Updating CSV files

This commit is contained in:
Josh Freeman
2018-02-05 15:11:16 +00:00
parent e4ef0f4400
commit aed179954e
4296 changed files with 454846 additions and 429018 deletions
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key,0,1
#,,
int32,str,str
key,0,1
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int32,str,str
1 key 0 1
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3 int32 str str
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key,0,1
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int32,str,str
0,"TEXT_WARPHOUSINGENTERHOUSE_DUMMY",""
key,0,1
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int32,str,str
0,"TEXT_WARPHOUSINGENTERHOUSE_DUMMY",""
1 key 0 1
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3 int32 str str
4 0 TEXT_WARPHOUSINGENTERHOUSE_DUMMY
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key,0,1
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int32,str,str
0,"TEXT_WARPHOUSINGEXITHOUSE_DUMMY",""
key,0,1
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int32,str,str
0,"TEXT_WARPHOUSINGEXITHOUSE_DUMMY",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPHOUSINGEXITHOUSE_DUMMY
+31 -31
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@@ -1,31 +1,31 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_1","Welcome, traveler. This is Gridania's humble inn, the Roost."
1,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_2","I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission."
2,"TEXT_WARPINNGRIDANIA_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNGRIDANIA_A1_000_1","Ask about the Roost."
4,"TEXT_WARPINNGRIDANIA_A1_000_2","Nothing."
5,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_3","For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome."
6,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_4","Adventurers are as migratory birds, needing a place to rest their weary wings."
7,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_5","Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more."
8,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_6","To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community."
9,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
10,"TEXT_WARPINNGRIDANIA_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNGRIDANIA_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNGRIDANIA_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNGRIDANIA_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNGRIDANIA_A2_000_4","Ask about the Roost."
15,"TEXT_WARPINNGRIDANIA_A2_000_5","Nothing."
16,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_11","We hope you have a pleasant stay."
17,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
18,"TEXT_WARPINNGRIDANIA_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_WARPINNGRIDANIA_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_WARPINNGRIDANIA_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_WARPINNGRIDANIA_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_17","As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us."
23,"TEXT_WARPINNGRIDANIA_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_19","Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality."
25,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_20","Adventurers, you see, are as migratory birds in need of a place to rest their weary wings."
26,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_21","Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval."
27,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_22","Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being."
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_1","Welcome, traveler. This is Gridania's humble inn, the Roost."
1,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_2","I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission."
2,"TEXT_WARPINNGRIDANIA_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNGRIDANIA_A1_000_1","Ask about the Roost."
4,"TEXT_WARPINNGRIDANIA_A1_000_2","Nothing."
5,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_3","For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome."
6,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_4","Adventurers are as migratory birds, needing a place to rest their weary wings."
7,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_5","Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more."
8,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_6","To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community."
9,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
10,"TEXT_WARPINNGRIDANIA_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNGRIDANIA_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNGRIDANIA_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNGRIDANIA_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNGRIDANIA_A2_000_4","Ask about the Roost."
15,"TEXT_WARPINNGRIDANIA_A2_000_5","Nothing."
16,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_11","We hope you have a pleasant stay."
17,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
18,"TEXT_WARPINNGRIDANIA_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_WARPINNGRIDANIA_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_WARPINNGRIDANIA_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_WARPINNGRIDANIA_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_17","As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us."
23,"TEXT_WARPINNGRIDANIA_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_19","Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality."
25,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_20","Adventurers, you see, are as migratory birds in need of a place to rest their weary wings."
26,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_21","Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval."
27,"TEXT_WARPINNGRIDANIA_ANTOINAUT_000_22","Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_1 Welcome, traveler. This is Gridania's humble inn, the Roost.
5 1 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_2 I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission.
6 2 TEXT_WARPINNGRIDANIA_Q1_000_1 What would you like to do?
7 3 TEXT_WARPINNGRIDANIA_A1_000_1 Ask about the Roost.
8 4 TEXT_WARPINNGRIDANIA_A1_000_2 Nothing.
9 5 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_3 For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome.
10 6 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_4 Adventurers are as migratory birds, needing a place to rest their weary wings.
11 7 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_5 Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more.
12 8 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_6 To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community.
13 9 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_10 What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?
14 10 TEXT_WARPINNGRIDANIA_Q2_000_1 What would you like to do?
15 11 TEXT_WARPINNGRIDANIA_A2_000_1 Retire to an inn room.
16 12 TEXT_WARPINNGRIDANIA_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_WARPINNGRIDANIA_A2_000_3 Ask about inn rules.
18 14 TEXT_WARPINNGRIDANIA_A2_000_4 Ask about the Roost.
19 15 TEXT_WARPINNGRIDANIA_A2_000_5 Nothing.
20 16 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_11 We hope you have a pleasant stay.
21 17 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_12 We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania.
22 18 TEXT_WARPINNGRIDANIA_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
23 19 TEXT_WARPINNGRIDANIA_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
24 20 TEXT_WARPINNGRIDANIA_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
25 21 TEXT_WARPINNGRIDANIA_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
26 22 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_17 As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us.
27 23 TEXT_WARPINNGRIDANIA_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
28 24 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_19 Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality.
29 25 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_20 Adventurers, you see, are as migratory birds in need of a place to rest their weary wings.
30 26 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_21 Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval.
31 27 TEXT_WARPINNGRIDANIA_ANTOINAUT_000_22 Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being.
+45 -45
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@@ -1,45 +1,45 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNISHGARD_BAMPONCET_000_1","Beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>, but if it's a room you're here for, I'll have to ask you to wait."
1,"TEXT_WARPINNISHGARD_BAMPONCET_000_2","Or is there some other way in which I can assist you?"
2,"TEXT_WARPINNISHGARD_00061_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNISHGARD_A1_000_1","Ask about Cloud Nine."
4,"TEXT_WARPINNISHGARD_A1_000_2","Nothing."
5,"TEXT_WARPINNISHGARD_BAMPONCET_000_3","Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have."
6,"TEXT_WARPINNISHGARD_BAMPONCET_000_4","There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds."
7,"TEXT_WARPINNISHGARD_BAMPONCET_000_5","Others think anyone who believes that rubbish ought to try spendin' a night in the Brume."
8,"TEXT_WARPINNISHGARD_BAMPONCET_000_6","Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>."
9,"TEXT_WARPINNISHGARD_BAMPONCET_000_10","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to you, <If(PlayerParameter(4))>miss<Else/>sir</If>. How may I assist you?"
10,"TEXT_WARPINNISHGARD_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNISHGARD_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNISHGARD_A2_000_3","Ask about inn rules."
13,"TEXT_WARPINNISHGARD_A2_000_4","Ask about Cloud Nine."
14,"TEXT_WARPINNISHGARD_A2_000_5","Nothing."
15,"TEXT_WARPINNISHGARD_BAMPONCET_000_11","Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>. Very good, <If(PlayerParameter(4))>miss<Else/>sir</If>. Right this way, if it please."
16,"TEXT_WARPINNISHGARD_BAMPONCET_000_17","Generally speakin', <If(PlayerParameter(4))>miss<Else/>sir</If>, what you do in the privacy of your own room is none of our concern, so long as it doesn't disturb our other guests."
17,"TEXT_WARPINNISHGARD_BAMPONCET_000_18","Certain activities which invariably produce, er...loud noises, for instance, are expressly prohibited. You understand, I'm sure."
18,"TEXT_WARPINNISHGARD_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
19,"TEXT_WARPINNISHGARD_BAMPONCET_000_19","Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have."
20,"TEXT_WARPINNISHGARD_BAMPONCET_000_20","There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds. Others think anyone who believes that rubbish ought to try spendin' a night in the Brume."
21,"TEXT_WARPINNISHGARD_BAMPONCET_000_21","Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>."
22,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_1","dummy"
23,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_2","dummy"
24,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_3","dummy"
25,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_4","dummy"
26,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_5","dummy"
27,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_6","dummy"
28,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_10","dummy"
29,"TEXT_WARPINNISHGARD_A2_000_2","dummy"
30,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_11","dummy"
31,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_12","dummy"
32,"TEXT_WARPINNISHGARD_SYSTEM_000_13","dummy"
33,"TEXT_WARPINNISHGARD_SYSTEM_100_13","dummy"
34,"TEXT_WARPINNISHGARD_SYSTEM_000_14","dummy"
35,"TEXT_WARPINNISHGARD_SYSTEM_000_15","dummy"
36,"TEXT_WARPINNISHGARD_SYSTEM_000_16","dummy"
37,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_17","dummy"
38,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_18","dummy"
39,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_19","dummy"
40,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_20","dummy"
41,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_21","dummy"
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNISHGARD_BAMPONCET_000_1","Beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>, but if it's a room you're here for, I'll have to ask you to wait."
1,"TEXT_WARPINNISHGARD_BAMPONCET_000_2","Or is there some other way in which I can assist you?"
2,"TEXT_WARPINNISHGARD_00061_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNISHGARD_A1_000_1","Ask about Cloud Nine."
4,"TEXT_WARPINNISHGARD_A1_000_2","Nothing."
5,"TEXT_WARPINNISHGARD_BAMPONCET_000_3","Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have."
6,"TEXT_WARPINNISHGARD_BAMPONCET_000_4","There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds."
7,"TEXT_WARPINNISHGARD_BAMPONCET_000_5","Others think anyone who believes that rubbish ought to try spendin' a night in the Brume."
8,"TEXT_WARPINNISHGARD_BAMPONCET_000_6","Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>."
9,"TEXT_WARPINNISHGARD_BAMPONCET_000_10","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to you, <If(PlayerParameter(4))>miss<Else/>sir</If>. How may I assist you?"
10,"TEXT_WARPINNISHGARD_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNISHGARD_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNISHGARD_A2_000_3","Ask about inn rules."
13,"TEXT_WARPINNISHGARD_A2_000_4","Ask about Cloud Nine."
14,"TEXT_WARPINNISHGARD_A2_000_5","Nothing."
15,"TEXT_WARPINNISHGARD_BAMPONCET_000_11","Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>. Very good, <If(PlayerParameter(4))>miss<Else/>sir</If>. Right this way, if it please."
16,"TEXT_WARPINNISHGARD_BAMPONCET_000_17","Generally speakin', <If(PlayerParameter(4))>miss<Else/>sir</If>, what you do in the privacy of your own room is none of our concern, so long as it doesn't disturb our other guests."
17,"TEXT_WARPINNISHGARD_BAMPONCET_000_18","Certain activities which invariably produce, er...loud noises, for instance, are expressly prohibited. You understand, I'm sure."
18,"TEXT_WARPINNISHGARD_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
19,"TEXT_WARPINNISHGARD_BAMPONCET_000_19","Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have."
20,"TEXT_WARPINNISHGARD_BAMPONCET_000_20","There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds. Others think anyone who believes that rubbish ought to try spendin' a night in the Brume."
21,"TEXT_WARPINNISHGARD_BAMPONCET_000_21","Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>."
22,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_1","dummy"
23,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_2","dummy"
24,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_3","dummy"
25,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_4","dummy"
26,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_5","dummy"
27,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_6","dummy"
28,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_10","dummy"
29,"TEXT_WARPINNISHGARD_A2_000_2","dummy"
30,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_11","dummy"
31,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_12","dummy"
32,"TEXT_WARPINNISHGARD_SYSTEM_000_13","dummy"
33,"TEXT_WARPINNISHGARD_SYSTEM_100_13","dummy"
34,"TEXT_WARPINNISHGARD_SYSTEM_000_14","dummy"
35,"TEXT_WARPINNISHGARD_SYSTEM_000_15","dummy"
36,"TEXT_WARPINNISHGARD_SYSTEM_000_16","dummy"
37,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_17","dummy"
38,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_18","dummy"
39,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_19","dummy"
40,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_20","dummy"
41,"TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_21","dummy"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPINNISHGARD_BAMPONCET_000_1 Beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>, but if it's a room you're here for, I'll have to ask you to wait.
5 1 TEXT_WARPINNISHGARD_BAMPONCET_000_2 Or is there some other way in which I can assist you?
6 2 TEXT_WARPINNISHGARD_00061_Q1_000_1 What would you like to do?
7 3 TEXT_WARPINNISHGARD_A1_000_1 Ask about Cloud Nine.
8 4 TEXT_WARPINNISHGARD_A1_000_2 Nothing.
9 5 TEXT_WARPINNISHGARD_BAMPONCET_000_3 Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have.
10 6 TEXT_WARPINNISHGARD_BAMPONCET_000_4 There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds.
11 7 TEXT_WARPINNISHGARD_BAMPONCET_000_5 Others think anyone who believes that rubbish ought to try spendin' a night in the Brume.
12 8 TEXT_WARPINNISHGARD_BAMPONCET_000_6 Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>.
13 9 TEXT_WARPINNISHGARD_BAMPONCET_000_10 A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to you, <If(PlayerParameter(4))>miss<Else/>sir</If>. How may I assist you?
14 10 TEXT_WARPINNISHGARD_Q2_000_1 What would you like to do?
15 11 TEXT_WARPINNISHGARD_A2_000_1 Retire to an inn room.
16 12 TEXT_WARPINNISHGARD_A2_000_3 Ask about inn rules.
17 13 TEXT_WARPINNISHGARD_A2_000_4 Ask about Cloud Nine.
18 14 TEXT_WARPINNISHGARD_A2_000_5 Nothing.
19 15 TEXT_WARPINNISHGARD_BAMPONCET_000_11 Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>. Very good, <If(PlayerParameter(4))>miss<Else/>sir</If>. Right this way, if it please.
20 16 TEXT_WARPINNISHGARD_BAMPONCET_000_17 Generally speakin', <If(PlayerParameter(4))>miss<Else/>sir</If>, what you do in the privacy of your own room is none of our concern, so long as it doesn't disturb our other guests.
21 17 TEXT_WARPINNISHGARD_BAMPONCET_000_18 Certain activities which invariably produce, er...loud noises, for instance, are expressly prohibited. You understand, I'm sure.
22 18 TEXT_WARPINNISHGARD_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
23 19 TEXT_WARPINNISHGARD_BAMPONCET_000_19 Well, <If(PlayerParameter(4))>miss<Else/>sir</If>, some might say that Cloud Nine is an Ishgardian institution. Been here longer than most folk can remember, we have.
24 20 TEXT_WARPINNISHGARD_BAMPONCET_000_20 There's some debate as to the meanin' of the name. Some say it's 'cause sleepin' in a bed of ours is like being wrapped in linens made of clouds. Others think anyone who believes that rubbish ought to try spendin' a night in the Brume.
25 21 TEXT_WARPINNISHGARD_BAMPONCET_000_21 Me, I say a bed's a bed. I think ours are better than most, but I'm not about to get into a pissin' contest to prove it─ Er, beggin' your pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>.
26 22 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_1 dummy
27 23 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_2 dummy
28 24 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_3 dummy
29 25 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_4 dummy
30 26 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_5 dummy
31 27 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_6 dummy
32 28 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_10 dummy
33 29 TEXT_WARPINNISHGARD_A2_000_2 dummy
34 30 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_11 dummy
35 31 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_12 dummy
36 32 TEXT_WARPINNISHGARD_SYSTEM_000_13 dummy
37 33 TEXT_WARPINNISHGARD_SYSTEM_100_13 dummy
38 34 TEXT_WARPINNISHGARD_SYSTEM_000_14 dummy
39 35 TEXT_WARPINNISHGARD_SYSTEM_000_15 dummy
40 36 TEXT_WARPINNISHGARD_SYSTEM_000_16 dummy
41 37 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_17 dummy
42 38 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_18 dummy
43 39 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_19 dummy
44 40 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_20 dummy
45 41 TEXT_WARPINNISHGARD_OTOPAPOTTOPA_000_21 dummy
+25 -25
View File
@@ -1,25 +1,25 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNKUGANE_USHITORA_000_1","Honored traveler, I bid you welcome to the Bokairo Inn."
1,"TEXT_WARPINNKUGANE_USHITORA_000_2","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we cannot provide accommodations for you at this time, as all rooms are currently occupied. We thank you for your understanding."
2,"TEXT_WARPINNKUGANE_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNKUGANE_A1_000_1","Ask about the Bokairo Inn."
4,"TEXT_WARPINNKUGANE_A1_000_2","Nothing."
5,"TEXT_WARPINNKUGANE_USHITORA_000_3","The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane."
6,"TEXT_WARPINNKUGANE_USHITORA_000_4","In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory."
7,"TEXT_WARPINNKUGANE_USHITORA_000_5","Alas, we are at full capacity at present. You may be assured that I will reserve the next available room for you."
8,"TEXT_WARPINNKUGANE_USHITORA_000_6","We thank you for your patience."
9,"TEXT_WARPINNKUGANE_USHITORA_000_10","Honored traveler, I bid you welcome to the Bokairo Inn. Do you require accommodations?"
10,"TEXT_WARPINNKUGANE_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNKUGANE_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNKUGANE_A2_000_3","Ask about inn rules."
13,"TEXT_WARPINNKUGANE_A2_000_4","Ask about the Bokairo Inn."
14,"TEXT_WARPINNKUGANE_A2_000_5","Nothing."
15,"TEXT_WARPINNKUGANE_USHITORA_000_11","As you wish. Allow me to show you to your room. And may I say that I have the utmost confidence that you will not be disappointed..."
16,"TEXT_WARPINNKUGANE_USHITORA_000_17","Many of our guests come here to cleanse the mind and body of impurities. A measure of peace and quiet is therefore essential."
17,"TEXT_WARPINNKUGANE_USHITORA_000_18","Certain...activities that you may be tempted to engage in while enjoying the privacy of your room are strictly prohibited. A thousand pardons."
18,"TEXT_WARPINNKUGANE_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
19,"TEXT_WARPINNKUGANE_USHITORA_000_19","The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane."
20,"TEXT_WARPINNKUGANE_USHITORA_000_20","In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory."
21,"TEXT_WARPINNKUGANE_USHITORA_000_21","If you wish to stay with us this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, you need only ask, and I will show you to a room at once."
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNKUGANE_USHITORA_000_1","Honored traveler, I bid you welcome to the Bokairo Inn."
1,"TEXT_WARPINNKUGANE_USHITORA_000_2","A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we cannot provide accommodations for you at this time, as all rooms are currently occupied. We thank you for your understanding."
2,"TEXT_WARPINNKUGANE_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNKUGANE_A1_000_1","Ask about the Bokairo Inn."
4,"TEXT_WARPINNKUGANE_A1_000_2","Nothing."
5,"TEXT_WARPINNKUGANE_USHITORA_000_3","The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane."
6,"TEXT_WARPINNKUGANE_USHITORA_000_4","In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory."
7,"TEXT_WARPINNKUGANE_USHITORA_000_5","Alas, we are at full capacity at present. You may be assured that I will reserve the next available room for you."
8,"TEXT_WARPINNKUGANE_USHITORA_000_6","We thank you for your patience."
9,"TEXT_WARPINNKUGANE_USHITORA_000_10","Honored traveler, I bid you welcome to the Bokairo Inn. Do you require accommodations?"
10,"TEXT_WARPINNKUGANE_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNKUGANE_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNKUGANE_A2_000_3","Ask about inn rules."
13,"TEXT_WARPINNKUGANE_A2_000_4","Ask about the Bokairo Inn."
14,"TEXT_WARPINNKUGANE_A2_000_5","Nothing."
15,"TEXT_WARPINNKUGANE_USHITORA_000_11","As you wish. Allow me to show you to your room. And may I say that I have the utmost confidence that you will not be disappointed..."
16,"TEXT_WARPINNKUGANE_USHITORA_000_17","Many of our guests come here to cleanse the mind and body of impurities. A measure of peace and quiet is therefore essential."
17,"TEXT_WARPINNKUGANE_USHITORA_000_18","Certain...activities that you may be tempted to engage in while enjoying the privacy of your room are strictly prohibited. A thousand pardons."
18,"TEXT_WARPINNKUGANE_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
19,"TEXT_WARPINNKUGANE_USHITORA_000_19","The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane."
20,"TEXT_WARPINNKUGANE_USHITORA_000_20","In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory."
21,"TEXT_WARPINNKUGANE_USHITORA_000_21","If you wish to stay with us this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, you need only ask, and I will show you to a room at once."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPINNKUGANE_USHITORA_000_1 Honored traveler, I bid you welcome to the Bokairo Inn.
5 1 TEXT_WARPINNKUGANE_USHITORA_000_2 A thousand pardons, <If(PlayerParameter(4))>madam<Else/>sir</If>, but we cannot provide accommodations for you at this time, as all rooms are currently occupied. We thank you for your understanding.
6 2 TEXT_WARPINNKUGANE_Q1_000_1 What would you like to do?
7 3 TEXT_WARPINNKUGANE_A1_000_1 Ask about the Bokairo Inn.
8 4 TEXT_WARPINNKUGANE_A1_000_2 Nothing.
9 5 TEXT_WARPINNKUGANE_USHITORA_000_3 The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane.
10 6 TEXT_WARPINNKUGANE_USHITORA_000_4 In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory.
11 7 TEXT_WARPINNKUGANE_USHITORA_000_5 Alas, we are at full capacity at present. You may be assured that I will reserve the next available room for you.
12 8 TEXT_WARPINNKUGANE_USHITORA_000_6 We thank you for your patience.
13 9 TEXT_WARPINNKUGANE_USHITORA_000_10 Honored traveler, I bid you welcome to the Bokairo Inn. Do you require accommodations?
14 10 TEXT_WARPINNKUGANE_Q2_000_1 What would you like to do?
15 11 TEXT_WARPINNKUGANE_A2_000_1 Retire to an inn room.
16 12 TEXT_WARPINNKUGANE_A2_000_3 Ask about inn rules.
17 13 TEXT_WARPINNKUGANE_A2_000_4 Ask about the Bokairo Inn.
18 14 TEXT_WARPINNKUGANE_A2_000_5 Nothing.
19 15 TEXT_WARPINNKUGANE_USHITORA_000_11 As you wish. Allow me to show you to your room. And may I say that I have the utmost confidence that you will not be disappointed...
20 16 TEXT_WARPINNKUGANE_USHITORA_000_17 Many of our guests come here to cleanse the mind and body of impurities. A measure of peace and quiet is therefore essential.
21 17 TEXT_WARPINNKUGANE_USHITORA_000_18 Certain...activities that you may be tempted to engage in while enjoying the privacy of your room are strictly prohibited. A thousand pardons.
22 18 TEXT_WARPINNKUGANE_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
23 19 TEXT_WARPINNKUGANE_USHITORA_000_19 The Bokairo Inn is the first choice for accommodations for the countless merchants and dignitaries who pass through the port of Kugane.
24 20 TEXT_WARPINNKUGANE_USHITORA_000_20 In addition to our immaculate rooms, guests are free to avail themselves of the Bokaisen Hot Springs. Our ijin clients tend to find the experience...revelatory.
25 21 TEXT_WARPINNKUGANE_USHITORA_000_21 If you wish to stay with us this <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, you need only ask, and I will show you to a room at once.
+31 -31
View File
@@ -1,31 +1,31 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_1","Welcome to the Mizzenmast Inn! Fledglin' adventurer, are ye?"
1,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_2","I'm sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I can't let ye stay until Baderon gives his say-so. Ye just keep workin' away, and I'm sure he'll add yer name to me list afore long! Gah hah hah!"
2,"TEXT_WARPINNLIMSALOMINSA_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNLIMSALOMINSA_A1_000_1","Ask about the Mizzenmast Inn."
4,"TEXT_WARPINNLIMSALOMINSA_A1_000_2","Nothing."
5,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_3","The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads."
6,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_4","Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!"
7,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_5","But we're a bit picky about our clientele, ye see, and so I can only offer rooms to them what got the seal of approval from Baderon himself."
8,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_6","Ye keep makin' a difference for folks here in Limsa, though, and ye'll be beddin' down here in the Mizzenmast afore long! Gah hah hah!"
9,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_10","Greetin's, <If(PlayerParameter(4))>lass<Else/>lad</If>. What can I do for ye this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If>?"
10,"TEXT_WARPINNLIMSALOMINSA_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNLIMSALOMINSA_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNLIMSALOMINSA_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNLIMSALOMINSA_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNLIMSALOMINSA_A2_000_4","Ask about the Mizzenmast Inn."
15,"TEXT_WARPINNLIMSALOMINSA_A2_000_5","Nothing."
16,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_11","Have a nice rest! Gah hah hah!"
17,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_12","Ye can come and go any time ye please. Our beds are the softest in the land, and I guarantee ye'll sleep like a babe at <If(PlayerParameter(4))>her<Else/>his</If> mother's warm teat."
18,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_17","Rules? I've just <Emphasis>one</Emphasis> rule in me establishment, and that's no craftin'. Me patrons don't want to be kept up all night listenin' to you waxin' hafts, burnishin' brass, or poundin' steel."
23,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_19","The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads."
25,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_20","Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!"
26,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_21","Ye can take a quiet moment to reflect on yer day, and sleep soundly without the fear o' rollin' waves upsettin' yer belly."
27,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_22","And I'd wager a busy adventurer like yerself needs that sliver o' peace from time to time."
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_1","Welcome to the Mizzenmast Inn! Fledglin' adventurer, are ye?"
1,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_2","I'm sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I can't let ye stay until Baderon gives his say-so. Ye just keep workin' away, and I'm sure he'll add yer name to me list afore long! Gah hah hah!"
2,"TEXT_WARPINNLIMSALOMINSA_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNLIMSALOMINSA_A1_000_1","Ask about the Mizzenmast Inn."
4,"TEXT_WARPINNLIMSALOMINSA_A1_000_2","Nothing."
5,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_3","The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads."
6,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_4","Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!"
7,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_5","But we're a bit picky about our clientele, ye see, and so I can only offer rooms to them what got the seal of approval from Baderon himself."
8,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_6","Ye keep makin' a difference for folks here in Limsa, though, and ye'll be beddin' down here in the Mizzenmast afore long! Gah hah hah!"
9,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_10","Greetin's, <If(PlayerParameter(4))>lass<Else/>lad</If>. What can I do for ye this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If>?"
10,"TEXT_WARPINNLIMSALOMINSA_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNLIMSALOMINSA_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNLIMSALOMINSA_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNLIMSALOMINSA_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNLIMSALOMINSA_A2_000_4","Ask about the Mizzenmast Inn."
15,"TEXT_WARPINNLIMSALOMINSA_A2_000_5","Nothing."
16,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_11","Have a nice rest! Gah hah hah!"
17,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_12","Ye can come and go any time ye please. Our beds are the softest in the land, and I guarantee ye'll sleep like a babe at <If(PlayerParameter(4))>her<Else/>his</If> mother's warm teat."
18,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_17","Rules? I've just <Emphasis>one</Emphasis> rule in me establishment, and that's no craftin'. Me patrons don't want to be kept up all night listenin' to you waxin' hafts, burnishin' brass, or poundin' steel."
23,"TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_19","The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads."
25,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_20","Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!"
26,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_21","Ye can take a quiet moment to reflect on yer day, and sleep soundly without the fear o' rollin' waves upsettin' yer belly."
27,"TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_22","And I'd wager a busy adventurer like yerself needs that sliver o' peace from time to time."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_1 Welcome to the Mizzenmast Inn! Fledglin' adventurer, are ye?
5 1 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_2 I'm sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but I can't let ye stay until Baderon gives his say-so. Ye just keep workin' away, and I'm sure he'll add yer name to me list afore long! Gah hah hah!
6 2 TEXT_WARPINNLIMSALOMINSA_Q1_000_1 What would you like to do?
7 3 TEXT_WARPINNLIMSALOMINSA_A1_000_1 Ask about the Mizzenmast Inn.
8 4 TEXT_WARPINNLIMSALOMINSA_A1_000_2 Nothing.
9 5 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_3 The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads.
10 6 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_4 Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!
11 7 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_5 But we're a bit picky about our clientele, ye see, and so I can only offer rooms to them what got the seal of approval from Baderon himself.
12 8 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_6 Ye keep makin' a difference for folks here in Limsa, though, and ye'll be beddin' down here in the Mizzenmast afore long! Gah hah hah!
13 9 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_10 Greetin's, <If(PlayerParameter(4))>lass<Else/>lad</If>. What can I do for ye this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If>?
14 10 TEXT_WARPINNLIMSALOMINSA_Q2_000_1 What would you like to do?
15 11 TEXT_WARPINNLIMSALOMINSA_A2_000_1 Retire to an inn room.
16 12 TEXT_WARPINNLIMSALOMINSA_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_WARPINNLIMSALOMINSA_A2_000_3 Ask about inn rules.
18 14 TEXT_WARPINNLIMSALOMINSA_A2_000_4 Ask about the Mizzenmast Inn.
19 15 TEXT_WARPINNLIMSALOMINSA_A2_000_5 Nothing.
20 16 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_11 Have a nice rest! Gah hah hah!
21 17 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_12 Ye can come and go any time ye please. Our beds are the softest in the land, and I guarantee ye'll sleep like a babe at <If(PlayerParameter(4))>her<Else/>his</If> mother's warm teat.
22 18 TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
23 19 TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
24 20 TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
25 21 TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
26 22 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_17 Rules? I've just <Emphasis>one</Emphasis> rule in me establishment, and that's no craftin'. Me patrons don't want to be kept up all night listenin' to you waxin' hafts, burnishin' brass, or poundin' steel.
27 23 TEXT_WARPINNLIMSALOMINSA_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
28 24 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_19 The Mizzenmast Inn is a place where visitors to Limsa come to rest their weary heads.
29 25 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_20 Our soft beds and wide chambers are a damn sight more comfortable than a swingin' hammock in some cramped, fish-stinkin' cabin!
30 26 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_21 Ye can take a quiet moment to reflect on yer day, and sleep soundly without the fear o' rollin' waves upsettin' yer belly.
31 27 TEXT_WARPINNLIMSALOMINSA_MYTESYN_000_22 And I'd wager a busy adventurer like yerself needs that sliver o' peace from time to time.
+32 -32
View File
@@ -1,32 +1,32 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_1","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?"
1,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_2","Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay."
2,"TEXT_WARPINNULDAH_00061_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNULDAH_A1_000_1","Ask about the Hourglass."
4,"TEXT_WARPINNULDAH_A1_000_2","Nothing."
5,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_3","The Hourglass is only the most famous inn on the Merchant Strip."
6,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_4","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
7,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_5","Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay."
8,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_6","Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will."
9,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_10","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
10,"TEXT_WARPINNULDAH_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNULDAH_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNULDAH_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNULDAH_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNULDAH_A2_000_4","Ask about the Hourglass."
15,"TEXT_WARPINNULDAH_A2_000_5","Nothing."
16,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_11","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
17,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_12","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
18,"TEXT_WARPINNULDAH_SYSTEM_000_13","There are few things more rejuvenating than a good night's sleep after a hard day's work."
19,"TEXT_WARPINNULDAH_SYSTEM_100_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
20,"TEXT_WARPINNULDAH_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
21,"TEXT_WARPINNULDAH_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
22,"TEXT_WARPINNULDAH_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
23,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_17","I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden."
24,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_18","Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest."
25,"TEXT_WARPINNULDAH_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
26,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_19","The Hourglass is only the most famous inn on the Merchant Strip."
27,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_20","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
28,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_21","Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room."
key,0,1
#,,
int32,str,str
0,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_1","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?"
1,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_2","Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay."
2,"TEXT_WARPINNULDAH_00061_Q1_000_1","What would you like to do?"
3,"TEXT_WARPINNULDAH_A1_000_1","Ask about the Hourglass."
4,"TEXT_WARPINNULDAH_A1_000_2","Nothing."
5,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_3","The Hourglass is only the most famous inn on the Merchant Strip."
6,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_4","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
7,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_5","Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay."
8,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_6","Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will."
9,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_10","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
10,"TEXT_WARPINNULDAH_Q2_000_1","What would you like to do?"
11,"TEXT_WARPINNULDAH_A2_000_1","Retire to an inn room."
12,"TEXT_WARPINNULDAH_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_WARPINNULDAH_A2_000_3","Ask about inn rules."
14,"TEXT_WARPINNULDAH_A2_000_4","Ask about the Hourglass."
15,"TEXT_WARPINNULDAH_A2_000_5","Nothing."
16,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_11","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
17,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_12","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
18,"TEXT_WARPINNULDAH_SYSTEM_000_13","There are few things more rejuvenating than a good night's sleep after a hard day's work."
19,"TEXT_WARPINNULDAH_SYSTEM_100_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
20,"TEXT_WARPINNULDAH_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
21,"TEXT_WARPINNULDAH_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
22,"TEXT_WARPINNULDAH_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
23,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_17","I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden."
24,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_18","Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest."
25,"TEXT_WARPINNULDAH_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
26,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_19","The Hourglass is only the most famous inn on the Merchant Strip."
27,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_20","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
28,"TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_21","Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_1 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?
5 1 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_2 Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay.
6 2 TEXT_WARPINNULDAH_00061_Q1_000_1 What would you like to do?
7 3 TEXT_WARPINNULDAH_A1_000_1 Ask about the Hourglass.
8 4 TEXT_WARPINNULDAH_A1_000_2 Nothing.
9 5 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_3 The Hourglass is only the most famous inn on the Merchant Strip.
10 6 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_4 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
11 7 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_5 Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay.
12 8 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_6 Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will.
13 9 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_10 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?
14 10 TEXT_WARPINNULDAH_Q2_000_1 What would you like to do?
15 11 TEXT_WARPINNULDAH_A2_000_1 Retire to an inn room.
16 12 TEXT_WARPINNULDAH_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_WARPINNULDAH_A2_000_3 Ask about inn rules.
18 14 TEXT_WARPINNULDAH_A2_000_4 Ask about the Hourglass.
19 15 TEXT_WARPINNULDAH_A2_000_5 Nothing.
20 16 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_11 As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way.
21 17 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_12 The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover.
22 18 TEXT_WARPINNULDAH_SYSTEM_000_13 There are few things more rejuvenating than a good night's sleep after a hard day's work.
23 19 TEXT_WARPINNULDAH_SYSTEM_100_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
24 20 TEXT_WARPINNULDAH_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
25 21 TEXT_WARPINNULDAH_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
26 22 TEXT_WARPINNULDAH_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
27 23 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_17 I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden.
28 24 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_18 Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest.
29 25 TEXT_WARPINNULDAH_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
30 26 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_19 The Hourglass is only the most famous inn on the Merchant Strip.
31 27 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_20 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
32 28 TEXT_WARPINNULDAH_OTOPAPOTTOPA_000_21 Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room.
+23 -23
View File
@@ -1,23 +1,23 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPRENTALCHOCOBO_Q1_000_1","What would you like to do?"
1,"TEXT_WARPRENTALCHOCOBO_A1_000_1","Rent a chocobo. (80 gil/10 minutes)"
2,"TEXT_WARPRENTALCHOCOBO_A1_000_2","Learn more about chocobo rental."
3,"TEXT_WARPRENTALCHOCOBO_A1_000_3","Leave."
4,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_1","You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision."
5,"TEXT_WARPRENTALCHOCOBO_SYSTEM_000_2","Chocobos are available for rental upon attaining level 10 in any class."
6,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_10","While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback."
7,"TEXT_WARPRENTALCHOCOBO_Q2_000_1","The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?"
8,"TEXT_WARPRENTALCHOCOBO_A2_000_1","Yes."
9,"TEXT_WARPRENTALCHOCOBO_A2_000_2","No."
10,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_20","Feel free to return if you ever require a steed!"
11,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_21","Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!"
12,"TEXT_WARPRENTALCHOCOBO_SYSTEM_000_22","dummy"
13,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_30","Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course."
14,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_31","When renting my chocobos, I ask that you follow three simple rules:"
15,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_32","One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle."
16,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_33","Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up."
17,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_34","And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape."
18,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_35","That is all. So, what say you?"
19,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_40","Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!"
key,0,1
#,,
int32,str,str
0,"TEXT_WARPRENTALCHOCOBO_Q1_000_1","What would you like to do?"
1,"TEXT_WARPRENTALCHOCOBO_A1_000_1","Rent a chocobo. (80 gil/10 minutes)"
2,"TEXT_WARPRENTALCHOCOBO_A1_000_2","Learn more about chocobo rental."
3,"TEXT_WARPRENTALCHOCOBO_A1_000_3","Leave."
4,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_1","You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision."
5,"TEXT_WARPRENTALCHOCOBO_SYSTEM_000_2","Chocobos are available for rental upon attaining level 10 in any class."
6,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_10","While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback."
7,"TEXT_WARPRENTALCHOCOBO_Q2_000_1","The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?"
8,"TEXT_WARPRENTALCHOCOBO_A2_000_1","Yes."
9,"TEXT_WARPRENTALCHOCOBO_A2_000_2","No."
10,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_20","Feel free to return if you ever require a steed!"
11,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_21","Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!"
12,"TEXT_WARPRENTALCHOCOBO_SYSTEM_000_22","dummy"
13,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_30","Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course."
14,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_31","When renting my chocobos, I ask that you follow three simple rules:"
15,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_32","One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle."
16,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_33","Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up."
17,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_34","And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape."
18,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_35","That is all. So, what say you?"
19,"TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_40","Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPRENTALCHOCOBO_Q1_000_1 What would you like to do?
5 1 TEXT_WARPRENTALCHOCOBO_A1_000_1 Rent a chocobo. (80 gil/10 minutes)
6 2 TEXT_WARPRENTALCHOCOBO_A1_000_2 Learn more about chocobo rental.
7 3 TEXT_WARPRENTALCHOCOBO_A1_000_3 Leave.
8 4 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_1 You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision.
9 5 TEXT_WARPRENTALCHOCOBO_SYSTEM_000_2 Chocobos are available for rental upon attaining level 10 in any class.
10 6 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_10 While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback.
11 7 TEXT_WARPRENTALCHOCOBO_Q2_000_1 The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?
12 8 TEXT_WARPRENTALCHOCOBO_A2_000_1 Yes.
13 9 TEXT_WARPRENTALCHOCOBO_A2_000_2 No.
14 10 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_20 Feel free to return if you ever require a steed!
15 11 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_21 Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!
16 12 TEXT_WARPRENTALCHOCOBO_SYSTEM_000_22 dummy
17 13 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_30 Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course.
18 14 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_31 When renting my chocobos, I ask that you follow three simple rules:
19 15 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_32 One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle.
20 16 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_33 Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up.
21 17 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_34 And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape.
22 18 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_35 That is all. So, what say you?
23 19 TEXT_WARPRENTALCHOCOBO_RENTALCHOCOBO_000_40 Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!
+44 -44
View File
@@ -1,44 +1,44 @@
key,0,1
#,,
int32,str,str
0,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_000","You stand before the Ivory Chapel, a sacred place wherein two souls may be joined in the sight of gods and men. How might I assist you?"
1,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_001","You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? If you are here to make arrangements for your ceremony, Raitmeaux will be able to assist you. You will find him inside the Ivory Chapel."
2,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_002","You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? How might I assist you this day?"
3,"TEXT_WARPWEDDINGPLACEDESK_Q1_000_020","What would you like to do?"
4,"TEXT_WARPWEDDINGPLACEDESK_A1_000_021","Attend a Ceremony of Eternal Bonding."
5,"TEXT_WARPWEDDINGPLACEDESK_A1_000_022","Learn about the Ceremony of Eternal Bonding."
6,"TEXT_WARPWEDDINGPLACEDESK_A1_000_023","Ask about things a guest should know."
7,"TEXT_WARPWEDDINGPLACEDESK_A1_000_024","Ask about postponement."
8,"TEXT_WARPWEDDINGPLACEDESK_A1_000_025","Nothing."
9,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_100","The Ceremony of Eternal Bonding is a sacred ritual by which two souls form an everlasting spiritual union."
10,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_101","The Ceremony of Eternal Bonding is an optional service available via the Mog Station."
11,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_102","Couples who wish to be joined in the ceremony are required to make a reservation in advance."
12,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_103","Each reservation is for a two-hour block (Earth time)."
13,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_104","Guests may attend the ceremony by presenting their invitations to Etoinelle at the scheduled time."
14,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_105","Assuming that the ceremony is still in progress, guests may arrive at any time."
15,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_120","As a ceremony guest, it would behoove you to be aware of certain details."
16,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_121","Upon declaring yourself to Etoinelle, you will be shown to a room to await the ceremony."
17,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_122","After doors open, your hosts have a total of 40 minutes (Earth time) to prepare for the ceremony. Please be warned, however, that they may choose to begin earlier."
18,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_123","When the hosts have finalized their ceremony plan, you and your fellow guests will be ushered to the ceremony hall. There, another attendant will be on hand to provide assistance."
19,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_124","As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time. You may help to expedite the proceedings by communicating your readiness to the couple."
20,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_125","The ceremony will proceed as follows:"
21,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_126","Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another."
22,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_127","The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about throughout the proceedings."
23,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_140","The ceremony may be postponed due to unforeseen circumstances."
24,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_141","Should this happen, your invitation will automatically be removed from your inventory."
25,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_142","The hosts will be required to reschedule their ceremony and send out a new set of invitations."
26,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_143","Please wait to hear word from them regarding a new date and time."
27,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_160","The blessings of the Twelve be upon you."
28,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_200","I see you possess an invitation to the ceremony presently being held. If it please you, I will show you inside the Ivory Chapel."
29,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_201","As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time."
30,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_202","The ceremony proper commences no later than 40 minutes after doors open. Detailed information may be had from attendees within the venue."
31,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_230","...Hm? It appears your invitation is for another ceremony. Might I ask you to return here at the specified time?"
32,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_231","The scheduled time for each ceremony can be verified by examining the invitation in your inventory."
33,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_232","Reservations are made for two-hour blocks (Earth time)."
34,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_233","You may not enter before the scheduled date and time."
35,"TEXT_WARPWEDDINGPLACEDESK_Q2_250","Proceed to the Ivory Chapel?"
36,"TEXT_WARPWEDDINGPLACEDESK_A2_251","Yes"
37,"TEXT_WARPWEDDINGPLACEDESK_A2_252","No"
38,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_260","Could not change areas. The ceremony to which you were invited has already concluded. "
39,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_270","Could not change areas. An error has occurred."
40,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_290","The ceremony will commence at any moment, so please hurry inside."
key,0,1
#,,
int32,str,str
0,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_000","You stand before the Ivory Chapel, a sacred place wherein two souls may be joined in the sight of gods and men. How might I assist you?"
1,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_001","You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? If you are here to make arrangements for your ceremony, Raitmeaux will be able to assist you. You will find him inside the Ivory Chapel."
2,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_002","You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? How might I assist you this day?"
3,"TEXT_WARPWEDDINGPLACEDESK_Q1_000_020","What would you like to do?"
4,"TEXT_WARPWEDDINGPLACEDESK_A1_000_021","Attend a Ceremony of Eternal Bonding."
5,"TEXT_WARPWEDDINGPLACEDESK_A1_000_022","Learn about the Ceremony of Eternal Bonding."
6,"TEXT_WARPWEDDINGPLACEDESK_A1_000_023","Ask about things a guest should know."
7,"TEXT_WARPWEDDINGPLACEDESK_A1_000_024","Ask about postponement."
8,"TEXT_WARPWEDDINGPLACEDESK_A1_000_025","Nothing."
9,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_100","The Ceremony of Eternal Bonding is a sacred ritual by which two souls form an everlasting spiritual union."
10,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_101","The Ceremony of Eternal Bonding is an optional service available via the Mog Station."
11,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_102","Couples who wish to be joined in the ceremony are required to make a reservation in advance."
12,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_103","Each reservation is for a two-hour block (Earth time)."
13,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_104","Guests may attend the ceremony by presenting their invitations to Etoinelle at the scheduled time."
14,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_105","Assuming that the ceremony is still in progress, guests may arrive at any time."
15,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_120","As a ceremony guest, it would behoove you to be aware of certain details."
16,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_121","Upon declaring yourself to Etoinelle, you will be shown to a room to await the ceremony."
17,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_122","After doors open, your hosts have a total of 40 minutes (Earth time) to prepare for the ceremony. Please be warned, however, that they may choose to begin earlier."
18,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_123","When the hosts have finalized their ceremony plan, you and your fellow guests will be ushered to the ceremony hall. There, another attendant will be on hand to provide assistance."
19,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_124","As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time. You may help to expedite the proceedings by communicating your readiness to the couple."
20,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_125","The ceremony will proceed as follows:"
21,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_126","Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another."
22,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_127","The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about throughout the proceedings."
23,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_140","The ceremony may be postponed due to unforeseen circumstances."
24,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_141","Should this happen, your invitation will automatically be removed from your inventory."
25,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_142","The hosts will be required to reschedule their ceremony and send out a new set of invitations."
26,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_143","Please wait to hear word from them regarding a new date and time."
27,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_160","The blessings of the Twelve be upon you."
28,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_200","I see you possess an invitation to the ceremony presently being held. If it please you, I will show you inside the Ivory Chapel."
29,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_201","As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time."
30,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_202","The ceremony proper commences no later than 40 minutes after doors open. Detailed information may be had from attendees within the venue."
31,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_230","...Hm? It appears your invitation is for another ceremony. Might I ask you to return here at the specified time?"
32,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_231","The scheduled time for each ceremony can be verified by examining the invitation in your inventory."
33,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_232","Reservations are made for two-hour blocks (Earth time)."
34,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_233","You may not enter before the scheduled date and time."
35,"TEXT_WARPWEDDINGPLACEDESK_Q2_250","Proceed to the Ivory Chapel?"
36,"TEXT_WARPWEDDINGPLACEDESK_A2_251","Yes"
37,"TEXT_WARPWEDDINGPLACEDESK_A2_252","No"
38,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_260","Could not change areas. The ceremony to which you were invited has already concluded. "
39,"TEXT_WARPWEDDINGPLACEDESK_SYSTEM_270","Could not change areas. An error has occurred."
40,"TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_290","The ceremony will commence at any moment, so please hurry inside."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_000 You stand before the Ivory Chapel, a sacred place wherein two souls may be joined in the sight of gods and men. How might I assist you?
5 1 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_001 You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? If you are here to make arrangements for your ceremony, Raitmeaux will be able to assist you. You will find him inside the Ivory Chapel.
6 2 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_002 You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you not? How might I assist you this day?
7 3 TEXT_WARPWEDDINGPLACEDESK_Q1_000_020 What would you like to do?
8 4 TEXT_WARPWEDDINGPLACEDESK_A1_000_021 Attend a Ceremony of Eternal Bonding.
9 5 TEXT_WARPWEDDINGPLACEDESK_A1_000_022 Learn about the Ceremony of Eternal Bonding.
10 6 TEXT_WARPWEDDINGPLACEDESK_A1_000_023 Ask about things a guest should know.
11 7 TEXT_WARPWEDDINGPLACEDESK_A1_000_024 Ask about postponement.
12 8 TEXT_WARPWEDDINGPLACEDESK_A1_000_025 Nothing.
13 9 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_100 The Ceremony of Eternal Bonding is a sacred ritual by which two souls form an everlasting spiritual union.
14 10 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_101 The Ceremony of Eternal Bonding is an optional service available via the Mog Station.
15 11 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_102 Couples who wish to be joined in the ceremony are required to make a reservation in advance.
16 12 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_103 Each reservation is for a two-hour block (Earth time).
17 13 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_104 Guests may attend the ceremony by presenting their invitations to Etoinelle at the scheduled time.
18 14 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_105 Assuming that the ceremony is still in progress, guests may arrive at any time.
19 15 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_120 As a ceremony guest, it would behoove you to be aware of certain details.
20 16 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_121 Upon declaring yourself to Etoinelle, you will be shown to a room to await the ceremony.
21 17 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_122 After doors open, your hosts have a total of 40 minutes (Earth time) to prepare for the ceremony. Please be warned, however, that they may choose to begin earlier.
22 18 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_123 When the hosts have finalized their ceremony plan, you and your fellow guests will be ushered to the ceremony hall. There, another attendant will be on hand to provide assistance.
23 19 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_124 As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time. You may help to expedite the proceedings by communicating your readiness to the couple.
24 20 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_125 The ceremony will proceed as follows:
25 21 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_126 Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another.
26 22 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_127 The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about throughout the proceedings.
27 23 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_140 The ceremony may be postponed due to unforeseen circumstances.
28 24 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_141 Should this happen, your invitation will automatically be removed from your inventory.
29 25 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_142 The hosts will be required to reschedule their ceremony and send out a new set of invitations.
30 26 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_143 Please wait to hear word from them regarding a new date and time.
31 27 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_160 The blessings of the Twelve be upon you.
32 28 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_200 I see you possess an invitation to the ceremony presently being held. If it please you, I will show you inside the Ivory Chapel.
33 29 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_201 As a guest, you may appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time.
34 30 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_202 The ceremony proper commences no later than 40 minutes after doors open. Detailed information may be had from attendees within the venue.
35 31 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_230 ...Hm? It appears your invitation is for another ceremony. Might I ask you to return here at the specified time?
36 32 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_231 The scheduled time for each ceremony can be verified by examining the invitation in your inventory.
37 33 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_232 Reservations are made for two-hour blocks (Earth time).
38 34 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_000_233 You may not enter before the scheduled date and time.
39 35 TEXT_WARPWEDDINGPLACEDESK_Q2_250 Proceed to the Ivory Chapel?
40 36 TEXT_WARPWEDDINGPLACEDESK_A2_251 Yes
41 37 TEXT_WARPWEDDINGPLACEDESK_A2_252 No
42 38 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_260 Could not change areas. The ceremony to which you were invited has already concluded.
43 39 TEXT_WARPWEDDINGPLACEDESK_SYSTEM_270 Could not change areas. An error has occurred.
44 40 TEXT_WARPWEDDINGPLACEDESK_ETOINELLE_000_290 The ceremony will commence at any moment, so please hurry inside.