Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+25 -12
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@@ -4,7 +4,9 @@ int32,str,str
0,"TEXT_JOBMCH301_01697_SEQ_00","Rostnsthal seeks to evaluate your natural talent with a firearm."
1,"TEXT_JOBMCH301_01697_SEQ_01","Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation."
2,"TEXT_JOBMCH301_01697_SEQ_02","You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist."
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
※The next machinist quest will be available from Stephanivien upon reaching level 35."
4,"TEXT_JOBMCH301_01697_SEQ_04",""
5,"TEXT_JOBMCH301_01697_SEQ_05",""
6,"TEXT_JOBMCH301_01697_SEQ_06",""
@@ -72,19 +74,26 @@ int32,str,str
68,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD","My bullets are spent..."
69,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00","Right, we're gonna 'ave us a good ol'-fashioned 'unt."
70,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01","Joye'll be givin' ye instructions, while I eyeball yer marksmanship."
69,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00","Right, we're gonna 'ave us a good ol'-fashioned 'unt."
70,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01","Joye'll be givin' ye instructions, while I eyeball yer marksmanship."
71,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03","Golems'll be your first target.
Focus on gettin' a feel for range and rhythm."
72,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04","Try to avoid them coeurls!
Ye don't want to waste yer ammunition."
73,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05","Next up, we're huntin' for bombs."
74,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06","You'll want to make quick work of 'em afore they explode!"
75,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07","I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire."
Ye don't want to waste yer ammunition."
73,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05","Next up, we're huntin' for bombs."
76,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08","Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all.
Let's set ye against some proper nasties, though, eh?"
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
78,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10","Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!"
75,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07","I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire."
79,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11","You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail.
I ain't lettin' you cheat his lordship!"
80,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12","If you're gonna bend the rules, then so will I!"
81,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13","Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel."
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
82,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2","Cheatin' scum!
Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
84,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14","Right! On to the Hermit's Hovel!"
85,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010","Ye bring them skins, then?"
86,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011","Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>."
@@ -92,10 +101,14 @@ int32,str,str
88,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013","I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!"
89,"TEXT_JOBMCH301_01697_JOYE_100_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!"
90,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014","The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
84,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14","Right! On to the Hermit's Hovel!"
85,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010","Ye bring them skins, then?"
91,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15","Don't rush your shots!
Breathe. Think. Fire!"
92,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16","Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
You can win this!"
93,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17","Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
He's on his last legs!"
94,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18","A thrilling performance!
You've saved the manufactory!"
95,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020","Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?"
96,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021","Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place?"
97,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022","...To once more breathe the salty air of your beloved homeland?"
1 key 0 1
4 0 TEXT_JOBMCH301_01697_SEQ_00 Rostnsthal seeks to evaluate your natural talent with a firearm.
5 1 TEXT_JOBMCH301_01697_SEQ_01 Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation.
6 2 TEXT_JOBMCH301_01697_SEQ_02 You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist.
7 3 TEXT_JOBMCH301_01697_SEQ_03 Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35. Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35.
8 4 TEXT_JOBMCH301_01697_SEQ_04
9 5 TEXT_JOBMCH301_01697_SEQ_05
10 4 6 TEXT_JOBMCH301_01697_SEQ_04 TEXT_JOBMCH301_01697_SEQ_06
11 5 7 TEXT_JOBMCH301_01697_SEQ_05 TEXT_JOBMCH301_01697_SEQ_07
12 6 8 TEXT_JOBMCH301_01697_SEQ_06 TEXT_JOBMCH301_01697_SEQ_08
74 68 70 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01 My bullets are spent... Joye'll be givin' ye instructions, while I eyeball yer marksmanship.
75 69 71 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03 Right, we're gonna 'ave us a good ol'-fashioned 'unt. Golems'll be your first target. Focus on gettin' a feel for range and rhythm.
76 70 72 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04 Joye'll be givin' ye instructions, while I eyeball yer marksmanship. Try to avoid them coeurls! Ye don't want to waste yer ammunition.
77 71 73 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05 Golems'll be your first target. Focus on gettin' a feel for range and rhythm. Next up, we're huntin' for bombs.
78 72 74 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06 Try to avoid them coeurls! Ye don't want to waste yer ammunition. You'll want to make quick work of 'em afore they explode!
79 75 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07 I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire.
80 76 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08 Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh?
81 73 77 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09 Next up, we're huntin' for bombs. Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?
82 74 78 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10 You'll want to make quick work of 'em afore they explode! Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!
83 75 79 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11 I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire. You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship!
84 76 80 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12 Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh? If you're gonna bend the rules, then so will I!
85 77 81 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13 Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner? Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel.
86 82 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2 Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
87 83 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13 Oh... Are we done? I guess we're done...
88 78 84 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14 Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers! Right! On to the Hermit's Hovel!
89 79 85 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010 You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship! Ye bring them skins, then?
90 86 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011 Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>.
91 80 87 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012 If you're gonna bend the rules, then so will I! Huzzah! You will return to the manufactory with us, then?
92 81 88 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013 Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel. I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!
93 82 89 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2 TEXT_JOBMCH301_01697_JOYE_100_013 Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!
94 83 90 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014 Oh... Are we done? I guess we're done... The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?
95 91 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15 Don't rush your shots! Breathe. Think. Fire!
96 92 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16 Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this!
97 84 93 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17 Right! On to the Hermit's Hovel! Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs!
98 85 94 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18 Ye bring them skins, then? A thrilling performance! You've saved the manufactory!
99 86 95 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020 Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>. Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?
101 88 97 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022 I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me! ...To once more breathe the salty air of your beloved homeland?
102 89 98 TEXT_JOBMCH301_01697_JOYE_100_013 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_023 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal! Hah! I ain't got no love for La Noscea. In fact, I'd be 'appy if I never saw the place again.
103 90 99 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_024 The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing? Then why would you inconvenience us by fleeing to a locale you so clearly despise!?
104 91 100 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_025 Don't rush your shots! Breathe. Think. Fire! For a sack o' gelt the size o' me bloody 'ead. I dunno who 'e was workin' for, but some bloke came around offerin' me good money to ship anchor. So I did.
105 92 101 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_026 Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this! Someone <Emphasis>paid</Emphasis> you to abandon the manufactory? Who would do such a thing...?
106 93 102 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_027 Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs! Like I said, I ain't never seen the sod afore. But if I show me face at the workshop, 'is boss is gonna want the gelt back, I reckon. Pity I already spent it all on grog...
107 94 103 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_028 A thrilling performance! You've saved the manufactory! Oh, no no no─you'll not wiggle through my grasp that easily. I shall pay this debt, and in return you will instruct every would-be machinist who walks through our door.
108 104 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_029 Well, ye've got one bugger worth teachin', at least. I guess it's back into the frigid arms o' Lady Ishgard for me...
109 105 TEXT_JOBMCH301_01697_JOYE_000_030 W-Was that wise, me lordship? The Haillenarte coffers ain't exactly fit to burstin'...
110 106 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_031 Oh! Yes, you're quite right─we <Emphasis>are</Emphasis> rather short on coin. But I'm certain a thorough inspection of the ledgers will turn up a spare gil or two!
111 107 TEXT_JOBMCH301_01697_JOYE_000_032 You can't put a price on good people, eh, me lordship?
112 95 108 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_033 Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not? That you cannot, my dear. Rostnsthal may be a touch standoffish at times, but none can dispute his eye for marksmanship.
113 96 109 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_034 Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place? Such talk aside, I sense the business he had in these parts was not concluded to his satisfaction. Would that the man would confide in me his troubles... I suppose I shall have to content myself with the thought of his return.
114 97 110 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_035 ...To once more breathe the salty air of your beloved homeland? But you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have exceeded my every expectation! Pray join me back at the manufactory that I might thank you in a manner that befits your accomplishments.