Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+14 -5
View File
@@ -1,8 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESANV301_02961_SEQ_00","Nonora is seeking help in her search for a missing friend.
※This quest is available for a limited time only."
0,"TEXT_FESANV301_02961_SEQ_00","Nonora is seeking help in her search for a missing friend.
※This quest is available for a limited time only."
1,"TEXT_FESANV301_02961_SEQ_01","According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find.
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
2,"TEXT_FESANV301_02961_SEQ_02","Not long after arriving at Nophica's Wells you discover a strange aetherial rift near the water, as well as several metallic bugs strewn across the ground. Though he is nowhere in sight, you are certain this is the handiwork of the wandering minstrel. While you know naught of the origins of the void hovering silently above the bugs' remains, a closer examination of it may offer a clue as to the minstrel's whereabouts."
3,"TEXT_FESANV301_02961_SEQ_03","No sooner do you approach the rift than you are hurtled through time and space into what appears to be a prison cell. Within this dark, dank chamber you at last find the wandering minstrel. Hopefully he has not come to harm."
4,"TEXT_FESANV301_02961_SEQ_04","The wandering minstrel appears no worse for wear, but it seems he fell into a trap while carrying out his mission of exterminating the insectoid menace. Destroying the final bug triggered peculiar magicks that not only transported him to your present surroundings, but also stripped him of his ability to teleport. With no way out, he thought to examine the remains of a bug that followed him through the void. He deduced there is a secret command that, once uttered, will dispel the magicks that hold him there. He attempted to probe its mechanical mind but what he found was a complex labyrinth seemingly bereft of rhyme or reason. Having exhausted himself after days of searching, he asks that you take up the quest in his stead."
@@ -75,7 +78,11 @@ int32,str,str
71,"TEXT_FESANV301_02961_NONORA_000_050","He's trapped in their nest!? Then what in heavens' name are you doing here? Please, you must save him!"
72,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_051","The key to my escape is somewhere within that labyrinth. Please, you must find the command to dispel the magicks placed upon me."
73,"TEXT_FESANV301_02961_SYSTEM_000_060","The following controls can be used to navigate the cheap dungeon<If(Equal(PlayerParameter(80),0))> (default settings)<Else/></If>:"
71,"TEXT_FESANV301_02961_NONORA_000_050","He's trapped in their nest!? Then what in heavens' name are you doing here? Please, you must save him!"
74,"TEXT_FESANV301_02961_SYSTEM_000_061","<If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back
A: Turn Left, D: Turn Right
Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back
<CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right
<CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If>"
75,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_100","You returned much faster than I anticipated, though I suppose navigating dungeons is all in a day's work for one such as you. I would offer you proper thanks, but first let us quit this place."
76,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_101","Once the bugs' magicks are dispelled, I should have no trouble teleporting us out of here. Now then, shall we be off?"
77,"TEXT_FESANV301_02961_YOSHIDANAOKI_000_110","Greetings, Warrior of Light. You needn't be alarmed."
@@ -99,8 +106,10 @@ int32,str,str
95,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_203","Indeed. Now the good people of Eorzea may at last offer prayers to the victims of the Calamity in peace, no longer burdened by the impending threat of those metallic monsters."
96,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_204","Of course, this would not have been possible without your aid. On behalf of all those who would honor this day of remembrance, you have my sincerest thanks."
97,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_205","My work here complete, I believe it time I continued my journey, recounting the heroic deeds of adventurers such as you in song. In fact, if I might be so bold, I would write a verse in your honor..."
91,"TEXT_FESANV301_02961_NONORA_000_151","Oh, thank goodness. Would you mind waiting with me until he returns? If you have arrived, he cannot be far behind."
92,"TEXT_FESANV301_02961_NONORA_000_200","It is so good to see you hale and whole! You were gone for so long I feared the worst."
98,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_206","'Neath azure skies a soul burned bright, stars soon gathered 'fore its might♪
By their radiance truths lay bare, a nation freed from deep despair♪"
99,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_207","As the heavens take a crimson hue, friends now gather, old and new♪
By their deeds doth freedom ring, once more their hearts have cause to sing♪"
100,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_208","...Let us now take a moment to remember those whose flames were extinguished too soon."
101,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_209","The tragedies of yesterday must not be forgotten, lest we take for granted the gifts of tomorrow."
102,"TEXT_FESANV301_02961_SYSTEM_000_400","You have unlocked the Cheap Dungeon mini-game."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESANV301_02961_SEQ_00 Nonora is seeking help in her search for a missing friend. ※This quest is available for a limited time only. Nonora is seeking help in her search for a missing friend. ※This quest is available for a limited time only.
5 1 TEXT_FESANV301_02961_SEQ_01 According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone. According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone.
6 2 TEXT_FESANV301_02961_SEQ_02 Not long after arriving at Nophica's Wells you discover a strange aetherial rift near the water, as well as several metallic bugs strewn across the ground. Though he is nowhere in sight, you are certain this is the handiwork of the wandering minstrel. While you know naught of the origins of the void hovering silently above the bugs' remains, a closer examination of it may offer a clue as to the minstrel's whereabouts.
7 3 TEXT_FESANV301_02961_SEQ_03 No sooner do you approach the rift than you are hurtled through time and space into what appears to be a prison cell. Within this dark, dank chamber you at last find the wandering minstrel. Hopefully he has not come to harm.
8 4 TEXT_FESANV301_02961_SEQ_04 The wandering minstrel appears no worse for wear, but it seems he fell into a trap while carrying out his mission of exterminating the insectoid menace. Destroying the final bug triggered peculiar magicks that not only transported him to your present surroundings, but also stripped him of his ability to teleport. With no way out, he thought to examine the remains of a bug that followed him through the void. He deduced there is a secret command that, once uttered, will dispel the magicks that hold him there. He attempted to probe its mechanical mind but what he found was a complex labyrinth seemingly bereft of rhyme or reason. Having exhausted himself after days of searching, he asks that you take up the quest in his stead.
9 2 5 TEXT_FESANV301_02961_SEQ_02 TEXT_FESANV301_02961_SEQ_05 Not long after arriving at Nophica's Wells you discover a strange aetherial rift near the water, as well as several metallic bugs strewn across the ground. Though he is nowhere in sight, you are certain this is the handiwork of the wandering minstrel. While you know naught of the origins of the void hovering silently above the bugs' remains, a closer examination of it may offer a clue as to the minstrel's whereabouts. After navigating the seemingly endless corridors of the insectoid's mind for what feels to be ages, you discover a pattern and soon ascertain the command that will grant the wandering minstrel his freedom. With a strum of his harp he utters the words and you are whisked away, but not back to Nophica's Well. You find yourself on a plane between time and space, and are soon confronted by one Naoki Yoshida...
10 3 6 TEXT_FESANV301_02961_SEQ_03 TEXT_FESANV301_02961_SEQ_06 No sooner do you approach the rift than you are hurtled through time and space into what appears to be a prison cell. Within this dark, dank chamber you at last find the wandering minstrel. Hopefully he has not come to harm. You open your eyes, and the figure before you is not Naoki Yoshida but the wandering minstrel. Was it all a dream? In any case, the both of you are returned to Eorzea safe and sound. Together you make for Ul'dah, lest Nonora grow sick with worry.
11 4 7 TEXT_FESANV301_02961_SEQ_04 TEXT_FESANV301_02961_SEQ_07 The wandering minstrel appears no worse for wear, but it seems he fell into a trap while carrying out his mission of exterminating the insectoid menace. Destroying the final bug triggered peculiar magicks that not only transported him to your present surroundings, but also stripped him of his ability to teleport. With no way out, he thought to examine the remains of a bug that followed him through the void. He deduced there is a secret command that, once uttered, will dispel the magicks that hold him there. He attempted to probe its mechanical mind but what he found was a complex labyrinth seemingly bereft of rhyme or reason. Having exhausted himself after days of searching, he asks that you take up the quest in his stead. Nonora's eyes grow wide with wonder as you regale her with your tale of rescue. With peace assured for the ongoing celebration, the minstrel offers you his thanks with a short tribute to your heroism in verse. The final note from his harp still hangs in the air as fireworks blossom in the skies above. The three of you bask in the warm glow of the illuminations, quietly offering prayers to those lost in the Calamity.
78 71 74 TEXT_FESANV301_02961_NONORA_000_050 TEXT_FESANV301_02961_SYSTEM_000_061 He's trapped in their nest!? Then what in heavens' name are you doing here? Please, you must save him! <If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back A: Turn Left, D: Turn Right Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back <CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right <CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If>
79 72 75 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_051 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_100 The key to my escape is somewhere within that labyrinth. Please, you must find the command to dispel the magicks placed upon me. You returned much faster than I anticipated, though I suppose navigating dungeons is all in a day's work for one such as you. I would offer you proper thanks, but first let us quit this place.
80 73 76 TEXT_FESANV301_02961_SYSTEM_000_060 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_101 The following controls can be used to navigate the cheap dungeon<If(Equal(PlayerParameter(80),0))> (default settings)<Else/></If>: Once the bugs' magicks are dispelled, I should have no trouble teleporting us out of here. Now then, shall we be off?
81 74 77 TEXT_FESANV301_02961_SYSTEM_000_061 TEXT_FESANV301_02961_YOSHIDANAOKI_000_110 <If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back A: Turn Left, D: Turn Right Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back <CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right <CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If> Greetings, Warrior of Light. You needn't be alarmed.
82 78 TEXT_FESANV301_02961_YOSHIDANAOKI_000_111 This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not.
83 79 TEXT_FESANV301_02961_YOSHIDANAOKI_000_112 This is our second meeting, is it not? Truly the fates are kind to afford me this opportunity. I wished to thank you personally for your continued efforts in Eorzea.
84 80 TEXT_FESANV301_02961_YOSHIDANAOKI_100_112 At last I come face-to-face with the great <Highlight>ObjectParameter(1)</Highlight>. Truly the fates are kind to afford me this opportunity. I wished to thank you personally for your continued efforts in Eorzea.
85 81 TEXT_FESANV301_02961_YOSHIDANAOKI_000_113 Its rebirth seems as only yesterday, yet it has already been four long years. In that time, the clarion call of adventure has beckoned you up to the very heavens and back, and now it seems she would bid you pursue the liberation of a nation as well.
86 75 82 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_100 TEXT_FESANV301_02961_YOSHIDANAOKI_000_114 You returned much faster than I anticipated, though I suppose navigating dungeons is all in a day's work for one such as you. I would offer you proper thanks, but first let us quit this place. The realm is ever-growing, ever-changing, and it would not be possible without the deeds of you and yours─without your thirst for adventure.
87 76 83 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_101 TEXT_FESANV301_02961_YOSHIDANAOKI_000_115 Once the bugs' magicks are dispelled, I should have no trouble teleporting us out of here. Now then, shall we be off? These past four years have not been without their hardships, though. We have stumbled at times─fallen, even─but together at your side we have endured. I am quite confident we will continue to do so for many years to come.
88 77 84 TEXT_FESANV301_02961_YOSHIDANAOKI_000_110 TEXT_FESANV301_02961_YOSHIDANAOKI_000_116 Greetings, Warrior of Light. You needn't be alarmed. You inspire us with your tales of adventure in Eorzea, and it is our fondest hope they serve as a constant source of joy and wonder.
106 95 102 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_203 TEXT_FESANV301_02961_SYSTEM_000_400 Indeed. Now the good people of Eorzea may at last offer prayers to the victims of the Calamity in peace, no longer burdened by the impending threat of those metallic monsters. You have unlocked the Cheap Dungeon mini-game.
107 96 103 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_204 TEXT_FESANV301_02961_SYSTEM_000_401 Of course, this would not have been possible without your aid. On behalf of all those who would honor this day of remembrance, you have my sincerest thanks. Open the toy chest in any inn room to try your hand at this popular Eorzean pastime.
108 97 104 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_205 TEXT_FESANV301_02961_GM_000_105 My work here complete, I believe it time I continued my journey, recounting the heroic deeds of adventurers such as you in song. In fact, if I might be so bold, I would write a verse in your honor...
109 98 105 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_206 TEXT_FESANV301_02961_SYSTEM_100_052 'Neath azure skies a soul burned bright, stars soon gathered 'fore its might♪ By their radiance truths lay bare, a nation freed from deep despair♪
110
111
112
113
114
115