Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
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key,0,1
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int32,str,str
0,"TEXT_BANIXA099_01569_SEQ_00","The Ehcatl Nine manciple has a job fit for an adventurer (which most likely means fetching something).
※The crafting portion of this quest is recommended for Disciples of the Hand level 1 and above."
0,"TEXT_BANIXA099_01569_SEQ_00","The Ehcatl Nine manciple has a job fit for an adventurer (which most likely means fetching something).
※The crafting portion of this quest is recommended for Disciples of the Hand level 1 and above."
1,"TEXT_BANIXA099_01569_SEQ_01","The manciple has asked that you fetch something for the Ehcatl Nine which appears to be in dire need of several somethings. Speak with the warehouse foreman to learn which somethings are in demand and then set about meeting your quota.
※Earn quota points by delivering requested items. A delivery quest is complete once you have earned all the points necessary to meet your quota. Current quota status can be viewed in the duty list.
※The list of currently requested items can be viewed by speaking with the Ehcatl Nine foreman, or by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
2,"TEXT_BANIXA099_01569_SEQ_02","You have met your Ehcatl Nine quota. Speak with the Ehcatl Nine manciple and regale him with tales of your procurement exploits."
3,"TEXT_BANIXA099_01569_SEQ_03","The thoroughly regaled manciple has promised to impart the legendary tale of your deeds to Ehcatl Nine chieftain, Sezul Totoloc. And with that, it should not be long before you have earned the trust of the entire faction, for this day you have learned that the quickest way to an Ixal's heart is through his warehouse."
4,"TEXT_BANIXA099_01569_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA099_01569_SEQ_00 The Ehcatl Nine manciple has a job fit for an adventurer (which most likely means fetching something). ※The crafting portion of this quest is recommended for Disciples of the Hand level 1 and above. The Ehcatl Nine manciple has a job fit for an adventurer (which most likely means fetching something). ※The crafting portion of this quest is recommended for Disciples of the Hand level 1 and above.
5 1 TEXT_BANIXA099_01569_SEQ_01 The manciple has asked that you fetch something for the Ehcatl Nine which appears to be in dire need of several somethings. Speak with the warehouse foreman to learn which somethings are in demand and then set about meeting your quota. ※Earn quota points by delivering requested items. A delivery quest is complete once you have earned all the points necessary to meet your quota. Current quota status can be viewed in the duty list. ※The list of currently requested items can be viewed by speaking with the Ehcatl Nine foreman, or by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu. The manciple has asked that you fetch something for the Ehcatl Nine which appears to be in dire need of several somethings. Speak with the warehouse foreman to learn which somethings are in demand and then set about meeting your quota. ※Earn quota points by delivering requested items. A delivery quest is complete once you have earned all the points necessary to meet your quota. Current quota status can be viewed in the duty list. ※The list of currently requested items can be viewed by speaking with the Ehcatl Nine foreman, or by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu.
6 2 TEXT_BANIXA099_01569_SEQ_02 You have met your Ehcatl Nine quota. Speak with the Ehcatl Nine manciple and regale him with tales of your procurement exploits.
7 3 TEXT_BANIXA099_01569_SEQ_03 The thoroughly regaled manciple has promised to impart the legendary tale of your deeds to Ehcatl Nine chieftain, Sezul Totoloc. And with that, it should not be long before you have earned the trust of the entire faction, for this day you have learned that the quickest way to an Ixal's heart is through his warehouse.
8 4 TEXT_BANIXA099_01569_SEQ_04
9 5 TEXT_BANIXA099_01569_SEQ_05
10 6 TEXT_BANIXA099_01569_SEQ_06
11 2 7 TEXT_BANIXA099_01569_SEQ_02 TEXT_BANIXA099_01569_SEQ_07 You have met your Ehcatl Nine quota. Speak with the Ehcatl Nine manciple and regale him with tales of your procurement exploits.
12 3 8 TEXT_BANIXA099_01569_SEQ_03 TEXT_BANIXA099_01569_SEQ_08 The thoroughly regaled manciple has promised to impart the legendary tale of your deeds to Ehcatl Nine chieftain, Sezul Totoloc. And with that, it should not be long before you have earned the trust of the entire faction, for this day you have learned that the quickest way to an Ixal's heart is through his warehouse.
13 4 9 TEXT_BANIXA099_01569_SEQ_04 TEXT_BANIXA099_01569_SEQ_09
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key,0,1
#,,
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0,"TEXT_BANIXA201_01504_SEQ_00","Methuli Cattlan the Hard is eyeing you for a hard task.
0,"TEXT_BANIXA201_01504_SEQ_00","Methuli Cattlan the Hard is eyeing you for a hard task.
※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above."
1,"TEXT_BANIXA201_01504_SEQ_01","Methuli Cattlan has asked you craft for her three high-quality gyrodrive components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen in transit by the Ixal who dwell in the logging grounds. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept."
2,"TEXT_BANIXA201_01504_SEQ_02","You have reclaimed the gyrodrive component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA201_01504_SEQ_02","You have reclaimed the gyrodrive component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA201_01504_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality gyrodrive components, and deliver them to Methuli Cattlan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA201_01504_SEQ_04","You have delivered the gyrodrive components to Methuli Cattlan, who squawks in sheer delight. Having heaped praise upon your craftsmanship, she goes on to express her disdain for her brethren who blindly worship Garuda. It would seem that birds of a feather do not necessarily flock together."
5,"TEXT_BANIXA201_01504_SEQ_05",""
6,"TEXT_BANIXA201_01504_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA201_01504_SEQ_00 Methuli Cattlan the Hard is eyeing you for a hard task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above. Methuli Cattlan the Hard is eyeing you for a hard task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above.
5 1 TEXT_BANIXA201_01504_SEQ_01 Methuli Cattlan has asked you craft for her three high-quality gyrodrive components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen in transit by the Ixal who dwell in the logging grounds. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept.
6 1 2 TEXT_BANIXA201_01504_SEQ_01 TEXT_BANIXA201_01504_SEQ_02 Methuli Cattlan has asked you craft for her three high-quality gyrodrive components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen in transit by the Ixal who dwell in the logging grounds. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept. You have reclaimed the gyrodrive component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA201_01504_SEQ_02 TEXT_BANIXA201_01504_SEQ_03 You have reclaimed the gyrodrive component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality gyrodrive components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA201_01504_SEQ_03 TEXT_BANIXA201_01504_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality gyrodrive components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You have delivered the gyrodrive components to Methuli Cattlan, who squawks in sheer delight. Having heaped praise upon your craftsmanship, she goes on to express her disdain for her brethren who blindly worship Garuda. It would seem that birds of a feather do not necessarily flock together.
9 5 TEXT_BANIXA201_01504_SEQ_05
10 6 TEXT_BANIXA201_01504_SEQ_06
11 4 7 TEXT_BANIXA201_01504_SEQ_04 TEXT_BANIXA201_01504_SEQ_07 You have delivered the gyrodrive components to Methuli Cattlan, who squawks in sheer delight. Having heaped praise upon your craftsmanship, she goes on to express her disdain for her brethren who blindly worship Garuda. It would seem that birds of a feather do not necessarily flock together.
12 5 8 TEXT_BANIXA201_01504_SEQ_05 TEXT_BANIXA201_01504_SEQ_08
13 6 9 TEXT_BANIXA201_01504_SEQ_06 TEXT_BANIXA201_01504_SEQ_09
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0,"TEXT_BANIXA202_01505_SEQ_00","Methuli Cattlan the Hard appears hard-pressed to keep her emotions in check.
0,"TEXT_BANIXA202_01505_SEQ_00","Methuli Cattlan the Hard appears hard-pressed to keep her emotions in check.
※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above."
1,"TEXT_BANIXA202_01505_SEQ_01","Methuli Cattlan has asked you craft for her two high-quality rigging components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen by the Qiqirn. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept."
2,"TEXT_BANIXA202_01505_SEQ_02","You have reclaimed the rigging component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA202_01505_SEQ_02","You have reclaimed the rigging component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA202_01505_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two rigging components, and deliver them to Methuli Cattlan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA202_01505_SEQ_04","You deliver the rigging components to Methuli Cattlan, whose joyful caws are slowly starting to grow on you. With your crafting skills and willing aid, the Ehcatl Nine may yet realize the dream for which they strive heart and soul."
5,"TEXT_BANIXA202_01505_SEQ_05",""
6,"TEXT_BANIXA202_01505_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA202_01505_SEQ_00 Methuli Cattlan the Hard appears hard-pressed to keep her emotions in check. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above. Methuli Cattlan the Hard appears hard-pressed to keep her emotions in check. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above.
5 1 TEXT_BANIXA202_01505_SEQ_01 Methuli Cattlan has asked you craft for her two high-quality rigging components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen by the Qiqirn. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept.
6 1 2 TEXT_BANIXA202_01505_SEQ_01 TEXT_BANIXA202_01505_SEQ_02 Methuli Cattlan has asked you craft for her two high-quality rigging components for the <Emphasis>Dezul Qualan</Emphasis>. Unfortunately, the materials required in their synthesis have been stolen by the Qiqirn. Make your way to Alder Springs, and retrieve the materials from the storage pot in which they are kept. You have reclaimed the rigging component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA202_01505_SEQ_02 TEXT_BANIXA202_01505_SEQ_03 You have reclaimed the rigging component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two rigging components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA202_01505_SEQ_03 TEXT_BANIXA202_01505_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two rigging components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You deliver the rigging components to Methuli Cattlan, whose joyful caws are slowly starting to grow on you. With your crafting skills and willing aid, the Ehcatl Nine may yet realize the dream for which they strive heart and soul.
9 5 TEXT_BANIXA202_01505_SEQ_05
10 6 TEXT_BANIXA202_01505_SEQ_06
11 4 7 TEXT_BANIXA202_01505_SEQ_04 TEXT_BANIXA202_01505_SEQ_07 You deliver the rigging components to Methuli Cattlan, whose joyful caws are slowly starting to grow on you. With your crafting skills and willing aid, the Ehcatl Nine may yet realize the dream for which they strive heart and soul.
12 5 8 TEXT_BANIXA202_01505_SEQ_05 TEXT_BANIXA202_01505_SEQ_08
13 6 9 TEXT_BANIXA202_01505_SEQ_06 TEXT_BANIXA202_01505_SEQ_09
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0,"TEXT_BANIXA203_01506_SEQ_00","An unforeseen delay has given Methuli Cattlan the Hard cause for concern.
0,"TEXT_BANIXA203_01506_SEQ_00","An unforeseen delay has given Methuli Cattlan the Hard cause for concern.
※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above."
1,"TEXT_BANIXA203_01506_SEQ_01","Methuli Cattlan has asked you to craft for her a high-quality deck component for the <Emphasis>Dezul Qualan</Emphasis>. However, before you can do so, you must obtain the requisite materials from a shale golem, which can be lured out of hiding by slaying clay golems in Alder Springs. If you have difficulty defeating the shale golem, you can use the dissolving agent provided by Methuli Cattlan to weaken it."
2,"TEXT_BANIXA203_01506_SEQ_02","You have reclaimed the deck component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA203_01506_SEQ_02","You have reclaimed the deck component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA203_01506_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality deck component, and deliver it to Methuli Cattlan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA203_01506_SEQ_04","You deliver the deck component to Methuli Cattlan, who is impressed by your aptitude for both crafting and combat. Indeed, to survive in a land like Eorzea, filled with fearsome fauna, an adventurer is wise to master many skills."
5,"TEXT_BANIXA203_01506_SEQ_05",""
6,"TEXT_BANIXA203_01506_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA203_01506_SEQ_00 An unforeseen delay has given Methuli Cattlan the Hard cause for concern. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above. An unforeseen delay has given Methuli Cattlan the Hard cause for concern. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above, and the battle portion for Disciples of War or Magic level 43 and above.
5 1 TEXT_BANIXA203_01506_SEQ_01 Methuli Cattlan has asked you to craft for her a high-quality deck component for the <Emphasis>Dezul Qualan</Emphasis>. However, before you can do so, you must obtain the requisite materials from a shale golem, which can be lured out of hiding by slaying clay golems in Alder Springs. If you have difficulty defeating the shale golem, you can use the dissolving agent provided by Methuli Cattlan to weaken it.
6 1 2 TEXT_BANIXA203_01506_SEQ_01 TEXT_BANIXA203_01506_SEQ_02 Methuli Cattlan has asked you to craft for her a high-quality deck component for the <Emphasis>Dezul Qualan</Emphasis>. However, before you can do so, you must obtain the requisite materials from a shale golem, which can be lured out of hiding by slaying clay golems in Alder Springs. If you have difficulty defeating the shale golem, you can use the dissolving agent provided by Methuli Cattlan to weaken it. You have reclaimed the deck component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA203_01506_SEQ_02 TEXT_BANIXA203_01506_SEQ_03 You have reclaimed the deck component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality deck component, and deliver it to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA203_01506_SEQ_03 TEXT_BANIXA203_01506_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality deck component, and deliver it to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You deliver the deck component to Methuli Cattlan, who is impressed by your aptitude for both crafting and combat. Indeed, to survive in a land like Eorzea, filled with fearsome fauna, an adventurer is wise to master many skills.
9 5 TEXT_BANIXA203_01506_SEQ_05
10 6 TEXT_BANIXA203_01506_SEQ_06
11 4 7 TEXT_BANIXA203_01506_SEQ_04 TEXT_BANIXA203_01506_SEQ_07 You deliver the deck component to Methuli Cattlan, who is impressed by your aptitude for both crafting and combat. Indeed, to survive in a land like Eorzea, filled with fearsome fauna, an adventurer is wise to master many skills.
12 5 8 TEXT_BANIXA203_01506_SEQ_05 TEXT_BANIXA203_01506_SEQ_08
13 6 9 TEXT_BANIXA203_01506_SEQ_06 TEXT_BANIXA203_01506_SEQ_09
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0,"TEXT_BANIXA204_01507_SEQ_00","Methuli Cattlan is bristling with anger.
0,"TEXT_BANIXA204_01507_SEQ_00","Methuli Cattlan is bristling with anger.
※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above."
1,"TEXT_BANIXA204_01507_SEQ_01","Methuli Cattlan has asked you to craft for her a high-quality engine casing component for the <Emphasis>Dezul Qualan</Emphasis>. As is all too often the case, however, you must first acquire the materials before you can proceed. In this instance, the carrier charged with delivering the materials has yet to arrive, and Methuli Cattlan suspects he has lost his way somewhere near the Spriggan Dig. Search for the Ehcatl Nine carrier in the Central Shroud and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “High as Honor” to identify yourself as a friend."
2,"TEXT_BANIXA204_01507_SEQ_02","You have obtained the engine casing component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA204_01507_SEQ_02","You have obtained the engine casing component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA204_01507_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality engine casing component, and deliver it to Methuli Cattlan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA204_01507_SEQ_04","You deliver the engine casing component to Methuli Cattlan, whose contempt for the carrier has yet to abate. She goes so far as to name you a <If(PlayerParameter(4))>queen<Else/>king</If> amongst your kind─flattery doubtless intended to make you more amenable to future requests."
5,"TEXT_BANIXA204_01507_SEQ_05",""
6,"TEXT_BANIXA204_01507_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA204_01507_SEQ_00 Methuli Cattlan is bristling with anger. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above. Methuli Cattlan is bristling with anger. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above.
5 1 TEXT_BANIXA204_01507_SEQ_01 Methuli Cattlan has asked you to craft for her a high-quality engine casing component for the <Emphasis>Dezul Qualan</Emphasis>. As is all too often the case, however, you must first acquire the materials before you can proceed. In this instance, the carrier charged with delivering the materials has yet to arrive, and Methuli Cattlan suspects he has lost his way somewhere near the Spriggan Dig. Search for the Ehcatl Nine carrier in the Central Shroud and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “High as Honor” to identify yourself as a friend.
6 1 2 TEXT_BANIXA204_01507_SEQ_01 TEXT_BANIXA204_01507_SEQ_02 Methuli Cattlan has asked you to craft for her a high-quality engine casing component for the <Emphasis>Dezul Qualan</Emphasis>. As is all too often the case, however, you must first acquire the materials before you can proceed. In this instance, the carrier charged with delivering the materials has yet to arrive, and Methuli Cattlan suspects he has lost his way somewhere near the Spriggan Dig. Search for the Ehcatl Nine carrier in the Central Shroud and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “High as Honor” to identify yourself as a friend. You have obtained the engine casing component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA204_01507_SEQ_02 TEXT_BANIXA204_01507_SEQ_03 You have obtained the engine casing component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality engine casing component, and deliver it to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA204_01507_SEQ_03 TEXT_BANIXA204_01507_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality engine casing component, and deliver it to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You deliver the engine casing component to Methuli Cattlan, whose contempt for the carrier has yet to abate. She goes so far as to name you a <If(PlayerParameter(4))>queen<Else/>king</If> amongst your kind─flattery doubtless intended to make you more amenable to future requests.
9 5 TEXT_BANIXA204_01507_SEQ_05
10 6 TEXT_BANIXA204_01507_SEQ_06
11 4 7 TEXT_BANIXA204_01507_SEQ_04 TEXT_BANIXA204_01507_SEQ_07 You deliver the engine casing component to Methuli Cattlan, whose contempt for the carrier has yet to abate. She goes so far as to name you a <If(PlayerParameter(4))>queen<Else/>king</If> amongst your kind─flattery doubtless intended to make you more amenable to future requests.
12 5 8 TEXT_BANIXA204_01507_SEQ_05 TEXT_BANIXA204_01507_SEQ_08
13 6 9 TEXT_BANIXA204_01507_SEQ_06 TEXT_BANIXA204_01507_SEQ_09
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#,,
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0,"TEXT_BANIXA205_01508_SEQ_00","There is work to be done, and Methuli Cattlan thinks you suited to the task.
0,"TEXT_BANIXA205_01508_SEQ_00","There is work to be done, and Methuli Cattlan thinks you suited to the task.
※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above."
1,"TEXT_BANIXA205_01508_SEQ_01","Methuli Cattlan has asked you to craft for her two high-quality crafting tool components for the <Emphasis>Dezul Qualan</Emphasis>. The materials required for this task have already been bought and paid for, and you need only proceed to Finders' Bluff and speak with Ademar to collect them."
2,"TEXT_BANIXA205_01508_SEQ_02","You have obtained the crafting tool component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA205_01508_SEQ_02","You have obtained the crafting tool component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA205_01508_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality crafting tool components, and deliver them to Methuli Cattlan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA205_01508_SEQ_04","You deliver the crafting tool components to Methuli Cattlan, who is satisfied with the quality of your work. It would seem she has come to rely upon you as a trusted ally. In due time, by the sweat of your brow, all her comrades will surely come to feel the same."
5,"TEXT_BANIXA205_01508_SEQ_05",""
6,"TEXT_BANIXA205_01508_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA205_01508_SEQ_00 There is work to be done, and Methuli Cattlan thinks you suited to the task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above. There is work to be done, and Methuli Cattlan thinks you suited to the task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 3 and above.
5 1 TEXT_BANIXA205_01508_SEQ_01 Methuli Cattlan has asked you to craft for her two high-quality crafting tool components for the <Emphasis>Dezul Qualan</Emphasis>. The materials required for this task have already been bought and paid for, and you need only proceed to Finders' Bluff and speak with Ademar to collect them.
6 1 2 TEXT_BANIXA205_01508_SEQ_01 TEXT_BANIXA205_01508_SEQ_02 Methuli Cattlan has asked you to craft for her two high-quality crafting tool components for the <Emphasis>Dezul Qualan</Emphasis>. The materials required for this task have already been bought and paid for, and you need only proceed to Finders' Bluff and speak with Ademar to collect them. You have obtained the crafting tool component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA205_01508_SEQ_02 TEXT_BANIXA205_01508_SEQ_03 You have obtained the crafting tool component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality crafting tool components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA205_01508_SEQ_03 TEXT_BANIXA205_01508_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality crafting tool components, and deliver them to Methuli Cattlan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You deliver the crafting tool components to Methuli Cattlan, who is satisfied with the quality of your work. It would seem she has come to rely upon you as a trusted ally. In due time, by the sweat of your brow, all her comrades will surely come to feel the same.
9 5 TEXT_BANIXA205_01508_SEQ_05
10 6 TEXT_BANIXA205_01508_SEQ_06
11 4 7 TEXT_BANIXA205_01508_SEQ_04 TEXT_BANIXA205_01508_SEQ_07 You deliver the crafting tool components to Methuli Cattlan, who is satisfied with the quality of your work. It would seem she has come to rely upon you as a trusted ally. In due time, by the sweat of your brow, all her comrades will surely come to feel the same.
12 5 8 TEXT_BANIXA205_01508_SEQ_05 TEXT_BANIXA205_01508_SEQ_08
13 6 9 TEXT_BANIXA205_01508_SEQ_06 TEXT_BANIXA205_01508_SEQ_09
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0,"TEXT_BANIXA301_01514_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand.
0,"TEXT_BANIXA301_01514_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand.
※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above."
1,"TEXT_BANIXA301_01514_SEQ_01","Rozol Cattlan the Prudent has asked for your assistance in the crafting of high-quality components for the <Emphasis>Dezul Qualan</Emphasis>'s cockpit exterior. However, before you can gain access to the facilities necessary for the synthesis, you must first find a way to bribe the young Highwind Skyways representative in charge of overseeing the equipment. Rozol believes you may be able to achieve this with a saint carp─a rare type of fish living in the frigid waters of the Coerthas River to the west of the Observatorium. It is said that saint carp are best caught with moth pupae."
2,"TEXT_BANIXA301_01514_SEQ_02","You have caught a saint carp. Now hurry the fish to Templeton at the Observatorium while it is still fresh, and convince the corrupt lad to grant you use of the crafting facilities. It may also be wise to allow him to inspect the materials entrusted to you by Rozol, so as not to arouse suspicion amongst his ever-watching superiors."
2,"TEXT_BANIXA301_01514_SEQ_02","You have caught a saint carp. Now hurry the fish to Templeton at the Observatorium while it is still fresh, and convince the corrupt lad to grant you use of the crafting facilities. It may also be wise to allow him to inspect the materials entrusted to you by Rozol, so as not to arouse suspicion amongst his ever-watching superiors."
3,"TEXT_BANIXA301_01514_SEQ_03","Templeton is every bit as unscrupulous as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol and inspected by Templeton to synthesize two high-quality cockpit exterior components, and deliver the finished products to Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton."
4,"TEXT_BANIXA301_01514_SEQ_04","You have delivered the cockpit exterior components to Rozol Cattlan the Prudent and, as much as it pains him to do so, he begins to see why Chief Sezul Totoloc has elected to place his trust in a “featherless neuker.” As for the crooked Skyways representative─it might be best that, for now, his supervisors remain unaware of your mutually beneficial relationship with the young man."
5,"TEXT_BANIXA301_01514_SEQ_05",""
6,"TEXT_BANIXA301_01514_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA301_01514_SEQ_00 Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above. Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above.
5 1 TEXT_BANIXA301_01514_SEQ_01 Rozol Cattlan the Prudent has asked for your assistance in the crafting of high-quality components for the <Emphasis>Dezul Qualan</Emphasis>'s cockpit exterior. However, before you can gain access to the facilities necessary for the synthesis, you must first find a way to bribe the young Highwind Skyways representative in charge of overseeing the equipment. Rozol believes you may be able to achieve this with a saint carp─a rare type of fish living in the frigid waters of the Coerthas River to the west of the Observatorium. It is said that saint carp are best caught with moth pupae.
6 1 2 TEXT_BANIXA301_01514_SEQ_01 TEXT_BANIXA301_01514_SEQ_02 Rozol Cattlan the Prudent has asked for your assistance in the crafting of high-quality components for the <Emphasis>Dezul Qualan</Emphasis>'s cockpit exterior. However, before you can gain access to the facilities necessary for the synthesis, you must first find a way to bribe the young Highwind Skyways representative in charge of overseeing the equipment. Rozol believes you may be able to achieve this with a saint carp─a rare type of fish living in the frigid waters of the Coerthas River to the west of the Observatorium. It is said that saint carp are best caught with moth pupae. You have caught a saint carp. Now hurry the fish to Templeton at the Observatorium while it is still fresh, and convince the corrupt lad to grant you use of the crafting facilities. It may also be wise to allow him to inspect the materials entrusted to you by Rozol, so as not to arouse suspicion amongst his ever-watching superiors.
7 2 3 TEXT_BANIXA301_01514_SEQ_02 TEXT_BANIXA301_01514_SEQ_03 You have caught a saint carp. Now hurry the fish to Templeton at the Observatorium while it is still fresh, and convince the corrupt lad to grant you use of the crafting facilities. It may also be wise to allow him to inspect the materials entrusted to you by Rozol, so as not to arouse suspicion amongst his ever-watching superiors. Templeton is every bit as unscrupulous as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol and inspected by Templeton to synthesize two high-quality cockpit exterior components, and deliver the finished products to Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton.
8 3 4 TEXT_BANIXA301_01514_SEQ_03 TEXT_BANIXA301_01514_SEQ_04 Templeton is every bit as unscrupulous as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol and inspected by Templeton to synthesize two high-quality cockpit exterior components, and deliver the finished products to Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton. You have delivered the cockpit exterior components to Rozol Cattlan the Prudent and, as much as it pains him to do so, he begins to see why Chief Sezul Totoloc has elected to place his trust in a “featherless neuker.” As for the crooked Skyways representative─it might be best that, for now, his supervisors remain unaware of your mutually beneficial relationship with the young man.
9 5 TEXT_BANIXA301_01514_SEQ_05
10 6 TEXT_BANIXA301_01514_SEQ_06
11 4 7 TEXT_BANIXA301_01514_SEQ_04 TEXT_BANIXA301_01514_SEQ_07 You have delivered the cockpit exterior components to Rozol Cattlan the Prudent and, as much as it pains him to do so, he begins to see why Chief Sezul Totoloc has elected to place his trust in a “featherless neuker.” As for the crooked Skyways representative─it might be best that, for now, his supervisors remain unaware of your mutually beneficial relationship with the young man.
12 5 8 TEXT_BANIXA301_01514_SEQ_05 TEXT_BANIXA301_01514_SEQ_08
13 6 9 TEXT_BANIXA301_01514_SEQ_06 TEXT_BANIXA301_01514_SEQ_09
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0,"TEXT_BANIXA302_01515_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand who is content with keeping <If(PlayerParameter(4))>her<Else/>his</If> head down and most certainly not asking any questions.
0,"TEXT_BANIXA302_01515_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand who is content with keeping <If(PlayerParameter(4))>her<Else/>his</If> head down and most certainly not asking any questions.
※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above."
1,"TEXT_BANIXA302_01515_SEQ_01","Moderately satisfied with your work on previous <Emphasis>Dezul Qualan</Emphasis> components, Rozol Cattlan the Prudent wishes you to focus your efforts on crafting parts for the cockpit interior. Materials for these components have already been delivered part of the way to the Observatorium, and you need only collect them from the Ehcatl Nine carrier waiting at Skyfire Locks. Prove you are a friend of the Nine by entering the password “Now Fall” with the chat mode in <Color(-34022)>Say</Color> where the carrier can hear you. Also, speak with Roiteloin of the Locks and ask if he has any pine lumber scraps (with which to bribe Templeton, of course)."
2,"TEXT_BANIXA302_01515_SEQ_02","Present Templeton at the Observatorium with your timely bribe and the <Emphasis>Dezul Qualan</Emphasis> component materials for inspection."
2,"TEXT_BANIXA302_01515_SEQ_02","Present Templeton at the Observatorium with your timely bribe and the <Emphasis>Dezul Qualan</Emphasis> component materials for inspection."
3,"TEXT_BANIXA302_01515_SEQ_03","Templeton is every bit as unprincipled as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Ehcatl Nine carrier and inspected by Templeton to synthesize two high-quality cockpit interior components, and deliver the finished products to the faction.
※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton."
4,"TEXT_BANIXA302_01515_SEQ_04","You have delivered the cockpit interior components to Rozol Cattlan the Prudent and though he attempted to hide it, the knotcounter was visibly pleased. As construction on the <Emphasis>Dezul Qualan</Emphasis> continues, the Ehcatl Nine are coming to the realization that they may have never made it this far along if it were not for the industriousness of their featherless collaborators."
5,"TEXT_BANIXA302_01515_SEQ_05",""
6,"TEXT_BANIXA302_01515_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA302_01515_SEQ_00 Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand who is content with keeping <If(PlayerParameter(4))>her<Else/>his</If> head down and most certainly not asking any questions. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above. Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand who is content with keeping <If(PlayerParameter(4))>her<Else/>his</If> head down and most certainly not asking any questions. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above.
5 1 TEXT_BANIXA302_01515_SEQ_01 Moderately satisfied with your work on previous <Emphasis>Dezul Qualan</Emphasis> components, Rozol Cattlan the Prudent wishes you to focus your efforts on crafting parts for the cockpit interior. Materials for these components have already been delivered part of the way to the Observatorium, and you need only collect them from the Ehcatl Nine carrier waiting at Skyfire Locks. Prove you are a friend of the Nine by entering the password “Now Fall” with the chat mode in <Color(-34022)>Say</Color> where the carrier can hear you. Also, speak with Roiteloin of the Locks and ask if he has any pine lumber scraps (with which to bribe Templeton, of course).
6 1 2 TEXT_BANIXA302_01515_SEQ_01 TEXT_BANIXA302_01515_SEQ_02 Moderately satisfied with your work on previous <Emphasis>Dezul Qualan</Emphasis> components, Rozol Cattlan the Prudent wishes you to focus your efforts on crafting parts for the cockpit interior. Materials for these components have already been delivered part of the way to the Observatorium, and you need only collect them from the Ehcatl Nine carrier waiting at Skyfire Locks. Prove you are a friend of the Nine by entering the password “Now Fall” with the chat mode in <Color(-34022)>Say</Color> where the carrier can hear you. Also, speak with Roiteloin of the Locks and ask if he has any pine lumber scraps (with which to bribe Templeton, of course). Present Templeton at the Observatorium with your timely bribe and the <Emphasis>Dezul Qualan</Emphasis> component materials for inspection.
7 2 3 TEXT_BANIXA302_01515_SEQ_02 TEXT_BANIXA302_01515_SEQ_03 Present Templeton at the Observatorium with your timely bribe and the <Emphasis>Dezul Qualan</Emphasis> component materials for inspection. Templeton is every bit as unprincipled as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Ehcatl Nine carrier and inspected by Templeton to synthesize two high-quality cockpit interior components, and deliver the finished products to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton.
8 3 4 TEXT_BANIXA302_01515_SEQ_03 TEXT_BANIXA302_01515_SEQ_04 Templeton is every bit as unprincipled as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Ehcatl Nine carrier and inspected by Templeton to synthesize two high-quality cockpit interior components, and deliver the finished products to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton. You have delivered the cockpit interior components to Rozol Cattlan the Prudent and though he attempted to hide it, the knotcounter was visibly pleased. As construction on the <Emphasis>Dezul Qualan</Emphasis> continues, the Ehcatl Nine are coming to the realization that they may have never made it this far along if it were not for the industriousness of their featherless collaborators.
9 5 TEXT_BANIXA302_01515_SEQ_05
10 6 TEXT_BANIXA302_01515_SEQ_06
11 4 7 TEXT_BANIXA302_01515_SEQ_04 TEXT_BANIXA302_01515_SEQ_07 You have delivered the cockpit interior components to Rozol Cattlan the Prudent and though he attempted to hide it, the knotcounter was visibly pleased. As construction on the <Emphasis>Dezul Qualan</Emphasis> continues, the Ehcatl Nine are coming to the realization that they may have never made it this far along if it were not for the industriousness of their featherless collaborators.
12 5 8 TEXT_BANIXA302_01515_SEQ_05 TEXT_BANIXA302_01515_SEQ_08
13 6 9 TEXT_BANIXA302_01515_SEQ_06 TEXT_BANIXA302_01515_SEQ_09
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0,"TEXT_BANIXA303_01516_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand in tackling a particularly sticky wicket.
0,"TEXT_BANIXA303_01516_SEQ_00","Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand in tackling a particularly sticky wicket.
※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above."
1,"TEXT_BANIXA303_01516_SEQ_01","Content with your work on previous dirigible components, Rozol Cattlan the Prudent has asked for your assistance in the crafting of a high-quality component for the <Emphasis>Dezul Qualan</Emphasis>'s ballast. The materials for the task can be acquired from an independent sutler named Duvicauroix who is known to peddle his wares in and around the Observatorium. Also, you will need to procure a bribe for the finicky Templeton. Rozol has provided you with a shearing knife with which you are to remove the beard of one of the feral crocs lurking about Skyfire Locks."
2,"TEXT_BANIXA303_01516_SEQ_02","Take the freshly sheared feral croc beard to Templeton at the Observatorium and present it and the ballast component materials for inspection."
2,"TEXT_BANIXA303_01516_SEQ_02","Take the freshly sheared feral croc beard to Templeton at the Observatorium and present it and the ballast component materials for inspection."
3,"TEXT_BANIXA303_01516_SEQ_03","Templeton is every bit as dishonorable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Duvicauroix and inspected by Templeton to synthesize a high-quality ballast component, and deliver the finished product to the faction.
※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton."
4,"TEXT_BANIXA303_01516_SEQ_04","You have delivered the ballast component to Rozol Cattlan the Prudent. After this success, the Ixal seems to have given up his feeble attempts to hide his amazement at your work. As for Templeton, the lad seems overly bold in his demands, causing you to worry how much longer this mummer's farce can continue before someone of standing within the Highwind Skyways hierarchy learns of their representative's misdeeds and reassigns him to someplace darker and colder than even Coerthas."
5,"TEXT_BANIXA303_01516_SEQ_05",""
6,"TEXT_BANIXA303_01516_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA303_01516_SEQ_00 Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand in tackling a particularly sticky wicket. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above. Rozol Cattlan the Prudent requests the aid of a skilled Disciple of the Hand in tackling a particularly sticky wicket. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above.
5 1 TEXT_BANIXA303_01516_SEQ_01 Content with your work on previous dirigible components, Rozol Cattlan the Prudent has asked for your assistance in the crafting of a high-quality component for the <Emphasis>Dezul Qualan</Emphasis>'s ballast. The materials for the task can be acquired from an independent sutler named Duvicauroix who is known to peddle his wares in and around the Observatorium. Also, you will need to procure a bribe for the finicky Templeton. Rozol has provided you with a shearing knife with which you are to remove the beard of one of the feral crocs lurking about Skyfire Locks.
6 1 2 TEXT_BANIXA303_01516_SEQ_01 TEXT_BANIXA303_01516_SEQ_02 Content with your work on previous dirigible components, Rozol Cattlan the Prudent has asked for your assistance in the crafting of a high-quality component for the <Emphasis>Dezul Qualan</Emphasis>'s ballast. The materials for the task can be acquired from an independent sutler named Duvicauroix who is known to peddle his wares in and around the Observatorium. Also, you will need to procure a bribe for the finicky Templeton. Rozol has provided you with a shearing knife with which you are to remove the beard of one of the feral crocs lurking about Skyfire Locks. Take the freshly sheared feral croc beard to Templeton at the Observatorium and present it and the ballast component materials for inspection.
7 2 3 TEXT_BANIXA303_01516_SEQ_02 TEXT_BANIXA303_01516_SEQ_03 Take the freshly sheared feral croc beard to Templeton at the Observatorium and present it and the ballast component materials for inspection. Templeton is every bit as dishonorable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Duvicauroix and inspected by Templeton to synthesize a high-quality ballast component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton.
8 3 4 TEXT_BANIXA303_01516_SEQ_03 TEXT_BANIXA303_01516_SEQ_04 Templeton is every bit as dishonorable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Duvicauroix and inspected by Templeton to synthesize a high-quality ballast component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton. You have delivered the ballast component to Rozol Cattlan the Prudent. After this success, the Ixal seems to have given up his feeble attempts to hide his amazement at your work. As for Templeton, the lad seems overly bold in his demands, causing you to worry how much longer this mummer's farce can continue before someone of standing within the Highwind Skyways hierarchy learns of their representative's misdeeds and reassigns him to someplace darker and colder than even Coerthas.
9 5 TEXT_BANIXA303_01516_SEQ_05
10 6 TEXT_BANIXA303_01516_SEQ_06
11 4 7 TEXT_BANIXA303_01516_SEQ_04 TEXT_BANIXA303_01516_SEQ_07 You have delivered the ballast component to Rozol Cattlan the Prudent. After this success, the Ixal seems to have given up his feeble attempts to hide his amazement at your work. As for Templeton, the lad seems overly bold in his demands, causing you to worry how much longer this mummer's farce can continue before someone of standing within the Highwind Skyways hierarchy learns of their representative's misdeeds and reassigns him to someplace darker and colder than even Coerthas.
12 5 8 TEXT_BANIXA303_01516_SEQ_05 TEXT_BANIXA303_01516_SEQ_08
13 6 9 TEXT_BANIXA303_01516_SEQ_06 TEXT_BANIXA303_01516_SEQ_09
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0,"TEXT_BANIXA304_01517_SEQ_00","Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand, and according to the faction knotcounter, you are the only featherless one he trusts with the task.
0,"TEXT_BANIXA304_01517_SEQ_00","Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand, and according to the faction knotcounter, you are the only featherless one he trusts with the task.
※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above."
1,"TEXT_BANIXA304_01517_SEQ_01","The <Emphasis>Dezul Qualan</Emphasis>'s instrument panel is a complex piece of machinery─too complex, in fact, for the clumsy claws of even the most skilled Ixali crafter. Impressed with your work on larger items, Rozol Cattlan believes it time to test your hand at tasks which require more precision. The materials he was able to provide you with; however, the bribe for young Templeton you will have to earn on your own. For whatever reason, he requires a biast claw, of all things. Fortunately, the hills to the west of the Observatorium are literally crawling with hungry biasts."
2,"TEXT_BANIXA304_01517_SEQ_02","Take the bloody biast claw and the instrument panel component materials to Templeton at the Observatorium."
2,"TEXT_BANIXA304_01517_SEQ_02","Take the bloody biast claw and the instrument panel component materials to Templeton at the Observatorium."
3,"TEXT_BANIXA304_01517_SEQ_03","Templeton is every bit as despicable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Rozol Cattlan and inspected by Templeton to synthesize a high-quality instrument panel component, and deliver the finished product to the faction.
※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton."
4,"TEXT_BANIXA304_01517_SEQ_04","You have delivered the expertly crafted instrument panel component to Rozol Cattlan the Prudent, leaving him in awe at your skill as well as your willingness to assist his faction, despite the fact you and he are so different. He makes it a point to voice his gratitude to Chief Sezul Totoloc who has made possible this once unthinkable alliance."
5,"TEXT_BANIXA304_01517_SEQ_05",""
6,"TEXT_BANIXA304_01517_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA304_01517_SEQ_00 Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand, and according to the faction knotcounter, you are the only featherless one he trusts with the task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above. Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand, and according to the faction knotcounter, you are the only featherless one he trusts with the task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above, and the battle portion for Disciples of War or Magic level 45 and above.
5 1 TEXT_BANIXA304_01517_SEQ_01 The <Emphasis>Dezul Qualan</Emphasis>'s instrument panel is a complex piece of machinery─too complex, in fact, for the clumsy claws of even the most skilled Ixali crafter. Impressed with your work on larger items, Rozol Cattlan believes it time to test your hand at tasks which require more precision. The materials he was able to provide you with; however, the bribe for young Templeton you will have to earn on your own. For whatever reason, he requires a biast claw, of all things. Fortunately, the hills to the west of the Observatorium are literally crawling with hungry biasts.
6 1 2 TEXT_BANIXA304_01517_SEQ_01 TEXT_BANIXA304_01517_SEQ_02 The <Emphasis>Dezul Qualan</Emphasis>'s instrument panel is a complex piece of machinery─too complex, in fact, for the clumsy claws of even the most skilled Ixali crafter. Impressed with your work on larger items, Rozol Cattlan believes it time to test your hand at tasks which require more precision. The materials he was able to provide you with; however, the bribe for young Templeton you will have to earn on your own. For whatever reason, he requires a biast claw, of all things. Fortunately, the hills to the west of the Observatorium are literally crawling with hungry biasts. Take the bloody biast claw and the instrument panel component materials to Templeton at the Observatorium.
7 2 3 TEXT_BANIXA304_01517_SEQ_02 TEXT_BANIXA304_01517_SEQ_03 Take the bloody biast claw and the instrument panel component materials to Templeton at the Observatorium. Templeton is every bit as despicable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Rozol Cattlan and inspected by Templeton to synthesize a high-quality instrument panel component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton.
8 3 4 TEXT_BANIXA304_01517_SEQ_03 TEXT_BANIXA304_01517_SEQ_04 Templeton is every bit as despicable as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by the Rozol Cattlan and inspected by Templeton to synthesize a high-quality instrument panel component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton. You have delivered the expertly crafted instrument panel component to Rozol Cattlan the Prudent, leaving him in awe at your skill as well as your willingness to assist his faction, despite the fact you and he are so different. He makes it a point to voice his gratitude to Chief Sezul Totoloc who has made possible this once unthinkable alliance.
9 5 TEXT_BANIXA304_01517_SEQ_05
10 6 TEXT_BANIXA304_01517_SEQ_06
11 4 7 TEXT_BANIXA304_01517_SEQ_04 TEXT_BANIXA304_01517_SEQ_07 You have delivered the expertly crafted instrument panel component to Rozol Cattlan the Prudent, leaving him in awe at your skill as well as your willingness to assist his faction, despite the fact you and he are so different. He makes it a point to voice his gratitude to Chief Sezul Totoloc who has made possible this once unthinkable alliance.
12 5 8 TEXT_BANIXA304_01517_SEQ_05 TEXT_BANIXA304_01517_SEQ_08
13 6 9 TEXT_BANIXA304_01517_SEQ_06 TEXT_BANIXA304_01517_SEQ_09
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#,,
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0,"TEXT_BANIXA305_01518_SEQ_00","Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand with sufficient elbow grease to see <If(PlayerParameter(4))>her<Else/>him</If> smoothly through a difficult task.
0,"TEXT_BANIXA305_01518_SEQ_00","Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand with sufficient elbow grease to see <If(PlayerParameter(4))>her<Else/>him</If> smoothly through a difficult task.
※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above."
1,"TEXT_BANIXA305_01518_SEQ_01","Rozol Cattlan has asked you to synthesize for him a component for the <Emphasis>Dezul Qualan</Emphasis>'s aerodynamo─a delicate instrument which will help keep the airship aloft after takeoff. The Ehcatl Nine knotcounter has personally spoken with Templeton and does not believe you will need to bribe the Highwind Skyways representative to gain access to the crafting facilities at the Observatorium. The knotcounter also does not believe a thing Templeton says, so he warns you to be ready to perform some random task for the unappreciative sot."
2,"TEXT_BANIXA305_01518_SEQ_02","Too bothered to walk up a few flights of stairs, Templeton agrees to allow you access to the crafting facilities only if you will deliver a Highwind Skyways timetable to Jocea atop the astroscope tower and return with a signature proving she received the document."
3,"TEXT_BANIXA305_01518_SEQ_03","You have upheld your end of the bargain and delivered the timetable to Jocea. Now return to Templeton with her signature─proof proper of your deed."
3,"TEXT_BANIXA305_01518_SEQ_03","You have upheld your end of the bargain and delivered the timetable to Jocea. Now return to Templeton with her signature─proof proper of your deed."
4,"TEXT_BANIXA305_01518_SEQ_04","Templeton is every bit as dishonest as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol Cattlan and inspected by Templeton to synthesize a high-quality aerodynamo component, and deliver the finished product to the faction.
※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton."
5,"TEXT_BANIXA305_01518_SEQ_05","You have delivered the aerodynamo component to Rozol Cattlan and though he appears loath to do so, he begrudgingly admits that it will more than likely meet Duzal Meyean the Steady's strict quality standards."
6,"TEXT_BANIXA305_01518_SEQ_06",""
7,"TEXT_BANIXA305_01518_SEQ_07",""
@@ -70,6 +73,14 @@ int32,str,str
66,"TEXT_BANIXA305_01518_TEMPLETON_000_100","If you need aught else, feel free to ask. I'll be right here practicing my hand at these initials..."
67,"TEXT_BANIXA305_01518_TEMPLETON_100_100","It appears you've completed that contraption of yours. I shall not ask what it is for if you promise to remove it from here at once. It would be simply tragic if one of my supervisors were to walk in and I had to tell them of how you threatened to...er...cut my finger on this parchment and slowly bleed me to death if I didn't allow you access to our equipment. <wink> <wink>"
68,"TEXT_BANIXA305_01518_ROZOLCATTLAN_000_130","Sqwak! The aerodynamo component, you have completed! Inspect first, I must. My neck─<Emphasis>our necks</Emphasis>─in danger, they are. Sqwak!"
66,"TEXT_BANIXA305_01518_TEMPLETON_000_100","If you need aught else, feel free to ask. I'll be right here practicing my hand at these initials..."
69,"TEXT_BANIXA305_01518_ROZOLCATTLAN_000_131","...
......
............Passable, your work is. Pleased, Duzal will be. Saved, our necks are. Headed, you may remain...for now, sqwak!"
70,"TEXT_BANIXA305_01518_POPMESSAGE_000_200","You now have access to the crafting facility."
71,"TEXT_BANIXA305_01518_SYSTEM_200_200","Normal-quality items crafted in the course of this quest serve no purpose and cannot be sold. It is recommended that you discard them."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA305_01518_SEQ_00 Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand with sufficient elbow grease to see <If(PlayerParameter(4))>her<Else/>him</If> smoothly through a difficult task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above. Rozol Cattlan the Prudent requests the aid of a Disciple of the Hand with sufficient elbow grease to see <If(PlayerParameter(4))>her<Else/>him</If> smoothly through a difficult task. ※The crafting portion of this quest is recommended for Disciples of the Hand level 6 and above.
5 1 TEXT_BANIXA305_01518_SEQ_01 Rozol Cattlan has asked you to synthesize for him a component for the <Emphasis>Dezul Qualan</Emphasis>'s aerodynamo─a delicate instrument which will help keep the airship aloft after takeoff. The Ehcatl Nine knotcounter has personally spoken with Templeton and does not believe you will need to bribe the Highwind Skyways representative to gain access to the crafting facilities at the Observatorium. The knotcounter also does not believe a thing Templeton says, so he warns you to be ready to perform some random task for the unappreciative sot.
6 1 2 TEXT_BANIXA305_01518_SEQ_01 TEXT_BANIXA305_01518_SEQ_02 Rozol Cattlan has asked you to synthesize for him a component for the <Emphasis>Dezul Qualan</Emphasis>'s aerodynamo─a delicate instrument which will help keep the airship aloft after takeoff. The Ehcatl Nine knotcounter has personally spoken with Templeton and does not believe you will need to bribe the Highwind Skyways representative to gain access to the crafting facilities at the Observatorium. The knotcounter also does not believe a thing Templeton says, so he warns you to be ready to perform some random task for the unappreciative sot. Too bothered to walk up a few flights of stairs, Templeton agrees to allow you access to the crafting facilities only if you will deliver a Highwind Skyways timetable to Jocea atop the astroscope tower and return with a signature proving she received the document.
7 2 3 TEXT_BANIXA305_01518_SEQ_02 TEXT_BANIXA305_01518_SEQ_03 Too bothered to walk up a few flights of stairs, Templeton agrees to allow you access to the crafting facilities only if you will deliver a Highwind Skyways timetable to Jocea atop the astroscope tower and return with a signature proving she received the document. You have upheld your end of the bargain and delivered the timetable to Jocea. Now return to Templeton with her signature─proof proper of your deed.
8 3 4 TEXT_BANIXA305_01518_SEQ_03 TEXT_BANIXA305_01518_SEQ_04 You have upheld your end of the bargain and delivered the timetable to Jocea. Now return to Templeton with her signature─proof proper of your deed. Templeton is every bit as dishonest as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol Cattlan and inspected by Templeton to synthesize a high-quality aerodynamo component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton.
9 4 5 TEXT_BANIXA305_01518_SEQ_04 TEXT_BANIXA305_01518_SEQ_05 Templeton is every bit as dishonest as advertised, and now you have full access to the Highwind Skyways temporary crafting facilities. Use the materials given to you by Rozol Cattlan and inspected by Templeton to synthesize a high-quality aerodynamo component, and deliver the finished product to the faction. ※In the event that the status <Color(-34022)>Facility Access: Production II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Templeton. You have delivered the aerodynamo component to Rozol Cattlan and though he appears loath to do so, he begrudgingly admits that it will more than likely meet Duzal Meyean the Steady's strict quality standards.
10 6 TEXT_BANIXA305_01518_SEQ_06
11 7 TEXT_BANIXA305_01518_SEQ_07
12 5 8 TEXT_BANIXA305_01518_SEQ_05 TEXT_BANIXA305_01518_SEQ_08 You have delivered the aerodynamo component to Rozol Cattlan and though he appears loath to do so, he begrudgingly admits that it will more than likely meet Duzal Meyean the Steady's strict quality standards.
13 6 9 TEXT_BANIXA305_01518_SEQ_06 TEXT_BANIXA305_01518_SEQ_09
14 7 10 TEXT_BANIXA305_01518_SEQ_07 TEXT_BANIXA305_01518_SEQ_10
73 66 69 TEXT_BANIXA305_01518_TEMPLETON_000_100 TEXT_BANIXA305_01518_ROZOLCATTLAN_000_131 If you need aught else, feel free to ask. I'll be right here practicing my hand at these initials... ... ...... ............Passable, your work is. Pleased, Duzal will be. Saved, our necks are. Headed, you may remain...for now, sqwak!
74 67 70 TEXT_BANIXA305_01518_TEMPLETON_100_100 TEXT_BANIXA305_01518_POPMESSAGE_000_200 It appears you've completed that contraption of yours. I shall not ask what it is for if you promise to remove it from here at once. It would be simply tragic if one of my supervisors were to walk in and I had to tell them of how you threatened to...er...cut my finger on this parchment and slowly bleed me to death if I didn't allow you access to our equipment. <wink> <wink> You now have access to the crafting facility.
75 68 71 TEXT_BANIXA305_01518_ROZOLCATTLAN_000_130 TEXT_BANIXA305_01518_SYSTEM_200_200 Sqwak! The aerodynamo component, you have completed! Inspect first, I must. My neck─<Emphasis>our necks</Emphasis>─in danger, they are. Sqwak! Normal-quality items crafted in the course of this quest serve no purpose and cannot be sold. It is recommended that you discard them.
76
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0,"TEXT_BANIXA403_01500_SEQ_00","Tazel Meyean the Lettered has a mind to test his latest brainchild.
0,"TEXT_BANIXA403_01500_SEQ_00","Tazel Meyean the Lettered has a mind to test his latest brainchild.
※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above."
1,"TEXT_BANIXA403_01500_SEQ_01","Tazel Meyean has asked you to craft for him a high-quality starboard wing control component, that he might test the revolutionary mechanism he has conceived. The requisite materials can be obtained from treasure pots found within the Ixali logging grounds."
2,"TEXT_BANIXA403_01500_SEQ_02","You have obtained several sets of starboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA403_01500_SEQ_02","You have obtained several sets of starboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA403_01500_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality starboard wing control component, and deliver it to Tazel Meyean at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA403_01500_SEQ_04","You have delivered the starboard wing control component to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your ability to craft precisely to specification, and will doubtless request your services again as he conceives exciting new ideas."
5,"TEXT_BANIXA403_01500_SEQ_05",""
6,"TEXT_BANIXA403_01500_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA403_01500_SEQ_00 Tazel Meyean the Lettered has a mind to test his latest brainchild. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above. Tazel Meyean the Lettered has a mind to test his latest brainchild. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above.
5 1 TEXT_BANIXA403_01500_SEQ_01 Tazel Meyean has asked you to craft for him a high-quality starboard wing control component, that he might test the revolutionary mechanism he has conceived. The requisite materials can be obtained from treasure pots found within the Ixali logging grounds.
6 1 2 TEXT_BANIXA403_01500_SEQ_01 TEXT_BANIXA403_01500_SEQ_02 Tazel Meyean has asked you to craft for him a high-quality starboard wing control component, that he might test the revolutionary mechanism he has conceived. The requisite materials can be obtained from treasure pots found within the Ixali logging grounds. You have obtained several sets of starboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA403_01500_SEQ_02 TEXT_BANIXA403_01500_SEQ_03 You have obtained several sets of starboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality starboard wing control component, and deliver it to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA403_01500_SEQ_03 TEXT_BANIXA403_01500_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality starboard wing control component, and deliver it to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You have delivered the starboard wing control component to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your ability to craft precisely to specification, and will doubtless request your services again as he conceives exciting new ideas.
9 5 TEXT_BANIXA403_01500_SEQ_05
10 6 TEXT_BANIXA403_01500_SEQ_06
11 4 7 TEXT_BANIXA403_01500_SEQ_04 TEXT_BANIXA403_01500_SEQ_07 You have delivered the starboard wing control component to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your ability to craft precisely to specification, and will doubtless request your services again as he conceives exciting new ideas.
12 5 8 TEXT_BANIXA403_01500_SEQ_05 TEXT_BANIXA403_01500_SEQ_08
13 6 9 TEXT_BANIXA403_01500_SEQ_06 TEXT_BANIXA403_01500_SEQ_09
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#,,
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0,"TEXT_BANIXA404_01501_SEQ_00","Tazel Meyean the Lettered has a request of the crafting persuasion to make.
0,"TEXT_BANIXA404_01501_SEQ_00","Tazel Meyean the Lettered has a request of the crafting persuasion to make.
※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above."
1,"TEXT_BANIXA404_01501_SEQ_01","Tazel Meyean has asked you to craft for him three high-quality larboard wing control components to replace ones that did not function as intended. The requisite materials can be found within the Ixali logging grounds. To procure them, you will require help from the Ehcatl Nine silencer hiding near the balloon landing. With the chat mode in <Color(-34022)>Say</Color>, enter the password “Wings Unbending” to get the Ixal's attention."
2,"TEXT_BANIXA404_01501_SEQ_02","You have obtained the requisite larboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
2,"TEXT_BANIXA404_01501_SEQ_02","You have obtained the requisite larboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA404_01501_SEQ_03","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality larboard wing control components, and deliver them to Tazel Meyean at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
4,"TEXT_BANIXA404_01501_SEQ_04","You have delivered the larboard wing control components to Tazel Meyean, who squawks in sheer delight. Thanks to you, the Ixal may resume his efforts to take the Ehcatl Nine high into the heavens."
5,"TEXT_BANIXA404_01501_SEQ_05",""
6,"TEXT_BANIXA404_01501_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA404_01501_SEQ_00 Tazel Meyean the Lettered has a request of the crafting persuasion to make. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above. Tazel Meyean the Lettered has a request of the crafting persuasion to make. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above.
5 1 TEXT_BANIXA404_01501_SEQ_01 Tazel Meyean has asked you to craft for him three high-quality larboard wing control components to replace ones that did not function as intended. The requisite materials can be found within the Ixali logging grounds. To procure them, you will require help from the Ehcatl Nine silencer hiding near the balloon landing. With the chat mode in <Color(-34022)>Say</Color>, enter the password “Wings Unbending” to get the Ixal's attention.
6 1 2 TEXT_BANIXA404_01501_SEQ_01 TEXT_BANIXA404_01501_SEQ_02 Tazel Meyean has asked you to craft for him three high-quality larboard wing control components to replace ones that did not function as intended. The requisite materials can be found within the Ixali logging grounds. To procure them, you will require help from the Ehcatl Nine silencer hiding near the balloon landing. With the chat mode in <Color(-34022)>Say</Color>, enter the password “Wings Unbending” to get the Ixal's attention. You have obtained the requisite larboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
7 2 3 TEXT_BANIXA404_01501_SEQ_02 TEXT_BANIXA404_01501_SEQ_03 You have obtained the requisite larboard wing control component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality larboard wing control components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
8 3 4 TEXT_BANIXA404_01501_SEQ_03 TEXT_BANIXA404_01501_SEQ_04 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize three high-quality larboard wing control components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You have delivered the larboard wing control components to Tazel Meyean, who squawks in sheer delight. Thanks to you, the Ixal may resume his efforts to take the Ehcatl Nine high into the heavens.
9 5 TEXT_BANIXA404_01501_SEQ_05
10 6 TEXT_BANIXA404_01501_SEQ_06
11 4 7 TEXT_BANIXA404_01501_SEQ_04 TEXT_BANIXA404_01501_SEQ_07 You have delivered the larboard wing control components to Tazel Meyean, who squawks in sheer delight. Thanks to you, the Ixal may resume his efforts to take the Ehcatl Nine high into the heavens.
12 5 8 TEXT_BANIXA404_01501_SEQ_05 TEXT_BANIXA404_01501_SEQ_08
13 6 9 TEXT_BANIXA404_01501_SEQ_06 TEXT_BANIXA404_01501_SEQ_09
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#,,
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0,"TEXT_BANIXA405_01502_SEQ_00","Tazel Meyean the Lettered has need of a versatile adventurer to reclaim stolen materials and craft them into balloon components.
0,"TEXT_BANIXA405_01502_SEQ_00","Tazel Meyean the Lettered has need of a versatile adventurer to reclaim stolen materials and craft them into balloon components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above."
1,"TEXT_BANIXA405_01502_SEQ_01","Tazel Meyean had intended to ask you to craft high-quality transmission components for the <Emphasis>Dezul Qualan</Emphasis>. Alas, the materials required for their synthesis have been stolen by a band of Qiqirn. Speak with Miah Molkot at Eugenia's Spire to learn where the vile vermin may have fled."
2,"TEXT_BANIXA405_01502_SEQ_02","Miah Molkot informs you that the Qiqirn fled north of the spire after ransacking the Ixali caravan. Make your way to Proud Creek, and reclaim the materials from three of the pesky pests─by force if necessary."
3,"TEXT_BANIXA405_01502_SEQ_03","You have reclaimed three sets of transmission component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
3,"TEXT_BANIXA405_01502_SEQ_03","You have reclaimed three sets of transmission component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care."
4,"TEXT_BANIXA405_01502_SEQ_04","Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality transmission components, and deliver them to Tazel Meyean at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd."
5,"TEXT_BANIXA405_01502_SEQ_05","You have delivered the transmission components to Tazel Meyean, who squawks in sheer delight. The Ixal expresses his gratitude and admiration for you. Amidst the centuries-old conflict between man and Ixal, your friendship with the Ehcatl Nine is a shining star of hope for peace and understanding."
6,"TEXT_BANIXA405_01502_SEQ_06",""
7,"TEXT_BANIXA405_01502_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA405_01502_SEQ_00 Tazel Meyean the Lettered has need of a versatile adventurer to reclaim stolen materials and craft them into balloon components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above. Tazel Meyean the Lettered has need of a versatile adventurer to reclaim stolen materials and craft them into balloon components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above.
5 1 TEXT_BANIXA405_01502_SEQ_01 Tazel Meyean had intended to ask you to craft high-quality transmission components for the <Emphasis>Dezul Qualan</Emphasis>. Alas, the materials required for their synthesis have been stolen by a band of Qiqirn. Speak with Miah Molkot at Eugenia's Spire to learn where the vile vermin may have fled.
6 1 2 TEXT_BANIXA405_01502_SEQ_01 TEXT_BANIXA405_01502_SEQ_02 Tazel Meyean had intended to ask you to craft high-quality transmission components for the <Emphasis>Dezul Qualan</Emphasis>. Alas, the materials required for their synthesis have been stolen by a band of Qiqirn. Speak with Miah Molkot at Eugenia's Spire to learn where the vile vermin may have fled. Miah Molkot informs you that the Qiqirn fled north of the spire after ransacking the Ixali caravan. Make your way to Proud Creek, and reclaim the materials from three of the pesky pests─by force if necessary.
7 2 3 TEXT_BANIXA405_01502_SEQ_02 TEXT_BANIXA405_01502_SEQ_03 Miah Molkot informs you that the Qiqirn fled north of the spire after ransacking the Ixali caravan. Make your way to Proud Creek, and reclaim the materials from three of the pesky pests─by force if necessary. You have reclaimed three sets of transmission component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care.
8 3 4 TEXT_BANIXA405_01502_SEQ_03 TEXT_BANIXA405_01502_SEQ_04 You have reclaimed three sets of transmission component materials. Present them to Hildeyerd at the Bobbing Cork in order to gain access to the crafting facility under her care. Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality transmission components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd.
9 4 5 TEXT_BANIXA405_01502_SEQ_04 TEXT_BANIXA405_01502_SEQ_05 Hildeyerd has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality transmission components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Hildeyerd. You have delivered the transmission components to Tazel Meyean, who squawks in sheer delight. The Ixal expresses his gratitude and admiration for you. Amidst the centuries-old conflict between man and Ixal, your friendship with the Ehcatl Nine is a shining star of hope for peace and understanding.
10 6 TEXT_BANIXA405_01502_SEQ_06
11 7 TEXT_BANIXA405_01502_SEQ_07
12 5 8 TEXT_BANIXA405_01502_SEQ_05 TEXT_BANIXA405_01502_SEQ_08 You have delivered the transmission components to Tazel Meyean, who squawks in sheer delight. The Ixal expresses his gratitude and admiration for you. Amidst the centuries-old conflict between man and Ixal, your friendship with the Ehcatl Nine is a shining star of hope for peace and understanding.
13 6 9 TEXT_BANIXA405_01502_SEQ_06 TEXT_BANIXA405_01502_SEQ_09
14 7 10 TEXT_BANIXA405_01502_SEQ_07 TEXT_BANIXA405_01502_SEQ_10
+7 -3
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@@ -1,10 +1,13 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANIXA406_01503_SEQ_00","Tazel Meyean the Lettered would turn to you for your crafting expertise.
0,"TEXT_BANIXA406_01503_SEQ_00","Tazel Meyean the Lettered would turn to you for your crafting expertise.
※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above."
1,"TEXT_BANIXA406_01503_SEQ_01","Tazel Meyean the Lettered has asked you to craft four high-quality components for his revolutionary heat vent unit. Doing so requires that you have access to Gerolt's forge in Hyrstmill. By way of payment for using the facility, the Ixali inventor bids you obtain three pieces of plate worn by the dullahans that prowl Proud Creek."
2,"TEXT_BANIXA406_01503_SEQ_02","You have obtained three pieces of dullahan plate. Make your way to Hyrstmill and offer them to Drake, Gerolt's apprentice."
2,"TEXT_BANIXA406_01503_SEQ_02","You have obtained three pieces of dullahan plate. Make your way to Hyrstmill and offer them to Drake, Gerolt's apprentice."
3,"TEXT_BANIXA406_01503_SEQ_03","Satisfied with the dullahan plate you have brought, Drake grants you unlimited access to his master's crafting facility. With the materials he has supplied, synthesize four high-quality heat vent components, and deliver them to Tazel Meyean at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Drake."
4,"TEXT_BANIXA406_01503_SEQ_04","You have delivered the heat vent components to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your flawless craftsmanship, and expresses his excitement at the prospect of flying free like the wind with his brethren."
5,"TEXT_BANIXA406_01503_SEQ_05",""
6,"TEXT_BANIXA406_01503_SEQ_06",""
@@ -56,7 +59,8 @@ int32,str,str
52,"TEXT_BANIXA406_01503_TAZELMEYEAN_000_040","Featherless one Tataramu says, at hamlet is weaponsmith of great skill. Suitable crafting facility and abundant materials, he has."
53,"TEXT_BANIXA406_01503_TAZELMEYEAN_000_041","With his fledgling, name of Drake, you must speak─get permission to use facility and materials. As payment, bring him dullahan plate. Maybe three pieces. Get them from fiends around Proud Creek, you can."
54,"TEXT_BANIXA406_01503_TAZELMEYEAN_000_050","Working on revolutionary heat vent unit, I am. Four components of highest quality, I need. Craft components at Hyrstmill, you must."
52,"TEXT_BANIXA406_01503_TAZELMEYEAN_000_040","Featherless one Tataramu says, at hamlet is weaponsmith of great skill. Suitable crafting facility and abundant materials, he has."
55,"TEXT_BANIXA406_01503_DRAKE_000_060","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle?
...Begging your pardon? You wish to <Emphasis>use</Emphasis> our facility? I-I'm afraid I must consult my master..."
56,"TEXT_BANIXA406_01503_DRAKE_000_061","You would give us these pieces of plate as payment? Gods know we can't have too much good steel for our kettles. Master Gerolt shall have no cause to complain, I should think."
57,"TEXT_BANIXA406_01503_DRAKE_000_062","Our humble facility is at your disposal, and likewise the supplies you say you need. The steel you brought more than covers the costs."
58,"TEXT_BANIXA406_01503_DRAKE_000_065","If you have need of additional materials, do not hesitate to ask me. The steel you brought is of excellent quality and more than covers the costs."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA406_01503_SEQ_00 Tazel Meyean the Lettered would turn to you for your crafting expertise. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above. Tazel Meyean the Lettered would turn to you for your crafting expertise. ※The crafting portion of this quest is recommended for Disciples of the Hand level 10 and above, and the battle portion for Disciples of War or Magic level 47 and above.
5 1 TEXT_BANIXA406_01503_SEQ_01 Tazel Meyean the Lettered has asked you to craft four high-quality components for his revolutionary heat vent unit. Doing so requires that you have access to Gerolt's forge in Hyrstmill. By way of payment for using the facility, the Ixali inventor bids you obtain three pieces of plate worn by the dullahans that prowl Proud Creek.
6 1 2 TEXT_BANIXA406_01503_SEQ_01 TEXT_BANIXA406_01503_SEQ_02 Tazel Meyean the Lettered has asked you to craft four high-quality components for his revolutionary heat vent unit. Doing so requires that you have access to Gerolt's forge in Hyrstmill. By way of payment for using the facility, the Ixali inventor bids you obtain three pieces of plate worn by the dullahans that prowl Proud Creek. You have obtained three pieces of dullahan plate. Make your way to Hyrstmill and offer them to Drake, Gerolt's apprentice.
7 2 3 TEXT_BANIXA406_01503_SEQ_02 TEXT_BANIXA406_01503_SEQ_03 You have obtained three pieces of dullahan plate. Make your way to Hyrstmill and offer them to Drake, Gerolt's apprentice. Satisfied with the dullahan plate you have brought, Drake grants you unlimited access to his master's crafting facility. With the materials he has supplied, synthesize four high-quality heat vent components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Drake.
8 3 4 TEXT_BANIXA406_01503_SEQ_03 TEXT_BANIXA406_01503_SEQ_04 Satisfied with the dullahan plate you have brought, Drake grants you unlimited access to his master's crafting facility. With the materials he has supplied, synthesize four high-quality heat vent components, and deliver them to Tazel Meyean at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing</Color> wears off or the synthesis ends in failure, you may try again by speaking with Drake. You have delivered the heat vent components to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your flawless craftsmanship, and expresses his excitement at the prospect of flying free like the wind with his brethren.
9 5 TEXT_BANIXA406_01503_SEQ_05
10 6 TEXT_BANIXA406_01503_SEQ_06
11 4 7 TEXT_BANIXA406_01503_SEQ_04 TEXT_BANIXA406_01503_SEQ_07 You have delivered the heat vent components to Tazel Meyean, who squawks in sheer delight. The Ixal is most impressed by your flawless craftsmanship, and expresses his excitement at the prospect of flying free like the wind with his brethren.
12 5 8 TEXT_BANIXA406_01503_SEQ_05 TEXT_BANIXA406_01503_SEQ_08
13 6 9 TEXT_BANIXA406_01503_SEQ_06 TEXT_BANIXA406_01503_SEQ_09
59 52 55 TEXT_BANIXA406_01503_TAZELMEYEAN_000_040 TEXT_BANIXA406_01503_DRAKE_000_060 Featherless one Tataramu says, at hamlet is weaponsmith of great skill. Suitable crafting facility and abundant materials, he has. Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle? ...Begging your pardon? You wish to <Emphasis>use</Emphasis> our facility? I-I'm afraid I must consult my master...
60 53 56 TEXT_BANIXA406_01503_TAZELMEYEAN_000_041 TEXT_BANIXA406_01503_DRAKE_000_061 With his fledgling, name of Drake, you must speak─get permission to use facility and materials. As payment, bring him dullahan plate. Maybe three pieces. Get them from fiends around Proud Creek, you can. You would give us these pieces of plate as payment? Gods know we can't have too much good steel for our kettles. Master Gerolt shall have no cause to complain, I should think.
61 54 57 TEXT_BANIXA406_01503_TAZELMEYEAN_000_050 TEXT_BANIXA406_01503_DRAKE_000_062 Working on revolutionary heat vent unit, I am. Four components of highest quality, I need. Craft components at Hyrstmill, you must. Our humble facility is at your disposal, and likewise the supplies you say you need. The steel you brought more than covers the costs.
62 55 58 TEXT_BANIXA406_01503_DRAKE_000_060 TEXT_BANIXA406_01503_DRAKE_000_065 Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>. Are you here to collect your kettle? ...Begging your pardon? You wish to <Emphasis>use</Emphasis> our facility? I-I'm afraid I must consult my master... If you have need of additional materials, do not hesitate to ask me. The steel you brought is of excellent quality and more than covers the costs.
63 59 TEXT_BANIXA406_01503_DRAKE_100_100 You have finished your work, <If(PlayerParameter(4))>madam<Else/>sir</If>? I assume that you will be on your way. Should you later find that you still have need of our facility and supplies, know that both are at your disposal.
64 56 60 TEXT_BANIXA406_01503_DRAKE_000_061 TEXT_BANIXA406_01503_TAZELMEYEAN_000_130 You would give us these pieces of plate as payment? Gods know we can't have too much good steel for our kettles. Master Gerolt shall have no cause to complain, I should think. Welcome here, featherless one is. Four high-quality components for heat vent unit, you have made? Then quickly show Tazel, you must.
65 57 61 TEXT_BANIXA406_01503_DRAKE_000_062 TEXT_BANIXA406_01503_TAZELMEYEAN_000_131 Our humble facility is at your disposal, and likewise the supplies you say you need. The steel you brought more than covers the costs. Squawk! Nothing to be desired, workmanship leaves! Most impressed, I am! Fly free like wind, soon Ehcatl Nine will!
66 58 62 TEXT_BANIXA406_01503_DRAKE_000_065 TEXT_BANIXA406_01503_POPMESSAGE_000_200 If you have need of additional materials, do not hesitate to ask me. The steel you brought is of excellent quality and more than covers the costs. You now have access to the crafting facility.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANIXA501_01509_SEQ_00","Duzal Meyean the Steady seeks a skilled Disciple of the Hand to assist his team of crafts...birds in the creation of intricate components.
0,"TEXT_BANIXA501_01509_SEQ_00","Duzal Meyean the Steady seeks a skilled Disciple of the Hand to assist his team of crafts...birds in the creation of intricate components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above."
1,"TEXT_BANIXA501_01509_SEQ_01","Duzal Meyean has asked you to synthesize components for the system of speaking tubes to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA501_01509_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is in short supply of tangle skippers─a rare variety of air-breathing fish from which medicine for the pox is brewed. Travel west to the Tangle and catch two skippers using moth pupae."
3,"TEXT_BANIXA501_01509_SEQ_03","You have caught two tangle skippers. Return them to Fyrbryda before the heat sees them grow ripe. Also, do not forget to submit the speaking tube component materials to the forgewife for inspection."
3,"TEXT_BANIXA501_01509_SEQ_03","You have caught two tangle skippers. Return them to Fyrbryda before the heat sees them grow ripe. Also, do not forget to submit the speaking tube component materials to the forgewife for inspection."
4,"TEXT_BANIXA501_01509_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality speaking tube component. Once completed, return to Ehcatl with the item.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA501_01509_SEQ_05","You have delivered the speaking tube component to Duzal Meyean. The veteran is taken aback by the obvious effort put into crafting the complex piece and expresses his desire to work with you once again in the future."
6,"TEXT_BANIXA501_01509_SEQ_06",""
7,"TEXT_BANIXA501_01509_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA501_01509_SEQ_00 Duzal Meyean the Steady seeks a skilled Disciple of the Hand to assist his team of crafts...birds in the creation of intricate components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above. Duzal Meyean the Steady seeks a skilled Disciple of the Hand to assist his team of crafts...birds in the creation of intricate components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above.
5 1 TEXT_BANIXA501_01509_SEQ_01 Duzal Meyean has asked you to synthesize components for the system of speaking tubes to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA501_01509_SEQ_01 TEXT_BANIXA501_01509_SEQ_02 Duzal Meyean has asked you to synthesize components for the system of speaking tubes to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is in short supply of tangle skippers─a rare variety of air-breathing fish from which medicine for the pox is brewed. Travel west to the Tangle and catch two skippers using moth pupae.
7 2 3 TEXT_BANIXA501_01509_SEQ_02 TEXT_BANIXA501_01509_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is in short supply of tangle skippers─a rare variety of air-breathing fish from which medicine for the pox is brewed. Travel west to the Tangle and catch two skippers using moth pupae. You have caught two tangle skippers. Return them to Fyrbryda before the heat sees them grow ripe. Also, do not forget to submit the speaking tube component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA501_01509_SEQ_03 TEXT_BANIXA501_01509_SEQ_04 You have caught two tangle skippers. Return them to Fyrbryda before the heat sees them grow ripe. Also, do not forget to submit the speaking tube component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality speaking tube component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA501_01509_SEQ_04 TEXT_BANIXA501_01509_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality speaking tube component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the speaking tube component to Duzal Meyean. The veteran is taken aback by the obvious effort put into crafting the complex piece and expresses his desire to work with you once again in the future.
10 6 TEXT_BANIXA501_01509_SEQ_06
11 7 TEXT_BANIXA501_01509_SEQ_07
12 5 8 TEXT_BANIXA501_01509_SEQ_05 TEXT_BANIXA501_01509_SEQ_08 You have delivered the speaking tube component to Duzal Meyean. The veteran is taken aback by the obvious effort put into crafting the complex piece and expresses his desire to work with you once again in the future.
13 6 9 TEXT_BANIXA501_01509_SEQ_06 TEXT_BANIXA501_01509_SEQ_09
14 7 10 TEXT_BANIXA501_01509_SEQ_07 TEXT_BANIXA501_01509_SEQ_10
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#,,
int32,str,str
0,"TEXT_BANIXA502_01510_SEQ_00","Duzal Meyean the Steady seeks a similarly steady-handed Disciple of the Hand to assist his team of crafts...birds in the creation of frangible components.
0,"TEXT_BANIXA502_01510_SEQ_00","Duzal Meyean the Steady seeks a similarly steady-handed Disciple of the Hand to assist his team of crafts...birds in the creation of frangible components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above."
1,"TEXT_BANIXA502_01510_SEQ_01","Duzal Meyean has asked you to synthesize components for the many oil lamps which will light the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft the lighting, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA502_01510_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is building an orphanage and is in short supply of lumber. Travel west to the Tangle and gather fifteen mangrove branches and five mangrove logs."
3,"TEXT_BANIXA502_01510_SEQ_03","You have gathered a sufficient amount of mangrove wood. Return it to Fyrbryda before another orphan passes away of exposure. Also, do not forget to submit the lamp component materials to the forgewife for inspection."
3,"TEXT_BANIXA502_01510_SEQ_03","You have gathered a sufficient amount of mangrove wood. Return it to Fyrbryda before another orphan passes away of exposure. Also, do not forget to submit the lamp component materials to the forgewife for inspection."
4,"TEXT_BANIXA502_01510_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize two high-quality lamp components. Once completed, return to Ehcatl with the items.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA502_01510_SEQ_05","You have delivered the lamp components to Duzal Meyean. The veteran believes the light that floods forth from this brilliant beacon will guide the Ehcatl Nine to the legendary home of their ancestors, Ayatlan."
6,"TEXT_BANIXA502_01510_SEQ_06",""
7,"TEXT_BANIXA502_01510_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA502_01510_SEQ_00 Duzal Meyean the Steady seeks a similarly steady-handed Disciple of the Hand to assist his team of crafts...birds in the creation of frangible components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above. Duzal Meyean the Steady seeks a similarly steady-handed Disciple of the Hand to assist his team of crafts...birds in the creation of frangible components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above.
5 1 TEXT_BANIXA502_01510_SEQ_01 Duzal Meyean has asked you to synthesize components for the many oil lamps which will light the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft the lighting, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA502_01510_SEQ_01 TEXT_BANIXA502_01510_SEQ_02 Duzal Meyean has asked you to synthesize components for the many oil lamps which will light the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft the lighting, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is building an orphanage and is in short supply of lumber. Travel west to the Tangle and gather fifteen mangrove branches and five mangrove logs.
7 2 3 TEXT_BANIXA502_01510_SEQ_02 TEXT_BANIXA502_01510_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is building an orphanage and is in short supply of lumber. Travel west to the Tangle and gather fifteen mangrove branches and five mangrove logs. You have gathered a sufficient amount of mangrove wood. Return it to Fyrbryda before another orphan passes away of exposure. Also, do not forget to submit the lamp component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA502_01510_SEQ_03 TEXT_BANIXA502_01510_SEQ_04 You have gathered a sufficient amount of mangrove wood. Return it to Fyrbryda before another orphan passes away of exposure. Also, do not forget to submit the lamp component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize two high-quality lamp components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA502_01510_SEQ_04 TEXT_BANIXA502_01510_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize two high-quality lamp components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the lamp components to Duzal Meyean. The veteran believes the light that floods forth from this brilliant beacon will guide the Ehcatl Nine to the legendary home of their ancestors, Ayatlan.
10 6 TEXT_BANIXA502_01510_SEQ_06
11 7 TEXT_BANIXA502_01510_SEQ_07
12 5 8 TEXT_BANIXA502_01510_SEQ_05 TEXT_BANIXA502_01510_SEQ_08 You have delivered the lamp components to Duzal Meyean. The veteran believes the light that floods forth from this brilliant beacon will guide the Ehcatl Nine to the legendary home of their ancestors, Ayatlan.
13 6 9 TEXT_BANIXA502_01510_SEQ_06 TEXT_BANIXA502_01510_SEQ_09
14 7 10 TEXT_BANIXA502_01510_SEQ_07 TEXT_BANIXA502_01510_SEQ_10
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key,0,1
#,,
int32,str,str
0,"TEXT_BANIXA503_01511_SEQ_00","Duzal Meyean the Steady seeks a dedicated Disciple of the Hand to assist his team of crafts...birds in the creation of durable components.
0,"TEXT_BANIXA503_01511_SEQ_00","Duzal Meyean the Steady seeks a dedicated Disciple of the Hand to assist his team of crafts...birds in the creation of durable components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above."
1,"TEXT_BANIXA503_01511_SEQ_01","Duzal Meyean has asked you to synthesize components for the exhaust outlets to be opened on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA503_01511_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. The forgewife believes that fifteen clear water shards and five clear water clusters should suffice. Why the Adventurers' Guild would need something obviously more suited for use in, say, a forge, is probably best left unspoken."
3,"TEXT_BANIXA503_01511_SEQ_03","You have collected a sufficient number of shards and clusters. Return them to Fyrbryda immediately before the Adventurers' Guild is forced to shutter its doors due to a crystal shortage. Also, do not forget to submit the exhaust outlet component materials to the forgewife for inspection."
3,"TEXT_BANIXA503_01511_SEQ_03","You have collected a sufficient number of shards and clusters. Return them to Fyrbryda immediately before the Adventurers' Guild is forced to shutter its doors due to a crystal shortage. Also, do not forget to submit the exhaust outlet component materials to the forgewife for inspection."
4,"TEXT_BANIXA503_01511_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality exhaust outlet component. Once completed, return to Ehcatl with the item.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA503_01511_SEQ_05","You have delivered the exhaust outlet component to Duzal Meyean. The veteran is reassured to find your attention to detail mirrors his own and commends you on your never-ending pursuit of perfection."
6,"TEXT_BANIXA503_01511_SEQ_06",""
7,"TEXT_BANIXA503_01511_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA503_01511_SEQ_00 Duzal Meyean the Steady seeks a dedicated Disciple of the Hand to assist his team of crafts...birds in the creation of durable components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above. Duzal Meyean the Steady seeks a dedicated Disciple of the Hand to assist his team of crafts...birds in the creation of durable components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above.
5 1 TEXT_BANIXA503_01511_SEQ_01 Duzal Meyean has asked you to synthesize components for the exhaust outlets to be opened on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA503_01511_SEQ_01 TEXT_BANIXA503_01511_SEQ_02 Duzal Meyean has asked you to synthesize components for the exhaust outlets to be opened on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. The forgewife believes that fifteen clear water shards and five clear water clusters should suffice. Why the Adventurers' Guild would need something obviously more suited for use in, say, a forge, is probably best left unspoken.
7 2 3 TEXT_BANIXA503_01511_SEQ_02 TEXT_BANIXA503_01511_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. The forgewife believes that fifteen clear water shards and five clear water clusters should suffice. Why the Adventurers' Guild would need something obviously more suited for use in, say, a forge, is probably best left unspoken. You have collected a sufficient number of shards and clusters. Return them to Fyrbryda immediately before the Adventurers' Guild is forced to shutter its doors due to a crystal shortage. Also, do not forget to submit the exhaust outlet component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA503_01511_SEQ_03 TEXT_BANIXA503_01511_SEQ_04 You have collected a sufficient number of shards and clusters. Return them to Fyrbryda immediately before the Adventurers' Guild is forced to shutter its doors due to a crystal shortage. Also, do not forget to submit the exhaust outlet component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality exhaust outlet component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA503_01511_SEQ_04 TEXT_BANIXA503_01511_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality exhaust outlet component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the exhaust outlet component to Duzal Meyean. The veteran is reassured to find your attention to detail mirrors his own and commends you on your never-ending pursuit of perfection.
10 6 TEXT_BANIXA503_01511_SEQ_06
11 7 TEXT_BANIXA503_01511_SEQ_07
12 5 8 TEXT_BANIXA503_01511_SEQ_05 TEXT_BANIXA503_01511_SEQ_08 You have delivered the exhaust outlet component to Duzal Meyean. The veteran is reassured to find your attention to detail mirrors his own and commends you on your never-ending pursuit of perfection.
13 6 9 TEXT_BANIXA503_01511_SEQ_06 TEXT_BANIXA503_01511_SEQ_09
14 7 10 TEXT_BANIXA503_01511_SEQ_07 TEXT_BANIXA503_01511_SEQ_10
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key,0,1
#,,
int32,str,str
0,"TEXT_BANIXA504_01512_SEQ_00","Duzal Meyean the Steady seeks an exceptional Disciple of the Hand to assist his team of crafts...birds in the creation of delicate components.
0,"TEXT_BANIXA504_01512_SEQ_00","Duzal Meyean the Steady seeks an exceptional Disciple of the Hand to assist his team of crafts...birds in the creation of delicate components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above."
1,"TEXT_BANIXA504_01512_SEQ_01","Duzal Meyean has asked you to synthesize high-quality disposal unit components, that crews may safely relieve themselves aboard the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA504_01512_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild has need of morbol vines, which will be used to craft stronger ropes for the miners who scale the mountains of Mor Dhona. Travel to the Tangle and slay a resident morbol for its feelers."
3,"TEXT_BANIXA504_01512_SEQ_03","You have obtained an exceptionally thick morbol vine. Return it to Fyrbryda before another miner snaps his neck. Also, do not forget to submit the disposal unit component materials to the forgewife for inspection."
3,"TEXT_BANIXA504_01512_SEQ_03","You have obtained an exceptionally thick morbol vine. Return it to Fyrbryda before another miner snaps his neck. Also, do not forget to submit the disposal unit component materials to the forgewife for inspection."
4,"TEXT_BANIXA504_01512_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality disposal unit components. Once completed, return to Ehcatl with the items.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA504_01512_SEQ_05","You have delivered the disposal unit components to Duzal Meyean. The veteran is deeply grateful for your efforts, which will ensure that the <Emphasis>Dezul Qualan</Emphasis> is not plagued by unpleasant odors. When next you are willing to contribute to their cause, he looks forward to working with you again."
6,"TEXT_BANIXA504_01512_SEQ_06",""
7,"TEXT_BANIXA504_01512_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA504_01512_SEQ_00 Duzal Meyean the Steady seeks an exceptional Disciple of the Hand to assist his team of crafts...birds in the creation of delicate components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above. Duzal Meyean the Steady seeks an exceptional Disciple of the Hand to assist his team of crafts...birds in the creation of delicate components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above.
5 1 TEXT_BANIXA504_01512_SEQ_01 Duzal Meyean has asked you to synthesize high-quality disposal unit components, that crews may safely relieve themselves aboard the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA504_01512_SEQ_01 TEXT_BANIXA504_01512_SEQ_02 Duzal Meyean has asked you to synthesize high-quality disposal unit components, that crews may safely relieve themselves aboard the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild has need of morbol vines, which will be used to craft stronger ropes for the miners who scale the mountains of Mor Dhona. Travel to the Tangle and slay a resident morbol for its feelers.
7 2 3 TEXT_BANIXA504_01512_SEQ_02 TEXT_BANIXA504_01512_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild has need of morbol vines, which will be used to craft stronger ropes for the miners who scale the mountains of Mor Dhona. Travel to the Tangle and slay a resident morbol for its feelers. You have obtained an exceptionally thick morbol vine. Return it to Fyrbryda before another miner snaps his neck. Also, do not forget to submit the disposal unit component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA504_01512_SEQ_03 TEXT_BANIXA504_01512_SEQ_04 You have obtained an exceptionally thick morbol vine. Return it to Fyrbryda before another miner snaps his neck. Also, do not forget to submit the disposal unit component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality disposal unit components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA504_01512_SEQ_04 TEXT_BANIXA504_01512_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality disposal unit components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the disposal unit components to Duzal Meyean. The veteran is deeply grateful for your efforts, which will ensure that the <Emphasis>Dezul Qualan</Emphasis> is not plagued by unpleasant odors. When next you are willing to contribute to their cause, he looks forward to working with you again.
10 6 TEXT_BANIXA504_01512_SEQ_06
11 7 TEXT_BANIXA504_01512_SEQ_07
12 5 8 TEXT_BANIXA504_01512_SEQ_05 TEXT_BANIXA504_01512_SEQ_08 You have delivered the disposal unit components to Duzal Meyean. The veteran is deeply grateful for your efforts, which will ensure that the <Emphasis>Dezul Qualan</Emphasis> is not plagued by unpleasant odors. When next you are willing to contribute to their cause, he looks forward to working with you again.
13 6 9 TEXT_BANIXA504_01512_SEQ_06 TEXT_BANIXA504_01512_SEQ_09
14 7 10 TEXT_BANIXA504_01512_SEQ_07 TEXT_BANIXA504_01512_SEQ_10
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key,0,1
#,,
int32,str,str
0,"TEXT_BANIXA505_01513_SEQ_00","Duzal Meyean the Steady seeks a reliable Disciple of the Hand to assist his team of crafts...birds in the creation of prototype components.
0,"TEXT_BANIXA505_01513_SEQ_00","Duzal Meyean the Steady seeks a reliable Disciple of the Hand to assist his team of crafts...birds in the creation of prototype components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above."
1,"TEXT_BANIXA505_01513_SEQ_01","Duzal Meyean has asked you to synthesize a ceruleum tank component to improve his prototype for the airship <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA505_01513_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is amassing Garlean fiber to assist Rowena in her development of new armor. Make your way to Castrum Centri and steal a loop of Garlean fiber #43 from the imperial reserves."
3,"TEXT_BANIXA505_01513_SEQ_03","You have obtained a loop of Garlean fiber #43. Deliver it to Fyrbryda at the Diamond Forge before another fledgling adventurer perishes for want of better equipment. Also, do not forget to submit the ceruleum tank component materials to the forgewife for inspection."
3,"TEXT_BANIXA505_01513_SEQ_03","You have obtained a loop of Garlean fiber #43. Deliver it to Fyrbryda at the Diamond Forge before another fledgling adventurer perishes for want of better equipment. Also, do not forget to submit the ceruleum tank component materials to the forgewife for inspection."
4,"TEXT_BANIXA505_01513_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality ceruleum tank component. Once completed, return to Ehcatl with the item.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA505_01513_SEQ_05","You have delivered the ceruleum tank component to Duzal Meyean. Intrigued by the differences between your creation and his own, he is confident that your continued contributions will lead to great innovations in Ixali technology."
6,"TEXT_BANIXA505_01513_SEQ_06",""
7,"TEXT_BANIXA505_01513_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA505_01513_SEQ_00 Duzal Meyean the Steady seeks a reliable Disciple of the Hand to assist his team of crafts...birds in the creation of prototype components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above. Duzal Meyean the Steady seeks a reliable Disciple of the Hand to assist his team of crafts...birds in the creation of prototype components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above.
5 1 TEXT_BANIXA505_01513_SEQ_01 Duzal Meyean has asked you to synthesize a ceruleum tank component to improve his prototype for the airship <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA505_01513_SEQ_01 TEXT_BANIXA505_01513_SEQ_02 Duzal Meyean has asked you to synthesize a ceruleum tank component to improve his prototype for the airship <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is amassing Garlean fiber to assist Rowena in her development of new armor. Make your way to Castrum Centri and steal a loop of Garlean fiber #43 from the imperial reserves.
7 2 3 TEXT_BANIXA505_01513_SEQ_02 TEXT_BANIXA505_01513_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is amassing Garlean fiber to assist Rowena in her development of new armor. Make your way to Castrum Centri and steal a loop of Garlean fiber #43 from the imperial reserves. You have obtained a loop of Garlean fiber #43. Deliver it to Fyrbryda at the Diamond Forge before another fledgling adventurer perishes for want of better equipment. Also, do not forget to submit the ceruleum tank component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA505_01513_SEQ_03 TEXT_BANIXA505_01513_SEQ_04 You have obtained a loop of Garlean fiber #43. Deliver it to Fyrbryda at the Diamond Forge before another fledgling adventurer perishes for want of better equipment. Also, do not forget to submit the ceruleum tank component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality ceruleum tank component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA505_01513_SEQ_04 TEXT_BANIXA505_01513_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize a high-quality ceruleum tank component. Once completed, return to Ehcatl with the item. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the ceruleum tank component to Duzal Meyean. Intrigued by the differences between your creation and his own, he is confident that your continued contributions will lead to great innovations in Ixali technology.
10 6 TEXT_BANIXA505_01513_SEQ_06
11 7 TEXT_BANIXA505_01513_SEQ_07
12 5 8 TEXT_BANIXA505_01513_SEQ_05 TEXT_BANIXA505_01513_SEQ_08 You have delivered the ceruleum tank component to Duzal Meyean. Intrigued by the differences between your creation and his own, he is confident that your continued contributions will lead to great innovations in Ixali technology.
13 6 9 TEXT_BANIXA505_01513_SEQ_06 TEXT_BANIXA505_01513_SEQ_09
14 7 10 TEXT_BANIXA505_01513_SEQ_07 TEXT_BANIXA505_01513_SEQ_10
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#,,
int32,str,str
0,"TEXT_BANIXA506_01519_SEQ_00","Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components.
0,"TEXT_BANIXA506_01519_SEQ_00","Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components.
※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above."
1,"TEXT_BANIXA506_01519_SEQ_01","Duzal Meyean has asked you to synthesize high-quality steering mechanism components to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities."
2,"TEXT_BANIXA506_01519_SEQ_02","Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is concerned about a group of Coerthans harassing travelers who pass near Camp Revenant's Toll. Make your way to their campsite and force them to leave, by any means necessary."
3,"TEXT_BANIXA506_01519_SEQ_03","You have resolved the situation in the same way as countless ones before. Return to Fyrbryda and relay to her the good news. Also, do not forget to submit the steering mechanism component materials to the forgewife for inspection."
3,"TEXT_BANIXA506_01519_SEQ_03","You have resolved the situation in the same way as countless ones before. Return to Fyrbryda and relay to her the good news. Also, do not forget to submit the steering mechanism component materials to the forgewife for inspection."
4,"TEXT_BANIXA506_01519_SEQ_04","Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality steering mechanism components. Once completed, return to Ehcatl with the items.
※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda."
5,"TEXT_BANIXA506_01519_SEQ_05","You have delivered the steering mechanism components to Duzal Meyean. One look at your exquisite craftsmanship has made plain the error in his work, reminding him that no man─or bird─is perfect. Thanks to your efforts, the Ixal are now one step closer to completing the <Emphasis>Dezul Qualan</Emphasis>."
6,"TEXT_BANIXA506_01519_SEQ_06",""
7,"TEXT_BANIXA506_01519_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA506_01519_SEQ_00 Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above. Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components. ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above, and the battle portion for Disciples of War or Magic level 48 and above.
5 1 TEXT_BANIXA506_01519_SEQ_01 Duzal Meyean has asked you to synthesize high-quality steering mechanism components to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
6 1 2 TEXT_BANIXA506_01519_SEQ_01 TEXT_BANIXA506_01519_SEQ_02 Duzal Meyean has asked you to synthesize high-quality steering mechanism components to be installed on the <Emphasis>Dezul Qualan</Emphasis>. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities. Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is concerned about a group of Coerthans harassing travelers who pass near Camp Revenant's Toll. Make your way to their campsite and force them to leave, by any means necessary.
7 2 3 TEXT_BANIXA506_01519_SEQ_02 TEXT_BANIXA506_01519_SEQ_03 Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is concerned about a group of Coerthans harassing travelers who pass near Camp Revenant's Toll. Make your way to their campsite and force them to leave, by any means necessary. You have resolved the situation in the same way as countless ones before. Return to Fyrbryda and relay to her the good news. Also, do not forget to submit the steering mechanism component materials to the forgewife for inspection.
8 3 4 TEXT_BANIXA506_01519_SEQ_03 TEXT_BANIXA506_01519_SEQ_04 You have resolved the situation in the same way as countless ones before. Return to Fyrbryda and relay to her the good news. Also, do not forget to submit the steering mechanism component materials to the forgewife for inspection. Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality steering mechanism components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
9 4 5 TEXT_BANIXA506_01519_SEQ_04 TEXT_BANIXA506_01519_SEQ_05 Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality steering mechanism components. Once completed, return to Ehcatl with the items. ※In the event that the status <Color(-34022)>Facility Access: Specialization</Color> wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda. You have delivered the steering mechanism components to Duzal Meyean. One look at your exquisite craftsmanship has made plain the error in his work, reminding him that no man─or bird─is perfect. Thanks to your efforts, the Ixal are now one step closer to completing the <Emphasis>Dezul Qualan</Emphasis>.
10 6 TEXT_BANIXA506_01519_SEQ_06
11 7 TEXT_BANIXA506_01519_SEQ_07
12 5 8 TEXT_BANIXA506_01519_SEQ_05 TEXT_BANIXA506_01519_SEQ_08 You have delivered the steering mechanism components to Duzal Meyean. One look at your exquisite craftsmanship has made plain the error in his work, reminding him that no man─or bird─is perfect. Thanks to your efforts, the Ixal are now one step closer to completing the <Emphasis>Dezul Qualan</Emphasis>.
13 6 9 TEXT_BANIXA506_01519_SEQ_06 TEXT_BANIXA506_01519_SEQ_09
14 7 10 TEXT_BANIXA506_01519_SEQ_07 TEXT_BANIXA506_01519_SEQ_10
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#,,
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0,"TEXT_BANIXA601_01520_SEQ_00","A particular school of supply chain management operates exclusively on barters, blackmail, and word of mouth, and Jezul Ahuatan the Second is an enthusiastic adherent of this philosophy.
0,"TEXT_BANIXA601_01520_SEQ_00","A particular school of supply chain management operates exclusively on barters, blackmail, and word of mouth, and Jezul Ahuatan the Second is an enthusiastic adherent of this philosophy.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above."
1,"TEXT_BANIXA601_01520_SEQ_01","Jezul Ahuatan has sweet-talked you into crafting components for escape flyers. But first, you must be the fisher of men─or of one woman, in particular. Catch three snow smelt in the Dragonhead latrines using moth pupae."
2,"TEXT_BANIXA601_01520_SEQ_02","The woman you must reel in is known only as the stubborn sutler. The moniker notwithstanding, the three plump snow smelt now in your possession will surely soften her heart and persuade her to yield up the materials you need for your crafting task."
3,"TEXT_BANIXA601_01520_SEQ_03","You have taken possession of the escape flyer component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
3,"TEXT_BANIXA601_01520_SEQ_03","You have taken possession of the escape flyer component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
4,"TEXT_BANIXA601_01520_SEQ_04","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality escape flyer component, and deliver it to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
5,"TEXT_BANIXA601_01520_SEQ_05","Jezul Ahuatan squawks in excitement over the speed and sureness of your crafting. Who would have thought that your experience as a fisher would prove to be of such use in the making of escape flyers?"
6,"TEXT_BANIXA601_01520_SEQ_06",""
7,"TEXT_BANIXA601_01520_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA601_01520_SEQ_00 A particular school of supply chain management operates exclusively on barters, blackmail, and word of mouth, and Jezul Ahuatan the Second is an enthusiastic adherent of this philosophy. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above. A particular school of supply chain management operates exclusively on barters, blackmail, and word of mouth, and Jezul Ahuatan the Second is an enthusiastic adherent of this philosophy. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above.
5 1 TEXT_BANIXA601_01520_SEQ_01 Jezul Ahuatan has sweet-talked you into crafting components for escape flyers. But first, you must be the fisher of men─or of one woman, in particular. Catch three snow smelt in the Dragonhead latrines using moth pupae.
6 1 2 TEXT_BANIXA601_01520_SEQ_01 TEXT_BANIXA601_01520_SEQ_02 Jezul Ahuatan has sweet-talked you into crafting components for escape flyers. But first, you must be the fisher of men─or of one woman, in particular. Catch three snow smelt in the Dragonhead latrines using moth pupae. The woman you must reel in is known only as the stubborn sutler. The moniker notwithstanding, the three plump snow smelt now in your possession will surely soften her heart and persuade her to yield up the materials you need for your crafting task.
7 2 3 TEXT_BANIXA601_01520_SEQ_02 TEXT_BANIXA601_01520_SEQ_03 The woman you must reel in is known only as the stubborn sutler. The moniker notwithstanding, the three plump snow smelt now in your possession will surely soften her heart and persuade her to yield up the materials you need for your crafting task. You have taken possession of the escape flyer component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care.
8 3 4 TEXT_BANIXA601_01520_SEQ_03 TEXT_BANIXA601_01520_SEQ_04 You have taken possession of the escape flyer component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality escape flyer component, and deliver it to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
9 4 5 TEXT_BANIXA601_01520_SEQ_04 TEXT_BANIXA601_01520_SEQ_05 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality escape flyer component, and deliver it to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Jezul Ahuatan squawks in excitement over the speed and sureness of your crafting. Who would have thought that your experience as a fisher would prove to be of such use in the making of escape flyers?
10 6 TEXT_BANIXA601_01520_SEQ_06
11 7 TEXT_BANIXA601_01520_SEQ_07
12 5 8 TEXT_BANIXA601_01520_SEQ_05 TEXT_BANIXA601_01520_SEQ_08 Jezul Ahuatan squawks in excitement over the speed and sureness of your crafting. Who would have thought that your experience as a fisher would prove to be of such use in the making of escape flyers?
13 6 9 TEXT_BANIXA601_01520_SEQ_06 TEXT_BANIXA601_01520_SEQ_09
14 7 10 TEXT_BANIXA601_01520_SEQ_07 TEXT_BANIXA601_01520_SEQ_10
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#,,
int32,str,str
0,"TEXT_BANIXA602_01521_SEQ_00","Jezul Ahuatan the Second knows that where the monetary system holds no sway, barter must come into greater play.
0,"TEXT_BANIXA602_01521_SEQ_00","Jezul Ahuatan the Second knows that where the monetary system holds no sway, barter must come into greater play.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above."
1,"TEXT_BANIXA602_01521_SEQ_01","Jezul Ahuatan has bamboozled you into crafting spare tank components. But first, you must reap what you have─or rather, some other botanist has─sown. The forests around Camp Dragonhead are rich in quality timber; harvest fifteen ruby spruce branches and five ruby spruce logs."
2,"TEXT_BANIXA602_01521_SEQ_02","Your arms are sticky with sap, and sawdust powders your hair. Ah, to be a lumberjack and work all day! The smell of fresh-cut spruce will surely lift the spirit of even the one they call the sullen sutler."
3,"TEXT_BANIXA602_01521_SEQ_03","You have acquired a set of spare tank component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
3,"TEXT_BANIXA602_01521_SEQ_03","You have acquired a set of spare tank component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
4,"TEXT_BANIXA602_01521_SEQ_04","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality components for a spare ceruleum tank, and deliver them to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
5,"TEXT_BANIXA602_01521_SEQ_05","Jezul Ahuatan is excessively enthused about your bout of gathering and crafting, which has been rather heavier on industry than inspiration. Your ability to complete even the most tedious of tasks is apparently a gift. Cherish it."
6,"TEXT_BANIXA602_01521_SEQ_06",""
7,"TEXT_BANIXA602_01521_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA602_01521_SEQ_00 Jezul Ahuatan the Second knows that where the monetary system holds no sway, barter must come into greater play. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above. Jezul Ahuatan the Second knows that where the monetary system holds no sway, barter must come into greater play. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above.
5 1 TEXT_BANIXA602_01521_SEQ_01 Jezul Ahuatan has bamboozled you into crafting spare tank components. But first, you must reap what you have─or rather, some other botanist has─sown. The forests around Camp Dragonhead are rich in quality timber; harvest fifteen ruby spruce branches and five ruby spruce logs.
6 1 2 TEXT_BANIXA602_01521_SEQ_01 TEXT_BANIXA602_01521_SEQ_02 Jezul Ahuatan has bamboozled you into crafting spare tank components. But first, you must reap what you have─or rather, some other botanist has─sown. The forests around Camp Dragonhead are rich in quality timber; harvest fifteen ruby spruce branches and five ruby spruce logs. Your arms are sticky with sap, and sawdust powders your hair. Ah, to be a lumberjack and work all day! The smell of fresh-cut spruce will surely lift the spirit of even the one they call the sullen sutler.
7 2 3 TEXT_BANIXA602_01521_SEQ_02 TEXT_BANIXA602_01521_SEQ_03 Your arms are sticky with sap, and sawdust powders your hair. Ah, to be a lumberjack and work all day! The smell of fresh-cut spruce will surely lift the spirit of even the one they call the sullen sutler. You have acquired a set of spare tank component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care.
8 3 4 TEXT_BANIXA602_01521_SEQ_03 TEXT_BANIXA602_01521_SEQ_04 You have acquired a set of spare tank component materials. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality components for a spare ceruleum tank, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
9 4 5 TEXT_BANIXA602_01521_SEQ_04 TEXT_BANIXA602_01521_SEQ_05 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality components for a spare ceruleum tank, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Jezul Ahuatan is excessively enthused about your bout of gathering and crafting, which has been rather heavier on industry than inspiration. Your ability to complete even the most tedious of tasks is apparently a gift. Cherish it.
10 6 TEXT_BANIXA602_01521_SEQ_06
11 7 TEXT_BANIXA602_01521_SEQ_07
12 5 8 TEXT_BANIXA602_01521_SEQ_05 TEXT_BANIXA602_01521_SEQ_08 Jezul Ahuatan is excessively enthused about your bout of gathering and crafting, which has been rather heavier on industry than inspiration. Your ability to complete even the most tedious of tasks is apparently a gift. Cherish it.
13 6 9 TEXT_BANIXA602_01521_SEQ_06 TEXT_BANIXA602_01521_SEQ_09
14 7 10 TEXT_BANIXA602_01521_SEQ_07 TEXT_BANIXA602_01521_SEQ_10
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#,,
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0,"TEXT_BANIXA603_01522_SEQ_00","According to Jezul Ahuatan the Second, regard is to be treasured, praise is to be enjoyed, and flattery discarded for the dross it is.
0,"TEXT_BANIXA603_01522_SEQ_00","According to Jezul Ahuatan the Second, regard is to be treasured, praise is to be enjoyed, and flattery discarded for the dross it is.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above."
1,"TEXT_BANIXA603_01522_SEQ_01","Jezul Ahuatan has challenged you to craft refabrication components. But first, you must attend to a miner─er, minor─detail. The Camp Dragonhead area is a garden of earthly delights to a seasoned prospector such as yourself. Prise fifteen chunks of furite and five chunks of high-quality furite from the ground to trade for much-needed crafting materials."
2,"TEXT_BANIXA603_01522_SEQ_02","There was an iciness to the ground that you trod, and you are glad to have all the minerals you need. The sprightly sutler may believe he has lost his best prospector, but after one look at you, he will surely discover that he has gained one instead."
3,"TEXT_BANIXA603_01522_SEQ_03","The sprightly sutler trades you the material, but proves to be more interested in supper than superlatives. Still, barley soup goes down easier than humble pie. Think on that as you give Norbettaux the material and have him prepare the crafting facility."
3,"TEXT_BANIXA603_01522_SEQ_03","The sprightly sutler trades you the material, but proves to be more interested in supper than superlatives. Still, barley soup goes down easier than humble pie. Think on that as you give Norbettaux the material and have him prepare the crafting facility."
4,"TEXT_BANIXA603_01522_SEQ_04","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality refabrication components, and deliver them to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
5,"TEXT_BANIXA603_01522_SEQ_05","Jezul Ahuatan examines the fruits of your labor and pronounces himself satisfied─with a caveat. Could it be that the sharp-eyed Second somehow saw into your heart? Clearly, there is more to this birdman than showy wings and fast squawks..."
6,"TEXT_BANIXA603_01522_SEQ_06",""
7,"TEXT_BANIXA603_01522_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA603_01522_SEQ_00 According to Jezul Ahuatan the Second, regard is to be treasured, praise is to be enjoyed, and flattery discarded for the dross it is. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above. According to Jezul Ahuatan the Second, regard is to be treasured, praise is to be enjoyed, and flattery discarded for the dross it is. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above.
5 1 TEXT_BANIXA603_01522_SEQ_01 Jezul Ahuatan has challenged you to craft refabrication components. But first, you must attend to a miner─er, minor─detail. The Camp Dragonhead area is a garden of earthly delights to a seasoned prospector such as yourself. Prise fifteen chunks of furite and five chunks of high-quality furite from the ground to trade for much-needed crafting materials.
6 1 2 TEXT_BANIXA603_01522_SEQ_01 TEXT_BANIXA603_01522_SEQ_02 Jezul Ahuatan has challenged you to craft refabrication components. But first, you must attend to a miner─er, minor─detail. The Camp Dragonhead area is a garden of earthly delights to a seasoned prospector such as yourself. Prise fifteen chunks of furite and five chunks of high-quality furite from the ground to trade for much-needed crafting materials. There was an iciness to the ground that you trod, and you are glad to have all the minerals you need. The sprightly sutler may believe he has lost his best prospector, but after one look at you, he will surely discover that he has gained one instead.
7 2 3 TEXT_BANIXA603_01522_SEQ_02 TEXT_BANIXA603_01522_SEQ_03 There was an iciness to the ground that you trod, and you are glad to have all the minerals you need. The sprightly sutler may believe he has lost his best prospector, but after one look at you, he will surely discover that he has gained one instead. The sprightly sutler trades you the material, but proves to be more interested in supper than superlatives. Still, barley soup goes down easier than humble pie. Think on that as you give Norbettaux the material and have him prepare the crafting facility.
8 3 4 TEXT_BANIXA603_01522_SEQ_03 TEXT_BANIXA603_01522_SEQ_04 The sprightly sutler trades you the material, but proves to be more interested in supper than superlatives. Still, barley soup goes down easier than humble pie. Think on that as you give Norbettaux the material and have him prepare the crafting facility. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality refabrication components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
9 4 5 TEXT_BANIXA603_01522_SEQ_04 TEXT_BANIXA603_01522_SEQ_05 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality refabrication components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Specialization II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Jezul Ahuatan examines the fruits of your labor and pronounces himself satisfied─with a caveat. Could it be that the sharp-eyed Second somehow saw into your heart? Clearly, there is more to this birdman than showy wings and fast squawks...
10 6 TEXT_BANIXA603_01522_SEQ_06
11 7 TEXT_BANIXA603_01522_SEQ_07
12 5 8 TEXT_BANIXA603_01522_SEQ_05 TEXT_BANIXA603_01522_SEQ_08 Jezul Ahuatan examines the fruits of your labor and pronounces himself satisfied─with a caveat. Could it be that the sharp-eyed Second somehow saw into your heart? Clearly, there is more to this birdman than showy wings and fast squawks...
13 6 9 TEXT_BANIXA603_01522_SEQ_06 TEXT_BANIXA603_01522_SEQ_09
14 7 10 TEXT_BANIXA603_01522_SEQ_07 TEXT_BANIXA603_01522_SEQ_10
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#,,
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0,"TEXT_BANIXA604_01523_SEQ_00","The newest request from Jezul Ahuatan the Second reminds you that transaction is a web, not a chain─and every web has its spider.
0,"TEXT_BANIXA604_01523_SEQ_00","The newest request from Jezul Ahuatan the Second reminds you that transaction is a web, not a chain─and every web has its spider.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above."
1,"TEXT_BANIXA604_01523_SEQ_01","Jezul Ahuatan has asked you to craft isolator components for the airship <Emphasis>Dezul Qualan</Emphasis>, but talk of widespread material shortage tells you that this is no matter of a short jaunt to some sutler or the other. Only an audience with Tataramu will tell."
2,"TEXT_BANIXA604_01523_SEQ_02","Ever dainty as a phial of nightshade and soft-spoken in the manner of someone accustomed to being listened to, Tataramu tells you that the only materials to be had are at the Gates of Judgement in Coerthas, where an Ishgardian trader awaits his sack of gil."
3,"TEXT_BANIXA604_01523_SEQ_03","The Ishgardian trader has been met and paid, and you have had your fill of cryptic talk for the day. Think what a relief it would be to hand the materials to Norbettaux, and hear his easy chatter as he prepares the crafting facility for your use."
3,"TEXT_BANIXA604_01523_SEQ_03","The Ishgardian trader has been met and paid, and you have had your fill of cryptic talk for the day. Think what a relief it would be to hand the materials to Norbettaux, and hear his easy chatter as he prepares the crafting facility for your use."
4,"TEXT_BANIXA604_01523_SEQ_04","With his usual deftness, Norbettaux readies the crafting facility for you. With the materials you have obtained, synthesize three high-quality isolator components, and deliver them to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
5,"TEXT_BANIXA604_01523_SEQ_05","Such is Jezul Ahuatan's relief at taking delivery of the isolator components that you are struck anew by the burden he bears as the Second of Ehcatl. In times of unrest, all must become adventurers─and trust in one another to acquire what is so urgently needed."
6,"TEXT_BANIXA604_01523_SEQ_06",""
7,"TEXT_BANIXA604_01523_SEQ_07",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA604_01523_SEQ_00 The newest request from Jezul Ahuatan the Second reminds you that transaction is a web, not a chain─and every web has its spider. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above. The newest request from Jezul Ahuatan the Second reminds you that transaction is a web, not a chain─and every web has its spider. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above.
5 1 TEXT_BANIXA604_01523_SEQ_01 Jezul Ahuatan has asked you to craft isolator components for the airship <Emphasis>Dezul Qualan</Emphasis>, but talk of widespread material shortage tells you that this is no matter of a short jaunt to some sutler or the other. Only an audience with Tataramu will tell.
6 1 2 TEXT_BANIXA604_01523_SEQ_01 TEXT_BANIXA604_01523_SEQ_02 Jezul Ahuatan has asked you to craft isolator components for the airship <Emphasis>Dezul Qualan</Emphasis>, but talk of widespread material shortage tells you that this is no matter of a short jaunt to some sutler or the other. Only an audience with Tataramu will tell. Ever dainty as a phial of nightshade and soft-spoken in the manner of someone accustomed to being listened to, Tataramu tells you that the only materials to be had are at the Gates of Judgement in Coerthas, where an Ishgardian trader awaits his sack of gil.
7 2 3 TEXT_BANIXA604_01523_SEQ_02 TEXT_BANIXA604_01523_SEQ_03 Ever dainty as a phial of nightshade and soft-spoken in the manner of someone accustomed to being listened to, Tataramu tells you that the only materials to be had are at the Gates of Judgement in Coerthas, where an Ishgardian trader awaits his sack of gil. The Ishgardian trader has been met and paid, and you have had your fill of cryptic talk for the day. Think what a relief it would be to hand the materials to Norbettaux, and hear his easy chatter as he prepares the crafting facility for your use.
8 3 4 TEXT_BANIXA604_01523_SEQ_03 TEXT_BANIXA604_01523_SEQ_04 The Ishgardian trader has been met and paid, and you have had your fill of cryptic talk for the day. Think what a relief it would be to hand the materials to Norbettaux, and hear his easy chatter as he prepares the crafting facility for your use. With his usual deftness, Norbettaux readies the crafting facility for you. With the materials you have obtained, synthesize three high-quality isolator components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
9 4 5 TEXT_BANIXA604_01523_SEQ_04 TEXT_BANIXA604_01523_SEQ_05 With his usual deftness, Norbettaux readies the crafting facility for you. With the materials you have obtained, synthesize three high-quality isolator components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Such is Jezul Ahuatan's relief at taking delivery of the isolator components that you are struck anew by the burden he bears as the Second of Ehcatl. In times of unrest, all must become adventurers─and trust in one another to acquire what is so urgently needed.
10 6 TEXT_BANIXA604_01523_SEQ_06
11 7 TEXT_BANIXA604_01523_SEQ_07
12 5 8 TEXT_BANIXA604_01523_SEQ_05 TEXT_BANIXA604_01523_SEQ_08 Such is Jezul Ahuatan's relief at taking delivery of the isolator components that you are struck anew by the burden he bears as the Second of Ehcatl. In times of unrest, all must become adventurers─and trust in one another to acquire what is so urgently needed.
13 6 9 TEXT_BANIXA604_01523_SEQ_06 TEXT_BANIXA604_01523_SEQ_09
14 7 10 TEXT_BANIXA604_01523_SEQ_07 TEXT_BANIXA604_01523_SEQ_10
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#,,
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0,"TEXT_BANIXA605_01566_SEQ_00","A crafter makes and a warrior unmakes. What then is an adventurer, who does both and more?
0,"TEXT_BANIXA605_01566_SEQ_00","A crafter makes and a warrior unmakes. What then is an adventurer, who does both and more?
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above."
1,"TEXT_BANIXA605_01566_SEQ_01","Jezul Ahuatan wonders if you might be able to craft some hyperconductor components. You must begin by collecting an unusual material. In the Ogre's Belly in the Coerthas highlands, there are many fell things─among them a swarm of will-o'-the-wykes. Slaying one will draw the ire of St. Daniffen's fire, from the vanquished husk of which you can obtain a sample of semi-stable ectoplasm."
2,"TEXT_BANIXA605_01566_SEQ_02","The ectoplasm pulses with hypnotic energy, but you have better things to do than stare slack-jawed into the light. Present the ectoplasm to Norbettaux at Camp Dragonhead, and ask him to grant you access to the crafting facility."
2,"TEXT_BANIXA605_01566_SEQ_02","The ectoplasm pulses with hypnotic energy, but you have better things to do than stare slack-jawed into the light. Present the ectoplasm to Norbettaux at Camp Dragonhead, and ask him to grant you access to the crafting facility."
3,"TEXT_BANIXA605_01566_SEQ_03","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality hyperconductor components, and deliver them to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
4,"TEXT_BANIXA605_01566_SEQ_04","Jezul Ahuatan pronounces the hyperconductor components more than satisfactory, and pays you the compliment of speaking to you as kindred. Though you have never been and never will be the Second of Ehcatl, you understand of what he speaks─that a <If(PlayerParameter(4))>woman's<Else/>man's</If> work is more than the sum of <If(PlayerParameter(4))>her<Else/>his</If> jobs."
5,"TEXT_BANIXA605_01566_SEQ_05",""
6,"TEXT_BANIXA605_01566_SEQ_06",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANIXA605_01566_SEQ_00 A crafter makes and a warrior unmakes. What then is an adventurer, who does both and more? ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above. A crafter makes and a warrior unmakes. What then is an adventurer, who does both and more? ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above.
5 1 TEXT_BANIXA605_01566_SEQ_01 Jezul Ahuatan wonders if you might be able to craft some hyperconductor components. You must begin by collecting an unusual material. In the Ogre's Belly in the Coerthas highlands, there are many fell things─among them a swarm of will-o'-the-wykes. Slaying one will draw the ire of St. Daniffen's fire, from the vanquished husk of which you can obtain a sample of semi-stable ectoplasm.
6 1 2 TEXT_BANIXA605_01566_SEQ_01 TEXT_BANIXA605_01566_SEQ_02 Jezul Ahuatan wonders if you might be able to craft some hyperconductor components. You must begin by collecting an unusual material. In the Ogre's Belly in the Coerthas highlands, there are many fell things─among them a swarm of will-o'-the-wykes. Slaying one will draw the ire of St. Daniffen's fire, from the vanquished husk of which you can obtain a sample of semi-stable ectoplasm. The ectoplasm pulses with hypnotic energy, but you have better things to do than stare slack-jawed into the light. Present the ectoplasm to Norbettaux at Camp Dragonhead, and ask him to grant you access to the crafting facility.
7 2 3 TEXT_BANIXA605_01566_SEQ_02 TEXT_BANIXA605_01566_SEQ_03 The ectoplasm pulses with hypnotic energy, but you have better things to do than stare slack-jawed into the light. Present the ectoplasm to Norbettaux at Camp Dragonhead, and ask him to grant you access to the crafting facility. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality hyperconductor components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
8 3 4 TEXT_BANIXA605_01566_SEQ_03 TEXT_BANIXA605_01566_SEQ_04 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two high-quality hyperconductor components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Detailing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Jezul Ahuatan pronounces the hyperconductor components more than satisfactory, and pays you the compliment of speaking to you as kindred. Though you have never been and never will be the Second of Ehcatl, you understand of what he speaks─that a <If(PlayerParameter(4))>woman's<Else/>man's</If> work is more than the sum of <If(PlayerParameter(4))>her<Else/>his</If> jobs.
9 5 TEXT_BANIXA605_01566_SEQ_05
10 6 TEXT_BANIXA605_01566_SEQ_06
11 4 7 TEXT_BANIXA605_01566_SEQ_04 TEXT_BANIXA605_01566_SEQ_07 Jezul Ahuatan pronounces the hyperconductor components more than satisfactory, and pays you the compliment of speaking to you as kindred. Though you have never been and never will be the Second of Ehcatl, you understand of what he speaks─that a <If(PlayerParameter(4))>woman's<Else/>man's</If> work is more than the sum of <If(PlayerParameter(4))>her<Else/>his</If> jobs.
12 5 8 TEXT_BANIXA605_01566_SEQ_05 TEXT_BANIXA605_01566_SEQ_08
13 6 9 TEXT_BANIXA605_01566_SEQ_06 TEXT_BANIXA605_01566_SEQ_09
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#,,
int32,str,str
0,"TEXT_BANIXA606_01567_SEQ_00","A wise Ixal knows well the value of auxiliary systems, and Jezul Ahuatan the Second is no exception.
0,"TEXT_BANIXA606_01567_SEQ_00","A wise Ixal knows well the value of auxiliary systems, and Jezul Ahuatan the Second is no exception.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above."
1,"TEXT_BANIXA606_01567_SEQ_01","Jezul Ahuatan will not declare the <Emphasis>Dezul Qualan</Emphasis> finished until an auxiliary aerodynamo has been installed. Although their model is nearly complete, it lacks a key component─a component which can only be crafted with materials currently in the possession of the Ixal dwelling in Natalan. Though it be a dangerous task, you have no choice but to infiltrate the stronghold and steal the materials."
2,"TEXT_BANIXA606_01567_SEQ_02","The auxiliary aerodynamo component materials are now yours. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
2,"TEXT_BANIXA606_01567_SEQ_02","The auxiliary aerodynamo component materials are now yours. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
3,"TEXT_BANIXA606_01567_SEQ_03","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality auxiliary aerodynamo component, and deliver it to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
4,"TEXT_BANIXA606_01567_SEQ_04","Within Jezul Ahuatan beats the heart of an idealist. To him, no risk is too great and no benefit is too small, should it serve to further his people's goals. Should you share his feelings, he would no doubt be grateful─and all the more willing─to entrust you with more dangerous tasks."
5,"TEXT_BANIXA606_01567_SEQ_05",""
6,"TEXT_BANIXA606_01567_SEQ_06",""
1 key 0 1
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4 0 TEXT_BANIXA606_01567_SEQ_00 A wise Ixal knows well the value of auxiliary systems, and Jezul Ahuatan the Second is no exception. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above. A wise Ixal knows well the value of auxiliary systems, and Jezul Ahuatan the Second is no exception. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above.
5 1 TEXT_BANIXA606_01567_SEQ_01 Jezul Ahuatan will not declare the <Emphasis>Dezul Qualan</Emphasis> finished until an auxiliary aerodynamo has been installed. Although their model is nearly complete, it lacks a key component─a component which can only be crafted with materials currently in the possession of the Ixal dwelling in Natalan. Though it be a dangerous task, you have no choice but to infiltrate the stronghold and steal the materials.
6 1 2 TEXT_BANIXA606_01567_SEQ_01 TEXT_BANIXA606_01567_SEQ_02 Jezul Ahuatan will not declare the <Emphasis>Dezul Qualan</Emphasis> finished until an auxiliary aerodynamo has been installed. Although their model is nearly complete, it lacks a key component─a component which can only be crafted with materials currently in the possession of the Ixal dwelling in Natalan. Though it be a dangerous task, you have no choice but to infiltrate the stronghold and steal the materials. The auxiliary aerodynamo component materials are now yours. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care.
7 2 3 TEXT_BANIXA606_01567_SEQ_02 TEXT_BANIXA606_01567_SEQ_03 The auxiliary aerodynamo component materials are now yours. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality auxiliary aerodynamo component, and deliver it to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
8 3 4 TEXT_BANIXA606_01567_SEQ_03 TEXT_BANIXA606_01567_SEQ_04 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize a high-quality auxiliary aerodynamo component, and deliver it to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Within Jezul Ahuatan beats the heart of an idealist. To him, no risk is too great and no benefit is too small, should it serve to further his people's goals. Should you share his feelings, he would no doubt be grateful─and all the more willing─to entrust you with more dangerous tasks.
9 5 TEXT_BANIXA606_01567_SEQ_05
10 6 TEXT_BANIXA606_01567_SEQ_06
11 4 7 TEXT_BANIXA606_01567_SEQ_04 TEXT_BANIXA606_01567_SEQ_07 Within Jezul Ahuatan beats the heart of an idealist. To him, no risk is too great and no benefit is too small, should it serve to further his people's goals. Should you share his feelings, he would no doubt be grateful─and all the more willing─to entrust you with more dangerous tasks.
12 5 8 TEXT_BANIXA606_01567_SEQ_05 TEXT_BANIXA606_01567_SEQ_08
13 6 9 TEXT_BANIXA606_01567_SEQ_06 TEXT_BANIXA606_01567_SEQ_09
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0,"TEXT_BANIXA607_01568_SEQ_00","To rule the skies is not enough; the Ehcatl Nine would do so in style.
0,"TEXT_BANIXA607_01568_SEQ_00","To rule the skies is not enough; the Ehcatl Nine would do so in style.
※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above."
1,"TEXT_BANIXA607_01568_SEQ_01","As the <Emphasis>Dezul Qualan</Emphasis> nears completion, Jezul Ahuatan finds himself more concerned about the image the Ehcatl Nine will project with their new airship. To simply soar above their earthbound brethren is not enough; they must do so in an airship both powerful and aesthetically pleasing. To this end, Jezul Ahuatan would have you meet with a brother of Ehcatl in Natalan, who has infiltrated enemy ranks and stolen the materials needed to craft high-quality decorative plating components. Venture within the Ixali stronghold and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “Amid the Flowers” to identify yourself as a friend."
2,"TEXT_BANIXA607_01568_SEQ_02","The Ehcatl infiltrator responds to your cryptic phrase with an equally cryptic reply of his own, before furnishing you with the decorative plating component materials you seek. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
2,"TEXT_BANIXA607_01568_SEQ_02","The Ehcatl infiltrator responds to your cryptic phrase with an equally cryptic reply of his own, before furnishing you with the decorative plating component materials you seek. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care."
3,"TEXT_BANIXA607_01568_SEQ_03","Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two decorative plating components, and deliver them to Jezul Ahuatan at Ehcatl.
※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux."
4,"TEXT_BANIXA607_01568_SEQ_04","Never let it be said that the Ehcatl Nine are lacking in passion, for upon receiving your components, Jezul Ahuatan is driven into a frenzy of Ixali pride. The Second echoes the words of his chieftain, declaring that his brethren shall soon fulfill the destiny for which they─and you─have long labored. Indeed, when the <Emphasis>Dezul Qualan</Emphasis>, that shining culmination of the Ehcatl Nine's hard work, one day takes flight, you can take pride in knowing that the obnoxious decorations which grace its hull are but one of your countless contributions."
5,"TEXT_BANIXA607_01568_SEQ_05",""
6,"TEXT_BANIXA607_01568_SEQ_06",""
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4 0 TEXT_BANIXA607_01568_SEQ_00 To rule the skies is not enough; the Ehcatl Nine would do so in style. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above. To rule the skies is not enough; the Ehcatl Nine would do so in style. ※The crafting portion of this quest is recommended for Disciples of the Hand level 16 and above, and the battle portion for Disciples of War or Magic level 49 and above.
5 1 TEXT_BANIXA607_01568_SEQ_01 As the <Emphasis>Dezul Qualan</Emphasis> nears completion, Jezul Ahuatan finds himself more concerned about the image the Ehcatl Nine will project with their new airship. To simply soar above their earthbound brethren is not enough; they must do so in an airship both powerful and aesthetically pleasing. To this end, Jezul Ahuatan would have you meet with a brother of Ehcatl in Natalan, who has infiltrated enemy ranks and stolen the materials needed to craft high-quality decorative plating components. Venture within the Ixali stronghold and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “Amid the Flowers” to identify yourself as a friend.
6 1 2 TEXT_BANIXA607_01568_SEQ_01 TEXT_BANIXA607_01568_SEQ_02 As the <Emphasis>Dezul Qualan</Emphasis> nears completion, Jezul Ahuatan finds himself more concerned about the image the Ehcatl Nine will project with their new airship. To simply soar above their earthbound brethren is not enough; they must do so in an airship both powerful and aesthetically pleasing. To this end, Jezul Ahuatan would have you meet with a brother of Ehcatl in Natalan, who has infiltrated enemy ranks and stolen the materials needed to craft high-quality decorative plating components. Venture within the Ixali stronghold and, with the chat mode in <Color(-34022)>Say</Color>, enter the password “Amid the Flowers” to identify yourself as a friend. The Ehcatl infiltrator responds to your cryptic phrase with an equally cryptic reply of his own, before furnishing you with the decorative plating component materials you seek. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care.
7 2 3 TEXT_BANIXA607_01568_SEQ_02 TEXT_BANIXA607_01568_SEQ_03 The Ehcatl infiltrator responds to your cryptic phrase with an equally cryptic reply of his own, before furnishing you with the decorative plating component materials you seek. Present them to Norbettaux at Camp Dragonhead in order to gain access to the crafting facility under his care. Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two decorative plating components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux.
8 3 4 TEXT_BANIXA607_01568_SEQ_03 TEXT_BANIXA607_01568_SEQ_04 Norbettaux has prepared the crafting facility for your use. With the materials you have obtained, synthesize two decorative plating components, and deliver them to Jezul Ahuatan at Ehcatl. ※In the event that the status <Color(-34022)>Facility Access: Finishing II</Color> wears off or the synthesis ends in failure, you may try again by speaking with Norbettaux. Never let it be said that the Ehcatl Nine are lacking in passion, for upon receiving your components, Jezul Ahuatan is driven into a frenzy of Ixali pride. The Second echoes the words of his chieftain, declaring that his brethren shall soon fulfill the destiny for which they─and you─have long labored. Indeed, when the <Emphasis>Dezul Qualan</Emphasis>, that shining culmination of the Ehcatl Nine's hard work, one day takes flight, you can take pride in knowing that the obnoxious decorations which grace its hull are but one of your countless contributions.
9 5 TEXT_BANIXA607_01568_SEQ_05
10 6 TEXT_BANIXA607_01568_SEQ_06
11 4 7 TEXT_BANIXA607_01568_SEQ_04 TEXT_BANIXA607_01568_SEQ_07 Never let it be said that the Ehcatl Nine are lacking in passion, for upon receiving your components, Jezul Ahuatan is driven into a frenzy of Ixali pride. The Second echoes the words of his chieftain, declaring that his brethren shall soon fulfill the destiny for which they─and you─have long labored. Indeed, when the <Emphasis>Dezul Qualan</Emphasis>, that shining culmination of the Ehcatl Nine's hard work, one day takes flight, you can take pride in knowing that the obnoxious decorations which grace its hull are but one of your countless contributions.
12 5 8 TEXT_BANIXA607_01568_SEQ_05 TEXT_BANIXA607_01568_SEQ_08
13 6 9 TEXT_BANIXA607_01568_SEQ_06 TEXT_BANIXA607_01568_SEQ_09
+51 -51
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0,"TEXT_COMGRD002_01527_SEQ_00","Lieutenant Scarlet is looking for a few good soldiers."
1,"TEXT_COMGRD002_01527_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Scarlet would have you fight for the Twin Adder. Speak with the Yellow Serpent flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMGRD002_01527_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Order of the Twin Adder will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
3,"TEXT_COMGRD002_01527_SEQ_03",""
4,"TEXT_COMGRD002_01527_SEQ_04",""
5,"TEXT_COMGRD002_01527_SEQ_05",""
6,"TEXT_COMGRD002_01527_SEQ_06",""
7,"TEXT_COMGRD002_01527_SEQ_07",""
8,"TEXT_COMGRD002_01527_SEQ_08",""
9,"TEXT_COMGRD002_01527_SEQ_09",""
10,"TEXT_COMGRD002_01527_SEQ_10",""
11,"TEXT_COMGRD002_01527_SEQ_11",""
12,"TEXT_COMGRD002_01527_SEQ_12",""
13,"TEXT_COMGRD002_01527_SEQ_13",""
14,"TEXT_COMGRD002_01527_SEQ_14",""
15,"TEXT_COMGRD002_01527_SEQ_15",""
16,"TEXT_COMGRD002_01527_SEQ_16",""
17,"TEXT_COMGRD002_01527_SEQ_17",""
18,"TEXT_COMGRD002_01527_SEQ_18",""
19,"TEXT_COMGRD002_01527_SEQ_19",""
20,"TEXT_COMGRD002_01527_SEQ_20",""
21,"TEXT_COMGRD002_01527_SEQ_21",""
22,"TEXT_COMGRD002_01527_SEQ_22",""
23,"TEXT_COMGRD002_01527_SEQ_23",""
24,"TEXT_COMGRD002_01527_TODO_00","Speak with the Yellow Serpent flyer at the airship landing."
25,"TEXT_COMGRD002_01527_TODO_01",""
26,"TEXT_COMGRD002_01527_TODO_02",""
27,"TEXT_COMGRD002_01527_TODO_03",""
28,"TEXT_COMGRD002_01527_TODO_04",""
29,"TEXT_COMGRD002_01527_TODO_05",""
30,"TEXT_COMGRD002_01527_TODO_06",""
31,"TEXT_COMGRD002_01527_TODO_07",""
32,"TEXT_COMGRD002_01527_TODO_08",""
33,"TEXT_COMGRD002_01527_TODO_09",""
34,"TEXT_COMGRD002_01527_TODO_10",""
35,"TEXT_COMGRD002_01527_TODO_11",""
36,"TEXT_COMGRD002_01527_TODO_12",""
37,"TEXT_COMGRD002_01527_TODO_13",""
38,"TEXT_COMGRD002_01527_TODO_14",""
39,"TEXT_COMGRD002_01527_TODO_15",""
40,"TEXT_COMGRD002_01527_TODO_16",""
41,"TEXT_COMGRD002_01527_TODO_17",""
42,"TEXT_COMGRD002_01527_TODO_18",""
43,"TEXT_COMGRD002_01527_TODO_19",""
44,"TEXT_COMGRD002_01527_TODO_20",""
45,"TEXT_COMGRD002_01527_TODO_21",""
46,"TEXT_COMGRD002_01527_TODO_22",""
47,"TEXT_COMGRD002_01527_TODO_23",""
48,"TEXT_COMGRD002_01527_SCARLET_000_001",""
49,"TEXT_COMGRD002_01527_SCARLET_000_002",""
50,"TEXT_COMGRD002_01527_SCARLET_000_003","Come closer, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I would prefer that this tale be heard by you and you alone. It concerns a sensitive subject with which you are doubtless well acquainted: the Battle of Carteneau."
51,"TEXT_COMGRD002_01527_SCARLET_000_004","Aye, I speak of that bloodbath which marked the end of the Sixth Astral Era, when both the VIIth Legion and Allied forces were slaughtered by that winged abomination which did its utmost to destroy all we know and love."
52,"TEXT_COMGRD002_01527_SCARLET_000_005","No part of Eorzea was untouched by the elder primal's rage, least of all the Carteneau Flats, which were ravaged─nay, <Emphasis>remade</Emphasis> in the fires of destruction. The Flats were rendered an accursed wasteland, and all decent smallfolk know to keep a wide berth."
53,"TEXT_COMGRD002_01527_SCARLET_000_006","Consequently, many question why the Eorzean Alliance continues to maintain a military presence in the region, despite the personnel and materiel required to do so."
54,"TEXT_COMGRD002_01527_SCARLET_000_007","Allagan ruins, that's why. Allied scholars have been studying them since their discovery following the battle, during which time the Carteneau Flats have been jointly administered by the three member nations of the Eorzean Alliance."
55,"TEXT_COMGRD002_01527_SCARLET_000_008","This was an acceptable state of affairs for a time, but no longer. Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. A diplomatic resolution is no longer possible; the matter is to be decided on the field of battle."
56,"TEXT_COMGRD002_01527_SCARLET_000_009","Lest you fear that this marks the advent of total war, worry not. We are allies as ever and shall conduct ourselves accordingly. All hostilities will be confined to the disputed territories, and engagements shall be fought to submission, not death."
57,"TEXT_COMGRD002_01527_SCARLET_000_010","So you see, you needn't hesitate to join the fray. Should you have the misfortune of facing a friend in battle, you will only be expected to subdue him, not kill him."
58,"TEXT_COMGRD002_01527_SCARLET_000_011","Aye, that's right─I tell you all this because we need men and women of your caliber on the front line. These ruins are of vital importance to our nation's security, and we cannot surrender them to a foreign power."
59,"TEXT_COMGRD002_01527_SCARLET_000_012","You need not make a decision now. All I ask is that you speak with our man at the airship landing and listen to what he has to say."
60,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
key,0,1
#,,
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0,"TEXT_COMGRD002_01527_SEQ_00","Lieutenant Scarlet is looking for a few good soldiers."
1,"TEXT_COMGRD002_01527_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Scarlet would have you fight for the Twin Adder. Speak with the Yellow Serpent flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMGRD002_01527_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Order of the Twin Adder will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
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24,"TEXT_COMGRD002_01527_TODO_00","Speak with the Yellow Serpent flyer at the airship landing."
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48,"TEXT_COMGRD002_01527_SCARLET_000_001",""
49,"TEXT_COMGRD002_01527_SCARLET_000_002",""
50,"TEXT_COMGRD002_01527_SCARLET_000_003","Come closer, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I would prefer that this tale be heard by you and you alone. It concerns a sensitive subject with which you are doubtless well acquainted: the Battle of Carteneau."
51,"TEXT_COMGRD002_01527_SCARLET_000_004","Aye, I speak of that bloodbath which marked the end of the Sixth Astral Era, when both the VIIth Legion and Allied forces were slaughtered by that winged abomination which did its utmost to destroy all we know and love."
52,"TEXT_COMGRD002_01527_SCARLET_000_005","No part of Eorzea was untouched by the elder primal's rage, least of all the Carteneau Flats, which were ravaged─nay, <Emphasis>remade</Emphasis> in the fires of destruction. The Flats were rendered an accursed wasteland, and all decent smallfolk know to keep a wide berth."
53,"TEXT_COMGRD002_01527_SCARLET_000_006","Consequently, many question why the Eorzean Alliance continues to maintain a military presence in the region, despite the personnel and materiel required to do so."
54,"TEXT_COMGRD002_01527_SCARLET_000_007","Allagan ruins, that's why. Allied scholars have been studying them since their discovery following the battle, during which time the Carteneau Flats have been jointly administered by the three member nations of the Eorzean Alliance."
55,"TEXT_COMGRD002_01527_SCARLET_000_008","This was an acceptable state of affairs for a time, but no longer. Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. A diplomatic resolution is no longer possible; the matter is to be decided on the field of battle."
56,"TEXT_COMGRD002_01527_SCARLET_000_009","Lest you fear that this marks the advent of total war, worry not. We are allies as ever and shall conduct ourselves accordingly. All hostilities will be confined to the disputed territories, and engagements shall be fought to submission, not death."
57,"TEXT_COMGRD002_01527_SCARLET_000_010","So you see, you needn't hesitate to join the fray. Should you have the misfortune of facing a friend in battle, you will only be expected to subdue him, not kill him."
58,"TEXT_COMGRD002_01527_SCARLET_000_011","Aye, that's right─I tell you all this because we need men and women of your caliber on the front line. These ruins are of vital importance to our nation's security, and we cannot surrender them to a foreign power."
59,"TEXT_COMGRD002_01527_SCARLET_000_012","You need not make a decision now. All I ask is that you speak with our man at the airship landing and listen to what he has to say."
60,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
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4 0 TEXT_COMGRD002_01527_SEQ_00 Lieutenant Scarlet is looking for a few good soldiers.
5 1 TEXT_COMGRD002_01527_SEQ_01 The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Scarlet would have you fight for the Twin Adder. Speak with the Yellow Serpent flyer to learn more of this new conflict, and to decide if you wish to become involved.
6 2 TEXT_COMGRD002_01527_SEQ_02 <Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Order of the Twin Adder will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice.
7 3 TEXT_COMGRD002_01527_SEQ_03
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28 24 TEXT_COMGRD002_01527_TODO_00 Speak with the Yellow Serpent flyer at the airship landing.
29 25 TEXT_COMGRD002_01527_TODO_01
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53 49 TEXT_COMGRD002_01527_SCARLET_000_002
54 50 TEXT_COMGRD002_01527_SCARLET_000_003 Come closer, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I would prefer that this tale be heard by you and you alone. It concerns a sensitive subject with which you are doubtless well acquainted: the Battle of Carteneau.
55 51 TEXT_COMGRD002_01527_SCARLET_000_004 Aye, I speak of that bloodbath which marked the end of the Sixth Astral Era, when both the VIIth Legion and Allied forces were slaughtered by that winged abomination which did its utmost to destroy all we know and love.
56 52 TEXT_COMGRD002_01527_SCARLET_000_005 No part of Eorzea was untouched by the elder primal's rage, least of all the Carteneau Flats, which were ravaged─nay, <Emphasis>remade</Emphasis> in the fires of destruction. The Flats were rendered an accursed wasteland, and all decent smallfolk know to keep a wide berth.
57 53 TEXT_COMGRD002_01527_SCARLET_000_006 Consequently, many question why the Eorzean Alliance continues to maintain a military presence in the region, despite the personnel and materiel required to do so.
58 54 TEXT_COMGRD002_01527_SCARLET_000_007 Allagan ruins, that's why. Allied scholars have been studying them since their discovery following the battle, during which time the Carteneau Flats have been jointly administered by the three member nations of the Eorzean Alliance.
59 55 TEXT_COMGRD002_01527_SCARLET_000_008 This was an acceptable state of affairs for a time, but no longer. Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. A diplomatic resolution is no longer possible; the matter is to be decided on the field of battle.
60 56 TEXT_COMGRD002_01527_SCARLET_000_009 Lest you fear that this marks the advent of total war, worry not. We are allies as ever and shall conduct ourselves accordingly. All hostilities will be confined to the disputed territories, and engagements shall be fought to submission, not death.
61 57 TEXT_COMGRD002_01527_SCARLET_000_010 So you see, you needn't hesitate to join the fray. Should you have the misfortune of facing a friend in battle, you will only be expected to subdue him, not kill him.
62 58 TEXT_COMGRD002_01527_SCARLET_000_011 Aye, that's right─I tell you all this because we need men and women of your caliber on the front line. These ruins are of vital importance to our nation's security, and we cannot surrender them to a foreign power.
63 59 TEXT_COMGRD002_01527_SCARLET_000_012 You need not make a decision now. All I ask is that you speak with our man at the airship landing and listen to what he has to say.
64 60 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_020 <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!
65 61 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_021 Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den.
66 62 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_022 You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light.
67 63 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_023 This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims.
68 64 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_024 It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!
69 65 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_025 Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?
70 66 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_026 It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you.
71 67 TEXT_COMGRD002_01527_KOUJATAIHIKUUHEI_000_027 But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?
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0,"TEXT_COMGRD003_01563_SEQ_00","One man's scourge is another man's chance to splurge, and Lieutenant Scarlet can help you find reason in this rhyme."
1,"TEXT_COMGRD003_01563_SEQ_01","Lieutenant Scarlet informs you that the Eorzean Alliance has instituted a bounty system called the Hunt. For the finer points of this most profitable venture, you must speak with the Hunt billmaster within the Adders' Nest."
2,"TEXT_COMGRD003_01563_SEQ_02","The Hunt billmaster has briefed you on the fundamentals of the Hunt. Whether you seek more advice or wish to spend your hard-earned Allied Seals, he is the man with whom you must speak. Do your part to preserve the peace, and you will be richly rewarded."
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24,"TEXT_COMGRD003_01563_TODO_00","Speak with the Hunt billmaster at the Adders' Nest."
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48,"TEXT_COMGRD003_01563_SCARLET_000_000","Gloryhounds such as yourself will be pleased to have this news from the powers that be: the Eorzean Alliance has established a new system known as the Hunt."
49,"TEXT_COMGRD003_01563_SCARLET_000_001","We never lack for creatures and men that disturb the sylvan serenity. Henceforth these miscreants shall be <Emphasis>marked</Emphasis> for felling, and whoever deals the blow shall collect a reward. 'Tis a bounty system, when all's said and done."
50,"TEXT_COMGRD003_01563_SCARLET_000_002","The Alliance makes much of this joining of sword hands, while allowing rivalries to go unchecked elsewhere. Small wonder that some see a bent branch where we claim a bough true and proud."
51,"TEXT_COMGRD003_01563_SCARLET_100_002","But these are matters for our betters to ponder. For now, you may serve by offering the Hunt your considerable talent for slaughter."
52,"TEXT_COMGRD003_01563_SCARLET_000_003","The bounty is rich, and you stand to gain much for your services. But don't take my word for it─speak with the Hunt billmaster to learn of rewards and other such details."
53,"TEXT_COMGRD003_01563_SCARLET_000_005","The Hunt is a bounty system when all's said and done, and a rich bounty it is indeed. Ask the Hunt billmaster if you would know more."
54,"TEXT_COMGRD003_01563_MOBOFFICER_000_010","Here to join the Hunt, are you? Excellent, excellent. I'll get right into the explanation."
55,"TEXT_COMGRD003_01563_MOBOFFICER_000_011","First things first, you'll want to take a look at this Hunt board. There are bills for all sorts of marks here."
56,"TEXT_COMGRD003_01563_MOBOFFICER_000_012","There are <Emphasis>two</Emphasis> kinds of bills. The kind for regular marks and the kind for elite marks. The second of these are the more <Emphasis>notorious</Emphasis> sort. Before you go after one of them, I recommend you consult a hunter-scholar. These people are veterans of the Hunt who can recite the Raimdelle Codex by heart."
57,"TEXT_COMGRD003_01563_MOBOFFICER_000_013","Once the Hunt's done, you'll receive tokens called Allied Seals, which you can exchange for exclusive wares."
58,"TEXT_COMGRD003_01563_MOBOFFICER_000_014","If any of that got stuck going down, you're welcome to come back and ask again...and again, no doubt. I can attend to any Allied Seals you'd like to spend as well."
59,"TEXT_COMGRD003_01563_MOBOFFICER_000_015","Wood's will be done, <If(GreaterThan(PlayerParameter(52),0))>friend<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/>friend</If></If>. If I don't hear from you soon, I'll take it you weren't Hunt material...or that a mark got the best of you. Oh, do cheer up. Better to die once than live ever in shame."
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0,"TEXT_COMGRD003_01563_SEQ_00","One man's scourge is another man's chance to splurge, and Lieutenant Scarlet can help you find reason in this rhyme."
1,"TEXT_COMGRD003_01563_SEQ_01","Lieutenant Scarlet informs you that the Eorzean Alliance has instituted a bounty system called the Hunt. For the finer points of this most profitable venture, you must speak with the Hunt billmaster within the Adders' Nest."
2,"TEXT_COMGRD003_01563_SEQ_02","The Hunt billmaster has briefed you on the fundamentals of the Hunt. Whether you seek more advice or wish to spend your hard-earned Allied Seals, he is the man with whom you must speak. Do your part to preserve the peace, and you will be richly rewarded."
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24,"TEXT_COMGRD003_01563_TODO_00","Speak with the Hunt billmaster at the Adders' Nest."
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36,"TEXT_COMGRD003_01563_TODO_12",""
37,"TEXT_COMGRD003_01563_TODO_13",""
38,"TEXT_COMGRD003_01563_TODO_14",""
39,"TEXT_COMGRD003_01563_TODO_15",""
40,"TEXT_COMGRD003_01563_TODO_16",""
41,"TEXT_COMGRD003_01563_TODO_17",""
42,"TEXT_COMGRD003_01563_TODO_18",""
43,"TEXT_COMGRD003_01563_TODO_19",""
44,"TEXT_COMGRD003_01563_TODO_20",""
45,"TEXT_COMGRD003_01563_TODO_21",""
46,"TEXT_COMGRD003_01563_TODO_22",""
47,"TEXT_COMGRD003_01563_TODO_23",""
48,"TEXT_COMGRD003_01563_SCARLET_000_000","Gloryhounds such as yourself will be pleased to have this news from the powers that be: the Eorzean Alliance has established a new system known as the Hunt."
49,"TEXT_COMGRD003_01563_SCARLET_000_001","We never lack for creatures and men that disturb the sylvan serenity. Henceforth these miscreants shall be <Emphasis>marked</Emphasis> for felling, and whoever deals the blow shall collect a reward. 'Tis a bounty system, when all's said and done."
50,"TEXT_COMGRD003_01563_SCARLET_000_002","The Alliance makes much of this joining of sword hands, while allowing rivalries to go unchecked elsewhere. Small wonder that some see a bent branch where we claim a bough true and proud."
51,"TEXT_COMGRD003_01563_SCARLET_100_002","But these are matters for our betters to ponder. For now, you may serve by offering the Hunt your considerable talent for slaughter."
52,"TEXT_COMGRD003_01563_SCARLET_000_003","The bounty is rich, and you stand to gain much for your services. But don't take my word for it─speak with the Hunt billmaster to learn of rewards and other such details."
53,"TEXT_COMGRD003_01563_SCARLET_000_005","The Hunt is a bounty system when all's said and done, and a rich bounty it is indeed. Ask the Hunt billmaster if you would know more."
54,"TEXT_COMGRD003_01563_MOBOFFICER_000_010","Here to join the Hunt, are you? Excellent, excellent. I'll get right into the explanation."
55,"TEXT_COMGRD003_01563_MOBOFFICER_000_011","First things first, you'll want to take a look at this Hunt board. There are bills for all sorts of marks here."
56,"TEXT_COMGRD003_01563_MOBOFFICER_000_012","There are <Emphasis>two</Emphasis> kinds of bills. The kind for regular marks and the kind for elite marks. The second of these are the more <Emphasis>notorious</Emphasis> sort. Before you go after one of them, I recommend you consult a hunter-scholar. These people are veterans of the Hunt who can recite the Raimdelle Codex by heart."
57,"TEXT_COMGRD003_01563_MOBOFFICER_000_013","Once the Hunt's done, you'll receive tokens called Allied Seals, which you can exchange for exclusive wares."
58,"TEXT_COMGRD003_01563_MOBOFFICER_000_014","If any of that got stuck going down, you're welcome to come back and ask again...and again, no doubt. I can attend to any Allied Seals you'd like to spend as well."
59,"TEXT_COMGRD003_01563_MOBOFFICER_000_015","Wood's will be done, <If(GreaterThan(PlayerParameter(52),0))>friend<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/>friend</If></If>. If I don't hear from you soon, I'll take it you weren't Hunt material...or that a mark got the best of you. Oh, do cheer up. Better to die once than live ever in shame."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMGRD003_01563_SEQ_00 One man's scourge is another man's chance to splurge, and Lieutenant Scarlet can help you find reason in this rhyme.
5 1 TEXT_COMGRD003_01563_SEQ_01 Lieutenant Scarlet informs you that the Eorzean Alliance has instituted a bounty system called the Hunt. For the finer points of this most profitable venture, you must speak with the Hunt billmaster within the Adders' Nest.
6 2 TEXT_COMGRD003_01563_SEQ_02 The Hunt billmaster has briefed you on the fundamentals of the Hunt. Whether you seek more advice or wish to spend your hard-earned Allied Seals, he is the man with whom you must speak. Do your part to preserve the peace, and you will be richly rewarded.
7 3 TEXT_COMGRD003_01563_SEQ_03
8 4 TEXT_COMGRD003_01563_SEQ_04
9 5 TEXT_COMGRD003_01563_SEQ_05
10 6 TEXT_COMGRD003_01563_SEQ_06
11 7 TEXT_COMGRD003_01563_SEQ_07
12 8 TEXT_COMGRD003_01563_SEQ_08
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14 10 TEXT_COMGRD003_01563_SEQ_10
15 11 TEXT_COMGRD003_01563_SEQ_11
16 12 TEXT_COMGRD003_01563_SEQ_12
17 13 TEXT_COMGRD003_01563_SEQ_13
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20 16 TEXT_COMGRD003_01563_SEQ_16
21 17 TEXT_COMGRD003_01563_SEQ_17
22 18 TEXT_COMGRD003_01563_SEQ_18
23 19 TEXT_COMGRD003_01563_SEQ_19
24 20 TEXT_COMGRD003_01563_SEQ_20
25 21 TEXT_COMGRD003_01563_SEQ_21
26 22 TEXT_COMGRD003_01563_SEQ_22
27 23 TEXT_COMGRD003_01563_SEQ_23
28 24 TEXT_COMGRD003_01563_TODO_00 Speak with the Hunt billmaster at the Adders' Nest.
29 25 TEXT_COMGRD003_01563_TODO_01
30 26 TEXT_COMGRD003_01563_TODO_02
31 27 TEXT_COMGRD003_01563_TODO_03
32 28 TEXT_COMGRD003_01563_TODO_04
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34 30 TEXT_COMGRD003_01563_TODO_06
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36 32 TEXT_COMGRD003_01563_TODO_08
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40 36 TEXT_COMGRD003_01563_TODO_12
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43 39 TEXT_COMGRD003_01563_TODO_15
44 40 TEXT_COMGRD003_01563_TODO_16
45 41 TEXT_COMGRD003_01563_TODO_17
46 42 TEXT_COMGRD003_01563_TODO_18
47 43 TEXT_COMGRD003_01563_TODO_19
48 44 TEXT_COMGRD003_01563_TODO_20
49 45 TEXT_COMGRD003_01563_TODO_21
50 46 TEXT_COMGRD003_01563_TODO_22
51 47 TEXT_COMGRD003_01563_TODO_23
52 48 TEXT_COMGRD003_01563_SCARLET_000_000 Gloryhounds such as yourself will be pleased to have this news from the powers that be: the Eorzean Alliance has established a new system known as the Hunt.
53 49 TEXT_COMGRD003_01563_SCARLET_000_001 We never lack for creatures and men that disturb the sylvan serenity. Henceforth these miscreants shall be <Emphasis>marked</Emphasis> for felling, and whoever deals the blow shall collect a reward. 'Tis a bounty system, when all's said and done.
54 50 TEXT_COMGRD003_01563_SCARLET_000_002 The Alliance makes much of this joining of sword hands, while allowing rivalries to go unchecked elsewhere. Small wonder that some see a bent branch where we claim a bough true and proud.
55 51 TEXT_COMGRD003_01563_SCARLET_100_002 But these are matters for our betters to ponder. For now, you may serve by offering the Hunt your considerable talent for slaughter.
56 52 TEXT_COMGRD003_01563_SCARLET_000_003 The bounty is rich, and you stand to gain much for your services. But don't take my word for it─speak with the Hunt billmaster to learn of rewards and other such details.
57 53 TEXT_COMGRD003_01563_SCARLET_000_005 The Hunt is a bounty system when all's said and done, and a rich bounty it is indeed. Ask the Hunt billmaster if you would know more.
58 54 TEXT_COMGRD003_01563_MOBOFFICER_000_010 Here to join the Hunt, are you? Excellent, excellent. I'll get right into the explanation.
59 55 TEXT_COMGRD003_01563_MOBOFFICER_000_011 First things first, you'll want to take a look at this Hunt board. There are bills for all sorts of marks here.
60 56 TEXT_COMGRD003_01563_MOBOFFICER_000_012 There are <Emphasis>two</Emphasis> kinds of bills. The kind for regular marks and the kind for elite marks. The second of these are the more <Emphasis>notorious</Emphasis> sort. Before you go after one of them, I recommend you consult a hunter-scholar. These people are veterans of the Hunt who can recite the Raimdelle Codex by heart.
61 57 TEXT_COMGRD003_01563_MOBOFFICER_000_013 Once the Hunt's done, you'll receive tokens called Allied Seals, which you can exchange for exclusive wares.
62 58 TEXT_COMGRD003_01563_MOBOFFICER_000_014 If any of that got stuck going down, you're welcome to come back and ask again...and again, no doubt. I can attend to any Allied Seals you'd like to spend as well.
63 59 TEXT_COMGRD003_01563_MOBOFFICER_000_015 Wood's will be done, <If(GreaterThan(PlayerParameter(52),0))>friend<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/>friend</If></If>. If I don't hear from you soon, I'll take it you weren't Hunt material...or that a mark got the best of you. Oh, do cheer up. Better to die once than live ever in shame.
+71 -71
View File
@@ -1,71 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMLIM002_01528_SEQ_00","Lieutenant Trachraet is looking for a few good soldiers."
1,"TEXT_COMLIM002_01528_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Trachraet would have you fight for the Maelstrom. Speak with the Foreign Levy flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMLIM002_01528_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Maelstrom will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
3,"TEXT_COMLIM002_01528_SEQ_03",""
4,"TEXT_COMLIM002_01528_SEQ_04",""
5,"TEXT_COMLIM002_01528_SEQ_05",""
6,"TEXT_COMLIM002_01528_SEQ_06",""
7,"TEXT_COMLIM002_01528_SEQ_07",""
8,"TEXT_COMLIM002_01528_SEQ_08",""
9,"TEXT_COMLIM002_01528_SEQ_09",""
10,"TEXT_COMLIM002_01528_SEQ_10",""
11,"TEXT_COMLIM002_01528_SEQ_11",""
12,"TEXT_COMLIM002_01528_SEQ_12",""
13,"TEXT_COMLIM002_01528_SEQ_13",""
14,"TEXT_COMLIM002_01528_SEQ_14",""
15,"TEXT_COMLIM002_01528_SEQ_15",""
16,"TEXT_COMLIM002_01528_SEQ_16",""
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22,"TEXT_COMLIM002_01528_SEQ_22",""
23,"TEXT_COMLIM002_01528_SEQ_23",""
24,"TEXT_COMLIM002_01528_TODO_00","Speak with the Foreign Levy flyer at the airship landing."
25,"TEXT_COMLIM002_01528_TODO_01",""
26,"TEXT_COMLIM002_01528_TODO_02",""
27,"TEXT_COMLIM002_01528_TODO_03",""
28,"TEXT_COMLIM002_01528_TODO_04",""
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32,"TEXT_COMLIM002_01528_TODO_08",""
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41,"TEXT_COMLIM002_01528_TODO_17",""
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45,"TEXT_COMLIM002_01528_TODO_21",""
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47,"TEXT_COMLIM002_01528_TODO_23",""
48,"TEXT_COMLIM002_01528_TRACHRAET_000_001",""
49,"TEXT_COMLIM002_01528_TRACHRAET_000_002",""
50,"TEXT_COMLIM002_01528_TRACHRAET_000_003","Yer familiar with what transpired at Carteneau five years ago, ain't ye, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
51,"TEXT_COMLIM002_01528_TRACHRAET_000_004","I don't mean the godsdamned moon crackin' open an' that thrice-damned primal rainin' 'ellfire upon us all. Even folk in the Far East 'eard that tale, I reckon."
52,"TEXT_COMLIM002_01528_TRACHRAET_000_005","What I'm wonderin' is 'ow knowledgeable ye are with regards to the aftermath, when the Eorzean Alliance saw fit to settle in an' jointly administer the region for the foreseeable future."
53,"TEXT_COMLIM002_01528_TRACHRAET_000_006","Waste o' time, money, an' men, most say, what with nothin' o' value in the Carteneau Flats, eh? That's the story to which most folk've been privy─the truth, o' course, bein' a fair bit different."
54,"TEXT_COMLIM002_01528_TRACHRAET_000_007","In case ye ain't yet in the know, the primal's rampage laid bare these Allagan ruins, which no one 'ad even the slightest inklin' existed prior to the Calamity. It didn't take a bleedin' genius to recognize that we'd found somethin' important, an' that we'd be fools to let it fall into the wrong 'ands."
55,"TEXT_COMLIM002_01528_TRACHRAET_000_008","The powers that be declared that we'd protect an' study the ruins together, an' so we did─until now. Limsa Lominsa, Ul'dah, an' Gridania 'ave all formally asserted a claim to the territory. The time for talk 'as passed; the time for action 'as come."
56,"TEXT_COMLIM002_01528_TRACHRAET_000_009","That bein' said, we'd be a sorry excuse for an alliance if we let this one issue divide us. So while there'll be fightin', it'll be in accordance with the rules. All 'ostilities shall be confined to the disputed territories, an' engagements shall be fought to submission, not death."
57,"TEXT_COMLIM002_01528_TRACHRAET_000_010","Remember that when yer on the front line, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>─beat a man within an ilm of 'is life if ye must, but see that it goes no further."
58,"TEXT_COMLIM002_01528_TRACHRAET_000_011","Ye'll be joinin' the fight, won't ye? A soldier with your talents would make a tremendous difference! What's more, ye'd be doin' the nation a great service."
59,"TEXT_COMLIM002_01528_TRACHRAET_000_012","At least speak with our man at the airship landin' before ye decide one way or the other. Think on it, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. That's all I ask."
60,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
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#,,
int32,str,str
0,"TEXT_COMLIM002_01528_SEQ_00","Lieutenant Trachraet is looking for a few good soldiers."
1,"TEXT_COMLIM002_01528_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Trachraet would have you fight for the Maelstrom. Speak with the Foreign Levy flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMLIM002_01528_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Maelstrom will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
3,"TEXT_COMLIM002_01528_SEQ_03",""
4,"TEXT_COMLIM002_01528_SEQ_04",""
5,"TEXT_COMLIM002_01528_SEQ_05",""
6,"TEXT_COMLIM002_01528_SEQ_06",""
7,"TEXT_COMLIM002_01528_SEQ_07",""
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22,"TEXT_COMLIM002_01528_SEQ_22",""
23,"TEXT_COMLIM002_01528_SEQ_23",""
24,"TEXT_COMLIM002_01528_TODO_00","Speak with the Foreign Levy flyer at the airship landing."
25,"TEXT_COMLIM002_01528_TODO_01",""
26,"TEXT_COMLIM002_01528_TODO_02",""
27,"TEXT_COMLIM002_01528_TODO_03",""
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46,"TEXT_COMLIM002_01528_TODO_22",""
47,"TEXT_COMLIM002_01528_TODO_23",""
48,"TEXT_COMLIM002_01528_TRACHRAET_000_001",""
49,"TEXT_COMLIM002_01528_TRACHRAET_000_002",""
50,"TEXT_COMLIM002_01528_TRACHRAET_000_003","Yer familiar with what transpired at Carteneau five years ago, ain't ye, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
51,"TEXT_COMLIM002_01528_TRACHRAET_000_004","I don't mean the godsdamned moon crackin' open an' that thrice-damned primal rainin' 'ellfire upon us all. Even folk in the Far East 'eard that tale, I reckon."
52,"TEXT_COMLIM002_01528_TRACHRAET_000_005","What I'm wonderin' is 'ow knowledgeable ye are with regards to the aftermath, when the Eorzean Alliance saw fit to settle in an' jointly administer the region for the foreseeable future."
53,"TEXT_COMLIM002_01528_TRACHRAET_000_006","Waste o' time, money, an' men, most say, what with nothin' o' value in the Carteneau Flats, eh? That's the story to which most folk've been privy─the truth, o' course, bein' a fair bit different."
54,"TEXT_COMLIM002_01528_TRACHRAET_000_007","In case ye ain't yet in the know, the primal's rampage laid bare these Allagan ruins, which no one 'ad even the slightest inklin' existed prior to the Calamity. It didn't take a bleedin' genius to recognize that we'd found somethin' important, an' that we'd be fools to let it fall into the wrong 'ands."
55,"TEXT_COMLIM002_01528_TRACHRAET_000_008","The powers that be declared that we'd protect an' study the ruins together, an' so we did─until now. Limsa Lominsa, Ul'dah, an' Gridania 'ave all formally asserted a claim to the territory. The time for talk 'as passed; the time for action 'as come."
56,"TEXT_COMLIM002_01528_TRACHRAET_000_009","That bein' said, we'd be a sorry excuse for an alliance if we let this one issue divide us. So while there'll be fightin', it'll be in accordance with the rules. All 'ostilities shall be confined to the disputed territories, an' engagements shall be fought to submission, not death."
57,"TEXT_COMLIM002_01528_TRACHRAET_000_010","Remember that when yer on the front line, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>─beat a man within an ilm of 'is life if ye must, but see that it goes no further."
58,"TEXT_COMLIM002_01528_TRACHRAET_000_011","Ye'll be joinin' the fight, won't ye? A soldier with your talents would make a tremendous difference! What's more, ye'd be doin' the nation a great service."
59,"TEXT_COMLIM002_01528_TRACHRAET_000_012","At least speak with our man at the airship landin' before ye decide one way or the other. Think on it, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. That's all I ask."
60,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
1 key 0 1
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4 0 TEXT_COMLIM002_01528_SEQ_00 Lieutenant Trachraet is looking for a few good soldiers.
5 1 TEXT_COMLIM002_01528_SEQ_01 The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Trachraet would have you fight for the Maelstrom. Speak with the Foreign Levy flyer to learn more of this new conflict, and to decide if you wish to become involved.
6 2 TEXT_COMLIM002_01528_SEQ_02 <Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Maelstrom will not be swayed from its course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice.
7 3 TEXT_COMLIM002_01528_SEQ_03
8 4 TEXT_COMLIM002_01528_SEQ_04
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27 23 TEXT_COMLIM002_01528_SEQ_23
28 24 TEXT_COMLIM002_01528_TODO_00 Speak with the Foreign Levy flyer at the airship landing.
29 25 TEXT_COMLIM002_01528_TODO_01
30 26 TEXT_COMLIM002_01528_TODO_02
31 27 TEXT_COMLIM002_01528_TODO_03
32 28 TEXT_COMLIM002_01528_TODO_04
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45 41 TEXT_COMLIM002_01528_TODO_17
46 42 TEXT_COMLIM002_01528_TODO_18
47 43 TEXT_COMLIM002_01528_TODO_19
48 44 TEXT_COMLIM002_01528_TODO_20
49 45 TEXT_COMLIM002_01528_TODO_21
50 46 TEXT_COMLIM002_01528_TODO_22
51 47 TEXT_COMLIM002_01528_TODO_23
52 48 TEXT_COMLIM002_01528_TRACHRAET_000_001
53 49 TEXT_COMLIM002_01528_TRACHRAET_000_002
54 50 TEXT_COMLIM002_01528_TRACHRAET_000_003 Yer familiar with what transpired at Carteneau five years ago, ain't ye, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
55 51 TEXT_COMLIM002_01528_TRACHRAET_000_004 I don't mean the godsdamned moon crackin' open an' that thrice-damned primal rainin' 'ellfire upon us all. Even folk in the Far East 'eard that tale, I reckon.
56 52 TEXT_COMLIM002_01528_TRACHRAET_000_005 What I'm wonderin' is 'ow knowledgeable ye are with regards to the aftermath, when the Eorzean Alliance saw fit to settle in an' jointly administer the region for the foreseeable future.
57 53 TEXT_COMLIM002_01528_TRACHRAET_000_006 Waste o' time, money, an' men, most say, what with nothin' o' value in the Carteneau Flats, eh? That's the story to which most folk've been privy─the truth, o' course, bein' a fair bit different.
58 54 TEXT_COMLIM002_01528_TRACHRAET_000_007 In case ye ain't yet in the know, the primal's rampage laid bare these Allagan ruins, which no one 'ad even the slightest inklin' existed prior to the Calamity. It didn't take a bleedin' genius to recognize that we'd found somethin' important, an' that we'd be fools to let it fall into the wrong 'ands.
59 55 TEXT_COMLIM002_01528_TRACHRAET_000_008 The powers that be declared that we'd protect an' study the ruins together, an' so we did─until now. Limsa Lominsa, Ul'dah, an' Gridania 'ave all formally asserted a claim to the territory. The time for talk 'as passed; the time for action 'as come.
60 56 TEXT_COMLIM002_01528_TRACHRAET_000_009 That bein' said, we'd be a sorry excuse for an alliance if we let this one issue divide us. So while there'll be fightin', it'll be in accordance with the rules. All 'ostilities shall be confined to the disputed territories, an' engagements shall be fought to submission, not death.
61 57 TEXT_COMLIM002_01528_TRACHRAET_000_010 Remember that when yer on the front line, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>─beat a man within an ilm of 'is life if ye must, but see that it goes no further.
62 58 TEXT_COMLIM002_01528_TRACHRAET_000_011 Ye'll be joinin' the fight, won't ye? A soldier with your talents would make a tremendous difference! What's more, ye'd be doin' the nation a great service.
63 59 TEXT_COMLIM002_01528_TRACHRAET_000_012 At least speak with our man at the airship landin' before ye decide one way or the other. Think on it, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. That's all I ask.
64 60 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_020 <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!
65 61 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_021 Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den.
66 62 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_022 You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light.
67 63 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_023 This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims.
68 64 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_024 It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!
69 65 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_025 Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?
70 66 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_026 It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you.
71 67 TEXT_COMLIM002_01528_TOKUSHURIKUSENNTAIHIKUUHEI_000_027 But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?
+2 -1
View File
@@ -49,7 +49,8 @@ int32,str,str
45,"TEXT_COMLIM003_01564_TODO_21",""
46,"TEXT_COMLIM003_01564_TODO_22",""
47,"TEXT_COMLIM003_01564_TODO_23",""
48,"TEXT_COMLIM003_01564_TRACHRAET_000_000","I'll wager a salty swab such as yerself'd be keen to know what went on at the big parley. Upshot is, the Eorzean Alliance's called for the 'Unts!
48,"TEXT_COMLIM003_01564_TRACHRAET_000_000","I'll wager a salty swab such as yerself'd be keen to know what went on at the big parley. Upshot is, the Eorzean Alliance's called for the 'Unts!
...What's that? <Emphasis>'Unts</Emphasis>, I said, like with 'arpoons an' narwhals."
49,"TEXT_COMLIM003_01564_TRACHRAET_000_001","The 'Unt be a system what puts a bounty on them what flout the law. It don't matter whether they be men or beasts. If ye slay the troublemaker, ye get a reward."
50,"TEXT_COMLIM003_01564_TRACHRAET_000_002","Aye, it's a nice bit o' cooperation. O' course, we still fight like squids and whales out in the 'interlands. If the Alliance thinks that people 'aven't noticed, the lot of 'em are drunk on seawater."
51,"TEXT_COMLIM003_01564_TRACHRAET_100_002","But that's neither 'ere nor there for ye. Nay, 'tis the 'Unt we need ye for. Put down some marks, contribute to the peace─the commonfolk'll thank ye for it."
1 key 0 1
49 45 TEXT_COMLIM003_01564_TODO_21
50 46 TEXT_COMLIM003_01564_TODO_22
51 47 TEXT_COMLIM003_01564_TODO_23
52 48 TEXT_COMLIM003_01564_TRACHRAET_000_000 I'll wager a salty swab such as yerself'd be keen to know what went on at the big parley. Upshot is, the Eorzean Alliance's called for the 'Unts! ...What's that? <Emphasis>'Unts</Emphasis>, I said, like with 'arpoons an' narwhals. I'll wager a salty swab such as yerself'd be keen to know what went on at the big parley. Upshot is, the Eorzean Alliance's called for the 'Unts! ...What's that? <Emphasis>'Unts</Emphasis>, I said, like with 'arpoons an' narwhals.
53 49 TEXT_COMLIM003_01564_TRACHRAET_000_001 The 'Unt be a system what puts a bounty on them what flout the law. It don't matter whether they be men or beasts. If ye slay the troublemaker, ye get a reward.
54 49 50 TEXT_COMLIM003_01564_TRACHRAET_000_001 TEXT_COMLIM003_01564_TRACHRAET_000_002 The 'Unt be a system what puts a bounty on them what flout the law. It don't matter whether they be men or beasts. If ye slay the troublemaker, ye get a reward. Aye, it's a nice bit o' cooperation. O' course, we still fight like squids and whales out in the 'interlands. If the Alliance thinks that people 'aven't noticed, the lot of 'em are drunk on seawater.
55 50 51 TEXT_COMLIM003_01564_TRACHRAET_000_002 TEXT_COMLIM003_01564_TRACHRAET_100_002 Aye, it's a nice bit o' cooperation. O' course, we still fight like squids and whales out in the 'interlands. If the Alliance thinks that people 'aven't noticed, the lot of 'em are drunk on seawater. But that's neither 'ere nor there for ye. Nay, 'tis the 'Unt we need ye for. Put down some marks, contribute to the peace─the commonfolk'll thank ye for it.
56 51 52 TEXT_COMLIM003_01564_TRACHRAET_100_002 TEXT_COMLIM003_01564_TRACHRAET_000_003 But that's neither 'ere nor there for ye. Nay, 'tis the 'Unt we need ye for. Put down some marks, contribute to the peace─the commonfolk'll thank ye for it. If ye've got a mind to learn more, 'ead on into Maelstrom Command an' speak with the 'Unt billmaster. The bloke can tell ye all about the details.
+71 -71
View File
@@ -1,71 +1,71 @@
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#,,
int32,str,str
0,"TEXT_COMULD002_01529_SEQ_00","Lieutenant Mimio is looking for a few good soldiers."
1,"TEXT_COMULD002_01529_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Mimio would have you fight for the Immortal Flames. Speak with the Free Brigade flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMULD002_01529_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Immortal Flames will not be swayed from their course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
3,"TEXT_COMULD002_01529_SEQ_03",""
4,"TEXT_COMULD002_01529_SEQ_04",""
5,"TEXT_COMULD002_01529_SEQ_05",""
6,"TEXT_COMULD002_01529_SEQ_06",""
7,"TEXT_COMULD002_01529_SEQ_07",""
8,"TEXT_COMULD002_01529_SEQ_08",""
9,"TEXT_COMULD002_01529_SEQ_09",""
10,"TEXT_COMULD002_01529_SEQ_10",""
11,"TEXT_COMULD002_01529_SEQ_11",""
12,"TEXT_COMULD002_01529_SEQ_12",""
13,"TEXT_COMULD002_01529_SEQ_13",""
14,"TEXT_COMULD002_01529_SEQ_14",""
15,"TEXT_COMULD002_01529_SEQ_15",""
16,"TEXT_COMULD002_01529_SEQ_16",""
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22,"TEXT_COMULD002_01529_SEQ_22",""
23,"TEXT_COMULD002_01529_SEQ_23",""
24,"TEXT_COMULD002_01529_TODO_00","Speak with the Free Brigade flyer at the airship landing."
25,"TEXT_COMULD002_01529_TODO_01",""
26,"TEXT_COMULD002_01529_TODO_02",""
27,"TEXT_COMULD002_01529_TODO_03",""
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39,"TEXT_COMULD002_01529_TODO_15",""
40,"TEXT_COMULD002_01529_TODO_16",""
41,"TEXT_COMULD002_01529_TODO_17",""
42,"TEXT_COMULD002_01529_TODO_18",""
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44,"TEXT_COMULD002_01529_TODO_20",""
45,"TEXT_COMULD002_01529_TODO_21",""
46,"TEXT_COMULD002_01529_TODO_22",""
47,"TEXT_COMULD002_01529_TODO_23",""
48,"TEXT_COMULD002_01529_MIMIO_000_001",""
49,"TEXT_COMULD002_01529_MIMIO_000_002",""
50,"TEXT_COMULD002_01529_MIMIO_000_003","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. If you have a moment, I would discuss a matter most grave which concerns the Flames─and by extension, <Emphasis>you</Emphasis>."
51,"TEXT_COMULD002_01529_MIMIO_000_004","Perchance you're familiar with the Battle of Carteneau? Countless Eorzeans and Garleans massacred by an elder primal, end of an era, and so forth? Good, good. For a moment, I feared you had been living in a cave for the past five years."
52,"TEXT_COMULD002_01529_MIMIO_000_005","Then surely you know that the Carteneau Flats, where the battle took place, is a hellish wasteland littered with the remnants of that fateful day."
53,"TEXT_COMULD002_01529_MIMIO_000_006","Hardly anything of consequence to be found there now, eh? Certainly nothing worth protecting. And yet, in spite of that, the Eorzean Alliance continues to maintain a military presence in the region. Why do you suppose that is?"
54,"TEXT_COMULD002_01529_MIMIO_000_007","Because there <Emphasis>is</Emphasis> something there of consequence. Allagan ruins, to be precise. They were discovered following the Calamity, and Allied scholars have been studying them ever since."
55,"TEXT_COMULD002_01529_MIMIO_000_008","Three nations working in tandem for a greater good... It should come as no surprise that it would not last. You see, Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. Negotiations have thus far proved fruitless, and so we are to settle the dispute on the field of battle."
56,"TEXT_COMULD002_01529_MIMIO_000_009","Oh, but do not misunderstand! We won't be going to <Emphasis>war</Emphasis> with our allies. Hostilities shall be confined to the disputed territories, and we shall fight to submission, not death."
57,"TEXT_COMULD002_01529_MIMIO_000_010","So there is no cause for concern, oh no. You won't be expected to kill your opponent─merely deprive him of the will to fight."
58,"TEXT_COMULD002_01529_MIMIO_000_011","I say <Emphasis>you</Emphasis>, because the only reason I deign to share this information with you is because your company needs you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. We'll be damned if we're going to let a foreign power lay claim to these ruins, and so we need every able-bodied soldier we can muster on the front line."
59,"TEXT_COMULD002_01529_MIMIO_000_012","I expect you still have questions and concerns. Very well─speak with our man at the airship landing. He will tell you everything you need to know."
60,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
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#,,
int32,str,str
0,"TEXT_COMULD002_01529_SEQ_00","Lieutenant Mimio is looking for a few good soldiers."
1,"TEXT_COMULD002_01529_SEQ_01","The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Mimio would have you fight for the Immortal Flames. Speak with the Free Brigade flyer to learn more of this new conflict, and to decide if you wish to become involved."
2,"TEXT_COMULD002_01529_SEQ_02","<Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Immortal Flames will not be swayed from their course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice."
3,"TEXT_COMULD002_01529_SEQ_03",""
4,"TEXT_COMULD002_01529_SEQ_04",""
5,"TEXT_COMULD002_01529_SEQ_05",""
6,"TEXT_COMULD002_01529_SEQ_06",""
7,"TEXT_COMULD002_01529_SEQ_07",""
8,"TEXT_COMULD002_01529_SEQ_08",""
9,"TEXT_COMULD002_01529_SEQ_09",""
10,"TEXT_COMULD002_01529_SEQ_10",""
11,"TEXT_COMULD002_01529_SEQ_11",""
12,"TEXT_COMULD002_01529_SEQ_12",""
13,"TEXT_COMULD002_01529_SEQ_13",""
14,"TEXT_COMULD002_01529_SEQ_14",""
15,"TEXT_COMULD002_01529_SEQ_15",""
16,"TEXT_COMULD002_01529_SEQ_16",""
17,"TEXT_COMULD002_01529_SEQ_17",""
18,"TEXT_COMULD002_01529_SEQ_18",""
19,"TEXT_COMULD002_01529_SEQ_19",""
20,"TEXT_COMULD002_01529_SEQ_20",""
21,"TEXT_COMULD002_01529_SEQ_21",""
22,"TEXT_COMULD002_01529_SEQ_22",""
23,"TEXT_COMULD002_01529_SEQ_23",""
24,"TEXT_COMULD002_01529_TODO_00","Speak with the Free Brigade flyer at the airship landing."
25,"TEXT_COMULD002_01529_TODO_01",""
26,"TEXT_COMULD002_01529_TODO_02",""
27,"TEXT_COMULD002_01529_TODO_03",""
28,"TEXT_COMULD002_01529_TODO_04",""
29,"TEXT_COMULD002_01529_TODO_05",""
30,"TEXT_COMULD002_01529_TODO_06",""
31,"TEXT_COMULD002_01529_TODO_07",""
32,"TEXT_COMULD002_01529_TODO_08",""
33,"TEXT_COMULD002_01529_TODO_09",""
34,"TEXT_COMULD002_01529_TODO_10",""
35,"TEXT_COMULD002_01529_TODO_11",""
36,"TEXT_COMULD002_01529_TODO_12",""
37,"TEXT_COMULD002_01529_TODO_13",""
38,"TEXT_COMULD002_01529_TODO_14",""
39,"TEXT_COMULD002_01529_TODO_15",""
40,"TEXT_COMULD002_01529_TODO_16",""
41,"TEXT_COMULD002_01529_TODO_17",""
42,"TEXT_COMULD002_01529_TODO_18",""
43,"TEXT_COMULD002_01529_TODO_19",""
44,"TEXT_COMULD002_01529_TODO_20",""
45,"TEXT_COMULD002_01529_TODO_21",""
46,"TEXT_COMULD002_01529_TODO_22",""
47,"TEXT_COMULD002_01529_TODO_23",""
48,"TEXT_COMULD002_01529_MIMIO_000_001",""
49,"TEXT_COMULD002_01529_MIMIO_000_002",""
50,"TEXT_COMULD002_01529_MIMIO_000_003","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. If you have a moment, I would discuss a matter most grave which concerns the Flames─and by extension, <Emphasis>you</Emphasis>."
51,"TEXT_COMULD002_01529_MIMIO_000_004","Perchance you're familiar with the Battle of Carteneau? Countless Eorzeans and Garleans massacred by an elder primal, end of an era, and so forth? Good, good. For a moment, I feared you had been living in a cave for the past five years."
52,"TEXT_COMULD002_01529_MIMIO_000_005","Then surely you know that the Carteneau Flats, where the battle took place, is a hellish wasteland littered with the remnants of that fateful day."
53,"TEXT_COMULD002_01529_MIMIO_000_006","Hardly anything of consequence to be found there now, eh? Certainly nothing worth protecting. And yet, in spite of that, the Eorzean Alliance continues to maintain a military presence in the region. Why do you suppose that is?"
54,"TEXT_COMULD002_01529_MIMIO_000_007","Because there <Emphasis>is</Emphasis> something there of consequence. Allagan ruins, to be precise. They were discovered following the Calamity, and Allied scholars have been studying them ever since."
55,"TEXT_COMULD002_01529_MIMIO_000_008","Three nations working in tandem for a greater good... It should come as no surprise that it would not last. You see, Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. Negotiations have thus far proved fruitless, and so we are to settle the dispute on the field of battle."
56,"TEXT_COMULD002_01529_MIMIO_000_009","Oh, but do not misunderstand! We won't be going to <Emphasis>war</Emphasis> with our allies. Hostilities shall be confined to the disputed territories, and we shall fight to submission, not death."
57,"TEXT_COMULD002_01529_MIMIO_000_010","So there is no cause for concern, oh no. You won't be expected to kill your opponent─merely deprive him of the will to fight."
58,"TEXT_COMULD002_01529_MIMIO_000_011","I say <Emphasis>you</Emphasis>, because the only reason I deign to share this information with you is because your company needs you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. We'll be damned if we're going to let a foreign power lay claim to these ruins, and so we need every able-bodied soldier we can muster on the front line."
59,"TEXT_COMULD002_01529_MIMIO_000_012","I expect you still have questions and concerns. Very well─speak with our man at the airship landing. He will tell you everything you need to know."
60,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_020","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!"
61,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_021","Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den."
62,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_022","You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light."
63,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_023","This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims."
64,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_024","It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!"
65,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_025","Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?"
66,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_026","It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you."
67,"TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_027","But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMULD002_01529_SEQ_00 Lieutenant Mimio is looking for a few good soldiers.
5 1 TEXT_COMULD002_01529_SEQ_01 The member nations of the Eorzean Alliance do not see eye to eye in all matters. Nevertheless, their disagreements have not been irreconcilable─until now. Control of the Carteneau Flats is to be decided on the field of battle, and Lieutenant Mimio would have you fight for the Immortal Flames. Speak with the Free Brigade flyer to learn more of this new conflict, and to decide if you wish to become involved.
6 2 TEXT_COMULD002_01529_SEQ_02 <Emphasis>Civilized</Emphasis> violence. <Emphasis>Civilized</Emphasis> war. The concept seems contradictory, if not ludicrous, yet your fellow soldiers take no issue with this proposed resolution. It is clear now that the Immortal Flames will not be swayed from their course. You, however, are yet free to decide. To embrace this cause, or to renounce it─it is your choice.
7 3 TEXT_COMULD002_01529_SEQ_03
8 4 TEXT_COMULD002_01529_SEQ_04
9 5 TEXT_COMULD002_01529_SEQ_05
10 6 TEXT_COMULD002_01529_SEQ_06
11 7 TEXT_COMULD002_01529_SEQ_07
12 8 TEXT_COMULD002_01529_SEQ_08
13 9 TEXT_COMULD002_01529_SEQ_09
14 10 TEXT_COMULD002_01529_SEQ_10
15 11 TEXT_COMULD002_01529_SEQ_11
16 12 TEXT_COMULD002_01529_SEQ_12
17 13 TEXT_COMULD002_01529_SEQ_13
18 14 TEXT_COMULD002_01529_SEQ_14
19 15 TEXT_COMULD002_01529_SEQ_15
20 16 TEXT_COMULD002_01529_SEQ_16
21 17 TEXT_COMULD002_01529_SEQ_17
22 18 TEXT_COMULD002_01529_SEQ_18
23 19 TEXT_COMULD002_01529_SEQ_19
24 20 TEXT_COMULD002_01529_SEQ_20
25 21 TEXT_COMULD002_01529_SEQ_21
26 22 TEXT_COMULD002_01529_SEQ_22
27 23 TEXT_COMULD002_01529_SEQ_23
28 24 TEXT_COMULD002_01529_TODO_00 Speak with the Free Brigade flyer at the airship landing.
29 25 TEXT_COMULD002_01529_TODO_01
30 26 TEXT_COMULD002_01529_TODO_02
31 27 TEXT_COMULD002_01529_TODO_03
32 28 TEXT_COMULD002_01529_TODO_04
33 29 TEXT_COMULD002_01529_TODO_05
34 30 TEXT_COMULD002_01529_TODO_06
35 31 TEXT_COMULD002_01529_TODO_07
36 32 TEXT_COMULD002_01529_TODO_08
37 33 TEXT_COMULD002_01529_TODO_09
38 34 TEXT_COMULD002_01529_TODO_10
39 35 TEXT_COMULD002_01529_TODO_11
40 36 TEXT_COMULD002_01529_TODO_12
41 37 TEXT_COMULD002_01529_TODO_13
42 38 TEXT_COMULD002_01529_TODO_14
43 39 TEXT_COMULD002_01529_TODO_15
44 40 TEXT_COMULD002_01529_TODO_16
45 41 TEXT_COMULD002_01529_TODO_17
46 42 TEXT_COMULD002_01529_TODO_18
47 43 TEXT_COMULD002_01529_TODO_19
48 44 TEXT_COMULD002_01529_TODO_20
49 45 TEXT_COMULD002_01529_TODO_21
50 46 TEXT_COMULD002_01529_TODO_22
51 47 TEXT_COMULD002_01529_TODO_23
52 48 TEXT_COMULD002_01529_MIMIO_000_001
53 49 TEXT_COMULD002_01529_MIMIO_000_002
54 50 TEXT_COMULD002_01529_MIMIO_000_003 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. If you have a moment, I would discuss a matter most grave which concerns the Flames─and by extension, <Emphasis>you</Emphasis>.
55 51 TEXT_COMULD002_01529_MIMIO_000_004 Perchance you're familiar with the Battle of Carteneau? Countless Eorzeans and Garleans massacred by an elder primal, end of an era, and so forth? Good, good. For a moment, I feared you had been living in a cave for the past five years.
56 52 TEXT_COMULD002_01529_MIMIO_000_005 Then surely you know that the Carteneau Flats, where the battle took place, is a hellish wasteland littered with the remnants of that fateful day.
57 53 TEXT_COMULD002_01529_MIMIO_000_006 Hardly anything of consequence to be found there now, eh? Certainly nothing worth protecting. And yet, in spite of that, the Eorzean Alliance continues to maintain a military presence in the region. Why do you suppose that is?
58 54 TEXT_COMULD002_01529_MIMIO_000_007 Because there <Emphasis>is</Emphasis> something there of consequence. Allagan ruins, to be precise. They were discovered following the Calamity, and Allied scholars have been studying them ever since.
59 55 TEXT_COMULD002_01529_MIMIO_000_008 Three nations working in tandem for a greater good... It should come as no surprise that it would not last. You see, Ul'dah, Limsa Lominsa, and Gridania have all formally asserted a claim to the territory. Negotiations have thus far proved fruitless, and so we are to settle the dispute on the field of battle.
60 56 TEXT_COMULD002_01529_MIMIO_000_009 Oh, but do not misunderstand! We won't be going to <Emphasis>war</Emphasis> with our allies. Hostilities shall be confined to the disputed territories, and we shall fight to submission, not death.
61 57 TEXT_COMULD002_01529_MIMIO_000_010 So there is no cause for concern, oh no. You won't be expected to kill your opponent─merely deprive him of the will to fight.
62 58 TEXT_COMULD002_01529_MIMIO_000_011 I say <Emphasis>you</Emphasis>, because the only reason I deign to share this information with you is because your company needs you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>. We'll be damned if we're going to let a foreign power lay claim to these ruins, and so we need every able-bodied soldier we can muster on the front line.
63 59 TEXT_COMULD002_01529_MIMIO_000_012 I expect you still have questions and concerns. Very well─speak with our man at the airship landing. He will tell you everything you need to know.
64 60 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_020 <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Come to join the fight, have we? Very good, very good indeed!
65 61 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_021 Now before we proceed, I must warn you: this isn't going to be like some jaunt in the Wolves' Den.
66 62 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_022 You'll be pitted against wave after wave of fellow Alliance members in battle, and they won't care one whit that you're the Warrior of Light.
67 63 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_023 This campaign will be long and brutal, and victories won today may be undone tomorrow. Consider the borderland ruins. We need only seize control of each ruin in the region, right? Wrong. Defense is paramount as well, for our rivals will muster forces to challenge our claims.
68 64 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_024 It is for that reason we have established an airship route direct to the front line. Those who are ready and willing to fight will never want for transportation!
69 65 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_025 Ah, but that look on your face bespeaks confusion. “Are we at war or not? What is this bollocks about no killing? What in the seven hells is going on!?” That's what you're thinking, yes?
70 66 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_026 It's less “war” and more “organized violence to resolve a territorial dispute.” And yes, it is to be <Emphasis>civilized</Emphasis> violence. Killing Alliance members is strictly prohibited─though accidents have been known to happen, mind you.
71 67 TEXT_COMULD002_01529_GISHITAIHIKUUHEI_000_027 But you of all people have nothing to fear! You've escaped certain death more times than I can count; what are the odds you'll fail to do so this time, eh?
+2 -1
View File
@@ -60,4 +60,5 @@ int32,str,str
56,"TEXT_COMULD003_01565_MOBOFFICER_000_012","You'll notice there are two kinds of bills. There's the regular kind for regular wares─pardon me, regular blackguards─and an elite mark bill for something a bit more special. Stronger, more murderous, and so forth. Before you take one of these on, you may want to consult a hunter-scholar. That's a veteran of the Hunt who knows the Raimdelle Codex by heart."
57,"TEXT_COMULD003_01565_MOBOFFICER_000_013","The rest is straightforward: kill the mark and claim your reward in Allied Seals. These I will accept in exchange for exclusive wares."
58,"TEXT_COMULD003_01565_MOBOFFICER_000_014","Do note that I do not only deal in seals. I am also the resident expert in the Hunt, and it would be well for you to remember whom to come crying to."
59,"TEXT_COMULD003_01565_MOBOFFICER_000_015","I do hope that you'll not disappoint. After all, this is for coin and country!
59,"TEXT_COMULD003_01565_MOBOFFICER_000_015","I do hope that you'll not disappoint. After all, this is for coin and country!
...Ahem. Well, that's more than enough of <Emphasis>that</Emphasis>, thank you very much."
1 key 0 1
60 56 TEXT_COMULD003_01565_MOBOFFICER_000_012 You'll notice there are two kinds of bills. There's the regular kind for regular wares─pardon me, regular blackguards─and an elite mark bill for something a bit more special. Stronger, more murderous, and so forth. Before you take one of these on, you may want to consult a hunter-scholar. That's a veteran of the Hunt who knows the Raimdelle Codex by heart.
61 57 TEXT_COMULD003_01565_MOBOFFICER_000_013 The rest is straightforward: kill the mark and claim your reward in Allied Seals. These I will accept in exchange for exclusive wares.
62 58 TEXT_COMULD003_01565_MOBOFFICER_000_014 Do note that I do not only deal in seals. I am also the resident expert in the Hunt, and it would be well for you to remember whom to come crying to.
63 59 TEXT_COMULD003_01565_MOBOFFICER_000_015 I do hope that you'll not disappoint. After all, this is for coin and country! ...Ahem. Well, that's more than enough of <Emphasis>that</Emphasis>, thank you very much. I do hope that you'll not disappoint. After all, this is for coin and country! ...Ahem. Well, that's more than enough of <Emphasis>that</Emphasis>, thank you very much.
64
+17 -6
View File
@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESANV001_01546_SEQ_00","Bran the gazetteer would ask for your aid in tracking down an elusive individual.
※This quest is available for a limited time only."
0,"TEXT_FESANV001_01546_SEQ_00","Bran the gazetteer would ask for your aid in tracking down an elusive individual.
※This quest is available for a limited time only."
1,"TEXT_FESANV001_01546_SEQ_01","Bran is on the trail of the mysterious minstrel sighted throughout the realm. Why not do your part for journalism and speak with three good citizens of Limsa Lominsa?
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESANV001_01546_SEQ_02","It seems everyone has a tale to tell of the mysterious minstrel. Share the reports with Bran, and see what he has to say."
3,"TEXT_FESANV001_01546_SEQ_03","With the nimbleness of mind that marks his kind, Bran leaps to the conclusion that the minstrel will next appear in Limsa Lominsa. Since even the seemingly ubiquitous scribbler cannot actually be in two places at once, take yourself to the Aftcastle and speak to those of bardic aspect."
4,"TEXT_FESANV001_01546_SEQ_04","A puzzle, an artist, a lawbreaker, and a champion of adventurers─the wandering minstrel is all these, and more. Having expressed his admiration for adventurers, he shares with you the words of the late Archon Louisoix. In light of the grim future they foretell, the minstrel gifts you with one of Eorzea's favorite pastimes, which he hopes will keep you and your thoughts from the encroaching shadows."
@@ -91,8 +94,12 @@ int32,str,str
87,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_035","There are no coincidences left─not in this time of stealing shadows. You and I are in the right place at the right time. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, tell me your tale, and I shall sing it to all the realm."
88,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_036","In the shadow of shadows, the commonfolk look to the adventurers. Have blade, will travel! No job too small, no danger too great! You are the gallants of this new and uncertain age─the lords of the road."
89,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_037","Your tale is the thread from which I weave my verses. A roving tale, to be sure, in need of many hours on the loom. In its stead, let me share with you the words of Louisoix Leveilleur..."
87,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_035","There are no coincidences left─not in this time of stealing shadows. You and I are in the right place at the right time. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, tell me your tale, and I shall sing it to all the realm."
88,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_036","In the shadow of shadows, the commonfolk look to the adventurers. Have blade, will travel! No job too small, no danger too great! You are the gallants of this new and uncertain age─the lords of the road."
90,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_038","<Emphasis>Lances of light herald the dawn,
Beckoning shadows deeper still.</Emphasis>"
91,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_039","<Emphasis>Splendor dances with shades
Unsheathed, a rime-kissed blade
Spills crimson o'er fields of white.
</Emphasis>"
92,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_040","How did the Seventh Astral Era <Emphasis>dawn</Emphasis> but through the intervention of the Warriors of Light─“lances of light”? <Emphasis>You</Emphasis> are the lances of light, the sword of the morning─you and all adventurers."
93,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_041","Who better to lead Eorzea into the future but adventurers? You are the “lances of light,” make no mistake about it."
94,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_042","But Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words."
@@ -101,8 +108,12 @@ int32,str,str
97,"TEXT_FESANV001_01546_SYSTEM_000_200","You have learned the emote <Color(-34022)>Huzzah</Color>!"
98,"TEXT_FESANV001_01546_SYSTEM_000_300","You have also unlocked the Slide I+XIV mini-game. Mark this anniversary of Eorzea's rebirth with a bout of puzzle solving."
99,"TEXT_FESANV001_01546_SYSTEM_000_301","Open the toy chest in any inn room to try your hand at this popular Eorzean pastime."
93,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_041","Who better to lead Eorzea into the future but adventurers? You are the “lances of light,” make no mistake about it."
94,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_042","But Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words."
100,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_500","<Emphasis>A growing light o'er all the realm
Fingers bright on highlands white
In an instance, a blade that smites the night.</Emphasis>"
101,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_501","<Emphasis>But ill winds rise as the great gates yawn
Hope rides to meet what naught can cheat
An old despair astride a new-shod mare...</Emphasis>"
102,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_510","And thus do I wander and spin my words, all for the glory of Warriors of Light─or should I say, for the glory of you?"
103,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_511","I have walked the four corners of Hydaelyn, from the Gardens of Xarakish, to the floating lakes of Voor Sian Siran, but never in my travels have I borne witness to tragedy such as that which befell Eorzea."
104,"TEXT_FESANV001_01546_WANDERINGMINSTREL_000_512","In the days before the Calamity, I glimpsed a world beyond the void─a new world, birthed from the ashes of the old, delivered from Darkness by the Bringer of Light. The giver of hope. You."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESANV001_01546_SEQ_00 Bran the gazetteer would ask for your aid in tracking down an elusive individual. ※This quest is available for a limited time only. Bran the gazetteer would ask for your aid in tracking down an elusive individual. ※This quest is available for a limited time only.
5 1 TEXT_FESANV001_01546_SEQ_01 Bran is on the trail of the mysterious minstrel sighted throughout the realm. Why not do your part for journalism and speak with three good citizens of Limsa Lominsa? ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Bran is on the trail of the mysterious minstrel sighted throughout the realm. Why not do your part for journalism and speak with three good citizens of Limsa Lominsa? ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESANV001_01546_SEQ_02 It seems everyone has a tale to tell of the mysterious minstrel. Share the reports with Bran, and see what he has to say.
7 3 TEXT_FESANV001_01546_SEQ_03 With the nimbleness of mind that marks his kind, Bran leaps to the conclusion that the minstrel will next appear in Limsa Lominsa. Since even the seemingly ubiquitous scribbler cannot actually be in two places at once, take yourself to the Aftcastle and speak to those of bardic aspect.
8 4 TEXT_FESANV001_01546_SEQ_04 A puzzle, an artist, a lawbreaker, and a champion of adventurers─the wandering minstrel is all these, and more. Having expressed his admiration for adventurers, he shares with you the words of the late Archon Louisoix. In light of the grim future they foretell, the minstrel gifts you with one of Eorzea's favorite pastimes, which he hopes will keep you and your thoughts from the encroaching shadows.
9 2 5 TEXT_FESANV001_01546_SEQ_02 TEXT_FESANV001_01546_SEQ_05 It seems everyone has a tale to tell of the mysterious minstrel. Share the reports with Bran, and see what he has to say.
10 3 6 TEXT_FESANV001_01546_SEQ_03 TEXT_FESANV001_01546_SEQ_06 With the nimbleness of mind that marks his kind, Bran leaps to the conclusion that the minstrel will next appear in Limsa Lominsa. Since even the seemingly ubiquitous scribbler cannot actually be in two places at once, take yourself to the Aftcastle and speak to those of bardic aspect.
11 4 7 TEXT_FESANV001_01546_SEQ_04 TEXT_FESANV001_01546_SEQ_07 A puzzle, an artist, a lawbreaker, and a champion of adventurers─the wandering minstrel is all these, and more. Having expressed his admiration for adventurers, he shares with you the words of the late Archon Louisoix. In light of the grim future they foretell, the minstrel gifts you with one of Eorzea's favorite pastimes, which he hopes will keep you and your thoughts from the encroaching shadows.
94 87 90 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_035 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_038 There are no coincidences left─not in this time of stealing shadows. You and I are in the right place at the right time. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, tell me your tale, and I shall sing it to all the realm. <Emphasis>Lances of light herald the dawn, Beckoning shadows deeper still.</Emphasis>
95 88 91 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_036 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_039 In the shadow of shadows, the commonfolk look to the adventurers. Have blade, will travel! No job too small, no danger too great! You are the gallants of this new and uncertain age─the lords of the road. <Emphasis>Splendor dances with shades Unsheathed, a rime-kissed blade Spills crimson o'er fields of white. </Emphasis>
96 89 92 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_037 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_040 Your tale is the thread from which I weave my verses. A roving tale, to be sure, in need of many hours on the loom. In its stead, let me share with you the words of Louisoix Leveilleur... How did the Seventh Astral Era <Emphasis>dawn</Emphasis> but through the intervention of the Warriors of Light─“lances of light”? <Emphasis>You</Emphasis> are the lances of light, the sword of the morning─you and all adventurers.
97 90 93 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_038 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_041 <Emphasis>Lances of light herald the dawn, Beckoning shadows deeper still.</Emphasis> Who better to lead Eorzea into the future but adventurers? You are the “lances of light,” make no mistake about it.
98 91 94 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_039 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_042 <Emphasis>Splendor dances with shades Unsheathed, a rime-kissed blade Spills crimson o'er fields of white. </Emphasis> But Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words.
99 95 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_046 What “a rime-kissed blade” signifies, I cannot yet fathom. But I have heard that roses of blood are blooming in the white fields of Coerthas, in ever greater profusion.
100 96 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_047 We are come to a strange harvest, adventurer. I fear the lances of light are destined to cross this rime-kissed blade. Pray hearken to these next words of mine, that you might be kept from the encroaching shadows─and as a token of appreciation for all that you have done.
101 97 TEXT_FESANV001_01546_SYSTEM_000_200 You have learned the emote <Color(-34022)>Huzzah</Color>!
102 98 TEXT_FESANV001_01546_SYSTEM_000_300 You have also unlocked the Slide I+XIV mini-game. Mark this anniversary of Eorzea's rebirth with a bout of puzzle solving.
103 92 99 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_040 TEXT_FESANV001_01546_SYSTEM_000_301 How did the Seventh Astral Era <Emphasis>dawn</Emphasis> but through the intervention of the Warriors of Light─“lances of light”? <Emphasis>You</Emphasis> are the lances of light, the sword of the morning─you and all adventurers. Open the toy chest in any inn room to try your hand at this popular Eorzean pastime.
104 93 100 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_041 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_500 Who better to lead Eorzea into the future but adventurers? You are the “lances of light,” make no mistake about it. <Emphasis>A growing light o'er all the realm Fingers bright on highlands white In an instance, a blade that smites the night.</Emphasis>
105 94 101 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_042 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_501 But Archon Louisoix warned us that shadows will accompany the coming of dawn. In answer to ascendant Light, Darkness will gather in opposition...or so I interpret his words. <Emphasis>But ill winds rise as the great gates yawn Hope rides to meet what naught can cheat An old despair astride a new-shod mare...</Emphasis>
108 97 104 TEXT_FESANV001_01546_SYSTEM_000_200 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_512 You have learned the emote <Color(-34022)>Huzzah</Color>! In the days before the Calamity, I glimpsed a world beyond the void─a new world, birthed from the ashes of the old, delivered from Darkness by the Bringer of Light. The giver of hope. You.
109 98 105 TEXT_FESANV001_01546_SYSTEM_000_300 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_513 You have also unlocked the Slide I+XIV mini-game. Mark this anniversary of Eorzea's rebirth with a bout of puzzle solving. See how many look to you for hope, for the promise that night will end and dawn will come again.
110 99 106 TEXT_FESANV001_01546_SYSTEM_000_301 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_520 Open the toy chest in any inn room to try your hand at this popular Eorzean pastime. What are you but a growing light, the hope that rides against despair? The rebirth of this realm is entirely because of you, the Warrior of Light.
111 100 107 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_500 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_521 <Emphasis>A growing light o'er all the realm Fingers bright on highlands white In an instance, a blade that smites the night.</Emphasis> We who gather to watch the fireworks─we are of one mind. We are not beaten. We live in a world of unimaginable loss and overwhelming suffering, yet we have hope. It is our light in the darkness─a light with which you blessed us.
112 101 108 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_501 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_530 <Emphasis>But ill winds rise as the great gates yawn Hope rides to meet what naught can cheat An old despair astride a new-shod mare...</Emphasis> And for that, you have my undying thanks, Warrior of Light. Mine and many others'.
113 109 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_531 It is always darkest before dawn, they say, and we will not see dawn for a long time yet. For every day without care, you will see three where the weight of the world will be upon you, for that is your destiny...
114 110 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_532 ...and your hero's journey.
115 111 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_534 And when your journey comes to an end, who will you be? Though my heart longs to know, my own journey may take me to another land, down that nameless corridor of shades and sprites... Let me, then, leave you with a gift.
116 112 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_540 Never forget what you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The dawn that breaks over a realm reborn, the hope of Eorzea, the Warrior of Light...
117 102 113 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_510 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_502 And thus do I wander and spin my words, all for the glory of Warriors of Light─or should I say, for the glory of you?
118 103 114 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_511 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_503 I have walked the four corners of Hydaelyn, from the Gardens of Xarakish, to the floating lakes of Voor Sian Siran, but never in my travels have I borne witness to tragedy such as that which befell Eorzea.
119 104 115 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_512 TEXT_FESANV001_01546_WANDERINGMINSTREL_000_522 In the days before the Calamity, I glimpsed a world beyond the void─a new world, birthed from the ashes of the old, delivered from Darkness by the Bringer of Light. The giver of hope. You.
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0,"TEXT_FESHLW301_01548_SEQ_00","An investigator for the Adventurers' Guild appears in need of assistance.
※This quest is available for a limited time only."
0,"TEXT_FESHLW301_01548_SEQ_00","An investigator for the Adventurers' Guild appears in need of assistance.
※This quest is available for a limited time only."
1,"TEXT_FESHLW301_01548_SEQ_01","An investigator from the Adventurers' Guild has asked your help in uncovering the nefarious plans of the Continental Circus─a troupe of mischievous fiends disguised as entertainers. Approach the illusionist in Mih Khetto's Amphitheatre, and learn what you can of their impending devilry.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW301_01548_SEQ_02","Suspiciously eager to accept your offer of aid, the Continental Circus illusionist asks that you help prepare for the opening of their haunted manor. Your tasks will take you to the Goldsmiths' Guild in Ul'dah, the Culinarians' Guild in Limsa Lominsa, and the Carpenters' Guild in Gridania."
3,"TEXT_FESHLW301_01548_SEQ_03","You have collected the commissions, and spoken with the distracted circus member. Return to the illusionist in Old Gridania and deliver the requested items."
4,"TEXT_FESHLW301_01548_SEQ_04","You hand over the commissions to the waiting illusionist. She bids you wait in the area for your reward whilst she is busy organizing the final preparations. Almost immediately following this exchange however, a mysterious voice urges you to visit the place where they “work the hides of dead things” if you care for the fate of the living..."
5,"TEXT_FESHLW301_01548_SEQ_05","You linger outside the Leatherworkers' Guild, not sure what to expect, when you witness the arrival of the illusionist. She is soon joined by the Impresario, and, after checking to see that they are alone, they both revert to their true impish forms. They proceed to discuss their plans for the haunted manor, and of how the terror they induce within its walls will be used to call down a new Night of Devilry. Return to the investigator near the amphitheatre and report this vile scheme."
6,"TEXT_FESHLW301_01548_SEQ_06","Once he has digested the details of the imps' plans, the investigator is quick to proffer a solution: convince the people that the horrors within the manor are clever illusions so that their fear will be replaced with amusement. Wishing to know more of what waits inside the haunted house, the investigator then requests that you conduct a thorough investigation of its ghostly halls. Speak once more with the illusionist, and gain entrance to the manor."
7,"TEXT_FESHLW301_01548_SEQ_07","After thanking you for your assistance with the preparations, the illusionist suggests that you pay a visit to a harlequin guide if you wish to enter the haunted house. Find one of the informative circus members in either the amphitheatre or the Acorn Orchard, and learn the nature of the manor's “amusements.” Once you have explored its ghastly rooms, return to the Adventurers' Guild investigator with the evidence of your experience."
5,"TEXT_FESHLW301_01548_SEQ_05","You linger outside the Leatherworkers' Guild, not sure what to expect, when you witness the arrival of the illusionist. She is soon joined by the Impresario, and, after checking to see that they are alone, they both revert to their true impish forms. They proceed to discuss their plans for the haunted manor, and of how the terror they induce within its walls will be used to call down a new Night of Devilry. Return to the investigator near the amphitheatre and report this vile scheme."
8,"TEXT_FESHLW301_01548_SEQ_08","You explain to the investigator how the amusements inside the manor were designed to instill fear in unsuspecting visitors. He examines one of the cookies you earned from enduring the entertainment, and is grudgingly impressed by the imps' diabolical plan. Upon witnessing the jubilant reactions of a mother and her child after their return from the haunted house, however, the guild member concludes that his rumors have had their intended effect. And fortunately, it seems that the circus members are none the wiser for your interference.
Once more the mysterious voice reaches your ears, and commends you for preserving the joyful atmosphere of All Saints' Wake..."
9,"TEXT_FESHLW301_01548_SEQ_09",""
10,"TEXT_FESHLW301_01548_SEQ_10",""
11,"TEXT_FESHLW301_01548_SEQ_11",""
@@ -58,7 +62,8 @@ int32,str,str
54,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_006","Offer your services to the Auri illusionist over there in the amphitheatre, and learn exactly what these fiends are planning."
55,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_007","Should their intentions prove nefarious, then pray report back to me with all haste!"
56,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_008","Pray speak with the Auri illusionist in the amphitheatre. Pretend to cooperate with her requests, and uncover any mischief that might be afoot. I shall wait here until you return!"
53,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_005","Splendid! From what I've managed to ascertain, the circus is recruiting volunteers to help with festival preparations."
57,"TEXT_FESHLW301_01548_WITCH01548_000_010","Greetings from the Continental Circus!
We─ Have we met before!? (You mortals all look alike to me...) Ahem!"
58,"TEXT_FESHLW301_01548_WITCH01548_000_011","Greetings from the Continental Circus! We shall make mischief with our masquerades below, even as the saints feast up above!"
59,"TEXT_FESHLW301_01548_WITCH01548_000_012","Our main attraction this year is an authentically spine-chilling haunted house. This will be an All Saints' Wake to remember, I promise you!"
60,"TEXT_FESHLW301_01548_WITCH01548_000_013","...Or at least it will be once we have the mansion properly decorated. I'm afraid the preparations are taking rather longer than we anticipated."
@@ -110,7 +115,8 @@ int32,str,str
106,"TEXT_FESHLW301_01548_WITCH01548_000_094","Still mustering your courage? Speak with one of our harlequin guides when you're ready to brave the manor!"
107,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_100","You've returned from the imps' manor, then? Tell me: what awful evils lurked within?"
108,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_101","...Cookies? Well, I suppose some might be tempted to face their fears again and again for the promise of more delicious baked goods. And you say they might also be used as currency for other rewards?"
104,"TEXT_FESHLW301_01548_SYSTEM_100_094","The Haunted Manor is a light party instance (four players). There are no class, job, or level requirements for participation."
109,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_102","Diabolical...
I thank you for risking your sanity for the greater good. Oh, and pray take this treat away from me ere I succumb to its crumbling sweetness."
110,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_103","Hark, over there. It seems others have survived their foray into the haunted house. I only hope that my efforts to undermine its terrors were successful..."
111,"TEXT_FESHLW301_01548_TMARITAA_000_104","It was a little frightening at first, but the monsters were so much fun! Can we go again, Mama!?"
112,"TEXT_FESHLW301_01548_TDANAFA_000_105","Ahahaha, it all seemed so real, didn't it? The circus folk have certainly outdone themselves this year!"
@@ -122,5 +128,6 @@ int32,str,str
118,"TEXT_FESHLW301_01548_IMPHEAD_000_111","...No, they are sniveling cowards, each and every one. We must simply redouble our efforts! Their terror <Emphasis>will</Emphasis> fuel our conquest!"
119,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_112","Hah! It seems our interference has gone unnoticed by the imps!"
120,"TEXT_FESHLW301_01548_INVESTIGATOR01548_000_113","I imagine my rumors will spread themselves as more folk visit the manor, but I'll be sure to nudge them in the right direction. Thank you again for your aid!"
115,"TEXT_FESHLW301_01548_WITCH01548_000_108","...Fun? FUN!? They were supposed to be terrified!"
121,"TEXT_FESHLW301_01548_PUMPKIN_000_114","Heh heh heh...
All their scheming come to naught. One almost feels sorry for the little devils."
122,"TEXT_FESHLW301_01548_PUMPKIN_000_115","I found this garb inside the manor, and will leave it here for you, brave mortal. Best are the nights when there is happiness and joy for man and monster both..."
1 key 0 1
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4 0 TEXT_FESHLW301_01548_SEQ_00 An investigator for the Adventurers' Guild appears in need of assistance. ※This quest is available for a limited time only. An investigator for the Adventurers' Guild appears in need of assistance. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW301_01548_SEQ_01 An investigator from the Adventurers' Guild has asked your help in uncovering the nefarious plans of the Continental Circus─a troupe of mischievous fiends disguised as entertainers. Approach the illusionist in Mih Khetto's Amphitheatre, and learn what you can of their impending devilry. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. An investigator from the Adventurers' Guild has asked your help in uncovering the nefarious plans of the Continental Circus─a troupe of mischievous fiends disguised as entertainers. Approach the illusionist in Mih Khetto's Amphitheatre, and learn what you can of their impending devilry. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW301_01548_SEQ_02 Suspiciously eager to accept your offer of aid, the Continental Circus illusionist asks that you help prepare for the opening of their haunted manor. Your tasks will take you to the Goldsmiths' Guild in Ul'dah, the Culinarians' Guild in Limsa Lominsa, and the Carpenters' Guild in Gridania.
7 3 TEXT_FESHLW301_01548_SEQ_03 You have collected the commissions, and spoken with the distracted circus member. Return to the illusionist in Old Gridania and deliver the requested items.
8 4 TEXT_FESHLW301_01548_SEQ_04 You hand over the commissions to the waiting illusionist. She bids you wait in the area for your reward whilst she is busy organizing the final preparations. Almost immediately following this exchange however, a mysterious voice urges you to visit the place where they “work the hides of dead things” if you care for the fate of the living...
9 2 5 TEXT_FESHLW301_01548_SEQ_02 TEXT_FESHLW301_01548_SEQ_05 Suspiciously eager to accept your offer of aid, the Continental Circus illusionist asks that you help prepare for the opening of their haunted manor. Your tasks will take you to the Goldsmiths' Guild in Ul'dah, the Culinarians' Guild in Limsa Lominsa, and the Carpenters' Guild in Gridania. You linger outside the Leatherworkers' Guild, not sure what to expect, when you witness the arrival of the illusionist. She is soon joined by the Impresario, and, after checking to see that they are alone, they both revert to their true impish forms. They proceed to discuss their plans for the haunted manor, and of how the terror they induce within its walls will be used to call down a new Night of Devilry. Return to the investigator near the amphitheatre and report this vile scheme.
10 3 6 TEXT_FESHLW301_01548_SEQ_03 TEXT_FESHLW301_01548_SEQ_06 You have collected the commissions, and spoken with the distracted circus member. Return to the illusionist in Old Gridania and deliver the requested items. Once he has digested the details of the imps' plans, the investigator is quick to proffer a solution: convince the people that the horrors within the manor are clever illusions so that their fear will be replaced with amusement. Wishing to know more of what waits inside the haunted house, the investigator then requests that you conduct a thorough investigation of its ghostly halls. Speak once more with the illusionist, and gain entrance to the manor.
11 4 7 TEXT_FESHLW301_01548_SEQ_04 TEXT_FESHLW301_01548_SEQ_07 You hand over the commissions to the waiting illusionist. She bids you wait in the area for your reward whilst she is busy organizing the final preparations. Almost immediately following this exchange however, a mysterious voice urges you to visit the place where they “work the hides of dead things” if you care for the fate of the living... After thanking you for your assistance with the preparations, the illusionist suggests that you pay a visit to a harlequin guide if you wish to enter the haunted house. Find one of the informative circus members in either the amphitheatre or the Acorn Orchard, and learn the nature of the manor's “amusements.” Once you have explored its ghastly rooms, return to the Adventurers' Guild investigator with the evidence of your experience.
12 5 8 TEXT_FESHLW301_01548_SEQ_05 TEXT_FESHLW301_01548_SEQ_08 You linger outside the Leatherworkers' Guild, not sure what to expect, when you witness the arrival of the illusionist. She is soon joined by the Impresario, and, after checking to see that they are alone, they both revert to their true impish forms. They proceed to discuss their plans for the haunted manor, and of how the terror they induce within its walls will be used to call down a new Night of Devilry. Return to the investigator near the amphitheatre and report this vile scheme. You explain to the investigator how the amusements inside the manor were designed to instill fear in unsuspecting visitors. He examines one of the cookies you earned from enduring the entertainment, and is grudgingly impressed by the imps' diabolical plan. Upon witnessing the jubilant reactions of a mother and her child after their return from the haunted house, however, the guild member concludes that his rumors have had their intended effect. And fortunately, it seems that the circus members are none the wiser for your interference. Once more the mysterious voice reaches your ears, and commends you for preserving the joyful atmosphere of All Saints' Wake...
13 6 9 TEXT_FESHLW301_01548_SEQ_06 TEXT_FESHLW301_01548_SEQ_09 Once he has digested the details of the imps' plans, the investigator is quick to proffer a solution: convince the people that the horrors within the manor are clever illusions so that their fear will be replaced with amusement. Wishing to know more of what waits inside the haunted house, the investigator then requests that you conduct a thorough investigation of its ghostly halls. Speak once more with the illusionist, and gain entrance to the manor.
14 7 10 TEXT_FESHLW301_01548_SEQ_07 TEXT_FESHLW301_01548_SEQ_10 After thanking you for your assistance with the preparations, the illusionist suggests that you pay a visit to a harlequin guide if you wish to enter the haunted house. Find one of the informative circus members in either the amphitheatre or the Acorn Orchard, and learn the nature of the manor's “amusements.” Once you have explored its ghastly rooms, return to the Adventurers' Guild investigator with the evidence of your experience.
15 8 11 TEXT_FESHLW301_01548_SEQ_08 TEXT_FESHLW301_01548_SEQ_11 You explain to the investigator how the amusements inside the manor were designed to instill fear in unsuspecting visitors. He examines one of the cookies you earned from enduring the entertainment, and is grudgingly impressed by the imps' diabolical plan. Upon witnessing the jubilant reactions of a mother and her child after their return from the haunted house, however, the guild member concludes that his rumors have had their intended effect. And fortunately, it seems that the circus members are none the wiser for your interference. Once more the mysterious voice reaches your ears, and commends you for preserving the joyful atmosphere of All Saints' Wake...
16 12 TEXT_FESHLW301_01548_SEQ_12
17 9 13 TEXT_FESHLW301_01548_SEQ_09 TEXT_FESHLW301_01548_SEQ_13
18 10 14 TEXT_FESHLW301_01548_SEQ_10 TEXT_FESHLW301_01548_SEQ_14
19 11 15 TEXT_FESHLW301_01548_SEQ_11 TEXT_FESHLW301_01548_SEQ_15
62 54 58 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_006 TEXT_FESHLW301_01548_WITCH01548_000_011 Offer your services to the Auri illusionist over there in the amphitheatre, and learn exactly what these fiends are planning. Greetings from the Continental Circus! We shall make mischief with our masquerades below, even as the saints feast up above!
63 55 59 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_007 TEXT_FESHLW301_01548_WITCH01548_000_012 Should their intentions prove nefarious, then pray report back to me with all haste! Our main attraction this year is an authentically spine-chilling haunted house. This will be an All Saints' Wake to remember, I promise you!
64 56 60 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_008 TEXT_FESHLW301_01548_WITCH01548_000_013 Pray speak with the Auri illusionist in the amphitheatre. Pretend to cooperate with her requests, and uncover any mischief that might be afoot. I shall wait here until you return! ...Or at least it will be once we have the mansion properly decorated. I'm afraid the preparations are taking rather longer than we anticipated.
65 57 61 TEXT_FESHLW301_01548_WITCH01548_000_010 TEXT_FESHLW301_01548_WITCH01548_000_014 Greetings from the Continental Circus! We─ Have we met before!? (You mortals all look alike to me...) Ahem! As a matter of fact, I've been on the lookout for willing victim─ Er, volunteers!
66 62 TEXT_FESHLW301_01548_WITCH01548_000_015 Every helper will be rewarded with an open invitation to our monstrous manor. You'll be able to visit over and over, completely free of charge! An irresistible offer, yes?
67 58 63 TEXT_FESHLW301_01548_WITCH01548_000_011 TEXT_FESHLW301_01548_WITCH01548_000_016 Greetings from the Continental Circus! We shall make mischief with our masquerades below, even as the saints feast up above! Consider yourself recruited, then! As for your tasks, they are mostly a matter of collecting commissions from laboriously distant locations.
68 59 64 TEXT_FESHLW301_01548_WITCH01548_000_012 TEXT_FESHLW301_01548_WITCH01548_000_017 Our main attraction this year is an authentically spine-chilling haunted house. This will be an All Saints' Wake to remember, I promise you! Your first chore will take you to the Goldsmiths' Guild in Ul'dah. We ordered some gorgeously gruesome candelabras, but neglected to organize their delivery...
69 60 65 TEXT_FESHLW301_01548_WITCH01548_000_013 TEXT_FESHLW301_01548_WITCH01548_000_018 ...Or at least it will be once we have the mansion properly decorated. I'm afraid the preparations are taking rather longer than we anticipated. The second will involve a journey to the Bismarck in Limsa Lominsa. I sent one of our junior members to pick up a batch of seasonal cookies, and now I thoroughly regret the decision. Pray visit the Culinarians' Guild and see what is taking the flighty fool so long.
115 106 111 TEXT_FESHLW301_01548_WITCH01548_000_094 TEXT_FESHLW301_01548_TMARITAA_000_104 Still mustering your courage? Speak with one of our harlequin guides when you're ready to brave the manor! It was a little frightening at first, but the monsters were so much fun! Can we go again, Mama!?
116 107 112 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_100 TEXT_FESHLW301_01548_TDANAFA_000_105 You've returned from the imps' manor, then? Tell me: what awful evils lurked within? Ahahaha, it all seemed so real, didn't it? The circus folk have certainly outdone themselves this year!
117 108 113 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_101 TEXT_FESHLW301_01548_TMARITAA_000_106 ...Cookies? Well, I suppose some might be tempted to face their fears again and again for the promise of more delicious baked goods. And you say they might also be used as currency for other rewards? (-Cheerful Girl-)It was a little frightening at first, but the monsters were so much fun! Can we go again, Mama!?
118 109 114 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_102 TEXT_FESHLW301_01548_TDANAFA_000_107 Diabolical... I thank you for risking your sanity for the greater good. Oh, and pray take this treat away from me ere I succumb to its crumbling sweetness. (-Motherly Miqo'te-)Ahahaha, it all seemed so real, didn't it? The circus folk have certainly outdone themselves this year!
119 115 TEXT_FESHLW301_01548_WITCH01548_000_108 ...Fun? FUN!? They were supposed to be terrified!
120 110 116 TEXT_FESHLW301_01548_INVESTIGATOR01548_000_103 TEXT_FESHLW301_01548_WITCH01548_000_109 Hark, over there. It seems others have survived their foray into the haunted house. I only hope that my efforts to undermine its terrors were successful... I don't understand it. Our members inside the manor report that the more fiendish they behaved, the more the visitors appeared to enjoy themselves...
121 111 117 TEXT_FESHLW301_01548_TMARITAA_000_104 TEXT_FESHLW301_01548_IMPHEAD_000_110 It was a little frightening at first, but the monsters were so much fun! Can we go again, Mama!? Where did we go wrong? Have these mortals grown numb to fear?
122 112 118 TEXT_FESHLW301_01548_TDANAFA_000_105 TEXT_FESHLW301_01548_IMPHEAD_000_111 Ahahaha, it all seemed so real, didn't it? The circus folk have certainly outdone themselves this year! ...No, they are sniveling cowards, each and every one. We must simply redouble our efforts! Their terror <Emphasis>will</Emphasis> fuel our conquest!
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#,,
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0,"TEXT_FESNYR301_01549_SEQ_00","The tori bugyo is desperately trying to catch your eye.
※This quest is available for a limited time only."
0,"TEXT_FESNYR301_01549_SEQ_00","The tori bugyo is desperately trying to catch your eye.
※This quest is available for a limited time only."
1,"TEXT_FESNYR301_01549_SEQ_01","The tori bugyo and his entourage from the Far East have arrived in Eorzea and are eager to introduce their customs to the people of the West with the upcoming Heavensturn festival. To their dismay, however, their very best efforts have fallen flat, and they have been unable to stir even a passing interest in the local citizens. Deciding the only way to prevent an absolute disaster is to entice passersby to attend with free rice cakes─a customary treat from his homeland─the tori bugyo asks that you help him to spread the word.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESNYR301_01549_SEQ_02","You speak with several of the citizens loitering about the lower decks of Limsa Lominsa. Most of them are very enthusiastic about the idea of receiving complimentary desserts. It seems the tori bugyo has finally received the opportunity he had been hoping for. Hurry back and share with him the good news."
3,"TEXT_FESNYR301_01549_SEQ_03","As you relay to the tori bugyo that his plan to lure people in with promise of free dessert has worked, you are interrupted by the arrival of the mochi daikan. The rice cake expert is completely out of breath but manages to tell you that birds have been flocking to the mochi pounding site and are devouring all the cakes meant for festival-goers. He begs you to accompany him so that together you might chase off the menacing beasts and salvage what is left of the mochi. As you make ready to leave, he tells you that he will meet you there as he must escort Jiromaru, a paissa who will help look after the rice cakes you recover, to the pounding site. Retrieve the advent cakes necessary to continue the festivities by participating in the FATE: “Pounding More Mochi, Pounding More Hearts” at either of the following locations: southeast of the Zephyr Gate in middle La Noscea or east of the Salt Strand in lower La Noscea."
4,"TEXT_FESNYR301_01549_SEQ_04","You manage to rescue what is left of the advent rice cakes from the swarm of ravenous birds. There is, however, precious little time to celebrate, for the tori bugyo is eagerly awaiting your return."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYR301_01549_SEQ_00 The tori bugyo is desperately trying to catch your eye. ※This quest is available for a limited time only. The tori bugyo is desperately trying to catch your eye. ※This quest is available for a limited time only.
5 1 TEXT_FESNYR301_01549_SEQ_01 The tori bugyo and his entourage from the Far East have arrived in Eorzea and are eager to introduce their customs to the people of the West with the upcoming Heavensturn festival. To their dismay, however, their very best efforts have fallen flat, and they have been unable to stir even a passing interest in the local citizens. Deciding the only way to prevent an absolute disaster is to entice passersby to attend with free rice cakes─a customary treat from his homeland─the tori bugyo asks that you help him to spread the word. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The tori bugyo and his entourage from the Far East have arrived in Eorzea and are eager to introduce their customs to the people of the West with the upcoming Heavensturn festival. To their dismay, however, their very best efforts have fallen flat, and they have been unable to stir even a passing interest in the local citizens. Deciding the only way to prevent an absolute disaster is to entice passersby to attend with free rice cakes─a customary treat from his homeland─the tori bugyo asks that you help him to spread the word. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESNYR301_01549_SEQ_02 You speak with several of the citizens loitering about the lower decks of Limsa Lominsa. Most of them are very enthusiastic about the idea of receiving complimentary desserts. It seems the tori bugyo has finally received the opportunity he had been hoping for. Hurry back and share with him the good news.
7 3 TEXT_FESNYR301_01549_SEQ_03 As you relay to the tori bugyo that his plan to lure people in with promise of free dessert has worked, you are interrupted by the arrival of the mochi daikan. The rice cake expert is completely out of breath but manages to tell you that birds have been flocking to the mochi pounding site and are devouring all the cakes meant for festival-goers. He begs you to accompany him so that together you might chase off the menacing beasts and salvage what is left of the mochi. As you make ready to leave, he tells you that he will meet you there as he must escort Jiromaru, a paissa who will help look after the rice cakes you recover, to the pounding site. Retrieve the advent cakes necessary to continue the festivities by participating in the FATE: “Pounding More Mochi, Pounding More Hearts” at either of the following locations: southeast of the Zephyr Gate in middle La Noscea or east of the Salt Strand in lower La Noscea.
8 4 TEXT_FESNYR301_01549_SEQ_04 You manage to rescue what is left of the advent rice cakes from the swarm of ravenous birds. There is, however, precious little time to celebrate, for the tori bugyo is eagerly awaiting your return.
9 2 5 TEXT_FESNYR301_01549_SEQ_02 TEXT_FESNYR301_01549_SEQ_05 You speak with several of the citizens loitering about the lower decks of Limsa Lominsa. Most of them are very enthusiastic about the idea of receiving complimentary desserts. It seems the tori bugyo has finally received the opportunity he had been hoping for. Hurry back and share with him the good news. The tori bugyo is elated to see you. Motioning in the direction of where Jiromaru, the mochi daikan, and the chocobo are handing out rice cakes, he tells you that your hard work is to thank for the success of this year's Heavensturn. To show you just how grateful he is for all you have done, he presents you with a─as he calls it─cock kabuto of your very own.
10 3 6 TEXT_FESNYR301_01549_SEQ_03 TEXT_FESNYR301_01549_SEQ_06 As you relay to the tori bugyo that his plan to lure people in with promise of free dessert has worked, you are interrupted by the arrival of the mochi daikan. The rice cake expert is completely out of breath but manages to tell you that birds have been flocking to the mochi pounding site and are devouring all the cakes meant for festival-goers. He begs you to accompany him so that together you might chase off the menacing beasts and salvage what is left of the mochi. As you make ready to leave, he tells you that he will meet you there as he must escort Jiromaru, a paissa who will help look after the rice cakes you recover, to the pounding site. Retrieve the advent cakes necessary to continue the festivities by participating in the FATE: “Pounding More Mochi, Pounding More Hearts” at either of the following locations: southeast of the Zephyr Gate in middle La Noscea or east of the Salt Strand in lower La Noscea.
11 4 7 TEXT_FESNYR301_01549_SEQ_04 TEXT_FESNYR301_01549_SEQ_07 You manage to rescue what is left of the advent rice cakes from the swarm of ravenous birds. There is, however, precious little time to celebrate, for the tori bugyo is eagerly awaiting your return.
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#,,
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0,"TEXT_FESSUM001_01534_SEQ_00","Event organizing is a cruel mistress, and one chaperone of the Moonfire Faire is determined that you should feel its heartless lash.
※This quest is available for a limited time only."
0,"TEXT_FESSUM001_01534_SEQ_00","Event organizing is a cruel mistress, and one chaperone of the Moonfire Faire is determined that you should feel its heartless lash.
※This quest is available for a limited time only."
1,"TEXT_FESSUM001_01534_SEQ_01","According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM001_01534_SEQ_02","Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children."
3,"TEXT_FESSUM001_01534_SEQ_03",""
4,"TEXT_FESSUM001_01534_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM001_01534_SEQ_00 Event organizing is a cruel mistress, and one chaperone of the Moonfire Faire is determined that you should feel its heartless lash. ※This quest is available for a limited time only. Event organizing is a cruel mistress, and one chaperone of the Moonfire Faire is determined that you should feel its heartless lash. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM001_01534_SEQ_01 According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM001_01534_SEQ_02 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
7 3 TEXT_FESSUM001_01534_SEQ_03
8 4 TEXT_FESSUM001_01534_SEQ_04
9 2 5 TEXT_FESSUM001_01534_SEQ_02 TEXT_FESSUM001_01534_SEQ_05 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
10 3 6 TEXT_FESSUM001_01534_SEQ_03 TEXT_FESSUM001_01534_SEQ_06
11 4 7 TEXT_FESSUM001_01534_SEQ_04 TEXT_FESSUM001_01534_SEQ_07
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#,,
int32,str,str
0,"TEXT_FESSUM002_01535_SEQ_00","An adventurer without a guild is no adventurer at all, and one chaperone of the Moonfire Faire is determined that you should do your part.
※This quest is available for a limited time only."
0,"TEXT_FESSUM002_01535_SEQ_00","An adventurer without a guild is no adventurer at all, and one chaperone of the Moonfire Faire is determined that you should do your part.
※This quest is available for a limited time only."
1,"TEXT_FESSUM002_01535_SEQ_01","According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM002_01535_SEQ_02","Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children."
3,"TEXT_FESSUM002_01535_SEQ_03",""
4,"TEXT_FESSUM002_01535_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM002_01535_SEQ_00 An adventurer without a guild is no adventurer at all, and one chaperone of the Moonfire Faire is determined that you should do your part. ※This quest is available for a limited time only. An adventurer without a guild is no adventurer at all, and one chaperone of the Moonfire Faire is determined that you should do your part. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM002_01535_SEQ_01 According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM002_01535_SEQ_02 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
7 3 TEXT_FESSUM002_01535_SEQ_03
8 4 TEXT_FESSUM002_01535_SEQ_04
9 2 5 TEXT_FESSUM002_01535_SEQ_02 TEXT_FESSUM002_01535_SEQ_05 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
10 3 6 TEXT_FESSUM002_01535_SEQ_03 TEXT_FESSUM002_01535_SEQ_06
11 4 7 TEXT_FESSUM002_01535_SEQ_04 TEXT_FESSUM002_01535_SEQ_07
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#,,
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0,"TEXT_FESSUM003_01536_SEQ_00","All work and no play makes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> a dull adventurer, and one chaperone of the Moonfire Faire is determined that you should let your hair down.
※This quest is available for a limited time only."
0,"TEXT_FESSUM003_01536_SEQ_00","All work and no play makes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> a dull adventurer, and one chaperone of the Moonfire Faire is determined that you should let your hair down.
※This quest is available for a limited time only."
1,"TEXT_FESSUM003_01536_SEQ_01","According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM003_01536_SEQ_02","Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children."
3,"TEXT_FESSUM003_01536_SEQ_03",""
4,"TEXT_FESSUM003_01536_SEQ_04",""
@@ -49,7 +52,9 @@ int32,str,str
45,"TEXT_FESSUM003_01536_TODO_21",""
46,"TEXT_FESSUM003_01536_TODO_22",""
47,"TEXT_FESSUM003_01536_TODO_23",""
45,"TEXT_FESSUM003_01536_TODO_21",""
48,"TEXT_FESSUM003_01536_EXABU01536_000_000","<Emphasis>Moonfire Faire</Emphasis>!♪
<Emphasis>In Limsa Lominsa</Emphasis>!♪
Hah hah hah! Well met there, fellow 'venturer. Come join us for the guild's Moonfire Faire!"
49,"TEXT_FESSUM003_01536_EXABU01536_000_001","Join us for what, you say? Oh, no being coy now! Time was, we hunted Bombards in the sultry months of summer, and made merry of the heat by calling it a faire."
50,"TEXT_FESSUM003_01536_EXABU01536_000_002","But there are no Bombards to be seen this year─and still the folk were wanting to know, when will the 'Venturers' Guild put on the summer faire? So we thought, why, the festivities need not be on account of the Bombards. After all, 'tis <Emphasis>our</Emphasis> derringdo they want to see!"
51,"TEXT_FESSUM003_01536_EXABU01536_000_003","You should join the faire─have a little fun! All work an' no play makes a drudge of a 'venturer, as they say. Chief Chaperone Haermaga over at the Aftcastle in Limsa Lominsa knows all about that─an' about the faire, too."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM003_01536_SEQ_00 All work and no play makes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> a dull adventurer, and one chaperone of the Moonfire Faire is determined that you should let your hair down. ※This quest is available for a limited time only. All work and no play makes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> a dull adventurer, and one chaperone of the Moonfire Faire is determined that you should let your hair down. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM003_01536_SEQ_01 According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. According to a roving chaperone of the Moonfire Faire, the Adventurers' Guild is looking for members willing to help with the festivities. As a proud <If(PlayerParameter(4))>guildswoman<Else/>guildsman</If> and something of a sartorial adventurer, it would behoove you to slip on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and take yourself to the Aftcastle. If the chief chaperone, Haermaga, is all that he is promised to be, this transaction would prove to be in your favor. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM003_01536_SEQ_02 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
7 3 TEXT_FESSUM003_01536_SEQ_03
8 4 TEXT_FESSUM003_01536_SEQ_04
9 2 5 TEXT_FESSUM003_01536_SEQ_02 TEXT_FESSUM003_01536_SEQ_05 Haermaga is a trifle vague on the rationale of these festivities, but quite clear on the matter of reward. In return for participating in three events, you will receive prizes, plus a special costume. Your summer wardrobe is a little lacking, and it would be well for the commonfolk to see what an adventurer is made of. And if that should prove insufficient motivation, do it for the children.
10 3 6 TEXT_FESSUM003_01536_SEQ_03 TEXT_FESSUM003_01536_SEQ_06
11 4 7 TEXT_FESSUM003_01536_SEQ_04 TEXT_FESSUM003_01536_SEQ_07
52 45 48 TEXT_FESSUM003_01536_TODO_21 TEXT_FESSUM003_01536_EXABU01536_000_000 <Emphasis>Moon–fire Fa–ire</Emphasis>!♪ <Emphasis>In Lim–sa Lo–minsa</Emphasis>!♪ Hah hah hah! Well met there, fellow 'venturer. Come join us for the guild's Moonfire Faire!
53 46 49 TEXT_FESSUM003_01536_TODO_22 TEXT_FESSUM003_01536_EXABU01536_000_001 Join us for what, you say? Oh, no being coy now! Time was, we hunted Bombards in the sultry months of summer, and made merry of the heat by calling it a faire.
54 47 50 TEXT_FESSUM003_01536_TODO_23 TEXT_FESSUM003_01536_EXABU01536_000_002 But there are no Bombards to be seen this year─and still the folk were wanting to know, when will the 'Venturers' Guild put on the summer faire? So we thought, why, the festivities need not be on account of the Bombards. After all, 'tis <Emphasis>our</Emphasis> derring–do they want to see!
55 48 51 TEXT_FESSUM003_01536_EXABU01536_000_000 TEXT_FESSUM003_01536_EXABU01536_000_003 <Emphasis>Moon–fire Fa–ire</Emphasis>!♪ <Emphasis>In Lim–sa Lo–minsa</Emphasis>!♪ Hah hah hah! Well met there, fellow 'venturer. Come join us for the guild's Moonfire Faire! You should join the faire─have a little fun! All work an' no play makes a drudge of a 'venturer, as they say. Chief Chaperone Haermaga over at the Aftcastle in Limsa Lominsa knows all about that─an' about the faire, too.
56 52 TEXT_FESSUM003_01536_EXABU01536_000_004 Now, make sure to put on a <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> before you see him. Keep in mind that this is fun, not work.
57 53 TEXT_FESSUM003_01536_EXABU01536_000_005 Don't have one? No problem! Just go buy one from any Moonfire Faire vendor you happen across. You deserve to treat yourself. An' the guild will give you a whole 'nother set of togs later, too...assuming you do your part.
58 49 54 TEXT_FESSUM003_01536_EXABU01536_000_001 TEXT_FESSUM003_01536_EXABU01536_000_010 Join us for what, you say? Oh, no being coy now! Time was, we hunted Bombards in the sultry months of summer, and made merry of the heat by calling it a faire. Go to the Aftcastle in Limsa Lominsa if you're in the mood for a little fun at the Moonfire Faire!
59 50 55 TEXT_FESSUM003_01536_EXABU01536_000_002 TEXT_FESSUM003_01536_EXABU01536_000_011 But there are no Bombards to be seen this year─and still the folk were wanting to know, when will the 'Venturers' Guild put on the summer faire? So we thought, why, the festivities need not be on account of the Bombards. After all, 'tis <Emphasis>our</Emphasis> derring–do they want to see! Wear your pretty <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> an' talk to Chief Chaperone Haermaga. If you don't have one, make sure to pick one up from any Moonfire Faire vendor. Go on, treat yourself!
60 51 56 TEXT_FESSUM003_01536_EXABU01536_000_003 TEXT_FESSUM003_01536_HAERMAGA_000_020 You should join the faire─have a little fun! All work an' no play makes a drudge of a 'venturer, as they say. Chief Chaperone Haermaga over at the Aftcastle in Limsa Lominsa knows all about that─an' about the faire, too. So! You're here to muck in and churn it up for the Moonfire Faire? That's the spirit─the adventuring spirit! Come to think of it, that's what the festivities are about, isn't it?
+5 -2
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@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM004_01537_SEQ_00","The summer heat and the festival spirit make a combustible combination. Who better to put a damper on things than you?
※This quest is available for a limited time only."
0,"TEXT_FESSUM004_01537_SEQ_00","The summer heat and the festival spirit make a combustible combination. Who better to put a damper on things than you?
※This quest is available for a limited time only."
1,"TEXT_FESSUM004_01537_SEQ_01","Haermaga believes you would make a great addition to a firefighting event called the Rousing Douse. What exactly makes it so rousing, he would not say. You will find the answer at the Blind Iron Mines from a chaperone called Ethelia.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM004_01537_SEQ_02","Ethelia is rather more cavalier than you expected of a chaperone, but it is surely a sign of her confidence in your ability to handle a large, ill-tempered monster traditionally in the employ of your sworn enemies. The clamor of the children grows louder; give your assent to Ethelia, mount the elbst, and commence the waterworks."
3,"TEXT_FESSUM004_01537_SEQ_03",""
4,"TEXT_FESSUM004_01537_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM004_01537_SEQ_00 The summer heat and the festival spirit make a combustible combination. Who better to put a damper on things than you? ※This quest is available for a limited time only. The summer heat and the festival spirit make a combustible combination. Who better to put a damper on things than you? ※This quest is available for a limited time only.
5 1 TEXT_FESSUM004_01537_SEQ_01 Haermaga believes you would make a great addition to a fire–fighting event called the Rousing Douse. What exactly makes it so rousing, he would not say. You will find the answer at the Blind Iron Mines from a chaperone called Ethelia. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Haermaga believes you would make a great addition to a fire–fighting event called the Rousing Douse. What exactly makes it so rousing, he would not say. You will find the answer at the Blind Iron Mines from a chaperone called Ethelia. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM004_01537_SEQ_02 Ethelia is rather more cavalier than you expected of a chaperone, but it is surely a sign of her confidence in your ability to handle a large, ill-tempered monster traditionally in the employ of your sworn enemies. The clamor of the children grows louder; give your assent to Ethelia, mount the elbst, and commence the waterworks.
7 3 TEXT_FESSUM004_01537_SEQ_03
8 4 TEXT_FESSUM004_01537_SEQ_04
9 2 5 TEXT_FESSUM004_01537_SEQ_02 TEXT_FESSUM004_01537_SEQ_05 Ethelia is rather more cavalier than you expected of a chaperone, but it is surely a sign of her confidence in your ability to handle a large, ill-tempered monster traditionally in the employ of your sworn enemies. The clamor of the children grows louder; give your assent to Ethelia, mount the elbst, and commence the waterworks.
10 3 6 TEXT_FESSUM004_01537_SEQ_03 TEXT_FESSUM004_01537_SEQ_06
11 4 7 TEXT_FESSUM004_01537_SEQ_04 TEXT_FESSUM004_01537_SEQ_07
+5 -2
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@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM005_01538_SEQ_00","Unlike certain other guilds, the Adventurers' Guild is a family-friendly organization, as you will prove with explosive flair.
※This quest is available for a limited time only."
0,"TEXT_FESSUM005_01538_SEQ_00","Unlike certain other guilds, the Adventurers' Guild is a family-friendly organization, as you will prove with explosive flair.
※This quest is available for a limited time only."
1,"TEXT_FESSUM005_01538_SEQ_01","Haermaga is inordinately proud of his take on traditional demon-slaying exhibitions, and would like you to man the cannons down in the Salt Strand. Seek out the Moonfire Faire chaperone Mayaru Moyaru down in lower La Noscea─you are sure to have a blast.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM005_01538_SEQ_02","Mayaru Moyaru insists on explaining some basic safety rules before he allows you near a cannon. As the representative of the guild, both masterful aim and noble conduct are expected of you. Speak with Mayaru Moyaru when you are ready to begin."
3,"TEXT_FESSUM005_01538_SEQ_03",""
4,"TEXT_FESSUM005_01538_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM005_01538_SEQ_00 Unlike certain other guilds, the Adventurers' Guild is a family-friendly organization, as you will prove with explosive flair. ※This quest is available for a limited time only. Unlike certain other guilds, the Adventurers' Guild is a family-friendly organization, as you will prove with explosive flair. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM005_01538_SEQ_01 Haermaga is inordinately proud of his take on traditional demon-slaying exhibitions, and would like you to man the cannons down in the Salt Strand. Seek out the Moonfire Faire chaperone Mayaru Moyaru down in lower La Noscea─you are sure to have a blast. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Haermaga is inordinately proud of his take on traditional demon-slaying exhibitions, and would like you to man the cannons down in the Salt Strand. Seek out the Moonfire Faire chaperone Mayaru Moyaru down in lower La Noscea─you are sure to have a blast. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM005_01538_SEQ_02 Mayaru Moyaru insists on explaining some basic safety rules before he allows you near a cannon. As the representative of the guild, both masterful aim and noble conduct are expected of you. Speak with Mayaru Moyaru when you are ready to begin.
7 3 TEXT_FESSUM005_01538_SEQ_03
8 4 TEXT_FESSUM005_01538_SEQ_04
9 2 5 TEXT_FESSUM005_01538_SEQ_02 TEXT_FESSUM005_01538_SEQ_05 Mayaru Moyaru insists on explaining some basic safety rules before he allows you near a cannon. As the representative of the guild, both masterful aim and noble conduct are expected of you. Speak with Mayaru Moyaru when you are ready to begin.
10 3 6 TEXT_FESSUM005_01538_SEQ_03 TEXT_FESSUM005_01538_SEQ_06
11 4 7 TEXT_FESSUM005_01538_SEQ_04 TEXT_FESSUM005_01538_SEQ_07
+5 -2
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@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM006_01539_SEQ_00","Life is short and the nights too dark. This you know, as do other adventurers who dare paint the sky with reckless fire.
※This quest is available for a limited time only."
0,"TEXT_FESSUM006_01539_SEQ_00","Life is short and the nights too dark. This you know, as do other adventurers who dare paint the sky with reckless fire.
※This quest is available for a limited time only."
1,"TEXT_FESSUM006_01539_SEQ_01","Something special is afoot in the midlands of La Noscea. Haermaga feels that of all Moonfire Faire events, this is the one most suited to your talents. Seek out J'nangho down by the Zephyr Gate and ask about the Very Cherry Bomb event.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM006_01539_SEQ_02","Bomb disposal need not be a tense and solitary work when the air is sultry and the crowd friendly. The mortars are ready, the Bombards aloft, and the children are wide-eyed with excitement. Speak with chaperone J'nangho again, and let the fireworks begin!"
3,"TEXT_FESSUM006_01539_SEQ_03",""
4,"TEXT_FESSUM006_01539_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM006_01539_SEQ_00 Life is short and the nights too dark. This you know, as do other adventurers who dare paint the sky with reckless fire. ※This quest is available for a limited time only. Life is short and the nights too dark. This you know, as do other adventurers who dare paint the sky with reckless fire. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM006_01539_SEQ_01 Something special is afoot in the midlands of La Noscea. Haermaga feels that of all Moonfire Faire events, this is the one most suited to your talents. Seek out J'nangho down by the Zephyr Gate and ask about the Very Cherry Bomb event. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Something special is afoot in the midlands of La Noscea. Haermaga feels that of all Moonfire Faire events, this is the one most suited to your talents. Seek out J'nangho down by the Zephyr Gate and ask about the Very Cherry Bomb event. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM006_01539_SEQ_02 Bomb disposal need not be a tense and solitary work when the air is sultry and the crowd friendly. The mortars are ready, the Bombards aloft, and the children are wide-eyed with excitement. Speak with chaperone J'nangho again, and let the fireworks begin!
7 3 TEXT_FESSUM006_01539_SEQ_03
8 4 TEXT_FESSUM006_01539_SEQ_04
9 2 5 TEXT_FESSUM006_01539_SEQ_02 TEXT_FESSUM006_01539_SEQ_05 Bomb disposal need not be a tense and solitary work when the air is sultry and the crowd friendly. The mortars are ready, the Bombards aloft, and the children are wide-eyed with excitement. Speak with chaperone J'nangho again, and let the fireworks begin!
10 3 6 TEXT_FESSUM006_01539_SEQ_03 TEXT_FESSUM006_01539_SEQ_06
11 4 7 TEXT_FESSUM006_01539_SEQ_04 TEXT_FESSUM006_01539_SEQ_07
+9 -4
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@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM007_01540_SEQ_00","Say the word to Ethelia, and the Moonfire Faire event Rousing Douse is yours to try, try again.
※This quest is available for a limited time only."
0,"TEXT_FESSUM007_01540_SEQ_00","Say the word to Ethelia, and the Moonfire Faire event Rousing Douse is yours to try, try again.
※This quest is available for a limited time only."
1,"TEXT_FESSUM007_01540_SEQ_01","Ever the quizzer, Ethelia is nevertheless deadly earnest about the import of this firefighting exhibition. If you would mount an elbst, find a Moonfire marine east of the Blind Iron Mines.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM007_01540_SEQ_02","Someone once said that one can see more clearly while astride an elbst. Whether or not that's so, it would be hard to miss the fires burning merrily in three designated spots in Cedarwood. Go forth, elbst rider, and Saturate the flames with water, cold and clear."
3,"TEXT_FESSUM007_01540_SEQ_03","Thrice you have spurred the elbst to spew forth its watery ballast, and thrice have you seen a pillar of fire crumble to sodden cinders. The chaperone Ethelia would no doubt like to hear of this, as well as disconcert you again with her quizzing ways."
4,"TEXT_FESSUM007_01540_SEQ_04","All's well that ends wet, according to Ethelia─at least when it comes to an event billed as a Rousing Douse. Your time on an elbst was all too brief, but fortunately, a return engagement with the Moonfire Marines is on offer, should you decide to accept."
@@ -56,7 +59,8 @@ int32,str,str
52,"TEXT_FESSUM007_01540_EXABU01540_000_015","Come to me if you fall off the elbst. I'll heave you back on quick as a cough!"
53,"TEXT_FESSUM007_01540_SYSTEM_100_020","Use the Saturate action on pillars of fire set up on target spots. The action can be selected from the <Color(-34022)>pet hotbar</Color>."
54,"TEXT_FESSUM007_01540_MIQOTEA01540_000_021","(-Sweet Spectator-)Hurrah! You did it; you put out the fire! That was amazing!"
52,"TEXT_FESSUM007_01540_EXABU01540_000_015","Come to me if you fall off the elbst. I'll heave you back on quick as a cough!"
55,"TEXT_FESSUM007_01540_MIQOTEB01540_000_022","(-Sultry Spectator-)Oooh, you got me...I'm <Emphasis>soaked</Emphasis> through.
...Oh, were you aiming for the fire? My mistake."
56,"TEXT_FESSUM007_01540_MIQOTEC01540_000_023","(-Serious Spectator-)Very effective indeed. Yes. And quite refreshing, I might add."
57,"TEXT_FESSUM007_01540_MIQOTED01540_000_024","(-Spirited Spectator-)Haha! Phew! Isn't that something? I could do with a douse every day!"
58,"TEXT_FESSUM007_01540_MIQOTEE01540_000_025","(-Sedate Spectator-)Wait, wha...!? You mean “douse” like we get drenched? I thought, you know, like <Emphasis>looking</Emphasis> for water!"
@@ -67,6 +71,7 @@ int32,str,str
63,"TEXT_FESSUM007_01540_ETHELIA_000_033","Speaking of giving credit, Haermaga's the one who started in on the “do it for the children” bit. He goes about pretending it was someone else's idea, but he's not fooling me. Families have turned out for the faire in droves thanks to him."
64,"TEXT_FESSUM007_01540_ETHELIA_000_034","Oh, he's awfully secretive about things he's actually good at. But he's a shrewd one, a practical man under all that buffoonery. He's right that we need to put ourselves out there─think about the future of the guild, instead of just living for today."
65,"TEXT_FESSUM007_01540_ETHELIA_000_035","Anyway, I'd better give you your reward─you've certainly earned it! You're welcome back among the Moonfire Marines any time. The audience would love a return performance, I'm sure."
62,"TEXT_FESSUM007_01540_ETHELIA_000_032","Some of those little ones now say they want to be adventurers, and it's all thanks to you. Oh, you don't think so? Humility's a virtue, my mammy always said─turns out she was just kidding! Best to accept a compliment graciously, my friend."
66,"TEXT_FESSUM007_01540_ETHELIA_000_040","Another day, another douse! No reward this time, though...
...Haha, only kidding! Here it is, and amply deserved."
67,"TEXT_FESSUM007_01540_SYSTEM_000_050","You have participated in all three Moonfire Faire events."
68,"TEXT_FESSUM007_01540_SYSTEM_000_051","Return to the Aftcastle in Limsa Lominsa to receive a special reward from Haermaga."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM007_01540_SEQ_00 Say the word to Ethelia, and the Moonfire Faire event Rousing Douse is yours to try, try again. ※This quest is available for a limited time only. Say the word to Ethelia, and the Moonfire Faire event Rousing Douse is yours to try, try again. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM007_01540_SEQ_01 Ever the quizzer, Ethelia is nevertheless deadly earnest about the import of this fire–fighting exhibition. If you would mount an elbst, find a Moonfire marine east of the Blind Iron Mines. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Ever the quizzer, Ethelia is nevertheless deadly earnest about the import of this fire–fighting exhibition. If you would mount an elbst, find a Moonfire marine east of the Blind Iron Mines. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM007_01540_SEQ_02 Someone once said that one can see more clearly while astride an elbst. Whether or not that's so, it would be hard to miss the fires burning merrily in three designated spots in Cedarwood. Go forth, elbst rider, and Saturate the flames with water, cold and clear.
7 3 TEXT_FESSUM007_01540_SEQ_03 Thrice you have spurred the elbst to spew forth its watery ballast, and thrice have you seen a pillar of fire crumble to sodden cinders. The chaperone Ethelia would no doubt like to hear of this, as well as disconcert you again with her quizzing ways.
8 4 TEXT_FESSUM007_01540_SEQ_04 All's well that ends wet, according to Ethelia─at least when it comes to an event billed as a Rousing Douse. Your time on an elbst was all too brief, but fortunately, a return engagement with the Moonfire Marines is on offer, should you decide to accept.
9 2 5 TEXT_FESSUM007_01540_SEQ_02 TEXT_FESSUM007_01540_SEQ_05 Someone once said that one can see more clearly while astride an elbst. Whether or not that's so, it would be hard to miss the fires burning merrily in three designated spots in Cedarwood. Go forth, elbst rider, and Saturate the flames with water, cold and clear.
10 3 6 TEXT_FESSUM007_01540_SEQ_03 TEXT_FESSUM007_01540_SEQ_06 Thrice you have spurred the elbst to spew forth its watery ballast, and thrice have you seen a pillar of fire crumble to sodden cinders. The chaperone Ethelia would no doubt like to hear of this, as well as disconcert you again with her quizzing ways.
11 4 7 TEXT_FESSUM007_01540_SEQ_04 TEXT_FESSUM007_01540_SEQ_07 All's well that ends wet, according to Ethelia─at least when it comes to an event billed as a Rousing Douse. Your time on an elbst was all too brief, but fortunately, a return engagement with the Moonfire Marines is on offer, should you decide to accept.
59 52 55 TEXT_FESSUM007_01540_EXABU01540_000_015 TEXT_FESSUM007_01540_MIQOTEB01540_000_022 Come to me if you fall off the elbst. I'll heave you back on quick as a cough! (-Sultry Spectator-)Oooh, you got me...I'm <Emphasis>soaked</Emphasis> through. ...Oh, were you aiming for the fire? My mistake.
60 53 56 TEXT_FESSUM007_01540_SYSTEM_100_020 TEXT_FESSUM007_01540_MIQOTEC01540_000_023 Use the Saturate action on pillars of fire set up on target spots. The action can be selected from the <Color(-34022)>pet hotbar</Color>. (-Serious Spectator-)Very effective indeed. Yes. And quite refreshing, I might add.
61 54 57 TEXT_FESSUM007_01540_MIQOTEA01540_000_021 TEXT_FESSUM007_01540_MIQOTED01540_000_024 (-Sweet Spectator-)Hurrah! You did it; you put out the fire! That was amazing! (-Spirited Spectator-)Haha! Phew! Isn't that something? I could do with a douse every day!
62 55 58 TEXT_FESSUM007_01540_MIQOTEB01540_000_022 TEXT_FESSUM007_01540_MIQOTEE01540_000_025 (-Sultry Spectator-)Oooh, you got me...I'm <Emphasis>soaked</Emphasis> through. ...Oh, were you aiming for the fire? My mistake. (-Sedate Spectator-)Wait, wha...!? You mean “douse” like we get drenched? I thought, you know, like <Emphasis>looking</Emphasis> for water!
63 59 TEXT_FESSUM007_01540_ROEGADYNA01540_000_026 (-Spirited Spectator-)Hey! Hey! What do you think you're <Emphasis>doing</Emphasis>? That's just going too far, I tell you─far too far!
64 56 60 TEXT_FESSUM007_01540_MIQOTEC01540_000_023 TEXT_FESSUM007_01540_ETHELIA_000_030 (-Serious Spectator-)Very effective indeed. Yes. And quite refreshing, I might add. There you are! You did know I was just kidding about drenching the audience? Just kidding! Heard you did great out there.
65 57 61 TEXT_FESSUM007_01540_MIQOTED01540_000_024 TEXT_FESSUM007_01540_ETHELIA_000_031 (-Spirited Spectator-)Haha! Phew! Isn't that something? I could do with a douse every day! Made a good impression on the audience, didn't we, especially the kiddies? You cut quite a figure, I'm told. Once you go elbst-back, you never go back, am I right?
66 58 62 TEXT_FESSUM007_01540_MIQOTEE01540_000_025 TEXT_FESSUM007_01540_ETHELIA_000_032 (-Sedate Spectator-)Wait, wha...!? You mean “douse” like we get drenched? I thought, you know, like <Emphasis>looking</Emphasis> for water! Some of those little ones now say they want to be adventurers, and it's all thanks to you. Oh, you don't think so? Humility's a virtue, my mammy always said─turns out she was just kidding! Best to accept a compliment graciously, my friend.
71 63 67 TEXT_FESSUM007_01540_ETHELIA_000_033 TEXT_FESSUM007_01540_SYSTEM_000_050 Speaking of giving credit, Haermaga's the one who started in on the “do it for the children” bit. He goes about pretending it was someone else's idea, but he's not fooling me. Families have turned out for the faire in droves thanks to him. You have participated in all three Moonfire Faire events.
72 64 68 TEXT_FESSUM007_01540_ETHELIA_000_034 TEXT_FESSUM007_01540_SYSTEM_000_051 Oh, he's awfully secretive about things he's actually good at. But he's a shrewd one, a practical man under all that buffoonery. He's right that we need to put ourselves out there─think about the future of the guild, instead of just living for today. Return to the Aftcastle in Limsa Lominsa to receive a special reward from Haermaga.
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0,"TEXT_FESSUM008_01541_SEQ_00","Moonfire Faire chaperone Mayaru Moyaru is on alert for your call, for not many adventurers have the Cannondo Spirit.
※This quest is available for a limited time only."
0,"TEXT_FESSUM008_01541_SEQ_00","Moonfire Faire chaperone Mayaru Moyaru is on alert for your call, for not many adventurers have the Cannondo Spirit.
※This quest is available for a limited time only."
1,"TEXT_FESSUM008_01541_SEQ_01","Mayaru Moyaru is quite the demon whisperer; confined within the event venue are womandragoras and sabotenders both. Use any of the 18-ponze cannons at your disposal to batter the former twice and the latter once.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM008_01541_SEQ_02","All targets are moving targets when there are cannons and crowds involved. Despite the difficulties, you have triumphed. Mayaru Moyaru will be relieved to hear how well and precisely you comported yourself."
3,"TEXT_FESSUM008_01541_SEQ_03","Mayaru Moyaru is delighted that this family-friendly event concluded without any bystander injuries. How wonderful it is to see the smiles of the children, and watch them run after the cannonballs. Some actions cannot be undone, but you may always return to the Cannondo Spirit."
4,"TEXT_FESSUM008_01541_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM008_01541_SEQ_00 Moonfire Faire chaperone Mayaru Moyaru is on alert for your call, for not many adventurers have the Cannon–do Spirit. ※This quest is available for a limited time only. Moonfire Faire chaperone Mayaru Moyaru is on alert for your call, for not many adventurers have the Cannon–do Spirit. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM008_01541_SEQ_01 Mayaru Moyaru is quite the demon whisperer; confined within the event venue are womandragoras and sabotenders both. Use any of the 18-ponze cannons at your disposal to batter the former twice and the latter once. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Mayaru Moyaru is quite the demon whisperer; confined within the event venue are womandragoras and sabotenders both. Use any of the 18-ponze cannons at your disposal to batter the former twice and the latter once. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM008_01541_SEQ_02 All targets are moving targets when there are cannons and crowds involved. Despite the difficulties, you have triumphed. Mayaru Moyaru will be relieved to hear how well and precisely you comported yourself.
7 3 TEXT_FESSUM008_01541_SEQ_03 Mayaru Moyaru is delighted that this family-friendly event concluded without any bystander injuries. How wonderful it is to see the smiles of the children, and watch them run after the cannonballs. Some actions cannot be undone, but you may always return to the Cannon–do Spirit.
8 4 TEXT_FESSUM008_01541_SEQ_04
9 2 5 TEXT_FESSUM008_01541_SEQ_02 TEXT_FESSUM008_01541_SEQ_05 All targets are moving targets when there are cannons and crowds involved. Despite the difficulties, you have triumphed. Mayaru Moyaru will be relieved to hear how well and precisely you comported yourself.
10 3 6 TEXT_FESSUM008_01541_SEQ_03 TEXT_FESSUM008_01541_SEQ_06 Mayaru Moyaru is delighted that this family-friendly event concluded without any bystander injuries. How wonderful it is to see the smiles of the children, and watch them run after the cannonballs. Some actions cannot be undone, but you may always return to the Cannon–do Spirit.
11 4 7 TEXT_FESSUM008_01541_SEQ_04 TEXT_FESSUM008_01541_SEQ_07
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0,"TEXT_FESSUM009_01542_SEQ_00","There is a Very Cherry Bomb with your name on it, if only you would speak with J'nangho.
※This quest is available for a limited time only."
0,"TEXT_FESSUM009_01542_SEQ_00","There is a Very Cherry Bomb with your name on it, if only you would speak with J'nangho.
※This quest is available for a limited time only."
1,"TEXT_FESSUM009_01542_SEQ_01","Combining high-explosives disposal and crowd-pleasing pyrotechnics takes a merry heart and a steady hand. Follow J'nangho's instructions to chase flaming Bombard blanks towards a mortar full of fireworks. Whether to use the northern or the eastern venue is entirely up to you.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM009_01542_SEQ_02","Off go the fireworks, the bomb core turns to ashes, and, as J'nangho predicted, the crowd goes wild. It would only be fair to let her know that she was right."
3,"TEXT_FESSUM009_01542_SEQ_03","J'nangho has her own two bits to add to the inside tale of the Moonfire Faire. All this talk of energy is a happy reminder that, should you so choose, you can always return to the Zephyr Gate for another round of a Very Cherry Bomb."
4,"TEXT_FESSUM009_01542_SEQ_04",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM009_01542_SEQ_00 There is a Very Cherry Bomb with your name on it, if only you would speak with J'nangho. ※This quest is available for a limited time only. There is a Very Cherry Bomb with your name on it, if only you would speak with J'nangho. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM009_01542_SEQ_01 Combining high-explosives disposal and crowd-pleasing pyrotechnics takes a merry heart and a steady hand. Follow J'nangho's instructions to chase flaming Bombard blanks towards a mortar full of fireworks. Whether to use the northern or the eastern venue is entirely up to you. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Combining high-explosives disposal and crowd-pleasing pyrotechnics takes a merry heart and a steady hand. Follow J'nangho's instructions to chase flaming Bombard blanks towards a mortar full of fireworks. Whether to use the northern or the eastern venue is entirely up to you. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM009_01542_SEQ_02 Off go the fireworks, the bomb core turns to ashes, and, as J'nangho predicted, the crowd goes wild. It would only be fair to let her know that she was right.
7 3 TEXT_FESSUM009_01542_SEQ_03 J'nangho has her own two bits to add to the inside tale of the Moonfire Faire. All this talk of energy is a happy reminder that, should you so choose, you can always return to the Zephyr Gate for another round of a Very Cherry Bomb.
8 4 TEXT_FESSUM009_01542_SEQ_04
9 2 5 TEXT_FESSUM009_01542_SEQ_02 TEXT_FESSUM009_01542_SEQ_05 Off go the fireworks, the bomb core turns to ashes, and, as J'nangho predicted, the crowd goes wild. It would only be fair to let her know that she was right.
10 3 6 TEXT_FESSUM009_01542_SEQ_03 TEXT_FESSUM009_01542_SEQ_06 J'nangho has her own two bits to add to the inside tale of the Moonfire Faire. All this talk of energy is a happy reminder that, should you so choose, you can always return to the Zephyr Gate for another round of a Very Cherry Bomb.
11 4 7 TEXT_FESSUM009_01542_SEQ_04 TEXT_FESSUM009_01542_SEQ_07
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0,"TEXT_FESSUM010_01543_SEQ_00","Haermaga has special rewards to give to those who have completed all three Moonfire Faire events.
※This quest is available for a limited time only."
0,"TEXT_FESSUM010_01543_SEQ_00","Haermaga has special rewards to give to those who have completed all three Moonfire Faire events.
※This quest is available for a limited time only."
1,"TEXT_FESSUM010_01543_SEQ_01","You have completed all three Moonfire Faire events, and Haermaga has special rewards for you as promised. The first is a lavish selection of fireworks, currently in the safekeeping of another chaperone. The second is quite a different set of tailfeathers─a lesson in dance of the Eastern tradition. Don your <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and ask the Moonfire chaperone in the Aftcastle about the fireworks.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM010_01543_SEQ_02","The homespun chaperone voices her concern regarding Haermaga's distracted demeanor, and urges you to involve yourself in some mysterious rendezvous at the Bismarck. When you return, the fireworks should be waiting."
3,"TEXT_FESSUM010_01543_SEQ_03","The elusive visitor turns out to be Yamimi, a merchant on a mission. She brings a memento and a message from Haermaga's late friend, a young boy who dreamt of living an adventurer's life in the Far East. Your disquiet at learning of Haermaga's secret sorrow is only natural, but do not let it prevent you from delivering the twisted hachimaki to the grieving adventurer."
4,"TEXT_FESSUM010_01543_SEQ_04","You have seen into Haermaga's heart today, and it was a strangely beautiful landscape of unexpected loss and unsung devotion. Was this what made this year's Moonfire Faire a living thing, as J'nangho named it? The child that Haermaga yearned to journey with has left him a remarkable gift, one that brooks no refusal. Love never dies; it goes east."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM010_01543_SEQ_00 Haermaga has special rewards to give to those who have completed all three Moonfire Faire events. ※This quest is available for a limited time only. Haermaga has special rewards to give to those who have completed all three Moonfire Faire events. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM010_01543_SEQ_01 You have completed all three Moonfire Faire events, and Haermaga has special rewards for you as promised. The first is a lavish selection of fireworks, currently in the safekeeping of another chaperone. The second is quite a different set of tailfeathers─a lesson in dance of the Eastern tradition. Don your <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and ask the Moonfire chaperone in the Aftcastle about the fireworks. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. You have completed all three Moonfire Faire events, and Haermaga has special rewards for you as promised. The first is a lavish selection of fireworks, currently in the safekeeping of another chaperone. The second is quite a different set of tailfeathers─a lesson in dance of the Eastern tradition. Don your <If(PlayerParameter(4))>red lady's yukata<Else/>blue lord's yukata</If> and ask the Moonfire chaperone in the Aftcastle about the fireworks. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM010_01543_SEQ_02 The homespun chaperone voices her concern regarding Haermaga's distracted demeanor, and urges you to involve yourself in some mysterious rendezvous at the Bismarck. When you return, the fireworks should be waiting.
7 3 TEXT_FESSUM010_01543_SEQ_03 The elusive visitor turns out to be Yamimi, a merchant on a mission. She brings a memento and a message from Haermaga's late friend, a young boy who dreamt of living an adventurer's life in the Far East. Your disquiet at learning of Haermaga's secret sorrow is only natural, but do not let it prevent you from delivering the twisted hachimaki to the grieving adventurer.
8 4 TEXT_FESSUM010_01543_SEQ_04 You have seen into Haermaga's heart today, and it was a strangely beautiful landscape of unexpected loss and unsung devotion. Was this what made this year's Moonfire Faire a living thing, as J'nangho named it? The child that Haermaga yearned to journey with has left him a remarkable gift, one that brooks no refusal. Love never dies; it goes east.
9 2 5 TEXT_FESSUM010_01543_SEQ_02 TEXT_FESSUM010_01543_SEQ_05 The homespun chaperone voices her concern regarding Haermaga's distracted demeanor, and urges you to involve yourself in some mysterious rendezvous at the Bismarck. When you return, the fireworks should be waiting.
10 3 6 TEXT_FESSUM010_01543_SEQ_03 TEXT_FESSUM010_01543_SEQ_06 The elusive visitor turns out to be Yamimi, a merchant on a mission. She brings a memento and a message from Haermaga's late friend, a young boy who dreamt of living an adventurer's life in the Far East. Your disquiet at learning of Haermaga's secret sorrow is only natural, but do not let it prevent you from delivering the twisted hachimaki to the grieving adventurer.
11 4 7 TEXT_FESSUM010_01543_SEQ_04 TEXT_FESSUM010_01543_SEQ_07 You have seen into Haermaga's heart today, and it was a strangely beautiful landscape of unexpected loss and unsung devotion. Was this what made this year's Moonfire Faire a living thing, as J'nangho named it? The child that Haermaga yearned to journey with has left him a remarkable gift, one that brooks no refusal. Love never dies; it goes east.
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0,"TEXT_GAIUSD019_01530_SEQ_00","Lieutenant Scarlet would ask your aid in investigating the resurgence of a primal."
1,"TEXT_GAIUSD019_01530_SEQ_01","Lieutenant Scarlet conveys to you the disturbing news of Ramuh's resurgence. According to the Twin Adder officer, Frixio has requested your counsel regarding the primal's all-too-sudden return. Make your way to Little Solace in the East Shroud, and announce your arrival to the elder sylph's attendant, Dellexia."
2,"TEXT_GAIUSD019_01530_SEQ_02","After welcoming you back to Little Solace, Frixio explains that the touched sylphs─fueled by fear and anger─have once more summoned their thunderous god. Though adamant that Ramuh holds no destructive agenda, the elder sylph admits that the primal's very presence is a danger to the land. The Lord of Levin must be defeated, not only to protect the realm, but also to teach his vengeful thralls the futility of their actions. Head deep into the territory of the touched sylphs and attune yourself to the Sylphlands aetheryte."
3,"TEXT_GAIUSD019_01530_SEQ_03","You have attuned yourself to the Sylphlands aetheryte. Gather your companions, and challenge the Lord of Levin beneath the boughs of the Striking Tree!
3,"TEXT_GAIUSD019_01530_SEQ_03","You have attuned yourself to the Sylphlands aetheryte. Gather your companions, and challenge the Lord of Levin beneath the boughs of the Striking Tree!
※The Striking Tree (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD019_01530_SEQ_04","You have once more banished Ramuh to the sea of aether. Travel to the Waking Sands in Vesper Bay and report to Urianger."
5,"TEXT_GAIUSD019_01530_SEQ_05","You rouse Urianger from his studies to tell him of your second victory over the Lord of Levin. Listening intently to your tale, the Archon appears convinced that the touched sylphs have adopted the enhanced summoning ritual invented by the Ascians. For what terrible purpose do the servants of Darkness seek to corrupt the essence of the primals...?"
6,"TEXT_GAIUSD019_01530_SEQ_06",""
1 key 0 1
4 0 TEXT_GAIUSD019_01530_SEQ_00 Lieutenant Scarlet would ask your aid in investigating the resurgence of a primal.
5 1 TEXT_GAIUSD019_01530_SEQ_01 Lieutenant Scarlet conveys to you the disturbing news of Ramuh's resurgence. According to the Twin Adder officer, Frixio has requested your counsel regarding the primal's all-too-sudden return. Make your way to Little Solace in the East Shroud, and announce your arrival to the elder sylph's attendant, Dellexia.
6 2 TEXT_GAIUSD019_01530_SEQ_02 After welcoming you back to Little Solace, Frixio explains that the touched sylphs─fueled by fear and anger─have once more summoned their thunderous god. Though adamant that Ramuh holds no destructive agenda, the elder sylph admits that the primal's very presence is a danger to the land. The Lord of Levin must be defeated, not only to protect the realm, but also to teach his vengeful thralls the futility of their actions. Head deep into the territory of the touched sylphs and attune yourself to the Sylphlands aetheryte.
7 3 TEXT_GAIUSD019_01530_SEQ_03 You have attuned yourself to the Sylphlands aetheryte. Gather your companions, and challenge the Lord of Levin beneath the boughs of the Striking Tree! ※The Striking Tree (Extreme) can be accessed via the Duty Finder. You have attuned yourself to the Sylphlands aetheryte. Gather your companions, and challenge the Lord of Levin beneath the boughs of the Striking Tree! ※The Striking Tree (Extreme) can be accessed via the Duty Finder.
8 4 TEXT_GAIUSD019_01530_SEQ_04 You have once more banished Ramuh to the sea of aether. Travel to the Waking Sands in Vesper Bay and report to Urianger.
9 5 TEXT_GAIUSD019_01530_SEQ_05 You rouse Urianger from his studies to tell him of your second victory over the Lord of Levin. Listening intently to your tale, the Archon appears convinced that the touched sylphs have adopted the enhanced summoning ritual invented by the Ascians. For what terrible purpose do the servants of Darkness seek to corrupt the essence of the primals...?
10 4 6 TEXT_GAIUSD019_01530_SEQ_04 TEXT_GAIUSD019_01530_SEQ_06 You have once more banished Ramuh to the sea of aether. Travel to the Waking Sands in Vesper Bay and report to Urianger.
11 5 7 TEXT_GAIUSD019_01530_SEQ_05 TEXT_GAIUSD019_01530_SEQ_07 You rouse Urianger from his studies to tell him of your second victory over the Lord of Levin. Listening intently to your tale, the Archon appears convinced that the touched sylphs have adopted the enhanced summoning ritual invented by the Ascians. For what terrible purpose do the servants of Darkness seek to corrupt the essence of the primals...?
12 6 8 TEXT_GAIUSD019_01530_SEQ_06 TEXT_GAIUSD019_01530_SEQ_08
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#,,
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0,"TEXT_GAIUSX110_01561_SEQ_00","Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day."
1,"TEXT_GAIUSX110_01561_SEQ_01","The Adventurers' Guild's entreaties go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, and they forget that the Toll's survival depends on the contributions of many. One cannot underestimate the effect of a luminary such as yourself aiding in the outpost's expansion, namely by keeping the frontier hands safe from morbol attacks. Delve deep into the Tangle and strike at the morbols where they live."
2,"TEXT_GAIUSX110_01561_SEQ_02","You have delved deep into morbol territory, stemming their assaults for the time being. Report the news of your courage to Slafborn."
3,"TEXT_GAIUSX110_01561_SEQ_03","Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. Your deed has inspired others to take on responsibility for the growth of the outpost, a trend that Slafborn hopes continues."
4,"TEXT_GAIUSX110_01561_SEQ_04",""
5,"TEXT_GAIUSX110_01561_SEQ_05",""
6,"TEXT_GAIUSX110_01561_SEQ_06",""
7,"TEXT_GAIUSX110_01561_SEQ_07",""
8,"TEXT_GAIUSX110_01561_SEQ_08",""
9,"TEXT_GAIUSX110_01561_SEQ_09",""
10,"TEXT_GAIUSX110_01561_SEQ_10",""
11,"TEXT_GAIUSX110_01561_SEQ_11",""
12,"TEXT_GAIUSX110_01561_SEQ_12",""
13,"TEXT_GAIUSX110_01561_SEQ_13",""
14,"TEXT_GAIUSX110_01561_SEQ_14",""
15,"TEXT_GAIUSX110_01561_SEQ_15",""
16,"TEXT_GAIUSX110_01561_SEQ_16",""
17,"TEXT_GAIUSX110_01561_SEQ_17",""
18,"TEXT_GAIUSX110_01561_SEQ_18",""
19,"TEXT_GAIUSX110_01561_SEQ_19",""
20,"TEXT_GAIUSX110_01561_SEQ_20",""
21,"TEXT_GAIUSX110_01561_SEQ_21",""
22,"TEXT_GAIUSX110_01561_SEQ_22",""
23,"TEXT_GAIUSX110_01561_SEQ_23",""
24,"TEXT_GAIUSX110_01561_TODO_00","Slay morbols."
25,"TEXT_GAIUSX110_01561_TODO_01","Report to Slafborn."
26,"TEXT_GAIUSX110_01561_TODO_02",""
27,"TEXT_GAIUSX110_01561_TODO_03",""
28,"TEXT_GAIUSX110_01561_TODO_04",""
29,"TEXT_GAIUSX110_01561_TODO_05",""
30,"TEXT_GAIUSX110_01561_TODO_06",""
31,"TEXT_GAIUSX110_01561_TODO_07",""
32,"TEXT_GAIUSX110_01561_TODO_08",""
33,"TEXT_GAIUSX110_01561_TODO_09",""
34,"TEXT_GAIUSX110_01561_TODO_10",""
35,"TEXT_GAIUSX110_01561_TODO_11",""
36,"TEXT_GAIUSX110_01561_TODO_12",""
37,"TEXT_GAIUSX110_01561_TODO_13",""
38,"TEXT_GAIUSX110_01561_TODO_14",""
39,"TEXT_GAIUSX110_01561_TODO_15",""
40,"TEXT_GAIUSX110_01561_TODO_16",""
41,"TEXT_GAIUSX110_01561_TODO_17",""
42,"TEXT_GAIUSX110_01561_TODO_18",""
43,"TEXT_GAIUSX110_01561_TODO_19",""
44,"TEXT_GAIUSX110_01561_TODO_20",""
45,"TEXT_GAIUSX110_01561_TODO_21",""
46,"TEXT_GAIUSX110_01561_TODO_22",""
47,"TEXT_GAIUSX110_01561_TODO_23",""
48,"TEXT_GAIUSX110_01561_SLAFBORN_000_000","What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours."
49,"TEXT_GAIUSX110_01561_SLAFBORN_000_001","Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them."
50,"TEXT_GAIUSX110_01561_SLAFBORN_000_002","So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!"
51,"TEXT_GAIUSX110_01561_SLAFBORN_000_003","You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!"
52,"TEXT_GAIUSX110_01561_SLAFBORN_000_004","Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter."
53,"TEXT_GAIUSX110_01561_SLAFBORN_000_005","If you were to rid the wilds of the seedkin that threaten the Toll's expansion, it might inspire some fledgling guildmates to do the same."
54,"TEXT_GAIUSX110_01561_SLAFBORN_000_006","Those laboring on the outpost's frontier are being harassed by morbols coming through the Tangle. I would have you help keep the workers safe by slaying them before they've a chance to leave their wretched home."
55,"TEXT_GAIUSX110_01561_SLAFBORN_000_007","Once others see such a storied adventurer as you working to expand Revenant's Toll, they'll surely be inspired to do the same."
56,"TEXT_GAIUSX110_01561_SLAFBORN_000_008","The Adventurers' Guild is seeking volunteers to help rid the frontier of the morbols that harry those working there."
57,"TEXT_GAIUSX110_01561_SLAFBORN_000_009","I would ask you to travel to the eastern part of the Tangle and strike at the morbols where they live. Your deeds will surely inspire others to do the same."
58,"TEXT_GAIUSX110_01561_SLAFBORN_000_020","Ahhh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild has marked the completion of their request for aid, and honors your service."
59,"TEXT_GAIUSX110_01561_SLAFBORN_000_021","Already, the Toll buzzes with talk of your valiant excursion into the Tangle. Not a few adventurers have chosen to help on the frontier! Know that the Scions will hear of your success."
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSX110_01561_SEQ_00","Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day."
1,"TEXT_GAIUSX110_01561_SEQ_01","The Adventurers' Guild's entreaties go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, and they forget that the Toll's survival depends on the contributions of many. One cannot underestimate the effect of a luminary such as yourself aiding in the outpost's expansion, namely by keeping the frontier hands safe from morbol attacks. Delve deep into the Tangle and strike at the morbols where they live."
2,"TEXT_GAIUSX110_01561_SEQ_02","You have delved deep into morbol territory, stemming their assaults for the time being. Report the news of your courage to Slafborn."
3,"TEXT_GAIUSX110_01561_SEQ_03","Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. Your deed has inspired others to take on responsibility for the growth of the outpost, a trend that Slafborn hopes continues."
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6,"TEXT_GAIUSX110_01561_SEQ_06",""
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10,"TEXT_GAIUSX110_01561_SEQ_10",""
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22,"TEXT_GAIUSX110_01561_SEQ_22",""
23,"TEXT_GAIUSX110_01561_SEQ_23",""
24,"TEXT_GAIUSX110_01561_TODO_00","Slay morbols."
25,"TEXT_GAIUSX110_01561_TODO_01","Report to Slafborn."
26,"TEXT_GAIUSX110_01561_TODO_02",""
27,"TEXT_GAIUSX110_01561_TODO_03",""
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34,"TEXT_GAIUSX110_01561_TODO_10",""
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36,"TEXT_GAIUSX110_01561_TODO_12",""
37,"TEXT_GAIUSX110_01561_TODO_13",""
38,"TEXT_GAIUSX110_01561_TODO_14",""
39,"TEXT_GAIUSX110_01561_TODO_15",""
40,"TEXT_GAIUSX110_01561_TODO_16",""
41,"TEXT_GAIUSX110_01561_TODO_17",""
42,"TEXT_GAIUSX110_01561_TODO_18",""
43,"TEXT_GAIUSX110_01561_TODO_19",""
44,"TEXT_GAIUSX110_01561_TODO_20",""
45,"TEXT_GAIUSX110_01561_TODO_21",""
46,"TEXT_GAIUSX110_01561_TODO_22",""
47,"TEXT_GAIUSX110_01561_TODO_23",""
48,"TEXT_GAIUSX110_01561_SLAFBORN_000_000","What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours."
49,"TEXT_GAIUSX110_01561_SLAFBORN_000_001","Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them."
50,"TEXT_GAIUSX110_01561_SLAFBORN_000_002","So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!"
51,"TEXT_GAIUSX110_01561_SLAFBORN_000_003","You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!"
52,"TEXT_GAIUSX110_01561_SLAFBORN_000_004","Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter."
53,"TEXT_GAIUSX110_01561_SLAFBORN_000_005","If you were to rid the wilds of the seedkin that threaten the Toll's expansion, it might inspire some fledgling guildmates to do the same."
54,"TEXT_GAIUSX110_01561_SLAFBORN_000_006","Those laboring on the outpost's frontier are being harassed by morbols coming through the Tangle. I would have you help keep the workers safe by slaying them before they've a chance to leave their wretched home."
55,"TEXT_GAIUSX110_01561_SLAFBORN_000_007","Once others see such a storied adventurer as you working to expand Revenant's Toll, they'll surely be inspired to do the same."
56,"TEXT_GAIUSX110_01561_SLAFBORN_000_008","The Adventurers' Guild is seeking volunteers to help rid the frontier of the morbols that harry those working there."
57,"TEXT_GAIUSX110_01561_SLAFBORN_000_009","I would ask you to travel to the eastern part of the Tangle and strike at the morbols where they live. Your deeds will surely inspire others to do the same."
58,"TEXT_GAIUSX110_01561_SLAFBORN_000_020","Ahhh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild has marked the completion of their request for aid, and honors your service."
59,"TEXT_GAIUSX110_01561_SLAFBORN_000_021","Already, the Toll buzzes with talk of your valiant excursion into the Tangle. Not a few adventurers have chosen to help on the frontier! Know that the Scions will hear of your success."
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4 0 TEXT_GAIUSX110_01561_SEQ_00 Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day.
5 1 TEXT_GAIUSX110_01561_SEQ_01 The Adventurers' Guild's entreaties go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, and they forget that the Toll's survival depends on the contributions of many. One cannot underestimate the effect of a luminary such as yourself aiding in the outpost's expansion, namely by keeping the frontier hands safe from morbol attacks. Delve deep into the Tangle and strike at the morbols where they live.
6 2 TEXT_GAIUSX110_01561_SEQ_02 You have delved deep into morbol territory, stemming their assaults for the time being. Report the news of your courage to Slafborn.
7 3 TEXT_GAIUSX110_01561_SEQ_03 Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. Your deed has inspired others to take on responsibility for the growth of the outpost, a trend that Slafborn hopes continues.
8 4 TEXT_GAIUSX110_01561_SEQ_04
9 5 TEXT_GAIUSX110_01561_SEQ_05
10 6 TEXT_GAIUSX110_01561_SEQ_06
11 7 TEXT_GAIUSX110_01561_SEQ_07
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16 12 TEXT_GAIUSX110_01561_SEQ_12
17 13 TEXT_GAIUSX110_01561_SEQ_13
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26 22 TEXT_GAIUSX110_01561_SEQ_22
27 23 TEXT_GAIUSX110_01561_SEQ_23
28 24 TEXT_GAIUSX110_01561_TODO_00 Slay morbols.
29 25 TEXT_GAIUSX110_01561_TODO_01 Report to Slafborn.
30 26 TEXT_GAIUSX110_01561_TODO_02
31 27 TEXT_GAIUSX110_01561_TODO_03
32 28 TEXT_GAIUSX110_01561_TODO_04
33 29 TEXT_GAIUSX110_01561_TODO_05
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49 45 TEXT_GAIUSX110_01561_TODO_21
50 46 TEXT_GAIUSX110_01561_TODO_22
51 47 TEXT_GAIUSX110_01561_TODO_23
52 48 TEXT_GAIUSX110_01561_SLAFBORN_000_000 What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours.
53 49 TEXT_GAIUSX110_01561_SLAFBORN_000_001 Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them.
54 50 TEXT_GAIUSX110_01561_SLAFBORN_000_002 So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!
55 51 TEXT_GAIUSX110_01561_SLAFBORN_000_003 You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!
56 52 TEXT_GAIUSX110_01561_SLAFBORN_000_004 Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter.
57 53 TEXT_GAIUSX110_01561_SLAFBORN_000_005 If you were to rid the wilds of the seedkin that threaten the Toll's expansion, it might inspire some fledgling guildmates to do the same.
58 54 TEXT_GAIUSX110_01561_SLAFBORN_000_006 Those laboring on the outpost's frontier are being harassed by morbols coming through the Tangle. I would have you help keep the workers safe by slaying them before they've a chance to leave their wretched home.
59 55 TEXT_GAIUSX110_01561_SLAFBORN_000_007 Once others see such a storied adventurer as you working to expand Revenant's Toll, they'll surely be inspired to do the same.
60 56 TEXT_GAIUSX110_01561_SLAFBORN_000_008 The Adventurers' Guild is seeking volunteers to help rid the frontier of the morbols that harry those working there.
61 57 TEXT_GAIUSX110_01561_SLAFBORN_000_009 I would ask you to travel to the eastern part of the Tangle and strike at the morbols where they live. Your deeds will surely inspire others to do the same.
62 58 TEXT_GAIUSX110_01561_SLAFBORN_000_020 Ahhh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild has marked the completion of their request for aid, and honors your service.
63 59 TEXT_GAIUSX110_01561_SLAFBORN_000_021 Already, the Toll buzzes with talk of your valiant excursion into the Tangle. Not a few adventurers have chosen to help on the frontier! Know that the Scions will hear of your success.
+60 -60
View File
@@ -1,60 +1,60 @@
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0,"TEXT_GAIUSX111_01562_SEQ_00","When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order."
1,"TEXT_GAIUSX111_01562_SEQ_01","The adventurers of Revenant's Toll have been undertaking more work from the guild than ever, but Slafborn worries that one disastrous mission will undo all that you have accomplished. He asks that you aid a scouting party in the Singing Shards by slaying the hapalits blocking their progress, before an inexperienced adventurer takes a job for which he is unprepared."
2,"TEXT_GAIUSX111_01562_SEQ_02","The hapalits prove little challenge, and the scouting party can now proceed with their mission. Report the happy news to Slafborn."
3,"TEXT_GAIUSX111_01562_SEQ_03","Thanks to your fellow adventurers' fondness for ale and gossip, your brave deeds have once again become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery."
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24,"TEXT_GAIUSX111_01562_TODO_00","Slay hapalits."
25,"TEXT_GAIUSX111_01562_TODO_01","Report to Slafborn."
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47,"TEXT_GAIUSX111_01562_TODO_23",""
48,"TEXT_GAIUSX111_01562_SLAFBORN_000_000","Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers take up job requests in the last few days than in the past moon."
49,"TEXT_GAIUSX111_01562_SLAFBORN_000_001","Heh, but of course one good turn leads to another...we hope. There's a job that might be too much for those who have expressed an interest. We'd like you to handle this one, before an unprepared adventurer meets an untimely end."
50,"TEXT_GAIUSX111_01562_SLAFBORN_000_002","We received word from a scouting party we sent to the Singing Shards that a group of hapalits is making passage impossible. Someone needs to take care of them so the scouts can make progress. Not that I've no faith in the other volunteers, but I suspect few of them have stood against a hapalit."
51,"TEXT_GAIUSX111_01562_SLAFBORN_000_003","Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you."
52,"TEXT_GAIUSX111_01562_SLAFBORN_000_004","You're to complete a mission at the guild's behest. If anybody can slay the hapalits and clear the way for our scouts, it's you."
53,"TEXT_GAIUSX111_01562_SLAFBORN_000_005","It won't be an easy task, I'll warrant, but with your prowess, the hapalits are likely to fall without undue harm to some overeager youngster. Think what you'll do for other adventurers...and for the Scions' relationship with the guild."
54,"TEXT_GAIUSX111_01562_SLAFBORN_000_020","You return, and looking none the worse for wear, I rejoice to remark."
55,"TEXT_GAIUSX111_01562_SLAFBORN_000_021","Your reputation precedes you yet again─the Seventh Heaven is abuzz with talk of your deeds. We've already signed up a score or more to answer further requests from the guild."
56,"TEXT_GAIUSX111_01562_SLAFBORN_000_022","Revenant's Toll grows <Emphasis>and</Emphasis> prospers, to the benefit of the guild and the Scions. Did I not tell you there is much magic in being prepared?"
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0,"TEXT_GAIUSX111_01562_SEQ_00","When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order."
1,"TEXT_GAIUSX111_01562_SEQ_01","The adventurers of Revenant's Toll have been undertaking more work from the guild than ever, but Slafborn worries that one disastrous mission will undo all that you have accomplished. He asks that you aid a scouting party in the Singing Shards by slaying the hapalits blocking their progress, before an inexperienced adventurer takes a job for which he is unprepared."
2,"TEXT_GAIUSX111_01562_SEQ_02","The hapalits prove little challenge, and the scouting party can now proceed with their mission. Report the happy news to Slafborn."
3,"TEXT_GAIUSX111_01562_SEQ_03","Thanks to your fellow adventurers' fondness for ale and gossip, your brave deeds have once again become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery."
4,"TEXT_GAIUSX111_01562_SEQ_04",""
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22,"TEXT_GAIUSX111_01562_SEQ_22",""
23,"TEXT_GAIUSX111_01562_SEQ_23",""
24,"TEXT_GAIUSX111_01562_TODO_00","Slay hapalits."
25,"TEXT_GAIUSX111_01562_TODO_01","Report to Slafborn."
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27,"TEXT_GAIUSX111_01562_TODO_03",""
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48,"TEXT_GAIUSX111_01562_SLAFBORN_000_000","Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers take up job requests in the last few days than in the past moon."
49,"TEXT_GAIUSX111_01562_SLAFBORN_000_001","Heh, but of course one good turn leads to another...we hope. There's a job that might be too much for those who have expressed an interest. We'd like you to handle this one, before an unprepared adventurer meets an untimely end."
50,"TEXT_GAIUSX111_01562_SLAFBORN_000_002","We received word from a scouting party we sent to the Singing Shards that a group of hapalits is making passage impossible. Someone needs to take care of them so the scouts can make progress. Not that I've no faith in the other volunteers, but I suspect few of them have stood against a hapalit."
51,"TEXT_GAIUSX111_01562_SLAFBORN_000_003","Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you."
52,"TEXT_GAIUSX111_01562_SLAFBORN_000_004","You're to complete a mission at the guild's behest. If anybody can slay the hapalits and clear the way for our scouts, it's you."
53,"TEXT_GAIUSX111_01562_SLAFBORN_000_005","It won't be an easy task, I'll warrant, but with your prowess, the hapalits are likely to fall without undue harm to some overeager youngster. Think what you'll do for other adventurers...and for the Scions' relationship with the guild."
54,"TEXT_GAIUSX111_01562_SLAFBORN_000_020","You return, and looking none the worse for wear, I rejoice to remark."
55,"TEXT_GAIUSX111_01562_SLAFBORN_000_021","Your reputation precedes you yet again─the Seventh Heaven is abuzz with talk of your deeds. We've already signed up a score or more to answer further requests from the guild."
56,"TEXT_GAIUSX111_01562_SLAFBORN_000_022","Revenant's Toll grows <Emphasis>and</Emphasis> prospers, to the benefit of the guild and the Scions. Did I not tell you there is much magic in being prepared?"
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4 0 TEXT_GAIUSX111_01562_SEQ_00 When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order.
5 1 TEXT_GAIUSX111_01562_SEQ_01 The adventurers of Revenant's Toll have been undertaking more work from the guild than ever, but Slafborn worries that one disastrous mission will undo all that you have accomplished. He asks that you aid a scouting party in the Singing Shards by slaying the hapalits blocking their progress, before an inexperienced adventurer takes a job for which he is unprepared.
6 2 TEXT_GAIUSX111_01562_SEQ_02 The hapalits prove little challenge, and the scouting party can now proceed with their mission. Report the happy news to Slafborn.
7 3 TEXT_GAIUSX111_01562_SEQ_03 Thanks to your fellow adventurers' fondness for ale and gossip, your brave deeds have once again become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery.
8 4 TEXT_GAIUSX111_01562_SEQ_04
9 5 TEXT_GAIUSX111_01562_SEQ_05
10 6 TEXT_GAIUSX111_01562_SEQ_06
11 7 TEXT_GAIUSX111_01562_SEQ_07
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25 21 TEXT_GAIUSX111_01562_SEQ_21
26 22 TEXT_GAIUSX111_01562_SEQ_22
27 23 TEXT_GAIUSX111_01562_SEQ_23
28 24 TEXT_GAIUSX111_01562_TODO_00 Slay hapalits.
29 25 TEXT_GAIUSX111_01562_TODO_01 Report to Slafborn.
30 26 TEXT_GAIUSX111_01562_TODO_02
31 27 TEXT_GAIUSX111_01562_TODO_03
32 28 TEXT_GAIUSX111_01562_TODO_04
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41 37 TEXT_GAIUSX111_01562_TODO_13
42 38 TEXT_GAIUSX111_01562_TODO_14
43 39 TEXT_GAIUSX111_01562_TODO_15
44 40 TEXT_GAIUSX111_01562_TODO_16
45 41 TEXT_GAIUSX111_01562_TODO_17
46 42 TEXT_GAIUSX111_01562_TODO_18
47 43 TEXT_GAIUSX111_01562_TODO_19
48 44 TEXT_GAIUSX111_01562_TODO_20
49 45 TEXT_GAIUSX111_01562_TODO_21
50 46 TEXT_GAIUSX111_01562_TODO_22
51 47 TEXT_GAIUSX111_01562_TODO_23
52 48 TEXT_GAIUSX111_01562_SLAFBORN_000_000 Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers take up job requests in the last few days than in the past moon.
53 49 TEXT_GAIUSX111_01562_SLAFBORN_000_001 Heh, but of course one good turn leads to another...we hope. There's a job that might be too much for those who have expressed an interest. We'd like you to handle this one, before an unprepared adventurer meets an untimely end.
54 50 TEXT_GAIUSX111_01562_SLAFBORN_000_002 We received word from a scouting party we sent to the Singing Shards that a group of hapalits is making passage impossible. Someone needs to take care of them so the scouts can make progress. Not that I've no faith in the other volunteers, but I suspect few of them have stood against a hapalit.
55 51 TEXT_GAIUSX111_01562_SLAFBORN_000_003 Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you.
56 52 TEXT_GAIUSX111_01562_SLAFBORN_000_004 You're to complete a mission at the guild's behest. If anybody can slay the hapalits and clear the way for our scouts, it's you.
57 53 TEXT_GAIUSX111_01562_SLAFBORN_000_005 It won't be an easy task, I'll warrant, but with your prowess, the hapalits are likely to fall without undue harm to some overeager youngster. Think what you'll do for other adventurers...and for the Scions' relationship with the guild.
58 54 TEXT_GAIUSX111_01562_SLAFBORN_000_020 You return, and looking none the worse for wear, I rejoice to remark.
59 55 TEXT_GAIUSX111_01562_SLAFBORN_000_021 Your reputation precedes you yet again─the Seventh Heaven is abuzz with talk of your deeds. We've already signed up a score or more to answer further requests from the guild.
60 56 TEXT_GAIUSX111_01562_SLAFBORN_000_022 Revenant's Toll grows <Emphasis>and</Emphasis> prospers, to the benefit of the guild and the Scions. Did I not tell you there is much magic in being prepared?
+66 -66
View File
@@ -1,66 +1,66 @@
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1,"TEXT_GAIUSX704_01553_SEQ_01","Wigstan seeks the support of the U tribe in quelling the Amalj'aa threat, but fears that the nunh will listen only to an adventurer far stronger than he. Travel to Forgotten Springs and beseech U'odh Nunh for aid."
2,"TEXT_GAIUSX704_01553_SEQ_02","U'odh Nunh has heard your plea. Though the nunh himself is not averse to the plan, he doubts his fellow tribesmen will be so eager to cooperate."
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24,"TEXT_GAIUSX704_01553_TODO_00","Speak with U'odh Nunh at Forgotten Springs."
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48,"TEXT_GAIUSX704_01553_WIGSTAN_000_000","My dear friends, A'aba and Aulie, came to the Scions with a burning passion to deliver this realm from darkness─a passion that I could never muster. They fought bravely, and with honor...until they could fight no more."
49,"TEXT_GAIUSX704_01553_WIGSTAN_000_001","Me, I was never worth much on the battlefield. I wanted nothing more than to honor my fallen comrades─to carry on their fight─but how?"
50,"TEXT_GAIUSX704_01553_WIGSTAN_000_002","One day, it struck me. I may be woefully lacking on the battlefield, but my mind is sharp enough. I resolved to plot a course of action and recruit capable allies to our cause."
51,"TEXT_GAIUSX704_01553_WIGSTAN_000_003","One thing is clear to me─we can ill afford to be distracted by the beast tribes with more ominous storm clouds gathering on the horizon. To that end, we must find strong and loyal allies to quell the beastman menace."
52,"TEXT_GAIUSX704_01553_WIGSTAN_000_004","You are familiar with the U, perhaps? A tribe of fearsome hunters and huntresses, I am convinced that they would prove invaluable allies in the battle against the Amalj'aa, if only they could be won over."
53,"TEXT_GAIUSX704_01553_WIGSTAN_000_005","The U respect strength above all─I fear they'd sooner gut me than listen to my tale. But you... If <Emphasis>you</Emphasis> spoke, they would listen─I am certain of it. And so I ask, friend: travel to Forgotten Springs and speak to U'odh Nunh in my stead."
54,"TEXT_GAIUSX704_01553_UODHNUN_000_020","The slayer of Titan rrreturns. The slayer seeks something of the U, yes? What is it that you seek?"
55,"TEXT_GAIUSX704_01553_UODHNUN_000_021","So you would have us join your fight against the Amalj'aa. Hmph. The U do not care for the lizardmen, this is true. But the U fight no battles but our own."
56,"TEXT_GAIUSX704_01553_UODHNUN_000_022","...That is what my tribesmen will say. I am not unwilling to help you, but I know you better than they."
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2,"TEXT_GAIUSX704_01553_SEQ_02","U'odh Nunh has heard your plea. Though the nunh himself is not averse to the plan, he doubts his fellow tribesmen will be so eager to cooperate."
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24,"TEXT_GAIUSX704_01553_TODO_00","Speak with U'odh Nunh at Forgotten Springs."
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48,"TEXT_GAIUSX704_01553_WIGSTAN_000_000","My dear friends, A'aba and Aulie, came to the Scions with a burning passion to deliver this realm from darkness─a passion that I could never muster. They fought bravely, and with honor...until they could fight no more."
49,"TEXT_GAIUSX704_01553_WIGSTAN_000_001","Me, I was never worth much on the battlefield. I wanted nothing more than to honor my fallen comrades─to carry on their fight─but how?"
50,"TEXT_GAIUSX704_01553_WIGSTAN_000_002","One day, it struck me. I may be woefully lacking on the battlefield, but my mind is sharp enough. I resolved to plot a course of action and recruit capable allies to our cause."
51,"TEXT_GAIUSX704_01553_WIGSTAN_000_003","One thing is clear to me─we can ill afford to be distracted by the beast tribes with more ominous storm clouds gathering on the horizon. To that end, we must find strong and loyal allies to quell the beastman menace."
52,"TEXT_GAIUSX704_01553_WIGSTAN_000_004","You are familiar with the U, perhaps? A tribe of fearsome hunters and huntresses, I am convinced that they would prove invaluable allies in the battle against the Amalj'aa, if only they could be won over."
53,"TEXT_GAIUSX704_01553_WIGSTAN_000_005","The U respect strength above all─I fear they'd sooner gut me than listen to my tale. But you... If <Emphasis>you</Emphasis> spoke, they would listen─I am certain of it. And so I ask, friend: travel to Forgotten Springs and speak to U'odh Nunh in my stead."
54,"TEXT_GAIUSX704_01553_UODHNUN_000_020","The slayer of Titan rrreturns. The slayer seeks something of the U, yes? What is it that you seek?"
55,"TEXT_GAIUSX704_01553_UODHNUN_000_021","So you would have us join your fight against the Amalj'aa. Hmph. The U do not care for the lizardmen, this is true. But the U fight no battles but our own."
56,"TEXT_GAIUSX704_01553_UODHNUN_000_022","...That is what my tribesmen will say. I am not unwilling to help you, but I know you better than they."
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5 1 TEXT_GAIUSX704_01553_SEQ_01 Wigstan seeks the support of the U tribe in quelling the Amalj'aa threat, but fears that the nunh will listen only to an adventurer far stronger than he. Travel to Forgotten Springs and beseech U'odh Nunh for aid.
6 2 TEXT_GAIUSX704_01553_SEQ_02 U'odh Nunh has heard your plea. Though the nunh himself is not averse to the plan, he doubts his fellow tribesmen will be so eager to cooperate.
7 3 TEXT_GAIUSX704_01553_SEQ_03
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52 48 TEXT_GAIUSX704_01553_WIGSTAN_000_000 My dear friends, A'aba and Aulie, came to the Scions with a burning passion to deliver this realm from darkness─a passion that I could never muster. They fought bravely, and with honor...until they could fight no more.
53 49 TEXT_GAIUSX704_01553_WIGSTAN_000_001 Me, I was never worth much on the battlefield. I wanted nothing more than to honor my fallen comrades─to carry on their fight─but how?
54 50 TEXT_GAIUSX704_01553_WIGSTAN_000_002 One day, it struck me. I may be woefully lacking on the battlefield, but my mind is sharp enough. I resolved to plot a course of action and recruit capable allies to our cause.
55 51 TEXT_GAIUSX704_01553_WIGSTAN_000_003 One thing is clear to me─we can ill afford to be distracted by the beast tribes with more ominous storm clouds gathering on the horizon. To that end, we must find strong and loyal allies to quell the beastman menace.
56 52 TEXT_GAIUSX704_01553_WIGSTAN_000_004 You are familiar with the U, perhaps? A tribe of fearsome hunters and huntresses, I am convinced that they would prove invaluable allies in the battle against the Amalj'aa, if only they could be won over.
57 53 TEXT_GAIUSX704_01553_WIGSTAN_000_005 The U respect strength above all─I fear they'd sooner gut me than listen to my tale. But you... If <Emphasis>you</Emphasis> spoke, they would listen─I am certain of it. And so I ask, friend: travel to Forgotten Springs and speak to U'odh Nunh in my stead.
58 54 TEXT_GAIUSX704_01553_UODHNUN_000_020 The slayer of Titan rrreturns. The slayer seeks something of the U, yes? What is it that you seek?
59 55 TEXT_GAIUSX704_01553_UODHNUN_000_021 So you would have us join your fight against the Amalj'aa. Hmph. The U do not care for the lizardmen, this is true. But the U fight no battles but our own.
60 56 TEXT_GAIUSX704_01553_UODHNUN_000_022 ...That is what my tribesmen will say. I am not unwilling to help you, but I know you better than they.
61 57 TEXT_GAIUSX704_01553_ARENVALD_000_000
62 58 TEXT_GAIUSX704_01553_ARENVALD_000_001
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+72 -72
View File
@@ -1,72 +1,72 @@
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0,"TEXT_HEAVNA101_01580_SEQ_00","The time for action has come, and Alphinaud knows what he must do."
1,"TEXT_HEAVNA101_01580_SEQ_01","The Scions of the Seventh Dawn, once proclaimed the saviors of Eorzea, are now condemned as murderers─betrayed by the Crystal Braves and forced to flee the banquet held to celebrate the very victory they helped to bring about. One by one, your comrades remained behind in a bid to aid your escape, until you alone emerged from the tunnels beneath Ul'dah to be reunited with Alphinaud and seek refuge in Coerthas. But will you ever find sanctuary behind the walls of Ishgard? Having bided your time in Camp Dragonhead for what feels like an age, you finally have your answer: <Emphasis>yes</Emphasis>. As wards of House Fortemps, you will be granted admission to the city proper. Haurchefant will tell you more."
2,"TEXT_HEAVNA101_01580_SEQ_02","In the end, it is as simple as speaking with a sentry at the Gates of Judgement. All has been arranged, and none will deny you passage."
3,"TEXT_HEAVNA101_01580_SEQ_03","Eyeing you warily, the sentry motions for you to enter. The Steps of Faith await─and beyond, Ishgard."
4,"TEXT_HEAVNA101_01580_SEQ_04","As you arrive in Foundation, you find that the destruction wrought by the wyverns is still fresh. Nearby, a well-dressed man beckons to you─presumably the manservant of whom Lord Haurchefant spoke."
5,"TEXT_HEAVNA101_01580_SEQ_05","The House Fortemps manservant welcomes you to Ishgard, and bids you follow him to the family manor in the Pillars above, where Haurchefant awaits."
6,"TEXT_HEAVNA101_01580_SEQ_06","At the manor, Haurchefant presents you to Count Edmont de Fortemps, who invites you to treat his home as your own. When Alphinaud expresses concern over the possible repercussions of harboring foreign fugitives, Edmont reassures you that your reputation does not concern him, and expresses confidence that his fellow Ishgardians will come to accept your presence given time."
7,"TEXT_HEAVNA101_01580_SEQ_07",""
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14,"TEXT_HEAVNA101_01580_SEQ_14",""
15,"TEXT_HEAVNA101_01580_SEQ_15",""
16,"TEXT_HEAVNA101_01580_SEQ_16",""
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22,"TEXT_HEAVNA101_01580_SEQ_22",""
23,"TEXT_HEAVNA101_01580_SEQ_23",""
24,"TEXT_HEAVNA101_01580_TODO_00","Speak with Haurchefant."
25,"TEXT_HEAVNA101_01580_TODO_01","Speak with the Temple Knight gateguard at the Gates of Judgement."
26,"TEXT_HEAVNA101_01580_TODO_02","Speak with the Temple Knight gateguard at the Gates of Judgement."
27,"TEXT_HEAVNA101_01580_TODO_03","Speak with the House Fortemps manservant."
28,"TEXT_HEAVNA101_01580_TODO_04","Speak with Haurchefant outside Fortemps Manor in the Pillars."
29,"TEXT_HEAVNA101_01580_TODO_05",""
30,"TEXT_HEAVNA101_01580_TODO_06",""
31,"TEXT_HEAVNA101_01580_TODO_07",""
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43,"TEXT_HEAVNA101_01580_TODO_19",""
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46,"TEXT_HEAVNA101_01580_TODO_22",""
47,"TEXT_HEAVNA101_01580_TODO_23",""
48,"TEXT_HEAVNA101_01580_ALPHINAUD_000_010","Not at all the circumstances under which I had hoped to visit Ishgard for the first time, but so be it."
49,"TEXT_HEAVNA101_01580_TATARU_000_011","They say the winds can be rather fierce on the Steps of Faith. Be sure to wrap up before we go!"
50,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_020","I must go on ahead and speak with the count. Fear not, however, for everything has been arranged."
51,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_021","The sentries at the Gates of Judgement have been informed of our decision. You need but state your names, and they will allow you to pass."
52,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_022","My manservant shall be waiting for you at the city gates, ready to escort you to our manor, where we shall meet again. Until then!"
53,"TEXT_HEAVNA101_01580_TEMPLEKNIGHT01580_000_030","Wards of House Fortemps? Ah, yes... You may pass."
54,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_TITLE","Proceed to Ishgard?"
55,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_YES","Yes"
56,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_NO","No"
57,"TEXT_HEAVNA101_01580_ALPHINAUD_000_031","From afar, the spires did not seem so tall..."
58,"TEXT_HEAVNA101_01580_TATARU_000_032","Gods... I feel like a child in a giant's castle!"
59,"TEXT_HEAVNA101_01580_BUTLER01580_000_040","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. On behalf of House Fortemps, I bid you welcome to Ishgard."
60,"TEXT_HEAVNA101_01580_BUTLER01580_000_041","My lord humbly requests your presence at his residence in the Pillars."
61,"TEXT_HEAVNA101_01580_BUTLER01580_000_042","If you all would come with me..."
62,"TEXT_HEAVNA101_01580_ALPHINAUD_000_043","To look upon the splendor of these heights, one would little suspect the ruin wrought by the wyverns below..."
63,"TEXT_HEAVNA101_01580_TATARU_000_044","Is it just me, or is the air up here different? You can almost <Emphasis>smell</Emphasis> the wealth and power! Gods, it's making me feel faint..."
64,"TEXT_HEAVNA101_01580_HOUSEFORTEMPSGUARD01580_000_045","Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>, and welcome to Fortemps Manor."
65,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_050","The Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> brave companions, walking the streets of Ishgard at last! What a glorious sight!"
66,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_051","I cannot tell you how long I have waited for this day. Allow me to present to you my family home: Fortemps Manor!"
67,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_052","I should like nothing more than to show you around, but everyone is gathered to receive you."
68,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_053","Come, my friends! Introductions must be made!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA101_01580_SEQ_00","The time for action has come, and Alphinaud knows what he must do."
1,"TEXT_HEAVNA101_01580_SEQ_01","The Scions of the Seventh Dawn, once proclaimed the saviors of Eorzea, are now condemned as murderers─betrayed by the Crystal Braves and forced to flee the banquet held to celebrate the very victory they helped to bring about. One by one, your comrades remained behind in a bid to aid your escape, until you alone emerged from the tunnels beneath Ul'dah to be reunited with Alphinaud and seek refuge in Coerthas. But will you ever find sanctuary behind the walls of Ishgard? Having bided your time in Camp Dragonhead for what feels like an age, you finally have your answer: <Emphasis>yes</Emphasis>. As wards of House Fortemps, you will be granted admission to the city proper. Haurchefant will tell you more."
2,"TEXT_HEAVNA101_01580_SEQ_02","In the end, it is as simple as speaking with a sentry at the Gates of Judgement. All has been arranged, and none will deny you passage."
3,"TEXT_HEAVNA101_01580_SEQ_03","Eyeing you warily, the sentry motions for you to enter. The Steps of Faith await─and beyond, Ishgard."
4,"TEXT_HEAVNA101_01580_SEQ_04","As you arrive in Foundation, you find that the destruction wrought by the wyverns is still fresh. Nearby, a well-dressed man beckons to you─presumably the manservant of whom Lord Haurchefant spoke."
5,"TEXT_HEAVNA101_01580_SEQ_05","The House Fortemps manservant welcomes you to Ishgard, and bids you follow him to the family manor in the Pillars above, where Haurchefant awaits."
6,"TEXT_HEAVNA101_01580_SEQ_06","At the manor, Haurchefant presents you to Count Edmont de Fortemps, who invites you to treat his home as your own. When Alphinaud expresses concern over the possible repercussions of harboring foreign fugitives, Edmont reassures you that your reputation does not concern him, and expresses confidence that his fellow Ishgardians will come to accept your presence given time."
7,"TEXT_HEAVNA101_01580_SEQ_07",""
8,"TEXT_HEAVNA101_01580_SEQ_08",""
9,"TEXT_HEAVNA101_01580_SEQ_09",""
10,"TEXT_HEAVNA101_01580_SEQ_10",""
11,"TEXT_HEAVNA101_01580_SEQ_11",""
12,"TEXT_HEAVNA101_01580_SEQ_12",""
13,"TEXT_HEAVNA101_01580_SEQ_13",""
14,"TEXT_HEAVNA101_01580_SEQ_14",""
15,"TEXT_HEAVNA101_01580_SEQ_15",""
16,"TEXT_HEAVNA101_01580_SEQ_16",""
17,"TEXT_HEAVNA101_01580_SEQ_17",""
18,"TEXT_HEAVNA101_01580_SEQ_18",""
19,"TEXT_HEAVNA101_01580_SEQ_19",""
20,"TEXT_HEAVNA101_01580_SEQ_20",""
21,"TEXT_HEAVNA101_01580_SEQ_21",""
22,"TEXT_HEAVNA101_01580_SEQ_22",""
23,"TEXT_HEAVNA101_01580_SEQ_23",""
24,"TEXT_HEAVNA101_01580_TODO_00","Speak with Haurchefant."
25,"TEXT_HEAVNA101_01580_TODO_01","Speak with the Temple Knight gateguard at the Gates of Judgement."
26,"TEXT_HEAVNA101_01580_TODO_02","Speak with the Temple Knight gateguard at the Gates of Judgement."
27,"TEXT_HEAVNA101_01580_TODO_03","Speak with the House Fortemps manservant."
28,"TEXT_HEAVNA101_01580_TODO_04","Speak with Haurchefant outside Fortemps Manor in the Pillars."
29,"TEXT_HEAVNA101_01580_TODO_05",""
30,"TEXT_HEAVNA101_01580_TODO_06",""
31,"TEXT_HEAVNA101_01580_TODO_07",""
32,"TEXT_HEAVNA101_01580_TODO_08",""
33,"TEXT_HEAVNA101_01580_TODO_09",""
34,"TEXT_HEAVNA101_01580_TODO_10",""
35,"TEXT_HEAVNA101_01580_TODO_11",""
36,"TEXT_HEAVNA101_01580_TODO_12",""
37,"TEXT_HEAVNA101_01580_TODO_13",""
38,"TEXT_HEAVNA101_01580_TODO_14",""
39,"TEXT_HEAVNA101_01580_TODO_15",""
40,"TEXT_HEAVNA101_01580_TODO_16",""
41,"TEXT_HEAVNA101_01580_TODO_17",""
42,"TEXT_HEAVNA101_01580_TODO_18",""
43,"TEXT_HEAVNA101_01580_TODO_19",""
44,"TEXT_HEAVNA101_01580_TODO_20",""
45,"TEXT_HEAVNA101_01580_TODO_21",""
46,"TEXT_HEAVNA101_01580_TODO_22",""
47,"TEXT_HEAVNA101_01580_TODO_23",""
48,"TEXT_HEAVNA101_01580_ALPHINAUD_000_010","Not at all the circumstances under which I had hoped to visit Ishgard for the first time, but so be it."
49,"TEXT_HEAVNA101_01580_TATARU_000_011","They say the winds can be rather fierce on the Steps of Faith. Be sure to wrap up before we go!"
50,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_020","I must go on ahead and speak with the count. Fear not, however, for everything has been arranged."
51,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_021","The sentries at the Gates of Judgement have been informed of our decision. You need but state your names, and they will allow you to pass."
52,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_022","My manservant shall be waiting for you at the city gates, ready to escort you to our manor, where we shall meet again. Until then!"
53,"TEXT_HEAVNA101_01580_TEMPLEKNIGHT01580_000_030","Wards of House Fortemps? Ah, yes... You may pass."
54,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_TITLE","Proceed to Ishgard?"
55,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_YES","Yes"
56,"TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_NO","No"
57,"TEXT_HEAVNA101_01580_ALPHINAUD_000_031","From afar, the spires did not seem so tall..."
58,"TEXT_HEAVNA101_01580_TATARU_000_032","Gods... I feel like a child in a giant's castle!"
59,"TEXT_HEAVNA101_01580_BUTLER01580_000_040","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. On behalf of House Fortemps, I bid you welcome to Ishgard."
60,"TEXT_HEAVNA101_01580_BUTLER01580_000_041","My lord humbly requests your presence at his residence in the Pillars."
61,"TEXT_HEAVNA101_01580_BUTLER01580_000_042","If you all would come with me..."
62,"TEXT_HEAVNA101_01580_ALPHINAUD_000_043","To look upon the splendor of these heights, one would little suspect the ruin wrought by the wyverns below..."
63,"TEXT_HEAVNA101_01580_TATARU_000_044","Is it just me, or is the air up here different? You can almost <Emphasis>smell</Emphasis> the wealth and power! Gods, it's making me feel faint..."
64,"TEXT_HEAVNA101_01580_HOUSEFORTEMPSGUARD01580_000_045","Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>, and welcome to Fortemps Manor."
65,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_050","The Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> brave companions, walking the streets of Ishgard at last! What a glorious sight!"
66,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_051","I cannot tell you how long I have waited for this day. Allow me to present to you my family home: Fortemps Manor!"
67,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_052","I should like nothing more than to show you around, but everyone is gathered to receive you."
68,"TEXT_HEAVNA101_01580_HAURCHEFANT_000_053","Come, my friends! Introductions must be made!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA101_01580_SEQ_00 The time for action has come, and Alphinaud knows what he must do.
5 1 TEXT_HEAVNA101_01580_SEQ_01 The Scions of the Seventh Dawn, once proclaimed the saviors of Eorzea, are now condemned as murderers─betrayed by the Crystal Braves and forced to flee the banquet held to celebrate the very victory they helped to bring about. One by one, your comrades remained behind in a bid to aid your escape, until you alone emerged from the tunnels beneath Ul'dah to be reunited with Alphinaud and seek refuge in Coerthas. But will you ever find sanctuary behind the walls of Ishgard? Having bided your time in Camp Dragonhead for what feels like an age, you finally have your answer: <Emphasis>yes</Emphasis>. As wards of House Fortemps, you will be granted admission to the city proper. Haurchefant will tell you more.
6 2 TEXT_HEAVNA101_01580_SEQ_02 In the end, it is as simple as speaking with a sentry at the Gates of Judgement. All has been arranged, and none will deny you passage.
7 3 TEXT_HEAVNA101_01580_SEQ_03 Eyeing you warily, the sentry motions for you to enter. The Steps of Faith await─and beyond, Ishgard.
8 4 TEXT_HEAVNA101_01580_SEQ_04 As you arrive in Foundation, you find that the destruction wrought by the wyverns is still fresh. Nearby, a well-dressed man beckons to you─presumably the manservant of whom Lord Haurchefant spoke.
9 5 TEXT_HEAVNA101_01580_SEQ_05 The House Fortemps manservant welcomes you to Ishgard, and bids you follow him to the family manor in the Pillars above, where Haurchefant awaits.
10 6 TEXT_HEAVNA101_01580_SEQ_06 At the manor, Haurchefant presents you to Count Edmont de Fortemps, who invites you to treat his home as your own. When Alphinaud expresses concern over the possible repercussions of harboring foreign fugitives, Edmont reassures you that your reputation does not concern him, and expresses confidence that his fellow Ishgardians will come to accept your presence given time.
11 7 TEXT_HEAVNA101_01580_SEQ_07
12 8 TEXT_HEAVNA101_01580_SEQ_08
13 9 TEXT_HEAVNA101_01580_SEQ_09
14 10 TEXT_HEAVNA101_01580_SEQ_10
15 11 TEXT_HEAVNA101_01580_SEQ_11
16 12 TEXT_HEAVNA101_01580_SEQ_12
17 13 TEXT_HEAVNA101_01580_SEQ_13
18 14 TEXT_HEAVNA101_01580_SEQ_14
19 15 TEXT_HEAVNA101_01580_SEQ_15
20 16 TEXT_HEAVNA101_01580_SEQ_16
21 17 TEXT_HEAVNA101_01580_SEQ_17
22 18 TEXT_HEAVNA101_01580_SEQ_18
23 19 TEXT_HEAVNA101_01580_SEQ_19
24 20 TEXT_HEAVNA101_01580_SEQ_20
25 21 TEXT_HEAVNA101_01580_SEQ_21
26 22 TEXT_HEAVNA101_01580_SEQ_22
27 23 TEXT_HEAVNA101_01580_SEQ_23
28 24 TEXT_HEAVNA101_01580_TODO_00 Speak with Haurchefant.
29 25 TEXT_HEAVNA101_01580_TODO_01 Speak with the Temple Knight gateguard at the Gates of Judgement.
30 26 TEXT_HEAVNA101_01580_TODO_02 Speak with the Temple Knight gateguard at the Gates of Judgement.
31 27 TEXT_HEAVNA101_01580_TODO_03 Speak with the House Fortemps manservant.
32 28 TEXT_HEAVNA101_01580_TODO_04 Speak with Haurchefant outside Fortemps Manor in the Pillars.
33 29 TEXT_HEAVNA101_01580_TODO_05
34 30 TEXT_HEAVNA101_01580_TODO_06
35 31 TEXT_HEAVNA101_01580_TODO_07
36 32 TEXT_HEAVNA101_01580_TODO_08
37 33 TEXT_HEAVNA101_01580_TODO_09
38 34 TEXT_HEAVNA101_01580_TODO_10
39 35 TEXT_HEAVNA101_01580_TODO_11
40 36 TEXT_HEAVNA101_01580_TODO_12
41 37 TEXT_HEAVNA101_01580_TODO_13
42 38 TEXT_HEAVNA101_01580_TODO_14
43 39 TEXT_HEAVNA101_01580_TODO_15
44 40 TEXT_HEAVNA101_01580_TODO_16
45 41 TEXT_HEAVNA101_01580_TODO_17
46 42 TEXT_HEAVNA101_01580_TODO_18
47 43 TEXT_HEAVNA101_01580_TODO_19
48 44 TEXT_HEAVNA101_01580_TODO_20
49 45 TEXT_HEAVNA101_01580_TODO_21
50 46 TEXT_HEAVNA101_01580_TODO_22
51 47 TEXT_HEAVNA101_01580_TODO_23
52 48 TEXT_HEAVNA101_01580_ALPHINAUD_000_010 Not at all the circumstances under which I had hoped to visit Ishgard for the first time, but so be it.
53 49 TEXT_HEAVNA101_01580_TATARU_000_011 They say the winds can be rather fierce on the Steps of Faith. Be sure to wrap up before we go!
54 50 TEXT_HEAVNA101_01580_HAURCHEFANT_000_020 I must go on ahead and speak with the count. Fear not, however, for everything has been arranged.
55 51 TEXT_HEAVNA101_01580_HAURCHEFANT_000_021 The sentries at the Gates of Judgement have been informed of our decision. You need but state your names, and they will allow you to pass.
56 52 TEXT_HEAVNA101_01580_HAURCHEFANT_000_022 My manservant shall be waiting for you at the city gates, ready to escort you to our manor, where we shall meet again. Until then!
57 53 TEXT_HEAVNA101_01580_TEMPLEKNIGHT01580_000_030 Wards of House Fortemps? Ah, yes... You may pass.
58 54 TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_TITLE Proceed to Ishgard?
59 55 TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_YES Yes
60 56 TEXT_HEAVNA101_01580_SCENE00005_EVENTAREA_WARP_YESNO_NO No
61 57 TEXT_HEAVNA101_01580_ALPHINAUD_000_031 From afar, the spires did not seem so tall...
62 58 TEXT_HEAVNA101_01580_TATARU_000_032 Gods... I feel like a child in a giant's castle!
63 59 TEXT_HEAVNA101_01580_BUTLER01580_000_040 Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. On behalf of House Fortemps, I bid you welcome to Ishgard.
64 60 TEXT_HEAVNA101_01580_BUTLER01580_000_041 My lord humbly requests your presence at his residence in the Pillars.
65 61 TEXT_HEAVNA101_01580_BUTLER01580_000_042 If you all would come with me...
66 62 TEXT_HEAVNA101_01580_ALPHINAUD_000_043 To look upon the splendor of these heights, one would little suspect the ruin wrought by the wyverns below...
67 63 TEXT_HEAVNA101_01580_TATARU_000_044 Is it just me, or is the air up here different? You can almost <Emphasis>smell</Emphasis> the wealth and power! Gods, it's making me feel faint...
68 64 TEXT_HEAVNA101_01580_HOUSEFORTEMPSGUARD01580_000_045 Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>, and welcome to Fortemps Manor.
69 65 TEXT_HEAVNA101_01580_HAURCHEFANT_000_050 The Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> brave companions, walking the streets of Ishgard at last! What a glorious sight!
70 66 TEXT_HEAVNA101_01580_HAURCHEFANT_000_051 I cannot tell you how long I have waited for this day. Allow me to present to you my family home: Fortemps Manor!
71 67 TEXT_HEAVNA101_01580_HAURCHEFANT_000_052 I should like nothing more than to show you around, but everyone is gathered to receive you.
72 68 TEXT_HEAVNA101_01580_HAURCHEFANT_000_053 Come, my friends! Introductions must be made!
+96 -96
View File
@@ -1,96 +1,96 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA102_01581_SEQ_00","Alphinaud has a mind to learn more about Ishgard."
1,"TEXT_HEAVNA102_01581_SEQ_01","Seeing the wisdom in Count Edmont's words, Alphinaud and Tataru resolve to learn more of Ishgard. Before you depart, the count furnishes you all with documentation identifying you as wards of House Fortemps, and commands one of his servants to serve as your guide. Join your comrades outside and begin your tour."
2,"TEXT_HEAVNA102_01581_SEQ_02","This being your first time in Ishgard, your guide is adamant that you should first gaze upon the resplendence of the Holy Vault. Heed his words and join him in the Hoplon."
3,"TEXT_HEAVNA102_01581_SEQ_03","In the Hoplon, your guide tells you of the Vault, wherein Thordan VII, Archbishop of the Ishgardian Orthodox Church, resides and rules. At this point, Alphinaud takes note of the twelve statues standing nearby, which the manservant confirms as the “knights twelve” who served King Thordan I in antiquity and went on to found the nation of Ishgard. Eager to press on, the manservant bids you follow him to the Jeweled Crozier, where you will be introduced to Mistress Elaisse, master of the Ishgardian markets."
4,"TEXT_HEAVNA102_01581_SEQ_04","Though Alphinaud is concerned that the merchants of Ishgard may be reluctant to accept your custom, Mistress Elaisse assures him that nothing could be further from the truth. Weapons, armor, accoutrements, medicine, materials─whatever you desire, it can be found in the Crozier, she promises, and none will refuse your coin. Soon after, your guide signals that it is time to visit the aetheryte plaza and makes for Foundation, with Alphinaud and Tataru close behind."
5,"TEXT_HEAVNA102_01581_SEQ_05","Having returned to Foundation, your guide advises you to attune to the aetheryte. He then pauses to allow you to catch your breath, and awaits your command to continue the tour."
6,"TEXT_HEAVNA102_01581_SEQ_06",""
7,"TEXT_HEAVNA102_01581_SEQ_07",""
8,"TEXT_HEAVNA102_01581_SEQ_08",""
9,"TEXT_HEAVNA102_01581_SEQ_09",""
10,"TEXT_HEAVNA102_01581_SEQ_10",""
11,"TEXT_HEAVNA102_01581_SEQ_11",""
12,"TEXT_HEAVNA102_01581_SEQ_12",""
13,"TEXT_HEAVNA102_01581_SEQ_13",""
14,"TEXT_HEAVNA102_01581_SEQ_14",""
15,"TEXT_HEAVNA102_01581_SEQ_15",""
16,"TEXT_HEAVNA102_01581_SEQ_16",""
17,"TEXT_HEAVNA102_01581_SEQ_17",""
18,"TEXT_HEAVNA102_01581_SEQ_18",""
19,"TEXT_HEAVNA102_01581_SEQ_19",""
20,"TEXT_HEAVNA102_01581_SEQ_20",""
21,"TEXT_HEAVNA102_01581_SEQ_21",""
22,"TEXT_HEAVNA102_01581_SEQ_22",""
23,"TEXT_HEAVNA102_01581_SEQ_23",""
24,"TEXT_HEAVNA102_01581_TODO_00","Speak with the House Fortemps manservant."
25,"TEXT_HEAVNA102_01581_TODO_01","Speak with the House Fortemps manservant in the Hoplon."
26,"TEXT_HEAVNA102_01581_TODO_02","Speak with Elaisse in the Jeweled Crozier."
27,"TEXT_HEAVNA102_01581_TODO_03","Speak with the House Fortemps manservant in the aetheryte plaza."
28,"TEXT_HEAVNA102_01581_TODO_04",""
29,"TEXT_HEAVNA102_01581_TODO_05",""
30,"TEXT_HEAVNA102_01581_TODO_06",""
31,"TEXT_HEAVNA102_01581_TODO_07",""
32,"TEXT_HEAVNA102_01581_TODO_08",""
33,"TEXT_HEAVNA102_01581_TODO_09",""
34,"TEXT_HEAVNA102_01581_TODO_10",""
35,"TEXT_HEAVNA102_01581_TODO_11",""
36,"TEXT_HEAVNA102_01581_TODO_12",""
37,"TEXT_HEAVNA102_01581_TODO_13",""
38,"TEXT_HEAVNA102_01581_TODO_14",""
39,"TEXT_HEAVNA102_01581_TODO_15",""
40,"TEXT_HEAVNA102_01581_TODO_16",""
41,"TEXT_HEAVNA102_01581_TODO_17",""
42,"TEXT_HEAVNA102_01581_TODO_18",""
43,"TEXT_HEAVNA102_01581_TODO_19",""
44,"TEXT_HEAVNA102_01581_TODO_20",""
45,"TEXT_HEAVNA102_01581_TODO_21",""
46,"TEXT_HEAVNA102_01581_TODO_22",""
47,"TEXT_HEAVNA102_01581_TODO_23",""
48,"TEXT_HEAVNA102_01581_ALPHINAUD_000_010","Though our friends in House Fortemps have been generous enough to extend us their protection, we must take care not to impose too much on their hospitality."
49,"TEXT_HEAVNA102_01581_ALPHINAUD_000_011","It is only proper that we learn about our new home, so that we might become more self-sufficient."
50,"TEXT_HEAVNA102_01581_TATARU_000_012","It'll take a while to learn the lay of the land, but learn it we must. Then there's the markets and taverns─we'll need to know where to shop and where to hear small talk."
51,"TEXT_HEAVNA102_01581_ALPHINAUD_000_013","'Twould seem a tour of the city is indeed in order."
52,"TEXT_HEAVNA102_01581_ALPHINAUD_000_014","I thank you for your counsel, my lord. My companions and I shall of course do as you suggest."
53,"TEXT_HEAVNA102_01581_EDMONT_000_015","Very good. Then my manservant shall accompany you. He will be able to answer any questions you might have."
54,"TEXT_HEAVNA102_01581_EDMONT_000_016","Ah, but I grow forgetful in my dotage─there is something I must give you ere we part."
55,"TEXT_HEAVNA102_01581_EDMONT_000_017","Their documentation is in order, I trust?"
56,"TEXT_HEAVNA102_01581_BUTLER01581_000_018","Yes, my lord."
57,"TEXT_HEAVNA102_01581_EDMONT_000_019","Those documents identify you as wards of House Fortemps."
58,"TEXT_HEAVNA102_01581_EDMONT_000_020","Given that our borders have remained closed for decades, many of my countrymen are unaccustomed to treating with foreigners."
59,"TEXT_HEAVNA102_01581_EDMONT_000_021","Should anyone happen to question your presence here, it may prove necessary to remind them that you remain under the protection of House Fortemps. But let us hope it shall not come to that."
60,"TEXT_HEAVNA102_01581_ALPHINAUD_000_022","Rest assured that we shall do our utmost to avoid any situation which might compel us to invoke your name."
61,"TEXT_HEAVNA102_01581_ALPHINAUD_000_023","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Tataru─the city awaits."
62,"TEXT_HEAVNA102_01581_TATARU_000_024","Let's go!"
63,"TEXT_HEAVNA102_01581_TATARU_000_025","So this is what the inside of the manor of a High House looks like! To think that Lord Haurchefant was raised here..."
64,"TEXT_HEAVNA102_01581_EDMONT_000_026","As I said before, my home is your home. After all you have done on our behalf, it is the least I can offer."
65,"TEXT_HEAVNA102_01581_EMMANELLAIN_000_027","They'll be whispering about you soon, if they aren't already. “The mysterious guests of House Fortemps,” or some such."
66,"TEXT_HEAVNA102_01581_ARTOIREL_000_028","Greetings, Scion, and welcome. We are honored by your presence."
67,"TEXT_HEAVNA102_01581_ALPHINAUD_000_029","I confess, it had long been a dream of mine to visit Ishgard. To my childish self, her towers, bridges, and cobbled streets seemed akin to something from a faerie tale─and I have never quite outgrown the fantasy."
68,"TEXT_HEAVNA102_01581_TATARU_100_029","I'm glad I have a map!"
69,"TEXT_HEAVNA102_01581_BUTLER01581_000_030","As this is your first time in our fair city, pray permit me to show you to the Hoplon, from whence we may gaze upon the splendor of the Holy Vault. Though all other sights pale in comparison, 'tis only meet that you see it first."
70,"TEXT_HEAVNA102_01581_BUTLER01581_000_031","I shall then show you around the Jeweled Crozier, where you may purchase all manner of goods and services, before descending to Foundation's aetheryte plaza. If there are no questions..."
71,"TEXT_HEAVNA102_01581_ALPHINAUD_000_032","The Holy Vault, where Archbishop Thordan VII rules from on high..."
72,"TEXT_HEAVNA102_01581_TATARU_000_033","They're awfully fond of statues, aren't they? Hey, what if I took up sculpting? I bet you could make a fortune in a place like this! And we need every gil we can get!"
73,"TEXT_HEAVNA102_01581_BUTLER01581_000_040","The Hoplon, so named for the bronze greatshield borne by our nation's patron deity, is the largest plaza in Ishgard."
74,"TEXT_HEAVNA102_01581_BUTLER01581_000_041","The magnificent cathedral to the north is, of course, the Holy Vault."
75,"TEXT_HEAVNA102_01581_BUTLER01581_000_042","The Vault is both Ishgard's seat of government and the residence of the archbishop of the Ishgardian Orthodox Church."
76,"TEXT_HEAVNA102_01581_ALPHINAUD_000_043","Begging your pardon... The statues to the south─are they perchance Thordan's famed “knights twelve”?"
77,"TEXT_HEAVNA102_01581_BUTLER01581_000_044","Very good, Master Alphinaud. They are the fathers of Ishgard─the brave knights who joined with King Thordan I to put down Nidhogg and found this great nation."
78,"TEXT_HEAVNA102_01581_BUTLER01581_000_045","Ours is a city rich in history and tradition, and there is much you can learn by exploring the Pillars─time permitting, of course."
79,"TEXT_HEAVNA102_01581_BUTLER01581_000_046","Now then, if you would follow me to the Jeweled Crozier, I shall introduce you to Mistress Elaisse, our master of the markets."
80,"TEXT_HEAVNA102_01581_ALPHINAUD_000_047","Not a single scorched stone in sight... To watch these merchants going about their business, one would think the dragons had never attacked."
81,"TEXT_HEAVNA102_01581_TATARU_000_048","If you want to buy something, let me do the talking. I could haggle for Ul'dah!"
82,"TEXT_HEAVNA102_01581_BUTLER01581_000_049","I present to you Mistress Elaisse. Mayhap you would like to say a few words?"
83,"TEXT_HEAVNA102_01581_ELAISSE_000_050","Well you're clearly not locals or traveling peddlers, which makes you all...?"
84,"TEXT_HEAVNA102_01581_ELAISSE_000_051","Ahhh, wards of House Fortemps! How very interesting."
85,"TEXT_HEAVNA102_01581_ALPHINAUD_000_052","Count Edmont has granted us leave to remain in Ishgard for as long as we wish─which may be some time."
86,"TEXT_HEAVNA102_01581_ALPHINAUD_000_053","Accordingly, we will have need of sundry goods, hence our desire to make your acquaintance. That is, of course, assuming you are content to accept the custom of foreigners. Should you be uncomfortable─"
87,"TEXT_HEAVNA102_01581_ELAISSE_000_054","Young sir, we do not discriminate in matters of money. If you have coin to spend, who are we to refuse it?"
88,"TEXT_HEAVNA102_01581_ELAISSE_000_055","Weapons, armor, accoutrements, medicine, materials─whatever your desire, it can be found in the Crozier. Our merchants will be more than happy to accommodate you, as you shall soon see."
89,"TEXT_HEAVNA102_01581_BUTLER01581_000_056","Our next destination is the aetheryte plaza in Foundation. If everyone is ready... "
90,"TEXT_HEAVNA102_01581_ALPHINAUD_000_057","Hm? Oh, I have already attuned myself to the aetheryte. I trust you have as well?"
91,"TEXT_HEAVNA102_01581_TATARU_000_058","Do you ever get a funny tingling feeling when you attune to an aetheryte, or is it just me? ...No? So, it <Emphasis>is</Emphasis> just me... Hmmm..."
92,"TEXT_HEAVNA102_01581_BUTLER01581_000_060","And here we have Foundation's aetheryte plaza. If you have yet to attune to the aetheryte, it would be wise to do so now."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA102_01581_SEQ_00","Alphinaud has a mind to learn more about Ishgard."
1,"TEXT_HEAVNA102_01581_SEQ_01","Seeing the wisdom in Count Edmont's words, Alphinaud and Tataru resolve to learn more of Ishgard. Before you depart, the count furnishes you all with documentation identifying you as wards of House Fortemps, and commands one of his servants to serve as your guide. Join your comrades outside and begin your tour."
2,"TEXT_HEAVNA102_01581_SEQ_02","This being your first time in Ishgard, your guide is adamant that you should first gaze upon the resplendence of the Holy Vault. Heed his words and join him in the Hoplon."
3,"TEXT_HEAVNA102_01581_SEQ_03","In the Hoplon, your guide tells you of the Vault, wherein Thordan VII, Archbishop of the Ishgardian Orthodox Church, resides and rules. At this point, Alphinaud takes note of the twelve statues standing nearby, which the manservant confirms as the “knights twelve” who served King Thordan I in antiquity and went on to found the nation of Ishgard. Eager to press on, the manservant bids you follow him to the Jeweled Crozier, where you will be introduced to Mistress Elaisse, master of the Ishgardian markets."
4,"TEXT_HEAVNA102_01581_SEQ_04","Though Alphinaud is concerned that the merchants of Ishgard may be reluctant to accept your custom, Mistress Elaisse assures him that nothing could be further from the truth. Weapons, armor, accoutrements, medicine, materials─whatever you desire, it can be found in the Crozier, she promises, and none will refuse your coin. Soon after, your guide signals that it is time to visit the aetheryte plaza and makes for Foundation, with Alphinaud and Tataru close behind."
5,"TEXT_HEAVNA102_01581_SEQ_05","Having returned to Foundation, your guide advises you to attune to the aetheryte. He then pauses to allow you to catch your breath, and awaits your command to continue the tour."
6,"TEXT_HEAVNA102_01581_SEQ_06",""
7,"TEXT_HEAVNA102_01581_SEQ_07",""
8,"TEXT_HEAVNA102_01581_SEQ_08",""
9,"TEXT_HEAVNA102_01581_SEQ_09",""
10,"TEXT_HEAVNA102_01581_SEQ_10",""
11,"TEXT_HEAVNA102_01581_SEQ_11",""
12,"TEXT_HEAVNA102_01581_SEQ_12",""
13,"TEXT_HEAVNA102_01581_SEQ_13",""
14,"TEXT_HEAVNA102_01581_SEQ_14",""
15,"TEXT_HEAVNA102_01581_SEQ_15",""
16,"TEXT_HEAVNA102_01581_SEQ_16",""
17,"TEXT_HEAVNA102_01581_SEQ_17",""
18,"TEXT_HEAVNA102_01581_SEQ_18",""
19,"TEXT_HEAVNA102_01581_SEQ_19",""
20,"TEXT_HEAVNA102_01581_SEQ_20",""
21,"TEXT_HEAVNA102_01581_SEQ_21",""
22,"TEXT_HEAVNA102_01581_SEQ_22",""
23,"TEXT_HEAVNA102_01581_SEQ_23",""
24,"TEXT_HEAVNA102_01581_TODO_00","Speak with the House Fortemps manservant."
25,"TEXT_HEAVNA102_01581_TODO_01","Speak with the House Fortemps manservant in the Hoplon."
26,"TEXT_HEAVNA102_01581_TODO_02","Speak with Elaisse in the Jeweled Crozier."
27,"TEXT_HEAVNA102_01581_TODO_03","Speak with the House Fortemps manservant in the aetheryte plaza."
28,"TEXT_HEAVNA102_01581_TODO_04",""
29,"TEXT_HEAVNA102_01581_TODO_05",""
30,"TEXT_HEAVNA102_01581_TODO_06",""
31,"TEXT_HEAVNA102_01581_TODO_07",""
32,"TEXT_HEAVNA102_01581_TODO_08",""
33,"TEXT_HEAVNA102_01581_TODO_09",""
34,"TEXT_HEAVNA102_01581_TODO_10",""
35,"TEXT_HEAVNA102_01581_TODO_11",""
36,"TEXT_HEAVNA102_01581_TODO_12",""
37,"TEXT_HEAVNA102_01581_TODO_13",""
38,"TEXT_HEAVNA102_01581_TODO_14",""
39,"TEXT_HEAVNA102_01581_TODO_15",""
40,"TEXT_HEAVNA102_01581_TODO_16",""
41,"TEXT_HEAVNA102_01581_TODO_17",""
42,"TEXT_HEAVNA102_01581_TODO_18",""
43,"TEXT_HEAVNA102_01581_TODO_19",""
44,"TEXT_HEAVNA102_01581_TODO_20",""
45,"TEXT_HEAVNA102_01581_TODO_21",""
46,"TEXT_HEAVNA102_01581_TODO_22",""
47,"TEXT_HEAVNA102_01581_TODO_23",""
48,"TEXT_HEAVNA102_01581_ALPHINAUD_000_010","Though our friends in House Fortemps have been generous enough to extend us their protection, we must take care not to impose too much on their hospitality."
49,"TEXT_HEAVNA102_01581_ALPHINAUD_000_011","It is only proper that we learn about our new home, so that we might become more self-sufficient."
50,"TEXT_HEAVNA102_01581_TATARU_000_012","It'll take a while to learn the lay of the land, but learn it we must. Then there's the markets and taverns─we'll need to know where to shop and where to hear small talk."
51,"TEXT_HEAVNA102_01581_ALPHINAUD_000_013","'Twould seem a tour of the city is indeed in order."
52,"TEXT_HEAVNA102_01581_ALPHINAUD_000_014","I thank you for your counsel, my lord. My companions and I shall of course do as you suggest."
53,"TEXT_HEAVNA102_01581_EDMONT_000_015","Very good. Then my manservant shall accompany you. He will be able to answer any questions you might have."
54,"TEXT_HEAVNA102_01581_EDMONT_000_016","Ah, but I grow forgetful in my dotage─there is something I must give you ere we part."
55,"TEXT_HEAVNA102_01581_EDMONT_000_017","Their documentation is in order, I trust?"
56,"TEXT_HEAVNA102_01581_BUTLER01581_000_018","Yes, my lord."
57,"TEXT_HEAVNA102_01581_EDMONT_000_019","Those documents identify you as wards of House Fortemps."
58,"TEXT_HEAVNA102_01581_EDMONT_000_020","Given that our borders have remained closed for decades, many of my countrymen are unaccustomed to treating with foreigners."
59,"TEXT_HEAVNA102_01581_EDMONT_000_021","Should anyone happen to question your presence here, it may prove necessary to remind them that you remain under the protection of House Fortemps. But let us hope it shall not come to that."
60,"TEXT_HEAVNA102_01581_ALPHINAUD_000_022","Rest assured that we shall do our utmost to avoid any situation which might compel us to invoke your name."
61,"TEXT_HEAVNA102_01581_ALPHINAUD_000_023","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Tataru─the city awaits."
62,"TEXT_HEAVNA102_01581_TATARU_000_024","Let's go!"
63,"TEXT_HEAVNA102_01581_TATARU_000_025","So this is what the inside of the manor of a High House looks like! To think that Lord Haurchefant was raised here..."
64,"TEXT_HEAVNA102_01581_EDMONT_000_026","As I said before, my home is your home. After all you have done on our behalf, it is the least I can offer."
65,"TEXT_HEAVNA102_01581_EMMANELLAIN_000_027","They'll be whispering about you soon, if they aren't already. “The mysterious guests of House Fortemps,” or some such."
66,"TEXT_HEAVNA102_01581_ARTOIREL_000_028","Greetings, Scion, and welcome. We are honored by your presence."
67,"TEXT_HEAVNA102_01581_ALPHINAUD_000_029","I confess, it had long been a dream of mine to visit Ishgard. To my childish self, her towers, bridges, and cobbled streets seemed akin to something from a faerie tale─and I have never quite outgrown the fantasy."
68,"TEXT_HEAVNA102_01581_TATARU_100_029","I'm glad I have a map!"
69,"TEXT_HEAVNA102_01581_BUTLER01581_000_030","As this is your first time in our fair city, pray permit me to show you to the Hoplon, from whence we may gaze upon the splendor of the Holy Vault. Though all other sights pale in comparison, 'tis only meet that you see it first."
70,"TEXT_HEAVNA102_01581_BUTLER01581_000_031","I shall then show you around the Jeweled Crozier, where you may purchase all manner of goods and services, before descending to Foundation's aetheryte plaza. If there are no questions..."
71,"TEXT_HEAVNA102_01581_ALPHINAUD_000_032","The Holy Vault, where Archbishop Thordan VII rules from on high..."
72,"TEXT_HEAVNA102_01581_TATARU_000_033","They're awfully fond of statues, aren't they? Hey, what if I took up sculpting? I bet you could make a fortune in a place like this! And we need every gil we can get!"
73,"TEXT_HEAVNA102_01581_BUTLER01581_000_040","The Hoplon, so named for the bronze greatshield borne by our nation's patron deity, is the largest plaza in Ishgard."
74,"TEXT_HEAVNA102_01581_BUTLER01581_000_041","The magnificent cathedral to the north is, of course, the Holy Vault."
75,"TEXT_HEAVNA102_01581_BUTLER01581_000_042","The Vault is both Ishgard's seat of government and the residence of the archbishop of the Ishgardian Orthodox Church."
76,"TEXT_HEAVNA102_01581_ALPHINAUD_000_043","Begging your pardon... The statues to the south─are they perchance Thordan's famed “knights twelve”?"
77,"TEXT_HEAVNA102_01581_BUTLER01581_000_044","Very good, Master Alphinaud. They are the fathers of Ishgard─the brave knights who joined with King Thordan I to put down Nidhogg and found this great nation."
78,"TEXT_HEAVNA102_01581_BUTLER01581_000_045","Ours is a city rich in history and tradition, and there is much you can learn by exploring the Pillars─time permitting, of course."
79,"TEXT_HEAVNA102_01581_BUTLER01581_000_046","Now then, if you would follow me to the Jeweled Crozier, I shall introduce you to Mistress Elaisse, our master of the markets."
80,"TEXT_HEAVNA102_01581_ALPHINAUD_000_047","Not a single scorched stone in sight... To watch these merchants going about their business, one would think the dragons had never attacked."
81,"TEXT_HEAVNA102_01581_TATARU_000_048","If you want to buy something, let me do the talking. I could haggle for Ul'dah!"
82,"TEXT_HEAVNA102_01581_BUTLER01581_000_049","I present to you Mistress Elaisse. Mayhap you would like to say a few words?"
83,"TEXT_HEAVNA102_01581_ELAISSE_000_050","Well you're clearly not locals or traveling peddlers, which makes you all...?"
84,"TEXT_HEAVNA102_01581_ELAISSE_000_051","Ahhh, wards of House Fortemps! How very interesting."
85,"TEXT_HEAVNA102_01581_ALPHINAUD_000_052","Count Edmont has granted us leave to remain in Ishgard for as long as we wish─which may be some time."
86,"TEXT_HEAVNA102_01581_ALPHINAUD_000_053","Accordingly, we will have need of sundry goods, hence our desire to make your acquaintance. That is, of course, assuming you are content to accept the custom of foreigners. Should you be uncomfortable─"
87,"TEXT_HEAVNA102_01581_ELAISSE_000_054","Young sir, we do not discriminate in matters of money. If you have coin to spend, who are we to refuse it?"
88,"TEXT_HEAVNA102_01581_ELAISSE_000_055","Weapons, armor, accoutrements, medicine, materials─whatever your desire, it can be found in the Crozier. Our merchants will be more than happy to accommodate you, as you shall soon see."
89,"TEXT_HEAVNA102_01581_BUTLER01581_000_056","Our next destination is the aetheryte plaza in Foundation. If everyone is ready... "
90,"TEXT_HEAVNA102_01581_ALPHINAUD_000_057","Hm? Oh, I have already attuned myself to the aetheryte. I trust you have as well?"
91,"TEXT_HEAVNA102_01581_TATARU_000_058","Do you ever get a funny tingling feeling when you attune to an aetheryte, or is it just me? ...No? So, it <Emphasis>is</Emphasis> just me... Hmmm..."
92,"TEXT_HEAVNA102_01581_BUTLER01581_000_060","And here we have Foundation's aetheryte plaza. If you have yet to attune to the aetheryte, it would be wise to do so now."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA102_01581_SEQ_00 Alphinaud has a mind to learn more about Ishgard.
5 1 TEXT_HEAVNA102_01581_SEQ_01 Seeing the wisdom in Count Edmont's words, Alphinaud and Tataru resolve to learn more of Ishgard. Before you depart, the count furnishes you all with documentation identifying you as wards of House Fortemps, and commands one of his servants to serve as your guide. Join your comrades outside and begin your tour.
6 2 TEXT_HEAVNA102_01581_SEQ_02 This being your first time in Ishgard, your guide is adamant that you should first gaze upon the resplendence of the Holy Vault. Heed his words and join him in the Hoplon.
7 3 TEXT_HEAVNA102_01581_SEQ_03 In the Hoplon, your guide tells you of the Vault, wherein Thordan VII, Archbishop of the Ishgardian Orthodox Church, resides and rules. At this point, Alphinaud takes note of the twelve statues standing nearby, which the manservant confirms as the “knights twelve” who served King Thordan I in antiquity and went on to found the nation of Ishgard. Eager to press on, the manservant bids you follow him to the Jeweled Crozier, where you will be introduced to Mistress Elaisse, master of the Ishgardian markets.
8 4 TEXT_HEAVNA102_01581_SEQ_04 Though Alphinaud is concerned that the merchants of Ishgard may be reluctant to accept your custom, Mistress Elaisse assures him that nothing could be further from the truth. Weapons, armor, accoutrements, medicine, materials─whatever you desire, it can be found in the Crozier, she promises, and none will refuse your coin. Soon after, your guide signals that it is time to visit the aetheryte plaza and makes for Foundation, with Alphinaud and Tataru close behind.
9 5 TEXT_HEAVNA102_01581_SEQ_05 Having returned to Foundation, your guide advises you to attune to the aetheryte. He then pauses to allow you to catch your breath, and awaits your command to continue the tour.
10 6 TEXT_HEAVNA102_01581_SEQ_06
11 7 TEXT_HEAVNA102_01581_SEQ_07
12 8 TEXT_HEAVNA102_01581_SEQ_08
13 9 TEXT_HEAVNA102_01581_SEQ_09
14 10 TEXT_HEAVNA102_01581_SEQ_10
15 11 TEXT_HEAVNA102_01581_SEQ_11
16 12 TEXT_HEAVNA102_01581_SEQ_12
17 13 TEXT_HEAVNA102_01581_SEQ_13
18 14 TEXT_HEAVNA102_01581_SEQ_14
19 15 TEXT_HEAVNA102_01581_SEQ_15
20 16 TEXT_HEAVNA102_01581_SEQ_16
21 17 TEXT_HEAVNA102_01581_SEQ_17
22 18 TEXT_HEAVNA102_01581_SEQ_18
23 19 TEXT_HEAVNA102_01581_SEQ_19
24 20 TEXT_HEAVNA102_01581_SEQ_20
25 21 TEXT_HEAVNA102_01581_SEQ_21
26 22 TEXT_HEAVNA102_01581_SEQ_22
27 23 TEXT_HEAVNA102_01581_SEQ_23
28 24 TEXT_HEAVNA102_01581_TODO_00 Speak with the House Fortemps manservant.
29 25 TEXT_HEAVNA102_01581_TODO_01 Speak with the House Fortemps manservant in the Hoplon.
30 26 TEXT_HEAVNA102_01581_TODO_02 Speak with Elaisse in the Jeweled Crozier.
31 27 TEXT_HEAVNA102_01581_TODO_03 Speak with the House Fortemps manservant in the aetheryte plaza.
32 28 TEXT_HEAVNA102_01581_TODO_04
33 29 TEXT_HEAVNA102_01581_TODO_05
34 30 TEXT_HEAVNA102_01581_TODO_06
35 31 TEXT_HEAVNA102_01581_TODO_07
36 32 TEXT_HEAVNA102_01581_TODO_08
37 33 TEXT_HEAVNA102_01581_TODO_09
38 34 TEXT_HEAVNA102_01581_TODO_10
39 35 TEXT_HEAVNA102_01581_TODO_11
40 36 TEXT_HEAVNA102_01581_TODO_12
41 37 TEXT_HEAVNA102_01581_TODO_13
42 38 TEXT_HEAVNA102_01581_TODO_14
43 39 TEXT_HEAVNA102_01581_TODO_15
44 40 TEXT_HEAVNA102_01581_TODO_16
45 41 TEXT_HEAVNA102_01581_TODO_17
46 42 TEXT_HEAVNA102_01581_TODO_18
47 43 TEXT_HEAVNA102_01581_TODO_19
48 44 TEXT_HEAVNA102_01581_TODO_20
49 45 TEXT_HEAVNA102_01581_TODO_21
50 46 TEXT_HEAVNA102_01581_TODO_22
51 47 TEXT_HEAVNA102_01581_TODO_23
52 48 TEXT_HEAVNA102_01581_ALPHINAUD_000_010 Though our friends in House Fortemps have been generous enough to extend us their protection, we must take care not to impose too much on their hospitality.
53 49 TEXT_HEAVNA102_01581_ALPHINAUD_000_011 It is only proper that we learn about our new home, so that we might become more self-sufficient.
54 50 TEXT_HEAVNA102_01581_TATARU_000_012 It'll take a while to learn the lay of the land, but learn it we must. Then there's the markets and taverns─we'll need to know where to shop and where to hear small talk.
55 51 TEXT_HEAVNA102_01581_ALPHINAUD_000_013 'Twould seem a tour of the city is indeed in order.
56 52 TEXT_HEAVNA102_01581_ALPHINAUD_000_014 I thank you for your counsel, my lord. My companions and I shall of course do as you suggest.
57 53 TEXT_HEAVNA102_01581_EDMONT_000_015 Very good. Then my manservant shall accompany you. He will be able to answer any questions you might have.
58 54 TEXT_HEAVNA102_01581_EDMONT_000_016 Ah, but I grow forgetful in my dotage─there is something I must give you ere we part.
59 55 TEXT_HEAVNA102_01581_EDMONT_000_017 Their documentation is in order, I trust?
60 56 TEXT_HEAVNA102_01581_BUTLER01581_000_018 Yes, my lord.
61 57 TEXT_HEAVNA102_01581_EDMONT_000_019 Those documents identify you as wards of House Fortemps.
62 58 TEXT_HEAVNA102_01581_EDMONT_000_020 Given that our borders have remained closed for decades, many of my countrymen are unaccustomed to treating with foreigners.
63 59 TEXT_HEAVNA102_01581_EDMONT_000_021 Should anyone happen to question your presence here, it may prove necessary to remind them that you remain under the protection of House Fortemps. But let us hope it shall not come to that.
64 60 TEXT_HEAVNA102_01581_ALPHINAUD_000_022 Rest assured that we shall do our utmost to avoid any situation which might compel us to invoke your name.
65 61 TEXT_HEAVNA102_01581_ALPHINAUD_000_023 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Tataru─the city awaits.
66 62 TEXT_HEAVNA102_01581_TATARU_000_024 Let's go!
67 63 TEXT_HEAVNA102_01581_TATARU_000_025 So this is what the inside of the manor of a High House looks like! To think that Lord Haurchefant was raised here...
68 64 TEXT_HEAVNA102_01581_EDMONT_000_026 As I said before, my home is your home. After all you have done on our behalf, it is the least I can offer.
69 65 TEXT_HEAVNA102_01581_EMMANELLAIN_000_027 They'll be whispering about you soon, if they aren't already. “The mysterious guests of House Fortemps,” or some such.
70 66 TEXT_HEAVNA102_01581_ARTOIREL_000_028 Greetings, Scion, and welcome. We are honored by your presence.
71 67 TEXT_HEAVNA102_01581_ALPHINAUD_000_029 I confess, it had long been a dream of mine to visit Ishgard. To my childish self, her towers, bridges, and cobbled streets seemed akin to something from a faerie tale─and I have never quite outgrown the fantasy.
72 68 TEXT_HEAVNA102_01581_TATARU_100_029 I'm glad I have a map!
73 69 TEXT_HEAVNA102_01581_BUTLER01581_000_030 As this is your first time in our fair city, pray permit me to show you to the Hoplon, from whence we may gaze upon the splendor of the Holy Vault. Though all other sights pale in comparison, 'tis only meet that you see it first.
74 70 TEXT_HEAVNA102_01581_BUTLER01581_000_031 I shall then show you around the Jeweled Crozier, where you may purchase all manner of goods and services, before descending to Foundation's aetheryte plaza. If there are no questions...
75 71 TEXT_HEAVNA102_01581_ALPHINAUD_000_032 The Holy Vault, where Archbishop Thordan VII rules from on high...
76 72 TEXT_HEAVNA102_01581_TATARU_000_033 They're awfully fond of statues, aren't they? Hey, what if I took up sculpting? I bet you could make a fortune in a place like this! And we need every gil we can get!
77 73 TEXT_HEAVNA102_01581_BUTLER01581_000_040 The Hoplon, so named for the bronze greatshield borne by our nation's patron deity, is the largest plaza in Ishgard.
78 74 TEXT_HEAVNA102_01581_BUTLER01581_000_041 The magnificent cathedral to the north is, of course, the Holy Vault.
79 75 TEXT_HEAVNA102_01581_BUTLER01581_000_042 The Vault is both Ishgard's seat of government and the residence of the archbishop of the Ishgardian Orthodox Church.
80 76 TEXT_HEAVNA102_01581_ALPHINAUD_000_043 Begging your pardon... The statues to the south─are they perchance Thordan's famed “knights twelve”?
81 77 TEXT_HEAVNA102_01581_BUTLER01581_000_044 Very good, Master Alphinaud. They are the fathers of Ishgard─the brave knights who joined with King Thordan I to put down Nidhogg and found this great nation.
82 78 TEXT_HEAVNA102_01581_BUTLER01581_000_045 Ours is a city rich in history and tradition, and there is much you can learn by exploring the Pillars─time permitting, of course.
83 79 TEXT_HEAVNA102_01581_BUTLER01581_000_046 Now then, if you would follow me to the Jeweled Crozier, I shall introduce you to Mistress Elaisse, our master of the markets.
84 80 TEXT_HEAVNA102_01581_ALPHINAUD_000_047 Not a single scorched stone in sight... To watch these merchants going about their business, one would think the dragons had never attacked.
85 81 TEXT_HEAVNA102_01581_TATARU_000_048 If you want to buy something, let me do the talking. I could haggle for Ul'dah!
86 82 TEXT_HEAVNA102_01581_BUTLER01581_000_049 I present to you Mistress Elaisse. Mayhap you would like to say a few words?
87 83 TEXT_HEAVNA102_01581_ELAISSE_000_050 Well you're clearly not locals or traveling peddlers, which makes you all...?
88 84 TEXT_HEAVNA102_01581_ELAISSE_000_051 Ahhh, wards of House Fortemps! How very interesting.
89 85 TEXT_HEAVNA102_01581_ALPHINAUD_000_052 Count Edmont has granted us leave to remain in Ishgard for as long as we wish─which may be some time.
90 86 TEXT_HEAVNA102_01581_ALPHINAUD_000_053 Accordingly, we will have need of sundry goods, hence our desire to make your acquaintance. That is, of course, assuming you are content to accept the custom of foreigners. Should you be uncomfortable─
91 87 TEXT_HEAVNA102_01581_ELAISSE_000_054 Young sir, we do not discriminate in matters of money. If you have coin to spend, who are we to refuse it?
92 88 TEXT_HEAVNA102_01581_ELAISSE_000_055 Weapons, armor, accoutrements, medicine, materials─whatever your desire, it can be found in the Crozier. Our merchants will be more than happy to accommodate you, as you shall soon see.
93 89 TEXT_HEAVNA102_01581_BUTLER01581_000_056 Our next destination is the aetheryte plaza in Foundation. If everyone is ready...
94 90 TEXT_HEAVNA102_01581_ALPHINAUD_000_057 Hm? Oh, I have already attuned myself to the aetheryte. I trust you have as well?
95 91 TEXT_HEAVNA102_01581_TATARU_000_058 Do you ever get a funny tingling feeling when you attune to an aetheryte, or is it just me? ...No? So, it <Emphasis>is</Emphasis> just me... Hmmm...
96 92 TEXT_HEAVNA102_01581_BUTLER01581_000_060 And here we have Foundation's aetheryte plaza. If you have yet to attune to the aetheryte, it would be wise to do so now.
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0,"TEXT_HEAVNA103_01582_SEQ_00","Your guide is eager to continue your tour of Ishgard."
1,"TEXT_HEAVNA103_01582_SEQ_01","While you are discussing where next to visit, a passerby jeers at Alphinaud, challenging him to visit the Forgotten Knight─a local tavern, by the sound of things─if he wishes to see how the “better half” live. His interest piqued, Alphinaud decides to accept the man's invitation, hoping to learn something of recent events. Speak with Gibrillont, the proprietor of the establishment, and see if there is merit to Alphinaud's plan."
2,"TEXT_HEAVNA103_01582_SEQ_02","The Forgotten Knight serves two very different classes of customer: the relatively affluent knights and merchants who frequent the upper floor, and the lowborn residents of the Brume who prefer the more affordable fare served downstairs. It would seem the stark division between these two clienteles reflects the divisions beyond the tavern's walls─as the differing experiences of the high- and lowborn during the recent wyvern attack make plain. While the Pillars' defenses were fortified, the Brume and its residents were left to bear the brunt of the Dravanians' fury. A troubling thought indeed... Sensing that the tavern might be just the place to glean useful information─perhaps even some word of the missing Scions' whereabouts─Tataru proposes that she stay behind and ingratiate herself with the regulars. Leave your gregarious friend to her gossip, and return with Alphinaud to Fortemps Manor and the count, who is doubtless eager to hear your impressions of the city."
3,"TEXT_HEAVNA103_01582_SEQ_03","The scars left by the recent Dravanian attack have not escaped Alphinaud's notice, and Edmont admits that there is much work yet to be done. Sensing the implication, Alphinaud offers the Scions' services, and the count hesitantly but graciously accepts─unlike his two sons, who greet your proposal with a mixture of indignation and mirth. Scolding them for their impropriety, he turns to you once more, and asks that you lend them each a helping hand with their duties."
4,"TEXT_HEAVNA103_01582_SEQ_04","The count has taken a tremendous risk in granting the Scions his protection, and only by publicly serving Ishgard can you hope to silence his opponents' objections. However, Alphinaud believes that this arrangement may yet benefit the Scions in unexpected ways, such as inviting contact with people outside Ishgard who might feasibly know something of your missing comrades' whereabouts. While he and Tataru focus their efforts on that task, he implores you to see to the young lords' needs, reaffirming that your efforts to further the goals of others will inevitably further the goals of the Scions."
5,"TEXT_HEAVNA103_01582_SEQ_05",""
6,"TEXT_HEAVNA103_01582_SEQ_06",""
7,"TEXT_HEAVNA103_01582_SEQ_07",""
8,"TEXT_HEAVNA103_01582_SEQ_08",""
9,"TEXT_HEAVNA103_01582_SEQ_09",""
10,"TEXT_HEAVNA103_01582_SEQ_10",""
11,"TEXT_HEAVNA103_01582_SEQ_11",""
12,"TEXT_HEAVNA103_01582_SEQ_12",""
13,"TEXT_HEAVNA103_01582_SEQ_13",""
14,"TEXT_HEAVNA103_01582_SEQ_14",""
15,"TEXT_HEAVNA103_01582_SEQ_15",""
16,"TEXT_HEAVNA103_01582_SEQ_16",""
17,"TEXT_HEAVNA103_01582_SEQ_17",""
18,"TEXT_HEAVNA103_01582_SEQ_18",""
19,"TEXT_HEAVNA103_01582_SEQ_19",""
20,"TEXT_HEAVNA103_01582_SEQ_20",""
21,"TEXT_HEAVNA103_01582_SEQ_21",""
22,"TEXT_HEAVNA103_01582_SEQ_22",""
23,"TEXT_HEAVNA103_01582_SEQ_23",""
24,"TEXT_HEAVNA103_01582_TODO_00","Speak with Gibrillont in the Forgotten Knight."
25,"TEXT_HEAVNA103_01582_TODO_01","Speak with Edmont in Fortemps Manor."
26,"TEXT_HEAVNA103_01582_TODO_02","Speak with Alphinaud."
27,"TEXT_HEAVNA103_01582_TODO_03",""
28,"TEXT_HEAVNA103_01582_TODO_04",""
29,"TEXT_HEAVNA103_01582_TODO_05",""
30,"TEXT_HEAVNA103_01582_TODO_06",""
31,"TEXT_HEAVNA103_01582_TODO_07",""
32,"TEXT_HEAVNA103_01582_TODO_08",""
33,"TEXT_HEAVNA103_01582_TODO_09",""
34,"TEXT_HEAVNA103_01582_TODO_10",""
35,"TEXT_HEAVNA103_01582_TODO_11",""
36,"TEXT_HEAVNA103_01582_TODO_12",""
37,"TEXT_HEAVNA103_01582_TODO_13",""
38,"TEXT_HEAVNA103_01582_TODO_14",""
39,"TEXT_HEAVNA103_01582_TODO_15",""
40,"TEXT_HEAVNA103_01582_TODO_16",""
41,"TEXT_HEAVNA103_01582_TODO_17",""
42,"TEXT_HEAVNA103_01582_TODO_18",""
43,"TEXT_HEAVNA103_01582_TODO_19",""
44,"TEXT_HEAVNA103_01582_TODO_20",""
45,"TEXT_HEAVNA103_01582_TODO_21",""
46,"TEXT_HEAVNA103_01582_TODO_22",""
47,"TEXT_HEAVNA103_01582_TODO_23",""
48,"TEXT_HEAVNA103_01582_BUTLER01582_000_000","As for our next destination..."
49,"TEXT_HEAVNA103_01582_ALPHINAUD_000_001","Mayhap we should decide together. What else can be found nearby?"
50,"TEXT_HEAVNA103_01582_BUTLER01582_000_002","The Skysteel Manufactory stands to the west. There our engineers conceive and manufacture weapons for use against the dragons. The Holy Stables, where chocobos are trained for war, also lie in that direction."
51,"TEXT_HEAVNA103_01582_BUTLER01582_000_003","To the north and east can be found the Congregation of Our Knights Most Heavenly, while to the south and east...well... 'Twould be best if you avoided that area."
52,"TEXT_HEAVNA103_01582_ALPHINAUD_000_004","And why is that?"
53,"TEXT_HEAVNA103_01582_BUTLER01582_000_005","I...I fear our knights may not be able to ensure your safety in the lowest levels, Master Alphinaud..."
54,"TEXT_HEAVNA103_01582_THEPOOR01582_000_006","(-???-)Hold yer nose when ye pass the Brume, little lord! A delicate flower like you is like to wilt in our fumes!"
55,"TEXT_HEAVNA103_01582_ALPHINAUD_000_007","You misjudge me, sir, for I am no lord but a humble traveler."
56,"TEXT_HEAVNA103_01582_THEPOOR01582_000_008","Oh, come to see the sights, have ye? Take a turn down the Hoplon and gawp at the statues?"
57,"TEXT_HEAVNA103_01582_THEPOOR01582_000_009","Bwahaha! Well, if ye've a mind to learn how the better half live, come and have a drink at the Forgotten Knight─if yer nursemaid'll let ye!"
58,"TEXT_HEAVNA103_01582_BUTLER01582_000_010","My humblest apologies, Master Alphinaud. Pray pay that drunken lout no mind."
59,"TEXT_HEAVNA103_01582_ALPHINAUD_000_011","Oh, but I must. It would not do to refuse such a heartfelt invitation. Yes, I simply <Emphasis>must</Emphasis> see this Forgotten Knight for myself."
60,"TEXT_HEAVNA103_01582_ALPHINAUD_000_012","I trust you see the wisdom in this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There are few sources of information more abundant than a bustling local hostelry."
61,"TEXT_HEAVNA103_01582_ALPHINAUD_000_013","Not that I expect to hear any news of our missing comrades just yet. Nevertheless, who can say what we might learn of recent events?"
62,"TEXT_HEAVNA103_01582_TATARU_000_014","Then I'm coming too!"
63,"TEXT_HEAVNA103_01582_ALPHINAUD_000_015","If you have attuned to the aetheryte then let us move on. I am eager to see more of the city."
64,"TEXT_HEAVNA103_01582_TATARU_000_016","You don't think it's anything serious, do you? The tingling, I mean. There couldn't be something wrong with my anima, could there...?"
65,"TEXT_HEAVNA103_01582_EDMONT_000_017","Back so soon from your excursion? I confess, I thought you would want to see more of the city."
66,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_018","I suppose your presence here will serve to make us seem that much more mysterious by association. And few things are more attractive than an air of mystery..."
67,"TEXT_HEAVNA103_01582_ARTOIREL_000_019","You are, of course, free to come and go as you please. Do let us know if you require anything."
68,"TEXT_HEAVNA103_01582_ALPHINAUD_100_019","Mayhap one drink would be... No, no, I mustn't."
69,"TEXT_HEAVNA103_01582_TATARU_200_019","Hm. Hmmm... Yes, I've got a good feeling about this place."
70,"TEXT_HEAVNA103_01582_BUTLER01582_300_019","Once more, I must urge you to reconsider. There are several...gentlemen who appear less than pleased by our presence."
71,"TEXT_HEAVNA103_01582_GIBRILLONT_000_020","Must say, this is rather unusual. Not just one, but a whole party of fresh new faces in my tavern."
72,"TEXT_HEAVNA103_01582_ALPHINAUD_000_021","We but recently arrived in Ishgard and are eager to acquaint ourselves with her more notable establishments, Master...?"
73,"TEXT_HEAVNA103_01582_GIBRILLONT_000_022","Gibrillont─just Gibrillont'll do. And I'm flattered you think so highly of my establishment. Can't promise it'll live up to your expectations, but if it's decent food and drink you're after, you could do much worse."
74,"TEXT_HEAVNA103_01582_ALPHINAUD_000_023","Judging by the number of customers I see, I suspect your fare is rather more than decent. Speaking of your clientele...I could not help but note a difference between those who frequent the upper and lower floors..."
75,"TEXT_HEAVNA103_01582_GIBRILLONT_000_024","Spotted that, did you? Aye, up here you'll find peddlers, porters, off-duty knights, and so forth, dropping in on their way to or from somewhere else. Regulars maybe, but not locals."
76,"TEXT_HEAVNA103_01582_GIBRILLONT_000_025","Folks from the Brume, they tend to congregate downstairs, where we offer a menu more suited to their tastes. Cheaper meals, stronger spirits─all quality, mind, but not the sort of stuff I'd recommend to yourselves."
77,"TEXT_HEAVNA103_01582_ALPHINAUD_000_026","You speak of the lowest levels, yes? Why do they call them the Brume, if I may ask?"
78,"TEXT_HEAVNA103_01582_GIBRILLONT_000_027","'Cause when the weather's foul and the brume rolls in thick, it's the poor sods living at the bottom who have to deal with it."
79,"TEXT_HEAVNA103_01582_ALPHINAUD_000_028","I see..."
80,"TEXT_HEAVNA103_01582_GIBRILLONT_000_029","...And it's not just the weather. When the wyverns broke through the wards and started tearing up the city, it was the Brume that got the worst of it, while the Pillars enjoyed the protection of the High Houses and the Temple Knights."
81,"TEXT_HEAVNA103_01582_GIBRILLONT_000_030","More'n a few people are still sore about that, mind, which is why, considering your present company, I'd recommend you keep your wits about you if you mean to go below─and something sharp in your boot, just to be sure."
82,"TEXT_HEAVNA103_01582_ALPHINAUD_000_031","...I shall take your words to heart, sir."
83,"TEXT_HEAVNA103_01582_BUTLER01582_000_032","Master Alphinaud, I think it would be best if we returned to Fortemps Manor."
84,"TEXT_HEAVNA103_01582_TATARU_000_033","You go on ahead without me. I'm staying for a drink or two!"
85,"TEXT_HEAVNA103_01582_BUTLER01582_000_034","M-Miss Tataru...I am afraid that is out of the question! My lord the count would never forgive me if I abandoned one of his charges in such a place─least of all a <Emphasis>maiden</Emphasis>!"
86,"TEXT_HEAVNA103_01582_ALPHINAUD_000_035","What are you up to, Tataru?"
87,"TEXT_HEAVNA103_01582_TATARU_000_036","Look around, Alphinaud─this tavern is full of people whose business regularly takes them beyond the Gates of Judgement."
88,"TEXT_HEAVNA103_01582_TATARU_000_037","With friends like that, I could practically live here and wait for the newest gossip to come to me."
89,"TEXT_HEAVNA103_01582_ALPHINAUD_000_038","Indeed. But will you be safe here on your own?"
90,"TEXT_HEAVNA103_01582_TATARU_000_039","Oh please─do you know how often I looked after the Waking Sands and the Rising Stones by myself? If I had a gil for every unwelcome caller I've driven away, I'd be rich beyond my wildest dreams! I'll be fiiine!"
91,"TEXT_HEAVNA103_01582_GIBRILLONT_000_040","Not that I doubt the lady's knack for fending off unwanted advances, but I'll be damned if I'm going to let anyone lay an unwelcome hand on a patron in my establishment."
92,"TEXT_HEAVNA103_01582_ALPHINAUD_000_041","That settles it, then. Tataru, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I shall return to the manor for now. Contact me by linkpearl if you require assistance."
93,"TEXT_HEAVNA103_01582_TATARU_000_042","I will!"
94,"TEXT_HEAVNA103_01582_TATARU_000_043","Don't you worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─if there's any news of our friends, I'll find it!"
95,"TEXT_HEAVNA103_01582_ARTOIREL_000_044","How do you find our city? Beautiful, is it not?"
96,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_045","Is that...? <sniff> <sniff> Aye, it <Emphasis>is</Emphasis> the smell of mead! Newly come and already sampling the delights of our taverns! Oh yes, I like you. I like you a lot."
97,"TEXT_HEAVNA103_01582_HONOROIT_000_046","Ah, pray do not concern yourself with me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
98,"TEXT_HEAVNA103_01582_EDMONT_000_050","Tell us, then, Master Alphinaud─does Ishgard meet with your expectations?"
99,"TEXT_HEAVNA103_01582_ALPHINAUD_000_051","That which I imagined pales in comparison to the reality. I felt the weight of a thousand years of history with every step I took...and when those steps took me past the scars left by the wyverns in Foundation, I understood how easily that history could end in tragedy."
100,"TEXT_HEAVNA103_01582_EDMONT_000_052","The attack was devastating─the casualties...unspeakable. The wyverns did not discriminate. Unarmed men and women...even children were given no quarter."
101,"TEXT_HEAVNA103_01582_EDMONT_000_053","Ser Aymeric has ordered his knights to strengthen our defenses, and each house has been called upon to lend what support it can. There is much to be done, yet alas, able-bodied men and women are in short supply."
102,"TEXT_HEAVNA103_01582_ALPHINAUD_000_054","Mayhap we could be of assistance, my lord? After all you have done for us, we would welcome any opportunity to repay your kindness."
103,"TEXT_HEAVNA103_01582_EDMONT_000_055","That is...a most generous offer, Master Alphinaud."
104,"TEXT_HEAVNA103_01582_EDMONT_000_056","You are guests in my home, to whom I have extended my hospitality without obligation, let, or lien. Nevertheless, Ishgard's need is great, and if you are willing to aid our cause, I cannot well refuse."
105,"TEXT_HEAVNA103_01582_ALPHINAUD_000_057","Good. What would you ask of us?"
106,"TEXT_HEAVNA103_01582_EDMONT_000_058","From what I have heard, you are an intelligent and persuasive young man. Such qualities may prove most useful to us in our efforts to secure provisions from foreign sources─identifying trustworthy suppliers, brokering contracts, and so on."
107,"TEXT_HEAVNA103_01582_EDMONT_000_059","As for you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>... I could ask for no one better than a storied veteran such as yourself─a <If(PlayerParameter(4))>woman<Else/>man</If> with the capacity to act swiftly and decisively when needed─to aid Artoirel and Emmanellain in their duties."
108,"TEXT_HEAVNA103_01582_ARTOIREL_000_060","I beg your pardon!?"
109,"TEXT_HEAVNA103_01582_ARTOIREL_000_061","I am more than capable of carrying out my duty by myself. I have no need of our <Emphasis>honored</Emphasis> guest's assistance!"
110,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_062","Now, now, be reasonable, Brother. What manner of fool would say no when a famous hero offered to do his work?"
111,"TEXT_HEAVNA103_01582_EDMONT_000_063","Hold your tongues! By the Fury...the two of you <Emphasis>will</Emphasis> conduct yourselves with dignity befitting your station and show <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> the respect <If(PlayerParameter(4))>she<Else/>he</If> deserves!"
112,"TEXT_HEAVNA103_01582_EDMONT_000_064","<If(Equal(PlayerParameter(76),1))>Lest you forget, you speak of a <If(PlayerParameter(4))>woman<Else/>man</If> who has bested <Emphasis>two</Emphasis> imperial legatuses<Else/>This is the <If(PlayerParameter(4))>woman<Else/>man</If> who slew Gaius van Baelsar</If> and some half-dozen primals besides! <If(PlayerParameter(4))>She<Else/>He</If> is not here to steal your glory or serve as your errand <If(PlayerParameter(4))>girl<Else/>boy</If>!"
113,"TEXT_HEAVNA103_01582_EDMONT_000_065","...If you can pardon them their impropriety, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I should be much obliged if you would lend my sons a helping hand."
114,"TEXT_HEAVNA103_01582_EDMONT_000_066","My thanks. Fury willing, they may even learn something from you."
115,"TEXT_HEAVNA103_01582_ARTOIREL_000_067","Forgive me, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I was...unprepared for my father's decision."
116,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_068","I look forward to working with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! It's going to be grand!"
117,"TEXT_HEAVNA103_01582_HONOROIT_000_069","(Please look after Lord Emmanellain, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>...)"
118,"TEXT_HEAVNA103_01582_ALPHINAUD_000_070","'Twould seem we shall not want for employment over the coming days─though that was never in doubt."
119,"TEXT_HEAVNA103_01582_ALPHINAUD_000_071","Our host's initial reluctance to accept our offer of aid was solely for appearance's sake. In truth, he is glad of this opportunity to put us to work."
120,"TEXT_HEAVNA103_01582_ALPHINAUD_000_072","By granting us patronage, House Fortemps has taken a tremendous risk. Until we demonstrate our worth to Ishgard at large, the count will face considerable opposition from his peers in matters great and small."
121,"TEXT_HEAVNA103_01582_ALPHINAUD_000_073","And so he would have us publicly serve Ishgard─whilst simultaneously keeping his sons in check."
122,"TEXT_HEAVNA103_01582_ALPHINAUD_000_074","'Tis an arrangement we may benefit from in unexpected ways. My own duties may feasibly bring me into contact with people who know something of our missing comrades."
123,"TEXT_HEAVNA103_01582_ALPHINAUD_000_075","And as you go about helping our two lords with their various responsibilities, you will inevitably make new acquaintances in Ishgard, mayhap even new allies. Yes...the more I think on it, the more confident I am that by furthering their goals, we shall further our own."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA103_01582_SEQ_00","Your guide is eager to continue your tour of Ishgard."
1,"TEXT_HEAVNA103_01582_SEQ_01","While you are discussing where next to visit, a passerby jeers at Alphinaud, challenging him to visit the Forgotten Knight─a local tavern, by the sound of things─if he wishes to see how the “better half” live. His interest piqued, Alphinaud decides to accept the man's invitation, hoping to learn something of recent events. Speak with Gibrillont, the proprietor of the establishment, and see if there is merit to Alphinaud's plan."
2,"TEXT_HEAVNA103_01582_SEQ_02","The Forgotten Knight serves two very different classes of customer: the relatively affluent knights and merchants who frequent the upper floor, and the lowborn residents of the Brume who prefer the more affordable fare served downstairs. It would seem the stark division between these two clienteles reflects the divisions beyond the tavern's walls─as the differing experiences of the high- and lowborn during the recent wyvern attack make plain. While the Pillars' defenses were fortified, the Brume and its residents were left to bear the brunt of the Dravanians' fury. A troubling thought indeed... Sensing that the tavern might be just the place to glean useful information─perhaps even some word of the missing Scions' whereabouts─Tataru proposes that she stay behind and ingratiate herself with the regulars. Leave your gregarious friend to her gossip, and return with Alphinaud to Fortemps Manor and the count, who is doubtless eager to hear your impressions of the city."
3,"TEXT_HEAVNA103_01582_SEQ_03","The scars left by the recent Dravanian attack have not escaped Alphinaud's notice, and Edmont admits that there is much work yet to be done. Sensing the implication, Alphinaud offers the Scions' services, and the count hesitantly but graciously accepts─unlike his two sons, who greet your proposal with a mixture of indignation and mirth. Scolding them for their impropriety, he turns to you once more, and asks that you lend them each a helping hand with their duties."
4,"TEXT_HEAVNA103_01582_SEQ_04","The count has taken a tremendous risk in granting the Scions his protection, and only by publicly serving Ishgard can you hope to silence his opponents' objections. However, Alphinaud believes that this arrangement may yet benefit the Scions in unexpected ways, such as inviting contact with people outside Ishgard who might feasibly know something of your missing comrades' whereabouts. While he and Tataru focus their efforts on that task, he implores you to see to the young lords' needs, reaffirming that your efforts to further the goals of others will inevitably further the goals of the Scions."
5,"TEXT_HEAVNA103_01582_SEQ_05",""
6,"TEXT_HEAVNA103_01582_SEQ_06",""
7,"TEXT_HEAVNA103_01582_SEQ_07",""
8,"TEXT_HEAVNA103_01582_SEQ_08",""
9,"TEXT_HEAVNA103_01582_SEQ_09",""
10,"TEXT_HEAVNA103_01582_SEQ_10",""
11,"TEXT_HEAVNA103_01582_SEQ_11",""
12,"TEXT_HEAVNA103_01582_SEQ_12",""
13,"TEXT_HEAVNA103_01582_SEQ_13",""
14,"TEXT_HEAVNA103_01582_SEQ_14",""
15,"TEXT_HEAVNA103_01582_SEQ_15",""
16,"TEXT_HEAVNA103_01582_SEQ_16",""
17,"TEXT_HEAVNA103_01582_SEQ_17",""
18,"TEXT_HEAVNA103_01582_SEQ_18",""
19,"TEXT_HEAVNA103_01582_SEQ_19",""
20,"TEXT_HEAVNA103_01582_SEQ_20",""
21,"TEXT_HEAVNA103_01582_SEQ_21",""
22,"TEXT_HEAVNA103_01582_SEQ_22",""
23,"TEXT_HEAVNA103_01582_SEQ_23",""
24,"TEXT_HEAVNA103_01582_TODO_00","Speak with Gibrillont in the Forgotten Knight."
25,"TEXT_HEAVNA103_01582_TODO_01","Speak with Edmont in Fortemps Manor."
26,"TEXT_HEAVNA103_01582_TODO_02","Speak with Alphinaud."
27,"TEXT_HEAVNA103_01582_TODO_03",""
28,"TEXT_HEAVNA103_01582_TODO_04",""
29,"TEXT_HEAVNA103_01582_TODO_05",""
30,"TEXT_HEAVNA103_01582_TODO_06",""
31,"TEXT_HEAVNA103_01582_TODO_07",""
32,"TEXT_HEAVNA103_01582_TODO_08",""
33,"TEXT_HEAVNA103_01582_TODO_09",""
34,"TEXT_HEAVNA103_01582_TODO_10",""
35,"TEXT_HEAVNA103_01582_TODO_11",""
36,"TEXT_HEAVNA103_01582_TODO_12",""
37,"TEXT_HEAVNA103_01582_TODO_13",""
38,"TEXT_HEAVNA103_01582_TODO_14",""
39,"TEXT_HEAVNA103_01582_TODO_15",""
40,"TEXT_HEAVNA103_01582_TODO_16",""
41,"TEXT_HEAVNA103_01582_TODO_17",""
42,"TEXT_HEAVNA103_01582_TODO_18",""
43,"TEXT_HEAVNA103_01582_TODO_19",""
44,"TEXT_HEAVNA103_01582_TODO_20",""
45,"TEXT_HEAVNA103_01582_TODO_21",""
46,"TEXT_HEAVNA103_01582_TODO_22",""
47,"TEXT_HEAVNA103_01582_TODO_23",""
48,"TEXT_HEAVNA103_01582_BUTLER01582_000_000","As for our next destination..."
49,"TEXT_HEAVNA103_01582_ALPHINAUD_000_001","Mayhap we should decide together. What else can be found nearby?"
50,"TEXT_HEAVNA103_01582_BUTLER01582_000_002","The Skysteel Manufactory stands to the west. There our engineers conceive and manufacture weapons for use against the dragons. The Holy Stables, where chocobos are trained for war, also lie in that direction."
51,"TEXT_HEAVNA103_01582_BUTLER01582_000_003","To the north and east can be found the Congregation of Our Knights Most Heavenly, while to the south and east...well... 'Twould be best if you avoided that area."
52,"TEXT_HEAVNA103_01582_ALPHINAUD_000_004","And why is that?"
53,"TEXT_HEAVNA103_01582_BUTLER01582_000_005","I...I fear our knights may not be able to ensure your safety in the lowest levels, Master Alphinaud..."
54,"TEXT_HEAVNA103_01582_THEPOOR01582_000_006","(-???-)Hold yer nose when ye pass the Brume, little lord! A delicate flower like you is like to wilt in our fumes!"
55,"TEXT_HEAVNA103_01582_ALPHINAUD_000_007","You misjudge me, sir, for I am no lord but a humble traveler."
56,"TEXT_HEAVNA103_01582_THEPOOR01582_000_008","Oh, come to see the sights, have ye? Take a turn down the Hoplon and gawp at the statues?"
57,"TEXT_HEAVNA103_01582_THEPOOR01582_000_009","Bwahaha! Well, if ye've a mind to learn how the better half live, come and have a drink at the Forgotten Knight─if yer nursemaid'll let ye!"
58,"TEXT_HEAVNA103_01582_BUTLER01582_000_010","My humblest apologies, Master Alphinaud. Pray pay that drunken lout no mind."
59,"TEXT_HEAVNA103_01582_ALPHINAUD_000_011","Oh, but I must. It would not do to refuse such a heartfelt invitation. Yes, I simply <Emphasis>must</Emphasis> see this Forgotten Knight for myself."
60,"TEXT_HEAVNA103_01582_ALPHINAUD_000_012","I trust you see the wisdom in this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There are few sources of information more abundant than a bustling local hostelry."
61,"TEXT_HEAVNA103_01582_ALPHINAUD_000_013","Not that I expect to hear any news of our missing comrades just yet. Nevertheless, who can say what we might learn of recent events?"
62,"TEXT_HEAVNA103_01582_TATARU_000_014","Then I'm coming too!"
63,"TEXT_HEAVNA103_01582_ALPHINAUD_000_015","If you have attuned to the aetheryte then let us move on. I am eager to see more of the city."
64,"TEXT_HEAVNA103_01582_TATARU_000_016","You don't think it's anything serious, do you? The tingling, I mean. There couldn't be something wrong with my anima, could there...?"
65,"TEXT_HEAVNA103_01582_EDMONT_000_017","Back so soon from your excursion? I confess, I thought you would want to see more of the city."
66,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_018","I suppose your presence here will serve to make us seem that much more mysterious by association. And few things are more attractive than an air of mystery..."
67,"TEXT_HEAVNA103_01582_ARTOIREL_000_019","You are, of course, free to come and go as you please. Do let us know if you require anything."
68,"TEXT_HEAVNA103_01582_ALPHINAUD_100_019","Mayhap one drink would be... No, no, I mustn't."
69,"TEXT_HEAVNA103_01582_TATARU_200_019","Hm. Hmmm... Yes, I've got a good feeling about this place."
70,"TEXT_HEAVNA103_01582_BUTLER01582_300_019","Once more, I must urge you to reconsider. There are several...gentlemen who appear less than pleased by our presence."
71,"TEXT_HEAVNA103_01582_GIBRILLONT_000_020","Must say, this is rather unusual. Not just one, but a whole party of fresh new faces in my tavern."
72,"TEXT_HEAVNA103_01582_ALPHINAUD_000_021","We but recently arrived in Ishgard and are eager to acquaint ourselves with her more notable establishments, Master...?"
73,"TEXT_HEAVNA103_01582_GIBRILLONT_000_022","Gibrillont─just Gibrillont'll do. And I'm flattered you think so highly of my establishment. Can't promise it'll live up to your expectations, but if it's decent food and drink you're after, you could do much worse."
74,"TEXT_HEAVNA103_01582_ALPHINAUD_000_023","Judging by the number of customers I see, I suspect your fare is rather more than decent. Speaking of your clientele...I could not help but note a difference between those who frequent the upper and lower floors..."
75,"TEXT_HEAVNA103_01582_GIBRILLONT_000_024","Spotted that, did you? Aye, up here you'll find peddlers, porters, off-duty knights, and so forth, dropping in on their way to or from somewhere else. Regulars maybe, but not locals."
76,"TEXT_HEAVNA103_01582_GIBRILLONT_000_025","Folks from the Brume, they tend to congregate downstairs, where we offer a menu more suited to their tastes. Cheaper meals, stronger spirits─all quality, mind, but not the sort of stuff I'd recommend to yourselves."
77,"TEXT_HEAVNA103_01582_ALPHINAUD_000_026","You speak of the lowest levels, yes? Why do they call them the Brume, if I may ask?"
78,"TEXT_HEAVNA103_01582_GIBRILLONT_000_027","'Cause when the weather's foul and the brume rolls in thick, it's the poor sods living at the bottom who have to deal with it."
79,"TEXT_HEAVNA103_01582_ALPHINAUD_000_028","I see..."
80,"TEXT_HEAVNA103_01582_GIBRILLONT_000_029","...And it's not just the weather. When the wyverns broke through the wards and started tearing up the city, it was the Brume that got the worst of it, while the Pillars enjoyed the protection of the High Houses and the Temple Knights."
81,"TEXT_HEAVNA103_01582_GIBRILLONT_000_030","More'n a few people are still sore about that, mind, which is why, considering your present company, I'd recommend you keep your wits about you if you mean to go below─and something sharp in your boot, just to be sure."
82,"TEXT_HEAVNA103_01582_ALPHINAUD_000_031","...I shall take your words to heart, sir."
83,"TEXT_HEAVNA103_01582_BUTLER01582_000_032","Master Alphinaud, I think it would be best if we returned to Fortemps Manor."
84,"TEXT_HEAVNA103_01582_TATARU_000_033","You go on ahead without me. I'm staying for a drink or two!"
85,"TEXT_HEAVNA103_01582_BUTLER01582_000_034","M-Miss Tataru...I am afraid that is out of the question! My lord the count would never forgive me if I abandoned one of his charges in such a place─least of all a <Emphasis>maiden</Emphasis>!"
86,"TEXT_HEAVNA103_01582_ALPHINAUD_000_035","What are you up to, Tataru?"
87,"TEXT_HEAVNA103_01582_TATARU_000_036","Look around, Alphinaud─this tavern is full of people whose business regularly takes them beyond the Gates of Judgement."
88,"TEXT_HEAVNA103_01582_TATARU_000_037","With friends like that, I could practically live here and wait for the newest gossip to come to me."
89,"TEXT_HEAVNA103_01582_ALPHINAUD_000_038","Indeed. But will you be safe here on your own?"
90,"TEXT_HEAVNA103_01582_TATARU_000_039","Oh please─do you know how often I looked after the Waking Sands and the Rising Stones by myself? If I had a gil for every unwelcome caller I've driven away, I'd be rich beyond my wildest dreams! I'll be fiiine!"
91,"TEXT_HEAVNA103_01582_GIBRILLONT_000_040","Not that I doubt the lady's knack for fending off unwanted advances, but I'll be damned if I'm going to let anyone lay an unwelcome hand on a patron in my establishment."
92,"TEXT_HEAVNA103_01582_ALPHINAUD_000_041","That settles it, then. Tataru, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I shall return to the manor for now. Contact me by linkpearl if you require assistance."
93,"TEXT_HEAVNA103_01582_TATARU_000_042","I will!"
94,"TEXT_HEAVNA103_01582_TATARU_000_043","Don't you worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─if there's any news of our friends, I'll find it!"
95,"TEXT_HEAVNA103_01582_ARTOIREL_000_044","How do you find our city? Beautiful, is it not?"
96,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_045","Is that...? <sniff> <sniff> Aye, it <Emphasis>is</Emphasis> the smell of mead! Newly come and already sampling the delights of our taverns! Oh yes, I like you. I like you a lot."
97,"TEXT_HEAVNA103_01582_HONOROIT_000_046","Ah, pray do not concern yourself with me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
98,"TEXT_HEAVNA103_01582_EDMONT_000_050","Tell us, then, Master Alphinaud─does Ishgard meet with your expectations?"
99,"TEXT_HEAVNA103_01582_ALPHINAUD_000_051","That which I imagined pales in comparison to the reality. I felt the weight of a thousand years of history with every step I took...and when those steps took me past the scars left by the wyverns in Foundation, I understood how easily that history could end in tragedy."
100,"TEXT_HEAVNA103_01582_EDMONT_000_052","The attack was devastating─the casualties...unspeakable. The wyverns did not discriminate. Unarmed men and women...even children were given no quarter."
101,"TEXT_HEAVNA103_01582_EDMONT_000_053","Ser Aymeric has ordered his knights to strengthen our defenses, and each house has been called upon to lend what support it can. There is much to be done, yet alas, able-bodied men and women are in short supply."
102,"TEXT_HEAVNA103_01582_ALPHINAUD_000_054","Mayhap we could be of assistance, my lord? After all you have done for us, we would welcome any opportunity to repay your kindness."
103,"TEXT_HEAVNA103_01582_EDMONT_000_055","That is...a most generous offer, Master Alphinaud."
104,"TEXT_HEAVNA103_01582_EDMONT_000_056","You are guests in my home, to whom I have extended my hospitality without obligation, let, or lien. Nevertheless, Ishgard's need is great, and if you are willing to aid our cause, I cannot well refuse."
105,"TEXT_HEAVNA103_01582_ALPHINAUD_000_057","Good. What would you ask of us?"
106,"TEXT_HEAVNA103_01582_EDMONT_000_058","From what I have heard, you are an intelligent and persuasive young man. Such qualities may prove most useful to us in our efforts to secure provisions from foreign sources─identifying trustworthy suppliers, brokering contracts, and so on."
107,"TEXT_HEAVNA103_01582_EDMONT_000_059","As for you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>... I could ask for no one better than a storied veteran such as yourself─a <If(PlayerParameter(4))>woman<Else/>man</If> with the capacity to act swiftly and decisively when needed─to aid Artoirel and Emmanellain in their duties."
108,"TEXT_HEAVNA103_01582_ARTOIREL_000_060","I beg your pardon!?"
109,"TEXT_HEAVNA103_01582_ARTOIREL_000_061","I am more than capable of carrying out my duty by myself. I have no need of our <Emphasis>honored</Emphasis> guest's assistance!"
110,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_062","Now, now, be reasonable, Brother. What manner of fool would say no when a famous hero offered to do his work?"
111,"TEXT_HEAVNA103_01582_EDMONT_000_063","Hold your tongues! By the Fury...the two of you <Emphasis>will</Emphasis> conduct yourselves with dignity befitting your station and show <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> the respect <If(PlayerParameter(4))>she<Else/>he</If> deserves!"
112,"TEXT_HEAVNA103_01582_EDMONT_000_064","<If(Equal(PlayerParameter(76),1))>Lest you forget, you speak of a <If(PlayerParameter(4))>woman<Else/>man</If> who has bested <Emphasis>two</Emphasis> imperial legatuses<Else/>This is the <If(PlayerParameter(4))>woman<Else/>man</If> who slew Gaius van Baelsar</If> and some half-dozen primals besides! <If(PlayerParameter(4))>She<Else/>He</If> is not here to steal your glory or serve as your errand <If(PlayerParameter(4))>girl<Else/>boy</If>!"
113,"TEXT_HEAVNA103_01582_EDMONT_000_065","...If you can pardon them their impropriety, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I should be much obliged if you would lend my sons a helping hand."
114,"TEXT_HEAVNA103_01582_EDMONT_000_066","My thanks. Fury willing, they may even learn something from you."
115,"TEXT_HEAVNA103_01582_ARTOIREL_000_067","Forgive me, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I was...unprepared for my father's decision."
116,"TEXT_HEAVNA103_01582_EMMANELLAIN_000_068","I look forward to working with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! It's going to be grand!"
117,"TEXT_HEAVNA103_01582_HONOROIT_000_069","(Please look after Lord Emmanellain, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>...)"
118,"TEXT_HEAVNA103_01582_ALPHINAUD_000_070","'Twould seem we shall not want for employment over the coming days─though that was never in doubt."
119,"TEXT_HEAVNA103_01582_ALPHINAUD_000_071","Our host's initial reluctance to accept our offer of aid was solely for appearance's sake. In truth, he is glad of this opportunity to put us to work."
120,"TEXT_HEAVNA103_01582_ALPHINAUD_000_072","By granting us patronage, House Fortemps has taken a tremendous risk. Until we demonstrate our worth to Ishgard at large, the count will face considerable opposition from his peers in matters great and small."
121,"TEXT_HEAVNA103_01582_ALPHINAUD_000_073","And so he would have us publicly serve Ishgard─whilst simultaneously keeping his sons in check."
122,"TEXT_HEAVNA103_01582_ALPHINAUD_000_074","'Tis an arrangement we may benefit from in unexpected ways. My own duties may feasibly bring me into contact with people who know something of our missing comrades."
123,"TEXT_HEAVNA103_01582_ALPHINAUD_000_075","And as you go about helping our two lords with their various responsibilities, you will inevitably make new acquaintances in Ishgard, mayhap even new allies. Yes...the more I think on it, the more confident I am that by furthering their goals, we shall further our own."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNA103_01582_SEQ_00 Your guide is eager to continue your tour of Ishgard.
5 1 TEXT_HEAVNA103_01582_SEQ_01 While you are discussing where next to visit, a passerby jeers at Alphinaud, challenging him to visit the Forgotten Knight─a local tavern, by the sound of things─if he wishes to see how the “better half” live. His interest piqued, Alphinaud decides to accept the man's invitation, hoping to learn something of recent events. Speak with Gibrillont, the proprietor of the establishment, and see if there is merit to Alphinaud's plan.
6 2 TEXT_HEAVNA103_01582_SEQ_02 The Forgotten Knight serves two very different classes of customer: the relatively affluent knights and merchants who frequent the upper floor, and the lowborn residents of the Brume who prefer the more affordable fare served downstairs. It would seem the stark division between these two clienteles reflects the divisions beyond the tavern's walls─as the differing experiences of the high- and lowborn during the recent wyvern attack make plain. While the Pillars' defenses were fortified, the Brume and its residents were left to bear the brunt of the Dravanians' fury. A troubling thought indeed... Sensing that the tavern might be just the place to glean useful information─perhaps even some word of the missing Scions' whereabouts─Tataru proposes that she stay behind and ingratiate herself with the regulars. Leave your gregarious friend to her gossip, and return with Alphinaud to Fortemps Manor and the count, who is doubtless eager to hear your impressions of the city.
7 3 TEXT_HEAVNA103_01582_SEQ_03 The scars left by the recent Dravanian attack have not escaped Alphinaud's notice, and Edmont admits that there is much work yet to be done. Sensing the implication, Alphinaud offers the Scions' services, and the count hesitantly but graciously accepts─unlike his two sons, who greet your proposal with a mixture of indignation and mirth. Scolding them for their impropriety, he turns to you once more, and asks that you lend them each a helping hand with their duties.
8 4 TEXT_HEAVNA103_01582_SEQ_04 The count has taken a tremendous risk in granting the Scions his protection, and only by publicly serving Ishgard can you hope to silence his opponents' objections. However, Alphinaud believes that this arrangement may yet benefit the Scions in unexpected ways, such as inviting contact with people outside Ishgard who might feasibly know something of your missing comrades' whereabouts. While he and Tataru focus their efforts on that task, he implores you to see to the young lords' needs, reaffirming that your efforts to further the goals of others will inevitably further the goals of the Scions.
9 5 TEXT_HEAVNA103_01582_SEQ_05
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13 9 TEXT_HEAVNA103_01582_SEQ_09
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16 12 TEXT_HEAVNA103_01582_SEQ_12
17 13 TEXT_HEAVNA103_01582_SEQ_13
18 14 TEXT_HEAVNA103_01582_SEQ_14
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21 17 TEXT_HEAVNA103_01582_SEQ_17
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26 22 TEXT_HEAVNA103_01582_SEQ_22
27 23 TEXT_HEAVNA103_01582_SEQ_23
28 24 TEXT_HEAVNA103_01582_TODO_00 Speak with Gibrillont in the Forgotten Knight.
29 25 TEXT_HEAVNA103_01582_TODO_01 Speak with Edmont in Fortemps Manor.
30 26 TEXT_HEAVNA103_01582_TODO_02 Speak with Alphinaud.
31 27 TEXT_HEAVNA103_01582_TODO_03
32 28 TEXT_HEAVNA103_01582_TODO_04
33 29 TEXT_HEAVNA103_01582_TODO_05
34 30 TEXT_HEAVNA103_01582_TODO_06
35 31 TEXT_HEAVNA103_01582_TODO_07
36 32 TEXT_HEAVNA103_01582_TODO_08
37 33 TEXT_HEAVNA103_01582_TODO_09
38 34 TEXT_HEAVNA103_01582_TODO_10
39 35 TEXT_HEAVNA103_01582_TODO_11
40 36 TEXT_HEAVNA103_01582_TODO_12
41 37 TEXT_HEAVNA103_01582_TODO_13
42 38 TEXT_HEAVNA103_01582_TODO_14
43 39 TEXT_HEAVNA103_01582_TODO_15
44 40 TEXT_HEAVNA103_01582_TODO_16
45 41 TEXT_HEAVNA103_01582_TODO_17
46 42 TEXT_HEAVNA103_01582_TODO_18
47 43 TEXT_HEAVNA103_01582_TODO_19
48 44 TEXT_HEAVNA103_01582_TODO_20
49 45 TEXT_HEAVNA103_01582_TODO_21
50 46 TEXT_HEAVNA103_01582_TODO_22
51 47 TEXT_HEAVNA103_01582_TODO_23
52 48 TEXT_HEAVNA103_01582_BUTLER01582_000_000 As for our next destination...
53 49 TEXT_HEAVNA103_01582_ALPHINAUD_000_001 Mayhap we should decide together. What else can be found nearby?
54 50 TEXT_HEAVNA103_01582_BUTLER01582_000_002 The Skysteel Manufactory stands to the west. There our engineers conceive and manufacture weapons for use against the dragons. The Holy Stables, where chocobos are trained for war, also lie in that direction.
55 51 TEXT_HEAVNA103_01582_BUTLER01582_000_003 To the north and east can be found the Congregation of Our Knights Most Heavenly, while to the south and east...well... 'Twould be best if you avoided that area.
56 52 TEXT_HEAVNA103_01582_ALPHINAUD_000_004 And why is that?
57 53 TEXT_HEAVNA103_01582_BUTLER01582_000_005 I...I fear our knights may not be able to ensure your safety in the lowest levels, Master Alphinaud...
58 54 TEXT_HEAVNA103_01582_THEPOOR01582_000_006 (-???-)Hold yer nose when ye pass the Brume, little lord! A delicate flower like you is like to wilt in our fumes!
59 55 TEXT_HEAVNA103_01582_ALPHINAUD_000_007 You misjudge me, sir, for I am no lord but a humble traveler.
60 56 TEXT_HEAVNA103_01582_THEPOOR01582_000_008 Oh, come to see the sights, have ye? Take a turn down the Hoplon and gawp at the statues?
61 57 TEXT_HEAVNA103_01582_THEPOOR01582_000_009 Bwahaha! Well, if ye've a mind to learn how the better half live, come and have a drink at the Forgotten Knight─if yer nursemaid'll let ye!
62 58 TEXT_HEAVNA103_01582_BUTLER01582_000_010 My humblest apologies, Master Alphinaud. Pray pay that drunken lout no mind.
63 59 TEXT_HEAVNA103_01582_ALPHINAUD_000_011 Oh, but I must. It would not do to refuse such a heartfelt invitation. Yes, I simply <Emphasis>must</Emphasis> see this Forgotten Knight for myself.
64 60 TEXT_HEAVNA103_01582_ALPHINAUD_000_012 I trust you see the wisdom in this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There are few sources of information more abundant than a bustling local hostelry.
65 61 TEXT_HEAVNA103_01582_ALPHINAUD_000_013 Not that I expect to hear any news of our missing comrades just yet. Nevertheless, who can say what we might learn of recent events?
66 62 TEXT_HEAVNA103_01582_TATARU_000_014 Then I'm coming too!
67 63 TEXT_HEAVNA103_01582_ALPHINAUD_000_015 If you have attuned to the aetheryte then let us move on. I am eager to see more of the city.
68 64 TEXT_HEAVNA103_01582_TATARU_000_016 You don't think it's anything serious, do you? The tingling, I mean. There couldn't be something wrong with my anima, could there...?
69 65 TEXT_HEAVNA103_01582_EDMONT_000_017 Back so soon from your excursion? I confess, I thought you would want to see more of the city.
70 66 TEXT_HEAVNA103_01582_EMMANELLAIN_000_018 I suppose your presence here will serve to make us seem that much more mysterious by association. And few things are more attractive than an air of mystery...
71 67 TEXT_HEAVNA103_01582_ARTOIREL_000_019 You are, of course, free to come and go as you please. Do let us know if you require anything.
72 68 TEXT_HEAVNA103_01582_ALPHINAUD_100_019 Mayhap one drink would be... No, no, I mustn't.
73 69 TEXT_HEAVNA103_01582_TATARU_200_019 Hm. Hmmm... Yes, I've got a good feeling about this place.
74 70 TEXT_HEAVNA103_01582_BUTLER01582_300_019 Once more, I must urge you to reconsider. There are several...gentlemen who appear less than pleased by our presence.
75 71 TEXT_HEAVNA103_01582_GIBRILLONT_000_020 Must say, this is rather unusual. Not just one, but a whole party of fresh new faces in my tavern.
76 72 TEXT_HEAVNA103_01582_ALPHINAUD_000_021 We but recently arrived in Ishgard and are eager to acquaint ourselves with her more notable establishments, Master...?
77 73 TEXT_HEAVNA103_01582_GIBRILLONT_000_022 Gibrillont─just Gibrillont'll do. And I'm flattered you think so highly of my establishment. Can't promise it'll live up to your expectations, but if it's decent food and drink you're after, you could do much worse.
78 74 TEXT_HEAVNA103_01582_ALPHINAUD_000_023 Judging by the number of customers I see, I suspect your fare is rather more than decent. Speaking of your clientele...I could not help but note a difference between those who frequent the upper and lower floors...
79 75 TEXT_HEAVNA103_01582_GIBRILLONT_000_024 Spotted that, did you? Aye, up here you'll find peddlers, porters, off-duty knights, and so forth, dropping in on their way to or from somewhere else. Regulars maybe, but not locals.
80 76 TEXT_HEAVNA103_01582_GIBRILLONT_000_025 Folks from the Brume, they tend to congregate downstairs, where we offer a menu more suited to their tastes. Cheaper meals, stronger spirits─all quality, mind, but not the sort of stuff I'd recommend to yourselves.
81 77 TEXT_HEAVNA103_01582_ALPHINAUD_000_026 You speak of the lowest levels, yes? Why do they call them the Brume, if I may ask?
82 78 TEXT_HEAVNA103_01582_GIBRILLONT_000_027 'Cause when the weather's foul and the brume rolls in thick, it's the poor sods living at the bottom who have to deal with it.
83 79 TEXT_HEAVNA103_01582_ALPHINAUD_000_028 I see...
84 80 TEXT_HEAVNA103_01582_GIBRILLONT_000_029 ...And it's not just the weather. When the wyverns broke through the wards and started tearing up the city, it was the Brume that got the worst of it, while the Pillars enjoyed the protection of the High Houses and the Temple Knights.
85 81 TEXT_HEAVNA103_01582_GIBRILLONT_000_030 More'n a few people are still sore about that, mind, which is why, considering your present company, I'd recommend you keep your wits about you if you mean to go below─and something sharp in your boot, just to be sure.
86 82 TEXT_HEAVNA103_01582_ALPHINAUD_000_031 ...I shall take your words to heart, sir.
87 83 TEXT_HEAVNA103_01582_BUTLER01582_000_032 Master Alphinaud, I think it would be best if we returned to Fortemps Manor.
88 84 TEXT_HEAVNA103_01582_TATARU_000_033 You go on ahead without me. I'm staying for a drink or two!
89 85 TEXT_HEAVNA103_01582_BUTLER01582_000_034 M-Miss Tataru...I am afraid that is out of the question! My lord the count would never forgive me if I abandoned one of his charges in such a place─least of all a <Emphasis>maiden</Emphasis>!
90 86 TEXT_HEAVNA103_01582_ALPHINAUD_000_035 What are you up to, Tataru?
91 87 TEXT_HEAVNA103_01582_TATARU_000_036 Look around, Alphinaud─this tavern is full of people whose business regularly takes them beyond the Gates of Judgement.
92 88 TEXT_HEAVNA103_01582_TATARU_000_037 With friends like that, I could practically live here and wait for the newest gossip to come to me.
93 89 TEXT_HEAVNA103_01582_ALPHINAUD_000_038 Indeed. But will you be safe here on your own?
94 90 TEXT_HEAVNA103_01582_TATARU_000_039 Oh please─do you know how often I looked after the Waking Sands and the Rising Stones by myself? If I had a gil for every unwelcome caller I've driven away, I'd be rich beyond my wildest dreams! I'll be fiiine!
95 91 TEXT_HEAVNA103_01582_GIBRILLONT_000_040 Not that I doubt the lady's knack for fending off unwanted advances, but I'll be damned if I'm going to let anyone lay an unwelcome hand on a patron in my establishment.
96 92 TEXT_HEAVNA103_01582_ALPHINAUD_000_041 That settles it, then. Tataru, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I shall return to the manor for now. Contact me by linkpearl if you require assistance.
97 93 TEXT_HEAVNA103_01582_TATARU_000_042 I will!
98 94 TEXT_HEAVNA103_01582_TATARU_000_043 Don't you worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─if there's any news of our friends, I'll find it!
99 95 TEXT_HEAVNA103_01582_ARTOIREL_000_044 How do you find our city? Beautiful, is it not?
100 96 TEXT_HEAVNA103_01582_EMMANELLAIN_000_045 Is that...? <sniff> <sniff> Aye, it <Emphasis>is</Emphasis> the smell of mead! Newly come and already sampling the delights of our taverns! Oh yes, I like you. I like you a lot.
101 97 TEXT_HEAVNA103_01582_HONOROIT_000_046 Ah, pray do not concern yourself with me, <If(PlayerParameter(4))>madam<Else/>sir</If>.
102 98 TEXT_HEAVNA103_01582_EDMONT_000_050 Tell us, then, Master Alphinaud─does Ishgard meet with your expectations?
103 99 TEXT_HEAVNA103_01582_ALPHINAUD_000_051 That which I imagined pales in comparison to the reality. I felt the weight of a thousand years of history with every step I took...and when those steps took me past the scars left by the wyverns in Foundation, I understood how easily that history could end in tragedy.
104 100 TEXT_HEAVNA103_01582_EDMONT_000_052 The attack was devastating─the casualties...unspeakable. The wyverns did not discriminate. Unarmed men and women...even children were given no quarter.
105 101 TEXT_HEAVNA103_01582_EDMONT_000_053 Ser Aymeric has ordered his knights to strengthen our defenses, and each house has been called upon to lend what support it can. There is much to be done, yet alas, able-bodied men and women are in short supply.
106 102 TEXT_HEAVNA103_01582_ALPHINAUD_000_054 Mayhap we could be of assistance, my lord? After all you have done for us, we would welcome any opportunity to repay your kindness.
107 103 TEXT_HEAVNA103_01582_EDMONT_000_055 That is...a most generous offer, Master Alphinaud.
108 104 TEXT_HEAVNA103_01582_EDMONT_000_056 You are guests in my home, to whom I have extended my hospitality without obligation, let, or lien. Nevertheless, Ishgard's need is great, and if you are willing to aid our cause, I cannot well refuse.
109 105 TEXT_HEAVNA103_01582_ALPHINAUD_000_057 Good. What would you ask of us?
110 106 TEXT_HEAVNA103_01582_EDMONT_000_058 From what I have heard, you are an intelligent and persuasive young man. Such qualities may prove most useful to us in our efforts to secure provisions from foreign sources─identifying trustworthy suppliers, brokering contracts, and so on.
111 107 TEXT_HEAVNA103_01582_EDMONT_000_059 As for you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>... I could ask for no one better than a storied veteran such as yourself─a <If(PlayerParameter(4))>woman<Else/>man</If> with the capacity to act swiftly and decisively when needed─to aid Artoirel and Emmanellain in their duties.
112 108 TEXT_HEAVNA103_01582_ARTOIREL_000_060 I beg your pardon!?
113 109 TEXT_HEAVNA103_01582_ARTOIREL_000_061 I am more than capable of carrying out my duty by myself. I have no need of our <Emphasis>honored</Emphasis> guest's assistance!
114 110 TEXT_HEAVNA103_01582_EMMANELLAIN_000_062 Now, now, be reasonable, Brother. What manner of fool would say no when a famous hero offered to do his work?
115 111 TEXT_HEAVNA103_01582_EDMONT_000_063 Hold your tongues! By the Fury...the two of you <Emphasis>will</Emphasis> conduct yourselves with dignity befitting your station and show <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> the respect <If(PlayerParameter(4))>she<Else/>he</If> deserves!
116 112 TEXT_HEAVNA103_01582_EDMONT_000_064 <If(Equal(PlayerParameter(76),1))>Lest you forget, you speak of a <If(PlayerParameter(4))>woman<Else/>man</If> who has bested <Emphasis>two</Emphasis> imperial legatuses<Else/>This is the <If(PlayerParameter(4))>woman<Else/>man</If> who slew Gaius van Baelsar</If> and some half-dozen primals besides! <If(PlayerParameter(4))>She<Else/>He</If> is not here to steal your glory or serve as your errand <If(PlayerParameter(4))>girl<Else/>boy</If>!
117 113 TEXT_HEAVNA103_01582_EDMONT_000_065 ...If you can pardon them their impropriety, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I should be much obliged if you would lend my sons a helping hand.
118 114 TEXT_HEAVNA103_01582_EDMONT_000_066 My thanks. Fury willing, they may even learn something from you.
119 115 TEXT_HEAVNA103_01582_ARTOIREL_000_067 Forgive me, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I was...unprepared for my father's decision.
120 116 TEXT_HEAVNA103_01582_EMMANELLAIN_000_068 I look forward to working with you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! It's going to be grand!
121 117 TEXT_HEAVNA103_01582_HONOROIT_000_069 (Please look after Lord Emmanellain, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>...)
122 118 TEXT_HEAVNA103_01582_ALPHINAUD_000_070 'Twould seem we shall not want for employment over the coming days─though that was never in doubt.
123 119 TEXT_HEAVNA103_01582_ALPHINAUD_000_071 Our host's initial reluctance to accept our offer of aid was solely for appearance's sake. In truth, he is glad of this opportunity to put us to work.
124 120 TEXT_HEAVNA103_01582_ALPHINAUD_000_072 By granting us patronage, House Fortemps has taken a tremendous risk. Until we demonstrate our worth to Ishgard at large, the count will face considerable opposition from his peers in matters great and small.
125 121 TEXT_HEAVNA103_01582_ALPHINAUD_000_073 And so he would have us publicly serve Ishgard─whilst simultaneously keeping his sons in check.
126 122 TEXT_HEAVNA103_01582_ALPHINAUD_000_074 'Tis an arrangement we may benefit from in unexpected ways. My own duties may feasibly bring me into contact with people who know something of our missing comrades.
127 123 TEXT_HEAVNA103_01582_ALPHINAUD_000_075 And as you go about helping our two lords with their various responsibilities, you will inevitably make new acquaintances in Ishgard, mayhap even new allies. Yes...the more I think on it, the more confident I am that by furthering their goals, we shall further our own.
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0,"TEXT_HEAVNA104_01583_SEQ_00","Lord Artoirel is less than eager to brief you on his mission."
1,"TEXT_HEAVNA104_01583_SEQ_01","Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps, did not expect to have company on his mission to aid houses Durendaire and Dzemael─a prospect he was not particularly enthusiastic about in the first place, given the ancient rivalries between Ishgard's noble families. Worse, in electing to install you at his son's side, the count has given Artoirel cause to believe that his father does not trust him to carry out his duties alone. Regardless, the knight means to respect Edmont's wishes, and bids you join him at the chocobo stables in Foundation, where you will secure transport to Falcon's Nest."
2,"TEXT_HEAVNA104_01583_SEQ_02","You learn that Ser Artoirel has already procured a pair of black chocobo porters to carry the two of you beyond Snowcloak and into the western highlands. Secure your belongings and brace yourself for what promises to be a memorable journey."
3,"TEXT_HEAVNA104_01583_SEQ_03","You arrive in Falcon's Nest none the worse for wear. Speak with Lord Artoirel and see what he would have you do next."
4,"TEXT_HEAVNA104_01583_SEQ_04","After cursory small talk, Lord Artoirel strides off to look for Ser Redwald, who has command in Falcon's Nest. Follow the young lord and introduce yourself to the knight in charge."
5,"TEXT_HEAVNA104_01583_SEQ_05","Ser Redwald recounts the tragic fate of Falcon's Nest, which was abandoned during the Ishgardian withdrawal shortly after the Calamity. Happily, it seems the time has come to reclaim what was lost, and through deeds great and small, the House Durendaire knight hopes you will help to facilitate the settlement's reconstruction."
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24,"TEXT_HEAVNA104_01583_TODO_00","Speak with the chocobokeep in Foundation and journey to Falcon's Nest."
25,"TEXT_HEAVNA104_01583_TODO_01","Speak with the chocobokeep in Foundation and journey to Falcon's Nest."
26,"TEXT_HEAVNA104_01583_TODO_02","Speak with Artoirel."
27,"TEXT_HEAVNA104_01583_TODO_03","Speak with Redwald."
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48,"TEXT_HEAVNA104_01583_ARTOIREL_000_000","Let us begin anew, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I am Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps."
49,"TEXT_HEAVNA104_01583_ARTOIREL_000_001","You will forgive me my outburst, I hope. I meant no disrespect. I merely consider myself equal to the duties entrusted to me...unlike some."
50,"TEXT_HEAVNA104_01583_ARTOIREL_000_002","...Haurchefant has spoken of you often. If you are even half the <If(PlayerParameter(4))>woman<Else/>man</If> he claims, I shall be glad to have you at my side."
51,"TEXT_HEAVNA104_01583_ARTOIREL_000_003","To the matter at hand, then: we will be assisting my <Emphasis>esteemed</Emphasis> compatriots of houses Durendaire and Dzemael."
52,"TEXT_HEAVNA104_01583_ARTOIREL_000_004","You are aware of our <Emphasis>friendly rivalry</Emphasis>, I take it? Aye, well, suffice it to say, the prospect of assisting said houses does not fill me with joy."
53,"TEXT_HEAVNA104_01583_ARTOIREL_000_005","However, it is the will of the Holy See that we set aside our differences at this crucial juncture. But we shall speak more of that anon."
54,"TEXT_HEAVNA104_01583_ARTOIREL_000_006","First, we must needs secure transport to Falcon's Nest. Let us make for the chocobo stables in Foundation."
55,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_010","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I've saddled a black chocobo for your journey to the western highlands, as per Lord Artoirel's instruction."
56,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_011","Will this be your first time riding a black chocobo, may I ask? If so, you're in for a treat. As I daresay you know, this particular breed can <Emphasis>fly</Emphasis>. Given the right conditions, they can carry you quite high, too─even over Snowcloak."
57,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_012","You needn't worry about directing the bird, of course. Like all porters, she's trained to carry you to your destination all by herself─so just relax and enjoy the view! Oh, but be sure not to relax your <Emphasis>grip</Emphasis>, will you? Two hands on the reins at all times, if you please."
58,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_013",""
59,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_TITLE","Travel to Falcon's Nest?"
60,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_YES","Yes"
61,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_NO","No"
62,"TEXT_HEAVNA104_01583_ARTOIREL_000_014","I've secured chocobo porters for the two of us. The chocobokeep has yours."
63,"TEXT_HEAVNA104_01583_ARTOIREL_000_020","The world looks quite different when viewed from the back of an airborne chocobo, does it not? I still find the experience strangely liberating..."
64,"TEXT_HEAVNA104_01583_ARTOIREL_000_021","To business. Ser Redwald is in charge here. He should be expecting us."
65,"TEXT_HEAVNA104_01583_REDWALD_000_030","It has been far, far too long, Lord Artoirel. And who might your companion be?"
66,"TEXT_HEAVNA104_01583_ARTOIREL_000_031","Pray forgive us our lateness, Ser Redwald. I present to you <Highlight>ObjectParameter(1)</Highlight>, ward of House Fortemps."
67,"TEXT_HEAVNA104_01583_REDWALD_000_032","Ahhh, yes, of course! Lord Drillemont spoke of you. I, Ser Redwald of House Durendaire, do bid you welcome to Falcon's Nest."
68,"TEXT_HEAVNA104_01583_ARTOIREL_000_033","We are both eager to contribute to the settlement's restoration. How may we be of service?"
69,"TEXT_HEAVNA104_01583_REDWALD_000_034","Before we speak of that─would I be correct in assuming that <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is unfamiliar with our recent history? Then, with your permission, I shall recount the tale for <If(PlayerParameter(4))>her<Else/>his</If> benefit."
70,"TEXT_HEAVNA104_01583_REDWALD_000_035","As you may know, Falcon's Nest was once a hamlet with a small garrison of knights and some few villagers. And then came the Calamity."
71,"TEXT_HEAVNA104_01583_REDWALD_000_036","When it became clear that the snow would not stop falling, we had no choice but to order a complete withdrawal. The settlement─and the entirety of the western highlands─were to be abandoned."
72,"TEXT_HEAVNA104_01583_ARTOIREL_000_037","...Abandoned to the heretics. Lady Iceheart and her kind have walked these lands with impunity ever since."
73,"TEXT_HEAVNA104_01583_REDWALD_000_038","Aye, but no longer. The Holy See has commanded the reclamation of the western highlands and the expulsion of heretical elements."
74,"TEXT_HEAVNA104_01583_REDWALD_000_039","Falcon's Nest is key to accomplishing these objectives. But, as you can see, rebuilding the hamlet will be no small undertaking."
75,"TEXT_HEAVNA104_01583_REDWALD_000_040","Our craftsmen require support and protection. Any assistance you can offer will be greatly appreciated."
76,"TEXT_HEAVNA104_01583_ARTOIREL_000_041","As promised, we of House Fortemps are at your disposal, Ser Redwald. You need but tell us where to begin."
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1,"TEXT_HEAVNA104_01583_SEQ_01","Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps, did not expect to have company on his mission to aid houses Durendaire and Dzemael─a prospect he was not particularly enthusiastic about in the first place, given the ancient rivalries between Ishgard's noble families. Worse, in electing to install you at his son's side, the count has given Artoirel cause to believe that his father does not trust him to carry out his duties alone. Regardless, the knight means to respect Edmont's wishes, and bids you join him at the chocobo stables in Foundation, where you will secure transport to Falcon's Nest."
2,"TEXT_HEAVNA104_01583_SEQ_02","You learn that Ser Artoirel has already procured a pair of black chocobo porters to carry the two of you beyond Snowcloak and into the western highlands. Secure your belongings and brace yourself for what promises to be a memorable journey."
3,"TEXT_HEAVNA104_01583_SEQ_03","You arrive in Falcon's Nest none the worse for wear. Speak with Lord Artoirel and see what he would have you do next."
4,"TEXT_HEAVNA104_01583_SEQ_04","After cursory small talk, Lord Artoirel strides off to look for Ser Redwald, who has command in Falcon's Nest. Follow the young lord and introduce yourself to the knight in charge."
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24,"TEXT_HEAVNA104_01583_TODO_00","Speak with the chocobokeep in Foundation and journey to Falcon's Nest."
25,"TEXT_HEAVNA104_01583_TODO_01","Speak with the chocobokeep in Foundation and journey to Falcon's Nest."
26,"TEXT_HEAVNA104_01583_TODO_02","Speak with Artoirel."
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48,"TEXT_HEAVNA104_01583_ARTOIREL_000_000","Let us begin anew, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I am Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps."
49,"TEXT_HEAVNA104_01583_ARTOIREL_000_001","You will forgive me my outburst, I hope. I meant no disrespect. I merely consider myself equal to the duties entrusted to me...unlike some."
50,"TEXT_HEAVNA104_01583_ARTOIREL_000_002","...Haurchefant has spoken of you often. If you are even half the <If(PlayerParameter(4))>woman<Else/>man</If> he claims, I shall be glad to have you at my side."
51,"TEXT_HEAVNA104_01583_ARTOIREL_000_003","To the matter at hand, then: we will be assisting my <Emphasis>esteemed</Emphasis> compatriots of houses Durendaire and Dzemael."
52,"TEXT_HEAVNA104_01583_ARTOIREL_000_004","You are aware of our <Emphasis>friendly rivalry</Emphasis>, I take it? Aye, well, suffice it to say, the prospect of assisting said houses does not fill me with joy."
53,"TEXT_HEAVNA104_01583_ARTOIREL_000_005","However, it is the will of the Holy See that we set aside our differences at this crucial juncture. But we shall speak more of that anon."
54,"TEXT_HEAVNA104_01583_ARTOIREL_000_006","First, we must needs secure transport to Falcon's Nest. Let us make for the chocobo stables in Foundation."
55,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_010","Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I've saddled a black chocobo for your journey to the western highlands, as per Lord Artoirel's instruction."
56,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_011","Will this be your first time riding a black chocobo, may I ask? If so, you're in for a treat. As I daresay you know, this particular breed can <Emphasis>fly</Emphasis>. Given the right conditions, they can carry you quite high, too─even over Snowcloak."
57,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_012","You needn't worry about directing the bird, of course. Like all porters, she's trained to carry you to your destination all by herself─so just relax and enjoy the view! Oh, but be sure not to relax your <Emphasis>grip</Emphasis>, will you? Two hands on the reins at all times, if you please."
58,"TEXT_HEAVNA104_01583_STABLEHAND01583_000_013",""
59,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_TITLE","Travel to Falcon's Nest?"
60,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_YES","Yes"
61,"TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_NO","No"
62,"TEXT_HEAVNA104_01583_ARTOIREL_000_014","I've secured chocobo porters for the two of us. The chocobokeep has yours."
63,"TEXT_HEAVNA104_01583_ARTOIREL_000_020","The world looks quite different when viewed from the back of an airborne chocobo, does it not? I still find the experience strangely liberating..."
64,"TEXT_HEAVNA104_01583_ARTOIREL_000_021","To business. Ser Redwald is in charge here. He should be expecting us."
65,"TEXT_HEAVNA104_01583_REDWALD_000_030","It has been far, far too long, Lord Artoirel. And who might your companion be?"
66,"TEXT_HEAVNA104_01583_ARTOIREL_000_031","Pray forgive us our lateness, Ser Redwald. I present to you <Highlight>ObjectParameter(1)</Highlight>, ward of House Fortemps."
67,"TEXT_HEAVNA104_01583_REDWALD_000_032","Ahhh, yes, of course! Lord Drillemont spoke of you. I, Ser Redwald of House Durendaire, do bid you welcome to Falcon's Nest."
68,"TEXT_HEAVNA104_01583_ARTOIREL_000_033","We are both eager to contribute to the settlement's restoration. How may we be of service?"
69,"TEXT_HEAVNA104_01583_REDWALD_000_034","Before we speak of that─would I be correct in assuming that <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is unfamiliar with our recent history? Then, with your permission, I shall recount the tale for <If(PlayerParameter(4))>her<Else/>his</If> benefit."
70,"TEXT_HEAVNA104_01583_REDWALD_000_035","As you may know, Falcon's Nest was once a hamlet with a small garrison of knights and some few villagers. And then came the Calamity."
71,"TEXT_HEAVNA104_01583_REDWALD_000_036","When it became clear that the snow would not stop falling, we had no choice but to order a complete withdrawal. The settlement─and the entirety of the western highlands─were to be abandoned."
72,"TEXT_HEAVNA104_01583_ARTOIREL_000_037","...Abandoned to the heretics. Lady Iceheart and her kind have walked these lands with impunity ever since."
73,"TEXT_HEAVNA104_01583_REDWALD_000_038","Aye, but no longer. The Holy See has commanded the reclamation of the western highlands and the expulsion of heretical elements."
74,"TEXT_HEAVNA104_01583_REDWALD_000_039","Falcon's Nest is key to accomplishing these objectives. But, as you can see, rebuilding the hamlet will be no small undertaking."
75,"TEXT_HEAVNA104_01583_REDWALD_000_040","Our craftsmen require support and protection. Any assistance you can offer will be greatly appreciated."
76,"TEXT_HEAVNA104_01583_ARTOIREL_000_041","As promised, we of House Fortemps are at your disposal, Ser Redwald. You need but tell us where to begin."
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4 0 TEXT_HEAVNA104_01583_SEQ_00 Lord Artoirel is less than eager to brief you on his mission.
5 1 TEXT_HEAVNA104_01583_SEQ_01 Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps, did not expect to have company on his mission to aid houses Durendaire and Dzemael─a prospect he was not particularly enthusiastic about in the first place, given the ancient rivalries between Ishgard's noble families. Worse, in electing to install you at his son's side, the count has given Artoirel cause to believe that his father does not trust him to carry out his duties alone. Regardless, the knight means to respect Edmont's wishes, and bids you join him at the chocobo stables in Foundation, where you will secure transport to Falcon's Nest.
6 2 TEXT_HEAVNA104_01583_SEQ_02 You learn that Ser Artoirel has already procured a pair of black chocobo porters to carry the two of you beyond Snowcloak and into the western highlands. Secure your belongings and brace yourself for what promises to be a memorable journey.
7 3 TEXT_HEAVNA104_01583_SEQ_03 You arrive in Falcon's Nest none the worse for wear. Speak with Lord Artoirel and see what he would have you do next.
8 4 TEXT_HEAVNA104_01583_SEQ_04 After cursory small talk, Lord Artoirel strides off to look for Ser Redwald, who has command in Falcon's Nest. Follow the young lord and introduce yourself to the knight in charge.
9 5 TEXT_HEAVNA104_01583_SEQ_05 Ser Redwald recounts the tragic fate of Falcon's Nest, which was abandoned during the Ishgardian withdrawal shortly after the Calamity. Happily, it seems the time has come to reclaim what was lost, and through deeds great and small, the House Durendaire knight hopes you will help to facilitate the settlement's reconstruction.
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28 24 TEXT_HEAVNA104_01583_TODO_00 Speak with the chocobokeep in Foundation and journey to Falcon's Nest.
29 25 TEXT_HEAVNA104_01583_TODO_01 Speak with the chocobokeep in Foundation and journey to Falcon's Nest.
30 26 TEXT_HEAVNA104_01583_TODO_02 Speak with Artoirel.
31 27 TEXT_HEAVNA104_01583_TODO_03 Speak with Redwald.
32 28 TEXT_HEAVNA104_01583_TODO_04
33 29 TEXT_HEAVNA104_01583_TODO_05
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51 47 TEXT_HEAVNA104_01583_TODO_23
52 48 TEXT_HEAVNA104_01583_ARTOIREL_000_000 Let us begin anew, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I am Ser Artoirel de Fortemps, eldest son of Count Edmont de Fortemps.
53 49 TEXT_HEAVNA104_01583_ARTOIREL_000_001 You will forgive me my outburst, I hope. I meant no disrespect. I merely consider myself equal to the duties entrusted to me...unlike some.
54 50 TEXT_HEAVNA104_01583_ARTOIREL_000_002 ...Haurchefant has spoken of you often. If you are even half the <If(PlayerParameter(4))>woman<Else/>man</If> he claims, I shall be glad to have you at my side.
55 51 TEXT_HEAVNA104_01583_ARTOIREL_000_003 To the matter at hand, then: we will be assisting my <Emphasis>esteemed</Emphasis> compatriots of houses Durendaire and Dzemael.
56 52 TEXT_HEAVNA104_01583_ARTOIREL_000_004 You are aware of our <Emphasis>friendly rivalry</Emphasis>, I take it? Aye, well, suffice it to say, the prospect of assisting said houses does not fill me with joy.
57 53 TEXT_HEAVNA104_01583_ARTOIREL_000_005 However, it is the will of the Holy See that we set aside our differences at this crucial juncture. But we shall speak more of that anon.
58 54 TEXT_HEAVNA104_01583_ARTOIREL_000_006 First, we must needs secure transport to Falcon's Nest. Let us make for the chocobo stables in Foundation.
59 55 TEXT_HEAVNA104_01583_STABLEHAND01583_000_010 Greetings, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I've saddled a black chocobo for your journey to the western highlands, as per Lord Artoirel's instruction.
60 56 TEXT_HEAVNA104_01583_STABLEHAND01583_000_011 Will this be your first time riding a black chocobo, may I ask? If so, you're in for a treat. As I daresay you know, this particular breed can <Emphasis>fly</Emphasis>. Given the right conditions, they can carry you quite high, too─even over Snowcloak.
61 57 TEXT_HEAVNA104_01583_STABLEHAND01583_000_012 You needn't worry about directing the bird, of course. Like all porters, she's trained to carry you to your destination all by herself─so just relax and enjoy the view! Oh, but be sure not to relax your <Emphasis>grip</Emphasis>, will you? Two hands on the reins at all times, if you please.
62 58 TEXT_HEAVNA104_01583_STABLEHAND01583_000_013
63 59 TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_TITLE Travel to Falcon's Nest?
64 60 TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_YES Yes
65 61 TEXT_HEAVNA104_01583_SCENE00005_EVENTAREA_WARP_YESNO_NO No
66 62 TEXT_HEAVNA104_01583_ARTOIREL_000_014 I've secured chocobo porters for the two of us. The chocobokeep has yours.
67 63 TEXT_HEAVNA104_01583_ARTOIREL_000_020 The world looks quite different when viewed from the back of an airborne chocobo, does it not? I still find the experience strangely liberating...
68 64 TEXT_HEAVNA104_01583_ARTOIREL_000_021 To business. Ser Redwald is in charge here. He should be expecting us.
69 65 TEXT_HEAVNA104_01583_REDWALD_000_030 It has been far, far too long, Lord Artoirel. And who might your companion be?
70 66 TEXT_HEAVNA104_01583_ARTOIREL_000_031 Pray forgive us our lateness, Ser Redwald. I present to you <Highlight>ObjectParameter(1)</Highlight>, ward of House Fortemps.
71 67 TEXT_HEAVNA104_01583_REDWALD_000_032 Ahhh, yes, of course! Lord Drillemont spoke of you. I, Ser Redwald of House Durendaire, do bid you welcome to Falcon's Nest.
72 68 TEXT_HEAVNA104_01583_ARTOIREL_000_033 We are both eager to contribute to the settlement's restoration. How may we be of service?
73 69 TEXT_HEAVNA104_01583_REDWALD_000_034 Before we speak of that─would I be correct in assuming that <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is unfamiliar with our recent history? Then, with your permission, I shall recount the tale for <If(PlayerParameter(4))>her<Else/>his</If> benefit.
74 70 TEXT_HEAVNA104_01583_REDWALD_000_035 As you may know, Falcon's Nest was once a hamlet with a small garrison of knights and some few villagers. And then came the Calamity.
75 71 TEXT_HEAVNA104_01583_REDWALD_000_036 When it became clear that the snow would not stop falling, we had no choice but to order a complete withdrawal. The settlement─and the entirety of the western highlands─were to be abandoned.
76 72 TEXT_HEAVNA104_01583_ARTOIREL_000_037 ...Abandoned to the heretics. Lady Iceheart and her kind have walked these lands with impunity ever since.
77 73 TEXT_HEAVNA104_01583_REDWALD_000_038 Aye, but no longer. The Holy See has commanded the reclamation of the western highlands and the expulsion of heretical elements.
78 74 TEXT_HEAVNA104_01583_REDWALD_000_039 Falcon's Nest is key to accomplishing these objectives. But, as you can see, rebuilding the hamlet will be no small undertaking.
79 75 TEXT_HEAVNA104_01583_REDWALD_000_040 Our craftsmen require support and protection. Any assistance you can offer will be greatly appreciated.
80 76 TEXT_HEAVNA104_01583_ARTOIREL_000_041 As promised, we of House Fortemps are at your disposal, Ser Redwald. You need but tell us where to begin.
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1,"TEXT_HEAVNA105_01584_SEQ_01","According to Ser Redwald, Rothe, the foreman who coordinates the efforts of the craftsmen rebuilding the fortifications of Falcon's Nest, has need of a <If(PlayerParameter(4))>woman<Else/>man</If> with your talents. Speak with the man himself to learn more."
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51,"TEXT_HEAVNA105_01584_ARTOIREL_000_003","Ser Redwald and I discussing how to deal with the heretics in this region. In the meantime, I ask that you see to other matters."
52,"TEXT_HEAVNA105_01584_REDWALD_000_004","Have you spoken with Rothe yet? He was asking after an assistant not long ago."
53,"TEXT_HEAVNA105_01584_ROTHE_000_010","Hm? Yes, I'm Rothe, and who might you be...?"
54,"TEXT_HEAVNA105_01584_ROTHE_000_011","Ah, the promised help! Glad to have you aboard!"
55,"TEXT_HEAVNA105_01584_ROTHE_000_012","I've the honor of overseein' this fine mess you see before you. Sent me over on one of them black birds, same as you, to build and mend and tell others how to build and mend. But Fury take me, this ice! It's bloody unnatural how fast it forms!"
56,"TEXT_HEAVNA105_01584_ROTHE_000_013","It's icicle sprites, I tell you. Mark my words, there're pockets of 'em here and there, just waitin' for me to turn my back so they can sneak out and do their dirty work! So I need you to search the hamlet and put an end to it. If you stand watch long enough, you're sure to find 'em."
57,"TEXT_HEAVNA105_01584_ROTHE_000_020","I'm not mad, dammit! It's those bloody icicle sprites, gallivantin' around when no one's lookin'. Stand still long enough and you'll see!"
58,"TEXT_HEAVNA105_01584_ROTHE_000_030","Hah! Now there's a <If(PlayerParameter(4))>woman<Else/>man</If> what looks like <If(PlayerParameter(4))>she's<Else/>he's</If> found <If(PlayerParameter(4))>her<Else/>his</If> marks!"
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55,"TEXT_HEAVNA105_01584_ROTHE_000_012","I've the honor of overseein' this fine mess you see before you. Sent me over on one of them black birds, same as you, to build and mend and tell others how to build and mend. But Fury take me, this ice! It's bloody unnatural how fast it forms!"
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4 0 TEXT_HEAVNA105_01584_SEQ_00 Ser Redwald would have you assist the craftsmen rebuilding the fortifications of Falcon's Nest.
5 1 TEXT_HEAVNA105_01584_SEQ_01 According to Ser Redwald, Rothe, the foreman who coordinates the efforts of the craftsmen rebuilding the fortifications of Falcon's Nest, has need of a <If(PlayerParameter(4))>woman<Else/>man</If> with your talents. Speak with the man himself to learn more.
6 2 TEXT_HEAVNA105_01584_SEQ_02 Rothe is convinced that errant icicle sprites residing in the hamlet are the cause of recent delays. Keep watch for the sprites and slay them if they appear.
7 3 TEXT_HEAVNA105_01584_SEQ_03 It would seem that Rothe was correct, as you discover and slay numerous icicle sprites within the walls of Falcon's Nest. Deliver the good news to the foreman.
8 4 TEXT_HEAVNA105_01584_SEQ_04 Rothe has nothing but praise for your deeds, deeming you the sort of <If(PlayerParameter(4))>woman<Else/>man</If> needed at a time like this. If your other tasks go as smoothly as this, perhaps your time in Falcon's Nest will pass more quickly than expected...
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52 48 TEXT_HEAVNA105_01584_REDWALD_000_000 Several craftsmen in service to House Dzemael are contributing to the restoration of Falcon's Nest.
53 49 TEXT_HEAVNA105_01584_REDWALD_000_001 These men and women are quite skilled at building and repairing fortifications, but their progress has been hampered by a number of factors.
54 50 TEXT_HEAVNA105_01584_REDWALD_000_002 Rothe, their foreman, tells me he has need of a <If(PlayerParameter(4))>woman<Else/>man</If> with your talents. Would you be so kind as to seek him out?
55 51 TEXT_HEAVNA105_01584_ARTOIREL_000_003 Ser Redwald and I discussing how to deal with the heretics in this region. In the meantime, I ask that you see to other matters.
56 52 TEXT_HEAVNA105_01584_REDWALD_000_004 Have you spoken with Rothe yet? He was asking after an assistant not long ago.
57 53 TEXT_HEAVNA105_01584_ROTHE_000_010 Hm? Yes, I'm Rothe, and who might you be...?
58 54 TEXT_HEAVNA105_01584_ROTHE_000_011 Ah, the promised help! Glad to have you aboard!
59 55 TEXT_HEAVNA105_01584_ROTHE_000_012 I've the honor of overseein' this fine mess you see before you. Sent me over on one of them black birds, same as you, to build and mend and tell others how to build and mend. But Fury take me, this ice! It's bloody unnatural how fast it forms!
60 56 TEXT_HEAVNA105_01584_ROTHE_000_013 It's icicle sprites, I tell you. Mark my words, there're pockets of 'em here and there, just waitin' for me to turn my back so they can sneak out and do their dirty work! So I need you to search the hamlet and put an end to it. If you stand watch long enough, you're sure to find 'em.
61 57 TEXT_HEAVNA105_01584_ROTHE_000_020 I'm not mad, dammit! It's those bloody icicle sprites, gallivantin' around when no one's lookin'. Stand still long enough and you'll see!
62 58 TEXT_HEAVNA105_01584_ROTHE_000_030 Hah! Now there's a <If(PlayerParameter(4))>woman<Else/>man</If> what looks like <If(PlayerParameter(4))>she's<Else/>he's</If> found <If(PlayerParameter(4))>her<Else/>his</If> marks!
63 59 TEXT_HEAVNA105_01584_ROTHE_000_031 You're just the sort we need around here─the kind that'll hop to when <If(PlayerParameter(4))>she<Else/>he</If> sees a task undone!
+2 -1
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@@ -53,7 +53,8 @@ int32,str,str
49,"TEXT_HEAVNA106_01585_ROTHE_000_001","Be a waste to keep you to myself when there're others out what need help same as me, so if you're keen to keep on doin' what you've done, I'd ask you to head north to the Pike─the bloody huge statue out in the wastes, if you've never been."
50,"TEXT_HEAVNA106_01585_ROTHE_000_002","Mason by the name of Thierremont is out there tendin' to the thing. Good man, Thierremont, but I reckon he's taken on too much work for one. Might be there's somethin' you can do for him."
51,"TEXT_HEAVNA106_01585_ROTHE_000_003","The Pike's due north of here. Just keep goin' and you'll see it in due time."
52,"TEXT_HEAVNA106_01585_THIERREMONT_000_010","Hail to you, traveler! What brings you out this way?
52,"TEXT_HEAVNA106_01585_THIERREMONT_000_010","Hail to you, traveler! What brings you out this way?
...Hm? Foreman Rothe bid you assist me? Well, far be it from me to turn down a helping hand!"
53,"TEXT_HEAVNA106_01585_THIERREMONT_000_011","I've been tasked with the restoration of this sculpture. Five years of neglect have not been kind, to say the least."
54,"TEXT_HEAVNA106_01585_THIERREMONT_000_012","Fortunately, I've just the thing for it─rather, those deepeyes have it. If you could slay three and bring me their bristles, I would be in your debt."
55,"TEXT_HEAVNA106_01585_THIERREMONT_000_013","My work is far from finished, but if you could shear the bristles from three deepeyes for me, it would be a tremendous help."
1 key 0 1
53 49 TEXT_HEAVNA106_01585_ROTHE_000_001 Be a waste to keep you to myself when there're others out what need help same as me, so if you're keen to keep on doin' what you've done, I'd ask you to head north to the Pike─the bloody huge statue out in the wastes, if you've never been.
54 50 TEXT_HEAVNA106_01585_ROTHE_000_002 Mason by the name of Thierremont is out there tendin' to the thing. Good man, Thierremont, but I reckon he's taken on too much work for one. Might be there's somethin' you can do for him.
55 51 TEXT_HEAVNA106_01585_ROTHE_000_003 The Pike's due north of here. Just keep goin' and you'll see it in due time.
56 52 TEXT_HEAVNA106_01585_THIERREMONT_000_010 Hail to you, traveler! What brings you out this way? ...Hm? Foreman Rothe bid you assist me? Well, far be it from me to turn down a helping hand! Hail to you, traveler! What brings you out this way? ...Hm? Foreman Rothe bid you assist me? Well, far be it from me to turn down a helping hand!
57 53 TEXT_HEAVNA106_01585_THIERREMONT_000_011 I've been tasked with the restoration of this sculpture. Five years of neglect have not been kind, to say the least.
58 53 54 TEXT_HEAVNA106_01585_THIERREMONT_000_011 TEXT_HEAVNA106_01585_THIERREMONT_000_012 I've been tasked with the restoration of this sculpture. Five years of neglect have not been kind, to say the least. Fortunately, I've just the thing for it─rather, those deepeyes have it. If you could slay three and bring me their bristles, I would be in your debt.
59 54 55 TEXT_HEAVNA106_01585_THIERREMONT_000_012 TEXT_HEAVNA106_01585_THIERREMONT_000_013 Fortunately, I've just the thing for it─rather, those deepeyes have it. If you could slay three and bring me their bristles, I would be in your debt. My work is far from finished, but if you could shear the bristles from three deepeyes for me, it would be a tremendous help.
60 55 56 TEXT_HEAVNA106_01585_THIERREMONT_000_013 TEXT_HEAVNA106_01585_THIERREMONT_000_020 My work is far from finished, but if you could shear the bristles from three deepeyes for me, it would be a tremendous help. There you are. Have you the bristles?
+66 -66
View File
@@ -1,66 +1,66 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA107_01586_SEQ_00","Before you return to Falcon's Nest, Thierremont has a favor to ask."
1,"TEXT_HEAVNA107_01586_SEQ_01","Thierremont has always appreciated the kindness shown to him by Ser Ysaudore, a knight stationed at the observation post to the west known as the Anvil. For that reason, he wishes to return to her a package he believes she left behind by accident during her last visit. Deliver the package as bade and see if Ser Ysaudore recognizes it."
2,"TEXT_HEAVNA107_01586_SEQ_02","Torn between decorum and her desire to do right by the hardworking mason, Ser Ysaudore deliberately left behind the package of extra rations, believing that Thierremont would understand her gesture. Alas, he did not, and now the food has gone to waste. As there is nothing to be done, return to Falcon's Nest and report to Ser Redwald."
3,"TEXT_HEAVNA107_01586_SEQ_03","Tales of your various deeds have reached Ser Redwald's ears, giving him cause to applaud your initiative. However, he has not the time to thank you properly, as a sudden development has him scrambling to dispatch every able-bodied man and woman."
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24,"TEXT_HEAVNA107_01586_TODO_00","Deliver the ice-crusted bundle to Ysaudore at the Anvil."
25,"TEXT_HEAVNA107_01586_TODO_01","Report to Redwald."
26,"TEXT_HEAVNA107_01586_TODO_02",""
27,"TEXT_HEAVNA107_01586_TODO_03",""
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48,"TEXT_HEAVNA107_01586_THIERREMONT_000_000","Are you for Falcon's Nest? If so, I've a favor to ask."
49,"TEXT_HEAVNA107_01586_THIERREMONT_000_001","There's this knight, Ser Ysaudore, stationed at the Anvil to the west of here. She's always treated me with kindness and respect─more than I deserve, to be honest..."
50,"TEXT_HEAVNA107_01586_THIERREMONT_000_002","Anyroad, while you were away, she came through on patrol, and I think she might have left a package behind."
51,"TEXT_HEAVNA107_01586_THIERREMONT_000_003","It's a bit of a detour, but would you mind returning it to her? My thanks to you, friend."
52,"TEXT_HEAVNA107_01586_THIERREMONT_000_004","You should be able to find Ser Ysaudore at the Anvil, to the west of here."
53,"TEXT_HEAVNA107_01586_THIERREMONT_000_005","It's not on the way to Falcon's Nest, I know, but, well...I'm fairly certain that belongs to her, and since I can't leave the Pike unattended..."
54,"TEXT_HEAVNA107_01586_YSAUDORE_000_010","What's that? A package? I haven't the foggiest what you're talking about."
55,"TEXT_HEAVNA107_01586_YSAUDORE_000_011","Confound it, that fool of a... <sigh> What a waste."
56,"TEXT_HEAVNA107_01586_YSAUDORE_000_012","It was a <Emphasis>gift</Emphasis>, adventurer. Thierremont labors day and night without regard for his own well-being. At the very least, he ought to try to eat better."
57,"TEXT_HEAVNA107_01586_YSAUDORE_000_013","...Why not simply give it to him? By the Fury, have you no sense of decorum? A highborn knight cannot be seen favoring a lowborn mason in such a manner!"
58,"TEXT_HEAVNA107_01586_YSAUDORE_000_014","Nevertheless, I appreciate your concern, as well as your willingness to assist Thierremont."
59,"TEXT_HEAVNA107_01586_YSAUDORE_100_014","May your journey back to Falcon's Nest be safe and swift. Pray give my regards to Ser Redwald."
60,"TEXT_HEAVNA107_01586_YSAUDORE_000_015","Caught between a pike and anvil of my own─ Oh, you're still here! Ahem, er... Pray communicate my warmest regards to Ser Redwald...and nothing else."
61,"TEXT_HEAVNA107_01586_REDWALD_000_020","I must applaud your initiative, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Rothe tells me you have been quite busy."
62,"TEXT_HEAVNA107_01586_REDWALD_000_021","Alas, we have not the time to thank you properly. I have a task to which I would commit all able-bodied men and women─you and Lord Artoirel included."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA107_01586_SEQ_00","Before you return to Falcon's Nest, Thierremont has a favor to ask."
1,"TEXT_HEAVNA107_01586_SEQ_01","Thierremont has always appreciated the kindness shown to him by Ser Ysaudore, a knight stationed at the observation post to the west known as the Anvil. For that reason, he wishes to return to her a package he believes she left behind by accident during her last visit. Deliver the package as bade and see if Ser Ysaudore recognizes it."
2,"TEXT_HEAVNA107_01586_SEQ_02","Torn between decorum and her desire to do right by the hardworking mason, Ser Ysaudore deliberately left behind the package of extra rations, believing that Thierremont would understand her gesture. Alas, he did not, and now the food has gone to waste. As there is nothing to be done, return to Falcon's Nest and report to Ser Redwald."
3,"TEXT_HEAVNA107_01586_SEQ_03","Tales of your various deeds have reached Ser Redwald's ears, giving him cause to applaud your initiative. However, he has not the time to thank you properly, as a sudden development has him scrambling to dispatch every able-bodied man and woman."
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24,"TEXT_HEAVNA107_01586_TODO_00","Deliver the ice-crusted bundle to Ysaudore at the Anvil."
25,"TEXT_HEAVNA107_01586_TODO_01","Report to Redwald."
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48,"TEXT_HEAVNA107_01586_THIERREMONT_000_000","Are you for Falcon's Nest? If so, I've a favor to ask."
49,"TEXT_HEAVNA107_01586_THIERREMONT_000_001","There's this knight, Ser Ysaudore, stationed at the Anvil to the west of here. She's always treated me with kindness and respect─more than I deserve, to be honest..."
50,"TEXT_HEAVNA107_01586_THIERREMONT_000_002","Anyroad, while you were away, she came through on patrol, and I think she might have left a package behind."
51,"TEXT_HEAVNA107_01586_THIERREMONT_000_003","It's a bit of a detour, but would you mind returning it to her? My thanks to you, friend."
52,"TEXT_HEAVNA107_01586_THIERREMONT_000_004","You should be able to find Ser Ysaudore at the Anvil, to the west of here."
53,"TEXT_HEAVNA107_01586_THIERREMONT_000_005","It's not on the way to Falcon's Nest, I know, but, well...I'm fairly certain that belongs to her, and since I can't leave the Pike unattended..."
54,"TEXT_HEAVNA107_01586_YSAUDORE_000_010","What's that? A package? I haven't the foggiest what you're talking about."
55,"TEXT_HEAVNA107_01586_YSAUDORE_000_011","Confound it, that fool of a... <sigh> What a waste."
56,"TEXT_HEAVNA107_01586_YSAUDORE_000_012","It was a <Emphasis>gift</Emphasis>, adventurer. Thierremont labors day and night without regard for his own well-being. At the very least, he ought to try to eat better."
57,"TEXT_HEAVNA107_01586_YSAUDORE_000_013","...Why not simply give it to him? By the Fury, have you no sense of decorum? A highborn knight cannot be seen favoring a lowborn mason in such a manner!"
58,"TEXT_HEAVNA107_01586_YSAUDORE_000_014","Nevertheless, I appreciate your concern, as well as your willingness to assist Thierremont."
59,"TEXT_HEAVNA107_01586_YSAUDORE_100_014","May your journey back to Falcon's Nest be safe and swift. Pray give my regards to Ser Redwald."
60,"TEXT_HEAVNA107_01586_YSAUDORE_000_015","Caught between a pike and anvil of my own─ Oh, you're still here! Ahem, er... Pray communicate my warmest regards to Ser Redwald...and nothing else."
61,"TEXT_HEAVNA107_01586_REDWALD_000_020","I must applaud your initiative, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Rothe tells me you have been quite busy."
62,"TEXT_HEAVNA107_01586_REDWALD_000_021","Alas, we have not the time to thank you properly. I have a task to which I would commit all able-bodied men and women─you and Lord Artoirel included."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNA107_01586_SEQ_00 Before you return to Falcon's Nest, Thierremont has a favor to ask.
5 1 TEXT_HEAVNA107_01586_SEQ_01 Thierremont has always appreciated the kindness shown to him by Ser Ysaudore, a knight stationed at the observation post to the west known as the Anvil. For that reason, he wishes to return to her a package he believes she left behind by accident during her last visit. Deliver the package as bade and see if Ser Ysaudore recognizes it.
6 2 TEXT_HEAVNA107_01586_SEQ_02 Torn between decorum and her desire to do right by the hardworking mason, Ser Ysaudore deliberately left behind the package of extra rations, believing that Thierremont would understand her gesture. Alas, he did not, and now the food has gone to waste. As there is nothing to be done, return to Falcon's Nest and report to Ser Redwald.
7 3 TEXT_HEAVNA107_01586_SEQ_03 Tales of your various deeds have reached Ser Redwald's ears, giving him cause to applaud your initiative. However, he has not the time to thank you properly, as a sudden development has him scrambling to dispatch every able-bodied man and woman.
8 4 TEXT_HEAVNA107_01586_SEQ_04
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27 23 TEXT_HEAVNA107_01586_SEQ_23
28 24 TEXT_HEAVNA107_01586_TODO_00 Deliver the ice-crusted bundle to Ysaudore at the Anvil.
29 25 TEXT_HEAVNA107_01586_TODO_01 Report to Redwald.
30 26 TEXT_HEAVNA107_01586_TODO_02
31 27 TEXT_HEAVNA107_01586_TODO_03
32 28 TEXT_HEAVNA107_01586_TODO_04
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52 48 TEXT_HEAVNA107_01586_THIERREMONT_000_000 Are you for Falcon's Nest? If so, I've a favor to ask.
53 49 TEXT_HEAVNA107_01586_THIERREMONT_000_001 There's this knight, Ser Ysaudore, stationed at the Anvil to the west of here. She's always treated me with kindness and respect─more than I deserve, to be honest...
54 50 TEXT_HEAVNA107_01586_THIERREMONT_000_002 Anyroad, while you were away, she came through on patrol, and I think she might have left a package behind.
55 51 TEXT_HEAVNA107_01586_THIERREMONT_000_003 It's a bit of a detour, but would you mind returning it to her? My thanks to you, friend.
56 52 TEXT_HEAVNA107_01586_THIERREMONT_000_004 You should be able to find Ser Ysaudore at the Anvil, to the west of here.
57 53 TEXT_HEAVNA107_01586_THIERREMONT_000_005 It's not on the way to Falcon's Nest, I know, but, well...I'm fairly certain that belongs to her, and since I can't leave the Pike unattended...
58 54 TEXT_HEAVNA107_01586_YSAUDORE_000_010 What's that? A package? I haven't the foggiest what you're talking about.
59 55 TEXT_HEAVNA107_01586_YSAUDORE_000_011 Confound it, that fool of a... <sigh> What a waste.
60 56 TEXT_HEAVNA107_01586_YSAUDORE_000_012 It was a <Emphasis>gift</Emphasis>, adventurer. Thierremont labors day and night without regard for his own well-being. At the very least, he ought to try to eat better.
61 57 TEXT_HEAVNA107_01586_YSAUDORE_000_013 ...Why not simply give it to him? By the Fury, have you no sense of decorum? A highborn knight cannot be seen favoring a lowborn mason in such a manner!
62 58 TEXT_HEAVNA107_01586_YSAUDORE_000_014 Nevertheless, I appreciate your concern, as well as your willingness to assist Thierremont.
63 59 TEXT_HEAVNA107_01586_YSAUDORE_100_014 May your journey back to Falcon's Nest be safe and swift. Pray give my regards to Ser Redwald.
64 60 TEXT_HEAVNA107_01586_YSAUDORE_000_015 Caught between a pike and anvil of my own─ Oh, you're still here! Ahem, er... Pray communicate my warmest regards to Ser Redwald...and nothing else.
65 61 TEXT_HEAVNA107_01586_REDWALD_000_020 I must applaud your initiative, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Rothe tells me you have been quite busy.
66 62 TEXT_HEAVNA107_01586_REDWALD_000_021 Alas, we have not the time to thank you properly. I have a task to which I would commit all able-bodied men and women─you and Lord Artoirel included.
+75 -75
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@@ -1,75 +1,75 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA108_01587_SEQ_00","In times such as these, Ser Redwald is glad to have veterans like you to whom he can turn."
1,"TEXT_HEAVNA108_01587_SEQ_01","A reconnaissance party sent north to Riversmeet in search of the heretics' hideaway has gone missing, and though he knows not the cause, Ser Redwald believes time is of the essence. Accordingly, he has dispatched several parties to search for the missing knights, each assigned to a different area. You and Lord Artoirel are to comprise one such party. Seek out your partner and speak with him when you are ready to depart."
2,"TEXT_HEAVNA108_01587_SEQ_02","Lord Artoirel informs you that you are to search the area near Camp Riversmeet. Like Falcon's Nest, it was abandoned following the Calamity, but that does not discount the possibility that the missing knights may have taken shelter there. Follow the young lord to the cliffs overlooking the camp from the south."
3,"TEXT_HEAVNA108_01587_SEQ_03","Save for several wild beasts, you see no signs of life in the camp below. As there is no safe way to descend the cliffs, Lord Artoirel bids you follow him to a path leading to the riverbed below, east of the Black Iron Bridge."
4,"TEXT_HEAVNA108_01587_SEQ_04","Pausing briefly, Lord Artoirel looks for signs of the reconnaissance party's passing, but finds none. Yet given the fierce snows, he says, that is no guarantee that they did not pass this way. In any case, you have yet to investigate the camp itself. Lord Artoirel presses on, and so must you."
5,"TEXT_HEAVNA108_01587_SEQ_05","You come upon a band of heretics poised to slay one of the missing knights. Fixing you with murderous glares, they attack, but are no match for the Warrior of Light. The knight has yet to rise to his feet. See if there is anything you can do."
6,"TEXT_HEAVNA108_01587_SEQ_06","Drawn by the sounds of struggle, Lord Artoirel abandons his watch outside the camp and rushes to your side. Together, you question the wounded knight, who appears to be the sole survivor of the missing reconnaissance party, which was ambushed by the heretics in the midst of a furious blizzard. Convinced that the heretics' hideaway lies somewhere to the north, he begs you to help him continue the search─though he is clearly in no condition to do so..."
7,"TEXT_HEAVNA108_01587_SEQ_07",""
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17,"TEXT_HEAVNA108_01587_SEQ_17",""
18,"TEXT_HEAVNA108_01587_SEQ_18",""
19,"TEXT_HEAVNA108_01587_SEQ_19",""
20,"TEXT_HEAVNA108_01587_SEQ_20",""
21,"TEXT_HEAVNA108_01587_SEQ_21",""
22,"TEXT_HEAVNA108_01587_SEQ_22",""
23,"TEXT_HEAVNA108_01587_SEQ_23",""
24,"TEXT_HEAVNA108_01587_TODO_00","Speak with Artoirel in Falcon's Nest."
25,"TEXT_HEAVNA108_01587_TODO_01","Follow Artoirel to the cliffs overlooking Camp Riversmeet."
26,"TEXT_HEAVNA108_01587_TODO_02","Follow Artoirel to the cliffs east of the Black Iron Bridge."
27,"TEXT_HEAVNA108_01587_TODO_03","Search Camp Riversmeet for the missing knights."
28,"TEXT_HEAVNA108_01587_TODO_04","Aid the wounded knight."
29,"TEXT_HEAVNA108_01587_TODO_05",""
30,"TEXT_HEAVNA108_01587_TODO_06",""
31,"TEXT_HEAVNA108_01587_TODO_07",""
32,"TEXT_HEAVNA108_01587_TODO_08",""
33,"TEXT_HEAVNA108_01587_TODO_09",""
34,"TEXT_HEAVNA108_01587_TODO_10",""
35,"TEXT_HEAVNA108_01587_TODO_11",""
36,"TEXT_HEAVNA108_01587_TODO_12",""
37,"TEXT_HEAVNA108_01587_TODO_13",""
38,"TEXT_HEAVNA108_01587_TODO_14",""
39,"TEXT_HEAVNA108_01587_TODO_15",""
40,"TEXT_HEAVNA108_01587_TODO_16",""
41,"TEXT_HEAVNA108_01587_TODO_17",""
42,"TEXT_HEAVNA108_01587_TODO_18",""
43,"TEXT_HEAVNA108_01587_TODO_19",""
44,"TEXT_HEAVNA108_01587_TODO_20",""
45,"TEXT_HEAVNA108_01587_TODO_21",""
46,"TEXT_HEAVNA108_01587_TODO_22",""
47,"TEXT_HEAVNA108_01587_TODO_23",""
48,"TEXT_HEAVNA108_01587_REDWALD_000_000","Calm as ever, even when you must surely sense the gravity of the situation. A veteran through and through, just as Lord Drillemont said. Good."
49,"TEXT_HEAVNA108_01587_REDWALD_000_001","We have lost contact with a reconnaissance party sent north to Riversmeet in search of the heretics' hideaway."
50,"TEXT_HEAVNA108_01587_REDWALD_000_002","Whether they were attacked or met with some other misfortune, we know not. But regardless of the cause, we must act quickly, for this is a harsh, unforgiving land which can claim─and has claimed─the lives of many men."
51,"TEXT_HEAVNA108_01587_REDWALD_000_003","To ensure we find our missing knights as quickly as possible, I have assigned each party a different area to search. You and Lord Artoirel will be working together. Seek him out when you are ready to depart, and good luck."
52,"TEXT_HEAVNA108_01587_REDWALD_000_004","Lord Artoirel has a map with the assigned areas. Bring our knights home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
53,"TEXT_HEAVNA108_01587_ARTOIREL_000_010","It seems we have been assigned the area near Camp Riversmeet, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
54,"TEXT_HEAVNA108_01587_ARTOIREL_000_011","Lest you are unaware, the camp was one of many our knights were forced to abandon when we withdrew from the Coerthas western highlands─one of many sacrifices made in the wake of the Calamity."
55,"TEXT_HEAVNA108_01587_ARTOIREL_000_012","'Twould not surprise me if our knights took shelter there. There is but one way to find out, though. Let us be off!"
56,"TEXT_HEAVNA108_01587_ARTOIREL_000_020","There, below us─Camp Riversmeet, or what remains of it."
57,"TEXT_HEAVNA108_01587_ARTOIREL_000_021","I see no way to descend the cliffs safely from here. Should we fall, the beasts below would make short work of us. Come─I know a path to the riverbed below, east of the Black Iron Bridge."
58,"TEXT_HEAVNA108_01587_ARTOIREL_000_030","If the reconnaissance party came this way, I see no sign of it."
59,"TEXT_HEAVNA108_01587_ARTOIREL_000_031","Still, it is possible that recent storms have obscured their trail, or that they took an alternate route to Camp Riversmeet. Until we investigate the camp itself, we cannot be certain. We must press on."
60,"TEXT_HEAVNA108_01587_ARTOIREL_000_032","Hmmm... The camp appears to be deserted, and yet I cannot shake the feeling that... Hm. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, pray search the camp while I stand watch. We dare not let the enemy take us unawares."
61,"TEXT_HEAVNA108_01587_KIGHT01583_000_033","They're...they're all around me..."
62,"TEXT_HEAVNA108_01587_BALLOON_000_034","Let none escape!"
63,"TEXT_HEAVNA108_01587_ARTOIREL_000_040","Are you all right? I heard sounds of a struggle."
64,"TEXT_HEAVNA108_01587_KIGHT01583_000_041","Thank...thank the Fury... I thought no one would come..."
65,"TEXT_HEAVNA108_01587_ARTOIREL_000_042","Three heretics slain and one knight saved, just like that. You certainly live up to your reputation, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
66,"TEXT_HEAVNA108_01587_ARTOIREL_000_043","What happened here, ser? Is there no one else?"
67,"TEXT_HEAVNA108_01587_KIGHT01583_000_044","We were caught in a furious blizzard north of here, my lord. <cough> <wheeze> Naught but white all around...until we saw shapes moving towards us─running towards us, with naked steel in their hands."
68,"TEXT_HEAVNA108_01587_KIGHT01583_000_045","I cut down a few of the bastards who came close, but the others... There was shouting and screaming, but after a while I could only hear unfamiliar voices... I found my way to the camp, hoping to hide while the storm passed."
69,"TEXT_HEAVNA108_01587_ARTOIREL_000_045","But the heretics tracked you here."
70,"TEXT_HEAVNA108_01587_KIGHT01583_000_046","Aye... <cough> <cough> ...My lord, the heretics' hideaway lies somewhere to the north. We must move quickly, before the snow buries all traces of their passing. For my brothers, we...we must... <cough> <wheeze>"
71,"TEXT_HEAVNA108_01587_ARTOIREL_000_047","Have faith, ser. Justice will be done. But first, we must see you to safety."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA108_01587_SEQ_00","In times such as these, Ser Redwald is glad to have veterans like you to whom he can turn."
1,"TEXT_HEAVNA108_01587_SEQ_01","A reconnaissance party sent north to Riversmeet in search of the heretics' hideaway has gone missing, and though he knows not the cause, Ser Redwald believes time is of the essence. Accordingly, he has dispatched several parties to search for the missing knights, each assigned to a different area. You and Lord Artoirel are to comprise one such party. Seek out your partner and speak with him when you are ready to depart."
2,"TEXT_HEAVNA108_01587_SEQ_02","Lord Artoirel informs you that you are to search the area near Camp Riversmeet. Like Falcon's Nest, it was abandoned following the Calamity, but that does not discount the possibility that the missing knights may have taken shelter there. Follow the young lord to the cliffs overlooking the camp from the south."
3,"TEXT_HEAVNA108_01587_SEQ_03","Save for several wild beasts, you see no signs of life in the camp below. As there is no safe way to descend the cliffs, Lord Artoirel bids you follow him to a path leading to the riverbed below, east of the Black Iron Bridge."
4,"TEXT_HEAVNA108_01587_SEQ_04","Pausing briefly, Lord Artoirel looks for signs of the reconnaissance party's passing, but finds none. Yet given the fierce snows, he says, that is no guarantee that they did not pass this way. In any case, you have yet to investigate the camp itself. Lord Artoirel presses on, and so must you."
5,"TEXT_HEAVNA108_01587_SEQ_05","You come upon a band of heretics poised to slay one of the missing knights. Fixing you with murderous glares, they attack, but are no match for the Warrior of Light. The knight has yet to rise to his feet. See if there is anything you can do."
6,"TEXT_HEAVNA108_01587_SEQ_06","Drawn by the sounds of struggle, Lord Artoirel abandons his watch outside the camp and rushes to your side. Together, you question the wounded knight, who appears to be the sole survivor of the missing reconnaissance party, which was ambushed by the heretics in the midst of a furious blizzard. Convinced that the heretics' hideaway lies somewhere to the north, he begs you to help him continue the search─though he is clearly in no condition to do so..."
7,"TEXT_HEAVNA108_01587_SEQ_07",""
8,"TEXT_HEAVNA108_01587_SEQ_08",""
9,"TEXT_HEAVNA108_01587_SEQ_09",""
10,"TEXT_HEAVNA108_01587_SEQ_10",""
11,"TEXT_HEAVNA108_01587_SEQ_11",""
12,"TEXT_HEAVNA108_01587_SEQ_12",""
13,"TEXT_HEAVNA108_01587_SEQ_13",""
14,"TEXT_HEAVNA108_01587_SEQ_14",""
15,"TEXT_HEAVNA108_01587_SEQ_15",""
16,"TEXT_HEAVNA108_01587_SEQ_16",""
17,"TEXT_HEAVNA108_01587_SEQ_17",""
18,"TEXT_HEAVNA108_01587_SEQ_18",""
19,"TEXT_HEAVNA108_01587_SEQ_19",""
20,"TEXT_HEAVNA108_01587_SEQ_20",""
21,"TEXT_HEAVNA108_01587_SEQ_21",""
22,"TEXT_HEAVNA108_01587_SEQ_22",""
23,"TEXT_HEAVNA108_01587_SEQ_23",""
24,"TEXT_HEAVNA108_01587_TODO_00","Speak with Artoirel in Falcon's Nest."
25,"TEXT_HEAVNA108_01587_TODO_01","Follow Artoirel to the cliffs overlooking Camp Riversmeet."
26,"TEXT_HEAVNA108_01587_TODO_02","Follow Artoirel to the cliffs east of the Black Iron Bridge."
27,"TEXT_HEAVNA108_01587_TODO_03","Search Camp Riversmeet for the missing knights."
28,"TEXT_HEAVNA108_01587_TODO_04","Aid the wounded knight."
29,"TEXT_HEAVNA108_01587_TODO_05",""
30,"TEXT_HEAVNA108_01587_TODO_06",""
31,"TEXT_HEAVNA108_01587_TODO_07",""
32,"TEXT_HEAVNA108_01587_TODO_08",""
33,"TEXT_HEAVNA108_01587_TODO_09",""
34,"TEXT_HEAVNA108_01587_TODO_10",""
35,"TEXT_HEAVNA108_01587_TODO_11",""
36,"TEXT_HEAVNA108_01587_TODO_12",""
37,"TEXT_HEAVNA108_01587_TODO_13",""
38,"TEXT_HEAVNA108_01587_TODO_14",""
39,"TEXT_HEAVNA108_01587_TODO_15",""
40,"TEXT_HEAVNA108_01587_TODO_16",""
41,"TEXT_HEAVNA108_01587_TODO_17",""
42,"TEXT_HEAVNA108_01587_TODO_18",""
43,"TEXT_HEAVNA108_01587_TODO_19",""
44,"TEXT_HEAVNA108_01587_TODO_20",""
45,"TEXT_HEAVNA108_01587_TODO_21",""
46,"TEXT_HEAVNA108_01587_TODO_22",""
47,"TEXT_HEAVNA108_01587_TODO_23",""
48,"TEXT_HEAVNA108_01587_REDWALD_000_000","Calm as ever, even when you must surely sense the gravity of the situation. A veteran through and through, just as Lord Drillemont said. Good."
49,"TEXT_HEAVNA108_01587_REDWALD_000_001","We have lost contact with a reconnaissance party sent north to Riversmeet in search of the heretics' hideaway."
50,"TEXT_HEAVNA108_01587_REDWALD_000_002","Whether they were attacked or met with some other misfortune, we know not. But regardless of the cause, we must act quickly, for this is a harsh, unforgiving land which can claim─and has claimed─the lives of many men."
51,"TEXT_HEAVNA108_01587_REDWALD_000_003","To ensure we find our missing knights as quickly as possible, I have assigned each party a different area to search. You and Lord Artoirel will be working together. Seek him out when you are ready to depart, and good luck."
52,"TEXT_HEAVNA108_01587_REDWALD_000_004","Lord Artoirel has a map with the assigned areas. Bring our knights home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
53,"TEXT_HEAVNA108_01587_ARTOIREL_000_010","It seems we have been assigned the area near Camp Riversmeet, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
54,"TEXT_HEAVNA108_01587_ARTOIREL_000_011","Lest you are unaware, the camp was one of many our knights were forced to abandon when we withdrew from the Coerthas western highlands─one of many sacrifices made in the wake of the Calamity."
55,"TEXT_HEAVNA108_01587_ARTOIREL_000_012","'Twould not surprise me if our knights took shelter there. There is but one way to find out, though. Let us be off!"
56,"TEXT_HEAVNA108_01587_ARTOIREL_000_020","There, below us─Camp Riversmeet, or what remains of it."
57,"TEXT_HEAVNA108_01587_ARTOIREL_000_021","I see no way to descend the cliffs safely from here. Should we fall, the beasts below would make short work of us. Come─I know a path to the riverbed below, east of the Black Iron Bridge."
58,"TEXT_HEAVNA108_01587_ARTOIREL_000_030","If the reconnaissance party came this way, I see no sign of it."
59,"TEXT_HEAVNA108_01587_ARTOIREL_000_031","Still, it is possible that recent storms have obscured their trail, or that they took an alternate route to Camp Riversmeet. Until we investigate the camp itself, we cannot be certain. We must press on."
60,"TEXT_HEAVNA108_01587_ARTOIREL_000_032","Hmmm... The camp appears to be deserted, and yet I cannot shake the feeling that... Hm. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, pray search the camp while I stand watch. We dare not let the enemy take us unawares."
61,"TEXT_HEAVNA108_01587_KIGHT01583_000_033","They're...they're all around me..."
62,"TEXT_HEAVNA108_01587_BALLOON_000_034","Let none escape!"
63,"TEXT_HEAVNA108_01587_ARTOIREL_000_040","Are you all right? I heard sounds of a struggle."
64,"TEXT_HEAVNA108_01587_KIGHT01583_000_041","Thank...thank the Fury... I thought no one would come..."
65,"TEXT_HEAVNA108_01587_ARTOIREL_000_042","Three heretics slain and one knight saved, just like that. You certainly live up to your reputation, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
66,"TEXT_HEAVNA108_01587_ARTOIREL_000_043","What happened here, ser? Is there no one else?"
67,"TEXT_HEAVNA108_01587_KIGHT01583_000_044","We were caught in a furious blizzard north of here, my lord. <cough> <wheeze> Naught but white all around...until we saw shapes moving towards us─running towards us, with naked steel in their hands."
68,"TEXT_HEAVNA108_01587_KIGHT01583_000_045","I cut down a few of the bastards who came close, but the others... There was shouting and screaming, but after a while I could only hear unfamiliar voices... I found my way to the camp, hoping to hide while the storm passed."
69,"TEXT_HEAVNA108_01587_ARTOIREL_000_045","But the heretics tracked you here."
70,"TEXT_HEAVNA108_01587_KIGHT01583_000_046","Aye... <cough> <cough> ...My lord, the heretics' hideaway lies somewhere to the north. We must move quickly, before the snow buries all traces of their passing. For my brothers, we...we must... <cough> <wheeze>"
71,"TEXT_HEAVNA108_01587_ARTOIREL_000_047","Have faith, ser. Justice will be done. But first, we must see you to safety."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA108_01587_SEQ_00 In times such as these, Ser Redwald is glad to have veterans like you to whom he can turn.
5 1 TEXT_HEAVNA108_01587_SEQ_01 A reconnaissance party sent north to Riversmeet in search of the heretics' hideaway has gone missing, and though he knows not the cause, Ser Redwald believes time is of the essence. Accordingly, he has dispatched several parties to search for the missing knights, each assigned to a different area. You and Lord Artoirel are to comprise one such party. Seek out your partner and speak with him when you are ready to depart.
6 2 TEXT_HEAVNA108_01587_SEQ_02 Lord Artoirel informs you that you are to search the area near Camp Riversmeet. Like Falcon's Nest, it was abandoned following the Calamity, but that does not discount the possibility that the missing knights may have taken shelter there. Follow the young lord to the cliffs overlooking the camp from the south.
7 3 TEXT_HEAVNA108_01587_SEQ_03 Save for several wild beasts, you see no signs of life in the camp below. As there is no safe way to descend the cliffs, Lord Artoirel bids you follow him to a path leading to the riverbed below, east of the Black Iron Bridge.
8 4 TEXT_HEAVNA108_01587_SEQ_04 Pausing briefly, Lord Artoirel looks for signs of the reconnaissance party's passing, but finds none. Yet given the fierce snows, he says, that is no guarantee that they did not pass this way. In any case, you have yet to investigate the camp itself. Lord Artoirel presses on, and so must you.
9 5 TEXT_HEAVNA108_01587_SEQ_05 You come upon a band of heretics poised to slay one of the missing knights. Fixing you with murderous glares, they attack, but are no match for the Warrior of Light. The knight has yet to rise to his feet. See if there is anything you can do.
10 6 TEXT_HEAVNA108_01587_SEQ_06 Drawn by the sounds of struggle, Lord Artoirel abandons his watch outside the camp and rushes to your side. Together, you question the wounded knight, who appears to be the sole survivor of the missing reconnaissance party, which was ambushed by the heretics in the midst of a furious blizzard. Convinced that the heretics' hideaway lies somewhere to the north, he begs you to help him continue the search─though he is clearly in no condition to do so...
11 7 TEXT_HEAVNA108_01587_SEQ_07
12 8 TEXT_HEAVNA108_01587_SEQ_08
13 9 TEXT_HEAVNA108_01587_SEQ_09
14 10 TEXT_HEAVNA108_01587_SEQ_10
15 11 TEXT_HEAVNA108_01587_SEQ_11
16 12 TEXT_HEAVNA108_01587_SEQ_12
17 13 TEXT_HEAVNA108_01587_SEQ_13
18 14 TEXT_HEAVNA108_01587_SEQ_14
19 15 TEXT_HEAVNA108_01587_SEQ_15
20 16 TEXT_HEAVNA108_01587_SEQ_16
21 17 TEXT_HEAVNA108_01587_SEQ_17
22 18 TEXT_HEAVNA108_01587_SEQ_18
23 19 TEXT_HEAVNA108_01587_SEQ_19
24 20 TEXT_HEAVNA108_01587_SEQ_20
25 21 TEXT_HEAVNA108_01587_SEQ_21
26 22 TEXT_HEAVNA108_01587_SEQ_22
27 23 TEXT_HEAVNA108_01587_SEQ_23
28 24 TEXT_HEAVNA108_01587_TODO_00 Speak with Artoirel in Falcon's Nest.
29 25 TEXT_HEAVNA108_01587_TODO_01 Follow Artoirel to the cliffs overlooking Camp Riversmeet.
30 26 TEXT_HEAVNA108_01587_TODO_02 Follow Artoirel to the cliffs east of the Black Iron Bridge.
31 27 TEXT_HEAVNA108_01587_TODO_03 Search Camp Riversmeet for the missing knights.
32 28 TEXT_HEAVNA108_01587_TODO_04 Aid the wounded knight.
33 29 TEXT_HEAVNA108_01587_TODO_05
34 30 TEXT_HEAVNA108_01587_TODO_06
35 31 TEXT_HEAVNA108_01587_TODO_07
36 32 TEXT_HEAVNA108_01587_TODO_08
37 33 TEXT_HEAVNA108_01587_TODO_09
38 34 TEXT_HEAVNA108_01587_TODO_10
39 35 TEXT_HEAVNA108_01587_TODO_11
40 36 TEXT_HEAVNA108_01587_TODO_12
41 37 TEXT_HEAVNA108_01587_TODO_13
42 38 TEXT_HEAVNA108_01587_TODO_14
43 39 TEXT_HEAVNA108_01587_TODO_15
44 40 TEXT_HEAVNA108_01587_TODO_16
45 41 TEXT_HEAVNA108_01587_TODO_17
46 42 TEXT_HEAVNA108_01587_TODO_18
47 43 TEXT_HEAVNA108_01587_TODO_19
48 44 TEXT_HEAVNA108_01587_TODO_20
49 45 TEXT_HEAVNA108_01587_TODO_21
50 46 TEXT_HEAVNA108_01587_TODO_22
51 47 TEXT_HEAVNA108_01587_TODO_23
52 48 TEXT_HEAVNA108_01587_REDWALD_000_000 Calm as ever, even when you must surely sense the gravity of the situation. A veteran through and through, just as Lord Drillemont said. Good.
53 49 TEXT_HEAVNA108_01587_REDWALD_000_001 We have lost contact with a reconnaissance party sent north to Riversmeet in search of the heretics' hideaway.
54 50 TEXT_HEAVNA108_01587_REDWALD_000_002 Whether they were attacked or met with some other misfortune, we know not. But regardless of the cause, we must act quickly, for this is a harsh, unforgiving land which can claim─and has claimed─the lives of many men.
55 51 TEXT_HEAVNA108_01587_REDWALD_000_003 To ensure we find our missing knights as quickly as possible, I have assigned each party a different area to search. You and Lord Artoirel will be working together. Seek him out when you are ready to depart, and good luck.
56 52 TEXT_HEAVNA108_01587_REDWALD_000_004 Lord Artoirel has a map with the assigned areas. Bring our knights home, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
57 53 TEXT_HEAVNA108_01587_ARTOIREL_000_010 It seems we have been assigned the area near Camp Riversmeet, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
58 54 TEXT_HEAVNA108_01587_ARTOIREL_000_011 Lest you are unaware, the camp was one of many our knights were forced to abandon when we withdrew from the Coerthas western highlands─one of many sacrifices made in the wake of the Calamity.
59 55 TEXT_HEAVNA108_01587_ARTOIREL_000_012 'Twould not surprise me if our knights took shelter there. There is but one way to find out, though. Let us be off!
60 56 TEXT_HEAVNA108_01587_ARTOIREL_000_020 There, below us─Camp Riversmeet, or what remains of it.
61 57 TEXT_HEAVNA108_01587_ARTOIREL_000_021 I see no way to descend the cliffs safely from here. Should we fall, the beasts below would make short work of us. Come─I know a path to the riverbed below, east of the Black Iron Bridge.
62 58 TEXT_HEAVNA108_01587_ARTOIREL_000_030 If the reconnaissance party came this way, I see no sign of it.
63 59 TEXT_HEAVNA108_01587_ARTOIREL_000_031 Still, it is possible that recent storms have obscured their trail, or that they took an alternate route to Camp Riversmeet. Until we investigate the camp itself, we cannot be certain. We must press on.
64 60 TEXT_HEAVNA108_01587_ARTOIREL_000_032 Hmmm... The camp appears to be deserted, and yet I cannot shake the feeling that... Hm. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, pray search the camp while I stand watch. We dare not let the enemy take us unawares.
65 61 TEXT_HEAVNA108_01587_KIGHT01583_000_033 They're...they're all around me...
66 62 TEXT_HEAVNA108_01587_BALLOON_000_034 Let none escape!
67 63 TEXT_HEAVNA108_01587_ARTOIREL_000_040 Are you all right? I heard sounds of a struggle.
68 64 TEXT_HEAVNA108_01587_KIGHT01583_000_041 Thank...thank the Fury... I thought no one would come...
69 65 TEXT_HEAVNA108_01587_ARTOIREL_000_042 Three heretics slain and one knight saved, just like that. You certainly live up to your reputation, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
70 66 TEXT_HEAVNA108_01587_ARTOIREL_000_043 What happened here, ser? Is there no one else?
71 67 TEXT_HEAVNA108_01587_KIGHT01583_000_044 We were caught in a furious blizzard north of here, my lord. <cough> <wheeze> Naught but white all around...until we saw shapes moving towards us─running towards us, with naked steel in their hands.
72 68 TEXT_HEAVNA108_01587_KIGHT01583_000_045 I cut down a few of the bastards who came close, but the others... There was shouting and screaming, but after a while I could only hear unfamiliar voices... I found my way to the camp, hoping to hide while the storm passed.
73 69 TEXT_HEAVNA108_01587_ARTOIREL_000_045 But the heretics tracked you here.
74 70 TEXT_HEAVNA108_01587_KIGHT01583_000_046 Aye... <cough> <cough> ...My lord, the heretics' hideaway lies somewhere to the north. We must move quickly, before the snow buries all traces of their passing. For my brothers, we...we must... <cough> <wheeze>
75 71 TEXT_HEAVNA108_01587_ARTOIREL_000_047 Have faith, ser. Justice will be done. But first, we must see you to safety.
+72 -72
View File
@@ -1,72 +1,72 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA109_01588_SEQ_00","Lord Artoirel seems loath to forgo any opportunity to locate the heretics' hiding place."
1,"TEXT_HEAVNA109_01588_SEQ_01","Whatever trail the heretics left is all but certain to be obliterated by the next snowfall, and with it, any hope of tracking the heretics to their refuge. Accordingly, Lord Artoirel assigns you the unenviable task of following the trail alone, while he delivers the wounded knight to Falcon's Nest and rallies reinforcements. Plainly, the young lord is either supremely confident of your abilities, or eager to be rid of you. Begin your search in the area north of Camp Riversmeet, where the knight said the ambush took place."
2,"TEXT_HEAVNA109_01588_SEQ_02","Within the secret lair hidden below Gorgagne Mills, you are reunited with an old foe: the Lady Iceheart. Before violence can erupt, however, Midgardsormr reveals himself to the heretic leader, who is shocked to see the ancient wyrm in your company. Momentarily sapped of her will to fight, she reveals that she too is blessed with the Echo, and that it allowed her to see the truth of the Dragonsong War through the eyes of Hraesvelgr, one of the first brood. As she shares this revelation, her voice swells with renewed conviction...but when you subsequently remind her of the indiscriminate slaughter committed by the Dravanians whom she helped to breach the wards, her doubts soon resurface. Though she will not forsake her cause, she swears to make things right. But how and when, she does not say..."
3,"TEXT_HEAVNA109_01588_SEQ_03","Moments too late, Lord Artoirel arrives with reinforcements, and the knights set about searching the area. They find no sign of any remaining heretics, however, nor of the Lady Iceheart, whom you allowed to escape."
4,"TEXT_HEAVNA109_01588_SEQ_04","With the tiniest hint of respect, Lord Artoirel contemplates how difficult it must have been to establish an outpost in so remote a place. In any case, there is little reason to remain, and he seems eager to return to Falcon's Nest."
5,"TEXT_HEAVNA109_01588_SEQ_05",""
6,"TEXT_HEAVNA109_01588_SEQ_06",""
7,"TEXT_HEAVNA109_01588_SEQ_07",""
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16,"TEXT_HEAVNA109_01588_SEQ_16",""
17,"TEXT_HEAVNA109_01588_SEQ_17",""
18,"TEXT_HEAVNA109_01588_SEQ_18",""
19,"TEXT_HEAVNA109_01588_SEQ_19",""
20,"TEXT_HEAVNA109_01588_SEQ_20",""
21,"TEXT_HEAVNA109_01588_SEQ_21",""
22,"TEXT_HEAVNA109_01588_SEQ_22",""
23,"TEXT_HEAVNA109_01588_SEQ_23",""
24,"TEXT_HEAVNA109_01588_TODO_00","Search for the heretics' trail north of Camp Riversmeet."
25,"TEXT_HEAVNA109_01588_TODO_01","Search for the heretics' trail north of Camp Riversmeet."
26,"TEXT_HEAVNA109_01588_TODO_02","Speak with Artoirel."
27,"TEXT_HEAVNA109_01588_TODO_03",""
28,"TEXT_HEAVNA109_01588_TODO_04",""
29,"TEXT_HEAVNA109_01588_TODO_05",""
30,"TEXT_HEAVNA109_01588_TODO_06",""
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35,"TEXT_HEAVNA109_01588_TODO_11",""
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38,"TEXT_HEAVNA109_01588_TODO_14",""
39,"TEXT_HEAVNA109_01588_TODO_15",""
40,"TEXT_HEAVNA109_01588_TODO_16",""
41,"TEXT_HEAVNA109_01588_TODO_17",""
42,"TEXT_HEAVNA109_01588_TODO_18",""
43,"TEXT_HEAVNA109_01588_TODO_19",""
44,"TEXT_HEAVNA109_01588_TODO_20",""
45,"TEXT_HEAVNA109_01588_TODO_21",""
46,"TEXT_HEAVNA109_01588_TODO_22",""
47,"TEXT_HEAVNA109_01588_TODO_23",""
48,"TEXT_HEAVNA109_01588_ARTOIREL_000_000","He has the right of it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Whatever remains of the heretics' trail will be gone with the next snowfall. But we cannot very well leave our friend here..."
49,"TEXT_HEAVNA109_01588_ARTOIREL_000_001","I will see him to Falcon's Nest and gather reinforcements. In the meantime, I would have you search the area to the north of the camp for signs of the attack. Should you pick up the heretics' trail, do not wait for me─follow it back to their lair forthwith, being sure to leave me some clear footprints."
50,"TEXT_HEAVNA109_01588_ARTOIREL_000_002","...I realize that this plan may place you in considerable danger, but I see no alternative."
51,"TEXT_HEAVNA109_01588_ARTOIREL_000_003","Rest assured we will not be far behind. And <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...thank you."
52,"TEXT_HEAVNA109_01588_ARTOIREL_000_004","Do not concern yourself with our wounded man. When he has caught his breath, I shall see him safely back to Falcon's Nest."
53,"TEXT_HEAVNA109_01588_KIGHTA01588_000_005","I...I can still fight... <cough> <wheeze>"
54,"TEXT_HEAVNA109_01588_SYSTEM_000_010","The tracks continue to the north..."
55,"TEXT_HEAVNA109_01588_Q1_000_000",""
56,"TEXT_HEAVNA109_01588_A1_000_001",""
57,"TEXT_HEAVNA109_01588_A1_000_002",""
58,"TEXT_HEAVNA109_01588_ARTOIREL_000_020","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Praise Halone, you are alive! We came as swiftly as we could, but I see we are too late..."
59,"TEXT_HEAVNA109_01588_ARTOIREL_000_021","So they were lurking in the cellar of this farmhouse..."
60,"TEXT_HEAVNA109_01588_ARTOIREL_000_022","'Tis a pity Lady Iceheart escaped, but we must not let that detract from your accomplishment! We have them on the run!"
61,"TEXT_HEAVNA109_01588_ARTOIREL_000_023","You have dealt our foes a telling blow this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>, my friend, and I shall see that your efforts are recognized."
62,"TEXT_HEAVNA109_01588_ARTOIREL_000_030","Establishing an outpost in so remote a location could not have been easy. Tenacious devils."
63,"TEXT_HEAVNA109_01588_KIGHTB01588_000_031","We are still searching the area, <If(PlayerParameter(4))>miss<Else/>sir</If>, but the only heretics we have found thus far are the ones you left behind."
64,"TEXT_HEAVNA109_01588_QIB_TODO001","Find the heretics' hiding place!"
65,"TEXT_HEAVNA109_01588_QIB_TODO002","Follow the fleeing heretic!"
66,"TEXT_HEAVNA109_01588_QIB_TODO003","Defeat the heretics!"
67,"TEXT_HEAVNA109_01588_QIB_TODO004","Survey the heretics' hiding place!"
68,"TEXT_HEAVNA109_01588_HERETIC01588_BATTLETALK_000_100","N-No, I won't... Urrrgh!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA109_01588_SEQ_00","Lord Artoirel seems loath to forgo any opportunity to locate the heretics' hiding place."
1,"TEXT_HEAVNA109_01588_SEQ_01","Whatever trail the heretics left is all but certain to be obliterated by the next snowfall, and with it, any hope of tracking the heretics to their refuge. Accordingly, Lord Artoirel assigns you the unenviable task of following the trail alone, while he delivers the wounded knight to Falcon's Nest and rallies reinforcements. Plainly, the young lord is either supremely confident of your abilities, or eager to be rid of you. Begin your search in the area north of Camp Riversmeet, where the knight said the ambush took place."
2,"TEXT_HEAVNA109_01588_SEQ_02","Within the secret lair hidden below Gorgagne Mills, you are reunited with an old foe: the Lady Iceheart. Before violence can erupt, however, Midgardsormr reveals himself to the heretic leader, who is shocked to see the ancient wyrm in your company. Momentarily sapped of her will to fight, she reveals that she too is blessed with the Echo, and that it allowed her to see the truth of the Dragonsong War through the eyes of Hraesvelgr, one of the first brood. As she shares this revelation, her voice swells with renewed conviction...but when you subsequently remind her of the indiscriminate slaughter committed by the Dravanians whom she helped to breach the wards, her doubts soon resurface. Though she will not forsake her cause, she swears to make things right. But how and when, she does not say..."
3,"TEXT_HEAVNA109_01588_SEQ_03","Moments too late, Lord Artoirel arrives with reinforcements, and the knights set about searching the area. They find no sign of any remaining heretics, however, nor of the Lady Iceheart, whom you allowed to escape."
4,"TEXT_HEAVNA109_01588_SEQ_04","With the tiniest hint of respect, Lord Artoirel contemplates how difficult it must have been to establish an outpost in so remote a place. In any case, there is little reason to remain, and he seems eager to return to Falcon's Nest."
5,"TEXT_HEAVNA109_01588_SEQ_05",""
6,"TEXT_HEAVNA109_01588_SEQ_06",""
7,"TEXT_HEAVNA109_01588_SEQ_07",""
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22,"TEXT_HEAVNA109_01588_SEQ_22",""
23,"TEXT_HEAVNA109_01588_SEQ_23",""
24,"TEXT_HEAVNA109_01588_TODO_00","Search for the heretics' trail north of Camp Riversmeet."
25,"TEXT_HEAVNA109_01588_TODO_01","Search for the heretics' trail north of Camp Riversmeet."
26,"TEXT_HEAVNA109_01588_TODO_02","Speak with Artoirel."
27,"TEXT_HEAVNA109_01588_TODO_03",""
28,"TEXT_HEAVNA109_01588_TODO_04",""
29,"TEXT_HEAVNA109_01588_TODO_05",""
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48,"TEXT_HEAVNA109_01588_ARTOIREL_000_000","He has the right of it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Whatever remains of the heretics' trail will be gone with the next snowfall. But we cannot very well leave our friend here..."
49,"TEXT_HEAVNA109_01588_ARTOIREL_000_001","I will see him to Falcon's Nest and gather reinforcements. In the meantime, I would have you search the area to the north of the camp for signs of the attack. Should you pick up the heretics' trail, do not wait for me─follow it back to their lair forthwith, being sure to leave me some clear footprints."
50,"TEXT_HEAVNA109_01588_ARTOIREL_000_002","...I realize that this plan may place you in considerable danger, but I see no alternative."
51,"TEXT_HEAVNA109_01588_ARTOIREL_000_003","Rest assured we will not be far behind. And <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...thank you."
52,"TEXT_HEAVNA109_01588_ARTOIREL_000_004","Do not concern yourself with our wounded man. When he has caught his breath, I shall see him safely back to Falcon's Nest."
53,"TEXT_HEAVNA109_01588_KIGHTA01588_000_005","I...I can still fight... <cough> <wheeze>"
54,"TEXT_HEAVNA109_01588_SYSTEM_000_010","The tracks continue to the north..."
55,"TEXT_HEAVNA109_01588_Q1_000_000",""
56,"TEXT_HEAVNA109_01588_A1_000_001",""
57,"TEXT_HEAVNA109_01588_A1_000_002",""
58,"TEXT_HEAVNA109_01588_ARTOIREL_000_020","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Praise Halone, you are alive! We came as swiftly as we could, but I see we are too late..."
59,"TEXT_HEAVNA109_01588_ARTOIREL_000_021","So they were lurking in the cellar of this farmhouse..."
60,"TEXT_HEAVNA109_01588_ARTOIREL_000_022","'Tis a pity Lady Iceheart escaped, but we must not let that detract from your accomplishment! We have them on the run!"
61,"TEXT_HEAVNA109_01588_ARTOIREL_000_023","You have dealt our foes a telling blow this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>, my friend, and I shall see that your efforts are recognized."
62,"TEXT_HEAVNA109_01588_ARTOIREL_000_030","Establishing an outpost in so remote a location could not have been easy. Tenacious devils."
63,"TEXT_HEAVNA109_01588_KIGHTB01588_000_031","We are still searching the area, <If(PlayerParameter(4))>miss<Else/>sir</If>, but the only heretics we have found thus far are the ones you left behind."
64,"TEXT_HEAVNA109_01588_QIB_TODO001","Find the heretics' hiding place!"
65,"TEXT_HEAVNA109_01588_QIB_TODO002","Follow the fleeing heretic!"
66,"TEXT_HEAVNA109_01588_QIB_TODO003","Defeat the heretics!"
67,"TEXT_HEAVNA109_01588_QIB_TODO004","Survey the heretics' hiding place!"
68,"TEXT_HEAVNA109_01588_HERETIC01588_BATTLETALK_000_100","N-No, I won't... Urrrgh!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA109_01588_SEQ_00 Lord Artoirel seems loath to forgo any opportunity to locate the heretics' hiding place.
5 1 TEXT_HEAVNA109_01588_SEQ_01 Whatever trail the heretics left is all but certain to be obliterated by the next snowfall, and with it, any hope of tracking the heretics to their refuge. Accordingly, Lord Artoirel assigns you the unenviable task of following the trail alone, while he delivers the wounded knight to Falcon's Nest and rallies reinforcements. Plainly, the young lord is either supremely confident of your abilities, or eager to be rid of you. Begin your search in the area north of Camp Riversmeet, where the knight said the ambush took place.
6 2 TEXT_HEAVNA109_01588_SEQ_02 Within the secret lair hidden below Gorgagne Mills, you are reunited with an old foe: the Lady Iceheart. Before violence can erupt, however, Midgardsormr reveals himself to the heretic leader, who is shocked to see the ancient wyrm in your company. Momentarily sapped of her will to fight, she reveals that she too is blessed with the Echo, and that it allowed her to see the truth of the Dragonsong War through the eyes of Hraesvelgr, one of the first brood. As she shares this revelation, her voice swells with renewed conviction...but when you subsequently remind her of the indiscriminate slaughter committed by the Dravanians whom she helped to breach the wards, her doubts soon resurface. Though she will not forsake her cause, she swears to make things right. But how and when, she does not say...
7 3 TEXT_HEAVNA109_01588_SEQ_03 Moments too late, Lord Artoirel arrives with reinforcements, and the knights set about searching the area. They find no sign of any remaining heretics, however, nor of the Lady Iceheart, whom you allowed to escape.
8 4 TEXT_HEAVNA109_01588_SEQ_04 With the tiniest hint of respect, Lord Artoirel contemplates how difficult it must have been to establish an outpost in so remote a place. In any case, there is little reason to remain, and he seems eager to return to Falcon's Nest.
9 5 TEXT_HEAVNA109_01588_SEQ_05
10 6 TEXT_HEAVNA109_01588_SEQ_06
11 7 TEXT_HEAVNA109_01588_SEQ_07
12 8 TEXT_HEAVNA109_01588_SEQ_08
13 9 TEXT_HEAVNA109_01588_SEQ_09
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16 12 TEXT_HEAVNA109_01588_SEQ_12
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24 20 TEXT_HEAVNA109_01588_SEQ_20
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26 22 TEXT_HEAVNA109_01588_SEQ_22
27 23 TEXT_HEAVNA109_01588_SEQ_23
28 24 TEXT_HEAVNA109_01588_TODO_00 Search for the heretics' trail north of Camp Riversmeet.
29 25 TEXT_HEAVNA109_01588_TODO_01 Search for the heretics' trail north of Camp Riversmeet.
30 26 TEXT_HEAVNA109_01588_TODO_02 Speak with Artoirel.
31 27 TEXT_HEAVNA109_01588_TODO_03
32 28 TEXT_HEAVNA109_01588_TODO_04
33 29 TEXT_HEAVNA109_01588_TODO_05
34 30 TEXT_HEAVNA109_01588_TODO_06
35 31 TEXT_HEAVNA109_01588_TODO_07
36 32 TEXT_HEAVNA109_01588_TODO_08
37 33 TEXT_HEAVNA109_01588_TODO_09
38 34 TEXT_HEAVNA109_01588_TODO_10
39 35 TEXT_HEAVNA109_01588_TODO_11
40 36 TEXT_HEAVNA109_01588_TODO_12
41 37 TEXT_HEAVNA109_01588_TODO_13
42 38 TEXT_HEAVNA109_01588_TODO_14
43 39 TEXT_HEAVNA109_01588_TODO_15
44 40 TEXT_HEAVNA109_01588_TODO_16
45 41 TEXT_HEAVNA109_01588_TODO_17
46 42 TEXT_HEAVNA109_01588_TODO_18
47 43 TEXT_HEAVNA109_01588_TODO_19
48 44 TEXT_HEAVNA109_01588_TODO_20
49 45 TEXT_HEAVNA109_01588_TODO_21
50 46 TEXT_HEAVNA109_01588_TODO_22
51 47 TEXT_HEAVNA109_01588_TODO_23
52 48 TEXT_HEAVNA109_01588_ARTOIREL_000_000 He has the right of it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Whatever remains of the heretics' trail will be gone with the next snowfall. But we cannot very well leave our friend here...
53 49 TEXT_HEAVNA109_01588_ARTOIREL_000_001 I will see him to Falcon's Nest and gather reinforcements. In the meantime, I would have you search the area to the north of the camp for signs of the attack. Should you pick up the heretics' trail, do not wait for me─follow it back to their lair forthwith, being sure to leave me some clear footprints.
54 50 TEXT_HEAVNA109_01588_ARTOIREL_000_002 ...I realize that this plan may place you in considerable danger, but I see no alternative.
55 51 TEXT_HEAVNA109_01588_ARTOIREL_000_003 Rest assured we will not be far behind. And <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...thank you.
56 52 TEXT_HEAVNA109_01588_ARTOIREL_000_004 Do not concern yourself with our wounded man. When he has caught his breath, I shall see him safely back to Falcon's Nest.
57 53 TEXT_HEAVNA109_01588_KIGHTA01588_000_005 I...I can still fight... <cough> <wheeze>
58 54 TEXT_HEAVNA109_01588_SYSTEM_000_010 The tracks continue to the north...
59 55 TEXT_HEAVNA109_01588_Q1_000_000
60 56 TEXT_HEAVNA109_01588_A1_000_001
61 57 TEXT_HEAVNA109_01588_A1_000_002
62 58 TEXT_HEAVNA109_01588_ARTOIREL_000_020 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Praise Halone, you are alive! We came as swiftly as we could, but I see we are too late...
63 59 TEXT_HEAVNA109_01588_ARTOIREL_000_021 So they were lurking in the cellar of this farmhouse...
64 60 TEXT_HEAVNA109_01588_ARTOIREL_000_022 'Tis a pity Lady Iceheart escaped, but we must not let that detract from your accomplishment! We have them on the run!
65 61 TEXT_HEAVNA109_01588_ARTOIREL_000_023 You have dealt our foes a telling blow this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>, my friend, and I shall see that your efforts are recognized.
66 62 TEXT_HEAVNA109_01588_ARTOIREL_000_030 Establishing an outpost in so remote a location could not have been easy. Tenacious devils.
67 63 TEXT_HEAVNA109_01588_KIGHTB01588_000_031 We are still searching the area, <If(PlayerParameter(4))>miss<Else/>sir</If>, but the only heretics we have found thus far are the ones you left behind.
68 64 TEXT_HEAVNA109_01588_QIB_TODO001 Find the heretics' hiding place!
69 65 TEXT_HEAVNA109_01588_QIB_TODO002 Follow the fleeing heretic!
70 66 TEXT_HEAVNA109_01588_QIB_TODO003 Defeat the heretics!
71 67 TEXT_HEAVNA109_01588_QIB_TODO004 Survey the heretics' hiding place!
72 68 TEXT_HEAVNA109_01588_HERETIC01588_BATTLETALK_000_100 N-No, I won't... Urrrgh!
+2 -1
View File
@@ -65,7 +65,8 @@ int32,str,str
61,"TEXT_HEAVNA110_01589_ARTOIREL_000_021","Rumors have a way of growing more fantastic as they spread, and quite frankly, those surrounding you beggar belief. But Haurchefant swore that all the stories were true. He championed your cause and begged Father to grant you patronage..."
62,"TEXT_HEAVNA110_01589_ARTOIREL_000_022","And he duly listened, because for all his wisdom, he has never been able to say no to my dear half-brother─the legacy of my father's sole indiscretion."
63,"TEXT_HEAVNA110_01589_ARTOIREL_000_023","Mother hated him, of course. Even on her deathbed, she refused to acknowledge him. And...to be honest, she was not alone in her feelings."
64,"TEXT_HEAVNA110_01589_ARTOIREL_000_024","But that is not the worst of it.
64,"TEXT_HEAVNA110_01589_ARTOIREL_000_024","But that is not the worst of it.
...At Camp Riversmeet, when we came upon the wounded knight, I knew immediately that one of us would have to pursue the heretics alone. An onerous task, fraught with danger..."
65,"TEXT_HEAVNA110_01589_ARTOIREL_000_025","And there you were─the savior of Eorzea and honored guest of House Fortemps. My new comrade-in-arms. Haurchefant's dear friend."
66,"TEXT_HEAVNA110_01589_ARTOIREL_000_026","I told myself it was to be a test, but part of me...part of me hoped that you would fail."
67,"TEXT_HEAVNA110_01589_ARTOIREL_000_027","Yet you accepted the task without a word of protest, nor any sign of fear. And you duly tracked the enemy down, faced him alone, and lived to tell the tale."
1 key 0 1
65 61 TEXT_HEAVNA110_01589_ARTOIREL_000_021 Rumors have a way of growing more fantastic as they spread, and quite frankly, those surrounding you beggar belief. But Haurchefant swore that all the stories were true. He championed your cause and begged Father to grant you patronage...
66 62 TEXT_HEAVNA110_01589_ARTOIREL_000_022 And he duly listened, because for all his wisdom, he has never been able to say no to my dear half-brother─the legacy of my father's sole indiscretion.
67 63 TEXT_HEAVNA110_01589_ARTOIREL_000_023 Mother hated him, of course. Even on her deathbed, she refused to acknowledge him. And...to be honest, she was not alone in her feelings.
68 64 TEXT_HEAVNA110_01589_ARTOIREL_000_024 But that is not the worst of it. ...At Camp Riversmeet, when we came upon the wounded knight, I knew immediately that one of us would have to pursue the heretics alone. An onerous task, fraught with danger... But that is not the worst of it. ...At Camp Riversmeet, when we came upon the wounded knight, I knew immediately that one of us would have to pursue the heretics alone. An onerous task, fraught with danger...
69 65 TEXT_HEAVNA110_01589_ARTOIREL_000_025 And there you were─the savior of Eorzea and honored guest of House Fortemps. My new comrade-in-arms. Haurchefant's dear friend.
70 65 66 TEXT_HEAVNA110_01589_ARTOIREL_000_025 TEXT_HEAVNA110_01589_ARTOIREL_000_026 And there you were─the savior of Eorzea and honored guest of House Fortemps. My new comrade-in-arms. Haurchefant's dear friend. I told myself it was to be a test, but part of me...part of me hoped that you would fail.
71 66 67 TEXT_HEAVNA110_01589_ARTOIREL_000_026 TEXT_HEAVNA110_01589_ARTOIREL_000_027 I told myself it was to be a test, but part of me...part of me hoped that you would fail. Yet you accepted the task without a word of protest, nor any sign of fear. And you duly tracked the enemy down, faced him alone, and lived to tell the tale.
72 67 68 TEXT_HEAVNA110_01589_ARTOIREL_000_027 TEXT_HEAVNA110_01589_ARTOIREL_000_028 Yet you accepted the task without a word of protest, nor any sign of fear. And you duly tracked the enemy down, faced him alone, and lived to tell the tale. Plainly, Haurchefant had the right of it all along. That I doubted your strength bespeaks mine own weakness. But I will not doubt you again, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, on that you have my word.
+80 -80
View File
@@ -1,80 +1,80 @@
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#,,
int32,str,str
0,"TEXT_HEAVNA111_01590_SEQ_00","When a man like Lord Emmanellain is in high spirits, you can be sure that trouble is in store..."
1,"TEXT_HEAVNA111_01590_SEQ_01","Emmanellain de Fortemps, second son of Count Edmont de Fortemps, has long dreamed of emerging from beneath his elder brother's shadow. Though he had always intended to use his mission to aid House Haillenarte to further this aim, he had not counted on having the famed Warrior of Light to assist him. Eager to take advantage of his good fortune, he makes haste for the airship landing and bids you follow."
2,"TEXT_HEAVNA111_01590_SEQ_02","The attendant informs you that the airship bound for Camp Cloudtop will be departing shortly. Board it and journey to the Sea of Clouds."
3,"TEXT_HEAVNA111_01590_SEQ_03","After an uneventful flight, you arrive in Camp Cloudtop. Speak with Lord Emmanellain and see what he would have you do next."
4,"TEXT_HEAVNA111_01590_SEQ_04","After making mock of your loquacious nature, Lord Emmanellain bids you seek out and speak with Lady Laniaitte, the garrison commander in Camp Cloudtop."
5,"TEXT_HEAVNA111_01590_SEQ_05","After treating you to an unexpectedly warm welcome, Lady Laniaitte explains that she is the elder sister of Lord Francel, whose unjust execution you prevented during your search for the <Emphasis>Enterprise</Emphasis> long ago. Her gladness at your presence does not extend to Lord Emmanellain, however, though the young lord seems oblivious to her low opinion of him."
6,"TEXT_HEAVNA111_01590_SEQ_06",""
7,"TEXT_HEAVNA111_01590_SEQ_07",""
8,"TEXT_HEAVNA111_01590_SEQ_08",""
9,"TEXT_HEAVNA111_01590_SEQ_09",""
10,"TEXT_HEAVNA111_01590_SEQ_10",""
11,"TEXT_HEAVNA111_01590_SEQ_11",""
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14,"TEXT_HEAVNA111_01590_SEQ_14",""
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22,"TEXT_HEAVNA111_01590_SEQ_22",""
23,"TEXT_HEAVNA111_01590_SEQ_23",""
24,"TEXT_HEAVNA111_01590_TODO_00","Speak with the airship ticketer and travel to the Sea of Clouds."
25,"TEXT_HEAVNA111_01590_TODO_01","Speak with the airship ticketer and travel to the Sea of Clouds."
26,"TEXT_HEAVNA111_01590_TODO_02","Speak with Emmanellain."
27,"TEXT_HEAVNA111_01590_TODO_03","Speak with Laniaitte."
28,"TEXT_HEAVNA111_01590_TODO_04",""
29,"TEXT_HEAVNA111_01590_TODO_05",""
30,"TEXT_HEAVNA111_01590_TODO_06",""
31,"TEXT_HEAVNA111_01590_TODO_07",""
32,"TEXT_HEAVNA111_01590_TODO_08",""
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43,"TEXT_HEAVNA111_01590_TODO_19",""
44,"TEXT_HEAVNA111_01590_TODO_20",""
45,"TEXT_HEAVNA111_01590_TODO_21",""
46,"TEXT_HEAVNA111_01590_TODO_22",""
47,"TEXT_HEAVNA111_01590_TODO_23",""
48,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_000","Shall we be off then, old <If(PlayerParameter(4))>girl<Else/>boy</If>?"
49,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_001","Ah, but where are my manners. Emmanellain de Fortemps, second son of Count Edmont de Fortemps─<Emphasis>trueborn</Emphasis>, that is."
50,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_002","Yes, yes─I know what you're thinking, and you are absolutely right. What ill fortune to be born second in a society where the eldest inherits all."
51,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_003","Oh, my brother would never cut me off, 'tis true, but who could be satisfied subsisting on a meager allowance, forever overshadowed by his sibling? Not I, old <If(PlayerParameter(4))>girl<Else/>boy</If>, not I!"
52,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_004","Which is why I need <Emphasis>your</Emphasis> help to ensure that this business in the Sea of Clouds goes swimmingly, so that the tales of my great deeds can win me a place in the people's hearts─or better yet, raise me higher in their estimations than Artoirel! Ambitious, I grant you, but then I <Emphasis>do</Emphasis> have a legendary hero to do my bidding! Hah hah hah!"
53,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_005","Oh, don't look at me that way! I jest, I jest! Anyway, we are to aid the good men and women of House Haillenarte. They have ever been steadfast friends to our house─though they've fallen on hard times since the Calamity, poor blighters."
54,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_006","As for what precisely we will be doing, well... What fun would it be if I told you everything in advance?"
55,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_007","Just come along with me to the airship landing. We'll need to take the airship to Camp Cloudtop."
56,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_008","Everything has been taken care of, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Simply tell the attendant when you are ready to board, and away we'll go!"
57,"TEXT_HEAVNA111_01590_HONOROIT_000_008","Ah, my lord, there is still the matter of the bill..."
58,"TEXT_HEAVNA111_01590_HONOROIT_000_009","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain would like to speak with you..."
59,"TEXT_HEAVNA111_01590_WINDOW01590_000_010","Are you ready to depart, <If(PlayerParameter(4))>madam<Else/>sir</If>? The airship bound for Camp Cloudtop will be leaving shortly."
60,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_TITLE","Board the airship to Camp Cloudtop?"
61,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_YES","Yes"
62,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_NO","No"
63,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_020","Awfully cold up here... I mean, Coerthas may not be blessed with the warmest weather in the world, but compared to this, it seems positively <Emphasis>balmy</Emphasis>..."
64,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_021","...And, of course, our hero is wholly unperturbed. You don't have to maintain that strong, silent persona <Emphasis>all</Emphasis> of the time, you know."
65,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_022","...Never mind. We need to find Lady Laniaitte─she is in charge of the garrison here. Oh, and when we find her, just...just <Emphasis>follow my lead</Emphasis>, yes? Excellent!"
66,"TEXT_HEAVNA111_01590_HONOROIT_000_023","My lord, you mustn't wear your belt so loose, or you'll trip over your own sword!"
67,"TEXT_HEAVNA111_01590_LANIAITTE_000_030","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Welcome! I am Ser Laniaitte de Haillenarte, commander of the forces stationed here at Camp Cloudtop."
68,"TEXT_HEAVNA111_01590_LANIAITTE_000_031","Strange though it may sound, I have long dreamed of meeting you. I am in your debt, you see, and shall ever remain so. Were it not for you, my younger brother Francel would have been executed upon the word of a false inquisitor."
69,"TEXT_HEAVNA111_01590_LANIAITTE_000_032","Alas, a knight must go where duty demands, and thus have I been unable to seek you out. But by the grace of Halone, I have been granted an opportunity to thank my brother's savior in person, and to call upon <If(PlayerParameter(4))>her<Else/>his</If> generous aid besides. Truly, I know not what I have done to deserve this double blessing!"
70,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_033","Ahem! 'Tis a pleasure to see you again, my lady Laniaitte! You cut an elegant figure as always─a steel-clad rose, equally at home on a battlefield or in a ballroom."
71,"TEXT_HEAVNA111_01590_LANIAITTE_000_034","...Lord Emmanellain, if it is not too much to ask, I should be grateful if you would allow me to finish speaking with <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
72,"TEXT_HEAVNA111_01590_LANIAITTE_000_035","Camp Cloudtop was established to provide early warning of impending Dravanian incursions. The high elevation afforded by the floating isles makes it ideal for this purpose."
73,"TEXT_HEAVNA111_01590_LANIAITTE_000_036","Naturally, it also makes us a ready target for attack. We are not defenseless, however. The <Emphasis>Protector</Emphasis>, our largest and most advanced airship, is capable of downing all but the mightiest dragons."
74,"TEXT_HEAVNA111_01590_LANIAITTE_000_037","Alas, as you may have noticed, it is currently undergoing repair. What is worse, our efforts have been hampered by an indigenous beast tribe known as the Vanu Vanu, with whom we have had several skirmishes already."
75,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_038","No beastman is a match for a man of Ishgard! Bring me a birdman and I'll show him a thing or two!"
76,"TEXT_HEAVNA111_01590_LANIAITTE_000_039","<sigh> I fear much and more may be asked of you in the days to come, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>..."
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0,"TEXT_HEAVNA111_01590_SEQ_00","When a man like Lord Emmanellain is in high spirits, you can be sure that trouble is in store..."
1,"TEXT_HEAVNA111_01590_SEQ_01","Emmanellain de Fortemps, second son of Count Edmont de Fortemps, has long dreamed of emerging from beneath his elder brother's shadow. Though he had always intended to use his mission to aid House Haillenarte to further this aim, he had not counted on having the famed Warrior of Light to assist him. Eager to take advantage of his good fortune, he makes haste for the airship landing and bids you follow."
2,"TEXT_HEAVNA111_01590_SEQ_02","The attendant informs you that the airship bound for Camp Cloudtop will be departing shortly. Board it and journey to the Sea of Clouds."
3,"TEXT_HEAVNA111_01590_SEQ_03","After an uneventful flight, you arrive in Camp Cloudtop. Speak with Lord Emmanellain and see what he would have you do next."
4,"TEXT_HEAVNA111_01590_SEQ_04","After making mock of your loquacious nature, Lord Emmanellain bids you seek out and speak with Lady Laniaitte, the garrison commander in Camp Cloudtop."
5,"TEXT_HEAVNA111_01590_SEQ_05","After treating you to an unexpectedly warm welcome, Lady Laniaitte explains that she is the elder sister of Lord Francel, whose unjust execution you prevented during your search for the <Emphasis>Enterprise</Emphasis> long ago. Her gladness at your presence does not extend to Lord Emmanellain, however, though the young lord seems oblivious to her low opinion of him."
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24,"TEXT_HEAVNA111_01590_TODO_00","Speak with the airship ticketer and travel to the Sea of Clouds."
25,"TEXT_HEAVNA111_01590_TODO_01","Speak with the airship ticketer and travel to the Sea of Clouds."
26,"TEXT_HEAVNA111_01590_TODO_02","Speak with Emmanellain."
27,"TEXT_HEAVNA111_01590_TODO_03","Speak with Laniaitte."
28,"TEXT_HEAVNA111_01590_TODO_04",""
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48,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_000","Shall we be off then, old <If(PlayerParameter(4))>girl<Else/>boy</If>?"
49,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_001","Ah, but where are my manners. Emmanellain de Fortemps, second son of Count Edmont de Fortemps─<Emphasis>trueborn</Emphasis>, that is."
50,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_002","Yes, yes─I know what you're thinking, and you are absolutely right. What ill fortune to be born second in a society where the eldest inherits all."
51,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_003","Oh, my brother would never cut me off, 'tis true, but who could be satisfied subsisting on a meager allowance, forever overshadowed by his sibling? Not I, old <If(PlayerParameter(4))>girl<Else/>boy</If>, not I!"
52,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_004","Which is why I need <Emphasis>your</Emphasis> help to ensure that this business in the Sea of Clouds goes swimmingly, so that the tales of my great deeds can win me a place in the people's hearts─or better yet, raise me higher in their estimations than Artoirel! Ambitious, I grant you, but then I <Emphasis>do</Emphasis> have a legendary hero to do my bidding! Hah hah hah!"
53,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_005","Oh, don't look at me that way! I jest, I jest! Anyway, we are to aid the good men and women of House Haillenarte. They have ever been steadfast friends to our house─though they've fallen on hard times since the Calamity, poor blighters."
54,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_006","As for what precisely we will be doing, well... What fun would it be if I told you everything in advance?"
55,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_007","Just come along with me to the airship landing. We'll need to take the airship to Camp Cloudtop."
56,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_008","Everything has been taken care of, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Simply tell the attendant when you are ready to board, and away we'll go!"
57,"TEXT_HEAVNA111_01590_HONOROIT_000_008","Ah, my lord, there is still the matter of the bill..."
58,"TEXT_HEAVNA111_01590_HONOROIT_000_009","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain would like to speak with you..."
59,"TEXT_HEAVNA111_01590_WINDOW01590_000_010","Are you ready to depart, <If(PlayerParameter(4))>madam<Else/>sir</If>? The airship bound for Camp Cloudtop will be leaving shortly."
60,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_TITLE","Board the airship to Camp Cloudtop?"
61,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_YES","Yes"
62,"TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_NO","No"
63,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_020","Awfully cold up here... I mean, Coerthas may not be blessed with the warmest weather in the world, but compared to this, it seems positively <Emphasis>balmy</Emphasis>..."
64,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_021","...And, of course, our hero is wholly unperturbed. You don't have to maintain that strong, silent persona <Emphasis>all</Emphasis> of the time, you know."
65,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_022","...Never mind. We need to find Lady Laniaitte─she is in charge of the garrison here. Oh, and when we find her, just...just <Emphasis>follow my lead</Emphasis>, yes? Excellent!"
66,"TEXT_HEAVNA111_01590_HONOROIT_000_023","My lord, you mustn't wear your belt so loose, or you'll trip over your own sword!"
67,"TEXT_HEAVNA111_01590_LANIAITTE_000_030","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Welcome! I am Ser Laniaitte de Haillenarte, commander of the forces stationed here at Camp Cloudtop."
68,"TEXT_HEAVNA111_01590_LANIAITTE_000_031","Strange though it may sound, I have long dreamed of meeting you. I am in your debt, you see, and shall ever remain so. Were it not for you, my younger brother Francel would have been executed upon the word of a false inquisitor."
69,"TEXT_HEAVNA111_01590_LANIAITTE_000_032","Alas, a knight must go where duty demands, and thus have I been unable to seek you out. But by the grace of Halone, I have been granted an opportunity to thank my brother's savior in person, and to call upon <If(PlayerParameter(4))>her<Else/>his</If> generous aid besides. Truly, I know not what I have done to deserve this double blessing!"
70,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_033","Ahem! 'Tis a pleasure to see you again, my lady Laniaitte! You cut an elegant figure as always─a steel-clad rose, equally at home on a battlefield or in a ballroom."
71,"TEXT_HEAVNA111_01590_LANIAITTE_000_034","...Lord Emmanellain, if it is not too much to ask, I should be grateful if you would allow me to finish speaking with <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
72,"TEXT_HEAVNA111_01590_LANIAITTE_000_035","Camp Cloudtop was established to provide early warning of impending Dravanian incursions. The high elevation afforded by the floating isles makes it ideal for this purpose."
73,"TEXT_HEAVNA111_01590_LANIAITTE_000_036","Naturally, it also makes us a ready target for attack. We are not defenseless, however. The <Emphasis>Protector</Emphasis>, our largest and most advanced airship, is capable of downing all but the mightiest dragons."
74,"TEXT_HEAVNA111_01590_LANIAITTE_000_037","Alas, as you may have noticed, it is currently undergoing repair. What is worse, our efforts have been hampered by an indigenous beast tribe known as the Vanu Vanu, with whom we have had several skirmishes already."
75,"TEXT_HEAVNA111_01590_EMMANELLAIN_000_038","No beastman is a match for a man of Ishgard! Bring me a birdman and I'll show him a thing or two!"
76,"TEXT_HEAVNA111_01590_LANIAITTE_000_039","<sigh> I fear much and more may be asked of you in the days to come, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>..."
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4 0 TEXT_HEAVNA111_01590_SEQ_00 When a man like Lord Emmanellain is in high spirits, you can be sure that trouble is in store...
5 1 TEXT_HEAVNA111_01590_SEQ_01 Emmanellain de Fortemps, second son of Count Edmont de Fortemps, has long dreamed of emerging from beneath his elder brother's shadow. Though he had always intended to use his mission to aid House Haillenarte to further this aim, he had not counted on having the famed Warrior of Light to assist him. Eager to take advantage of his good fortune, he makes haste for the airship landing and bids you follow.
6 2 TEXT_HEAVNA111_01590_SEQ_02 The attendant informs you that the airship bound for Camp Cloudtop will be departing shortly. Board it and journey to the Sea of Clouds.
7 3 TEXT_HEAVNA111_01590_SEQ_03 After an uneventful flight, you arrive in Camp Cloudtop. Speak with Lord Emmanellain and see what he would have you do next.
8 4 TEXT_HEAVNA111_01590_SEQ_04 After making mock of your loquacious nature, Lord Emmanellain bids you seek out and speak with Lady Laniaitte, the garrison commander in Camp Cloudtop.
9 5 TEXT_HEAVNA111_01590_SEQ_05 After treating you to an unexpectedly warm welcome, Lady Laniaitte explains that she is the elder sister of Lord Francel, whose unjust execution you prevented during your search for the <Emphasis>Enterprise</Emphasis> long ago. Her gladness at your presence does not extend to Lord Emmanellain, however, though the young lord seems oblivious to her low opinion of him.
10 6 TEXT_HEAVNA111_01590_SEQ_06
11 7 TEXT_HEAVNA111_01590_SEQ_07
12 8 TEXT_HEAVNA111_01590_SEQ_08
13 9 TEXT_HEAVNA111_01590_SEQ_09
14 10 TEXT_HEAVNA111_01590_SEQ_10
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16 12 TEXT_HEAVNA111_01590_SEQ_12
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26 22 TEXT_HEAVNA111_01590_SEQ_22
27 23 TEXT_HEAVNA111_01590_SEQ_23
28 24 TEXT_HEAVNA111_01590_TODO_00 Speak with the airship ticketer and travel to the Sea of Clouds.
29 25 TEXT_HEAVNA111_01590_TODO_01 Speak with the airship ticketer and travel to the Sea of Clouds.
30 26 TEXT_HEAVNA111_01590_TODO_02 Speak with Emmanellain.
31 27 TEXT_HEAVNA111_01590_TODO_03 Speak with Laniaitte.
32 28 TEXT_HEAVNA111_01590_TODO_04
33 29 TEXT_HEAVNA111_01590_TODO_05
34 30 TEXT_HEAVNA111_01590_TODO_06
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48 44 TEXT_HEAVNA111_01590_TODO_20
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50 46 TEXT_HEAVNA111_01590_TODO_22
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52 48 TEXT_HEAVNA111_01590_EMMANELLAIN_000_000 Shall we be off then, old <If(PlayerParameter(4))>girl<Else/>boy</If>?
53 49 TEXT_HEAVNA111_01590_EMMANELLAIN_000_001 Ah, but where are my manners. Emmanellain de Fortemps, second son of Count Edmont de Fortemps─<Emphasis>trueborn</Emphasis>, that is.
54 50 TEXT_HEAVNA111_01590_EMMANELLAIN_000_002 Yes, yes─I know what you're thinking, and you are absolutely right. What ill fortune to be born second in a society where the eldest inherits all.
55 51 TEXT_HEAVNA111_01590_EMMANELLAIN_000_003 Oh, my brother would never cut me off, 'tis true, but who could be satisfied subsisting on a meager allowance, forever overshadowed by his sibling? Not I, old <If(PlayerParameter(4))>girl<Else/>boy</If>, not I!
56 52 TEXT_HEAVNA111_01590_EMMANELLAIN_000_004 Which is why I need <Emphasis>your</Emphasis> help to ensure that this business in the Sea of Clouds goes swimmingly, so that the tales of my great deeds can win me a place in the people's hearts─or better yet, raise me higher in their estimations than Artoirel! Ambitious, I grant you, but then I <Emphasis>do</Emphasis> have a legendary hero to do my bidding! Hah hah hah!
57 53 TEXT_HEAVNA111_01590_EMMANELLAIN_000_005 Oh, don't look at me that way! I jest, I jest! Anyway, we are to aid the good men and women of House Haillenarte. They have ever been steadfast friends to our house─though they've fallen on hard times since the Calamity, poor blighters.
58 54 TEXT_HEAVNA111_01590_EMMANELLAIN_000_006 As for what precisely we will be doing, well... What fun would it be if I told you everything in advance?
59 55 TEXT_HEAVNA111_01590_EMMANELLAIN_000_007 Just come along with me to the airship landing. We'll need to take the airship to Camp Cloudtop.
60 56 TEXT_HEAVNA111_01590_EMMANELLAIN_000_008 Everything has been taken care of, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Simply tell the attendant when you are ready to board, and away we'll go!
61 57 TEXT_HEAVNA111_01590_HONOROIT_000_008 Ah, my lord, there is still the matter of the bill...
62 58 TEXT_HEAVNA111_01590_HONOROIT_000_009 Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain would like to speak with you...
63 59 TEXT_HEAVNA111_01590_WINDOW01590_000_010 Are you ready to depart, <If(PlayerParameter(4))>madam<Else/>sir</If>? The airship bound for Camp Cloudtop will be leaving shortly.
64 60 TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_TITLE Board the airship to Camp Cloudtop?
65 61 TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_YES Yes
66 62 TEXT_HEAVNA111_01590_SCENE00007_EVENTAREA_WARP_YESNO_NO No
67 63 TEXT_HEAVNA111_01590_EMMANELLAIN_000_020 Awfully cold up here... I mean, Coerthas may not be blessed with the warmest weather in the world, but compared to this, it seems positively <Emphasis>balmy</Emphasis>...
68 64 TEXT_HEAVNA111_01590_EMMANELLAIN_000_021 ...And, of course, our hero is wholly unperturbed. You don't have to maintain that strong, silent persona <Emphasis>all</Emphasis> of the time, you know.
69 65 TEXT_HEAVNA111_01590_EMMANELLAIN_000_022 ...Never mind. We need to find Lady Laniaitte─she is in charge of the garrison here. Oh, and when we find her, just...just <Emphasis>follow my lead</Emphasis>, yes? Excellent!
70 66 TEXT_HEAVNA111_01590_HONOROIT_000_023 My lord, you mustn't wear your belt so loose, or you'll trip over your own sword!
71 67 TEXT_HEAVNA111_01590_LANIAITTE_000_030 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Welcome! I am Ser Laniaitte de Haillenarte, commander of the forces stationed here at Camp Cloudtop.
72 68 TEXT_HEAVNA111_01590_LANIAITTE_000_031 Strange though it may sound, I have long dreamed of meeting you. I am in your debt, you see, and shall ever remain so. Were it not for you, my younger brother Francel would have been executed upon the word of a false inquisitor.
73 69 TEXT_HEAVNA111_01590_LANIAITTE_000_032 Alas, a knight must go where duty demands, and thus have I been unable to seek you out. But by the grace of Halone, I have been granted an opportunity to thank my brother's savior in person, and to call upon <If(PlayerParameter(4))>her<Else/>his</If> generous aid besides. Truly, I know not what I have done to deserve this double blessing!
74 70 TEXT_HEAVNA111_01590_EMMANELLAIN_000_033 Ahem! 'Tis a pleasure to see you again, my lady Laniaitte! You cut an elegant figure as always─a steel-clad rose, equally at home on a battlefield or in a ballroom.
75 71 TEXT_HEAVNA111_01590_LANIAITTE_000_034 ...Lord Emmanellain, if it is not too much to ask, I should be grateful if you would allow me to finish speaking with <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
76 72 TEXT_HEAVNA111_01590_LANIAITTE_000_035 Camp Cloudtop was established to provide early warning of impending Dravanian incursions. The high elevation afforded by the floating isles makes it ideal for this purpose.
77 73 TEXT_HEAVNA111_01590_LANIAITTE_000_036 Naturally, it also makes us a ready target for attack. We are not defenseless, however. The <Emphasis>Protector</Emphasis>, our largest and most advanced airship, is capable of downing all but the mightiest dragons.
78 74 TEXT_HEAVNA111_01590_LANIAITTE_000_037 Alas, as you may have noticed, it is currently undergoing repair. What is worse, our efforts have been hampered by an indigenous beast tribe known as the Vanu Vanu, with whom we have had several skirmishes already.
79 75 TEXT_HEAVNA111_01590_EMMANELLAIN_000_038 No beastman is a match for a man of Ishgard! Bring me a birdman and I'll show him a thing or two!
80 76 TEXT_HEAVNA111_01590_LANIAITTE_000_039 <sigh> I fear much and more may be asked of you in the days to come, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>...
+73 -73
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@@ -1,73 +1,73 @@
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0,"TEXT_HEAVNA112_01591_SEQ_00","Lady Laniaitte knows all too well what must be done to ensure that your time spent in Camp Cloudtop is not for nothing."
1,"TEXT_HEAVNA112_01591_SEQ_01","Left to his own devices, Lord Emmanellain is likely to cause all manner of trouble─this Lady Laniaitte knows from experience. Therefore, your first course of action will be to assign him a duty which will keep him distracted for the duration of your visit. Inform the young noble that he is to keep watch for Dravanian outflyers."
2,"TEXT_HEAVNA112_01591_SEQ_02","Though disappointed that Lady Laniaitte did not see fit to tell him personally, Lord Emmanellain accepts the orders as well as can be expected. Now that you have privacy, explain to Honoroit, Lord Emmanellain's manservant, that he must ensure that the young lord stays focused on his duty."
3,"TEXT_HEAVNA112_01591_SEQ_03","Honoroit is astute enough to read between the lines and promises to keep his master out of harm's way. Let Lady Laniaitte know that all has gone according to plan."
4,"TEXT_HEAVNA112_01591_SEQ_04","Were it not for the close relationship between House Haillenarte and House Fortemps, Lady Laniaitte would not feel obligated to spare Lord Emmanellain's feelings. Clearly, this is not the first time she has had to go to such lengths...and it is almost certainly not the last."
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24,"TEXT_HEAVNA112_01591_TODO_00","Speak with Emmanellain."
25,"TEXT_HEAVNA112_01591_TODO_01","Speak with Honoroit."
26,"TEXT_HEAVNA112_01591_TODO_02","Speak with Laniaitte."
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48,"TEXT_HEAVNA112_01591_LANIAITTE_000_000","While I understand Count Edmont's intentions, I would rather not waste valuable time ensuring that the young lord doesn't get trampled underfoot."
49,"TEXT_HEAVNA112_01591_LANIAITTE_000_001","True, it is entirely possible that he may learn something from this experience...but if left to his own devices, I think it far more likely that he will make a mess of things."
50,"TEXT_HEAVNA112_01591_LANIAITTE_000_002","Tell him...tell him that I would like him to keep watch for...Dravanian outflyers. Then, when you have a moment to speak with his manservant in private, make it clear that it is <Emphasis>his</Emphasis> responsibility to keep Emmanellain from shirking his duty."
51,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_003","Ahhh, my lovely Lady Laniaitte! I shall win your heart yet!"
52,"TEXT_HEAVNA112_01591_HONOROIT_000_004","My lord, pray do not do anything rash..."
53,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_010","Hm? A request from Laniaitte? Why didn't she think to ask me in person? Surely she must see me standing here but a few yalms away..."
54,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_011","Oh, never mind. What is it?"
55,"TEXT_HEAVNA112_01591_Q1_000_000","What will you say?"
56,"TEXT_HEAVNA112_01591_A1_000_001","A mission of paramount importance: keep watch for Dravanian outflyers."
57,"TEXT_HEAVNA112_01591_A1_000_002","Roam about and keep an eye out for anything unusual."
58,"TEXT_HEAVNA112_01591_A1_000_003","..."
59,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_020","A m-mission!? Yes...yes, of course! That is why I am here. I shall do as my lady asks!"
60,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_030","Oh, is that all? No “leading the van against a beast tribe stronghold” or some such? Well, it is a rather droll task, but who am I to deny her? I shall begin at once!"
61,"TEXT_HEAVNA112_01591_EMMANELLAIN_100_030","Well, that's rather childish of you."
62,"TEXT_HEAVNA112_01591_HONOROIT_000_031","I must say, is it me, or is the air here a bit...uhhh..."
63,"TEXT_HEAVNA112_01591_LANIAITTE_000_032","Remember to stress that this is a task vital to the continued survival of Camp Cloudtop─or something to that effect."
64,"TEXT_HEAVNA112_01591_HONOROIT_000_040","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I do not believe I have properly introduced myself. My name is Honoroit, and I serve at the pleasure of Lord Emmanellain."
65,"TEXT_HEAVNA112_01591_HONOROIT_000_041","...Lady Laniaitte would have <Emphasis>me</Emphasis> accompany Lord Emmanellain on his mission!?"
66,"TEXT_HEAVNA112_01591_HONOROIT_000_042","Ah, I understand completely. I will do my utmost to keep him out of harm's way."
67,"TEXT_HEAVNA112_01591_LANIAITTE_000_050","Were he of another house, mayhap I would not feel obligated to go to such lengths to preserve his safety and dignity..."
68,"TEXT_HEAVNA112_01591_LANIAITTE_000_051","In any case, I appreciate you speaking to him for me. It would seem he actually listens to you─at least, more so than others."
69,"TEXT_HEAVNA112_01591_LANIAITTE_000_052","Or mayhap you are more skilled at this than most. Aye, I suspect you have had to humor your fair share of difficult men before."
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0,"TEXT_HEAVNA112_01591_SEQ_00","Lady Laniaitte knows all too well what must be done to ensure that your time spent in Camp Cloudtop is not for nothing."
1,"TEXT_HEAVNA112_01591_SEQ_01","Left to his own devices, Lord Emmanellain is likely to cause all manner of trouble─this Lady Laniaitte knows from experience. Therefore, your first course of action will be to assign him a duty which will keep him distracted for the duration of your visit. Inform the young noble that he is to keep watch for Dravanian outflyers."
2,"TEXT_HEAVNA112_01591_SEQ_02","Though disappointed that Lady Laniaitte did not see fit to tell him personally, Lord Emmanellain accepts the orders as well as can be expected. Now that you have privacy, explain to Honoroit, Lord Emmanellain's manservant, that he must ensure that the young lord stays focused on his duty."
3,"TEXT_HEAVNA112_01591_SEQ_03","Honoroit is astute enough to read between the lines and promises to keep his master out of harm's way. Let Lady Laniaitte know that all has gone according to plan."
4,"TEXT_HEAVNA112_01591_SEQ_04","Were it not for the close relationship between House Haillenarte and House Fortemps, Lady Laniaitte would not feel obligated to spare Lord Emmanellain's feelings. Clearly, this is not the first time she has had to go to such lengths...and it is almost certainly not the last."
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24,"TEXT_HEAVNA112_01591_TODO_00","Speak with Emmanellain."
25,"TEXT_HEAVNA112_01591_TODO_01","Speak with Honoroit."
26,"TEXT_HEAVNA112_01591_TODO_02","Speak with Laniaitte."
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48,"TEXT_HEAVNA112_01591_LANIAITTE_000_000","While I understand Count Edmont's intentions, I would rather not waste valuable time ensuring that the young lord doesn't get trampled underfoot."
49,"TEXT_HEAVNA112_01591_LANIAITTE_000_001","True, it is entirely possible that he may learn something from this experience...but if left to his own devices, I think it far more likely that he will make a mess of things."
50,"TEXT_HEAVNA112_01591_LANIAITTE_000_002","Tell him...tell him that I would like him to keep watch for...Dravanian outflyers. Then, when you have a moment to speak with his manservant in private, make it clear that it is <Emphasis>his</Emphasis> responsibility to keep Emmanellain from shirking his duty."
51,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_003","Ahhh, my lovely Lady Laniaitte! I shall win your heart yet!"
52,"TEXT_HEAVNA112_01591_HONOROIT_000_004","My lord, pray do not do anything rash..."
53,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_010","Hm? A request from Laniaitte? Why didn't she think to ask me in person? Surely she must see me standing here but a few yalms away..."
54,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_011","Oh, never mind. What is it?"
55,"TEXT_HEAVNA112_01591_Q1_000_000","What will you say?"
56,"TEXT_HEAVNA112_01591_A1_000_001","A mission of paramount importance: keep watch for Dravanian outflyers."
57,"TEXT_HEAVNA112_01591_A1_000_002","Roam about and keep an eye out for anything unusual."
58,"TEXT_HEAVNA112_01591_A1_000_003","..."
59,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_020","A m-mission!? Yes...yes, of course! That is why I am here. I shall do as my lady asks!"
60,"TEXT_HEAVNA112_01591_EMMANELLAIN_000_030","Oh, is that all? No “leading the van against a beast tribe stronghold” or some such? Well, it is a rather droll task, but who am I to deny her? I shall begin at once!"
61,"TEXT_HEAVNA112_01591_EMMANELLAIN_100_030","Well, that's rather childish of you."
62,"TEXT_HEAVNA112_01591_HONOROIT_000_031","I must say, is it me, or is the air here a bit...uhhh..."
63,"TEXT_HEAVNA112_01591_LANIAITTE_000_032","Remember to stress that this is a task vital to the continued survival of Camp Cloudtop─or something to that effect."
64,"TEXT_HEAVNA112_01591_HONOROIT_000_040","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I do not believe I have properly introduced myself. My name is Honoroit, and I serve at the pleasure of Lord Emmanellain."
65,"TEXT_HEAVNA112_01591_HONOROIT_000_041","...Lady Laniaitte would have <Emphasis>me</Emphasis> accompany Lord Emmanellain on his mission!?"
66,"TEXT_HEAVNA112_01591_HONOROIT_000_042","Ah, I understand completely. I will do my utmost to keep him out of harm's way."
67,"TEXT_HEAVNA112_01591_LANIAITTE_000_050","Were he of another house, mayhap I would not feel obligated to go to such lengths to preserve his safety and dignity..."
68,"TEXT_HEAVNA112_01591_LANIAITTE_000_051","In any case, I appreciate you speaking to him for me. It would seem he actually listens to you─at least, more so than others."
69,"TEXT_HEAVNA112_01591_LANIAITTE_000_052","Or mayhap you are more skilled at this than most. Aye, I suspect you have had to humor your fair share of difficult men before."
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4 0 TEXT_HEAVNA112_01591_SEQ_00 Lady Laniaitte knows all too well what must be done to ensure that your time spent in Camp Cloudtop is not for nothing.
5 1 TEXT_HEAVNA112_01591_SEQ_01 Left to his own devices, Lord Emmanellain is likely to cause all manner of trouble─this Lady Laniaitte knows from experience. Therefore, your first course of action will be to assign him a duty which will keep him distracted for the duration of your visit. Inform the young noble that he is to keep watch for Dravanian outflyers.
6 2 TEXT_HEAVNA112_01591_SEQ_02 Though disappointed that Lady Laniaitte did not see fit to tell him personally, Lord Emmanellain accepts the orders as well as can be expected. Now that you have privacy, explain to Honoroit, Lord Emmanellain's manservant, that he must ensure that the young lord stays focused on his duty.
7 3 TEXT_HEAVNA112_01591_SEQ_03 Honoroit is astute enough to read between the lines and promises to keep his master out of harm's way. Let Lady Laniaitte know that all has gone according to plan.
8 4 TEXT_HEAVNA112_01591_SEQ_04 Were it not for the close relationship between House Haillenarte and House Fortemps, Lady Laniaitte would not feel obligated to spare Lord Emmanellain's feelings. Clearly, this is not the first time she has had to go to such lengths...and it is almost certainly not the last.
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28 24 TEXT_HEAVNA112_01591_TODO_00 Speak with Emmanellain.
29 25 TEXT_HEAVNA112_01591_TODO_01 Speak with Honoroit.
30 26 TEXT_HEAVNA112_01591_TODO_02 Speak with Laniaitte.
31 27 TEXT_HEAVNA112_01591_TODO_03
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52 48 TEXT_HEAVNA112_01591_LANIAITTE_000_000 While I understand Count Edmont's intentions, I would rather not waste valuable time ensuring that the young lord doesn't get trampled underfoot.
53 49 TEXT_HEAVNA112_01591_LANIAITTE_000_001 True, it is entirely possible that he may learn something from this experience...but if left to his own devices, I think it far more likely that he will make a mess of things.
54 50 TEXT_HEAVNA112_01591_LANIAITTE_000_002 Tell him...tell him that I would like him to keep watch for...Dravanian outflyers. Then, when you have a moment to speak with his manservant in private, make it clear that it is <Emphasis>his</Emphasis> responsibility to keep Emmanellain from shirking his duty.
55 51 TEXT_HEAVNA112_01591_EMMANELLAIN_000_003 Ahhh, my lovely Lady Laniaitte! I shall win your heart yet!
56 52 TEXT_HEAVNA112_01591_HONOROIT_000_004 My lord, pray do not do anything rash...
57 53 TEXT_HEAVNA112_01591_EMMANELLAIN_000_010 Hm? A request from Laniaitte? Why didn't she think to ask me in person? Surely she must see me standing here but a few yalms away...
58 54 TEXT_HEAVNA112_01591_EMMANELLAIN_000_011 Oh, never mind. What is it?
59 55 TEXT_HEAVNA112_01591_Q1_000_000 What will you say?
60 56 TEXT_HEAVNA112_01591_A1_000_001 A mission of paramount importance: keep watch for Dravanian outflyers.
61 57 TEXT_HEAVNA112_01591_A1_000_002 Roam about and keep an eye out for anything unusual.
62 58 TEXT_HEAVNA112_01591_A1_000_003 ...
63 59 TEXT_HEAVNA112_01591_EMMANELLAIN_000_020 A m-mission!? Yes...yes, of course! That is why I am here. I shall do as my lady asks!
64 60 TEXT_HEAVNA112_01591_EMMANELLAIN_000_030 Oh, is that all? No “leading the van against a beast tribe stronghold” or some such? Well, it is a rather droll task, but who am I to deny her? I shall begin at once!
65 61 TEXT_HEAVNA112_01591_EMMANELLAIN_100_030 Well, that's rather childish of you.
66 62 TEXT_HEAVNA112_01591_HONOROIT_000_031 I must say, is it me, or is the air here a bit...uhhh...
67 63 TEXT_HEAVNA112_01591_LANIAITTE_000_032 Remember to stress that this is a task vital to the continued survival of Camp Cloudtop─or something to that effect.
68 64 TEXT_HEAVNA112_01591_HONOROIT_000_040 Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I do not believe I have properly introduced myself. My name is Honoroit, and I serve at the pleasure of Lord Emmanellain.
69 65 TEXT_HEAVNA112_01591_HONOROIT_000_041 ...Lady Laniaitte would have <Emphasis>me</Emphasis> accompany Lord Emmanellain on his mission!?
70 66 TEXT_HEAVNA112_01591_HONOROIT_000_042 Ah, I understand completely. I will do my utmost to keep him out of harm's way.
71 67 TEXT_HEAVNA112_01591_LANIAITTE_000_050 Were he of another house, mayhap I would not feel obligated to go to such lengths to preserve his safety and dignity...
72 68 TEXT_HEAVNA112_01591_LANIAITTE_000_051 In any case, I appreciate you speaking to him for me. It would seem he actually listens to you─at least, more so than others.
73 69 TEXT_HEAVNA112_01591_LANIAITTE_000_052 Or mayhap you are more skilled at this than most. Aye, I suspect you have had to humor your fair share of difficult men before.
+64 -64
View File
@@ -1,64 +1,64 @@
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int32,str,str
0,"TEXT_HEAVNA113_01592_SEQ_00","Lady Laniaitte is eager to get to more important business."
1,"TEXT_HEAVNA113_01592_SEQ_01","Instead of listening to her expound at greater length, Lady Laniaitte would rather have you gain firsthand experience of the Vanu Vanu. To that end, she sends you to speak with Ser Marielle, who could use your assistance."
2,"TEXT_HEAVNA113_01592_SEQ_02","Though Ser Marielle describes the Vanu as birdmen, she is quick to clarify that they are nothing like the Ixal. She marks several locations on your map and bids you stand watch in case the Vanu are nearby."
3,"TEXT_HEAVNA113_01592_SEQ_03","As expected, you spy several Vanu during your patrol and are forced to drive them off. Report all that has transpired to Ser Marielle."
4,"TEXT_HEAVNA113_01592_SEQ_04","Another day, another foiled attack by the Vanu. Ser Marielle is somewhat disappointed to learn that your patrol was not uneventful, but glad that you had no difficulty dispatching your foes."
5,"TEXT_HEAVNA113_01592_SEQ_05",""
6,"TEXT_HEAVNA113_01592_SEQ_06",""
7,"TEXT_HEAVNA113_01592_SEQ_07",""
8,"TEXT_HEAVNA113_01592_SEQ_08",""
9,"TEXT_HEAVNA113_01592_SEQ_09",""
10,"TEXT_HEAVNA113_01592_SEQ_10",""
11,"TEXT_HEAVNA113_01592_SEQ_11",""
12,"TEXT_HEAVNA113_01592_SEQ_12",""
13,"TEXT_HEAVNA113_01592_SEQ_13",""
14,"TEXT_HEAVNA113_01592_SEQ_14",""
15,"TEXT_HEAVNA113_01592_SEQ_15",""
16,"TEXT_HEAVNA113_01592_SEQ_16",""
17,"TEXT_HEAVNA113_01592_SEQ_17",""
18,"TEXT_HEAVNA113_01592_SEQ_18",""
19,"TEXT_HEAVNA113_01592_SEQ_19",""
20,"TEXT_HEAVNA113_01592_SEQ_20",""
21,"TEXT_HEAVNA113_01592_SEQ_21",""
22,"TEXT_HEAVNA113_01592_SEQ_22",""
23,"TEXT_HEAVNA113_01592_SEQ_23",""
24,"TEXT_HEAVNA113_01592_TODO_00","Speak with Marielle."
25,"TEXT_HEAVNA113_01592_TODO_01","Keep watch for Vanu."
26,"TEXT_HEAVNA113_01592_TODO_02","Report to Marielle."
27,"TEXT_HEAVNA113_01592_TODO_03",""
28,"TEXT_HEAVNA113_01592_TODO_04",""
29,"TEXT_HEAVNA113_01592_TODO_05",""
30,"TEXT_HEAVNA113_01592_TODO_06",""
31,"TEXT_HEAVNA113_01592_TODO_07",""
32,"TEXT_HEAVNA113_01592_TODO_08",""
33,"TEXT_HEAVNA113_01592_TODO_09",""
34,"TEXT_HEAVNA113_01592_TODO_10",""
35,"TEXT_HEAVNA113_01592_TODO_11",""
36,"TEXT_HEAVNA113_01592_TODO_12",""
37,"TEXT_HEAVNA113_01592_TODO_13",""
38,"TEXT_HEAVNA113_01592_TODO_14",""
39,"TEXT_HEAVNA113_01592_TODO_15",""
40,"TEXT_HEAVNA113_01592_TODO_16",""
41,"TEXT_HEAVNA113_01592_TODO_17",""
42,"TEXT_HEAVNA113_01592_TODO_18",""
43,"TEXT_HEAVNA113_01592_TODO_19",""
44,"TEXT_HEAVNA113_01592_TODO_20",""
45,"TEXT_HEAVNA113_01592_TODO_21",""
46,"TEXT_HEAVNA113_01592_TODO_22",""
47,"TEXT_HEAVNA113_01592_TODO_23",""
48,"TEXT_HEAVNA113_01592_LANIAITTE_000_000","Now that Emmanellain is out of harm's way, we are free to discuss matters of actual import, such as our struggles with the Vanu Vanu."
49,"TEXT_HEAVNA113_01592_LANIAITTE_000_001","We first encountered the Vanu several years ago, when we had just begun to explore the Sea of Clouds. After an exchange of pleasantries and gifts, we received permission to construct a permanent lookout post."
50,"TEXT_HEAVNA113_01592_LANIAITTE_000_002","There was peace between our peoples for half a year, until suddenly, for reasons unknown, their attitudes towards us changed. They began to attack our foraging parties without provocation, forcing us to rely more heavily on supplies flown in from Ishgard."
51,"TEXT_HEAVNA113_01592_LANIAITTE_000_003","...But words are no substitute for firsthand experience. Go and see Ser Marielle─she could use your assistance."
52,"TEXT_HEAVNA113_01592_LANIAITTE_000_004","Rather than listening to me go on and on, I think you would benefit from firsthand experience with the Vanu. Speak with Ser Marielle─she'll be expecting you."
53,"TEXT_HEAVNA113_01592_MARIELLE_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I presume? Lady Laniaitte told me you were coming."
54,"TEXT_HEAVNA113_01592_MARIELLE_000_011","I hear tell you've never faced a Vanu before? Well, spend enough time on patrol and you're sure to cross paths with them eventually."
55,"TEXT_HEAVNA113_01592_MARIELLE_000_012","These birdmen are native to the floating isles. I say “birdmen,” but they're not at all like the Ixal─unless that Ixal's mother was a gigas."
56,"TEXT_HEAVNA113_01592_MARIELLE_000_013","Here, let me mark several locations on your map. If you discover any Vanu in these areas, kill or drive them away."
57,"TEXT_HEAVNA113_01592_MARIELLE_000_014","For all I know, you may find nothing. If so, let us consider it an auspicious omen..."
58,"TEXT_HEAVNA113_01592_SYSTEM_000_020","You steel yourself for a mighty struggle, yet find no Vanu lying in wait."
59,"TEXT_HEAVNA113_01592_MARIELLE_000_030","Finished with your patrol? Anything to report?"
60,"TEXT_HEAVNA113_01592_MARIELLE_000_031","Heh, maybe it was too much to hope for a day without a skirmish. At least I can take solace in the fact that Halone has blessed us with a mighty ally."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA113_01592_SEQ_00","Lady Laniaitte is eager to get to more important business."
1,"TEXT_HEAVNA113_01592_SEQ_01","Instead of listening to her expound at greater length, Lady Laniaitte would rather have you gain firsthand experience of the Vanu Vanu. To that end, she sends you to speak with Ser Marielle, who could use your assistance."
2,"TEXT_HEAVNA113_01592_SEQ_02","Though Ser Marielle describes the Vanu as birdmen, she is quick to clarify that they are nothing like the Ixal. She marks several locations on your map and bids you stand watch in case the Vanu are nearby."
3,"TEXT_HEAVNA113_01592_SEQ_03","As expected, you spy several Vanu during your patrol and are forced to drive them off. Report all that has transpired to Ser Marielle."
4,"TEXT_HEAVNA113_01592_SEQ_04","Another day, another foiled attack by the Vanu. Ser Marielle is somewhat disappointed to learn that your patrol was not uneventful, but glad that you had no difficulty dispatching your foes."
5,"TEXT_HEAVNA113_01592_SEQ_05",""
6,"TEXT_HEAVNA113_01592_SEQ_06",""
7,"TEXT_HEAVNA113_01592_SEQ_07",""
8,"TEXT_HEAVNA113_01592_SEQ_08",""
9,"TEXT_HEAVNA113_01592_SEQ_09",""
10,"TEXT_HEAVNA113_01592_SEQ_10",""
11,"TEXT_HEAVNA113_01592_SEQ_11",""
12,"TEXT_HEAVNA113_01592_SEQ_12",""
13,"TEXT_HEAVNA113_01592_SEQ_13",""
14,"TEXT_HEAVNA113_01592_SEQ_14",""
15,"TEXT_HEAVNA113_01592_SEQ_15",""
16,"TEXT_HEAVNA113_01592_SEQ_16",""
17,"TEXT_HEAVNA113_01592_SEQ_17",""
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20,"TEXT_HEAVNA113_01592_SEQ_20",""
21,"TEXT_HEAVNA113_01592_SEQ_21",""
22,"TEXT_HEAVNA113_01592_SEQ_22",""
23,"TEXT_HEAVNA113_01592_SEQ_23",""
24,"TEXT_HEAVNA113_01592_TODO_00","Speak with Marielle."
25,"TEXT_HEAVNA113_01592_TODO_01","Keep watch for Vanu."
26,"TEXT_HEAVNA113_01592_TODO_02","Report to Marielle."
27,"TEXT_HEAVNA113_01592_TODO_03",""
28,"TEXT_HEAVNA113_01592_TODO_04",""
29,"TEXT_HEAVNA113_01592_TODO_05",""
30,"TEXT_HEAVNA113_01592_TODO_06",""
31,"TEXT_HEAVNA113_01592_TODO_07",""
32,"TEXT_HEAVNA113_01592_TODO_08",""
33,"TEXT_HEAVNA113_01592_TODO_09",""
34,"TEXT_HEAVNA113_01592_TODO_10",""
35,"TEXT_HEAVNA113_01592_TODO_11",""
36,"TEXT_HEAVNA113_01592_TODO_12",""
37,"TEXT_HEAVNA113_01592_TODO_13",""
38,"TEXT_HEAVNA113_01592_TODO_14",""
39,"TEXT_HEAVNA113_01592_TODO_15",""
40,"TEXT_HEAVNA113_01592_TODO_16",""
41,"TEXT_HEAVNA113_01592_TODO_17",""
42,"TEXT_HEAVNA113_01592_TODO_18",""
43,"TEXT_HEAVNA113_01592_TODO_19",""
44,"TEXT_HEAVNA113_01592_TODO_20",""
45,"TEXT_HEAVNA113_01592_TODO_21",""
46,"TEXT_HEAVNA113_01592_TODO_22",""
47,"TEXT_HEAVNA113_01592_TODO_23",""
48,"TEXT_HEAVNA113_01592_LANIAITTE_000_000","Now that Emmanellain is out of harm's way, we are free to discuss matters of actual import, such as our struggles with the Vanu Vanu."
49,"TEXT_HEAVNA113_01592_LANIAITTE_000_001","We first encountered the Vanu several years ago, when we had just begun to explore the Sea of Clouds. After an exchange of pleasantries and gifts, we received permission to construct a permanent lookout post."
50,"TEXT_HEAVNA113_01592_LANIAITTE_000_002","There was peace between our peoples for half a year, until suddenly, for reasons unknown, their attitudes towards us changed. They began to attack our foraging parties without provocation, forcing us to rely more heavily on supplies flown in from Ishgard."
51,"TEXT_HEAVNA113_01592_LANIAITTE_000_003","...But words are no substitute for firsthand experience. Go and see Ser Marielle─she could use your assistance."
52,"TEXT_HEAVNA113_01592_LANIAITTE_000_004","Rather than listening to me go on and on, I think you would benefit from firsthand experience with the Vanu. Speak with Ser Marielle─she'll be expecting you."
53,"TEXT_HEAVNA113_01592_MARIELLE_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I presume? Lady Laniaitte told me you were coming."
54,"TEXT_HEAVNA113_01592_MARIELLE_000_011","I hear tell you've never faced a Vanu before? Well, spend enough time on patrol and you're sure to cross paths with them eventually."
55,"TEXT_HEAVNA113_01592_MARIELLE_000_012","These birdmen are native to the floating isles. I say “birdmen,” but they're not at all like the Ixal─unless that Ixal's mother was a gigas."
56,"TEXT_HEAVNA113_01592_MARIELLE_000_013","Here, let me mark several locations on your map. If you discover any Vanu in these areas, kill or drive them away."
57,"TEXT_HEAVNA113_01592_MARIELLE_000_014","For all I know, you may find nothing. If so, let us consider it an auspicious omen..."
58,"TEXT_HEAVNA113_01592_SYSTEM_000_020","You steel yourself for a mighty struggle, yet find no Vanu lying in wait."
59,"TEXT_HEAVNA113_01592_MARIELLE_000_030","Finished with your patrol? Anything to report?"
60,"TEXT_HEAVNA113_01592_MARIELLE_000_031","Heh, maybe it was too much to hope for a day without a skirmish. At least I can take solace in the fact that Halone has blessed us with a mighty ally."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA113_01592_SEQ_00 Lady Laniaitte is eager to get to more important business.
5 1 TEXT_HEAVNA113_01592_SEQ_01 Instead of listening to her expound at greater length, Lady Laniaitte would rather have you gain firsthand experience of the Vanu Vanu. To that end, she sends you to speak with Ser Marielle, who could use your assistance.
6 2 TEXT_HEAVNA113_01592_SEQ_02 Though Ser Marielle describes the Vanu as birdmen, she is quick to clarify that they are nothing like the Ixal. She marks several locations on your map and bids you stand watch in case the Vanu are nearby.
7 3 TEXT_HEAVNA113_01592_SEQ_03 As expected, you spy several Vanu during your patrol and are forced to drive them off. Report all that has transpired to Ser Marielle.
8 4 TEXT_HEAVNA113_01592_SEQ_04 Another day, another foiled attack by the Vanu. Ser Marielle is somewhat disappointed to learn that your patrol was not uneventful, but glad that you had no difficulty dispatching your foes.
9 5 TEXT_HEAVNA113_01592_SEQ_05
10 6 TEXT_HEAVNA113_01592_SEQ_06
11 7 TEXT_HEAVNA113_01592_SEQ_07
12 8 TEXT_HEAVNA113_01592_SEQ_08
13 9 TEXT_HEAVNA113_01592_SEQ_09
14 10 TEXT_HEAVNA113_01592_SEQ_10
15 11 TEXT_HEAVNA113_01592_SEQ_11
16 12 TEXT_HEAVNA113_01592_SEQ_12
17 13 TEXT_HEAVNA113_01592_SEQ_13
18 14 TEXT_HEAVNA113_01592_SEQ_14
19 15 TEXT_HEAVNA113_01592_SEQ_15
20 16 TEXT_HEAVNA113_01592_SEQ_16
21 17 TEXT_HEAVNA113_01592_SEQ_17
22 18 TEXT_HEAVNA113_01592_SEQ_18
23 19 TEXT_HEAVNA113_01592_SEQ_19
24 20 TEXT_HEAVNA113_01592_SEQ_20
25 21 TEXT_HEAVNA113_01592_SEQ_21
26 22 TEXT_HEAVNA113_01592_SEQ_22
27 23 TEXT_HEAVNA113_01592_SEQ_23
28 24 TEXT_HEAVNA113_01592_TODO_00 Speak with Marielle.
29 25 TEXT_HEAVNA113_01592_TODO_01 Keep watch for Vanu.
30 26 TEXT_HEAVNA113_01592_TODO_02 Report to Marielle.
31 27 TEXT_HEAVNA113_01592_TODO_03
32 28 TEXT_HEAVNA113_01592_TODO_04
33 29 TEXT_HEAVNA113_01592_TODO_05
34 30 TEXT_HEAVNA113_01592_TODO_06
35 31 TEXT_HEAVNA113_01592_TODO_07
36 32 TEXT_HEAVNA113_01592_TODO_08
37 33 TEXT_HEAVNA113_01592_TODO_09
38 34 TEXT_HEAVNA113_01592_TODO_10
39 35 TEXT_HEAVNA113_01592_TODO_11
40 36 TEXT_HEAVNA113_01592_TODO_12
41 37 TEXT_HEAVNA113_01592_TODO_13
42 38 TEXT_HEAVNA113_01592_TODO_14
43 39 TEXT_HEAVNA113_01592_TODO_15
44 40 TEXT_HEAVNA113_01592_TODO_16
45 41 TEXT_HEAVNA113_01592_TODO_17
46 42 TEXT_HEAVNA113_01592_TODO_18
47 43 TEXT_HEAVNA113_01592_TODO_19
48 44 TEXT_HEAVNA113_01592_TODO_20
49 45 TEXT_HEAVNA113_01592_TODO_21
50 46 TEXT_HEAVNA113_01592_TODO_22
51 47 TEXT_HEAVNA113_01592_TODO_23
52 48 TEXT_HEAVNA113_01592_LANIAITTE_000_000 Now that Emmanellain is out of harm's way, we are free to discuss matters of actual import, such as our struggles with the Vanu Vanu.
53 49 TEXT_HEAVNA113_01592_LANIAITTE_000_001 We first encountered the Vanu several years ago, when we had just begun to explore the Sea of Clouds. After an exchange of pleasantries and gifts, we received permission to construct a permanent lookout post.
54 50 TEXT_HEAVNA113_01592_LANIAITTE_000_002 There was peace between our peoples for half a year, until suddenly, for reasons unknown, their attitudes towards us changed. They began to attack our foraging parties without provocation, forcing us to rely more heavily on supplies flown in from Ishgard.
55 51 TEXT_HEAVNA113_01592_LANIAITTE_000_003 ...But words are no substitute for firsthand experience. Go and see Ser Marielle─she could use your assistance.
56 52 TEXT_HEAVNA113_01592_LANIAITTE_000_004 Rather than listening to me go on and on, I think you would benefit from firsthand experience with the Vanu. Speak with Ser Marielle─she'll be expecting you.
57 53 TEXT_HEAVNA113_01592_MARIELLE_000_010 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I presume? Lady Laniaitte told me you were coming.
58 54 TEXT_HEAVNA113_01592_MARIELLE_000_011 I hear tell you've never faced a Vanu before? Well, spend enough time on patrol and you're sure to cross paths with them eventually.
59 55 TEXT_HEAVNA113_01592_MARIELLE_000_012 These birdmen are native to the floating isles. I say “birdmen,” but they're not at all like the Ixal─unless that Ixal's mother was a gigas.
60 56 TEXT_HEAVNA113_01592_MARIELLE_000_013 Here, let me mark several locations on your map. If you discover any Vanu in these areas, kill or drive them away.
61 57 TEXT_HEAVNA113_01592_MARIELLE_000_014 For all I know, you may find nothing. If so, let us consider it an auspicious omen...
62 58 TEXT_HEAVNA113_01592_SYSTEM_000_020 You steel yourself for a mighty struggle, yet find no Vanu lying in wait.
63 59 TEXT_HEAVNA113_01592_MARIELLE_000_030 Finished with your patrol? Anything to report?
64 60 TEXT_HEAVNA113_01592_MARIELLE_000_031 Heh, maybe it was too much to hope for a day without a skirmish. At least I can take solace in the fact that Halone has blessed us with a mighty ally.
+2 -1
View File
@@ -55,7 +55,8 @@ int32,str,str
51,"TEXT_HEAVNA114_01593_MARIELLE_000_003","Simply put, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, this is where ambition comes to die. If you haven't aspirations for advancement, you'll be right at home."
52,"TEXT_HEAVNA114_01593_MARIELLE_000_004","However, I would like to think that enthusiasm can be just as contagious as apathy. If you'll indulge me, I would have you seek out the sentries and stoke their fighting spirit─<Color(-34022)>psych</Color> them up, you might say."
53,"TEXT_HEAVNA114_01593_MARIELLE_000_005","Try to <Color(-34022)>psych</Color> them up, as you might say. That should serve to liven their spirits."
54,"TEXT_HEAVNA114_01593_KIGHTA01593_000_010","Wh-What!? What is it!? Is it the Horde!?
54,"TEXT_HEAVNA114_01593_KIGHTA01593_000_010","Wh-What!? What is it!? Is it the Horde!?
...By the Fury, what ever possessed you to do that?"
55,"TEXT_HEAVNA114_01593_KIGHTA01593_000_011","I'm awake, I'm awake, worry not. After the shock you just gave me, I doubt I'll sleep for a fortnight!"
56,"TEXT_HEAVNA114_01593_KIGHTA01593_000_012","Mmm... Is there anything fluffier than a cloud...?"
57,"TEXT_HEAVNA114_01593_KIGHTA01593_000_013","Mmm... If there is, I don't want to know about it..."
1 key 0 1
55 51 TEXT_HEAVNA114_01593_MARIELLE_000_003 Simply put, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, this is where ambition comes to die. If you haven't aspirations for advancement, you'll be right at home.
56 52 TEXT_HEAVNA114_01593_MARIELLE_000_004 However, I would like to think that enthusiasm can be just as contagious as apathy. If you'll indulge me, I would have you seek out the sentries and stoke their fighting spirit─<Color(-34022)>psych</Color> them up, you might say.
57 53 TEXT_HEAVNA114_01593_MARIELLE_000_005 Try to <Color(-34022)>psych</Color> them up, as you might say. That should serve to liven their spirits.
58 54 TEXT_HEAVNA114_01593_KIGHTA01593_000_010 Wh-What!? What is it!? Is it the Horde!? ...By the Fury, what ever possessed you to do that? Wh-What!? What is it!? Is it the Horde!? ...By the Fury, what ever possessed you to do that?
59 55 TEXT_HEAVNA114_01593_KIGHTA01593_000_011 I'm awake, I'm awake, worry not. After the shock you just gave me, I doubt I'll sleep for a fortnight!
60 55 56 TEXT_HEAVNA114_01593_KIGHTA01593_000_011 TEXT_HEAVNA114_01593_KIGHTA01593_000_012 I'm awake, I'm awake, worry not. After the shock you just gave me, I doubt I'll sleep for a fortnight! Mmm... Is there anything fluffier than a cloud...?
61 56 57 TEXT_HEAVNA114_01593_KIGHTA01593_000_012 TEXT_HEAVNA114_01593_KIGHTA01593_000_013 Mmm... Is there anything fluffier than a cloud...? Mmm... If there is, I don't want to know about it...
62 57 58 TEXT_HEAVNA114_01593_KIGHTA01593_000_013 TEXT_HEAVNA114_01593_KIGHTB01593_000_020 Mmm... If there is, I don't want to know about it... Ye gods, where did that come from?
+80 -80
View File
@@ -1,80 +1,80 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA115_01594_SEQ_00","Ser Marielle fears what might come of Lord Emmanellain's newfound ambition."
1,"TEXT_HEAVNA115_01594_SEQ_01","If Lady Laniaitte acquiesces to Lord Emmanellain's demand for a more dangerous duty, then it would surely be necessary for you to accompany the young lord. Ser Marielle has asked you to return to the garrison commander and see if her fears are well founded."
2,"TEXT_HEAVNA115_01594_SEQ_02","Because wells cannot be dug in the Sea of Clouds, the knights of Ishgard must explore other means of obtaining potable water─perhaps through the use of a unique type of water crystal found in the floating lakes of Voor Sian Siran. Resigned to the fact that Lord Emmanellain will not be denied, Lady Laniaitte has decided to task him with the retrieval of one such crystal. This should serve to mollify the young lord."
3,"TEXT_HEAVNA115_01594_SEQ_03","Lord Emmanellain accepts the orders with his usual enthusiasm and sets out for Voor Sian Siran with his manservant in tow. Follow them."
4,"TEXT_HEAVNA115_01594_SEQ_04","Growing bored due to the absence of any discernible threat, Lord Emmanellain abruptly decides on a whim to turn your mission into a contest in which each of you searches for the finest spring crystal you can find, with Honoroit to determine the winner. Before you can speak a word of protest, the young lord runs off, and you have no choice but to indulge his whim."
5,"TEXT_HEAVNA115_01594_SEQ_05","You come upon what you judge to be a particularly impressive spring crystal. Hopefully Honoroit will feel the same."
6,"TEXT_HEAVNA115_01594_SEQ_06","Honoroit ponders the unique properties of the spring crystal, including how it can be used to draw moisture from the air like water from a pump. It would seem you were the first to return and present him with an entry, for Lord Emmanellain is nowhere to be seen..."
7,"TEXT_HEAVNA115_01594_SEQ_07",""
8,"TEXT_HEAVNA115_01594_SEQ_08",""
9,"TEXT_HEAVNA115_01594_SEQ_09",""
10,"TEXT_HEAVNA115_01594_SEQ_10",""
11,"TEXT_HEAVNA115_01594_SEQ_11",""
12,"TEXT_HEAVNA115_01594_SEQ_12",""
13,"TEXT_HEAVNA115_01594_SEQ_13",""
14,"TEXT_HEAVNA115_01594_SEQ_14",""
15,"TEXT_HEAVNA115_01594_SEQ_15",""
16,"TEXT_HEAVNA115_01594_SEQ_16",""
17,"TEXT_HEAVNA115_01594_SEQ_17",""
18,"TEXT_HEAVNA115_01594_SEQ_18",""
19,"TEXT_HEAVNA115_01594_SEQ_19",""
20,"TEXT_HEAVNA115_01594_SEQ_20",""
21,"TEXT_HEAVNA115_01594_SEQ_21",""
22,"TEXT_HEAVNA115_01594_SEQ_22",""
23,"TEXT_HEAVNA115_01594_SEQ_23",""
24,"TEXT_HEAVNA115_01594_TODO_00","Speak with Laniaitte."
25,"TEXT_HEAVNA115_01594_TODO_01","Speak with Emmanellain."
26,"TEXT_HEAVNA115_01594_TODO_02","Speak with Emmanellain near Voor Sian Siran."
27,"TEXT_HEAVNA115_01594_TODO_03","Search for a spring crystal in Voor Sian Siran."
28,"TEXT_HEAVNA115_01594_TODO_04","Deliver the spring crystal to Honoroit."
29,"TEXT_HEAVNA115_01594_TODO_05",""
30,"TEXT_HEAVNA115_01594_TODO_06",""
31,"TEXT_HEAVNA115_01594_TODO_07",""
32,"TEXT_HEAVNA115_01594_TODO_08",""
33,"TEXT_HEAVNA115_01594_TODO_09",""
34,"TEXT_HEAVNA115_01594_TODO_10",""
35,"TEXT_HEAVNA115_01594_TODO_11",""
36,"TEXT_HEAVNA115_01594_TODO_12",""
37,"TEXT_HEAVNA115_01594_TODO_13",""
38,"TEXT_HEAVNA115_01594_TODO_14",""
39,"TEXT_HEAVNA115_01594_TODO_15",""
40,"TEXT_HEAVNA115_01594_TODO_16",""
41,"TEXT_HEAVNA115_01594_TODO_17",""
42,"TEXT_HEAVNA115_01594_TODO_18",""
43,"TEXT_HEAVNA115_01594_TODO_19",""
44,"TEXT_HEAVNA115_01594_TODO_20",""
45,"TEXT_HEAVNA115_01594_TODO_21",""
46,"TEXT_HEAVNA115_01594_TODO_22",""
47,"TEXT_HEAVNA115_01594_TODO_23",""
48,"TEXT_HEAVNA115_01594_MARIELLE_000_000","If Lord Emmanellain is going to demand a more dangerous duty, then I expect Lady Laniaitte will want you to accompany him."
49,"TEXT_HEAVNA115_01594_MARIELLE_000_001","Aye, you might as well speak with her sooner rather than later. There's no use avoiding the inevitable."
50,"TEXT_HEAVNA115_01594_MARIELLE_000_002","You ought to go and see if Lady Laniaitte needs you to keep an eye on Lord Emmanellain. I've nothing else for you at the moment, in any case."
51,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_003","I'll have you know I trained with some of the finest instructors in Ishgard! You and me, we could march right into a Vanu stronghold and give them all what for!"
52,"TEXT_HEAVNA115_01594_HONOROIT_000_004","Oh dear, oh dear...and just when everything was going so well..."
53,"TEXT_HEAVNA115_01594_LANIAITTE_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain has just informed me that “mere sentry duty” is beneath him. I understand we have you to thank for this epiphany?"
54,"TEXT_HEAVNA115_01594_LANIAITTE_000_011","Well, there's nothing for it but to give him something more demanding, then. Can I count on you to keep him safe?"
55,"TEXT_HEAVNA115_01594_LANIAITTE_000_012","Excellent. We are in constant need of fresh water in Camp Cloudtop, as there are no underground sources we can tap with wells. However, there is a unique variety of crystal we have recently discovered which may enable us to obtain water through other means."
56,"TEXT_HEAVNA115_01594_LANIAITTE_000_013","These spring crystals can be found in Voor Sian Siran, to the east of here. I would have you and Emmanellain bring one back to us."
57,"TEXT_HEAVNA115_01594_LANIAITTE_000_014","You may have to contend with the feral beasts which populate the lakes, not to mention Vanu scouts ranging from their nearby settlement. Of course, that all pales in comparison to keeping the young lord entertained, but you have doubtless grown accustomed to that by now. Good luck, and be safe."
58,"TEXT_HEAVNA115_01594_LANIAITTE_000_015","As before, I ask that you brief Emmanellain on his mission in my stead. I think he may find the task more palatable coming from you."
59,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_020","Hm? Lady Laniaitte told you to tell me about my mission once again? If I didn't know any better, I'd swear she's avoiding me! Anyway, what is it?"
60,"TEXT_HEAVNA115_01594_Q1_000_000","What will you say?"
61,"TEXT_HEAVNA115_01594_A1_000_001","A vital mission, on the success of which the very survival of Camp Cloudtop rests: the procurement of potable water."
62,"TEXT_HEAVNA115_01594_A1_000_002","Go and fetch a spring crystal from the floating lakes to the east. With me."
63,"TEXT_HEAVNA115_01594_A1_000_003","..."
64,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_030","Finally! It's about time she entrusted me with a mission of real import. Right, then─let's go, let's go!"
65,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_040","...You're not making this sound terribly appealing. Still, I shall be glad to have you along. Come along, then!"
66,"TEXT_HEAVNA115_01594_EMMANELLAIN_100_040","Again with the silent treatment? Really now, that's just mean. That's <Emphasis>mean</Emphasis>!"
67,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_050","So this is the Voor Sian Siran of legend. And nary a Vanu in sight. How disappointing. I could do with some sport."
68,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_051","I know! Why don't you and I make it a competition? Whoever finds the superior specimen wins!"
69,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_052","Honoroit shall judge our entries on size, purity, and, say, aesthetic sensibilities! Let us begin at once!"
70,"TEXT_HEAVNA115_01594_HONOROIT_000_053","I had heard the minstrels' tales of these lakes, but I never honestly believed that they were real!"
71,"TEXT_HEAVNA115_01594_SYSTEM_000_054","This water crystal does not appear to exhibit the properties described by Lady Laniaitte. Perhaps you should inspect another."
72,"TEXT_HEAVNA115_01594_SYSTEM_000_055","This crystal appears to be secreting a steady stream of water. Perhaps it is the spring crystal Lady Laniaitte seeks..."
73,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_056","Ah ah ah! This area is mine! You'll have to look elsewhere for your inferior specimen!"
74,"TEXT_HEAVNA115_01594_HONOROIT_100_056","I wish he would have at least stayed within sight..."
75,"TEXT_HEAVNA115_01594_HONOROIT_000_060","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Have you brought your entry for the contest?"
76,"TEXT_HEAVNA115_01594_HONOROIT_000_061","My understanding of such things is...limited, but can this truly be used to draw moisture from air like water from a pump? Fascinating..."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA115_01594_SEQ_00","Ser Marielle fears what might come of Lord Emmanellain's newfound ambition."
1,"TEXT_HEAVNA115_01594_SEQ_01","If Lady Laniaitte acquiesces to Lord Emmanellain's demand for a more dangerous duty, then it would surely be necessary for you to accompany the young lord. Ser Marielle has asked you to return to the garrison commander and see if her fears are well founded."
2,"TEXT_HEAVNA115_01594_SEQ_02","Because wells cannot be dug in the Sea of Clouds, the knights of Ishgard must explore other means of obtaining potable water─perhaps through the use of a unique type of water crystal found in the floating lakes of Voor Sian Siran. Resigned to the fact that Lord Emmanellain will not be denied, Lady Laniaitte has decided to task him with the retrieval of one such crystal. This should serve to mollify the young lord."
3,"TEXT_HEAVNA115_01594_SEQ_03","Lord Emmanellain accepts the orders with his usual enthusiasm and sets out for Voor Sian Siran with his manservant in tow. Follow them."
4,"TEXT_HEAVNA115_01594_SEQ_04","Growing bored due to the absence of any discernible threat, Lord Emmanellain abruptly decides on a whim to turn your mission into a contest in which each of you searches for the finest spring crystal you can find, with Honoroit to determine the winner. Before you can speak a word of protest, the young lord runs off, and you have no choice but to indulge his whim."
5,"TEXT_HEAVNA115_01594_SEQ_05","You come upon what you judge to be a particularly impressive spring crystal. Hopefully Honoroit will feel the same."
6,"TEXT_HEAVNA115_01594_SEQ_06","Honoroit ponders the unique properties of the spring crystal, including how it can be used to draw moisture from the air like water from a pump. It would seem you were the first to return and present him with an entry, for Lord Emmanellain is nowhere to be seen..."
7,"TEXT_HEAVNA115_01594_SEQ_07",""
8,"TEXT_HEAVNA115_01594_SEQ_08",""
9,"TEXT_HEAVNA115_01594_SEQ_09",""
10,"TEXT_HEAVNA115_01594_SEQ_10",""
11,"TEXT_HEAVNA115_01594_SEQ_11",""
12,"TEXT_HEAVNA115_01594_SEQ_12",""
13,"TEXT_HEAVNA115_01594_SEQ_13",""
14,"TEXT_HEAVNA115_01594_SEQ_14",""
15,"TEXT_HEAVNA115_01594_SEQ_15",""
16,"TEXT_HEAVNA115_01594_SEQ_16",""
17,"TEXT_HEAVNA115_01594_SEQ_17",""
18,"TEXT_HEAVNA115_01594_SEQ_18",""
19,"TEXT_HEAVNA115_01594_SEQ_19",""
20,"TEXT_HEAVNA115_01594_SEQ_20",""
21,"TEXT_HEAVNA115_01594_SEQ_21",""
22,"TEXT_HEAVNA115_01594_SEQ_22",""
23,"TEXT_HEAVNA115_01594_SEQ_23",""
24,"TEXT_HEAVNA115_01594_TODO_00","Speak with Laniaitte."
25,"TEXT_HEAVNA115_01594_TODO_01","Speak with Emmanellain."
26,"TEXT_HEAVNA115_01594_TODO_02","Speak with Emmanellain near Voor Sian Siran."
27,"TEXT_HEAVNA115_01594_TODO_03","Search for a spring crystal in Voor Sian Siran."
28,"TEXT_HEAVNA115_01594_TODO_04","Deliver the spring crystal to Honoroit."
29,"TEXT_HEAVNA115_01594_TODO_05",""
30,"TEXT_HEAVNA115_01594_TODO_06",""
31,"TEXT_HEAVNA115_01594_TODO_07",""
32,"TEXT_HEAVNA115_01594_TODO_08",""
33,"TEXT_HEAVNA115_01594_TODO_09",""
34,"TEXT_HEAVNA115_01594_TODO_10",""
35,"TEXT_HEAVNA115_01594_TODO_11",""
36,"TEXT_HEAVNA115_01594_TODO_12",""
37,"TEXT_HEAVNA115_01594_TODO_13",""
38,"TEXT_HEAVNA115_01594_TODO_14",""
39,"TEXT_HEAVNA115_01594_TODO_15",""
40,"TEXT_HEAVNA115_01594_TODO_16",""
41,"TEXT_HEAVNA115_01594_TODO_17",""
42,"TEXT_HEAVNA115_01594_TODO_18",""
43,"TEXT_HEAVNA115_01594_TODO_19",""
44,"TEXT_HEAVNA115_01594_TODO_20",""
45,"TEXT_HEAVNA115_01594_TODO_21",""
46,"TEXT_HEAVNA115_01594_TODO_22",""
47,"TEXT_HEAVNA115_01594_TODO_23",""
48,"TEXT_HEAVNA115_01594_MARIELLE_000_000","If Lord Emmanellain is going to demand a more dangerous duty, then I expect Lady Laniaitte will want you to accompany him."
49,"TEXT_HEAVNA115_01594_MARIELLE_000_001","Aye, you might as well speak with her sooner rather than later. There's no use avoiding the inevitable."
50,"TEXT_HEAVNA115_01594_MARIELLE_000_002","You ought to go and see if Lady Laniaitte needs you to keep an eye on Lord Emmanellain. I've nothing else for you at the moment, in any case."
51,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_003","I'll have you know I trained with some of the finest instructors in Ishgard! You and me, we could march right into a Vanu stronghold and give them all what for!"
52,"TEXT_HEAVNA115_01594_HONOROIT_000_004","Oh dear, oh dear...and just when everything was going so well..."
53,"TEXT_HEAVNA115_01594_LANIAITTE_000_010","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain has just informed me that “mere sentry duty” is beneath him. I understand we have you to thank for this epiphany?"
54,"TEXT_HEAVNA115_01594_LANIAITTE_000_011","Well, there's nothing for it but to give him something more demanding, then. Can I count on you to keep him safe?"
55,"TEXT_HEAVNA115_01594_LANIAITTE_000_012","Excellent. We are in constant need of fresh water in Camp Cloudtop, as there are no underground sources we can tap with wells. However, there is a unique variety of crystal we have recently discovered which may enable us to obtain water through other means."
56,"TEXT_HEAVNA115_01594_LANIAITTE_000_013","These spring crystals can be found in Voor Sian Siran, to the east of here. I would have you and Emmanellain bring one back to us."
57,"TEXT_HEAVNA115_01594_LANIAITTE_000_014","You may have to contend with the feral beasts which populate the lakes, not to mention Vanu scouts ranging from their nearby settlement. Of course, that all pales in comparison to keeping the young lord entertained, but you have doubtless grown accustomed to that by now. Good luck, and be safe."
58,"TEXT_HEAVNA115_01594_LANIAITTE_000_015","As before, I ask that you brief Emmanellain on his mission in my stead. I think he may find the task more palatable coming from you."
59,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_020","Hm? Lady Laniaitte told you to tell me about my mission once again? If I didn't know any better, I'd swear she's avoiding me! Anyway, what is it?"
60,"TEXT_HEAVNA115_01594_Q1_000_000","What will you say?"
61,"TEXT_HEAVNA115_01594_A1_000_001","A vital mission, on the success of which the very survival of Camp Cloudtop rests: the procurement of potable water."
62,"TEXT_HEAVNA115_01594_A1_000_002","Go and fetch a spring crystal from the floating lakes to the east. With me."
63,"TEXT_HEAVNA115_01594_A1_000_003","..."
64,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_030","Finally! It's about time she entrusted me with a mission of real import. Right, then─let's go, let's go!"
65,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_040","...You're not making this sound terribly appealing. Still, I shall be glad to have you along. Come along, then!"
66,"TEXT_HEAVNA115_01594_EMMANELLAIN_100_040","Again with the silent treatment? Really now, that's just mean. That's <Emphasis>mean</Emphasis>!"
67,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_050","So this is the Voor Sian Siran of legend. And nary a Vanu in sight. How disappointing. I could do with some sport."
68,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_051","I know! Why don't you and I make it a competition? Whoever finds the superior specimen wins!"
69,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_052","Honoroit shall judge our entries on size, purity, and, say, aesthetic sensibilities! Let us begin at once!"
70,"TEXT_HEAVNA115_01594_HONOROIT_000_053","I had heard the minstrels' tales of these lakes, but I never honestly believed that they were real!"
71,"TEXT_HEAVNA115_01594_SYSTEM_000_054","This water crystal does not appear to exhibit the properties described by Lady Laniaitte. Perhaps you should inspect another."
72,"TEXT_HEAVNA115_01594_SYSTEM_000_055","This crystal appears to be secreting a steady stream of water. Perhaps it is the spring crystal Lady Laniaitte seeks..."
73,"TEXT_HEAVNA115_01594_EMMANELLAIN_000_056","Ah ah ah! This area is mine! You'll have to look elsewhere for your inferior specimen!"
74,"TEXT_HEAVNA115_01594_HONOROIT_100_056","I wish he would have at least stayed within sight..."
75,"TEXT_HEAVNA115_01594_HONOROIT_000_060","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Have you brought your entry for the contest?"
76,"TEXT_HEAVNA115_01594_HONOROIT_000_061","My understanding of such things is...limited, but can this truly be used to draw moisture from air like water from a pump? Fascinating..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA115_01594_SEQ_00 Ser Marielle fears what might come of Lord Emmanellain's newfound ambition.
5 1 TEXT_HEAVNA115_01594_SEQ_01 If Lady Laniaitte acquiesces to Lord Emmanellain's demand for a more dangerous duty, then it would surely be necessary for you to accompany the young lord. Ser Marielle has asked you to return to the garrison commander and see if her fears are well founded.
6 2 TEXT_HEAVNA115_01594_SEQ_02 Because wells cannot be dug in the Sea of Clouds, the knights of Ishgard must explore other means of obtaining potable water─perhaps through the use of a unique type of water crystal found in the floating lakes of Voor Sian Siran. Resigned to the fact that Lord Emmanellain will not be denied, Lady Laniaitte has decided to task him with the retrieval of one such crystal. This should serve to mollify the young lord.
7 3 TEXT_HEAVNA115_01594_SEQ_03 Lord Emmanellain accepts the orders with his usual enthusiasm and sets out for Voor Sian Siran with his manservant in tow. Follow them.
8 4 TEXT_HEAVNA115_01594_SEQ_04 Growing bored due to the absence of any discernible threat, Lord Emmanellain abruptly decides on a whim to turn your mission into a contest in which each of you searches for the finest spring crystal you can find, with Honoroit to determine the winner. Before you can speak a word of protest, the young lord runs off, and you have no choice but to indulge his whim.
9 5 TEXT_HEAVNA115_01594_SEQ_05 You come upon what you judge to be a particularly impressive spring crystal. Hopefully Honoroit will feel the same.
10 6 TEXT_HEAVNA115_01594_SEQ_06 Honoroit ponders the unique properties of the spring crystal, including how it can be used to draw moisture from the air like water from a pump. It would seem you were the first to return and present him with an entry, for Lord Emmanellain is nowhere to be seen...
11 7 TEXT_HEAVNA115_01594_SEQ_07
12 8 TEXT_HEAVNA115_01594_SEQ_08
13 9 TEXT_HEAVNA115_01594_SEQ_09
14 10 TEXT_HEAVNA115_01594_SEQ_10
15 11 TEXT_HEAVNA115_01594_SEQ_11
16 12 TEXT_HEAVNA115_01594_SEQ_12
17 13 TEXT_HEAVNA115_01594_SEQ_13
18 14 TEXT_HEAVNA115_01594_SEQ_14
19 15 TEXT_HEAVNA115_01594_SEQ_15
20 16 TEXT_HEAVNA115_01594_SEQ_16
21 17 TEXT_HEAVNA115_01594_SEQ_17
22 18 TEXT_HEAVNA115_01594_SEQ_18
23 19 TEXT_HEAVNA115_01594_SEQ_19
24 20 TEXT_HEAVNA115_01594_SEQ_20
25 21 TEXT_HEAVNA115_01594_SEQ_21
26 22 TEXT_HEAVNA115_01594_SEQ_22
27 23 TEXT_HEAVNA115_01594_SEQ_23
28 24 TEXT_HEAVNA115_01594_TODO_00 Speak with Laniaitte.
29 25 TEXT_HEAVNA115_01594_TODO_01 Speak with Emmanellain.
30 26 TEXT_HEAVNA115_01594_TODO_02 Speak with Emmanellain near Voor Sian Siran.
31 27 TEXT_HEAVNA115_01594_TODO_03 Search for a spring crystal in Voor Sian Siran.
32 28 TEXT_HEAVNA115_01594_TODO_04 Deliver the spring crystal to Honoroit.
33 29 TEXT_HEAVNA115_01594_TODO_05
34 30 TEXT_HEAVNA115_01594_TODO_06
35 31 TEXT_HEAVNA115_01594_TODO_07
36 32 TEXT_HEAVNA115_01594_TODO_08
37 33 TEXT_HEAVNA115_01594_TODO_09
38 34 TEXT_HEAVNA115_01594_TODO_10
39 35 TEXT_HEAVNA115_01594_TODO_11
40 36 TEXT_HEAVNA115_01594_TODO_12
41 37 TEXT_HEAVNA115_01594_TODO_13
42 38 TEXT_HEAVNA115_01594_TODO_14
43 39 TEXT_HEAVNA115_01594_TODO_15
44 40 TEXT_HEAVNA115_01594_TODO_16
45 41 TEXT_HEAVNA115_01594_TODO_17
46 42 TEXT_HEAVNA115_01594_TODO_18
47 43 TEXT_HEAVNA115_01594_TODO_19
48 44 TEXT_HEAVNA115_01594_TODO_20
49 45 TEXT_HEAVNA115_01594_TODO_21
50 46 TEXT_HEAVNA115_01594_TODO_22
51 47 TEXT_HEAVNA115_01594_TODO_23
52 48 TEXT_HEAVNA115_01594_MARIELLE_000_000 If Lord Emmanellain is going to demand a more dangerous duty, then I expect Lady Laniaitte will want you to accompany him.
53 49 TEXT_HEAVNA115_01594_MARIELLE_000_001 Aye, you might as well speak with her sooner rather than later. There's no use avoiding the inevitable.
54 50 TEXT_HEAVNA115_01594_MARIELLE_000_002 You ought to go and see if Lady Laniaitte needs you to keep an eye on Lord Emmanellain. I've nothing else for you at the moment, in any case.
55 51 TEXT_HEAVNA115_01594_EMMANELLAIN_000_003 I'll have you know I trained with some of the finest instructors in Ishgard! You and me, we could march right into a Vanu stronghold and give them all what for!
56 52 TEXT_HEAVNA115_01594_HONOROIT_000_004 Oh dear, oh dear...and just when everything was going so well...
57 53 TEXT_HEAVNA115_01594_LANIAITTE_000_010 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain has just informed me that “mere sentry duty” is beneath him. I understand we have you to thank for this epiphany?
58 54 TEXT_HEAVNA115_01594_LANIAITTE_000_011 Well, there's nothing for it but to give him something more demanding, then. Can I count on you to keep him safe?
59 55 TEXT_HEAVNA115_01594_LANIAITTE_000_012 Excellent. We are in constant need of fresh water in Camp Cloudtop, as there are no underground sources we can tap with wells. However, there is a unique variety of crystal we have recently discovered which may enable us to obtain water through other means.
60 56 TEXT_HEAVNA115_01594_LANIAITTE_000_013 These spring crystals can be found in Voor Sian Siran, to the east of here. I would have you and Emmanellain bring one back to us.
61 57 TEXT_HEAVNA115_01594_LANIAITTE_000_014 You may have to contend with the feral beasts which populate the lakes, not to mention Vanu scouts ranging from their nearby settlement. Of course, that all pales in comparison to keeping the young lord entertained, but you have doubtless grown accustomed to that by now. Good luck, and be safe.
62 58 TEXT_HEAVNA115_01594_LANIAITTE_000_015 As before, I ask that you brief Emmanellain on his mission in my stead. I think he may find the task more palatable coming from you.
63 59 TEXT_HEAVNA115_01594_EMMANELLAIN_000_020 Hm? Lady Laniaitte told you to tell me about my mission once again? If I didn't know any better, I'd swear she's avoiding me! Anyway, what is it?
64 60 TEXT_HEAVNA115_01594_Q1_000_000 What will you say?
65 61 TEXT_HEAVNA115_01594_A1_000_001 A vital mission, on the success of which the very survival of Camp Cloudtop rests: the procurement of potable water.
66 62 TEXT_HEAVNA115_01594_A1_000_002 Go and fetch a spring crystal from the floating lakes to the east. With me.
67 63 TEXT_HEAVNA115_01594_A1_000_003 ...
68 64 TEXT_HEAVNA115_01594_EMMANELLAIN_000_030 Finally! It's about time she entrusted me with a mission of real import. Right, then─let's go, let's go!
69 65 TEXT_HEAVNA115_01594_EMMANELLAIN_000_040 ...You're not making this sound terribly appealing. Still, I shall be glad to have you along. Come along, then!
70 66 TEXT_HEAVNA115_01594_EMMANELLAIN_100_040 Again with the silent treatment? Really now, that's just mean. That's <Emphasis>mean</Emphasis>!
71 67 TEXT_HEAVNA115_01594_EMMANELLAIN_000_050 So this is the Voor Sian Siran of legend. And nary a Vanu in sight. How disappointing. I could do with some sport.
72 68 TEXT_HEAVNA115_01594_EMMANELLAIN_000_051 I know! Why don't you and I make it a competition? Whoever finds the superior specimen wins!
73 69 TEXT_HEAVNA115_01594_EMMANELLAIN_000_052 Honoroit shall judge our entries on size, purity, and, say, aesthetic sensibilities! Let us begin at once!
74 70 TEXT_HEAVNA115_01594_HONOROIT_000_053 I had heard the minstrels' tales of these lakes, but I never honestly believed that they were real!
75 71 TEXT_HEAVNA115_01594_SYSTEM_000_054 This water crystal does not appear to exhibit the properties described by Lady Laniaitte. Perhaps you should inspect another.
76 72 TEXT_HEAVNA115_01594_SYSTEM_000_055 This crystal appears to be secreting a steady stream of water. Perhaps it is the spring crystal Lady Laniaitte seeks...
77 73 TEXT_HEAVNA115_01594_EMMANELLAIN_000_056 Ah ah ah! This area is mine! You'll have to look elsewhere for your inferior specimen!
78 74 TEXT_HEAVNA115_01594_HONOROIT_100_056 I wish he would have at least stayed within sight...
79 75 TEXT_HEAVNA115_01594_HONOROIT_000_060 Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Have you brought your entry for the contest?
80 76 TEXT_HEAVNA115_01594_HONOROIT_000_061 My understanding of such things is...limited, but can this truly be used to draw moisture from air like water from a pump? Fascinating...
+79 -79
View File
@@ -1,79 +1,79 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA116_01595_SEQ_00","Honoroit is more than a little concerned for Lord Emmanellain's well-being."
1,"TEXT_HEAVNA116_01595_SEQ_01","Worried that something may have happened to Lord Emmanellain, Honoroit asks you to help him search Voor Sian Siran for his master. Return to the floating lakes and look for any sign of the young lord."
2,"TEXT_HEAVNA116_01595_SEQ_02","You survey the surrounding area for a time, but see no sign of Emmanellain. Rendezvous with Honoroit and see if he has had better luck."
3,"TEXT_HEAVNA116_01595_SEQ_03","Flustered and breathless, his eyes wide with terror, Honoroit screams that Lord Emmanellain has been captured by the Vanu Vanu. Follow the manservant and find out what has become of his lord."
4,"TEXT_HEAVNA116_01595_SEQ_04","It quickly becomes clear that Lord Emmanellain has been taken to a nearby Vanu stronghold. Fearing the worst, Honoroit begs you to rescue his master before departing for Camp Cloudtop to seek help. Under cover of darkness, you attempt to free the young lord, and succeed with the aid of Haurchefant, who arrives in the nick of time with a party of knights. However, the Vanu are too numerous, and you soon find yourselves surrounded with no means of escape."
5,"TEXT_HEAVNA116_01595_SEQ_05","The chieftain of the Vanu then cries out to the heavens, and a gargantuan flying whale appears to answer his call. Bismarck, Lord of the Mists, the chieftain names it, and Haurchefant realizes with horror that the creature is a primal. Fortunately, before the monster can swallow you whole, Cid Garlond swoops down aboard the <Emphasis>Enterprise</Emphasis> and spirits you away."
6,"TEXT_HEAVNA116_01595_SEQ_06","It would seem that Cid's perfectly timed rescue was a product of happy coincidence, as he had come to Camp Cloudtop to inspect the <Emphasis>Protector</Emphasis>. So it was that he happened to be present when Honoroit returned from Voor Sian Siran, begging for assistance. Having ensured your safety, he confirms his intent to return to his work on the Ishgardian airship, but promises that you will speak again soon."
7,"TEXT_HEAVNA116_01595_SEQ_07",""
8,"TEXT_HEAVNA116_01595_SEQ_08",""
9,"TEXT_HEAVNA116_01595_SEQ_09",""
10,"TEXT_HEAVNA116_01595_SEQ_10",""
11,"TEXT_HEAVNA116_01595_SEQ_11",""
12,"TEXT_HEAVNA116_01595_SEQ_12",""
13,"TEXT_HEAVNA116_01595_SEQ_13",""
14,"TEXT_HEAVNA116_01595_SEQ_14",""
15,"TEXT_HEAVNA116_01595_SEQ_15",""
16,"TEXT_HEAVNA116_01595_SEQ_16",""
17,"TEXT_HEAVNA116_01595_SEQ_17",""
18,"TEXT_HEAVNA116_01595_SEQ_18",""
19,"TEXT_HEAVNA116_01595_SEQ_19",""
20,"TEXT_HEAVNA116_01595_SEQ_20",""
21,"TEXT_HEAVNA116_01595_SEQ_21",""
22,"TEXT_HEAVNA116_01595_SEQ_22",""
23,"TEXT_HEAVNA116_01595_SEQ_23",""
24,"TEXT_HEAVNA116_01595_TODO_00","Search for Emmanellain in Voor Sian Siran."
25,"TEXT_HEAVNA116_01595_TODO_01","Rendezvous with Honoroit."
26,"TEXT_HEAVNA116_01595_TODO_02","Speak with Honoroit."
27,"TEXT_HEAVNA116_01595_TODO_03","Speak with Honoroit."
28,"TEXT_HEAVNA116_01595_TODO_04","Speak with Cid."
29,"TEXT_HEAVNA116_01595_TODO_05",""
30,"TEXT_HEAVNA116_01595_TODO_06",""
31,"TEXT_HEAVNA116_01595_TODO_07",""
32,"TEXT_HEAVNA116_01595_TODO_08",""
33,"TEXT_HEAVNA116_01595_TODO_09",""
34,"TEXT_HEAVNA116_01595_TODO_10",""
35,"TEXT_HEAVNA116_01595_TODO_11",""
36,"TEXT_HEAVNA116_01595_TODO_12",""
37,"TEXT_HEAVNA116_01595_TODO_13",""
38,"TEXT_HEAVNA116_01595_TODO_14",""
39,"TEXT_HEAVNA116_01595_TODO_15",""
40,"TEXT_HEAVNA116_01595_TODO_16",""
41,"TEXT_HEAVNA116_01595_TODO_17",""
42,"TEXT_HEAVNA116_01595_TODO_18",""
43,"TEXT_HEAVNA116_01595_TODO_19",""
44,"TEXT_HEAVNA116_01595_TODO_20",""
45,"TEXT_HEAVNA116_01595_TODO_21",""
46,"TEXT_HEAVNA116_01595_TODO_22",""
47,"TEXT_HEAVNA116_01595_TODO_23",""
48,"TEXT_HEAVNA116_01595_HONOROIT_000_000","Lord Emmanellain has been gone for an awfully long time. Did you perchance see him while you were searching for your crystal? No? Oh dear..."
49,"TEXT_HEAVNA116_01595_HONOROIT_000_001","Mayhap I am worrying about nothing, but...I must ask that you assist me in looking for him, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall find him more quickly if we split up. Pray search the southeastern area of Voor Sian Siran as swiftly as you are able and rendezvous with me in the north. Farewell, and good luck."
50,"TEXT_HEAVNA116_01595_SYSTEM_000_010","You survey the surrounding area for a time, but see no sign of Emmanellain."
51,"TEXT_HEAVNA116_01595_HONOROIT_000_020","M-<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain...Lord Emmanellain has been taken by the Vanu!"
52,"TEXT_HEAVNA116_01595_HONOROIT_000_021","They had my lord surrounded─a whole gang of them! Please, you must come quickly!"
53,"TEXT_HEAVNA116_01595_HONOROIT_000_030","The Vanu must have taken him to that village, mayhap to present to their chieftain..."
54,"TEXT_HEAVNA116_01595_HONOROIT_000_031","I-I will make haste to the Rosehouse and tell Lady Laniaitte what has happened."
55,"TEXT_HEAVNA116_01595_HONOROIT_000_032","Yet... Yet by the time I return with aid, i-it may already be too late... Forgive me for asking, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but should you spy an opportunity to sneak past the sentries and rescue Lord Emmanellain in my absence, I beg you to take it!"
56,"TEXT_HEAVNA116_01595_HONOROIT_000_033","I know he can be a trifle presumptuous...and insensitive...and, well...insufferable─but he doesn't deserve this!"
57,"TEXT_HEAVNA116_01595_CID_000_040","The gods only know what might've happened had we not been around to save you... No need for thanks, though. It's not as if you haven't done the same for us on a few previous occasions. All right, more than a few."
58,"TEXT_HEAVNA116_01595_CID_000_041","'Twas but blind chance that brought us together this time, in case you were wondering. The Holy See has petitioned the Ironworks for assistance with this creation of theirs, the <Emphasis>Protector</Emphasis>. Apparently, they just can't seem to get her flying."
59,"TEXT_HEAVNA116_01595_CID_000_042","Anyway, I came to Camp Cloudtop to cast an eye over the ship, only to learn that you had arrived some few days before with an Ishgardian lordling in tow."
60,"TEXT_HEAVNA116_01595_CID_000_043","""Small world!“ I thought─just as said lordling's manservant skittered into view, babbling about his master having been captured and you risking all to rescue him. And the rest, as they say, is history."
61,"TEXT_HEAVNA116_01595_CID_000_044","Right, well, I hate to cut short our reunion, but I am here on business after all, and the boys are already hard at work. Don't worry, old friend─we'll speak again soon, I promise."
62,"TEXT_HEAVNA116_01595_EMMANELLAIN_000_045","...Frightened? <Emphasis>Me</Emphasis>!? For a fleeting moment at most! Hah hah...hah..."
63,"TEXT_HEAVNA116_01595_HAURCHEFANT_000_046","We are all of us still alive, my friend! Let us take solace in that most simple of blessings."
64,"TEXT_HEAVNA116_01595_HONOROIT_100_047","Thank you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, <Emphasis>thank you</Emphasis>! If you had not rushed to his aid, I dare not think what would have happened!"
65,"TEXT_HEAVNA116_01595_QIB_TODO001","Rescue Emmanellain!"
66,"TEXT_HEAVNA116_01595_QIB_TODO002","Protect Emmanellain and escape the Vanu stronghold!"
67,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_001","By the Fury, you're...you're not going to eat me, are you? That's not what you do to prisoners, is it!?"
68,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_002","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Emphasis><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Emphasis>! I'm over here!"
69,"TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_003","Netherlings come to free prisoner! Spread word like thunder, and cast them into cloud sea!"
70,"TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_010","Netherlings slink away like guileful gaelicats! Rally, warriors of Gundu! Let none escape!"
71,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_020","Help has arrived, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
72,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_021","Haurchefant, is that you!? Thank heavens! Get us out of here!"
73,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_022","Keep Emmanellain safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We will hold them off!"
74,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_100","Gods, is that my...? Oh... Ohhh...<Emphasis>bugger</Emphasis>."
75,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_101","If this is to be the end..."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA116_01595_SEQ_00","Honoroit is more than a little concerned for Lord Emmanellain's well-being."
1,"TEXT_HEAVNA116_01595_SEQ_01","Worried that something may have happened to Lord Emmanellain, Honoroit asks you to help him search Voor Sian Siran for his master. Return to the floating lakes and look for any sign of the young lord."
2,"TEXT_HEAVNA116_01595_SEQ_02","You survey the surrounding area for a time, but see no sign of Emmanellain. Rendezvous with Honoroit and see if he has had better luck."
3,"TEXT_HEAVNA116_01595_SEQ_03","Flustered and breathless, his eyes wide with terror, Honoroit screams that Lord Emmanellain has been captured by the Vanu Vanu. Follow the manservant and find out what has become of his lord."
4,"TEXT_HEAVNA116_01595_SEQ_04","It quickly becomes clear that Lord Emmanellain has been taken to a nearby Vanu stronghold. Fearing the worst, Honoroit begs you to rescue his master before departing for Camp Cloudtop to seek help. Under cover of darkness, you attempt to free the young lord, and succeed with the aid of Haurchefant, who arrives in the nick of time with a party of knights. However, the Vanu are too numerous, and you soon find yourselves surrounded with no means of escape."
5,"TEXT_HEAVNA116_01595_SEQ_05","The chieftain of the Vanu then cries out to the heavens, and a gargantuan flying whale appears to answer his call. Bismarck, Lord of the Mists, the chieftain names it, and Haurchefant realizes with horror that the creature is a primal. Fortunately, before the monster can swallow you whole, Cid Garlond swoops down aboard the <Emphasis>Enterprise</Emphasis> and spirits you away."
6,"TEXT_HEAVNA116_01595_SEQ_06","It would seem that Cid's perfectly timed rescue was a product of happy coincidence, as he had come to Camp Cloudtop to inspect the <Emphasis>Protector</Emphasis>. So it was that he happened to be present when Honoroit returned from Voor Sian Siran, begging for assistance. Having ensured your safety, he confirms his intent to return to his work on the Ishgardian airship, but promises that you will speak again soon."
7,"TEXT_HEAVNA116_01595_SEQ_07",""
8,"TEXT_HEAVNA116_01595_SEQ_08",""
9,"TEXT_HEAVNA116_01595_SEQ_09",""
10,"TEXT_HEAVNA116_01595_SEQ_10",""
11,"TEXT_HEAVNA116_01595_SEQ_11",""
12,"TEXT_HEAVNA116_01595_SEQ_12",""
13,"TEXT_HEAVNA116_01595_SEQ_13",""
14,"TEXT_HEAVNA116_01595_SEQ_14",""
15,"TEXT_HEAVNA116_01595_SEQ_15",""
16,"TEXT_HEAVNA116_01595_SEQ_16",""
17,"TEXT_HEAVNA116_01595_SEQ_17",""
18,"TEXT_HEAVNA116_01595_SEQ_18",""
19,"TEXT_HEAVNA116_01595_SEQ_19",""
20,"TEXT_HEAVNA116_01595_SEQ_20",""
21,"TEXT_HEAVNA116_01595_SEQ_21",""
22,"TEXT_HEAVNA116_01595_SEQ_22",""
23,"TEXT_HEAVNA116_01595_SEQ_23",""
24,"TEXT_HEAVNA116_01595_TODO_00","Search for Emmanellain in Voor Sian Siran."
25,"TEXT_HEAVNA116_01595_TODO_01","Rendezvous with Honoroit."
26,"TEXT_HEAVNA116_01595_TODO_02","Speak with Honoroit."
27,"TEXT_HEAVNA116_01595_TODO_03","Speak with Honoroit."
28,"TEXT_HEAVNA116_01595_TODO_04","Speak with Cid."
29,"TEXT_HEAVNA116_01595_TODO_05",""
30,"TEXT_HEAVNA116_01595_TODO_06",""
31,"TEXT_HEAVNA116_01595_TODO_07",""
32,"TEXT_HEAVNA116_01595_TODO_08",""
33,"TEXT_HEAVNA116_01595_TODO_09",""
34,"TEXT_HEAVNA116_01595_TODO_10",""
35,"TEXT_HEAVNA116_01595_TODO_11",""
36,"TEXT_HEAVNA116_01595_TODO_12",""
37,"TEXT_HEAVNA116_01595_TODO_13",""
38,"TEXT_HEAVNA116_01595_TODO_14",""
39,"TEXT_HEAVNA116_01595_TODO_15",""
40,"TEXT_HEAVNA116_01595_TODO_16",""
41,"TEXT_HEAVNA116_01595_TODO_17",""
42,"TEXT_HEAVNA116_01595_TODO_18",""
43,"TEXT_HEAVNA116_01595_TODO_19",""
44,"TEXT_HEAVNA116_01595_TODO_20",""
45,"TEXT_HEAVNA116_01595_TODO_21",""
46,"TEXT_HEAVNA116_01595_TODO_22",""
47,"TEXT_HEAVNA116_01595_TODO_23",""
48,"TEXT_HEAVNA116_01595_HONOROIT_000_000","Lord Emmanellain has been gone for an awfully long time. Did you perchance see him while you were searching for your crystal? No? Oh dear..."
49,"TEXT_HEAVNA116_01595_HONOROIT_000_001","Mayhap I am worrying about nothing, but...I must ask that you assist me in looking for him, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall find him more quickly if we split up. Pray search the southeastern area of Voor Sian Siran as swiftly as you are able and rendezvous with me in the north. Farewell, and good luck."
50,"TEXT_HEAVNA116_01595_SYSTEM_000_010","You survey the surrounding area for a time, but see no sign of Emmanellain."
51,"TEXT_HEAVNA116_01595_HONOROIT_000_020","M-<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain...Lord Emmanellain has been taken by the Vanu!"
52,"TEXT_HEAVNA116_01595_HONOROIT_000_021","They had my lord surrounded─a whole gang of them! Please, you must come quickly!"
53,"TEXT_HEAVNA116_01595_HONOROIT_000_030","The Vanu must have taken him to that village, mayhap to present to their chieftain..."
54,"TEXT_HEAVNA116_01595_HONOROIT_000_031","I-I will make haste to the Rosehouse and tell Lady Laniaitte what has happened."
55,"TEXT_HEAVNA116_01595_HONOROIT_000_032","Yet... Yet by the time I return with aid, i-it may already be too late... Forgive me for asking, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but should you spy an opportunity to sneak past the sentries and rescue Lord Emmanellain in my absence, I beg you to take it!"
56,"TEXT_HEAVNA116_01595_HONOROIT_000_033","I know he can be a trifle presumptuous...and insensitive...and, well...insufferable─but he doesn't deserve this!"
57,"TEXT_HEAVNA116_01595_CID_000_040","The gods only know what might've happened had we not been around to save you... No need for thanks, though. It's not as if you haven't done the same for us on a few previous occasions. All right, more than a few."
58,"TEXT_HEAVNA116_01595_CID_000_041","'Twas but blind chance that brought us together this time, in case you were wondering. The Holy See has petitioned the Ironworks for assistance with this creation of theirs, the <Emphasis>Protector</Emphasis>. Apparently, they just can't seem to get her flying."
59,"TEXT_HEAVNA116_01595_CID_000_042","Anyway, I came to Camp Cloudtop to cast an eye over the ship, only to learn that you had arrived some few days before with an Ishgardian lordling in tow."
60,"TEXT_HEAVNA116_01595_CID_000_043","""Small world!“ I thought─just as said lordling's manservant skittered into view, babbling about his master having been captured and you risking all to rescue him. And the rest, as they say, is history."
61,"TEXT_HEAVNA116_01595_CID_000_044","Right, well, I hate to cut short our reunion, but I am here on business after all, and the boys are already hard at work. Don't worry, old friend─we'll speak again soon, I promise."
62,"TEXT_HEAVNA116_01595_EMMANELLAIN_000_045","...Frightened? <Emphasis>Me</Emphasis>!? For a fleeting moment at most! Hah hah...hah..."
63,"TEXT_HEAVNA116_01595_HAURCHEFANT_000_046","We are all of us still alive, my friend! Let us take solace in that most simple of blessings."
64,"TEXT_HEAVNA116_01595_HONOROIT_100_047","Thank you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, <Emphasis>thank you</Emphasis>! If you had not rushed to his aid, I dare not think what would have happened!"
65,"TEXT_HEAVNA116_01595_QIB_TODO001","Rescue Emmanellain!"
66,"TEXT_HEAVNA116_01595_QIB_TODO002","Protect Emmanellain and escape the Vanu stronghold!"
67,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_001","By the Fury, you're...you're not going to eat me, are you? That's not what you do to prisoners, is it!?"
68,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_002","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Emphasis><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Emphasis>! I'm over here!"
69,"TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_003","Netherlings come to free prisoner! Spread word like thunder, and cast them into cloud sea!"
70,"TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_010","Netherlings slink away like guileful gaelicats! Rally, warriors of Gundu! Let none escape!"
71,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_020","Help has arrived, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
72,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_021","Haurchefant, is that you!? Thank heavens! Get us out of here!"
73,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_022","Keep Emmanellain safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We will hold them off!"
74,"TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_100","Gods, is that my...? Oh... Ohhh...<Emphasis>bugger</Emphasis>."
75,"TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_101","If this is to be the end..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA116_01595_SEQ_00 Honoroit is more than a little concerned for Lord Emmanellain's well-being.
5 1 TEXT_HEAVNA116_01595_SEQ_01 Worried that something may have happened to Lord Emmanellain, Honoroit asks you to help him search Voor Sian Siran for his master. Return to the floating lakes and look for any sign of the young lord.
6 2 TEXT_HEAVNA116_01595_SEQ_02 You survey the surrounding area for a time, but see no sign of Emmanellain. Rendezvous with Honoroit and see if he has had better luck.
7 3 TEXT_HEAVNA116_01595_SEQ_03 Flustered and breathless, his eyes wide with terror, Honoroit screams that Lord Emmanellain has been captured by the Vanu Vanu. Follow the manservant and find out what has become of his lord.
8 4 TEXT_HEAVNA116_01595_SEQ_04 It quickly becomes clear that Lord Emmanellain has been taken to a nearby Vanu stronghold. Fearing the worst, Honoroit begs you to rescue his master before departing for Camp Cloudtop to seek help. Under cover of darkness, you attempt to free the young lord, and succeed with the aid of Haurchefant, who arrives in the nick of time with a party of knights. However, the Vanu are too numerous, and you soon find yourselves surrounded with no means of escape.
9 5 TEXT_HEAVNA116_01595_SEQ_05 The chieftain of the Vanu then cries out to the heavens, and a gargantuan flying whale appears to answer his call. Bismarck, Lord of the Mists, the chieftain names it, and Haurchefant realizes with horror that the creature is a primal. Fortunately, before the monster can swallow you whole, Cid Garlond swoops down aboard the <Emphasis>Enterprise</Emphasis> and spirits you away.
10 6 TEXT_HEAVNA116_01595_SEQ_06 It would seem that Cid's perfectly timed rescue was a product of happy coincidence, as he had come to Camp Cloudtop to inspect the <Emphasis>Protector</Emphasis>. So it was that he happened to be present when Honoroit returned from Voor Sian Siran, begging for assistance. Having ensured your safety, he confirms his intent to return to his work on the Ishgardian airship, but promises that you will speak again soon.
11 7 TEXT_HEAVNA116_01595_SEQ_07
12 8 TEXT_HEAVNA116_01595_SEQ_08
13 9 TEXT_HEAVNA116_01595_SEQ_09
14 10 TEXT_HEAVNA116_01595_SEQ_10
15 11 TEXT_HEAVNA116_01595_SEQ_11
16 12 TEXT_HEAVNA116_01595_SEQ_12
17 13 TEXT_HEAVNA116_01595_SEQ_13
18 14 TEXT_HEAVNA116_01595_SEQ_14
19 15 TEXT_HEAVNA116_01595_SEQ_15
20 16 TEXT_HEAVNA116_01595_SEQ_16
21 17 TEXT_HEAVNA116_01595_SEQ_17
22 18 TEXT_HEAVNA116_01595_SEQ_18
23 19 TEXT_HEAVNA116_01595_SEQ_19
24 20 TEXT_HEAVNA116_01595_SEQ_20
25 21 TEXT_HEAVNA116_01595_SEQ_21
26 22 TEXT_HEAVNA116_01595_SEQ_22
27 23 TEXT_HEAVNA116_01595_SEQ_23
28 24 TEXT_HEAVNA116_01595_TODO_00 Search for Emmanellain in Voor Sian Siran.
29 25 TEXT_HEAVNA116_01595_TODO_01 Rendezvous with Honoroit.
30 26 TEXT_HEAVNA116_01595_TODO_02 Speak with Honoroit.
31 27 TEXT_HEAVNA116_01595_TODO_03 Speak with Honoroit.
32 28 TEXT_HEAVNA116_01595_TODO_04 Speak with Cid.
33 29 TEXT_HEAVNA116_01595_TODO_05
34 30 TEXT_HEAVNA116_01595_TODO_06
35 31 TEXT_HEAVNA116_01595_TODO_07
36 32 TEXT_HEAVNA116_01595_TODO_08
37 33 TEXT_HEAVNA116_01595_TODO_09
38 34 TEXT_HEAVNA116_01595_TODO_10
39 35 TEXT_HEAVNA116_01595_TODO_11
40 36 TEXT_HEAVNA116_01595_TODO_12
41 37 TEXT_HEAVNA116_01595_TODO_13
42 38 TEXT_HEAVNA116_01595_TODO_14
43 39 TEXT_HEAVNA116_01595_TODO_15
44 40 TEXT_HEAVNA116_01595_TODO_16
45 41 TEXT_HEAVNA116_01595_TODO_17
46 42 TEXT_HEAVNA116_01595_TODO_18
47 43 TEXT_HEAVNA116_01595_TODO_19
48 44 TEXT_HEAVNA116_01595_TODO_20
49 45 TEXT_HEAVNA116_01595_TODO_21
50 46 TEXT_HEAVNA116_01595_TODO_22
51 47 TEXT_HEAVNA116_01595_TODO_23
52 48 TEXT_HEAVNA116_01595_HONOROIT_000_000 Lord Emmanellain has been gone for an awfully long time. Did you perchance see him while you were searching for your crystal? No? Oh dear...
53 49 TEXT_HEAVNA116_01595_HONOROIT_000_001 Mayhap I am worrying about nothing, but...I must ask that you assist me in looking for him, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall find him more quickly if we split up. Pray search the southeastern area of Voor Sian Siran as swiftly as you are able and rendezvous with me in the north. Farewell, and good luck.
54 50 TEXT_HEAVNA116_01595_SYSTEM_000_010 You survey the surrounding area for a time, but see no sign of Emmanellain.
55 51 TEXT_HEAVNA116_01595_HONOROIT_000_020 M-<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Emmanellain...Lord Emmanellain has been taken by the Vanu!
56 52 TEXT_HEAVNA116_01595_HONOROIT_000_021 They had my lord surrounded─a whole gang of them! Please, you must come quickly!
57 53 TEXT_HEAVNA116_01595_HONOROIT_000_030 The Vanu must have taken him to that village, mayhap to present to their chieftain...
58 54 TEXT_HEAVNA116_01595_HONOROIT_000_031 I-I will make haste to the Rosehouse and tell Lady Laniaitte what has happened.
59 55 TEXT_HEAVNA116_01595_HONOROIT_000_032 Yet... Yet by the time I return with aid, i-it may already be too late... Forgive me for asking, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but should you spy an opportunity to sneak past the sentries and rescue Lord Emmanellain in my absence, I beg you to take it!
60 56 TEXT_HEAVNA116_01595_HONOROIT_000_033 I know he can be a trifle presumptuous...and insensitive...and, well...insufferable─but he doesn't deserve this!
61 57 TEXT_HEAVNA116_01595_CID_000_040 The gods only know what might've happened had we not been around to save you... No need for thanks, though. It's not as if you haven't done the same for us on a few previous occasions. All right, more than a few.
62 58 TEXT_HEAVNA116_01595_CID_000_041 'Twas but blind chance that brought us together this time, in case you were wondering. The Holy See has petitioned the Ironworks for assistance with this creation of theirs, the <Emphasis>Protector</Emphasis>. Apparently, they just can't seem to get her flying.
63 59 TEXT_HEAVNA116_01595_CID_000_042 Anyway, I came to Camp Cloudtop to cast an eye over the ship, only to learn that you had arrived some few days before with an Ishgardian lordling in tow.
64 60 TEXT_HEAVNA116_01595_CID_000_043 "Small world!“ I thought─just as said lordling's manservant skittered into view, babbling about his master having been captured and you risking all to rescue him. And the rest, as they say, is history.
65 61 TEXT_HEAVNA116_01595_CID_000_044 Right, well, I hate to cut short our reunion, but I am here on business after all, and the boys are already hard at work. Don't worry, old friend─we'll speak again soon, I promise.
66 62 TEXT_HEAVNA116_01595_EMMANELLAIN_000_045 ...Frightened? <Emphasis>Me</Emphasis>!? For a fleeting moment at most! Hah hah...hah...
67 63 TEXT_HEAVNA116_01595_HAURCHEFANT_000_046 We are all of us still alive, my friend! Let us take solace in that most simple of blessings.
68 64 TEXT_HEAVNA116_01595_HONOROIT_100_047 Thank you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, <Emphasis>thank you</Emphasis>! If you had not rushed to his aid, I dare not think what would have happened!
69 65 TEXT_HEAVNA116_01595_QIB_TODO001 Rescue Emmanellain!
70 66 TEXT_HEAVNA116_01595_QIB_TODO002 Protect Emmanellain and escape the Vanu stronghold!
71 67 TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_001 By the Fury, you're...you're not going to eat me, are you? That's not what you do to prisoners, is it!?
72 68 TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_002 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Emphasis><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></Emphasis>! I'm over here!
73 69 TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_003 Netherlings come to free prisoner! Spread word like thunder, and cast them into cloud sea!
74 70 TEXT_HEAVNA116_01595_HONU_BATTLETALK_000_010 Netherlings slink away like guileful gaelicats! Rally, warriors of Gundu! Let none escape!
75 71 TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_020 Help has arrived, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
76 72 TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_021 Haurchefant, is that you!? Thank heavens! Get us out of here!
77 73 TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_022 Keep Emmanellain safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We will hold them off!
78 74 TEXT_HEAVNA116_01595_EMMANELLAIN_BATTLETALK_000_100 Gods, is that my...? Oh... Ohhh...<Emphasis>bugger</Emphasis>.
79 75 TEXT_HEAVNA116_01595_HAURCHEFANT_BATTLETALK_000_101 If this is to be the end...
+4 -2
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@@ -63,14 +63,16 @@ int32,str,str
59,"TEXT_HEAVNA117_01596_EMMANELLAIN_000_015","Aren't we forgetting something important, Lady Laniaitte? A little recognition for the hero of the hour? A few choice expressions of gratitude, respect, admiration, and so on...?"
60,"TEXT_HEAVNA117_01596_LANIAITTE_000_016","...Why <Emphasis>yes</Emphasis>. You are right, of course. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> deserves all that and more for having risked <If(PlayerParameter(4))>her<Else/>his</If> life to rescue such an...esteemed personage."
61,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_017","Well, if there is naught else to discuss, I would depart for Ishgard forthwith. The Holy See and the Temple Knights must be informed of this new threat without delay."
62,"TEXT_HEAVNA117_01596_LANIAITTE_000_018","But of course.
62,"TEXT_HEAVNA117_01596_LANIAITTE_000_018","But of course.
<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you have done more than enough here. Pray return to Ishgard with Lord Haurchefant and give my warmest regards to the count."
63,"TEXT_HEAVNA117_01596_EMMANELLAIN_000_019","So that's it, then? No more forays into enemy territory? Very well, I can see my services are no longer needed. Take care, Lady Laniaitte. May our next meeting take place under more...felicitous circumstances."
64,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_020","All's well that ends well, eh? To the airship landing, then! We can speak on the journey home."
65,"TEXT_HEAVNA117_01596_LANIAITTE_000_021","All things considered, Emmanellain came through relatively unscathed. More's the pity─he might have learned something otherwise."
66,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_030","I confess, I have always been rather fond of airship travel. The chill of the wind upon your face, the warmth of the blood pumping in your veins from the excitement...! I find the whole experience indescribably invigorating!"
67,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_031","Or mayhap it is simply the joy of having cheated death yet again!? Ha ha! In any event, I must make for the Congregation and inform Ser Aymeric of all that has occurred."
68,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_032","Emmanellain should have returned to the manor by now. Why not go and see if he has recovered from his ordeal?"
68,"TEXT_HEAVNA117_01596_HAURCHEFANT_000_032","Emmanellain should have returned to the manor by now. Why not go and see if he has recovered from his ordeal?"
69,"TEXT_HEAVNA117_01596_EMMANELLAIN_000_040","Oh, it's you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
<whimper> Gods, did he have to strike me so hard?"
70,"TEXT_HEAVNA117_01596_EMMANELLAIN_000_041","Father, he...he did not approve of how I handled matters in Camp Cloudtop─how I endangered the lives of others through my own...<sniff>...recklessness and incompetence."
71,"TEXT_HEAVNA117_01596_EMMANELLAIN_000_042","It's not easy playing the hero, is it..."
72,"TEXT_HEAVNA117_01596_HONOROIT_000_043","(My lord the count was utterly beside himself, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. 'Tis a mercy you were not here to witness it.)"
1 key 0 1
63 59 TEXT_HEAVNA117_01596_EMMANELLAIN_000_015 Aren't we forgetting something important, Lady Laniaitte? A little recognition for the hero of the hour? A few choice expressions of gratitude, respect, admiration, and so on...?
64 60 TEXT_HEAVNA117_01596_LANIAITTE_000_016 ...Why <Emphasis>yes</Emphasis>. You are right, of course. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> deserves all that and more for having risked <If(PlayerParameter(4))>her<Else/>his</If> life to rescue such an...esteemed personage.
65 61 TEXT_HEAVNA117_01596_HAURCHEFANT_000_017 Well, if there is naught else to discuss, I would depart for Ishgard forthwith. The Holy See and the Temple Knights must be informed of this new threat without delay.
66 62 TEXT_HEAVNA117_01596_LANIAITTE_000_018 But of course. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you have done more than enough here. Pray return to Ishgard with Lord Haurchefant and give my warmest regards to the count. But of course. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you have done more than enough here. Pray return to Ishgard with Lord Haurchefant and give my warmest regards to the count.
67 63 TEXT_HEAVNA117_01596_EMMANELLAIN_000_019 So that's it, then? No more forays into enemy territory? Very well, I can see my services are no longer needed. Take care, Lady Laniaitte. May our next meeting take place under more...felicitous circumstances.
68 63 64 TEXT_HEAVNA117_01596_EMMANELLAIN_000_019 TEXT_HEAVNA117_01596_HAURCHEFANT_000_020 So that's it, then? No more forays into enemy territory? Very well, I can see my services are no longer needed. Take care, Lady Laniaitte. May our next meeting take place under more...felicitous circumstances. All's well that ends well, eh? To the airship landing, then! We can speak on the journey home.
69 64 65 TEXT_HEAVNA117_01596_HAURCHEFANT_000_020 TEXT_HEAVNA117_01596_LANIAITTE_000_021 All's well that ends well, eh? To the airship landing, then! We can speak on the journey home. All things considered, Emmanellain came through relatively unscathed. More's the pity─he might have learned something otherwise.
70 65 66 TEXT_HEAVNA117_01596_LANIAITTE_000_021 TEXT_HEAVNA117_01596_HAURCHEFANT_000_030 All things considered, Emmanellain came through relatively unscathed. More's the pity─he might have learned something otherwise. I confess, I have always been rather fond of airship travel. The chill of the wind upon your face, the warmth of the blood pumping in your veins from the excitement...! I find the whole experience indescribably invigorating!
71 66 67 TEXT_HEAVNA117_01596_HAURCHEFANT_000_030 TEXT_HEAVNA117_01596_HAURCHEFANT_000_031 I confess, I have always been rather fond of airship travel. The chill of the wind upon your face, the warmth of the blood pumping in your veins from the excitement...! I find the whole experience indescribably invigorating! Or mayhap it is simply the joy of having cheated death yet again!? Ha ha! In any event, I must make for the Congregation and inform Ser Aymeric of all that has occurred.
72 67 68 TEXT_HEAVNA117_01596_HAURCHEFANT_000_031 TEXT_HEAVNA117_01596_HAURCHEFANT_000_032 Or mayhap it is simply the joy of having cheated death yet again!? Ha ha! In any event, I must make for the Congregation and inform Ser Aymeric of all that has occurred. Emmanellain should have returned to the manor by now. Why not go and see if he has recovered from his ordeal?
73 68 69 TEXT_HEAVNA117_01596_HAURCHEFANT_000_032 TEXT_HEAVNA117_01596_EMMANELLAIN_000_040 Emmanellain should have returned to the manor by now. Why not go and see if he has recovered from his ordeal? Oh, it's you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... <whimper> Gods, did he have to strike me so hard?
74 69 70 TEXT_HEAVNA117_01596_EMMANELLAIN_000_040 TEXT_HEAVNA117_01596_EMMANELLAIN_000_041 Oh, it's you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... <whimper> Gods, did he have to strike me so hard? Father, he...he did not approve of how I handled matters in Camp Cloudtop─how I endangered the lives of others through my own...<sniff>...recklessness and incompetence.
75 71 TEXT_HEAVNA117_01596_EMMANELLAIN_000_042 It's not easy playing the hero, is it...
76 70 72 TEXT_HEAVNA117_01596_EMMANELLAIN_000_041 TEXT_HEAVNA117_01596_HONOROIT_000_043 Father, he...he did not approve of how I handled matters in Camp Cloudtop─how I endangered the lives of others through my own...<sniff>...recklessness and incompetence. (My lord the count was utterly beside himself, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. 'Tis a mercy you were not here to witness it.)
77
78
+2 -1
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@@ -64,7 +64,8 @@ int32,str,str
60,"TEXT_HEAVNA118_01597_AYMERIC_000_022","That Ser Grinnaux's accusations are baseless, I have no doubt. Refuting them will be difficult, however, as he is a knight of the Heavens' Ward."
61,"TEXT_HEAVNA118_01597_AYMERIC_000_023","I speak of the personal guard of the archbishop─the twelve finest knights in all of Ishgard, sworn to serve His Eminence alone. Suffice it to say, their testimony is unimpeachable, and I have not the authority to challenge their actions."
62,"TEXT_HEAVNA118_01597_HAURCHEFANT_000_024","After all the Scions have done─routing the heretics and defeating Shiva, helping us to defend the Steps of Faith and drive back the Dravanian Horde─after proving themselves true allies on countless occasions, is there naught we can do!?"
63,"TEXT_HEAVNA118_01597_AYMERIC_000_025","I fear there is but one path left to us...
63,"TEXT_HEAVNA118_01597_AYMERIC_000_025","I fear there is but one path left to us...
We must demand a trial by combat."
64,"TEXT_HEAVNA118_01597_HAURCHEFANT_000_026","But of course!"
65,"TEXT_HEAVNA118_01597_HAURCHEFANT_000_027","In a trial by combat sanctioned by the inquisition, the victor's claim is judged true regardless of the petitioner's standing!"
66,"TEXT_HEAVNA118_01597_AYMERIC_000_028","Under Ishgardian law, a trial by combat pits the accuser against the accused. In this instance, Master Alphinaud and Mistress Tataru would be expected to face Ser Grinnaux and a second of his choosing─another knight of the Heavens' Ward, most like."
1 key 0 1
64 60 TEXT_HEAVNA118_01597_AYMERIC_000_022 That Ser Grinnaux's accusations are baseless, I have no doubt. Refuting them will be difficult, however, as he is a knight of the Heavens' Ward.
65 61 TEXT_HEAVNA118_01597_AYMERIC_000_023 I speak of the personal guard of the archbishop─the twelve finest knights in all of Ishgard, sworn to serve His Eminence alone. Suffice it to say, their testimony is unimpeachable, and I have not the authority to challenge their actions.
66 62 TEXT_HEAVNA118_01597_HAURCHEFANT_000_024 After all the Scions have done─routing the heretics and defeating Shiva, helping us to defend the Steps of Faith and drive back the Dravanian Horde─after proving themselves true allies on countless occasions, is there naught we can do!?
67 63 TEXT_HEAVNA118_01597_AYMERIC_000_025 I fear there is but one path left to us... We must demand a trial by combat. I fear there is but one path left to us... We must demand a trial by combat.
68 64 TEXT_HEAVNA118_01597_HAURCHEFANT_000_026 But of course!
69 64 65 TEXT_HEAVNA118_01597_HAURCHEFANT_000_026 TEXT_HEAVNA118_01597_HAURCHEFANT_000_027 But of course! In a trial by combat sanctioned by the inquisition, the victor's claim is judged true regardless of the petitioner's standing!
70 65 66 TEXT_HEAVNA118_01597_HAURCHEFANT_000_027 TEXT_HEAVNA118_01597_AYMERIC_000_028 In a trial by combat sanctioned by the inquisition, the victor's claim is judged true regardless of the petitioner's standing! Under Ishgardian law, a trial by combat pits the accuser against the accused. In this instance, Master Alphinaud and Mistress Tataru would be expected to face Ser Grinnaux and a second of his choosing─another knight of the Heavens' Ward, most like.
71 66 67 TEXT_HEAVNA118_01597_AYMERIC_000_028 TEXT_HEAVNA118_01597_HAURCHEFANT_000_029 Under Ishgardian law, a trial by combat pits the accuser against the accused. In this instance, Master Alphinaud and Mistress Tataru would be expected to face Ser Grinnaux and a second of his choosing─another knight of the Heavens' Ward, most like. <Emphasis>Two</Emphasis> of them!? By the Fury, that can hardly be considered fair...
+71 -71
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@@ -1,71 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA119_01598_SEQ_00","Lord Haurchefant thinks you could do with a well-deserved rest."
1,"TEXT_HEAVNA119_01598_SEQ_01","Although the trial is ended, Lord Haurchefant must attend to some minor formalities before Alphinaud and Tataru can be released. In the meantime, he suggests that you return to the manor, and discuss the day's events with Count Edmont."
2,"TEXT_HEAVNA119_01598_SEQ_02","As usual, your conversation with the count is cut short, this time by the arrival of a message from the Vault. It would seem that His Eminence Archbishop Thordan VII has requested your presence. Hasten to the Holy Vault and speak with the priest outside the entrance to be granted admission."
3,"TEXT_HEAVNA119_01598_SEQ_03","Thordan VII warmly welcomes you and apologizes for the misunderstanding that led to Alphinaud and Tataru's incarceration. Having taken the highly unusual step of dismissing his personal guard, he then reveals to you that he has communicated with the Ascians, going on to explain that he is paying lip service to their wishes while plotting to move against them. He asks for your help in this endeavor, stating that only by wresting Eorzea from their grasp can a lasting peace ever be forged. Return to Fortemps Manor and share this disturbing revelation with Alphinaud."
4,"TEXT_HEAVNA119_01598_SEQ_04","Alphinaud is shocked to learn that the Ascians' influence has also spread to Ishgard. Even as he ponders a course of action, Tataru remembers with a start a troubling rumor she had heard. It would seem that Raubahn is to be executed for crimes against the sultanate. Determined not to lose yet another ally, Alphinaud resolves to do everything in his power to rescue the deposed Flame General."
5,"TEXT_HEAVNA119_01598_SEQ_05",""
6,"TEXT_HEAVNA119_01598_SEQ_06",""
7,"TEXT_HEAVNA119_01598_SEQ_07",""
8,"TEXT_HEAVNA119_01598_SEQ_08",""
9,"TEXT_HEAVNA119_01598_SEQ_09",""
10,"TEXT_HEAVNA119_01598_SEQ_10",""
11,"TEXT_HEAVNA119_01598_SEQ_11",""
12,"TEXT_HEAVNA119_01598_SEQ_12",""
13,"TEXT_HEAVNA119_01598_SEQ_13",""
14,"TEXT_HEAVNA119_01598_SEQ_14",""
15,"TEXT_HEAVNA119_01598_SEQ_15",""
16,"TEXT_HEAVNA119_01598_SEQ_16",""
17,"TEXT_HEAVNA119_01598_SEQ_17",""
18,"TEXT_HEAVNA119_01598_SEQ_18",""
19,"TEXT_HEAVNA119_01598_SEQ_19",""
20,"TEXT_HEAVNA119_01598_SEQ_20",""
21,"TEXT_HEAVNA119_01598_SEQ_21",""
22,"TEXT_HEAVNA119_01598_SEQ_22",""
23,"TEXT_HEAVNA119_01598_SEQ_23",""
24,"TEXT_HEAVNA119_01598_TODO_00","Speak with Edmont."
25,"TEXT_HEAVNA119_01598_TODO_01","Speak with the priest at the Vault."
26,"TEXT_HEAVNA119_01598_TODO_02","Speak with Alphinaud at Fortemps Manor."
27,"TEXT_HEAVNA119_01598_TODO_03",""
28,"TEXT_HEAVNA119_01598_TODO_04",""
29,"TEXT_HEAVNA119_01598_TODO_05",""
30,"TEXT_HEAVNA119_01598_TODO_06",""
31,"TEXT_HEAVNA119_01598_TODO_07",""
32,"TEXT_HEAVNA119_01598_TODO_08",""
33,"TEXT_HEAVNA119_01598_TODO_09",""
34,"TEXT_HEAVNA119_01598_TODO_10",""
35,"TEXT_HEAVNA119_01598_TODO_11",""
36,"TEXT_HEAVNA119_01598_TODO_12",""
37,"TEXT_HEAVNA119_01598_TODO_13",""
38,"TEXT_HEAVNA119_01598_TODO_14",""
39,"TEXT_HEAVNA119_01598_TODO_15",""
40,"TEXT_HEAVNA119_01598_TODO_16",""
41,"TEXT_HEAVNA119_01598_TODO_17",""
42,"TEXT_HEAVNA119_01598_TODO_18",""
43,"TEXT_HEAVNA119_01598_TODO_19",""
44,"TEXT_HEAVNA119_01598_TODO_20",""
45,"TEXT_HEAVNA119_01598_TODO_21",""
46,"TEXT_HEAVNA119_01598_TODO_22",""
47,"TEXT_HEAVNA119_01598_TODO_23",""
48,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_000","Black chocobos are all well and good, but the true reward for your efforts is the exoneration of your comrades."
49,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_001","They shall be released upon the completion of certain minor formalities, which I mean to see to personally. In the meantime, pray return to Fortemps Manor. The count has done so already, and will doubtless be eager to discuss the day's events."
50,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_002","Rest assured that Master Alphinaud and Mistress Tataru are no longer in danger. They will join you at the manor anon."
51,"TEXT_HEAVNA119_01598_ARTOIREL_000_003","I was not present at the trial, but my father told me of your performance. He said you were a wonder to behold!"
52,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_004","Are you trying to become the talk of the city? Because if you are, you're doing an admirable job of it."
53,"TEXT_HEAVNA119_01598_HONOROIT_000_005","It brings me joy to see you in good health, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
54,"TEXT_HEAVNA119_01598_EDMONT_000_010","Halone smiles on us yet again, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, guiding you to victory and setting your comrades free."
55,"TEXT_HEAVNA119_01598_ARTOIREL_000_011","I confess, I did fear for your safety. Which is not to say I doubted your prowess, you understand... I merely knew the strength of your opponents. Ahem. You do have a habit of exceeding my expectations."
56,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_012","Besting two of the Heavens' Ward while the city's elite looked on? By the Fury, anyone who hasn't been paying attention to you will surely do so from now on!"
57,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_013","M-My lord!"
58,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_014","We have just received a message from the Vault. His Eminence the archbishop requests the presence of <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
59,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_015","An invitation from the archbishop!?"
60,"TEXT_HEAVNA119_01598_ARTOIREL_000_016","What an honor..."
61,"TEXT_HEAVNA119_01598_EDMONT_000_017","A personal summons is indeed a great honor, and given recent events, you would be wise not to delay..."
62,"TEXT_HEAVNA119_01598_EDMONT_000_018","Go, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall speak anon."
63,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_019","A priest will be waiting for you outside the Vault. Identify yourself to him and he will escort you inside."
64,"TEXT_HEAVNA119_01598_EDMONT_000_020","Do not worry about Master Alphinaud and Mistress Tataru. We will tend to them when they return from the Tribunal."
65,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_021","In case you have forgotten, the Vault lies at the opposite end of the Hoplon. Pray do not keep His Eminence waiting."
66,"TEXT_HEAVNA119_01598_PRIEST01598_000_030","We are honored to receive you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. This way, please."
67,"TEXT_HEAVNA119_01598_PRIEST01598_000_040","I nearly cried when you stepped forward at the Tribunal, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you, thank you, thank you!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA119_01598_SEQ_00","Lord Haurchefant thinks you could do with a well-deserved rest."
1,"TEXT_HEAVNA119_01598_SEQ_01","Although the trial is ended, Lord Haurchefant must attend to some minor formalities before Alphinaud and Tataru can be released. In the meantime, he suggests that you return to the manor, and discuss the day's events with Count Edmont."
2,"TEXT_HEAVNA119_01598_SEQ_02","As usual, your conversation with the count is cut short, this time by the arrival of a message from the Vault. It would seem that His Eminence Archbishop Thordan VII has requested your presence. Hasten to the Holy Vault and speak with the priest outside the entrance to be granted admission."
3,"TEXT_HEAVNA119_01598_SEQ_03","Thordan VII warmly welcomes you and apologizes for the misunderstanding that led to Alphinaud and Tataru's incarceration. Having taken the highly unusual step of dismissing his personal guard, he then reveals to you that he has communicated with the Ascians, going on to explain that he is paying lip service to their wishes while plotting to move against them. He asks for your help in this endeavor, stating that only by wresting Eorzea from their grasp can a lasting peace ever be forged. Return to Fortemps Manor and share this disturbing revelation with Alphinaud."
4,"TEXT_HEAVNA119_01598_SEQ_04","Alphinaud is shocked to learn that the Ascians' influence has also spread to Ishgard. Even as he ponders a course of action, Tataru remembers with a start a troubling rumor she had heard. It would seem that Raubahn is to be executed for crimes against the sultanate. Determined not to lose yet another ally, Alphinaud resolves to do everything in his power to rescue the deposed Flame General."
5,"TEXT_HEAVNA119_01598_SEQ_05",""
6,"TEXT_HEAVNA119_01598_SEQ_06",""
7,"TEXT_HEAVNA119_01598_SEQ_07",""
8,"TEXT_HEAVNA119_01598_SEQ_08",""
9,"TEXT_HEAVNA119_01598_SEQ_09",""
10,"TEXT_HEAVNA119_01598_SEQ_10",""
11,"TEXT_HEAVNA119_01598_SEQ_11",""
12,"TEXT_HEAVNA119_01598_SEQ_12",""
13,"TEXT_HEAVNA119_01598_SEQ_13",""
14,"TEXT_HEAVNA119_01598_SEQ_14",""
15,"TEXT_HEAVNA119_01598_SEQ_15",""
16,"TEXT_HEAVNA119_01598_SEQ_16",""
17,"TEXT_HEAVNA119_01598_SEQ_17",""
18,"TEXT_HEAVNA119_01598_SEQ_18",""
19,"TEXT_HEAVNA119_01598_SEQ_19",""
20,"TEXT_HEAVNA119_01598_SEQ_20",""
21,"TEXT_HEAVNA119_01598_SEQ_21",""
22,"TEXT_HEAVNA119_01598_SEQ_22",""
23,"TEXT_HEAVNA119_01598_SEQ_23",""
24,"TEXT_HEAVNA119_01598_TODO_00","Speak with Edmont."
25,"TEXT_HEAVNA119_01598_TODO_01","Speak with the priest at the Vault."
26,"TEXT_HEAVNA119_01598_TODO_02","Speak with Alphinaud at Fortemps Manor."
27,"TEXT_HEAVNA119_01598_TODO_03",""
28,"TEXT_HEAVNA119_01598_TODO_04",""
29,"TEXT_HEAVNA119_01598_TODO_05",""
30,"TEXT_HEAVNA119_01598_TODO_06",""
31,"TEXT_HEAVNA119_01598_TODO_07",""
32,"TEXT_HEAVNA119_01598_TODO_08",""
33,"TEXT_HEAVNA119_01598_TODO_09",""
34,"TEXT_HEAVNA119_01598_TODO_10",""
35,"TEXT_HEAVNA119_01598_TODO_11",""
36,"TEXT_HEAVNA119_01598_TODO_12",""
37,"TEXT_HEAVNA119_01598_TODO_13",""
38,"TEXT_HEAVNA119_01598_TODO_14",""
39,"TEXT_HEAVNA119_01598_TODO_15",""
40,"TEXT_HEAVNA119_01598_TODO_16",""
41,"TEXT_HEAVNA119_01598_TODO_17",""
42,"TEXT_HEAVNA119_01598_TODO_18",""
43,"TEXT_HEAVNA119_01598_TODO_19",""
44,"TEXT_HEAVNA119_01598_TODO_20",""
45,"TEXT_HEAVNA119_01598_TODO_21",""
46,"TEXT_HEAVNA119_01598_TODO_22",""
47,"TEXT_HEAVNA119_01598_TODO_23",""
48,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_000","Black chocobos are all well and good, but the true reward for your efforts is the exoneration of your comrades."
49,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_001","They shall be released upon the completion of certain minor formalities, which I mean to see to personally. In the meantime, pray return to Fortemps Manor. The count has done so already, and will doubtless be eager to discuss the day's events."
50,"TEXT_HEAVNA119_01598_HAURCHEFANT_000_002","Rest assured that Master Alphinaud and Mistress Tataru are no longer in danger. They will join you at the manor anon."
51,"TEXT_HEAVNA119_01598_ARTOIREL_000_003","I was not present at the trial, but my father told me of your performance. He said you were a wonder to behold!"
52,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_004","Are you trying to become the talk of the city? Because if you are, you're doing an admirable job of it."
53,"TEXT_HEAVNA119_01598_HONOROIT_000_005","It brings me joy to see you in good health, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
54,"TEXT_HEAVNA119_01598_EDMONT_000_010","Halone smiles on us yet again, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, guiding you to victory and setting your comrades free."
55,"TEXT_HEAVNA119_01598_ARTOIREL_000_011","I confess, I did fear for your safety. Which is not to say I doubted your prowess, you understand... I merely knew the strength of your opponents. Ahem. You do have a habit of exceeding my expectations."
56,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_012","Besting two of the Heavens' Ward while the city's elite looked on? By the Fury, anyone who hasn't been paying attention to you will surely do so from now on!"
57,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_013","M-My lord!"
58,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_014","We have just received a message from the Vault. His Eminence the archbishop requests the presence of <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
59,"TEXT_HEAVNA119_01598_EMMANELLAIN_000_015","An invitation from the archbishop!?"
60,"TEXT_HEAVNA119_01598_ARTOIREL_000_016","What an honor..."
61,"TEXT_HEAVNA119_01598_EDMONT_000_017","A personal summons is indeed a great honor, and given recent events, you would be wise not to delay..."
62,"TEXT_HEAVNA119_01598_EDMONT_000_018","Go, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall speak anon."
63,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_019","A priest will be waiting for you outside the Vault. Identify yourself to him and he will escort you inside."
64,"TEXT_HEAVNA119_01598_EDMONT_000_020","Do not worry about Master Alphinaud and Mistress Tataru. We will tend to them when they return from the Tribunal."
65,"TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_021","In case you have forgotten, the Vault lies at the opposite end of the Hoplon. Pray do not keep His Eminence waiting."
66,"TEXT_HEAVNA119_01598_PRIEST01598_000_030","We are honored to receive you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. This way, please."
67,"TEXT_HEAVNA119_01598_PRIEST01598_000_040","I nearly cried when you stepped forward at the Tribunal, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you, thank you, thank you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA119_01598_SEQ_00 Lord Haurchefant thinks you could do with a well-deserved rest.
5 1 TEXT_HEAVNA119_01598_SEQ_01 Although the trial is ended, Lord Haurchefant must attend to some minor formalities before Alphinaud and Tataru can be released. In the meantime, he suggests that you return to the manor, and discuss the day's events with Count Edmont.
6 2 TEXT_HEAVNA119_01598_SEQ_02 As usual, your conversation with the count is cut short, this time by the arrival of a message from the Vault. It would seem that His Eminence Archbishop Thordan VII has requested your presence. Hasten to the Holy Vault and speak with the priest outside the entrance to be granted admission.
7 3 TEXT_HEAVNA119_01598_SEQ_03 Thordan VII warmly welcomes you and apologizes for the misunderstanding that led to Alphinaud and Tataru's incarceration. Having taken the highly unusual step of dismissing his personal guard, he then reveals to you that he has communicated with the Ascians, going on to explain that he is paying lip service to their wishes while plotting to move against them. He asks for your help in this endeavor, stating that only by wresting Eorzea from their grasp can a lasting peace ever be forged. Return to Fortemps Manor and share this disturbing revelation with Alphinaud.
8 4 TEXT_HEAVNA119_01598_SEQ_04 Alphinaud is shocked to learn that the Ascians' influence has also spread to Ishgard. Even as he ponders a course of action, Tataru remembers with a start a troubling rumor she had heard. It would seem that Raubahn is to be executed for crimes against the sultanate. Determined not to lose yet another ally, Alphinaud resolves to do everything in his power to rescue the deposed Flame General.
9 5 TEXT_HEAVNA119_01598_SEQ_05
10 6 TEXT_HEAVNA119_01598_SEQ_06
11 7 TEXT_HEAVNA119_01598_SEQ_07
12 8 TEXT_HEAVNA119_01598_SEQ_08
13 9 TEXT_HEAVNA119_01598_SEQ_09
14 10 TEXT_HEAVNA119_01598_SEQ_10
15 11 TEXT_HEAVNA119_01598_SEQ_11
16 12 TEXT_HEAVNA119_01598_SEQ_12
17 13 TEXT_HEAVNA119_01598_SEQ_13
18 14 TEXT_HEAVNA119_01598_SEQ_14
19 15 TEXT_HEAVNA119_01598_SEQ_15
20 16 TEXT_HEAVNA119_01598_SEQ_16
21 17 TEXT_HEAVNA119_01598_SEQ_17
22 18 TEXT_HEAVNA119_01598_SEQ_18
23 19 TEXT_HEAVNA119_01598_SEQ_19
24 20 TEXT_HEAVNA119_01598_SEQ_20
25 21 TEXT_HEAVNA119_01598_SEQ_21
26 22 TEXT_HEAVNA119_01598_SEQ_22
27 23 TEXT_HEAVNA119_01598_SEQ_23
28 24 TEXT_HEAVNA119_01598_TODO_00 Speak with Edmont.
29 25 TEXT_HEAVNA119_01598_TODO_01 Speak with the priest at the Vault.
30 26 TEXT_HEAVNA119_01598_TODO_02 Speak with Alphinaud at Fortemps Manor.
31 27 TEXT_HEAVNA119_01598_TODO_03
32 28 TEXT_HEAVNA119_01598_TODO_04
33 29 TEXT_HEAVNA119_01598_TODO_05
34 30 TEXT_HEAVNA119_01598_TODO_06
35 31 TEXT_HEAVNA119_01598_TODO_07
36 32 TEXT_HEAVNA119_01598_TODO_08
37 33 TEXT_HEAVNA119_01598_TODO_09
38 34 TEXT_HEAVNA119_01598_TODO_10
39 35 TEXT_HEAVNA119_01598_TODO_11
40 36 TEXT_HEAVNA119_01598_TODO_12
41 37 TEXT_HEAVNA119_01598_TODO_13
42 38 TEXT_HEAVNA119_01598_TODO_14
43 39 TEXT_HEAVNA119_01598_TODO_15
44 40 TEXT_HEAVNA119_01598_TODO_16
45 41 TEXT_HEAVNA119_01598_TODO_17
46 42 TEXT_HEAVNA119_01598_TODO_18
47 43 TEXT_HEAVNA119_01598_TODO_19
48 44 TEXT_HEAVNA119_01598_TODO_20
49 45 TEXT_HEAVNA119_01598_TODO_21
50 46 TEXT_HEAVNA119_01598_TODO_22
51 47 TEXT_HEAVNA119_01598_TODO_23
52 48 TEXT_HEAVNA119_01598_HAURCHEFANT_000_000 Black chocobos are all well and good, but the true reward for your efforts is the exoneration of your comrades.
53 49 TEXT_HEAVNA119_01598_HAURCHEFANT_000_001 They shall be released upon the completion of certain minor formalities, which I mean to see to personally. In the meantime, pray return to Fortemps Manor. The count has done so already, and will doubtless be eager to discuss the day's events.
54 50 TEXT_HEAVNA119_01598_HAURCHEFANT_000_002 Rest assured that Master Alphinaud and Mistress Tataru are no longer in danger. They will join you at the manor anon.
55 51 TEXT_HEAVNA119_01598_ARTOIREL_000_003 I was not present at the trial, but my father told me of your performance. He said you were a wonder to behold!
56 52 TEXT_HEAVNA119_01598_EMMANELLAIN_000_004 Are you trying to become the talk of the city? Because if you are, you're doing an admirable job of it.
57 53 TEXT_HEAVNA119_01598_HONOROIT_000_005 It brings me joy to see you in good health, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
58 54 TEXT_HEAVNA119_01598_EDMONT_000_010 Halone smiles on us yet again, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, guiding you to victory and setting your comrades free.
59 55 TEXT_HEAVNA119_01598_ARTOIREL_000_011 I confess, I did fear for your safety. Which is not to say I doubted your prowess, you understand... I merely knew the strength of your opponents. Ahem. You do have a habit of exceeding my expectations.
60 56 TEXT_HEAVNA119_01598_EMMANELLAIN_000_012 Besting two of the Heavens' Ward while the city's elite looked on? By the Fury, anyone who hasn't been paying attention to you will surely do so from now on!
61 57 TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_013 M-My lord!
62 58 TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_014 We have just received a message from the Vault. His Eminence the archbishop requests the presence of <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
63 59 TEXT_HEAVNA119_01598_EMMANELLAIN_000_015 An invitation from the archbishop!?
64 60 TEXT_HEAVNA119_01598_ARTOIREL_000_016 What an honor...
65 61 TEXT_HEAVNA119_01598_EDMONT_000_017 A personal summons is indeed a great honor, and given recent events, you would be wise not to delay...
66 62 TEXT_HEAVNA119_01598_EDMONT_000_018 Go, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We shall speak anon.
67 63 TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_019 A priest will be waiting for you outside the Vault. Identify yourself to him and he will escort you inside.
68 64 TEXT_HEAVNA119_01598_EDMONT_000_020 Do not worry about Master Alphinaud and Mistress Tataru. We will tend to them when they return from the Tribunal.
69 65 TEXT_HEAVNA119_01598_HOUSEFORTEMPSSTEWARD01598_000_021 In case you have forgotten, the Vault lies at the opposite end of the Hoplon. Pray do not keep His Eminence waiting.
70 66 TEXT_HEAVNA119_01598_PRIEST01598_000_030 We are honored to receive you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. This way, please.
71 67 TEXT_HEAVNA119_01598_PRIEST01598_000_040 I nearly cried when you stepped forward at the Tribunal, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you, thank you, thank you!
+79 -79
View File
@@ -1,79 +1,79 @@
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0,"TEXT_HEAVNA201_01599_SEQ_00","Alphinaud wishes to share his plan of action for rescuing Raubahn."
1,"TEXT_HEAVNA201_01599_SEQ_01","Alphinaud reveals that he has been in contact with Merlwyb, who remains a stout ally to the Scions. Wishing to know how things stand in the sultanate prior to any rescue attempt, he has arranged to meet with the Admiral, and bids you join him. Make your way to Bulwark Hall on Limsa Lominsa's lower decks and speak with Storm Sergeant Zanthael to be admitted to the Bridge."
2,"TEXT_HEAVNA201_01599_SEQ_02","Merlwyb informs you that Raubahn has been moved to an unknown location ahead of his impending execution─by none other than the Crystal Braves. Since word of this troubling development arrived, the shinobi of Doma have been frantically gathering intelligence on the Flame General's whereabouts, and the Admiral bids you seek out her Doman contact, a female frontier hand currently working in a kitchen at Revenant's Toll."
3,"TEXT_HEAVNA201_01599_SEQ_03","The Doman contact is revealed to be Higiri. During the ill-fated victory feast, members of the Crystal Braves seized the Rising Stones by force, but she and a number of her compatriots were able to escape. Grateful for the kindness the Scions showed to them, the Domans stand ready to aid in Raubahn's rescue."
4,"TEXT_HEAVNA201_01599_SEQ_04",""
5,"TEXT_HEAVNA201_01599_SEQ_05",""
6,"TEXT_HEAVNA201_01599_SEQ_06",""
7,"TEXT_HEAVNA201_01599_SEQ_07",""
8,"TEXT_HEAVNA201_01599_SEQ_08",""
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22,"TEXT_HEAVNA201_01599_SEQ_22",""
23,"TEXT_HEAVNA201_01599_SEQ_23",""
24,"TEXT_HEAVNA201_01599_TODO_00","Speak with Zanthael on the lower decks of Limsa Lominsa."
25,"TEXT_HEAVNA201_01599_TODO_01","Speak with the Doman contact at Revenant's Toll."
26,"TEXT_HEAVNA201_01599_TODO_02",""
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47,"TEXT_HEAVNA201_01599_TODO_23",""
48,"TEXT_HEAVNA201_01599_ALPHINAUD_000_000","Though the situation calls for urgency, it would avail us little to charge headlong into Ul'dah without a plan. Before we can formulate a plan, however, we must first learn how things stand in the sultanate─which is why I propose that we visit Limsa Lominsa."
49,"TEXT_HEAVNA201_01599_ALPHINAUD_000_001","Aye, you heard me right. While you were about your altruistic endeavors, I acted as an intermediary in trade negotiations between House Fortemps and a Lominsan consortium. During said negotiations, an opportunity to send word to the Admiral presented itself, and I duly seized it."
50,"TEXT_HEAVNA201_01599_ALPHINAUD_000_002","I am happy to report that we yet have a stout ally in Limsa. The Admiral has pledged her full cooperation in any effort to rescue Raubahn."
51,"TEXT_HEAVNA201_01599_ALPHINAUD_000_003","Accordingly, I have agreed to meet with her, that we might discuss how best to proceed. Naturally, I told her to expect us both. Your presence never fails to embolden our allies, after all."
52,"TEXT_HEAVNA201_01599_ALPHINAUD_000_004","When you arrive in Limsa Lominsa, make yourself known to Sergeant Zanthael at Bulwark Hall on the lower decks. He will admit you to the Bridge."
53,"TEXT_HEAVNA201_01599_TATARU_100_004","Gods, I hope we're not too late to save General Raubahn... I should have told you sooner─about the execution, I mean─but what with the trial and everything... <sigh>"
54,"TEXT_HEAVNA201_01599_TATARU_000_005",""
55,"TEXT_HEAVNA201_01599_ALPHINAUD_000_006","Speak with Sergeant Zanthael when you are ready to meet the Admiral. He will admit us to the Bridge."
56,"TEXT_HEAVNA201_01599_ZANTHAEL_000_010","The Admiral has been expecting you. Say the word and I will take you to her."
57,"TEXT_HEAVNA201_01599_Q1_000_000","Proceed to the Bridge?"
58,"TEXT_HEAVNA201_01599_A1_000_001","Yes"
59,"TEXT_HEAVNA201_01599_A1_000_002","No"
60,"TEXT_HEAVNA201_01599_MERLWYB_000_011","Raubahn's survival is vital to the Eorzean Alliance. We can ill afford to lose him."
61,"TEXT_HEAVNA201_01599_MERLWYB_000_012","But I cannot send troops into Ul'dah. 'Twould spell the end of the Alliance, and war, like as not. If there is to be a rescue, it falls to you and yours to attempt it."
62,"TEXT_HEAVNA201_01599_ALPHINAUD_000_013","I would not have it any other way, Admiral."
63,"TEXT_HEAVNA201_01599_ALPHINAUD_000_014","It was I who founded the Crystal Braves, and I who must take responsibility for their actions."
64,"TEXT_HEAVNA201_01599_MERLWYB_000_015","Spoken like a true leader, Master Alphinaud."
65,"TEXT_HEAVNA201_01599_MERLWYB_000_016","By way of a first step, you should seek out our Doman contact. You will find her among the frontier hands at Revenant's Toll, working in a kitchen."
66,"TEXT_HEAVNA201_01599_ALPHINAUD_000_017","The Crystal Braves may no longer answer to me, but that does not absolve me of responsibility. As commander, I am accountable for all the wrongs they have committed─all the havoc they have wreaked."
67,"TEXT_HEAVNA201_01599_MERLWYB_000_018","Though it's useless to dwell on the past, I often wonder if I could have─and should have─done more for you and Raubahn that day."
68,"TEXT_HEAVNA201_01599_MERLWYB_101_018","Leaving the banquet was tantamount to leaving you and yours for dead. Should you think me craven, I wouldn't hold it against you."
69,"TEXT_HEAVNA201_01599_MERLWYB_101_019","But I will make it up to you, this I swear. Come what may, know that the Scions of the Seventh Dawn can count on our cooperation."
70,"TEXT_HEAVNA201_01599_EYNZAHRSLAFYRSYN_000_019","Would that we could join you in rescuing the Flame General, but the sultanate would not take kindly to a foreign power on their soil, allies or no."
71,"TEXT_HEAVNA201_01599_HIGIRI_000_020","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I knew in my heart that you were safe, but to see you again in the flesh... Words cannot well express my relief."
72,"TEXT_HEAVNA201_01599_HIGIRI_000_021","Even as the victory feast was taking place, the Crystal Braves turned upon us and took the Rising Stones by force."
73,"TEXT_HEAVNA201_01599_HIGIRI_000_022","Amid the chaos, some few of my compatriots and I were able to slip away unnoticed. Since then, we have remained in Revenant's Toll, keeping watch over the mutineers while awaiting your return."
74,"TEXT_HEAVNA201_01599_HIGIRI_000_023","You have done well by us, and we Domans do not soon forget our debts. We swear to do all within our power to aid you."
75,"TEXT_HEAVNA201_01599_ALPHINAUD_000_024","Could she be the Doman contact of whom the Admiral spoke?"
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0,"TEXT_HEAVNA201_01599_SEQ_00","Alphinaud wishes to share his plan of action for rescuing Raubahn."
1,"TEXT_HEAVNA201_01599_SEQ_01","Alphinaud reveals that he has been in contact with Merlwyb, who remains a stout ally to the Scions. Wishing to know how things stand in the sultanate prior to any rescue attempt, he has arranged to meet with the Admiral, and bids you join him. Make your way to Bulwark Hall on Limsa Lominsa's lower decks and speak with Storm Sergeant Zanthael to be admitted to the Bridge."
2,"TEXT_HEAVNA201_01599_SEQ_02","Merlwyb informs you that Raubahn has been moved to an unknown location ahead of his impending execution─by none other than the Crystal Braves. Since word of this troubling development arrived, the shinobi of Doma have been frantically gathering intelligence on the Flame General's whereabouts, and the Admiral bids you seek out her Doman contact, a female frontier hand currently working in a kitchen at Revenant's Toll."
3,"TEXT_HEAVNA201_01599_SEQ_03","The Doman contact is revealed to be Higiri. During the ill-fated victory feast, members of the Crystal Braves seized the Rising Stones by force, but she and a number of her compatriots were able to escape. Grateful for the kindness the Scions showed to them, the Domans stand ready to aid in Raubahn's rescue."
4,"TEXT_HEAVNA201_01599_SEQ_04",""
5,"TEXT_HEAVNA201_01599_SEQ_05",""
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23,"TEXT_HEAVNA201_01599_SEQ_23",""
24,"TEXT_HEAVNA201_01599_TODO_00","Speak with Zanthael on the lower decks of Limsa Lominsa."
25,"TEXT_HEAVNA201_01599_TODO_01","Speak with the Doman contact at Revenant's Toll."
26,"TEXT_HEAVNA201_01599_TODO_02",""
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48,"TEXT_HEAVNA201_01599_ALPHINAUD_000_000","Though the situation calls for urgency, it would avail us little to charge headlong into Ul'dah without a plan. Before we can formulate a plan, however, we must first learn how things stand in the sultanate─which is why I propose that we visit Limsa Lominsa."
49,"TEXT_HEAVNA201_01599_ALPHINAUD_000_001","Aye, you heard me right. While you were about your altruistic endeavors, I acted as an intermediary in trade negotiations between House Fortemps and a Lominsan consortium. During said negotiations, an opportunity to send word to the Admiral presented itself, and I duly seized it."
50,"TEXT_HEAVNA201_01599_ALPHINAUD_000_002","I am happy to report that we yet have a stout ally in Limsa. The Admiral has pledged her full cooperation in any effort to rescue Raubahn."
51,"TEXT_HEAVNA201_01599_ALPHINAUD_000_003","Accordingly, I have agreed to meet with her, that we might discuss how best to proceed. Naturally, I told her to expect us both. Your presence never fails to embolden our allies, after all."
52,"TEXT_HEAVNA201_01599_ALPHINAUD_000_004","When you arrive in Limsa Lominsa, make yourself known to Sergeant Zanthael at Bulwark Hall on the lower decks. He will admit you to the Bridge."
53,"TEXT_HEAVNA201_01599_TATARU_100_004","Gods, I hope we're not too late to save General Raubahn... I should have told you sooner─about the execution, I mean─but what with the trial and everything... <sigh>"
54,"TEXT_HEAVNA201_01599_TATARU_000_005",""
55,"TEXT_HEAVNA201_01599_ALPHINAUD_000_006","Speak with Sergeant Zanthael when you are ready to meet the Admiral. He will admit us to the Bridge."
56,"TEXT_HEAVNA201_01599_ZANTHAEL_000_010","The Admiral has been expecting you. Say the word and I will take you to her."
57,"TEXT_HEAVNA201_01599_Q1_000_000","Proceed to the Bridge?"
58,"TEXT_HEAVNA201_01599_A1_000_001","Yes"
59,"TEXT_HEAVNA201_01599_A1_000_002","No"
60,"TEXT_HEAVNA201_01599_MERLWYB_000_011","Raubahn's survival is vital to the Eorzean Alliance. We can ill afford to lose him."
61,"TEXT_HEAVNA201_01599_MERLWYB_000_012","But I cannot send troops into Ul'dah. 'Twould spell the end of the Alliance, and war, like as not. If there is to be a rescue, it falls to you and yours to attempt it."
62,"TEXT_HEAVNA201_01599_ALPHINAUD_000_013","I would not have it any other way, Admiral."
63,"TEXT_HEAVNA201_01599_ALPHINAUD_000_014","It was I who founded the Crystal Braves, and I who must take responsibility for their actions."
64,"TEXT_HEAVNA201_01599_MERLWYB_000_015","Spoken like a true leader, Master Alphinaud."
65,"TEXT_HEAVNA201_01599_MERLWYB_000_016","By way of a first step, you should seek out our Doman contact. You will find her among the frontier hands at Revenant's Toll, working in a kitchen."
66,"TEXT_HEAVNA201_01599_ALPHINAUD_000_017","The Crystal Braves may no longer answer to me, but that does not absolve me of responsibility. As commander, I am accountable for all the wrongs they have committed─all the havoc they have wreaked."
67,"TEXT_HEAVNA201_01599_MERLWYB_000_018","Though it's useless to dwell on the past, I often wonder if I could have─and should have─done more for you and Raubahn that day."
68,"TEXT_HEAVNA201_01599_MERLWYB_101_018","Leaving the banquet was tantamount to leaving you and yours for dead. Should you think me craven, I wouldn't hold it against you."
69,"TEXT_HEAVNA201_01599_MERLWYB_101_019","But I will make it up to you, this I swear. Come what may, know that the Scions of the Seventh Dawn can count on our cooperation."
70,"TEXT_HEAVNA201_01599_EYNZAHRSLAFYRSYN_000_019","Would that we could join you in rescuing the Flame General, but the sultanate would not take kindly to a foreign power on their soil, allies or no."
71,"TEXT_HEAVNA201_01599_HIGIRI_000_020","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I knew in my heart that you were safe, but to see you again in the flesh... Words cannot well express my relief."
72,"TEXT_HEAVNA201_01599_HIGIRI_000_021","Even as the victory feast was taking place, the Crystal Braves turned upon us and took the Rising Stones by force."
73,"TEXT_HEAVNA201_01599_HIGIRI_000_022","Amid the chaos, some few of my compatriots and I were able to slip away unnoticed. Since then, we have remained in Revenant's Toll, keeping watch over the mutineers while awaiting your return."
74,"TEXT_HEAVNA201_01599_HIGIRI_000_023","You have done well by us, and we Domans do not soon forget our debts. We swear to do all within our power to aid you."
75,"TEXT_HEAVNA201_01599_ALPHINAUD_000_024","Could she be the Doman contact of whom the Admiral spoke?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA201_01599_SEQ_00 Alphinaud wishes to share his plan of action for rescuing Raubahn.
5 1 TEXT_HEAVNA201_01599_SEQ_01 Alphinaud reveals that he has been in contact with Merlwyb, who remains a stout ally to the Scions. Wishing to know how things stand in the sultanate prior to any rescue attempt, he has arranged to meet with the Admiral, and bids you join him. Make your way to Bulwark Hall on Limsa Lominsa's lower decks and speak with Storm Sergeant Zanthael to be admitted to the Bridge.
6 2 TEXT_HEAVNA201_01599_SEQ_02 Merlwyb informs you that Raubahn has been moved to an unknown location ahead of his impending execution─by none other than the Crystal Braves. Since word of this troubling development arrived, the shinobi of Doma have been frantically gathering intelligence on the Flame General's whereabouts, and the Admiral bids you seek out her Doman contact, a female frontier hand currently working in a kitchen at Revenant's Toll.
7 3 TEXT_HEAVNA201_01599_SEQ_03 The Doman contact is revealed to be Higiri. During the ill-fated victory feast, members of the Crystal Braves seized the Rising Stones by force, but she and a number of her compatriots were able to escape. Grateful for the kindness the Scions showed to them, the Domans stand ready to aid in Raubahn's rescue.
8 4 TEXT_HEAVNA201_01599_SEQ_04
9 5 TEXT_HEAVNA201_01599_SEQ_05
10 6 TEXT_HEAVNA201_01599_SEQ_06
11 7 TEXT_HEAVNA201_01599_SEQ_07
12 8 TEXT_HEAVNA201_01599_SEQ_08
13 9 TEXT_HEAVNA201_01599_SEQ_09
14 10 TEXT_HEAVNA201_01599_SEQ_10
15 11 TEXT_HEAVNA201_01599_SEQ_11
16 12 TEXT_HEAVNA201_01599_SEQ_12
17 13 TEXT_HEAVNA201_01599_SEQ_13
18 14 TEXT_HEAVNA201_01599_SEQ_14
19 15 TEXT_HEAVNA201_01599_SEQ_15
20 16 TEXT_HEAVNA201_01599_SEQ_16
21 17 TEXT_HEAVNA201_01599_SEQ_17
22 18 TEXT_HEAVNA201_01599_SEQ_18
23 19 TEXT_HEAVNA201_01599_SEQ_19
24 20 TEXT_HEAVNA201_01599_SEQ_20
25 21 TEXT_HEAVNA201_01599_SEQ_21
26 22 TEXT_HEAVNA201_01599_SEQ_22
27 23 TEXT_HEAVNA201_01599_SEQ_23
28 24 TEXT_HEAVNA201_01599_TODO_00 Speak with Zanthael on the lower decks of Limsa Lominsa.
29 25 TEXT_HEAVNA201_01599_TODO_01 Speak with the Doman contact at Revenant's Toll.
30 26 TEXT_HEAVNA201_01599_TODO_02
31 27 TEXT_HEAVNA201_01599_TODO_03
32 28 TEXT_HEAVNA201_01599_TODO_04
33 29 TEXT_HEAVNA201_01599_TODO_05
34 30 TEXT_HEAVNA201_01599_TODO_06
35 31 TEXT_HEAVNA201_01599_TODO_07
36 32 TEXT_HEAVNA201_01599_TODO_08
37 33 TEXT_HEAVNA201_01599_TODO_09
38 34 TEXT_HEAVNA201_01599_TODO_10
39 35 TEXT_HEAVNA201_01599_TODO_11
40 36 TEXT_HEAVNA201_01599_TODO_12
41 37 TEXT_HEAVNA201_01599_TODO_13
42 38 TEXT_HEAVNA201_01599_TODO_14
43 39 TEXT_HEAVNA201_01599_TODO_15
44 40 TEXT_HEAVNA201_01599_TODO_16
45 41 TEXT_HEAVNA201_01599_TODO_17
46 42 TEXT_HEAVNA201_01599_TODO_18
47 43 TEXT_HEAVNA201_01599_TODO_19
48 44 TEXT_HEAVNA201_01599_TODO_20
49 45 TEXT_HEAVNA201_01599_TODO_21
50 46 TEXT_HEAVNA201_01599_TODO_22
51 47 TEXT_HEAVNA201_01599_TODO_23
52 48 TEXT_HEAVNA201_01599_ALPHINAUD_000_000 Though the situation calls for urgency, it would avail us little to charge headlong into Ul'dah without a plan. Before we can formulate a plan, however, we must first learn how things stand in the sultanate─which is why I propose that we visit Limsa Lominsa.
53 49 TEXT_HEAVNA201_01599_ALPHINAUD_000_001 Aye, you heard me right. While you were about your altruistic endeavors, I acted as an intermediary in trade negotiations between House Fortemps and a Lominsan consortium. During said negotiations, an opportunity to send word to the Admiral presented itself, and I duly seized it.
54 50 TEXT_HEAVNA201_01599_ALPHINAUD_000_002 I am happy to report that we yet have a stout ally in Limsa. The Admiral has pledged her full cooperation in any effort to rescue Raubahn.
55 51 TEXT_HEAVNA201_01599_ALPHINAUD_000_003 Accordingly, I have agreed to meet with her, that we might discuss how best to proceed. Naturally, I told her to expect us both. Your presence never fails to embolden our allies, after all.
56 52 TEXT_HEAVNA201_01599_ALPHINAUD_000_004 When you arrive in Limsa Lominsa, make yourself known to Sergeant Zanthael at Bulwark Hall on the lower decks. He will admit you to the Bridge.
57 53 TEXT_HEAVNA201_01599_TATARU_100_004 Gods, I hope we're not too late to save General Raubahn... I should have told you sooner─about the execution, I mean─but what with the trial and everything... <sigh>
58 54 TEXT_HEAVNA201_01599_TATARU_000_005
59 55 TEXT_HEAVNA201_01599_ALPHINAUD_000_006 Speak with Sergeant Zanthael when you are ready to meet the Admiral. He will admit us to the Bridge.
60 56 TEXT_HEAVNA201_01599_ZANTHAEL_000_010 The Admiral has been expecting you. Say the word and I will take you to her.
61 57 TEXT_HEAVNA201_01599_Q1_000_000 Proceed to the Bridge?
62 58 TEXT_HEAVNA201_01599_A1_000_001 Yes
63 59 TEXT_HEAVNA201_01599_A1_000_002 No
64 60 TEXT_HEAVNA201_01599_MERLWYB_000_011 Raubahn's survival is vital to the Eorzean Alliance. We can ill afford to lose him.
65 61 TEXT_HEAVNA201_01599_MERLWYB_000_012 But I cannot send troops into Ul'dah. 'Twould spell the end of the Alliance, and war, like as not. If there is to be a rescue, it falls to you and yours to attempt it.
66 62 TEXT_HEAVNA201_01599_ALPHINAUD_000_013 I would not have it any other way, Admiral.
67 63 TEXT_HEAVNA201_01599_ALPHINAUD_000_014 It was I who founded the Crystal Braves, and I who must take responsibility for their actions.
68 64 TEXT_HEAVNA201_01599_MERLWYB_000_015 Spoken like a true leader, Master Alphinaud.
69 65 TEXT_HEAVNA201_01599_MERLWYB_000_016 By way of a first step, you should seek out our Doman contact. You will find her among the frontier hands at Revenant's Toll, working in a kitchen.
70 66 TEXT_HEAVNA201_01599_ALPHINAUD_000_017 The Crystal Braves may no longer answer to me, but that does not absolve me of responsibility. As commander, I am accountable for all the wrongs they have committed─all the havoc they have wreaked.
71 67 TEXT_HEAVNA201_01599_MERLWYB_000_018 Though it's useless to dwell on the past, I often wonder if I could have─and should have─done more for you and Raubahn that day.
72 68 TEXT_HEAVNA201_01599_MERLWYB_101_018 Leaving the banquet was tantamount to leaving you and yours for dead. Should you think me craven, I wouldn't hold it against you.
73 69 TEXT_HEAVNA201_01599_MERLWYB_101_019 But I will make it up to you, this I swear. Come what may, know that the Scions of the Seventh Dawn can count on our cooperation.
74 70 TEXT_HEAVNA201_01599_EYNZAHRSLAFYRSYN_000_019 Would that we could join you in rescuing the Flame General, but the sultanate would not take kindly to a foreign power on their soil, allies or no.
75 71 TEXT_HEAVNA201_01599_HIGIRI_000_020 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I knew in my heart that you were safe, but to see you again in the flesh... Words cannot well express my relief.
76 72 TEXT_HEAVNA201_01599_HIGIRI_000_021 Even as the victory feast was taking place, the Crystal Braves turned upon us and took the Rising Stones by force.
77 73 TEXT_HEAVNA201_01599_HIGIRI_000_022 Amid the chaos, some few of my compatriots and I were able to slip away unnoticed. Since then, we have remained in Revenant's Toll, keeping watch over the mutineers while awaiting your return.
78 74 TEXT_HEAVNA201_01599_HIGIRI_000_023 You have done well by us, and we Domans do not soon forget our debts. We swear to do all within our power to aid you.
79 75 TEXT_HEAVNA201_01599_ALPHINAUD_000_024 Could she be the Doman contact of whom the Admiral spoke?
+33 -10
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@@ -5,20 +5,37 @@ int32,str,str
1,"TEXT_JOBNIN001_01579_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve the pair of Yoshimitsu. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBNIN001_01579_SEQ_02","You have obtained the pair of timeworn Yoshimitsu. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBNIN001_01579_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of vamper's knives melded with two grade three heavens' eye materia."
4,"TEXT_JOBNIN001_01579_SEQ_04","You have delivered the pair of materia-enhanced vamper's knives to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
4,"TEXT_JOBNIN001_01579_SEQ_04","You have delivered the pair of materia-enhanced vamper's knives to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a ninja."
5,"TEXT_JOBNIN001_01579_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBNIN001_01579_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
※This objective must be completed as a ninja."
7,"TEXT_JOBNIN001_01579_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a ninja."
8,"TEXT_JOBNIN001_01579_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBNIN001_01579_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Shonin-ki</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBNIN001_01579_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Yoshimitsu, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspines, eight Sapsa shelfclaws, and eight Sapsa shelfteeth."
11,"TEXT_JOBNIN001_01579_SEQ_11","You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt."
※Amdapor Keep can be accessed via the Duty Finder.
12,"TEXT_JOBNIN001_01579_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Yoshimitsu, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBNIN001_01579_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBNIN001_01579_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Yoshimitsu to the weaponsmith."
9,"TEXT_JOBNIN001_01579_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Shonin-ki</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBNIN001_01579_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Yoshimitsu, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspines, eight Sapsa shelfclaws, and eight Sapsa shelfteeth."
11,"TEXT_JOBNIN001_01579_SEQ_11","You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt."
15,"TEXT_JOBNIN001_01579_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a ninja."
16,"TEXT_JOBNIN001_01579_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a ninja."
17,"TEXT_JOBNIN001_01579_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a ninja."
18,"TEXT_JOBNIN001_01579_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBNIN001_01579_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBNIN001_01579_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Yoshimitsu. May they serve you well in your adventures to come!"
@@ -54,8 +71,12 @@ int32,str,str
50,"TEXT_JOBNIN001_01579_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBNIN001_01579_GEROLT_000_003","Fancy yerself a ninja, eh? Well, drown me in wine an' call me a moogle─ye'll be wantin' a pair o' Yoshimitsu, then, won't ye?"
52,"TEXT_JOBNIN001_01579_GEROLT_000_004","That's two tricksy pieces o' steel! I tell ye, only a few in Eorzea have even heard the name. A few more know that old rhyme about the bloke what forged them. Mayhap ye are among them? No? Ah, well, it goes somethin' like this..."
36,"TEXT_JOBNIN001_01579_TODO_12","Speak with Gerolt."
37,"TEXT_JOBNIN001_01579_TODO_13","Examine the destination outside Halatali and, with the pair of unfinished Yoshimitsu equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
53,"TEXT_JOBNIN001_01579_GEROLT_000_005","There once was a Far Eastern smitty,
Well versed in makin' blades pretty.
“Far thicker than most,”
O' his dagger he'd boast..."
54,"TEXT_JOBNIN001_01579_GEROLT_000_006","And its thrust was well known in the city!
Hmmm... <Emphasis>Might</Emphasis> be the prick in that poem ain't the point o' no blade. Er, anyroad, the man forged fine steel what bears his name. Fact of it is, his daggers have graced the hands o' many a hero an' heir to a high house."
55,"TEXT_JOBNIN001_01579_GEROLT_000_007","Ye know, Yoshimitsu daggers have been on me mind o' late. Down at the tavern, I heard somethin' about Lominsans raidin' a Garlean ship, an' plunderin' a pair o' blades from her hold. Seems the privateers lost their booty when they ran afoul o' the fishbacks, though."
56,"TEXT_JOBNIN001_01579_GEROLT_000_008","Now, the whole thing reeks o' grog─an' that oughta mean somethin' comin' from yours truly! But if there's an onze o' truth to the story, then yer daggers'll be somewhere in the Sapsa Spawning Grounds."
57,"TEXT_JOBNIN001_01579_GEROLT_000_010","Ye know, Yoshimitsu daggers have been on me mind o' late. Down at the tavern, I heard somethin' about Lominsans raidin' a Garlean ship, an' plunderin' a pair o' blades from her hold. Seems the privateers lost their booty when they ran afoul o' the fishbacks, though."
@@ -76,7 +97,8 @@ int32,str,str
72,"TEXT_JOBNIN001_01579_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
73,"TEXT_JOBNIN001_01579_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
74,"TEXT_JOBNIN001_01579_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a ninja."
Hmmm... <Emphasis>Might</Emphasis> be the prick in that poem ain't the point o' no blade. Er, anyroad, the man forged fine steel what bears his name. Fact of it is, his daggers have graced the hands o' many a hero an' heir to a high house."
75,"TEXT_JOBNIN001_01579_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
76,"TEXT_JOBNIN001_01579_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
77,"TEXT_JOBNIN001_01579_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBNIN001_01579_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
@@ -123,7 +145,8 @@ int32,str,str
119,"TEXT_JOBNin001_01579_GEROLT_000_142","Seems ninjutsu was invented in a land far to the east of Othard's shores─same isle as where Sasuke grew up. The bloke was the best ninja about, so he gets secret orders or summat to cross the sea, an' makes his way to Doma."
120,"TEXT_JOBNin001_01579_GEROLT_000_143","Life for the Doman commonfolk was shite back then, what with the starvin' an' the poverty. The worst, though, was the bleedin' tyrant what ruled the place! Well, bein' the charitable sort, what's Sasuke to do but teach the smallfolk ninjutsu so they can win back their freedom?"
121,"TEXT_JOBNin001_01579_GEROLT_000_144","So yer man trains some ninjas, an' together they boot the ruler's royal arse off the throne, an' put a dagger in his back for good measure. Well, with the dynasty dead, yer ninjas go lookin' for the spoils o' victory. An' what should they find in the palace vaults? Aye, a pair o' Yoshimitsu!"
100,"TEXT_JOBNIN001_01579_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as the ninjas o' the Far East must've done back in the day."
122,"TEXT_JOBNin001_01579_GEROLT_000_145","After that, the lot o' them headed to the outlands o' Doma to build a hidden village, so's to live as ninjas away from pryin' eyes. 'Tis there they wrote a bit on the Yoshimitsu, enough that I know now what's wrong. Seems the rhyme about the smitty ain't about his <Emphasis>member's</Emphasis> thickness:
The daggers <Emphasis>themselves</Emphasis> are too damned slim!"
123,"TEXT_JOBNin001_01579_GEROLT_000_146","See, the vamper's knives make a good host, an' what ye got now <Emphasis>will</Emphasis> slip 'twixt a man's ribs jus' fine. But Yoshimitsu were made o' folded steel what could pierce armor without shatterin' nor crumplin'. A thick blade─aye, <Emphasis>that's</Emphasis> what yer weapons are wantin' for."
124,"TEXT_JOBNIN001_01579_GEROLT_000_147","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
125,"TEXT_JOBNIN001_01579_GEROLT_000_148","Is that so? Aye...I'd wondered about that."
1 key 0 1
5 1 TEXT_JOBNIN001_01579_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve the pair of Yoshimitsu. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBNIN001_01579_SEQ_02 You have obtained the pair of timeworn Yoshimitsu. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBNIN001_01579_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of vamper's knives melded with two grade three heavens' eye materia.
8 4 TEXT_JOBNIN001_01579_SEQ_04 You have delivered the pair of materia-enhanced vamper's knives to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a ninja. You have delivered the pair of materia-enhanced vamper's knives to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a ninja.
9 5 TEXT_JOBNIN001_01579_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBNIN001_01579_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBNIN001_01579_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a ninja.
12 5 8 TEXT_JOBNIN001_01579_SEQ_05 TEXT_JOBNIN001_01579_SEQ_08 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt. You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 6 9 TEXT_JOBNIN001_01579_SEQ_06 TEXT_JOBNIN001_01579_SEQ_09 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor. You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Shonin-ki</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 7 10 TEXT_JOBNIN001_01579_SEQ_07 TEXT_JOBNIN001_01579_SEQ_10 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a ninja. After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Yoshimitsu, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspines, eight Sapsa shelfclaws, and eight Sapsa shelfteeth.
15 11 TEXT_JOBNIN001_01579_SEQ_11 You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBNIN001_01579_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Yoshimitsu, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBNIN001_01579_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 8 14 TEXT_JOBNIN001_01579_SEQ_08 TEXT_JOBNIN001_01579_SEQ_14 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena. Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Yoshimitsu to the weaponsmith.
19 9 15 TEXT_JOBNIN001_01579_SEQ_09 TEXT_JOBNIN001_01579_SEQ_15 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Shonin-ki</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja.
20 10 16 TEXT_JOBNIN001_01579_SEQ_10 TEXT_JOBNIN001_01579_SEQ_16 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Yoshimitsu, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspines, eight Sapsa shelfclaws, and eight Sapsa shelfteeth. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja.
21 11 17 TEXT_JOBNIN001_01579_SEQ_11 TEXT_JOBNIN001_01579_SEQ_17 You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja.
22 12 18 TEXT_JOBNIN001_01579_SEQ_12 TEXT_JOBNIN001_01579_SEQ_18 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Yoshimitsu, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBNIN001_01579_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBNIN001_01579_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Yoshimitsu. May they serve you well in your adventures to come!
25 13 21 TEXT_JOBNIN001_01579_SEQ_13 TEXT_JOBNIN001_01579_SEQ_21 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
26 14 22 TEXT_JOBNIN001_01579_SEQ_14 TEXT_JOBNIN001_01579_SEQ_22 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Yoshimitsu to the weaponsmith.
27 15 23 TEXT_JOBNIN001_01579_SEQ_15 TEXT_JOBNIN001_01579_SEQ_23 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja.
28 16 24 TEXT_JOBNIN001_01579_SEQ_16 TEXT_JOBNIN001_01579_TODO_00 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja. Obtain the pair of timeworn Yoshimitsu from the banded chest in the Sapsa Spawning Grounds.
29 17 25 TEXT_JOBNIN001_01579_SEQ_17 TEXT_JOBNIN001_01579_TODO_01 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a ninja. Deliver the pair of timeworn Yoshimitsu to Gerolt.
30 26 TEXT_JOBNIN001_01579_TODO_02 Deliver a pair of materia-enhanced vamper's knives to Gerolt.
31 27 TEXT_JOBNIN001_01579_TODO_03 As a ninja, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBNIN001_01579_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBNIN001_01579_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBNIN001_01579_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a ninja.
35 31 TEXT_JOBNIN001_01579_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBNIN001_01579_TODO_08 Deliver the copy of <Emphasis>Shonin-ki</Emphasis> to Gerolt.
37 33 TEXT_JOBNIN001_01579_TODO_09 Slay Sapsa shelfspine while equipped with the pair of unfinished Yoshimitsu.
38 34 TEXT_JOBNIN001_01579_TODO_10 Slay Sapsa shelfclaw while equipped with the pair of unfinished Yoshimitsu.
39 18 35 TEXT_JOBNIN001_01579_SEQ_18 TEXT_JOBNIN001_01579_TODO_11 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt. Slay Sapsa shelftooth while equipped with the pair of unfinished Yoshimitsu.
40 19 36 TEXT_JOBNIN001_01579_SEQ_19 TEXT_JOBNIN001_01579_TODO_12 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith. Speak with Gerolt.
41 20 37 TEXT_JOBNIN001_01579_SEQ_20 TEXT_JOBNIN001_01579_TODO_13 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Yoshimitsu. May they serve you well in your adventures to come! Examine the destination outside Halatali and, with the pair of unfinished Yoshimitsu equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
71 50 67 TEXT_JOBNIN001_01579_GEROLT_000_002 TEXT_JOBNIN001_01579_GEROLT_000_041 So, what is it ye want restored? I've merged what was left o' the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
72 51 68 TEXT_JOBNIN001_01579_GEROLT_000_003 TEXT_JOBNIN001_01579_GEROLT_000_042 Fancy yerself a ninja, eh? Well, drown me in wine an' call me a moogle─ye'll be wantin' a pair o' Yoshimitsu, then, won't ye? I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
73 52 69 TEXT_JOBNIN001_01579_GEROLT_000_004 TEXT_JOBNIN001_01579_GEROLT_000_043 That's two tricksy pieces o' steel! I tell ye, only a few in Eorzea have even heard the name. A few more know that old rhyme about the bloke what forged them. Mayhap ye are among them? No? Ah, well, it goes somethin' like this... To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
74 53 70 TEXT_JOBNIN001_01579_GEROLT_000_005 TEXT_JOBNIN001_01579_GEROLT_000_044 There once was a Far Eastern smitty, Well versed in makin' blades pretty. “Far thicker than most,” O' his dagger he'd boast... Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
75 54 71 TEXT_JOBNIN001_01579_GEROLT_000_006 TEXT_JOBNIN001_01579_GEROLT_000_045 And its thrust was well known in the city! Hmmm... <Emphasis>Might</Emphasis> be the prick in that poem ain't the point o' no blade. Er, anyroad, the man forged fine steel what bears his name. Fact of it is, his daggers have graced the hands o' many a hero an' heir to a high house. The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
76 72 TEXT_JOBNIN001_01579_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
77 73 TEXT_JOBNIN001_01579_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
78 74 TEXT_JOBNIN001_01579_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a ninja.
79 75 TEXT_JOBNIN001_01579_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
80 55 76 TEXT_JOBNIN001_01579_GEROLT_000_007 TEXT_JOBNIN001_01579_GEROLT_000_051 Ye know, Yoshimitsu daggers have been on me mind o' late. Down at the tavern, I heard somethin' about Lominsans raidin' a Garlean ship, an' plunderin' a pair o' blades from her hold. Seems the privateers lost their booty when they ran afoul o' the fishbacks, though. Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
81 56 77 TEXT_JOBNIN001_01579_GEROLT_000_008 TEXT_JOBNIN001_01579_GEROLT_000_052 Now, the whole thing reeks o' grog─an' that oughta mean somethin' comin' from yours truly! But if there's an onze o' truth to the story, then yer daggers'll be somewhere in the Sapsa Spawning Grounds. Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
82 57 78 TEXT_JOBNIN001_01579_GEROLT_000_010 TEXT_JOBNIN001_01579_SYSTEM_000_053 Ye know, Yoshimitsu daggers have been on me mind o' late. Down at the tavern, I heard somethin' about Lominsans raidin' a Garlean ship, an' plunderin' a pair o' blades from her hold. Seems the privateers lost their booty when they ran afoul o' the fishbacks, though. The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
97 72 93 TEXT_JOBNIN001_01579_GEROLT_000_046 TEXT_JOBNIN001_01579_ROWENA_000_076 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon. Clear on the deal? Then run along and fulfill your part of it.
98 73 94 TEXT_JOBNIN001_01579_SYSTEM_000_047 TEXT_JOBNIN001_01579_ROWENA_000_080 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part of the bargain, and so I'll do the same.
99 74 95 TEXT_JOBNIN001_01579_SYSTEM_000_048 TEXT_JOBNIN001_01579_GEROLT_000_090 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a ninja. Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
100 75 96 TEXT_JOBNIN001_01579_GEROLT_000_050 TEXT_JOBNIN001_01579_GEROLT_000_091 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Aye, this text is about the ninjas o' the Far East, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
101 97 TEXT_JOBNIN001_01579_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here pair of unfinished Yoshimitsu an' try 'em out?
102 76 98 TEXT_JOBNIN001_01579_GEROLT_000_051 TEXT_JOBNIN001_01579_GEROLT_000_093 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit! As I mentioned before, they're still missin' summat, but they're all there shape-wise, meanin' they should serve ye jus' fine as an ordinary weapon.
103 77 99 TEXT_JOBNIN001_01579_GEROLT_000_052 TEXT_JOBNIN001_01579_GEROLT_000_094 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon. Seein' as yer a ripe ol' ninja, mayhap ye'll be able to feel out exactly what they want for.
104 78 100 TEXT_JOBNIN001_01579_SYSTEM_000_053 TEXT_JOBNIN001_01579_GEROLT_000_095 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. That's to say, get out there an' fight some nasty foes, as the ninjas o' the Far East must've done back in the day.
145 119 141 TEXT_JOBNin001_01579_GEROLT_000_142 TEXT_JOBNIN001_01579_SYSTEM_100_172 Seems ninjutsu was invented in a land far to the east of Othard's shores─same isle as where Sasuke grew up. The bloke was the best ninja about, so he gets secret orders or summat to cross the sea, an' makes his way to Doma. The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
146 120 142 TEXT_JOBNin001_01579_GEROLT_000_143 TEXT_JOBNIN001_01579_GEROLT_000_173 Life for the Doman commonfolk was shite back then, what with the starvin' an' the poverty. The worst, though, was the bleedin' tyrant what ruled the place! Well, bein' the charitable sort, what's Sasuke to do but teach the smallfolk ninjutsu so they can win back their freedom? Ye've done yer part, an' so I'll do mine.
147 121 143 TEXT_JOBNin001_01579_GEROLT_000_144 TEXT_JOBNIN001_01579_GEROLT_000_174 So yer man trains some ninjas, an' together they boot the ruler's royal arse off the throne, an' put a dagger in his back for good measure. Well, with the dynasty dead, yer ninjas go lookin' for the spoils o' victory. An' what should they find in the palace vaults? Aye, a pair o' Yoshimitsu! Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
148 122 144 TEXT_JOBNin001_01579_GEROLT_000_145 TEXT_JOBNIN001_01579_GEROLT_000_175 After that, the lot o' them headed to the outlands o' Doma to build a hidden village, so's to live as ninjas away from pryin' eyes. 'Tis there they wrote a bit on the Yoshimitsu, enough that I know now what's wrong. Seems the rhyme about the smitty ain't about his <Emphasis>member's</Emphasis> thickness: The daggers <Emphasis>themselves</Emphasis> are too damned slim! Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Yoshimitsu, jus' as they were in days o' yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care o' them!
149 145 TEXT_JOBNIN001_01579_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
150 123 146 TEXT_JOBNin001_01579_GEROLT_000_146 TEXT_JOBNIN001_01579_SYSTEM_000_201 See, the vamper's knives make a good host, an' what ye got now <Emphasis>will</Emphasis> slip 'twixt a man's ribs jus' fine. But Yoshimitsu were made o' folded steel what could pierce armor without shatterin' nor crumplin'. A thick blade─aye, <Emphasis>that's</Emphasis> what yer weapons are wantin' for. In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
151 124 147 TEXT_JOBNIN001_01579_GEROLT_000_147 TEXT_JOBNIN001_01579_SYSTEM_000_202 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned. In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
152 125 148 TEXT_JOBNIN001_01579_GEROLT_000_148 TEXT_JOBNIN001_01579_SYSTEM_000_203 Is that so? Aye...I'd wondered about that. Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
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0,"TEXT_SUBCTS004_01526_SEQ_00","Bloezoeng has the satisfied look of a man who has found that which he seeks."
1,"TEXT_SUBCTS004_01526_SEQ_01","Bloezoeng informs you that an old friend, a Lominsan of no small repute, desires your services for a highly confidential task. If you would learn more, make your way to the seaside citystate's upper decks and seek out a man named Denston."
2,"TEXT_SUBCTS004_01526_SEQ_02","Your client turns out to be none other than the Maelstrom's secondincommand, Storm Marshal Eynzahr Slafyrsyn. Following a lesson in maritime history and natural phenomena, the man tasks you with going to Hullbreaker Isle in order to retrieve a golden coffer which belonged to the pirate king Mistbeard. See to your preparations, then speak with Denston at the Moraby Drydocks to be ferried over to the isle."
3,"TEXT_SUBCTS004_01526_SEQ_03","Denston stands ready to bear you and your comrades over to Hullbreaker Isle. After arriving, fight your way to the wreck of the <Emphasis>Haar</Emphasis>, and obtain Mistbeard's coffer.
3,"TEXT_SUBCTS004_01526_SEQ_03","Denston stands ready to bear you and your comrades over to Hullbreaker Isle. After arriving, fight your way to the wreck of the <Emphasis>Haar</Emphasis>, and obtain Mistbeard's coffer.
※Hullbreaker Isle can be accessed via the Duty Finder."
4,"TEXT_SUBCTS004_01526_SEQ_04","Following a briny encounter with a tentacled seabeast, you come into possession of Mistbeard's coffer. Take your prize back to the upper decks of Limsa Lominsa and present it to Denston."
5,"TEXT_SUBCTS004_01526_SEQ_05","No sooner do you deliver the coffer to Denston than Eynzahr appears. The storm marshal unlocks the coffer to produce a mask bearing a menacing visage, which he explains has been worn by all the individuals who have borne the name Mistbeard. The legendary pirate, it would seem, is not one man, but many. Eynzahr goes on to say that the current Mistbeard will be the last, having chosen to consign himself and his predecessors to the pages of history─all for the sake of one woman and her dream of a brighter future for Limsa Lominsa..."
6,"TEXT_SUBCTS004_01526_SEQ_06",""
1 key 0 1
4 0 TEXT_SUBCTS004_01526_SEQ_00 Bloezoeng has the satisfied look of a man who has found that which he seeks.
5 1 TEXT_SUBCTS004_01526_SEQ_01 Bloezoeng informs you that an old friend, a Lominsan of no small repute, desires your services for a highly confidential task. If you would learn more, make your way to the seaside city–state's upper decks and seek out a man named Denston.
6 2 TEXT_SUBCTS004_01526_SEQ_02 Your client turns out to be none other than the Maelstrom's second–in–command, Storm Marshal Eynzahr Slafyrsyn. Following a lesson in maritime history and natural phenomena, the man tasks you with going to Hullbreaker Isle in order to retrieve a golden coffer which belonged to the pirate king Mistbeard. See to your preparations, then speak with Denston at the Moraby Drydocks to be ferried over to the isle.
7 3 TEXT_SUBCTS004_01526_SEQ_03 Denston stands ready to bear you and your comrades over to Hullbreaker Isle. After arriving, fight your way to the wreck of the <Emphasis>Haar</Emphasis>, and obtain Mistbeard's coffer. ※Hullbreaker Isle can be accessed via the Duty Finder. Denston stands ready to bear you and your comrades over to Hullbreaker Isle. After arriving, fight your way to the wreck of the <Emphasis>Haar</Emphasis>, and obtain Mistbeard's coffer. ※Hullbreaker Isle can be accessed via the Duty Finder.
8 4 TEXT_SUBCTS004_01526_SEQ_04 Following a briny encounter with a tentacled seabeast, you come into possession of Mistbeard's coffer. Take your prize back to the upper decks of Limsa Lominsa and present it to Denston.
9 5 TEXT_SUBCTS004_01526_SEQ_05 No sooner do you deliver the coffer to Denston than Eynzahr appears. The storm marshal unlocks the coffer to produce a mask bearing a menacing visage, which he explains has been worn by all the individuals who have borne the name Mistbeard. The legendary pirate, it would seem, is not one man, but many. Eynzahr goes on to say that the current Mistbeard will be the last, having chosen to consign himself and his predecessors to the pages of history─all for the sake of one woman and her dream of a brighter future for Limsa Lominsa...
10 4 6 TEXT_SUBCTS004_01526_SEQ_04 TEXT_SUBCTS004_01526_SEQ_06 Following a briny encounter with a tentacled seabeast, you come into possession of Mistbeard's coffer. Take your prize back to the upper decks of Limsa Lominsa and present it to Denston.
11 5 7 TEXT_SUBCTS004_01526_SEQ_05 TEXT_SUBCTS004_01526_SEQ_07 No sooner do you deliver the coffer to Denston than Eynzahr appears. The storm marshal unlocks the coffer to produce a mask bearing a menacing visage, which he explains has been worn by all the individuals who have borne the name Mistbeard. The legendary pirate, it would seem, is not one man, but many. Eynzahr goes on to say that the current Mistbeard will be the last, having chosen to consign himself and his predecessors to the pages of history─all for the sake of one woman and her dream of a brighter future for Limsa Lominsa...
12 6 8 TEXT_SUBCTS004_01526_SEQ_06 TEXT_SUBCTS004_01526_SEQ_08
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0,"TEXT_SUBCTS105_01524_SEQ_00","Paiyo Reiyo looks as though he has seen a ghost."
1,"TEXT_SUBCTS105_01524_SEQ_01","Paiyo Reiyo has received a wedding invitation from a former adventuring comrade, a lass named Edda with whom you are acquainted. While impending matrimonial festivities would ordinarily be a cause for gladness, the fact that the groom-to-be is no longer among the living has left the Lalafell deeply perturbed. Paiyo Reiyo indicates that he means to consult a former comrade and fellow invitee regarding the strange affair, only to learn from you that she, too, has been dead for some time. Racked by uncertainty, he requests to see Liavinne's grave with his own eyes. Meet Paiyo Reiyo at the Church of Saint Adama Landama, and show him where your fellow Scion was laid to rest."
2,"TEXT_SUBCTS105_01524_SEQ_02","Arriving at the lichyard, Paiyo Reiyo is dismayed to find Liavinne's grave despoiled and her body missing. He believes that Edda is the one responsible, having lost her battle with despair in the aftermath of her fiancé's death. The Lalafell departs for the TamTara Deepcroft forthwith, determined to put an end to whatever madness his erstwhile comrade is about to commit. Given Edda's admiration for you, it seems likely that your presence will prove valuable to this endeavor. Make your own way to the Deepcroft, and speak with the Wood Wailer guarding the entrance."
3,"TEXT_SUBCTS105_01524_SEQ_03","Huguemont informs you that a Lalafell fitting Paiyo Reiyo's description recently entered the Deepcroft, and in the company of a maiden garbed all in white. Venture into the crypt, and aid Paiyo Reiyo in ending Edda's madness.
3,"TEXT_SUBCTS105_01524_SEQ_03","Huguemont informs you that a Lalafell fitting Paiyo Reiyo's description recently entered the Deepcroft, and in the company of a maiden garbed all in white. Venture into the crypt, and aid Paiyo Reiyo in ending Edda's madness.
※The TamTara Deepcroft (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS105_01524_SEQ_04","Within the depths of TamTara, you come face-to-face with Edda, and succeed in thwarting her dark ritual. Her plummet into the abyss is a sight you will not soon forget. Turn your attention now to Paiyo Reiyo, and see how he has weathered the ordeal."
5,"TEXT_SUBCTS105_01524_SEQ_05","With the unsavory affair put to rest, Paiyo Reiyo reveals that he has lost the will to continue adventuring. Before he is able to finish speaking, however, he abruptly breaks into a flurry of apologies, and flees like a man possessed. It would seem the Lalafell's troubles are not yet over..."
6,"TEXT_SUBCTS105_01524_SEQ_06",""
1 key 0 1
4 0 TEXT_SUBCTS105_01524_SEQ_00 Paiyo Reiyo looks as though he has seen a ghost.
5 1 TEXT_SUBCTS105_01524_SEQ_01 Paiyo Reiyo has received a wedding invitation from a former adventuring comrade, a lass named Edda with whom you are acquainted. While impending matrimonial festivities would ordinarily be a cause for gladness, the fact that the groom-to-be is no longer among the living has left the Lalafell deeply perturbed. Paiyo Reiyo indicates that he means to consult a former comrade and fellow invitee regarding the strange affair, only to learn from you that she, too, has been dead for some time. Racked by uncertainty, he requests to see Liavinne's grave with his own eyes. Meet Paiyo Reiyo at the Church of Saint Adama Landama, and show him where your fellow Scion was laid to rest.
6 2 TEXT_SUBCTS105_01524_SEQ_02 Arriving at the lichyard, Paiyo Reiyo is dismayed to find Liavinne's grave despoiled and her body missing. He believes that Edda is the one responsible, having lost her battle with despair in the aftermath of her fiancé's death. The Lalafell departs for the Tam–Tara Deepcroft forthwith, determined to put an end to whatever madness his erstwhile comrade is about to commit. Given Edda's admiration for you, it seems likely that your presence will prove valuable to this endeavor. Make your own way to the Deepcroft, and speak with the Wood Wailer guarding the entrance.
7 3 TEXT_SUBCTS105_01524_SEQ_03 Huguemont informs you that a Lalafell fitting Paiyo Reiyo's description recently entered the Deepcroft, and in the company of a maiden garbed all in white. Venture into the crypt, and aid Paiyo Reiyo in ending Edda's madness. ※The Tam–Tara Deepcroft (Hard) can be accessed via the Duty Finder. Huguemont informs you that a Lalafell fitting Paiyo Reiyo's description recently entered the Deepcroft, and in the company of a maiden garbed all in white. Venture into the crypt, and aid Paiyo Reiyo in ending Edda's madness. ※The Tam–Tara Deepcroft (Hard) can be accessed via the Duty Finder.
8 4 TEXT_SUBCTS105_01524_SEQ_04 Within the depths of Tam–Tara, you come face-to-face with Edda, and succeed in thwarting her dark ritual. Her plummet into the abyss is a sight you will not soon forget. Turn your attention now to Paiyo Reiyo, and see how he has weathered the ordeal.
9 5 TEXT_SUBCTS105_01524_SEQ_05 With the unsavory affair put to rest, Paiyo Reiyo reveals that he has lost the will to continue adventuring. Before he is able to finish speaking, however, he abruptly breaks into a flurry of apologies, and flees like a man possessed. It would seem the Lalafell's troubles are not yet over...
10 4 6 TEXT_SUBCTS105_01524_SEQ_04 TEXT_SUBCTS105_01524_SEQ_06 Within the depths of Tam–Tara, you come face-to-face with Edda, and succeed in thwarting her dark ritual. Her plummet into the abyss is a sight you will not soon forget. Turn your attention now to Paiyo Reiyo, and see how he has weathered the ordeal.
11 5 7 TEXT_SUBCTS105_01524_SEQ_05 TEXT_SUBCTS105_01524_SEQ_07 With the unsavory affair put to rest, Paiyo Reiyo reveals that he has lost the will to continue adventuring. Before he is able to finish speaking, however, he abruptly breaks into a flurry of apologies, and flees like a man possessed. It would seem the Lalafell's troubles are not yet over...
12 6 8 TEXT_SUBCTS105_01524_SEQ_06 TEXT_SUBCTS105_01524_SEQ_08
+3 -1
View File
@@ -4,7 +4,9 @@ int32,str,str
0,"TEXT_SUBCTS106_01525_SEQ_00","The daughters of Ishgard have a wintry gaze, but Faillicie looks upon you with something very like favor─alloyed with a certain urgency."
1,"TEXT_SUBCTS106_01525_SEQ_01","According to Faillicie, Lord Drillemont prepares to retake the Stone Vigil, and begs the presence of the adventurer who once walked its dragon-haunted galleries. Take yourself to Whitebrim Front and hear what Drillemont has to say."
2,"TEXT_SUBCTS106_01525_SEQ_02","Lord Drillemont receives you with every courtesy. So unused are you to such deference from the mistrustful masters of Ishgard that you enjoy it rather less than you thought. By contrast, storming the Stone Vigil by air sounds quite comfortable indeed. Join Nathelain near the Vigil in the Coerthas central highlands and await the airship."
3,"TEXT_SUBCTS106_01525_SEQ_03","The feat of one can buoy the spirits of many, and Ser Nathelain tells you that you were that one, and shall be again today. Fight your way through the Stone Vigil, and reclaim the ancient fortress from the Dravanian Horde.
3,"TEXT_SUBCTS106_01525_SEQ_03","The feat of one can buoy the spirits of many, and Ser Nathelain tells you that you were that one, and shall be again today. Fight your way through the Stone Vigil, and reclaim the ancient fortress from the Dravanian Horde.
※The Stone Vigil (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS106_01525_SEQ_04","The battle is done. After six years and countless lives, Ishgard has won back the Stone Vigil. Who would have thought the rocks to have had so much blood in them? You would do well to dismiss such dark thoughts and go seek out Lord Drillemont instead."
5,"TEXT_SUBCTS106_01525_SEQ_05","Lord Drillemont proves to be no stranger to dark thoughts. While others rejoice, he sees that this victory is hollow unless the fortress can be rebuilt with alacrity. In the grim set of his jaw, you read an unspoken thought─what was retaken can be lost again, for a ruin is hard to hold..."
6,"TEXT_SUBCTS106_01525_SEQ_06",""
1 key 0 1
4 0 TEXT_SUBCTS106_01525_SEQ_00 The daughters of Ishgard have a wintry gaze, but Faillicie looks upon you with something very like favor─alloyed with a certain urgency.
5 1 TEXT_SUBCTS106_01525_SEQ_01 According to Faillicie, Lord Drillemont prepares to retake the Stone Vigil, and begs the presence of the adventurer who once walked its dragon-haunted galleries. Take yourself to Whitebrim Front and hear what Drillemont has to say.
6 2 TEXT_SUBCTS106_01525_SEQ_02 Lord Drillemont receives you with every courtesy. So unused are you to such deference from the mistrustful masters of Ishgard that you enjoy it rather less than you thought. By contrast, storming the Stone Vigil by air sounds quite comfortable indeed. Join Nathelain near the Vigil in the Coerthas central highlands and await the airship.
7 3 TEXT_SUBCTS106_01525_SEQ_03 The feat of one can buoy the spirits of many, and Ser Nathelain tells you that you were that one, and shall be again today. Fight your way through the Stone Vigil, and reclaim the ancient fortress from the Dravanian Horde. ※The Stone Vigil (Hard) can be accessed via the Duty Finder. The feat of one can buoy the spirits of many, and Ser Nathelain tells you that you were that one, and shall be again today. Fight your way through the Stone Vigil, and reclaim the ancient fortress from the Dravanian Horde. ※The Stone Vigil (Hard) can be accessed via the Duty Finder.
8 4 TEXT_SUBCTS106_01525_SEQ_04 The battle is done. After six years and countless lives, Ishgard has won back the Stone Vigil. Who would have thought the rocks to have had so much blood in them? You would do well to dismiss such dark thoughts and go seek out Lord Drillemont instead.
9 5 TEXT_SUBCTS106_01525_SEQ_05 Lord Drillemont proves to be no stranger to dark thoughts. While others rejoice, he sees that this victory is hollow unless the fortress can be rebuilt with alacrity. In the grim set of his jaw, you read an unspoken thought─what was retaken can be lost again, for a ruin is hard to hold...
10 4 6 TEXT_SUBCTS106_01525_SEQ_04 TEXT_SUBCTS106_01525_SEQ_06 The battle is done. After six years and countless lives, Ishgard has won back the Stone Vigil. Who would have thought the rocks to have had so much blood in them? You would do well to dismiss such dark thoughts and go seek out Lord Drillemont instead.
11 5 7 TEXT_SUBCTS106_01525_SEQ_05 TEXT_SUBCTS106_01525_SEQ_07 Lord Drillemont proves to be no stranger to dark thoughts. While others rejoice, he sees that this victory is hollow unless the fortress can be rebuilt with alacrity. In the grim set of his jaw, you read an unspoken thought─what was retaken can be lost again, for a ruin is hard to hold...
12 6 8 TEXT_SUBCTS106_01525_SEQ_06 TEXT_SUBCTS106_01525_SEQ_08
+73 -73
View File
@@ -1,73 +1,73 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS600_01551_SEQ_00","Geimlona is concerned for the pecuniary fortunes of a friend."
1,"TEXT_SUBCTS600_01551_SEQ_01","Your arrival heartens Geimlona, who had been looking to ask a personal favor of an accomplished crafter like yourself. As she tells it, an enterprising young trader formerly employed at the House of Splendors recently paid off her debt to Rowena and struck out on her own, and the sisters would see to it that the girl's new venture is a success. Vowing to offer what aid you can, you set out for the Hard Place to seek out one Zhloe Aliapoh."
2,"TEXT_SUBCTS600_01551_SEQ_02","The enthusiastic─if easily distracted─Zhloe Aliapoh eagerly regales you with stories of her dream of running an orphanage, while lamenting the financial woes that have thwarted her plans thus far. She asks for your aid in procuring exotic treasures that she might then unload on her most affluent customers, thus securing the necessary funds to keep Menphina's Arms thriving. To ensure a mutually beneficial arrangement, she offers to pay for every item you deliver in scrips that can be redeemed at her good friend and associate Rowena's House of Splendors. Seeing no cause to doubt her zeal and business acumen, you resolve to do your part to help the girl achieve her most admirable goal."
3,"TEXT_SUBCTS600_01551_SEQ_03",""
4,"TEXT_SUBCTS600_01551_SEQ_04",""
5,"TEXT_SUBCTS600_01551_SEQ_05",""
6,"TEXT_SUBCTS600_01551_SEQ_06",""
7,"TEXT_SUBCTS600_01551_SEQ_07",""
8,"TEXT_SUBCTS600_01551_SEQ_08",""
9,"TEXT_SUBCTS600_01551_SEQ_09",""
10,"TEXT_SUBCTS600_01551_SEQ_10",""
11,"TEXT_SUBCTS600_01551_SEQ_11",""
12,"TEXT_SUBCTS600_01551_SEQ_12",""
13,"TEXT_SUBCTS600_01551_SEQ_13",""
14,"TEXT_SUBCTS600_01551_SEQ_14",""
15,"TEXT_SUBCTS600_01551_SEQ_15",""
16,"TEXT_SUBCTS600_01551_SEQ_16",""
17,"TEXT_SUBCTS600_01551_SEQ_17",""
18,"TEXT_SUBCTS600_01551_SEQ_18",""
19,"TEXT_SUBCTS600_01551_SEQ_19",""
20,"TEXT_SUBCTS600_01551_SEQ_20",""
21,"TEXT_SUBCTS600_01551_SEQ_21",""
22,"TEXT_SUBCTS600_01551_SEQ_22",""
23,"TEXT_SUBCTS600_01551_SEQ_23",""
24,"TEXT_SUBCTS600_01551_TODO_00","Speak with Zhloe Aliapoh at the Hard Place."
25,"TEXT_SUBCTS600_01551_TODO_01",""
26,"TEXT_SUBCTS600_01551_TODO_02",""
27,"TEXT_SUBCTS600_01551_TODO_03",""
28,"TEXT_SUBCTS600_01551_TODO_04",""
29,"TEXT_SUBCTS600_01551_TODO_05",""
30,"TEXT_SUBCTS600_01551_TODO_06",""
31,"TEXT_SUBCTS600_01551_TODO_07",""
32,"TEXT_SUBCTS600_01551_TODO_08",""
33,"TEXT_SUBCTS600_01551_TODO_09",""
34,"TEXT_SUBCTS600_01551_TODO_10",""
35,"TEXT_SUBCTS600_01551_TODO_11",""
36,"TEXT_SUBCTS600_01551_TODO_12",""
37,"TEXT_SUBCTS600_01551_TODO_13",""
38,"TEXT_SUBCTS600_01551_TODO_14",""
39,"TEXT_SUBCTS600_01551_TODO_15",""
40,"TEXT_SUBCTS600_01551_TODO_16",""
41,"TEXT_SUBCTS600_01551_TODO_17",""
42,"TEXT_SUBCTS600_01551_TODO_18",""
43,"TEXT_SUBCTS600_01551_TODO_19",""
44,"TEXT_SUBCTS600_01551_TODO_20",""
45,"TEXT_SUBCTS600_01551_TODO_21",""
46,"TEXT_SUBCTS600_01551_TODO_22",""
47,"TEXT_SUBCTS600_01551_TODO_23",""
48,"TEXT_SUBCTS600_01551_GEIMLONA_000_001","Well, if it ain't one of our most reliable collectors. Got anythin' good for us <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>? ...Actually, hold that thought. Just remembered that <Emphasis>I've</Emphasis> got somethin' for <Emphasis>you</Emphasis> for a change─a favor to ask."
49,"TEXT_SUBCTS600_01551_GEIMLONA_000_002","You wouldn't happen to know a girl by the name of Zhloe Aliapoh, would you? Sweet little thing. Born into poverty, she worked her tail off for my sister until she'd paid off every last gil of her family's debts. Recently, she struck out on her own, rentin' out a corner of the Hard Place to run her own shop."
50,"TEXT_SUBCTS600_01551_GEIMLONA_000_003","Girl's got a nose for coin that's a match for anyone in the realm. But she can also be a bit scatterbrained, which is what's keepin' us up at night. We'd like nothin' more than to stick by her side till she gets her new operation off the ground, but needless to say, we've got plenty on our own plates."
51,"TEXT_SUBCTS600_01551_GEIMLONA_000_004","That's where you come in. So what do you say? Think you could pay Zhloe a visit and see that the girl's makin' ends meet? It'd mean a whole lot to Rowena and me."
52,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_010","Why, yes, I'm Zhloe Aliapoh! However did you know? Am I famous? That's so exciting! And also somewhat terrifying. But most certainly exciting! Oh, but pray tell, whoever might you be?"
53,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_011","Mistress Geimlona sent you to look after me? Why, how sweet of her to ask! And you to come, of course! Speaking of sweets, have you tried Adkiragh's pineapple pudding? It's so smooth and sensuous and...but where was I? Oh, of course! I'm doing quite well─thank you for asking!"
54,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_011","With a loan I took out from Mistress Rowena, I rented out a room here in the cellars of the Hard Place. Can you guess what I'm using it for? Actually, let me just tell you! I'm running an orphanage! I call it Menphina's Arms! Because it's like, She's holding the orphans and keeping them safe─in Her arms. Get it?"
55,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_012","I'm still new to this, but I've already learned so much! For one thing, running an orphanage is really expensive! So I've had to skimp on a few luxuries─food, clothing, and the like. Why, the last thing <Emphasis>I</Emphasis> ate was Adkiragh's pineapple pudding, and I had to make a single bowl last the week! It <Emphasis>was</Emphasis> a rather <Emphasis>large</Emphasis> bowl, mind you. But still!"
56,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_013","But this isn't about me! It's about the children, and everything I could be doing for them if only I had more gil in my coffers! Don't worry, though─Zhloe has a plan!"
57,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_014","What sort of plan, you ask? You're looking at it! I've started my trading business, right here in this little corner of the Hard Place! I acquire rare treasures and relics from the realm over, and sell them to wealthy collectors for princely sums! Oh, if only I could marry a prince, all my worries would be─wait, what were we talking about?"
58,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_015","Hm? What's in it for my suppliers, you ask? I was just getting to that! Seeing as how I'm on such good terms with Mistress Rowena, you see, I was thinking I could pay them back in scrips they could spend at the House of Splendors! I haven't actually <Emphasis>asked</Emphasis> her yet, of course, but I'm sure she'll say yes. Did I mention that we were really, really good friends?"
59,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_016","You know a thing about crafting, too? I knew this was Zhloe's lucky day! Almost as lucky as the day when that nice old man paid ten times what that stone was worth─a whole 100 gil!─just because I reminded him of his granddaughter! Anyhow, what do you say? You can be Zhloe's number one procurement specialist! You'll do it, won't you? For the children?"
60,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_017","Oh, you're the best! The absolute best! I knew it the moment I saw your face. With you on my side, Zhloe's House of Almost-splendors─I'm still working on the name─will be turning a profit in no time, and Menphina's Arms will spread wide to hold every poor orphan in a loving embrace!"
61,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_018","Anyhow, let's make this official. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? Zhloe is oh so looking forward to doing business with you!"
62,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_019","Did I say that for every collectable you bring to me, I'll pay you in scrips redeemable at Rowena's House of Splendors? I did? Good! Because that's exactly what I'll be doing! Provided Rowena approves, of course. Which she will. I promise!"
63,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_020","That's how Rowena pays <Emphasis>her</Emphasis> hardworking employees, after all. No gil, just scrips. Why, I can still remember her counting them out─one scrip, two scrips, red scrips, blue scrips! She'll be positively thrilled that Zhloe's following in her footsteps. I just know it!"
64,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_021","I see the sparkle of curiosity in your eye! “But, Zhloe,” you ask. “Without any gil to your name, however did you purchase food, drink, and other basic essentials of daily life?” You weren't wondering that? Well, Zhloe will tell you anyway!"
65,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_021","At Rowena's House of Splendors, you can purchase an enormous flagon of pineapple juice for the low, low price of only one hundred and thirty scrips! And who needs food when you have pineapple juice? Not Zhloe, that's for sure! Mmm, pineapples..."
66,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_022","But where were we? Oh, you're probably wondering exactly what sort of treasures I'm looking for. Well, I'd be happy to explain! Zhloe has her eyes set on exotic treasures of Near Eastern make and design!"
67,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_023","A little bird told Zhloe that Near Eastern culture is all the rage among the Ishgardian nobility these days, and who is Zhloe to disappoint such potentially <Emphasis>generous</Emphasis> customers? I'm counting on you, friend! And remember─so are the children!"
68,"TEXT_SUBCTS600_01551_SYSTEM_000_030","This quest will become available on <Time(1485417600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
69,"TEXT_SUBCTS600_01551_GEIMLONA_000_025",""
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS600_01551_SEQ_00","Geimlona is concerned for the pecuniary fortunes of a friend."
1,"TEXT_SUBCTS600_01551_SEQ_01","Your arrival heartens Geimlona, who had been looking to ask a personal favor of an accomplished crafter like yourself. As she tells it, an enterprising young trader formerly employed at the House of Splendors recently paid off her debt to Rowena and struck out on her own, and the sisters would see to it that the girl's new venture is a success. Vowing to offer what aid you can, you set out for the Hard Place to seek out one Zhloe Aliapoh."
2,"TEXT_SUBCTS600_01551_SEQ_02","The enthusiastic─if easily distracted─Zhloe Aliapoh eagerly regales you with stories of her dream of running an orphanage, while lamenting the financial woes that have thwarted her plans thus far. She asks for your aid in procuring exotic treasures that she might then unload on her most affluent customers, thus securing the necessary funds to keep Menphina's Arms thriving. To ensure a mutually beneficial arrangement, she offers to pay for every item you deliver in scrips that can be redeemed at her good friend and associate Rowena's House of Splendors. Seeing no cause to doubt her zeal and business acumen, you resolve to do your part to help the girl achieve her most admirable goal."
3,"TEXT_SUBCTS600_01551_SEQ_03",""
4,"TEXT_SUBCTS600_01551_SEQ_04",""
5,"TEXT_SUBCTS600_01551_SEQ_05",""
6,"TEXT_SUBCTS600_01551_SEQ_06",""
7,"TEXT_SUBCTS600_01551_SEQ_07",""
8,"TEXT_SUBCTS600_01551_SEQ_08",""
9,"TEXT_SUBCTS600_01551_SEQ_09",""
10,"TEXT_SUBCTS600_01551_SEQ_10",""
11,"TEXT_SUBCTS600_01551_SEQ_11",""
12,"TEXT_SUBCTS600_01551_SEQ_12",""
13,"TEXT_SUBCTS600_01551_SEQ_13",""
14,"TEXT_SUBCTS600_01551_SEQ_14",""
15,"TEXT_SUBCTS600_01551_SEQ_15",""
16,"TEXT_SUBCTS600_01551_SEQ_16",""
17,"TEXT_SUBCTS600_01551_SEQ_17",""
18,"TEXT_SUBCTS600_01551_SEQ_18",""
19,"TEXT_SUBCTS600_01551_SEQ_19",""
20,"TEXT_SUBCTS600_01551_SEQ_20",""
21,"TEXT_SUBCTS600_01551_SEQ_21",""
22,"TEXT_SUBCTS600_01551_SEQ_22",""
23,"TEXT_SUBCTS600_01551_SEQ_23",""
24,"TEXT_SUBCTS600_01551_TODO_00","Speak with Zhloe Aliapoh at the Hard Place."
25,"TEXT_SUBCTS600_01551_TODO_01",""
26,"TEXT_SUBCTS600_01551_TODO_02",""
27,"TEXT_SUBCTS600_01551_TODO_03",""
28,"TEXT_SUBCTS600_01551_TODO_04",""
29,"TEXT_SUBCTS600_01551_TODO_05",""
30,"TEXT_SUBCTS600_01551_TODO_06",""
31,"TEXT_SUBCTS600_01551_TODO_07",""
32,"TEXT_SUBCTS600_01551_TODO_08",""
33,"TEXT_SUBCTS600_01551_TODO_09",""
34,"TEXT_SUBCTS600_01551_TODO_10",""
35,"TEXT_SUBCTS600_01551_TODO_11",""
36,"TEXT_SUBCTS600_01551_TODO_12",""
37,"TEXT_SUBCTS600_01551_TODO_13",""
38,"TEXT_SUBCTS600_01551_TODO_14",""
39,"TEXT_SUBCTS600_01551_TODO_15",""
40,"TEXT_SUBCTS600_01551_TODO_16",""
41,"TEXT_SUBCTS600_01551_TODO_17",""
42,"TEXT_SUBCTS600_01551_TODO_18",""
43,"TEXT_SUBCTS600_01551_TODO_19",""
44,"TEXT_SUBCTS600_01551_TODO_20",""
45,"TEXT_SUBCTS600_01551_TODO_21",""
46,"TEXT_SUBCTS600_01551_TODO_22",""
47,"TEXT_SUBCTS600_01551_TODO_23",""
48,"TEXT_SUBCTS600_01551_GEIMLONA_000_001","Well, if it ain't one of our most reliable collectors. Got anythin' good for us <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>? ...Actually, hold that thought. Just remembered that <Emphasis>I've</Emphasis> got somethin' for <Emphasis>you</Emphasis> for a change─a favor to ask."
49,"TEXT_SUBCTS600_01551_GEIMLONA_000_002","You wouldn't happen to know a girl by the name of Zhloe Aliapoh, would you? Sweet little thing. Born into poverty, she worked her tail off for my sister until she'd paid off every last gil of her family's debts. Recently, she struck out on her own, rentin' out a corner of the Hard Place to run her own shop."
50,"TEXT_SUBCTS600_01551_GEIMLONA_000_003","Girl's got a nose for coin that's a match for anyone in the realm. But she can also be a bit scatterbrained, which is what's keepin' us up at night. We'd like nothin' more than to stick by her side till she gets her new operation off the ground, but needless to say, we've got plenty on our own plates."
51,"TEXT_SUBCTS600_01551_GEIMLONA_000_004","That's where you come in. So what do you say? Think you could pay Zhloe a visit and see that the girl's makin' ends meet? It'd mean a whole lot to Rowena and me."
52,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_010","Why, yes, I'm Zhloe Aliapoh! However did you know? Am I famous? That's so exciting! And also somewhat terrifying. But most certainly exciting! Oh, but pray tell, whoever might you be?"
53,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_011","Mistress Geimlona sent you to look after me? Why, how sweet of her to ask! And you to come, of course! Speaking of sweets, have you tried Adkiragh's pineapple pudding? It's so smooth and sensuous and...but where was I? Oh, of course! I'm doing quite well─thank you for asking!"
54,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_011","With a loan I took out from Mistress Rowena, I rented out a room here in the cellars of the Hard Place. Can you guess what I'm using it for? Actually, let me just tell you! I'm running an orphanage! I call it Menphina's Arms! Because it's like, She's holding the orphans and keeping them safe─in Her arms. Get it?"
55,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_012","I'm still new to this, but I've already learned so much! For one thing, running an orphanage is really expensive! So I've had to skimp on a few luxuries─food, clothing, and the like. Why, the last thing <Emphasis>I</Emphasis> ate was Adkiragh's pineapple pudding, and I had to make a single bowl last the week! It <Emphasis>was</Emphasis> a rather <Emphasis>large</Emphasis> bowl, mind you. But still!"
56,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_013","But this isn't about me! It's about the children, and everything I could be doing for them if only I had more gil in my coffers! Don't worry, though─Zhloe has a plan!"
57,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_014","What sort of plan, you ask? You're looking at it! I've started my trading business, right here in this little corner of the Hard Place! I acquire rare treasures and relics from the realm over, and sell them to wealthy collectors for princely sums! Oh, if only I could marry a prince, all my worries would be─wait, what were we talking about?"
58,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_015","Hm? What's in it for my suppliers, you ask? I was just getting to that! Seeing as how I'm on such good terms with Mistress Rowena, you see, I was thinking I could pay them back in scrips they could spend at the House of Splendors! I haven't actually <Emphasis>asked</Emphasis> her yet, of course, but I'm sure she'll say yes. Did I mention that we were really, really good friends?"
59,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_016","You know a thing about crafting, too? I knew this was Zhloe's lucky day! Almost as lucky as the day when that nice old man paid ten times what that stone was worth─a whole 100 gil!─just because I reminded him of his granddaughter! Anyhow, what do you say? You can be Zhloe's number one procurement specialist! You'll do it, won't you? For the children?"
60,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_017","Oh, you're the best! The absolute best! I knew it the moment I saw your face. With you on my side, Zhloe's House of Almost-splendors─I'm still working on the name─will be turning a profit in no time, and Menphina's Arms will spread wide to hold every poor orphan in a loving embrace!"
61,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_018","Anyhow, let's make this official. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? Zhloe is oh so looking forward to doing business with you!"
62,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_019","Did I say that for every collectable you bring to me, I'll pay you in scrips redeemable at Rowena's House of Splendors? I did? Good! Because that's exactly what I'll be doing! Provided Rowena approves, of course. Which she will. I promise!"
63,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_020","That's how Rowena pays <Emphasis>her</Emphasis> hardworking employees, after all. No gil, just scrips. Why, I can still remember her counting them out─one scrip, two scrips, red scrips, blue scrips! She'll be positively thrilled that Zhloe's following in her footsteps. I just know it!"
64,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_021","I see the sparkle of curiosity in your eye! “But, Zhloe,” you ask. “Without any gil to your name, however did you purchase food, drink, and other basic essentials of daily life?” You weren't wondering that? Well, Zhloe will tell you anyway!"
65,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_021","At Rowena's House of Splendors, you can purchase an enormous flagon of pineapple juice for the low, low price of only one hundred and thirty scrips! And who needs food when you have pineapple juice? Not Zhloe, that's for sure! Mmm, pineapples..."
66,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_022","But where were we? Oh, you're probably wondering exactly what sort of treasures I'm looking for. Well, I'd be happy to explain! Zhloe has her eyes set on exotic treasures of Near Eastern make and design!"
67,"TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_023","A little bird told Zhloe that Near Eastern culture is all the rage among the Ishgardian nobility these days, and who is Zhloe to disappoint such potentially <Emphasis>generous</Emphasis> customers? I'm counting on you, friend! And remember─so are the children!"
68,"TEXT_SUBCTS600_01551_SYSTEM_000_030","This quest will become available on <Time(1485417600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
69,"TEXT_SUBCTS600_01551_GEIMLONA_000_025",""
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4 0 TEXT_SUBCTS600_01551_SEQ_00 Geimlona is concerned for the pecuniary fortunes of a friend.
5 1 TEXT_SUBCTS600_01551_SEQ_01 Your arrival heartens Geimlona, who had been looking to ask a personal favor of an accomplished crafter like yourself. As she tells it, an enterprising young trader formerly employed at the House of Splendors recently paid off her debt to Rowena and struck out on her own, and the sisters would see to it that the girl's new venture is a success. Vowing to offer what aid you can, you set out for the Hard Place to seek out one Zhloe Aliapoh.
6 2 TEXT_SUBCTS600_01551_SEQ_02 The enthusiastic─if easily distracted─Zhloe Aliapoh eagerly regales you with stories of her dream of running an orphanage, while lamenting the financial woes that have thwarted her plans thus far. She asks for your aid in procuring exotic treasures that she might then unload on her most affluent customers, thus securing the necessary funds to keep Menphina's Arms thriving. To ensure a mutually beneficial arrangement, she offers to pay for every item you deliver in scrips that can be redeemed at her good friend and associate Rowena's House of Splendors. Seeing no cause to doubt her zeal and business acumen, you resolve to do your part to help the girl achieve her most admirable goal.
7 3 TEXT_SUBCTS600_01551_SEQ_03
8 4 TEXT_SUBCTS600_01551_SEQ_04
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28 24 TEXT_SUBCTS600_01551_TODO_00 Speak with Zhloe Aliapoh at the Hard Place.
29 25 TEXT_SUBCTS600_01551_TODO_01
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51 47 TEXT_SUBCTS600_01551_TODO_23
52 48 TEXT_SUBCTS600_01551_GEIMLONA_000_001 Well, if it ain't one of our most reliable collectors. Got anythin' good for us <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>? ...Actually, hold that thought. Just remembered that <Emphasis>I've</Emphasis> got somethin' for <Emphasis>you</Emphasis> for a change─a favor to ask.
53 49 TEXT_SUBCTS600_01551_GEIMLONA_000_002 You wouldn't happen to know a girl by the name of Zhloe Aliapoh, would you? Sweet little thing. Born into poverty, she worked her tail off for my sister until she'd paid off every last gil of her family's debts. Recently, she struck out on her own, rentin' out a corner of the Hard Place to run her own shop.
54 50 TEXT_SUBCTS600_01551_GEIMLONA_000_003 Girl's got a nose for coin that's a match for anyone in the realm. But she can also be a bit scatterbrained, which is what's keepin' us up at night. We'd like nothin' more than to stick by her side till she gets her new operation off the ground, but needless to say, we've got plenty on our own plates.
55 51 TEXT_SUBCTS600_01551_GEIMLONA_000_004 That's where you come in. So what do you say? Think you could pay Zhloe a visit and see that the girl's makin' ends meet? It'd mean a whole lot to Rowena and me.
56 52 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_010 Why, yes, I'm Zhloe Aliapoh! However did you know? Am I famous? That's so exciting! And also somewhat terrifying. But most certainly exciting! Oh, but pray tell, whoever might you be?
57 53 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_011 Mistress Geimlona sent you to look after me? Why, how sweet of her to ask! And you to come, of course! Speaking of sweets, have you tried Adkiragh's pineapple pudding? It's so smooth and sensuous and...but where was I? Oh, of course! I'm doing quite well─thank you for asking!
58 54 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_011 With a loan I took out from Mistress Rowena, I rented out a room here in the cellars of the Hard Place. Can you guess what I'm using it for? Actually, let me just tell you! I'm running an orphanage! I call it Menphina's Arms! Because it's like, She's holding the orphans and keeping them safe─in Her arms. Get it?
59 55 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_012 I'm still new to this, but I've already learned so much! For one thing, running an orphanage is really expensive! So I've had to skimp on a few luxuries─food, clothing, and the like. Why, the last thing <Emphasis>I</Emphasis> ate was Adkiragh's pineapple pudding, and I had to make a single bowl last the week! It <Emphasis>was</Emphasis> a rather <Emphasis>large</Emphasis> bowl, mind you. But still!
60 56 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_013 But this isn't about me! It's about the children, and everything I could be doing for them if only I had more gil in my coffers! Don't worry, though─Zhloe has a plan!
61 57 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_014 What sort of plan, you ask? You're looking at it! I've started my trading business, right here in this little corner of the Hard Place! I acquire rare treasures and relics from the realm over, and sell them to wealthy collectors for princely sums! Oh, if only I could marry a prince, all my worries would be─wait, what were we talking about?
62 58 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_015 Hm? What's in it for my suppliers, you ask? I was just getting to that! Seeing as how I'm on such good terms with Mistress Rowena, you see, I was thinking I could pay them back in scrips they could spend at the House of Splendors! I haven't actually <Emphasis>asked</Emphasis> her yet, of course, but I'm sure she'll say yes. Did I mention that we were really, really good friends?
63 59 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_016 You know a thing about crafting, too? I knew this was Zhloe's lucky day! Almost as lucky as the day when that nice old man paid ten times what that stone was worth─a whole 100 gil!─just because I reminded him of his granddaughter! Anyhow, what do you say? You can be Zhloe's number one procurement specialist! You'll do it, won't you? For the children?
64 60 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_017 Oh, you're the best! The absolute best! I knew it the moment I saw your face. With you on my side, Zhloe's House of Almost-splendors─I'm still working on the name─will be turning a profit in no time, and Menphina's Arms will spread wide to hold every poor orphan in a loving embrace!
65 61 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_018 Anyhow, let's make this official. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, was it? Zhloe is oh so looking forward to doing business with you!
66 62 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_019 Did I say that for every collectable you bring to me, I'll pay you in scrips redeemable at Rowena's House of Splendors? I did? Good! Because that's exactly what I'll be doing! Provided Rowena approves, of course. Which she will. I promise!
67 63 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_020 That's how Rowena pays <Emphasis>her</Emphasis> hardworking employees, after all. No gil, just scrips. Why, I can still remember her counting them out─one scrip, two scrips, red scrips, blue scrips! She'll be positively thrilled that Zhloe's following in her footsteps. I just know it!
68 64 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_021 I see the sparkle of curiosity in your eye! “But, Zhloe,” you ask. “Without any gil to your name, however did you purchase food, drink, and other basic essentials of daily life?” You weren't wondering that? Well, Zhloe will tell you anyway!
69 65 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_100_021 At Rowena's House of Splendors, you can purchase an enormous flagon of pineapple juice for the low, low price of only one hundred and thirty scrips! And who needs food when you have pineapple juice? Not Zhloe, that's for sure! Mmm, pineapples...
70 66 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_022 But where were we? Oh, you're probably wondering exactly what sort of treasures I'm looking for. Well, I'd be happy to explain! Zhloe has her eyes set on exotic treasures of Near Eastern make and design!
71 67 TEXT_SUBCTS600_01551_ZHLOEALIAPOH_000_023 A little bird told Zhloe that Near Eastern culture is all the rage among the Ishgardian nobility these days, and who is Zhloe to disappoint such potentially <Emphasis>generous</Emphasis> customers? I'm counting on you, friend! And remember─so are the children!
72 68 TEXT_SUBCTS600_01551_SYSTEM_000_030 This quest will become available on <Time(1485417600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
73 69 TEXT_SUBCTS600_01551_GEIMLONA_000_025
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0,"TEXT_SUBCTS701_01556_SEQ_00","Nojiro Marujiro has a glut of gossip he has been dying to share with someone."
1,"TEXT_SUBCTS701_01556_SEQ_01","Nojiro tells you of a portal in the South Shroud that has set Gridania's rumor mill to spinning. While it sounds like nothing more than a fanciful fabrication, he explains his tale comes straight from the Wood Wailers who dared to enter. As he heard it, the portal leads to a labyrinth that changes its design every time scouts enter its long-abandoned halls. Though the potential for spoils intrigues him, he finds the risk is not worth the reward. If you should be bold enough to enter, however, he bids you speak with the Wood Wailers at the mouth of Issom-Har to learn more."
2,"TEXT_SUBCTS701_01556_SEQ_02","You find a dutiful Wood Wailer keeping watch over the entrance to Issom-Har. He directs you to Quarrymill, where their reconnaissance team is recruiting adventurers willing to brave the depths of the ruins."
3,"TEXT_SUBCTS701_01556_SEQ_03","The head of the Wood Wailers' reconnaissance team explains to you their dire situation. Though they have had little success in navigating the ruins, a Padjali mage in their company has devised weaponry to aid those willing to enter. With a plan of action and equipment in hand, the Wood Wailers bid you venture into the depths of the ruins to discover what secrets lie within."
4,"TEXT_SUBCTS701_01556_SEQ_04",""
5,"TEXT_SUBCTS701_01556_SEQ_05",""
6,"TEXT_SUBCTS701_01556_SEQ_06",""
7,"TEXT_SUBCTS701_01556_SEQ_07",""
8,"TEXT_SUBCTS701_01556_SEQ_08",""
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11,"TEXT_SUBCTS701_01556_SEQ_11",""
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22,"TEXT_SUBCTS701_01556_SEQ_22",""
23,"TEXT_SUBCTS701_01556_SEQ_23",""
24,"TEXT_SUBCTS701_01556_TODO_00","Speak with the Wood Wailer expeditionary at Issom-Har in the South Shroud."
25,"TEXT_SUBCTS701_01556_TODO_01","Speak with the Wood Wailer expeditionary captain at Quarrymill."
26,"TEXT_SUBCTS701_01556_TODO_02",""
27,"TEXT_SUBCTS701_01556_TODO_03",""
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48,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_000","As I live and breathe! You're that adventurer everyone's been talking about, aren't you!? I take it you've heard about that nasty business down near IssomHar."
49,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_010","If you're poking around looking for work, you must be an adventurer too, am I right? You won't find much here, I'm afraid. Seems the only thing people talk about these days is that nasty bit of business down near IssomHar."
50,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_020","Surely you've heard the stories. Of a strange portal suddenly appearing in the ruins down there."
51,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_021","Hey, don't give me that look. I'm only telling you what I overheard from the Wailers. They say on the other end of it is some sort of labyrinth. The thing is, every time they go down there to map the place out, nothing is the same. A mystery if I've ever heard one."
52,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_022","Frankly, I'm more than happy to let it <Emphasis>stay</Emphasis> a mystery. Strange apparitions, booby-trapped corridors─going down there is nothing short of suicide."
53,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_023","Still, the prospect of treasure is awful tempting... Ahem. Don't take my word for it, though. Head down to IssomHar and you can hear it straight from the chocobo's mouth."
54,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_030","If you're planning to go, I'm afraid you're on your own, <If(PlayerParameter(4))>miss<Else/>mister</If>. What good is treasure if I never make it out of there to enjoy it?"
55,"TEXT_SUBCTS701_01556_ERAL_000_035","I bid you safe travels, friend. If you should make it back in one piece, mayhaps Nojiro and I will accompany you on your next foray into the ruins."
56,"TEXT_SUBCTS701_01556_IRIELLE_000_040","Our excavation of the ruins has been at a standstill ever since that accursed gateway appeared. Not long after, the Wood Wailers swooped in, who then proceeded to force us out. I do not care how dangerous they say it is─our work must continue!"
57,"TEXT_SUBCTS701_01556_ROLANDAIX_000_045","We were removed from the ruins with barely any explanation. My life's work is down there, and they are likely stamping it into the dirt even as we speak! What in the seven hells is going on? "
58,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_050","I'm sorry, but I must insist that you─ Oh, an adventurer, and a rather seasoned-looking one besides. On the off chance you're not simply here to gawp, perhaps you can lend us a hand?"
59,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_051","You see, despite the fervent protestations of those Duskwights over there, we cannot permit civilians within the ruins at this time."
60,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_052","Capable men and women like you, on the other hand, are more than welcome! That is, if you've got the stones for it."
61,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_053","Pray seek out the others stationed at Quarrymill. They can apprise you of the details."
62,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_055","If you've a mind to poke around in the ruins, you'd best speak with the others in Quarrymill first. It's not my place to grant you leave to enter."
63,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_060","Well met, adventurer. I take it you have come to learn more of the recent happenings at IssomHar."
64,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_061","The site is of interest owing to the Gelmorran ruins─Gelmorra being an underground city which predates Gridania, in case you were unaware."
65,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_062","Anyroad, a few days past, we received reports from several anthropogeographers that a magical gateway of some sort had appeared in the ruins, and that all manner of creatures were coming and going through it."
66,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_063","My men and I were among the first to examine it, and well... It's hard to explain. We crossed the threshold into a set of corridors we'd never seen before, and then suddenly, each and every one of us was filled with an inexplicable sense of dread. It was all I could do to take even a single step."
67,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_064","According to EUnaKotor, who accompanied us, the ruins are warded with powerful magicks that sap the spirits─and aether─of all who enter, rendering them easy prey for the creatures within."
68,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_065","Thankfully, he managed to devise a solution: aetherpool arms and armor, which safeguard and channel the wielder's energies, that they might withstand the ruin's magicks."
69,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_066","Unfortunately, it does little to prevent us from losing our way. Though it beggars belief, every time we have dared to venture into the ruins, we have found the path to be changed. We suspect this too may be the work of an unfathomably powerful mage..."
70,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_067","Needless to say, something strange is afoot, and traditional tactics are not like to suffice. Even experienced adventurers will need to proceed with caution."
71,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_068","In any event, if you believe you have what it takes to brave the ruins and discover what secrets lie in its deepest depths, you need but say the word."
72,"TEXT_SUBCTS701_01556_SYSTEM_000_100","You now have access to the Palace of the Dead. You may enter solo or in a party of up to four players."
73,"TEXT_SUBCTS701_01556_SYSTEM_000_101","When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with either a fixed party or a matched party via the matching system."
74,"TEXT_SUBCTS701_01556_SYSTEM_000_102","Players will start at level 1 regardless of their current class or job level. Furthermore, only aetherpool arms and aetherpool armor may be used when inside the Palace of the Dead."
75,"TEXT_SUBCTS701_01556_SYSTEM_000_103","Each floor of the Palace of the Dead is randomly generated, including the placement of enemies, treasure coffers, and traps."
76,"TEXT_SUBCTS701_01556_SYSTEM_000_104","Further details can be had by speaking with the Wood Wailer expeditionary captain."
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS701_01556_SEQ_00","Nojiro Marujiro has a glut of gossip he has been dying to share with someone."
1,"TEXT_SUBCTS701_01556_SEQ_01","Nojiro tells you of a portal in the South Shroud that has set Gridania's rumor mill to spinning. While it sounds like nothing more than a fanciful fabrication, he explains his tale comes straight from the Wood Wailers who dared to enter. As he heard it, the portal leads to a labyrinth that changes its design every time scouts enter its long-abandoned halls. Though the potential for spoils intrigues him, he finds the risk is not worth the reward. If you should be bold enough to enter, however, he bids you speak with the Wood Wailers at the mouth of Issom-Har to learn more."
2,"TEXT_SUBCTS701_01556_SEQ_02","You find a dutiful Wood Wailer keeping watch over the entrance to Issom-Har. He directs you to Quarrymill, where their reconnaissance team is recruiting adventurers willing to brave the depths of the ruins."
3,"TEXT_SUBCTS701_01556_SEQ_03","The head of the Wood Wailers' reconnaissance team explains to you their dire situation. Though they have had little success in navigating the ruins, a Padjali mage in their company has devised weaponry to aid those willing to enter. With a plan of action and equipment in hand, the Wood Wailers bid you venture into the depths of the ruins to discover what secrets lie within."
4,"TEXT_SUBCTS701_01556_SEQ_04",""
5,"TEXT_SUBCTS701_01556_SEQ_05",""
6,"TEXT_SUBCTS701_01556_SEQ_06",""
7,"TEXT_SUBCTS701_01556_SEQ_07",""
8,"TEXT_SUBCTS701_01556_SEQ_08",""
9,"TEXT_SUBCTS701_01556_SEQ_09",""
10,"TEXT_SUBCTS701_01556_SEQ_10",""
11,"TEXT_SUBCTS701_01556_SEQ_11",""
12,"TEXT_SUBCTS701_01556_SEQ_12",""
13,"TEXT_SUBCTS701_01556_SEQ_13",""
14,"TEXT_SUBCTS701_01556_SEQ_14",""
15,"TEXT_SUBCTS701_01556_SEQ_15",""
16,"TEXT_SUBCTS701_01556_SEQ_16",""
17,"TEXT_SUBCTS701_01556_SEQ_17",""
18,"TEXT_SUBCTS701_01556_SEQ_18",""
19,"TEXT_SUBCTS701_01556_SEQ_19",""
20,"TEXT_SUBCTS701_01556_SEQ_20",""
21,"TEXT_SUBCTS701_01556_SEQ_21",""
22,"TEXT_SUBCTS701_01556_SEQ_22",""
23,"TEXT_SUBCTS701_01556_SEQ_23",""
24,"TEXT_SUBCTS701_01556_TODO_00","Speak with the Wood Wailer expeditionary at Issom-Har in the South Shroud."
25,"TEXT_SUBCTS701_01556_TODO_01","Speak with the Wood Wailer expeditionary captain at Quarrymill."
26,"TEXT_SUBCTS701_01556_TODO_02",""
27,"TEXT_SUBCTS701_01556_TODO_03",""
28,"TEXT_SUBCTS701_01556_TODO_04",""
29,"TEXT_SUBCTS701_01556_TODO_05",""
30,"TEXT_SUBCTS701_01556_TODO_06",""
31,"TEXT_SUBCTS701_01556_TODO_07",""
32,"TEXT_SUBCTS701_01556_TODO_08",""
33,"TEXT_SUBCTS701_01556_TODO_09",""
34,"TEXT_SUBCTS701_01556_TODO_10",""
35,"TEXT_SUBCTS701_01556_TODO_11",""
36,"TEXT_SUBCTS701_01556_TODO_12",""
37,"TEXT_SUBCTS701_01556_TODO_13",""
38,"TEXT_SUBCTS701_01556_TODO_14",""
39,"TEXT_SUBCTS701_01556_TODO_15",""
40,"TEXT_SUBCTS701_01556_TODO_16",""
41,"TEXT_SUBCTS701_01556_TODO_17",""
42,"TEXT_SUBCTS701_01556_TODO_18",""
43,"TEXT_SUBCTS701_01556_TODO_19",""
44,"TEXT_SUBCTS701_01556_TODO_20",""
45,"TEXT_SUBCTS701_01556_TODO_21",""
46,"TEXT_SUBCTS701_01556_TODO_22",""
47,"TEXT_SUBCTS701_01556_TODO_23",""
48,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_000","As I live and breathe! You're that adventurer everyone's been talking about, aren't you!? I take it you've heard about that nasty business down near IssomHar."
49,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_010","If you're poking around looking for work, you must be an adventurer too, am I right? You won't find much here, I'm afraid. Seems the only thing people talk about these days is that nasty bit of business down near IssomHar."
50,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_020","Surely you've heard the stories. Of a strange portal suddenly appearing in the ruins down there."
51,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_021","Hey, don't give me that look. I'm only telling you what I overheard from the Wailers. They say on the other end of it is some sort of labyrinth. The thing is, every time they go down there to map the place out, nothing is the same. A mystery if I've ever heard one."
52,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_022","Frankly, I'm more than happy to let it <Emphasis>stay</Emphasis> a mystery. Strange apparitions, booby-trapped corridors─going down there is nothing short of suicide."
53,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_023","Still, the prospect of treasure is awful tempting... Ahem. Don't take my word for it, though. Head down to IssomHar and you can hear it straight from the chocobo's mouth."
54,"TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_030","If you're planning to go, I'm afraid you're on your own, <If(PlayerParameter(4))>miss<Else/>mister</If>. What good is treasure if I never make it out of there to enjoy it?"
55,"TEXT_SUBCTS701_01556_ERAL_000_035","I bid you safe travels, friend. If you should make it back in one piece, mayhaps Nojiro and I will accompany you on your next foray into the ruins."
56,"TEXT_SUBCTS701_01556_IRIELLE_000_040","Our excavation of the ruins has been at a standstill ever since that accursed gateway appeared. Not long after, the Wood Wailers swooped in, who then proceeded to force us out. I do not care how dangerous they say it is─our work must continue!"
57,"TEXT_SUBCTS701_01556_ROLANDAIX_000_045","We were removed from the ruins with barely any explanation. My life's work is down there, and they are likely stamping it into the dirt even as we speak! What in the seven hells is going on? "
58,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_050","I'm sorry, but I must insist that you─ Oh, an adventurer, and a rather seasoned-looking one besides. On the off chance you're not simply here to gawp, perhaps you can lend us a hand?"
59,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_051","You see, despite the fervent protestations of those Duskwights over there, we cannot permit civilians within the ruins at this time."
60,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_052","Capable men and women like you, on the other hand, are more than welcome! That is, if you've got the stones for it."
61,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_053","Pray seek out the others stationed at Quarrymill. They can apprise you of the details."
62,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_055","If you've a mind to poke around in the ruins, you'd best speak with the others in Quarrymill first. It's not my place to grant you leave to enter."
63,"TEXT_SUBCTS701_01556_WOODWAILER01556_000_060","Well met, adventurer. I take it you have come to learn more of the recent happenings at IssomHar."
64,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_061","The site is of interest owing to the Gelmorran ruins─Gelmorra being an underground city which predates Gridania, in case you were unaware."
65,"TEXT_SUBCTS701_01556_WOODWAILER00000_000_062","Anyroad, a few days past, we received reports from several anthropogeographers that a magical gateway of some sort had appeared in the ruins, and that all manner of creatures were coming and going through it."
66,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_063","My men and I were among the first to examine it, and well... It's hard to explain. We crossed the threshold into a set of corridors we'd never seen before, and then suddenly, each and every one of us was filled with an inexplicable sense of dread. It was all I could do to take even a single step."
67,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_064","According to EUnaKotor, who accompanied us, the ruins are warded with powerful magicks that sap the spirits─and aether─of all who enter, rendering them easy prey for the creatures within."
68,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_065","Thankfully, he managed to devise a solution: aetherpool arms and armor, which safeguard and channel the wielder's energies, that they might withstand the ruin's magicks."
69,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_066","Unfortunately, it does little to prevent us from losing our way. Though it beggars belief, every time we have dared to venture into the ruins, we have found the path to be changed. We suspect this too may be the work of an unfathomably powerful mage..."
70,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_067","Needless to say, something strange is afoot, and traditional tactics are not like to suffice. Even experienced adventurers will need to proceed with caution."
71,"TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_068","In any event, if you believe you have what it takes to brave the ruins and discover what secrets lie in its deepest depths, you need but say the word."
72,"TEXT_SUBCTS701_01556_SYSTEM_000_100","You now have access to the Palace of the Dead. You may enter solo or in a party of up to four players."
73,"TEXT_SUBCTS701_01556_SYSTEM_000_101","When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with either a fixed party or a matched party via the matching system."
74,"TEXT_SUBCTS701_01556_SYSTEM_000_102","Players will start at level 1 regardless of their current class or job level. Furthermore, only aetherpool arms and aetherpool armor may be used when inside the Palace of the Dead."
75,"TEXT_SUBCTS701_01556_SYSTEM_000_103","Each floor of the Palace of the Dead is randomly generated, including the placement of enemies, treasure coffers, and traps."
76,"TEXT_SUBCTS701_01556_SYSTEM_000_104","Further details can be had by speaking with the Wood Wailer expeditionary captain."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBCTS701_01556_SEQ_00 Nojiro Marujiro has a glut of gossip he has been dying to share with someone.
5 1 TEXT_SUBCTS701_01556_SEQ_01 Nojiro tells you of a portal in the South Shroud that has set Gridania's rumor mill to spinning. While it sounds like nothing more than a fanciful fabrication, he explains his tale comes straight from the Wood Wailers who dared to enter. As he heard it, the portal leads to a labyrinth that changes its design every time scouts enter its long-abandoned halls. Though the potential for spoils intrigues him, he finds the risk is not worth the reward. If you should be bold enough to enter, however, he bids you speak with the Wood Wailers at the mouth of Issom-Har to learn more.
6 2 TEXT_SUBCTS701_01556_SEQ_02 You find a dutiful Wood Wailer keeping watch over the entrance to Issom-Har. He directs you to Quarrymill, where their reconnaissance team is recruiting adventurers willing to brave the depths of the ruins.
7 3 TEXT_SUBCTS701_01556_SEQ_03 The head of the Wood Wailers' reconnaissance team explains to you their dire situation. Though they have had little success in navigating the ruins, a Padjali mage in their company has devised weaponry to aid those willing to enter. With a plan of action and equipment in hand, the Wood Wailers bid you venture into the depths of the ruins to discover what secrets lie within.
8 4 TEXT_SUBCTS701_01556_SEQ_04
9 5 TEXT_SUBCTS701_01556_SEQ_05
10 6 TEXT_SUBCTS701_01556_SEQ_06
11 7 TEXT_SUBCTS701_01556_SEQ_07
12 8 TEXT_SUBCTS701_01556_SEQ_08
13 9 TEXT_SUBCTS701_01556_SEQ_09
14 10 TEXT_SUBCTS701_01556_SEQ_10
15 11 TEXT_SUBCTS701_01556_SEQ_11
16 12 TEXT_SUBCTS701_01556_SEQ_12
17 13 TEXT_SUBCTS701_01556_SEQ_13
18 14 TEXT_SUBCTS701_01556_SEQ_14
19 15 TEXT_SUBCTS701_01556_SEQ_15
20 16 TEXT_SUBCTS701_01556_SEQ_16
21 17 TEXT_SUBCTS701_01556_SEQ_17
22 18 TEXT_SUBCTS701_01556_SEQ_18
23 19 TEXT_SUBCTS701_01556_SEQ_19
24 20 TEXT_SUBCTS701_01556_SEQ_20
25 21 TEXT_SUBCTS701_01556_SEQ_21
26 22 TEXT_SUBCTS701_01556_SEQ_22
27 23 TEXT_SUBCTS701_01556_SEQ_23
28 24 TEXT_SUBCTS701_01556_TODO_00 Speak with the Wood Wailer expeditionary at Issom-Har in the South Shroud.
29 25 TEXT_SUBCTS701_01556_TODO_01 Speak with the Wood Wailer expeditionary captain at Quarrymill.
30 26 TEXT_SUBCTS701_01556_TODO_02
31 27 TEXT_SUBCTS701_01556_TODO_03
32 28 TEXT_SUBCTS701_01556_TODO_04
33 29 TEXT_SUBCTS701_01556_TODO_05
34 30 TEXT_SUBCTS701_01556_TODO_06
35 31 TEXT_SUBCTS701_01556_TODO_07
36 32 TEXT_SUBCTS701_01556_TODO_08
37 33 TEXT_SUBCTS701_01556_TODO_09
38 34 TEXT_SUBCTS701_01556_TODO_10
39 35 TEXT_SUBCTS701_01556_TODO_11
40 36 TEXT_SUBCTS701_01556_TODO_12
41 37 TEXT_SUBCTS701_01556_TODO_13
42 38 TEXT_SUBCTS701_01556_TODO_14
43 39 TEXT_SUBCTS701_01556_TODO_15
44 40 TEXT_SUBCTS701_01556_TODO_16
45 41 TEXT_SUBCTS701_01556_TODO_17
46 42 TEXT_SUBCTS701_01556_TODO_18
47 43 TEXT_SUBCTS701_01556_TODO_19
48 44 TEXT_SUBCTS701_01556_TODO_20
49 45 TEXT_SUBCTS701_01556_TODO_21
50 46 TEXT_SUBCTS701_01556_TODO_22
51 47 TEXT_SUBCTS701_01556_TODO_23
52 48 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_000 As I live and breathe! You're that adventurer everyone's been talking about, aren't you!? I take it you've heard about that nasty business down near Issom–Har.
53 49 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_010 If you're poking around looking for work, you must be an adventurer too, am I right? You won't find much here, I'm afraid. Seems the only thing people talk about these days is that nasty bit of business down near Issom–Har.
54 50 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_020 Surely you've heard the stories. Of a strange portal suddenly appearing in the ruins down there.
55 51 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_021 Hey, don't give me that look. I'm only telling you what I overheard from the Wailers. They say on the other end of it is some sort of labyrinth. The thing is, every time they go down there to map the place out, nothing is the same. A mystery if I've ever heard one.
56 52 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_022 Frankly, I'm more than happy to let it <Emphasis>stay</Emphasis> a mystery. Strange apparitions, booby-trapped corridors─going down there is nothing short of suicide.
57 53 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_023 Still, the prospect of treasure is awful tempting... Ahem. Don't take my word for it, though. Head down to Issom–Har and you can hear it straight from the chocobo's mouth.
58 54 TEXT_SUBCTS701_01556_NOJIROMARUJIRO_000_030 If you're planning to go, I'm afraid you're on your own, <If(PlayerParameter(4))>miss<Else/>mister</If>. What good is treasure if I never make it out of there to enjoy it?
59 55 TEXT_SUBCTS701_01556_ERAL_000_035 I bid you safe travels, friend. If you should make it back in one piece, mayhaps Nojiro and I will accompany you on your next foray into the ruins.
60 56 TEXT_SUBCTS701_01556_IRIELLE_000_040 Our excavation of the ruins has been at a standstill ever since that accursed gateway appeared. Not long after, the Wood Wailers swooped in, who then proceeded to force us out. I do not care how dangerous they say it is─our work must continue!
61 57 TEXT_SUBCTS701_01556_ROLANDAIX_000_045 We were removed from the ruins with barely any explanation. My life's work is down there, and they are likely stamping it into the dirt even as we speak! What in the seven hells is going on?
62 58 TEXT_SUBCTS701_01556_WOODWAILER00000_000_050 I'm sorry, but I must insist that you─ Oh, an adventurer, and a rather seasoned-looking one besides. On the off chance you're not simply here to gawp, perhaps you can lend us a hand?
63 59 TEXT_SUBCTS701_01556_WOODWAILER00000_000_051 You see, despite the fervent protestations of those Duskwights over there, we cannot permit civilians within the ruins at this time.
64 60 TEXT_SUBCTS701_01556_WOODWAILER01556_000_052 Capable men and women like you, on the other hand, are more than welcome! That is, if you've got the stones for it.
65 61 TEXT_SUBCTS701_01556_WOODWAILER01556_000_053 Pray seek out the others stationed at Quarrymill. They can apprise you of the details.
66 62 TEXT_SUBCTS701_01556_WOODWAILER01556_000_055 If you've a mind to poke around in the ruins, you'd best speak with the others in Quarrymill first. It's not my place to grant you leave to enter.
67 63 TEXT_SUBCTS701_01556_WOODWAILER01556_000_060 Well met, adventurer. I take it you have come to learn more of the recent happenings at Issom–Har.
68 64 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_061 The site is of interest owing to the Gelmorran ruins─Gelmorra being an underground city which predates Gridania, in case you were unaware.
69 65 TEXT_SUBCTS701_01556_WOODWAILER00000_000_062 Anyroad, a few days past, we received reports from several anthropogeographers that a magical gateway of some sort had appeared in the ruins, and that all manner of creatures were coming and going through it.
70 66 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_063 My men and I were among the first to examine it, and well... It's hard to explain. We crossed the threshold into a set of corridors we'd never seen before, and then suddenly, each and every one of us was filled with an inexplicable sense of dread. It was all I could do to take even a single step.
71 67 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_064 According to E–Una–Kotor, who accompanied us, the ruins are warded with powerful magicks that sap the spirits─and aether─of all who enter, rendering them easy prey for the creatures within.
72 68 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_065 Thankfully, he managed to devise a solution: aetherpool arms and armor, which safeguard and channel the wielder's energies, that they might withstand the ruin's magicks.
73 69 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_066 Unfortunately, it does little to prevent us from losing our way. Though it beggars belief, every time we have dared to venture into the ruins, we have found the path to be changed. We suspect this too may be the work of an unfathomably powerful mage...
74 70 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_067 Needless to say, something strange is afoot, and traditional tactics are not like to suffice. Even experienced adventurers will need to proceed with caution.
75 71 TEXT_SUBCTS701_01556_WOODWAILERCAPTAIN01556_000_068 In any event, if you believe you have what it takes to brave the ruins and discover what secrets lie in its deepest depths, you need but say the word.
76 72 TEXT_SUBCTS701_01556_SYSTEM_000_100 You now have access to the Palace of the Dead. You may enter solo or in a party of up to four players.
77 73 TEXT_SUBCTS701_01556_SYSTEM_000_101 When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with either a fixed party or a matched party via the matching system.
78 74 TEXT_SUBCTS701_01556_SYSTEM_000_102 Players will start at level 1 regardless of their current class or job level. Furthermore, only aetherpool arms and aetherpool armor may be used when inside the Palace of the Dead.
79 75 TEXT_SUBCTS701_01556_SYSTEM_000_103 Each floor of the Palace of the Dead is randomly generated, including the placement of enemies, treasure coffers, and traps.
80 76 TEXT_SUBCTS701_01556_SYSTEM_000_104 Further details can be had by speaking with the Wood Wailer expeditionary captain.
+96 -96
View File
@@ -1,96 +1,96 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS702_01557_SEQ_00","The Wood Wailer is convinced he knows you, and has heard your name somewhere before."
1,"TEXT_SUBCTS702_01557_SEQ_01","Word of your exploits in the Palace of the Dead has spread, and a Wood Wailer stops you to speak of his men's praises. He also broaches the subject of a peculiar fellow down at Buscarron's Druthers. For the past several days, this drunkard has been spouting nonsense of the supernatural, and mumbling about you. Assuming you two to be friends, the Wood Wailer asks that you go to the Druthers and see what you can do to console this ale-sodden soul."
2,"TEXT_SUBCTS702_01557_SEQ_02","You find the gentleman in question who, failing to look up from his mug, demands you bring him another bottle of ale. However, when he hops down from his chair, you realize it is Paiyo Reiyo, whom you once rescued from the TamTara Deepcroft. He tells you he has been plagued by thoughts of Edda ever since and is taken aback when you tell him of your encounter with the fallen mage in the Palace of the Dead. You hand him her engagement ring and a look of remorse passes his face. After a few moments, he then asks you to accompany him outside."
3,"TEXT_SUBCTS702_01557_SEQ_03","Tormented night after night by nightmares of Edda and her beloved, Paiyo Reiyo had decided to hold a small remembrance service for them, hoping to lay their spirits to rest. The problem, however, was that there were no bodies to bury─a problem for which he found a solution the moment he thought of Edda's ring. He plans to use their engagement rings for the service. All he requires now is Avere's ring, which just so happens to be in the river near Buscarron's Druthers."
4,"TEXT_SUBCTS702_01557_SEQ_04","You search along the riverbank and find a pair of rusted gauntlets. While examining them, you manage to dislodge a ring from within one. Take it to Paiyo Reiyo and see if it is what he has been searching for."
5,"TEXT_SUBCTS702_01557_SEQ_05","Paiyo Reiyo is beside himself with excitement when you show him the ring. He decides on a place to bury their keepsakes, eventually settling on Summerford. From there one can gaze upon all of Limsa Lominsa, the place where the two lovers first met."
6,"TEXT_SUBCTS702_01557_SEQ_06","Having lain the rings gently in the soil, Paiyo Reiyo offers up a prayer, hoping Edda and Avere have at last found peace in the great beyond. He thanks you and promptly takes his leave, heart unburdened and mind at ease. As you turn to follow, a soft wind blows, carrying what sounds like a whisper on the breeze. Perhaps it was your imagination. You stop to take one last look at Limsa, knowing that Edda is finally in a better place."
7,"TEXT_SUBCTS702_01557_SEQ_07",""
8,"TEXT_SUBCTS702_01557_SEQ_08",""
9,"TEXT_SUBCTS702_01557_SEQ_09",""
10,"TEXT_SUBCTS702_01557_SEQ_10",""
11,"TEXT_SUBCTS702_01557_SEQ_11",""
12,"TEXT_SUBCTS702_01557_SEQ_12",""
13,"TEXT_SUBCTS702_01557_SEQ_13",""
14,"TEXT_SUBCTS702_01557_SEQ_14",""
15,"TEXT_SUBCTS702_01557_SEQ_15",""
16,"TEXT_SUBCTS702_01557_SEQ_16",""
17,"TEXT_SUBCTS702_01557_SEQ_17",""
18,"TEXT_SUBCTS702_01557_SEQ_18",""
19,"TEXT_SUBCTS702_01557_SEQ_19",""
20,"TEXT_SUBCTS702_01557_SEQ_20",""
21,"TEXT_SUBCTS702_01557_SEQ_21",""
22,"TEXT_SUBCTS702_01557_SEQ_22",""
23,"TEXT_SUBCTS702_01557_SEQ_23",""
24,"TEXT_SUBCTS702_01557_TODO_00","Search for the drunken Lalafell at Buscarron's Druthers."
25,"TEXT_SUBCTS702_01557_TODO_01","Speak with Paiyo Reiyo."
26,"TEXT_SUBCTS702_01557_TODO_02","Retrieve Avere's ring from the rusted gauntlets."
27,"TEXT_SUBCTS702_01557_TODO_03","Show Avere's ring to Paiyo Reiyo."
28,"TEXT_SUBCTS702_01557_TODO_04","Speak with Paiyo Reiyo at Summerford."
29,"TEXT_SUBCTS702_01557_TODO_05",""
30,"TEXT_SUBCTS702_01557_TODO_06",""
31,"TEXT_SUBCTS702_01557_TODO_07",""
32,"TEXT_SUBCTS702_01557_TODO_08",""
33,"TEXT_SUBCTS702_01557_TODO_09",""
34,"TEXT_SUBCTS702_01557_TODO_10",""
35,"TEXT_SUBCTS702_01557_TODO_11",""
36,"TEXT_SUBCTS702_01557_TODO_12",""
37,"TEXT_SUBCTS702_01557_TODO_13",""
38,"TEXT_SUBCTS702_01557_TODO_14",""
39,"TEXT_SUBCTS702_01557_TODO_15",""
40,"TEXT_SUBCTS702_01557_TODO_16",""
41,"TEXT_SUBCTS702_01557_TODO_17",""
42,"TEXT_SUBCTS702_01557_TODO_18",""
43,"TEXT_SUBCTS702_01557_TODO_19",""
44,"TEXT_SUBCTS702_01557_TODO_20",""
45,"TEXT_SUBCTS702_01557_TODO_21",""
46,"TEXT_SUBCTS702_01557_TODO_22",""
47,"TEXT_SUBCTS702_01557_TODO_23",""
48,"TEXT_SUBCTS702_01557_BALAN_100_000","I say, aren't you that adventurer who's been exploring the Palace of the Dead? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, isn't it? You've caused quite a stir among the men. Indeed, everyone in the Shroud speaks of your daring. Some more favorably than others..."
49,"TEXT_SUBCTS702_01557_BALAN_100_001","You see, there's this Lalafell who came to Buscarron's Druthers a few days past. He practically lives in the tavern now, always deep in his cups, muttering about dead friends and vengeful spirits. He mentioned your name amidst his ramblings. Several times, in fact."
50,"TEXT_SUBCTS702_01557_BALAN_100_002","We usually pay no mind to drunkards at the tavern, but to be frank, he's become something of a nuisance. Perhaps you could speak with him? If the gods are good, you'll catch him in a moment of sobriety."
51,"TEXT_SUBCTS702_01557_BALAN_100_005","Please see what you can do about that poor drunken soul. I fear before long he'll anger the other patrons."
52,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_000","Barkeep! Another bottle. The <Emphasis>strong</Emphasis> stuff this time! How's a man to drown his troubles in this─hic!─tepid piss you call ale? I said─hic!─huh?"
53,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...? That the gods would─hic!─deliver you to me a third time! If anyone can help me, surely it's you."
54,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_002","After our ordeal in the TamTara Deepcroft, I tried to return home, but it's no use. Try as I might I cannot stop thinking about her. About Edda..."
55,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_003","You <Emphasis>saw</Emphasis> her!? When? Where?"
56,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_004","This...this is her engagement ring! I'd recognize the design anywhere."
57,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_005","She would always keep this in her breast pocket for fear it would get dirty on our outings. Strange that it would find its way to you. Back to this place. Hmmm..."
58,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_006","I realize this is sudden, but would you accompany me to the bridge just outside? I'd like you to help me with something."
59,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_020","Thank you for coming. I thought my heart would burst from my chest when I laid eyes on that ring. Would that I could forget the horrors of that damnable crypt. Seems the best I can do is drown them in ale. <sigh> Perhaps this is punishment for the way we treated her."
60,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_021","Every night when I close my eyes I can still see them. Edda with her ghastly grin... And that abomination she dared to call Avere."
61,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_022","The dream is always the same. “We wish to return home,” they tell me. I fear if I don't grant this request, they will haunt me till my dying day."
62,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_023","My first thought was to hold a small remembrance service of sorts to honor them. Then I asked myself: what good would that do without bodies, or even a keepsake?"
63,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_024","Then I remembered their engagement rings, a symbol of their innocence and purity, of a time before this calamity befell them. With those in hand, I could do my part to put their souls to rest."
64,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_025","Of course, that would have meant returning to that awful place, to seek out and retrieve the ring from her...from her... <shudder>"
65,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_026","I cursed myself for running away the last time we met. If I had stayed, with you at my side, perhaps I could have found the courage to try."
66,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_027","Yet fate has conspired to bring you here, and with Edda's ring! Now we need only find Avere's to complete the set."
67,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_028","Now I know what you're thinking, and no, I will not ask you to accompany me back to the TamTara Deepcroft. Thankfully, that won't be necessary."
68,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_029","You see, the night before our fateful foray into the Deepcroft, Avere and I went to the Druthers for perhaps one too many drinks. We stumbled outside in a drunken stupor, and it was here that he fell into the river."
69,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_030","We thought it hysterical. That is, until we realized that not only were his gauntlets missing, but his ring as well!"
70,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_031","There was no use searching for it in the dark, so we decided to return at first light. But alas, we never found it. Edda could never know..."
71,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_032","Now I would make things right. To do that, we must retrieve Avere's ring. Come. I very much doubt these shallow waters would carry his gauntlets far."
72,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_040","I dare not ask how or why Edda found her way into those ruins, but I am strangely glad for it. Had you not gone into Gelmorra, I fear her ring would never have made its way here."
73,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_041","To think I could scarce take a step into the TamTara Deepcroft, let alone that death trap. Ahem. Thankfully, that is behind us. For now let us see about finding Avere's ring, shall we?"
74,"TEXT_SUBCTS702_01557_SYSTEM_000_050","You find a pair of old, rusted gauntlets. A cursory shake dislodges a dull ring from within."
75,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_060","<gasp> You've found his gauntlets!? Truly? What of the ring? Please tell me it was still inside."
76,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_070","Yes! Yes, this is it!"
77,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_071","Now all that remains is to find a place where we might lay their rings─and hopefully, their spirits─to rest."
78,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_072","Hmmm... Perhaps Limsa Lominsa. It was, after all, where we all met. What could be better than a beautiful view of the maritime city where their love first blossomed?"
79,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_073","I can think of no better place than Summerford. Meet me near the top of the Skylift. I know a nice little spot with a beautiful view of Limsa."
80,"TEXT_SUBCTS702_01557_PAIYOREIYO_100_100","<sigh> Would you look at that. It brings back such fond memories. Now, let us offer up our prayers to the dearly departed."
81,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_100","Even in death they suffered together, down there in the dark. Avere, Edda... I pray you sleep, and finally know true peace."
82,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_101","And with that, I believe we're finished here. Already I can feel a great weight has been lifted from my mind. Perhaps I may even enjoy a good night's rest."
83,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_102","Words cannot express my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You've seen me through much, and shown me what it means to be an adventurer. Our party lacked unity, and paid dearly for it. No one should suffer as they did, and I will do all I can to see other would-be heroes do not succumb to such a fate."
84,"TEXT_SUBCTS702_01557_EDDA_000_103","(-Disembodied Voice-)...Thank you..."
85,"TEXT_SUBCTS702_01557_DEIDRA_100_005",""
86,"TEXT_SUBCTS702_01557_DEIDRA_100_000",""
87,"TEXT_SUBCTS702_01557_DEIDRA_100_001",""
88,"TEXT_SUBCTS702_01557_DEIDRA_100_002",""
89,"TEXT_SUBCTS702_01557_IRIELLE_100_000",""
90,"TEXT_SUBCTS702_01557_IRIELLE_100_001",""
91,"TEXT_SUBCTS702_01557_IRIELLE_100_002",""
92,"TEXT_SUBCTS702_01557_IRIELLE_100_005",""
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS702_01557_SEQ_00","The Wood Wailer is convinced he knows you, and has heard your name somewhere before."
1,"TEXT_SUBCTS702_01557_SEQ_01","Word of your exploits in the Palace of the Dead has spread, and a Wood Wailer stops you to speak of his men's praises. He also broaches the subject of a peculiar fellow down at Buscarron's Druthers. For the past several days, this drunkard has been spouting nonsense of the supernatural, and mumbling about you. Assuming you two to be friends, the Wood Wailer asks that you go to the Druthers and see what you can do to console this ale-sodden soul."
2,"TEXT_SUBCTS702_01557_SEQ_02","You find the gentleman in question who, failing to look up from his mug, demands you bring him another bottle of ale. However, when he hops down from his chair, you realize it is Paiyo Reiyo, whom you once rescued from the TamTara Deepcroft. He tells you he has been plagued by thoughts of Edda ever since and is taken aback when you tell him of your encounter with the fallen mage in the Palace of the Dead. You hand him her engagement ring and a look of remorse passes his face. After a few moments, he then asks you to accompany him outside."
3,"TEXT_SUBCTS702_01557_SEQ_03","Tormented night after night by nightmares of Edda and her beloved, Paiyo Reiyo had decided to hold a small remembrance service for them, hoping to lay their spirits to rest. The problem, however, was that there were no bodies to bury─a problem for which he found a solution the moment he thought of Edda's ring. He plans to use their engagement rings for the service. All he requires now is Avere's ring, which just so happens to be in the river near Buscarron's Druthers."
4,"TEXT_SUBCTS702_01557_SEQ_04","You search along the riverbank and find a pair of rusted gauntlets. While examining them, you manage to dislodge a ring from within one. Take it to Paiyo Reiyo and see if it is what he has been searching for."
5,"TEXT_SUBCTS702_01557_SEQ_05","Paiyo Reiyo is beside himself with excitement when you show him the ring. He decides on a place to bury their keepsakes, eventually settling on Summerford. From there one can gaze upon all of Limsa Lominsa, the place where the two lovers first met."
6,"TEXT_SUBCTS702_01557_SEQ_06","Having lain the rings gently in the soil, Paiyo Reiyo offers up a prayer, hoping Edda and Avere have at last found peace in the great beyond. He thanks you and promptly takes his leave, heart unburdened and mind at ease. As you turn to follow, a soft wind blows, carrying what sounds like a whisper on the breeze. Perhaps it was your imagination. You stop to take one last look at Limsa, knowing that Edda is finally in a better place."
7,"TEXT_SUBCTS702_01557_SEQ_07",""
8,"TEXT_SUBCTS702_01557_SEQ_08",""
9,"TEXT_SUBCTS702_01557_SEQ_09",""
10,"TEXT_SUBCTS702_01557_SEQ_10",""
11,"TEXT_SUBCTS702_01557_SEQ_11",""
12,"TEXT_SUBCTS702_01557_SEQ_12",""
13,"TEXT_SUBCTS702_01557_SEQ_13",""
14,"TEXT_SUBCTS702_01557_SEQ_14",""
15,"TEXT_SUBCTS702_01557_SEQ_15",""
16,"TEXT_SUBCTS702_01557_SEQ_16",""
17,"TEXT_SUBCTS702_01557_SEQ_17",""
18,"TEXT_SUBCTS702_01557_SEQ_18",""
19,"TEXT_SUBCTS702_01557_SEQ_19",""
20,"TEXT_SUBCTS702_01557_SEQ_20",""
21,"TEXT_SUBCTS702_01557_SEQ_21",""
22,"TEXT_SUBCTS702_01557_SEQ_22",""
23,"TEXT_SUBCTS702_01557_SEQ_23",""
24,"TEXT_SUBCTS702_01557_TODO_00","Search for the drunken Lalafell at Buscarron's Druthers."
25,"TEXT_SUBCTS702_01557_TODO_01","Speak with Paiyo Reiyo."
26,"TEXT_SUBCTS702_01557_TODO_02","Retrieve Avere's ring from the rusted gauntlets."
27,"TEXT_SUBCTS702_01557_TODO_03","Show Avere's ring to Paiyo Reiyo."
28,"TEXT_SUBCTS702_01557_TODO_04","Speak with Paiyo Reiyo at Summerford."
29,"TEXT_SUBCTS702_01557_TODO_05",""
30,"TEXT_SUBCTS702_01557_TODO_06",""
31,"TEXT_SUBCTS702_01557_TODO_07",""
32,"TEXT_SUBCTS702_01557_TODO_08",""
33,"TEXT_SUBCTS702_01557_TODO_09",""
34,"TEXT_SUBCTS702_01557_TODO_10",""
35,"TEXT_SUBCTS702_01557_TODO_11",""
36,"TEXT_SUBCTS702_01557_TODO_12",""
37,"TEXT_SUBCTS702_01557_TODO_13",""
38,"TEXT_SUBCTS702_01557_TODO_14",""
39,"TEXT_SUBCTS702_01557_TODO_15",""
40,"TEXT_SUBCTS702_01557_TODO_16",""
41,"TEXT_SUBCTS702_01557_TODO_17",""
42,"TEXT_SUBCTS702_01557_TODO_18",""
43,"TEXT_SUBCTS702_01557_TODO_19",""
44,"TEXT_SUBCTS702_01557_TODO_20",""
45,"TEXT_SUBCTS702_01557_TODO_21",""
46,"TEXT_SUBCTS702_01557_TODO_22",""
47,"TEXT_SUBCTS702_01557_TODO_23",""
48,"TEXT_SUBCTS702_01557_BALAN_100_000","I say, aren't you that adventurer who's been exploring the Palace of the Dead? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, isn't it? You've caused quite a stir among the men. Indeed, everyone in the Shroud speaks of your daring. Some more favorably than others..."
49,"TEXT_SUBCTS702_01557_BALAN_100_001","You see, there's this Lalafell who came to Buscarron's Druthers a few days past. He practically lives in the tavern now, always deep in his cups, muttering about dead friends and vengeful spirits. He mentioned your name amidst his ramblings. Several times, in fact."
50,"TEXT_SUBCTS702_01557_BALAN_100_002","We usually pay no mind to drunkards at the tavern, but to be frank, he's become something of a nuisance. Perhaps you could speak with him? If the gods are good, you'll catch him in a moment of sobriety."
51,"TEXT_SUBCTS702_01557_BALAN_100_005","Please see what you can do about that poor drunken soul. I fear before long he'll anger the other patrons."
52,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_000","Barkeep! Another bottle. The <Emphasis>strong</Emphasis> stuff this time! How's a man to drown his troubles in this─hic!─tepid piss you call ale? I said─hic!─huh?"
53,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...? That the gods would─hic!─deliver you to me a third time! If anyone can help me, surely it's you."
54,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_002","After our ordeal in the TamTara Deepcroft, I tried to return home, but it's no use. Try as I might I cannot stop thinking about her. About Edda..."
55,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_003","You <Emphasis>saw</Emphasis> her!? When? Where?"
56,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_004","This...this is her engagement ring! I'd recognize the design anywhere."
57,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_005","She would always keep this in her breast pocket for fear it would get dirty on our outings. Strange that it would find its way to you. Back to this place. Hmmm..."
58,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_006","I realize this is sudden, but would you accompany me to the bridge just outside? I'd like you to help me with something."
59,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_020","Thank you for coming. I thought my heart would burst from my chest when I laid eyes on that ring. Would that I could forget the horrors of that damnable crypt. Seems the best I can do is drown them in ale. <sigh> Perhaps this is punishment for the way we treated her."
60,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_021","Every night when I close my eyes I can still see them. Edda with her ghastly grin... And that abomination she dared to call Avere."
61,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_022","The dream is always the same. “We wish to return home,” they tell me. I fear if I don't grant this request, they will haunt me till my dying day."
62,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_023","My first thought was to hold a small remembrance service of sorts to honor them. Then I asked myself: what good would that do without bodies, or even a keepsake?"
63,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_024","Then I remembered their engagement rings, a symbol of their innocence and purity, of a time before this calamity befell them. With those in hand, I could do my part to put their souls to rest."
64,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_025","Of course, that would have meant returning to that awful place, to seek out and retrieve the ring from her...from her... <shudder>"
65,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_026","I cursed myself for running away the last time we met. If I had stayed, with you at my side, perhaps I could have found the courage to try."
66,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_027","Yet fate has conspired to bring you here, and with Edda's ring! Now we need only find Avere's to complete the set."
67,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_028","Now I know what you're thinking, and no, I will not ask you to accompany me back to the TamTara Deepcroft. Thankfully, that won't be necessary."
68,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_029","You see, the night before our fateful foray into the Deepcroft, Avere and I went to the Druthers for perhaps one too many drinks. We stumbled outside in a drunken stupor, and it was here that he fell into the river."
69,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_030","We thought it hysterical. That is, until we realized that not only were his gauntlets missing, but his ring as well!"
70,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_031","There was no use searching for it in the dark, so we decided to return at first light. But alas, we never found it. Edda could never know..."
71,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_032","Now I would make things right. To do that, we must retrieve Avere's ring. Come. I very much doubt these shallow waters would carry his gauntlets far."
72,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_040","I dare not ask how or why Edda found her way into those ruins, but I am strangely glad for it. Had you not gone into Gelmorra, I fear her ring would never have made its way here."
73,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_041","To think I could scarce take a step into the TamTara Deepcroft, let alone that death trap. Ahem. Thankfully, that is behind us. For now let us see about finding Avere's ring, shall we?"
74,"TEXT_SUBCTS702_01557_SYSTEM_000_050","You find a pair of old, rusted gauntlets. A cursory shake dislodges a dull ring from within."
75,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_060","<gasp> You've found his gauntlets!? Truly? What of the ring? Please tell me it was still inside."
76,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_070","Yes! Yes, this is it!"
77,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_071","Now all that remains is to find a place where we might lay their rings─and hopefully, their spirits─to rest."
78,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_072","Hmmm... Perhaps Limsa Lominsa. It was, after all, where we all met. What could be better than a beautiful view of the maritime city where their love first blossomed?"
79,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_073","I can think of no better place than Summerford. Meet me near the top of the Skylift. I know a nice little spot with a beautiful view of Limsa."
80,"TEXT_SUBCTS702_01557_PAIYOREIYO_100_100","<sigh> Would you look at that. It brings back such fond memories. Now, let us offer up our prayers to the dearly departed."
81,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_100","Even in death they suffered together, down there in the dark. Avere, Edda... I pray you sleep, and finally know true peace."
82,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_101","And with that, I believe we're finished here. Already I can feel a great weight has been lifted from my mind. Perhaps I may even enjoy a good night's rest."
83,"TEXT_SUBCTS702_01557_PAIYOREIYO_000_102","Words cannot express my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You've seen me through much, and shown me what it means to be an adventurer. Our party lacked unity, and paid dearly for it. No one should suffer as they did, and I will do all I can to see other would-be heroes do not succumb to such a fate."
84,"TEXT_SUBCTS702_01557_EDDA_000_103","(-Disembodied Voice-)...Thank you..."
85,"TEXT_SUBCTS702_01557_DEIDRA_100_005",""
86,"TEXT_SUBCTS702_01557_DEIDRA_100_000",""
87,"TEXT_SUBCTS702_01557_DEIDRA_100_001",""
88,"TEXT_SUBCTS702_01557_DEIDRA_100_002",""
89,"TEXT_SUBCTS702_01557_IRIELLE_100_000",""
90,"TEXT_SUBCTS702_01557_IRIELLE_100_001",""
91,"TEXT_SUBCTS702_01557_IRIELLE_100_002",""
92,"TEXT_SUBCTS702_01557_IRIELLE_100_005",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBCTS702_01557_SEQ_00 The Wood Wailer is convinced he knows you, and has heard your name somewhere before.
5 1 TEXT_SUBCTS702_01557_SEQ_01 Word of your exploits in the Palace of the Dead has spread, and a Wood Wailer stops you to speak of his men's praises. He also broaches the subject of a peculiar fellow down at Buscarron's Druthers. For the past several days, this drunkard has been spouting nonsense of the supernatural, and mumbling about you. Assuming you two to be friends, the Wood Wailer asks that you go to the Druthers and see what you can do to console this ale-sodden soul.
6 2 TEXT_SUBCTS702_01557_SEQ_02 You find the gentleman in question who, failing to look up from his mug, demands you bring him another bottle of ale. However, when he hops down from his chair, you realize it is Paiyo Reiyo, whom you once rescued from the Tam–Tara Deepcroft. He tells you he has been plagued by thoughts of Edda ever since and is taken aback when you tell him of your encounter with the fallen mage in the Palace of the Dead. You hand him her engagement ring and a look of remorse passes his face. After a few moments, he then asks you to accompany him outside.
7 3 TEXT_SUBCTS702_01557_SEQ_03 Tormented night after night by nightmares of Edda and her beloved, Paiyo Reiyo had decided to hold a small remembrance service for them, hoping to lay their spirits to rest. The problem, however, was that there were no bodies to bury─a problem for which he found a solution the moment he thought of Edda's ring. He plans to use their engagement rings for the service. All he requires now is Avere's ring, which just so happens to be in the river near Buscarron's Druthers.
8 4 TEXT_SUBCTS702_01557_SEQ_04 You search along the riverbank and find a pair of rusted gauntlets. While examining them, you manage to dislodge a ring from within one. Take it to Paiyo Reiyo and see if it is what he has been searching for.
9 5 TEXT_SUBCTS702_01557_SEQ_05 Paiyo Reiyo is beside himself with excitement when you show him the ring. He decides on a place to bury their keepsakes, eventually settling on Summerford. From there one can gaze upon all of Limsa Lominsa, the place where the two lovers first met.
10 6 TEXT_SUBCTS702_01557_SEQ_06 Having lain the rings gently in the soil, Paiyo Reiyo offers up a prayer, hoping Edda and Avere have at last found peace in the great beyond. He thanks you and promptly takes his leave, heart unburdened and mind at ease. As you turn to follow, a soft wind blows, carrying what sounds like a whisper on the breeze. Perhaps it was your imagination. You stop to take one last look at Limsa, knowing that Edda is finally in a better place.
11 7 TEXT_SUBCTS702_01557_SEQ_07
12 8 TEXT_SUBCTS702_01557_SEQ_08
13 9 TEXT_SUBCTS702_01557_SEQ_09
14 10 TEXT_SUBCTS702_01557_SEQ_10
15 11 TEXT_SUBCTS702_01557_SEQ_11
16 12 TEXT_SUBCTS702_01557_SEQ_12
17 13 TEXT_SUBCTS702_01557_SEQ_13
18 14 TEXT_SUBCTS702_01557_SEQ_14
19 15 TEXT_SUBCTS702_01557_SEQ_15
20 16 TEXT_SUBCTS702_01557_SEQ_16
21 17 TEXT_SUBCTS702_01557_SEQ_17
22 18 TEXT_SUBCTS702_01557_SEQ_18
23 19 TEXT_SUBCTS702_01557_SEQ_19
24 20 TEXT_SUBCTS702_01557_SEQ_20
25 21 TEXT_SUBCTS702_01557_SEQ_21
26 22 TEXT_SUBCTS702_01557_SEQ_22
27 23 TEXT_SUBCTS702_01557_SEQ_23
28 24 TEXT_SUBCTS702_01557_TODO_00 Search for the drunken Lalafell at Buscarron's Druthers.
29 25 TEXT_SUBCTS702_01557_TODO_01 Speak with Paiyo Reiyo.
30 26 TEXT_SUBCTS702_01557_TODO_02 Retrieve Avere's ring from the rusted gauntlets.
31 27 TEXT_SUBCTS702_01557_TODO_03 Show Avere's ring to Paiyo Reiyo.
32 28 TEXT_SUBCTS702_01557_TODO_04 Speak with Paiyo Reiyo at Summerford.
33 29 TEXT_SUBCTS702_01557_TODO_05
34 30 TEXT_SUBCTS702_01557_TODO_06
35 31 TEXT_SUBCTS702_01557_TODO_07
36 32 TEXT_SUBCTS702_01557_TODO_08
37 33 TEXT_SUBCTS702_01557_TODO_09
38 34 TEXT_SUBCTS702_01557_TODO_10
39 35 TEXT_SUBCTS702_01557_TODO_11
40 36 TEXT_SUBCTS702_01557_TODO_12
41 37 TEXT_SUBCTS702_01557_TODO_13
42 38 TEXT_SUBCTS702_01557_TODO_14
43 39 TEXT_SUBCTS702_01557_TODO_15
44 40 TEXT_SUBCTS702_01557_TODO_16
45 41 TEXT_SUBCTS702_01557_TODO_17
46 42 TEXT_SUBCTS702_01557_TODO_18
47 43 TEXT_SUBCTS702_01557_TODO_19
48 44 TEXT_SUBCTS702_01557_TODO_20
49 45 TEXT_SUBCTS702_01557_TODO_21
50 46 TEXT_SUBCTS702_01557_TODO_22
51 47 TEXT_SUBCTS702_01557_TODO_23
52 48 TEXT_SUBCTS702_01557_BALAN_100_000 I say, aren't you that adventurer who's been exploring the Palace of the Dead? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, isn't it? You've caused quite a stir among the men. Indeed, everyone in the Shroud speaks of your daring. Some more favorably than others...
53 49 TEXT_SUBCTS702_01557_BALAN_100_001 You see, there's this Lalafell who came to Buscarron's Druthers a few days past. He practically lives in the tavern now, always deep in his cups, muttering about dead friends and vengeful spirits. He mentioned your name amidst his ramblings. Several times, in fact.
54 50 TEXT_SUBCTS702_01557_BALAN_100_002 We usually pay no mind to drunkards at the tavern, but to be frank, he's become something of a nuisance. Perhaps you could speak with him? If the gods are good, you'll catch him in a moment of sobriety.
55 51 TEXT_SUBCTS702_01557_BALAN_100_005 Please see what you can do about that poor drunken soul. I fear before long he'll anger the other patrons.
56 52 TEXT_SUBCTS702_01557_PAIYOREIYO_000_000 Barkeep! Another bottle. The <Emphasis>strong</Emphasis> stuff this time! How's a man to drown his troubles in this─hic!─tepid piss you call ale? I said─hic!─huh?
57 53 TEXT_SUBCTS702_01557_PAIYOREIYO_000_001 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...? That the gods would─hic!─deliver you to me a third time! If anyone can help me, surely it's you.
58 54 TEXT_SUBCTS702_01557_PAIYOREIYO_000_002 After our ordeal in the Tam–Tara Deepcroft, I tried to return home, but it's no use. Try as I might I cannot stop thinking about her. About Edda...
59 55 TEXT_SUBCTS702_01557_PAIYOREIYO_000_003 You <Emphasis>saw</Emphasis> her!? When? Where?
60 56 TEXT_SUBCTS702_01557_PAIYOREIYO_000_004 This...this is her engagement ring! I'd recognize the design anywhere.
61 57 TEXT_SUBCTS702_01557_PAIYOREIYO_000_005 She would always keep this in her breast pocket for fear it would get dirty on our outings. Strange that it would find its way to you. Back to this place. Hmmm...
62 58 TEXT_SUBCTS702_01557_PAIYOREIYO_000_006 I realize this is sudden, but would you accompany me to the bridge just outside? I'd like you to help me with something.
63 59 TEXT_SUBCTS702_01557_PAIYOREIYO_000_020 Thank you for coming. I thought my heart would burst from my chest when I laid eyes on that ring. Would that I could forget the horrors of that damnable crypt. Seems the best I can do is drown them in ale. <sigh> Perhaps this is punishment for the way we treated her.
64 60 TEXT_SUBCTS702_01557_PAIYOREIYO_000_021 Every night when I close my eyes I can still see them. Edda with her ghastly grin... And that abomination she dared to call Avere.
65 61 TEXT_SUBCTS702_01557_PAIYOREIYO_000_022 The dream is always the same. “We wish to return home,” they tell me. I fear if I don't grant this request, they will haunt me till my dying day.
66 62 TEXT_SUBCTS702_01557_PAIYOREIYO_000_023 My first thought was to hold a small remembrance service of sorts to honor them. Then I asked myself: what good would that do without bodies, or even a keepsake?
67 63 TEXT_SUBCTS702_01557_PAIYOREIYO_000_024 Then I remembered their engagement rings, a symbol of their innocence and purity, of a time before this calamity befell them. With those in hand, I could do my part to put their souls to rest.
68 64 TEXT_SUBCTS702_01557_PAIYOREIYO_000_025 Of course, that would have meant returning to that awful place, to seek out and retrieve the ring from her...from her... <shudder>
69 65 TEXT_SUBCTS702_01557_PAIYOREIYO_000_026 I cursed myself for running away the last time we met. If I had stayed, with you at my side, perhaps I could have found the courage to try.
70 66 TEXT_SUBCTS702_01557_PAIYOREIYO_000_027 Yet fate has conspired to bring you here, and with Edda's ring! Now we need only find Avere's to complete the set.
71 67 TEXT_SUBCTS702_01557_PAIYOREIYO_000_028 Now I know what you're thinking, and no, I will not ask you to accompany me back to the Tam–Tara Deepcroft. Thankfully, that won't be necessary.
72 68 TEXT_SUBCTS702_01557_PAIYOREIYO_000_029 You see, the night before our fateful foray into the Deepcroft, Avere and I went to the Druthers for perhaps one too many drinks. We stumbled outside in a drunken stupor, and it was here that he fell into the river.
73 69 TEXT_SUBCTS702_01557_PAIYOREIYO_000_030 We thought it hysterical. That is, until we realized that not only were his gauntlets missing, but his ring as well!
74 70 TEXT_SUBCTS702_01557_PAIYOREIYO_000_031 There was no use searching for it in the dark, so we decided to return at first light. But alas, we never found it. Edda could never know...
75 71 TEXT_SUBCTS702_01557_PAIYOREIYO_000_032 Now I would make things right. To do that, we must retrieve Avere's ring. Come. I very much doubt these shallow waters would carry his gauntlets far.
76 72 TEXT_SUBCTS702_01557_PAIYOREIYO_000_040 I dare not ask how or why Edda found her way into those ruins, but I am strangely glad for it. Had you not gone into Gelmorra, I fear her ring would never have made its way here.
77 73 TEXT_SUBCTS702_01557_PAIYOREIYO_000_041 To think I could scarce take a step into the Tam–Tara Deepcroft, let alone that death trap. Ahem. Thankfully, that is behind us. For now let us see about finding Avere's ring, shall we?
78 74 TEXT_SUBCTS702_01557_SYSTEM_000_050 You find a pair of old, rusted gauntlets. A cursory shake dislodges a dull ring from within.
79 75 TEXT_SUBCTS702_01557_PAIYOREIYO_000_060 <gasp> You've found his gauntlets!? Truly? What of the ring? Please tell me it was still inside.
80 76 TEXT_SUBCTS702_01557_PAIYOREIYO_000_070 Yes! Yes, this is it!
81 77 TEXT_SUBCTS702_01557_PAIYOREIYO_000_071 Now all that remains is to find a place where we might lay their rings─and hopefully, their spirits─to rest.
82 78 TEXT_SUBCTS702_01557_PAIYOREIYO_000_072 Hmmm... Perhaps Limsa Lominsa. It was, after all, where we all met. What could be better than a beautiful view of the maritime city where their love first blossomed?
83 79 TEXT_SUBCTS702_01557_PAIYOREIYO_000_073 I can think of no better place than Summerford. Meet me near the top of the Skylift. I know a nice little spot with a beautiful view of Limsa.
84 80 TEXT_SUBCTS702_01557_PAIYOREIYO_100_100 <sigh> Would you look at that. It brings back such fond memories. Now, let us offer up our prayers to the dearly departed.
85 81 TEXT_SUBCTS702_01557_PAIYOREIYO_000_100 Even in death they suffered together, down there in the dark. Avere, Edda... I pray you sleep, and finally know true peace.
86 82 TEXT_SUBCTS702_01557_PAIYOREIYO_000_101 And with that, I believe we're finished here. Already I can feel a great weight has been lifted from my mind. Perhaps I may even enjoy a good night's rest.
87 83 TEXT_SUBCTS702_01557_PAIYOREIYO_000_102 Words cannot express my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You've seen me through much, and shown me what it means to be an adventurer. Our party lacked unity, and paid dearly for it. No one should suffer as they did, and I will do all I can to see other would-be heroes do not succumb to such a fate.
88 84 TEXT_SUBCTS702_01557_EDDA_000_103 (-Disembodied Voice-)...Thank you...
89 85 TEXT_SUBCTS702_01557_DEIDRA_100_005
90 86 TEXT_SUBCTS702_01557_DEIDRA_100_000
91 87 TEXT_SUBCTS702_01557_DEIDRA_100_001
92 88 TEXT_SUBCTS702_01557_DEIDRA_100_002
93 89 TEXT_SUBCTS702_01557_IRIELLE_100_000
94 90 TEXT_SUBCTS702_01557_IRIELLE_100_001
95 91 TEXT_SUBCTS702_01557_IRIELLE_100_002
96 92 TEXT_SUBCTS702_01557_IRIELLE_100_005
+2 -1
View File
@@ -54,7 +54,8 @@ int32,str,str
50,"TEXT_SUBCTS819_01558_ALYS_000_002","It's always been a pleasure to have him as a regular here at the Seventh Heaven, but he's been quite irritable of late, and practically drowning in his cups, besides. I fear his recent work, or perhaps a lack thereof, may have something to do with it."
51,"TEXT_SUBCTS819_01558_ALYS_000_003","This may seem but a trifling matter to someone as traveled as yourself, but it would mean so much to me if you would speak with him. I can think of no one better to offer him a word or three of encouragement."
52,"TEXT_SUBCTS819_01558_ALYS_000_004","You can find him just down the way at the Diamond Forge within Rowena's House of Splendors. I do pray his predicament is nothing serious."
53,"TEXT_SUBCTS819_01558_EGINOLF_000_000","Can't ye see I'm thinkin', <If(PlayerParameter(4))>lass<Else/>lad</If>? Off with ye!
53,"TEXT_SUBCTS819_01558_EGINOLF_000_000","Can't ye see I'm thinkin', <If(PlayerParameter(4))>lass<Else/>lad</If>? Off with ye!
...Hm? Alys sent ye, did she?"
54,"TEXT_SUBCTS819_01558_EGINOLF_000_001","<scoff> And I suppose she just <Emphasis>happened</Emphasis> to mention me <Emphasis>contract</Emphasis> with Rowena, eh?"
55,"TEXT_SUBCTS819_01558_EGINOLF_000_002","I thought she'd be satisfied with me vintage gear. There was a time it practically flew off the shelves, bringin' in 'venturers with tomestones by the bucket. But now..."
56,"TEXT_SUBCTS819_01558_EGINOLF_000_003","Ye damned divas are a fickle lot, and apparently none o' ye'll be caught dead in me stuff no more. Now I've got Rowena jumpin' down me throat, clamorin' for summat <Emphasis>new</Emphasis>. Summat the realm ain't heretofore seen..."
1 key 0 1
54 50 TEXT_SUBCTS819_01558_ALYS_000_002 It's always been a pleasure to have him as a regular here at the Seventh Heaven, but he's been quite irritable of late, and practically drowning in his cups, besides. I fear his recent work, or perhaps a lack thereof, may have something to do with it.
55 51 TEXT_SUBCTS819_01558_ALYS_000_003 This may seem but a trifling matter to someone as traveled as yourself, but it would mean so much to me if you would speak with him. I can think of no one better to offer him a word or three of encouragement.
56 52 TEXT_SUBCTS819_01558_ALYS_000_004 You can find him just down the way at the Diamond Forge within Rowena's House of Splendors. I do pray his predicament is nothing serious.
57 53 TEXT_SUBCTS819_01558_EGINOLF_000_000 Can't ye see I'm thinkin', <If(PlayerParameter(4))>lass<Else/>lad</If>? Off with ye! ...Hm? Alys sent ye, did she? Can't ye see I'm thinkin', <If(PlayerParameter(4))>lass<Else/>lad</If>? Off with ye! ...Hm? Alys sent ye, did she?
58 54 TEXT_SUBCTS819_01558_EGINOLF_000_001 <scoff> And I suppose she just <Emphasis>happened</Emphasis> to mention me <Emphasis>contract</Emphasis> with Rowena, eh?
59 54 55 TEXT_SUBCTS819_01558_EGINOLF_000_001 TEXT_SUBCTS819_01558_EGINOLF_000_002 <scoff> And I suppose she just <Emphasis>happened</Emphasis> to mention me <Emphasis>contract</Emphasis> with Rowena, eh? I thought she'd be satisfied with me vintage gear. There was a time it practically flew off the shelves, bringin' in 'venturers with tomestones by the bucket. But now...
60 55 56 TEXT_SUBCTS819_01558_EGINOLF_000_002 TEXT_SUBCTS819_01558_EGINOLF_000_003 I thought she'd be satisfied with me vintage gear. There was a time it practically flew off the shelves, bringin' in 'venturers with tomestones by the bucket. But now... Ye damned divas are a fickle lot, and apparently none o' ye'll be caught dead in me stuff no more. Now I've got Rowena jumpin' down me throat, clamorin' for summat <Emphasis>new</Emphasis>. Summat the realm ain't heretofore seen...
61 56 57 TEXT_SUBCTS819_01558_EGINOLF_000_003 TEXT_SUBCTS819_01558_EGINOLF_000_004 Ye damned divas are a fickle lot, and apparently none o' ye'll be caught dead in me stuff no more. Now I've got Rowena jumpin' down me throat, clamorin' for summat <Emphasis>new</Emphasis>. Summat the realm ain't heretofore seen... The woman expects too bloody much, I tell ye! But if I don't fill me contract, she'll have thugs fittin' me feet fer lead boots. If only I pissed out bright ideas each dawn like I did me ale...
+11 -4
View File
@@ -3,7 +3,9 @@
int32,str,str
0,"TEXT_SUBCTS820_01559_SEQ_00","In a place such as Revenant's Toll, information must flow along with wine. Why not linger downstream of Alys for a spell?"
1,"TEXT_SUBCTS820_01559_SEQ_01","Even after moons of pensive strumming, the wandering minstrel still refuses to budge from his spot in the Seventh Heaven, ever bent on collecting the makings of a new epic. Heed Alys's counsel and speak with this gilder of lilies, for the commonfolk are in sore need of even a fool's gold."
2,"TEXT_SUBCTS820_01559_SEQ_02","You recount to the bard your foray into the lightless depths of Dalamud's Shadow, and are amazed to see the leaden horror of those hours transmuted to gold by the minstrel's gifts. The power of poetry is such that you can now relive the experience, should you so choose.
2,"TEXT_SUBCTS820_01559_SEQ_02","You recount to the bard your foray into the lightless depths of Dalamud's Shadow, and are amazed to see the leaden horror of those hours transmuted to gold by the minstrel's gifts. The power of poetry is such that you can now relive the experience, should you so choose.
※The Second Coil of Bahamut (Savage) may be accessed via the Duty Finder."
3,"TEXT_SUBCTS820_01559_SEQ_03",""
4,"TEXT_SUBCTS820_01559_SEQ_04",""
5,"TEXT_SUBCTS820_01559_SEQ_05",""
@@ -57,9 +59,14 @@ int32,str,str
53,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_012","I was in these parts at the time, and felt a disturbance in the aether. It was the White Raven himself, you say? Ah, no wonder!"
54,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_013","Tell me more, my good <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Recount to me your journey through the Shadow... Take me there, on the wings of memory and imagination!"
55,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_014","Your stirring tale has...has...<Emphasis>stirred</Emphasis> me! Lo, I am as a cauldron bubbling fragrantly in the great kitchen of a castle keep. A stew of inspiration─a slew of verses!"
54,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_013","Tell me more, my good <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Recount to me your journey through the Shadow... Take me there, on the wings of memory and imagination!"
55,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_014","Your stirring tale has...has...<Emphasis>stirred</Emphasis> me! Lo, I am as a cauldron bubbling fragrantly in the great kitchen of a castle keep. A stew of inspiration─a slew of verses!"
56,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_015","Listen, my good adventurer, and listen well,
56,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_015","Listen, my good adventurer, and listen well,
for the song I sing is of your tell."
57,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_016","Into the flesh of Darkness go bringers of Light,♪
for the flame that flickers in Bahamut's tomb.♪
In that cloying black stirs a raven white,♪
clawing blood from a barren womb.♪"
58,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_017","What was slain in silver proud did in golden malice rise.♪
Metals of infamy and ruin, that every hero must despise.♪"
59,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_018","What say you? Is this not exactly how you told it to me?"
60,"TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_019","Ah, but you forget, I am a poet! We read between the lines, rendering into words that which was left unspoken. Lest you wonder, I shall name this composition “Shadow of the Raven.”"
61,"TEXT_SUBCTS820_01559_SYSTEM_000_020","Thanks to the musical stylings of the wandering minstrel, you can now relive your foray into the Second Coil of Bahamut."
1 key 0 1
3 int32 str str
4 0 TEXT_SUBCTS820_01559_SEQ_00 In a place such as Revenant's Toll, information must flow along with wine. Why not linger downstream of Alys for a spell?
5 1 TEXT_SUBCTS820_01559_SEQ_01 Even after moons of pensive strumming, the wandering minstrel still refuses to budge from his spot in the Seventh Heaven, ever bent on collecting the makings of a new epic. Heed Alys's counsel and speak with this gilder of lilies, for the commonfolk are in sore need of even a fool's gold.
6 2 TEXT_SUBCTS820_01559_SEQ_02 You recount to the bard your foray into the lightless depths of Dalamud's Shadow, and are amazed to see the leaden horror of those hours transmuted to gold by the minstrel's gifts. The power of poetry is such that you can now relive the experience, should you so choose. ※The Second Coil of Bahamut (Savage) may be accessed via the Duty Finder. You recount to the bard your foray into the lightless depths of Dalamud's Shadow, and are amazed to see the leaden horror of those hours transmuted to gold by the minstrel's gifts. The power of poetry is such that you can now relive the experience, should you so choose. ※The Second Coil of Bahamut (Savage) may be accessed via the Duty Finder.
7 3 TEXT_SUBCTS820_01559_SEQ_03
8 4 TEXT_SUBCTS820_01559_SEQ_04
9 3 5 TEXT_SUBCTS820_01559_SEQ_03 TEXT_SUBCTS820_01559_SEQ_05
10 4 6 TEXT_SUBCTS820_01559_SEQ_04 TEXT_SUBCTS820_01559_SEQ_06
11 5 7 TEXT_SUBCTS820_01559_SEQ_05 TEXT_SUBCTS820_01559_SEQ_07
59 53 55 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_012 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_014 I was in these parts at the time, and felt a disturbance in the aether. It was the White Raven himself, you say? Ah, no wonder! Your stirring tale has...has...<Emphasis>stirred</Emphasis> me! Lo, I am as a cauldron bubbling fragrantly in the great kitchen of a castle keep. A stew of inspiration─a slew of verses!
60 54 56 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_013 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_015 Tell me more, my good <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Recount to me your journey through the Shadow... Take me there, on the wings of memory and imagination! Listen, my good adventurer, and listen well, for the song I sing is of your tell.
61 55 57 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_014 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_016 Your stirring tale has...has...<Emphasis>stirred</Emphasis> me! Lo, I am as a cauldron bubbling fragrantly in the great kitchen of a castle keep. A stew of inspiration─a slew of verses! Into the flesh of Darkness go bringers of Light,♪ for the flame that flickers in Bahamut's tomb.♪ In that cloying black stirs a raven white,♪ clawing blood from a barren womb.♪
62 56 58 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_015 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_017 Listen, my good adventurer, and listen well, for the song I sing is of your tell. What was slain in silver proud did in golden malice rise.♪ Metals of infamy and ruin, that every hero must despise.♪
63 57 59 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_016 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_018 Into the flesh of Darkness go bringers of Light,♪ for the flame that flickers in Bahamut's tomb.♪ In that cloying black stirs a raven white,♪ clawing blood from a barren womb.♪ What say you? Is this not exactly how you told it to me?
64 58 60 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_017 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_019 What was slain in silver proud did in golden malice rise.♪ Metals of infamy and ruin, that every hero must despise.♪ Ah, but you forget, I am a poet! We read between the lines, rendering into words that which was left unspoken. Lest you wonder, I shall name this composition “Shadow of the Raven.”
65 61 TEXT_SUBCTS820_01559_SYSTEM_000_020 Thanks to the musical stylings of the wandering minstrel, you can now relive your foray into the Second Coil of Bahamut.
66 62 TEXT_SUBCTS820_01559_SYSTEM_000_021 Second Coil of Bahamut (Savage) may be undertaken by speaking with Anaelle at Fallgourd Float.
67 63 TEXT_SUBCTS820_01559_SYSTEM_000_022 Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage).
68 64 TEXT_SUBCTS820_01559_SYSTEM_100_022 If you choose to undertake this challenge, it will be purely for honor and glory.
69 65 TEXT_SUBCTS820_01559_SYSTEM_000_030 Thanks to the musical stylings of the wandering minstrel, you can now relive your foray into the Second Coil of Bahamut.
70 59 66 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_018 TEXT_SUBCTS820_01559_SYSTEM_000_031 What say you? Is this not exactly how you told it to me? As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
71 60 67 TEXT_SUBCTS820_01559_WANDERINGMINSTREL_000_019 TEXT_SUBCTS820_01559_SYSTEM_100_032 Ah, but you forget, I am a poet! We read between the lines, rendering into words that which was left unspoken. Lest you wonder, I shall name this composition “Shadow of the Raven.” If you choose to undertake this challenge, it will be purely for honor and glory.
72
+108 -108
View File
@@ -1,108 +1,108 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS821_01560_SEQ_00","The chocobokeep Luquelot may be far from home, but has some matters close to his heart that he would discuss with you."
1,"TEXT_SUBCTS821_01560_SEQ_01","Ishgardians are great believers in knacks, and Luquelot is eager to impart to you the knack for chocobo raising. Cleanliness is the first lesson; gather up all five piles of vegetable scraps from the stables."
2,"TEXT_SUBCTS821_01560_SEQ_02","The stables are now free of moldering vegetable scraps. Luquelot will be glad to hear of it."
3,"TEXT_SUBCTS821_01560_SEQ_03","It pleases Luquelot that you were both willing and thorough. The birds' dislike of slovenliness is matched, if not exceeded, by their passion for fresh feed─especially the exceptional vegetables cultivated by the ranch botanist Margault."
4,"TEXT_SUBCTS821_01560_SEQ_04","Margault is as generous as she is knowledgeable. The gigantic krakka root she gives you has a distractingly pungent smell that reminds you alternately of warm cheese and iced maple sap. Whether this is normal or not, Luquelot shall be the judge."
5,"TEXT_SUBCTS821_01560_SEQ_05","Luquelot is fulsome in his praise of the krakka root, and makes no mention of the maddening scent. Perhaps Keitha, the head wrangler of Bentbranch Meadows, will teach you what to do with this fascinating vegetable."
6,"TEXT_SUBCTS821_01560_SEQ_06","Keitha is a woman of action, and prefers to put Little Leia and you through your paces forthwith. Today is a good day to begin training a chocobo."
7,"TEXT_SUBCTS821_01560_SEQ_07","Little Leia quite enjoyed her training, and the succulent meal of a gigantic krakka root even more. Does Margault speak true when she says chocobos are what they eat? This train of thought must cease, for Keitha awaits your report."
8,"TEXT_SUBCTS821_01560_SEQ_08","Keitha commends you on a job well done; plain-spoken folk are a relief, for there is never a need to guess what thoughts are entwined in their words. She has taught you all you can learn today. It is time to take yourself─scent and all─back to Luquelot."
9,"TEXT_SUBCTS821_01560_SEQ_09","Luquelot is assured that you have the knack for chocobo raising. The time has come for you to build a stable on the patch of ground you call home, and there, raise a magnificent bird who will accompany you on your adventures. If love and skill are indeed what make a knack, you have the one and can win the other."
10,"TEXT_SUBCTS821_01560_SEQ_10",""
11,"TEXT_SUBCTS821_01560_SEQ_11",""
12,"TEXT_SUBCTS821_01560_SEQ_12",""
13,"TEXT_SUBCTS821_01560_SEQ_13",""
14,"TEXT_SUBCTS821_01560_SEQ_14",""
15,"TEXT_SUBCTS821_01560_SEQ_15",""
16,"TEXT_SUBCTS821_01560_SEQ_16",""
17,"TEXT_SUBCTS821_01560_SEQ_17",""
18,"TEXT_SUBCTS821_01560_SEQ_18",""
19,"TEXT_SUBCTS821_01560_SEQ_19",""
20,"TEXT_SUBCTS821_01560_SEQ_20",""
21,"TEXT_SUBCTS821_01560_SEQ_21",""
22,"TEXT_SUBCTS821_01560_SEQ_22",""
23,"TEXT_SUBCTS821_01560_SEQ_23",""
24,"TEXT_SUBCTS821_01560_TODO_00","Collect vegetable scraps in the stables."
25,"TEXT_SUBCTS821_01560_TODO_01","Speak with Luquelot."
26,"TEXT_SUBCTS821_01560_TODO_02","Speak with Margault and acquire some feed."
27,"TEXT_SUBCTS821_01560_TODO_03","Show the gigantic krakka root to Luquelot."
28,"TEXT_SUBCTS821_01560_TODO_04","Speak with Keitha."
29,"TEXT_SUBCTS821_01560_TODO_05","Train Little Leia."
30,"TEXT_SUBCTS821_01560_TODO_06","Speak with Keitha."
31,"TEXT_SUBCTS821_01560_TODO_07","Report to Luquelot."
32,"TEXT_SUBCTS821_01560_TODO_08",""
33,"TEXT_SUBCTS821_01560_TODO_09",""
34,"TEXT_SUBCTS821_01560_TODO_10",""
35,"TEXT_SUBCTS821_01560_TODO_11",""
36,"TEXT_SUBCTS821_01560_TODO_12",""
37,"TEXT_SUBCTS821_01560_TODO_13",""
38,"TEXT_SUBCTS821_01560_TODO_14",""
39,"TEXT_SUBCTS821_01560_TODO_15",""
40,"TEXT_SUBCTS821_01560_TODO_16",""
41,"TEXT_SUBCTS821_01560_TODO_17",""
42,"TEXT_SUBCTS821_01560_TODO_18",""
43,"TEXT_SUBCTS821_01560_TODO_19",""
44,"TEXT_SUBCTS821_01560_TODO_20",""
45,"TEXT_SUBCTS821_01560_TODO_21",""
46,"TEXT_SUBCTS821_01560_TODO_22",""
47,"TEXT_SUBCTS821_01560_TODO_23",""
48,"TEXT_SUBCTS821_01560_LUQUELOT_000_000","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Tell me, how goes the training for your avian mount? I could not help but notice that there is some...bias towards real-life combat. All battle and no bonding makes for a less noble bird."
49,"TEXT_SUBCTS821_01560_LUQUELOT_000_001","I see that you already have a fine residence of your own. Why not build a stable for your chocobo? Closeness leads to fondness, and there are other perks..."
50,"TEXT_SUBCTS821_01560_LUQUELOT_000_002","Indeed, I could tell you of those and more, if you wish. We of Ishgard have a knack for chocobo husbandry─we have forgotten more than Gridania will ever know, I fear."
51,"TEXT_SUBCTS821_01560_LUQUELOT_000_003","One Ishgardian knack is to stable chocobos at one's residence. That makes it possible to train and feed the birds."
52,"TEXT_SUBCTS821_01560_LUQUELOT_000_004","The second knack is to keep the stable meticulously clean and picked up."
53,"TEXT_SUBCTS821_01560_LUQUELOT_000_005","Chocobos are cleanly creatures and easily distressed by slovenly housekeeping. Shall we get straight to it? Pick up every vegetable scrap littering the stable, if you please."
54,"TEXT_SUBCTS821_01560_LUQUELOT_000_010","You would do well to pick up every vegetable scrap in the stable. The chocobos' sensitive nature will interpret this as a sign of your love. Tell me when you are done, and we shall speak more."
55,"TEXT_SUBCTS821_01560_SYSTEM_000_010","Little Leia is startled to hear your voice."
56,"TEXT_SUBCTS821_01560_LUQUELOT_100_020","Have you collected all the vegetable scraps? Very good, I will take those."
57,"TEXT_SUBCTS821_01560_LUQUELOT_000_020","The place is as fresh as cream! How well the chocobos look, fluffing their feathers in contentment."
58,"TEXT_SUBCTS821_01560_LUQUELOT_000_021","You would do well to lay in a magicked broom. You shall need to use those for a proper cleaning. But that is for another time! There is more to stable care than simple cleaning."
59,"TEXT_SUBCTS821_01560_LUQUELOT_000_022","And that brings us to the third Ishgardian knack─fresh feed! I am not the aptest tutor for this craft, however. There is one that has the knack right here in Bentbranch."
60,"TEXT_SUBCTS821_01560_LUQUELOT_000_023","That would be Mistress Margault, the resident botanist. She is in charge of all cultivars maintained here for the chocobos. Go to her and beg a few greens and information from her; she will not stint you on either."
61,"TEXT_SUBCTS821_01560_LUQUELOT_000_024",""
62,"TEXT_SUBCTS821_01560_LUQUELOT_000_025",""
63,"TEXT_SUBCTS821_01560_LUQUELOT_000_026",""
64,"TEXT_SUBCTS821_01560_LUQUELOT_000_029","Go to the yonder field and speak with Margault, she who grows the feed for our fine birds. She will share what she has, greens and knowledge alike."
65,"TEXT_SUBCTS821_01560_SYSTEM_000_029","Little Leia is happy to see you. It seems that chocobos do indeed appreciate a clean stable."
66,"TEXT_SUBCTS821_01560_MARGAULT_000_030","Some feed for your chocobo? Aye, you've come to the right place for it. It has been a warm spring─try the krakka root. Many birds who would otherwise go off their feed cannot resist these luscious roots."
67,"TEXT_SUBCTS821_01560_MARGAULT_000_031","We raise them with love as well as skill. Master Luquelot likes to call that a knack; I've no quarrel with it. 'Tis a joy to grow─whether it be vegetables, chocobos, or the skill in one's hands."
68,"TEXT_SUBCTS821_01560_MARGAULT_000_032","Why not try your own hand at growing vegetables? You say you have a house, a house must have a field. Food grown with your love and care─how could your bird not thrive, eating feed such as that?"
69,"TEXT_SUBCTS821_01560_MARGAULT_000_033","Mayhap <Emphasis>we</Emphasis> are not what we eat, elsewise my father would be a codfish aswim in butter─but the feed certainly makes chocobos, aye. So sensitive is their nature that you can see the effect of a particular feed as clear as day."
70,"TEXT_SUBCTS821_01560_MARGAULT_000_034","But I have yet to tell you about the main feeds. You are sure to be fascinated!"
71,"TEXT_SUBCTS821_01560_MARGAULT_000_035","Shall we ever tire of speaking of the gysahl greens? Precious, luscious plants! You can summon and train your birds with these greens. But as wonderful as gysahl greens are, they are hardly unique in being attuned to specific areas of a chocobo's abilities!"
72,"TEXT_SUBCTS821_01560_MARGAULT_000_036","The art of raising a chocobo involves choosing a balance of these vegetables to feed to your bird, thus creating a chocobo that is, well, just so!"
73,"TEXT_SUBCTS821_01560_MARGAULT_000_037","The best-laid plans of wranglers are often frustrated by a picky eater, though! Do make sure you come to know each bird's likes and dislikes. They are no pieces of magitek to bend to your will. But when bird and <If(PlayerParameter(4))>woman<Else/>man</If> grow together─why, you might discover something very special indeed."
74,"TEXT_SUBCTS821_01560_MARGAULT_000_038","Aye, and you would do well to grow your own feed! May as well fight with a pine sword, to raise a chocobo without a vegetable field of your own. Visit a store to buy the seeds, and remember, love and skill─there's the knack. "
75,"TEXT_SUBCTS821_01560_MARGAULT_000_039","I do go on, don't I? You came for a handful of feed and got an earful, but that's the way of it with us botanists. Take this fine specimen of a krakka root to your sweet chocobo, and I wish you both the joy of it."
76,"TEXT_SUBCTS821_01560_LUQUELOT_000_040",""
77,"TEXT_SUBCTS821_01560_MARGAULT_000_040",""
78,"TEXT_SUBCTS821_01560_SYSTEM_000_040",""
79,"TEXT_SUBCTS821_01560_MARGAULT_000_055","Aye, that krakka root's a comely plant. It's sure to please your bird. Will you show it to Luquelot, see what he thinks?"
80,"TEXT_SUBCTS821_01560_LUQUELOT_000_050","Ah, were you able to collect some chocobo feed? Margault is never stingy with her vegetables."
81,"TEXT_SUBCTS821_01560_LUQUELOT_000_051","As fine a krakka root as ever I have seen. A magnificent specimen! This will make the training all the more effective, I believe."
82,"TEXT_SUBCTS821_01560_LUQUELOT_000_052","We come to the fourth knack of chocobo husbandry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Training..."
83,"TEXT_SUBCTS821_01560_LUQUELOT_000_053","Hm, I hear head wrangler Keitha about her work. There's a thought. Go and speak with her─she will tell you much and more of training chocobos."
84,"TEXT_SUBCTS821_01560_LUQUELOT_000_055","We have all we need to begin training the chocobo. I hear none other than Keitha in the stables, training a bird. Go and hear what she has to teach you."
85,"TEXT_SUBCTS821_01560_SYSTEM_000_055","Little Leia smells the gigantic krakka root in your possession."
86,"TEXT_SUBCTS821_01560_KEITHA_060","Nice to see you, 'venturer. Here to learn about trainin' your bird, you say?"
87,"TEXT_SUBCTS821_01560_KEITHA_061","Stable your chocobo and you'll be able to train the sweetheart. But you need to give him a treat straight after and not a moment later. What I do is to go pick up a choice bit o' feed before I get the bird into trainin'."
88,"TEXT_SUBCTS821_01560_KEITHA_062","The results vary, as that slick ruffian at the Ebony Stalls used to say. Around here, results depend on how clean the stables are, what treat you give. But long as you love your chocobo, it's hard to muck it up."
89,"TEXT_SUBCTS821_01560_KEITHA_063","Well now, got a fine root─a krakka root─on you already! That'll work a treat, no pun intended! Go on, start trainin' Little Leia, there."
90,"TEXT_SUBCTS821_01560_KEITHA_065","You can give her that gorgeous bit of krakka root after her trainin'. That kind of reward will get you results. Go on, then!"
91,"TEXT_SUBCTS821_01560_SYSTEM_000_065","It appears Little Leia would like you to hand over the gigantic krakka root."
92,"TEXT_SUBCTS821_01560_LUQUELOT_000_070","Keitha has taught you the basics, I trust. Why not take the plunge and begin training Little Leia? No time like the present, I believe."
93,"TEXT_SUBCTS821_01560_SYSTEM_000_070","You feed Little Leia the gigantic krakka root after her training."
94,"TEXT_SUBCTS821_01560_LUQUELOT_000_085","How did the training go? I suggest you ask Keitha, for she misses naught. I half suspect that she plays the rustic for our benefit..."
95,"TEXT_SUBCTS821_01560_KEITHA_080","That was sweetly done, 'venturer. You've some skill at this, I reckon. Some are made to train just that one bird, but you can handle any chocobo."
96,"TEXT_SUBCTS821_01560_KEITHA_081","Some 'venturers share a stable, you know. Might be you could care for birds other than your own."
97,"TEXT_SUBCTS821_01560_KEITHA_082","You muck out the stables, that means you're helpin' raise the other 'venturers' birds as well as your own. Don't matter who did the muckin' out, really. Those birds've been cared for, you see."
98,"TEXT_SUBCTS821_01560_KEITHA_083",""
99,"TEXT_SUBCTS821_01560_KEITHA_084","That ought to hold you for a while, aye. No use pourin' too much wine into a cup. You'd best return to Luquelot before his Ishgardian braincase starts imaginin' the worst."
100,"TEXT_SUBCTS821_01560_SYSTEM_000_085","Little Leia longs to have more training time with you."
101,"TEXT_SUBCTS821_01560_LUQUELOT_000_090","Sweetly done? High praise indeed from Keitha! Excellent, excellent. I have now taught you all the knacks you must needs know at this time, I believe."
102,"TEXT_SUBCTS821_01560_LUQUELOT_000_091","It is my hope that you will add a stable to your residence─and there raise a chocobo to serve as your brave mount and trusted companion. How I long to meet that bird someday! I trust you will not disappoint me."
103,"TEXT_SUBCTS821_01560_KEITHA_090","That's all I got for you today, 'venturer. Tell Luquelot he did right bringin' you to me."
104,"TEXT_SUBCTS821_01560_SYSTEM_000_090","It seems Little Leia loves you the best, and would like some more together time."
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS821_01560_SEQ_00","The chocobokeep Luquelot may be far from home, but has some matters close to his heart that he would discuss with you."
1,"TEXT_SUBCTS821_01560_SEQ_01","Ishgardians are great believers in knacks, and Luquelot is eager to impart to you the knack for chocobo raising. Cleanliness is the first lesson; gather up all five piles of vegetable scraps from the stables."
2,"TEXT_SUBCTS821_01560_SEQ_02","The stables are now free of moldering vegetable scraps. Luquelot will be glad to hear of it."
3,"TEXT_SUBCTS821_01560_SEQ_03","It pleases Luquelot that you were both willing and thorough. The birds' dislike of slovenliness is matched, if not exceeded, by their passion for fresh feed─especially the exceptional vegetables cultivated by the ranch botanist Margault."
4,"TEXT_SUBCTS821_01560_SEQ_04","Margault is as generous as she is knowledgeable. The gigantic krakka root she gives you has a distractingly pungent smell that reminds you alternately of warm cheese and iced maple sap. Whether this is normal or not, Luquelot shall be the judge."
5,"TEXT_SUBCTS821_01560_SEQ_05","Luquelot is fulsome in his praise of the krakka root, and makes no mention of the maddening scent. Perhaps Keitha, the head wrangler of Bentbranch Meadows, will teach you what to do with this fascinating vegetable."
6,"TEXT_SUBCTS821_01560_SEQ_06","Keitha is a woman of action, and prefers to put Little Leia and you through your paces forthwith. Today is a good day to begin training a chocobo."
7,"TEXT_SUBCTS821_01560_SEQ_07","Little Leia quite enjoyed her training, and the succulent meal of a gigantic krakka root even more. Does Margault speak true when she says chocobos are what they eat? This train of thought must cease, for Keitha awaits your report."
8,"TEXT_SUBCTS821_01560_SEQ_08","Keitha commends you on a job well done; plain-spoken folk are a relief, for there is never a need to guess what thoughts are entwined in their words. She has taught you all you can learn today. It is time to take yourself─scent and all─back to Luquelot."
9,"TEXT_SUBCTS821_01560_SEQ_09","Luquelot is assured that you have the knack for chocobo raising. The time has come for you to build a stable on the patch of ground you call home, and there, raise a magnificent bird who will accompany you on your adventures. If love and skill are indeed what make a knack, you have the one and can win the other."
10,"TEXT_SUBCTS821_01560_SEQ_10",""
11,"TEXT_SUBCTS821_01560_SEQ_11",""
12,"TEXT_SUBCTS821_01560_SEQ_12",""
13,"TEXT_SUBCTS821_01560_SEQ_13",""
14,"TEXT_SUBCTS821_01560_SEQ_14",""
15,"TEXT_SUBCTS821_01560_SEQ_15",""
16,"TEXT_SUBCTS821_01560_SEQ_16",""
17,"TEXT_SUBCTS821_01560_SEQ_17",""
18,"TEXT_SUBCTS821_01560_SEQ_18",""
19,"TEXT_SUBCTS821_01560_SEQ_19",""
20,"TEXT_SUBCTS821_01560_SEQ_20",""
21,"TEXT_SUBCTS821_01560_SEQ_21",""
22,"TEXT_SUBCTS821_01560_SEQ_22",""
23,"TEXT_SUBCTS821_01560_SEQ_23",""
24,"TEXT_SUBCTS821_01560_TODO_00","Collect vegetable scraps in the stables."
25,"TEXT_SUBCTS821_01560_TODO_01","Speak with Luquelot."
26,"TEXT_SUBCTS821_01560_TODO_02","Speak with Margault and acquire some feed."
27,"TEXT_SUBCTS821_01560_TODO_03","Show the gigantic krakka root to Luquelot."
28,"TEXT_SUBCTS821_01560_TODO_04","Speak with Keitha."
29,"TEXT_SUBCTS821_01560_TODO_05","Train Little Leia."
30,"TEXT_SUBCTS821_01560_TODO_06","Speak with Keitha."
31,"TEXT_SUBCTS821_01560_TODO_07","Report to Luquelot."
32,"TEXT_SUBCTS821_01560_TODO_08",""
33,"TEXT_SUBCTS821_01560_TODO_09",""
34,"TEXT_SUBCTS821_01560_TODO_10",""
35,"TEXT_SUBCTS821_01560_TODO_11",""
36,"TEXT_SUBCTS821_01560_TODO_12",""
37,"TEXT_SUBCTS821_01560_TODO_13",""
38,"TEXT_SUBCTS821_01560_TODO_14",""
39,"TEXT_SUBCTS821_01560_TODO_15",""
40,"TEXT_SUBCTS821_01560_TODO_16",""
41,"TEXT_SUBCTS821_01560_TODO_17",""
42,"TEXT_SUBCTS821_01560_TODO_18",""
43,"TEXT_SUBCTS821_01560_TODO_19",""
44,"TEXT_SUBCTS821_01560_TODO_20",""
45,"TEXT_SUBCTS821_01560_TODO_21",""
46,"TEXT_SUBCTS821_01560_TODO_22",""
47,"TEXT_SUBCTS821_01560_TODO_23",""
48,"TEXT_SUBCTS821_01560_LUQUELOT_000_000","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Tell me, how goes the training for your avian mount? I could not help but notice that there is some...bias towards real-life combat. All battle and no bonding makes for a less noble bird."
49,"TEXT_SUBCTS821_01560_LUQUELOT_000_001","I see that you already have a fine residence of your own. Why not build a stable for your chocobo? Closeness leads to fondness, and there are other perks..."
50,"TEXT_SUBCTS821_01560_LUQUELOT_000_002","Indeed, I could tell you of those and more, if you wish. We of Ishgard have a knack for chocobo husbandry─we have forgotten more than Gridania will ever know, I fear."
51,"TEXT_SUBCTS821_01560_LUQUELOT_000_003","One Ishgardian knack is to stable chocobos at one's residence. That makes it possible to train and feed the birds."
52,"TEXT_SUBCTS821_01560_LUQUELOT_000_004","The second knack is to keep the stable meticulously clean and picked up."
53,"TEXT_SUBCTS821_01560_LUQUELOT_000_005","Chocobos are cleanly creatures and easily distressed by slovenly housekeeping. Shall we get straight to it? Pick up every vegetable scrap littering the stable, if you please."
54,"TEXT_SUBCTS821_01560_LUQUELOT_000_010","You would do well to pick up every vegetable scrap in the stable. The chocobos' sensitive nature will interpret this as a sign of your love. Tell me when you are done, and we shall speak more."
55,"TEXT_SUBCTS821_01560_SYSTEM_000_010","Little Leia is startled to hear your voice."
56,"TEXT_SUBCTS821_01560_LUQUELOT_100_020","Have you collected all the vegetable scraps? Very good, I will take those."
57,"TEXT_SUBCTS821_01560_LUQUELOT_000_020","The place is as fresh as cream! How well the chocobos look, fluffing their feathers in contentment."
58,"TEXT_SUBCTS821_01560_LUQUELOT_000_021","You would do well to lay in a magicked broom. You shall need to use those for a proper cleaning. But that is for another time! There is more to stable care than simple cleaning."
59,"TEXT_SUBCTS821_01560_LUQUELOT_000_022","And that brings us to the third Ishgardian knack─fresh feed! I am not the aptest tutor for this craft, however. There is one that has the knack right here in Bentbranch."
60,"TEXT_SUBCTS821_01560_LUQUELOT_000_023","That would be Mistress Margault, the resident botanist. She is in charge of all cultivars maintained here for the chocobos. Go to her and beg a few greens and information from her; she will not stint you on either."
61,"TEXT_SUBCTS821_01560_LUQUELOT_000_024",""
62,"TEXT_SUBCTS821_01560_LUQUELOT_000_025",""
63,"TEXT_SUBCTS821_01560_LUQUELOT_000_026",""
64,"TEXT_SUBCTS821_01560_LUQUELOT_000_029","Go to the yonder field and speak with Margault, she who grows the feed for our fine birds. She will share what she has, greens and knowledge alike."
65,"TEXT_SUBCTS821_01560_SYSTEM_000_029","Little Leia is happy to see you. It seems that chocobos do indeed appreciate a clean stable."
66,"TEXT_SUBCTS821_01560_MARGAULT_000_030","Some feed for your chocobo? Aye, you've come to the right place for it. It has been a warm spring─try the krakka root. Many birds who would otherwise go off their feed cannot resist these luscious roots."
67,"TEXT_SUBCTS821_01560_MARGAULT_000_031","We raise them with love as well as skill. Master Luquelot likes to call that a knack; I've no quarrel with it. 'Tis a joy to grow─whether it be vegetables, chocobos, or the skill in one's hands."
68,"TEXT_SUBCTS821_01560_MARGAULT_000_032","Why not try your own hand at growing vegetables? You say you have a house, a house must have a field. Food grown with your love and care─how could your bird not thrive, eating feed such as that?"
69,"TEXT_SUBCTS821_01560_MARGAULT_000_033","Mayhap <Emphasis>we</Emphasis> are not what we eat, elsewise my father would be a codfish aswim in butter─but the feed certainly makes chocobos, aye. So sensitive is their nature that you can see the effect of a particular feed as clear as day."
70,"TEXT_SUBCTS821_01560_MARGAULT_000_034","But I have yet to tell you about the main feeds. You are sure to be fascinated!"
71,"TEXT_SUBCTS821_01560_MARGAULT_000_035","Shall we ever tire of speaking of the gysahl greens? Precious, luscious plants! You can summon and train your birds with these greens. But as wonderful as gysahl greens are, they are hardly unique in being attuned to specific areas of a chocobo's abilities!"
72,"TEXT_SUBCTS821_01560_MARGAULT_000_036","The art of raising a chocobo involves choosing a balance of these vegetables to feed to your bird, thus creating a chocobo that is, well, just so!"
73,"TEXT_SUBCTS821_01560_MARGAULT_000_037","The best-laid plans of wranglers are often frustrated by a picky eater, though! Do make sure you come to know each bird's likes and dislikes. They are no pieces of magitek to bend to your will. But when bird and <If(PlayerParameter(4))>woman<Else/>man</If> grow together─why, you might discover something very special indeed."
74,"TEXT_SUBCTS821_01560_MARGAULT_000_038","Aye, and you would do well to grow your own feed! May as well fight with a pine sword, to raise a chocobo without a vegetable field of your own. Visit a store to buy the seeds, and remember, love and skill─there's the knack. "
75,"TEXT_SUBCTS821_01560_MARGAULT_000_039","I do go on, don't I? You came for a handful of feed and got an earful, but that's the way of it with us botanists. Take this fine specimen of a krakka root to your sweet chocobo, and I wish you both the joy of it."
76,"TEXT_SUBCTS821_01560_LUQUELOT_000_040",""
77,"TEXT_SUBCTS821_01560_MARGAULT_000_040",""
78,"TEXT_SUBCTS821_01560_SYSTEM_000_040",""
79,"TEXT_SUBCTS821_01560_MARGAULT_000_055","Aye, that krakka root's a comely plant. It's sure to please your bird. Will you show it to Luquelot, see what he thinks?"
80,"TEXT_SUBCTS821_01560_LUQUELOT_000_050","Ah, were you able to collect some chocobo feed? Margault is never stingy with her vegetables."
81,"TEXT_SUBCTS821_01560_LUQUELOT_000_051","As fine a krakka root as ever I have seen. A magnificent specimen! This will make the training all the more effective, I believe."
82,"TEXT_SUBCTS821_01560_LUQUELOT_000_052","We come to the fourth knack of chocobo husbandry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Training..."
83,"TEXT_SUBCTS821_01560_LUQUELOT_000_053","Hm, I hear head wrangler Keitha about her work. There's a thought. Go and speak with her─she will tell you much and more of training chocobos."
84,"TEXT_SUBCTS821_01560_LUQUELOT_000_055","We have all we need to begin training the chocobo. I hear none other than Keitha in the stables, training a bird. Go and hear what she has to teach you."
85,"TEXT_SUBCTS821_01560_SYSTEM_000_055","Little Leia smells the gigantic krakka root in your possession."
86,"TEXT_SUBCTS821_01560_KEITHA_060","Nice to see you, 'venturer. Here to learn about trainin' your bird, you say?"
87,"TEXT_SUBCTS821_01560_KEITHA_061","Stable your chocobo and you'll be able to train the sweetheart. But you need to give him a treat straight after and not a moment later. What I do is to go pick up a choice bit o' feed before I get the bird into trainin'."
88,"TEXT_SUBCTS821_01560_KEITHA_062","The results vary, as that slick ruffian at the Ebony Stalls used to say. Around here, results depend on how clean the stables are, what treat you give. But long as you love your chocobo, it's hard to muck it up."
89,"TEXT_SUBCTS821_01560_KEITHA_063","Well now, got a fine root─a krakka root─on you already! That'll work a treat, no pun intended! Go on, start trainin' Little Leia, there."
90,"TEXT_SUBCTS821_01560_KEITHA_065","You can give her that gorgeous bit of krakka root after her trainin'. That kind of reward will get you results. Go on, then!"
91,"TEXT_SUBCTS821_01560_SYSTEM_000_065","It appears Little Leia would like you to hand over the gigantic krakka root."
92,"TEXT_SUBCTS821_01560_LUQUELOT_000_070","Keitha has taught you the basics, I trust. Why not take the plunge and begin training Little Leia? No time like the present, I believe."
93,"TEXT_SUBCTS821_01560_SYSTEM_000_070","You feed Little Leia the gigantic krakka root after her training."
94,"TEXT_SUBCTS821_01560_LUQUELOT_000_085","How did the training go? I suggest you ask Keitha, for she misses naught. I half suspect that she plays the rustic for our benefit..."
95,"TEXT_SUBCTS821_01560_KEITHA_080","That was sweetly done, 'venturer. You've some skill at this, I reckon. Some are made to train just that one bird, but you can handle any chocobo."
96,"TEXT_SUBCTS821_01560_KEITHA_081","Some 'venturers share a stable, you know. Might be you could care for birds other than your own."
97,"TEXT_SUBCTS821_01560_KEITHA_082","You muck out the stables, that means you're helpin' raise the other 'venturers' birds as well as your own. Don't matter who did the muckin' out, really. Those birds've been cared for, you see."
98,"TEXT_SUBCTS821_01560_KEITHA_083",""
99,"TEXT_SUBCTS821_01560_KEITHA_084","That ought to hold you for a while, aye. No use pourin' too much wine into a cup. You'd best return to Luquelot before his Ishgardian braincase starts imaginin' the worst."
100,"TEXT_SUBCTS821_01560_SYSTEM_000_085","Little Leia longs to have more training time with you."
101,"TEXT_SUBCTS821_01560_LUQUELOT_000_090","Sweetly done? High praise indeed from Keitha! Excellent, excellent. I have now taught you all the knacks you must needs know at this time, I believe."
102,"TEXT_SUBCTS821_01560_LUQUELOT_000_091","It is my hope that you will add a stable to your residence─and there raise a chocobo to serve as your brave mount and trusted companion. How I long to meet that bird someday! I trust you will not disappoint me."
103,"TEXT_SUBCTS821_01560_KEITHA_090","That's all I got for you today, 'venturer. Tell Luquelot he did right bringin' you to me."
104,"TEXT_SUBCTS821_01560_SYSTEM_000_090","It seems Little Leia loves you the best, and would like some more together time."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBCTS821_01560_SEQ_00 The chocobokeep Luquelot may be far from home, but has some matters close to his heart that he would discuss with you.
5 1 TEXT_SUBCTS821_01560_SEQ_01 Ishgardians are great believers in knacks, and Luquelot is eager to impart to you the knack for chocobo raising. Cleanliness is the first lesson; gather up all five piles of vegetable scraps from the stables.
6 2 TEXT_SUBCTS821_01560_SEQ_02 The stables are now free of moldering vegetable scraps. Luquelot will be glad to hear of it.
7 3 TEXT_SUBCTS821_01560_SEQ_03 It pleases Luquelot that you were both willing and thorough. The birds' dislike of slovenliness is matched, if not exceeded, by their passion for fresh feed─especially the exceptional vegetables cultivated by the ranch botanist Margault.
8 4 TEXT_SUBCTS821_01560_SEQ_04 Margault is as generous as she is knowledgeable. The gigantic krakka root she gives you has a distractingly pungent smell that reminds you alternately of warm cheese and iced maple sap. Whether this is normal or not, Luquelot shall be the judge.
9 5 TEXT_SUBCTS821_01560_SEQ_05 Luquelot is fulsome in his praise of the krakka root, and makes no mention of the maddening scent. Perhaps Keitha, the head wrangler of Bentbranch Meadows, will teach you what to do with this fascinating vegetable.
10 6 TEXT_SUBCTS821_01560_SEQ_06 Keitha is a woman of action, and prefers to put Little Leia and you through your paces forthwith. Today is a good day to begin training a chocobo.
11 7 TEXT_SUBCTS821_01560_SEQ_07 Little Leia quite enjoyed her training, and the succulent meal of a gigantic krakka root even more. Does Margault speak true when she says chocobos are what they eat? This train of thought must cease, for Keitha awaits your report.
12 8 TEXT_SUBCTS821_01560_SEQ_08 Keitha commends you on a job well done; plain-spoken folk are a relief, for there is never a need to guess what thoughts are entwined in their words. She has taught you all you can learn today. It is time to take yourself─scent and all─back to Luquelot.
13 9 TEXT_SUBCTS821_01560_SEQ_09 Luquelot is assured that you have the knack for chocobo raising. The time has come for you to build a stable on the patch of ground you call home, and there, raise a magnificent bird who will accompany you on your adventures. If love and skill are indeed what make a knack, you have the one and can win the other.
14 10 TEXT_SUBCTS821_01560_SEQ_10
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26 22 TEXT_SUBCTS821_01560_SEQ_22
27 23 TEXT_SUBCTS821_01560_SEQ_23
28 24 TEXT_SUBCTS821_01560_TODO_00 Collect vegetable scraps in the stables.
29 25 TEXT_SUBCTS821_01560_TODO_01 Speak with Luquelot.
30 26 TEXT_SUBCTS821_01560_TODO_02 Speak with Margault and acquire some feed.
31 27 TEXT_SUBCTS821_01560_TODO_03 Show the gigantic krakka root to Luquelot.
32 28 TEXT_SUBCTS821_01560_TODO_04 Speak with Keitha.
33 29 TEXT_SUBCTS821_01560_TODO_05 Train Little Leia.
34 30 TEXT_SUBCTS821_01560_TODO_06 Speak with Keitha.
35 31 TEXT_SUBCTS821_01560_TODO_07 Report to Luquelot.
36 32 TEXT_SUBCTS821_01560_TODO_08
37 33 TEXT_SUBCTS821_01560_TODO_09
38 34 TEXT_SUBCTS821_01560_TODO_10
39 35 TEXT_SUBCTS821_01560_TODO_11
40 36 TEXT_SUBCTS821_01560_TODO_12
41 37 TEXT_SUBCTS821_01560_TODO_13
42 38 TEXT_SUBCTS821_01560_TODO_14
43 39 TEXT_SUBCTS821_01560_TODO_15
44 40 TEXT_SUBCTS821_01560_TODO_16
45 41 TEXT_SUBCTS821_01560_TODO_17
46 42 TEXT_SUBCTS821_01560_TODO_18
47 43 TEXT_SUBCTS821_01560_TODO_19
48 44 TEXT_SUBCTS821_01560_TODO_20
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51 47 TEXT_SUBCTS821_01560_TODO_23
52 48 TEXT_SUBCTS821_01560_LUQUELOT_000_000 Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Tell me, how goes the training for your avian mount? I could not help but notice that there is some...bias towards real-life combat. All battle and no bonding makes for a less noble bird.
53 49 TEXT_SUBCTS821_01560_LUQUELOT_000_001 I see that you already have a fine residence of your own. Why not build a stable for your chocobo? Closeness leads to fondness, and there are other perks...
54 50 TEXT_SUBCTS821_01560_LUQUELOT_000_002 Indeed, I could tell you of those and more, if you wish. We of Ishgard have a knack for chocobo husbandry─we have forgotten more than Gridania will ever know, I fear.
55 51 TEXT_SUBCTS821_01560_LUQUELOT_000_003 One Ishgardian knack is to stable chocobos at one's residence. That makes it possible to train and feed the birds.
56 52 TEXT_SUBCTS821_01560_LUQUELOT_000_004 The second knack is to keep the stable meticulously clean and picked up.
57 53 TEXT_SUBCTS821_01560_LUQUELOT_000_005 Chocobos are cleanly creatures and easily distressed by slovenly housekeeping. Shall we get straight to it? Pick up every vegetable scrap littering the stable, if you please.
58 54 TEXT_SUBCTS821_01560_LUQUELOT_000_010 You would do well to pick up every vegetable scrap in the stable. The chocobos' sensitive nature will interpret this as a sign of your love. Tell me when you are done, and we shall speak more.
59 55 TEXT_SUBCTS821_01560_SYSTEM_000_010 Little Leia is startled to hear your voice.
60 56 TEXT_SUBCTS821_01560_LUQUELOT_100_020 Have you collected all the vegetable scraps? Very good, I will take those.
61 57 TEXT_SUBCTS821_01560_LUQUELOT_000_020 The place is as fresh as cream! How well the chocobos look, fluffing their feathers in contentment.
62 58 TEXT_SUBCTS821_01560_LUQUELOT_000_021 You would do well to lay in a magicked broom. You shall need to use those for a proper cleaning. But that is for another time! There is more to stable care than simple cleaning.
63 59 TEXT_SUBCTS821_01560_LUQUELOT_000_022 And that brings us to the third Ishgardian knack─fresh feed! I am not the aptest tutor for this craft, however. There is one that has the knack right here in Bentbranch.
64 60 TEXT_SUBCTS821_01560_LUQUELOT_000_023 That would be Mistress Margault, the resident botanist. She is in charge of all cultivars maintained here for the chocobos. Go to her and beg a few greens and information from her; she will not stint you on either.
65 61 TEXT_SUBCTS821_01560_LUQUELOT_000_024
66 62 TEXT_SUBCTS821_01560_LUQUELOT_000_025
67 63 TEXT_SUBCTS821_01560_LUQUELOT_000_026
68 64 TEXT_SUBCTS821_01560_LUQUELOT_000_029 Go to the yonder field and speak with Margault, she who grows the feed for our fine birds. She will share what she has, greens and knowledge alike.
69 65 TEXT_SUBCTS821_01560_SYSTEM_000_029 Little Leia is happy to see you. It seems that chocobos do indeed appreciate a clean stable.
70 66 TEXT_SUBCTS821_01560_MARGAULT_000_030 Some feed for your chocobo? Aye, you've come to the right place for it. It has been a warm spring─try the krakka root. Many birds who would otherwise go off their feed cannot resist these luscious roots.
71 67 TEXT_SUBCTS821_01560_MARGAULT_000_031 We raise them with love as well as skill. Master Luquelot likes to call that a knack; I've no quarrel with it. 'Tis a joy to grow─whether it be vegetables, chocobos, or the skill in one's hands.
72 68 TEXT_SUBCTS821_01560_MARGAULT_000_032 Why not try your own hand at growing vegetables? You say you have a house, a house must have a field. Food grown with your love and care─how could your bird not thrive, eating feed such as that?
73 69 TEXT_SUBCTS821_01560_MARGAULT_000_033 Mayhap <Emphasis>we</Emphasis> are not what we eat, elsewise my father would be a codfish aswim in butter─but the feed certainly makes chocobos, aye. So sensitive is their nature that you can see the effect of a particular feed as clear as day.
74 70 TEXT_SUBCTS821_01560_MARGAULT_000_034 But I have yet to tell you about the main feeds. You are sure to be fascinated!
75 71 TEXT_SUBCTS821_01560_MARGAULT_000_035 Shall we ever tire of speaking of the gysahl greens? Precious, luscious plants! You can summon and train your birds with these greens. But as wonderful as gysahl greens are, they are hardly unique in being attuned to specific areas of a chocobo's abilities!
76 72 TEXT_SUBCTS821_01560_MARGAULT_000_036 The art of raising a chocobo involves choosing a balance of these vegetables to feed to your bird, thus creating a chocobo that is, well, just so!
77 73 TEXT_SUBCTS821_01560_MARGAULT_000_037 The best-laid plans of wranglers are often frustrated by a picky eater, though! Do make sure you come to know each bird's likes and dislikes. They are no pieces of magitek to bend to your will. But when bird and <If(PlayerParameter(4))>woman<Else/>man</If> grow together─why, you might discover something very special indeed.
78 74 TEXT_SUBCTS821_01560_MARGAULT_000_038 Aye, and you would do well to grow your own feed! May as well fight with a pine sword, to raise a chocobo without a vegetable field of your own. Visit a store to buy the seeds, and remember, love and skill─there's the knack.
79 75 TEXT_SUBCTS821_01560_MARGAULT_000_039 I do go on, don't I? You came for a handful of feed and got an earful, but that's the way of it with us botanists. Take this fine specimen of a krakka root to your sweet chocobo, and I wish you both the joy of it.
80 76 TEXT_SUBCTS821_01560_LUQUELOT_000_040
81 77 TEXT_SUBCTS821_01560_MARGAULT_000_040
82 78 TEXT_SUBCTS821_01560_SYSTEM_000_040
83 79 TEXT_SUBCTS821_01560_MARGAULT_000_055 Aye, that krakka root's a comely plant. It's sure to please your bird. Will you show it to Luquelot, see what he thinks?
84 80 TEXT_SUBCTS821_01560_LUQUELOT_000_050 Ah, were you able to collect some chocobo feed? Margault is never stingy with her vegetables.
85 81 TEXT_SUBCTS821_01560_LUQUELOT_000_051 As fine a krakka root as ever I have seen. A magnificent specimen! This will make the training all the more effective, I believe.
86 82 TEXT_SUBCTS821_01560_LUQUELOT_000_052 We come to the fourth knack of chocobo husbandry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Training...
87 83 TEXT_SUBCTS821_01560_LUQUELOT_000_053 Hm, I hear head wrangler Keitha about her work. There's a thought. Go and speak with her─she will tell you much and more of training chocobos.
88 84 TEXT_SUBCTS821_01560_LUQUELOT_000_055 We have all we need to begin training the chocobo. I hear none other than Keitha in the stables, training a bird. Go and hear what she has to teach you.
89 85 TEXT_SUBCTS821_01560_SYSTEM_000_055 Little Leia smells the gigantic krakka root in your possession.
90 86 TEXT_SUBCTS821_01560_KEITHA_060 Nice to see you, 'venturer. Here to learn about trainin' your bird, you say?
91 87 TEXT_SUBCTS821_01560_KEITHA_061 Stable your chocobo and you'll be able to train the sweetheart. But you need to give him a treat straight after and not a moment later. What I do is to go pick up a choice bit o' feed before I get the bird into trainin'.
92 88 TEXT_SUBCTS821_01560_KEITHA_062 The results vary, as that slick ruffian at the Ebony Stalls used to say. Around here, results depend on how clean the stables are, what treat you give. But long as you love your chocobo, it's hard to muck it up.
93 89 TEXT_SUBCTS821_01560_KEITHA_063 Well now, got a fine root─a krakka root─on you already! That'll work a treat, no pun intended! Go on, start trainin' Little Leia, there.
94 90 TEXT_SUBCTS821_01560_KEITHA_065 You can give her that gorgeous bit of krakka root after her trainin'. That kind of reward will get you results. Go on, then!
95 91 TEXT_SUBCTS821_01560_SYSTEM_000_065 It appears Little Leia would like you to hand over the gigantic krakka root.
96 92 TEXT_SUBCTS821_01560_LUQUELOT_000_070 Keitha has taught you the basics, I trust. Why not take the plunge and begin training Little Leia? No time like the present, I believe.
97 93 TEXT_SUBCTS821_01560_SYSTEM_000_070 You feed Little Leia the gigantic krakka root after her training.
98 94 TEXT_SUBCTS821_01560_LUQUELOT_000_085 How did the training go? I suggest you ask Keitha, for she misses naught. I half suspect that she plays the rustic for our benefit...
99 95 TEXT_SUBCTS821_01560_KEITHA_080 That was sweetly done, 'venturer. You've some skill at this, I reckon. Some are made to train just that one bird, but you can handle any chocobo.
100 96 TEXT_SUBCTS821_01560_KEITHA_081 Some 'venturers share a stable, you know. Might be you could care for birds other than your own.
101 97 TEXT_SUBCTS821_01560_KEITHA_082 You muck out the stables, that means you're helpin' raise the other 'venturers' birds as well as your own. Don't matter who did the muckin' out, really. Those birds've been cared for, you see.
102 98 TEXT_SUBCTS821_01560_KEITHA_083
103 99 TEXT_SUBCTS821_01560_KEITHA_084 That ought to hold you for a while, aye. No use pourin' too much wine into a cup. You'd best return to Luquelot before his Ishgardian braincase starts imaginin' the worst.
104 100 TEXT_SUBCTS821_01560_SYSTEM_000_085 Little Leia longs to have more training time with you.
105 101 TEXT_SUBCTS821_01560_LUQUELOT_000_090 Sweetly done? High praise indeed from Keitha! Excellent, excellent. I have now taught you all the knacks you must needs know at this time, I believe.
106 102 TEXT_SUBCTS821_01560_LUQUELOT_000_091 It is my hope that you will add a stable to your residence─and there raise a chocobo to serve as your brave mount and trusted companion. How I long to meet that bird someday! I trust you will not disappoint me.
107 103 TEXT_SUBCTS821_01560_KEITHA_090 That's all I got for you today, 'venturer. Tell Luquelot he did right bringin' you to me.
108 104 TEXT_SUBCTS821_01560_SYSTEM_000_090 It seems Little Leia loves you the best, and would like some more together time.
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@@ -49,7 +49,8 @@ int32,str,str
45,"TEXT_SUBCTS824_01550_TODO_21",""
46,"TEXT_SUBCTS824_01550_TODO_22",""
47,"TEXT_SUBCTS824_01550_TODO_23",""
48,"TEXT_SUBCTS824_01550_WALKINGATLAS_000_000","New to Idyllshire? Never fear! For a mere thousand gil, I will <Emphasis>personally</Emphasis> give you a guided─
48,"TEXT_SUBCTS824_01550_WALKINGATLAS_000_000","New to Idyllshire? Never fear! For a mere thousand gil, I will <Emphasis>personally</Emphasis> give you a guided─
...I say, you look like an adventurer who knows <If(PlayerParameter(4))>her<Else/>his</If> business. Might you perchance be familiar with the divine lanners?"
49,"TEXT_SUBCTS824_01550_WALKINGATLAS_000_001","Y-You've tamed <Emphasis>seven</Emphasis> of them? I knew you were no ordinary adventurer, but to think that you should be the very hero I sought! Please, you must allow me to be your guide!"
50,"TEXT_SUBCTS824_01550_WALKINGATLAS_000_002","Worry not, I wouldn't dream of charging you for my services. For they are already paid for─by a well-spoken and well-dressed fellow."
51,"TEXT_SUBCTS824_01550_WALKINGATLAS_000_003","Who is my mysterious employer, you ask? Well, if you are keen to meet him, it just so happens he is keen to meet you, too. You'll find him at the Snail, over by the Hard Place."
@@ -68,7 +69,11 @@ int32,str,str
64,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_020","Beautiful beyond all imagining... The mighty Firebird is come!"
65,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_021","At long last, the creature has met its match─a worthy hero to whom it would lend its wings."
66,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_022","The divine lanners, the Firebird, and you... Traversing hardship and eternity, nine brilliant lives have come together to outshine the stars. 'Tis naught short of a miracle."
66,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_022","The divine lanners, the Firebird, and you... Traversing hardship and eternity, nine brilliant lives have come together to outshine the stars. 'Tis naught short of a miracle."
67,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_023","High above the heavens, a king in his domain,♪
Soaring o'er creation, the lonely monarch reigns.♪
Borne upon the wind, a whistle's piercing sound,♪
Calls him to descend to find a soul by destiny bound.♪
"
68,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_024","Ah, the words well up as a gushing font! I believe I have my next creation, and I owe it all to you! It shall be called...<Emphasis>Fiery Wings, Fiery Hearts</Emphasis>!"
69,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_025","But I must say, to bond with not only the Kirin, but the Firebird besides... You truly are a marvel, my friend. I am loath to take my eyes off you lest I miss a momentous moment."
70,"TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_026","Ah, but I am not one to overstay my welcome. I shall leave you to resume your adventures. Doubtless there will be many more, with fiery wings bearing you, and I look forward to hearing of them. Till next we meet, godsspeed!"
1 key 0 1
49 45 TEXT_SUBCTS824_01550_TODO_21
50 46 TEXT_SUBCTS824_01550_TODO_22
51 47 TEXT_SUBCTS824_01550_TODO_23
52 48 TEXT_SUBCTS824_01550_WALKINGATLAS_000_000 New to Idyllshire? Never fear! For a mere thousand gil, I will <Emphasis>personally</Emphasis> give you a guided─ ...I say, you look like an adventurer who knows <If(PlayerParameter(4))>her<Else/>his</If> business. Might you perchance be familiar with the divine lanners? New to Idyllshire? Never fear! For a mere thousand gil, I will <Emphasis>personally</Emphasis> give you a guided─ ...I say, you look like an adventurer who knows <If(PlayerParameter(4))>her<Else/>his</If> business. Might you perchance be familiar with the divine lanners?
53 49 TEXT_SUBCTS824_01550_WALKINGATLAS_000_001 Y-You've tamed <Emphasis>seven</Emphasis> of them? I knew you were no ordinary adventurer, but to think that you should be the very hero I sought! Please, you must allow me to be your guide!
54 49 50 TEXT_SUBCTS824_01550_WALKINGATLAS_000_001 TEXT_SUBCTS824_01550_WALKINGATLAS_000_002 Y-You've tamed <Emphasis>seven</Emphasis> of them? I knew you were no ordinary adventurer, but to think that you should be the very hero I sought! Please, you must allow me to be your guide! Worry not, I wouldn't dream of charging you for my services. For they are already paid for─by a well-spoken and well-dressed fellow.
55 50 51 TEXT_SUBCTS824_01550_WALKINGATLAS_000_002 TEXT_SUBCTS824_01550_WALKINGATLAS_000_003 Worry not, I wouldn't dream of charging you for my services. For they are already paid for─by a well-spoken and well-dressed fellow. Who is my mysterious employer, you ask? Well, if you are keen to meet him, it just so happens he is keen to meet you, too. You'll find him at the Snail, over by the Hard Place.
56 51 52 TEXT_SUBCTS824_01550_WALKINGATLAS_000_003 TEXT_SUBCTS824_01550_WALKINGATLAS_000_009 Who is my mysterious employer, you ask? Well, if you are keen to meet him, it just so happens he is keen to meet you, too. You'll find him at the Snail, over by the Hard Place. If you are keen to meet my mysterious employer, it just so happens he is keen to meet you, too. You'll find him at the Snail, over by the Hard Place.
69 64 65 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_020 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_021 Beautiful beyond all imagining... The mighty Firebird is come! At long last, the creature has met its match─a worthy hero to whom it would lend its wings.
70 65 66 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_021 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_022 At long last, the creature has met its match─a worthy hero to whom it would lend its wings. The divine lanners, the Firebird, and you... Traversing hardship and eternity, nine brilliant lives have come together to outshine the stars. 'Tis naught short of a miracle.
71 66 67 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_022 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_023 The divine lanners, the Firebird, and you... Traversing hardship and eternity, nine brilliant lives have come together to outshine the stars. 'Tis naught short of a miracle. High above the heavens, a king in his domain,♪ Soaring o'er creation, the lonely monarch reigns.♪ Borne upon the wind, a whistle's piercing sound,♪ Calls him to descend to find a soul by destiny bound.♪
72 67 68 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_023 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_024 High above the heavens, a king in his domain,♪ Soaring o'er creation, the lonely monarch reigns.♪ Borne upon the wind, a whistle's piercing sound,♪ Calls him to descend to find a soul by destiny bound.♪ Ah, the words well up as a gushing font! I believe I have my next creation, and I owe it all to you! It shall be called...<Emphasis>Fiery Wings, Fiery Hearts</Emphasis>!
73 69 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_025 But I must say, to bond with not only the Kirin, but the Firebird besides... You truly are a marvel, my friend. I am loath to take my eyes off you lest I miss a momentous moment.
74 70 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_026 Ah, but I am not one to overstay my welcome. I shall leave you to resume your adventures. Doubtless there will be many more, with fiery wings bearing you, and I look forward to hearing of them. Till next we meet, godsspeed!
75 71 TEXT_SUBCTS824_01550_WANDERINGMINSTREL_000_027 You truly are a marvel, my friend. I am loath to take my eyes off you lest I miss a momentous moment. But I am not one to overstay my welcome. I shall leave you to resume your adventures. Doubtless there will be many more, with fiery wings bearing you, and I look forward to hearing of them. Godsspeed!
76
77
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79
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@@ -1,20 +1,58 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS999_01578_SEQ_00","Claribel wishes to see you and your partner eternally bonded before the eyes of gods and men.
※For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
1,"TEXT_SUBCTS999_01578_SEQ_01","Claribel, the ceremony planner, would like nothing more than to see you and your partner host a Ceremony of Eternal Bonding at the Sanctum of the Twelve. However, there are a number of preparations which must be seen to before you can make formal arrangements. First, you must speak with the ceremony outfitter and collect your complimentary garments.
※This objective may be completed without your partner."
2,"TEXT_SUBCTS999_01578_SEQ_02","After furnishing you with your garments, the ceremony outfitter advises you to return to Claribel─though not before encouraging you to /embrace your beloved during the ceremony. Speak with the ceremony planner to continue with your preparations.
※This objective may be completed without your partner."
3,"TEXT_SUBCTS999_01578_SEQ_03","In accordance with tradition, you and your partner must prepare symbols of your undying devotion─the blessed rings you will exchange during the ceremony. Using whatever means you deem appropriate, obtain a flawless band suitable for this purpose and present it to Jemime at the Goldsmiths' Guild in Ul'dah.
※This objective may be completed without your partner."
4,"TEXT_SUBCTS999_01578_SEQ_04","The master goldsmiths of the guild engrave the band with the runes of the Twelve so that it may receive Their divine blessings. Return to the Sanctum of the Twelve and present the ring to Claribel for her inspection.
0,"TEXT_SUBCTS999_01578_SEQ_00","Claribel wishes to see you and your partner eternally bonded before the eyes of gods and men.
※For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
1,"TEXT_SUBCTS999_01578_SEQ_01","Claribel, the ceremony planner, would like nothing more than to see you and your partner host a Ceremony of Eternal Bonding at the Sanctum of the Twelve. However, there are a number of preparations which must be seen to before you can make formal arrangements. First, you must speak with the ceremony outfitter and collect your complimentary garments.
※This objective may be completed without your partner."
2,"TEXT_SUBCTS999_01578_SEQ_02","After furnishing you with your garments, the ceremony outfitter advises you to return to Claribel─though not before encouraging you to /embrace your beloved during the ceremony. Speak with the ceremony planner to continue with your preparations.
※This objective may be completed without your partner."
3,"TEXT_SUBCTS999_01578_SEQ_03","In accordance with tradition, you and your partner must prepare symbols of your undying devotion─the blessed rings you will exchange during the ceremony. Using whatever means you deem appropriate, obtain a flawless band suitable for this purpose and present it to Jemime at the Goldsmiths' Guild in Ul'dah.
※This objective may be completed without your partner."
4,"TEXT_SUBCTS999_01578_SEQ_04","The master goldsmiths of the guild engrave the band with the runes of the Twelve so that it may receive Their divine blessings. Return to the Sanctum of the Twelve and present the ring to Claribel for her inspection.
※This objective may be completed without your partner."
5,"TEXT_SUBCTS999_01578_SEQ_05","Claribel regales you with an ancient tale of two souls who wandered Eorzea in search of answers from the Twelve, from which the next tradition you and your partner must observe originates. To wit, you and your partner must embark upon a pilgrimage to the marks of the Twelve, where together you must /pray to receive Their blessings. Begin by retracing the steps of the original pilgrims and /pray at the marks of the Matron, the Builder, and the Keeper in the Twelveswood.
※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray."
6,"TEXT_SUBCTS999_01578_SEQ_06","You visit all three marks in the Twelveswood, praying to each as instructed by Claribel. You must now proceed to La Noscea and /pray at the marks of the Navigator, the Spinner, and the Wanderer.
※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray."
7,"TEXT_SUBCTS999_01578_SEQ_07","Having completed the La Noscean leg of your pilgrimage, journey to Thanalan and /pray at the marks of the Dusk Trader, the Destroyer, and the Warden.
※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray."
8,"TEXT_SUBCTS999_01578_SEQ_08","Only three more marks remain. Proceed to Coerthas and /pray at the marks of the Fury and the Lover.
※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray."
9,"TEXT_SUBCTS999_01578_SEQ_09","Far though you have come, your pilgrimage is not yet finished. Travel to Mor Dhona and /pray at the mark of the Scholar.
※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray."
10,"TEXT_SUBCTS999_01578_SEQ_10","Perhaps it is but a trick of the light, but the band you prepared for your beloved now seems to sparkle with a newfound radiance. Return to Claribel and present the ring to her for inspection.
※This objective may be completed without your partner."
11,"TEXT_SUBCTS999_01578_SEQ_11","Claribel shares with you the conclusion of the ancient tale, in which the two souls discover that the salvation they sought was to be found in the eternal bond they had forged with one another. She then takes your rings into safekeeping until the day of the ceremony and instructs you to speak with Raitmeaux inside the Ivory Chapel, who will help you to prepare a ceremony plan.
※This objective may be completed without your partner."
12,"TEXT_SUBCTS999_01578_SEQ_12","You and your partner have now completed all mandatory requirements, and you may now plan, schedule, and host your Ceremony of Eternal Bonding.
※To change your ceremony plan, you may speak with Raitmeaux inside the Ivory Chapel at any time prior to your ceremony.
※To make a reservation for your ceremony, speak with Etoinelle outside the Ivory Chapel.
※To make a reservation for your ceremony, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, and you must both equip yourselves with promise wristlets.
※Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet. For further details, please visit the Ceremony of Eternal Bonding site via the Lodestone.
※Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select System in the main menu, then select Support Desk.
※Upon making a reservation, you will receive a blank invitation, which you may use to create invitations which may be given to friends in the same manner as an ordinary item.
※During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory.
※Within 20 minutes (Earth time) of doors opening, you and your partner must finalize your ceremony plans, after which the guests will be ushered to the ceremony hall. The ceremony will automatically commence 20 minutes (Earth time) from this point. Please be advised that failure to finalize ceremony plans will result in the ceremony's cancellation."
13,"TEXT_SUBCTS999_01578_SEQ_13","In a glorious day that shall ever be remembered, the gods themselves bless the union between you and your beloved. Now that the ceremony has been concluded, thank Claribel for her assistance.
※This objective may be completed without your partner."
14,"TEXT_SUBCTS999_01578_SEQ_14","Eyes brimming with emotion, the ceremony planner congratulates you on your newly forged bond. Reminding you that this is just the beginning of a far greater journey, she states that, come what may, she has faith that you and your beloved will ever bask in the glory of the Twelve."
15,"TEXT_SUBCTS999_01578_SEQ_15",""
16,"TEXT_SUBCTS999_01578_SEQ_16",""
@@ -55,11 +93,23 @@ int32,str,str
51,"TEXT_SUBCTS999_01578_SYSTEM_000_003","The service plan for your ceremony is determined by the promise wristlets you and your partner are wearing when you undertake this quest."
52,"TEXT_SUBCTS999_01578_SYSTEM_000_004","Please be advised that your service plan cannot be changed after you undertake the quest."
53,"TEXT_SUBCTS999_01578_SYSTEM_100_004","You and your partner are equipped with different promise wristlets. If you choose to undertake this quest, you will proceed with the <If(Equal(IntegerParameter(1),1))>standard<Else/>gold</If> service plan."
16,"TEXT_SUBCTS999_01578_SEQ_16",""
17,"TEXT_SUBCTS999_01578_SEQ_17",""
18,"TEXT_SUBCTS999_01578_SEQ_18",""
19,"TEXT_SUBCTS999_01578_SEQ_19",""
20,"TEXT_SUBCTS999_01578_SEQ_20",""
54,"TEXT_SUBCTS999_01578_Q1_000_005","Proceed with the standard service plan?
<Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color>"
55,"TEXT_SUBCTS999_01578_Q1_200_005","Proceed with the standard service plan?
<Color(-34022)>You and your partner are equipped with different promise wristlets.
Service plans cannot be changed after undertaking this quest.</Color>"
56,"TEXT_SUBCTS999_01578_Q1_100_005","Proceed with the gold service plan?
<Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color>"
57,"TEXT_SUBCTS999_01578_Q1_201_005","Proceed with the gold service plan?
<Color(-34022)>You and your partner are equipped with different promise wristlets.
Service plans cannot be changed after undertaking this quest.</Color>"
58,"TEXT_SUBCTS999_01578_Q1_101_005","Proceed with the platinum service plan?
<Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color>"
59,"TEXT_SUBCTS999_01578_A1_000_006","Yes."
60,"TEXT_SUBCTS999_01578_A1_000_007","No."
61,"TEXT_SUBCTS999_01578_SYSTEM_000_008","If you wish to proceed with a different service plan, please visit the Ceremony of Eternal Bonding site via the Lodestone for more information."
@@ -76,7 +126,8 @@ int32,str,str
72,"TEXT_SUBCTS999_01578_CLARIBEL_000_019","Ahhh, what could be more romantic than traveling the breadth of Eorzea with your beloved, seeing all that the land has to offer? How I envy you!"
73,"TEXT_SUBCTS999_01578_CLARIBEL_000_020","Once you have returned, you must then plan and schedule the ceremony itself─a task as daunting as the pilgrimage, perhaps, but no less rewarding, I assure you."
74,"TEXT_SUBCTS999_01578_CLARIBEL_000_021","If you prefer a private ceremony without guests, that is certainly an option. However, if you wish to invite friends and family, we will furnish you with invitations to distribute as you see fit."
37,"TEXT_SUBCTS999_01578_TODO_13","With your partner, /pray before the mark of the Fury in the Coerthas central highlands."
75,"TEXT_SUBCTS999_01578_CLARIBEL_000_022","And finally, once your preparations are complete, but one task shall remain: to wait until the appointed hour, when you and your partner shall be as one!
...I know, I know─it must all seem rather much to remember."
76,"TEXT_SUBCTS999_01578_CLARIBEL_000_023","Allow me to reassure you that you have nothing to fear. In fact, when you at long last stand beside one another in the Ivory Chapel, you will wonder how it could have ever seemed so complex."
77,"TEXT_SUBCTS999_01578_CLARIBEL_000_024","As I said before, you and your partner need only follow my instructions. I have guided countless couples through this process without fail, and I shall do so once more. You have my word."
78,"TEXT_SUBCTS999_01578_CLARIBEL_000_025","Now then, I believe the first order of business is outfitting you with the proper attire! The young lady over yonder will be of service."
@@ -237,9 +288,11 @@ int32,str,str
233,"TEXT_SUBCTS999_01578_SYSTEM_100_765","Please be warned that registration for players rescheduling a ceremony will open only from <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>, <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed. At this time, you can only confirm the availability of reservation slots."
234,"TEXT_SUBCTS999_01578_SYSTEM_200_770","Please be advised that you may still make changes to your ceremony plan until the day of the ceremony itself by speaking with Raitmeaux inside the Ivory Chapel."
235,"TEXT_SUBCTS999_01578_ETOINELLE_100_770","When would you like to hold your Ceremony of Eternal Bonding?"
185,"TEXT_SUBCTS999_01578_CLARIBEL_000_588","During their search for an answer, the two had grown closer. Their trust had deepened, and their hearts had become as one. They had formed an eternal bond, and in so doing had touched eternity itself."
236,"TEXT_SUBCTS999_01578_SYSTEM_100_771","You and your partner are on the <Switch(IntegerParameter(1))><Case(1)>NULL</Case><Case(2)>standard</Case><Case(3)>gold</Case><Case(4)>platinum</Case></Switch> service plan.
At this time, registration is <Switch(IntegerParameter(2))><Case(1)>NULL</Case><Case(2)>open to those on all plans.</Case><Case(3)>open only to those on platinum and gold plans until <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch></Case><Case(4)> <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(5)>open only to those on platinum plans until <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch></Case><Case(6)> <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch>"
237,"TEXT_SUBCTS999_01578_SYSTEM_100_772","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>."
187,"TEXT_SUBCTS999_01578_CLARIBEL_000_590","...Perhaps you and your beloved will go on to inspire others in the same fashion? Who can say what the future holds!"
238,"TEXT_SUBCTS999_01578_Q9_100_780","Select a date.
(Listings begin from <Time(118800)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the selected date.)"
239,"TEXT_SUBCTS999_01578_A9_100_784","Cancel"
240,"TEXT_SUBCTS999_01578_A10_100_790","Select a time."
241,"TEXT_SUBCTS999_01578_A10_100_791","Return"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBCTS999_01578_SEQ_00 Claribel wishes to see you and your partner eternally bonded before the eyes of gods and men. ※For details, please visit the Ceremony of Eternal Bonding site via the Lodestone. Claribel wishes to see you and your partner eternally bonded before the eyes of gods and men. ※For details, please visit the Ceremony of Eternal Bonding site via the Lodestone.
5 1 TEXT_SUBCTS999_01578_SEQ_01 Claribel, the ceremony planner, would like nothing more than to see you and your partner host a Ceremony of Eternal Bonding at the Sanctum of the Twelve. However, there are a number of preparations which must be seen to before you can make formal arrangements. First, you must speak with the ceremony outfitter and collect your complimentary garments. ※This objective may be completed without your partner. Claribel, the ceremony planner, would like nothing more than to see you and your partner host a Ceremony of Eternal Bonding at the Sanctum of the Twelve. However, there are a number of preparations which must be seen to before you can make formal arrangements. First, you must speak with the ceremony outfitter and collect your complimentary garments. ※This objective may be completed without your partner.
6 2 TEXT_SUBCTS999_01578_SEQ_02 After furnishing you with your garments, the ceremony outfitter advises you to return to Claribel─though not before encouraging you to /embrace your beloved during the ceremony. Speak with the ceremony planner to continue with your preparations. ※This objective may be completed without your partner. After furnishing you with your garments, the ceremony outfitter advises you to return to Claribel─though not before encouraging you to /embrace your beloved during the ceremony. Speak with the ceremony planner to continue with your preparations. ※This objective may be completed without your partner.
7 3 TEXT_SUBCTS999_01578_SEQ_03 In accordance with tradition, you and your partner must prepare symbols of your undying devotion─the blessed rings you will exchange during the ceremony. Using whatever means you deem appropriate, obtain a flawless band suitable for this purpose and present it to Jemime at the Goldsmiths' Guild in Ul'dah. ※This objective may be completed without your partner. In accordance with tradition, you and your partner must prepare symbols of your undying devotion─the blessed rings you will exchange during the ceremony. Using whatever means you deem appropriate, obtain a flawless band suitable for this purpose and present it to Jemime at the Goldsmiths' Guild in Ul'dah. ※This objective may be completed without your partner.
8 4 TEXT_SUBCTS999_01578_SEQ_04 The master goldsmiths of the guild engrave the band with the runes of the Twelve so that it may receive Their divine blessings. Return to the Sanctum of the Twelve and present the ring to Claribel for her inspection. ※This objective may be completed without your partner. The master goldsmiths of the guild engrave the band with the runes of the Twelve so that it may receive Their divine blessings. Return to the Sanctum of the Twelve and present the ring to Claribel for her inspection. ※This objective may be completed without your partner.
9 5 TEXT_SUBCTS999_01578_SEQ_05 Claribel regales you with an ancient tale of two souls who wandered Eorzea in search of answers from the Twelve, from which the next tradition you and your partner must observe originates. To wit, you and your partner must embark upon a pilgrimage to the marks of the Twelve, where together you must /pray to receive Their blessings. Begin by retracing the steps of the original pilgrims and /pray at the marks of the Matron, the Builder, and the Keeper in the Twelveswood. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray. Claribel regales you with an ancient tale of two souls who wandered Eorzea in search of answers from the Twelve, from which the next tradition you and your partner must observe originates. To wit, you and your partner must embark upon a pilgrimage to the marks of the Twelve, where together you must /pray to receive Their blessings. Begin by retracing the steps of the original pilgrims and /pray at the marks of the Matron, the Builder, and the Keeper in the Twelveswood. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray.
10 6 TEXT_SUBCTS999_01578_SEQ_06 You visit all three marks in the Twelveswood, praying to each as instructed by Claribel. You must now proceed to La Noscea and /pray at the marks of the Navigator, the Spinner, and the Wanderer. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray. You visit all three marks in the Twelveswood, praying to each as instructed by Claribel. You must now proceed to La Noscea and /pray at the marks of the Navigator, the Spinner, and the Wanderer. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray.
11 7 TEXT_SUBCTS999_01578_SEQ_07 Having completed the La Noscean leg of your pilgrimage, journey to Thanalan and /pray at the marks of the Dusk Trader, the Destroyer, and the Warden. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray. Having completed the La Noscean leg of your pilgrimage, journey to Thanalan and /pray at the marks of the Dusk Trader, the Destroyer, and the Warden. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray.
12 8 TEXT_SUBCTS999_01578_SEQ_08 Only three more marks remain. Proceed to Coerthas and /pray at the marks of the Fury and the Lover. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray. Only three more marks remain. Proceed to Coerthas and /pray at the marks of the Fury and the Lover. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray.
13 9 TEXT_SUBCTS999_01578_SEQ_09 Far though you have come, your pilgrimage is not yet finished. Travel to Mor Dhona and /pray at the mark of the Scholar. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray. Far though you have come, your pilgrimage is not yet finished. Travel to Mor Dhona and /pray at the mark of the Scholar. ※To complete this objective, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present when you /pray.
14 10 TEXT_SUBCTS999_01578_SEQ_10 Perhaps it is but a trick of the light, but the band you prepared for your beloved now seems to sparkle with a newfound radiance. Return to Claribel and present the ring to her for inspection. ※This objective may be completed without your partner. Perhaps it is but a trick of the light, but the band you prepared for your beloved now seems to sparkle with a newfound radiance. Return to Claribel and present the ring to her for inspection. ※This objective may be completed without your partner.
15 11 TEXT_SUBCTS999_01578_SEQ_11 Claribel shares with you the conclusion of the ancient tale, in which the two souls discover that the salvation they sought was to be found in the eternal bond they had forged with one another. She then takes your rings into safekeeping until the day of the ceremony and instructs you to speak with Raitmeaux inside the Ivory Chapel, who will help you to prepare a ceremony plan. ※This objective may be completed without your partner. Claribel shares with you the conclusion of the ancient tale, in which the two souls discover that the salvation they sought was to be found in the eternal bond they had forged with one another. She then takes your rings into safekeeping until the day of the ceremony and instructs you to speak with Raitmeaux inside the Ivory Chapel, who will help you to prepare a ceremony plan. ※This objective may be completed without your partner.
16 12 TEXT_SUBCTS999_01578_SEQ_12 You and your partner have now completed all mandatory requirements, and you may now plan, schedule, and host your Ceremony of Eternal Bonding. ※To change your ceremony plan, you may speak with Raitmeaux inside the Ivory Chapel at any time prior to your ceremony. ※To make a reservation for your ceremony, speak with Etoinelle outside the Ivory Chapel. ※To make a reservation for your ceremony, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, and you must both equip yourselves with promise wristlets. ※Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet. For further details, please visit the Ceremony of Eternal Bonding site via the Lodestone. ※Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select System in the main menu, then select Support Desk. ※Upon making a reservation, you will receive a blank invitation, which you may use to create invitations which may be given to friends in the same manner as an ordinary item. ※During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory. ※Within 20 minutes (Earth time) of doors opening, you and your partner must finalize your ceremony plans, after which the guests will be ushered to the ceremony hall. The ceremony will automatically commence 20 minutes (Earth time) from this point. Please be advised that failure to finalize ceremony plans will result in the ceremony's cancellation. You and your partner have now completed all mandatory requirements, and you may now plan, schedule, and host your Ceremony of Eternal Bonding. ※To change your ceremony plan, you may speak with Raitmeaux inside the Ivory Chapel at any time prior to your ceremony. ※To make a reservation for your ceremony, speak with Etoinelle outside the Ivory Chapel. ※To make a reservation for your ceremony, you and your partner must have completed all previous objectives. Moreover, you must form a party of two with your partner, and you must both equip yourselves with promise wristlets. ※Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet. For further details, please visit the Ceremony of Eternal Bonding site via the Lodestone. ※Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select System in the main menu, then select Support Desk. ※Upon making a reservation, you will receive a blank invitation, which you may use to create invitations which may be given to friends in the same manner as an ordinary item. ※During the ceremony, you and your partner will receive eternity rings in exchange for your promise wristlets. On the day, please ensure that you have your blank invitation, your wristlet, and one free slot in your inventory. ※Within 20 minutes (Earth time) of doors opening, you and your partner must finalize your ceremony plans, after which the guests will be ushered to the ceremony hall. The ceremony will automatically commence 20 minutes (Earth time) from this point. Please be advised that failure to finalize ceremony plans will result in the ceremony's cancellation.
17 13 TEXT_SUBCTS999_01578_SEQ_13 In a glorious day that shall ever be remembered, the gods themselves bless the union between you and your beloved. Now that the ceremony has been concluded, thank Claribel for her assistance. ※This objective may be completed without your partner. In a glorious day that shall ever be remembered, the gods themselves bless the union between you and your beloved. Now that the ceremony has been concluded, thank Claribel for her assistance. ※This objective may be completed without your partner.
18 14 TEXT_SUBCTS999_01578_SEQ_14 Eyes brimming with emotion, the ceremony planner congratulates you on your newly forged bond. Reminding you that this is just the beginning of a far greater journey, she states that, come what may, she has faith that you and your beloved will ever bask in the glory of the Twelve.
19 15 TEXT_SUBCTS999_01578_SEQ_15
20 16 TEXT_SUBCTS999_01578_SEQ_16
21 17 TEXT_SUBCTS999_01578_SEQ_17
22 18 TEXT_SUBCTS999_01578_SEQ_18
23 19 TEXT_SUBCTS999_01578_SEQ_19
24 20 TEXT_SUBCTS999_01578_SEQ_20
25 21 TEXT_SUBCTS999_01578_SEQ_21
26 22 TEXT_SUBCTS999_01578_SEQ_22
27 23 TEXT_SUBCTS999_01578_SEQ_23
28 24 TEXT_SUBCTS999_01578_TODO_00 Speak with the ceremony outfitter.
29 25 TEXT_SUBCTS999_01578_TODO_01 Speak with Claribel.
30 26 TEXT_SUBCTS999_01578_TODO_02 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain a flawless band.<Else/>Present the flawless band to Jemime at the Goldsmiths' Guild.</If>
31 27 TEXT_SUBCTS999_01578_TODO_03 Present the divine band to Claribel.
32 28 TEXT_SUBCTS999_01578_TODO_04 With your partner, /pray before the mark of the Matron in Old Gridania.
33 29 TEXT_SUBCTS999_01578_TODO_05 With your partner, /pray before the mark of the Builder in the South Shroud.
34 30 TEXT_SUBCTS999_01578_TODO_06 With your partner, /pray before the mark of the Keeper in the South Shroud.
35 31 TEXT_SUBCTS999_01578_TODO_07 With your partner, /pray before the mark of the Navigator in Limsa Lominsa.
36 32 TEXT_SUBCTS999_01578_TODO_08 With your partner, /pray before the mark of the Spinner in lower La Noscea.
37 33 TEXT_SUBCTS999_01578_TODO_09 With your partner, /pray before the mark of the Wanderer in outer La Noscea.
38 34 TEXT_SUBCTS999_01578_TODO_10 With your partner, /pray before the mark of the Dusk Trader in Ul'dah.
39 35 TEXT_SUBCTS999_01578_TODO_11 With your partner, /pray before the mark of the Destroyer in southern Thanalan.
40 36 TEXT_SUBCTS999_01578_TODO_12 With your partner, /pray before the mark of the Warden in eastern Thanalan.
41 37 TEXT_SUBCTS999_01578_TODO_13 With your partner, /pray before the mark of the Fury in the Coerthas central highlands.
42 38 TEXT_SUBCTS999_01578_TODO_14 With your partner, /pray before the mark of the Lover in the Coerthas central highlands.
43 39 TEXT_SUBCTS999_01578_TODO_15 With your partner, /pray before the mark of the Scholar in Mor Dhona.
44 40 TEXT_SUBCTS999_01578_TODO_16 Present the blessed band to Claribel.
45 41 TEXT_SUBCTS999_01578_TODO_17 Speak with Raitmeaux.
46 42 TEXT_SUBCTS999_01578_TODO_18 Complete the Ceremony of Eternal Bonding.
47 43 TEXT_SUBCTS999_01578_TODO_19 Speak with Claribel.
48 44 TEXT_SUBCTS999_01578_TODO_20
49 45 TEXT_SUBCTS999_01578_TODO_21
50 46 TEXT_SUBCTS999_01578_TODO_22
51 47 TEXT_SUBCTS999_01578_TODO_23
52 48 TEXT_SUBCTS999_01578_CLARIBEL_000_000 Ah, <Highlight>ObjectParameter(1)</Highlight>! I bid you welcome to the Sanctum of the Twelve! My name is Claribel, and I should be honored to help you make arrangements for your Ceremony of Eternal Bonding.
53 49 TEXT_SUBCTS999_01578_CLARIBEL_000_001 We have hosted many magnificent ceremonies here, and you may rest assured that our staff is ready and eager to meet your every demand.
54 50 TEXT_SUBCTS999_01578_SYSTEM_000_002 The Ceremony of Eternal Bonding optional service allows two players to form an eternal bond with one another by completing the special quest “The Ties that Bind.”
55 51 TEXT_SUBCTS999_01578_SYSTEM_000_003 The service plan for your ceremony is determined by the promise wristlets you and your partner are wearing when you undertake this quest.
56 14 52 TEXT_SUBCTS999_01578_SEQ_14 TEXT_SUBCTS999_01578_SYSTEM_000_004 Eyes brimming with emotion, the ceremony planner congratulates you on your newly forged bond. Reminding you that this is just the beginning of a far greater journey, she states that, come what may, she has faith that you and your beloved will ever bask in the glory of the Twelve. Please be advised that your service plan cannot be changed after you undertake the quest.
57 15 53 TEXT_SUBCTS999_01578_SEQ_15 TEXT_SUBCTS999_01578_SYSTEM_100_004 You and your partner are equipped with different promise wristlets. If you choose to undertake this quest, you will proceed with the <If(Equal(IntegerParameter(1),1))>standard<Else/>gold</If> service plan.
58 16 54 TEXT_SUBCTS999_01578_SEQ_16 TEXT_SUBCTS999_01578_Q1_000_005 Proceed with the standard service plan? <Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color>
93 51 89 TEXT_SUBCTS999_01578_SYSTEM_000_003 TEXT_SUBCTS999_01578_SYSTEM_000_092 The service plan for your ceremony is determined by the promise wristlets you and your partner are wearing when you undertake this quest. To proceed, you and your partner must equip yourselves with promise wristlets.
94 52 90 TEXT_SUBCTS999_01578_SYSTEM_000_004 TEXT_SUBCTS999_01578_SYSTEM_000_093 Please be advised that your service plan cannot be changed after you undertake the quest. You must also form a party of two with your partner.
95 53 91 TEXT_SUBCTS999_01578_SYSTEM_100_004 TEXT_SUBCTS999_01578_SYSTEM_000_094 You and your partner are equipped with different promise wristlets. If you choose to undertake this quest, you will proceed with the <If(Equal(IntegerParameter(1),1))>standard<Else/>gold</If> service plan. Furthermore, if you have an existing bond, you must first have it annulled, and you must also obtain a new promise wristlet.
96 54 92 TEXT_SUBCTS999_01578_Q1_000_005 TEXT_SUBCTS999_01578_SYSTEM_000_095 Proceed with the standard service plan? <Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color> For further details, please visit the Ceremony of Eternal Bonding site via the Lodestone.
97 55 93 TEXT_SUBCTS999_01578_Q1_200_005 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_000_060 Proceed with the standard service plan? <Color(-34022)>You and your partner are equipped with different promise wristlets. Service plans cannot be changed after undertaking this quest.</Color> <Highlight>ObjectParameter(1)</Highlight>, yes? Congratulations on your pending union! I've no doubt it shall be a ceremony for the ages!
98 56 94 TEXT_SUBCTS999_01578_Q1_100_005 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_100_061 Proceed with the gold service plan? <Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color> Here you are─garments expertly tailored to your specifications, as well as a complimentary token valid for a single consultation with Jandelaine, the esteemed aesthetician.
99 57 95 TEXT_SUBCTS999_01578_Q1_201_005 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_000_062 Proceed with the gold service plan? <Color(-34022)>You and your partner are equipped with different promise wristlets. Service plans cannot be changed after undertaking this quest.</Color> Despite their rather formal appearance, I think you'll find them to be quite comfortable! Why, you could go traipsing about Eorzea so dressed, should you fancy it.
100 58 96 TEXT_SUBCTS999_01578_Q1_101_005 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_000_063 Proceed with the platinum service plan? <Color(-34022)>Service plans cannot be changed after undertaking this quest.</Color> More traditional-minded folk prefer to wait until the ceremony to don them, so as not to present an unsightly figure when <Emphasis>embracing</Emphasis> their beloved just so... Hm? Well, of course I look awkward! Anyone would when embracing the air! Hmph!
101 97 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_000_064 In any case, that is all I have to offer you for now─though I do have an assortment of other items for sale, if you've a mind to add additional flair to the festivities.
102 98 TEXT_SUBCTS999_01578_SYSTEM_100_064 Please be advised that wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony.
103 99 TEXT_SUBCTS999_01578_SYSTEM_000_065 You have learned the emote <Color(-34022)>Embrace</Color>!
104 100 TEXT_SUBCTS999_01578_SYSTEM_000_067 A new hairstyle is now available. To use it, you must unlock access to the aesthetician by completing the quest “Beauty Is Only Scalp Deep.”
105 101 TEXT_SUBCTS999_01578_CEREMONYSHOP01578_000_070 Mayhap you feel as though your Ceremony of Eternal Bonding is lacking that certain something? If so, I have an assortment of items you can use to make your special day even more special!
106 102 TEXT_SUBCTS999_01578_SYSTEM_000_071 Please be advised that wares on offer are available only to those currently undertaking the quest “The Ties that Bind,” and who have yet to hold their ceremony.
107 103 TEXT_SUBCTS999_01578_CLARIBEL_000_080 I trust the garments meet with your satisfaction? Excellent!
108 104 TEXT_SUBCTS999_01578_CLARIBEL_000_081 Let us next discuss that most essential of preparations: the rings.
109 105 TEXT_SUBCTS999_01578_CLARIBEL_000_082 Only a ring engraved with the symbols of the Twelve and imbued with Their blessings will suffice.
110 106 TEXT_SUBCTS999_01578_CLARIBEL_000_083 A flawless band suitable for this purpose can be purchased from many merchants, or commissioned from a skilled goldsmith.
111 107 TEXT_SUBCTS999_01578_CLARIBEL_000_084 You may also elect to craft it yourself, if you possess the requisite skill. 'Tis more common than you may think!
112 108 TEXT_SUBCTS999_01578_CLARIBEL_000_085 Perhaps how you choose to procure your ring will become a story in and of itself...
113 59 109 TEXT_SUBCTS999_01578_A1_000_006 TEXT_SUBCTS999_01578_CLARIBEL_000_086 Yes. Regardless, once you have obtained the band, you must take it to the Goldsmiths' Guild in Ul'dah for engraving. Even a master goldsmith must defer to the expertise of the guild when it comes to this particular step.
114 60 110 TEXT_SUBCTS999_01578_A1_000_007 TEXT_SUBCTS999_01578_CLARIBEL_000_087 No. Afterwards, pray return here to me so that I might inspect the finished work.
115 61 111 TEXT_SUBCTS999_01578_SYSTEM_000_008 TEXT_SUBCTS999_01578_CLARIBEL_000_100 If you wish to proceed with a different service plan, please visit the Ceremony of Eternal Bonding site via the Lodestone for more information. I am told that the techniques used to make these engravings are a closely guarded secret...though some speculate that it is a fiction perpetuated by the guild to secure all such commissions.
126 72 122 TEXT_SUBCTS999_01578_CLARIBEL_000_019 TEXT_SUBCTS999_01578_A2_000_145 Ahhh, what could be more romantic than traveling the breadth of Eorzea with your beloved, seeing all that the land has to offer? How I envy you! I paid for it with good coin.
127 73 123 TEXT_SUBCTS999_01578_CLARIBEL_000_020 TEXT_SUBCTS999_01578_A2_000_146 Once you have returned, you must then plan and schedule the ceremony itself─a task as daunting as the pilgrimage, perhaps, but no less rewarding, I assure you. I dare not say.
128 74 124 TEXT_SUBCTS999_01578_CLARIBEL_000_021 TEXT_SUBCTS999_01578_JEMIME_000_150 If you prefer a private ceremony without guests, that is certainly an option. However, if you wish to invite friends and family, we will furnish you with invitations to distribute as you see fit. How wonderful! What better way to express your love than by crafting the ring yourself?
129 75 125 TEXT_SUBCTS999_01578_CLARIBEL_000_022 TEXT_SUBCTS999_01578_JEMIME_000_151 And finally, once your preparations are complete, but one task shall remain: to wait until the appointed hour, when you and your partner shall be as one! ...I know, I know─it must all seem rather much to remember. Your friend is most generous─and skilled, I might add.
130 126 TEXT_SUBCTS999_01578_JEMIME_000_152 I can only imagine how hard you must have worked to amass the funds. But as you can see, it was well worth the price.
131 76 127 TEXT_SUBCTS999_01578_CLARIBEL_000_023 TEXT_SUBCTS999_01578_JEMIME_000_153 Allow me to reassure you that you have nothing to fear. In fact, when you at long last stand beside one another in the Ivory Chapel, you will wonder how it could have ever seemed so complex. Hah, how mysterious! Very well. Doubtless you have your reasons for keeping it a secret.
132 77 128 TEXT_SUBCTS999_01578_CLARIBEL_000_024 TEXT_SUBCTS999_01578_JEMIME_000_160 As I said before, you and your partner need only follow my instructions. I have guided countless couples through this process without fail, and I shall do so once more. You have my word. Now that the symbols of the Twelve have been engraved upon the inside of your ring, it is ready to receive Their blessings.
133 78 129 TEXT_SUBCTS999_01578_CLARIBEL_000_025 TEXT_SUBCTS999_01578_JEMIME_000_161 Now then, I believe the first order of business is outfitting you with the proper attire! The young lady over yonder will be of service. Only rings which have been imbued with these blessings may be used in a Ceremony of Eternal Bonding, as I believe Mistress Claribel informed you.
288 233 284 TEXT_SUBCTS999_01578_SYSTEM_100_765 TEXT_SUBCTS999_01578_Q12_200_730 Please be warned that registration for players rescheduling a ceremony will open only from <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch>, <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed. At this time, you can only confirm the availability of reservation slots. Proceed to the Ivory Chapel?
289 234 285 TEXT_SUBCTS999_01578_SYSTEM_200_770 TEXT_SUBCTS999_01578_A12_200_731 Please be advised that you may still make changes to your ceremony plan until the day of the ceremony itself by speaking with Raitmeaux inside the Ivory Chapel. Yes
290 235 286 TEXT_SUBCTS999_01578_ETOINELLE_100_770 TEXT_SUBCTS999_01578_A12_200_732 When would you like to hold your Ceremony of Eternal Bonding? No
291 236 287 TEXT_SUBCTS999_01578_SYSTEM_100_771 TEXT_SUBCTS999_01578_SYSTEM_200_740 You and your partner are on the <Switch(IntegerParameter(1))><Case(1)>NULL</Case><Case(2)>standard</Case><Case(3)>gold</Case><Case(4)>platinum</Case></Switch> service plan. At this time, registration is <Switch(IntegerParameter(2))><Case(1)>NULL</Case><Case(2)>open to those on all plans.</Case><Case(3)>open only to those on platinum and gold plans until <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch></Case><Case(4)> <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(5)>open only to those on platinum plans until <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch></Case><Case(6)> <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch> Could not change areas. The ceremony has already concluded.
292 288 TEXT_SUBCTS999_01578_SYSTEM_200_741 Could not change areas. The promise wristlet is not in your inventory.
293 237 289 TEXT_SUBCTS999_01578_SYSTEM_100_772 TEXT_SUBCTS999_01578_SYSTEM_200_745 Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>. Could not change areas. An error has occurred.
294 238 290 TEXT_SUBCTS999_01578_Q9_100_780 TEXT_SUBCTS999_01578_ETOINELLE_100_930 Select a date. (Listings begin from <Time(118800)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the selected date.) As you wish. Nevertheless, pray remember that time is of the essence...
295 291 TEXT_SUBCTS999_01578_SYSTEM_200_940 You cannot review your partner's ceremony preferences unless you and your partner have completed all required objectives. Moreover, you must form a party of two with your partner, you must both equip yourselves with promise wristlets, and your partner must be present.
296 239 292 TEXT_SUBCTS999_01578_A9_100_784 TEXT_SUBCTS999_01578_SYSTEM_200_945 Cancel Your ceremony plan matches your partner's. If you are both satisfied with this plan, you may proceed to the Ivory Chapel and carry out your Ceremony of Eternal Bonding.
297 240 293 TEXT_SUBCTS999_01578_A10_100_790 TEXT_SUBCTS999_01578_SYSTEM_200_950 Select a time. Your ceremony plan does not match your partner's. Please be advised that if they are not exactly the same, you and your partner will need to select a plan to carry out.
298 241 294 TEXT_SUBCTS999_01578_A10_100_791 TEXT_SUBCTS999_01578_SYSTEM_200_951 Return At this time, you and your partner have <If(GreaterThanOrEqualTo(IntegerParameter(1),2))>multiple conflicting preferences<Else/>conflicting preferences for the following:<If(Equal(IntegerParameter(2),1))> Carpet Color<Else/></If><If(Equal(IntegerParameter(2),2))> Flower Color<Else/></If><If(Equal(IntegerParameter(2),3))> Ceremony Style<Else/></If><If(Equal(IntegerParameter(2),4))> Procession<Else/></If><If(Equal(IntegerParameter(2),5))> Recession<Else/></If><If(Equal(IntegerParameter(2),6))> Procession Music<Else/></If><If(Equal(IntegerParameter(2),7))> Reception Music<Else/></If><If(Equal(IntegerParameter(2),8))> Bouquet<Else/></If></If>.
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0,"TEXT_SUBPST005_01531_SEQ_00","The deputy postmoogle would task you with an urgent delivery to Stillglade Fane."
1,"TEXT_SUBPST005_01531_SEQ_01","Your accomplishments as a carrier having won his confidence, your senior has entrusted you with your most important assignment yet. Take the parcel that originates from the Thaumaturges' Guild and then deliver it to the conjurer Braya at Stillglade Fane with all haste."
2,"TEXT_SUBPST005_01531_SEQ_02","Visibly relieved as she takes the parcel in hand, Braya explains that she seeks to aid a young man who believes he has been possessed by evil spirits from beyond, a man who has since gone missing. As the conjurer pores over the tome she received to glean what information she can, it may be best to do some investigating of your own. Start by speaking with Aedoc, the missing man's sister, who currently resides in Quarrymill."
3,"TEXT_SUBPST005_01531_SEQ_03","Aedoc is concerned for the well-being of her brother, Spen, who has been acting oddly of late. She surmises that if he has not made an appearance at Stillglade Fane, perhaps he has reported to work at the MunTuy Cellars. Travel there to see what knowledge you might glean from his colleagues."
4,"TEXT_SUBPST005_01531_SEQ_04","As Master Erimmont and the others at the MunTuy Cellars tell it, Spen has yet to report for his shift. It would seem the lad has been exhibiting curious behavior of late, and his colleagues fear for his safety. Scour the road from Quarrymill to the cellars for any sign of the young man."
5,"TEXT_SUBPST005_01531_SEQ_05","You were successful in finding Spen─or, as he is better known to patrons of Buscarron's Druthers, the notorious drunkard, Spenser of the Bottomless Cup. It would seem the lad is afflicted not by otherworldly demons, but an inability to maintain his senses when partaking in Buscarron's realm-famous mead. Return to Stillglade Fane and inform Braya that this whole ordeal has been a rather unfortunate waste of her time."
6,"TEXT_SUBPST005_01531_SEQ_06","Though relieved that there are no evil spirits at play, Braya nevertheless is concerned for the safety of both Spenser and any unfortunate patrons of the Druthers who might encounter him. As barroom brawls are out of her realm of expertise, she asks that you do what you can to intervene the next time you encounter the man during one of his less-than-proud moments."
7,"TEXT_SUBPST005_01531_SEQ_07",""
8,"TEXT_SUBPST005_01531_SEQ_08",""
9,"TEXT_SUBPST005_01531_SEQ_09",""
10,"TEXT_SUBPST005_01531_SEQ_10",""
11,"TEXT_SUBPST005_01531_SEQ_11",""
12,"TEXT_SUBPST005_01531_SEQ_12",""
13,"TEXT_SUBPST005_01531_SEQ_13",""
14,"TEXT_SUBPST005_01531_SEQ_14",""
15,"TEXT_SUBPST005_01531_SEQ_15",""
16,"TEXT_SUBPST005_01531_SEQ_16",""
17,"TEXT_SUBPST005_01531_SEQ_17",""
18,"TEXT_SUBPST005_01531_SEQ_18",""
19,"TEXT_SUBPST005_01531_SEQ_19",""
20,"TEXT_SUBPST005_01531_SEQ_20",""
21,"TEXT_SUBPST005_01531_SEQ_21",""
22,"TEXT_SUBPST005_01531_SEQ_22",""
23,"TEXT_SUBPST005_01531_SEQ_23",""
24,"TEXT_SUBPST005_01531_TODO_00","Deliver the parcel to Braya at Stillglade Fane in Gridania."
25,"TEXT_SUBPST005_01531_TODO_01","Speak with Aedoc at Quarrymill."
26,"TEXT_SUBPST005_01531_TODO_02","Inquire about Aedoc's brother at the MunTuy Cellars."
27,"TEXT_SUBPST005_01531_TODO_03","Search for Aedoc's brother on the road to the MunTuy Cellars."
28,"TEXT_SUBPST005_01531_TODO_04","Report to Braya at Stillglade Fane."
29,"TEXT_SUBPST005_01531_TODO_05",""
30,"TEXT_SUBPST005_01531_TODO_06",""
31,"TEXT_SUBPST005_01531_TODO_07",""
32,"TEXT_SUBPST005_01531_TODO_08",""
33,"TEXT_SUBPST005_01531_TODO_09",""
34,"TEXT_SUBPST005_01531_TODO_10",""
35,"TEXT_SUBPST005_01531_TODO_11",""
36,"TEXT_SUBPST005_01531_TODO_12",""
37,"TEXT_SUBPST005_01531_TODO_13",""
38,"TEXT_SUBPST005_01531_TODO_14",""
39,"TEXT_SUBPST005_01531_TODO_15",""
40,"TEXT_SUBPST005_01531_TODO_16",""
41,"TEXT_SUBPST005_01531_TODO_17",""
42,"TEXT_SUBPST005_01531_TODO_18",""
43,"TEXT_SUBPST005_01531_TODO_19",""
44,"TEXT_SUBPST005_01531_TODO_20",""
45,"TEXT_SUBPST005_01531_TODO_21",""
46,"TEXT_SUBPST005_01531_TODO_22",""
47,"TEXT_SUBPST005_01531_TODO_23",""
48,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_000","How far you've come as a carrier─and in such a short time! I knew that my pedagogical skills bordered upon genius, but I daresay I have outdone myself this time, kupo."
49,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_001","I would reward myself with a well-deserved respite, and <Emphasis>you</Emphasis> with your most demanding assignment to date. I have in my paws a parcel from the Thaumaturges' Guild in Ul'dah, to be delivered to Braya of the Conjurers' Guild in Gridania─and I quote─<Emphasis>with all speed</Emphasis>."
50,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_002","Urgent correspondence between the realm's most puissant practitioners of magic? It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on this delivery. To Stillglade Fane with you, kupo!"
51,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_005","It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on your ability to deliver that parcel with all speed. To Stillglade Fane with you, kupo!"
52,"TEXT_SUBPST005_01531_BRAYA_000_010","TamTara Deepcroft, Haukke Manor, and now this! Vengeful spirits clutch and claw at our forest home─at our very souls. Is there naught we can do to free ourselves from their grip?"
53,"TEXT_SUBPST005_01531_BRAYA_000_011","Thank the gods! I feared it would not arrive in time. This is a comprehensive summary of voidsent sightings collected from across the realm, along with the latest theories on how to deal with potential cases of possession."
54,"TEXT_SUBPST005_01531_BRAYA_000_012","A young man recently approached me, you see, fearing that he had fallen under the influence of baleful forces not of this world."
55,"TEXT_SUBPST005_01531_BRAYA_000_013","As the poor soul told me, he oft awakens in the dark of night─in parts unknown, with bruises all over his body and no memory of how he arrived there. The mere thought sends shivers up the spine, does it not? It goes without saying that the man was quite distraught."
56,"TEXT_SUBPST005_01531_BRAYA_000_014","I promised that I would gather what knowledge I could, and see what I might do to free him of his demons. Thanks to your timely delivery, I am at last armed with the information I need. But there is another rub─my subject has vanished."
57,"TEXT_SUBPST005_01531_BRAYA_000_015","Even as we speak, dark spirits may have seized control of him once more─and yet, I must dive into this tome immediately to have any hope of saving him. If you could track down the man, I would be much in your debt. His sister, Aedoc, can be found at Quarrymill, and may have some knowledge as to his whereabouts."
58,"TEXT_SUBPST005_01531_BRAYA_000_019","Seek out Aedoc in Quarrymill and learn what you can from her regarding the whereabouts of her poor, stricken brother."
59,"TEXT_SUBPST005_01531_AEDOC_000_020","Braya is searching for Spennie, you say? How odd. He left here bells ago, saying he would make straight for the Fane. No, this does not bode well..."
60,"TEXT_SUBPST005_01531_AEDOC_000_021","Perhaps he was summoned to work on the way? He makes his living at the MunTuy Cellars, after all, and Master Erimmont can be quite the taskmaster. You might do well to ask around there."
61,"TEXT_SUBPST005_01531_AEDOC_000_022","Doubtless you've already heard, but Spennie hasn't <Emphasis>quite</Emphasis> been himself of late. I do not want to believe that he would hurt anyone, but...I urge you to be wary."
62,"TEXT_SUBPST005_01531_AEDOC_000_025","Perhaps my brother's colleagues at the MunTuy Cellars may know something of his whereabouts. Spennie, please be safe─for me..."
63,"TEXT_SUBPST005_01531_YMANIE_000_030","Looking for Spen, you say? 'Fraid I can't help you there─hasn't come around here yet today."
64,"TEXT_SUBPST005_01531_YMANIE_000_031","Possessed? Hah! I'll believe it when I see it. Like as not his disappearance has more to do with the thirty casks of MunTuy beans we need to haul up from the cellars today."
65,"TEXT_SUBPST005_01531_ERIMMONT_000_030","Spen's gone missing <Emphasis>again</Emphasis>? <sigh> The lad's worked hard for us, but I can't deny that his attendance has been somewhat erratic. I fear that if he does not get his act together─and soon─I may have no choice but to let him go."
66,"TEXT_SUBPST005_01531_ERIMMONT_000_031","That said, his shift began only minutes ago. I will give him the benefit of the doubt, and trust that he is making his way here as we speak."
67,"TEXT_SUBPST005_01531_ERIMMONT_000_035","If the lad truly has fallen prey to the hands of darkness, I feel for him. But I have a business to run─if Spen is unwilling or unable to perform his duties, I'll have no choice but to find someone who can."
68,"TEXT_SUBPST005_01531_LISELLAIE_000_030","Aedoc's brother? Ah, you mean Spen. I've been on watch here since <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>sundown<Else/>daybreak</If><Else/><If(LessThan(PlayerParameter(11),17))>daybreak<Else/>sundown</If></If>, and I fear I've seen neither hide nor hair of him."
69,"TEXT_SUBPST005_01531_LISELLAIE_000_031","When he first started here, he was so devoted to his work that he'd arrive in the cellars <Emphasis>bells</Emphasis> before his shift began. I cannot help but fear that something is amiss..."
70,"TEXT_SUBPST005_01531_SPENSER_000_040","(-???-)Unnnggghhh... Wh-Where...am I...?"
71,"TEXT_SUBPST005_01531_SPENSER_000_041","(-Disheveled Man-)Spen? Why, yes, that is my name. Beg your pardon, <If(PlayerParameter(4))>milady<Else/>milord</If>, but have we met somewhere?"
72,"TEXT_SUBPST005_01531_SPENSER_000_042","(-Spen-)Dear me... I've done it again, haven't I? My sister, my colleagues, Braya, and even you─who I have only just met...I owe all of you my most profound apologies."
73,"TEXT_SUBPST005_01531_SPENSER_000_043","(-Spen-)As Braya doubtless told you, it seems that I have fallen prey to forces most sinister. They strike without warning in the black of night, seizing my limbs, inhabiting my mind, rendering me naught but a puppet to carry out their dark designs..."
74,"TEXT_SUBPST005_01531_SPENSER_100_043","(-Spen-)Come morning I awaken, bruised and beaten, with no memory of the horrors I have committed. O, guardians of the forest, pray take mercy on my soul!"
75,"TEXT_SUBPST005_01531_BUSCARRON_000_044","(-???-)If you're lookin' for mercy, you're beggin' up the wrong tree, you shite-arsed, two-faced, swill-sodden lump o' goobbue dung!"
76,"TEXT_SUBPST005_01531_BUSCARRON_000_045","Pay no heed to that man's sob stories. The only <Emphasis>sinister force</Emphasis> that's got him in its clutches is ol' Buscarron's mead. One thousand three hundred and ninety-six gil, Spen─that'll cover food, drink, an' healin' fees for the poor sod whose arm you near twisted off."
77,"TEXT_SUBPST005_01531_SPENSER_000_046","(-Spen-)M-Master Buscarron! Surely, this must be some misunderstanding! Why, certainly I patronize your fine establishment on occasion, but only for a single drink..."
78,"TEXT_SUBPST005_01531_BUSCARRON_000_047","Aye, I suppose that's true. I've not known the quiet, thoughtful <Emphasis>Spen</Emphasis> to order more than a single flagon o' mead."
79,"TEXT_SUBPST005_01531_BUSCARRON_000_048","...But by the time that flagon is drained, <Emphasis>Spen</Emphasis> is no more. In his place is the roarin', mead-swillin', punchin', kickin', belchin', screamin' madman whose name strikes fear into the hearts of every man and woman who's ever wanted to enjoy a drink in godsdamned peace..."
80,"TEXT_SUBPST005_01531_BUSCARRON_000_049","The scourge of the Druthers, if not the whole bloody realm. Aye, I speak of you...Spenser o' the Bottomless Cup!"
81,"TEXT_SUBPST005_01531_SPENSER_000_050","Th-This cannot be! I am no scourge─I am a responsible drunkard! I...I know when to say when!"
82,"TEXT_SUBPST005_01531_SPENSER_000_051","I-I do not know what madness took me, Master Buscarron, but I can assure you that it was an isolated occurrence. Please accept my payment─one thousand three hundred and ninety-six gil in full─along with my profuse apologies for the trouble that I have caused."
83,"TEXT_SUBPST005_01531_SPENSER_000_052","As for the unfortunate fellow who I may have unwittingly injured, please assure him that I will return to the Druthers <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>on the morrow<Else/>this evening</If><Else/><If(LessThan(PlayerParameter(11),17))>this evening<Else/>on the morrow</If></If> to make amends in person."
84,"TEXT_SUBPST005_01531_SPENSER_100_052","And with that, I must be off to the cellars─I am already late for my shift, and Master Erimmont will be rightly furious if I tarry any longer. Farewell, <If(PlayerParameter(4))>my friends!<Else/>my good sirs!</If>"
85,"TEXT_SUBPST005_01531_SPENSER_000_053","Ah, yes, the Conjurers' Guild! Do tell Braya that I shall, ah, endeavor to exorcise my own demons. Should the dark forces prove too formidable, I shall call upon her again."
86,"TEXT_SUBPST005_01531_BUSCARRON_000_054","<sigh> I wouldn't get your hopes up. If I had a gil for every time I heard ol' Spen spout that nonsense, I'd be a rich man. And last I heard, there ain't no incantation what can cure a man's love for liquor."
87,"TEXT_SUBPST005_01531_BRAYA_000_060","Spenser of the Bottomless Cup!? And here I had thought that name only a wives' tale, dreamed up to steer young children away from the bottle."
88,"TEXT_SUBPST005_01531_BRAYA_000_061","I must confess, I am somewhat relieved to discover that the <Emphasis>spirits</Emphasis> that plagued the man were of a more worldly sort. Though that is small solace to the poor souls who must suffer his mead-induced wrath..."
89,"TEXT_SUBPST005_01531_BRAYA_000_062","Sadly, I fear that subduing drunkards is outside my field of research. Should you find the poor man in the throes of madness, pray do what you can to restore him to sanity."
90,"TEXT_SUBPST005_01531_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST005_01531_SEQ_00","The deputy postmoogle would task you with an urgent delivery to Stillglade Fane."
1,"TEXT_SUBPST005_01531_SEQ_01","Your accomplishments as a carrier having won his confidence, your senior has entrusted you with your most important assignment yet. Take the parcel that originates from the Thaumaturges' Guild and then deliver it to the conjurer Braya at Stillglade Fane with all haste."
2,"TEXT_SUBPST005_01531_SEQ_02","Visibly relieved as she takes the parcel in hand, Braya explains that she seeks to aid a young man who believes he has been possessed by evil spirits from beyond, a man who has since gone missing. As the conjurer pores over the tome she received to glean what information she can, it may be best to do some investigating of your own. Start by speaking with Aedoc, the missing man's sister, who currently resides in Quarrymill."
3,"TEXT_SUBPST005_01531_SEQ_03","Aedoc is concerned for the well-being of her brother, Spen, who has been acting oddly of late. She surmises that if he has not made an appearance at Stillglade Fane, perhaps he has reported to work at the MunTuy Cellars. Travel there to see what knowledge you might glean from his colleagues."
4,"TEXT_SUBPST005_01531_SEQ_04","As Master Erimmont and the others at the MunTuy Cellars tell it, Spen has yet to report for his shift. It would seem the lad has been exhibiting curious behavior of late, and his colleagues fear for his safety. Scour the road from Quarrymill to the cellars for any sign of the young man."
5,"TEXT_SUBPST005_01531_SEQ_05","You were successful in finding Spen─or, as he is better known to patrons of Buscarron's Druthers, the notorious drunkard, Spenser of the Bottomless Cup. It would seem the lad is afflicted not by otherworldly demons, but an inability to maintain his senses when partaking in Buscarron's realm-famous mead. Return to Stillglade Fane and inform Braya that this whole ordeal has been a rather unfortunate waste of her time."
6,"TEXT_SUBPST005_01531_SEQ_06","Though relieved that there are no evil spirits at play, Braya nevertheless is concerned for the safety of both Spenser and any unfortunate patrons of the Druthers who might encounter him. As barroom brawls are out of her realm of expertise, she asks that you do what you can to intervene the next time you encounter the man during one of his less-than-proud moments."
7,"TEXT_SUBPST005_01531_SEQ_07",""
8,"TEXT_SUBPST005_01531_SEQ_08",""
9,"TEXT_SUBPST005_01531_SEQ_09",""
10,"TEXT_SUBPST005_01531_SEQ_10",""
11,"TEXT_SUBPST005_01531_SEQ_11",""
12,"TEXT_SUBPST005_01531_SEQ_12",""
13,"TEXT_SUBPST005_01531_SEQ_13",""
14,"TEXT_SUBPST005_01531_SEQ_14",""
15,"TEXT_SUBPST005_01531_SEQ_15",""
16,"TEXT_SUBPST005_01531_SEQ_16",""
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18,"TEXT_SUBPST005_01531_SEQ_18",""
19,"TEXT_SUBPST005_01531_SEQ_19",""
20,"TEXT_SUBPST005_01531_SEQ_20",""
21,"TEXT_SUBPST005_01531_SEQ_21",""
22,"TEXT_SUBPST005_01531_SEQ_22",""
23,"TEXT_SUBPST005_01531_SEQ_23",""
24,"TEXT_SUBPST005_01531_TODO_00","Deliver the parcel to Braya at Stillglade Fane in Gridania."
25,"TEXT_SUBPST005_01531_TODO_01","Speak with Aedoc at Quarrymill."
26,"TEXT_SUBPST005_01531_TODO_02","Inquire about Aedoc's brother at the MunTuy Cellars."
27,"TEXT_SUBPST005_01531_TODO_03","Search for Aedoc's brother on the road to the MunTuy Cellars."
28,"TEXT_SUBPST005_01531_TODO_04","Report to Braya at Stillglade Fane."
29,"TEXT_SUBPST005_01531_TODO_05",""
30,"TEXT_SUBPST005_01531_TODO_06",""
31,"TEXT_SUBPST005_01531_TODO_07",""
32,"TEXT_SUBPST005_01531_TODO_08",""
33,"TEXT_SUBPST005_01531_TODO_09",""
34,"TEXT_SUBPST005_01531_TODO_10",""
35,"TEXT_SUBPST005_01531_TODO_11",""
36,"TEXT_SUBPST005_01531_TODO_12",""
37,"TEXT_SUBPST005_01531_TODO_13",""
38,"TEXT_SUBPST005_01531_TODO_14",""
39,"TEXT_SUBPST005_01531_TODO_15",""
40,"TEXT_SUBPST005_01531_TODO_16",""
41,"TEXT_SUBPST005_01531_TODO_17",""
42,"TEXT_SUBPST005_01531_TODO_18",""
43,"TEXT_SUBPST005_01531_TODO_19",""
44,"TEXT_SUBPST005_01531_TODO_20",""
45,"TEXT_SUBPST005_01531_TODO_21",""
46,"TEXT_SUBPST005_01531_TODO_22",""
47,"TEXT_SUBPST005_01531_TODO_23",""
48,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_000","How far you've come as a carrier─and in such a short time! I knew that my pedagogical skills bordered upon genius, but I daresay I have outdone myself this time, kupo."
49,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_001","I would reward myself with a well-deserved respite, and <Emphasis>you</Emphasis> with your most demanding assignment to date. I have in my paws a parcel from the Thaumaturges' Guild in Ul'dah, to be delivered to Braya of the Conjurers' Guild in Gridania─and I quote─<Emphasis>with all speed</Emphasis>."
50,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_002","Urgent correspondence between the realm's most puissant practitioners of magic? It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on this delivery. To Stillglade Fane with you, kupo!"
51,"TEXT_SUBPST005_01531_LETTERMOOGLE_000_005","It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on your ability to deliver that parcel with all speed. To Stillglade Fane with you, kupo!"
52,"TEXT_SUBPST005_01531_BRAYA_000_010","TamTara Deepcroft, Haukke Manor, and now this! Vengeful spirits clutch and claw at our forest home─at our very souls. Is there naught we can do to free ourselves from their grip?"
53,"TEXT_SUBPST005_01531_BRAYA_000_011","Thank the gods! I feared it would not arrive in time. This is a comprehensive summary of voidsent sightings collected from across the realm, along with the latest theories on how to deal with potential cases of possession."
54,"TEXT_SUBPST005_01531_BRAYA_000_012","A young man recently approached me, you see, fearing that he had fallen under the influence of baleful forces not of this world."
55,"TEXT_SUBPST005_01531_BRAYA_000_013","As the poor soul told me, he oft awakens in the dark of night─in parts unknown, with bruises all over his body and no memory of how he arrived there. The mere thought sends shivers up the spine, does it not? It goes without saying that the man was quite distraught."
56,"TEXT_SUBPST005_01531_BRAYA_000_014","I promised that I would gather what knowledge I could, and see what I might do to free him of his demons. Thanks to your timely delivery, I am at last armed with the information I need. But there is another rub─my subject has vanished."
57,"TEXT_SUBPST005_01531_BRAYA_000_015","Even as we speak, dark spirits may have seized control of him once more─and yet, I must dive into this tome immediately to have any hope of saving him. If you could track down the man, I would be much in your debt. His sister, Aedoc, can be found at Quarrymill, and may have some knowledge as to his whereabouts."
58,"TEXT_SUBPST005_01531_BRAYA_000_019","Seek out Aedoc in Quarrymill and learn what you can from her regarding the whereabouts of her poor, stricken brother."
59,"TEXT_SUBPST005_01531_AEDOC_000_020","Braya is searching for Spennie, you say? How odd. He left here bells ago, saying he would make straight for the Fane. No, this does not bode well..."
60,"TEXT_SUBPST005_01531_AEDOC_000_021","Perhaps he was summoned to work on the way? He makes his living at the MunTuy Cellars, after all, and Master Erimmont can be quite the taskmaster. You might do well to ask around there."
61,"TEXT_SUBPST005_01531_AEDOC_000_022","Doubtless you've already heard, but Spennie hasn't <Emphasis>quite</Emphasis> been himself of late. I do not want to believe that he would hurt anyone, but...I urge you to be wary."
62,"TEXT_SUBPST005_01531_AEDOC_000_025","Perhaps my brother's colleagues at the MunTuy Cellars may know something of his whereabouts. Spennie, please be safe─for me..."
63,"TEXT_SUBPST005_01531_YMANIE_000_030","Looking for Spen, you say? 'Fraid I can't help you there─hasn't come around here yet today."
64,"TEXT_SUBPST005_01531_YMANIE_000_031","Possessed? Hah! I'll believe it when I see it. Like as not his disappearance has more to do with the thirty casks of MunTuy beans we need to haul up from the cellars today."
65,"TEXT_SUBPST005_01531_ERIMMONT_000_030","Spen's gone missing <Emphasis>again</Emphasis>? <sigh> The lad's worked hard for us, but I can't deny that his attendance has been somewhat erratic. I fear that if he does not get his act together─and soon─I may have no choice but to let him go."
66,"TEXT_SUBPST005_01531_ERIMMONT_000_031","That said, his shift began only minutes ago. I will give him the benefit of the doubt, and trust that he is making his way here as we speak."
67,"TEXT_SUBPST005_01531_ERIMMONT_000_035","If the lad truly has fallen prey to the hands of darkness, I feel for him. But I have a business to run─if Spen is unwilling or unable to perform his duties, I'll have no choice but to find someone who can."
68,"TEXT_SUBPST005_01531_LISELLAIE_000_030","Aedoc's brother? Ah, you mean Spen. I've been on watch here since <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>sundown<Else/>daybreak</If><Else/><If(LessThan(PlayerParameter(11),17))>daybreak<Else/>sundown</If></If>, and I fear I've seen neither hide nor hair of him."
69,"TEXT_SUBPST005_01531_LISELLAIE_000_031","When he first started here, he was so devoted to his work that he'd arrive in the cellars <Emphasis>bells</Emphasis> before his shift began. I cannot help but fear that something is amiss..."
70,"TEXT_SUBPST005_01531_SPENSER_000_040","(-???-)Unnnggghhh... Wh-Where...am I...?"
71,"TEXT_SUBPST005_01531_SPENSER_000_041","(-Disheveled Man-)Spen? Why, yes, that is my name. Beg your pardon, <If(PlayerParameter(4))>milady<Else/>milord</If>, but have we met somewhere?"
72,"TEXT_SUBPST005_01531_SPENSER_000_042","(-Spen-)Dear me... I've done it again, haven't I? My sister, my colleagues, Braya, and even you─who I have only just met...I owe all of you my most profound apologies."
73,"TEXT_SUBPST005_01531_SPENSER_000_043","(-Spen-)As Braya doubtless told you, it seems that I have fallen prey to forces most sinister. They strike without warning in the black of night, seizing my limbs, inhabiting my mind, rendering me naught but a puppet to carry out their dark designs..."
74,"TEXT_SUBPST005_01531_SPENSER_100_043","(-Spen-)Come morning I awaken, bruised and beaten, with no memory of the horrors I have committed. O, guardians of the forest, pray take mercy on my soul!"
75,"TEXT_SUBPST005_01531_BUSCARRON_000_044","(-???-)If you're lookin' for mercy, you're beggin' up the wrong tree, you shite-arsed, two-faced, swill-sodden lump o' goobbue dung!"
76,"TEXT_SUBPST005_01531_BUSCARRON_000_045","Pay no heed to that man's sob stories. The only <Emphasis>sinister force</Emphasis> that's got him in its clutches is ol' Buscarron's mead. One thousand three hundred and ninety-six gil, Spen─that'll cover food, drink, an' healin' fees for the poor sod whose arm you near twisted off."
77,"TEXT_SUBPST005_01531_SPENSER_000_046","(-Spen-)M-Master Buscarron! Surely, this must be some misunderstanding! Why, certainly I patronize your fine establishment on occasion, but only for a single drink..."
78,"TEXT_SUBPST005_01531_BUSCARRON_000_047","Aye, I suppose that's true. I've not known the quiet, thoughtful <Emphasis>Spen</Emphasis> to order more than a single flagon o' mead."
79,"TEXT_SUBPST005_01531_BUSCARRON_000_048","...But by the time that flagon is drained, <Emphasis>Spen</Emphasis> is no more. In his place is the roarin', mead-swillin', punchin', kickin', belchin', screamin' madman whose name strikes fear into the hearts of every man and woman who's ever wanted to enjoy a drink in godsdamned peace..."
80,"TEXT_SUBPST005_01531_BUSCARRON_000_049","The scourge of the Druthers, if not the whole bloody realm. Aye, I speak of you...Spenser o' the Bottomless Cup!"
81,"TEXT_SUBPST005_01531_SPENSER_000_050","Th-This cannot be! I am no scourge─I am a responsible drunkard! I...I know when to say when!"
82,"TEXT_SUBPST005_01531_SPENSER_000_051","I-I do not know what madness took me, Master Buscarron, but I can assure you that it was an isolated occurrence. Please accept my payment─one thousand three hundred and ninety-six gil in full─along with my profuse apologies for the trouble that I have caused."
83,"TEXT_SUBPST005_01531_SPENSER_000_052","As for the unfortunate fellow who I may have unwittingly injured, please assure him that I will return to the Druthers <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>on the morrow<Else/>this evening</If><Else/><If(LessThan(PlayerParameter(11),17))>this evening<Else/>on the morrow</If></If> to make amends in person."
84,"TEXT_SUBPST005_01531_SPENSER_100_052","And with that, I must be off to the cellars─I am already late for my shift, and Master Erimmont will be rightly furious if I tarry any longer. Farewell, <If(PlayerParameter(4))>my friends!<Else/>my good sirs!</If>"
85,"TEXT_SUBPST005_01531_SPENSER_000_053","Ah, yes, the Conjurers' Guild! Do tell Braya that I shall, ah, endeavor to exorcise my own demons. Should the dark forces prove too formidable, I shall call upon her again."
86,"TEXT_SUBPST005_01531_BUSCARRON_000_054","<sigh> I wouldn't get your hopes up. If I had a gil for every time I heard ol' Spen spout that nonsense, I'd be a rich man. And last I heard, there ain't no incantation what can cure a man's love for liquor."
87,"TEXT_SUBPST005_01531_BRAYA_000_060","Spenser of the Bottomless Cup!? And here I had thought that name only a wives' tale, dreamed up to steer young children away from the bottle."
88,"TEXT_SUBPST005_01531_BRAYA_000_061","I must confess, I am somewhat relieved to discover that the <Emphasis>spirits</Emphasis> that plagued the man were of a more worldly sort. Though that is small solace to the poor souls who must suffer his mead-induced wrath..."
89,"TEXT_SUBPST005_01531_BRAYA_000_062","Sadly, I fear that subduing drunkards is outside my field of research. Should you find the poor man in the throes of madness, pray do what you can to restore him to sanity."
90,"TEXT_SUBPST005_01531_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBPST005_01531_SEQ_00 The deputy postmoogle would task you with an urgent delivery to Stillglade Fane.
5 1 TEXT_SUBPST005_01531_SEQ_01 Your accomplishments as a carrier having won his confidence, your senior has entrusted you with your most important assignment yet. Take the parcel that originates from the Thaumaturges' Guild and then deliver it to the conjurer Braya at Stillglade Fane with all haste.
6 2 TEXT_SUBPST005_01531_SEQ_02 Visibly relieved as she takes the parcel in hand, Braya explains that she seeks to aid a young man who believes he has been possessed by evil spirits from beyond, a man who has since gone missing. As the conjurer pores over the tome she received to glean what information she can, it may be best to do some investigating of your own. Start by speaking with Aedoc, the missing man's sister, who currently resides in Quarrymill.
7 3 TEXT_SUBPST005_01531_SEQ_03 Aedoc is concerned for the well-being of her brother, Spen, who has been acting oddly of late. She surmises that if he has not made an appearance at Stillglade Fane, perhaps he has reported to work at the Mun–Tuy Cellars. Travel there to see what knowledge you might glean from his colleagues.
8 4 TEXT_SUBPST005_01531_SEQ_04 As Master Erimmont and the others at the Mun–Tuy Cellars tell it, Spen has yet to report for his shift. It would seem the lad has been exhibiting curious behavior of late, and his colleagues fear for his safety. Scour the road from Quarrymill to the cellars for any sign of the young man.
9 5 TEXT_SUBPST005_01531_SEQ_05 You were successful in finding Spen─or, as he is better known to patrons of Buscarron's Druthers, the notorious drunkard, Spenser of the Bottomless Cup. It would seem the lad is afflicted not by otherworldly demons, but an inability to maintain his senses when partaking in Buscarron's realm-famous mead. Return to Stillglade Fane and inform Braya that this whole ordeal has been a rather unfortunate waste of her time.
10 6 TEXT_SUBPST005_01531_SEQ_06 Though relieved that there are no evil spirits at play, Braya nevertheless is concerned for the safety of both Spenser and any unfortunate patrons of the Druthers who might encounter him. As barroom brawls are out of her realm of expertise, she asks that you do what you can to intervene the next time you encounter the man during one of his less-than-proud moments.
11 7 TEXT_SUBPST005_01531_SEQ_07
12 8 TEXT_SUBPST005_01531_SEQ_08
13 9 TEXT_SUBPST005_01531_SEQ_09
14 10 TEXT_SUBPST005_01531_SEQ_10
15 11 TEXT_SUBPST005_01531_SEQ_11
16 12 TEXT_SUBPST005_01531_SEQ_12
17 13 TEXT_SUBPST005_01531_SEQ_13
18 14 TEXT_SUBPST005_01531_SEQ_14
19 15 TEXT_SUBPST005_01531_SEQ_15
20 16 TEXT_SUBPST005_01531_SEQ_16
21 17 TEXT_SUBPST005_01531_SEQ_17
22 18 TEXT_SUBPST005_01531_SEQ_18
23 19 TEXT_SUBPST005_01531_SEQ_19
24 20 TEXT_SUBPST005_01531_SEQ_20
25 21 TEXT_SUBPST005_01531_SEQ_21
26 22 TEXT_SUBPST005_01531_SEQ_22
27 23 TEXT_SUBPST005_01531_SEQ_23
28 24 TEXT_SUBPST005_01531_TODO_00 Deliver the parcel to Braya at Stillglade Fane in Gridania.
29 25 TEXT_SUBPST005_01531_TODO_01 Speak with Aedoc at Quarrymill.
30 26 TEXT_SUBPST005_01531_TODO_02 Inquire about Aedoc's brother at the Mun–Tuy Cellars.
31 27 TEXT_SUBPST005_01531_TODO_03 Search for Aedoc's brother on the road to the Mun–Tuy Cellars.
32 28 TEXT_SUBPST005_01531_TODO_04 Report to Braya at Stillglade Fane.
33 29 TEXT_SUBPST005_01531_TODO_05
34 30 TEXT_SUBPST005_01531_TODO_06
35 31 TEXT_SUBPST005_01531_TODO_07
36 32 TEXT_SUBPST005_01531_TODO_08
37 33 TEXT_SUBPST005_01531_TODO_09
38 34 TEXT_SUBPST005_01531_TODO_10
39 35 TEXT_SUBPST005_01531_TODO_11
40 36 TEXT_SUBPST005_01531_TODO_12
41 37 TEXT_SUBPST005_01531_TODO_13
42 38 TEXT_SUBPST005_01531_TODO_14
43 39 TEXT_SUBPST005_01531_TODO_15
44 40 TEXT_SUBPST005_01531_TODO_16
45 41 TEXT_SUBPST005_01531_TODO_17
46 42 TEXT_SUBPST005_01531_TODO_18
47 43 TEXT_SUBPST005_01531_TODO_19
48 44 TEXT_SUBPST005_01531_TODO_20
49 45 TEXT_SUBPST005_01531_TODO_21
50 46 TEXT_SUBPST005_01531_TODO_22
51 47 TEXT_SUBPST005_01531_TODO_23
52 48 TEXT_SUBPST005_01531_LETTERMOOGLE_000_000 How far you've come as a carrier─and in such a short time! I knew that my pedagogical skills bordered upon genius, but I daresay I have outdone myself this time, kupo.
53 49 TEXT_SUBPST005_01531_LETTERMOOGLE_000_001 I would reward myself with a well-deserved respite, and <Emphasis>you</Emphasis> with your most demanding assignment to date. I have in my paws a parcel from the Thaumaturges' Guild in Ul'dah, to be delivered to Braya of the Conjurers' Guild in Gridania─and I quote─<Emphasis>with all speed</Emphasis>.
54 50 TEXT_SUBPST005_01531_LETTERMOOGLE_000_002 Urgent correspondence between the realm's most puissant practitioners of magic? It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on this delivery. To Stillglade Fane with you, kupo!
55 51 TEXT_SUBPST005_01531_LETTERMOOGLE_000_005 It would only be the slightest of exaggerations to say that the fate of Eorzea may very well be riding on your ability to deliver that parcel with all speed. To Stillglade Fane with you, kupo!
56 52 TEXT_SUBPST005_01531_BRAYA_000_010 Tam–Tara Deepcroft, Haukke Manor, and now this! Vengeful spirits clutch and claw at our forest home─at our very souls. Is there naught we can do to free ourselves from their grip?
57 53 TEXT_SUBPST005_01531_BRAYA_000_011 Thank the gods! I feared it would not arrive in time. This is a comprehensive summary of voidsent sightings collected from across the realm, along with the latest theories on how to deal with potential cases of possession.
58 54 TEXT_SUBPST005_01531_BRAYA_000_012 A young man recently approached me, you see, fearing that he had fallen under the influence of baleful forces not of this world.
59 55 TEXT_SUBPST005_01531_BRAYA_000_013 As the poor soul told me, he oft awakens in the dark of night─in parts unknown, with bruises all over his body and no memory of how he arrived there. The mere thought sends shivers up the spine, does it not? It goes without saying that the man was quite distraught.
60 56 TEXT_SUBPST005_01531_BRAYA_000_014 I promised that I would gather what knowledge I could, and see what I might do to free him of his demons. Thanks to your timely delivery, I am at last armed with the information I need. But there is another rub─my subject has vanished.
61 57 TEXT_SUBPST005_01531_BRAYA_000_015 Even as we speak, dark spirits may have seized control of him once more─and yet, I must dive into this tome immediately to have any hope of saving him. If you could track down the man, I would be much in your debt. His sister, Aedoc, can be found at Quarrymill, and may have some knowledge as to his whereabouts.
62 58 TEXT_SUBPST005_01531_BRAYA_000_019 Seek out Aedoc in Quarrymill and learn what you can from her regarding the whereabouts of her poor, stricken brother.
63 59 TEXT_SUBPST005_01531_AEDOC_000_020 Braya is searching for Spennie, you say? How odd. He left here bells ago, saying he would make straight for the Fane. No, this does not bode well...
64 60 TEXT_SUBPST005_01531_AEDOC_000_021 Perhaps he was summoned to work on the way? He makes his living at the Mun–Tuy Cellars, after all, and Master Erimmont can be quite the taskmaster. You might do well to ask around there.
65 61 TEXT_SUBPST005_01531_AEDOC_000_022 Doubtless you've already heard, but Spennie hasn't <Emphasis>quite</Emphasis> been himself of late. I do not want to believe that he would hurt anyone, but...I urge you to be wary.
66 62 TEXT_SUBPST005_01531_AEDOC_000_025 Perhaps my brother's colleagues at the Mun–Tuy Cellars may know something of his whereabouts. Spennie, please be safe─for me...
67 63 TEXT_SUBPST005_01531_YMANIE_000_030 Looking for Spen, you say? 'Fraid I can't help you there─hasn't come around here yet today.
68 64 TEXT_SUBPST005_01531_YMANIE_000_031 Possessed? Hah! I'll believe it when I see it. Like as not his disappearance has more to do with the thirty casks of Mun–Tuy beans we need to haul up from the cellars today.
69 65 TEXT_SUBPST005_01531_ERIMMONT_000_030 Spen's gone missing <Emphasis>again</Emphasis>? <sigh> The lad's worked hard for us, but I can't deny that his attendance has been somewhat erratic. I fear that if he does not get his act together─and soon─I may have no choice but to let him go.
70 66 TEXT_SUBPST005_01531_ERIMMONT_000_031 That said, his shift began only minutes ago. I will give him the benefit of the doubt, and trust that he is making his way here as we speak.
71 67 TEXT_SUBPST005_01531_ERIMMONT_000_035 If the lad truly has fallen prey to the hands of darkness, I feel for him. But I have a business to run─if Spen is unwilling or unable to perform his duties, I'll have no choice but to find someone who can.
72 68 TEXT_SUBPST005_01531_LISELLAIE_000_030 Aedoc's brother? Ah, you mean Spen. I've been on watch here since <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>sundown<Else/>daybreak</If><Else/><If(LessThan(PlayerParameter(11),17))>daybreak<Else/>sundown</If></If>, and I fear I've seen neither hide nor hair of him.
73 69 TEXT_SUBPST005_01531_LISELLAIE_000_031 When he first started here, he was so devoted to his work that he'd arrive in the cellars <Emphasis>bells</Emphasis> before his shift began. I cannot help but fear that something is amiss...
74 70 TEXT_SUBPST005_01531_SPENSER_000_040 (-???-)Unnnggghhh... Wh-Where...am I...?
75 71 TEXT_SUBPST005_01531_SPENSER_000_041 (-Disheveled Man-)Spen? Why, yes, that is my name. Beg your pardon, <If(PlayerParameter(4))>milady<Else/>milord</If>, but have we met somewhere?
76 72 TEXT_SUBPST005_01531_SPENSER_000_042 (-Spen-)Dear me... I've done it again, haven't I? My sister, my colleagues, Braya, and even you─who I have only just met...I owe all of you my most profound apologies.
77 73 TEXT_SUBPST005_01531_SPENSER_000_043 (-Spen-)As Braya doubtless told you, it seems that I have fallen prey to forces most sinister. They strike without warning in the black of night, seizing my limbs, inhabiting my mind, rendering me naught but a puppet to carry out their dark designs...
78 74 TEXT_SUBPST005_01531_SPENSER_100_043 (-Spen-)Come morning I awaken, bruised and beaten, with no memory of the horrors I have committed. O, guardians of the forest, pray take mercy on my soul!
79 75 TEXT_SUBPST005_01531_BUSCARRON_000_044 (-???-)If you're lookin' for mercy, you're beggin' up the wrong tree, you shite-arsed, two-faced, swill-sodden lump o' goobbue dung!
80 76 TEXT_SUBPST005_01531_BUSCARRON_000_045 Pay no heed to that man's sob stories. The only <Emphasis>sinister force</Emphasis> that's got him in its clutches is ol' Buscarron's mead. One thousand three hundred and ninety-six gil, Spen─that'll cover food, drink, an' healin' fees for the poor sod whose arm you near twisted off.
81 77 TEXT_SUBPST005_01531_SPENSER_000_046 (-Spen-)M-Master Buscarron! Surely, this must be some misunderstanding! Why, certainly I patronize your fine establishment on occasion, but only for a single drink...
82 78 TEXT_SUBPST005_01531_BUSCARRON_000_047 Aye, I suppose that's true. I've not known the quiet, thoughtful <Emphasis>Spen</Emphasis> to order more than a single flagon o' mead.
83 79 TEXT_SUBPST005_01531_BUSCARRON_000_048 ...But by the time that flagon is drained, <Emphasis>Spen</Emphasis> is no more. In his place is the roarin', mead-swillin', punchin', kickin', belchin', screamin' madman whose name strikes fear into the hearts of every man and woman who's ever wanted to enjoy a drink in godsdamned peace...
84 80 TEXT_SUBPST005_01531_BUSCARRON_000_049 The scourge of the Druthers, if not the whole bloody realm. Aye, I speak of you...Spenser o' the Bottomless Cup!
85 81 TEXT_SUBPST005_01531_SPENSER_000_050 Th-This cannot be! I am no scourge─I am a responsible drunkard! I...I know when to say when!
86 82 TEXT_SUBPST005_01531_SPENSER_000_051 I-I do not know what madness took me, Master Buscarron, but I can assure you that it was an isolated occurrence. Please accept my payment─one thousand three hundred and ninety-six gil in full─along with my profuse apologies for the trouble that I have caused.
87 83 TEXT_SUBPST005_01531_SPENSER_000_052 As for the unfortunate fellow who I may have unwittingly injured, please assure him that I will return to the Druthers <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>on the morrow<Else/>this evening</If><Else/><If(LessThan(PlayerParameter(11),17))>this evening<Else/>on the morrow</If></If> to make amends in person.
88 84 TEXT_SUBPST005_01531_SPENSER_100_052 And with that, I must be off to the cellars─I am already late for my shift, and Master Erimmont will be rightly furious if I tarry any longer. Farewell, <If(PlayerParameter(4))>my friends!<Else/>my good sirs!</If>
89 85 TEXT_SUBPST005_01531_SPENSER_000_053 Ah, yes, the Conjurers' Guild! Do tell Braya that I shall, ah, endeavor to exorcise my own demons. Should the dark forces prove too formidable, I shall call upon her again.
90 86 TEXT_SUBPST005_01531_BUSCARRON_000_054 <sigh> I wouldn't get your hopes up. If I had a gil for every time I heard ol' Spen spout that nonsense, I'd be a rich man. And last I heard, there ain't no incantation what can cure a man's love for liquor.
91 87 TEXT_SUBPST005_01531_BRAYA_000_060 Spenser of the Bottomless Cup!? And here I had thought that name only a wives' tale, dreamed up to steer young children away from the bottle.
92 88 TEXT_SUBPST005_01531_BRAYA_000_061 I must confess, I am somewhat relieved to discover that the <Emphasis>spirits</Emphasis> that plagued the man were of a more worldly sort. Though that is small solace to the poor souls who must suffer his mead-induced wrath...
93 89 TEXT_SUBPST005_01531_BRAYA_000_062 Sadly, I fear that subduing drunkards is outside my field of research. Should you find the poor man in the throes of madness, pray do what you can to restore him to sanity.
94 90 TEXT_SUBPST005_01531_SYSTEM_000_000 With your successful delivery, your reputation as a letter carrier has grown!
+8 -4
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@@ -96,10 +96,14 @@ int32,str,str
92,"TEXT_SUBPST006_01532_GEGERUJU_000_082","Did you hear that, girls? I'm paying you good coin for this─don't be shy up there!"
93,"TEXT_SUBPST006_01532_DANCER_000_083","(-Aspiring Dancers-)Y-Yes, Master Gegeruju! We've been waiting our whole lives for this chance. We won't let you down!"
94,"TEXT_SUBPST006_01532_BUGAALJA_100_083","Prepare yourselves─we begin!"
95,"TEXT_SUBPST006_01532_BUGAALJA_000_084","Hoo! Ja! Hoo hoo ja!♪
Mamool Ja have hips! Hips must sway!♪"
96,"TEXT_SUBPST006_01532_BUGAALJA_000_085","Hoo! Ja! Hoo hoo ja!♪
Mamool Ja have hips! Hips must thrust!♪"
95,"TEXT_SUBPST006_01532_BUGAALJA_000_084","Hoo! Ja! Hoo hoo ja!♪
Mamool Ja have hips! Hips must sway!♪"
96,"TEXT_SUBPST006_01532_BUGAALJA_000_085","Hoo! Ja! Hoo hoo ja!♪
Mamool Ja have hips! Hips must thrust!♪"
97,"TEXT_SUBPST006_01532_BUGAALJA_000_086","Hoo! Ja! Hoo hoo ja!♪
Mamool Ja is man, like all men!♪"
98,"TEXT_SUBPST006_01532_BUGAALJA_000_087","Hoo! Ja! Hoo hoo ja!♪
You are woman, like all women!♪"
99,"TEXT_SUBPST006_01532_DANCER_100_087","(-Aspiring Dancers-)Wh-What is he...? Aaaaaahhh!!!"
100,"TEXT_SUBPST006_01532_GEGERUJU_000_088","Gwahahahahahaha! Brilliant! Utterly brilliant! Now <Emphasis>this</Emphasis> is a dance to delight even the most mature and discerning of─hm?"
101,"TEXT_SUBPST006_01532_GEGERUJU_100_088","Now where did everyone run off to? And you...are you feeling quite all right!?"
1 key 0 1
96 92 TEXT_SUBPST006_01532_GEGERUJU_000_082 Did you hear that, girls? I'm paying you good coin for this─don't be shy up there!
97 93 TEXT_SUBPST006_01532_DANCER_000_083 (-Aspiring Dancers-)Y-Yes, Master Gegeruju! We've been waiting our whole lives for this chance. We won't let you down!
98 94 TEXT_SUBPST006_01532_BUGAALJA_100_083 Prepare yourselves─we begin!
99 95 TEXT_SUBPST006_01532_BUGAALJA_000_084 Hoo! Ja! Hoo hoo ja!♪ Mamool Ja have hips! Hips must sway!♪ Hoo! Ja! Hoo hoo ja!♪ Mamool Ja have hips! Hips must sway!♪
100 96 TEXT_SUBPST006_01532_BUGAALJA_000_085 Hoo! Ja! Hoo hoo ja!♪ Mamool Ja have hips! Hips must thrust!♪ Hoo! Ja! Hoo hoo ja!♪ Mamool Ja have hips! Hips must thrust!♪
101 97 TEXT_SUBPST006_01532_BUGAALJA_000_086 Hoo! Ja! Hoo hoo ja!♪ Mamool Ja is man, like all men!♪ Hoo! Ja! Hoo hoo ja!♪ Mamool Ja is man, like all men!♪
102 98 TEXT_SUBPST006_01532_BUGAALJA_000_087 Hoo! Ja! Hoo hoo ja!♪ You are woman, like all women!♪ Hoo! Ja! Hoo hoo ja!♪ You are woman, like all women!♪
103 99 TEXT_SUBPST006_01532_DANCER_100_087 (-Aspiring Dancers-)Wh-What is he...? Aaaaaahhh!!!
104 100 TEXT_SUBPST006_01532_GEGERUJU_000_088 Gwahahahahahaha! Brilliant! Utterly brilliant! Now <Emphasis>this</Emphasis> is a dance to delight even the most mature and discerning of─hm?
105 101 TEXT_SUBPST006_01532_GEGERUJU_100_088 Now where did everyone run off to? And you...are you feeling quite all right!?
106 102 TEXT_SUBPST006_01532_BUGAALJA_000_089 I...I do not understand, Master Gegeruju. Bugaal Ja only danced as Master asked me to dance.
107 99 103 TEXT_SUBPST006_01532_DANCER_100_087 TEXT_SUBPST006_01532_GEGERUJU_000_090 (-Aspiring Dancers-)Wh-What is he...? Aaaaaahhh!!! Pay no mind to the reactions of my servants. I suspect they were simply overwhelmed by the sheer wonder of the spectacle laid before them. 'Tis sadly a common plight with artists who are ahead of their time.
108 100 104 TEXT_SUBPST006_01532_GEGERUJU_000_088 TEXT_SUBPST006_01532_GEGERUJU_000_091 Gwahahahahahaha! Brilliant! Utterly brilliant! Now <Emphasis>this</Emphasis> is a dance to delight even the most mature and discerning of─hm? That said, it is perhaps for the best that we...ah...part ways, at least for the time being. Rest assured that you will receive full compensation for your services─as will you, Titan's Bane.
109 101 105 TEXT_SUBPST006_01532_GEGERUJU_100_088 TEXT_SUBPST006_01532_GEGERUJUGARD_000_095 Now where did everyone run off to? And you...are you feeling quite all right!? I...I am fine, thank you. I cannot quite recall what I witnessed before losing my senses, but perhaps that is for the better...
+126 -126
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@@ -1,126 +1,126 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST007_01533_SEQ_00","The deputy postmoogle has a parcel intended for a renowned personage currently visiting in Ul'dah."
1,"TEXT_SUBPST007_01533_SEQ_01","The deputy postmoogle entrusts you with a package from the sylphs of Little Solace addressed to “the long one,” Hunberct Longhaft, temporarily on leave from his duties to acquire goods in Ul'dah. Seek out the Brass Blade captain at the Weavers' Guild."
2,"TEXT_SUBPST007_01533_SEQ_02","Hunberct Longhaft explains that the parcel contains an ample supply of sylph-woven silk, a fabric which─if you are understanding his analogy correctly─he insists would somehow allow his fighting unit room to grow and reach its full potential. That said, he would hear the opinions of his loyal followers before placing his final order. Seek out E'tajha Sapphireeyes and E'lahmui Rubyeyes, who have accompanied their captain to Ul'dah."
3,"TEXT_SUBPST007_01533_SEQ_03","You find Hunberct's loyal followers scouring the guilds, looking for gifts intended to earn their captain's favor. From what you can gather, the Miqo'te hope that such trinkets will nudge Hunberct toward honoring them with the privilege of operating some lever at Highbridge...though why they covet this seemingly mundane duty is not immediately clear. Return to the Weavers' Guild and inform Hunberct that his subordinates are on their way."
4,"TEXT_SUBPST007_01533_SEQ_04","Upon your approach to the Weavers' Guild, you spy E'tajha and E'lahmui arguing about whose gift is more suitable for Hunberct. The dispute ends with each accusing the other of not being worthy of polishing the captain's blade─a clear exaggeration, as both are soldiers who are doubtless capable of performing menial weapon maintenance tasks. With tempers running high, make haste into the guild and seek out the captain before the situation can get out of hand."
5,"TEXT_SUBPST007_01533_SEQ_05","You return to the captain, who is quick to assure his two followers─sisters, in fact─that he is fond of all under his command. After putting on a display of the garments he had commissioned from the guild─a display which pleases the girls greatly─he orders them to prepare for the journey back to Highbridge. After the sisters depart, he proceeds to reveal their past, beginning from when the Brass Blades freed the two from slavery as young girls. Years later, having reached womanhood and hearing many tales about the Longhaft's unit, they sought him out and offered their services. Moved by this touching tale of pure love and devotion, you resolve to lend your strength to Hunberct and his regiment should you come upon them at Highbridge."
6,"TEXT_SUBPST007_01533_SEQ_06",""
7,"TEXT_SUBPST007_01533_SEQ_07",""
8,"TEXT_SUBPST007_01533_SEQ_08",""
9,"TEXT_SUBPST007_01533_SEQ_09",""
10,"TEXT_SUBPST007_01533_SEQ_10",""
11,"TEXT_SUBPST007_01533_SEQ_11",""
12,"TEXT_SUBPST007_01533_SEQ_12",""
13,"TEXT_SUBPST007_01533_SEQ_13",""
14,"TEXT_SUBPST007_01533_SEQ_14",""
15,"TEXT_SUBPST007_01533_SEQ_15",""
16,"TEXT_SUBPST007_01533_SEQ_16",""
17,"TEXT_SUBPST007_01533_SEQ_17",""
18,"TEXT_SUBPST007_01533_SEQ_18",""
19,"TEXT_SUBPST007_01533_SEQ_19",""
20,"TEXT_SUBPST007_01533_SEQ_20",""
21,"TEXT_SUBPST007_01533_SEQ_21",""
22,"TEXT_SUBPST007_01533_SEQ_22",""
23,"TEXT_SUBPST007_01533_SEQ_23",""
24,"TEXT_SUBPST007_01533_TODO_00","Deliver the parcel to Hunberct at the Weavers' Guild."
25,"TEXT_SUBPST007_01533_TODO_01","Speak with E'tajha Sapphireeyes in Ul'dah."
26,"TEXT_SUBPST007_01533_TODO_02","Speak with E'lahmui Rubyeyes in Ul'dah."
27,"TEXT_SUBPST007_01533_TODO_03","Return to the Weavers' Guild."
28,"TEXT_SUBPST007_01533_TODO_04","Speak with Hunberct at the Weavers' Guild."
29,"TEXT_SUBPST007_01533_TODO_05",""
30,"TEXT_SUBPST007_01533_TODO_06",""
31,"TEXT_SUBPST007_01533_TODO_07",""
32,"TEXT_SUBPST007_01533_TODO_08",""
33,"TEXT_SUBPST007_01533_TODO_09",""
34,"TEXT_SUBPST007_01533_TODO_10",""
35,"TEXT_SUBPST007_01533_TODO_11",""
36,"TEXT_SUBPST007_01533_TODO_12",""
37,"TEXT_SUBPST007_01533_TODO_13",""
38,"TEXT_SUBPST007_01533_TODO_14",""
39,"TEXT_SUBPST007_01533_TODO_15",""
40,"TEXT_SUBPST007_01533_TODO_16",""
41,"TEXT_SUBPST007_01533_TODO_17",""
42,"TEXT_SUBPST007_01533_TODO_18",""
43,"TEXT_SUBPST007_01533_TODO_19",""
44,"TEXT_SUBPST007_01533_TODO_20",""
45,"TEXT_SUBPST007_01533_TODO_21",""
46,"TEXT_SUBPST007_01533_TODO_22",""
47,"TEXT_SUBPST007_01533_TODO_23",""
48,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_000","Ah, my trusted assistant is ever ready for action, kupo! Very well─I have a package here straight from Little Solace addressed to...er...“the long one.”"
49,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_001","Moogle intelligence has confirmed that this is a sylphic epithet for one Hunberct Longhaft, a Brass Blade captain of considerable repute who leads the defense at Highbridge."
50,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_002","Hunberct is known to be one of the most charismatic leaders in the realm, never seen outside the company of one or more of his men. Rather, I should say <Emphasis>women</Emphasis>─his followers are uniformly female, and fiercely loyal to their captain."
51,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_003","I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!"
52,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_005","They say that the Longhaft is a swordsman of peerless skill, and cuts a dashing figure to boot. Small wonder that he has so many admirers, yes?"
53,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_006","I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!"
54,"TEXT_SUBPST007_01533_HUNBERCT_000_010","How many times must I tell you? Garments such as these might be fit for an ordinary man, but Hunberct Longhaft is no ordinary man! Hells, what is keeping my package!?"
55,"TEXT_SUBPST007_01533_HUNBERCT_000_011","My silk, at last! Ah, now <Emphasis>this</Emphasis> is more like it! Feel for yourself─so soft and pliant, a fabric that truly <Emphasis>breathes</Emphasis>. This is of sylph make, you see. A merchant I met in Highbridge sang its praises, and I simply had to experience it for myself."
56,"TEXT_SUBPST007_01533_HUNBERCT_000_012","Your puzzled expression does not escape me. “But, Longhaft,” you protest. “Many a tale have I heard of your blade, and the consummate skill with which you wield it. What use would a virile swordsman such as yourself have with such delicate─even <Emphasis>feminine</Emphasis>─fabric?”"
57,"TEXT_SUBPST007_01533_HUNBERCT_000_013","An astute question, which I answer with a question of my own. You strike me as one who knows your way around the battlefield, yes? Suppose you are the commander of a formidable unit─one akin to a great machine."
58,"TEXT_SUBPST007_01533_HUNBERCT_000_014","Now suppose this same unit was somehow...constrained─forced to do battle in cramped quarters. Would your unit be able to realize its full potential in such unfavorable conditions?"
59,"TEXT_SUBPST007_01533_HUNBERCT_000_015","Verily not! Only when given room to breathe will the puissant unit swell and expand over the battlefield, and then─upon reaching the full extent of its power─thrust forth and penetrate your opponent's defenses. Do you grasp my meaning?"
60,"TEXT_SUBPST007_01533_HUNBERCT_000_016","And so I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled."
61,"TEXT_SUBPST007_01533_HUNBERCT_000_017","Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?"
62,"TEXT_SUBPST007_01533_HUNBERCT_000_018","I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled."
63,"TEXT_SUBPST007_01533_HUNBERCT_000_019","Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?"
64,"TEXT_SUBPST007_01533_ETAJHA_000_020","That first earring I saw would look lovely on my captain...but so would that other one! Gah! Why does shopping have to be so godsdamned <Emphasis>difficult</Emphasis>?"
65,"TEXT_SUBPST007_01533_ETAJHA_000_021","Uwaaah! You'd do well not to scare me like that. I'm a Brass Blade in service to Captain Hunberct, better known as Hunberct Longhaft. No doubt you've heard the tales?"
66,"TEXT_SUBPST007_01533_ETAJHA_000_022","None can deny the captain cuts a dashing figure, but I would give him a gift to further bring out his beauty. What say you, adventurer? Do any of these fine ornaments catch your eye?"
67,"TEXT_SUBPST007_01533_Q1_000_000","What would best bring out the captain's beauty?"
68,"TEXT_SUBPST007_01533_A1_000_001","A ruby earring."
69,"TEXT_SUBPST007_01533_A1_000_002","A sapphire ring."
70,"TEXT_SUBPST007_01533_ETAJHA_000_023","Do you truly believe so? Some are quick to point out that the ruby is a symbol of passion, but red is also the color of jealousy and anger."
71,"TEXT_SUBPST007_01533_ETAJHA_000_024","Passion mixed with anger can be a dangerous thing. After all, it is not about how forcefully one manipulates the lever, but how <Emphasis>precisely</Emphasis>... Anyroad, I thank you for your honest opinion."
72,"TEXT_SUBPST007_01533_ETAJHA_000_025","Why, I thought the same myself! Some find sapphires cold, but they do not understand that beneath this cool exterior sleeps a wellspring of passion as deep as the ocean─a passion tempered by maturity and reason."
73,"TEXT_SUBPST007_01533_ETAJHA_000_026","Not coincidentally, it is also the color of my eyes, which the captain has oft admired during late nights manning the control room at Highbridge, as I stroked the lever and admired its workmanship."
74,"TEXT_SUBPST007_01533_ETAJHA_000_027","There are those in the Brass Blades who do not understand the captain. Those who say his exploits on the battlefield do not warrant the sizable reputation he has amassed."
75,"TEXT_SUBPST007_01533_ETAJHA_000_028","I know not which battlefield <Emphasis>they</Emphasis> speak of, but as someone who has witnessed his swordplay firsthand, I can assure you that the reality far exceeds even the tallest of tales."
76,"TEXT_SUBPST007_01533_ETAJHA_000_029","Speaking of the captain, wherever did he run off to? I must deliver my gift before E'lahmui does, lest she be the one invited to work the lever tonight..."
77,"TEXT_SUBPST007_01533_ELAHMUI_000_030","So many potions, of myriad powers and potencies... Surely, one might serve to further harden the captain's─er, resolve..."
78,"TEXT_SUBPST007_01533_ELAHMUI_000_031","Uwaaah! Don't frighten me like that. I was just shopping for a suitable present for my captain. You have heard the tales of the Longhaft, I presume?"
79,"TEXT_SUBPST007_01533_ELAHMUI_000_032","...Then you know that he is naturally endowed with both size and stamina. Still, I would see how alchemical innovation might enhance his already-prodigious talents. Do any of these phials intrigue you, adventurer?"
80,"TEXT_SUBPST007_01533_Q2_000_000","What would enhance the captain's potency?"
81,"TEXT_SUBPST007_01533_A2_000_001","A ruby red potion of stamina."
82,"TEXT_SUBPST007_01533_A2_000_002","A sapphire blue potion of vigor."
83,"TEXT_SUBPST007_01533_ELAHMUI_000_033","Ah, that one stood out to me as well! Red is, after all, the color of passion─and few men are more passionate than my captain. It stands to reason that red is his favorite hue."
84,"TEXT_SUBPST007_01533_ELAHMUI_000_034","I might humbly note that it is also the color of my eyes. He has often praised their beauty during our nights together in the control room at Highbridge, where he often summons me to lubricate the lever. He says my supple fingers are most suited to the task..."
85,"TEXT_SUBPST007_01533_ELAHMUI_000_035","Is that so? Do you not feel that this shade of blue is somehow lacking in warmth? Not unlike E'tajha's eyes..."
86,"TEXT_SUBPST007_01533_ELAHMUI_000_036","The last thing I would want to do is stifle the captain's flames of passion... But forgive me─you simply gave an opinion, as you were asked to do."
87,"TEXT_SUBPST007_01533_ELAHMUI_000_037","In the past, the captain shunned alchemy in all its forms, claiming he had no need for unnatural enhancements."
88,"TEXT_SUBPST007_01533_ELAHMUI_000_038","Recently, however, I remarked that his blade─already renowned across Eorzea─might reach legendary stature with the right help, and he seemed suitably aroused by the idea."
89,"TEXT_SUBPST007_01533_ELAHMUI_000_039","Oh, but I simply must be getting back! Just imagining the captain alone with <Emphasis>her</Emphasis> is enough to send shivers up my tail..."
90,"TEXT_SUBPST007_01533_HUNBERCT_000_040","Wherever did my two subordinates run off to? They should have been back here bells ago."
91,"TEXT_SUBPST007_01533_HUNBERCT_000_041","If you see them, tell them to report back here at once. They should know that my lever sags when it goes unmanned for too long."
92,"TEXT_SUBPST007_01533_ETAJHA_100_040","The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!"
93,"TEXT_SUBPST007_01533_ELAHMUI_100_041","You would have our captain adorn his body with worthless trinkets!? Do you even understand the true measure of a man?"
94,"TEXT_SUBPST007_01533_SYSTEM_000_040","E'tajha and E'lahmui are exchanging heated words..."
95,"TEXT_SUBPST007_01533_ETAJHA_000_040","The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!"
96,"TEXT_SUBPST007_01533_ELAHMUI_000_041","Hah! Says the one who would see him adorn his body with gaudy trinkets. Do you even understand the true measure of a man?"
97,"TEXT_SUBPST007_01533_ETAJHA_000_042","(-E'tajha & E'lahmui-)Ungrateful wench! You're not worthy to polish the captain's blade!"
98,"TEXT_SUBPST007_01533_ETAJHA_000_050","Captain! I have brought a gift truly perfect for one of your peerless masculine charms!"
99,"TEXT_SUBPST007_01533_ELAHMUI_000_050","Captain! <Emphasis>My</Emphasis> gift will see your legendary prowess raised to godlike heights!"
100,"TEXT_SUBPST007_01533_ETAJHA_000_051","Captain! You always praised the way I calibrate your lever! You called me an <Emphasis>engineer</Emphasis>!"
101,"TEXT_SUBPST007_01533_ELAHMUI_000_052","Captain! You said that no machinist in the realm could keep your parts oiled as I do!"
102,"TEXT_SUBPST007_01533_HUNBERCT_000_053","Cease this senseless bickering, the both of you!"
103,"TEXT_SUBPST007_01533_HUNBERCT_000_054","You each have served me long, and served me hard. Surely you realize by now that there is more than enough man to go around."
104,"TEXT_SUBPST007_01533_HUNBERCT_000_055","While I welcome your sentiments, I have no need for shiny baubles or motley brews. The gods have seen fit to endow me well─I would fight my battles on my own merits."
105,"TEXT_SUBPST007_01533_HUNBERCT_000_056","Besides, there are more important matters at hand. Before you two came in, I had just been informed that my garments were ready! Prepare yourselves!"
106,"TEXT_SUBPST007_01533_HUNBERCT_000_057","What say you, E'tajha!?"
107,"TEXT_SUBPST007_01533_ETAJHA_000_058","So dashing! So handsome! So...formfitting! I feel the flames of passion welling from within. Do promise you will wear that the next time you summon me to the control room, yes?"
108,"TEXT_SUBPST007_01533_HUNBERCT_000_059","For you, my love? Anything! But we have only just begun..."
109,"TEXT_SUBPST007_01533_HUNBERCT_000_060","What say you, E'lahmui!?"
110,"TEXT_SUBPST007_01533_ELAHMUI_000_061","That broad chest bursting forth! Those bulging biceps! My captain, this garment shows you for the god of virility that you are. My only regret is that I cannot quite see under the belt..."
111,"TEXT_SUBPST007_01533_HUNBERCT_000_062","All in good time, my love! <Emphasis>Now</Emphasis> do you see? There is more than enough man here for─no, Hunberct is no mere man. For within me rages a beast─a beast that will be contained no longer!"
112,"TEXT_SUBPST007_01533_HUNBERCT_100_062","Behold! Did you know that this furred snow creature is legendary for its stamina and the sheer size of its manhood? Now tell me, ladies─what would you like for Starlight this year?"
113,"TEXT_SUBPST007_01533_ELAHMUI_000_063","(-E'tajha & E'lahmui-)<Emphasis>You</Emphasis>, my captain─and nothing but you!"
114,"TEXT_SUBPST007_01533_HUNBERCT_000_064","Hahaha! That's what I thought you'd say. Now, if you've gotten over your silly little catfight, I believe it's time we went on our way."
115,"TEXT_SUBPST007_01533_HUNBERCT_000_065","For even as we speak, bandits and brigands would target innocent merchants who travel through Highbridge. Fear not, ladies...there will be time enough for pleasure when the battles have been won. "
116,"TEXT_SUBPST007_01533_ELAHMUI_000_066","(-E'tajha & E'lahmui-)Yes, <Emphasis>sir</Emphasis>!"
117,"TEXT_SUBPST007_01533_HUNBERCT_000_067","<sigh> If you thought being the Longhaft was all about sweet pleasure and bliss, you'd best think again."
118,"TEXT_SUBPST007_01533_HUNBERCT_000_068","Prone to bouts of sibling jealousy, those two, but they're good girls at heart─all the more admirable considering their origins."
119,"TEXT_SUBPST007_01533_HUNBERCT_000_069","Stolen from their parents when they were just babes, and sold into a trade where no woman deserves to go. My unit found and freed them, but sadly, the Brass Blades are not in the habit of taking in children."
120,"TEXT_SUBPST007_01533_HUNBERCT_000_070","Granted their freedom, they made their living on the streets. Where many turn to selling their bodies, they honed their smarts and their fighting skills. When they returned to me years later as women grown─strong and beautiful─I swore that I would have them! In my regiment, that is..."
121,"TEXT_SUBPST007_01533_HUNBERCT_000_071","That they know how to properly sheathe my blade is an extra benefit─albeit a most welcome one. And with that, I must return to my post."
122,"TEXT_SUBPST007_01533_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST007_01533_SEQ_00","The deputy postmoogle has a parcel intended for a renowned personage currently visiting in Ul'dah."
1,"TEXT_SUBPST007_01533_SEQ_01","The deputy postmoogle entrusts you with a package from the sylphs of Little Solace addressed to “the long one,” Hunberct Longhaft, temporarily on leave from his duties to acquire goods in Ul'dah. Seek out the Brass Blade captain at the Weavers' Guild."
2,"TEXT_SUBPST007_01533_SEQ_02","Hunberct Longhaft explains that the parcel contains an ample supply of sylph-woven silk, a fabric which─if you are understanding his analogy correctly─he insists would somehow allow his fighting unit room to grow and reach its full potential. That said, he would hear the opinions of his loyal followers before placing his final order. Seek out E'tajha Sapphireeyes and E'lahmui Rubyeyes, who have accompanied their captain to Ul'dah."
3,"TEXT_SUBPST007_01533_SEQ_03","You find Hunberct's loyal followers scouring the guilds, looking for gifts intended to earn their captain's favor. From what you can gather, the Miqo'te hope that such trinkets will nudge Hunberct toward honoring them with the privilege of operating some lever at Highbridge...though why they covet this seemingly mundane duty is not immediately clear. Return to the Weavers' Guild and inform Hunberct that his subordinates are on their way."
4,"TEXT_SUBPST007_01533_SEQ_04","Upon your approach to the Weavers' Guild, you spy E'tajha and E'lahmui arguing about whose gift is more suitable for Hunberct. The dispute ends with each accusing the other of not being worthy of polishing the captain's blade─a clear exaggeration, as both are soldiers who are doubtless capable of performing menial weapon maintenance tasks. With tempers running high, make haste into the guild and seek out the captain before the situation can get out of hand."
5,"TEXT_SUBPST007_01533_SEQ_05","You return to the captain, who is quick to assure his two followers─sisters, in fact─that he is fond of all under his command. After putting on a display of the garments he had commissioned from the guild─a display which pleases the girls greatly─he orders them to prepare for the journey back to Highbridge. After the sisters depart, he proceeds to reveal their past, beginning from when the Brass Blades freed the two from slavery as young girls. Years later, having reached womanhood and hearing many tales about the Longhaft's unit, they sought him out and offered their services. Moved by this touching tale of pure love and devotion, you resolve to lend your strength to Hunberct and his regiment should you come upon them at Highbridge."
6,"TEXT_SUBPST007_01533_SEQ_06",""
7,"TEXT_SUBPST007_01533_SEQ_07",""
8,"TEXT_SUBPST007_01533_SEQ_08",""
9,"TEXT_SUBPST007_01533_SEQ_09",""
10,"TEXT_SUBPST007_01533_SEQ_10",""
11,"TEXT_SUBPST007_01533_SEQ_11",""
12,"TEXT_SUBPST007_01533_SEQ_12",""
13,"TEXT_SUBPST007_01533_SEQ_13",""
14,"TEXT_SUBPST007_01533_SEQ_14",""
15,"TEXT_SUBPST007_01533_SEQ_15",""
16,"TEXT_SUBPST007_01533_SEQ_16",""
17,"TEXT_SUBPST007_01533_SEQ_17",""
18,"TEXT_SUBPST007_01533_SEQ_18",""
19,"TEXT_SUBPST007_01533_SEQ_19",""
20,"TEXT_SUBPST007_01533_SEQ_20",""
21,"TEXT_SUBPST007_01533_SEQ_21",""
22,"TEXT_SUBPST007_01533_SEQ_22",""
23,"TEXT_SUBPST007_01533_SEQ_23",""
24,"TEXT_SUBPST007_01533_TODO_00","Deliver the parcel to Hunberct at the Weavers' Guild."
25,"TEXT_SUBPST007_01533_TODO_01","Speak with E'tajha Sapphireeyes in Ul'dah."
26,"TEXT_SUBPST007_01533_TODO_02","Speak with E'lahmui Rubyeyes in Ul'dah."
27,"TEXT_SUBPST007_01533_TODO_03","Return to the Weavers' Guild."
28,"TEXT_SUBPST007_01533_TODO_04","Speak with Hunberct at the Weavers' Guild."
29,"TEXT_SUBPST007_01533_TODO_05",""
30,"TEXT_SUBPST007_01533_TODO_06",""
31,"TEXT_SUBPST007_01533_TODO_07",""
32,"TEXT_SUBPST007_01533_TODO_08",""
33,"TEXT_SUBPST007_01533_TODO_09",""
34,"TEXT_SUBPST007_01533_TODO_10",""
35,"TEXT_SUBPST007_01533_TODO_11",""
36,"TEXT_SUBPST007_01533_TODO_12",""
37,"TEXT_SUBPST007_01533_TODO_13",""
38,"TEXT_SUBPST007_01533_TODO_14",""
39,"TEXT_SUBPST007_01533_TODO_15",""
40,"TEXT_SUBPST007_01533_TODO_16",""
41,"TEXT_SUBPST007_01533_TODO_17",""
42,"TEXT_SUBPST007_01533_TODO_18",""
43,"TEXT_SUBPST007_01533_TODO_19",""
44,"TEXT_SUBPST007_01533_TODO_20",""
45,"TEXT_SUBPST007_01533_TODO_21",""
46,"TEXT_SUBPST007_01533_TODO_22",""
47,"TEXT_SUBPST007_01533_TODO_23",""
48,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_000","Ah, my trusted assistant is ever ready for action, kupo! Very well─I have a package here straight from Little Solace addressed to...er...“the long one.”"
49,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_001","Moogle intelligence has confirmed that this is a sylphic epithet for one Hunberct Longhaft, a Brass Blade captain of considerable repute who leads the defense at Highbridge."
50,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_002","Hunberct is known to be one of the most charismatic leaders in the realm, never seen outside the company of one or more of his men. Rather, I should say <Emphasis>women</Emphasis>─his followers are uniformly female, and fiercely loyal to their captain."
51,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_003","I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!"
52,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_005","They say that the Longhaft is a swordsman of peerless skill, and cuts a dashing figure to boot. Small wonder that he has so many admirers, yes?"
53,"TEXT_SUBPST007_01533_LETTERMOOGLE_000_006","I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!"
54,"TEXT_SUBPST007_01533_HUNBERCT_000_010","How many times must I tell you? Garments such as these might be fit for an ordinary man, but Hunberct Longhaft is no ordinary man! Hells, what is keeping my package!?"
55,"TEXT_SUBPST007_01533_HUNBERCT_000_011","My silk, at last! Ah, now <Emphasis>this</Emphasis> is more like it! Feel for yourself─so soft and pliant, a fabric that truly <Emphasis>breathes</Emphasis>. This is of sylph make, you see. A merchant I met in Highbridge sang its praises, and I simply had to experience it for myself."
56,"TEXT_SUBPST007_01533_HUNBERCT_000_012","Your puzzled expression does not escape me. “But, Longhaft,” you protest. “Many a tale have I heard of your blade, and the consummate skill with which you wield it. What use would a virile swordsman such as yourself have with such delicate─even <Emphasis>feminine</Emphasis>─fabric?”"
57,"TEXT_SUBPST007_01533_HUNBERCT_000_013","An astute question, which I answer with a question of my own. You strike me as one who knows your way around the battlefield, yes? Suppose you are the commander of a formidable unit─one akin to a great machine."
58,"TEXT_SUBPST007_01533_HUNBERCT_000_014","Now suppose this same unit was somehow...constrained─forced to do battle in cramped quarters. Would your unit be able to realize its full potential in such unfavorable conditions?"
59,"TEXT_SUBPST007_01533_HUNBERCT_000_015","Verily not! Only when given room to breathe will the puissant unit swell and expand over the battlefield, and then─upon reaching the full extent of its power─thrust forth and penetrate your opponent's defenses. Do you grasp my meaning?"
60,"TEXT_SUBPST007_01533_HUNBERCT_000_016","And so I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled."
61,"TEXT_SUBPST007_01533_HUNBERCT_000_017","Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?"
62,"TEXT_SUBPST007_01533_HUNBERCT_000_018","I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled."
63,"TEXT_SUBPST007_01533_HUNBERCT_000_019","Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?"
64,"TEXT_SUBPST007_01533_ETAJHA_000_020","That first earring I saw would look lovely on my captain...but so would that other one! Gah! Why does shopping have to be so godsdamned <Emphasis>difficult</Emphasis>?"
65,"TEXT_SUBPST007_01533_ETAJHA_000_021","Uwaaah! You'd do well not to scare me like that. I'm a Brass Blade in service to Captain Hunberct, better known as Hunberct Longhaft. No doubt you've heard the tales?"
66,"TEXT_SUBPST007_01533_ETAJHA_000_022","None can deny the captain cuts a dashing figure, but I would give him a gift to further bring out his beauty. What say you, adventurer? Do any of these fine ornaments catch your eye?"
67,"TEXT_SUBPST007_01533_Q1_000_000","What would best bring out the captain's beauty?"
68,"TEXT_SUBPST007_01533_A1_000_001","A ruby earring."
69,"TEXT_SUBPST007_01533_A1_000_002","A sapphire ring."
70,"TEXT_SUBPST007_01533_ETAJHA_000_023","Do you truly believe so? Some are quick to point out that the ruby is a symbol of passion, but red is also the color of jealousy and anger."
71,"TEXT_SUBPST007_01533_ETAJHA_000_024","Passion mixed with anger can be a dangerous thing. After all, it is not about how forcefully one manipulates the lever, but how <Emphasis>precisely</Emphasis>... Anyroad, I thank you for your honest opinion."
72,"TEXT_SUBPST007_01533_ETAJHA_000_025","Why, I thought the same myself! Some find sapphires cold, but they do not understand that beneath this cool exterior sleeps a wellspring of passion as deep as the ocean─a passion tempered by maturity and reason."
73,"TEXT_SUBPST007_01533_ETAJHA_000_026","Not coincidentally, it is also the color of my eyes, which the captain has oft admired during late nights manning the control room at Highbridge, as I stroked the lever and admired its workmanship."
74,"TEXT_SUBPST007_01533_ETAJHA_000_027","There are those in the Brass Blades who do not understand the captain. Those who say his exploits on the battlefield do not warrant the sizable reputation he has amassed."
75,"TEXT_SUBPST007_01533_ETAJHA_000_028","I know not which battlefield <Emphasis>they</Emphasis> speak of, but as someone who has witnessed his swordplay firsthand, I can assure you that the reality far exceeds even the tallest of tales."
76,"TEXT_SUBPST007_01533_ETAJHA_000_029","Speaking of the captain, wherever did he run off to? I must deliver my gift before E'lahmui does, lest she be the one invited to work the lever tonight..."
77,"TEXT_SUBPST007_01533_ELAHMUI_000_030","So many potions, of myriad powers and potencies... Surely, one might serve to further harden the captain's─er, resolve..."
78,"TEXT_SUBPST007_01533_ELAHMUI_000_031","Uwaaah! Don't frighten me like that. I was just shopping for a suitable present for my captain. You have heard the tales of the Longhaft, I presume?"
79,"TEXT_SUBPST007_01533_ELAHMUI_000_032","...Then you know that he is naturally endowed with both size and stamina. Still, I would see how alchemical innovation might enhance his already-prodigious talents. Do any of these phials intrigue you, adventurer?"
80,"TEXT_SUBPST007_01533_Q2_000_000","What would enhance the captain's potency?"
81,"TEXT_SUBPST007_01533_A2_000_001","A ruby red potion of stamina."
82,"TEXT_SUBPST007_01533_A2_000_002","A sapphire blue potion of vigor."
83,"TEXT_SUBPST007_01533_ELAHMUI_000_033","Ah, that one stood out to me as well! Red is, after all, the color of passion─and few men are more passionate than my captain. It stands to reason that red is his favorite hue."
84,"TEXT_SUBPST007_01533_ELAHMUI_000_034","I might humbly note that it is also the color of my eyes. He has often praised their beauty during our nights together in the control room at Highbridge, where he often summons me to lubricate the lever. He says my supple fingers are most suited to the task..."
85,"TEXT_SUBPST007_01533_ELAHMUI_000_035","Is that so? Do you not feel that this shade of blue is somehow lacking in warmth? Not unlike E'tajha's eyes..."
86,"TEXT_SUBPST007_01533_ELAHMUI_000_036","The last thing I would want to do is stifle the captain's flames of passion... But forgive me─you simply gave an opinion, as you were asked to do."
87,"TEXT_SUBPST007_01533_ELAHMUI_000_037","In the past, the captain shunned alchemy in all its forms, claiming he had no need for unnatural enhancements."
88,"TEXT_SUBPST007_01533_ELAHMUI_000_038","Recently, however, I remarked that his blade─already renowned across Eorzea─might reach legendary stature with the right help, and he seemed suitably aroused by the idea."
89,"TEXT_SUBPST007_01533_ELAHMUI_000_039","Oh, but I simply must be getting back! Just imagining the captain alone with <Emphasis>her</Emphasis> is enough to send shivers up my tail..."
90,"TEXT_SUBPST007_01533_HUNBERCT_000_040","Wherever did my two subordinates run off to? They should have been back here bells ago."
91,"TEXT_SUBPST007_01533_HUNBERCT_000_041","If you see them, tell them to report back here at once. They should know that my lever sags when it goes unmanned for too long."
92,"TEXT_SUBPST007_01533_ETAJHA_100_040","The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!"
93,"TEXT_SUBPST007_01533_ELAHMUI_100_041","You would have our captain adorn his body with worthless trinkets!? Do you even understand the true measure of a man?"
94,"TEXT_SUBPST007_01533_SYSTEM_000_040","E'tajha and E'lahmui are exchanging heated words..."
95,"TEXT_SUBPST007_01533_ETAJHA_000_040","The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!"
96,"TEXT_SUBPST007_01533_ELAHMUI_000_041","Hah! Says the one who would see him adorn his body with gaudy trinkets. Do you even understand the true measure of a man?"
97,"TEXT_SUBPST007_01533_ETAJHA_000_042","(-E'tajha & E'lahmui-)Ungrateful wench! You're not worthy to polish the captain's blade!"
98,"TEXT_SUBPST007_01533_ETAJHA_000_050","Captain! I have brought a gift truly perfect for one of your peerless masculine charms!"
99,"TEXT_SUBPST007_01533_ELAHMUI_000_050","Captain! <Emphasis>My</Emphasis> gift will see your legendary prowess raised to godlike heights!"
100,"TEXT_SUBPST007_01533_ETAJHA_000_051","Captain! You always praised the way I calibrate your lever! You called me an <Emphasis>engineer</Emphasis>!"
101,"TEXT_SUBPST007_01533_ELAHMUI_000_052","Captain! You said that no machinist in the realm could keep your parts oiled as I do!"
102,"TEXT_SUBPST007_01533_HUNBERCT_000_053","Cease this senseless bickering, the both of you!"
103,"TEXT_SUBPST007_01533_HUNBERCT_000_054","You each have served me long, and served me hard. Surely you realize by now that there is more than enough man to go around."
104,"TEXT_SUBPST007_01533_HUNBERCT_000_055","While I welcome your sentiments, I have no need for shiny baubles or motley brews. The gods have seen fit to endow me well─I would fight my battles on my own merits."
105,"TEXT_SUBPST007_01533_HUNBERCT_000_056","Besides, there are more important matters at hand. Before you two came in, I had just been informed that my garments were ready! Prepare yourselves!"
106,"TEXT_SUBPST007_01533_HUNBERCT_000_057","What say you, E'tajha!?"
107,"TEXT_SUBPST007_01533_ETAJHA_000_058","So dashing! So handsome! So...formfitting! I feel the flames of passion welling from within. Do promise you will wear that the next time you summon me to the control room, yes?"
108,"TEXT_SUBPST007_01533_HUNBERCT_000_059","For you, my love? Anything! But we have only just begun..."
109,"TEXT_SUBPST007_01533_HUNBERCT_000_060","What say you, E'lahmui!?"
110,"TEXT_SUBPST007_01533_ELAHMUI_000_061","That broad chest bursting forth! Those bulging biceps! My captain, this garment shows you for the god of virility that you are. My only regret is that I cannot quite see under the belt..."
111,"TEXT_SUBPST007_01533_HUNBERCT_000_062","All in good time, my love! <Emphasis>Now</Emphasis> do you see? There is more than enough man here for─no, Hunberct is no mere man. For within me rages a beast─a beast that will be contained no longer!"
112,"TEXT_SUBPST007_01533_HUNBERCT_100_062","Behold! Did you know that this furred snow creature is legendary for its stamina and the sheer size of its manhood? Now tell me, ladies─what would you like for Starlight this year?"
113,"TEXT_SUBPST007_01533_ELAHMUI_000_063","(-E'tajha & E'lahmui-)<Emphasis>You</Emphasis>, my captain─and nothing but you!"
114,"TEXT_SUBPST007_01533_HUNBERCT_000_064","Hahaha! That's what I thought you'd say. Now, if you've gotten over your silly little catfight, I believe it's time we went on our way."
115,"TEXT_SUBPST007_01533_HUNBERCT_000_065","For even as we speak, bandits and brigands would target innocent merchants who travel through Highbridge. Fear not, ladies...there will be time enough for pleasure when the battles have been won. "
116,"TEXT_SUBPST007_01533_ELAHMUI_000_066","(-E'tajha & E'lahmui-)Yes, <Emphasis>sir</Emphasis>!"
117,"TEXT_SUBPST007_01533_HUNBERCT_000_067","<sigh> If you thought being the Longhaft was all about sweet pleasure and bliss, you'd best think again."
118,"TEXT_SUBPST007_01533_HUNBERCT_000_068","Prone to bouts of sibling jealousy, those two, but they're good girls at heart─all the more admirable considering their origins."
119,"TEXT_SUBPST007_01533_HUNBERCT_000_069","Stolen from their parents when they were just babes, and sold into a trade where no woman deserves to go. My unit found and freed them, but sadly, the Brass Blades are not in the habit of taking in children."
120,"TEXT_SUBPST007_01533_HUNBERCT_000_070","Granted their freedom, they made their living on the streets. Where many turn to selling their bodies, they honed their smarts and their fighting skills. When they returned to me years later as women grown─strong and beautiful─I swore that I would have them! In my regiment, that is..."
121,"TEXT_SUBPST007_01533_HUNBERCT_000_071","That they know how to properly sheathe my blade is an extra benefit─albeit a most welcome one. And with that, I must return to my post."
122,"TEXT_SUBPST007_01533_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
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4 0 TEXT_SUBPST007_01533_SEQ_00 The deputy postmoogle has a parcel intended for a renowned personage currently visiting in Ul'dah.
5 1 TEXT_SUBPST007_01533_SEQ_01 The deputy postmoogle entrusts you with a package from the sylphs of Little Solace addressed to “the long one,” Hunberct Longhaft, temporarily on leave from his duties to acquire goods in Ul'dah. Seek out the Brass Blade captain at the Weavers' Guild.
6 2 TEXT_SUBPST007_01533_SEQ_02 Hunberct Longhaft explains that the parcel contains an ample supply of sylph-woven silk, a fabric which─if you are understanding his analogy correctly─he insists would somehow allow his fighting unit room to grow and reach its full potential. That said, he would hear the opinions of his loyal followers before placing his final order. Seek out E'tajha Sapphire–eyes and E'lahmui Ruby–eyes, who have accompanied their captain to Ul'dah.
7 3 TEXT_SUBPST007_01533_SEQ_03 You find Hunberct's loyal followers scouring the guilds, looking for gifts intended to earn their captain's favor. From what you can gather, the Miqo'te hope that such trinkets will nudge Hunberct toward honoring them with the privilege of operating some lever at Highbridge...though why they covet this seemingly mundane duty is not immediately clear. Return to the Weavers' Guild and inform Hunberct that his subordinates are on their way.
8 4 TEXT_SUBPST007_01533_SEQ_04 Upon your approach to the Weavers' Guild, you spy E'tajha and E'lahmui arguing about whose gift is more suitable for Hunberct. The dispute ends with each accusing the other of not being worthy of polishing the captain's blade─a clear exaggeration, as both are soldiers who are doubtless capable of performing menial weapon maintenance tasks. With tempers running high, make haste into the guild and seek out the captain before the situation can get out of hand.
9 5 TEXT_SUBPST007_01533_SEQ_05 You return to the captain, who is quick to assure his two followers─sisters, in fact─that he is fond of all under his command. After putting on a display of the garments he had commissioned from the guild─a display which pleases the girls greatly─he orders them to prepare for the journey back to Highbridge. After the sisters depart, he proceeds to reveal their past, beginning from when the Brass Blades freed the two from slavery as young girls. Years later, having reached womanhood and hearing many tales about the Longhaft's unit, they sought him out and offered their services. Moved by this touching tale of pure love and devotion, you resolve to lend your strength to Hunberct and his regiment should you come upon them at Highbridge.
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28 24 TEXT_SUBPST007_01533_TODO_00 Deliver the parcel to Hunberct at the Weavers' Guild.
29 25 TEXT_SUBPST007_01533_TODO_01 Speak with E'tajha Sapphire–eyes in Ul'dah.
30 26 TEXT_SUBPST007_01533_TODO_02 Speak with E'lahmui Ruby–eyes in Ul'dah.
31 27 TEXT_SUBPST007_01533_TODO_03 Return to the Weavers' Guild.
32 28 TEXT_SUBPST007_01533_TODO_04 Speak with Hunberct at the Weavers' Guild.
33 29 TEXT_SUBPST007_01533_TODO_05
34 30 TEXT_SUBPST007_01533_TODO_06
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51 47 TEXT_SUBPST007_01533_TODO_23
52 48 TEXT_SUBPST007_01533_LETTERMOOGLE_000_000 Ah, my trusted assistant is ever ready for action, kupo! Very well─I have a package here straight from Little Solace addressed to...er...“the long one.”
53 49 TEXT_SUBPST007_01533_LETTERMOOGLE_000_001 Moogle intelligence has confirmed that this is a sylphic epithet for one Hunberct Longhaft, a Brass Blade captain of considerable repute who leads the defense at Highbridge.
54 50 TEXT_SUBPST007_01533_LETTERMOOGLE_000_002 Hunberct is known to be one of the most charismatic leaders in the realm, never seen outside the company of one or more of his men. Rather, I should say <Emphasis>women</Emphasis>─his followers are uniformly female, and fiercely loyal to their captain.
55 51 TEXT_SUBPST007_01533_LETTERMOOGLE_000_003 I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!
56 52 TEXT_SUBPST007_01533_LETTERMOOGLE_000_005 They say that the Longhaft is a swordsman of peerless skill, and cuts a dashing figure to boot. Small wonder that he has so many admirers, yes?
57 53 TEXT_SUBPST007_01533_LETTERMOOGLE_000_006 I was in Highbridge a short while ago, but the captain was unfortunately off duty. It would appear he had business at the Weavers' Guild, and had taken two of his most loyal subordinates along with him to Ul'dah. Many happy deliveries, kupo!
58 54 TEXT_SUBPST007_01533_HUNBERCT_000_010 How many times must I tell you? Garments such as these might be fit for an ordinary man, but Hunberct Longhaft is no ordinary man! Hells, what is keeping my package!?
59 55 TEXT_SUBPST007_01533_HUNBERCT_000_011 My silk, at last! Ah, now <Emphasis>this</Emphasis> is more like it! Feel for yourself─so soft and pliant, a fabric that truly <Emphasis>breathes</Emphasis>. This is of sylph make, you see. A merchant I met in Highbridge sang its praises, and I simply had to experience it for myself.
60 56 TEXT_SUBPST007_01533_HUNBERCT_000_012 Your puzzled expression does not escape me. “But, Longhaft,” you protest. “Many a tale have I heard of your blade, and the consummate skill with which you wield it. What use would a virile swordsman such as yourself have with such delicate─even <Emphasis>feminine</Emphasis>─fabric?”
61 57 TEXT_SUBPST007_01533_HUNBERCT_000_013 An astute question, which I answer with a question of my own. You strike me as one who knows your way around the battlefield, yes? Suppose you are the commander of a formidable unit─one akin to a great machine.
62 58 TEXT_SUBPST007_01533_HUNBERCT_000_014 Now suppose this same unit was somehow...constrained─forced to do battle in cramped quarters. Would your unit be able to realize its full potential in such unfavorable conditions?
63 59 TEXT_SUBPST007_01533_HUNBERCT_000_015 Verily not! Only when given room to breathe will the puissant unit swell and expand over the battlefield, and then─upon reaching the full extent of its power─thrust forth and penetrate your opponent's defenses. Do you grasp my meaning?
64 60 TEXT_SUBPST007_01533_HUNBERCT_000_016 And so I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled.
65 61 TEXT_SUBPST007_01533_HUNBERCT_000_017 Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?
66 62 TEXT_SUBPST007_01533_HUNBERCT_000_018 I would commission a garment to be made from this silk. And yet, my unit is not merely my own. No, the skilled hands under my command see to it that my machine remains well oiled.
67 63 TEXT_SUBPST007_01533_HUNBERCT_000_019 Two of these hands accompanied me here to Ul'dah, but it would seem they have eluded my grasp─or I have eluded theirs, har har! Might you be a good <If(PlayerParameter(4))>lass<Else/>lad</If> and find them for me?
68 64 TEXT_SUBPST007_01533_ETAJHA_000_020 That first earring I saw would look lovely on my captain...but so would that other one! Gah! Why does shopping have to be so godsdamned <Emphasis>difficult</Emphasis>?
69 65 TEXT_SUBPST007_01533_ETAJHA_000_021 Uwaaah! You'd do well not to scare me like that. I'm a Brass Blade in service to Captain Hunberct, better known as Hunberct Longhaft. No doubt you've heard the tales?
70 66 TEXT_SUBPST007_01533_ETAJHA_000_022 None can deny the captain cuts a dashing figure, but I would give him a gift to further bring out his beauty. What say you, adventurer? Do any of these fine ornaments catch your eye?
71 67 TEXT_SUBPST007_01533_Q1_000_000 What would best bring out the captain's beauty?
72 68 TEXT_SUBPST007_01533_A1_000_001 A ruby earring.
73 69 TEXT_SUBPST007_01533_A1_000_002 A sapphire ring.
74 70 TEXT_SUBPST007_01533_ETAJHA_000_023 Do you truly believe so? Some are quick to point out that the ruby is a symbol of passion, but red is also the color of jealousy and anger.
75 71 TEXT_SUBPST007_01533_ETAJHA_000_024 Passion mixed with anger can be a dangerous thing. After all, it is not about how forcefully one manipulates the lever, but how <Emphasis>precisely</Emphasis>... Anyroad, I thank you for your honest opinion.
76 72 TEXT_SUBPST007_01533_ETAJHA_000_025 Why, I thought the same myself! Some find sapphires cold, but they do not understand that beneath this cool exterior sleeps a wellspring of passion as deep as the ocean─a passion tempered by maturity and reason.
77 73 TEXT_SUBPST007_01533_ETAJHA_000_026 Not coincidentally, it is also the color of my eyes, which the captain has oft admired during late nights manning the control room at Highbridge, as I stroked the lever and admired its workmanship.
78 74 TEXT_SUBPST007_01533_ETAJHA_000_027 There are those in the Brass Blades who do not understand the captain. Those who say his exploits on the battlefield do not warrant the sizable reputation he has amassed.
79 75 TEXT_SUBPST007_01533_ETAJHA_000_028 I know not which battlefield <Emphasis>they</Emphasis> speak of, but as someone who has witnessed his swordplay firsthand, I can assure you that the reality far exceeds even the tallest of tales.
80 76 TEXT_SUBPST007_01533_ETAJHA_000_029 Speaking of the captain, wherever did he run off to? I must deliver my gift before E'lahmui does, lest she be the one invited to work the lever tonight...
81 77 TEXT_SUBPST007_01533_ELAHMUI_000_030 So many potions, of myriad powers and potencies... Surely, one might serve to further harden the captain's─er, resolve...
82 78 TEXT_SUBPST007_01533_ELAHMUI_000_031 Uwaaah! Don't frighten me like that. I was just shopping for a suitable present for my captain. You have heard the tales of the Longhaft, I presume?
83 79 TEXT_SUBPST007_01533_ELAHMUI_000_032 ...Then you know that he is naturally endowed with both size and stamina. Still, I would see how alchemical innovation might enhance his already-prodigious talents. Do any of these phials intrigue you, adventurer?
84 80 TEXT_SUBPST007_01533_Q2_000_000 What would enhance the captain's potency?
85 81 TEXT_SUBPST007_01533_A2_000_001 A ruby red potion of stamina.
86 82 TEXT_SUBPST007_01533_A2_000_002 A sapphire blue potion of vigor.
87 83 TEXT_SUBPST007_01533_ELAHMUI_000_033 Ah, that one stood out to me as well! Red is, after all, the color of passion─and few men are more passionate than my captain. It stands to reason that red is his favorite hue.
88 84 TEXT_SUBPST007_01533_ELAHMUI_000_034 I might humbly note that it is also the color of my eyes. He has often praised their beauty during our nights together in the control room at Highbridge, where he often summons me to lubricate the lever. He says my supple fingers are most suited to the task...
89 85 TEXT_SUBPST007_01533_ELAHMUI_000_035 Is that so? Do you not feel that this shade of blue is somehow lacking in warmth? Not unlike E'tajha's eyes...
90 86 TEXT_SUBPST007_01533_ELAHMUI_000_036 The last thing I would want to do is stifle the captain's flames of passion... But forgive me─you simply gave an opinion, as you were asked to do.
91 87 TEXT_SUBPST007_01533_ELAHMUI_000_037 In the past, the captain shunned alchemy in all its forms, claiming he had no need for unnatural enhancements.
92 88 TEXT_SUBPST007_01533_ELAHMUI_000_038 Recently, however, I remarked that his blade─already renowned across Eorzea─might reach legendary stature with the right help, and he seemed suitably aroused by the idea.
93 89 TEXT_SUBPST007_01533_ELAHMUI_000_039 Oh, but I simply must be getting back! Just imagining the captain alone with <Emphasis>her</Emphasis> is enough to send shivers up my tail...
94 90 TEXT_SUBPST007_01533_HUNBERCT_000_040 Wherever did my two subordinates run off to? They should have been back here bells ago.
95 91 TEXT_SUBPST007_01533_HUNBERCT_000_041 If you see them, tell them to report back here at once. They should know that my lever sags when it goes unmanned for too long.
96 92 TEXT_SUBPST007_01533_ETAJHA_100_040 The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!
97 93 TEXT_SUBPST007_01533_ELAHMUI_100_041 You would have our captain adorn his body with worthless trinkets!? Do you even understand the true measure of a man?
98 94 TEXT_SUBPST007_01533_SYSTEM_000_040 E'tajha and E'lahmui are exchanging heated words...
99 95 TEXT_SUBPST007_01533_ETAJHA_000_040 The mere suggestion that our captain partake in alchemical enhancements is an insult─not merely to him, but to the gods that endowed him with such natural talent!
100 96 TEXT_SUBPST007_01533_ELAHMUI_000_041 Hah! Says the one who would see him adorn his body with gaudy trinkets. Do you even understand the true measure of a man?
101 97 TEXT_SUBPST007_01533_ETAJHA_000_042 (-E'tajha & E'lahmui-)Ungrateful wench! You're not worthy to polish the captain's blade!
102 98 TEXT_SUBPST007_01533_ETAJHA_000_050 Captain! I have brought a gift truly perfect for one of your peerless masculine charms!
103 99 TEXT_SUBPST007_01533_ELAHMUI_000_050 Captain! <Emphasis>My</Emphasis> gift will see your legendary prowess raised to godlike heights!
104 100 TEXT_SUBPST007_01533_ETAJHA_000_051 Captain! You always praised the way I calibrate your lever! You called me an <Emphasis>engineer</Emphasis>!
105 101 TEXT_SUBPST007_01533_ELAHMUI_000_052 Captain! You said that no machinist in the realm could keep your parts oiled as I do!
106 102 TEXT_SUBPST007_01533_HUNBERCT_000_053 Cease this senseless bickering, the both of you!
107 103 TEXT_SUBPST007_01533_HUNBERCT_000_054 You each have served me long, and served me hard. Surely you realize by now that there is more than enough man to go around.
108 104 TEXT_SUBPST007_01533_HUNBERCT_000_055 While I welcome your sentiments, I have no need for shiny baubles or motley brews. The gods have seen fit to endow me well─I would fight my battles on my own merits.
109 105 TEXT_SUBPST007_01533_HUNBERCT_000_056 Besides, there are more important matters at hand. Before you two came in, I had just been informed that my garments were ready! Prepare yourselves!
110 106 TEXT_SUBPST007_01533_HUNBERCT_000_057 What say you, E'tajha!?
111 107 TEXT_SUBPST007_01533_ETAJHA_000_058 So dashing! So handsome! So...formfitting! I feel the flames of passion welling from within. Do promise you will wear that the next time you summon me to the control room, yes?
112 108 TEXT_SUBPST007_01533_HUNBERCT_000_059 For you, my love? Anything! But we have only just begun...
113 109 TEXT_SUBPST007_01533_HUNBERCT_000_060 What say you, E'lahmui!?
114 110 TEXT_SUBPST007_01533_ELAHMUI_000_061 That broad chest bursting forth! Those bulging biceps! My captain, this garment shows you for the god of virility that you are. My only regret is that I cannot quite see under the belt...
115 111 TEXT_SUBPST007_01533_HUNBERCT_000_062 All in good time, my love! <Emphasis>Now</Emphasis> do you see? There is more than enough man here for─no, Hunberct is no mere man. For within me rages a beast─a beast that will be contained no longer!
116 112 TEXT_SUBPST007_01533_HUNBERCT_100_062 Behold! Did you know that this furred snow creature is legendary for its stamina and the sheer size of its manhood? Now tell me, ladies─what would you like for Starlight this year?
117 113 TEXT_SUBPST007_01533_ELAHMUI_000_063 (-E'tajha & E'lahmui-)<Emphasis>You</Emphasis>, my captain─and nothing but you!
118 114 TEXT_SUBPST007_01533_HUNBERCT_000_064 Hahaha! That's what I thought you'd say. Now, if you've gotten over your silly little catfight, I believe it's time we went on our way.
119 115 TEXT_SUBPST007_01533_HUNBERCT_000_065 For even as we speak, bandits and brigands would target innocent merchants who travel through Highbridge. Fear not, ladies...there will be time enough for pleasure when the battles have been won.
120 116 TEXT_SUBPST007_01533_ELAHMUI_000_066 (-E'tajha & E'lahmui-)Yes, <Emphasis>sir</Emphasis>!
121 117 TEXT_SUBPST007_01533_HUNBERCT_000_067 <sigh> If you thought being the Longhaft was all about sweet pleasure and bliss, you'd best think again.
122 118 TEXT_SUBPST007_01533_HUNBERCT_000_068 Prone to bouts of sibling jealousy, those two, but they're good girls at heart─all the more admirable considering their origins.
123 119 TEXT_SUBPST007_01533_HUNBERCT_000_069 Stolen from their parents when they were just babes, and sold into a trade where no woman deserves to go. My unit found and freed them, but sadly, the Brass Blades are not in the habit of taking in children.
124 120 TEXT_SUBPST007_01533_HUNBERCT_000_070 Granted their freedom, they made their living on the streets. Where many turn to selling their bodies, they honed their smarts and their fighting skills. When they returned to me years later as women grown─strong and beautiful─I swore that I would have them! In my regiment, that is...
125 121 TEXT_SUBPST007_01533_HUNBERCT_000_071 That they know how to properly sheathe my blade is an extra benefit─albeit a most welcome one. And with that, I must return to my post.
126 122 TEXT_SUBPST007_01533_SYSTEM_000_000 With your successful delivery, your reputation as a letter carrier has grown!
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109,"TEXT_SUBPST010_01570_RAYAOSENNA_000_070","My brother is right. Moogles! Send word to your cohorts throughout the forest. We seek postmoogles with hearts stout enough to face the wider world!"
110,"TEXT_SUBPST010_01570_RAYAOSENNA_000_071","Now, my dear deputy postmoogle, we must tend to your injuries. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are no longer an assistant but a carrier grown. See to your duties, and to the novices who will look to you for aid."
111,"TEXT_SUBPST010_01570_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
112,"TEXT_SUBPST010_01570_SYSTEM_000_001","You have been recognized for your past achievements and promoted from an assistant to a full letter carrier. Remember that every delivery you complete helps the deputy postmoogle cling to his reason to live.
112,"TEXT_SUBPST010_01570_SYSTEM_000_001","You have been recognized for your past achievements and promoted from an assistant to a full letter carrier. Remember that every delivery you complete helps the deputy postmoogle cling to his reason to live.
...And congratulations on your promotion!"
1 key 0 1
113 109 TEXT_SUBPST010_01570_RAYAOSENNA_000_070 My brother is right. Moogles! Send word to your cohorts throughout the forest. We seek postmoogles with hearts stout enough to face the wider world!
114 110 TEXT_SUBPST010_01570_RAYAOSENNA_000_071 Now, my dear deputy postmoogle, we must tend to your injuries. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are no longer an assistant but a carrier grown. See to your duties, and to the novices who will look to you for aid.
115 111 TEXT_SUBPST010_01570_SYSTEM_000_000 With your successful delivery, your reputation as a letter carrier has grown!
116 112 TEXT_SUBPST010_01570_SYSTEM_000_001 You have been recognized for your past achievements and promoted from an assistant to a full letter carrier. Remember that every delivery you complete helps the deputy postmoogle cling to his reason to live. ...And congratulations on your promotion! You have been recognized for your past achievements and promoted from an assistant to a full letter carrier. Remember that every delivery you complete helps the deputy postmoogle cling to his reason to live. ...And congratulations on your promotion!
117
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@@ -96,7 +96,8 @@ int32,str,str
92,"TEXT_SUBPST011_01571_LATATA_000_082","I know me men call me rabid. Does it look like I care a whit and a half? I know I ain't the sick one."
93,"TEXT_SUBPST011_01571_LATATA_000_083","Dogs is loyal. I kill for them Salthounds. I kill for me family. I dinnae ken what Red Swallows kill for. That's sick, if ye ask me."
94,"TEXT_SUBPST011_01571_LATATA_000_084","Maybe I'd kill for you sometime. That might be right agreeable."
95,"TEXT_SUBPST011_01571_LATATA_000_085","<sigh>
95,"TEXT_SUBPST011_01571_LATATA_000_085","<sigh>
Enough words. I'm headin' home."
96,"TEXT_SUBPST011_01571_LATATA_000_086","Ye keep that gob o' yers clapped or I'll find a dead rat to stuff it with."
97,"TEXT_SUBPST011_01571_LATATA_000_090","A good hound keeps <If(PlayerParameter(4))>her<Else/>his</If> maw shut. You a good hound, 'venturer? Or a dead one?"
98,"TEXT_SUBPST011_01571_EXPRESSMAN_000_090","Any luck, adventurer? The cap'n hasn't uttered a word since she came back from Nym."
1 key 0 1
96 92 TEXT_SUBPST011_01571_LATATA_000_082 I know me men call me rabid. Does it look like I care a whit and a half? I know I ain't the sick one.
97 93 TEXT_SUBPST011_01571_LATATA_000_083 Dogs is loyal. I kill for them Salthounds. I kill for me family. I dinnae ken what Red Swallows kill for. That's sick, if ye ask me.
98 94 TEXT_SUBPST011_01571_LATATA_000_084 Maybe I'd kill for you sometime. That might be right agreeable.
99 95 TEXT_SUBPST011_01571_LATATA_000_085 <sigh> Enough words. I'm headin' home. <sigh> Enough words. I'm headin' home.
100 96 TEXT_SUBPST011_01571_LATATA_000_086 Ye keep that gob o' yers clapped or I'll find a dead rat to stuff it with.
101 96 97 TEXT_SUBPST011_01571_LATATA_000_086 TEXT_SUBPST011_01571_LATATA_000_090 Ye keep that gob o' yers clapped or I'll find a dead rat to stuff it with. A good hound keeps <If(PlayerParameter(4))>her<Else/>his</If> maw shut. You a good hound, 'venturer? Or a dead one?
102 97 98 TEXT_SUBPST011_01571_LATATA_000_090 TEXT_SUBPST011_01571_EXPRESSMAN_000_090 A good hound keeps <If(PlayerParameter(4))>her<Else/>his</If> maw shut. You a good hound, 'venturer? Or a dead one? Any luck, adventurer? The cap'n hasn't uttered a word since she came back from Nym.
103 98 99 TEXT_SUBPST011_01571_EXPRESSMAN_000_090 TEXT_SUBPST011_01571_EXPRESSMAN_000_091 Any luck, adventurer? The cap'n hasn't uttered a word since she came back from Nym. Let me guess─this dog won't fly, eh? It breaks my heart to see her becalmed like this. A young girl shouldn't be holed up in a hamlet with nothing but axes for company. I suppose she ain't no young girl anymore...
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@@ -1,161 +1,161 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST012_01572_SEQ_00","The deputy postmoogle wants you to slip into something more comfortable."
1,"TEXT_SUBPST012_01572_SEQ_01","In honor of your selfless contributions to the delivery service, the deputy postmoogle would like to reward you with a relaxing trip to meet Wawalago, the laid-back master of the Fishermen's Guild, and learn the secrets of easy living. The fact that a letter needs delivering to the very same man is entirely coincidental."
2,"TEXT_SUBPST012_01572_SEQ_02","Wawalago lazily scans the lines of the letter: it is from Rorojaru, a fast friend of the guildmaster and previously prosperous purveyor from Ul'dah who has fallen on trying times. He writes to request a trade: an item of immense interest to a fish fancier for a single fish─the rarer the better. Wawalago directs you to the ferry docks to receive Rorojaru and relay the guildmaster's reply."
3,"TEXT_SUBPST012_01572_SEQ_03","You meet with Rorojaru at the docks and deliver Wawalago's note. The troubled trader is staking the last remnant of his once-mighty fortune on this deal, and relishes Wawalago's receptiveness to his request. But one problem remains: the guildmaster would make the trade at Candlekeep Quay, but how to transport the treasure all that way? If only there were an adventurer adept at delivering packages nearby... Remember─lift with your legs, not with your back."
4,"TEXT_SUBPST012_01572_SEQ_04","You lift Rorojaru's chest with aplomb. All that remains is to transport it to Candlekeep Quay in lower La Noscea, and reunite it with its owner."
5,"TEXT_SUBPST012_01572_SEQ_05","Wawalago inspects the trader's treasure, but to Rorojaru's dismay, he deems it of insufficient value to cover the cost of the fish. Still, the guildmaster offers his friend a lifeline to rescue the deal: if Rorojaru should catch a fish─any fish─in the time it takes for you to return with a Lominsan anchovy, he will sanction the trade. If not, the deal is dead, and the trader's dreams with it. By what method you obtain the fish, and how quickly you choose to present it to Wawalago, are for your own conscience to decide."
6,"TEXT_SUBPST012_01572_SEQ_06","You hand over the Lominsan anchovy to Wawalago. Despite his best efforts, Rorojaru has been unable to capture a single sprat in the time it took you, leaving the deal dead in the water. But as Rorojaru mourns the loss of his fortune, Wawalago catches a fish of superlative rarity and presents it to his friend as a reward for his endeavors, before taking his leave. To your surprise, the money-mad merchant releases the prize catfish that was to be his ticket to regaining his riches, choosing instead to emulate Wawalago in living the carefree life of a fish. He throws off the trammels of the trading life, starting and ending with the last of his fortune─a shining subligar buffed to an iridescent sheen, prized in fishing circles for its power to invigorate the local fish stocks. May it offer you similar support in your adventures to come."
7,"TEXT_SUBPST012_01572_SEQ_07",""
8,"TEXT_SUBPST012_01572_SEQ_08",""
9,"TEXT_SUBPST012_01572_SEQ_09",""
10,"TEXT_SUBPST012_01572_SEQ_10",""
11,"TEXT_SUBPST012_01572_SEQ_11",""
12,"TEXT_SUBPST012_01572_SEQ_12",""
13,"TEXT_SUBPST012_01572_SEQ_13",""
14,"TEXT_SUBPST012_01572_SEQ_14",""
15,"TEXT_SUBPST012_01572_SEQ_15",""
16,"TEXT_SUBPST012_01572_SEQ_16",""
17,"TEXT_SUBPST012_01572_SEQ_17",""
18,"TEXT_SUBPST012_01572_SEQ_18",""
19,"TEXT_SUBPST012_01572_SEQ_19",""
20,"TEXT_SUBPST012_01572_SEQ_20",""
21,"TEXT_SUBPST012_01572_SEQ_21",""
22,"TEXT_SUBPST012_01572_SEQ_22",""
23,"TEXT_SUBPST012_01572_SEQ_23",""
24,"TEXT_SUBPST012_01572_TODO_00","Deliver the letter to Wawalago."
25,"TEXT_SUBPST012_01572_TODO_01","Deliver the reply to Rorojaru at the ferry docks."
26,"TEXT_SUBPST012_01572_TODO_02","Pick up Rorojaru's chest."
27,"TEXT_SUBPST012_01572_TODO_03","Deliver Rorojaru's chest to Candlekeep Quay."
28,"TEXT_SUBPST012_01572_TODO_04","Present Wawalago with a Lominsan anchovy."
29,"TEXT_SUBPST012_01572_TODO_05",""
30,"TEXT_SUBPST012_01572_TODO_06",""
31,"TEXT_SUBPST012_01572_TODO_07",""
32,"TEXT_SUBPST012_01572_TODO_08",""
33,"TEXT_SUBPST012_01572_TODO_09",""
34,"TEXT_SUBPST012_01572_TODO_10",""
35,"TEXT_SUBPST012_01572_TODO_11",""
36,"TEXT_SUBPST012_01572_TODO_12",""
37,"TEXT_SUBPST012_01572_TODO_13",""
38,"TEXT_SUBPST012_01572_TODO_14",""
39,"TEXT_SUBPST012_01572_TODO_15",""
40,"TEXT_SUBPST012_01572_TODO_16",""
41,"TEXT_SUBPST012_01572_TODO_17",""
42,"TEXT_SUBPST012_01572_TODO_18",""
43,"TEXT_SUBPST012_01572_TODO_19",""
44,"TEXT_SUBPST012_01572_TODO_20",""
45,"TEXT_SUBPST012_01572_TODO_21",""
46,"TEXT_SUBPST012_01572_TODO_22",""
47,"TEXT_SUBPST012_01572_TODO_23",""
48,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_000","Well met once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Since you've been such an obeisant assistant, I've got a reward for you, kupo! No drunkards and ruffians to contend with this time, just rest and relaxation."
49,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_001","Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what comes to mind when you think of Limsa Lominsa...<Emphasis>after</Emphasis> pirates, wharf rats, and watered-down grog, that is? Fish, kupo! And there's nobody fishier─and I mean that in the nicest sense of the word─than Wawalago, the master of the Fishermen's Guild!"
50,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_002","Wawalago's been pitting his wits against the slipperiest fish in the five seas for longer than anyone can remember. Why, he's not unlike a fish himself─drifting along in the stream of life, without a care in the world."
51,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_003","So I thought it'd be nice if you went down and got to know him. Lay down your weapons, put aside your worries, and take it easy for once. Oh, and while you're at it, you can take along this letter! I mean, you're going there either way, right? It's like catching two fish with one lure!"
52,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_005","Ah, to live life as a fish! Swimming along amidst the waves, going wherever the current takes you. Just as a delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> goes wherever the address on <If(PlayerParameter(4))>her<Else/>his</If> envelope takes <If(PlayerParameter(4))>her<Else/>him</If>. How fitting indeed that yours is marked for Fisherman's Bottom, kupo!"
53,"TEXT_SUBPST012_01572_WAWALAGO_000_010","Well, if it isn't my firm friend <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the <If(PlayerParameter(4))>lofty lady who landed<Else/>man who more than matched</If> that monstrous marlin! Come to cast away your cares with a little leisurely angling? ...What's that? A message marked for me, you say?"
54,"TEXT_SUBPST012_01572_WAWALAGO_000_011","Fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If> for fishing, isn't it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Prop up your pole in the perfect position, and then─ ...Oh, you've a message marked for me?"
55,"TEXT_SUBPST012_01572_WAWALAGO_000_012","Come to meet the master of the Fishermen's Guild? Then I'm the one you want─Wawalago, at your service. ...You say you're a practicing postperson, with a message marked for me? Let's have a look at this letter, then..."
56,"TEXT_SUBPST012_01572_WAWALAGO_000_013","A missive from my old mate Rorojaru! He's a trinket trader from Ul'dah, who supplies a certain something that supports and strengthens seafood stocks. Since we set some of his special supporters on the seabed, Fisherman's Bottom's been swimming with shrimp and groaning with gobies!"
57,"TEXT_SUBPST012_01572_WAWALAGO_000_014","I'd heard neither hide nor hair from him since the Calamity hit. It's heartening indeed to know that he's hale and healthy."
58,"TEXT_SUBPST012_01572_WAWALAGO_000_015","And it seems the old dog's still desperate to do deals─says he wants to trade one of his treasures for an infrequently found fish. Business must be bad if he's bartering his best brass for a bass... Anyroad, perhaps you could do me a favor while I ready my rod."
59,"TEXT_SUBPST012_01572_WAWALAGO_000_016","Rorojaru's boat should be berthed down by the docks. Could you head over and hand him this note? I've marked out a map of where this fish he fancies can be found. Tell him to meet me there, and we'll do the deal."
60,"TEXT_SUBPST012_01572_WAWALAGO_000_019","Rorojaru's always been an old landlubber, sorely lacking in sea legs. After a prolonged passage like that, he'll need a helping hand to haul his luggage down to the spot I've selected. But if he wants his fish fresh, it's the price he'll have to pay!"
61,"TEXT_SUBPST012_01572_ROROJARU_000_020","Good gods! Must the sea be so damned wavy? My stomach's churning, my legs are like jelly, and don't get me started on my poor old back. Thal knows how I'm going to haul this blasted crate all the way to the Fishermen's Guild. ...Oh? You've got a letter for me?"
62,"TEXT_SUBPST012_01572_ROROJARU_000_021","Well, I'll be! Wawalago's agreed to my offer! I knew he wouldn't let me down; I could feel it in my bones! Looks like my luck's finally turned. By this time next year, I'll be a gillionaire!"
63,"TEXT_SUBPST012_01572_ROROJARU_000_022","Oh, but look at me, getting all carried away, and I haven't even introduced myself: Rorojaru, purveyor of the finest silks, the most exotic perfumes, and the rarest curiosities in all Ul'dah...at least I was, until the Calamity took all that away from me."
64,"TEXT_SUBPST012_01572_ROROJARU_000_023","My whole warehouse went up in smoke, and my fortune with it. I tried everything to get my foot back on the ladder, but I was cheated at every turn, lumbered with dodgy gil, and ended up getting deeper and deeper into debt. Now all I've got left are the clothes on my aching back, and this rotten box."
65,"TEXT_SUBPST012_01572_ROROJARU_000_024","I was just about to declare myself bankrupt, but then I got wind of a tasty tidbit of gossip that set my business brain in motion! There's this fellow in Ul'dah, you see, a real grandee─I knew him back when I was someone who knew people. Turns out he's got a thing for exotic fish, and he'll pay through the snout for anything suitably rare."
66,"TEXT_SUBPST012_01572_ROROJARU_000_025","That's when I thought of Wawalago. He's the greatest fisherman in Limsa Lominsa, and an old friend to boot. Plus, he's the only one who appreciates the true value of the...<Emphasis>thing</Emphasis> I've got in my box. I haven't the gil or the skill to bag the kind of fish I need without him."
67,"TEXT_SUBPST012_01572_ROROJARU_000_026","...Nor do I have the legs or the back to lug this chest all the way to Candlekeep Quay. But say...you're some sort of delivery <If(PlayerParameter(4))>woman<Else/>man</If>, right? Could you help a feller out? I can't pay you anything now, but I'll remember you when I'm rolling in it!"
68,"TEXT_SUBPST012_01572_WAWALAGO_000_030","Candlekeep Quay's the place to poach the singular specimen that'll suit Rorojaru's request. I'll just pack up my pole, my provisions, and a piece of pilchard pie to tide my tummy over, and head on down. Why don't you go see if Rorojaru needs any assistance?"
69,"TEXT_SUBPST012_01572_WAWALAGO_000_040","Helpfully hauled Rorojaru's goods down the highroad, did you? Just drop it down on the ground for now. He's got his hands full, holding his own with the fishes."
70,"TEXT_SUBPST012_01572_ROROJARU_000_040","...Thank Thal you're finally here! And you've brought the chest? Thanks a million, <If(PlayerParameter(4))>missy<Else/>sonny</If>─you're a lifesaver. Now that we've got the goods, I can finally be free of this backbreaking labor!"
71,"TEXT_SUBPST012_01572_ROROJARU_000_041","Thanks awfully for carrying the chest for me, <If(PlayerParameter(4))>missy<Else/>sonny</If>. Don't know what I'd have done without you... Actually, I do─when I turned up empty-handed, Wawalago forced me to start fishing myself. “If you're short of something to swap, you'll snare the scaly specimen solo,” he said."
72,"TEXT_SUBPST012_01572_WAWALAGO_000_042","Let's have a look at this gift you've got me... Blinking barnacles, it's beautiful! See it shine and shimmer, like the silvery scales of a sea serpent! The fish'll flock to bask in the brilliance of a natty knickknack like this!"
73,"TEXT_SUBPST012_01572_ROROJARU_000_043","Hee hee! I knew it! The pawnbrokers wouldn't trade it for toffee, but to a master fisherman, my supporter's worth more than money can buy! So...do we have a deal? Can I put down the rod now?"
74,"TEXT_SUBPST012_01572_WAWALAGO_000_044","Fine, fine. I'll fetch your fish for you. The rarest rarefied ray in the Rhotano! ...Subject to you shoring up the shortfall in the settlement with a little light labor, that is. Catch me a carp, or a coley, or any form of fish you can find, and I'll honor your order."
75,"TEXT_SUBPST012_01572_ROROJARU_000_045","The shortfall...? You mean the supporter's not enough!? Then I'm ruined! I was sitting here for ages, and I didn't even get a nibble! There's no fish to be found in this accursed ocean!"
76,"TEXT_SUBPST012_01572_WAWALAGO_000_046","I dare to differ, my friend. There's shoals and shoals of scaly swimmers in the sea around you. Your foray into fishing floundered 'cause there's nothing but numbers in that noggin of yours. Clear your conscience of all those money-making machinations, and mellow your mind. Then the buggers'll bite."
77,"TEXT_SUBPST012_01572_WAWALAGO_000_047","But we can't dally here all day─there's duties need doing down at the guild. So I'll lay down a little limitation: our dear delivery <If(PlayerParameter(4))>woman<Else/>man</If> here will catch me a catch of <If(PlayerParameter(4))>her<Else/>his</If> very own. If you've not netted a solitary specimen by the time <If(PlayerParameter(4))>she<Else/>he</If>'s tackled this task, the deal's as dead as a deviled dodo."
78,"TEXT_SUBPST012_01572_ROROJARU_000_048","So if I don't catch a fish before <If(PlayerParameter(4))>she<Else/>he</If> does, I go home with nothing? Then it's all over... Good gods, I'll be beggared! The banks won't touch me with a bargepole!"
79,"TEXT_SUBPST012_01572_WAWALAGO_000_049","There you go, worrying over wealth again! If you're duly determined to procure this prize perch of yours, then ready your rod, banish that brooding from your brain, and focus only on the fun of fishing!"
80,"TEXT_SUBPST012_01572_WAWALAGO_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you'd be so obliging, I'd like you to acquire me an anchovy. A local Lominsan one will fill the bill. They're common on this coast, so it shouldn't be a struggle to secure. Snatch one straight from the sea, or procure it from a purveyor─it's up to you."
81,"TEXT_SUBPST012_01572_WAWALAGO_000_060","When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat."
82,"TEXT_SUBPST012_01572_ROROJARU_000_060","Lazy, shimmering fish, drifting in the lazy, shimmering ocean... I'm starting to feel a bit lazy myself. Is this how it feels to be a fish...?"
83,"TEXT_SUBPST012_01572_WAWALAGO_000_061","When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat."
84,"TEXT_SUBPST012_01572_WAWALAGO_000_062","...Time's up, Rorojaru. Our dutiful delivery <If(PlayerParameter(4))>girl<Else/>boy</If> has completed <If(PlayerParameter(4))>her<Else/>his</If> commission, and you still haven't snagged a single sprat. I'm sorry, but the deal's dead."
85,"TEXT_SUBPST012_01572_ROROJARU_000_063","No! Then I've lost everything! My fortune...my future... <sob> I might as well lie down here and die like a dog..."
86,"TEXT_SUBPST012_01572_WAWALAGO_000_064","Really, Rorojaru...what have you actually lost? Dwell not on money and misery, but rather widen your eyes to the wonders of the world. ...Like just now, when you were focused on nothing but the fish─how did it feel?"
87,"TEXT_SUBPST012_01572_ROROJARU_000_065","...It was wonderful! For a minute there, I really felt like I was one with the ocean. All my material worries just washed away. But a fat lot of good it did me─I didn't catch a bleeding thing..."
88,"TEXT_SUBPST012_01572_WAWALAGO_000_066","Heh. Your financial frettings might've been mildly misplaced, but you've been a trader too long to fully free your feelings from the constant contemplation of coin. That's why the fish didn't bite. But still...if you drew some sense of satisfaction from it, I suppose that's a start..."
89,"TEXT_SUBPST012_01572_ROROJARU_000_067","Holy mackerel! I-I mean...holy catfish! That isn't a saltwater catfish, is it? I thought they were extinct! Oh, if only my client could see this─I'd get a sultan's ransom for it!"
90,"TEXT_SUBPST012_01572_WAWALAGO_000_068","Aye, sure as the sun, that's a saltwater catfish. There's some as say the species snuffed it in the Calamity, but I'd heard word they were hiding here in Candlekeep Quay. Seems the rumors were right... Take it, Rorojaru─consider it a prize for your persistence. Do with it what you will."
91,"TEXT_SUBPST012_01572_ROROJARU_000_069","Wait, Wawalago! What about your payment? Aren't you going to take my supporter? The shiny shorts the fish go crazy for? The <Emphasis>starspangled subligar</Emphasis>!?"
92,"TEXT_SUBPST012_01572_WAWALAGO_000_070","Oh, those? I've got hundreds of them at home. Just remember, Rorojaru─don't drag yourself down, brooding over business. Free your mind from fretting over your fortune and your future, and try to think like a fish..."
93,"TEXT_SUBPST012_01572_WAWALAGO_000_071","But if that still doesn't solve your sorrows, never forget that you'll always find friends at the Fishermen's Guild. However hard things seem, however low you go...when you think like a fish, your distress and disquiet just drift away on the tide..."
94,"TEXT_SUBPST012_01572_ROROJARU_000_072","Was Wawalago planning to give me the fish all along? Gods, the man's a bleeding marvel. I don't deserve a friend like him..."
95,"TEXT_SUBPST012_01572_ROROJARU_000_073","You know, it's a tough life being a trader. You can't think like a fish when you're swimming with sharks, or you'll get gobbled up. Closes your mind to anything but coin, it does. But whenever I deal with Wawalago, I feel liberated─like a great burden's been lifted from my heart..."
96,"TEXT_SUBPST012_01572_ROROJARU_000_074","If I could only live as he does... I've had my fill of dealing with crooks and swindlers, spending every waking moment obsessing over my bank balance, and agonizing over who's going to steal it from me. It's time I made a change..."
97,"TEXT_SUBPST012_01572_SYSTEM_100_074","Rorojaru returned the saltwater catfish to the ocean!"
98,"TEXT_SUBPST012_01572_ROROJARU_000_075","I'll throw it all away, and start again from scratch at the Fishermen's Guild! Here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: I hereby entrust to you the entirety of the great Rorojaru's estate─the brilliant briefs no fish can resist!"
99,"TEXT_SUBPST012_01572_ROROJARU_000_076","Wawalago says the fish take energy from its shining scales, and copy after them─helps them grow big, and strong, and happy. I never knew it before, but it's the same with people: if I'm to learn to live like a fish and set myself free, I need no supporter but Wawalago!"
100,"TEXT_SUBPST012_01572_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
101,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_006",""
102,"TEXT_SUBPST012_01572_WAWALAGO_000_017",""
103,"TEXT_SUBPST012_01572_SISIPU_000_020",""
104,"TEXT_SUBPST012_01572_SISIPU_000_021",""
105,"TEXT_SUBPST012_01572_SISIPU_000_022",""
106,"TEXT_SUBPST012_01572_SISIPU_000_023",""
107,"TEXT_SUBPST012_01572_SISIPU_000_024",""
108,"TEXT_SUBPST012_01572_SISIPU_000_025",""
109,"TEXT_SUBPST012_01572_SISIPU_000_026",""
110,"TEXT_SUBPST012_01572_SISIPU_000_028",""
111,"TEXT_SUBPST012_01572_SISIPU_000_029",""
112,"TEXT_SUBPST012_01572_WAWALAGO_000_031",""
113,"TEXT_SUBPST012_01572_WAWALAGO_000_032",""
114,"TEXT_SUBPST012_01572_WAWALAGO_000_033",""
115,"TEXT_SUBPST012_01572_WAWALAGO_000_034",""
116,"TEXT_SUBPST012_01572_WAWALAGO_000_035",""
117,"TEXT_SUBPST012_01572_WAWALAGO_000_036",""
118,"TEXT_SUBPST012_01572_LYNGSATH_000_040",""
119,"TEXT_SUBPST012_01572_LYNGSATH_000_041",""
120,"TEXT_SUBPST012_01572_LYNGSATH_000_042",""
121,"TEXT_SUBPST012_01572_LYNGSATH_000_043",""
122,"TEXT_SUBPST012_01572_LYNGSATH_000_044",""
123,"TEXT_SUBPST012_01572_ROROJARU_000_046",""
124,"TEXT_SUBPST012_01572_LYNGSATH_000_045",""
125,"TEXT_SUBPST012_01572_LYNGSATH_000_046",""
126,"TEXT_SUBPST012_01572_LYNGSATH_000_047",""
127,"TEXT_SUBPST012_01572_LYNGSATH_000_048",""
128,"TEXT_SUBPST012_01572_LYNGSATH_000_049",""
129,"TEXT_SUBPST012_01572_CARVALLAIN_000_050",""
130,"TEXT_SUBPST012_01572_RHOSWEN_000_050",""
131,"TEXT_SUBPST012_01572_HYLLFYR_000_050",""
132,"TEXT_SUBPST012_01572_EYNZAHRSLAFYRSYN_000_050",""
133,"TEXT_SUBPST012_01572_HNAANZA_000_050",""
134,"TEXT_SUBPST012_01572_HNAANZA_000_051",""
135,"TEXT_SUBPST012_01572_EYNZAHRSLAFYRSYN_000_052",""
136,"TEXT_SUBPST012_01572_RHOSWEN_000_053",""
137,"TEXT_SUBPST012_01572_RHOSWEN_000_054",""
138,"TEXT_SUBPST012_01572_CARVALLAIN_000_055",""
139,"TEXT_SUBPST012_01572_CARVALLAIN_000_056",""
140,"TEXT_SUBPST012_01572_HYLLFYR_000_057",""
141,"TEXT_SUBPST012_01572_EYNZAHRSLAFYRSYN_000_058",""
142,"TEXT_SUBPST012_01572_RHOSWEN_000_059",""
143,"TEXT_SUBPST012_01572_WAWALAGO_000_063",""
144,"TEXT_SUBPST012_01572_WAWALAGO_000_065",""
145,"TEXT_SUBPST012_01572_HNAANZA_000_066",""
146,"TEXT_SUBPST012_01572_WAWALAGO_000_067",""
147,"TEXT_SUBPST012_01572_HNAANZA_000_068",""
148,"TEXT_SUBPST012_01572_HNAANZA_000_069",""
149,"TEXT_SUBPST012_01572_HNAANZA_000_071",""
150,"TEXT_SUBPST012_01572_HNAANZA_000_072",""
151,"TEXT_SUBPST012_01572_HNAANZA_000_073",""
152,"TEXT_SUBPST012_01572_HNAANZA_000_074",""
153,"TEXT_SUBPST012_01572_WAWALAGO_000_080",""
154,"TEXT_SUBPST012_01572_WAWALAGO_000_081",""
155,"TEXT_SUBPST012_01572_WAWALAGO_000_082",""
156,"TEXT_SUBPST012_01572_WAWALAGO_000_083",""
157,"TEXT_SUBPST012_01572_WAWALAGO_000_084",""
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST012_01572_SEQ_00","The deputy postmoogle wants you to slip into something more comfortable."
1,"TEXT_SUBPST012_01572_SEQ_01","In honor of your selfless contributions to the delivery service, the deputy postmoogle would like to reward you with a relaxing trip to meet Wawalago, the laid-back master of the Fishermen's Guild, and learn the secrets of easy living. The fact that a letter needs delivering to the very same man is entirely coincidental."
2,"TEXT_SUBPST012_01572_SEQ_02","Wawalago lazily scans the lines of the letter: it is from Rorojaru, a fast friend of the guildmaster and previously prosperous purveyor from Ul'dah who has fallen on trying times. He writes to request a trade: an item of immense interest to a fish fancier for a single fish─the rarer the better. Wawalago directs you to the ferry docks to receive Rorojaru and relay the guildmaster's reply."
3,"TEXT_SUBPST012_01572_SEQ_03","You meet with Rorojaru at the docks and deliver Wawalago's note. The troubled trader is staking the last remnant of his once-mighty fortune on this deal, and relishes Wawalago's receptiveness to his request. But one problem remains: the guildmaster would make the trade at Candlekeep Quay, but how to transport the treasure all that way? If only there were an adventurer adept at delivering packages nearby... Remember─lift with your legs, not with your back."
4,"TEXT_SUBPST012_01572_SEQ_04","You lift Rorojaru's chest with aplomb. All that remains is to transport it to Candlekeep Quay in lower La Noscea, and reunite it with its owner."
5,"TEXT_SUBPST012_01572_SEQ_05","Wawalago inspects the trader's treasure, but to Rorojaru's dismay, he deems it of insufficient value to cover the cost of the fish. Still, the guildmaster offers his friend a lifeline to rescue the deal: if Rorojaru should catch a fish─any fish─in the time it takes for you to return with a Lominsan anchovy, he will sanction the trade. If not, the deal is dead, and the trader's dreams with it. By what method you obtain the fish, and how quickly you choose to present it to Wawalago, are for your own conscience to decide."
6,"TEXT_SUBPST012_01572_SEQ_06","You hand over the Lominsan anchovy to Wawalago. Despite his best efforts, Rorojaru has been unable to capture a single sprat in the time it took you, leaving the deal dead in the water. But as Rorojaru mourns the loss of his fortune, Wawalago catches a fish of superlative rarity and presents it to his friend as a reward for his endeavors, before taking his leave. To your surprise, the money-mad merchant releases the prize catfish that was to be his ticket to regaining his riches, choosing instead to emulate Wawalago in living the carefree life of a fish. He throws off the trammels of the trading life, starting and ending with the last of his fortune─a shining subligar buffed to an iridescent sheen, prized in fishing circles for its power to invigorate the local fish stocks. May it offer you similar support in your adventures to come."
7,"TEXT_SUBPST012_01572_SEQ_07",""
8,"TEXT_SUBPST012_01572_SEQ_08",""
9,"TEXT_SUBPST012_01572_SEQ_09",""
10,"TEXT_SUBPST012_01572_SEQ_10",""
11,"TEXT_SUBPST012_01572_SEQ_11",""
12,"TEXT_SUBPST012_01572_SEQ_12",""
13,"TEXT_SUBPST012_01572_SEQ_13",""
14,"TEXT_SUBPST012_01572_SEQ_14",""
15,"TEXT_SUBPST012_01572_SEQ_15",""
16,"TEXT_SUBPST012_01572_SEQ_16",""
17,"TEXT_SUBPST012_01572_SEQ_17",""
18,"TEXT_SUBPST012_01572_SEQ_18",""
19,"TEXT_SUBPST012_01572_SEQ_19",""
20,"TEXT_SUBPST012_01572_SEQ_20",""
21,"TEXT_SUBPST012_01572_SEQ_21",""
22,"TEXT_SUBPST012_01572_SEQ_22",""
23,"TEXT_SUBPST012_01572_SEQ_23",""
24,"TEXT_SUBPST012_01572_TODO_00","Deliver the letter to Wawalago."
25,"TEXT_SUBPST012_01572_TODO_01","Deliver the reply to Rorojaru at the ferry docks."
26,"TEXT_SUBPST012_01572_TODO_02","Pick up Rorojaru's chest."
27,"TEXT_SUBPST012_01572_TODO_03","Deliver Rorojaru's chest to Candlekeep Quay."
28,"TEXT_SUBPST012_01572_TODO_04","Present Wawalago with a Lominsan anchovy."
29,"TEXT_SUBPST012_01572_TODO_05",""
30,"TEXT_SUBPST012_01572_TODO_06",""
31,"TEXT_SUBPST012_01572_TODO_07",""
32,"TEXT_SUBPST012_01572_TODO_08",""
33,"TEXT_SUBPST012_01572_TODO_09",""
34,"TEXT_SUBPST012_01572_TODO_10",""
35,"TEXT_SUBPST012_01572_TODO_11",""
36,"TEXT_SUBPST012_01572_TODO_12",""
37,"TEXT_SUBPST012_01572_TODO_13",""
38,"TEXT_SUBPST012_01572_TODO_14",""
39,"TEXT_SUBPST012_01572_TODO_15",""
40,"TEXT_SUBPST012_01572_TODO_16",""
41,"TEXT_SUBPST012_01572_TODO_17",""
42,"TEXT_SUBPST012_01572_TODO_18",""
43,"TEXT_SUBPST012_01572_TODO_19",""
44,"TEXT_SUBPST012_01572_TODO_20",""
45,"TEXT_SUBPST012_01572_TODO_21",""
46,"TEXT_SUBPST012_01572_TODO_22",""
47,"TEXT_SUBPST012_01572_TODO_23",""
48,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_000","Well met once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Since you've been such an obeisant assistant, I've got a reward for you, kupo! No drunkards and ruffians to contend with this time, just rest and relaxation."
49,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_001","Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what comes to mind when you think of Limsa Lominsa...<Emphasis>after</Emphasis> pirates, wharf rats, and watered-down grog, that is? Fish, kupo! And there's nobody fishier─and I mean that in the nicest sense of the word─than Wawalago, the master of the Fishermen's Guild!"
50,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_002","Wawalago's been pitting his wits against the slipperiest fish in the five seas for longer than anyone can remember. Why, he's not unlike a fish himself─drifting along in the stream of life, without a care in the world."
51,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_003","So I thought it'd be nice if you went down and got to know him. Lay down your weapons, put aside your worries, and take it easy for once. Oh, and while you're at it, you can take along this letter! I mean, you're going there either way, right? It's like catching two fish with one lure!"
52,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_005","Ah, to live life as a fish! Swimming along amidst the waves, going wherever the current takes you. Just as a delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> goes wherever the address on <If(PlayerParameter(4))>her<Else/>his</If> envelope takes <If(PlayerParameter(4))>her<Else/>him</If>. How fitting indeed that yours is marked for Fisherman's Bottom, kupo!"
53,"TEXT_SUBPST012_01572_WAWALAGO_000_010","Well, if it isn't my firm friend <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the <If(PlayerParameter(4))>lofty lady who landed<Else/>man who more than matched</If> that monstrous marlin! Come to cast away your cares with a little leisurely angling? ...What's that? A message marked for me, you say?"
54,"TEXT_SUBPST012_01572_WAWALAGO_000_011","Fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If> for fishing, isn't it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Prop up your pole in the perfect position, and then─ ...Oh, you've a message marked for me?"
55,"TEXT_SUBPST012_01572_WAWALAGO_000_012","Come to meet the master of the Fishermen's Guild? Then I'm the one you want─Wawalago, at your service. ...You say you're a practicing postperson, with a message marked for me? Let's have a look at this letter, then..."
56,"TEXT_SUBPST012_01572_WAWALAGO_000_013","A missive from my old mate Rorojaru! He's a trinket trader from Ul'dah, who supplies a certain something that supports and strengthens seafood stocks. Since we set some of his special supporters on the seabed, Fisherman's Bottom's been swimming with shrimp and groaning with gobies!"
57,"TEXT_SUBPST012_01572_WAWALAGO_000_014","I'd heard neither hide nor hair from him since the Calamity hit. It's heartening indeed to know that he's hale and healthy."
58,"TEXT_SUBPST012_01572_WAWALAGO_000_015","And it seems the old dog's still desperate to do deals─says he wants to trade one of his treasures for an infrequently found fish. Business must be bad if he's bartering his best brass for a bass... Anyroad, perhaps you could do me a favor while I ready my rod."
59,"TEXT_SUBPST012_01572_WAWALAGO_000_016","Rorojaru's boat should be berthed down by the docks. Could you head over and hand him this note? I've marked out a map of where this fish he fancies can be found. Tell him to meet me there, and we'll do the deal."
60,"TEXT_SUBPST012_01572_WAWALAGO_000_019","Rorojaru's always been an old landlubber, sorely lacking in sea legs. After a prolonged passage like that, he'll need a helping hand to haul his luggage down to the spot I've selected. But if he wants his fish fresh, it's the price he'll have to pay!"
61,"TEXT_SUBPST012_01572_ROROJARU_000_020","Good gods! Must the sea be so damned wavy? My stomach's churning, my legs are like jelly, and don't get me started on my poor old back. Thal knows how I'm going to haul this blasted crate all the way to the Fishermen's Guild. ...Oh? You've got a letter for me?"
62,"TEXT_SUBPST012_01572_ROROJARU_000_021","Well, I'll be! Wawalago's agreed to my offer! I knew he wouldn't let me down; I could feel it in my bones! Looks like my luck's finally turned. By this time next year, I'll be a gillionaire!"
63,"TEXT_SUBPST012_01572_ROROJARU_000_022","Oh, but look at me, getting all carried away, and I haven't even introduced myself: Rorojaru, purveyor of the finest silks, the most exotic perfumes, and the rarest curiosities in all Ul'dah...at least I was, until the Calamity took all that away from me."
64,"TEXT_SUBPST012_01572_ROROJARU_000_023","My whole warehouse went up in smoke, and my fortune with it. I tried everything to get my foot back on the ladder, but I was cheated at every turn, lumbered with dodgy gil, and ended up getting deeper and deeper into debt. Now all I've got left are the clothes on my aching back, and this rotten box."
65,"TEXT_SUBPST012_01572_ROROJARU_000_024","I was just about to declare myself bankrupt, but then I got wind of a tasty tidbit of gossip that set my business brain in motion! There's this fellow in Ul'dah, you see, a real grandee─I knew him back when I was someone who knew people. Turns out he's got a thing for exotic fish, and he'll pay through the snout for anything suitably rare."
66,"TEXT_SUBPST012_01572_ROROJARU_000_025","That's when I thought of Wawalago. He's the greatest fisherman in Limsa Lominsa, and an old friend to boot. Plus, he's the only one who appreciates the true value of the...<Emphasis>thing</Emphasis> I've got in my box. I haven't the gil or the skill to bag the kind of fish I need without him."
67,"TEXT_SUBPST012_01572_ROROJARU_000_026","...Nor do I have the legs or the back to lug this chest all the way to Candlekeep Quay. But say...you're some sort of delivery <If(PlayerParameter(4))>woman<Else/>man</If>, right? Could you help a feller out? I can't pay you anything now, but I'll remember you when I'm rolling in it!"
68,"TEXT_SUBPST012_01572_WAWALAGO_000_030","Candlekeep Quay's the place to poach the singular specimen that'll suit Rorojaru's request. I'll just pack up my pole, my provisions, and a piece of pilchard pie to tide my tummy over, and head on down. Why don't you go see if Rorojaru needs any assistance?"
69,"TEXT_SUBPST012_01572_WAWALAGO_000_040","Helpfully hauled Rorojaru's goods down the highroad, did you? Just drop it down on the ground for now. He's got his hands full, holding his own with the fishes."
70,"TEXT_SUBPST012_01572_ROROJARU_000_040","...Thank Thal you're finally here! And you've brought the chest? Thanks a million, <If(PlayerParameter(4))>missy<Else/>sonny</If>─you're a lifesaver. Now that we've got the goods, I can finally be free of this backbreaking labor!"
71,"TEXT_SUBPST012_01572_ROROJARU_000_041","Thanks awfully for carrying the chest for me, <If(PlayerParameter(4))>missy<Else/>sonny</If>. Don't know what I'd have done without you... Actually, I do─when I turned up empty-handed, Wawalago forced me to start fishing myself. “If you're short of something to swap, you'll snare the scaly specimen solo,” he said."
72,"TEXT_SUBPST012_01572_WAWALAGO_000_042","Let's have a look at this gift you've got me... Blinking barnacles, it's beautiful! See it shine and shimmer, like the silvery scales of a sea serpent! The fish'll flock to bask in the brilliance of a natty knickknack like this!"
73,"TEXT_SUBPST012_01572_ROROJARU_000_043","Hee hee! I knew it! The pawnbrokers wouldn't trade it for toffee, but to a master fisherman, my supporter's worth more than money can buy! So...do we have a deal? Can I put down the rod now?"
74,"TEXT_SUBPST012_01572_WAWALAGO_000_044","Fine, fine. I'll fetch your fish for you. The rarest rarefied ray in the Rhotano! ...Subject to you shoring up the shortfall in the settlement with a little light labor, that is. Catch me a carp, or a coley, or any form of fish you can find, and I'll honor your order."
75,"TEXT_SUBPST012_01572_ROROJARU_000_045","The shortfall...? You mean the supporter's not enough!? Then I'm ruined! I was sitting here for ages, and I didn't even get a nibble! There's no fish to be found in this accursed ocean!"
76,"TEXT_SUBPST012_01572_WAWALAGO_000_046","I dare to differ, my friend. There's shoals and shoals of scaly swimmers in the sea around you. Your foray into fishing floundered 'cause there's nothing but numbers in that noggin of yours. Clear your conscience of all those money-making machinations, and mellow your mind. Then the buggers'll bite."
77,"TEXT_SUBPST012_01572_WAWALAGO_000_047","But we can't dally here all day─there's duties need doing down at the guild. So I'll lay down a little limitation: our dear delivery <If(PlayerParameter(4))>woman<Else/>man</If> here will catch me a catch of <If(PlayerParameter(4))>her<Else/>his</If> very own. If you've not netted a solitary specimen by the time <If(PlayerParameter(4))>she<Else/>he</If>'s tackled this task, the deal's as dead as a deviled dodo."
78,"TEXT_SUBPST012_01572_ROROJARU_000_048","So if I don't catch a fish before <If(PlayerParameter(4))>she<Else/>he</If> does, I go home with nothing? Then it's all over... Good gods, I'll be beggared! The banks won't touch me with a bargepole!"
79,"TEXT_SUBPST012_01572_WAWALAGO_000_049","There you go, worrying over wealth again! If you're duly determined to procure this prize perch of yours, then ready your rod, banish that brooding from your brain, and focus only on the fun of fishing!"
80,"TEXT_SUBPST012_01572_WAWALAGO_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you'd be so obliging, I'd like you to acquire me an anchovy. A local Lominsan one will fill the bill. They're common on this coast, so it shouldn't be a struggle to secure. Snatch one straight from the sea, or procure it from a purveyor─it's up to you."
81,"TEXT_SUBPST012_01572_WAWALAGO_000_060","When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat."
82,"TEXT_SUBPST012_01572_ROROJARU_000_060","Lazy, shimmering fish, drifting in the lazy, shimmering ocean... I'm starting to feel a bit lazy myself. Is this how it feels to be a fish...?"
83,"TEXT_SUBPST012_01572_WAWALAGO_000_061","When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat."
84,"TEXT_SUBPST012_01572_WAWALAGO_000_062","...Time's up, Rorojaru. Our dutiful delivery <If(PlayerParameter(4))>girl<Else/>boy</If> has completed <If(PlayerParameter(4))>her<Else/>his</If> commission, and you still haven't snagged a single sprat. I'm sorry, but the deal's dead."
85,"TEXT_SUBPST012_01572_ROROJARU_000_063","No! Then I've lost everything! My fortune...my future... <sob> I might as well lie down here and die like a dog..."
86,"TEXT_SUBPST012_01572_WAWALAGO_000_064","Really, Rorojaru...what have you actually lost? Dwell not on money and misery, but rather widen your eyes to the wonders of the world. ...Like just now, when you were focused on nothing but the fish─how did it feel?"
87,"TEXT_SUBPST012_01572_ROROJARU_000_065","...It was wonderful! For a minute there, I really felt like I was one with the ocean. All my material worries just washed away. But a fat lot of good it did me─I didn't catch a bleeding thing..."
88,"TEXT_SUBPST012_01572_WAWALAGO_000_066","Heh. Your financial frettings might've been mildly misplaced, but you've been a trader too long to fully free your feelings from the constant contemplation of coin. That's why the fish didn't bite. But still...if you drew some sense of satisfaction from it, I suppose that's a start..."
89,"TEXT_SUBPST012_01572_ROROJARU_000_067","Holy mackerel! I-I mean...holy catfish! That isn't a saltwater catfish, is it? I thought they were extinct! Oh, if only my client could see this─I'd get a sultan's ransom for it!"
90,"TEXT_SUBPST012_01572_WAWALAGO_000_068","Aye, sure as the sun, that's a saltwater catfish. There's some as say the species snuffed it in the Calamity, but I'd heard word they were hiding here in Candlekeep Quay. Seems the rumors were right... Take it, Rorojaru─consider it a prize for your persistence. Do with it what you will."
91,"TEXT_SUBPST012_01572_ROROJARU_000_069","Wait, Wawalago! What about your payment? Aren't you going to take my supporter? The shiny shorts the fish go crazy for? The <Emphasis>starspangled subligar</Emphasis>!?"
92,"TEXT_SUBPST012_01572_WAWALAGO_000_070","Oh, those? I've got hundreds of them at home. Just remember, Rorojaru─don't drag yourself down, brooding over business. Free your mind from fretting over your fortune and your future, and try to think like a fish..."
93,"TEXT_SUBPST012_01572_WAWALAGO_000_071","But if that still doesn't solve your sorrows, never forget that you'll always find friends at the Fishermen's Guild. However hard things seem, however low you go...when you think like a fish, your distress and disquiet just drift away on the tide..."
94,"TEXT_SUBPST012_01572_ROROJARU_000_072","Was Wawalago planning to give me the fish all along? Gods, the man's a bleeding marvel. I don't deserve a friend like him..."
95,"TEXT_SUBPST012_01572_ROROJARU_000_073","You know, it's a tough life being a trader. You can't think like a fish when you're swimming with sharks, or you'll get gobbled up. Closes your mind to anything but coin, it does. But whenever I deal with Wawalago, I feel liberated─like a great burden's been lifted from my heart..."
96,"TEXT_SUBPST012_01572_ROROJARU_000_074","If I could only live as he does... I've had my fill of dealing with crooks and swindlers, spending every waking moment obsessing over my bank balance, and agonizing over who's going to steal it from me. It's time I made a change..."
97,"TEXT_SUBPST012_01572_SYSTEM_100_074","Rorojaru returned the saltwater catfish to the ocean!"
98,"TEXT_SUBPST012_01572_ROROJARU_000_075","I'll throw it all away, and start again from scratch at the Fishermen's Guild! Here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: I hereby entrust to you the entirety of the great Rorojaru's estate─the brilliant briefs no fish can resist!"
99,"TEXT_SUBPST012_01572_ROROJARU_000_076","Wawalago says the fish take energy from its shining scales, and copy after them─helps them grow big, and strong, and happy. I never knew it before, but it's the same with people: if I'm to learn to live like a fish and set myself free, I need no supporter but Wawalago!"
100,"TEXT_SUBPST012_01572_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
101,"TEXT_SUBPST012_01572_LETTERMOOGLE_000_006",""
102,"TEXT_SUBPST012_01572_WAWALAGO_000_017",""
103,"TEXT_SUBPST012_01572_SISIPU_000_020",""
104,"TEXT_SUBPST012_01572_SISIPU_000_021",""
105,"TEXT_SUBPST012_01572_SISIPU_000_022",""
106,"TEXT_SUBPST012_01572_SISIPU_000_023",""
107,"TEXT_SUBPST012_01572_SISIPU_000_024",""
108,"TEXT_SUBPST012_01572_SISIPU_000_025",""
109,"TEXT_SUBPST012_01572_SISIPU_000_026",""
110,"TEXT_SUBPST012_01572_SISIPU_000_028",""
111,"TEXT_SUBPST012_01572_SISIPU_000_029",""
112,"TEXT_SUBPST012_01572_WAWALAGO_000_031",""
113,"TEXT_SUBPST012_01572_WAWALAGO_000_032",""
114,"TEXT_SUBPST012_01572_WAWALAGO_000_033",""
115,"TEXT_SUBPST012_01572_WAWALAGO_000_034",""
116,"TEXT_SUBPST012_01572_WAWALAGO_000_035",""
117,"TEXT_SUBPST012_01572_WAWALAGO_000_036",""
118,"TEXT_SUBPST012_01572_LYNGSATH_000_040",""
119,"TEXT_SUBPST012_01572_LYNGSATH_000_041",""
120,"TEXT_SUBPST012_01572_LYNGSATH_000_042",""
121,"TEXT_SUBPST012_01572_LYNGSATH_000_043",""
122,"TEXT_SUBPST012_01572_LYNGSATH_000_044",""
123,"TEXT_SUBPST012_01572_ROROJARU_000_046",""
124,"TEXT_SUBPST012_01572_LYNGSATH_000_045",""
125,"TEXT_SUBPST012_01572_LYNGSATH_000_046",""
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4 0 TEXT_SUBPST012_01572_SEQ_00 The deputy postmoogle wants you to slip into something more comfortable.
5 1 TEXT_SUBPST012_01572_SEQ_01 In honor of your selfless contributions to the delivery service, the deputy postmoogle would like to reward you with a relaxing trip to meet Wawalago, the laid-back master of the Fishermen's Guild, and learn the secrets of easy living. The fact that a letter needs delivering to the very same man is entirely coincidental.
6 2 TEXT_SUBPST012_01572_SEQ_02 Wawalago lazily scans the lines of the letter: it is from Rorojaru, a fast friend of the guildmaster and previously prosperous purveyor from Ul'dah who has fallen on trying times. He writes to request a trade: an item of immense interest to a fish fancier for a single fish─the rarer the better. Wawalago directs you to the ferry docks to receive Rorojaru and relay the guildmaster's reply.
7 3 TEXT_SUBPST012_01572_SEQ_03 You meet with Rorojaru at the docks and deliver Wawalago's note. The troubled trader is staking the last remnant of his once-mighty fortune on this deal, and relishes Wawalago's receptiveness to his request. But one problem remains: the guildmaster would make the trade at Candlekeep Quay, but how to transport the treasure all that way? If only there were an adventurer adept at delivering packages nearby... Remember─lift with your legs, not with your back.
8 4 TEXT_SUBPST012_01572_SEQ_04 You lift Rorojaru's chest with aplomb. All that remains is to transport it to Candlekeep Quay in lower La Noscea, and reunite it with its owner.
9 5 TEXT_SUBPST012_01572_SEQ_05 Wawalago inspects the trader's treasure, but to Rorojaru's dismay, he deems it of insufficient value to cover the cost of the fish. Still, the guildmaster offers his friend a lifeline to rescue the deal: if Rorojaru should catch a fish─any fish─in the time it takes for you to return with a Lominsan anchovy, he will sanction the trade. If not, the deal is dead, and the trader's dreams with it. By what method you obtain the fish, and how quickly you choose to present it to Wawalago, are for your own conscience to decide.
10 6 TEXT_SUBPST012_01572_SEQ_06 You hand over the Lominsan anchovy to Wawalago. Despite his best efforts, Rorojaru has been unable to capture a single sprat in the time it took you, leaving the deal dead in the water. But as Rorojaru mourns the loss of his fortune, Wawalago catches a fish of superlative rarity and presents it to his friend as a reward for his endeavors, before taking his leave. To your surprise, the money-mad merchant releases the prize catfish that was to be his ticket to regaining his riches, choosing instead to emulate Wawalago in living the carefree life of a fish. He throws off the trammels of the trading life, starting and ending with the last of his fortune─a shining subligar buffed to an iridescent sheen, prized in fishing circles for its power to invigorate the local fish stocks. May it offer you similar support in your adventures to come.
11 7 TEXT_SUBPST012_01572_SEQ_07
12 8 TEXT_SUBPST012_01572_SEQ_08
13 9 TEXT_SUBPST012_01572_SEQ_09
14 10 TEXT_SUBPST012_01572_SEQ_10
15 11 TEXT_SUBPST012_01572_SEQ_11
16 12 TEXT_SUBPST012_01572_SEQ_12
17 13 TEXT_SUBPST012_01572_SEQ_13
18 14 TEXT_SUBPST012_01572_SEQ_14
19 15 TEXT_SUBPST012_01572_SEQ_15
20 16 TEXT_SUBPST012_01572_SEQ_16
21 17 TEXT_SUBPST012_01572_SEQ_17
22 18 TEXT_SUBPST012_01572_SEQ_18
23 19 TEXT_SUBPST012_01572_SEQ_19
24 20 TEXT_SUBPST012_01572_SEQ_20
25 21 TEXT_SUBPST012_01572_SEQ_21
26 22 TEXT_SUBPST012_01572_SEQ_22
27 23 TEXT_SUBPST012_01572_SEQ_23
28 24 TEXT_SUBPST012_01572_TODO_00 Deliver the letter to Wawalago.
29 25 TEXT_SUBPST012_01572_TODO_01 Deliver the reply to Rorojaru at the ferry docks.
30 26 TEXT_SUBPST012_01572_TODO_02 Pick up Rorojaru's chest.
31 27 TEXT_SUBPST012_01572_TODO_03 Deliver Rorojaru's chest to Candlekeep Quay.
32 28 TEXT_SUBPST012_01572_TODO_04 Present Wawalago with a Lominsan anchovy.
33 29 TEXT_SUBPST012_01572_TODO_05
34 30 TEXT_SUBPST012_01572_TODO_06
35 31 TEXT_SUBPST012_01572_TODO_07
36 32 TEXT_SUBPST012_01572_TODO_08
37 33 TEXT_SUBPST012_01572_TODO_09
38 34 TEXT_SUBPST012_01572_TODO_10
39 35 TEXT_SUBPST012_01572_TODO_11
40 36 TEXT_SUBPST012_01572_TODO_12
41 37 TEXT_SUBPST012_01572_TODO_13
42 38 TEXT_SUBPST012_01572_TODO_14
43 39 TEXT_SUBPST012_01572_TODO_15
44 40 TEXT_SUBPST012_01572_TODO_16
45 41 TEXT_SUBPST012_01572_TODO_17
46 42 TEXT_SUBPST012_01572_TODO_18
47 43 TEXT_SUBPST012_01572_TODO_19
48 44 TEXT_SUBPST012_01572_TODO_20
49 45 TEXT_SUBPST012_01572_TODO_21
50 46 TEXT_SUBPST012_01572_TODO_22
51 47 TEXT_SUBPST012_01572_TODO_23
52 48 TEXT_SUBPST012_01572_LETTERMOOGLE_000_000 Well met once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Since you've been such an obeisant assistant, I've got a reward for you, kupo! No drunkards and ruffians to contend with this time, just rest and relaxation.
53 49 TEXT_SUBPST012_01572_LETTERMOOGLE_000_001 Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what comes to mind when you think of Limsa Lominsa...<Emphasis>after</Emphasis> pirates, wharf rats, and watered-down grog, that is? Fish, kupo! And there's nobody fishier─and I mean that in the nicest sense of the word─than Wawalago, the master of the Fishermen's Guild!
54 50 TEXT_SUBPST012_01572_LETTERMOOGLE_000_002 Wawalago's been pitting his wits against the slipperiest fish in the five seas for longer than anyone can remember. Why, he's not unlike a fish himself─drifting along in the stream of life, without a care in the world.
55 51 TEXT_SUBPST012_01572_LETTERMOOGLE_000_003 So I thought it'd be nice if you went down and got to know him. Lay down your weapons, put aside your worries, and take it easy for once. Oh, and while you're at it, you can take along this letter! I mean, you're going there either way, right? It's like catching two fish with one lure!
56 52 TEXT_SUBPST012_01572_LETTERMOOGLE_000_005 Ah, to live life as a fish! Swimming along amidst the waves, going wherever the current takes you. Just as a delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> goes wherever the address on <If(PlayerParameter(4))>her<Else/>his</If> envelope takes <If(PlayerParameter(4))>her<Else/>him</If>. How fitting indeed that yours is marked for Fisherman's Bottom, kupo!
57 53 TEXT_SUBPST012_01572_WAWALAGO_000_010 Well, if it isn't my firm friend <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the <If(PlayerParameter(4))>lofty lady who landed<Else/>man who more than matched</If> that monstrous marlin! Come to cast away your cares with a little leisurely angling? ...What's that? A message marked for me, you say?
58 54 TEXT_SUBPST012_01572_WAWALAGO_000_011 Fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If> for fishing, isn't it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Prop up your pole in the perfect position, and then─ ...Oh, you've a message marked for me?
59 55 TEXT_SUBPST012_01572_WAWALAGO_000_012 Come to meet the master of the Fishermen's Guild? Then I'm the one you want─Wawalago, at your service. ...You say you're a practicing postperson, with a message marked for me? Let's have a look at this letter, then...
60 56 TEXT_SUBPST012_01572_WAWALAGO_000_013 A missive from my old mate Rorojaru! He's a trinket trader from Ul'dah, who supplies a certain something that supports and strengthens seafood stocks. Since we set some of his special supporters on the seabed, Fisherman's Bottom's been swimming with shrimp and groaning with gobies!
61 57 TEXT_SUBPST012_01572_WAWALAGO_000_014 I'd heard neither hide nor hair from him since the Calamity hit. It's heartening indeed to know that he's hale and healthy.
62 58 TEXT_SUBPST012_01572_WAWALAGO_000_015 And it seems the old dog's still desperate to do deals─says he wants to trade one of his treasures for an infrequently found fish. Business must be bad if he's bartering his best brass for a bass... Anyroad, perhaps you could do me a favor while I ready my rod.
63 59 TEXT_SUBPST012_01572_WAWALAGO_000_016 Rorojaru's boat should be berthed down by the docks. Could you head over and hand him this note? I've marked out a map of where this fish he fancies can be found. Tell him to meet me there, and we'll do the deal.
64 60 TEXT_SUBPST012_01572_WAWALAGO_000_019 Rorojaru's always been an old landlubber, sorely lacking in sea legs. After a prolonged passage like that, he'll need a helping hand to haul his luggage down to the spot I've selected. But if he wants his fish fresh, it's the price he'll have to pay!
65 61 TEXT_SUBPST012_01572_ROROJARU_000_020 Good gods! Must the sea be so damned wavy? My stomach's churning, my legs are like jelly, and don't get me started on my poor old back. Thal knows how I'm going to haul this blasted crate all the way to the Fishermen's Guild. ...Oh? You've got a letter for me?
66 62 TEXT_SUBPST012_01572_ROROJARU_000_021 Well, I'll be! Wawalago's agreed to my offer! I knew he wouldn't let me down; I could feel it in my bones! Looks like my luck's finally turned. By this time next year, I'll be a gillionaire!
67 63 TEXT_SUBPST012_01572_ROROJARU_000_022 Oh, but look at me, getting all carried away, and I haven't even introduced myself: Rorojaru, purveyor of the finest silks, the most exotic perfumes, and the rarest curiosities in all Ul'dah...at least I was, until the Calamity took all that away from me.
68 64 TEXT_SUBPST012_01572_ROROJARU_000_023 My whole warehouse went up in smoke, and my fortune with it. I tried everything to get my foot back on the ladder, but I was cheated at every turn, lumbered with dodgy gil, and ended up getting deeper and deeper into debt. Now all I've got left are the clothes on my aching back, and this rotten box.
69 65 TEXT_SUBPST012_01572_ROROJARU_000_024 I was just about to declare myself bankrupt, but then I got wind of a tasty tidbit of gossip that set my business brain in motion! There's this fellow in Ul'dah, you see, a real grandee─I knew him back when I was someone who knew people. Turns out he's got a thing for exotic fish, and he'll pay through the snout for anything suitably rare.
70 66 TEXT_SUBPST012_01572_ROROJARU_000_025 That's when I thought of Wawalago. He's the greatest fisherman in Limsa Lominsa, and an old friend to boot. Plus, he's the only one who appreciates the true value of the...<Emphasis>thing</Emphasis> I've got in my box. I haven't the gil or the skill to bag the kind of fish I need without him.
71 67 TEXT_SUBPST012_01572_ROROJARU_000_026 ...Nor do I have the legs or the back to lug this chest all the way to Candlekeep Quay. But say...you're some sort of delivery <If(PlayerParameter(4))>woman<Else/>man</If>, right? Could you help a feller out? I can't pay you anything now, but I'll remember you when I'm rolling in it!
72 68 TEXT_SUBPST012_01572_WAWALAGO_000_030 Candlekeep Quay's the place to poach the singular specimen that'll suit Rorojaru's request. I'll just pack up my pole, my provisions, and a piece of pilchard pie to tide my tummy over, and head on down. Why don't you go see if Rorojaru needs any assistance?
73 69 TEXT_SUBPST012_01572_WAWALAGO_000_040 Helpfully hauled Rorojaru's goods down the highroad, did you? Just drop it down on the ground for now. He's got his hands full, holding his own with the fishes.
74 70 TEXT_SUBPST012_01572_ROROJARU_000_040 ...Thank Thal you're finally here! And you've brought the chest? Thanks a million, <If(PlayerParameter(4))>missy<Else/>sonny</If>─you're a lifesaver. Now that we've got the goods, I can finally be free of this backbreaking labor!
75 71 TEXT_SUBPST012_01572_ROROJARU_000_041 Thanks awfully for carrying the chest for me, <If(PlayerParameter(4))>missy<Else/>sonny</If>. Don't know what I'd have done without you... Actually, I do─when I turned up empty-handed, Wawalago forced me to start fishing myself. “If you're short of something to swap, you'll snare the scaly specimen solo,” he said.
76 72 TEXT_SUBPST012_01572_WAWALAGO_000_042 Let's have a look at this gift you've got me... Blinking barnacles, it's beautiful! See it shine and shimmer, like the silvery scales of a sea serpent! The fish'll flock to bask in the brilliance of a natty knickknack like this!
77 73 TEXT_SUBPST012_01572_ROROJARU_000_043 Hee hee! I knew it! The pawnbrokers wouldn't trade it for toffee, but to a master fisherman, my supporter's worth more than money can buy! So...do we have a deal? Can I put down the rod now?
78 74 TEXT_SUBPST012_01572_WAWALAGO_000_044 Fine, fine. I'll fetch your fish for you. The rarest rarefied ray in the Rhotano! ...Subject to you shoring up the shortfall in the settlement with a little light labor, that is. Catch me a carp, or a coley, or any form of fish you can find, and I'll honor your order.
79 75 TEXT_SUBPST012_01572_ROROJARU_000_045 The shortfall...? You mean the supporter's not enough!? Then I'm ruined! I was sitting here for ages, and I didn't even get a nibble! There's no fish to be found in this accursed ocean!
80 76 TEXT_SUBPST012_01572_WAWALAGO_000_046 I dare to differ, my friend. There's shoals and shoals of scaly swimmers in the sea around you. Your foray into fishing floundered 'cause there's nothing but numbers in that noggin of yours. Clear your conscience of all those money-making machinations, and mellow your mind. Then the buggers'll bite.
81 77 TEXT_SUBPST012_01572_WAWALAGO_000_047 But we can't dally here all day─there's duties need doing down at the guild. So I'll lay down a little limitation: our dear delivery <If(PlayerParameter(4))>woman<Else/>man</If> here will catch me a catch of <If(PlayerParameter(4))>her<Else/>his</If> very own. If you've not netted a solitary specimen by the time <If(PlayerParameter(4))>she<Else/>he</If>'s tackled this task, the deal's as dead as a deviled dodo.
82 78 TEXT_SUBPST012_01572_ROROJARU_000_048 So if I don't catch a fish before <If(PlayerParameter(4))>she<Else/>he</If> does, I go home with nothing? Then it's all over... Good gods, I'll be beggared! The banks won't touch me with a bargepole!
83 79 TEXT_SUBPST012_01572_WAWALAGO_000_049 There you go, worrying over wealth again! If you're duly determined to procure this prize perch of yours, then ready your rod, banish that brooding from your brain, and focus only on the fun of fishing!
84 80 TEXT_SUBPST012_01572_WAWALAGO_000_050 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you'd be so obliging, I'd like you to acquire me an anchovy. A local Lominsan one will fill the bill. They're common on this coast, so it shouldn't be a struggle to secure. Snatch one straight from the sea, or procure it from a purveyor─it's up to you.
85 81 TEXT_SUBPST012_01572_WAWALAGO_000_060 When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat.
86 82 TEXT_SUBPST012_01572_ROROJARU_000_060 Lazy, shimmering fish, drifting in the lazy, shimmering ocean... I'm starting to feel a bit lazy myself. Is this how it feels to be a fish...?
87 83 TEXT_SUBPST012_01572_WAWALAGO_000_061 When you've acquired your anchovy, bring it back here to me. It's up to you how to harvest it: whisk one from the waves with your willowy wand, or meet with a monger and pick one up for peanuts. Whatever buoys your boat.
88 84 TEXT_SUBPST012_01572_WAWALAGO_000_062 ...Time's up, Rorojaru. Our dutiful delivery <If(PlayerParameter(4))>girl<Else/>boy</If> has completed <If(PlayerParameter(4))>her<Else/>his</If> commission, and you still haven't snagged a single sprat. I'm sorry, but the deal's dead.
89 85 TEXT_SUBPST012_01572_ROROJARU_000_063 No! Then I've lost everything! My fortune...my future... <sob> I might as well lie down here and die like a dog...
90 86 TEXT_SUBPST012_01572_WAWALAGO_000_064 Really, Rorojaru...what have you actually lost? Dwell not on money and misery, but rather widen your eyes to the wonders of the world. ...Like just now, when you were focused on nothing but the fish─how did it feel?
91 87 TEXT_SUBPST012_01572_ROROJARU_000_065 ...It was wonderful! For a minute there, I really felt like I was one with the ocean. All my material worries just washed away. But a fat lot of good it did me─I didn't catch a bleeding thing...
92 88 TEXT_SUBPST012_01572_WAWALAGO_000_066 Heh. Your financial frettings might've been mildly misplaced, but you've been a trader too long to fully free your feelings from the constant contemplation of coin. That's why the fish didn't bite. But still...if you drew some sense of satisfaction from it, I suppose that's a start...
93 89 TEXT_SUBPST012_01572_ROROJARU_000_067 Holy mackerel! I-I mean...holy catfish! That isn't a saltwater catfish, is it? I thought they were extinct! Oh, if only my client could see this─I'd get a sultan's ransom for it!
94 90 TEXT_SUBPST012_01572_WAWALAGO_000_068 Aye, sure as the sun, that's a saltwater catfish. There's some as say the species snuffed it in the Calamity, but I'd heard word they were hiding here in Candlekeep Quay. Seems the rumors were right... Take it, Rorojaru─consider it a prize for your persistence. Do with it what you will.
95 91 TEXT_SUBPST012_01572_ROROJARU_000_069 Wait, Wawalago! What about your payment? Aren't you going to take my supporter? The shiny shorts the fish go crazy for? The <Emphasis>star–spangled subligar</Emphasis>!?
96 92 TEXT_SUBPST012_01572_WAWALAGO_000_070 Oh, those? I've got hundreds of them at home. Just remember, Rorojaru─don't drag yourself down, brooding over business. Free your mind from fretting over your fortune and your future, and try to think like a fish...
97 93 TEXT_SUBPST012_01572_WAWALAGO_000_071 But if that still doesn't solve your sorrows, never forget that you'll always find friends at the Fishermen's Guild. However hard things seem, however low you go...when you think like a fish, your distress and disquiet just drift away on the tide...
98 94 TEXT_SUBPST012_01572_ROROJARU_000_072 Was Wawalago planning to give me the fish all along? Gods, the man's a bleeding marvel. I don't deserve a friend like him...
99 95 TEXT_SUBPST012_01572_ROROJARU_000_073 You know, it's a tough life being a trader. You can't think like a fish when you're swimming with sharks, or you'll get gobbled up. Closes your mind to anything but coin, it does. But whenever I deal with Wawalago, I feel liberated─like a great burden's been lifted from my heart...
100 96 TEXT_SUBPST012_01572_ROROJARU_000_074 If I could only live as he does... I've had my fill of dealing with crooks and swindlers, spending every waking moment obsessing over my bank balance, and agonizing over who's going to steal it from me. It's time I made a change...
101 97 TEXT_SUBPST012_01572_SYSTEM_100_074 Rorojaru returned the saltwater catfish to the ocean!
102 98 TEXT_SUBPST012_01572_ROROJARU_000_075 I'll throw it all away, and start again from scratch at the Fishermen's Guild! Here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: I hereby entrust to you the entirety of the great Rorojaru's estate─the brilliant briefs no fish can resist!
103 99 TEXT_SUBPST012_01572_ROROJARU_000_076 Wawalago says the fish take energy from its shining scales, and copy after them─helps them grow big, and strong, and happy. I never knew it before, but it's the same with people: if I'm to learn to live like a fish and set myself free, I need no supporter but Wawalago!
104 100 TEXT_SUBPST012_01572_SYSTEM_000_000 With your successful delivery, your reputation as a letter carrier has grown!
105 101 TEXT_SUBPST012_01572_LETTERMOOGLE_000_006
106 102 TEXT_SUBPST012_01572_WAWALAGO_000_017
107 103 TEXT_SUBPST012_01572_SISIPU_000_020
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154 150 TEXT_SUBPST012_01572_HNAANZA_000_072
155 151 TEXT_SUBPST012_01572_HNAANZA_000_073
156 152 TEXT_SUBPST012_01572_HNAANZA_000_074
157 153 TEXT_SUBPST012_01572_WAWALAGO_000_080
158 154 TEXT_SUBPST012_01572_WAWALAGO_000_081
159 155 TEXT_SUBPST012_01572_WAWALAGO_000_082
160 156 TEXT_SUBPST012_01572_WAWALAGO_000_083
161 157 TEXT_SUBPST012_01572_WAWALAGO_000_084
+4 -2
View File
@@ -82,9 +82,11 @@ int32,str,str
78,"TEXT_SUBPST013_01573_GUILLEFRESNE_000_034","While it is true that in recent days he is little more than a glorified beard-trimmer, I saw Jandelaine serve as our father's right hand since he was scarcely a man grown! He was the very paragon of duty and honor─an example to all around him!"
79,"TEXT_SUBPST013_01573_BEATINE_000_035","Calm yourself, boy. I hold your brother in the highest esteem. It is precisely for this reason that I speak as I do. Allow me to tell you a tale."
80,"TEXT_SUBPST013_01573_BEATINE_000_036","Once upon a time there lived a young carpenter. He was possessed of some talent and great zeal for his craft, and his masters were convinced that the boy would come to great things in the guild. But, ah, the road to success is fraught with many perils..."
81,"TEXT_SUBPST013_01573_BEATINE_000_037","After suffering the loss of a...close friend...the youth began to lose his way. Racked with despair, he let both mind and body go to waste. His close-cropped coif grew to a rampant snarl, obstructing his field of vision and getting tangled in his hands as he wielded his hammer.
81,"TEXT_SUBPST013_01573_BEATINE_000_037","After suffering the loss of a...close friend...the youth began to lose his way. Racked with despair, he let both mind and body go to waste. His close-cropped coif grew to a rampant snarl, obstructing his field of vision and getting tangled in his hands as he wielded his hammer.
His works suffered, and his masters began to ask if he might not consider another profession."
82,"TEXT_SUBPST013_01573_BEATINE_000_038","One day, as he shambled to the workshop, he was ambushed by a strange man wielding twin blades. Before he could even realize what was happening, his tangled locks lay on the ground in a scattered heap. In that moment, he came to a realization."
82,"TEXT_SUBPST013_01573_BEATINE_000_038","One day, as he shambled to the workshop, he was ambushed by a strange man wielding twin blades. Before he could even realize what was happening, his tangled locks lay on the ground in a scattered heap. In that moment, he came to a realization."
83,"TEXT_SUBPST013_01573_BEATINE_000_039","Thanking the man for his services, he returned to his workshop. As if by magic, the youth wielded his tools with a newfound focus and confidence. Works of surpassing quality emerged from his hands, and he reclaimed his status as the guild's rising star.
Today, he stands before you as timbermaster, wearing his hair in the same fashion as he did the day of his rebirth."
84,"TEXT_SUBPST013_01573_BEATINE_000_040","Plant a sapling in the Twelveswood and one day it shall grow into a mighty oak. Plant it on a snowy crag in Coerthas and it is not like to survive the first winter. If you would seek out your brother, pray consider these words. You will find him at the Alchemists' Guild in Ul'dah."
85,"TEXT_SUBPST013_01573_GUILLEFRESNE_000_041","I thank you, my good man! While I cannot say that the moral of the tale is immediately clear to me, I will take some time to ponder your words on my journey. Fare thee well!"
86,"TEXT_SUBPST013_01573_BEATINE_000_042","Like a sturdy cedar, growing strong and true, that boy. But allow cedar to dry overmuch, and it is quick to splinter and shatter..."
1 key 0 1
82 78 TEXT_SUBPST013_01573_GUILLEFRESNE_000_034 While it is true that in recent days he is little more than a glorified beard-trimmer, I saw Jandelaine serve as our father's right hand since he was scarcely a man grown! He was the very paragon of duty and honor─an example to all around him!
83 79 TEXT_SUBPST013_01573_BEATINE_000_035 Calm yourself, boy. I hold your brother in the highest esteem. It is precisely for this reason that I speak as I do. Allow me to tell you a tale.
84 80 TEXT_SUBPST013_01573_BEATINE_000_036 Once upon a time there lived a young carpenter. He was possessed of some talent and great zeal for his craft, and his masters were convinced that the boy would come to great things in the guild. But, ah, the road to success is fraught with many perils...
85 81 TEXT_SUBPST013_01573_BEATINE_000_037 After suffering the loss of a...close friend...the youth began to lose his way. Racked with despair, he let both mind and body go to waste. His close-cropped coif grew to a rampant snarl, obstructing his field of vision and getting tangled in his hands as he wielded his hammer. His works suffered, and his masters began to ask if he might not consider another profession. After suffering the loss of a...close friend...the youth began to lose his way. Racked with despair, he let both mind and body go to waste. His close-cropped coif grew to a rampant snarl, obstructing his field of vision and getting tangled in his hands as he wielded his hammer. His works suffered, and his masters began to ask if he might not consider another profession.
86 82 TEXT_SUBPST013_01573_BEATINE_000_038 One day, as he shambled to the workshop, he was ambushed by a strange man wielding twin blades. Before he could even realize what was happening, his tangled locks lay on the ground in a scattered heap. In that moment, he came to a realization.
87 82 83 TEXT_SUBPST013_01573_BEATINE_000_038 TEXT_SUBPST013_01573_BEATINE_000_039 One day, as he shambled to the workshop, he was ambushed by a strange man wielding twin blades. Before he could even realize what was happening, his tangled locks lay on the ground in a scattered heap. In that moment, he came to a realization. Thanking the man for his services, he returned to his workshop. As if by magic, the youth wielded his tools with a newfound focus and confidence. Works of surpassing quality emerged from his hands, and he reclaimed his status as the guild's rising star. Today, he stands before you as timbermaster, wearing his hair in the same fashion as he did the day of his rebirth.
88 83 84 TEXT_SUBPST013_01573_BEATINE_000_039 TEXT_SUBPST013_01573_BEATINE_000_040 Thanking the man for his services, he returned to his workshop. As if by magic, the youth wielded his tools with a newfound focus and confidence. Works of surpassing quality emerged from his hands, and he reclaimed his status as the guild's rising star. Today, he stands before you as timbermaster, wearing his hair in the same fashion as he did the day of his rebirth. Plant a sapling in the Twelveswood and one day it shall grow into a mighty oak. Plant it on a snowy crag in Coerthas and it is not like to survive the first winter. If you would seek out your brother, pray consider these words. You will find him at the Alchemists' Guild in Ul'dah.
89 85 TEXT_SUBPST013_01573_GUILLEFRESNE_000_041 I thank you, my good man! While I cannot say that the moral of the tale is immediately clear to me, I will take some time to ponder your words on my journey. Fare thee well!
90 84 86 TEXT_SUBPST013_01573_BEATINE_000_040 TEXT_SUBPST013_01573_BEATINE_000_042 Plant a sapling in the Twelveswood and one day it shall grow into a mighty oak. Plant it on a snowy crag in Coerthas and it is not like to survive the first winter. If you would seek out your brother, pray consider these words. You will find him at the Alchemists' Guild in Ul'dah. Like a sturdy cedar, growing strong and true, that boy. But allow cedar to dry overmuch, and it is quick to splinter and shatter...
91 85 87 TEXT_SUBPST013_01573_GUILLEFRESNE_000_041 TEXT_SUBPST013_01573_BEATINE_000_043 I thank you, my good man! While I cannot say that the moral of the tale is immediately clear to me, I will take some time to ponder your words on my journey. Fare thee well! You seek Jandelaine, too, yes? Pray watch over this brother of his─I trust this journey will take him further than he can even imagine. And send my regards to Severian...
92 86 88 TEXT_SUBPST013_01573_BEATINE_000_042 TEXT_SUBPST013_01573_BEATINE_000_049 Like a sturdy cedar, growing strong and true, that boy. But allow cedar to dry overmuch, and it is quick to splinter and shatter... Jandelaine presiding over his lands from the cold, vast chambers of a manse in Ishgard. If one were to plant an island palm amidst the snowy drifts of Ishgard, I wonder how it might fare?
+2 -1
View File
@@ -54,7 +54,8 @@ int32,str,str
50,"TEXT_SUBPST014_01574_LETTERMOOGLE_000_002","This time of the year, Mauh Lihzeh likely plies her trade on Sweetbloom Pier in the East Shroud. Best check there first, kupo!"
51,"TEXT_SUBPST014_01574_LETTERMOOGLE_000_005","Mauh Lihzeh likely plies her trade on Sweetbloom Pier in the East Shroud. Best check there first, kupo!"
52,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_010","Hail, adventurer! Some melting mushrooms for you today, put you in the mind to play? Or honey still in the comb, to still the thoughts of home? ...Hrrrm? A letter for me!"
53,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_011","...Gil. <scoff> Nothing but cold gil. Damn you, Urha.
53,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_011","...Gil. <scoff> Nothing but cold gil. Damn you, Urha.
...Lest you think me ungrateful, adventurer, keep in mind that this is from my sister. My <Emphasis>sister</Emphasis>. And still she thinks it meet to send nary a word."
54,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_012","Urha ran off after Mother's second illness. She was ailing and I was but a child, yet Urha left us to fend for ourselves─or so I thought then. Two moons later, she began sending gil. But never a word, not once."
55,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_013","Mother ails no more. I was by her side. Urha's gil bought her tea of silvervine, and mine a soft, clean bed and a fine troop of mourning women."
56,"TEXT_SUBPST014_01574_MAUHLIHZEH_000_014","I am alone now, and grown─no longer a bewildered child that waits in hope. I must find Urha, and I know I cannot ask the Wailers. Menphina has sent you to me."
1 key 0 1
54 50 TEXT_SUBPST014_01574_LETTERMOOGLE_000_002 This time of the year, Mauh Lihzeh likely plies her trade on Sweetbloom Pier in the East Shroud. Best check there first, kupo!
55 51 TEXT_SUBPST014_01574_LETTERMOOGLE_000_005 Mauh Lihzeh likely plies her trade on Sweetbloom Pier in the East Shroud. Best check there first, kupo!
56 52 TEXT_SUBPST014_01574_MAUHLIHZEH_000_010 Hail, adventurer! Some melting mushrooms for you today, put you in the mind to play? Or honey still in the comb, to still the thoughts of home? ...Hrrrm? A letter for me!
57 53 TEXT_SUBPST014_01574_MAUHLIHZEH_000_011 ...Gil. <scoff> Nothing but cold gil. Damn you, Urha. ...Lest you think me ungrateful, adventurer, keep in mind that this is from my sister. My <Emphasis>sister</Emphasis>. And still she thinks it meet to send nary a word. ...Gil. <scoff> Nothing but cold gil. Damn you, Urha. ...Lest you think me ungrateful, adventurer, keep in mind that this is from my sister. My <Emphasis>sister</Emphasis>. And still she thinks it meet to send nary a word.
58 54 TEXT_SUBPST014_01574_MAUHLIHZEH_000_012 Urha ran off after Mother's second illness. She was ailing and I was but a child, yet Urha left us to fend for ourselves─or so I thought then. Two moons later, she began sending gil. But never a word, not once.
59 54 55 TEXT_SUBPST014_01574_MAUHLIHZEH_000_012 TEXT_SUBPST014_01574_MAUHLIHZEH_000_013 Urha ran off after Mother's second illness. She was ailing and I was but a child, yet Urha left us to fend for ourselves─or so I thought then. Two moons later, she began sending gil. But never a word, not once. Mother ails no more. I was by her side. Urha's gil bought her tea of silvervine, and mine a soft, clean bed and a fine troop of mourning women.
60 55 56 TEXT_SUBPST014_01574_MAUHLIHZEH_000_013 TEXT_SUBPST014_01574_MAUHLIHZEH_000_014 Mother ails no more. I was by her side. Urha's gil bought her tea of silvervine, and mine a soft, clean bed and a fine troop of mourning women. I am alone now, and grown─no longer a bewildered child that waits in hope. I must find Urha, and I know I cannot ask the Wailers. Menphina has sent you to me.
61 56 57 TEXT_SUBPST014_01574_MAUHLIHZEH_000_014 TEXT_SUBPST014_01574_MAUHLIHZEH_000_015 I am alone now, and grown─no longer a bewildered child that waits in hope. I must find Urha, and I know I cannot ask the Wailers. Menphina has sent you to me. She was last seen in the South Shroud. Go to these spots I've marked on the map. If you find her, give her this letter.
+2 -1
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@@ -63,7 +63,8 @@ int32,str,str
59,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_024","Hmmm... She says she is to visit Fallgourd Float with her dear grandson. But by the dates she gives, she should be here at this very moment. It's strange that I have had no word of their arrival..."
60,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_025","Perhaps she simply misread her calendar... After all, she speaks of the future, but these dates are past. Tell me, adventurerrr: when was the letter posted?"
61,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_026","Grrr! Damn those incompetent moogles! Never trust anything with wings, I say! Then these dates must be true─they <Emphasis>should</Emphasis> be here already. I smell the filthy hands of those blasted birdies in this!"
62,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_027","We must send out a search party! If they came via Gridania...might they have been ambushed in Treespeak? A band of Ixal raid the area, but they're usually too chicken-hearted to approach the paths. I have a sentry there watching their movements─go to him, and ask if he has seen anything untoward.
62,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_027","We must send out a search party! If they came via Gridania...might they have been ambushed in Treespeak? A band of Ixal raid the area, but they're usually too chicken-hearted to approach the paths. I have a sentry there watching their movements─go to him, and ask if he has seen anything untoward.
Oh, and if you should happen to meet with any wee birdies, none shall weep if you snap their scrawny necks!"
63,"TEXT_SUBPST015_01575_MIAHMOLKOT_000_030","I shall remain here, and organize the search. Head to Treespeak, and speak with my man there. If any one of those birdies has touched a silver hair on Lady Philota's head, I'll tear out their gizzards and bathe in their blood!"
64,"TEXT_SUBPST015_01575_WHITERAMSOLDIER01575_000_050","Be careful, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! He called for reinforcements! They shall be on us at any moment!"
65,"TEXT_SUBPST015_01575_BALOON_000_040","Squawk! Mine, you are!"
1 key 0 1
63 59 TEXT_SUBPST015_01575_MIAHMOLKOT_000_024 Hmmm... She says she is to visit Fallgourd Float with her dear grandson. But by the dates she gives, she should be here at this very moment. It's strange that I have had no word of their arrival...
64 60 TEXT_SUBPST015_01575_MIAHMOLKOT_000_025 Perhaps she simply misread her calendar... After all, she speaks of the future, but these dates are past. Tell me, adventurerrr: when was the letter posted?
65 61 TEXT_SUBPST015_01575_MIAHMOLKOT_000_026 Grrr! Damn those incompetent moogles! Never trust anything with wings, I say! Then these dates must be true─they <Emphasis>should</Emphasis> be here already. I smell the filthy hands of those blasted birdies in this!
66 62 TEXT_SUBPST015_01575_MIAHMOLKOT_000_027 We must send out a search party! If they came via Gridania...might they have been ambushed in Treespeak? A band of Ixal raid the area, but they're usually too chicken-hearted to approach the paths. I have a sentry there watching their movements─go to him, and ask if he has seen anything untoward. Oh, and if you should happen to meet with any wee birdies, none shall weep if you snap their scrawny necks! We must send out a search party! If they came via Gridania...might they have been ambushed in Treespeak? A band of Ixal raid the area, but they're usually too chicken-hearted to approach the paths. I have a sentry there watching their movements─go to him, and ask if he has seen anything untoward. Oh, and if you should happen to meet with any wee birdies, none shall weep if you snap their scrawny necks!
67 63 TEXT_SUBPST015_01575_MIAHMOLKOT_000_030 I shall remain here, and organize the search. Head to Treespeak, and speak with my man there. If any one of those birdies has touched a silver hair on Lady Philota's head, I'll tear out their gizzards and bathe in their blood!
68 63 64 TEXT_SUBPST015_01575_MIAHMOLKOT_000_030 TEXT_SUBPST015_01575_WHITERAMSOLDIER01575_000_050 I shall remain here, and organize the search. Head to Treespeak, and speak with my man there. If any one of those birdies has touched a silver hair on Lady Philota's head, I'll tear out their gizzards and bathe in their blood! Be careful, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! He called for reinforcements! They shall be on us at any moment!
69 64 65 TEXT_SUBPST015_01575_WHITERAMSOLDIER01575_000_050 TEXT_SUBPST015_01575_BALOON_000_040 Be careful, <If(PlayerParameter(4))>ma'am<Else/>sir</If>! He called for reinforcements! They shall be on us at any moment! Squawk! Mine, you are!
70 65 66 TEXT_SUBPST015_01575_BALOON_000_040 TEXT_SUBPST015_01575_BALOON_000_041 Squawk! Mine, you are! Die, featherless ones shall!
+127 -127
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@@ -1,127 +1,127 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST016_01576_SEQ_00","The deputy postmoogle would task you with an urgent delivery to Little Ala Mhigo."
1,"TEXT_SUBPST016_01576_SEQ_01","Another day, another task from the deputy postmoogle. This time, your furry friend would have you deliver a letter from Hihibaru to his daughter Hihira in Little Ala Mhigo. Though the moogle seems merry as ever, he dispatches you with a warning that there may be more to this missive than meets the eye..."
2,"TEXT_SUBPST016_01576_SEQ_02","The letter safely in her hands, Hihira reads aloud her father's message, only to discover Hihibaru is stricken with a fatal malady of the stomach. Ever the kindly daughter, however, she is quick to conceive of a cure, an herbal remedy brewed using Trader vetch roots. With panic in her eyes, she begs you unearth three such tubers in Zanr'ak."
3,"TEXT_SUBPST016_01576_SEQ_03","Malms of wilderness and dozens of Amalj'aa at your back, you finally come upon patches of Trader vetch. With three tubers from the herb safely in hand, make your way back to Little Ala Mhigo─through the malms of wilderness and dozens of Amalj'aa that stand between you and Hihira."
4,"TEXT_SUBPST016_01576_SEQ_04","Though happy to have the crucial roots, Hihira remains worried about her father being alone in his time of need, and asks you to keep a watch over Hihibaru in Highbridge till she can complete her concoction."
5,"TEXT_SUBPST016_01576_SEQ_05","You arrive moments before Hihira to find Hihibaru hale as he ever was. The mystery unravels as he reveals that it is his ailing business that causes his gastric distress, not a mortal malady. Livid, Hihira storms off, leaving you to explain the situation to her father. Hihibaru realizes his mistake...and that his daughter is heading straight towards an Amalj'aa camp. Hihibaru begs you follow her into Drybone, and defend her from any dangers about."
6,"TEXT_SUBPST016_01576_SEQ_06","You spy Hihira hemmed in by Amalj'aa. Save her from a nasty end."
7,"TEXT_SUBPST016_01576_SEQ_07","Spared death on the point of an Amalj'aa spear, a thankful Hihira wends her way home─but only after tasking you with delivering the glad tidings of her safety to Hihibaru in Highbridge."
8,"TEXT_SUBPST016_01576_SEQ_08","Heaving a sigh of relief at the news you bring, Hihibaru hands you a neckpiece. He explains the object belonged to his late wife who perished after long moons spent in painful battle with the Green Rot. The man admits his improvidence, both for having excited fear he suffered a similar illness, and for having driven Hihira away years earlier. He entreats you to give the neckpiece─along with his apologies─to Hihira in Little Ala Mhigo."
9,"TEXT_SUBPST016_01576_SEQ_09","You deliver Hihira both the neckpiece and her father's words of pride. Deeply moved, the girl tells you of her mother's teachings of kindness, and Hihibaru's thirst for gil. Now, however, Hihira thinks her father a changed man, and vows to have more talk of all these things with him."
10,"TEXT_SUBPST016_01576_SEQ_10",""
11,"TEXT_SUBPST016_01576_SEQ_11",""
12,"TEXT_SUBPST016_01576_SEQ_12",""
13,"TEXT_SUBPST016_01576_SEQ_13",""
14,"TEXT_SUBPST016_01576_SEQ_14",""
15,"TEXT_SUBPST016_01576_SEQ_15",""
16,"TEXT_SUBPST016_01576_SEQ_16",""
17,"TEXT_SUBPST016_01576_SEQ_17",""
18,"TEXT_SUBPST016_01576_SEQ_18",""
19,"TEXT_SUBPST016_01576_SEQ_19",""
20,"TEXT_SUBPST016_01576_SEQ_20",""
21,"TEXT_SUBPST016_01576_SEQ_21",""
22,"TEXT_SUBPST016_01576_SEQ_22",""
23,"TEXT_SUBPST016_01576_SEQ_23",""
24,"TEXT_SUBPST016_01576_TODO_00","Deliver the letter to Hihira in Little Ala Mhigo."
25,"TEXT_SUBPST016_01576_TODO_01","Gather Trader vetch roots in Zanr'ak."
26,"TEXT_SUBPST016_01576_TODO_02","Deliver the Trader vetch roots to Hihira."
27,"TEXT_SUBPST016_01576_TODO_03","Speak with Hihibaru at Highbridge."
28,"TEXT_SUBPST016_01576_TODO_04","Search for Hihira in Drybone."
29,"TEXT_SUBPST016_01576_TODO_05","Rescue Hihira."
30,"TEXT_SUBPST016_01576_TODO_06","Report to Hihibaru."
31,"TEXT_SUBPST016_01576_TODO_07","Deliver the tarnished neckpiece to Hihira."
32,"TEXT_SUBPST016_01576_TODO_08",""
33,"TEXT_SUBPST016_01576_TODO_09",""
34,"TEXT_SUBPST016_01576_TODO_10",""
35,"TEXT_SUBPST016_01576_TODO_11",""
36,"TEXT_SUBPST016_01576_TODO_12",""
37,"TEXT_SUBPST016_01576_TODO_13",""
38,"TEXT_SUBPST016_01576_TODO_14",""
39,"TEXT_SUBPST016_01576_TODO_15",""
40,"TEXT_SUBPST016_01576_TODO_16",""
41,"TEXT_SUBPST016_01576_TODO_17",""
42,"TEXT_SUBPST016_01576_TODO_18",""
43,"TEXT_SUBPST016_01576_TODO_19",""
44,"TEXT_SUBPST016_01576_TODO_20",""
45,"TEXT_SUBPST016_01576_TODO_21",""
46,"TEXT_SUBPST016_01576_TODO_22",""
47,"TEXT_SUBPST016_01576_TODO_23",""
48,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_000","Why, if it isn't just the adventurer I was waiting for, kupo! Have I got an assignment and a half for you today. Why you? Because, my friend, there is no one better suited for the task!"
49,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_001","I hold in my pouch a letter with your name on it! ...Not <Emphasis>literally</Emphasis>, of course. I mean simply that I have a missive for Hihira in Little Ala Mhigo, and would have you take it to her. It's from her father, and I've been told it must go out, ahem, <Emphasis>post</Emphasis>haste! ...WhWhy aren't you laughing?"
50,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_002","Anyhow, Hihira is as lovely a girl as you'd ever wish to meet, wise in the ways of alchemy and so kind she gives away medicine to ailing Ala Mhigan refugees─and free of cost, no less! But Hihira has known almost no rest on her crusade, and I worry she's working herself into the ground."
51,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_003","It would break a postmoogle's heart to deliver a letter with ill tidings to such a saint. So if the message brings anything but joy to Hihira, would you be a dear and aid her with every onze of strength you have, kupo?"
52,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_004","What are you still lounging about here for!? It's rude to keep a lady waiting. Get to Little Ala Mhigo quick as you can, and give Hihira the letter, kupo!"
53,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_005",""
54,"TEXT_SUBPST016_01576_HIHIRA_000_010","What a pleasant surprise, my friend! I've been so enthralled with learning about Ala Mhigan remedies I've quite forgotten when last we spoke. So tell me, what brings you here today? ...What? A letter from my <Emphasis>father</Emphasis>?"
55,"TEXT_SUBPST016_01576_HIHIRA_000_012","“Dearest daughter, I fear I am not long for this world. My belly grows worse with every passing day, and I have something I must give you before my time here draws to a close.”"
56,"TEXT_SUBPST016_01576_HIHIRA_000_015","I...I had no idea my father was ill, let alone with a mortal ailment of the stomach! Our relationship is fraught, I shan't deny it, but neither will I idly watch him die! Why, I just learned of a remedy that ought be potent enough to cure even the Green Rot─and I need only Trader vetch roots to brew it!"
57,"TEXT_SUBPST016_01576_HIHIRA_000_016","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, gather me some from Zanr'ak to the south─three bunches, please. I would give all I have to do the plucking myself, but I fear the Amalj'aa would make terribly short work of one so weak as I."
58,"TEXT_SUBPST016_01576_HIHIRA_000_017","What have the long bells spent studying Ala Mhigan medicine been for if not this? I swear to you, my father will not perish─not if I have aught to say about it!"
59,"TEXT_SUBPST016_01576_HIHIRA_000_011",""
60,"TEXT_SUBPST016_01576_HIHIRA_000_013",""
61,"TEXT_SUBPST016_01576_HIHIRA_000_014",""
62,"TEXT_SUBPST016_01576_HIHIRA_000_018","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please, head south to Zanr'ak and gather three Trader vetch roots for me. I've no hope of saving my father without them!"
63,"TEXT_SUBPST016_01576_HIHIRA_000_020","I am most relieved to see you have returned unharmed! And what of the Trader vetch roots?"
64,"TEXT_SUBPST016_01576_HIHIRA_000_021","Thank goodness! Though it will take no small time to grind and steep these tubers, at least now I can complete my draught. <sigh> Yet I find little comfort in that thought. Visions of my father all alone and in agony weigh all too heavily upon my mind for that."
65,"TEXT_SUBPST016_01576_HIHIRA_000_022","He is simply too proud to ask for aid of those around him, especially now he has put home behind him to organize his merchants from Highbridge. Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would you go and be a friend to him where none else can? I promise I shan't be more than few malms behind you with the remedy."
66,"TEXT_SUBPST016_01576_HIHIRA_000_023","I just need a few short bells to complete my remedy. Won't you keep my father company until then?"
67,"TEXT_SUBPST016_01576_HIHIRA_000_024","You are sure to find him in eastern Thanalan, at the foot of Highbridge. Please, await me there─I will not be long, I promise!"
68,"TEXT_SUBPST016_01576_HIHIBARU_000_025","Welcome back, my friend! I <Emphasis>knew</Emphasis> you weren't immune to the lure of fine merchandise! Mayhap I can interest you in a─ Dear me, why do you look like one bound for the lichyard?"
69,"TEXT_SUBPST016_01576_HIHIBARU_000_026","Slow down─a <Emphasis>fatal</Emphasis> ailment of the stomach? Me!? Gods be good, this is certainly the first <Emphasis>I'm</Emphasis> hearing of it!"
70,"TEXT_SUBPST016_01576_HIHIRA_000_027","Father, I have it! The remedy is done!"
71,"TEXT_SUBPST016_01576_HIHIBARU_000_028","Hihira! Bless my soul, what brings you to these parts?"
72,"TEXT_SUBPST016_01576_HIHIRA_000_029","I...I came to deliver the remedy. Please, you must drink it quickly lest its effects be lessened!"
73,"TEXT_SUBPST016_01576_HIHIBARU_100_028","For you, my dear, I would swig anything swiftly. Just allow me one small question beforehand─a remedy for <Emphasis>what</Emphasis>, exactly?"
74,"TEXT_SUBPST016_01576_HIHIRA_100_029","It's an Ala Mhigan infusion for your stomach! Which...which <Emphasis>does</Emphasis> still ail you, does it not?"
75,"TEXT_SUBPST016_01576_HIHIBARU_000_030","Ahhh... Yes, yes, of course, <Emphasis>that</Emphasis> ailment. My girl, I'm afraid it troubles me terribly! A man can only take so much pain in one lifetime, and I'm near ready to cry mercy."
76,"TEXT_SUBPST016_01576_HIHIBARU_000_031","It's my own damned fault, always blinded by pride and the glitter of gil as I was. Thal take me, I was so <Emphasis>sure</Emphasis> business would take root and grow mighty in this wasteland! But I have little and less to show for the years I've poured into this place."
77,"TEXT_SUBPST016_01576_HIHIBARU_000_032","To call what I make every moon a pittance does injustice to the word. Why, merely opening my ledgers has me doubled over grasping my stomach in pain! Things have grown so dismal I might even give up being a merchant. My life is near over..."
78,"TEXT_SUBPST016_01576_HIHIRA_000_033","...What?"
79,"TEXT_SUBPST016_01576_HIHIBARU_000_034","What's what, dearest?"
80,"TEXT_SUBPST016_01576_HIHIRA_000_035","Your life is near over...<Emphasis>as a merchant</Emphasis>? That's all? You have no mortal sickness of the stomach, nor are you headed for an early grave?"
81,"TEXT_SUBPST016_01576_HIHIBARU_000_036","An early grave? Ahahaha! Why would you possibly think that? Ah, but I'd forgotten you make every molehill into a mountain, Hihira. Really, my girl, you ought to have a thicker skin by now."
82,"TEXT_SUBPST016_01576_HIHIRA_000_037","I...I was merely concerned for your health, Father."
83,"TEXT_SUBPST016_01576_HIHIBARU_000_038","Good gods, no one has ever perished from a stomachache! But no matter. I <Emphasis>am</Emphasis> glad you're here, even if you've come on a fool's errand. I've a gift for you─please, take it."
84,"TEXT_SUBPST016_01576_HIHIRA_000_039","...No."
85,"TEXT_SUBPST016_01576_HIHIBARU_000_040","What's that? Speak up, Hihira."
86,"TEXT_SUBPST016_01576_HIHIRA_000_041","I want nothing from you now, nor anything to do with you ever again!"
87,"TEXT_SUBPST016_01576_HIHIBARU_000_042","...What in the name of the Twelve has gotten into her?"
88,"TEXT_SUBPST016_01576_HIHIBARU_000_043","B-But I never meant... Good gods, is that <Emphasis>really</Emphasis> what I wrote? <sigh> Hihira had the right of it, then. I've been a complete arse of a father, leading her so astray with that letter."
89,"TEXT_SUBPST016_01576_HIHIBARU_000_044","What was I thinking, calling her too sensitive? Thal take me, I must find her at once and apologize! But which way did she...?"
90,"TEXT_SUBPST016_01576_HIHIBARU_000_045","Bloody hells! Hihira just ran due south─straight towards an Amalj'aa encampment!"
91,"TEXT_SUBPST016_01576_HIHIBARU_000_046","Adventurer, please! You must follow her and keep her safe from those lizardmen!"
92,"TEXT_SUBPST016_01576_HIHIBARU_000_047","Why in the seven hells are you still here!? Scour Drybone for Hihira before the Amalj'aa find her!"
93,"TEXT_SUBPST016_01576_HIHIRA_000_056","S-Stay back!"
94,"TEXT_SUBPST016_01576_POP_MESSAGE_000_057","You sense a hostile presence!"
95,"TEXT_SUBPST016_01576_BALLOON_000_058","Behold, another trespassing heathen!"
96,"TEXT_SUBPST016_01576_BALLOON_000_059","Death to all who do not serve Lord Ifrit!"
97,"TEXT_SUBPST016_01576_HIHIRA_000_065","Th-Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Gods, what possessed me to come here? I was a fool for letting my father upset me so, and for blundering so near to the Amalj'aa."
98,"TEXT_SUBPST016_01576_HIHIRA_000_067","All I wish to do now is return to Little Ala Mhigo, and think things over for a spell. I...I <Emphasis>suppose</Emphasis> my father ought to know no harm has come to me, but I have no stomach for the man at the moment. Would you please tell him in my stead?"
99,"TEXT_SUBPST016_01576_HIHIRA_000_066",""
100,"TEXT_SUBPST016_01576_HIHIRA_000_068","Thank you for saving me from those awful Amalj'aa earlier. Er...how did my father take the news? Oh, you haven't spoken with him yet? Well, just tell him I am in no danger when you have a moment to spare."
101,"TEXT_SUBPST016_01576_HIHIBARU_000_070","What of my daughter!? Has something befallen her!? <Emphasis>Well</Emphasis>!?"
102,"TEXT_SUBPST016_01576_HIHIBARU_100_070","...She's safe, then? Thank the gods above for that! I've never been more worried in my life, nor felt such sharp pains in my belly as while I was waiting for your news. What was I to do but take a swig of that remedy Hihira brought?"
103,"TEXT_SUBPST016_01576_HIHIBARU_000_071","Let me tell you, it's <Emphasis>amazing</Emphasis> stuff─a mouthful eased the cramping, and a cup cleansed the pain completely! I had no idea my daughter was such an alchemical prodigy! Why, this remedy is easily worth its weight in gold."
104,"TEXT_SUBPST016_01576_HIHIBARU_000_072","It would be criminal to waste this kind of genius, or hide such a miraculous elixir from the realm. You <Emphasis>must</Emphasis> ask Hihira if she can brew more─to put to market, of course!"
105,"TEXT_SUBPST016_01576_HIHIBARU_000_073","I'm not asking this to line my own coffers, mind you. No, my daughter created the best, and the whole realm will be all the better for having access to it. Just <Emphasis>think</Emphasis> of the lives that could be saved if the remedy were made available to all Eorzea through my network!"
106,"TEXT_SUBPST016_01576_HIHIBARU_000_074","Of course, my daughter won't believe my motives are pure, so I'd have you give her this keepsake─a favorite of my late wife's─as proof of my sincerity."
107,"TEXT_SUBPST016_01576_HIHIBARU_000_075","She was a victim of the Green Rot, my wife. And for Hihira... Imagine seeing the woman who bore you curled up in soiled smallclothes, screaming of agony in her stomach half the time and sobbing the other─<Emphasis>that's</Emphasis> the memory of her mother Hihira carries."
108,"TEXT_SUBPST016_01576_HIHIBARU_000_076","I should have remembered that when writing the blasted letter, but, being the lackwit I am, instead I sent Hihira into a panic. Little wonder calling her too sensitive made her livid!"
109,"TEXT_SUBPST016_01576_HIHIBARU_000_077","Mayhap if I hadn't poisoned our relationship, we could have avoided this ugly business altogether. If only I had not driven the girl away by calling her a naive child all those years ago... All she wanted to do was heal the ailing in Little Ala Mhigo, after all."
110,"TEXT_SUBPST016_01576_HIHIBARU_000_078","You don't want for alchemical knowledge, but whence comes the gil for your grand crusade, I asked her. You'll die among the beggars you tried to save if you're foolish enough to pursue such lofty ideals with no coin in your pocket! <sigh> Wonderful fatherly advice, eh?"
111,"TEXT_SUBPST016_01576_HIHIBARU_000_079","Thank the Twelve Hihira wasn't so easily swayed by my folly. And look at the healer she's become─crafter of remedies fit to save the realm, and trusted friend to the Ala Mhigan refugees she lives with in ways few Ul'dahns ever have been."
112,"TEXT_SUBPST016_01576_HIHIBARU_000_080","Hihira has grown into as wise and kind a woman as her mother was, and hasn't got an onze of my avarice. She's more than earned my respect, and my blessing to live as she sees fit. So when you give her this neckpiece, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, <Emphasis>make</Emphasis> her understand how proud she's made me."
113,"TEXT_SUBPST016_01576_HIHIBARU_000_081","Hihira isn't possessed of my desire for coin─and she needs to know how proud that makes me."
114,"TEXT_SUBPST016_01576_HIHIRA_000_085","My father has learned I am well? Did he...did he have aught else to say?"
115,"TEXT_SUBPST016_01576_HIHIRA_000_086","How odd... I know I've seen this before, but I cannot remember where."
116,"TEXT_SUBPST016_01576_HIHIRA_000_087","My father is...is <Emphasis>proud</Emphasis> of me? If that be true, his heart is grown less cold and calculating. And that he kept my mother's favorite neckpiece for all this time..."
117,"TEXT_SUBPST016_01576_HIHIRA_000_088","My mother was the gentlest of souls─all tender smiles and wise words. Why, my fondest childhood memories are of her stroking my head as I lay abed, and murmuring “sow compassion where you wander, and ever will kindness bloom in your wake.”"
118,"TEXT_SUBPST016_01576_HIHIRA_000_089","Were it not for my mother's teachings, I would never have learned the ways of alchemy, nor sought to save the ailing with remedies born of my study."
119,"TEXT_SUBPST016_01576_HIHIRA_000_090","But Father never truly seemed to <Emphasis>hear</Emphasis> what my mother exhorted─though he asked her counsel more than I. Watching him pray so devoutly before the altar of profit was...was simply more than I could bear."
120,"TEXT_SUBPST016_01576_HIHIRA_000_091","Yet...though I know not if I believe his promises of change, I can think of no better way to distribute my remedies than my father's network of merchants. And if his work might deliver succor to the downtrodden, am I so stubborn as to deny him the chance?"
121,"TEXT_SUBPST016_01576_HIHIRA_000_092","I'll do it. Or, I shall at least try. But by enlisting the aid of the Ala Mhigans here in brewing the remedies, how could even the fates deny us success?"
122,"TEXT_SUBPST016_01576_HIHIRA_000_093","And after we have made enough to put to market, Father and I will finally talk. About Mother, about my life after leaving home, about everything."
123,"TEXT_SUBPST016_01576_SYSTEM_000_094","With your successful delivery, your reputation as a letter carrier has grown!"
key,0,1
#,,
int32,str,str
0,"TEXT_SUBPST016_01576_SEQ_00","The deputy postmoogle would task you with an urgent delivery to Little Ala Mhigo."
1,"TEXT_SUBPST016_01576_SEQ_01","Another day, another task from the deputy postmoogle. This time, your furry friend would have you deliver a letter from Hihibaru to his daughter Hihira in Little Ala Mhigo. Though the moogle seems merry as ever, he dispatches you with a warning that there may be more to this missive than meets the eye..."
2,"TEXT_SUBPST016_01576_SEQ_02","The letter safely in her hands, Hihira reads aloud her father's message, only to discover Hihibaru is stricken with a fatal malady of the stomach. Ever the kindly daughter, however, she is quick to conceive of a cure, an herbal remedy brewed using Trader vetch roots. With panic in her eyes, she begs you unearth three such tubers in Zanr'ak."
3,"TEXT_SUBPST016_01576_SEQ_03","Malms of wilderness and dozens of Amalj'aa at your back, you finally come upon patches of Trader vetch. With three tubers from the herb safely in hand, make your way back to Little Ala Mhigo─through the malms of wilderness and dozens of Amalj'aa that stand between you and Hihira."
4,"TEXT_SUBPST016_01576_SEQ_04","Though happy to have the crucial roots, Hihira remains worried about her father being alone in his time of need, and asks you to keep a watch over Hihibaru in Highbridge till she can complete her concoction."
5,"TEXT_SUBPST016_01576_SEQ_05","You arrive moments before Hihira to find Hihibaru hale as he ever was. The mystery unravels as he reveals that it is his ailing business that causes his gastric distress, not a mortal malady. Livid, Hihira storms off, leaving you to explain the situation to her father. Hihibaru realizes his mistake...and that his daughter is heading straight towards an Amalj'aa camp. Hihibaru begs you follow her into Drybone, and defend her from any dangers about."
6,"TEXT_SUBPST016_01576_SEQ_06","You spy Hihira hemmed in by Amalj'aa. Save her from a nasty end."
7,"TEXT_SUBPST016_01576_SEQ_07","Spared death on the point of an Amalj'aa spear, a thankful Hihira wends her way home─but only after tasking you with delivering the glad tidings of her safety to Hihibaru in Highbridge."
8,"TEXT_SUBPST016_01576_SEQ_08","Heaving a sigh of relief at the news you bring, Hihibaru hands you a neckpiece. He explains the object belonged to his late wife who perished after long moons spent in painful battle with the Green Rot. The man admits his improvidence, both for having excited fear he suffered a similar illness, and for having driven Hihira away years earlier. He entreats you to give the neckpiece─along with his apologies─to Hihira in Little Ala Mhigo."
9,"TEXT_SUBPST016_01576_SEQ_09","You deliver Hihira both the neckpiece and her father's words of pride. Deeply moved, the girl tells you of her mother's teachings of kindness, and Hihibaru's thirst for gil. Now, however, Hihira thinks her father a changed man, and vows to have more talk of all these things with him."
10,"TEXT_SUBPST016_01576_SEQ_10",""
11,"TEXT_SUBPST016_01576_SEQ_11",""
12,"TEXT_SUBPST016_01576_SEQ_12",""
13,"TEXT_SUBPST016_01576_SEQ_13",""
14,"TEXT_SUBPST016_01576_SEQ_14",""
15,"TEXT_SUBPST016_01576_SEQ_15",""
16,"TEXT_SUBPST016_01576_SEQ_16",""
17,"TEXT_SUBPST016_01576_SEQ_17",""
18,"TEXT_SUBPST016_01576_SEQ_18",""
19,"TEXT_SUBPST016_01576_SEQ_19",""
20,"TEXT_SUBPST016_01576_SEQ_20",""
21,"TEXT_SUBPST016_01576_SEQ_21",""
22,"TEXT_SUBPST016_01576_SEQ_22",""
23,"TEXT_SUBPST016_01576_SEQ_23",""
24,"TEXT_SUBPST016_01576_TODO_00","Deliver the letter to Hihira in Little Ala Mhigo."
25,"TEXT_SUBPST016_01576_TODO_01","Gather Trader vetch roots in Zanr'ak."
26,"TEXT_SUBPST016_01576_TODO_02","Deliver the Trader vetch roots to Hihira."
27,"TEXT_SUBPST016_01576_TODO_03","Speak with Hihibaru at Highbridge."
28,"TEXT_SUBPST016_01576_TODO_04","Search for Hihira in Drybone."
29,"TEXT_SUBPST016_01576_TODO_05","Rescue Hihira."
30,"TEXT_SUBPST016_01576_TODO_06","Report to Hihibaru."
31,"TEXT_SUBPST016_01576_TODO_07","Deliver the tarnished neckpiece to Hihira."
32,"TEXT_SUBPST016_01576_TODO_08",""
33,"TEXT_SUBPST016_01576_TODO_09",""
34,"TEXT_SUBPST016_01576_TODO_10",""
35,"TEXT_SUBPST016_01576_TODO_11",""
36,"TEXT_SUBPST016_01576_TODO_12",""
37,"TEXT_SUBPST016_01576_TODO_13",""
38,"TEXT_SUBPST016_01576_TODO_14",""
39,"TEXT_SUBPST016_01576_TODO_15",""
40,"TEXT_SUBPST016_01576_TODO_16",""
41,"TEXT_SUBPST016_01576_TODO_17",""
42,"TEXT_SUBPST016_01576_TODO_18",""
43,"TEXT_SUBPST016_01576_TODO_19",""
44,"TEXT_SUBPST016_01576_TODO_20",""
45,"TEXT_SUBPST016_01576_TODO_21",""
46,"TEXT_SUBPST016_01576_TODO_22",""
47,"TEXT_SUBPST016_01576_TODO_23",""
48,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_000","Why, if it isn't just the adventurer I was waiting for, kupo! Have I got an assignment and a half for you today. Why you? Because, my friend, there is no one better suited for the task!"
49,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_001","I hold in my pouch a letter with your name on it! ...Not <Emphasis>literally</Emphasis>, of course. I mean simply that I have a missive for Hihira in Little Ala Mhigo, and would have you take it to her. It's from her father, and I've been told it must go out, ahem, <Emphasis>post</Emphasis>haste! ...WhWhy aren't you laughing?"
50,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_002","Anyhow, Hihira is as lovely a girl as you'd ever wish to meet, wise in the ways of alchemy and so kind she gives away medicine to ailing Ala Mhigan refugees─and free of cost, no less! But Hihira has known almost no rest on her crusade, and I worry she's working herself into the ground."
51,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_003","It would break a postmoogle's heart to deliver a letter with ill tidings to such a saint. So if the message brings anything but joy to Hihira, would you be a dear and aid her with every onze of strength you have, kupo?"
52,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_004","What are you still lounging about here for!? It's rude to keep a lady waiting. Get to Little Ala Mhigo quick as you can, and give Hihira the letter, kupo!"
53,"TEXT_SUBPST016_01576_LETTERMOOGLE_000_005",""
54,"TEXT_SUBPST016_01576_HIHIRA_000_010","What a pleasant surprise, my friend! I've been so enthralled with learning about Ala Mhigan remedies I've quite forgotten when last we spoke. So tell me, what brings you here today? ...What? A letter from my <Emphasis>father</Emphasis>?"
55,"TEXT_SUBPST016_01576_HIHIRA_000_012","“Dearest daughter, I fear I am not long for this world. My belly grows worse with every passing day, and I have something I must give you before my time here draws to a close.”"
56,"TEXT_SUBPST016_01576_HIHIRA_000_015","I...I had no idea my father was ill, let alone with a mortal ailment of the stomach! Our relationship is fraught, I shan't deny it, but neither will I idly watch him die! Why, I just learned of a remedy that ought be potent enough to cure even the Green Rot─and I need only Trader vetch roots to brew it!"
57,"TEXT_SUBPST016_01576_HIHIRA_000_016","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, gather me some from Zanr'ak to the south─three bunches, please. I would give all I have to do the plucking myself, but I fear the Amalj'aa would make terribly short work of one so weak as I."
58,"TEXT_SUBPST016_01576_HIHIRA_000_017","What have the long bells spent studying Ala Mhigan medicine been for if not this? I swear to you, my father will not perish─not if I have aught to say about it!"
59,"TEXT_SUBPST016_01576_HIHIRA_000_011",""
60,"TEXT_SUBPST016_01576_HIHIRA_000_013",""
61,"TEXT_SUBPST016_01576_HIHIRA_000_014",""
62,"TEXT_SUBPST016_01576_HIHIRA_000_018","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please, head south to Zanr'ak and gather three Trader vetch roots for me. I've no hope of saving my father without them!"
63,"TEXT_SUBPST016_01576_HIHIRA_000_020","I am most relieved to see you have returned unharmed! And what of the Trader vetch roots?"
64,"TEXT_SUBPST016_01576_HIHIRA_000_021","Thank goodness! Though it will take no small time to grind and steep these tubers, at least now I can complete my draught. <sigh> Yet I find little comfort in that thought. Visions of my father all alone and in agony weigh all too heavily upon my mind for that."
65,"TEXT_SUBPST016_01576_HIHIRA_000_022","He is simply too proud to ask for aid of those around him, especially now he has put home behind him to organize his merchants from Highbridge. Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would you go and be a friend to him where none else can? I promise I shan't be more than few malms behind you with the remedy."
66,"TEXT_SUBPST016_01576_HIHIRA_000_023","I just need a few short bells to complete my remedy. Won't you keep my father company until then?"
67,"TEXT_SUBPST016_01576_HIHIRA_000_024","You are sure to find him in eastern Thanalan, at the foot of Highbridge. Please, await me there─I will not be long, I promise!"
68,"TEXT_SUBPST016_01576_HIHIBARU_000_025","Welcome back, my friend! I <Emphasis>knew</Emphasis> you weren't immune to the lure of fine merchandise! Mayhap I can interest you in a─ Dear me, why do you look like one bound for the lichyard?"
69,"TEXT_SUBPST016_01576_HIHIBARU_000_026","Slow down─a <Emphasis>fatal</Emphasis> ailment of the stomach? Me!? Gods be good, this is certainly the first <Emphasis>I'm</Emphasis> hearing of it!"
70,"TEXT_SUBPST016_01576_HIHIRA_000_027","Father, I have it! The remedy is done!"
71,"TEXT_SUBPST016_01576_HIHIBARU_000_028","Hihira! Bless my soul, what brings you to these parts?"
72,"TEXT_SUBPST016_01576_HIHIRA_000_029","I...I came to deliver the remedy. Please, you must drink it quickly lest its effects be lessened!"
73,"TEXT_SUBPST016_01576_HIHIBARU_100_028","For you, my dear, I would swig anything swiftly. Just allow me one small question beforehand─a remedy for <Emphasis>what</Emphasis>, exactly?"
74,"TEXT_SUBPST016_01576_HIHIRA_100_029","It's an Ala Mhigan infusion for your stomach! Which...which <Emphasis>does</Emphasis> still ail you, does it not?"
75,"TEXT_SUBPST016_01576_HIHIBARU_000_030","Ahhh... Yes, yes, of course, <Emphasis>that</Emphasis> ailment. My girl, I'm afraid it troubles me terribly! A man can only take so much pain in one lifetime, and I'm near ready to cry mercy."
76,"TEXT_SUBPST016_01576_HIHIBARU_000_031","It's my own damned fault, always blinded by pride and the glitter of gil as I was. Thal take me, I was so <Emphasis>sure</Emphasis> business would take root and grow mighty in this wasteland! But I have little and less to show for the years I've poured into this place."
77,"TEXT_SUBPST016_01576_HIHIBARU_000_032","To call what I make every moon a pittance does injustice to the word. Why, merely opening my ledgers has me doubled over grasping my stomach in pain! Things have grown so dismal I might even give up being a merchant. My life is near over..."
78,"TEXT_SUBPST016_01576_HIHIRA_000_033","...What?"
79,"TEXT_SUBPST016_01576_HIHIBARU_000_034","What's what, dearest?"
80,"TEXT_SUBPST016_01576_HIHIRA_000_035","Your life is near over...<Emphasis>as a merchant</Emphasis>? That's all? You have no mortal sickness of the stomach, nor are you headed for an early grave?"
81,"TEXT_SUBPST016_01576_HIHIBARU_000_036","An early grave? Ahahaha! Why would you possibly think that? Ah, but I'd forgotten you make every molehill into a mountain, Hihira. Really, my girl, you ought to have a thicker skin by now."
82,"TEXT_SUBPST016_01576_HIHIRA_000_037","I...I was merely concerned for your health, Father."
83,"TEXT_SUBPST016_01576_HIHIBARU_000_038","Good gods, no one has ever perished from a stomachache! But no matter. I <Emphasis>am</Emphasis> glad you're here, even if you've come on a fool's errand. I've a gift for you─please, take it."
84,"TEXT_SUBPST016_01576_HIHIRA_000_039","...No."
85,"TEXT_SUBPST016_01576_HIHIBARU_000_040","What's that? Speak up, Hihira."
86,"TEXT_SUBPST016_01576_HIHIRA_000_041","I want nothing from you now, nor anything to do with you ever again!"
87,"TEXT_SUBPST016_01576_HIHIBARU_000_042","...What in the name of the Twelve has gotten into her?"
88,"TEXT_SUBPST016_01576_HIHIBARU_000_043","B-But I never meant... Good gods, is that <Emphasis>really</Emphasis> what I wrote? <sigh> Hihira had the right of it, then. I've been a complete arse of a father, leading her so astray with that letter."
89,"TEXT_SUBPST016_01576_HIHIBARU_000_044","What was I thinking, calling her too sensitive? Thal take me, I must find her at once and apologize! But which way did she...?"
90,"TEXT_SUBPST016_01576_HIHIBARU_000_045","Bloody hells! Hihira just ran due south─straight towards an Amalj'aa encampment!"
91,"TEXT_SUBPST016_01576_HIHIBARU_000_046","Adventurer, please! You must follow her and keep her safe from those lizardmen!"
92,"TEXT_SUBPST016_01576_HIHIBARU_000_047","Why in the seven hells are you still here!? Scour Drybone for Hihira before the Amalj'aa find her!"
93,"TEXT_SUBPST016_01576_HIHIRA_000_056","S-Stay back!"
94,"TEXT_SUBPST016_01576_POP_MESSAGE_000_057","You sense a hostile presence!"
95,"TEXT_SUBPST016_01576_BALLOON_000_058","Behold, another trespassing heathen!"
96,"TEXT_SUBPST016_01576_BALLOON_000_059","Death to all who do not serve Lord Ifrit!"
97,"TEXT_SUBPST016_01576_HIHIRA_000_065","Th-Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Gods, what possessed me to come here? I was a fool for letting my father upset me so, and for blundering so near to the Amalj'aa."
98,"TEXT_SUBPST016_01576_HIHIRA_000_067","All I wish to do now is return to Little Ala Mhigo, and think things over for a spell. I...I <Emphasis>suppose</Emphasis> my father ought to know no harm has come to me, but I have no stomach for the man at the moment. Would you please tell him in my stead?"
99,"TEXT_SUBPST016_01576_HIHIRA_000_066",""
100,"TEXT_SUBPST016_01576_HIHIRA_000_068","Thank you for saving me from those awful Amalj'aa earlier. Er...how did my father take the news? Oh, you haven't spoken with him yet? Well, just tell him I am in no danger when you have a moment to spare."
101,"TEXT_SUBPST016_01576_HIHIBARU_000_070","What of my daughter!? Has something befallen her!? <Emphasis>Well</Emphasis>!?"
102,"TEXT_SUBPST016_01576_HIHIBARU_100_070","...She's safe, then? Thank the gods above for that! I've never been more worried in my life, nor felt such sharp pains in my belly as while I was waiting for your news. What was I to do but take a swig of that remedy Hihira brought?"
103,"TEXT_SUBPST016_01576_HIHIBARU_000_071","Let me tell you, it's <Emphasis>amazing</Emphasis> stuff─a mouthful eased the cramping, and a cup cleansed the pain completely! I had no idea my daughter was such an alchemical prodigy! Why, this remedy is easily worth its weight in gold."
104,"TEXT_SUBPST016_01576_HIHIBARU_000_072","It would be criminal to waste this kind of genius, or hide such a miraculous elixir from the realm. You <Emphasis>must</Emphasis> ask Hihira if she can brew more─to put to market, of course!"
105,"TEXT_SUBPST016_01576_HIHIBARU_000_073","I'm not asking this to line my own coffers, mind you. No, my daughter created the best, and the whole realm will be all the better for having access to it. Just <Emphasis>think</Emphasis> of the lives that could be saved if the remedy were made available to all Eorzea through my network!"
106,"TEXT_SUBPST016_01576_HIHIBARU_000_074","Of course, my daughter won't believe my motives are pure, so I'd have you give her this keepsake─a favorite of my late wife's─as proof of my sincerity."
107,"TEXT_SUBPST016_01576_HIHIBARU_000_075","She was a victim of the Green Rot, my wife. And for Hihira... Imagine seeing the woman who bore you curled up in soiled smallclothes, screaming of agony in her stomach half the time and sobbing the other─<Emphasis>that's</Emphasis> the memory of her mother Hihira carries."
108,"TEXT_SUBPST016_01576_HIHIBARU_000_076","I should have remembered that when writing the blasted letter, but, being the lackwit I am, instead I sent Hihira into a panic. Little wonder calling her too sensitive made her livid!"
109,"TEXT_SUBPST016_01576_HIHIBARU_000_077","Mayhap if I hadn't poisoned our relationship, we could have avoided this ugly business altogether. If only I had not driven the girl away by calling her a naive child all those years ago... All she wanted to do was heal the ailing in Little Ala Mhigo, after all."
110,"TEXT_SUBPST016_01576_HIHIBARU_000_078","You don't want for alchemical knowledge, but whence comes the gil for your grand crusade, I asked her. You'll die among the beggars you tried to save if you're foolish enough to pursue such lofty ideals with no coin in your pocket! <sigh> Wonderful fatherly advice, eh?"
111,"TEXT_SUBPST016_01576_HIHIBARU_000_079","Thank the Twelve Hihira wasn't so easily swayed by my folly. And look at the healer she's become─crafter of remedies fit to save the realm, and trusted friend to the Ala Mhigan refugees she lives with in ways few Ul'dahns ever have been."
112,"TEXT_SUBPST016_01576_HIHIBARU_000_080","Hihira has grown into as wise and kind a woman as her mother was, and hasn't got an onze of my avarice. She's more than earned my respect, and my blessing to live as she sees fit. So when you give her this neckpiece, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, <Emphasis>make</Emphasis> her understand how proud she's made me."
113,"TEXT_SUBPST016_01576_HIHIBARU_000_081","Hihira isn't possessed of my desire for coin─and she needs to know how proud that makes me."
114,"TEXT_SUBPST016_01576_HIHIRA_000_085","My father has learned I am well? Did he...did he have aught else to say?"
115,"TEXT_SUBPST016_01576_HIHIRA_000_086","How odd... I know I've seen this before, but I cannot remember where."
116,"TEXT_SUBPST016_01576_HIHIRA_000_087","My father is...is <Emphasis>proud</Emphasis> of me? If that be true, his heart is grown less cold and calculating. And that he kept my mother's favorite neckpiece for all this time..."
117,"TEXT_SUBPST016_01576_HIHIRA_000_088","My mother was the gentlest of souls─all tender smiles and wise words. Why, my fondest childhood memories are of her stroking my head as I lay abed, and murmuring “sow compassion where you wander, and ever will kindness bloom in your wake.”"
118,"TEXT_SUBPST016_01576_HIHIRA_000_089","Were it not for my mother's teachings, I would never have learned the ways of alchemy, nor sought to save the ailing with remedies born of my study."
119,"TEXT_SUBPST016_01576_HIHIRA_000_090","But Father never truly seemed to <Emphasis>hear</Emphasis> what my mother exhorted─though he asked her counsel more than I. Watching him pray so devoutly before the altar of profit was...was simply more than I could bear."
120,"TEXT_SUBPST016_01576_HIHIRA_000_091","Yet...though I know not if I believe his promises of change, I can think of no better way to distribute my remedies than my father's network of merchants. And if his work might deliver succor to the downtrodden, am I so stubborn as to deny him the chance?"
121,"TEXT_SUBPST016_01576_HIHIRA_000_092","I'll do it. Or, I shall at least try. But by enlisting the aid of the Ala Mhigans here in brewing the remedies, how could even the fates deny us success?"
122,"TEXT_SUBPST016_01576_HIHIRA_000_093","And after we have made enough to put to market, Father and I will finally talk. About Mother, about my life after leaving home, about everything."
123,"TEXT_SUBPST016_01576_SYSTEM_000_094","With your successful delivery, your reputation as a letter carrier has grown!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBPST016_01576_SEQ_00 The deputy postmoogle would task you with an urgent delivery to Little Ala Mhigo.
5 1 TEXT_SUBPST016_01576_SEQ_01 Another day, another task from the deputy postmoogle. This time, your furry friend would have you deliver a letter from Hihibaru to his daughter Hihira in Little Ala Mhigo. Though the moogle seems merry as ever, he dispatches you with a warning that there may be more to this missive than meets the eye...
6 2 TEXT_SUBPST016_01576_SEQ_02 The letter safely in her hands, Hihira reads aloud her father's message, only to discover Hihibaru is stricken with a fatal malady of the stomach. Ever the kindly daughter, however, she is quick to conceive of a cure, an herbal remedy brewed using Trader vetch roots. With panic in her eyes, she begs you unearth three such tubers in Zanr'ak.
7 3 TEXT_SUBPST016_01576_SEQ_03 Malms of wilderness and dozens of Amalj'aa at your back, you finally come upon patches of Trader vetch. With three tubers from the herb safely in hand, make your way back to Little Ala Mhigo─through the malms of wilderness and dozens of Amalj'aa that stand between you and Hihira.
8 4 TEXT_SUBPST016_01576_SEQ_04 Though happy to have the crucial roots, Hihira remains worried about her father being alone in his time of need, and asks you to keep a watch over Hihibaru in Highbridge till she can complete her concoction.
9 5 TEXT_SUBPST016_01576_SEQ_05 You arrive moments before Hihira to find Hihibaru hale as he ever was. The mystery unravels as he reveals that it is his ailing business that causes his gastric distress, not a mortal malady. Livid, Hihira storms off, leaving you to explain the situation to her father. Hihibaru realizes his mistake...and that his daughter is heading straight towards an Amalj'aa camp. Hihibaru begs you follow her into Drybone, and defend her from any dangers about.
10 6 TEXT_SUBPST016_01576_SEQ_06 You spy Hihira hemmed in by Amalj'aa. Save her from a nasty end.
11 7 TEXT_SUBPST016_01576_SEQ_07 Spared death on the point of an Amalj'aa spear, a thankful Hihira wends her way home─but only after tasking you with delivering the glad tidings of her safety to Hihibaru in Highbridge.
12 8 TEXT_SUBPST016_01576_SEQ_08 Heaving a sigh of relief at the news you bring, Hihibaru hands you a neckpiece. He explains the object belonged to his late wife who perished after long moons spent in painful battle with the Green Rot. The man admits his improvidence, both for having excited fear he suffered a similar illness, and for having driven Hihira away years earlier. He entreats you to give the neckpiece─along with his apologies─to Hihira in Little Ala Mhigo.
13 9 TEXT_SUBPST016_01576_SEQ_09 You deliver Hihira both the neckpiece and her father's words of pride. Deeply moved, the girl tells you of her mother's teachings of kindness, and Hihibaru's thirst for gil. Now, however, Hihira thinks her father a changed man, and vows to have more talk of all these things with him.
14 10 TEXT_SUBPST016_01576_SEQ_10
15 11 TEXT_SUBPST016_01576_SEQ_11
16 12 TEXT_SUBPST016_01576_SEQ_12
17 13 TEXT_SUBPST016_01576_SEQ_13
18 14 TEXT_SUBPST016_01576_SEQ_14
19 15 TEXT_SUBPST016_01576_SEQ_15
20 16 TEXT_SUBPST016_01576_SEQ_16
21 17 TEXT_SUBPST016_01576_SEQ_17
22 18 TEXT_SUBPST016_01576_SEQ_18
23 19 TEXT_SUBPST016_01576_SEQ_19
24 20 TEXT_SUBPST016_01576_SEQ_20
25 21 TEXT_SUBPST016_01576_SEQ_21
26 22 TEXT_SUBPST016_01576_SEQ_22
27 23 TEXT_SUBPST016_01576_SEQ_23
28 24 TEXT_SUBPST016_01576_TODO_00 Deliver the letter to Hihira in Little Ala Mhigo.
29 25 TEXT_SUBPST016_01576_TODO_01 Gather Trader vetch roots in Zanr'ak.
30 26 TEXT_SUBPST016_01576_TODO_02 Deliver the Trader vetch roots to Hihira.
31 27 TEXT_SUBPST016_01576_TODO_03 Speak with Hihibaru at Highbridge.
32 28 TEXT_SUBPST016_01576_TODO_04 Search for Hihira in Drybone.
33 29 TEXT_SUBPST016_01576_TODO_05 Rescue Hihira.
34 30 TEXT_SUBPST016_01576_TODO_06 Report to Hihibaru.
35 31 TEXT_SUBPST016_01576_TODO_07 Deliver the tarnished neckpiece to Hihira.
36 32 TEXT_SUBPST016_01576_TODO_08
37 33 TEXT_SUBPST016_01576_TODO_09
38 34 TEXT_SUBPST016_01576_TODO_10
39 35 TEXT_SUBPST016_01576_TODO_11
40 36 TEXT_SUBPST016_01576_TODO_12
41 37 TEXT_SUBPST016_01576_TODO_13
42 38 TEXT_SUBPST016_01576_TODO_14
43 39 TEXT_SUBPST016_01576_TODO_15
44 40 TEXT_SUBPST016_01576_TODO_16
45 41 TEXT_SUBPST016_01576_TODO_17
46 42 TEXT_SUBPST016_01576_TODO_18
47 43 TEXT_SUBPST016_01576_TODO_19
48 44 TEXT_SUBPST016_01576_TODO_20
49 45 TEXT_SUBPST016_01576_TODO_21
50 46 TEXT_SUBPST016_01576_TODO_22
51 47 TEXT_SUBPST016_01576_TODO_23
52 48 TEXT_SUBPST016_01576_LETTERMOOGLE_000_000 Why, if it isn't just the adventurer I was waiting for, kupo! Have I got an assignment and a half for you today. Why you? Because, my friend, there is no one better suited for the task!
53 49 TEXT_SUBPST016_01576_LETTERMOOGLE_000_001 I hold in my pouch a letter with your name on it! ...Not <Emphasis>literally</Emphasis>, of course. I mean simply that I have a missive for Hihira in Little Ala Mhigo, and would have you take it to her. It's from her father, and I've been told it must go out, ahem, <Emphasis>post</Emphasis>haste! ...Wh–Why aren't you laughing?
54 50 TEXT_SUBPST016_01576_LETTERMOOGLE_000_002 Anyhow, Hihira is as lovely a girl as you'd ever wish to meet, wise in the ways of alchemy and so kind she gives away medicine to ailing Ala Mhigan refugees─and free of cost, no less! But Hihira has known almost no rest on her crusade, and I worry she's working herself into the ground.
55 51 TEXT_SUBPST016_01576_LETTERMOOGLE_000_003 It would break a postmoogle's heart to deliver a letter with ill tidings to such a saint. So if the message brings anything but joy to Hihira, would you be a dear and aid her with every onze of strength you have, kupo?
56 52 TEXT_SUBPST016_01576_LETTERMOOGLE_000_004 What are you still lounging about here for!? It's rude to keep a lady waiting. Get to Little Ala Mhigo quick as you can, and give Hihira the letter, kupo!
57 53 TEXT_SUBPST016_01576_LETTERMOOGLE_000_005
58 54 TEXT_SUBPST016_01576_HIHIRA_000_010 What a pleasant surprise, my friend! I've been so enthralled with learning about Ala Mhigan remedies I've quite forgotten when last we spoke. So tell me, what brings you here today? ...What? A letter from my <Emphasis>father</Emphasis>?
59 55 TEXT_SUBPST016_01576_HIHIRA_000_012 “Dearest daughter, I fear I am not long for this world. My belly grows worse with every passing day, and I have something I must give you before my time here draws to a close.”
60 56 TEXT_SUBPST016_01576_HIHIRA_000_015 I...I had no idea my father was ill, let alone with a mortal ailment of the stomach! Our relationship is fraught, I shan't deny it, but neither will I idly watch him die! Why, I just learned of a remedy that ought be potent enough to cure even the Green Rot─and I need only Trader vetch roots to brew it!
61 57 TEXT_SUBPST016_01576_HIHIRA_000_016 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, gather me some from Zanr'ak to the south─three bunches, please. I would give all I have to do the plucking myself, but I fear the Amalj'aa would make terribly short work of one so weak as I.
62 58 TEXT_SUBPST016_01576_HIHIRA_000_017 What have the long bells spent studying Ala Mhigan medicine been for if not this? I swear to you, my father will not perish─not if I have aught to say about it!
63 59 TEXT_SUBPST016_01576_HIHIRA_000_011
64 60 TEXT_SUBPST016_01576_HIHIRA_000_013
65 61 TEXT_SUBPST016_01576_HIHIRA_000_014
66 62 TEXT_SUBPST016_01576_HIHIRA_000_018 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please, head south to Zanr'ak and gather three Trader vetch roots for me. I've no hope of saving my father without them!
67 63 TEXT_SUBPST016_01576_HIHIRA_000_020 I am most relieved to see you have returned unharmed! And what of the Trader vetch roots?
68 64 TEXT_SUBPST016_01576_HIHIRA_000_021 Thank goodness! Though it will take no small time to grind and steep these tubers, at least now I can complete my draught. <sigh> Yet I find little comfort in that thought. Visions of my father all alone and in agony weigh all too heavily upon my mind for that.
69 65 TEXT_SUBPST016_01576_HIHIRA_000_022 He is simply too proud to ask for aid of those around him, especially now he has put home behind him to organize his merchants from Highbridge. Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would you go and be a friend to him where none else can? I promise I shan't be more than few malms behind you with the remedy.
70 66 TEXT_SUBPST016_01576_HIHIRA_000_023 I just need a few short bells to complete my remedy. Won't you keep my father company until then?
71 67 TEXT_SUBPST016_01576_HIHIRA_000_024 You are sure to find him in eastern Thanalan, at the foot of Highbridge. Please, await me there─I will not be long, I promise!
72 68 TEXT_SUBPST016_01576_HIHIBARU_000_025 Welcome back, my friend! I <Emphasis>knew</Emphasis> you weren't immune to the lure of fine merchandise! Mayhap I can interest you in a─ Dear me, why do you look like one bound for the lichyard?
73 69 TEXT_SUBPST016_01576_HIHIBARU_000_026 Slow down─a <Emphasis>fatal</Emphasis> ailment of the stomach? Me!? Gods be good, this is certainly the first <Emphasis>I'm</Emphasis> hearing of it!
74 70 TEXT_SUBPST016_01576_HIHIRA_000_027 Father, I have it! The remedy is done!
75 71 TEXT_SUBPST016_01576_HIHIBARU_000_028 Hihira! Bless my soul, what brings you to these parts?
76 72 TEXT_SUBPST016_01576_HIHIRA_000_029 I...I came to deliver the remedy. Please, you must drink it quickly lest its effects be lessened!
77 73 TEXT_SUBPST016_01576_HIHIBARU_100_028 For you, my dear, I would swig anything swiftly. Just allow me one small question beforehand─a remedy for <Emphasis>what</Emphasis>, exactly?
78 74 TEXT_SUBPST016_01576_HIHIRA_100_029 It's an Ala Mhigan infusion for your stomach! Which...which <Emphasis>does</Emphasis> still ail you, does it not?
79 75 TEXT_SUBPST016_01576_HIHIBARU_000_030 Ahhh... Yes, yes, of course, <Emphasis>that</Emphasis> ailment. My girl, I'm afraid it troubles me terribly! A man can only take so much pain in one lifetime, and I'm near ready to cry mercy.
80 76 TEXT_SUBPST016_01576_HIHIBARU_000_031 It's my own damned fault, always blinded by pride and the glitter of gil as I was. Thal take me, I was so <Emphasis>sure</Emphasis> business would take root and grow mighty in this wasteland! But I have little and less to show for the years I've poured into this place.
81 77 TEXT_SUBPST016_01576_HIHIBARU_000_032 To call what I make every moon a pittance does injustice to the word. Why, merely opening my ledgers has me doubled over grasping my stomach in pain! Things have grown so dismal I might even give up being a merchant. My life is near over...
82 78 TEXT_SUBPST016_01576_HIHIRA_000_033 ...What?
83 79 TEXT_SUBPST016_01576_HIHIBARU_000_034 What's what, dearest?
84 80 TEXT_SUBPST016_01576_HIHIRA_000_035 Your life is near over...<Emphasis>as a merchant</Emphasis>? That's all? You have no mortal sickness of the stomach, nor are you headed for an early grave?
85 81 TEXT_SUBPST016_01576_HIHIBARU_000_036 An early grave? Ahahaha! Why would you possibly think that? Ah, but I'd forgotten you make every molehill into a mountain, Hihira. Really, my girl, you ought to have a thicker skin by now.
86 82 TEXT_SUBPST016_01576_HIHIRA_000_037 I...I was merely concerned for your health, Father.
87 83 TEXT_SUBPST016_01576_HIHIBARU_000_038 Good gods, no one has ever perished from a stomachache! But no matter. I <Emphasis>am</Emphasis> glad you're here, even if you've come on a fool's errand. I've a gift for you─please, take it.
88 84 TEXT_SUBPST016_01576_HIHIRA_000_039 ...No.
89 85 TEXT_SUBPST016_01576_HIHIBARU_000_040 What's that? Speak up, Hihira.
90 86 TEXT_SUBPST016_01576_HIHIRA_000_041 I want nothing from you now, nor anything to do with you ever again!
91 87 TEXT_SUBPST016_01576_HIHIBARU_000_042 ...What in the name of the Twelve has gotten into her?
92 88 TEXT_SUBPST016_01576_HIHIBARU_000_043 B-But I never meant... Good gods, is that <Emphasis>really</Emphasis> what I wrote? <sigh> Hihira had the right of it, then. I've been a complete arse of a father, leading her so astray with that letter.
93 89 TEXT_SUBPST016_01576_HIHIBARU_000_044 What was I thinking, calling her too sensitive? Thal take me, I must find her at once and apologize! But which way did she...?
94 90 TEXT_SUBPST016_01576_HIHIBARU_000_045 Bloody hells! Hihira just ran due south─straight towards an Amalj'aa encampment!
95 91 TEXT_SUBPST016_01576_HIHIBARU_000_046 Adventurer, please! You must follow her and keep her safe from those lizardmen!
96 92 TEXT_SUBPST016_01576_HIHIBARU_000_047 Why in the seven hells are you still here!? Scour Drybone for Hihira before the Amalj'aa find her!
97 93 TEXT_SUBPST016_01576_HIHIRA_000_056 S-Stay back!
98 94 TEXT_SUBPST016_01576_POP_MESSAGE_000_057 You sense a hostile presence!
99 95 TEXT_SUBPST016_01576_BALLOON_000_058 Behold, another trespassing heathen!
100 96 TEXT_SUBPST016_01576_BALLOON_000_059 Death to all who do not serve Lord Ifrit!
101 97 TEXT_SUBPST016_01576_HIHIRA_000_065 Th-Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Gods, what possessed me to come here? I was a fool for letting my father upset me so, and for blundering so near to the Amalj'aa.
102 98 TEXT_SUBPST016_01576_HIHIRA_000_067 All I wish to do now is return to Little Ala Mhigo, and think things over for a spell. I...I <Emphasis>suppose</Emphasis> my father ought to know no harm has come to me, but I have no stomach for the man at the moment. Would you please tell him in my stead?
103 99 TEXT_SUBPST016_01576_HIHIRA_000_066
104 100 TEXT_SUBPST016_01576_HIHIRA_000_068 Thank you for saving me from those awful Amalj'aa earlier. Er...how did my father take the news? Oh, you haven't spoken with him yet? Well, just tell him I am in no danger when you have a moment to spare.
105 101 TEXT_SUBPST016_01576_HIHIBARU_000_070 What of my daughter!? Has something befallen her!? <Emphasis>Well</Emphasis>!?
106 102 TEXT_SUBPST016_01576_HIHIBARU_100_070 ...She's safe, then? Thank the gods above for that! I've never been more worried in my life, nor felt such sharp pains in my belly as while I was waiting for your news. What was I to do but take a swig of that remedy Hihira brought?
107 103 TEXT_SUBPST016_01576_HIHIBARU_000_071 Let me tell you, it's <Emphasis>amazing</Emphasis> stuff─a mouthful eased the cramping, and a cup cleansed the pain completely! I had no idea my daughter was such an alchemical prodigy! Why, this remedy is easily worth its weight in gold.
108 104 TEXT_SUBPST016_01576_HIHIBARU_000_072 It would be criminal to waste this kind of genius, or hide such a miraculous elixir from the realm. You <Emphasis>must</Emphasis> ask Hihira if she can brew more─to put to market, of course!
109 105 TEXT_SUBPST016_01576_HIHIBARU_000_073 I'm not asking this to line my own coffers, mind you. No, my daughter created the best, and the whole realm will be all the better for having access to it. Just <Emphasis>think</Emphasis> of the lives that could be saved if the remedy were made available to all Eorzea through my network!
110 106 TEXT_SUBPST016_01576_HIHIBARU_000_074 Of course, my daughter won't believe my motives are pure, so I'd have you give her this keepsake─a favorite of my late wife's─as proof of my sincerity.
111 107 TEXT_SUBPST016_01576_HIHIBARU_000_075 She was a victim of the Green Rot, my wife. And for Hihira... Imagine seeing the woman who bore you curled up in soiled smallclothes, screaming of agony in her stomach half the time and sobbing the other─<Emphasis>that's</Emphasis> the memory of her mother Hihira carries.
112 108 TEXT_SUBPST016_01576_HIHIBARU_000_076 I should have remembered that when writing the blasted letter, but, being the lackwit I am, instead I sent Hihira into a panic. Little wonder calling her too sensitive made her livid!
113 109 TEXT_SUBPST016_01576_HIHIBARU_000_077 Mayhap if I hadn't poisoned our relationship, we could have avoided this ugly business altogether. If only I had not driven the girl away by calling her a naive child all those years ago... All she wanted to do was heal the ailing in Little Ala Mhigo, after all.
114 110 TEXT_SUBPST016_01576_HIHIBARU_000_078 You don't want for alchemical knowledge, but whence comes the gil for your grand crusade, I asked her. You'll die among the beggars you tried to save if you're foolish enough to pursue such lofty ideals with no coin in your pocket! <sigh> Wonderful fatherly advice, eh?
115 111 TEXT_SUBPST016_01576_HIHIBARU_000_079 Thank the Twelve Hihira wasn't so easily swayed by my folly. And look at the healer she's become─crafter of remedies fit to save the realm, and trusted friend to the Ala Mhigan refugees she lives with in ways few Ul'dahns ever have been.
116 112 TEXT_SUBPST016_01576_HIHIBARU_000_080 Hihira has grown into as wise and kind a woman as her mother was, and hasn't got an onze of my avarice. She's more than earned my respect, and my blessing to live as she sees fit. So when you give her this neckpiece, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, <Emphasis>make</Emphasis> her understand how proud she's made me.
117 113 TEXT_SUBPST016_01576_HIHIBARU_000_081 Hihira isn't possessed of my desire for coin─and she needs to know how proud that makes me.
118 114 TEXT_SUBPST016_01576_HIHIRA_000_085 My father has learned I am well? Did he...did he have aught else to say?
119 115 TEXT_SUBPST016_01576_HIHIRA_000_086 How odd... I know I've seen this before, but I cannot remember where.
120 116 TEXT_SUBPST016_01576_HIHIRA_000_087 My father is...is <Emphasis>proud</Emphasis> of me? If that be true, his heart is grown less cold and calculating. And that he kept my mother's favorite neckpiece for all this time...
121 117 TEXT_SUBPST016_01576_HIHIRA_000_088 My mother was the gentlest of souls─all tender smiles and wise words. Why, my fondest childhood memories are of her stroking my head as I lay abed, and murmuring “sow compassion where you wander, and ever will kindness bloom in your wake.”
122 118 TEXT_SUBPST016_01576_HIHIRA_000_089 Were it not for my mother's teachings, I would never have learned the ways of alchemy, nor sought to save the ailing with remedies born of my study.
123 119 TEXT_SUBPST016_01576_HIHIRA_000_090 But Father never truly seemed to <Emphasis>hear</Emphasis> what my mother exhorted─though he asked her counsel more than I. Watching him pray so devoutly before the altar of profit was...was simply more than I could bear.
124 120 TEXT_SUBPST016_01576_HIHIRA_000_091 Yet...though I know not if I believe his promises of change, I can think of no better way to distribute my remedies than my father's network of merchants. And if his work might deliver succor to the downtrodden, am I so stubborn as to deny him the chance?
125 121 TEXT_SUBPST016_01576_HIHIRA_000_092 I'll do it. Or, I shall at least try. But by enlisting the aid of the Ala Mhigans here in brewing the remedies, how could even the fates deny us success?
126 122 TEXT_SUBPST016_01576_HIHIRA_000_093 And after we have made enough to put to market, Father and I will finally talk. About Mother, about my life after leaving home, about everything.
127 123 TEXT_SUBPST016_01576_SYSTEM_000_094 With your successful delivery, your reputation as a letter carrier has grown!
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@@ -54,7 +54,8 @@ int32,str,str
50,"TEXT_SUBPST017_01577_LETTERMOOGLE_000_002","When Anselm's at a loose end─which is the majority of the time─you'll find him loitering around Limsa Lominsa. So go and say hello, and make sure he gets Fiebras's challenge. And don't forget─a prudent postperson always sees his mission through to the <Emphasis>bitter end</Emphasis>. Good luck, kupo!"
51,"TEXT_SUBPST017_01577_LETTERMOOGLE_000_005",""
52,"TEXT_SUBPST017_01577_LETTERMOOGLE_000_006","Ours is not to reason why, my dear. If Fiebras wants to send his gauntlets by post, it is a postmoogle's duty to deliver them! ...Or to delegate the task to a passing lackey. You're sure to find Anselm loitering somewhere around Limsa Lominsa."
53,"TEXT_SUBPST017_01577_ANSELM_000_010","We are the 'earty pirates, we sail the stormy seas!♪
53,"TEXT_SUBPST017_01577_ANSELM_000_010","We are the 'earty pirates, we sail the stormy seas!♪
With bird muck on our shoulders, and woodworm on our knees!♪"
54,"TEXT_SUBPST017_01577_ANSELM_100_010","Ye got business with me, <If(PlayerParameter(4))>lass<Else/>lad</If>? If I owe ye coin, come back when these fellers are done tusslin', and I'm done drinkin'...whenever that may be, har har!"
55,"TEXT_SUBPST017_01577_ANSELM_000_011","...What in the seven 'ells? “I've found meself some new women what make that ale wench look like a puddle of puke. Ye can keep 'er fer all I care. You and 'er was made fer each other!” Fiebras, ye blowhard bastard! Thinks I'm goin' to take that lyin' down, does 'e!?"
56,"TEXT_SUBPST017_01577_ANSELM_000_012","There's a wench down in Candlekeep Quay me and 'im been scrappin' over fer a while now. Ain't like she's a knockout or nothin', but a puddle of puke? The dog's got a nerve... Anyroad, I know a woman what'll blow these wenches of 'is out the water!"
@@ -71,7 +72,9 @@ int32,str,str
67,"TEXT_SUBPST017_01577_FIEBRAS_000_030","Ain't that a sight fer bloodshot eyes! Can't say the same meself, but you ain't seein' double─there really are two of 'em. Wrap your peepers 'round the Miqo'te twins and tell me there ain't no gods."
68,"TEXT_SUBPST017_01577_FIEBRAS_000_031","Right after the Calamity, it was... A terrible tempest struck up, and drove me ship against the rocks. Next thing I knew, the boilin' waves were draggin' me under. I woke up with an 'ead full of snakes, a mouth full of sand, and a pair of bright voices ringin' in me ears."
69,"TEXT_SUBPST017_01577_FIEBRAS_000_032","Aye, 'twas the Miqo'te twins brought me back from the long sleep. Not that I knew it at the time, mark ye─one look at that coral 'air, that glowin' skin, and those eyes you could drown a coeurl in, and I reckoned I was swimmin' with the angels."
69,"TEXT_SUBPST017_01577_FIEBRAS_000_032","Aye, 'twas the Miqo'te twins brought me back from the long sleep. Not that I knew it at the time, mark ye─one look at that coral 'air, that glowin' skin, and those eyes you could drown a coeurl in, and I reckoned I was swimmin' with the angels."
70,"TEXT_SUBPST017_01577_FIEBRAS_000_033","Five years it's been since last I saw 'em, but guess what? They remember me! 'Ere I was, tryin' to get up the guts to go over to 'em, and what do ye know? <Emphasis>They</Emphasis> call <Emphasis>me</Emphasis> over, ask me 'ow I'm doin'...
A pair of tender-'earted beauties like them givin' the time of day to a sunbaked scoundrel like me─tell me them Miqo'te ain't 'eaven-sent!"
71,"TEXT_SUBPST017_01577_FIEBRAS_000_034","Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>─go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad."
72,"TEXT_SUBPST017_01577_FIEBRAS_000_035","Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>, go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad."
73,"TEXT_SUBPST017_01577_NDELIKA_000_40","Welcome to Limsa Lominsa! If there's aught we can assist you with, feel free to ask. For instance...if you needed to be relieved from the attentions of a pair of recalcitrant pirates?"
@@ -130,5 +133,6 @@ int32,str,str
126,"TEXT_SUBPST017_01577_FIEBRAS_000_112","<Emphasis>Your</Emphasis> ale wench? Ye beef-witted barnacle─that wench is mine! Let's take a leaf out of Cap'n Rhoswen's book, and settle this with our fists!"
127,"TEXT_SUBPST017_01577_ANSELM_000_113","(-Anselm & Fiebras-)Once a pirate, always a pirate!"
128,"TEXT_SUBPST017_01577_ANSELM_000_114","Thanks fer all yer 'elp, <If(PlayerParameter(4))>lass<Else/>lad</If>. It's 'igh time we were 'eadin' back to Candlekeep Quay─come down if ye ever want to see pirate justice in action. Until then, fair winds to ye, and godsspeed."
126,"TEXT_SUBPST017_01577_FIEBRAS_000_112","<Emphasis>Your</Emphasis> ale wench? Ye beef-witted barnacle─that wench is mine! Let's take a leaf out of Cap'n Rhoswen's book, and settle this with our fists!"
129,"TEXT_SUBPST017_01577_ANSELM_000_115","(-Anselm & Fiebras-)We are the 'earty pirates, we sail the stormy seas!♪
With bird muck on our shoulders, and woodworm on our knees!♪"
130,"TEXT_SUBPST017_01577_SYSTEM_000_000","With your successful delivery, your reputation as a letter carrier has grown!"
1 key 0 1
54 50 TEXT_SUBPST017_01577_LETTERMOOGLE_000_002 When Anselm's at a loose end─which is the majority of the time─you'll find him loitering around Limsa Lominsa. So go and say hello, and make sure he gets Fiebras's challenge. And don't forget─a prudent postperson always sees his mission through to the <Emphasis>bitter end</Emphasis>. Good luck, kupo!
55 51 TEXT_SUBPST017_01577_LETTERMOOGLE_000_005
56 52 TEXT_SUBPST017_01577_LETTERMOOGLE_000_006 Ours is not to reason why, my dear. If Fiebras wants to send his gauntlets by post, it is a postmoogle's duty to deliver them! ...Or to delegate the task to a passing lackey. You're sure to find Anselm loitering somewhere around Limsa Lominsa.
57 53 TEXT_SUBPST017_01577_ANSELM_000_010 We are the 'earty pirates, we sail the stormy seas!♪ With bird muck on our shoulders, and woodworm on our knees!♪ We are the 'earty pirates, we sail the stormy seas!♪ With bird muck on our shoulders, and woodworm on our knees!♪
58 54 TEXT_SUBPST017_01577_ANSELM_100_010 Ye got business with me, <If(PlayerParameter(4))>lass<Else/>lad</If>? If I owe ye coin, come back when these fellers are done tusslin', and I'm done drinkin'...whenever that may be, har har!
59 54 55 TEXT_SUBPST017_01577_ANSELM_100_010 TEXT_SUBPST017_01577_ANSELM_000_011 Ye got business with me, <If(PlayerParameter(4))>lass<Else/>lad</If>? If I owe ye coin, come back when these fellers are done tusslin', and I'm done drinkin'...whenever that may be, har har! ...What in the seven 'ells? “I've found meself some new women what make that ale wench look like a puddle of puke. Ye can keep 'er fer all I care. You and 'er was made fer each other!” Fiebras, ye blowhard bastard! Thinks I'm goin' to take that lyin' down, does 'e!?
60 55 56 TEXT_SUBPST017_01577_ANSELM_000_011 TEXT_SUBPST017_01577_ANSELM_000_012 ...What in the seven 'ells? “I've found meself some new women what make that ale wench look like a puddle of puke. Ye can keep 'er fer all I care. You and 'er was made fer each other!” Fiebras, ye blowhard bastard! Thinks I'm goin' to take that lyin' down, does 'e!? There's a wench down in Candlekeep Quay me and 'im been scrappin' over fer a while now. Ain't like she's a knockout or nothin', but a puddle of puke? The dog's got a nerve... Anyroad, I know a woman what'll blow these wenches of 'is out the water!
61 56 57 TEXT_SUBPST017_01577_ANSELM_000_012 TEXT_SUBPST017_01577_ANSELM_000_015 There's a wench down in Candlekeep Quay me and 'im been scrappin' over fer a while now. Ain't like she's a knockout or nothin', but a puddle of puke? The dog's got a nerve... Anyroad, I know a woman what'll blow these wenches of 'is out the water! We'll be needin' an arbiter fer our little shindig. Think yer up to the task, <If(PlayerParameter(4))>lass<Else/>lad</If>? I bet ye gold to guano the scurvy cur'll be hidin' 'is head in the Drownin' Wench. Ye best come quick, or ye'll be moppin' up 'is lily liver with a bar mat!
72 67 68 TEXT_SUBPST017_01577_FIEBRAS_000_030 TEXT_SUBPST017_01577_FIEBRAS_000_031 Ain't that a sight fer bloodshot eyes! Can't say the same meself, but you ain't seein' double─there really are two of 'em. Wrap your peepers 'round the Miqo'te twins and tell me there ain't no gods. Right after the Calamity, it was... A terrible tempest struck up, and drove me ship against the rocks. Next thing I knew, the boilin' waves were draggin' me under. I woke up with an 'ead full of snakes, a mouth full of sand, and a pair of bright voices ringin' in me ears.
73 68 69 TEXT_SUBPST017_01577_FIEBRAS_000_031 TEXT_SUBPST017_01577_FIEBRAS_000_032 Right after the Calamity, it was... A terrible tempest struck up, and drove me ship against the rocks. Next thing I knew, the boilin' waves were draggin' me under. I woke up with an 'ead full of snakes, a mouth full of sand, and a pair of bright voices ringin' in me ears. Aye, 'twas the Miqo'te twins brought me back from the long sleep. Not that I knew it at the time, mark ye─one look at that coral 'air, that glowin' skin, and those eyes you could drown a coeurl in, and I reckoned I was swimmin' with the angels.
74 69 70 TEXT_SUBPST017_01577_FIEBRAS_000_032 TEXT_SUBPST017_01577_FIEBRAS_000_033 Aye, 'twas the Miqo'te twins brought me back from the long sleep. Not that I knew it at the time, mark ye─one look at that coral 'air, that glowin' skin, and those eyes you could drown a coeurl in, and I reckoned I was swimmin' with the angels. Five years it's been since last I saw 'em, but guess what? They remember me! 'Ere I was, tryin' to get up the guts to go over to 'em, and what do ye know? <Emphasis>They</Emphasis> call <Emphasis>me</Emphasis> over, ask me 'ow I'm doin'... A pair of tender-'earted beauties like them givin' the time of day to a sunbaked scoundrel like me─tell me them Miqo'te ain't 'eaven-sent!
75 70 71 TEXT_SUBPST017_01577_FIEBRAS_000_033 TEXT_SUBPST017_01577_FIEBRAS_000_034 Five years it's been since last I saw 'em, but guess what? They remember me! 'Ere I was, tryin' to get up the guts to go over to 'em, and what do ye know? <Emphasis>They</Emphasis> call <Emphasis>me</Emphasis> over, ask me 'ow I'm doin'... A pair of tender-'earted beauties like them givin' the time of day to a sunbaked scoundrel like me─tell me them Miqo'te ain't 'eaven-sent! Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>─go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad.
76 72 TEXT_SUBPST017_01577_FIEBRAS_000_035 Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>, go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad.
77 73 TEXT_SUBPST017_01577_NDELIKA_000_40 Welcome to Limsa Lominsa! If there's aught we can assist you with, feel free to ask. For instance...if you needed to be relieved from the attentions of a pair of recalcitrant pirates?
78 71 74 TEXT_SUBPST017_01577_FIEBRAS_000_034 TEXT_SUBPST017_01577_NTANMO_000_041 Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>─go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad. You see, we might look all sweetness and light, but we're actually fully fledged Yellowjackets! We're stationed here in Bulwark Hall not only to offer invaluable tourist information, but to keep an eye on certain...undesirable elements, who might disturb the peace in our fair city.
79 72 75 TEXT_SUBPST017_01577_FIEBRAS_000_035 TEXT_SUBPST017_01577_NDELIKA_000_42 Go on, <If(PlayerParameter(4))>lass<Else/>lad</If>, go and bend their ears. It ain't every day ye get to see charms like that up close and personal─not on piratin' coin, anyroad. Fiebras, the gentleman you were just speaking with, is a person of interest to our organization, and is under constant observation.
80 73 76 TEXT_SUBPST017_01577_NDELIKA_000_40 TEXT_SUBPST017_01577_NTANMO_000_043 Welcome to Limsa Lominsa! If there's aught we can assist you with, feel free to ask. For instance...if you needed to be relieved from the attentions of a pair of recalcitrant pirates? Several times of late, we've seen him lurking in the shadows, staring at us...waiting for his chance to strike! We generally deal with him simply by calling him over─a little informal interrogation rather tends to interfere with his nefarious schemes.
133 126 129 TEXT_SUBPST017_01577_FIEBRAS_000_112 TEXT_SUBPST017_01577_ANSELM_000_115 <Emphasis>Your</Emphasis> ale wench? Ye beef-witted barnacle─that wench is mine! Let's take a leaf out of Cap'n Rhoswen's book, and settle this with our fists! (-Anselm & Fiebras-)We are the 'earty pirates, we sail the stormy seas!♪ With bird muck on our shoulders, and woodworm on our knees!♪
134 127 130 TEXT_SUBPST017_01577_ANSELM_000_113 TEXT_SUBPST017_01577_SYSTEM_000_000 (-Anselm & Fiebras-)Once a pirate, always a pirate! With your successful delivery, your reputation as a letter carrier has grown!
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@@ -53,19 +53,33 @@ int32,str,str
49,"TEXT_TSTPLN931_01547_TALK_000_001","申し訳ないが座るのが忙しいから、ちょっと探してきてくれるかい?"
50,"TEXT_TSTPLN931_01547_TALK_000_002","あ!冒険者さん!ちょっとお願いがあるでっす。"
51,"TEXT_TSTPLN931_01547_TALK_000_003","この爆薬の威力を試してきてほしいでっす。"
52,"TEXT_TSTPLN931_01547_TALK_000_004","すごい音がここまで聞こえましたでっす……!威力はばっちりでっす!
52,"TEXT_TSTPLN931_01547_TALK_000_004","すごい音がここまで聞こえましたでっす……!威力はばっちりでっす!
それでは返してくださいでっす。"
53,"TEXT_TSTPLN931_01547_TALK_000_005","なんで返してくれないでっすか!?早く返してください!"
54,"TEXT_TSTPLN931_01547_TALK_000_006","跡形もなく吹き飛んでいるようだ……"
55,"TEXT_TSTPLN931_01547_TALK_000_007","やあ、手伝い終わりに襲われたり災難だったね。"
56,"TEXT_TSTPLN931_01547_TALK_000_008","追加の災難にならなければいいけど、アリゼーが呼んでいたから一緒にいこう"
57,"TEXT_TSTPLN931_01547_TALK_000_009","あら?どうしたの?別に私は用なんてないけど……"
58,"TEXT_TSTPLN931_01547_TALK_000_010","無事にテストクエストが完了しているといいわね。"
58,"TEXT_TSTPLN931_01547_TALK_000_010","無事にテストクエストが完了しているといいわね。"
59,"TEXT_TSTPLN931_01547_ALPHINAUD_200_000","待たせたね、タタル
今後の方針が決まったよ。
しばらく、皇都を離れることになりそうだ。"
59,"TEXT_TSTPLN931_01547_ALPHINAUD_200_000","待たせたね、タタル。
今後の方針が決まったよ
しばらく、皇都を離れることになりそうだ。"
60,"TEXT_TSTPLN931_01547_TATARU_200_001","なるほど、お話はわかりまっした。
おふたりの留守は、お任せくだっさい!
「暁」の皆さんの捜索を、ばっちり進めておきまっす!"
61,"TEXT_TSTPLN931_01547_ALPHINAUD_200_002","頼りにしているよ、タタル。
それでは、我々は行くよ。"
62,"TEXT_TSTPLN931_01547_TATARU_200_003","わわっと! ちょっとお待ちくださいでっす!
アルフィノ様、この衣装に着替えてほしいのでっす!"
63,"TEXT_TSTPLN931_01547_ALPHINAUD_200_004","こ、これは……。"
おふたりの留守は、お任せくだっさい!
「暁」の皆さんの捜索を、ばっちり進めておきまっす!"
61,"TEXT_TSTPLN931_01547_ALPHINAUD_200_002","頼りにしているよ、タタル。
それでは、我々は行くよ。"
64,"TEXT_TSTPLN931_01547_ALPHINAUD_300_004","身に馴染み動きやすく、素晴らしい出来栄えじゃないか。
これを、私に……?"
65,"TEXT_TSTPLN931_01547_TATARU_200_005","へっへーんでっす!
情報収集の傍らで、裁縫の修行をしていたのでっす。
これぞ、デキる受付の実力なのでっす!"
66,"TEXT_TSTPLN931_01547_ALPHINAUD_200_006","すごいな……ありがとう、タタル。
この装束があれば、辛い長旅にも耐えられそうだ。
必ず、成果を上げて帰ってくるよ。"
67,"TEXT_TSTPLN931_01547_TATARU_200_007","おふたりとも、どうかご無事で……
それでは、いってらっしゃいでっす!
わたしも、酒場に戻って情報収集再開でっす!"
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53 49 TEXT_TSTPLN931_01547_TALK_000_001 申し訳ないが座るのが忙しいから、ちょっと探してきてくれるかい?
54 50 TEXT_TSTPLN931_01547_TALK_000_002 あ!冒険者さん!ちょっとお願いがあるでっす。
55 51 TEXT_TSTPLN931_01547_TALK_000_003 この爆薬の威力を試してきてほしいでっす。
56 52 TEXT_TSTPLN931_01547_TALK_000_004 すごい音がここまで聞こえましたでっす……!威力はばっちりでっす! それでは返してくださいでっす。 すごい音がここまで聞こえましたでっす……!威力はばっちりでっす! それでは返してくださいでっす。
57 53 TEXT_TSTPLN931_01547_TALK_000_005 なんで返してくれないでっすか!?早く返してください!
58 53 54 TEXT_TSTPLN931_01547_TALK_000_005 TEXT_TSTPLN931_01547_TALK_000_006 なんで返してくれないでっすか!?早く返してください! 跡形もなく吹き飛んでいるようだ……
59 54 55 TEXT_TSTPLN931_01547_TALK_000_006 TEXT_TSTPLN931_01547_TALK_000_007 跡形もなく吹き飛んでいるようだ…… やあ、手伝い終わりに襲われたり災難だったね。
60 55 56 TEXT_TSTPLN931_01547_TALK_000_007 TEXT_TSTPLN931_01547_TALK_000_008 やあ、手伝い終わりに襲われたり災難だったね。 追加の災難にならなければいいけど、アリゼーが呼んでいたから一緒にいこう
61 56 57 TEXT_TSTPLN931_01547_TALK_000_008 TEXT_TSTPLN931_01547_TALK_000_009 追加の災難にならなければいいけど、アリゼーが呼んでいたから一緒にいこう あら?どうしたの?別に私は用なんてないけど……
62 57 58 TEXT_TSTPLN931_01547_TALK_000_009 TEXT_TSTPLN931_01547_TALK_000_010 あら?どうしたの?別に私は用なんてないけど…… 無事にテストクエストが完了しているといいわね。
63 58 59 TEXT_TSTPLN931_01547_TALK_000_010 TEXT_TSTPLN931_01547_ALPHINAUD_200_000 無事にテストクエストが完了しているといいわね。 待たせたね、タタル。 今後の方針が決まったよ。 しばらく、皇都を離れることになりそうだ。
64 59 60 TEXT_TSTPLN931_01547_ALPHINAUD_200_000 TEXT_TSTPLN931_01547_TATARU_200_001 待たせたね、タタル。 今後の方針が決まったよ。 しばらく、皇都を離れることになりそうだ。 なるほど、お話はわかりまっした。 おふたりの留守は、お任せくだっさい! 「暁」の皆さんの捜索を、ばっちり進めておきまっす!
65 60 61 TEXT_TSTPLN931_01547_TATARU_200_001 TEXT_TSTPLN931_01547_ALPHINAUD_200_002 なるほど、お話はわかりまっした。 おふたりの留守は、お任せくだっさい! 「暁」の皆さんの捜索を、ばっちり進めておきまっす! 頼りにしているよ、タタル。 それでは、我々は行くよ。
66 61 62 TEXT_TSTPLN931_01547_ALPHINAUD_200_002 TEXT_TSTPLN931_01547_TATARU_200_003 頼りにしているよ、タタル。 それでは、我々は行くよ。 わわっと! ちょっとお待ちくださいでっす! アルフィノ様、この衣装に着替えてほしいのでっす!
67 62 63 TEXT_TSTPLN931_01547_TATARU_200_003 TEXT_TSTPLN931_01547_ALPHINAUD_200_004 わわっと! ちょっとお待ちくださいでっす! アルフィノ様、この衣装に着替えてほしいのでっす! こ、これは……。
68 64 TEXT_TSTPLN931_01547_ALPHINAUD_300_004 身に馴染み動きやすく、素晴らしい出来栄えじゃないか。 これを、私に……?
69 65 TEXT_TSTPLN931_01547_TATARU_200_005 へっへーんでっす! 情報収集の傍らで、裁縫の修行をしていたのでっす。 これぞ、デキる受付の実力なのでっす!
70 66 TEXT_TSTPLN931_01547_ALPHINAUD_200_006 すごいな……ありがとう、タタル。 この装束があれば、辛い長旅にも耐えられそうだ。 必ず、成果を上げて帰ってくるよ。
71 67 TEXT_TSTPLN931_01547_TATARU_200_007 おふたりとも、どうかご無事で…… それでは、いってらっしゃいでっす! わたしも、酒場に戻って情報収集再開でっす!
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