Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+12 -5
View File
@@ -2,8 +2,12 @@
#,,
int32,str,str
0,"TEXT_STMBDR203_03033_SEQ_00","Cid wishes to discuss your next opponent."
1,"TEXT_STMBDR203_03033_SEQ_01","After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment.
1,"TEXT_STMBDR203_03033_SEQ_01","After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR203_03033_SEQ_02","Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook!
※Sigmascape V2.0 can be accessed via the Duty Finder."
3,"TEXT_STMBDR203_03033_SEQ_03","You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid."
4,"TEXT_STMBDR203_03033_SEQ_04","You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn..."
5,"TEXT_STMBDR203_03033_SEQ_05","Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm."
@@ -78,8 +82,10 @@ int32,str,str
74,"TEXT_STMBDR203_03033_CID_000_081","I'm glad our makeshift solution worked as intended."
75,"TEXT_STMBDR203_03033_NERO_000_082","Our “makeshift solution” worked as intended because I made it work. Painting is easy, as is intending."
76,"TEXT_STMBDR203_03033_NERO_000_083","I feel I should remind you, however, that the brush was very specifically designed with that arena and that foe in mind. Against aught else, it will avail you precisely as well as any other brush."
73,"TEXT_STMBDR203_03033_CID_000_080","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was on the edge of my stool watching you attempt to paint whilst fighting, but you soon seemed to get the hang of it!"
74,"TEXT_STMBDR203_03033_CID_000_081","I'm glad our makeshift solution worked as intended."
77,"TEXT_STMBDR203_03033_CID_000_084","...One moment.
Aye, this is Garlond."
78,"TEXT_STMBDR203_03033_CID_000_085","...That's great news! And wh─
...Oh, they did, did they? ...Understood, we'll meet them out there."
79,"TEXT_STMBDR203_03033_CID_000_086","That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn."
80,"TEXT_STMBDR203_03033_CID_000_087","Fancy a brief jaunt to the surface?"
81,"TEXT_STMBDR203_03033_NERO_000_088","No thank you. I have data to analyze."
@@ -104,6 +110,7 @@ int32,str,str
100,"TEXT_STMBDR203_03033_NERO_000_0130","Now, what have we─ Hmmm. This next one seems strong, but exhibits no other notable traits. How dull."
101,"TEXT_STMBDR203_03033_NERO_000_0131","The true challenge is this fourth opponent. But if I can find the patterns hidden in the chaos, then knowledge and reason will prevail."
102,"TEXT_STMBDR203_03033_NERO_000_132","For even the most random actions are products of an underlying logic. One has but to isolate the behavioral triggers..."
97,"TEXT_STMBDR203_03033_WEDGE_000_120","Biggs and I have to go away for a while, so I want you to look out for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and the chief for us, all right?"
103,"TEXT_STMBDR203_03033_NERO_000_133","Bleh!
Tastes like saltwater! Why would─?"
104,"TEXT_STMBDR203_03033_NERO_000_134","I need to take a closer look at that card."
105,"TEXT_STMBDR203_03033_OMEGA_000_135","Alpha group shows signs of recovering from recent trauma. Initiating action to maintain desirable stress levels..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR203_03033_SEQ_00 Cid wishes to discuss your next opponent.
5 1 TEXT_STMBDR203_03033_SEQ_01 After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR203_03033_SEQ_02 Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook! ※Sigmascape V2.0 can be accessed via the Duty Finder. Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook! ※Sigmascape V2.0 can be accessed via the Duty Finder.
7 3 TEXT_STMBDR203_03033_SEQ_03 You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid.
8 4 TEXT_STMBDR203_03033_SEQ_04 You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn...
9 5 TEXT_STMBDR203_03033_SEQ_05 Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm.
10 6 TEXT_STMBDR203_03033_SEQ_06
11 3 7 TEXT_STMBDR203_03033_SEQ_03 TEXT_STMBDR203_03033_SEQ_07 You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid.
12 4 8 TEXT_STMBDR203_03033_SEQ_04 TEXT_STMBDR203_03033_SEQ_08 You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn...
13 5 9 TEXT_STMBDR203_03033_SEQ_05 TEXT_STMBDR203_03033_SEQ_09 Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm.
82 74 78 TEXT_STMBDR203_03033_CID_000_081 TEXT_STMBDR203_03033_CID_000_085 I'm glad our makeshift solution worked as intended. ...That's great news! And wh─ ...Oh, they did, did they? ...Understood, we'll meet them out there.
83 75 79 TEXT_STMBDR203_03033_NERO_000_082 TEXT_STMBDR203_03033_CID_000_086 Our “makeshift solution” worked as intended because I made it work. Painting is easy, as is intending. That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn.
84 76 80 TEXT_STMBDR203_03033_NERO_000_083 TEXT_STMBDR203_03033_CID_000_087 I feel I should remind you, however, that the brush was very specifically designed with that arena and that foe in mind. Against aught else, it will avail you precisely as well as any other brush. Fancy a brief jaunt to the surface?
85 77 81 TEXT_STMBDR203_03033_CID_000_084 TEXT_STMBDR203_03033_NERO_000_088 ...One moment. Aye, this is Garlond. No thank you. I have data to analyze.
86 78 82 TEXT_STMBDR203_03033_CID_000_085 TEXT_STMBDR203_03033_CID_000_089 ...That's great news! And wh─ ...Oh, they did, did they? ...Understood, we'll meet them out there. Fine. Just the three of us, then.
87 83 TEXT_STMBDR203_03033_CID_000_090 Look at the two of you, up and about already! You gave us quite a scare...
88 84 TEXT_STMBDR203_03033_WEDGE_000_095 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did you come out just to see us!?
89 79 85 TEXT_STMBDR203_03033_CID_000_086 TEXT_STMBDR203_03033_ALPHA_000_100 That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn. Kweh! Kweh!
90 80 86 TEXT_STMBDR203_03033_CID_000_087 TEXT_STMBDR203_03033_GARLONDGATEKEEPER_000_105 Fancy a brief jaunt to the surface? Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. I believe Biggs and Wedge have been waiting for you.
91 81 87 TEXT_STMBDR203_03033_NERO_000_088 TEXT_STMBDR203_03033_BIGGS_000_110 No thank you. I have data to analyze. Chief, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and Alpha, too! We didn't mean to drag you all away from your work.
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