Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+19 -9
View File
@@ -11,7 +11,9 @@ int32,str,str
7,"TEXT_CLSROG200_00146_SEQ_07","Upon hearing the revelations you uncovered at Tiller's Rest, Jacke immediately organizes an expedition into the Doxy's Pull. Travel to the Moraby Drydocks in lower La Noscea and join V'kebbe and the guildmaster in the hunt for the Grinning Curs."
8,"TEXT_CLSROG200_00146_SEQ_08","You have defeated the Grinning Curs aboard their own ship, and reclaimed the extraordinary blue diamond known as the Cerulean Star. Speak with Jacke back at the Moraby Drydocks."
9,"TEXT_CLSROG200_00146_SEQ_09","Though his musings for a suitable punishment are interrupted by the arrival of Captain Milala, Jacke is nevertheless content to release the Grinning Curs into Yellowjacket custody. Return to the Rogues' Guild and speak with Jacke concerning the future of what has apparently become a far more complicated job..."
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
※The next rogue quest will be available from Jacke upon reaching level 25."
11,"TEXT_CLSROG200_00146_SEQ_11",""
12,"TEXT_CLSROG200_00146_SEQ_12",""
13,"TEXT_CLSROG200_00146_SEQ_13",""
@@ -102,7 +104,8 @@ int32,str,str
98,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_095","The thing is, this black marketeer bloke changes his haunts dependin' on how the breeze blows. Quite literally, in fact. I seem to recall the Navigator's Veil bein' shifted by a westerly this mornin', so that'd put him..."
99,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096","...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild?"
100,"TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100","I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions."
99,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096","...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild?"
101,"TEXT_CLSROG200_00146_BALLOON_000_101","Masterful master cannot
abide foolish fools!"
102,"TEXT_CLSROG200_00146_BALLOON_000_102","Annoying flea should flee!"
103,"TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_110","Gyahahaha! <wheeze> The dance is old, but the name is new! Put away your daggers, rogue."
104,"TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_111","I have peddled my wares to your kind since the Upright Thieves stalked the night. Speak! What would you have of this humble merchant?"
@@ -181,14 +184,21 @@ int32,str,str
177,"TEXT_CLSROG200_00146_JACKE_000_253","...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for."
178,"TEXT_CLSROG200_00146_JACKE_000_254","That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence..."
179,"TEXT_CLSROG200_00146_QIB_TODO001","Defeat the Grinning Curs!"
177,"TEXT_CLSROG200_00146_JACKE_000_253","...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for."
178,"TEXT_CLSROG200_00146_JACKE_000_254","That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence..."
179,"TEXT_CLSROG200_00146_QIB_TODO001","Defeat the Grinning Curs!"
180,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_01","Right, no one's seen us so far.
Let's get to work."
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
Those two back there are yers."
182,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_03","Watch out for that coeurl!
It'll drain the fight right outta ye!"
183,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_04","Ugh... I knew it was a long shot..."
184,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01","Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
185,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02","Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>?
We're the nightmares here, an' don't ye forget it!"
186,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_03","Me daggers...never felt so heavy..."
187,"TEXT_CLSROG200_00146_PIRATE_BATTLETALK_01","R-Rogues!? All the bloody way out 'ere!?"
It'll drain the fight right outta ye!"
183,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_04","Ugh... I knew it was a long shot..."
184,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01","Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
188,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01","I don't know 'ow ye found us...
But they'll never find what's left o' you!"
189,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02","Slippery bastards!
Let's see just 'ow quick ye are!"
190,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03","Open the cage!
Let the Growler off 'is chain!"
1 key 0 1
11 7 TEXT_CLSROG200_00146_SEQ_07 Upon hearing the revelations you uncovered at Tiller's Rest, Jacke immediately organizes an expedition into the Doxy's Pull. Travel to the Moraby Drydocks in lower La Noscea and join V'kebbe and the guildmaster in the hunt for the Grinning Curs.
12 8 TEXT_CLSROG200_00146_SEQ_08 You have defeated the Grinning Curs aboard their own ship, and reclaimed the extraordinary blue diamond known as the Cerulean Star. Speak with Jacke back at the Moraby Drydocks.
13 9 TEXT_CLSROG200_00146_SEQ_09 Though his musings for a suitable punishment are interrupted by the arrival of Captain Milala, Jacke is nevertheless content to release the Grinning Curs into Yellowjacket custody. Return to the Rogues' Guild and speak with Jacke concerning the future of what has apparently become a far more complicated job...
14 10 TEXT_CLSROG200_00146_SEQ_10 According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction. ※The next rogue quest will be available from Jacke upon reaching level 25. According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction. ※The next rogue quest will be available from Jacke upon reaching level 25.
15 11 TEXT_CLSROG200_00146_SEQ_11
16 12 TEXT_CLSROG200_00146_SEQ_12
17 11 13 TEXT_CLSROG200_00146_SEQ_11 TEXT_CLSROG200_00146_SEQ_13
18 12 14 TEXT_CLSROG200_00146_SEQ_12 TEXT_CLSROG200_00146_SEQ_14
19 13 15 TEXT_CLSROG200_00146_SEQ_13 TEXT_CLSROG200_00146_SEQ_15
104 98 100 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_095 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100 The thing is, this black marketeer bloke changes his haunts dependin' on how the breeze blows. Quite literally, in fact. I seem to recall the Navigator's Veil bein' shifted by a westerly this mornin', so that'd put him... I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions.
105 99 101 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096 TEXT_CLSROG200_00146_BALLOON_000_101 ...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild? Masterful master cannot abide foolish fools!
106 100 102 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100 TEXT_CLSROG200_00146_BALLOON_000_102 I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions. Annoying flea should flee!
107 101 103 TEXT_CLSROG200_00146_BALLOON_000_101 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_110 Masterful master cannot abide foolish fools! Gyahahaha! <wheeze> The dance is old, but the name is new! Put away your daggers, rogue.
108 104 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_111 I have peddled my wares to your kind since the Upright Thieves stalked the night. Speak! What would you have of this humble merchant?
109 102 105 TEXT_CLSROG200_00146_BALLOON_000_102 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_112 Annoying flea should flee! Still tormentin' the colts, eh, granddad? We've come for information on a smugglin' job.
110 103 106 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_110 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_113 Gyahahaha! <wheeze> The dance is old, but the name is new! Put away your daggers, rogue. There was this peddler what was caught at the La Thagran Checkpoint movin' merchandise for the Grinnin' Curs. Pleaded innocence even when he had the screws put to him. Ye wouldn't know aught about that deal, would ye?
111 104 107 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_111 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_114 I have peddled my wares to your kind since the Upright Thieves stalked the night. Speak! What would you have of this humble merchant? Every last sordid detail. Not a single grain of stolen sand passes through the shadows without my knowledge!
184 177 180 TEXT_CLSROG200_00146_JACKE_000_253 TEXT_CLSROG200_00146_JACKE_BATTLETALK_01 ...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for. Right, no one's seen us so far. Let's get to work.
185 178 181 TEXT_CLSROG200_00146_JACKE_000_254 TEXT_CLSROG200_00146_JACKE_BATTLETALK_02 That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence... I'll sink me stabbers in the captain. Those two back there are yers.
186 179 182 TEXT_CLSROG200_00146_QIB_TODO001 TEXT_CLSROG200_00146_JACKE_BATTLETALK_03 Defeat the Grinning Curs! Watch out for that coeurl! It'll drain the fight right outta ye!
187 180 183 TEXT_CLSROG200_00146_JACKE_BATTLETALK_01 TEXT_CLSROG200_00146_JACKE_BATTLETALK_04 Right, no one's seen us so far. Let's get to work. Ugh... I knew it was a long shot...
188 181 184 TEXT_CLSROG200_00146_JACKE_BATTLETALK_02 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01 I'll sink me stabbers in the captain. Those two back there are yers. Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
189 182 185 TEXT_CLSROG200_00146_JACKE_BATTLETALK_03 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02 Watch out for that coeurl! It'll drain the fight right outta ye! Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>? We're the nightmares here, an' don't ye forget it!
190 186 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_03 Me daggers...never felt so heavy...
191 187 TEXT_CLSROG200_00146_PIRATE_BATTLETALK_01 R-Rogues!? All the bloody way out 'ere!?
192 188 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01 I don't know 'ow ye found us... But they'll never find what's left o' you!
193 183 189 TEXT_CLSROG200_00146_JACKE_BATTLETALK_04 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02 Ugh... I knew it was a long shot... Slippery bastards! Let's see just 'ow quick ye are!
194 184 190 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03 Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Open the cage! Let the Growler off 'is chain!
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