
||||
31,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
36,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
|
||||
1,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
8,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_002","Ask about Ishgardian exploratory missions."
|
||||
9,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_003","Ask about rewards obtained during exploratory missions."
|
||||
10,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_004","Nothing."
|
||||
11,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
12,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101","But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles..."
|
||||
13,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
15,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
16,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102","Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition."
|
||||
17,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
18,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_104","Exploratory missions are subject to a time limit, and you will earn a reward by completing mission objectives within the time given."
|
||||
19,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_101_104","Successfully completing a mission also earns you the ability to manipulate aetherial gaps, allowing you to pass beyond the Grounding Gale."
|
||||
20,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_104","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on a Trials of the Fury exploratory mission."
|
||||
21,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_102_104","Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry."
|
||||
22,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_105","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
|
||||
23,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_106","Items unable to be obtained will be lost."
|
||||
24,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_107","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
25,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_200","Oh, you never know what you might find out there, especially considering the number of expeditions being mounted by free companies and sky pirates─many of which fail miserably and are forced to withdraw."
|
||||
26,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_201","Aye, people are dying out there. Greenhorns and seasoned veterans alike. And while that is a tragedy, it may be another's boon, for if they have forged a strong spiritbond with their gear, it may become infused with the wearer's aether upon his death, rendering it that much more powerful."
|
||||
27,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_202","What I find fascinating though is the tremendous variety to be found. Ah, but I suppose it is the inevitable result of glamour prisms becoming so popular with adventurers."
|
||||
28,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_100_202","A tempting venture, is it not? I should note, however, that ofttimes the most valuable of treasures are shut inside sturdy lockboxes."
|
||||
29,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_110_202","But rather than turn to the ungentle solution of hammer or axe to break them open, I would suggest employing the services of a lockpicker. You would not wish to risk damaging the riches inside, would you?"
|
||||
30,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_203","In any case, should you have no need of the items you recover, House Haillenarte would be most grateful for the contribution."
|
||||
31,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
36,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
|
||||
|
@@ -1,12 +1,12 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_000_000","(★未使用/削除予定★)"
|
||||
1,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_000_001","(★未使用/削除予定★)"
|
||||
2,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_000","Pray do proceed with caution. The energies of the Diadem have become ever more volatile, and the cause is said to lie in the drifting arrival of a curious floating ruin..."
|
||||
3,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_001","This isle, this...missing gem, has anchored itself near the Crown Jewel. 'Twould seem that the ruins themselves are impenetrable until a path is forced upon by a storm of hyperelectricity."
|
||||
4,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_002","Such weather is rare, but I shall be certain to alert you via linkpearl should a window of opportunity present itself. We must not waste any chance we have at divining the isle's secrets...not to mention claiming its treasures!"
|
||||
5,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_003","Pray do proceed with caution. The energies of the Diadem have become ever more volatile, and the cause is said to lie in the drifting arrival of that Mhachi ruin..."
|
||||
6,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_000","Well met, adventurer! I hear you set foot inside the ruins of the Missing Gem, and met with its terrifying inhabitants!"
|
||||
7,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_001","Glad I am to see you emerge from the place unscathed. Whilst its origins yet elude us, you have proven that a determined explorer can at least secure a foothold upon that isle's forbidding shore!"
|
||||
8,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_002","I suppose we should have expected naught less from a remnant of Mhachi civilization. How staggering to think that such ancient magicks are yet potent enough to upset the very balance of the elements..."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_000_000","(★未使用/削除予定★)"
|
||||
1,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_000_001","(★未使用/削除予定★)"
|
||||
2,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_000","Pray do proceed with caution. The energies of the Diadem have become ever more volatile, and the cause is said to lie in the drifting arrival of a curious floating ruin..."
|
||||
3,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_001","This isle, this...missing gem, has anchored itself near the Crown Jewel. 'Twould seem that the ruins themselves are impenetrable until a path is forced upon by a storm of hyperelectricity."
|
||||
4,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_002","Such weather is rare, but I shall be certain to alert you via linkpearl should a window of opportunity present itself. We must not waste any chance we have at divining the isle's secrets...not to mention claiming its treasures!"
|
||||
5,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_110_003","Pray do proceed with caution. The energies of the Diadem have become ever more volatile, and the cause is said to lie in the drifting arrival of that Mhachi ruin..."
|
||||
6,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_000","Well met, adventurer! I hear you set foot inside the ruins of the Missing Gem, and met with its terrifying inhabitants!"
|
||||
7,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_001","Glad I am to see you emerge from the place unscathed. Whilst its origins yet elude us, you have proven that a determined explorer can at least secure a foothold upon that isle's forbidding shore!"
|
||||
8,"TEXT_REGROC2SKYISLAND2FEVERTIME_00387_PILOT_210_002","I suppose we should have expected naught less from a remnant of Mhachi civilization. How staggering to think that such ancient magicks are yet potent enough to upset the very balance of the elements..."
|
||||
|
||||
|
@@ -1,57 +1,57 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
|
||||
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
8,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_002","Ask about Ishgardian exploratory missions."
|
||||
9,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_003","Ask about rewards obtained during exploratory missions."
|
||||
10,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_004","Nothing."
|
||||
11,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q2_000_000",""
|
||||
12,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A2_000_001",""
|
||||
13,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A2_000_002",""
|
||||
14,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_050",""
|
||||
15,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
16,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101","But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time..."
|
||||
17,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
19,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
20,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102","However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds."
|
||||
21,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
22,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_104","Exploratory missions are limited to 30, 45, or 60 minutes (Earth time), depending on the difficulty selected."
|
||||
23,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_104","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on an exploratory mission to the Diadem Hunting Grounds."
|
||||
24,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_105","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
|
||||
25,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_106","Items unable to be obtained will be lost."
|
||||
26,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_107","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
27,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_200","Oh, you never know what you might find out there, especially considering the number of expeditions being mounted by free companies and sky pirates─many of which fail miserably and are forced to withdraw."
|
||||
28,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_201","Aye, people are dying out there. Greenhorns and seasoned veterans alike. And while that is a tragedy, it may be another's boon, for if they have forged a strong spiritbond with their gear, it may become infused with the wearer's aether upon his death, rendering it that much more powerful."
|
||||
29,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_202","What I find fascinating though is the tremendous variety to be found. Ah, but I suppose it is the inevitable result of glamour prisms becoming so popular with adventurers."
|
||||
30,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_203","In any case, should you have no need of these items, House Haillenarte would be most grateful for the contribution."
|
||||
31,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
36,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
38,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001",""
|
||||
39,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_010",""
|
||||
40,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_011",""
|
||||
41,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_012",""
|
||||
42,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_013",""
|
||||
43,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_014",""
|
||||
44,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_015",""
|
||||
45,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_016",""
|
||||
46,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_017",""
|
||||
47,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_018",""
|
||||
48,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_019",""
|
||||
49,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_020",""
|
||||
50,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_021",""
|
||||
51,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_022",""
|
||||
52,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_023",""
|
||||
53,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_024",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
|
||||
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
8,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_002","Ask about Ishgardian exploratory missions."
|
||||
9,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_003","Ask about rewards obtained during exploratory missions."
|
||||
10,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_004","Nothing."
|
||||
11,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q2_000_000",""
|
||||
12,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A2_000_001",""
|
||||
13,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A2_000_002",""
|
||||
14,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_050",""
|
||||
15,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
16,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101","But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time..."
|
||||
17,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
19,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
20,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102","However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds."
|
||||
21,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
22,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_104","Exploratory missions are limited to 30, 45, or 60 minutes (Earth time), depending on the difficulty selected."
|
||||
23,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_104","Furthermore, please be advised that you will not be permitted to change to a Disciple of the Land or Hand while on an exploratory mission to the Diadem Hunting Grounds."
|
||||
24,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_105","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
|
||||
25,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_106","Items unable to be obtained will be lost."
|
||||
26,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_107","Please note that once you have participated in an exploratory mission, you may not do so again for 30 minutes (Earth time)."
|
||||
27,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_200","Oh, you never know what you might find out there, especially considering the number of expeditions being mounted by free companies and sky pirates─many of which fail miserably and are forced to withdraw."
|
||||
28,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_201","Aye, people are dying out there. Greenhorns and seasoned veterans alike. And while that is a tragedy, it may be another's boon, for if they have forged a strong spiritbond with their gear, it may become infused with the wearer's aether upon his death, rendering it that much more powerful."
|
||||
29,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_202","What I find fascinating though is the tremendous variety to be found. Ah, but I suppose it is the inevitable result of glamour prisms becoming so popular with adventurers."
|
||||
30,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_203","In any case, should you have no need of these items, House Haillenarte would be most grateful for the contribution."
|
||||
31,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
36,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
38,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001",""
|
||||
39,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_010",""
|
||||
40,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_011",""
|
||||
41,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_012",""
|
||||
42,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_013",""
|
||||
43,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_014",""
|
||||
44,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_015",""
|
||||
45,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_016",""
|
||||
46,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_017",""
|
||||
47,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_018",""
|
||||
48,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_019",""
|
||||
49,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_020",""
|
||||
50,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_021",""
|
||||
51,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_022",""
|
||||
52,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_023",""
|
||||
53,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_024",""
|
||||
|
||||
|
@@ -1,24 +1,24 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_000","Will you be registering for the next mission? If so, you will need to submit proof of purchase for a tank of ceruleum."
|
||||
1,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_010","...Ah, a thousand pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>. Due to the dangers our parties often face on these expeditions, we can accept only the most experienced individuals."
|
||||
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
|
||||
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
|
||||
7,"TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000","What would you like to do?"
|
||||
8,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||||
9,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_002","Nothing."
|
||||
10,"TEXT_REGROC2SKYISLANDSHOP_00312_Q2_000_000","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> of the following for <Format(IntegerParameter(3),FF022C)/> gil?"
|
||||
11,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_001","Yes"
|
||||
12,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_002","No"
|
||||
13,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_000",""
|
||||
14,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_001",""
|
||||
15,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_002",""
|
||||
16,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_YES",""
|
||||
17,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_NO",""
|
||||
18,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_000",""
|
||||
19,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_010",""
|
||||
20,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_020",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_000","Will you be registering for the next mission? If so, you will need to submit proof of purchase for a tank of ceruleum."
|
||||
1,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_010","...Ah, a thousand pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>. Due to the dangers our parties often face on these expeditions, we can accept only the most experienced individuals."
|
||||
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
|
||||
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
|
||||
7,"TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000","What would you like to do?"
|
||||
8,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||||
9,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_002","Nothing."
|
||||
10,"TEXT_REGROC2SKYISLANDSHOP_00312_Q2_000_000","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> of the following for <Format(IntegerParameter(3),FF022C)/> gil?"
|
||||
11,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_001","Yes"
|
||||
12,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_002","No"
|
||||
13,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_000",""
|
||||
14,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_001",""
|
||||
15,"TEXT_REGROC2SKYISLANDSHOP_00312_SHOP_000_002",""
|
||||
16,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_YES",""
|
||||
17,"TEXT_REGROC2SKYISLANDSHOP_00312_A2_000_NO",""
|
||||
18,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_000",""
|
||||
19,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_010",""
|
||||
20,"TEXT_REGROC2SKYISLANDSHOP_00312_MILLIE_000_020",""
|
||||
|
||||
|
@@ -1,17 +1,17 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_000","I am the Master of Arms, and it is my duty to instruct fledgling adventurers in the fundamentals of party combat. Hmmm. You, my friend, are mayhap a touch fresh from the egg. Return to me once your feathers have grown in a little fuller!"
|
||||
1,"TEXT_REGSEABEGINNERDPSGUIDE_00338_SYSTEM_000_000","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_010","I am the Master of Arms, and it is my duty to instruct fledgling adventurers in the fundamentals of party combat. And you, my friend, are exactly the kind of strapping young hero for whom I have been waiting. Convey your interest to the Smith over yonder, and we can begin your training immediately!"
|
||||
3,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_020","My field is focused strictly upon damage, and the judicious infliction thereof. Should you be more concerned with preventing or mending said damage, mayhap one of my colleagues would be better equipped to meet your needs."
|
||||
4,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_030","Come for training, have you? Speak with the Smith to arrange a lesson, and I shall meet you on the practice field!"
|
||||
5,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! One of our prize students! I have no doubt that you shall put our lessons to good use on the battlefield. Should you ever wish any further instruction, you need only say the word!"
|
||||
6,"TEXT_REGSEABEGINNERDPSGUIDE_00338_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_001","What should I remember when fighting alongside allies?"
|
||||
8,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_002","How should I handle enemy reinforcements?"
|
||||
9,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_003","What should I do with levers and the like?"
|
||||
10,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_004","Nothing."
|
||||
11,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_100","When fighting alongside allies, pray consider well your choice of opponent. Rather than spreading attacks amongst several enemies, it is often far more efficient for the whole party to focus upon defeating one foe at a time!"
|
||||
12,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_110","New enemies appearing in the midst of a battle can sow chaos and confusion! Should you be fighting an opponent of considerable strength, I would suggest breaking away to eliminate any pesky reinforcements!"
|
||||
13,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_120","You would be wise to explore the nature of any levers or devices you discover on the battlefield. Prudent use of such mechanisms may provide just the advantage you require to seize victory."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_000","I am the Master of Arms, and it is my duty to instruct fledgling adventurers in the fundamentals of party combat. Hmmm. You, my friend, are mayhap a touch fresh from the egg. Return to me once your feathers have grown in a little fuller!"
|
||||
1,"TEXT_REGSEABEGINNERDPSGUIDE_00338_SYSTEM_000_000","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_010","I am the Master of Arms, and it is my duty to instruct fledgling adventurers in the fundamentals of party combat. And you, my friend, are exactly the kind of strapping young hero for whom I have been waiting. Convey your interest to the Smith over yonder, and we can begin your training immediately!"
|
||||
3,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_020","My field is focused strictly upon damage, and the judicious infliction thereof. Should you be more concerned with preventing or mending said damage, mayhap one of my colleagues would be better equipped to meet your needs."
|
||||
4,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_030","Come for training, have you? Speak with the Smith to arrange a lesson, and I shall meet you on the practice field!"
|
||||
5,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_040","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! One of our prize students! I have no doubt that you shall put our lessons to good use on the battlefield. Should you ever wish any further instruction, you need only say the word!"
|
||||
6,"TEXT_REGSEABEGINNERDPSGUIDE_00338_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_001","What should I remember when fighting alongside allies?"
|
||||
8,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_002","How should I handle enemy reinforcements?"
|
||||
9,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_003","What should I do with levers and the like?"
|
||||
10,"TEXT_REGSEABEGINNERDPSGUIDE_00338_A1_000_004","Nothing."
|
||||
11,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_100","When fighting alongside allies, pray consider well your choice of opponent. Rather than spreading attacks amongst several enemies, it is often far more efficient for the whole party to focus upon defeating one foe at a time!"
|
||||
12,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_110","New enemies appearing in the midst of a battle can sow chaos and confusion! Should you be fighting an opponent of considerable strength, I would suggest breaking away to eliminate any pesky reinforcements!"
|
||||
13,"TEXT_REGSEABEGINNERDPSGUIDE_00338_DPSCOACH00338_000_120","You would be wise to explore the nature of any levers or devices you discover on the battlefield. Prudent use of such mechanisms may provide just the advantage you require to seize victory."
|
||||
|
||||
|
@@ -16,9 +16,15 @@ int32,str,str
|
||||
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
|
||||
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <Color(-34022)>System</Color> menu and select <Color(-34022)>User Macros</Color>. The following are some examples of common macros."
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<Color(-10438406)>/marking attack1 <t>
|
||||
/action “Shield Lob” <t></Color>"
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<Color(-10438406)>/marking attack1 <t>
|
||||
/action “Shield Lob” <t></Color>"
|
||||
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
|
||||
<Color(-10438406)>/tenemy
|
||||
/ft</Color>"
|
||||
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
|
||||
<Color(-10438406)>/p Raising <t>!
|
||||
/action Raise <t></Color>"
|
||||
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
|
||||
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
|
||||
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
|
||||
@@ -28,15 +34,23 @@ int32,str,str
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <Color(-34022)>Party</Color> in the main menu."
|
||||
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
|
||||
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
|
||||
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
|
||||
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
|
||||
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
|
||||
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
|
||||
Tank classes are hardy bulwarks with mountains of HP and excellent defensive attributes. Tanks protect their companions by building enmity with opponents and bearing the brunt of enemy attacks."
|
||||
28,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_043","The Healer (Conjurer)
|
||||
Healers are specialists in the restorative arts. It is their job to keep their companions alive by restoring lost HP and cleansing detrimental effects such as poison."
|
||||
29,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_044","The DPS (Pugilist, Lancer, Archer, Rogue, Thaumaturge, Arcanist)
|
||||
DPS (short for Damage Per Second) classes are the masters of inflicting harm. These damage dealers must be careful not to invite an enemy's wrath by exceeding the enmity built by the tank."
|
||||
30,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_045","DPS classes are often further divided into two categories: melee DPS (close combat specialists) and ranged DPS (damage from a distance)."
|
||||
31,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_046","Once you understand your role, it becomes clear what actions are expected of you in a group situation. When everyone plays their part, you truly become a “party”─a band of companions capable of defeating foes far more powerful than could any adventurer fighting alone."
|
||||
32,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_050","(-Entry for “Rustic Roegadyn”-)<Emphasis>Sometimes me mates would use words that made no bloody sense...an' I'd just nod along. But ye can be sure I began askin' what they meant after me fear o' lookin' foolish almost got me skewered...</Emphasis>"
|
||||
33,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_051","When players discuss certain aspects of the game, they often use specialized terms and abbreviations. Here are some common examples."
|
||||
Tank classes are hardy bulwarks with mountains of HP and excellent defensive attributes. Tanks protect their companions by building enmity with opponents and bearing the brunt of enemy attacks."
|
||||
28,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_043","The Healer (Conjurer)
|
||||
Healers are specialists in the restorative arts. It is their job to keep their companions alive by restoring lost HP and cleansing detrimental effects such as poison."
|
||||
34,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_052","Spawn: Verb or noun used when a monster (re)appears in the world.
|
||||
Add: Used to describe sudden enemy reinforcements.
|
||||
Pull: The act of bringing a distant foe to the party's location."
|
||||
35,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_053","Aggro: Enmity. The gauge of an enemy's likelihood to attack you. Also known as “hate” or “threat.”
|
||||
Buff: Positive effects that improve attributes.
|
||||
Debuff: Negative effects that weaken attributes."
|
||||
36,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_054","DoT: Abbreviation for “Damage over Time.”
|
||||
AE/AoE: Abbreviation for “Area (of) Effect.”"
|
||||
37,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_055","There are many more terms that may be unfamiliar to players new to the game, so don't be afraid to ask a mentor or party member for an explanation!"
|
||||
38,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,15 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_000","Greetings, and welcome to the Hall of the Novice. I should very much like to begin your training in party combat, but I'm afraid you seem just the tiniest bit...green. You must go forth, my young sprout, and mature into a sapling before we can put some bark on that trunk!"
|
||||
1,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_SYSTEM_000_001","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_010","Greetings, and welcome to the Hall of the Novice. As the Master of Magicks, I will help you learn the rudimentary skills that every party healer needs to succeed. Have a word with the Smith over there, and you can register for my training exercises!"
|
||||
3,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_020","My apologies, but I specialize in the mending of bones rather than the breaking of them. Pray speak with my colleagues, and you may find an instructor more suited to your particular set of skills..."
|
||||
4,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_030","Ready to learn, are you? Wonderful, because we are ready to instruct! Speak with the Smith and we can expand upon your education immediately!"
|
||||
5,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_040","A pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You must be eager to put your training to the test, yes? I am, of course, always happy to impart my wisdom should the need arise!"
|
||||
6,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_001","How can I best support my allies in battle?"
|
||||
8,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_002","What do I do with my hands when no healing is needed?"
|
||||
9,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_003","Nothing."
|
||||
10,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_100","As the healer, your attention should be focused upon keeping your party as hale and healthy as possible. Try to mend any wounds as soon as the situation allows!"
|
||||
11,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_110","When you've healed all there is to heal, there may be time to weave in some offensive magicks. But keep an eye on your companions! You should not be blasting if someone is bleeding!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_000","Greetings, and welcome to the Hall of the Novice. I should very much like to begin your training in party combat, but I'm afraid you seem just the tiniest bit...green. You must go forth, my young sprout, and mature into a sapling before we can put some bark on that trunk!"
|
||||
1,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_SYSTEM_000_001","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_010","Greetings, and welcome to the Hall of the Novice. As the Master of Magicks, I will help you learn the rudimentary skills that every party healer needs to succeed. Have a word with the Smith over there, and you can register for my training exercises!"
|
||||
3,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_020","My apologies, but I specialize in the mending of bones rather than the breaking of them. Pray speak with my colleagues, and you may find an instructor more suited to your particular set of skills..."
|
||||
4,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_030","Ready to learn, are you? Wonderful, because we are ready to instruct! Speak with the Smith and we can expand upon your education immediately!"
|
||||
5,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_040","A pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You must be eager to put your training to the test, yes? I am, of course, always happy to impart my wisdom should the need arise!"
|
||||
6,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_001","How can I best support my allies in battle?"
|
||||
8,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_002","What do I do with my hands when no healing is needed?"
|
||||
9,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_A1_000_003","Nothing."
|
||||
10,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_100","As the healer, your attention should be focused upon keeping your party as hale and healthy as possible. Try to mend any wounds as soon as the situation allows!"
|
||||
11,"TEXT_REGSEABEGINNERHEALERGUIDE_00339_HEALERCOACH00339_000_110","When you've healed all there is to heal, there may be time to weave in some offensive magicks. But keep an eye on your companions! You should not be blasting if someone is bleeding!"
|
||||
|
||||
|
@@ -1,30 +1,30 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_000","Ye've strolled into the Hall of the Novice, <If(PlayerParameter(4))>lass<Else/>lad</If>! I'm the Master of Shields, an' I'll teach ye how to play nice in a group! ...Or at least I would, if I reckoned ye knew which end o' the sword went in the Sahagin."
|
||||
1,"TEXT_REGSEABEGINNERTANKGUIDE_00337_SYSTEM_000_001","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_010","Welcome to the Hall of the Novice, <If(PlayerParameter(4))>lass<Else/>lad</If>! I'm the Master of Shields, an' I'll teach ye how to play nice in a group! Ye want me lessons, though, ye'll have to make it official with the Smith over there."
|
||||
3,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_020","Summat I can do for ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? If yer aimin' to learn under this master, ye'll need to find yerself some thicker armor..."
|
||||
4,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_030","Ho there, <If(PlayerParameter(4))>lass<Else/>lad</If>! It's about bloody time we got on with yer trainin'! Sign up for an exercise with the Smith, an' report to the practice field!"
|
||||
5,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_040","Ah, now there stands a proud <If(PlayerParameter(4))>lass<Else/>lad</If> what's finished the final exercise! I look forward to hearin' tales o' yer exploits, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Now, was there summat else ye needed afore ye put the Hall behind ye?"
|
||||
6,"TEXT_REGSEABEGINNERTANKGUIDE_00337_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_001","Can you tell me about enmity?"
|
||||
8,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_002","How do I build enmity from a distance?"
|
||||
9,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_003","How do I build enmity with multiple opponents?"
|
||||
10,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_004","How should I handle enemy reinforcements?"
|
||||
11,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_005","Nothing."
|
||||
12,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_100","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
13,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_101","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Fast Blade, followed by a Savage Blade."
|
||||
14,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_105","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
15,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_106","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Heavy Swing, followed by a Skull Sunder."
|
||||
16,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_110","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
17,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_111","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Hard Slash, followed by a Spinning Slash."
|
||||
18,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_120","Ye want to grab some bugger's attention when he's out of arm's reach? Then Shield Lob is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
19,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_125","Ye want to grab some bugger's attention when he's out of arm's reach? Then Tomahawk is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
20,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_130","Ye want to grab some bugger's attention when he's out of arm's reach? Then Unmend is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
21,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_140","When there's a whole mob of enemies ye need to impress, it's time to put Flash to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
22,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_145","When there's a whole mob of enemies ye need to impress, it's time to put Overpower to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
23,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_150","When there's a whole mob of enemies ye need to impress, it's time to put Unleash to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
24,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_160","Let any new arrivals to the battle know ye care! Smack 'em with a Fast Blade-Savage Blade combination if they're close, or blow 'em a Shield Lob kiss if they ain't!"
|
||||
25,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_165","Let any new arrivals to the battle know ye care! Smack 'em with a Heavy Swing-Skull Sunder combination if they're close, or blow 'em a Tomahawk kiss if they ain't!"
|
||||
26,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_170","Let any new arrivals to the battle know ye care! Smack 'em with a Hard Slash-Spinning Slash combination if they're close, or blow 'em an Unmend kiss if they ain't!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_000","Ye've strolled into the Hall of the Novice, <If(PlayerParameter(4))>lass<Else/>lad</If>! I'm the Master of Shields, an' I'll teach ye how to play nice in a group! ...Or at least I would, if I reckoned ye knew which end o' the sword went in the Sahagin."
|
||||
1,"TEXT_REGSEABEGINNERTANKGUIDE_00337_SYSTEM_000_001","To undertake Hall of the Novice training, you must be a Disciple of War or Magic of level 15 or higher."
|
||||
2,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_010","Welcome to the Hall of the Novice, <If(PlayerParameter(4))>lass<Else/>lad</If>! I'm the Master of Shields, an' I'll teach ye how to play nice in a group! Ye want me lessons, though, ye'll have to make it official with the Smith over there."
|
||||
3,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_020","Summat I can do for ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? If yer aimin' to learn under this master, ye'll need to find yerself some thicker armor..."
|
||||
4,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_030","Ho there, <If(PlayerParameter(4))>lass<Else/>lad</If>! It's about bloody time we got on with yer trainin'! Sign up for an exercise with the Smith, an' report to the practice field!"
|
||||
5,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_040","Ah, now there stands a proud <If(PlayerParameter(4))>lass<Else/>lad</If> what's finished the final exercise! I look forward to hearin' tales o' yer exploits, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Now, was there summat else ye needed afore ye put the Hall behind ye?"
|
||||
6,"TEXT_REGSEABEGINNERTANKGUIDE_00337_Q1_000_000","What will you ask?"
|
||||
7,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_001","Can you tell me about enmity?"
|
||||
8,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_002","How do I build enmity from a distance?"
|
||||
9,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_003","How do I build enmity with multiple opponents?"
|
||||
10,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_004","How should I handle enemy reinforcements?"
|
||||
11,"TEXT_REGSEABEGINNERTANKGUIDE_00337_A1_000_005","Nothing."
|
||||
12,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_100","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
13,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_101","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Fast Blade, followed by a Savage Blade."
|
||||
14,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_105","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
15,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_106","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Heavy Swing, followed by a Skull Sunder."
|
||||
16,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_110","Simply put, “enmity” is a fancy word what describes how much an opponent wants to kill ye. It's what ye want directed against “you” and not yer comrades."
|
||||
17,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_111","An' the best way to make that happen is a nasty combination o' hits! For yer style o' fightin', I'd suggest openin' with a Hard Slash, followed by a Spinning Slash."
|
||||
18,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_120","Ye want to grab some bugger's attention when he's out of arm's reach? Then Shield Lob is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
19,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_125","Ye want to grab some bugger's attention when he's out of arm's reach? Then Tomahawk is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
20,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_130","Ye want to grab some bugger's attention when he's out of arm's reach? Then Unmend is yer best friend! Near or far, every bastard on the battlefield needs to know yer a threat."
|
||||
21,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_140","When there's a whole mob of enemies ye need to impress, it's time to put Flash to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
22,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_145","When there's a whole mob of enemies ye need to impress, it's time to put Overpower to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
23,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_150","When there's a whole mob of enemies ye need to impress, it's time to put Unleash to work. In fact, ye'd best use it a few times, just to be sure!"
|
||||
24,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_160","Let any new arrivals to the battle know ye care! Smack 'em with a Fast Blade-Savage Blade combination if they're close, or blow 'em a Shield Lob kiss if they ain't!"
|
||||
25,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_165","Let any new arrivals to the battle know ye care! Smack 'em with a Heavy Swing-Skull Sunder combination if they're close, or blow 'em a Tomahawk kiss if they ain't!"
|
||||
26,"TEXT_REGSEABEGINNERTANKGUIDE_00337_TANKCOACH00337_000_170","Let any new arrivals to the battle know ye care! Smack 'em with a Hard Slash-Spinning Slash combination if they're close, or blow 'em an Unmend kiss if they ain't!"
|
||||
|
||||
|
@@ -1,31 +1,31 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_000","Lookin' to dirty yer hands in this here ring, are we? I like yer spirit, <If(PlayerParameter(4))>lass<Else/>lad</If>, but there's rules to be followed, a certain protocol what serves to maintain order when fists are flyin' an' blades are slashin'. If ye have any questions, I suggest ye speak up."
|
||||
1,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_005","Ye can come here to the arena an' clout yer mates any time ye please, so long as ye stick to the rules."
|
||||
2,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_006","I'll pound 'em into that skull o' yers if I have to, and that's assumin' yer opponents don't bash yer head in first. Either way, sufferin' builds character, I always say."
|
||||
3,"TEXT_REGSEAPVPDUELGUIDE_00368_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_001","What is the arena?"
|
||||
5,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_002","Are there any restrictions when fighting here?"
|
||||
6,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_003","How can I challenge others to a duel?"
|
||||
7,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_004","What does it take to win?"
|
||||
8,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_005","What are the rules of engagement?"
|
||||
9,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_006","Nothing."
|
||||
10,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_010","This here arena was built so pups like yerself can sharpen yer claws without havin' to climb down into the Pit."
|
||||
11,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_011","'Course it won't do ye any good to stand around fightin' yer shadow. Ye'll need a mate what'll agree to crossin' blades. Whether yer warmin' up for yer next big bout or practicin' some fancy new technique, yer not like to find a better spot."
|
||||
12,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_012","When standing within the dueling arena, you may challenge another player to a duel. Please note that both you and your desired opponent must meet certain requirements to participate."
|
||||
13,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_013","Furthermore, be aware that certain actions are restricted when fighting within the dueling arena."
|
||||
14,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_020","The arena's for practice, but we still expect ye to give it yer all. That said, we've put a few checks in place to prevent things from gettin' out o' hand."
|
||||
15,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021","Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited."
|
||||
16,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022","It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player."
|
||||
17,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030","What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <Color(-34022)>Request a Duel</Color> from the subcommand menu."
|
||||
19,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031","When requesting a duel, you will also have the option to sync item levels."
|
||||
20,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032","When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence."
|
||||
21,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033","Should you choose to decline, or in the event that the allotted time expires, the duel will be called off."
|
||||
22,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_034","It is also possible to duel players currently in your party. However, you cannot challenge a player to duel if they have a pending challenge or if they are currently engaged in a duel with another player."
|
||||
23,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_040","Sharp eyes and a sure hand... I suppose them fancy relics ye adventurers are always diggin' up couldn't hurt either. Just know that once the fightin' starts, ye can expect to keep goin' till someone keels over."
|
||||
24,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_041","The duel will end when either you or your opponent is incapacitated. In the event a player steps outside the arena while their duel is in progress, the player remaining in the arena will be declared the winner."
|
||||
25,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_042","Using the Duty Finder or Raid Finder to enter an instance will also result in the forfeiture of any duel in progress."
|
||||
26,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_050","Duels here are a test o' strength, a match o' skills to see who's got bite an' who's naught but bark. Simple as that. If yer feelin' adventurous, as ye adventurers are wont to be, I'd suggest seekin' out opponents tougher than yerself. Just don't be surprised if I put me gil on the other guy."
|
||||
27,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_051","Materia and morale bonuses will not be applied during duels. Any beneficial effects activated prior to starting a duel, however, will remain in effect."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_000","Lookin' to dirty yer hands in this here ring, are we? I like yer spirit, <If(PlayerParameter(4))>lass<Else/>lad</If>, but there's rules to be followed, a certain protocol what serves to maintain order when fists are flyin' an' blades are slashin'. If ye have any questions, I suggest ye speak up."
|
||||
1,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_005","Ye can come here to the arena an' clout yer mates any time ye please, so long as ye stick to the rules."
|
||||
2,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_006","I'll pound 'em into that skull o' yers if I have to, and that's assumin' yer opponents don't bash yer head in first. Either way, sufferin' builds character, I always say."
|
||||
3,"TEXT_REGSEAPVPDUELGUIDE_00368_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_001","What is the arena?"
|
||||
5,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_002","Are there any restrictions when fighting here?"
|
||||
6,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_003","How can I challenge others to a duel?"
|
||||
7,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_004","What does it take to win?"
|
||||
8,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_005","What are the rules of engagement?"
|
||||
9,"TEXT_REGSEAPVPDUELGUIDE_00368_A1_000_006","Nothing."
|
||||
10,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_010","This here arena was built so pups like yerself can sharpen yer claws without havin' to climb down into the Pit."
|
||||
11,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_011","'Course it won't do ye any good to stand around fightin' yer shadow. Ye'll need a mate what'll agree to crossin' blades. Whether yer warmin' up for yer next big bout or practicin' some fancy new technique, yer not like to find a better spot."
|
||||
12,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_012","When standing within the dueling arena, you may challenge another player to a duel. Please note that both you and your desired opponent must meet certain requirements to participate."
|
||||
13,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_013","Furthermore, be aware that certain actions are restricted when fighting within the dueling arena."
|
||||
14,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_020","The arena's for practice, but we still expect ye to give it yer all. That said, we've put a few checks in place to prevent things from gettin' out o' hand."
|
||||
15,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021","Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited."
|
||||
16,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022","It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player."
|
||||
17,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030","What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <Color(-34022)>Request a Duel</Color> from the subcommand menu."
|
||||
19,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031","When requesting a duel, you will also have the option to sync item levels."
|
||||
20,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032","When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence."
|
||||
21,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033","Should you choose to decline, or in the event that the allotted time expires, the duel will be called off."
|
||||
22,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_034","It is also possible to duel players currently in your party. However, you cannot challenge a player to duel if they have a pending challenge or if they are currently engaged in a duel with another player."
|
||||
23,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_040","Sharp eyes and a sure hand... I suppose them fancy relics ye adventurers are always diggin' up couldn't hurt either. Just know that once the fightin' starts, ye can expect to keep goin' till someone keels over."
|
||||
24,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_041","The duel will end when either you or your opponent is incapacitated. In the event a player steps outside the arena while their duel is in progress, the player remaining in the arena will be declared the winner."
|
||||
25,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_042","Using the Duty Finder or Raid Finder to enter an instance will also result in the forfeiture of any duel in progress."
|
||||
26,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_050","Duels here are a test o' strength, a match o' skills to see who's got bite an' who's naught but bark. Simple as that. If yer feelin' adventurous, as ye adventurers are wont to be, I'd suggest seekin' out opponents tougher than yerself. Just don't be surprised if I put me gil on the other guy."
|
||||
27,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_051","Materia and morale bonuses will not be applied during duels. Any beneficial effects activated prior to starting a duel, however, will remain in effect."
|
||||
|
||||
|
@@ -1,24 +1,24 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPGARO_00384_Q1_000_000","What will you do?"
|
||||
1,"TEXT_REGSEAPVPGARO_00384_A1_000_001","Exchange Wolf Marks. (Melee)"
|
||||
2,"TEXT_REGSEAPVPGARO_00384_A1_000_002","Exchange Wolf Marks. (Ranged)"
|
||||
3,"TEXT_REGSEAPVPGARO_00384_A1_000_003","Receive a new title."
|
||||
4,"TEXT_REGSEAPVPGARO_00384_A1_000_004","Ask about titles."
|
||||
5,"TEXT_REGSEAPVPGARO_00384_A1_000_005","Ask about the priest."
|
||||
6,"TEXT_REGSEAPVPGARO_00384_A1_000_006","Nothing."
|
||||
7,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_001","Ah, so you wish to stand amongst the favored, do you? Hmmm. Well, let me take a look at you..."
|
||||
8,"TEXT_REGSEAPVPGARO_00384_SYSTEM_003_002","The disreputable priest will award you a new title if your currently equipped arms and armor meet with her approval."
|
||||
9,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_003","What need have you of more titles? You are become the very embodiment of warrior spirit! The shining pinnacle of martial perfection! Go! Fall upon your foes like an avenging god!"
|
||||
10,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_004","...Again, favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>? I have already bestowed upon you a title befitting your resplendence. Go! Shower yourself in glory, and prove I was not wrong in my appraisal of your worth."
|
||||
11,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_005","...Yes, you wear it well. Henceforth, you shall be known as the favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, and have a new title to bear into battle! Go! Earn the accolades of the gods of war!"
|
||||
12,"TEXT_REGSEAPVPGARO_00384_SYSTEM_003_006","Set your newly obtained appellation to your current title, then win victories in PvP to earn new achievements."
|
||||
13,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_007","...Yes, you wear it well. Henceforth, you shall be known as the favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, and have a new title to bear into battle!"
|
||||
14,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_008","...But could it be? Have you stood before me clad in the armors of every combat art? You are the one. The master of makai. Your name shall echo across the battlefield, and how your foes shall tremble!"
|
||||
15,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_009","...Ah. That is not <Emphasis>quite</Emphasis> what I was looking for. Those who would bear the titles of the favored must personify perfection─I cannot settle for aught less."
|
||||
16,"TEXT_REGSEAPVPGARO_00384_HOUSHI_004_001","Have you browsed my precious stock, and earned from me the arms and armor of proven champions? Stand before me clad in these trophies, and mayhap I shall name you one of the favored."
|
||||
17,"TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002","Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title."
|
||||
18,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001","My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war."
|
||||
19,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002","But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <Color(-34022)>Wolf Marks</Color> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPGARO_00384_Q1_000_000","What will you do?"
|
||||
1,"TEXT_REGSEAPVPGARO_00384_A1_000_001","Exchange Wolf Marks. (Melee)"
|
||||
2,"TEXT_REGSEAPVPGARO_00384_A1_000_002","Exchange Wolf Marks. (Ranged)"
|
||||
3,"TEXT_REGSEAPVPGARO_00384_A1_000_003","Receive a new title."
|
||||
4,"TEXT_REGSEAPVPGARO_00384_A1_000_004","Ask about titles."
|
||||
5,"TEXT_REGSEAPVPGARO_00384_A1_000_005","Ask about the priest."
|
||||
6,"TEXT_REGSEAPVPGARO_00384_A1_000_006","Nothing."
|
||||
7,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_001","Ah, so you wish to stand amongst the favored, do you? Hmmm. Well, let me take a look at you..."
|
||||
8,"TEXT_REGSEAPVPGARO_00384_SYSTEM_003_002","The disreputable priest will award you a new title if your currently equipped arms and armor meet with her approval."
|
||||
9,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_003","What need have you of more titles? You are become the very embodiment of warrior spirit! The shining pinnacle of martial perfection! Go! Fall upon your foes like an avenging god!"
|
||||
10,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_004","...Again, favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>? I have already bestowed upon you a title befitting your resplendence. Go! Shower yourself in glory, and prove I was not wrong in my appraisal of your worth."
|
||||
11,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_005","...Yes, you wear it well. Henceforth, you shall be known as the favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, and have a new title to bear into battle! Go! Earn the accolades of the gods of war!"
|
||||
12,"TEXT_REGSEAPVPGARO_00384_SYSTEM_003_006","Set your newly obtained appellation to your current title, then win victories in PvP to earn new achievements."
|
||||
13,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_007","...Yes, you wear it well. Henceforth, you shall be known as the favored of the <If(Equal(IntegerParameter(1),19))>Golden Wolf<Else/><If(Equal(IntegerParameter(1),20))>Makai Fist<Else/><If(Equal(IntegerParameter(1),21))>Undying Twilight<Else/><If(Equal(IntegerParameter(1),22))>White Night<Else/><If(Equal(IntegerParameter(1),23))>Makai Bow<Else/><If(Equal(IntegerParameter(1),24))>Makai Sun<Else/><If(Equal(IntegerParameter(1),25))>Makai Moon<Else/><If(Equal(IntegerParameter(1),27))>Makai Vessel<Else/><If(Equal(IntegerParameter(1),28))>Makai Lore<Else/><If(Equal(IntegerParameter(1),30))>Silver Wolf<Else/><If(Equal(IntegerParameter(1),31))>Makai Arm<Else/><If(Equal(IntegerParameter(1),32))>Darkness<Else/><If(Equal(IntegerParameter(1),33))>Makai Star<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, and have a new title to bear into battle!"
|
||||
14,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_008","...But could it be? Have you stood before me clad in the armors of every combat art? You are the one. The master of makai. Your name shall echo across the battlefield, and how your foes shall tremble!"
|
||||
15,"TEXT_REGSEAPVPGARO_00384_HOUSHI_003_009","...Ah. That is not <Emphasis>quite</Emphasis> what I was looking for. Those who would bear the titles of the favored must personify perfection─I cannot settle for aught less."
|
||||
16,"TEXT_REGSEAPVPGARO_00384_HOUSHI_004_001","Have you browsed my precious stock, and earned from me the arms and armor of proven champions? Stand before me clad in these trophies, and mayhap I shall name you one of the favored."
|
||||
17,"TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002","Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title."
|
||||
18,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001","My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war."
|
||||
19,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002","But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <Color(-34022)>Wolf Marks</Color> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
|
||||
|
@@ -2,7 +2,8 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_000","Ah, I see one of the Feast's more vicious wolves has returned to the den, belly full and eyes gleaming. Come to claim your prize, have you?"
|
||||
1,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_001","<If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Season <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> of the Feast is now underway!<Else/>The Feast is currently in preseason.</If>
|
||||
1,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_001","<If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Season <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> of the Feast is now underway!<Else/>The Feast is currently in preseason.</If>
|
||||
As quartermaster, it is my duty and privilege to see that the proper prizes are delivered into the paws of the previous season's champions.<If(GreaterThanOrEqualTo(IntegerParameter(2),1))><Else/> No such tributes are handed out for preseason victories, of course.</If> Should you have any questions regarding the allocation of rewards, I will be glad to clear up any confusion."
|
||||
2,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_Q1_000_1","What will you do?"
|
||||
3,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_1","Claim ranking reward."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_2","Claim tier reward."
|
||||
|
||||
|
@@ -6,5 +6,6 @@ int32,str,str
|
||||
2,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_005","Rewards for the “Feast” will be earned based on a participant's tier standing at the end of each season."
|
||||
3,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_006","Exclusive bonuses will also be awarded to the highest-ranked participants, so sharpen your blades, dust off your staves, and make ready for battle."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_007","Make the most of the current preseason period to hone your skills, and aim to claim the choicest prizes once the official first season begins!"
|
||||
5,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_008","Season One is now underway!
|
||||
5,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_008","Season One is now underway!
|
||||
Rewards will become available once the season has ended."
|
||||
6,"TEXT_REGSEAPVPSEASONREWARD_00341_SYSTEM_000_009","Season One rankings can be checked on the Lodestone."
|
||||
|
||||
|
@@ -1,24 +1,24 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
|
||||
|
Reference in New Issue
Block a user