Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+41 -41
View File
@@ -1,41 +1,41 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000","It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst."
1,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010","What would you like to do?"
2,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011","Ask about the Second Coil of Bahamut."
3,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011","Ask about the Second Coil of Bahamut (Savage)."
4,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>."
5,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>."
6,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013","Nothing."
7,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016","Entry requirements for the Second Coil of Bahamut."
9,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016","Entry requirements for the Second Coil of Bahamut (Savage)."
10,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017","Nothing."
11,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020","As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal..."
12,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050","The Second Coil of Bahamut is comprised of multiple dungeons, or <Color(-34022)>turns</Color>. Please be warned that the spell Return cannot be used in certain turns."
13,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051","Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
14,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
15,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053","To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
16,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054","All members must also have completed the quest “Another Turn in the Coil.”"
17,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055","The starting point is determined by the party leader's progress."
18,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
19,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
20,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
21,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058","All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time)."
22,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
23,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060","Items unable to be obtained will be lost."
24,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070","As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
25,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071","All members must have completed the quest “Sing Me Another Song.”"
26,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072","Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid."
27,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073","Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
28,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074","Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
29,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?"
30,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101","Yes"
31,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102","No"
32,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
33,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200","Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems."
34,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210","You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
35,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
36,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300","Awaiting entry confirmation from party members."
37,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301","Cancel"
key,0,1
#,,
int32,str,str
0,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000","It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst."
1,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010","What would you like to do?"
2,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011","Ask about the Second Coil of Bahamut."
3,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011","Ask about the Second Coil of Bahamut (Savage)."
4,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>."
5,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>."
6,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013","Nothing."
7,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016","Entry requirements for the Second Coil of Bahamut."
9,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016","Entry requirements for the Second Coil of Bahamut (Savage)."
10,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017","Nothing."
11,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020","As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal..."
12,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050","The Second Coil of Bahamut is comprised of multiple dungeons, or <Color(-34022)>turns</Color>. Please be warned that the spell Return cannot be used in certain turns."
13,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051","Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
14,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
15,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053","To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
16,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054","All members must also have completed the quest “Another Turn in the Coil.”"
17,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055","The starting point is determined by the party leader's progress."
18,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
19,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
20,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
21,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058","All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time)."
22,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
23,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060","Items unable to be obtained will be lost."
24,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070","As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
25,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071","All members must have completed the quest “Sing Me Another Song.”"
26,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072","Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid."
27,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073","Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
28,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074","Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
29,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?"
30,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101","Yes"
31,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102","No"
32,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
33,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200","Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems."
34,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210","You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
35,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
36,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300","Awaiting entry confirmation from party members."
37,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301","Cancel"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000 It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst.
5 1 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010 What would you like to do?
6 2 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011 Ask about the Second Coil of Bahamut.
7 3 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011 Ask about the Second Coil of Bahamut (Savage).
8 4 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>.
9 5 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>.
10 6 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013 Nothing.
11 7 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015 What would you like to ask about?
12 8 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016 Entry requirements for the Second Coil of Bahamut.
13 9 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016 Entry requirements for the Second Coil of Bahamut (Savage).
14 10 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017 Nothing.
15 11 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020 As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal...
16 12 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050 The Second Coil of Bahamut is comprised of multiple dungeons, or <Color(-34022)>turns</Color>. Please be warned that the spell Return cannot be used in certain turns.
17 13 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051 Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
18 14 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
19 15 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053 To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
20 16 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054 All members must also have completed the quest “Another Turn in the Coil.”
21 17 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055 The starting point is determined by the party leader's progress.
22 18 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056 Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
23 19 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561 In this case, their progress will be updated to be the same as that of the leader.
24 20 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057 Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
25 21 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058 All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
26 22 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
27 23 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060 Items unable to be obtained will be lost.
28 24 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070 As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
29 25 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071 All members must have completed the quest “Sing Me Another Song.”
30 26 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072 Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
31 27 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073 Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement.
32 28 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074 Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut.
33 29 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
34 30 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101 Yes
35 31 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102 No
36 32 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
37 33 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200 Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems.
38 34 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210 You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset.
39 35 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
40 36 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300 Awaiting entry confirmation from party members.
41 37 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301 Cancel