Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+5 -2
View File
@@ -4,7 +4,9 @@ int32,str,str
0,"TEXT_SUBCTS107_00094_SEQ_00","Bloezoeng has a favor to ask of you on behalf of an old friend."
1,"TEXT_SUBCTS107_00094_SEQ_01","According to Bloezoeng, Commodore Reyner of the Yellowjackets has need of a capable adventurer for what promises to be a grueling task. If you would answer the call, make your way to Limsa Lominsa and present yourself before the commodore at the Coral Tower on the upper decks."
2,"TEXT_SUBCTS107_00094_SEQ_02","Reyner informs you that Sastasha has been overrun by an unidentified group of pirates...who may in fact be monsters. Recalling the way you once drove the Serpent Reavers from the caverns, the commodore is confident that you will be able to quell the new threat─whatever it is. Make your way to Sastasha in western La Noscea, and report to D'perjha, who stands guard by the entrance."
3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
※Sastasha (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS107_00094_SEQ_04","Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha."
5,"TEXT_SUBCTS107_00094_SEQ_05","D'perjha is shocked to learn that the monsters that had overrun Sastasha were none other than the Serpent Reavers. Having informed you that their bodies will be collected for analysis, the Yellowjacket bids you report to Reyner, who has since arrived in Aleport."
6,"TEXT_SUBCTS107_00094_SEQ_06","No sooner do you begin speaking with Reyner than the body of one of the jellyfish men arrives from Sastasha. The scholar Ceana believes that its hideous form is the result of overexposure to aether, most likely due to repeated tempering. In light of recent developments, Reyner pledges to tighten security around Aleport."
@@ -54,7 +56,8 @@ int32,str,str
50,"TEXT_SUBCTS107_00094_BLOEZOENG_000_003","Anyroad, I'd appreciate it if you'd pay him a visit and inquire as to what he needs doing. You'll find him in the Coral Tower with his Yellowjackets."
51,"TEXT_SUBCTS107_00094_BLOEZOENG_000_002","(Marked for deletion)"
52,"TEXT_SUBCTS107_00094_BLOEZOENG_000_005","I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa."
51,"TEXT_SUBCTS107_00094_BLOEZOENG_000_002","(Marked for deletion)"
53,"TEXT_SUBCTS107_00094_REYNER_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require?
...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed."
54,"TEXT_SUBCTS107_00094_REYNER_000_011","Permit me to apprise you of the situation. You will doubtless recall driving the Serpent Reavers out of Sastasha."
55,"TEXT_SUBCTS107_00094_REYNER_000_012","Well...despite our best efforts to keep the place secure, I regret to inform you that it has been occupied by pirates. Pirates, I say, though eyewitnesses claim that they seemed more akin to fiends from the briny depths... To be frank, we are not wholly certain what it is we are dealing with."
56,"TEXT_SUBCTS107_00094_REYNER_000_013","I dispatched a party of adventurers to identify and eliminate the threat, but it would seem their courage failed them."
1 key 0 1
4 0 TEXT_SUBCTS107_00094_SEQ_00 Bloezoeng has a favor to ask of you on behalf of an old friend.
5 1 TEXT_SUBCTS107_00094_SEQ_01 According to Bloezoeng, Commodore Reyner of the Yellowjackets has need of a capable adventurer for what promises to be a grueling task. If you would answer the call, make your way to Limsa Lominsa and present yourself before the commodore at the Coral Tower on the upper decks.
6 2 TEXT_SUBCTS107_00094_SEQ_02 Reyner informs you that Sastasha has been overrun by an unidentified group of pirates...who may in fact be monsters. Recalling the way you once drove the Serpent Reavers from the caverns, the commodore is confident that you will be able to quell the new threat─whatever it is. Make your way to Sastasha in western La Noscea, and report to D'perjha, who stands guard by the entrance.
7 3 TEXT_SUBCTS107_00094_SEQ_03 D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within. ※Sastasha (Hard) can be accessed via the Duty Finder. D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within. ※Sastasha (Hard) can be accessed via the Duty Finder.
8 4 TEXT_SUBCTS107_00094_SEQ_04 Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha.
9 5 TEXT_SUBCTS107_00094_SEQ_05 D'perjha is shocked to learn that the monsters that had overrun Sastasha were none other than the Serpent Reavers. Having informed you that their bodies will be collected for analysis, the Yellowjacket bids you report to Reyner, who has since arrived in Aleport.
10 4 6 TEXT_SUBCTS107_00094_SEQ_04 TEXT_SUBCTS107_00094_SEQ_06 Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha. No sooner do you begin speaking with Reyner than the body of one of the jellyfish men arrives from Sastasha. The scholar Ceana believes that its hideous form is the result of overexposure to aether, most likely due to repeated tempering. In light of recent developments, Reyner pledges to tighten security around Aleport.
11 5 7 TEXT_SUBCTS107_00094_SEQ_05 TEXT_SUBCTS107_00094_SEQ_07 D'perjha is shocked to learn that the monsters that had overrun Sastasha were none other than the Serpent Reavers. Having informed you that their bodies will be collected for analysis, the Yellowjacket bids you report to Reyner, who has since arrived in Aleport.
12 6 8 TEXT_SUBCTS107_00094_SEQ_06 TEXT_SUBCTS107_00094_SEQ_08 No sooner do you begin speaking with Reyner than the body of one of the jellyfish men arrives from Sastasha. The scholar Ceana believes that its hideous form is the result of overexposure to aether, most likely due to repeated tempering. In light of recent developments, Reyner pledges to tighten security around Aleport.
56 50 52 TEXT_SUBCTS107_00094_BLOEZOENG_000_003 TEXT_SUBCTS107_00094_BLOEZOENG_000_005 Anyroad, I'd appreciate it if you'd pay him a visit and inquire as to what he needs doing. You'll find him in the Coral Tower with his Yellowjackets. I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa.
57 51 53 TEXT_SUBCTS107_00094_BLOEZOENG_000_002 TEXT_SUBCTS107_00094_REYNER_000_010 (Marked for deletion) Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require? ...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed.
58 52 54 TEXT_SUBCTS107_00094_BLOEZOENG_000_005 TEXT_SUBCTS107_00094_REYNER_000_011 I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa. Permit me to apprise you of the situation. You will doubtless recall driving the Serpent Reavers out of Sastasha.
59 53 55 TEXT_SUBCTS107_00094_REYNER_000_010 TEXT_SUBCTS107_00094_REYNER_000_012 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require? ...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed. Well...despite our best efforts to keep the place secure, I regret to inform you that it has been occupied by pirates. Pirates, I say, though eyewitnesses claim that they seemed more akin to fiends from the briny depths... To be frank, we are not wholly certain what it is we are dealing with.
60 56 TEXT_SUBCTS107_00094_REYNER_000_013 I dispatched a party of adventurers to identify and eliminate the threat, but it would seem their courage failed them.
61 54 57 TEXT_SUBCTS107_00094_REYNER_000_011 TEXT_SUBCTS107_00094_REYNER_000_014 Permit me to apprise you of the situation. You will doubtless recall driving the Serpent Reavers out of Sastasha. But they were not you, my friend. You will fare better against whatever awaits within Sastasha, of that I have no doubt. If you would be willing to assist us, pray report to D'perjha, who stands guard by the entrance to the caverns.
62 55 58 TEXT_SUBCTS107_00094_REYNER_000_012 TEXT_SUBCTS107_00094_REYNER_000_019 Well...despite our best efforts to keep the place secure, I regret to inform you that it has been occupied by pirates. Pirates, I say, though eyewitnesses claim that they seemed more akin to fiends from the briny depths... To be frank, we are not wholly certain what it is we are dealing with. If you are minded to brave Sastasha, pray report to D'perjha, who stands guard by the entrance.
63 56 59 TEXT_SUBCTS107_00094_REYNER_000_013 TEXT_SUBCTS107_00094_DPERJHA_000_020 I dispatched a party of adventurers to identify and eliminate the threat, but it would seem their courage failed them. Ah, it's you! I take it you mean to help us again? Wonderful!