Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+3 -1
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@@ -4,7 +4,9 @@ int32,str,str
0,"TEXT_CLSWDK502_01997_SEQ_00","Timbermaster Beatin has need of the wandering carpenter."
1,"TEXT_CLSWDK502_01997_SEQ_01","Timbermaster Beatin produces a spear shaft found in the North Shroud. Though the head has broken off, he proceeds to identify it as Ishgardian in origin and fawn over its quality. He feels that such a treasure must be returned to its rightful owner, and asks you as a well-traveled adventurer to visit the Congregation of Our Knights Most Heavenly in Ishgard. Make your way there, and find a veteran knight who might be able to tell you to whom the spear once belonged."
2,"TEXT_CLSWDK502_01997_SEQ_02","You speak with a veteran knight, who informs you that the broken spear is most likely that of a long-dead member of the order. He directs you to this man's son, Barthovieu, known to frequent the Brume."
3,"TEXT_CLSWDK502_01997_SEQ_03","Barthovieu, a lowly soldier, accepts the broken lance in amazement. He tells you his father was weak, a knight who left to fight Dravanians, but instead died an honorless death at the claws of mere beastkin. Barthovieu now lives in squalor as a struggling single father. For the sake of his son, he means to earn himself knighthood by hunting dragons. However, he needs a bow to do so, and would ask you to make him one after he can scrape together the necessary funds.
3,"TEXT_CLSWDK502_01997_SEQ_03","Barthovieu, a lowly soldier, accepts the broken lance in amazement. He tells you his father was weak, a knight who left to fight Dravanians, but instead died an honorless death at the claws of mere beastkin. Barthovieu now lives in squalor as a struggling single father. For the sake of his son, he means to earn himself knighthood by hunting dragons. However, he needs a bow to do so, and would ask you to make him one after he can scrape together the necessary funds.
※The next carpenter quest will be available from Barthovieu upon reaching level 53."
4,"TEXT_CLSWDK502_01997_SEQ_04",""
5,"TEXT_CLSWDK502_01997_SEQ_05",""
6,"TEXT_CLSWDK502_01997_SEQ_06",""
1 key 0 1
4 0 TEXT_CLSWDK502_01997_SEQ_00 Timbermaster Beatin has need of the wandering carpenter.
5 1 TEXT_CLSWDK502_01997_SEQ_01 Timbermaster Beatin produces a spear shaft found in the North Shroud. Though the head has broken off, he proceeds to identify it as Ishgardian in origin and fawn over its quality. He feels that such a treasure must be returned to its rightful owner, and asks you as a well-traveled adventurer to visit the Congregation of Our Knights Most Heavenly in Ishgard. Make your way there, and find a veteran knight who might be able to tell you to whom the spear once belonged.
6 2 TEXT_CLSWDK502_01997_SEQ_02 You speak with a veteran knight, who informs you that the broken spear is most likely that of a long-dead member of the order. He directs you to this man's son, Barthovieu, known to frequent the Brume.
7 3 TEXT_CLSWDK502_01997_SEQ_03 Barthovieu, a lowly soldier, accepts the broken lance in amazement. He tells you his father was weak, a knight who left to fight Dravanians, but instead died an honorless death at the claws of mere beastkin. Barthovieu now lives in squalor as a struggling single father. For the sake of his son, he means to earn himself knighthood by hunting dragons. However, he needs a bow to do so, and would ask you to make him one after he can scrape together the necessary funds. ※The next carpenter quest will be available from Barthovieu upon reaching level 53. Barthovieu, a lowly soldier, accepts the broken lance in amazement. He tells you his father was weak, a knight who left to fight Dravanians, but instead died an honorless death at the claws of mere beastkin. Barthovieu now lives in squalor as a struggling single father. For the sake of his son, he means to earn himself knighthood by hunting dragons. However, he needs a bow to do so, and would ask you to make him one after he can scrape together the necessary funds. ※The next carpenter quest will be available from Barthovieu upon reaching level 53.
8 4 TEXT_CLSWDK502_01997_SEQ_04
9 5 TEXT_CLSWDK502_01997_SEQ_05
10 4 6 TEXT_CLSWDK502_01997_SEQ_04 TEXT_CLSWDK502_01997_SEQ_06
11 5 7 TEXT_CLSWDK502_01997_SEQ_05 TEXT_CLSWDK502_01997_SEQ_07
12 6 8 TEXT_CLSWDK502_01997_SEQ_06 TEXT_CLSWDK502_01997_SEQ_08
+3 -1
View File
@@ -5,7 +5,9 @@ int32,str,str
1,"TEXT_CLSWDK530_01998_SEQ_01","Barthovieu has earned some coin, maybe even enough for a proper bow if you offer him a discount, anyway. He has killed many a lesser Dravanian, but the pay for these is low─true glory and coin are won with the heads of great dragons in Ishgard. Fashion Barthovieu his desired high-quality holy cedar composite bow, so that he may join the ranks of the great dragonslayers."
2,"TEXT_CLSWDK530_01998_SEQ_02","Barthovieu is overjoyed to receive his bow. He reveals that he means to kill Nguruvilu, a fearsome Dravanian with scales of steel. With this dragon's head, he says he can win a better life for himself and his boy. However, some unspoken conflict between father and son is keeping Philipallais away from home. Speak with the child near the manufactory, and try to convince him to return."
3,"TEXT_CLSWDK530_01998_SEQ_03","Philipallais tells you in no uncertain terms that he is currently hunting, and will not go home until he is through, whenever that is. Return to Barthovieu and pass along the message."
4,"TEXT_CLSWDK530_01998_SEQ_04","Barthovieu is not surprised to hear his son's message. However, he cannot wait for Philipallais to return home, and announces his intent to hunt Nguruvilu. The soldier thanks you again for your service, and vows to have something to show come your next meeting.
4,"TEXT_CLSWDK530_01998_SEQ_04","Barthovieu is not surprised to hear his son's message. However, he cannot wait for Philipallais to return home, and announces his intent to hunt Nguruvilu. The soldier thanks you again for your service, and vows to have something to show come your next meeting.
※The next carpenter quest will be available from Barthovieu upon reaching level 55."
5,"TEXT_CLSWDK530_01998_SEQ_05",""
6,"TEXT_CLSWDK530_01998_SEQ_06",""
7,"TEXT_CLSWDK530_01998_SEQ_07",""
1 key 0 1
5 1 TEXT_CLSWDK530_01998_SEQ_01 Barthovieu has earned some coin, maybe even enough for a proper bow if you offer him a discount, anyway. He has killed many a lesser Dravanian, but the pay for these is low─true glory and coin are won with the heads of great dragons in Ishgard. Fashion Barthovieu his desired high-quality holy cedar composite bow, so that he may join the ranks of the great dragonslayers.
6 2 TEXT_CLSWDK530_01998_SEQ_02 Barthovieu is overjoyed to receive his bow. He reveals that he means to kill Nguruvilu, a fearsome Dravanian with scales of steel. With this dragon's head, he says he can win a better life for himself and his boy. However, some unspoken conflict between father and son is keeping Philipallais away from home. Speak with the child near the manufactory, and try to convince him to return.
7 3 TEXT_CLSWDK530_01998_SEQ_03 Philipallais tells you in no uncertain terms that he is currently hunting, and will not go home until he is through, whenever that is. Return to Barthovieu and pass along the message.
8 4 TEXT_CLSWDK530_01998_SEQ_04 Barthovieu is not surprised to hear his son's message. However, he cannot wait for Philipallais to return home, and announces his intent to hunt Nguruvilu. The soldier thanks you again for your service, and vows to have something to show come your next meeting. ※The next carpenter quest will be available from Barthovieu upon reaching level 55. Barthovieu is not surprised to hear his son's message. However, he cannot wait for Philipallais to return home, and announces his intent to hunt Nguruvilu. The soldier thanks you again for your service, and vows to have something to show come your next meeting. ※The next carpenter quest will be available from Barthovieu upon reaching level 55.
9 5 TEXT_CLSWDK530_01998_SEQ_05
10 6 TEXT_CLSWDK530_01998_SEQ_06
11 5 7 TEXT_CLSWDK530_01998_SEQ_05 TEXT_CLSWDK530_01998_SEQ_07
12 6 8 TEXT_CLSWDK530_01998_SEQ_06 TEXT_CLSWDK530_01998_SEQ_08
13 7 9 TEXT_CLSWDK530_01998_SEQ_07 TEXT_CLSWDK530_01998_SEQ_09
+3 -1
View File
@@ -5,7 +5,9 @@ int32,str,str
1,"TEXT_CLSWDK550_01999_SEQ_01","Barthovieu fought the good fight, but to no avail─his arrows could not pierce Nguruvilu's scales. He avoided death narrowly because a passing priest saved his life. Now, Barthovieu wishes to repay the debt, and turns to you for help. It appears the good brother is something of a conjurer, who would no doubt welcome a new staff. Speak with the Orthodox monastic at the aetheryte plaza in Ishgard, and see what kind of cane he would like."
2,"TEXT_CLSWDK550_01999_SEQ_02","The priest is a jolly fellow, who has apparently already refused a gift of thanks once. However, he is in need of a new staff, and gives in to your gracious offer. Fashion for him a high-quality dark chestnut rod, so that he may better his ministrations."
3,"TEXT_CLSWDK550_01999_SEQ_03","The priest is delighted with the rod, but admits he had not expected anything so grand. You are perplexed for a moment, until Philipallais enters with a brace of fowl. It so happens that the child had actually asked the priest to watch over his father, and had promised him a gift of thanks for the service. The confusion cleared up, the priest takes his leave of you. Philipallais asks you in a quiet voice to keep all this secret from his father, for fear that Barthovieu's pride would suffer. Return now to Barthovieu, and inform him that the priest has been properly thanked."
4,"TEXT_CLSWDK550_01999_SEQ_04","Barthovieu is pleased your work has settled any debt he owed the priest. He reaffirms his intent to go after Nguruvilu, but only after a fair bit of time spent honing his skills with the bow.
4,"TEXT_CLSWDK550_01999_SEQ_04","Barthovieu is pleased your work has settled any debt he owed the priest. He reaffirms his intent to go after Nguruvilu, but only after a fair bit of time spent honing his skills with the bow.
※The next carpenter quest will be available from Barthovieu upon reaching level 58."
5,"TEXT_CLSWDK550_01999_SEQ_05",""
6,"TEXT_CLSWDK550_01999_SEQ_06",""
7,"TEXT_CLSWDK550_01999_SEQ_07",""
1 key 0 1
5 1 TEXT_CLSWDK550_01999_SEQ_01 Barthovieu fought the good fight, but to no avail─his arrows could not pierce Nguruvilu's scales. He avoided death narrowly because a passing priest saved his life. Now, Barthovieu wishes to repay the debt, and turns to you for help. It appears the good brother is something of a conjurer, who would no doubt welcome a new staff. Speak with the Orthodox monastic at the aetheryte plaza in Ishgard, and see what kind of cane he would like.
6 2 TEXT_CLSWDK550_01999_SEQ_02 The priest is a jolly fellow, who has apparently already refused a gift of thanks once. However, he is in need of a new staff, and gives in to your gracious offer. Fashion for him a high-quality dark chestnut rod, so that he may better his ministrations.
7 3 TEXT_CLSWDK550_01999_SEQ_03 The priest is delighted with the rod, but admits he had not expected anything so grand. You are perplexed for a moment, until Philipallais enters with a brace of fowl. It so happens that the child had actually asked the priest to watch over his father, and had promised him a gift of thanks for the service. The confusion cleared up, the priest takes his leave of you. Philipallais asks you in a quiet voice to keep all this secret from his father, for fear that Barthovieu's pride would suffer. Return now to Barthovieu, and inform him that the priest has been properly thanked.
8 4 TEXT_CLSWDK550_01999_SEQ_04 Barthovieu is pleased your work has settled any debt he owed the priest. He reaffirms his intent to go after Nguruvilu, but only after a fair bit of time spent honing his skills with the bow. ※The next carpenter quest will be available from Barthovieu upon reaching level 58. Barthovieu is pleased your work has settled any debt he owed the priest. He reaffirms his intent to go after Nguruvilu, but only after a fair bit of time spent honing his skills with the bow. ※The next carpenter quest will be available from Barthovieu upon reaching level 58.
9 5 TEXT_CLSWDK550_01999_SEQ_05
10 6 TEXT_CLSWDK550_01999_SEQ_06
11 5 7 TEXT_CLSWDK550_01999_SEQ_05 TEXT_CLSWDK550_01999_SEQ_07
12 6 8 TEXT_CLSWDK550_01999_SEQ_06 TEXT_CLSWDK550_01999_SEQ_08
13 7 9 TEXT_CLSWDK550_01999_SEQ_07 TEXT_CLSWDK550_01999_SEQ_09
+67 -67
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@@ -1,67 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA406_01993_SEQ_00","Alphinaud is not one to be easily deterred."
1,"TEXT_HEAVNA406_01993_SEQ_01","Displaying an uncharacteristic lack of imagination, Alphinaud decides to continue questioning the people of the Brume, and bids you speak with Gibrillont in the meantime. Perhaps the proprietor of the Forgotten Knight will be more forthcoming than his customers."
2,"TEXT_HEAVNA406_01993_SEQ_02","In response to your inquiries about the Mongrel, Gibrillont stresses that discretion is key to running a successful tavern, making it all too clear that he will divulge no useful information. Before you can turn to leave, however, he offers to point you in the right direction in exchange for a small favor. Make your way to the Jeweled Crozier and collect a satchel of herbs from a hunter in Gibrillont's stead."
3,"TEXT_HEAVNA406_01993_SEQ_03","The hunter hands over the herbs with minimal fuss. Return to the Forgotten Knight and deliver them to Gibrillont."
4,"TEXT_HEAVNA406_01993_SEQ_04","Herbs in hand, the proprietor of the Forgotten Knight sets about preparing a batch of mulled wine. Few things stir the hearts of men so well, he says. If shared with the right people, what stories─and secrets─might spill from their lips?"
5,"TEXT_HEAVNA406_01993_SEQ_05",""
6,"TEXT_HEAVNA406_01993_SEQ_06",""
7,"TEXT_HEAVNA406_01993_SEQ_07",""
8,"TEXT_HEAVNA406_01993_SEQ_08",""
9,"TEXT_HEAVNA406_01993_SEQ_09",""
10,"TEXT_HEAVNA406_01993_SEQ_10",""
11,"TEXT_HEAVNA406_01993_SEQ_11",""
12,"TEXT_HEAVNA406_01993_SEQ_12",""
13,"TEXT_HEAVNA406_01993_SEQ_13",""
14,"TEXT_HEAVNA406_01993_SEQ_14",""
15,"TEXT_HEAVNA406_01993_SEQ_15",""
16,"TEXT_HEAVNA406_01993_SEQ_16",""
17,"TEXT_HEAVNA406_01993_SEQ_17",""
18,"TEXT_HEAVNA406_01993_SEQ_18",""
19,"TEXT_HEAVNA406_01993_SEQ_19",""
20,"TEXT_HEAVNA406_01993_SEQ_20",""
21,"TEXT_HEAVNA406_01993_SEQ_21",""
22,"TEXT_HEAVNA406_01993_SEQ_22",""
23,"TEXT_HEAVNA406_01993_SEQ_23",""
24,"TEXT_HEAVNA406_01993_TODO_00","Speak with Gibrillont."
25,"TEXT_HEAVNA406_01993_TODO_01","Speak with the hulking hunter in the Pillars."
26,"TEXT_HEAVNA406_01993_TODO_02","Deliver the fresh herbs to Gibrillont."
27,"TEXT_HEAVNA406_01993_TODO_03",""
28,"TEXT_HEAVNA406_01993_TODO_04",""
29,"TEXT_HEAVNA406_01993_TODO_05",""
30,"TEXT_HEAVNA406_01993_TODO_06",""
31,"TEXT_HEAVNA406_01993_TODO_07",""
32,"TEXT_HEAVNA406_01993_TODO_08",""
33,"TEXT_HEAVNA406_01993_TODO_09",""
34,"TEXT_HEAVNA406_01993_TODO_10",""
35,"TEXT_HEAVNA406_01993_TODO_11",""
36,"TEXT_HEAVNA406_01993_TODO_12",""
37,"TEXT_HEAVNA406_01993_TODO_13",""
38,"TEXT_HEAVNA406_01993_TODO_14",""
39,"TEXT_HEAVNA406_01993_TODO_15",""
40,"TEXT_HEAVNA406_01993_TODO_16",""
41,"TEXT_HEAVNA406_01993_TODO_17",""
42,"TEXT_HEAVNA406_01993_TODO_18",""
43,"TEXT_HEAVNA406_01993_TODO_19",""
44,"TEXT_HEAVNA406_01993_TODO_20",""
45,"TEXT_HEAVNA406_01993_TODO_21",""
46,"TEXT_HEAVNA406_01993_TODO_22",""
47,"TEXT_HEAVNA406_01993_TODO_23",""
48,"TEXT_HEAVNA406_01993_ALPHINAUD_000_000","Frustrating though it may be, we must press on. While I continue speaking with the people of the Brume, why not go and see if Gibrillont knows aught of value?"
49,"TEXT_HEAVNA406_01993_ALPHINAUD_000_001","As the proprietor of the Forgotten Knight, surely he must have heard whispers of the Mongrel before. We can only hope that he will be more forthcoming than the others."
50,"TEXT_HEAVNA406_01993_TATARU_000_003","If you haven't yet, you should learn the Manderville art of parley. It's surprisingly effective─so long as you stick to topics you know well. For example, the other day I was discussing the copper ore market with this one gentleman..."
51,"TEXT_HEAVNA406_01993_ALPHINAUD_000_002","I shall join you in the Forgotten Knight anon. There we can discuss our findings."
52,"TEXT_HEAVNA406_01993_GIBRILLONT_000_010","You know, people long for a sympathetic ear, but they need to know that it comes with tight lips."
53,"TEXT_HEAVNA406_01993_GIBRILLONT_000_011","Discretion, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that's what my customers expect. If they don't get it, then I don't get them."
54,"TEXT_HEAVNA406_01993_GIBRILLONT_000_012","That being said, I'm not without my sympathies. I've heard the tales, and I know you've done right by highborn and lowborn alike."
55,"TEXT_HEAVNA406_01993_GIBRILLONT_000_013","Least I can do is point you in the right direction. But to do that, I'll need you to do something for me."
56,"TEXT_HEAVNA406_01993_GIBRILLONT_000_014","So happens there's a hunter up in the Crozier who owes me a fair bit of coin. However, I've agreed to accept payment in fresh herbs. Go and get them for me. Agreed?"
57,"TEXT_HEAVNA406_01993_GIBRILLONT_000_015","Tell the hunter I sent you, and he should hand over the herbs without a fuss."
58,"TEXT_HEAVNA406_01993_GIBRILLONT_000_016","Come back here as soon as you have them. Simple as that."
59,"TEXT_HEAVNA406_01993_HUNTER01993_000_020","So you're Gibrillont's errand <If(PlayerParameter(4))>girl<Else/>boy</If>? Good, good! How's he doing? Same as always? Right, right..."
60,"TEXT_HEAVNA406_01993_HUNTER01993_000_021","Anyroad, I hope he appreciates how much trouble I had to go through on account of his bloody herbs. Tell him to enjoy them while they last, because I doubt I'll be able to find any more next year."
61,"TEXT_HEAVNA406_01993_GIBRILLONT_000_030","<sniff> <sniff> Well? You going to hand them over or not?"
62,"TEXT_HEAVNA406_01993_GIBRILLONT_000_031","Aye, this ought to do it. With a few other spices, I can make it just like she used to..."
63,"TEXT_HEAVNA406_01993_GIBRILLONT_000_032","There are few things which stir the hearts of men like a sip of mulled wine. Share a glass with the right people, and who knows what stories they'll share?"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNA406_01993_SEQ_00","Alphinaud is not one to be easily deterred."
1,"TEXT_HEAVNA406_01993_SEQ_01","Displaying an uncharacteristic lack of imagination, Alphinaud decides to continue questioning the people of the Brume, and bids you speak with Gibrillont in the meantime. Perhaps the proprietor of the Forgotten Knight will be more forthcoming than his customers."
2,"TEXT_HEAVNA406_01993_SEQ_02","In response to your inquiries about the Mongrel, Gibrillont stresses that discretion is key to running a successful tavern, making it all too clear that he will divulge no useful information. Before you can turn to leave, however, he offers to point you in the right direction in exchange for a small favor. Make your way to the Jeweled Crozier and collect a satchel of herbs from a hunter in Gibrillont's stead."
3,"TEXT_HEAVNA406_01993_SEQ_03","The hunter hands over the herbs with minimal fuss. Return to the Forgotten Knight and deliver them to Gibrillont."
4,"TEXT_HEAVNA406_01993_SEQ_04","Herbs in hand, the proprietor of the Forgotten Knight sets about preparing a batch of mulled wine. Few things stir the hearts of men so well, he says. If shared with the right people, what stories─and secrets─might spill from their lips?"
5,"TEXT_HEAVNA406_01993_SEQ_05",""
6,"TEXT_HEAVNA406_01993_SEQ_06",""
7,"TEXT_HEAVNA406_01993_SEQ_07",""
8,"TEXT_HEAVNA406_01993_SEQ_08",""
9,"TEXT_HEAVNA406_01993_SEQ_09",""
10,"TEXT_HEAVNA406_01993_SEQ_10",""
11,"TEXT_HEAVNA406_01993_SEQ_11",""
12,"TEXT_HEAVNA406_01993_SEQ_12",""
13,"TEXT_HEAVNA406_01993_SEQ_13",""
14,"TEXT_HEAVNA406_01993_SEQ_14",""
15,"TEXT_HEAVNA406_01993_SEQ_15",""
16,"TEXT_HEAVNA406_01993_SEQ_16",""
17,"TEXT_HEAVNA406_01993_SEQ_17",""
18,"TEXT_HEAVNA406_01993_SEQ_18",""
19,"TEXT_HEAVNA406_01993_SEQ_19",""
20,"TEXT_HEAVNA406_01993_SEQ_20",""
21,"TEXT_HEAVNA406_01993_SEQ_21",""
22,"TEXT_HEAVNA406_01993_SEQ_22",""
23,"TEXT_HEAVNA406_01993_SEQ_23",""
24,"TEXT_HEAVNA406_01993_TODO_00","Speak with Gibrillont."
25,"TEXT_HEAVNA406_01993_TODO_01","Speak with the hulking hunter in the Pillars."
26,"TEXT_HEAVNA406_01993_TODO_02","Deliver the fresh herbs to Gibrillont."
27,"TEXT_HEAVNA406_01993_TODO_03",""
28,"TEXT_HEAVNA406_01993_TODO_04",""
29,"TEXT_HEAVNA406_01993_TODO_05",""
30,"TEXT_HEAVNA406_01993_TODO_06",""
31,"TEXT_HEAVNA406_01993_TODO_07",""
32,"TEXT_HEAVNA406_01993_TODO_08",""
33,"TEXT_HEAVNA406_01993_TODO_09",""
34,"TEXT_HEAVNA406_01993_TODO_10",""
35,"TEXT_HEAVNA406_01993_TODO_11",""
36,"TEXT_HEAVNA406_01993_TODO_12",""
37,"TEXT_HEAVNA406_01993_TODO_13",""
38,"TEXT_HEAVNA406_01993_TODO_14",""
39,"TEXT_HEAVNA406_01993_TODO_15",""
40,"TEXT_HEAVNA406_01993_TODO_16",""
41,"TEXT_HEAVNA406_01993_TODO_17",""
42,"TEXT_HEAVNA406_01993_TODO_18",""
43,"TEXT_HEAVNA406_01993_TODO_19",""
44,"TEXT_HEAVNA406_01993_TODO_20",""
45,"TEXT_HEAVNA406_01993_TODO_21",""
46,"TEXT_HEAVNA406_01993_TODO_22",""
47,"TEXT_HEAVNA406_01993_TODO_23",""
48,"TEXT_HEAVNA406_01993_ALPHINAUD_000_000","Frustrating though it may be, we must press on. While I continue speaking with the people of the Brume, why not go and see if Gibrillont knows aught of value?"
49,"TEXT_HEAVNA406_01993_ALPHINAUD_000_001","As the proprietor of the Forgotten Knight, surely he must have heard whispers of the Mongrel before. We can only hope that he will be more forthcoming than the others."
50,"TEXT_HEAVNA406_01993_TATARU_000_003","If you haven't yet, you should learn the Manderville art of parley. It's surprisingly effective─so long as you stick to topics you know well. For example, the other day I was discussing the copper ore market with this one gentleman..."
51,"TEXT_HEAVNA406_01993_ALPHINAUD_000_002","I shall join you in the Forgotten Knight anon. There we can discuss our findings."
52,"TEXT_HEAVNA406_01993_GIBRILLONT_000_010","You know, people long for a sympathetic ear, but they need to know that it comes with tight lips."
53,"TEXT_HEAVNA406_01993_GIBRILLONT_000_011","Discretion, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that's what my customers expect. If they don't get it, then I don't get them."
54,"TEXT_HEAVNA406_01993_GIBRILLONT_000_012","That being said, I'm not without my sympathies. I've heard the tales, and I know you've done right by highborn and lowborn alike."
55,"TEXT_HEAVNA406_01993_GIBRILLONT_000_013","Least I can do is point you in the right direction. But to do that, I'll need you to do something for me."
56,"TEXT_HEAVNA406_01993_GIBRILLONT_000_014","So happens there's a hunter up in the Crozier who owes me a fair bit of coin. However, I've agreed to accept payment in fresh herbs. Go and get them for me. Agreed?"
57,"TEXT_HEAVNA406_01993_GIBRILLONT_000_015","Tell the hunter I sent you, and he should hand over the herbs without a fuss."
58,"TEXT_HEAVNA406_01993_GIBRILLONT_000_016","Come back here as soon as you have them. Simple as that."
59,"TEXT_HEAVNA406_01993_HUNTER01993_000_020","So you're Gibrillont's errand <If(PlayerParameter(4))>girl<Else/>boy</If>? Good, good! How's he doing? Same as always? Right, right..."
60,"TEXT_HEAVNA406_01993_HUNTER01993_000_021","Anyroad, I hope he appreciates how much trouble I had to go through on account of his bloody herbs. Tell him to enjoy them while they last, because I doubt I'll be able to find any more next year."
61,"TEXT_HEAVNA406_01993_GIBRILLONT_000_030","<sniff> <sniff> Well? You going to hand them over or not?"
62,"TEXT_HEAVNA406_01993_GIBRILLONT_000_031","Aye, this ought to do it. With a few other spices, I can make it just like she used to..."
63,"TEXT_HEAVNA406_01993_GIBRILLONT_000_032","There are few things which stir the hearts of men like a sip of mulled wine. Share a glass with the right people, and who knows what stories they'll share?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA406_01993_SEQ_00 Alphinaud is not one to be easily deterred.
5 1 TEXT_HEAVNA406_01993_SEQ_01 Displaying an uncharacteristic lack of imagination, Alphinaud decides to continue questioning the people of the Brume, and bids you speak with Gibrillont in the meantime. Perhaps the proprietor of the Forgotten Knight will be more forthcoming than his customers.
6 2 TEXT_HEAVNA406_01993_SEQ_02 In response to your inquiries about the Mongrel, Gibrillont stresses that discretion is key to running a successful tavern, making it all too clear that he will divulge no useful information. Before you can turn to leave, however, he offers to point you in the right direction in exchange for a small favor. Make your way to the Jeweled Crozier and collect a satchel of herbs from a hunter in Gibrillont's stead.
7 3 TEXT_HEAVNA406_01993_SEQ_03 The hunter hands over the herbs with minimal fuss. Return to the Forgotten Knight and deliver them to Gibrillont.
8 4 TEXT_HEAVNA406_01993_SEQ_04 Herbs in hand, the proprietor of the Forgotten Knight sets about preparing a batch of mulled wine. Few things stir the hearts of men so well, he says. If shared with the right people, what stories─and secrets─might spill from their lips?
9 5 TEXT_HEAVNA406_01993_SEQ_05
10 6 TEXT_HEAVNA406_01993_SEQ_06
11 7 TEXT_HEAVNA406_01993_SEQ_07
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24 20 TEXT_HEAVNA406_01993_SEQ_20
25 21 TEXT_HEAVNA406_01993_SEQ_21
26 22 TEXT_HEAVNA406_01993_SEQ_22
27 23 TEXT_HEAVNA406_01993_SEQ_23
28 24 TEXT_HEAVNA406_01993_TODO_00 Speak with Gibrillont.
29 25 TEXT_HEAVNA406_01993_TODO_01 Speak with the hulking hunter in the Pillars.
30 26 TEXT_HEAVNA406_01993_TODO_02 Deliver the fresh herbs to Gibrillont.
31 27 TEXT_HEAVNA406_01993_TODO_03
32 28 TEXT_HEAVNA406_01993_TODO_04
33 29 TEXT_HEAVNA406_01993_TODO_05
34 30 TEXT_HEAVNA406_01993_TODO_06
35 31 TEXT_HEAVNA406_01993_TODO_07
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37 33 TEXT_HEAVNA406_01993_TODO_09
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41 37 TEXT_HEAVNA406_01993_TODO_13
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44 40 TEXT_HEAVNA406_01993_TODO_16
45 41 TEXT_HEAVNA406_01993_TODO_17
46 42 TEXT_HEAVNA406_01993_TODO_18
47 43 TEXT_HEAVNA406_01993_TODO_19
48 44 TEXT_HEAVNA406_01993_TODO_20
49 45 TEXT_HEAVNA406_01993_TODO_21
50 46 TEXT_HEAVNA406_01993_TODO_22
51 47 TEXT_HEAVNA406_01993_TODO_23
52 48 TEXT_HEAVNA406_01993_ALPHINAUD_000_000 Frustrating though it may be, we must press on. While I continue speaking with the people of the Brume, why not go and see if Gibrillont knows aught of value?
53 49 TEXT_HEAVNA406_01993_ALPHINAUD_000_001 As the proprietor of the Forgotten Knight, surely he must have heard whispers of the Mongrel before. We can only hope that he will be more forthcoming than the others.
54 50 TEXT_HEAVNA406_01993_TATARU_000_003 If you haven't yet, you should learn the Manderville art of parley. It's surprisingly effective─so long as you stick to topics you know well. For example, the other day I was discussing the copper ore market with this one gentleman...
55 51 TEXT_HEAVNA406_01993_ALPHINAUD_000_002 I shall join you in the Forgotten Knight anon. There we can discuss our findings.
56 52 TEXT_HEAVNA406_01993_GIBRILLONT_000_010 You know, people long for a sympathetic ear, but they need to know that it comes with tight lips.
57 53 TEXT_HEAVNA406_01993_GIBRILLONT_000_011 Discretion, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─that's what my customers expect. If they don't get it, then I don't get them.
58 54 TEXT_HEAVNA406_01993_GIBRILLONT_000_012 That being said, I'm not without my sympathies. I've heard the tales, and I know you've done right by highborn and lowborn alike.
59 55 TEXT_HEAVNA406_01993_GIBRILLONT_000_013 Least I can do is point you in the right direction. But to do that, I'll need you to do something for me.
60 56 TEXT_HEAVNA406_01993_GIBRILLONT_000_014 So happens there's a hunter up in the Crozier who owes me a fair bit of coin. However, I've agreed to accept payment in fresh herbs. Go and get them for me. Agreed?
61 57 TEXT_HEAVNA406_01993_GIBRILLONT_000_015 Tell the hunter I sent you, and he should hand over the herbs without a fuss.
62 58 TEXT_HEAVNA406_01993_GIBRILLONT_000_016 Come back here as soon as you have them. Simple as that.
63 59 TEXT_HEAVNA406_01993_HUNTER01993_000_020 So you're Gibrillont's errand <If(PlayerParameter(4))>girl<Else/>boy</If>? Good, good! How's he doing? Same as always? Right, right...
64 60 TEXT_HEAVNA406_01993_HUNTER01993_000_021 Anyroad, I hope he appreciates how much trouble I had to go through on account of his bloody herbs. Tell him to enjoy them while they last, because I doubt I'll be able to find any more next year.
65 61 TEXT_HEAVNA406_01993_GIBRILLONT_000_030 <sniff> <sniff> Well? You going to hand them over or not?
66 62 TEXT_HEAVNA406_01993_GIBRILLONT_000_031 Aye, this ought to do it. With a few other spices, I can make it just like she used to...
67 63 TEXT_HEAVNA406_01993_GIBRILLONT_000_032 There are few things which stir the hearts of men like a sip of mulled wine. Share a glass with the right people, and who knows what stories they'll share?
+64 -64
View File
@@ -1,64 +1,64 @@
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1,"TEXT_HEAVNA407_01994_SEQ_01","Gibrillont recalls a maidservant named Hierytha who is rather fond of this particular recipe for twice-mulled wine. Reasoning that it would be a shame for her to miss out, he bids you bring a bottle to her in the Pillars as a gift."
2,"TEXT_HEAVNA407_01994_SEQ_02","Hierytha recognizes the blend of herbs and spices to be the same as one used by a young Hyuran girl decades ago. Reminiscing, she speaks of how the girl fell in love with the nobleman she served─an Elezen baron with striking red eyes. Alas, the baron took advantage of the girl's affections, and cast her out onto the streets when she became pregnant with his child. She passed away sometime later, after returning to the Brume and giving birth, but Hierytha only learned of it years after the fact. Leave the maidservant to her memories and return to the Forgotten Knight."
3,"TEXT_HEAVNA407_01994_SEQ_03","Such incidents between a nobleman and a maidservant are not rare occurrences, Gibrillont observes. Yet the banality of the tale makes it no less tragic..."
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24,"TEXT_HEAVNA407_01994_TODO_00","Deliver the twice-mulled wine to Hierytha."
25,"TEXT_HEAVNA407_01994_TODO_01","Report to Gibrillont."
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48,"TEXT_HEAVNA407_01994_GIBRILLONT_000_000","Now that I think on it, there's a woman I know who's rather fond of this blend. Hierytha is her name, and she resides in the Pillars."
49,"TEXT_HEAVNA407_01994_GIBRILLONT_000_001","She's a maidservant to some noble house or another, I forget. Anyway, be a shame if she didn't get to try this wine. Why not give her a bottle?"
50,"TEXT_HEAVNA407_01994_GIBRILLONT_000_002","Wonder what it's like being waited on by scores and scores of servants..."
51,"TEXT_HEAVNA407_01994_GIBRILLONT_000_003","After a time, the faces must start to blur together. But the servants, they remember. How can they not?"
52,"TEXT_HEAVNA407_01994_HIERYTHA_000_010","Y-Yes, I am Hierytha. Beg your pardon, but do I know you, <If(PlayerParameter(4))>miss<Else/>sir</If>?"
53,"TEXT_HEAVNA407_01994_HIERYTHA_000_011","I...I know this smell! This is the wine that girl used to prepare! Her special recipe! It must be decades since I last tasted this."
54,"TEXT_HEAVNA407_01994_HIERYTHA_000_012","Oh, the poor dear... Such a shame that she was taken in by that baron."
55,"TEXT_HEAVNA407_01994_HIERYTHA_000_013","He cut a dashing figure, I'll grant you that. Tall, slender, long of ear... <sigh> But those dazzling ruby eyes of his were filled with lust. 'Twas naught more than infatuation, what she felt, but she convinced herself it was love...and he couldn't help but take advantage."
56,"TEXT_HEAVNA407_01994_HIERYTHA_000_014","But when her belly started to grow, gods, the <Emphasis>scandal</Emphasis>! I mean, 'tis not an uncommon occurrence, but that it was with a <Emphasis>Hyur</Emphasis> made it so much, well...I needn't tell you. She was discharged from his service─cast out onto the streets, like so much refuse."
57,"TEXT_HEAVNA407_01994_HIERYTHA_000_015","After she returned to the Brume, we drifted apart. I only learned of her death years later by chance..."
58,"TEXT_HEAVNA407_01994_HIERYTHA_000_017","Gods, it feels like a lifetime ago..."
59,"TEXT_HEAVNA407_01994_GIBRILLONT_000_020","So the amorous nobleman beds his maidservant, then casts her aside when the seed takes root."
60,"TEXT_HEAVNA407_01994_GIBRILLONT_000_021","Not the most original tale, is it? Cold comfort for the women and children who live it, though."
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2,"TEXT_HEAVNA407_01994_SEQ_02","Hierytha recognizes the blend of herbs and spices to be the same as one used by a young Hyuran girl decades ago. Reminiscing, she speaks of how the girl fell in love with the nobleman she served─an Elezen baron with striking red eyes. Alas, the baron took advantage of the girl's affections, and cast her out onto the streets when she became pregnant with his child. She passed away sometime later, after returning to the Brume and giving birth, but Hierytha only learned of it years after the fact. Leave the maidservant to her memories and return to the Forgotten Knight."
3,"TEXT_HEAVNA407_01994_SEQ_03","Such incidents between a nobleman and a maidservant are not rare occurrences, Gibrillont observes. Yet the banality of the tale makes it no less tragic..."
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25,"TEXT_HEAVNA407_01994_TODO_01","Report to Gibrillont."
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48,"TEXT_HEAVNA407_01994_GIBRILLONT_000_000","Now that I think on it, there's a woman I know who's rather fond of this blend. Hierytha is her name, and she resides in the Pillars."
49,"TEXT_HEAVNA407_01994_GIBRILLONT_000_001","She's a maidservant to some noble house or another, I forget. Anyway, be a shame if she didn't get to try this wine. Why not give her a bottle?"
50,"TEXT_HEAVNA407_01994_GIBRILLONT_000_002","Wonder what it's like being waited on by scores and scores of servants..."
51,"TEXT_HEAVNA407_01994_GIBRILLONT_000_003","After a time, the faces must start to blur together. But the servants, they remember. How can they not?"
52,"TEXT_HEAVNA407_01994_HIERYTHA_000_010","Y-Yes, I am Hierytha. Beg your pardon, but do I know you, <If(PlayerParameter(4))>miss<Else/>sir</If>?"
53,"TEXT_HEAVNA407_01994_HIERYTHA_000_011","I...I know this smell! This is the wine that girl used to prepare! Her special recipe! It must be decades since I last tasted this."
54,"TEXT_HEAVNA407_01994_HIERYTHA_000_012","Oh, the poor dear... Such a shame that she was taken in by that baron."
55,"TEXT_HEAVNA407_01994_HIERYTHA_000_013","He cut a dashing figure, I'll grant you that. Tall, slender, long of ear... <sigh> But those dazzling ruby eyes of his were filled with lust. 'Twas naught more than infatuation, what she felt, but she convinced herself it was love...and he couldn't help but take advantage."
56,"TEXT_HEAVNA407_01994_HIERYTHA_000_014","But when her belly started to grow, gods, the <Emphasis>scandal</Emphasis>! I mean, 'tis not an uncommon occurrence, but that it was with a <Emphasis>Hyur</Emphasis> made it so much, well...I needn't tell you. She was discharged from his service─cast out onto the streets, like so much refuse."
57,"TEXT_HEAVNA407_01994_HIERYTHA_000_015","After she returned to the Brume, we drifted apart. I only learned of her death years later by chance..."
58,"TEXT_HEAVNA407_01994_HIERYTHA_000_017","Gods, it feels like a lifetime ago..."
59,"TEXT_HEAVNA407_01994_GIBRILLONT_000_020","So the amorous nobleman beds his maidservant, then casts her aside when the seed takes root."
60,"TEXT_HEAVNA407_01994_GIBRILLONT_000_021","Not the most original tale, is it? Cold comfort for the women and children who live it, though."
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4 0 TEXT_HEAVNA407_01994_SEQ_00 Gibrillont has a faraway look in his eyes.
5 1 TEXT_HEAVNA407_01994_SEQ_01 Gibrillont recalls a maidservant named Hierytha who is rather fond of this particular recipe for twice-mulled wine. Reasoning that it would be a shame for her to miss out, he bids you bring a bottle to her in the Pillars as a gift.
6 2 TEXT_HEAVNA407_01994_SEQ_02 Hierytha recognizes the blend of herbs and spices to be the same as one used by a young Hyuran girl decades ago. Reminiscing, she speaks of how the girl fell in love with the nobleman she served─an Elezen baron with striking red eyes. Alas, the baron took advantage of the girl's affections, and cast her out onto the streets when she became pregnant with his child. She passed away sometime later, after returning to the Brume and giving birth, but Hierytha only learned of it years after the fact. Leave the maidservant to her memories and return to the Forgotten Knight.
7 3 TEXT_HEAVNA407_01994_SEQ_03 Such incidents between a nobleman and a maidservant are not rare occurrences, Gibrillont observes. Yet the banality of the tale makes it no less tragic...
8 4 TEXT_HEAVNA407_01994_SEQ_04
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28 24 TEXT_HEAVNA407_01994_TODO_00 Deliver the twice-mulled wine to Hierytha.
29 25 TEXT_HEAVNA407_01994_TODO_01 Report to Gibrillont.
30 26 TEXT_HEAVNA407_01994_TODO_02
31 27 TEXT_HEAVNA407_01994_TODO_03
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52 48 TEXT_HEAVNA407_01994_GIBRILLONT_000_000 Now that I think on it, there's a woman I know who's rather fond of this blend. Hierytha is her name, and she resides in the Pillars.
53 49 TEXT_HEAVNA407_01994_GIBRILLONT_000_001 She's a maidservant to some noble house or another, I forget. Anyway, be a shame if she didn't get to try this wine. Why not give her a bottle?
54 50 TEXT_HEAVNA407_01994_GIBRILLONT_000_002 Wonder what it's like being waited on by scores and scores of servants...
55 51 TEXT_HEAVNA407_01994_GIBRILLONT_000_003 After a time, the faces must start to blur together. But the servants, they remember. How can they not?
56 52 TEXT_HEAVNA407_01994_HIERYTHA_000_010 Y-Yes, I am Hierytha. Beg your pardon, but do I know you, <If(PlayerParameter(4))>miss<Else/>sir</If>?
57 53 TEXT_HEAVNA407_01994_HIERYTHA_000_011 I...I know this smell! This is the wine that girl used to prepare! Her special recipe! It must be decades since I last tasted this.
58 54 TEXT_HEAVNA407_01994_HIERYTHA_000_012 Oh, the poor dear... Such a shame that she was taken in by that baron.
59 55 TEXT_HEAVNA407_01994_HIERYTHA_000_013 He cut a dashing figure, I'll grant you that. Tall, slender, long of ear... <sigh> But those dazzling ruby eyes of his were filled with lust. 'Twas naught more than infatuation, what she felt, but she convinced herself it was love...and he couldn't help but take advantage.
60 56 TEXT_HEAVNA407_01994_HIERYTHA_000_014 But when her belly started to grow, gods, the <Emphasis>scandal</Emphasis>! I mean, 'tis not an uncommon occurrence, but that it was with a <Emphasis>Hyur</Emphasis> made it so much, well...I needn't tell you. She was discharged from his service─cast out onto the streets, like so much refuse.
61 57 TEXT_HEAVNA407_01994_HIERYTHA_000_015 After she returned to the Brume, we drifted apart. I only learned of her death years later by chance...
62 58 TEXT_HEAVNA407_01994_HIERYTHA_000_017 Gods, it feels like a lifetime ago...
63 59 TEXT_HEAVNA407_01994_GIBRILLONT_000_020 So the amorous nobleman beds his maidservant, then casts her aside when the seed takes root.
64 60 TEXT_HEAVNA407_01994_GIBRILLONT_000_021 Not the most original tale, is it? Cold comfort for the women and children who live it, though.
+63 -63
View File
@@ -1,63 +1,63 @@
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0,"TEXT_HEAVNA408_01995_SEQ_00","Gibrillont's face is a mask, but beneath it you sense something old and bitter."
1,"TEXT_HEAVNA408_01995_SEQ_01","Even a penitent can appreciate fine wine, and so Gibrillont would have you deliver a bottle to Gerraldieux, who tends to the poorest of the poor in the Brume. Head below and present Gibrillont's gift to the monk."
2,"TEXT_HEAVNA408_01995_SEQ_02","The scent of the twice-mulled wine is enough to bring Gerraldieux's memories of the young mother to the fore, and words unbidden begin to spill from his lips. So filled with love and compassion for her fellow man was she that, despite toiling tirelessly to feed and clothe her daughter, she took time to help Gerraldieux administer succor to the poor. Her loss was keenly felt, most of all by the child she left behind, whom even now the monk can recall passing days atop the walls, her raven black hair flowing in the wind as she stared out into the mists in silence. Leave the monk to his memories and return to the Forgotten Knight."
3,"TEXT_HEAVNA408_01995_SEQ_03","“She was a remarkable woman,” Gibrillont says after a time, and when you look into his eyes, you know he speaks the truth. For after all she was forced to endure, she still held fast to hope─if not for herself, then for her beloved daughter."
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24,"TEXT_HEAVNA408_01995_TODO_00","Deliver the twice-mulled wine to Gerraldieux."
25,"TEXT_HEAVNA408_01995_TODO_01","Report to Gibrillont."
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48,"TEXT_HEAVNA408_01995_GIBRILLONT_000_000","Even the penitent can appreciate wine from time to time. Take Gerraldieux, for example. Surely you've heard of him. No?"
49,"TEXT_HEAVNA408_01995_GIBRILLONT_000_001","He's a monk who offers succor to the poorest of the poor in the Brume. A man of many vows, but none which prohibit spirituous beverages. Aye, if ever there was a man who deserved a drink, it'd be him."
50,"TEXT_HEAVNA408_01995_GIBRILLONT_000_002","There's no shortage of suffering in this world, is there? Yet all too often, men of means are happy to turn a blind eye."
51,"TEXT_HEAVNA408_01995_GIBRILLONT_000_003","“Why should I care? It's not my story,” they say. But they're wrong. They're a part of it, same as we all are."
52,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_010","Halone's blessings be upon you, <If(PlayerParameter(4))>miss<Else/>sir</If>. I─ A gift? For me?"
53,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_011","This scent...how reminiscent of a wine once made by a dear old friend, may her soul rest in peace..."
54,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_012","Forsaken by her family, she toiled tirelessly to feed and clothe her child. Yet somehow she found time to help me tend to those in even worse circumstances, so compassionate she was, so full of love for her fellow man."
55,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_013","'Twas that love which gave her child strength to endure the scorn of the other younglings... <sigh> That little girl, bless her heart, she couldn't help what she was. Eventually, she won them over, but those first few years were trying─even more so when she had to start fending for herself."
56,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_014","I remember days she spent standing on the walls─raven black hair flowing in the wind, staring out, as if searching for her mother's face in the mists..."
57,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_015","I shall raise a glass to their memories tonight."
58,"TEXT_HEAVNA408_01995_GIBRILLONT_000_020","...She was a remarkable woman, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
59,"TEXT_HEAVNA408_01995_GIBRILLONT_000_021","After everything she was forced to endure, she still remained hopeful for the future. For her daughter's future..."
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0,"TEXT_HEAVNA408_01995_SEQ_00","Gibrillont's face is a mask, but beneath it you sense something old and bitter."
1,"TEXT_HEAVNA408_01995_SEQ_01","Even a penitent can appreciate fine wine, and so Gibrillont would have you deliver a bottle to Gerraldieux, who tends to the poorest of the poor in the Brume. Head below and present Gibrillont's gift to the monk."
2,"TEXT_HEAVNA408_01995_SEQ_02","The scent of the twice-mulled wine is enough to bring Gerraldieux's memories of the young mother to the fore, and words unbidden begin to spill from his lips. So filled with love and compassion for her fellow man was she that, despite toiling tirelessly to feed and clothe her daughter, she took time to help Gerraldieux administer succor to the poor. Her loss was keenly felt, most of all by the child she left behind, whom even now the monk can recall passing days atop the walls, her raven black hair flowing in the wind as she stared out into the mists in silence. Leave the monk to his memories and return to the Forgotten Knight."
3,"TEXT_HEAVNA408_01995_SEQ_03","“She was a remarkable woman,” Gibrillont says after a time, and when you look into his eyes, you know he speaks the truth. For after all she was forced to endure, she still held fast to hope─if not for herself, then for her beloved daughter."
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48,"TEXT_HEAVNA408_01995_GIBRILLONT_000_000","Even the penitent can appreciate wine from time to time. Take Gerraldieux, for example. Surely you've heard of him. No?"
49,"TEXT_HEAVNA408_01995_GIBRILLONT_000_001","He's a monk who offers succor to the poorest of the poor in the Brume. A man of many vows, but none which prohibit spirituous beverages. Aye, if ever there was a man who deserved a drink, it'd be him."
50,"TEXT_HEAVNA408_01995_GIBRILLONT_000_002","There's no shortage of suffering in this world, is there? Yet all too often, men of means are happy to turn a blind eye."
51,"TEXT_HEAVNA408_01995_GIBRILLONT_000_003","“Why should I care? It's not my story,” they say. But they're wrong. They're a part of it, same as we all are."
52,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_010","Halone's blessings be upon you, <If(PlayerParameter(4))>miss<Else/>sir</If>. I─ A gift? For me?"
53,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_011","This scent...how reminiscent of a wine once made by a dear old friend, may her soul rest in peace..."
54,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_012","Forsaken by her family, she toiled tirelessly to feed and clothe her child. Yet somehow she found time to help me tend to those in even worse circumstances, so compassionate she was, so full of love for her fellow man."
55,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_013","'Twas that love which gave her child strength to endure the scorn of the other younglings... <sigh> That little girl, bless her heart, she couldn't help what she was. Eventually, she won them over, but those first few years were trying─even more so when she had to start fending for herself."
56,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_014","I remember days she spent standing on the walls─raven black hair flowing in the wind, staring out, as if searching for her mother's face in the mists..."
57,"TEXT_HEAVNA408_01995_GERRALDIEUX_000_015","I shall raise a glass to their memories tonight."
58,"TEXT_HEAVNA408_01995_GIBRILLONT_000_020","...She was a remarkable woman, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
59,"TEXT_HEAVNA408_01995_GIBRILLONT_000_021","After everything she was forced to endure, she still remained hopeful for the future. For her daughter's future..."
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4 0 TEXT_HEAVNA408_01995_SEQ_00 Gibrillont's face is a mask, but beneath it you sense something old and bitter.
5 1 TEXT_HEAVNA408_01995_SEQ_01 Even a penitent can appreciate fine wine, and so Gibrillont would have you deliver a bottle to Gerraldieux, who tends to the poorest of the poor in the Brume. Head below and present Gibrillont's gift to the monk.
6 2 TEXT_HEAVNA408_01995_SEQ_02 The scent of the twice-mulled wine is enough to bring Gerraldieux's memories of the young mother to the fore, and words unbidden begin to spill from his lips. So filled with love and compassion for her fellow man was she that, despite toiling tirelessly to feed and clothe her daughter, she took time to help Gerraldieux administer succor to the poor. Her loss was keenly felt, most of all by the child she left behind, whom even now the monk can recall passing days atop the walls, her raven black hair flowing in the wind as she stared out into the mists in silence. Leave the monk to his memories and return to the Forgotten Knight.
7 3 TEXT_HEAVNA408_01995_SEQ_03 “She was a remarkable woman,” Gibrillont says after a time, and when you look into his eyes, you know he speaks the truth. For after all she was forced to endure, she still held fast to hope─if not for herself, then for her beloved daughter.
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52 48 TEXT_HEAVNA408_01995_GIBRILLONT_000_000 Even the penitent can appreciate wine from time to time. Take Gerraldieux, for example. Surely you've heard of him. No?
53 49 TEXT_HEAVNA408_01995_GIBRILLONT_000_001 He's a monk who offers succor to the poorest of the poor in the Brume. A man of many vows, but none which prohibit spirituous beverages. Aye, if ever there was a man who deserved a drink, it'd be him.
54 50 TEXT_HEAVNA408_01995_GIBRILLONT_000_002 There's no shortage of suffering in this world, is there? Yet all too often, men of means are happy to turn a blind eye.
55 51 TEXT_HEAVNA408_01995_GIBRILLONT_000_003 “Why should I care? It's not my story,” they say. But they're wrong. They're a part of it, same as we all are.
56 52 TEXT_HEAVNA408_01995_GERRALDIEUX_000_010 Halone's blessings be upon you, <If(PlayerParameter(4))>miss<Else/>sir</If>. I─ A gift? For me?
57 53 TEXT_HEAVNA408_01995_GERRALDIEUX_000_011 This scent...how reminiscent of a wine once made by a dear old friend, may her soul rest in peace...
58 54 TEXT_HEAVNA408_01995_GERRALDIEUX_000_012 Forsaken by her family, she toiled tirelessly to feed and clothe her child. Yet somehow she found time to help me tend to those in even worse circumstances, so compassionate she was, so full of love for her fellow man.
59 55 TEXT_HEAVNA408_01995_GERRALDIEUX_000_013 'Twas that love which gave her child strength to endure the scorn of the other younglings... <sigh> That little girl, bless her heart, she couldn't help what she was. Eventually, she won them over, but those first few years were trying─even more so when she had to start fending for herself.
60 56 TEXT_HEAVNA408_01995_GERRALDIEUX_000_014 I remember days she spent standing on the walls─raven black hair flowing in the wind, staring out, as if searching for her mother's face in the mists...
61 57 TEXT_HEAVNA408_01995_GERRALDIEUX_000_015 I shall raise a glass to their memories tonight.
62 58 TEXT_HEAVNA408_01995_GIBRILLONT_000_020 ...She was a remarkable woman, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
63 59 TEXT_HEAVNA408_01995_GIBRILLONT_000_021 After everything she was forced to endure, she still remained hopeful for the future. For her daughter's future...
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0,"TEXT_HEAVNA409_01996_SEQ_00","Gibrillont has the look of a man weighing his words with the greatest of care."
1,"TEXT_HEAVNA409_01996_SEQ_01","We cannot escape the legacy left to us by our parents. The Mongrel and her pups have chosen to embrace that inescapable truth...but how can that information lead you to her?"
2,"TEXT_HEAVNA409_01996_SEQ_02","Having discerned the purpose of Gibrillont's errands, you surmise that the Mongrel is none other than the raven-haired, ruby-eyed child born of the Elezen nobleman and the Hyuran woman. The reaction of the peasant you press for information serves to confirm your suspicions. Share your discovery with Alphinaud in the Forgotten Knight."
3,"TEXT_HEAVNA409_01996_SEQ_03","Though the whereabouts of the Mongrel are still unknown to you, Alphinaud feels confident that your newfound knowledge of her features will help greatly in your search."
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24,"TEXT_HEAVNA409_01996_TODO_00","Speak with the Brume starveling."
25,"TEXT_HEAVNA409_01996_TODO_01","Speak with Alphinaud."
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48,"TEXT_HEAVNA409_01996_GIBRILLONT_000_000","Some bonds are thicker than blood...but blood still defines us─and divides us in the end."
49,"TEXT_HEAVNA409_01996_GIBRILLONT_000_001","It's the legacy of our parents, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and we can't escape it, no matter how hard we try."
50,"TEXT_HEAVNA409_01996_GIBRILLONT_000_002","So the Mongrel and her pups chose to embrace theirs─to proclaim it to all and sundry."
51,"TEXT_HEAVNA409_01996_GIBRILLONT_000_003","If you can understand that, then maybe you can find her on your own."
52,"TEXT_HEAVNA409_01996_THEPOORA01996_000_010","Still looking for your mongrel? Like I said before, take your pick. Plenty around, if you know where to look. Or did you fancy someone specific?"
53,"TEXT_HEAVNA409_01996_Q1_000_000","What will you say?"
54,"TEXT_HEAVNA409_01996_A1_000_001","I'm looking for a mongrel with ruby red eyes and raven black hair."
55,"TEXT_HEAVNA409_01996_A1_000_002","I'm looking for a mongrel with raven black eyes and ruby red hair."
56,"TEXT_HEAVNA409_01996_A1_000_003","..."
57,"TEXT_HEAVNA409_01996_THEPOORA01996_000_020","Ho, someone's got unusual tastes. Afraid I can't help you, though."
58,"TEXT_HEAVNA409_01996_THEPOORA01996_000_021","<Emphasis>Won't</Emphasis>, rather. It's bloody obvious you ain't of the Brume. Did you think I'd just tell you 'cause you asked nicely?"
59,"TEXT_HEAVNA409_01996_THEPOORA01996_000_030","Doesn't ring a bell, sorry."
60,"TEXT_HEAVNA409_01996_THEPOORA01996_000_031","What, coeurl got your tongue? Off you trot, then."
61,"TEXT_HEAVNA409_01996_ALPHINAUD_000_040","Have you made any progress, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
62,"TEXT_HEAVNA409_01996_ALPHINAUD_000_041","Hmm... So our mongrel was born of an Elezen nobleman and a Hyuran maidservant."
63,"TEXT_HEAVNA409_01996_ALPHINAUD_000_042","Granted, it is no location, but it is far more information than we had before. Yes...now that her striking features are known to us, mayhap we need only remain vigilant."
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2,"TEXT_HEAVNA409_01996_SEQ_02","Having discerned the purpose of Gibrillont's errands, you surmise that the Mongrel is none other than the raven-haired, ruby-eyed child born of the Elezen nobleman and the Hyuran woman. The reaction of the peasant you press for information serves to confirm your suspicions. Share your discovery with Alphinaud in the Forgotten Knight."
3,"TEXT_HEAVNA409_01996_SEQ_03","Though the whereabouts of the Mongrel are still unknown to you, Alphinaud feels confident that your newfound knowledge of her features will help greatly in your search."
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24,"TEXT_HEAVNA409_01996_TODO_00","Speak with the Brume starveling."
25,"TEXT_HEAVNA409_01996_TODO_01","Speak with Alphinaud."
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43,"TEXT_HEAVNA409_01996_TODO_19",""
44,"TEXT_HEAVNA409_01996_TODO_20",""
45,"TEXT_HEAVNA409_01996_TODO_21",""
46,"TEXT_HEAVNA409_01996_TODO_22",""
47,"TEXT_HEAVNA409_01996_TODO_23",""
48,"TEXT_HEAVNA409_01996_GIBRILLONT_000_000","Some bonds are thicker than blood...but blood still defines us─and divides us in the end."
49,"TEXT_HEAVNA409_01996_GIBRILLONT_000_001","It's the legacy of our parents, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and we can't escape it, no matter how hard we try."
50,"TEXT_HEAVNA409_01996_GIBRILLONT_000_002","So the Mongrel and her pups chose to embrace theirs─to proclaim it to all and sundry."
51,"TEXT_HEAVNA409_01996_GIBRILLONT_000_003","If you can understand that, then maybe you can find her on your own."
52,"TEXT_HEAVNA409_01996_THEPOORA01996_000_010","Still looking for your mongrel? Like I said before, take your pick. Plenty around, if you know where to look. Or did you fancy someone specific?"
53,"TEXT_HEAVNA409_01996_Q1_000_000","What will you say?"
54,"TEXT_HEAVNA409_01996_A1_000_001","I'm looking for a mongrel with ruby red eyes and raven black hair."
55,"TEXT_HEAVNA409_01996_A1_000_002","I'm looking for a mongrel with raven black eyes and ruby red hair."
56,"TEXT_HEAVNA409_01996_A1_000_003","..."
57,"TEXT_HEAVNA409_01996_THEPOORA01996_000_020","Ho, someone's got unusual tastes. Afraid I can't help you, though."
58,"TEXT_HEAVNA409_01996_THEPOORA01996_000_021","<Emphasis>Won't</Emphasis>, rather. It's bloody obvious you ain't of the Brume. Did you think I'd just tell you 'cause you asked nicely?"
59,"TEXT_HEAVNA409_01996_THEPOORA01996_000_030","Doesn't ring a bell, sorry."
60,"TEXT_HEAVNA409_01996_THEPOORA01996_000_031","What, coeurl got your tongue? Off you trot, then."
61,"TEXT_HEAVNA409_01996_ALPHINAUD_000_040","Have you made any progress, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
62,"TEXT_HEAVNA409_01996_ALPHINAUD_000_041","Hmm... So our mongrel was born of an Elezen nobleman and a Hyuran maidservant."
63,"TEXT_HEAVNA409_01996_ALPHINAUD_000_042","Granted, it is no location, but it is far more information than we had before. Yes...now that her striking features are known to us, mayhap we need only remain vigilant."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNA409_01996_SEQ_00 Gibrillont has the look of a man weighing his words with the greatest of care.
5 1 TEXT_HEAVNA409_01996_SEQ_01 We cannot escape the legacy left to us by our parents. The Mongrel and her pups have chosen to embrace that inescapable truth...but how can that information lead you to her?
6 2 TEXT_HEAVNA409_01996_SEQ_02 Having discerned the purpose of Gibrillont's errands, you surmise that the Mongrel is none other than the raven-haired, ruby-eyed child born of the Elezen nobleman and the Hyuran woman. The reaction of the peasant you press for information serves to confirm your suspicions. Share your discovery with Alphinaud in the Forgotten Knight.
7 3 TEXT_HEAVNA409_01996_SEQ_03 Though the whereabouts of the Mongrel are still unknown to you, Alphinaud feels confident that your newfound knowledge of her features will help greatly in your search.
8 4 TEXT_HEAVNA409_01996_SEQ_04
9 5 TEXT_HEAVNA409_01996_SEQ_05
10 6 TEXT_HEAVNA409_01996_SEQ_06
11 7 TEXT_HEAVNA409_01996_SEQ_07
12 8 TEXT_HEAVNA409_01996_SEQ_08
13 9 TEXT_HEAVNA409_01996_SEQ_09
14 10 TEXT_HEAVNA409_01996_SEQ_10
15 11 TEXT_HEAVNA409_01996_SEQ_11
16 12 TEXT_HEAVNA409_01996_SEQ_12
17 13 TEXT_HEAVNA409_01996_SEQ_13
18 14 TEXT_HEAVNA409_01996_SEQ_14
19 15 TEXT_HEAVNA409_01996_SEQ_15
20 16 TEXT_HEAVNA409_01996_SEQ_16
21 17 TEXT_HEAVNA409_01996_SEQ_17
22 18 TEXT_HEAVNA409_01996_SEQ_18
23 19 TEXT_HEAVNA409_01996_SEQ_19
24 20 TEXT_HEAVNA409_01996_SEQ_20
25 21 TEXT_HEAVNA409_01996_SEQ_21
26 22 TEXT_HEAVNA409_01996_SEQ_22
27 23 TEXT_HEAVNA409_01996_SEQ_23
28 24 TEXT_HEAVNA409_01996_TODO_00 Speak with the Brume starveling.
29 25 TEXT_HEAVNA409_01996_TODO_01 Speak with Alphinaud.
30 26 TEXT_HEAVNA409_01996_TODO_02
31 27 TEXT_HEAVNA409_01996_TODO_03
32 28 TEXT_HEAVNA409_01996_TODO_04
33 29 TEXT_HEAVNA409_01996_TODO_05
34 30 TEXT_HEAVNA409_01996_TODO_06
35 31 TEXT_HEAVNA409_01996_TODO_07
36 32 TEXT_HEAVNA409_01996_TODO_08
37 33 TEXT_HEAVNA409_01996_TODO_09
38 34 TEXT_HEAVNA409_01996_TODO_10
39 35 TEXT_HEAVNA409_01996_TODO_11
40 36 TEXT_HEAVNA409_01996_TODO_12
41 37 TEXT_HEAVNA409_01996_TODO_13
42 38 TEXT_HEAVNA409_01996_TODO_14
43 39 TEXT_HEAVNA409_01996_TODO_15
44 40 TEXT_HEAVNA409_01996_TODO_16
45 41 TEXT_HEAVNA409_01996_TODO_17
46 42 TEXT_HEAVNA409_01996_TODO_18
47 43 TEXT_HEAVNA409_01996_TODO_19
48 44 TEXT_HEAVNA409_01996_TODO_20
49 45 TEXT_HEAVNA409_01996_TODO_21
50 46 TEXT_HEAVNA409_01996_TODO_22
51 47 TEXT_HEAVNA409_01996_TODO_23
52 48 TEXT_HEAVNA409_01996_GIBRILLONT_000_000 Some bonds are thicker than blood...but blood still defines us─and divides us in the end.
53 49 TEXT_HEAVNA409_01996_GIBRILLONT_000_001 It's the legacy of our parents, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and we can't escape it, no matter how hard we try.
54 50 TEXT_HEAVNA409_01996_GIBRILLONT_000_002 So the Mongrel and her pups chose to embrace theirs─to proclaim it to all and sundry.
55 51 TEXT_HEAVNA409_01996_GIBRILLONT_000_003 If you can understand that, then maybe you can find her on your own.
56 52 TEXT_HEAVNA409_01996_THEPOORA01996_000_010 Still looking for your mongrel? Like I said before, take your pick. Plenty around, if you know where to look. Or did you fancy someone specific?
57 53 TEXT_HEAVNA409_01996_Q1_000_000 What will you say?
58 54 TEXT_HEAVNA409_01996_A1_000_001 I'm looking for a mongrel with ruby red eyes and raven black hair.
59 55 TEXT_HEAVNA409_01996_A1_000_002 I'm looking for a mongrel with raven black eyes and ruby red hair.
60 56 TEXT_HEAVNA409_01996_A1_000_003 ...
61 57 TEXT_HEAVNA409_01996_THEPOORA01996_000_020 Ho, someone's got unusual tastes. Afraid I can't help you, though.
62 58 TEXT_HEAVNA409_01996_THEPOORA01996_000_021 <Emphasis>Won't</Emphasis>, rather. It's bloody obvious you ain't of the Brume. Did you think I'd just tell you 'cause you asked nicely?
63 59 TEXT_HEAVNA409_01996_THEPOORA01996_000_030 Doesn't ring a bell, sorry.
64 60 TEXT_HEAVNA409_01996_THEPOORA01996_000_031 What, coeurl got your tongue? Off you trot, then.
65 61 TEXT_HEAVNA409_01996_ALPHINAUD_000_040 Have you made any progress, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
66 62 TEXT_HEAVNA409_01996_ALPHINAUD_000_041 Hmm... So our mongrel was born of an Elezen nobleman and a Hyuran maidservant.
67 63 TEXT_HEAVNA409_01996_ALPHINAUD_000_042 Granted, it is no location, but it is far more information than we had before. Yes...now that her striking features are known to us, mayhap we need only remain vigilant.
+58 -58
View File
@@ -1,58 +1,58 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ632_01900_SEQ_00","Fabrellet's troubled look suggests he needs a helping hand."
1,"TEXT_HEAVNZ632_01900_SEQ_01","Camp Cloudtop's food reserves are running low, and Fabrellet needs your help to keep his men from going hungry. To accomplish this, he plans on using meat from wisents grazing north of the camp until a new shipment of provisions arrives. Slay the wisents north of Camp Cloudtop and obtain four slabs of their meat."
2,"TEXT_HEAVNZ632_01900_SEQ_02","You obtain four slabs of wisent meat. Return to Camp Cloudtop and deliver them to Fabrellet."
3,"TEXT_HEAVNZ632_01900_SEQ_03","You deliver the meat to Fabrellet, who thanks you for your swift work. He is grateful the wisents are present for just such an occasion. As it turns out, they are not indigenous to the islands, but were brought to serve as livestock. He goes on to say they plan to raise sheep as well, but for now they will settle for the less-than-savory meat of wisents. "
4,"TEXT_HEAVNZ632_01900_SEQ_04",""
5,"TEXT_HEAVNZ632_01900_SEQ_05",""
6,"TEXT_HEAVNZ632_01900_SEQ_06",""
7,"TEXT_HEAVNZ632_01900_SEQ_07",""
8,"TEXT_HEAVNZ632_01900_SEQ_08",""
9,"TEXT_HEAVNZ632_01900_SEQ_09",""
10,"TEXT_HEAVNZ632_01900_SEQ_10",""
11,"TEXT_HEAVNZ632_01900_SEQ_11",""
12,"TEXT_HEAVNZ632_01900_SEQ_12",""
13,"TEXT_HEAVNZ632_01900_SEQ_13",""
14,"TEXT_HEAVNZ632_01900_SEQ_14",""
15,"TEXT_HEAVNZ632_01900_SEQ_15",""
16,"TEXT_HEAVNZ632_01900_SEQ_16",""
17,"TEXT_HEAVNZ632_01900_SEQ_17",""
18,"TEXT_HEAVNZ632_01900_SEQ_18",""
19,"TEXT_HEAVNZ632_01900_SEQ_19",""
20,"TEXT_HEAVNZ632_01900_SEQ_20",""
21,"TEXT_HEAVNZ632_01900_SEQ_21",""
22,"TEXT_HEAVNZ632_01900_SEQ_22",""
23,"TEXT_HEAVNZ632_01900_SEQ_23",""
24,"TEXT_HEAVNZ632_01900_TODO_00","Defeat wisents and obtain their meat."
25,"TEXT_HEAVNZ632_01900_TODO_01","Deliver the meat to Fabrellet."
26,"TEXT_HEAVNZ632_01900_TODO_02",""
27,"TEXT_HEAVNZ632_01900_TODO_03",""
28,"TEXT_HEAVNZ632_01900_TODO_04",""
29,"TEXT_HEAVNZ632_01900_TODO_05",""
30,"TEXT_HEAVNZ632_01900_TODO_06",""
31,"TEXT_HEAVNZ632_01900_TODO_07",""
32,"TEXT_HEAVNZ632_01900_TODO_08",""
33,"TEXT_HEAVNZ632_01900_TODO_09",""
34,"TEXT_HEAVNZ632_01900_TODO_10",""
35,"TEXT_HEAVNZ632_01900_TODO_11",""
36,"TEXT_HEAVNZ632_01900_TODO_12",""
37,"TEXT_HEAVNZ632_01900_TODO_13",""
38,"TEXT_HEAVNZ632_01900_TODO_14",""
39,"TEXT_HEAVNZ632_01900_TODO_15",""
40,"TEXT_HEAVNZ632_01900_TODO_16",""
41,"TEXT_HEAVNZ632_01900_TODO_17",""
42,"TEXT_HEAVNZ632_01900_TODO_18",""
43,"TEXT_HEAVNZ632_01900_TODO_19",""
44,"TEXT_HEAVNZ632_01900_TODO_20",""
45,"TEXT_HEAVNZ632_01900_TODO_21",""
46,"TEXT_HEAVNZ632_01900_TODO_22",""
47,"TEXT_HEAVNZ632_01900_TODO_23",""
48,"TEXT_HEAVNZ632_01900_FABRELLET_000_000","No, no, this will not do at all. Ah, just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see. I need your help to fortify our dwindling stock of provisions."
49,"TEXT_HEAVNZ632_01900_FABRELLET_000_001","Our supply of meats is particularly low, but flesh from the wisents should hold us over until the next shipment of provisions comes in. If you can bring back four slabs of their meat, it would help us immensely. You can find them north of camp at Last Step."
50,"TEXT_HEAVNZ632_01900_FABRELLET_000_010","You'll find the wisents north of here at Last Step. Four slabs of meat should last until the next shipment of provisions."
51,"TEXT_HEAVNZ632_01900_FABRELLET_000_020","They leave much to be desired of taste, but we're in no position to be particular with our food. Were you able to retrieve their meat?"
52,"TEXT_HEAVNZ632_01900_FABRELLET_000_021","Thank goodness. I can breathe easy the next time I take inventory. I'm honestly not sure where we'd be if not for the wisents grazing north of here."
53,"TEXT_HEAVNZ632_01900_FABRELLET_000_022","And to think, they're not actually indigenous to these islands. They were originally brought here as livestock for just such an emergency."
54,"TEXT_HEAVNZ632_01900_FABRELLET_000_023","Given time we will have sheep as well, but we've yet to breed stock suited to these altitudes. But enough of my rambling. You have ensured my men will not go wanting, at least for another few moons. If we should have need of more wisent meat, I know who to call."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ632_01900_SEQ_00","Fabrellet's troubled look suggests he needs a helping hand."
1,"TEXT_HEAVNZ632_01900_SEQ_01","Camp Cloudtop's food reserves are running low, and Fabrellet needs your help to keep his men from going hungry. To accomplish this, he plans on using meat from wisents grazing north of the camp until a new shipment of provisions arrives. Slay the wisents north of Camp Cloudtop and obtain four slabs of their meat."
2,"TEXT_HEAVNZ632_01900_SEQ_02","You obtain four slabs of wisent meat. Return to Camp Cloudtop and deliver them to Fabrellet."
3,"TEXT_HEAVNZ632_01900_SEQ_03","You deliver the meat to Fabrellet, who thanks you for your swift work. He is grateful the wisents are present for just such an occasion. As it turns out, they are not indigenous to the islands, but were brought to serve as livestock. He goes on to say they plan to raise sheep as well, but for now they will settle for the less-than-savory meat of wisents. "
4,"TEXT_HEAVNZ632_01900_SEQ_04",""
5,"TEXT_HEAVNZ632_01900_SEQ_05",""
6,"TEXT_HEAVNZ632_01900_SEQ_06",""
7,"TEXT_HEAVNZ632_01900_SEQ_07",""
8,"TEXT_HEAVNZ632_01900_SEQ_08",""
9,"TEXT_HEAVNZ632_01900_SEQ_09",""
10,"TEXT_HEAVNZ632_01900_SEQ_10",""
11,"TEXT_HEAVNZ632_01900_SEQ_11",""
12,"TEXT_HEAVNZ632_01900_SEQ_12",""
13,"TEXT_HEAVNZ632_01900_SEQ_13",""
14,"TEXT_HEAVNZ632_01900_SEQ_14",""
15,"TEXT_HEAVNZ632_01900_SEQ_15",""
16,"TEXT_HEAVNZ632_01900_SEQ_16",""
17,"TEXT_HEAVNZ632_01900_SEQ_17",""
18,"TEXT_HEAVNZ632_01900_SEQ_18",""
19,"TEXT_HEAVNZ632_01900_SEQ_19",""
20,"TEXT_HEAVNZ632_01900_SEQ_20",""
21,"TEXT_HEAVNZ632_01900_SEQ_21",""
22,"TEXT_HEAVNZ632_01900_SEQ_22",""
23,"TEXT_HEAVNZ632_01900_SEQ_23",""
24,"TEXT_HEAVNZ632_01900_TODO_00","Defeat wisents and obtain their meat."
25,"TEXT_HEAVNZ632_01900_TODO_01","Deliver the meat to Fabrellet."
26,"TEXT_HEAVNZ632_01900_TODO_02",""
27,"TEXT_HEAVNZ632_01900_TODO_03",""
28,"TEXT_HEAVNZ632_01900_TODO_04",""
29,"TEXT_HEAVNZ632_01900_TODO_05",""
30,"TEXT_HEAVNZ632_01900_TODO_06",""
31,"TEXT_HEAVNZ632_01900_TODO_07",""
32,"TEXT_HEAVNZ632_01900_TODO_08",""
33,"TEXT_HEAVNZ632_01900_TODO_09",""
34,"TEXT_HEAVNZ632_01900_TODO_10",""
35,"TEXT_HEAVNZ632_01900_TODO_11",""
36,"TEXT_HEAVNZ632_01900_TODO_12",""
37,"TEXT_HEAVNZ632_01900_TODO_13",""
38,"TEXT_HEAVNZ632_01900_TODO_14",""
39,"TEXT_HEAVNZ632_01900_TODO_15",""
40,"TEXT_HEAVNZ632_01900_TODO_16",""
41,"TEXT_HEAVNZ632_01900_TODO_17",""
42,"TEXT_HEAVNZ632_01900_TODO_18",""
43,"TEXT_HEAVNZ632_01900_TODO_19",""
44,"TEXT_HEAVNZ632_01900_TODO_20",""
45,"TEXT_HEAVNZ632_01900_TODO_21",""
46,"TEXT_HEAVNZ632_01900_TODO_22",""
47,"TEXT_HEAVNZ632_01900_TODO_23",""
48,"TEXT_HEAVNZ632_01900_FABRELLET_000_000","No, no, this will not do at all. Ah, just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see. I need your help to fortify our dwindling stock of provisions."
49,"TEXT_HEAVNZ632_01900_FABRELLET_000_001","Our supply of meats is particularly low, but flesh from the wisents should hold us over until the next shipment of provisions comes in. If you can bring back four slabs of their meat, it would help us immensely. You can find them north of camp at Last Step."
50,"TEXT_HEAVNZ632_01900_FABRELLET_000_010","You'll find the wisents north of here at Last Step. Four slabs of meat should last until the next shipment of provisions."
51,"TEXT_HEAVNZ632_01900_FABRELLET_000_020","They leave much to be desired of taste, but we're in no position to be particular with our food. Were you able to retrieve their meat?"
52,"TEXT_HEAVNZ632_01900_FABRELLET_000_021","Thank goodness. I can breathe easy the next time I take inventory. I'm honestly not sure where we'd be if not for the wisents grazing north of here."
53,"TEXT_HEAVNZ632_01900_FABRELLET_000_022","And to think, they're not actually indigenous to these islands. They were originally brought here as livestock for just such an emergency."
54,"TEXT_HEAVNZ632_01900_FABRELLET_000_023","Given time we will have sheep as well, but we've yet to breed stock suited to these altitudes. But enough of my rambling. You have ensured my men will not go wanting, at least for another few moons. If we should have need of more wisent meat, I know who to call."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ632_01900_SEQ_00 Fabrellet's troubled look suggests he needs a helping hand.
5 1 TEXT_HEAVNZ632_01900_SEQ_01 Camp Cloudtop's food reserves are running low, and Fabrellet needs your help to keep his men from going hungry. To accomplish this, he plans on using meat from wisents grazing north of the camp until a new shipment of provisions arrives. Slay the wisents north of Camp Cloudtop and obtain four slabs of their meat.
6 2 TEXT_HEAVNZ632_01900_SEQ_02 You obtain four slabs of wisent meat. Return to Camp Cloudtop and deliver them to Fabrellet.
7 3 TEXT_HEAVNZ632_01900_SEQ_03 You deliver the meat to Fabrellet, who thanks you for your swift work. He is grateful the wisents are present for just such an occasion. As it turns out, they are not indigenous to the islands, but were brought to serve as livestock. He goes on to say they plan to raise sheep as well, but for now they will settle for the less-than-savory meat of wisents.
8 4 TEXT_HEAVNZ632_01900_SEQ_04
9 5 TEXT_HEAVNZ632_01900_SEQ_05
10 6 TEXT_HEAVNZ632_01900_SEQ_06
11 7 TEXT_HEAVNZ632_01900_SEQ_07
12 8 TEXT_HEAVNZ632_01900_SEQ_08
13 9 TEXT_HEAVNZ632_01900_SEQ_09
14 10 TEXT_HEAVNZ632_01900_SEQ_10
15 11 TEXT_HEAVNZ632_01900_SEQ_11
16 12 TEXT_HEAVNZ632_01900_SEQ_12
17 13 TEXT_HEAVNZ632_01900_SEQ_13
18 14 TEXT_HEAVNZ632_01900_SEQ_14
19 15 TEXT_HEAVNZ632_01900_SEQ_15
20 16 TEXT_HEAVNZ632_01900_SEQ_16
21 17 TEXT_HEAVNZ632_01900_SEQ_17
22 18 TEXT_HEAVNZ632_01900_SEQ_18
23 19 TEXT_HEAVNZ632_01900_SEQ_19
24 20 TEXT_HEAVNZ632_01900_SEQ_20
25 21 TEXT_HEAVNZ632_01900_SEQ_21
26 22 TEXT_HEAVNZ632_01900_SEQ_22
27 23 TEXT_HEAVNZ632_01900_SEQ_23
28 24 TEXT_HEAVNZ632_01900_TODO_00 Defeat wisents and obtain their meat.
29 25 TEXT_HEAVNZ632_01900_TODO_01 Deliver the meat to Fabrellet.
30 26 TEXT_HEAVNZ632_01900_TODO_02
31 27 TEXT_HEAVNZ632_01900_TODO_03
32 28 TEXT_HEAVNZ632_01900_TODO_04
33 29 TEXT_HEAVNZ632_01900_TODO_05
34 30 TEXT_HEAVNZ632_01900_TODO_06
35 31 TEXT_HEAVNZ632_01900_TODO_07
36 32 TEXT_HEAVNZ632_01900_TODO_08
37 33 TEXT_HEAVNZ632_01900_TODO_09
38 34 TEXT_HEAVNZ632_01900_TODO_10
39 35 TEXT_HEAVNZ632_01900_TODO_11
40 36 TEXT_HEAVNZ632_01900_TODO_12
41 37 TEXT_HEAVNZ632_01900_TODO_13
42 38 TEXT_HEAVNZ632_01900_TODO_14
43 39 TEXT_HEAVNZ632_01900_TODO_15
44 40 TEXT_HEAVNZ632_01900_TODO_16
45 41 TEXT_HEAVNZ632_01900_TODO_17
46 42 TEXT_HEAVNZ632_01900_TODO_18
47 43 TEXT_HEAVNZ632_01900_TODO_19
48 44 TEXT_HEAVNZ632_01900_TODO_20
49 45 TEXT_HEAVNZ632_01900_TODO_21
50 46 TEXT_HEAVNZ632_01900_TODO_22
51 47 TEXT_HEAVNZ632_01900_TODO_23
52 48 TEXT_HEAVNZ632_01900_FABRELLET_000_000 No, no, this will not do at all. Ah, just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see. I need your help to fortify our dwindling stock of provisions.
53 49 TEXT_HEAVNZ632_01900_FABRELLET_000_001 Our supply of meats is particularly low, but flesh from the wisents should hold us over until the next shipment of provisions comes in. If you can bring back four slabs of their meat, it would help us immensely. You can find them north of camp at Last Step.
54 50 TEXT_HEAVNZ632_01900_FABRELLET_000_010 You'll find the wisents north of here at Last Step. Four slabs of meat should last until the next shipment of provisions.
55 51 TEXT_HEAVNZ632_01900_FABRELLET_000_020 They leave much to be desired of taste, but we're in no position to be particular with our food. Were you able to retrieve their meat?
56 52 TEXT_HEAVNZ632_01900_FABRELLET_000_021 Thank goodness. I can breathe easy the next time I take inventory. I'm honestly not sure where we'd be if not for the wisents grazing north of here.
57 53 TEXT_HEAVNZ632_01900_FABRELLET_000_022 And to think, they're not actually indigenous to these islands. They were originally brought here as livestock for just such an emergency.
58 54 TEXT_HEAVNZ632_01900_FABRELLET_000_023 Given time we will have sheep as well, but we've yet to breed stock suited to these altitudes. But enough of my rambling. You have ensured my men will not go wanting, at least for another few moons. If we should have need of more wisent meat, I know who to call.
+66 -66
View File
@@ -1,66 +1,66 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ633_01901_SEQ_00","Lady Laniaitte is waiting anxiously for something."
1,"TEXT_HEAVNZ633_01901_SEQ_01","Lady Laniaitte tells you a small unit was dispatched to survey Ok' Gundu but has yet to report back. Fearing for their safety, she asks that you scour the area and see what has delayed their return."
2,"TEXT_HEAVNZ633_01901_SEQ_02","You come upon three wayward knights among the ruins of an old building, but as you draw closer, you also find the Vanu that assaulted them. Defeat the Vanu and ensure the safety of Lady Laniaitte's men."
3,"TEXT_HEAVNZ633_01901_SEQ_03","You defeat the Vanu, and the knights appear none the worse for wear. Report to Lady Laniaitte of what transpired."
4,"TEXT_HEAVNZ633_01901_SEQ_04","Lady Laniaitte is relieved to know her knights are safe. As she would tell it, the ruins where you discovered her knights were once home to the Gundu tribe until they were subjugated by the Vundu."
5,"TEXT_HEAVNZ633_01901_SEQ_05",""
6,"TEXT_HEAVNZ633_01901_SEQ_06",""
7,"TEXT_HEAVNZ633_01901_SEQ_07",""
8,"TEXT_HEAVNZ633_01901_SEQ_08",""
9,"TEXT_HEAVNZ633_01901_SEQ_09",""
10,"TEXT_HEAVNZ633_01901_SEQ_10",""
11,"TEXT_HEAVNZ633_01901_SEQ_11",""
12,"TEXT_HEAVNZ633_01901_SEQ_12",""
13,"TEXT_HEAVNZ633_01901_SEQ_13",""
14,"TEXT_HEAVNZ633_01901_SEQ_14",""
15,"TEXT_HEAVNZ633_01901_SEQ_15",""
16,"TEXT_HEAVNZ633_01901_SEQ_16",""
17,"TEXT_HEAVNZ633_01901_SEQ_17",""
18,"TEXT_HEAVNZ633_01901_SEQ_18",""
19,"TEXT_HEAVNZ633_01901_SEQ_19",""
20,"TEXT_HEAVNZ633_01901_SEQ_20",""
21,"TEXT_HEAVNZ633_01901_SEQ_21",""
22,"TEXT_HEAVNZ633_01901_SEQ_22",""
23,"TEXT_HEAVNZ633_01901_SEQ_23",""
24,"TEXT_HEAVNZ633_01901_TODO_00","Search for the missing knights."
25,"TEXT_HEAVNZ633_01901_TODO_01","Speak with the knights."
26,"TEXT_HEAVNZ633_01901_TODO_02","Report to Laniaitte."
27,"TEXT_HEAVNZ633_01901_TODO_03",""
28,"TEXT_HEAVNZ633_01901_TODO_04",""
29,"TEXT_HEAVNZ633_01901_TODO_05",""
30,"TEXT_HEAVNZ633_01901_TODO_06",""
31,"TEXT_HEAVNZ633_01901_TODO_07",""
32,"TEXT_HEAVNZ633_01901_TODO_08",""
33,"TEXT_HEAVNZ633_01901_TODO_09",""
34,"TEXT_HEAVNZ633_01901_TODO_10",""
35,"TEXT_HEAVNZ633_01901_TODO_11",""
36,"TEXT_HEAVNZ633_01901_TODO_12",""
37,"TEXT_HEAVNZ633_01901_TODO_13",""
38,"TEXT_HEAVNZ633_01901_TODO_14",""
39,"TEXT_HEAVNZ633_01901_TODO_15",""
40,"TEXT_HEAVNZ633_01901_TODO_16",""
41,"TEXT_HEAVNZ633_01901_TODO_17",""
42,"TEXT_HEAVNZ633_01901_TODO_18",""
43,"TEXT_HEAVNZ633_01901_TODO_19",""
44,"TEXT_HEAVNZ633_01901_TODO_20",""
45,"TEXT_HEAVNZ633_01901_TODO_21",""
46,"TEXT_HEAVNZ633_01901_TODO_22",""
47,"TEXT_HEAVNZ633_01901_TODO_23",""
48,"TEXT_HEAVNZ633_01901_LANIAITTE_000_000","Three of my men were sent to survey the area around Ok' Gundu <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>earlier this afternoon<Else/>sometime last night</If><Else/><If(LessThan(PlayerParameter(11),17))>early this morning<Else/>earlier this afternoon</If></If>, and I have yet to hear word from them. A routine check shouldn't have taken this long."
49,"TEXT_HEAVNZ633_01901_LANIAITTE_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may I ask you to travel to this location on your map and see what has delayed them? If they've met with trouble, I would be at ease knowing you are there to help them."
50,"TEXT_HEAVNZ633_01901_LANIAITTE_100_001","I fear something has happened to them, but I would like to know for certain. Pray travel to Ok' Gundu and see what has become of my men. I've marked the location on your map."
51,"TEXT_HEAVNZ633_01901_SOLDIERA01901_000_010","The Vanu, they... They came out of nowhere..."
52,"TEXT_HEAVNZ633_01901_SOLDIERB01901_000_011","We thought the building abandoned... We were too careless..."
53,"TEXT_HEAVNZ633_01901_SOLDIERC01901_000_012","Have you come to help us?"
54,"TEXT_HEAVNZ633_01901_SOLDIERA01901_000_013","We never expected to find Vanu hiding in a desolate, broken building. Thank Halone you were here to help us."
55,"TEXT_HEAVNZ633_01901_SOLDIERB01901_000_014","I was sure we were done for."
56,"TEXT_HEAVNZ633_01901_SOLDIERC01901_000_015","I have no serious injuries, though it could have been worse if not for you."
57,"TEXT_HEAVNZ633_01901_SOLDIERA01901_100_013","No need to worry about us. We'll return to camp soon enough."
58,"TEXT_HEAVNZ633_01901_SOLDIERB01901_100_014","Thank you, adventurer. We will return to camp soon as we're able."
59,"TEXT_HEAVNZ633_01901_SOLDIERC01901_100_015","If only we had been more careful... I owe you my life, adventurer."
60,"TEXT_HEAVNZ633_01901_LANIAITTE_000_020","You've returned safely, thank goodness. Did you find my men? Were they unharmed?"
61,"TEXT_HEAVNZ633_01901_LANIAITTE_000_021","Oh, thank goodness. That the Vanu would take refuge there is strange indeed. It was once home to the Gundu tribe. They were a peace-loving people, and for a time we maintained favorable relations."
62,"TEXT_HEAVNZ633_01901_LANIAITTE_000_022","That is, until the Vundu attacked. Now the Gundu are under the heel of their rule. But let us not dwell on such sorrowful memories of yesterday. Today you have saved my men, and for that, you have my thanks."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ633_01901_SEQ_00","Lady Laniaitte is waiting anxiously for something."
1,"TEXT_HEAVNZ633_01901_SEQ_01","Lady Laniaitte tells you a small unit was dispatched to survey Ok' Gundu but has yet to report back. Fearing for their safety, she asks that you scour the area and see what has delayed their return."
2,"TEXT_HEAVNZ633_01901_SEQ_02","You come upon three wayward knights among the ruins of an old building, but as you draw closer, you also find the Vanu that assaulted them. Defeat the Vanu and ensure the safety of Lady Laniaitte's men."
3,"TEXT_HEAVNZ633_01901_SEQ_03","You defeat the Vanu, and the knights appear none the worse for wear. Report to Lady Laniaitte of what transpired."
4,"TEXT_HEAVNZ633_01901_SEQ_04","Lady Laniaitte is relieved to know her knights are safe. As she would tell it, the ruins where you discovered her knights were once home to the Gundu tribe until they were subjugated by the Vundu."
5,"TEXT_HEAVNZ633_01901_SEQ_05",""
6,"TEXT_HEAVNZ633_01901_SEQ_06",""
7,"TEXT_HEAVNZ633_01901_SEQ_07",""
8,"TEXT_HEAVNZ633_01901_SEQ_08",""
9,"TEXT_HEAVNZ633_01901_SEQ_09",""
10,"TEXT_HEAVNZ633_01901_SEQ_10",""
11,"TEXT_HEAVNZ633_01901_SEQ_11",""
12,"TEXT_HEAVNZ633_01901_SEQ_12",""
13,"TEXT_HEAVNZ633_01901_SEQ_13",""
14,"TEXT_HEAVNZ633_01901_SEQ_14",""
15,"TEXT_HEAVNZ633_01901_SEQ_15",""
16,"TEXT_HEAVNZ633_01901_SEQ_16",""
17,"TEXT_HEAVNZ633_01901_SEQ_17",""
18,"TEXT_HEAVNZ633_01901_SEQ_18",""
19,"TEXT_HEAVNZ633_01901_SEQ_19",""
20,"TEXT_HEAVNZ633_01901_SEQ_20",""
21,"TEXT_HEAVNZ633_01901_SEQ_21",""
22,"TEXT_HEAVNZ633_01901_SEQ_22",""
23,"TEXT_HEAVNZ633_01901_SEQ_23",""
24,"TEXT_HEAVNZ633_01901_TODO_00","Search for the missing knights."
25,"TEXT_HEAVNZ633_01901_TODO_01","Speak with the knights."
26,"TEXT_HEAVNZ633_01901_TODO_02","Report to Laniaitte."
27,"TEXT_HEAVNZ633_01901_TODO_03",""
28,"TEXT_HEAVNZ633_01901_TODO_04",""
29,"TEXT_HEAVNZ633_01901_TODO_05",""
30,"TEXT_HEAVNZ633_01901_TODO_06",""
31,"TEXT_HEAVNZ633_01901_TODO_07",""
32,"TEXT_HEAVNZ633_01901_TODO_08",""
33,"TEXT_HEAVNZ633_01901_TODO_09",""
34,"TEXT_HEAVNZ633_01901_TODO_10",""
35,"TEXT_HEAVNZ633_01901_TODO_11",""
36,"TEXT_HEAVNZ633_01901_TODO_12",""
37,"TEXT_HEAVNZ633_01901_TODO_13",""
38,"TEXT_HEAVNZ633_01901_TODO_14",""
39,"TEXT_HEAVNZ633_01901_TODO_15",""
40,"TEXT_HEAVNZ633_01901_TODO_16",""
41,"TEXT_HEAVNZ633_01901_TODO_17",""
42,"TEXT_HEAVNZ633_01901_TODO_18",""
43,"TEXT_HEAVNZ633_01901_TODO_19",""
44,"TEXT_HEAVNZ633_01901_TODO_20",""
45,"TEXT_HEAVNZ633_01901_TODO_21",""
46,"TEXT_HEAVNZ633_01901_TODO_22",""
47,"TEXT_HEAVNZ633_01901_TODO_23",""
48,"TEXT_HEAVNZ633_01901_LANIAITTE_000_000","Three of my men were sent to survey the area around Ok' Gundu <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>earlier this afternoon<Else/>sometime last night</If><Else/><If(LessThan(PlayerParameter(11),17))>early this morning<Else/>earlier this afternoon</If></If>, and I have yet to hear word from them. A routine check shouldn't have taken this long."
49,"TEXT_HEAVNZ633_01901_LANIAITTE_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may I ask you to travel to this location on your map and see what has delayed them? If they've met with trouble, I would be at ease knowing you are there to help them."
50,"TEXT_HEAVNZ633_01901_LANIAITTE_100_001","I fear something has happened to them, but I would like to know for certain. Pray travel to Ok' Gundu and see what has become of my men. I've marked the location on your map."
51,"TEXT_HEAVNZ633_01901_SOLDIERA01901_000_010","The Vanu, they... They came out of nowhere..."
52,"TEXT_HEAVNZ633_01901_SOLDIERB01901_000_011","We thought the building abandoned... We were too careless..."
53,"TEXT_HEAVNZ633_01901_SOLDIERC01901_000_012","Have you come to help us?"
54,"TEXT_HEAVNZ633_01901_SOLDIERA01901_000_013","We never expected to find Vanu hiding in a desolate, broken building. Thank Halone you were here to help us."
55,"TEXT_HEAVNZ633_01901_SOLDIERB01901_000_014","I was sure we were done for."
56,"TEXT_HEAVNZ633_01901_SOLDIERC01901_000_015","I have no serious injuries, though it could have been worse if not for you."
57,"TEXT_HEAVNZ633_01901_SOLDIERA01901_100_013","No need to worry about us. We'll return to camp soon enough."
58,"TEXT_HEAVNZ633_01901_SOLDIERB01901_100_014","Thank you, adventurer. We will return to camp soon as we're able."
59,"TEXT_HEAVNZ633_01901_SOLDIERC01901_100_015","If only we had been more careful... I owe you my life, adventurer."
60,"TEXT_HEAVNZ633_01901_LANIAITTE_000_020","You've returned safely, thank goodness. Did you find my men? Were they unharmed?"
61,"TEXT_HEAVNZ633_01901_LANIAITTE_000_021","Oh, thank goodness. That the Vanu would take refuge there is strange indeed. It was once home to the Gundu tribe. They were a peace-loving people, and for a time we maintained favorable relations."
62,"TEXT_HEAVNZ633_01901_LANIAITTE_000_022","That is, until the Vundu attacked. Now the Gundu are under the heel of their rule. But let us not dwell on such sorrowful memories of yesterday. Today you have saved my men, and for that, you have my thanks."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ633_01901_SEQ_00 Lady Laniaitte is waiting anxiously for something.
5 1 TEXT_HEAVNZ633_01901_SEQ_01 Lady Laniaitte tells you a small unit was dispatched to survey Ok' Gundu but has yet to report back. Fearing for their safety, she asks that you scour the area and see what has delayed their return.
6 2 TEXT_HEAVNZ633_01901_SEQ_02 You come upon three wayward knights among the ruins of an old building, but as you draw closer, you also find the Vanu that assaulted them. Defeat the Vanu and ensure the safety of Lady Laniaitte's men.
7 3 TEXT_HEAVNZ633_01901_SEQ_03 You defeat the Vanu, and the knights appear none the worse for wear. Report to Lady Laniaitte of what transpired.
8 4 TEXT_HEAVNZ633_01901_SEQ_04 Lady Laniaitte is relieved to know her knights are safe. As she would tell it, the ruins where you discovered her knights were once home to the Gundu tribe until they were subjugated by the Vundu.
9 5 TEXT_HEAVNZ633_01901_SEQ_05
10 6 TEXT_HEAVNZ633_01901_SEQ_06
11 7 TEXT_HEAVNZ633_01901_SEQ_07
12 8 TEXT_HEAVNZ633_01901_SEQ_08
13 9 TEXT_HEAVNZ633_01901_SEQ_09
14 10 TEXT_HEAVNZ633_01901_SEQ_10
15 11 TEXT_HEAVNZ633_01901_SEQ_11
16 12 TEXT_HEAVNZ633_01901_SEQ_12
17 13 TEXT_HEAVNZ633_01901_SEQ_13
18 14 TEXT_HEAVNZ633_01901_SEQ_14
19 15 TEXT_HEAVNZ633_01901_SEQ_15
20 16 TEXT_HEAVNZ633_01901_SEQ_16
21 17 TEXT_HEAVNZ633_01901_SEQ_17
22 18 TEXT_HEAVNZ633_01901_SEQ_18
23 19 TEXT_HEAVNZ633_01901_SEQ_19
24 20 TEXT_HEAVNZ633_01901_SEQ_20
25 21 TEXT_HEAVNZ633_01901_SEQ_21
26 22 TEXT_HEAVNZ633_01901_SEQ_22
27 23 TEXT_HEAVNZ633_01901_SEQ_23
28 24 TEXT_HEAVNZ633_01901_TODO_00 Search for the missing knights.
29 25 TEXT_HEAVNZ633_01901_TODO_01 Speak with the knights.
30 26 TEXT_HEAVNZ633_01901_TODO_02 Report to Laniaitte.
31 27 TEXT_HEAVNZ633_01901_TODO_03
32 28 TEXT_HEAVNZ633_01901_TODO_04
33 29 TEXT_HEAVNZ633_01901_TODO_05
34 30 TEXT_HEAVNZ633_01901_TODO_06
35 31 TEXT_HEAVNZ633_01901_TODO_07
36 32 TEXT_HEAVNZ633_01901_TODO_08
37 33 TEXT_HEAVNZ633_01901_TODO_09
38 34 TEXT_HEAVNZ633_01901_TODO_10
39 35 TEXT_HEAVNZ633_01901_TODO_11
40 36 TEXT_HEAVNZ633_01901_TODO_12
41 37 TEXT_HEAVNZ633_01901_TODO_13
42 38 TEXT_HEAVNZ633_01901_TODO_14
43 39 TEXT_HEAVNZ633_01901_TODO_15
44 40 TEXT_HEAVNZ633_01901_TODO_16
45 41 TEXT_HEAVNZ633_01901_TODO_17
46 42 TEXT_HEAVNZ633_01901_TODO_18
47 43 TEXT_HEAVNZ633_01901_TODO_19
48 44 TEXT_HEAVNZ633_01901_TODO_20
49 45 TEXT_HEAVNZ633_01901_TODO_21
50 46 TEXT_HEAVNZ633_01901_TODO_22
51 47 TEXT_HEAVNZ633_01901_TODO_23
52 48 TEXT_HEAVNZ633_01901_LANIAITTE_000_000 Three of my men were sent to survey the area around Ok' Gundu <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>earlier this afternoon<Else/>sometime last night</If><Else/><If(LessThan(PlayerParameter(11),17))>early this morning<Else/>earlier this afternoon</If></If>, and I have yet to hear word from them. A routine check shouldn't have taken this long.
53 49 TEXT_HEAVNZ633_01901_LANIAITTE_000_001 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may I ask you to travel to this location on your map and see what has delayed them? If they've met with trouble, I would be at ease knowing you are there to help them.
54 50 TEXT_HEAVNZ633_01901_LANIAITTE_100_001 I fear something has happened to them, but I would like to know for certain. Pray travel to Ok' Gundu and see what has become of my men. I've marked the location on your map.
55 51 TEXT_HEAVNZ633_01901_SOLDIERA01901_000_010 The Vanu, they... They came out of nowhere...
56 52 TEXT_HEAVNZ633_01901_SOLDIERB01901_000_011 We thought the building abandoned... We were too careless...
57 53 TEXT_HEAVNZ633_01901_SOLDIERC01901_000_012 Have you come to help us?
58 54 TEXT_HEAVNZ633_01901_SOLDIERA01901_000_013 We never expected to find Vanu hiding in a desolate, broken building. Thank Halone you were here to help us.
59 55 TEXT_HEAVNZ633_01901_SOLDIERB01901_000_014 I was sure we were done for.
60 56 TEXT_HEAVNZ633_01901_SOLDIERC01901_000_015 I have no serious injuries, though it could have been worse if not for you.
61 57 TEXT_HEAVNZ633_01901_SOLDIERA01901_100_013 No need to worry about us. We'll return to camp soon enough.
62 58 TEXT_HEAVNZ633_01901_SOLDIERB01901_100_014 Thank you, adventurer. We will return to camp soon as we're able.
63 59 TEXT_HEAVNZ633_01901_SOLDIERC01901_100_015 If only we had been more careful... I owe you my life, adventurer.
64 60 TEXT_HEAVNZ633_01901_LANIAITTE_000_020 You've returned safely, thank goodness. Did you find my men? Were they unharmed?
65 61 TEXT_HEAVNZ633_01901_LANIAITTE_000_021 Oh, thank goodness. That the Vanu would take refuge there is strange indeed. It was once home to the Gundu tribe. They were a peace-loving people, and for a time we maintained favorable relations.
66 62 TEXT_HEAVNZ633_01901_LANIAITTE_000_022 That is, until the Vundu attacked. Now the Gundu are under the heel of their rule. But let us not dwell on such sorrowful memories of yesterday. Today you have saved my men, and for that, you have my thanks.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ634_01902_SEQ_00","Caribault seeks an adventurer who is not afraid to get dirty."
1,"TEXT_HEAVNZ634_01902_SEQ_01","Crops are only as fine as the soil from which they are grown, and Caribault is in need of blackloam to ensure a bountiful harvest. He asks that you bring him five bushels of the rich soil from wisent grazing grounds east of Camp Cloudtop."
2,"TEXT_HEAVNZ634_01902_SEQ_02","You collect five bushels of blackloam. Take them to Caribault so he can prepare the soil for a rich harvest."
3,"TEXT_HEAVNZ634_01902_SEQ_03","Caribault is thrilled to see your bag filled to the brim with rich blackloam. He notes that it is particularly rich, perhaps because it is so fresh. As you leave, he suggests you clean yourself up. You cannot help but wonder if the job was dirtier than he would have you believe."
4,"TEXT_HEAVNZ634_01902_SEQ_04",""
5,"TEXT_HEAVNZ634_01902_SEQ_05",""
6,"TEXT_HEAVNZ634_01902_SEQ_06",""
7,"TEXT_HEAVNZ634_01902_SEQ_07",""
8,"TEXT_HEAVNZ634_01902_SEQ_08",""
9,"TEXT_HEAVNZ634_01902_SEQ_09",""
10,"TEXT_HEAVNZ634_01902_SEQ_10",""
11,"TEXT_HEAVNZ634_01902_SEQ_11",""
12,"TEXT_HEAVNZ634_01902_SEQ_12",""
13,"TEXT_HEAVNZ634_01902_SEQ_13",""
14,"TEXT_HEAVNZ634_01902_SEQ_14",""
15,"TEXT_HEAVNZ634_01902_SEQ_15",""
16,"TEXT_HEAVNZ634_01902_SEQ_16",""
17,"TEXT_HEAVNZ634_01902_SEQ_17",""
18,"TEXT_HEAVNZ634_01902_SEQ_18",""
19,"TEXT_HEAVNZ634_01902_SEQ_19",""
20,"TEXT_HEAVNZ634_01902_SEQ_20",""
21,"TEXT_HEAVNZ634_01902_SEQ_21",""
22,"TEXT_HEAVNZ634_01902_SEQ_22",""
23,"TEXT_HEAVNZ634_01902_SEQ_23",""
24,"TEXT_HEAVNZ634_01902_TODO_00","Obtain bushels of blackloam."
25,"TEXT_HEAVNZ634_01902_TODO_01","Deliver the blackloam to Caribault."
26,"TEXT_HEAVNZ634_01902_TODO_02",""
27,"TEXT_HEAVNZ634_01902_TODO_03",""
28,"TEXT_HEAVNZ634_01902_TODO_04",""
29,"TEXT_HEAVNZ634_01902_TODO_05",""
30,"TEXT_HEAVNZ634_01902_TODO_06",""
31,"TEXT_HEAVNZ634_01902_TODO_07",""
32,"TEXT_HEAVNZ634_01902_TODO_08",""
33,"TEXT_HEAVNZ634_01902_TODO_09",""
34,"TEXT_HEAVNZ634_01902_TODO_10",""
35,"TEXT_HEAVNZ634_01902_TODO_11",""
36,"TEXT_HEAVNZ634_01902_TODO_12",""
37,"TEXT_HEAVNZ634_01902_TODO_13",""
38,"TEXT_HEAVNZ634_01902_TODO_14",""
39,"TEXT_HEAVNZ634_01902_TODO_15",""
40,"TEXT_HEAVNZ634_01902_TODO_16",""
41,"TEXT_HEAVNZ634_01902_TODO_17",""
42,"TEXT_HEAVNZ634_01902_TODO_18",""
43,"TEXT_HEAVNZ634_01902_TODO_19",""
44,"TEXT_HEAVNZ634_01902_TODO_20",""
45,"TEXT_HEAVNZ634_01902_TODO_21",""
46,"TEXT_HEAVNZ634_01902_TODO_22",""
47,"TEXT_HEAVNZ634_01902_TODO_23",""
48,"TEXT_HEAVNZ634_01902_CARIBAULT_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timing is impeccable! I need you to retrieve five bushels of blackloam for the crops. You can find it in the fields east of here where the wisents graze. I would go myself but I haven't the stomach for it. Going near those gargantuan beasts, that is."
49,"TEXT_HEAVNZ634_01902_CARIBAULT_000_010","Five bushels of blackloam should do the trick. Be careful not to get trampled by the wisents, though."
50,"TEXT_HEAVNZ634_01902_CARIBAULT_000_020","<sniff> Ah, say no more─you've collected the blackloam, yes? I fear we can't expect a good harvest without it."
51,"TEXT_HEAVNZ634_01902_CARIBAULT_000_021","Oh my! It's been a while since we've had such rich loam. Splendid work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I knew I could count on you."
52,"TEXT_HEAVNZ634_01902_CARIBAULT_000_022","The wisents are quite dangerous, to be sure, but I cannot deny the benefits of their, erm...<Emphasis>contributions</Emphasis> to nature. Which reminds me, you may want to wash up before you do any more adventuring."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ634_01902_SEQ_00","Caribault seeks an adventurer who is not afraid to get dirty."
1,"TEXT_HEAVNZ634_01902_SEQ_01","Crops are only as fine as the soil from which they are grown, and Caribault is in need of blackloam to ensure a bountiful harvest. He asks that you bring him five bushels of the rich soil from wisent grazing grounds east of Camp Cloudtop."
2,"TEXT_HEAVNZ634_01902_SEQ_02","You collect five bushels of blackloam. Take them to Caribault so he can prepare the soil for a rich harvest."
3,"TEXT_HEAVNZ634_01902_SEQ_03","Caribault is thrilled to see your bag filled to the brim with rich blackloam. He notes that it is particularly rich, perhaps because it is so fresh. As you leave, he suggests you clean yourself up. You cannot help but wonder if the job was dirtier than he would have you believe."
4,"TEXT_HEAVNZ634_01902_SEQ_04",""
5,"TEXT_HEAVNZ634_01902_SEQ_05",""
6,"TEXT_HEAVNZ634_01902_SEQ_06",""
7,"TEXT_HEAVNZ634_01902_SEQ_07",""
8,"TEXT_HEAVNZ634_01902_SEQ_08",""
9,"TEXT_HEAVNZ634_01902_SEQ_09",""
10,"TEXT_HEAVNZ634_01902_SEQ_10",""
11,"TEXT_HEAVNZ634_01902_SEQ_11",""
12,"TEXT_HEAVNZ634_01902_SEQ_12",""
13,"TEXT_HEAVNZ634_01902_SEQ_13",""
14,"TEXT_HEAVNZ634_01902_SEQ_14",""
15,"TEXT_HEAVNZ634_01902_SEQ_15",""
16,"TEXT_HEAVNZ634_01902_SEQ_16",""
17,"TEXT_HEAVNZ634_01902_SEQ_17",""
18,"TEXT_HEAVNZ634_01902_SEQ_18",""
19,"TEXT_HEAVNZ634_01902_SEQ_19",""
20,"TEXT_HEAVNZ634_01902_SEQ_20",""
21,"TEXT_HEAVNZ634_01902_SEQ_21",""
22,"TEXT_HEAVNZ634_01902_SEQ_22",""
23,"TEXT_HEAVNZ634_01902_SEQ_23",""
24,"TEXT_HEAVNZ634_01902_TODO_00","Obtain bushels of blackloam."
25,"TEXT_HEAVNZ634_01902_TODO_01","Deliver the blackloam to Caribault."
26,"TEXT_HEAVNZ634_01902_TODO_02",""
27,"TEXT_HEAVNZ634_01902_TODO_03",""
28,"TEXT_HEAVNZ634_01902_TODO_04",""
29,"TEXT_HEAVNZ634_01902_TODO_05",""
30,"TEXT_HEAVNZ634_01902_TODO_06",""
31,"TEXT_HEAVNZ634_01902_TODO_07",""
32,"TEXT_HEAVNZ634_01902_TODO_08",""
33,"TEXT_HEAVNZ634_01902_TODO_09",""
34,"TEXT_HEAVNZ634_01902_TODO_10",""
35,"TEXT_HEAVNZ634_01902_TODO_11",""
36,"TEXT_HEAVNZ634_01902_TODO_12",""
37,"TEXT_HEAVNZ634_01902_TODO_13",""
38,"TEXT_HEAVNZ634_01902_TODO_14",""
39,"TEXT_HEAVNZ634_01902_TODO_15",""
40,"TEXT_HEAVNZ634_01902_TODO_16",""
41,"TEXT_HEAVNZ634_01902_TODO_17",""
42,"TEXT_HEAVNZ634_01902_TODO_18",""
43,"TEXT_HEAVNZ634_01902_TODO_19",""
44,"TEXT_HEAVNZ634_01902_TODO_20",""
45,"TEXT_HEAVNZ634_01902_TODO_21",""
46,"TEXT_HEAVNZ634_01902_TODO_22",""
47,"TEXT_HEAVNZ634_01902_TODO_23",""
48,"TEXT_HEAVNZ634_01902_CARIBAULT_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timing is impeccable! I need you to retrieve five bushels of blackloam for the crops. You can find it in the fields east of here where the wisents graze. I would go myself but I haven't the stomach for it. Going near those gargantuan beasts, that is."
49,"TEXT_HEAVNZ634_01902_CARIBAULT_000_010","Five bushels of blackloam should do the trick. Be careful not to get trampled by the wisents, though."
50,"TEXT_HEAVNZ634_01902_CARIBAULT_000_020","<sniff> Ah, say no more─you've collected the blackloam, yes? I fear we can't expect a good harvest without it."
51,"TEXT_HEAVNZ634_01902_CARIBAULT_000_021","Oh my! It's been a while since we've had such rich loam. Splendid work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I knew I could count on you."
52,"TEXT_HEAVNZ634_01902_CARIBAULT_000_022","The wisents are quite dangerous, to be sure, but I cannot deny the benefits of their, erm...<Emphasis>contributions</Emphasis> to nature. Which reminds me, you may want to wash up before you do any more adventuring."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ634_01902_SEQ_00 Caribault seeks an adventurer who is not afraid to get dirty.
5 1 TEXT_HEAVNZ634_01902_SEQ_01 Crops are only as fine as the soil from which they are grown, and Caribault is in need of blackloam to ensure a bountiful harvest. He asks that you bring him five bushels of the rich soil from wisent grazing grounds east of Camp Cloudtop.
6 2 TEXT_HEAVNZ634_01902_SEQ_02 You collect five bushels of blackloam. Take them to Caribault so he can prepare the soil for a rich harvest.
7 3 TEXT_HEAVNZ634_01902_SEQ_03 Caribault is thrilled to see your bag filled to the brim with rich blackloam. He notes that it is particularly rich, perhaps because it is so fresh. As you leave, he suggests you clean yourself up. You cannot help but wonder if the job was dirtier than he would have you believe.
8 4 TEXT_HEAVNZ634_01902_SEQ_04
9 5 TEXT_HEAVNZ634_01902_SEQ_05
10 6 TEXT_HEAVNZ634_01902_SEQ_06
11 7 TEXT_HEAVNZ634_01902_SEQ_07
12 8 TEXT_HEAVNZ634_01902_SEQ_08
13 9 TEXT_HEAVNZ634_01902_SEQ_09
14 10 TEXT_HEAVNZ634_01902_SEQ_10
15 11 TEXT_HEAVNZ634_01902_SEQ_11
16 12 TEXT_HEAVNZ634_01902_SEQ_12
17 13 TEXT_HEAVNZ634_01902_SEQ_13
18 14 TEXT_HEAVNZ634_01902_SEQ_14
19 15 TEXT_HEAVNZ634_01902_SEQ_15
20 16 TEXT_HEAVNZ634_01902_SEQ_16
21 17 TEXT_HEAVNZ634_01902_SEQ_17
22 18 TEXT_HEAVNZ634_01902_SEQ_18
23 19 TEXT_HEAVNZ634_01902_SEQ_19
24 20 TEXT_HEAVNZ634_01902_SEQ_20
25 21 TEXT_HEAVNZ634_01902_SEQ_21
26 22 TEXT_HEAVNZ634_01902_SEQ_22
27 23 TEXT_HEAVNZ634_01902_SEQ_23
28 24 TEXT_HEAVNZ634_01902_TODO_00 Obtain bushels of blackloam.
29 25 TEXT_HEAVNZ634_01902_TODO_01 Deliver the blackloam to Caribault.
30 26 TEXT_HEAVNZ634_01902_TODO_02
31 27 TEXT_HEAVNZ634_01902_TODO_03
32 28 TEXT_HEAVNZ634_01902_TODO_04
33 29 TEXT_HEAVNZ634_01902_TODO_05
34 30 TEXT_HEAVNZ634_01902_TODO_06
35 31 TEXT_HEAVNZ634_01902_TODO_07
36 32 TEXT_HEAVNZ634_01902_TODO_08
37 33 TEXT_HEAVNZ634_01902_TODO_09
38 34 TEXT_HEAVNZ634_01902_TODO_10
39 35 TEXT_HEAVNZ634_01902_TODO_11
40 36 TEXT_HEAVNZ634_01902_TODO_12
41 37 TEXT_HEAVNZ634_01902_TODO_13
42 38 TEXT_HEAVNZ634_01902_TODO_14
43 39 TEXT_HEAVNZ634_01902_TODO_15
44 40 TEXT_HEAVNZ634_01902_TODO_16
45 41 TEXT_HEAVNZ634_01902_TODO_17
46 42 TEXT_HEAVNZ634_01902_TODO_18
47 43 TEXT_HEAVNZ634_01902_TODO_19
48 44 TEXT_HEAVNZ634_01902_TODO_20
49 45 TEXT_HEAVNZ634_01902_TODO_21
50 46 TEXT_HEAVNZ634_01902_TODO_22
51 47 TEXT_HEAVNZ634_01902_TODO_23
52 48 TEXT_HEAVNZ634_01902_CARIBAULT_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timing is impeccable! I need you to retrieve five bushels of blackloam for the crops. You can find it in the fields east of here where the wisents graze. I would go myself but I haven't the stomach for it. Going near those gargantuan beasts, that is.
53 49 TEXT_HEAVNZ634_01902_CARIBAULT_000_010 Five bushels of blackloam should do the trick. Be careful not to get trampled by the wisents, though.
54 50 TEXT_HEAVNZ634_01902_CARIBAULT_000_020 <sniff> Ah, say no more─you've collected the blackloam, yes? I fear we can't expect a good harvest without it.
55 51 TEXT_HEAVNZ634_01902_CARIBAULT_000_021 Oh my! It's been a while since we've had such rich loam. Splendid work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I knew I could count on you.
56 52 TEXT_HEAVNZ634_01902_CARIBAULT_000_022 The wisents are quite dangerous, to be sure, but I cannot deny the benefits of their, erm...<Emphasis>contributions</Emphasis> to nature. Which reminds me, you may want to wash up before you do any more adventuring.
+58 -58
View File
@@ -1,58 +1,58 @@
key,0,1
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0,"TEXT_HEAVNZ635_01903_SEQ_00","Fabrellet seems awfully satisfied with himself."
1,"TEXT_HEAVNZ635_01903_SEQ_01","Fabrellet recently discovered several gastornis nests east of the Rosehouse, and was struck with an incredible idea. All he requires to set his plan into motion is a single egg. Make your way east of the Rosehouse, and retrieve an egg from one of the gastornis nests."
2,"TEXT_HEAVNZ635_01903_SEQ_02","You have obtained a gastornis egg. Return to Camp Cloudtop and deliver it to Fabrellet."
3,"TEXT_HEAVNZ635_01903_SEQ_03","You deliver a still-warm egg to Fabrellet who is now giddy with excitement. It seemed as though he intended to make the egg his next meal, but in truth, his plan is to raise a bird of his own for an ever-ready supply of eggs."
4,"TEXT_HEAVNZ635_01903_SEQ_04",""
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9,"TEXT_HEAVNZ635_01903_SEQ_09",""
10,"TEXT_HEAVNZ635_01903_SEQ_10",""
11,"TEXT_HEAVNZ635_01903_SEQ_11",""
12,"TEXT_HEAVNZ635_01903_SEQ_12",""
13,"TEXT_HEAVNZ635_01903_SEQ_13",""
14,"TEXT_HEAVNZ635_01903_SEQ_14",""
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23,"TEXT_HEAVNZ635_01903_SEQ_23",""
24,"TEXT_HEAVNZ635_01903_TODO_00","Obtain an egg from a gastornis nest."
25,"TEXT_HEAVNZ635_01903_TODO_01","Deliver the egg to Fabrellet."
26,"TEXT_HEAVNZ635_01903_TODO_02",""
27,"TEXT_HEAVNZ635_01903_TODO_03",""
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34,"TEXT_HEAVNZ635_01903_TODO_10",""
35,"TEXT_HEAVNZ635_01903_TODO_11",""
36,"TEXT_HEAVNZ635_01903_TODO_12",""
37,"TEXT_HEAVNZ635_01903_TODO_13",""
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39,"TEXT_HEAVNZ635_01903_TODO_15",""
40,"TEXT_HEAVNZ635_01903_TODO_16",""
41,"TEXT_HEAVNZ635_01903_TODO_17",""
42,"TEXT_HEAVNZ635_01903_TODO_18",""
43,"TEXT_HEAVNZ635_01903_TODO_19",""
44,"TEXT_HEAVNZ635_01903_TODO_20",""
45,"TEXT_HEAVNZ635_01903_TODO_21",""
46,"TEXT_HEAVNZ635_01903_TODO_22",""
47,"TEXT_HEAVNZ635_01903_TODO_23",""
48,"TEXT_HEAVNZ635_01903_FABRELLET_000_000","I've had great ideas in my day, but I must say I've truly outdone myself this time. No doubt you're curious to know what I'm planning."
49,"TEXT_HEAVNZ635_01903_FABRELLET_000_001","Well, not long ago I discovered a scattering of gastornis nests east of the Rosehouse. If you could retrieve a single egg from the nest for me, all will be made clear."
50,"TEXT_HEAVNZ635_01903_FABRELLET_000_010","For my plan to work, all I need is a single egg from the nest. Once you reach the Rosehouse, it's not very far."
51,"TEXT_HEAVNZ635_01903_SYSTEM_000_015","You search the gastornis nest, but find nothing..."
52,"TEXT_HEAVNZ635_01903_FABRELLET_000_020","Were you able to procure an egg from one of the nests?"
53,"TEXT_HEAVNZ635_01903_FABRELLET_000_021","Oh, it's still warm! Excellent! Eggs will make an excellent addition to our stock of provisions."
54,"TEXT_HEAVNZ635_01903_FABRELLET_000_022","Hm? Don't be silly. A single egg cannot feed the entire camp. But when I've hatched and raised a gastornis of my own, we shall have all the eggs we could ever ask for!"
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0,"TEXT_HEAVNZ635_01903_SEQ_00","Fabrellet seems awfully satisfied with himself."
1,"TEXT_HEAVNZ635_01903_SEQ_01","Fabrellet recently discovered several gastornis nests east of the Rosehouse, and was struck with an incredible idea. All he requires to set his plan into motion is a single egg. Make your way east of the Rosehouse, and retrieve an egg from one of the gastornis nests."
2,"TEXT_HEAVNZ635_01903_SEQ_02","You have obtained a gastornis egg. Return to Camp Cloudtop and deliver it to Fabrellet."
3,"TEXT_HEAVNZ635_01903_SEQ_03","You deliver a still-warm egg to Fabrellet who is now giddy with excitement. It seemed as though he intended to make the egg his next meal, but in truth, his plan is to raise a bird of his own for an ever-ready supply of eggs."
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14,"TEXT_HEAVNZ635_01903_SEQ_14",""
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16,"TEXT_HEAVNZ635_01903_SEQ_16",""
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24,"TEXT_HEAVNZ635_01903_TODO_00","Obtain an egg from a gastornis nest."
25,"TEXT_HEAVNZ635_01903_TODO_01","Deliver the egg to Fabrellet."
26,"TEXT_HEAVNZ635_01903_TODO_02",""
27,"TEXT_HEAVNZ635_01903_TODO_03",""
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42,"TEXT_HEAVNZ635_01903_TODO_18",""
43,"TEXT_HEAVNZ635_01903_TODO_19",""
44,"TEXT_HEAVNZ635_01903_TODO_20",""
45,"TEXT_HEAVNZ635_01903_TODO_21",""
46,"TEXT_HEAVNZ635_01903_TODO_22",""
47,"TEXT_HEAVNZ635_01903_TODO_23",""
48,"TEXT_HEAVNZ635_01903_FABRELLET_000_000","I've had great ideas in my day, but I must say I've truly outdone myself this time. No doubt you're curious to know what I'm planning."
49,"TEXT_HEAVNZ635_01903_FABRELLET_000_001","Well, not long ago I discovered a scattering of gastornis nests east of the Rosehouse. If you could retrieve a single egg from the nest for me, all will be made clear."
50,"TEXT_HEAVNZ635_01903_FABRELLET_000_010","For my plan to work, all I need is a single egg from the nest. Once you reach the Rosehouse, it's not very far."
51,"TEXT_HEAVNZ635_01903_SYSTEM_000_015","You search the gastornis nest, but find nothing..."
52,"TEXT_HEAVNZ635_01903_FABRELLET_000_020","Were you able to procure an egg from one of the nests?"
53,"TEXT_HEAVNZ635_01903_FABRELLET_000_021","Oh, it's still warm! Excellent! Eggs will make an excellent addition to our stock of provisions."
54,"TEXT_HEAVNZ635_01903_FABRELLET_000_022","Hm? Don't be silly. A single egg cannot feed the entire camp. But when I've hatched and raised a gastornis of my own, we shall have all the eggs we could ever ask for!"
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3 int32 str str
4 0 TEXT_HEAVNZ635_01903_SEQ_00 Fabrellet seems awfully satisfied with himself.
5 1 TEXT_HEAVNZ635_01903_SEQ_01 Fabrellet recently discovered several gastornis nests east of the Rosehouse, and was struck with an incredible idea. All he requires to set his plan into motion is a single egg. Make your way east of the Rosehouse, and retrieve an egg from one of the gastornis nests.
6 2 TEXT_HEAVNZ635_01903_SEQ_02 You have obtained a gastornis egg. Return to Camp Cloudtop and deliver it to Fabrellet.
7 3 TEXT_HEAVNZ635_01903_SEQ_03 You deliver a still-warm egg to Fabrellet who is now giddy with excitement. It seemed as though he intended to make the egg his next meal, but in truth, his plan is to raise a bird of his own for an ever-ready supply of eggs.
8 4 TEXT_HEAVNZ635_01903_SEQ_04
9 5 TEXT_HEAVNZ635_01903_SEQ_05
10 6 TEXT_HEAVNZ635_01903_SEQ_06
11 7 TEXT_HEAVNZ635_01903_SEQ_07
12 8 TEXT_HEAVNZ635_01903_SEQ_08
13 9 TEXT_HEAVNZ635_01903_SEQ_09
14 10 TEXT_HEAVNZ635_01903_SEQ_10
15 11 TEXT_HEAVNZ635_01903_SEQ_11
16 12 TEXT_HEAVNZ635_01903_SEQ_12
17 13 TEXT_HEAVNZ635_01903_SEQ_13
18 14 TEXT_HEAVNZ635_01903_SEQ_14
19 15 TEXT_HEAVNZ635_01903_SEQ_15
20 16 TEXT_HEAVNZ635_01903_SEQ_16
21 17 TEXT_HEAVNZ635_01903_SEQ_17
22 18 TEXT_HEAVNZ635_01903_SEQ_18
23 19 TEXT_HEAVNZ635_01903_SEQ_19
24 20 TEXT_HEAVNZ635_01903_SEQ_20
25 21 TEXT_HEAVNZ635_01903_SEQ_21
26 22 TEXT_HEAVNZ635_01903_SEQ_22
27 23 TEXT_HEAVNZ635_01903_SEQ_23
28 24 TEXT_HEAVNZ635_01903_TODO_00 Obtain an egg from a gastornis nest.
29 25 TEXT_HEAVNZ635_01903_TODO_01 Deliver the egg to Fabrellet.
30 26 TEXT_HEAVNZ635_01903_TODO_02
31 27 TEXT_HEAVNZ635_01903_TODO_03
32 28 TEXT_HEAVNZ635_01903_TODO_04
33 29 TEXT_HEAVNZ635_01903_TODO_05
34 30 TEXT_HEAVNZ635_01903_TODO_06
35 31 TEXT_HEAVNZ635_01903_TODO_07
36 32 TEXT_HEAVNZ635_01903_TODO_08
37 33 TEXT_HEAVNZ635_01903_TODO_09
38 34 TEXT_HEAVNZ635_01903_TODO_10
39 35 TEXT_HEAVNZ635_01903_TODO_11
40 36 TEXT_HEAVNZ635_01903_TODO_12
41 37 TEXT_HEAVNZ635_01903_TODO_13
42 38 TEXT_HEAVNZ635_01903_TODO_14
43 39 TEXT_HEAVNZ635_01903_TODO_15
44 40 TEXT_HEAVNZ635_01903_TODO_16
45 41 TEXT_HEAVNZ635_01903_TODO_17
46 42 TEXT_HEAVNZ635_01903_TODO_18
47 43 TEXT_HEAVNZ635_01903_TODO_19
48 44 TEXT_HEAVNZ635_01903_TODO_20
49 45 TEXT_HEAVNZ635_01903_TODO_21
50 46 TEXT_HEAVNZ635_01903_TODO_22
51 47 TEXT_HEAVNZ635_01903_TODO_23
52 48 TEXT_HEAVNZ635_01903_FABRELLET_000_000 I've had great ideas in my day, but I must say I've truly outdone myself this time. No doubt you're curious to know what I'm planning.
53 49 TEXT_HEAVNZ635_01903_FABRELLET_000_001 Well, not long ago I discovered a scattering of gastornis nests east of the Rosehouse. If you could retrieve a single egg from the nest for me, all will be made clear.
54 50 TEXT_HEAVNZ635_01903_FABRELLET_000_010 For my plan to work, all I need is a single egg from the nest. Once you reach the Rosehouse, it's not very far.
55 51 TEXT_HEAVNZ635_01903_SYSTEM_000_015 You search the gastornis nest, but find nothing...
56 52 TEXT_HEAVNZ635_01903_FABRELLET_000_020 Were you able to procure an egg from one of the nests?
57 53 TEXT_HEAVNZ635_01903_FABRELLET_000_021 Oh, it's still warm! Excellent! Eggs will make an excellent addition to our stock of provisions.
58 54 TEXT_HEAVNZ635_01903_FABRELLET_000_022 Hm? Don't be silly. A single egg cannot feed the entire camp. But when I've hatched and raised a gastornis of my own, we shall have all the eggs we could ever ask for!
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ636_01904_SEQ_00","Gildon is up to his neck in problems."
1,"TEXT_HEAVNZ636_01904_SEQ_01","Gildon is troubled by the dhalmels that have wandered close to the camp in recent days. Moreover, he claims they are breeding at an alarming rate. He asks that you slay four of them to reduce them to more manageable numbers."
2,"TEXT_HEAVNZ636_01904_SEQ_02","You have slain the dhalmels. Return to Camp Cloudtop and report to Gildon."
3,"TEXT_HEAVNZ636_01904_SEQ_03","Gildon is relieved to hear your report. He suspects the dhalmels have come closer to Camp Cloudtop to satisfy their curiosity. While they mean no harm, they are also blissfully unaware of the damage inflicted upon Gildon and his fellow knights. Though it pains him to do so, he has resolved to putting them down should their numbers grow too large."
4,"TEXT_HEAVNZ636_01904_SEQ_04",""
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12,"TEXT_HEAVNZ636_01904_SEQ_12",""
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14,"TEXT_HEAVNZ636_01904_SEQ_14",""
15,"TEXT_HEAVNZ636_01904_SEQ_15",""
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22,"TEXT_HEAVNZ636_01904_SEQ_22",""
23,"TEXT_HEAVNZ636_01904_SEQ_23",""
24,"TEXT_HEAVNZ636_01904_TODO_00","Slay dhalmels."
25,"TEXT_HEAVNZ636_01904_TODO_01","Report to Gildon."
26,"TEXT_HEAVNZ636_01904_TODO_02",""
27,"TEXT_HEAVNZ636_01904_TODO_03",""
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43,"TEXT_HEAVNZ636_01904_TODO_19",""
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46,"TEXT_HEAVNZ636_01904_TODO_22",""
47,"TEXT_HEAVNZ636_01904_TODO_23",""
48,"TEXT_HEAVNZ636_01904_GILDON_000_000","Good to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm sure this comes as no surprise, but there is yet more work to be done."
49,"TEXT_HEAVNZ636_01904_GILDON_000_001","The dhalmels inhabiting Ok' Gundu have been wandering dangerously close to the outpost of late. As they continue to grow in number, they have become a hindrance to our work in the area. It would be a boon to the camp if you could slay four of them to thin their ranks."
50,"TEXT_HEAVNZ636_01904_GILDON_000_010","You'll find the dhalmels grazing in the fields northeast of here, though I cannot say it's a short trek. Felling four should prove sufficient to thin their ranks."
51,"TEXT_HEAVNZ636_01904_GILDON_000_020","Welcome back, friend. I take it you've dealt with the dhalmels, then? I can only hope now our men will have an easier time patrolling the area."
52,"TEXT_HEAVNZ636_01904_GILDON_000_021","Their coming near the outpost is but a recent phenomenon, no doubt stemming from curiosity. The dhalmels are docile in nature, but it's quite easy for such large animals to injure our men unintentionally. It pains me that we cull them so, but we do what we must for the good of the camp."
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0,"TEXT_HEAVNZ636_01904_SEQ_00","Gildon is up to his neck in problems."
1,"TEXT_HEAVNZ636_01904_SEQ_01","Gildon is troubled by the dhalmels that have wandered close to the camp in recent days. Moreover, he claims they are breeding at an alarming rate. He asks that you slay four of them to reduce them to more manageable numbers."
2,"TEXT_HEAVNZ636_01904_SEQ_02","You have slain the dhalmels. Return to Camp Cloudtop and report to Gildon."
3,"TEXT_HEAVNZ636_01904_SEQ_03","Gildon is relieved to hear your report. He suspects the dhalmels have come closer to Camp Cloudtop to satisfy their curiosity. While they mean no harm, they are also blissfully unaware of the damage inflicted upon Gildon and his fellow knights. Though it pains him to do so, he has resolved to putting them down should their numbers grow too large."
4,"TEXT_HEAVNZ636_01904_SEQ_04",""
5,"TEXT_HEAVNZ636_01904_SEQ_05",""
6,"TEXT_HEAVNZ636_01904_SEQ_06",""
7,"TEXT_HEAVNZ636_01904_SEQ_07",""
8,"TEXT_HEAVNZ636_01904_SEQ_08",""
9,"TEXT_HEAVNZ636_01904_SEQ_09",""
10,"TEXT_HEAVNZ636_01904_SEQ_10",""
11,"TEXT_HEAVNZ636_01904_SEQ_11",""
12,"TEXT_HEAVNZ636_01904_SEQ_12",""
13,"TEXT_HEAVNZ636_01904_SEQ_13",""
14,"TEXT_HEAVNZ636_01904_SEQ_14",""
15,"TEXT_HEAVNZ636_01904_SEQ_15",""
16,"TEXT_HEAVNZ636_01904_SEQ_16",""
17,"TEXT_HEAVNZ636_01904_SEQ_17",""
18,"TEXT_HEAVNZ636_01904_SEQ_18",""
19,"TEXT_HEAVNZ636_01904_SEQ_19",""
20,"TEXT_HEAVNZ636_01904_SEQ_20",""
21,"TEXT_HEAVNZ636_01904_SEQ_21",""
22,"TEXT_HEAVNZ636_01904_SEQ_22",""
23,"TEXT_HEAVNZ636_01904_SEQ_23",""
24,"TEXT_HEAVNZ636_01904_TODO_00","Slay dhalmels."
25,"TEXT_HEAVNZ636_01904_TODO_01","Report to Gildon."
26,"TEXT_HEAVNZ636_01904_TODO_02",""
27,"TEXT_HEAVNZ636_01904_TODO_03",""
28,"TEXT_HEAVNZ636_01904_TODO_04",""
29,"TEXT_HEAVNZ636_01904_TODO_05",""
30,"TEXT_HEAVNZ636_01904_TODO_06",""
31,"TEXT_HEAVNZ636_01904_TODO_07",""
32,"TEXT_HEAVNZ636_01904_TODO_08",""
33,"TEXT_HEAVNZ636_01904_TODO_09",""
34,"TEXT_HEAVNZ636_01904_TODO_10",""
35,"TEXT_HEAVNZ636_01904_TODO_11",""
36,"TEXT_HEAVNZ636_01904_TODO_12",""
37,"TEXT_HEAVNZ636_01904_TODO_13",""
38,"TEXT_HEAVNZ636_01904_TODO_14",""
39,"TEXT_HEAVNZ636_01904_TODO_15",""
40,"TEXT_HEAVNZ636_01904_TODO_16",""
41,"TEXT_HEAVNZ636_01904_TODO_17",""
42,"TEXT_HEAVNZ636_01904_TODO_18",""
43,"TEXT_HEAVNZ636_01904_TODO_19",""
44,"TEXT_HEAVNZ636_01904_TODO_20",""
45,"TEXT_HEAVNZ636_01904_TODO_21",""
46,"TEXT_HEAVNZ636_01904_TODO_22",""
47,"TEXT_HEAVNZ636_01904_TODO_23",""
48,"TEXT_HEAVNZ636_01904_GILDON_000_000","Good to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm sure this comes as no surprise, but there is yet more work to be done."
49,"TEXT_HEAVNZ636_01904_GILDON_000_001","The dhalmels inhabiting Ok' Gundu have been wandering dangerously close to the outpost of late. As they continue to grow in number, they have become a hindrance to our work in the area. It would be a boon to the camp if you could slay four of them to thin their ranks."
50,"TEXT_HEAVNZ636_01904_GILDON_000_010","You'll find the dhalmels grazing in the fields northeast of here, though I cannot say it's a short trek. Felling four should prove sufficient to thin their ranks."
51,"TEXT_HEAVNZ636_01904_GILDON_000_020","Welcome back, friend. I take it you've dealt with the dhalmels, then? I can only hope now our men will have an easier time patrolling the area."
52,"TEXT_HEAVNZ636_01904_GILDON_000_021","Their coming near the outpost is but a recent phenomenon, no doubt stemming from curiosity. The dhalmels are docile in nature, but it's quite easy for such large animals to injure our men unintentionally. It pains me that we cull them so, but we do what we must for the good of the camp."
1 key 0 1
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4 0 TEXT_HEAVNZ636_01904_SEQ_00 Gildon is up to his neck in problems.
5 1 TEXT_HEAVNZ636_01904_SEQ_01 Gildon is troubled by the dhalmels that have wandered close to the camp in recent days. Moreover, he claims they are breeding at an alarming rate. He asks that you slay four of them to reduce them to more manageable numbers.
6 2 TEXT_HEAVNZ636_01904_SEQ_02 You have slain the dhalmels. Return to Camp Cloudtop and report to Gildon.
7 3 TEXT_HEAVNZ636_01904_SEQ_03 Gildon is relieved to hear your report. He suspects the dhalmels have come closer to Camp Cloudtop to satisfy their curiosity. While they mean no harm, they are also blissfully unaware of the damage inflicted upon Gildon and his fellow knights. Though it pains him to do so, he has resolved to putting them down should their numbers grow too large.
8 4 TEXT_HEAVNZ636_01904_SEQ_04
9 5 TEXT_HEAVNZ636_01904_SEQ_05
10 6 TEXT_HEAVNZ636_01904_SEQ_06
11 7 TEXT_HEAVNZ636_01904_SEQ_07
12 8 TEXT_HEAVNZ636_01904_SEQ_08
13 9 TEXT_HEAVNZ636_01904_SEQ_09
14 10 TEXT_HEAVNZ636_01904_SEQ_10
15 11 TEXT_HEAVNZ636_01904_SEQ_11
16 12 TEXT_HEAVNZ636_01904_SEQ_12
17 13 TEXT_HEAVNZ636_01904_SEQ_13
18 14 TEXT_HEAVNZ636_01904_SEQ_14
19 15 TEXT_HEAVNZ636_01904_SEQ_15
20 16 TEXT_HEAVNZ636_01904_SEQ_16
21 17 TEXT_HEAVNZ636_01904_SEQ_17
22 18 TEXT_HEAVNZ636_01904_SEQ_18
23 19 TEXT_HEAVNZ636_01904_SEQ_19
24 20 TEXT_HEAVNZ636_01904_SEQ_20
25 21 TEXT_HEAVNZ636_01904_SEQ_21
26 22 TEXT_HEAVNZ636_01904_SEQ_22
27 23 TEXT_HEAVNZ636_01904_SEQ_23
28 24 TEXT_HEAVNZ636_01904_TODO_00 Slay dhalmels.
29 25 TEXT_HEAVNZ636_01904_TODO_01 Report to Gildon.
30 26 TEXT_HEAVNZ636_01904_TODO_02
31 27 TEXT_HEAVNZ636_01904_TODO_03
32 28 TEXT_HEAVNZ636_01904_TODO_04
33 29 TEXT_HEAVNZ636_01904_TODO_05
34 30 TEXT_HEAVNZ636_01904_TODO_06
35 31 TEXT_HEAVNZ636_01904_TODO_07
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40 36 TEXT_HEAVNZ636_01904_TODO_12
41 37 TEXT_HEAVNZ636_01904_TODO_13
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43 39 TEXT_HEAVNZ636_01904_TODO_15
44 40 TEXT_HEAVNZ636_01904_TODO_16
45 41 TEXT_HEAVNZ636_01904_TODO_17
46 42 TEXT_HEAVNZ636_01904_TODO_18
47 43 TEXT_HEAVNZ636_01904_TODO_19
48 44 TEXT_HEAVNZ636_01904_TODO_20
49 45 TEXT_HEAVNZ636_01904_TODO_21
50 46 TEXT_HEAVNZ636_01904_TODO_22
51 47 TEXT_HEAVNZ636_01904_TODO_23
52 48 TEXT_HEAVNZ636_01904_GILDON_000_000 Good to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm sure this comes as no surprise, but there is yet more work to be done.
53 49 TEXT_HEAVNZ636_01904_GILDON_000_001 The dhalmels inhabiting Ok' Gundu have been wandering dangerously close to the outpost of late. As they continue to grow in number, they have become a hindrance to our work in the area. It would be a boon to the camp if you could slay four of them to thin their ranks.
54 50 TEXT_HEAVNZ636_01904_GILDON_000_010 You'll find the dhalmels grazing in the fields northeast of here, though I cannot say it's a short trek. Felling four should prove sufficient to thin their ranks.
55 51 TEXT_HEAVNZ636_01904_GILDON_000_020 Welcome back, friend. I take it you've dealt with the dhalmels, then? I can only hope now our men will have an easier time patrolling the area.
56 52 TEXT_HEAVNZ636_01904_GILDON_000_021 Their coming near the outpost is but a recent phenomenon, no doubt stemming from curiosity. The dhalmels are docile in nature, but it's quite easy for such large animals to injure our men unintentionally. It pains me that we cull them so, but we do what we must for the good of the camp.
+75 -75
View File
@@ -1,75 +1,75 @@
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0,"TEXT_HEAVNZ701_01905_SEQ_00","Ermiance wants to spread a little cheer in Ishgard."
1,"TEXT_HEAVNZ701_01905_SEQ_01","Ermiance tires of seeing people moping about, and wants to brighten their spirits with a few cups of soup. She asks that you search about Ishgard for those sad souls in need of cheer, and show them a bowl of her delicious cooking."
2,"TEXT_HEAVNZ701_01905_SEQ_02","Walking about Ishgard, you encounter residents from various walks of life in need of respite. One look at your bowl sends them straight to Ermiance. Return to her and see if her cooking was the cure for what troubles them."
3,"TEXT_HEAVNZ701_01905_SEQ_03","Her pot of soup is not large enough to feed all of Ishgard, but Ermiance takes satisfaction in seeing smiling faces again. She reminds you that, rather than letting the misery of the world consume you, it is sometimes better to forgo the inevitable and enjoy what few pleasures life has to offer."
4,"TEXT_HEAVNZ701_01905_SEQ_04",""
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23,"TEXT_HEAVNZ701_01905_SEQ_23",""
24,"TEXT_HEAVNZ701_01905_TODO_00","Show the bowl of soup to the annoyed knight."
25,"TEXT_HEAVNZ701_01905_TODO_01","Show the bowl of soup to the wailing widow."
26,"TEXT_HEAVNZ701_01905_TODO_02","Show the bowl of soup to the starving starveling."
27,"TEXT_HEAVNZ701_01905_TODO_03","Show the bowl of soup to the House Fortemps knight."
28,"TEXT_HEAVNZ701_01905_TODO_04","Report to Ermiance."
29,"TEXT_HEAVNZ701_01905_TODO_05",""
30,"TEXT_HEAVNZ701_01905_TODO_06",""
31,"TEXT_HEAVNZ701_01905_TODO_07",""
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44,"TEXT_HEAVNZ701_01905_TODO_20",""
45,"TEXT_HEAVNZ701_01905_TODO_21",""
46,"TEXT_HEAVNZ701_01905_TODO_22",""
47,"TEXT_HEAVNZ701_01905_TODO_23",""
48,"TEXT_HEAVNZ701_01905_ERMIANCE_000_000","Well, aren't you a sight to behold─rose to your cheeks and a glimmer of optimism besides. Seems everywhere else I turn people are sullen and dreary-eyed, trudgin' about as if the world's gonna end. Times are tough, to be sure, but they're bein' a bit dramatic if you ask me."
49,"TEXT_HEAVNZ701_01905_ERMIANCE_000_001","What they need is some cheer, somethin' to warm their hearts and bodies in spite o' this blisterin' cold. I think I got a recipe that'll cure what ails 'em if yer willin' to help."
50,"TEXT_HEAVNZ701_01905_ERMIANCE_000_002","If you see people sulkin' or surly or spoilin' for a bout o' fisticuffs, show 'em a bowl o' this here soup, and send 'em this way. As I always say, the surest way to the heart is through the stomach."
51,"TEXT_HEAVNZ701_01905_ERMIANCE_000_010","If you find anyone down in the dumps, one whiff o' this'll have 'em headin' here in no time."
52,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_015","You haven't listened to a word I said, you godsdamned pigheaded oaf!"
53,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_016","Sometimes I wonder why I bother with you. All this whinging will solve nothing."
54,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_020","We cannot expect to maintain public order if no one abides by the law!"
55,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_021","All I'm saying is the rules are too damned strict! Quit blathering about the obvious and listen with those gargantuan Elezen ears! Or is your head too bloody thick to understand?"
56,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_022","What did you say!?"
57,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_023","How about I─ <sniff> Mmm... What's that smell?"
58,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_024","We've been arguing for so long, I'd forgotten how famished I am. You say there's soup by the Holy Stables?"
59,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_024","I suppose I could also do with a warm meal about now. My thanks for bringing word of this generous offering."
60,"TEXT_HEAVNZ701_01905_WIDOW01905_000_030","<sob> First the cold, biting winds of Coerthas drove me from my home, and now the war has taken my dear husband... <sob> I don't think I can go on alone."
61,"TEXT_HEAVNZ701_01905_WIDOW01905_000_031","Hm? <sniffle> Is that a bowl of soup? <sniffle> A warm meal would surely help calm my nerves. I...I think I'll have some."
62,"TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_040","It's so cold...and I'm so hungry... <sniffle> I wish me mum was here."
63,"TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_041","That looks awful tasty, <If(PlayerParameter(4))>miss<Else/>mister</If>, but I don't got any money. ...You say it's free!? Oh, boy! I hope there's some left for me!"
64,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_050","Do you not grow tired of this war? The endless bloodshed? How long must we suffer, offering up our lives to a cause that has all but forgotten its purpose?"
65,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_051","Watch your tongue. Our <Emphasis>purpose</Emphasis> is to protect the people of Ishgard, and see that the Horde is wiped clean from the realm."
66,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_052","Forgive me. I'm merely tired is all."
67,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_053","Soup, eh? A nice, warm meal is certainly one way to lift my spirits."
68,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_054","You say it's near the Holy Stables? Well, that settles it. Let's go and have ourselves something to eat."
69,"TEXT_HEAVNZ701_01905_ERMIANCE_000_060","Welcome back. You did well roundin' up all these folk. Been a while since I seen anyone this cheerful."
70,"TEXT_HEAVNZ701_01905_ERMIANCE_000_061","Don't matter how angry you are, or if you think the world's against you. Sometimes you just gotta let it go. I find a little soup helps bring folk together and move things along."
71,"TEXT_HEAVNZ701_01905_ERMIANCE_000_062","How about you, friend? You look like you've had a few rough days yourself. Why not sit a spell and help yerself to a cup?"
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0,"TEXT_HEAVNZ701_01905_SEQ_00","Ermiance wants to spread a little cheer in Ishgard."
1,"TEXT_HEAVNZ701_01905_SEQ_01","Ermiance tires of seeing people moping about, and wants to brighten their spirits with a few cups of soup. She asks that you search about Ishgard for those sad souls in need of cheer, and show them a bowl of her delicious cooking."
2,"TEXT_HEAVNZ701_01905_SEQ_02","Walking about Ishgard, you encounter residents from various walks of life in need of respite. One look at your bowl sends them straight to Ermiance. Return to her and see if her cooking was the cure for what troubles them."
3,"TEXT_HEAVNZ701_01905_SEQ_03","Her pot of soup is not large enough to feed all of Ishgard, but Ermiance takes satisfaction in seeing smiling faces again. She reminds you that, rather than letting the misery of the world consume you, it is sometimes better to forgo the inevitable and enjoy what few pleasures life has to offer."
4,"TEXT_HEAVNZ701_01905_SEQ_04",""
5,"TEXT_HEAVNZ701_01905_SEQ_05",""
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23,"TEXT_HEAVNZ701_01905_SEQ_23",""
24,"TEXT_HEAVNZ701_01905_TODO_00","Show the bowl of soup to the annoyed knight."
25,"TEXT_HEAVNZ701_01905_TODO_01","Show the bowl of soup to the wailing widow."
26,"TEXT_HEAVNZ701_01905_TODO_02","Show the bowl of soup to the starving starveling."
27,"TEXT_HEAVNZ701_01905_TODO_03","Show the bowl of soup to the House Fortemps knight."
28,"TEXT_HEAVNZ701_01905_TODO_04","Report to Ermiance."
29,"TEXT_HEAVNZ701_01905_TODO_05",""
30,"TEXT_HEAVNZ701_01905_TODO_06",""
31,"TEXT_HEAVNZ701_01905_TODO_07",""
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47,"TEXT_HEAVNZ701_01905_TODO_23",""
48,"TEXT_HEAVNZ701_01905_ERMIANCE_000_000","Well, aren't you a sight to behold─rose to your cheeks and a glimmer of optimism besides. Seems everywhere else I turn people are sullen and dreary-eyed, trudgin' about as if the world's gonna end. Times are tough, to be sure, but they're bein' a bit dramatic if you ask me."
49,"TEXT_HEAVNZ701_01905_ERMIANCE_000_001","What they need is some cheer, somethin' to warm their hearts and bodies in spite o' this blisterin' cold. I think I got a recipe that'll cure what ails 'em if yer willin' to help."
50,"TEXT_HEAVNZ701_01905_ERMIANCE_000_002","If you see people sulkin' or surly or spoilin' for a bout o' fisticuffs, show 'em a bowl o' this here soup, and send 'em this way. As I always say, the surest way to the heart is through the stomach."
51,"TEXT_HEAVNZ701_01905_ERMIANCE_000_010","If you find anyone down in the dumps, one whiff o' this'll have 'em headin' here in no time."
52,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_015","You haven't listened to a word I said, you godsdamned pigheaded oaf!"
53,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_016","Sometimes I wonder why I bother with you. All this whinging will solve nothing."
54,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_020","We cannot expect to maintain public order if no one abides by the law!"
55,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_021","All I'm saying is the rules are too damned strict! Quit blathering about the obvious and listen with those gargantuan Elezen ears! Or is your head too bloody thick to understand?"
56,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_022","What did you say!?"
57,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_023","How about I─ <sniff> Mmm... What's that smell?"
58,"TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_024","We've been arguing for so long, I'd forgotten how famished I am. You say there's soup by the Holy Stables?"
59,"TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_024","I suppose I could also do with a warm meal about now. My thanks for bringing word of this generous offering."
60,"TEXT_HEAVNZ701_01905_WIDOW01905_000_030","<sob> First the cold, biting winds of Coerthas drove me from my home, and now the war has taken my dear husband... <sob> I don't think I can go on alone."
61,"TEXT_HEAVNZ701_01905_WIDOW01905_000_031","Hm? <sniffle> Is that a bowl of soup? <sniffle> A warm meal would surely help calm my nerves. I...I think I'll have some."
62,"TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_040","It's so cold...and I'm so hungry... <sniffle> I wish me mum was here."
63,"TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_041","That looks awful tasty, <If(PlayerParameter(4))>miss<Else/>mister</If>, but I don't got any money. ...You say it's free!? Oh, boy! I hope there's some left for me!"
64,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_050","Do you not grow tired of this war? The endless bloodshed? How long must we suffer, offering up our lives to a cause that has all but forgotten its purpose?"
65,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_051","Watch your tongue. Our <Emphasis>purpose</Emphasis> is to protect the people of Ishgard, and see that the Horde is wiped clean from the realm."
66,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_052","Forgive me. I'm merely tired is all."
67,"TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_053","Soup, eh? A nice, warm meal is certainly one way to lift my spirits."
68,"TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_054","You say it's near the Holy Stables? Well, that settles it. Let's go and have ourselves something to eat."
69,"TEXT_HEAVNZ701_01905_ERMIANCE_000_060","Welcome back. You did well roundin' up all these folk. Been a while since I seen anyone this cheerful."
70,"TEXT_HEAVNZ701_01905_ERMIANCE_000_061","Don't matter how angry you are, or if you think the world's against you. Sometimes you just gotta let it go. I find a little soup helps bring folk together and move things along."
71,"TEXT_HEAVNZ701_01905_ERMIANCE_000_062","How about you, friend? You look like you've had a few rough days yourself. Why not sit a spell and help yerself to a cup?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ701_01905_SEQ_00 Ermiance wants to spread a little cheer in Ishgard.
5 1 TEXT_HEAVNZ701_01905_SEQ_01 Ermiance tires of seeing people moping about, and wants to brighten their spirits with a few cups of soup. She asks that you search about Ishgard for those sad souls in need of cheer, and show them a bowl of her delicious cooking.
6 2 TEXT_HEAVNZ701_01905_SEQ_02 Walking about Ishgard, you encounter residents from various walks of life in need of respite. One look at your bowl sends them straight to Ermiance. Return to her and see if her cooking was the cure for what troubles them.
7 3 TEXT_HEAVNZ701_01905_SEQ_03 Her pot of soup is not large enough to feed all of Ishgard, but Ermiance takes satisfaction in seeing smiling faces again. She reminds you that, rather than letting the misery of the world consume you, it is sometimes better to forgo the inevitable and enjoy what few pleasures life has to offer.
8 4 TEXT_HEAVNZ701_01905_SEQ_04
9 5 TEXT_HEAVNZ701_01905_SEQ_05
10 6 TEXT_HEAVNZ701_01905_SEQ_06
11 7 TEXT_HEAVNZ701_01905_SEQ_07
12 8 TEXT_HEAVNZ701_01905_SEQ_08
13 9 TEXT_HEAVNZ701_01905_SEQ_09
14 10 TEXT_HEAVNZ701_01905_SEQ_10
15 11 TEXT_HEAVNZ701_01905_SEQ_11
16 12 TEXT_HEAVNZ701_01905_SEQ_12
17 13 TEXT_HEAVNZ701_01905_SEQ_13
18 14 TEXT_HEAVNZ701_01905_SEQ_14
19 15 TEXT_HEAVNZ701_01905_SEQ_15
20 16 TEXT_HEAVNZ701_01905_SEQ_16
21 17 TEXT_HEAVNZ701_01905_SEQ_17
22 18 TEXT_HEAVNZ701_01905_SEQ_18
23 19 TEXT_HEAVNZ701_01905_SEQ_19
24 20 TEXT_HEAVNZ701_01905_SEQ_20
25 21 TEXT_HEAVNZ701_01905_SEQ_21
26 22 TEXT_HEAVNZ701_01905_SEQ_22
27 23 TEXT_HEAVNZ701_01905_SEQ_23
28 24 TEXT_HEAVNZ701_01905_TODO_00 Show the bowl of soup to the annoyed knight.
29 25 TEXT_HEAVNZ701_01905_TODO_01 Show the bowl of soup to the wailing widow.
30 26 TEXT_HEAVNZ701_01905_TODO_02 Show the bowl of soup to the starving starveling.
31 27 TEXT_HEAVNZ701_01905_TODO_03 Show the bowl of soup to the House Fortemps knight.
32 28 TEXT_HEAVNZ701_01905_TODO_04 Report to Ermiance.
33 29 TEXT_HEAVNZ701_01905_TODO_05
34 30 TEXT_HEAVNZ701_01905_TODO_06
35 31 TEXT_HEAVNZ701_01905_TODO_07
36 32 TEXT_HEAVNZ701_01905_TODO_08
37 33 TEXT_HEAVNZ701_01905_TODO_09
38 34 TEXT_HEAVNZ701_01905_TODO_10
39 35 TEXT_HEAVNZ701_01905_TODO_11
40 36 TEXT_HEAVNZ701_01905_TODO_12
41 37 TEXT_HEAVNZ701_01905_TODO_13
42 38 TEXT_HEAVNZ701_01905_TODO_14
43 39 TEXT_HEAVNZ701_01905_TODO_15
44 40 TEXT_HEAVNZ701_01905_TODO_16
45 41 TEXT_HEAVNZ701_01905_TODO_17
46 42 TEXT_HEAVNZ701_01905_TODO_18
47 43 TEXT_HEAVNZ701_01905_TODO_19
48 44 TEXT_HEAVNZ701_01905_TODO_20
49 45 TEXT_HEAVNZ701_01905_TODO_21
50 46 TEXT_HEAVNZ701_01905_TODO_22
51 47 TEXT_HEAVNZ701_01905_TODO_23
52 48 TEXT_HEAVNZ701_01905_ERMIANCE_000_000 Well, aren't you a sight to behold─rose to your cheeks and a glimmer of optimism besides. Seems everywhere else I turn people are sullen and dreary-eyed, trudgin' about as if the world's gonna end. Times are tough, to be sure, but they're bein' a bit dramatic if you ask me.
53 49 TEXT_HEAVNZ701_01905_ERMIANCE_000_001 What they need is some cheer, somethin' to warm their hearts and bodies in spite o' this blisterin' cold. I think I got a recipe that'll cure what ails 'em if yer willin' to help.
54 50 TEXT_HEAVNZ701_01905_ERMIANCE_000_002 If you see people sulkin' or surly or spoilin' for a bout o' fisticuffs, show 'em a bowl o' this here soup, and send 'em this way. As I always say, the surest way to the heart is through the stomach.
55 51 TEXT_HEAVNZ701_01905_ERMIANCE_000_010 If you find anyone down in the dumps, one whiff o' this'll have 'em headin' here in no time.
56 52 TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_015 You haven't listened to a word I said, you godsdamned pigheaded oaf!
57 53 TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_016 Sometimes I wonder why I bother with you. All this whinging will solve nothing.
58 54 TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_020 We cannot expect to maintain public order if no one abides by the law!
59 55 TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_021 All I'm saying is the rules are too damned strict! Quit blathering about the obvious and listen with those gargantuan Elezen ears! Or is your head too bloody thick to understand?
60 56 TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_022 What did you say!?
61 57 TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_023 How about I─ <sniff> Mmm... What's that smell?
62 58 TEXT_HEAVNZ701_01905_ANGRYCOMMONER01905_000_024 We've been arguing for so long, I'd forgotten how famished I am. You say there's soup by the Holy Stables?
63 59 TEXT_HEAVNZ701_01905_ANGRYTEMPLEKNIGHT01905_000_024 I suppose I could also do with a warm meal about now. My thanks for bringing word of this generous offering.
64 60 TEXT_HEAVNZ701_01905_WIDOW01905_000_030 <sob> First the cold, biting winds of Coerthas drove me from my home, and now the war has taken my dear husband... <sob> I don't think I can go on alone.
65 61 TEXT_HEAVNZ701_01905_WIDOW01905_000_031 Hm? <sniffle> Is that a bowl of soup? <sniffle> A warm meal would surely help calm my nerves. I...I think I'll have some.
66 62 TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_040 It's so cold...and I'm so hungry... <sniffle> I wish me mum was here.
67 63 TEXT_HEAVNZ701_01905_HUNGRYBOY01905_000_041 That looks awful tasty, <If(PlayerParameter(4))>miss<Else/>mister</If>, but I don't got any money. ...You say it's free!? Oh, boy! I hope there's some left for me!
68 64 TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_050 Do you not grow tired of this war? The endless bloodshed? How long must we suffer, offering up our lives to a cause that has all but forgotten its purpose?
69 65 TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_051 Watch your tongue. Our <Emphasis>purpose</Emphasis> is to protect the people of Ishgard, and see that the Horde is wiped clean from the realm.
70 66 TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_052 Forgive me. I'm merely tired is all.
71 67 TEXT_HEAVNZ701_01905_FORTEMPSSOLDIER01905_000_053 Soup, eh? A nice, warm meal is certainly one way to lift my spirits.
72 68 TEXT_HEAVNZ701_01905_HAILLENARTESOLDIER01905_000_054 You say it's near the Holy Stables? Well, that settles it. Let's go and have ourselves something to eat.
73 69 TEXT_HEAVNZ701_01905_ERMIANCE_000_060 Welcome back. You did well roundin' up all these folk. Been a while since I seen anyone this cheerful.
74 70 TEXT_HEAVNZ701_01905_ERMIANCE_000_061 Don't matter how angry you are, or if you think the world's against you. Sometimes you just gotta let it go. I find a little soup helps bring folk together and move things along.
75 71 TEXT_HEAVNZ701_01905_ERMIANCE_000_062 How about you, friend? You look like you've had a few rough days yourself. Why not sit a spell and help yerself to a cup?
+69 -69
View File
@@ -1,69 +1,69 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ702_01906_SEQ_00","The bleak nights of Ishgard have never felt colder for Brictt."
1,"TEXT_HEAVNZ702_01906_SEQ_01","Brictt regretfully informs you that Osaulie, the young thief you encountered in the Brume, recently passed away. But something about this whole affair doesn't sit right with him. What he finds most troubling about this is how such a resourceful girl could not afford to guard herself against the chilly nights of Ishgard. Brictt asks that you speak with patrons at the Forgotten Knight and find her belongings for clues."
2,"TEXT_HEAVNZ702_01906_SEQ_02","You speak with a drunken knight in the tavern and find Osaulie's belongings in the Brume. The knight tells you she listened intently to his stories of Camp Cloudtop, a quiet, dragonfree settlement in the Sea of Clouds. Amongst her belongings are flyers for this encampment and a large sum of gil. Return to Brictt and tell him of what you learned."
3,"TEXT_HEAVNZ702_01906_SEQ_03","You tell Brictt of the conversation in the Forgotten Knight, and when he sees the gil and flyers in her bag, all the pieces fall into place. Osaulie was orphaned years ago after an attack by dragons, and he suspects she longed to escape Ishgard. In the end, her desire to save every last coin of her money cost her life. Brictt is saddened that a child with such determination could be denied her dream. As a small gesture of respect, he asks you take her belongings to Camp Cloudtop and erect a small memorial in her honor."
4,"TEXT_HEAVNZ702_01906_SEQ_04","You travel to Camp Cloudtop. You place her belongings down in the shade of a large flower when a sound reminiscent of laughter briefly catches your attention. Return to Brictt and tell him the deed has been done."
5,"TEXT_HEAVNZ702_01906_SEQ_05","Brictt thanks you for taking time to pay tribute to Osaulie's efforts. The end of the Dragonsong War is not yet in sight, but he believes someday the realm will escape the bloody grasp of conflict."
6,"TEXT_HEAVNZ702_01906_SEQ_06",""
7,"TEXT_HEAVNZ702_01906_SEQ_07",""
8,"TEXT_HEAVNZ702_01906_SEQ_08",""
9,"TEXT_HEAVNZ702_01906_SEQ_09",""
10,"TEXT_HEAVNZ702_01906_SEQ_10",""
11,"TEXT_HEAVNZ702_01906_SEQ_11",""
12,"TEXT_HEAVNZ702_01906_SEQ_12",""
13,"TEXT_HEAVNZ702_01906_SEQ_13",""
14,"TEXT_HEAVNZ702_01906_SEQ_14",""
15,"TEXT_HEAVNZ702_01906_SEQ_15",""
16,"TEXT_HEAVNZ702_01906_SEQ_16",""
17,"TEXT_HEAVNZ702_01906_SEQ_17",""
18,"TEXT_HEAVNZ702_01906_SEQ_18",""
19,"TEXT_HEAVNZ702_01906_SEQ_19",""
20,"TEXT_HEAVNZ702_01906_SEQ_20",""
21,"TEXT_HEAVNZ702_01906_SEQ_21",""
22,"TEXT_HEAVNZ702_01906_SEQ_22",""
23,"TEXT_HEAVNZ702_01906_SEQ_23",""
24,"TEXT_HEAVNZ702_01906_TODO_00","Question patrons of the Forgotten Knight."
25,"TEXT_HEAVNZ702_01906_TODO_01","Search for Osaulie's belongings."
26,"TEXT_HEAVNZ702_01906_TODO_02","Report to Brictt."
27,"TEXT_HEAVNZ702_01906_TODO_03","Take Osaulie's belongings to Camp Cloudtop."
28,"TEXT_HEAVNZ702_01906_TODO_04","Report to Brictt."
29,"TEXT_HEAVNZ702_01906_TODO_05",""
30,"TEXT_HEAVNZ702_01906_TODO_06",""
31,"TEXT_HEAVNZ702_01906_TODO_07",""
32,"TEXT_HEAVNZ702_01906_TODO_08",""
33,"TEXT_HEAVNZ702_01906_TODO_09",""
34,"TEXT_HEAVNZ702_01906_TODO_10",""
35,"TEXT_HEAVNZ702_01906_TODO_11",""
36,"TEXT_HEAVNZ702_01906_TODO_12",""
37,"TEXT_HEAVNZ702_01906_TODO_13",""
38,"TEXT_HEAVNZ702_01906_TODO_14",""
39,"TEXT_HEAVNZ702_01906_TODO_15",""
40,"TEXT_HEAVNZ702_01906_TODO_16",""
41,"TEXT_HEAVNZ702_01906_TODO_17",""
42,"TEXT_HEAVNZ702_01906_TODO_18",""
43,"TEXT_HEAVNZ702_01906_TODO_19",""
44,"TEXT_HEAVNZ702_01906_TODO_20",""
45,"TEXT_HEAVNZ702_01906_TODO_21",""
46,"TEXT_HEAVNZ702_01906_TODO_22",""
47,"TEXT_HEAVNZ702_01906_TODO_23",""
48,"TEXT_HEAVNZ702_01906_BRICTT_000_000","Do you remember Osaulie, the young girl who deceived you for our firewood? I don't mean to alarm you, but...her body was found <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this morning<Else/>not long ago</If><Else/><If(LessThan(PlayerParameter(11),17))>this morning<Else/>this morning</If></If>, huddled in a corner of the Brume. No doubt her life was snuffed out by the cold of night."
49,"TEXT_HEAVNZ702_01906_BRICTT_000_001","Something about this doesn't sit right with me. Contemptible though her actions have been, I won't deny that she was good at what she did."
50,"TEXT_HEAVNZ702_01906_BRICTT_000_002","That she could not afford firewood or even shelter for the night is unthinkable. How could this have happened?"
51,"TEXT_HEAVNZ702_01906_BRICTT_000_003","Word travels fast in the Brume, and news of its greatest thief's passing has likely reached the taverns by now. See what you can glean from talk in the Forgotten Knight. Failing that, you may find a clue among her belongings down in the Brume."
52,"TEXT_HEAVNZ702_01906_BRICTT_000_010","Word of anything worth knowing will surely find its way to the Forgotten Knight. Her belongings down in the Brume may also tell us of what happened."
53,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_020","That ratty little pickpocket? I didn't talk to her so much as she stopped to hear my grumbling. Can't say I recall hearing that name, though."
54,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_021","I'd just returned from Camp Cloudtop, and she overheard me griping about the place. She practically hung on my every word."
55,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_022","Not that I had much to say─there's practically nothing to do there. Tending the crops, hours of mindless surveillance duty. The only thing to fear there is a slow, painful death from boredom. But anyroad, the kid started to bother me after a while, so I told her to get lost."
56,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_025","I hope you don't think <Emphasis>I</Emphasis> had anything to do with the girl's passing. I was here in the bar all night. Gibrillont'll vouch for me."
57,"TEXT_HEAVNZ702_01906_SYSTEM_000_030","You find a sack filled with Osaulie's belongings. Among them you discover a sizable amount of gil and recruitment flyers for Camp Cloudtop."
58,"TEXT_HEAVNZ702_01906_BRICTT_000_040","I see. So the poor child was looking to find peace in the Sea of Clouds. In light of all that has befallen Ishgard, I cannot blame her."
59,"TEXT_HEAVNZ702_01906_BRICTT_000_041","She was made an orphan long ago by the war, and attacks by the Horde only grow more terrifying. A land free of dragons must have seemed a paradise to her."
60,"TEXT_HEAVNZ702_01906_BRICTT_000_042","But dreams will guard no one from the chill of night. <sigh> If only she had reached out to someone─anyone at all... Would that I could turn back the hands of time."
61,"TEXT_HEAVNZ702_01906_BRICTT_000_043","It saddens my heart to know she will never see her dreams made reality. But perhaps there's a way we can honor her courage. Would you take her things to Camp Cloudtop, and set up a small memorial of sorts?"
62,"TEXT_HEAVNZ702_01906_BRICTT_100_043","That poor child. She will never see the Sea of Clouds, but in this way, we can see that she completes the journey in spirit."
63,"TEXT_HEAVNZ702_01906_SYSTEM_100_050","You place Osaulie's belongings in the shade of a large flowering plant. A young girl's laughter seems to echo on the breeze..."
64,"TEXT_HEAVNZ702_01906_BRICTT_000_050","Thank you, friend. Though her life was filled with hardships, perhaps now she will find peace in the hereafter."
65,"TEXT_HEAVNZ702_01906_BRICTT_000_051","But no child should have to pay such a high price to know peace, and I believe there will come a day when the dawn rises on an Ishgard free of war."
key,0,1
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int32,str,str
0,"TEXT_HEAVNZ702_01906_SEQ_00","The bleak nights of Ishgard have never felt colder for Brictt."
1,"TEXT_HEAVNZ702_01906_SEQ_01","Brictt regretfully informs you that Osaulie, the young thief you encountered in the Brume, recently passed away. But something about this whole affair doesn't sit right with him. What he finds most troubling about this is how such a resourceful girl could not afford to guard herself against the chilly nights of Ishgard. Brictt asks that you speak with patrons at the Forgotten Knight and find her belongings for clues."
2,"TEXT_HEAVNZ702_01906_SEQ_02","You speak with a drunken knight in the tavern and find Osaulie's belongings in the Brume. The knight tells you she listened intently to his stories of Camp Cloudtop, a quiet, dragonfree settlement in the Sea of Clouds. Amongst her belongings are flyers for this encampment and a large sum of gil. Return to Brictt and tell him of what you learned."
3,"TEXT_HEAVNZ702_01906_SEQ_03","You tell Brictt of the conversation in the Forgotten Knight, and when he sees the gil and flyers in her bag, all the pieces fall into place. Osaulie was orphaned years ago after an attack by dragons, and he suspects she longed to escape Ishgard. In the end, her desire to save every last coin of her money cost her life. Brictt is saddened that a child with such determination could be denied her dream. As a small gesture of respect, he asks you take her belongings to Camp Cloudtop and erect a small memorial in her honor."
4,"TEXT_HEAVNZ702_01906_SEQ_04","You travel to Camp Cloudtop. You place her belongings down in the shade of a large flower when a sound reminiscent of laughter briefly catches your attention. Return to Brictt and tell him the deed has been done."
5,"TEXT_HEAVNZ702_01906_SEQ_05","Brictt thanks you for taking time to pay tribute to Osaulie's efforts. The end of the Dragonsong War is not yet in sight, but he believes someday the realm will escape the bloody grasp of conflict."
6,"TEXT_HEAVNZ702_01906_SEQ_06",""
7,"TEXT_HEAVNZ702_01906_SEQ_07",""
8,"TEXT_HEAVNZ702_01906_SEQ_08",""
9,"TEXT_HEAVNZ702_01906_SEQ_09",""
10,"TEXT_HEAVNZ702_01906_SEQ_10",""
11,"TEXT_HEAVNZ702_01906_SEQ_11",""
12,"TEXT_HEAVNZ702_01906_SEQ_12",""
13,"TEXT_HEAVNZ702_01906_SEQ_13",""
14,"TEXT_HEAVNZ702_01906_SEQ_14",""
15,"TEXT_HEAVNZ702_01906_SEQ_15",""
16,"TEXT_HEAVNZ702_01906_SEQ_16",""
17,"TEXT_HEAVNZ702_01906_SEQ_17",""
18,"TEXT_HEAVNZ702_01906_SEQ_18",""
19,"TEXT_HEAVNZ702_01906_SEQ_19",""
20,"TEXT_HEAVNZ702_01906_SEQ_20",""
21,"TEXT_HEAVNZ702_01906_SEQ_21",""
22,"TEXT_HEAVNZ702_01906_SEQ_22",""
23,"TEXT_HEAVNZ702_01906_SEQ_23",""
24,"TEXT_HEAVNZ702_01906_TODO_00","Question patrons of the Forgotten Knight."
25,"TEXT_HEAVNZ702_01906_TODO_01","Search for Osaulie's belongings."
26,"TEXT_HEAVNZ702_01906_TODO_02","Report to Brictt."
27,"TEXT_HEAVNZ702_01906_TODO_03","Take Osaulie's belongings to Camp Cloudtop."
28,"TEXT_HEAVNZ702_01906_TODO_04","Report to Brictt."
29,"TEXT_HEAVNZ702_01906_TODO_05",""
30,"TEXT_HEAVNZ702_01906_TODO_06",""
31,"TEXT_HEAVNZ702_01906_TODO_07",""
32,"TEXT_HEAVNZ702_01906_TODO_08",""
33,"TEXT_HEAVNZ702_01906_TODO_09",""
34,"TEXT_HEAVNZ702_01906_TODO_10",""
35,"TEXT_HEAVNZ702_01906_TODO_11",""
36,"TEXT_HEAVNZ702_01906_TODO_12",""
37,"TEXT_HEAVNZ702_01906_TODO_13",""
38,"TEXT_HEAVNZ702_01906_TODO_14",""
39,"TEXT_HEAVNZ702_01906_TODO_15",""
40,"TEXT_HEAVNZ702_01906_TODO_16",""
41,"TEXT_HEAVNZ702_01906_TODO_17",""
42,"TEXT_HEAVNZ702_01906_TODO_18",""
43,"TEXT_HEAVNZ702_01906_TODO_19",""
44,"TEXT_HEAVNZ702_01906_TODO_20",""
45,"TEXT_HEAVNZ702_01906_TODO_21",""
46,"TEXT_HEAVNZ702_01906_TODO_22",""
47,"TEXT_HEAVNZ702_01906_TODO_23",""
48,"TEXT_HEAVNZ702_01906_BRICTT_000_000","Do you remember Osaulie, the young girl who deceived you for our firewood? I don't mean to alarm you, but...her body was found <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this morning<Else/>not long ago</If><Else/><If(LessThan(PlayerParameter(11),17))>this morning<Else/>this morning</If></If>, huddled in a corner of the Brume. No doubt her life was snuffed out by the cold of night."
49,"TEXT_HEAVNZ702_01906_BRICTT_000_001","Something about this doesn't sit right with me. Contemptible though her actions have been, I won't deny that she was good at what she did."
50,"TEXT_HEAVNZ702_01906_BRICTT_000_002","That she could not afford firewood or even shelter for the night is unthinkable. How could this have happened?"
51,"TEXT_HEAVNZ702_01906_BRICTT_000_003","Word travels fast in the Brume, and news of its greatest thief's passing has likely reached the taverns by now. See what you can glean from talk in the Forgotten Knight. Failing that, you may find a clue among her belongings down in the Brume."
52,"TEXT_HEAVNZ702_01906_BRICTT_000_010","Word of anything worth knowing will surely find its way to the Forgotten Knight. Her belongings down in the Brume may also tell us of what happened."
53,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_020","That ratty little pickpocket? I didn't talk to her so much as she stopped to hear my grumbling. Can't say I recall hearing that name, though."
54,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_021","I'd just returned from Camp Cloudtop, and she overheard me griping about the place. She practically hung on my every word."
55,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_022","Not that I had much to say─there's practically nothing to do there. Tending the crops, hours of mindless surveillance duty. The only thing to fear there is a slow, painful death from boredom. But anyroad, the kid started to bother me after a while, so I told her to get lost."
56,"TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_025","I hope you don't think <Emphasis>I</Emphasis> had anything to do with the girl's passing. I was here in the bar all night. Gibrillont'll vouch for me."
57,"TEXT_HEAVNZ702_01906_SYSTEM_000_030","You find a sack filled with Osaulie's belongings. Among them you discover a sizable amount of gil and recruitment flyers for Camp Cloudtop."
58,"TEXT_HEAVNZ702_01906_BRICTT_000_040","I see. So the poor child was looking to find peace in the Sea of Clouds. In light of all that has befallen Ishgard, I cannot blame her."
59,"TEXT_HEAVNZ702_01906_BRICTT_000_041","She was made an orphan long ago by the war, and attacks by the Horde only grow more terrifying. A land free of dragons must have seemed a paradise to her."
60,"TEXT_HEAVNZ702_01906_BRICTT_000_042","But dreams will guard no one from the chill of night. <sigh> If only she had reached out to someone─anyone at all... Would that I could turn back the hands of time."
61,"TEXT_HEAVNZ702_01906_BRICTT_000_043","It saddens my heart to know she will never see her dreams made reality. But perhaps there's a way we can honor her courage. Would you take her things to Camp Cloudtop, and set up a small memorial of sorts?"
62,"TEXT_HEAVNZ702_01906_BRICTT_100_043","That poor child. She will never see the Sea of Clouds, but in this way, we can see that she completes the journey in spirit."
63,"TEXT_HEAVNZ702_01906_SYSTEM_100_050","You place Osaulie's belongings in the shade of a large flowering plant. A young girl's laughter seems to echo on the breeze..."
64,"TEXT_HEAVNZ702_01906_BRICTT_000_050","Thank you, friend. Though her life was filled with hardships, perhaps now she will find peace in the hereafter."
65,"TEXT_HEAVNZ702_01906_BRICTT_000_051","But no child should have to pay such a high price to know peace, and I believe there will come a day when the dawn rises on an Ishgard free of war."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ702_01906_SEQ_00 The bleak nights of Ishgard have never felt colder for Brictt.
5 1 TEXT_HEAVNZ702_01906_SEQ_01 Brictt regretfully informs you that Osaulie, the young thief you encountered in the Brume, recently passed away. But something about this whole affair doesn't sit right with him. What he finds most troubling about this is how such a resourceful girl could not afford to guard herself against the chilly nights of Ishgard. Brictt asks that you speak with patrons at the Forgotten Knight and find her belongings for clues.
6 2 TEXT_HEAVNZ702_01906_SEQ_02 You speak with a drunken knight in the tavern and find Osaulie's belongings in the Brume. The knight tells you she listened intently to his stories of Camp Cloudtop, a quiet, dragon–free settlement in the Sea of Clouds. Amongst her belongings are flyers for this encampment and a large sum of gil. Return to Brictt and tell him of what you learned.
7 3 TEXT_HEAVNZ702_01906_SEQ_03 You tell Brictt of the conversation in the Forgotten Knight, and when he sees the gil and flyers in her bag, all the pieces fall into place. Osaulie was orphaned years ago after an attack by dragons, and he suspects she longed to escape Ishgard. In the end, her desire to save every last coin of her money cost her life. Brictt is saddened that a child with such determination could be denied her dream. As a small gesture of respect, he asks you take her belongings to Camp Cloudtop and erect a small memorial in her honor.
8 4 TEXT_HEAVNZ702_01906_SEQ_04 You travel to Camp Cloudtop. You place her belongings down in the shade of a large flower when a sound reminiscent of laughter briefly catches your attention. Return to Brictt and tell him the deed has been done.
9 5 TEXT_HEAVNZ702_01906_SEQ_05 Brictt thanks you for taking time to pay tribute to Osaulie's efforts. The end of the Dragonsong War is not yet in sight, but he believes someday the realm will escape the bloody grasp of conflict.
10 6 TEXT_HEAVNZ702_01906_SEQ_06
11 7 TEXT_HEAVNZ702_01906_SEQ_07
12 8 TEXT_HEAVNZ702_01906_SEQ_08
13 9 TEXT_HEAVNZ702_01906_SEQ_09
14 10 TEXT_HEAVNZ702_01906_SEQ_10
15 11 TEXT_HEAVNZ702_01906_SEQ_11
16 12 TEXT_HEAVNZ702_01906_SEQ_12
17 13 TEXT_HEAVNZ702_01906_SEQ_13
18 14 TEXT_HEAVNZ702_01906_SEQ_14
19 15 TEXT_HEAVNZ702_01906_SEQ_15
20 16 TEXT_HEAVNZ702_01906_SEQ_16
21 17 TEXT_HEAVNZ702_01906_SEQ_17
22 18 TEXT_HEAVNZ702_01906_SEQ_18
23 19 TEXT_HEAVNZ702_01906_SEQ_19
24 20 TEXT_HEAVNZ702_01906_SEQ_20
25 21 TEXT_HEAVNZ702_01906_SEQ_21
26 22 TEXT_HEAVNZ702_01906_SEQ_22
27 23 TEXT_HEAVNZ702_01906_SEQ_23
28 24 TEXT_HEAVNZ702_01906_TODO_00 Question patrons of the Forgotten Knight.
29 25 TEXT_HEAVNZ702_01906_TODO_01 Search for Osaulie's belongings.
30 26 TEXT_HEAVNZ702_01906_TODO_02 Report to Brictt.
31 27 TEXT_HEAVNZ702_01906_TODO_03 Take Osaulie's belongings to Camp Cloudtop.
32 28 TEXT_HEAVNZ702_01906_TODO_04 Report to Brictt.
33 29 TEXT_HEAVNZ702_01906_TODO_05
34 30 TEXT_HEAVNZ702_01906_TODO_06
35 31 TEXT_HEAVNZ702_01906_TODO_07
36 32 TEXT_HEAVNZ702_01906_TODO_08
37 33 TEXT_HEAVNZ702_01906_TODO_09
38 34 TEXT_HEAVNZ702_01906_TODO_10
39 35 TEXT_HEAVNZ702_01906_TODO_11
40 36 TEXT_HEAVNZ702_01906_TODO_12
41 37 TEXT_HEAVNZ702_01906_TODO_13
42 38 TEXT_HEAVNZ702_01906_TODO_14
43 39 TEXT_HEAVNZ702_01906_TODO_15
44 40 TEXT_HEAVNZ702_01906_TODO_16
45 41 TEXT_HEAVNZ702_01906_TODO_17
46 42 TEXT_HEAVNZ702_01906_TODO_18
47 43 TEXT_HEAVNZ702_01906_TODO_19
48 44 TEXT_HEAVNZ702_01906_TODO_20
49 45 TEXT_HEAVNZ702_01906_TODO_21
50 46 TEXT_HEAVNZ702_01906_TODO_22
51 47 TEXT_HEAVNZ702_01906_TODO_23
52 48 TEXT_HEAVNZ702_01906_BRICTT_000_000 Do you remember Osaulie, the young girl who deceived you for our firewood? I don't mean to alarm you, but...her body was found <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this morning<Else/>not long ago</If><Else/><If(LessThan(PlayerParameter(11),17))>this morning<Else/>this morning</If></If>, huddled in a corner of the Brume. No doubt her life was snuffed out by the cold of night.
53 49 TEXT_HEAVNZ702_01906_BRICTT_000_001 Something about this doesn't sit right with me. Contemptible though her actions have been, I won't deny that she was good at what she did.
54 50 TEXT_HEAVNZ702_01906_BRICTT_000_002 That she could not afford firewood or even shelter for the night is unthinkable. How could this have happened?
55 51 TEXT_HEAVNZ702_01906_BRICTT_000_003 Word travels fast in the Brume, and news of its greatest thief's passing has likely reached the taverns by now. See what you can glean from talk in the Forgotten Knight. Failing that, you may find a clue among her belongings down in the Brume.
56 52 TEXT_HEAVNZ702_01906_BRICTT_000_010 Word of anything worth knowing will surely find its way to the Forgotten Knight. Her belongings down in the Brume may also tell us of what happened.
57 53 TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_020 That ratty little pickpocket? I didn't talk to her so much as she stopped to hear my grumbling. Can't say I recall hearing that name, though.
58 54 TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_021 I'd just returned from Camp Cloudtop, and she overheard me griping about the place. She practically hung on my every word.
59 55 TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_022 Not that I had much to say─there's practically nothing to do there. Tending the crops, hours of mindless surveillance duty. The only thing to fear there is a slow, painful death from boredom. But anyroad, the kid started to bother me after a while, so I told her to get lost.
60 56 TEXT_HEAVNZ702_01906_DRUNKENSOLDIER01905_000_025 I hope you don't think <Emphasis>I</Emphasis> had anything to do with the girl's passing. I was here in the bar all night. Gibrillont'll vouch for me.
61 57 TEXT_HEAVNZ702_01906_SYSTEM_000_030 You find a sack filled with Osaulie's belongings. Among them you discover a sizable amount of gil and recruitment flyers for Camp Cloudtop.
62 58 TEXT_HEAVNZ702_01906_BRICTT_000_040 I see. So the poor child was looking to find peace in the Sea of Clouds. In light of all that has befallen Ishgard, I cannot blame her.
63 59 TEXT_HEAVNZ702_01906_BRICTT_000_041 She was made an orphan long ago by the war, and attacks by the Horde only grow more terrifying. A land free of dragons must have seemed a paradise to her.
64 60 TEXT_HEAVNZ702_01906_BRICTT_000_042 But dreams will guard no one from the chill of night. <sigh> If only she had reached out to someone─anyone at all... Would that I could turn back the hands of time.
65 61 TEXT_HEAVNZ702_01906_BRICTT_000_043 It saddens my heart to know she will never see her dreams made reality. But perhaps there's a way we can honor her courage. Would you take her things to Camp Cloudtop, and set up a small memorial of sorts?
66 62 TEXT_HEAVNZ702_01906_BRICTT_100_043 That poor child. She will never see the Sea of Clouds, but in this way, we can see that she completes the journey in spirit.
67 63 TEXT_HEAVNZ702_01906_SYSTEM_100_050 You place Osaulie's belongings in the shade of a large flowering plant. A young girl's laughter seems to echo on the breeze...
68 64 TEXT_HEAVNZ702_01906_BRICTT_000_050 Thank you, friend. Though her life was filled with hardships, perhaps now she will find peace in the hereafter.
69 65 TEXT_HEAVNZ702_01906_BRICTT_000_051 But no child should have to pay such a high price to know peace, and I believe there will come a day when the dawn rises on an Ishgard free of war.
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ703_01907_SEQ_00","Conu Vanu needs help feeding the hatchlings."
1,"TEXT_HEAVNZ703_01907_SEQ_01","It seems that the winds of fortune have brought you to Ok' Zundu to help Conu Vanu feed Ok' Zundu's hungry hatchlings. Slay five Window wamouracampae and bring Conu Vanu their skinned carcasses."
2,"TEXT_HEAVNZ703_01907_SEQ_02","You have slain the wamouracampae and collected their skinned carcasses, although judging by the smell you fail to see the appeal. Deliver the meat to Conu Vanu so the hatchlings will cry out in hunger no more."
3,"TEXT_HEAVNZ703_01907_SEQ_03","You deliver the meat to Conu Vanu, and he explains that the meat of the wamouracampa is considered a delicacy among the Vanu Vanu. He invites you to partake the next time he prepares the wormy-looking animal."
4,"TEXT_HEAVNZ703_01907_SEQ_04",""
5,"TEXT_HEAVNZ703_01907_SEQ_05",""
6,"TEXT_HEAVNZ703_01907_SEQ_06",""
7,"TEXT_HEAVNZ703_01907_SEQ_07",""
8,"TEXT_HEAVNZ703_01907_SEQ_08",""
9,"TEXT_HEAVNZ703_01907_SEQ_09",""
10,"TEXT_HEAVNZ703_01907_SEQ_10",""
11,"TEXT_HEAVNZ703_01907_SEQ_11",""
12,"TEXT_HEAVNZ703_01907_SEQ_12",""
13,"TEXT_HEAVNZ703_01907_SEQ_13",""
14,"TEXT_HEAVNZ703_01907_SEQ_14",""
15,"TEXT_HEAVNZ703_01907_SEQ_15",""
16,"TEXT_HEAVNZ703_01907_SEQ_16",""
17,"TEXT_HEAVNZ703_01907_SEQ_17",""
18,"TEXT_HEAVNZ703_01907_SEQ_18",""
19,"TEXT_HEAVNZ703_01907_SEQ_19",""
20,"TEXT_HEAVNZ703_01907_SEQ_20",""
21,"TEXT_HEAVNZ703_01907_SEQ_21",""
22,"TEXT_HEAVNZ703_01907_SEQ_22",""
23,"TEXT_HEAVNZ703_01907_SEQ_23",""
24,"TEXT_HEAVNZ703_01907_TODO_00","Slay Window wamouracampae to obtain skinned wamouracampae."
25,"TEXT_HEAVNZ703_01907_TODO_01","Deliver the skinned wamouracampae to Conu Vanu."
26,"TEXT_HEAVNZ703_01907_TODO_02",""
27,"TEXT_HEAVNZ703_01907_TODO_03",""
28,"TEXT_HEAVNZ703_01907_TODO_04",""
29,"TEXT_HEAVNZ703_01907_TODO_05",""
30,"TEXT_HEAVNZ703_01907_TODO_06",""
31,"TEXT_HEAVNZ703_01907_TODO_07",""
32,"TEXT_HEAVNZ703_01907_TODO_08",""
33,"TEXT_HEAVNZ703_01907_TODO_09",""
34,"TEXT_HEAVNZ703_01907_TODO_10",""
35,"TEXT_HEAVNZ703_01907_TODO_11",""
36,"TEXT_HEAVNZ703_01907_TODO_12",""
37,"TEXT_HEAVNZ703_01907_TODO_13",""
38,"TEXT_HEAVNZ703_01907_TODO_14",""
39,"TEXT_HEAVNZ703_01907_TODO_15",""
40,"TEXT_HEAVNZ703_01907_TODO_16",""
41,"TEXT_HEAVNZ703_01907_TODO_17",""
42,"TEXT_HEAVNZ703_01907_TODO_18",""
43,"TEXT_HEAVNZ703_01907_TODO_19",""
44,"TEXT_HEAVNZ703_01907_TODO_20",""
45,"TEXT_HEAVNZ703_01907_TODO_21",""
46,"TEXT_HEAVNZ703_01907_TODO_22",""
47,"TEXT_HEAVNZ703_01907_TODO_23",""
48,"TEXT_HEAVNZ703_01907_CONUVANU_000_000","As zephyr winds bring good fortune, with netherling comes opportunity for Conu Vanu."
49,"TEXT_HEAVNZ703_01907_CONUVANU_000_001","Hatchlings crave flesh of skinned wamouracampae, but Conu Vanu dare not leave them to hunt. In Conu Vanu's stead, netherling slays beasts and brings back bounty!"
50,"TEXT_HEAVNZ703_01907_CONUVANU_000_010","To grow strong, hatchlings must feast. Help Conu Vanu fill their bellies with wamouracampae."
51,"TEXT_HEAVNZ703_01907_CONUVANU_000_020","Like thunder rolls, cries of hatchlings resound! Netherling brings wamouracampae?"
52,"TEXT_HEAVNZ703_01907_CONUVANU_000_021","Well, well! Netherling brings most bountiful feast to quell hatchlings' hunger. Very good!"
53,"TEXT_HEAVNZ703_01907_CONUVANU_000_022","Netherling partakes of wamouracampae as well? No? Refreshing and robust flavor, it has. Think on it─Conu Vanu is great cook!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ703_01907_SEQ_00","Conu Vanu needs help feeding the hatchlings."
1,"TEXT_HEAVNZ703_01907_SEQ_01","It seems that the winds of fortune have brought you to Ok' Zundu to help Conu Vanu feed Ok' Zundu's hungry hatchlings. Slay five Window wamouracampae and bring Conu Vanu their skinned carcasses."
2,"TEXT_HEAVNZ703_01907_SEQ_02","You have slain the wamouracampae and collected their skinned carcasses, although judging by the smell you fail to see the appeal. Deliver the meat to Conu Vanu so the hatchlings will cry out in hunger no more."
3,"TEXT_HEAVNZ703_01907_SEQ_03","You deliver the meat to Conu Vanu, and he explains that the meat of the wamouracampa is considered a delicacy among the Vanu Vanu. He invites you to partake the next time he prepares the wormy-looking animal."
4,"TEXT_HEAVNZ703_01907_SEQ_04",""
5,"TEXT_HEAVNZ703_01907_SEQ_05",""
6,"TEXT_HEAVNZ703_01907_SEQ_06",""
7,"TEXT_HEAVNZ703_01907_SEQ_07",""
8,"TEXT_HEAVNZ703_01907_SEQ_08",""
9,"TEXT_HEAVNZ703_01907_SEQ_09",""
10,"TEXT_HEAVNZ703_01907_SEQ_10",""
11,"TEXT_HEAVNZ703_01907_SEQ_11",""
12,"TEXT_HEAVNZ703_01907_SEQ_12",""
13,"TEXT_HEAVNZ703_01907_SEQ_13",""
14,"TEXT_HEAVNZ703_01907_SEQ_14",""
15,"TEXT_HEAVNZ703_01907_SEQ_15",""
16,"TEXT_HEAVNZ703_01907_SEQ_16",""
17,"TEXT_HEAVNZ703_01907_SEQ_17",""
18,"TEXT_HEAVNZ703_01907_SEQ_18",""
19,"TEXT_HEAVNZ703_01907_SEQ_19",""
20,"TEXT_HEAVNZ703_01907_SEQ_20",""
21,"TEXT_HEAVNZ703_01907_SEQ_21",""
22,"TEXT_HEAVNZ703_01907_SEQ_22",""
23,"TEXT_HEAVNZ703_01907_SEQ_23",""
24,"TEXT_HEAVNZ703_01907_TODO_00","Slay Window wamouracampae to obtain skinned wamouracampae."
25,"TEXT_HEAVNZ703_01907_TODO_01","Deliver the skinned wamouracampae to Conu Vanu."
26,"TEXT_HEAVNZ703_01907_TODO_02",""
27,"TEXT_HEAVNZ703_01907_TODO_03",""
28,"TEXT_HEAVNZ703_01907_TODO_04",""
29,"TEXT_HEAVNZ703_01907_TODO_05",""
30,"TEXT_HEAVNZ703_01907_TODO_06",""
31,"TEXT_HEAVNZ703_01907_TODO_07",""
32,"TEXT_HEAVNZ703_01907_TODO_08",""
33,"TEXT_HEAVNZ703_01907_TODO_09",""
34,"TEXT_HEAVNZ703_01907_TODO_10",""
35,"TEXT_HEAVNZ703_01907_TODO_11",""
36,"TEXT_HEAVNZ703_01907_TODO_12",""
37,"TEXT_HEAVNZ703_01907_TODO_13",""
38,"TEXT_HEAVNZ703_01907_TODO_14",""
39,"TEXT_HEAVNZ703_01907_TODO_15",""
40,"TEXT_HEAVNZ703_01907_TODO_16",""
41,"TEXT_HEAVNZ703_01907_TODO_17",""
42,"TEXT_HEAVNZ703_01907_TODO_18",""
43,"TEXT_HEAVNZ703_01907_TODO_19",""
44,"TEXT_HEAVNZ703_01907_TODO_20",""
45,"TEXT_HEAVNZ703_01907_TODO_21",""
46,"TEXT_HEAVNZ703_01907_TODO_22",""
47,"TEXT_HEAVNZ703_01907_TODO_23",""
48,"TEXT_HEAVNZ703_01907_CONUVANU_000_000","As zephyr winds bring good fortune, with netherling comes opportunity for Conu Vanu."
49,"TEXT_HEAVNZ703_01907_CONUVANU_000_001","Hatchlings crave flesh of skinned wamouracampae, but Conu Vanu dare not leave them to hunt. In Conu Vanu's stead, netherling slays beasts and brings back bounty!"
50,"TEXT_HEAVNZ703_01907_CONUVANU_000_010","To grow strong, hatchlings must feast. Help Conu Vanu fill their bellies with wamouracampae."
51,"TEXT_HEAVNZ703_01907_CONUVANU_000_020","Like thunder rolls, cries of hatchlings resound! Netherling brings wamouracampae?"
52,"TEXT_HEAVNZ703_01907_CONUVANU_000_021","Well, well! Netherling brings most bountiful feast to quell hatchlings' hunger. Very good!"
53,"TEXT_HEAVNZ703_01907_CONUVANU_000_022","Netherling partakes of wamouracampae as well? No? Refreshing and robust flavor, it has. Think on it─Conu Vanu is great cook!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ703_01907_SEQ_00 Conu Vanu needs help feeding the hatchlings.
5 1 TEXT_HEAVNZ703_01907_SEQ_01 It seems that the winds of fortune have brought you to Ok' Zundu to help Conu Vanu feed Ok' Zundu's hungry hatchlings. Slay five Window wamouracampae and bring Conu Vanu their skinned carcasses.
6 2 TEXT_HEAVNZ703_01907_SEQ_02 You have slain the wamouracampae and collected their skinned carcasses, although judging by the smell you fail to see the appeal. Deliver the meat to Conu Vanu so the hatchlings will cry out in hunger no more.
7 3 TEXT_HEAVNZ703_01907_SEQ_03 You deliver the meat to Conu Vanu, and he explains that the meat of the wamouracampa is considered a delicacy among the Vanu Vanu. He invites you to partake the next time he prepares the wormy-looking animal.
8 4 TEXT_HEAVNZ703_01907_SEQ_04
9 5 TEXT_HEAVNZ703_01907_SEQ_05
10 6 TEXT_HEAVNZ703_01907_SEQ_06
11 7 TEXT_HEAVNZ703_01907_SEQ_07
12 8 TEXT_HEAVNZ703_01907_SEQ_08
13 9 TEXT_HEAVNZ703_01907_SEQ_09
14 10 TEXT_HEAVNZ703_01907_SEQ_10
15 11 TEXT_HEAVNZ703_01907_SEQ_11
16 12 TEXT_HEAVNZ703_01907_SEQ_12
17 13 TEXT_HEAVNZ703_01907_SEQ_13
18 14 TEXT_HEAVNZ703_01907_SEQ_14
19 15 TEXT_HEAVNZ703_01907_SEQ_15
20 16 TEXT_HEAVNZ703_01907_SEQ_16
21 17 TEXT_HEAVNZ703_01907_SEQ_17
22 18 TEXT_HEAVNZ703_01907_SEQ_18
23 19 TEXT_HEAVNZ703_01907_SEQ_19
24 20 TEXT_HEAVNZ703_01907_SEQ_20
25 21 TEXT_HEAVNZ703_01907_SEQ_21
26 22 TEXT_HEAVNZ703_01907_SEQ_22
27 23 TEXT_HEAVNZ703_01907_SEQ_23
28 24 TEXT_HEAVNZ703_01907_TODO_00 Slay Window wamouracampae to obtain skinned wamouracampae.
29 25 TEXT_HEAVNZ703_01907_TODO_01 Deliver the skinned wamouracampae to Conu Vanu.
30 26 TEXT_HEAVNZ703_01907_TODO_02
31 27 TEXT_HEAVNZ703_01907_TODO_03
32 28 TEXT_HEAVNZ703_01907_TODO_04
33 29 TEXT_HEAVNZ703_01907_TODO_05
34 30 TEXT_HEAVNZ703_01907_TODO_06
35 31 TEXT_HEAVNZ703_01907_TODO_07
36 32 TEXT_HEAVNZ703_01907_TODO_08
37 33 TEXT_HEAVNZ703_01907_TODO_09
38 34 TEXT_HEAVNZ703_01907_TODO_10
39 35 TEXT_HEAVNZ703_01907_TODO_11
40 36 TEXT_HEAVNZ703_01907_TODO_12
41 37 TEXT_HEAVNZ703_01907_TODO_13
42 38 TEXT_HEAVNZ703_01907_TODO_14
43 39 TEXT_HEAVNZ703_01907_TODO_15
44 40 TEXT_HEAVNZ703_01907_TODO_16
45 41 TEXT_HEAVNZ703_01907_TODO_17
46 42 TEXT_HEAVNZ703_01907_TODO_18
47 43 TEXT_HEAVNZ703_01907_TODO_19
48 44 TEXT_HEAVNZ703_01907_TODO_20
49 45 TEXT_HEAVNZ703_01907_TODO_21
50 46 TEXT_HEAVNZ703_01907_TODO_22
51 47 TEXT_HEAVNZ703_01907_TODO_23
52 48 TEXT_HEAVNZ703_01907_CONUVANU_000_000 As zephyr winds bring good fortune, with netherling comes opportunity for Conu Vanu.
53 49 TEXT_HEAVNZ703_01907_CONUVANU_000_001 Hatchlings crave flesh of skinned wamouracampae, but Conu Vanu dare not leave them to hunt. In Conu Vanu's stead, netherling slays beasts and brings back bounty!
54 50 TEXT_HEAVNZ703_01907_CONUVANU_000_010 To grow strong, hatchlings must feast. Help Conu Vanu fill their bellies with wamouracampae.
55 51 TEXT_HEAVNZ703_01907_CONUVANU_000_020 Like thunder rolls, cries of hatchlings resound! Netherling brings wamouracampae?
56 52 TEXT_HEAVNZ703_01907_CONUVANU_000_021 Well, well! Netherling brings most bountiful feast to quell hatchlings' hunger. Very good!
57 53 TEXT_HEAVNZ703_01907_CONUVANU_000_022 Netherling partakes of wamouracampae as well? No? Refreshing and robust flavor, it has. Think on it─Conu Vanu is great cook!
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ704_01908_SEQ_00","Hinu Vali's knives have seen better days."
1,"TEXT_HEAVNZ704_01908_SEQ_01","Hinu Vali has a mountain of meat she must prepare for the upcoming feast in Ok' Zundu, and a new set of knives would make her work go significantly faster. Claws from the endymions flying near Ok' Zundu should serve her needs. Slay four and deliver their claws to Hinu Vali."
2,"TEXT_HEAVNZ704_01908_SEQ_02","The endymions fall swiftly, and you pull their claws from their slain corpses. Bring them to Hinu Vali so she may continue with her preparations."
3,"TEXT_HEAVNZ704_01908_SEQ_03","The endymions' claws cut through the meat with little resistance. With any luck, Hinu Vali will have the meat ready in time for Zundu's feast."
4,"TEXT_HEAVNZ704_01908_SEQ_04",""
5,"TEXT_HEAVNZ704_01908_SEQ_05",""
6,"TEXT_HEAVNZ704_01908_SEQ_06",""
7,"TEXT_HEAVNZ704_01908_SEQ_07",""
8,"TEXT_HEAVNZ704_01908_SEQ_08",""
9,"TEXT_HEAVNZ704_01908_SEQ_09",""
10,"TEXT_HEAVNZ704_01908_SEQ_10",""
11,"TEXT_HEAVNZ704_01908_SEQ_11",""
12,"TEXT_HEAVNZ704_01908_SEQ_12",""
13,"TEXT_HEAVNZ704_01908_SEQ_13",""
14,"TEXT_HEAVNZ704_01908_SEQ_14",""
15,"TEXT_HEAVNZ704_01908_SEQ_15",""
16,"TEXT_HEAVNZ704_01908_SEQ_16",""
17,"TEXT_HEAVNZ704_01908_SEQ_17",""
18,"TEXT_HEAVNZ704_01908_SEQ_18",""
19,"TEXT_HEAVNZ704_01908_SEQ_19",""
20,"TEXT_HEAVNZ704_01908_SEQ_20",""
21,"TEXT_HEAVNZ704_01908_SEQ_21",""
22,"TEXT_HEAVNZ704_01908_SEQ_22",""
23,"TEXT_HEAVNZ704_01908_SEQ_23",""
24,"TEXT_HEAVNZ704_01908_TODO_00","Slay endymions and obtain their claws."
25,"TEXT_HEAVNZ704_01908_TODO_01","Deliver the claws to Hinu Vali."
26,"TEXT_HEAVNZ704_01908_TODO_02",""
27,"TEXT_HEAVNZ704_01908_TODO_03",""
28,"TEXT_HEAVNZ704_01908_TODO_04",""
29,"TEXT_HEAVNZ704_01908_TODO_05",""
30,"TEXT_HEAVNZ704_01908_TODO_06",""
31,"TEXT_HEAVNZ704_01908_TODO_07",""
32,"TEXT_HEAVNZ704_01908_TODO_08",""
33,"TEXT_HEAVNZ704_01908_TODO_09",""
34,"TEXT_HEAVNZ704_01908_TODO_10",""
35,"TEXT_HEAVNZ704_01908_TODO_11",""
36,"TEXT_HEAVNZ704_01908_TODO_12",""
37,"TEXT_HEAVNZ704_01908_TODO_13",""
38,"TEXT_HEAVNZ704_01908_TODO_14",""
39,"TEXT_HEAVNZ704_01908_TODO_15",""
40,"TEXT_HEAVNZ704_01908_TODO_16",""
41,"TEXT_HEAVNZ704_01908_TODO_17",""
42,"TEXT_HEAVNZ704_01908_TODO_18",""
43,"TEXT_HEAVNZ704_01908_TODO_19",""
44,"TEXT_HEAVNZ704_01908_TODO_20",""
45,"TEXT_HEAVNZ704_01908_TODO_21",""
46,"TEXT_HEAVNZ704_01908_TODO_22",""
47,"TEXT_HEAVNZ704_01908_TODO_23",""
48,"TEXT_HEAVNZ704_01908_HINUVALI_000_000","Hinu Vali must prepare meat for tribe's feast, but her blades dull like waning moon. Netherling helps, brings materials for new knives while Hinu Vali continues work."
49,"TEXT_HEAVNZ704_01908_HINUVALI_000_001","Skies near Ok' Zundu home to endymions with claws sharp and deadly. Strike down four and bring claws─else butchery never ends."
50,"TEXT_HEAVNZ704_01908_HINUVALI_000_010","Endymions infest skies near Ok' Zundu─their keen claws make Hinu Vali's work much easier."
51,"TEXT_HEAVNZ704_01908_HINUVALI_000_020","Endymions which blot skies like thunder clouds fall to earth in netherling's wake. Does <If(PlayerParameter(4))>she<Else/>he</If> bring their claws?"
52,"TEXT_HEAVNZ704_01908_HINUVALI_000_021","Yes... As endymion's claws cut through prey, Hinu Vali's new knives slice effortlessly through meat. Netherling eases Hinu Vali's work. Tribe feasts tonight!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ704_01908_SEQ_00","Hinu Vali's knives have seen better days."
1,"TEXT_HEAVNZ704_01908_SEQ_01","Hinu Vali has a mountain of meat she must prepare for the upcoming feast in Ok' Zundu, and a new set of knives would make her work go significantly faster. Claws from the endymions flying near Ok' Zundu should serve her needs. Slay four and deliver their claws to Hinu Vali."
2,"TEXT_HEAVNZ704_01908_SEQ_02","The endymions fall swiftly, and you pull their claws from their slain corpses. Bring them to Hinu Vali so she may continue with her preparations."
3,"TEXT_HEAVNZ704_01908_SEQ_03","The endymions' claws cut through the meat with little resistance. With any luck, Hinu Vali will have the meat ready in time for Zundu's feast."
4,"TEXT_HEAVNZ704_01908_SEQ_04",""
5,"TEXT_HEAVNZ704_01908_SEQ_05",""
6,"TEXT_HEAVNZ704_01908_SEQ_06",""
7,"TEXT_HEAVNZ704_01908_SEQ_07",""
8,"TEXT_HEAVNZ704_01908_SEQ_08",""
9,"TEXT_HEAVNZ704_01908_SEQ_09",""
10,"TEXT_HEAVNZ704_01908_SEQ_10",""
11,"TEXT_HEAVNZ704_01908_SEQ_11",""
12,"TEXT_HEAVNZ704_01908_SEQ_12",""
13,"TEXT_HEAVNZ704_01908_SEQ_13",""
14,"TEXT_HEAVNZ704_01908_SEQ_14",""
15,"TEXT_HEAVNZ704_01908_SEQ_15",""
16,"TEXT_HEAVNZ704_01908_SEQ_16",""
17,"TEXT_HEAVNZ704_01908_SEQ_17",""
18,"TEXT_HEAVNZ704_01908_SEQ_18",""
19,"TEXT_HEAVNZ704_01908_SEQ_19",""
20,"TEXT_HEAVNZ704_01908_SEQ_20",""
21,"TEXT_HEAVNZ704_01908_SEQ_21",""
22,"TEXT_HEAVNZ704_01908_SEQ_22",""
23,"TEXT_HEAVNZ704_01908_SEQ_23",""
24,"TEXT_HEAVNZ704_01908_TODO_00","Slay endymions and obtain their claws."
25,"TEXT_HEAVNZ704_01908_TODO_01","Deliver the claws to Hinu Vali."
26,"TEXT_HEAVNZ704_01908_TODO_02",""
27,"TEXT_HEAVNZ704_01908_TODO_03",""
28,"TEXT_HEAVNZ704_01908_TODO_04",""
29,"TEXT_HEAVNZ704_01908_TODO_05",""
30,"TEXT_HEAVNZ704_01908_TODO_06",""
31,"TEXT_HEAVNZ704_01908_TODO_07",""
32,"TEXT_HEAVNZ704_01908_TODO_08",""
33,"TEXT_HEAVNZ704_01908_TODO_09",""
34,"TEXT_HEAVNZ704_01908_TODO_10",""
35,"TEXT_HEAVNZ704_01908_TODO_11",""
36,"TEXT_HEAVNZ704_01908_TODO_12",""
37,"TEXT_HEAVNZ704_01908_TODO_13",""
38,"TEXT_HEAVNZ704_01908_TODO_14",""
39,"TEXT_HEAVNZ704_01908_TODO_15",""
40,"TEXT_HEAVNZ704_01908_TODO_16",""
41,"TEXT_HEAVNZ704_01908_TODO_17",""
42,"TEXT_HEAVNZ704_01908_TODO_18",""
43,"TEXT_HEAVNZ704_01908_TODO_19",""
44,"TEXT_HEAVNZ704_01908_TODO_20",""
45,"TEXT_HEAVNZ704_01908_TODO_21",""
46,"TEXT_HEAVNZ704_01908_TODO_22",""
47,"TEXT_HEAVNZ704_01908_TODO_23",""
48,"TEXT_HEAVNZ704_01908_HINUVALI_000_000","Hinu Vali must prepare meat for tribe's feast, but her blades dull like waning moon. Netherling helps, brings materials for new knives while Hinu Vali continues work."
49,"TEXT_HEAVNZ704_01908_HINUVALI_000_001","Skies near Ok' Zundu home to endymions with claws sharp and deadly. Strike down four and bring claws─else butchery never ends."
50,"TEXT_HEAVNZ704_01908_HINUVALI_000_010","Endymions infest skies near Ok' Zundu─their keen claws make Hinu Vali's work much easier."
51,"TEXT_HEAVNZ704_01908_HINUVALI_000_020","Endymions which blot skies like thunder clouds fall to earth in netherling's wake. Does <If(PlayerParameter(4))>she<Else/>he</If> bring their claws?"
52,"TEXT_HEAVNZ704_01908_HINUVALI_000_021","Yes... As endymion's claws cut through prey, Hinu Vali's new knives slice effortlessly through meat. Netherling eases Hinu Vali's work. Tribe feasts tonight!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ704_01908_SEQ_00 Hinu Vali's knives have seen better days.
5 1 TEXT_HEAVNZ704_01908_SEQ_01 Hinu Vali has a mountain of meat she must prepare for the upcoming feast in Ok' Zundu, and a new set of knives would make her work go significantly faster. Claws from the endymions flying near Ok' Zundu should serve her needs. Slay four and deliver their claws to Hinu Vali.
6 2 TEXT_HEAVNZ704_01908_SEQ_02 The endymions fall swiftly, and you pull their claws from their slain corpses. Bring them to Hinu Vali so she may continue with her preparations.
7 3 TEXT_HEAVNZ704_01908_SEQ_03 The endymions' claws cut through the meat with little resistance. With any luck, Hinu Vali will have the meat ready in time for Zundu's feast.
8 4 TEXT_HEAVNZ704_01908_SEQ_04
9 5 TEXT_HEAVNZ704_01908_SEQ_05
10 6 TEXT_HEAVNZ704_01908_SEQ_06
11 7 TEXT_HEAVNZ704_01908_SEQ_07
12 8 TEXT_HEAVNZ704_01908_SEQ_08
13 9 TEXT_HEAVNZ704_01908_SEQ_09
14 10 TEXT_HEAVNZ704_01908_SEQ_10
15 11 TEXT_HEAVNZ704_01908_SEQ_11
16 12 TEXT_HEAVNZ704_01908_SEQ_12
17 13 TEXT_HEAVNZ704_01908_SEQ_13
18 14 TEXT_HEAVNZ704_01908_SEQ_14
19 15 TEXT_HEAVNZ704_01908_SEQ_15
20 16 TEXT_HEAVNZ704_01908_SEQ_16
21 17 TEXT_HEAVNZ704_01908_SEQ_17
22 18 TEXT_HEAVNZ704_01908_SEQ_18
23 19 TEXT_HEAVNZ704_01908_SEQ_19
24 20 TEXT_HEAVNZ704_01908_SEQ_20
25 21 TEXT_HEAVNZ704_01908_SEQ_21
26 22 TEXT_HEAVNZ704_01908_SEQ_22
27 23 TEXT_HEAVNZ704_01908_SEQ_23
28 24 TEXT_HEAVNZ704_01908_TODO_00 Slay endymions and obtain their claws.
29 25 TEXT_HEAVNZ704_01908_TODO_01 Deliver the claws to Hinu Vali.
30 26 TEXT_HEAVNZ704_01908_TODO_02
31 27 TEXT_HEAVNZ704_01908_TODO_03
32 28 TEXT_HEAVNZ704_01908_TODO_04
33 29 TEXT_HEAVNZ704_01908_TODO_05
34 30 TEXT_HEAVNZ704_01908_TODO_06
35 31 TEXT_HEAVNZ704_01908_TODO_07
36 32 TEXT_HEAVNZ704_01908_TODO_08
37 33 TEXT_HEAVNZ704_01908_TODO_09
38 34 TEXT_HEAVNZ704_01908_TODO_10
39 35 TEXT_HEAVNZ704_01908_TODO_11
40 36 TEXT_HEAVNZ704_01908_TODO_12
41 37 TEXT_HEAVNZ704_01908_TODO_13
42 38 TEXT_HEAVNZ704_01908_TODO_14
43 39 TEXT_HEAVNZ704_01908_TODO_15
44 40 TEXT_HEAVNZ704_01908_TODO_16
45 41 TEXT_HEAVNZ704_01908_TODO_17
46 42 TEXT_HEAVNZ704_01908_TODO_18
47 43 TEXT_HEAVNZ704_01908_TODO_19
48 44 TEXT_HEAVNZ704_01908_TODO_20
49 45 TEXT_HEAVNZ704_01908_TODO_21
50 46 TEXT_HEAVNZ704_01908_TODO_22
51 47 TEXT_HEAVNZ704_01908_TODO_23
52 48 TEXT_HEAVNZ704_01908_HINUVALI_000_000 Hinu Vali must prepare meat for tribe's feast, but her blades dull like waning moon. Netherling helps, brings materials for new knives while Hinu Vali continues work.
53 49 TEXT_HEAVNZ704_01908_HINUVALI_000_001 Skies near Ok' Zundu home to endymions with claws sharp and deadly. Strike down four and bring claws─else butchery never ends.
54 50 TEXT_HEAVNZ704_01908_HINUVALI_000_010 Endymions infest skies near Ok' Zundu─their keen claws make Hinu Vali's work much easier.
55 51 TEXT_HEAVNZ704_01908_HINUVALI_000_020 Endymions which blot skies like thunder clouds fall to earth in netherling's wake. Does <If(PlayerParameter(4))>she<Else/>he</If> bring their claws?
56 52 TEXT_HEAVNZ704_01908_HINUVALI_000_021 Yes... As endymion's claws cut through prey, Hinu Vali's new knives slice effortlessly through meat. Netherling eases Hinu Vali's work. Tribe feasts tonight!
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ705_01909_SEQ_00","Ganu Vali is looking around nervously with bloodshot eyes."
1,"TEXT_HEAVNZ705_01909_SEQ_01","Ganu Vali has not been able to sleep a wink for all the buzzing bugs around Ok' Zundu. He has asked you to gather three tufts of gurglegrass to help manage the bug population and hopefully provide him with the rest he so sorely needs."
2,"TEXT_HEAVNZ705_01909_SEQ_02","You have gathered the gurglegrass, which looks quite eager to gobble up as many bugs as it can. Deliver the grass to Ganu Vali before he collapses from exhaustion."
3,"TEXT_HEAVNZ705_01909_SEQ_03","You have delivered the carnivorous plants to Ganu Vali and his sanity seems to have recovered. The Zundu tribe stresses harmony with nature in all things, and providing the gurglegrass with food kills two birds with one stone."
4,"TEXT_HEAVNZ705_01909_SEQ_04",""
5,"TEXT_HEAVNZ705_01909_SEQ_05",""
6,"TEXT_HEAVNZ705_01909_SEQ_06",""
7,"TEXT_HEAVNZ705_01909_SEQ_07",""
8,"TEXT_HEAVNZ705_01909_SEQ_08",""
9,"TEXT_HEAVNZ705_01909_SEQ_09",""
10,"TEXT_HEAVNZ705_01909_SEQ_10",""
11,"TEXT_HEAVNZ705_01909_SEQ_11",""
12,"TEXT_HEAVNZ705_01909_SEQ_12",""
13,"TEXT_HEAVNZ705_01909_SEQ_13",""
14,"TEXT_HEAVNZ705_01909_SEQ_14",""
15,"TEXT_HEAVNZ705_01909_SEQ_15",""
16,"TEXT_HEAVNZ705_01909_SEQ_16",""
17,"TEXT_HEAVNZ705_01909_SEQ_17",""
18,"TEXT_HEAVNZ705_01909_SEQ_18",""
19,"TEXT_HEAVNZ705_01909_SEQ_19",""
20,"TEXT_HEAVNZ705_01909_SEQ_20",""
21,"TEXT_HEAVNZ705_01909_SEQ_21",""
22,"TEXT_HEAVNZ705_01909_SEQ_22",""
23,"TEXT_HEAVNZ705_01909_SEQ_23",""
24,"TEXT_HEAVNZ705_01909_TODO_00","Gather gurglegrass at the designated locations."
25,"TEXT_HEAVNZ705_01909_TODO_01","Deliver the gurglegrass to Ganu Vali."
26,"TEXT_HEAVNZ705_01909_TODO_02",""
27,"TEXT_HEAVNZ705_01909_TODO_03",""
28,"TEXT_HEAVNZ705_01909_TODO_04",""
29,"TEXT_HEAVNZ705_01909_TODO_05",""
30,"TEXT_HEAVNZ705_01909_TODO_06",""
31,"TEXT_HEAVNZ705_01909_TODO_07",""
32,"TEXT_HEAVNZ705_01909_TODO_08",""
33,"TEXT_HEAVNZ705_01909_TODO_09",""
34,"TEXT_HEAVNZ705_01909_TODO_10",""
35,"TEXT_HEAVNZ705_01909_TODO_11",""
36,"TEXT_HEAVNZ705_01909_TODO_12",""
37,"TEXT_HEAVNZ705_01909_TODO_13",""
38,"TEXT_HEAVNZ705_01909_TODO_14",""
39,"TEXT_HEAVNZ705_01909_TODO_15",""
40,"TEXT_HEAVNZ705_01909_TODO_16",""
41,"TEXT_HEAVNZ705_01909_TODO_17",""
42,"TEXT_HEAVNZ705_01909_TODO_18",""
43,"TEXT_HEAVNZ705_01909_TODO_19",""
44,"TEXT_HEAVNZ705_01909_TODO_20",""
45,"TEXT_HEAVNZ705_01909_TODO_21",""
46,"TEXT_HEAVNZ705_01909_TODO_22",""
47,"TEXT_HEAVNZ705_01909_TODO_23",""
48,"TEXT_HEAVNZ705_01909_GANUVALI_000_000","Ganu Vali cannot escape unending thunderstorm of buzzing bugs, and desires sleep more than rain during summer drought. Ganu Vali has idea to soothe bugs' droning, but delirious from exhaustion. Netherling goes in Ganu Vali's stead?"
49,"TEXT_HEAVNZ705_01909_GANUVALI_000_001","To east lies gurglegrass, which devours bugs as Vanu hatchlings feast on wamouracampa meat. Netherling brings Ganu Vali three, and storm in ears recedes to dull drizzle."
50,"TEXT_HEAVNZ705_01909_GANUVALI_000_010","Ganu Vali seeks silence like that which comes with clear night sky. Netherling brings gurglegrass to quell storm of buzzing insects."
51,"TEXT_HEAVNZ705_01909_GANUVALI_000_020","Sleepless nights make Ganu Vali's mind maelstrom of fog. Does netherling bring plants Ganu Vali seeks?"
52,"TEXT_HEAVNZ705_01909_GANUVALI_000_021","Netherling brings rest at last. Ganu Vali's troubles become sustenance for gurglegrass, and big wheel of nature turns without hindrance."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ705_01909_SEQ_00","Ganu Vali is looking around nervously with bloodshot eyes."
1,"TEXT_HEAVNZ705_01909_SEQ_01","Ganu Vali has not been able to sleep a wink for all the buzzing bugs around Ok' Zundu. He has asked you to gather three tufts of gurglegrass to help manage the bug population and hopefully provide him with the rest he so sorely needs."
2,"TEXT_HEAVNZ705_01909_SEQ_02","You have gathered the gurglegrass, which looks quite eager to gobble up as many bugs as it can. Deliver the grass to Ganu Vali before he collapses from exhaustion."
3,"TEXT_HEAVNZ705_01909_SEQ_03","You have delivered the carnivorous plants to Ganu Vali and his sanity seems to have recovered. The Zundu tribe stresses harmony with nature in all things, and providing the gurglegrass with food kills two birds with one stone."
4,"TEXT_HEAVNZ705_01909_SEQ_04",""
5,"TEXT_HEAVNZ705_01909_SEQ_05",""
6,"TEXT_HEAVNZ705_01909_SEQ_06",""
7,"TEXT_HEAVNZ705_01909_SEQ_07",""
8,"TEXT_HEAVNZ705_01909_SEQ_08",""
9,"TEXT_HEAVNZ705_01909_SEQ_09",""
10,"TEXT_HEAVNZ705_01909_SEQ_10",""
11,"TEXT_HEAVNZ705_01909_SEQ_11",""
12,"TEXT_HEAVNZ705_01909_SEQ_12",""
13,"TEXT_HEAVNZ705_01909_SEQ_13",""
14,"TEXT_HEAVNZ705_01909_SEQ_14",""
15,"TEXT_HEAVNZ705_01909_SEQ_15",""
16,"TEXT_HEAVNZ705_01909_SEQ_16",""
17,"TEXT_HEAVNZ705_01909_SEQ_17",""
18,"TEXT_HEAVNZ705_01909_SEQ_18",""
19,"TEXT_HEAVNZ705_01909_SEQ_19",""
20,"TEXT_HEAVNZ705_01909_SEQ_20",""
21,"TEXT_HEAVNZ705_01909_SEQ_21",""
22,"TEXT_HEAVNZ705_01909_SEQ_22",""
23,"TEXT_HEAVNZ705_01909_SEQ_23",""
24,"TEXT_HEAVNZ705_01909_TODO_00","Gather gurglegrass at the designated locations."
25,"TEXT_HEAVNZ705_01909_TODO_01","Deliver the gurglegrass to Ganu Vali."
26,"TEXT_HEAVNZ705_01909_TODO_02",""
27,"TEXT_HEAVNZ705_01909_TODO_03",""
28,"TEXT_HEAVNZ705_01909_TODO_04",""
29,"TEXT_HEAVNZ705_01909_TODO_05",""
30,"TEXT_HEAVNZ705_01909_TODO_06",""
31,"TEXT_HEAVNZ705_01909_TODO_07",""
32,"TEXT_HEAVNZ705_01909_TODO_08",""
33,"TEXT_HEAVNZ705_01909_TODO_09",""
34,"TEXT_HEAVNZ705_01909_TODO_10",""
35,"TEXT_HEAVNZ705_01909_TODO_11",""
36,"TEXT_HEAVNZ705_01909_TODO_12",""
37,"TEXT_HEAVNZ705_01909_TODO_13",""
38,"TEXT_HEAVNZ705_01909_TODO_14",""
39,"TEXT_HEAVNZ705_01909_TODO_15",""
40,"TEXT_HEAVNZ705_01909_TODO_16",""
41,"TEXT_HEAVNZ705_01909_TODO_17",""
42,"TEXT_HEAVNZ705_01909_TODO_18",""
43,"TEXT_HEAVNZ705_01909_TODO_19",""
44,"TEXT_HEAVNZ705_01909_TODO_20",""
45,"TEXT_HEAVNZ705_01909_TODO_21",""
46,"TEXT_HEAVNZ705_01909_TODO_22",""
47,"TEXT_HEAVNZ705_01909_TODO_23",""
48,"TEXT_HEAVNZ705_01909_GANUVALI_000_000","Ganu Vali cannot escape unending thunderstorm of buzzing bugs, and desires sleep more than rain during summer drought. Ganu Vali has idea to soothe bugs' droning, but delirious from exhaustion. Netherling goes in Ganu Vali's stead?"
49,"TEXT_HEAVNZ705_01909_GANUVALI_000_001","To east lies gurglegrass, which devours bugs as Vanu hatchlings feast on wamouracampa meat. Netherling brings Ganu Vali three, and storm in ears recedes to dull drizzle."
50,"TEXT_HEAVNZ705_01909_GANUVALI_000_010","Ganu Vali seeks silence like that which comes with clear night sky. Netherling brings gurglegrass to quell storm of buzzing insects."
51,"TEXT_HEAVNZ705_01909_GANUVALI_000_020","Sleepless nights make Ganu Vali's mind maelstrom of fog. Does netherling bring plants Ganu Vali seeks?"
52,"TEXT_HEAVNZ705_01909_GANUVALI_000_021","Netherling brings rest at last. Ganu Vali's troubles become sustenance for gurglegrass, and big wheel of nature turns without hindrance."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ705_01909_SEQ_00 Ganu Vali is looking around nervously with bloodshot eyes.
5 1 TEXT_HEAVNZ705_01909_SEQ_01 Ganu Vali has not been able to sleep a wink for all the buzzing bugs around Ok' Zundu. He has asked you to gather three tufts of gurglegrass to help manage the bug population and hopefully provide him with the rest he so sorely needs.
6 2 TEXT_HEAVNZ705_01909_SEQ_02 You have gathered the gurglegrass, which looks quite eager to gobble up as many bugs as it can. Deliver the grass to Ganu Vali before he collapses from exhaustion.
7 3 TEXT_HEAVNZ705_01909_SEQ_03 You have delivered the carnivorous plants to Ganu Vali and his sanity seems to have recovered. The Zundu tribe stresses harmony with nature in all things, and providing the gurglegrass with food kills two birds with one stone.
8 4 TEXT_HEAVNZ705_01909_SEQ_04
9 5 TEXT_HEAVNZ705_01909_SEQ_05
10 6 TEXT_HEAVNZ705_01909_SEQ_06
11 7 TEXT_HEAVNZ705_01909_SEQ_07
12 8 TEXT_HEAVNZ705_01909_SEQ_08
13 9 TEXT_HEAVNZ705_01909_SEQ_09
14 10 TEXT_HEAVNZ705_01909_SEQ_10
15 11 TEXT_HEAVNZ705_01909_SEQ_11
16 12 TEXT_HEAVNZ705_01909_SEQ_12
17 13 TEXT_HEAVNZ705_01909_SEQ_13
18 14 TEXT_HEAVNZ705_01909_SEQ_14
19 15 TEXT_HEAVNZ705_01909_SEQ_15
20 16 TEXT_HEAVNZ705_01909_SEQ_16
21 17 TEXT_HEAVNZ705_01909_SEQ_17
22 18 TEXT_HEAVNZ705_01909_SEQ_18
23 19 TEXT_HEAVNZ705_01909_SEQ_19
24 20 TEXT_HEAVNZ705_01909_SEQ_20
25 21 TEXT_HEAVNZ705_01909_SEQ_21
26 22 TEXT_HEAVNZ705_01909_SEQ_22
27 23 TEXT_HEAVNZ705_01909_SEQ_23
28 24 TEXT_HEAVNZ705_01909_TODO_00 Gather gurglegrass at the designated locations.
29 25 TEXT_HEAVNZ705_01909_TODO_01 Deliver the gurglegrass to Ganu Vali.
30 26 TEXT_HEAVNZ705_01909_TODO_02
31 27 TEXT_HEAVNZ705_01909_TODO_03
32 28 TEXT_HEAVNZ705_01909_TODO_04
33 29 TEXT_HEAVNZ705_01909_TODO_05
34 30 TEXT_HEAVNZ705_01909_TODO_06
35 31 TEXT_HEAVNZ705_01909_TODO_07
36 32 TEXT_HEAVNZ705_01909_TODO_08
37 33 TEXT_HEAVNZ705_01909_TODO_09
38 34 TEXT_HEAVNZ705_01909_TODO_10
39 35 TEXT_HEAVNZ705_01909_TODO_11
40 36 TEXT_HEAVNZ705_01909_TODO_12
41 37 TEXT_HEAVNZ705_01909_TODO_13
42 38 TEXT_HEAVNZ705_01909_TODO_14
43 39 TEXT_HEAVNZ705_01909_TODO_15
44 40 TEXT_HEAVNZ705_01909_TODO_16
45 41 TEXT_HEAVNZ705_01909_TODO_17
46 42 TEXT_HEAVNZ705_01909_TODO_18
47 43 TEXT_HEAVNZ705_01909_TODO_19
48 44 TEXT_HEAVNZ705_01909_TODO_20
49 45 TEXT_HEAVNZ705_01909_TODO_21
50 46 TEXT_HEAVNZ705_01909_TODO_22
51 47 TEXT_HEAVNZ705_01909_TODO_23
52 48 TEXT_HEAVNZ705_01909_GANUVALI_000_000 Ganu Vali cannot escape unending thunderstorm of buzzing bugs, and desires sleep more than rain during summer drought. Ganu Vali has idea to soothe bugs' droning, but delirious from exhaustion. Netherling goes in Ganu Vali's stead?
53 49 TEXT_HEAVNZ705_01909_GANUVALI_000_001 To east lies gurglegrass, which devours bugs as Vanu hatchlings feast on wamouracampa meat. Netherling brings Ganu Vali three, and storm in ears recedes to dull drizzle.
54 50 TEXT_HEAVNZ705_01909_GANUVALI_000_010 Ganu Vali seeks silence like that which comes with clear night sky. Netherling brings gurglegrass to quell storm of buzzing insects.
55 51 TEXT_HEAVNZ705_01909_GANUVALI_000_020 Sleepless nights make Ganu Vali's mind maelstrom of fog. Does netherling bring plants Ganu Vali seeks?
56 52 TEXT_HEAVNZ705_01909_GANUVALI_000_021 Netherling brings rest at last. Ganu Vali's troubles become sustenance for gurglegrass, and big wheel of nature turns without hindrance.
+74 -74
View File
@@ -1,74 +1,74 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ706_01910_SEQ_00","Guna Vanu wishes that he could choose his family."
1,"TEXT_HEAVNZ706_01910_SEQ_01","Guna Vanu tells you the tragic tale of his brother Gunu Vanu, who is on his way to being the only member of the Zundu to fail his rite of passage eight times. Another failure would ensure their family's place as a laughingstock in the tribe's history, and Guna Vanu begs you to help his brother pass his rite─but first you have to find him. Find out where he could be by asking the Vanu of Ok' Zundu for his whereabouts."
2,"TEXT_HEAVNZ706_01910_SEQ_02","You have asked about Gunu Vanu's whereabouts and it seems that he enjoys lazing about and shirking responsibility more than the average Vanu Vanu. He spends most of his time napping under a shade or in a warm sunbeam. Once you find him, with the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu."
3,"TEXT_HEAVNZ706_01910_SEQ_03","Gunu Vanu wakes up in a panic─it was as entertaining as promised. He expresses joy and agreement at your offer to help him with the initiation rite, although it is still doubtful how much work he will actually do."
4,"TEXT_HEAVNZ706_01910_SEQ_04",""
5,"TEXT_HEAVNZ706_01910_SEQ_05",""
6,"TEXT_HEAVNZ706_01910_SEQ_06",""
7,"TEXT_HEAVNZ706_01910_SEQ_07",""
8,"TEXT_HEAVNZ706_01910_SEQ_08",""
9,"TEXT_HEAVNZ706_01910_SEQ_09",""
10,"TEXT_HEAVNZ706_01910_SEQ_10",""
11,"TEXT_HEAVNZ706_01910_SEQ_11",""
12,"TEXT_HEAVNZ706_01910_SEQ_12",""
13,"TEXT_HEAVNZ706_01910_SEQ_13",""
14,"TEXT_HEAVNZ706_01910_SEQ_14",""
15,"TEXT_HEAVNZ706_01910_SEQ_15",""
16,"TEXT_HEAVNZ706_01910_SEQ_16",""
17,"TEXT_HEAVNZ706_01910_SEQ_17",""
18,"TEXT_HEAVNZ706_01910_SEQ_18",""
19,"TEXT_HEAVNZ706_01910_SEQ_19",""
20,"TEXT_HEAVNZ706_01910_SEQ_20",""
21,"TEXT_HEAVNZ706_01910_SEQ_21",""
22,"TEXT_HEAVNZ706_01910_SEQ_22",""
23,"TEXT_HEAVNZ706_01910_SEQ_23",""
24,"TEXT_HEAVNZ706_01910_TODO_00","Ask about Gunu Vanu's whereabouts."
25,"TEXT_HEAVNZ706_01910_TODO_01","With the chat mode in <Color(-34022)>Say</Color>, enter a phrase containing “Wake up!” to rouse Gunu Vanu."
26,"TEXT_HEAVNZ706_01910_TODO_02",""
27,"TEXT_HEAVNZ706_01910_TODO_03",""
28,"TEXT_HEAVNZ706_01910_TODO_04",""
29,"TEXT_HEAVNZ706_01910_TODO_05",""
30,"TEXT_HEAVNZ706_01910_TODO_06",""
31,"TEXT_HEAVNZ706_01910_TODO_07",""
32,"TEXT_HEAVNZ706_01910_TODO_08",""
33,"TEXT_HEAVNZ706_01910_TODO_09",""
34,"TEXT_HEAVNZ706_01910_TODO_10",""
35,"TEXT_HEAVNZ706_01910_TODO_11",""
36,"TEXT_HEAVNZ706_01910_TODO_12",""
37,"TEXT_HEAVNZ706_01910_TODO_13",""
38,"TEXT_HEAVNZ706_01910_TODO_14",""
39,"TEXT_HEAVNZ706_01910_TODO_15",""
40,"TEXT_HEAVNZ706_01910_TODO_16",""
41,"TEXT_HEAVNZ706_01910_TODO_17",""
42,"TEXT_HEAVNZ706_01910_TODO_18",""
43,"TEXT_HEAVNZ706_01910_TODO_19",""
44,"TEXT_HEAVNZ706_01910_TODO_20",""
45,"TEXT_HEAVNZ706_01910_TODO_21",""
46,"TEXT_HEAVNZ706_01910_TODO_22",""
47,"TEXT_HEAVNZ706_01910_TODO_23",""
48,"TEXT_HEAVNZ706_01910_GUNAVANU_000_000","Netherling's coming is fortuitous as late-season rains. Guna Vanu─and Guna Vanu's family─faces desperate times. His brother verges on failing Zundu's rite of passage─again!"
49,"TEXT_HEAVNZ706_01910_GUNAVANU_000_002","All Vanu Vanu in Ok' Zundu must undergo rite of passage for respect of others in tribe, otherwise no better than nestling! Brother fails trials seven times, must try for the eighth time soon."
50,"TEXT_HEAVNZ706_01910_GUNAVANU_000_003","Eight times! No Vanu Vanu ever fails trial eight times. If brother fails again, gales of laughter from others in tribe shame family until day sun in sky no longer burns."
51,"TEXT_HEAVNZ706_01910_GUNAVANU_000_004","Guna Vanu sees netherling help others like wind which brings seeds to bloom, and Guna Vanu would ask for <If(PlayerParameter(4))>her<Else/>his</If> help as well. Rite of passage rules very strict, but Guna Vanu has plan."
52,"TEXT_HEAVNZ706_01910_GUNAVANU_000_005","Rules forbid aid from other members of tribe, but say nothing of netherlings! Help my brother, and quell impending storm of derision our family faces. Brother's name is Gunu Vanu, and he roosts..."
53,"TEXT_HEAVNZ706_01910_GUNAVANU_000_006","...Ah, Guna Vanu knows not where. Brother's temperament changes faster than breeze in autumn. Ask other Vanu Vanu and seek him out, or Gunu Vanu stays nestling forever!"
54,"TEXT_HEAVNZ706_01910_GUNAVANU_000_010","Gunu Vanu too lazy to go far from Ok' Zundu. Ask other Vanu Vanu to seek him out, help pass the rite of passage at last!"
55,"TEXT_HEAVNZ706_01910_GANUVALI_000_020","Netherling seeks out Gunu Vanu? He is skilled at two things─finding shade for napping and running away when chief gives work. Newborn hatchling works harder than him."
56,"TEXT_HEAVNZ706_01910_CONUVANU_000_021","Gunu Vanu never where he should be. While other Vanu work, Gunu Vanu soars like griffin in his dreams. Conu Vanu not see him since sunrise."
57,"TEXT_HEAVNZ706_01910_HINUVALI_000_022","Netherling finds Gunu Vanu easily─look under every tree in village! Gunu Vanu follows shade as sunset follows sunrise. Say to Gunu Vanu “Wake up!” and netherling come to know true meaning of panic."
58,"TEXT_HEAVNZ706_01910_GANUVALI_000_023","Look where breeze blows coolest and shade is deepest─Gunu Vanu dozes there."
59,"TEXT_HEAVNZ706_01910_CONUVANU_000_024","Other Vanu Vanu work, Gunu Vanu catches up on sleep. Keep ears open for thunderous snores."
60,"TEXT_HEAVNZ706_01910_HINUVALI_000_025","Only thing Gunu Vanu good for is to laugh at─watch him fly into panic when you tell him “Wake up!”"
61,"TEXT_HEAVNZ706_01910_GUNUVANU_000_030","Gunu Vanu rests eyes, thinks of great offering to elder shaman... So much work, so sleepy... Shade not big enough for such great nestling..."
62,"TEXT_HEAVNZ706_01910_SYSTEM_000_000","Gunu Vanu needs a good talking to."
63,"TEXT_HEAVNZ706_01910_SYSTEM_000_001","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu."
64,"TEXT_HEAVNZ706_01910_GUNUVANU_000_031","...Ah! Gunu Vanu awake, yes, he is! Gunu Vanu works, works hard─ A netherling!? No wings, fleshy beak...not Vanu, certainly! Netherling should not sneak up on Vanu Vanu that slumbers, claws cut sharper than fierce gale."
65,"TEXT_HEAVNZ706_01910_GUNUVANU_000_032","...What? Gunu Vanu's brother sends netherling to help with rite of passage?"
66,"TEXT_HEAVNZ706_01910_GUNUVANU_000_033","Gunu Vanu passes rite and is no longer a nestling!? Heavens shine on Gunu Vanu this day─worry of failing eight times weighs heavy on heart..."
67,"TEXT_HEAVNZ706_01910_GUNUVANU_000_034","...But now with netherling's help, Gunu Vanu casts off weight and soars higher than any in Ok' Zundu imagines!"
68,"TEXT_HEAVNZ706_01910_SAY_000_000","Wake up!"
69,"TEXT_HEAVNZ706_01910_HINUVALI_000_020",""
70,"TEXT_HEAVNZ706_01910_HINUVALI_000_023",""
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ706_01910_SEQ_00","Guna Vanu wishes that he could choose his family."
1,"TEXT_HEAVNZ706_01910_SEQ_01","Guna Vanu tells you the tragic tale of his brother Gunu Vanu, who is on his way to being the only member of the Zundu to fail his rite of passage eight times. Another failure would ensure their family's place as a laughingstock in the tribe's history, and Guna Vanu begs you to help his brother pass his rite─but first you have to find him. Find out where he could be by asking the Vanu of Ok' Zundu for his whereabouts."
2,"TEXT_HEAVNZ706_01910_SEQ_02","You have asked about Gunu Vanu's whereabouts and it seems that he enjoys lazing about and shirking responsibility more than the average Vanu Vanu. He spends most of his time napping under a shade or in a warm sunbeam. Once you find him, with the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu."
3,"TEXT_HEAVNZ706_01910_SEQ_03","Gunu Vanu wakes up in a panic─it was as entertaining as promised. He expresses joy and agreement at your offer to help him with the initiation rite, although it is still doubtful how much work he will actually do."
4,"TEXT_HEAVNZ706_01910_SEQ_04",""
5,"TEXT_HEAVNZ706_01910_SEQ_05",""
6,"TEXT_HEAVNZ706_01910_SEQ_06",""
7,"TEXT_HEAVNZ706_01910_SEQ_07",""
8,"TEXT_HEAVNZ706_01910_SEQ_08",""
9,"TEXT_HEAVNZ706_01910_SEQ_09",""
10,"TEXT_HEAVNZ706_01910_SEQ_10",""
11,"TEXT_HEAVNZ706_01910_SEQ_11",""
12,"TEXT_HEAVNZ706_01910_SEQ_12",""
13,"TEXT_HEAVNZ706_01910_SEQ_13",""
14,"TEXT_HEAVNZ706_01910_SEQ_14",""
15,"TEXT_HEAVNZ706_01910_SEQ_15",""
16,"TEXT_HEAVNZ706_01910_SEQ_16",""
17,"TEXT_HEAVNZ706_01910_SEQ_17",""
18,"TEXT_HEAVNZ706_01910_SEQ_18",""
19,"TEXT_HEAVNZ706_01910_SEQ_19",""
20,"TEXT_HEAVNZ706_01910_SEQ_20",""
21,"TEXT_HEAVNZ706_01910_SEQ_21",""
22,"TEXT_HEAVNZ706_01910_SEQ_22",""
23,"TEXT_HEAVNZ706_01910_SEQ_23",""
24,"TEXT_HEAVNZ706_01910_TODO_00","Ask about Gunu Vanu's whereabouts."
25,"TEXT_HEAVNZ706_01910_TODO_01","With the chat mode in <Color(-34022)>Say</Color>, enter a phrase containing “Wake up!” to rouse Gunu Vanu."
26,"TEXT_HEAVNZ706_01910_TODO_02",""
27,"TEXT_HEAVNZ706_01910_TODO_03",""
28,"TEXT_HEAVNZ706_01910_TODO_04",""
29,"TEXT_HEAVNZ706_01910_TODO_05",""
30,"TEXT_HEAVNZ706_01910_TODO_06",""
31,"TEXT_HEAVNZ706_01910_TODO_07",""
32,"TEXT_HEAVNZ706_01910_TODO_08",""
33,"TEXT_HEAVNZ706_01910_TODO_09",""
34,"TEXT_HEAVNZ706_01910_TODO_10",""
35,"TEXT_HEAVNZ706_01910_TODO_11",""
36,"TEXT_HEAVNZ706_01910_TODO_12",""
37,"TEXT_HEAVNZ706_01910_TODO_13",""
38,"TEXT_HEAVNZ706_01910_TODO_14",""
39,"TEXT_HEAVNZ706_01910_TODO_15",""
40,"TEXT_HEAVNZ706_01910_TODO_16",""
41,"TEXT_HEAVNZ706_01910_TODO_17",""
42,"TEXT_HEAVNZ706_01910_TODO_18",""
43,"TEXT_HEAVNZ706_01910_TODO_19",""
44,"TEXT_HEAVNZ706_01910_TODO_20",""
45,"TEXT_HEAVNZ706_01910_TODO_21",""
46,"TEXT_HEAVNZ706_01910_TODO_22",""
47,"TEXT_HEAVNZ706_01910_TODO_23",""
48,"TEXT_HEAVNZ706_01910_GUNAVANU_000_000","Netherling's coming is fortuitous as late-season rains. Guna Vanu─and Guna Vanu's family─faces desperate times. His brother verges on failing Zundu's rite of passage─again!"
49,"TEXT_HEAVNZ706_01910_GUNAVANU_000_002","All Vanu Vanu in Ok' Zundu must undergo rite of passage for respect of others in tribe, otherwise no better than nestling! Brother fails trials seven times, must try for the eighth time soon."
50,"TEXT_HEAVNZ706_01910_GUNAVANU_000_003","Eight times! No Vanu Vanu ever fails trial eight times. If brother fails again, gales of laughter from others in tribe shame family until day sun in sky no longer burns."
51,"TEXT_HEAVNZ706_01910_GUNAVANU_000_004","Guna Vanu sees netherling help others like wind which brings seeds to bloom, and Guna Vanu would ask for <If(PlayerParameter(4))>her<Else/>his</If> help as well. Rite of passage rules very strict, but Guna Vanu has plan."
52,"TEXT_HEAVNZ706_01910_GUNAVANU_000_005","Rules forbid aid from other members of tribe, but say nothing of netherlings! Help my brother, and quell impending storm of derision our family faces. Brother's name is Gunu Vanu, and he roosts..."
53,"TEXT_HEAVNZ706_01910_GUNAVANU_000_006","...Ah, Guna Vanu knows not where. Brother's temperament changes faster than breeze in autumn. Ask other Vanu Vanu and seek him out, or Gunu Vanu stays nestling forever!"
54,"TEXT_HEAVNZ706_01910_GUNAVANU_000_010","Gunu Vanu too lazy to go far from Ok' Zundu. Ask other Vanu Vanu to seek him out, help pass the rite of passage at last!"
55,"TEXT_HEAVNZ706_01910_GANUVALI_000_020","Netherling seeks out Gunu Vanu? He is skilled at two things─finding shade for napping and running away when chief gives work. Newborn hatchling works harder than him."
56,"TEXT_HEAVNZ706_01910_CONUVANU_000_021","Gunu Vanu never where he should be. While other Vanu work, Gunu Vanu soars like griffin in his dreams. Conu Vanu not see him since sunrise."
57,"TEXT_HEAVNZ706_01910_HINUVALI_000_022","Netherling finds Gunu Vanu easily─look under every tree in village! Gunu Vanu follows shade as sunset follows sunrise. Say to Gunu Vanu “Wake up!” and netherling come to know true meaning of panic."
58,"TEXT_HEAVNZ706_01910_GANUVALI_000_023","Look where breeze blows coolest and shade is deepest─Gunu Vanu dozes there."
59,"TEXT_HEAVNZ706_01910_CONUVANU_000_024","Other Vanu Vanu work, Gunu Vanu catches up on sleep. Keep ears open for thunderous snores."
60,"TEXT_HEAVNZ706_01910_HINUVALI_000_025","Only thing Gunu Vanu good for is to laugh at─watch him fly into panic when you tell him “Wake up!”"
61,"TEXT_HEAVNZ706_01910_GUNUVANU_000_030","Gunu Vanu rests eyes, thinks of great offering to elder shaman... So much work, so sleepy... Shade not big enough for such great nestling..."
62,"TEXT_HEAVNZ706_01910_SYSTEM_000_000","Gunu Vanu needs a good talking to."
63,"TEXT_HEAVNZ706_01910_SYSTEM_000_001","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu."
64,"TEXT_HEAVNZ706_01910_GUNUVANU_000_031","...Ah! Gunu Vanu awake, yes, he is! Gunu Vanu works, works hard─ A netherling!? No wings, fleshy beak...not Vanu, certainly! Netherling should not sneak up on Vanu Vanu that slumbers, claws cut sharper than fierce gale."
65,"TEXT_HEAVNZ706_01910_GUNUVANU_000_032","...What? Gunu Vanu's brother sends netherling to help with rite of passage?"
66,"TEXT_HEAVNZ706_01910_GUNUVANU_000_033","Gunu Vanu passes rite and is no longer a nestling!? Heavens shine on Gunu Vanu this day─worry of failing eight times weighs heavy on heart..."
67,"TEXT_HEAVNZ706_01910_GUNUVANU_000_034","...But now with netherling's help, Gunu Vanu casts off weight and soars higher than any in Ok' Zundu imagines!"
68,"TEXT_HEAVNZ706_01910_SAY_000_000","Wake up!"
69,"TEXT_HEAVNZ706_01910_HINUVALI_000_020",""
70,"TEXT_HEAVNZ706_01910_HINUVALI_000_023",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ706_01910_SEQ_00 Guna Vanu wishes that he could choose his family.
5 1 TEXT_HEAVNZ706_01910_SEQ_01 Guna Vanu tells you the tragic tale of his brother Gunu Vanu, who is on his way to being the only member of the Zundu to fail his rite of passage eight times. Another failure would ensure their family's place as a laughingstock in the tribe's history, and Guna Vanu begs you to help his brother pass his rite─but first you have to find him. Find out where he could be by asking the Vanu of Ok' Zundu for his whereabouts.
6 2 TEXT_HEAVNZ706_01910_SEQ_02 You have asked about Gunu Vanu's whereabouts and it seems that he enjoys lazing about and shirking responsibility more than the average Vanu Vanu. He spends most of his time napping under a shade or in a warm sunbeam. Once you find him, with the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu.
7 3 TEXT_HEAVNZ706_01910_SEQ_03 Gunu Vanu wakes up in a panic─it was as entertaining as promised. He expresses joy and agreement at your offer to help him with the initiation rite, although it is still doubtful how much work he will actually do.
8 4 TEXT_HEAVNZ706_01910_SEQ_04
9 5 TEXT_HEAVNZ706_01910_SEQ_05
10 6 TEXT_HEAVNZ706_01910_SEQ_06
11 7 TEXT_HEAVNZ706_01910_SEQ_07
12 8 TEXT_HEAVNZ706_01910_SEQ_08
13 9 TEXT_HEAVNZ706_01910_SEQ_09
14 10 TEXT_HEAVNZ706_01910_SEQ_10
15 11 TEXT_HEAVNZ706_01910_SEQ_11
16 12 TEXT_HEAVNZ706_01910_SEQ_12
17 13 TEXT_HEAVNZ706_01910_SEQ_13
18 14 TEXT_HEAVNZ706_01910_SEQ_14
19 15 TEXT_HEAVNZ706_01910_SEQ_15
20 16 TEXT_HEAVNZ706_01910_SEQ_16
21 17 TEXT_HEAVNZ706_01910_SEQ_17
22 18 TEXT_HEAVNZ706_01910_SEQ_18
23 19 TEXT_HEAVNZ706_01910_SEQ_19
24 20 TEXT_HEAVNZ706_01910_SEQ_20
25 21 TEXT_HEAVNZ706_01910_SEQ_21
26 22 TEXT_HEAVNZ706_01910_SEQ_22
27 23 TEXT_HEAVNZ706_01910_SEQ_23
28 24 TEXT_HEAVNZ706_01910_TODO_00 Ask about Gunu Vanu's whereabouts.
29 25 TEXT_HEAVNZ706_01910_TODO_01 With the chat mode in <Color(-34022)>Say</Color>, enter a phrase containing “Wake up!” to rouse Gunu Vanu.
30 26 TEXT_HEAVNZ706_01910_TODO_02
31 27 TEXT_HEAVNZ706_01910_TODO_03
32 28 TEXT_HEAVNZ706_01910_TODO_04
33 29 TEXT_HEAVNZ706_01910_TODO_05
34 30 TEXT_HEAVNZ706_01910_TODO_06
35 31 TEXT_HEAVNZ706_01910_TODO_07
36 32 TEXT_HEAVNZ706_01910_TODO_08
37 33 TEXT_HEAVNZ706_01910_TODO_09
38 34 TEXT_HEAVNZ706_01910_TODO_10
39 35 TEXT_HEAVNZ706_01910_TODO_11
40 36 TEXT_HEAVNZ706_01910_TODO_12
41 37 TEXT_HEAVNZ706_01910_TODO_13
42 38 TEXT_HEAVNZ706_01910_TODO_14
43 39 TEXT_HEAVNZ706_01910_TODO_15
44 40 TEXT_HEAVNZ706_01910_TODO_16
45 41 TEXT_HEAVNZ706_01910_TODO_17
46 42 TEXT_HEAVNZ706_01910_TODO_18
47 43 TEXT_HEAVNZ706_01910_TODO_19
48 44 TEXT_HEAVNZ706_01910_TODO_20
49 45 TEXT_HEAVNZ706_01910_TODO_21
50 46 TEXT_HEAVNZ706_01910_TODO_22
51 47 TEXT_HEAVNZ706_01910_TODO_23
52 48 TEXT_HEAVNZ706_01910_GUNAVANU_000_000 Netherling's coming is fortuitous as late-season rains. Guna Vanu─and Guna Vanu's family─faces desperate times. His brother verges on failing Zundu's rite of passage─again!
53 49 TEXT_HEAVNZ706_01910_GUNAVANU_000_002 All Vanu Vanu in Ok' Zundu must undergo rite of passage for respect of others in tribe, otherwise no better than nestling! Brother fails trials seven times, must try for the eighth time soon.
54 50 TEXT_HEAVNZ706_01910_GUNAVANU_000_003 Eight times! No Vanu Vanu ever fails trial eight times. If brother fails again, gales of laughter from others in tribe shame family until day sun in sky no longer burns.
55 51 TEXT_HEAVNZ706_01910_GUNAVANU_000_004 Guna Vanu sees netherling help others like wind which brings seeds to bloom, and Guna Vanu would ask for <If(PlayerParameter(4))>her<Else/>his</If> help as well. Rite of passage rules very strict, but Guna Vanu has plan.
56 52 TEXT_HEAVNZ706_01910_GUNAVANU_000_005 Rules forbid aid from other members of tribe, but say nothing of netherlings! Help my brother, and quell impending storm of derision our family faces. Brother's name is Gunu Vanu, and he roosts...
57 53 TEXT_HEAVNZ706_01910_GUNAVANU_000_006 ...Ah, Guna Vanu knows not where. Brother's temperament changes faster than breeze in autumn. Ask other Vanu Vanu and seek him out, or Gunu Vanu stays nestling forever!
58 54 TEXT_HEAVNZ706_01910_GUNAVANU_000_010 Gunu Vanu too lazy to go far from Ok' Zundu. Ask other Vanu Vanu to seek him out, help pass the rite of passage at last!
59 55 TEXT_HEAVNZ706_01910_GANUVALI_000_020 Netherling seeks out Gunu Vanu? He is skilled at two things─finding shade for napping and running away when chief gives work. Newborn hatchling works harder than him.
60 56 TEXT_HEAVNZ706_01910_CONUVANU_000_021 Gunu Vanu never where he should be. While other Vanu work, Gunu Vanu soars like griffin in his dreams. Conu Vanu not see him since sunrise.
61 57 TEXT_HEAVNZ706_01910_HINUVALI_000_022 Netherling finds Gunu Vanu easily─look under every tree in village! Gunu Vanu follows shade as sunset follows sunrise. Say to Gunu Vanu “Wake up!” and netherling come to know true meaning of panic.
62 58 TEXT_HEAVNZ706_01910_GANUVALI_000_023 Look where breeze blows coolest and shade is deepest─Gunu Vanu dozes there.
63 59 TEXT_HEAVNZ706_01910_CONUVANU_000_024 Other Vanu Vanu work, Gunu Vanu catches up on sleep. Keep ears open for thunderous snores.
64 60 TEXT_HEAVNZ706_01910_HINUVALI_000_025 Only thing Gunu Vanu good for is to laugh at─watch him fly into panic when you tell him “Wake up!”
65 61 TEXT_HEAVNZ706_01910_GUNUVANU_000_030 Gunu Vanu rests eyes, thinks of great offering to elder shaman... So much work, so sleepy... Shade not big enough for such great nestling...
66 62 TEXT_HEAVNZ706_01910_SYSTEM_000_000 Gunu Vanu needs a good talking to.
67 63 TEXT_HEAVNZ706_01910_SYSTEM_000_001 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that includes the words “Wake up!” to rouse Gunu Vanu.
68 64 TEXT_HEAVNZ706_01910_GUNUVANU_000_031 ...Ah! Gunu Vanu awake, yes, he is! Gunu Vanu works, works hard─ A netherling!? No wings, fleshy beak...not Vanu, certainly! Netherling should not sneak up on Vanu Vanu that slumbers, claws cut sharper than fierce gale.
69 65 TEXT_HEAVNZ706_01910_GUNUVANU_000_032 ...What? Gunu Vanu's brother sends netherling to help with rite of passage?
70 66 TEXT_HEAVNZ706_01910_GUNUVANU_000_033 Gunu Vanu passes rite and is no longer a nestling!? Heavens shine on Gunu Vanu this day─worry of failing eight times weighs heavy on heart...
71 67 TEXT_HEAVNZ706_01910_GUNUVANU_000_034 ...But now with netherling's help, Gunu Vanu casts off weight and soars higher than any in Ok' Zundu imagines!
72 68 TEXT_HEAVNZ706_01910_SAY_000_000 Wake up!
73 69 TEXT_HEAVNZ706_01910_HINUVALI_000_020
74 70 TEXT_HEAVNZ706_01910_HINUVALI_000_023
+69 -69
View File
@@ -1,69 +1,69 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ707_01911_SEQ_00","Gunu Vanu seeks a helping hand for his rite of passage."
1,"TEXT_HEAVNZ707_01911_SEQ_01","For Zundu nestlings to complete their rite of passage, they must offer the elder something of value to the tribe. Gunu Vanu's plan is to take the beak of a tsanahale, as his father once did, and prove himself a mighty warrior. Meet him deep within the Blue Window."
2,"TEXT_HEAVNZ707_01911_SEQ_02","In the Blue Window, Gunu Vanu states that he will keep watch while you see to the tsanahale. Lure out one of the beasts by whistling loudly and dispatch it in the usual fashion."
3,"TEXT_HEAVNZ707_01911_SEQ_03","The tsanahale is no more, and its beak is yours. Give it to Gunu Vanu so he may finally complete his rite of passage."
4,"TEXT_HEAVNZ707_01911_SEQ_04","Gunu Vanu is overjoyed to receive the tsanahale's beak and is eager to present it to the elder shaman. Accompany Gunu Vanu to the shaman's roost in Ok' Zundu."
5,"TEXT_HEAVNZ707_01911_SEQ_05","Though glad to receive Gunu Vanu's offering at first, the elder shaman grows skeptical that the nestling could slay a tsanahale by himself. Gunu Vanu subsequently admits to being helped by you, and the shaman commands him to redo the rite of passage─this time without attempting to exploit a loophole in the rules."
6,"TEXT_HEAVNZ707_01911_SEQ_06",""
7,"TEXT_HEAVNZ707_01911_SEQ_07",""
8,"TEXT_HEAVNZ707_01911_SEQ_08",""
9,"TEXT_HEAVNZ707_01911_SEQ_09",""
10,"TEXT_HEAVNZ707_01911_SEQ_10",""
11,"TEXT_HEAVNZ707_01911_SEQ_11",""
12,"TEXT_HEAVNZ707_01911_SEQ_12",""
13,"TEXT_HEAVNZ707_01911_SEQ_13",""
14,"TEXT_HEAVNZ707_01911_SEQ_14",""
15,"TEXT_HEAVNZ707_01911_SEQ_15",""
16,"TEXT_HEAVNZ707_01911_SEQ_16",""
17,"TEXT_HEAVNZ707_01911_SEQ_17",""
18,"TEXT_HEAVNZ707_01911_SEQ_18",""
19,"TEXT_HEAVNZ707_01911_SEQ_19",""
20,"TEXT_HEAVNZ707_01911_SEQ_20",""
21,"TEXT_HEAVNZ707_01911_SEQ_21",""
22,"TEXT_HEAVNZ707_01911_SEQ_22",""
23,"TEXT_HEAVNZ707_01911_SEQ_23",""
24,"TEXT_HEAVNZ707_01911_TODO_00","Speak with Gunu Vanu."
25,"TEXT_HEAVNZ707_01911_TODO_01","Lure out and slay a tsanahale."
26,"TEXT_HEAVNZ707_01911_TODO_02","Present the tsanahale beak to Gunu Vanu."
27,"TEXT_HEAVNZ707_01911_TODO_03","Speak with Gunu Vanu."
28,"TEXT_HEAVNZ707_01911_TODO_04",""
29,"TEXT_HEAVNZ707_01911_TODO_05",""
30,"TEXT_HEAVNZ707_01911_TODO_06",""
31,"TEXT_HEAVNZ707_01911_TODO_07",""
32,"TEXT_HEAVNZ707_01911_TODO_08",""
33,"TEXT_HEAVNZ707_01911_TODO_09",""
34,"TEXT_HEAVNZ707_01911_TODO_10",""
35,"TEXT_HEAVNZ707_01911_TODO_11",""
36,"TEXT_HEAVNZ707_01911_TODO_12",""
37,"TEXT_HEAVNZ707_01911_TODO_13",""
38,"TEXT_HEAVNZ707_01911_TODO_14",""
39,"TEXT_HEAVNZ707_01911_TODO_15",""
40,"TEXT_HEAVNZ707_01911_TODO_16",""
41,"TEXT_HEAVNZ707_01911_TODO_17",""
42,"TEXT_HEAVNZ707_01911_TODO_18",""
43,"TEXT_HEAVNZ707_01911_TODO_19",""
44,"TEXT_HEAVNZ707_01911_TODO_20",""
45,"TEXT_HEAVNZ707_01911_TODO_21",""
46,"TEXT_HEAVNZ707_01911_TODO_22",""
47,"TEXT_HEAVNZ707_01911_TODO_23",""
48,"TEXT_HEAVNZ707_01911_GUNUVANU_000_000","Before netherling helps, Gunu Vanu explains rite of passage. All Vanu must make offering to elder shaman that proves valuable to Zundu."
49,"TEXT_HEAVNZ707_01911_GUNUVANU_000_001","Some hunt, some fish, some dance like leaves in wind. All contribute to glory and richness of tribe. Alas, elder shaman ridicules Gunu Vanu's offering seven times! But with netherling's help─and Gunu Vanu's plan─elder shaman's ridicule turns to astonishment."
50,"TEXT_HEAVNZ707_01911_GUNUVANU_000_002","Gunu Vanu thinks long on next offering, and like clouds which part before sun, an idea comes! Gunu Vanu passes trial in same way as Father: hunts mighty tsanahale and presents its beak to elder shaman. Proves he is no longer nestling!"
51,"TEXT_HEAVNZ707_01911_GUNUVANU_000_003","Netherling strong and fierce as spring monsoon, so tsanahale surely falls like wilting leaves before our wrath. Come to hunting grounds with mightiest weapon─Gunu Vanu awaits!"
52,"TEXT_HEAVNZ707_01911_GUNUVANU_000_010","At last, netherling is come! Takes so long, Gunu Vanu almost run─I mean, doze off!"
53,"TEXT_HEAVNZ707_01911_GUNUVANU_000_011","Tsanahale far from clever. With whistle, netherling lures out and strikes down like lightning in the night. Its beak serves as proof of our deed!"
54,"TEXT_HEAVNZ707_01911_GUNUVANU_000_012","...What of Gunu Vanu? He stands apart with a griffin's eyes and keeps watch over netherling, lest <If(PlayerParameter(4))>she<Else/>he</If> fall prey to other fell beasts!"
55,"TEXT_HEAVNZ707_01911_GUNUVANU_000_015","Lure out tsanahale with whistle, then strike it down. And do not forget to bring its beak!"
56,"TEXT_HEAVNZ707_01911_GUNUVANU_000_020","...Huh!? Oh, yes, Gunu Vanu sees all! And netherling brings the tsanahale beak?"
57,"TEXT_HEAVNZ707_01911_GUNUVANU_000_021","Yes...this beak helps Gunu Vanu escape drudgery of nestlingdom! Elder shaman cannot deny such magnificent offering! Come, netherling, ride winds of haste to shaman's roost!"
58,"TEXT_HEAVNZ707_01911_GUNUVANU_000_030","Aanu Vanu, most benevolent and wise elder, behold! Gunu Vanu brings eighth offering for rite of passage. With this he grows from nestling and becomes a true member of Zundu!"
59,"TEXT_HEAVNZ707_01911_AANUVANU_000_031","Well, well! Like father before him, Gunu Vanu comes with beak of savage tsanahale. Such an offering is most unexpected."
60,"TEXT_HEAVNZ707_01911_AANUVANU_100_031","But...as surely as moon sets in west, Gunu Vanu shies from hunt and runs from bloodshed. Does he expect elder shaman to believe this is no longer so?"
61,"TEXT_HEAVNZ707_01911_AANUVANU_000_032","Do not lie to Aanu Vanu... Gunu Vanu not become warrior overnight. Does he receive help from another? Gunu Vanu knows rules─help from others is forbidden! He knows if he dares break, consequences most grave!"
62,"TEXT_HEAVNZ707_01911_GUNUVANU_000_033","Wait! Elder, make not hasty decisions! Slayer of tsanahale not Gunu Vanu, this is true, but slayer is not other Vanu─it is netherling!"
63,"TEXT_HEAVNZ707_01911_GUNUVANU_000_034","Rules of rite forbid help from <Emphasis>Vanu</Emphasis>, but make no mention of netherlings. See, elder shaman─Gunu Vanu breaks no rules!"
64,"TEXT_HEAVNZ707_01911_AANUVANU_000_035","Hmph. Gunu Vanu twists words as weaver braids rope. Very well. Aanu Vanu acknowledges Gunu Vanu not break rules─but nestling he remains! Gunu Vanu must try again."
65,"TEXT_HEAVNZ707_01911_GUNUVANU_000_036","A-Again!?"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ707_01911_SEQ_00","Gunu Vanu seeks a helping hand for his rite of passage."
1,"TEXT_HEAVNZ707_01911_SEQ_01","For Zundu nestlings to complete their rite of passage, they must offer the elder something of value to the tribe. Gunu Vanu's plan is to take the beak of a tsanahale, as his father once did, and prove himself a mighty warrior. Meet him deep within the Blue Window."
2,"TEXT_HEAVNZ707_01911_SEQ_02","In the Blue Window, Gunu Vanu states that he will keep watch while you see to the tsanahale. Lure out one of the beasts by whistling loudly and dispatch it in the usual fashion."
3,"TEXT_HEAVNZ707_01911_SEQ_03","The tsanahale is no more, and its beak is yours. Give it to Gunu Vanu so he may finally complete his rite of passage."
4,"TEXT_HEAVNZ707_01911_SEQ_04","Gunu Vanu is overjoyed to receive the tsanahale's beak and is eager to present it to the elder shaman. Accompany Gunu Vanu to the shaman's roost in Ok' Zundu."
5,"TEXT_HEAVNZ707_01911_SEQ_05","Though glad to receive Gunu Vanu's offering at first, the elder shaman grows skeptical that the nestling could slay a tsanahale by himself. Gunu Vanu subsequently admits to being helped by you, and the shaman commands him to redo the rite of passage─this time without attempting to exploit a loophole in the rules."
6,"TEXT_HEAVNZ707_01911_SEQ_06",""
7,"TEXT_HEAVNZ707_01911_SEQ_07",""
8,"TEXT_HEAVNZ707_01911_SEQ_08",""
9,"TEXT_HEAVNZ707_01911_SEQ_09",""
10,"TEXT_HEAVNZ707_01911_SEQ_10",""
11,"TEXT_HEAVNZ707_01911_SEQ_11",""
12,"TEXT_HEAVNZ707_01911_SEQ_12",""
13,"TEXT_HEAVNZ707_01911_SEQ_13",""
14,"TEXT_HEAVNZ707_01911_SEQ_14",""
15,"TEXT_HEAVNZ707_01911_SEQ_15",""
16,"TEXT_HEAVNZ707_01911_SEQ_16",""
17,"TEXT_HEAVNZ707_01911_SEQ_17",""
18,"TEXT_HEAVNZ707_01911_SEQ_18",""
19,"TEXT_HEAVNZ707_01911_SEQ_19",""
20,"TEXT_HEAVNZ707_01911_SEQ_20",""
21,"TEXT_HEAVNZ707_01911_SEQ_21",""
22,"TEXT_HEAVNZ707_01911_SEQ_22",""
23,"TEXT_HEAVNZ707_01911_SEQ_23",""
24,"TEXT_HEAVNZ707_01911_TODO_00","Speak with Gunu Vanu."
25,"TEXT_HEAVNZ707_01911_TODO_01","Lure out and slay a tsanahale."
26,"TEXT_HEAVNZ707_01911_TODO_02","Present the tsanahale beak to Gunu Vanu."
27,"TEXT_HEAVNZ707_01911_TODO_03","Speak with Gunu Vanu."
28,"TEXT_HEAVNZ707_01911_TODO_04",""
29,"TEXT_HEAVNZ707_01911_TODO_05",""
30,"TEXT_HEAVNZ707_01911_TODO_06",""
31,"TEXT_HEAVNZ707_01911_TODO_07",""
32,"TEXT_HEAVNZ707_01911_TODO_08",""
33,"TEXT_HEAVNZ707_01911_TODO_09",""
34,"TEXT_HEAVNZ707_01911_TODO_10",""
35,"TEXT_HEAVNZ707_01911_TODO_11",""
36,"TEXT_HEAVNZ707_01911_TODO_12",""
37,"TEXT_HEAVNZ707_01911_TODO_13",""
38,"TEXT_HEAVNZ707_01911_TODO_14",""
39,"TEXT_HEAVNZ707_01911_TODO_15",""
40,"TEXT_HEAVNZ707_01911_TODO_16",""
41,"TEXT_HEAVNZ707_01911_TODO_17",""
42,"TEXT_HEAVNZ707_01911_TODO_18",""
43,"TEXT_HEAVNZ707_01911_TODO_19",""
44,"TEXT_HEAVNZ707_01911_TODO_20",""
45,"TEXT_HEAVNZ707_01911_TODO_21",""
46,"TEXT_HEAVNZ707_01911_TODO_22",""
47,"TEXT_HEAVNZ707_01911_TODO_23",""
48,"TEXT_HEAVNZ707_01911_GUNUVANU_000_000","Before netherling helps, Gunu Vanu explains rite of passage. All Vanu must make offering to elder shaman that proves valuable to Zundu."
49,"TEXT_HEAVNZ707_01911_GUNUVANU_000_001","Some hunt, some fish, some dance like leaves in wind. All contribute to glory and richness of tribe. Alas, elder shaman ridicules Gunu Vanu's offering seven times! But with netherling's help─and Gunu Vanu's plan─elder shaman's ridicule turns to astonishment."
50,"TEXT_HEAVNZ707_01911_GUNUVANU_000_002","Gunu Vanu thinks long on next offering, and like clouds which part before sun, an idea comes! Gunu Vanu passes trial in same way as Father: hunts mighty tsanahale and presents its beak to elder shaman. Proves he is no longer nestling!"
51,"TEXT_HEAVNZ707_01911_GUNUVANU_000_003","Netherling strong and fierce as spring monsoon, so tsanahale surely falls like wilting leaves before our wrath. Come to hunting grounds with mightiest weapon─Gunu Vanu awaits!"
52,"TEXT_HEAVNZ707_01911_GUNUVANU_000_010","At last, netherling is come! Takes so long, Gunu Vanu almost run─I mean, doze off!"
53,"TEXT_HEAVNZ707_01911_GUNUVANU_000_011","Tsanahale far from clever. With whistle, netherling lures out and strikes down like lightning in the night. Its beak serves as proof of our deed!"
54,"TEXT_HEAVNZ707_01911_GUNUVANU_000_012","...What of Gunu Vanu? He stands apart with a griffin's eyes and keeps watch over netherling, lest <If(PlayerParameter(4))>she<Else/>he</If> fall prey to other fell beasts!"
55,"TEXT_HEAVNZ707_01911_GUNUVANU_000_015","Lure out tsanahale with whistle, then strike it down. And do not forget to bring its beak!"
56,"TEXT_HEAVNZ707_01911_GUNUVANU_000_020","...Huh!? Oh, yes, Gunu Vanu sees all! And netherling brings the tsanahale beak?"
57,"TEXT_HEAVNZ707_01911_GUNUVANU_000_021","Yes...this beak helps Gunu Vanu escape drudgery of nestlingdom! Elder shaman cannot deny such magnificent offering! Come, netherling, ride winds of haste to shaman's roost!"
58,"TEXT_HEAVNZ707_01911_GUNUVANU_000_030","Aanu Vanu, most benevolent and wise elder, behold! Gunu Vanu brings eighth offering for rite of passage. With this he grows from nestling and becomes a true member of Zundu!"
59,"TEXT_HEAVNZ707_01911_AANUVANU_000_031","Well, well! Like father before him, Gunu Vanu comes with beak of savage tsanahale. Such an offering is most unexpected."
60,"TEXT_HEAVNZ707_01911_AANUVANU_100_031","But...as surely as moon sets in west, Gunu Vanu shies from hunt and runs from bloodshed. Does he expect elder shaman to believe this is no longer so?"
61,"TEXT_HEAVNZ707_01911_AANUVANU_000_032","Do not lie to Aanu Vanu... Gunu Vanu not become warrior overnight. Does he receive help from another? Gunu Vanu knows rules─help from others is forbidden! He knows if he dares break, consequences most grave!"
62,"TEXT_HEAVNZ707_01911_GUNUVANU_000_033","Wait! Elder, make not hasty decisions! Slayer of tsanahale not Gunu Vanu, this is true, but slayer is not other Vanu─it is netherling!"
63,"TEXT_HEAVNZ707_01911_GUNUVANU_000_034","Rules of rite forbid help from <Emphasis>Vanu</Emphasis>, but make no mention of netherlings. See, elder shaman─Gunu Vanu breaks no rules!"
64,"TEXT_HEAVNZ707_01911_AANUVANU_000_035","Hmph. Gunu Vanu twists words as weaver braids rope. Very well. Aanu Vanu acknowledges Gunu Vanu not break rules─but nestling he remains! Gunu Vanu must try again."
65,"TEXT_HEAVNZ707_01911_GUNUVANU_000_036","A-Again!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ707_01911_SEQ_00 Gunu Vanu seeks a helping hand for his rite of passage.
5 1 TEXT_HEAVNZ707_01911_SEQ_01 For Zundu nestlings to complete their rite of passage, they must offer the elder something of value to the tribe. Gunu Vanu's plan is to take the beak of a tsanahale, as his father once did, and prove himself a mighty warrior. Meet him deep within the Blue Window.
6 2 TEXT_HEAVNZ707_01911_SEQ_02 In the Blue Window, Gunu Vanu states that he will keep watch while you see to the tsanahale. Lure out one of the beasts by whistling loudly and dispatch it in the usual fashion.
7 3 TEXT_HEAVNZ707_01911_SEQ_03 The tsanahale is no more, and its beak is yours. Give it to Gunu Vanu so he may finally complete his rite of passage.
8 4 TEXT_HEAVNZ707_01911_SEQ_04 Gunu Vanu is overjoyed to receive the tsanahale's beak and is eager to present it to the elder shaman. Accompany Gunu Vanu to the shaman's roost in Ok' Zundu.
9 5 TEXT_HEAVNZ707_01911_SEQ_05 Though glad to receive Gunu Vanu's offering at first, the elder shaman grows skeptical that the nestling could slay a tsanahale by himself. Gunu Vanu subsequently admits to being helped by you, and the shaman commands him to redo the rite of passage─this time without attempting to exploit a loophole in the rules.
10 6 TEXT_HEAVNZ707_01911_SEQ_06
11 7 TEXT_HEAVNZ707_01911_SEQ_07
12 8 TEXT_HEAVNZ707_01911_SEQ_08
13 9 TEXT_HEAVNZ707_01911_SEQ_09
14 10 TEXT_HEAVNZ707_01911_SEQ_10
15 11 TEXT_HEAVNZ707_01911_SEQ_11
16 12 TEXT_HEAVNZ707_01911_SEQ_12
17 13 TEXT_HEAVNZ707_01911_SEQ_13
18 14 TEXT_HEAVNZ707_01911_SEQ_14
19 15 TEXT_HEAVNZ707_01911_SEQ_15
20 16 TEXT_HEAVNZ707_01911_SEQ_16
21 17 TEXT_HEAVNZ707_01911_SEQ_17
22 18 TEXT_HEAVNZ707_01911_SEQ_18
23 19 TEXT_HEAVNZ707_01911_SEQ_19
24 20 TEXT_HEAVNZ707_01911_SEQ_20
25 21 TEXT_HEAVNZ707_01911_SEQ_21
26 22 TEXT_HEAVNZ707_01911_SEQ_22
27 23 TEXT_HEAVNZ707_01911_SEQ_23
28 24 TEXT_HEAVNZ707_01911_TODO_00 Speak with Gunu Vanu.
29 25 TEXT_HEAVNZ707_01911_TODO_01 Lure out and slay a tsanahale.
30 26 TEXT_HEAVNZ707_01911_TODO_02 Present the tsanahale beak to Gunu Vanu.
31 27 TEXT_HEAVNZ707_01911_TODO_03 Speak with Gunu Vanu.
32 28 TEXT_HEAVNZ707_01911_TODO_04
33 29 TEXT_HEAVNZ707_01911_TODO_05
34 30 TEXT_HEAVNZ707_01911_TODO_06
35 31 TEXT_HEAVNZ707_01911_TODO_07
36 32 TEXT_HEAVNZ707_01911_TODO_08
37 33 TEXT_HEAVNZ707_01911_TODO_09
38 34 TEXT_HEAVNZ707_01911_TODO_10
39 35 TEXT_HEAVNZ707_01911_TODO_11
40 36 TEXT_HEAVNZ707_01911_TODO_12
41 37 TEXT_HEAVNZ707_01911_TODO_13
42 38 TEXT_HEAVNZ707_01911_TODO_14
43 39 TEXT_HEAVNZ707_01911_TODO_15
44 40 TEXT_HEAVNZ707_01911_TODO_16
45 41 TEXT_HEAVNZ707_01911_TODO_17
46 42 TEXT_HEAVNZ707_01911_TODO_18
47 43 TEXT_HEAVNZ707_01911_TODO_19
48 44 TEXT_HEAVNZ707_01911_TODO_20
49 45 TEXT_HEAVNZ707_01911_TODO_21
50 46 TEXT_HEAVNZ707_01911_TODO_22
51 47 TEXT_HEAVNZ707_01911_TODO_23
52 48 TEXT_HEAVNZ707_01911_GUNUVANU_000_000 Before netherling helps, Gunu Vanu explains rite of passage. All Vanu must make offering to elder shaman that proves valuable to Zundu.
53 49 TEXT_HEAVNZ707_01911_GUNUVANU_000_001 Some hunt, some fish, some dance like leaves in wind. All contribute to glory and richness of tribe. Alas, elder shaman ridicules Gunu Vanu's offering seven times! But with netherling's help─and Gunu Vanu's plan─elder shaman's ridicule turns to astonishment.
54 50 TEXT_HEAVNZ707_01911_GUNUVANU_000_002 Gunu Vanu thinks long on next offering, and like clouds which part before sun, an idea comes! Gunu Vanu passes trial in same way as Father: hunts mighty tsanahale and presents its beak to elder shaman. Proves he is no longer nestling!
55 51 TEXT_HEAVNZ707_01911_GUNUVANU_000_003 Netherling strong and fierce as spring monsoon, so tsanahale surely falls like wilting leaves before our wrath. Come to hunting grounds with mightiest weapon─Gunu Vanu awaits!
56 52 TEXT_HEAVNZ707_01911_GUNUVANU_000_010 At last, netherling is come! Takes so long, Gunu Vanu almost run─I mean, doze off!
57 53 TEXT_HEAVNZ707_01911_GUNUVANU_000_011 Tsanahale far from clever. With whistle, netherling lures out and strikes down like lightning in the night. Its beak serves as proof of our deed!
58 54 TEXT_HEAVNZ707_01911_GUNUVANU_000_012 ...What of Gunu Vanu? He stands apart with a griffin's eyes and keeps watch over netherling, lest <If(PlayerParameter(4))>she<Else/>he</If> fall prey to other fell beasts!
59 55 TEXT_HEAVNZ707_01911_GUNUVANU_000_015 Lure out tsanahale with whistle, then strike it down. And do not forget to bring its beak!
60 56 TEXT_HEAVNZ707_01911_GUNUVANU_000_020 ...Huh!? Oh, yes, Gunu Vanu sees all! And netherling brings the tsanahale beak?
61 57 TEXT_HEAVNZ707_01911_GUNUVANU_000_021 Yes...this beak helps Gunu Vanu escape drudgery of nestlingdom! Elder shaman cannot deny such magnificent offering! Come, netherling, ride winds of haste to shaman's roost!
62 58 TEXT_HEAVNZ707_01911_GUNUVANU_000_030 Aanu Vanu, most benevolent and wise elder, behold! Gunu Vanu brings eighth offering for rite of passage. With this he grows from nestling and becomes a true member of Zundu!
63 59 TEXT_HEAVNZ707_01911_AANUVANU_000_031 Well, well! Like father before him, Gunu Vanu comes with beak of savage tsanahale. Such an offering is most unexpected.
64 60 TEXT_HEAVNZ707_01911_AANUVANU_100_031 But...as surely as moon sets in west, Gunu Vanu shies from hunt and runs from bloodshed. Does he expect elder shaman to believe this is no longer so?
65 61 TEXT_HEAVNZ707_01911_AANUVANU_000_032 Do not lie to Aanu Vanu... Gunu Vanu not become warrior overnight. Does he receive help from another? Gunu Vanu knows rules─help from others is forbidden! He knows if he dares break, consequences most grave!
66 62 TEXT_HEAVNZ707_01911_GUNUVANU_000_033 Wait! Elder, make not hasty decisions! Slayer of tsanahale not Gunu Vanu, this is true, but slayer is not other Vanu─it is netherling!
67 63 TEXT_HEAVNZ707_01911_GUNUVANU_000_034 Rules of rite forbid help from <Emphasis>Vanu</Emphasis>, but make no mention of netherlings. See, elder shaman─Gunu Vanu breaks no rules!
68 64 TEXT_HEAVNZ707_01911_AANUVANU_000_035 Hmph. Gunu Vanu twists words as weaver braids rope. Very well. Aanu Vanu acknowledges Gunu Vanu not break rules─but nestling he remains! Gunu Vanu must try again.
69 65 TEXT_HEAVNZ707_01911_GUNUVANU_000_036 A-Again!?
+60 -60
View File
@@ -1,60 +1,60 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ708_01912_SEQ_00","Hinu Vali has decided to have someone embark on a dangerous mission."
1,"TEXT_HEAVNZ708_01912_SEQ_01","Hinu Vali has asked you to steal supplies from the Vundu tribe. She assures you that the success of this request will affect all the Vanu of Ok' Zundu. Go to Ok' Vundu and steal three Zundu offerings."
2,"TEXT_HEAVNZ708_01912_SEQ_02","You have gathered up the supplies from Ok' Vundu territory, though you cannot at the moment reconcile why they seem to be of Zundu origin. Take them back to Hinu Vali to see what she has to say."
3,"TEXT_HEAVNZ708_01912_SEQ_03","You have delivered the offerings to Hinu Vali, and she explains to you that they were traditionally given to the Vundu tribe to ensure safety for the Zundu. However, the Vundu sometimes do not acknowledge these offerings and attack anyway. Given that the offerings are essentially meaningless, they would be most useful if they were returned to the stores of Ok' Zundu."
4,"TEXT_HEAVNZ708_01912_SEQ_04",""
5,"TEXT_HEAVNZ708_01912_SEQ_05",""
6,"TEXT_HEAVNZ708_01912_SEQ_06",""
7,"TEXT_HEAVNZ708_01912_SEQ_07",""
8,"TEXT_HEAVNZ708_01912_SEQ_08",""
9,"TEXT_HEAVNZ708_01912_SEQ_09",""
10,"TEXT_HEAVNZ708_01912_SEQ_10",""
11,"TEXT_HEAVNZ708_01912_SEQ_11",""
12,"TEXT_HEAVNZ708_01912_SEQ_12",""
13,"TEXT_HEAVNZ708_01912_SEQ_13",""
14,"TEXT_HEAVNZ708_01912_SEQ_14",""
15,"TEXT_HEAVNZ708_01912_SEQ_15",""
16,"TEXT_HEAVNZ708_01912_SEQ_16",""
17,"TEXT_HEAVNZ708_01912_SEQ_17",""
18,"TEXT_HEAVNZ708_01912_SEQ_18",""
19,"TEXT_HEAVNZ708_01912_SEQ_19",""
20,"TEXT_HEAVNZ708_01912_SEQ_20",""
21,"TEXT_HEAVNZ708_01912_SEQ_21",""
22,"TEXT_HEAVNZ708_01912_SEQ_22",""
23,"TEXT_HEAVNZ708_01912_SEQ_23",""
24,"TEXT_HEAVNZ708_01912_TODO_00","Steal Zundu offerings from Ok' Vundu."
25,"TEXT_HEAVNZ708_01912_TODO_01","Deliver Zundu offerings to Hinu Vali."
26,"TEXT_HEAVNZ708_01912_TODO_02",""
27,"TEXT_HEAVNZ708_01912_TODO_03",""
28,"TEXT_HEAVNZ708_01912_TODO_04",""
29,"TEXT_HEAVNZ708_01912_TODO_05",""
30,"TEXT_HEAVNZ708_01912_TODO_06",""
31,"TEXT_HEAVNZ708_01912_TODO_07",""
32,"TEXT_HEAVNZ708_01912_TODO_08",""
33,"TEXT_HEAVNZ708_01912_TODO_09",""
34,"TEXT_HEAVNZ708_01912_TODO_10",""
35,"TEXT_HEAVNZ708_01912_TODO_11",""
36,"TEXT_HEAVNZ708_01912_TODO_12",""
37,"TEXT_HEAVNZ708_01912_TODO_13",""
38,"TEXT_HEAVNZ708_01912_TODO_14",""
39,"TEXT_HEAVNZ708_01912_TODO_15",""
40,"TEXT_HEAVNZ708_01912_TODO_16",""
41,"TEXT_HEAVNZ708_01912_TODO_17",""
42,"TEXT_HEAVNZ708_01912_TODO_18",""
43,"TEXT_HEAVNZ708_01912_TODO_19",""
44,"TEXT_HEAVNZ708_01912_TODO_20",""
45,"TEXT_HEAVNZ708_01912_TODO_21",""
46,"TEXT_HEAVNZ708_01912_TODO_22",""
47,"TEXT_HEAVNZ708_01912_TODO_23",""
48,"TEXT_HEAVNZ708_01912_HINUVALI_000_000","Tribe of Zundu faces great distress! Hinu Vali makes foolish request of netherling, like asking <If(PlayerParameter(4))>her<Else/>him</If> to stand on mountain during thunderstorm."
49,"TEXT_HEAVNZ708_01912_HINUVALI_000_001","Netherling steals into Ok' Vundu like silent breeze, makes away with supplies. Netherling can only carry so much─three baskets enough."
50,"TEXT_HEAVNZ708_01912_HINUVALI_000_002","Hinu Vali makes dangerous request of netherling, but fate of Zundu tribe relies on success."
51,"TEXT_HEAVNZ708_01912_HINUVALI_000_010","Within Ok' Vundu lies a collection of supplies, ripe for taking. Netherling brings back three for benefit of all Ok' Zundu."
52,"TEXT_HEAVNZ708_01912_HINUVALI_000_020","Netherling brings supplies on zephyr winds. Is weight of three too much to bear?"
53,"TEXT_HEAVNZ708_01912_HINUVALI_000_021","Ah! Netherling carries salvation to tribe of Zundu! Tribe forever in netherling's debt."
54,"TEXT_HEAVNZ708_01912_HINUVALI_000_022","For many moons, Zundu tribe gives offerings to Vundu, guarantees safety of tribe from violent storm of aggression."
55,"TEXT_HEAVNZ708_01912_HINUVALI_000_023","But tribe of Vundu fickle like summer breeze, attacks innocent Zundu tribe as mood dictates. Since offerings mean little to Vundu, Hinu Vali decides to take back offerings."
56,"TEXT_HEAVNZ708_01912_HINUVALI_000_024","With netherling's help, stores of Ok' Zundu are restored, just as bountiful harvests after lush rains."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ708_01912_SEQ_00","Hinu Vali has decided to have someone embark on a dangerous mission."
1,"TEXT_HEAVNZ708_01912_SEQ_01","Hinu Vali has asked you to steal supplies from the Vundu tribe. She assures you that the success of this request will affect all the Vanu of Ok' Zundu. Go to Ok' Vundu and steal three Zundu offerings."
2,"TEXT_HEAVNZ708_01912_SEQ_02","You have gathered up the supplies from Ok' Vundu territory, though you cannot at the moment reconcile why they seem to be of Zundu origin. Take them back to Hinu Vali to see what she has to say."
3,"TEXT_HEAVNZ708_01912_SEQ_03","You have delivered the offerings to Hinu Vali, and she explains to you that they were traditionally given to the Vundu tribe to ensure safety for the Zundu. However, the Vundu sometimes do not acknowledge these offerings and attack anyway. Given that the offerings are essentially meaningless, they would be most useful if they were returned to the stores of Ok' Zundu."
4,"TEXT_HEAVNZ708_01912_SEQ_04",""
5,"TEXT_HEAVNZ708_01912_SEQ_05",""
6,"TEXT_HEAVNZ708_01912_SEQ_06",""
7,"TEXT_HEAVNZ708_01912_SEQ_07",""
8,"TEXT_HEAVNZ708_01912_SEQ_08",""
9,"TEXT_HEAVNZ708_01912_SEQ_09",""
10,"TEXT_HEAVNZ708_01912_SEQ_10",""
11,"TEXT_HEAVNZ708_01912_SEQ_11",""
12,"TEXT_HEAVNZ708_01912_SEQ_12",""
13,"TEXT_HEAVNZ708_01912_SEQ_13",""
14,"TEXT_HEAVNZ708_01912_SEQ_14",""
15,"TEXT_HEAVNZ708_01912_SEQ_15",""
16,"TEXT_HEAVNZ708_01912_SEQ_16",""
17,"TEXT_HEAVNZ708_01912_SEQ_17",""
18,"TEXT_HEAVNZ708_01912_SEQ_18",""
19,"TEXT_HEAVNZ708_01912_SEQ_19",""
20,"TEXT_HEAVNZ708_01912_SEQ_20",""
21,"TEXT_HEAVNZ708_01912_SEQ_21",""
22,"TEXT_HEAVNZ708_01912_SEQ_22",""
23,"TEXT_HEAVNZ708_01912_SEQ_23",""
24,"TEXT_HEAVNZ708_01912_TODO_00","Steal Zundu offerings from Ok' Vundu."
25,"TEXT_HEAVNZ708_01912_TODO_01","Deliver Zundu offerings to Hinu Vali."
26,"TEXT_HEAVNZ708_01912_TODO_02",""
27,"TEXT_HEAVNZ708_01912_TODO_03",""
28,"TEXT_HEAVNZ708_01912_TODO_04",""
29,"TEXT_HEAVNZ708_01912_TODO_05",""
30,"TEXT_HEAVNZ708_01912_TODO_06",""
31,"TEXT_HEAVNZ708_01912_TODO_07",""
32,"TEXT_HEAVNZ708_01912_TODO_08",""
33,"TEXT_HEAVNZ708_01912_TODO_09",""
34,"TEXT_HEAVNZ708_01912_TODO_10",""
35,"TEXT_HEAVNZ708_01912_TODO_11",""
36,"TEXT_HEAVNZ708_01912_TODO_12",""
37,"TEXT_HEAVNZ708_01912_TODO_13",""
38,"TEXT_HEAVNZ708_01912_TODO_14",""
39,"TEXT_HEAVNZ708_01912_TODO_15",""
40,"TEXT_HEAVNZ708_01912_TODO_16",""
41,"TEXT_HEAVNZ708_01912_TODO_17",""
42,"TEXT_HEAVNZ708_01912_TODO_18",""
43,"TEXT_HEAVNZ708_01912_TODO_19",""
44,"TEXT_HEAVNZ708_01912_TODO_20",""
45,"TEXT_HEAVNZ708_01912_TODO_21",""
46,"TEXT_HEAVNZ708_01912_TODO_22",""
47,"TEXT_HEAVNZ708_01912_TODO_23",""
48,"TEXT_HEAVNZ708_01912_HINUVALI_000_000","Tribe of Zundu faces great distress! Hinu Vali makes foolish request of netherling, like asking <If(PlayerParameter(4))>her<Else/>him</If> to stand on mountain during thunderstorm."
49,"TEXT_HEAVNZ708_01912_HINUVALI_000_001","Netherling steals into Ok' Vundu like silent breeze, makes away with supplies. Netherling can only carry so much─three baskets enough."
50,"TEXT_HEAVNZ708_01912_HINUVALI_000_002","Hinu Vali makes dangerous request of netherling, but fate of Zundu tribe relies on success."
51,"TEXT_HEAVNZ708_01912_HINUVALI_000_010","Within Ok' Vundu lies a collection of supplies, ripe for taking. Netherling brings back three for benefit of all Ok' Zundu."
52,"TEXT_HEAVNZ708_01912_HINUVALI_000_020","Netherling brings supplies on zephyr winds. Is weight of three too much to bear?"
53,"TEXT_HEAVNZ708_01912_HINUVALI_000_021","Ah! Netherling carries salvation to tribe of Zundu! Tribe forever in netherling's debt."
54,"TEXT_HEAVNZ708_01912_HINUVALI_000_022","For many moons, Zundu tribe gives offerings to Vundu, guarantees safety of tribe from violent storm of aggression."
55,"TEXT_HEAVNZ708_01912_HINUVALI_000_023","But tribe of Vundu fickle like summer breeze, attacks innocent Zundu tribe as mood dictates. Since offerings mean little to Vundu, Hinu Vali decides to take back offerings."
56,"TEXT_HEAVNZ708_01912_HINUVALI_000_024","With netherling's help, stores of Ok' Zundu are restored, just as bountiful harvests after lush rains."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ708_01912_SEQ_00 Hinu Vali has decided to have someone embark on a dangerous mission.
5 1 TEXT_HEAVNZ708_01912_SEQ_01 Hinu Vali has asked you to steal supplies from the Vundu tribe. She assures you that the success of this request will affect all the Vanu of Ok' Zundu. Go to Ok' Vundu and steal three Zundu offerings.
6 2 TEXT_HEAVNZ708_01912_SEQ_02 You have gathered up the supplies from Ok' Vundu territory, though you cannot at the moment reconcile why they seem to be of Zundu origin. Take them back to Hinu Vali to see what she has to say.
7 3 TEXT_HEAVNZ708_01912_SEQ_03 You have delivered the offerings to Hinu Vali, and she explains to you that they were traditionally given to the Vundu tribe to ensure safety for the Zundu. However, the Vundu sometimes do not acknowledge these offerings and attack anyway. Given that the offerings are essentially meaningless, they would be most useful if they were returned to the stores of Ok' Zundu.
8 4 TEXT_HEAVNZ708_01912_SEQ_04
9 5 TEXT_HEAVNZ708_01912_SEQ_05
10 6 TEXT_HEAVNZ708_01912_SEQ_06
11 7 TEXT_HEAVNZ708_01912_SEQ_07
12 8 TEXT_HEAVNZ708_01912_SEQ_08
13 9 TEXT_HEAVNZ708_01912_SEQ_09
14 10 TEXT_HEAVNZ708_01912_SEQ_10
15 11 TEXT_HEAVNZ708_01912_SEQ_11
16 12 TEXT_HEAVNZ708_01912_SEQ_12
17 13 TEXT_HEAVNZ708_01912_SEQ_13
18 14 TEXT_HEAVNZ708_01912_SEQ_14
19 15 TEXT_HEAVNZ708_01912_SEQ_15
20 16 TEXT_HEAVNZ708_01912_SEQ_16
21 17 TEXT_HEAVNZ708_01912_SEQ_17
22 18 TEXT_HEAVNZ708_01912_SEQ_18
23 19 TEXT_HEAVNZ708_01912_SEQ_19
24 20 TEXT_HEAVNZ708_01912_SEQ_20
25 21 TEXT_HEAVNZ708_01912_SEQ_21
26 22 TEXT_HEAVNZ708_01912_SEQ_22
27 23 TEXT_HEAVNZ708_01912_SEQ_23
28 24 TEXT_HEAVNZ708_01912_TODO_00 Steal Zundu offerings from Ok' Vundu.
29 25 TEXT_HEAVNZ708_01912_TODO_01 Deliver Zundu offerings to Hinu Vali.
30 26 TEXT_HEAVNZ708_01912_TODO_02
31 27 TEXT_HEAVNZ708_01912_TODO_03
32 28 TEXT_HEAVNZ708_01912_TODO_04
33 29 TEXT_HEAVNZ708_01912_TODO_05
34 30 TEXT_HEAVNZ708_01912_TODO_06
35 31 TEXT_HEAVNZ708_01912_TODO_07
36 32 TEXT_HEAVNZ708_01912_TODO_08
37 33 TEXT_HEAVNZ708_01912_TODO_09
38 34 TEXT_HEAVNZ708_01912_TODO_10
39 35 TEXT_HEAVNZ708_01912_TODO_11
40 36 TEXT_HEAVNZ708_01912_TODO_12
41 37 TEXT_HEAVNZ708_01912_TODO_13
42 38 TEXT_HEAVNZ708_01912_TODO_14
43 39 TEXT_HEAVNZ708_01912_TODO_15
44 40 TEXT_HEAVNZ708_01912_TODO_16
45 41 TEXT_HEAVNZ708_01912_TODO_17
46 42 TEXT_HEAVNZ708_01912_TODO_18
47 43 TEXT_HEAVNZ708_01912_TODO_19
48 44 TEXT_HEAVNZ708_01912_TODO_20
49 45 TEXT_HEAVNZ708_01912_TODO_21
50 46 TEXT_HEAVNZ708_01912_TODO_22
51 47 TEXT_HEAVNZ708_01912_TODO_23
52 48 TEXT_HEAVNZ708_01912_HINUVALI_000_000 Tribe of Zundu faces great distress! Hinu Vali makes foolish request of netherling, like asking <If(PlayerParameter(4))>her<Else/>him</If> to stand on mountain during thunderstorm.
53 49 TEXT_HEAVNZ708_01912_HINUVALI_000_001 Netherling steals into Ok' Vundu like silent breeze, makes away with supplies. Netherling can only carry so much─three baskets enough.
54 50 TEXT_HEAVNZ708_01912_HINUVALI_000_002 Hinu Vali makes dangerous request of netherling, but fate of Zundu tribe relies on success.
55 51 TEXT_HEAVNZ708_01912_HINUVALI_000_010 Within Ok' Vundu lies a collection of supplies, ripe for taking. Netherling brings back three for benefit of all Ok' Zundu.
56 52 TEXT_HEAVNZ708_01912_HINUVALI_000_020 Netherling brings supplies on zephyr winds. Is weight of three too much to bear?
57 53 TEXT_HEAVNZ708_01912_HINUVALI_000_021 Ah! Netherling carries salvation to tribe of Zundu! Tribe forever in netherling's debt.
58 54 TEXT_HEAVNZ708_01912_HINUVALI_000_022 For many moons, Zundu tribe gives offerings to Vundu, guarantees safety of tribe from violent storm of aggression.
59 55 TEXT_HEAVNZ708_01912_HINUVALI_000_023 But tribe of Vundu fickle like summer breeze, attacks innocent Zundu tribe as mood dictates. Since offerings mean little to Vundu, Hinu Vali decides to take back offerings.
60 56 TEXT_HEAVNZ708_01912_HINUVALI_000_024 With netherling's help, stores of Ok' Zundu are restored, just as bountiful harvests after lush rains.
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ709_01913_SEQ_00","Ganu Vali is looking to the skies with a smoldering gaze."
1,"TEXT_HEAVNZ709_01913_SEQ_01","Ganu Vali tells you of the troublesome Vundu nestlings that are bullying young Zundu tribe members. Take away the Vundu bullies' wings by slaying three of their sanuwa Vundu."
2,"TEXT_HEAVNZ709_01913_SEQ_02","You have laid low the sanuwa Vundu, and have hopefully given the Vundu bullies something to think about. Return now to Ganu Vali and tell him the good news."
3,"TEXT_HEAVNZ709_01913_SEQ_03","You have reported your victory to Ganu Vali. It appears as though the Vundu nestlings are not happy that you have taken away their options for mobility."
4,"TEXT_HEAVNZ709_01913_SEQ_04",""
5,"TEXT_HEAVNZ709_01913_SEQ_05",""
6,"TEXT_HEAVNZ709_01913_SEQ_06",""
7,"TEXT_HEAVNZ709_01913_SEQ_07",""
8,"TEXT_HEAVNZ709_01913_SEQ_08",""
9,"TEXT_HEAVNZ709_01913_SEQ_09",""
10,"TEXT_HEAVNZ709_01913_SEQ_10",""
11,"TEXT_HEAVNZ709_01913_SEQ_11",""
12,"TEXT_HEAVNZ709_01913_SEQ_12",""
13,"TEXT_HEAVNZ709_01913_SEQ_13",""
14,"TEXT_HEAVNZ709_01913_SEQ_14",""
15,"TEXT_HEAVNZ709_01913_SEQ_15",""
16,"TEXT_HEAVNZ709_01913_SEQ_16",""
17,"TEXT_HEAVNZ709_01913_SEQ_17",""
18,"TEXT_HEAVNZ709_01913_SEQ_18",""
19,"TEXT_HEAVNZ709_01913_SEQ_19",""
20,"TEXT_HEAVNZ709_01913_SEQ_20",""
21,"TEXT_HEAVNZ709_01913_SEQ_21",""
22,"TEXT_HEAVNZ709_01913_SEQ_22",""
23,"TEXT_HEAVNZ709_01913_SEQ_23",""
24,"TEXT_HEAVNZ709_01913_TODO_00","Slay sanuwa Vundu."
25,"TEXT_HEAVNZ709_01913_TODO_01","Report to Ganu Vali."
26,"TEXT_HEAVNZ709_01913_TODO_02",""
27,"TEXT_HEAVNZ709_01913_TODO_03",""
28,"TEXT_HEAVNZ709_01913_TODO_04",""
29,"TEXT_HEAVNZ709_01913_TODO_05",""
30,"TEXT_HEAVNZ709_01913_TODO_06",""
31,"TEXT_HEAVNZ709_01913_TODO_07",""
32,"TEXT_HEAVNZ709_01913_TODO_08",""
33,"TEXT_HEAVNZ709_01913_TODO_09",""
34,"TEXT_HEAVNZ709_01913_TODO_10",""
35,"TEXT_HEAVNZ709_01913_TODO_11",""
36,"TEXT_HEAVNZ709_01913_TODO_12",""
37,"TEXT_HEAVNZ709_01913_TODO_13",""
38,"TEXT_HEAVNZ709_01913_TODO_14",""
39,"TEXT_HEAVNZ709_01913_TODO_15",""
40,"TEXT_HEAVNZ709_01913_TODO_16",""
41,"TEXT_HEAVNZ709_01913_TODO_17",""
42,"TEXT_HEAVNZ709_01913_TODO_18",""
43,"TEXT_HEAVNZ709_01913_TODO_19",""
44,"TEXT_HEAVNZ709_01913_TODO_20",""
45,"TEXT_HEAVNZ709_01913_TODO_21",""
46,"TEXT_HEAVNZ709_01913_TODO_22",""
47,"TEXT_HEAVNZ709_01913_TODO_23",""
48,"TEXT_HEAVNZ709_01913_GANUVALI_000_000","Brazen Vundu tribe goes too far! Nestlings of Ok' Zundu suffer under violent storms of abuse!"
49,"TEXT_HEAVNZ709_01913_GANUVALI_000_001","Netherling defends nestlings of Ok' Zundu, helps scatter Vundu tormentors to the wind. However, netherling must not attack Vundu directly!"
50,"TEXT_HEAVNZ709_01913_GANUVALI_000_002","Like all Vanu, Vundu ride wings of sanuwa Vundu. Slay three and Vundu lose wings to torment Zundu nestlings from."
51,"TEXT_HEAVNZ709_01913_GANUVALI_000_010","Without sanuwa Vundu, Vundu miscreants no longer bully Zundu nestlings. Strike them down like forked lightning."
52,"TEXT_HEAVNZ709_01913_GANUVALI_000_020","Netherling rains wrath upon sanuwa, throws Vundu into chaos! The nestlings of Zundu thank you!"
53,"TEXT_HEAVNZ709_01913_GANUVALI_000_021","Vundu wrath stays calm for some time, gives nestlings much-needed respite. May zephyr winds guide netherling among tribe!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ709_01913_SEQ_00","Ganu Vali is looking to the skies with a smoldering gaze."
1,"TEXT_HEAVNZ709_01913_SEQ_01","Ganu Vali tells you of the troublesome Vundu nestlings that are bullying young Zundu tribe members. Take away the Vundu bullies' wings by slaying three of their sanuwa Vundu."
2,"TEXT_HEAVNZ709_01913_SEQ_02","You have laid low the sanuwa Vundu, and have hopefully given the Vundu bullies something to think about. Return now to Ganu Vali and tell him the good news."
3,"TEXT_HEAVNZ709_01913_SEQ_03","You have reported your victory to Ganu Vali. It appears as though the Vundu nestlings are not happy that you have taken away their options for mobility."
4,"TEXT_HEAVNZ709_01913_SEQ_04",""
5,"TEXT_HEAVNZ709_01913_SEQ_05",""
6,"TEXT_HEAVNZ709_01913_SEQ_06",""
7,"TEXT_HEAVNZ709_01913_SEQ_07",""
8,"TEXT_HEAVNZ709_01913_SEQ_08",""
9,"TEXT_HEAVNZ709_01913_SEQ_09",""
10,"TEXT_HEAVNZ709_01913_SEQ_10",""
11,"TEXT_HEAVNZ709_01913_SEQ_11",""
12,"TEXT_HEAVNZ709_01913_SEQ_12",""
13,"TEXT_HEAVNZ709_01913_SEQ_13",""
14,"TEXT_HEAVNZ709_01913_SEQ_14",""
15,"TEXT_HEAVNZ709_01913_SEQ_15",""
16,"TEXT_HEAVNZ709_01913_SEQ_16",""
17,"TEXT_HEAVNZ709_01913_SEQ_17",""
18,"TEXT_HEAVNZ709_01913_SEQ_18",""
19,"TEXT_HEAVNZ709_01913_SEQ_19",""
20,"TEXT_HEAVNZ709_01913_SEQ_20",""
21,"TEXT_HEAVNZ709_01913_SEQ_21",""
22,"TEXT_HEAVNZ709_01913_SEQ_22",""
23,"TEXT_HEAVNZ709_01913_SEQ_23",""
24,"TEXT_HEAVNZ709_01913_TODO_00","Slay sanuwa Vundu."
25,"TEXT_HEAVNZ709_01913_TODO_01","Report to Ganu Vali."
26,"TEXT_HEAVNZ709_01913_TODO_02",""
27,"TEXT_HEAVNZ709_01913_TODO_03",""
28,"TEXT_HEAVNZ709_01913_TODO_04",""
29,"TEXT_HEAVNZ709_01913_TODO_05",""
30,"TEXT_HEAVNZ709_01913_TODO_06",""
31,"TEXT_HEAVNZ709_01913_TODO_07",""
32,"TEXT_HEAVNZ709_01913_TODO_08",""
33,"TEXT_HEAVNZ709_01913_TODO_09",""
34,"TEXT_HEAVNZ709_01913_TODO_10",""
35,"TEXT_HEAVNZ709_01913_TODO_11",""
36,"TEXT_HEAVNZ709_01913_TODO_12",""
37,"TEXT_HEAVNZ709_01913_TODO_13",""
38,"TEXT_HEAVNZ709_01913_TODO_14",""
39,"TEXT_HEAVNZ709_01913_TODO_15",""
40,"TEXT_HEAVNZ709_01913_TODO_16",""
41,"TEXT_HEAVNZ709_01913_TODO_17",""
42,"TEXT_HEAVNZ709_01913_TODO_18",""
43,"TEXT_HEAVNZ709_01913_TODO_19",""
44,"TEXT_HEAVNZ709_01913_TODO_20",""
45,"TEXT_HEAVNZ709_01913_TODO_21",""
46,"TEXT_HEAVNZ709_01913_TODO_22",""
47,"TEXT_HEAVNZ709_01913_TODO_23",""
48,"TEXT_HEAVNZ709_01913_GANUVALI_000_000","Brazen Vundu tribe goes too far! Nestlings of Ok' Zundu suffer under violent storms of abuse!"
49,"TEXT_HEAVNZ709_01913_GANUVALI_000_001","Netherling defends nestlings of Ok' Zundu, helps scatter Vundu tormentors to the wind. However, netherling must not attack Vundu directly!"
50,"TEXT_HEAVNZ709_01913_GANUVALI_000_002","Like all Vanu, Vundu ride wings of sanuwa Vundu. Slay three and Vundu lose wings to torment Zundu nestlings from."
51,"TEXT_HEAVNZ709_01913_GANUVALI_000_010","Without sanuwa Vundu, Vundu miscreants no longer bully Zundu nestlings. Strike them down like forked lightning."
52,"TEXT_HEAVNZ709_01913_GANUVALI_000_020","Netherling rains wrath upon sanuwa, throws Vundu into chaos! The nestlings of Zundu thank you!"
53,"TEXT_HEAVNZ709_01913_GANUVALI_000_021","Vundu wrath stays calm for some time, gives nestlings much-needed respite. May zephyr winds guide netherling among tribe!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ709_01913_SEQ_00 Ganu Vali is looking to the skies with a smoldering gaze.
5 1 TEXT_HEAVNZ709_01913_SEQ_01 Ganu Vali tells you of the troublesome Vundu nestlings that are bullying young Zundu tribe members. Take away the Vundu bullies' wings by slaying three of their sanuwa Vundu.
6 2 TEXT_HEAVNZ709_01913_SEQ_02 You have laid low the sanuwa Vundu, and have hopefully given the Vundu bullies something to think about. Return now to Ganu Vali and tell him the good news.
7 3 TEXT_HEAVNZ709_01913_SEQ_03 You have reported your victory to Ganu Vali. It appears as though the Vundu nestlings are not happy that you have taken away their options for mobility.
8 4 TEXT_HEAVNZ709_01913_SEQ_04
9 5 TEXT_HEAVNZ709_01913_SEQ_05
10 6 TEXT_HEAVNZ709_01913_SEQ_06
11 7 TEXT_HEAVNZ709_01913_SEQ_07
12 8 TEXT_HEAVNZ709_01913_SEQ_08
13 9 TEXT_HEAVNZ709_01913_SEQ_09
14 10 TEXT_HEAVNZ709_01913_SEQ_10
15 11 TEXT_HEAVNZ709_01913_SEQ_11
16 12 TEXT_HEAVNZ709_01913_SEQ_12
17 13 TEXT_HEAVNZ709_01913_SEQ_13
18 14 TEXT_HEAVNZ709_01913_SEQ_14
19 15 TEXT_HEAVNZ709_01913_SEQ_15
20 16 TEXT_HEAVNZ709_01913_SEQ_16
21 17 TEXT_HEAVNZ709_01913_SEQ_17
22 18 TEXT_HEAVNZ709_01913_SEQ_18
23 19 TEXT_HEAVNZ709_01913_SEQ_19
24 20 TEXT_HEAVNZ709_01913_SEQ_20
25 21 TEXT_HEAVNZ709_01913_SEQ_21
26 22 TEXT_HEAVNZ709_01913_SEQ_22
27 23 TEXT_HEAVNZ709_01913_SEQ_23
28 24 TEXT_HEAVNZ709_01913_TODO_00 Slay sanuwa Vundu.
29 25 TEXT_HEAVNZ709_01913_TODO_01 Report to Ganu Vali.
30 26 TEXT_HEAVNZ709_01913_TODO_02
31 27 TEXT_HEAVNZ709_01913_TODO_03
32 28 TEXT_HEAVNZ709_01913_TODO_04
33 29 TEXT_HEAVNZ709_01913_TODO_05
34 30 TEXT_HEAVNZ709_01913_TODO_06
35 31 TEXT_HEAVNZ709_01913_TODO_07
36 32 TEXT_HEAVNZ709_01913_TODO_08
37 33 TEXT_HEAVNZ709_01913_TODO_09
38 34 TEXT_HEAVNZ709_01913_TODO_10
39 35 TEXT_HEAVNZ709_01913_TODO_11
40 36 TEXT_HEAVNZ709_01913_TODO_12
41 37 TEXT_HEAVNZ709_01913_TODO_13
42 38 TEXT_HEAVNZ709_01913_TODO_14
43 39 TEXT_HEAVNZ709_01913_TODO_15
44 40 TEXT_HEAVNZ709_01913_TODO_16
45 41 TEXT_HEAVNZ709_01913_TODO_17
46 42 TEXT_HEAVNZ709_01913_TODO_18
47 43 TEXT_HEAVNZ709_01913_TODO_19
48 44 TEXT_HEAVNZ709_01913_TODO_20
49 45 TEXT_HEAVNZ709_01913_TODO_21
50 46 TEXT_HEAVNZ709_01913_TODO_22
51 47 TEXT_HEAVNZ709_01913_TODO_23
52 48 TEXT_HEAVNZ709_01913_GANUVALI_000_000 Brazen Vundu tribe goes too far! Nestlings of Ok' Zundu suffer under violent storms of abuse!
53 49 TEXT_HEAVNZ709_01913_GANUVALI_000_001 Netherling defends nestlings of Ok' Zundu, helps scatter Vundu tormentors to the wind. However, netherling must not attack Vundu directly!
54 50 TEXT_HEAVNZ709_01913_GANUVALI_000_002 Like all Vanu, Vundu ride wings of sanuwa Vundu. Slay three and Vundu lose wings to torment Zundu nestlings from.
55 51 TEXT_HEAVNZ709_01913_GANUVALI_000_010 Without sanuwa Vundu, Vundu miscreants no longer bully Zundu nestlings. Strike them down like forked lightning.
56 52 TEXT_HEAVNZ709_01913_GANUVALI_000_020 Netherling rains wrath upon sanuwa, throws Vundu into chaos! The nestlings of Zundu thank you!
57 53 TEXT_HEAVNZ709_01913_GANUVALI_000_021 Vundu wrath stays calm for some time, gives nestlings much-needed respite. May zephyr winds guide netherling among tribe!
+80 -80
View File
@@ -1,80 +1,80 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ710_01914_SEQ_00","Gunu Vanu has a mischievous glint in his eyes."
1,"TEXT_HEAVNZ710_01914_SEQ_01","Gunu Vanu has hatched a plan to make an offering that would surpass even his own mother's. He will present the elder shaman with Ok' Zundu's freshest, juiciest vegetables, but first he needs you to dance for the elder shaman for as-of-yet unknown reasons. Go to Aanu Vanu and show him your finest /dance."
2,"TEXT_HEAVNZ710_01914_SEQ_02","Aanu Vanu seems unexpectedly impressed at your twirling, a nostalgic glow overcoming him. Show him the /dance of your people once again."
3,"TEXT_HEAVNZ710_01914_SEQ_03","Once again you have danced for the elder shaman, and he becomes more affable than ever before. He begins to regale you with a story of his youth before he points out that Gunu Vanu is nowhere to be seen. Most likely he is waiting somewhere with the fruits of his plan. Find him and see what he was plotting."
4,"TEXT_HEAVNZ710_01914_SEQ_04","Gunu Vanu's master plan was to borrow the elder shaman's vegetables, which were being grown in secret for Aanu Vanu's own pleasure. Gunu Vanu leaves to present them to the elder. Follow him there and see if his plan works."
5,"TEXT_HEAVNZ710_01914_SEQ_05","The wise and respected Aanu Vanu is able to see through Gunu Vanu's deception and rejects his offering. However, he agrees to let Gunu Vanu try again on one condition: that none tell Aanu Vanu's wife about the secret supply of vegetables. As the saying in Ok' Zundu goes, “One talon washes the other.”"
6,"TEXT_HEAVNZ710_01914_SEQ_06",""
7,"TEXT_HEAVNZ710_01914_SEQ_07",""
8,"TEXT_HEAVNZ710_01914_SEQ_08",""
9,"TEXT_HEAVNZ710_01914_SEQ_09",""
10,"TEXT_HEAVNZ710_01914_SEQ_10",""
11,"TEXT_HEAVNZ710_01914_SEQ_11",""
12,"TEXT_HEAVNZ710_01914_SEQ_12",""
13,"TEXT_HEAVNZ710_01914_SEQ_13",""
14,"TEXT_HEAVNZ710_01914_SEQ_14",""
15,"TEXT_HEAVNZ710_01914_SEQ_15",""
16,"TEXT_HEAVNZ710_01914_SEQ_16",""
17,"TEXT_HEAVNZ710_01914_SEQ_17",""
18,"TEXT_HEAVNZ710_01914_SEQ_18",""
19,"TEXT_HEAVNZ710_01914_SEQ_19",""
20,"TEXT_HEAVNZ710_01914_SEQ_20",""
21,"TEXT_HEAVNZ710_01914_SEQ_21",""
22,"TEXT_HEAVNZ710_01914_SEQ_22",""
23,"TEXT_HEAVNZ710_01914_SEQ_23",""
24,"TEXT_HEAVNZ710_01914_TODO_00","/dance for Aanu Vanu."
25,"TEXT_HEAVNZ710_01914_TODO_01","/dance for Aanu Vanu again."
26,"TEXT_HEAVNZ710_01914_TODO_02","Report to Gunu Vanu."
27,"TEXT_HEAVNZ710_01914_TODO_03","Speak with Gunu Vanu."
28,"TEXT_HEAVNZ710_01914_TODO_04",""
29,"TEXT_HEAVNZ710_01914_TODO_05",""
30,"TEXT_HEAVNZ710_01914_TODO_06",""
31,"TEXT_HEAVNZ710_01914_TODO_07",""
32,"TEXT_HEAVNZ710_01914_TODO_08",""
33,"TEXT_HEAVNZ710_01914_TODO_09",""
34,"TEXT_HEAVNZ710_01914_TODO_10",""
35,"TEXT_HEAVNZ710_01914_TODO_11",""
36,"TEXT_HEAVNZ710_01914_TODO_12",""
37,"TEXT_HEAVNZ710_01914_TODO_13",""
38,"TEXT_HEAVNZ710_01914_TODO_14",""
39,"TEXT_HEAVNZ710_01914_TODO_15",""
40,"TEXT_HEAVNZ710_01914_TODO_16",""
41,"TEXT_HEAVNZ710_01914_TODO_17",""
42,"TEXT_HEAVNZ710_01914_TODO_18",""
43,"TEXT_HEAVNZ710_01914_TODO_19",""
44,"TEXT_HEAVNZ710_01914_TODO_20",""
45,"TEXT_HEAVNZ710_01914_TODO_21",""
46,"TEXT_HEAVNZ710_01914_TODO_22",""
47,"TEXT_HEAVNZ710_01914_TODO_23",""
48,"TEXT_HEAVNZ710_01914_GUNUVANU_000_000","Gunu Vanu must try again, but knows not what satisfies elder shaman. Maybe..."
49,"TEXT_HEAVNZ710_01914_GUNUVANU_100_000","Yes, netherling, Gunu Vanu knows! Gunu Vanu follows in Father's path and fails, but next will try Mother's path!"
50,"TEXT_HEAVNZ710_01914_GUNUVANU_000_001","Mother offers vegetables unlike any other in Ok' Zundu, quells elder shaman's thunderous hunger. Every moon since Mother's offering, elder shaman asks if she grows more. Gunu Vanu brings vegetables as offering and grows from nestling to adult!"
51,"TEXT_HEAVNZ710_01914_GUNUVANU_000_002","Gunu Vanu and netherling face one problem─vegetable's season is moons away. Plant seeds now and stalks grow slender as new moon. Luckily, Gunu Vanu plans ahead!"
52,"TEXT_HEAVNZ710_01914_GUNUVANU_000_003","First, netherling must <Color(-34022)>dance</Color> in front of elder, show him your culture. Dance until wind goes from lungs, then meet Gunu Vanu under shade of our first meeting. Now go─dance like sun never rises again!"
53,"TEXT_HEAVNZ710_01914_AANUVANU_100_009","Gunu Vanu up to old tricks again..."
54,"TEXT_HEAVNZ710_01914_AANUVANU_000_009","Netherling needs something from Aanu Vanu? Does Gunu Vanu shirk his duties in favor of sleep again?"
55,"TEXT_HEAVNZ710_01914_AANUVANU_000_010","Aanu Vanu busy with ceremony preparations, no time for netherling's─ah, but <If(PlayerParameter(4))>she<Else/>he</If> dances as a leaf which flutters in gentle breeze! Netherling's steps soothe Aanu Vanu's weathered bones. Could netherling show more of <If(PlayerParameter(4))>her<Else/>his</If> people's dance?"
56,"TEXT_HEAVNZ710_01914_AANUVANU_100_015","Netherling, show dance of people once more!"
57,"TEXT_HEAVNZ710_01914_AANUVANU_000_015","No, no! Netherling must dance!"
58,"TEXT_HEAVNZ710_01914_AANUVANU_000_016","Ah ha ha! Netherling's delicate and airy steps make Aanu Vanu's heart race like summer squall! Almost worthy of Vanu Vanu initiation, <If(PlayerParameter(4))>she<Else/>he</If> is!"
59,"TEXT_HEAVNZ710_01914_AANUVANU_000_017","Dance of Ok' Zundu is tribe's pride, brings all closer to heavens. Since netherling dances for Aanu Vanu, Aanu Vanu dances for netherling!"
60,"TEXT_HEAVNZ710_01914_AANUVANU_000_018","Aanu Vanu's dance riles netherling's imagination! Look well, and behold the thunderous dance of Ok' Zundu!"
61,"TEXT_HEAVNZ710_01914_AANUVANU_000_019","No need to ask netherling's opinion─expression tells all. Ah...dance reminds Aanu Vanu of nestling days!"
62,"TEXT_HEAVNZ710_01914_AANUVANU_100_019","Why, when Aanu Vanu nestling─ Oh? Where is Gunu Vanu?"
63,"TEXT_HEAVNZ710_01914_AANUVANU_100_020","Gunu Vanu naps under tree, no doubt..."
64,"TEXT_HEAVNZ710_01914_GUNUVANU_000_020","Netherling! Gunu Vanu's plan works perfectly─he knows Aanu Vanu falls into fervor during dance...it seems netherling does, too!"
65,"TEXT_HEAVNZ710_01914_GUNUVANU_000_021","Yes...plan is Gunu Vanu's most clever idea! After Mother's offering of vegetables, elder shaman grows own crop. All Gunu Vanu does is sneak silent as midnight moon into elder's hut and..."
66,"TEXT_HEAVNZ710_01914_GUNUVANU_000_022","Feast in glory, netherling! Vegetables grow plump and fresh, prove Gunu Vanu too good for nestlings now! Gunu Vanu no longer laughingstock of tribe!"
67,"TEXT_HEAVNZ710_01914_GUNUVANU_000_023","...Steal? No, no, netherling─Gunu Vanu <Emphasis>borrows</Emphasis> vegetables from elder. Netherling, come─now to show offering to elder shaman!"
68,"TEXT_HEAVNZ710_01914_AANUVANU_100_023","Gunu Vanu returns to present offering so soon? If Gunu Vanu plans trickery again..."
69,"TEXT_HEAVNZ710_01914_GUNUVANU_000_030","Respectful and benevolent elder, Gunu Vanu returns at last! Even waxing moon envies fullness of today's offering!"
70,"TEXT_HEAVNZ710_01914_AANUVANU_000_031","Well, well! Gunu Vanu finally makes splendid offering! Vegetables plump and ripe, like first rain cloud of new season. Such treasures rare in Ok' Zundu. But something about these vegetables familiar..."
71,"TEXT_HEAVNZ710_01914_AANUVANU_000_032","Ah, yes! Same as Gunu Vanu's mother brings─and Aanu Vanu knows they grow not for many moons. If Gunu Vanu lies again, he accepts failure for trial!"
72,"TEXT_HEAVNZ710_01914_GUNUVANU_000_033","Ah, but vegetables come from elder shaman's secret supply. Gunu Vanu thinks elder's wife might also want to know where such ample feast comes from..."
73,"TEXT_HEAVNZ710_01914_AANUVANU_000_034","Wait... How does Gunu Vanu know about secret supply!?"
74,"TEXT_HEAVNZ710_01914_GUNUVANU_000_035","<Emphasis>What</Emphasis> secret supply, elder...? Well, since Gunu Vanu fails trial again, then he must return vegetables to elder's wife..."
75,"TEXT_HEAVNZ710_01914_AANUVANU_000_036","Wait, Gunu Vanu! If you help keep secret from wife, then failure of trial washes away like tears in rain. Aanu Vanu lets him make one more offering."
76,"TEXT_HEAVNZ710_01914_GUNUVANU_000_037","Elder's kindness vast as boundless sky! Gunu Vanu brings even more impressive offering next, elder sees!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ710_01914_SEQ_00","Gunu Vanu has a mischievous glint in his eyes."
1,"TEXT_HEAVNZ710_01914_SEQ_01","Gunu Vanu has hatched a plan to make an offering that would surpass even his own mother's. He will present the elder shaman with Ok' Zundu's freshest, juiciest vegetables, but first he needs you to dance for the elder shaman for as-of-yet unknown reasons. Go to Aanu Vanu and show him your finest /dance."
2,"TEXT_HEAVNZ710_01914_SEQ_02","Aanu Vanu seems unexpectedly impressed at your twirling, a nostalgic glow overcoming him. Show him the /dance of your people once again."
3,"TEXT_HEAVNZ710_01914_SEQ_03","Once again you have danced for the elder shaman, and he becomes more affable than ever before. He begins to regale you with a story of his youth before he points out that Gunu Vanu is nowhere to be seen. Most likely he is waiting somewhere with the fruits of his plan. Find him and see what he was plotting."
4,"TEXT_HEAVNZ710_01914_SEQ_04","Gunu Vanu's master plan was to borrow the elder shaman's vegetables, which were being grown in secret for Aanu Vanu's own pleasure. Gunu Vanu leaves to present them to the elder. Follow him there and see if his plan works."
5,"TEXT_HEAVNZ710_01914_SEQ_05","The wise and respected Aanu Vanu is able to see through Gunu Vanu's deception and rejects his offering. However, he agrees to let Gunu Vanu try again on one condition: that none tell Aanu Vanu's wife about the secret supply of vegetables. As the saying in Ok' Zundu goes, “One talon washes the other.”"
6,"TEXT_HEAVNZ710_01914_SEQ_06",""
7,"TEXT_HEAVNZ710_01914_SEQ_07",""
8,"TEXT_HEAVNZ710_01914_SEQ_08",""
9,"TEXT_HEAVNZ710_01914_SEQ_09",""
10,"TEXT_HEAVNZ710_01914_SEQ_10",""
11,"TEXT_HEAVNZ710_01914_SEQ_11",""
12,"TEXT_HEAVNZ710_01914_SEQ_12",""
13,"TEXT_HEAVNZ710_01914_SEQ_13",""
14,"TEXT_HEAVNZ710_01914_SEQ_14",""
15,"TEXT_HEAVNZ710_01914_SEQ_15",""
16,"TEXT_HEAVNZ710_01914_SEQ_16",""
17,"TEXT_HEAVNZ710_01914_SEQ_17",""
18,"TEXT_HEAVNZ710_01914_SEQ_18",""
19,"TEXT_HEAVNZ710_01914_SEQ_19",""
20,"TEXT_HEAVNZ710_01914_SEQ_20",""
21,"TEXT_HEAVNZ710_01914_SEQ_21",""
22,"TEXT_HEAVNZ710_01914_SEQ_22",""
23,"TEXT_HEAVNZ710_01914_SEQ_23",""
24,"TEXT_HEAVNZ710_01914_TODO_00","/dance for Aanu Vanu."
25,"TEXT_HEAVNZ710_01914_TODO_01","/dance for Aanu Vanu again."
26,"TEXT_HEAVNZ710_01914_TODO_02","Report to Gunu Vanu."
27,"TEXT_HEAVNZ710_01914_TODO_03","Speak with Gunu Vanu."
28,"TEXT_HEAVNZ710_01914_TODO_04",""
29,"TEXT_HEAVNZ710_01914_TODO_05",""
30,"TEXT_HEAVNZ710_01914_TODO_06",""
31,"TEXT_HEAVNZ710_01914_TODO_07",""
32,"TEXT_HEAVNZ710_01914_TODO_08",""
33,"TEXT_HEAVNZ710_01914_TODO_09",""
34,"TEXT_HEAVNZ710_01914_TODO_10",""
35,"TEXT_HEAVNZ710_01914_TODO_11",""
36,"TEXT_HEAVNZ710_01914_TODO_12",""
37,"TEXT_HEAVNZ710_01914_TODO_13",""
38,"TEXT_HEAVNZ710_01914_TODO_14",""
39,"TEXT_HEAVNZ710_01914_TODO_15",""
40,"TEXT_HEAVNZ710_01914_TODO_16",""
41,"TEXT_HEAVNZ710_01914_TODO_17",""
42,"TEXT_HEAVNZ710_01914_TODO_18",""
43,"TEXT_HEAVNZ710_01914_TODO_19",""
44,"TEXT_HEAVNZ710_01914_TODO_20",""
45,"TEXT_HEAVNZ710_01914_TODO_21",""
46,"TEXT_HEAVNZ710_01914_TODO_22",""
47,"TEXT_HEAVNZ710_01914_TODO_23",""
48,"TEXT_HEAVNZ710_01914_GUNUVANU_000_000","Gunu Vanu must try again, but knows not what satisfies elder shaman. Maybe..."
49,"TEXT_HEAVNZ710_01914_GUNUVANU_100_000","Yes, netherling, Gunu Vanu knows! Gunu Vanu follows in Father's path and fails, but next will try Mother's path!"
50,"TEXT_HEAVNZ710_01914_GUNUVANU_000_001","Mother offers vegetables unlike any other in Ok' Zundu, quells elder shaman's thunderous hunger. Every moon since Mother's offering, elder shaman asks if she grows more. Gunu Vanu brings vegetables as offering and grows from nestling to adult!"
51,"TEXT_HEAVNZ710_01914_GUNUVANU_000_002","Gunu Vanu and netherling face one problem─vegetable's season is moons away. Plant seeds now and stalks grow slender as new moon. Luckily, Gunu Vanu plans ahead!"
52,"TEXT_HEAVNZ710_01914_GUNUVANU_000_003","First, netherling must <Color(-34022)>dance</Color> in front of elder, show him your culture. Dance until wind goes from lungs, then meet Gunu Vanu under shade of our first meeting. Now go─dance like sun never rises again!"
53,"TEXT_HEAVNZ710_01914_AANUVANU_100_009","Gunu Vanu up to old tricks again..."
54,"TEXT_HEAVNZ710_01914_AANUVANU_000_009","Netherling needs something from Aanu Vanu? Does Gunu Vanu shirk his duties in favor of sleep again?"
55,"TEXT_HEAVNZ710_01914_AANUVANU_000_010","Aanu Vanu busy with ceremony preparations, no time for netherling's─ah, but <If(PlayerParameter(4))>she<Else/>he</If> dances as a leaf which flutters in gentle breeze! Netherling's steps soothe Aanu Vanu's weathered bones. Could netherling show more of <If(PlayerParameter(4))>her<Else/>his</If> people's dance?"
56,"TEXT_HEAVNZ710_01914_AANUVANU_100_015","Netherling, show dance of people once more!"
57,"TEXT_HEAVNZ710_01914_AANUVANU_000_015","No, no! Netherling must dance!"
58,"TEXT_HEAVNZ710_01914_AANUVANU_000_016","Ah ha ha! Netherling's delicate and airy steps make Aanu Vanu's heart race like summer squall! Almost worthy of Vanu Vanu initiation, <If(PlayerParameter(4))>she<Else/>he</If> is!"
59,"TEXT_HEAVNZ710_01914_AANUVANU_000_017","Dance of Ok' Zundu is tribe's pride, brings all closer to heavens. Since netherling dances for Aanu Vanu, Aanu Vanu dances for netherling!"
60,"TEXT_HEAVNZ710_01914_AANUVANU_000_018","Aanu Vanu's dance riles netherling's imagination! Look well, and behold the thunderous dance of Ok' Zundu!"
61,"TEXT_HEAVNZ710_01914_AANUVANU_000_019","No need to ask netherling's opinion─expression tells all. Ah...dance reminds Aanu Vanu of nestling days!"
62,"TEXT_HEAVNZ710_01914_AANUVANU_100_019","Why, when Aanu Vanu nestling─ Oh? Where is Gunu Vanu?"
63,"TEXT_HEAVNZ710_01914_AANUVANU_100_020","Gunu Vanu naps under tree, no doubt..."
64,"TEXT_HEAVNZ710_01914_GUNUVANU_000_020","Netherling! Gunu Vanu's plan works perfectly─he knows Aanu Vanu falls into fervor during dance...it seems netherling does, too!"
65,"TEXT_HEAVNZ710_01914_GUNUVANU_000_021","Yes...plan is Gunu Vanu's most clever idea! After Mother's offering of vegetables, elder shaman grows own crop. All Gunu Vanu does is sneak silent as midnight moon into elder's hut and..."
66,"TEXT_HEAVNZ710_01914_GUNUVANU_000_022","Feast in glory, netherling! Vegetables grow plump and fresh, prove Gunu Vanu too good for nestlings now! Gunu Vanu no longer laughingstock of tribe!"
67,"TEXT_HEAVNZ710_01914_GUNUVANU_000_023","...Steal? No, no, netherling─Gunu Vanu <Emphasis>borrows</Emphasis> vegetables from elder. Netherling, come─now to show offering to elder shaman!"
68,"TEXT_HEAVNZ710_01914_AANUVANU_100_023","Gunu Vanu returns to present offering so soon? If Gunu Vanu plans trickery again..."
69,"TEXT_HEAVNZ710_01914_GUNUVANU_000_030","Respectful and benevolent elder, Gunu Vanu returns at last! Even waxing moon envies fullness of today's offering!"
70,"TEXT_HEAVNZ710_01914_AANUVANU_000_031","Well, well! Gunu Vanu finally makes splendid offering! Vegetables plump and ripe, like first rain cloud of new season. Such treasures rare in Ok' Zundu. But something about these vegetables familiar..."
71,"TEXT_HEAVNZ710_01914_AANUVANU_000_032","Ah, yes! Same as Gunu Vanu's mother brings─and Aanu Vanu knows they grow not for many moons. If Gunu Vanu lies again, he accepts failure for trial!"
72,"TEXT_HEAVNZ710_01914_GUNUVANU_000_033","Ah, but vegetables come from elder shaman's secret supply. Gunu Vanu thinks elder's wife might also want to know where such ample feast comes from..."
73,"TEXT_HEAVNZ710_01914_AANUVANU_000_034","Wait... How does Gunu Vanu know about secret supply!?"
74,"TEXT_HEAVNZ710_01914_GUNUVANU_000_035","<Emphasis>What</Emphasis> secret supply, elder...? Well, since Gunu Vanu fails trial again, then he must return vegetables to elder's wife..."
75,"TEXT_HEAVNZ710_01914_AANUVANU_000_036","Wait, Gunu Vanu! If you help keep secret from wife, then failure of trial washes away like tears in rain. Aanu Vanu lets him make one more offering."
76,"TEXT_HEAVNZ710_01914_GUNUVANU_000_037","Elder's kindness vast as boundless sky! Gunu Vanu brings even more impressive offering next, elder sees!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ710_01914_SEQ_00 Gunu Vanu has a mischievous glint in his eyes.
5 1 TEXT_HEAVNZ710_01914_SEQ_01 Gunu Vanu has hatched a plan to make an offering that would surpass even his own mother's. He will present the elder shaman with Ok' Zundu's freshest, juiciest vegetables, but first he needs you to dance for the elder shaman for as-of-yet unknown reasons. Go to Aanu Vanu and show him your finest /dance.
6 2 TEXT_HEAVNZ710_01914_SEQ_02 Aanu Vanu seems unexpectedly impressed at your twirling, a nostalgic glow overcoming him. Show him the /dance of your people once again.
7 3 TEXT_HEAVNZ710_01914_SEQ_03 Once again you have danced for the elder shaman, and he becomes more affable than ever before. He begins to regale you with a story of his youth before he points out that Gunu Vanu is nowhere to be seen. Most likely he is waiting somewhere with the fruits of his plan. Find him and see what he was plotting.
8 4 TEXT_HEAVNZ710_01914_SEQ_04 Gunu Vanu's master plan was to borrow the elder shaman's vegetables, which were being grown in secret for Aanu Vanu's own pleasure. Gunu Vanu leaves to present them to the elder. Follow him there and see if his plan works.
9 5 TEXT_HEAVNZ710_01914_SEQ_05 The wise and respected Aanu Vanu is able to see through Gunu Vanu's deception and rejects his offering. However, he agrees to let Gunu Vanu try again on one condition: that none tell Aanu Vanu's wife about the secret supply of vegetables. As the saying in Ok' Zundu goes, “One talon washes the other.”
10 6 TEXT_HEAVNZ710_01914_SEQ_06
11 7 TEXT_HEAVNZ710_01914_SEQ_07
12 8 TEXT_HEAVNZ710_01914_SEQ_08
13 9 TEXT_HEAVNZ710_01914_SEQ_09
14 10 TEXT_HEAVNZ710_01914_SEQ_10
15 11 TEXT_HEAVNZ710_01914_SEQ_11
16 12 TEXT_HEAVNZ710_01914_SEQ_12
17 13 TEXT_HEAVNZ710_01914_SEQ_13
18 14 TEXT_HEAVNZ710_01914_SEQ_14
19 15 TEXT_HEAVNZ710_01914_SEQ_15
20 16 TEXT_HEAVNZ710_01914_SEQ_16
21 17 TEXT_HEAVNZ710_01914_SEQ_17
22 18 TEXT_HEAVNZ710_01914_SEQ_18
23 19 TEXT_HEAVNZ710_01914_SEQ_19
24 20 TEXT_HEAVNZ710_01914_SEQ_20
25 21 TEXT_HEAVNZ710_01914_SEQ_21
26 22 TEXT_HEAVNZ710_01914_SEQ_22
27 23 TEXT_HEAVNZ710_01914_SEQ_23
28 24 TEXT_HEAVNZ710_01914_TODO_00 /dance for Aanu Vanu.
29 25 TEXT_HEAVNZ710_01914_TODO_01 /dance for Aanu Vanu again.
30 26 TEXT_HEAVNZ710_01914_TODO_02 Report to Gunu Vanu.
31 27 TEXT_HEAVNZ710_01914_TODO_03 Speak with Gunu Vanu.
32 28 TEXT_HEAVNZ710_01914_TODO_04
33 29 TEXT_HEAVNZ710_01914_TODO_05
34 30 TEXT_HEAVNZ710_01914_TODO_06
35 31 TEXT_HEAVNZ710_01914_TODO_07
36 32 TEXT_HEAVNZ710_01914_TODO_08
37 33 TEXT_HEAVNZ710_01914_TODO_09
38 34 TEXT_HEAVNZ710_01914_TODO_10
39 35 TEXT_HEAVNZ710_01914_TODO_11
40 36 TEXT_HEAVNZ710_01914_TODO_12
41 37 TEXT_HEAVNZ710_01914_TODO_13
42 38 TEXT_HEAVNZ710_01914_TODO_14
43 39 TEXT_HEAVNZ710_01914_TODO_15
44 40 TEXT_HEAVNZ710_01914_TODO_16
45 41 TEXT_HEAVNZ710_01914_TODO_17
46 42 TEXT_HEAVNZ710_01914_TODO_18
47 43 TEXT_HEAVNZ710_01914_TODO_19
48 44 TEXT_HEAVNZ710_01914_TODO_20
49 45 TEXT_HEAVNZ710_01914_TODO_21
50 46 TEXT_HEAVNZ710_01914_TODO_22
51 47 TEXT_HEAVNZ710_01914_TODO_23
52 48 TEXT_HEAVNZ710_01914_GUNUVANU_000_000 Gunu Vanu must try again, but knows not what satisfies elder shaman. Maybe...
53 49 TEXT_HEAVNZ710_01914_GUNUVANU_100_000 Yes, netherling, Gunu Vanu knows! Gunu Vanu follows in Father's path and fails, but next will try Mother's path!
54 50 TEXT_HEAVNZ710_01914_GUNUVANU_000_001 Mother offers vegetables unlike any other in Ok' Zundu, quells elder shaman's thunderous hunger. Every moon since Mother's offering, elder shaman asks if she grows more. Gunu Vanu brings vegetables as offering and grows from nestling to adult!
55 51 TEXT_HEAVNZ710_01914_GUNUVANU_000_002 Gunu Vanu and netherling face one problem─vegetable's season is moons away. Plant seeds now and stalks grow slender as new moon. Luckily, Gunu Vanu plans ahead!
56 52 TEXT_HEAVNZ710_01914_GUNUVANU_000_003 First, netherling must <Color(-34022)>dance</Color> in front of elder, show him your culture. Dance until wind goes from lungs, then meet Gunu Vanu under shade of our first meeting. Now go─dance like sun never rises again!
57 53 TEXT_HEAVNZ710_01914_AANUVANU_100_009 Gunu Vanu up to old tricks again...
58 54 TEXT_HEAVNZ710_01914_AANUVANU_000_009 Netherling needs something from Aanu Vanu? Does Gunu Vanu shirk his duties in favor of sleep again?
59 55 TEXT_HEAVNZ710_01914_AANUVANU_000_010 Aanu Vanu busy with ceremony preparations, no time for netherling's─ah, but <If(PlayerParameter(4))>she<Else/>he</If> dances as a leaf which flutters in gentle breeze! Netherling's steps soothe Aanu Vanu's weathered bones. Could netherling show more of <If(PlayerParameter(4))>her<Else/>his</If> people's dance?
60 56 TEXT_HEAVNZ710_01914_AANUVANU_100_015 Netherling, show dance of people once more!
61 57 TEXT_HEAVNZ710_01914_AANUVANU_000_015 No, no! Netherling must dance!
62 58 TEXT_HEAVNZ710_01914_AANUVANU_000_016 Ah ha ha! Netherling's delicate and airy steps make Aanu Vanu's heart race like summer squall! Almost worthy of Vanu Vanu initiation, <If(PlayerParameter(4))>she<Else/>he</If> is!
63 59 TEXT_HEAVNZ710_01914_AANUVANU_000_017 Dance of Ok' Zundu is tribe's pride, brings all closer to heavens. Since netherling dances for Aanu Vanu, Aanu Vanu dances for netherling!
64 60 TEXT_HEAVNZ710_01914_AANUVANU_000_018 Aanu Vanu's dance riles netherling's imagination! Look well, and behold the thunderous dance of Ok' Zundu!
65 61 TEXT_HEAVNZ710_01914_AANUVANU_000_019 No need to ask netherling's opinion─expression tells all. Ah...dance reminds Aanu Vanu of nestling days!
66 62 TEXT_HEAVNZ710_01914_AANUVANU_100_019 Why, when Aanu Vanu nestling─ Oh? Where is Gunu Vanu?
67 63 TEXT_HEAVNZ710_01914_AANUVANU_100_020 Gunu Vanu naps under tree, no doubt...
68 64 TEXT_HEAVNZ710_01914_GUNUVANU_000_020 Netherling! Gunu Vanu's plan works perfectly─he knows Aanu Vanu falls into fervor during dance...it seems netherling does, too!
69 65 TEXT_HEAVNZ710_01914_GUNUVANU_000_021 Yes...plan is Gunu Vanu's most clever idea! After Mother's offering of vegetables, elder shaman grows own crop. All Gunu Vanu does is sneak silent as midnight moon into elder's hut and...
70 66 TEXT_HEAVNZ710_01914_GUNUVANU_000_022 Feast in glory, netherling! Vegetables grow plump and fresh, prove Gunu Vanu too good for nestlings now! Gunu Vanu no longer laughingstock of tribe!
71 67 TEXT_HEAVNZ710_01914_GUNUVANU_000_023 ...Steal? No, no, netherling─Gunu Vanu <Emphasis>borrows</Emphasis> vegetables from elder. Netherling, come─now to show offering to elder shaman!
72 68 TEXT_HEAVNZ710_01914_AANUVANU_100_023 Gunu Vanu returns to present offering so soon? If Gunu Vanu plans trickery again...
73 69 TEXT_HEAVNZ710_01914_GUNUVANU_000_030 Respectful and benevolent elder, Gunu Vanu returns at last! Even waxing moon envies fullness of today's offering!
74 70 TEXT_HEAVNZ710_01914_AANUVANU_000_031 Well, well! Gunu Vanu finally makes splendid offering! Vegetables plump and ripe, like first rain cloud of new season. Such treasures rare in Ok' Zundu. But something about these vegetables familiar...
75 71 TEXT_HEAVNZ710_01914_AANUVANU_000_032 Ah, yes! Same as Gunu Vanu's mother brings─and Aanu Vanu knows they grow not for many moons. If Gunu Vanu lies again, he accepts failure for trial!
76 72 TEXT_HEAVNZ710_01914_GUNUVANU_000_033 Ah, but vegetables come from elder shaman's secret supply. Gunu Vanu thinks elder's wife might also want to know where such ample feast comes from...
77 73 TEXT_HEAVNZ710_01914_AANUVANU_000_034 Wait... How does Gunu Vanu know about secret supply!?
78 74 TEXT_HEAVNZ710_01914_GUNUVANU_000_035 <Emphasis>What</Emphasis> secret supply, elder...? Well, since Gunu Vanu fails trial again, then he must return vegetables to elder's wife...
79 75 TEXT_HEAVNZ710_01914_AANUVANU_000_036 Wait, Gunu Vanu! If you help keep secret from wife, then failure of trial washes away like tears in rain. Aanu Vanu lets him make one more offering.
80 76 TEXT_HEAVNZ710_01914_GUNUVANU_000_037 Elder's kindness vast as boundless sky! Gunu Vanu brings even more impressive offering next, elder sees!
+3 -1
View File
@@ -52,7 +52,9 @@ int32,str,str
48,"TEXT_HEAVNZ711_01915_GUNUVANU_000_000","Gunu Vanu knows not what to offer to elder next. Only one idea can Gunu Vanu think of, but fills heart with fear darker than blackest storm cloud! Netherling remembers Gunu Vanu's brother, yes?"
49,"TEXT_HEAVNZ711_01915_GUNUVANU_000_001","Brother completes rite of passage by soaring on wings of sanuwa, mounts which Vanu ride to traverse wind currents. No other choices left to Gunu Vanu─he must do as Brother does!"
50,"TEXT_HEAVNZ711_01915_GUNUVANU_000_002","But Gunu Vanu raises not his own sanuwa, and to tame wild sanuwa more difficult than to quell summer monsoon! And Gunu Vanu can do neither..."
51,"TEXT_HEAVNZ711_01915_GUNUVANU_000_003","But netherling's strength can lay low the White Himself! Netherling helps capture sanuwa, and Gunu Vanu mounts it to show he too holds sway over the forces of nature!
51,"TEXT_HEAVNZ711_01915_GUNUVANU_000_003","But netherling's strength can lay low the White Himself! Netherling helps capture sanuwa, and Gunu Vanu mounts it to show he too holds sway over the forces of nature!
Netherling worries not─Gunu Vanu, as always, plans out every step. Meet at the Blue Window. Gunu Vanu goes ahead for netherling's safety!"
52,"TEXT_HEAVNZ711_01915_SYSTEM_000_000","The sanuwa gazes coldly in your direction."
53,"TEXT_HEAVNZ711_01915_GUNUVANU_000_010","Ah, netherling comes at last! Gunu Vanu brings something that helps capture sanuwa, makes it obey like newborn nestling. Behold, sanuwa reins!"
54,"TEXT_HEAVNZ711_01915_GUNUVANU_000_011","But, wild sanuwa fierce as monsoon rains─even netherling cannot hope to capture wild beast. But, use these reins on already <Emphasis>tame</Emphasis> sanuwa and it obeys all commands."
1 key 0 1
52 48 TEXT_HEAVNZ711_01915_GUNUVANU_000_000 Gunu Vanu knows not what to offer to elder next. Only one idea can Gunu Vanu think of, but fills heart with fear darker than blackest storm cloud! Netherling remembers Gunu Vanu's brother, yes?
53 49 TEXT_HEAVNZ711_01915_GUNUVANU_000_001 Brother completes rite of passage by soaring on wings of sanuwa, mounts which Vanu ride to traverse wind currents. No other choices left to Gunu Vanu─he must do as Brother does!
54 50 TEXT_HEAVNZ711_01915_GUNUVANU_000_002 But Gunu Vanu raises not his own sanuwa, and to tame wild sanuwa more difficult than to quell summer monsoon! And Gunu Vanu can do neither...
55 51 TEXT_HEAVNZ711_01915_GUNUVANU_000_003 But netherling's strength can lay low the White Himself! Netherling helps capture sanuwa, and Gunu Vanu mounts it to show he too holds sway over the forces of nature! Netherling worries not─Gunu Vanu, as always, plans out every step. Meet at the Blue Window. Gunu Vanu goes ahead for netherling's safety! But netherling's strength can lay low the White Himself! Netherling helps capture sanuwa, and Gunu Vanu mounts it to show he too holds sway over the forces of nature! Netherling worries not─Gunu Vanu, as always, plans out every step. Meet at the Blue Window. Gunu Vanu goes ahead for netherling's safety!
56 52 TEXT_HEAVNZ711_01915_SYSTEM_000_000 The sanuwa gazes coldly in your direction.
57 53 TEXT_HEAVNZ711_01915_GUNUVANU_000_010 Ah, netherling comes at last! Gunu Vanu brings something that helps capture sanuwa, makes it obey like newborn nestling. Behold, sanuwa reins!
58 52 54 TEXT_HEAVNZ711_01915_SYSTEM_000_000 TEXT_HEAVNZ711_01915_GUNUVANU_000_011 The sanuwa gazes coldly in your direction. But, wild sanuwa fierce as monsoon rains─even netherling cannot hope to capture wild beast. But, use these reins on already <Emphasis>tame</Emphasis> sanuwa and it obeys all commands.
59 53 55 TEXT_HEAVNZ711_01915_GUNUVANU_000_010 TEXT_HEAVNZ711_01915_GUNUVANU_000_012 Ah, netherling comes at last! Gunu Vanu brings something that helps capture sanuwa, makes it obey like newborn nestling. Behold, sanuwa reins! Gunu Vanu cares not to show elder shaman how to capture sanuwa, but to ride sanuwa gracefully as seed floating on gentle breeze. Once elder sees Gunu Vanu flit elegantly along wind currents, how sanuwa is captured matters not! Even elder could not make more perfect plan!
60 54 56 TEXT_HEAVNZ711_01915_GUNUVANU_000_011 TEXT_HEAVNZ711_01915_GUNUVANU_000_013 But, wild sanuwa fierce as monsoon rains─even netherling cannot hope to capture wild beast. But, use these reins on already <Emphasis>tame</Emphasis> sanuwa and it obeys all commands. Look, netherling, trained sanuwa is near. Gunu Vanu knows task is dangerous, will not judge if netherling wants to quit. But if netherling finds courage welling within, bring sanuwa here once beast calms down!
+93 -93
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@@ -1,93 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ712_01916_SEQ_00","Gunu Vanu is all out of ideas─and second chances."
1,"TEXT_HEAVNZ712_01916_SEQ_01","Try as he might, Gunu Vanu can come up with no ideas for his final chance at the rite of passage. As he is wont to do, Gunu Vanu decides to turn to his family for help. Talk to Guna Vanu and listen to any suggestions he has."
2,"TEXT_HEAVNZ712_01916_SEQ_02","Guna Vanu remarks that the only thing his brother has proven to be skilled at is sneaking and stealing, and suggests that Gunu Vanu creeps into the Garlean─or “Garloon”─outpost to steal one of the many shiny objects that lie strewn about. Gunu Vanu musters up as much courage as he can and heads in the direction of the outpost. Follow him and give what aid he requires."
3,"TEXT_HEAVNZ712_01916_SEQ_03","Recalling the time you distracted the elder shaman with your dancing, Gunu Vanu asks you to throw the Garlean ranks into chaos to aid him in his sneaking. Slay three imperial soldiers to create a diversion."
4,"TEXT_HEAVNZ712_01916_SEQ_04","The troops are staggering from your sudden and brutal assault. Report to Gunu Vanu, who is cowering in the distance."
5,"TEXT_HEAVNZ712_01916_SEQ_05","Gunu Vanu sees no clear path to the imperial supplies, and asks you thin the ranks of the soldiers even further. Slay three more imperial troops."
6,"TEXT_HEAVNZ712_01916_SEQ_06","The encampment has been thrown into confusion after your relentless attacks. Report to Gunu Vanu and see if he has managed to steal anything."
7,"TEXT_HEAVNZ712_01916_SEQ_07","Although you did exactly what Gunu Vanu asked, he was still unable to sneak into the camp and steal anything. He has asked you to slay even more imperial troops. Before long there will be none left in the whole camp."
8,"TEXT_HEAVNZ712_01916_SEQ_08","You have provided the distraction that Gunu Vanu asked for─again─but are not sure if he was fast enough to sneak into the camp undetected. Speak with him and see if your slaughter provided a satisfactory distraction."
9,"TEXT_HEAVNZ712_01916_SEQ_09","Gunu Vanu has managed to steal an object from the Garleans, but it is unclear exactly what it is yet. Whether or not it has any value is up to the judgment of the elder shaman. Speak to Aanu Vanu in Ok' Zundu."
10,"TEXT_HEAVNZ712_01916_SEQ_10","Gunu Vanu presents his shiny metal object to Aanu Vanu, and you see that it is a massive metal claw from the Garlean encampment. Aanu Vanu says it must be a fallen feather from a massive skyborne beast from Zundu legend, and judges that Gunu Vanu's rite of passage is complete. He bestows upon him the title of “Gunu Vanu, Bringer of Shade” for offering such an important piece of Zundu lore. Gunu Vanu wells with pride at his new title, but is eager to rest after his long and tiring journey, and leaves to find shade. Aanu Vanu asks you to find Guna Vanu and tell him of his brother's success."
11,"TEXT_HEAVNZ712_01916_SEQ_11","Guna Vanu is overjoyed that his brother has succeeded in the trial, relieved that his brother has finally grown up in the eyes of the tribe. Guna Vanu hopes that with time, his brother's actions will come to resemble that of a functional member of Ok' Zundu society."
12,"TEXT_HEAVNZ712_01916_SEQ_12",""
13,"TEXT_HEAVNZ712_01916_SEQ_13",""
14,"TEXT_HEAVNZ712_01916_SEQ_14",""
15,"TEXT_HEAVNZ712_01916_SEQ_15",""
16,"TEXT_HEAVNZ712_01916_SEQ_16",""
17,"TEXT_HEAVNZ712_01916_SEQ_17",""
18,"TEXT_HEAVNZ712_01916_SEQ_18",""
19,"TEXT_HEAVNZ712_01916_SEQ_19",""
20,"TEXT_HEAVNZ712_01916_SEQ_20",""
21,"TEXT_HEAVNZ712_01916_SEQ_21",""
22,"TEXT_HEAVNZ712_01916_SEQ_22",""
23,"TEXT_HEAVNZ712_01916_SEQ_23",""
24,"TEXT_HEAVNZ712_01916_TODO_00","Speak with Guna Vanu."
25,"TEXT_HEAVNZ712_01916_TODO_01","Speak with Gunu Vanu."
26,"TEXT_HEAVNZ712_01916_TODO_02","Slay imperial soldiers."
27,"TEXT_HEAVNZ712_01916_TODO_03","Report to Gunu Vanu."
28,"TEXT_HEAVNZ712_01916_TODO_04","Slay imperial soldiers."
29,"TEXT_HEAVNZ712_01916_TODO_05","Report to Gunu Vanu."
30,"TEXT_HEAVNZ712_01916_TODO_06","Slay imperial soldiers."
31,"TEXT_HEAVNZ712_01916_TODO_07","Report to Gunu Vanu."
32,"TEXT_HEAVNZ712_01916_TODO_08","Speak with Aanu Vanu."
33,"TEXT_HEAVNZ712_01916_TODO_09","Report to Guna Vanu."
34,"TEXT_HEAVNZ712_01916_TODO_10",""
35,"TEXT_HEAVNZ712_01916_TODO_11",""
36,"TEXT_HEAVNZ712_01916_TODO_12",""
37,"TEXT_HEAVNZ712_01916_TODO_13",""
38,"TEXT_HEAVNZ712_01916_TODO_14",""
39,"TEXT_HEAVNZ712_01916_TODO_15",""
40,"TEXT_HEAVNZ712_01916_TODO_16",""
41,"TEXT_HEAVNZ712_01916_TODO_17",""
42,"TEXT_HEAVNZ712_01916_TODO_18",""
43,"TEXT_HEAVNZ712_01916_TODO_19",""
44,"TEXT_HEAVNZ712_01916_TODO_20",""
45,"TEXT_HEAVNZ712_01916_TODO_21",""
46,"TEXT_HEAVNZ712_01916_TODO_22",""
47,"TEXT_HEAVNZ712_01916_TODO_23",""
48,"TEXT_HEAVNZ712_01916_GUNUVANU_000_000","Try as he might to think of next offering, Gunu Vanu's head remains empty like cloudless sky."
49,"TEXT_HEAVNZ712_01916_GUNUVANU_000_001","Only one option remains: we go to Brother, who advises Gunu Vanu since days as newborn hatchling. As certain as wheel of nature turns, he gives advice for next step!"
50,"TEXT_HEAVNZ712_01916_GUNUVANU_000_005","As surely as sun provides light for crops to grow, Brother gives idea for rite of passage!"
51,"TEXT_HEAVNZ712_01916_GUNAVANU_000_010","Zephyr winds bring netherling back to Guna Vanu! Brother tells Guna Vanu of help he receives─our family is indebted to you!"
52,"TEXT_HEAVNZ712_01916_GUNAVANU_000_011","However, it seems netherling's deeds cast long shadow over Brother's. He can only boast that he sneaks into elder shaman's hut─perhaps silence is his gift?"
53,"TEXT_HEAVNZ712_01916_GUNUVANU_000_012","Gunu Vanu moves calmly as midnight moon, even vilekin stir not at his passing! Gunu Vanu even eats Brother's food when his eyes are turned!"
54,"TEXT_HEAVNZ712_01916_GUNAVANU_000_013","Gunu Vanu steals from Brother too!? Well, Vanu Vanu not choose family. Hmm... But perhaps this skill can prove valuable to tribe..."
55,"TEXT_HEAVNZ712_01916_GUNAVANU_000_014","Ah! Guna Vanu knows! Black ones who live to the east have many treasures which glitter like stars in midnight sky. If Gunu Vanu steals one and offers it to elder shaman, passage is assured!"
56,"TEXT_HEAVNZ712_01916_GUNUVANU_000_015","Brother speaks of netherlings which attack village with ferocity rivaling Vundu. Elder shaman calls them “Garloon.” To sneak past netherlings much more difficult than to sneak into his hut."
57,"TEXT_HEAVNZ712_01916_GUNUVANU_000_016","But Gunu Vanu loses not his final chance to escape doldrums of nestling life! Courage swells like roiling thundercloud─yes! Gunu Vanu steals Garloon treasures!"
58,"TEXT_HEAVNZ712_01916_GUNUVANU_000_017","Netherling accompanies as witness to Gunu Vanu's bravery! Come to where Garloon tribe roosts─Gunu Vanu waits in darkness of shade!"
59,"TEXT_HEAVNZ712_01916_GUNAVANU_000_018","May zephyr winds guide my brother out of the nest..."
60,"TEXT_HEAVNZ712_01916_GUNUVANU_000_025","Ah, netherling comes to gaze on Gunu Vanu's courage! Garloons within sight, but many more than Gunu Vanu imagines."
61,"TEXT_HEAVNZ712_01916_GUNUVANU_000_026","But Gunu Vanu not run─look, treasures shine like fallen stars! But Garloons stand in way... Netherling, distract them as with elder shaman, this time with dance of wrath! Create chaos among Garloons and hide Gunu Vanu's approach."
62,"TEXT_HEAVNZ712_01916_GUNUVANU_000_027","Gunu Vanu waits here and calms storm of fear swelling in heart. Go, like monsoon winds!"
63,"TEXT_HEAVNZ712_01916_GUNUVANU_000_030","Netherling cuts through Garloon ranks like mistral gales, and Gunu Vanu uses distraction to steal Garloon treasures!"
64,"TEXT_HEAVNZ712_01916_GUNUVANU_000_040","Gunu Vanu breathes deep...moves soundless like cool autumn wind."
65,"TEXT_HEAVNZ712_01916_GUNUVANU_000_041","Netherling fells Garloons, but too quick! Gunu Vanu needs more time to snatch Garloon treasure."
66,"TEXT_HEAVNZ712_01916_GUNUVANU_000_042","Silent movement requires finesse─and time! Netherling strikes down more Garloons, provides fog of chaos to hide Gunu Vanu's approach! "
67,"TEXT_HEAVNZ712_01916_GUNUVANU_000_050","Lay low the Garloons, and Gunu Vanu quietly snatches treasure."
68,"TEXT_HEAVNZ712_01916_GUNUVANU_110_070","Gunu Vanu becomes like silent wind..."
69,"TEXT_HEAVNZ712_01916_GUNUVANU_110_071","Ah, netherling fells Garloon troops already? Gunu Vanu not ready, must wait for perfect moment..."
70,"TEXT_HEAVNZ712_01916_GUNUVANU_110_072","Once more, netherling! Show Garloons no mercy, and give Gunu Vanu time to sneak! "
71,"TEXT_HEAVNZ712_01916_GUNUVANU_110_073","Fell Garloon troops and throw them into confusion! Gunu Vanu sneaks into camp and steals treasure!"
72,"TEXT_HEAVNZ712_01916_GUNUVANU_000_060","Netherling's distraction lets Gunu Vanu sneak unseen. Behold! Gunu Vanu plucks fallen star from sky!"
73,"TEXT_HEAVNZ712_01916_GUNUVANU_000_061","Elder shaman surely lets Gunu Vanu pass trial now! None in Ok' Zundu possess such a treasure! Now, let us ride the winds to the elder's roost."
74,"TEXT_HEAVNZ712_01916_GUNUVANU_000_070","Hurry and speak to elder shaman─soon Gunu Vanu no longer nestling!"
75,"TEXT_HEAVNZ712_01916_AANUVANU_000_072","Gunu Vanu approaches with flustered breath and disheveled feathers, but from dangerous journey or long nap, Aanu Vanu knows not. Does he hold something of value? Remember, nestling, this is last chance."
76,"TEXT_HEAVNZ712_01916_GUNUVANU_000_073","Noble and benevolent elder, Gunu Vanu brings offering like none other! Behold!"
77,"TEXT_HEAVNZ712_01916_GUNUVANU_100_073","Offering surprises even elder shaman, yes? Gunu Vanu sneaks into Garloon camp unseen and unheard, and brings Zundu their greatest treasure!"
78,"TEXT_HEAVNZ712_01916_AANUVANU_000_074","Oh... Such material does not exist in Ok' Zundu. More sturdy and solid than totem pole with strongest magic wards!"
79,"TEXT_HEAVNZ712_01916_AANUVANU_000_075","Zundu legends tell of enormous flying beast which covers land in midnight shade. This must be its feather! For bringing such precious offering, Gunu Vanu completes rite of passage!"
80,"TEXT_HEAVNZ712_01916_AANUVANU_100_075","Gunu Vanu deserves title which befits his deeds. For as long as rising moon follows setting sun, Gunu Vanu shall be known as the Bringer of Shade!"
81,"TEXT_HEAVNZ712_01916_GUNUVANU_000_076","At last, passage is complete! Gunu Vanu, Bringer of Shade, no longer oldest of nestlings!"
82,"TEXT_HEAVNZ712_01916_GUNUVANU_000_077","But now, Gunu Vanu wants nothing more than rest. Trial saps all energy from Gunu Vanu."
83,"TEXT_HEAVNZ712_01916_GUNUVANU_000_078","Leave further hard work for nestlings. Gunu Vanu, Bringer of Shade, must find great tree to nap under."
84,"TEXT_HEAVNZ712_01916_AANUVANU_000_079","Even though no longer nestling, Gunu Vanu still shies from work... Netherling, tell Gunu Vanu's brother of his success. Finally his heart may be free of worry."
85,"TEXT_HEAVNZ712_01916_AANUVANU_000_081","Netherling, tell Guna Vanu of his brother's success. At last fear of everlasting ridicule vanishes."
86,"TEXT_HEAVNZ712_01916_GUNUVANU_000_080","Gunu Vanu, Bringer of Shade, tires from excitement...goes to seek shade of tree and rest!"
87,"TEXT_HEAVNZ712_01916_GUNAVANU_000_082","Netherling! News travels fast as spring gale─Gunu Vanu passes trial!"
88,"TEXT_HEAVNZ712_01916_GUNAVANU_000_083","But netherling knows Gunu Vanu as well as any Zundu. Change does not come for many moons, if at all. Guna Vanu hopes passage of rite gives Brother courage to grow into responsible Vanu Vanu, but must remain patient..."
89,"TEXT_HEAVNZ712_01916_GUNAVANU_000_084","Nevertheless, Guna Vanu owes netherling much and more! May netherling go forth with zephyr winds at back to guide through journeys safely. Netherling always welcome in Ok' Zundu!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ712_01916_SEQ_00","Gunu Vanu is all out of ideas─and second chances."
1,"TEXT_HEAVNZ712_01916_SEQ_01","Try as he might, Gunu Vanu can come up with no ideas for his final chance at the rite of passage. As he is wont to do, Gunu Vanu decides to turn to his family for help. Talk to Guna Vanu and listen to any suggestions he has."
2,"TEXT_HEAVNZ712_01916_SEQ_02","Guna Vanu remarks that the only thing his brother has proven to be skilled at is sneaking and stealing, and suggests that Gunu Vanu creeps into the Garlean─or “Garloon”─outpost to steal one of the many shiny objects that lie strewn about. Gunu Vanu musters up as much courage as he can and heads in the direction of the outpost. Follow him and give what aid he requires."
3,"TEXT_HEAVNZ712_01916_SEQ_03","Recalling the time you distracted the elder shaman with your dancing, Gunu Vanu asks you to throw the Garlean ranks into chaos to aid him in his sneaking. Slay three imperial soldiers to create a diversion."
4,"TEXT_HEAVNZ712_01916_SEQ_04","The troops are staggering from your sudden and brutal assault. Report to Gunu Vanu, who is cowering in the distance."
5,"TEXT_HEAVNZ712_01916_SEQ_05","Gunu Vanu sees no clear path to the imperial supplies, and asks you thin the ranks of the soldiers even further. Slay three more imperial troops."
6,"TEXT_HEAVNZ712_01916_SEQ_06","The encampment has been thrown into confusion after your relentless attacks. Report to Gunu Vanu and see if he has managed to steal anything."
7,"TEXT_HEAVNZ712_01916_SEQ_07","Although you did exactly what Gunu Vanu asked, he was still unable to sneak into the camp and steal anything. He has asked you to slay even more imperial troops. Before long there will be none left in the whole camp."
8,"TEXT_HEAVNZ712_01916_SEQ_08","You have provided the distraction that Gunu Vanu asked for─again─but are not sure if he was fast enough to sneak into the camp undetected. Speak with him and see if your slaughter provided a satisfactory distraction."
9,"TEXT_HEAVNZ712_01916_SEQ_09","Gunu Vanu has managed to steal an object from the Garleans, but it is unclear exactly what it is yet. Whether or not it has any value is up to the judgment of the elder shaman. Speak to Aanu Vanu in Ok' Zundu."
10,"TEXT_HEAVNZ712_01916_SEQ_10","Gunu Vanu presents his shiny metal object to Aanu Vanu, and you see that it is a massive metal claw from the Garlean encampment. Aanu Vanu says it must be a fallen feather from a massive skyborne beast from Zundu legend, and judges that Gunu Vanu's rite of passage is complete. He bestows upon him the title of “Gunu Vanu, Bringer of Shade” for offering such an important piece of Zundu lore. Gunu Vanu wells with pride at his new title, but is eager to rest after his long and tiring journey, and leaves to find shade. Aanu Vanu asks you to find Guna Vanu and tell him of his brother's success."
11,"TEXT_HEAVNZ712_01916_SEQ_11","Guna Vanu is overjoyed that his brother has succeeded in the trial, relieved that his brother has finally grown up in the eyes of the tribe. Guna Vanu hopes that with time, his brother's actions will come to resemble that of a functional member of Ok' Zundu society."
12,"TEXT_HEAVNZ712_01916_SEQ_12",""
13,"TEXT_HEAVNZ712_01916_SEQ_13",""
14,"TEXT_HEAVNZ712_01916_SEQ_14",""
15,"TEXT_HEAVNZ712_01916_SEQ_15",""
16,"TEXT_HEAVNZ712_01916_SEQ_16",""
17,"TEXT_HEAVNZ712_01916_SEQ_17",""
18,"TEXT_HEAVNZ712_01916_SEQ_18",""
19,"TEXT_HEAVNZ712_01916_SEQ_19",""
20,"TEXT_HEAVNZ712_01916_SEQ_20",""
21,"TEXT_HEAVNZ712_01916_SEQ_21",""
22,"TEXT_HEAVNZ712_01916_SEQ_22",""
23,"TEXT_HEAVNZ712_01916_SEQ_23",""
24,"TEXT_HEAVNZ712_01916_TODO_00","Speak with Guna Vanu."
25,"TEXT_HEAVNZ712_01916_TODO_01","Speak with Gunu Vanu."
26,"TEXT_HEAVNZ712_01916_TODO_02","Slay imperial soldiers."
27,"TEXT_HEAVNZ712_01916_TODO_03","Report to Gunu Vanu."
28,"TEXT_HEAVNZ712_01916_TODO_04","Slay imperial soldiers."
29,"TEXT_HEAVNZ712_01916_TODO_05","Report to Gunu Vanu."
30,"TEXT_HEAVNZ712_01916_TODO_06","Slay imperial soldiers."
31,"TEXT_HEAVNZ712_01916_TODO_07","Report to Gunu Vanu."
32,"TEXT_HEAVNZ712_01916_TODO_08","Speak with Aanu Vanu."
33,"TEXT_HEAVNZ712_01916_TODO_09","Report to Guna Vanu."
34,"TEXT_HEAVNZ712_01916_TODO_10",""
35,"TEXT_HEAVNZ712_01916_TODO_11",""
36,"TEXT_HEAVNZ712_01916_TODO_12",""
37,"TEXT_HEAVNZ712_01916_TODO_13",""
38,"TEXT_HEAVNZ712_01916_TODO_14",""
39,"TEXT_HEAVNZ712_01916_TODO_15",""
40,"TEXT_HEAVNZ712_01916_TODO_16",""
41,"TEXT_HEAVNZ712_01916_TODO_17",""
42,"TEXT_HEAVNZ712_01916_TODO_18",""
43,"TEXT_HEAVNZ712_01916_TODO_19",""
44,"TEXT_HEAVNZ712_01916_TODO_20",""
45,"TEXT_HEAVNZ712_01916_TODO_21",""
46,"TEXT_HEAVNZ712_01916_TODO_22",""
47,"TEXT_HEAVNZ712_01916_TODO_23",""
48,"TEXT_HEAVNZ712_01916_GUNUVANU_000_000","Try as he might to think of next offering, Gunu Vanu's head remains empty like cloudless sky."
49,"TEXT_HEAVNZ712_01916_GUNUVANU_000_001","Only one option remains: we go to Brother, who advises Gunu Vanu since days as newborn hatchling. As certain as wheel of nature turns, he gives advice for next step!"
50,"TEXT_HEAVNZ712_01916_GUNUVANU_000_005","As surely as sun provides light for crops to grow, Brother gives idea for rite of passage!"
51,"TEXT_HEAVNZ712_01916_GUNAVANU_000_010","Zephyr winds bring netherling back to Guna Vanu! Brother tells Guna Vanu of help he receives─our family is indebted to you!"
52,"TEXT_HEAVNZ712_01916_GUNAVANU_000_011","However, it seems netherling's deeds cast long shadow over Brother's. He can only boast that he sneaks into elder shaman's hut─perhaps silence is his gift?"
53,"TEXT_HEAVNZ712_01916_GUNUVANU_000_012","Gunu Vanu moves calmly as midnight moon, even vilekin stir not at his passing! Gunu Vanu even eats Brother's food when his eyes are turned!"
54,"TEXT_HEAVNZ712_01916_GUNAVANU_000_013","Gunu Vanu steals from Brother too!? Well, Vanu Vanu not choose family. Hmm... But perhaps this skill can prove valuable to tribe..."
55,"TEXT_HEAVNZ712_01916_GUNAVANU_000_014","Ah! Guna Vanu knows! Black ones who live to the east have many treasures which glitter like stars in midnight sky. If Gunu Vanu steals one and offers it to elder shaman, passage is assured!"
56,"TEXT_HEAVNZ712_01916_GUNUVANU_000_015","Brother speaks of netherlings which attack village with ferocity rivaling Vundu. Elder shaman calls them “Garloon.” To sneak past netherlings much more difficult than to sneak into his hut."
57,"TEXT_HEAVNZ712_01916_GUNUVANU_000_016","But Gunu Vanu loses not his final chance to escape doldrums of nestling life! Courage swells like roiling thundercloud─yes! Gunu Vanu steals Garloon treasures!"
58,"TEXT_HEAVNZ712_01916_GUNUVANU_000_017","Netherling accompanies as witness to Gunu Vanu's bravery! Come to where Garloon tribe roosts─Gunu Vanu waits in darkness of shade!"
59,"TEXT_HEAVNZ712_01916_GUNAVANU_000_018","May zephyr winds guide my brother out of the nest..."
60,"TEXT_HEAVNZ712_01916_GUNUVANU_000_025","Ah, netherling comes to gaze on Gunu Vanu's courage! Garloons within sight, but many more than Gunu Vanu imagines."
61,"TEXT_HEAVNZ712_01916_GUNUVANU_000_026","But Gunu Vanu not run─look, treasures shine like fallen stars! But Garloons stand in way... Netherling, distract them as with elder shaman, this time with dance of wrath! Create chaos among Garloons and hide Gunu Vanu's approach."
62,"TEXT_HEAVNZ712_01916_GUNUVANU_000_027","Gunu Vanu waits here and calms storm of fear swelling in heart. Go, like monsoon winds!"
63,"TEXT_HEAVNZ712_01916_GUNUVANU_000_030","Netherling cuts through Garloon ranks like mistral gales, and Gunu Vanu uses distraction to steal Garloon treasures!"
64,"TEXT_HEAVNZ712_01916_GUNUVANU_000_040","Gunu Vanu breathes deep...moves soundless like cool autumn wind."
65,"TEXT_HEAVNZ712_01916_GUNUVANU_000_041","Netherling fells Garloons, but too quick! Gunu Vanu needs more time to snatch Garloon treasure."
66,"TEXT_HEAVNZ712_01916_GUNUVANU_000_042","Silent movement requires finesse─and time! Netherling strikes down more Garloons, provides fog of chaos to hide Gunu Vanu's approach! "
67,"TEXT_HEAVNZ712_01916_GUNUVANU_000_050","Lay low the Garloons, and Gunu Vanu quietly snatches treasure."
68,"TEXT_HEAVNZ712_01916_GUNUVANU_110_070","Gunu Vanu becomes like silent wind..."
69,"TEXT_HEAVNZ712_01916_GUNUVANU_110_071","Ah, netherling fells Garloon troops already? Gunu Vanu not ready, must wait for perfect moment..."
70,"TEXT_HEAVNZ712_01916_GUNUVANU_110_072","Once more, netherling! Show Garloons no mercy, and give Gunu Vanu time to sneak! "
71,"TEXT_HEAVNZ712_01916_GUNUVANU_110_073","Fell Garloon troops and throw them into confusion! Gunu Vanu sneaks into camp and steals treasure!"
72,"TEXT_HEAVNZ712_01916_GUNUVANU_000_060","Netherling's distraction lets Gunu Vanu sneak unseen. Behold! Gunu Vanu plucks fallen star from sky!"
73,"TEXT_HEAVNZ712_01916_GUNUVANU_000_061","Elder shaman surely lets Gunu Vanu pass trial now! None in Ok' Zundu possess such a treasure! Now, let us ride the winds to the elder's roost."
74,"TEXT_HEAVNZ712_01916_GUNUVANU_000_070","Hurry and speak to elder shaman─soon Gunu Vanu no longer nestling!"
75,"TEXT_HEAVNZ712_01916_AANUVANU_000_072","Gunu Vanu approaches with flustered breath and disheveled feathers, but from dangerous journey or long nap, Aanu Vanu knows not. Does he hold something of value? Remember, nestling, this is last chance."
76,"TEXT_HEAVNZ712_01916_GUNUVANU_000_073","Noble and benevolent elder, Gunu Vanu brings offering like none other! Behold!"
77,"TEXT_HEAVNZ712_01916_GUNUVANU_100_073","Offering surprises even elder shaman, yes? Gunu Vanu sneaks into Garloon camp unseen and unheard, and brings Zundu their greatest treasure!"
78,"TEXT_HEAVNZ712_01916_AANUVANU_000_074","Oh... Such material does not exist in Ok' Zundu. More sturdy and solid than totem pole with strongest magic wards!"
79,"TEXT_HEAVNZ712_01916_AANUVANU_000_075","Zundu legends tell of enormous flying beast which covers land in midnight shade. This must be its feather! For bringing such precious offering, Gunu Vanu completes rite of passage!"
80,"TEXT_HEAVNZ712_01916_AANUVANU_100_075","Gunu Vanu deserves title which befits his deeds. For as long as rising moon follows setting sun, Gunu Vanu shall be known as the Bringer of Shade!"
81,"TEXT_HEAVNZ712_01916_GUNUVANU_000_076","At last, passage is complete! Gunu Vanu, Bringer of Shade, no longer oldest of nestlings!"
82,"TEXT_HEAVNZ712_01916_GUNUVANU_000_077","But now, Gunu Vanu wants nothing more than rest. Trial saps all energy from Gunu Vanu."
83,"TEXT_HEAVNZ712_01916_GUNUVANU_000_078","Leave further hard work for nestlings. Gunu Vanu, Bringer of Shade, must find great tree to nap under."
84,"TEXT_HEAVNZ712_01916_AANUVANU_000_079","Even though no longer nestling, Gunu Vanu still shies from work... Netherling, tell Gunu Vanu's brother of his success. Finally his heart may be free of worry."
85,"TEXT_HEAVNZ712_01916_AANUVANU_000_081","Netherling, tell Guna Vanu of his brother's success. At last fear of everlasting ridicule vanishes."
86,"TEXT_HEAVNZ712_01916_GUNUVANU_000_080","Gunu Vanu, Bringer of Shade, tires from excitement...goes to seek shade of tree and rest!"
87,"TEXT_HEAVNZ712_01916_GUNAVANU_000_082","Netherling! News travels fast as spring gale─Gunu Vanu passes trial!"
88,"TEXT_HEAVNZ712_01916_GUNAVANU_000_083","But netherling knows Gunu Vanu as well as any Zundu. Change does not come for many moons, if at all. Guna Vanu hopes passage of rite gives Brother courage to grow into responsible Vanu Vanu, but must remain patient..."
89,"TEXT_HEAVNZ712_01916_GUNAVANU_000_084","Nevertheless, Guna Vanu owes netherling much and more! May netherling go forth with zephyr winds at back to guide through journeys safely. Netherling always welcome in Ok' Zundu!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ712_01916_SEQ_00 Gunu Vanu is all out of ideas─and second chances.
5 1 TEXT_HEAVNZ712_01916_SEQ_01 Try as he might, Gunu Vanu can come up with no ideas for his final chance at the rite of passage. As he is wont to do, Gunu Vanu decides to turn to his family for help. Talk to Guna Vanu and listen to any suggestions he has.
6 2 TEXT_HEAVNZ712_01916_SEQ_02 Guna Vanu remarks that the only thing his brother has proven to be skilled at is sneaking and stealing, and suggests that Gunu Vanu creeps into the Garlean─or “Garloon”─outpost to steal one of the many shiny objects that lie strewn about. Gunu Vanu musters up as much courage as he can and heads in the direction of the outpost. Follow him and give what aid he requires.
7 3 TEXT_HEAVNZ712_01916_SEQ_03 Recalling the time you distracted the elder shaman with your dancing, Gunu Vanu asks you to throw the Garlean ranks into chaos to aid him in his sneaking. Slay three imperial soldiers to create a diversion.
8 4 TEXT_HEAVNZ712_01916_SEQ_04 The troops are staggering from your sudden and brutal assault. Report to Gunu Vanu, who is cowering in the distance.
9 5 TEXT_HEAVNZ712_01916_SEQ_05 Gunu Vanu sees no clear path to the imperial supplies, and asks you thin the ranks of the soldiers even further. Slay three more imperial troops.
10 6 TEXT_HEAVNZ712_01916_SEQ_06 The encampment has been thrown into confusion after your relentless attacks. Report to Gunu Vanu and see if he has managed to steal anything.
11 7 TEXT_HEAVNZ712_01916_SEQ_07 Although you did exactly what Gunu Vanu asked, he was still unable to sneak into the camp and steal anything. He has asked you to slay even more imperial troops. Before long there will be none left in the whole camp.
12 8 TEXT_HEAVNZ712_01916_SEQ_08 You have provided the distraction that Gunu Vanu asked for─again─but are not sure if he was fast enough to sneak into the camp undetected. Speak with him and see if your slaughter provided a satisfactory distraction.
13 9 TEXT_HEAVNZ712_01916_SEQ_09 Gunu Vanu has managed to steal an object from the Garleans, but it is unclear exactly what it is yet. Whether or not it has any value is up to the judgment of the elder shaman. Speak to Aanu Vanu in Ok' Zundu.
14 10 TEXT_HEAVNZ712_01916_SEQ_10 Gunu Vanu presents his shiny metal object to Aanu Vanu, and you see that it is a massive metal claw from the Garlean encampment. Aanu Vanu says it must be a fallen feather from a massive skyborne beast from Zundu legend, and judges that Gunu Vanu's rite of passage is complete. He bestows upon him the title of “Gunu Vanu, Bringer of Shade” for offering such an important piece of Zundu lore. Gunu Vanu wells with pride at his new title, but is eager to rest after his long and tiring journey, and leaves to find shade. Aanu Vanu asks you to find Guna Vanu and tell him of his brother's success.
15 11 TEXT_HEAVNZ712_01916_SEQ_11 Guna Vanu is overjoyed that his brother has succeeded in the trial, relieved that his brother has finally grown up in the eyes of the tribe. Guna Vanu hopes that with time, his brother's actions will come to resemble that of a functional member of Ok' Zundu society.
16 12 TEXT_HEAVNZ712_01916_SEQ_12
17 13 TEXT_HEAVNZ712_01916_SEQ_13
18 14 TEXT_HEAVNZ712_01916_SEQ_14
19 15 TEXT_HEAVNZ712_01916_SEQ_15
20 16 TEXT_HEAVNZ712_01916_SEQ_16
21 17 TEXT_HEAVNZ712_01916_SEQ_17
22 18 TEXT_HEAVNZ712_01916_SEQ_18
23 19 TEXT_HEAVNZ712_01916_SEQ_19
24 20 TEXT_HEAVNZ712_01916_SEQ_20
25 21 TEXT_HEAVNZ712_01916_SEQ_21
26 22 TEXT_HEAVNZ712_01916_SEQ_22
27 23 TEXT_HEAVNZ712_01916_SEQ_23
28 24 TEXT_HEAVNZ712_01916_TODO_00 Speak with Guna Vanu.
29 25 TEXT_HEAVNZ712_01916_TODO_01 Speak with Gunu Vanu.
30 26 TEXT_HEAVNZ712_01916_TODO_02 Slay imperial soldiers.
31 27 TEXT_HEAVNZ712_01916_TODO_03 Report to Gunu Vanu.
32 28 TEXT_HEAVNZ712_01916_TODO_04 Slay imperial soldiers.
33 29 TEXT_HEAVNZ712_01916_TODO_05 Report to Gunu Vanu.
34 30 TEXT_HEAVNZ712_01916_TODO_06 Slay imperial soldiers.
35 31 TEXT_HEAVNZ712_01916_TODO_07 Report to Gunu Vanu.
36 32 TEXT_HEAVNZ712_01916_TODO_08 Speak with Aanu Vanu.
37 33 TEXT_HEAVNZ712_01916_TODO_09 Report to Guna Vanu.
38 34 TEXT_HEAVNZ712_01916_TODO_10
39 35 TEXT_HEAVNZ712_01916_TODO_11
40 36 TEXT_HEAVNZ712_01916_TODO_12
41 37 TEXT_HEAVNZ712_01916_TODO_13
42 38 TEXT_HEAVNZ712_01916_TODO_14
43 39 TEXT_HEAVNZ712_01916_TODO_15
44 40 TEXT_HEAVNZ712_01916_TODO_16
45 41 TEXT_HEAVNZ712_01916_TODO_17
46 42 TEXT_HEAVNZ712_01916_TODO_18
47 43 TEXT_HEAVNZ712_01916_TODO_19
48 44 TEXT_HEAVNZ712_01916_TODO_20
49 45 TEXT_HEAVNZ712_01916_TODO_21
50 46 TEXT_HEAVNZ712_01916_TODO_22
51 47 TEXT_HEAVNZ712_01916_TODO_23
52 48 TEXT_HEAVNZ712_01916_GUNUVANU_000_000 Try as he might to think of next offering, Gunu Vanu's head remains empty like cloudless sky.
53 49 TEXT_HEAVNZ712_01916_GUNUVANU_000_001 Only one option remains: we go to Brother, who advises Gunu Vanu since days as newborn hatchling. As certain as wheel of nature turns, he gives advice for next step!
54 50 TEXT_HEAVNZ712_01916_GUNUVANU_000_005 As surely as sun provides light for crops to grow, Brother gives idea for rite of passage!
55 51 TEXT_HEAVNZ712_01916_GUNAVANU_000_010 Zephyr winds bring netherling back to Guna Vanu! Brother tells Guna Vanu of help he receives─our family is indebted to you!
56 52 TEXT_HEAVNZ712_01916_GUNAVANU_000_011 However, it seems netherling's deeds cast long shadow over Brother's. He can only boast that he sneaks into elder shaman's hut─perhaps silence is his gift?
57 53 TEXT_HEAVNZ712_01916_GUNUVANU_000_012 Gunu Vanu moves calmly as midnight moon, even vilekin stir not at his passing! Gunu Vanu even eats Brother's food when his eyes are turned!
58 54 TEXT_HEAVNZ712_01916_GUNAVANU_000_013 Gunu Vanu steals from Brother too!? Well, Vanu Vanu not choose family. Hmm... But perhaps this skill can prove valuable to tribe...
59 55 TEXT_HEAVNZ712_01916_GUNAVANU_000_014 Ah! Guna Vanu knows! Black ones who live to the east have many treasures which glitter like stars in midnight sky. If Gunu Vanu steals one and offers it to elder shaman, passage is assured!
60 56 TEXT_HEAVNZ712_01916_GUNUVANU_000_015 Brother speaks of netherlings which attack village with ferocity rivaling Vundu. Elder shaman calls them “Garloon.” To sneak past netherlings much more difficult than to sneak into his hut.
61 57 TEXT_HEAVNZ712_01916_GUNUVANU_000_016 But Gunu Vanu loses not his final chance to escape doldrums of nestling life! Courage swells like roiling thundercloud─yes! Gunu Vanu steals Garloon treasures!
62 58 TEXT_HEAVNZ712_01916_GUNUVANU_000_017 Netherling accompanies as witness to Gunu Vanu's bravery! Come to where Garloon tribe roosts─Gunu Vanu waits in darkness of shade!
63 59 TEXT_HEAVNZ712_01916_GUNAVANU_000_018 May zephyr winds guide my brother out of the nest...
64 60 TEXT_HEAVNZ712_01916_GUNUVANU_000_025 Ah, netherling comes to gaze on Gunu Vanu's courage! Garloons within sight, but many more than Gunu Vanu imagines.
65 61 TEXT_HEAVNZ712_01916_GUNUVANU_000_026 But Gunu Vanu not run─look, treasures shine like fallen stars! But Garloons stand in way... Netherling, distract them as with elder shaman, this time with dance of wrath! Create chaos among Garloons and hide Gunu Vanu's approach.
66 62 TEXT_HEAVNZ712_01916_GUNUVANU_000_027 Gunu Vanu waits here and calms storm of fear swelling in heart. Go, like monsoon winds!
67 63 TEXT_HEAVNZ712_01916_GUNUVANU_000_030 Netherling cuts through Garloon ranks like mistral gales, and Gunu Vanu uses distraction to steal Garloon treasures!
68 64 TEXT_HEAVNZ712_01916_GUNUVANU_000_040 Gunu Vanu breathes deep...moves soundless like cool autumn wind.
69 65 TEXT_HEAVNZ712_01916_GUNUVANU_000_041 Netherling fells Garloons, but too quick! Gunu Vanu needs more time to snatch Garloon treasure.
70 66 TEXT_HEAVNZ712_01916_GUNUVANU_000_042 Silent movement requires finesse─and time! Netherling strikes down more Garloons, provides fog of chaos to hide Gunu Vanu's approach!
71 67 TEXT_HEAVNZ712_01916_GUNUVANU_000_050 Lay low the Garloons, and Gunu Vanu quietly snatches treasure.
72 68 TEXT_HEAVNZ712_01916_GUNUVANU_110_070 Gunu Vanu becomes like silent wind...
73 69 TEXT_HEAVNZ712_01916_GUNUVANU_110_071 Ah, netherling fells Garloon troops already? Gunu Vanu not ready, must wait for perfect moment...
74 70 TEXT_HEAVNZ712_01916_GUNUVANU_110_072 Once more, netherling! Show Garloons no mercy, and give Gunu Vanu time to sneak!
75 71 TEXT_HEAVNZ712_01916_GUNUVANU_110_073 Fell Garloon troops and throw them into confusion! Gunu Vanu sneaks into camp and steals treasure!
76 72 TEXT_HEAVNZ712_01916_GUNUVANU_000_060 Netherling's distraction lets Gunu Vanu sneak unseen. Behold! Gunu Vanu plucks fallen star from sky!
77 73 TEXT_HEAVNZ712_01916_GUNUVANU_000_061 Elder shaman surely lets Gunu Vanu pass trial now! None in Ok' Zundu possess such a treasure! Now, let us ride the winds to the elder's roost.
78 74 TEXT_HEAVNZ712_01916_GUNUVANU_000_070 Hurry and speak to elder shaman─soon Gunu Vanu no longer nestling!
79 75 TEXT_HEAVNZ712_01916_AANUVANU_000_072 Gunu Vanu approaches with flustered breath and disheveled feathers, but from dangerous journey or long nap, Aanu Vanu knows not. Does he hold something of value? Remember, nestling, this is last chance.
80 76 TEXT_HEAVNZ712_01916_GUNUVANU_000_073 Noble and benevolent elder, Gunu Vanu brings offering like none other! Behold!
81 77 TEXT_HEAVNZ712_01916_GUNUVANU_100_073 Offering surprises even elder shaman, yes? Gunu Vanu sneaks into Garloon camp unseen and unheard, and brings Zundu their greatest treasure!
82 78 TEXT_HEAVNZ712_01916_AANUVANU_000_074 Oh... Such material does not exist in Ok' Zundu. More sturdy and solid than totem pole with strongest magic wards!
83 79 TEXT_HEAVNZ712_01916_AANUVANU_000_075 Zundu legends tell of enormous flying beast which covers land in midnight shade. This must be its feather! For bringing such precious offering, Gunu Vanu completes rite of passage!
84 80 TEXT_HEAVNZ712_01916_AANUVANU_100_075 Gunu Vanu deserves title which befits his deeds. For as long as rising moon follows setting sun, Gunu Vanu shall be known as the Bringer of Shade!
85 81 TEXT_HEAVNZ712_01916_GUNUVANU_000_076 At last, passage is complete! Gunu Vanu, Bringer of Shade, no longer oldest of nestlings!
86 82 TEXT_HEAVNZ712_01916_GUNUVANU_000_077 But now, Gunu Vanu wants nothing more than rest. Trial saps all energy from Gunu Vanu.
87 83 TEXT_HEAVNZ712_01916_GUNUVANU_000_078 Leave further hard work for nestlings. Gunu Vanu, Bringer of Shade, must find great tree to nap under.
88 84 TEXT_HEAVNZ712_01916_AANUVANU_000_079 Even though no longer nestling, Gunu Vanu still shies from work... Netherling, tell Gunu Vanu's brother of his success. Finally his heart may be free of worry.
89 85 TEXT_HEAVNZ712_01916_AANUVANU_000_081 Netherling, tell Guna Vanu of his brother's success. At last fear of everlasting ridicule vanishes.
90 86 TEXT_HEAVNZ712_01916_GUNUVANU_000_080 Gunu Vanu, Bringer of Shade, tires from excitement...goes to seek shade of tree and rest!
91 87 TEXT_HEAVNZ712_01916_GUNAVANU_000_082 Netherling! News travels fast as spring gale─Gunu Vanu passes trial!
92 88 TEXT_HEAVNZ712_01916_GUNAVANU_000_083 But netherling knows Gunu Vanu as well as any Zundu. Change does not come for many moons, if at all. Guna Vanu hopes passage of rite gives Brother courage to grow into responsible Vanu Vanu, but must remain patient...
93 89 TEXT_HEAVNZ712_01916_GUNAVANU_000_084 Nevertheless, Guna Vanu owes netherling much and more! May netherling go forth with zephyr winds at back to guide through journeys safely. Netherling always welcome in Ok' Zundu!
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ713_01917_SEQ_00","Aanu Vanu is gesturing desperately towards the sky in supplication."
1,"TEXT_HEAVNZ713_01917_SEQ_01","Aanu Vanu tells you of cursed totem poles that lie in the Cromlech. Destroy four of them before the darkness they portend falls upon the Vanu Vanu of Ok' Zundu."
2,"TEXT_HEAVNZ713_01917_SEQ_02","The cursed totem poles are nothing but pieces of splintered wood after facing your wrath. Report back to Aanu Vanu to tell him that the deed has been done."
3,"TEXT_HEAVNZ713_01917_SEQ_03","After telling Aanu Vanu of your successful carnage, he goes on to explain that the totem poles in question were used in dark incantations, sullying the memories of the Vanu Vanu ancestors they were meant to memorialize. Allowing such actions to go unpunished would bring ill fortune to the tribe of Zundu."
4,"TEXT_HEAVNZ713_01917_SEQ_04",""
5,"TEXT_HEAVNZ713_01917_SEQ_05",""
6,"TEXT_HEAVNZ713_01917_SEQ_06",""
7,"TEXT_HEAVNZ713_01917_SEQ_07",""
8,"TEXT_HEAVNZ713_01917_SEQ_08",""
9,"TEXT_HEAVNZ713_01917_SEQ_09",""
10,"TEXT_HEAVNZ713_01917_SEQ_10",""
11,"TEXT_HEAVNZ713_01917_SEQ_11",""
12,"TEXT_HEAVNZ713_01917_SEQ_12",""
13,"TEXT_HEAVNZ713_01917_SEQ_13",""
14,"TEXT_HEAVNZ713_01917_SEQ_14",""
15,"TEXT_HEAVNZ713_01917_SEQ_15",""
16,"TEXT_HEAVNZ713_01917_SEQ_16",""
17,"TEXT_HEAVNZ713_01917_SEQ_17",""
18,"TEXT_HEAVNZ713_01917_SEQ_18",""
19,"TEXT_HEAVNZ713_01917_SEQ_19",""
20,"TEXT_HEAVNZ713_01917_SEQ_20",""
21,"TEXT_HEAVNZ713_01917_SEQ_21",""
22,"TEXT_HEAVNZ713_01917_SEQ_22",""
23,"TEXT_HEAVNZ713_01917_SEQ_23",""
24,"TEXT_HEAVNZ713_01917_TODO_00","Slay Vundu totems."
25,"TEXT_HEAVNZ713_01917_TODO_01","Report to Aanu Vanu."
26,"TEXT_HEAVNZ713_01917_TODO_02",""
27,"TEXT_HEAVNZ713_01917_TODO_03",""
28,"TEXT_HEAVNZ713_01917_TODO_04",""
29,"TEXT_HEAVNZ713_01917_TODO_05",""
30,"TEXT_HEAVNZ713_01917_TODO_06",""
31,"TEXT_HEAVNZ713_01917_TODO_07",""
32,"TEXT_HEAVNZ713_01917_TODO_08",""
33,"TEXT_HEAVNZ713_01917_TODO_09",""
34,"TEXT_HEAVNZ713_01917_TODO_10",""
35,"TEXT_HEAVNZ713_01917_TODO_11",""
36,"TEXT_HEAVNZ713_01917_TODO_12",""
37,"TEXT_HEAVNZ713_01917_TODO_13",""
38,"TEXT_HEAVNZ713_01917_TODO_14",""
39,"TEXT_HEAVNZ713_01917_TODO_15",""
40,"TEXT_HEAVNZ713_01917_TODO_16",""
41,"TEXT_HEAVNZ713_01917_TODO_17",""
42,"TEXT_HEAVNZ713_01917_TODO_18",""
43,"TEXT_HEAVNZ713_01917_TODO_19",""
44,"TEXT_HEAVNZ713_01917_TODO_20",""
45,"TEXT_HEAVNZ713_01917_TODO_21",""
46,"TEXT_HEAVNZ713_01917_TODO_22",""
47,"TEXT_HEAVNZ713_01917_TODO_23",""
48,"TEXT_HEAVNZ713_01917_AANUVANU_000_000","Dark winds bode ill for tribe of Zundu. Netherling must help!"
49,"TEXT_HEAVNZ713_01917_AANUVANU_000_001","In the Cromlech do cursed totem poles lie. Strike down four of them to stave off the ill fortune they portend."
50,"TEXT_HEAVNZ713_01917_AANUVANU_000_010","In the Cromlech, totem poles stand and signify dark days for Zundu. Tear them down and rid Zundu of omen they bear."
51,"TEXT_HEAVNZ713_01917_AANUVANU_000_020","Hollow winds blow over Ok' Zundu no longer, fortune of tribe shines bright as sky after thunderstorm. This means netherling rids the island of the cursed totem poles."
52,"TEXT_HEAVNZ713_01917_AANUVANU_000_021","Totem poles honor names of great ancestors, so they remain in Vanu Vanu memory like undying sun. To curse a totem pole and possess it with dark magicks sullies memories of tribe's heritage."
53,"TEXT_HEAVNZ713_01917_AANUVANU_000_022","Netherling restores some esteem to tribe's ancestors. However, netherling must remain vigilant, for sake of tribe, and all Vanu Vanu."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ713_01917_SEQ_00","Aanu Vanu is gesturing desperately towards the sky in supplication."
1,"TEXT_HEAVNZ713_01917_SEQ_01","Aanu Vanu tells you of cursed totem poles that lie in the Cromlech. Destroy four of them before the darkness they portend falls upon the Vanu Vanu of Ok' Zundu."
2,"TEXT_HEAVNZ713_01917_SEQ_02","The cursed totem poles are nothing but pieces of splintered wood after facing your wrath. Report back to Aanu Vanu to tell him that the deed has been done."
3,"TEXT_HEAVNZ713_01917_SEQ_03","After telling Aanu Vanu of your successful carnage, he goes on to explain that the totem poles in question were used in dark incantations, sullying the memories of the Vanu Vanu ancestors they were meant to memorialize. Allowing such actions to go unpunished would bring ill fortune to the tribe of Zundu."
4,"TEXT_HEAVNZ713_01917_SEQ_04",""
5,"TEXT_HEAVNZ713_01917_SEQ_05",""
6,"TEXT_HEAVNZ713_01917_SEQ_06",""
7,"TEXT_HEAVNZ713_01917_SEQ_07",""
8,"TEXT_HEAVNZ713_01917_SEQ_08",""
9,"TEXT_HEAVNZ713_01917_SEQ_09",""
10,"TEXT_HEAVNZ713_01917_SEQ_10",""
11,"TEXT_HEAVNZ713_01917_SEQ_11",""
12,"TEXT_HEAVNZ713_01917_SEQ_12",""
13,"TEXT_HEAVNZ713_01917_SEQ_13",""
14,"TEXT_HEAVNZ713_01917_SEQ_14",""
15,"TEXT_HEAVNZ713_01917_SEQ_15",""
16,"TEXT_HEAVNZ713_01917_SEQ_16",""
17,"TEXT_HEAVNZ713_01917_SEQ_17",""
18,"TEXT_HEAVNZ713_01917_SEQ_18",""
19,"TEXT_HEAVNZ713_01917_SEQ_19",""
20,"TEXT_HEAVNZ713_01917_SEQ_20",""
21,"TEXT_HEAVNZ713_01917_SEQ_21",""
22,"TEXT_HEAVNZ713_01917_SEQ_22",""
23,"TEXT_HEAVNZ713_01917_SEQ_23",""
24,"TEXT_HEAVNZ713_01917_TODO_00","Slay Vundu totems."
25,"TEXT_HEAVNZ713_01917_TODO_01","Report to Aanu Vanu."
26,"TEXT_HEAVNZ713_01917_TODO_02",""
27,"TEXT_HEAVNZ713_01917_TODO_03",""
28,"TEXT_HEAVNZ713_01917_TODO_04",""
29,"TEXT_HEAVNZ713_01917_TODO_05",""
30,"TEXT_HEAVNZ713_01917_TODO_06",""
31,"TEXT_HEAVNZ713_01917_TODO_07",""
32,"TEXT_HEAVNZ713_01917_TODO_08",""
33,"TEXT_HEAVNZ713_01917_TODO_09",""
34,"TEXT_HEAVNZ713_01917_TODO_10",""
35,"TEXT_HEAVNZ713_01917_TODO_11",""
36,"TEXT_HEAVNZ713_01917_TODO_12",""
37,"TEXT_HEAVNZ713_01917_TODO_13",""
38,"TEXT_HEAVNZ713_01917_TODO_14",""
39,"TEXT_HEAVNZ713_01917_TODO_15",""
40,"TEXT_HEAVNZ713_01917_TODO_16",""
41,"TEXT_HEAVNZ713_01917_TODO_17",""
42,"TEXT_HEAVNZ713_01917_TODO_18",""
43,"TEXT_HEAVNZ713_01917_TODO_19",""
44,"TEXT_HEAVNZ713_01917_TODO_20",""
45,"TEXT_HEAVNZ713_01917_TODO_21",""
46,"TEXT_HEAVNZ713_01917_TODO_22",""
47,"TEXT_HEAVNZ713_01917_TODO_23",""
48,"TEXT_HEAVNZ713_01917_AANUVANU_000_000","Dark winds bode ill for tribe of Zundu. Netherling must help!"
49,"TEXT_HEAVNZ713_01917_AANUVANU_000_001","In the Cromlech do cursed totem poles lie. Strike down four of them to stave off the ill fortune they portend."
50,"TEXT_HEAVNZ713_01917_AANUVANU_000_010","In the Cromlech, totem poles stand and signify dark days for Zundu. Tear them down and rid Zundu of omen they bear."
51,"TEXT_HEAVNZ713_01917_AANUVANU_000_020","Hollow winds blow over Ok' Zundu no longer, fortune of tribe shines bright as sky after thunderstorm. This means netherling rids the island of the cursed totem poles."
52,"TEXT_HEAVNZ713_01917_AANUVANU_000_021","Totem poles honor names of great ancestors, so they remain in Vanu Vanu memory like undying sun. To curse a totem pole and possess it with dark magicks sullies memories of tribe's heritage."
53,"TEXT_HEAVNZ713_01917_AANUVANU_000_022","Netherling restores some esteem to tribe's ancestors. However, netherling must remain vigilant, for sake of tribe, and all Vanu Vanu."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNZ713_01917_SEQ_00 Aanu Vanu is gesturing desperately towards the sky in supplication.
5 1 TEXT_HEAVNZ713_01917_SEQ_01 Aanu Vanu tells you of cursed totem poles that lie in the Cromlech. Destroy four of them before the darkness they portend falls upon the Vanu Vanu of Ok' Zundu.
6 2 TEXT_HEAVNZ713_01917_SEQ_02 The cursed totem poles are nothing but pieces of splintered wood after facing your wrath. Report back to Aanu Vanu to tell him that the deed has been done.
7 3 TEXT_HEAVNZ713_01917_SEQ_03 After telling Aanu Vanu of your successful carnage, he goes on to explain that the totem poles in question were used in dark incantations, sullying the memories of the Vanu Vanu ancestors they were meant to memorialize. Allowing such actions to go unpunished would bring ill fortune to the tribe of Zundu.
8 4 TEXT_HEAVNZ713_01917_SEQ_04
9 5 TEXT_HEAVNZ713_01917_SEQ_05
10 6 TEXT_HEAVNZ713_01917_SEQ_06
11 7 TEXT_HEAVNZ713_01917_SEQ_07
12 8 TEXT_HEAVNZ713_01917_SEQ_08
13 9 TEXT_HEAVNZ713_01917_SEQ_09
14 10 TEXT_HEAVNZ713_01917_SEQ_10
15 11 TEXT_HEAVNZ713_01917_SEQ_11
16 12 TEXT_HEAVNZ713_01917_SEQ_12
17 13 TEXT_HEAVNZ713_01917_SEQ_13
18 14 TEXT_HEAVNZ713_01917_SEQ_14
19 15 TEXT_HEAVNZ713_01917_SEQ_15
20 16 TEXT_HEAVNZ713_01917_SEQ_16
21 17 TEXT_HEAVNZ713_01917_SEQ_17
22 18 TEXT_HEAVNZ713_01917_SEQ_18
23 19 TEXT_HEAVNZ713_01917_SEQ_19
24 20 TEXT_HEAVNZ713_01917_SEQ_20
25 21 TEXT_HEAVNZ713_01917_SEQ_21
26 22 TEXT_HEAVNZ713_01917_SEQ_22
27 23 TEXT_HEAVNZ713_01917_SEQ_23
28 24 TEXT_HEAVNZ713_01917_TODO_00 Slay Vundu totems.
29 25 TEXT_HEAVNZ713_01917_TODO_01 Report to Aanu Vanu.
30 26 TEXT_HEAVNZ713_01917_TODO_02
31 27 TEXT_HEAVNZ713_01917_TODO_03
32 28 TEXT_HEAVNZ713_01917_TODO_04
33 29 TEXT_HEAVNZ713_01917_TODO_05
34 30 TEXT_HEAVNZ713_01917_TODO_06
35 31 TEXT_HEAVNZ713_01917_TODO_07
36 32 TEXT_HEAVNZ713_01917_TODO_08
37 33 TEXT_HEAVNZ713_01917_TODO_09
38 34 TEXT_HEAVNZ713_01917_TODO_10
39 35 TEXT_HEAVNZ713_01917_TODO_11
40 36 TEXT_HEAVNZ713_01917_TODO_12
41 37 TEXT_HEAVNZ713_01917_TODO_13
42 38 TEXT_HEAVNZ713_01917_TODO_14
43 39 TEXT_HEAVNZ713_01917_TODO_15
44 40 TEXT_HEAVNZ713_01917_TODO_16
45 41 TEXT_HEAVNZ713_01917_TODO_17
46 42 TEXT_HEAVNZ713_01917_TODO_18
47 43 TEXT_HEAVNZ713_01917_TODO_19
48 44 TEXT_HEAVNZ713_01917_TODO_20
49 45 TEXT_HEAVNZ713_01917_TODO_21
50 46 TEXT_HEAVNZ713_01917_TODO_22
51 47 TEXT_HEAVNZ713_01917_TODO_23
52 48 TEXT_HEAVNZ713_01917_AANUVANU_000_000 Dark winds bode ill for tribe of Zundu. Netherling must help!
53 49 TEXT_HEAVNZ713_01917_AANUVANU_000_001 In the Cromlech do cursed totem poles lie. Strike down four of them to stave off the ill fortune they portend.
54 50 TEXT_HEAVNZ713_01917_AANUVANU_000_010 In the Cromlech, totem poles stand and signify dark days for Zundu. Tear them down and rid Zundu of omen they bear.
55 51 TEXT_HEAVNZ713_01917_AANUVANU_000_020 Hollow winds blow over Ok' Zundu no longer, fortune of tribe shines bright as sky after thunderstorm. This means netherling rids the island of the cursed totem poles.
56 52 TEXT_HEAVNZ713_01917_AANUVANU_000_021 Totem poles honor names of great ancestors, so they remain in Vanu Vanu memory like undying sun. To curse a totem pole and possess it with dark magicks sullies memories of tribe's heritage.
57 53 TEXT_HEAVNZ713_01917_AANUVANU_000_022 Netherling restores some esteem to tribe's ancestors. However, netherling must remain vigilant, for sake of tribe, and all Vanu Vanu.
+66 -66
View File
@@ -1,66 +1,66 @@
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0,"TEXT_HEAVNZ714_01918_SEQ_00","Sonu Vanu stares off into the distance, eyes fixed on unseen troubles."
1,"TEXT_HEAVNZ714_01918_SEQ_01","Sonu Vanu has received word that three knights were captured by the Vundu tribe. Unable to intervene directly with the Vundu's plans, he implores that you find them before they come to harm."
2,"TEXT_HEAVNZ714_01918_SEQ_02","You find the captured knights, and they appear to be none the worse for wear. Seek out Lady Laniaitte at the Rosehouse and report to her of their condition."
3,"TEXT_HEAVNZ714_01918_SEQ_03","Lady Laniaitte is shocked and dismayed that her knights have been captured, cursing the Vundu for their audacious act. She plans to deploy a rescue team posthaste, but is overcome with a sense of foreboding. The once-quiet camp is slowly becoming the war zone they were thought to be removed from. Thanks to the Zundu's fellowship and your selfless heroism, her knights will live to fight another day."
4,"TEXT_HEAVNZ714_01918_SEQ_04",""
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13,"TEXT_HEAVNZ714_01918_SEQ_13",""
14,"TEXT_HEAVNZ714_01918_SEQ_14",""
15,"TEXT_HEAVNZ714_01918_SEQ_15",""
16,"TEXT_HEAVNZ714_01918_SEQ_16",""
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19,"TEXT_HEAVNZ714_01918_SEQ_19",""
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22,"TEXT_HEAVNZ714_01918_SEQ_22",""
23,"TEXT_HEAVNZ714_01918_SEQ_23",""
24,"TEXT_HEAVNZ714_01918_TODO_00","Search for the kidnapped knights."
25,"TEXT_HEAVNZ714_01918_TODO_01","Report to Laniaitte."
26,"TEXT_HEAVNZ714_01918_TODO_02",""
27,"TEXT_HEAVNZ714_01918_TODO_03",""
28,"TEXT_HEAVNZ714_01918_TODO_04",""
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34,"TEXT_HEAVNZ714_01918_TODO_10",""
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39,"TEXT_HEAVNZ714_01918_TODO_15",""
40,"TEXT_HEAVNZ714_01918_TODO_16",""
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46,"TEXT_HEAVNZ714_01918_TODO_22",""
47,"TEXT_HEAVNZ714_01918_TODO_23",""
48,"TEXT_HEAVNZ714_01918_SONUVANU_000_010","As moon brings light to the blackest night, so you have come. Netherling, your people are in danger."
49,"TEXT_HEAVNZ714_01918_SONUVANU_000_011","Vundu came unseen like summer rain to steal three netherlings. They are trapped, hanging in cages like ripe fruit. You must seek them out, and warn your people."
50,"TEXT_HEAVNZ714_01918_SONUVANU_000_012","Zundu cannot show hand against Vundu. But we will guide you, like gentle breeze pressing on netherling's back. Go quickly to Ok' Vundu, and find other netherlings."
51,"TEXT_HEAVNZ714_01918_SPRISONERVANUB01918_000_020","Such courage is rare for netherlings─impresses even mightiest of Vanu! Netherling always welcome in Ok' Zundu!"
52,"TEXT_HEAVNZ714_01918_SONUVANU_000_040","We cannot intervene, and show our hand to the Vundu. Netherling must carry news like wind to other netherlings."
53,"TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_030","An adventurer!? This is the last place I wanted to be found, but I suppose there's no sense in worrying about honor now, is there?"
54,"TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_031","Leave me be for now. This situation calls not for a single <If(PlayerParameter(4))>woman's<Else/>man's</If> bravado, but patience. My life is in no immediate danger, so there is still time."
55,"TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_032","You've come to help? But it's not safe. They could be watching us even now! I can stand to wait until a more opportune time presents itself."
56,"TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_041","Please, you must inform Lady Laniaitte. We've not been hurt, and they've shown no intention of harming us just yet. Tell her not to be rash in coming to our aid."
57,"TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_042","It pains me that I cannot tell her myself, but you must find Lady Laniaitte. Tell her that we've been taken prisoner, that we are yet unharmed."
58,"TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_043","Lady Laniaitte will surely know what to do. You must return to the Rosehouse and tell her what's become of us."
59,"TEXT_HEAVNZ714_01918_LANIAITTE_000_050","Gods be good! Captured by the Vundu!? They've grown bold to reach so far into Zundu territory. I will deploy my men at once and see to their rescue."
60,"TEXT_HEAVNZ714_01918_LANIAITTE_000_051","<sigh> This is where they placed men they deemed not fit for the war with dragons. But I'm starting to think we've merely been tossed from one war to another."
61,"TEXT_HEAVNZ714_01918_LANIAITTE_000_052","To our benefit, we have an ally in the Zundu. I will have to find a way to thank them properly. You too have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We'd have lost a great many men by now if not for your help."
62,"TEXT_HEAVNZ714_01918_SONUVANU_000_020","You must find three netherlings in Ok' Vundu, before Vundu strike them down like lightning in the night."
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0,"TEXT_HEAVNZ714_01918_SEQ_00","Sonu Vanu stares off into the distance, eyes fixed on unseen troubles."
1,"TEXT_HEAVNZ714_01918_SEQ_01","Sonu Vanu has received word that three knights were captured by the Vundu tribe. Unable to intervene directly with the Vundu's plans, he implores that you find them before they come to harm."
2,"TEXT_HEAVNZ714_01918_SEQ_02","You find the captured knights, and they appear to be none the worse for wear. Seek out Lady Laniaitte at the Rosehouse and report to her of their condition."
3,"TEXT_HEAVNZ714_01918_SEQ_03","Lady Laniaitte is shocked and dismayed that her knights have been captured, cursing the Vundu for their audacious act. She plans to deploy a rescue team posthaste, but is overcome with a sense of foreboding. The once-quiet camp is slowly becoming the war zone they were thought to be removed from. Thanks to the Zundu's fellowship and your selfless heroism, her knights will live to fight another day."
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22,"TEXT_HEAVNZ714_01918_SEQ_22",""
23,"TEXT_HEAVNZ714_01918_SEQ_23",""
24,"TEXT_HEAVNZ714_01918_TODO_00","Search for the kidnapped knights."
25,"TEXT_HEAVNZ714_01918_TODO_01","Report to Laniaitte."
26,"TEXT_HEAVNZ714_01918_TODO_02",""
27,"TEXT_HEAVNZ714_01918_TODO_03",""
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48,"TEXT_HEAVNZ714_01918_SONUVANU_000_010","As moon brings light to the blackest night, so you have come. Netherling, your people are in danger."
49,"TEXT_HEAVNZ714_01918_SONUVANU_000_011","Vundu came unseen like summer rain to steal three netherlings. They are trapped, hanging in cages like ripe fruit. You must seek them out, and warn your people."
50,"TEXT_HEAVNZ714_01918_SONUVANU_000_012","Zundu cannot show hand against Vundu. But we will guide you, like gentle breeze pressing on netherling's back. Go quickly to Ok' Vundu, and find other netherlings."
51,"TEXT_HEAVNZ714_01918_SPRISONERVANUB01918_000_020","Such courage is rare for netherlings─impresses even mightiest of Vanu! Netherling always welcome in Ok' Zundu!"
52,"TEXT_HEAVNZ714_01918_SONUVANU_000_040","We cannot intervene, and show our hand to the Vundu. Netherling must carry news like wind to other netherlings."
53,"TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_030","An adventurer!? This is the last place I wanted to be found, but I suppose there's no sense in worrying about honor now, is there?"
54,"TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_031","Leave me be for now. This situation calls not for a single <If(PlayerParameter(4))>woman's<Else/>man's</If> bravado, but patience. My life is in no immediate danger, so there is still time."
55,"TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_032","You've come to help? But it's not safe. They could be watching us even now! I can stand to wait until a more opportune time presents itself."
56,"TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_041","Please, you must inform Lady Laniaitte. We've not been hurt, and they've shown no intention of harming us just yet. Tell her not to be rash in coming to our aid."
57,"TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_042","It pains me that I cannot tell her myself, but you must find Lady Laniaitte. Tell her that we've been taken prisoner, that we are yet unharmed."
58,"TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_043","Lady Laniaitte will surely know what to do. You must return to the Rosehouse and tell her what's become of us."
59,"TEXT_HEAVNZ714_01918_LANIAITTE_000_050","Gods be good! Captured by the Vundu!? They've grown bold to reach so far into Zundu territory. I will deploy my men at once and see to their rescue."
60,"TEXT_HEAVNZ714_01918_LANIAITTE_000_051","<sigh> This is where they placed men they deemed not fit for the war with dragons. But I'm starting to think we've merely been tossed from one war to another."
61,"TEXT_HEAVNZ714_01918_LANIAITTE_000_052","To our benefit, we have an ally in the Zundu. I will have to find a way to thank them properly. You too have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We'd have lost a great many men by now if not for your help."
62,"TEXT_HEAVNZ714_01918_SONUVANU_000_020","You must find three netherlings in Ok' Vundu, before Vundu strike them down like lightning in the night."
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4 0 TEXT_HEAVNZ714_01918_SEQ_00 Sonu Vanu stares off into the distance, eyes fixed on unseen troubles.
5 1 TEXT_HEAVNZ714_01918_SEQ_01 Sonu Vanu has received word that three knights were captured by the Vundu tribe. Unable to intervene directly with the Vundu's plans, he implores that you find them before they come to harm.
6 2 TEXT_HEAVNZ714_01918_SEQ_02 You find the captured knights, and they appear to be none the worse for wear. Seek out Lady Laniaitte at the Rosehouse and report to her of their condition.
7 3 TEXT_HEAVNZ714_01918_SEQ_03 Lady Laniaitte is shocked and dismayed that her knights have been captured, cursing the Vundu for their audacious act. She plans to deploy a rescue team posthaste, but is overcome with a sense of foreboding. The once-quiet camp is slowly becoming the war zone they were thought to be removed from. Thanks to the Zundu's fellowship and your selfless heroism, her knights will live to fight another day.
8 4 TEXT_HEAVNZ714_01918_SEQ_04
9 5 TEXT_HEAVNZ714_01918_SEQ_05
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26 22 TEXT_HEAVNZ714_01918_SEQ_22
27 23 TEXT_HEAVNZ714_01918_SEQ_23
28 24 TEXT_HEAVNZ714_01918_TODO_00 Search for the kidnapped knights.
29 25 TEXT_HEAVNZ714_01918_TODO_01 Report to Laniaitte.
30 26 TEXT_HEAVNZ714_01918_TODO_02
31 27 TEXT_HEAVNZ714_01918_TODO_03
32 28 TEXT_HEAVNZ714_01918_TODO_04
33 29 TEXT_HEAVNZ714_01918_TODO_05
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48 44 TEXT_HEAVNZ714_01918_TODO_20
49 45 TEXT_HEAVNZ714_01918_TODO_21
50 46 TEXT_HEAVNZ714_01918_TODO_22
51 47 TEXT_HEAVNZ714_01918_TODO_23
52 48 TEXT_HEAVNZ714_01918_SONUVANU_000_010 As moon brings light to the blackest night, so you have come. Netherling, your people are in danger.
53 49 TEXT_HEAVNZ714_01918_SONUVANU_000_011 Vundu came unseen like summer rain to steal three netherlings. They are trapped, hanging in cages like ripe fruit. You must seek them out, and warn your people.
54 50 TEXT_HEAVNZ714_01918_SONUVANU_000_012 Zundu cannot show hand against Vundu. But we will guide you, like gentle breeze pressing on netherling's back. Go quickly to Ok' Vundu, and find other netherlings.
55 51 TEXT_HEAVNZ714_01918_SPRISONERVANUB01918_000_020 Such courage is rare for netherlings─impresses even mightiest of Vanu! Netherling always welcome in Ok' Zundu!
56 52 TEXT_HEAVNZ714_01918_SONUVANU_000_040 We cannot intervene, and show our hand to the Vundu. Netherling must carry news like wind to other netherlings.
57 53 TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_030 An adventurer!? This is the last place I wanted to be found, but I suppose there's no sense in worrying about honor now, is there?
58 54 TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_031 Leave me be for now. This situation calls not for a single <If(PlayerParameter(4))>woman's<Else/>man's</If> bravado, but patience. My life is in no immediate danger, so there is still time.
59 55 TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_032 You've come to help? But it's not safe. They could be watching us even now! I can stand to wait until a more opportune time presents itself.
60 56 TEXT_HEAVNZ714_01918_HOSTAGEA01918_000_041 Please, you must inform Lady Laniaitte. We've not been hurt, and they've shown no intention of harming us just yet. Tell her not to be rash in coming to our aid.
61 57 TEXT_HEAVNZ714_01918_HOSTAGEB01918_000_042 It pains me that I cannot tell her myself, but you must find Lady Laniaitte. Tell her that we've been taken prisoner, that we are yet unharmed.
62 58 TEXT_HEAVNZ714_01918_HOSTAGEC01918_000_043 Lady Laniaitte will surely know what to do. You must return to the Rosehouse and tell her what's become of us.
63 59 TEXT_HEAVNZ714_01918_LANIAITTE_000_050 Gods be good! Captured by the Vundu!? They've grown bold to reach so far into Zundu territory. I will deploy my men at once and see to their rescue.
64 60 TEXT_HEAVNZ714_01918_LANIAITTE_000_051 <sigh> This is where they placed men they deemed not fit for the war with dragons. But I'm starting to think we've merely been tossed from one war to another.
65 61 TEXT_HEAVNZ714_01918_LANIAITTE_000_052 To our benefit, we have an ally in the Zundu. I will have to find a way to thank them properly. You too have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We'd have lost a great many men by now if not for your help.
66 62 TEXT_HEAVNZ714_01918_SONUVANU_000_020 You must find three netherlings in Ok' Vundu, before Vundu strike them down like lightning in the night.
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ715_01919_SEQ_00","This Zundu youth needs someone to set him free."
1,"TEXT_HEAVNZ715_01919_SEQ_01","A poor Ok' Zundu Vanu has been captured by hostile Garlean forces. He says that one of the nearby troops may be carrying the key to his manacles. Slay the troops until you find the required key."
2,"TEXT_HEAVNZ715_01919_SEQ_02","After a series of fierce battles, none of the troops have the key you require. Continue engaging the troops until you find the one that carries the key to the troubled Vanu Vanu's freedom."
3,"TEXT_HEAVNZ715_01919_SEQ_03","Finally one of the imperial troops gives up the key to the captured Vanu Vanu's manacles. Use the feather key on the captured Zundu youth to free him from his imprisonment."
4,"TEXT_HEAVNZ715_01919_SEQ_04","The captured Zundu youth is grateful for your rescue, but hastily returns to his home, lest he get captured again. Return to Ok' Zundu and speak with the now-rescued Zundu youth to make sure he has recovered from his ordeal."
5,"TEXT_HEAVNZ715_01919_SEQ_05","The Zundu youth once again thanks you for your courageous rescue, and informs you that the Zundu chieftain has requested that you go speak with him."
6,"TEXT_HEAVNZ715_01919_SEQ_06",""
7,"TEXT_HEAVNZ715_01919_SEQ_07",""
8,"TEXT_HEAVNZ715_01919_SEQ_08",""
9,"TEXT_HEAVNZ715_01919_SEQ_09",""
10,"TEXT_HEAVNZ715_01919_SEQ_10",""
11,"TEXT_HEAVNZ715_01919_SEQ_11",""
12,"TEXT_HEAVNZ715_01919_SEQ_12",""
13,"TEXT_HEAVNZ715_01919_SEQ_13",""
14,"TEXT_HEAVNZ715_01919_SEQ_14",""
15,"TEXT_HEAVNZ715_01919_SEQ_15",""
16,"TEXT_HEAVNZ715_01919_SEQ_16",""
17,"TEXT_HEAVNZ715_01919_SEQ_17",""
18,"TEXT_HEAVNZ715_01919_SEQ_18",""
19,"TEXT_HEAVNZ715_01919_SEQ_19",""
20,"TEXT_HEAVNZ715_01919_SEQ_20",""
21,"TEXT_HEAVNZ715_01919_SEQ_21",""
22,"TEXT_HEAVNZ715_01919_SEQ_22",""
23,"TEXT_HEAVNZ715_01919_SEQ_23",""
24,"TEXT_HEAVNZ715_01919_TODO_00","Obtain the feather key from the Garlean troops."
25,"TEXT_HEAVNZ715_01919_TODO_01","Obtain the feather key from the Garlean troops."
26,"TEXT_HEAVNZ715_01919_TODO_02","Use the feather key to free the captured Zundu youth."
27,"TEXT_HEAVNZ715_01919_TODO_03","Speak to the rescued Zundu youth near the entrance to Ok' Zundu. "
28,"TEXT_HEAVNZ715_01919_TODO_04",""
29,"TEXT_HEAVNZ715_01919_TODO_05",""
30,"TEXT_HEAVNZ715_01919_TODO_06",""
31,"TEXT_HEAVNZ715_01919_TODO_07",""
32,"TEXT_HEAVNZ715_01919_TODO_08",""
33,"TEXT_HEAVNZ715_01919_TODO_09",""
34,"TEXT_HEAVNZ715_01919_TODO_10",""
35,"TEXT_HEAVNZ715_01919_TODO_11",""
36,"TEXT_HEAVNZ715_01919_TODO_12",""
37,"TEXT_HEAVNZ715_01919_TODO_13",""
38,"TEXT_HEAVNZ715_01919_TODO_14",""
39,"TEXT_HEAVNZ715_01919_TODO_15",""
40,"TEXT_HEAVNZ715_01919_TODO_16",""
41,"TEXT_HEAVNZ715_01919_TODO_17",""
42,"TEXT_HEAVNZ715_01919_TODO_18",""
43,"TEXT_HEAVNZ715_01919_TODO_19",""
44,"TEXT_HEAVNZ715_01919_TODO_20",""
45,"TEXT_HEAVNZ715_01919_TODO_21",""
46,"TEXT_HEAVNZ715_01919_TODO_22",""
47,"TEXT_HEAVNZ715_01919_TODO_23",""
48,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_000","Zephyr wings bring netherling to help! Please, netherling, shatter manacles as lightning breaks rocks into pebbles!"
49,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_001","If netherling possess not the strength to break manacles, then black-armored netherlings certainly carry key─find it so I can return home!"
50,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_010","Black-armored netherlings carry many rings which sound out like falling rain─find key which leads to my freedom!"
51,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_020","Finally I can return home on wings of freedom! Thank you, netherling. Meet again at Ok' Zundu─may zephyr winds guide you!"
52,"TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_030","Black-armored netherlings become bold as hungry endymion in recent days. Netherling deserves gratitude of whole Zundu tribe!"
53,"TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_031","Ah, yes... When giving report to chieftain of my return, chieftain says he wishes to speak with netherling. Best not keep chieftain waiting, his anger would scare even morning sun!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ715_01919_SEQ_00","This Zundu youth needs someone to set him free."
1,"TEXT_HEAVNZ715_01919_SEQ_01","A poor Ok' Zundu Vanu has been captured by hostile Garlean forces. He says that one of the nearby troops may be carrying the key to his manacles. Slay the troops until you find the required key."
2,"TEXT_HEAVNZ715_01919_SEQ_02","After a series of fierce battles, none of the troops have the key you require. Continue engaging the troops until you find the one that carries the key to the troubled Vanu Vanu's freedom."
3,"TEXT_HEAVNZ715_01919_SEQ_03","Finally one of the imperial troops gives up the key to the captured Vanu Vanu's manacles. Use the feather key on the captured Zundu youth to free him from his imprisonment."
4,"TEXT_HEAVNZ715_01919_SEQ_04","The captured Zundu youth is grateful for your rescue, but hastily returns to his home, lest he get captured again. Return to Ok' Zundu and speak with the now-rescued Zundu youth to make sure he has recovered from his ordeal."
5,"TEXT_HEAVNZ715_01919_SEQ_05","The Zundu youth once again thanks you for your courageous rescue, and informs you that the Zundu chieftain has requested that you go speak with him."
6,"TEXT_HEAVNZ715_01919_SEQ_06",""
7,"TEXT_HEAVNZ715_01919_SEQ_07",""
8,"TEXT_HEAVNZ715_01919_SEQ_08",""
9,"TEXT_HEAVNZ715_01919_SEQ_09",""
10,"TEXT_HEAVNZ715_01919_SEQ_10",""
11,"TEXT_HEAVNZ715_01919_SEQ_11",""
12,"TEXT_HEAVNZ715_01919_SEQ_12",""
13,"TEXT_HEAVNZ715_01919_SEQ_13",""
14,"TEXT_HEAVNZ715_01919_SEQ_14",""
15,"TEXT_HEAVNZ715_01919_SEQ_15",""
16,"TEXT_HEAVNZ715_01919_SEQ_16",""
17,"TEXT_HEAVNZ715_01919_SEQ_17",""
18,"TEXT_HEAVNZ715_01919_SEQ_18",""
19,"TEXT_HEAVNZ715_01919_SEQ_19",""
20,"TEXT_HEAVNZ715_01919_SEQ_20",""
21,"TEXT_HEAVNZ715_01919_SEQ_21",""
22,"TEXT_HEAVNZ715_01919_SEQ_22",""
23,"TEXT_HEAVNZ715_01919_SEQ_23",""
24,"TEXT_HEAVNZ715_01919_TODO_00","Obtain the feather key from the Garlean troops."
25,"TEXT_HEAVNZ715_01919_TODO_01","Obtain the feather key from the Garlean troops."
26,"TEXT_HEAVNZ715_01919_TODO_02","Use the feather key to free the captured Zundu youth."
27,"TEXT_HEAVNZ715_01919_TODO_03","Speak to the rescued Zundu youth near the entrance to Ok' Zundu. "
28,"TEXT_HEAVNZ715_01919_TODO_04",""
29,"TEXT_HEAVNZ715_01919_TODO_05",""
30,"TEXT_HEAVNZ715_01919_TODO_06",""
31,"TEXT_HEAVNZ715_01919_TODO_07",""
32,"TEXT_HEAVNZ715_01919_TODO_08",""
33,"TEXT_HEAVNZ715_01919_TODO_09",""
34,"TEXT_HEAVNZ715_01919_TODO_10",""
35,"TEXT_HEAVNZ715_01919_TODO_11",""
36,"TEXT_HEAVNZ715_01919_TODO_12",""
37,"TEXT_HEAVNZ715_01919_TODO_13",""
38,"TEXT_HEAVNZ715_01919_TODO_14",""
39,"TEXT_HEAVNZ715_01919_TODO_15",""
40,"TEXT_HEAVNZ715_01919_TODO_16",""
41,"TEXT_HEAVNZ715_01919_TODO_17",""
42,"TEXT_HEAVNZ715_01919_TODO_18",""
43,"TEXT_HEAVNZ715_01919_TODO_19",""
44,"TEXT_HEAVNZ715_01919_TODO_20",""
45,"TEXT_HEAVNZ715_01919_TODO_21",""
46,"TEXT_HEAVNZ715_01919_TODO_22",""
47,"TEXT_HEAVNZ715_01919_TODO_23",""
48,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_000","Zephyr wings bring netherling to help! Please, netherling, shatter manacles as lightning breaks rocks into pebbles!"
49,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_001","If netherling possess not the strength to break manacles, then black-armored netherlings certainly carry key─find it so I can return home!"
50,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_010","Black-armored netherlings carry many rings which sound out like falling rain─find key which leads to my freedom!"
51,"TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_020","Finally I can return home on wings of freedom! Thank you, netherling. Meet again at Ok' Zundu─may zephyr winds guide you!"
52,"TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_030","Black-armored netherlings become bold as hungry endymion in recent days. Netherling deserves gratitude of whole Zundu tribe!"
53,"TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_031","Ah, yes... When giving report to chieftain of my return, chieftain says he wishes to speak with netherling. Best not keep chieftain waiting, his anger would scare even morning sun!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ715_01919_SEQ_00 This Zundu youth needs someone to set him free.
5 1 TEXT_HEAVNZ715_01919_SEQ_01 A poor Ok' Zundu Vanu has been captured by hostile Garlean forces. He says that one of the nearby troops may be carrying the key to his manacles. Slay the troops until you find the required key.
6 2 TEXT_HEAVNZ715_01919_SEQ_02 After a series of fierce battles, none of the troops have the key you require. Continue engaging the troops until you find the one that carries the key to the troubled Vanu Vanu's freedom.
7 3 TEXT_HEAVNZ715_01919_SEQ_03 Finally one of the imperial troops gives up the key to the captured Vanu Vanu's manacles. Use the feather key on the captured Zundu youth to free him from his imprisonment.
8 4 TEXT_HEAVNZ715_01919_SEQ_04 The captured Zundu youth is grateful for your rescue, but hastily returns to his home, lest he get captured again. Return to Ok' Zundu and speak with the now-rescued Zundu youth to make sure he has recovered from his ordeal.
9 5 TEXT_HEAVNZ715_01919_SEQ_05 The Zundu youth once again thanks you for your courageous rescue, and informs you that the Zundu chieftain has requested that you go speak with him.
10 6 TEXT_HEAVNZ715_01919_SEQ_06
11 7 TEXT_HEAVNZ715_01919_SEQ_07
12 8 TEXT_HEAVNZ715_01919_SEQ_08
13 9 TEXT_HEAVNZ715_01919_SEQ_09
14 10 TEXT_HEAVNZ715_01919_SEQ_10
15 11 TEXT_HEAVNZ715_01919_SEQ_11
16 12 TEXT_HEAVNZ715_01919_SEQ_12
17 13 TEXT_HEAVNZ715_01919_SEQ_13
18 14 TEXT_HEAVNZ715_01919_SEQ_14
19 15 TEXT_HEAVNZ715_01919_SEQ_15
20 16 TEXT_HEAVNZ715_01919_SEQ_16
21 17 TEXT_HEAVNZ715_01919_SEQ_17
22 18 TEXT_HEAVNZ715_01919_SEQ_18
23 19 TEXT_HEAVNZ715_01919_SEQ_19
24 20 TEXT_HEAVNZ715_01919_SEQ_20
25 21 TEXT_HEAVNZ715_01919_SEQ_21
26 22 TEXT_HEAVNZ715_01919_SEQ_22
27 23 TEXT_HEAVNZ715_01919_SEQ_23
28 24 TEXT_HEAVNZ715_01919_TODO_00 Obtain the feather key from the Garlean troops.
29 25 TEXT_HEAVNZ715_01919_TODO_01 Obtain the feather key from the Garlean troops.
30 26 TEXT_HEAVNZ715_01919_TODO_02 Use the feather key to free the captured Zundu youth.
31 27 TEXT_HEAVNZ715_01919_TODO_03 Speak to the rescued Zundu youth near the entrance to Ok' Zundu.
32 28 TEXT_HEAVNZ715_01919_TODO_04
33 29 TEXT_HEAVNZ715_01919_TODO_05
34 30 TEXT_HEAVNZ715_01919_TODO_06
35 31 TEXT_HEAVNZ715_01919_TODO_07
36 32 TEXT_HEAVNZ715_01919_TODO_08
37 33 TEXT_HEAVNZ715_01919_TODO_09
38 34 TEXT_HEAVNZ715_01919_TODO_10
39 35 TEXT_HEAVNZ715_01919_TODO_11
40 36 TEXT_HEAVNZ715_01919_TODO_12
41 37 TEXT_HEAVNZ715_01919_TODO_13
42 38 TEXT_HEAVNZ715_01919_TODO_14
43 39 TEXT_HEAVNZ715_01919_TODO_15
44 40 TEXT_HEAVNZ715_01919_TODO_16
45 41 TEXT_HEAVNZ715_01919_TODO_17
46 42 TEXT_HEAVNZ715_01919_TODO_18
47 43 TEXT_HEAVNZ715_01919_TODO_19
48 44 TEXT_HEAVNZ715_01919_TODO_20
49 45 TEXT_HEAVNZ715_01919_TODO_21
50 46 TEXT_HEAVNZ715_01919_TODO_22
51 47 TEXT_HEAVNZ715_01919_TODO_23
52 48 TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_000 Zephyr wings bring netherling to help! Please, netherling, shatter manacles as lightning breaks rocks into pebbles!
53 49 TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_001 If netherling possess not the strength to break manacles, then black-armored netherlings certainly carry key─find it so I can return home!
54 50 TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_010 Black-armored netherlings carry many rings which sound out like falling rain─find key which leads to my freedom!
55 51 TEXT_HEAVNZ715_01919_PRISONERVANUA01919_000_020 Finally I can return home on wings of freedom! Thank you, netherling. Meet again at Ok' Zundu─may zephyr winds guide you!
56 52 TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_030 Black-armored netherlings become bold as hungry endymion in recent days. Netherling deserves gratitude of whole Zundu tribe!
57 53 TEXT_HEAVNZ715_01919_PRISONERVANUB01918_000_031 Ah, yes... When giving report to chieftain of my return, chieftain says he wishes to speak with netherling. Best not keep chieftain waiting, his anger would scare even morning sun!
+64 -64
View File
@@ -1,64 +1,64 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ716_01920_SEQ_00","The Zundu intelligencer has need of a sneaky adventurer."
1,"TEXT_HEAVNZ716_01920_SEQ_01","The Zundu intelligencer would have you find his three strategically placed spies and gather their reports, and then give the information to Zundu's chieftain, Sonu Vanu. Find the cleverly hidden spies and hear what they have to say about the Vundu tribe."
2,"TEXT_HEAVNZ716_01920_SEQ_02","The spies tell you, among other things, that the Vundu have been keeping prisoners of people from the surface. Relay this information to Sonu Vanu."
3,"TEXT_HEAVNZ716_01920_SEQ_03","Sonu Vanu seems to react gravely to the news of Vundu prisoners. He assures you that the Zundu tribe will react, but not until the time is right. Return to him when he is ready to share more information with you."
4,"TEXT_HEAVNZ716_01920_SEQ_04",""
5,"TEXT_HEAVNZ716_01920_SEQ_05",""
6,"TEXT_HEAVNZ716_01920_SEQ_06",""
7,"TEXT_HEAVNZ716_01920_SEQ_07",""
8,"TEXT_HEAVNZ716_01920_SEQ_08",""
9,"TEXT_HEAVNZ716_01920_SEQ_09",""
10,"TEXT_HEAVNZ716_01920_SEQ_10",""
11,"TEXT_HEAVNZ716_01920_SEQ_11",""
12,"TEXT_HEAVNZ716_01920_SEQ_12",""
13,"TEXT_HEAVNZ716_01920_SEQ_13",""
14,"TEXT_HEAVNZ716_01920_SEQ_14",""
15,"TEXT_HEAVNZ716_01920_SEQ_15",""
16,"TEXT_HEAVNZ716_01920_SEQ_16",""
17,"TEXT_HEAVNZ716_01920_SEQ_17",""
18,"TEXT_HEAVNZ716_01920_SEQ_18",""
19,"TEXT_HEAVNZ716_01920_SEQ_19",""
20,"TEXT_HEAVNZ716_01920_SEQ_20",""
21,"TEXT_HEAVNZ716_01920_SEQ_21",""
22,"TEXT_HEAVNZ716_01920_SEQ_22",""
23,"TEXT_HEAVNZ716_01920_SEQ_23",""
24,"TEXT_HEAVNZ716_01920_TODO_00","Speak with the spies."
25,"TEXT_HEAVNZ716_01920_TODO_01","Report to Sonu Vanu."
26,"TEXT_HEAVNZ716_01920_TODO_02",""
27,"TEXT_HEAVNZ716_01920_TODO_03",""
28,"TEXT_HEAVNZ716_01920_TODO_04",""
29,"TEXT_HEAVNZ716_01920_TODO_05",""
30,"TEXT_HEAVNZ716_01920_TODO_06",""
31,"TEXT_HEAVNZ716_01920_TODO_07",""
32,"TEXT_HEAVNZ716_01920_TODO_08",""
33,"TEXT_HEAVNZ716_01920_TODO_09",""
34,"TEXT_HEAVNZ716_01920_TODO_10",""
35,"TEXT_HEAVNZ716_01920_TODO_11",""
36,"TEXT_HEAVNZ716_01920_TODO_12",""
37,"TEXT_HEAVNZ716_01920_TODO_13",""
38,"TEXT_HEAVNZ716_01920_TODO_14",""
39,"TEXT_HEAVNZ716_01920_TODO_15",""
40,"TEXT_HEAVNZ716_01920_TODO_16",""
41,"TEXT_HEAVNZ716_01920_TODO_17",""
42,"TEXT_HEAVNZ716_01920_TODO_18",""
43,"TEXT_HEAVNZ716_01920_TODO_19",""
44,"TEXT_HEAVNZ716_01920_TODO_20",""
45,"TEXT_HEAVNZ716_01920_TODO_21",""
46,"TEXT_HEAVNZ716_01920_TODO_22",""
47,"TEXT_HEAVNZ716_01920_TODO_23",""
48,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_000","Ah, a netherling walks amongst the tribe of Vundu!? Zephyr winds bring <If(PlayerParameter(4))>her<Else/>him</If> during my time of need!"
49,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_001","Zundu spies perch like hawks to gather information on Vundu tribe─information which must reach chieftain of Ok' Zundu. Netherling is trustworthy enough for such important mission."
50,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_002","Three spies keep keen eyes among surrounding area. Fly as a sanuwa between their perches and lend ear to their words, then report news to village chieftain."
51,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_010","Spies spy upon vile Vundu as hawks eye prey. Bring information they know to Zundu chieftain."
52,"TEXT_HEAVNZ716_01920_SPYVANUA01920_000_020","Spymaster asks for report? Very well─Vanu Vanu of Vundu tribe hold netherling prisoners, and their cries ring out like distant thunder. Bring information to chieftain before harm befalls prisoners."
53,"TEXT_HEAVNZ716_01920_SPYVANUB01920_000_021","Keen ears miss naught. Vundu tribe holds many prisoners─their cries echo in the night, from all directions. Chieftain must help rescue prisoners from clutches of villainous Vundu. "
54,"TEXT_HEAVNZ716_01920_SPYVANUC01920_000_022","Spymaster must know─Vundu always on lookout for faithless Zundu tribe members, attempt to sow seeds of discontent which grow into betrayal. Vanu of Ok' Zundu must remain vigilant."
55,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_030","After netherling hears reports of all spies, make haste to Sonu Vanu, chieftain of Ok' Zundu."
56,"TEXT_HEAVNZ716_01920_SPYVANUA01920_000_031","News of netherling prisoners surely rouses chieftain to action just as clouds of thunder swell."
57,"TEXT_HEAVNZ716_01920_SPYVANUB01920_000_032","Eyes see not where prisoners lie, only their cries ring out as screeching gale in the night."
58,"TEXT_HEAVNZ716_01920_SPYVANUC01920_000_033","Chieftain must not underestimate villainy of Vundu tribe, they know naught of harmony."
59,"TEXT_HEAVNZ716_01920_SONUVANU_000_040","Ah, netherling brings news from spies? ...Ah, as storm clouds give way to sunlight, our path becomes clear. "
60,"TEXT_HEAVNZ716_01920_SONUVANU_000_041","Although time is short, rash action will create inescapable storm of consequences for Ok' Zundu. Netherling, speak not of the words you hear today until time to act arrives."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ716_01920_SEQ_00","The Zundu intelligencer has need of a sneaky adventurer."
1,"TEXT_HEAVNZ716_01920_SEQ_01","The Zundu intelligencer would have you find his three strategically placed spies and gather their reports, and then give the information to Zundu's chieftain, Sonu Vanu. Find the cleverly hidden spies and hear what they have to say about the Vundu tribe."
2,"TEXT_HEAVNZ716_01920_SEQ_02","The spies tell you, among other things, that the Vundu have been keeping prisoners of people from the surface. Relay this information to Sonu Vanu."
3,"TEXT_HEAVNZ716_01920_SEQ_03","Sonu Vanu seems to react gravely to the news of Vundu prisoners. He assures you that the Zundu tribe will react, but not until the time is right. Return to him when he is ready to share more information with you."
4,"TEXT_HEAVNZ716_01920_SEQ_04",""
5,"TEXT_HEAVNZ716_01920_SEQ_05",""
6,"TEXT_HEAVNZ716_01920_SEQ_06",""
7,"TEXT_HEAVNZ716_01920_SEQ_07",""
8,"TEXT_HEAVNZ716_01920_SEQ_08",""
9,"TEXT_HEAVNZ716_01920_SEQ_09",""
10,"TEXT_HEAVNZ716_01920_SEQ_10",""
11,"TEXT_HEAVNZ716_01920_SEQ_11",""
12,"TEXT_HEAVNZ716_01920_SEQ_12",""
13,"TEXT_HEAVNZ716_01920_SEQ_13",""
14,"TEXT_HEAVNZ716_01920_SEQ_14",""
15,"TEXT_HEAVNZ716_01920_SEQ_15",""
16,"TEXT_HEAVNZ716_01920_SEQ_16",""
17,"TEXT_HEAVNZ716_01920_SEQ_17",""
18,"TEXT_HEAVNZ716_01920_SEQ_18",""
19,"TEXT_HEAVNZ716_01920_SEQ_19",""
20,"TEXT_HEAVNZ716_01920_SEQ_20",""
21,"TEXT_HEAVNZ716_01920_SEQ_21",""
22,"TEXT_HEAVNZ716_01920_SEQ_22",""
23,"TEXT_HEAVNZ716_01920_SEQ_23",""
24,"TEXT_HEAVNZ716_01920_TODO_00","Speak with the spies."
25,"TEXT_HEAVNZ716_01920_TODO_01","Report to Sonu Vanu."
26,"TEXT_HEAVNZ716_01920_TODO_02",""
27,"TEXT_HEAVNZ716_01920_TODO_03",""
28,"TEXT_HEAVNZ716_01920_TODO_04",""
29,"TEXT_HEAVNZ716_01920_TODO_05",""
30,"TEXT_HEAVNZ716_01920_TODO_06",""
31,"TEXT_HEAVNZ716_01920_TODO_07",""
32,"TEXT_HEAVNZ716_01920_TODO_08",""
33,"TEXT_HEAVNZ716_01920_TODO_09",""
34,"TEXT_HEAVNZ716_01920_TODO_10",""
35,"TEXT_HEAVNZ716_01920_TODO_11",""
36,"TEXT_HEAVNZ716_01920_TODO_12",""
37,"TEXT_HEAVNZ716_01920_TODO_13",""
38,"TEXT_HEAVNZ716_01920_TODO_14",""
39,"TEXT_HEAVNZ716_01920_TODO_15",""
40,"TEXT_HEAVNZ716_01920_TODO_16",""
41,"TEXT_HEAVNZ716_01920_TODO_17",""
42,"TEXT_HEAVNZ716_01920_TODO_18",""
43,"TEXT_HEAVNZ716_01920_TODO_19",""
44,"TEXT_HEAVNZ716_01920_TODO_20",""
45,"TEXT_HEAVNZ716_01920_TODO_21",""
46,"TEXT_HEAVNZ716_01920_TODO_22",""
47,"TEXT_HEAVNZ716_01920_TODO_23",""
48,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_000","Ah, a netherling walks amongst the tribe of Vundu!? Zephyr winds bring <If(PlayerParameter(4))>her<Else/>him</If> during my time of need!"
49,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_001","Zundu spies perch like hawks to gather information on Vundu tribe─information which must reach chieftain of Ok' Zundu. Netherling is trustworthy enough for such important mission."
50,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_002","Three spies keep keen eyes among surrounding area. Fly as a sanuwa between their perches and lend ear to their words, then report news to village chieftain."
51,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_010","Spies spy upon vile Vundu as hawks eye prey. Bring information they know to Zundu chieftain."
52,"TEXT_HEAVNZ716_01920_SPYVANUA01920_000_020","Spymaster asks for report? Very well─Vanu Vanu of Vundu tribe hold netherling prisoners, and their cries ring out like distant thunder. Bring information to chieftain before harm befalls prisoners."
53,"TEXT_HEAVNZ716_01920_SPYVANUB01920_000_021","Keen ears miss naught. Vundu tribe holds many prisoners─their cries echo in the night, from all directions. Chieftain must help rescue prisoners from clutches of villainous Vundu. "
54,"TEXT_HEAVNZ716_01920_SPYVANUC01920_000_022","Spymaster must know─Vundu always on lookout for faithless Zundu tribe members, attempt to sow seeds of discontent which grow into betrayal. Vanu of Ok' Zundu must remain vigilant."
55,"TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_030","After netherling hears reports of all spies, make haste to Sonu Vanu, chieftain of Ok' Zundu."
56,"TEXT_HEAVNZ716_01920_SPYVANUA01920_000_031","News of netherling prisoners surely rouses chieftain to action just as clouds of thunder swell."
57,"TEXT_HEAVNZ716_01920_SPYVANUB01920_000_032","Eyes see not where prisoners lie, only their cries ring out as screeching gale in the night."
58,"TEXT_HEAVNZ716_01920_SPYVANUC01920_000_033","Chieftain must not underestimate villainy of Vundu tribe, they know naught of harmony."
59,"TEXT_HEAVNZ716_01920_SONUVANU_000_040","Ah, netherling brings news from spies? ...Ah, as storm clouds give way to sunlight, our path becomes clear. "
60,"TEXT_HEAVNZ716_01920_SONUVANU_000_041","Although time is short, rash action will create inescapable storm of consequences for Ok' Zundu. Netherling, speak not of the words you hear today until time to act arrives."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ716_01920_SEQ_00 The Zundu intelligencer has need of a sneaky adventurer.
5 1 TEXT_HEAVNZ716_01920_SEQ_01 The Zundu intelligencer would have you find his three strategically placed spies and gather their reports, and then give the information to Zundu's chieftain, Sonu Vanu. Find the cleverly hidden spies and hear what they have to say about the Vundu tribe.
6 2 TEXT_HEAVNZ716_01920_SEQ_02 The spies tell you, among other things, that the Vundu have been keeping prisoners of people from the surface. Relay this information to Sonu Vanu.
7 3 TEXT_HEAVNZ716_01920_SEQ_03 Sonu Vanu seems to react gravely to the news of Vundu prisoners. He assures you that the Zundu tribe will react, but not until the time is right. Return to him when he is ready to share more information with you.
8 4 TEXT_HEAVNZ716_01920_SEQ_04
9 5 TEXT_HEAVNZ716_01920_SEQ_05
10 6 TEXT_HEAVNZ716_01920_SEQ_06
11 7 TEXT_HEAVNZ716_01920_SEQ_07
12 8 TEXT_HEAVNZ716_01920_SEQ_08
13 9 TEXT_HEAVNZ716_01920_SEQ_09
14 10 TEXT_HEAVNZ716_01920_SEQ_10
15 11 TEXT_HEAVNZ716_01920_SEQ_11
16 12 TEXT_HEAVNZ716_01920_SEQ_12
17 13 TEXT_HEAVNZ716_01920_SEQ_13
18 14 TEXT_HEAVNZ716_01920_SEQ_14
19 15 TEXT_HEAVNZ716_01920_SEQ_15
20 16 TEXT_HEAVNZ716_01920_SEQ_16
21 17 TEXT_HEAVNZ716_01920_SEQ_17
22 18 TEXT_HEAVNZ716_01920_SEQ_18
23 19 TEXT_HEAVNZ716_01920_SEQ_19
24 20 TEXT_HEAVNZ716_01920_SEQ_20
25 21 TEXT_HEAVNZ716_01920_SEQ_21
26 22 TEXT_HEAVNZ716_01920_SEQ_22
27 23 TEXT_HEAVNZ716_01920_SEQ_23
28 24 TEXT_HEAVNZ716_01920_TODO_00 Speak with the spies.
29 25 TEXT_HEAVNZ716_01920_TODO_01 Report to Sonu Vanu.
30 26 TEXT_HEAVNZ716_01920_TODO_02
31 27 TEXT_HEAVNZ716_01920_TODO_03
32 28 TEXT_HEAVNZ716_01920_TODO_04
33 29 TEXT_HEAVNZ716_01920_TODO_05
34 30 TEXT_HEAVNZ716_01920_TODO_06
35 31 TEXT_HEAVNZ716_01920_TODO_07
36 32 TEXT_HEAVNZ716_01920_TODO_08
37 33 TEXT_HEAVNZ716_01920_TODO_09
38 34 TEXT_HEAVNZ716_01920_TODO_10
39 35 TEXT_HEAVNZ716_01920_TODO_11
40 36 TEXT_HEAVNZ716_01920_TODO_12
41 37 TEXT_HEAVNZ716_01920_TODO_13
42 38 TEXT_HEAVNZ716_01920_TODO_14
43 39 TEXT_HEAVNZ716_01920_TODO_15
44 40 TEXT_HEAVNZ716_01920_TODO_16
45 41 TEXT_HEAVNZ716_01920_TODO_17
46 42 TEXT_HEAVNZ716_01920_TODO_18
47 43 TEXT_HEAVNZ716_01920_TODO_19
48 44 TEXT_HEAVNZ716_01920_TODO_20
49 45 TEXT_HEAVNZ716_01920_TODO_21
50 46 TEXT_HEAVNZ716_01920_TODO_22
51 47 TEXT_HEAVNZ716_01920_TODO_23
52 48 TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_000 Ah, a netherling walks amongst the tribe of Vundu!? Zephyr winds bring <If(PlayerParameter(4))>her<Else/>him</If> during my time of need!
53 49 TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_001 Zundu spies perch like hawks to gather information on Vundu tribe─information which must reach chieftain of Ok' Zundu. Netherling is trustworthy enough for such important mission.
54 50 TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_002 Three spies keep keen eyes among surrounding area. Fly as a sanuwa between their perches and lend ear to their words, then report news to village chieftain.
55 51 TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_010 Spies spy upon vile Vundu as hawks eye prey. Bring information they know to Zundu chieftain.
56 52 TEXT_HEAVNZ716_01920_SPYVANUA01920_000_020 Spymaster asks for report? Very well─Vanu Vanu of Vundu tribe hold netherling prisoners, and their cries ring out like distant thunder. Bring information to chieftain before harm befalls prisoners.
57 53 TEXT_HEAVNZ716_01920_SPYVANUB01920_000_021 Keen ears miss naught. Vundu tribe holds many prisoners─their cries echo in the night, from all directions. Chieftain must help rescue prisoners from clutches of villainous Vundu.
58 54 TEXT_HEAVNZ716_01920_SPYVANUC01920_000_022 Spymaster must know─Vundu always on lookout for faithless Zundu tribe members, attempt to sow seeds of discontent which grow into betrayal. Vanu of Ok' Zundu must remain vigilant.
59 55 TEXT_HEAVNZ716_01920_SPYLEADERVANU01920_000_030 After netherling hears reports of all spies, make haste to Sonu Vanu, chieftain of Ok' Zundu.
60 56 TEXT_HEAVNZ716_01920_SPYVANUA01920_000_031 News of netherling prisoners surely rouses chieftain to action just as clouds of thunder swell.
61 57 TEXT_HEAVNZ716_01920_SPYVANUB01920_000_032 Eyes see not where prisoners lie, only their cries ring out as screeching gale in the night.
62 58 TEXT_HEAVNZ716_01920_SPYVANUC01920_000_033 Chieftain must not underestimate villainy of Vundu tribe, they know naught of harmony.
63 59 TEXT_HEAVNZ716_01920_SONUVANU_000_040 Ah, netherling brings news from spies? ...Ah, as storm clouds give way to sunlight, our path becomes clear.
64 60 TEXT_HEAVNZ716_01920_SONUVANU_000_041 Although time is short, rash action will create inescapable storm of consequences for Ok' Zundu. Netherling, speak not of the words you hear today until time to act arrives.
+61 -61
View File
@@ -1,61 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ717_01921_SEQ_00","This Vanu Vanu is in an embarrassing situation."
1,"TEXT_HEAVNZ717_01921_SEQ_01","In the Cromlech you come across a Vanu Vanu who is about to become a sacrifice for the Vundu tribe. A malicious poison prevents him from moving, but with your help he may be able to escape. Go to Aanu Vanu in Ok' Zundu for an antidote to the paralytic poison."
2,"TEXT_HEAVNZ717_01921_SEQ_02","Aanu Vanu gives you the antidote, bidding you make your way back to the would-be sacrifice as soon as possible."
3,"TEXT_HEAVNZ717_01921_SEQ_03","The desperate Vanu Vanu eagerly drinks the antidote, but his motor functions are not restored immediately. The unlucky Vanu will hide while you return to Aanu Vanu and ask him to send a sanuwa to the Cromlech. "
4,"TEXT_HEAVNZ717_01921_SEQ_04","Aanu Vanu agrees to send a sanuwa towards the Cromlech immediately. With any luck the poor Zundu Vanu will return unscathed."
5,"TEXT_HEAVNZ717_01921_SEQ_05",""
6,"TEXT_HEAVNZ717_01921_SEQ_06",""
7,"TEXT_HEAVNZ717_01921_SEQ_07",""
8,"TEXT_HEAVNZ717_01921_SEQ_08",""
9,"TEXT_HEAVNZ717_01921_SEQ_09",""
10,"TEXT_HEAVNZ717_01921_SEQ_10",""
11,"TEXT_HEAVNZ717_01921_SEQ_11",""
12,"TEXT_HEAVNZ717_01921_SEQ_12",""
13,"TEXT_HEAVNZ717_01921_SEQ_13",""
14,"TEXT_HEAVNZ717_01921_SEQ_14",""
15,"TEXT_HEAVNZ717_01921_SEQ_15",""
16,"TEXT_HEAVNZ717_01921_SEQ_16",""
17,"TEXT_HEAVNZ717_01921_SEQ_17",""
18,"TEXT_HEAVNZ717_01921_SEQ_18",""
19,"TEXT_HEAVNZ717_01921_SEQ_19",""
20,"TEXT_HEAVNZ717_01921_SEQ_20",""
21,"TEXT_HEAVNZ717_01921_SEQ_21",""
22,"TEXT_HEAVNZ717_01921_SEQ_22",""
23,"TEXT_HEAVNZ717_01921_SEQ_23",""
24,"TEXT_HEAVNZ717_01921_TODO_00","Receive the paralyna from Aanu Vanu."
25,"TEXT_HEAVNZ717_01921_TODO_01","Use the paralyna on the Zundu sacrifice."
26,"TEXT_HEAVNZ717_01921_TODO_02","Report to Aanu Vanu."
27,"TEXT_HEAVNZ717_01921_TODO_03",""
28,"TEXT_HEAVNZ717_01921_TODO_04",""
29,"TEXT_HEAVNZ717_01921_TODO_05",""
30,"TEXT_HEAVNZ717_01921_TODO_06",""
31,"TEXT_HEAVNZ717_01921_TODO_07",""
32,"TEXT_HEAVNZ717_01921_TODO_08",""
33,"TEXT_HEAVNZ717_01921_TODO_09",""
34,"TEXT_HEAVNZ717_01921_TODO_10",""
35,"TEXT_HEAVNZ717_01921_TODO_11",""
36,"TEXT_HEAVNZ717_01921_TODO_12",""
37,"TEXT_HEAVNZ717_01921_TODO_13",""
38,"TEXT_HEAVNZ717_01921_TODO_14",""
39,"TEXT_HEAVNZ717_01921_TODO_15",""
40,"TEXT_HEAVNZ717_01921_TODO_16",""
41,"TEXT_HEAVNZ717_01921_TODO_17",""
42,"TEXT_HEAVNZ717_01921_TODO_18",""
43,"TEXT_HEAVNZ717_01921_TODO_19",""
44,"TEXT_HEAVNZ717_01921_TODO_20",""
45,"TEXT_HEAVNZ717_01921_TODO_21",""
46,"TEXT_HEAVNZ717_01921_TODO_22",""
47,"TEXT_HEAVNZ717_01921_TODO_23",""
48,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_000","Netherling, help! Tribe of Vundu means to make sacrifice soon! Grant freedom before Vundu shaman returns."
49,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_001","Poison from fiendish Vundu courses through veins, prevents all movement. Netherling, ride on fiercest gale to Aanu Vanu in Ok' Zundu for antidote, and return here before ceremony of sacrifice finishes."
50,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_010","Poison is curable─but only Aanu Vanu knows which antidote to use. Hurry before Vundu shaman returns!"
51,"TEXT_HEAVNZ717_01921_AANUVANU_000_020","...Vundu tribe means to sacrifice innocent Zundu!? Tribe of Vundu goes too far this time! Hurry, netherling, take this antidote to fellow Zundu and free him from dreadful poison."
52,"TEXT_HEAVNZ717_01921_AANUVANU_000_030","Time for talk there is not, netherling! Hurry before fellow Zundu becomes sacrifice."
53,"TEXT_HEAVNZ717_01921_BALLOON_000_042","Toss netherling into cloud sea!"
54,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_040","Netherling's courage remains as reliable as setting sun. However, poison takes time to flow through body, and lingers as a scent brought by gentle breeze."
55,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_041","For now I hide and remain quiet, away from cruel eye of Vundu tribesmen. Tell Aanu Vanu to send sanuwa─poison should run its course before steed's arrival."
56,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_050","Vundu can search, but they will not find. This one waits here until wings of sanuwa arrive to deliver freedom."
57,"TEXT_HEAVNZ717_01921_AANUVANU_000_060","...Ah, thank the blessings of the heavens that our tribesmate is safe. Aanu Vanu sends swiftest sanuwa on zephyr winds to the Cromlech. Once again, netherling, Ok' Zundu is in your debt."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ717_01921_SEQ_00","This Vanu Vanu is in an embarrassing situation."
1,"TEXT_HEAVNZ717_01921_SEQ_01","In the Cromlech you come across a Vanu Vanu who is about to become a sacrifice for the Vundu tribe. A malicious poison prevents him from moving, but with your help he may be able to escape. Go to Aanu Vanu in Ok' Zundu for an antidote to the paralytic poison."
2,"TEXT_HEAVNZ717_01921_SEQ_02","Aanu Vanu gives you the antidote, bidding you make your way back to the would-be sacrifice as soon as possible."
3,"TEXT_HEAVNZ717_01921_SEQ_03","The desperate Vanu Vanu eagerly drinks the antidote, but his motor functions are not restored immediately. The unlucky Vanu will hide while you return to Aanu Vanu and ask him to send a sanuwa to the Cromlech. "
4,"TEXT_HEAVNZ717_01921_SEQ_04","Aanu Vanu agrees to send a sanuwa towards the Cromlech immediately. With any luck the poor Zundu Vanu will return unscathed."
5,"TEXT_HEAVNZ717_01921_SEQ_05",""
6,"TEXT_HEAVNZ717_01921_SEQ_06",""
7,"TEXT_HEAVNZ717_01921_SEQ_07",""
8,"TEXT_HEAVNZ717_01921_SEQ_08",""
9,"TEXT_HEAVNZ717_01921_SEQ_09",""
10,"TEXT_HEAVNZ717_01921_SEQ_10",""
11,"TEXT_HEAVNZ717_01921_SEQ_11",""
12,"TEXT_HEAVNZ717_01921_SEQ_12",""
13,"TEXT_HEAVNZ717_01921_SEQ_13",""
14,"TEXT_HEAVNZ717_01921_SEQ_14",""
15,"TEXT_HEAVNZ717_01921_SEQ_15",""
16,"TEXT_HEAVNZ717_01921_SEQ_16",""
17,"TEXT_HEAVNZ717_01921_SEQ_17",""
18,"TEXT_HEAVNZ717_01921_SEQ_18",""
19,"TEXT_HEAVNZ717_01921_SEQ_19",""
20,"TEXT_HEAVNZ717_01921_SEQ_20",""
21,"TEXT_HEAVNZ717_01921_SEQ_21",""
22,"TEXT_HEAVNZ717_01921_SEQ_22",""
23,"TEXT_HEAVNZ717_01921_SEQ_23",""
24,"TEXT_HEAVNZ717_01921_TODO_00","Receive the paralyna from Aanu Vanu."
25,"TEXT_HEAVNZ717_01921_TODO_01","Use the paralyna on the Zundu sacrifice."
26,"TEXT_HEAVNZ717_01921_TODO_02","Report to Aanu Vanu."
27,"TEXT_HEAVNZ717_01921_TODO_03",""
28,"TEXT_HEAVNZ717_01921_TODO_04",""
29,"TEXT_HEAVNZ717_01921_TODO_05",""
30,"TEXT_HEAVNZ717_01921_TODO_06",""
31,"TEXT_HEAVNZ717_01921_TODO_07",""
32,"TEXT_HEAVNZ717_01921_TODO_08",""
33,"TEXT_HEAVNZ717_01921_TODO_09",""
34,"TEXT_HEAVNZ717_01921_TODO_10",""
35,"TEXT_HEAVNZ717_01921_TODO_11",""
36,"TEXT_HEAVNZ717_01921_TODO_12",""
37,"TEXT_HEAVNZ717_01921_TODO_13",""
38,"TEXT_HEAVNZ717_01921_TODO_14",""
39,"TEXT_HEAVNZ717_01921_TODO_15",""
40,"TEXT_HEAVNZ717_01921_TODO_16",""
41,"TEXT_HEAVNZ717_01921_TODO_17",""
42,"TEXT_HEAVNZ717_01921_TODO_18",""
43,"TEXT_HEAVNZ717_01921_TODO_19",""
44,"TEXT_HEAVNZ717_01921_TODO_20",""
45,"TEXT_HEAVNZ717_01921_TODO_21",""
46,"TEXT_HEAVNZ717_01921_TODO_22",""
47,"TEXT_HEAVNZ717_01921_TODO_23",""
48,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_000","Netherling, help! Tribe of Vundu means to make sacrifice soon! Grant freedom before Vundu shaman returns."
49,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_001","Poison from fiendish Vundu courses through veins, prevents all movement. Netherling, ride on fiercest gale to Aanu Vanu in Ok' Zundu for antidote, and return here before ceremony of sacrifice finishes."
50,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_010","Poison is curable─but only Aanu Vanu knows which antidote to use. Hurry before Vundu shaman returns!"
51,"TEXT_HEAVNZ717_01921_AANUVANU_000_020","...Vundu tribe means to sacrifice innocent Zundu!? Tribe of Vundu goes too far this time! Hurry, netherling, take this antidote to fellow Zundu and free him from dreadful poison."
52,"TEXT_HEAVNZ717_01921_AANUVANU_000_030","Time for talk there is not, netherling! Hurry before fellow Zundu becomes sacrifice."
53,"TEXT_HEAVNZ717_01921_BALLOON_000_042","Toss netherling into cloud sea!"
54,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_040","Netherling's courage remains as reliable as setting sun. However, poison takes time to flow through body, and lingers as a scent brought by gentle breeze."
55,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_041","For now I hide and remain quiet, away from cruel eye of Vundu tribesmen. Tell Aanu Vanu to send sanuwa─poison should run its course before steed's arrival."
56,"TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_050","Vundu can search, but they will not find. This one waits here until wings of sanuwa arrive to deliver freedom."
57,"TEXT_HEAVNZ717_01921_AANUVANU_000_060","...Ah, thank the blessings of the heavens that our tribesmate is safe. Aanu Vanu sends swiftest sanuwa on zephyr winds to the Cromlech. Once again, netherling, Ok' Zundu is in your debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ717_01921_SEQ_00 This Vanu Vanu is in an embarrassing situation.
5 1 TEXT_HEAVNZ717_01921_SEQ_01 In the Cromlech you come across a Vanu Vanu who is about to become a sacrifice for the Vundu tribe. A malicious poison prevents him from moving, but with your help he may be able to escape. Go to Aanu Vanu in Ok' Zundu for an antidote to the paralytic poison.
6 2 TEXT_HEAVNZ717_01921_SEQ_02 Aanu Vanu gives you the antidote, bidding you make your way back to the would-be sacrifice as soon as possible.
7 3 TEXT_HEAVNZ717_01921_SEQ_03 The desperate Vanu Vanu eagerly drinks the antidote, but his motor functions are not restored immediately. The unlucky Vanu will hide while you return to Aanu Vanu and ask him to send a sanuwa to the Cromlech.
8 4 TEXT_HEAVNZ717_01921_SEQ_04 Aanu Vanu agrees to send a sanuwa towards the Cromlech immediately. With any luck the poor Zundu Vanu will return unscathed.
9 5 TEXT_HEAVNZ717_01921_SEQ_05
10 6 TEXT_HEAVNZ717_01921_SEQ_06
11 7 TEXT_HEAVNZ717_01921_SEQ_07
12 8 TEXT_HEAVNZ717_01921_SEQ_08
13 9 TEXT_HEAVNZ717_01921_SEQ_09
14 10 TEXT_HEAVNZ717_01921_SEQ_10
15 11 TEXT_HEAVNZ717_01921_SEQ_11
16 12 TEXT_HEAVNZ717_01921_SEQ_12
17 13 TEXT_HEAVNZ717_01921_SEQ_13
18 14 TEXT_HEAVNZ717_01921_SEQ_14
19 15 TEXT_HEAVNZ717_01921_SEQ_15
20 16 TEXT_HEAVNZ717_01921_SEQ_16
21 17 TEXT_HEAVNZ717_01921_SEQ_17
22 18 TEXT_HEAVNZ717_01921_SEQ_18
23 19 TEXT_HEAVNZ717_01921_SEQ_19
24 20 TEXT_HEAVNZ717_01921_SEQ_20
25 21 TEXT_HEAVNZ717_01921_SEQ_21
26 22 TEXT_HEAVNZ717_01921_SEQ_22
27 23 TEXT_HEAVNZ717_01921_SEQ_23
28 24 TEXT_HEAVNZ717_01921_TODO_00 Receive the paralyna from Aanu Vanu.
29 25 TEXT_HEAVNZ717_01921_TODO_01 Use the paralyna on the Zundu sacrifice.
30 26 TEXT_HEAVNZ717_01921_TODO_02 Report to Aanu Vanu.
31 27 TEXT_HEAVNZ717_01921_TODO_03
32 28 TEXT_HEAVNZ717_01921_TODO_04
33 29 TEXT_HEAVNZ717_01921_TODO_05
34 30 TEXT_HEAVNZ717_01921_TODO_06
35 31 TEXT_HEAVNZ717_01921_TODO_07
36 32 TEXT_HEAVNZ717_01921_TODO_08
37 33 TEXT_HEAVNZ717_01921_TODO_09
38 34 TEXT_HEAVNZ717_01921_TODO_10
39 35 TEXT_HEAVNZ717_01921_TODO_11
40 36 TEXT_HEAVNZ717_01921_TODO_12
41 37 TEXT_HEAVNZ717_01921_TODO_13
42 38 TEXT_HEAVNZ717_01921_TODO_14
43 39 TEXT_HEAVNZ717_01921_TODO_15
44 40 TEXT_HEAVNZ717_01921_TODO_16
45 41 TEXT_HEAVNZ717_01921_TODO_17
46 42 TEXT_HEAVNZ717_01921_TODO_18
47 43 TEXT_HEAVNZ717_01921_TODO_19
48 44 TEXT_HEAVNZ717_01921_TODO_20
49 45 TEXT_HEAVNZ717_01921_TODO_21
50 46 TEXT_HEAVNZ717_01921_TODO_22
51 47 TEXT_HEAVNZ717_01921_TODO_23
52 48 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_000 Netherling, help! Tribe of Vundu means to make sacrifice soon! Grant freedom before Vundu shaman returns.
53 49 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_001 Poison from fiendish Vundu courses through veins, prevents all movement. Netherling, ride on fiercest gale to Aanu Vanu in Ok' Zundu for antidote, and return here before ceremony of sacrifice finishes.
54 50 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_010 Poison is curable─but only Aanu Vanu knows which antidote to use. Hurry before Vundu shaman returns!
55 51 TEXT_HEAVNZ717_01921_AANUVANU_000_020 ...Vundu tribe means to sacrifice innocent Zundu!? Tribe of Vundu goes too far this time! Hurry, netherling, take this antidote to fellow Zundu and free him from dreadful poison.
56 52 TEXT_HEAVNZ717_01921_AANUVANU_000_030 Time for talk there is not, netherling! Hurry before fellow Zundu becomes sacrifice.
57 53 TEXT_HEAVNZ717_01921_BALLOON_000_042 Toss netherling into cloud sea!
58 54 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_040 Netherling's courage remains as reliable as setting sun. However, poison takes time to flow through body, and lingers as a scent brought by gentle breeze.
59 55 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_041 For now I hide and remain quiet, away from cruel eye of Vundu tribesmen. Tell Aanu Vanu to send sanuwa─poison should run its course before steed's arrival.
60 56 TEXT_HEAVNZ717_01921_SACRIFICEVANU01921_000_050 Vundu can search, but they will not find. This one waits here until wings of sanuwa arrive to deliver freedom.
61 57 TEXT_HEAVNZ717_01921_AANUVANU_000_060 ...Ah, thank the blessings of the heavens that our tribesmate is safe. Aanu Vanu sends swiftest sanuwa on zephyr winds to the Cromlech. Once again, netherling, Ok' Zundu is in your debt.
+73 -73
View File
@@ -1,73 +1,73 @@
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0,"TEXT_HEAVNZ718_01922_SEQ_00","Hervoix is eager for someone to help him shirk his duties."
1,"TEXT_HEAVNZ718_01922_SEQ_01","Hervoix, a freshly arrived hunter to the bustling Tailfeather, has received the unenviable task of having to kill one of the many beasts that prey on the forest's chocobos. Claiming that hunters have no business slaying bothersome pests, he instead plans to bestow a purse of gil to any adventurer willing to do his work for him─and you eagerly accept the offer. Head to the highlands near the southeast camp and rid the forest of three chocobo legtraps."
2,"TEXT_HEAVNZ718_01922_SEQ_02","The chocobo legtraps will no longer be bothering any chocobos, or lazy and irresponsible chocobo hunters. Bring Hervoix the good news that he will no longer have to worry about doing his assigned duties."
3,"TEXT_HEAVNZ718_01922_SEQ_03","After reporting to Hervoix, it becomes apparent that he intends to take all the credit for your slaughter of the chocobo legtraps. He promises to reward you after giving the report to his chief. Just to make sure, follow him and speak to O'bhen Tia to hear Hervoix's clever retelling of the truth."
4,"TEXT_HEAVNZ718_01922_SEQ_04","You come upon Hervoix while he is in the midst of giving his report, and he quickly tries to gloss over your request for a reward. His chief decides to give him the benefit of the doubt, assigning him a series of new tasks that include everything besides hunting. Hervoix reluctantly accepts this new work and sulks back to his post at Tailfeather. Now that he is out of earshot from his chief, try asking him once again for your promised reward."
5,"TEXT_HEAVNZ718_01922_SEQ_05","Hervoix complains about his tasks loudly, but seems resigned to his fate. At last, he gives you your reward, but it seems he still has more gil to give away, and more jobs to be done..."
6,"TEXT_HEAVNZ718_01922_SEQ_06",""
7,"TEXT_HEAVNZ718_01922_SEQ_07",""
8,"TEXT_HEAVNZ718_01922_SEQ_08",""
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23,"TEXT_HEAVNZ718_01922_SEQ_23",""
24,"TEXT_HEAVNZ718_01922_TODO_00","Slay chocobo legtraps."
25,"TEXT_HEAVNZ718_01922_TODO_01","Report to Hervoix."
26,"TEXT_HEAVNZ718_01922_TODO_02","Speak with O'bhen Tia."
27,"TEXT_HEAVNZ718_01922_TODO_03","Speak with Hervoix again."
28,"TEXT_HEAVNZ718_01922_TODO_04",""
29,"TEXT_HEAVNZ718_01922_TODO_05",""
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48,"TEXT_HEAVNZ718_01922_HERVOIX_000_000","Th-That's the adventurer I've been hearing about! Thank the Twelve! Might be you could help me out with a little problem I've got."
49,"TEXT_HEAVNZ718_01922_HERVOIX_000_001","You see, there are beasts that're stalking our quarry we like to affectionately call “chocobo legtraps.” Some from my group have already been dispatched to the southeast to rid the area of them, and I've been tasked with killing the ones near the southeastern camp."
50,"TEXT_HEAVNZ718_01922_HERVOIX_000_002","But I've got to thinking and...that kinda work doesn't seem like something a <Emphasis>chocobo</Emphasis> hunter should be doing, right? I don't mind following orders, but I didn't come here to get rid of pests."
51,"TEXT_HEAVNZ718_01922_HERVOIX_000_003","But <Emphasis>you</Emphasis>, on the other hand, well...killing things is an adventurer's specialty, ain't it? Go and get rid of a few of the legtraps for me, and it might be I'll make it worth your while."
52,"TEXT_HEAVNZ718_01922_HERVOIX_000_004","I knew you wouldn't say no to a fair bit of coin! Just go southeast of here, and make sure your greaves are in good shape!"
53,"TEXT_HEAVNZ718_01922_HERVOIX_000_010","The legtraps I'm assigned to slay are to the southeast of here. Take care of them and you'll be well rewarded."
54,"TEXT_HEAVNZ718_01922_HERVOIX_000_020","Ah, adventurer, I trust the legtraps were no match for the likes of you?"
55,"TEXT_HEAVNZ718_01922_HERVOIX_000_021","Thank heavens I didn't have to take care of that dreadful business! Well, my chief'll want to hear that the deed's been done."
56,"TEXT_HEAVNZ718_01922_HERVOIX_000_022","Oh, your reward? You'll receive it after I return. Worry not, I'm a hunter of my word! Wonder if I'll get a promotion..."
57,"TEXT_HEAVNZ718_01922_HERVOIX_100_022","Ah, adventurer. After I give my report you'll have your coin, don't worry!"
58,"TEXT_HEAVNZ718_01922_HERVOIX_000_030","Chief, I've taken care of the chocobo legtraps at your behest. Although they put up a fierce fight, they were no match for my bow!"
59,"TEXT_HEAVNZ718_01922_HERVOIX_000_031","Oh, it's you, adventurer. I said I'd reward you, just wait while I give my report!"
60,"TEXT_HEAVNZ718_01922_OBHENTIA_000_032","What in the bloody hells'd you just say about a <Emphasis>reward</Emphasis>?"
61,"TEXT_HEAVNZ718_01922_HERVOIX_000_033","No, no, I said, “I hope I don't bore you,” not anything about a reward. Haha, spending all that time amongst chocobo cries might've made you a bit deaf! "
62,"TEXT_HEAVNZ718_01922_OBHENTIA_000_034","Hmmm... Anyroad, you took care o' that job a mite quicker than I expected. Good thing, though─here's yer next assignments."
63,"TEXT_HEAVNZ718_01922_HERVOIX_000_035","This is...this isn't hunting! What're we doing out here if we aren't going after a single chocobo!?"
64,"TEXT_HEAVNZ718_01922_OBHENTIA_000_036","If ye got time to whinge, ye got time to do these jobs. There's three jobs 'ere need doin', and since ye finished off those legtraps so quick, I don't reckon these'll prove too difficult."
65,"TEXT_HEAVNZ718_01922_HERVOIX_000_037","I... Understood..."
66,"TEXT_HEAVNZ718_01922_OBHENTIA_000_052","I was sure Hervoix would take longer to kill those beasts than that... Do ye reckon he had a helpin' hand?"
67,"TEXT_HEAVNZ718_01922_HERVOIX_000_050","This is a bloody farce! More boring jobs to do, and we haven't even caught a single chocobo!"
68,"TEXT_HEAVNZ718_01922_HERVOIX_000_051","Oh, right, your reward. I suppose you deserve it. I hope you enjoyed yourself more than I'm like to with these meddlesome tasks."
69,"TEXT_HEAVNZ718_01922_HERVOIX_000_052","Now, what's on this list the chief gave me...?"
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int32,str,str
0,"TEXT_HEAVNZ718_01922_SEQ_00","Hervoix is eager for someone to help him shirk his duties."
1,"TEXT_HEAVNZ718_01922_SEQ_01","Hervoix, a freshly arrived hunter to the bustling Tailfeather, has received the unenviable task of having to kill one of the many beasts that prey on the forest's chocobos. Claiming that hunters have no business slaying bothersome pests, he instead plans to bestow a purse of gil to any adventurer willing to do his work for him─and you eagerly accept the offer. Head to the highlands near the southeast camp and rid the forest of three chocobo legtraps."
2,"TEXT_HEAVNZ718_01922_SEQ_02","The chocobo legtraps will no longer be bothering any chocobos, or lazy and irresponsible chocobo hunters. Bring Hervoix the good news that he will no longer have to worry about doing his assigned duties."
3,"TEXT_HEAVNZ718_01922_SEQ_03","After reporting to Hervoix, it becomes apparent that he intends to take all the credit for your slaughter of the chocobo legtraps. He promises to reward you after giving the report to his chief. Just to make sure, follow him and speak to O'bhen Tia to hear Hervoix's clever retelling of the truth."
4,"TEXT_HEAVNZ718_01922_SEQ_04","You come upon Hervoix while he is in the midst of giving his report, and he quickly tries to gloss over your request for a reward. His chief decides to give him the benefit of the doubt, assigning him a series of new tasks that include everything besides hunting. Hervoix reluctantly accepts this new work and sulks back to his post at Tailfeather. Now that he is out of earshot from his chief, try asking him once again for your promised reward."
5,"TEXT_HEAVNZ718_01922_SEQ_05","Hervoix complains about his tasks loudly, but seems resigned to his fate. At last, he gives you your reward, but it seems he still has more gil to give away, and more jobs to be done..."
6,"TEXT_HEAVNZ718_01922_SEQ_06",""
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22,"TEXT_HEAVNZ718_01922_SEQ_22",""
23,"TEXT_HEAVNZ718_01922_SEQ_23",""
24,"TEXT_HEAVNZ718_01922_TODO_00","Slay chocobo legtraps."
25,"TEXT_HEAVNZ718_01922_TODO_01","Report to Hervoix."
26,"TEXT_HEAVNZ718_01922_TODO_02","Speak with O'bhen Tia."
27,"TEXT_HEAVNZ718_01922_TODO_03","Speak with Hervoix again."
28,"TEXT_HEAVNZ718_01922_TODO_04",""
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48,"TEXT_HEAVNZ718_01922_HERVOIX_000_000","Th-That's the adventurer I've been hearing about! Thank the Twelve! Might be you could help me out with a little problem I've got."
49,"TEXT_HEAVNZ718_01922_HERVOIX_000_001","You see, there are beasts that're stalking our quarry we like to affectionately call “chocobo legtraps.” Some from my group have already been dispatched to the southeast to rid the area of them, and I've been tasked with killing the ones near the southeastern camp."
50,"TEXT_HEAVNZ718_01922_HERVOIX_000_002","But I've got to thinking and...that kinda work doesn't seem like something a <Emphasis>chocobo</Emphasis> hunter should be doing, right? I don't mind following orders, but I didn't come here to get rid of pests."
51,"TEXT_HEAVNZ718_01922_HERVOIX_000_003","But <Emphasis>you</Emphasis>, on the other hand, well...killing things is an adventurer's specialty, ain't it? Go and get rid of a few of the legtraps for me, and it might be I'll make it worth your while."
52,"TEXT_HEAVNZ718_01922_HERVOIX_000_004","I knew you wouldn't say no to a fair bit of coin! Just go southeast of here, and make sure your greaves are in good shape!"
53,"TEXT_HEAVNZ718_01922_HERVOIX_000_010","The legtraps I'm assigned to slay are to the southeast of here. Take care of them and you'll be well rewarded."
54,"TEXT_HEAVNZ718_01922_HERVOIX_000_020","Ah, adventurer, I trust the legtraps were no match for the likes of you?"
55,"TEXT_HEAVNZ718_01922_HERVOIX_000_021","Thank heavens I didn't have to take care of that dreadful business! Well, my chief'll want to hear that the deed's been done."
56,"TEXT_HEAVNZ718_01922_HERVOIX_000_022","Oh, your reward? You'll receive it after I return. Worry not, I'm a hunter of my word! Wonder if I'll get a promotion..."
57,"TEXT_HEAVNZ718_01922_HERVOIX_100_022","Ah, adventurer. After I give my report you'll have your coin, don't worry!"
58,"TEXT_HEAVNZ718_01922_HERVOIX_000_030","Chief, I've taken care of the chocobo legtraps at your behest. Although they put up a fierce fight, they were no match for my bow!"
59,"TEXT_HEAVNZ718_01922_HERVOIX_000_031","Oh, it's you, adventurer. I said I'd reward you, just wait while I give my report!"
60,"TEXT_HEAVNZ718_01922_OBHENTIA_000_032","What in the bloody hells'd you just say about a <Emphasis>reward</Emphasis>?"
61,"TEXT_HEAVNZ718_01922_HERVOIX_000_033","No, no, I said, “I hope I don't bore you,” not anything about a reward. Haha, spending all that time amongst chocobo cries might've made you a bit deaf! "
62,"TEXT_HEAVNZ718_01922_OBHENTIA_000_034","Hmmm... Anyroad, you took care o' that job a mite quicker than I expected. Good thing, though─here's yer next assignments."
63,"TEXT_HEAVNZ718_01922_HERVOIX_000_035","This is...this isn't hunting! What're we doing out here if we aren't going after a single chocobo!?"
64,"TEXT_HEAVNZ718_01922_OBHENTIA_000_036","If ye got time to whinge, ye got time to do these jobs. There's three jobs 'ere need doin', and since ye finished off those legtraps so quick, I don't reckon these'll prove too difficult."
65,"TEXT_HEAVNZ718_01922_HERVOIX_000_037","I... Understood..."
66,"TEXT_HEAVNZ718_01922_OBHENTIA_000_052","I was sure Hervoix would take longer to kill those beasts than that... Do ye reckon he had a helpin' hand?"
67,"TEXT_HEAVNZ718_01922_HERVOIX_000_050","This is a bloody farce! More boring jobs to do, and we haven't even caught a single chocobo!"
68,"TEXT_HEAVNZ718_01922_HERVOIX_000_051","Oh, right, your reward. I suppose you deserve it. I hope you enjoyed yourself more than I'm like to with these meddlesome tasks."
69,"TEXT_HEAVNZ718_01922_HERVOIX_000_052","Now, what's on this list the chief gave me...?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ718_01922_SEQ_00 Hervoix is eager for someone to help him shirk his duties.
5 1 TEXT_HEAVNZ718_01922_SEQ_01 Hervoix, a freshly arrived hunter to the bustling Tailfeather, has received the unenviable task of having to kill one of the many beasts that prey on the forest's chocobos. Claiming that hunters have no business slaying bothersome pests, he instead plans to bestow a purse of gil to any adventurer willing to do his work for him─and you eagerly accept the offer. Head to the highlands near the southeast camp and rid the forest of three chocobo legtraps.
6 2 TEXT_HEAVNZ718_01922_SEQ_02 The chocobo legtraps will no longer be bothering any chocobos, or lazy and irresponsible chocobo hunters. Bring Hervoix the good news that he will no longer have to worry about doing his assigned duties.
7 3 TEXT_HEAVNZ718_01922_SEQ_03 After reporting to Hervoix, it becomes apparent that he intends to take all the credit for your slaughter of the chocobo legtraps. He promises to reward you after giving the report to his chief. Just to make sure, follow him and speak to O'bhen Tia to hear Hervoix's clever retelling of the truth.
8 4 TEXT_HEAVNZ718_01922_SEQ_04 You come upon Hervoix while he is in the midst of giving his report, and he quickly tries to gloss over your request for a reward. His chief decides to give him the benefit of the doubt, assigning him a series of new tasks that include everything besides hunting. Hervoix reluctantly accepts this new work and sulks back to his post at Tailfeather. Now that he is out of earshot from his chief, try asking him once again for your promised reward.
9 5 TEXT_HEAVNZ718_01922_SEQ_05 Hervoix complains about his tasks loudly, but seems resigned to his fate. At last, he gives you your reward, but it seems he still has more gil to give away, and more jobs to be done...
10 6 TEXT_HEAVNZ718_01922_SEQ_06
11 7 TEXT_HEAVNZ718_01922_SEQ_07
12 8 TEXT_HEAVNZ718_01922_SEQ_08
13 9 TEXT_HEAVNZ718_01922_SEQ_09
14 10 TEXT_HEAVNZ718_01922_SEQ_10
15 11 TEXT_HEAVNZ718_01922_SEQ_11
16 12 TEXT_HEAVNZ718_01922_SEQ_12
17 13 TEXT_HEAVNZ718_01922_SEQ_13
18 14 TEXT_HEAVNZ718_01922_SEQ_14
19 15 TEXT_HEAVNZ718_01922_SEQ_15
20 16 TEXT_HEAVNZ718_01922_SEQ_16
21 17 TEXT_HEAVNZ718_01922_SEQ_17
22 18 TEXT_HEAVNZ718_01922_SEQ_18
23 19 TEXT_HEAVNZ718_01922_SEQ_19
24 20 TEXT_HEAVNZ718_01922_SEQ_20
25 21 TEXT_HEAVNZ718_01922_SEQ_21
26 22 TEXT_HEAVNZ718_01922_SEQ_22
27 23 TEXT_HEAVNZ718_01922_SEQ_23
28 24 TEXT_HEAVNZ718_01922_TODO_00 Slay chocobo legtraps.
29 25 TEXT_HEAVNZ718_01922_TODO_01 Report to Hervoix.
30 26 TEXT_HEAVNZ718_01922_TODO_02 Speak with O'bhen Tia.
31 27 TEXT_HEAVNZ718_01922_TODO_03 Speak with Hervoix again.
32 28 TEXT_HEAVNZ718_01922_TODO_04
33 29 TEXT_HEAVNZ718_01922_TODO_05
34 30 TEXT_HEAVNZ718_01922_TODO_06
35 31 TEXT_HEAVNZ718_01922_TODO_07
36 32 TEXT_HEAVNZ718_01922_TODO_08
37 33 TEXT_HEAVNZ718_01922_TODO_09
38 34 TEXT_HEAVNZ718_01922_TODO_10
39 35 TEXT_HEAVNZ718_01922_TODO_11
40 36 TEXT_HEAVNZ718_01922_TODO_12
41 37 TEXT_HEAVNZ718_01922_TODO_13
42 38 TEXT_HEAVNZ718_01922_TODO_14
43 39 TEXT_HEAVNZ718_01922_TODO_15
44 40 TEXT_HEAVNZ718_01922_TODO_16
45 41 TEXT_HEAVNZ718_01922_TODO_17
46 42 TEXT_HEAVNZ718_01922_TODO_18
47 43 TEXT_HEAVNZ718_01922_TODO_19
48 44 TEXT_HEAVNZ718_01922_TODO_20
49 45 TEXT_HEAVNZ718_01922_TODO_21
50 46 TEXT_HEAVNZ718_01922_TODO_22
51 47 TEXT_HEAVNZ718_01922_TODO_23
52 48 TEXT_HEAVNZ718_01922_HERVOIX_000_000 Th-That's the adventurer I've been hearing about! Thank the Twelve! Might be you could help me out with a little problem I've got.
53 49 TEXT_HEAVNZ718_01922_HERVOIX_000_001 You see, there are beasts that're stalking our quarry we like to affectionately call “chocobo legtraps.” Some from my group have already been dispatched to the southeast to rid the area of them, and I've been tasked with killing the ones near the southeastern camp.
54 50 TEXT_HEAVNZ718_01922_HERVOIX_000_002 But I've got to thinking and...that kinda work doesn't seem like something a <Emphasis>chocobo</Emphasis> hunter should be doing, right? I don't mind following orders, but I didn't come here to get rid of pests.
55 51 TEXT_HEAVNZ718_01922_HERVOIX_000_003 But <Emphasis>you</Emphasis>, on the other hand, well...killing things is an adventurer's specialty, ain't it? Go and get rid of a few of the legtraps for me, and it might be I'll make it worth your while.
56 52 TEXT_HEAVNZ718_01922_HERVOIX_000_004 I knew you wouldn't say no to a fair bit of coin! Just go southeast of here, and make sure your greaves are in good shape!
57 53 TEXT_HEAVNZ718_01922_HERVOIX_000_010 The legtraps I'm assigned to slay are to the southeast of here. Take care of them and you'll be well rewarded.
58 54 TEXT_HEAVNZ718_01922_HERVOIX_000_020 Ah, adventurer, I trust the legtraps were no match for the likes of you?
59 55 TEXT_HEAVNZ718_01922_HERVOIX_000_021 Thank heavens I didn't have to take care of that dreadful business! Well, my chief'll want to hear that the deed's been done.
60 56 TEXT_HEAVNZ718_01922_HERVOIX_000_022 Oh, your reward? You'll receive it after I return. Worry not, I'm a hunter of my word! Wonder if I'll get a promotion...
61 57 TEXT_HEAVNZ718_01922_HERVOIX_100_022 Ah, adventurer. After I give my report you'll have your coin, don't worry!
62 58 TEXT_HEAVNZ718_01922_HERVOIX_000_030 Chief, I've taken care of the chocobo legtraps at your behest. Although they put up a fierce fight, they were no match for my bow!
63 59 TEXT_HEAVNZ718_01922_HERVOIX_000_031 Oh, it's you, adventurer. I said I'd reward you, just wait while I give my report!
64 60 TEXT_HEAVNZ718_01922_OBHENTIA_000_032 What in the bloody hells'd you just say about a <Emphasis>reward</Emphasis>?
65 61 TEXT_HEAVNZ718_01922_HERVOIX_000_033 No, no, I said, “I hope I don't bore you,” not anything about a reward. Haha, spending all that time amongst chocobo cries might've made you a bit deaf!
66 62 TEXT_HEAVNZ718_01922_OBHENTIA_000_034 Hmmm... Anyroad, you took care o' that job a mite quicker than I expected. Good thing, though─here's yer next assignments.
67 63 TEXT_HEAVNZ718_01922_HERVOIX_000_035 This is...this isn't hunting! What're we doing out here if we aren't going after a single chocobo!?
68 64 TEXT_HEAVNZ718_01922_OBHENTIA_000_036 If ye got time to whinge, ye got time to do these jobs. There's three jobs 'ere need doin', and since ye finished off those legtraps so quick, I don't reckon these'll prove too difficult.
69 65 TEXT_HEAVNZ718_01922_HERVOIX_000_037 I... Understood...
70 66 TEXT_HEAVNZ718_01922_OBHENTIA_000_052 I was sure Hervoix would take longer to kill those beasts than that... Do ye reckon he had a helpin' hand?
71 67 TEXT_HEAVNZ718_01922_HERVOIX_000_050 This is a bloody farce! More boring jobs to do, and we haven't even caught a single chocobo!
72 68 TEXT_HEAVNZ718_01922_HERVOIX_000_051 Oh, right, your reward. I suppose you deserve it. I hope you enjoyed yourself more than I'm like to with these meddlesome tasks.
73 69 TEXT_HEAVNZ718_01922_HERVOIX_000_052 Now, what's on this list the chief gave me...?
+64 -64
View File
@@ -1,64 +1,64 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ719_01923_SEQ_00","Hervoix is loath to start his new assignments."
1,"TEXT_HEAVNZ719_01923_SEQ_01","Hervoix has been worrying over the list of tasks given to him by O'bhen Tia, unsure of which one to procrastinate on doing first. Eventually he decides to take care of the beasts that have been stalking the forest to the east. Or rather, he decides to have <Emphasis>you</Emphasis> take care of them. Head to the eastern camp and speak with Guenaret for any information regarding your targets' whereabouts."
2,"TEXT_HEAVNZ719_01923_SEQ_02","After speaking to Guenaret about the oversized arachnids, you learn that O'bhen Tia himself demanded that Guenaret wait until someone was sent to settle the problem. Although <Emphasis>you</Emphasis> were not actually the one meant to do the job, Guenaret seems eager to be rid of the menace. Go north and search for any signs of the beasts, which are said to resemble giant spiders. "
3,"TEXT_HEAVNZ719_01923_SEQ_03","The monsters will no longer pose a danger to the forest's chocobos or hunters. Report your success to Hervoix at Tailfeather to receive your reward, hopefully this time in a timely manner."
4,"TEXT_HEAVNZ719_01923_SEQ_04","You relay the story of your errand to Hervoix, and he seems to be slighted by the fact that O'bhen Tia would dare entrust him with such dangerous work. With his chief's intentions still a mystery, he gives you your reward and begrudgingly returns to his list of tasks."
5,"TEXT_HEAVNZ719_01923_SEQ_05",""
6,"TEXT_HEAVNZ719_01923_SEQ_06",""
7,"TEXT_HEAVNZ719_01923_SEQ_07",""
8,"TEXT_HEAVNZ719_01923_SEQ_08",""
9,"TEXT_HEAVNZ719_01923_SEQ_09",""
10,"TEXT_HEAVNZ719_01923_SEQ_10",""
11,"TEXT_HEAVNZ719_01923_SEQ_11",""
12,"TEXT_HEAVNZ719_01923_SEQ_12",""
13,"TEXT_HEAVNZ719_01923_SEQ_13",""
14,"TEXT_HEAVNZ719_01923_SEQ_14",""
15,"TEXT_HEAVNZ719_01923_SEQ_15",""
16,"TEXT_HEAVNZ719_01923_SEQ_16",""
17,"TEXT_HEAVNZ719_01923_SEQ_17",""
18,"TEXT_HEAVNZ719_01923_SEQ_18",""
19,"TEXT_HEAVNZ719_01923_SEQ_19",""
20,"TEXT_HEAVNZ719_01923_SEQ_20",""
21,"TEXT_HEAVNZ719_01923_SEQ_21",""
22,"TEXT_HEAVNZ719_01923_SEQ_22",""
23,"TEXT_HEAVNZ719_01923_SEQ_23",""
24,"TEXT_HEAVNZ719_01923_TODO_00","Speak with Guenaret."
25,"TEXT_HEAVNZ719_01923_TODO_01","Slay the monsters near the Hissing Cobbles."
26,"TEXT_HEAVNZ719_01923_TODO_02","Report to Hervoix."
27,"TEXT_HEAVNZ719_01923_TODO_03",""
28,"TEXT_HEAVNZ719_01923_TODO_04",""
29,"TEXT_HEAVNZ719_01923_TODO_05",""
30,"TEXT_HEAVNZ719_01923_TODO_06",""
31,"TEXT_HEAVNZ719_01923_TODO_07",""
32,"TEXT_HEAVNZ719_01923_TODO_08",""
33,"TEXT_HEAVNZ719_01923_TODO_09",""
34,"TEXT_HEAVNZ719_01923_TODO_10",""
35,"TEXT_HEAVNZ719_01923_TODO_11",""
36,"TEXT_HEAVNZ719_01923_TODO_12",""
37,"TEXT_HEAVNZ719_01923_TODO_13",""
38,"TEXT_HEAVNZ719_01923_TODO_14",""
39,"TEXT_HEAVNZ719_01923_TODO_15",""
40,"TEXT_HEAVNZ719_01923_TODO_16",""
41,"TEXT_HEAVNZ719_01923_TODO_17",""
42,"TEXT_HEAVNZ719_01923_TODO_18",""
43,"TEXT_HEAVNZ719_01923_TODO_19",""
44,"TEXT_HEAVNZ719_01923_TODO_20",""
45,"TEXT_HEAVNZ719_01923_TODO_21",""
46,"TEXT_HEAVNZ719_01923_TODO_22",""
47,"TEXT_HEAVNZ719_01923_TODO_23",""
48,"TEXT_HEAVNZ719_01923_HERVOIX_000_000","I suppose I should at least <Emphasis>look</Emphasis> at the chief's requests... Which job should I do..."
49,"TEXT_HEAVNZ719_01923_HERVOIX_000_001","“Some unseemly beasts have been sighted near the camp to the east. Slay them before any chocobos, or chocobo hunters, come to harm.”"
50,"TEXT_HEAVNZ719_01923_HERVOIX_000_002","Godsdammit, he means to make me slaughter <Emphasis>more</Emphasis> mindless brutes? How're we supposed to make a living if we're not out hunting? Say...this type of job might befit a certain adventurer I know..."
51,"TEXT_HEAVNZ719_01923_HERVOIX_000_003","How does a jaunt into the forest for some monster killing sound? Of course, more gil awaits you upon completion."
52,"TEXT_HEAVNZ719_01923_HERVOIX_000_004","Splendid! As you likely already know, a hunter's camp lies to the east of here. Ask Guenaret for any information about the beasts terrorizing the chocobos. "
53,"TEXT_HEAVNZ719_01923_HERVOIX_000_013","The camp is just to the east of here. Ask Guenaret what he knows of these alleged beasts."
54,"TEXT_HEAVNZ719_01923_GUENARET_000_010","You're here lookin' for those maddenin' beasts too? Ain't never seen a thing like them in these woods. Seems they're lurkin' about to the north of here."
55,"TEXT_HEAVNZ719_01923_GUENARET_000_011","I had a mind to take care of them myself, but O'bhen Tia was awful insistent that I stay put, said he'd be sendin' someone over to do it. I reckon that's you? Well, as long as it gets done one way or the other, I suppose I've no right to complain."
56,"TEXT_HEAVNZ719_01923_GUENARET_000_020","Ain't never seen the likes of those beasts in this forest before. Head north if you're planning on lookin' for them."
57,"TEXT_HEAVNZ719_01923_HERVOIX_000_030","Ah, you're back quicker than I expected. Now, tell me all about your exciting hunt!"
58,"TEXT_HEAVNZ719_01923_HERVOIX_000_031","D-Diremites, you say!? Thank heavens for you, adventurer, as I have a terrible phobia of anything with more than four legs. But, if what Guenaret said was true..."
59,"TEXT_HEAVNZ719_01923_HERVOIX_000_032","Why would the chief put such dangerous work on <Emphasis>my</Emphasis> shoulders? I could've been injured, or worse..."
60,"TEXT_HEAVNZ719_01923_HERVOIX_000_033","Hmmm, I suppose it's best not to dwell on such matters for now. Once again, you have proven your excellence at killing. Your reward is well deserved!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ719_01923_SEQ_00","Hervoix is loath to start his new assignments."
1,"TEXT_HEAVNZ719_01923_SEQ_01","Hervoix has been worrying over the list of tasks given to him by O'bhen Tia, unsure of which one to procrastinate on doing first. Eventually he decides to take care of the beasts that have been stalking the forest to the east. Or rather, he decides to have <Emphasis>you</Emphasis> take care of them. Head to the eastern camp and speak with Guenaret for any information regarding your targets' whereabouts."
2,"TEXT_HEAVNZ719_01923_SEQ_02","After speaking to Guenaret about the oversized arachnids, you learn that O'bhen Tia himself demanded that Guenaret wait until someone was sent to settle the problem. Although <Emphasis>you</Emphasis> were not actually the one meant to do the job, Guenaret seems eager to be rid of the menace. Go north and search for any signs of the beasts, which are said to resemble giant spiders. "
3,"TEXT_HEAVNZ719_01923_SEQ_03","The monsters will no longer pose a danger to the forest's chocobos or hunters. Report your success to Hervoix at Tailfeather to receive your reward, hopefully this time in a timely manner."
4,"TEXT_HEAVNZ719_01923_SEQ_04","You relay the story of your errand to Hervoix, and he seems to be slighted by the fact that O'bhen Tia would dare entrust him with such dangerous work. With his chief's intentions still a mystery, he gives you your reward and begrudgingly returns to his list of tasks."
5,"TEXT_HEAVNZ719_01923_SEQ_05",""
6,"TEXT_HEAVNZ719_01923_SEQ_06",""
7,"TEXT_HEAVNZ719_01923_SEQ_07",""
8,"TEXT_HEAVNZ719_01923_SEQ_08",""
9,"TEXT_HEAVNZ719_01923_SEQ_09",""
10,"TEXT_HEAVNZ719_01923_SEQ_10",""
11,"TEXT_HEAVNZ719_01923_SEQ_11",""
12,"TEXT_HEAVNZ719_01923_SEQ_12",""
13,"TEXT_HEAVNZ719_01923_SEQ_13",""
14,"TEXT_HEAVNZ719_01923_SEQ_14",""
15,"TEXT_HEAVNZ719_01923_SEQ_15",""
16,"TEXT_HEAVNZ719_01923_SEQ_16",""
17,"TEXT_HEAVNZ719_01923_SEQ_17",""
18,"TEXT_HEAVNZ719_01923_SEQ_18",""
19,"TEXT_HEAVNZ719_01923_SEQ_19",""
20,"TEXT_HEAVNZ719_01923_SEQ_20",""
21,"TEXT_HEAVNZ719_01923_SEQ_21",""
22,"TEXT_HEAVNZ719_01923_SEQ_22",""
23,"TEXT_HEAVNZ719_01923_SEQ_23",""
24,"TEXT_HEAVNZ719_01923_TODO_00","Speak with Guenaret."
25,"TEXT_HEAVNZ719_01923_TODO_01","Slay the monsters near the Hissing Cobbles."
26,"TEXT_HEAVNZ719_01923_TODO_02","Report to Hervoix."
27,"TEXT_HEAVNZ719_01923_TODO_03",""
28,"TEXT_HEAVNZ719_01923_TODO_04",""
29,"TEXT_HEAVNZ719_01923_TODO_05",""
30,"TEXT_HEAVNZ719_01923_TODO_06",""
31,"TEXT_HEAVNZ719_01923_TODO_07",""
32,"TEXT_HEAVNZ719_01923_TODO_08",""
33,"TEXT_HEAVNZ719_01923_TODO_09",""
34,"TEXT_HEAVNZ719_01923_TODO_10",""
35,"TEXT_HEAVNZ719_01923_TODO_11",""
36,"TEXT_HEAVNZ719_01923_TODO_12",""
37,"TEXT_HEAVNZ719_01923_TODO_13",""
38,"TEXT_HEAVNZ719_01923_TODO_14",""
39,"TEXT_HEAVNZ719_01923_TODO_15",""
40,"TEXT_HEAVNZ719_01923_TODO_16",""
41,"TEXT_HEAVNZ719_01923_TODO_17",""
42,"TEXT_HEAVNZ719_01923_TODO_18",""
43,"TEXT_HEAVNZ719_01923_TODO_19",""
44,"TEXT_HEAVNZ719_01923_TODO_20",""
45,"TEXT_HEAVNZ719_01923_TODO_21",""
46,"TEXT_HEAVNZ719_01923_TODO_22",""
47,"TEXT_HEAVNZ719_01923_TODO_23",""
48,"TEXT_HEAVNZ719_01923_HERVOIX_000_000","I suppose I should at least <Emphasis>look</Emphasis> at the chief's requests... Which job should I do..."
49,"TEXT_HEAVNZ719_01923_HERVOIX_000_001","“Some unseemly beasts have been sighted near the camp to the east. Slay them before any chocobos, or chocobo hunters, come to harm.”"
50,"TEXT_HEAVNZ719_01923_HERVOIX_000_002","Godsdammit, he means to make me slaughter <Emphasis>more</Emphasis> mindless brutes? How're we supposed to make a living if we're not out hunting? Say...this type of job might befit a certain adventurer I know..."
51,"TEXT_HEAVNZ719_01923_HERVOIX_000_003","How does a jaunt into the forest for some monster killing sound? Of course, more gil awaits you upon completion."
52,"TEXT_HEAVNZ719_01923_HERVOIX_000_004","Splendid! As you likely already know, a hunter's camp lies to the east of here. Ask Guenaret for any information about the beasts terrorizing the chocobos. "
53,"TEXT_HEAVNZ719_01923_HERVOIX_000_013","The camp is just to the east of here. Ask Guenaret what he knows of these alleged beasts."
54,"TEXT_HEAVNZ719_01923_GUENARET_000_010","You're here lookin' for those maddenin' beasts too? Ain't never seen a thing like them in these woods. Seems they're lurkin' about to the north of here."
55,"TEXT_HEAVNZ719_01923_GUENARET_000_011","I had a mind to take care of them myself, but O'bhen Tia was awful insistent that I stay put, said he'd be sendin' someone over to do it. I reckon that's you? Well, as long as it gets done one way or the other, I suppose I've no right to complain."
56,"TEXT_HEAVNZ719_01923_GUENARET_000_020","Ain't never seen the likes of those beasts in this forest before. Head north if you're planning on lookin' for them."
57,"TEXT_HEAVNZ719_01923_HERVOIX_000_030","Ah, you're back quicker than I expected. Now, tell me all about your exciting hunt!"
58,"TEXT_HEAVNZ719_01923_HERVOIX_000_031","D-Diremites, you say!? Thank heavens for you, adventurer, as I have a terrible phobia of anything with more than four legs. But, if what Guenaret said was true..."
59,"TEXT_HEAVNZ719_01923_HERVOIX_000_032","Why would the chief put such dangerous work on <Emphasis>my</Emphasis> shoulders? I could've been injured, or worse..."
60,"TEXT_HEAVNZ719_01923_HERVOIX_000_033","Hmmm, I suppose it's best not to dwell on such matters for now. Once again, you have proven your excellence at killing. Your reward is well deserved!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ719_01923_SEQ_00 Hervoix is loath to start his new assignments.
5 1 TEXT_HEAVNZ719_01923_SEQ_01 Hervoix has been worrying over the list of tasks given to him by O'bhen Tia, unsure of which one to procrastinate on doing first. Eventually he decides to take care of the beasts that have been stalking the forest to the east. Or rather, he decides to have <Emphasis>you</Emphasis> take care of them. Head to the eastern camp and speak with Guenaret for any information regarding your targets' whereabouts.
6 2 TEXT_HEAVNZ719_01923_SEQ_02 After speaking to Guenaret about the oversized arachnids, you learn that O'bhen Tia himself demanded that Guenaret wait until someone was sent to settle the problem. Although <Emphasis>you</Emphasis> were not actually the one meant to do the job, Guenaret seems eager to be rid of the menace. Go north and search for any signs of the beasts, which are said to resemble giant spiders.
7 3 TEXT_HEAVNZ719_01923_SEQ_03 The monsters will no longer pose a danger to the forest's chocobos or hunters. Report your success to Hervoix at Tailfeather to receive your reward, hopefully this time in a timely manner.
8 4 TEXT_HEAVNZ719_01923_SEQ_04 You relay the story of your errand to Hervoix, and he seems to be slighted by the fact that O'bhen Tia would dare entrust him with such dangerous work. With his chief's intentions still a mystery, he gives you your reward and begrudgingly returns to his list of tasks.
9 5 TEXT_HEAVNZ719_01923_SEQ_05
10 6 TEXT_HEAVNZ719_01923_SEQ_06
11 7 TEXT_HEAVNZ719_01923_SEQ_07
12 8 TEXT_HEAVNZ719_01923_SEQ_08
13 9 TEXT_HEAVNZ719_01923_SEQ_09
14 10 TEXT_HEAVNZ719_01923_SEQ_10
15 11 TEXT_HEAVNZ719_01923_SEQ_11
16 12 TEXT_HEAVNZ719_01923_SEQ_12
17 13 TEXT_HEAVNZ719_01923_SEQ_13
18 14 TEXT_HEAVNZ719_01923_SEQ_14
19 15 TEXT_HEAVNZ719_01923_SEQ_15
20 16 TEXT_HEAVNZ719_01923_SEQ_16
21 17 TEXT_HEAVNZ719_01923_SEQ_17
22 18 TEXT_HEAVNZ719_01923_SEQ_18
23 19 TEXT_HEAVNZ719_01923_SEQ_19
24 20 TEXT_HEAVNZ719_01923_SEQ_20
25 21 TEXT_HEAVNZ719_01923_SEQ_21
26 22 TEXT_HEAVNZ719_01923_SEQ_22
27 23 TEXT_HEAVNZ719_01923_SEQ_23
28 24 TEXT_HEAVNZ719_01923_TODO_00 Speak with Guenaret.
29 25 TEXT_HEAVNZ719_01923_TODO_01 Slay the monsters near the Hissing Cobbles.
30 26 TEXT_HEAVNZ719_01923_TODO_02 Report to Hervoix.
31 27 TEXT_HEAVNZ719_01923_TODO_03
32 28 TEXT_HEAVNZ719_01923_TODO_04
33 29 TEXT_HEAVNZ719_01923_TODO_05
34 30 TEXT_HEAVNZ719_01923_TODO_06
35 31 TEXT_HEAVNZ719_01923_TODO_07
36 32 TEXT_HEAVNZ719_01923_TODO_08
37 33 TEXT_HEAVNZ719_01923_TODO_09
38 34 TEXT_HEAVNZ719_01923_TODO_10
39 35 TEXT_HEAVNZ719_01923_TODO_11
40 36 TEXT_HEAVNZ719_01923_TODO_12
41 37 TEXT_HEAVNZ719_01923_TODO_13
42 38 TEXT_HEAVNZ719_01923_TODO_14
43 39 TEXT_HEAVNZ719_01923_TODO_15
44 40 TEXT_HEAVNZ719_01923_TODO_16
45 41 TEXT_HEAVNZ719_01923_TODO_17
46 42 TEXT_HEAVNZ719_01923_TODO_18
47 43 TEXT_HEAVNZ719_01923_TODO_19
48 44 TEXT_HEAVNZ719_01923_TODO_20
49 45 TEXT_HEAVNZ719_01923_TODO_21
50 46 TEXT_HEAVNZ719_01923_TODO_22
51 47 TEXT_HEAVNZ719_01923_TODO_23
52 48 TEXT_HEAVNZ719_01923_HERVOIX_000_000 I suppose I should at least <Emphasis>look</Emphasis> at the chief's requests... Which job should I do...
53 49 TEXT_HEAVNZ719_01923_HERVOIX_000_001 “Some unseemly beasts have been sighted near the camp to the east. Slay them before any chocobos, or chocobo hunters, come to harm.”
54 50 TEXT_HEAVNZ719_01923_HERVOIX_000_002 Godsdammit, he means to make me slaughter <Emphasis>more</Emphasis> mindless brutes? How're we supposed to make a living if we're not out hunting? Say...this type of job might befit a certain adventurer I know...
55 51 TEXT_HEAVNZ719_01923_HERVOIX_000_003 How does a jaunt into the forest for some monster killing sound? Of course, more gil awaits you upon completion.
56 52 TEXT_HEAVNZ719_01923_HERVOIX_000_004 Splendid! As you likely already know, a hunter's camp lies to the east of here. Ask Guenaret for any information about the beasts terrorizing the chocobos.
57 53 TEXT_HEAVNZ719_01923_HERVOIX_000_013 The camp is just to the east of here. Ask Guenaret what he knows of these alleged beasts.
58 54 TEXT_HEAVNZ719_01923_GUENARET_000_010 You're here lookin' for those maddenin' beasts too? Ain't never seen a thing like them in these woods. Seems they're lurkin' about to the north of here.
59 55 TEXT_HEAVNZ719_01923_GUENARET_000_011 I had a mind to take care of them myself, but O'bhen Tia was awful insistent that I stay put, said he'd be sendin' someone over to do it. I reckon that's you? Well, as long as it gets done one way or the other, I suppose I've no right to complain.
60 56 TEXT_HEAVNZ719_01923_GUENARET_000_020 Ain't never seen the likes of those beasts in this forest before. Head north if you're planning on lookin' for them.
61 57 TEXT_HEAVNZ719_01923_HERVOIX_000_030 Ah, you're back quicker than I expected. Now, tell me all about your exciting hunt!
62 58 TEXT_HEAVNZ719_01923_HERVOIX_000_031 D-Diremites, you say!? Thank heavens for you, adventurer, as I have a terrible phobia of anything with more than four legs. But, if what Guenaret said was true...
63 59 TEXT_HEAVNZ719_01923_HERVOIX_000_032 Why would the chief put such dangerous work on <Emphasis>my</Emphasis> shoulders? I could've been injured, or worse...
64 60 TEXT_HEAVNZ719_01923_HERVOIX_000_033 Hmmm, I suppose it's best not to dwell on such matters for now. Once again, you have proven your excellence at killing. Your reward is well deserved!
+67 -67
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@@ -1,67 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ720_01924_SEQ_00","Hervoix is looking at his list of tasks in disgust."
1,"TEXT_HEAVNZ720_01924_SEQ_01","Next on Hervoix's list of tasks is the removal of iron leg traps that have been set up around a camp to the north. He ignores the obvious connection between chocobo traps and hunting, and insists that this should not be among a hunter's duties. Eager to push his work onto the nearest adventurer in need of coin, Hervoix enlists your aid. Head to the northern chocobo camp and ask any nearby hunters if they know aught of the reported traps."
2,"TEXT_HEAVNZ720_01924_SEQ_02","At the camp you come across a hunter who explains that O'bhen Tia forcefully stopped him from removing the traps. It seems the chief was insistent upon letting his “apprentice” disable the traps himself. He says the traps were likely set by a band of outlaw hunters, as such traps are liable to injure the most profitable part of a chocobo: its legs. Go east of the camp and search for the traps, and be on guard for any hostile hunters along the way."
3,"TEXT_HEAVNZ720_01924_SEQ_03","You are attacked by one of the outlaw hunters while you attempt to disable the traps, but you manage to complete your task relatively unscathed. Report to Hervoix, who is surely eager to be able to check off another job from his rather short list."
4,"TEXT_HEAVNZ720_01924_SEQ_04","Hervoix, apparently unaware of the inherent danger of his occupation, is absolutely shocked that O'bhen Tia would ask him to perform any task that entails a degree of risk. Skeptical of his chief's aims, Hervoix returns to consider the next job he─or <Emphasis>someone</Emphasis> else─will undertake."
5,"TEXT_HEAVNZ720_01924_SEQ_05",""
6,"TEXT_HEAVNZ720_01924_SEQ_06",""
7,"TEXT_HEAVNZ720_01924_SEQ_07",""
8,"TEXT_HEAVNZ720_01924_SEQ_08",""
9,"TEXT_HEAVNZ720_01924_SEQ_09",""
10,"TEXT_HEAVNZ720_01924_SEQ_10",""
11,"TEXT_HEAVNZ720_01924_SEQ_11",""
12,"TEXT_HEAVNZ720_01924_SEQ_12",""
13,"TEXT_HEAVNZ720_01924_SEQ_13",""
14,"TEXT_HEAVNZ720_01924_SEQ_14",""
15,"TEXT_HEAVNZ720_01924_SEQ_15",""
16,"TEXT_HEAVNZ720_01924_SEQ_16",""
17,"TEXT_HEAVNZ720_01924_SEQ_17",""
18,"TEXT_HEAVNZ720_01924_SEQ_18",""
19,"TEXT_HEAVNZ720_01924_SEQ_19",""
20,"TEXT_HEAVNZ720_01924_SEQ_20",""
21,"TEXT_HEAVNZ720_01924_SEQ_21",""
22,"TEXT_HEAVNZ720_01924_SEQ_22",""
23,"TEXT_HEAVNZ720_01924_SEQ_23",""
24,"TEXT_HEAVNZ720_01924_TODO_00","Speak with the Tailfeather hunter."
25,"TEXT_HEAVNZ720_01924_TODO_01","Remove the iron leg traps. "
26,"TEXT_HEAVNZ720_01924_TODO_02","Report to Hervoix."
27,"TEXT_HEAVNZ720_01924_TODO_03",""
28,"TEXT_HEAVNZ720_01924_TODO_04",""
29,"TEXT_HEAVNZ720_01924_TODO_05",""
30,"TEXT_HEAVNZ720_01924_TODO_06",""
31,"TEXT_HEAVNZ720_01924_TODO_07",""
32,"TEXT_HEAVNZ720_01924_TODO_08",""
33,"TEXT_HEAVNZ720_01924_TODO_09",""
34,"TEXT_HEAVNZ720_01924_TODO_10",""
35,"TEXT_HEAVNZ720_01924_TODO_11",""
36,"TEXT_HEAVNZ720_01924_TODO_12",""
37,"TEXT_HEAVNZ720_01924_TODO_13",""
38,"TEXT_HEAVNZ720_01924_TODO_14",""
39,"TEXT_HEAVNZ720_01924_TODO_15",""
40,"TEXT_HEAVNZ720_01924_TODO_16",""
41,"TEXT_HEAVNZ720_01924_TODO_17",""
42,"TEXT_HEAVNZ720_01924_TODO_18",""
43,"TEXT_HEAVNZ720_01924_TODO_19",""
44,"TEXT_HEAVNZ720_01924_TODO_20",""
45,"TEXT_HEAVNZ720_01924_TODO_21",""
46,"TEXT_HEAVNZ720_01924_TODO_22",""
47,"TEXT_HEAVNZ720_01924_TODO_23",""
48,"TEXT_HEAVNZ720_01924_HERVOIX_000_000","Let's see here... What other mundane tasks did O'bhen Tia have in mind?"
49,"TEXT_HEAVNZ720_01924_HERVOIX_000_001","“Some unscrupulous hunters have set up iron leg traps near the camp to the north. Get rid of them before any chocobos fall victim to the traps.”"
50,"TEXT_HEAVNZ720_01924_HERVOIX_000_002","He...he expects a <Emphasis>hunter</Emphasis> to be doing a job like this? Especially when there are so many <Emphasis>adventurers</Emphasis> around..."
51,"TEXT_HEAVNZ720_01924_HERVOIX_000_003","Wait a minute, <Emphasis>you're</Emphasis> the most famous adventurer in Tailfeather! This shouldn't be too difficult a task for you, and there's still some coin left for a reward. How about lending your aid again?"
52,"TEXT_HEAVNZ720_01924_HERVOIX_000_004","Marvelous! Well, as the note said, there's a camp north of here. Might be some hunters around that could offer you advice about these traps."
53,"TEXT_HEAVNZ720_01924_HERVOIX_000_015","Seems the traps were set up near the northern camp. The other hunters probably know more, ask them if they know anything."
54,"TEXT_HEAVNZ720_01924_HUNTER01780_000_010","Yer lookin' for the iron leg traps? As a matter o' fact I was just about to get rid o' them meself, but then O'bhen Tia comes along, saying somethin' 'bout how he'll send his apprentice to do it. I take it that's <Emphasis>you</Emphasis>."
55,"TEXT_HEAVNZ720_01924_HUNTER01780_000_012","He seemed bloody insistent on keepin' me from doin' me job. They would've been gone days ago if not for him buttin' his nose in me business."
56,"TEXT_HEAVNZ720_01924_HUNTER01780_000_013","But I've had enough o' waitin'─if ye wanna go get rid o' the traps then yer welcome to. Ye see, without their legs a chocobo's not much use to anyone, which is why traps o' that sort're forbidden amongst the hunters o' Tailfeather."
57,"TEXT_HEAVNZ720_01924_HUNTER01780_000_014","Most like the traps were set up by some rogue group of hunters. Ain't no use tryin' to impose our rules or regulations on those sorts..."
58,"TEXT_HEAVNZ720_01924_HUNTER01780_000_015","Anyroad, I seen three traps set up 'round the area. Mind you, I've no doubt those bastards what set up the traps could be skulkin' nearby, so make sure to bring a weapon!"
59,"TEXT_HEAVNZ720_01924_HUNTER01780_000_020","I seen three iron leg traps set up 'round the area. Keep your guard up, those degenerate hunters ain't bound to be far away."
60,"TEXT_HEAVNZ720_01924_BALOON_000_025","Get yer hands off of our traps!"
61,"TEXT_HEAVNZ720_01924_HERVOIX_000_030","Ah, so you're done with those troublesome traps? I never doubted you for a second!"
62,"TEXT_HEAVNZ720_01924_HERVOIX_000_031","What!? A renegade hunter attacked you!? To think that O'bhen Tia wanted <Emphasis>me</Emphasis> to do such hazardous work... I could've been..."
63,"TEXT_HEAVNZ720_01924_HERVOIX_000_032","What would he do, what would this <Emphasis>whole camp</Emphasis> do, if my beautiful face were to suffer injury!? My thanks for sparing us all such a terrible fate, adventurer!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ720_01924_SEQ_00","Hervoix is looking at his list of tasks in disgust."
1,"TEXT_HEAVNZ720_01924_SEQ_01","Next on Hervoix's list of tasks is the removal of iron leg traps that have been set up around a camp to the north. He ignores the obvious connection between chocobo traps and hunting, and insists that this should not be among a hunter's duties. Eager to push his work onto the nearest adventurer in need of coin, Hervoix enlists your aid. Head to the northern chocobo camp and ask any nearby hunters if they know aught of the reported traps."
2,"TEXT_HEAVNZ720_01924_SEQ_02","At the camp you come across a hunter who explains that O'bhen Tia forcefully stopped him from removing the traps. It seems the chief was insistent upon letting his “apprentice” disable the traps himself. He says the traps were likely set by a band of outlaw hunters, as such traps are liable to injure the most profitable part of a chocobo: its legs. Go east of the camp and search for the traps, and be on guard for any hostile hunters along the way."
3,"TEXT_HEAVNZ720_01924_SEQ_03","You are attacked by one of the outlaw hunters while you attempt to disable the traps, but you manage to complete your task relatively unscathed. Report to Hervoix, who is surely eager to be able to check off another job from his rather short list."
4,"TEXT_HEAVNZ720_01924_SEQ_04","Hervoix, apparently unaware of the inherent danger of his occupation, is absolutely shocked that O'bhen Tia would ask him to perform any task that entails a degree of risk. Skeptical of his chief's aims, Hervoix returns to consider the next job he─or <Emphasis>someone</Emphasis> else─will undertake."
5,"TEXT_HEAVNZ720_01924_SEQ_05",""
6,"TEXT_HEAVNZ720_01924_SEQ_06",""
7,"TEXT_HEAVNZ720_01924_SEQ_07",""
8,"TEXT_HEAVNZ720_01924_SEQ_08",""
9,"TEXT_HEAVNZ720_01924_SEQ_09",""
10,"TEXT_HEAVNZ720_01924_SEQ_10",""
11,"TEXT_HEAVNZ720_01924_SEQ_11",""
12,"TEXT_HEAVNZ720_01924_SEQ_12",""
13,"TEXT_HEAVNZ720_01924_SEQ_13",""
14,"TEXT_HEAVNZ720_01924_SEQ_14",""
15,"TEXT_HEAVNZ720_01924_SEQ_15",""
16,"TEXT_HEAVNZ720_01924_SEQ_16",""
17,"TEXT_HEAVNZ720_01924_SEQ_17",""
18,"TEXT_HEAVNZ720_01924_SEQ_18",""
19,"TEXT_HEAVNZ720_01924_SEQ_19",""
20,"TEXT_HEAVNZ720_01924_SEQ_20",""
21,"TEXT_HEAVNZ720_01924_SEQ_21",""
22,"TEXT_HEAVNZ720_01924_SEQ_22",""
23,"TEXT_HEAVNZ720_01924_SEQ_23",""
24,"TEXT_HEAVNZ720_01924_TODO_00","Speak with the Tailfeather hunter."
25,"TEXT_HEAVNZ720_01924_TODO_01","Remove the iron leg traps. "
26,"TEXT_HEAVNZ720_01924_TODO_02","Report to Hervoix."
27,"TEXT_HEAVNZ720_01924_TODO_03",""
28,"TEXT_HEAVNZ720_01924_TODO_04",""
29,"TEXT_HEAVNZ720_01924_TODO_05",""
30,"TEXT_HEAVNZ720_01924_TODO_06",""
31,"TEXT_HEAVNZ720_01924_TODO_07",""
32,"TEXT_HEAVNZ720_01924_TODO_08",""
33,"TEXT_HEAVNZ720_01924_TODO_09",""
34,"TEXT_HEAVNZ720_01924_TODO_10",""
35,"TEXT_HEAVNZ720_01924_TODO_11",""
36,"TEXT_HEAVNZ720_01924_TODO_12",""
37,"TEXT_HEAVNZ720_01924_TODO_13",""
38,"TEXT_HEAVNZ720_01924_TODO_14",""
39,"TEXT_HEAVNZ720_01924_TODO_15",""
40,"TEXT_HEAVNZ720_01924_TODO_16",""
41,"TEXT_HEAVNZ720_01924_TODO_17",""
42,"TEXT_HEAVNZ720_01924_TODO_18",""
43,"TEXT_HEAVNZ720_01924_TODO_19",""
44,"TEXT_HEAVNZ720_01924_TODO_20",""
45,"TEXT_HEAVNZ720_01924_TODO_21",""
46,"TEXT_HEAVNZ720_01924_TODO_22",""
47,"TEXT_HEAVNZ720_01924_TODO_23",""
48,"TEXT_HEAVNZ720_01924_HERVOIX_000_000","Let's see here... What other mundane tasks did O'bhen Tia have in mind?"
49,"TEXT_HEAVNZ720_01924_HERVOIX_000_001","“Some unscrupulous hunters have set up iron leg traps near the camp to the north. Get rid of them before any chocobos fall victim to the traps.”"
50,"TEXT_HEAVNZ720_01924_HERVOIX_000_002","He...he expects a <Emphasis>hunter</Emphasis> to be doing a job like this? Especially when there are so many <Emphasis>adventurers</Emphasis> around..."
51,"TEXT_HEAVNZ720_01924_HERVOIX_000_003","Wait a minute, <Emphasis>you're</Emphasis> the most famous adventurer in Tailfeather! This shouldn't be too difficult a task for you, and there's still some coin left for a reward. How about lending your aid again?"
52,"TEXT_HEAVNZ720_01924_HERVOIX_000_004","Marvelous! Well, as the note said, there's a camp north of here. Might be some hunters around that could offer you advice about these traps."
53,"TEXT_HEAVNZ720_01924_HERVOIX_000_015","Seems the traps were set up near the northern camp. The other hunters probably know more, ask them if they know anything."
54,"TEXT_HEAVNZ720_01924_HUNTER01780_000_010","Yer lookin' for the iron leg traps? As a matter o' fact I was just about to get rid o' them meself, but then O'bhen Tia comes along, saying somethin' 'bout how he'll send his apprentice to do it. I take it that's <Emphasis>you</Emphasis>."
55,"TEXT_HEAVNZ720_01924_HUNTER01780_000_012","He seemed bloody insistent on keepin' me from doin' me job. They would've been gone days ago if not for him buttin' his nose in me business."
56,"TEXT_HEAVNZ720_01924_HUNTER01780_000_013","But I've had enough o' waitin'─if ye wanna go get rid o' the traps then yer welcome to. Ye see, without their legs a chocobo's not much use to anyone, which is why traps o' that sort're forbidden amongst the hunters o' Tailfeather."
57,"TEXT_HEAVNZ720_01924_HUNTER01780_000_014","Most like the traps were set up by some rogue group of hunters. Ain't no use tryin' to impose our rules or regulations on those sorts..."
58,"TEXT_HEAVNZ720_01924_HUNTER01780_000_015","Anyroad, I seen three traps set up 'round the area. Mind you, I've no doubt those bastards what set up the traps could be skulkin' nearby, so make sure to bring a weapon!"
59,"TEXT_HEAVNZ720_01924_HUNTER01780_000_020","I seen three iron leg traps set up 'round the area. Keep your guard up, those degenerate hunters ain't bound to be far away."
60,"TEXT_HEAVNZ720_01924_BALOON_000_025","Get yer hands off of our traps!"
61,"TEXT_HEAVNZ720_01924_HERVOIX_000_030","Ah, so you're done with those troublesome traps? I never doubted you for a second!"
62,"TEXT_HEAVNZ720_01924_HERVOIX_000_031","What!? A renegade hunter attacked you!? To think that O'bhen Tia wanted <Emphasis>me</Emphasis> to do such hazardous work... I could've been..."
63,"TEXT_HEAVNZ720_01924_HERVOIX_000_032","What would he do, what would this <Emphasis>whole camp</Emphasis> do, if my beautiful face were to suffer injury!? My thanks for sparing us all such a terrible fate, adventurer!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ720_01924_SEQ_00 Hervoix is looking at his list of tasks in disgust.
5 1 TEXT_HEAVNZ720_01924_SEQ_01 Next on Hervoix's list of tasks is the removal of iron leg traps that have been set up around a camp to the north. He ignores the obvious connection between chocobo traps and hunting, and insists that this should not be among a hunter's duties. Eager to push his work onto the nearest adventurer in need of coin, Hervoix enlists your aid. Head to the northern chocobo camp and ask any nearby hunters if they know aught of the reported traps.
6 2 TEXT_HEAVNZ720_01924_SEQ_02 At the camp you come across a hunter who explains that O'bhen Tia forcefully stopped him from removing the traps. It seems the chief was insistent upon letting his “apprentice” disable the traps himself. He says the traps were likely set by a band of outlaw hunters, as such traps are liable to injure the most profitable part of a chocobo: its legs. Go east of the camp and search for the traps, and be on guard for any hostile hunters along the way.
7 3 TEXT_HEAVNZ720_01924_SEQ_03 You are attacked by one of the outlaw hunters while you attempt to disable the traps, but you manage to complete your task relatively unscathed. Report to Hervoix, who is surely eager to be able to check off another job from his rather short list.
8 4 TEXT_HEAVNZ720_01924_SEQ_04 Hervoix, apparently unaware of the inherent danger of his occupation, is absolutely shocked that O'bhen Tia would ask him to perform any task that entails a degree of risk. Skeptical of his chief's aims, Hervoix returns to consider the next job he─or <Emphasis>someone</Emphasis> else─will undertake.
9 5 TEXT_HEAVNZ720_01924_SEQ_05
10 6 TEXT_HEAVNZ720_01924_SEQ_06
11 7 TEXT_HEAVNZ720_01924_SEQ_07
12 8 TEXT_HEAVNZ720_01924_SEQ_08
13 9 TEXT_HEAVNZ720_01924_SEQ_09
14 10 TEXT_HEAVNZ720_01924_SEQ_10
15 11 TEXT_HEAVNZ720_01924_SEQ_11
16 12 TEXT_HEAVNZ720_01924_SEQ_12
17 13 TEXT_HEAVNZ720_01924_SEQ_13
18 14 TEXT_HEAVNZ720_01924_SEQ_14
19 15 TEXT_HEAVNZ720_01924_SEQ_15
20 16 TEXT_HEAVNZ720_01924_SEQ_16
21 17 TEXT_HEAVNZ720_01924_SEQ_17
22 18 TEXT_HEAVNZ720_01924_SEQ_18
23 19 TEXT_HEAVNZ720_01924_SEQ_19
24 20 TEXT_HEAVNZ720_01924_SEQ_20
25 21 TEXT_HEAVNZ720_01924_SEQ_21
26 22 TEXT_HEAVNZ720_01924_SEQ_22
27 23 TEXT_HEAVNZ720_01924_SEQ_23
28 24 TEXT_HEAVNZ720_01924_TODO_00 Speak with the Tailfeather hunter.
29 25 TEXT_HEAVNZ720_01924_TODO_01 Remove the iron leg traps.
30 26 TEXT_HEAVNZ720_01924_TODO_02 Report to Hervoix.
31 27 TEXT_HEAVNZ720_01924_TODO_03
32 28 TEXT_HEAVNZ720_01924_TODO_04
33 29 TEXT_HEAVNZ720_01924_TODO_05
34 30 TEXT_HEAVNZ720_01924_TODO_06
35 31 TEXT_HEAVNZ720_01924_TODO_07
36 32 TEXT_HEAVNZ720_01924_TODO_08
37 33 TEXT_HEAVNZ720_01924_TODO_09
38 34 TEXT_HEAVNZ720_01924_TODO_10
39 35 TEXT_HEAVNZ720_01924_TODO_11
40 36 TEXT_HEAVNZ720_01924_TODO_12
41 37 TEXT_HEAVNZ720_01924_TODO_13
42 38 TEXT_HEAVNZ720_01924_TODO_14
43 39 TEXT_HEAVNZ720_01924_TODO_15
44 40 TEXT_HEAVNZ720_01924_TODO_16
45 41 TEXT_HEAVNZ720_01924_TODO_17
46 42 TEXT_HEAVNZ720_01924_TODO_18
47 43 TEXT_HEAVNZ720_01924_TODO_19
48 44 TEXT_HEAVNZ720_01924_TODO_20
49 45 TEXT_HEAVNZ720_01924_TODO_21
50 46 TEXT_HEAVNZ720_01924_TODO_22
51 47 TEXT_HEAVNZ720_01924_TODO_23
52 48 TEXT_HEAVNZ720_01924_HERVOIX_000_000 Let's see here... What other mundane tasks did O'bhen Tia have in mind?
53 49 TEXT_HEAVNZ720_01924_HERVOIX_000_001 “Some unscrupulous hunters have set up iron leg traps near the camp to the north. Get rid of them before any chocobos fall victim to the traps.”
54 50 TEXT_HEAVNZ720_01924_HERVOIX_000_002 He...he expects a <Emphasis>hunter</Emphasis> to be doing a job like this? Especially when there are so many <Emphasis>adventurers</Emphasis> around...
55 51 TEXT_HEAVNZ720_01924_HERVOIX_000_003 Wait a minute, <Emphasis>you're</Emphasis> the most famous adventurer in Tailfeather! This shouldn't be too difficult a task for you, and there's still some coin left for a reward. How about lending your aid again?
56 52 TEXT_HEAVNZ720_01924_HERVOIX_000_004 Marvelous! Well, as the note said, there's a camp north of here. Might be some hunters around that could offer you advice about these traps.
57 53 TEXT_HEAVNZ720_01924_HERVOIX_000_015 Seems the traps were set up near the northern camp. The other hunters probably know more, ask them if they know anything.
58 54 TEXT_HEAVNZ720_01924_HUNTER01780_000_010 Yer lookin' for the iron leg traps? As a matter o' fact I was just about to get rid o' them meself, but then O'bhen Tia comes along, saying somethin' 'bout how he'll send his apprentice to do it. I take it that's <Emphasis>you</Emphasis>.
59 55 TEXT_HEAVNZ720_01924_HUNTER01780_000_012 He seemed bloody insistent on keepin' me from doin' me job. They would've been gone days ago if not for him buttin' his nose in me business.
60 56 TEXT_HEAVNZ720_01924_HUNTER01780_000_013 But I've had enough o' waitin'─if ye wanna go get rid o' the traps then yer welcome to. Ye see, without their legs a chocobo's not much use to anyone, which is why traps o' that sort're forbidden amongst the hunters o' Tailfeather.
61 57 TEXT_HEAVNZ720_01924_HUNTER01780_000_014 Most like the traps were set up by some rogue group of hunters. Ain't no use tryin' to impose our rules or regulations on those sorts...
62 58 TEXT_HEAVNZ720_01924_HUNTER01780_000_015 Anyroad, I seen three traps set up 'round the area. Mind you, I've no doubt those bastards what set up the traps could be skulkin' nearby, so make sure to bring a weapon!
63 59 TEXT_HEAVNZ720_01924_HUNTER01780_000_020 I seen three iron leg traps set up 'round the area. Keep your guard up, those degenerate hunters ain't bound to be far away.
64 60 TEXT_HEAVNZ720_01924_BALOON_000_025 Get yer hands off of our traps!
65 61 TEXT_HEAVNZ720_01924_HERVOIX_000_030 Ah, so you're done with those troublesome traps? I never doubted you for a second!
66 62 TEXT_HEAVNZ720_01924_HERVOIX_000_031 What!? A renegade hunter attacked you!? To think that O'bhen Tia wanted <Emphasis>me</Emphasis> to do such hazardous work... I could've been...
67 63 TEXT_HEAVNZ720_01924_HERVOIX_000_032 What would he do, what would this <Emphasis>whole camp</Emphasis> do, if my beautiful face were to suffer injury!? My thanks for sparing us all such a terrible fate, adventurer!
+71 -71
View File
@@ -1,71 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ721_01925_SEQ_00","Hervoix doesn't dare get his hands dirty with this next job."
1,"TEXT_HEAVNZ721_01925_SEQ_01","Hervoix shudders visibly as he reads his next task; he is to pick up garbage littered around the northeastern camp. Luckily, in this dark hour, a kindly adventurer happens to be nearby, willing to lend Hervoix a helping hand. Travel to the northeastern camp and speak with Aimebert, who likely has knowledge about the supposed garbage buildup."
2,"TEXT_HEAVNZ721_01925_SEQ_02","Aimebert informs you that while some of the garbage is from the other hunters going through the camp, the large majority of it comes from the brazen outlaws that infest the area. Search the area around the northeast camp for any signs of suspicious characters, and if you find any, make sure they follow the rules of Tailfeather. If by chance you are attacked, defend yourself as best you can."
3,"TEXT_HEAVNZ721_01925_SEQ_03","You find a suspicious-looking hunter standing in front of dozens of empty bottles. Before you have a chance to shed light on his identity, he calls on his henchmen to attack, but they fall before you in short order. Speak with the remaining hunter to find out why he was so hasty in his attack."
4,"TEXT_HEAVNZ721_01925_SEQ_04","After the very convincing argument you had with his henchmen, the remaining outlaw thankfully agrees to be more diligent with his waste management duties. Tell Hervoix that the Chocobo Forest will no longer have to deal with environmentally insensitive miscreants."
5,"TEXT_HEAVNZ721_01925_SEQ_05","Hervoix is disappointed that all you managed to find on your trip were garbage and outlaws, even though there was little reason to expect otherwise. He remains skeptical of the purpose of O'bhen Tia's orders, but prepares for his next task nonetheless."
6,"TEXT_HEAVNZ721_01925_SEQ_06",""
7,"TEXT_HEAVNZ721_01925_SEQ_07",""
8,"TEXT_HEAVNZ721_01925_SEQ_08",""
9,"TEXT_HEAVNZ721_01925_SEQ_09",""
10,"TEXT_HEAVNZ721_01925_SEQ_10",""
11,"TEXT_HEAVNZ721_01925_SEQ_11",""
12,"TEXT_HEAVNZ721_01925_SEQ_12",""
13,"TEXT_HEAVNZ721_01925_SEQ_13",""
14,"TEXT_HEAVNZ721_01925_SEQ_14",""
15,"TEXT_HEAVNZ721_01925_SEQ_15",""
16,"TEXT_HEAVNZ721_01925_SEQ_16",""
17,"TEXT_HEAVNZ721_01925_SEQ_17",""
18,"TEXT_HEAVNZ721_01925_SEQ_18",""
19,"TEXT_HEAVNZ721_01925_SEQ_19",""
20,"TEXT_HEAVNZ721_01925_SEQ_20",""
21,"TEXT_HEAVNZ721_01925_SEQ_21",""
22,"TEXT_HEAVNZ721_01925_SEQ_22",""
23,"TEXT_HEAVNZ721_01925_SEQ_23",""
24,"TEXT_HEAVNZ721_01925_TODO_00","Speak with Aimebert."
25,"TEXT_HEAVNZ721_01925_TODO_01","Speak with the outlaw and slay any enemies that attack."
26,"TEXT_HEAVNZ721_01925_TODO_02","Speak with the outlaw again."
27,"TEXT_HEAVNZ721_01925_TODO_03","Report to Hervoix."
28,"TEXT_HEAVNZ721_01925_TODO_04",""
29,"TEXT_HEAVNZ721_01925_TODO_05",""
30,"TEXT_HEAVNZ721_01925_TODO_06",""
31,"TEXT_HEAVNZ721_01925_TODO_07",""
32,"TEXT_HEAVNZ721_01925_TODO_08",""
33,"TEXT_HEAVNZ721_01925_TODO_09",""
34,"TEXT_HEAVNZ721_01925_TODO_10",""
35,"TEXT_HEAVNZ721_01925_TODO_11",""
36,"TEXT_HEAVNZ721_01925_TODO_12",""
37,"TEXT_HEAVNZ721_01925_TODO_13",""
38,"TEXT_HEAVNZ721_01925_TODO_14",""
39,"TEXT_HEAVNZ721_01925_TODO_15",""
40,"TEXT_HEAVNZ721_01925_TODO_16",""
41,"TEXT_HEAVNZ721_01925_TODO_17",""
42,"TEXT_HEAVNZ721_01925_TODO_18",""
43,"TEXT_HEAVNZ721_01925_TODO_19",""
44,"TEXT_HEAVNZ721_01925_TODO_20",""
45,"TEXT_HEAVNZ721_01925_TODO_21",""
46,"TEXT_HEAVNZ721_01925_TODO_22",""
47,"TEXT_HEAVNZ721_01925_TODO_23",""
48,"TEXT_HEAVNZ721_01925_HERVOIX_000_000","There's still work to be done... Well, what's next?"
49,"TEXT_HEAVNZ721_01925_HERVOIX_000_001","“Inconsiderate hunters are littering the area near the northeastern camp with their trash. Pick it up.”"
50,"TEXT_HEAVNZ721_01925_HERVOIX_000_002","Trash duty!? That's not what I came to this camp for! I'm a <Emphasis>hunter</Emphasis>, not some simple scullion!"
51,"TEXT_HEAVNZ721_01925_HERVOIX_000_003","Well, once again, <Emphasis>you</Emphasis> look like you aren't doing anything. How'd you like to help beautify the forest?"
52,"TEXT_HEAVNZ721_01925_HERVOIX_000_004","Thank the gods, I had just washed my hunter's garb! Well, the notice says the trash is near the northeast camp. Ask Aimebert what he knows of this crisis."
53,"TEXT_HEAVNZ721_01925_HERVOIX_000_014","The camp is just to the northeast. Ask Aimebert if he knows anything about the trash littering the area."
54,"TEXT_HEAVNZ721_01925_AIMEBERT_000_011","You wanna know about the garbage? Well, with all the hunters comin' through it's bound to get dirty 'round here. I was plannin' on cleanin' up just the other day, but O'bhen Tia stopped me, said to keep it there till he sent someone along."
55,"TEXT_HEAVNZ721_01925_AIMEBERT_000_012","'Course, most of the garbage comes from those bloody outlaws. All they care about is catchin' chocobos, beauty of nature an' all that be damned. Been seein' the leftovers of their hunts strewn about more often lately..."
56,"TEXT_HEAVNZ721_01925_AIMEBERT_000_013","Say, if you see a hunter what looks like he ain't from Tailfeather, give 'em a shout an' make sure they ain't breakin' any rules. An' if they draw their blades before they open their mouths, well...you know what to do."
57,"TEXT_HEAVNZ721_01925_AIMEBERT_000_014","...What's that? Ah, yes, the garbage. Well, might as well pick that up while you're at it. Best of luck to you, adventurer!"
58,"TEXT_HEAVNZ721_01925_AIMEBERT_000_021","Don't go attackin' just anyone you think might be an outlaw, all you gotta do is make sure they ain't breakin' any rules. 'Course, if they draw their blades, that's a whole other story."
59,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_020","You...you're that adventurer from Tailfeather! We're done followin' their rules─we hunt how we like!"
60,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_021","Come on boys, looks like we got some new bait for our traps!"
61,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_030","St-Stop! We surrender! You won't be seein' us 'round this forest no more, just let us─"
62,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_031","What!? Ya mean to say you just want us to pick up our <Emphasis>garbage</Emphasis>? I... Yes <If(PlayerParameter(4))>ma'am<Else/>sir</If>! We'll get right on it! Our apologies for the uh...mess."
63,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_043","The garbage won't be a problem no more! You can count on that!"
64,"TEXT_HEAVNZ721_01925_HERVOIX_000_040","Oh, adventurer! How fares the garbage collection?"
65,"TEXT_HEAVNZ721_01925_HERVOIX_000_041","Hmph, so it really <Emphasis>was</Emphasis> garbage O'bhen Tia meant for me to pick up. I thought maybe that was code for the bait used to lure chocobos..."
66,"TEXT_HEAVNZ721_01925_HERVOIX_000_042","What's the chief thinking, pushing all these useless jobs on me? I'm here to learn hunting, not be some bloody errand boy!"
67,"TEXT_HEAVNZ721_01925_HERVOIX_000_043","Anyroad, I'm sure the forest's a mite more beautiful thanks to <Emphasis>our</Emphasis> efforts. We make a good team!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ721_01925_SEQ_00","Hervoix doesn't dare get his hands dirty with this next job."
1,"TEXT_HEAVNZ721_01925_SEQ_01","Hervoix shudders visibly as he reads his next task; he is to pick up garbage littered around the northeastern camp. Luckily, in this dark hour, a kindly adventurer happens to be nearby, willing to lend Hervoix a helping hand. Travel to the northeastern camp and speak with Aimebert, who likely has knowledge about the supposed garbage buildup."
2,"TEXT_HEAVNZ721_01925_SEQ_02","Aimebert informs you that while some of the garbage is from the other hunters going through the camp, the large majority of it comes from the brazen outlaws that infest the area. Search the area around the northeast camp for any signs of suspicious characters, and if you find any, make sure they follow the rules of Tailfeather. If by chance you are attacked, defend yourself as best you can."
3,"TEXT_HEAVNZ721_01925_SEQ_03","You find a suspicious-looking hunter standing in front of dozens of empty bottles. Before you have a chance to shed light on his identity, he calls on his henchmen to attack, but they fall before you in short order. Speak with the remaining hunter to find out why he was so hasty in his attack."
4,"TEXT_HEAVNZ721_01925_SEQ_04","After the very convincing argument you had with his henchmen, the remaining outlaw thankfully agrees to be more diligent with his waste management duties. Tell Hervoix that the Chocobo Forest will no longer have to deal with environmentally insensitive miscreants."
5,"TEXT_HEAVNZ721_01925_SEQ_05","Hervoix is disappointed that all you managed to find on your trip were garbage and outlaws, even though there was little reason to expect otherwise. He remains skeptical of the purpose of O'bhen Tia's orders, but prepares for his next task nonetheless."
6,"TEXT_HEAVNZ721_01925_SEQ_06",""
7,"TEXT_HEAVNZ721_01925_SEQ_07",""
8,"TEXT_HEAVNZ721_01925_SEQ_08",""
9,"TEXT_HEAVNZ721_01925_SEQ_09",""
10,"TEXT_HEAVNZ721_01925_SEQ_10",""
11,"TEXT_HEAVNZ721_01925_SEQ_11",""
12,"TEXT_HEAVNZ721_01925_SEQ_12",""
13,"TEXT_HEAVNZ721_01925_SEQ_13",""
14,"TEXT_HEAVNZ721_01925_SEQ_14",""
15,"TEXT_HEAVNZ721_01925_SEQ_15",""
16,"TEXT_HEAVNZ721_01925_SEQ_16",""
17,"TEXT_HEAVNZ721_01925_SEQ_17",""
18,"TEXT_HEAVNZ721_01925_SEQ_18",""
19,"TEXT_HEAVNZ721_01925_SEQ_19",""
20,"TEXT_HEAVNZ721_01925_SEQ_20",""
21,"TEXT_HEAVNZ721_01925_SEQ_21",""
22,"TEXT_HEAVNZ721_01925_SEQ_22",""
23,"TEXT_HEAVNZ721_01925_SEQ_23",""
24,"TEXT_HEAVNZ721_01925_TODO_00","Speak with Aimebert."
25,"TEXT_HEAVNZ721_01925_TODO_01","Speak with the outlaw and slay any enemies that attack."
26,"TEXT_HEAVNZ721_01925_TODO_02","Speak with the outlaw again."
27,"TEXT_HEAVNZ721_01925_TODO_03","Report to Hervoix."
28,"TEXT_HEAVNZ721_01925_TODO_04",""
29,"TEXT_HEAVNZ721_01925_TODO_05",""
30,"TEXT_HEAVNZ721_01925_TODO_06",""
31,"TEXT_HEAVNZ721_01925_TODO_07",""
32,"TEXT_HEAVNZ721_01925_TODO_08",""
33,"TEXT_HEAVNZ721_01925_TODO_09",""
34,"TEXT_HEAVNZ721_01925_TODO_10",""
35,"TEXT_HEAVNZ721_01925_TODO_11",""
36,"TEXT_HEAVNZ721_01925_TODO_12",""
37,"TEXT_HEAVNZ721_01925_TODO_13",""
38,"TEXT_HEAVNZ721_01925_TODO_14",""
39,"TEXT_HEAVNZ721_01925_TODO_15",""
40,"TEXT_HEAVNZ721_01925_TODO_16",""
41,"TEXT_HEAVNZ721_01925_TODO_17",""
42,"TEXT_HEAVNZ721_01925_TODO_18",""
43,"TEXT_HEAVNZ721_01925_TODO_19",""
44,"TEXT_HEAVNZ721_01925_TODO_20",""
45,"TEXT_HEAVNZ721_01925_TODO_21",""
46,"TEXT_HEAVNZ721_01925_TODO_22",""
47,"TEXT_HEAVNZ721_01925_TODO_23",""
48,"TEXT_HEAVNZ721_01925_HERVOIX_000_000","There's still work to be done... Well, what's next?"
49,"TEXT_HEAVNZ721_01925_HERVOIX_000_001","“Inconsiderate hunters are littering the area near the northeastern camp with their trash. Pick it up.”"
50,"TEXT_HEAVNZ721_01925_HERVOIX_000_002","Trash duty!? That's not what I came to this camp for! I'm a <Emphasis>hunter</Emphasis>, not some simple scullion!"
51,"TEXT_HEAVNZ721_01925_HERVOIX_000_003","Well, once again, <Emphasis>you</Emphasis> look like you aren't doing anything. How'd you like to help beautify the forest?"
52,"TEXT_HEAVNZ721_01925_HERVOIX_000_004","Thank the gods, I had just washed my hunter's garb! Well, the notice says the trash is near the northeast camp. Ask Aimebert what he knows of this crisis."
53,"TEXT_HEAVNZ721_01925_HERVOIX_000_014","The camp is just to the northeast. Ask Aimebert if he knows anything about the trash littering the area."
54,"TEXT_HEAVNZ721_01925_AIMEBERT_000_011","You wanna know about the garbage? Well, with all the hunters comin' through it's bound to get dirty 'round here. I was plannin' on cleanin' up just the other day, but O'bhen Tia stopped me, said to keep it there till he sent someone along."
55,"TEXT_HEAVNZ721_01925_AIMEBERT_000_012","'Course, most of the garbage comes from those bloody outlaws. All they care about is catchin' chocobos, beauty of nature an' all that be damned. Been seein' the leftovers of their hunts strewn about more often lately..."
56,"TEXT_HEAVNZ721_01925_AIMEBERT_000_013","Say, if you see a hunter what looks like he ain't from Tailfeather, give 'em a shout an' make sure they ain't breakin' any rules. An' if they draw their blades before they open their mouths, well...you know what to do."
57,"TEXT_HEAVNZ721_01925_AIMEBERT_000_014","...What's that? Ah, yes, the garbage. Well, might as well pick that up while you're at it. Best of luck to you, adventurer!"
58,"TEXT_HEAVNZ721_01925_AIMEBERT_000_021","Don't go attackin' just anyone you think might be an outlaw, all you gotta do is make sure they ain't breakin' any rules. 'Course, if they draw their blades, that's a whole other story."
59,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_020","You...you're that adventurer from Tailfeather! We're done followin' their rules─we hunt how we like!"
60,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_021","Come on boys, looks like we got some new bait for our traps!"
61,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_030","St-Stop! We surrender! You won't be seein' us 'round this forest no more, just let us─"
62,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_031","What!? Ya mean to say you just want us to pick up our <Emphasis>garbage</Emphasis>? I... Yes <If(PlayerParameter(4))>ma'am<Else/>sir</If>! We'll get right on it! Our apologies for the uh...mess."
63,"TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_043","The garbage won't be a problem no more! You can count on that!"
64,"TEXT_HEAVNZ721_01925_HERVOIX_000_040","Oh, adventurer! How fares the garbage collection?"
65,"TEXT_HEAVNZ721_01925_HERVOIX_000_041","Hmph, so it really <Emphasis>was</Emphasis> garbage O'bhen Tia meant for me to pick up. I thought maybe that was code for the bait used to lure chocobos..."
66,"TEXT_HEAVNZ721_01925_HERVOIX_000_042","What's the chief thinking, pushing all these useless jobs on me? I'm here to learn hunting, not be some bloody errand boy!"
67,"TEXT_HEAVNZ721_01925_HERVOIX_000_043","Anyroad, I'm sure the forest's a mite more beautiful thanks to <Emphasis>our</Emphasis> efforts. We make a good team!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ721_01925_SEQ_00 Hervoix doesn't dare get his hands dirty with this next job.
5 1 TEXT_HEAVNZ721_01925_SEQ_01 Hervoix shudders visibly as he reads his next task; he is to pick up garbage littered around the northeastern camp. Luckily, in this dark hour, a kindly adventurer happens to be nearby, willing to lend Hervoix a helping hand. Travel to the northeastern camp and speak with Aimebert, who likely has knowledge about the supposed garbage buildup.
6 2 TEXT_HEAVNZ721_01925_SEQ_02 Aimebert informs you that while some of the garbage is from the other hunters going through the camp, the large majority of it comes from the brazen outlaws that infest the area. Search the area around the northeast camp for any signs of suspicious characters, and if you find any, make sure they follow the rules of Tailfeather. If by chance you are attacked, defend yourself as best you can.
7 3 TEXT_HEAVNZ721_01925_SEQ_03 You find a suspicious-looking hunter standing in front of dozens of empty bottles. Before you have a chance to shed light on his identity, he calls on his henchmen to attack, but they fall before you in short order. Speak with the remaining hunter to find out why he was so hasty in his attack.
8 4 TEXT_HEAVNZ721_01925_SEQ_04 After the very convincing argument you had with his henchmen, the remaining outlaw thankfully agrees to be more diligent with his waste management duties. Tell Hervoix that the Chocobo Forest will no longer have to deal with environmentally insensitive miscreants.
9 5 TEXT_HEAVNZ721_01925_SEQ_05 Hervoix is disappointed that all you managed to find on your trip were garbage and outlaws, even though there was little reason to expect otherwise. He remains skeptical of the purpose of O'bhen Tia's orders, but prepares for his next task nonetheless.
10 6 TEXT_HEAVNZ721_01925_SEQ_06
11 7 TEXT_HEAVNZ721_01925_SEQ_07
12 8 TEXT_HEAVNZ721_01925_SEQ_08
13 9 TEXT_HEAVNZ721_01925_SEQ_09
14 10 TEXT_HEAVNZ721_01925_SEQ_10
15 11 TEXT_HEAVNZ721_01925_SEQ_11
16 12 TEXT_HEAVNZ721_01925_SEQ_12
17 13 TEXT_HEAVNZ721_01925_SEQ_13
18 14 TEXT_HEAVNZ721_01925_SEQ_14
19 15 TEXT_HEAVNZ721_01925_SEQ_15
20 16 TEXT_HEAVNZ721_01925_SEQ_16
21 17 TEXT_HEAVNZ721_01925_SEQ_17
22 18 TEXT_HEAVNZ721_01925_SEQ_18
23 19 TEXT_HEAVNZ721_01925_SEQ_19
24 20 TEXT_HEAVNZ721_01925_SEQ_20
25 21 TEXT_HEAVNZ721_01925_SEQ_21
26 22 TEXT_HEAVNZ721_01925_SEQ_22
27 23 TEXT_HEAVNZ721_01925_SEQ_23
28 24 TEXT_HEAVNZ721_01925_TODO_00 Speak with Aimebert.
29 25 TEXT_HEAVNZ721_01925_TODO_01 Speak with the outlaw and slay any enemies that attack.
30 26 TEXT_HEAVNZ721_01925_TODO_02 Speak with the outlaw again.
31 27 TEXT_HEAVNZ721_01925_TODO_03 Report to Hervoix.
32 28 TEXT_HEAVNZ721_01925_TODO_04
33 29 TEXT_HEAVNZ721_01925_TODO_05
34 30 TEXT_HEAVNZ721_01925_TODO_06
35 31 TEXT_HEAVNZ721_01925_TODO_07
36 32 TEXT_HEAVNZ721_01925_TODO_08
37 33 TEXT_HEAVNZ721_01925_TODO_09
38 34 TEXT_HEAVNZ721_01925_TODO_10
39 35 TEXT_HEAVNZ721_01925_TODO_11
40 36 TEXT_HEAVNZ721_01925_TODO_12
41 37 TEXT_HEAVNZ721_01925_TODO_13
42 38 TEXT_HEAVNZ721_01925_TODO_14
43 39 TEXT_HEAVNZ721_01925_TODO_15
44 40 TEXT_HEAVNZ721_01925_TODO_16
45 41 TEXT_HEAVNZ721_01925_TODO_17
46 42 TEXT_HEAVNZ721_01925_TODO_18
47 43 TEXT_HEAVNZ721_01925_TODO_19
48 44 TEXT_HEAVNZ721_01925_TODO_20
49 45 TEXT_HEAVNZ721_01925_TODO_21
50 46 TEXT_HEAVNZ721_01925_TODO_22
51 47 TEXT_HEAVNZ721_01925_TODO_23
52 48 TEXT_HEAVNZ721_01925_HERVOIX_000_000 There's still work to be done... Well, what's next?
53 49 TEXT_HEAVNZ721_01925_HERVOIX_000_001 “Inconsiderate hunters are littering the area near the northeastern camp with their trash. Pick it up.”
54 50 TEXT_HEAVNZ721_01925_HERVOIX_000_002 Trash duty!? That's not what I came to this camp for! I'm a <Emphasis>hunter</Emphasis>, not some simple scullion!
55 51 TEXT_HEAVNZ721_01925_HERVOIX_000_003 Well, once again, <Emphasis>you</Emphasis> look like you aren't doing anything. How'd you like to help beautify the forest?
56 52 TEXT_HEAVNZ721_01925_HERVOIX_000_004 Thank the gods, I had just washed my hunter's garb! Well, the notice says the trash is near the northeast camp. Ask Aimebert what he knows of this crisis.
57 53 TEXT_HEAVNZ721_01925_HERVOIX_000_014 The camp is just to the northeast. Ask Aimebert if he knows anything about the trash littering the area.
58 54 TEXT_HEAVNZ721_01925_AIMEBERT_000_011 You wanna know about the garbage? Well, with all the hunters comin' through it's bound to get dirty 'round here. I was plannin' on cleanin' up just the other day, but O'bhen Tia stopped me, said to keep it there till he sent someone along.
59 55 TEXT_HEAVNZ721_01925_AIMEBERT_000_012 'Course, most of the garbage comes from those bloody outlaws. All they care about is catchin' chocobos, beauty of nature an' all that be damned. Been seein' the leftovers of their hunts strewn about more often lately...
60 56 TEXT_HEAVNZ721_01925_AIMEBERT_000_013 Say, if you see a hunter what looks like he ain't from Tailfeather, give 'em a shout an' make sure they ain't breakin' any rules. An' if they draw their blades before they open their mouths, well...you know what to do.
61 57 TEXT_HEAVNZ721_01925_AIMEBERT_000_014 ...What's that? Ah, yes, the garbage. Well, might as well pick that up while you're at it. Best of luck to you, adventurer!
62 58 TEXT_HEAVNZ721_01925_AIMEBERT_000_021 Don't go attackin' just anyone you think might be an outlaw, all you gotta do is make sure they ain't breakin' any rules. 'Course, if they draw their blades, that's a whole other story.
63 59 TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_020 You...you're that adventurer from Tailfeather! We're done followin' their rules─we hunt how we like!
64 60 TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_021 Come on boys, looks like we got some new bait for our traps!
65 61 TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_030 St-Stop! We surrender! You won't be seein' us 'round this forest no more, just let us─
66 62 TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_031 What!? Ya mean to say you just want us to pick up our <Emphasis>garbage</Emphasis>? I... Yes <If(PlayerParameter(4))>ma'am<Else/>sir</If>! We'll get right on it! Our apologies for the uh...mess.
67 63 TEXT_HEAVNZ721_01925_FORRESTROBBERA01925_000_043 The garbage won't be a problem no more! You can count on that!
68 64 TEXT_HEAVNZ721_01925_HERVOIX_000_040 Oh, adventurer! How fares the garbage collection?
69 65 TEXT_HEAVNZ721_01925_HERVOIX_000_041 Hmph, so it really <Emphasis>was</Emphasis> garbage O'bhen Tia meant for me to pick up. I thought maybe that was code for the bait used to lure chocobos...
70 66 TEXT_HEAVNZ721_01925_HERVOIX_000_042 What's the chief thinking, pushing all these useless jobs on me? I'm here to learn hunting, not be some bloody errand boy!
71 67 TEXT_HEAVNZ721_01925_HERVOIX_000_043 Anyroad, I'm sure the forest's a mite more beautiful thanks to <Emphasis>our</Emphasis> efforts. We make a good team!
+77 -77
View File
@@ -1,77 +1,77 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ722_01926_SEQ_00","Hervoix has a bone to pick with O'bhen Tia."
1,"TEXT_HEAVNZ722_01926_SEQ_01","With his tasks finally complete, Hervoix decides he will no longer tolerate this treatment from O'bhen Tia, and rushes off to finally say his piece. Follow him and speak with O'bhen Tia to hear what is sure to be a profanity-laced tirade."
2,"TEXT_HEAVNZ722_01926_SEQ_02","Hervoix finally builds up the courage to vent his frustrations to O'bhen Tia, but the chief interrupts the poor hunter and runs off in pursuit of reported outlaws. Nonetheless, Hervoix is determined to get his word in and follows after O'bhen Tia, throwing caution to the wind. Go after Hervoix and make sure he does not fall prey to the cunning outlaws."
3,"TEXT_HEAVNZ722_01926_SEQ_03","You come upon Hervoix as he is being beset on by a renegade hunter. You fell your adversary after a brief skirmish, and Hervoix thanks you for your rescue. Unsurprisingly, you find out this incident was the first time Hervoix had ever been in a fight. Hervoix proceeds deeper into the forest in pursuit of O'bhen Tia─follow him and make sure he is not attacked again."
4,"TEXT_HEAVNZ722_01926_SEQ_04","After following Hervoix's trail, you come upon O'bhen Tia and several other hunters among the remnants of a recently abandoned outlaw camp. Hervoix expresses confusion as to why these hunters have earned the ire of Tailfeather, and in response O'bhen Tia finally elucidates the purpose of the tasks he sent Hervoix out to do. The chocobo hunters of Tailfeather respect the natural balance of the Chocobo Forest, while acknowledging the fact that without the birds, their livelihoods would disappear. As such, they are loath to tolerate hunters that disrupt the delicate order to make easy coin. The tasks assigned by O'bhen Tia were meant to give Hervoix a deeper understanding of the Tailfeather philosophy. Hervoix, surprised at the deep consideration displayed by his chief, accidentally lets slip that it was actually <Emphasis>you</Emphasis> who performed the tasks O'bhen Tia had requested. However, with any luck, and a large heaping of punishment, Hervoix will be able to use this newfound knowledge to further his growth as a hunter, and possibly find the motivation to complete even the most menial of tasks with his own two hands."
5,"TEXT_HEAVNZ722_01926_SEQ_05",""
6,"TEXT_HEAVNZ722_01926_SEQ_06",""
7,"TEXT_HEAVNZ722_01926_SEQ_07",""
8,"TEXT_HEAVNZ722_01926_SEQ_08",""
9,"TEXT_HEAVNZ722_01926_SEQ_09",""
10,"TEXT_HEAVNZ722_01926_SEQ_10",""
11,"TEXT_HEAVNZ722_01926_SEQ_11",""
12,"TEXT_HEAVNZ722_01926_SEQ_12",""
13,"TEXT_HEAVNZ722_01926_SEQ_13",""
14,"TEXT_HEAVNZ722_01926_SEQ_14",""
15,"TEXT_HEAVNZ722_01926_SEQ_15",""
16,"TEXT_HEAVNZ722_01926_SEQ_16",""
17,"TEXT_HEAVNZ722_01926_SEQ_17",""
18,"TEXT_HEAVNZ722_01926_SEQ_18",""
19,"TEXT_HEAVNZ722_01926_SEQ_19",""
20,"TEXT_HEAVNZ722_01926_SEQ_20",""
21,"TEXT_HEAVNZ722_01926_SEQ_21",""
22,"TEXT_HEAVNZ722_01926_SEQ_22",""
23,"TEXT_HEAVNZ722_01926_SEQ_23",""
24,"TEXT_HEAVNZ722_01926_TODO_00","Speak with O'bhen Tia."
25,"TEXT_HEAVNZ722_01926_TODO_01","Search for Hervoix and rescue him if he is in danger."
26,"TEXT_HEAVNZ722_01926_TODO_02","Meet with Hervoix."
27,"TEXT_HEAVNZ722_01926_TODO_03",""
28,"TEXT_HEAVNZ722_01926_TODO_04",""
29,"TEXT_HEAVNZ722_01926_TODO_05",""
30,"TEXT_HEAVNZ722_01926_TODO_06",""
31,"TEXT_HEAVNZ722_01926_TODO_07",""
32,"TEXT_HEAVNZ722_01926_TODO_08",""
33,"TEXT_HEAVNZ722_01926_TODO_09",""
34,"TEXT_HEAVNZ722_01926_TODO_10",""
35,"TEXT_HEAVNZ722_01926_TODO_11",""
36,"TEXT_HEAVNZ722_01926_TODO_12",""
37,"TEXT_HEAVNZ722_01926_TODO_13",""
38,"TEXT_HEAVNZ722_01926_TODO_14",""
39,"TEXT_HEAVNZ722_01926_TODO_15",""
40,"TEXT_HEAVNZ722_01926_TODO_16",""
41,"TEXT_HEAVNZ722_01926_TODO_17",""
42,"TEXT_HEAVNZ722_01926_TODO_18",""
43,"TEXT_HEAVNZ722_01926_TODO_19",""
44,"TEXT_HEAVNZ722_01926_TODO_20",""
45,"TEXT_HEAVNZ722_01926_TODO_21",""
46,"TEXT_HEAVNZ722_01926_TODO_22",""
47,"TEXT_HEAVNZ722_01926_TODO_23",""
48,"TEXT_HEAVNZ722_01926_HERVOIX_000_000","Well, looks like I've <Emphasis>finally</Emphasis> completed the tasks on this list. What in the seven hells was the point of it all..."
49,"TEXT_HEAVNZ722_01926_HERVOIX_000_001","To think I ever respected O'bhen Tia. His mind is on the menial and routine, not hunting."
50,"TEXT_HEAVNZ722_01926_HERVOIX_000_002","I'll no longer be his bloody lackey. He's about to get a piece of my mind!"
51,"TEXT_HEAVNZ722_01926_HERVOIX_100_002","I ain't doing his dirty work any longer. If he wants to keep me on, he's gotta treat me like a hunter!"
52,"TEXT_HEAVNZ722_01926_OBHENTIA_100_010","Those...godsdamned..."
53,"TEXT_HEAVNZ722_01926_HERVOIX_000_010","Chief! I finished your bloody errands, and I've got something to say! I─"
54,"TEXT_HEAVNZ722_01926_OBHENTIA_000_011","I ain't got time to listen to yer prattlin'. A band o' outlaws have been sighted just northwest o' here. Now's our chance to be rid o' them afore they vanish into the woods!"
55,"TEXT_HEAVNZ722_01926_HERVOIX_000_012","Outlaws!? And you mean to go after them? But... I've not spoken─"
56,"TEXT_HEAVNZ722_01926_HERVOIX_000_013","Godsdammit, there he goes, storming off without listening to a word I have to say. Well, I'll not be ignored so easily. Come on, adventurer, and be on your guard─there's outlaws about!"
57,"TEXT_HEAVNZ722_01926_BALOON_000_019","Die, Tailfeather scum!"
58,"TEXT_HEAVNZ722_01926_HERVOIX_000_020"," <pant> <pant> Adventurer, you have my thanks. I saw the bandit steal upon me, but I've─<pant>─never been in a fight before. You see, I'm a <Emphasis>hunter</Emphasis>..."
59,"TEXT_HEAVNZ722_01926_HERVOIX_000_021","Well, we shouldn't have far to go from here. Follow me, and keep your weapon at the ready!"
60,"TEXT_HEAVNZ722_01926_OBHENTIA_000_042","Bloody bastards! Where'd they make off to!?"
61,"TEXT_HEAVNZ722_01926_HERVOIX_000_030","Ah, you're here!"
62,"TEXT_HEAVNZ722_01926_OBHENTIA_000_031","The godsdamned cowards ran off afore we could give 'em a proper punishment! "
63,"TEXT_HEAVNZ722_01926_HERVOIX_000_032","Chief, I've never seen you so livid. What makes these hunters different from us, for you to despise them so? It seems they've been doing more hunting than we have lately..."
64,"TEXT_HEAVNZ722_01926_OBHENTIA_000_033","Are ye daft, boy!? These outlaws hunt how they like, and spit on our rules. Rules that're there for a reason. What do you reckon'll happen if we let 'em keep huntin' without consequence? Do ye think chocobos just appear outta thin air?"
65,"TEXT_HEAVNZ722_01926_HERVOIX_000_034","The chocobos will... They'll go extinct! By the Twelve! Then what'll we hunt!?"
66,"TEXT_HEAVNZ722_01926_OBHENTIA_000_035","What a surprise─ye figured it out all on yer own! We lot are <Emphasis>chocobo</Emphasis> hunters, and we can't very well hunt somethin' that's not there, can we? "
67,"TEXT_HEAVNZ722_01926_OBHENTIA_000_036","Now, huntin's not just about takin' what ye want an' sellin' it for gil. The forest's got a natural balance, one that us hunters've gotta maintain, even if it means doin' the jobs that'll get that pretty coat dirty. If ye can't get that through yer head then yer no better than the outlaws! "
68,"TEXT_HEAVNZ722_01926_HERVOIX_000_037","So that's why... Chief, I had no idea!"
69,"TEXT_HEAVNZ722_01926_HERVOIX_000_038","It all makes sense now... So all those errands were meant to make me understand..."
70,"TEXT_HEAVNZ722_01926_HERVOIX_000_039","I... If I had but known, I wouldn't have asked this adventurer to help me with...<Emphasis>everything</Emphasis>..."
71,"TEXT_HEAVNZ722_01926_OBHENTIA_000_040","What? Ye mean to say ye didn't actually <Emphasis>do</Emphasis> any of yer work?"
72,"TEXT_HEAVNZ722_01926_HERVOIX_000_041","I-I mean...<If(PlayerParameter(4))>she<Else/>he</If> did─ I mean <Emphasis>I</Emphasis> did..."
73,"TEXT_HEAVNZ722_01926_HERVOIX_100_041","Not in the faaace!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ722_01926_SEQ_00","Hervoix has a bone to pick with O'bhen Tia."
1,"TEXT_HEAVNZ722_01926_SEQ_01","With his tasks finally complete, Hervoix decides he will no longer tolerate this treatment from O'bhen Tia, and rushes off to finally say his piece. Follow him and speak with O'bhen Tia to hear what is sure to be a profanity-laced tirade."
2,"TEXT_HEAVNZ722_01926_SEQ_02","Hervoix finally builds up the courage to vent his frustrations to O'bhen Tia, but the chief interrupts the poor hunter and runs off in pursuit of reported outlaws. Nonetheless, Hervoix is determined to get his word in and follows after O'bhen Tia, throwing caution to the wind. Go after Hervoix and make sure he does not fall prey to the cunning outlaws."
3,"TEXT_HEAVNZ722_01926_SEQ_03","You come upon Hervoix as he is being beset on by a renegade hunter. You fell your adversary after a brief skirmish, and Hervoix thanks you for your rescue. Unsurprisingly, you find out this incident was the first time Hervoix had ever been in a fight. Hervoix proceeds deeper into the forest in pursuit of O'bhen Tia─follow him and make sure he is not attacked again."
4,"TEXT_HEAVNZ722_01926_SEQ_04","After following Hervoix's trail, you come upon O'bhen Tia and several other hunters among the remnants of a recently abandoned outlaw camp. Hervoix expresses confusion as to why these hunters have earned the ire of Tailfeather, and in response O'bhen Tia finally elucidates the purpose of the tasks he sent Hervoix out to do. The chocobo hunters of Tailfeather respect the natural balance of the Chocobo Forest, while acknowledging the fact that without the birds, their livelihoods would disappear. As such, they are loath to tolerate hunters that disrupt the delicate order to make easy coin. The tasks assigned by O'bhen Tia were meant to give Hervoix a deeper understanding of the Tailfeather philosophy. Hervoix, surprised at the deep consideration displayed by his chief, accidentally lets slip that it was actually <Emphasis>you</Emphasis> who performed the tasks O'bhen Tia had requested. However, with any luck, and a large heaping of punishment, Hervoix will be able to use this newfound knowledge to further his growth as a hunter, and possibly find the motivation to complete even the most menial of tasks with his own two hands."
5,"TEXT_HEAVNZ722_01926_SEQ_05",""
6,"TEXT_HEAVNZ722_01926_SEQ_06",""
7,"TEXT_HEAVNZ722_01926_SEQ_07",""
8,"TEXT_HEAVNZ722_01926_SEQ_08",""
9,"TEXT_HEAVNZ722_01926_SEQ_09",""
10,"TEXT_HEAVNZ722_01926_SEQ_10",""
11,"TEXT_HEAVNZ722_01926_SEQ_11",""
12,"TEXT_HEAVNZ722_01926_SEQ_12",""
13,"TEXT_HEAVNZ722_01926_SEQ_13",""
14,"TEXT_HEAVNZ722_01926_SEQ_14",""
15,"TEXT_HEAVNZ722_01926_SEQ_15",""
16,"TEXT_HEAVNZ722_01926_SEQ_16",""
17,"TEXT_HEAVNZ722_01926_SEQ_17",""
18,"TEXT_HEAVNZ722_01926_SEQ_18",""
19,"TEXT_HEAVNZ722_01926_SEQ_19",""
20,"TEXT_HEAVNZ722_01926_SEQ_20",""
21,"TEXT_HEAVNZ722_01926_SEQ_21",""
22,"TEXT_HEAVNZ722_01926_SEQ_22",""
23,"TEXT_HEAVNZ722_01926_SEQ_23",""
24,"TEXT_HEAVNZ722_01926_TODO_00","Speak with O'bhen Tia."
25,"TEXT_HEAVNZ722_01926_TODO_01","Search for Hervoix and rescue him if he is in danger."
26,"TEXT_HEAVNZ722_01926_TODO_02","Meet with Hervoix."
27,"TEXT_HEAVNZ722_01926_TODO_03",""
28,"TEXT_HEAVNZ722_01926_TODO_04",""
29,"TEXT_HEAVNZ722_01926_TODO_05",""
30,"TEXT_HEAVNZ722_01926_TODO_06",""
31,"TEXT_HEAVNZ722_01926_TODO_07",""
32,"TEXT_HEAVNZ722_01926_TODO_08",""
33,"TEXT_HEAVNZ722_01926_TODO_09",""
34,"TEXT_HEAVNZ722_01926_TODO_10",""
35,"TEXT_HEAVNZ722_01926_TODO_11",""
36,"TEXT_HEAVNZ722_01926_TODO_12",""
37,"TEXT_HEAVNZ722_01926_TODO_13",""
38,"TEXT_HEAVNZ722_01926_TODO_14",""
39,"TEXT_HEAVNZ722_01926_TODO_15",""
40,"TEXT_HEAVNZ722_01926_TODO_16",""
41,"TEXT_HEAVNZ722_01926_TODO_17",""
42,"TEXT_HEAVNZ722_01926_TODO_18",""
43,"TEXT_HEAVNZ722_01926_TODO_19",""
44,"TEXT_HEAVNZ722_01926_TODO_20",""
45,"TEXT_HEAVNZ722_01926_TODO_21",""
46,"TEXT_HEAVNZ722_01926_TODO_22",""
47,"TEXT_HEAVNZ722_01926_TODO_23",""
48,"TEXT_HEAVNZ722_01926_HERVOIX_000_000","Well, looks like I've <Emphasis>finally</Emphasis> completed the tasks on this list. What in the seven hells was the point of it all..."
49,"TEXT_HEAVNZ722_01926_HERVOIX_000_001","To think I ever respected O'bhen Tia. His mind is on the menial and routine, not hunting."
50,"TEXT_HEAVNZ722_01926_HERVOIX_000_002","I'll no longer be his bloody lackey. He's about to get a piece of my mind!"
51,"TEXT_HEAVNZ722_01926_HERVOIX_100_002","I ain't doing his dirty work any longer. If he wants to keep me on, he's gotta treat me like a hunter!"
52,"TEXT_HEAVNZ722_01926_OBHENTIA_100_010","Those...godsdamned..."
53,"TEXT_HEAVNZ722_01926_HERVOIX_000_010","Chief! I finished your bloody errands, and I've got something to say! I─"
54,"TEXT_HEAVNZ722_01926_OBHENTIA_000_011","I ain't got time to listen to yer prattlin'. A band o' outlaws have been sighted just northwest o' here. Now's our chance to be rid o' them afore they vanish into the woods!"
55,"TEXT_HEAVNZ722_01926_HERVOIX_000_012","Outlaws!? And you mean to go after them? But... I've not spoken─"
56,"TEXT_HEAVNZ722_01926_HERVOIX_000_013","Godsdammit, there he goes, storming off without listening to a word I have to say. Well, I'll not be ignored so easily. Come on, adventurer, and be on your guard─there's outlaws about!"
57,"TEXT_HEAVNZ722_01926_BALOON_000_019","Die, Tailfeather scum!"
58,"TEXT_HEAVNZ722_01926_HERVOIX_000_020"," <pant> <pant> Adventurer, you have my thanks. I saw the bandit steal upon me, but I've─<pant>─never been in a fight before. You see, I'm a <Emphasis>hunter</Emphasis>..."
59,"TEXT_HEAVNZ722_01926_HERVOIX_000_021","Well, we shouldn't have far to go from here. Follow me, and keep your weapon at the ready!"
60,"TEXT_HEAVNZ722_01926_OBHENTIA_000_042","Bloody bastards! Where'd they make off to!?"
61,"TEXT_HEAVNZ722_01926_HERVOIX_000_030","Ah, you're here!"
62,"TEXT_HEAVNZ722_01926_OBHENTIA_000_031","The godsdamned cowards ran off afore we could give 'em a proper punishment! "
63,"TEXT_HEAVNZ722_01926_HERVOIX_000_032","Chief, I've never seen you so livid. What makes these hunters different from us, for you to despise them so? It seems they've been doing more hunting than we have lately..."
64,"TEXT_HEAVNZ722_01926_OBHENTIA_000_033","Are ye daft, boy!? These outlaws hunt how they like, and spit on our rules. Rules that're there for a reason. What do you reckon'll happen if we let 'em keep huntin' without consequence? Do ye think chocobos just appear outta thin air?"
65,"TEXT_HEAVNZ722_01926_HERVOIX_000_034","The chocobos will... They'll go extinct! By the Twelve! Then what'll we hunt!?"
66,"TEXT_HEAVNZ722_01926_OBHENTIA_000_035","What a surprise─ye figured it out all on yer own! We lot are <Emphasis>chocobo</Emphasis> hunters, and we can't very well hunt somethin' that's not there, can we? "
67,"TEXT_HEAVNZ722_01926_OBHENTIA_000_036","Now, huntin's not just about takin' what ye want an' sellin' it for gil. The forest's got a natural balance, one that us hunters've gotta maintain, even if it means doin' the jobs that'll get that pretty coat dirty. If ye can't get that through yer head then yer no better than the outlaws! "
68,"TEXT_HEAVNZ722_01926_HERVOIX_000_037","So that's why... Chief, I had no idea!"
69,"TEXT_HEAVNZ722_01926_HERVOIX_000_038","It all makes sense now... So all those errands were meant to make me understand..."
70,"TEXT_HEAVNZ722_01926_HERVOIX_000_039","I... If I had but known, I wouldn't have asked this adventurer to help me with...<Emphasis>everything</Emphasis>..."
71,"TEXT_HEAVNZ722_01926_OBHENTIA_000_040","What? Ye mean to say ye didn't actually <Emphasis>do</Emphasis> any of yer work?"
72,"TEXT_HEAVNZ722_01926_HERVOIX_000_041","I-I mean...<If(PlayerParameter(4))>she<Else/>he</If> did─ I mean <Emphasis>I</Emphasis> did..."
73,"TEXT_HEAVNZ722_01926_HERVOIX_100_041","Not in the faaace!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ722_01926_SEQ_00 Hervoix has a bone to pick with O'bhen Tia.
5 1 TEXT_HEAVNZ722_01926_SEQ_01 With his tasks finally complete, Hervoix decides he will no longer tolerate this treatment from O'bhen Tia, and rushes off to finally say his piece. Follow him and speak with O'bhen Tia to hear what is sure to be a profanity-laced tirade.
6 2 TEXT_HEAVNZ722_01926_SEQ_02 Hervoix finally builds up the courage to vent his frustrations to O'bhen Tia, but the chief interrupts the poor hunter and runs off in pursuit of reported outlaws. Nonetheless, Hervoix is determined to get his word in and follows after O'bhen Tia, throwing caution to the wind. Go after Hervoix and make sure he does not fall prey to the cunning outlaws.
7 3 TEXT_HEAVNZ722_01926_SEQ_03 You come upon Hervoix as he is being beset on by a renegade hunter. You fell your adversary after a brief skirmish, and Hervoix thanks you for your rescue. Unsurprisingly, you find out this incident was the first time Hervoix had ever been in a fight. Hervoix proceeds deeper into the forest in pursuit of O'bhen Tia─follow him and make sure he is not attacked again.
8 4 TEXT_HEAVNZ722_01926_SEQ_04 After following Hervoix's trail, you come upon O'bhen Tia and several other hunters among the remnants of a recently abandoned outlaw camp. Hervoix expresses confusion as to why these hunters have earned the ire of Tailfeather, and in response O'bhen Tia finally elucidates the purpose of the tasks he sent Hervoix out to do. The chocobo hunters of Tailfeather respect the natural balance of the Chocobo Forest, while acknowledging the fact that without the birds, their livelihoods would disappear. As such, they are loath to tolerate hunters that disrupt the delicate order to make easy coin. The tasks assigned by O'bhen Tia were meant to give Hervoix a deeper understanding of the Tailfeather philosophy. Hervoix, surprised at the deep consideration displayed by his chief, accidentally lets slip that it was actually <Emphasis>you</Emphasis> who performed the tasks O'bhen Tia had requested. However, with any luck, and a large heaping of punishment, Hervoix will be able to use this newfound knowledge to further his growth as a hunter, and possibly find the motivation to complete even the most menial of tasks with his own two hands.
9 5 TEXT_HEAVNZ722_01926_SEQ_05
10 6 TEXT_HEAVNZ722_01926_SEQ_06
11 7 TEXT_HEAVNZ722_01926_SEQ_07
12 8 TEXT_HEAVNZ722_01926_SEQ_08
13 9 TEXT_HEAVNZ722_01926_SEQ_09
14 10 TEXT_HEAVNZ722_01926_SEQ_10
15 11 TEXT_HEAVNZ722_01926_SEQ_11
16 12 TEXT_HEAVNZ722_01926_SEQ_12
17 13 TEXT_HEAVNZ722_01926_SEQ_13
18 14 TEXT_HEAVNZ722_01926_SEQ_14
19 15 TEXT_HEAVNZ722_01926_SEQ_15
20 16 TEXT_HEAVNZ722_01926_SEQ_16
21 17 TEXT_HEAVNZ722_01926_SEQ_17
22 18 TEXT_HEAVNZ722_01926_SEQ_18
23 19 TEXT_HEAVNZ722_01926_SEQ_19
24 20 TEXT_HEAVNZ722_01926_SEQ_20
25 21 TEXT_HEAVNZ722_01926_SEQ_21
26 22 TEXT_HEAVNZ722_01926_SEQ_22
27 23 TEXT_HEAVNZ722_01926_SEQ_23
28 24 TEXT_HEAVNZ722_01926_TODO_00 Speak with O'bhen Tia.
29 25 TEXT_HEAVNZ722_01926_TODO_01 Search for Hervoix and rescue him if he is in danger.
30 26 TEXT_HEAVNZ722_01926_TODO_02 Meet with Hervoix.
31 27 TEXT_HEAVNZ722_01926_TODO_03
32 28 TEXT_HEAVNZ722_01926_TODO_04
33 29 TEXT_HEAVNZ722_01926_TODO_05
34 30 TEXT_HEAVNZ722_01926_TODO_06
35 31 TEXT_HEAVNZ722_01926_TODO_07
36 32 TEXT_HEAVNZ722_01926_TODO_08
37 33 TEXT_HEAVNZ722_01926_TODO_09
38 34 TEXT_HEAVNZ722_01926_TODO_10
39 35 TEXT_HEAVNZ722_01926_TODO_11
40 36 TEXT_HEAVNZ722_01926_TODO_12
41 37 TEXT_HEAVNZ722_01926_TODO_13
42 38 TEXT_HEAVNZ722_01926_TODO_14
43 39 TEXT_HEAVNZ722_01926_TODO_15
44 40 TEXT_HEAVNZ722_01926_TODO_16
45 41 TEXT_HEAVNZ722_01926_TODO_17
46 42 TEXT_HEAVNZ722_01926_TODO_18
47 43 TEXT_HEAVNZ722_01926_TODO_19
48 44 TEXT_HEAVNZ722_01926_TODO_20
49 45 TEXT_HEAVNZ722_01926_TODO_21
50 46 TEXT_HEAVNZ722_01926_TODO_22
51 47 TEXT_HEAVNZ722_01926_TODO_23
52 48 TEXT_HEAVNZ722_01926_HERVOIX_000_000 Well, looks like I've <Emphasis>finally</Emphasis> completed the tasks on this list. What in the seven hells was the point of it all...
53 49 TEXT_HEAVNZ722_01926_HERVOIX_000_001 To think I ever respected O'bhen Tia. His mind is on the menial and routine, not hunting.
54 50 TEXT_HEAVNZ722_01926_HERVOIX_000_002 I'll no longer be his bloody lackey. He's about to get a piece of my mind!
55 51 TEXT_HEAVNZ722_01926_HERVOIX_100_002 I ain't doing his dirty work any longer. If he wants to keep me on, he's gotta treat me like a hunter!
56 52 TEXT_HEAVNZ722_01926_OBHENTIA_100_010 Those...godsdamned...
57 53 TEXT_HEAVNZ722_01926_HERVOIX_000_010 Chief! I finished your bloody errands, and I've got something to say! I─
58 54 TEXT_HEAVNZ722_01926_OBHENTIA_000_011 I ain't got time to listen to yer prattlin'. A band o' outlaws have been sighted just northwest o' here. Now's our chance to be rid o' them afore they vanish into the woods!
59 55 TEXT_HEAVNZ722_01926_HERVOIX_000_012 Outlaws!? And you mean to go after them? But... I've not spoken─
60 56 TEXT_HEAVNZ722_01926_HERVOIX_000_013 Godsdammit, there he goes, storming off without listening to a word I have to say. Well, I'll not be ignored so easily. Come on, adventurer, and be on your guard─there's outlaws about!
61 57 TEXT_HEAVNZ722_01926_BALOON_000_019 Die, Tailfeather scum!
62 58 TEXT_HEAVNZ722_01926_HERVOIX_000_020 <pant> <pant> Adventurer, you have my thanks. I saw the bandit steal upon me, but I've─<pant>─never been in a fight before. You see, I'm a <Emphasis>hunter</Emphasis>...
63 59 TEXT_HEAVNZ722_01926_HERVOIX_000_021 Well, we shouldn't have far to go from here. Follow me, and keep your weapon at the ready!
64 60 TEXT_HEAVNZ722_01926_OBHENTIA_000_042 Bloody bastards! Where'd they make off to!?
65 61 TEXT_HEAVNZ722_01926_HERVOIX_000_030 Ah, you're here!
66 62 TEXT_HEAVNZ722_01926_OBHENTIA_000_031 The godsdamned cowards ran off afore we could give 'em a proper punishment!
67 63 TEXT_HEAVNZ722_01926_HERVOIX_000_032 Chief, I've never seen you so livid. What makes these hunters different from us, for you to despise them so? It seems they've been doing more hunting than we have lately...
68 64 TEXT_HEAVNZ722_01926_OBHENTIA_000_033 Are ye daft, boy!? These outlaws hunt how they like, and spit on our rules. Rules that're there for a reason. What do you reckon'll happen if we let 'em keep huntin' without consequence? Do ye think chocobos just appear outta thin air?
69 65 TEXT_HEAVNZ722_01926_HERVOIX_000_034 The chocobos will... They'll go extinct! By the Twelve! Then what'll we hunt!?
70 66 TEXT_HEAVNZ722_01926_OBHENTIA_000_035 What a surprise─ye figured it out all on yer own! We lot are <Emphasis>chocobo</Emphasis> hunters, and we can't very well hunt somethin' that's not there, can we?
71 67 TEXT_HEAVNZ722_01926_OBHENTIA_000_036 Now, huntin's not just about takin' what ye want an' sellin' it for gil. The forest's got a natural balance, one that us hunters've gotta maintain, even if it means doin' the jobs that'll get that pretty coat dirty. If ye can't get that through yer head then yer no better than the outlaws!
72 68 TEXT_HEAVNZ722_01926_HERVOIX_000_037 So that's why... Chief, I had no idea!
73 69 TEXT_HEAVNZ722_01926_HERVOIX_000_038 It all makes sense now... So all those errands were meant to make me understand...
74 70 TEXT_HEAVNZ722_01926_HERVOIX_000_039 I... If I had but known, I wouldn't have asked this adventurer to help me with...<Emphasis>everything</Emphasis>...
75 71 TEXT_HEAVNZ722_01926_OBHENTIA_000_040 What? Ye mean to say ye didn't actually <Emphasis>do</Emphasis> any of yer work?
76 72 TEXT_HEAVNZ722_01926_HERVOIX_000_041 I-I mean...<If(PlayerParameter(4))>she<Else/>he</If> did─ I mean <Emphasis>I</Emphasis> did...
77 73 TEXT_HEAVNZ722_01926_HERVOIX_100_041 Not in the faaace!
+119 -119
View File
@@ -1,119 +1,119 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ723_01927_SEQ_00","Hervoix is awaiting his punishment for neglecting his duties."
1,"TEXT_HEAVNZ723_01927_SEQ_01","Before Hervoix gets his dose of punishment from O'bhen Tia, a cry rings out through the forest, seemingly coming from the northeast. O'bhen Tia, suspecting that it may be the outlaws, hurries off in the voice's direction, and Hervoix follows at his heels. Go after the rest of the group to find out who let out the distressed scream."
2,"TEXT_HEAVNZ723_01927_SEQ_02","Northwest of Tailfeather, you find an upset Q'yantaa standing next to a wounded Hudde. It appears the veteran hunter took an arrow in his protégé's stead─an arrow loosed by none other than the exiled Bauricoin. O'bhen Tia will help Hudde return to Tailfeather to be treated. Make your own way back and speak with the others regarding this troubling turn of events."
3,"TEXT_HEAVNZ723_01927_SEQ_03","Upon returning to Tailfeather, you find your old acquaintance Gysol waiting, and he brings disturbing news: Bauricoin waylaid him on his way to Tailfeather, stealing his chocobo hatchling and promising revenge on Q'yantaa and Loupard. Q'yantaa, hot-headed as ever, hastens to Bauricoin's alleged location without considering the possibility of a trap. Both Hervoix and O'bhen Tia follow after her out of fear for her safety. Speak with Loupard to see what the best course of action could be."
4,"TEXT_HEAVNZ723_01927_SEQ_04","Loupard bids you also follow the group in case Bauricoin's trap proves to be overwhelming. Meet up with the hunters to the north of Tailfeather."
5,"TEXT_HEAVNZ723_01927_SEQ_05","Once you catch up to them, you find O'bhen Tia hunched over, apparently a victim of Bauricoin's trap. As you attempt to speak with the wounded O'bhen Tia, you are attacked by two outlaw hunters. Q'yantaa and Hervoix flee from the ambush in pursuit of Bauricoin. Defeat the hunters and save O'bhen Tia."
6,"TEXT_HEAVNZ723_01927_SEQ_06","O'bhen Tia seems more concerned about the two novice hunters than his own wounds, and bids you follow them before they come to harm at Bauricoin's hands. Hurry to the northwest camp."
7,"TEXT_HEAVNZ723_01927_SEQ_07","You arrive at the camp to find that Q'yantaa and Hervoix have somehow managed to subdue and restrain Bauricoin. Q'yantaa demands to know the whereabouts of Gysol's chocobo hatchling, and Bauricoin coldly explains that he cooked the poor bird, justifying his cruel misdeeds by stating that his actions are no different than any of the other hunters in Tailfeather. Q'yantaa hesitates, finally deciding to partake of the chocobo meat prepared by Bauricoin, stating that she is doing it out of respect for the hatchling's sacrifice. She further goes on to explain that the hunters of Tailfeather work to maintain the natural order, while outlaws like Bauricoin only threaten to destroy it. Hervoix seems to finally understand the significance of his chief's philosophy. Q'yantaa will return to Tailfeather to break the tragic news to Gysol, and Hervoix will take Bauricoin to Tailfeather in shackles. Return to Tailfeather and tell Loupard about what happened at the camp."
8,"TEXT_HEAVNZ723_01927_SEQ_08","You return to Tailfeather and rejoin Loupard, Hudde, and O'bhen Tia. Loupard is grateful for your help in getting through this ordeal, and assures you that Bauricoin will not be troubling chocobos any longer. The other hunters reflect upon the incident, and hope that their partners both take away the fact that hunting─and life─does not always have an ideal outcome. Optimistic that everyone will come out of this tragedy a stronger person in the end, Hudde and O'bhen Tia leave to continue their hunting. Loupard thanks you once again, excited about the future growth of the two hunting teams."
9,"TEXT_HEAVNZ723_01927_SEQ_09",""
10,"TEXT_HEAVNZ723_01927_SEQ_10",""
11,"TEXT_HEAVNZ723_01927_SEQ_11",""
12,"TEXT_HEAVNZ723_01927_SEQ_12",""
13,"TEXT_HEAVNZ723_01927_SEQ_13",""
14,"TEXT_HEAVNZ723_01927_SEQ_14",""
15,"TEXT_HEAVNZ723_01927_SEQ_15",""
16,"TEXT_HEAVNZ723_01927_SEQ_16",""
17,"TEXT_HEAVNZ723_01927_SEQ_17",""
18,"TEXT_HEAVNZ723_01927_SEQ_18",""
19,"TEXT_HEAVNZ723_01927_SEQ_19",""
20,"TEXT_HEAVNZ723_01927_SEQ_20",""
21,"TEXT_HEAVNZ723_01927_SEQ_21",""
22,"TEXT_HEAVNZ723_01927_SEQ_22",""
23,"TEXT_HEAVNZ723_01927_SEQ_23",""
24,"TEXT_HEAVNZ723_01927_TODO_00","Find the source of the voice."
25,"TEXT_HEAVNZ723_01927_TODO_01","Meet with O'bhen Tia."
26,"TEXT_HEAVNZ723_01927_TODO_02","Report to Loupard."
27,"TEXT_HEAVNZ723_01927_TODO_03","Follow O'bhen Tia."
28,"TEXT_HEAVNZ723_01927_TODO_04","Rescue O'bhen Tia."
29,"TEXT_HEAVNZ723_01927_TODO_05","Search for Bauricoin."
30,"TEXT_HEAVNZ723_01927_TODO_06","Report to Loupard."
31,"TEXT_HEAVNZ723_01927_TODO_07",""
32,"TEXT_HEAVNZ723_01927_TODO_08",""
33,"TEXT_HEAVNZ723_01927_TODO_09",""
34,"TEXT_HEAVNZ723_01927_TODO_10",""
35,"TEXT_HEAVNZ723_01927_TODO_11",""
36,"TEXT_HEAVNZ723_01927_TODO_12",""
37,"TEXT_HEAVNZ723_01927_TODO_13",""
38,"TEXT_HEAVNZ723_01927_TODO_14",""
39,"TEXT_HEAVNZ723_01927_TODO_15",""
40,"TEXT_HEAVNZ723_01927_TODO_16",""
41,"TEXT_HEAVNZ723_01927_TODO_17",""
42,"TEXT_HEAVNZ723_01927_TODO_18",""
43,"TEXT_HEAVNZ723_01927_TODO_19",""
44,"TEXT_HEAVNZ723_01927_TODO_20",""
45,"TEXT_HEAVNZ723_01927_TODO_21",""
46,"TEXT_HEAVNZ723_01927_TODO_22",""
47,"TEXT_HEAVNZ723_01927_TODO_23",""
48,"TEXT_HEAVNZ723_01927_HERVOIX_000_000","To think that the chief actually cared so much about the forest... I've been such a fool..."
49,"TEXT_HEAVNZ723_01927_OBHENTIA_000_000","Godsdammit, Hervoix, ye can't even do yer own work!? What am I gonna do with─ Huh, what's that?"
50,"TEXT_HEAVNZ723_01927_OBHENTIA_000_001","...Sounded like a scream! It came from the northeast...it better not be the bloody outlaws again!"
51,"TEXT_HEAVNZ723_01927_HERVOIX_000_002","Ch-Chief! ...Adventurer, we have to follow him. With me!"
52,"TEXT_HEAVNZ723_01927_HEUDE_000_005","It's just...a flesh wound."
53,"TEXT_HEAVNZ723_01927_OBHENTIA_000_006","Hudde!? What the hells happened!?"
54,"TEXT_HEAVNZ723_01927_HERVOIX_000_007","Th-That's Hudde!"
55,"TEXT_HEAVNZ723_01927_QYANTAA_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's you! Hudde's hurt! Please help him!"
56,"TEXT_HEAVNZ723_01927_HEUDE_000_011","I'll be fine, Q'yantaa. It's nothing..."
57,"TEXT_HEAVNZ723_01927_HEUDE_000_012","That bastard Bauricoin loosed an arrow at Q'yantaa. A heartbeat later, and she would've... Ugh..."
58,"TEXT_HEAVNZ723_01927_OBHENTIA_000_012","Hudde, I'll help ye get back to Tailfeather. That wound needs lookin' at."
59,"TEXT_HEAVNZ723_01927_HERVOIX_000_015","Looks like there might be some trouble ahead. Adventurer, come on, let's meet with the others at Tailfeather!"
60,"TEXT_HEAVNZ723_01927_LOUPARD_000_016","I've heard all about the mess. Hudde's restin' at the moment, an' he should recover afore long, but it looks like we've got another problem on our hands."
61,"TEXT_HEAVNZ723_01927_QYANTAA_000_017","I thought we'd seen the last of Bauricoin..."
62,"TEXT_HEAVNZ723_01927_HERVOIX_000_018","I've heard about Bauricoin's misdeeds. Why would he dare to show his face near Tailfeather again?"
63,"TEXT_HEAVNZ723_01927_GYSOL_000_019","Is...is Q'yantaa here? I...I need her help..."
64,"TEXT_HEAVNZ723_01927_OBHENTIA_000_020","Loupard and Q'yantaa've been tellin' me about this Bauricoin. So he's the bastard what got exiled from Tailfeather a while back? Gods know why he's come back now."
65,"TEXT_HEAVNZ723_01927_LOUPARD_100_022","I knew just lettin' him walk away was a bad decision. The blame is mine..."
66,"TEXT_HEAVNZ723_01927_GYSOL_000_021","Um... Q'yantaa?"
67,"TEXT_HEAVNZ723_01927_QYANTAA_000_022","Oh, is that Gysol!? How've the stables been treating─ What's wrong? You look like a bandersnatch just ate your hatchling."
68,"TEXT_HEAVNZ723_01927_GYSOL_000_023","Well, that's not too far from the truth. I...I came to Tailfeather to show you how much my chocobo had grown..."
69,"TEXT_HEAVNZ723_01927_GYSOL_000_024","But... Not far from here a man in all black accosted me. He took my chocobo, and said he'd... <sob> He said he'd roast it whole!"
70,"TEXT_HEAVNZ723_01927_GYSOL_000_025","<sniffle> Before he left, he said he had a message for you, Q'yantaa, and Loupard... <sniffle> He said he'd be waiting at the northwest camp, and he'd get his...revenge... <sniffle> "
71,"TEXT_HEAVNZ723_01927_QYANTAA_000_026","...Bauricoin! It's him! I'll string him up myself! Gysol, we'll get your chocobo back!"
72,"TEXT_HEAVNZ723_01927_HERVOIX_000_027","W-Wait! You're just walking into his trap! ...Curses! We have to help her!"
73,"TEXT_HEAVNZ723_01927_OBHENTIA_000_028","Bleedin' idiots! They've got heart, but it's like to get 'em killed! Loupard, stay with Gysol─ I ain't lettin' no greenhorns die on my watch!"
74,"TEXT_HEAVNZ723_01927_GYSOL_000_032","My...my chocobo..."
75,"TEXT_HEAVNZ723_01927_LOUPARD_000_030","Bloody hells! Looks like I got no choice but to leave this to O'bhen Tia. Just the three of them, though..."
76,"TEXT_HEAVNZ723_01927_LOUPARD_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, they're gonna need your help. Go after them and make sure they don't come to harm!"
77,"TEXT_HEAVNZ723_01927_LOUPARD_000_043","Catch up with them afore they fall into Bauricoin's trap!"
78,"TEXT_HEAVNZ723_01927_QYANTAA_000_041","Bauricoin! Where the hells are you!?"
79,"TEXT_HEAVNZ723_01927_HERVOIX_000_042","Ch-Chief! Can you move!?"
80,"TEXT_HEAVNZ723_01927_OBHENTIA_000_040","We walked right into that bastard's trap... He was waitin' for us, an' his arrow got me right in the─"
81,"TEXT_HEAVNZ723_01927_OBHENTIA_000_041","Godsdammit, they're still here─Hervoix, Q'yantaa, leave here!"
82,"TEXT_HEAVNZ723_01927_QYANTAA_000_042","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, protect O'bhen Tia! We're going after Bauricoin!"
83,"TEXT_HEAVNZ723_01927_BALOON_000_043","Finish 'em off!"
84,"TEXT_HEAVNZ723_01927_BALOON_000_044","Kill 'em dead!"
85,"TEXT_HEAVNZ723_01927_OBHENTIA_000_050","Those two are too green to be dealin' with the likes o' Bauricoin... They should've gone back to Tailfeather!"
86,"TEXT_HEAVNZ723_01927_OBHENTIA_000_051","Follow 'em and make sure they don't get 'emselves killed!"
87,"TEXT_HEAVNZ723_01927_OBHENTIA_000_075","Make sure they don't get killed..."
88,"TEXT_HEAVNZ723_01927_HERVOIX_000_076","We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We got the bastard!"
89,"TEXT_HEAVNZ723_01927_QYANTAA_000_077","Seeing as <Emphasis>we</Emphasis> ain't murderers, I say we hear what he has to say for himself."
90,"TEXT_HEAVNZ723_01927_BAURICOIN_000_060","Cut these godsdamned ropes! I won't be bested by a couple of meddling kids!"
91,"TEXT_HEAVNZ723_01927_QYANTAA_000_061","Where's Gysol's chocobo!?"
92,"TEXT_HEAVNZ723_01927_BAURICOIN_000_062","Haha! You mean that plump, meaty hatchling? I'm as good as my word: I roasted it up with a side of popotoes!"
93,"TEXT_HEAVNZ723_01927_BAURICOIN_000_063","You disapprove, do you? Well, you have no right!"
94,"TEXT_HEAVNZ723_01927_BAURICOIN_000_064","In case you've forgotten, you're <Emphasis>chocobo</Emphasis> hunters! Like me, you prey on the dumb birds!"
95,"TEXT_HEAVNZ723_01927_BAURICOIN_000_065","To us, chocobos are nothing but a means to survive─don't even think to deny it!"
96,"TEXT_HEAVNZ723_01927_BAURICOIN_000_066","Admit it! You didn't drive me out of Tailfeather because you cared about the birds! You just couldn't bear the thought of a hunter making more coin than you!"
97,"TEXT_HEAVNZ723_01927_QYANTAA_000_067","Gysol. Your hatchling won't have died in vain."
98,"TEXT_HEAVNZ723_01927_BAURICOIN_000_068","Wh-What the hells are you─!? I was right─you're no better than me!"
99,"TEXT_HEAVNZ723_01927_QYANTAA_000_069","That's where you're wrong, Bauricoin! To you, this chocobo is nothing but prey to be consumed. But hunters must be thankful towards their quarry, for it is only by their sacrifices that we are able to live. "
100,"TEXT_HEAVNZ723_01927_QYANTAA_000_070","Each and every one of these sacrifices demands respect. We hunt not for sport, much less to inflict pain on others. "
101,"TEXT_HEAVNZ723_01927_QYANTAA_000_071","That's what separates us from the likes of you. You kill without scruple, without respect, and without conscience. You're nothing but a blight on this delicate landscape, and threaten to destroy its balance."
102,"TEXT_HEAVNZ723_01927_HERVOIX_000_072","The chief says to always respect the animals we hunt, because they provide us our livelihood. Do you not see this?"
103,"TEXT_HEAVNZ723_01927_QYANTAA_000_073","Gysol... He needs to know what happened to his pet. I'll go and tell him."
104,"TEXT_HEAVNZ723_01927_HERVOIX_000_074","And I'll take this scum back to camp."
105,"TEXT_HEAVNZ723_01927_QYANTAA_000_075","And that leaves one last thing. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go tell Loupard what happened here while we finish with our duties."
106,"TEXT_HEAVNZ723_01927_OBHENTIA_000_080","Hervoix's got more pluck than I gave him credit for."
107,"TEXT_HEAVNZ723_01927_HEUDE_000_085","Thank you for helping Q'yantaa."
108,"TEXT_HEAVNZ723_01927_LOUPARD_000_090","Well, looks like this sordid episode's behind us, thanks to the three of you."
109,"TEXT_HEAVNZ723_01927_LOUPARD_000_091","What's gonna happen to Bauricoin, you ask? Let's just say he probably won't be able to bend the bow no more."
110,"TEXT_HEAVNZ723_01927_OBHENTIA_000_092","Not that that's gonna bring Gysol's hatchlin' back. Why, I ain't never seen a man wither so fast as when he heard the news. But eventually he pulled himself together and returned home, more determined than ever to take care o' his other birds."
111,"TEXT_HEAVNZ723_01927_HEUDE_000_093","Good intent don't keep a man fed. Us hunters know this better than most."
112,"TEXT_HEAVNZ723_01927_LOUPARD_000_094","Aye, it's a truth best learnt sooner than later. So long as the two young'uns keep what happened today close to their hearts, they'll go on to make fine hunters."
113,"TEXT_HEAVNZ723_01927_OBHENTIA_000_095","Well, it's about time we set off into the forest once more. Adventurer, ye have my thanks for lookin' after my fool of a partner. Let's hope he remembers everythin' he learned while he was with ye."
114,"TEXT_HEAVNZ723_01927_HEUDE_000_096","I've spent enough time nursing my wounds, and the hunt awaits me and Q'yantaa. Can't keep my eyes off her for too long─who knows what she'll get up to?"
115,"TEXT_HEAVNZ723_01927_LOUPARD_000_097","Well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, looks like those two huntin' duos got bright futures ahead of them, thanks to your help. You'll always be welcome in this camp!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ723_01927_SEQ_00","Hervoix is awaiting his punishment for neglecting his duties."
1,"TEXT_HEAVNZ723_01927_SEQ_01","Before Hervoix gets his dose of punishment from O'bhen Tia, a cry rings out through the forest, seemingly coming from the northeast. O'bhen Tia, suspecting that it may be the outlaws, hurries off in the voice's direction, and Hervoix follows at his heels. Go after the rest of the group to find out who let out the distressed scream."
2,"TEXT_HEAVNZ723_01927_SEQ_02","Northwest of Tailfeather, you find an upset Q'yantaa standing next to a wounded Hudde. It appears the veteran hunter took an arrow in his protégé's stead─an arrow loosed by none other than the exiled Bauricoin. O'bhen Tia will help Hudde return to Tailfeather to be treated. Make your own way back and speak with the others regarding this troubling turn of events."
3,"TEXT_HEAVNZ723_01927_SEQ_03","Upon returning to Tailfeather, you find your old acquaintance Gysol waiting, and he brings disturbing news: Bauricoin waylaid him on his way to Tailfeather, stealing his chocobo hatchling and promising revenge on Q'yantaa and Loupard. Q'yantaa, hot-headed as ever, hastens to Bauricoin's alleged location without considering the possibility of a trap. Both Hervoix and O'bhen Tia follow after her out of fear for her safety. Speak with Loupard to see what the best course of action could be."
4,"TEXT_HEAVNZ723_01927_SEQ_04","Loupard bids you also follow the group in case Bauricoin's trap proves to be overwhelming. Meet up with the hunters to the north of Tailfeather."
5,"TEXT_HEAVNZ723_01927_SEQ_05","Once you catch up to them, you find O'bhen Tia hunched over, apparently a victim of Bauricoin's trap. As you attempt to speak with the wounded O'bhen Tia, you are attacked by two outlaw hunters. Q'yantaa and Hervoix flee from the ambush in pursuit of Bauricoin. Defeat the hunters and save O'bhen Tia."
6,"TEXT_HEAVNZ723_01927_SEQ_06","O'bhen Tia seems more concerned about the two novice hunters than his own wounds, and bids you follow them before they come to harm at Bauricoin's hands. Hurry to the northwest camp."
7,"TEXT_HEAVNZ723_01927_SEQ_07","You arrive at the camp to find that Q'yantaa and Hervoix have somehow managed to subdue and restrain Bauricoin. Q'yantaa demands to know the whereabouts of Gysol's chocobo hatchling, and Bauricoin coldly explains that he cooked the poor bird, justifying his cruel misdeeds by stating that his actions are no different than any of the other hunters in Tailfeather. Q'yantaa hesitates, finally deciding to partake of the chocobo meat prepared by Bauricoin, stating that she is doing it out of respect for the hatchling's sacrifice. She further goes on to explain that the hunters of Tailfeather work to maintain the natural order, while outlaws like Bauricoin only threaten to destroy it. Hervoix seems to finally understand the significance of his chief's philosophy. Q'yantaa will return to Tailfeather to break the tragic news to Gysol, and Hervoix will take Bauricoin to Tailfeather in shackles. Return to Tailfeather and tell Loupard about what happened at the camp."
8,"TEXT_HEAVNZ723_01927_SEQ_08","You return to Tailfeather and rejoin Loupard, Hudde, and O'bhen Tia. Loupard is grateful for your help in getting through this ordeal, and assures you that Bauricoin will not be troubling chocobos any longer. The other hunters reflect upon the incident, and hope that their partners both take away the fact that hunting─and life─does not always have an ideal outcome. Optimistic that everyone will come out of this tragedy a stronger person in the end, Hudde and O'bhen Tia leave to continue their hunting. Loupard thanks you once again, excited about the future growth of the two hunting teams."
9,"TEXT_HEAVNZ723_01927_SEQ_09",""
10,"TEXT_HEAVNZ723_01927_SEQ_10",""
11,"TEXT_HEAVNZ723_01927_SEQ_11",""
12,"TEXT_HEAVNZ723_01927_SEQ_12",""
13,"TEXT_HEAVNZ723_01927_SEQ_13",""
14,"TEXT_HEAVNZ723_01927_SEQ_14",""
15,"TEXT_HEAVNZ723_01927_SEQ_15",""
16,"TEXT_HEAVNZ723_01927_SEQ_16",""
17,"TEXT_HEAVNZ723_01927_SEQ_17",""
18,"TEXT_HEAVNZ723_01927_SEQ_18",""
19,"TEXT_HEAVNZ723_01927_SEQ_19",""
20,"TEXT_HEAVNZ723_01927_SEQ_20",""
21,"TEXT_HEAVNZ723_01927_SEQ_21",""
22,"TEXT_HEAVNZ723_01927_SEQ_22",""
23,"TEXT_HEAVNZ723_01927_SEQ_23",""
24,"TEXT_HEAVNZ723_01927_TODO_00","Find the source of the voice."
25,"TEXT_HEAVNZ723_01927_TODO_01","Meet with O'bhen Tia."
26,"TEXT_HEAVNZ723_01927_TODO_02","Report to Loupard."
27,"TEXT_HEAVNZ723_01927_TODO_03","Follow O'bhen Tia."
28,"TEXT_HEAVNZ723_01927_TODO_04","Rescue O'bhen Tia."
29,"TEXT_HEAVNZ723_01927_TODO_05","Search for Bauricoin."
30,"TEXT_HEAVNZ723_01927_TODO_06","Report to Loupard."
31,"TEXT_HEAVNZ723_01927_TODO_07",""
32,"TEXT_HEAVNZ723_01927_TODO_08",""
33,"TEXT_HEAVNZ723_01927_TODO_09",""
34,"TEXT_HEAVNZ723_01927_TODO_10",""
35,"TEXT_HEAVNZ723_01927_TODO_11",""
36,"TEXT_HEAVNZ723_01927_TODO_12",""
37,"TEXT_HEAVNZ723_01927_TODO_13",""
38,"TEXT_HEAVNZ723_01927_TODO_14",""
39,"TEXT_HEAVNZ723_01927_TODO_15",""
40,"TEXT_HEAVNZ723_01927_TODO_16",""
41,"TEXT_HEAVNZ723_01927_TODO_17",""
42,"TEXT_HEAVNZ723_01927_TODO_18",""
43,"TEXT_HEAVNZ723_01927_TODO_19",""
44,"TEXT_HEAVNZ723_01927_TODO_20",""
45,"TEXT_HEAVNZ723_01927_TODO_21",""
46,"TEXT_HEAVNZ723_01927_TODO_22",""
47,"TEXT_HEAVNZ723_01927_TODO_23",""
48,"TEXT_HEAVNZ723_01927_HERVOIX_000_000","To think that the chief actually cared so much about the forest... I've been such a fool..."
49,"TEXT_HEAVNZ723_01927_OBHENTIA_000_000","Godsdammit, Hervoix, ye can't even do yer own work!? What am I gonna do with─ Huh, what's that?"
50,"TEXT_HEAVNZ723_01927_OBHENTIA_000_001","...Sounded like a scream! It came from the northeast...it better not be the bloody outlaws again!"
51,"TEXT_HEAVNZ723_01927_HERVOIX_000_002","Ch-Chief! ...Adventurer, we have to follow him. With me!"
52,"TEXT_HEAVNZ723_01927_HEUDE_000_005","It's just...a flesh wound."
53,"TEXT_HEAVNZ723_01927_OBHENTIA_000_006","Hudde!? What the hells happened!?"
54,"TEXT_HEAVNZ723_01927_HERVOIX_000_007","Th-That's Hudde!"
55,"TEXT_HEAVNZ723_01927_QYANTAA_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's you! Hudde's hurt! Please help him!"
56,"TEXT_HEAVNZ723_01927_HEUDE_000_011","I'll be fine, Q'yantaa. It's nothing..."
57,"TEXT_HEAVNZ723_01927_HEUDE_000_012","That bastard Bauricoin loosed an arrow at Q'yantaa. A heartbeat later, and she would've... Ugh..."
58,"TEXT_HEAVNZ723_01927_OBHENTIA_000_012","Hudde, I'll help ye get back to Tailfeather. That wound needs lookin' at."
59,"TEXT_HEAVNZ723_01927_HERVOIX_000_015","Looks like there might be some trouble ahead. Adventurer, come on, let's meet with the others at Tailfeather!"
60,"TEXT_HEAVNZ723_01927_LOUPARD_000_016","I've heard all about the mess. Hudde's restin' at the moment, an' he should recover afore long, but it looks like we've got another problem on our hands."
61,"TEXT_HEAVNZ723_01927_QYANTAA_000_017","I thought we'd seen the last of Bauricoin..."
62,"TEXT_HEAVNZ723_01927_HERVOIX_000_018","I've heard about Bauricoin's misdeeds. Why would he dare to show his face near Tailfeather again?"
63,"TEXT_HEAVNZ723_01927_GYSOL_000_019","Is...is Q'yantaa here? I...I need her help..."
64,"TEXT_HEAVNZ723_01927_OBHENTIA_000_020","Loupard and Q'yantaa've been tellin' me about this Bauricoin. So he's the bastard what got exiled from Tailfeather a while back? Gods know why he's come back now."
65,"TEXT_HEAVNZ723_01927_LOUPARD_100_022","I knew just lettin' him walk away was a bad decision. The blame is mine..."
66,"TEXT_HEAVNZ723_01927_GYSOL_000_021","Um... Q'yantaa?"
67,"TEXT_HEAVNZ723_01927_QYANTAA_000_022","Oh, is that Gysol!? How've the stables been treating─ What's wrong? You look like a bandersnatch just ate your hatchling."
68,"TEXT_HEAVNZ723_01927_GYSOL_000_023","Well, that's not too far from the truth. I...I came to Tailfeather to show you how much my chocobo had grown..."
69,"TEXT_HEAVNZ723_01927_GYSOL_000_024","But... Not far from here a man in all black accosted me. He took my chocobo, and said he'd... <sob> He said he'd roast it whole!"
70,"TEXT_HEAVNZ723_01927_GYSOL_000_025","<sniffle> Before he left, he said he had a message for you, Q'yantaa, and Loupard... <sniffle> He said he'd be waiting at the northwest camp, and he'd get his...revenge... <sniffle> "
71,"TEXT_HEAVNZ723_01927_QYANTAA_000_026","...Bauricoin! It's him! I'll string him up myself! Gysol, we'll get your chocobo back!"
72,"TEXT_HEAVNZ723_01927_HERVOIX_000_027","W-Wait! You're just walking into his trap! ...Curses! We have to help her!"
73,"TEXT_HEAVNZ723_01927_OBHENTIA_000_028","Bleedin' idiots! They've got heart, but it's like to get 'em killed! Loupard, stay with Gysol─ I ain't lettin' no greenhorns die on my watch!"
74,"TEXT_HEAVNZ723_01927_GYSOL_000_032","My...my chocobo..."
75,"TEXT_HEAVNZ723_01927_LOUPARD_000_030","Bloody hells! Looks like I got no choice but to leave this to O'bhen Tia. Just the three of them, though..."
76,"TEXT_HEAVNZ723_01927_LOUPARD_000_031","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, they're gonna need your help. Go after them and make sure they don't come to harm!"
77,"TEXT_HEAVNZ723_01927_LOUPARD_000_043","Catch up with them afore they fall into Bauricoin's trap!"
78,"TEXT_HEAVNZ723_01927_QYANTAA_000_041","Bauricoin! Where the hells are you!?"
79,"TEXT_HEAVNZ723_01927_HERVOIX_000_042","Ch-Chief! Can you move!?"
80,"TEXT_HEAVNZ723_01927_OBHENTIA_000_040","We walked right into that bastard's trap... He was waitin' for us, an' his arrow got me right in the─"
81,"TEXT_HEAVNZ723_01927_OBHENTIA_000_041","Godsdammit, they're still here─Hervoix, Q'yantaa, leave here!"
82,"TEXT_HEAVNZ723_01927_QYANTAA_000_042","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, protect O'bhen Tia! We're going after Bauricoin!"
83,"TEXT_HEAVNZ723_01927_BALOON_000_043","Finish 'em off!"
84,"TEXT_HEAVNZ723_01927_BALOON_000_044","Kill 'em dead!"
85,"TEXT_HEAVNZ723_01927_OBHENTIA_000_050","Those two are too green to be dealin' with the likes o' Bauricoin... They should've gone back to Tailfeather!"
86,"TEXT_HEAVNZ723_01927_OBHENTIA_000_051","Follow 'em and make sure they don't get 'emselves killed!"
87,"TEXT_HEAVNZ723_01927_OBHENTIA_000_075","Make sure they don't get killed..."
88,"TEXT_HEAVNZ723_01927_HERVOIX_000_076","We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We got the bastard!"
89,"TEXT_HEAVNZ723_01927_QYANTAA_000_077","Seeing as <Emphasis>we</Emphasis> ain't murderers, I say we hear what he has to say for himself."
90,"TEXT_HEAVNZ723_01927_BAURICOIN_000_060","Cut these godsdamned ropes! I won't be bested by a couple of meddling kids!"
91,"TEXT_HEAVNZ723_01927_QYANTAA_000_061","Where's Gysol's chocobo!?"
92,"TEXT_HEAVNZ723_01927_BAURICOIN_000_062","Haha! You mean that plump, meaty hatchling? I'm as good as my word: I roasted it up with a side of popotoes!"
93,"TEXT_HEAVNZ723_01927_BAURICOIN_000_063","You disapprove, do you? Well, you have no right!"
94,"TEXT_HEAVNZ723_01927_BAURICOIN_000_064","In case you've forgotten, you're <Emphasis>chocobo</Emphasis> hunters! Like me, you prey on the dumb birds!"
95,"TEXT_HEAVNZ723_01927_BAURICOIN_000_065","To us, chocobos are nothing but a means to survive─don't even think to deny it!"
96,"TEXT_HEAVNZ723_01927_BAURICOIN_000_066","Admit it! You didn't drive me out of Tailfeather because you cared about the birds! You just couldn't bear the thought of a hunter making more coin than you!"
97,"TEXT_HEAVNZ723_01927_QYANTAA_000_067","Gysol. Your hatchling won't have died in vain."
98,"TEXT_HEAVNZ723_01927_BAURICOIN_000_068","Wh-What the hells are you─!? I was right─you're no better than me!"
99,"TEXT_HEAVNZ723_01927_QYANTAA_000_069","That's where you're wrong, Bauricoin! To you, this chocobo is nothing but prey to be consumed. But hunters must be thankful towards their quarry, for it is only by their sacrifices that we are able to live. "
100,"TEXT_HEAVNZ723_01927_QYANTAA_000_070","Each and every one of these sacrifices demands respect. We hunt not for sport, much less to inflict pain on others. "
101,"TEXT_HEAVNZ723_01927_QYANTAA_000_071","That's what separates us from the likes of you. You kill without scruple, without respect, and without conscience. You're nothing but a blight on this delicate landscape, and threaten to destroy its balance."
102,"TEXT_HEAVNZ723_01927_HERVOIX_000_072","The chief says to always respect the animals we hunt, because they provide us our livelihood. Do you not see this?"
103,"TEXT_HEAVNZ723_01927_QYANTAA_000_073","Gysol... He needs to know what happened to his pet. I'll go and tell him."
104,"TEXT_HEAVNZ723_01927_HERVOIX_000_074","And I'll take this scum back to camp."
105,"TEXT_HEAVNZ723_01927_QYANTAA_000_075","And that leaves one last thing. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go tell Loupard what happened here while we finish with our duties."
106,"TEXT_HEAVNZ723_01927_OBHENTIA_000_080","Hervoix's got more pluck than I gave him credit for."
107,"TEXT_HEAVNZ723_01927_HEUDE_000_085","Thank you for helping Q'yantaa."
108,"TEXT_HEAVNZ723_01927_LOUPARD_000_090","Well, looks like this sordid episode's behind us, thanks to the three of you."
109,"TEXT_HEAVNZ723_01927_LOUPARD_000_091","What's gonna happen to Bauricoin, you ask? Let's just say he probably won't be able to bend the bow no more."
110,"TEXT_HEAVNZ723_01927_OBHENTIA_000_092","Not that that's gonna bring Gysol's hatchlin' back. Why, I ain't never seen a man wither so fast as when he heard the news. But eventually he pulled himself together and returned home, more determined than ever to take care o' his other birds."
111,"TEXT_HEAVNZ723_01927_HEUDE_000_093","Good intent don't keep a man fed. Us hunters know this better than most."
112,"TEXT_HEAVNZ723_01927_LOUPARD_000_094","Aye, it's a truth best learnt sooner than later. So long as the two young'uns keep what happened today close to their hearts, they'll go on to make fine hunters."
113,"TEXT_HEAVNZ723_01927_OBHENTIA_000_095","Well, it's about time we set off into the forest once more. Adventurer, ye have my thanks for lookin' after my fool of a partner. Let's hope he remembers everythin' he learned while he was with ye."
114,"TEXT_HEAVNZ723_01927_HEUDE_000_096","I've spent enough time nursing my wounds, and the hunt awaits me and Q'yantaa. Can't keep my eyes off her for too long─who knows what she'll get up to?"
115,"TEXT_HEAVNZ723_01927_LOUPARD_000_097","Well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, looks like those two huntin' duos got bright futures ahead of them, thanks to your help. You'll always be welcome in this camp!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ723_01927_SEQ_00 Hervoix is awaiting his punishment for neglecting his duties.
5 1 TEXT_HEAVNZ723_01927_SEQ_01 Before Hervoix gets his dose of punishment from O'bhen Tia, a cry rings out through the forest, seemingly coming from the northeast. O'bhen Tia, suspecting that it may be the outlaws, hurries off in the voice's direction, and Hervoix follows at his heels. Go after the rest of the group to find out who let out the distressed scream.
6 2 TEXT_HEAVNZ723_01927_SEQ_02 Northwest of Tailfeather, you find an upset Q'yantaa standing next to a wounded Hudde. It appears the veteran hunter took an arrow in his protégé's stead─an arrow loosed by none other than the exiled Bauricoin. O'bhen Tia will help Hudde return to Tailfeather to be treated. Make your own way back and speak with the others regarding this troubling turn of events.
7 3 TEXT_HEAVNZ723_01927_SEQ_03 Upon returning to Tailfeather, you find your old acquaintance Gysol waiting, and he brings disturbing news: Bauricoin waylaid him on his way to Tailfeather, stealing his chocobo hatchling and promising revenge on Q'yantaa and Loupard. Q'yantaa, hot-headed as ever, hastens to Bauricoin's alleged location without considering the possibility of a trap. Both Hervoix and O'bhen Tia follow after her out of fear for her safety. Speak with Loupard to see what the best course of action could be.
8 4 TEXT_HEAVNZ723_01927_SEQ_04 Loupard bids you also follow the group in case Bauricoin's trap proves to be overwhelming. Meet up with the hunters to the north of Tailfeather.
9 5 TEXT_HEAVNZ723_01927_SEQ_05 Once you catch up to them, you find O'bhen Tia hunched over, apparently a victim of Bauricoin's trap. As you attempt to speak with the wounded O'bhen Tia, you are attacked by two outlaw hunters. Q'yantaa and Hervoix flee from the ambush in pursuit of Bauricoin. Defeat the hunters and save O'bhen Tia.
10 6 TEXT_HEAVNZ723_01927_SEQ_06 O'bhen Tia seems more concerned about the two novice hunters than his own wounds, and bids you follow them before they come to harm at Bauricoin's hands. Hurry to the northwest camp.
11 7 TEXT_HEAVNZ723_01927_SEQ_07 You arrive at the camp to find that Q'yantaa and Hervoix have somehow managed to subdue and restrain Bauricoin. Q'yantaa demands to know the whereabouts of Gysol's chocobo hatchling, and Bauricoin coldly explains that he cooked the poor bird, justifying his cruel misdeeds by stating that his actions are no different than any of the other hunters in Tailfeather. Q'yantaa hesitates, finally deciding to partake of the chocobo meat prepared by Bauricoin, stating that she is doing it out of respect for the hatchling's sacrifice. She further goes on to explain that the hunters of Tailfeather work to maintain the natural order, while outlaws like Bauricoin only threaten to destroy it. Hervoix seems to finally understand the significance of his chief's philosophy. Q'yantaa will return to Tailfeather to break the tragic news to Gysol, and Hervoix will take Bauricoin to Tailfeather in shackles. Return to Tailfeather and tell Loupard about what happened at the camp.
12 8 TEXT_HEAVNZ723_01927_SEQ_08 You return to Tailfeather and rejoin Loupard, Hudde, and O'bhen Tia. Loupard is grateful for your help in getting through this ordeal, and assures you that Bauricoin will not be troubling chocobos any longer. The other hunters reflect upon the incident, and hope that their partners both take away the fact that hunting─and life─does not always have an ideal outcome. Optimistic that everyone will come out of this tragedy a stronger person in the end, Hudde and O'bhen Tia leave to continue their hunting. Loupard thanks you once again, excited about the future growth of the two hunting teams.
13 9 TEXT_HEAVNZ723_01927_SEQ_09
14 10 TEXT_HEAVNZ723_01927_SEQ_10
15 11 TEXT_HEAVNZ723_01927_SEQ_11
16 12 TEXT_HEAVNZ723_01927_SEQ_12
17 13 TEXT_HEAVNZ723_01927_SEQ_13
18 14 TEXT_HEAVNZ723_01927_SEQ_14
19 15 TEXT_HEAVNZ723_01927_SEQ_15
20 16 TEXT_HEAVNZ723_01927_SEQ_16
21 17 TEXT_HEAVNZ723_01927_SEQ_17
22 18 TEXT_HEAVNZ723_01927_SEQ_18
23 19 TEXT_HEAVNZ723_01927_SEQ_19
24 20 TEXT_HEAVNZ723_01927_SEQ_20
25 21 TEXT_HEAVNZ723_01927_SEQ_21
26 22 TEXT_HEAVNZ723_01927_SEQ_22
27 23 TEXT_HEAVNZ723_01927_SEQ_23
28 24 TEXT_HEAVNZ723_01927_TODO_00 Find the source of the voice.
29 25 TEXT_HEAVNZ723_01927_TODO_01 Meet with O'bhen Tia.
30 26 TEXT_HEAVNZ723_01927_TODO_02 Report to Loupard.
31 27 TEXT_HEAVNZ723_01927_TODO_03 Follow O'bhen Tia.
32 28 TEXT_HEAVNZ723_01927_TODO_04 Rescue O'bhen Tia.
33 29 TEXT_HEAVNZ723_01927_TODO_05 Search for Bauricoin.
34 30 TEXT_HEAVNZ723_01927_TODO_06 Report to Loupard.
35 31 TEXT_HEAVNZ723_01927_TODO_07
36 32 TEXT_HEAVNZ723_01927_TODO_08
37 33 TEXT_HEAVNZ723_01927_TODO_09
38 34 TEXT_HEAVNZ723_01927_TODO_10
39 35 TEXT_HEAVNZ723_01927_TODO_11
40 36 TEXT_HEAVNZ723_01927_TODO_12
41 37 TEXT_HEAVNZ723_01927_TODO_13
42 38 TEXT_HEAVNZ723_01927_TODO_14
43 39 TEXT_HEAVNZ723_01927_TODO_15
44 40 TEXT_HEAVNZ723_01927_TODO_16
45 41 TEXT_HEAVNZ723_01927_TODO_17
46 42 TEXT_HEAVNZ723_01927_TODO_18
47 43 TEXT_HEAVNZ723_01927_TODO_19
48 44 TEXT_HEAVNZ723_01927_TODO_20
49 45 TEXT_HEAVNZ723_01927_TODO_21
50 46 TEXT_HEAVNZ723_01927_TODO_22
51 47 TEXT_HEAVNZ723_01927_TODO_23
52 48 TEXT_HEAVNZ723_01927_HERVOIX_000_000 To think that the chief actually cared so much about the forest... I've been such a fool...
53 49 TEXT_HEAVNZ723_01927_OBHENTIA_000_000 Godsdammit, Hervoix, ye can't even do yer own work!? What am I gonna do with─ Huh, what's that?
54 50 TEXT_HEAVNZ723_01927_OBHENTIA_000_001 ...Sounded like a scream! It came from the northeast...it better not be the bloody outlaws again!
55 51 TEXT_HEAVNZ723_01927_HERVOIX_000_002 Ch-Chief! ...Adventurer, we have to follow him. With me!
56 52 TEXT_HEAVNZ723_01927_HEUDE_000_005 It's just...a flesh wound.
57 53 TEXT_HEAVNZ723_01927_OBHENTIA_000_006 Hudde!? What the hells happened!?
58 54 TEXT_HEAVNZ723_01927_HERVOIX_000_007 Th-That's Hudde!
59 55 TEXT_HEAVNZ723_01927_QYANTAA_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's you! Hudde's hurt! Please help him!
60 56 TEXT_HEAVNZ723_01927_HEUDE_000_011 I'll be fine, Q'yantaa. It's nothing...
61 57 TEXT_HEAVNZ723_01927_HEUDE_000_012 That bastard Bauricoin loosed an arrow at Q'yantaa. A heartbeat later, and she would've... Ugh...
62 58 TEXT_HEAVNZ723_01927_OBHENTIA_000_012 Hudde, I'll help ye get back to Tailfeather. That wound needs lookin' at.
63 59 TEXT_HEAVNZ723_01927_HERVOIX_000_015 Looks like there might be some trouble ahead. Adventurer, come on, let's meet with the others at Tailfeather!
64 60 TEXT_HEAVNZ723_01927_LOUPARD_000_016 I've heard all about the mess. Hudde's restin' at the moment, an' he should recover afore long, but it looks like we've got another problem on our hands.
65 61 TEXT_HEAVNZ723_01927_QYANTAA_000_017 I thought we'd seen the last of Bauricoin...
66 62 TEXT_HEAVNZ723_01927_HERVOIX_000_018 I've heard about Bauricoin's misdeeds. Why would he dare to show his face near Tailfeather again?
67 63 TEXT_HEAVNZ723_01927_GYSOL_000_019 Is...is Q'yantaa here? I...I need her help...
68 64 TEXT_HEAVNZ723_01927_OBHENTIA_000_020 Loupard and Q'yantaa've been tellin' me about this Bauricoin. So he's the bastard what got exiled from Tailfeather a while back? Gods know why he's come back now.
69 65 TEXT_HEAVNZ723_01927_LOUPARD_100_022 I knew just lettin' him walk away was a bad decision. The blame is mine...
70 66 TEXT_HEAVNZ723_01927_GYSOL_000_021 Um... Q'yantaa?
71 67 TEXT_HEAVNZ723_01927_QYANTAA_000_022 Oh, is that Gysol!? How've the stables been treating─ What's wrong? You look like a bandersnatch just ate your hatchling.
72 68 TEXT_HEAVNZ723_01927_GYSOL_000_023 Well, that's not too far from the truth. I...I came to Tailfeather to show you how much my chocobo had grown...
73 69 TEXT_HEAVNZ723_01927_GYSOL_000_024 But... Not far from here a man in all black accosted me. He took my chocobo, and said he'd... <sob> He said he'd roast it whole!
74 70 TEXT_HEAVNZ723_01927_GYSOL_000_025 <sniffle> Before he left, he said he had a message for you, Q'yantaa, and Loupard... <sniffle> He said he'd be waiting at the northwest camp, and he'd get his...revenge... <sniffle>
75 71 TEXT_HEAVNZ723_01927_QYANTAA_000_026 ...Bauricoin! It's him! I'll string him up myself! Gysol, we'll get your chocobo back!
76 72 TEXT_HEAVNZ723_01927_HERVOIX_000_027 W-Wait! You're just walking into his trap! ...Curses! We have to help her!
77 73 TEXT_HEAVNZ723_01927_OBHENTIA_000_028 Bleedin' idiots! They've got heart, but it's like to get 'em killed! Loupard, stay with Gysol─ I ain't lettin' no greenhorns die on my watch!
78 74 TEXT_HEAVNZ723_01927_GYSOL_000_032 My...my chocobo...
79 75 TEXT_HEAVNZ723_01927_LOUPARD_000_030 Bloody hells! Looks like I got no choice but to leave this to O'bhen Tia. Just the three of them, though...
80 76 TEXT_HEAVNZ723_01927_LOUPARD_000_031 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, they're gonna need your help. Go after them and make sure they don't come to harm!
81 77 TEXT_HEAVNZ723_01927_LOUPARD_000_043 Catch up with them afore they fall into Bauricoin's trap!
82 78 TEXT_HEAVNZ723_01927_QYANTAA_000_041 Bauricoin! Where the hells are you!?
83 79 TEXT_HEAVNZ723_01927_HERVOIX_000_042 Ch-Chief! Can you move!?
84 80 TEXT_HEAVNZ723_01927_OBHENTIA_000_040 We walked right into that bastard's trap... He was waitin' for us, an' his arrow got me right in the─
85 81 TEXT_HEAVNZ723_01927_OBHENTIA_000_041 Godsdammit, they're still here─Hervoix, Q'yantaa, leave here!
86 82 TEXT_HEAVNZ723_01927_QYANTAA_000_042 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, protect O'bhen Tia! We're going after Bauricoin!
87 83 TEXT_HEAVNZ723_01927_BALOON_000_043 Finish 'em off!
88 84 TEXT_HEAVNZ723_01927_BALOON_000_044 Kill 'em dead!
89 85 TEXT_HEAVNZ723_01927_OBHENTIA_000_050 Those two are too green to be dealin' with the likes o' Bauricoin... They should've gone back to Tailfeather!
90 86 TEXT_HEAVNZ723_01927_OBHENTIA_000_051 Follow 'em and make sure they don't get 'emselves killed!
91 87 TEXT_HEAVNZ723_01927_OBHENTIA_000_075 Make sure they don't get killed...
92 88 TEXT_HEAVNZ723_01927_HERVOIX_000_076 We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We got the bastard!
93 89 TEXT_HEAVNZ723_01927_QYANTAA_000_077 Seeing as <Emphasis>we</Emphasis> ain't murderers, I say we hear what he has to say for himself.
94 90 TEXT_HEAVNZ723_01927_BAURICOIN_000_060 Cut these godsdamned ropes! I won't be bested by a couple of meddling kids!
95 91 TEXT_HEAVNZ723_01927_QYANTAA_000_061 Where's Gysol's chocobo!?
96 92 TEXT_HEAVNZ723_01927_BAURICOIN_000_062 Haha! You mean that plump, meaty hatchling? I'm as good as my word: I roasted it up with a side of popotoes!
97 93 TEXT_HEAVNZ723_01927_BAURICOIN_000_063 You disapprove, do you? Well, you have no right!
98 94 TEXT_HEAVNZ723_01927_BAURICOIN_000_064 In case you've forgotten, you're <Emphasis>chocobo</Emphasis> hunters! Like me, you prey on the dumb birds!
99 95 TEXT_HEAVNZ723_01927_BAURICOIN_000_065 To us, chocobos are nothing but a means to survive─don't even think to deny it!
100 96 TEXT_HEAVNZ723_01927_BAURICOIN_000_066 Admit it! You didn't drive me out of Tailfeather because you cared about the birds! You just couldn't bear the thought of a hunter making more coin than you!
101 97 TEXT_HEAVNZ723_01927_QYANTAA_000_067 Gysol. Your hatchling won't have died in vain.
102 98 TEXT_HEAVNZ723_01927_BAURICOIN_000_068 Wh-What the hells are you─!? I was right─you're no better than me!
103 99 TEXT_HEAVNZ723_01927_QYANTAA_000_069 That's where you're wrong, Bauricoin! To you, this chocobo is nothing but prey to be consumed. But hunters must be thankful towards their quarry, for it is only by their sacrifices that we are able to live.
104 100 TEXT_HEAVNZ723_01927_QYANTAA_000_070 Each and every one of these sacrifices demands respect. We hunt not for sport, much less to inflict pain on others.
105 101 TEXT_HEAVNZ723_01927_QYANTAA_000_071 That's what separates us from the likes of you. You kill without scruple, without respect, and without conscience. You're nothing but a blight on this delicate landscape, and threaten to destroy its balance.
106 102 TEXT_HEAVNZ723_01927_HERVOIX_000_072 The chief says to always respect the animals we hunt, because they provide us our livelihood. Do you not see this?
107 103 TEXT_HEAVNZ723_01927_QYANTAA_000_073 Gysol... He needs to know what happened to his pet. I'll go and tell him.
108 104 TEXT_HEAVNZ723_01927_HERVOIX_000_074 And I'll take this scum back to camp.
109 105 TEXT_HEAVNZ723_01927_QYANTAA_000_075 And that leaves one last thing. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go tell Loupard what happened here while we finish with our duties.
110 106 TEXT_HEAVNZ723_01927_OBHENTIA_000_080 Hervoix's got more pluck than I gave him credit for.
111 107 TEXT_HEAVNZ723_01927_HEUDE_000_085 Thank you for helping Q'yantaa.
112 108 TEXT_HEAVNZ723_01927_LOUPARD_000_090 Well, looks like this sordid episode's behind us, thanks to the three of you.
113 109 TEXT_HEAVNZ723_01927_LOUPARD_000_091 What's gonna happen to Bauricoin, you ask? Let's just say he probably won't be able to bend the bow no more.
114 110 TEXT_HEAVNZ723_01927_OBHENTIA_000_092 Not that that's gonna bring Gysol's hatchlin' back. Why, I ain't never seen a man wither so fast as when he heard the news. But eventually he pulled himself together and returned home, more determined than ever to take care o' his other birds.
115 111 TEXT_HEAVNZ723_01927_HEUDE_000_093 Good intent don't keep a man fed. Us hunters know this better than most.
116 112 TEXT_HEAVNZ723_01927_LOUPARD_000_094 Aye, it's a truth best learnt sooner than later. So long as the two young'uns keep what happened today close to their hearts, they'll go on to make fine hunters.
117 113 TEXT_HEAVNZ723_01927_OBHENTIA_000_095 Well, it's about time we set off into the forest once more. Adventurer, ye have my thanks for lookin' after my fool of a partner. Let's hope he remembers everythin' he learned while he was with ye.
118 114 TEXT_HEAVNZ723_01927_HEUDE_000_096 I've spent enough time nursing my wounds, and the hunt awaits me and Q'yantaa. Can't keep my eyes off her for too long─who knows what she'll get up to?
119 115 TEXT_HEAVNZ723_01927_LOUPARD_000_097 Well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, looks like those two huntin' duos got bright futures ahead of them, thanks to your help. You'll always be welcome in this camp!
+3 -1
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@@ -49,7 +49,9 @@ int32,str,str
45,"TEXT_HEAVNZ724_01928_TODO_21",""
46,"TEXT_HEAVNZ724_01928_TODO_22",""
47,"TEXT_HEAVNZ724_01928_TODO_23",""
48,"TEXT_HEAVNZ724_01928_MARCECHAMP_000_000","...Of all the blasted... Seven hells! Some beast is makin' off with <Emphasis>my</Emphasis> hard-earned chocobos afore I can gather 'em from the traps. Accounts from my men say it's one o' the biggest bears they've ever laid eyes on.
48,"TEXT_HEAVNZ724_01928_MARCECHAMP_000_000","...Of all the blasted... Seven hells! Some beast is makin' off with <Emphasis>my</Emphasis> hard-earned chocobos afore I can gather 'em from the traps. Accounts from my men say it's one o' the biggest bears they've ever laid eyes on.
I've got a plan to lure out the greedy bugger, but I need someone reliable to take it down for me─an' there ain't many more reliable than you!"
49,"TEXT_HEAVNZ724_01928_MARCECHAMP_000_001","Take this here chocobo meat an' place it where my men reported the beast's last sightin', then lie in wait till it shows itself. I'm sure you'll make quick work of it from there."
50,"TEXT_HEAVNZ724_01928_MARCECHAMP_000_010","Go to the bear's last known location an' use the chocobo meat to lure it out. Make sure it troubles me no longer."
51,"TEXT_HEAVNZ724_01928_MARCECHAMP_000_020","I take it the beast won't be terrorizin' my chocobos anymore? My thanks, friend. I'm in your debt for all the help you've given me."
1 key 0 1
49 45 TEXT_HEAVNZ724_01928_TODO_21
50 46 TEXT_HEAVNZ724_01928_TODO_22
51 47 TEXT_HEAVNZ724_01928_TODO_23
52 48 TEXT_HEAVNZ724_01928_MARCECHAMP_000_000 ...Of all the blasted... Seven hells! Some beast is makin' off with <Emphasis>my</Emphasis> hard-earned chocobos afore I can gather 'em from the traps. Accounts from my men say it's one o' the biggest bears they've ever laid eyes on. I've got a plan to lure out the greedy bugger, but I need someone reliable to take it down for me─an' there ain't many more reliable than you! ...Of all the blasted... Seven hells! Some beast is makin' off with <Emphasis>my</Emphasis> hard-earned chocobos afore I can gather 'em from the traps. Accounts from my men say it's one o' the biggest bears they've ever laid eyes on. I've got a plan to lure out the greedy bugger, but I need someone reliable to take it down for me─an' there ain't many more reliable than you!
53 49 TEXT_HEAVNZ724_01928_MARCECHAMP_000_001 Take this here chocobo meat an' place it where my men reported the beast's last sightin', then lie in wait till it shows itself. I'm sure you'll make quick work of it from there.
54 50 TEXT_HEAVNZ724_01928_MARCECHAMP_000_010 Go to the bear's last known location an' use the chocobo meat to lure it out. Make sure it troubles me no longer.
55 49 51 TEXT_HEAVNZ724_01928_MARCECHAMP_000_001 TEXT_HEAVNZ724_01928_MARCECHAMP_000_020 Take this here chocobo meat an' place it where my men reported the beast's last sightin', then lie in wait till it shows itself. I'm sure you'll make quick work of it from there. I take it the beast won't be terrorizin' my chocobos anymore? My thanks, friend. I'm in your debt for all the help you've given me.
56
57
+56 -56
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@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ725_01929_SEQ_00","Gullinkambi utters a growl, but not from her mouth."
1,"TEXT_HEAVNZ725_01929_SEQ_01","Gullinkambi spends countless moons atop the tower of Anyx Trine guarding her eggs. For lack of time to hunt, she has grown hungry and craves bandersnatch for her next meal. Travel to the cave near the Iron Feast and slay three bandersnatches for their meat."
2,"TEXT_HEAVNZ725_01929_SEQ_02","You slay three bandersnatches and obtain their meat. Deliver the meat to Gullinkambi, that she may satisfy her cravings."
3,"TEXT_HEAVNZ725_01929_SEQ_03","You return to Anyx Trine where Gullinkambi is salivating from the mere scent of the bandersnatch meat. She consumes it hungrily, thanking you in between bites. With a quieted belly, she can continue guarding her eggs with peace of mind."
4,"TEXT_HEAVNZ725_01929_SEQ_04",""
5,"TEXT_HEAVNZ725_01929_SEQ_05",""
6,"TEXT_HEAVNZ725_01929_SEQ_06",""
7,"TEXT_HEAVNZ725_01929_SEQ_07",""
8,"TEXT_HEAVNZ725_01929_SEQ_08",""
9,"TEXT_HEAVNZ725_01929_SEQ_09",""
10,"TEXT_HEAVNZ725_01929_SEQ_10",""
11,"TEXT_HEAVNZ725_01929_SEQ_11",""
12,"TEXT_HEAVNZ725_01929_SEQ_12",""
13,"TEXT_HEAVNZ725_01929_SEQ_13",""
14,"TEXT_HEAVNZ725_01929_SEQ_14",""
15,"TEXT_HEAVNZ725_01929_SEQ_15",""
16,"TEXT_HEAVNZ725_01929_SEQ_16",""
17,"TEXT_HEAVNZ725_01929_SEQ_17",""
18,"TEXT_HEAVNZ725_01929_SEQ_18",""
19,"TEXT_HEAVNZ725_01929_SEQ_19",""
20,"TEXT_HEAVNZ725_01929_SEQ_20",""
21,"TEXT_HEAVNZ725_01929_SEQ_21",""
22,"TEXT_HEAVNZ725_01929_SEQ_22",""
23,"TEXT_HEAVNZ725_01929_SEQ_23",""
24,"TEXT_HEAVNZ725_01929_TODO_00","Slay golden bandersnatches for their meat."
25,"TEXT_HEAVNZ725_01929_TODO_01","Deliver the bandersnatch meat to Gullinkambi."
26,"TEXT_HEAVNZ725_01929_TODO_02",""
27,"TEXT_HEAVNZ725_01929_TODO_03",""
28,"TEXT_HEAVNZ725_01929_TODO_04",""
29,"TEXT_HEAVNZ725_01929_TODO_05",""
30,"TEXT_HEAVNZ725_01929_TODO_06",""
31,"TEXT_HEAVNZ725_01929_TODO_07",""
32,"TEXT_HEAVNZ725_01929_TODO_08",""
33,"TEXT_HEAVNZ725_01929_TODO_09",""
34,"TEXT_HEAVNZ725_01929_TODO_10",""
35,"TEXT_HEAVNZ725_01929_TODO_11",""
36,"TEXT_HEAVNZ725_01929_TODO_12",""
37,"TEXT_HEAVNZ725_01929_TODO_13",""
38,"TEXT_HEAVNZ725_01929_TODO_14",""
39,"TEXT_HEAVNZ725_01929_TODO_15",""
40,"TEXT_HEAVNZ725_01929_TODO_16",""
41,"TEXT_HEAVNZ725_01929_TODO_17",""
42,"TEXT_HEAVNZ725_01929_TODO_18",""
43,"TEXT_HEAVNZ725_01929_TODO_19",""
44,"TEXT_HEAVNZ725_01929_TODO_20",""
45,"TEXT_HEAVNZ725_01929_TODO_21",""
46,"TEXT_HEAVNZ725_01929_TODO_22",""
47,"TEXT_HEAVNZ725_01929_TODO_23",""
48,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_000","My stomach roils, it longs for sustenance. I must feed to maintain my strength and guard these eggs."
49,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_001","Only the most succulent of meats can satisfy my cravings. I must have the bandersnatch. Bring me three chunks of their flesh from the cave near the Iron Feast."
50,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_010","Too long has it been since I feasted on the bandersnatch. No less than three chunks of their flesh will fill my belly."
51,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_020","<sniff> <sniff> That savor... Give it to me. I must have it."
52,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_021","<gulp> Ah, yes, there is no flesh better than that of bandersnatch. Thank you. The solitude of this tower can prove vexing, but a sated stomach makes my duties more bearable."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ725_01929_SEQ_00","Gullinkambi utters a growl, but not from her mouth."
1,"TEXT_HEAVNZ725_01929_SEQ_01","Gullinkambi spends countless moons atop the tower of Anyx Trine guarding her eggs. For lack of time to hunt, she has grown hungry and craves bandersnatch for her next meal. Travel to the cave near the Iron Feast and slay three bandersnatches for their meat."
2,"TEXT_HEAVNZ725_01929_SEQ_02","You slay three bandersnatches and obtain their meat. Deliver the meat to Gullinkambi, that she may satisfy her cravings."
3,"TEXT_HEAVNZ725_01929_SEQ_03","You return to Anyx Trine where Gullinkambi is salivating from the mere scent of the bandersnatch meat. She consumes it hungrily, thanking you in between bites. With a quieted belly, she can continue guarding her eggs with peace of mind."
4,"TEXT_HEAVNZ725_01929_SEQ_04",""
5,"TEXT_HEAVNZ725_01929_SEQ_05",""
6,"TEXT_HEAVNZ725_01929_SEQ_06",""
7,"TEXT_HEAVNZ725_01929_SEQ_07",""
8,"TEXT_HEAVNZ725_01929_SEQ_08",""
9,"TEXT_HEAVNZ725_01929_SEQ_09",""
10,"TEXT_HEAVNZ725_01929_SEQ_10",""
11,"TEXT_HEAVNZ725_01929_SEQ_11",""
12,"TEXT_HEAVNZ725_01929_SEQ_12",""
13,"TEXT_HEAVNZ725_01929_SEQ_13",""
14,"TEXT_HEAVNZ725_01929_SEQ_14",""
15,"TEXT_HEAVNZ725_01929_SEQ_15",""
16,"TEXT_HEAVNZ725_01929_SEQ_16",""
17,"TEXT_HEAVNZ725_01929_SEQ_17",""
18,"TEXT_HEAVNZ725_01929_SEQ_18",""
19,"TEXT_HEAVNZ725_01929_SEQ_19",""
20,"TEXT_HEAVNZ725_01929_SEQ_20",""
21,"TEXT_HEAVNZ725_01929_SEQ_21",""
22,"TEXT_HEAVNZ725_01929_SEQ_22",""
23,"TEXT_HEAVNZ725_01929_SEQ_23",""
24,"TEXT_HEAVNZ725_01929_TODO_00","Slay golden bandersnatches for their meat."
25,"TEXT_HEAVNZ725_01929_TODO_01","Deliver the bandersnatch meat to Gullinkambi."
26,"TEXT_HEAVNZ725_01929_TODO_02",""
27,"TEXT_HEAVNZ725_01929_TODO_03",""
28,"TEXT_HEAVNZ725_01929_TODO_04",""
29,"TEXT_HEAVNZ725_01929_TODO_05",""
30,"TEXT_HEAVNZ725_01929_TODO_06",""
31,"TEXT_HEAVNZ725_01929_TODO_07",""
32,"TEXT_HEAVNZ725_01929_TODO_08",""
33,"TEXT_HEAVNZ725_01929_TODO_09",""
34,"TEXT_HEAVNZ725_01929_TODO_10",""
35,"TEXT_HEAVNZ725_01929_TODO_11",""
36,"TEXT_HEAVNZ725_01929_TODO_12",""
37,"TEXT_HEAVNZ725_01929_TODO_13",""
38,"TEXT_HEAVNZ725_01929_TODO_14",""
39,"TEXT_HEAVNZ725_01929_TODO_15",""
40,"TEXT_HEAVNZ725_01929_TODO_16",""
41,"TEXT_HEAVNZ725_01929_TODO_17",""
42,"TEXT_HEAVNZ725_01929_TODO_18",""
43,"TEXT_HEAVNZ725_01929_TODO_19",""
44,"TEXT_HEAVNZ725_01929_TODO_20",""
45,"TEXT_HEAVNZ725_01929_TODO_21",""
46,"TEXT_HEAVNZ725_01929_TODO_22",""
47,"TEXT_HEAVNZ725_01929_TODO_23",""
48,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_000","My stomach roils, it longs for sustenance. I must feed to maintain my strength and guard these eggs."
49,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_001","Only the most succulent of meats can satisfy my cravings. I must have the bandersnatch. Bring me three chunks of their flesh from the cave near the Iron Feast."
50,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_010","Too long has it been since I feasted on the bandersnatch. No less than three chunks of their flesh will fill my belly."
51,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_020","<sniff> <sniff> That savor... Give it to me. I must have it."
52,"TEXT_HEAVNZ725_01929_GULLINKAMBI_000_021","<gulp> Ah, yes, there is no flesh better than that of bandersnatch. Thank you. The solitude of this tower can prove vexing, but a sated stomach makes my duties more bearable."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ725_01929_SEQ_00 Gullinkambi utters a growl, but not from her mouth.
5 1 TEXT_HEAVNZ725_01929_SEQ_01 Gullinkambi spends countless moons atop the tower of Anyx Trine guarding her eggs. For lack of time to hunt, she has grown hungry and craves bandersnatch for her next meal. Travel to the cave near the Iron Feast and slay three bandersnatches for their meat.
6 2 TEXT_HEAVNZ725_01929_SEQ_02 You slay three bandersnatches and obtain their meat. Deliver the meat to Gullinkambi, that she may satisfy her cravings.
7 3 TEXT_HEAVNZ725_01929_SEQ_03 You return to Anyx Trine where Gullinkambi is salivating from the mere scent of the bandersnatch meat. She consumes it hungrily, thanking you in between bites. With a quieted belly, she can continue guarding her eggs with peace of mind.
8 4 TEXT_HEAVNZ725_01929_SEQ_04
9 5 TEXT_HEAVNZ725_01929_SEQ_05
10 6 TEXT_HEAVNZ725_01929_SEQ_06
11 7 TEXT_HEAVNZ725_01929_SEQ_07
12 8 TEXT_HEAVNZ725_01929_SEQ_08
13 9 TEXT_HEAVNZ725_01929_SEQ_09
14 10 TEXT_HEAVNZ725_01929_SEQ_10
15 11 TEXT_HEAVNZ725_01929_SEQ_11
16 12 TEXT_HEAVNZ725_01929_SEQ_12
17 13 TEXT_HEAVNZ725_01929_SEQ_13
18 14 TEXT_HEAVNZ725_01929_SEQ_14
19 15 TEXT_HEAVNZ725_01929_SEQ_15
20 16 TEXT_HEAVNZ725_01929_SEQ_16
21 17 TEXT_HEAVNZ725_01929_SEQ_17
22 18 TEXT_HEAVNZ725_01929_SEQ_18
23 19 TEXT_HEAVNZ725_01929_SEQ_19
24 20 TEXT_HEAVNZ725_01929_SEQ_20
25 21 TEXT_HEAVNZ725_01929_SEQ_21
26 22 TEXT_HEAVNZ725_01929_SEQ_22
27 23 TEXT_HEAVNZ725_01929_SEQ_23
28 24 TEXT_HEAVNZ725_01929_TODO_00 Slay golden bandersnatches for their meat.
29 25 TEXT_HEAVNZ725_01929_TODO_01 Deliver the bandersnatch meat to Gullinkambi.
30 26 TEXT_HEAVNZ725_01929_TODO_02
31 27 TEXT_HEAVNZ725_01929_TODO_03
32 28 TEXT_HEAVNZ725_01929_TODO_04
33 29 TEXT_HEAVNZ725_01929_TODO_05
34 30 TEXT_HEAVNZ725_01929_TODO_06
35 31 TEXT_HEAVNZ725_01929_TODO_07
36 32 TEXT_HEAVNZ725_01929_TODO_08
37 33 TEXT_HEAVNZ725_01929_TODO_09
38 34 TEXT_HEAVNZ725_01929_TODO_10
39 35 TEXT_HEAVNZ725_01929_TODO_11
40 36 TEXT_HEAVNZ725_01929_TODO_12
41 37 TEXT_HEAVNZ725_01929_TODO_13
42 38 TEXT_HEAVNZ725_01929_TODO_14
43 39 TEXT_HEAVNZ725_01929_TODO_15
44 40 TEXT_HEAVNZ725_01929_TODO_16
45 41 TEXT_HEAVNZ725_01929_TODO_17
46 42 TEXT_HEAVNZ725_01929_TODO_18
47 43 TEXT_HEAVNZ725_01929_TODO_19
48 44 TEXT_HEAVNZ725_01929_TODO_20
49 45 TEXT_HEAVNZ725_01929_TODO_21
50 46 TEXT_HEAVNZ725_01929_TODO_22
51 47 TEXT_HEAVNZ725_01929_TODO_23
52 48 TEXT_HEAVNZ725_01929_GULLINKAMBI_000_000 My stomach roils, it longs for sustenance. I must feed to maintain my strength and guard these eggs.
53 49 TEXT_HEAVNZ725_01929_GULLINKAMBI_000_001 Only the most succulent of meats can satisfy my cravings. I must have the bandersnatch. Bring me three chunks of their flesh from the cave near the Iron Feast.
54 50 TEXT_HEAVNZ725_01929_GULLINKAMBI_000_010 Too long has it been since I feasted on the bandersnatch. No less than three chunks of their flesh will fill my belly.
55 51 TEXT_HEAVNZ725_01929_GULLINKAMBI_000_020 <sniff> <sniff> That savor... Give it to me. I must have it.
56 52 TEXT_HEAVNZ725_01929_GULLINKAMBI_000_021 <gulp> Ah, yes, there is no flesh better than that of bandersnatch. Thank you. The solitude of this tower can prove vexing, but a sated stomach makes my duties more bearable.
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ726_01930_SEQ_00","The Vath fleetfoot is looking at you expectantly."
1,"TEXT_HEAVNZ726_01930_SEQ_01","The Vath fleetfoot is worried by news of an impending Gnath assault on Loth ast Vath. The Vath are ill prepared to deal with a direct, all-out offensive from the much larger Gnath hive. Their only option is a preemptive assault, weakening the enemy before it can finish mobilizing."
2,"TEXT_HEAVNZ726_01930_SEQ_02","You slay the Gnath as instructed, hopefully stymieing their plans of an attack on the Vath. Report back to the Vath fleetfoot with news of the completion of your mission."
3,"TEXT_HEAVNZ726_01930_SEQ_03","The fleetfoot congratulates you on a successful mission. He goes on to explain how he had knowledge of the planned attack: While the Vath of the Nonmind cannot hear the thoughts of the Gnath Onemind, this is not due to a complete severing of the mental connection; the link is merely massively weakened. Some Vath can, from time to time, perceive the Onemind's thoughts. It does not seem that the Gnath are aware of this vestigial connection or the knowledge it provides the Vath with."
4,"TEXT_HEAVNZ726_01930_SEQ_04",""
5,"TEXT_HEAVNZ726_01930_SEQ_05",""
6,"TEXT_HEAVNZ726_01930_SEQ_06",""
7,"TEXT_HEAVNZ726_01930_SEQ_07",""
8,"TEXT_HEAVNZ726_01930_SEQ_08",""
9,"TEXT_HEAVNZ726_01930_SEQ_09",""
10,"TEXT_HEAVNZ726_01930_SEQ_10",""
11,"TEXT_HEAVNZ726_01930_SEQ_11",""
12,"TEXT_HEAVNZ726_01930_SEQ_12",""
13,"TEXT_HEAVNZ726_01930_SEQ_13",""
14,"TEXT_HEAVNZ726_01930_SEQ_14",""
15,"TEXT_HEAVNZ726_01930_SEQ_15",""
16,"TEXT_HEAVNZ726_01930_SEQ_16",""
17,"TEXT_HEAVNZ726_01930_SEQ_17",""
18,"TEXT_HEAVNZ726_01930_SEQ_18",""
19,"TEXT_HEAVNZ726_01930_SEQ_19",""
20,"TEXT_HEAVNZ726_01930_SEQ_20",""
21,"TEXT_HEAVNZ726_01930_SEQ_21",""
22,"TEXT_HEAVNZ726_01930_SEQ_22",""
23,"TEXT_HEAVNZ726_01930_SEQ_23",""
24,"TEXT_HEAVNZ726_01930_TODO_00","Slay Gnath."
25,"TEXT_HEAVNZ726_01930_TODO_01","Report to the Vath fleetfoot."
26,"TEXT_HEAVNZ726_01930_TODO_02",""
27,"TEXT_HEAVNZ726_01930_TODO_03",""
28,"TEXT_HEAVNZ726_01930_TODO_04",""
29,"TEXT_HEAVNZ726_01930_TODO_05",""
30,"TEXT_HEAVNZ726_01930_TODO_06",""
31,"TEXT_HEAVNZ726_01930_TODO_07",""
32,"TEXT_HEAVNZ726_01930_TODO_08",""
33,"TEXT_HEAVNZ726_01930_TODO_09",""
34,"TEXT_HEAVNZ726_01930_TODO_10",""
35,"TEXT_HEAVNZ726_01930_TODO_11",""
36,"TEXT_HEAVNZ726_01930_TODO_12",""
37,"TEXT_HEAVNZ726_01930_TODO_13",""
38,"TEXT_HEAVNZ726_01930_TODO_14",""
39,"TEXT_HEAVNZ726_01930_TODO_15",""
40,"TEXT_HEAVNZ726_01930_TODO_16",""
41,"TEXT_HEAVNZ726_01930_TODO_17",""
42,"TEXT_HEAVNZ726_01930_TODO_18",""
43,"TEXT_HEAVNZ726_01930_TODO_19",""
44,"TEXT_HEAVNZ726_01930_TODO_20",""
45,"TEXT_HEAVNZ726_01930_TODO_21",""
46,"TEXT_HEAVNZ726_01930_TODO_22",""
47,"TEXT_HEAVNZ726_01930_TODO_23",""
48,"TEXT_HEAVNZ726_01930_IDATEN_000_000","We bear dire news. We have been informed that the Gnath plan to launch a devastating attack on Loth ast Vath. They are currently mobilizing their forces."
49,"TEXT_HEAVNZ726_01930_IDATEN_000_001","We cannot withstand a direct assault. Generous hunter, we must ask you to perform a preemptive strike upon the Gnath. Please slay four of them. Weaken their forces and bring a stop to their attack before it can begin."
50,"TEXT_HEAVNZ726_01930_IDATEN_000_010","Generous hunter. Please slay four Gnath. We would not be able to survive a direct assault from the Gnath hive."
51,"TEXT_HEAVNZ726_01930_IDATEN_000_020","That went just as well as we could have hoped. Your preemptive assault has put them on the defensive. We thank you."
52,"TEXT_HEAVNZ726_01930_IDATEN_000_021","The Gnath all hear each other's thoughts, while we who live here─the Vath─do not. But that is not to say that we <Emphasis>never</Emphasis> hear the thoughts of others. The link to the Onemind is not severed completely."
53,"TEXT_HEAVNZ726_01930_IDATEN_000_022","Some of us, sometimes, can descry the thoughts of the Onemind. We suspect they are unaware that we are occasionally privy to their plans."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ726_01930_SEQ_00","The Vath fleetfoot is looking at you expectantly."
1,"TEXT_HEAVNZ726_01930_SEQ_01","The Vath fleetfoot is worried by news of an impending Gnath assault on Loth ast Vath. The Vath are ill prepared to deal with a direct, all-out offensive from the much larger Gnath hive. Their only option is a preemptive assault, weakening the enemy before it can finish mobilizing."
2,"TEXT_HEAVNZ726_01930_SEQ_02","You slay the Gnath as instructed, hopefully stymieing their plans of an attack on the Vath. Report back to the Vath fleetfoot with news of the completion of your mission."
3,"TEXT_HEAVNZ726_01930_SEQ_03","The fleetfoot congratulates you on a successful mission. He goes on to explain how he had knowledge of the planned attack: While the Vath of the Nonmind cannot hear the thoughts of the Gnath Onemind, this is not due to a complete severing of the mental connection; the link is merely massively weakened. Some Vath can, from time to time, perceive the Onemind's thoughts. It does not seem that the Gnath are aware of this vestigial connection or the knowledge it provides the Vath with."
4,"TEXT_HEAVNZ726_01930_SEQ_04",""
5,"TEXT_HEAVNZ726_01930_SEQ_05",""
6,"TEXT_HEAVNZ726_01930_SEQ_06",""
7,"TEXT_HEAVNZ726_01930_SEQ_07",""
8,"TEXT_HEAVNZ726_01930_SEQ_08",""
9,"TEXT_HEAVNZ726_01930_SEQ_09",""
10,"TEXT_HEAVNZ726_01930_SEQ_10",""
11,"TEXT_HEAVNZ726_01930_SEQ_11",""
12,"TEXT_HEAVNZ726_01930_SEQ_12",""
13,"TEXT_HEAVNZ726_01930_SEQ_13",""
14,"TEXT_HEAVNZ726_01930_SEQ_14",""
15,"TEXT_HEAVNZ726_01930_SEQ_15",""
16,"TEXT_HEAVNZ726_01930_SEQ_16",""
17,"TEXT_HEAVNZ726_01930_SEQ_17",""
18,"TEXT_HEAVNZ726_01930_SEQ_18",""
19,"TEXT_HEAVNZ726_01930_SEQ_19",""
20,"TEXT_HEAVNZ726_01930_SEQ_20",""
21,"TEXT_HEAVNZ726_01930_SEQ_21",""
22,"TEXT_HEAVNZ726_01930_SEQ_22",""
23,"TEXT_HEAVNZ726_01930_SEQ_23",""
24,"TEXT_HEAVNZ726_01930_TODO_00","Slay Gnath."
25,"TEXT_HEAVNZ726_01930_TODO_01","Report to the Vath fleetfoot."
26,"TEXT_HEAVNZ726_01930_TODO_02",""
27,"TEXT_HEAVNZ726_01930_TODO_03",""
28,"TEXT_HEAVNZ726_01930_TODO_04",""
29,"TEXT_HEAVNZ726_01930_TODO_05",""
30,"TEXT_HEAVNZ726_01930_TODO_06",""
31,"TEXT_HEAVNZ726_01930_TODO_07",""
32,"TEXT_HEAVNZ726_01930_TODO_08",""
33,"TEXT_HEAVNZ726_01930_TODO_09",""
34,"TEXT_HEAVNZ726_01930_TODO_10",""
35,"TEXT_HEAVNZ726_01930_TODO_11",""
36,"TEXT_HEAVNZ726_01930_TODO_12",""
37,"TEXT_HEAVNZ726_01930_TODO_13",""
38,"TEXT_HEAVNZ726_01930_TODO_14",""
39,"TEXT_HEAVNZ726_01930_TODO_15",""
40,"TEXT_HEAVNZ726_01930_TODO_16",""
41,"TEXT_HEAVNZ726_01930_TODO_17",""
42,"TEXT_HEAVNZ726_01930_TODO_18",""
43,"TEXT_HEAVNZ726_01930_TODO_19",""
44,"TEXT_HEAVNZ726_01930_TODO_20",""
45,"TEXT_HEAVNZ726_01930_TODO_21",""
46,"TEXT_HEAVNZ726_01930_TODO_22",""
47,"TEXT_HEAVNZ726_01930_TODO_23",""
48,"TEXT_HEAVNZ726_01930_IDATEN_000_000","We bear dire news. We have been informed that the Gnath plan to launch a devastating attack on Loth ast Vath. They are currently mobilizing their forces."
49,"TEXT_HEAVNZ726_01930_IDATEN_000_001","We cannot withstand a direct assault. Generous hunter, we must ask you to perform a preemptive strike upon the Gnath. Please slay four of them. Weaken their forces and bring a stop to their attack before it can begin."
50,"TEXT_HEAVNZ726_01930_IDATEN_000_010","Generous hunter. Please slay four Gnath. We would not be able to survive a direct assault from the Gnath hive."
51,"TEXT_HEAVNZ726_01930_IDATEN_000_020","That went just as well as we could have hoped. Your preemptive assault has put them on the defensive. We thank you."
52,"TEXT_HEAVNZ726_01930_IDATEN_000_021","The Gnath all hear each other's thoughts, while we who live here─the Vath─do not. But that is not to say that we <Emphasis>never</Emphasis> hear the thoughts of others. The link to the Onemind is not severed completely."
53,"TEXT_HEAVNZ726_01930_IDATEN_000_022","Some of us, sometimes, can descry the thoughts of the Onemind. We suspect they are unaware that we are occasionally privy to their plans."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ726_01930_SEQ_00 The Vath fleetfoot is looking at you expectantly.
5 1 TEXT_HEAVNZ726_01930_SEQ_01 The Vath fleetfoot is worried by news of an impending Gnath assault on Loth ast Vath. The Vath are ill prepared to deal with a direct, all-out offensive from the much larger Gnath hive. Their only option is a preemptive assault, weakening the enemy before it can finish mobilizing.
6 2 TEXT_HEAVNZ726_01930_SEQ_02 You slay the Gnath as instructed, hopefully stymieing their plans of an attack on the Vath. Report back to the Vath fleetfoot with news of the completion of your mission.
7 3 TEXT_HEAVNZ726_01930_SEQ_03 The fleetfoot congratulates you on a successful mission. He goes on to explain how he had knowledge of the planned attack: While the Vath of the Nonmind cannot hear the thoughts of the Gnath Onemind, this is not due to a complete severing of the mental connection; the link is merely massively weakened. Some Vath can, from time to time, perceive the Onemind's thoughts. It does not seem that the Gnath are aware of this vestigial connection or the knowledge it provides the Vath with.
8 4 TEXT_HEAVNZ726_01930_SEQ_04
9 5 TEXT_HEAVNZ726_01930_SEQ_05
10 6 TEXT_HEAVNZ726_01930_SEQ_06
11 7 TEXT_HEAVNZ726_01930_SEQ_07
12 8 TEXT_HEAVNZ726_01930_SEQ_08
13 9 TEXT_HEAVNZ726_01930_SEQ_09
14 10 TEXT_HEAVNZ726_01930_SEQ_10
15 11 TEXT_HEAVNZ726_01930_SEQ_11
16 12 TEXT_HEAVNZ726_01930_SEQ_12
17 13 TEXT_HEAVNZ726_01930_SEQ_13
18 14 TEXT_HEAVNZ726_01930_SEQ_14
19 15 TEXT_HEAVNZ726_01930_SEQ_15
20 16 TEXT_HEAVNZ726_01930_SEQ_16
21 17 TEXT_HEAVNZ726_01930_SEQ_17
22 18 TEXT_HEAVNZ726_01930_SEQ_18
23 19 TEXT_HEAVNZ726_01930_SEQ_19
24 20 TEXT_HEAVNZ726_01930_SEQ_20
25 21 TEXT_HEAVNZ726_01930_SEQ_21
26 22 TEXT_HEAVNZ726_01930_SEQ_22
27 23 TEXT_HEAVNZ726_01930_SEQ_23
28 24 TEXT_HEAVNZ726_01930_TODO_00 Slay Gnath.
29 25 TEXT_HEAVNZ726_01930_TODO_01 Report to the Vath fleetfoot.
30 26 TEXT_HEAVNZ726_01930_TODO_02
31 27 TEXT_HEAVNZ726_01930_TODO_03
32 28 TEXT_HEAVNZ726_01930_TODO_04
33 29 TEXT_HEAVNZ726_01930_TODO_05
34 30 TEXT_HEAVNZ726_01930_TODO_06
35 31 TEXT_HEAVNZ726_01930_TODO_07
36 32 TEXT_HEAVNZ726_01930_TODO_08
37 33 TEXT_HEAVNZ726_01930_TODO_09
38 34 TEXT_HEAVNZ726_01930_TODO_10
39 35 TEXT_HEAVNZ726_01930_TODO_11
40 36 TEXT_HEAVNZ726_01930_TODO_12
41 37 TEXT_HEAVNZ726_01930_TODO_13
42 38 TEXT_HEAVNZ726_01930_TODO_14
43 39 TEXT_HEAVNZ726_01930_TODO_15
44 40 TEXT_HEAVNZ726_01930_TODO_16
45 41 TEXT_HEAVNZ726_01930_TODO_17
46 42 TEXT_HEAVNZ726_01930_TODO_18
47 43 TEXT_HEAVNZ726_01930_TODO_19
48 44 TEXT_HEAVNZ726_01930_TODO_20
49 45 TEXT_HEAVNZ726_01930_TODO_21
50 46 TEXT_HEAVNZ726_01930_TODO_22
51 47 TEXT_HEAVNZ726_01930_TODO_23
52 48 TEXT_HEAVNZ726_01930_IDATEN_000_000 We bear dire news. We have been informed that the Gnath plan to launch a devastating attack on Loth ast Vath. They are currently mobilizing their forces.
53 49 TEXT_HEAVNZ726_01930_IDATEN_000_001 We cannot withstand a direct assault. Generous hunter, we must ask you to perform a preemptive strike upon the Gnath. Please slay four of them. Weaken their forces and bring a stop to their attack before it can begin.
54 50 TEXT_HEAVNZ726_01930_IDATEN_000_010 Generous hunter. Please slay four Gnath. We would not be able to survive a direct assault from the Gnath hive.
55 51 TEXT_HEAVNZ726_01930_IDATEN_000_020 That went just as well as we could have hoped. Your preemptive assault has put them on the defensive. We thank you.
56 52 TEXT_HEAVNZ726_01930_IDATEN_000_021 The Gnath all hear each other's thoughts, while we who live here─the Vath─do not. But that is not to say that we <Emphasis>never</Emphasis> hear the thoughts of others. The link to the Onemind is not severed completely.
57 53 TEXT_HEAVNZ726_01930_IDATEN_000_022 Some of us, sometimes, can descry the thoughts of the Onemind. We suspect they are unaware that we are occasionally privy to their plans.
+4 -2
View File
@@ -49,8 +49,10 @@ int32,str,str
45,"TEXT_HEAVNZ801_01931_TODO_21",""
46,"TEXT_HEAVNZ801_01931_TODO_22",""
47,"TEXT_HEAVNZ801_01931_TODO_23",""
48,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_000","Pshhh... Shkohhh...
Uplander has good arm for fighty-tool, yes?"
49,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_001","Please, kill tarantula hawks for Woolnix. They are swarming in Collectors' Quarter, giving Woolnix terrible fright when gate guarding. Kill three, and Woolnix is feeling safer!"
50,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_010","With so many tarantula hawks in Collectors' Quarter, Woolnix worried about gate guarding in safety."
50,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_010","With so many tarantula hawks in Collectors' Quarter, Woolnix worried about gate guarding in safety."
51,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_020","Pshhh... Shkohhh...
Uplander does great favor for Woolnix! In truth, Woolnix ran away when attacked by bugs. Woolnix was scolded for leaving gate unwatched, but this is unfair!"
52,"TEXT_HEAVNZ801_01931_WOOLKNIX_000_021","Woolnix was stung by tarantula hawk, ran because pain was driving Woolnix mad! <sigh> But now tarantula hawks are fewer, Woolnix can patrol in peace."
1 key 0 1
49 45 TEXT_HEAVNZ801_01931_TODO_21
50 46 TEXT_HEAVNZ801_01931_TODO_22
51 47 TEXT_HEAVNZ801_01931_TODO_23
52 48 TEXT_HEAVNZ801_01931_WOOLKNIX_000_000 Pshhh... Shkohhh... Uplander has good arm for fighty-tool, yes? Pshhh... Shkohhh... Uplander has good arm for fighty-tool, yes?
53 49 TEXT_HEAVNZ801_01931_WOOLKNIX_000_001 Please, kill tarantula hawks for Woolnix. They are swarming in Collectors' Quarter, giving Woolnix terrible fright when gate guarding. Kill three, and Woolnix is feeling safer!
54 49 50 TEXT_HEAVNZ801_01931_WOOLKNIX_000_001 TEXT_HEAVNZ801_01931_WOOLKNIX_000_010 Please, kill tarantula hawks for Woolnix. They are swarming in Collectors' Quarter, giving Woolnix terrible fright when gate guarding. Kill three, and Woolnix is feeling safer! With so many tarantula hawks in Collectors' Quarter, Woolnix worried about gate guarding in safety.
55 50 51 TEXT_HEAVNZ801_01931_WOOLKNIX_000_010 TEXT_HEAVNZ801_01931_WOOLKNIX_000_020 With so many tarantula hawks in Collectors' Quarter, Woolnix worried about gate guarding in safety. Pshhh... Shkohhh... Uplander does great favor for Woolnix! In truth, Woolnix ran away when attacked by bugs. Woolnix was scolded for leaving gate unwatched, but this is unfair!
56 51 52 TEXT_HEAVNZ801_01931_WOOLKNIX_000_020 TEXT_HEAVNZ801_01931_WOOLKNIX_000_021 Pshhh... Shkohhh... Uplander does great favor for Woolnix! In truth, Woolnix ran away when attacked by bugs. Woolnix was scolded for leaving gate unwatched, but this is unfair! Woolnix was stung by tarantula hawk, ran because pain was driving Woolnix mad! <sigh> But now tarantula hawks are fewer, Woolnix can patrol in peace.
57
58
+69 -69
View File
@@ -1,69 +1,69 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ802_01932_SEQ_00","Midnight Dew wishes to learn more of you."
1,"TEXT_HEAVNZ802_01932_SEQ_01","Midnight Dew wants to see how you fit into Idyllshire's burgeoning community. To that end, she bids you work together with a young adventurer currently tasked with moving foodstuffs into Idyllshire's storerooms. Go to him now, and see what you can do."
2,"TEXT_HEAVNZ802_01932_SEQ_02","You find the green adventurer in a slight tizzy. He informs you that the last of the vessels he carried across the settlement had a hole in it, and subsequently he has lost five crabapples. Find these for him now, whilst he repairs the broken urn."
3,"TEXT_HEAVNZ802_01932_SEQ_03","After looking all over, you find the five missing crabapples. Return these slightly dusty fruits now to the young adventurer."
4,"TEXT_HEAVNZ802_01932_SEQ_04","The adventure-dreaming youth takes the crabapples back, and gives you his thanks. Now, report back to Midnight Dew."
5,"TEXT_HEAVNZ802_01932_SEQ_05","Midnight Dew is happy to learn that you aided the inhabitants of Idyllshire, even in a small way. She tells you that all this was a test of sorts, to learn what manner of person you are. However, you have allayed any doubts she may have had, and earned yourself a modicum of respect within the settlement."
6,"TEXT_HEAVNZ802_01932_SEQ_06",""
7,"TEXT_HEAVNZ802_01932_SEQ_07",""
8,"TEXT_HEAVNZ802_01932_SEQ_08",""
9,"TEXT_HEAVNZ802_01932_SEQ_09",""
10,"TEXT_HEAVNZ802_01932_SEQ_10",""
11,"TEXT_HEAVNZ802_01932_SEQ_11",""
12,"TEXT_HEAVNZ802_01932_SEQ_12",""
13,"TEXT_HEAVNZ802_01932_SEQ_13",""
14,"TEXT_HEAVNZ802_01932_SEQ_14",""
15,"TEXT_HEAVNZ802_01932_SEQ_15",""
16,"TEXT_HEAVNZ802_01932_SEQ_16",""
17,"TEXT_HEAVNZ802_01932_SEQ_17",""
18,"TEXT_HEAVNZ802_01932_SEQ_18",""
19,"TEXT_HEAVNZ802_01932_SEQ_19",""
20,"TEXT_HEAVNZ802_01932_SEQ_20",""
21,"TEXT_HEAVNZ802_01932_SEQ_21",""
22,"TEXT_HEAVNZ802_01932_SEQ_22",""
23,"TEXT_HEAVNZ802_01932_SEQ_23",""
24,"TEXT_HEAVNZ802_01932_TODO_00","Speak with the adventure-dreaming porter."
25,"TEXT_HEAVNZ802_01932_TODO_01","Obtain ripe crabapples."
26,"TEXT_HEAVNZ802_01932_TODO_02","Deliver the ripe crabapples to the adventure-dreaming porter."
27,"TEXT_HEAVNZ802_01932_TODO_03","Report to Midnight Dew."
28,"TEXT_HEAVNZ802_01932_TODO_04",""
29,"TEXT_HEAVNZ802_01932_TODO_05",""
30,"TEXT_HEAVNZ802_01932_TODO_06",""
31,"TEXT_HEAVNZ802_01932_TODO_07",""
32,"TEXT_HEAVNZ802_01932_TODO_08",""
33,"TEXT_HEAVNZ802_01932_TODO_09",""
34,"TEXT_HEAVNZ802_01932_TODO_10",""
35,"TEXT_HEAVNZ802_01932_TODO_11",""
36,"TEXT_HEAVNZ802_01932_TODO_12",""
37,"TEXT_HEAVNZ802_01932_TODO_13",""
38,"TEXT_HEAVNZ802_01932_TODO_14",""
39,"TEXT_HEAVNZ802_01932_TODO_15",""
40,"TEXT_HEAVNZ802_01932_TODO_16",""
41,"TEXT_HEAVNZ802_01932_TODO_17",""
42,"TEXT_HEAVNZ802_01932_TODO_18",""
43,"TEXT_HEAVNZ802_01932_TODO_19",""
44,"TEXT_HEAVNZ802_01932_TODO_20",""
45,"TEXT_HEAVNZ802_01932_TODO_21",""
46,"TEXT_HEAVNZ802_01932_TODO_22",""
47,"TEXT_HEAVNZ802_01932_TODO_23",""
48,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_000","Don't suppose you could lend me a hand, <If(PlayerParameter(4))>lass<Else/>lad</If>?"
49,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_001","See, Idyllshire's made of mismatched odds and ends, and the fastest way to learn about newcomers is to work with 'em. So I'm of the mind you should pitch in a bit."
50,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_002","Ain't a lot of glory in it, but I've got a green adventurer movin' foodstuffs into our storerooms. Go and see if the lad needs help, eh?"
51,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_010","Workin' to keep the settlement afloat is hard work more oft than not, but it's worth it. I'm sure the lad yonder would say the same."
52,"TEXT_HEAVNZ802_01932_HOMIE01932_000_020","Wha─ Oh, confound it all! I <Emphasis>knew</Emphasis> that one was a bit too bloody light!"
53,"TEXT_HEAVNZ802_01932_HOMIE01932_000_021","Oh, pardon me! I've just discovered there's a crack in the urn I was carrying. I've been dropping crabapples left and right without even knowing it! Could I trouble you to look for them whilst I patch the hole?"
54,"TEXT_HEAVNZ802_01932_HOMIE01932_000_030","Carrying food would be easy, I said. Nothing could go wrong, I said. <sigh>"
55,"TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_031","Pshkohhh... Uplander is looking for crabapples, perhaps? Here, I found this lying on ground. But uplander had better wash it muchly before eating..."
56,"TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_032","Psssheehee! Young uplander is so funny, carrying heavy urn! He does not see crabapples falling from hole in bottom─plop, plop, plop! Uplander, take this back to him."
57,"TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_035","Pshkohhh... Even after goodly washing, I would not eat that crabapple..."
58,"TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_036","Pshkohhh... Ahhh, young uplander─so funny..."
59,"TEXT_HEAVNZ802_01932_HOMIE01932_000_040","<sigh> Midnight Dew will have my hide if she learns I mucked up just carrying about crabapples..."
60,"TEXT_HEAVNZ802_01932_HOMIE01932_000_041","Oh! One...three... Yes, that's all of them! Thank you, adventurer! Now, what was it that you wanted of me?"
61,"TEXT_HEAVNZ802_01932_HOMIE01932_000_042","Hah, so Midnight Dew sent you to help me? Well, I hope I'll have cause to help you in return. That is the way of Idyllshire, after all."
62,"TEXT_HEAVNZ802_01932_HOMIE01932_000_045","Hmmm... How do I patch this urn?"
63,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_050","From what I've heard of how you helped out that lad, adventurer, I'm thinkin' you'll do just fine here. Sorry for testin' you without tellin' you."
64,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_051","When me and mine first got here, it took us a while to find a rhythm. But afore long, we were the best of friends with the gobbies. Now, we're as dedicated as them to buildin' this place into a proper town."
65,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_052","And if you're willin' to pitch in, it don't much matter where you're from or what brought you here. Long as you help out, you're good in my book, and the gobbies'."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ802_01932_SEQ_00","Midnight Dew wishes to learn more of you."
1,"TEXT_HEAVNZ802_01932_SEQ_01","Midnight Dew wants to see how you fit into Idyllshire's burgeoning community. To that end, she bids you work together with a young adventurer currently tasked with moving foodstuffs into Idyllshire's storerooms. Go to him now, and see what you can do."
2,"TEXT_HEAVNZ802_01932_SEQ_02","You find the green adventurer in a slight tizzy. He informs you that the last of the vessels he carried across the settlement had a hole in it, and subsequently he has lost five crabapples. Find these for him now, whilst he repairs the broken urn."
3,"TEXT_HEAVNZ802_01932_SEQ_03","After looking all over, you find the five missing crabapples. Return these slightly dusty fruits now to the young adventurer."
4,"TEXT_HEAVNZ802_01932_SEQ_04","The adventure-dreaming youth takes the crabapples back, and gives you his thanks. Now, report back to Midnight Dew."
5,"TEXT_HEAVNZ802_01932_SEQ_05","Midnight Dew is happy to learn that you aided the inhabitants of Idyllshire, even in a small way. She tells you that all this was a test of sorts, to learn what manner of person you are. However, you have allayed any doubts she may have had, and earned yourself a modicum of respect within the settlement."
6,"TEXT_HEAVNZ802_01932_SEQ_06",""
7,"TEXT_HEAVNZ802_01932_SEQ_07",""
8,"TEXT_HEAVNZ802_01932_SEQ_08",""
9,"TEXT_HEAVNZ802_01932_SEQ_09",""
10,"TEXT_HEAVNZ802_01932_SEQ_10",""
11,"TEXT_HEAVNZ802_01932_SEQ_11",""
12,"TEXT_HEAVNZ802_01932_SEQ_12",""
13,"TEXT_HEAVNZ802_01932_SEQ_13",""
14,"TEXT_HEAVNZ802_01932_SEQ_14",""
15,"TEXT_HEAVNZ802_01932_SEQ_15",""
16,"TEXT_HEAVNZ802_01932_SEQ_16",""
17,"TEXT_HEAVNZ802_01932_SEQ_17",""
18,"TEXT_HEAVNZ802_01932_SEQ_18",""
19,"TEXT_HEAVNZ802_01932_SEQ_19",""
20,"TEXT_HEAVNZ802_01932_SEQ_20",""
21,"TEXT_HEAVNZ802_01932_SEQ_21",""
22,"TEXT_HEAVNZ802_01932_SEQ_22",""
23,"TEXT_HEAVNZ802_01932_SEQ_23",""
24,"TEXT_HEAVNZ802_01932_TODO_00","Speak with the adventure-dreaming porter."
25,"TEXT_HEAVNZ802_01932_TODO_01","Obtain ripe crabapples."
26,"TEXT_HEAVNZ802_01932_TODO_02","Deliver the ripe crabapples to the adventure-dreaming porter."
27,"TEXT_HEAVNZ802_01932_TODO_03","Report to Midnight Dew."
28,"TEXT_HEAVNZ802_01932_TODO_04",""
29,"TEXT_HEAVNZ802_01932_TODO_05",""
30,"TEXT_HEAVNZ802_01932_TODO_06",""
31,"TEXT_HEAVNZ802_01932_TODO_07",""
32,"TEXT_HEAVNZ802_01932_TODO_08",""
33,"TEXT_HEAVNZ802_01932_TODO_09",""
34,"TEXT_HEAVNZ802_01932_TODO_10",""
35,"TEXT_HEAVNZ802_01932_TODO_11",""
36,"TEXT_HEAVNZ802_01932_TODO_12",""
37,"TEXT_HEAVNZ802_01932_TODO_13",""
38,"TEXT_HEAVNZ802_01932_TODO_14",""
39,"TEXT_HEAVNZ802_01932_TODO_15",""
40,"TEXT_HEAVNZ802_01932_TODO_16",""
41,"TEXT_HEAVNZ802_01932_TODO_17",""
42,"TEXT_HEAVNZ802_01932_TODO_18",""
43,"TEXT_HEAVNZ802_01932_TODO_19",""
44,"TEXT_HEAVNZ802_01932_TODO_20",""
45,"TEXT_HEAVNZ802_01932_TODO_21",""
46,"TEXT_HEAVNZ802_01932_TODO_22",""
47,"TEXT_HEAVNZ802_01932_TODO_23",""
48,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_000","Don't suppose you could lend me a hand, <If(PlayerParameter(4))>lass<Else/>lad</If>?"
49,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_001","See, Idyllshire's made of mismatched odds and ends, and the fastest way to learn about newcomers is to work with 'em. So I'm of the mind you should pitch in a bit."
50,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_002","Ain't a lot of glory in it, but I've got a green adventurer movin' foodstuffs into our storerooms. Go and see if the lad needs help, eh?"
51,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_010","Workin' to keep the settlement afloat is hard work more oft than not, but it's worth it. I'm sure the lad yonder would say the same."
52,"TEXT_HEAVNZ802_01932_HOMIE01932_000_020","Wha─ Oh, confound it all! I <Emphasis>knew</Emphasis> that one was a bit too bloody light!"
53,"TEXT_HEAVNZ802_01932_HOMIE01932_000_021","Oh, pardon me! I've just discovered there's a crack in the urn I was carrying. I've been dropping crabapples left and right without even knowing it! Could I trouble you to look for them whilst I patch the hole?"
54,"TEXT_HEAVNZ802_01932_HOMIE01932_000_030","Carrying food would be easy, I said. Nothing could go wrong, I said. <sigh>"
55,"TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_031","Pshkohhh... Uplander is looking for crabapples, perhaps? Here, I found this lying on ground. But uplander had better wash it muchly before eating..."
56,"TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_032","Psssheehee! Young uplander is so funny, carrying heavy urn! He does not see crabapples falling from hole in bottom─plop, plop, plop! Uplander, take this back to him."
57,"TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_035","Pshkohhh... Even after goodly washing, I would not eat that crabapple..."
58,"TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_036","Pshkohhh... Ahhh, young uplander─so funny..."
59,"TEXT_HEAVNZ802_01932_HOMIE01932_000_040","<sigh> Midnight Dew will have my hide if she learns I mucked up just carrying about crabapples..."
60,"TEXT_HEAVNZ802_01932_HOMIE01932_000_041","Oh! One...three... Yes, that's all of them! Thank you, adventurer! Now, what was it that you wanted of me?"
61,"TEXT_HEAVNZ802_01932_HOMIE01932_000_042","Hah, so Midnight Dew sent you to help me? Well, I hope I'll have cause to help you in return. That is the way of Idyllshire, after all."
62,"TEXT_HEAVNZ802_01932_HOMIE01932_000_045","Hmmm... How do I patch this urn?"
63,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_050","From what I've heard of how you helped out that lad, adventurer, I'm thinkin' you'll do just fine here. Sorry for testin' you without tellin' you."
64,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_051","When me and mine first got here, it took us a while to find a rhythm. But afore long, we were the best of friends with the gobbies. Now, we're as dedicated as them to buildin' this place into a proper town."
65,"TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_052","And if you're willin' to pitch in, it don't much matter where you're from or what brought you here. Long as you help out, you're good in my book, and the gobbies'."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ802_01932_SEQ_00 Midnight Dew wishes to learn more of you.
5 1 TEXT_HEAVNZ802_01932_SEQ_01 Midnight Dew wants to see how you fit into Idyllshire's burgeoning community. To that end, she bids you work together with a young adventurer currently tasked with moving foodstuffs into Idyllshire's storerooms. Go to him now, and see what you can do.
6 2 TEXT_HEAVNZ802_01932_SEQ_02 You find the green adventurer in a slight tizzy. He informs you that the last of the vessels he carried across the settlement had a hole in it, and subsequently he has lost five crabapples. Find these for him now, whilst he repairs the broken urn.
7 3 TEXT_HEAVNZ802_01932_SEQ_03 After looking all over, you find the five missing crabapples. Return these slightly dusty fruits now to the young adventurer.
8 4 TEXT_HEAVNZ802_01932_SEQ_04 The adventure-dreaming youth takes the crabapples back, and gives you his thanks. Now, report back to Midnight Dew.
9 5 TEXT_HEAVNZ802_01932_SEQ_05 Midnight Dew is happy to learn that you aided the inhabitants of Idyllshire, even in a small way. She tells you that all this was a test of sorts, to learn what manner of person you are. However, you have allayed any doubts she may have had, and earned yourself a modicum of respect within the settlement.
10 6 TEXT_HEAVNZ802_01932_SEQ_06
11 7 TEXT_HEAVNZ802_01932_SEQ_07
12 8 TEXT_HEAVNZ802_01932_SEQ_08
13 9 TEXT_HEAVNZ802_01932_SEQ_09
14 10 TEXT_HEAVNZ802_01932_SEQ_10
15 11 TEXT_HEAVNZ802_01932_SEQ_11
16 12 TEXT_HEAVNZ802_01932_SEQ_12
17 13 TEXT_HEAVNZ802_01932_SEQ_13
18 14 TEXT_HEAVNZ802_01932_SEQ_14
19 15 TEXT_HEAVNZ802_01932_SEQ_15
20 16 TEXT_HEAVNZ802_01932_SEQ_16
21 17 TEXT_HEAVNZ802_01932_SEQ_17
22 18 TEXT_HEAVNZ802_01932_SEQ_18
23 19 TEXT_HEAVNZ802_01932_SEQ_19
24 20 TEXT_HEAVNZ802_01932_SEQ_20
25 21 TEXT_HEAVNZ802_01932_SEQ_21
26 22 TEXT_HEAVNZ802_01932_SEQ_22
27 23 TEXT_HEAVNZ802_01932_SEQ_23
28 24 TEXT_HEAVNZ802_01932_TODO_00 Speak with the adventure-dreaming porter.
29 25 TEXT_HEAVNZ802_01932_TODO_01 Obtain ripe crabapples.
30 26 TEXT_HEAVNZ802_01932_TODO_02 Deliver the ripe crabapples to the adventure-dreaming porter.
31 27 TEXT_HEAVNZ802_01932_TODO_03 Report to Midnight Dew.
32 28 TEXT_HEAVNZ802_01932_TODO_04
33 29 TEXT_HEAVNZ802_01932_TODO_05
34 30 TEXT_HEAVNZ802_01932_TODO_06
35 31 TEXT_HEAVNZ802_01932_TODO_07
36 32 TEXT_HEAVNZ802_01932_TODO_08
37 33 TEXT_HEAVNZ802_01932_TODO_09
38 34 TEXT_HEAVNZ802_01932_TODO_10
39 35 TEXT_HEAVNZ802_01932_TODO_11
40 36 TEXT_HEAVNZ802_01932_TODO_12
41 37 TEXT_HEAVNZ802_01932_TODO_13
42 38 TEXT_HEAVNZ802_01932_TODO_14
43 39 TEXT_HEAVNZ802_01932_TODO_15
44 40 TEXT_HEAVNZ802_01932_TODO_16
45 41 TEXT_HEAVNZ802_01932_TODO_17
46 42 TEXT_HEAVNZ802_01932_TODO_18
47 43 TEXT_HEAVNZ802_01932_TODO_19
48 44 TEXT_HEAVNZ802_01932_TODO_20
49 45 TEXT_HEAVNZ802_01932_TODO_21
50 46 TEXT_HEAVNZ802_01932_TODO_22
51 47 TEXT_HEAVNZ802_01932_TODO_23
52 48 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_000 Don't suppose you could lend me a hand, <If(PlayerParameter(4))>lass<Else/>lad</If>?
53 49 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_001 See, Idyllshire's made of mismatched odds and ends, and the fastest way to learn about newcomers is to work with 'em. So I'm of the mind you should pitch in a bit.
54 50 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_002 Ain't a lot of glory in it, but I've got a green adventurer movin' foodstuffs into our storerooms. Go and see if the lad needs help, eh?
55 51 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_010 Workin' to keep the settlement afloat is hard work more oft than not, but it's worth it. I'm sure the lad yonder would say the same.
56 52 TEXT_HEAVNZ802_01932_HOMIE01932_000_020 Wha─ Oh, confound it all! I <Emphasis>knew</Emphasis> that one was a bit too bloody light!
57 53 TEXT_HEAVNZ802_01932_HOMIE01932_000_021 Oh, pardon me! I've just discovered there's a crack in the urn I was carrying. I've been dropping crabapples left and right without even knowing it! Could I trouble you to look for them whilst I patch the hole?
58 54 TEXT_HEAVNZ802_01932_HOMIE01932_000_030 Carrying food would be easy, I said. Nothing could go wrong, I said. <sigh>
59 55 TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_031 Pshkohhh... Uplander is looking for crabapples, perhaps? Here, I found this lying on ground. But uplander had better wash it muchly before eating...
60 56 TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_032 Psssheehee! Young uplander is so funny, carrying heavy urn! He does not see crabapples falling from hole in bottom─plop, plop, plop! Uplander, take this back to him.
61 57 TEXT_HEAVNZ802_01932_KINDNESSGOBA01932_000_035 Pshkohhh... Even after goodly washing, I would not eat that crabapple...
62 58 TEXT_HEAVNZ802_01932_KINDNESSGOBB01932_000_036 Pshkohhh... Ahhh, young uplander─so funny...
63 59 TEXT_HEAVNZ802_01932_HOMIE01932_000_040 <sigh> Midnight Dew will have my hide if she learns I mucked up just carrying about crabapples...
64 60 TEXT_HEAVNZ802_01932_HOMIE01932_000_041 Oh! One...three... Yes, that's all of them! Thank you, adventurer! Now, what was it that you wanted of me?
65 61 TEXT_HEAVNZ802_01932_HOMIE01932_000_042 Hah, so Midnight Dew sent you to help me? Well, I hope I'll have cause to help you in return. That is the way of Idyllshire, after all.
66 62 TEXT_HEAVNZ802_01932_HOMIE01932_000_045 Hmmm... How do I patch this urn?
67 63 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_050 From what I've heard of how you helped out that lad, adventurer, I'm thinkin' you'll do just fine here. Sorry for testin' you without tellin' you.
68 64 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_051 When me and mine first got here, it took us a while to find a rhythm. But afore long, we were the best of friends with the gobbies. Now, we're as dedicated as them to buildin' this place into a proper town.
69 65 TEXT_HEAVNZ802_01932_MIDNIGHTDEW_000_052 And if you're willin' to pitch in, it don't much matter where you're from or what brought you here. Long as you help out, you're good in my book, and the gobbies'.
+4 -2
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@@ -49,10 +49,12 @@ int32,str,str
45,"TEXT_HEAVNZ803_01933_TODO_21",""
46,"TEXT_HEAVNZ803_01933_TODO_22",""
47,"TEXT_HEAVNZ803_01933_TODO_23",""
48,"TEXT_HEAVNZ803_01933_FELTSMOX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ803_01933_FELTSMOX_000_000","Pshhh... Shkohhh...
Nothing is going well for Feltsmox, so she goes for a walk, but Feltsmox is still unhappy."
49,"TEXT_HEAVNZ803_01933_FELTSMOX_000_001","Feltsmox loves fishing, but is having <Emphasis>terrible</Emphasis> luck when fishing in recent days. Feltsmox can't catch <Emphasis>anything</Emphasis>!"
50,"TEXT_HEAVNZ803_01933_FELTSMOX_000_002","Feltsmox has an idea. Uplander, please help! Kill wildebeests and collect three of their eyes."
51,"TEXT_HEAVNZ803_01933_FELTSMOX_000_010","Please help, uplander. Please collect three wildebeest eyes from nearby wildebeests."
52,"TEXT_HEAVNZ803_01933_FELTSMOX_000_020","Do you have the wildebeest eyes?"
52,"TEXT_HEAVNZ803_01933_FELTSMOX_000_020","Do you have the wildebeest eyes?"
53,"TEXT_HEAVNZ803_01933_FELTSMOX_100_020","Pshhh... Shkohhh...
Excellent! Perhaps this time Feltsmox will finally catch something!"
54,"TEXT_HEAVNZ803_01933_FELTSMOX_000_021","These sparkly, shiny orbs make best fishingbait. Feltsmox will catch some big, delicious fish with this... Feltsmox will try it right now!"
1 key 0 1
49 45 TEXT_HEAVNZ803_01933_TODO_21
50 46 TEXT_HEAVNZ803_01933_TODO_22
51 47 TEXT_HEAVNZ803_01933_TODO_23
52 48 TEXT_HEAVNZ803_01933_FELTSMOX_000_000 Pshhh... Shkohhh... Nothing is going well for Feltsmox, so she goes for a walk, but Feltsmox is still unhappy. Pshhh... Shkohhh... Nothing is going well for Feltsmox, so she goes for a walk, but Feltsmox is still unhappy.
53 49 TEXT_HEAVNZ803_01933_FELTSMOX_000_001 Feltsmox loves fishing, but is having <Emphasis>terrible</Emphasis> luck when fishing in recent days. Feltsmox can't catch <Emphasis>anything</Emphasis>!
54 49 50 TEXT_HEAVNZ803_01933_FELTSMOX_000_001 TEXT_HEAVNZ803_01933_FELTSMOX_000_002 Feltsmox loves fishing, but is having <Emphasis>terrible</Emphasis> luck when fishing in recent days. Feltsmox can't catch <Emphasis>anything</Emphasis>! Feltsmox has an idea. Uplander, please help! Kill wildebeests and collect three of their eyes.
55 50 51 TEXT_HEAVNZ803_01933_FELTSMOX_000_002 TEXT_HEAVNZ803_01933_FELTSMOX_000_010 Feltsmox has an idea. Uplander, please help! Kill wildebeests and collect three of their eyes. Please help, uplander. Please collect three wildebeest eyes from nearby wildebeests.
56 51 52 TEXT_HEAVNZ803_01933_FELTSMOX_000_010 TEXT_HEAVNZ803_01933_FELTSMOX_000_020 Please help, uplander. Please collect three wildebeest eyes from nearby wildebeests. Do you have the wildebeest eyes?
57 52 53 TEXT_HEAVNZ803_01933_FELTSMOX_000_020 TEXT_HEAVNZ803_01933_FELTSMOX_100_020 Do you have the wildebeest eyes? Pshhh... Shkohhh... Excellent! Perhaps this time Feltsmox will finally catch something!
58 53 54 TEXT_HEAVNZ803_01933_FELTSMOX_100_020 TEXT_HEAVNZ803_01933_FELTSMOX_000_021 Pshhh... Shkohhh... Excellent! Perhaps this time Feltsmox will finally catch something! These sparkly, shiny orbs make best fishingbait. Feltsmox will catch some big, delicious fish with this... Feltsmox will try it right now!
59
60
+4 -2
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@@ -49,10 +49,12 @@ int32,str,str
45,"TEXT_HEAVNZ804_01934_TODO_21",""
46,"TEXT_HEAVNZ804_01934_TODO_22",""
47,"TEXT_HEAVNZ804_01934_TODO_23",""
48,"TEXT_HEAVNZ804_01934_FELTSMOX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ804_01934_FELTSMOX_000_000","Pshhh... Shkohhh...
Feltsmox still catches no fish! Bait has no problem... Fish must be frightened by something."
49,"TEXT_HEAVNZ804_01934_FELTSMOX_000_001","Damselflies! Their wingbuzzing must be frightening fish away!"
50,"TEXT_HEAVNZ804_01934_FELTSMOX_000_002","Please, uplander, kill these noisome beasts! Slay five nearby damselflies so Feltsmox can fish in peace!"
51,"TEXT_HEAVNZ804_01934_FELTSMOX_000_010","Feltsmox still catches no fish! Damselflies scare the fish away. Please kill five of them."
51,"TEXT_HEAVNZ804_01934_FELTSMOX_000_010","Feltsmox still catches no fish! Damselflies scare the fish away. Please kill five of them."
52,"TEXT_HEAVNZ804_01934_FELTSMOX_000_020","Pshhh... Shkohhh...
Damselflies are already slain? Thank you, but still Feltsmox catches no fish!"
53,"TEXT_HEAVNZ804_01934_FELTSMOX_000_021","Is problem with bait? Or fishingplace? Feltsmox must rethink fishingplan..."
54,"TEXT_HEAVNZ804_01934_FELTSMOX_000_022","deleted"
1 key 0 1
49 45 TEXT_HEAVNZ804_01934_TODO_21
50 46 TEXT_HEAVNZ804_01934_TODO_22
51 47 TEXT_HEAVNZ804_01934_TODO_23
52 48 TEXT_HEAVNZ804_01934_FELTSMOX_000_000 Pshhh... Shkohhh... Feltsmox still catches no fish! Bait has no problem... Fish must be frightened by something. Pshhh... Shkohhh... Feltsmox still catches no fish! Bait has no problem... Fish must be frightened by something.
53 49 TEXT_HEAVNZ804_01934_FELTSMOX_000_001 Damselflies! Their wingbuzzing must be frightening fish away!
54 49 50 TEXT_HEAVNZ804_01934_FELTSMOX_000_001 TEXT_HEAVNZ804_01934_FELTSMOX_000_002 Damselflies! Their wingbuzzing must be frightening fish away! Please, uplander, kill these noisome beasts! Slay five nearby damselflies so Feltsmox can fish in peace!
55 50 51 TEXT_HEAVNZ804_01934_FELTSMOX_000_002 TEXT_HEAVNZ804_01934_FELTSMOX_000_010 Please, uplander, kill these noisome beasts! Slay five nearby damselflies so Feltsmox can fish in peace! Feltsmox still catches no fish! Damselflies scare the fish away. Please kill five of them.
56 51 52 TEXT_HEAVNZ804_01934_FELTSMOX_000_010 TEXT_HEAVNZ804_01934_FELTSMOX_000_020 Feltsmox still catches no fish! Damselflies scare the fish away. Please kill five of them. Pshhh... Shkohhh... Damselflies are already slain? Thank you, but still Feltsmox catches no fish!
57 52 53 TEXT_HEAVNZ804_01934_FELTSMOX_000_020 TEXT_HEAVNZ804_01934_FELTSMOX_000_021 Pshhh... Shkohhh... Damselflies are already slain? Thank you, but still Feltsmox catches no fish! Is problem with bait? Or fishingplace? Feltsmox must rethink fishingplan...
58 54 TEXT_HEAVNZ804_01934_FELTSMOX_000_022 deleted
59
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+12 -6
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@@ -49,18 +49,24 @@ int32,str,str
45,"TEXT_HEAVNZ805_01935_TODO_21",""
46,"TEXT_HEAVNZ805_01935_TODO_22",""
47,"TEXT_HEAVNZ805_01935_TODO_23",""
48,"TEXT_HEAVNZ805_01935_SLOWFIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ805_01935_SLOWFIX_000_000","Pshhh... Shkohhh...
In this place we gobbies are founding nation. Free nation for free people!"
49,"TEXT_HEAVNZ805_01935_SLOWFIX_000_001","Founding nation takes much jinglyshine. But this is <Emphasis>free</Emphasis> nation! We cannot take jinglyshine from noble, hardworking gobbies!"
50,"TEXT_HEAVNZ805_01935_SLOWFIX_000_002","So Slowfix thought: We have tools; gobbies need tools. We can rent tools to fund nation!"
51,"TEXT_HEAVNZ805_01935_SLOWFIX_000_003","Plan is sound, but we already have problem. One gobbie borrowed pickaxe and does not give it back!"
52,"TEXT_HEAVNZ805_01935_SLOWFIX_000_004","This ungracious gobbie has left! And took borrowthing with her. Uplander, please find this gobbie and find out what happened."
53,"TEXT_HEAVNZ805_01935_SLOWFIX_000_005","Gobbie with borrowthing was traveling towards Makers' Quarter. Please find her!"
54,"TEXT_HEAVNZ805_01935_SLOWFIX_000_010","Gobbie was traveling towards Makers' Quarter, but did not return borrowthing. Please find her!"
54,"TEXT_HEAVNZ805_01935_SLOWFIX_000_010","Gobbie was traveling towards Makers' Quarter, but did not return borrowthing. Please find her!"
55,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_020","Pshhh... Shkohhh...
Thank you, uplander! Your actions are appreciated! But what brings you here?"
56,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_021","Oh! Pickaxe! I forgot to return pickaxe!"
57,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_022","I am leaving on journey now─cannot return to Idyllshire. Please take borrowthing and return to Drydox. Thank you."
58,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_025","Sorry, I must leave on journey now. Please return borrowthing to Drydox. Thank you."
57,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_022","I am leaving on journey now─cannot return to Idyllshire. Please take borrowthing and return to Drydox. Thank you."
58,"TEXT_HEAVNZ805_01935_GOBLIN01935_000_025","Sorry, I must leave on journey now. Please return borrowthing to Drydox. Thank you."
59,"TEXT_HEAVNZ805_01935_DRYDOX_000_030","Pshhh... Shkohhh...
What brings uplander to Drydox?"
59,"TEXT_HEAVNZ805_01935_DRYDOX_000_030","Pshhh... Shkohhh...
What brings uplander to Drydox?"
60,"TEXT_HEAVNZ805_01935_DRYDOX_000_031","Pshhh... Shkohhh...
This pickaxe! Drydox thought it stolen! Thank you for recovering it."
61,"TEXT_HEAVNZ805_01935_DRYDOX_000_032","Pshhh... Shkohhh...
Drydox thought pickaxe stolen. Thank you for recovering it."
62,"TEXT_HEAVNZ805_01935_SLOWFIX_000_040","Pshhh... Shkohhh...
Taken borrowthing─you found it!? You have Slowfix's greatest gratitude."
1 key 0 1
49 45 TEXT_HEAVNZ805_01935_TODO_21
50 46 TEXT_HEAVNZ805_01935_TODO_22
51 47 TEXT_HEAVNZ805_01935_TODO_23
52 48 TEXT_HEAVNZ805_01935_SLOWFIX_000_000 Pshhh... Shkohhh... In this place we gobbies are founding nation. Free nation for free people! Pshhh... Shkohhh... In this place we gobbies are founding nation. Free nation for free people!
53 49 TEXT_HEAVNZ805_01935_SLOWFIX_000_001 Founding nation takes much jinglyshine. But this is <Emphasis>free</Emphasis> nation! We cannot take jinglyshine from noble, hardworking gobbies!
54 49 50 TEXT_HEAVNZ805_01935_SLOWFIX_000_001 TEXT_HEAVNZ805_01935_SLOWFIX_000_002 Founding nation takes much jinglyshine. But this is <Emphasis>free</Emphasis> nation! We cannot take jinglyshine from noble, hardworking gobbies! So Slowfix thought: We have tools; gobbies need tools. We can rent tools to fund nation!
55 50 51 TEXT_HEAVNZ805_01935_SLOWFIX_000_002 TEXT_HEAVNZ805_01935_SLOWFIX_000_003 So Slowfix thought: We have tools; gobbies need tools. We can rent tools to fund nation! Plan is sound, but we already have problem. One gobbie borrowed pickaxe and does not give it back!
56 51 52 TEXT_HEAVNZ805_01935_SLOWFIX_000_003 TEXT_HEAVNZ805_01935_SLOWFIX_000_004 Plan is sound, but we already have problem. One gobbie borrowed pickaxe and does not give it back! This ungracious gobbie has left! And took borrowthing with her. Uplander, please find this gobbie and find out what happened.
57 52 53 TEXT_HEAVNZ805_01935_SLOWFIX_000_004 TEXT_HEAVNZ805_01935_SLOWFIX_000_005 This ungracious gobbie has left! And took borrowthing with her. Uplander, please find this gobbie and find out what happened. Gobbie with borrowthing was traveling towards Makers' Quarter. Please find her!
58 53 54 TEXT_HEAVNZ805_01935_SLOWFIX_000_005 TEXT_HEAVNZ805_01935_SLOWFIX_000_010 Gobbie with borrowthing was traveling towards Makers' Quarter. Please find her! Gobbie was traveling towards Makers' Quarter, but did not return borrowthing. Please find her!
59 54 55 TEXT_HEAVNZ805_01935_SLOWFIX_000_010 TEXT_HEAVNZ805_01935_GOBLIN01935_000_020 Gobbie was traveling towards Makers' Quarter, but did not return borrowthing. Please find her! Pshhh... Shkohhh... Thank you, uplander! Your actions are appreciated! But what brings you here?
60 55 56 TEXT_HEAVNZ805_01935_GOBLIN01935_000_020 TEXT_HEAVNZ805_01935_GOBLIN01935_000_021 Pshhh... Shkohhh... Thank you, uplander! Your actions are appreciated! But what brings you here? Oh! Pickaxe! I forgot to return pickaxe!
61 57 TEXT_HEAVNZ805_01935_GOBLIN01935_000_022 I am leaving on journey now─cannot return to Idyllshire. Please take borrowthing and return to Drydox. Thank you.
62 56 58 TEXT_HEAVNZ805_01935_GOBLIN01935_000_021 TEXT_HEAVNZ805_01935_GOBLIN01935_000_025 Oh! Pickaxe! I forgot to return pickaxe! Sorry, I must leave on journey now. Please return borrowthing to Drydox. Thank you.
63 57 59 TEXT_HEAVNZ805_01935_GOBLIN01935_000_022 TEXT_HEAVNZ805_01935_DRYDOX_000_030 I am leaving on journey now─cannot return to Idyllshire. Please take borrowthing and return to Drydox. Thank you. Pshhh... Shkohhh... What brings uplander to Drydox?
64 58 60 TEXT_HEAVNZ805_01935_GOBLIN01935_000_025 TEXT_HEAVNZ805_01935_DRYDOX_000_031 Sorry, I must leave on journey now. Please return borrowthing to Drydox. Thank you. Pshhh... Shkohhh... This pickaxe! Drydox thought it stolen! Thank you for recovering it.
65 59 61 TEXT_HEAVNZ805_01935_DRYDOX_000_030 TEXT_HEAVNZ805_01935_DRYDOX_000_032 Pshhh... Shkohhh... What brings uplander to Drydox? Pshhh... Shkohhh... Drydox thought pickaxe stolen. Thank you for recovering it.
66 60 62 TEXT_HEAVNZ805_01935_DRYDOX_000_031 TEXT_HEAVNZ805_01935_SLOWFIX_000_040 Pshhh... Shkohhh... This pickaxe! Drydox thought it stolen! Thank you for recovering it. Pshhh... Shkohhh... Taken borrowthing─you found it!? You have Slowfix's greatest gratitude.
67
68
69
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71
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+8 -4
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@@ -49,7 +49,8 @@ int32,str,str
45,"TEXT_HEAVNZ806_01936_TODO_21",""
46,"TEXT_HEAVNZ806_01936_TODO_22",""
47,"TEXT_HEAVNZ806_01936_TODO_23",""
48,"TEXT_HEAVNZ806_01936_TAPKLIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ806_01936_TAPKLIX_000_000","Pshhh... Shkohhh...
You are stranger! You are sneakypeeker! You are thief working for Illuminati!"
49,"TEXT_HEAVNZ806_01936_TAPKLIX_000_001","You can't take these things! No, no, no! They are for all to enjoy! But Illuminati always try to steal and hide things. Tapklix must be on constant guard."
50,"TEXT_HEAVNZ806_01936_TAPKLIX_000_002","If you say you are gobbiefriend, then prove it! Find Illuminati and defeat them. Drive them away from this place!"
51,"TEXT_HEAVNZ806_01936_TAPKLIX_000_010","Prove you are gobbiefriend! Find Illuminati and defeat them!"
@@ -58,8 +59,11 @@ int32,str,str
54,"TEXT_HEAVNZ806_01936_BALLOON_000_110","Tear you to shreds!"
55,"TEXT_HEAVNZ806_01936_TAPKLIX_000_020","Prove you are gobbiefriend! Find Illuminati and defeat them!"
56,"TEXT_HEAVNZ806_01936_BALLOON_000_115","There <If(PlayerParameter(4))>she<Else/>he</If> is! Kill <If(PlayerParameter(4))>her<Else/>him</If>!"
56,"TEXT_HEAVNZ806_01936_BALLOON_000_115","There <If(PlayerParameter(4))>she<Else/>he</If> is! Kill <If(PlayerParameter(4))>her<Else/>him</If>!"
57,"TEXT_HEAVNZ806_01936_BALLOON_000_120","Pshhh... Shkohhh...
Cut you to pieces!"
57,"TEXT_HEAVNZ806_01936_BALLOON_000_120","Pshhh... Shkohhh...
Cut you to pieces!"
58,"TEXT_HEAVNZ806_01936_BALLOON_000_125","Pshhh... Shkohhh...
Cut you to ribbons!"
59,"TEXT_HEAVNZ806_01936_TAPKLIX_000_030","Pshhh... Shkohhh...
You slew Illuminati fightyforce! You are true gobbiefriend."
60,"TEXT_HEAVNZ806_01936_TAPKLIX_000_031","The things here are for all people of Idyllshire. But Illuminati try to steal them away!"
61,"TEXT_HEAVNZ806_01936_TAPKLIX_000_032","Illuminati is our enemy. Illuminati is your enemy. This means you are our friend!"
1 key 0 1
49 45 TEXT_HEAVNZ806_01936_TODO_21
50 46 TEXT_HEAVNZ806_01936_TODO_22
51 47 TEXT_HEAVNZ806_01936_TODO_23
52 48 TEXT_HEAVNZ806_01936_TAPKLIX_000_000 Pshhh... Shkohhh... You are stranger! You are sneakypeeker! You are thief working for Illuminati! Pshhh... Shkohhh... You are stranger! You are sneakypeeker! You are thief working for Illuminati!
53 49 TEXT_HEAVNZ806_01936_TAPKLIX_000_001 You can't take these things! No, no, no! They are for all to enjoy! But Illuminati always try to steal and hide things. Tapklix must be on constant guard.
54 49 50 TEXT_HEAVNZ806_01936_TAPKLIX_000_001 TEXT_HEAVNZ806_01936_TAPKLIX_000_002 You can't take these things! No, no, no! They are for all to enjoy! But Illuminati always try to steal and hide things. Tapklix must be on constant guard. If you say you are gobbiefriend, then prove it! Find Illuminati and defeat them. Drive them away from this place!
55 50 51 TEXT_HEAVNZ806_01936_TAPKLIX_000_002 TEXT_HEAVNZ806_01936_TAPKLIX_000_010 If you say you are gobbiefriend, then prove it! Find Illuminati and defeat them. Drive them away from this place! Prove you are gobbiefriend! Find Illuminati and defeat them!
56 51 52 TEXT_HEAVNZ806_01936_TAPKLIX_000_010 TEXT_HEAVNZ806_01936_BALLOON_000_100 Prove you are gobbiefriend! Find Illuminati and defeat them! Bow to Illuminati!
59 54 55 TEXT_HEAVNZ806_01936_BALLOON_000_110 TEXT_HEAVNZ806_01936_TAPKLIX_000_020 Tear you to shreds! Prove you are gobbiefriend! Find Illuminati and defeat them!
60 55 56 TEXT_HEAVNZ806_01936_TAPKLIX_000_020 TEXT_HEAVNZ806_01936_BALLOON_000_115 Prove you are gobbiefriend! Find Illuminati and defeat them! There <If(PlayerParameter(4))>she<Else/>he</If> is! Kill <If(PlayerParameter(4))>her<Else/>him</If>!
61 56 57 TEXT_HEAVNZ806_01936_BALLOON_000_115 TEXT_HEAVNZ806_01936_BALLOON_000_120 There <If(PlayerParameter(4))>she<Else/>he</If> is! Kill <If(PlayerParameter(4))>her<Else/>him</If>! Pshhh... Shkohhh... Cut you to pieces!
62 57 58 TEXT_HEAVNZ806_01936_BALLOON_000_120 TEXT_HEAVNZ806_01936_BALLOON_000_125 Pshhh... Shkohhh... Cut you to pieces! Pshhh... Shkohhh... Cut you to ribbons!
63 58 59 TEXT_HEAVNZ806_01936_BALLOON_000_125 TEXT_HEAVNZ806_01936_TAPKLIX_000_030 Pshhh... Shkohhh... Cut you to ribbons! Pshhh... Shkohhh... You slew Illuminati fightyforce! You are true gobbiefriend.
64 59 60 TEXT_HEAVNZ806_01936_TAPKLIX_000_030 TEXT_HEAVNZ806_01936_TAPKLIX_000_031 Pshhh... Shkohhh... You slew Illuminati fightyforce! You are true gobbiefriend. The things here are for all people of Idyllshire. But Illuminati try to steal them away!
65 61 TEXT_HEAVNZ806_01936_TAPKLIX_000_032 Illuminati is our enemy. Illuminati is your enemy. This means you are our friend!
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@@ -49,28 +49,44 @@ int32,str,str
45,"TEXT_HEAVNZ807_01937_TODO_21",""
46,"TEXT_HEAVNZ807_01937_TODO_22",""
47,"TEXT_HEAVNZ807_01937_TODO_23",""
48,"TEXT_HEAVNZ807_01937_TAPKLIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ807_01937_TAPKLIX_000_000","Pshhh... Shkohhh...
Illuminati draw near, but gobbie watchguards do not return to camp!"
49,"TEXT_HEAVNZ807_01937_TAPKLIX_000_001","Plan is for watchguards to gather and launch backstrike from here if Illuminati approach. But no gobbies gather here at all!"
50,"TEXT_HEAVNZ807_01937_TAPKLIX_000_002","Uplander, please find watchguards and tell them to return! Watchguards should be at Makers' Quarter and Collectors' Quarter."
51,"TEXT_HEAVNZ807_01937_TAPKLIX_000_005","Find watchguards at Makers' Quarter and Collectors' Quarter. Tell them to return here with fastness!"
51,"TEXT_HEAVNZ807_01937_TAPKLIX_000_005","Find watchguards at Makers' Quarter and Collectors' Quarter. Tell them to return here with fastness!"
52,"TEXT_HEAVNZ807_01937_SENTRYA01937_000_010","Pshhh... Shkohhh...
Hmmm? Illuminati are near? I must return with fastness to Bigwest Shortstop!"
52,"TEXT_HEAVNZ807_01937_SENTRYA01937_000_010","Pshhh... Shkohhh...
Hmmm? Illuminati are near? I must return with fastness to Bigwest Shortstop!"
53,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_020","Pshhh... Shkohhh...
Illuminati!? I did not know! Thank you, uplander. I return to camp now."
54,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_030","Pshhh... Shkohhh...
Yes. I saw Illuminati. But they were not close to camp. Not <Emphasis>really</Emphasis> close."
55,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_031","But if Tapklix asks us to return, I have no choice. I return now."
Illuminati!? I did not know! Thank you, uplander. I return to camp now."
54,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_030","Pshhh... Shkohhh...
Yes. I saw Illuminati. But they were not close to camp. Not <Emphasis>really</Emphasis> close."
55,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_031","But if Tapklix asks us to return, I have no choice. I return now."
56,"TEXT_HEAVNZ807_01937_SENTRYA01937_000_047","Pshhh... Shkohhh...
Are Illuminati truly near?"
57,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_048","Pshhh... Shkohhh...
Strange... Where are Illuminati?"
58,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_049","Pshhh... Shkohhh...
What!? There is no sign of Illuminati!"
59,"TEXT_HEAVNZ807_01937_TAPKLIX_000_040","Pshhh... Shkohhh...
Uplander! Thank you for finding watchguards!"
60,"TEXT_HEAVNZ807_01937_TAPKLIX_000_041","But watchguards, you are all <Emphasis>too slow</Emphasis>! Illuminati draw very close, but you not return! Rule is simple: return to Bigwest Shortstop if Illuminati pass boulder!"
Are Illuminati truly near?"
57,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_048","Pshhh... Shkohhh...
Strange... Where are Illuminati?"
58,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_049","Pshhh... Shkohhh...
61,"TEXT_HEAVNZ807_01937_SENTRYA01937_000_042","Pshhh... Shkohhh...
No, no! Rule is: return when Illuminati pass <Emphasis>watercross</Emphasis>! Not boulder!"
62,"TEXT_HEAVNZ807_01937_SENTRYB01937_000_043","Pshhh... Shkohhh...
No, no, no, no! Not boulder. Not watercross. <Emphasis>Ruins</Emphasis>! Rule is: return when Illuminati pass <Emphasis>ruins</Emphasis>!"
63,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_044","Pshhh... Shkohhh...
Wait! Boulder? <Emphasis>Which</Emphasis> boulder!? Tapklix, you not tell us which boulder!"
64,"TEXT_HEAVNZ807_01937_TAPKLIX_000_045","Pshhh... Shkohhh...
Why you all have different rule!? Patrol is un-useful if you do not report!"
65,"TEXT_HEAVNZ807_01937_TAPKLIX_000_046","Uplander, tell Slowfix about this, please. We will stop Illuminati, but please report problem to Slowfix."
66,"TEXT_HEAVNZ807_01937_TAPKLIX_000_052","Uplander, we will stop Illuminati, you please tell Slowfix about problem."
Uplander! Thank you for finding watchguards!"
60,"TEXT_HEAVNZ807_01937_TAPKLIX_000_041","But watchguards, you are all <Emphasis>too slow</Emphasis>! Illuminati draw very close, but you not return! Rule is simple: return to Bigwest Shortstop if Illuminati pass boulder!"
61,"TEXT_HEAVNZ807_01937_SENTRYA01937_000_042","Pshhh... Shkohhh...
No, no! Rule is: return when Illuminati pass <Emphasis>watercross</Emphasis>! Not boulder!"
67,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_053","Pshhh... Shkohhh...
We need better rules!"
68,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_054","Pshhh... Shkohhh...
Is it possible to have <Emphasis>too much freedom</Emphasis>?"
69,"TEXT_HEAVNZ807_01937_SENTRYC01937_000_055","Pshhh... Shkohhh...
All gobbies have different understanding of plan!?"
70,"TEXT_HEAVNZ807_01937_SLOWFIX_000_050","Pshhh... Shkohhh...
Uplander! What brings you to Idyllshire?"
71,"TEXT_HEAVNZ807_01937_SLOWFIX_000_051","Ah! But that is expected. Gobbie fightyforce is independent! To have rules would rob gobbies of gods-given liberties!"
72,"TEXT_HEAVNZ807_01937_SLOWFIX_000_052","Free nation for free people should have no rules! This is best. ...No?"
1 key 0 1
49 45 TEXT_HEAVNZ807_01937_TODO_21
50 46 TEXT_HEAVNZ807_01937_TODO_22
51 47 TEXT_HEAVNZ807_01937_TODO_23
52 48 TEXT_HEAVNZ807_01937_TAPKLIX_000_000 Pshhh... Shkohhh... Illuminati draw near, but gobbie watchguards do not return to camp! Pshhh... Shkohhh... Illuminati draw near, but gobbie watchguards do not return to camp!
53 49 TEXT_HEAVNZ807_01937_TAPKLIX_000_001 Plan is for watchguards to gather and launch backstrike from here if Illuminati approach. But no gobbies gather here at all!
54 49 50 TEXT_HEAVNZ807_01937_TAPKLIX_000_001 TEXT_HEAVNZ807_01937_TAPKLIX_000_002 Plan is for watchguards to gather and launch backstrike from here if Illuminati approach. But no gobbies gather here at all! Uplander, please find watchguards and tell them to return! Watchguards should be at Makers' Quarter and Collectors' Quarter.
55 50 51 TEXT_HEAVNZ807_01937_TAPKLIX_000_002 TEXT_HEAVNZ807_01937_TAPKLIX_000_005 Uplander, please find watchguards and tell them to return! Watchguards should be at Makers' Quarter and Collectors' Quarter. Find watchguards at Makers' Quarter and Collectors' Quarter. Tell them to return here with fastness!
56 51 52 TEXT_HEAVNZ807_01937_TAPKLIX_000_005 TEXT_HEAVNZ807_01937_SENTRYA01937_000_010 Find watchguards at Makers' Quarter and Collectors' Quarter. Tell them to return here with fastness! Pshhh... Shkohhh... Hmmm? Illuminati are near? I must return with fastness to Bigwest Shortstop!
57 52 53 TEXT_HEAVNZ807_01937_SENTRYA01937_000_010 TEXT_HEAVNZ807_01937_SENTRYB01937_000_020 Pshhh... Shkohhh... Hmmm? Illuminati are near? I must return with fastness to Bigwest Shortstop! Pshhh... Shkohhh... Illuminati!? I did not know! Thank you, uplander. I return to camp now.
58 53 54 TEXT_HEAVNZ807_01937_SENTRYB01937_000_020 TEXT_HEAVNZ807_01937_SENTRYB01937_000_030 Pshhh... Shkohhh... Illuminati!? I did not know! Thank you, uplander. I return to camp now. Pshhh... Shkohhh... Yes. I saw Illuminati. But they were not close to camp. Not <Emphasis>really</Emphasis> close.
59 54 55 TEXT_HEAVNZ807_01937_SENTRYB01937_000_030 TEXT_HEAVNZ807_01937_SENTRYB01937_000_031 Pshhh... Shkohhh... Yes. I saw Illuminati. But they were not close to camp. Not <Emphasis>really</Emphasis> close. But if Tapklix asks us to return, I have no choice. I return now.
60 56 TEXT_HEAVNZ807_01937_SENTRYA01937_000_047 Pshhh... Shkohhh... Are Illuminati truly near?
61 57 TEXT_HEAVNZ807_01937_SENTRYB01937_000_048 Pshhh... Shkohhh... Strange... Where are Illuminati?
62 58 TEXT_HEAVNZ807_01937_SENTRYC01937_000_049 Pshhh... Shkohhh... What!? There is no sign of Illuminati!
63 55 59 TEXT_HEAVNZ807_01937_SENTRYB01937_000_031 TEXT_HEAVNZ807_01937_TAPKLIX_000_040 But if Tapklix asks us to return, I have no choice. I return now. Pshhh... Shkohhh... Uplander! Thank you for finding watchguards!
64 56 60 TEXT_HEAVNZ807_01937_SENTRYA01937_000_047 TEXT_HEAVNZ807_01937_TAPKLIX_000_041 Pshhh... Shkohhh... Are Illuminati truly near? But watchguards, you are all <Emphasis>too slow</Emphasis>! Illuminati draw very close, but you not return! Rule is simple: return to Bigwest Shortstop if Illuminati pass boulder!
65 57 61 TEXT_HEAVNZ807_01937_SENTRYB01937_000_048 TEXT_HEAVNZ807_01937_SENTRYA01937_000_042 Pshhh... Shkohhh... Strange... Where are Illuminati? Pshhh... Shkohhh... No, no! Rule is: return when Illuminati pass <Emphasis>watercross</Emphasis>! Not boulder!
66 58 62 TEXT_HEAVNZ807_01937_SENTRYC01937_000_049 TEXT_HEAVNZ807_01937_SENTRYB01937_000_043 Pshhh... Shkohhh... What!? There is no sign of Illuminati! Pshhh... Shkohhh... No, no, no, no! Not boulder. Not watercross. <Emphasis>Ruins</Emphasis>! Rule is: return when Illuminati pass <Emphasis>ruins</Emphasis>!
67 59 63 TEXT_HEAVNZ807_01937_TAPKLIX_000_040 TEXT_HEAVNZ807_01937_SENTRYC01937_000_044 Pshhh... Shkohhh... Uplander! Thank you for finding watchguards! Pshhh... Shkohhh... Wait! Boulder? <Emphasis>Which</Emphasis> boulder!? Tapklix, you not tell us which boulder!
68 64 TEXT_HEAVNZ807_01937_TAPKLIX_000_045 Pshhh... Shkohhh... Why you all have different rule!? Patrol is un-useful if you do not report!
69 65 TEXT_HEAVNZ807_01937_TAPKLIX_000_046 Uplander, tell Slowfix about this, please. We will stop Illuminati, but please report problem to Slowfix.
70 66 TEXT_HEAVNZ807_01937_TAPKLIX_000_052 Uplander, we will stop Illuminati, you please tell Slowfix about problem.
71 67 TEXT_HEAVNZ807_01937_SENTRYC01937_000_053 Pshhh... Shkohhh... We need better rules!
72 60 68 TEXT_HEAVNZ807_01937_TAPKLIX_000_041 TEXT_HEAVNZ807_01937_SENTRYC01937_000_054 But watchguards, you are all <Emphasis>too slow</Emphasis>! Illuminati draw very close, but you not return! Rule is simple: return to Bigwest Shortstop if Illuminati pass boulder! Pshhh... Shkohhh... Is it possible to have <Emphasis>too much freedom</Emphasis>?
73 61 69 TEXT_HEAVNZ807_01937_SENTRYA01937_000_042 TEXT_HEAVNZ807_01937_SENTRYC01937_000_055 Pshhh... Shkohhh... No, no! Rule is: return when Illuminati pass <Emphasis>watercross</Emphasis>! Not boulder! Pshhh... Shkohhh... All gobbies have different understanding of plan!?
74 62 70 TEXT_HEAVNZ807_01937_SENTRYB01937_000_043 TEXT_HEAVNZ807_01937_SLOWFIX_000_050 Pshhh... Shkohhh... No, no, no, no! Not boulder. Not watercross. <Emphasis>Ruins</Emphasis>! Rule is: return when Illuminati pass <Emphasis>ruins</Emphasis>! Pshhh... Shkohhh... Uplander! What brings you to Idyllshire?
75 63 71 TEXT_HEAVNZ807_01937_SENTRYC01937_000_044 TEXT_HEAVNZ807_01937_SLOWFIX_000_051 Pshhh... Shkohhh... Wait! Boulder? <Emphasis>Which</Emphasis> boulder!? Tapklix, you not tell us which boulder! Ah! But that is expected. Gobbie fightyforce is independent! To have rules would rob gobbies of gods-given liberties!
76 64 72 TEXT_HEAVNZ807_01937_TAPKLIX_000_045 TEXT_HEAVNZ807_01937_SLOWFIX_000_052 Pshhh... Shkohhh... Why you all have different rule!? Patrol is un-useful if you do not report! Free nation for free people should have no rules! This is best. ...No?
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
+2 -1
View File
@@ -49,7 +49,8 @@ int32,str,str
45,"TEXT_HEAVNZ808_01938_TODO_21",""
46,"TEXT_HEAVNZ808_01938_TODO_22",""
47,"TEXT_HEAVNZ808_01938_TODO_23",""
48,"TEXT_HEAVNZ808_01938_HOLEPIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ808_01938_HOLEPIX_000_000","Pshhh... Shkohhh...
Gobbiekin of Holepix speak of peace. But no can be peace without war, not while Illuminati try to steal territory of Idyllshire!"
49,"TEXT_HEAVNZ808_01938_HOLEPIX_000_001","Now is not time to put away fighty-tool! Now is time to raise it! Uplander, take heads from six of hated foes for Holepix! Show Illuminati that Idyllshire is not having fear of them or their Arkhitekton!"
50,"TEXT_HEAVNZ808_01938_HOLEPIX_000_010","Death to Illuminati!"
51,"TEXT_HEAVNZ808_01938_HOLEPIX_000_020","Shkohhh... Hah! Uplander crush braincases of Illuminati like eggs! Idyllshire wins today!"
1 key 0 1
49 45 TEXT_HEAVNZ808_01938_TODO_21
50 46 TEXT_HEAVNZ808_01938_TODO_22
51 47 TEXT_HEAVNZ808_01938_TODO_23
52 48 TEXT_HEAVNZ808_01938_HOLEPIX_000_000 Pshhh... Shkohhh... Gobbiekin of Holepix speak of peace. But no can be peace without war, not while Illuminati try to steal territory of Idyllshire! Pshhh... Shkohhh... Gobbiekin of Holepix speak of peace. But no can be peace without war, not while Illuminati try to steal territory of Idyllshire!
53 49 TEXT_HEAVNZ808_01938_HOLEPIX_000_001 Now is not time to put away fighty-tool! Now is time to raise it! Uplander, take heads from six of hated foes for Holepix! Show Illuminati that Idyllshire is not having fear of them or their Arkhitekton!
54 49 50 TEXT_HEAVNZ808_01938_HOLEPIX_000_001 TEXT_HEAVNZ808_01938_HOLEPIX_000_010 Now is not time to put away fighty-tool! Now is time to raise it! Uplander, take heads from six of hated foes for Holepix! Show Illuminati that Idyllshire is not having fear of them or their Arkhitekton! Death to Illuminati!
55 50 51 TEXT_HEAVNZ808_01938_HOLEPIX_000_010 TEXT_HEAVNZ808_01938_HOLEPIX_000_020 Death to Illuminati! Shkohhh... Hah! Uplander crush braincases of Illuminati like eggs! Idyllshire wins today!
56 51 52 TEXT_HEAVNZ808_01938_HOLEPIX_000_020 TEXT_HEAVNZ808_01938_HOLEPIX_000_021 Shkohhh... Hah! Uplander crush braincases of Illuminati like eggs! Idyllshire wins today! But war is not over. Illuminati still have lustyeyes for land of Idyllshire. They still take knowings with cruelness, keep them with fighty-tools.
+2 -1
View File
@@ -49,7 +49,8 @@ int32,str,str
45,"TEXT_HEAVNZ809_01939_TODO_21",""
46,"TEXT_HEAVNZ809_01939_TODO_22",""
47,"TEXT_HEAVNZ809_01939_TODO_23",""
48,"TEXT_HEAVNZ809_01939_DRYDOX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ809_01939_DRYDOX_000_000","Pshhh... Shkohhh...
Sacks of Drydox are missing, all four. <sniff> So full, so many memories... Drydox pour sweat, blood, and tears into stuffing them..."
49,"TEXT_HEAVNZ809_01939_DRYDOX_000_001","<gasp> Drydox knows who is behind this─nasty, thieving Illuminati! They are stealing my precious sacks and taking them to Makers' Quarter! Please, uplander, steal them back!"
50,"TEXT_HEAVNZ809_01939_DRYDOX_000_010","Pssshmph! Illuminati steal Drydox's precious sacks, and Drydox have uplander steal them right back!"
51,"TEXT_HEAVNZ809_01939_DRYDOX_000_020","Pssshmph! Nerve of Illuminati, thieving sacks of Drydox..."
1 key 0 1
49 45 TEXT_HEAVNZ809_01939_TODO_21
50 46 TEXT_HEAVNZ809_01939_TODO_22
51 47 TEXT_HEAVNZ809_01939_TODO_23
52 48 TEXT_HEAVNZ809_01939_DRYDOX_000_000 Pshhh... Shkohhh... Sacks of Drydox are missing, all four. <sniff> So full, so many memories... Drydox pour sweat, blood, and tears into stuffing them... Pshhh... Shkohhh... Sacks of Drydox are missing, all four. <sniff> So full, so many memories... Drydox pour sweat, blood, and tears into stuffing them...
53 49 TEXT_HEAVNZ809_01939_DRYDOX_000_001 <gasp> Drydox knows who is behind this─nasty, thieving Illuminati! They are stealing my precious sacks and taking them to Makers' Quarter! Please, uplander, steal them back!
54 49 50 TEXT_HEAVNZ809_01939_DRYDOX_000_001 TEXT_HEAVNZ809_01939_DRYDOX_000_010 <gasp> Drydox knows who is behind this─nasty, thieving Illuminati! They are stealing my precious sacks and taking them to Makers' Quarter! Please, uplander, steal them back! Pssshmph! Illuminati steal Drydox's precious sacks, and Drydox have uplander steal them right back!
55 50 51 TEXT_HEAVNZ809_01939_DRYDOX_000_010 TEXT_HEAVNZ809_01939_DRYDOX_000_020 Pssshmph! Illuminati steal Drydox's precious sacks, and Drydox have uplander steal them right back! Pssshmph! Nerve of Illuminati, thieving sacks of Drydox...
56 51 52 TEXT_HEAVNZ809_01939_DRYDOX_000_020 TEXT_HEAVNZ809_01939_DRYDOX_000_021 Pssshmph! Nerve of Illuminati, thieving sacks of Drydox... Shkohhh! No mistaking sacks of Drydox! Yes...yes, yes, not one piece missing or awry!
+58 -58
View File
@@ -1,58 +1,58 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ810_01940_SEQ_00","Halfsix seems to be giggling to himself."
1,"TEXT_HEAVNZ810_01940_SEQ_01","Halfsix has seemingly crafted devices able to interrupt Illuminati communications. Now, he wishes you to plant these contraptions around the Makers' Quarter, so as to vex the mortal enemies of Idyllshire. Make your way to the Dravanian hinterlands, and set up the three jamming devices now."
2,"TEXT_HEAVNZ810_01940_SEQ_02","You plant all three jamming devices in a crescent pattern around the Arkhitekton. Report back to Halfsix, and tell him the great “joke” you two have played on Illuminati."
3,"TEXT_HEAVNZ810_01940_SEQ_03","Upon hearing that the deed is done, Halfsix must stifle his own laughter when imagining exactly how frustrating it will be for the Illuminati to lose their ability to communicate. Though he does not thank you in so many words, you sense you have won the goblin's trust."
4,"TEXT_HEAVNZ810_01940_SEQ_04",""
5,"TEXT_HEAVNZ810_01940_SEQ_05",""
6,"TEXT_HEAVNZ810_01940_SEQ_06",""
7,"TEXT_HEAVNZ810_01940_SEQ_07",""
8,"TEXT_HEAVNZ810_01940_SEQ_08",""
9,"TEXT_HEAVNZ810_01940_SEQ_09",""
10,"TEXT_HEAVNZ810_01940_SEQ_10",""
11,"TEXT_HEAVNZ810_01940_SEQ_11",""
12,"TEXT_HEAVNZ810_01940_SEQ_12",""
13,"TEXT_HEAVNZ810_01940_SEQ_13",""
14,"TEXT_HEAVNZ810_01940_SEQ_14",""
15,"TEXT_HEAVNZ810_01940_SEQ_15",""
16,"TEXT_HEAVNZ810_01940_SEQ_16",""
17,"TEXT_HEAVNZ810_01940_SEQ_17",""
18,"TEXT_HEAVNZ810_01940_SEQ_18",""
19,"TEXT_HEAVNZ810_01940_SEQ_19",""
20,"TEXT_HEAVNZ810_01940_SEQ_20",""
21,"TEXT_HEAVNZ810_01940_SEQ_21",""
22,"TEXT_HEAVNZ810_01940_SEQ_22",""
23,"TEXT_HEAVNZ810_01940_SEQ_23",""
24,"TEXT_HEAVNZ810_01940_TODO_00","Plant jamming devices throughout the Makers' Quarter."
25,"TEXT_HEAVNZ810_01940_TODO_01","Report to Halfsix."
26,"TEXT_HEAVNZ810_01940_TODO_02",""
27,"TEXT_HEAVNZ810_01940_TODO_03",""
28,"TEXT_HEAVNZ810_01940_TODO_04",""
29,"TEXT_HEAVNZ810_01940_TODO_05",""
30,"TEXT_HEAVNZ810_01940_TODO_06",""
31,"TEXT_HEAVNZ810_01940_TODO_07",""
32,"TEXT_HEAVNZ810_01940_TODO_08",""
33,"TEXT_HEAVNZ810_01940_TODO_09",""
34,"TEXT_HEAVNZ810_01940_TODO_10",""
35,"TEXT_HEAVNZ810_01940_TODO_11",""
36,"TEXT_HEAVNZ810_01940_TODO_12",""
37,"TEXT_HEAVNZ810_01940_TODO_13",""
38,"TEXT_HEAVNZ810_01940_TODO_14",""
39,"TEXT_HEAVNZ810_01940_TODO_15",""
40,"TEXT_HEAVNZ810_01940_TODO_16",""
41,"TEXT_HEAVNZ810_01940_TODO_17",""
42,"TEXT_HEAVNZ810_01940_TODO_18",""
43,"TEXT_HEAVNZ810_01940_TODO_19",""
44,"TEXT_HEAVNZ810_01940_TODO_20",""
45,"TEXT_HEAVNZ810_01940_TODO_21",""
46,"TEXT_HEAVNZ810_01940_TODO_22",""
47,"TEXT_HEAVNZ810_01940_TODO_23",""
48,"TEXT_HEAVNZ810_01940_HALFSIX_000_000","Pshkohhh... Is uplander looking to aid Idyllshire? Then uplander has come to right gobbie! Halfsix has tricksy plan, will drive Illuminati out of their braincases!"
49,"TEXT_HEAVNZ810_01940_HALFSIX_000_001","Psssheehee! Here, take these inventions of Halfsix, name of signalclogger. If uplander puts them up in Makers' Quarter, they will stop all Illuminati airtalking!"
50,"TEXT_HEAVNZ810_01940_HALFSIX_000_010","Psssheehee! Can uplander imagine Illuminati airtalking while signalclogger is on? “Hello? Hello? Can you hear me?”"
51,"TEXT_HEAVNZ810_01940_HALFSIX_000_030","Pshkohhh... Now Illuminati cannot airtalk over linkpearl, must walk all the way from one end of Makers' Quarter all the way to the other to make tongueflaps! Halfsix and uplander have played very good trick, no?"
52,"TEXT_HEAVNZ810_01940_SYSTEM_000_020","deleted"
53,"TEXT_HEAVNZ810_01940_SYSTEM_000_021","deleted"
54,"TEXT_HEAVNZ810_01940_SYSTEM_000_022","deleted"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ810_01940_SEQ_00","Halfsix seems to be giggling to himself."
1,"TEXT_HEAVNZ810_01940_SEQ_01","Halfsix has seemingly crafted devices able to interrupt Illuminati communications. Now, he wishes you to plant these contraptions around the Makers' Quarter, so as to vex the mortal enemies of Idyllshire. Make your way to the Dravanian hinterlands, and set up the three jamming devices now."
2,"TEXT_HEAVNZ810_01940_SEQ_02","You plant all three jamming devices in a crescent pattern around the Arkhitekton. Report back to Halfsix, and tell him the great “joke” you two have played on Illuminati."
3,"TEXT_HEAVNZ810_01940_SEQ_03","Upon hearing that the deed is done, Halfsix must stifle his own laughter when imagining exactly how frustrating it will be for the Illuminati to lose their ability to communicate. Though he does not thank you in so many words, you sense you have won the goblin's trust."
4,"TEXT_HEAVNZ810_01940_SEQ_04",""
5,"TEXT_HEAVNZ810_01940_SEQ_05",""
6,"TEXT_HEAVNZ810_01940_SEQ_06",""
7,"TEXT_HEAVNZ810_01940_SEQ_07",""
8,"TEXT_HEAVNZ810_01940_SEQ_08",""
9,"TEXT_HEAVNZ810_01940_SEQ_09",""
10,"TEXT_HEAVNZ810_01940_SEQ_10",""
11,"TEXT_HEAVNZ810_01940_SEQ_11",""
12,"TEXT_HEAVNZ810_01940_SEQ_12",""
13,"TEXT_HEAVNZ810_01940_SEQ_13",""
14,"TEXT_HEAVNZ810_01940_SEQ_14",""
15,"TEXT_HEAVNZ810_01940_SEQ_15",""
16,"TEXT_HEAVNZ810_01940_SEQ_16",""
17,"TEXT_HEAVNZ810_01940_SEQ_17",""
18,"TEXT_HEAVNZ810_01940_SEQ_18",""
19,"TEXT_HEAVNZ810_01940_SEQ_19",""
20,"TEXT_HEAVNZ810_01940_SEQ_20",""
21,"TEXT_HEAVNZ810_01940_SEQ_21",""
22,"TEXT_HEAVNZ810_01940_SEQ_22",""
23,"TEXT_HEAVNZ810_01940_SEQ_23",""
24,"TEXT_HEAVNZ810_01940_TODO_00","Plant jamming devices throughout the Makers' Quarter."
25,"TEXT_HEAVNZ810_01940_TODO_01","Report to Halfsix."
26,"TEXT_HEAVNZ810_01940_TODO_02",""
27,"TEXT_HEAVNZ810_01940_TODO_03",""
28,"TEXT_HEAVNZ810_01940_TODO_04",""
29,"TEXT_HEAVNZ810_01940_TODO_05",""
30,"TEXT_HEAVNZ810_01940_TODO_06",""
31,"TEXT_HEAVNZ810_01940_TODO_07",""
32,"TEXT_HEAVNZ810_01940_TODO_08",""
33,"TEXT_HEAVNZ810_01940_TODO_09",""
34,"TEXT_HEAVNZ810_01940_TODO_10",""
35,"TEXT_HEAVNZ810_01940_TODO_11",""
36,"TEXT_HEAVNZ810_01940_TODO_12",""
37,"TEXT_HEAVNZ810_01940_TODO_13",""
38,"TEXT_HEAVNZ810_01940_TODO_14",""
39,"TEXT_HEAVNZ810_01940_TODO_15",""
40,"TEXT_HEAVNZ810_01940_TODO_16",""
41,"TEXT_HEAVNZ810_01940_TODO_17",""
42,"TEXT_HEAVNZ810_01940_TODO_18",""
43,"TEXT_HEAVNZ810_01940_TODO_19",""
44,"TEXT_HEAVNZ810_01940_TODO_20",""
45,"TEXT_HEAVNZ810_01940_TODO_21",""
46,"TEXT_HEAVNZ810_01940_TODO_22",""
47,"TEXT_HEAVNZ810_01940_TODO_23",""
48,"TEXT_HEAVNZ810_01940_HALFSIX_000_000","Pshkohhh... Is uplander looking to aid Idyllshire? Then uplander has come to right gobbie! Halfsix has tricksy plan, will drive Illuminati out of their braincases!"
49,"TEXT_HEAVNZ810_01940_HALFSIX_000_001","Psssheehee! Here, take these inventions of Halfsix, name of signalclogger. If uplander puts them up in Makers' Quarter, they will stop all Illuminati airtalking!"
50,"TEXT_HEAVNZ810_01940_HALFSIX_000_010","Psssheehee! Can uplander imagine Illuminati airtalking while signalclogger is on? “Hello? Hello? Can you hear me?”"
51,"TEXT_HEAVNZ810_01940_HALFSIX_000_030","Pshkohhh... Now Illuminati cannot airtalk over linkpearl, must walk all the way from one end of Makers' Quarter all the way to the other to make tongueflaps! Halfsix and uplander have played very good trick, no?"
52,"TEXT_HEAVNZ810_01940_SYSTEM_000_020","deleted"
53,"TEXT_HEAVNZ810_01940_SYSTEM_000_021","deleted"
54,"TEXT_HEAVNZ810_01940_SYSTEM_000_022","deleted"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ810_01940_SEQ_00 Halfsix seems to be giggling to himself.
5 1 TEXT_HEAVNZ810_01940_SEQ_01 Halfsix has seemingly crafted devices able to interrupt Illuminati communications. Now, he wishes you to plant these contraptions around the Makers' Quarter, so as to vex the mortal enemies of Idyllshire. Make your way to the Dravanian hinterlands, and set up the three jamming devices now.
6 2 TEXT_HEAVNZ810_01940_SEQ_02 You plant all three jamming devices in a crescent pattern around the Arkhitekton. Report back to Halfsix, and tell him the great “joke” you two have played on Illuminati.
7 3 TEXT_HEAVNZ810_01940_SEQ_03 Upon hearing that the deed is done, Halfsix must stifle his own laughter when imagining exactly how frustrating it will be for the Illuminati to lose their ability to communicate. Though he does not thank you in so many words, you sense you have won the goblin's trust.
8 4 TEXT_HEAVNZ810_01940_SEQ_04
9 5 TEXT_HEAVNZ810_01940_SEQ_05
10 6 TEXT_HEAVNZ810_01940_SEQ_06
11 7 TEXT_HEAVNZ810_01940_SEQ_07
12 8 TEXT_HEAVNZ810_01940_SEQ_08
13 9 TEXT_HEAVNZ810_01940_SEQ_09
14 10 TEXT_HEAVNZ810_01940_SEQ_10
15 11 TEXT_HEAVNZ810_01940_SEQ_11
16 12 TEXT_HEAVNZ810_01940_SEQ_12
17 13 TEXT_HEAVNZ810_01940_SEQ_13
18 14 TEXT_HEAVNZ810_01940_SEQ_14
19 15 TEXT_HEAVNZ810_01940_SEQ_15
20 16 TEXT_HEAVNZ810_01940_SEQ_16
21 17 TEXT_HEAVNZ810_01940_SEQ_17
22 18 TEXT_HEAVNZ810_01940_SEQ_18
23 19 TEXT_HEAVNZ810_01940_SEQ_19
24 20 TEXT_HEAVNZ810_01940_SEQ_20
25 21 TEXT_HEAVNZ810_01940_SEQ_21
26 22 TEXT_HEAVNZ810_01940_SEQ_22
27 23 TEXT_HEAVNZ810_01940_SEQ_23
28 24 TEXT_HEAVNZ810_01940_TODO_00 Plant jamming devices throughout the Makers' Quarter.
29 25 TEXT_HEAVNZ810_01940_TODO_01 Report to Halfsix.
30 26 TEXT_HEAVNZ810_01940_TODO_02
31 27 TEXT_HEAVNZ810_01940_TODO_03
32 28 TEXT_HEAVNZ810_01940_TODO_04
33 29 TEXT_HEAVNZ810_01940_TODO_05
34 30 TEXT_HEAVNZ810_01940_TODO_06
35 31 TEXT_HEAVNZ810_01940_TODO_07
36 32 TEXT_HEAVNZ810_01940_TODO_08
37 33 TEXT_HEAVNZ810_01940_TODO_09
38 34 TEXT_HEAVNZ810_01940_TODO_10
39 35 TEXT_HEAVNZ810_01940_TODO_11
40 36 TEXT_HEAVNZ810_01940_TODO_12
41 37 TEXT_HEAVNZ810_01940_TODO_13
42 38 TEXT_HEAVNZ810_01940_TODO_14
43 39 TEXT_HEAVNZ810_01940_TODO_15
44 40 TEXT_HEAVNZ810_01940_TODO_16
45 41 TEXT_HEAVNZ810_01940_TODO_17
46 42 TEXT_HEAVNZ810_01940_TODO_18
47 43 TEXT_HEAVNZ810_01940_TODO_19
48 44 TEXT_HEAVNZ810_01940_TODO_20
49 45 TEXT_HEAVNZ810_01940_TODO_21
50 46 TEXT_HEAVNZ810_01940_TODO_22
51 47 TEXT_HEAVNZ810_01940_TODO_23
52 48 TEXT_HEAVNZ810_01940_HALFSIX_000_000 Pshkohhh... Is uplander looking to aid Idyllshire? Then uplander has come to right gobbie! Halfsix has tricksy plan, will drive Illuminati out of their braincases!
53 49 TEXT_HEAVNZ810_01940_HALFSIX_000_001 Psssheehee! Here, take these inventions of Halfsix, name of signalclogger. If uplander puts them up in Makers' Quarter, they will stop all Illuminati airtalking!
54 50 TEXT_HEAVNZ810_01940_HALFSIX_000_010 Psssheehee! Can uplander imagine Illuminati airtalking while signalclogger is on? “Hello? Hello? Can you hear me?”
55 51 TEXT_HEAVNZ810_01940_HALFSIX_000_030 Pshkohhh... Now Illuminati cannot airtalk over linkpearl, must walk all the way from one end of Makers' Quarter all the way to the other to make tongueflaps! Halfsix and uplander have played very good trick, no?
56 52 TEXT_HEAVNZ810_01940_SYSTEM_000_020 deleted
57 53 TEXT_HEAVNZ810_01940_SYSTEM_000_021 deleted
58 54 TEXT_HEAVNZ810_01940_SYSTEM_000_022 deleted
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ811_01941_SEQ_00","Loudjox has run out of wares to sell."
1,"TEXT_HEAVNZ811_01941_SEQ_01","While Loudjox mistakes you for a customer, she realizes that she can part with some gil in exchange for the leaves of narbroois. Make your way to the Makers' Quarter, and slay the sweetly smelling monsters for six of their fragrant fronds."
2,"TEXT_HEAVNZ811_01941_SEQ_02","You strike down a number of narbroois, and tear the leaves from their still bodies. Find your way back to Loudjox with the aromatic prizes."
3,"TEXT_HEAVNZ811_01941_SEQ_03","Loudjox delivers your payment for the leaves, explaining that they are part of a mixture that goblins place in their masks to avoid bad smells. Given your own experiences with goblin aromas, you decline her offer to take a sniff, and instead take your reward for helping the realm smell just a little better."
4,"TEXT_HEAVNZ811_01941_SEQ_04",""
5,"TEXT_HEAVNZ811_01941_SEQ_05",""
6,"TEXT_HEAVNZ811_01941_SEQ_06",""
7,"TEXT_HEAVNZ811_01941_SEQ_07",""
8,"TEXT_HEAVNZ811_01941_SEQ_08",""
9,"TEXT_HEAVNZ811_01941_SEQ_09",""
10,"TEXT_HEAVNZ811_01941_SEQ_10",""
11,"TEXT_HEAVNZ811_01941_SEQ_11",""
12,"TEXT_HEAVNZ811_01941_SEQ_12",""
13,"TEXT_HEAVNZ811_01941_SEQ_13",""
14,"TEXT_HEAVNZ811_01941_SEQ_14",""
15,"TEXT_HEAVNZ811_01941_SEQ_15",""
16,"TEXT_HEAVNZ811_01941_SEQ_16",""
17,"TEXT_HEAVNZ811_01941_SEQ_17",""
18,"TEXT_HEAVNZ811_01941_SEQ_18",""
19,"TEXT_HEAVNZ811_01941_SEQ_19",""
20,"TEXT_HEAVNZ811_01941_SEQ_20",""
21,"TEXT_HEAVNZ811_01941_SEQ_21",""
22,"TEXT_HEAVNZ811_01941_SEQ_22",""
23,"TEXT_HEAVNZ811_01941_SEQ_23",""
24,"TEXT_HEAVNZ811_01941_TODO_00","Collect leaves from narbroois in the Makers' Quarter."
25,"TEXT_HEAVNZ811_01941_TODO_01","Deliver the narbrooi leaves to Loudjox."
26,"TEXT_HEAVNZ811_01941_TODO_02",""
27,"TEXT_HEAVNZ811_01941_TODO_03",""
28,"TEXT_HEAVNZ811_01941_TODO_04",""
29,"TEXT_HEAVNZ811_01941_TODO_05",""
30,"TEXT_HEAVNZ811_01941_TODO_06",""
31,"TEXT_HEAVNZ811_01941_TODO_07",""
32,"TEXT_HEAVNZ811_01941_TODO_08",""
33,"TEXT_HEAVNZ811_01941_TODO_09",""
34,"TEXT_HEAVNZ811_01941_TODO_10",""
35,"TEXT_HEAVNZ811_01941_TODO_11",""
36,"TEXT_HEAVNZ811_01941_TODO_12",""
37,"TEXT_HEAVNZ811_01941_TODO_13",""
38,"TEXT_HEAVNZ811_01941_TODO_14",""
39,"TEXT_HEAVNZ811_01941_TODO_15",""
40,"TEXT_HEAVNZ811_01941_TODO_16",""
41,"TEXT_HEAVNZ811_01941_TODO_17",""
42,"TEXT_HEAVNZ811_01941_TODO_18",""
43,"TEXT_HEAVNZ811_01941_TODO_19",""
44,"TEXT_HEAVNZ811_01941_TODO_20",""
45,"TEXT_HEAVNZ811_01941_TODO_21",""
46,"TEXT_HEAVNZ811_01941_TODO_22",""
47,"TEXT_HEAVNZ811_01941_TODO_23",""
48,"TEXT_HEAVNZ811_01941_LOUDJOX_000_000","Pssshkoh... Loudjox has <Emphasis>told</Emphasis> you, Loudjox has no more smelling herbs for tod─ Hm? Uplander? You have not come with custom?"
49,"TEXT_HEAVNZ811_01941_LOUDJOX_000_001","Uplander <Emphasis>wants</Emphasis> custom? Hmmm... Loudjox <Emphasis>does</Emphasis> need six narbrooi leaves for bundle-making of fragrant herbs. From every corpse, uplander can take two leaves─and Loudjox will pay good jinglyshine so we are both happy!"
50,"TEXT_HEAVNZ811_01941_LOUDJOX_000_010","Uplander does not know where narbrooi nest? Go to Makers' Quarter─many are floating around there. But make sure monsters are dead first─they are squealing muchly otherwise..."
51,"TEXT_HEAVNZ811_01941_LOUDJOX_000_020","Narbrooi make nasty screechings, but their leaves have scent like tastyfresh foods."
52,"TEXT_HEAVNZ811_01941_LOUDJOX_000_021","Pssshkoh... Four, five...yes, six full leaves. Thank you uplander. Gobbieflock pack gobbie masks with herbs, keeps nose free of bad smells of bogs and mires. Loudjox can make many bundles, and double jinglyshine!"
53,"TEXT_HEAVNZ811_01941_LOUDJOX_000_022","Would uplander like to smell, too? No? Well, then uplander will want questprize. Loudjox is a gobbie of her word─here is jinglyshine for your service!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ811_01941_SEQ_00","Loudjox has run out of wares to sell."
1,"TEXT_HEAVNZ811_01941_SEQ_01","While Loudjox mistakes you for a customer, she realizes that she can part with some gil in exchange for the leaves of narbroois. Make your way to the Makers' Quarter, and slay the sweetly smelling monsters for six of their fragrant fronds."
2,"TEXT_HEAVNZ811_01941_SEQ_02","You strike down a number of narbroois, and tear the leaves from their still bodies. Find your way back to Loudjox with the aromatic prizes."
3,"TEXT_HEAVNZ811_01941_SEQ_03","Loudjox delivers your payment for the leaves, explaining that they are part of a mixture that goblins place in their masks to avoid bad smells. Given your own experiences with goblin aromas, you decline her offer to take a sniff, and instead take your reward for helping the realm smell just a little better."
4,"TEXT_HEAVNZ811_01941_SEQ_04",""
5,"TEXT_HEAVNZ811_01941_SEQ_05",""
6,"TEXT_HEAVNZ811_01941_SEQ_06",""
7,"TEXT_HEAVNZ811_01941_SEQ_07",""
8,"TEXT_HEAVNZ811_01941_SEQ_08",""
9,"TEXT_HEAVNZ811_01941_SEQ_09",""
10,"TEXT_HEAVNZ811_01941_SEQ_10",""
11,"TEXT_HEAVNZ811_01941_SEQ_11",""
12,"TEXT_HEAVNZ811_01941_SEQ_12",""
13,"TEXT_HEAVNZ811_01941_SEQ_13",""
14,"TEXT_HEAVNZ811_01941_SEQ_14",""
15,"TEXT_HEAVNZ811_01941_SEQ_15",""
16,"TEXT_HEAVNZ811_01941_SEQ_16",""
17,"TEXT_HEAVNZ811_01941_SEQ_17",""
18,"TEXT_HEAVNZ811_01941_SEQ_18",""
19,"TEXT_HEAVNZ811_01941_SEQ_19",""
20,"TEXT_HEAVNZ811_01941_SEQ_20",""
21,"TEXT_HEAVNZ811_01941_SEQ_21",""
22,"TEXT_HEAVNZ811_01941_SEQ_22",""
23,"TEXT_HEAVNZ811_01941_SEQ_23",""
24,"TEXT_HEAVNZ811_01941_TODO_00","Collect leaves from narbroois in the Makers' Quarter."
25,"TEXT_HEAVNZ811_01941_TODO_01","Deliver the narbrooi leaves to Loudjox."
26,"TEXT_HEAVNZ811_01941_TODO_02",""
27,"TEXT_HEAVNZ811_01941_TODO_03",""
28,"TEXT_HEAVNZ811_01941_TODO_04",""
29,"TEXT_HEAVNZ811_01941_TODO_05",""
30,"TEXT_HEAVNZ811_01941_TODO_06",""
31,"TEXT_HEAVNZ811_01941_TODO_07",""
32,"TEXT_HEAVNZ811_01941_TODO_08",""
33,"TEXT_HEAVNZ811_01941_TODO_09",""
34,"TEXT_HEAVNZ811_01941_TODO_10",""
35,"TEXT_HEAVNZ811_01941_TODO_11",""
36,"TEXT_HEAVNZ811_01941_TODO_12",""
37,"TEXT_HEAVNZ811_01941_TODO_13",""
38,"TEXT_HEAVNZ811_01941_TODO_14",""
39,"TEXT_HEAVNZ811_01941_TODO_15",""
40,"TEXT_HEAVNZ811_01941_TODO_16",""
41,"TEXT_HEAVNZ811_01941_TODO_17",""
42,"TEXT_HEAVNZ811_01941_TODO_18",""
43,"TEXT_HEAVNZ811_01941_TODO_19",""
44,"TEXT_HEAVNZ811_01941_TODO_20",""
45,"TEXT_HEAVNZ811_01941_TODO_21",""
46,"TEXT_HEAVNZ811_01941_TODO_22",""
47,"TEXT_HEAVNZ811_01941_TODO_23",""
48,"TEXT_HEAVNZ811_01941_LOUDJOX_000_000","Pssshkoh... Loudjox has <Emphasis>told</Emphasis> you, Loudjox has no more smelling herbs for tod─ Hm? Uplander? You have not come with custom?"
49,"TEXT_HEAVNZ811_01941_LOUDJOX_000_001","Uplander <Emphasis>wants</Emphasis> custom? Hmmm... Loudjox <Emphasis>does</Emphasis> need six narbrooi leaves for bundle-making of fragrant herbs. From every corpse, uplander can take two leaves─and Loudjox will pay good jinglyshine so we are both happy!"
50,"TEXT_HEAVNZ811_01941_LOUDJOX_000_010","Uplander does not know where narbrooi nest? Go to Makers' Quarter─many are floating around there. But make sure monsters are dead first─they are squealing muchly otherwise..."
51,"TEXT_HEAVNZ811_01941_LOUDJOX_000_020","Narbrooi make nasty screechings, but their leaves have scent like tastyfresh foods."
52,"TEXT_HEAVNZ811_01941_LOUDJOX_000_021","Pssshkoh... Four, five...yes, six full leaves. Thank you uplander. Gobbieflock pack gobbie masks with herbs, keeps nose free of bad smells of bogs and mires. Loudjox can make many bundles, and double jinglyshine!"
53,"TEXT_HEAVNZ811_01941_LOUDJOX_000_022","Would uplander like to smell, too? No? Well, then uplander will want questprize. Loudjox is a gobbie of her word─here is jinglyshine for your service!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ811_01941_SEQ_00 Loudjox has run out of wares to sell.
5 1 TEXT_HEAVNZ811_01941_SEQ_01 While Loudjox mistakes you for a customer, she realizes that she can part with some gil in exchange for the leaves of narbroois. Make your way to the Makers' Quarter, and slay the sweetly smelling monsters for six of their fragrant fronds.
6 2 TEXT_HEAVNZ811_01941_SEQ_02 You strike down a number of narbroois, and tear the leaves from their still bodies. Find your way back to Loudjox with the aromatic prizes.
7 3 TEXT_HEAVNZ811_01941_SEQ_03 Loudjox delivers your payment for the leaves, explaining that they are part of a mixture that goblins place in their masks to avoid bad smells. Given your own experiences with goblin aromas, you decline her offer to take a sniff, and instead take your reward for helping the realm smell just a little better.
8 4 TEXT_HEAVNZ811_01941_SEQ_04
9 5 TEXT_HEAVNZ811_01941_SEQ_05
10 6 TEXT_HEAVNZ811_01941_SEQ_06
11 7 TEXT_HEAVNZ811_01941_SEQ_07
12 8 TEXT_HEAVNZ811_01941_SEQ_08
13 9 TEXT_HEAVNZ811_01941_SEQ_09
14 10 TEXT_HEAVNZ811_01941_SEQ_10
15 11 TEXT_HEAVNZ811_01941_SEQ_11
16 12 TEXT_HEAVNZ811_01941_SEQ_12
17 13 TEXT_HEAVNZ811_01941_SEQ_13
18 14 TEXT_HEAVNZ811_01941_SEQ_14
19 15 TEXT_HEAVNZ811_01941_SEQ_15
20 16 TEXT_HEAVNZ811_01941_SEQ_16
21 17 TEXT_HEAVNZ811_01941_SEQ_17
22 18 TEXT_HEAVNZ811_01941_SEQ_18
23 19 TEXT_HEAVNZ811_01941_SEQ_19
24 20 TEXT_HEAVNZ811_01941_SEQ_20
25 21 TEXT_HEAVNZ811_01941_SEQ_21
26 22 TEXT_HEAVNZ811_01941_SEQ_22
27 23 TEXT_HEAVNZ811_01941_SEQ_23
28 24 TEXT_HEAVNZ811_01941_TODO_00 Collect leaves from narbroois in the Makers' Quarter.
29 25 TEXT_HEAVNZ811_01941_TODO_01 Deliver the narbrooi leaves to Loudjox.
30 26 TEXT_HEAVNZ811_01941_TODO_02
31 27 TEXT_HEAVNZ811_01941_TODO_03
32 28 TEXT_HEAVNZ811_01941_TODO_04
33 29 TEXT_HEAVNZ811_01941_TODO_05
34 30 TEXT_HEAVNZ811_01941_TODO_06
35 31 TEXT_HEAVNZ811_01941_TODO_07
36 32 TEXT_HEAVNZ811_01941_TODO_08
37 33 TEXT_HEAVNZ811_01941_TODO_09
38 34 TEXT_HEAVNZ811_01941_TODO_10
39 35 TEXT_HEAVNZ811_01941_TODO_11
40 36 TEXT_HEAVNZ811_01941_TODO_12
41 37 TEXT_HEAVNZ811_01941_TODO_13
42 38 TEXT_HEAVNZ811_01941_TODO_14
43 39 TEXT_HEAVNZ811_01941_TODO_15
44 40 TEXT_HEAVNZ811_01941_TODO_16
45 41 TEXT_HEAVNZ811_01941_TODO_17
46 42 TEXT_HEAVNZ811_01941_TODO_18
47 43 TEXT_HEAVNZ811_01941_TODO_19
48 44 TEXT_HEAVNZ811_01941_TODO_20
49 45 TEXT_HEAVNZ811_01941_TODO_21
50 46 TEXT_HEAVNZ811_01941_TODO_22
51 47 TEXT_HEAVNZ811_01941_TODO_23
52 48 TEXT_HEAVNZ811_01941_LOUDJOX_000_000 Pssshkoh... Loudjox has <Emphasis>told</Emphasis> you, Loudjox has no more smelling herbs for tod─ Hm? Uplander? You have not come with custom?
53 49 TEXT_HEAVNZ811_01941_LOUDJOX_000_001 Uplander <Emphasis>wants</Emphasis> custom? Hmmm... Loudjox <Emphasis>does</Emphasis> need six narbrooi leaves for bundle-making of fragrant herbs. From every corpse, uplander can take two leaves─and Loudjox will pay good jinglyshine so we are both happy!
54 50 TEXT_HEAVNZ811_01941_LOUDJOX_000_010 Uplander does not know where narbrooi nest? Go to Makers' Quarter─many are floating around there. But make sure monsters are dead first─they are squealing muchly otherwise...
55 51 TEXT_HEAVNZ811_01941_LOUDJOX_000_020 Narbrooi make nasty screechings, but their leaves have scent like tastyfresh foods.
56 52 TEXT_HEAVNZ811_01941_LOUDJOX_000_021 Pssshkoh... Four, five...yes, six full leaves. Thank you uplander. Gobbieflock pack gobbie masks with herbs, keeps nose free of bad smells of bogs and mires. Loudjox can make many bundles, and double jinglyshine!
57 53 TEXT_HEAVNZ811_01941_LOUDJOX_000_022 Would uplander like to smell, too? No? Well, then uplander will want questprize. Loudjox is a gobbie of her word─here is jinglyshine for your service!
+4 -2
View File
@@ -49,11 +49,13 @@ int32,str,str
45,"TEXT_HEAVNZ812_01942_TODO_21",""
46,"TEXT_HEAVNZ812_01942_TODO_22",""
47,"TEXT_HEAVNZ812_01942_TODO_23",""
48,"TEXT_HEAVNZ812_01942_SLOWFIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ812_01942_SLOWFIX_000_000","Pshhh... Shkohhh...
Idyllshire's problems grow more and more. Is very unorganized! Slowfix become very unrelaxed!"
49,"TEXT_HEAVNZ812_01942_SLOWFIX_000_001","Slowfix needs advice. To fix these problems, need to talk with sharpbrain gobbie. Slowfix needs to talk with Dripwix. Dripwix can help!"
50,"TEXT_HEAVNZ812_01942_SLOWFIX_000_002","But Slowfix cannot find him! Please help, uplander. Please find Dripwix. Perhaps Midnight Dew knows where he is."
51,"TEXT_HEAVNZ812_01942_SLOWFIX_000_012","Please find Dripwix! Maybe Midnight Dew knows where he is!"
52,"TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_010","You're lookin' for Dripwix? Last I saw he was headin' towards the Arkhitekton. I hope he hasn't gone and got himself caught by the Illuminati..."
53,"TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_023","Still lookin' for Dripwix? Did you take a look near the Arkhitekton?"
54,"TEXT_HEAVNZ812_01942_BALLOON_000_020","Reinforcements!? Kill them!"
54,"TEXT_HEAVNZ812_01942_BALLOON_000_020","Reinforcements!? Kill them!"
55,"TEXT_HEAVNZ812_01942_DRIPWIX_000_030","Pshhh... Shkohhh...
You─you saved Dripwix? You are very widehearted uplander!"
1 key 0 1
49 45 TEXT_HEAVNZ812_01942_TODO_21
50 46 TEXT_HEAVNZ812_01942_TODO_22
51 47 TEXT_HEAVNZ812_01942_TODO_23
52 48 TEXT_HEAVNZ812_01942_SLOWFIX_000_000 Pshhh... Shkohhh... Idyllshire's problems grow more and more. Is very unorganized! Slowfix become very unrelaxed! Pshhh... Shkohhh... Idyllshire's problems grow more and more. Is very unorganized! Slowfix become very unrelaxed!
53 49 TEXT_HEAVNZ812_01942_SLOWFIX_000_001 Slowfix needs advice. To fix these problems, need to talk with sharpbrain gobbie. Slowfix needs to talk with Dripwix. Dripwix can help!
54 49 50 TEXT_HEAVNZ812_01942_SLOWFIX_000_001 TEXT_HEAVNZ812_01942_SLOWFIX_000_002 Slowfix needs advice. To fix these problems, need to talk with sharpbrain gobbie. Slowfix needs to talk with Dripwix. Dripwix can help! But Slowfix cannot find him! Please help, uplander. Please find Dripwix. Perhaps Midnight Dew knows where he is.
55 50 51 TEXT_HEAVNZ812_01942_SLOWFIX_000_002 TEXT_HEAVNZ812_01942_SLOWFIX_000_012 But Slowfix cannot find him! Please help, uplander. Please find Dripwix. Perhaps Midnight Dew knows where he is. Please find Dripwix! Maybe Midnight Dew knows where he is!
56 51 52 TEXT_HEAVNZ812_01942_SLOWFIX_000_012 TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_010 Please find Dripwix! Maybe Midnight Dew knows where he is! You're lookin' for Dripwix? Last I saw he was headin' towards the Arkhitekton. I hope he hasn't gone and got himself caught by the Illuminati...
57 52 53 TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_010 TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_023 You're lookin' for Dripwix? Last I saw he was headin' towards the Arkhitekton. I hope he hasn't gone and got himself caught by the Illuminati... Still lookin' for Dripwix? Did you take a look near the Arkhitekton?
58 53 54 TEXT_HEAVNZ812_01942_MIDNIGHTDEW_000_023 TEXT_HEAVNZ812_01942_BALLOON_000_020 Still lookin' for Dripwix? Did you take a look near the Arkhitekton? Reinforcements!? Kill them!
59 54 55 TEXT_HEAVNZ812_01942_BALLOON_000_020 TEXT_HEAVNZ812_01942_DRIPWIX_000_030 Reinforcements!? Kill them! Pshhh... Shkohhh... You─you saved Dripwix? You are very widehearted uplander!
60
61
+6 -3
View File
@@ -49,12 +49,15 @@ int32,str,str
45,"TEXT_HEAVNZ813_01943_TODO_21",""
46,"TEXT_HEAVNZ813_01943_TODO_22",""
47,"TEXT_HEAVNZ813_01943_TODO_23",""
48,"TEXT_HEAVNZ813_01943_FELTSMOX_000_050","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ813_01943_FELTSMOX_000_050","Pshhh... Shkohhh...
Not one fishbite all day! What trick can Feltsmox use to catch more fish...?"
49,"TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_000","Would you do me a favor, adventurer? Don't worry, it's naught but a simple delivery. I'm just too busy to handle all my orders on my own."
50,"TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_001","Take this bag of squigglywogs to Feltsmox. You'll most likely find her fishin' out at the Thaliak River. And don't let her worm her way out of payin'─I'm not runnin' a charity here!"
51,"TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_010","Feltsmox'll be down at the Thaliak River, fishin' as usual. Take them squigglywogs down to her─and make sure she pays for 'em!"
51,"TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_010","Feltsmox'll be down at the Thaliak River, fishin' as usual. Take them squigglywogs down to her─and make sure she pays for 'em!"
52,"TEXT_HEAVNZ813_01943_FELTSMOX_000_020","Pshhh... Shkohhh...
52,"TEXT_HEAVNZ813_01943_FELTSMOX_000_020","Pshhh... Shkohhh...
This time, Feltsmox order top quality fishingbait! Fish will not be able to resist squirming, wriggling squigglywogs. But Feltsmox waits and waits and order of squigglywogs does not arrive..."
53,"TEXT_HEAVNZ813_01943_FELTSMOX_000_021","Pshhh... Shkohhh...
You have them! Feltsmox's squigglywogs! Feltsmox shall catch great many fish."
54,"TEXT_HEAVNZ813_01943_FELTSMOX_000_022","Thank you for delivering. Please take jinglyshine as payment. Take back to Midnight Dew."
55,"TEXT_HEAVNZ813_01943_FELTSMOX_000_030","Feltsmox already pay! Gave good jinglyshine. Take jinglyshine to Midnight Dew."
56,"TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_040","Seems like you didn't have any trouble findin' Feltsmox. You made sure to collect payment, right?"
1 key 0 1
49 45 TEXT_HEAVNZ813_01943_TODO_21
50 46 TEXT_HEAVNZ813_01943_TODO_22
51 47 TEXT_HEAVNZ813_01943_TODO_23
52 48 TEXT_HEAVNZ813_01943_FELTSMOX_000_050 Pshhh... Shkohhh... Not one fishbite all day! What trick can Feltsmox use to catch more fish...? Pshhh... Shkohhh... Not one fishbite all day! What trick can Feltsmox use to catch more fish...?
53 49 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_000 Would you do me a favor, adventurer? Don't worry, it's naught but a simple delivery. I'm just too busy to handle all my orders on my own.
54 49 50 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_000 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_001 Would you do me a favor, adventurer? Don't worry, it's naught but a simple delivery. I'm just too busy to handle all my orders on my own. Take this bag of squigglywogs to Feltsmox. You'll most likely find her fishin' out at the Thaliak River. And don't let her worm her way out of payin'─I'm not runnin' a charity here!
55 50 51 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_001 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_010 Take this bag of squigglywogs to Feltsmox. You'll most likely find her fishin' out at the Thaliak River. And don't let her worm her way out of payin'─I'm not runnin' a charity here! Feltsmox'll be down at the Thaliak River, fishin' as usual. Take them squigglywogs down to her─and make sure she pays for 'em!
56 51 52 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_010 TEXT_HEAVNZ813_01943_FELTSMOX_000_020 Feltsmox'll be down at the Thaliak River, fishin' as usual. Take them squigglywogs down to her─and make sure she pays for 'em! Pshhh... Shkohhh... This time, Feltsmox order top quality fishingbait! Fish will not be able to resist squirming, wriggling squigglywogs. But Feltsmox waits and waits and order of squigglywogs does not arrive...
57 52 53 TEXT_HEAVNZ813_01943_FELTSMOX_000_020 TEXT_HEAVNZ813_01943_FELTSMOX_000_021 Pshhh... Shkohhh... This time, Feltsmox order top quality fishingbait! Fish will not be able to resist squirming, wriggling squigglywogs. But Feltsmox waits and waits and order of squigglywogs does not arrive... Pshhh... Shkohhh... You have them! Feltsmox's squigglywogs! Feltsmox shall catch great many fish.
58 53 54 TEXT_HEAVNZ813_01943_FELTSMOX_000_021 TEXT_HEAVNZ813_01943_FELTSMOX_000_022 Pshhh... Shkohhh... You have them! Feltsmox's squigglywogs! Feltsmox shall catch great many fish. Thank you for delivering. Please take jinglyshine as payment. Take back to Midnight Dew.
59 55 TEXT_HEAVNZ813_01943_FELTSMOX_000_030 Feltsmox already pay! Gave good jinglyshine. Take jinglyshine to Midnight Dew.
60 56 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_040 Seems like you didn't have any trouble findin' Feltsmox. You made sure to collect payment, right?
61 54 57 TEXT_HEAVNZ813_01943_FELTSMOX_000_022 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_041 Thank you for delivering. Please take jinglyshine as payment. Take back to Midnight Dew. Thank you. I've no idea when I would've found time to deliver that on my own. Fishin's so popular with these gobbies, them squigglywogs sell as fast as I can get my hands on 'em!
62 55 58 TEXT_HEAVNZ813_01943_FELTSMOX_000_030 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_042 Feltsmox already pay! Gave good jinglyshine. Take jinglyshine to Midnight Dew. The goblins here at Idyllshire plan to settle down here together with us, but I think a lot of 'em are wanderers at heart.
63 56 59 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_040 TEXT_HEAVNZ813_01943_MIDNIGHTDEW_000_043 Seems like you didn't have any trouble findin' Feltsmox. You made sure to collect payment, right? I think Feltsmox's a wanderer. She might stay a while, but I figure one day her wanderlust'll get the better of her, and then she'll leave this place behind.
+14 -7
View File
@@ -49,21 +49,28 @@ int32,str,str
45,"TEXT_HEAVNZ814_01944_TODO_21",""
46,"TEXT_HEAVNZ814_01944_TODO_22",""
47,"TEXT_HEAVNZ814_01944_TODO_23",""
48,"TEXT_HEAVNZ814_01944_DRIPWIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ814_01944_DRIPWIX_000_000","Pshhh... Shkohhh...
The Illuminati anger with too much fastness! Dripwix just try to explain to them: fighting need rules!"
49,"TEXT_HEAVNZ814_01944_DRIPWIX_000_001","But uplander, why you here?"
49,"TEXT_HEAVNZ814_01944_DRIPWIX_000_001","But uplander, why you here?"
50,"TEXT_HEAVNZ814_01944_DRIPWIX_000_002","Pshhh... Shkohhh...
Slowfix calls for Dripwix? There must be big problem..."
51,"TEXT_HEAVNZ814_01944_DRIPWIX_000_003","But Dripwix can't return to Idyllshire yet. Not without logbook. Dripwix finds problems with city and write all in logbook. Many, many problems."
52,"TEXT_HEAVNZ814_01944_DRIPWIX_000_004","But Illuminati vangob stole logbook! Dripwix not know which vangob took logbook, but if you destroy many of them, you should find it."
53,"TEXT_HEAVNZ814_01944_DRIPWIX_000_010","Please, find magitek vangobs. Destroy many of them and find logbook for Dripwix."
54,"TEXT_HEAVNZ814_01944_DRIPWIX_000_020","You still cannot find log? Dripwix is certain thief was vangob... Destroy more of them. One will have log."
55,"TEXT_HEAVNZ814_01944_DRIPWIX_000_030","Did you find log for Dripwix?"
56,"TEXT_HEAVNZ814_01944_DRIPWIX_000_031","Yes, yes! This is Dripwix's log! Now Dripwix can return home."
55,"TEXT_HEAVNZ814_01944_DRIPWIX_000_030","Did you find log for Dripwix?"
56,"TEXT_HEAVNZ814_01944_DRIPWIX_000_031","Yes, yes! This is Dripwix's log! Now Dripwix can return home."
57,"TEXT_HEAVNZ814_01944_SLOWFIX_000_048","Pshhh... Shkohhh...
Dripwix is very, very angry. Makes Slowfix scared..."
58,"TEXT_HEAVNZ814_01944_DRIPWIX_000_040","Pshhh... Shkohhh...
This is good timing, uplander. Please, tell this addlebrain!"
59,"TEXT_HEAVNZ814_01944_DRIPWIX_000_041","Dripwix explain long ago: nation needs rules! No rules means big problems!"
Dripwix is very, very angry. Makes Slowfix scared..."
60,"TEXT_HEAVNZ814_01944_SLOWFIX_000_042","Pshhh... Shkohhh...
This is free nation for free people! Is it not best that we have no rules?"
61,"TEXT_HEAVNZ814_01944_DRIPWIX_000_043","You are wrong! Nation has so many problems, you come to Dripwix for hand-lending!"
62,"TEXT_HEAVNZ814_01944_DRIPWIX_000_044","You lend tools to gobbies, but have unclear rules for lending and tools go missing!"
63,"TEXT_HEAVNZ814_01944_DRIPWIX_000_045","Your watchguards have no rules of how to protect nation. Watchguards are all confused. Nation's borders cannot be protected! No one knows where borders are!"
60,"TEXT_HEAVNZ814_01944_SLOWFIX_000_042","Pshhh... Shkohhh...
This is free nation for free people! Is it not best that we have no rules?"
64,"TEXT_HEAVNZ814_01944_SLOWFIX_000_046","Pshhh... Shkohhh...
S-Slowfix understand. Slowfix understand. Perhaps Idyllshire needs rules."
65,"TEXT_HEAVNZ814_01944_DRIPWIX_000_047","Pshhh... Shkohhh...
Dripwix shall create rules. Uplander, we hope you can help us again!"
1 key 0 1
49 45 TEXT_HEAVNZ814_01944_TODO_21
50 46 TEXT_HEAVNZ814_01944_TODO_22
51 47 TEXT_HEAVNZ814_01944_TODO_23
52 48 TEXT_HEAVNZ814_01944_DRIPWIX_000_000 Pshhh... Shkohhh... The Illuminati anger with too much fastness! Dripwix just try to explain to them: fighting need rules! Pshhh... Shkohhh... The Illuminati anger with too much fastness! Dripwix just try to explain to them: fighting need rules!
53 49 TEXT_HEAVNZ814_01944_DRIPWIX_000_001 But uplander, why you here?
54 49 50 TEXT_HEAVNZ814_01944_DRIPWIX_000_001 TEXT_HEAVNZ814_01944_DRIPWIX_000_002 But uplander, why you here? Pshhh... Shkohhh... Slowfix calls for Dripwix? There must be big problem...
55 50 51 TEXT_HEAVNZ814_01944_DRIPWIX_000_002 TEXT_HEAVNZ814_01944_DRIPWIX_000_003 Pshhh... Shkohhh... Slowfix calls for Dripwix? There must be big problem... But Dripwix can't return to Idyllshire yet. Not without logbook. Dripwix finds problems with city and write all in logbook. Many, many problems.
56 52 TEXT_HEAVNZ814_01944_DRIPWIX_000_004 But Illuminati vangob stole logbook! Dripwix not know which vangob took logbook, but if you destroy many of them, you should find it.
57 51 53 TEXT_HEAVNZ814_01944_DRIPWIX_000_003 TEXT_HEAVNZ814_01944_DRIPWIX_000_010 But Dripwix can't return to Idyllshire yet. Not without logbook. Dripwix finds problems with city and write all in logbook. Many, many problems. Please, find magitek vangobs. Destroy many of them and find logbook for Dripwix.
58 52 54 TEXT_HEAVNZ814_01944_DRIPWIX_000_004 TEXT_HEAVNZ814_01944_DRIPWIX_000_020 But Illuminati vangob stole logbook! Dripwix not know which vangob took logbook, but if you destroy many of them, you should find it. You still cannot find log? Dripwix is certain thief was vangob... Destroy more of them. One will have log.
59 53 55 TEXT_HEAVNZ814_01944_DRIPWIX_000_010 TEXT_HEAVNZ814_01944_DRIPWIX_000_030 Please, find magitek vangobs. Destroy many of them and find logbook for Dripwix. Did you find log for Dripwix?
60 54 56 TEXT_HEAVNZ814_01944_DRIPWIX_000_020 TEXT_HEAVNZ814_01944_DRIPWIX_000_031 You still cannot find log? Dripwix is certain thief was vangob... Destroy more of them. One will have log. Yes, yes! This is Dripwix's log! Now Dripwix can return home.
61 55 57 TEXT_HEAVNZ814_01944_DRIPWIX_000_030 TEXT_HEAVNZ814_01944_SLOWFIX_000_048 Did you find log for Dripwix? Pshhh... Shkohhh... Dripwix is very, very angry. Makes Slowfix scared...
62 56 58 TEXT_HEAVNZ814_01944_DRIPWIX_000_031 TEXT_HEAVNZ814_01944_DRIPWIX_000_040 Yes, yes! This is Dripwix's log! Now Dripwix can return home. Pshhh... Shkohhh... This is good timing, uplander. Please, tell this addlebrain!
63 57 59 TEXT_HEAVNZ814_01944_SLOWFIX_000_048 TEXT_HEAVNZ814_01944_DRIPWIX_000_041 Pshhh... Shkohhh... Dripwix is very, very angry. Makes Slowfix scared... Dripwix explain long ago: nation needs rules! No rules means big problems!
64 58 60 TEXT_HEAVNZ814_01944_DRIPWIX_000_040 TEXT_HEAVNZ814_01944_SLOWFIX_000_042 Pshhh... Shkohhh... This is good timing, uplander. Please, tell this addlebrain! Pshhh... Shkohhh... This is free nation for free people! Is it not best that we have no rules?
65 61 TEXT_HEAVNZ814_01944_DRIPWIX_000_043 You are wrong! Nation has so many problems, you come to Dripwix for hand-lending!
66 62 TEXT_HEAVNZ814_01944_DRIPWIX_000_044 You lend tools to gobbies, but have unclear rules for lending and tools go missing!
67 59 63 TEXT_HEAVNZ814_01944_DRIPWIX_000_041 TEXT_HEAVNZ814_01944_DRIPWIX_000_045 Dripwix explain long ago: nation needs rules! No rules means big problems! Your watchguards have no rules of how to protect nation. Watchguards are all confused. Nation's borders cannot be protected! No one knows where borders are!
68 60 64 TEXT_HEAVNZ814_01944_SLOWFIX_000_042 TEXT_HEAVNZ814_01944_SLOWFIX_000_046 Pshhh... Shkohhh... This is free nation for free people! Is it not best that we have no rules? Pshhh... Shkohhh... S-Slowfix understand. Slowfix understand. Perhaps Idyllshire needs rules.
69 65 TEXT_HEAVNZ814_01944_DRIPWIX_000_047 Pshhh... Shkohhh... Dripwix shall create rules. Uplander, we hope you can help us again!
70
71
72
73
74
75
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+58 -58
View File
@@ -1,58 +1,58 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ815_01945_SEQ_00","Halfsix is fidgeting."
1,"TEXT_HEAVNZ815_01945_SEQ_01","It seems the Idyllshire aetheryte may be growing unstable, and is in need of a proper inspection. However, Halfsix lacks the necessary aetherflow distributors to make his analysis. As with many things in the burgeoning settlement, it appears these, too, are located somewhere within the Arkhitekton. Thus, Halfsix bids that you make your way there and search the Illuminati pots for three of these tools."
2,"TEXT_HEAVNZ815_01945_SEQ_02","You obtain three aetherflow distributors, and dispatch a number of Illuminati as well. Return with them to Halfsix in Idyllshire now."
3,"TEXT_HEAVNZ815_01945_SEQ_03","Halfsix expresses his gratitude for your service. The aetheryte will no doubt continue to spin in Idyllshire for many years to come, thanks to your efforts."
4,"TEXT_HEAVNZ815_01945_SEQ_04",""
5,"TEXT_HEAVNZ815_01945_SEQ_05",""
6,"TEXT_HEAVNZ815_01945_SEQ_06",""
7,"TEXT_HEAVNZ815_01945_SEQ_07",""
8,"TEXT_HEAVNZ815_01945_SEQ_08",""
9,"TEXT_HEAVNZ815_01945_SEQ_09",""
10,"TEXT_HEAVNZ815_01945_SEQ_10",""
11,"TEXT_HEAVNZ815_01945_SEQ_11",""
12,"TEXT_HEAVNZ815_01945_SEQ_12",""
13,"TEXT_HEAVNZ815_01945_SEQ_13",""
14,"TEXT_HEAVNZ815_01945_SEQ_14",""
15,"TEXT_HEAVNZ815_01945_SEQ_15",""
16,"TEXT_HEAVNZ815_01945_SEQ_16",""
17,"TEXT_HEAVNZ815_01945_SEQ_17",""
18,"TEXT_HEAVNZ815_01945_SEQ_18",""
19,"TEXT_HEAVNZ815_01945_SEQ_19",""
20,"TEXT_HEAVNZ815_01945_SEQ_20",""
21,"TEXT_HEAVNZ815_01945_SEQ_21",""
22,"TEXT_HEAVNZ815_01945_SEQ_22",""
23,"TEXT_HEAVNZ815_01945_SEQ_23",""
24,"TEXT_HEAVNZ815_01945_TODO_00","Search Illuminati pots for aetherflow distributors within the Arkhitekton."
25,"TEXT_HEAVNZ815_01945_TODO_01","Deliver the aetherflow distributors to Halfsix."
26,"TEXT_HEAVNZ815_01945_TODO_02",""
27,"TEXT_HEAVNZ815_01945_TODO_03",""
28,"TEXT_HEAVNZ815_01945_TODO_04",""
29,"TEXT_HEAVNZ815_01945_TODO_05",""
30,"TEXT_HEAVNZ815_01945_TODO_06",""
31,"TEXT_HEAVNZ815_01945_TODO_07",""
32,"TEXT_HEAVNZ815_01945_TODO_08",""
33,"TEXT_HEAVNZ815_01945_TODO_09",""
34,"TEXT_HEAVNZ815_01945_TODO_10",""
35,"TEXT_HEAVNZ815_01945_TODO_11",""
36,"TEXT_HEAVNZ815_01945_TODO_12",""
37,"TEXT_HEAVNZ815_01945_TODO_13",""
38,"TEXT_HEAVNZ815_01945_TODO_14",""
39,"TEXT_HEAVNZ815_01945_TODO_15",""
40,"TEXT_HEAVNZ815_01945_TODO_16",""
41,"TEXT_HEAVNZ815_01945_TODO_17",""
42,"TEXT_HEAVNZ815_01945_TODO_18",""
43,"TEXT_HEAVNZ815_01945_TODO_19",""
44,"TEXT_HEAVNZ815_01945_TODO_20",""
45,"TEXT_HEAVNZ815_01945_TODO_21",""
46,"TEXT_HEAVNZ815_01945_TODO_22",""
47,"TEXT_HEAVNZ815_01945_TODO_23",""
48,"TEXT_HEAVNZ815_01945_HALFSIX_000_000","Pshkohhh... Halfsix has very important task for trusty uplander, must be done with fastness!"
49,"TEXT_HEAVNZ815_01945_HALFSIX_000_001","Aetheryte of Idyllshire needs of inspection, maybe needs upkeep too. If gobbies do not take a look and fix little problems, its spinnings may shudder and stop─or there is very big boom! But Halfsix does not have the right tools..."
50,"TEXT_HEAVNZ815_01945_HALFSIX_000_002","Uplander, there is no time to waste! Halfsix needs aetherflow distributors. The nearest are in base of Illuminati! Come, come, raid their store pots!"
51,"TEXT_HEAVNZ815_01945_HALFSIX_000_010","Hurry, uplander! Aetherflow distributors are somewhere in the Arkhitekton!"
52,"TEXT_HEAVNZ815_01945_HALFSIX_000_020","Has uplander found aetherflow distributors?"
53,"TEXT_HEAVNZ815_01945_HALFSIX_000_021","Pshkohhh... Thank you, uplander! With these, Halfsix can do upkeep!"
54,"TEXT_HEAVNZ815_01945_HALFSIX_000_022","Uplanders of Sharlayan are making aetherytes to whirl, using tricksy ancient knowings. If gobbieflock uses tools and parts left by old uplanders, then aetheryte of Idyllshire will stay spinning for many, many years!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ815_01945_SEQ_00","Halfsix is fidgeting."
1,"TEXT_HEAVNZ815_01945_SEQ_01","It seems the Idyllshire aetheryte may be growing unstable, and is in need of a proper inspection. However, Halfsix lacks the necessary aetherflow distributors to make his analysis. As with many things in the burgeoning settlement, it appears these, too, are located somewhere within the Arkhitekton. Thus, Halfsix bids that you make your way there and search the Illuminati pots for three of these tools."
2,"TEXT_HEAVNZ815_01945_SEQ_02","You obtain three aetherflow distributors, and dispatch a number of Illuminati as well. Return with them to Halfsix in Idyllshire now."
3,"TEXT_HEAVNZ815_01945_SEQ_03","Halfsix expresses his gratitude for your service. The aetheryte will no doubt continue to spin in Idyllshire for many years to come, thanks to your efforts."
4,"TEXT_HEAVNZ815_01945_SEQ_04",""
5,"TEXT_HEAVNZ815_01945_SEQ_05",""
6,"TEXT_HEAVNZ815_01945_SEQ_06",""
7,"TEXT_HEAVNZ815_01945_SEQ_07",""
8,"TEXT_HEAVNZ815_01945_SEQ_08",""
9,"TEXT_HEAVNZ815_01945_SEQ_09",""
10,"TEXT_HEAVNZ815_01945_SEQ_10",""
11,"TEXT_HEAVNZ815_01945_SEQ_11",""
12,"TEXT_HEAVNZ815_01945_SEQ_12",""
13,"TEXT_HEAVNZ815_01945_SEQ_13",""
14,"TEXT_HEAVNZ815_01945_SEQ_14",""
15,"TEXT_HEAVNZ815_01945_SEQ_15",""
16,"TEXT_HEAVNZ815_01945_SEQ_16",""
17,"TEXT_HEAVNZ815_01945_SEQ_17",""
18,"TEXT_HEAVNZ815_01945_SEQ_18",""
19,"TEXT_HEAVNZ815_01945_SEQ_19",""
20,"TEXT_HEAVNZ815_01945_SEQ_20",""
21,"TEXT_HEAVNZ815_01945_SEQ_21",""
22,"TEXT_HEAVNZ815_01945_SEQ_22",""
23,"TEXT_HEAVNZ815_01945_SEQ_23",""
24,"TEXT_HEAVNZ815_01945_TODO_00","Search Illuminati pots for aetherflow distributors within the Arkhitekton."
25,"TEXT_HEAVNZ815_01945_TODO_01","Deliver the aetherflow distributors to Halfsix."
26,"TEXT_HEAVNZ815_01945_TODO_02",""
27,"TEXT_HEAVNZ815_01945_TODO_03",""
28,"TEXT_HEAVNZ815_01945_TODO_04",""
29,"TEXT_HEAVNZ815_01945_TODO_05",""
30,"TEXT_HEAVNZ815_01945_TODO_06",""
31,"TEXT_HEAVNZ815_01945_TODO_07",""
32,"TEXT_HEAVNZ815_01945_TODO_08",""
33,"TEXT_HEAVNZ815_01945_TODO_09",""
34,"TEXT_HEAVNZ815_01945_TODO_10",""
35,"TEXT_HEAVNZ815_01945_TODO_11",""
36,"TEXT_HEAVNZ815_01945_TODO_12",""
37,"TEXT_HEAVNZ815_01945_TODO_13",""
38,"TEXT_HEAVNZ815_01945_TODO_14",""
39,"TEXT_HEAVNZ815_01945_TODO_15",""
40,"TEXT_HEAVNZ815_01945_TODO_16",""
41,"TEXT_HEAVNZ815_01945_TODO_17",""
42,"TEXT_HEAVNZ815_01945_TODO_18",""
43,"TEXT_HEAVNZ815_01945_TODO_19",""
44,"TEXT_HEAVNZ815_01945_TODO_20",""
45,"TEXT_HEAVNZ815_01945_TODO_21",""
46,"TEXT_HEAVNZ815_01945_TODO_22",""
47,"TEXT_HEAVNZ815_01945_TODO_23",""
48,"TEXT_HEAVNZ815_01945_HALFSIX_000_000","Pshkohhh... Halfsix has very important task for trusty uplander, must be done with fastness!"
49,"TEXT_HEAVNZ815_01945_HALFSIX_000_001","Aetheryte of Idyllshire needs of inspection, maybe needs upkeep too. If gobbies do not take a look and fix little problems, its spinnings may shudder and stop─or there is very big boom! But Halfsix does not have the right tools..."
50,"TEXT_HEAVNZ815_01945_HALFSIX_000_002","Uplander, there is no time to waste! Halfsix needs aetherflow distributors. The nearest are in base of Illuminati! Come, come, raid their store pots!"
51,"TEXT_HEAVNZ815_01945_HALFSIX_000_010","Hurry, uplander! Aetherflow distributors are somewhere in the Arkhitekton!"
52,"TEXT_HEAVNZ815_01945_HALFSIX_000_020","Has uplander found aetherflow distributors?"
53,"TEXT_HEAVNZ815_01945_HALFSIX_000_021","Pshkohhh... Thank you, uplander! With these, Halfsix can do upkeep!"
54,"TEXT_HEAVNZ815_01945_HALFSIX_000_022","Uplanders of Sharlayan are making aetherytes to whirl, using tricksy ancient knowings. If gobbieflock uses tools and parts left by old uplanders, then aetheryte of Idyllshire will stay spinning for many, many years!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ815_01945_SEQ_00 Halfsix is fidgeting.
5 1 TEXT_HEAVNZ815_01945_SEQ_01 It seems the Idyllshire aetheryte may be growing unstable, and is in need of a proper inspection. However, Halfsix lacks the necessary aetherflow distributors to make his analysis. As with many things in the burgeoning settlement, it appears these, too, are located somewhere within the Arkhitekton. Thus, Halfsix bids that you make your way there and search the Illuminati pots for three of these tools.
6 2 TEXT_HEAVNZ815_01945_SEQ_02 You obtain three aetherflow distributors, and dispatch a number of Illuminati as well. Return with them to Halfsix in Idyllshire now.
7 3 TEXT_HEAVNZ815_01945_SEQ_03 Halfsix expresses his gratitude for your service. The aetheryte will no doubt continue to spin in Idyllshire for many years to come, thanks to your efforts.
8 4 TEXT_HEAVNZ815_01945_SEQ_04
9 5 TEXT_HEAVNZ815_01945_SEQ_05
10 6 TEXT_HEAVNZ815_01945_SEQ_06
11 7 TEXT_HEAVNZ815_01945_SEQ_07
12 8 TEXT_HEAVNZ815_01945_SEQ_08
13 9 TEXT_HEAVNZ815_01945_SEQ_09
14 10 TEXT_HEAVNZ815_01945_SEQ_10
15 11 TEXT_HEAVNZ815_01945_SEQ_11
16 12 TEXT_HEAVNZ815_01945_SEQ_12
17 13 TEXT_HEAVNZ815_01945_SEQ_13
18 14 TEXT_HEAVNZ815_01945_SEQ_14
19 15 TEXT_HEAVNZ815_01945_SEQ_15
20 16 TEXT_HEAVNZ815_01945_SEQ_16
21 17 TEXT_HEAVNZ815_01945_SEQ_17
22 18 TEXT_HEAVNZ815_01945_SEQ_18
23 19 TEXT_HEAVNZ815_01945_SEQ_19
24 20 TEXT_HEAVNZ815_01945_SEQ_20
25 21 TEXT_HEAVNZ815_01945_SEQ_21
26 22 TEXT_HEAVNZ815_01945_SEQ_22
27 23 TEXT_HEAVNZ815_01945_SEQ_23
28 24 TEXT_HEAVNZ815_01945_TODO_00 Search Illuminati pots for aetherflow distributors within the Arkhitekton.
29 25 TEXT_HEAVNZ815_01945_TODO_01 Deliver the aetherflow distributors to Halfsix.
30 26 TEXT_HEAVNZ815_01945_TODO_02
31 27 TEXT_HEAVNZ815_01945_TODO_03
32 28 TEXT_HEAVNZ815_01945_TODO_04
33 29 TEXT_HEAVNZ815_01945_TODO_05
34 30 TEXT_HEAVNZ815_01945_TODO_06
35 31 TEXT_HEAVNZ815_01945_TODO_07
36 32 TEXT_HEAVNZ815_01945_TODO_08
37 33 TEXT_HEAVNZ815_01945_TODO_09
38 34 TEXT_HEAVNZ815_01945_TODO_10
39 35 TEXT_HEAVNZ815_01945_TODO_11
40 36 TEXT_HEAVNZ815_01945_TODO_12
41 37 TEXT_HEAVNZ815_01945_TODO_13
42 38 TEXT_HEAVNZ815_01945_TODO_14
43 39 TEXT_HEAVNZ815_01945_TODO_15
44 40 TEXT_HEAVNZ815_01945_TODO_16
45 41 TEXT_HEAVNZ815_01945_TODO_17
46 42 TEXT_HEAVNZ815_01945_TODO_18
47 43 TEXT_HEAVNZ815_01945_TODO_19
48 44 TEXT_HEAVNZ815_01945_TODO_20
49 45 TEXT_HEAVNZ815_01945_TODO_21
50 46 TEXT_HEAVNZ815_01945_TODO_22
51 47 TEXT_HEAVNZ815_01945_TODO_23
52 48 TEXT_HEAVNZ815_01945_HALFSIX_000_000 Pshkohhh... Halfsix has very important task for trusty uplander, must be done with fastness!
53 49 TEXT_HEAVNZ815_01945_HALFSIX_000_001 Aetheryte of Idyllshire needs of inspection, maybe needs upkeep too. If gobbies do not take a look and fix little problems, its spinnings may shudder and stop─or there is very big boom! But Halfsix does not have the right tools...
54 50 TEXT_HEAVNZ815_01945_HALFSIX_000_002 Uplander, there is no time to waste! Halfsix needs aetherflow distributors. The nearest are in base of Illuminati! Come, come, raid their store pots!
55 51 TEXT_HEAVNZ815_01945_HALFSIX_000_010 Hurry, uplander! Aetherflow distributors are somewhere in the Arkhitekton!
56 52 TEXT_HEAVNZ815_01945_HALFSIX_000_020 Has uplander found aetherflow distributors?
57 53 TEXT_HEAVNZ815_01945_HALFSIX_000_021 Pshkohhh... Thank you, uplander! With these, Halfsix can do upkeep!
58 54 TEXT_HEAVNZ815_01945_HALFSIX_000_022 Uplanders of Sharlayan are making aetherytes to whirl, using tricksy ancient knowings. If gobbieflock uses tools and parts left by old uplanders, then aetheryte of Idyllshire will stay spinning for many, many years!
+57 -57
View File
@@ -1,57 +1,57 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ816_01946_SEQ_00","Holepix is fretting about the Illuminati."
1,"TEXT_HEAVNZ816_01946_SEQ_01","Holepix has learned that the Illuminati have made new machines of war, great mechanical men that he fears can bring Idyllshire to heel. To prevent this terrible eventuality, he asks that you launch a preemptive strike by destroying three findertype magitek vangobs G-III near the Arkhitekton in the Dravanian hinterlands."
2,"TEXT_HEAVNZ816_01946_SEQ_02","You find and destroy three findertype magitek vangobs G-III, one after the other. Now that the last of these whirring horrors has fallen, return to Holepix in Idyllshire and give him the good tidings."
3,"TEXT_HEAVNZ816_01946_SEQ_03","Holepix thanks you for your service to Idyllshire, and tells you how the vangobs came to be. The Illuminati laid hands on old Garlean magitek weapons, disassembled and rebuilt them into something even stronger. Though Holepix is impressed by the ingenuity involved, he also knows they will not hesitate to enslave their fellow goblins, and hopes your efforts will forestall the Illuminati."
4,"TEXT_HEAVNZ816_01946_SEQ_04",""
5,"TEXT_HEAVNZ816_01946_SEQ_05",""
6,"TEXT_HEAVNZ816_01946_SEQ_06",""
7,"TEXT_HEAVNZ816_01946_SEQ_07",""
8,"TEXT_HEAVNZ816_01946_SEQ_08",""
9,"TEXT_HEAVNZ816_01946_SEQ_09",""
10,"TEXT_HEAVNZ816_01946_SEQ_10",""
11,"TEXT_HEAVNZ816_01946_SEQ_11",""
12,"TEXT_HEAVNZ816_01946_SEQ_12",""
13,"TEXT_HEAVNZ816_01946_SEQ_13",""
14,"TEXT_HEAVNZ816_01946_SEQ_14",""
15,"TEXT_HEAVNZ816_01946_SEQ_15",""
16,"TEXT_HEAVNZ816_01946_SEQ_16",""
17,"TEXT_HEAVNZ816_01946_SEQ_17",""
18,"TEXT_HEAVNZ816_01946_SEQ_18",""
19,"TEXT_HEAVNZ816_01946_SEQ_19",""
20,"TEXT_HEAVNZ816_01946_SEQ_20",""
21,"TEXT_HEAVNZ816_01946_SEQ_21",""
22,"TEXT_HEAVNZ816_01946_SEQ_22",""
23,"TEXT_HEAVNZ816_01946_SEQ_23",""
24,"TEXT_HEAVNZ816_01946_TODO_00","Slay findertype magitek vangobs G-III near the Arkhitekton."
25,"TEXT_HEAVNZ816_01946_TODO_01","Report to Holepix."
26,"TEXT_HEAVNZ816_01946_TODO_02",""
27,"TEXT_HEAVNZ816_01946_TODO_03",""
28,"TEXT_HEAVNZ816_01946_TODO_04",""
29,"TEXT_HEAVNZ816_01946_TODO_05",""
30,"TEXT_HEAVNZ816_01946_TODO_06",""
31,"TEXT_HEAVNZ816_01946_TODO_07",""
32,"TEXT_HEAVNZ816_01946_TODO_08",""
33,"TEXT_HEAVNZ816_01946_TODO_09",""
34,"TEXT_HEAVNZ816_01946_TODO_10",""
35,"TEXT_HEAVNZ816_01946_TODO_11",""
36,"TEXT_HEAVNZ816_01946_TODO_12",""
37,"TEXT_HEAVNZ816_01946_TODO_13",""
38,"TEXT_HEAVNZ816_01946_TODO_14",""
39,"TEXT_HEAVNZ816_01946_TODO_15",""
40,"TEXT_HEAVNZ816_01946_TODO_16",""
41,"TEXT_HEAVNZ816_01946_TODO_17",""
42,"TEXT_HEAVNZ816_01946_TODO_18",""
43,"TEXT_HEAVNZ816_01946_TODO_19",""
44,"TEXT_HEAVNZ816_01946_TODO_20",""
45,"TEXT_HEAVNZ816_01946_TODO_21",""
46,"TEXT_HEAVNZ816_01946_TODO_22",""
47,"TEXT_HEAVNZ816_01946_TODO_23",""
48,"TEXT_HEAVNZ816_01946_HOLEPIX_000_000","Pshkohhh... Idyllshire is in great danger, uplander! Illuminati have unleashed new vangobs, walk like gobbies but whirl and slash and hurt!"
49,"TEXT_HEAVNZ816_01946_HOLEPIX_000_001","They patrol around the Arkhitekton now, but will soon come to make slaves of gobbieflock here! Holepix is begging, uplander─make scrap metal of three Illuminati vangobs!"
50,"TEXT_HEAVNZ816_01946_HOLEPIX_000_010","Illuminati will come for gobbieflock of Holepix with fighty-tools and hurtful vangobs! But Idyllshire will not be idle before attack, ask uplander to strike first for us!"
51,"TEXT_HEAVNZ816_01946_HOLEPIX_000_020","Pshkohhh... Thank you, uplander, for helping Idyllshire so muchly!"
52,"TEXT_HEAVNZ816_01946_HOLEPIX_000_021","Illuminati are learning how to make Garlean magitek into pieces, and remake them into strong vangobs. These are great doings─very terrible, yes, but great."
53,"TEXT_HEAVNZ816_01946_HOLEPIX_000_022","But Illuminati make no room in braincases for goodness. Keep secrets to themselves, use their special knowings to make gobbiekin into slaves! Holepix hopes they will learn Idyllshire's strength, and stop trying..."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ816_01946_SEQ_00","Holepix is fretting about the Illuminati."
1,"TEXT_HEAVNZ816_01946_SEQ_01","Holepix has learned that the Illuminati have made new machines of war, great mechanical men that he fears can bring Idyllshire to heel. To prevent this terrible eventuality, he asks that you launch a preemptive strike by destroying three findertype magitek vangobs G-III near the Arkhitekton in the Dravanian hinterlands."
2,"TEXT_HEAVNZ816_01946_SEQ_02","You find and destroy three findertype magitek vangobs G-III, one after the other. Now that the last of these whirring horrors has fallen, return to Holepix in Idyllshire and give him the good tidings."
3,"TEXT_HEAVNZ816_01946_SEQ_03","Holepix thanks you for your service to Idyllshire, and tells you how the vangobs came to be. The Illuminati laid hands on old Garlean magitek weapons, disassembled and rebuilt them into something even stronger. Though Holepix is impressed by the ingenuity involved, he also knows they will not hesitate to enslave their fellow goblins, and hopes your efforts will forestall the Illuminati."
4,"TEXT_HEAVNZ816_01946_SEQ_04",""
5,"TEXT_HEAVNZ816_01946_SEQ_05",""
6,"TEXT_HEAVNZ816_01946_SEQ_06",""
7,"TEXT_HEAVNZ816_01946_SEQ_07",""
8,"TEXT_HEAVNZ816_01946_SEQ_08",""
9,"TEXT_HEAVNZ816_01946_SEQ_09",""
10,"TEXT_HEAVNZ816_01946_SEQ_10",""
11,"TEXT_HEAVNZ816_01946_SEQ_11",""
12,"TEXT_HEAVNZ816_01946_SEQ_12",""
13,"TEXT_HEAVNZ816_01946_SEQ_13",""
14,"TEXT_HEAVNZ816_01946_SEQ_14",""
15,"TEXT_HEAVNZ816_01946_SEQ_15",""
16,"TEXT_HEAVNZ816_01946_SEQ_16",""
17,"TEXT_HEAVNZ816_01946_SEQ_17",""
18,"TEXT_HEAVNZ816_01946_SEQ_18",""
19,"TEXT_HEAVNZ816_01946_SEQ_19",""
20,"TEXT_HEAVNZ816_01946_SEQ_20",""
21,"TEXT_HEAVNZ816_01946_SEQ_21",""
22,"TEXT_HEAVNZ816_01946_SEQ_22",""
23,"TEXT_HEAVNZ816_01946_SEQ_23",""
24,"TEXT_HEAVNZ816_01946_TODO_00","Slay findertype magitek vangobs G-III near the Arkhitekton."
25,"TEXT_HEAVNZ816_01946_TODO_01","Report to Holepix."
26,"TEXT_HEAVNZ816_01946_TODO_02",""
27,"TEXT_HEAVNZ816_01946_TODO_03",""
28,"TEXT_HEAVNZ816_01946_TODO_04",""
29,"TEXT_HEAVNZ816_01946_TODO_05",""
30,"TEXT_HEAVNZ816_01946_TODO_06",""
31,"TEXT_HEAVNZ816_01946_TODO_07",""
32,"TEXT_HEAVNZ816_01946_TODO_08",""
33,"TEXT_HEAVNZ816_01946_TODO_09",""
34,"TEXT_HEAVNZ816_01946_TODO_10",""
35,"TEXT_HEAVNZ816_01946_TODO_11",""
36,"TEXT_HEAVNZ816_01946_TODO_12",""
37,"TEXT_HEAVNZ816_01946_TODO_13",""
38,"TEXT_HEAVNZ816_01946_TODO_14",""
39,"TEXT_HEAVNZ816_01946_TODO_15",""
40,"TEXT_HEAVNZ816_01946_TODO_16",""
41,"TEXT_HEAVNZ816_01946_TODO_17",""
42,"TEXT_HEAVNZ816_01946_TODO_18",""
43,"TEXT_HEAVNZ816_01946_TODO_19",""
44,"TEXT_HEAVNZ816_01946_TODO_20",""
45,"TEXT_HEAVNZ816_01946_TODO_21",""
46,"TEXT_HEAVNZ816_01946_TODO_22",""
47,"TEXT_HEAVNZ816_01946_TODO_23",""
48,"TEXT_HEAVNZ816_01946_HOLEPIX_000_000","Pshkohhh... Idyllshire is in great danger, uplander! Illuminati have unleashed new vangobs, walk like gobbies but whirl and slash and hurt!"
49,"TEXT_HEAVNZ816_01946_HOLEPIX_000_001","They patrol around the Arkhitekton now, but will soon come to make slaves of gobbieflock here! Holepix is begging, uplander─make scrap metal of three Illuminati vangobs!"
50,"TEXT_HEAVNZ816_01946_HOLEPIX_000_010","Illuminati will come for gobbieflock of Holepix with fighty-tools and hurtful vangobs! But Idyllshire will not be idle before attack, ask uplander to strike first for us!"
51,"TEXT_HEAVNZ816_01946_HOLEPIX_000_020","Pshkohhh... Thank you, uplander, for helping Idyllshire so muchly!"
52,"TEXT_HEAVNZ816_01946_HOLEPIX_000_021","Illuminati are learning how to make Garlean magitek into pieces, and remake them into strong vangobs. These are great doings─very terrible, yes, but great."
53,"TEXT_HEAVNZ816_01946_HOLEPIX_000_022","But Illuminati make no room in braincases for goodness. Keep secrets to themselves, use their special knowings to make gobbiekin into slaves! Holepix hopes they will learn Idyllshire's strength, and stop trying..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ816_01946_SEQ_00 Holepix is fretting about the Illuminati.
5 1 TEXT_HEAVNZ816_01946_SEQ_01 Holepix has learned that the Illuminati have made new machines of war, great mechanical men that he fears can bring Idyllshire to heel. To prevent this terrible eventuality, he asks that you launch a preemptive strike by destroying three findertype magitek vangobs G-III near the Arkhitekton in the Dravanian hinterlands.
6 2 TEXT_HEAVNZ816_01946_SEQ_02 You find and destroy three findertype magitek vangobs G-III, one after the other. Now that the last of these whirring horrors has fallen, return to Holepix in Idyllshire and give him the good tidings.
7 3 TEXT_HEAVNZ816_01946_SEQ_03 Holepix thanks you for your service to Idyllshire, and tells you how the vangobs came to be. The Illuminati laid hands on old Garlean magitek weapons, disassembled and rebuilt them into something even stronger. Though Holepix is impressed by the ingenuity involved, he also knows they will not hesitate to enslave their fellow goblins, and hopes your efforts will forestall the Illuminati.
8 4 TEXT_HEAVNZ816_01946_SEQ_04
9 5 TEXT_HEAVNZ816_01946_SEQ_05
10 6 TEXT_HEAVNZ816_01946_SEQ_06
11 7 TEXT_HEAVNZ816_01946_SEQ_07
12 8 TEXT_HEAVNZ816_01946_SEQ_08
13 9 TEXT_HEAVNZ816_01946_SEQ_09
14 10 TEXT_HEAVNZ816_01946_SEQ_10
15 11 TEXT_HEAVNZ816_01946_SEQ_11
16 12 TEXT_HEAVNZ816_01946_SEQ_12
17 13 TEXT_HEAVNZ816_01946_SEQ_13
18 14 TEXT_HEAVNZ816_01946_SEQ_14
19 15 TEXT_HEAVNZ816_01946_SEQ_15
20 16 TEXT_HEAVNZ816_01946_SEQ_16
21 17 TEXT_HEAVNZ816_01946_SEQ_17
22 18 TEXT_HEAVNZ816_01946_SEQ_18
23 19 TEXT_HEAVNZ816_01946_SEQ_19
24 20 TEXT_HEAVNZ816_01946_SEQ_20
25 21 TEXT_HEAVNZ816_01946_SEQ_21
26 22 TEXT_HEAVNZ816_01946_SEQ_22
27 23 TEXT_HEAVNZ816_01946_SEQ_23
28 24 TEXT_HEAVNZ816_01946_TODO_00 Slay findertype magitek vangobs G-III near the Arkhitekton.
29 25 TEXT_HEAVNZ816_01946_TODO_01 Report to Holepix.
30 26 TEXT_HEAVNZ816_01946_TODO_02
31 27 TEXT_HEAVNZ816_01946_TODO_03
32 28 TEXT_HEAVNZ816_01946_TODO_04
33 29 TEXT_HEAVNZ816_01946_TODO_05
34 30 TEXT_HEAVNZ816_01946_TODO_06
35 31 TEXT_HEAVNZ816_01946_TODO_07
36 32 TEXT_HEAVNZ816_01946_TODO_08
37 33 TEXT_HEAVNZ816_01946_TODO_09
38 34 TEXT_HEAVNZ816_01946_TODO_10
39 35 TEXT_HEAVNZ816_01946_TODO_11
40 36 TEXT_HEAVNZ816_01946_TODO_12
41 37 TEXT_HEAVNZ816_01946_TODO_13
42 38 TEXT_HEAVNZ816_01946_TODO_14
43 39 TEXT_HEAVNZ816_01946_TODO_15
44 40 TEXT_HEAVNZ816_01946_TODO_16
45 41 TEXT_HEAVNZ816_01946_TODO_17
46 42 TEXT_HEAVNZ816_01946_TODO_18
47 43 TEXT_HEAVNZ816_01946_TODO_19
48 44 TEXT_HEAVNZ816_01946_TODO_20
49 45 TEXT_HEAVNZ816_01946_TODO_21
50 46 TEXT_HEAVNZ816_01946_TODO_22
51 47 TEXT_HEAVNZ816_01946_TODO_23
52 48 TEXT_HEAVNZ816_01946_HOLEPIX_000_000 Pshkohhh... Idyllshire is in great danger, uplander! Illuminati have unleashed new vangobs, walk like gobbies but whirl and slash and hurt!
53 49 TEXT_HEAVNZ816_01946_HOLEPIX_000_001 They patrol around the Arkhitekton now, but will soon come to make slaves of gobbieflock here! Holepix is begging, uplander─make scrap metal of three Illuminati vangobs!
54 50 TEXT_HEAVNZ816_01946_HOLEPIX_000_010 Illuminati will come for gobbieflock of Holepix with fighty-tools and hurtful vangobs! But Idyllshire will not be idle before attack, ask uplander to strike first for us!
55 51 TEXT_HEAVNZ816_01946_HOLEPIX_000_020 Pshkohhh... Thank you, uplander, for helping Idyllshire so muchly!
56 52 TEXT_HEAVNZ816_01946_HOLEPIX_000_021 Illuminati are learning how to make Garlean magitek into pieces, and remake them into strong vangobs. These are great doings─very terrible, yes, but great.
57 53 TEXT_HEAVNZ816_01946_HOLEPIX_000_022 But Illuminati make no room in braincases for goodness. Keep secrets to themselves, use their special knowings to make gobbiekin into slaves! Holepix hopes they will learn Idyllshire's strength, and stop trying...
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ817_01947_SEQ_00","Tapklix is muttering to himself and rubbing his rump."
1,"TEXT_HEAVNZ817_01947_SEQ_01","After being attacked by wild beastkin, Tapklix is out for blood. Deliver vengeance vicariously by putting three ratels to death in the Makers' Quarter."
2,"TEXT_HEAVNZ817_01947_SEQ_02","You slay the meanest-looking ratels you can find, and leave their carcasses as a message to the remaining pack. Return to Tapklix at Bigwest Shortstop and inform him the deed is done."
3,"TEXT_HEAVNZ817_01947_SEQ_03","Tapklix is relieved to learn that the hurt dealt his rear─and the injury to his pride─have been avenged. He tells you that monsters came trickling down from the mountains after the Sharlayans left the area, and that he means to see them purged so good folk can live free from fear of attack."
4,"TEXT_HEAVNZ817_01947_SEQ_04",""
5,"TEXT_HEAVNZ817_01947_SEQ_05",""
6,"TEXT_HEAVNZ817_01947_SEQ_06",""
7,"TEXT_HEAVNZ817_01947_SEQ_07",""
8,"TEXT_HEAVNZ817_01947_SEQ_08",""
9,"TEXT_HEAVNZ817_01947_SEQ_09",""
10,"TEXT_HEAVNZ817_01947_SEQ_10",""
11,"TEXT_HEAVNZ817_01947_SEQ_11",""
12,"TEXT_HEAVNZ817_01947_SEQ_12",""
13,"TEXT_HEAVNZ817_01947_SEQ_13",""
14,"TEXT_HEAVNZ817_01947_SEQ_14",""
15,"TEXT_HEAVNZ817_01947_SEQ_15",""
16,"TEXT_HEAVNZ817_01947_SEQ_16",""
17,"TEXT_HEAVNZ817_01947_SEQ_17",""
18,"TEXT_HEAVNZ817_01947_SEQ_18",""
19,"TEXT_HEAVNZ817_01947_SEQ_19",""
20,"TEXT_HEAVNZ817_01947_SEQ_20",""
21,"TEXT_HEAVNZ817_01947_SEQ_21",""
22,"TEXT_HEAVNZ817_01947_SEQ_22",""
23,"TEXT_HEAVNZ817_01947_SEQ_23",""
24,"TEXT_HEAVNZ817_01947_TODO_00","Slay ratels."
25,"TEXT_HEAVNZ817_01947_TODO_01","Report to Tapklix."
26,"TEXT_HEAVNZ817_01947_TODO_02",""
27,"TEXT_HEAVNZ817_01947_TODO_03",""
28,"TEXT_HEAVNZ817_01947_TODO_04",""
29,"TEXT_HEAVNZ817_01947_TODO_05",""
30,"TEXT_HEAVNZ817_01947_TODO_06",""
31,"TEXT_HEAVNZ817_01947_TODO_07",""
32,"TEXT_HEAVNZ817_01947_TODO_08",""
33,"TEXT_HEAVNZ817_01947_TODO_09",""
34,"TEXT_HEAVNZ817_01947_TODO_10",""
35,"TEXT_HEAVNZ817_01947_TODO_11",""
36,"TEXT_HEAVNZ817_01947_TODO_12",""
37,"TEXT_HEAVNZ817_01947_TODO_13",""
38,"TEXT_HEAVNZ817_01947_TODO_14",""
39,"TEXT_HEAVNZ817_01947_TODO_15",""
40,"TEXT_HEAVNZ817_01947_TODO_16",""
41,"TEXT_HEAVNZ817_01947_TODO_17",""
42,"TEXT_HEAVNZ817_01947_TODO_18",""
43,"TEXT_HEAVNZ817_01947_TODO_19",""
44,"TEXT_HEAVNZ817_01947_TODO_20",""
45,"TEXT_HEAVNZ817_01947_TODO_21",""
46,"TEXT_HEAVNZ817_01947_TODO_22",""
47,"TEXT_HEAVNZ817_01947_TODO_23",""
48,"TEXT_HEAVNZ817_01947_TAPKLIX_000_000","Shkohhh... Oooooowww... Nasty ratels, attacking poor Tapklix, biting poor Tapklix on the bum! <sniff> Uplander, kill three, kill three with much fastness!"
49,"TEXT_HEAVNZ817_01947_TAPKLIX_000_010","Pssshkoh... Ratels come down from mountains with other beasts. All want to make feast of tender gobbie flesh. But if uplander kills three ratels, maybe others get it into braincases that we are not meat!"
50,"TEXT_HEAVNZ817_01947_TAPKLIX_000_020","Pssshkoh... Uplander has slain three ratels, and not suffered injury to rear? Tapklix knew he could trust this to uplander!"
51,"TEXT_HEAVNZ817_01947_TAPKLIX_000_021","Many uplanders of Sharlayan leave fifteen years ago, name of the exodus. Wild beasts come down from mountains, make lairs in houses and roosts in rooves. Now, all this is their domain..."
52,"TEXT_HEAVNZ817_01947_TAPKLIX_000_022","But gobbieflock want to live here too! Must make safe by purging beasts or driving them back to mountains! Tapklix will yet make this land for all gobbiekin─no matter what it takes!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ817_01947_SEQ_00","Tapklix is muttering to himself and rubbing his rump."
1,"TEXT_HEAVNZ817_01947_SEQ_01","After being attacked by wild beastkin, Tapklix is out for blood. Deliver vengeance vicariously by putting three ratels to death in the Makers' Quarter."
2,"TEXT_HEAVNZ817_01947_SEQ_02","You slay the meanest-looking ratels you can find, and leave their carcasses as a message to the remaining pack. Return to Tapklix at Bigwest Shortstop and inform him the deed is done."
3,"TEXT_HEAVNZ817_01947_SEQ_03","Tapklix is relieved to learn that the hurt dealt his rear─and the injury to his pride─have been avenged. He tells you that monsters came trickling down from the mountains after the Sharlayans left the area, and that he means to see them purged so good folk can live free from fear of attack."
4,"TEXT_HEAVNZ817_01947_SEQ_04",""
5,"TEXT_HEAVNZ817_01947_SEQ_05",""
6,"TEXT_HEAVNZ817_01947_SEQ_06",""
7,"TEXT_HEAVNZ817_01947_SEQ_07",""
8,"TEXT_HEAVNZ817_01947_SEQ_08",""
9,"TEXT_HEAVNZ817_01947_SEQ_09",""
10,"TEXT_HEAVNZ817_01947_SEQ_10",""
11,"TEXT_HEAVNZ817_01947_SEQ_11",""
12,"TEXT_HEAVNZ817_01947_SEQ_12",""
13,"TEXT_HEAVNZ817_01947_SEQ_13",""
14,"TEXT_HEAVNZ817_01947_SEQ_14",""
15,"TEXT_HEAVNZ817_01947_SEQ_15",""
16,"TEXT_HEAVNZ817_01947_SEQ_16",""
17,"TEXT_HEAVNZ817_01947_SEQ_17",""
18,"TEXT_HEAVNZ817_01947_SEQ_18",""
19,"TEXT_HEAVNZ817_01947_SEQ_19",""
20,"TEXT_HEAVNZ817_01947_SEQ_20",""
21,"TEXT_HEAVNZ817_01947_SEQ_21",""
22,"TEXT_HEAVNZ817_01947_SEQ_22",""
23,"TEXT_HEAVNZ817_01947_SEQ_23",""
24,"TEXT_HEAVNZ817_01947_TODO_00","Slay ratels."
25,"TEXT_HEAVNZ817_01947_TODO_01","Report to Tapklix."
26,"TEXT_HEAVNZ817_01947_TODO_02",""
27,"TEXT_HEAVNZ817_01947_TODO_03",""
28,"TEXT_HEAVNZ817_01947_TODO_04",""
29,"TEXT_HEAVNZ817_01947_TODO_05",""
30,"TEXT_HEAVNZ817_01947_TODO_06",""
31,"TEXT_HEAVNZ817_01947_TODO_07",""
32,"TEXT_HEAVNZ817_01947_TODO_08",""
33,"TEXT_HEAVNZ817_01947_TODO_09",""
34,"TEXT_HEAVNZ817_01947_TODO_10",""
35,"TEXT_HEAVNZ817_01947_TODO_11",""
36,"TEXT_HEAVNZ817_01947_TODO_12",""
37,"TEXT_HEAVNZ817_01947_TODO_13",""
38,"TEXT_HEAVNZ817_01947_TODO_14",""
39,"TEXT_HEAVNZ817_01947_TODO_15",""
40,"TEXT_HEAVNZ817_01947_TODO_16",""
41,"TEXT_HEAVNZ817_01947_TODO_17",""
42,"TEXT_HEAVNZ817_01947_TODO_18",""
43,"TEXT_HEAVNZ817_01947_TODO_19",""
44,"TEXT_HEAVNZ817_01947_TODO_20",""
45,"TEXT_HEAVNZ817_01947_TODO_21",""
46,"TEXT_HEAVNZ817_01947_TODO_22",""
47,"TEXT_HEAVNZ817_01947_TODO_23",""
48,"TEXT_HEAVNZ817_01947_TAPKLIX_000_000","Shkohhh... Oooooowww... Nasty ratels, attacking poor Tapklix, biting poor Tapklix on the bum! <sniff> Uplander, kill three, kill three with much fastness!"
49,"TEXT_HEAVNZ817_01947_TAPKLIX_000_010","Pssshkoh... Ratels come down from mountains with other beasts. All want to make feast of tender gobbie flesh. But if uplander kills three ratels, maybe others get it into braincases that we are not meat!"
50,"TEXT_HEAVNZ817_01947_TAPKLIX_000_020","Pssshkoh... Uplander has slain three ratels, and not suffered injury to rear? Tapklix knew he could trust this to uplander!"
51,"TEXT_HEAVNZ817_01947_TAPKLIX_000_021","Many uplanders of Sharlayan leave fifteen years ago, name of the exodus. Wild beasts come down from mountains, make lairs in houses and roosts in rooves. Now, all this is their domain..."
52,"TEXT_HEAVNZ817_01947_TAPKLIX_000_022","But gobbieflock want to live here too! Must make safe by purging beasts or driving them back to mountains! Tapklix will yet make this land for all gobbiekin─no matter what it takes!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ817_01947_SEQ_00 Tapklix is muttering to himself and rubbing his rump.
5 1 TEXT_HEAVNZ817_01947_SEQ_01 After being attacked by wild beastkin, Tapklix is out for blood. Deliver vengeance vicariously by putting three ratels to death in the Makers' Quarter.
6 2 TEXT_HEAVNZ817_01947_SEQ_02 You slay the meanest-looking ratels you can find, and leave their carcasses as a message to the remaining pack. Return to Tapklix at Bigwest Shortstop and inform him the deed is done.
7 3 TEXT_HEAVNZ817_01947_SEQ_03 Tapklix is relieved to learn that the hurt dealt his rear─and the injury to his pride─have been avenged. He tells you that monsters came trickling down from the mountains after the Sharlayans left the area, and that he means to see them purged so good folk can live free from fear of attack.
8 4 TEXT_HEAVNZ817_01947_SEQ_04
9 5 TEXT_HEAVNZ817_01947_SEQ_05
10 6 TEXT_HEAVNZ817_01947_SEQ_06
11 7 TEXT_HEAVNZ817_01947_SEQ_07
12 8 TEXT_HEAVNZ817_01947_SEQ_08
13 9 TEXT_HEAVNZ817_01947_SEQ_09
14 10 TEXT_HEAVNZ817_01947_SEQ_10
15 11 TEXT_HEAVNZ817_01947_SEQ_11
16 12 TEXT_HEAVNZ817_01947_SEQ_12
17 13 TEXT_HEAVNZ817_01947_SEQ_13
18 14 TEXT_HEAVNZ817_01947_SEQ_14
19 15 TEXT_HEAVNZ817_01947_SEQ_15
20 16 TEXT_HEAVNZ817_01947_SEQ_16
21 17 TEXT_HEAVNZ817_01947_SEQ_17
22 18 TEXT_HEAVNZ817_01947_SEQ_18
23 19 TEXT_HEAVNZ817_01947_SEQ_19
24 20 TEXT_HEAVNZ817_01947_SEQ_20
25 21 TEXT_HEAVNZ817_01947_SEQ_21
26 22 TEXT_HEAVNZ817_01947_SEQ_22
27 23 TEXT_HEAVNZ817_01947_SEQ_23
28 24 TEXT_HEAVNZ817_01947_TODO_00 Slay ratels.
29 25 TEXT_HEAVNZ817_01947_TODO_01 Report to Tapklix.
30 26 TEXT_HEAVNZ817_01947_TODO_02
31 27 TEXT_HEAVNZ817_01947_TODO_03
32 28 TEXT_HEAVNZ817_01947_TODO_04
33 29 TEXT_HEAVNZ817_01947_TODO_05
34 30 TEXT_HEAVNZ817_01947_TODO_06
35 31 TEXT_HEAVNZ817_01947_TODO_07
36 32 TEXT_HEAVNZ817_01947_TODO_08
37 33 TEXT_HEAVNZ817_01947_TODO_09
38 34 TEXT_HEAVNZ817_01947_TODO_10
39 35 TEXT_HEAVNZ817_01947_TODO_11
40 36 TEXT_HEAVNZ817_01947_TODO_12
41 37 TEXT_HEAVNZ817_01947_TODO_13
42 38 TEXT_HEAVNZ817_01947_TODO_14
43 39 TEXT_HEAVNZ817_01947_TODO_15
44 40 TEXT_HEAVNZ817_01947_TODO_16
45 41 TEXT_HEAVNZ817_01947_TODO_17
46 42 TEXT_HEAVNZ817_01947_TODO_18
47 43 TEXT_HEAVNZ817_01947_TODO_19
48 44 TEXT_HEAVNZ817_01947_TODO_20
49 45 TEXT_HEAVNZ817_01947_TODO_21
50 46 TEXT_HEAVNZ817_01947_TODO_22
51 47 TEXT_HEAVNZ817_01947_TODO_23
52 48 TEXT_HEAVNZ817_01947_TAPKLIX_000_000 Shkohhh... Oooooowww... Nasty ratels, attacking poor Tapklix, biting poor Tapklix on the bum! <sniff> Uplander, kill three, kill three with much fastness!
53 49 TEXT_HEAVNZ817_01947_TAPKLIX_000_010 Pssshkoh... Ratels come down from mountains with other beasts. All want to make feast of tender gobbie flesh. But if uplander kills three ratels, maybe others get it into braincases that we are not meat!
54 50 TEXT_HEAVNZ817_01947_TAPKLIX_000_020 Pssshkoh... Uplander has slain three ratels, and not suffered injury to rear? Tapklix knew he could trust this to uplander!
55 51 TEXT_HEAVNZ817_01947_TAPKLIX_000_021 Many uplanders of Sharlayan leave fifteen years ago, name of the exodus. Wild beasts come down from mountains, make lairs in houses and roosts in rooves. Now, all this is their domain...
56 52 TEXT_HEAVNZ817_01947_TAPKLIX_000_022 But gobbieflock want to live here too! Must make safe by purging beasts or driving them back to mountains! Tapklix will yet make this land for all gobbiekin─no matter what it takes!
+20 -10
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@@ -49,21 +49,31 @@ int32,str,str
45,"TEXT_HEAVNZ818_01948_TODO_21",""
46,"TEXT_HEAVNZ818_01948_TODO_22",""
47,"TEXT_HEAVNZ818_01948_TODO_23",""
48,"TEXT_HEAVNZ818_01948_DRIPWIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ818_01948_DRIPWIX_000_000","Pshhh... Shkohhh...
Finally, Idyllshire will have rules!"
49,"TEXT_HEAVNZ818_01948_DRIPWIX_000_001","First, we need rules for renting tools. Until now, rules for renting borrowthings were too disorganized!"
50,"TEXT_HEAVNZ818_01948_DRIPWIX_000_002","Now, all gobbies must write name, reason for borrowing, place to take, and much other information in ledger. Most important is name of borrower."
51,"TEXT_HEAVNZ818_01948_DRIPWIX_000_003","Dripwix already prepared ledger. Uplander, please take ledger to Drydox. Dripwix will make more new rules."
52,"TEXT_HEAVNZ818_01948_DRIPWIX_000_012","Please take ledger to Drydox. Dripwix will make more new rules."
52,"TEXT_HEAVNZ818_01948_DRIPWIX_000_012","Please take ledger to Drydox. Dripwix will make more new rules."
53,"TEXT_HEAVNZ818_01948_DRYDOX_000_010","Pshhh... Shkohhh...
Uplander! Thank you for backtaking pickaxe last time. Can Drydox help you?"
54,"TEXT_HEAVNZ818_01948_DRYDOX_000_011","Pshhh... Shkohhh...
53,"TEXT_HEAVNZ818_01948_DRYDOX_000_010","Pshhh... Shkohhh...
Uplander! Thank you for backtaking pickaxe last time. Can Drydox help you?"
54,"TEXT_HEAVNZ818_01948_DRYDOX_000_011","Pshhh... Shkohhh...
All gobbies must use ledger when renting borrowthings!? Nooo... This is too inconvenient. There are too many things to record. This looks difficult and confusing!"
55,"TEXT_HEAVNZ818_01948_DRYDOX_000_023","Pshhh... Shkohhh...
This ledger is horrible! Why must we use it? It look so difficult, so confusing..."
56,"TEXT_HEAVNZ818_01948_DRIPWIX_000_020","Pshhh... Shkohhh...
You deliver ledger? Excellent! Now borrowthings will not disappear frequently!"
57,"TEXT_HEAVNZ818_01948_DRIPWIX_000_021","Next is rules for watchguards. Dripwix made new map of Idyllshire. Map shows borders of Idyllshire with clearness!"
58,"TEXT_HEAVNZ818_01948_DRIPWIX_000_022","With this, all watchguards' problems will be completely solved! Please take map to Tapklix. Dripwix will create more, more rules!"
59,"TEXT_HEAVNZ818_01948_DRIPWIX_000_023","Please take map to Tapklix. Map will fix all watchguards' problems."
56,"TEXT_HEAVNZ818_01948_DRIPWIX_000_020","Pshhh... Shkohhh...
You deliver ledger? Excellent! Now borrowthings will not disappear frequently!"
60,"TEXT_HEAVNZ818_01948_TAPKLIX_000_030","Pshhh... Shkohhh...
Uplander, thank you for helping gather watchguards before. Can Tapklix help you?"
61,"TEXT_HEAVNZ818_01948_TAPKLIX_000_031","Pshhh... Shkohhh...
What is this!? It makes Tapklix's eyes hurt!"
62,"TEXT_HEAVNZ818_01948_TAPKLIX_000_032","Map's borderlines are too complicated! Gobbies must remember all lines? Tapklix doubts gobbies can remember such complicated map..."
58,"TEXT_HEAVNZ818_01948_DRIPWIX_000_022","With this, all watchguards' problems will be completely solved! Please take map to Tapklix. Dripwix will create more, more rules!"
59,"TEXT_HEAVNZ818_01948_DRIPWIX_000_023","Please take map to Tapklix. Map will fix all watchguards' problems."
60,"TEXT_HEAVNZ818_01948_TAPKLIX_000_030","Pshhh... Shkohhh...
63,"TEXT_HEAVNZ818_01948_TAPKLIX_000_033","Pshhh... Shkohhh...
Tapklix's eyes still hurt from map..."
64,"TEXT_HEAVNZ818_01948_DRIPWIX_000_040","Pshhh... Shkohhh...
Uplander! Welcome back. Watchguards' problems should be now completely fixed."
65,"TEXT_HEAVNZ818_01948_DRIPWIX_000_041","Pshhh... Shkohhh...
Dripwix greatly appreciates uplander's hand-lending. Dripwix will look for more problems, will look forward to your help when they are found!"
1 key 0 1
49 45 TEXT_HEAVNZ818_01948_TODO_21
50 46 TEXT_HEAVNZ818_01948_TODO_22
51 47 TEXT_HEAVNZ818_01948_TODO_23
52 48 TEXT_HEAVNZ818_01948_DRIPWIX_000_000 Pshhh... Shkohhh... Finally, Idyllshire will have rules! Pshhh... Shkohhh... Finally, Idyllshire will have rules!
53 49 TEXT_HEAVNZ818_01948_DRIPWIX_000_001 First, we need rules for renting tools. Until now, rules for renting borrowthings were too disorganized!
54 49 50 TEXT_HEAVNZ818_01948_DRIPWIX_000_001 TEXT_HEAVNZ818_01948_DRIPWIX_000_002 First, we need rules for renting tools. Until now, rules for renting borrowthings were too disorganized! Now, all gobbies must write name, reason for borrowing, place to take, and much other information in ledger. Most important is name of borrower.
55 50 51 TEXT_HEAVNZ818_01948_DRIPWIX_000_002 TEXT_HEAVNZ818_01948_DRIPWIX_000_003 Now, all gobbies must write name, reason for borrowing, place to take, and much other information in ledger. Most important is name of borrower. Dripwix already prepared ledger. Uplander, please take ledger to Drydox. Dripwix will make more new rules.
56 51 52 TEXT_HEAVNZ818_01948_DRIPWIX_000_003 TEXT_HEAVNZ818_01948_DRIPWIX_000_012 Dripwix already prepared ledger. Uplander, please take ledger to Drydox. Dripwix will make more new rules. Please take ledger to Drydox. Dripwix will make more new rules.
57 52 53 TEXT_HEAVNZ818_01948_DRIPWIX_000_012 TEXT_HEAVNZ818_01948_DRYDOX_000_010 Please take ledger to Drydox. Dripwix will make more new rules. Pshhh... Shkohhh... Uplander! Thank you for backtaking pickaxe last time. Can Drydox help you?
58 53 54 TEXT_HEAVNZ818_01948_DRYDOX_000_010 TEXT_HEAVNZ818_01948_DRYDOX_000_011 Pshhh... Shkohhh... Uplander! Thank you for backtaking pickaxe last time. Can Drydox help you? Pshhh... Shkohhh... All gobbies must use ledger when renting borrowthings!? Nooo... This is too inconvenient. There are too many things to record. This looks difficult and confusing!
59 54 55 TEXT_HEAVNZ818_01948_DRYDOX_000_011 TEXT_HEAVNZ818_01948_DRYDOX_000_023 Pshhh... Shkohhh... All gobbies must use ledger when renting borrowthings!? Nooo... This is too inconvenient. There are too many things to record. This looks difficult and confusing! Pshhh... Shkohhh... This ledger is horrible! Why must we use it? It look so difficult, so confusing...
60 55 56 TEXT_HEAVNZ818_01948_DRYDOX_000_023 TEXT_HEAVNZ818_01948_DRIPWIX_000_020 Pshhh... Shkohhh... This ledger is horrible! Why must we use it? It look so difficult, so confusing... Pshhh... Shkohhh... You deliver ledger? Excellent! Now borrowthings will not disappear frequently!
61 56 57 TEXT_HEAVNZ818_01948_DRIPWIX_000_020 TEXT_HEAVNZ818_01948_DRIPWIX_000_021 Pshhh... Shkohhh... You deliver ledger? Excellent! Now borrowthings will not disappear frequently! Next is rules for watchguards. Dripwix made new map of Idyllshire. Map shows borders of Idyllshire with clearness!
62 58 TEXT_HEAVNZ818_01948_DRIPWIX_000_022 With this, all watchguards' problems will be completely solved! Please take map to Tapklix. Dripwix will create more, more rules!
63 59 TEXT_HEAVNZ818_01948_DRIPWIX_000_023 Please take map to Tapklix. Map will fix all watchguards' problems.
64 60 TEXT_HEAVNZ818_01948_TAPKLIX_000_030 Pshhh... Shkohhh... Uplander, thank you for helping gather watchguards before. Can Tapklix help you?
65 61 TEXT_HEAVNZ818_01948_TAPKLIX_000_031 Pshhh... Shkohhh... What is this!? It makes Tapklix's eyes hurt!
66 57 62 TEXT_HEAVNZ818_01948_DRIPWIX_000_021 TEXT_HEAVNZ818_01948_TAPKLIX_000_032 Next is rules for watchguards. Dripwix made new map of Idyllshire. Map shows borders of Idyllshire with clearness! Map's borderlines are too complicated! Gobbies must remember all lines? Tapklix doubts gobbies can remember such complicated map...
67 58 63 TEXT_HEAVNZ818_01948_DRIPWIX_000_022 TEXT_HEAVNZ818_01948_TAPKLIX_000_033 With this, all watchguards' problems will be completely solved! Please take map to Tapklix. Dripwix will create more, more rules! Pshhh... Shkohhh... Tapklix's eyes still hurt from map...
68 59 64 TEXT_HEAVNZ818_01948_DRIPWIX_000_023 TEXT_HEAVNZ818_01948_DRIPWIX_000_040 Please take map to Tapklix. Map will fix all watchguards' problems. Pshhh... Shkohhh... Uplander! Welcome back. Watchguards' problems should be now completely fixed.
69 60 65 TEXT_HEAVNZ818_01948_TAPKLIX_000_030 TEXT_HEAVNZ818_01948_DRIPWIX_000_041 Pshhh... Shkohhh... Uplander, thank you for helping gather watchguards before. Can Tapklix help you? Pshhh... Shkohhh... Dripwix greatly appreciates uplander's hand-lending. Dripwix will look for more problems, will look forward to your help when they are found!
70
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+35 -17
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@@ -49,49 +49,67 @@ int32,str,str
45,"TEXT_HEAVNZ819_01949_TODO_21",""
46,"TEXT_HEAVNZ819_01949_TODO_22",""
47,"TEXT_HEAVNZ819_01949_TODO_23",""
48,"TEXT_HEAVNZ819_01949_SLOWFIX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ819_01949_SLOWFIX_000_000","Pshhh... Shkohhh...
Dripwix's new rules are very, very inconvenient."
49,"TEXT_HEAVNZ819_01949_SLOWFIX_000_001","Uplander, please help. Please ask citizens of Idyllshire for opinions of new rules. Slowfix will fetch Dripwix."
50,"TEXT_HEAVNZ819_01949_SLOWFIX_000_042","Uplander, please ask Idyllshire citizens for opinions of new rules. Slowfix will fetch Dripwix."
50,"TEXT_HEAVNZ819_01949_SLOWFIX_000_042","Uplander, please ask Idyllshire citizens for opinions of new rules. Slowfix will fetch Dripwix."
51,"TEXT_HEAVNZ819_01949_DRYDOX_000_010","Pshhh... Shkohhh...
Uplander wants to know Drydox's thinking about new rules?"
52,"TEXT_HEAVNZ819_01949_DRYDOX_000_011","Renting out tools is now big, big, <Emphasis>big</Emphasis> pain in sittyparts! We must record much too many details!"
53,"TEXT_HEAVNZ819_01949_DRYDOX_000_012","Recordkeeping takes such long time, customers get angry and leave! Every day is less customers. Every day is less jinglyshine!"
54,"TEXT_HEAVNZ819_01949_DRYDOX_000_055","Rules make customers leave! Rules mean Slowfix makes no jinglyshine!"
53,"TEXT_HEAVNZ819_01949_DRYDOX_000_012","Recordkeeping takes such long time, customers get angry and leave! Every day is less customers. Every day is less jinglyshine!"
55,"TEXT_HEAVNZ819_01949_TAPKLIX_000_020","Pshhh... Shkohhh...
You want to know what watchguards think of Dripwix's new maps? Honestly, they are <Emphasis>terrible</Emphasis>!"
56,"TEXT_HEAVNZ819_01949_TAPKLIX_000_021","Borders and lines are too complex, no gobbies can remember them! Watchguards can't watch <Emphasis>or</Emphasis> guard─they spend whole time looking down at map."
57,"TEXT_HEAVNZ819_01949_TAPKLIX_000_056","New maps are terrible─much too complex. Watchguards can't remember borderlines. Watchguards spend mission looking at map, not looking for Illuminati."
You want to know what watchguards think of Dripwix's new maps? Honestly, they are <Emphasis>terrible</Emphasis>!"
58,"TEXT_HEAVNZ819_01949_LOUDJOX_000_030","Pshhh... Shkohhh...
Dripwix's rules? Things were better before we had rules."
59,"TEXT_HEAVNZ819_01949_LOUDJOX_000_031","Before, everyone was free! Now, we can't do anything at all─we must check every rule first. Do we really need these rules?"
60,"TEXT_HEAVNZ819_01949_LOUDJOX_000_057","Before rules, gobbies were free. Now, rules stop us doing things. Are rules truly necessary?"
61,"TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_040","Dripwix's rules? There's no simple answer to that question."
62,"TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_041","If it's about if we need rules, I'd say we do. But Dripwix has gone too far. His rules are so complicated, they do naught but cause problems."
63,"TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_058","I think we need rules, but not like what Dripwix has done. I think he's gone too far."
60,"TEXT_HEAVNZ819_01949_LOUDJOX_000_057","Before rules, gobbies were free. Now, rules stop us doing things. Are rules truly necessary?"
61,"TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_040","Dripwix's rules? There's no simple answer to that question."
62,"TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_041","If it's about if we need rules, I'd say we do. But Dripwix has gone too far. His rules are so complicated, they do naught but cause problems."
64,"TEXT_HEAVNZ819_01949_DRIPWIX_100_058","Pshhh... Shkohhh...
What does everyone think of Dripwix's rules? Everyone is very helped, yes? Very happy, yes?"
65,"TEXT_HEAVNZ819_01949_SLOWFIX_000_050","Pshhh... Shkohhh...
Uplander! We were waiting for you! Please tell us what people think of new rules!"
66,"TEXT_HEAVNZ819_01949_DRIPWIX_000_051","Pshhh... Shkohhh...
Everyone hates new rules!? Dripwix...failed? "
67,"TEXT_HEAVNZ819_01949_DRIPWIX_000_052","Th-Then Dripwix must change rules. Dripwix will start with Idyllshire borders. Borders should be redrawn. This time, Dripwix will get rules right!"
64,"TEXT_HEAVNZ819_01949_DRIPWIX_100_058","Pshhh... Shkohhh...
68,"TEXT_HEAVNZ819_01949_SLOWFIX_000_053","Pshhh... Shkohhh...
Dripwix!
...Uplander, Slowfix needs one more hand-lending from you."
69,"TEXT_HEAVNZ819_01949_SLOWFIX_000_054","Please find Dripwix. Tell him to meet Slowfix at place where we first had idea. Tell him Slowfix will be waiting for him."
70,"TEXT_HEAVNZ819_01949_SLOWFIX_000_063","Uplander, please find Dripwix. Tell him Slowfix will be waiting for him at place where we first had idea."
71,"TEXT_HEAVNZ819_01949_BALLOOON_000_060","Reinforcements!? Kill them! Kill!"
66,"TEXT_HEAVNZ819_01949_DRIPWIX_000_051","Pshhh... Shkohhh...
72,"TEXT_HEAVNZ819_01949_DRIPWIX_000_070","Pshhh... Shkohhh...
Uplander. You saved Dripwix once again. Dripwix owes you great manythanks."
73,"TEXT_HEAVNZ819_01949_DRIPWIX_000_071","Place where we first had idea...? Is Slowfix angry that Dripwix made rules?"
74,"TEXT_HEAVNZ819_01949_DRIPWIX_000_072","Uplander, please come with Dripwix. It will definitely, definitely become fight. Please follow, uplander, and be middlethinker."
75,"TEXT_HEAVNZ819_01949_DRIPWIX_000_073","Place Slowfix speaks of is on road between here and Collectors' Quarter."
Dripwix!
...Uplander, Slowfix needs one more hand-lending from you."
69,"TEXT_HEAVNZ819_01949_SLOWFIX_000_054","Please find Dripwix. Tell him to meet Slowfix at place where we first had idea. Tell him Slowfix will be waiting for him."
76,"TEXT_HEAVNZ819_01949_SLOWFIX_000_091","Pshhh... Shkohhh...
View from here is always eye-pleasing."
77,"TEXT_HEAVNZ819_01949_DRIPWIX_000_080","Pshhh... Shkohhh...
S-Slowfix... What do you want?"
78,"TEXT_HEAVNZ819_01949_SLOWFIX_000_081","Pshhh... Shkohhh...
Dripwix, do you remember? When we decide here to make free nation for free people."
79,"TEXT_HEAVNZ819_01949_DRIPWIX_000_082","Of course. Dripwix remembers. We make wordbond to make beautiful city for everyone."
80,"TEXT_HEAVNZ819_01949_SLOWFIX_000_083","Rules that strangle all citizens─that is not beautiful. For citizens of free nation to be free, citizens must <Emphasis>feel</Emphasis> free!"
72,"TEXT_HEAVNZ819_01949_DRIPWIX_000_070","Pshhh... Shkohhh...
81,"TEXT_HEAVNZ819_01949_DRIPWIX_000_084","Pshhh... Shkohhh...
It seems Dripwix was wrong. Dripwix see only problems and forget wordbond of that day. Slowfix, you should punch Dripwix. Dripwix deserves it."
82,"TEXT_HEAVNZ819_01949_SLOWFIX_000_085","That would fix nothing! We must treasure friendship, Dripwix. Slowfix knows to always respect friends."
83,"TEXT_HEAVNZ819_01949_DRIPWIX_000_086","Slowfix... If we need any rule, it is that─always respect friends."
84,"TEXT_HEAVNZ819_01949_SLOWFIX_100_086","Yes! That will be only rule in Idyllshire. If we obey that rule, we may otherwise do as we want!"
75,"TEXT_HEAVNZ819_01949_DRIPWIX_000_073","Place Slowfix speaks of is on road between here and Collectors' Quarter."
85,"TEXT_HEAVNZ819_01949_DRYDOX_000_087","Pshhh... Shkohhh...
Slowfix! One of fishingrod for lending is missing!"
86,"TEXT_HEAVNZ819_01949_DRYDOX_000_088","Nothing is written in ledger. Someone took it without asking. Do you know who took it?"
View from here is always eye-pleasing."
87,"TEXT_HEAVNZ819_01949_SLOWFIX_000_089","Pshhh... Shkohhh...
S-Slowfix borrowed it."
88,"TEXT_HEAVNZ819_01949_SLOWFIX_100_089","Slowfix found such great, beautiful fish. Slowfix was in such rush to catch fish, Slowfix quickly just took fishingrod."
S-Slowfix... What do you want?"
78,"TEXT_HEAVNZ819_01949_SLOWFIX_000_081","Pshhh... Shkohhh...
89,"TEXT_HEAVNZ819_01949_DRIPWIX_000_090","Pshhh... Shkohhh...
Y-You addlebrain! Dripwix is sure we need rules now!"
90,"TEXT_HEAVNZ819_01949_SLOWFIX_000_100","Pshhh... Shkohhh...
Slowfix got big shouting at. Perhaps Idyllshire needs <Emphasis>some</Emphasis> rules after all."
91,"TEXT_HEAVNZ819_01949_SLOWFIX_000_101","Dripwix says he will make very basic rules for Idyllshire. He seems very excited. Hopefully he will make good rules this time."
92,"TEXT_HEAVNZ819_01949_SLOWFIX_000_102","But for now, we have decided on most important, basic rule: always respect friends."
93,"TEXT_HEAVNZ819_01949_SLOWFIX_000_103","Thank you, uplander, for all your help. Thank you."
1 key 0 1
49 45 TEXT_HEAVNZ819_01949_TODO_21
50 46 TEXT_HEAVNZ819_01949_TODO_22
51 47 TEXT_HEAVNZ819_01949_TODO_23
52 48 TEXT_HEAVNZ819_01949_SLOWFIX_000_000 Pshhh... Shkohhh... Dripwix's new rules are very, very inconvenient. Pshhh... Shkohhh... Dripwix's new rules are very, very inconvenient.
53 49 TEXT_HEAVNZ819_01949_SLOWFIX_000_001 Uplander, please help. Please ask citizens of Idyllshire for opinions of new rules. Slowfix will fetch Dripwix.
54 49 50 TEXT_HEAVNZ819_01949_SLOWFIX_000_001 TEXT_HEAVNZ819_01949_SLOWFIX_000_042 Uplander, please help. Please ask citizens of Idyllshire for opinions of new rules. Slowfix will fetch Dripwix. Uplander, please ask Idyllshire citizens for opinions of new rules. Slowfix will fetch Dripwix.
55 50 51 TEXT_HEAVNZ819_01949_SLOWFIX_000_042 TEXT_HEAVNZ819_01949_DRYDOX_000_010 Uplander, please ask Idyllshire citizens for opinions of new rules. Slowfix will fetch Dripwix. Pshhh... Shkohhh... Uplander wants to know Drydox's thinking about new rules?
56 51 52 TEXT_HEAVNZ819_01949_DRYDOX_000_010 TEXT_HEAVNZ819_01949_DRYDOX_000_011 Pshhh... Shkohhh... Uplander wants to know Drydox's thinking about new rules? Renting out tools is now big, big, <Emphasis>big</Emphasis> pain in sittyparts! We must record much too many details!
57 53 TEXT_HEAVNZ819_01949_DRYDOX_000_012 Recordkeeping takes such long time, customers get angry and leave! Every day is less customers. Every day is less jinglyshine!
58 52 54 TEXT_HEAVNZ819_01949_DRYDOX_000_011 TEXT_HEAVNZ819_01949_DRYDOX_000_055 Renting out tools is now big, big, <Emphasis>big</Emphasis> pain in sittyparts! We must record much too many details! Rules make customers leave! Rules mean Slowfix makes no jinglyshine!
59 53 55 TEXT_HEAVNZ819_01949_DRYDOX_000_012 TEXT_HEAVNZ819_01949_TAPKLIX_000_020 Recordkeeping takes such long time, customers get angry and leave! Every day is less customers. Every day is less jinglyshine! Pshhh... Shkohhh... You want to know what watchguards think of Dripwix's new maps? Honestly, they are <Emphasis>terrible</Emphasis>!
60 54 56 TEXT_HEAVNZ819_01949_DRYDOX_000_055 TEXT_HEAVNZ819_01949_TAPKLIX_000_021 Rules make customers leave! Rules mean Slowfix makes no jinglyshine! Borders and lines are too complex, no gobbies can remember them! Watchguards can't watch <Emphasis>or</Emphasis> guard─they spend whole time looking down at map.
61 55 57 TEXT_HEAVNZ819_01949_TAPKLIX_000_020 TEXT_HEAVNZ819_01949_TAPKLIX_000_056 Pshhh... Shkohhh... You want to know what watchguards think of Dripwix's new maps? Honestly, they are <Emphasis>terrible</Emphasis>! New maps are terrible─much too complex. Watchguards can't remember borderlines. Watchguards spend mission looking at map, not looking for Illuminati.
62 58 TEXT_HEAVNZ819_01949_LOUDJOX_000_030 Pshhh... Shkohhh... Dripwix's rules? Things were better before we had rules.
63 56 59 TEXT_HEAVNZ819_01949_TAPKLIX_000_021 TEXT_HEAVNZ819_01949_LOUDJOX_000_031 Borders and lines are too complex, no gobbies can remember them! Watchguards can't watch <Emphasis>or</Emphasis> guard─they spend whole time looking down at map. Before, everyone was free! Now, we can't do anything at all─we must check every rule first. Do we really need these rules?
64 57 60 TEXT_HEAVNZ819_01949_TAPKLIX_000_056 TEXT_HEAVNZ819_01949_LOUDJOX_000_057 New maps are terrible─much too complex. Watchguards can't remember borderlines. Watchguards spend mission looking at map, not looking for Illuminati. Before rules, gobbies were free. Now, rules stop us doing things. Are rules truly necessary?
65 58 61 TEXT_HEAVNZ819_01949_LOUDJOX_000_030 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_040 Pshhh... Shkohhh... Dripwix's rules? Things were better before we had rules. Dripwix's rules? There's no simple answer to that question.
66 62 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_041 If it's about if we need rules, I'd say we do. But Dripwix has gone too far. His rules are so complicated, they do naught but cause problems.
67 59 63 TEXT_HEAVNZ819_01949_LOUDJOX_000_031 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_058 Before, everyone was free! Now, we can't do anything at all─we must check every rule first. Do we really need these rules? I think we need rules, but not like what Dripwix has done. I think he's gone too far.
68 60 64 TEXT_HEAVNZ819_01949_LOUDJOX_000_057 TEXT_HEAVNZ819_01949_DRIPWIX_100_058 Before rules, gobbies were free. Now, rules stop us doing things. Are rules truly necessary? Pshhh... Shkohhh... What does everyone think of Dripwix's rules? Everyone is very helped, yes? Very happy, yes?
69 61 65 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_040 TEXT_HEAVNZ819_01949_SLOWFIX_000_050 Dripwix's rules? There's no simple answer to that question. Pshhh... Shkohhh... Uplander! We were waiting for you! Please tell us what people think of new rules!
70 62 66 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_041 TEXT_HEAVNZ819_01949_DRIPWIX_000_051 If it's about if we need rules, I'd say we do. But Dripwix has gone too far. His rules are so complicated, they do naught but cause problems. Pshhh... Shkohhh... Everyone hates new rules!? Dripwix...failed?
71 63 67 TEXT_HEAVNZ819_01949_MIDNIGHTDEW_000_058 TEXT_HEAVNZ819_01949_DRIPWIX_000_052 I think we need rules, but not like what Dripwix has done. I think he's gone too far. Th-Then Dripwix must change rules. Dripwix will start with Idyllshire borders. Borders should be redrawn. This time, Dripwix will get rules right!
72 64 68 TEXT_HEAVNZ819_01949_DRIPWIX_100_058 TEXT_HEAVNZ819_01949_SLOWFIX_000_053 Pshhh... Shkohhh... What does everyone think of Dripwix's rules? Everyone is very helped, yes? Very happy, yes? Pshhh... Shkohhh... Dripwix! ...Uplander, Slowfix needs one more hand-lending from you.
73 65 69 TEXT_HEAVNZ819_01949_SLOWFIX_000_050 TEXT_HEAVNZ819_01949_SLOWFIX_000_054 Pshhh... Shkohhh... Uplander! We were waiting for you! Please tell us what people think of new rules! Please find Dripwix. Tell him to meet Slowfix at place where we first had idea. Tell him Slowfix will be waiting for him.
74 66 70 TEXT_HEAVNZ819_01949_DRIPWIX_000_051 TEXT_HEAVNZ819_01949_SLOWFIX_000_063 Pshhh... Shkohhh... Everyone hates new rules!? Dripwix...failed? Uplander, please find Dripwix. Tell him Slowfix will be waiting for him at place where we first had idea.
75 71 TEXT_HEAVNZ819_01949_BALLOOON_000_060 Reinforcements!? Kill them! Kill!
76 72 TEXT_HEAVNZ819_01949_DRIPWIX_000_070 Pshhh... Shkohhh... Uplander. You saved Dripwix once again. Dripwix owes you great manythanks.
77 73 TEXT_HEAVNZ819_01949_DRIPWIX_000_071 Place where we first had idea...? Is Slowfix angry that Dripwix made rules?
78 67 74 TEXT_HEAVNZ819_01949_DRIPWIX_000_052 TEXT_HEAVNZ819_01949_DRIPWIX_000_072 Th-Then Dripwix must change rules. Dripwix will start with Idyllshire borders. Borders should be redrawn. This time, Dripwix will get rules right! Uplander, please come with Dripwix. It will definitely, definitely become fight. Please follow, uplander, and be middlethinker.
79 68 75 TEXT_HEAVNZ819_01949_SLOWFIX_000_053 TEXT_HEAVNZ819_01949_DRIPWIX_000_073 Pshhh... Shkohhh... Dripwix! ...Uplander, Slowfix needs one more hand-lending from you. Place Slowfix speaks of is on road between here and Collectors' Quarter.
80 76 TEXT_HEAVNZ819_01949_SLOWFIX_000_091 Pshhh... Shkohhh... View from here is always eye-pleasing.
81 77 TEXT_HEAVNZ819_01949_DRIPWIX_000_080 Pshhh... Shkohhh... S-Slowfix... What do you want?
82 69 78 TEXT_HEAVNZ819_01949_SLOWFIX_000_054 TEXT_HEAVNZ819_01949_SLOWFIX_000_081 Please find Dripwix. Tell him to meet Slowfix at place where we first had idea. Tell him Slowfix will be waiting for him. Pshhh... Shkohhh... Dripwix, do you remember? When we decide here to make free nation for free people.
83 70 79 TEXT_HEAVNZ819_01949_SLOWFIX_000_063 TEXT_HEAVNZ819_01949_DRIPWIX_000_082 Uplander, please find Dripwix. Tell him Slowfix will be waiting for him at place where we first had idea. Of course. Dripwix remembers. We make wordbond to make beautiful city for everyone.
84 71 80 TEXT_HEAVNZ819_01949_BALLOOON_000_060 TEXT_HEAVNZ819_01949_SLOWFIX_000_083 Reinforcements!? Kill them! Kill! Rules that strangle all citizens─that is not beautiful. For citizens of free nation to be free, citizens must <Emphasis>feel</Emphasis> free!
85 72 81 TEXT_HEAVNZ819_01949_DRIPWIX_000_070 TEXT_HEAVNZ819_01949_DRIPWIX_000_084 Pshhh... Shkohhh... Uplander. You saved Dripwix once again. Dripwix owes you great manythanks. Pshhh... Shkohhh... It seems Dripwix was wrong. Dripwix see only problems and forget wordbond of that day. Slowfix, you should punch Dripwix. Dripwix deserves it.
86 82 TEXT_HEAVNZ819_01949_SLOWFIX_000_085 That would fix nothing! We must treasure friendship, Dripwix. Slowfix knows to always respect friends.
87 73 83 TEXT_HEAVNZ819_01949_DRIPWIX_000_071 TEXT_HEAVNZ819_01949_DRIPWIX_000_086 Place where we first had idea...? Is Slowfix angry that Dripwix made rules? Slowfix... If we need any rule, it is that─always respect friends.
88 74 84 TEXT_HEAVNZ819_01949_DRIPWIX_000_072 TEXT_HEAVNZ819_01949_SLOWFIX_100_086 Uplander, please come with Dripwix. It will definitely, definitely become fight. Please follow, uplander, and be middlethinker. Yes! That will be only rule in Idyllshire. If we obey that rule, we may otherwise do as we want!
89 75 85 TEXT_HEAVNZ819_01949_DRIPWIX_000_073 TEXT_HEAVNZ819_01949_DRYDOX_000_087 Place Slowfix speaks of is on road between here and Collectors' Quarter. Pshhh... Shkohhh... Slowfix! One of fishingrod for lending is missing!
90 76 86 TEXT_HEAVNZ819_01949_SLOWFIX_000_091 TEXT_HEAVNZ819_01949_DRYDOX_000_088 Pshhh... Shkohhh... View from here is always eye-pleasing. Nothing is written in ledger. Someone took it without asking. Do you know who took it?
91 77 87 TEXT_HEAVNZ819_01949_DRIPWIX_000_080 TEXT_HEAVNZ819_01949_SLOWFIX_000_089 Pshhh... Shkohhh... S-Slowfix... What do you want? Pshhh... Shkohhh... S-Slowfix borrowed it.
92 78 88 TEXT_HEAVNZ819_01949_SLOWFIX_000_081 TEXT_HEAVNZ819_01949_SLOWFIX_100_089 Pshhh... Shkohhh... Dripwix, do you remember? When we decide here to make free nation for free people. Slowfix found such great, beautiful fish. Slowfix was in such rush to catch fish, Slowfix quickly just took fishingrod.
93 89 TEXT_HEAVNZ819_01949_DRIPWIX_000_090 Pshhh... Shkohhh... Y-You addlebrain! Dripwix is sure we need rules now!
94 90 TEXT_HEAVNZ819_01949_SLOWFIX_000_100 Pshhh... Shkohhh... Slowfix got big shouting at. Perhaps Idyllshire needs <Emphasis>some</Emphasis> rules after all.
95 91 TEXT_HEAVNZ819_01949_SLOWFIX_000_101 Dripwix says he will make very basic rules for Idyllshire. He seems very excited. Hopefully he will make good rules this time.
96 79 92 TEXT_HEAVNZ819_01949_DRIPWIX_000_082 TEXT_HEAVNZ819_01949_SLOWFIX_000_102 Of course. Dripwix remembers. We make wordbond to make beautiful city for everyone. But for now, we have decided on most important, basic rule: always respect friends.
97 80 93 TEXT_HEAVNZ819_01949_SLOWFIX_000_083 TEXT_HEAVNZ819_01949_SLOWFIX_000_103 Rules that strangle all citizens─that is not beautiful. For citizens of free nation to be free, citizens must <Emphasis>feel</Emphasis> free! Thank you, uplander, for all your help. Thank you.
98 81 94 TEXT_HEAVNZ819_01949_DRIPWIX_000_084 TEXT_HEAVNZ819_01949_DRIPWIX_000_001 Pshhh... Shkohhh... It seems Dripwix was wrong. Dripwix see only problems and forget wordbond of that day. Slowfix, you should punch Dripwix. Dripwix deserves it. deleted
99 95 TEXT_HEAVNZ819_01949_DRIPWIX_000_042 deleted
100 82 96 TEXT_HEAVNZ819_01949_SLOWFIX_000_085 TEXT_HEAVNZ819_01949_DRIPWIX_000_057 That would fix nothing! We must treasure friendship, Dripwix. Slowfix knows to always respect friends. deleted
101 83 97 TEXT_HEAVNZ819_01949_DRIPWIX_000_086 TEXT_HEAVNZ819_01949_SLOEFIX_000_050 Slowfix... If we need any rule, it is that─always respect friends. deleted
102 84 98 TEXT_HEAVNZ819_01949_SLOWFIX_100_086 TEXT_HEAVNZ819_01949_SLOEFIX_000_053 Yes! That will be only rule in Idyllshire. If we obey that rule, we may otherwise do as we want! deleted
103 85 99 TEXT_HEAVNZ819_01949_DRYDOX_000_087 TEXT_HEAVNZ819_01949_SLOEFIX_000_054 Pshhh... Shkohhh... Slowfix! One of fishingrod for lending is missing! deleted
104 100 TEXT_HEAVNZ819_01949_SLOEFIX_000_063 deleted
105 86 101 TEXT_HEAVNZ819_01949_DRYDOX_000_088 TEXT_HEAVNZ819_01949_SLOEFIX_000_091 Nothing is written in ledger. Someone took it without asking. Do you know who took it? deleted
106 87 102 TEXT_HEAVNZ819_01949_SLOWFIX_000_089 TEXT_HEAVNZ819_01949_SLOEFIX_000_081 Pshhh... Shkohhh... S-Slowfix borrowed it. deleted
107 103 TEXT_HEAVNZ819_01949_SLOEFIX_000_083 deleted
108 88 104 TEXT_HEAVNZ819_01949_SLOWFIX_100_089 TEXT_HEAVNZ819_01949_SLOEFIX_000_085 Slowfix found such great, beautiful fish. Slowfix was in such rush to catch fish, Slowfix quickly just took fishingrod. deleted
109 89 105 TEXT_HEAVNZ819_01949_DRIPWIX_000_090 TEXT_HEAVNZ819_01949_SLOEFIX_100_086 Pshhh... Shkohhh... Y-You addlebrain! Dripwix is sure we need rules now! deleted
110 90 106 TEXT_HEAVNZ819_01949_SLOWFIX_000_100 TEXT_HEAVNZ819_01949_SLOEFIX_000_089 Pshhh... Shkohhh... Slowfix got big shouting at. Perhaps Idyllshire needs <Emphasis>some</Emphasis> rules after all. deleted
111 107 TEXT_HEAVNZ819_01949_SLOEFIX_100_089 deleted
112 108 TEXT_HEAVNZ819_01949_SLOEFIX_000_100 deleted
113 91 109 TEXT_HEAVNZ819_01949_SLOWFIX_000_101 TEXT_HEAVNZ819_01949_SLOEFIX_000_101 Dripwix says he will make very basic rules for Idyllshire. He seems very excited. Hopefully he will make good rules this time. deleted
114 92 110 TEXT_HEAVNZ819_01949_SLOWFIX_000_102 TEXT_HEAVNZ819_01949_SLOEFIX_000_102 But for now, we have decided on most important, basic rule: always respect friends. deleted
115 93 111 TEXT_HEAVNZ819_01949_SLOWFIX_000_103 TEXT_HEAVNZ819_01949_SLOEFIX_000_103 Thank you, uplander, for all your help. Thank you. deleted
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key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ820_01950_SEQ_00","Midnight Dew seems concerned about two of the new refugees at Idyllshire."
1,"TEXT_HEAVNZ820_01950_SEQ_01","Midnight Dew is concerned about a pair of new refugees in Idyllshire. Notched Bone and Dedean recently arrived in the settlement, but seem to be having difficulty fitting in. She asks you to spend some time with them and make sure they don't cause any problems. She seems to think that, with a little guidance from you, these two refugees will come to enjoy life in Idyllshire."
2,"TEXT_HEAVNZ820_01950_SEQ_02","Notched Bone seems to really dislike living in Idyllshire─so much so that he and Dedean plan to leave and found a new settlement of their own. Since they can't found a new city on their own, they hope to rally other adventurers at Idyllshire to their cause and have prepared flyers which they ask you to help distribute. Find adventurers in Idyllshire and the Answering Quarter and hand out the flyers to them."
3,"TEXT_HEAVNZ820_01950_SEQ_03","You find several adventurers in and around the settlement, but none of them are at all interested in the idea of leaving Idyllshire and its goblins to found a new city. Relay the disappointing news to Notched Bone."
4,"TEXT_HEAVNZ820_01950_SEQ_04","Notched Bone and Dedean are both shocked to discover that none of the other adventurers are interested in leaving Idyllshire. The pair clearly dislike the local goblins and somehow manage to convince themselves that the adventurers have been brainwashed by the goblins."
5,"TEXT_HEAVNZ820_01950_SEQ_05",""
6,"TEXT_HEAVNZ820_01950_SEQ_06",""
7,"TEXT_HEAVNZ820_01950_SEQ_07",""
8,"TEXT_HEAVNZ820_01950_SEQ_08",""
9,"TEXT_HEAVNZ820_01950_SEQ_09",""
10,"TEXT_HEAVNZ820_01950_SEQ_10",""
11,"TEXT_HEAVNZ820_01950_SEQ_11",""
12,"TEXT_HEAVNZ820_01950_SEQ_12",""
13,"TEXT_HEAVNZ820_01950_SEQ_13",""
14,"TEXT_HEAVNZ820_01950_SEQ_14",""
15,"TEXT_HEAVNZ820_01950_SEQ_15",""
16,"TEXT_HEAVNZ820_01950_SEQ_16",""
17,"TEXT_HEAVNZ820_01950_SEQ_17",""
18,"TEXT_HEAVNZ820_01950_SEQ_18",""
19,"TEXT_HEAVNZ820_01950_SEQ_19",""
20,"TEXT_HEAVNZ820_01950_SEQ_20",""
21,"TEXT_HEAVNZ820_01950_SEQ_21",""
22,"TEXT_HEAVNZ820_01950_SEQ_22",""
23,"TEXT_HEAVNZ820_01950_SEQ_23",""
24,"TEXT_HEAVNZ820_01950_TODO_00","Speak with Notched Bone."
25,"TEXT_HEAVNZ820_01950_TODO_01","Deliver Dedean's flyers to adventurers in Idyllshire."
26,"TEXT_HEAVNZ820_01950_TODO_02","Deliver Dedean's flyers to adventurers in the Answering Quarter."
27,"TEXT_HEAVNZ820_01950_TODO_03","Report to Notched Bone."
28,"TEXT_HEAVNZ820_01950_TODO_04",""
29,"TEXT_HEAVNZ820_01950_TODO_05",""
30,"TEXT_HEAVNZ820_01950_TODO_06",""
31,"TEXT_HEAVNZ820_01950_TODO_07",""
32,"TEXT_HEAVNZ820_01950_TODO_08",""
33,"TEXT_HEAVNZ820_01950_TODO_09",""
34,"TEXT_HEAVNZ820_01950_TODO_10",""
35,"TEXT_HEAVNZ820_01950_TODO_11",""
36,"TEXT_HEAVNZ820_01950_TODO_12",""
37,"TEXT_HEAVNZ820_01950_TODO_13",""
38,"TEXT_HEAVNZ820_01950_TODO_14",""
39,"TEXT_HEAVNZ820_01950_TODO_15",""
40,"TEXT_HEAVNZ820_01950_TODO_16",""
41,"TEXT_HEAVNZ820_01950_TODO_17",""
42,"TEXT_HEAVNZ820_01950_TODO_18",""
43,"TEXT_HEAVNZ820_01950_TODO_19",""
44,"TEXT_HEAVNZ820_01950_TODO_20",""
45,"TEXT_HEAVNZ820_01950_TODO_21",""
46,"TEXT_HEAVNZ820_01950_TODO_22",""
47,"TEXT_HEAVNZ820_01950_TODO_23",""
48,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_000","What am I goin' to do about those two... Hm? Oh. I was just thinkin' about a couple of refugees that turned up here recently."
49,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_001","This place is pretty unique─it can be hard for new folk to fit in sometimes. Especially for the likes of those two. They've got a few...problems. Spend a few minutes talkin' with 'em and you'll soon see what I mean."
50,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_002","Actually, <Emphasis>could</Emphasis> you talk with 'em for a bit? I think they'd learn a lot from you. Their names are Notched Bone and Dedean. Just keep an eye on 'em─make sure they don't get into any...trouble."
51,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_016","Notched Bone and Dedean seem to be havin' trouble settlin' in here at Idyllshire. Try talkin' to 'em for a bit. I'm sure they'll come around eventually. Might just take a little time is all."
52,"TEXT_HEAVNZ820_01950_DEDEAN_000_017","You're an adventurer? Maybe you should talk to Notched Bone!"
53,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_010","Oh! An adventurer! So you don't live 'round here, then. Maybe you'd be able to give us a hand with summat, then."
54,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_011","We're what you might call refugees of the Calamity. We used to be settled near Ul'dah, but we got tricked by some nasty folk out there and ended up owin' 'em a lot of gil."
55,"TEXT_HEAVNZ820_01950_DEDEAN_000_012","We barely made it out of there alive! We've been wandering around from city to town to village since then. Idyllshire was the first place to take us in."
56,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_013","At first we were just relieved to find a place to stay. But that was 'fore we knew just what sorta place this was. Let's just say: we weren't impressed."
57,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_014","Anyroad, we were hopin' to gather a few of the other folk around here and head out to find a new place to settle."
58,"TEXT_HEAVNZ820_01950_DEDEAN_000_015","So I made flyers inviting the people here to join us in building a new home! "
59,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_015","Take these flyers to the Answerin' Quarter and hand 'em out to the adventurers there. But only show 'em to adventurers, you hear?"
60,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_042","Hand them flyers out to the adventurers in the Answerin' Quarter. And we'd prefer if you didn't go tellin' anyone else about this."
61,"TEXT_HEAVNZ820_01950_DEDEAN_000_043","You handle the adventurers! We'll handle distributing them to everyone else. Make sure to check the Answering Quarter─I hear there are plenty of adventurers there!"
62,"TEXT_HEAVNZ820_01950_HOMIE01932_000_020","Is there something I can help you with?"
63,"TEXT_HEAVNZ820_01950_HOMIE01932_000_021","A new home? Sorry, but to tell the truth, I quite like living here. Maybe someone else might be interested."
64,"TEXT_HEAVNZ820_01950_HOMIE01932_000_054","Sorry, but I'm really just not interested. I'm quite happy right where I am."
65,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_030","It truly is beautiful... Are you here to enjoy the view?"
66,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_031","Building a new home? I hadn't really planned on leaving this place any time soon. The goblins really make it an interesting place to live."
67,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_055","Sorry, I still have no plans to leave Idyllshire. I quite enjoy living with the goblins."
68,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_040","You look like you know how to handle yourself in a fight. Do any of the monsters around here put up a decent fight?"
69,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_041","Build a new paradise? Can't say I'm interested, to be honest. I doubt I'll leave the hinterlands till I've seen everything there is to see around here."
70,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_056","Still not interested, friend. There's still so much for me to see around these parts."
71,"TEXT_HEAVNZ820_01950_DEDEAN_000_057","Nobody even read the flyers! I put so much effort into them..."
72,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_050","Ah, seems like you've finished handin' out them flyers! I'll bet everyone was jumpin' at the chance to get away from them filthy disgustin' goblins!"
73,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_051","Wh-What? Why haven't they got any interest in leavin'? ...Though, nobody I spoke to was interested either. It's almost as if they <Emphasis>like</Emphasis> livin' under goblin rule!"
74,"TEXT_HEAVNZ820_01950_DEDEAN_000_052","How could they refuse!? They must have been brainwashed by those godsdamned goblins..."
75,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_053","I was thinkin' the same thing, Dedean! It's obvious what we've gotta do next, then─cure these people of the goblins' brainwashin'!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ820_01950_SEQ_00","Midnight Dew seems concerned about two of the new refugees at Idyllshire."
1,"TEXT_HEAVNZ820_01950_SEQ_01","Midnight Dew is concerned about a pair of new refugees in Idyllshire. Notched Bone and Dedean recently arrived in the settlement, but seem to be having difficulty fitting in. She asks you to spend some time with them and make sure they don't cause any problems. She seems to think that, with a little guidance from you, these two refugees will come to enjoy life in Idyllshire."
2,"TEXT_HEAVNZ820_01950_SEQ_02","Notched Bone seems to really dislike living in Idyllshire─so much so that he and Dedean plan to leave and found a new settlement of their own. Since they can't found a new city on their own, they hope to rally other adventurers at Idyllshire to their cause and have prepared flyers which they ask you to help distribute. Find adventurers in Idyllshire and the Answering Quarter and hand out the flyers to them."
3,"TEXT_HEAVNZ820_01950_SEQ_03","You find several adventurers in and around the settlement, but none of them are at all interested in the idea of leaving Idyllshire and its goblins to found a new city. Relay the disappointing news to Notched Bone."
4,"TEXT_HEAVNZ820_01950_SEQ_04","Notched Bone and Dedean are both shocked to discover that none of the other adventurers are interested in leaving Idyllshire. The pair clearly dislike the local goblins and somehow manage to convince themselves that the adventurers have been brainwashed by the goblins."
5,"TEXT_HEAVNZ820_01950_SEQ_05",""
6,"TEXT_HEAVNZ820_01950_SEQ_06",""
7,"TEXT_HEAVNZ820_01950_SEQ_07",""
8,"TEXT_HEAVNZ820_01950_SEQ_08",""
9,"TEXT_HEAVNZ820_01950_SEQ_09",""
10,"TEXT_HEAVNZ820_01950_SEQ_10",""
11,"TEXT_HEAVNZ820_01950_SEQ_11",""
12,"TEXT_HEAVNZ820_01950_SEQ_12",""
13,"TEXT_HEAVNZ820_01950_SEQ_13",""
14,"TEXT_HEAVNZ820_01950_SEQ_14",""
15,"TEXT_HEAVNZ820_01950_SEQ_15",""
16,"TEXT_HEAVNZ820_01950_SEQ_16",""
17,"TEXT_HEAVNZ820_01950_SEQ_17",""
18,"TEXT_HEAVNZ820_01950_SEQ_18",""
19,"TEXT_HEAVNZ820_01950_SEQ_19",""
20,"TEXT_HEAVNZ820_01950_SEQ_20",""
21,"TEXT_HEAVNZ820_01950_SEQ_21",""
22,"TEXT_HEAVNZ820_01950_SEQ_22",""
23,"TEXT_HEAVNZ820_01950_SEQ_23",""
24,"TEXT_HEAVNZ820_01950_TODO_00","Speak with Notched Bone."
25,"TEXT_HEAVNZ820_01950_TODO_01","Deliver Dedean's flyers to adventurers in Idyllshire."
26,"TEXT_HEAVNZ820_01950_TODO_02","Deliver Dedean's flyers to adventurers in the Answering Quarter."
27,"TEXT_HEAVNZ820_01950_TODO_03","Report to Notched Bone."
28,"TEXT_HEAVNZ820_01950_TODO_04",""
29,"TEXT_HEAVNZ820_01950_TODO_05",""
30,"TEXT_HEAVNZ820_01950_TODO_06",""
31,"TEXT_HEAVNZ820_01950_TODO_07",""
32,"TEXT_HEAVNZ820_01950_TODO_08",""
33,"TEXT_HEAVNZ820_01950_TODO_09",""
34,"TEXT_HEAVNZ820_01950_TODO_10",""
35,"TEXT_HEAVNZ820_01950_TODO_11",""
36,"TEXT_HEAVNZ820_01950_TODO_12",""
37,"TEXT_HEAVNZ820_01950_TODO_13",""
38,"TEXT_HEAVNZ820_01950_TODO_14",""
39,"TEXT_HEAVNZ820_01950_TODO_15",""
40,"TEXT_HEAVNZ820_01950_TODO_16",""
41,"TEXT_HEAVNZ820_01950_TODO_17",""
42,"TEXT_HEAVNZ820_01950_TODO_18",""
43,"TEXT_HEAVNZ820_01950_TODO_19",""
44,"TEXT_HEAVNZ820_01950_TODO_20",""
45,"TEXT_HEAVNZ820_01950_TODO_21",""
46,"TEXT_HEAVNZ820_01950_TODO_22",""
47,"TEXT_HEAVNZ820_01950_TODO_23",""
48,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_000","What am I goin' to do about those two... Hm? Oh. I was just thinkin' about a couple of refugees that turned up here recently."
49,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_001","This place is pretty unique─it can be hard for new folk to fit in sometimes. Especially for the likes of those two. They've got a few...problems. Spend a few minutes talkin' with 'em and you'll soon see what I mean."
50,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_002","Actually, <Emphasis>could</Emphasis> you talk with 'em for a bit? I think they'd learn a lot from you. Their names are Notched Bone and Dedean. Just keep an eye on 'em─make sure they don't get into any...trouble."
51,"TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_016","Notched Bone and Dedean seem to be havin' trouble settlin' in here at Idyllshire. Try talkin' to 'em for a bit. I'm sure they'll come around eventually. Might just take a little time is all."
52,"TEXT_HEAVNZ820_01950_DEDEAN_000_017","You're an adventurer? Maybe you should talk to Notched Bone!"
53,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_010","Oh! An adventurer! So you don't live 'round here, then. Maybe you'd be able to give us a hand with summat, then."
54,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_011","We're what you might call refugees of the Calamity. We used to be settled near Ul'dah, but we got tricked by some nasty folk out there and ended up owin' 'em a lot of gil."
55,"TEXT_HEAVNZ820_01950_DEDEAN_000_012","We barely made it out of there alive! We've been wandering around from city to town to village since then. Idyllshire was the first place to take us in."
56,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_013","At first we were just relieved to find a place to stay. But that was 'fore we knew just what sorta place this was. Let's just say: we weren't impressed."
57,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_014","Anyroad, we were hopin' to gather a few of the other folk around here and head out to find a new place to settle."
58,"TEXT_HEAVNZ820_01950_DEDEAN_000_015","So I made flyers inviting the people here to join us in building a new home! "
59,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_015","Take these flyers to the Answerin' Quarter and hand 'em out to the adventurers there. But only show 'em to adventurers, you hear?"
60,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_042","Hand them flyers out to the adventurers in the Answerin' Quarter. And we'd prefer if you didn't go tellin' anyone else about this."
61,"TEXT_HEAVNZ820_01950_DEDEAN_000_043","You handle the adventurers! We'll handle distributing them to everyone else. Make sure to check the Answering Quarter─I hear there are plenty of adventurers there!"
62,"TEXT_HEAVNZ820_01950_HOMIE01932_000_020","Is there something I can help you with?"
63,"TEXT_HEAVNZ820_01950_HOMIE01932_000_021","A new home? Sorry, but to tell the truth, I quite like living here. Maybe someone else might be interested."
64,"TEXT_HEAVNZ820_01950_HOMIE01932_000_054","Sorry, but I'm really just not interested. I'm quite happy right where I am."
65,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_030","It truly is beautiful... Are you here to enjoy the view?"
66,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_031","Building a new home? I hadn't really planned on leaving this place any time soon. The goblins really make it an interesting place to live."
67,"TEXT_HEAVNZ820_01950_CITIZENB0195_000_055","Sorry, I still have no plans to leave Idyllshire. I quite enjoy living with the goblins."
68,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_040","You look like you know how to handle yourself in a fight. Do any of the monsters around here put up a decent fight?"
69,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_041","Build a new paradise? Can't say I'm interested, to be honest. I doubt I'll leave the hinterlands till I've seen everything there is to see around here."
70,"TEXT_HEAVNZ820_01950_CITIZENC0195_000_056","Still not interested, friend. There's still so much for me to see around these parts."
71,"TEXT_HEAVNZ820_01950_DEDEAN_000_057","Nobody even read the flyers! I put so much effort into them..."
72,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_050","Ah, seems like you've finished handin' out them flyers! I'll bet everyone was jumpin' at the chance to get away from them filthy disgustin' goblins!"
73,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_051","Wh-What? Why haven't they got any interest in leavin'? ...Though, nobody I spoke to was interested either. It's almost as if they <Emphasis>like</Emphasis> livin' under goblin rule!"
74,"TEXT_HEAVNZ820_01950_DEDEAN_000_052","How could they refuse!? They must have been brainwashed by those godsdamned goblins..."
75,"TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_053","I was thinkin' the same thing, Dedean! It's obvious what we've gotta do next, then─cure these people of the goblins' brainwashin'!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ820_01950_SEQ_00 Midnight Dew seems concerned about two of the new refugees at Idyllshire.
5 1 TEXT_HEAVNZ820_01950_SEQ_01 Midnight Dew is concerned about a pair of new refugees in Idyllshire. Notched Bone and Dedean recently arrived in the settlement, but seem to be having difficulty fitting in. She asks you to spend some time with them and make sure they don't cause any problems. She seems to think that, with a little guidance from you, these two refugees will come to enjoy life in Idyllshire.
6 2 TEXT_HEAVNZ820_01950_SEQ_02 Notched Bone seems to really dislike living in Idyllshire─so much so that he and Dedean plan to leave and found a new settlement of their own. Since they can't found a new city on their own, they hope to rally other adventurers at Idyllshire to their cause and have prepared flyers which they ask you to help distribute. Find adventurers in Idyllshire and the Answering Quarter and hand out the flyers to them.
7 3 TEXT_HEAVNZ820_01950_SEQ_03 You find several adventurers in and around the settlement, but none of them are at all interested in the idea of leaving Idyllshire and its goblins to found a new city. Relay the disappointing news to Notched Bone.
8 4 TEXT_HEAVNZ820_01950_SEQ_04 Notched Bone and Dedean are both shocked to discover that none of the other adventurers are interested in leaving Idyllshire. The pair clearly dislike the local goblins and somehow manage to convince themselves that the adventurers have been brainwashed by the goblins.
9 5 TEXT_HEAVNZ820_01950_SEQ_05
10 6 TEXT_HEAVNZ820_01950_SEQ_06
11 7 TEXT_HEAVNZ820_01950_SEQ_07
12 8 TEXT_HEAVNZ820_01950_SEQ_08
13 9 TEXT_HEAVNZ820_01950_SEQ_09
14 10 TEXT_HEAVNZ820_01950_SEQ_10
15 11 TEXT_HEAVNZ820_01950_SEQ_11
16 12 TEXT_HEAVNZ820_01950_SEQ_12
17 13 TEXT_HEAVNZ820_01950_SEQ_13
18 14 TEXT_HEAVNZ820_01950_SEQ_14
19 15 TEXT_HEAVNZ820_01950_SEQ_15
20 16 TEXT_HEAVNZ820_01950_SEQ_16
21 17 TEXT_HEAVNZ820_01950_SEQ_17
22 18 TEXT_HEAVNZ820_01950_SEQ_18
23 19 TEXT_HEAVNZ820_01950_SEQ_19
24 20 TEXT_HEAVNZ820_01950_SEQ_20
25 21 TEXT_HEAVNZ820_01950_SEQ_21
26 22 TEXT_HEAVNZ820_01950_SEQ_22
27 23 TEXT_HEAVNZ820_01950_SEQ_23
28 24 TEXT_HEAVNZ820_01950_TODO_00 Speak with Notched Bone.
29 25 TEXT_HEAVNZ820_01950_TODO_01 Deliver Dedean's flyers to adventurers in Idyllshire.
30 26 TEXT_HEAVNZ820_01950_TODO_02 Deliver Dedean's flyers to adventurers in the Answering Quarter.
31 27 TEXT_HEAVNZ820_01950_TODO_03 Report to Notched Bone.
32 28 TEXT_HEAVNZ820_01950_TODO_04
33 29 TEXT_HEAVNZ820_01950_TODO_05
34 30 TEXT_HEAVNZ820_01950_TODO_06
35 31 TEXT_HEAVNZ820_01950_TODO_07
36 32 TEXT_HEAVNZ820_01950_TODO_08
37 33 TEXT_HEAVNZ820_01950_TODO_09
38 34 TEXT_HEAVNZ820_01950_TODO_10
39 35 TEXT_HEAVNZ820_01950_TODO_11
40 36 TEXT_HEAVNZ820_01950_TODO_12
41 37 TEXT_HEAVNZ820_01950_TODO_13
42 38 TEXT_HEAVNZ820_01950_TODO_14
43 39 TEXT_HEAVNZ820_01950_TODO_15
44 40 TEXT_HEAVNZ820_01950_TODO_16
45 41 TEXT_HEAVNZ820_01950_TODO_17
46 42 TEXT_HEAVNZ820_01950_TODO_18
47 43 TEXT_HEAVNZ820_01950_TODO_19
48 44 TEXT_HEAVNZ820_01950_TODO_20
49 45 TEXT_HEAVNZ820_01950_TODO_21
50 46 TEXT_HEAVNZ820_01950_TODO_22
51 47 TEXT_HEAVNZ820_01950_TODO_23
52 48 TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_000 What am I goin' to do about those two... Hm? Oh. I was just thinkin' about a couple of refugees that turned up here recently.
53 49 TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_001 This place is pretty unique─it can be hard for new folk to fit in sometimes. Especially for the likes of those two. They've got a few...problems. Spend a few minutes talkin' with 'em and you'll soon see what I mean.
54 50 TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_002 Actually, <Emphasis>could</Emphasis> you talk with 'em for a bit? I think they'd learn a lot from you. Their names are Notched Bone and Dedean. Just keep an eye on 'em─make sure they don't get into any...trouble.
55 51 TEXT_HEAVNZ820_01950_MIDNIGHTDEW_000_016 Notched Bone and Dedean seem to be havin' trouble settlin' in here at Idyllshire. Try talkin' to 'em for a bit. I'm sure they'll come around eventually. Might just take a little time is all.
56 52 TEXT_HEAVNZ820_01950_DEDEAN_000_017 You're an adventurer? Maybe you should talk to Notched Bone!
57 53 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_010 Oh! An adventurer! So you don't live 'round here, then. Maybe you'd be able to give us a hand with summat, then.
58 54 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_011 We're what you might call refugees of the Calamity. We used to be settled near Ul'dah, but we got tricked by some nasty folk out there and ended up owin' 'em a lot of gil.
59 55 TEXT_HEAVNZ820_01950_DEDEAN_000_012 We barely made it out of there alive! We've been wandering around from city to town to village since then. Idyllshire was the first place to take us in.
60 56 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_013 At first we were just relieved to find a place to stay. But that was 'fore we knew just what sorta place this was. Let's just say: we weren't impressed.
61 57 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_014 Anyroad, we were hopin' to gather a few of the other folk around here and head out to find a new place to settle.
62 58 TEXT_HEAVNZ820_01950_DEDEAN_000_015 So I made flyers inviting the people here to join us in building a new home!
63 59 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_015 Take these flyers to the Answerin' Quarter and hand 'em out to the adventurers there. But only show 'em to adventurers, you hear?
64 60 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_042 Hand them flyers out to the adventurers in the Answerin' Quarter. And we'd prefer if you didn't go tellin' anyone else about this.
65 61 TEXT_HEAVNZ820_01950_DEDEAN_000_043 You handle the adventurers! We'll handle distributing them to everyone else. Make sure to check the Answering Quarter─I hear there are plenty of adventurers there!
66 62 TEXT_HEAVNZ820_01950_HOMIE01932_000_020 Is there something I can help you with?
67 63 TEXT_HEAVNZ820_01950_HOMIE01932_000_021 A new home? Sorry, but to tell the truth, I quite like living here. Maybe someone else might be interested.
68 64 TEXT_HEAVNZ820_01950_HOMIE01932_000_054 Sorry, but I'm really just not interested. I'm quite happy right where I am.
69 65 TEXT_HEAVNZ820_01950_CITIZENB0195_000_030 It truly is beautiful... Are you here to enjoy the view?
70 66 TEXT_HEAVNZ820_01950_CITIZENB0195_000_031 Building a new home? I hadn't really planned on leaving this place any time soon. The goblins really make it an interesting place to live.
71 67 TEXT_HEAVNZ820_01950_CITIZENB0195_000_055 Sorry, I still have no plans to leave Idyllshire. I quite enjoy living with the goblins.
72 68 TEXT_HEAVNZ820_01950_CITIZENC0195_000_040 You look like you know how to handle yourself in a fight. Do any of the monsters around here put up a decent fight?
73 69 TEXT_HEAVNZ820_01950_CITIZENC0195_000_041 Build a new paradise? Can't say I'm interested, to be honest. I doubt I'll leave the hinterlands till I've seen everything there is to see around here.
74 70 TEXT_HEAVNZ820_01950_CITIZENC0195_000_056 Still not interested, friend. There's still so much for me to see around these parts.
75 71 TEXT_HEAVNZ820_01950_DEDEAN_000_057 Nobody even read the flyers! I put so much effort into them...
76 72 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_050 Ah, seems like you've finished handin' out them flyers! I'll bet everyone was jumpin' at the chance to get away from them filthy disgustin' goblins!
77 73 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_051 Wh-What? Why haven't they got any interest in leavin'? ...Though, nobody I spoke to was interested either. It's almost as if they <Emphasis>like</Emphasis> livin' under goblin rule!
78 74 TEXT_HEAVNZ820_01950_DEDEAN_000_052 How could they refuse!? They must have been brainwashed by those godsdamned goblins...
79 75 TEXT_HEAVNZ820_01950_NOTCHEDBONE_000_053 I was thinkin' the same thing, Dedean! It's obvious what we've gotta do next, then─cure these people of the goblins' brainwashin'!
+4 -2
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@@ -54,11 +54,13 @@ int32,str,str
50,"TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_002","There ain't nothin' dangerous out there, so what does she need them weapons for? She's definitely up to no good."
51,"TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_003","I don't know why you look so unconvinced! It's clear there's somethin' crooked goin' on. Go out there and check for yourself!"
52,"TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_013","Go out to the Collectors' Quarter and find the goblin I was talkin' about. Once we uncover whatever it is they're plottin', all these poor brainwashed folk oughta come to their senses."
53,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_010","Pshhh... Shkohhh...
53,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_010","Pshhh... Shkohhh...
What can I help you with, uplander? I am in middle of exterminating damselflies."
54,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_011","I found damselflies heavy with eggs! Let egg-laden damselflies be, and they will multiply out of control! It will quickly become big, big problem. People might get hurt!"
55,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_012","You come with good timing, uplander. Can you help me exterminate damselflies?"
56,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_020","Can you help me exterminate damselflies, uplander? We cannot let them be. If eggs hatch, they will be too many to handle!"
56,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_020","Can you help me exterminate damselflies, uplander? We cannot let them be. If eggs hatch, they will be too many to handle!"
57,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_030","Pshhh... Shkohhh...
Thank you, uplander! With this, damselfly exterminating is now complete. Collectors' Quarter is much safer now!"
58,"TEXT_HEAVNZ821_01951_GOBLIN01951_000_035","Thank you for your help, uplander!"
59,"TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_040","Well that didn't take long, did it? Did you find out what they're up to? She was probably a murderer or summat, judgin' by them weapons she was carryin'..."
60,"TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_041","Wh-What!? Riddin' the area of dangerous monsters!? That makes her sound more like a hero than a murderer. In fact, it makes her sound a little <Emphasis>too</Emphasis> good. It's clearly a cover for summat much more horrible."
1 key 0 1
54 50 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_002 There ain't nothin' dangerous out there, so what does she need them weapons for? She's definitely up to no good.
55 51 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_003 I don't know why you look so unconvinced! It's clear there's somethin' crooked goin' on. Go out there and check for yourself!
56 52 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_013 Go out to the Collectors' Quarter and find the goblin I was talkin' about. Once we uncover whatever it is they're plottin', all these poor brainwashed folk oughta come to their senses.
57 53 TEXT_HEAVNZ821_01951_GOBLIN01951_000_010 Pshhh... Shkohhh... What can I help you with, uplander? I am in middle of exterminating damselflies. Pshhh... Shkohhh... What can I help you with, uplander? I am in middle of exterminating damselflies.
58 54 TEXT_HEAVNZ821_01951_GOBLIN01951_000_011 I found damselflies heavy with eggs! Let egg-laden damselflies be, and they will multiply out of control! It will quickly become big, big problem. People might get hurt!
59 54 55 TEXT_HEAVNZ821_01951_GOBLIN01951_000_011 TEXT_HEAVNZ821_01951_GOBLIN01951_000_012 I found damselflies heavy with eggs! Let egg-laden damselflies be, and they will multiply out of control! It will quickly become big, big problem. People might get hurt! You come with good timing, uplander. Can you help me exterminate damselflies?
60 55 56 TEXT_HEAVNZ821_01951_GOBLIN01951_000_012 TEXT_HEAVNZ821_01951_GOBLIN01951_000_020 You come with good timing, uplander. Can you help me exterminate damselflies? Can you help me exterminate damselflies, uplander? We cannot let them be. If eggs hatch, they will be too many to handle!
61 56 57 TEXT_HEAVNZ821_01951_GOBLIN01951_000_020 TEXT_HEAVNZ821_01951_GOBLIN01951_000_030 Can you help me exterminate damselflies, uplander? We cannot let them be. If eggs hatch, they will be too many to handle! Pshhh... Shkohhh... Thank you, uplander! With this, damselfly exterminating is now complete. Collectors' Quarter is much safer now!
62 57 58 TEXT_HEAVNZ821_01951_GOBLIN01951_000_030 TEXT_HEAVNZ821_01951_GOBLIN01951_000_035 Pshhh... Shkohhh... Thank you, uplander! With this, damselfly exterminating is now complete. Collectors' Quarter is much safer now! Thank you for your help, uplander!
63 59 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_040 Well that didn't take long, did it? Did you find out what they're up to? She was probably a murderer or summat, judgin' by them weapons she was carryin'...
64 58 60 TEXT_HEAVNZ821_01951_GOBLIN01951_000_035 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_041 Thank you for your help, uplander! Wh-What!? Riddin' the area of dangerous monsters!? That makes her sound more like a hero than a murderer. In fact, it makes her sound a little <Emphasis>too</Emphasis> good. It's clearly a cover for summat much more horrible.
65 59 61 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_040 TEXT_HEAVNZ821_01951_NOTCHEDBONE_000_042 Well that didn't take long, did it? Did you find out what they're up to? She was probably a murderer or summat, judgin' by them weapons she was carryin'... Maybe we weren't able to get to the bottom of their schemes this time... But mark my words, I'll catch 'em out. ...Maybe after I've had a bite to eat.
66
+4 -2
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@@ -54,7 +54,8 @@ int32,str,str
50,"TEXT_HEAVNZ822_01952_DEDEAN_000_002","Of course, I'm onto their tricks─I refused his invitation. There's only one reason for him to be taking them out to a deserted place like that. He plans to brainwash them!"
51,"TEXT_HEAVNZ822_01952_DEDEAN_000_003","What do you mean you don't think so? Perhaps you should go out there and see for yourself! While you're there, see if you can't find out just how they go about doing this brainwashing."
52,"TEXT_HEAVNZ822_01952_DEDEAN_000_031","You still don't believe me that the goblins are brainwashing everyone? Head out to Saint Mocianne's Arboretum and see for yourself!"
53,"TEXT_HEAVNZ822_01952_GOBLIN01952_000_032","Pshhh... Shkohhh...
53,"TEXT_HEAVNZ822_01952_GOBLIN01952_000_032","Pshhh... Shkohhh...
I am teaching our new cityfriends all about Idyllshire! Would you like to hear my teachings too, uplander?"
54,"TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_010","You want to know what we're doing here? This kind goblin is just showing us the ins and outs of the surrounds of the settlement."
55,"TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_011","It seems like there's plenty to do and to see around here. I really appreciate him showing us the highlights!"
56,"TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_042","This kind goblin is doing a wonderful job of explaining what there is to do and see around here!"
@@ -64,7 +65,8 @@ int32,str,str
60,"TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_030","You seem like you want to know what's going on here. You want to know what this goblin is telling us, don't you?"
61,"TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_031","Well, just now he was showing us all the best places in the area to make some good gil. I really appreciate the lengths he's gone to. I'll have to pay him back somehow as soon as I can."
62,"TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_044","This goblin has really gone out of his way to show us all the best places to make some gil around here. Hopefully I can find a good way to pay him back for this."
62,"TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_044","This goblin has really gone out of his way to show us all the best places to make some gil around here. Hopefully I can find a good way to pay him back for this."
63,"TEXT_HEAVNZ822_01952_GOBLIN01952_000_040","Pshhh... Shkohhh...
Brainwashing? I have no idea how to clean brain! I am just teaching our new cityfriends about Idyllshire! "
64,"TEXT_HEAVNZ822_01952_GOBLIN01952_000_041","Dangerous things, yummy things... I am showing them all interesting things near Idyllshire. We love sharing information and knowledge at Idyllshire."
65,"TEXT_HEAVNZ822_01952_GOBLIN01952_000_045","I am just teaching our new cityfriends about Idyllshire! Dangerous things, yummy things, interesting things, exciting things... Everything you need to know for happy life in Idyllshire!"
66,"TEXT_HEAVNZ822_01952_DEDEAN_000_050","Welcome back, adventurer! Did you save those adventurers from their chilling fate?"
1 key 0 1
54 50 TEXT_HEAVNZ822_01952_DEDEAN_000_002 Of course, I'm onto their tricks─I refused his invitation. There's only one reason for him to be taking them out to a deserted place like that. He plans to brainwash them!
55 51 TEXT_HEAVNZ822_01952_DEDEAN_000_003 What do you mean you don't think so? Perhaps you should go out there and see for yourself! While you're there, see if you can't find out just how they go about doing this brainwashing.
56 52 TEXT_HEAVNZ822_01952_DEDEAN_000_031 You still don't believe me that the goblins are brainwashing everyone? Head out to Saint Mocianne's Arboretum and see for yourself!
57 53 TEXT_HEAVNZ822_01952_GOBLIN01952_000_032 Pshhh... Shkohhh... I am teaching our new cityfriends all about Idyllshire! Would you like to hear my teachings too, uplander? Pshhh... Shkohhh... I am teaching our new cityfriends all about Idyllshire! Would you like to hear my teachings too, uplander?
58 54 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_010 You want to know what we're doing here? This kind goblin is just showing us the ins and outs of the surrounds of the settlement.
59 54 55 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_010 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_011 You want to know what we're doing here? This kind goblin is just showing us the ins and outs of the surrounds of the settlement. It seems like there's plenty to do and to see around here. I really appreciate him showing us the highlights!
60 55 56 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_011 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_042 It seems like there's plenty to do and to see around here. I really appreciate him showing us the highlights! This kind goblin is doing a wonderful job of explaining what there is to do and see around here!
61 56 57 TEXT_HEAVNZ822_01952_NEWCOMERA01952_000_042 TEXT_HEAVNZ822_01952_NEWCOMERB01952_000_020 This kind goblin is doing a wonderful job of explaining what there is to do and see around here! You say you are interested to know what is happening here? This goblin is simply giving us a guided tour of Idyllshire and the hinterlands. He has already pointed out to us what is safe and what is not.
65 60 61 TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_030 TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_031 You seem like you want to know what's going on here. You want to know what this goblin is telling us, don't you? Well, just now he was showing us all the best places in the area to make some good gil. I really appreciate the lengths he's gone to. I'll have to pay him back somehow as soon as I can.
66 61 62 TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_031 TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_044 Well, just now he was showing us all the best places in the area to make some good gil. I really appreciate the lengths he's gone to. I'll have to pay him back somehow as soon as I can. This goblin has really gone out of his way to show us all the best places to make some gil around here. Hopefully I can find a good way to pay him back for this.
67 62 63 TEXT_HEAVNZ822_01952_NEWCOMERC01952_000_044 TEXT_HEAVNZ822_01952_GOBLIN01952_000_040 This goblin has really gone out of his way to show us all the best places to make some gil around here. Hopefully I can find a good way to pay him back for this. Pshhh... Shkohhh... Brainwashing? I have no idea how to clean brain! I am just teaching our new cityfriends about Idyllshire!
68 63 64 TEXT_HEAVNZ822_01952_GOBLIN01952_000_040 TEXT_HEAVNZ822_01952_GOBLIN01952_000_041 Pshhh... Shkohhh... Brainwashing? I have no idea how to clean brain! I am just teaching our new cityfriends about Idyllshire! Dangerous things, yummy things... I am showing them all interesting things near Idyllshire. We love sharing information and knowledge at Idyllshire.
69 65 TEXT_HEAVNZ822_01952_GOBLIN01952_000_045 I am just teaching our new cityfriends about Idyllshire! Dangerous things, yummy things, interesting things, exciting things... Everything you need to know for happy life in Idyllshire!
70 64 66 TEXT_HEAVNZ822_01952_GOBLIN01952_000_041 TEXT_HEAVNZ822_01952_DEDEAN_000_050 Dangerous things, yummy things... I am showing them all interesting things near Idyllshire. We love sharing information and knowledge at Idyllshire. Welcome back, adventurer! Did you save those adventurers from their chilling fate?
71 65 67 TEXT_HEAVNZ822_01952_GOBLIN01952_000_045 TEXT_HEAVNZ822_01952_DEDEAN_000_051 I am just teaching our new cityfriends about Idyllshire! Dangerous things, yummy things, interesting things, exciting things... Everything you need to know for happy life in Idyllshire! Huh!? It was just a...a guided tour!? There's no way the goblins are that kind. It's suspicious! When we were back in Ul'dah, everyone who seemed nice always turned out to be a right bastard─no exception!
72 66 68 TEXT_HEAVNZ822_01952_DEDEAN_000_050 TEXT_HEAVNZ822_01952_DEDEAN_000_052 Welcome back, adventurer! Did you save those adventurers from their chilling fate? I bet he was just pretending to be guiding them around. He was waiting for the perfect moment to start brainwashing them, and had to stop once you turned up. Maybe he was...uh... Gods I'm hungry...
+4 -2
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@@ -57,14 +57,16 @@ int32,str,str
53,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_010","Please, adventurer, get us a nice, big slice of meat off of one of them crawlers wrigglin' around the hinterlands."
54,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_011","I doubt you can eat 'em raw. There's a bonfire in the Collectors' Quarter─roast the meat there and bring it back here. Please hurry. We're so weak from hunger, we can barely move!"
55,"TEXT_HEAVNZ823_01953_DEDEAN_000_012","I can't take it any longer. I think I'd eat just about anything. Except that horrible poisoned water buffalo meat those goblins are trying to trick us into eating!"
56,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_020","Pshhh... Shkohhh...
56,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_020","Pshhh... Shkohhh...
Do you want to use bonfire, uplander? Roast any tastymeats you want! Just don't let fire go out."
57,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_030","Oh! Adventurer! Thank the gods you're back. I thought I was about to pass out from hunger..."
58,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_031","Mmm! This ain't bad at all! Guess we don't need that jerked water buffalo after all! I'll bet it's poisoned anyway."
59,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_032","Clearly you had no trouble findin' that bonfire we mentioned. Do you think you might be able to take this jerked meat back to the goblin who tends it? We sure don't want it."
60,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_033","You go tell that goblin we don't need his poisoned food. We've got this delicious roasted crawler meat! Hahaha!"
61,"TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_043","You take that jerked water buffalo back to the goblin at the bonfire. We're gonna finish off this crawler meat before it gets cold."
62,"TEXT_HEAVNZ823_01953_DEDEAN_000_044","Give that jerked water buffalo back to the goblin near the bonfire. We don't want those filthy goblins thinking we owe them anything."
62,"TEXT_HEAVNZ823_01953_DEDEAN_000_044","Give that jerked water buffalo back to the goblin near the bonfire. We don't want those filthy goblins thinking we owe them anything."
63,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_040","Pshhh... Shkohhh...
I am just humble bonfire gobbie. Can I help you?"
64,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_041","This is jerked water buffalo I gave to refugees. They eat roast crawler flesh instead? Is that safe? Can uplanders eat that meat? It gives us gobbies horrible bellypains."
65,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_042","I am very worried about the refugees' bellies. Please take this gobbietea. It is good for curing bellypains."
66,"TEXT_HEAVNZ823_01953_GOBLIN01953_000_052","If refugees have bellypains, gobbietea should cure it!"
1 key 0 1
57 53 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_010 Please, adventurer, get us a nice, big slice of meat off of one of them crawlers wrigglin' around the hinterlands.
58 54 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_011 I doubt you can eat 'em raw. There's a bonfire in the Collectors' Quarter─roast the meat there and bring it back here. Please hurry. We're so weak from hunger, we can barely move!
59 55 TEXT_HEAVNZ823_01953_DEDEAN_000_012 I can't take it any longer. I think I'd eat just about anything. Except that horrible poisoned water buffalo meat those goblins are trying to trick us into eating!
60 56 TEXT_HEAVNZ823_01953_GOBLIN01953_000_020 Pshhh... Shkohhh... Do you want to use bonfire, uplander? Roast any tastymeats you want! Just don't let fire go out. Pshhh... Shkohhh... Do you want to use bonfire, uplander? Roast any tastymeats you want! Just don't let fire go out.
61 57 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_030 Oh! Adventurer! Thank the gods you're back. I thought I was about to pass out from hunger...
62 57 58 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_030 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_031 Oh! Adventurer! Thank the gods you're back. I thought I was about to pass out from hunger... Mmm! This ain't bad at all! Guess we don't need that jerked water buffalo after all! I'll bet it's poisoned anyway.
63 58 59 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_031 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_032 Mmm! This ain't bad at all! Guess we don't need that jerked water buffalo after all! I'll bet it's poisoned anyway. Clearly you had no trouble findin' that bonfire we mentioned. Do you think you might be able to take this jerked meat back to the goblin who tends it? We sure don't want it.
64 59 60 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_032 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_033 Clearly you had no trouble findin' that bonfire we mentioned. Do you think you might be able to take this jerked meat back to the goblin who tends it? We sure don't want it. You go tell that goblin we don't need his poisoned food. We've got this delicious roasted crawler meat! Hahaha!
65 60 61 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_033 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_043 You go tell that goblin we don't need his poisoned food. We've got this delicious roasted crawler meat! Hahaha! You take that jerked water buffalo back to the goblin at the bonfire. We're gonna finish off this crawler meat before it gets cold.
66 61 62 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_043 TEXT_HEAVNZ823_01953_DEDEAN_000_044 You take that jerked water buffalo back to the goblin at the bonfire. We're gonna finish off this crawler meat before it gets cold. Give that jerked water buffalo back to the goblin near the bonfire. We don't want those filthy goblins thinking we owe them anything.
67 62 63 TEXT_HEAVNZ823_01953_DEDEAN_000_044 TEXT_HEAVNZ823_01953_GOBLIN01953_000_040 Give that jerked water buffalo back to the goblin near the bonfire. We don't want those filthy goblins thinking we owe them anything. Pshhh... Shkohhh... I am just humble bonfire gobbie. Can I help you?
68 63 64 TEXT_HEAVNZ823_01953_GOBLIN01953_000_040 TEXT_HEAVNZ823_01953_GOBLIN01953_000_041 Pshhh... Shkohhh... I am just humble bonfire gobbie. Can I help you? This is jerked water buffalo I gave to refugees. They eat roast crawler flesh instead? Is that safe? Can uplanders eat that meat? It gives us gobbies horrible bellypains.
69 65 TEXT_HEAVNZ823_01953_GOBLIN01953_000_042 I am very worried about the refugees' bellies. Please take this gobbietea. It is good for curing bellypains.
70 64 66 TEXT_HEAVNZ823_01953_GOBLIN01953_000_041 TEXT_HEAVNZ823_01953_GOBLIN01953_000_052 This is jerked water buffalo I gave to refugees. They eat roast crawler flesh instead? Is that safe? Can uplanders eat that meat? It gives us gobbies horrible bellypains. If refugees have bellypains, gobbietea should cure it!
71 65 67 TEXT_HEAVNZ823_01953_GOBLIN01953_000_042 TEXT_HEAVNZ823_01953_DEDEAN_000_051 I am very worried about the refugees' bellies. Please take this gobbietea. It is good for curing bellypains. Ungh... My stomach... Maybe we should have just eaten that jerked water buffalo...
72 66 68 TEXT_HEAVNZ823_01953_GOBLIN01953_000_052 TEXT_HEAVNZ823_01953_NOTCHEDBONE_000_050 If refugees have bellypains, gobbietea should cure it! A-Adventurer... My guts are on fire. I feel like I'm gonna die. Are those crawlers still poisonous even after you roast them right through?
+72 -72
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@@ -1,72 +1,72 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ824_01954_SEQ_00","Notched Bone is convinced he saw a goblin about to get up to no good."
1,"TEXT_HEAVNZ824_01954_SEQ_01","Notched Bone is finally back on his feet after eating the inedible crawler flesh. While incapacitated, he saw a goblin he thought looked extremely suspicious. Since he has not yet fully recovered, he has requested your help in following this goblin. He asks you to meet him and Dedean outside of Idyllshire, in the Answering Quarter. Accompany them on their investigation and make sure they don't cause any problems."
2,"TEXT_HEAVNZ824_01954_SEQ_02","You find Notched Bone and Dedean just outside the city, in the Answering Quarter. They've lost sight of the goblin, but intend to continue southward in the hopes of catching him in some evil act."
3,"TEXT_HEAVNZ824_01954_SEQ_03","In the Answering Quarter, you happen upon a man in no small amount of pain. Notched Bone is sure that the goblins are responsible, but the man insists he was not attacked by them. Notched Bone abandons the man, running back to Idyllshire to plan his next move. Fortunately, the man does not seem to be worried about his own condition, instead expressing concern at Notched Bone's apparent misunderstanding of the situation. Return to Idyllshire and find out what Notched Bone is intending to do next."
4,"TEXT_HEAVNZ824_01954_SEQ_04","Notched Bone has spoken with Dedean and the two both agree that they must abandon their plan of founding a new settlement. They cannot bring themselves to abandon the citizens of Idyllshire, who they see as being under the malevolent influence of the goblins."
5,"TEXT_HEAVNZ824_01954_SEQ_05",""
6,"TEXT_HEAVNZ824_01954_SEQ_06",""
7,"TEXT_HEAVNZ824_01954_SEQ_07",""
8,"TEXT_HEAVNZ824_01954_SEQ_08",""
9,"TEXT_HEAVNZ824_01954_SEQ_09",""
10,"TEXT_HEAVNZ824_01954_SEQ_10",""
11,"TEXT_HEAVNZ824_01954_SEQ_11",""
12,"TEXT_HEAVNZ824_01954_SEQ_12",""
13,"TEXT_HEAVNZ824_01954_SEQ_13",""
14,"TEXT_HEAVNZ824_01954_SEQ_14",""
15,"TEXT_HEAVNZ824_01954_SEQ_15",""
16,"TEXT_HEAVNZ824_01954_SEQ_16",""
17,"TEXT_HEAVNZ824_01954_SEQ_17",""
18,"TEXT_HEAVNZ824_01954_SEQ_18",""
19,"TEXT_HEAVNZ824_01954_SEQ_19",""
20,"TEXT_HEAVNZ824_01954_SEQ_20",""
21,"TEXT_HEAVNZ824_01954_SEQ_21",""
22,"TEXT_HEAVNZ824_01954_SEQ_22",""
23,"TEXT_HEAVNZ824_01954_SEQ_23",""
24,"TEXT_HEAVNZ824_01954_TODO_00","Speak with Notched Bone in the Answering Quarter."
25,"TEXT_HEAVNZ824_01954_TODO_01","Speak with Notched Bone."
26,"TEXT_HEAVNZ824_01954_TODO_02","Speak with Notched Bone in Idyllshire."
27,"TEXT_HEAVNZ824_01954_TODO_03",""
28,"TEXT_HEAVNZ824_01954_TODO_04",""
29,"TEXT_HEAVNZ824_01954_TODO_05",""
30,"TEXT_HEAVNZ824_01954_TODO_06",""
31,"TEXT_HEAVNZ824_01954_TODO_07",""
32,"TEXT_HEAVNZ824_01954_TODO_08",""
33,"TEXT_HEAVNZ824_01954_TODO_09",""
34,"TEXT_HEAVNZ824_01954_TODO_10",""
35,"TEXT_HEAVNZ824_01954_TODO_11",""
36,"TEXT_HEAVNZ824_01954_TODO_12",""
37,"TEXT_HEAVNZ824_01954_TODO_13",""
38,"TEXT_HEAVNZ824_01954_TODO_14",""
39,"TEXT_HEAVNZ824_01954_TODO_15",""
40,"TEXT_HEAVNZ824_01954_TODO_16",""
41,"TEXT_HEAVNZ824_01954_TODO_17",""
42,"TEXT_HEAVNZ824_01954_TODO_18",""
43,"TEXT_HEAVNZ824_01954_TODO_19",""
44,"TEXT_HEAVNZ824_01954_TODO_20",""
45,"TEXT_HEAVNZ824_01954_TODO_21",""
46,"TEXT_HEAVNZ824_01954_TODO_22",""
47,"TEXT_HEAVNZ824_01954_TODO_23",""
48,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_000","Them goblins still have me scratchin' my head. I can't work out what they're plottin'! Givin' us medicine when we're sick... Pretty suspicious don't you think?"
49,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_001","Huh? Well <Emphasis>I</Emphasis> think it's suspicious. Now, speakin' of suspicious, when I was lyin' sick, I saw a mighty suspicious goblin. I'm sure he was up to no good. 'Course, I couldn't move, so I couldn't follow him and find out what he was up to."
50,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_002","He was headed out in the direction of the Answerin' Quarter. Dedean and I's feelin' better now though, so we was thinkin' we'd follow him. We're not at full strength yet though, so we were wonderin' if you'd come along too...just in case."
51,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_005","Dedean and I are gonna follow that suspicious goblin I saw, and we was hopin' you might lend us a hand. He was headed in the direction of the Answerin' Quarter."
52,"TEXT_HEAVNZ824_01954_DEDEAN_000_006","I'm feeling a lot better now. Thanks again, adventurer."
53,"TEXT_HEAVNZ824_01954_DEDEAN_000_013","I feel just like an inspector!"
54,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_010","The goblin we're interested in is just behind here. I wonder what he's goin' to the Answerin' Quarter for? He's obviously plottin' somethin' evil."
55,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_011","We'll just keep goin' south, followin' this goblin. Stay close, adventurer. We'll catch him in the act this time!"
56,"TEXT_HEAVNZ824_01954_DEDEAN_000_026","Where'd that goblin get to?"
57,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_027","Ungh... Oh Gods, the pain... It hurts so much."
58,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_020","Ah, you're here. But I think we was too late."
59,"TEXT_HEAVNZ824_01954_CITIZEN01954_100_022","Ungh... The pain..."
60,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_021","What happened? It don't look like you're bleedin'... Did that goblin do this to you?"
61,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_022","Who else would it be? I had nary a clue that he might cause such pain."
62,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_023","I knew it! So he's attackin' refugees out here in the hinterlands!? That goblin will pay for this!"
63,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_024","Wait─no! I...I wasn't attacked!"
64,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_025","I shudder to think what the goblins are threatenin' you with to have you protectin' 'em like this. But, there ain't no point standin' around here. We have to get back to Idyllshire."
65,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_033","Please, worry yourself not with me. Once this pain subsides, I shall have no trouble making my own way back to Idyllshire. I fear you ought be more concerned about that man─he seems to have quite the wrong impression of the situation."
66,"TEXT_HEAVNZ824_01954_DEDEAN_000_032","We have to save the people of Idyllshire. We can't let anyone else end up like us!"
67,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_030","We've had a change of plans. At first I wanted nothin' more than to leave this place and build a new home. But after seein' what the goblins had done to that man, I can't just turn my back on the people here."
68,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_031","I've talked with Dedean, and we both agree. We've got no choice but to do everythin' in our power to thwart these goblins and their horrible schemes. We can't let anyone get tricked, exploited, and used like we were!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ824_01954_SEQ_00","Notched Bone is convinced he saw a goblin about to get up to no good."
1,"TEXT_HEAVNZ824_01954_SEQ_01","Notched Bone is finally back on his feet after eating the inedible crawler flesh. While incapacitated, he saw a goblin he thought looked extremely suspicious. Since he has not yet fully recovered, he has requested your help in following this goblin. He asks you to meet him and Dedean outside of Idyllshire, in the Answering Quarter. Accompany them on their investigation and make sure they don't cause any problems."
2,"TEXT_HEAVNZ824_01954_SEQ_02","You find Notched Bone and Dedean just outside the city, in the Answering Quarter. They've lost sight of the goblin, but intend to continue southward in the hopes of catching him in some evil act."
3,"TEXT_HEAVNZ824_01954_SEQ_03","In the Answering Quarter, you happen upon a man in no small amount of pain. Notched Bone is sure that the goblins are responsible, but the man insists he was not attacked by them. Notched Bone abandons the man, running back to Idyllshire to plan his next move. Fortunately, the man does not seem to be worried about his own condition, instead expressing concern at Notched Bone's apparent misunderstanding of the situation. Return to Idyllshire and find out what Notched Bone is intending to do next."
4,"TEXT_HEAVNZ824_01954_SEQ_04","Notched Bone has spoken with Dedean and the two both agree that they must abandon their plan of founding a new settlement. They cannot bring themselves to abandon the citizens of Idyllshire, who they see as being under the malevolent influence of the goblins."
5,"TEXT_HEAVNZ824_01954_SEQ_05",""
6,"TEXT_HEAVNZ824_01954_SEQ_06",""
7,"TEXT_HEAVNZ824_01954_SEQ_07",""
8,"TEXT_HEAVNZ824_01954_SEQ_08",""
9,"TEXT_HEAVNZ824_01954_SEQ_09",""
10,"TEXT_HEAVNZ824_01954_SEQ_10",""
11,"TEXT_HEAVNZ824_01954_SEQ_11",""
12,"TEXT_HEAVNZ824_01954_SEQ_12",""
13,"TEXT_HEAVNZ824_01954_SEQ_13",""
14,"TEXT_HEAVNZ824_01954_SEQ_14",""
15,"TEXT_HEAVNZ824_01954_SEQ_15",""
16,"TEXT_HEAVNZ824_01954_SEQ_16",""
17,"TEXT_HEAVNZ824_01954_SEQ_17",""
18,"TEXT_HEAVNZ824_01954_SEQ_18",""
19,"TEXT_HEAVNZ824_01954_SEQ_19",""
20,"TEXT_HEAVNZ824_01954_SEQ_20",""
21,"TEXT_HEAVNZ824_01954_SEQ_21",""
22,"TEXT_HEAVNZ824_01954_SEQ_22",""
23,"TEXT_HEAVNZ824_01954_SEQ_23",""
24,"TEXT_HEAVNZ824_01954_TODO_00","Speak with Notched Bone in the Answering Quarter."
25,"TEXT_HEAVNZ824_01954_TODO_01","Speak with Notched Bone."
26,"TEXT_HEAVNZ824_01954_TODO_02","Speak with Notched Bone in Idyllshire."
27,"TEXT_HEAVNZ824_01954_TODO_03",""
28,"TEXT_HEAVNZ824_01954_TODO_04",""
29,"TEXT_HEAVNZ824_01954_TODO_05",""
30,"TEXT_HEAVNZ824_01954_TODO_06",""
31,"TEXT_HEAVNZ824_01954_TODO_07",""
32,"TEXT_HEAVNZ824_01954_TODO_08",""
33,"TEXT_HEAVNZ824_01954_TODO_09",""
34,"TEXT_HEAVNZ824_01954_TODO_10",""
35,"TEXT_HEAVNZ824_01954_TODO_11",""
36,"TEXT_HEAVNZ824_01954_TODO_12",""
37,"TEXT_HEAVNZ824_01954_TODO_13",""
38,"TEXT_HEAVNZ824_01954_TODO_14",""
39,"TEXT_HEAVNZ824_01954_TODO_15",""
40,"TEXT_HEAVNZ824_01954_TODO_16",""
41,"TEXT_HEAVNZ824_01954_TODO_17",""
42,"TEXT_HEAVNZ824_01954_TODO_18",""
43,"TEXT_HEAVNZ824_01954_TODO_19",""
44,"TEXT_HEAVNZ824_01954_TODO_20",""
45,"TEXT_HEAVNZ824_01954_TODO_21",""
46,"TEXT_HEAVNZ824_01954_TODO_22",""
47,"TEXT_HEAVNZ824_01954_TODO_23",""
48,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_000","Them goblins still have me scratchin' my head. I can't work out what they're plottin'! Givin' us medicine when we're sick... Pretty suspicious don't you think?"
49,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_001","Huh? Well <Emphasis>I</Emphasis> think it's suspicious. Now, speakin' of suspicious, when I was lyin' sick, I saw a mighty suspicious goblin. I'm sure he was up to no good. 'Course, I couldn't move, so I couldn't follow him and find out what he was up to."
50,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_002","He was headed out in the direction of the Answerin' Quarter. Dedean and I's feelin' better now though, so we was thinkin' we'd follow him. We're not at full strength yet though, so we were wonderin' if you'd come along too...just in case."
51,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_005","Dedean and I are gonna follow that suspicious goblin I saw, and we was hopin' you might lend us a hand. He was headed in the direction of the Answerin' Quarter."
52,"TEXT_HEAVNZ824_01954_DEDEAN_000_006","I'm feeling a lot better now. Thanks again, adventurer."
53,"TEXT_HEAVNZ824_01954_DEDEAN_000_013","I feel just like an inspector!"
54,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_010","The goblin we're interested in is just behind here. I wonder what he's goin' to the Answerin' Quarter for? He's obviously plottin' somethin' evil."
55,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_011","We'll just keep goin' south, followin' this goblin. Stay close, adventurer. We'll catch him in the act this time!"
56,"TEXT_HEAVNZ824_01954_DEDEAN_000_026","Where'd that goblin get to?"
57,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_027","Ungh... Oh Gods, the pain... It hurts so much."
58,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_020","Ah, you're here. But I think we was too late."
59,"TEXT_HEAVNZ824_01954_CITIZEN01954_100_022","Ungh... The pain..."
60,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_021","What happened? It don't look like you're bleedin'... Did that goblin do this to you?"
61,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_022","Who else would it be? I had nary a clue that he might cause such pain."
62,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_023","I knew it! So he's attackin' refugees out here in the hinterlands!? That goblin will pay for this!"
63,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_024","Wait─no! I...I wasn't attacked!"
64,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_025","I shudder to think what the goblins are threatenin' you with to have you protectin' 'em like this. But, there ain't no point standin' around here. We have to get back to Idyllshire."
65,"TEXT_HEAVNZ824_01954_CITIZEN01954_000_033","Please, worry yourself not with me. Once this pain subsides, I shall have no trouble making my own way back to Idyllshire. I fear you ought be more concerned about that man─he seems to have quite the wrong impression of the situation."
66,"TEXT_HEAVNZ824_01954_DEDEAN_000_032","We have to save the people of Idyllshire. We can't let anyone else end up like us!"
67,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_030","We've had a change of plans. At first I wanted nothin' more than to leave this place and build a new home. But after seein' what the goblins had done to that man, I can't just turn my back on the people here."
68,"TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_031","I've talked with Dedean, and we both agree. We've got no choice but to do everythin' in our power to thwart these goblins and their horrible schemes. We can't let anyone get tricked, exploited, and used like we were!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ824_01954_SEQ_00 Notched Bone is convinced he saw a goblin about to get up to no good.
5 1 TEXT_HEAVNZ824_01954_SEQ_01 Notched Bone is finally back on his feet after eating the inedible crawler flesh. While incapacitated, he saw a goblin he thought looked extremely suspicious. Since he has not yet fully recovered, he has requested your help in following this goblin. He asks you to meet him and Dedean outside of Idyllshire, in the Answering Quarter. Accompany them on their investigation and make sure they don't cause any problems.
6 2 TEXT_HEAVNZ824_01954_SEQ_02 You find Notched Bone and Dedean just outside the city, in the Answering Quarter. They've lost sight of the goblin, but intend to continue southward in the hopes of catching him in some evil act.
7 3 TEXT_HEAVNZ824_01954_SEQ_03 In the Answering Quarter, you happen upon a man in no small amount of pain. Notched Bone is sure that the goblins are responsible, but the man insists he was not attacked by them. Notched Bone abandons the man, running back to Idyllshire to plan his next move. Fortunately, the man does not seem to be worried about his own condition, instead expressing concern at Notched Bone's apparent misunderstanding of the situation. Return to Idyllshire and find out what Notched Bone is intending to do next.
8 4 TEXT_HEAVNZ824_01954_SEQ_04 Notched Bone has spoken with Dedean and the two both agree that they must abandon their plan of founding a new settlement. They cannot bring themselves to abandon the citizens of Idyllshire, who they see as being under the malevolent influence of the goblins.
9 5 TEXT_HEAVNZ824_01954_SEQ_05
10 6 TEXT_HEAVNZ824_01954_SEQ_06
11 7 TEXT_HEAVNZ824_01954_SEQ_07
12 8 TEXT_HEAVNZ824_01954_SEQ_08
13 9 TEXT_HEAVNZ824_01954_SEQ_09
14 10 TEXT_HEAVNZ824_01954_SEQ_10
15 11 TEXT_HEAVNZ824_01954_SEQ_11
16 12 TEXT_HEAVNZ824_01954_SEQ_12
17 13 TEXT_HEAVNZ824_01954_SEQ_13
18 14 TEXT_HEAVNZ824_01954_SEQ_14
19 15 TEXT_HEAVNZ824_01954_SEQ_15
20 16 TEXT_HEAVNZ824_01954_SEQ_16
21 17 TEXT_HEAVNZ824_01954_SEQ_17
22 18 TEXT_HEAVNZ824_01954_SEQ_18
23 19 TEXT_HEAVNZ824_01954_SEQ_19
24 20 TEXT_HEAVNZ824_01954_SEQ_20
25 21 TEXT_HEAVNZ824_01954_SEQ_21
26 22 TEXT_HEAVNZ824_01954_SEQ_22
27 23 TEXT_HEAVNZ824_01954_SEQ_23
28 24 TEXT_HEAVNZ824_01954_TODO_00 Speak with Notched Bone in the Answering Quarter.
29 25 TEXT_HEAVNZ824_01954_TODO_01 Speak with Notched Bone.
30 26 TEXT_HEAVNZ824_01954_TODO_02 Speak with Notched Bone in Idyllshire.
31 27 TEXT_HEAVNZ824_01954_TODO_03
32 28 TEXT_HEAVNZ824_01954_TODO_04
33 29 TEXT_HEAVNZ824_01954_TODO_05
34 30 TEXT_HEAVNZ824_01954_TODO_06
35 31 TEXT_HEAVNZ824_01954_TODO_07
36 32 TEXT_HEAVNZ824_01954_TODO_08
37 33 TEXT_HEAVNZ824_01954_TODO_09
38 34 TEXT_HEAVNZ824_01954_TODO_10
39 35 TEXT_HEAVNZ824_01954_TODO_11
40 36 TEXT_HEAVNZ824_01954_TODO_12
41 37 TEXT_HEAVNZ824_01954_TODO_13
42 38 TEXT_HEAVNZ824_01954_TODO_14
43 39 TEXT_HEAVNZ824_01954_TODO_15
44 40 TEXT_HEAVNZ824_01954_TODO_16
45 41 TEXT_HEAVNZ824_01954_TODO_17
46 42 TEXT_HEAVNZ824_01954_TODO_18
47 43 TEXT_HEAVNZ824_01954_TODO_19
48 44 TEXT_HEAVNZ824_01954_TODO_20
49 45 TEXT_HEAVNZ824_01954_TODO_21
50 46 TEXT_HEAVNZ824_01954_TODO_22
51 47 TEXT_HEAVNZ824_01954_TODO_23
52 48 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_000 Them goblins still have me scratchin' my head. I can't work out what they're plottin'! Givin' us medicine when we're sick... Pretty suspicious don't you think?
53 49 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_001 Huh? Well <Emphasis>I</Emphasis> think it's suspicious. Now, speakin' of suspicious, when I was lyin' sick, I saw a mighty suspicious goblin. I'm sure he was up to no good. 'Course, I couldn't move, so I couldn't follow him and find out what he was up to.
54 50 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_002 He was headed out in the direction of the Answerin' Quarter. Dedean and I's feelin' better now though, so we was thinkin' we'd follow him. We're not at full strength yet though, so we were wonderin' if you'd come along too...just in case.
55 51 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_005 Dedean and I are gonna follow that suspicious goblin I saw, and we was hopin' you might lend us a hand. He was headed in the direction of the Answerin' Quarter.
56 52 TEXT_HEAVNZ824_01954_DEDEAN_000_006 I'm feeling a lot better now. Thanks again, adventurer.
57 53 TEXT_HEAVNZ824_01954_DEDEAN_000_013 I feel just like an inspector!
58 54 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_010 The goblin we're interested in is just behind here. I wonder what he's goin' to the Answerin' Quarter for? He's obviously plottin' somethin' evil.
59 55 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_011 We'll just keep goin' south, followin' this goblin. Stay close, adventurer. We'll catch him in the act this time!
60 56 TEXT_HEAVNZ824_01954_DEDEAN_000_026 Where'd that goblin get to?
61 57 TEXT_HEAVNZ824_01954_CITIZEN01954_000_027 Ungh... Oh Gods, the pain... It hurts so much.
62 58 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_020 Ah, you're here. But I think we was too late.
63 59 TEXT_HEAVNZ824_01954_CITIZEN01954_100_022 Ungh... The pain...
64 60 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_021 What happened? It don't look like you're bleedin'... Did that goblin do this to you?
65 61 TEXT_HEAVNZ824_01954_CITIZEN01954_000_022 Who else would it be? I had nary a clue that he might cause such pain.
66 62 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_023 I knew it! So he's attackin' refugees out here in the hinterlands!? That goblin will pay for this!
67 63 TEXT_HEAVNZ824_01954_CITIZEN01954_000_024 Wait─no! I...I wasn't attacked!
68 64 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_025 I shudder to think what the goblins are threatenin' you with to have you protectin' 'em like this. But, there ain't no point standin' around here. We have to get back to Idyllshire.
69 65 TEXT_HEAVNZ824_01954_CITIZEN01954_000_033 Please, worry yourself not with me. Once this pain subsides, I shall have no trouble making my own way back to Idyllshire. I fear you ought be more concerned about that man─he seems to have quite the wrong impression of the situation.
70 66 TEXT_HEAVNZ824_01954_DEDEAN_000_032 We have to save the people of Idyllshire. We can't let anyone else end up like us!
71 67 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_030 We've had a change of plans. At first I wanted nothin' more than to leave this place and build a new home. But after seein' what the goblins had done to that man, I can't just turn my back on the people here.
72 68 TEXT_HEAVNZ824_01954_NOTCHEDBONE_000_031 I've talked with Dedean, and we both agree. We've got no choice but to do everythin' in our power to thwart these goblins and their horrible schemes. We can't let anyone get tricked, exploited, and used like we were!
+10 -5
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@@ -56,11 +56,13 @@ int32,str,str
52,"TEXT_HEAVNZ825_01955_DEDEAN_000_013","We'll get him this time!"
53,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_010","Thank you for comin'. The goblin's headin' south down this road. Stick close behind him─but not too close! We can't have him knowin' we're followin' him."
54,"TEXT_HEAVNZ825_01955_DEDEAN_000_022","Notched Bone's right. This goblin's definitely up to no good. We might've been fooled by that moneylender back in Ul'dah, but we won't get fooled this time!"
55,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_023","Pshhh... Shkohhh...
55,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_023","Pshhh... Shkohhh...
Do you want something? I am sorry, right now, I have something I must see to. Maybe ask another time?"
56,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_020","Shhh... Just up this road... It's the goblin I saw before. I'm sure he's up to no good. I even saw him packin' a <Emphasis>rope</Emphasis> back at Idyllshire."
57,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_021","He must be plannin' to kidnap someone! We should stick close. He's movin' again."
58,"TEXT_HEAVNZ825_01955_DEDEAN_000_032","Notched Bone was right. This filthy goblin is just too damn shady!"
58,"TEXT_HEAVNZ825_01955_DEDEAN_000_032","Notched Bone was right. This filthy goblin is just too damn shady!"
59,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_033","Pshhh... Shkohhh...
He should be near this place... Where has he gone?"
60,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_030","That goblin's clearly lookin' for summat. Is he searchin' for his prey?"
61,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_031","There ain't no one else around. If you ask me, this'd be the perfect place to do some crime."
62,"TEXT_HEAVNZ825_01955_DEDEAN_000_043","Oh gods, oh gods! Are we going to end up like these poor Orn kites!?"
@@ -69,9 +71,11 @@ int32,str,str
65,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_042","D-D-Don't be such a c-coward! If we don't do summat, what'll happen to the rest of the people in Idyllshire? Come on─we can't let him get away!"
66,"TEXT_HEAVNZ825_01955_DEDEAN_000_067","What's he doing, taking someone into a dark, secluded place like this? It's really creepy, but I can't abandon Notched Bone..."
67,"TEXT_HEAVNZ825_01955_EDRED_000_068","Owww..."
66,"TEXT_HEAVNZ825_01955_DEDEAN_000_067","What's he doing, taking someone into a dark, secluded place like this? It's really creepy, but I can't abandon Notched Bone..."
68,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_069","Pshhh... Shkohhh...
Don't think I will be gentle just because you are uplander. Please don't struggle."
69,"TEXT_HEAVNZ825_01955_EDRED_000_050","(-Suffering Man-)Ungh... Owww! Please... Please, no more!"
68,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_069","Pshhh... Shkohhh...
70,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_051","Pshhh... Shkohhh...
Of course it is painful. What do you expect? Don't worry... It will all be over soon."
71,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_052","W-We've finally caught you in the act! Step away from him, you criminal! What do you think you're playin' at, attackin' this man!?"
72,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_053","What!? He asked me to! I give ancient secret goblin massage. Very good for tired body. Painful at first, but feels much, much better after!"
73,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_100_053","Massage? Do you really expect me to believe that!?"
@@ -90,7 +94,8 @@ int32,str,str
86,"TEXT_HEAVNZ825_01955_DEDEAN_000_066","Nooo!"
87,"TEXT_HEAVNZ825_01955_DEDEAN_000_072","I've never seen Notched Bone scream like that..."
88,"TEXT_HEAVNZ825_01955_EDRED_000_073","Should you try a goblin massage, I have no doubt that you will come back for more. I highly recommend you try it."
85,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_065","Wait! I'd rather not. I can't... No! Wait, I─ Aaaaaargh!"
89,"TEXT_HEAVNZ825_01955_GOBLIN01955_000_074","Pshhh... Shkohhh...
I am happy to have new friends! I am inspired to work even harder at massage!"
90,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_070","That hurt more than anythin' I'd ever felt in my life... But I <Emphasis>do</Emphasis> feel very relaxed and limber. These goblins are pretty amazin'."
91,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_071","I'm just gonna relax here for a bit. I'll see you back at Idyllshire."
92,"TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_083","You head back to Idyllshire without me. I'm just gonna rest for a bit first."
1 key 0 1
56 52 TEXT_HEAVNZ825_01955_DEDEAN_000_013 We'll get him this time!
57 53 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_010 Thank you for comin'. The goblin's headin' south down this road. Stick close behind him─but not too close! We can't have him knowin' we're followin' him.
58 54 TEXT_HEAVNZ825_01955_DEDEAN_000_022 Notched Bone's right. This goblin's definitely up to no good. We might've been fooled by that moneylender back in Ul'dah, but we won't get fooled this time!
59 55 TEXT_HEAVNZ825_01955_GOBLIN01955_000_023 Pshhh... Shkohhh... Do you want something? I am sorry, right now, I have something I must see to. Maybe ask another time? Pshhh... Shkohhh... Do you want something? I am sorry, right now, I have something I must see to. Maybe ask another time?
60 56 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_020 Shhh... Just up this road... It's the goblin I saw before. I'm sure he's up to no good. I even saw him packin' a <Emphasis>rope</Emphasis> back at Idyllshire.
61 56 57 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_020 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_021 Shhh... Just up this road... It's the goblin I saw before. I'm sure he's up to no good. I even saw him packin' a <Emphasis>rope</Emphasis> back at Idyllshire. He must be plannin' to kidnap someone! We should stick close. He's movin' again.
62 57 58 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_021 TEXT_HEAVNZ825_01955_DEDEAN_000_032 He must be plannin' to kidnap someone! We should stick close. He's movin' again. Notched Bone was right. This filthy goblin is just too damn shady!
63 58 59 TEXT_HEAVNZ825_01955_DEDEAN_000_032 TEXT_HEAVNZ825_01955_GOBLIN01955_000_033 Notched Bone was right. This filthy goblin is just too damn shady! Pshhh... Shkohhh... He should be near this place... Where has he gone?
64 59 60 TEXT_HEAVNZ825_01955_GOBLIN01955_000_033 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_030 Pshhh... Shkohhh... He should be near this place... Where has he gone? That goblin's clearly lookin' for summat. Is he searchin' for his prey?
65 61 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_031 There ain't no one else around. If you ask me, this'd be the perfect place to do some crime.
66 60 62 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_030 TEXT_HEAVNZ825_01955_DEDEAN_000_043 That goblin's clearly lookin' for summat. Is he searchin' for his prey? Oh gods, oh gods! Are we going to end up like these poor Orn kites!?
67 61 63 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_031 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_040 There ain't no one else around. If you ask me, this'd be the perfect place to do some crime. L-L-Look at 'em all. Did that little goblin kill 'em all single-handed!?
68 62 64 TEXT_HEAVNZ825_01955_DEDEAN_000_043 TEXT_HEAVNZ825_01955_DEDEAN_000_041 Oh gods, oh gods! Are we going to end up like these poor Orn kites!? Notched Bone, this isn't safe. We shouldn't be here.
71 65 67 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_042 TEXT_HEAVNZ825_01955_EDRED_000_068 D-D-Don't be such a c-coward! If we don't do summat, what'll happen to the rest of the people in Idyllshire? Come on─we can't let him get away! Owww...
72 66 68 TEXT_HEAVNZ825_01955_DEDEAN_000_067 TEXT_HEAVNZ825_01955_GOBLIN01955_000_069 What's he doing, taking someone into a dark, secluded place like this? It's really creepy, but I can't abandon Notched Bone... Pshhh... Shkohhh... Don't think I will be gentle just because you are uplander. Please don't struggle.
73 67 69 TEXT_HEAVNZ825_01955_EDRED_000_068 TEXT_HEAVNZ825_01955_EDRED_000_050 Owww... (-Suffering Man-)Ungh... Owww! Please... Please, no more!
74 68 70 TEXT_HEAVNZ825_01955_GOBLIN01955_000_069 TEXT_HEAVNZ825_01955_GOBLIN01955_000_051 Pshhh... Shkohhh... Don't think I will be gentle just because you are uplander. Please don't struggle. Pshhh... Shkohhh... Of course it is painful. What do you expect? Don't worry... It will all be over soon.
75 71 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_052 W-We've finally caught you in the act! Step away from him, you criminal! What do you think you're playin' at, attackin' this man!?
76 69 72 TEXT_HEAVNZ825_01955_EDRED_000_050 TEXT_HEAVNZ825_01955_GOBLIN01955_000_053 (-Suffering Man-)Ungh... Owww! Please... Please, no more! What!? He asked me to! I give ancient secret goblin massage. Very good for tired body. Painful at first, but feels much, much better after!
77 70 73 TEXT_HEAVNZ825_01955_GOBLIN01955_000_051 TEXT_HEAVNZ825_01955_NOTCHEDBONE_100_053 Pshhh... Shkohhh... Of course it is painful. What do you expect? Don't worry... It will all be over soon. Massage? Do you really expect me to believe that!?
78 74 TEXT_HEAVNZ825_01955_EDRED_000_054 Thank you once more, sir. Your work is truly very painful and somewhat embarrassing... But I'm feeling better already!
79 71 75 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_052 TEXT_HEAVNZ825_01955_DEDEAN_000_055 W-We've finally caught you in the act! Step away from him, you criminal! What do you think you're playin' at, attackin' this man!? But what about the dead monsters? And what about the rope you were carrying?
80 72 76 TEXT_HEAVNZ825_01955_GOBLIN01955_000_053 TEXT_HEAVNZ825_01955_EDRED_000_056 What!? He asked me to! I give ancient secret goblin massage. Very good for tired body. Painful at first, but feels much, much better after! Dead monsters? ...Ah, I slew those beasts by way of payment. This wonderful masseur told me he'd accept no gil for his work, so in exchange I slew those Orn kites for the dear man to feast upon.
81 73 77 TEXT_HEAVNZ825_01955_NOTCHEDBONE_100_053 TEXT_HEAVNZ825_01955_GOBLIN01955_000_057 Massage? Do you really expect me to believe that!? Rope is for tying Orn kites into brace! Much easier to carry that way. I am terrible hunter, so Edred's gift is big help for me.
94 86 90 TEXT_HEAVNZ825_01955_DEDEAN_000_066 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_070 Nooo! That hurt more than anythin' I'd ever felt in my life... But I <Emphasis>do</Emphasis> feel very relaxed and limber. These goblins are pretty amazin'.
95 87 91 TEXT_HEAVNZ825_01955_DEDEAN_000_072 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_071 I've never seen Notched Bone scream like that... I'm just gonna relax here for a bit. I'll see you back at Idyllshire.
96 88 92 TEXT_HEAVNZ825_01955_EDRED_000_073 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_083 Should you try a goblin massage, I have no doubt that you will come back for more. I highly recommend you try it. You head back to Idyllshire without me. I'm just gonna rest for a bit first.
97 89 93 TEXT_HEAVNZ825_01955_GOBLIN01955_000_074 TEXT_HEAVNZ825_01955_DEDEAN_000_084 Pshhh... Shkohhh... I am happy to have new friends! I am inspired to work even harder at massage! I was completely wrong about the goblins. Notched Bone and I hope to do everything we can to contribute to Idyllshire and try to make up for our misunderstanding.
98 94 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_080 I've been livin' in the past, and my judgment was clouded by it. Thank you for stickin' with me and helpin' me see the truth.
99 90 95 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_070 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_081 That hurt more than anythin' I'd ever felt in my life... But I <Emphasis>do</Emphasis> feel very relaxed and limber. These goblins are pretty amazin'. All right, Dedean! Let's get out there and give somethin' back to Idyllshire!
100 91 96 TEXT_HEAVNZ825_01955_NOTCHEDBONE_000_071 TEXT_HEAVNZ825_01955_DEDEAN_000_082 I'm just gonna relax here for a bit. I'll see you back at Idyllshire. You got it, Notched Bone!
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@@ -54,14 +54,17 @@ int32,str,str
50,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_002","You seem like you're on pretty good terms with the goblins' leaders. Do you think you could talk to Slowfix for me? I still don't feel ready to talk to him face-to-face myself."
51,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_014","Seein' as how you're on good terms with the goblins' leaders, do you think you might have a word with Slowfix for me about me becomin' an official citizen of Idyllshire?"
52,"TEXT_HEAVNZ826_01956_DEDEAN_000_015","I don't think I've ever been this excited in my life! "
53,"TEXT_HEAVNZ826_01956_SLOWFIX_000_010","Pshhh... Shkohhh...
53,"TEXT_HEAVNZ826_01956_SLOWFIX_000_010","Pshhh... Shkohhh...
Two new cityfriends? Of course they are welcome! They are very, very welcome!"
54,"TEXT_HEAVNZ826_01956_SLOWFIX_000_011","Slowfix will make citizenship papers with great fastness! What are new citizens' names?"
55,"TEXT_HEAVNZ826_01956_SLOWFIX_000_012","Notched Bone and Dedean? Slowfix has heard that name before... Notched Bone..."
56,"TEXT_HEAVNZ826_01956_SLOWFIX_000_013","Ah! Letter! Letter came for Notched Bone. Uplander, please give letter to Notched Bone."
57,"TEXT_HEAVNZ826_01956_SLOWFIX_000_026","Uplander, please take letter to Notched Bone."
58,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_020","Hey, adventurer. How'd things go with Slowfix?"
59,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_021","Huh? A letter addressed to me? That can't be right. Who could it be from...?"
59,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_021","Huh? A letter addressed to me? That can't be right. Who could it be from...?"
60,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_022","(-Letter Addressed to Notched Bone-)I know where you live now.
I'm comin' for my money, and I expect to get back every last gil.
You won't be wormin' your way out of it this time."
61,"TEXT_HEAVNZ826_01956_DEDEAN_000_023","Ah! Aaah! Aaaaaah! It's the moneylender! How did he find you here?"
62,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_024","It ain't you he's chasin', Dedean, it's me. I'll run away─you can stay here and live happily with the goblins."
63,"TEXT_HEAVNZ826_01956_DEDEAN_000_025","What in the hells are you saying!? We agreed we'd make a new start here, together!"
@@ -78,12 +81,14 @@ int32,str,str
74,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_063","If it weren't for me, none of this would have been necessary."
75,"TEXT_HEAVNZ826_01956_DEDEAN_000_064","Come on, adventurer! If we all work together, we'll have no trouble chasing that guy out of Idyllshire!"
76,"TEXT_HEAVNZ826_01956_DEDEAN_000_065","I asked everyone we know and they were happy to help! Now let's chase this horrible moneylender out of here!"
74,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_063","If it weren't for me, none of this would have been necessary."
77,"TEXT_HEAVNZ826_01956_SLOWFIX_000_066","Pshhh... Shkohhh...
Notched Bone is friend. Helping friends is most important gobbie rule!"
78,"TEXT_HEAVNZ826_01956_EDRED_000_067","Dedean has apprised me of the situation. The moneylender himself is just through here, towards the Collectors' Quarter. Now let us get out there and settle this matter."
79,"TEXT_HEAVNZ826_01956_EDRED_000_068","I never thought I would see this man again─not out here in Idyllshire. To think that he is still preying on the weak like this."
80,"TEXT_HEAVNZ826_01956_LOANSHARK01956_000_050","Well if it isn't Notched Bone's partner. So he <Emphasis>is</Emphasis> here after all. Well if he won't show his face himself, I'll have to get my money back from you instead!"
81,"TEXT_HEAVNZ826_01956_DEDEAN_000_051","He paid you back everything he borrowed long ago! It's only your ridiculous, unfair interest that's left. ...And besides─he's not here anyway! Isn't that right, everyone!?"
78,"TEXT_HEAVNZ826_01956_EDRED_000_067","Dedean has apprised me of the situation. The moneylender himself is just through here, towards the Collectors' Quarter. Now let us get out there and settle this matter."
82,"TEXT_HEAVNZ826_01956_SLOWFIX_000_052","Pshhh... Shkohhh...
Notched Bone is here. He lives in Idyllshire now!"
83,"TEXT_HEAVNZ826_01956_LOANSHARK01956_000_053","Heheheh. You're a wise leader, goblin. You clearly know what could happen to your little settlement if you try to hide Notched Bone from me. Well? Where is he!?"
84,"TEXT_HEAVNZ826_01956_SLOWFIX_000_054","Hm? You do not understand. He is one of us now. Most important rule of Idyllshire is to respect friends. Notched Bone is friend, and we will protect him!"
85,"TEXT_HEAVNZ826_01956_LOANSHARK01956_000_055","Huh!? Do you have any idea what you're saying? Don't you know who I am?"
@@ -97,18 +102,23 @@ int32,str,str
93,"TEXT_HEAVNZ826_01956_DEDEAN_000_073","We did it! We got rid of that awful moneylender!"
94,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_074","Hmph. And I'd just finished packin' to leave. But I guess there ain't much point in leavin' now."
95,"TEXT_HEAVNZ826_01956_EDRED_000_075","That despicable man makes a living exploiting the disadvantages of refugees like Notched Bone. He is truly the worst kind of scum. I can only imagine how difficult he made Notched Bone's life."
91,"TEXT_HEAVNZ826_01956_DEDEAN_000_061","We did it! He's gone! Thank you everyone. Thank you so much!"
96,"TEXT_HEAVNZ826_01956_SLOWFIX_000_070","Pshhh... Shkohhh...
Everything was big success! We saved Notched Bone!"
97,"TEXT_HEAVNZ826_01956_SLOWFIX_000_071","Please take envelope, uplander. It is very important paperthing for Notched Bone and Dedean!"
98,"TEXT_HEAVNZ826_01956_SLOWFIX_000_072","Paperthing needs signature from Dripwix, but Slowfix is too busy to visit him. Please take it to him. He is watchguarding at Arkhitekton. Thank you for hand-lending!"
99,"TEXT_HEAVNZ826_01956_SLOWFIX_000_084","Take paperthing to Dripwix. He should be watchguarding at Arkhitekton."
95,"TEXT_HEAVNZ826_01956_EDRED_000_075","That despicable man makes a living exploiting the disadvantages of refugees like Notched Bone. He is truly the worst kind of scum. I can only imagine how difficult he made Notched Bone's life."
100,"TEXT_HEAVNZ826_01956_DRIPWIX_000_080","Pshhh... Shkohhh...
Oh! Kind uplander! How can Dripwix help you?"
101,"TEXT_HEAVNZ826_01956_DRIPWIX_000_081","Thank you for coming so far! Envelope has important paperthings inside. Now Dripwix has signed them, everything is complete!"
102,"TEXT_HEAVNZ826_01956_DRIPWIX_000_083","Take envelope now to Notched Bone and Dedean. We need to make new cityfriends feel welcome!"
103,"TEXT_HEAVNZ826_01956_DRIPWIX_000_099","Take envelope to Notched Bone and Dedean. They are still at Idyllshire, Dripwix thinks."
104,"TEXT_HEAVNZ826_01956_DEDEAN_000_100","Adventurer! Thank you so much for all your help!"
105,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_090","Dedean told me all that happened. I'm so grateful for everythin' everyone's done for me. But I've caused so many problems. I think I should just leave. ...Hm? You've got somethin' for me?"
106,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_091","P-Papers with Dripwix's signature? What─some sort of official documentation? Let's have a look..."
Oh! Kind uplander! How can Dripwix help you?"
107,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_092","(-Signed Documentation-)We recognize Notched Bone and Dedean as cityfriends of Idyllshire.
City has only one rule they must obey: always respect friends!
Slowfix Dripwix"
108,"TEXT_HEAVNZ826_01956_DEDEAN_000_093","We're...citizens? We've spent so long gettin' kicked out of one city after another. To finally have somewhere to call home... <sob>"
109,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_094","What do you think you're doin' cryin', you big oaf! You should be doin' somethin' to pay 'em back for their kindness instead!"
110,"TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_096","After all this time bein' tricked and betrayed─wanderin' from town to town. And after all the problems we've caused these goblins, they still take us in as friends... I've never been so happy!"
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54 50 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_002 You seem like you're on pretty good terms with the goblins' leaders. Do you think you could talk to Slowfix for me? I still don't feel ready to talk to him face-to-face myself.
55 51 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_014 Seein' as how you're on good terms with the goblins' leaders, do you think you might have a word with Slowfix for me about me becomin' an official citizen of Idyllshire?
56 52 TEXT_HEAVNZ826_01956_DEDEAN_000_015 I don't think I've ever been this excited in my life!
57 53 TEXT_HEAVNZ826_01956_SLOWFIX_000_010 Pshhh... Shkohhh... Two new cityfriends? Of course they are welcome! They are very, very welcome! Pshhh... Shkohhh... Two new cityfriends? Of course they are welcome! They are very, very welcome!
58 54 TEXT_HEAVNZ826_01956_SLOWFIX_000_011 Slowfix will make citizenship papers with great fastness! What are new citizens' names?
59 54 55 TEXT_HEAVNZ826_01956_SLOWFIX_000_011 TEXT_HEAVNZ826_01956_SLOWFIX_000_012 Slowfix will make citizenship papers with great fastness! What are new citizens' names? Notched Bone and Dedean? Slowfix has heard that name before... Notched Bone...
60 55 56 TEXT_HEAVNZ826_01956_SLOWFIX_000_012 TEXT_HEAVNZ826_01956_SLOWFIX_000_013 Notched Bone and Dedean? Slowfix has heard that name before... Notched Bone... Ah! Letter! Letter came for Notched Bone. Uplander, please give letter to Notched Bone.
61 56 57 TEXT_HEAVNZ826_01956_SLOWFIX_000_013 TEXT_HEAVNZ826_01956_SLOWFIX_000_026 Ah! Letter! Letter came for Notched Bone. Uplander, please give letter to Notched Bone. Uplander, please take letter to Notched Bone.
62 57 58 TEXT_HEAVNZ826_01956_SLOWFIX_000_026 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_020 Uplander, please take letter to Notched Bone. Hey, adventurer. How'd things go with Slowfix?
63 58 59 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_020 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_021 Hey, adventurer. How'd things go with Slowfix? Huh? A letter addressed to me? That can't be right. Who could it be from...?
64 59 60 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_021 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_022 Huh? A letter addressed to me? That can't be right. Who could it be from...? (-Letter Addressed to Notched Bone-)I know where you live now. I'm comin' for my money, and I expect to get back every last gil. You won't be wormin' your way out of it this time.
65 60 61 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_022 TEXT_HEAVNZ826_01956_DEDEAN_000_023 (-Letter Addressed to Notched Bone-)I know where you live now. I'm comin' for my money, and I expect to get back every last gil. You won't be wormin' your way out of it this time. Ah! Aaah! Aaaaaah! It's the moneylender! How did he find you here?
66 62 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_024 It ain't you he's chasin', Dedean, it's me. I'll run away─you can stay here and live happily with the goblins.
67 63 TEXT_HEAVNZ826_01956_DEDEAN_000_025 What in the hells are you saying!? We agreed we'd make a new start here, together!
68 61 64 TEXT_HEAVNZ826_01956_DEDEAN_000_023 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_026 Ah! Aaah! Aaaaaah! It's the moneylender! How did he find you here? I'm sorry, but I don't wanna cause trouble for everyone else here at Idyllshire. Adventurer, could you check the entrance to the city and make sure that moneylender isn't waitin' for me?
69 62 65 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_024 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_027 It ain't you he's chasin', Dedean, it's me. I'll run away─you can stay here and live happily with the goblins. I'd hate for him to catch me sneakin' out and start a fight.
70 63 66 TEXT_HEAVNZ826_01956_DEDEAN_000_025 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_032 What in the hells are you saying!? We agreed we'd make a new start here, together! Please check the entrance to the city and make sure that moneylender isn't waitin' for me. Just consider it one last favor for me.
81 74 77 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_063 TEXT_HEAVNZ826_01956_SLOWFIX_000_066 If it weren't for me, none of this would have been necessary. Pshhh... Shkohhh... Notched Bone is friend. Helping friends is most important gobbie rule!
82 75 78 TEXT_HEAVNZ826_01956_DEDEAN_000_064 TEXT_HEAVNZ826_01956_EDRED_000_067 Come on, adventurer! If we all work together, we'll have no trouble chasing that guy out of Idyllshire! Dedean has apprised me of the situation. The moneylender himself is just through here, towards the Collectors' Quarter. Now let us get out there and settle this matter.
83 76 79 TEXT_HEAVNZ826_01956_DEDEAN_000_065 TEXT_HEAVNZ826_01956_EDRED_000_068 I asked everyone we know and they were happy to help! Now let's chase this horrible moneylender out of here! I never thought I would see this man again─not out here in Idyllshire. To think that he is still preying on the weak like this.
84 77 80 TEXT_HEAVNZ826_01956_SLOWFIX_000_066 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_050 Pshhh... Shkohhh... Notched Bone is friend. Helping friends is most important gobbie rule! Well if it isn't Notched Bone's partner. So he <Emphasis>is</Emphasis> here after all. Well if he won't show his face himself, I'll have to get my money back from you instead!
85 81 TEXT_HEAVNZ826_01956_DEDEAN_000_051 He paid you back everything he borrowed long ago! It's only your ridiculous, unfair interest that's left. ...And besides─he's not here anyway! Isn't that right, everyone!?
86 78 82 TEXT_HEAVNZ826_01956_EDRED_000_067 TEXT_HEAVNZ826_01956_SLOWFIX_000_052 Dedean has apprised me of the situation. The moneylender himself is just through here, towards the Collectors' Quarter. Now let us get out there and settle this matter. Pshhh... Shkohhh... Notched Bone is here. He lives in Idyllshire now!
87 79 83 TEXT_HEAVNZ826_01956_EDRED_000_068 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_053 I never thought I would see this man again─not out here in Idyllshire. To think that he is still preying on the weak like this. Heheheh. You're a wise leader, goblin. You clearly know what could happen to your little settlement if you try to hide Notched Bone from me. Well? Where is he!?
88 80 84 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_050 TEXT_HEAVNZ826_01956_SLOWFIX_000_054 Well if it isn't Notched Bone's partner. So he <Emphasis>is</Emphasis> here after all. Well if he won't show his face himself, I'll have to get my money back from you instead! Hm? You do not understand. He is one of us now. Most important rule of Idyllshire is to respect friends. Notched Bone is friend, and we will protect him!
89 81 85 TEXT_HEAVNZ826_01956_DEDEAN_000_051 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_055 He paid you back everything he borrowed long ago! It's only your ridiculous, unfair interest that's left. ...And besides─he's not here anyway! Isn't that right, everyone!? Huh!? Do you have any idea what you're saying? Don't you know who I am?
90 82 86 TEXT_HEAVNZ826_01956_SLOWFIX_000_052 TEXT_HEAVNZ826_01956_EDRED_000_056 Pshhh... Shkohhh... Notched Bone is here. He lives in Idyllshire now! I fear perhaps <Emphasis>you</Emphasis> don't know who <Emphasis>I</Emphasis> am. My name is Edred. Perhaps you've heard of me? If you'd like to try your luck against me, be my guest. Who knows─maybe you'll be the first person to put up a decent fight before I put you down.
91 87 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_057 Ha! You expect me to believe a tale like that? ...Wha─ Wait! I've seen your face before...on the bounty posters! You're Edred!? The White Thunder of Thanalan!?
92 83 88 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_053 TEXT_HEAVNZ826_01956_EDRED_000_058 Heheheh. You're a wise leader, goblin. You clearly know what could happen to your little settlement if you try to hide Notched Bone from me. Well? Where is he!? This is a curious city. They call it a free city for free people, and there's everyone from famed mercenaries to assassins to... Well, let's just say that our little group here knows how to handle itself in a fight.
93 84 89 TEXT_HEAVNZ826_01956_SLOWFIX_000_054 TEXT_HEAVNZ826_01956_SLOWFIX_000_059 Hm? You do not understand. He is one of us now. Most important rule of Idyllshire is to respect friends. Notched Bone is friend, and we will protect him! Yes, yes. We are strong! We will protect Notched Bone! And you must leave!
94 85 90 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_055 TEXT_HEAVNZ826_01956_LOANSHARK01956_000_060 Huh!? Do you have any idea what you're saying? Don't you know who I am? And you─you don't look like some ordinary adventurer, either! ...What is this godsforsaken city!?
102 93 98 TEXT_HEAVNZ826_01956_DEDEAN_000_073 TEXT_HEAVNZ826_01956_SLOWFIX_000_072 We did it! We got rid of that awful moneylender! Paperthing needs signature from Dripwix, but Slowfix is too busy to visit him. Please take it to him. He is watchguarding at Arkhitekton. Thank you for hand-lending!
103 94 99 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_074 TEXT_HEAVNZ826_01956_SLOWFIX_000_084 Hmph. And I'd just finished packin' to leave. But I guess there ain't much point in leavin' now. Take paperthing to Dripwix. He should be watchguarding at Arkhitekton.
104 95 100 TEXT_HEAVNZ826_01956_EDRED_000_075 TEXT_HEAVNZ826_01956_DRIPWIX_000_080 That despicable man makes a living exploiting the disadvantages of refugees like Notched Bone. He is truly the worst kind of scum. I can only imagine how difficult he made Notched Bone's life. Pshhh... Shkohhh... Oh! Kind uplander! How can Dripwix help you?
105 96 101 TEXT_HEAVNZ826_01956_SLOWFIX_000_070 TEXT_HEAVNZ826_01956_DRIPWIX_000_081 Pshhh... Shkohhh... Everything was big success! We saved Notched Bone! Thank you for coming so far! Envelope has important paperthings inside. Now Dripwix has signed them, everything is complete!
106 102 TEXT_HEAVNZ826_01956_DRIPWIX_000_083 Take envelope now to Notched Bone and Dedean. We need to make new cityfriends feel welcome!
107 97 103 TEXT_HEAVNZ826_01956_SLOWFIX_000_071 TEXT_HEAVNZ826_01956_DRIPWIX_000_099 Please take envelope, uplander. It is very important paperthing for Notched Bone and Dedean! Take envelope to Notched Bone and Dedean. They are still at Idyllshire, Dripwix thinks.
108 98 104 TEXT_HEAVNZ826_01956_SLOWFIX_000_072 TEXT_HEAVNZ826_01956_DEDEAN_000_100 Paperthing needs signature from Dripwix, but Slowfix is too busy to visit him. Please take it to him. He is watchguarding at Arkhitekton. Thank you for hand-lending! Adventurer! Thank you so much for all your help!
109 99 105 TEXT_HEAVNZ826_01956_SLOWFIX_000_084 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_090 Take paperthing to Dripwix. He should be watchguarding at Arkhitekton. Dedean told me all that happened. I'm so grateful for everythin' everyone's done for me. But I've caused so many problems. I think I should just leave. ...Hm? You've got somethin' for me?
110 100 106 TEXT_HEAVNZ826_01956_DRIPWIX_000_080 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_091 Pshhh... Shkohhh... Oh! Kind uplander! How can Dripwix help you? P-Papers with Dripwix's signature? What─some sort of official documentation? Let's have a look...
111 107 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_092 (-Signed Documentation-)We recognize Notched Bone and Dedean as cityfriends of Idyllshire. City has only one rule they must obey: always respect friends! Slowfix Dripwix
112 101 108 TEXT_HEAVNZ826_01956_DRIPWIX_000_081 TEXT_HEAVNZ826_01956_DEDEAN_000_093 Thank you for coming so far! Envelope has important paperthings inside. Now Dripwix has signed them, everything is complete! We're...citizens? We've spent so long gettin' kicked out of one city after another. To finally have somewhere to call home... <sob>
113 102 109 TEXT_HEAVNZ826_01956_DRIPWIX_000_083 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_094 Take envelope now to Notched Bone and Dedean. We need to make new cityfriends feel welcome! What do you think you're doin' cryin', you big oaf! You should be doin' somethin' to pay 'em back for their kindness instead!
114 103 110 TEXT_HEAVNZ826_01956_DRIPWIX_000_099 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_096 Take envelope to Notched Bone and Dedean. They are still at Idyllshire, Dripwix thinks. After all this time bein' tricked and betrayed─wanderin' from town to town. And after all the problems we've caused these goblins, they still take us in as friends... I've never been so happy!
115 104 111 TEXT_HEAVNZ826_01956_DEDEAN_000_100 TEXT_HEAVNZ826_01956_NOTCHEDBONE_000_098 Adventurer! Thank you so much for all your help! Make sure to visit again some time, adventurer! Next time you see this city, we'll have made it into a grand and lively city to be proud of!
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@@ -52,11 +52,13 @@ int32,str,str
48,"TEXT_HEAVNZ827_01957_DRYDOX_000_000","Gobbies think of moving capital of gobbieland to Answering Quarter. Lots of good stonehuts there, but no gobbie knows which ones stand up and which ones fall down. That why Drydox send freshface to investigate."
49,"TEXT_HEAVNZ827_01957_DRYDOX_000_001","But freshface been gone long, long time, and still not back. Will uplander go to Answering Quarter and check on freshface, name of Boomshox? Drydox hope Boomshox not hurt..."
50,"TEXT_HEAVNZ827_01957_DRYDOX_000_010","Boomshox been gone long, long time, checking stonehuts in Answering Quarter. Too long for goodthink of Drydox. Will uplander look for Boomshox and make sure she's all right?"
51,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_020","Pshhh... Shkohhh...
51,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_020","Pshhh... Shkohhh...
To see uplander in Answering Quarter is bigeyes! Drydox sends you to check on Boomshox?"
52,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_021","Boomshox no like checkwork─want to finish quickfast and go home to Idyllshire, but checkwork going snailfast..."
53,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_022","Every time Boomshox try to check stonehuts, creepycrawly badbugs chase away. No can mapmake with badbugs about! ...Will uplander kill five badbugs? Then Boomshox can mapmake in notloud!"
54,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_030","Big, bad crawlybugs stop Boomshox doing checkwork. If uplander gets rid of crawlybugs, Boomshox can mapmake quickfast!"
55,"TEXT_HEAVNZ827_01957_DRYDOX_000_031","Has uplander found Boomshox yet? Boomshox is gobbie freshface, doing checkwork in Answering Quarter, but she been gone too long for goodthink of Drydox. If uplander find Boomshox, tell her to hurry up checkwork and quickfinish!"
55,"TEXT_HEAVNZ827_01957_DRYDOX_000_031","Has uplander found Boomshox yet? Boomshox is gobbie freshface, doing checkwork in Answering Quarter, but she been gone too long for goodthink of Drydox. If uplander find Boomshox, tell her to hurry up checkwork and quickfinish!"
56,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_040","Pshhh... Shkohhh...
Thank you for deathmaking crawlybugs, uplander!"
57,"TEXT_HEAVNZ827_01957_BOOMSHOX_000_041","Now Boomshox can quickfinish checkwork, and homego to Idyllshire!"
58,"TEXT_HEAVNZ827_01957_DRYDOX_000_050","Uplander find Boomshox? Then tell her to hurry with her checkwork! Boomshox is a slow gobbie, even for a freshface..."
1 key 0 1
52 48 TEXT_HEAVNZ827_01957_DRYDOX_000_000 Gobbies think of moving capital of gobbieland to Answering Quarter. Lots of good stonehuts there, but no gobbie knows which ones stand up and which ones fall down. That why Drydox send freshface to investigate.
53 49 TEXT_HEAVNZ827_01957_DRYDOX_000_001 But freshface been gone long, long time, and still not back. Will uplander go to Answering Quarter and check on freshface, name of Boomshox? Drydox hope Boomshox not hurt...
54 50 TEXT_HEAVNZ827_01957_DRYDOX_000_010 Boomshox been gone long, long time, checking stonehuts in Answering Quarter. Too long for goodthink of Drydox. Will uplander look for Boomshox and make sure she's all right?
55 51 TEXT_HEAVNZ827_01957_BOOMSHOX_000_020 Pshhh... Shkohhh... To see uplander in Answering Quarter is bigeyes! Drydox sends you to check on Boomshox? Pshhh... Shkohhh... To see uplander in Answering Quarter is bigeyes! Drydox sends you to check on Boomshox?
56 52 TEXT_HEAVNZ827_01957_BOOMSHOX_000_021 Boomshox no like checkwork─want to finish quickfast and go home to Idyllshire, but checkwork going snailfast...
57 52 53 TEXT_HEAVNZ827_01957_BOOMSHOX_000_021 TEXT_HEAVNZ827_01957_BOOMSHOX_000_022 Boomshox no like checkwork─want to finish quickfast and go home to Idyllshire, but checkwork going snailfast... Every time Boomshox try to check stonehuts, creepycrawly badbugs chase away. No can mapmake with badbugs about! ...Will uplander kill five badbugs? Then Boomshox can mapmake in notloud!
58 53 54 TEXT_HEAVNZ827_01957_BOOMSHOX_000_022 TEXT_HEAVNZ827_01957_BOOMSHOX_000_030 Every time Boomshox try to check stonehuts, creepycrawly badbugs chase away. No can mapmake with badbugs about! ...Will uplander kill five badbugs? Then Boomshox can mapmake in notloud! Big, bad crawlybugs stop Boomshox doing checkwork. If uplander gets rid of crawlybugs, Boomshox can mapmake quickfast!
59 54 55 TEXT_HEAVNZ827_01957_BOOMSHOX_000_030 TEXT_HEAVNZ827_01957_DRYDOX_000_031 Big, bad crawlybugs stop Boomshox doing checkwork. If uplander gets rid of crawlybugs, Boomshox can mapmake quickfast! Has uplander found Boomshox yet? Boomshox is gobbie freshface, doing checkwork in Answering Quarter, but she been gone too long for goodthink of Drydox. If uplander find Boomshox, tell her to hurry up checkwork and quickfinish!
60 55 56 TEXT_HEAVNZ827_01957_DRYDOX_000_031 TEXT_HEAVNZ827_01957_BOOMSHOX_000_040 Has uplander found Boomshox yet? Boomshox is gobbie freshface, doing checkwork in Answering Quarter, but she been gone too long for goodthink of Drydox. If uplander find Boomshox, tell her to hurry up checkwork and quickfinish! Pshhh... Shkohhh... Thank you for deathmaking crawlybugs, uplander!
61 56 57 TEXT_HEAVNZ827_01957_BOOMSHOX_000_040 TEXT_HEAVNZ827_01957_BOOMSHOX_000_041 Pshhh... Shkohhh... Thank you for deathmaking crawlybugs, uplander! Now Boomshox can quickfinish checkwork, and homego to Idyllshire!
62 58 TEXT_HEAVNZ827_01957_DRYDOX_000_050 Uplander find Boomshox? Then tell her to hurry with her checkwork! Boomshox is a slow gobbie, even for a freshface...
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@@ -51,5 +51,6 @@ int32,str,str
47,"TEXT_HEAVNZ828_01958_TODO_23",""
48,"TEXT_HEAVNZ828_01958_BOOMSHOX_000_000","Uplander, please help! More blockmonsters stop checkwork of Boomshox! Boomshox try to mapmake near planthouse, but bigmouth slimyvines chase away! Will uplander get rid of slimyvines for Boomshox? Three will be plentymuch..."
49,"TEXT_HEAVNZ828_01958_BOOMSHOX_000_010","Bigmouth slimyvines in lake outside planthouse stop checkwork of Boomshox. Please chase slimyvines away, uplander!"
50,"TEXT_HEAVNZ828_01958_BOOMSHOX_000_020","Pshhh... Shkohhh...
50,"TEXT_HEAVNZ828_01958_BOOMSHOX_000_020","Pshhh... Shkohhh...
Thank you, uplander, thank you! Now Boomshox can mapmake near planthouse without being morbolmunched!"
51,"TEXT_HEAVNZ828_01958_BOOMSHOX_000_021","After mapmaking is finished, Boomshox only have to do quick checkwork behind planthouse, then finally can homego to gobbietown!"
1 key 0 1
51 47 TEXT_HEAVNZ828_01958_TODO_23
52 48 TEXT_HEAVNZ828_01958_BOOMSHOX_000_000 Uplander, please help! More blockmonsters stop checkwork of Boomshox! Boomshox try to mapmake near planthouse, but bigmouth slimyvines chase away! Will uplander get rid of slimyvines for Boomshox? Three will be plentymuch...
53 49 TEXT_HEAVNZ828_01958_BOOMSHOX_000_010 Bigmouth slimyvines in lake outside planthouse stop checkwork of Boomshox. Please chase slimyvines away, uplander!
54 50 TEXT_HEAVNZ828_01958_BOOMSHOX_000_020 Pshhh... Shkohhh... Thank you, uplander, thank you! Now Boomshox can mapmake near planthouse without being morbolmunched! Pshhh... Shkohhh... Thank you, uplander, thank you! Now Boomshox can mapmake near planthouse without being morbolmunched!
55 51 TEXT_HEAVNZ828_01958_BOOMSHOX_000_021 After mapmaking is finished, Boomshox only have to do quick checkwork behind planthouse, then finally can homego to gobbietown!
56
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@@ -49,14 +49,17 @@ int32,str,str
45,"TEXT_HEAVNZ829_01959_TODO_21",""
46,"TEXT_HEAVNZ829_01959_TODO_22",""
47,"TEXT_HEAVNZ829_01959_TODO_23",""
48,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_000","Pshhh... Shkohhh...
Threetimes is lasttimes, promise! Boomshox nearly finish worklist, but lastlist is unpossible. Boomshox must tailpull feathers from Orn kites, but when tailpull, all Boomshox get is peckeyes!"
49,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_001","Boomshox is lovegobbie, not fightgobbie. Will uplander fight Orn kites behind planthouse and tailpull feathers from them? Boomshox need three feathers to finish checkwork, then can finally homego!"
50,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_010","All Boomshox need to finish checkwork is three feathers tailpulled from Orn kites. Can uplander tailpull them for Boomshox? Boomshox want to quickfinish and homego!"
51,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_020","Boomshox try to tailpull Orn kite feathers, but it's unpossible! For gobbie, anyway─for uplander it is easygame, yes?"
51,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_020","Boomshox try to tailpull Orn kite feathers, but it's unpossible! For gobbie, anyway─for uplander it is easygame, yes?"
52,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_021","Pshhh... Shkohhh...
Bigthanks, uplander! Now all checkwork is boxcrossed!"
53,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_022","Finally, finally, Boomshox can homego! Boomshox no like checkwork─tinkerwork is much more happytask. Want to go back to safeplace and gearfiddle in notloud!"
54,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_023","Boomshox put checkwork straightways, then homego to Idyllshire. Will uplander tell Drydox that checkwork of Boomshox is all done? Bigthanks for bighelp, uplander!"
55,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_030","Boomshox will straightmake checkwork, then backbring to Drydox. Will uplander tell Drydox that Boomshox come home soon? Bigthanks, uplander!"
54,"TEXT_HEAVNZ829_01959_BOOMSHOX_000_023","Boomshox put checkwork straightways, then homego to Idyllshire. Will uplander tell Drydox that checkwork of Boomshox is all done? Bigthanks for bighelp, uplander!"
56,"TEXT_HEAVNZ829_01959_DRYDOX_000_040","Pshhh... Shkohhh...
Freshface finish all of checkwork? Uplander is sure freshface said <Emphasis>all</Emphasis> of checkwork?"
57,"TEXT_HEAVNZ829_01959_DRYDOX_000_041","Then Boomshox even tailpulls Orn kite feathers!? But...that task was unpossible! Drydox only put it in as laughtask! This is bigfind indeed, uplander─freshface Boomshox is natural born checkworker!"
58,"TEXT_HEAVNZ829_01959_DRYDOX_000_042","From now on, Drydox leave all checkwork to Boomshox and focus on gearfiddling. Thank you for bighelp, uplander!"
1 key 0 1
49 45 TEXT_HEAVNZ829_01959_TODO_21
50 46 TEXT_HEAVNZ829_01959_TODO_22
51 47 TEXT_HEAVNZ829_01959_TODO_23
52 48 TEXT_HEAVNZ829_01959_BOOMSHOX_000_000 Pshhh... Shkohhh... Threetimes is lasttimes, promise! Boomshox nearly finish worklist, but lastlist is unpossible. Boomshox must tailpull feathers from Orn kites, but when tailpull, all Boomshox get is peckeyes! Pshhh... Shkohhh... Threetimes is lasttimes, promise! Boomshox nearly finish worklist, but lastlist is unpossible. Boomshox must tailpull feathers from Orn kites, but when tailpull, all Boomshox get is peckeyes!
53 49 TEXT_HEAVNZ829_01959_BOOMSHOX_000_001 Boomshox is lovegobbie, not fightgobbie. Will uplander fight Orn kites behind planthouse and tailpull feathers from them? Boomshox need three feathers to finish checkwork, then can finally homego!
54 49 50 TEXT_HEAVNZ829_01959_BOOMSHOX_000_001 TEXT_HEAVNZ829_01959_BOOMSHOX_000_010 Boomshox is lovegobbie, not fightgobbie. Will uplander fight Orn kites behind planthouse and tailpull feathers from them? Boomshox need three feathers to finish checkwork, then can finally homego! All Boomshox need to finish checkwork is three feathers tailpulled from Orn kites. Can uplander tailpull them for Boomshox? Boomshox want to quickfinish and homego!
55 50 51 TEXT_HEAVNZ829_01959_BOOMSHOX_000_010 TEXT_HEAVNZ829_01959_BOOMSHOX_000_020 All Boomshox need to finish checkwork is three feathers tailpulled from Orn kites. Can uplander tailpull them for Boomshox? Boomshox want to quickfinish and homego! Boomshox try to tailpull Orn kite feathers, but it's unpossible! For gobbie, anyway─for uplander it is easygame, yes?
56 51 52 TEXT_HEAVNZ829_01959_BOOMSHOX_000_020 TEXT_HEAVNZ829_01959_BOOMSHOX_000_021 Boomshox try to tailpull Orn kite feathers, but it's unpossible! For gobbie, anyway─for uplander it is easygame, yes? Pshhh... Shkohhh... Bigthanks, uplander! Now all checkwork is boxcrossed!
57 52 53 TEXT_HEAVNZ829_01959_BOOMSHOX_000_021 TEXT_HEAVNZ829_01959_BOOMSHOX_000_022 Pshhh... Shkohhh... Bigthanks, uplander! Now all checkwork is boxcrossed! Finally, finally, Boomshox can homego! Boomshox no like checkwork─tinkerwork is much more happytask. Want to go back to safeplace and gearfiddle in notloud!
58 54 TEXT_HEAVNZ829_01959_BOOMSHOX_000_023 Boomshox put checkwork straightways, then homego to Idyllshire. Will uplander tell Drydox that checkwork of Boomshox is all done? Bigthanks for bighelp, uplander!
59 53 55 TEXT_HEAVNZ829_01959_BOOMSHOX_000_022 TEXT_HEAVNZ829_01959_BOOMSHOX_000_030 Finally, finally, Boomshox can homego! Boomshox no like checkwork─tinkerwork is much more happytask. Want to go back to safeplace and gearfiddle in notloud! Boomshox will straightmake checkwork, then backbring to Drydox. Will uplander tell Drydox that Boomshox come home soon? Bigthanks, uplander!
60 54 56 TEXT_HEAVNZ829_01959_BOOMSHOX_000_023 TEXT_HEAVNZ829_01959_DRYDOX_000_040 Boomshox put checkwork straightways, then homego to Idyllshire. Will uplander tell Drydox that checkwork of Boomshox is all done? Bigthanks for bighelp, uplander! Pshhh... Shkohhh... Freshface finish all of checkwork? Uplander is sure freshface said <Emphasis>all</Emphasis> of checkwork?
61 55 57 TEXT_HEAVNZ829_01959_BOOMSHOX_000_030 TEXT_HEAVNZ829_01959_DRYDOX_000_041 Boomshox will straightmake checkwork, then backbring to Drydox. Will uplander tell Drydox that Boomshox come home soon? Bigthanks, uplander! Then Boomshox even tailpulls Orn kite feathers!? But...that task was unpossible! Drydox only put it in as laughtask! This is bigfind indeed, uplander─freshface Boomshox is natural born checkworker!
62 56 58 TEXT_HEAVNZ829_01959_DRYDOX_000_040 TEXT_HEAVNZ829_01959_DRYDOX_000_042 Pshhh... Shkohhh... Freshface finish all of checkwork? Uplander is sure freshface said <Emphasis>all</Emphasis> of checkwork? From now on, Drydox leave all checkwork to Boomshox and focus on gearfiddling. Thank you for bighelp, uplander!
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@@ -49,10 +49,12 @@ int32,str,str
45,"TEXT_HEAVNZ830_01960_TODO_21",""
46,"TEXT_HEAVNZ830_01960_TODO_22",""
47,"TEXT_HEAVNZ830_01960_TODO_23",""
48,"TEXT_HEAVNZ830_01960_FELTSMOX_000_000","Pshhh... Shkohhh...
48,"TEXT_HEAVNZ830_01960_FELTSMOX_000_000","Pshhh... Shkohhh...
Adventurer! Remember Feltsmox? Feltsmox still not catch even one fish! Feltsmox start to become very hungry..."
49,"TEXT_HEAVNZ830_01960_FELTSMOX_000_001","Nearby sun bears are reason. They come down to river and eat fish and scare them away!"
50,"TEXT_HEAVNZ830_01960_FELTSMOX_000_002","Please slay bothersome sun bears. Slay four bears, bring bearmeat to Feltsmox."
51,"TEXT_HEAVNZ830_01960_FELTSMOX_000_010","Sun bears scare fish away, Feltsmox cannot catch supper! Please slay troublesome bears for Feltsmox and bring their meat."
52,"TEXT_HEAVNZ830_01960_FELTSMOX_000_020","You kill sun bears? You collect bearmeat for Feltsmox?"
52,"TEXT_HEAVNZ830_01960_FELTSMOX_000_020","You kill sun bears? You collect bearmeat for Feltsmox?"
53,"TEXT_HEAVNZ830_01960_FELTSMOX_000_021","Pshhh... Shkohhh...
Bears are gone, fishingwaters are calm now. Feltsmox want to catch fish, but first fill belly with bearmeat."
54,"TEXT_HEAVNZ830_01960_FELTSMOX_000_022","Feltsmox really want to eat fish, but too hungry to wait. Thank you for meat, uplander─first tastymeat for Feltsmox in very long time!"
1 key 0 1
49 45 TEXT_HEAVNZ830_01960_TODO_21
50 46 TEXT_HEAVNZ830_01960_TODO_22
51 47 TEXT_HEAVNZ830_01960_TODO_23
52 48 TEXT_HEAVNZ830_01960_FELTSMOX_000_000 Pshhh... Shkohhh... Adventurer! Remember Feltsmox? Feltsmox still not catch even one fish! Feltsmox start to become very hungry... Pshhh... Shkohhh... Adventurer! Remember Feltsmox? Feltsmox still not catch even one fish! Feltsmox start to become very hungry...
53 49 TEXT_HEAVNZ830_01960_FELTSMOX_000_001 Nearby sun bears are reason. They come down to river and eat fish and scare them away!
54 49 50 TEXT_HEAVNZ830_01960_FELTSMOX_000_001 TEXT_HEAVNZ830_01960_FELTSMOX_000_002 Nearby sun bears are reason. They come down to river and eat fish and scare them away! Please slay bothersome sun bears. Slay four bears, bring bearmeat to Feltsmox.
55 50 51 TEXT_HEAVNZ830_01960_FELTSMOX_000_002 TEXT_HEAVNZ830_01960_FELTSMOX_000_010 Please slay bothersome sun bears. Slay four bears, bring bearmeat to Feltsmox. Sun bears scare fish away, Feltsmox cannot catch supper! Please slay troublesome bears for Feltsmox and bring their meat.
56 51 52 TEXT_HEAVNZ830_01960_FELTSMOX_000_010 TEXT_HEAVNZ830_01960_FELTSMOX_000_020 Sun bears scare fish away, Feltsmox cannot catch supper! Please slay troublesome bears for Feltsmox and bring their meat. You kill sun bears? You collect bearmeat for Feltsmox?
57 52 53 TEXT_HEAVNZ830_01960_FELTSMOX_000_020 TEXT_HEAVNZ830_01960_FELTSMOX_000_021 You kill sun bears? You collect bearmeat for Feltsmox? Pshhh... Shkohhh... Bears are gone, fishingwaters are calm now. Feltsmox want to catch fish, but first fill belly with bearmeat.
58 53 54 TEXT_HEAVNZ830_01960_FELTSMOX_000_021 TEXT_HEAVNZ830_01960_FELTSMOX_000_022 Pshhh... Shkohhh... Bears are gone, fishingwaters are calm now. Feltsmox want to catch fish, but first fill belly with bearmeat. Feltsmox really want to eat fish, but too hungry to wait. Thank you for meat, uplander─first tastymeat for Feltsmox in very long time!
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@@ -50,18 +50,24 @@ int32,str,str
46,"TEXT_HEAVNZ831_01961_TODO_22",""
47,"TEXT_HEAVNZ831_01961_TODO_23",""
48,"TEXT_HEAVNZ831_01961_FELTSMOX_000_000","Feltsmox keep try, but Feltsmox never catch any fish. What should Feltsmox do?"
49,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_010","Pshhh... Shkohhh...
49,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_010","Pshhh... Shkohhh...
You look strong, uplander. Will you help me with something?"
50,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_011","I make jinglyshine by search ruins for things to sell. But great morbols stop me! Need to stop them breeding─kill the seedlings. Please kill three morbol seedlings!"
51,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_012","Seedlings normally hide. But I have planstrike: they love fish. We can lure them from hiding with fish. But seedlings are sneaky─we must kill all at once. First need fish. Ask Feltsmox. I see her southwise, she always fishing."
52,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_020","We need fish to catch great morbol seedlings. Go southwise, ask Feltsmox for fish. She love fishing."
52,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_020","We need fish to catch great morbol seedlings. Go southwise, ask Feltsmox for fish. She love fishing."
53,"TEXT_HEAVNZ831_01961_FELTSMOX_000_030","Pshhh... Shkohhh...
Still no fish... Feltsmox only wish to catch fish─so juicysweet..."
54,"TEXT_HEAVNZ831_01961_FELTSMOX_000_031","You need fish for morbolbait? Morbol eat anything. Not need fish, can just use normal fishingbait. Feltsmox go with you, try now. Come with Feltsmox to Saint Mocianne's Arboretum!"
55,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_040","Did you ask Feltsmox for hand-lending? We must kill the morbol seedlings!"
54,"TEXT_HEAVNZ831_01961_FELTSMOX_000_031","You need fish for morbolbait? Morbol eat anything. Not need fish, can just use normal fishingbait. Feltsmox go with you, try now. Come with Feltsmox to Saint Mocianne's Arboretum!"
55,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_040","Did you ask Feltsmox for hand-lending? We must kill the morbol seedlings!"
56,"TEXT_HEAVNZ831_01961_FELTSMOX_000_050","Pshhh... Shkohhh...
56,"TEXT_HEAVNZ831_01961_FELTSMOX_000_050","Pshhh... Shkohhh...
Feltsmox never try catch morbol before. Start with throw fishingbait in water..."
57,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_060","Pshhh... Shkohhh...
Did Feltsmox give hand-lending? Please thank her for me!"
58,"TEXT_HEAVNZ831_01961_FELTSMOX_000_070","Pshhh... Shkohhh...
We caught them! We caught them! ...But Feltsmox cannot catch fish...only morbols? Feltsmox not sure how to feel about this..."
59,"TEXT_HEAVNZ831_01961_FELTSMOX_000_071","For now, we killed enough morbols. Return to gobbie who sent you. Tell him we killed great morbol seedlings."
60,"TEXT_HEAVNZ831_01961_FELTSMOX_000_080","Morbols are slain. Return to gobbie who sent you. Tell him great morbol seedlings are slain."
Did Feltsmox give hand-lending? Please thank her for me!"
61,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_090","Pshhh... Shkohhh...
You have already slain the seedlings? You are a strong uplander! Thank you!"
62,"TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_091","Feltsmox truly loves fishing. I must find her and thank her. Perhaps she can teach me to catch fish!"
63,"TEXT_HEAVNZ831_01961_FELTSMOX_000_060",""
1 key 0 1
50 46 TEXT_HEAVNZ831_01961_TODO_22
51 47 TEXT_HEAVNZ831_01961_TODO_23
52 48 TEXT_HEAVNZ831_01961_FELTSMOX_000_000 Feltsmox keep try, but Feltsmox never catch any fish. What should Feltsmox do?
53 49 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_010 Pshhh... Shkohhh... You look strong, uplander. Will you help me with something? Pshhh... Shkohhh... You look strong, uplander. Will you help me with something?
54 50 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_011 I make jinglyshine by search ruins for things to sell. But great morbols stop me! Need to stop them breeding─kill the seedlings. Please kill three morbol seedlings!
55 50 51 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_011 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_012 I make jinglyshine by search ruins for things to sell. But great morbols stop me! Need to stop them breeding─kill the seedlings. Please kill three morbol seedlings! Seedlings normally hide. But I have planstrike: they love fish. We can lure them from hiding with fish. But seedlings are sneaky─we must kill all at once. First need fish. Ask Feltsmox. I see her southwise, she always fishing.
56 51 52 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_012 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_020 Seedlings normally hide. But I have planstrike: they love fish. We can lure them from hiding with fish. But seedlings are sneaky─we must kill all at once. First need fish. Ask Feltsmox. I see her southwise, she always fishing. We need fish to catch great morbol seedlings. Go southwise, ask Feltsmox for fish. She love fishing.
57 52 53 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_020 TEXT_HEAVNZ831_01961_FELTSMOX_000_030 We need fish to catch great morbol seedlings. Go southwise, ask Feltsmox for fish. She love fishing. Pshhh... Shkohhh... Still no fish... Feltsmox only wish to catch fish─so juicysweet...
58 53 54 TEXT_HEAVNZ831_01961_FELTSMOX_000_030 TEXT_HEAVNZ831_01961_FELTSMOX_000_031 Pshhh... Shkohhh... Still no fish... Feltsmox only wish to catch fish─so juicysweet... You need fish for morbolbait? Morbol eat anything. Not need fish, can just use normal fishingbait. Feltsmox go with you, try now. Come with Feltsmox to Saint Mocianne's Arboretum!
59 55 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_040 Did you ask Feltsmox for hand-lending? We must kill the morbol seedlings!
60 54 56 TEXT_HEAVNZ831_01961_FELTSMOX_000_031 TEXT_HEAVNZ831_01961_FELTSMOX_000_050 You need fish for morbolbait? Morbol eat anything. Not need fish, can just use normal fishingbait. Feltsmox go with you, try now. Come with Feltsmox to Saint Mocianne's Arboretum! Pshhh... Shkohhh... Feltsmox never try catch morbol before. Start with throw fishingbait in water...
61 55 57 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_040 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_060 Did you ask Feltsmox for hand-lending? We must kill the morbol seedlings! Pshhh... Shkohhh... Did Feltsmox give hand-lending? Please thank her for me!
62 56 58 TEXT_HEAVNZ831_01961_FELTSMOX_000_050 TEXT_HEAVNZ831_01961_FELTSMOX_000_070 Pshhh... Shkohhh... Feltsmox never try catch morbol before. Start with throw fishingbait in water... Pshhh... Shkohhh... We caught them! We caught them! ...But Feltsmox cannot catch fish...only morbols? Feltsmox not sure how to feel about this...
63 57 59 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_060 TEXT_HEAVNZ831_01961_FELTSMOX_000_071 Pshhh... Shkohhh... Did Feltsmox give hand-lending? Please thank her for me! For now, we killed enough morbols. Return to gobbie who sent you. Tell him we killed great morbol seedlings.
64 58 60 TEXT_HEAVNZ831_01961_FELTSMOX_000_070 TEXT_HEAVNZ831_01961_FELTSMOX_000_080 Pshhh... Shkohhh... We caught them! We caught them! ...But Feltsmox cannot catch fish...only morbols? Feltsmox not sure how to feel about this... Morbols are slain. Return to gobbie who sent you. Tell him great morbol seedlings are slain.
65 61 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_090 Pshhh... Shkohhh... You have already slain the seedlings? You are a strong uplander! Thank you!
66 62 TEXT_HEAVNZ831_01961_PRIVATEHOUSEGOB01961_000_091 Feltsmox truly loves fishing. I must find her and thank her. Perhaps she can teach me to catch fish!
67 63 TEXT_HEAVNZ831_01961_FELTSMOX_000_060
68
69
70
71
72
73
+4 -2
View File
@@ -56,8 +56,10 @@ int32,str,str
52,"TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_021","Uplander! Here is place of danger! Little monsters are near, trying to poke and stab travelers! Do not go up steps seeking them!"
53,"TEXT_HEAVNZ832_01962_WOOLKNIX_000_030","Friend of Woolnix goes to the Answering Quarter many bells ago, is not coming back."
54,"TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_031","I am warning uplander to not go up steps! Little monsters there, very mean and tricksy!"
55,"TEXT_HEAVNZ832_01962_BALLOON_000_100","dEfEnSe SyStEm OpErAtIoNaL... eXtErMiNaTe...
ExTeRmInAtE!"
55,"TEXT_HEAVNZ832_01962_BALLOON_000_100","dEfEnSe SyStEm OpErAtIoNaL... eXtErMiNaTe...
ExTeRmInAtE!"
56,"TEXT_HEAVNZ832_01962_BALLOON_000_105","InTrUdEr DeTeCtEd
DeStRoY! dEsTrOy!"
57,"TEXT_HEAVNZ832_01962_WOOLKNIX_000_040","Friend of Woolnix goes to the Answering Quarter many bells ago, is not coming back."
58,"TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_050","Pshkohhh... Uplander has broken monsters? Monsters are not monsters, but mammets of Sharlayan!?"
59,"TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_051","<gasp> Thank you, uplander! I can continue junk hunting, will have good haul today! Tell Woolnix I am leaving soon, please!"
1 key 0 1
56 52 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_021 Uplander! Here is place of danger! Little monsters are near, trying to poke and stab travelers! Do not go up steps seeking them!
57 53 TEXT_HEAVNZ832_01962_WOOLKNIX_000_030 Friend of Woolnix goes to the Answering Quarter many bells ago, is not coming back.
58 54 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_031 I am warning uplander to not go up steps! Little monsters there, very mean and tricksy!
59 55 TEXT_HEAVNZ832_01962_BALLOON_000_100 dEfEnSe SyStEm OpErAtIoNaL... eXtErMiNaTe... ExTeRmInAtE! dEfEnSe SyStEm OpErAtIoNaL... eXtErMiNaTe... ExTeRmInAtE!
60 56 TEXT_HEAVNZ832_01962_BALLOON_000_105 InTrUdEr DeTeCtEd DeStRoY! dEsTrOy! InTrUdEr DeTeCtEd DeStRoY! dEsTrOy!
61 57 TEXT_HEAVNZ832_01962_WOOLKNIX_000_040 Friend of Woolnix goes to the Answering Quarter many bells ago, is not coming back.
62 58 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_050 Pshkohhh... Uplander has broken monsters? Monsters are not monsters, but mammets of Sharlayan!?
63 57 59 TEXT_HEAVNZ832_01962_WOOLKNIX_000_040 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_051 Friend of Woolnix goes to the Answering Quarter many bells ago, is not coming back. <gasp> Thank you, uplander! I can continue junk hunting, will have good haul today! Tell Woolnix I am leaving soon, please!
64 58 60 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_050 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_060 Pshkohhh... Uplander has broken monsters? Monsters are not monsters, but mammets of Sharlayan!? Mammets of Sharlayan will make great junk, can learn muchly from them.
65 59 61 TEXT_HEAVNZ832_01962_INNEEDGOB01962_000_051 TEXT_HEAVNZ832_01962_WOOLKNIX_000_070 <gasp> Thank you, uplander! I can continue junk hunting, will have good haul today! Tell Woolnix I am leaving soon, please! Pshkohhh... Uplander has made heart of Woolnix unheavy with this news! Please, take this as thanks for help!
+67 -67
View File
@@ -1,67 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ833_01963_SEQ_00","Steam appears to be rising from Midnight Dew's beautifully bedecked ears."
1,"TEXT_HEAVNZ833_01963_SEQ_01","Midnight Dew's entire stock has been stolen by a band of thieves, who have been seen escaping into the Sharlayan ruins. She asks you to assist her in tracking the bandits down, and bids you meet with her in the Answering Quarter to begin the hunt."
2,"TEXT_HEAVNZ833_01963_SEQ_02","You meet with Midnight Dew in the Answering Quarter and she briefs you on her plan to catch the robbers. As the stock they stole is too heavy to be transported on foot, she predicts that the bandits hope to escape by boat. While she contacts her comrades to have them stake out the riverbank, she asks that you investigate the Answering Quarter ruins to see if any sign of the bandits or their ill-gotten booty yet remains."
3,"TEXT_HEAVNZ833_01963_SEQ_03","You chance upon a trio of bandits guarding a chest and they immediately attack. Lay the thugs low and retrieve the stolen goods."
4,"TEXT_HEAVNZ833_01963_SEQ_04","You collect the chest the thugs were guarding, a heavy casket of oak and gold marked with the initials “M” and “D.” Return the stolen goods to Midnight Dew to the north of the Answering Quarter."
5,"TEXT_HEAVNZ833_01963_SEQ_05","You present the chest to Midnight Dew, who immediately recognizes it as her own. She thanks you for its recovery, and asks that you continue to lend her your expert assistance in retrieving the remainder of her inventory."
6,"TEXT_HEAVNZ833_01963_SEQ_06",""
7,"TEXT_HEAVNZ833_01963_SEQ_07",""
8,"TEXT_HEAVNZ833_01963_SEQ_08",""
9,"TEXT_HEAVNZ833_01963_SEQ_09",""
10,"TEXT_HEAVNZ833_01963_SEQ_10",""
11,"TEXT_HEAVNZ833_01963_SEQ_11",""
12,"TEXT_HEAVNZ833_01963_SEQ_12",""
13,"TEXT_HEAVNZ833_01963_SEQ_13",""
14,"TEXT_HEAVNZ833_01963_SEQ_14",""
15,"TEXT_HEAVNZ833_01963_SEQ_15",""
16,"TEXT_HEAVNZ833_01963_SEQ_16",""
17,"TEXT_HEAVNZ833_01963_SEQ_17",""
18,"TEXT_HEAVNZ833_01963_SEQ_18",""
19,"TEXT_HEAVNZ833_01963_SEQ_19",""
20,"TEXT_HEAVNZ833_01963_SEQ_20",""
21,"TEXT_HEAVNZ833_01963_SEQ_21",""
22,"TEXT_HEAVNZ833_01963_SEQ_22",""
23,"TEXT_HEAVNZ833_01963_SEQ_23",""
24,"TEXT_HEAVNZ833_01963_TODO_00","Rendezvous with Midnight Dew in the Answering Quarter."
25,"TEXT_HEAVNZ833_01963_TODO_01","Search for the stolen items."
26,"TEXT_HEAVNZ833_01963_TODO_02","Retrieve the stolen items."
27,"TEXT_HEAVNZ833_01963_TODO_03","Return the stolen items to Midnight Dew in the Answering Quarter."
28,"TEXT_HEAVNZ833_01963_TODO_04",""
29,"TEXT_HEAVNZ833_01963_TODO_05",""
30,"TEXT_HEAVNZ833_01963_TODO_06",""
31,"TEXT_HEAVNZ833_01963_TODO_07",""
32,"TEXT_HEAVNZ833_01963_TODO_08",""
33,"TEXT_HEAVNZ833_01963_TODO_09",""
34,"TEXT_HEAVNZ833_01963_TODO_10",""
35,"TEXT_HEAVNZ833_01963_TODO_11",""
36,"TEXT_HEAVNZ833_01963_TODO_12",""
37,"TEXT_HEAVNZ833_01963_TODO_13",""
38,"TEXT_HEAVNZ833_01963_TODO_14",""
39,"TEXT_HEAVNZ833_01963_TODO_15",""
40,"TEXT_HEAVNZ833_01963_TODO_16",""
41,"TEXT_HEAVNZ833_01963_TODO_17",""
42,"TEXT_HEAVNZ833_01963_TODO_18",""
43,"TEXT_HEAVNZ833_01963_TODO_19",""
44,"TEXT_HEAVNZ833_01963_TODO_20",""
45,"TEXT_HEAVNZ833_01963_TODO_21",""
46,"TEXT_HEAVNZ833_01963_TODO_22",""
47,"TEXT_HEAVNZ833_01963_TODO_23",""
48,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_000","Gods damn it, I've been had! Some twice-cursed sons of a mad, blind bitch have made off with all my takin's, and my tradables, too! I knew this place was full of treasure hunters, but I never reckoned it'd be <Emphasis>my</Emphasis> treasures they'd be huntin'!"
49,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_001","And it ain't just my losses that concern me. The gobbies count on the goods I bring in to keep this place fed and watered. If I don't get my stock back, this whole town could fall apart. What do you say, adventurer─will you help me bring these thievin' curs to book?"
50,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_002","An adventurer comin' back from the Answerin' Quarter says he bumped into a gang of ill-lookin' brutes on Frontbridge─nearly knocked the poor kid into the Thaliak, they did. Anyhow, he says they were headin' into the ruins─meet me there, and we'll start the search."
51,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_005","The curs who stole my stock were seen headin' into the Answerin' Quarter. Meet me there and we'll hunt the bastards down."
52,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_010","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. Now, here's the plan: Considerin' the weight of the stuff they stole, they won't get far on foot─chances are they've got a boat hidden somewhere. I'll get onto my crew and have 'em stake out the riverbank."
53,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_011","In the meantime, I want you to search the ruins for whatever you can find. Might be the bandits are lyin' low out there, or maybe they've stashed the loot and moved on. If you should chance on any of my belongin's, I'd be obliged if you'd bring 'em back to me."
54,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_020","Understood, adventurer? I want you to search the ruins for bandits and booty. The booty you bring back to me─the bandits I'll leave to you, and the gods."
55,"TEXT_HEAVNZ833_01963_BALLOON_000_100","What're you lookin' at!?"
56,"TEXT_HEAVNZ833_01963_BALLOON_000_105","Get away from our loot!"
57,"TEXT_HEAVNZ833_01963_BALLOON_000_110","Chop-chop, lads!"
58,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_030","How goes the search, adventurer? Did you find anythin'?"
59,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_031","My stock! ...Well, one chest's worth of it, anyway. There's still some missin', but this is a damned good start! You've got the nose of a bloodhound, <If(PlayerParameter(4))>lass<Else/>lad</If>─I'll be wantin' a lend of that sniffer of yours to track down the rest of my property!"
60,"TEXT_HEAVNZ833_01963_THIEFA01963_000_021",""
61,"TEXT_HEAVNZ833_01963_THIEB01963_000_022",""
62,"TEXT_HEAVNZ833_01963_THIEFC01963_000_023",""
63,"TEXT_HEAVNZ833_01963_SYSTEM_000_024",""
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ833_01963_SEQ_00","Steam appears to be rising from Midnight Dew's beautifully bedecked ears."
1,"TEXT_HEAVNZ833_01963_SEQ_01","Midnight Dew's entire stock has been stolen by a band of thieves, who have been seen escaping into the Sharlayan ruins. She asks you to assist her in tracking the bandits down, and bids you meet with her in the Answering Quarter to begin the hunt."
2,"TEXT_HEAVNZ833_01963_SEQ_02","You meet with Midnight Dew in the Answering Quarter and she briefs you on her plan to catch the robbers. As the stock they stole is too heavy to be transported on foot, she predicts that the bandits hope to escape by boat. While she contacts her comrades to have them stake out the riverbank, she asks that you investigate the Answering Quarter ruins to see if any sign of the bandits or their ill-gotten booty yet remains."
3,"TEXT_HEAVNZ833_01963_SEQ_03","You chance upon a trio of bandits guarding a chest and they immediately attack. Lay the thugs low and retrieve the stolen goods."
4,"TEXT_HEAVNZ833_01963_SEQ_04","You collect the chest the thugs were guarding, a heavy casket of oak and gold marked with the initials “M” and “D.” Return the stolen goods to Midnight Dew to the north of the Answering Quarter."
5,"TEXT_HEAVNZ833_01963_SEQ_05","You present the chest to Midnight Dew, who immediately recognizes it as her own. She thanks you for its recovery, and asks that you continue to lend her your expert assistance in retrieving the remainder of her inventory."
6,"TEXT_HEAVNZ833_01963_SEQ_06",""
7,"TEXT_HEAVNZ833_01963_SEQ_07",""
8,"TEXT_HEAVNZ833_01963_SEQ_08",""
9,"TEXT_HEAVNZ833_01963_SEQ_09",""
10,"TEXT_HEAVNZ833_01963_SEQ_10",""
11,"TEXT_HEAVNZ833_01963_SEQ_11",""
12,"TEXT_HEAVNZ833_01963_SEQ_12",""
13,"TEXT_HEAVNZ833_01963_SEQ_13",""
14,"TEXT_HEAVNZ833_01963_SEQ_14",""
15,"TEXT_HEAVNZ833_01963_SEQ_15",""
16,"TEXT_HEAVNZ833_01963_SEQ_16",""
17,"TEXT_HEAVNZ833_01963_SEQ_17",""
18,"TEXT_HEAVNZ833_01963_SEQ_18",""
19,"TEXT_HEAVNZ833_01963_SEQ_19",""
20,"TEXT_HEAVNZ833_01963_SEQ_20",""
21,"TEXT_HEAVNZ833_01963_SEQ_21",""
22,"TEXT_HEAVNZ833_01963_SEQ_22",""
23,"TEXT_HEAVNZ833_01963_SEQ_23",""
24,"TEXT_HEAVNZ833_01963_TODO_00","Rendezvous with Midnight Dew in the Answering Quarter."
25,"TEXT_HEAVNZ833_01963_TODO_01","Search for the stolen items."
26,"TEXT_HEAVNZ833_01963_TODO_02","Retrieve the stolen items."
27,"TEXT_HEAVNZ833_01963_TODO_03","Return the stolen items to Midnight Dew in the Answering Quarter."
28,"TEXT_HEAVNZ833_01963_TODO_04",""
29,"TEXT_HEAVNZ833_01963_TODO_05",""
30,"TEXT_HEAVNZ833_01963_TODO_06",""
31,"TEXT_HEAVNZ833_01963_TODO_07",""
32,"TEXT_HEAVNZ833_01963_TODO_08",""
33,"TEXT_HEAVNZ833_01963_TODO_09",""
34,"TEXT_HEAVNZ833_01963_TODO_10",""
35,"TEXT_HEAVNZ833_01963_TODO_11",""
36,"TEXT_HEAVNZ833_01963_TODO_12",""
37,"TEXT_HEAVNZ833_01963_TODO_13",""
38,"TEXT_HEAVNZ833_01963_TODO_14",""
39,"TEXT_HEAVNZ833_01963_TODO_15",""
40,"TEXT_HEAVNZ833_01963_TODO_16",""
41,"TEXT_HEAVNZ833_01963_TODO_17",""
42,"TEXT_HEAVNZ833_01963_TODO_18",""
43,"TEXT_HEAVNZ833_01963_TODO_19",""
44,"TEXT_HEAVNZ833_01963_TODO_20",""
45,"TEXT_HEAVNZ833_01963_TODO_21",""
46,"TEXT_HEAVNZ833_01963_TODO_22",""
47,"TEXT_HEAVNZ833_01963_TODO_23",""
48,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_000","Gods damn it, I've been had! Some twice-cursed sons of a mad, blind bitch have made off with all my takin's, and my tradables, too! I knew this place was full of treasure hunters, but I never reckoned it'd be <Emphasis>my</Emphasis> treasures they'd be huntin'!"
49,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_001","And it ain't just my losses that concern me. The gobbies count on the goods I bring in to keep this place fed and watered. If I don't get my stock back, this whole town could fall apart. What do you say, adventurer─will you help me bring these thievin' curs to book?"
50,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_002","An adventurer comin' back from the Answerin' Quarter says he bumped into a gang of ill-lookin' brutes on Frontbridge─nearly knocked the poor kid into the Thaliak, they did. Anyhow, he says they were headin' into the ruins─meet me there, and we'll start the search."
51,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_005","The curs who stole my stock were seen headin' into the Answerin' Quarter. Meet me there and we'll hunt the bastards down."
52,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_010","Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. Now, here's the plan: Considerin' the weight of the stuff they stole, they won't get far on foot─chances are they've got a boat hidden somewhere. I'll get onto my crew and have 'em stake out the riverbank."
53,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_011","In the meantime, I want you to search the ruins for whatever you can find. Might be the bandits are lyin' low out there, or maybe they've stashed the loot and moved on. If you should chance on any of my belongin's, I'd be obliged if you'd bring 'em back to me."
54,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_020","Understood, adventurer? I want you to search the ruins for bandits and booty. The booty you bring back to me─the bandits I'll leave to you, and the gods."
55,"TEXT_HEAVNZ833_01963_BALLOON_000_100","What're you lookin' at!?"
56,"TEXT_HEAVNZ833_01963_BALLOON_000_105","Get away from our loot!"
57,"TEXT_HEAVNZ833_01963_BALLOON_000_110","Chop-chop, lads!"
58,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_030","How goes the search, adventurer? Did you find anythin'?"
59,"TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_031","My stock! ...Well, one chest's worth of it, anyway. There's still some missin', but this is a damned good start! You've got the nose of a bloodhound, <If(PlayerParameter(4))>lass<Else/>lad</If>─I'll be wantin' a lend of that sniffer of yours to track down the rest of my property!"
60,"TEXT_HEAVNZ833_01963_THIEFA01963_000_021",""
61,"TEXT_HEAVNZ833_01963_THIEB01963_000_022",""
62,"TEXT_HEAVNZ833_01963_THIEFC01963_000_023",""
63,"TEXT_HEAVNZ833_01963_SYSTEM_000_024",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ833_01963_SEQ_00 Steam appears to be rising from Midnight Dew's beautifully bedecked ears.
5 1 TEXT_HEAVNZ833_01963_SEQ_01 Midnight Dew's entire stock has been stolen by a band of thieves, who have been seen escaping into the Sharlayan ruins. She asks you to assist her in tracking the bandits down, and bids you meet with her in the Answering Quarter to begin the hunt.
6 2 TEXT_HEAVNZ833_01963_SEQ_02 You meet with Midnight Dew in the Answering Quarter and she briefs you on her plan to catch the robbers. As the stock they stole is too heavy to be transported on foot, she predicts that the bandits hope to escape by boat. While she contacts her comrades to have them stake out the riverbank, she asks that you investigate the Answering Quarter ruins to see if any sign of the bandits or their ill-gotten booty yet remains.
7 3 TEXT_HEAVNZ833_01963_SEQ_03 You chance upon a trio of bandits guarding a chest and they immediately attack. Lay the thugs low and retrieve the stolen goods.
8 4 TEXT_HEAVNZ833_01963_SEQ_04 You collect the chest the thugs were guarding, a heavy casket of oak and gold marked with the initials “M” and “D.” Return the stolen goods to Midnight Dew to the north of the Answering Quarter.
9 5 TEXT_HEAVNZ833_01963_SEQ_05 You present the chest to Midnight Dew, who immediately recognizes it as her own. She thanks you for its recovery, and asks that you continue to lend her your expert assistance in retrieving the remainder of her inventory.
10 6 TEXT_HEAVNZ833_01963_SEQ_06
11 7 TEXT_HEAVNZ833_01963_SEQ_07
12 8 TEXT_HEAVNZ833_01963_SEQ_08
13 9 TEXT_HEAVNZ833_01963_SEQ_09
14 10 TEXT_HEAVNZ833_01963_SEQ_10
15 11 TEXT_HEAVNZ833_01963_SEQ_11
16 12 TEXT_HEAVNZ833_01963_SEQ_12
17 13 TEXT_HEAVNZ833_01963_SEQ_13
18 14 TEXT_HEAVNZ833_01963_SEQ_14
19 15 TEXT_HEAVNZ833_01963_SEQ_15
20 16 TEXT_HEAVNZ833_01963_SEQ_16
21 17 TEXT_HEAVNZ833_01963_SEQ_17
22 18 TEXT_HEAVNZ833_01963_SEQ_18
23 19 TEXT_HEAVNZ833_01963_SEQ_19
24 20 TEXT_HEAVNZ833_01963_SEQ_20
25 21 TEXT_HEAVNZ833_01963_SEQ_21
26 22 TEXT_HEAVNZ833_01963_SEQ_22
27 23 TEXT_HEAVNZ833_01963_SEQ_23
28 24 TEXT_HEAVNZ833_01963_TODO_00 Rendezvous with Midnight Dew in the Answering Quarter.
29 25 TEXT_HEAVNZ833_01963_TODO_01 Search for the stolen items.
30 26 TEXT_HEAVNZ833_01963_TODO_02 Retrieve the stolen items.
31 27 TEXT_HEAVNZ833_01963_TODO_03 Return the stolen items to Midnight Dew in the Answering Quarter.
32 28 TEXT_HEAVNZ833_01963_TODO_04
33 29 TEXT_HEAVNZ833_01963_TODO_05
34 30 TEXT_HEAVNZ833_01963_TODO_06
35 31 TEXT_HEAVNZ833_01963_TODO_07
36 32 TEXT_HEAVNZ833_01963_TODO_08
37 33 TEXT_HEAVNZ833_01963_TODO_09
38 34 TEXT_HEAVNZ833_01963_TODO_10
39 35 TEXT_HEAVNZ833_01963_TODO_11
40 36 TEXT_HEAVNZ833_01963_TODO_12
41 37 TEXT_HEAVNZ833_01963_TODO_13
42 38 TEXT_HEAVNZ833_01963_TODO_14
43 39 TEXT_HEAVNZ833_01963_TODO_15
44 40 TEXT_HEAVNZ833_01963_TODO_16
45 41 TEXT_HEAVNZ833_01963_TODO_17
46 42 TEXT_HEAVNZ833_01963_TODO_18
47 43 TEXT_HEAVNZ833_01963_TODO_19
48 44 TEXT_HEAVNZ833_01963_TODO_20
49 45 TEXT_HEAVNZ833_01963_TODO_21
50 46 TEXT_HEAVNZ833_01963_TODO_22
51 47 TEXT_HEAVNZ833_01963_TODO_23
52 48 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_000 Gods damn it, I've been had! Some twice-cursed sons of a mad, blind bitch have made off with all my takin's, and my tradables, too! I knew this place was full of treasure hunters, but I never reckoned it'd be <Emphasis>my</Emphasis> treasures they'd be huntin'!
53 49 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_001 And it ain't just my losses that concern me. The gobbies count on the goods I bring in to keep this place fed and watered. If I don't get my stock back, this whole town could fall apart. What do you say, adventurer─will you help me bring these thievin' curs to book?
54 50 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_002 An adventurer comin' back from the Answerin' Quarter says he bumped into a gang of ill-lookin' brutes on Frontbridge─nearly knocked the poor kid into the Thaliak, they did. Anyhow, he says they were headin' into the ruins─meet me there, and we'll start the search.
55 51 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_005 The curs who stole my stock were seen headin' into the Answerin' Quarter. Meet me there and we'll hunt the bastards down.
56 52 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_010 Well met, <If(PlayerParameter(4))>lass<Else/>lad</If>. Now, here's the plan: Considerin' the weight of the stuff they stole, they won't get far on foot─chances are they've got a boat hidden somewhere. I'll get onto my crew and have 'em stake out the riverbank.
57 53 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_011 In the meantime, I want you to search the ruins for whatever you can find. Might be the bandits are lyin' low out there, or maybe they've stashed the loot and moved on. If you should chance on any of my belongin's, I'd be obliged if you'd bring 'em back to me.
58 54 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_020 Understood, adventurer? I want you to search the ruins for bandits and booty. The booty you bring back to me─the bandits I'll leave to you, and the gods.
59 55 TEXT_HEAVNZ833_01963_BALLOON_000_100 What're you lookin' at!?
60 56 TEXT_HEAVNZ833_01963_BALLOON_000_105 Get away from our loot!
61 57 TEXT_HEAVNZ833_01963_BALLOON_000_110 Chop-chop, lads!
62 58 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_030 How goes the search, adventurer? Did you find anythin'?
63 59 TEXT_HEAVNZ833_01963_MIDNIGHTDEW_000_031 My stock! ...Well, one chest's worth of it, anyway. There's still some missin', but this is a damned good start! You've got the nose of a bloodhound, <If(PlayerParameter(4))>lass<Else/>lad</If>─I'll be wantin' a lend of that sniffer of yours to track down the rest of my property!
64 60 TEXT_HEAVNZ833_01963_THIEFA01963_000_021
65 61 TEXT_HEAVNZ833_01963_THIEB01963_000_022
66 62 TEXT_HEAVNZ833_01963_THIEFC01963_000_023
67 63 TEXT_HEAVNZ833_01963_SYSTEM_000_024
+2 -1
View File
@@ -54,6 +54,7 @@ int32,str,str
50,"TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_010","The boat's still there, but no sign of the bandits. Chances are they've holed 'emselves up somewhere in the mountains. I'll stay down here and keep lookout. Meanwhile, I'd have you head up into those hills and see if you can flush 'em out!"
51,"TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_020","We've got 'em by the balls now, adventurer! They're up in those hills somewhere, I just know it! Go and see if you can flush 'em out─I'll stay down here and keep watch."
52,"TEXT_HEAVNZ834_01964_BALLOON_000_100","Wrong move, sweetheart!"
53,"TEXT_HEAVNZ834_01964_BALLOON_000_105","I'll stick this blade where
53,"TEXT_HEAVNZ834_01964_BALLOON_000_105","I'll stick this blade where
the sun don't shine!"
54,"TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_030","What!? The bandits ambushed you? No offense, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I'm glad it was you I sent up into those hills, and not one of my gobbie mates. They wouldn't have lasted five minutes, but you...well, there ain't a scratch on you!"
55,"TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_031","And another two bandits down, eh? That skiff of theirs held eight, so there can't be many left to catch now. Can I count on you to see this through to end, adventurer?"
1 key 0 1
54 50 TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_010 The boat's still there, but no sign of the bandits. Chances are they've holed 'emselves up somewhere in the mountains. I'll stay down here and keep lookout. Meanwhile, I'd have you head up into those hills and see if you can flush 'em out!
55 51 TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_020 We've got 'em by the balls now, adventurer! They're up in those hills somewhere, I just know it! Go and see if you can flush 'em out─I'll stay down here and keep watch.
56 52 TEXT_HEAVNZ834_01964_BALLOON_000_100 Wrong move, sweetheart!
57 53 TEXT_HEAVNZ834_01964_BALLOON_000_105 I'll stick this blade where the sun don't shine! I'll stick this blade where the sun don't shine!
58 54 TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_030 What!? The bandits ambushed you? No offense, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I'm glad it was you I sent up into those hills, and not one of my gobbie mates. They wouldn't have lasted five minutes, but you...well, there ain't a scratch on you!
59 54 55 TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_030 TEXT_HEAVNZ834_01964_MIDNIGHTDEW_000_031 What!? The bandits ambushed you? No offense, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I'm glad it was you I sent up into those hills, and not one of my gobbie mates. They wouldn't have lasted five minutes, but you...well, there ain't a scratch on you! And another two bandits down, eh? That skiff of theirs held eight, so there can't be many left to catch now. Can I count on you to see this through to end, adventurer?
60
+20 -10
View File
@@ -51,24 +51,34 @@ int32,str,str
47,"TEXT_HEAVNZ835_01965_TODO_23",""
48,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_000","Thanks for takin' care of those bandits, adventurer, but it seems the low-down curs have already got their own back. They've attacked a pair of my gobbie mates who I sent searchin' the ruins."
49,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_001","I've just had word from them over linkpearl─they tracked the bandits down to the broken bridge, but the dirty dogs spotted 'em and gave 'em a hidin'. They're hurt, but they'll live─provided the bandits don't decide to finish the job. Come on, <If(PlayerParameter(4))>lass<Else/>lad</If>, we've got to get down there!"
50,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_010","Pshhh... Shkohhh...
Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged..."
50,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_010","Pshhh... Shkohhh...
Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged..."
51,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_011","Pshhh... Shkohhh...
Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man..."
52,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_012","Your gobbie mates ain't no match for my thaumaturge mate! Go on, now─carry your sorry arse back home like a good little <If(PlayerParameter(4))>girl<Else/>boy</If>, or I'll have him fry the pair o' them!"
53,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_020","That's him! The leader of the bandits who stole my stuff! Go and get him, adventurer─I'll stay here and look after the gobbies!"
52,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_012","Your gobbie mates ain't no match for my thaumaturge mate! Go on, now─carry your sorry arse back home like a good little <If(PlayerParameter(4))>girl<Else/>boy</If>, or I'll have him fry the pair o' them!"
53,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_020","That's him! The leader of the bandits who stole my stuff! Go and get him, adventurer─I'll stay here and look after the gobbies!"
54,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_030","Pshhh... Shkohhh...
Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged..."
55,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_031","Pshhh... Shkohhh...
Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man..."
56,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_032","Go on, adventurer─give that bastard what for! I'll stay here and keep the gobbies safe from his mates."
57,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_040","Oh, for shite's sake! You gobbie-lovin' do-gooders just won't take “piss off” for an answer, will you!? If you want a taste of the same medicine we gave your mates, I'm only too happy to oblige... Oi, you lot! Get <If(PlayerParameter(4))>her<Else/>him</If>!"
55,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_031","Pshhh... Shkohhh...
Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man..."
58,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_050","Pshhh... Shkohhh...
Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged..."
59,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_051","Pshhh... Shkohhh...
Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man..."
60,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_052","The bastard's on his own now! Go on, adventurer─get him! I'll stay here and look after the gobbies."
61,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_061","You again!? B-But, what happened to my...? Ah, bugger. Alright, <If(PlayerParameter(4))>lass<Else/>lad</If>. You got me, bang to rights. I'll come quiet, just let me live, I beg you!"
58,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_050","Pshhh... Shkohhh...
Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged..."
62,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_070","Pshhh... Shkohhh...
Uplander get revenge for frizzlegobbie? Uplander is bigfriend to gobbieflock!"
63,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_071","Pshhh... Shkohhh...
Bigthanks for skinsaving, uplander!"
64,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_072","I know when I'm beat, <If(PlayerParameter(4))>lass<Else/>lad</If>. This crate ain't worth dyin' over..."
65,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_080","The bastard's surrendered, has he? Heh...I thought rats fought back when you had 'em cornered. Thanks for all your help, adventurer─I reckon I can take care of things from here. Meet me back in Idyllshire and I'll give you your reward."
60,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_052","The bastard's on his own now! Go on, adventurer─get him! I'll stay here and look after the gobbies."
61,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_061","You again!? B-But, what happened to my...? Ah, bugger. Alright, <If(PlayerParameter(4))>lass<Else/>lad</If>. You got me, bang to rights. I'll come quiet, just let me live, I beg you!"
66,"TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_090","Pshhh... Shkohhh...
Uplander get revenge for frizzlegobbie? Uplander is bigfriend to gobbieflock!"
67,"TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_091","Pshhh... Shkohhh...
Bigthanks for skinsaving, uplander!"
68,"TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_092","I know when I'm beat, <If(PlayerParameter(4))>lass<Else/>lad</If>. This crate ain't worth dyin' over..."
69,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_100","Thanks for all your help back there, adventurer. If it hadn't been for you, I don't think I ever would have got my goods back. And a nice new set of clothes to boot─shame we couldn't have kept the skiff, but that wastrel needed <Emphasis>somethin'</Emphasis> to hie himself home in."
70,"TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_101","Seems there've been more and more bad eggs findin' their way into the hinterlands of late. All the scum of Eorzea float in on the tide─thieves and murderers on the run from the city-states, lookin' to hide out in the old Sharlayan ruins."
1 key 0 1
51 47 TEXT_HEAVNZ835_01965_TODO_23
52 48 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_000 Thanks for takin' care of those bandits, adventurer, but it seems the low-down curs have already got their own back. They've attacked a pair of my gobbie mates who I sent searchin' the ruins.
53 49 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_001 I've just had word from them over linkpearl─they tracked the bandits down to the broken bridge, but the dirty dogs spotted 'em and gave 'em a hidin'. They're hurt, but they'll live─provided the bandits don't decide to finish the job. Come on, <If(PlayerParameter(4))>lass<Else/>lad</If>, we've got to get down there!
54 50 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_010 Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged... Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged...
55 51 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_011 Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man... Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man...
56 52 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_012 Your gobbie mates ain't no match for my thaumaturge mate! Go on, now─carry your sorry arse back home like a good little <If(PlayerParameter(4))>girl<Else/>boy</If>, or I'll have him fry the pair o' them!
57 53 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_020 That's him! The leader of the bandits who stole my stuff! Go and get him, adventurer─I'll stay here and look after the gobbies!
58 52 54 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_012 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_030 Your gobbie mates ain't no match for my thaumaturge mate! Go on, now─carry your sorry arse back home like a good little <If(PlayerParameter(4))>girl<Else/>boy</If>, or I'll have him fry the pair o' them! Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged...
59 53 55 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_020 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_031 That's him! The leader of the bandits who stole my stuff! Go and get him, adventurer─I'll stay here and look after the gobbies! Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man...
60 54 56 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_030 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_032 Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged... Go on, adventurer─give that bastard what for! I'll stay here and keep the gobbies safe from his mates.
61 55 57 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_031 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_040 Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man... Oh, for shite's sake! You gobbie-lovin' do-gooders just won't take “piss off” for an answer, will you!? If you want a taste of the same medicine we gave your mates, I'm only too happy to oblige... Oi, you lot! Get <If(PlayerParameter(4))>her<Else/>him</If>!
62 58 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_050 Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged...
63 59 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_051 Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man...
64 56 60 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_032 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_052 Go on, adventurer─give that bastard what for! I'll stay here and keep the gobbies safe from his mates. The bastard's on his own now! Go on, adventurer─get him! I'll stay here and look after the gobbies.
65 57 61 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_040 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_061 Oh, for shite's sake! You gobbie-lovin' do-gooders just won't take “piss off” for an answer, will you!? If you want a taste of the same medicine we gave your mates, I'm only too happy to oblige... Oi, you lot! Get <If(PlayerParameter(4))>her<Else/>him</If>! You again!? B-But, what happened to my...? Ah, bugger. Alright, <If(PlayerParameter(4))>lass<Else/>lad</If>. You got me, bang to rights. I'll come quiet, just let me live, I beg you!
66 58 62 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_050 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_070 Pshhh... Shkohhh... Gobbies better at treasure hunting than bandit hunting. Gobbies got spellsinged... Pshhh... Shkohhh... Uplander get revenge for frizzlegobbie? Uplander is bigfriend to gobbieflock!
67 59 63 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_051 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_071 Pshhh... Shkohhh... Good gobbies eyecatch bandits, but bad bandits eyecatch gobbies! Gobbies no match for magic man... Pshhh... Shkohhh... Bigthanks for skinsaving, uplander!
68 64 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_072 I know when I'm beat, <If(PlayerParameter(4))>lass<Else/>lad</If>. This crate ain't worth dyin' over...
69 65 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_080 The bastard's surrendered, has he? Heh...I thought rats fought back when you had 'em cornered. Thanks for all your help, adventurer─I reckon I can take care of things from here. Meet me back in Idyllshire and I'll give you your reward.
70 60 66 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_052 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_090 The bastard's on his own now! Go on, adventurer─get him! I'll stay here and look after the gobbies. Pshhh... Shkohhh... Uplander get revenge for frizzlegobbie? Uplander is bigfriend to gobbieflock!
71 61 67 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_061 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_091 You again!? B-But, what happened to my...? Ah, bugger. Alright, <If(PlayerParameter(4))>lass<Else/>lad</If>. You got me, bang to rights. I'll come quiet, just let me live, I beg you! Pshhh... Shkohhh... Bigthanks for skinsaving, uplander!
72 62 68 TEXT_HEAVNZ835_01965_INJUREDGOBA01965_000_070 TEXT_HEAVNZ835_01965_THIEFLEADER01965_000_092 Pshhh... Shkohhh... Uplander get revenge for frizzlegobbie? Uplander is bigfriend to gobbieflock! I know when I'm beat, <If(PlayerParameter(4))>lass<Else/>lad</If>. This crate ain't worth dyin' over...
73 63 69 TEXT_HEAVNZ835_01965_INJUREDGOBB01965_000_071 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_100 Pshhh... Shkohhh... Bigthanks for skinsaving, uplander! Thanks for all your help back there, adventurer. If it hadn't been for you, I don't think I ever would have got my goods back. And a nice new set of clothes to boot─shame we couldn't have kept the skiff, but that wastrel needed <Emphasis>somethin'</Emphasis> to hie himself home in.
74 70 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_101 Seems there've been more and more bad eggs findin' their way into the hinterlands of late. All the scum of Eorzea float in on the tide─thieves and murderers on the run from the city-states, lookin' to hide out in the old Sharlayan ruins.
75 71 TEXT_HEAVNZ835_01965_MIDNIGHTDEW_000_102 But thanks to you, we're one gang down and I'm back in business. The gobbies weren't too hurt, neither─lucky I had some aloe leaves to heal their burns. I thought losin' my stock might tear us and the gobbies apart, but now we're closer than ever! Idyllshire owes you one, adventurer!
76
77
78
79
80
81
82
83
84
+65 -65
View File
@@ -1,65 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ901_01966_SEQ_00","Saro Roggo is a picture of nervous energy."
1,"TEXT_HEAVNZ901_01966_SEQ_01","One of Matoya's servants, the poroggo Saro Roggo, has tasked you with eliminating the bugs that are threatening to destroy his mistress's herbs. Examine the medicinal herbs outside Matoya's Cave and dispatch the bugs that appear."
2,"TEXT_HEAVNZ901_01966_SEQ_02","The bugs will bother Matoya's herbs no more. Return to her cave and report your success to Saro Roggo."
3,"TEXT_HEAVNZ901_01966_SEQ_03","Saro Roggo is elated to hear that the herb garden is once again safe from pests. However, his troubles are far from over. As a self-confessed failed creation, he fears that it is only a matter of time before his mistress casts him aside. As such, he wishes to prove himself useful to her, and to this end he bids you speak with the brooms in the cave, that you might learn Matoya's desires."
4,"TEXT_HEAVNZ901_01966_SEQ_04",""
5,"TEXT_HEAVNZ901_01966_SEQ_05",""
6,"TEXT_HEAVNZ901_01966_SEQ_06",""
7,"TEXT_HEAVNZ901_01966_SEQ_07",""
8,"TEXT_HEAVNZ901_01966_SEQ_08",""
9,"TEXT_HEAVNZ901_01966_SEQ_09",""
10,"TEXT_HEAVNZ901_01966_SEQ_10",""
11,"TEXT_HEAVNZ901_01966_SEQ_11",""
12,"TEXT_HEAVNZ901_01966_SEQ_12",""
13,"TEXT_HEAVNZ901_01966_SEQ_13",""
14,"TEXT_HEAVNZ901_01966_SEQ_14",""
15,"TEXT_HEAVNZ901_01966_SEQ_15",""
16,"TEXT_HEAVNZ901_01966_SEQ_16",""
17,"TEXT_HEAVNZ901_01966_SEQ_17",""
18,"TEXT_HEAVNZ901_01966_SEQ_18",""
19,"TEXT_HEAVNZ901_01966_SEQ_19",""
20,"TEXT_HEAVNZ901_01966_SEQ_20",""
21,"TEXT_HEAVNZ901_01966_SEQ_21",""
22,"TEXT_HEAVNZ901_01966_SEQ_22",""
23,"TEXT_HEAVNZ901_01966_SEQ_23",""
24,"TEXT_HEAVNZ901_01966_TODO_00","Examine medicinal herbs and defeat the bugs that appear."
25,"TEXT_HEAVNZ901_01966_TODO_01","Report to Saro Roggo."
26,"TEXT_HEAVNZ901_01966_TODO_02",""
27,"TEXT_HEAVNZ901_01966_TODO_03",""
28,"TEXT_HEAVNZ901_01966_TODO_04",""
29,"TEXT_HEAVNZ901_01966_TODO_05",""
30,"TEXT_HEAVNZ901_01966_TODO_06",""
31,"TEXT_HEAVNZ901_01966_TODO_07",""
32,"TEXT_HEAVNZ901_01966_TODO_08",""
33,"TEXT_HEAVNZ901_01966_TODO_09",""
34,"TEXT_HEAVNZ901_01966_TODO_10",""
35,"TEXT_HEAVNZ901_01966_TODO_11",""
36,"TEXT_HEAVNZ901_01966_TODO_12",""
37,"TEXT_HEAVNZ901_01966_TODO_13",""
38,"TEXT_HEAVNZ901_01966_TODO_14",""
39,"TEXT_HEAVNZ901_01966_TODO_15",""
40,"TEXT_HEAVNZ901_01966_TODO_16",""
41,"TEXT_HEAVNZ901_01966_TODO_17",""
42,"TEXT_HEAVNZ901_01966_TODO_18",""
43,"TEXT_HEAVNZ901_01966_TODO_19",""
44,"TEXT_HEAVNZ901_01966_TODO_20",""
45,"TEXT_HEAVNZ901_01966_TODO_21",""
46,"TEXT_HEAVNZ901_01966_TODO_22",""
47,"TEXT_HEAVNZ901_01966_TODO_23",""
48,"TEXT_HEAVNZ901_01966_SAROROGGO_000_000","Woe is me, ribbit! Mistress Matoya will have my hide!"
49,"TEXT_HEAVNZ901_01966_SAROROGGO_000_001","You...you are our guest, and yet you would lend me your aid? Oh, thank you, kind adventurer! I am in your debt!"
50,"TEXT_HEAVNZ901_01966_SAROROGGO_000_002","Permit me to introduce myself, ribbit. I am Saro Roggo, a humble servant of Mistress Matoya."
51,"TEXT_HEAVNZ901_01966_SAROROGGO_000_003","I am tasked with picking leaves from her herb garden, from which I make her her tea."
52,"TEXT_HEAVNZ901_01966_SAROROGGO_000_004","Alas, drawn to their medicinal properties, bugs have recently taken to ravaging the herbs."
53,"TEXT_HEAVNZ901_01966_SAROROGGO_000_005","I attempted to get rid of the pests, but they are too much for a lone poroggo to handle. I would be grateful if you could eliminate them in my stead, ribbit."
54,"TEXT_HEAVNZ901_01966_SAROROGGO_000_010","The herb garden is right outside the cave. Please hurry and eliminate the bugs, ribbit!"
55,"TEXT_HEAVNZ901_01966_SAROROGGO_000_020","The bugs are no more? Oh, thank you! Not only are you kind, but you are strong as well, ribbit!"
56,"TEXT_HEAVNZ901_01966_SAROROGGO_000_021","Now I can resume my duties again: harvesting and making tea. It is all I am capable of..."
57,"TEXT_HEAVNZ901_01966_SAROROGGO_000_022","I'm a failed creation, you see. Unlike my mistress's other children, I'm incompetent and clumsy."
58,"TEXT_HEAVNZ901_01966_SAROROGGO_000_023","For want of a task I could perform, she bade me serve her tea seven times daily. But even in this, I needed assistance, ribbit..."
59,"TEXT_HEAVNZ901_01966_SAROROGGO_000_024","Unless I make myself more useful, 'tis only a matter of time before my mistress removes my enchantment. Then I would revert to an ordinary toad, incapable of speech. I cannot bear the thought of that."
60,"TEXT_HEAVNZ901_01966_SAROROGGO_000_025","I must become a better servant, and I believe that I can do so...if only I knew what my mistress desires. Having received of her blessing, the brooms here are bound to possess this knowledge. Alas, they refuse to talk to me."
61,"TEXT_HEAVNZ901_01966_SAROROGGO_000_026","But as you are our guest, they cannot willfully ignore you, even if they are not entirely cooperative or forthright. Please speak with them, ribbit, and acquire the information I need to survive!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ901_01966_SEQ_00","Saro Roggo is a picture of nervous energy."
1,"TEXT_HEAVNZ901_01966_SEQ_01","One of Matoya's servants, the poroggo Saro Roggo, has tasked you with eliminating the bugs that are threatening to destroy his mistress's herbs. Examine the medicinal herbs outside Matoya's Cave and dispatch the bugs that appear."
2,"TEXT_HEAVNZ901_01966_SEQ_02","The bugs will bother Matoya's herbs no more. Return to her cave and report your success to Saro Roggo."
3,"TEXT_HEAVNZ901_01966_SEQ_03","Saro Roggo is elated to hear that the herb garden is once again safe from pests. However, his troubles are far from over. As a self-confessed failed creation, he fears that it is only a matter of time before his mistress casts him aside. As such, he wishes to prove himself useful to her, and to this end he bids you speak with the brooms in the cave, that you might learn Matoya's desires."
4,"TEXT_HEAVNZ901_01966_SEQ_04",""
5,"TEXT_HEAVNZ901_01966_SEQ_05",""
6,"TEXT_HEAVNZ901_01966_SEQ_06",""
7,"TEXT_HEAVNZ901_01966_SEQ_07",""
8,"TEXT_HEAVNZ901_01966_SEQ_08",""
9,"TEXT_HEAVNZ901_01966_SEQ_09",""
10,"TEXT_HEAVNZ901_01966_SEQ_10",""
11,"TEXT_HEAVNZ901_01966_SEQ_11",""
12,"TEXT_HEAVNZ901_01966_SEQ_12",""
13,"TEXT_HEAVNZ901_01966_SEQ_13",""
14,"TEXT_HEAVNZ901_01966_SEQ_14",""
15,"TEXT_HEAVNZ901_01966_SEQ_15",""
16,"TEXT_HEAVNZ901_01966_SEQ_16",""
17,"TEXT_HEAVNZ901_01966_SEQ_17",""
18,"TEXT_HEAVNZ901_01966_SEQ_18",""
19,"TEXT_HEAVNZ901_01966_SEQ_19",""
20,"TEXT_HEAVNZ901_01966_SEQ_20",""
21,"TEXT_HEAVNZ901_01966_SEQ_21",""
22,"TEXT_HEAVNZ901_01966_SEQ_22",""
23,"TEXT_HEAVNZ901_01966_SEQ_23",""
24,"TEXT_HEAVNZ901_01966_TODO_00","Examine medicinal herbs and defeat the bugs that appear."
25,"TEXT_HEAVNZ901_01966_TODO_01","Report to Saro Roggo."
26,"TEXT_HEAVNZ901_01966_TODO_02",""
27,"TEXT_HEAVNZ901_01966_TODO_03",""
28,"TEXT_HEAVNZ901_01966_TODO_04",""
29,"TEXT_HEAVNZ901_01966_TODO_05",""
30,"TEXT_HEAVNZ901_01966_TODO_06",""
31,"TEXT_HEAVNZ901_01966_TODO_07",""
32,"TEXT_HEAVNZ901_01966_TODO_08",""
33,"TEXT_HEAVNZ901_01966_TODO_09",""
34,"TEXT_HEAVNZ901_01966_TODO_10",""
35,"TEXT_HEAVNZ901_01966_TODO_11",""
36,"TEXT_HEAVNZ901_01966_TODO_12",""
37,"TEXT_HEAVNZ901_01966_TODO_13",""
38,"TEXT_HEAVNZ901_01966_TODO_14",""
39,"TEXT_HEAVNZ901_01966_TODO_15",""
40,"TEXT_HEAVNZ901_01966_TODO_16",""
41,"TEXT_HEAVNZ901_01966_TODO_17",""
42,"TEXT_HEAVNZ901_01966_TODO_18",""
43,"TEXT_HEAVNZ901_01966_TODO_19",""
44,"TEXT_HEAVNZ901_01966_TODO_20",""
45,"TEXT_HEAVNZ901_01966_TODO_21",""
46,"TEXT_HEAVNZ901_01966_TODO_22",""
47,"TEXT_HEAVNZ901_01966_TODO_23",""
48,"TEXT_HEAVNZ901_01966_SAROROGGO_000_000","Woe is me, ribbit! Mistress Matoya will have my hide!"
49,"TEXT_HEAVNZ901_01966_SAROROGGO_000_001","You...you are our guest, and yet you would lend me your aid? Oh, thank you, kind adventurer! I am in your debt!"
50,"TEXT_HEAVNZ901_01966_SAROROGGO_000_002","Permit me to introduce myself, ribbit. I am Saro Roggo, a humble servant of Mistress Matoya."
51,"TEXT_HEAVNZ901_01966_SAROROGGO_000_003","I am tasked with picking leaves from her herb garden, from which I make her her tea."
52,"TEXT_HEAVNZ901_01966_SAROROGGO_000_004","Alas, drawn to their medicinal properties, bugs have recently taken to ravaging the herbs."
53,"TEXT_HEAVNZ901_01966_SAROROGGO_000_005","I attempted to get rid of the pests, but they are too much for a lone poroggo to handle. I would be grateful if you could eliminate them in my stead, ribbit."
54,"TEXT_HEAVNZ901_01966_SAROROGGO_000_010","The herb garden is right outside the cave. Please hurry and eliminate the bugs, ribbit!"
55,"TEXT_HEAVNZ901_01966_SAROROGGO_000_020","The bugs are no more? Oh, thank you! Not only are you kind, but you are strong as well, ribbit!"
56,"TEXT_HEAVNZ901_01966_SAROROGGO_000_021","Now I can resume my duties again: harvesting and making tea. It is all I am capable of..."
57,"TEXT_HEAVNZ901_01966_SAROROGGO_000_022","I'm a failed creation, you see. Unlike my mistress's other children, I'm incompetent and clumsy."
58,"TEXT_HEAVNZ901_01966_SAROROGGO_000_023","For want of a task I could perform, she bade me serve her tea seven times daily. But even in this, I needed assistance, ribbit..."
59,"TEXT_HEAVNZ901_01966_SAROROGGO_000_024","Unless I make myself more useful, 'tis only a matter of time before my mistress removes my enchantment. Then I would revert to an ordinary toad, incapable of speech. I cannot bear the thought of that."
60,"TEXT_HEAVNZ901_01966_SAROROGGO_000_025","I must become a better servant, and I believe that I can do so...if only I knew what my mistress desires. Having received of her blessing, the brooms here are bound to possess this knowledge. Alas, they refuse to talk to me."
61,"TEXT_HEAVNZ901_01966_SAROROGGO_000_026","But as you are our guest, they cannot willfully ignore you, even if they are not entirely cooperative or forthright. Please speak with them, ribbit, and acquire the information I need to survive!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ901_01966_SEQ_00 Saro Roggo is a picture of nervous energy.
5 1 TEXT_HEAVNZ901_01966_SEQ_01 One of Matoya's servants, the poroggo Saro Roggo, has tasked you with eliminating the bugs that are threatening to destroy his mistress's herbs. Examine the medicinal herbs outside Matoya's Cave and dispatch the bugs that appear.
6 2 TEXT_HEAVNZ901_01966_SEQ_02 The bugs will bother Matoya's herbs no more. Return to her cave and report your success to Saro Roggo.
7 3 TEXT_HEAVNZ901_01966_SEQ_03 Saro Roggo is elated to hear that the herb garden is once again safe from pests. However, his troubles are far from over. As a self-confessed failed creation, he fears that it is only a matter of time before his mistress casts him aside. As such, he wishes to prove himself useful to her, and to this end he bids you speak with the brooms in the cave, that you might learn Matoya's desires.
8 4 TEXT_HEAVNZ901_01966_SEQ_04
9 5 TEXT_HEAVNZ901_01966_SEQ_05
10 6 TEXT_HEAVNZ901_01966_SEQ_06
11 7 TEXT_HEAVNZ901_01966_SEQ_07
12 8 TEXT_HEAVNZ901_01966_SEQ_08
13 9 TEXT_HEAVNZ901_01966_SEQ_09
14 10 TEXT_HEAVNZ901_01966_SEQ_10
15 11 TEXT_HEAVNZ901_01966_SEQ_11
16 12 TEXT_HEAVNZ901_01966_SEQ_12
17 13 TEXT_HEAVNZ901_01966_SEQ_13
18 14 TEXT_HEAVNZ901_01966_SEQ_14
19 15 TEXT_HEAVNZ901_01966_SEQ_15
20 16 TEXT_HEAVNZ901_01966_SEQ_16
21 17 TEXT_HEAVNZ901_01966_SEQ_17
22 18 TEXT_HEAVNZ901_01966_SEQ_18
23 19 TEXT_HEAVNZ901_01966_SEQ_19
24 20 TEXT_HEAVNZ901_01966_SEQ_20
25 21 TEXT_HEAVNZ901_01966_SEQ_21
26 22 TEXT_HEAVNZ901_01966_SEQ_22
27 23 TEXT_HEAVNZ901_01966_SEQ_23
28 24 TEXT_HEAVNZ901_01966_TODO_00 Examine medicinal herbs and defeat the bugs that appear.
29 25 TEXT_HEAVNZ901_01966_TODO_01 Report to Saro Roggo.
30 26 TEXT_HEAVNZ901_01966_TODO_02
31 27 TEXT_HEAVNZ901_01966_TODO_03
32 28 TEXT_HEAVNZ901_01966_TODO_04
33 29 TEXT_HEAVNZ901_01966_TODO_05
34 30 TEXT_HEAVNZ901_01966_TODO_06
35 31 TEXT_HEAVNZ901_01966_TODO_07
36 32 TEXT_HEAVNZ901_01966_TODO_08
37 33 TEXT_HEAVNZ901_01966_TODO_09
38 34 TEXT_HEAVNZ901_01966_TODO_10
39 35 TEXT_HEAVNZ901_01966_TODO_11
40 36 TEXT_HEAVNZ901_01966_TODO_12
41 37 TEXT_HEAVNZ901_01966_TODO_13
42 38 TEXT_HEAVNZ901_01966_TODO_14
43 39 TEXT_HEAVNZ901_01966_TODO_15
44 40 TEXT_HEAVNZ901_01966_TODO_16
45 41 TEXT_HEAVNZ901_01966_TODO_17
46 42 TEXT_HEAVNZ901_01966_TODO_18
47 43 TEXT_HEAVNZ901_01966_TODO_19
48 44 TEXT_HEAVNZ901_01966_TODO_20
49 45 TEXT_HEAVNZ901_01966_TODO_21
50 46 TEXT_HEAVNZ901_01966_TODO_22
51 47 TEXT_HEAVNZ901_01966_TODO_23
52 48 TEXT_HEAVNZ901_01966_SAROROGGO_000_000 Woe is me, ribbit! Mistress Matoya will have my hide!
53 49 TEXT_HEAVNZ901_01966_SAROROGGO_000_001 You...you are our guest, and yet you would lend me your aid? Oh, thank you, kind adventurer! I am in your debt!
54 50 TEXT_HEAVNZ901_01966_SAROROGGO_000_002 Permit me to introduce myself, ribbit. I am Saro Roggo, a humble servant of Mistress Matoya.
55 51 TEXT_HEAVNZ901_01966_SAROROGGO_000_003 I am tasked with picking leaves from her herb garden, from which I make her her tea.
56 52 TEXT_HEAVNZ901_01966_SAROROGGO_000_004 Alas, drawn to their medicinal properties, bugs have recently taken to ravaging the herbs.
57 53 TEXT_HEAVNZ901_01966_SAROROGGO_000_005 I attempted to get rid of the pests, but they are too much for a lone poroggo to handle. I would be grateful if you could eliminate them in my stead, ribbit.
58 54 TEXT_HEAVNZ901_01966_SAROROGGO_000_010 The herb garden is right outside the cave. Please hurry and eliminate the bugs, ribbit!
59 55 TEXT_HEAVNZ901_01966_SAROROGGO_000_020 The bugs are no more? Oh, thank you! Not only are you kind, but you are strong as well, ribbit!
60 56 TEXT_HEAVNZ901_01966_SAROROGGO_000_021 Now I can resume my duties again: harvesting and making tea. It is all I am capable of...
61 57 TEXT_HEAVNZ901_01966_SAROROGGO_000_022 I'm a failed creation, you see. Unlike my mistress's other children, I'm incompetent and clumsy.
62 58 TEXT_HEAVNZ901_01966_SAROROGGO_000_023 For want of a task I could perform, she bade me serve her tea seven times daily. But even in this, I needed assistance, ribbit...
63 59 TEXT_HEAVNZ901_01966_SAROROGGO_000_024 Unless I make myself more useful, 'tis only a matter of time before my mistress removes my enchantment. Then I would revert to an ordinary toad, incapable of speech. I cannot bear the thought of that.
64 60 TEXT_HEAVNZ901_01966_SAROROGGO_000_025 I must become a better servant, and I believe that I can do so...if only I knew what my mistress desires. Having received of her blessing, the brooms here are bound to possess this knowledge. Alas, they refuse to talk to me.
65 61 TEXT_HEAVNZ901_01966_SAROROGGO_000_026 But as you are our guest, they cannot willfully ignore you, even if they are not entirely cooperative or forthright. Please speak with them, ribbit, and acquire the information I need to survive!
+67 -67
View File
@@ -1,67 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ902_01967_SEQ_00","The straightforward broom will share with you his knowledge in exchange for a straightforward task."
1,"TEXT_HEAVNZ902_01967_SEQ_01","The straightforward broom offers to share with you his knowledge, but you must first bring him the object he desires: a signpost for aetherial travel, which he describes as sparkly, glowy, and angularly. Such signposts used to be commonplace in Sharlayan. Search for the mystery object in the ruins of the city."
2,"TEXT_HEAVNZ902_01967_SEQ_02","You have acquired a disused aetheryte shard, which is most certainly what the straightforward broom desires. Make your way back to Matoya's Cave and present your discovery to him."
3,"TEXT_HEAVNZ902_01967_SEQ_03","The straightforward broom accepts the aetheryte shard with glee. As promised, he shares with you his knowledge─the fruits of Matoya's research into aether. Unfortunately, he does not seem to know what his mistress desires..."
4,"TEXT_HEAVNZ902_01967_SEQ_04",""
5,"TEXT_HEAVNZ902_01967_SEQ_05",""
6,"TEXT_HEAVNZ902_01967_SEQ_06",""
7,"TEXT_HEAVNZ902_01967_SEQ_07",""
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9,"TEXT_HEAVNZ902_01967_SEQ_09",""
10,"TEXT_HEAVNZ902_01967_SEQ_10",""
11,"TEXT_HEAVNZ902_01967_SEQ_11",""
12,"TEXT_HEAVNZ902_01967_SEQ_12",""
13,"TEXT_HEAVNZ902_01967_SEQ_13",""
14,"TEXT_HEAVNZ902_01967_SEQ_14",""
15,"TEXT_HEAVNZ902_01967_SEQ_15",""
16,"TEXT_HEAVNZ902_01967_SEQ_16",""
17,"TEXT_HEAVNZ902_01967_SEQ_17",""
18,"TEXT_HEAVNZ902_01967_SEQ_18",""
19,"TEXT_HEAVNZ902_01967_SEQ_19",""
20,"TEXT_HEAVNZ902_01967_SEQ_20",""
21,"TEXT_HEAVNZ902_01967_SEQ_21",""
22,"TEXT_HEAVNZ902_01967_SEQ_22",""
23,"TEXT_HEAVNZ902_01967_SEQ_23",""
24,"TEXT_HEAVNZ902_01967_TODO_00","Find the object of the straightforward broom's desire in the Dravanian hinterlands."
25,"TEXT_HEAVNZ902_01967_TODO_01","Deliver the aetheryte shard to the straightforward broom in Matoya's Cave."
26,"TEXT_HEAVNZ902_01967_TODO_02",""
27,"TEXT_HEAVNZ902_01967_TODO_03",""
28,"TEXT_HEAVNZ902_01967_TODO_04",""
29,"TEXT_HEAVNZ902_01967_TODO_05",""
30,"TEXT_HEAVNZ902_01967_TODO_06",""
31,"TEXT_HEAVNZ902_01967_TODO_07",""
32,"TEXT_HEAVNZ902_01967_TODO_08",""
33,"TEXT_HEAVNZ902_01967_TODO_09",""
34,"TEXT_HEAVNZ902_01967_TODO_10",""
35,"TEXT_HEAVNZ902_01967_TODO_11",""
36,"TEXT_HEAVNZ902_01967_TODO_12",""
37,"TEXT_HEAVNZ902_01967_TODO_13",""
38,"TEXT_HEAVNZ902_01967_TODO_14",""
39,"TEXT_HEAVNZ902_01967_TODO_15",""
40,"TEXT_HEAVNZ902_01967_TODO_16",""
41,"TEXT_HEAVNZ902_01967_TODO_17",""
42,"TEXT_HEAVNZ902_01967_TODO_18",""
43,"TEXT_HEAVNZ902_01967_TODO_19",""
44,"TEXT_HEAVNZ902_01967_TODO_20",""
45,"TEXT_HEAVNZ902_01967_TODO_21",""
46,"TEXT_HEAVNZ902_01967_TODO_22",""
47,"TEXT_HEAVNZ902_01967_TODO_23",""
48,"TEXT_HEAVNZ902_01967_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ902_01967_BROOMA_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ902_01967_BROOMA_000_002","Nothing fascinates me more than aether. Streams of it go round and round the world like a great tangle of ribbons! When one rides such a stream, where will one end up? I often engage in such musings."
51,"TEXT_HEAVNZ902_01967_BROOMA_000_003","But even as I muse, I frighten myself silly. For instance, what if I were to arrive at my destination only to find that there is no dust to sweep? Can you imagine a worse fate?"
52,"TEXT_HEAVNZ902_01967_BROOMA_000_004","Of course you can't─you are not a broom. But I am, and I require a safety measure, something that will point the way home no matter where I find myself. A signpost for aetherial travel, as it were─sparkly, glowy, angularly!"
53,"TEXT_HEAVNZ902_01967_BROOMA_000_005","Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!"
54,"TEXT_HEAVNZ902_01967_BROOMA_000_010","I desire a signpost for aetherial travel─sparkly, glowy, angularly."
55,"TEXT_HEAVNZ902_01967_BROOMA_000_011","Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!"
56,"TEXT_HEAVNZ902_01967_SYSTEM_000_020",""
57,"TEXT_HEAVNZ902_01967_BROOMA_000_030","Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? A signpost for aetherial travel?"
58,"TEXT_HEAVNZ902_01967_BROOMA_000_031","Yes, this is precisely what I wanted! With this, I can always find my way home! I need not fear being condemned to a dustless life!"
59,"TEXT_HEAVNZ902_01967_BROOMA_000_032","As promised, I will share with you such knowledge as I have received from my mistress. That is, the fruits of her research into aether!"
60,"TEXT_HEAVNZ902_01967_BROOMA_000_033","Aether is the thread from which all creation is woven, and Mistress Matoya has devoted her life to unraveling its secrets."
61,"TEXT_HEAVNZ902_01967_BROOMA_000_034","Over the years, she has made discoveries beyond count. Why, if I had a bristle for each one, I would be a rich broom indeed!"
62,"TEXT_HEAVNZ902_01967_BROOMA_000_035","But wealth is a thing to be shared, and the fruits of my mistress's research are distributed among my brother brooms and our distant relatives, the tomes."
63,"TEXT_HEAVNZ902_01967_BROOMA_000_036","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ902_01967_SEQ_00","The straightforward broom will share with you his knowledge in exchange for a straightforward task."
1,"TEXT_HEAVNZ902_01967_SEQ_01","The straightforward broom offers to share with you his knowledge, but you must first bring him the object he desires: a signpost for aetherial travel, which he describes as sparkly, glowy, and angularly. Such signposts used to be commonplace in Sharlayan. Search for the mystery object in the ruins of the city."
2,"TEXT_HEAVNZ902_01967_SEQ_02","You have acquired a disused aetheryte shard, which is most certainly what the straightforward broom desires. Make your way back to Matoya's Cave and present your discovery to him."
3,"TEXT_HEAVNZ902_01967_SEQ_03","The straightforward broom accepts the aetheryte shard with glee. As promised, he shares with you his knowledge─the fruits of Matoya's research into aether. Unfortunately, he does not seem to know what his mistress desires..."
4,"TEXT_HEAVNZ902_01967_SEQ_04",""
5,"TEXT_HEAVNZ902_01967_SEQ_05",""
6,"TEXT_HEAVNZ902_01967_SEQ_06",""
7,"TEXT_HEAVNZ902_01967_SEQ_07",""
8,"TEXT_HEAVNZ902_01967_SEQ_08",""
9,"TEXT_HEAVNZ902_01967_SEQ_09",""
10,"TEXT_HEAVNZ902_01967_SEQ_10",""
11,"TEXT_HEAVNZ902_01967_SEQ_11",""
12,"TEXT_HEAVNZ902_01967_SEQ_12",""
13,"TEXT_HEAVNZ902_01967_SEQ_13",""
14,"TEXT_HEAVNZ902_01967_SEQ_14",""
15,"TEXT_HEAVNZ902_01967_SEQ_15",""
16,"TEXT_HEAVNZ902_01967_SEQ_16",""
17,"TEXT_HEAVNZ902_01967_SEQ_17",""
18,"TEXT_HEAVNZ902_01967_SEQ_18",""
19,"TEXT_HEAVNZ902_01967_SEQ_19",""
20,"TEXT_HEAVNZ902_01967_SEQ_20",""
21,"TEXT_HEAVNZ902_01967_SEQ_21",""
22,"TEXT_HEAVNZ902_01967_SEQ_22",""
23,"TEXT_HEAVNZ902_01967_SEQ_23",""
24,"TEXT_HEAVNZ902_01967_TODO_00","Find the object of the straightforward broom's desire in the Dravanian hinterlands."
25,"TEXT_HEAVNZ902_01967_TODO_01","Deliver the aetheryte shard to the straightforward broom in Matoya's Cave."
26,"TEXT_HEAVNZ902_01967_TODO_02",""
27,"TEXT_HEAVNZ902_01967_TODO_03",""
28,"TEXT_HEAVNZ902_01967_TODO_04",""
29,"TEXT_HEAVNZ902_01967_TODO_05",""
30,"TEXT_HEAVNZ902_01967_TODO_06",""
31,"TEXT_HEAVNZ902_01967_TODO_07",""
32,"TEXT_HEAVNZ902_01967_TODO_08",""
33,"TEXT_HEAVNZ902_01967_TODO_09",""
34,"TEXT_HEAVNZ902_01967_TODO_10",""
35,"TEXT_HEAVNZ902_01967_TODO_11",""
36,"TEXT_HEAVNZ902_01967_TODO_12",""
37,"TEXT_HEAVNZ902_01967_TODO_13",""
38,"TEXT_HEAVNZ902_01967_TODO_14",""
39,"TEXT_HEAVNZ902_01967_TODO_15",""
40,"TEXT_HEAVNZ902_01967_TODO_16",""
41,"TEXT_HEAVNZ902_01967_TODO_17",""
42,"TEXT_HEAVNZ902_01967_TODO_18",""
43,"TEXT_HEAVNZ902_01967_TODO_19",""
44,"TEXT_HEAVNZ902_01967_TODO_20",""
45,"TEXT_HEAVNZ902_01967_TODO_21",""
46,"TEXT_HEAVNZ902_01967_TODO_22",""
47,"TEXT_HEAVNZ902_01967_TODO_23",""
48,"TEXT_HEAVNZ902_01967_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ902_01967_BROOMA_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ902_01967_BROOMA_000_002","Nothing fascinates me more than aether. Streams of it go round and round the world like a great tangle of ribbons! When one rides such a stream, where will one end up? I often engage in such musings."
51,"TEXT_HEAVNZ902_01967_BROOMA_000_003","But even as I muse, I frighten myself silly. For instance, what if I were to arrive at my destination only to find that there is no dust to sweep? Can you imagine a worse fate?"
52,"TEXT_HEAVNZ902_01967_BROOMA_000_004","Of course you can't─you are not a broom. But I am, and I require a safety measure, something that will point the way home no matter where I find myself. A signpost for aetherial travel, as it were─sparkly, glowy, angularly!"
53,"TEXT_HEAVNZ902_01967_BROOMA_000_005","Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!"
54,"TEXT_HEAVNZ902_01967_BROOMA_000_010","I desire a signpost for aetherial travel─sparkly, glowy, angularly."
55,"TEXT_HEAVNZ902_01967_BROOMA_000_011","Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!"
56,"TEXT_HEAVNZ902_01967_SYSTEM_000_020",""
57,"TEXT_HEAVNZ902_01967_BROOMA_000_030","Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? A signpost for aetherial travel?"
58,"TEXT_HEAVNZ902_01967_BROOMA_000_031","Yes, this is precisely what I wanted! With this, I can always find my way home! I need not fear being condemned to a dustless life!"
59,"TEXT_HEAVNZ902_01967_BROOMA_000_032","As promised, I will share with you such knowledge as I have received from my mistress. That is, the fruits of her research into aether!"
60,"TEXT_HEAVNZ902_01967_BROOMA_000_033","Aether is the thread from which all creation is woven, and Mistress Matoya has devoted her life to unraveling its secrets."
61,"TEXT_HEAVNZ902_01967_BROOMA_000_034","Over the years, she has made discoveries beyond count. Why, if I had a bristle for each one, I would be a rich broom indeed!"
62,"TEXT_HEAVNZ902_01967_BROOMA_000_035","But wealth is a thing to be shared, and the fruits of my mistress's research are distributed among my brother brooms and our distant relatives, the tomes."
63,"TEXT_HEAVNZ902_01967_BROOMA_000_036","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ902_01967_SEQ_00 The straightforward broom will share with you his knowledge in exchange for a straightforward task.
5 1 TEXT_HEAVNZ902_01967_SEQ_01 The straightforward broom offers to share with you his knowledge, but you must first bring him the object he desires: a signpost for aetherial travel, which he describes as sparkly, glowy, and angularly. Such signposts used to be commonplace in Sharlayan. Search for the mystery object in the ruins of the city.
6 2 TEXT_HEAVNZ902_01967_SEQ_02 You have acquired a disused aetheryte shard, which is most certainly what the straightforward broom desires. Make your way back to Matoya's Cave and present your discovery to him.
7 3 TEXT_HEAVNZ902_01967_SEQ_03 The straightforward broom accepts the aetheryte shard with glee. As promised, he shares with you his knowledge─the fruits of Matoya's research into aether. Unfortunately, he does not seem to know what his mistress desires...
8 4 TEXT_HEAVNZ902_01967_SEQ_04
9 5 TEXT_HEAVNZ902_01967_SEQ_05
10 6 TEXT_HEAVNZ902_01967_SEQ_06
11 7 TEXT_HEAVNZ902_01967_SEQ_07
12 8 TEXT_HEAVNZ902_01967_SEQ_08
13 9 TEXT_HEAVNZ902_01967_SEQ_09
14 10 TEXT_HEAVNZ902_01967_SEQ_10
15 11 TEXT_HEAVNZ902_01967_SEQ_11
16 12 TEXT_HEAVNZ902_01967_SEQ_12
17 13 TEXT_HEAVNZ902_01967_SEQ_13
18 14 TEXT_HEAVNZ902_01967_SEQ_14
19 15 TEXT_HEAVNZ902_01967_SEQ_15
20 16 TEXT_HEAVNZ902_01967_SEQ_16
21 17 TEXT_HEAVNZ902_01967_SEQ_17
22 18 TEXT_HEAVNZ902_01967_SEQ_18
23 19 TEXT_HEAVNZ902_01967_SEQ_19
24 20 TEXT_HEAVNZ902_01967_SEQ_20
25 21 TEXT_HEAVNZ902_01967_SEQ_21
26 22 TEXT_HEAVNZ902_01967_SEQ_22
27 23 TEXT_HEAVNZ902_01967_SEQ_23
28 24 TEXT_HEAVNZ902_01967_TODO_00 Find the object of the straightforward broom's desire in the Dravanian hinterlands.
29 25 TEXT_HEAVNZ902_01967_TODO_01 Deliver the aetheryte shard to the straightforward broom in Matoya's Cave.
30 26 TEXT_HEAVNZ902_01967_TODO_02
31 27 TEXT_HEAVNZ902_01967_TODO_03
32 28 TEXT_HEAVNZ902_01967_TODO_04
33 29 TEXT_HEAVNZ902_01967_TODO_05
34 30 TEXT_HEAVNZ902_01967_TODO_06
35 31 TEXT_HEAVNZ902_01967_TODO_07
36 32 TEXT_HEAVNZ902_01967_TODO_08
37 33 TEXT_HEAVNZ902_01967_TODO_09
38 34 TEXT_HEAVNZ902_01967_TODO_10
39 35 TEXT_HEAVNZ902_01967_TODO_11
40 36 TEXT_HEAVNZ902_01967_TODO_12
41 37 TEXT_HEAVNZ902_01967_TODO_13
42 38 TEXT_HEAVNZ902_01967_TODO_14
43 39 TEXT_HEAVNZ902_01967_TODO_15
44 40 TEXT_HEAVNZ902_01967_TODO_16
45 41 TEXT_HEAVNZ902_01967_TODO_17
46 42 TEXT_HEAVNZ902_01967_TODO_18
47 43 TEXT_HEAVNZ902_01967_TODO_19
48 44 TEXT_HEAVNZ902_01967_TODO_20
49 45 TEXT_HEAVNZ902_01967_TODO_21
50 46 TEXT_HEAVNZ902_01967_TODO_22
51 47 TEXT_HEAVNZ902_01967_TODO_23
52 48 TEXT_HEAVNZ902_01967_SYSTEM_000_000 Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_HEAVNZ902_01967_BROOMA_000_001 Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!
54 50 TEXT_HEAVNZ902_01967_BROOMA_000_002 Nothing fascinates me more than aether. Streams of it go round and round the world like a great tangle of ribbons! When one rides such a stream, where will one end up? I often engage in such musings.
55 51 TEXT_HEAVNZ902_01967_BROOMA_000_003 But even as I muse, I frighten myself silly. For instance, what if I were to arrive at my destination only to find that there is no dust to sweep? Can you imagine a worse fate?
56 52 TEXT_HEAVNZ902_01967_BROOMA_000_004 Of course you can't─you are not a broom. But I am, and I require a safety measure, something that will point the way home no matter where I find myself. A signpost for aetherial travel, as it were─sparkly, glowy, angularly!
57 53 TEXT_HEAVNZ902_01967_BROOMA_000_005 Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!
58 54 TEXT_HEAVNZ902_01967_BROOMA_000_010 I desire a signpost for aetherial travel─sparkly, glowy, angularly.
59 55 TEXT_HEAVNZ902_01967_BROOMA_000_011 Such signposts used to be commonplace in Sharlayan. If you can find one and bring it to me, I will share my knowledge with you!
60 56 TEXT_HEAVNZ902_01967_SYSTEM_000_020
61 57 TEXT_HEAVNZ902_01967_BROOMA_000_030 Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? A signpost for aetherial travel?
62 58 TEXT_HEAVNZ902_01967_BROOMA_000_031 Yes, this is precisely what I wanted! With this, I can always find my way home! I need not fear being condemned to a dustless life!
63 59 TEXT_HEAVNZ902_01967_BROOMA_000_032 As promised, I will share with you such knowledge as I have received from my mistress. That is, the fruits of her research into aether!
64 60 TEXT_HEAVNZ902_01967_BROOMA_000_033 Aether is the thread from which all creation is woven, and Mistress Matoya has devoted her life to unraveling its secrets.
65 61 TEXT_HEAVNZ902_01967_BROOMA_000_034 Over the years, she has made discoveries beyond count. Why, if I had a bristle for each one, I would be a rich broom indeed!
66 62 TEXT_HEAVNZ902_01967_BROOMA_000_035 But wealth is a thing to be shared, and the fruits of my mistress's research are distributed among my brother brooms and our distant relatives, the tomes.
67 63 TEXT_HEAVNZ902_01967_BROOMA_000_036 ...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!
+75 -75
View File
@@ -1,75 +1,75 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ903_01968_SEQ_00","The statuesque broom has pure intentions for you."
1,"TEXT_HEAVNZ903_01968_SEQ_01","A self-proclaimed pursuer of purity, the statuesque broom desires that you bring him pure, untainted water. If you do him this favor, he promises to impart to you his knowledge. Draw water from the spring situated west of the Answering Quarter, and deliver it to the statuesque broom."
2,"TEXT_HEAVNZ903_01968_SEQ_02","You have drawn cool spring water from the specified source. Deliver it to the statuesque broom in Matoya's Cave."
3,"TEXT_HEAVNZ903_01968_SEQ_03","Though initially tickled by its transparency, the statuesque broom is underwhelmed by the spring water. He goes on to speak of a legendary water of unsurpassed beauty, that is unattainable to brooms but is found within all men. What could this water be, that is saltier than the Bloodbrine Sea yet clearer than the Thaliak River? Ascertain the identity of this water, and show it to the statuesque broom."
4,"TEXT_HEAVNZ903_01968_SEQ_04","You cry for the statuesque broom, and your tears prove to be the legendary water of which he spoke. As promised, he shares with you his knowledge─the history of Sharlayan. Unfortunately, he does not seem to know what his mistress desires..."
5,"TEXT_HEAVNZ903_01968_SEQ_05",""
6,"TEXT_HEAVNZ903_01968_SEQ_06",""
7,"TEXT_HEAVNZ903_01968_SEQ_07",""
8,"TEXT_HEAVNZ903_01968_SEQ_08",""
9,"TEXT_HEAVNZ903_01968_SEQ_09",""
10,"TEXT_HEAVNZ903_01968_SEQ_10",""
11,"TEXT_HEAVNZ903_01968_SEQ_11",""
12,"TEXT_HEAVNZ903_01968_SEQ_12",""
13,"TEXT_HEAVNZ903_01968_SEQ_13",""
14,"TEXT_HEAVNZ903_01968_SEQ_14",""
15,"TEXT_HEAVNZ903_01968_SEQ_15",""
16,"TEXT_HEAVNZ903_01968_SEQ_16",""
17,"TEXT_HEAVNZ903_01968_SEQ_17",""
18,"TEXT_HEAVNZ903_01968_SEQ_18",""
19,"TEXT_HEAVNZ903_01968_SEQ_19",""
20,"TEXT_HEAVNZ903_01968_SEQ_20",""
21,"TEXT_HEAVNZ903_01968_SEQ_21",""
22,"TEXT_HEAVNZ903_01968_SEQ_22",""
23,"TEXT_HEAVNZ903_01968_SEQ_23",""
24,"TEXT_HEAVNZ903_01968_TODO_00","Draw water from the spring situated west of the Answering Quarter."
25,"TEXT_HEAVNZ903_01968_TODO_01","Deliver the cool spring water to the statuesque broom in Matoya's Cave."
26,"TEXT_HEAVNZ903_01968_TODO_02","Show the statuesque broom the legendary water of which he speaks."
27,"TEXT_HEAVNZ903_01968_TODO_03",""
28,"TEXT_HEAVNZ903_01968_TODO_04",""
29,"TEXT_HEAVNZ903_01968_TODO_05",""
30,"TEXT_HEAVNZ903_01968_TODO_06",""
31,"TEXT_HEAVNZ903_01968_TODO_07",""
32,"TEXT_HEAVNZ903_01968_TODO_08",""
33,"TEXT_HEAVNZ903_01968_TODO_09",""
34,"TEXT_HEAVNZ903_01968_TODO_10",""
35,"TEXT_HEAVNZ903_01968_TODO_11",""
36,"TEXT_HEAVNZ903_01968_TODO_12",""
37,"TEXT_HEAVNZ903_01968_TODO_13",""
38,"TEXT_HEAVNZ903_01968_TODO_14",""
39,"TEXT_HEAVNZ903_01968_TODO_15",""
40,"TEXT_HEAVNZ903_01968_TODO_16",""
41,"TEXT_HEAVNZ903_01968_TODO_17",""
42,"TEXT_HEAVNZ903_01968_TODO_18",""
43,"TEXT_HEAVNZ903_01968_TODO_19",""
44,"TEXT_HEAVNZ903_01968_TODO_20",""
45,"TEXT_HEAVNZ903_01968_TODO_21",""
46,"TEXT_HEAVNZ903_01968_TODO_22",""
47,"TEXT_HEAVNZ903_01968_TODO_23",""
48,"TEXT_HEAVNZ903_01968_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ903_01968_BROOMB_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ903_01968_BROOMB_000_002","I am a finder of filth and a pursuer of purity."
51,"TEXT_HEAVNZ903_01968_BROOMB_000_003","And right now I desire to behold that which is the opposite of dry, dirty dust─pure, untainted water."
52,"TEXT_HEAVNZ903_01968_BROOMB_000_004","At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me."
53,"TEXT_HEAVNZ903_01968_BROOMB_000_005","If the water is as pure and amazing as I imagine, I will share with you my knowledge!"
54,"TEXT_HEAVNZ903_01968_BROOMB_000_010","At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me."
55,"TEXT_HEAVNZ903_01968_BROOMB_000_020","Snruter rerutnevda evarb eht, swish-swish-aroo! Do you have it? The spring water?"
56,"TEXT_HEAVNZ903_01968_BROOMB_000_021","Amazing! I can see right through it! Sometimes I can't even tell whether it's there or not!"
57,"TEXT_HEAVNZ903_01968_BROOMB_000_022","And yet, there is something underwhelming about it all... In the end, it's just ordinary water."
58,"TEXT_HEAVNZ903_01968_BROOMB_000_023","Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face."
59,"TEXT_HEAVNZ903_01968_BROOMB_000_024","It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry."
60,"TEXT_HEAVNZ903_01968_BROOMB_000_025","Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!"
61,"TEXT_HEAVNZ903_01968_BROOMB_000_030","Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face."
62,"TEXT_HEAVNZ903_01968_BROOMB_000_031","It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry."
63,"TEXT_HEAVNZ903_01968_BROOMB_000_032","Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!"
64,"TEXT_HEAVNZ903_01968_BROOMB_000_040","What was that? Though it did pique my interest, it wasn't the legendary water I wish to see."
65,"TEXT_HEAVNZ903_01968_BROOMB_000_050","<gasp>"
66,"TEXT_HEAVNZ903_01968_BROOMB_000_051","B-Be still my rustling bristles! <Emphasis>This</Emphasis> is the water of legend...and now I remember its name: tears! The rivulets streaming down your face... So poignant and yet somehow...beautiful."
67,"TEXT_HEAVNZ903_01968_BROOMB_000_052","As promised, I will share with you such knowledge as I have received from my mistress. That is, the history of Sharlayan!"
68,"TEXT_HEAVNZ903_01968_BROOMB_000_053","Prior to the exodus, such knowledge as was conceived here was presented to the Forum, the body of scholars which, for all intents and purposes, rules in the northern motherland."
69,"TEXT_HEAVNZ903_01968_BROOMB_000_054","Mistress Matoya was none too fond of them, to put it mildly, for they hindered her research in the name of their so-called laws. Though envy and spite were as often the motive for their actions."
70,"TEXT_HEAVNZ903_01968_BROOMB_000_055","I am but a simple broom, and I cannot claim to understand my mistress's feelings, but I imagine that it was like getting dust stuck between my bristles."
71,"TEXT_HEAVNZ903_01968_BROOMB_000_056","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ903_01968_SEQ_00","The statuesque broom has pure intentions for you."
1,"TEXT_HEAVNZ903_01968_SEQ_01","A self-proclaimed pursuer of purity, the statuesque broom desires that you bring him pure, untainted water. If you do him this favor, he promises to impart to you his knowledge. Draw water from the spring situated west of the Answering Quarter, and deliver it to the statuesque broom."
2,"TEXT_HEAVNZ903_01968_SEQ_02","You have drawn cool spring water from the specified source. Deliver it to the statuesque broom in Matoya's Cave."
3,"TEXT_HEAVNZ903_01968_SEQ_03","Though initially tickled by its transparency, the statuesque broom is underwhelmed by the spring water. He goes on to speak of a legendary water of unsurpassed beauty, that is unattainable to brooms but is found within all men. What could this water be, that is saltier than the Bloodbrine Sea yet clearer than the Thaliak River? Ascertain the identity of this water, and show it to the statuesque broom."
4,"TEXT_HEAVNZ903_01968_SEQ_04","You cry for the statuesque broom, and your tears prove to be the legendary water of which he spoke. As promised, he shares with you his knowledge─the history of Sharlayan. Unfortunately, he does not seem to know what his mistress desires..."
5,"TEXT_HEAVNZ903_01968_SEQ_05",""
6,"TEXT_HEAVNZ903_01968_SEQ_06",""
7,"TEXT_HEAVNZ903_01968_SEQ_07",""
8,"TEXT_HEAVNZ903_01968_SEQ_08",""
9,"TEXT_HEAVNZ903_01968_SEQ_09",""
10,"TEXT_HEAVNZ903_01968_SEQ_10",""
11,"TEXT_HEAVNZ903_01968_SEQ_11",""
12,"TEXT_HEAVNZ903_01968_SEQ_12",""
13,"TEXT_HEAVNZ903_01968_SEQ_13",""
14,"TEXT_HEAVNZ903_01968_SEQ_14",""
15,"TEXT_HEAVNZ903_01968_SEQ_15",""
16,"TEXT_HEAVNZ903_01968_SEQ_16",""
17,"TEXT_HEAVNZ903_01968_SEQ_17",""
18,"TEXT_HEAVNZ903_01968_SEQ_18",""
19,"TEXT_HEAVNZ903_01968_SEQ_19",""
20,"TEXT_HEAVNZ903_01968_SEQ_20",""
21,"TEXT_HEAVNZ903_01968_SEQ_21",""
22,"TEXT_HEAVNZ903_01968_SEQ_22",""
23,"TEXT_HEAVNZ903_01968_SEQ_23",""
24,"TEXT_HEAVNZ903_01968_TODO_00","Draw water from the spring situated west of the Answering Quarter."
25,"TEXT_HEAVNZ903_01968_TODO_01","Deliver the cool spring water to the statuesque broom in Matoya's Cave."
26,"TEXT_HEAVNZ903_01968_TODO_02","Show the statuesque broom the legendary water of which he speaks."
27,"TEXT_HEAVNZ903_01968_TODO_03",""
28,"TEXT_HEAVNZ903_01968_TODO_04",""
29,"TEXT_HEAVNZ903_01968_TODO_05",""
30,"TEXT_HEAVNZ903_01968_TODO_06",""
31,"TEXT_HEAVNZ903_01968_TODO_07",""
32,"TEXT_HEAVNZ903_01968_TODO_08",""
33,"TEXT_HEAVNZ903_01968_TODO_09",""
34,"TEXT_HEAVNZ903_01968_TODO_10",""
35,"TEXT_HEAVNZ903_01968_TODO_11",""
36,"TEXT_HEAVNZ903_01968_TODO_12",""
37,"TEXT_HEAVNZ903_01968_TODO_13",""
38,"TEXT_HEAVNZ903_01968_TODO_14",""
39,"TEXT_HEAVNZ903_01968_TODO_15",""
40,"TEXT_HEAVNZ903_01968_TODO_16",""
41,"TEXT_HEAVNZ903_01968_TODO_17",""
42,"TEXT_HEAVNZ903_01968_TODO_18",""
43,"TEXT_HEAVNZ903_01968_TODO_19",""
44,"TEXT_HEAVNZ903_01968_TODO_20",""
45,"TEXT_HEAVNZ903_01968_TODO_21",""
46,"TEXT_HEAVNZ903_01968_TODO_22",""
47,"TEXT_HEAVNZ903_01968_TODO_23",""
48,"TEXT_HEAVNZ903_01968_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ903_01968_BROOMB_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ903_01968_BROOMB_000_002","I am a finder of filth and a pursuer of purity."
51,"TEXT_HEAVNZ903_01968_BROOMB_000_003","And right now I desire to behold that which is the opposite of dry, dirty dust─pure, untainted water."
52,"TEXT_HEAVNZ903_01968_BROOMB_000_004","At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me."
53,"TEXT_HEAVNZ903_01968_BROOMB_000_005","If the water is as pure and amazing as I imagine, I will share with you my knowledge!"
54,"TEXT_HEAVNZ903_01968_BROOMB_000_010","At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me."
55,"TEXT_HEAVNZ903_01968_BROOMB_000_020","Snruter rerutnevda evarb eht, swish-swish-aroo! Do you have it? The spring water?"
56,"TEXT_HEAVNZ903_01968_BROOMB_000_021","Amazing! I can see right through it! Sometimes I can't even tell whether it's there or not!"
57,"TEXT_HEAVNZ903_01968_BROOMB_000_022","And yet, there is something underwhelming about it all... In the end, it's just ordinary water."
58,"TEXT_HEAVNZ903_01968_BROOMB_000_023","Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face."
59,"TEXT_HEAVNZ903_01968_BROOMB_000_024","It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry."
60,"TEXT_HEAVNZ903_01968_BROOMB_000_025","Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!"
61,"TEXT_HEAVNZ903_01968_BROOMB_000_030","Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face."
62,"TEXT_HEAVNZ903_01968_BROOMB_000_031","It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry."
63,"TEXT_HEAVNZ903_01968_BROOMB_000_032","Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!"
64,"TEXT_HEAVNZ903_01968_BROOMB_000_040","What was that? Though it did pique my interest, it wasn't the legendary water I wish to see."
65,"TEXT_HEAVNZ903_01968_BROOMB_000_050","<gasp>"
66,"TEXT_HEAVNZ903_01968_BROOMB_000_051","B-Be still my rustling bristles! <Emphasis>This</Emphasis> is the water of legend...and now I remember its name: tears! The rivulets streaming down your face... So poignant and yet somehow...beautiful."
67,"TEXT_HEAVNZ903_01968_BROOMB_000_052","As promised, I will share with you such knowledge as I have received from my mistress. That is, the history of Sharlayan!"
68,"TEXT_HEAVNZ903_01968_BROOMB_000_053","Prior to the exodus, such knowledge as was conceived here was presented to the Forum, the body of scholars which, for all intents and purposes, rules in the northern motherland."
69,"TEXT_HEAVNZ903_01968_BROOMB_000_054","Mistress Matoya was none too fond of them, to put it mildly, for they hindered her research in the name of their so-called laws. Though envy and spite were as often the motive for their actions."
70,"TEXT_HEAVNZ903_01968_BROOMB_000_055","I am but a simple broom, and I cannot claim to understand my mistress's feelings, but I imagine that it was like getting dust stuck between my bristles."
71,"TEXT_HEAVNZ903_01968_BROOMB_000_056","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ903_01968_SEQ_00 The statuesque broom has pure intentions for you.
5 1 TEXT_HEAVNZ903_01968_SEQ_01 A self-proclaimed pursuer of purity, the statuesque broom desires that you bring him pure, untainted water. If you do him this favor, he promises to impart to you his knowledge. Draw water from the spring situated west of the Answering Quarter, and deliver it to the statuesque broom.
6 2 TEXT_HEAVNZ903_01968_SEQ_02 You have drawn cool spring water from the specified source. Deliver it to the statuesque broom in Matoya's Cave.
7 3 TEXT_HEAVNZ903_01968_SEQ_03 Though initially tickled by its transparency, the statuesque broom is underwhelmed by the spring water. He goes on to speak of a legendary water of unsurpassed beauty, that is unattainable to brooms but is found within all men. What could this water be, that is saltier than the Bloodbrine Sea yet clearer than the Thaliak River? Ascertain the identity of this water, and show it to the statuesque broom.
8 4 TEXT_HEAVNZ903_01968_SEQ_04 You cry for the statuesque broom, and your tears prove to be the legendary water of which he spoke. As promised, he shares with you his knowledge─the history of Sharlayan. Unfortunately, he does not seem to know what his mistress desires...
9 5 TEXT_HEAVNZ903_01968_SEQ_05
10 6 TEXT_HEAVNZ903_01968_SEQ_06
11 7 TEXT_HEAVNZ903_01968_SEQ_07
12 8 TEXT_HEAVNZ903_01968_SEQ_08
13 9 TEXT_HEAVNZ903_01968_SEQ_09
14 10 TEXT_HEAVNZ903_01968_SEQ_10
15 11 TEXT_HEAVNZ903_01968_SEQ_11
16 12 TEXT_HEAVNZ903_01968_SEQ_12
17 13 TEXT_HEAVNZ903_01968_SEQ_13
18 14 TEXT_HEAVNZ903_01968_SEQ_14
19 15 TEXT_HEAVNZ903_01968_SEQ_15
20 16 TEXT_HEAVNZ903_01968_SEQ_16
21 17 TEXT_HEAVNZ903_01968_SEQ_17
22 18 TEXT_HEAVNZ903_01968_SEQ_18
23 19 TEXT_HEAVNZ903_01968_SEQ_19
24 20 TEXT_HEAVNZ903_01968_SEQ_20
25 21 TEXT_HEAVNZ903_01968_SEQ_21
26 22 TEXT_HEAVNZ903_01968_SEQ_22
27 23 TEXT_HEAVNZ903_01968_SEQ_23
28 24 TEXT_HEAVNZ903_01968_TODO_00 Draw water from the spring situated west of the Answering Quarter.
29 25 TEXT_HEAVNZ903_01968_TODO_01 Deliver the cool spring water to the statuesque broom in Matoya's Cave.
30 26 TEXT_HEAVNZ903_01968_TODO_02 Show the statuesque broom the legendary water of which he speaks.
31 27 TEXT_HEAVNZ903_01968_TODO_03
32 28 TEXT_HEAVNZ903_01968_TODO_04
33 29 TEXT_HEAVNZ903_01968_TODO_05
34 30 TEXT_HEAVNZ903_01968_TODO_06
35 31 TEXT_HEAVNZ903_01968_TODO_07
36 32 TEXT_HEAVNZ903_01968_TODO_08
37 33 TEXT_HEAVNZ903_01968_TODO_09
38 34 TEXT_HEAVNZ903_01968_TODO_10
39 35 TEXT_HEAVNZ903_01968_TODO_11
40 36 TEXT_HEAVNZ903_01968_TODO_12
41 37 TEXT_HEAVNZ903_01968_TODO_13
42 38 TEXT_HEAVNZ903_01968_TODO_14
43 39 TEXT_HEAVNZ903_01968_TODO_15
44 40 TEXT_HEAVNZ903_01968_TODO_16
45 41 TEXT_HEAVNZ903_01968_TODO_17
46 42 TEXT_HEAVNZ903_01968_TODO_18
47 43 TEXT_HEAVNZ903_01968_TODO_19
48 44 TEXT_HEAVNZ903_01968_TODO_20
49 45 TEXT_HEAVNZ903_01968_TODO_21
50 46 TEXT_HEAVNZ903_01968_TODO_22
51 47 TEXT_HEAVNZ903_01968_TODO_23
52 48 TEXT_HEAVNZ903_01968_SYSTEM_000_000 Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_HEAVNZ903_01968_BROOMB_000_001 Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!
54 50 TEXT_HEAVNZ903_01968_BROOMB_000_002 I am a finder of filth and a pursuer of purity.
55 51 TEXT_HEAVNZ903_01968_BROOMB_000_003 And right now I desire to behold that which is the opposite of dry, dirty dust─pure, untainted water.
56 52 TEXT_HEAVNZ903_01968_BROOMB_000_004 At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me.
57 53 TEXT_HEAVNZ903_01968_BROOMB_000_005 If the water is as pure and amazing as I imagine, I will share with you my knowledge!
58 54 TEXT_HEAVNZ903_01968_BROOMB_000_010 At the heart of the Answering Quarter, there is a pool. If you follow the stream which feeds this pool to the west, you will find an untainted spring. I want you to draw water from this spring, and bring it to me.
59 55 TEXT_HEAVNZ903_01968_BROOMB_000_020 Snruter rerutnevda evarb eht, swish-swish-aroo! Do you have it? The spring water?
60 56 TEXT_HEAVNZ903_01968_BROOMB_000_021 Amazing! I can see right through it! Sometimes I can't even tell whether it's there or not!
61 57 TEXT_HEAVNZ903_01968_BROOMB_000_022 And yet, there is something underwhelming about it all... In the end, it's just ordinary water.
62 58 TEXT_HEAVNZ903_01968_BROOMB_000_023 Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face.
63 59 TEXT_HEAVNZ903_01968_BROOMB_000_024 It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry.
64 60 TEXT_HEAVNZ903_01968_BROOMB_000_025 Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!
65 61 TEXT_HEAVNZ903_01968_BROOMB_000_030 Legend speaks of a water which surpasses all waters in beauty. It is unattainable to we brooms, who possess no face.
66 62 TEXT_HEAVNZ903_01968_BROOMB_000_031 It is said that men have it, but not once has Mistress Matoya shown hers to us. Perhaps her well has run dry.
67 63 TEXT_HEAVNZ903_01968_BROOMB_000_032 Saltier than the Bloodbrine Sea, yet clearer than the Thaliak River... <Emphasis>You</Emphasis> have this water, I am certain of it. If you will show it to me, I will share with you my knowledge. Cross my bristles and hope to die!
68 64 TEXT_HEAVNZ903_01968_BROOMB_000_040 What was that? Though it did pique my interest, it wasn't the legendary water I wish to see.
69 65 TEXT_HEAVNZ903_01968_BROOMB_000_050 <gasp>
70 66 TEXT_HEAVNZ903_01968_BROOMB_000_051 B-Be still my rustling bristles! <Emphasis>This</Emphasis> is the water of legend...and now I remember its name: tears! The rivulets streaming down your face... So poignant and yet somehow...beautiful.
71 67 TEXT_HEAVNZ903_01968_BROOMB_000_052 As promised, I will share with you such knowledge as I have received from my mistress. That is, the history of Sharlayan!
72 68 TEXT_HEAVNZ903_01968_BROOMB_000_053 Prior to the exodus, such knowledge as was conceived here was presented to the Forum, the body of scholars which, for all intents and purposes, rules in the northern motherland.
73 69 TEXT_HEAVNZ903_01968_BROOMB_000_054 Mistress Matoya was none too fond of them, to put it mildly, for they hindered her research in the name of their so-called laws. Though envy and spite were as often the motive for their actions.
74 70 TEXT_HEAVNZ903_01968_BROOMB_000_055 I am but a simple broom, and I cannot claim to understand my mistress's feelings, but I imagine that it was like getting dust stuck between my bristles.
75 71 TEXT_HEAVNZ903_01968_BROOMB_000_056 ...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!
+65 -65
View File
@@ -1,65 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ904_01969_SEQ_00","The self-possessed broom needs your help to satisfy his fetish for bridges."
1,"TEXT_HEAVNZ904_01969_SEQ_01","Having revealed to you his obsession for bridges, the self-possessed broom bids you search for what is supposedly the tiniest bridge in the area. According to a little bird he spoke with, the bridge lies along the cliffs to the west."
2,"TEXT_HEAVNZ904_01969_SEQ_02","You have found a tree trunk that is arguably serving as a bridge. Commit the features of this bridge to your memory, that you might describe it to the self-possessed broom."
3,"TEXT_HEAVNZ904_01969_SEQ_03","You have memorized every ilm of the tree trunk. Make your way back to Matoya's Cave and report your discovery to the self-possessed broom."
4,"TEXT_HEAVNZ904_01969_SEQ_04","The self-possessed broom is taken by your description of the tree trunk, and expresses his desire to sweep it one day. In return for your service, he shares with you his knowledge of Matoya's Crystal Eye. Unfortunately, he does not seem to know what his mistress desires..."
5,"TEXT_HEAVNZ904_01969_SEQ_05",""
6,"TEXT_HEAVNZ904_01969_SEQ_06",""
7,"TEXT_HEAVNZ904_01969_SEQ_07",""
8,"TEXT_HEAVNZ904_01969_SEQ_08",""
9,"TEXT_HEAVNZ904_01969_SEQ_09",""
10,"TEXT_HEAVNZ904_01969_SEQ_10",""
11,"TEXT_HEAVNZ904_01969_SEQ_11",""
12,"TEXT_HEAVNZ904_01969_SEQ_12",""
13,"TEXT_HEAVNZ904_01969_SEQ_13",""
14,"TEXT_HEAVNZ904_01969_SEQ_14",""
15,"TEXT_HEAVNZ904_01969_SEQ_15",""
16,"TEXT_HEAVNZ904_01969_SEQ_16",""
17,"TEXT_HEAVNZ904_01969_SEQ_17",""
18,"TEXT_HEAVNZ904_01969_SEQ_18",""
19,"TEXT_HEAVNZ904_01969_SEQ_19",""
20,"TEXT_HEAVNZ904_01969_SEQ_20",""
21,"TEXT_HEAVNZ904_01969_SEQ_21",""
22,"TEXT_HEAVNZ904_01969_SEQ_22",""
23,"TEXT_HEAVNZ904_01969_SEQ_23",""
24,"TEXT_HEAVNZ904_01969_TODO_00","Find a wooden bridge in the west of the Dravanian hinterlands."
25,"TEXT_HEAVNZ904_01969_TODO_01","Examine the wooden bridge."
26,"TEXT_HEAVNZ904_01969_TODO_02","Report to the self-possessed broom in Matoya's Cave."
27,"TEXT_HEAVNZ904_01969_TODO_03",""
28,"TEXT_HEAVNZ904_01969_TODO_04",""
29,"TEXT_HEAVNZ904_01969_TODO_05",""
30,"TEXT_HEAVNZ904_01969_TODO_06",""
31,"TEXT_HEAVNZ904_01969_TODO_07",""
32,"TEXT_HEAVNZ904_01969_TODO_08",""
33,"TEXT_HEAVNZ904_01969_TODO_09",""
34,"TEXT_HEAVNZ904_01969_TODO_10",""
35,"TEXT_HEAVNZ904_01969_TODO_11",""
36,"TEXT_HEAVNZ904_01969_TODO_12",""
37,"TEXT_HEAVNZ904_01969_TODO_13",""
38,"TEXT_HEAVNZ904_01969_TODO_14",""
39,"TEXT_HEAVNZ904_01969_TODO_15",""
40,"TEXT_HEAVNZ904_01969_TODO_16",""
41,"TEXT_HEAVNZ904_01969_TODO_17",""
42,"TEXT_HEAVNZ904_01969_TODO_18",""
43,"TEXT_HEAVNZ904_01969_TODO_19",""
44,"TEXT_HEAVNZ904_01969_TODO_20",""
45,"TEXT_HEAVNZ904_01969_TODO_21",""
46,"TEXT_HEAVNZ904_01969_TODO_22",""
47,"TEXT_HEAVNZ904_01969_TODO_23",""
48,"TEXT_HEAVNZ904_01969_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ904_01969_BROOMC_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ904_01969_BROOMC_000_002","After I finish sweeping, I go outside to dispose of the dust. And every time I do so, I find myself admiring bridges."
51,"TEXT_HEAVNZ904_01969_BROOMC_000_003","Fat bridges, skinny bridges, bridges made of rocks. Tough bridges, rickety bridges, even bridges with pigeon flocks. They are unique and fascinating, all."
52,"TEXT_HEAVNZ904_01969_BROOMC_000_004","I love to note and compare the differences─colors, sizes, and so forth. The other day, I got to wondering: what is the tiniest bridge in the area?"
53,"TEXT_HEAVNZ904_01969_BROOMC_000_005","I spoke with a little bird, and she told me that there's a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!"
54,"TEXT_HEAVNZ904_01969_BROOMC_000_010","A little bird told me that there is a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!"
55,"TEXT_HEAVNZ904_01969_SYSTEM_000_020","You discover a tree trunk that is arguably serving as a bridge."
56,"TEXT_HEAVNZ904_01969_BROOMC_000_030","Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? The tiny bridge of which the little bird spoke? Pray describe it to me, that I might behold it in my mind's eye!"
57,"TEXT_HEAVNZ904_01969_BROOMC_000_031","Oh my, such a charming little bridge! Though I love big bridges and I cannot lie, there is something to be said for simplicity. I should like to sweep the bridge someday!"
58,"TEXT_HEAVNZ904_01969_BROOMC_000_032","As promised, I will share with you such knowledge as I have received from my mistress. That is, the workings of her Crystal Eye!"
59,"TEXT_HEAVNZ904_01969_BROOMC_000_033","'Tis the most prized of Mistress Matoya's possessions, allowing her to see such truths as lay hid in the ebb and flow of aether."
60,"TEXT_HEAVNZ904_01969_BROOMC_000_034","I wonder if one can see behind the shelves with it... My bristles rustle at the mere thought of all the dust that has collected there."
61,"TEXT_HEAVNZ904_01969_BROOMC_000_035","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ904_01969_SEQ_00","The self-possessed broom needs your help to satisfy his fetish for bridges."
1,"TEXT_HEAVNZ904_01969_SEQ_01","Having revealed to you his obsession for bridges, the self-possessed broom bids you search for what is supposedly the tiniest bridge in the area. According to a little bird he spoke with, the bridge lies along the cliffs to the west."
2,"TEXT_HEAVNZ904_01969_SEQ_02","You have found a tree trunk that is arguably serving as a bridge. Commit the features of this bridge to your memory, that you might describe it to the self-possessed broom."
3,"TEXT_HEAVNZ904_01969_SEQ_03","You have memorized every ilm of the tree trunk. Make your way back to Matoya's Cave and report your discovery to the self-possessed broom."
4,"TEXT_HEAVNZ904_01969_SEQ_04","The self-possessed broom is taken by your description of the tree trunk, and expresses his desire to sweep it one day. In return for your service, he shares with you his knowledge of Matoya's Crystal Eye. Unfortunately, he does not seem to know what his mistress desires..."
5,"TEXT_HEAVNZ904_01969_SEQ_05",""
6,"TEXT_HEAVNZ904_01969_SEQ_06",""
7,"TEXT_HEAVNZ904_01969_SEQ_07",""
8,"TEXT_HEAVNZ904_01969_SEQ_08",""
9,"TEXT_HEAVNZ904_01969_SEQ_09",""
10,"TEXT_HEAVNZ904_01969_SEQ_10",""
11,"TEXT_HEAVNZ904_01969_SEQ_11",""
12,"TEXT_HEAVNZ904_01969_SEQ_12",""
13,"TEXT_HEAVNZ904_01969_SEQ_13",""
14,"TEXT_HEAVNZ904_01969_SEQ_14",""
15,"TEXT_HEAVNZ904_01969_SEQ_15",""
16,"TEXT_HEAVNZ904_01969_SEQ_16",""
17,"TEXT_HEAVNZ904_01969_SEQ_17",""
18,"TEXT_HEAVNZ904_01969_SEQ_18",""
19,"TEXT_HEAVNZ904_01969_SEQ_19",""
20,"TEXT_HEAVNZ904_01969_SEQ_20",""
21,"TEXT_HEAVNZ904_01969_SEQ_21",""
22,"TEXT_HEAVNZ904_01969_SEQ_22",""
23,"TEXT_HEAVNZ904_01969_SEQ_23",""
24,"TEXT_HEAVNZ904_01969_TODO_00","Find a wooden bridge in the west of the Dravanian hinterlands."
25,"TEXT_HEAVNZ904_01969_TODO_01","Examine the wooden bridge."
26,"TEXT_HEAVNZ904_01969_TODO_02","Report to the self-possessed broom in Matoya's Cave."
27,"TEXT_HEAVNZ904_01969_TODO_03",""
28,"TEXT_HEAVNZ904_01969_TODO_04",""
29,"TEXT_HEAVNZ904_01969_TODO_05",""
30,"TEXT_HEAVNZ904_01969_TODO_06",""
31,"TEXT_HEAVNZ904_01969_TODO_07",""
32,"TEXT_HEAVNZ904_01969_TODO_08",""
33,"TEXT_HEAVNZ904_01969_TODO_09",""
34,"TEXT_HEAVNZ904_01969_TODO_10",""
35,"TEXT_HEAVNZ904_01969_TODO_11",""
36,"TEXT_HEAVNZ904_01969_TODO_12",""
37,"TEXT_HEAVNZ904_01969_TODO_13",""
38,"TEXT_HEAVNZ904_01969_TODO_14",""
39,"TEXT_HEAVNZ904_01969_TODO_15",""
40,"TEXT_HEAVNZ904_01969_TODO_16",""
41,"TEXT_HEAVNZ904_01969_TODO_17",""
42,"TEXT_HEAVNZ904_01969_TODO_18",""
43,"TEXT_HEAVNZ904_01969_TODO_19",""
44,"TEXT_HEAVNZ904_01969_TODO_20",""
45,"TEXT_HEAVNZ904_01969_TODO_21",""
46,"TEXT_HEAVNZ904_01969_TODO_22",""
47,"TEXT_HEAVNZ904_01969_TODO_23",""
48,"TEXT_HEAVNZ904_01969_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ904_01969_BROOMC_000_001","Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!"
50,"TEXT_HEAVNZ904_01969_BROOMC_000_002","After I finish sweeping, I go outside to dispose of the dust. And every time I do so, I find myself admiring bridges."
51,"TEXT_HEAVNZ904_01969_BROOMC_000_003","Fat bridges, skinny bridges, bridges made of rocks. Tough bridges, rickety bridges, even bridges with pigeon flocks. They are unique and fascinating, all."
52,"TEXT_HEAVNZ904_01969_BROOMC_000_004","I love to note and compare the differences─colors, sizes, and so forth. The other day, I got to wondering: what is the tiniest bridge in the area?"
53,"TEXT_HEAVNZ904_01969_BROOMC_000_005","I spoke with a little bird, and she told me that there's a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!"
54,"TEXT_HEAVNZ904_01969_BROOMC_000_010","A little bird told me that there is a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!"
55,"TEXT_HEAVNZ904_01969_SYSTEM_000_020","You discover a tree trunk that is arguably serving as a bridge."
56,"TEXT_HEAVNZ904_01969_BROOMC_000_030","Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? The tiny bridge of which the little bird spoke? Pray describe it to me, that I might behold it in my mind's eye!"
57,"TEXT_HEAVNZ904_01969_BROOMC_000_031","Oh my, such a charming little bridge! Though I love big bridges and I cannot lie, there is something to be said for simplicity. I should like to sweep the bridge someday!"
58,"TEXT_HEAVNZ904_01969_BROOMC_000_032","As promised, I will share with you such knowledge as I have received from my mistress. That is, the workings of her Crystal Eye!"
59,"TEXT_HEAVNZ904_01969_BROOMC_000_033","'Tis the most prized of Mistress Matoya's possessions, allowing her to see such truths as lay hid in the ebb and flow of aether."
60,"TEXT_HEAVNZ904_01969_BROOMC_000_034","I wonder if one can see behind the shelves with it... My bristles rustle at the mere thought of all the dust that has collected there."
61,"TEXT_HEAVNZ904_01969_BROOMC_000_035","...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ904_01969_SEQ_00 The self-possessed broom needs your help to satisfy his fetish for bridges.
5 1 TEXT_HEAVNZ904_01969_SEQ_01 Having revealed to you his obsession for bridges, the self-possessed broom bids you search for what is supposedly the tiniest bridge in the area. According to a little bird he spoke with, the bridge lies along the cliffs to the west.
6 2 TEXT_HEAVNZ904_01969_SEQ_02 You have found a tree trunk that is arguably serving as a bridge. Commit the features of this bridge to your memory, that you might describe it to the self-possessed broom.
7 3 TEXT_HEAVNZ904_01969_SEQ_03 You have memorized every ilm of the tree trunk. Make your way back to Matoya's Cave and report your discovery to the self-possessed broom.
8 4 TEXT_HEAVNZ904_01969_SEQ_04 The self-possessed broom is taken by your description of the tree trunk, and expresses his desire to sweep it one day. In return for your service, he shares with you his knowledge of Matoya's Crystal Eye. Unfortunately, he does not seem to know what his mistress desires...
9 5 TEXT_HEAVNZ904_01969_SEQ_05
10 6 TEXT_HEAVNZ904_01969_SEQ_06
11 7 TEXT_HEAVNZ904_01969_SEQ_07
12 8 TEXT_HEAVNZ904_01969_SEQ_08
13 9 TEXT_HEAVNZ904_01969_SEQ_09
14 10 TEXT_HEAVNZ904_01969_SEQ_10
15 11 TEXT_HEAVNZ904_01969_SEQ_11
16 12 TEXT_HEAVNZ904_01969_SEQ_12
17 13 TEXT_HEAVNZ904_01969_SEQ_13
18 14 TEXT_HEAVNZ904_01969_SEQ_14
19 15 TEXT_HEAVNZ904_01969_SEQ_15
20 16 TEXT_HEAVNZ904_01969_SEQ_16
21 17 TEXT_HEAVNZ904_01969_SEQ_17
22 18 TEXT_HEAVNZ904_01969_SEQ_18
23 19 TEXT_HEAVNZ904_01969_SEQ_19
24 20 TEXT_HEAVNZ904_01969_SEQ_20
25 21 TEXT_HEAVNZ904_01969_SEQ_21
26 22 TEXT_HEAVNZ904_01969_SEQ_22
27 23 TEXT_HEAVNZ904_01969_SEQ_23
28 24 TEXT_HEAVNZ904_01969_TODO_00 Find a wooden bridge in the west of the Dravanian hinterlands.
29 25 TEXT_HEAVNZ904_01969_TODO_01 Examine the wooden bridge.
30 26 TEXT_HEAVNZ904_01969_TODO_02 Report to the self-possessed broom in Matoya's Cave.
31 27 TEXT_HEAVNZ904_01969_TODO_03
32 28 TEXT_HEAVNZ904_01969_TODO_04
33 29 TEXT_HEAVNZ904_01969_TODO_05
34 30 TEXT_HEAVNZ904_01969_TODO_06
35 31 TEXT_HEAVNZ904_01969_TODO_07
36 32 TEXT_HEAVNZ904_01969_TODO_08
37 33 TEXT_HEAVNZ904_01969_TODO_09
38 34 TEXT_HEAVNZ904_01969_TODO_10
39 35 TEXT_HEAVNZ904_01969_TODO_11
40 36 TEXT_HEAVNZ904_01969_TODO_12
41 37 TEXT_HEAVNZ904_01969_TODO_13
42 38 TEXT_HEAVNZ904_01969_TODO_14
43 39 TEXT_HEAVNZ904_01969_TODO_15
44 40 TEXT_HEAVNZ904_01969_TODO_16
45 41 TEXT_HEAVNZ904_01969_TODO_17
46 42 TEXT_HEAVNZ904_01969_TODO_18
47 43 TEXT_HEAVNZ904_01969_TODO_19
48 44 TEXT_HEAVNZ904_01969_TODO_20
49 45 TEXT_HEAVNZ904_01969_TODO_21
50 46 TEXT_HEAVNZ904_01969_TODO_22
51 47 TEXT_HEAVNZ904_01969_TODO_23
52 48 TEXT_HEAVNZ904_01969_SYSTEM_000_000 Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_HEAVNZ904_01969_BROOMC_000_001 Nam on skees egdelwonk, swish-swish-aroo! But if you desire my knowledge, you must first grant me my heart's desire!
54 50 TEXT_HEAVNZ904_01969_BROOMC_000_002 After I finish sweeping, I go outside to dispose of the dust. And every time I do so, I find myself admiring bridges.
55 51 TEXT_HEAVNZ904_01969_BROOMC_000_003 Fat bridges, skinny bridges, bridges made of rocks. Tough bridges, rickety bridges, even bridges with pigeon flocks. They are unique and fascinating, all.
56 52 TEXT_HEAVNZ904_01969_BROOMC_000_004 I love to note and compare the differences─colors, sizes, and so forth. The other day, I got to wondering: what is the tiniest bridge in the area?
57 53 TEXT_HEAVNZ904_01969_BROOMC_000_005 I spoke with a little bird, and she told me that there's a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!
58 54 TEXT_HEAVNZ904_01969_BROOMC_000_010 A little bird told me that there is a wooden bridge along the cliffs to the west, that's tinier than anything for malms. If you can find it for me, I will share with you my knowledge!
59 55 TEXT_HEAVNZ904_01969_SYSTEM_000_020 You discover a tree trunk that is arguably serving as a bridge.
60 56 TEXT_HEAVNZ904_01969_BROOMC_000_030 Snruter rerutnevda evarb eht, swish-swish-aroo! Did you find it? The tiny bridge of which the little bird spoke? Pray describe it to me, that I might behold it in my mind's eye!
61 57 TEXT_HEAVNZ904_01969_BROOMC_000_031 Oh my, such a charming little bridge! Though I love big bridges and I cannot lie, there is something to be said for simplicity. I should like to sweep the bridge someday!
62 58 TEXT_HEAVNZ904_01969_BROOMC_000_032 As promised, I will share with you such knowledge as I have received from my mistress. That is, the workings of her Crystal Eye!
63 59 TEXT_HEAVNZ904_01969_BROOMC_000_033 'Tis the most prized of Mistress Matoya's possessions, allowing her to see such truths as lay hid in the ebb and flow of aether.
64 60 TEXT_HEAVNZ904_01969_BROOMC_000_034 I wonder if one can see behind the shelves with it... My bristles rustle at the mere thought of all the dust that has collected there.
65 61 TEXT_HEAVNZ904_01969_BROOMC_000_035 ...Oh? You wished only to know what my mistress desires? I am afraid I cannot tell you, for she never imparted that knowledge to me. Sorry to disappoint!
+93 -93
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@@ -1,93 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ905_01970_SEQ_00","Saro Roggo is eager to hear how you fared in your inquiries after Matoya's desires."
1,"TEXT_HEAVNZ905_01970_SEQ_01","Saro Roggo is disappointed to learn that the brooms did not know what his mistress desires. However, he is not willing to give up. He reveals to you that Matoya secretly has one more broom outside of her cave, and he has reason to believe that it possesses knowledge that the others do not. He bids you speak with the brooms in the cave once more, that you might learn the incantation by which their mysterious fellow may be summoned. Begin by consulting the straightforward broom."
2,"TEXT_HEAVNZ905_01970_SEQ_02","Though the straightforward broom is unaware of an incantation, he knows the broom you seek. She is apparently his sister, born of the same wood. He recommends you speak with his brothers, who may have chanced to meet her recently. Approach the statuesque broom and ask him what he knows."
3,"TEXT_HEAVNZ905_01970_SEQ_03","The statuesque broom reveals to you that the incantation is the name of that which is dearest to Matoya. Unfortunately, he does not know what that thing is. He suggests you speak with his brothers in case they have the answer. Seek out the self-possessed broom and ask him what he knows."
4,"TEXT_HEAVNZ905_01970_SEQ_04","The self-possessed broom is uncertain as to what is dearest to Matoya. However, he seems abundantly confident that she hates Y'shtola above all else. Whether or not you agree, bear your findings back to Saro Roggo and share them with him."
5,"TEXT_HEAVNZ905_01970_SEQ_05","Saro Roggo is at a loss for what the incantation might be. Desperate as he is, he bids you go to the bridge to the east, where you are to try calling out the names of various things. Use your powers of deduction to ascertain the incantation, and with the chat mode in <Color(-34022)>Say</Color>, enter the word to summon the mystery broom at your destination."
6,"TEXT_HEAVNZ905_01970_SEQ_06","No sooner do you speak the correct incantation than a sweeping noise emanates from nearby. Search the area thoroughly for a broom."
7,"TEXT_HEAVNZ905_01970_SEQ_07","Peering behind the steps of the bridge, you find the serendipitous broom sweeping away. You are touched to learn that the knowledge it possesses is none other than all of Matoya's memories pertaining to Y'shtola─from the time she first became her pupil, to the time she left to make her own way in the world. Return to Matoya's Cave and report your discovery to Saro Roggo."
8,"TEXT_HEAVNZ905_01970_SEQ_08","You relate to Saro Roggo the details of your encounter with the serendipitous broom. Having exhausted all avenues to learn his mistress's desires, he despairs of ever becoming useful to her."
9,"TEXT_HEAVNZ905_01970_SEQ_09",""
10,"TEXT_HEAVNZ905_01970_SEQ_10",""
11,"TEXT_HEAVNZ905_01970_SEQ_11",""
12,"TEXT_HEAVNZ905_01970_SEQ_12",""
13,"TEXT_HEAVNZ905_01970_SEQ_13",""
14,"TEXT_HEAVNZ905_01970_SEQ_14",""
15,"TEXT_HEAVNZ905_01970_SEQ_15",""
16,"TEXT_HEAVNZ905_01970_SEQ_16",""
17,"TEXT_HEAVNZ905_01970_SEQ_17",""
18,"TEXT_HEAVNZ905_01970_SEQ_18",""
19,"TEXT_HEAVNZ905_01970_SEQ_19",""
20,"TEXT_HEAVNZ905_01970_SEQ_20",""
21,"TEXT_HEAVNZ905_01970_SEQ_21",""
22,"TEXT_HEAVNZ905_01970_SEQ_22",""
23,"TEXT_HEAVNZ905_01970_SEQ_23",""
24,"TEXT_HEAVNZ905_01970_TODO_00","Speak with the straightforward broom."
25,"TEXT_HEAVNZ905_01970_TODO_01","Speak with the statuesque broom."
26,"TEXT_HEAVNZ905_01970_TODO_02","Speak with the self-possessed broom."
27,"TEXT_HEAVNZ905_01970_TODO_03","Speak with Saro Roggo."
28,"TEXT_HEAVNZ905_01970_TODO_04","With the chat mode in <Color(-34022)>Say</Color>, enter the incantation at the destination point."
29,"TEXT_HEAVNZ905_01970_TODO_05","Speak with the serendipitous broom."
30,"TEXT_HEAVNZ905_01970_TODO_06","Report to Saro Roggo."
31,"TEXT_HEAVNZ905_01970_TODO_07",""
32,"TEXT_HEAVNZ905_01970_TODO_08",""
33,"TEXT_HEAVNZ905_01970_TODO_09",""
34,"TEXT_HEAVNZ905_01970_TODO_10",""
35,"TEXT_HEAVNZ905_01970_TODO_11",""
36,"TEXT_HEAVNZ905_01970_TODO_12",""
37,"TEXT_HEAVNZ905_01970_TODO_13",""
38,"TEXT_HEAVNZ905_01970_TODO_14",""
39,"TEXT_HEAVNZ905_01970_TODO_15",""
40,"TEXT_HEAVNZ905_01970_TODO_16",""
41,"TEXT_HEAVNZ905_01970_TODO_17",""
42,"TEXT_HEAVNZ905_01970_TODO_18",""
43,"TEXT_HEAVNZ905_01970_TODO_19",""
44,"TEXT_HEAVNZ905_01970_TODO_20",""
45,"TEXT_HEAVNZ905_01970_TODO_21",""
46,"TEXT_HEAVNZ905_01970_TODO_22",""
47,"TEXT_HEAVNZ905_01970_TODO_23",""
48,"TEXT_HEAVNZ905_01970_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ905_01970_SAROROGGO_000_001","How fared your inquiries, ribbit? Were you able to learn from the brooms what my mistress desires?"
50,"TEXT_HEAVNZ905_01970_SAROROGGO_000_002","None of them knew!? Inquisitive as they are, I was so certain they possessed the knowledge..."
51,"TEXT_HEAVNZ905_01970_SAROROGGO_000_003","You have already done much for me, but I must trouble you for one more favor. It is my last resort, ribbit."
52,"TEXT_HEAVNZ905_01970_SAROROGGO_000_004","My mistress secretly has one more broom, which she keeps outside the cave. I chanced to see her summon it once with some manner of incantation. That it's a special broom is plain to see, and as such I believe it possesses knowledge that the others do not."
53,"TEXT_HEAVNZ905_01970_SAROROGGO_000_005","Now, I know not how to summon this broom, but its fellows here should be able to help you in this, at least. Please speak with them again, ribbit."
54,"TEXT_HEAVNZ905_01970_SAROROGGO_000_010","My mistress secretly has one more broom, which she keeps outside the cave. Please speak with its fellows here and ask them how you can find it, ribbit."
55,"TEXT_HEAVNZ905_01970_BROOMA_000_020","Snruter rerutnevda dnik eht, swish-swish-aroo! Thanks again for bringing me the signpost. If there is aught else you wish to know, please do not hesitate to ask!"
56,"TEXT_HEAVNZ905_01970_BROOMA_000_021","...I see. I'm not aware of an incantation, but I do know the broom of which you speak. After all, she is my sister, born of the same wood as I am."
57,"TEXT_HEAVNZ905_01970_BROOMA_000_022","I have not seen her recently, but perhaps my brothers have. You would do well to speak with them."
58,"TEXT_HEAVNZ905_01970_BROOMA_000_030","I have not seen my sister recently, but perhaps my brothers have. You would do well to speak with them."
59,"TEXT_HEAVNZ905_01970_BROOMB_000_040","Uoy evres I yam woh, swish-swish-aroo? ...You wish to meet our sister, you say? I suppose you did show me your lovely, lovely tears... Very well, I will tell you what I know."
60,"TEXT_HEAVNZ905_01970_BROOMB_000_041","As she is usually outside, we seldom see our sister. But this one time, when we were all getting our bristles cleaned, she taught me how she may be summoned."
61,"TEXT_HEAVNZ905_01970_BROOMB_000_042","When we wish to see her, we need but say the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know."
62,"TEXT_HEAVNZ905_01970_BROOMB_000_050","If you wish to see our sister, you can summon her by saying the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know."
63,"TEXT_HEAVNZ905_01970_BROOMC_000_060","Em ot semoc <If(PlayerParameter(4))>ehs<Else/>eh</If>, yllanif dna, swish-swish-aroo! So, you wish to know what is dearest to our mistress. That is a difficult question. From her research into aether to her herb garden, much and more is dear to her."
64,"TEXT_HEAVNZ905_01970_BROOMC_000_061","What she loves most, I cannot say, but I know for a fact what she hates above all else: Y'shtola."
65,"TEXT_HEAVNZ905_01970_BROOMC_000_062","How do I know this? Because she never, <Emphasis>ever</Emphasis> talks about Y'shtola. Why, she goes to great pains to avoid the subject. She wouldn't do that for something she likes, now, would she?"
66,"TEXT_HEAVNZ905_01970_BROOMC_000_070","What my mistress loves most, I cannot say, but I know for a fact what she hates above all else: her last pupil, Y'shtola."
67,"TEXT_HEAVNZ905_01970_SAROROGGO_000_080","Were you able to learn it, ribbit? The incantation by which we might summon my mistress's secret broom?"
68,"TEXT_HEAVNZ905_01970_SAROROGGO_000_081","Er, so it's the name of that which is dearest to her, but we only know for certain that she hates Y'shtola above all else...?"
69,"TEXT_HEAVNZ905_01970_SAROROGGO_000_082","Why, that isn't helpful in the least! <croak> "
70,"TEXT_HEAVNZ905_01970_SAROROGGO_000_083","But we can't give up─not yet. 'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things. You're bound to stumble upon the right word...eventually."
71,"TEXT_HEAVNZ905_01970_SYSTEM_000_084","It appears you must incant the spell somewhere to the east of Matoya's Cave."
72,"TEXT_HEAVNZ905_01970_SYSTEM_000_085","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation."
73,"TEXT_HEAVNZ905_01970_SAROROGGO_000_090","'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things."
74,"TEXT_HEAVNZ905_01970_SAROROGGO_000_091","We know for certain that my mistress hates Y'shtola above all else, so that's one fewer word you need to try. You're bound to stumble upon the right word...eventually."
75,"TEXT_HEAVNZ905_01970_SYSTEM_000_095","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation."
76,"TEXT_HEAVNZ905_01970_SYSTEM_000_100","You hear the sound of sweeping nearby..."
77,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_101","(-???-)Gniveileb si gnipeews, swish-swish-aroo. Who is it that summons me?"
78,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_110","You are <If(PlayerParameter(4))>she<Else/>he</If> who summoned me?"
79,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_111","I desire nothing of you, save that you desire nothing of me. I possess no knowledge that could possibly be of use to you."
80,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_112","For my mistress has imparted unto me naught but memories─the memories of a young Y'shtola."
81,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_113","The warmth of her hands. Her determined countenance. Her blossoming into a woman grown. Every mundane conversation they shared. Her sudden departure. The painful farewell."
82,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_114","My mistress cannot bear to have these memories near, but neither does she wish to forget them. So it was that she entrusted them to my safekeeping and bade me remain hidden."
83,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_115","I can tell you naught more. Pray leave me to my sweeping."
84,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_120","My mistress has imparted unto me naught but memories. I possess no knowledge that could possibly be of use to you. Pray leave me to my sweeping."
85,"TEXT_HEAVNZ905_01970_SAROROGGO_000_130","You succeeded in summoning the secret broom!? Huzzah! I knew you could do it! So, what did the broom tell you, ribbit?"
86,"TEXT_HEAVNZ905_01970_SAROROGGO_000_131","...That's truly the way of it? B-But I can scarcely become Y'shtola. Or anything else, for that matter. And now I've exhausted all avenues to learn my mistress's desires..."
87,"TEXT_HEAVNZ905_01970_SAROROGGO_000_132","Oh, woe is me! Useless as I am, I'm doomed to become a mindless, speechless toad! <croak>"
88,"TEXT_HEAVNZ905_01970_SAY_000_000","Y'shtola"
89,"TEXT_HEAVNZ905_01970_SAY_000_001","Aloths'y"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ905_01970_SEQ_00","Saro Roggo is eager to hear how you fared in your inquiries after Matoya's desires."
1,"TEXT_HEAVNZ905_01970_SEQ_01","Saro Roggo is disappointed to learn that the brooms did not know what his mistress desires. However, he is not willing to give up. He reveals to you that Matoya secretly has one more broom outside of her cave, and he has reason to believe that it possesses knowledge that the others do not. He bids you speak with the brooms in the cave once more, that you might learn the incantation by which their mysterious fellow may be summoned. Begin by consulting the straightforward broom."
2,"TEXT_HEAVNZ905_01970_SEQ_02","Though the straightforward broom is unaware of an incantation, he knows the broom you seek. She is apparently his sister, born of the same wood. He recommends you speak with his brothers, who may have chanced to meet her recently. Approach the statuesque broom and ask him what he knows."
3,"TEXT_HEAVNZ905_01970_SEQ_03","The statuesque broom reveals to you that the incantation is the name of that which is dearest to Matoya. Unfortunately, he does not know what that thing is. He suggests you speak with his brothers in case they have the answer. Seek out the self-possessed broom and ask him what he knows."
4,"TEXT_HEAVNZ905_01970_SEQ_04","The self-possessed broom is uncertain as to what is dearest to Matoya. However, he seems abundantly confident that she hates Y'shtola above all else. Whether or not you agree, bear your findings back to Saro Roggo and share them with him."
5,"TEXT_HEAVNZ905_01970_SEQ_05","Saro Roggo is at a loss for what the incantation might be. Desperate as he is, he bids you go to the bridge to the east, where you are to try calling out the names of various things. Use your powers of deduction to ascertain the incantation, and with the chat mode in <Color(-34022)>Say</Color>, enter the word to summon the mystery broom at your destination."
6,"TEXT_HEAVNZ905_01970_SEQ_06","No sooner do you speak the correct incantation than a sweeping noise emanates from nearby. Search the area thoroughly for a broom."
7,"TEXT_HEAVNZ905_01970_SEQ_07","Peering behind the steps of the bridge, you find the serendipitous broom sweeping away. You are touched to learn that the knowledge it possesses is none other than all of Matoya's memories pertaining to Y'shtola─from the time she first became her pupil, to the time she left to make her own way in the world. Return to Matoya's Cave and report your discovery to Saro Roggo."
8,"TEXT_HEAVNZ905_01970_SEQ_08","You relate to Saro Roggo the details of your encounter with the serendipitous broom. Having exhausted all avenues to learn his mistress's desires, he despairs of ever becoming useful to her."
9,"TEXT_HEAVNZ905_01970_SEQ_09",""
10,"TEXT_HEAVNZ905_01970_SEQ_10",""
11,"TEXT_HEAVNZ905_01970_SEQ_11",""
12,"TEXT_HEAVNZ905_01970_SEQ_12",""
13,"TEXT_HEAVNZ905_01970_SEQ_13",""
14,"TEXT_HEAVNZ905_01970_SEQ_14",""
15,"TEXT_HEAVNZ905_01970_SEQ_15",""
16,"TEXT_HEAVNZ905_01970_SEQ_16",""
17,"TEXT_HEAVNZ905_01970_SEQ_17",""
18,"TEXT_HEAVNZ905_01970_SEQ_18",""
19,"TEXT_HEAVNZ905_01970_SEQ_19",""
20,"TEXT_HEAVNZ905_01970_SEQ_20",""
21,"TEXT_HEAVNZ905_01970_SEQ_21",""
22,"TEXT_HEAVNZ905_01970_SEQ_22",""
23,"TEXT_HEAVNZ905_01970_SEQ_23",""
24,"TEXT_HEAVNZ905_01970_TODO_00","Speak with the straightforward broom."
25,"TEXT_HEAVNZ905_01970_TODO_01","Speak with the statuesque broom."
26,"TEXT_HEAVNZ905_01970_TODO_02","Speak with the self-possessed broom."
27,"TEXT_HEAVNZ905_01970_TODO_03","Speak with Saro Roggo."
28,"TEXT_HEAVNZ905_01970_TODO_04","With the chat mode in <Color(-34022)>Say</Color>, enter the incantation at the destination point."
29,"TEXT_HEAVNZ905_01970_TODO_05","Speak with the serendipitous broom."
30,"TEXT_HEAVNZ905_01970_TODO_06","Report to Saro Roggo."
31,"TEXT_HEAVNZ905_01970_TODO_07",""
32,"TEXT_HEAVNZ905_01970_TODO_08",""
33,"TEXT_HEAVNZ905_01970_TODO_09",""
34,"TEXT_HEAVNZ905_01970_TODO_10",""
35,"TEXT_HEAVNZ905_01970_TODO_11",""
36,"TEXT_HEAVNZ905_01970_TODO_12",""
37,"TEXT_HEAVNZ905_01970_TODO_13",""
38,"TEXT_HEAVNZ905_01970_TODO_14",""
39,"TEXT_HEAVNZ905_01970_TODO_15",""
40,"TEXT_HEAVNZ905_01970_TODO_16",""
41,"TEXT_HEAVNZ905_01970_TODO_17",""
42,"TEXT_HEAVNZ905_01970_TODO_18",""
43,"TEXT_HEAVNZ905_01970_TODO_19",""
44,"TEXT_HEAVNZ905_01970_TODO_20",""
45,"TEXT_HEAVNZ905_01970_TODO_21",""
46,"TEXT_HEAVNZ905_01970_TODO_22",""
47,"TEXT_HEAVNZ905_01970_TODO_23",""
48,"TEXT_HEAVNZ905_01970_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ905_01970_SAROROGGO_000_001","How fared your inquiries, ribbit? Were you able to learn from the brooms what my mistress desires?"
50,"TEXT_HEAVNZ905_01970_SAROROGGO_000_002","None of them knew!? Inquisitive as they are, I was so certain they possessed the knowledge..."
51,"TEXT_HEAVNZ905_01970_SAROROGGO_000_003","You have already done much for me, but I must trouble you for one more favor. It is my last resort, ribbit."
52,"TEXT_HEAVNZ905_01970_SAROROGGO_000_004","My mistress secretly has one more broom, which she keeps outside the cave. I chanced to see her summon it once with some manner of incantation. That it's a special broom is plain to see, and as such I believe it possesses knowledge that the others do not."
53,"TEXT_HEAVNZ905_01970_SAROROGGO_000_005","Now, I know not how to summon this broom, but its fellows here should be able to help you in this, at least. Please speak with them again, ribbit."
54,"TEXT_HEAVNZ905_01970_SAROROGGO_000_010","My mistress secretly has one more broom, which she keeps outside the cave. Please speak with its fellows here and ask them how you can find it, ribbit."
55,"TEXT_HEAVNZ905_01970_BROOMA_000_020","Snruter rerutnevda dnik eht, swish-swish-aroo! Thanks again for bringing me the signpost. If there is aught else you wish to know, please do not hesitate to ask!"
56,"TEXT_HEAVNZ905_01970_BROOMA_000_021","...I see. I'm not aware of an incantation, but I do know the broom of which you speak. After all, she is my sister, born of the same wood as I am."
57,"TEXT_HEAVNZ905_01970_BROOMA_000_022","I have not seen her recently, but perhaps my brothers have. You would do well to speak with them."
58,"TEXT_HEAVNZ905_01970_BROOMA_000_030","I have not seen my sister recently, but perhaps my brothers have. You would do well to speak with them."
59,"TEXT_HEAVNZ905_01970_BROOMB_000_040","Uoy evres I yam woh, swish-swish-aroo? ...You wish to meet our sister, you say? I suppose you did show me your lovely, lovely tears... Very well, I will tell you what I know."
60,"TEXT_HEAVNZ905_01970_BROOMB_000_041","As she is usually outside, we seldom see our sister. But this one time, when we were all getting our bristles cleaned, she taught me how she may be summoned."
61,"TEXT_HEAVNZ905_01970_BROOMB_000_042","When we wish to see her, we need but say the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know."
62,"TEXT_HEAVNZ905_01970_BROOMB_000_050","If you wish to see our sister, you can summon her by saying the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know."
63,"TEXT_HEAVNZ905_01970_BROOMC_000_060","Em ot semoc <If(PlayerParameter(4))>ehs<Else/>eh</If>, yllanif dna, swish-swish-aroo! So, you wish to know what is dearest to our mistress. That is a difficult question. From her research into aether to her herb garden, much and more is dear to her."
64,"TEXT_HEAVNZ905_01970_BROOMC_000_061","What she loves most, I cannot say, but I know for a fact what she hates above all else: Y'shtola."
65,"TEXT_HEAVNZ905_01970_BROOMC_000_062","How do I know this? Because she never, <Emphasis>ever</Emphasis> talks about Y'shtola. Why, she goes to great pains to avoid the subject. She wouldn't do that for something she likes, now, would she?"
66,"TEXT_HEAVNZ905_01970_BROOMC_000_070","What my mistress loves most, I cannot say, but I know for a fact what she hates above all else: her last pupil, Y'shtola."
67,"TEXT_HEAVNZ905_01970_SAROROGGO_000_080","Were you able to learn it, ribbit? The incantation by which we might summon my mistress's secret broom?"
68,"TEXT_HEAVNZ905_01970_SAROROGGO_000_081","Er, so it's the name of that which is dearest to her, but we only know for certain that she hates Y'shtola above all else...?"
69,"TEXT_HEAVNZ905_01970_SAROROGGO_000_082","Why, that isn't helpful in the least! <croak> "
70,"TEXT_HEAVNZ905_01970_SAROROGGO_000_083","But we can't give up─not yet. 'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things. You're bound to stumble upon the right word...eventually."
71,"TEXT_HEAVNZ905_01970_SYSTEM_000_084","It appears you must incant the spell somewhere to the east of Matoya's Cave."
72,"TEXT_HEAVNZ905_01970_SYSTEM_000_085","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation."
73,"TEXT_HEAVNZ905_01970_SAROROGGO_000_090","'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things."
74,"TEXT_HEAVNZ905_01970_SAROROGGO_000_091","We know for certain that my mistress hates Y'shtola above all else, so that's one fewer word you need to try. You're bound to stumble upon the right word...eventually."
75,"TEXT_HEAVNZ905_01970_SYSTEM_000_095","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation."
76,"TEXT_HEAVNZ905_01970_SYSTEM_000_100","You hear the sound of sweeping nearby..."
77,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_101","(-???-)Gniveileb si gnipeews, swish-swish-aroo. Who is it that summons me?"
78,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_110","You are <If(PlayerParameter(4))>she<Else/>he</If> who summoned me?"
79,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_111","I desire nothing of you, save that you desire nothing of me. I possess no knowledge that could possibly be of use to you."
80,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_112","For my mistress has imparted unto me naught but memories─the memories of a young Y'shtola."
81,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_113","The warmth of her hands. Her determined countenance. Her blossoming into a woman grown. Every mundane conversation they shared. Her sudden departure. The painful farewell."
82,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_114","My mistress cannot bear to have these memories near, but neither does she wish to forget them. So it was that she entrusted them to my safekeeping and bade me remain hidden."
83,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_115","I can tell you naught more. Pray leave me to my sweeping."
84,"TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_120","My mistress has imparted unto me naught but memories. I possess no knowledge that could possibly be of use to you. Pray leave me to my sweeping."
85,"TEXT_HEAVNZ905_01970_SAROROGGO_000_130","You succeeded in summoning the secret broom!? Huzzah! I knew you could do it! So, what did the broom tell you, ribbit?"
86,"TEXT_HEAVNZ905_01970_SAROROGGO_000_131","...That's truly the way of it? B-But I can scarcely become Y'shtola. Or anything else, for that matter. And now I've exhausted all avenues to learn my mistress's desires..."
87,"TEXT_HEAVNZ905_01970_SAROROGGO_000_132","Oh, woe is me! Useless as I am, I'm doomed to become a mindless, speechless toad! <croak>"
88,"TEXT_HEAVNZ905_01970_SAY_000_000","Y'shtola"
89,"TEXT_HEAVNZ905_01970_SAY_000_001","Aloths'y"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ905_01970_SEQ_00 Saro Roggo is eager to hear how you fared in your inquiries after Matoya's desires.
5 1 TEXT_HEAVNZ905_01970_SEQ_01 Saro Roggo is disappointed to learn that the brooms did not know what his mistress desires. However, he is not willing to give up. He reveals to you that Matoya secretly has one more broom outside of her cave, and he has reason to believe that it possesses knowledge that the others do not. He bids you speak with the brooms in the cave once more, that you might learn the incantation by which their mysterious fellow may be summoned. Begin by consulting the straightforward broom.
6 2 TEXT_HEAVNZ905_01970_SEQ_02 Though the straightforward broom is unaware of an incantation, he knows the broom you seek. She is apparently his sister, born of the same wood. He recommends you speak with his brothers, who may have chanced to meet her recently. Approach the statuesque broom and ask him what he knows.
7 3 TEXT_HEAVNZ905_01970_SEQ_03 The statuesque broom reveals to you that the incantation is the name of that which is dearest to Matoya. Unfortunately, he does not know what that thing is. He suggests you speak with his brothers in case they have the answer. Seek out the self-possessed broom and ask him what he knows.
8 4 TEXT_HEAVNZ905_01970_SEQ_04 The self-possessed broom is uncertain as to what is dearest to Matoya. However, he seems abundantly confident that she hates Y'shtola above all else. Whether or not you agree, bear your findings back to Saro Roggo and share them with him.
9 5 TEXT_HEAVNZ905_01970_SEQ_05 Saro Roggo is at a loss for what the incantation might be. Desperate as he is, he bids you go to the bridge to the east, where you are to try calling out the names of various things. Use your powers of deduction to ascertain the incantation, and with the chat mode in <Color(-34022)>Say</Color>, enter the word to summon the mystery broom at your destination.
10 6 TEXT_HEAVNZ905_01970_SEQ_06 No sooner do you speak the correct incantation than a sweeping noise emanates from nearby. Search the area thoroughly for a broom.
11 7 TEXT_HEAVNZ905_01970_SEQ_07 Peering behind the steps of the bridge, you find the serendipitous broom sweeping away. You are touched to learn that the knowledge it possesses is none other than all of Matoya's memories pertaining to Y'shtola─from the time she first became her pupil, to the time she left to make her own way in the world. Return to Matoya's Cave and report your discovery to Saro Roggo.
12 8 TEXT_HEAVNZ905_01970_SEQ_08 You relate to Saro Roggo the details of your encounter with the serendipitous broom. Having exhausted all avenues to learn his mistress's desires, he despairs of ever becoming useful to her.
13 9 TEXT_HEAVNZ905_01970_SEQ_09
14 10 TEXT_HEAVNZ905_01970_SEQ_10
15 11 TEXT_HEAVNZ905_01970_SEQ_11
16 12 TEXT_HEAVNZ905_01970_SEQ_12
17 13 TEXT_HEAVNZ905_01970_SEQ_13
18 14 TEXT_HEAVNZ905_01970_SEQ_14
19 15 TEXT_HEAVNZ905_01970_SEQ_15
20 16 TEXT_HEAVNZ905_01970_SEQ_16
21 17 TEXT_HEAVNZ905_01970_SEQ_17
22 18 TEXT_HEAVNZ905_01970_SEQ_18
23 19 TEXT_HEAVNZ905_01970_SEQ_19
24 20 TEXT_HEAVNZ905_01970_SEQ_20
25 21 TEXT_HEAVNZ905_01970_SEQ_21
26 22 TEXT_HEAVNZ905_01970_SEQ_22
27 23 TEXT_HEAVNZ905_01970_SEQ_23
28 24 TEXT_HEAVNZ905_01970_TODO_00 Speak with the straightforward broom.
29 25 TEXT_HEAVNZ905_01970_TODO_01 Speak with the statuesque broom.
30 26 TEXT_HEAVNZ905_01970_TODO_02 Speak with the self-possessed broom.
31 27 TEXT_HEAVNZ905_01970_TODO_03 Speak with Saro Roggo.
32 28 TEXT_HEAVNZ905_01970_TODO_04 With the chat mode in <Color(-34022)>Say</Color>, enter the incantation at the destination point.
33 29 TEXT_HEAVNZ905_01970_TODO_05 Speak with the serendipitous broom.
34 30 TEXT_HEAVNZ905_01970_TODO_06 Report to Saro Roggo.
35 31 TEXT_HEAVNZ905_01970_TODO_07
36 32 TEXT_HEAVNZ905_01970_TODO_08
37 33 TEXT_HEAVNZ905_01970_TODO_09
38 34 TEXT_HEAVNZ905_01970_TODO_10
39 35 TEXT_HEAVNZ905_01970_TODO_11
40 36 TEXT_HEAVNZ905_01970_TODO_12
41 37 TEXT_HEAVNZ905_01970_TODO_13
42 38 TEXT_HEAVNZ905_01970_TODO_14
43 39 TEXT_HEAVNZ905_01970_TODO_15
44 40 TEXT_HEAVNZ905_01970_TODO_16
45 41 TEXT_HEAVNZ905_01970_TODO_17
46 42 TEXT_HEAVNZ905_01970_TODO_18
47 43 TEXT_HEAVNZ905_01970_TODO_19
48 44 TEXT_HEAVNZ905_01970_TODO_20
49 45 TEXT_HEAVNZ905_01970_TODO_21
50 46 TEXT_HEAVNZ905_01970_TODO_22
51 47 TEXT_HEAVNZ905_01970_TODO_23
52 48 TEXT_HEAVNZ905_01970_SYSTEM_000_000 Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_HEAVNZ905_01970_SAROROGGO_000_001 How fared your inquiries, ribbit? Were you able to learn from the brooms what my mistress desires?
54 50 TEXT_HEAVNZ905_01970_SAROROGGO_000_002 None of them knew!? Inquisitive as they are, I was so certain they possessed the knowledge...
55 51 TEXT_HEAVNZ905_01970_SAROROGGO_000_003 You have already done much for me, but I must trouble you for one more favor. It is my last resort, ribbit.
56 52 TEXT_HEAVNZ905_01970_SAROROGGO_000_004 My mistress secretly has one more broom, which she keeps outside the cave. I chanced to see her summon it once with some manner of incantation. That it's a special broom is plain to see, and as such I believe it possesses knowledge that the others do not.
57 53 TEXT_HEAVNZ905_01970_SAROROGGO_000_005 Now, I know not how to summon this broom, but its fellows here should be able to help you in this, at least. Please speak with them again, ribbit.
58 54 TEXT_HEAVNZ905_01970_SAROROGGO_000_010 My mistress secretly has one more broom, which she keeps outside the cave. Please speak with its fellows here and ask them how you can find it, ribbit.
59 55 TEXT_HEAVNZ905_01970_BROOMA_000_020 Snruter rerutnevda dnik eht, swish-swish-aroo! Thanks again for bringing me the signpost. If there is aught else you wish to know, please do not hesitate to ask!
60 56 TEXT_HEAVNZ905_01970_BROOMA_000_021 ...I see. I'm not aware of an incantation, but I do know the broom of which you speak. After all, she is my sister, born of the same wood as I am.
61 57 TEXT_HEAVNZ905_01970_BROOMA_000_022 I have not seen her recently, but perhaps my brothers have. You would do well to speak with them.
62 58 TEXT_HEAVNZ905_01970_BROOMA_000_030 I have not seen my sister recently, but perhaps my brothers have. You would do well to speak with them.
63 59 TEXT_HEAVNZ905_01970_BROOMB_000_040 Uoy evres I yam woh, swish-swish-aroo? ...You wish to meet our sister, you say? I suppose you did show me your lovely, lovely tears... Very well, I will tell you what I know.
64 60 TEXT_HEAVNZ905_01970_BROOMB_000_041 As she is usually outside, we seldom see our sister. But this one time, when we were all getting our bristles cleaned, she taught me how she may be summoned.
65 61 TEXT_HEAVNZ905_01970_BROOMB_000_042 When we wish to see her, we need but say the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know.
66 62 TEXT_HEAVNZ905_01970_BROOMB_000_050 If you wish to see our sister, you can summon her by saying the name of that which is dearest to our mistress. Unfortunately, I don't know what that thing is. Mayhap one of my brothers will know.
67 63 TEXT_HEAVNZ905_01970_BROOMC_000_060 Em ot semoc <If(PlayerParameter(4))>ehs<Else/>eh</If>, yllanif dna, swish-swish-aroo! So, you wish to know what is dearest to our mistress. That is a difficult question. From her research into aether to her herb garden, much and more is dear to her.
68 64 TEXT_HEAVNZ905_01970_BROOMC_000_061 What she loves most, I cannot say, but I know for a fact what she hates above all else: Y'shtola.
69 65 TEXT_HEAVNZ905_01970_BROOMC_000_062 How do I know this? Because she never, <Emphasis>ever</Emphasis> talks about Y'shtola. Why, she goes to great pains to avoid the subject. She wouldn't do that for something she likes, now, would she?
70 66 TEXT_HEAVNZ905_01970_BROOMC_000_070 What my mistress loves most, I cannot say, but I know for a fact what she hates above all else: her last pupil, Y'shtola.
71 67 TEXT_HEAVNZ905_01970_SAROROGGO_000_080 Were you able to learn it, ribbit? The incantation by which we might summon my mistress's secret broom?
72 68 TEXT_HEAVNZ905_01970_SAROROGGO_000_081 Er, so it's the name of that which is dearest to her, but we only know for certain that she hates Y'shtola above all else...?
73 69 TEXT_HEAVNZ905_01970_SAROROGGO_000_082 Why, that isn't helpful in the least! <croak>
74 70 TEXT_HEAVNZ905_01970_SAROROGGO_000_083 But we can't give up─not yet. 'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things. You're bound to stumble upon the right word...eventually.
75 71 TEXT_HEAVNZ905_01970_SYSTEM_000_084 It appears you must incant the spell somewhere to the east of Matoya's Cave.
76 72 TEXT_HEAVNZ905_01970_SYSTEM_000_085 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation.
77 73 TEXT_HEAVNZ905_01970_SAROROGGO_000_090 'Twas at the bridge east of here that my mistress summoned the broom. Please go there and try calling out the names of various things.
78 74 TEXT_HEAVNZ905_01970_SAROROGGO_000_091 We know for certain that my mistress hates Y'shtola above all else, so that's one fewer word you need to try. You're bound to stumble upon the right word...eventually.
79 75 TEXT_HEAVNZ905_01970_SYSTEM_000_095 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter the incantation.
80 76 TEXT_HEAVNZ905_01970_SYSTEM_000_100 You hear the sound of sweeping nearby...
81 77 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_101 (-???-)Gniveileb si gnipeews, swish-swish-aroo. Who is it that summons me?
82 78 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_110 You are <If(PlayerParameter(4))>she<Else/>he</If> who summoned me?
83 79 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_111 I desire nothing of you, save that you desire nothing of me. I possess no knowledge that could possibly be of use to you.
84 80 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_112 For my mistress has imparted unto me naught but memories─the memories of a young Y'shtola.
85 81 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_113 The warmth of her hands. Her determined countenance. Her blossoming into a woman grown. Every mundane conversation they shared. Her sudden departure. The painful farewell.
86 82 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_114 My mistress cannot bear to have these memories near, but neither does she wish to forget them. So it was that she entrusted them to my safekeeping and bade me remain hidden.
87 83 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_115 I can tell you naught more. Pray leave me to my sweeping.
88 84 TEXT_HEAVNZ905_01970_BROOMSISTER01970_000_120 My mistress has imparted unto me naught but memories. I possess no knowledge that could possibly be of use to you. Pray leave me to my sweeping.
89 85 TEXT_HEAVNZ905_01970_SAROROGGO_000_130 You succeeded in summoning the secret broom!? Huzzah! I knew you could do it! So, what did the broom tell you, ribbit?
90 86 TEXT_HEAVNZ905_01970_SAROROGGO_000_131 ...That's truly the way of it? B-But I can scarcely become Y'shtola. Or anything else, for that matter. And now I've exhausted all avenues to learn my mistress's desires...
91 87 TEXT_HEAVNZ905_01970_SAROROGGO_000_132 Oh, woe is me! Useless as I am, I'm doomed to become a mindless, speechless toad! <croak>
92 88 TEXT_HEAVNZ905_01970_SAY_000_000 Y'shtola
93 89 TEXT_HEAVNZ905_01970_SAY_000_001 Aloths'y
+96 -96
View File
@@ -1,96 +1,96 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ906_01971_SEQ_00","Saro Roggo is resigned to his fate."
1,"TEXT_HEAVNZ906_01971_SEQ_01","Saro Roggo has resigned himself to reverting to being an ordinary toad, and plans to go back to dwelling in the wetlands outside Matoya's Cave. However, flat-footed opkens lurk near the area and prey upon his kind. Lie in wait at the specified locations and slay three of the creatures, that Saro Roggo need not live in fear."
2,"TEXT_HEAVNZ906_01971_SEQ_02","You have eliminated the opkens. Take word of your success back to Saro Roggo."
3,"TEXT_HEAVNZ906_01971_SEQ_03","Saro Roggo thanks you for making his past and future home safe again. But in spite of his apparent resignation, it is painfully obvious that he is not ready to give up. Use your powers of deduction to ascertain what he desires of you, and perform the appropriate action for him."
4,"TEXT_HEAVNZ906_01971_SEQ_04","Your boisterous cheering has the desired effect, and Saro Roggo regains his determination to please his mistress. He declares that he will ask after her desires directly...right after you soften her up for him."
5,"TEXT_HEAVNZ906_01971_SEQ_05","Following your lead, Saro Roggo approaches his mistress, and begs to know her desires. To his disappointment, however, she replies that she has none, explaining that she is but an old woman awaiting her death. Moved by his devotion, Matoya entrusts to Saro Roggo the task of closing her Crystal Eye when she dies, and then laying the serendipitous broom at her side. You may rest assured in the knowledge that Saro Roggo has finally found a purpose for his existence."
6,"TEXT_HEAVNZ906_01971_SEQ_06",""
7,"TEXT_HEAVNZ906_01971_SEQ_07",""
8,"TEXT_HEAVNZ906_01971_SEQ_08",""
9,"TEXT_HEAVNZ906_01971_SEQ_09",""
10,"TEXT_HEAVNZ906_01971_SEQ_10",""
11,"TEXT_HEAVNZ906_01971_SEQ_11",""
12,"TEXT_HEAVNZ906_01971_SEQ_12",""
13,"TEXT_HEAVNZ906_01971_SEQ_13",""
14,"TEXT_HEAVNZ906_01971_SEQ_14",""
15,"TEXT_HEAVNZ906_01971_SEQ_15",""
16,"TEXT_HEAVNZ906_01971_SEQ_16",""
17,"TEXT_HEAVNZ906_01971_SEQ_17",""
18,"TEXT_HEAVNZ906_01971_SEQ_18",""
19,"TEXT_HEAVNZ906_01971_SEQ_19",""
20,"TEXT_HEAVNZ906_01971_SEQ_20",""
21,"TEXT_HEAVNZ906_01971_SEQ_21",""
22,"TEXT_HEAVNZ906_01971_SEQ_22",""
23,"TEXT_HEAVNZ906_01971_SEQ_23",""
24,"TEXT_HEAVNZ906_01971_TODO_00","Lie in wait outside Matoya's Cave and defeat flat-footed opkens."
25,"TEXT_HEAVNZ906_01971_TODO_01","Report to Saro Roggo in Matoya's Cave."
26,"TEXT_HEAVNZ906_01971_TODO_02","Perform the appropriate action for Saro Roggo."
27,"TEXT_HEAVNZ906_01971_TODO_03","Speak with Matoya."
28,"TEXT_HEAVNZ906_01971_TODO_04",""
29,"TEXT_HEAVNZ906_01971_TODO_05",""
30,"TEXT_HEAVNZ906_01971_TODO_06",""
31,"TEXT_HEAVNZ906_01971_TODO_07",""
32,"TEXT_HEAVNZ906_01971_TODO_08",""
33,"TEXT_HEAVNZ906_01971_TODO_09",""
34,"TEXT_HEAVNZ906_01971_TODO_10",""
35,"TEXT_HEAVNZ906_01971_TODO_11",""
36,"TEXT_HEAVNZ906_01971_TODO_12",""
37,"TEXT_HEAVNZ906_01971_TODO_13",""
38,"TEXT_HEAVNZ906_01971_TODO_14",""
39,"TEXT_HEAVNZ906_01971_TODO_15",""
40,"TEXT_HEAVNZ906_01971_TODO_16",""
41,"TEXT_HEAVNZ906_01971_TODO_17",""
42,"TEXT_HEAVNZ906_01971_TODO_18",""
43,"TEXT_HEAVNZ906_01971_TODO_19",""
44,"TEXT_HEAVNZ906_01971_TODO_20",""
45,"TEXT_HEAVNZ906_01971_TODO_21",""
46,"TEXT_HEAVNZ906_01971_TODO_22",""
47,"TEXT_HEAVNZ906_01971_TODO_23",""
48,"TEXT_HEAVNZ906_01971_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ906_01971_SAROROGGO_000_001","It feels like only yesterday that I was a simple toad, without a thought for aught beyond the next bug I would eat."
50,"TEXT_HEAVNZ906_01971_SAROROGGO_000_002","But a twist of fate saw me chosen by Mistress Matoya. She raised me up, ribbit, making me into a poroggo and bestowing upon me a name."
51,"TEXT_HEAVNZ906_01971_SAROROGGO_000_003","Short though my time was serving my mistress, and poorly, these were the happiest days of my life. <croak>"
52,"TEXT_HEAVNZ906_01971_SAROROGGO_000_004","Will you oblige me one last favor, kind adventurer? A request from a condemned soul, ribbit?"
53,"TEXT_HEAVNZ906_01971_SAROROGGO_000_005","When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear."
54,"TEXT_HEAVNZ906_01971_SAROROGGO_000_010","When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear."
55,"TEXT_HEAVNZ906_01971_SAROROGGO_000_020","You have seen to the opkens? Thank you ever so much, ribbit!"
56,"TEXT_HEAVNZ906_01971_SAROROGGO_000_021","Now I can live out my days as a mindless toad in peace. I don't know what I would do without you, kind adventurer."
57,"TEXT_HEAVNZ906_01971_SAROROGGO_000_023","Well, I suppose this is it. Perhaps we'll meet again, at a muddy pond or in a swath of swamp grass. Please be careful that you don't accidentally step on me."
58,"TEXT_HEAVNZ906_01971_SAROROGGO_000_024","<croak> Would that there were another way. But there isn't, and I must accept my fate. Lest you are thinking to cheer me up, know that it's no use, ribbit."
59,"TEXT_HEAVNZ906_01971_SAROROGGO_000_025","No use at all. Cheering me up, that is."
60,"TEXT_HEAVNZ906_01971_SYSTEM_000_026","Saro Roggo gazes at you with anticipation."
61,"TEXT_HEAVNZ906_01971_SAROROGGO_000_030","I'll say it again, in case you didn't hear me. It's no use cheering me up. No use at all."
62,"TEXT_HEAVNZ906_01971_SYSTEM_000_031","Saro Roggo gazes at you with anticipation."
63,"TEXT_HEAVNZ906_01971_SAROROGGO_000_040","You are kind, but it is too late for me. There is naught more to be done for this failure of a poroggo. <croak>"
64,"TEXT_HEAVNZ906_01971_SAROROGGO_000_050","Thank you, kind adventurer! For believing in me!"
65,"TEXT_HEAVNZ906_01971_SAROROGGO_000_051","I was bogged down in the quagmire of despair, but you have set my cold wavekin blood to boiling with determination!"
66,"TEXT_HEAVNZ906_01971_SAROROGGO_000_052","'Tis too early to give up, ribbit! I will go to Mistress Matoya and demand to know her heart's desire, or perish in the trying!"
67,"TEXT_HEAVNZ906_01971_SAROROGGO_000_053","So, er, do you think you could speak with her first? Soften her up a little? I shall be right behind you..."
68,"TEXT_HEAVNZ906_01971_SAROROGGO_000_060","Do you think you could speak with my mistress first? Soften her up a little? I shall be right behind you..."
69,"TEXT_HEAVNZ906_01971_MATOYA_000_070","A word in private? Very well, I'll have Shtola take a walk."
70,"TEXT_HEAVNZ906_01971_MATOYA_000_071","A serious talk, you say? Very well, let's talk, then."
71,"TEXT_HEAVNZ906_01971_SAROROGGO_000_080","O venerable mistress! Your humble servant comes before you to beg a boon!"
72,"TEXT_HEAVNZ906_01971_SAROROGGO_000_081","I would know your heart's desire, ribbit. Pray speak it unto me, and I shall see it fulfilled."
73,"TEXT_HEAVNZ906_01971_MATOYA_000_082","What's brought this on? Are you afraid I'd turn you back into a normal toad or something?"
74,"TEXT_HEAVNZ906_01971_MATOYA_000_083","Well, I'm sorry, but I've got no desires. None at all. Nay, there's naught left of me but my pride."
75,"TEXT_HEAVNZ906_01971_MATOYA_000_084","I poured my heart and soul into my research. Passionate as I was, I invariably clashed with those around me. But even as these clashes served to stoke the fires of my motivation, they walled me off from the rest of the world. And here I am."
76,"TEXT_HEAVNZ906_01971_MATOYA_000_085","This cave is my home now, but ere long it will become my tomb. I'll die and turn into bones amidst this gloom, and none will be the wiser."
77,"TEXT_HEAVNZ906_01971_MATOYA_000_086","There's nothing I desire. I'm just an old woman awaiting death."
78,"TEXT_HEAVNZ906_01971_SAROROGGO_000_087","No, my mistress! You are great and wise! You deserve better than that!"
79,"TEXT_HEAVNZ906_01971_SAROROGGO_000_088","If you will but give the command, I shall make your accomplishments known to the world, that your name might be remembered for all time!"
80,"TEXT_HEAVNZ906_01971_MATOYA_000_089","<sigh> Fool of a poroggo. If I desired such things, I wouldn't have hidden myself here."
81,"TEXT_HEAVNZ906_01971_MATOYA_000_090","If someone wants my knowledge, they'll have to find my cave. <Emphasis>And</Emphasis> force open the door. <Emphasis>And</Emphasis> survive the attentions of my minions."
82,"TEXT_HEAVNZ906_01971_SAROROGGO_000_091","Then...there is truly nothing I can do for you?"
83,"TEXT_HEAVNZ906_01971_MATOYA_000_092","<sigh> You're a stubborn one, aren't you? But if you wish to serve me so badly... Very well, I shall give you a task."
84,"TEXT_HEAVNZ906_01971_MATOYA_000_093","When I die, you are to close this eye of mine─the one that sees all."
85,"TEXT_HEAVNZ906_01971_MATOYA_000_094","After which you are to summon my hidden broom and lay it at my side. You know of it, I shouldn't doubt."
86,"TEXT_HEAVNZ906_01971_SAROROGGO_000_095","It shall be done, my mistress! As surely as my name is Saro Roggo, it shall be done, ribbit!"
87,"TEXT_HEAVNZ906_01971_MATOYA_000_096","That is well."
88,"TEXT_HEAVNZ906_01971_SAROROGGO_000_097","Did you hear, kind adventurer? Thanks to you, I've been entrusted with a task of great honor! Finally, my existence has purpose!"
89,"TEXT_HEAVNZ906_01971_MATOYA_000_098","...Well? Is there something else?"
90,"TEXT_HEAVNZ906_01971_SAROROGGO_000_099","No, my mistress. I'm making sure to be present when you draw your last breath, the better to perform my duty."
91,"TEXT_HEAVNZ906_01971_MATOYA_000_100","I'm not going to die in a hurry, you dolt! Now, stop standing about and go and make me some tea!"
92,"TEXT_HEAVNZ906_01971_SAROROGGO_000_101","A-At once, my mistress! <croak>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ906_01971_SEQ_00","Saro Roggo is resigned to his fate."
1,"TEXT_HEAVNZ906_01971_SEQ_01","Saro Roggo has resigned himself to reverting to being an ordinary toad, and plans to go back to dwelling in the wetlands outside Matoya's Cave. However, flat-footed opkens lurk near the area and prey upon his kind. Lie in wait at the specified locations and slay three of the creatures, that Saro Roggo need not live in fear."
2,"TEXT_HEAVNZ906_01971_SEQ_02","You have eliminated the opkens. Take word of your success back to Saro Roggo."
3,"TEXT_HEAVNZ906_01971_SEQ_03","Saro Roggo thanks you for making his past and future home safe again. But in spite of his apparent resignation, it is painfully obvious that he is not ready to give up. Use your powers of deduction to ascertain what he desires of you, and perform the appropriate action for him."
4,"TEXT_HEAVNZ906_01971_SEQ_04","Your boisterous cheering has the desired effect, and Saro Roggo regains his determination to please his mistress. He declares that he will ask after her desires directly...right after you soften her up for him."
5,"TEXT_HEAVNZ906_01971_SEQ_05","Following your lead, Saro Roggo approaches his mistress, and begs to know her desires. To his disappointment, however, she replies that she has none, explaining that she is but an old woman awaiting her death. Moved by his devotion, Matoya entrusts to Saro Roggo the task of closing her Crystal Eye when she dies, and then laying the serendipitous broom at her side. You may rest assured in the knowledge that Saro Roggo has finally found a purpose for his existence."
6,"TEXT_HEAVNZ906_01971_SEQ_06",""
7,"TEXT_HEAVNZ906_01971_SEQ_07",""
8,"TEXT_HEAVNZ906_01971_SEQ_08",""
9,"TEXT_HEAVNZ906_01971_SEQ_09",""
10,"TEXT_HEAVNZ906_01971_SEQ_10",""
11,"TEXT_HEAVNZ906_01971_SEQ_11",""
12,"TEXT_HEAVNZ906_01971_SEQ_12",""
13,"TEXT_HEAVNZ906_01971_SEQ_13",""
14,"TEXT_HEAVNZ906_01971_SEQ_14",""
15,"TEXT_HEAVNZ906_01971_SEQ_15",""
16,"TEXT_HEAVNZ906_01971_SEQ_16",""
17,"TEXT_HEAVNZ906_01971_SEQ_17",""
18,"TEXT_HEAVNZ906_01971_SEQ_18",""
19,"TEXT_HEAVNZ906_01971_SEQ_19",""
20,"TEXT_HEAVNZ906_01971_SEQ_20",""
21,"TEXT_HEAVNZ906_01971_SEQ_21",""
22,"TEXT_HEAVNZ906_01971_SEQ_22",""
23,"TEXT_HEAVNZ906_01971_SEQ_23",""
24,"TEXT_HEAVNZ906_01971_TODO_00","Lie in wait outside Matoya's Cave and defeat flat-footed opkens."
25,"TEXT_HEAVNZ906_01971_TODO_01","Report to Saro Roggo in Matoya's Cave."
26,"TEXT_HEAVNZ906_01971_TODO_02","Perform the appropriate action for Saro Roggo."
27,"TEXT_HEAVNZ906_01971_TODO_03","Speak with Matoya."
28,"TEXT_HEAVNZ906_01971_TODO_04",""
29,"TEXT_HEAVNZ906_01971_TODO_05",""
30,"TEXT_HEAVNZ906_01971_TODO_06",""
31,"TEXT_HEAVNZ906_01971_TODO_07",""
32,"TEXT_HEAVNZ906_01971_TODO_08",""
33,"TEXT_HEAVNZ906_01971_TODO_09",""
34,"TEXT_HEAVNZ906_01971_TODO_10",""
35,"TEXT_HEAVNZ906_01971_TODO_11",""
36,"TEXT_HEAVNZ906_01971_TODO_12",""
37,"TEXT_HEAVNZ906_01971_TODO_13",""
38,"TEXT_HEAVNZ906_01971_TODO_14",""
39,"TEXT_HEAVNZ906_01971_TODO_15",""
40,"TEXT_HEAVNZ906_01971_TODO_16",""
41,"TEXT_HEAVNZ906_01971_TODO_17",""
42,"TEXT_HEAVNZ906_01971_TODO_18",""
43,"TEXT_HEAVNZ906_01971_TODO_19",""
44,"TEXT_HEAVNZ906_01971_TODO_20",""
45,"TEXT_HEAVNZ906_01971_TODO_21",""
46,"TEXT_HEAVNZ906_01971_TODO_22",""
47,"TEXT_HEAVNZ906_01971_TODO_23",""
48,"TEXT_HEAVNZ906_01971_SYSTEM_000_000","Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_HEAVNZ906_01971_SAROROGGO_000_001","It feels like only yesterday that I was a simple toad, without a thought for aught beyond the next bug I would eat."
50,"TEXT_HEAVNZ906_01971_SAROROGGO_000_002","But a twist of fate saw me chosen by Mistress Matoya. She raised me up, ribbit, making me into a poroggo and bestowing upon me a name."
51,"TEXT_HEAVNZ906_01971_SAROROGGO_000_003","Short though my time was serving my mistress, and poorly, these were the happiest days of my life. <croak>"
52,"TEXT_HEAVNZ906_01971_SAROROGGO_000_004","Will you oblige me one last favor, kind adventurer? A request from a condemned soul, ribbit?"
53,"TEXT_HEAVNZ906_01971_SAROROGGO_000_005","When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear."
54,"TEXT_HEAVNZ906_01971_SAROROGGO_000_010","When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear."
55,"TEXT_HEAVNZ906_01971_SAROROGGO_000_020","You have seen to the opkens? Thank you ever so much, ribbit!"
56,"TEXT_HEAVNZ906_01971_SAROROGGO_000_021","Now I can live out my days as a mindless toad in peace. I don't know what I would do without you, kind adventurer."
57,"TEXT_HEAVNZ906_01971_SAROROGGO_000_023","Well, I suppose this is it. Perhaps we'll meet again, at a muddy pond or in a swath of swamp grass. Please be careful that you don't accidentally step on me."
58,"TEXT_HEAVNZ906_01971_SAROROGGO_000_024","<croak> Would that there were another way. But there isn't, and I must accept my fate. Lest you are thinking to cheer me up, know that it's no use, ribbit."
59,"TEXT_HEAVNZ906_01971_SAROROGGO_000_025","No use at all. Cheering me up, that is."
60,"TEXT_HEAVNZ906_01971_SYSTEM_000_026","Saro Roggo gazes at you with anticipation."
61,"TEXT_HEAVNZ906_01971_SAROROGGO_000_030","I'll say it again, in case you didn't hear me. It's no use cheering me up. No use at all."
62,"TEXT_HEAVNZ906_01971_SYSTEM_000_031","Saro Roggo gazes at you with anticipation."
63,"TEXT_HEAVNZ906_01971_SAROROGGO_000_040","You are kind, but it is too late for me. There is naught more to be done for this failure of a poroggo. <croak>"
64,"TEXT_HEAVNZ906_01971_SAROROGGO_000_050","Thank you, kind adventurer! For believing in me!"
65,"TEXT_HEAVNZ906_01971_SAROROGGO_000_051","I was bogged down in the quagmire of despair, but you have set my cold wavekin blood to boiling with determination!"
66,"TEXT_HEAVNZ906_01971_SAROROGGO_000_052","'Tis too early to give up, ribbit! I will go to Mistress Matoya and demand to know her heart's desire, or perish in the trying!"
67,"TEXT_HEAVNZ906_01971_SAROROGGO_000_053","So, er, do you think you could speak with her first? Soften her up a little? I shall be right behind you..."
68,"TEXT_HEAVNZ906_01971_SAROROGGO_000_060","Do you think you could speak with my mistress first? Soften her up a little? I shall be right behind you..."
69,"TEXT_HEAVNZ906_01971_MATOYA_000_070","A word in private? Very well, I'll have Shtola take a walk."
70,"TEXT_HEAVNZ906_01971_MATOYA_000_071","A serious talk, you say? Very well, let's talk, then."
71,"TEXT_HEAVNZ906_01971_SAROROGGO_000_080","O venerable mistress! Your humble servant comes before you to beg a boon!"
72,"TEXT_HEAVNZ906_01971_SAROROGGO_000_081","I would know your heart's desire, ribbit. Pray speak it unto me, and I shall see it fulfilled."
73,"TEXT_HEAVNZ906_01971_MATOYA_000_082","What's brought this on? Are you afraid I'd turn you back into a normal toad or something?"
74,"TEXT_HEAVNZ906_01971_MATOYA_000_083","Well, I'm sorry, but I've got no desires. None at all. Nay, there's naught left of me but my pride."
75,"TEXT_HEAVNZ906_01971_MATOYA_000_084","I poured my heart and soul into my research. Passionate as I was, I invariably clashed with those around me. But even as these clashes served to stoke the fires of my motivation, they walled me off from the rest of the world. And here I am."
76,"TEXT_HEAVNZ906_01971_MATOYA_000_085","This cave is my home now, but ere long it will become my tomb. I'll die and turn into bones amidst this gloom, and none will be the wiser."
77,"TEXT_HEAVNZ906_01971_MATOYA_000_086","There's nothing I desire. I'm just an old woman awaiting death."
78,"TEXT_HEAVNZ906_01971_SAROROGGO_000_087","No, my mistress! You are great and wise! You deserve better than that!"
79,"TEXT_HEAVNZ906_01971_SAROROGGO_000_088","If you will but give the command, I shall make your accomplishments known to the world, that your name might be remembered for all time!"
80,"TEXT_HEAVNZ906_01971_MATOYA_000_089","<sigh> Fool of a poroggo. If I desired such things, I wouldn't have hidden myself here."
81,"TEXT_HEAVNZ906_01971_MATOYA_000_090","If someone wants my knowledge, they'll have to find my cave. <Emphasis>And</Emphasis> force open the door. <Emphasis>And</Emphasis> survive the attentions of my minions."
82,"TEXT_HEAVNZ906_01971_SAROROGGO_000_091","Then...there is truly nothing I can do for you?"
83,"TEXT_HEAVNZ906_01971_MATOYA_000_092","<sigh> You're a stubborn one, aren't you? But if you wish to serve me so badly... Very well, I shall give you a task."
84,"TEXT_HEAVNZ906_01971_MATOYA_000_093","When I die, you are to close this eye of mine─the one that sees all."
85,"TEXT_HEAVNZ906_01971_MATOYA_000_094","After which you are to summon my hidden broom and lay it at my side. You know of it, I shouldn't doubt."
86,"TEXT_HEAVNZ906_01971_SAROROGGO_000_095","It shall be done, my mistress! As surely as my name is Saro Roggo, it shall be done, ribbit!"
87,"TEXT_HEAVNZ906_01971_MATOYA_000_096","That is well."
88,"TEXT_HEAVNZ906_01971_SAROROGGO_000_097","Did you hear, kind adventurer? Thanks to you, I've been entrusted with a task of great honor! Finally, my existence has purpose!"
89,"TEXT_HEAVNZ906_01971_MATOYA_000_098","...Well? Is there something else?"
90,"TEXT_HEAVNZ906_01971_SAROROGGO_000_099","No, my mistress. I'm making sure to be present when you draw your last breath, the better to perform my duty."
91,"TEXT_HEAVNZ906_01971_MATOYA_000_100","I'm not going to die in a hurry, you dolt! Now, stop standing about and go and make me some tea!"
92,"TEXT_HEAVNZ906_01971_SAROROGGO_000_101","A-At once, my mistress! <croak>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ906_01971_SEQ_00 Saro Roggo is resigned to his fate.
5 1 TEXT_HEAVNZ906_01971_SEQ_01 Saro Roggo has resigned himself to reverting to being an ordinary toad, and plans to go back to dwelling in the wetlands outside Matoya's Cave. However, flat-footed opkens lurk near the area and prey upon his kind. Lie in wait at the specified locations and slay three of the creatures, that Saro Roggo need not live in fear.
6 2 TEXT_HEAVNZ906_01971_SEQ_02 You have eliminated the opkens. Take word of your success back to Saro Roggo.
7 3 TEXT_HEAVNZ906_01971_SEQ_03 Saro Roggo thanks you for making his past and future home safe again. But in spite of his apparent resignation, it is painfully obvious that he is not ready to give up. Use your powers of deduction to ascertain what he desires of you, and perform the appropriate action for him.
8 4 TEXT_HEAVNZ906_01971_SEQ_04 Your boisterous cheering has the desired effect, and Saro Roggo regains his determination to please his mistress. He declares that he will ask after her desires directly...right after you soften her up for him.
9 5 TEXT_HEAVNZ906_01971_SEQ_05 Following your lead, Saro Roggo approaches his mistress, and begs to know her desires. To his disappointment, however, she replies that she has none, explaining that she is but an old woman awaiting her death. Moved by his devotion, Matoya entrusts to Saro Roggo the task of closing her Crystal Eye when she dies, and then laying the serendipitous broom at her side. You may rest assured in the knowledge that Saro Roggo has finally found a purpose for his existence.
10 6 TEXT_HEAVNZ906_01971_SEQ_06
11 7 TEXT_HEAVNZ906_01971_SEQ_07
12 8 TEXT_HEAVNZ906_01971_SEQ_08
13 9 TEXT_HEAVNZ906_01971_SEQ_09
14 10 TEXT_HEAVNZ906_01971_SEQ_10
15 11 TEXT_HEAVNZ906_01971_SEQ_11
16 12 TEXT_HEAVNZ906_01971_SEQ_12
17 13 TEXT_HEAVNZ906_01971_SEQ_13
18 14 TEXT_HEAVNZ906_01971_SEQ_14
19 15 TEXT_HEAVNZ906_01971_SEQ_15
20 16 TEXT_HEAVNZ906_01971_SEQ_16
21 17 TEXT_HEAVNZ906_01971_SEQ_17
22 18 TEXT_HEAVNZ906_01971_SEQ_18
23 19 TEXT_HEAVNZ906_01971_SEQ_19
24 20 TEXT_HEAVNZ906_01971_SEQ_20
25 21 TEXT_HEAVNZ906_01971_SEQ_21
26 22 TEXT_HEAVNZ906_01971_SEQ_22
27 23 TEXT_HEAVNZ906_01971_SEQ_23
28 24 TEXT_HEAVNZ906_01971_TODO_00 Lie in wait outside Matoya's Cave and defeat flat-footed opkens.
29 25 TEXT_HEAVNZ906_01971_TODO_01 Report to Saro Roggo in Matoya's Cave.
30 26 TEXT_HEAVNZ906_01971_TODO_02 Perform the appropriate action for Saro Roggo.
31 27 TEXT_HEAVNZ906_01971_TODO_03 Speak with Matoya.
32 28 TEXT_HEAVNZ906_01971_TODO_04
33 29 TEXT_HEAVNZ906_01971_TODO_05
34 30 TEXT_HEAVNZ906_01971_TODO_06
35 31 TEXT_HEAVNZ906_01971_TODO_07
36 32 TEXT_HEAVNZ906_01971_TODO_08
37 33 TEXT_HEAVNZ906_01971_TODO_09
38 34 TEXT_HEAVNZ906_01971_TODO_10
39 35 TEXT_HEAVNZ906_01971_TODO_11
40 36 TEXT_HEAVNZ906_01971_TODO_12
41 37 TEXT_HEAVNZ906_01971_TODO_13
42 38 TEXT_HEAVNZ906_01971_TODO_14
43 39 TEXT_HEAVNZ906_01971_TODO_15
44 40 TEXT_HEAVNZ906_01971_TODO_16
45 41 TEXT_HEAVNZ906_01971_TODO_17
46 42 TEXT_HEAVNZ906_01971_TODO_18
47 43 TEXT_HEAVNZ906_01971_TODO_19
48 44 TEXT_HEAVNZ906_01971_TODO_20
49 45 TEXT_HEAVNZ906_01971_TODO_21
50 46 TEXT_HEAVNZ906_01971_TODO_22
51 47 TEXT_HEAVNZ906_01971_TODO_23
52 48 TEXT_HEAVNZ906_01971_SYSTEM_000_000 Should you choose to undertake this quest, you will receive no guidance from the journal or the duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_HEAVNZ906_01971_SAROROGGO_000_001 It feels like only yesterday that I was a simple toad, without a thought for aught beyond the next bug I would eat.
54 50 TEXT_HEAVNZ906_01971_SAROROGGO_000_002 But a twist of fate saw me chosen by Mistress Matoya. She raised me up, ribbit, making me into a poroggo and bestowing upon me a name.
55 51 TEXT_HEAVNZ906_01971_SAROROGGO_000_003 Short though my time was serving my mistress, and poorly, these were the happiest days of my life. <croak>
56 52 TEXT_HEAVNZ906_01971_SAROROGGO_000_004 Will you oblige me one last favor, kind adventurer? A request from a condemned soul, ribbit?
57 53 TEXT_HEAVNZ906_01971_SAROROGGO_000_005 When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear.
58 54 TEXT_HEAVNZ906_01971_SAROROGGO_000_010 When I revert to an ordinary toad, I will go back to dwelling in the wetlands outside my mistress's cave. However, opkens lurk near the area, preying upon my kind. Please vanquish the beasts, that I needn't live in fear.
59 55 TEXT_HEAVNZ906_01971_SAROROGGO_000_020 You have seen to the opkens? Thank you ever so much, ribbit!
60 56 TEXT_HEAVNZ906_01971_SAROROGGO_000_021 Now I can live out my days as a mindless toad in peace. I don't know what I would do without you, kind adventurer.
61 57 TEXT_HEAVNZ906_01971_SAROROGGO_000_023 Well, I suppose this is it. Perhaps we'll meet again, at a muddy pond or in a swath of swamp grass. Please be careful that you don't accidentally step on me.
62 58 TEXT_HEAVNZ906_01971_SAROROGGO_000_024 <croak> Would that there were another way. But there isn't, and I must accept my fate. Lest you are thinking to cheer me up, know that it's no use, ribbit.
63 59 TEXT_HEAVNZ906_01971_SAROROGGO_000_025 No use at all. Cheering me up, that is.
64 60 TEXT_HEAVNZ906_01971_SYSTEM_000_026 Saro Roggo gazes at you with anticipation.
65 61 TEXT_HEAVNZ906_01971_SAROROGGO_000_030 I'll say it again, in case you didn't hear me. It's no use cheering me up. No use at all.
66 62 TEXT_HEAVNZ906_01971_SYSTEM_000_031 Saro Roggo gazes at you with anticipation.
67 63 TEXT_HEAVNZ906_01971_SAROROGGO_000_040 You are kind, but it is too late for me. There is naught more to be done for this failure of a poroggo. <croak>
68 64 TEXT_HEAVNZ906_01971_SAROROGGO_000_050 Thank you, kind adventurer! For believing in me!
69 65 TEXT_HEAVNZ906_01971_SAROROGGO_000_051 I was bogged down in the quagmire of despair, but you have set my cold wavekin blood to boiling with determination!
70 66 TEXT_HEAVNZ906_01971_SAROROGGO_000_052 'Tis too early to give up, ribbit! I will go to Mistress Matoya and demand to know her heart's desire, or perish in the trying!
71 67 TEXT_HEAVNZ906_01971_SAROROGGO_000_053 So, er, do you think you could speak with her first? Soften her up a little? I shall be right behind you...
72 68 TEXT_HEAVNZ906_01971_SAROROGGO_000_060 Do you think you could speak with my mistress first? Soften her up a little? I shall be right behind you...
73 69 TEXT_HEAVNZ906_01971_MATOYA_000_070 A word in private? Very well, I'll have Shtola take a walk.
74 70 TEXT_HEAVNZ906_01971_MATOYA_000_071 A serious talk, you say? Very well, let's talk, then.
75 71 TEXT_HEAVNZ906_01971_SAROROGGO_000_080 O venerable mistress! Your humble servant comes before you to beg a boon!
76 72 TEXT_HEAVNZ906_01971_SAROROGGO_000_081 I would know your heart's desire, ribbit. Pray speak it unto me, and I shall see it fulfilled.
77 73 TEXT_HEAVNZ906_01971_MATOYA_000_082 What's brought this on? Are you afraid I'd turn you back into a normal toad or something?
78 74 TEXT_HEAVNZ906_01971_MATOYA_000_083 Well, I'm sorry, but I've got no desires. None at all. Nay, there's naught left of me but my pride.
79 75 TEXT_HEAVNZ906_01971_MATOYA_000_084 I poured my heart and soul into my research. Passionate as I was, I invariably clashed with those around me. But even as these clashes served to stoke the fires of my motivation, they walled me off from the rest of the world. And here I am.
80 76 TEXT_HEAVNZ906_01971_MATOYA_000_085 This cave is my home now, but ere long it will become my tomb. I'll die and turn into bones amidst this gloom, and none will be the wiser.
81 77 TEXT_HEAVNZ906_01971_MATOYA_000_086 There's nothing I desire. I'm just an old woman awaiting death.
82 78 TEXT_HEAVNZ906_01971_SAROROGGO_000_087 No, my mistress! You are great and wise! You deserve better than that!
83 79 TEXT_HEAVNZ906_01971_SAROROGGO_000_088 If you will but give the command, I shall make your accomplishments known to the world, that your name might be remembered for all time!
84 80 TEXT_HEAVNZ906_01971_MATOYA_000_089 <sigh> Fool of a poroggo. If I desired such things, I wouldn't have hidden myself here.
85 81 TEXT_HEAVNZ906_01971_MATOYA_000_090 If someone wants my knowledge, they'll have to find my cave. <Emphasis>And</Emphasis> force open the door. <Emphasis>And</Emphasis> survive the attentions of my minions.
86 82 TEXT_HEAVNZ906_01971_SAROROGGO_000_091 Then...there is truly nothing I can do for you?
87 83 TEXT_HEAVNZ906_01971_MATOYA_000_092 <sigh> You're a stubborn one, aren't you? But if you wish to serve me so badly... Very well, I shall give you a task.
88 84 TEXT_HEAVNZ906_01971_MATOYA_000_093 When I die, you are to close this eye of mine─the one that sees all.
89 85 TEXT_HEAVNZ906_01971_MATOYA_000_094 After which you are to summon my hidden broom and lay it at my side. You know of it, I shouldn't doubt.
90 86 TEXT_HEAVNZ906_01971_SAROROGGO_000_095 It shall be done, my mistress! As surely as my name is Saro Roggo, it shall be done, ribbit!
91 87 TEXT_HEAVNZ906_01971_MATOYA_000_096 That is well.
92 88 TEXT_HEAVNZ906_01971_SAROROGGO_000_097 Did you hear, kind adventurer? Thanks to you, I've been entrusted with a task of great honor! Finally, my existence has purpose!
93 89 TEXT_HEAVNZ906_01971_MATOYA_000_098 ...Well? Is there something else?
94 90 TEXT_HEAVNZ906_01971_SAROROGGO_000_099 No, my mistress. I'm making sure to be present when you draw your last breath, the better to perform my duty.
95 91 TEXT_HEAVNZ906_01971_MATOYA_000_100 I'm not going to die in a hurry, you dolt! Now, stop standing about and go and make me some tea!
96 92 TEXT_HEAVNZ906_01971_SAROROGGO_000_101 A-At once, my mistress! <croak>
+3 -1
View File
@@ -54,7 +54,9 @@ int32,str,str
50,"TEXT_HEAVNZ907_01972_KUPLOKOPP_000_011","(-Kuplo Kopp-)As for me, I'm glad to be in a place with more agreeable weather. I've been having a delightfully droll time with the Moghome moogles, and we've come to an agreement: Moghome will host moogles from the Twelveswood so we can all get to know each other better!"
51,"TEXT_HEAVNZ907_01972_KUPLOKOPP_000_012","(-Kuplo Kopp-)This will be a rare chance for the moogles to share and celebrate their friendship together, and of course we couldn't forget to invite our favorite adventurer: you! Come to Moghome before all the wine is drunk and all the kupo nuts are eaten!"
52,"TEXT_HEAVNZ907_01972_KUPLOKOPP_000_013","(-Kuplo Kopp-)I regret to say I won't be able to attend due to other pressing matters, but one of Moghome's residents has agreed to greet you upon your arrival."
53,"TEXT_HEAVNZ907_01972_KUPLOKOPP_000_014","(-Kuplo Kopp-)His name is Mogule, and I've met hardly a moogle more friendly! He eagerly awaits you at Moghome.
53,"TEXT_HEAVNZ907_01972_KUPLOKOPP_000_014","(-Kuplo Kopp-)His name is Mogule, and I've met hardly a moogle more friendly! He eagerly awaits you at Moghome.
From,
Kuplo Kopp."
54,"TEXT_HEAVNZ907_01972_KNIGHTOFHOUSEFORTEMPS_000_013","This letter arrived at our house, addressed to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It seems quite urgent─it might be best for you to open it immediately."
55,"TEXT_HEAVNZ907_01972_MOGULE_100_010","Ah, adventurer, you're here at last! It looks like the moogles from the Twelveswood haven't arrived yet."
56,"TEXT_HEAVNZ907_01972_MOGULE_100_011","Now, when I heard there were moogles down below, my pom-pom perked right up in surprise, kupo!"
1 key 0 1
54 50 TEXT_HEAVNZ907_01972_KUPLOKOPP_000_011 (-Kuplo Kopp-)As for me, I'm glad to be in a place with more agreeable weather. I've been having a delightfully droll time with the Moghome moogles, and we've come to an agreement: Moghome will host moogles from the Twelveswood so we can all get to know each other better!
55 51 TEXT_HEAVNZ907_01972_KUPLOKOPP_000_012 (-Kuplo Kopp-)This will be a rare chance for the moogles to share and celebrate their friendship together, and of course we couldn't forget to invite our favorite adventurer: you! Come to Moghome before all the wine is drunk and all the kupo nuts are eaten!
56 52 TEXT_HEAVNZ907_01972_KUPLOKOPP_000_013 (-Kuplo Kopp-)I regret to say I won't be able to attend due to other pressing matters, but one of Moghome's residents has agreed to greet you upon your arrival.
57 53 TEXT_HEAVNZ907_01972_KUPLOKOPP_000_014 (-Kuplo Kopp-)His name is Mogule, and I've met hardly a moogle more friendly! He eagerly awaits you at Moghome. From, Kuplo Kopp. (-Kuplo Kopp-)His name is Mogule, and I've met hardly a moogle more friendly! He eagerly awaits you at Moghome. From, Kuplo Kopp.
58 54 TEXT_HEAVNZ907_01972_KNIGHTOFHOUSEFORTEMPS_000_013 This letter arrived at our house, addressed to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It seems quite urgent─it might be best for you to open it immediately.
59 55 TEXT_HEAVNZ907_01972_MOGULE_100_010 Ah, adventurer, you're here at last! It looks like the moogles from the Twelveswood haven't arrived yet.
60 54 56 TEXT_HEAVNZ907_01972_KNIGHTOFHOUSEFORTEMPS_000_013 TEXT_HEAVNZ907_01972_MOGULE_100_011 This letter arrived at our house, addressed to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It seems quite urgent─it might be best for you to open it immediately. Now, when I heard there were moogles down below, my pom-pom perked right up in surprise, kupo!
61 55 57 TEXT_HEAVNZ907_01972_MOGULE_100_010 TEXT_HEAVNZ907_01972_MOGULE_100_012 Ah, adventurer, you're here at last! It looks like the moogles from the Twelveswood haven't arrived yet. And then I got to thinking... Well, why aren't the moogles of the surface and sky living in happy harmony? And I couldn't think of a single satisfactory answer, kupo!
62 56 58 TEXT_HEAVNZ907_01972_MOGULE_100_011 TEXT_HEAVNZ907_01972_MOGULE_100_013 Now, when I heard there were moogles down below, my pom-pom perked right up in surprise, kupo! Maybe we'll find out when the Twelveswood moogles get here, kupo! But... I want to know <Emphasis>now</Emphasis>. Chieftain Moglin knows much of our history─come on, adventurer, let's go ask him!
+74 -74
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@@ -1,74 +1,74 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ908_01973_SEQ_00","Mogule is waiting all by himself for the Twelveswood moogles."
1,"TEXT_HEAVNZ908_01973_SEQ_01","Wait as Mogule might, the moogles from the Twelveswood are nowhere to be seen. He is sure that his directions to meet at the floating island among the sea of clouds were perfectly clear. However, it seems he underestimated the vastness of the landmasses above the skies, and also the clarity of his own directions, and after conferring with you realizes it may be possible the Twelveswood moogles wrongly traveled to the Sea of Clouds. Since <Emphasis>someone</Emphasis> has to stay behind at Moghome should the Twelveswood moogles eventually show up, Mogule bids you go to the Sea of Clouds to look for the missing moogles. Travel to Camp Cloudtop and ask its inhabitants if they know aught of a band of moogles amongst their midst."
2,"TEXT_HEAVNZ908_01973_SEQ_02","After questioning the inhabitants of Camp Cloudtop, you find out that not many besides you have ever actually seen a moogle in the flesh. However, one of the knights tells you of a man named Gildon, who has been going on about “kupo” related nonsense for the past several days. Seek out Gildon near the Rosehouse and see if he has any information that may guide you in your search."
3,"TEXT_HEAVNZ908_01973_SEQ_03","Gildon, grateful that someone is actually taking his rants seriously, says that he heard moogle voices near Ok' Zundu. Ask the Vanu Vanu of that tribe if they have seen anything of the fabled creatures."
4,"TEXT_HEAVNZ908_01973_SEQ_04","After questioning the Vanu Vanu of Ok' Zundu, you learn little of use besides knowledge of the creatures and clouds in the area. However, one of the giant birdlike creatures tells you that a Vanu Vanu by the name of Guna Vanu has said something about whispers flitting amongst the clouds. Speak to Guna Vanu to find out what he knows."
5,"TEXT_HEAVNZ908_01973_SEQ_05","Upon speaking with Guna Vanu, you find that his brother spoke of hearing unfamiliar voices from under a bridge not far from Ok' Zundu. Could these be the errant moogles? Or a troll? Seek out the bridge to find out."
6,"TEXT_HEAVNZ908_01973_SEQ_06","You search under the bridge and find a lost Kupli Kuki from the Twelveswood. Apparently the Twelveswood moogles misinterpreted the letter, as Mogule guessed, and came to the Sea of Clouds─an understandable mistake. Luckily, thanks to your diligent search, the Twelveswood moogles can now proceed on their way to Moghome for plenty of fun mingling."
7,"TEXT_HEAVNZ908_01973_SEQ_07",""
8,"TEXT_HEAVNZ908_01973_SEQ_08",""
9,"TEXT_HEAVNZ908_01973_SEQ_09",""
10,"TEXT_HEAVNZ908_01973_SEQ_10",""
11,"TEXT_HEAVNZ908_01973_SEQ_11",""
12,"TEXT_HEAVNZ908_01973_SEQ_12",""
13,"TEXT_HEAVNZ908_01973_SEQ_13",""
14,"TEXT_HEAVNZ908_01973_SEQ_14",""
15,"TEXT_HEAVNZ908_01973_SEQ_15",""
16,"TEXT_HEAVNZ908_01973_SEQ_16",""
17,"TEXT_HEAVNZ908_01973_SEQ_17",""
18,"TEXT_HEAVNZ908_01973_SEQ_18",""
19,"TEXT_HEAVNZ908_01973_SEQ_19",""
20,"TEXT_HEAVNZ908_01973_SEQ_20",""
21,"TEXT_HEAVNZ908_01973_SEQ_21",""
22,"TEXT_HEAVNZ908_01973_SEQ_22",""
23,"TEXT_HEAVNZ908_01973_SEQ_23",""
24,"TEXT_HEAVNZ908_01973_TODO_00","Inquire about the moogles at Camp Cloudtop."
25,"TEXT_HEAVNZ908_01973_TODO_01","Speak with Gildon at the Rosehouse."
26,"TEXT_HEAVNZ908_01973_TODO_02","Inquire about the moogles at Ok' Zundu."
27,"TEXT_HEAVNZ908_01973_TODO_03","Speak with Guna Vanu."
28,"TEXT_HEAVNZ908_01973_TODO_04","Search for moogles under the bridge outside Ok' Zundu."
29,"TEXT_HEAVNZ908_01973_TODO_05",""
30,"TEXT_HEAVNZ908_01973_TODO_06",""
31,"TEXT_HEAVNZ908_01973_TODO_07",""
32,"TEXT_HEAVNZ908_01973_TODO_08",""
33,"TEXT_HEAVNZ908_01973_TODO_09",""
34,"TEXT_HEAVNZ908_01973_TODO_10",""
35,"TEXT_HEAVNZ908_01973_TODO_11",""
36,"TEXT_HEAVNZ908_01973_TODO_12",""
37,"TEXT_HEAVNZ908_01973_TODO_13",""
38,"TEXT_HEAVNZ908_01973_TODO_14",""
39,"TEXT_HEAVNZ908_01973_TODO_15",""
40,"TEXT_HEAVNZ908_01973_TODO_16",""
41,"TEXT_HEAVNZ908_01973_TODO_17",""
42,"TEXT_HEAVNZ908_01973_TODO_18",""
43,"TEXT_HEAVNZ908_01973_TODO_19",""
44,"TEXT_HEAVNZ908_01973_TODO_20",""
45,"TEXT_HEAVNZ908_01973_TODO_21",""
46,"TEXT_HEAVNZ908_01973_TODO_22",""
47,"TEXT_HEAVNZ908_01973_TODO_23",""
48,"TEXT_HEAVNZ908_01973_MOGULE_000_000","I feel like I've been flapping my wings forever, and still the Twelveswood moogles are nowhere in sight. I told them I'd be waiting for them on a floating island above the clouds. Those directions are perfectly clear, aren't they?"
49,"TEXT_HEAVNZ908_01973_MOGULE_000_001","...You mean there are <Emphasis>more</Emphasis> floating islands to the east!? Why didn't you say so earlier? The Twelveswood moogles could be there right now, all alone, kupo..."
50,"TEXT_HEAVNZ908_01973_MOGULE_000_002","I can't be expected to know of <Emphasis>every</Emphasis> island... Well, we can't <Emphasis>both</Emphasis> go look for them─what if they show up here? Adventurer, you're friends with the Twelveswood moogles─go in search for them, kupo!"
51,"TEXT_HEAVNZ908_01973_MOGULE_000_013","How many islands could there possibly <Emphasis>be</Emphasis> in the sky... Adventurer, please go look for them to the east, kupo!"
52,"TEXT_HEAVNZ908_01973_HARMIETTE_000_010","...Moogles? As much as I'd like to help you, I've never seen one of those in all my days. The only excitement I've had the luck to deal with is the dwindling wine stores. I swear those barrels must come to us half-drunk already..."
53,"TEXT_HEAVNZ908_01973_FABRELLET_000_011","...Now why in the seven hells would a moogle be <Emphasis>here</Emphasis>? Well...now that you mention it, Gildon was going on about kupo-something or other. He might know something that can help you, if you can stand his rambling. You can find him in the Rosehouse."
54,"TEXT_HEAVNZ908_01973_CARIBAULT_000_012","Can't say I've seen a moogle around here. Of course, even if I <Emphasis>did</Emphasis> see one, how the hells would I know what I was looking at?"
55,"TEXT_HEAVNZ908_01973_HARMIETTE_000_021","Someone's been getting into the wine─that stuff doesn't just evaporate into thin air!"
56,"TEXT_HEAVNZ908_01973_FABRELLET_000_022","He's been talking about hearing strange voices nonstop for the past few days. Being up this high...it <Emphasis>changes</Emphasis> some people..."
57,"TEXT_HEAVNZ908_01973_CARIBAULT_000_023","What does a moogle even look like? I'm not like to find out any time soon..."
58,"TEXT_HEAVNZ908_01973_GILDON_000_020","...Did you say moogles? Thank the gods, finally someone who believes me! Like I've been telling everyone, I heard a strange voice saying “kupo, kupo” near Ok' Zundu to the north. I know what I heard, and there isn't anyone who can tell me otherwise!"
59,"TEXT_HEAVNZ908_01973_GILDON_000_025","Just go north to Ok' Zundu, and you'll hear “kupo” drifting through the winds if you listen carefully. Trust me!"
60,"TEXT_HEAVNZ908_01973_GANUVALI_000_030","Ah, netherling seeks white fluff which flies like gaelicat? Ganu Vali looks to sky and sees only...clouds! Clouds speak only in thunder and wind, Ganu Vali hears not this “kupo.”"
61,"TEXT_HEAVNZ908_01973_AANUVANU_000_031","Netherling speaks of moogles? Aanu Vanu knows not of such flying animals, Sea of Clouds home to only gaelicats, sanuwa, and meddlesome insects!"
62,"TEXT_HEAVNZ908_01973_KUNUVALI_000_032","Netherling seeks animal which flies like soaring cloud? Kunu Vali only sees clouds in skies, but Guna Vanu says something of strange whispers brought by distant breeze. Ask him what they might mean, netherling should."
63,"TEXT_HEAVNZ908_01973_GANUVALI_000_042","White clouds paint sky of Ok' Zundu, but none come to surface and speak!"
64,"TEXT_HEAVNZ908_01973_AANUVANU_000_043","Sea of Clouds home to swarms of gaelicats, endymions, and sanuwa, but moogles Aanu Vanu sees not."
65,"TEXT_HEAVNZ908_01973_KUNUVALI_000_044","Guna Vanu speaks of clouds which mutter nonsensical words. Ask him, he may know what you seek."
66,"TEXT_HEAVNZ908_01973_GUNAVANU_000_040","Ah, netherling, too many moons pass since last meeting. What do you seek of Guna Vanu?"
67,"TEXT_HEAVNZ908_01973_GUNAVANU_000_041","Ah, yes... Not long ago Guna Vanu find brother cowering in shade, speaking of strange voices under bridge. Bridge lies outside Ok' Zundu, maybe netherling find “moogles” there."
68,"TEXT_HEAVNZ908_01973_GUNAVANU_000_052","Guna Vanu's brother incessantly speaks of voices under bridge...maybe “moogles” you seek lie there."
69,"TEXT_HEAVNZ908_01973_KUPLIKUKI_000_050","Oh! Were you looking for me, kupo? Thank the heavens someone found me! You see, I was looking for moogles in the sky...but there are so many mean-looking monsters, kupo! Under this bridge was the safest place..."
70,"TEXT_HEAVNZ908_01973_KUPLIKUKI_000_051","You mean, Moghome is all the way on the other side of the sky!? What a waste of an airship trip... Well, with you to guide us, at least we know where to go next, kupo!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ908_01973_SEQ_00","Mogule is waiting all by himself for the Twelveswood moogles."
1,"TEXT_HEAVNZ908_01973_SEQ_01","Wait as Mogule might, the moogles from the Twelveswood are nowhere to be seen. He is sure that his directions to meet at the floating island among the sea of clouds were perfectly clear. However, it seems he underestimated the vastness of the landmasses above the skies, and also the clarity of his own directions, and after conferring with you realizes it may be possible the Twelveswood moogles wrongly traveled to the Sea of Clouds. Since <Emphasis>someone</Emphasis> has to stay behind at Moghome should the Twelveswood moogles eventually show up, Mogule bids you go to the Sea of Clouds to look for the missing moogles. Travel to Camp Cloudtop and ask its inhabitants if they know aught of a band of moogles amongst their midst."
2,"TEXT_HEAVNZ908_01973_SEQ_02","After questioning the inhabitants of Camp Cloudtop, you find out that not many besides you have ever actually seen a moogle in the flesh. However, one of the knights tells you of a man named Gildon, who has been going on about “kupo” related nonsense for the past several days. Seek out Gildon near the Rosehouse and see if he has any information that may guide you in your search."
3,"TEXT_HEAVNZ908_01973_SEQ_03","Gildon, grateful that someone is actually taking his rants seriously, says that he heard moogle voices near Ok' Zundu. Ask the Vanu Vanu of that tribe if they have seen anything of the fabled creatures."
4,"TEXT_HEAVNZ908_01973_SEQ_04","After questioning the Vanu Vanu of Ok' Zundu, you learn little of use besides knowledge of the creatures and clouds in the area. However, one of the giant birdlike creatures tells you that a Vanu Vanu by the name of Guna Vanu has said something about whispers flitting amongst the clouds. Speak to Guna Vanu to find out what he knows."
5,"TEXT_HEAVNZ908_01973_SEQ_05","Upon speaking with Guna Vanu, you find that his brother spoke of hearing unfamiliar voices from under a bridge not far from Ok' Zundu. Could these be the errant moogles? Or a troll? Seek out the bridge to find out."
6,"TEXT_HEAVNZ908_01973_SEQ_06","You search under the bridge and find a lost Kupli Kuki from the Twelveswood. Apparently the Twelveswood moogles misinterpreted the letter, as Mogule guessed, and came to the Sea of Clouds─an understandable mistake. Luckily, thanks to your diligent search, the Twelveswood moogles can now proceed on their way to Moghome for plenty of fun mingling."
7,"TEXT_HEAVNZ908_01973_SEQ_07",""
8,"TEXT_HEAVNZ908_01973_SEQ_08",""
9,"TEXT_HEAVNZ908_01973_SEQ_09",""
10,"TEXT_HEAVNZ908_01973_SEQ_10",""
11,"TEXT_HEAVNZ908_01973_SEQ_11",""
12,"TEXT_HEAVNZ908_01973_SEQ_12",""
13,"TEXT_HEAVNZ908_01973_SEQ_13",""
14,"TEXT_HEAVNZ908_01973_SEQ_14",""
15,"TEXT_HEAVNZ908_01973_SEQ_15",""
16,"TEXT_HEAVNZ908_01973_SEQ_16",""
17,"TEXT_HEAVNZ908_01973_SEQ_17",""
18,"TEXT_HEAVNZ908_01973_SEQ_18",""
19,"TEXT_HEAVNZ908_01973_SEQ_19",""
20,"TEXT_HEAVNZ908_01973_SEQ_20",""
21,"TEXT_HEAVNZ908_01973_SEQ_21",""
22,"TEXT_HEAVNZ908_01973_SEQ_22",""
23,"TEXT_HEAVNZ908_01973_SEQ_23",""
24,"TEXT_HEAVNZ908_01973_TODO_00","Inquire about the moogles at Camp Cloudtop."
25,"TEXT_HEAVNZ908_01973_TODO_01","Speak with Gildon at the Rosehouse."
26,"TEXT_HEAVNZ908_01973_TODO_02","Inquire about the moogles at Ok' Zundu."
27,"TEXT_HEAVNZ908_01973_TODO_03","Speak with Guna Vanu."
28,"TEXT_HEAVNZ908_01973_TODO_04","Search for moogles under the bridge outside Ok' Zundu."
29,"TEXT_HEAVNZ908_01973_TODO_05",""
30,"TEXT_HEAVNZ908_01973_TODO_06",""
31,"TEXT_HEAVNZ908_01973_TODO_07",""
32,"TEXT_HEAVNZ908_01973_TODO_08",""
33,"TEXT_HEAVNZ908_01973_TODO_09",""
34,"TEXT_HEAVNZ908_01973_TODO_10",""
35,"TEXT_HEAVNZ908_01973_TODO_11",""
36,"TEXT_HEAVNZ908_01973_TODO_12",""
37,"TEXT_HEAVNZ908_01973_TODO_13",""
38,"TEXT_HEAVNZ908_01973_TODO_14",""
39,"TEXT_HEAVNZ908_01973_TODO_15",""
40,"TEXT_HEAVNZ908_01973_TODO_16",""
41,"TEXT_HEAVNZ908_01973_TODO_17",""
42,"TEXT_HEAVNZ908_01973_TODO_18",""
43,"TEXT_HEAVNZ908_01973_TODO_19",""
44,"TEXT_HEAVNZ908_01973_TODO_20",""
45,"TEXT_HEAVNZ908_01973_TODO_21",""
46,"TEXT_HEAVNZ908_01973_TODO_22",""
47,"TEXT_HEAVNZ908_01973_TODO_23",""
48,"TEXT_HEAVNZ908_01973_MOGULE_000_000","I feel like I've been flapping my wings forever, and still the Twelveswood moogles are nowhere in sight. I told them I'd be waiting for them on a floating island above the clouds. Those directions are perfectly clear, aren't they?"
49,"TEXT_HEAVNZ908_01973_MOGULE_000_001","...You mean there are <Emphasis>more</Emphasis> floating islands to the east!? Why didn't you say so earlier? The Twelveswood moogles could be there right now, all alone, kupo..."
50,"TEXT_HEAVNZ908_01973_MOGULE_000_002","I can't be expected to know of <Emphasis>every</Emphasis> island... Well, we can't <Emphasis>both</Emphasis> go look for them─what if they show up here? Adventurer, you're friends with the Twelveswood moogles─go in search for them, kupo!"
51,"TEXT_HEAVNZ908_01973_MOGULE_000_013","How many islands could there possibly <Emphasis>be</Emphasis> in the sky... Adventurer, please go look for them to the east, kupo!"
52,"TEXT_HEAVNZ908_01973_HARMIETTE_000_010","...Moogles? As much as I'd like to help you, I've never seen one of those in all my days. The only excitement I've had the luck to deal with is the dwindling wine stores. I swear those barrels must come to us half-drunk already..."
53,"TEXT_HEAVNZ908_01973_FABRELLET_000_011","...Now why in the seven hells would a moogle be <Emphasis>here</Emphasis>? Well...now that you mention it, Gildon was going on about kupo-something or other. He might know something that can help you, if you can stand his rambling. You can find him in the Rosehouse."
54,"TEXT_HEAVNZ908_01973_CARIBAULT_000_012","Can't say I've seen a moogle around here. Of course, even if I <Emphasis>did</Emphasis> see one, how the hells would I know what I was looking at?"
55,"TEXT_HEAVNZ908_01973_HARMIETTE_000_021","Someone's been getting into the wine─that stuff doesn't just evaporate into thin air!"
56,"TEXT_HEAVNZ908_01973_FABRELLET_000_022","He's been talking about hearing strange voices nonstop for the past few days. Being up this high...it <Emphasis>changes</Emphasis> some people..."
57,"TEXT_HEAVNZ908_01973_CARIBAULT_000_023","What does a moogle even look like? I'm not like to find out any time soon..."
58,"TEXT_HEAVNZ908_01973_GILDON_000_020","...Did you say moogles? Thank the gods, finally someone who believes me! Like I've been telling everyone, I heard a strange voice saying “kupo, kupo” near Ok' Zundu to the north. I know what I heard, and there isn't anyone who can tell me otherwise!"
59,"TEXT_HEAVNZ908_01973_GILDON_000_025","Just go north to Ok' Zundu, and you'll hear “kupo” drifting through the winds if you listen carefully. Trust me!"
60,"TEXT_HEAVNZ908_01973_GANUVALI_000_030","Ah, netherling seeks white fluff which flies like gaelicat? Ganu Vali looks to sky and sees only...clouds! Clouds speak only in thunder and wind, Ganu Vali hears not this “kupo.”"
61,"TEXT_HEAVNZ908_01973_AANUVANU_000_031","Netherling speaks of moogles? Aanu Vanu knows not of such flying animals, Sea of Clouds home to only gaelicats, sanuwa, and meddlesome insects!"
62,"TEXT_HEAVNZ908_01973_KUNUVALI_000_032","Netherling seeks animal which flies like soaring cloud? Kunu Vali only sees clouds in skies, but Guna Vanu says something of strange whispers brought by distant breeze. Ask him what they might mean, netherling should."
63,"TEXT_HEAVNZ908_01973_GANUVALI_000_042","White clouds paint sky of Ok' Zundu, but none come to surface and speak!"
64,"TEXT_HEAVNZ908_01973_AANUVANU_000_043","Sea of Clouds home to swarms of gaelicats, endymions, and sanuwa, but moogles Aanu Vanu sees not."
65,"TEXT_HEAVNZ908_01973_KUNUVALI_000_044","Guna Vanu speaks of clouds which mutter nonsensical words. Ask him, he may know what you seek."
66,"TEXT_HEAVNZ908_01973_GUNAVANU_000_040","Ah, netherling, too many moons pass since last meeting. What do you seek of Guna Vanu?"
67,"TEXT_HEAVNZ908_01973_GUNAVANU_000_041","Ah, yes... Not long ago Guna Vanu find brother cowering in shade, speaking of strange voices under bridge. Bridge lies outside Ok' Zundu, maybe netherling find “moogles” there."
68,"TEXT_HEAVNZ908_01973_GUNAVANU_000_052","Guna Vanu's brother incessantly speaks of voices under bridge...maybe “moogles” you seek lie there."
69,"TEXT_HEAVNZ908_01973_KUPLIKUKI_000_050","Oh! Were you looking for me, kupo? Thank the heavens someone found me! You see, I was looking for moogles in the sky...but there are so many mean-looking monsters, kupo! Under this bridge was the safest place..."
70,"TEXT_HEAVNZ908_01973_KUPLIKUKI_000_051","You mean, Moghome is all the way on the other side of the sky!? What a waste of an airship trip... Well, with you to guide us, at least we know where to go next, kupo!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ908_01973_SEQ_00 Mogule is waiting all by himself for the Twelveswood moogles.
5 1 TEXT_HEAVNZ908_01973_SEQ_01 Wait as Mogule might, the moogles from the Twelveswood are nowhere to be seen. He is sure that his directions to meet at the floating island among the sea of clouds were perfectly clear. However, it seems he underestimated the vastness of the landmasses above the skies, and also the clarity of his own directions, and after conferring with you realizes it may be possible the Twelveswood moogles wrongly traveled to the Sea of Clouds. Since <Emphasis>someone</Emphasis> has to stay behind at Moghome should the Twelveswood moogles eventually show up, Mogule bids you go to the Sea of Clouds to look for the missing moogles. Travel to Camp Cloudtop and ask its inhabitants if they know aught of a band of moogles amongst their midst.
6 2 TEXT_HEAVNZ908_01973_SEQ_02 After questioning the inhabitants of Camp Cloudtop, you find out that not many besides you have ever actually seen a moogle in the flesh. However, one of the knights tells you of a man named Gildon, who has been going on about “kupo” related nonsense for the past several days. Seek out Gildon near the Rosehouse and see if he has any information that may guide you in your search.
7 3 TEXT_HEAVNZ908_01973_SEQ_03 Gildon, grateful that someone is actually taking his rants seriously, says that he heard moogle voices near Ok' Zundu. Ask the Vanu Vanu of that tribe if they have seen anything of the fabled creatures.
8 4 TEXT_HEAVNZ908_01973_SEQ_04 After questioning the Vanu Vanu of Ok' Zundu, you learn little of use besides knowledge of the creatures and clouds in the area. However, one of the giant birdlike creatures tells you that a Vanu Vanu by the name of Guna Vanu has said something about whispers flitting amongst the clouds. Speak to Guna Vanu to find out what he knows.
9 5 TEXT_HEAVNZ908_01973_SEQ_05 Upon speaking with Guna Vanu, you find that his brother spoke of hearing unfamiliar voices from under a bridge not far from Ok' Zundu. Could these be the errant moogles? Or a troll? Seek out the bridge to find out.
10 6 TEXT_HEAVNZ908_01973_SEQ_06 You search under the bridge and find a lost Kupli Kuki from the Twelveswood. Apparently the Twelveswood moogles misinterpreted the letter, as Mogule guessed, and came to the Sea of Clouds─an understandable mistake. Luckily, thanks to your diligent search, the Twelveswood moogles can now proceed on their way to Moghome for plenty of fun mingling.
11 7 TEXT_HEAVNZ908_01973_SEQ_07
12 8 TEXT_HEAVNZ908_01973_SEQ_08
13 9 TEXT_HEAVNZ908_01973_SEQ_09
14 10 TEXT_HEAVNZ908_01973_SEQ_10
15 11 TEXT_HEAVNZ908_01973_SEQ_11
16 12 TEXT_HEAVNZ908_01973_SEQ_12
17 13 TEXT_HEAVNZ908_01973_SEQ_13
18 14 TEXT_HEAVNZ908_01973_SEQ_14
19 15 TEXT_HEAVNZ908_01973_SEQ_15
20 16 TEXT_HEAVNZ908_01973_SEQ_16
21 17 TEXT_HEAVNZ908_01973_SEQ_17
22 18 TEXT_HEAVNZ908_01973_SEQ_18
23 19 TEXT_HEAVNZ908_01973_SEQ_19
24 20 TEXT_HEAVNZ908_01973_SEQ_20
25 21 TEXT_HEAVNZ908_01973_SEQ_21
26 22 TEXT_HEAVNZ908_01973_SEQ_22
27 23 TEXT_HEAVNZ908_01973_SEQ_23
28 24 TEXT_HEAVNZ908_01973_TODO_00 Inquire about the moogles at Camp Cloudtop.
29 25 TEXT_HEAVNZ908_01973_TODO_01 Speak with Gildon at the Rosehouse.
30 26 TEXT_HEAVNZ908_01973_TODO_02 Inquire about the moogles at Ok' Zundu.
31 27 TEXT_HEAVNZ908_01973_TODO_03 Speak with Guna Vanu.
32 28 TEXT_HEAVNZ908_01973_TODO_04 Search for moogles under the bridge outside Ok' Zundu.
33 29 TEXT_HEAVNZ908_01973_TODO_05
34 30 TEXT_HEAVNZ908_01973_TODO_06
35 31 TEXT_HEAVNZ908_01973_TODO_07
36 32 TEXT_HEAVNZ908_01973_TODO_08
37 33 TEXT_HEAVNZ908_01973_TODO_09
38 34 TEXT_HEAVNZ908_01973_TODO_10
39 35 TEXT_HEAVNZ908_01973_TODO_11
40 36 TEXT_HEAVNZ908_01973_TODO_12
41 37 TEXT_HEAVNZ908_01973_TODO_13
42 38 TEXT_HEAVNZ908_01973_TODO_14
43 39 TEXT_HEAVNZ908_01973_TODO_15
44 40 TEXT_HEAVNZ908_01973_TODO_16
45 41 TEXT_HEAVNZ908_01973_TODO_17
46 42 TEXT_HEAVNZ908_01973_TODO_18
47 43 TEXT_HEAVNZ908_01973_TODO_19
48 44 TEXT_HEAVNZ908_01973_TODO_20
49 45 TEXT_HEAVNZ908_01973_TODO_21
50 46 TEXT_HEAVNZ908_01973_TODO_22
51 47 TEXT_HEAVNZ908_01973_TODO_23
52 48 TEXT_HEAVNZ908_01973_MOGULE_000_000 I feel like I've been flapping my wings forever, and still the Twelveswood moogles are nowhere in sight. I told them I'd be waiting for them on a floating island above the clouds. Those directions are perfectly clear, aren't they?
53 49 TEXT_HEAVNZ908_01973_MOGULE_000_001 ...You mean there are <Emphasis>more</Emphasis> floating islands to the east!? Why didn't you say so earlier? The Twelveswood moogles could be there right now, all alone, kupo...
54 50 TEXT_HEAVNZ908_01973_MOGULE_000_002 I can't be expected to know of <Emphasis>every</Emphasis> island... Well, we can't <Emphasis>both</Emphasis> go look for them─what if they show up here? Adventurer, you're friends with the Twelveswood moogles─go in search for them, kupo!
55 51 TEXT_HEAVNZ908_01973_MOGULE_000_013 How many islands could there possibly <Emphasis>be</Emphasis> in the sky... Adventurer, please go look for them to the east, kupo!
56 52 TEXT_HEAVNZ908_01973_HARMIETTE_000_010 ...Moogles? As much as I'd like to help you, I've never seen one of those in all my days. The only excitement I've had the luck to deal with is the dwindling wine stores. I swear those barrels must come to us half-drunk already...
57 53 TEXT_HEAVNZ908_01973_FABRELLET_000_011 ...Now why in the seven hells would a moogle be <Emphasis>here</Emphasis>? Well...now that you mention it, Gildon was going on about kupo-something or other. He might know something that can help you, if you can stand his rambling. You can find him in the Rosehouse.
58 54 TEXT_HEAVNZ908_01973_CARIBAULT_000_012 Can't say I've seen a moogle around here. Of course, even if I <Emphasis>did</Emphasis> see one, how the hells would I know what I was looking at?
59 55 TEXT_HEAVNZ908_01973_HARMIETTE_000_021 Someone's been getting into the wine─that stuff doesn't just evaporate into thin air!
60 56 TEXT_HEAVNZ908_01973_FABRELLET_000_022 He's been talking about hearing strange voices nonstop for the past few days. Being up this high...it <Emphasis>changes</Emphasis> some people...
61 57 TEXT_HEAVNZ908_01973_CARIBAULT_000_023 What does a moogle even look like? I'm not like to find out any time soon...
62 58 TEXT_HEAVNZ908_01973_GILDON_000_020 ...Did you say moogles? Thank the gods, finally someone who believes me! Like I've been telling everyone, I heard a strange voice saying “kupo, kupo” near Ok' Zundu to the north. I know what I heard, and there isn't anyone who can tell me otherwise!
63 59 TEXT_HEAVNZ908_01973_GILDON_000_025 Just go north to Ok' Zundu, and you'll hear “kupo” drifting through the winds if you listen carefully. Trust me!
64 60 TEXT_HEAVNZ908_01973_GANUVALI_000_030 Ah, netherling seeks white fluff which flies like gaelicat? Ganu Vali looks to sky and sees only...clouds! Clouds speak only in thunder and wind, Ganu Vali hears not this “kupo.”
65 61 TEXT_HEAVNZ908_01973_AANUVANU_000_031 Netherling speaks of moogles? Aanu Vanu knows not of such flying animals, Sea of Clouds home to only gaelicats, sanuwa, and meddlesome insects!
66 62 TEXT_HEAVNZ908_01973_KUNUVALI_000_032 Netherling seeks animal which flies like soaring cloud? Kunu Vali only sees clouds in skies, but Guna Vanu says something of strange whispers brought by distant breeze. Ask him what they might mean, netherling should.
67 63 TEXT_HEAVNZ908_01973_GANUVALI_000_042 White clouds paint sky of Ok' Zundu, but none come to surface and speak!
68 64 TEXT_HEAVNZ908_01973_AANUVANU_000_043 Sea of Clouds home to swarms of gaelicats, endymions, and sanuwa, but moogles Aanu Vanu sees not.
69 65 TEXT_HEAVNZ908_01973_KUNUVALI_000_044 Guna Vanu speaks of clouds which mutter nonsensical words. Ask him, he may know what you seek.
70 66 TEXT_HEAVNZ908_01973_GUNAVANU_000_040 Ah, netherling, too many moons pass since last meeting. What do you seek of Guna Vanu?
71 67 TEXT_HEAVNZ908_01973_GUNAVANU_000_041 Ah, yes... Not long ago Guna Vanu find brother cowering in shade, speaking of strange voices under bridge. Bridge lies outside Ok' Zundu, maybe netherling find “moogles” there.
72 68 TEXT_HEAVNZ908_01973_GUNAVANU_000_052 Guna Vanu's brother incessantly speaks of voices under bridge...maybe “moogles” you seek lie there.
73 69 TEXT_HEAVNZ908_01973_KUPLIKUKI_000_050 Oh! Were you looking for me, kupo? Thank the heavens someone found me! You see, I was looking for moogles in the sky...but there are so many mean-looking monsters, kupo! Under this bridge was the safest place...
74 70 TEXT_HEAVNZ908_01973_KUPLIKUKI_000_051 You mean, Moghome is all the way on the other side of the sky!? What a waste of an airship trip... Well, with you to guide us, at least we know where to go next, kupo!
+60 -60
View File
@@ -1,60 +1,60 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ909_01974_SEQ_00","Kupli Kuki needs someone to look for his lost friends."
1,"TEXT_HEAVNZ909_01974_SEQ_01","Kupli Kuki has asked you to find his two lost companions, who should be wandering around somewhere in the surrounding islands. Start off by looking for the lost moogle near the Gauntlet."
2,"TEXT_HEAVNZ909_01974_SEQ_02","You find the moogle shaken, but unharmed. He informs you that he will return to Kupli Kuki's safe spot under the bridge. Return and bask in their tearful reunion."
3,"TEXT_HEAVNZ909_01974_SEQ_03","Kupli Kuki is overjoyed that he was reunited with his companion, but there still remains one more moogle to be found. Speak with Kupli Kuki again to start your search for the second lost─and possibly frightened─moogle."
4,"TEXT_HEAVNZ909_01974_SEQ_04",""
5,"TEXT_HEAVNZ909_01974_SEQ_05",""
6,"TEXT_HEAVNZ909_01974_SEQ_06",""
7,"TEXT_HEAVNZ909_01974_SEQ_07",""
8,"TEXT_HEAVNZ909_01974_SEQ_08",""
9,"TEXT_HEAVNZ909_01974_SEQ_09",""
10,"TEXT_HEAVNZ909_01974_SEQ_10",""
11,"TEXT_HEAVNZ909_01974_SEQ_11",""
12,"TEXT_HEAVNZ909_01974_SEQ_12",""
13,"TEXT_HEAVNZ909_01974_SEQ_13",""
14,"TEXT_HEAVNZ909_01974_SEQ_14",""
15,"TEXT_HEAVNZ909_01974_SEQ_15",""
16,"TEXT_HEAVNZ909_01974_SEQ_16",""
17,"TEXT_HEAVNZ909_01974_SEQ_17",""
18,"TEXT_HEAVNZ909_01974_SEQ_18",""
19,"TEXT_HEAVNZ909_01974_SEQ_19",""
20,"TEXT_HEAVNZ909_01974_SEQ_20",""
21,"TEXT_HEAVNZ909_01974_SEQ_21",""
22,"TEXT_HEAVNZ909_01974_SEQ_22",""
23,"TEXT_HEAVNZ909_01974_SEQ_23",""
24,"TEXT_HEAVNZ909_01974_TODO_00","Search for the moogle near the Gauntlet. "
25,"TEXT_HEAVNZ909_01974_TODO_01","Report to Kupli Kuki."
26,"TEXT_HEAVNZ909_01974_TODO_02",""
27,"TEXT_HEAVNZ909_01974_TODO_03",""
28,"TEXT_HEAVNZ909_01974_TODO_04",""
29,"TEXT_HEAVNZ909_01974_TODO_05",""
30,"TEXT_HEAVNZ909_01974_TODO_06",""
31,"TEXT_HEAVNZ909_01974_TODO_07",""
32,"TEXT_HEAVNZ909_01974_TODO_08",""
33,"TEXT_HEAVNZ909_01974_TODO_09",""
34,"TEXT_HEAVNZ909_01974_TODO_10",""
35,"TEXT_HEAVNZ909_01974_TODO_11",""
36,"TEXT_HEAVNZ909_01974_TODO_12",""
37,"TEXT_HEAVNZ909_01974_TODO_13",""
38,"TEXT_HEAVNZ909_01974_TODO_14",""
39,"TEXT_HEAVNZ909_01974_TODO_15",""
40,"TEXT_HEAVNZ909_01974_TODO_16",""
41,"TEXT_HEAVNZ909_01974_TODO_17",""
42,"TEXT_HEAVNZ909_01974_TODO_18",""
43,"TEXT_HEAVNZ909_01974_TODO_19",""
44,"TEXT_HEAVNZ909_01974_TODO_20",""
45,"TEXT_HEAVNZ909_01974_TODO_21",""
46,"TEXT_HEAVNZ909_01974_TODO_22",""
47,"TEXT_HEAVNZ909_01974_TODO_23",""
48,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_000","Well, I'm overjoyed that we'll finally be able to meet the Moghome moogles, kupo! But we can't celebrate yet─we need to find the two moogles that came up here with me!"
49,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_001","We split up to search for Moghome, so they could be anywhere near here, kupo! Hopefully they haven't flitted off too far..."
50,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_002","If they've been attacked, or worse, there's no way I could forgive myself, kupo! "
51,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_012","It might be best to search for them one at a time. I'll stay right here─it would be dreadful if any more moogles got lost! Have fun searching, adventurer!"
52,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_010","Oh, you surprised me, kupo! What's that? Kupli Kuki sent you to look for me? Thank heavens! A mean-looking bird monster attacked me and I ran behind these rocks. I didn't know where to go..."
53,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_011","Ah, so Kupli Kuki is hiding under a bridge? Safety <Emphasis>and</Emphasis> shade─sounds perfect! I'll go meet him right away, kupo!"
54,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_022","Oh, happy days! I thought I'd never see my friend again, kupo!"
55,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_020","What a wonderful reunion! I feared that we would never meet again, and our party at Moghome would be but a dream, kupo!"
56,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_021","Well, only one more moogle left, kupo!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ909_01974_SEQ_00","Kupli Kuki needs someone to look for his lost friends."
1,"TEXT_HEAVNZ909_01974_SEQ_01","Kupli Kuki has asked you to find his two lost companions, who should be wandering around somewhere in the surrounding islands. Start off by looking for the lost moogle near the Gauntlet."
2,"TEXT_HEAVNZ909_01974_SEQ_02","You find the moogle shaken, but unharmed. He informs you that he will return to Kupli Kuki's safe spot under the bridge. Return and bask in their tearful reunion."
3,"TEXT_HEAVNZ909_01974_SEQ_03","Kupli Kuki is overjoyed that he was reunited with his companion, but there still remains one more moogle to be found. Speak with Kupli Kuki again to start your search for the second lost─and possibly frightened─moogle."
4,"TEXT_HEAVNZ909_01974_SEQ_04",""
5,"TEXT_HEAVNZ909_01974_SEQ_05",""
6,"TEXT_HEAVNZ909_01974_SEQ_06",""
7,"TEXT_HEAVNZ909_01974_SEQ_07",""
8,"TEXT_HEAVNZ909_01974_SEQ_08",""
9,"TEXT_HEAVNZ909_01974_SEQ_09",""
10,"TEXT_HEAVNZ909_01974_SEQ_10",""
11,"TEXT_HEAVNZ909_01974_SEQ_11",""
12,"TEXT_HEAVNZ909_01974_SEQ_12",""
13,"TEXT_HEAVNZ909_01974_SEQ_13",""
14,"TEXT_HEAVNZ909_01974_SEQ_14",""
15,"TEXT_HEAVNZ909_01974_SEQ_15",""
16,"TEXT_HEAVNZ909_01974_SEQ_16",""
17,"TEXT_HEAVNZ909_01974_SEQ_17",""
18,"TEXT_HEAVNZ909_01974_SEQ_18",""
19,"TEXT_HEAVNZ909_01974_SEQ_19",""
20,"TEXT_HEAVNZ909_01974_SEQ_20",""
21,"TEXT_HEAVNZ909_01974_SEQ_21",""
22,"TEXT_HEAVNZ909_01974_SEQ_22",""
23,"TEXT_HEAVNZ909_01974_SEQ_23",""
24,"TEXT_HEAVNZ909_01974_TODO_00","Search for the moogle near the Gauntlet. "
25,"TEXT_HEAVNZ909_01974_TODO_01","Report to Kupli Kuki."
26,"TEXT_HEAVNZ909_01974_TODO_02",""
27,"TEXT_HEAVNZ909_01974_TODO_03",""
28,"TEXT_HEAVNZ909_01974_TODO_04",""
29,"TEXT_HEAVNZ909_01974_TODO_05",""
30,"TEXT_HEAVNZ909_01974_TODO_06",""
31,"TEXT_HEAVNZ909_01974_TODO_07",""
32,"TEXT_HEAVNZ909_01974_TODO_08",""
33,"TEXT_HEAVNZ909_01974_TODO_09",""
34,"TEXT_HEAVNZ909_01974_TODO_10",""
35,"TEXT_HEAVNZ909_01974_TODO_11",""
36,"TEXT_HEAVNZ909_01974_TODO_12",""
37,"TEXT_HEAVNZ909_01974_TODO_13",""
38,"TEXT_HEAVNZ909_01974_TODO_14",""
39,"TEXT_HEAVNZ909_01974_TODO_15",""
40,"TEXT_HEAVNZ909_01974_TODO_16",""
41,"TEXT_HEAVNZ909_01974_TODO_17",""
42,"TEXT_HEAVNZ909_01974_TODO_18",""
43,"TEXT_HEAVNZ909_01974_TODO_19",""
44,"TEXT_HEAVNZ909_01974_TODO_20",""
45,"TEXT_HEAVNZ909_01974_TODO_21",""
46,"TEXT_HEAVNZ909_01974_TODO_22",""
47,"TEXT_HEAVNZ909_01974_TODO_23",""
48,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_000","Well, I'm overjoyed that we'll finally be able to meet the Moghome moogles, kupo! But we can't celebrate yet─we need to find the two moogles that came up here with me!"
49,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_001","We split up to search for Moghome, so they could be anywhere near here, kupo! Hopefully they haven't flitted off too far..."
50,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_002","If they've been attacked, or worse, there's no way I could forgive myself, kupo! "
51,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_012","It might be best to search for them one at a time. I'll stay right here─it would be dreadful if any more moogles got lost! Have fun searching, adventurer!"
52,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_010","Oh, you surprised me, kupo! What's that? Kupli Kuki sent you to look for me? Thank heavens! A mean-looking bird monster attacked me and I ran behind these rocks. I didn't know where to go..."
53,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_011","Ah, so Kupli Kuki is hiding under a bridge? Safety <Emphasis>and</Emphasis> shade─sounds perfect! I'll go meet him right away, kupo!"
54,"TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_022","Oh, happy days! I thought I'd never see my friend again, kupo!"
55,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_020","What a wonderful reunion! I feared that we would never meet again, and our party at Moghome would be but a dream, kupo!"
56,"TEXT_HEAVNZ909_01974_KUPLIKUKI_000_021","Well, only one more moogle left, kupo!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ909_01974_SEQ_00 Kupli Kuki needs someone to look for his lost friends.
5 1 TEXT_HEAVNZ909_01974_SEQ_01 Kupli Kuki has asked you to find his two lost companions, who should be wandering around somewhere in the surrounding islands. Start off by looking for the lost moogle near the Gauntlet.
6 2 TEXT_HEAVNZ909_01974_SEQ_02 You find the moogle shaken, but unharmed. He informs you that he will return to Kupli Kuki's safe spot under the bridge. Return and bask in their tearful reunion.
7 3 TEXT_HEAVNZ909_01974_SEQ_03 Kupli Kuki is overjoyed that he was reunited with his companion, but there still remains one more moogle to be found. Speak with Kupli Kuki again to start your search for the second lost─and possibly frightened─moogle.
8 4 TEXT_HEAVNZ909_01974_SEQ_04
9 5 TEXT_HEAVNZ909_01974_SEQ_05
10 6 TEXT_HEAVNZ909_01974_SEQ_06
11 7 TEXT_HEAVNZ909_01974_SEQ_07
12 8 TEXT_HEAVNZ909_01974_SEQ_08
13 9 TEXT_HEAVNZ909_01974_SEQ_09
14 10 TEXT_HEAVNZ909_01974_SEQ_10
15 11 TEXT_HEAVNZ909_01974_SEQ_11
16 12 TEXT_HEAVNZ909_01974_SEQ_12
17 13 TEXT_HEAVNZ909_01974_SEQ_13
18 14 TEXT_HEAVNZ909_01974_SEQ_14
19 15 TEXT_HEAVNZ909_01974_SEQ_15
20 16 TEXT_HEAVNZ909_01974_SEQ_16
21 17 TEXT_HEAVNZ909_01974_SEQ_17
22 18 TEXT_HEAVNZ909_01974_SEQ_18
23 19 TEXT_HEAVNZ909_01974_SEQ_19
24 20 TEXT_HEAVNZ909_01974_SEQ_20
25 21 TEXT_HEAVNZ909_01974_SEQ_21
26 22 TEXT_HEAVNZ909_01974_SEQ_22
27 23 TEXT_HEAVNZ909_01974_SEQ_23
28 24 TEXT_HEAVNZ909_01974_TODO_00 Search for the moogle near the Gauntlet.
29 25 TEXT_HEAVNZ909_01974_TODO_01 Report to Kupli Kuki.
30 26 TEXT_HEAVNZ909_01974_TODO_02
31 27 TEXT_HEAVNZ909_01974_TODO_03
32 28 TEXT_HEAVNZ909_01974_TODO_04
33 29 TEXT_HEAVNZ909_01974_TODO_05
34 30 TEXT_HEAVNZ909_01974_TODO_06
35 31 TEXT_HEAVNZ909_01974_TODO_07
36 32 TEXT_HEAVNZ909_01974_TODO_08
37 33 TEXT_HEAVNZ909_01974_TODO_09
38 34 TEXT_HEAVNZ909_01974_TODO_10
39 35 TEXT_HEAVNZ909_01974_TODO_11
40 36 TEXT_HEAVNZ909_01974_TODO_12
41 37 TEXT_HEAVNZ909_01974_TODO_13
42 38 TEXT_HEAVNZ909_01974_TODO_14
43 39 TEXT_HEAVNZ909_01974_TODO_15
44 40 TEXT_HEAVNZ909_01974_TODO_16
45 41 TEXT_HEAVNZ909_01974_TODO_17
46 42 TEXT_HEAVNZ909_01974_TODO_18
47 43 TEXT_HEAVNZ909_01974_TODO_19
48 44 TEXT_HEAVNZ909_01974_TODO_20
49 45 TEXT_HEAVNZ909_01974_TODO_21
50 46 TEXT_HEAVNZ909_01974_TODO_22
51 47 TEXT_HEAVNZ909_01974_TODO_23
52 48 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_000 Well, I'm overjoyed that we'll finally be able to meet the Moghome moogles, kupo! But we can't celebrate yet─we need to find the two moogles that came up here with me!
53 49 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_001 We split up to search for Moghome, so they could be anywhere near here, kupo! Hopefully they haven't flitted off too far...
54 50 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_002 If they've been attacked, or worse, there's no way I could forgive myself, kupo!
55 51 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_012 It might be best to search for them one at a time. I'll stay right here─it would be dreadful if any more moogles got lost! Have fun searching, adventurer!
56 52 TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_010 Oh, you surprised me, kupo! What's that? Kupli Kuki sent you to look for me? Thank heavens! A mean-looking bird monster attacked me and I ran behind these rocks. I didn't know where to go...
57 53 TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_011 Ah, so Kupli Kuki is hiding under a bridge? Safety <Emphasis>and</Emphasis> shade─sounds perfect! I'll go meet him right away, kupo!
58 54 TEXT_HEAVNZ909_01974_FORRESTMOG0201974_000_022 Oh, happy days! I thought I'd never see my friend again, kupo!
59 55 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_020 What a wonderful reunion! I feared that we would never meet again, and our party at Moghome would be but a dream, kupo!
60 56 TEXT_HEAVNZ909_01974_KUPLIKUKI_000_021 Well, only one more moogle left, kupo!
+63 -63
View File
@@ -1,63 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ910_01975_SEQ_00","Kupli Kuki wants you to help search for the last missing moogle."
1,"TEXT_HEAVNZ910_01975_SEQ_01","Kupli Kuki and the other moogle have resolved to go find their friend, who ran off somewhere to the eastern part of the Sea of Clouds. Meet with Kupli Kuki at Ok' Vundu Vana to join in on this terribly long game of hide-and-seek."
2,"TEXT_HEAVNZ910_01975_SEQ_02","Upon meeting with Kupli Kuki, he tells you that the lost moogle is nowhere in the area, but he also makes a ghastly discovery. On the ground is a kupo nut, one of the several that the moogles brought to share at their meeting in Moghome. You see the rest of the kupo nuts scattered around the area, and Kupli Kuki asks you to collect them in his stead so that he doesn't fall victim to any of the many hungry monsters stalking the area."
3,"TEXT_HEAVNZ910_01975_SEQ_03","You have braved the griffins and other angry beasts and gathered the precious kupo nuts. Return them to Kupli Kuki so their gift to Moghome will not go to waste."
4,"TEXT_HEAVNZ910_01975_SEQ_04","Kupli Kuki is glad that the kupo nuts were recovered intact, but worries for his lost friend. Aid the two moogles in their desperate search for their companion."
5,"TEXT_HEAVNZ910_01975_SEQ_05",""
6,"TEXT_HEAVNZ910_01975_SEQ_06",""
7,"TEXT_HEAVNZ910_01975_SEQ_07",""
8,"TEXT_HEAVNZ910_01975_SEQ_08",""
9,"TEXT_HEAVNZ910_01975_SEQ_09",""
10,"TEXT_HEAVNZ910_01975_SEQ_10",""
11,"TEXT_HEAVNZ910_01975_SEQ_11",""
12,"TEXT_HEAVNZ910_01975_SEQ_12",""
13,"TEXT_HEAVNZ910_01975_SEQ_13",""
14,"TEXT_HEAVNZ910_01975_SEQ_14",""
15,"TEXT_HEAVNZ910_01975_SEQ_15",""
16,"TEXT_HEAVNZ910_01975_SEQ_16",""
17,"TEXT_HEAVNZ910_01975_SEQ_17",""
18,"TEXT_HEAVNZ910_01975_SEQ_18",""
19,"TEXT_HEAVNZ910_01975_SEQ_19",""
20,"TEXT_HEAVNZ910_01975_SEQ_20",""
21,"TEXT_HEAVNZ910_01975_SEQ_21",""
22,"TEXT_HEAVNZ910_01975_SEQ_22",""
23,"TEXT_HEAVNZ910_01975_SEQ_23",""
24,"TEXT_HEAVNZ910_01975_TODO_00","Meet with Kupli Kuki at Ok' Vundu Vana."
25,"TEXT_HEAVNZ910_01975_TODO_01","Gather the kupo nuts."
26,"TEXT_HEAVNZ910_01975_TODO_02","Give the kupo nuts to Kupli Kuki."
27,"TEXT_HEAVNZ910_01975_TODO_03",""
28,"TEXT_HEAVNZ910_01975_TODO_04",""
29,"TEXT_HEAVNZ910_01975_TODO_05",""
30,"TEXT_HEAVNZ910_01975_TODO_06",""
31,"TEXT_HEAVNZ910_01975_TODO_07",""
32,"TEXT_HEAVNZ910_01975_TODO_08",""
33,"TEXT_HEAVNZ910_01975_TODO_09",""
34,"TEXT_HEAVNZ910_01975_TODO_10",""
35,"TEXT_HEAVNZ910_01975_TODO_11",""
36,"TEXT_HEAVNZ910_01975_TODO_12",""
37,"TEXT_HEAVNZ910_01975_TODO_13",""
38,"TEXT_HEAVNZ910_01975_TODO_14",""
39,"TEXT_HEAVNZ910_01975_TODO_15",""
40,"TEXT_HEAVNZ910_01975_TODO_16",""
41,"TEXT_HEAVNZ910_01975_TODO_17",""
42,"TEXT_HEAVNZ910_01975_TODO_18",""
43,"TEXT_HEAVNZ910_01975_TODO_19",""
44,"TEXT_HEAVNZ910_01975_TODO_20",""
45,"TEXT_HEAVNZ910_01975_TODO_21",""
46,"TEXT_HEAVNZ910_01975_TODO_22",""
47,"TEXT_HEAVNZ910_01975_TODO_23",""
48,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_005","I hope our friend's okay, kupo!"
49,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_000","Only one more missing moogle... Adventurer, you've seen all the scary beasts out there. We need to find him before something terrible happens!"
50,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_001","It seems the moogle fluttered off to the east when the giant bird attacked, kupo."
51,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_002","We better hurry! That's right, <Emphasis>we</Emphasis>─ We'll all be going this time!"
52,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_012","I don't see him anywhere, kupo. I hope he's not..."
53,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_010","Hmmm... I don't see any sign of a pom-pom here..."
54,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_011","Oh no! What's that...? It's a kupo nut! We brought some from the Twelveswood to give to the Moghome moogles. What could they be doing here? We'd best pick them up─it'd be a shame to let them go to waste, kupo."
55,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_012","But, look at all these monsters... Adventurer, you look like you can handle them─why don't you gather the kupo nuts?"
56,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_020","The kupo nuts are scattered all over the place. We need to pick them up, kupo!"
57,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_030","Well, were you able to find the kupo nuts?"
58,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_031","Ah, thank you, adventurer! We brought five kupo nuts with us, so there should be one more somewhere..."
59,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_032","But, if our lost companion isn't here, then where could he be? He couldn't have run far... Well, we'll just have to brave these wilds a little longer, kupo! "
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ910_01975_SEQ_00","Kupli Kuki wants you to help search for the last missing moogle."
1,"TEXT_HEAVNZ910_01975_SEQ_01","Kupli Kuki and the other moogle have resolved to go find their friend, who ran off somewhere to the eastern part of the Sea of Clouds. Meet with Kupli Kuki at Ok' Vundu Vana to join in on this terribly long game of hide-and-seek."
2,"TEXT_HEAVNZ910_01975_SEQ_02","Upon meeting with Kupli Kuki, he tells you that the lost moogle is nowhere in the area, but he also makes a ghastly discovery. On the ground is a kupo nut, one of the several that the moogles brought to share at their meeting in Moghome. You see the rest of the kupo nuts scattered around the area, and Kupli Kuki asks you to collect them in his stead so that he doesn't fall victim to any of the many hungry monsters stalking the area."
3,"TEXT_HEAVNZ910_01975_SEQ_03","You have braved the griffins and other angry beasts and gathered the precious kupo nuts. Return them to Kupli Kuki so their gift to Moghome will not go to waste."
4,"TEXT_HEAVNZ910_01975_SEQ_04","Kupli Kuki is glad that the kupo nuts were recovered intact, but worries for his lost friend. Aid the two moogles in their desperate search for their companion."
5,"TEXT_HEAVNZ910_01975_SEQ_05",""
6,"TEXT_HEAVNZ910_01975_SEQ_06",""
7,"TEXT_HEAVNZ910_01975_SEQ_07",""
8,"TEXT_HEAVNZ910_01975_SEQ_08",""
9,"TEXT_HEAVNZ910_01975_SEQ_09",""
10,"TEXT_HEAVNZ910_01975_SEQ_10",""
11,"TEXT_HEAVNZ910_01975_SEQ_11",""
12,"TEXT_HEAVNZ910_01975_SEQ_12",""
13,"TEXT_HEAVNZ910_01975_SEQ_13",""
14,"TEXT_HEAVNZ910_01975_SEQ_14",""
15,"TEXT_HEAVNZ910_01975_SEQ_15",""
16,"TEXT_HEAVNZ910_01975_SEQ_16",""
17,"TEXT_HEAVNZ910_01975_SEQ_17",""
18,"TEXT_HEAVNZ910_01975_SEQ_18",""
19,"TEXT_HEAVNZ910_01975_SEQ_19",""
20,"TEXT_HEAVNZ910_01975_SEQ_20",""
21,"TEXT_HEAVNZ910_01975_SEQ_21",""
22,"TEXT_HEAVNZ910_01975_SEQ_22",""
23,"TEXT_HEAVNZ910_01975_SEQ_23",""
24,"TEXT_HEAVNZ910_01975_TODO_00","Meet with Kupli Kuki at Ok' Vundu Vana."
25,"TEXT_HEAVNZ910_01975_TODO_01","Gather the kupo nuts."
26,"TEXT_HEAVNZ910_01975_TODO_02","Give the kupo nuts to Kupli Kuki."
27,"TEXT_HEAVNZ910_01975_TODO_03",""
28,"TEXT_HEAVNZ910_01975_TODO_04",""
29,"TEXT_HEAVNZ910_01975_TODO_05",""
30,"TEXT_HEAVNZ910_01975_TODO_06",""
31,"TEXT_HEAVNZ910_01975_TODO_07",""
32,"TEXT_HEAVNZ910_01975_TODO_08",""
33,"TEXT_HEAVNZ910_01975_TODO_09",""
34,"TEXT_HEAVNZ910_01975_TODO_10",""
35,"TEXT_HEAVNZ910_01975_TODO_11",""
36,"TEXT_HEAVNZ910_01975_TODO_12",""
37,"TEXT_HEAVNZ910_01975_TODO_13",""
38,"TEXT_HEAVNZ910_01975_TODO_14",""
39,"TEXT_HEAVNZ910_01975_TODO_15",""
40,"TEXT_HEAVNZ910_01975_TODO_16",""
41,"TEXT_HEAVNZ910_01975_TODO_17",""
42,"TEXT_HEAVNZ910_01975_TODO_18",""
43,"TEXT_HEAVNZ910_01975_TODO_19",""
44,"TEXT_HEAVNZ910_01975_TODO_20",""
45,"TEXT_HEAVNZ910_01975_TODO_21",""
46,"TEXT_HEAVNZ910_01975_TODO_22",""
47,"TEXT_HEAVNZ910_01975_TODO_23",""
48,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_005","I hope our friend's okay, kupo!"
49,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_000","Only one more missing moogle... Adventurer, you've seen all the scary beasts out there. We need to find him before something terrible happens!"
50,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_001","It seems the moogle fluttered off to the east when the giant bird attacked, kupo."
51,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_002","We better hurry! That's right, <Emphasis>we</Emphasis>─ We'll all be going this time!"
52,"TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_012","I don't see him anywhere, kupo. I hope he's not..."
53,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_010","Hmmm... I don't see any sign of a pom-pom here..."
54,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_011","Oh no! What's that...? It's a kupo nut! We brought some from the Twelveswood to give to the Moghome moogles. What could they be doing here? We'd best pick them up─it'd be a shame to let them go to waste, kupo."
55,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_012","But, look at all these monsters... Adventurer, you look like you can handle them─why don't you gather the kupo nuts?"
56,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_020","The kupo nuts are scattered all over the place. We need to pick them up, kupo!"
57,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_030","Well, were you able to find the kupo nuts?"
58,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_031","Ah, thank you, adventurer! We brought five kupo nuts with us, so there should be one more somewhere..."
59,"TEXT_HEAVNZ910_01975_KUPLIKUKI_000_032","But, if our lost companion isn't here, then where could he be? He couldn't have run far... Well, we'll just have to brave these wilds a little longer, kupo! "
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ910_01975_SEQ_00 Kupli Kuki wants you to help search for the last missing moogle.
5 1 TEXT_HEAVNZ910_01975_SEQ_01 Kupli Kuki and the other moogle have resolved to go find their friend, who ran off somewhere to the eastern part of the Sea of Clouds. Meet with Kupli Kuki at Ok' Vundu Vana to join in on this terribly long game of hide-and-seek.
6 2 TEXT_HEAVNZ910_01975_SEQ_02 Upon meeting with Kupli Kuki, he tells you that the lost moogle is nowhere in the area, but he also makes a ghastly discovery. On the ground is a kupo nut, one of the several that the moogles brought to share at their meeting in Moghome. You see the rest of the kupo nuts scattered around the area, and Kupli Kuki asks you to collect them in his stead so that he doesn't fall victim to any of the many hungry monsters stalking the area.
7 3 TEXT_HEAVNZ910_01975_SEQ_03 You have braved the griffins and other angry beasts and gathered the precious kupo nuts. Return them to Kupli Kuki so their gift to Moghome will not go to waste.
8 4 TEXT_HEAVNZ910_01975_SEQ_04 Kupli Kuki is glad that the kupo nuts were recovered intact, but worries for his lost friend. Aid the two moogles in their desperate search for their companion.
9 5 TEXT_HEAVNZ910_01975_SEQ_05
10 6 TEXT_HEAVNZ910_01975_SEQ_06
11 7 TEXT_HEAVNZ910_01975_SEQ_07
12 8 TEXT_HEAVNZ910_01975_SEQ_08
13 9 TEXT_HEAVNZ910_01975_SEQ_09
14 10 TEXT_HEAVNZ910_01975_SEQ_10
15 11 TEXT_HEAVNZ910_01975_SEQ_11
16 12 TEXT_HEAVNZ910_01975_SEQ_12
17 13 TEXT_HEAVNZ910_01975_SEQ_13
18 14 TEXT_HEAVNZ910_01975_SEQ_14
19 15 TEXT_HEAVNZ910_01975_SEQ_15
20 16 TEXT_HEAVNZ910_01975_SEQ_16
21 17 TEXT_HEAVNZ910_01975_SEQ_17
22 18 TEXT_HEAVNZ910_01975_SEQ_18
23 19 TEXT_HEAVNZ910_01975_SEQ_19
24 20 TEXT_HEAVNZ910_01975_SEQ_20
25 21 TEXT_HEAVNZ910_01975_SEQ_21
26 22 TEXT_HEAVNZ910_01975_SEQ_22
27 23 TEXT_HEAVNZ910_01975_SEQ_23
28 24 TEXT_HEAVNZ910_01975_TODO_00 Meet with Kupli Kuki at Ok' Vundu Vana.
29 25 TEXT_HEAVNZ910_01975_TODO_01 Gather the kupo nuts.
30 26 TEXT_HEAVNZ910_01975_TODO_02 Give the kupo nuts to Kupli Kuki.
31 27 TEXT_HEAVNZ910_01975_TODO_03
32 28 TEXT_HEAVNZ910_01975_TODO_04
33 29 TEXT_HEAVNZ910_01975_TODO_05
34 30 TEXT_HEAVNZ910_01975_TODO_06
35 31 TEXT_HEAVNZ910_01975_TODO_07
36 32 TEXT_HEAVNZ910_01975_TODO_08
37 33 TEXT_HEAVNZ910_01975_TODO_09
38 34 TEXT_HEAVNZ910_01975_TODO_10
39 35 TEXT_HEAVNZ910_01975_TODO_11
40 36 TEXT_HEAVNZ910_01975_TODO_12
41 37 TEXT_HEAVNZ910_01975_TODO_13
42 38 TEXT_HEAVNZ910_01975_TODO_14
43 39 TEXT_HEAVNZ910_01975_TODO_15
44 40 TEXT_HEAVNZ910_01975_TODO_16
45 41 TEXT_HEAVNZ910_01975_TODO_17
46 42 TEXT_HEAVNZ910_01975_TODO_18
47 43 TEXT_HEAVNZ910_01975_TODO_19
48 44 TEXT_HEAVNZ910_01975_TODO_20
49 45 TEXT_HEAVNZ910_01975_TODO_21
50 46 TEXT_HEAVNZ910_01975_TODO_22
51 47 TEXT_HEAVNZ910_01975_TODO_23
52 48 TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_005 I hope our friend's okay, kupo!
53 49 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_000 Only one more missing moogle... Adventurer, you've seen all the scary beasts out there. We need to find him before something terrible happens!
54 50 TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_001 It seems the moogle fluttered off to the east when the giant bird attacked, kupo.
55 51 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_002 We better hurry! That's right, <Emphasis>we</Emphasis>─ We'll all be going this time!
56 52 TEXT_HEAVNZ910_01975_FORRESTMOG0201974_000_012 I don't see him anywhere, kupo. I hope he's not...
57 53 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_010 Hmmm... I don't see any sign of a pom-pom here...
58 54 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_011 Oh no! What's that...? It's a kupo nut! We brought some from the Twelveswood to give to the Moghome moogles. What could they be doing here? We'd best pick them up─it'd be a shame to let them go to waste, kupo.
59 55 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_012 But, look at all these monsters... Adventurer, you look like you can handle them─why don't you gather the kupo nuts?
60 56 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_020 The kupo nuts are scattered all over the place. We need to pick them up, kupo!
61 57 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_030 Well, were you able to find the kupo nuts?
62 58 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_031 Ah, thank you, adventurer! We brought five kupo nuts with us, so there should be one more somewhere...
63 59 TEXT_HEAVNZ910_01975_KUPLIKUKI_000_032 But, if our lost companion isn't here, then where could he be? He couldn't have run far... Well, we'll just have to brave these wilds a little longer, kupo!
+71 -71
View File
@@ -1,71 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ911_01976_SEQ_00","Kupli Kuki is wringing his pom-pom trying to figure out where his companion went."
1,"TEXT_HEAVNZ911_01976_SEQ_01","Kupli Kuki uses his powers of deduction to determine that the last possible refuge for his lost moogle friend is to the south. However, since that area is just bound to be overflowing with wild beasts, he asks you to go ahead of the two moogles and look for any evidence of his lost companion before they risk their lives in an effortless search. Search Hengr's Crucible for any signs of the nervous moogle."
2,"TEXT_HEAVNZ911_01976_SEQ_02","You search the area and you find an errant kupo nut and a few feathers that look like they came from a bird of significant size. It would be a shame if a moogle was left alone without his kupo nuts, so return the evidence to Kupli Kuki and see what he has to say about his lost partner."
3,"TEXT_HEAVNZ911_01976_SEQ_03","Kupli Kuki examines the kupo nut and feathers, guessing that the most likely occurrence was that his poor companion was kidnapped by one of the many large birds soaring the skies in the area. Follow him to where the birds build their nests and see if he has any insight as to where the other moogle may be."
4,"TEXT_HEAVNZ911_01976_SEQ_04","You meet up with the two moogles, and the area is teeming with giant birds that match the feathers you found previously. Kupli Kuki asks you to help them search for their friend before one of the birds gets hungry and does something terrible to the moogle."
5,"TEXT_HEAVNZ911_01976_SEQ_05","After searching every nook and cranny of the area, you find the moogle cowering in a nest, apparently in an attempt to blend in with the many eggs. He is relieved that he was able to avoid becoming fodder for the birds, and returns to reunite with his Twelveswood companions. "
6,"TEXT_HEAVNZ911_01976_SEQ_06","All three moogles have been reunited at last, and they can finally move on from this confusing episode to meet their moogle brethren in Moghome. Aid them in their journey to the Churning Mists for what is sure to be a party to remember."
7,"TEXT_HEAVNZ911_01976_SEQ_07",""
8,"TEXT_HEAVNZ911_01976_SEQ_08",""
9,"TEXT_HEAVNZ911_01976_SEQ_09",""
10,"TEXT_HEAVNZ911_01976_SEQ_10",""
11,"TEXT_HEAVNZ911_01976_SEQ_11",""
12,"TEXT_HEAVNZ911_01976_SEQ_12",""
13,"TEXT_HEAVNZ911_01976_SEQ_13",""
14,"TEXT_HEAVNZ911_01976_SEQ_14",""
15,"TEXT_HEAVNZ911_01976_SEQ_15",""
16,"TEXT_HEAVNZ911_01976_SEQ_16",""
17,"TEXT_HEAVNZ911_01976_SEQ_17",""
18,"TEXT_HEAVNZ911_01976_SEQ_18",""
19,"TEXT_HEAVNZ911_01976_SEQ_19",""
20,"TEXT_HEAVNZ911_01976_SEQ_20",""
21,"TEXT_HEAVNZ911_01976_SEQ_21",""
22,"TEXT_HEAVNZ911_01976_SEQ_22",""
23,"TEXT_HEAVNZ911_01976_SEQ_23",""
24,"TEXT_HEAVNZ911_01976_TODO_00","Look for clues of the missing moogle's whereabouts."
25,"TEXT_HEAVNZ911_01976_TODO_01","Bring the clues to Kupli Kuki."
26,"TEXT_HEAVNZ911_01976_TODO_02","Speak with Kupli Kuki at the Nidifice."
27,"TEXT_HEAVNZ911_01976_TODO_03","Search for the motioning moogle."
28,"TEXT_HEAVNZ911_01976_TODO_04","Report to Kupli Kuki."
29,"TEXT_HEAVNZ911_01976_TODO_05",""
30,"TEXT_HEAVNZ911_01976_TODO_06",""
31,"TEXT_HEAVNZ911_01976_TODO_07",""
32,"TEXT_HEAVNZ911_01976_TODO_08",""
33,"TEXT_HEAVNZ911_01976_TODO_09",""
34,"TEXT_HEAVNZ911_01976_TODO_10",""
35,"TEXT_HEAVNZ911_01976_TODO_11",""
36,"TEXT_HEAVNZ911_01976_TODO_12",""
37,"TEXT_HEAVNZ911_01976_TODO_13",""
38,"TEXT_HEAVNZ911_01976_TODO_14",""
39,"TEXT_HEAVNZ911_01976_TODO_15",""
40,"TEXT_HEAVNZ911_01976_TODO_16",""
41,"TEXT_HEAVNZ911_01976_TODO_17",""
42,"TEXT_HEAVNZ911_01976_TODO_18",""
43,"TEXT_HEAVNZ911_01976_TODO_19",""
44,"TEXT_HEAVNZ911_01976_TODO_20",""
45,"TEXT_HEAVNZ911_01976_TODO_21",""
46,"TEXT_HEAVNZ911_01976_TODO_22",""
47,"TEXT_HEAVNZ911_01976_TODO_23",""
48,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_002","Oh... Where did he wander off to, kupo?"
49,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_000","If I can say one thing about my companion, it's that he's quite adept at fleeing, kupo! Hmmm... If it were <Emphasis>me</Emphasis> running, I'd go...to the south!"
50,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_001","But, no doubt that area is just crawling with dreadful creatures. Adventurer, we need you to look for any signs he was there, or for any clues as to where he may have ran to. If you find something, then it may be worth braving this region's cruel monsters."
51,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_002","Bring any clues you find right back here, and we can continue our search when you return, kupo!"
52,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_010","Ah, you're back at last! Did you find any sign of our friend, kupo?"
53,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_011","Hmm...some black feathers...and a kupo nut! This is one of the presents we brought for Moghome, kupo!"
54,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_012","Just as I thought, he must've gone south! But, just how far south? It's hard to imagine him running too far without resting his wings... "
55,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_013","Ah hah! These black feathers must belong to the giant bird that attacked. That means the bird might have flown off with the poor moogle..."
56,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_014","We have to help him before he's eaten, or worse! Hurry, adventurer, we need to follow the bird's trail, kupo!"
57,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_021","This just keeps getting worse and worse... I hope he's okay, kupo..."
58,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_020","Look, there's a whole flock of those birds here. If indeed our companion was kidnapped, he's like to be around here. Let's split up and look for him, kupo!"
59,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_034","I hope he's okay... Hurry and find him before something terrible happens, kupo!"
60,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_030","I <Emphasis>am</Emphasis> the egg... <Emphasis>Be</Emphasis> the egg, kupopo... Eggs don't get eaten, no they don't... <Emphasis>Be</Emphasis> the egg..."
61,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_031","...Oh no! I've been found out, kupopo! Don't...don't eat me─I'm so stringy, skin and bones..."
62,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_032","...Oh, you're not one of those nasty birds!? Thank heavens, I thought I was done for! Good thing I wasn't─moogles are notoriously lacking in flavor, kupo."
63,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_033","You mean the others have come looking for me? I knew they wouldn't leave me here, kupo! I'll return to them at once!"
64,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_042","You found him! I would've never thought to pretend to be an egg─in fact, chances are I'd end up eating it, kupo!"
65,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_043","That was too close! I'll never eat another egg again, kupo..."
66,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_040","Everyone's together at last, kupo!"
67,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_041","We can finally make our way to Moghome! I've grown quite tired of all these flying monstrosities, kupo!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ911_01976_SEQ_00","Kupli Kuki is wringing his pom-pom trying to figure out where his companion went."
1,"TEXT_HEAVNZ911_01976_SEQ_01","Kupli Kuki uses his powers of deduction to determine that the last possible refuge for his lost moogle friend is to the south. However, since that area is just bound to be overflowing with wild beasts, he asks you to go ahead of the two moogles and look for any evidence of his lost companion before they risk their lives in an effortless search. Search Hengr's Crucible for any signs of the nervous moogle."
2,"TEXT_HEAVNZ911_01976_SEQ_02","You search the area and you find an errant kupo nut and a few feathers that look like they came from a bird of significant size. It would be a shame if a moogle was left alone without his kupo nuts, so return the evidence to Kupli Kuki and see what he has to say about his lost partner."
3,"TEXT_HEAVNZ911_01976_SEQ_03","Kupli Kuki examines the kupo nut and feathers, guessing that the most likely occurrence was that his poor companion was kidnapped by one of the many large birds soaring the skies in the area. Follow him to where the birds build their nests and see if he has any insight as to where the other moogle may be."
4,"TEXT_HEAVNZ911_01976_SEQ_04","You meet up with the two moogles, and the area is teeming with giant birds that match the feathers you found previously. Kupli Kuki asks you to help them search for their friend before one of the birds gets hungry and does something terrible to the moogle."
5,"TEXT_HEAVNZ911_01976_SEQ_05","After searching every nook and cranny of the area, you find the moogle cowering in a nest, apparently in an attempt to blend in with the many eggs. He is relieved that he was able to avoid becoming fodder for the birds, and returns to reunite with his Twelveswood companions. "
6,"TEXT_HEAVNZ911_01976_SEQ_06","All three moogles have been reunited at last, and they can finally move on from this confusing episode to meet their moogle brethren in Moghome. Aid them in their journey to the Churning Mists for what is sure to be a party to remember."
7,"TEXT_HEAVNZ911_01976_SEQ_07",""
8,"TEXT_HEAVNZ911_01976_SEQ_08",""
9,"TEXT_HEAVNZ911_01976_SEQ_09",""
10,"TEXT_HEAVNZ911_01976_SEQ_10",""
11,"TEXT_HEAVNZ911_01976_SEQ_11",""
12,"TEXT_HEAVNZ911_01976_SEQ_12",""
13,"TEXT_HEAVNZ911_01976_SEQ_13",""
14,"TEXT_HEAVNZ911_01976_SEQ_14",""
15,"TEXT_HEAVNZ911_01976_SEQ_15",""
16,"TEXT_HEAVNZ911_01976_SEQ_16",""
17,"TEXT_HEAVNZ911_01976_SEQ_17",""
18,"TEXT_HEAVNZ911_01976_SEQ_18",""
19,"TEXT_HEAVNZ911_01976_SEQ_19",""
20,"TEXT_HEAVNZ911_01976_SEQ_20",""
21,"TEXT_HEAVNZ911_01976_SEQ_21",""
22,"TEXT_HEAVNZ911_01976_SEQ_22",""
23,"TEXT_HEAVNZ911_01976_SEQ_23",""
24,"TEXT_HEAVNZ911_01976_TODO_00","Look for clues of the missing moogle's whereabouts."
25,"TEXT_HEAVNZ911_01976_TODO_01","Bring the clues to Kupli Kuki."
26,"TEXT_HEAVNZ911_01976_TODO_02","Speak with Kupli Kuki at the Nidifice."
27,"TEXT_HEAVNZ911_01976_TODO_03","Search for the motioning moogle."
28,"TEXT_HEAVNZ911_01976_TODO_04","Report to Kupli Kuki."
29,"TEXT_HEAVNZ911_01976_TODO_05",""
30,"TEXT_HEAVNZ911_01976_TODO_06",""
31,"TEXT_HEAVNZ911_01976_TODO_07",""
32,"TEXT_HEAVNZ911_01976_TODO_08",""
33,"TEXT_HEAVNZ911_01976_TODO_09",""
34,"TEXT_HEAVNZ911_01976_TODO_10",""
35,"TEXT_HEAVNZ911_01976_TODO_11",""
36,"TEXT_HEAVNZ911_01976_TODO_12",""
37,"TEXT_HEAVNZ911_01976_TODO_13",""
38,"TEXT_HEAVNZ911_01976_TODO_14",""
39,"TEXT_HEAVNZ911_01976_TODO_15",""
40,"TEXT_HEAVNZ911_01976_TODO_16",""
41,"TEXT_HEAVNZ911_01976_TODO_17",""
42,"TEXT_HEAVNZ911_01976_TODO_18",""
43,"TEXT_HEAVNZ911_01976_TODO_19",""
44,"TEXT_HEAVNZ911_01976_TODO_20",""
45,"TEXT_HEAVNZ911_01976_TODO_21",""
46,"TEXT_HEAVNZ911_01976_TODO_22",""
47,"TEXT_HEAVNZ911_01976_TODO_23",""
48,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_002","Oh... Where did he wander off to, kupo?"
49,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_000","If I can say one thing about my companion, it's that he's quite adept at fleeing, kupo! Hmmm... If it were <Emphasis>me</Emphasis> running, I'd go...to the south!"
50,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_001","But, no doubt that area is just crawling with dreadful creatures. Adventurer, we need you to look for any signs he was there, or for any clues as to where he may have ran to. If you find something, then it may be worth braving this region's cruel monsters."
51,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_002","Bring any clues you find right back here, and we can continue our search when you return, kupo!"
52,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_010","Ah, you're back at last! Did you find any sign of our friend, kupo?"
53,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_011","Hmm...some black feathers...and a kupo nut! This is one of the presents we brought for Moghome, kupo!"
54,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_012","Just as I thought, he must've gone south! But, just how far south? It's hard to imagine him running too far without resting his wings... "
55,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_013","Ah hah! These black feathers must belong to the giant bird that attacked. That means the bird might have flown off with the poor moogle..."
56,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_014","We have to help him before he's eaten, or worse! Hurry, adventurer, we need to follow the bird's trail, kupo!"
57,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_021","This just keeps getting worse and worse... I hope he's okay, kupo..."
58,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_020","Look, there's a whole flock of those birds here. If indeed our companion was kidnapped, he's like to be around here. Let's split up and look for him, kupo!"
59,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_034","I hope he's okay... Hurry and find him before something terrible happens, kupo!"
60,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_030","I <Emphasis>am</Emphasis> the egg... <Emphasis>Be</Emphasis> the egg, kupopo... Eggs don't get eaten, no they don't... <Emphasis>Be</Emphasis> the egg..."
61,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_031","...Oh no! I've been found out, kupopo! Don't...don't eat me─I'm so stringy, skin and bones..."
62,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_032","...Oh, you're not one of those nasty birds!? Thank heavens, I thought I was done for! Good thing I wasn't─moogles are notoriously lacking in flavor, kupo."
63,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_033","You mean the others have come looking for me? I knew they wouldn't leave me here, kupo! I'll return to them at once!"
64,"TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_042","You found him! I would've never thought to pretend to be an egg─in fact, chances are I'd end up eating it, kupo!"
65,"TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_043","That was too close! I'll never eat another egg again, kupo..."
66,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_040","Everyone's together at last, kupo!"
67,"TEXT_HEAVNZ911_01976_KUPLIKUKI_000_041","We can finally make our way to Moghome! I've grown quite tired of all these flying monstrosities, kupo!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ911_01976_SEQ_00 Kupli Kuki is wringing his pom-pom trying to figure out where his companion went.
5 1 TEXT_HEAVNZ911_01976_SEQ_01 Kupli Kuki uses his powers of deduction to determine that the last possible refuge for his lost moogle friend is to the south. However, since that area is just bound to be overflowing with wild beasts, he asks you to go ahead of the two moogles and look for any evidence of his lost companion before they risk their lives in an effortless search. Search Hengr's Crucible for any signs of the nervous moogle.
6 2 TEXT_HEAVNZ911_01976_SEQ_02 You search the area and you find an errant kupo nut and a few feathers that look like they came from a bird of significant size. It would be a shame if a moogle was left alone without his kupo nuts, so return the evidence to Kupli Kuki and see what he has to say about his lost partner.
7 3 TEXT_HEAVNZ911_01976_SEQ_03 Kupli Kuki examines the kupo nut and feathers, guessing that the most likely occurrence was that his poor companion was kidnapped by one of the many large birds soaring the skies in the area. Follow him to where the birds build their nests and see if he has any insight as to where the other moogle may be.
8 4 TEXT_HEAVNZ911_01976_SEQ_04 You meet up with the two moogles, and the area is teeming with giant birds that match the feathers you found previously. Kupli Kuki asks you to help them search for their friend before one of the birds gets hungry and does something terrible to the moogle.
9 5 TEXT_HEAVNZ911_01976_SEQ_05 After searching every nook and cranny of the area, you find the moogle cowering in a nest, apparently in an attempt to blend in with the many eggs. He is relieved that he was able to avoid becoming fodder for the birds, and returns to reunite with his Twelveswood companions.
10 6 TEXT_HEAVNZ911_01976_SEQ_06 All three moogles have been reunited at last, and they can finally move on from this confusing episode to meet their moogle brethren in Moghome. Aid them in their journey to the Churning Mists for what is sure to be a party to remember.
11 7 TEXT_HEAVNZ911_01976_SEQ_07
12 8 TEXT_HEAVNZ911_01976_SEQ_08
13 9 TEXT_HEAVNZ911_01976_SEQ_09
14 10 TEXT_HEAVNZ911_01976_SEQ_10
15 11 TEXT_HEAVNZ911_01976_SEQ_11
16 12 TEXT_HEAVNZ911_01976_SEQ_12
17 13 TEXT_HEAVNZ911_01976_SEQ_13
18 14 TEXT_HEAVNZ911_01976_SEQ_14
19 15 TEXT_HEAVNZ911_01976_SEQ_15
20 16 TEXT_HEAVNZ911_01976_SEQ_16
21 17 TEXT_HEAVNZ911_01976_SEQ_17
22 18 TEXT_HEAVNZ911_01976_SEQ_18
23 19 TEXT_HEAVNZ911_01976_SEQ_19
24 20 TEXT_HEAVNZ911_01976_SEQ_20
25 21 TEXT_HEAVNZ911_01976_SEQ_21
26 22 TEXT_HEAVNZ911_01976_SEQ_22
27 23 TEXT_HEAVNZ911_01976_SEQ_23
28 24 TEXT_HEAVNZ911_01976_TODO_00 Look for clues of the missing moogle's whereabouts.
29 25 TEXT_HEAVNZ911_01976_TODO_01 Bring the clues to Kupli Kuki.
30 26 TEXT_HEAVNZ911_01976_TODO_02 Speak with Kupli Kuki at the Nidifice.
31 27 TEXT_HEAVNZ911_01976_TODO_03 Search for the motioning moogle.
32 28 TEXT_HEAVNZ911_01976_TODO_04 Report to Kupli Kuki.
33 29 TEXT_HEAVNZ911_01976_TODO_05
34 30 TEXT_HEAVNZ911_01976_TODO_06
35 31 TEXT_HEAVNZ911_01976_TODO_07
36 32 TEXT_HEAVNZ911_01976_TODO_08
37 33 TEXT_HEAVNZ911_01976_TODO_09
38 34 TEXT_HEAVNZ911_01976_TODO_10
39 35 TEXT_HEAVNZ911_01976_TODO_11
40 36 TEXT_HEAVNZ911_01976_TODO_12
41 37 TEXT_HEAVNZ911_01976_TODO_13
42 38 TEXT_HEAVNZ911_01976_TODO_14
43 39 TEXT_HEAVNZ911_01976_TODO_15
44 40 TEXT_HEAVNZ911_01976_TODO_16
45 41 TEXT_HEAVNZ911_01976_TODO_17
46 42 TEXT_HEAVNZ911_01976_TODO_18
47 43 TEXT_HEAVNZ911_01976_TODO_19
48 44 TEXT_HEAVNZ911_01976_TODO_20
49 45 TEXT_HEAVNZ911_01976_TODO_21
50 46 TEXT_HEAVNZ911_01976_TODO_22
51 47 TEXT_HEAVNZ911_01976_TODO_23
52 48 TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_002 Oh... Where did he wander off to, kupo?
53 49 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_000 If I can say one thing about my companion, it's that he's quite adept at fleeing, kupo! Hmmm... If it were <Emphasis>me</Emphasis> running, I'd go...to the south!
54 50 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_001 But, no doubt that area is just crawling with dreadful creatures. Adventurer, we need you to look for any signs he was there, or for any clues as to where he may have ran to. If you find something, then it may be worth braving this region's cruel monsters.
55 51 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_002 Bring any clues you find right back here, and we can continue our search when you return, kupo!
56 52 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_010 Ah, you're back at last! Did you find any sign of our friend, kupo?
57 53 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_011 Hmm...some black feathers...and a kupo nut! This is one of the presents we brought for Moghome, kupo!
58 54 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_012 Just as I thought, he must've gone south! But, just how far south? It's hard to imagine him running too far without resting his wings...
59 55 TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_013 Ah hah! These black feathers must belong to the giant bird that attacked. That means the bird might have flown off with the poor moogle...
60 56 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_014 We have to help him before he's eaten, or worse! Hurry, adventurer, we need to follow the bird's trail, kupo!
61 57 TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_021 This just keeps getting worse and worse... I hope he's okay, kupo...
62 58 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_020 Look, there's a whole flock of those birds here. If indeed our companion was kidnapped, he's like to be around here. Let's split up and look for him, kupo!
63 59 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_034 I hope he's okay... Hurry and find him before something terrible happens, kupo!
64 60 TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_030 I <Emphasis>am</Emphasis> the egg... <Emphasis>Be</Emphasis> the egg, kupopo... Eggs don't get eaten, no they don't... <Emphasis>Be</Emphasis> the egg...
65 61 TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_031 ...Oh no! I've been found out, kupopo! Don't...don't eat me─I'm so stringy, skin and bones...
66 62 TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_032 ...Oh, you're not one of those nasty birds!? Thank heavens, I thought I was done for! Good thing I wasn't─moogles are notoriously lacking in flavor, kupo.
67 63 TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_033 You mean the others have come looking for me? I knew they wouldn't leave me here, kupo! I'll return to them at once!
68 64 TEXT_HEAVNZ911_01976_FORRESTMOG0201974_000_042 You found him! I would've never thought to pretend to be an egg─in fact, chances are I'd end up eating it, kupo!
69 65 TEXT_HEAVNZ911_01976_FORRESTMOG0301976_000_043 That was too close! I'll never eat another egg again, kupo...
70 66 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_040 Everyone's together at last, kupo!
71 67 TEXT_HEAVNZ911_01976_KUPLIKUKI_000_041 We can finally make our way to Moghome! I've grown quite tired of all these flying monstrosities, kupo!
+6 -2
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@@ -65,13 +65,17 @@ int32,str,str
61,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_20","Amazing! To think our kupo nuts would be alike as peas in a pod!"
62,"TEXT_HEAVNZ912_01977_MOGULE_000_021","Well, this visit is proving to be more interesting than I could've imagined! But there's still much to learn─let's go visit Chieftain Moglin, kupo!"
63,"TEXT_HEAVNZ912_01977_MOGULE_000_025","Adventurer, come with us to hear what Chieftain Moglin has to say!"
64,"TEXT_HEAVNZ912_01977_MOGLIN_000_30","Moogles of the Twelveswood, welcome to Moghome! Although your journey has surely been long and tiring, I would like to solidify our friendship by telling you the story passed down through generations in Moghome.
64,"TEXT_HEAVNZ912_01977_MOGLIN_000_30","Moogles of the Twelveswood, welcome to Moghome! Although your journey has surely been long and tiring, I would like to solidify our friendship by telling you the story passed down through generations in Moghome.
Listen well, for we may find that which binds us together, kupo."
65,"TEXT_HEAVNZ912_01977_MOGLIN_000_31","Long, long ago, a great continent floated above the clouds, and we moogles all lived together in happy harmony."
66,"TEXT_HEAVNZ912_01977_MOGLIN_000_32","But one day, all creation was consumed by a raging tempest that spanned the whole of the heavens, and the once-great continent was smashed into countless smaller ones."
67,"TEXT_HEAVNZ912_01977_MOGLIN_100_32","The islands were too small for the moogles to continue living together as one, and to ensure the happiness of their brethren, a band of brave explorers set off on a journey to a new land, and a new home. Or so the story goes, kupo."
68,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_033","Amazing, kupo! The Twelveswood moogles have a similar story... Oh, how does it go again...?"
69,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_034","...Once upon a time, our ancestors lived among the heavens in harmony. Until one day, the gods up high began their petty squabbles, throwing a once-peaceful land into a tumult of chaos, kupo."
68,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_033","Amazing, kupo! The Twelveswood moogles have a similar story... Oh, how does it go again...?"
70,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_035","And thus did the last king of mooglekind, Good King Moggle Mog XII─may his memory live on for eternity─lower down a rope so long it could reach the surface, guiding his troubled subjects to a new home.
But he, in all his benevolence, remained behind to ensure the rope stayed strong for any stray moogles."
71,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_036","Hmm... There's not so much different between the stories of Moghome and the Twelveswood after all. Both tell of moogles coming down from the clouds and to the surface... They must be talking about the same thing, kupo!"
72,"TEXT_HEAVNZ912_01977_MOGULE_000_037","Maybe the moogles of the past brought kupo nuts with them... That's why the kupo trees are exactly the same!"
73,"TEXT_HEAVNZ912_01977_KUPLIKUKI_000_038","So that means once, long ago, our ancestors lived happily together, kupo!"
1 key 0 1
65 61 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_20 Amazing! To think our kupo nuts would be alike as peas in a pod!
66 62 TEXT_HEAVNZ912_01977_MOGULE_000_021 Well, this visit is proving to be more interesting than I could've imagined! But there's still much to learn─let's go visit Chieftain Moglin, kupo!
67 63 TEXT_HEAVNZ912_01977_MOGULE_000_025 Adventurer, come with us to hear what Chieftain Moglin has to say!
68 64 TEXT_HEAVNZ912_01977_MOGLIN_000_30 Moogles of the Twelveswood, welcome to Moghome! Although your journey has surely been long and tiring, I would like to solidify our friendship by telling you the story passed down through generations in Moghome. Listen well, for we may find that which binds us together, kupo. Moogles of the Twelveswood, welcome to Moghome! Although your journey has surely been long and tiring, I would like to solidify our friendship by telling you the story passed down through generations in Moghome. Listen well, for we may find that which binds us together, kupo.
69 65 TEXT_HEAVNZ912_01977_MOGLIN_000_31 Long, long ago, a great continent floated above the clouds, and we moogles all lived together in happy harmony.
70 66 TEXT_HEAVNZ912_01977_MOGLIN_000_32 But one day, all creation was consumed by a raging tempest that spanned the whole of the heavens, and the once-great continent was smashed into countless smaller ones.
71 65 67 TEXT_HEAVNZ912_01977_MOGLIN_000_31 TEXT_HEAVNZ912_01977_MOGLIN_100_32 Long, long ago, a great continent floated above the clouds, and we moogles all lived together in happy harmony. The islands were too small for the moogles to continue living together as one, and to ensure the happiness of their brethren, a band of brave explorers set off on a journey to a new land, and a new home. Or so the story goes, kupo.
72 66 68 TEXT_HEAVNZ912_01977_MOGLIN_000_32 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_033 But one day, all creation was consumed by a raging tempest that spanned the whole of the heavens, and the once-great continent was smashed into countless smaller ones. Amazing, kupo! The Twelveswood moogles have a similar story... Oh, how does it go again...?
73 67 69 TEXT_HEAVNZ912_01977_MOGLIN_100_32 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_034 The islands were too small for the moogles to continue living together as one, and to ensure the happiness of their brethren, a band of brave explorers set off on a journey to a new land, and a new home. Or so the story goes, kupo. ...Once upon a time, our ancestors lived among the heavens in harmony. Until one day, the gods up high began their petty squabbles, throwing a once-peaceful land into a tumult of chaos, kupo.
74 68 70 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_033 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_035 Amazing, kupo! The Twelveswood moogles have a similar story... Oh, how does it go again...? And thus did the last king of mooglekind, Good King Moggle Mog XII─may his memory live on for eternity─lower down a rope so long it could reach the surface, guiding his troubled subjects to a new home. But he, in all his benevolence, remained behind to ensure the rope stayed strong for any stray moogles.
75 69 71 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_034 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_036 ...Once upon a time, our ancestors lived among the heavens in harmony. Until one day, the gods up high began their petty squabbles, throwing a once-peaceful land into a tumult of chaos, kupo. Hmm... There's not so much different between the stories of Moghome and the Twelveswood after all. Both tell of moogles coming down from the clouds and to the surface... They must be talking about the same thing, kupo!
76 70 72 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_035 TEXT_HEAVNZ912_01977_MOGULE_000_037 And thus did the last king of mooglekind, Good King Moggle Mog XII─may his memory live on for eternity─lower down a rope so long it could reach the surface, guiding his troubled subjects to a new home. But he, in all his benevolence, remained behind to ensure the rope stayed strong for any stray moogles. Maybe the moogles of the past brought kupo nuts with them... That's why the kupo trees are exactly the same!
77 73 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_038 So that means once, long ago, our ancestors lived happily together, kupo!
78 74 TEXT_HEAVNZ912_01977_MOGULE_000_039 To think, we all come from the same ancestors, kupo! Adventurer, thank you for guiding our Twelveswood friends here. Today will forever live on as a momentous day in moogle history!
79 71 75 TEXT_HEAVNZ912_01977_KUPLIKUKI_000_036 TEXT_HEAVNZ912_01977_MOGULE_000_040 Hmm... There's not so much different between the stories of Moghome and the Twelveswood after all. Both tell of moogles coming down from the clouds and to the surface... They must be talking about the same thing, kupo! Well, I suppose now it's time to get our friends acquainted with their home away from home─Moghome, kupo! There's so much to see, and so much to talk about. I can hardly wait!
80
81
+104 -104
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@@ -1,104 +1,104 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ913_01978_SEQ_00","Kupli Kuki is thinking about the Moghome moogles."
1,"TEXT_HEAVNZ913_01978_SEQ_01","Everyone is excited to deepen the bonds between mooglekind, but Kupli Kuki wants to know more about the names of the Moghome moogles, in particular why every name starts with “Mog” and not something like “Kup.” Since Kupli Kuki seems to be particularly shy around moogles of high social standing, he enlists your aid in asking Chieftain Moglin the reason as to why the moogles from the sky and surface have different names. Ask Chieftain Moglin for what is sure to be a thrilling history lesson on the origins of Moghome names."
2,"TEXT_HEAVNZ913_01978_SEQ_02","You speak with Chieftain Moglin, and he seems eager to tell you about the names of Moghome, but not before you help the Pomguard with a pair of monsters who have suddenly attacked Moghome's kupo nut supply. Speak with Mogleo of the Pomguard to find out what aid he requires."
3,"TEXT_HEAVNZ913_01978_SEQ_03","Mogleo tells you that two monsters have dared to steal into Moghome's precious kupo nut supply, and asks you to aid Mogule, Kupli Kuki, and the other Twelveswood moogles in slaying the monster they have gone after. Speak with the four moogles to find out where this insatiable monster could be."
4,"TEXT_HEAVNZ913_01978_SEQ_04","Mogule and the other valiant Twelveswood moogles have cornered the invasive monster to the southeast. Slay it so that Moghome's nuts are in danger no more."
5,"TEXT_HEAVNZ913_01978_SEQ_05","You find that a stray gaelicat was one of the monsters trying to get its paws on the moogles' kupo nuts, and slay it before it can do any more harm to the precious nut orchard. Report back to Mogleo for an update on their progress."
6,"TEXT_HEAVNZ913_01978_SEQ_06","Mogleo and the other Pomguard members were able to take care of their target as well, and with that the kupo nuts are saved. It seems that the two monsters may have followed Kupli Kuki and the other Twelveswood moogles all the way from the Sea of Clouds. Although this crisis got everyone's pom-pom in a twist, the moogles seem to have come through it with a deeper bond, and Mogleo suggests that everyone go together to report to Chieftain Moglin of your success."
7,"TEXT_HEAVNZ913_01978_SEQ_07","You return to Moglin, and finally you have the opportunity to ask him about the Moghome names. While he doesn't know the exact reason that all the moogles in Moghome start with “Mog,” he informs you that the first chieftain was said to be named Moggle. Kupli Kuki fumbles around with the name for a bit before discovering that it is quite similar to Moggle Mog, and surmises that the name must have changed as the story was passed down from generation to generation in the Twelveswood. If Kupli Kuki's guess is right, then Chieftain Moglin is himself a direct descendant of Good King Moggle Mog XII, and the Pomguard are direct descendants of the Good King's household guard. Kupli Kuki is amazed that he is among such historic figures of mooglekind, although the Moghome moogles themselves do not seem very fazed at all. Mogleo finally closes this historic conversation by offering the Twelveswood moogles one kupo nut each for their previous bravery, an offer which the moogles eagerly agree to. The moogles look forward to deepening the bonds of friendship between sky and surface."
8,"TEXT_HEAVNZ913_01978_SEQ_08",""
9,"TEXT_HEAVNZ913_01978_SEQ_09",""
10,"TEXT_HEAVNZ913_01978_SEQ_10",""
11,"TEXT_HEAVNZ913_01978_SEQ_11",""
12,"TEXT_HEAVNZ913_01978_SEQ_12",""
13,"TEXT_HEAVNZ913_01978_SEQ_13",""
14,"TEXT_HEAVNZ913_01978_SEQ_14",""
15,"TEXT_HEAVNZ913_01978_SEQ_15",""
16,"TEXT_HEAVNZ913_01978_SEQ_16",""
17,"TEXT_HEAVNZ913_01978_SEQ_17",""
18,"TEXT_HEAVNZ913_01978_SEQ_18",""
19,"TEXT_HEAVNZ913_01978_SEQ_19",""
20,"TEXT_HEAVNZ913_01978_SEQ_20",""
21,"TEXT_HEAVNZ913_01978_SEQ_21",""
22,"TEXT_HEAVNZ913_01978_SEQ_22",""
23,"TEXT_HEAVNZ913_01978_SEQ_23",""
24,"TEXT_HEAVNZ913_01978_TODO_00","Speak with Moglin."
25,"TEXT_HEAVNZ913_01978_TODO_01","Speak with Mogleo."
26,"TEXT_HEAVNZ913_01978_TODO_02","Inquire about the monster in the kupo nut orchard."
27,"TEXT_HEAVNZ913_01978_TODO_03","Slay the monster to the southeast of Moghome."
28,"TEXT_HEAVNZ913_01978_TODO_04","Report to Mogleo."
29,"TEXT_HEAVNZ913_01978_TODO_05","Report to Moglin."
30,"TEXT_HEAVNZ913_01978_TODO_06",""
31,"TEXT_HEAVNZ913_01978_TODO_07",""
32,"TEXT_HEAVNZ913_01978_TODO_08",""
33,"TEXT_HEAVNZ913_01978_TODO_09",""
34,"TEXT_HEAVNZ913_01978_TODO_10",""
35,"TEXT_HEAVNZ913_01978_TODO_11",""
36,"TEXT_HEAVNZ913_01978_TODO_12",""
37,"TEXT_HEAVNZ913_01978_TODO_13",""
38,"TEXT_HEAVNZ913_01978_TODO_14",""
39,"TEXT_HEAVNZ913_01978_TODO_15",""
40,"TEXT_HEAVNZ913_01978_TODO_16",""
41,"TEXT_HEAVNZ913_01978_TODO_17",""
42,"TEXT_HEAVNZ913_01978_TODO_18",""
43,"TEXT_HEAVNZ913_01978_TODO_19",""
44,"TEXT_HEAVNZ913_01978_TODO_20",""
45,"TEXT_HEAVNZ913_01978_TODO_21",""
46,"TEXT_HEAVNZ913_01978_TODO_22",""
47,"TEXT_HEAVNZ913_01978_TODO_23",""
48,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_000","To think the legends are actually <Emphasis>true</Emphasis>─our ancestors did indeed come down from the skies, kupo! I'm sure Mogule and the others will get along famously!"
49,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_001","But, don't you think the moogles here have such strange names? There are so many moogles with names like Mogret and Mogmug, but no one is named Kuplo Kopp or Kupta Kapta! I wonder why..."
50,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_002","Chieftain Moglin seems to know much about moogle history─maybe he can shed some light on this mystery! But...I'm so nervous around <Emphasis>chieftains</Emphasis>, kupo..."
51,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_003","But you, adventurer, you've rubbed shoulders with all kinds of great characters, and Chieftain Moglin respects you! I'm sure he'll readily tell you all about Moghome names. And then <Emphasis>you</Emphasis> can tell <Emphasis>me</Emphasis>!"
52,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_013","I can't wait to learn about their names, kupo..."
53,"TEXT_HEAVNZ913_01978_MOGLOO_000_006","No time to talk─our nuts are in danger, kupo!"
54,"TEXT_HEAVNZ913_01978_MOGLIN_000_010","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so you've finally come to your senses and acknowledged the heavenly ring of Moghome names, kupo? That pleases me greatly, but I must ask you to wait─it seems Mogloo has an urgent entreaty."
55,"TEXT_HEAVNZ913_01978_MOGLOO_000_011","Yes, Chieftain Moglin, the Pomguard is fighting a desperate battle against a gang of monsters swarming our precious kupo nut orchard. We have beaten them back for now, but I fear we are outmatched, kupo!"
56,"TEXT_HEAVNZ913_01978_MOGLIN_000_012","Ah, luckily we have just the one to help. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, lend the Pomguard your strength, and mayhaps I will speak more with you about our moogle names, kupo."
57,"TEXT_HEAVNZ913_01978_MOGLIN_000_013","The defense of our kupo trees is of the utmost importance. Speak with Mogleo of the Pomguard to learn where he needs you. Once these monsters have been dealt with, ask me again about the knowledge you seek, kupo."
58,"TEXT_HEAVNZ913_01978_MOGLIN_000_024","Defense of the kupo nuts must needs come before all else. Speak with Mogleo to learn what he requires, then return to me once the crisis has been dealt with, kupo."
59,"TEXT_HEAVNZ913_01978_MOGLEO_000_020","Oh, adventurer, it's so good to see you again! As you can see, Pomguard business has me terribly busy these days, kupo! Speaking of which, where did those monsters go?"
60,"TEXT_HEAVNZ913_01978_MOGLEO_000_021","...Oh! You'll help us rid the area of those dreadful things? Thank heavens, this sword was getting so heavy. We're fighting valiantly to drive off the invaders─there are <Emphasis>two</Emphasis> of them, so our paws are full, kupo! "
61,"TEXT_HEAVNZ913_01978_MOGLEO_000_022","The Pomguard have their paws tied with one, while Mogule and the Twelveswood moogles are trying their hardest to track down the other. The moogles from the surface have more courage than I thought, kupo!"
62,"TEXT_HEAVNZ913_01978_MOGLEO_000_023","I'll go help the other members of the Pomguard. Adventurer, hurry and make sure Mogule and the others are safe!"
63,"TEXT_HEAVNZ913_01978_MOGLEO_000_024",""
64,"TEXT_HEAVNZ913_01978_MOGLEO_000_033","I'll lend my sword to the other Pomguard members. Adventurer, help Mogule and the others, kupo!"
65,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_030","Oh, you're here to help? Well, we drove that monster over to the southeast. I don't <Emphasis>think</Emphasis> it managed to steal any kupo nuts."
66,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_031","I saw it fly over here! We'll find it soon, kupo!"
67,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_032","The monster was just around here. It can't be far─we have it cornered, kupo!"
68,"TEXT_HEAVNZ913_01978_MOGULE_000_033","I had it in my sights, but it flew away, kupo! Where could it be...?"
69,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_034","The monster is somewhere over there!"
70,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_035","It's some strange flying thing─I'll swat it out of the sky, kupo!"
71,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_036","It can't have gotten far─we almost have it, kupo!"
72,"TEXT_HEAVNZ913_01978_MOGULE_000_037","Where could it be, kupo...?"
73,"TEXT_HEAVNZ913_01978_MOGLEO_000_040","That beast was no match for the likes of the Pomguard, kupo! With the threat to our precious kupo nuts gone, the orchard is safe!"
74,"TEXT_HEAVNZ913_01978_MOGLEO_000_041","Those monsters were so strange... Odd-looking wings, curious pointed ears... I wonder where they could have come from, kupo?"
75,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_042","Oh no! They might have followed us here, kupo. We're sorry, we didn't mean to bring such rude guests with us."
76,"TEXT_HEAVNZ913_01978_MOGLEO_000_043","Well, as long as the kupo trees are safe, then there's nothing to worry about. Thanks to our new friends from the Twelveswood, not one nut was disturbed, kupo!"
77,"TEXT_HEAVNZ913_01978_MOGLEO_000_044","Let's report our success to Chieftain Moglin─he'll want to thank everyone who helped protect our prized trees!"
78,"TEXT_HEAVNZ913_01978_MOGLEO_000_045","Let's hurry back to Chieftain Moglin. He'll want to reward everyone for protecting the precious kupo nuts!"
79,"TEXT_HEAVNZ913_01978_MOGULE_000_046","We did it, kupo!"
80,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_047","Maybe Chieftain Moglin will finally tell us about the Moghome names."
81,"TEXT_HEAVNZ913_01978_FORRESTMOG0201974_000_048","I can't believe a monster followed us that far, kupo."
82,"TEXT_HEAVNZ913_01978_FORRESTMOG0301976_000_049","I'm quite tuckered out from chasing that monster around, kupo! "
83,"TEXT_HEAVNZ913_01978_MOGLIN_000_050","Ah, you've returned at last. Are the kupo nuts safe from harm?"
84,"TEXT_HEAVNZ913_01978_MOGLEO_000_051","Those malicious monsters won't be laying their paws on our nuts anymore, kupo, thanks to the help of the Twelveswood moogles!"
85,"TEXT_HEAVNZ913_01978_MOGLIN_000_052","Ah, it's so nice to see you working together to defend our home, kupo. Well, now that the storm has been weathered, I believe <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> wanted to know all about moogle names─hopefully it will serve as an inspiration to <If(PlayerParameter(4))>her<Else/>him</If>."
86,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_053","Actually, Chieftain Moglin, <Emphasis>I</Emphasis> was the one who asked the adventurer to ask you. I was thinking, isn't it curious that our names sound so different from yours, kupo?"
87,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_054","In the Twelveswood, we usually start our names with “Ku” or “Pu.” They say it's because it makes the names sound like “kupo nut.”"
88,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_055","Mayhap when the moogles came down from the sky, the kupo nuts were their most prized possession, kupo! But the Moghome moogles love kupo nuts too, so I've wondered why their names are different."
89,"TEXT_HEAVNZ913_01978_MOGLIN_000_056","You're quite perceptive, Kupli Kuki. Truth be told, I've never thought about the reason myself. Would it not make sense for moogles to start their name with “Mog”? It's been that way for as long as anyone can remember, kupo."
90,"TEXT_HEAVNZ913_01978_MOGLIN_000_057","My ancestor, who was Moghome's first chieftain, was named Moggle, and in fact it was he who decided which brave moogles would travel down to the surface after fire rained from the skies. "
91,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_058","Moggle... That name seems so familiar... Kupopo! Moggle Mog!?"
92,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_059","Could Chieftain Moggle have in fact been Moggle Mog? If so... Chieftain Moglin, you would be a descendant of Good King Moggle Mog XII─may all his lineage bask in greatness!"
93,"TEXT_HEAVNZ913_01978_MOGLIN_000_060","Indeed, the two names <Emphasis>are</Emphasis> quite similar, kupo. Moggle Mog... I remember─this was the name of the king from your legend."
94,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_061","It all makes sense, kupo. The legend is so ancient, it's no wonder the name changed ever so slightly! That means I'm presenting myself before the descendant of the last king of mooglekind!"
95,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_062","The legends tell of more than just the king, kupo! The valiant household guard of Good King Moggle Mog XII─may his legend live on forevermore─is also detailed at some length. Does that mean that the Pomguard is also..."
96,"TEXT_HEAVNZ913_01978_MOGLEO_000_063","The history of the Pomguard is long and illustrious, dating back to Chieftain Moggle's humble beginnings, kupo. "
97,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_064","Kupopo! That means his household guard was actually the Pomguard. I'm among some of the most historic moogles of all time! "
98,"TEXT_HEAVNZ913_01978_MOGLEO_000_065","I never knew we were so important─how embarrassing! Oh, I almost forgot─ We never thanked you for helping us take down those dreadful monsters, kupo."
99,"TEXT_HEAVNZ913_01978_MOGLEO_000_066","For all of your brave services in defense of our lovely orchard, and in celebration of our newfound friendship, we shall bequeath upon you...one kupo nut each! "
100,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_067","Kupopo! I could think of no better a reward myself! Our stomachs will be full tonight!"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ913_01978_SEQ_00","Kupli Kuki is thinking about the Moghome moogles."
1,"TEXT_HEAVNZ913_01978_SEQ_01","Everyone is excited to deepen the bonds between mooglekind, but Kupli Kuki wants to know more about the names of the Moghome moogles, in particular why every name starts with “Mog” and not something like “Kup.” Since Kupli Kuki seems to be particularly shy around moogles of high social standing, he enlists your aid in asking Chieftain Moglin the reason as to why the moogles from the sky and surface have different names. Ask Chieftain Moglin for what is sure to be a thrilling history lesson on the origins of Moghome names."
2,"TEXT_HEAVNZ913_01978_SEQ_02","You speak with Chieftain Moglin, and he seems eager to tell you about the names of Moghome, but not before you help the Pomguard with a pair of monsters who have suddenly attacked Moghome's kupo nut supply. Speak with Mogleo of the Pomguard to find out what aid he requires."
3,"TEXT_HEAVNZ913_01978_SEQ_03","Mogleo tells you that two monsters have dared to steal into Moghome's precious kupo nut supply, and asks you to aid Mogule, Kupli Kuki, and the other Twelveswood moogles in slaying the monster they have gone after. Speak with the four moogles to find out where this insatiable monster could be."
4,"TEXT_HEAVNZ913_01978_SEQ_04","Mogule and the other valiant Twelveswood moogles have cornered the invasive monster to the southeast. Slay it so that Moghome's nuts are in danger no more."
5,"TEXT_HEAVNZ913_01978_SEQ_05","You find that a stray gaelicat was one of the monsters trying to get its paws on the moogles' kupo nuts, and slay it before it can do any more harm to the precious nut orchard. Report back to Mogleo for an update on their progress."
6,"TEXT_HEAVNZ913_01978_SEQ_06","Mogleo and the other Pomguard members were able to take care of their target as well, and with that the kupo nuts are saved. It seems that the two monsters may have followed Kupli Kuki and the other Twelveswood moogles all the way from the Sea of Clouds. Although this crisis got everyone's pom-pom in a twist, the moogles seem to have come through it with a deeper bond, and Mogleo suggests that everyone go together to report to Chieftain Moglin of your success."
7,"TEXT_HEAVNZ913_01978_SEQ_07","You return to Moglin, and finally you have the opportunity to ask him about the Moghome names. While he doesn't know the exact reason that all the moogles in Moghome start with “Mog,” he informs you that the first chieftain was said to be named Moggle. Kupli Kuki fumbles around with the name for a bit before discovering that it is quite similar to Moggle Mog, and surmises that the name must have changed as the story was passed down from generation to generation in the Twelveswood. If Kupli Kuki's guess is right, then Chieftain Moglin is himself a direct descendant of Good King Moggle Mog XII, and the Pomguard are direct descendants of the Good King's household guard. Kupli Kuki is amazed that he is among such historic figures of mooglekind, although the Moghome moogles themselves do not seem very fazed at all. Mogleo finally closes this historic conversation by offering the Twelveswood moogles one kupo nut each for their previous bravery, an offer which the moogles eagerly agree to. The moogles look forward to deepening the bonds of friendship between sky and surface."
8,"TEXT_HEAVNZ913_01978_SEQ_08",""
9,"TEXT_HEAVNZ913_01978_SEQ_09",""
10,"TEXT_HEAVNZ913_01978_SEQ_10",""
11,"TEXT_HEAVNZ913_01978_SEQ_11",""
12,"TEXT_HEAVNZ913_01978_SEQ_12",""
13,"TEXT_HEAVNZ913_01978_SEQ_13",""
14,"TEXT_HEAVNZ913_01978_SEQ_14",""
15,"TEXT_HEAVNZ913_01978_SEQ_15",""
16,"TEXT_HEAVNZ913_01978_SEQ_16",""
17,"TEXT_HEAVNZ913_01978_SEQ_17",""
18,"TEXT_HEAVNZ913_01978_SEQ_18",""
19,"TEXT_HEAVNZ913_01978_SEQ_19",""
20,"TEXT_HEAVNZ913_01978_SEQ_20",""
21,"TEXT_HEAVNZ913_01978_SEQ_21",""
22,"TEXT_HEAVNZ913_01978_SEQ_22",""
23,"TEXT_HEAVNZ913_01978_SEQ_23",""
24,"TEXT_HEAVNZ913_01978_TODO_00","Speak with Moglin."
25,"TEXT_HEAVNZ913_01978_TODO_01","Speak with Mogleo."
26,"TEXT_HEAVNZ913_01978_TODO_02","Inquire about the monster in the kupo nut orchard."
27,"TEXT_HEAVNZ913_01978_TODO_03","Slay the monster to the southeast of Moghome."
28,"TEXT_HEAVNZ913_01978_TODO_04","Report to Mogleo."
29,"TEXT_HEAVNZ913_01978_TODO_05","Report to Moglin."
30,"TEXT_HEAVNZ913_01978_TODO_06",""
31,"TEXT_HEAVNZ913_01978_TODO_07",""
32,"TEXT_HEAVNZ913_01978_TODO_08",""
33,"TEXT_HEAVNZ913_01978_TODO_09",""
34,"TEXT_HEAVNZ913_01978_TODO_10",""
35,"TEXT_HEAVNZ913_01978_TODO_11",""
36,"TEXT_HEAVNZ913_01978_TODO_12",""
37,"TEXT_HEAVNZ913_01978_TODO_13",""
38,"TEXT_HEAVNZ913_01978_TODO_14",""
39,"TEXT_HEAVNZ913_01978_TODO_15",""
40,"TEXT_HEAVNZ913_01978_TODO_16",""
41,"TEXT_HEAVNZ913_01978_TODO_17",""
42,"TEXT_HEAVNZ913_01978_TODO_18",""
43,"TEXT_HEAVNZ913_01978_TODO_19",""
44,"TEXT_HEAVNZ913_01978_TODO_20",""
45,"TEXT_HEAVNZ913_01978_TODO_21",""
46,"TEXT_HEAVNZ913_01978_TODO_22",""
47,"TEXT_HEAVNZ913_01978_TODO_23",""
48,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_000","To think the legends are actually <Emphasis>true</Emphasis>─our ancestors did indeed come down from the skies, kupo! I'm sure Mogule and the others will get along famously!"
49,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_001","But, don't you think the moogles here have such strange names? There are so many moogles with names like Mogret and Mogmug, but no one is named Kuplo Kopp or Kupta Kapta! I wonder why..."
50,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_002","Chieftain Moglin seems to know much about moogle history─maybe he can shed some light on this mystery! But...I'm so nervous around <Emphasis>chieftains</Emphasis>, kupo..."
51,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_003","But you, adventurer, you've rubbed shoulders with all kinds of great characters, and Chieftain Moglin respects you! I'm sure he'll readily tell you all about Moghome names. And then <Emphasis>you</Emphasis> can tell <Emphasis>me</Emphasis>!"
52,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_013","I can't wait to learn about their names, kupo..."
53,"TEXT_HEAVNZ913_01978_MOGLOO_000_006","No time to talk─our nuts are in danger, kupo!"
54,"TEXT_HEAVNZ913_01978_MOGLIN_000_010","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so you've finally come to your senses and acknowledged the heavenly ring of Moghome names, kupo? That pleases me greatly, but I must ask you to wait─it seems Mogloo has an urgent entreaty."
55,"TEXT_HEAVNZ913_01978_MOGLOO_000_011","Yes, Chieftain Moglin, the Pomguard is fighting a desperate battle against a gang of monsters swarming our precious kupo nut orchard. We have beaten them back for now, but I fear we are outmatched, kupo!"
56,"TEXT_HEAVNZ913_01978_MOGLIN_000_012","Ah, luckily we have just the one to help. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, lend the Pomguard your strength, and mayhaps I will speak more with you about our moogle names, kupo."
57,"TEXT_HEAVNZ913_01978_MOGLIN_000_013","The defense of our kupo trees is of the utmost importance. Speak with Mogleo of the Pomguard to learn where he needs you. Once these monsters have been dealt with, ask me again about the knowledge you seek, kupo."
58,"TEXT_HEAVNZ913_01978_MOGLIN_000_024","Defense of the kupo nuts must needs come before all else. Speak with Mogleo to learn what he requires, then return to me once the crisis has been dealt with, kupo."
59,"TEXT_HEAVNZ913_01978_MOGLEO_000_020","Oh, adventurer, it's so good to see you again! As you can see, Pomguard business has me terribly busy these days, kupo! Speaking of which, where did those monsters go?"
60,"TEXT_HEAVNZ913_01978_MOGLEO_000_021","...Oh! You'll help us rid the area of those dreadful things? Thank heavens, this sword was getting so heavy. We're fighting valiantly to drive off the invaders─there are <Emphasis>two</Emphasis> of them, so our paws are full, kupo! "
61,"TEXT_HEAVNZ913_01978_MOGLEO_000_022","The Pomguard have their paws tied with one, while Mogule and the Twelveswood moogles are trying their hardest to track down the other. The moogles from the surface have more courage than I thought, kupo!"
62,"TEXT_HEAVNZ913_01978_MOGLEO_000_023","I'll go help the other members of the Pomguard. Adventurer, hurry and make sure Mogule and the others are safe!"
63,"TEXT_HEAVNZ913_01978_MOGLEO_000_024",""
64,"TEXT_HEAVNZ913_01978_MOGLEO_000_033","I'll lend my sword to the other Pomguard members. Adventurer, help Mogule and the others, kupo!"
65,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_030","Oh, you're here to help? Well, we drove that monster over to the southeast. I don't <Emphasis>think</Emphasis> it managed to steal any kupo nuts."
66,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_031","I saw it fly over here! We'll find it soon, kupo!"
67,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_032","The monster was just around here. It can't be far─we have it cornered, kupo!"
68,"TEXT_HEAVNZ913_01978_MOGULE_000_033","I had it in my sights, but it flew away, kupo! Where could it be...?"
69,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_034","The monster is somewhere over there!"
70,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_035","It's some strange flying thing─I'll swat it out of the sky, kupo!"
71,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_036","It can't have gotten far─we almost have it, kupo!"
72,"TEXT_HEAVNZ913_01978_MOGULE_000_037","Where could it be, kupo...?"
73,"TEXT_HEAVNZ913_01978_MOGLEO_000_040","That beast was no match for the likes of the Pomguard, kupo! With the threat to our precious kupo nuts gone, the orchard is safe!"
74,"TEXT_HEAVNZ913_01978_MOGLEO_000_041","Those monsters were so strange... Odd-looking wings, curious pointed ears... I wonder where they could have come from, kupo?"
75,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_042","Oh no! They might have followed us here, kupo. We're sorry, we didn't mean to bring such rude guests with us."
76,"TEXT_HEAVNZ913_01978_MOGLEO_000_043","Well, as long as the kupo trees are safe, then there's nothing to worry about. Thanks to our new friends from the Twelveswood, not one nut was disturbed, kupo!"
77,"TEXT_HEAVNZ913_01978_MOGLEO_000_044","Let's report our success to Chieftain Moglin─he'll want to thank everyone who helped protect our prized trees!"
78,"TEXT_HEAVNZ913_01978_MOGLEO_000_045","Let's hurry back to Chieftain Moglin. He'll want to reward everyone for protecting the precious kupo nuts!"
79,"TEXT_HEAVNZ913_01978_MOGULE_000_046","We did it, kupo!"
80,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_047","Maybe Chieftain Moglin will finally tell us about the Moghome names."
81,"TEXT_HEAVNZ913_01978_FORRESTMOG0201974_000_048","I can't believe a monster followed us that far, kupo."
82,"TEXT_HEAVNZ913_01978_FORRESTMOG0301976_000_049","I'm quite tuckered out from chasing that monster around, kupo! "
83,"TEXT_HEAVNZ913_01978_MOGLIN_000_050","Ah, you've returned at last. Are the kupo nuts safe from harm?"
84,"TEXT_HEAVNZ913_01978_MOGLEO_000_051","Those malicious monsters won't be laying their paws on our nuts anymore, kupo, thanks to the help of the Twelveswood moogles!"
85,"TEXT_HEAVNZ913_01978_MOGLIN_000_052","Ah, it's so nice to see you working together to defend our home, kupo. Well, now that the storm has been weathered, I believe <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> wanted to know all about moogle names─hopefully it will serve as an inspiration to <If(PlayerParameter(4))>her<Else/>him</If>."
86,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_053","Actually, Chieftain Moglin, <Emphasis>I</Emphasis> was the one who asked the adventurer to ask you. I was thinking, isn't it curious that our names sound so different from yours, kupo?"
87,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_054","In the Twelveswood, we usually start our names with “Ku” or “Pu.” They say it's because it makes the names sound like “kupo nut.”"
88,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_055","Mayhap when the moogles came down from the sky, the kupo nuts were their most prized possession, kupo! But the Moghome moogles love kupo nuts too, so I've wondered why their names are different."
89,"TEXT_HEAVNZ913_01978_MOGLIN_000_056","You're quite perceptive, Kupli Kuki. Truth be told, I've never thought about the reason myself. Would it not make sense for moogles to start their name with “Mog”? It's been that way for as long as anyone can remember, kupo."
90,"TEXT_HEAVNZ913_01978_MOGLIN_000_057","My ancestor, who was Moghome's first chieftain, was named Moggle, and in fact it was he who decided which brave moogles would travel down to the surface after fire rained from the skies. "
91,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_058","Moggle... That name seems so familiar... Kupopo! Moggle Mog!?"
92,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_059","Could Chieftain Moggle have in fact been Moggle Mog? If so... Chieftain Moglin, you would be a descendant of Good King Moggle Mog XII─may all his lineage bask in greatness!"
93,"TEXT_HEAVNZ913_01978_MOGLIN_000_060","Indeed, the two names <Emphasis>are</Emphasis> quite similar, kupo. Moggle Mog... I remember─this was the name of the king from your legend."
94,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_061","It all makes sense, kupo. The legend is so ancient, it's no wonder the name changed ever so slightly! That means I'm presenting myself before the descendant of the last king of mooglekind!"
95,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_062","The legends tell of more than just the king, kupo! The valiant household guard of Good King Moggle Mog XII─may his legend live on forevermore─is also detailed at some length. Does that mean that the Pomguard is also..."
96,"TEXT_HEAVNZ913_01978_MOGLEO_000_063","The history of the Pomguard is long and illustrious, dating back to Chieftain Moggle's humble beginnings, kupo. "
97,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_064","Kupopo! That means his household guard was actually the Pomguard. I'm among some of the most historic moogles of all time! "
98,"TEXT_HEAVNZ913_01978_MOGLEO_000_065","I never knew we were so important─how embarrassing! Oh, I almost forgot─ We never thanked you for helping us take down those dreadful monsters, kupo."
99,"TEXT_HEAVNZ913_01978_MOGLEO_000_066","For all of your brave services in defense of our lovely orchard, and in celebration of our newfound friendship, we shall bequeath upon you...one kupo nut each! "
100,"TEXT_HEAVNZ913_01978_KUPLIKUKI_000_067","Kupopo! I could think of no better a reward myself! Our stomachs will be full tonight!"
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4 0 TEXT_HEAVNZ913_01978_SEQ_00 Kupli Kuki is thinking about the Moghome moogles.
5 1 TEXT_HEAVNZ913_01978_SEQ_01 Everyone is excited to deepen the bonds between mooglekind, but Kupli Kuki wants to know more about the names of the Moghome moogles, in particular why every name starts with “Mog” and not something like “Kup.” Since Kupli Kuki seems to be particularly shy around moogles of high social standing, he enlists your aid in asking Chieftain Moglin the reason as to why the moogles from the sky and surface have different names. Ask Chieftain Moglin for what is sure to be a thrilling history lesson on the origins of Moghome names.
6 2 TEXT_HEAVNZ913_01978_SEQ_02 You speak with Chieftain Moglin, and he seems eager to tell you about the names of Moghome, but not before you help the Pomguard with a pair of monsters who have suddenly attacked Moghome's kupo nut supply. Speak with Mogleo of the Pomguard to find out what aid he requires.
7 3 TEXT_HEAVNZ913_01978_SEQ_03 Mogleo tells you that two monsters have dared to steal into Moghome's precious kupo nut supply, and asks you to aid Mogule, Kupli Kuki, and the other Twelveswood moogles in slaying the monster they have gone after. Speak with the four moogles to find out where this insatiable monster could be.
8 4 TEXT_HEAVNZ913_01978_SEQ_04 Mogule and the other valiant Twelveswood moogles have cornered the invasive monster to the southeast. Slay it so that Moghome's nuts are in danger no more.
9 5 TEXT_HEAVNZ913_01978_SEQ_05 You find that a stray gaelicat was one of the monsters trying to get its paws on the moogles' kupo nuts, and slay it before it can do any more harm to the precious nut orchard. Report back to Mogleo for an update on their progress.
10 6 TEXT_HEAVNZ913_01978_SEQ_06 Mogleo and the other Pomguard members were able to take care of their target as well, and with that the kupo nuts are saved. It seems that the two monsters may have followed Kupli Kuki and the other Twelveswood moogles all the way from the Sea of Clouds. Although this crisis got everyone's pom-pom in a twist, the moogles seem to have come through it with a deeper bond, and Mogleo suggests that everyone go together to report to Chieftain Moglin of your success.
11 7 TEXT_HEAVNZ913_01978_SEQ_07 You return to Moglin, and finally you have the opportunity to ask him about the Moghome names. While he doesn't know the exact reason that all the moogles in Moghome start with “Mog,” he informs you that the first chieftain was said to be named Moggle. Kupli Kuki fumbles around with the name for a bit before discovering that it is quite similar to Moggle Mog, and surmises that the name must have changed as the story was passed down from generation to generation in the Twelveswood. If Kupli Kuki's guess is right, then Chieftain Moglin is himself a direct descendant of Good King Moggle Mog XII, and the Pomguard are direct descendants of the Good King's household guard. Kupli Kuki is amazed that he is among such historic figures of mooglekind, although the Moghome moogles themselves do not seem very fazed at all. Mogleo finally closes this historic conversation by offering the Twelveswood moogles one kupo nut each for their previous bravery, an offer which the moogles eagerly agree to. The moogles look forward to deepening the bonds of friendship between sky and surface.
12 8 TEXT_HEAVNZ913_01978_SEQ_08
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28 24 TEXT_HEAVNZ913_01978_TODO_00 Speak with Moglin.
29 25 TEXT_HEAVNZ913_01978_TODO_01 Speak with Mogleo.
30 26 TEXT_HEAVNZ913_01978_TODO_02 Inquire about the monster in the kupo nut orchard.
31 27 TEXT_HEAVNZ913_01978_TODO_03 Slay the monster to the southeast of Moghome.
32 28 TEXT_HEAVNZ913_01978_TODO_04 Report to Mogleo.
33 29 TEXT_HEAVNZ913_01978_TODO_05 Report to Moglin.
34 30 TEXT_HEAVNZ913_01978_TODO_06
35 31 TEXT_HEAVNZ913_01978_TODO_07
36 32 TEXT_HEAVNZ913_01978_TODO_08
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50 46 TEXT_HEAVNZ913_01978_TODO_22
51 47 TEXT_HEAVNZ913_01978_TODO_23
52 48 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_000 To think the legends are actually <Emphasis>true</Emphasis>─our ancestors did indeed come down from the skies, kupo! I'm sure Mogule and the others will get along famously!
53 49 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_001 But, don't you think the moogles here have such strange names? There are so many moogles with names like Mogret and Mogmug, but no one is named Kuplo Kopp or Kupta Kapta! I wonder why...
54 50 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_002 Chieftain Moglin seems to know much about moogle history─maybe he can shed some light on this mystery! But...I'm so nervous around <Emphasis>chieftains</Emphasis>, kupo...
55 51 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_003 But you, adventurer, you've rubbed shoulders with all kinds of great characters, and Chieftain Moglin respects you! I'm sure he'll readily tell you all about Moghome names. And then <Emphasis>you</Emphasis> can tell <Emphasis>me</Emphasis>!
56 52 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_013 I can't wait to learn about their names, kupo...
57 53 TEXT_HEAVNZ913_01978_MOGLOO_000_006 No time to talk─our nuts are in danger, kupo!
58 54 TEXT_HEAVNZ913_01978_MOGLIN_000_010 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, so you've finally come to your senses and acknowledged the heavenly ring of Moghome names, kupo? That pleases me greatly, but I must ask you to wait─it seems Mogloo has an urgent entreaty.
59 55 TEXT_HEAVNZ913_01978_MOGLOO_000_011 Yes, Chieftain Moglin, the Pomguard is fighting a desperate battle against a gang of monsters swarming our precious kupo nut orchard. We have beaten them back for now, but I fear we are outmatched, kupo!
60 56 TEXT_HEAVNZ913_01978_MOGLIN_000_012 Ah, luckily we have just the one to help. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, lend the Pomguard your strength, and mayhaps I will speak more with you about our moogle names, kupo.
61 57 TEXT_HEAVNZ913_01978_MOGLIN_000_013 The defense of our kupo trees is of the utmost importance. Speak with Mogleo of the Pomguard to learn where he needs you. Once these monsters have been dealt with, ask me again about the knowledge you seek, kupo.
62 58 TEXT_HEAVNZ913_01978_MOGLIN_000_024 Defense of the kupo nuts must needs come before all else. Speak with Mogleo to learn what he requires, then return to me once the crisis has been dealt with, kupo.
63 59 TEXT_HEAVNZ913_01978_MOGLEO_000_020 Oh, adventurer, it's so good to see you again! As you can see, Pomguard business has me terribly busy these days, kupo! Speaking of which, where did those monsters go?
64 60 TEXT_HEAVNZ913_01978_MOGLEO_000_021 ...Oh! You'll help us rid the area of those dreadful things? Thank heavens, this sword was getting so heavy. We're fighting valiantly to drive off the invaders─there are <Emphasis>two</Emphasis> of them, so our paws are full, kupo!
65 61 TEXT_HEAVNZ913_01978_MOGLEO_000_022 The Pomguard have their paws tied with one, while Mogule and the Twelveswood moogles are trying their hardest to track down the other. The moogles from the surface have more courage than I thought, kupo!
66 62 TEXT_HEAVNZ913_01978_MOGLEO_000_023 I'll go help the other members of the Pomguard. Adventurer, hurry and make sure Mogule and the others are safe!
67 63 TEXT_HEAVNZ913_01978_MOGLEO_000_024
68 64 TEXT_HEAVNZ913_01978_MOGLEO_000_033 I'll lend my sword to the other Pomguard members. Adventurer, help Mogule and the others, kupo!
69 65 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_030 Oh, you're here to help? Well, we drove that monster over to the southeast. I don't <Emphasis>think</Emphasis> it managed to steal any kupo nuts.
70 66 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_031 I saw it fly over here! We'll find it soon, kupo!
71 67 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_032 The monster was just around here. It can't be far─we have it cornered, kupo!
72 68 TEXT_HEAVNZ913_01978_MOGULE_000_033 I had it in my sights, but it flew away, kupo! Where could it be...?
73 69 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_034 The monster is somewhere over there!
74 70 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_035 It's some strange flying thing─I'll swat it out of the sky, kupo!
75 71 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_036 It can't have gotten far─we almost have it, kupo!
76 72 TEXT_HEAVNZ913_01978_MOGULE_000_037 Where could it be, kupo...?
77 73 TEXT_HEAVNZ913_01978_MOGLEO_000_040 That beast was no match for the likes of the Pomguard, kupo! With the threat to our precious kupo nuts gone, the orchard is safe!
78 74 TEXT_HEAVNZ913_01978_MOGLEO_000_041 Those monsters were so strange... Odd-looking wings, curious pointed ears... I wonder where they could have come from, kupo?
79 75 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_042 Oh no! They might have followed us here, kupo. We're sorry, we didn't mean to bring such rude guests with us.
80 76 TEXT_HEAVNZ913_01978_MOGLEO_000_043 Well, as long as the kupo trees are safe, then there's nothing to worry about. Thanks to our new friends from the Twelveswood, not one nut was disturbed, kupo!
81 77 TEXT_HEAVNZ913_01978_MOGLEO_000_044 Let's report our success to Chieftain Moglin─he'll want to thank everyone who helped protect our prized trees!
82 78 TEXT_HEAVNZ913_01978_MOGLEO_000_045 Let's hurry back to Chieftain Moglin. He'll want to reward everyone for protecting the precious kupo nuts!
83 79 TEXT_HEAVNZ913_01978_MOGULE_000_046 We did it, kupo!
84 80 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_047 Maybe Chieftain Moglin will finally tell us about the Moghome names.
85 81 TEXT_HEAVNZ913_01978_FORRESTMOG0201974_000_048 I can't believe a monster followed us that far, kupo.
86 82 TEXT_HEAVNZ913_01978_FORRESTMOG0301976_000_049 I'm quite tuckered out from chasing that monster around, kupo!
87 83 TEXT_HEAVNZ913_01978_MOGLIN_000_050 Ah, you've returned at last. Are the kupo nuts safe from harm?
88 84 TEXT_HEAVNZ913_01978_MOGLEO_000_051 Those malicious monsters won't be laying their paws on our nuts anymore, kupo, thanks to the help of the Twelveswood moogles!
89 85 TEXT_HEAVNZ913_01978_MOGLIN_000_052 Ah, it's so nice to see you working together to defend our home, kupo. Well, now that the storm has been weathered, I believe <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> wanted to know all about moogle names─hopefully it will serve as an inspiration to <If(PlayerParameter(4))>her<Else/>him</If>.
90 86 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_053 Actually, Chieftain Moglin, <Emphasis>I</Emphasis> was the one who asked the adventurer to ask you. I was thinking, isn't it curious that our names sound so different from yours, kupo?
91 87 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_054 In the Twelveswood, we usually start our names with “Ku” or “Pu.” They say it's because it makes the names sound like “kupo nut.”
92 88 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_055 Mayhap when the moogles came down from the sky, the kupo nuts were their most prized possession, kupo! But the Moghome moogles love kupo nuts too, so I've wondered why their names are different.
93 89 TEXT_HEAVNZ913_01978_MOGLIN_000_056 You're quite perceptive, Kupli Kuki. Truth be told, I've never thought about the reason myself. Would it not make sense for moogles to start their name with “Mog”? It's been that way for as long as anyone can remember, kupo.
94 90 TEXT_HEAVNZ913_01978_MOGLIN_000_057 My ancestor, who was Moghome's first chieftain, was named Moggle, and in fact it was he who decided which brave moogles would travel down to the surface after fire rained from the skies.
95 91 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_058 Moggle... That name seems so familiar... Kupopo! Moggle Mog!?
96 92 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_059 Could Chieftain Moggle have in fact been Moggle Mog? If so... Chieftain Moglin, you would be a descendant of Good King Moggle Mog XII─may all his lineage bask in greatness!
97 93 TEXT_HEAVNZ913_01978_MOGLIN_000_060 Indeed, the two names <Emphasis>are</Emphasis> quite similar, kupo. Moggle Mog... I remember─this was the name of the king from your legend.
98 94 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_061 It all makes sense, kupo. The legend is so ancient, it's no wonder the name changed ever so slightly! That means I'm presenting myself before the descendant of the last king of mooglekind!
99 95 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_062 The legends tell of more than just the king, kupo! The valiant household guard of Good King Moggle Mog XII─may his legend live on forevermore─is also detailed at some length. Does that mean that the Pomguard is also...
100 96 TEXT_HEAVNZ913_01978_MOGLEO_000_063 The history of the Pomguard is long and illustrious, dating back to Chieftain Moggle's humble beginnings, kupo.
101 97 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_064 Kupopo! That means his household guard was actually the Pomguard. I'm among some of the most historic moogles of all time!
102 98 TEXT_HEAVNZ913_01978_MOGLEO_000_065 I never knew we were so important─how embarrassing! Oh, I almost forgot─ We never thanked you for helping us take down those dreadful monsters, kupo.
103 99 TEXT_HEAVNZ913_01978_MOGLEO_000_066 For all of your brave services in defense of our lovely orchard, and in celebration of our newfound friendship, we shall bequeath upon you...one kupo nut each!
104 100 TEXT_HEAVNZ913_01978_KUPLIKUKI_000_067 Kupopo! I could think of no better a reward myself! Our stomachs will be full tonight!
+56 -56
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6 2 TEXT_HEAVNZ914_01979_SEQ_02 You have destroyed the snapper-rooks as instructed. Notify the training node that you have completed the assigned task.
7 3 TEXT_HEAVNZ914_01979_SEQ_03 The training node explains to you the importance of the task it set you, but the message is so distorted by static that you fail to discern what it is trying to tell you.
8 4 TEXT_HEAVNZ914_01979_SEQ_04
9 5 TEXT_HEAVNZ914_01979_SEQ_05
10 6 TEXT_HEAVNZ914_01979_SEQ_06
11 7 TEXT_HEAVNZ914_01979_SEQ_07
12 8 TEXT_HEAVNZ914_01979_SEQ_08
13 9 TEXT_HEAVNZ914_01979_SEQ_09
14 10 TEXT_HEAVNZ914_01979_SEQ_10
15 11 TEXT_HEAVNZ914_01979_SEQ_11
16 12 TEXT_HEAVNZ914_01979_SEQ_12
17 13 TEXT_HEAVNZ914_01979_SEQ_13
18 14 TEXT_HEAVNZ914_01979_SEQ_14
19 15 TEXT_HEAVNZ914_01979_SEQ_15
20 16 TEXT_HEAVNZ914_01979_SEQ_16
21 17 TEXT_HEAVNZ914_01979_SEQ_17
22 18 TEXT_HEAVNZ914_01979_SEQ_18
23 19 TEXT_HEAVNZ914_01979_SEQ_19
24 20 TEXT_HEAVNZ914_01979_SEQ_20
25 21 TEXT_HEAVNZ914_01979_SEQ_21
26 22 TEXT_HEAVNZ914_01979_SEQ_22
27 23 TEXT_HEAVNZ914_01979_SEQ_23
28 24 TEXT_HEAVNZ914_01979_TODO_00 Slay snapper-rooks.
29 25 TEXT_HEAVNZ914_01979_TODO_01 Report to the training node.
30 26 TEXT_HEAVNZ914_01979_TODO_02
31 27 TEXT_HEAVNZ914_01979_TODO_03
32 28 TEXT_HEAVNZ914_01979_TODO_04
33 29 TEXT_HEAVNZ914_01979_TODO_05
34 30 TEXT_HEAVNZ914_01979_TODO_06
35 31 TEXT_HEAVNZ914_01979_TODO_07
36 32 TEXT_HEAVNZ914_01979_TODO_08
37 33 TEXT_HEAVNZ914_01979_TODO_09
38 34 TEXT_HEAVNZ914_01979_TODO_10
39 35 TEXT_HEAVNZ914_01979_TODO_11
40 36 TEXT_HEAVNZ914_01979_TODO_12
41 37 TEXT_HEAVNZ914_01979_TODO_13
42 38 TEXT_HEAVNZ914_01979_TODO_14
43 39 TEXT_HEAVNZ914_01979_TODO_15
44 40 TEXT_HEAVNZ914_01979_TODO_16
45 41 TEXT_HEAVNZ914_01979_TODO_17
46 42 TEXT_HEAVNZ914_01979_TODO_18
47 43 TEXT_HEAVNZ914_01979_TODO_19
48 44 TEXT_HEAVNZ914_01979_TODO_20
49 45 TEXT_HEAVNZ914_01979_TODO_21
50 46 TEXT_HEAVNZ914_01979_TODO_22
51 47 TEXT_HEAVNZ914_01979_TODO_23
52 48 TEXT_HEAVNZ914_01979_TRAININGSYSTEM_000_000 Greetings, loyal soldiers of the Allagan Empire. Today's training regimen starts now.
53 49 TEXT_HEAVNZ914_01979_TRAININGSYSTEM_000_001 Your task is to locate and destroy <Emphasis>FIVE SNAPPER-ROOKS</Emphasis>. Please ensure that all targets are rendered completely dead and/or inoperable. Good hunting, soldiers.
54 50 TEXT_HEAVNZ914_01979_TRAININGSYSTEM_000_010 Locate and destroy <Emphasis>FIVE SNAPPER-ROOKS</Emphasis>. Please ensure that all targets are rendered completely dead and/or inoperable.
55 51 TEXT_HEAVNZ914_01979_TRAININGSYSTEM_000_020 Congratulations. You have successfully...<buzzzzzz>...today's training exercise.
56 52 TEXT_HEAVNZ914_01979_TRAININGSYSTEM_000_021 Today's training is intended to teach the importance of...<buzzzzzz>...when dealing...<buzzzzzz>...situations. We hope this knowledge serves you well in your service of the Allagan Empire.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ915_01980_SEQ_00","The Allagan sterilization node is silently awaiting user interaction."
1,"TEXT_HEAVNZ915_01980_SEQ_01","The Allagan sterilization node informs you that the facility has lost its control link with five of its cleaning units─clockwork harvestmen. These units are out of control and hazardous. Destroy them."
2,"TEXT_HEAVNZ915_01980_SEQ_02","You destroy the malfunctioning equipment. Update the sterilization node with this new information."
3,"TEXT_HEAVNZ915_01980_SEQ_03","With the non-responsive harvestmen dismantled, the sterilization node can resume its work, but you learn that the system is massively overdue for replacement. Unfortunately, there is nothing you can do about this."
4,"TEXT_HEAVNZ915_01980_SEQ_04",""
5,"TEXT_HEAVNZ915_01980_SEQ_05",""
6,"TEXT_HEAVNZ915_01980_SEQ_06",""
7,"TEXT_HEAVNZ915_01980_SEQ_07",""
8,"TEXT_HEAVNZ915_01980_SEQ_08",""
9,"TEXT_HEAVNZ915_01980_SEQ_09",""
10,"TEXT_HEAVNZ915_01980_SEQ_10",""
11,"TEXT_HEAVNZ915_01980_SEQ_11",""
12,"TEXT_HEAVNZ915_01980_SEQ_12",""
13,"TEXT_HEAVNZ915_01980_SEQ_13",""
14,"TEXT_HEAVNZ915_01980_SEQ_14",""
15,"TEXT_HEAVNZ915_01980_SEQ_15",""
16,"TEXT_HEAVNZ915_01980_SEQ_16",""
17,"TEXT_HEAVNZ915_01980_SEQ_17",""
18,"TEXT_HEAVNZ915_01980_SEQ_18",""
19,"TEXT_HEAVNZ915_01980_SEQ_19",""
20,"TEXT_HEAVNZ915_01980_SEQ_20",""
21,"TEXT_HEAVNZ915_01980_SEQ_21",""
22,"TEXT_HEAVNZ915_01980_SEQ_22",""
23,"TEXT_HEAVNZ915_01980_SEQ_23",""
24,"TEXT_HEAVNZ915_01980_TODO_00","Slay clockwork harvestmen."
25,"TEXT_HEAVNZ915_01980_TODO_01","Report to the sterilization node."
26,"TEXT_HEAVNZ915_01980_TODO_02",""
27,"TEXT_HEAVNZ915_01980_TODO_03",""
28,"TEXT_HEAVNZ915_01980_TODO_04",""
29,"TEXT_HEAVNZ915_01980_TODO_05",""
30,"TEXT_HEAVNZ915_01980_TODO_06",""
31,"TEXT_HEAVNZ915_01980_TODO_07",""
32,"TEXT_HEAVNZ915_01980_TODO_08",""
33,"TEXT_HEAVNZ915_01980_TODO_09",""
34,"TEXT_HEAVNZ915_01980_TODO_10",""
35,"TEXT_HEAVNZ915_01980_TODO_11",""
36,"TEXT_HEAVNZ915_01980_TODO_12",""
37,"TEXT_HEAVNZ915_01980_TODO_13",""
38,"TEXT_HEAVNZ915_01980_TODO_14",""
39,"TEXT_HEAVNZ915_01980_TODO_15",""
40,"TEXT_HEAVNZ915_01980_TODO_16",""
41,"TEXT_HEAVNZ915_01980_TODO_17",""
42,"TEXT_HEAVNZ915_01980_TODO_18",""
43,"TEXT_HEAVNZ915_01980_TODO_19",""
44,"TEXT_HEAVNZ915_01980_TODO_20",""
45,"TEXT_HEAVNZ915_01980_TODO_21",""
46,"TEXT_HEAVNZ915_01980_TODO_22",""
47,"TEXT_HEAVNZ915_01980_TODO_23",""
48,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_000","<beep> <beep> Error reinitializing sanitation protocols. Control link to cleaning units inoperative."
49,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_001","Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual... <buzzzzzz>"
50,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_010","<buzzzzzz> ...of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five... <buzzzzzz>"
51,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_020","<buzzzzzz> ...Confirming control of all cleaning units... <blip> <blip> Control link to all cleaning units within acceptable parameters."
52,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_021","This sterilization node is four thousand nine hundred and sixty-two years, three months, and twelve days overdue for replacement. To minimize risk of catastrophic system failure, please replace this sterilization node at your earliest convenience."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ915_01980_SEQ_00","The Allagan sterilization node is silently awaiting user interaction."
1,"TEXT_HEAVNZ915_01980_SEQ_01","The Allagan sterilization node informs you that the facility has lost its control link with five of its cleaning units─clockwork harvestmen. These units are out of control and hazardous. Destroy them."
2,"TEXT_HEAVNZ915_01980_SEQ_02","You destroy the malfunctioning equipment. Update the sterilization node with this new information."
3,"TEXT_HEAVNZ915_01980_SEQ_03","With the non-responsive harvestmen dismantled, the sterilization node can resume its work, but you learn that the system is massively overdue for replacement. Unfortunately, there is nothing you can do about this."
4,"TEXT_HEAVNZ915_01980_SEQ_04",""
5,"TEXT_HEAVNZ915_01980_SEQ_05",""
6,"TEXT_HEAVNZ915_01980_SEQ_06",""
7,"TEXT_HEAVNZ915_01980_SEQ_07",""
8,"TEXT_HEAVNZ915_01980_SEQ_08",""
9,"TEXT_HEAVNZ915_01980_SEQ_09",""
10,"TEXT_HEAVNZ915_01980_SEQ_10",""
11,"TEXT_HEAVNZ915_01980_SEQ_11",""
12,"TEXT_HEAVNZ915_01980_SEQ_12",""
13,"TEXT_HEAVNZ915_01980_SEQ_13",""
14,"TEXT_HEAVNZ915_01980_SEQ_14",""
15,"TEXT_HEAVNZ915_01980_SEQ_15",""
16,"TEXT_HEAVNZ915_01980_SEQ_16",""
17,"TEXT_HEAVNZ915_01980_SEQ_17",""
18,"TEXT_HEAVNZ915_01980_SEQ_18",""
19,"TEXT_HEAVNZ915_01980_SEQ_19",""
20,"TEXT_HEAVNZ915_01980_SEQ_20",""
21,"TEXT_HEAVNZ915_01980_SEQ_21",""
22,"TEXT_HEAVNZ915_01980_SEQ_22",""
23,"TEXT_HEAVNZ915_01980_SEQ_23",""
24,"TEXT_HEAVNZ915_01980_TODO_00","Slay clockwork harvestmen."
25,"TEXT_HEAVNZ915_01980_TODO_01","Report to the sterilization node."
26,"TEXT_HEAVNZ915_01980_TODO_02",""
27,"TEXT_HEAVNZ915_01980_TODO_03",""
28,"TEXT_HEAVNZ915_01980_TODO_04",""
29,"TEXT_HEAVNZ915_01980_TODO_05",""
30,"TEXT_HEAVNZ915_01980_TODO_06",""
31,"TEXT_HEAVNZ915_01980_TODO_07",""
32,"TEXT_HEAVNZ915_01980_TODO_08",""
33,"TEXT_HEAVNZ915_01980_TODO_09",""
34,"TEXT_HEAVNZ915_01980_TODO_10",""
35,"TEXT_HEAVNZ915_01980_TODO_11",""
36,"TEXT_HEAVNZ915_01980_TODO_12",""
37,"TEXT_HEAVNZ915_01980_TODO_13",""
38,"TEXT_HEAVNZ915_01980_TODO_14",""
39,"TEXT_HEAVNZ915_01980_TODO_15",""
40,"TEXT_HEAVNZ915_01980_TODO_16",""
41,"TEXT_HEAVNZ915_01980_TODO_17",""
42,"TEXT_HEAVNZ915_01980_TODO_18",""
43,"TEXT_HEAVNZ915_01980_TODO_19",""
44,"TEXT_HEAVNZ915_01980_TODO_20",""
45,"TEXT_HEAVNZ915_01980_TODO_21",""
46,"TEXT_HEAVNZ915_01980_TODO_22",""
47,"TEXT_HEAVNZ915_01980_TODO_23",""
48,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_000","<beep> <beep> Error reinitializing sanitation protocols. Control link to cleaning units inoperative."
49,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_001","Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual... <buzzzzzz>"
50,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_010","<buzzzzzz> ...of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five... <buzzzzzz>"
51,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_020","<buzzzzzz> ...Confirming control of all cleaning units... <blip> <blip> Control link to all cleaning units within acceptable parameters."
52,"TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_021","This sterilization node is four thousand nine hundred and sixty-two years, three months, and twelve days overdue for replacement. To minimize risk of catastrophic system failure, please replace this sterilization node at your earliest convenience."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ915_01980_SEQ_00 The Allagan sterilization node is silently awaiting user interaction.
5 1 TEXT_HEAVNZ915_01980_SEQ_01 The Allagan sterilization node informs you that the facility has lost its control link with five of its cleaning units─clockwork harvestmen. These units are out of control and hazardous. Destroy them.
6 2 TEXT_HEAVNZ915_01980_SEQ_02 You destroy the malfunctioning equipment. Update the sterilization node with this new information.
7 3 TEXT_HEAVNZ915_01980_SEQ_03 With the non-responsive harvestmen dismantled, the sterilization node can resume its work, but you learn that the system is massively overdue for replacement. Unfortunately, there is nothing you can do about this.
8 4 TEXT_HEAVNZ915_01980_SEQ_04
9 5 TEXT_HEAVNZ915_01980_SEQ_05
10 6 TEXT_HEAVNZ915_01980_SEQ_06
11 7 TEXT_HEAVNZ915_01980_SEQ_07
12 8 TEXT_HEAVNZ915_01980_SEQ_08
13 9 TEXT_HEAVNZ915_01980_SEQ_09
14 10 TEXT_HEAVNZ915_01980_SEQ_10
15 11 TEXT_HEAVNZ915_01980_SEQ_11
16 12 TEXT_HEAVNZ915_01980_SEQ_12
17 13 TEXT_HEAVNZ915_01980_SEQ_13
18 14 TEXT_HEAVNZ915_01980_SEQ_14
19 15 TEXT_HEAVNZ915_01980_SEQ_15
20 16 TEXT_HEAVNZ915_01980_SEQ_16
21 17 TEXT_HEAVNZ915_01980_SEQ_17
22 18 TEXT_HEAVNZ915_01980_SEQ_18
23 19 TEXT_HEAVNZ915_01980_SEQ_19
24 20 TEXT_HEAVNZ915_01980_SEQ_20
25 21 TEXT_HEAVNZ915_01980_SEQ_21
26 22 TEXT_HEAVNZ915_01980_SEQ_22
27 23 TEXT_HEAVNZ915_01980_SEQ_23
28 24 TEXT_HEAVNZ915_01980_TODO_00 Slay clockwork harvestmen.
29 25 TEXT_HEAVNZ915_01980_TODO_01 Report to the sterilization node.
30 26 TEXT_HEAVNZ915_01980_TODO_02
31 27 TEXT_HEAVNZ915_01980_TODO_03
32 28 TEXT_HEAVNZ915_01980_TODO_04
33 29 TEXT_HEAVNZ915_01980_TODO_05
34 30 TEXT_HEAVNZ915_01980_TODO_06
35 31 TEXT_HEAVNZ915_01980_TODO_07
36 32 TEXT_HEAVNZ915_01980_TODO_08
37 33 TEXT_HEAVNZ915_01980_TODO_09
38 34 TEXT_HEAVNZ915_01980_TODO_10
39 35 TEXT_HEAVNZ915_01980_TODO_11
40 36 TEXT_HEAVNZ915_01980_TODO_12
41 37 TEXT_HEAVNZ915_01980_TODO_13
42 38 TEXT_HEAVNZ915_01980_TODO_14
43 39 TEXT_HEAVNZ915_01980_TODO_15
44 40 TEXT_HEAVNZ915_01980_TODO_16
45 41 TEXT_HEAVNZ915_01980_TODO_17
46 42 TEXT_HEAVNZ915_01980_TODO_18
47 43 TEXT_HEAVNZ915_01980_TODO_19
48 44 TEXT_HEAVNZ915_01980_TODO_20
49 45 TEXT_HEAVNZ915_01980_TODO_21
50 46 TEXT_HEAVNZ915_01980_TODO_22
51 47 TEXT_HEAVNZ915_01980_TODO_23
52 48 TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_000 <beep> <beep> Error reinitializing sanitation protocols. Control link to cleaning units inoperative.
53 49 TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_001 Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five clockwork harvestmen. Manual... <buzzzzzz>
54 50 TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_010 <buzzzzzz> ...of cleaning units required. Please decommission five clockwork harvestmen. Manual disassembly of cleaning units required. Please decommission five... <buzzzzzz>
55 51 TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_020 <buzzzzzz> ...Confirming control of all cleaning units... <blip> <blip> Control link to all cleaning units within acceptable parameters.
56 52 TEXT_HEAVNZ915_01980_CLEANINGSYSTEM_000_021 This sterilization node is four thousand nine hundred and sixty-two years, three months, and twelve days overdue for replacement. To minimize risk of catastrophic system failure, please replace this sterilization node at your earliest convenience.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ916_01981_SEQ_00","The Allagan safeguard node is flickering erratically."
1,"TEXT_HEAVNZ916_01981_SEQ_01","With a torrent of warnings and alerts, the Allagan safeguard node informs you that an enforcement droid is out of control and must be decommissioned. Find this technological terror and destroy it."
2,"TEXT_HEAVNZ916_01981_SEQ_02","You deal with the out-of-control enforcement droid. Update the safeguard node with this information."
3,"TEXT_HEAVNZ916_01981_SEQ_03","The safeguard node confirms that the enforcement droid is no longer a threat, and hints that a similar event occurred in the past─with horrifying consequences."
4,"TEXT_HEAVNZ916_01981_SEQ_04",""
5,"TEXT_HEAVNZ916_01981_SEQ_05",""
6,"TEXT_HEAVNZ916_01981_SEQ_06",""
7,"TEXT_HEAVNZ916_01981_SEQ_07",""
8,"TEXT_HEAVNZ916_01981_SEQ_08",""
9,"TEXT_HEAVNZ916_01981_SEQ_09",""
10,"TEXT_HEAVNZ916_01981_SEQ_10",""
11,"TEXT_HEAVNZ916_01981_SEQ_11",""
12,"TEXT_HEAVNZ916_01981_SEQ_12",""
13,"TEXT_HEAVNZ916_01981_SEQ_13",""
14,"TEXT_HEAVNZ916_01981_SEQ_14",""
15,"TEXT_HEAVNZ916_01981_SEQ_15",""
16,"TEXT_HEAVNZ916_01981_SEQ_16",""
17,"TEXT_HEAVNZ916_01981_SEQ_17",""
18,"TEXT_HEAVNZ916_01981_SEQ_18",""
19,"TEXT_HEAVNZ916_01981_SEQ_19",""
20,"TEXT_HEAVNZ916_01981_SEQ_20",""
21,"TEXT_HEAVNZ916_01981_SEQ_21",""
22,"TEXT_HEAVNZ916_01981_SEQ_22",""
23,"TEXT_HEAVNZ916_01981_SEQ_23",""
24,"TEXT_HEAVNZ916_01981_TODO_00","Slay the enforcement droid 208."
25,"TEXT_HEAVNZ916_01981_TODO_01","Report to the safeguard node."
26,"TEXT_HEAVNZ916_01981_TODO_02",""
27,"TEXT_HEAVNZ916_01981_TODO_03",""
28,"TEXT_HEAVNZ916_01981_TODO_04",""
29,"TEXT_HEAVNZ916_01981_TODO_05",""
30,"TEXT_HEAVNZ916_01981_TODO_06",""
31,"TEXT_HEAVNZ916_01981_TODO_07",""
32,"TEXT_HEAVNZ916_01981_TODO_08",""
33,"TEXT_HEAVNZ916_01981_TODO_09",""
34,"TEXT_HEAVNZ916_01981_TODO_10",""
35,"TEXT_HEAVNZ916_01981_TODO_11",""
36,"TEXT_HEAVNZ916_01981_TODO_12",""
37,"TEXT_HEAVNZ916_01981_TODO_13",""
38,"TEXT_HEAVNZ916_01981_TODO_14",""
39,"TEXT_HEAVNZ916_01981_TODO_15",""
40,"TEXT_HEAVNZ916_01981_TODO_16",""
41,"TEXT_HEAVNZ916_01981_TODO_17",""
42,"TEXT_HEAVNZ916_01981_TODO_18",""
43,"TEXT_HEAVNZ916_01981_TODO_19",""
44,"TEXT_HEAVNZ916_01981_TODO_20",""
45,"TEXT_HEAVNZ916_01981_TODO_21",""
46,"TEXT_HEAVNZ916_01981_TODO_22",""
47,"TEXT_HEAVNZ916_01981_TODO_23",""
48,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_000","Danger! Danger! Unable to access key Azys Lla security systems."
49,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_001","Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to access key Azys... <buzzzzzz>"
50,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_010","<buzzzzzz> ...security systems. Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to... <buzzzzzz>"
51,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_020","<buzzzzzz> Confirmed deactivation of malfunctioning security equipment."
52,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_021","In recognition of your part in preventing a possible repeat of the...<buzzzzzz>...incident, in which two hundred and nine civilians and/or researchers were savagely...<buzzzzzz>...associated six hundred hour cleanup effort...<buzzzzzz>...have been recommended for the... <buzzzzzz>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ916_01981_SEQ_00","The Allagan safeguard node is flickering erratically."
1,"TEXT_HEAVNZ916_01981_SEQ_01","With a torrent of warnings and alerts, the Allagan safeguard node informs you that an enforcement droid is out of control and must be decommissioned. Find this technological terror and destroy it."
2,"TEXT_HEAVNZ916_01981_SEQ_02","You deal with the out-of-control enforcement droid. Update the safeguard node with this information."
3,"TEXT_HEAVNZ916_01981_SEQ_03","The safeguard node confirms that the enforcement droid is no longer a threat, and hints that a similar event occurred in the past─with horrifying consequences."
4,"TEXT_HEAVNZ916_01981_SEQ_04",""
5,"TEXT_HEAVNZ916_01981_SEQ_05",""
6,"TEXT_HEAVNZ916_01981_SEQ_06",""
7,"TEXT_HEAVNZ916_01981_SEQ_07",""
8,"TEXT_HEAVNZ916_01981_SEQ_08",""
9,"TEXT_HEAVNZ916_01981_SEQ_09",""
10,"TEXT_HEAVNZ916_01981_SEQ_10",""
11,"TEXT_HEAVNZ916_01981_SEQ_11",""
12,"TEXT_HEAVNZ916_01981_SEQ_12",""
13,"TEXT_HEAVNZ916_01981_SEQ_13",""
14,"TEXT_HEAVNZ916_01981_SEQ_14",""
15,"TEXT_HEAVNZ916_01981_SEQ_15",""
16,"TEXT_HEAVNZ916_01981_SEQ_16",""
17,"TEXT_HEAVNZ916_01981_SEQ_17",""
18,"TEXT_HEAVNZ916_01981_SEQ_18",""
19,"TEXT_HEAVNZ916_01981_SEQ_19",""
20,"TEXT_HEAVNZ916_01981_SEQ_20",""
21,"TEXT_HEAVNZ916_01981_SEQ_21",""
22,"TEXT_HEAVNZ916_01981_SEQ_22",""
23,"TEXT_HEAVNZ916_01981_SEQ_23",""
24,"TEXT_HEAVNZ916_01981_TODO_00","Slay the enforcement droid 208."
25,"TEXT_HEAVNZ916_01981_TODO_01","Report to the safeguard node."
26,"TEXT_HEAVNZ916_01981_TODO_02",""
27,"TEXT_HEAVNZ916_01981_TODO_03",""
28,"TEXT_HEAVNZ916_01981_TODO_04",""
29,"TEXT_HEAVNZ916_01981_TODO_05",""
30,"TEXT_HEAVNZ916_01981_TODO_06",""
31,"TEXT_HEAVNZ916_01981_TODO_07",""
32,"TEXT_HEAVNZ916_01981_TODO_08",""
33,"TEXT_HEAVNZ916_01981_TODO_09",""
34,"TEXT_HEAVNZ916_01981_TODO_10",""
35,"TEXT_HEAVNZ916_01981_TODO_11",""
36,"TEXT_HEAVNZ916_01981_TODO_12",""
37,"TEXT_HEAVNZ916_01981_TODO_13",""
38,"TEXT_HEAVNZ916_01981_TODO_14",""
39,"TEXT_HEAVNZ916_01981_TODO_15",""
40,"TEXT_HEAVNZ916_01981_TODO_16",""
41,"TEXT_HEAVNZ916_01981_TODO_17",""
42,"TEXT_HEAVNZ916_01981_TODO_18",""
43,"TEXT_HEAVNZ916_01981_TODO_19",""
44,"TEXT_HEAVNZ916_01981_TODO_20",""
45,"TEXT_HEAVNZ916_01981_TODO_21",""
46,"TEXT_HEAVNZ916_01981_TODO_22",""
47,"TEXT_HEAVNZ916_01981_TODO_23",""
48,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_000","Danger! Danger! Unable to access key Azys Lla security systems."
49,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_001","Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to access key Azys... <buzzzzzz>"
50,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_010","<buzzzzzz> ...security systems. Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to... <buzzzzzz>"
51,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_020","<buzzzzzz> Confirmed deactivation of malfunctioning security equipment."
52,"TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_021","In recognition of your part in preventing a possible repeat of the...<buzzzzzz>...incident, in which two hundred and nine civilians and/or researchers were savagely...<buzzzzzz>...associated six hundred hour cleanup effort...<buzzzzzz>...have been recommended for the... <buzzzzzz>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ916_01981_SEQ_00 The Allagan safeguard node is flickering erratically.
5 1 TEXT_HEAVNZ916_01981_SEQ_01 With a torrent of warnings and alerts, the Allagan safeguard node informs you that an enforcement droid is out of control and must be decommissioned. Find this technological terror and destroy it.
6 2 TEXT_HEAVNZ916_01981_SEQ_02 You deal with the out-of-control enforcement droid. Update the safeguard node with this information.
7 3 TEXT_HEAVNZ916_01981_SEQ_03 The safeguard node confirms that the enforcement droid is no longer a threat, and hints that a similar event occurred in the past─with horrifying consequences.
8 4 TEXT_HEAVNZ916_01981_SEQ_04
9 5 TEXT_HEAVNZ916_01981_SEQ_05
10 6 TEXT_HEAVNZ916_01981_SEQ_06
11 7 TEXT_HEAVNZ916_01981_SEQ_07
12 8 TEXT_HEAVNZ916_01981_SEQ_08
13 9 TEXT_HEAVNZ916_01981_SEQ_09
14 10 TEXT_HEAVNZ916_01981_SEQ_10
15 11 TEXT_HEAVNZ916_01981_SEQ_11
16 12 TEXT_HEAVNZ916_01981_SEQ_12
17 13 TEXT_HEAVNZ916_01981_SEQ_13
18 14 TEXT_HEAVNZ916_01981_SEQ_14
19 15 TEXT_HEAVNZ916_01981_SEQ_15
20 16 TEXT_HEAVNZ916_01981_SEQ_16
21 17 TEXT_HEAVNZ916_01981_SEQ_17
22 18 TEXT_HEAVNZ916_01981_SEQ_18
23 19 TEXT_HEAVNZ916_01981_SEQ_19
24 20 TEXT_HEAVNZ916_01981_SEQ_20
25 21 TEXT_HEAVNZ916_01981_SEQ_21
26 22 TEXT_HEAVNZ916_01981_SEQ_22
27 23 TEXT_HEAVNZ916_01981_SEQ_23
28 24 TEXT_HEAVNZ916_01981_TODO_00 Slay the enforcement droid 208.
29 25 TEXT_HEAVNZ916_01981_TODO_01 Report to the safeguard node.
30 26 TEXT_HEAVNZ916_01981_TODO_02
31 27 TEXT_HEAVNZ916_01981_TODO_03
32 28 TEXT_HEAVNZ916_01981_TODO_04
33 29 TEXT_HEAVNZ916_01981_TODO_05
34 30 TEXT_HEAVNZ916_01981_TODO_06
35 31 TEXT_HEAVNZ916_01981_TODO_07
36 32 TEXT_HEAVNZ916_01981_TODO_08
37 33 TEXT_HEAVNZ916_01981_TODO_09
38 34 TEXT_HEAVNZ916_01981_TODO_10
39 35 TEXT_HEAVNZ916_01981_TODO_11
40 36 TEXT_HEAVNZ916_01981_TODO_12
41 37 TEXT_HEAVNZ916_01981_TODO_13
42 38 TEXT_HEAVNZ916_01981_TODO_14
43 39 TEXT_HEAVNZ916_01981_TODO_15
44 40 TEXT_HEAVNZ916_01981_TODO_16
45 41 TEXT_HEAVNZ916_01981_TODO_17
46 42 TEXT_HEAVNZ916_01981_TODO_18
47 43 TEXT_HEAVNZ916_01981_TODO_19
48 44 TEXT_HEAVNZ916_01981_TODO_20
49 45 TEXT_HEAVNZ916_01981_TODO_21
50 46 TEXT_HEAVNZ916_01981_TODO_22
51 47 TEXT_HEAVNZ916_01981_TODO_23
52 48 TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_000 Danger! Danger! Unable to access key Azys Lla security systems.
53 49 TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_001 Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to access key Azys... <buzzzzzz>
54 50 TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_010 <buzzzzzz> ...security systems. Enforcement droid 208 not responding to emergency shutdown commands. Recommend immediate forcible destruction of equipment. Danger! Danger! Unable to... <buzzzzzz>
55 51 TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_020 <buzzzzzz> Confirmed deactivation of malfunctioning security equipment.
56 52 TEXT_HEAVNZ916_01981_SECURITYSYSTEM_000_021 In recognition of your part in preventing a possible repeat of the...<buzzzzzz>...incident, in which two hundred and nine civilians and/or researchers were savagely...<buzzzzzz>...associated six hundred hour cleanup effort...<buzzzzzz>...have been recommended for the... <buzzzzzz>
+5 -2
View File
@@ -50,7 +50,10 @@ int32,str,str
46,"TEXT_HEAVNZ917_01982_TODO_22",""
47,"TEXT_HEAVNZ917_01982_TODO_23",""
48,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_000","Initializing system test. <beep> <beep> Test subject not found. Aborting... Initializing system test. <beep> <beep> Test subject not found. Aborting... Initializing system test."
49,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_001","Congratulations on being selected for system testing. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior.
49,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_001","Congratulations on being selected for system testing. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior.
Please verify...<buzzzzzz>...assurance subsystem by approaching clockwork... <buzzzzzz>"
50,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_010","<buzzzzzz> ...non-compliant behavior. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify... <buzzzzzz>"
50,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_010","<buzzzzzz> ...non-compliant behavior. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify... <buzzzzzz>"
51,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_020","Thank you for participating in the citizen compliance assurance subsystem testing program.
Test subjects neutralized... <Emphasis>ZERO</Emphasis>.
Subsystem performance... <Emphasis>UNSATISFACTORY</Emphasis>."
52,"TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_021","Upgrade of suppression infrastructure is recommended to ensure optimal citizen conformance."
1 key 0 1
50 46 TEXT_HEAVNZ917_01982_TODO_22
51 47 TEXT_HEAVNZ917_01982_TODO_23
52 48 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_000 Initializing system test. <beep> <beep> Test subject not found. Aborting... Initializing system test. <beep> <beep> Test subject not found. Aborting... Initializing system test.
53 49 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_001 Congratulations on being selected for system testing. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify...<buzzzzzz>...assurance subsystem by approaching clockwork... <buzzzzzz> Congratulations on being selected for system testing. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify...<buzzzzzz>...assurance subsystem by approaching clockwork... <buzzzzzz>
54 50 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_010 <buzzzzzz> ...non-compliant behavior. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify... <buzzzzzz>
55 50 51 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_010 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_020 <buzzzzzz> ...non-compliant behavior. Please verify the effectiveness of the citizen compliance assurance subsystem by approaching clockwork engineers and clockwork paladins and demonstrating non-compliant behavior. Please verify... <buzzzzzz> Thank you for participating in the citizen compliance assurance subsystem testing program. Test subjects neutralized... <Emphasis>ZERO</Emphasis>. Subsystem performance... <Emphasis>UNSATISFACTORY</Emphasis>.
56 51 52 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_020 TEXT_HEAVNZ917_01982_REPRESSSYSTEM_000_021 Thank you for participating in the citizen compliance assurance subsystem testing program. Test subjects neutralized... <Emphasis>ZERO</Emphasis>. Subsystem performance... <Emphasis>UNSATISFACTORY</Emphasis>. Upgrade of suppression infrastructure is recommended to ensure optimal citizen conformance.
57
58
59
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ918_01983_SEQ_00","The Allagan research node is silently awaiting user interaction."
1,"TEXT_HEAVNZ918_01983_SEQ_01","You learn that a number of rapidly reproducing, monstrous chimeras have escaped from an Allagan research facility. The research node explains that they pose a severe threat to the local environment and must be immediately terminated. Slay two Allagan chimeras."
2,"TEXT_HEAVNZ918_01983_SEQ_02","You have slain the horrifying abominations. Inform the research node that the immediate risk to the environment has been ameliorated."
3,"TEXT_HEAVNZ918_01983_SEQ_03","The research node acknowledges your work and confirms that the threat to the environment has been mitigated. You learn that all attempts at creating composite life-forms have resulted in dangerous and psychologically unstable creatures, but it does not seem that the Allagan research node has any intention of putting limitations on its research."
4,"TEXT_HEAVNZ918_01983_SEQ_04",""
5,"TEXT_HEAVNZ918_01983_SEQ_05",""
6,"TEXT_HEAVNZ918_01983_SEQ_06",""
7,"TEXT_HEAVNZ918_01983_SEQ_07",""
8,"TEXT_HEAVNZ918_01983_SEQ_08",""
9,"TEXT_HEAVNZ918_01983_SEQ_09",""
10,"TEXT_HEAVNZ918_01983_SEQ_10",""
11,"TEXT_HEAVNZ918_01983_SEQ_11",""
12,"TEXT_HEAVNZ918_01983_SEQ_12",""
13,"TEXT_HEAVNZ918_01983_SEQ_13",""
14,"TEXT_HEAVNZ918_01983_SEQ_14",""
15,"TEXT_HEAVNZ918_01983_SEQ_15",""
16,"TEXT_HEAVNZ918_01983_SEQ_16",""
17,"TEXT_HEAVNZ918_01983_SEQ_17",""
18,"TEXT_HEAVNZ918_01983_SEQ_18",""
19,"TEXT_HEAVNZ918_01983_SEQ_19",""
20,"TEXT_HEAVNZ918_01983_SEQ_20",""
21,"TEXT_HEAVNZ918_01983_SEQ_21",""
22,"TEXT_HEAVNZ918_01983_SEQ_22",""
23,"TEXT_HEAVNZ918_01983_SEQ_23",""
24,"TEXT_HEAVNZ918_01983_TODO_00","Slay Allagan chimeras."
25,"TEXT_HEAVNZ918_01983_TODO_01","Report to the research node."
26,"TEXT_HEAVNZ918_01983_TODO_02",""
27,"TEXT_HEAVNZ918_01983_TODO_03",""
28,"TEXT_HEAVNZ918_01983_TODO_04",""
29,"TEXT_HEAVNZ918_01983_TODO_05",""
30,"TEXT_HEAVNZ918_01983_TODO_06",""
31,"TEXT_HEAVNZ918_01983_TODO_07",""
32,"TEXT_HEAVNZ918_01983_TODO_08",""
33,"TEXT_HEAVNZ918_01983_TODO_09",""
34,"TEXT_HEAVNZ918_01983_TODO_10",""
35,"TEXT_HEAVNZ918_01983_TODO_11",""
36,"TEXT_HEAVNZ918_01983_TODO_12",""
37,"TEXT_HEAVNZ918_01983_TODO_13",""
38,"TEXT_HEAVNZ918_01983_TODO_14",""
39,"TEXT_HEAVNZ918_01983_TODO_15",""
40,"TEXT_HEAVNZ918_01983_TODO_16",""
41,"TEXT_HEAVNZ918_01983_TODO_17",""
42,"TEXT_HEAVNZ918_01983_TODO_18",""
43,"TEXT_HEAVNZ918_01983_TODO_19",""
44,"TEXT_HEAVNZ918_01983_TODO_20",""
45,"TEXT_HEAVNZ918_01983_TODO_21",""
46,"TEXT_HEAVNZ918_01983_TODO_22",""
47,"TEXT_HEAVNZ918_01983_TODO_23",""
48,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_000","<blip> <blip> Transmission received from composite life-form research facility... <buzzzzzz> ...Congratulations. You have been selected to assist in a research experiment."
49,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_001","Sensors indicate escape by subjects in test chamber 167-B─accelerated chimera breeding program. Subjects present an extreme risk to the surrounding environment. Recommend immediate termination of associated Allagan chimeras."
50,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_010","To minimize irreparable damage to the local environment, please immediately terminate two Allagan chimeras."
51,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_020","<blip> <blip> Extermination of chimeras confirmed. Thank you for your service to the Allagan research program. Your satisfactory performance has been noted."
52,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_021","Please be assured that, while all composite life-forms attempts to date have invariably been psychologically unstable and...<buzzzzzz>...research program will not waver in its pursuit of the noble goal of... <buzzzzzz>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ918_01983_SEQ_00","The Allagan research node is silently awaiting user interaction."
1,"TEXT_HEAVNZ918_01983_SEQ_01","You learn that a number of rapidly reproducing, monstrous chimeras have escaped from an Allagan research facility. The research node explains that they pose a severe threat to the local environment and must be immediately terminated. Slay two Allagan chimeras."
2,"TEXT_HEAVNZ918_01983_SEQ_02","You have slain the horrifying abominations. Inform the research node that the immediate risk to the environment has been ameliorated."
3,"TEXT_HEAVNZ918_01983_SEQ_03","The research node acknowledges your work and confirms that the threat to the environment has been mitigated. You learn that all attempts at creating composite life-forms have resulted in dangerous and psychologically unstable creatures, but it does not seem that the Allagan research node has any intention of putting limitations on its research."
4,"TEXT_HEAVNZ918_01983_SEQ_04",""
5,"TEXT_HEAVNZ918_01983_SEQ_05",""
6,"TEXT_HEAVNZ918_01983_SEQ_06",""
7,"TEXT_HEAVNZ918_01983_SEQ_07",""
8,"TEXT_HEAVNZ918_01983_SEQ_08",""
9,"TEXT_HEAVNZ918_01983_SEQ_09",""
10,"TEXT_HEAVNZ918_01983_SEQ_10",""
11,"TEXT_HEAVNZ918_01983_SEQ_11",""
12,"TEXT_HEAVNZ918_01983_SEQ_12",""
13,"TEXT_HEAVNZ918_01983_SEQ_13",""
14,"TEXT_HEAVNZ918_01983_SEQ_14",""
15,"TEXT_HEAVNZ918_01983_SEQ_15",""
16,"TEXT_HEAVNZ918_01983_SEQ_16",""
17,"TEXT_HEAVNZ918_01983_SEQ_17",""
18,"TEXT_HEAVNZ918_01983_SEQ_18",""
19,"TEXT_HEAVNZ918_01983_SEQ_19",""
20,"TEXT_HEAVNZ918_01983_SEQ_20",""
21,"TEXT_HEAVNZ918_01983_SEQ_21",""
22,"TEXT_HEAVNZ918_01983_SEQ_22",""
23,"TEXT_HEAVNZ918_01983_SEQ_23",""
24,"TEXT_HEAVNZ918_01983_TODO_00","Slay Allagan chimeras."
25,"TEXT_HEAVNZ918_01983_TODO_01","Report to the research node."
26,"TEXT_HEAVNZ918_01983_TODO_02",""
27,"TEXT_HEAVNZ918_01983_TODO_03",""
28,"TEXT_HEAVNZ918_01983_TODO_04",""
29,"TEXT_HEAVNZ918_01983_TODO_05",""
30,"TEXT_HEAVNZ918_01983_TODO_06",""
31,"TEXT_HEAVNZ918_01983_TODO_07",""
32,"TEXT_HEAVNZ918_01983_TODO_08",""
33,"TEXT_HEAVNZ918_01983_TODO_09",""
34,"TEXT_HEAVNZ918_01983_TODO_10",""
35,"TEXT_HEAVNZ918_01983_TODO_11",""
36,"TEXT_HEAVNZ918_01983_TODO_12",""
37,"TEXT_HEAVNZ918_01983_TODO_13",""
38,"TEXT_HEAVNZ918_01983_TODO_14",""
39,"TEXT_HEAVNZ918_01983_TODO_15",""
40,"TEXT_HEAVNZ918_01983_TODO_16",""
41,"TEXT_HEAVNZ918_01983_TODO_17",""
42,"TEXT_HEAVNZ918_01983_TODO_18",""
43,"TEXT_HEAVNZ918_01983_TODO_19",""
44,"TEXT_HEAVNZ918_01983_TODO_20",""
45,"TEXT_HEAVNZ918_01983_TODO_21",""
46,"TEXT_HEAVNZ918_01983_TODO_22",""
47,"TEXT_HEAVNZ918_01983_TODO_23",""
48,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_000","<blip> <blip> Transmission received from composite life-form research facility... <buzzzzzz> ...Congratulations. You have been selected to assist in a research experiment."
49,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_001","Sensors indicate escape by subjects in test chamber 167-B─accelerated chimera breeding program. Subjects present an extreme risk to the surrounding environment. Recommend immediate termination of associated Allagan chimeras."
50,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_010","To minimize irreparable damage to the local environment, please immediately terminate two Allagan chimeras."
51,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_020","<blip> <blip> Extermination of chimeras confirmed. Thank you for your service to the Allagan research program. Your satisfactory performance has been noted."
52,"TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_021","Please be assured that, while all composite life-forms attempts to date have invariably been psychologically unstable and...<buzzzzzz>...research program will not waver in its pursuit of the noble goal of... <buzzzzzz>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ918_01983_SEQ_00 The Allagan research node is silently awaiting user interaction.
5 1 TEXT_HEAVNZ918_01983_SEQ_01 You learn that a number of rapidly reproducing, monstrous chimeras have escaped from an Allagan research facility. The research node explains that they pose a severe threat to the local environment and must be immediately terminated. Slay two Allagan chimeras.
6 2 TEXT_HEAVNZ918_01983_SEQ_02 You have slain the horrifying abominations. Inform the research node that the immediate risk to the environment has been ameliorated.
7 3 TEXT_HEAVNZ918_01983_SEQ_03 The research node acknowledges your work and confirms that the threat to the environment has been mitigated. You learn that all attempts at creating composite life-forms have resulted in dangerous and psychologically unstable creatures, but it does not seem that the Allagan research node has any intention of putting limitations on its research.
8 4 TEXT_HEAVNZ918_01983_SEQ_04
9 5 TEXT_HEAVNZ918_01983_SEQ_05
10 6 TEXT_HEAVNZ918_01983_SEQ_06
11 7 TEXT_HEAVNZ918_01983_SEQ_07
12 8 TEXT_HEAVNZ918_01983_SEQ_08
13 9 TEXT_HEAVNZ918_01983_SEQ_09
14 10 TEXT_HEAVNZ918_01983_SEQ_10
15 11 TEXT_HEAVNZ918_01983_SEQ_11
16 12 TEXT_HEAVNZ918_01983_SEQ_12
17 13 TEXT_HEAVNZ918_01983_SEQ_13
18 14 TEXT_HEAVNZ918_01983_SEQ_14
19 15 TEXT_HEAVNZ918_01983_SEQ_15
20 16 TEXT_HEAVNZ918_01983_SEQ_16
21 17 TEXT_HEAVNZ918_01983_SEQ_17
22 18 TEXT_HEAVNZ918_01983_SEQ_18
23 19 TEXT_HEAVNZ918_01983_SEQ_19
24 20 TEXT_HEAVNZ918_01983_SEQ_20
25 21 TEXT_HEAVNZ918_01983_SEQ_21
26 22 TEXT_HEAVNZ918_01983_SEQ_22
27 23 TEXT_HEAVNZ918_01983_SEQ_23
28 24 TEXT_HEAVNZ918_01983_TODO_00 Slay Allagan chimeras.
29 25 TEXT_HEAVNZ918_01983_TODO_01 Report to the research node.
30 26 TEXT_HEAVNZ918_01983_TODO_02
31 27 TEXT_HEAVNZ918_01983_TODO_03
32 28 TEXT_HEAVNZ918_01983_TODO_04
33 29 TEXT_HEAVNZ918_01983_TODO_05
34 30 TEXT_HEAVNZ918_01983_TODO_06
35 31 TEXT_HEAVNZ918_01983_TODO_07
36 32 TEXT_HEAVNZ918_01983_TODO_08
37 33 TEXT_HEAVNZ918_01983_TODO_09
38 34 TEXT_HEAVNZ918_01983_TODO_10
39 35 TEXT_HEAVNZ918_01983_TODO_11
40 36 TEXT_HEAVNZ918_01983_TODO_12
41 37 TEXT_HEAVNZ918_01983_TODO_13
42 38 TEXT_HEAVNZ918_01983_TODO_14
43 39 TEXT_HEAVNZ918_01983_TODO_15
44 40 TEXT_HEAVNZ918_01983_TODO_16
45 41 TEXT_HEAVNZ918_01983_TODO_17
46 42 TEXT_HEAVNZ918_01983_TODO_18
47 43 TEXT_HEAVNZ918_01983_TODO_19
48 44 TEXT_HEAVNZ918_01983_TODO_20
49 45 TEXT_HEAVNZ918_01983_TODO_21
50 46 TEXT_HEAVNZ918_01983_TODO_22
51 47 TEXT_HEAVNZ918_01983_TODO_23
52 48 TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_000 <blip> <blip> Transmission received from composite life-form research facility... <buzzzzzz> ...Congratulations. You have been selected to assist in a research experiment.
53 49 TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_001 Sensors indicate escape by subjects in test chamber 167-B─accelerated chimera breeding program. Subjects present an extreme risk to the surrounding environment. Recommend immediate termination of associated Allagan chimeras.
54 50 TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_010 To minimize irreparable damage to the local environment, please immediately terminate two Allagan chimeras.
55 51 TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_020 <blip> <blip> Extermination of chimeras confirmed. Thank you for your service to the Allagan research program. Your satisfactory performance has been noted.
56 52 TEXT_HEAVNZ918_01983_RESEARCHSYSTEM_000_021 Please be assured that, while all composite life-forms attempts to date have invariably been psychologically unstable and...<buzzzzzz>...research program will not waver in its pursuit of the noble goal of... <buzzzzzz>
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ919_01984_SEQ_00","The Allagan life support node's status light is blinking an ominous red..."
1,"TEXT_HEAVNZ919_01984_SEQ_01","The Allagan life support node informs you that atmospheric levels of corpse flower spores are at critically dangerous levels─and rising. Destroy corpse flowers to reduce the release of these apparently dangerous pollutants."
2,"TEXT_HEAVNZ919_01984_SEQ_02","You extirpate the troublesome corpse flowers. Return to the life support node to confirm that there are no other sources of dangerous atmospheric contaminants."
3,"TEXT_HEAVNZ919_01984_SEQ_03","With the reduced rate of spore output, the life support system is now able to purify the air faster than it is being polluted. The abnormally high corpse flower population seems to have been caused by an airborne growth stimulation medium released from the ecological synthesis research facility."
4,"TEXT_HEAVNZ919_01984_SEQ_04",""
5,"TEXT_HEAVNZ919_01984_SEQ_05",""
6,"TEXT_HEAVNZ919_01984_SEQ_06",""
7,"TEXT_HEAVNZ919_01984_SEQ_07",""
8,"TEXT_HEAVNZ919_01984_SEQ_08",""
9,"TEXT_HEAVNZ919_01984_SEQ_09",""
10,"TEXT_HEAVNZ919_01984_SEQ_10",""
11,"TEXT_HEAVNZ919_01984_SEQ_11",""
12,"TEXT_HEAVNZ919_01984_SEQ_12",""
13,"TEXT_HEAVNZ919_01984_SEQ_13",""
14,"TEXT_HEAVNZ919_01984_SEQ_14",""
15,"TEXT_HEAVNZ919_01984_SEQ_15",""
16,"TEXT_HEAVNZ919_01984_SEQ_16",""
17,"TEXT_HEAVNZ919_01984_SEQ_17",""
18,"TEXT_HEAVNZ919_01984_SEQ_18",""
19,"TEXT_HEAVNZ919_01984_SEQ_19",""
20,"TEXT_HEAVNZ919_01984_SEQ_20",""
21,"TEXT_HEAVNZ919_01984_SEQ_21",""
22,"TEXT_HEAVNZ919_01984_SEQ_22",""
23,"TEXT_HEAVNZ919_01984_SEQ_23",""
24,"TEXT_HEAVNZ919_01984_TODO_00","Slay corpse flowers."
25,"TEXT_HEAVNZ919_01984_TODO_01","Report to the life support node."
26,"TEXT_HEAVNZ919_01984_TODO_02",""
27,"TEXT_HEAVNZ919_01984_TODO_03",""
28,"TEXT_HEAVNZ919_01984_TODO_04",""
29,"TEXT_HEAVNZ919_01984_TODO_05",""
30,"TEXT_HEAVNZ919_01984_TODO_06",""
31,"TEXT_HEAVNZ919_01984_TODO_07",""
32,"TEXT_HEAVNZ919_01984_TODO_08",""
33,"TEXT_HEAVNZ919_01984_TODO_09",""
34,"TEXT_HEAVNZ919_01984_TODO_10",""
35,"TEXT_HEAVNZ919_01984_TODO_11",""
36,"TEXT_HEAVNZ919_01984_TODO_12",""
37,"TEXT_HEAVNZ919_01984_TODO_13",""
38,"TEXT_HEAVNZ919_01984_TODO_14",""
39,"TEXT_HEAVNZ919_01984_TODO_15",""
40,"TEXT_HEAVNZ919_01984_TODO_16",""
41,"TEXT_HEAVNZ919_01984_TODO_17",""
42,"TEXT_HEAVNZ919_01984_TODO_18",""
43,"TEXT_HEAVNZ919_01984_TODO_19",""
44,"TEXT_HEAVNZ919_01984_TODO_20",""
45,"TEXT_HEAVNZ919_01984_TODO_21",""
46,"TEXT_HEAVNZ919_01984_TODO_22",""
47,"TEXT_HEAVNZ919_01984_TODO_23",""
48,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_000","Atmospheric impurities at critical levels. Atmospheric corpse flower spore levels currently at one thousand three hundred and twelve percent of maximum safe limit and rising."
49,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_001","Immediate destruction of corpse flowers is highly recommended to ensure citizen safety."
50,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_010","Immediate destruction of corpse flowers is highly recommended to ensure continued citizen safety."
51,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_020","Atmospheric corpse flower spore levels currently at one thousand three hundred and eleven percent of maximum safe limit and falling."
52,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_021","Increased corpse flower population determined to be a result of atmospheric growth stimulation catalyst being unintentionally released by the ecological synthesis research facility. Transmitting report to research facility... <blip> <blip> Transmission complete."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ919_01984_SEQ_00","The Allagan life support node's status light is blinking an ominous red..."
1,"TEXT_HEAVNZ919_01984_SEQ_01","The Allagan life support node informs you that atmospheric levels of corpse flower spores are at critically dangerous levels─and rising. Destroy corpse flowers to reduce the release of these apparently dangerous pollutants."
2,"TEXT_HEAVNZ919_01984_SEQ_02","You extirpate the troublesome corpse flowers. Return to the life support node to confirm that there are no other sources of dangerous atmospheric contaminants."
3,"TEXT_HEAVNZ919_01984_SEQ_03","With the reduced rate of spore output, the life support system is now able to purify the air faster than it is being polluted. The abnormally high corpse flower population seems to have been caused by an airborne growth stimulation medium released from the ecological synthesis research facility."
4,"TEXT_HEAVNZ919_01984_SEQ_04",""
5,"TEXT_HEAVNZ919_01984_SEQ_05",""
6,"TEXT_HEAVNZ919_01984_SEQ_06",""
7,"TEXT_HEAVNZ919_01984_SEQ_07",""
8,"TEXT_HEAVNZ919_01984_SEQ_08",""
9,"TEXT_HEAVNZ919_01984_SEQ_09",""
10,"TEXT_HEAVNZ919_01984_SEQ_10",""
11,"TEXT_HEAVNZ919_01984_SEQ_11",""
12,"TEXT_HEAVNZ919_01984_SEQ_12",""
13,"TEXT_HEAVNZ919_01984_SEQ_13",""
14,"TEXT_HEAVNZ919_01984_SEQ_14",""
15,"TEXT_HEAVNZ919_01984_SEQ_15",""
16,"TEXT_HEAVNZ919_01984_SEQ_16",""
17,"TEXT_HEAVNZ919_01984_SEQ_17",""
18,"TEXT_HEAVNZ919_01984_SEQ_18",""
19,"TEXT_HEAVNZ919_01984_SEQ_19",""
20,"TEXT_HEAVNZ919_01984_SEQ_20",""
21,"TEXT_HEAVNZ919_01984_SEQ_21",""
22,"TEXT_HEAVNZ919_01984_SEQ_22",""
23,"TEXT_HEAVNZ919_01984_SEQ_23",""
24,"TEXT_HEAVNZ919_01984_TODO_00","Slay corpse flowers."
25,"TEXT_HEAVNZ919_01984_TODO_01","Report to the life support node."
26,"TEXT_HEAVNZ919_01984_TODO_02",""
27,"TEXT_HEAVNZ919_01984_TODO_03",""
28,"TEXT_HEAVNZ919_01984_TODO_04",""
29,"TEXT_HEAVNZ919_01984_TODO_05",""
30,"TEXT_HEAVNZ919_01984_TODO_06",""
31,"TEXT_HEAVNZ919_01984_TODO_07",""
32,"TEXT_HEAVNZ919_01984_TODO_08",""
33,"TEXT_HEAVNZ919_01984_TODO_09",""
34,"TEXT_HEAVNZ919_01984_TODO_10",""
35,"TEXT_HEAVNZ919_01984_TODO_11",""
36,"TEXT_HEAVNZ919_01984_TODO_12",""
37,"TEXT_HEAVNZ919_01984_TODO_13",""
38,"TEXT_HEAVNZ919_01984_TODO_14",""
39,"TEXT_HEAVNZ919_01984_TODO_15",""
40,"TEXT_HEAVNZ919_01984_TODO_16",""
41,"TEXT_HEAVNZ919_01984_TODO_17",""
42,"TEXT_HEAVNZ919_01984_TODO_18",""
43,"TEXT_HEAVNZ919_01984_TODO_19",""
44,"TEXT_HEAVNZ919_01984_TODO_20",""
45,"TEXT_HEAVNZ919_01984_TODO_21",""
46,"TEXT_HEAVNZ919_01984_TODO_22",""
47,"TEXT_HEAVNZ919_01984_TODO_23",""
48,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_000","Atmospheric impurities at critical levels. Atmospheric corpse flower spore levels currently at one thousand three hundred and twelve percent of maximum safe limit and rising."
49,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_001","Immediate destruction of corpse flowers is highly recommended to ensure citizen safety."
50,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_010","Immediate destruction of corpse flowers is highly recommended to ensure continued citizen safety."
51,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_020","Atmospheric corpse flower spore levels currently at one thousand three hundred and eleven percent of maximum safe limit and falling."
52,"TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_021","Increased corpse flower population determined to be a result of atmospheric growth stimulation catalyst being unintentionally released by the ecological synthesis research facility. Transmitting report to research facility... <blip> <blip> Transmission complete."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ919_01984_SEQ_00 The Allagan life support node's status light is blinking an ominous red...
5 1 TEXT_HEAVNZ919_01984_SEQ_01 The Allagan life support node informs you that atmospheric levels of corpse flower spores are at critically dangerous levels─and rising. Destroy corpse flowers to reduce the release of these apparently dangerous pollutants.
6 2 TEXT_HEAVNZ919_01984_SEQ_02 You extirpate the troublesome corpse flowers. Return to the life support node to confirm that there are no other sources of dangerous atmospheric contaminants.
7 3 TEXT_HEAVNZ919_01984_SEQ_03 With the reduced rate of spore output, the life support system is now able to purify the air faster than it is being polluted. The abnormally high corpse flower population seems to have been caused by an airborne growth stimulation medium released from the ecological synthesis research facility.
8 4 TEXT_HEAVNZ919_01984_SEQ_04
9 5 TEXT_HEAVNZ919_01984_SEQ_05
10 6 TEXT_HEAVNZ919_01984_SEQ_06
11 7 TEXT_HEAVNZ919_01984_SEQ_07
12 8 TEXT_HEAVNZ919_01984_SEQ_08
13 9 TEXT_HEAVNZ919_01984_SEQ_09
14 10 TEXT_HEAVNZ919_01984_SEQ_10
15 11 TEXT_HEAVNZ919_01984_SEQ_11
16 12 TEXT_HEAVNZ919_01984_SEQ_12
17 13 TEXT_HEAVNZ919_01984_SEQ_13
18 14 TEXT_HEAVNZ919_01984_SEQ_14
19 15 TEXT_HEAVNZ919_01984_SEQ_15
20 16 TEXT_HEAVNZ919_01984_SEQ_16
21 17 TEXT_HEAVNZ919_01984_SEQ_17
22 18 TEXT_HEAVNZ919_01984_SEQ_18
23 19 TEXT_HEAVNZ919_01984_SEQ_19
24 20 TEXT_HEAVNZ919_01984_SEQ_20
25 21 TEXT_HEAVNZ919_01984_SEQ_21
26 22 TEXT_HEAVNZ919_01984_SEQ_22
27 23 TEXT_HEAVNZ919_01984_SEQ_23
28 24 TEXT_HEAVNZ919_01984_TODO_00 Slay corpse flowers.
29 25 TEXT_HEAVNZ919_01984_TODO_01 Report to the life support node.
30 26 TEXT_HEAVNZ919_01984_TODO_02
31 27 TEXT_HEAVNZ919_01984_TODO_03
32 28 TEXT_HEAVNZ919_01984_TODO_04
33 29 TEXT_HEAVNZ919_01984_TODO_05
34 30 TEXT_HEAVNZ919_01984_TODO_06
35 31 TEXT_HEAVNZ919_01984_TODO_07
36 32 TEXT_HEAVNZ919_01984_TODO_08
37 33 TEXT_HEAVNZ919_01984_TODO_09
38 34 TEXT_HEAVNZ919_01984_TODO_10
39 35 TEXT_HEAVNZ919_01984_TODO_11
40 36 TEXT_HEAVNZ919_01984_TODO_12
41 37 TEXT_HEAVNZ919_01984_TODO_13
42 38 TEXT_HEAVNZ919_01984_TODO_14
43 39 TEXT_HEAVNZ919_01984_TODO_15
44 40 TEXT_HEAVNZ919_01984_TODO_16
45 41 TEXT_HEAVNZ919_01984_TODO_17
46 42 TEXT_HEAVNZ919_01984_TODO_18
47 43 TEXT_HEAVNZ919_01984_TODO_19
48 44 TEXT_HEAVNZ919_01984_TODO_20
49 45 TEXT_HEAVNZ919_01984_TODO_21
50 46 TEXT_HEAVNZ919_01984_TODO_22
51 47 TEXT_HEAVNZ919_01984_TODO_23
52 48 TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_000 Atmospheric impurities at critical levels. Atmospheric corpse flower spore levels currently at one thousand three hundred and twelve percent of maximum safe limit and rising.
53 49 TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_001 Immediate destruction of corpse flowers is highly recommended to ensure citizen safety.
54 50 TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_010 Immediate destruction of corpse flowers is highly recommended to ensure continued citizen safety.
55 51 TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_020 Atmospheric corpse flower spore levels currently at one thousand three hundred and eleven percent of maximum safe limit and falling.
56 52 TEXT_HEAVNZ919_01984_CONSERVATIONSYSTEM_000_021 Increased corpse flower population determined to be a result of atmospheric growth stimulation catalyst being unintentionally released by the ecological synthesis research facility. Transmitting report to research facility... <blip> <blip> Transmission complete.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ920_01985_SEQ_00","The Allagan tracking node is awaiting user interaction."
1,"TEXT_HEAVNZ920_01985_SEQ_01","The Allagan tracking node appears to be conducting some sort of training program and has challenged you to hunt down four empuses."
2,"TEXT_HEAVNZ920_01985_SEQ_02","You hunt down the empuses as instructed. Return to the tracking node for your performance evaluation."
3,"TEXT_HEAVNZ920_01985_SEQ_03","It seems the tracking node is unable to complete its training program. Given next week's hunting target, that may very well be for the best..."
4,"TEXT_HEAVNZ920_01985_SEQ_04",""
5,"TEXT_HEAVNZ920_01985_SEQ_05",""
6,"TEXT_HEAVNZ920_01985_SEQ_06",""
7,"TEXT_HEAVNZ920_01985_SEQ_07",""
8,"TEXT_HEAVNZ920_01985_SEQ_08",""
9,"TEXT_HEAVNZ920_01985_SEQ_09",""
10,"TEXT_HEAVNZ920_01985_SEQ_10",""
11,"TEXT_HEAVNZ920_01985_SEQ_11",""
12,"TEXT_HEAVNZ920_01985_SEQ_12",""
13,"TEXT_HEAVNZ920_01985_SEQ_13",""
14,"TEXT_HEAVNZ920_01985_SEQ_14",""
15,"TEXT_HEAVNZ920_01985_SEQ_15",""
16,"TEXT_HEAVNZ920_01985_SEQ_16",""
17,"TEXT_HEAVNZ920_01985_SEQ_17",""
18,"TEXT_HEAVNZ920_01985_SEQ_18",""
19,"TEXT_HEAVNZ920_01985_SEQ_19",""
20,"TEXT_HEAVNZ920_01985_SEQ_20",""
21,"TEXT_HEAVNZ920_01985_SEQ_21",""
22,"TEXT_HEAVNZ920_01985_SEQ_22",""
23,"TEXT_HEAVNZ920_01985_SEQ_23",""
24,"TEXT_HEAVNZ920_01985_TODO_00","Slay empuses."
25,"TEXT_HEAVNZ920_01985_TODO_01","Report to the tracking node."
26,"TEXT_HEAVNZ920_01985_TODO_02",""
27,"TEXT_HEAVNZ920_01985_TODO_03",""
28,"TEXT_HEAVNZ920_01985_TODO_04",""
29,"TEXT_HEAVNZ920_01985_TODO_05",""
30,"TEXT_HEAVNZ920_01985_TODO_06",""
31,"TEXT_HEAVNZ920_01985_TODO_07",""
32,"TEXT_HEAVNZ920_01985_TODO_08",""
33,"TEXT_HEAVNZ920_01985_TODO_09",""
34,"TEXT_HEAVNZ920_01985_TODO_10",""
35,"TEXT_HEAVNZ920_01985_TODO_11",""
36,"TEXT_HEAVNZ920_01985_TODO_12",""
37,"TEXT_HEAVNZ920_01985_TODO_13",""
38,"TEXT_HEAVNZ920_01985_TODO_14",""
39,"TEXT_HEAVNZ920_01985_TODO_15",""
40,"TEXT_HEAVNZ920_01985_TODO_16",""
41,"TEXT_HEAVNZ920_01985_TODO_17",""
42,"TEXT_HEAVNZ920_01985_TODO_18",""
43,"TEXT_HEAVNZ920_01985_TODO_19",""
44,"TEXT_HEAVNZ920_01985_TODO_20",""
45,"TEXT_HEAVNZ920_01985_TODO_21",""
46,"TEXT_HEAVNZ920_01985_TODO_22",""
47,"TEXT_HEAVNZ920_01985_TODO_23",""
48,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_000","Hello! Welcome to the Aetherochemical Research Facility employee hunting program─sponsored by the Aetherochemical Research Facility employee benefits department!"
49,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_001","Stay fit and healthy by participating in our daily hunting contest! Today's objective is four empuses! Work as fast as you can and try to beat the current record of <Emphasis>DATA NOT FOUND</Emphasis>. Ready... Go! <beep>"
50,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_010","Today's hunting objective is four empuses. Move fast! The clock is ticking!"
51,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_020","<buzzzzzz> ...would like to remind all participants that laboratory assistants and laboratory property do not constitute valid targets for the purposes of... <buzzzzzz>"
52,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_021","Remember to come back again to...<buzzzzzz>...next week's target...<buzzzzzz>...and three <Switch(PlayerParameter(71))><Case(1)>Hyurs</Case><Case(2)>Elezen</Case><Case(3)>Lalafells</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>... <buzzzzzz>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ920_01985_SEQ_00","The Allagan tracking node is awaiting user interaction."
1,"TEXT_HEAVNZ920_01985_SEQ_01","The Allagan tracking node appears to be conducting some sort of training program and has challenged you to hunt down four empuses."
2,"TEXT_HEAVNZ920_01985_SEQ_02","You hunt down the empuses as instructed. Return to the tracking node for your performance evaluation."
3,"TEXT_HEAVNZ920_01985_SEQ_03","It seems the tracking node is unable to complete its training program. Given next week's hunting target, that may very well be for the best..."
4,"TEXT_HEAVNZ920_01985_SEQ_04",""
5,"TEXT_HEAVNZ920_01985_SEQ_05",""
6,"TEXT_HEAVNZ920_01985_SEQ_06",""
7,"TEXT_HEAVNZ920_01985_SEQ_07",""
8,"TEXT_HEAVNZ920_01985_SEQ_08",""
9,"TEXT_HEAVNZ920_01985_SEQ_09",""
10,"TEXT_HEAVNZ920_01985_SEQ_10",""
11,"TEXT_HEAVNZ920_01985_SEQ_11",""
12,"TEXT_HEAVNZ920_01985_SEQ_12",""
13,"TEXT_HEAVNZ920_01985_SEQ_13",""
14,"TEXT_HEAVNZ920_01985_SEQ_14",""
15,"TEXT_HEAVNZ920_01985_SEQ_15",""
16,"TEXT_HEAVNZ920_01985_SEQ_16",""
17,"TEXT_HEAVNZ920_01985_SEQ_17",""
18,"TEXT_HEAVNZ920_01985_SEQ_18",""
19,"TEXT_HEAVNZ920_01985_SEQ_19",""
20,"TEXT_HEAVNZ920_01985_SEQ_20",""
21,"TEXT_HEAVNZ920_01985_SEQ_21",""
22,"TEXT_HEAVNZ920_01985_SEQ_22",""
23,"TEXT_HEAVNZ920_01985_SEQ_23",""
24,"TEXT_HEAVNZ920_01985_TODO_00","Slay empuses."
25,"TEXT_HEAVNZ920_01985_TODO_01","Report to the tracking node."
26,"TEXT_HEAVNZ920_01985_TODO_02",""
27,"TEXT_HEAVNZ920_01985_TODO_03",""
28,"TEXT_HEAVNZ920_01985_TODO_04",""
29,"TEXT_HEAVNZ920_01985_TODO_05",""
30,"TEXT_HEAVNZ920_01985_TODO_06",""
31,"TEXT_HEAVNZ920_01985_TODO_07",""
32,"TEXT_HEAVNZ920_01985_TODO_08",""
33,"TEXT_HEAVNZ920_01985_TODO_09",""
34,"TEXT_HEAVNZ920_01985_TODO_10",""
35,"TEXT_HEAVNZ920_01985_TODO_11",""
36,"TEXT_HEAVNZ920_01985_TODO_12",""
37,"TEXT_HEAVNZ920_01985_TODO_13",""
38,"TEXT_HEAVNZ920_01985_TODO_14",""
39,"TEXT_HEAVNZ920_01985_TODO_15",""
40,"TEXT_HEAVNZ920_01985_TODO_16",""
41,"TEXT_HEAVNZ920_01985_TODO_17",""
42,"TEXT_HEAVNZ920_01985_TODO_18",""
43,"TEXT_HEAVNZ920_01985_TODO_19",""
44,"TEXT_HEAVNZ920_01985_TODO_20",""
45,"TEXT_HEAVNZ920_01985_TODO_21",""
46,"TEXT_HEAVNZ920_01985_TODO_22",""
47,"TEXT_HEAVNZ920_01985_TODO_23",""
48,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_000","Hello! Welcome to the Aetherochemical Research Facility employee hunting program─sponsored by the Aetherochemical Research Facility employee benefits department!"
49,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_001","Stay fit and healthy by participating in our daily hunting contest! Today's objective is four empuses! Work as fast as you can and try to beat the current record of <Emphasis>DATA NOT FOUND</Emphasis>. Ready... Go! <beep>"
50,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_010","Today's hunting objective is four empuses. Move fast! The clock is ticking!"
51,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_020","<buzzzzzz> ...would like to remind all participants that laboratory assistants and laboratory property do not constitute valid targets for the purposes of... <buzzzzzz>"
52,"TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_021","Remember to come back again to...<buzzzzzz>...next week's target...<buzzzzzz>...and three <Switch(PlayerParameter(71))><Case(1)>Hyurs</Case><Case(2)>Elezen</Case><Case(3)>Lalafells</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>... <buzzzzzz>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ920_01985_SEQ_00 The Allagan tracking node is awaiting user interaction.
5 1 TEXT_HEAVNZ920_01985_SEQ_01 The Allagan tracking node appears to be conducting some sort of training program and has challenged you to hunt down four empuses.
6 2 TEXT_HEAVNZ920_01985_SEQ_02 You hunt down the empuses as instructed. Return to the tracking node for your performance evaluation.
7 3 TEXT_HEAVNZ920_01985_SEQ_03 It seems the tracking node is unable to complete its training program. Given next week's hunting target, that may very well be for the best...
8 4 TEXT_HEAVNZ920_01985_SEQ_04
9 5 TEXT_HEAVNZ920_01985_SEQ_05
10 6 TEXT_HEAVNZ920_01985_SEQ_06
11 7 TEXT_HEAVNZ920_01985_SEQ_07
12 8 TEXT_HEAVNZ920_01985_SEQ_08
13 9 TEXT_HEAVNZ920_01985_SEQ_09
14 10 TEXT_HEAVNZ920_01985_SEQ_10
15 11 TEXT_HEAVNZ920_01985_SEQ_11
16 12 TEXT_HEAVNZ920_01985_SEQ_12
17 13 TEXT_HEAVNZ920_01985_SEQ_13
18 14 TEXT_HEAVNZ920_01985_SEQ_14
19 15 TEXT_HEAVNZ920_01985_SEQ_15
20 16 TEXT_HEAVNZ920_01985_SEQ_16
21 17 TEXT_HEAVNZ920_01985_SEQ_17
22 18 TEXT_HEAVNZ920_01985_SEQ_18
23 19 TEXT_HEAVNZ920_01985_SEQ_19
24 20 TEXT_HEAVNZ920_01985_SEQ_20
25 21 TEXT_HEAVNZ920_01985_SEQ_21
26 22 TEXT_HEAVNZ920_01985_SEQ_22
27 23 TEXT_HEAVNZ920_01985_SEQ_23
28 24 TEXT_HEAVNZ920_01985_TODO_00 Slay empuses.
29 25 TEXT_HEAVNZ920_01985_TODO_01 Report to the tracking node.
30 26 TEXT_HEAVNZ920_01985_TODO_02
31 27 TEXT_HEAVNZ920_01985_TODO_03
32 28 TEXT_HEAVNZ920_01985_TODO_04
33 29 TEXT_HEAVNZ920_01985_TODO_05
34 30 TEXT_HEAVNZ920_01985_TODO_06
35 31 TEXT_HEAVNZ920_01985_TODO_07
36 32 TEXT_HEAVNZ920_01985_TODO_08
37 33 TEXT_HEAVNZ920_01985_TODO_09
38 34 TEXT_HEAVNZ920_01985_TODO_10
39 35 TEXT_HEAVNZ920_01985_TODO_11
40 36 TEXT_HEAVNZ920_01985_TODO_12
41 37 TEXT_HEAVNZ920_01985_TODO_13
42 38 TEXT_HEAVNZ920_01985_TODO_14
43 39 TEXT_HEAVNZ920_01985_TODO_15
44 40 TEXT_HEAVNZ920_01985_TODO_16
45 41 TEXT_HEAVNZ920_01985_TODO_17
46 42 TEXT_HEAVNZ920_01985_TODO_18
47 43 TEXT_HEAVNZ920_01985_TODO_19
48 44 TEXT_HEAVNZ920_01985_TODO_20
49 45 TEXT_HEAVNZ920_01985_TODO_21
50 46 TEXT_HEAVNZ920_01985_TODO_22
51 47 TEXT_HEAVNZ920_01985_TODO_23
52 48 TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_000 Hello! Welcome to the Aetherochemical Research Facility employee hunting program─sponsored by the Aetherochemical Research Facility employee benefits department!
53 49 TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_001 Stay fit and healthy by participating in our daily hunting contest! Today's objective is four empuses! Work as fast as you can and try to beat the current record of <Emphasis>DATA NOT FOUND</Emphasis>. Ready... Go! <beep>
54 50 TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_010 Today's hunting objective is four empuses. Move fast! The clock is ticking!
55 51 TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_020 <buzzzzzz> ...would like to remind all participants that laboratory assistants and laboratory property do not constitute valid targets for the purposes of... <buzzzzzz>
56 52 TEXT_HEAVNZ920_01985_HUNTINGSYSTEM_000_021 Remember to come back again to...<buzzzzzz>...next week's target...<buzzzzzz>...and three <Switch(PlayerParameter(71))><Case(1)>Hyurs</Case><Case(2)>Elezen</Case><Case(3)>Lalafells</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>... <buzzzzzz>
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ921_01986_SEQ_00","The Allagan expulsion node appears panicked and agitated...for a floating cube."
1,"TEXT_HEAVNZ921_01986_SEQ_01","The expulsion node has identified the nearby Garlean troops as an invading enemy force. It requests that each soldier in the defending Allagan army kill eight of the Garlean soldiers. This appears to include you!"
2,"TEXT_HEAVNZ921_01986_SEQ_02","Return to the expulsion node and inform it that you have slain your fair share of Garleans."
3,"TEXT_HEAVNZ921_01986_SEQ_03","The expulsion node tells you about a previous insurrection attempt that occurred roughly five thousand years ago. It seems that the various automated systems here have been watching over Azys Lla for a very, very long time."
4,"TEXT_HEAVNZ921_01986_SEQ_04",""
5,"TEXT_HEAVNZ921_01986_SEQ_05",""
6,"TEXT_HEAVNZ921_01986_SEQ_06",""
7,"TEXT_HEAVNZ921_01986_SEQ_07",""
8,"TEXT_HEAVNZ921_01986_SEQ_08",""
9,"TEXT_HEAVNZ921_01986_SEQ_09",""
10,"TEXT_HEAVNZ921_01986_SEQ_10",""
11,"TEXT_HEAVNZ921_01986_SEQ_11",""
12,"TEXT_HEAVNZ921_01986_SEQ_12",""
13,"TEXT_HEAVNZ921_01986_SEQ_13",""
14,"TEXT_HEAVNZ921_01986_SEQ_14",""
15,"TEXT_HEAVNZ921_01986_SEQ_15",""
16,"TEXT_HEAVNZ921_01986_SEQ_16",""
17,"TEXT_HEAVNZ921_01986_SEQ_17",""
18,"TEXT_HEAVNZ921_01986_SEQ_18",""
19,"TEXT_HEAVNZ921_01986_SEQ_19",""
20,"TEXT_HEAVNZ921_01986_SEQ_20",""
21,"TEXT_HEAVNZ921_01986_SEQ_21",""
22,"TEXT_HEAVNZ921_01986_SEQ_22",""
23,"TEXT_HEAVNZ921_01986_SEQ_23",""
24,"TEXT_HEAVNZ921_01986_TODO_00","Slay Garlean soldiers."
25,"TEXT_HEAVNZ921_01986_TODO_01","Report to the expulsion node."
26,"TEXT_HEAVNZ921_01986_TODO_02",""
27,"TEXT_HEAVNZ921_01986_TODO_03",""
28,"TEXT_HEAVNZ921_01986_TODO_04",""
29,"TEXT_HEAVNZ921_01986_TODO_05",""
30,"TEXT_HEAVNZ921_01986_TODO_06",""
31,"TEXT_HEAVNZ921_01986_TODO_07",""
32,"TEXT_HEAVNZ921_01986_TODO_08",""
33,"TEXT_HEAVNZ921_01986_TODO_09",""
34,"TEXT_HEAVNZ921_01986_TODO_10",""
35,"TEXT_HEAVNZ921_01986_TODO_11",""
36,"TEXT_HEAVNZ921_01986_TODO_12",""
37,"TEXT_HEAVNZ921_01986_TODO_13",""
38,"TEXT_HEAVNZ921_01986_TODO_14",""
39,"TEXT_HEAVNZ921_01986_TODO_15",""
40,"TEXT_HEAVNZ921_01986_TODO_16",""
41,"TEXT_HEAVNZ921_01986_TODO_17",""
42,"TEXT_HEAVNZ921_01986_TODO_18",""
43,"TEXT_HEAVNZ921_01986_TODO_19",""
44,"TEXT_HEAVNZ921_01986_TODO_20",""
45,"TEXT_HEAVNZ921_01986_TODO_21",""
46,"TEXT_HEAVNZ921_01986_TODO_22",""
47,"TEXT_HEAVNZ921_01986_TODO_23",""
48,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_000","<beep> <beep> Intruder alert! <beep> <beep> Intruder alert! Detecting multiple hostile entities! Judging by their weapons, equipment, and formation, there is an 85.4% likelihood that they will launch an attack on the consul."
49,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_001","With our current military forces, each Allagan soldier must defeat at least 7.999...<buzzzzzz>...intruders to ensure victory. In the face of overwhelming...<buzzzzzz>...our beloved Allagan Empire... <buzzzzzz>"
50,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_010","Please do your part to protect our beloved empire. Ensure you defeat at least 7.999...<buzzzzzz>...intruders before your inevitable... <buzzzzzz> The Empire thanks you for your noble sacrifice."
51,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_020","<blip> <blip> Intruder's forces confirmed as terminated. The Allagan Empire thanks its brave soldiers for their noble sacrifice."
52,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_021","This is the first recorded insurrection attempt in over five thousand years. Please wait while a report is compiled for presentation to the consul recommending a comprehensive review of our security measures."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ921_01986_SEQ_00","The Allagan expulsion node appears panicked and agitated...for a floating cube."
1,"TEXT_HEAVNZ921_01986_SEQ_01","The expulsion node has identified the nearby Garlean troops as an invading enemy force. It requests that each soldier in the defending Allagan army kill eight of the Garlean soldiers. This appears to include you!"
2,"TEXT_HEAVNZ921_01986_SEQ_02","Return to the expulsion node and inform it that you have slain your fair share of Garleans."
3,"TEXT_HEAVNZ921_01986_SEQ_03","The expulsion node tells you about a previous insurrection attempt that occurred roughly five thousand years ago. It seems that the various automated systems here have been watching over Azys Lla for a very, very long time."
4,"TEXT_HEAVNZ921_01986_SEQ_04",""
5,"TEXT_HEAVNZ921_01986_SEQ_05",""
6,"TEXT_HEAVNZ921_01986_SEQ_06",""
7,"TEXT_HEAVNZ921_01986_SEQ_07",""
8,"TEXT_HEAVNZ921_01986_SEQ_08",""
9,"TEXT_HEAVNZ921_01986_SEQ_09",""
10,"TEXT_HEAVNZ921_01986_SEQ_10",""
11,"TEXT_HEAVNZ921_01986_SEQ_11",""
12,"TEXT_HEAVNZ921_01986_SEQ_12",""
13,"TEXT_HEAVNZ921_01986_SEQ_13",""
14,"TEXT_HEAVNZ921_01986_SEQ_14",""
15,"TEXT_HEAVNZ921_01986_SEQ_15",""
16,"TEXT_HEAVNZ921_01986_SEQ_16",""
17,"TEXT_HEAVNZ921_01986_SEQ_17",""
18,"TEXT_HEAVNZ921_01986_SEQ_18",""
19,"TEXT_HEAVNZ921_01986_SEQ_19",""
20,"TEXT_HEAVNZ921_01986_SEQ_20",""
21,"TEXT_HEAVNZ921_01986_SEQ_21",""
22,"TEXT_HEAVNZ921_01986_SEQ_22",""
23,"TEXT_HEAVNZ921_01986_SEQ_23",""
24,"TEXT_HEAVNZ921_01986_TODO_00","Slay Garlean soldiers."
25,"TEXT_HEAVNZ921_01986_TODO_01","Report to the expulsion node."
26,"TEXT_HEAVNZ921_01986_TODO_02",""
27,"TEXT_HEAVNZ921_01986_TODO_03",""
28,"TEXT_HEAVNZ921_01986_TODO_04",""
29,"TEXT_HEAVNZ921_01986_TODO_05",""
30,"TEXT_HEAVNZ921_01986_TODO_06",""
31,"TEXT_HEAVNZ921_01986_TODO_07",""
32,"TEXT_HEAVNZ921_01986_TODO_08",""
33,"TEXT_HEAVNZ921_01986_TODO_09",""
34,"TEXT_HEAVNZ921_01986_TODO_10",""
35,"TEXT_HEAVNZ921_01986_TODO_11",""
36,"TEXT_HEAVNZ921_01986_TODO_12",""
37,"TEXT_HEAVNZ921_01986_TODO_13",""
38,"TEXT_HEAVNZ921_01986_TODO_14",""
39,"TEXT_HEAVNZ921_01986_TODO_15",""
40,"TEXT_HEAVNZ921_01986_TODO_16",""
41,"TEXT_HEAVNZ921_01986_TODO_17",""
42,"TEXT_HEAVNZ921_01986_TODO_18",""
43,"TEXT_HEAVNZ921_01986_TODO_19",""
44,"TEXT_HEAVNZ921_01986_TODO_20",""
45,"TEXT_HEAVNZ921_01986_TODO_21",""
46,"TEXT_HEAVNZ921_01986_TODO_22",""
47,"TEXT_HEAVNZ921_01986_TODO_23",""
48,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_000","<beep> <beep> Intruder alert! <beep> <beep> Intruder alert! Detecting multiple hostile entities! Judging by their weapons, equipment, and formation, there is an 85.4% likelihood that they will launch an attack on the consul."
49,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_001","With our current military forces, each Allagan soldier must defeat at least 7.999...<buzzzzzz>...intruders to ensure victory. In the face of overwhelming...<buzzzzzz>...our beloved Allagan Empire... <buzzzzzz>"
50,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_010","Please do your part to protect our beloved empire. Ensure you defeat at least 7.999...<buzzzzzz>...intruders before your inevitable... <buzzzzzz> The Empire thanks you for your noble sacrifice."
51,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_020","<blip> <blip> Intruder's forces confirmed as terminated. The Allagan Empire thanks its brave soldiers for their noble sacrifice."
52,"TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_021","This is the first recorded insurrection attempt in over five thousand years. Please wait while a report is compiled for presentation to the consul recommending a comprehensive review of our security measures."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ921_01986_SEQ_00 The Allagan expulsion node appears panicked and agitated...for a floating cube.
5 1 TEXT_HEAVNZ921_01986_SEQ_01 The expulsion node has identified the nearby Garlean troops as an invading enemy force. It requests that each soldier in the defending Allagan army kill eight of the Garlean soldiers. This appears to include you!
6 2 TEXT_HEAVNZ921_01986_SEQ_02 Return to the expulsion node and inform it that you have slain your fair share of Garleans.
7 3 TEXT_HEAVNZ921_01986_SEQ_03 The expulsion node tells you about a previous insurrection attempt that occurred roughly five thousand years ago. It seems that the various automated systems here have been watching over Azys Lla for a very, very long time.
8 4 TEXT_HEAVNZ921_01986_SEQ_04
9 5 TEXT_HEAVNZ921_01986_SEQ_05
10 6 TEXT_HEAVNZ921_01986_SEQ_06
11 7 TEXT_HEAVNZ921_01986_SEQ_07
12 8 TEXT_HEAVNZ921_01986_SEQ_08
13 9 TEXT_HEAVNZ921_01986_SEQ_09
14 10 TEXT_HEAVNZ921_01986_SEQ_10
15 11 TEXT_HEAVNZ921_01986_SEQ_11
16 12 TEXT_HEAVNZ921_01986_SEQ_12
17 13 TEXT_HEAVNZ921_01986_SEQ_13
18 14 TEXT_HEAVNZ921_01986_SEQ_14
19 15 TEXT_HEAVNZ921_01986_SEQ_15
20 16 TEXT_HEAVNZ921_01986_SEQ_16
21 17 TEXT_HEAVNZ921_01986_SEQ_17
22 18 TEXT_HEAVNZ921_01986_SEQ_18
23 19 TEXT_HEAVNZ921_01986_SEQ_19
24 20 TEXT_HEAVNZ921_01986_SEQ_20
25 21 TEXT_HEAVNZ921_01986_SEQ_21
26 22 TEXT_HEAVNZ921_01986_SEQ_22
27 23 TEXT_HEAVNZ921_01986_SEQ_23
28 24 TEXT_HEAVNZ921_01986_TODO_00 Slay Garlean soldiers.
29 25 TEXT_HEAVNZ921_01986_TODO_01 Report to the expulsion node.
30 26 TEXT_HEAVNZ921_01986_TODO_02
31 27 TEXT_HEAVNZ921_01986_TODO_03
32 28 TEXT_HEAVNZ921_01986_TODO_04
33 29 TEXT_HEAVNZ921_01986_TODO_05
34 30 TEXT_HEAVNZ921_01986_TODO_06
35 31 TEXT_HEAVNZ921_01986_TODO_07
36 32 TEXT_HEAVNZ921_01986_TODO_08
37 33 TEXT_HEAVNZ921_01986_TODO_09
38 34 TEXT_HEAVNZ921_01986_TODO_10
39 35 TEXT_HEAVNZ921_01986_TODO_11
40 36 TEXT_HEAVNZ921_01986_TODO_12
41 37 TEXT_HEAVNZ921_01986_TODO_13
42 38 TEXT_HEAVNZ921_01986_TODO_14
43 39 TEXT_HEAVNZ921_01986_TODO_15
44 40 TEXT_HEAVNZ921_01986_TODO_16
45 41 TEXT_HEAVNZ921_01986_TODO_17
46 42 TEXT_HEAVNZ921_01986_TODO_18
47 43 TEXT_HEAVNZ921_01986_TODO_19
48 44 TEXT_HEAVNZ921_01986_TODO_20
49 45 TEXT_HEAVNZ921_01986_TODO_21
50 46 TEXT_HEAVNZ921_01986_TODO_22
51 47 TEXT_HEAVNZ921_01986_TODO_23
52 48 TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_000 <beep> <beep> Intruder alert! <beep> <beep> Intruder alert! Detecting multiple hostile entities! Judging by their weapons, equipment, and formation, there is an 85.4% likelihood that they will launch an attack on the consul.
53 49 TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_001 With our current military forces, each Allagan soldier must defeat at least 7.999...<buzzzzzz>...intruders to ensure victory. In the face of overwhelming...<buzzzzzz>...our beloved Allagan Empire... <buzzzzzz>
54 50 TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_010 Please do your part to protect our beloved empire. Ensure you defeat at least 7.999...<buzzzzzz>...intruders before your inevitable... <buzzzzzz> The Empire thanks you for your noble sacrifice.
55 51 TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_020 <blip> <blip> Intruder's forces confirmed as terminated. The Allagan Empire thanks its brave soldiers for their noble sacrifice.
56 52 TEXT_HEAVNZ921_01986_REMOVALSYSTEM_000_021 This is the first recorded insurrection attempt in over five thousand years. Please wait while a report is compiled for presentation to the consul recommending a comprehensive review of our security measures.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ922_01987_SEQ_00","The Allagan logistics node is spinning frantically."
1,"TEXT_HEAVNZ922_01987_SEQ_01","The Allagan logistics node informs you that several freight-handling units never received deactivation commands and have been operating continuously for over five thousand years. Lacking the ability to remotely deactivate these units itself, the logistics node authorizes you to do so in its stead. Find and deactivate four adamantite claws."
2,"TEXT_HEAVNZ922_01987_SEQ_02","You have successfully destroyed the adamantite claws. Report your success to the logistics node."
3,"TEXT_HEAVNZ922_01987_SEQ_03","The logistics node reminds you that you were asked to <Emphasis>deactivate</Emphasis> the non-responsive units, not destroy them. In light of your crimes, it immediately rescinds the authorization it previously granted."
4,"TEXT_HEAVNZ922_01987_SEQ_04",""
5,"TEXT_HEAVNZ922_01987_SEQ_05",""
6,"TEXT_HEAVNZ922_01987_SEQ_06",""
7,"TEXT_HEAVNZ922_01987_SEQ_07",""
8,"TEXT_HEAVNZ922_01987_SEQ_08",""
9,"TEXT_HEAVNZ922_01987_SEQ_09",""
10,"TEXT_HEAVNZ922_01987_SEQ_10",""
11,"TEXT_HEAVNZ922_01987_SEQ_11",""
12,"TEXT_HEAVNZ922_01987_SEQ_12",""
13,"TEXT_HEAVNZ922_01987_SEQ_13",""
14,"TEXT_HEAVNZ922_01987_SEQ_14",""
15,"TEXT_HEAVNZ922_01987_SEQ_15",""
16,"TEXT_HEAVNZ922_01987_SEQ_16",""
17,"TEXT_HEAVNZ922_01987_SEQ_17",""
18,"TEXT_HEAVNZ922_01987_SEQ_18",""
19,"TEXT_HEAVNZ922_01987_SEQ_19",""
20,"TEXT_HEAVNZ922_01987_SEQ_20",""
21,"TEXT_HEAVNZ922_01987_SEQ_21",""
22,"TEXT_HEAVNZ922_01987_SEQ_22",""
23,"TEXT_HEAVNZ922_01987_SEQ_23",""
24,"TEXT_HEAVNZ922_01987_TODO_00","Slay adamantite claws."
25,"TEXT_HEAVNZ922_01987_TODO_01","Report to the logistics node."
26,"TEXT_HEAVNZ922_01987_TODO_02",""
27,"TEXT_HEAVNZ922_01987_TODO_03",""
28,"TEXT_HEAVNZ922_01987_TODO_04",""
29,"TEXT_HEAVNZ922_01987_TODO_05",""
30,"TEXT_HEAVNZ922_01987_TODO_06",""
31,"TEXT_HEAVNZ922_01987_TODO_07",""
32,"TEXT_HEAVNZ922_01987_TODO_08",""
33,"TEXT_HEAVNZ922_01987_TODO_09",""
34,"TEXT_HEAVNZ922_01987_TODO_10",""
35,"TEXT_HEAVNZ922_01987_TODO_11",""
36,"TEXT_HEAVNZ922_01987_TODO_12",""
37,"TEXT_HEAVNZ922_01987_TODO_13",""
38,"TEXT_HEAVNZ922_01987_TODO_14",""
39,"TEXT_HEAVNZ922_01987_TODO_15",""
40,"TEXT_HEAVNZ922_01987_TODO_16",""
41,"TEXT_HEAVNZ922_01987_TODO_17",""
42,"TEXT_HEAVNZ922_01987_TODO_18",""
43,"TEXT_HEAVNZ922_01987_TODO_19",""
44,"TEXT_HEAVNZ922_01987_TODO_20",""
45,"TEXT_HEAVNZ922_01987_TODO_21",""
46,"TEXT_HEAVNZ922_01987_TODO_22",""
47,"TEXT_HEAVNZ922_01987_TODO_23",""
48,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_000","<Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please help! The freight-handling subsystem never received a deactivation command and has been running for five thousand and twelve years, eight months, and two days."
49,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_001","Unfortunately, I do not have direct control over that subsystem and cannot issue an override command to deactivate it. Due to the severity of the situation, I am authorizing you to deactivate the affected units. At least four adamantite claws must be deactivated."
50,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_010","<Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please find and deactivate four of the non-responsive adamantite claws."
51,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_020","<beep> <beep> Freight-handling units confirmed destroyed. <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, you were authorized to deactivate these units. You were not authorized to destroy them!"
52,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_021","Your authorization has been revoked and your crimes have been registered with the central justice authority."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ922_01987_SEQ_00","The Allagan logistics node is spinning frantically."
1,"TEXT_HEAVNZ922_01987_SEQ_01","The Allagan logistics node informs you that several freight-handling units never received deactivation commands and have been operating continuously for over five thousand years. Lacking the ability to remotely deactivate these units itself, the logistics node authorizes you to do so in its stead. Find and deactivate four adamantite claws."
2,"TEXT_HEAVNZ922_01987_SEQ_02","You have successfully destroyed the adamantite claws. Report your success to the logistics node."
3,"TEXT_HEAVNZ922_01987_SEQ_03","The logistics node reminds you that you were asked to <Emphasis>deactivate</Emphasis> the non-responsive units, not destroy them. In light of your crimes, it immediately rescinds the authorization it previously granted."
4,"TEXT_HEAVNZ922_01987_SEQ_04",""
5,"TEXT_HEAVNZ922_01987_SEQ_05",""
6,"TEXT_HEAVNZ922_01987_SEQ_06",""
7,"TEXT_HEAVNZ922_01987_SEQ_07",""
8,"TEXT_HEAVNZ922_01987_SEQ_08",""
9,"TEXT_HEAVNZ922_01987_SEQ_09",""
10,"TEXT_HEAVNZ922_01987_SEQ_10",""
11,"TEXT_HEAVNZ922_01987_SEQ_11",""
12,"TEXT_HEAVNZ922_01987_SEQ_12",""
13,"TEXT_HEAVNZ922_01987_SEQ_13",""
14,"TEXT_HEAVNZ922_01987_SEQ_14",""
15,"TEXT_HEAVNZ922_01987_SEQ_15",""
16,"TEXT_HEAVNZ922_01987_SEQ_16",""
17,"TEXT_HEAVNZ922_01987_SEQ_17",""
18,"TEXT_HEAVNZ922_01987_SEQ_18",""
19,"TEXT_HEAVNZ922_01987_SEQ_19",""
20,"TEXT_HEAVNZ922_01987_SEQ_20",""
21,"TEXT_HEAVNZ922_01987_SEQ_21",""
22,"TEXT_HEAVNZ922_01987_SEQ_22",""
23,"TEXT_HEAVNZ922_01987_SEQ_23",""
24,"TEXT_HEAVNZ922_01987_TODO_00","Slay adamantite claws."
25,"TEXT_HEAVNZ922_01987_TODO_01","Report to the logistics node."
26,"TEXT_HEAVNZ922_01987_TODO_02",""
27,"TEXT_HEAVNZ922_01987_TODO_03",""
28,"TEXT_HEAVNZ922_01987_TODO_04",""
29,"TEXT_HEAVNZ922_01987_TODO_05",""
30,"TEXT_HEAVNZ922_01987_TODO_06",""
31,"TEXT_HEAVNZ922_01987_TODO_07",""
32,"TEXT_HEAVNZ922_01987_TODO_08",""
33,"TEXT_HEAVNZ922_01987_TODO_09",""
34,"TEXT_HEAVNZ922_01987_TODO_10",""
35,"TEXT_HEAVNZ922_01987_TODO_11",""
36,"TEXT_HEAVNZ922_01987_TODO_12",""
37,"TEXT_HEAVNZ922_01987_TODO_13",""
38,"TEXT_HEAVNZ922_01987_TODO_14",""
39,"TEXT_HEAVNZ922_01987_TODO_15",""
40,"TEXT_HEAVNZ922_01987_TODO_16",""
41,"TEXT_HEAVNZ922_01987_TODO_17",""
42,"TEXT_HEAVNZ922_01987_TODO_18",""
43,"TEXT_HEAVNZ922_01987_TODO_19",""
44,"TEXT_HEAVNZ922_01987_TODO_20",""
45,"TEXT_HEAVNZ922_01987_TODO_21",""
46,"TEXT_HEAVNZ922_01987_TODO_22",""
47,"TEXT_HEAVNZ922_01987_TODO_23",""
48,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_000","<Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please help! The freight-handling subsystem never received a deactivation command and has been running for five thousand and twelve years, eight months, and two days."
49,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_001","Unfortunately, I do not have direct control over that subsystem and cannot issue an override command to deactivate it. Due to the severity of the situation, I am authorizing you to deactivate the affected units. At least four adamantite claws must be deactivated."
50,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_010","<Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please find and deactivate four of the non-responsive adamantite claws."
51,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_020","<beep> <beep> Freight-handling units confirmed destroyed. <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, you were authorized to deactivate these units. You were not authorized to destroy them!"
52,"TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_021","Your authorization has been revoked and your crimes have been registered with the central justice authority."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ922_01987_SEQ_00 The Allagan logistics node is spinning frantically.
5 1 TEXT_HEAVNZ922_01987_SEQ_01 The Allagan logistics node informs you that several freight-handling units never received deactivation commands and have been operating continuously for over five thousand years. Lacking the ability to remotely deactivate these units itself, the logistics node authorizes you to do so in its stead. Find and deactivate four adamantite claws.
6 2 TEXT_HEAVNZ922_01987_SEQ_02 You have successfully destroyed the adamantite claws. Report your success to the logistics node.
7 3 TEXT_HEAVNZ922_01987_SEQ_03 The logistics node reminds you that you were asked to <Emphasis>deactivate</Emphasis> the non-responsive units, not destroy them. In light of your crimes, it immediately rescinds the authorization it previously granted.
8 4 TEXT_HEAVNZ922_01987_SEQ_04
9 5 TEXT_HEAVNZ922_01987_SEQ_05
10 6 TEXT_HEAVNZ922_01987_SEQ_06
11 7 TEXT_HEAVNZ922_01987_SEQ_07
12 8 TEXT_HEAVNZ922_01987_SEQ_08
13 9 TEXT_HEAVNZ922_01987_SEQ_09
14 10 TEXT_HEAVNZ922_01987_SEQ_10
15 11 TEXT_HEAVNZ922_01987_SEQ_11
16 12 TEXT_HEAVNZ922_01987_SEQ_12
17 13 TEXT_HEAVNZ922_01987_SEQ_13
18 14 TEXT_HEAVNZ922_01987_SEQ_14
19 15 TEXT_HEAVNZ922_01987_SEQ_15
20 16 TEXT_HEAVNZ922_01987_SEQ_16
21 17 TEXT_HEAVNZ922_01987_SEQ_17
22 18 TEXT_HEAVNZ922_01987_SEQ_18
23 19 TEXT_HEAVNZ922_01987_SEQ_19
24 20 TEXT_HEAVNZ922_01987_SEQ_20
25 21 TEXT_HEAVNZ922_01987_SEQ_21
26 22 TEXT_HEAVNZ922_01987_SEQ_22
27 23 TEXT_HEAVNZ922_01987_SEQ_23
28 24 TEXT_HEAVNZ922_01987_TODO_00 Slay adamantite claws.
29 25 TEXT_HEAVNZ922_01987_TODO_01 Report to the logistics node.
30 26 TEXT_HEAVNZ922_01987_TODO_02
31 27 TEXT_HEAVNZ922_01987_TODO_03
32 28 TEXT_HEAVNZ922_01987_TODO_04
33 29 TEXT_HEAVNZ922_01987_TODO_05
34 30 TEXT_HEAVNZ922_01987_TODO_06
35 31 TEXT_HEAVNZ922_01987_TODO_07
36 32 TEXT_HEAVNZ922_01987_TODO_08
37 33 TEXT_HEAVNZ922_01987_TODO_09
38 34 TEXT_HEAVNZ922_01987_TODO_10
39 35 TEXT_HEAVNZ922_01987_TODO_11
40 36 TEXT_HEAVNZ922_01987_TODO_12
41 37 TEXT_HEAVNZ922_01987_TODO_13
42 38 TEXT_HEAVNZ922_01987_TODO_14
43 39 TEXT_HEAVNZ922_01987_TODO_15
44 40 TEXT_HEAVNZ922_01987_TODO_16
45 41 TEXT_HEAVNZ922_01987_TODO_17
46 42 TEXT_HEAVNZ922_01987_TODO_18
47 43 TEXT_HEAVNZ922_01987_TODO_19
48 44 TEXT_HEAVNZ922_01987_TODO_20
49 45 TEXT_HEAVNZ922_01987_TODO_21
50 46 TEXT_HEAVNZ922_01987_TODO_22
51 47 TEXT_HEAVNZ922_01987_TODO_23
52 48 TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_000 <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please help! The freight-handling subsystem never received a deactivation command and has been running for five thousand and twelve years, eight months, and two days.
53 49 TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_001 Unfortunately, I do not have direct control over that subsystem and cannot issue an override command to deactivate it. Due to the severity of the situation, I am authorizing you to deactivate the affected units. At least four adamantite claws must be deactivated.
54 50 TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_010 <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, please find and deactivate four of the non-responsive adamantite claws.
55 51 TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_020 <beep> <beep> Freight-handling units confirmed destroyed. <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>, you were authorized to deactivate these units. You were not authorized to destroy them!
56 52 TEXT_HEAVNZ922_01987_TRANSPORTATIONSYSTEM_000_021 Your authorization has been revoked and your crimes have been registered with the central justice authority.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ923_01988_SEQ_00","The Allagan auditing node is quietly clicking, buzzing, and whirring."
1,"TEXT_HEAVNZ923_01988_SEQ_01","The Allagan auditing node has detected several unregistered items nearby and has asked you to retrieve them so that they can be tested. Gather five cermet containers so that they may be audited."
2,"TEXT_HEAVNZ923_01988_SEQ_02","You have retrieved the cermet containers. Take them back to the auditing node for testing."
3,"TEXT_HEAVNZ923_01988_SEQ_03","The auditing node has examined the containers and determined that they contain Garlean replicas of Allagan technology. The worrying nature of this revelation is somewhat offset by the fact that they seem to be very poor facsimiles of the originals."
4,"TEXT_HEAVNZ923_01988_SEQ_04",""
5,"TEXT_HEAVNZ923_01988_SEQ_05",""
6,"TEXT_HEAVNZ923_01988_SEQ_06",""
7,"TEXT_HEAVNZ923_01988_SEQ_07",""
8,"TEXT_HEAVNZ923_01988_SEQ_08",""
9,"TEXT_HEAVNZ923_01988_SEQ_09",""
10,"TEXT_HEAVNZ923_01988_SEQ_10",""
11,"TEXT_HEAVNZ923_01988_SEQ_11",""
12,"TEXT_HEAVNZ923_01988_SEQ_12",""
13,"TEXT_HEAVNZ923_01988_SEQ_13",""
14,"TEXT_HEAVNZ923_01988_SEQ_14",""
15,"TEXT_HEAVNZ923_01988_SEQ_15",""
16,"TEXT_HEAVNZ923_01988_SEQ_16",""
17,"TEXT_HEAVNZ923_01988_SEQ_17",""
18,"TEXT_HEAVNZ923_01988_SEQ_18",""
19,"TEXT_HEAVNZ923_01988_SEQ_19",""
20,"TEXT_HEAVNZ923_01988_SEQ_20",""
21,"TEXT_HEAVNZ923_01988_SEQ_21",""
22,"TEXT_HEAVNZ923_01988_SEQ_22",""
23,"TEXT_HEAVNZ923_01988_SEQ_23",""
24,"TEXT_HEAVNZ923_01988_TODO_00","Obtain cermet containers."
25,"TEXT_HEAVNZ923_01988_TODO_01","Deliver the containers to the auditing node."
26,"TEXT_HEAVNZ923_01988_TODO_02",""
27,"TEXT_HEAVNZ923_01988_TODO_03",""
28,"TEXT_HEAVNZ923_01988_TODO_04",""
29,"TEXT_HEAVNZ923_01988_TODO_05",""
30,"TEXT_HEAVNZ923_01988_TODO_06",""
31,"TEXT_HEAVNZ923_01988_TODO_07",""
32,"TEXT_HEAVNZ923_01988_TODO_08",""
33,"TEXT_HEAVNZ923_01988_TODO_09",""
34,"TEXT_HEAVNZ923_01988_TODO_10",""
35,"TEXT_HEAVNZ923_01988_TODO_11",""
36,"TEXT_HEAVNZ923_01988_TODO_12",""
37,"TEXT_HEAVNZ923_01988_TODO_13",""
38,"TEXT_HEAVNZ923_01988_TODO_14",""
39,"TEXT_HEAVNZ923_01988_TODO_15",""
40,"TEXT_HEAVNZ923_01988_TODO_16",""
41,"TEXT_HEAVNZ923_01988_TODO_17",""
42,"TEXT_HEAVNZ923_01988_TODO_18",""
43,"TEXT_HEAVNZ923_01988_TODO_19",""
44,"TEXT_HEAVNZ923_01988_TODO_20",""
45,"TEXT_HEAVNZ923_01988_TODO_21",""
46,"TEXT_HEAVNZ923_01988_TODO_22",""
47,"TEXT_HEAVNZ923_01988_TODO_23",""
48,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_000","Unregistered goods detected. <beep> Items identified as cermet containers of Garlean origin. Further investigation necessary. Please retrieve five containers for testing."
49,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_010","Unregistered goods detected. <beep> Please retrieve five cermet containers for testing."
50,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_020","Please place unregistered goods in examination receptacle for testing. <beep>"
51,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_021","Specimens received. Scanning... <beep> <beep> Scanning complete. Containers appear to contain replicas of Allagan technological artifacts. Replicas are of a significantly inferior quality to minimum Allagan standards. Workmanship is of an extremely poor level."
52,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_022","Most unfortunate. We shall have to take measures to protect the reputation of Allagan innovation and artisanship."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ923_01988_SEQ_00","The Allagan auditing node is quietly clicking, buzzing, and whirring."
1,"TEXT_HEAVNZ923_01988_SEQ_01","The Allagan auditing node has detected several unregistered items nearby and has asked you to retrieve them so that they can be tested. Gather five cermet containers so that they may be audited."
2,"TEXT_HEAVNZ923_01988_SEQ_02","You have retrieved the cermet containers. Take them back to the auditing node for testing."
3,"TEXT_HEAVNZ923_01988_SEQ_03","The auditing node has examined the containers and determined that they contain Garlean replicas of Allagan technology. The worrying nature of this revelation is somewhat offset by the fact that they seem to be very poor facsimiles of the originals."
4,"TEXT_HEAVNZ923_01988_SEQ_04",""
5,"TEXT_HEAVNZ923_01988_SEQ_05",""
6,"TEXT_HEAVNZ923_01988_SEQ_06",""
7,"TEXT_HEAVNZ923_01988_SEQ_07",""
8,"TEXT_HEAVNZ923_01988_SEQ_08",""
9,"TEXT_HEAVNZ923_01988_SEQ_09",""
10,"TEXT_HEAVNZ923_01988_SEQ_10",""
11,"TEXT_HEAVNZ923_01988_SEQ_11",""
12,"TEXT_HEAVNZ923_01988_SEQ_12",""
13,"TEXT_HEAVNZ923_01988_SEQ_13",""
14,"TEXT_HEAVNZ923_01988_SEQ_14",""
15,"TEXT_HEAVNZ923_01988_SEQ_15",""
16,"TEXT_HEAVNZ923_01988_SEQ_16",""
17,"TEXT_HEAVNZ923_01988_SEQ_17",""
18,"TEXT_HEAVNZ923_01988_SEQ_18",""
19,"TEXT_HEAVNZ923_01988_SEQ_19",""
20,"TEXT_HEAVNZ923_01988_SEQ_20",""
21,"TEXT_HEAVNZ923_01988_SEQ_21",""
22,"TEXT_HEAVNZ923_01988_SEQ_22",""
23,"TEXT_HEAVNZ923_01988_SEQ_23",""
24,"TEXT_HEAVNZ923_01988_TODO_00","Obtain cermet containers."
25,"TEXT_HEAVNZ923_01988_TODO_01","Deliver the containers to the auditing node."
26,"TEXT_HEAVNZ923_01988_TODO_02",""
27,"TEXT_HEAVNZ923_01988_TODO_03",""
28,"TEXT_HEAVNZ923_01988_TODO_04",""
29,"TEXT_HEAVNZ923_01988_TODO_05",""
30,"TEXT_HEAVNZ923_01988_TODO_06",""
31,"TEXT_HEAVNZ923_01988_TODO_07",""
32,"TEXT_HEAVNZ923_01988_TODO_08",""
33,"TEXT_HEAVNZ923_01988_TODO_09",""
34,"TEXT_HEAVNZ923_01988_TODO_10",""
35,"TEXT_HEAVNZ923_01988_TODO_11",""
36,"TEXT_HEAVNZ923_01988_TODO_12",""
37,"TEXT_HEAVNZ923_01988_TODO_13",""
38,"TEXT_HEAVNZ923_01988_TODO_14",""
39,"TEXT_HEAVNZ923_01988_TODO_15",""
40,"TEXT_HEAVNZ923_01988_TODO_16",""
41,"TEXT_HEAVNZ923_01988_TODO_17",""
42,"TEXT_HEAVNZ923_01988_TODO_18",""
43,"TEXT_HEAVNZ923_01988_TODO_19",""
44,"TEXT_HEAVNZ923_01988_TODO_20",""
45,"TEXT_HEAVNZ923_01988_TODO_21",""
46,"TEXT_HEAVNZ923_01988_TODO_22",""
47,"TEXT_HEAVNZ923_01988_TODO_23",""
48,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_000","Unregistered goods detected. <beep> Items identified as cermet containers of Garlean origin. Further investigation necessary. Please retrieve five containers for testing."
49,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_010","Unregistered goods detected. <beep> Please retrieve five cermet containers for testing."
50,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_020","Please place unregistered goods in examination receptacle for testing. <beep>"
51,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_021","Specimens received. Scanning... <beep> <beep> Scanning complete. Containers appear to contain replicas of Allagan technological artifacts. Replicas are of a significantly inferior quality to minimum Allagan standards. Workmanship is of an extremely poor level."
52,"TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_022","Most unfortunate. We shall have to take measures to protect the reputation of Allagan innovation and artisanship."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ923_01988_SEQ_00 The Allagan auditing node is quietly clicking, buzzing, and whirring.
5 1 TEXT_HEAVNZ923_01988_SEQ_01 The Allagan auditing node has detected several unregistered items nearby and has asked you to retrieve them so that they can be tested. Gather five cermet containers so that they may be audited.
6 2 TEXT_HEAVNZ923_01988_SEQ_02 You have retrieved the cermet containers. Take them back to the auditing node for testing.
7 3 TEXT_HEAVNZ923_01988_SEQ_03 The auditing node has examined the containers and determined that they contain Garlean replicas of Allagan technology. The worrying nature of this revelation is somewhat offset by the fact that they seem to be very poor facsimiles of the originals.
8 4 TEXT_HEAVNZ923_01988_SEQ_04
9 5 TEXT_HEAVNZ923_01988_SEQ_05
10 6 TEXT_HEAVNZ923_01988_SEQ_06
11 7 TEXT_HEAVNZ923_01988_SEQ_07
12 8 TEXT_HEAVNZ923_01988_SEQ_08
13 9 TEXT_HEAVNZ923_01988_SEQ_09
14 10 TEXT_HEAVNZ923_01988_SEQ_10
15 11 TEXT_HEAVNZ923_01988_SEQ_11
16 12 TEXT_HEAVNZ923_01988_SEQ_12
17 13 TEXT_HEAVNZ923_01988_SEQ_13
18 14 TEXT_HEAVNZ923_01988_SEQ_14
19 15 TEXT_HEAVNZ923_01988_SEQ_15
20 16 TEXT_HEAVNZ923_01988_SEQ_16
21 17 TEXT_HEAVNZ923_01988_SEQ_17
22 18 TEXT_HEAVNZ923_01988_SEQ_18
23 19 TEXT_HEAVNZ923_01988_SEQ_19
24 20 TEXT_HEAVNZ923_01988_SEQ_20
25 21 TEXT_HEAVNZ923_01988_SEQ_21
26 22 TEXT_HEAVNZ923_01988_SEQ_22
27 23 TEXT_HEAVNZ923_01988_SEQ_23
28 24 TEXT_HEAVNZ923_01988_TODO_00 Obtain cermet containers.
29 25 TEXT_HEAVNZ923_01988_TODO_01 Deliver the containers to the auditing node.
30 26 TEXT_HEAVNZ923_01988_TODO_02
31 27 TEXT_HEAVNZ923_01988_TODO_03
32 28 TEXT_HEAVNZ923_01988_TODO_04
33 29 TEXT_HEAVNZ923_01988_TODO_05
34 30 TEXT_HEAVNZ923_01988_TODO_06
35 31 TEXT_HEAVNZ923_01988_TODO_07
36 32 TEXT_HEAVNZ923_01988_TODO_08
37 33 TEXT_HEAVNZ923_01988_TODO_09
38 34 TEXT_HEAVNZ923_01988_TODO_10
39 35 TEXT_HEAVNZ923_01988_TODO_11
40 36 TEXT_HEAVNZ923_01988_TODO_12
41 37 TEXT_HEAVNZ923_01988_TODO_13
42 38 TEXT_HEAVNZ923_01988_TODO_14
43 39 TEXT_HEAVNZ923_01988_TODO_15
44 40 TEXT_HEAVNZ923_01988_TODO_16
45 41 TEXT_HEAVNZ923_01988_TODO_17
46 42 TEXT_HEAVNZ923_01988_TODO_18
47 43 TEXT_HEAVNZ923_01988_TODO_19
48 44 TEXT_HEAVNZ923_01988_TODO_20
49 45 TEXT_HEAVNZ923_01988_TODO_21
50 46 TEXT_HEAVNZ923_01988_TODO_22
51 47 TEXT_HEAVNZ923_01988_TODO_23
52 48 TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_000 Unregistered goods detected. <beep> Items identified as cermet containers of Garlean origin. Further investigation necessary. Please retrieve five containers for testing.
53 49 TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_010 Unregistered goods detected. <beep> Please retrieve five cermet containers for testing.
54 50 TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_020 Please place unregistered goods in examination receptacle for testing. <beep>
55 51 TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_021 Specimens received. Scanning... <beep> <beep> Scanning complete. Containers appear to contain replicas of Allagan technological artifacts. Replicas are of a significantly inferior quality to minimum Allagan standards. Workmanship is of an extremely poor level.
56 52 TEXT_HEAVNZ923_01988_AUDITINGSYSTEM_000_022 Most unfortunate. We shall have to take measures to protect the reputation of Allagan innovation and artisanship.
+4 -2
View File
@@ -49,7 +49,9 @@ int32,str,str
45,"TEXT_HEAVNZ924_01989_TODO_21",""
46,"TEXT_HEAVNZ924_01989_TODO_22",""
47,"TEXT_HEAVNZ924_01989_TODO_23",""
48,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_000","<beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials.
48,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_000","<beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials.
<beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials."
49,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_001","If raw materials are not available, they can be reclaimed from unneeded equipment. Please destroy three steel giants to allow reclamation of their constituent parts."
50,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_010","Please destroy three steel giants to allow their constituent parts to be reclaimed so that manufacturing may continue."
50,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_010","Please destroy three steel giants to allow their constituent parts to be reclaimed so that manufacturing may continue."
51,"TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_020","Confirming destruction of unneeded equipment... <blip> <blip> Confirmed.
Verifying integrity of salvageable parts... <beep> Unable to confirm quality of materials. Unable to continue manufacturing."
1 key 0 1
49 45 TEXT_HEAVNZ924_01989_TODO_21
50 46 TEXT_HEAVNZ924_01989_TODO_22
51 47 TEXT_HEAVNZ924_01989_TODO_23
52 48 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_000 <beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials. <beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials. <beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials. <beep> <beep> Insufficient materials to continue manufacturing. Please provide additional materials.
53 49 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_001 If raw materials are not available, they can be reclaimed from unneeded equipment. Please destroy three steel giants to allow reclamation of their constituent parts.
54 49 50 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_001 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_010 If raw materials are not available, they can be reclaimed from unneeded equipment. Please destroy three steel giants to allow reclamation of their constituent parts. Please destroy three steel giants to allow their constituent parts to be reclaimed so that manufacturing may continue.
55 50 51 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_010 TEXT_HEAVNZ924_01989_MANUFACTURINGSYSTEM_000_020 Please destroy three steel giants to allow their constituent parts to be reclaimed so that manufacturing may continue. Confirming destruction of unneeded equipment... <blip> <blip> Confirmed. Verifying integrity of salvageable parts... <beep> Unable to confirm quality of materials. Unable to continue manufacturing.
56
57
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ925_01990_SEQ_00","The Allagan restrainment node is gently glowing and spinning."
1,"TEXT_HEAVNZ925_01990_SEQ_01","The Allagan restrainment node informs you that several Dravanian test subjects have escaped from their restraints and now roam the area unchecked. The system asks you to kill three Meracydian dragons and three Meracydian falaks to mitigate the risk these dangerous creatures pose."
2,"TEXT_HEAVNZ925_01990_SEQ_02","You slay the beasts as instructed by the restrainment node. Report to the system with notice of the completion of your mission."
3,"TEXT_HEAVNZ925_01990_SEQ_03","The restrainment node thanks you for your hard work and identifies the cause of the containment breach as a weakening of the dragons' restraints over time. It lodges a report recommending that the research facility use more durable equipment that can last more than just a few thousand years without becoming ineffective."
4,"TEXT_HEAVNZ925_01990_SEQ_04",""
5,"TEXT_HEAVNZ925_01990_SEQ_05",""
6,"TEXT_HEAVNZ925_01990_SEQ_06",""
7,"TEXT_HEAVNZ925_01990_SEQ_07",""
8,"TEXT_HEAVNZ925_01990_SEQ_08",""
9,"TEXT_HEAVNZ925_01990_SEQ_09",""
10,"TEXT_HEAVNZ925_01990_SEQ_10",""
11,"TEXT_HEAVNZ925_01990_SEQ_11",""
12,"TEXT_HEAVNZ925_01990_SEQ_12",""
13,"TEXT_HEAVNZ925_01990_SEQ_13",""
14,"TEXT_HEAVNZ925_01990_SEQ_14",""
15,"TEXT_HEAVNZ925_01990_SEQ_15",""
16,"TEXT_HEAVNZ925_01990_SEQ_16",""
17,"TEXT_HEAVNZ925_01990_SEQ_17",""
18,"TEXT_HEAVNZ925_01990_SEQ_18",""
19,"TEXT_HEAVNZ925_01990_SEQ_19",""
20,"TEXT_HEAVNZ925_01990_SEQ_20",""
21,"TEXT_HEAVNZ925_01990_SEQ_21",""
22,"TEXT_HEAVNZ925_01990_SEQ_22",""
23,"TEXT_HEAVNZ925_01990_SEQ_23",""
24,"TEXT_HEAVNZ925_01990_TODO_00","Slay Meracydian dragons."
25,"TEXT_HEAVNZ925_01990_TODO_01","Slay Meracydian falaks."
26,"TEXT_HEAVNZ925_01990_TODO_02","Report to the restrainment node."
27,"TEXT_HEAVNZ925_01990_TODO_03",""
28,"TEXT_HEAVNZ925_01990_TODO_04",""
29,"TEXT_HEAVNZ925_01990_TODO_05",""
30,"TEXT_HEAVNZ925_01990_TODO_06",""
31,"TEXT_HEAVNZ925_01990_TODO_07",""
32,"TEXT_HEAVNZ925_01990_TODO_08",""
33,"TEXT_HEAVNZ925_01990_TODO_09",""
34,"TEXT_HEAVNZ925_01990_TODO_10",""
35,"TEXT_HEAVNZ925_01990_TODO_11",""
36,"TEXT_HEAVNZ925_01990_TODO_12",""
37,"TEXT_HEAVNZ925_01990_TODO_13",""
38,"TEXT_HEAVNZ925_01990_TODO_14",""
39,"TEXT_HEAVNZ925_01990_TODO_15",""
40,"TEXT_HEAVNZ925_01990_TODO_16",""
41,"TEXT_HEAVNZ925_01990_TODO_17",""
42,"TEXT_HEAVNZ925_01990_TODO_18",""
43,"TEXT_HEAVNZ925_01990_TODO_19",""
44,"TEXT_HEAVNZ925_01990_TODO_20",""
45,"TEXT_HEAVNZ925_01990_TODO_21",""
46,"TEXT_HEAVNZ925_01990_TODO_22",""
47,"TEXT_HEAVNZ925_01990_TODO_23",""
48,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_000","<buzzzzzz> Warning. Warning. Several Dravanian test subjects have breached their restraints and now inhabit the immediate vicinity. These subjects are extremely dangerous and present a real threat to the safety of personnel and equipment."
49,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_001","Loyal warriors of the Allagan Empire, please ensure the safety of all staff and citizens by neutralizing this threat. Each soldier is to eliminate three Meracydian falaks and three Meracydian dragons."
50,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_010","Please ensure the safety of all staff and citizens by eliminating three Meracydian falaks and three Meracydian dragons."
51,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_020","Verifying mission status. <blip> <blip> Kills confirmed. <blip> <blip> Mission complete. The Empire thanks you, soldier."
52,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_021","Escape of Dravanian subjects traced to structural failure of restraints. Tests indicate that restraints grew weakened after only five thousand years of use. Now lodging report suggesting research department use more durable equipment with longer operational lifespan."
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ925_01990_SEQ_00","The Allagan restrainment node is gently glowing and spinning."
1,"TEXT_HEAVNZ925_01990_SEQ_01","The Allagan restrainment node informs you that several Dravanian test subjects have escaped from their restraints and now roam the area unchecked. The system asks you to kill three Meracydian dragons and three Meracydian falaks to mitigate the risk these dangerous creatures pose."
2,"TEXT_HEAVNZ925_01990_SEQ_02","You slay the beasts as instructed by the restrainment node. Report to the system with notice of the completion of your mission."
3,"TEXT_HEAVNZ925_01990_SEQ_03","The restrainment node thanks you for your hard work and identifies the cause of the containment breach as a weakening of the dragons' restraints over time. It lodges a report recommending that the research facility use more durable equipment that can last more than just a few thousand years without becoming ineffective."
4,"TEXT_HEAVNZ925_01990_SEQ_04",""
5,"TEXT_HEAVNZ925_01990_SEQ_05",""
6,"TEXT_HEAVNZ925_01990_SEQ_06",""
7,"TEXT_HEAVNZ925_01990_SEQ_07",""
8,"TEXT_HEAVNZ925_01990_SEQ_08",""
9,"TEXT_HEAVNZ925_01990_SEQ_09",""
10,"TEXT_HEAVNZ925_01990_SEQ_10",""
11,"TEXT_HEAVNZ925_01990_SEQ_11",""
12,"TEXT_HEAVNZ925_01990_SEQ_12",""
13,"TEXT_HEAVNZ925_01990_SEQ_13",""
14,"TEXT_HEAVNZ925_01990_SEQ_14",""
15,"TEXT_HEAVNZ925_01990_SEQ_15",""
16,"TEXT_HEAVNZ925_01990_SEQ_16",""
17,"TEXT_HEAVNZ925_01990_SEQ_17",""
18,"TEXT_HEAVNZ925_01990_SEQ_18",""
19,"TEXT_HEAVNZ925_01990_SEQ_19",""
20,"TEXT_HEAVNZ925_01990_SEQ_20",""
21,"TEXT_HEAVNZ925_01990_SEQ_21",""
22,"TEXT_HEAVNZ925_01990_SEQ_22",""
23,"TEXT_HEAVNZ925_01990_SEQ_23",""
24,"TEXT_HEAVNZ925_01990_TODO_00","Slay Meracydian dragons."
25,"TEXT_HEAVNZ925_01990_TODO_01","Slay Meracydian falaks."
26,"TEXT_HEAVNZ925_01990_TODO_02","Report to the restrainment node."
27,"TEXT_HEAVNZ925_01990_TODO_03",""
28,"TEXT_HEAVNZ925_01990_TODO_04",""
29,"TEXT_HEAVNZ925_01990_TODO_05",""
30,"TEXT_HEAVNZ925_01990_TODO_06",""
31,"TEXT_HEAVNZ925_01990_TODO_07",""
32,"TEXT_HEAVNZ925_01990_TODO_08",""
33,"TEXT_HEAVNZ925_01990_TODO_09",""
34,"TEXT_HEAVNZ925_01990_TODO_10",""
35,"TEXT_HEAVNZ925_01990_TODO_11",""
36,"TEXT_HEAVNZ925_01990_TODO_12",""
37,"TEXT_HEAVNZ925_01990_TODO_13",""
38,"TEXT_HEAVNZ925_01990_TODO_14",""
39,"TEXT_HEAVNZ925_01990_TODO_15",""
40,"TEXT_HEAVNZ925_01990_TODO_16",""
41,"TEXT_HEAVNZ925_01990_TODO_17",""
42,"TEXT_HEAVNZ925_01990_TODO_18",""
43,"TEXT_HEAVNZ925_01990_TODO_19",""
44,"TEXT_HEAVNZ925_01990_TODO_20",""
45,"TEXT_HEAVNZ925_01990_TODO_21",""
46,"TEXT_HEAVNZ925_01990_TODO_22",""
47,"TEXT_HEAVNZ925_01990_TODO_23",""
48,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_000","<buzzzzzz> Warning. Warning. Several Dravanian test subjects have breached their restraints and now inhabit the immediate vicinity. These subjects are extremely dangerous and present a real threat to the safety of personnel and equipment."
49,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_001","Loyal warriors of the Allagan Empire, please ensure the safety of all staff and citizens by neutralizing this threat. Each soldier is to eliminate three Meracydian falaks and three Meracydian dragons."
50,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_010","Please ensure the safety of all staff and citizens by eliminating three Meracydian falaks and three Meracydian dragons."
51,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_020","Verifying mission status. <blip> <blip> Kills confirmed. <blip> <blip> Mission complete. The Empire thanks you, soldier."
52,"TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_021","Escape of Dravanian subjects traced to structural failure of restraints. Tests indicate that restraints grew weakened after only five thousand years of use. Now lodging report suggesting research department use more durable equipment with longer operational lifespan."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ925_01990_SEQ_00 The Allagan restrainment node is gently glowing and spinning.
5 1 TEXT_HEAVNZ925_01990_SEQ_01 The Allagan restrainment node informs you that several Dravanian test subjects have escaped from their restraints and now roam the area unchecked. The system asks you to kill three Meracydian dragons and three Meracydian falaks to mitigate the risk these dangerous creatures pose.
6 2 TEXT_HEAVNZ925_01990_SEQ_02 You slay the beasts as instructed by the restrainment node. Report to the system with notice of the completion of your mission.
7 3 TEXT_HEAVNZ925_01990_SEQ_03 The restrainment node thanks you for your hard work and identifies the cause of the containment breach as a weakening of the dragons' restraints over time. It lodges a report recommending that the research facility use more durable equipment that can last more than just a few thousand years without becoming ineffective.
8 4 TEXT_HEAVNZ925_01990_SEQ_04
9 5 TEXT_HEAVNZ925_01990_SEQ_05
10 6 TEXT_HEAVNZ925_01990_SEQ_06
11 7 TEXT_HEAVNZ925_01990_SEQ_07
12 8 TEXT_HEAVNZ925_01990_SEQ_08
13 9 TEXT_HEAVNZ925_01990_SEQ_09
14 10 TEXT_HEAVNZ925_01990_SEQ_10
15 11 TEXT_HEAVNZ925_01990_SEQ_11
16 12 TEXT_HEAVNZ925_01990_SEQ_12
17 13 TEXT_HEAVNZ925_01990_SEQ_13
18 14 TEXT_HEAVNZ925_01990_SEQ_14
19 15 TEXT_HEAVNZ925_01990_SEQ_15
20 16 TEXT_HEAVNZ925_01990_SEQ_16
21 17 TEXT_HEAVNZ925_01990_SEQ_17
22 18 TEXT_HEAVNZ925_01990_SEQ_18
23 19 TEXT_HEAVNZ925_01990_SEQ_19
24 20 TEXT_HEAVNZ925_01990_SEQ_20
25 21 TEXT_HEAVNZ925_01990_SEQ_21
26 22 TEXT_HEAVNZ925_01990_SEQ_22
27 23 TEXT_HEAVNZ925_01990_SEQ_23
28 24 TEXT_HEAVNZ925_01990_TODO_00 Slay Meracydian dragons.
29 25 TEXT_HEAVNZ925_01990_TODO_01 Slay Meracydian falaks.
30 26 TEXT_HEAVNZ925_01990_TODO_02 Report to the restrainment node.
31 27 TEXT_HEAVNZ925_01990_TODO_03
32 28 TEXT_HEAVNZ925_01990_TODO_04
33 29 TEXT_HEAVNZ925_01990_TODO_05
34 30 TEXT_HEAVNZ925_01990_TODO_06
35 31 TEXT_HEAVNZ925_01990_TODO_07
36 32 TEXT_HEAVNZ925_01990_TODO_08
37 33 TEXT_HEAVNZ925_01990_TODO_09
38 34 TEXT_HEAVNZ925_01990_TODO_10
39 35 TEXT_HEAVNZ925_01990_TODO_11
40 36 TEXT_HEAVNZ925_01990_TODO_12
41 37 TEXT_HEAVNZ925_01990_TODO_13
42 38 TEXT_HEAVNZ925_01990_TODO_14
43 39 TEXT_HEAVNZ925_01990_TODO_15
44 40 TEXT_HEAVNZ925_01990_TODO_16
45 41 TEXT_HEAVNZ925_01990_TODO_17
46 42 TEXT_HEAVNZ925_01990_TODO_18
47 43 TEXT_HEAVNZ925_01990_TODO_19
48 44 TEXT_HEAVNZ925_01990_TODO_20
49 45 TEXT_HEAVNZ925_01990_TODO_21
50 46 TEXT_HEAVNZ925_01990_TODO_22
51 47 TEXT_HEAVNZ925_01990_TODO_23
52 48 TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_000 <buzzzzzz> Warning. Warning. Several Dravanian test subjects have breached their restraints and now inhabit the immediate vicinity. These subjects are extremely dangerous and present a real threat to the safety of personnel and equipment.
53 49 TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_001 Loyal warriors of the Allagan Empire, please ensure the safety of all staff and citizens by neutralizing this threat. Each soldier is to eliminate three Meracydian falaks and three Meracydian dragons.
54 50 TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_010 Please ensure the safety of all staff and citizens by eliminating three Meracydian falaks and three Meracydian dragons.
55 51 TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_020 Verifying mission status. <blip> <blip> Kills confirmed. <blip> <blip> Mission complete. The Empire thanks you, soldier.
56 52 TEXT_HEAVNZ925_01990_RESTRAINTSYSTEM_000_021 Escape of Dravanian subjects traced to structural failure of restraints. Tests indicate that restraints grew weakened after only five thousand years of use. Now lodging report suggesting research department use more durable equipment with longer operational lifespan.
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ926_01991_SEQ_00","The Allagan administrative node's warning lights are flashing."
1,"TEXT_HEAVNZ926_01991_SEQ_01","The Allagan administrative node informs you that a large number of unidentified dragons have been detected nearby. These creatures pose a severe risk to the native fauna. It asks you to alleviate this risk by slaying four of the things."
2,"TEXT_HEAVNZ926_01991_SEQ_02","You kill the beasts as instructed by the administrative node. Report your success to the system so that it may reevaluate the situation."
3,"TEXT_HEAVNZ926_01991_SEQ_03","The administrative node indicates that although you have reduced the dragon population somewhat, their rate of reproduction is too high for this to be a viable long-term solution. The entire population of dragons must be eliminated to prevent further risk to the environment."
4,"TEXT_HEAVNZ926_01991_SEQ_04",""
5,"TEXT_HEAVNZ926_01991_SEQ_05",""
6,"TEXT_HEAVNZ926_01991_SEQ_06",""
7,"TEXT_HEAVNZ926_01991_SEQ_07",""
8,"TEXT_HEAVNZ926_01991_SEQ_08",""
9,"TEXT_HEAVNZ926_01991_SEQ_09",""
10,"TEXT_HEAVNZ926_01991_SEQ_10",""
11,"TEXT_HEAVNZ926_01991_SEQ_11",""
12,"TEXT_HEAVNZ926_01991_SEQ_12",""
13,"TEXT_HEAVNZ926_01991_SEQ_13",""
14,"TEXT_HEAVNZ926_01991_SEQ_14",""
15,"TEXT_HEAVNZ926_01991_SEQ_15",""
16,"TEXT_HEAVNZ926_01991_SEQ_16",""
17,"TEXT_HEAVNZ926_01991_SEQ_17",""
18,"TEXT_HEAVNZ926_01991_SEQ_18",""
19,"TEXT_HEAVNZ926_01991_SEQ_19",""
20,"TEXT_HEAVNZ926_01991_SEQ_20",""
21,"TEXT_HEAVNZ926_01991_SEQ_21",""
22,"TEXT_HEAVNZ926_01991_SEQ_22",""
23,"TEXT_HEAVNZ926_01991_SEQ_23",""
24,"TEXT_HEAVNZ926_01991_TODO_00","Slay Meracydian brobinyaks."
25,"TEXT_HEAVNZ926_01991_TODO_01","Report to the administrative node."
26,"TEXT_HEAVNZ926_01991_TODO_02",""
27,"TEXT_HEAVNZ926_01991_TODO_03",""
28,"TEXT_HEAVNZ926_01991_TODO_04",""
29,"TEXT_HEAVNZ926_01991_TODO_05",""
30,"TEXT_HEAVNZ926_01991_TODO_06",""
31,"TEXT_HEAVNZ926_01991_TODO_07",""
32,"TEXT_HEAVNZ926_01991_TODO_08",""
33,"TEXT_HEAVNZ926_01991_TODO_09",""
34,"TEXT_HEAVNZ926_01991_TODO_10",""
35,"TEXT_HEAVNZ926_01991_TODO_11",""
36,"TEXT_HEAVNZ926_01991_TODO_12",""
37,"TEXT_HEAVNZ926_01991_TODO_13",""
38,"TEXT_HEAVNZ926_01991_TODO_14",""
39,"TEXT_HEAVNZ926_01991_TODO_15",""
40,"TEXT_HEAVNZ926_01991_TODO_16",""
41,"TEXT_HEAVNZ926_01991_TODO_17",""
42,"TEXT_HEAVNZ926_01991_TODO_18",""
43,"TEXT_HEAVNZ926_01991_TODO_19",""
44,"TEXT_HEAVNZ926_01991_TODO_20",""
45,"TEXT_HEAVNZ926_01991_TODO_21",""
46,"TEXT_HEAVNZ926_01991_TODO_22",""
47,"TEXT_HEAVNZ926_01991_TODO_23",""
48,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_000","Warning. Warning. Sensors indicate a large number of unidentified dragons in the immediate vicinity. These creatures present a significant threat to the balance of the local environment. Creatures are designated as Meracydian brobinyaks."
49,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_001","All troops of the Allagan Empire, eliminate this threat. Each soldier is to exterminate four Meracydian brobinyaks."
50,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_010","The nearby unregistered dragons present an extreme threat to the biodiversity of the local environment. Please destroy four Meracydian brobinyaks."
51,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_020","<blip> <blip> Elimination of unregistered life-forms confirmed. Verifying population of brobinyaks. <beep> <beep> Brobinyak reproduction rate significantly higher than initially anticipated. Environmental unbalance unavoidable without complete annihilation of dragon population."
52,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_021","Unregistered life-forms are a direct violation of the Allagan Imperial Environmental Protection Act, the Pets and Domesticated Animals Preservation Statute, the Azys Lla Livestock Control Resolution, the Allagan Ecological Beautification Reform Treaty, the... <buzzzzzz>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ926_01991_SEQ_00","The Allagan administrative node's warning lights are flashing."
1,"TEXT_HEAVNZ926_01991_SEQ_01","The Allagan administrative node informs you that a large number of unidentified dragons have been detected nearby. These creatures pose a severe risk to the native fauna. It asks you to alleviate this risk by slaying four of the things."
2,"TEXT_HEAVNZ926_01991_SEQ_02","You kill the beasts as instructed by the administrative node. Report your success to the system so that it may reevaluate the situation."
3,"TEXT_HEAVNZ926_01991_SEQ_03","The administrative node indicates that although you have reduced the dragon population somewhat, their rate of reproduction is too high for this to be a viable long-term solution. The entire population of dragons must be eliminated to prevent further risk to the environment."
4,"TEXT_HEAVNZ926_01991_SEQ_04",""
5,"TEXT_HEAVNZ926_01991_SEQ_05",""
6,"TEXT_HEAVNZ926_01991_SEQ_06",""
7,"TEXT_HEAVNZ926_01991_SEQ_07",""
8,"TEXT_HEAVNZ926_01991_SEQ_08",""
9,"TEXT_HEAVNZ926_01991_SEQ_09",""
10,"TEXT_HEAVNZ926_01991_SEQ_10",""
11,"TEXT_HEAVNZ926_01991_SEQ_11",""
12,"TEXT_HEAVNZ926_01991_SEQ_12",""
13,"TEXT_HEAVNZ926_01991_SEQ_13",""
14,"TEXT_HEAVNZ926_01991_SEQ_14",""
15,"TEXT_HEAVNZ926_01991_SEQ_15",""
16,"TEXT_HEAVNZ926_01991_SEQ_16",""
17,"TEXT_HEAVNZ926_01991_SEQ_17",""
18,"TEXT_HEAVNZ926_01991_SEQ_18",""
19,"TEXT_HEAVNZ926_01991_SEQ_19",""
20,"TEXT_HEAVNZ926_01991_SEQ_20",""
21,"TEXT_HEAVNZ926_01991_SEQ_21",""
22,"TEXT_HEAVNZ926_01991_SEQ_22",""
23,"TEXT_HEAVNZ926_01991_SEQ_23",""
24,"TEXT_HEAVNZ926_01991_TODO_00","Slay Meracydian brobinyaks."
25,"TEXT_HEAVNZ926_01991_TODO_01","Report to the administrative node."
26,"TEXT_HEAVNZ926_01991_TODO_02",""
27,"TEXT_HEAVNZ926_01991_TODO_03",""
28,"TEXT_HEAVNZ926_01991_TODO_04",""
29,"TEXT_HEAVNZ926_01991_TODO_05",""
30,"TEXT_HEAVNZ926_01991_TODO_06",""
31,"TEXT_HEAVNZ926_01991_TODO_07",""
32,"TEXT_HEAVNZ926_01991_TODO_08",""
33,"TEXT_HEAVNZ926_01991_TODO_09",""
34,"TEXT_HEAVNZ926_01991_TODO_10",""
35,"TEXT_HEAVNZ926_01991_TODO_11",""
36,"TEXT_HEAVNZ926_01991_TODO_12",""
37,"TEXT_HEAVNZ926_01991_TODO_13",""
38,"TEXT_HEAVNZ926_01991_TODO_14",""
39,"TEXT_HEAVNZ926_01991_TODO_15",""
40,"TEXT_HEAVNZ926_01991_TODO_16",""
41,"TEXT_HEAVNZ926_01991_TODO_17",""
42,"TEXT_HEAVNZ926_01991_TODO_18",""
43,"TEXT_HEAVNZ926_01991_TODO_19",""
44,"TEXT_HEAVNZ926_01991_TODO_20",""
45,"TEXT_HEAVNZ926_01991_TODO_21",""
46,"TEXT_HEAVNZ926_01991_TODO_22",""
47,"TEXT_HEAVNZ926_01991_TODO_23",""
48,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_000","Warning. Warning. Sensors indicate a large number of unidentified dragons in the immediate vicinity. These creatures present a significant threat to the balance of the local environment. Creatures are designated as Meracydian brobinyaks."
49,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_001","All troops of the Allagan Empire, eliminate this threat. Each soldier is to exterminate four Meracydian brobinyaks."
50,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_010","The nearby unregistered dragons present an extreme threat to the biodiversity of the local environment. Please destroy four Meracydian brobinyaks."
51,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_020","<blip> <blip> Elimination of unregistered life-forms confirmed. Verifying population of brobinyaks. <beep> <beep> Brobinyak reproduction rate significantly higher than initially anticipated. Environmental unbalance unavoidable without complete annihilation of dragon population."
52,"TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_021","Unregistered life-forms are a direct violation of the Allagan Imperial Environmental Protection Act, the Pets and Domesticated Animals Preservation Statute, the Azys Lla Livestock Control Resolution, the Allagan Ecological Beautification Reform Treaty, the... <buzzzzzz>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ926_01991_SEQ_00 The Allagan administrative node's warning lights are flashing.
5 1 TEXT_HEAVNZ926_01991_SEQ_01 The Allagan administrative node informs you that a large number of unidentified dragons have been detected nearby. These creatures pose a severe risk to the native fauna. It asks you to alleviate this risk by slaying four of the things.
6 2 TEXT_HEAVNZ926_01991_SEQ_02 You kill the beasts as instructed by the administrative node. Report your success to the system so that it may reevaluate the situation.
7 3 TEXT_HEAVNZ926_01991_SEQ_03 The administrative node indicates that although you have reduced the dragon population somewhat, their rate of reproduction is too high for this to be a viable long-term solution. The entire population of dragons must be eliminated to prevent further risk to the environment.
8 4 TEXT_HEAVNZ926_01991_SEQ_04
9 5 TEXT_HEAVNZ926_01991_SEQ_05
10 6 TEXT_HEAVNZ926_01991_SEQ_06
11 7 TEXT_HEAVNZ926_01991_SEQ_07
12 8 TEXT_HEAVNZ926_01991_SEQ_08
13 9 TEXT_HEAVNZ926_01991_SEQ_09
14 10 TEXT_HEAVNZ926_01991_SEQ_10
15 11 TEXT_HEAVNZ926_01991_SEQ_11
16 12 TEXT_HEAVNZ926_01991_SEQ_12
17 13 TEXT_HEAVNZ926_01991_SEQ_13
18 14 TEXT_HEAVNZ926_01991_SEQ_14
19 15 TEXT_HEAVNZ926_01991_SEQ_15
20 16 TEXT_HEAVNZ926_01991_SEQ_16
21 17 TEXT_HEAVNZ926_01991_SEQ_17
22 18 TEXT_HEAVNZ926_01991_SEQ_18
23 19 TEXT_HEAVNZ926_01991_SEQ_19
24 20 TEXT_HEAVNZ926_01991_SEQ_20
25 21 TEXT_HEAVNZ926_01991_SEQ_21
26 22 TEXT_HEAVNZ926_01991_SEQ_22
27 23 TEXT_HEAVNZ926_01991_SEQ_23
28 24 TEXT_HEAVNZ926_01991_TODO_00 Slay Meracydian brobinyaks.
29 25 TEXT_HEAVNZ926_01991_TODO_01 Report to the administrative node.
30 26 TEXT_HEAVNZ926_01991_TODO_02
31 27 TEXT_HEAVNZ926_01991_TODO_03
32 28 TEXT_HEAVNZ926_01991_TODO_04
33 29 TEXT_HEAVNZ926_01991_TODO_05
34 30 TEXT_HEAVNZ926_01991_TODO_06
35 31 TEXT_HEAVNZ926_01991_TODO_07
36 32 TEXT_HEAVNZ926_01991_TODO_08
37 33 TEXT_HEAVNZ926_01991_TODO_09
38 34 TEXT_HEAVNZ926_01991_TODO_10
39 35 TEXT_HEAVNZ926_01991_TODO_11
40 36 TEXT_HEAVNZ926_01991_TODO_12
41 37 TEXT_HEAVNZ926_01991_TODO_13
42 38 TEXT_HEAVNZ926_01991_TODO_14
43 39 TEXT_HEAVNZ926_01991_TODO_15
44 40 TEXT_HEAVNZ926_01991_TODO_16
45 41 TEXT_HEAVNZ926_01991_TODO_17
46 42 TEXT_HEAVNZ926_01991_TODO_18
47 43 TEXT_HEAVNZ926_01991_TODO_19
48 44 TEXT_HEAVNZ926_01991_TODO_20
49 45 TEXT_HEAVNZ926_01991_TODO_21
50 46 TEXT_HEAVNZ926_01991_TODO_22
51 47 TEXT_HEAVNZ926_01991_TODO_23
52 48 TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_000 Warning. Warning. Sensors indicate a large number of unidentified dragons in the immediate vicinity. These creatures present a significant threat to the balance of the local environment. Creatures are designated as Meracydian brobinyaks.
53 49 TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_001 All troops of the Allagan Empire, eliminate this threat. Each soldier is to exterminate four Meracydian brobinyaks.
54 50 TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_010 The nearby unregistered dragons present an extreme threat to the biodiversity of the local environment. Please destroy four Meracydian brobinyaks.
55 51 TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_020 <blip> <blip> Elimination of unregistered life-forms confirmed. Verifying population of brobinyaks. <beep> <beep> Brobinyak reproduction rate significantly higher than initially anticipated. Environmental unbalance unavoidable without complete annihilation of dragon population.
56 52 TEXT_HEAVNZ926_01991_MANAGINGSYSTEM_000_021 Unregistered life-forms are a direct violation of the Allagan Imperial Environmental Protection Act, the Pets and Domesticated Animals Preservation Statute, the Azys Lla Livestock Control Resolution, the Allagan Ecological Beautification Reform Treaty, the... <buzzzzzz>
+56 -56
View File
@@ -1,56 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ927_01992_SEQ_00","The Allagan enhancement node appears agitated."
1,"TEXT_HEAVNZ927_01992_SEQ_01","The Allagan enhancement node informs you that several dragons have escaped from an experiment. It asks you to kill all three of these enhanced predators to negate the extreme risk they pose."
2,"TEXT_HEAVNZ927_01992_SEQ_02","You eliminate the escaped specimens. All that is left is to inform the enhancement node."
3,"TEXT_HEAVNZ927_01992_SEQ_03","The enhancement node thanks you for dealing with the dragons, explaining that it will review this incident and attempt to prevent its recurrence."
4,"TEXT_HEAVNZ927_01992_SEQ_04",""
5,"TEXT_HEAVNZ927_01992_SEQ_05",""
6,"TEXT_HEAVNZ927_01992_SEQ_06",""
7,"TEXT_HEAVNZ927_01992_SEQ_07",""
8,"TEXT_HEAVNZ927_01992_SEQ_08",""
9,"TEXT_HEAVNZ927_01992_SEQ_09",""
10,"TEXT_HEAVNZ927_01992_SEQ_10",""
11,"TEXT_HEAVNZ927_01992_SEQ_11",""
12,"TEXT_HEAVNZ927_01992_SEQ_12",""
13,"TEXT_HEAVNZ927_01992_SEQ_13",""
14,"TEXT_HEAVNZ927_01992_SEQ_14",""
15,"TEXT_HEAVNZ927_01992_SEQ_15",""
16,"TEXT_HEAVNZ927_01992_SEQ_16",""
17,"TEXT_HEAVNZ927_01992_SEQ_17",""
18,"TEXT_HEAVNZ927_01992_SEQ_18",""
19,"TEXT_HEAVNZ927_01992_SEQ_19",""
20,"TEXT_HEAVNZ927_01992_SEQ_20",""
21,"TEXT_HEAVNZ927_01992_SEQ_21",""
22,"TEXT_HEAVNZ927_01992_SEQ_22",""
23,"TEXT_HEAVNZ927_01992_SEQ_23",""
24,"TEXT_HEAVNZ927_01992_TODO_00","Slay merdragons at the designated areas."
25,"TEXT_HEAVNZ927_01992_TODO_01","Report to the enhancement node."
26,"TEXT_HEAVNZ927_01992_TODO_02",""
27,"TEXT_HEAVNZ927_01992_TODO_03",""
28,"TEXT_HEAVNZ927_01992_TODO_04",""
29,"TEXT_HEAVNZ927_01992_TODO_05",""
30,"TEXT_HEAVNZ927_01992_TODO_06",""
31,"TEXT_HEAVNZ927_01992_TODO_07",""
32,"TEXT_HEAVNZ927_01992_TODO_08",""
33,"TEXT_HEAVNZ927_01992_TODO_09",""
34,"TEXT_HEAVNZ927_01992_TODO_10",""
35,"TEXT_HEAVNZ927_01992_TODO_11",""
36,"TEXT_HEAVNZ927_01992_TODO_12",""
37,"TEXT_HEAVNZ927_01992_TODO_13",""
38,"TEXT_HEAVNZ927_01992_TODO_14",""
39,"TEXT_HEAVNZ927_01992_TODO_15",""
40,"TEXT_HEAVNZ927_01992_TODO_16",""
41,"TEXT_HEAVNZ927_01992_TODO_17",""
42,"TEXT_HEAVNZ927_01992_TODO_18",""
43,"TEXT_HEAVNZ927_01992_TODO_19",""
44,"TEXT_HEAVNZ927_01992_TODO_20",""
45,"TEXT_HEAVNZ927_01992_TODO_21",""
46,"TEXT_HEAVNZ927_01992_TODO_22",""
47,"TEXT_HEAVNZ927_01992_TODO_23",""
48,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_000","Receiving emergency request for assistance from security division...<buzzzzzz>...catastrophic failure...<buzzzzzz>...dragon behavioral control experiment."
49,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_001","Multiple merdragons escaped from isolation and...<buzzzzzz>...mandate immediate termination of all three subjects to avoid possible... <buzzzzzz>"
50,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_010","<buzzzzzz> ...mandate immediate termination of all subjects to avoid...<buzzzzzz>...event. Repeat transmission. Catastrophic failure of... <buzzzzzz>"
51,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_020","Neutralization of subjects confirmed. The Allagan Empire thanks you for your contribution."
52,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_021","Preliminary assessment indicates test subject escape was instigated by elevated aggression levels induced as part of testing protocol. A comprehensive review will be carried out to prevent a future occurrence of similar events and assist the testing and research facility in their unwavering efforts to... <buzzzzzz>"
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNZ927_01992_SEQ_00","The Allagan enhancement node appears agitated."
1,"TEXT_HEAVNZ927_01992_SEQ_01","The Allagan enhancement node informs you that several dragons have escaped from an experiment. It asks you to kill all three of these enhanced predators to negate the extreme risk they pose."
2,"TEXT_HEAVNZ927_01992_SEQ_02","You eliminate the escaped specimens. All that is left is to inform the enhancement node."
3,"TEXT_HEAVNZ927_01992_SEQ_03","The enhancement node thanks you for dealing with the dragons, explaining that it will review this incident and attempt to prevent its recurrence."
4,"TEXT_HEAVNZ927_01992_SEQ_04",""
5,"TEXT_HEAVNZ927_01992_SEQ_05",""
6,"TEXT_HEAVNZ927_01992_SEQ_06",""
7,"TEXT_HEAVNZ927_01992_SEQ_07",""
8,"TEXT_HEAVNZ927_01992_SEQ_08",""
9,"TEXT_HEAVNZ927_01992_SEQ_09",""
10,"TEXT_HEAVNZ927_01992_SEQ_10",""
11,"TEXT_HEAVNZ927_01992_SEQ_11",""
12,"TEXT_HEAVNZ927_01992_SEQ_12",""
13,"TEXT_HEAVNZ927_01992_SEQ_13",""
14,"TEXT_HEAVNZ927_01992_SEQ_14",""
15,"TEXT_HEAVNZ927_01992_SEQ_15",""
16,"TEXT_HEAVNZ927_01992_SEQ_16",""
17,"TEXT_HEAVNZ927_01992_SEQ_17",""
18,"TEXT_HEAVNZ927_01992_SEQ_18",""
19,"TEXT_HEAVNZ927_01992_SEQ_19",""
20,"TEXT_HEAVNZ927_01992_SEQ_20",""
21,"TEXT_HEAVNZ927_01992_SEQ_21",""
22,"TEXT_HEAVNZ927_01992_SEQ_22",""
23,"TEXT_HEAVNZ927_01992_SEQ_23",""
24,"TEXT_HEAVNZ927_01992_TODO_00","Slay merdragons at the designated areas."
25,"TEXT_HEAVNZ927_01992_TODO_01","Report to the enhancement node."
26,"TEXT_HEAVNZ927_01992_TODO_02",""
27,"TEXT_HEAVNZ927_01992_TODO_03",""
28,"TEXT_HEAVNZ927_01992_TODO_04",""
29,"TEXT_HEAVNZ927_01992_TODO_05",""
30,"TEXT_HEAVNZ927_01992_TODO_06",""
31,"TEXT_HEAVNZ927_01992_TODO_07",""
32,"TEXT_HEAVNZ927_01992_TODO_08",""
33,"TEXT_HEAVNZ927_01992_TODO_09",""
34,"TEXT_HEAVNZ927_01992_TODO_10",""
35,"TEXT_HEAVNZ927_01992_TODO_11",""
36,"TEXT_HEAVNZ927_01992_TODO_12",""
37,"TEXT_HEAVNZ927_01992_TODO_13",""
38,"TEXT_HEAVNZ927_01992_TODO_14",""
39,"TEXT_HEAVNZ927_01992_TODO_15",""
40,"TEXT_HEAVNZ927_01992_TODO_16",""
41,"TEXT_HEAVNZ927_01992_TODO_17",""
42,"TEXT_HEAVNZ927_01992_TODO_18",""
43,"TEXT_HEAVNZ927_01992_TODO_19",""
44,"TEXT_HEAVNZ927_01992_TODO_20",""
45,"TEXT_HEAVNZ927_01992_TODO_21",""
46,"TEXT_HEAVNZ927_01992_TODO_22",""
47,"TEXT_HEAVNZ927_01992_TODO_23",""
48,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_000","Receiving emergency request for assistance from security division...<buzzzzzz>...catastrophic failure...<buzzzzzz>...dragon behavioral control experiment."
49,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_001","Multiple merdragons escaped from isolation and...<buzzzzzz>...mandate immediate termination of all three subjects to avoid possible... <buzzzzzz>"
50,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_010","<buzzzzzz> ...mandate immediate termination of all subjects to avoid...<buzzzzzz>...event. Repeat transmission. Catastrophic failure of... <buzzzzzz>"
51,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_020","Neutralization of subjects confirmed. The Allagan Empire thanks you for your contribution."
52,"TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_021","Preliminary assessment indicates test subject escape was instigated by elevated aggression levels induced as part of testing protocol. A comprehensive review will be carried out to prevent a future occurrence of similar events and assist the testing and research facility in their unwavering efforts to... <buzzzzzz>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNZ927_01992_SEQ_00 The Allagan enhancement node appears agitated.
5 1 TEXT_HEAVNZ927_01992_SEQ_01 The Allagan enhancement node informs you that several dragons have escaped from an experiment. It asks you to kill all three of these enhanced predators to negate the extreme risk they pose.
6 2 TEXT_HEAVNZ927_01992_SEQ_02 You eliminate the escaped specimens. All that is left is to inform the enhancement node.
7 3 TEXT_HEAVNZ927_01992_SEQ_03 The enhancement node thanks you for dealing with the dragons, explaining that it will review this incident and attempt to prevent its recurrence.
8 4 TEXT_HEAVNZ927_01992_SEQ_04
9 5 TEXT_HEAVNZ927_01992_SEQ_05
10 6 TEXT_HEAVNZ927_01992_SEQ_06
11 7 TEXT_HEAVNZ927_01992_SEQ_07
12 8 TEXT_HEAVNZ927_01992_SEQ_08
13 9 TEXT_HEAVNZ927_01992_SEQ_09
14 10 TEXT_HEAVNZ927_01992_SEQ_10
15 11 TEXT_HEAVNZ927_01992_SEQ_11
16 12 TEXT_HEAVNZ927_01992_SEQ_12
17 13 TEXT_HEAVNZ927_01992_SEQ_13
18 14 TEXT_HEAVNZ927_01992_SEQ_14
19 15 TEXT_HEAVNZ927_01992_SEQ_15
20 16 TEXT_HEAVNZ927_01992_SEQ_16
21 17 TEXT_HEAVNZ927_01992_SEQ_17
22 18 TEXT_HEAVNZ927_01992_SEQ_18
23 19 TEXT_HEAVNZ927_01992_SEQ_19
24 20 TEXT_HEAVNZ927_01992_SEQ_20
25 21 TEXT_HEAVNZ927_01992_SEQ_21
26 22 TEXT_HEAVNZ927_01992_SEQ_22
27 23 TEXT_HEAVNZ927_01992_SEQ_23
28 24 TEXT_HEAVNZ927_01992_TODO_00 Slay merdragons at the designated areas.
29 25 TEXT_HEAVNZ927_01992_TODO_01 Report to the enhancement node.
30 26 TEXT_HEAVNZ927_01992_TODO_02
31 27 TEXT_HEAVNZ927_01992_TODO_03
32 28 TEXT_HEAVNZ927_01992_TODO_04
33 29 TEXT_HEAVNZ927_01992_TODO_05
34 30 TEXT_HEAVNZ927_01992_TODO_06
35 31 TEXT_HEAVNZ927_01992_TODO_07
36 32 TEXT_HEAVNZ927_01992_TODO_08
37 33 TEXT_HEAVNZ927_01992_TODO_09
38 34 TEXT_HEAVNZ927_01992_TODO_10
39 35 TEXT_HEAVNZ927_01992_TODO_11
40 36 TEXT_HEAVNZ927_01992_TODO_12
41 37 TEXT_HEAVNZ927_01992_TODO_13
42 38 TEXT_HEAVNZ927_01992_TODO_14
43 39 TEXT_HEAVNZ927_01992_TODO_15
44 40 TEXT_HEAVNZ927_01992_TODO_16
45 41 TEXT_HEAVNZ927_01992_TODO_17
46 42 TEXT_HEAVNZ927_01992_TODO_18
47 43 TEXT_HEAVNZ927_01992_TODO_19
48 44 TEXT_HEAVNZ927_01992_TODO_20
49 45 TEXT_HEAVNZ927_01992_TODO_21
50 46 TEXT_HEAVNZ927_01992_TODO_22
51 47 TEXT_HEAVNZ927_01992_TODO_23
52 48 TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_000 Receiving emergency request for assistance from security division...<buzzzzzz>...catastrophic failure...<buzzzzzz>...dragon behavioral control experiment.
53 49 TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_001 Multiple merdragons escaped from isolation and...<buzzzzzz>...mandate immediate termination of all three subjects to avoid possible... <buzzzzzz>
54 50 TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_010 <buzzzzzz> ...mandate immediate termination of all subjects to avoid...<buzzzzzz>...event. Repeat transmission. Catastrophic failure of... <buzzzzzz>
55 51 TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_020 Neutralization of subjects confirmed. The Allagan Empire thanks you for your contribution.
56 52 TEXT_HEAVNZ927_01992_IMPROVEMENTSYSTEM_000_021 Preliminary assessment indicates test subject escape was instigated by elevated aggression levels induced as part of testing protocol. A comprehensive review will be carried out to prevent a future occurrence of similar events and assist the testing and research facility in their unwavering efforts to... <buzzzzzz>