mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-31 14:08:29 +00:00
Updating CSV files
This commit is contained in:
@@ -4,7 +4,9 @@ int32,str,str
|
||||
0,"TEXT_HEAVNY103_02282_SEQ_00","Brother E–Sumi–Yan requires your assistance in a matter he thought long since put to rest."
|
||||
1,"TEXT_HEAVNY103_02282_SEQ_01","A worried Brother E–Sumi–Yan reveals that the stirring of a hostile presence within the walls of the Lost City of Amdapor has prompted the Twelveswood's elementals to abandon their efforts to cleanse the ruins. Travel to Camp Tranquil in the South Shroud and answer Raya–O–Senna's plea for assistance."
|
||||
2,"TEXT_HEAVNY103_02282_SEQ_02","Raya–O–Senna bids you delve once more into the Lost City of Amdapor, and banish the entity that has so unsettled the Twelveswood's eternal protectors. Speak with the Wood Wailer Alphene who stands guard at the ruins' entrance."
|
||||
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
|
||||
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
|
||||
|
||||
※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNY103_02282_SEQ_04","You have ventured into the darkest reaches of the Lost City of Amdapor, and vanquished the undying guardians lurking therein. Return to Camp Tranquil and inform Raya–O–Senna of your success."
|
||||
5,"TEXT_HEAVNY103_02282_SEQ_05","Brother E–Sumi–Yan arrives at Camp Tranquil just as you announce your return to Raya–O–Senna. After hearing the tale of your expedition, the Padjals speculate that the animated statues you encountered may have begun to stir when darkness last took hold within the ruins. And when the elementals subsequently entered the city, the Amdapori sentinels likely perceived the purely aetherial beings as voidsent invaders of the kind often employed by the city of Mhach. The incident thus explained, and the defenses safely disabled, the Padjals may now resume the task of returning the ancient city to the embrace of the forest."
|
||||
6,"TEXT_HEAVNY103_02282_SEQ_06",""
|
||||
@@ -69,8 +71,10 @@ int32,str,str
|
||||
65,"TEXT_HEAVNY103_02282_ALPHENE_000_021","Ware your step in there─aught fit to frighten an elemental is not to be taken lightly, be you favored of the Seedseers or not."
|
||||
66,"TEXT_HEAVNY103_02282_ALPHENE_000_022","Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid."
|
||||
67,"TEXT_HEAVNY103_02282_ESUMIYAN_000_030","You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?"
|
||||
66,"TEXT_HEAVNY103_02282_ALPHENE_000_022","Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid."
|
||||
67,"TEXT_HEAVNY103_02282_ESUMIYAN_000_030","You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?"
|
||||
68,"TEXT_HEAVNY103_02282_ESUMIYAN_000_031","Extraordinary...
|
||||
I was all but certain that some seed of the darkness had survived... I could not have been more wrong."
|
||||
69,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_032","I certainly did not expect ensorcelled statues.
|
||||
...Creations of the Amdapori magi, I imagine."
|
||||
70,"TEXT_HEAVNY103_02282_ESUMIYAN_000_033","It would appear so─they likely began to stir when that fiend was awoken by the weakening seal. Yet that does not explain why the elementals would have cause to fear these ancient sentinels..."
|
||||
71,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_034","It seems safe to assume that the Amdapori built them to repel the armies of Mhach. Were I to hazard a guess, I would say that the passing of the years has dulled the statues' senses, and that they mistook our friends for aetherial beings of a different order─voidsent of the kind employed by the Mhachi magi. The elementals' arrival would have seemed like an invasion."
|
||||
72,"TEXT_HEAVNY103_02282_ESUMIYAN_000_035","That would explain much, yes. Voidsent monstrosities and undying guardians of stone... The War of the Magi must have been a conflict of truly terrifying proportions."
|
||||
|
||||
|
Reference in New Issue
Block a user