Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
+6 -3
View File
@@ -1,7 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000","Pshhh... Shkohhh...
0,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000","Pshhh... Shkohhh...
Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!"
1,"TEXT_RAIDGUIDEENTRANCE32_Q1_000_010","What would you like to do?"
2,"TEXT_RAIDGUIDEENTRANCE32_A1_000_011","Ask about Midas (Savage)."
3,"TEXT_RAIDGUIDEENTRANCE32_A1_000_012","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Normal)."
@@ -11,7 +12,8 @@ int32,str,str
7,"TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016","Entry requirements for Midas (Savage)."
9,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017","Nothing."
9,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017","Nothing."
10,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020","Pshhh... Shkohhh...
Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander."
11,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050","Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons."
12,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051","Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off."
13,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
@@ -31,7 +33,8 @@ int32,str,str
27,"TEXT_RAIDGUIDEENTRANCE32_A2_000_101","Yes"
28,"TEXT_RAIDGUIDEENTRANCE32_A2_000_102","No"
29,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
28,"TEXT_RAIDGUIDEENTRANCE32_A2_000_102","No"
30,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200","Pshhh... Shkohhh...
Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools..."
31,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210","You have recently completed Midas (Savage), and cannot enter again until progress is reset."
32,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
33,"TEXT_RAIDGUIDEENTRANCE32_Q3_000_300","Awaiting entry confirmation from party members."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000 Pshhh... Shkohhh... Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine! Pshhh... Shkohhh... Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!
5 1 TEXT_RAIDGUIDEENTRANCE32_Q1_000_010 What would you like to do?
6 1 2 TEXT_RAIDGUIDEENTRANCE32_Q1_000_010 TEXT_RAIDGUIDEENTRANCE32_A1_000_011 What would you like to do? Ask about Midas (Savage).
7 2 3 TEXT_RAIDGUIDEENTRANCE32_A1_000_011 TEXT_RAIDGUIDEENTRANCE32_A1_000_012 Ask about Midas (Savage). Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Normal).
8 3 4 TEXT_RAIDGUIDEENTRANCE32_A1_000_012 TEXT_RAIDGUIDEENTRANCE32_A1_100_012 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Normal). Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Greed Only).
12 7 8 TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016 What would you like to ask about? Entry requirements for Midas (Savage).
13 8 9 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017 Entry requirements for Midas (Savage). Nothing.
14 9 10 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020 Nothing. Pshhh... Shkohhh... Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander.
15 10 11 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050 Pshhh... Shkohhh... Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander. Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons.
16 12 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051 Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off.
17 11 13 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052 Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons. Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
18 12 14 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_053 Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off. To enter Midas (Savage), you must be in a party of eight Disciples of War or Magic with a level of 60 or higher.
19 13 15 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_054 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). All members must also have completed the quest “A Refrain for the Undaunted.”
33 27 29 TEXT_RAIDGUIDEENTRANCE32_A2_000_101 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110 Yes You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
34 28 30 TEXT_RAIDGUIDEENTRANCE32_A2_000_102 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200 No Pshhh... Shkohhh... Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools...
35 29 31 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions. You have recently completed Midas (Savage), and cannot enter again until progress is reset.
36 30 32 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211 Pshhh... Shkohhh... Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools... Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
37 33 TEXT_RAIDGUIDEENTRANCE32_Q3_000_300 Awaiting entry confirmation from party members.
38 31 34 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210 TEXT_RAIDGUIDEENTRANCE32_A3_000_301 You have recently completed Midas (Savage), and cannot enter again until progress is reset. Cancel
39 32 35 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211 TEXT_RAIDGUIDEENTRANCE32_A3_000_340 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),3)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed?
40 33 36 TEXT_RAIDGUIDEENTRANCE32_Q3_000_300 TEXT_RAIDGUIDEENTRANCE32_A3_000_350 Awaiting entry confirmation from party members. <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),3)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed (Loot Rule: Normal)?