5.2 updates

This commit is contained in:
Hezkezl
2020-02-18 04:09:39 -07:00
parent 96ed3e4030
commit b3ee022d84
729 changed files with 212065 additions and 166262 deletions
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@@ -56,7 +56,7 @@ int32,str,str
52,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
53,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%."
54,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT","Learn about Market Tax"
55,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION","To make their markets more attractive to prospective sellers, citystates will often lower the percentage of tax that is collected from each sale."
55,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION","To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale."
56,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION","Reduced tax rate periods can end earlier than indicated if areas require maintenance."
57,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01","According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers."
58,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK","Currently, you have no retainers in your employ."
1 key 0 1
56 52 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40 Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
57 53 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%.
58 54 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT Learn about Market Tax
59 55 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION To make their markets more attractive to prospective sellers, city–states will often lower the percentage of tax that is collected from each sale. To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale.
60 56 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION Reduced tax rate periods can end earlier than indicated if areas require maintenance.
61 57 TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01 According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers.
62 58 TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK Currently, you have no retainers in your employ.
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@@ -3,4 +3,4 @@
int32,str,str
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!"
1,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02","If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged."
1,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02","If you wish to remove materia from an item, highlight its icon and select Retrieve Materia. There is a chance that the materia will be salvaged."
1 key 0 1
3 int32 str str
4 0 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01 Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!
5 1 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02 If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged. If you wish to remove materia from an item, highlight its icon and select Retrieve Materia. There is a chance that the materia will be salvaged.
6
@@ -21,8 +21,7 @@ int32,str,str
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_03","<Sheet(AchievementKind,3,0)/>."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_04","<Sheet(AchievementKind,4,0)/>."
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_05","<Sheet(AchievementKind,5,0)/>."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_06","<Sheet(AchievementKind,6,0)/>."
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_07","<Sheet(AchievementKind,8,0)/>."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_08","<Sheet(AchievementKind,11,0)/>."
23,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_09","<Sheet(AchievementKind,12,0)/>."
24,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_10","Cancel."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_07","<Sheet(AchievementKind,8,0)/>."
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_08","<Sheet(AchievementKind,11,0)/>."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_09","<Sheet(AchievementKind,12,0)/>."
23,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_10","Cancel."
1 key 0 1
21 17 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_03 <Sheet(AchievementKind,3,0)/>.
22 18 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_04 <Sheet(AchievementKind,4,0)/>.
23 19 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_05 <Sheet(AchievementKind,5,0)/>.
24 20 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_06 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_07 <Sheet(AchievementKind,6,0)/>. <Sheet(AchievementKind,8,0)/>.
25 21 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_07 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_08 <Sheet(AchievementKind,8,0)/>. <Sheet(AchievementKind,11,0)/>.
26 22 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_08 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_09 <Sheet(AchievementKind,11,0)/>. <Sheet(AchievementKind,12,0)/>.
27 23 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_09 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_10 <Sheet(AchievementKind,12,0)/>. Cancel.
24 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_10 Cancel.
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@@ -48,7 +48,7 @@ Yester with thine eyes, morrow by thine hands.</Emphasis>"
43,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_140_103","But no matter how distorted our wisdom becometh, may it never be forgot that man is the master of his own destiny."
44,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_140_104","The final verse of the <Emphasis>Divine Chronicles</Emphasis> foretelleth the destruction of the world. But if it is our fate to perish, so too is it our fate to fight."
45,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_140_105","So let us fight on, as ever we have, in the hopes that the dawn's light will shine again and forevermore."
46,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_110","At present, my thoughts turn not to the realm, but to those whom ever I hold in mine heart. Mistress Alisaie and Master Alphinaud, our comrades in arms, dearest Moenbryda...and Lady Minfilia..."
46,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_110","At present, my thoughts turn not to the realm, but to those whom ever I hold in mine heart. Mistress Alisaie and Master Alphinaud, our comrades-in-arms, dearest Moenbryda...and Lady Minfilia..."
47,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_111","What is good and what is right, what is just...would that the facts lain before me had allowed for a more simple calculus. Alas, the Ascian cameth unto me armed with that most merciless of weapons: the truth."
48,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_112","I made my choice, and Mistress Alisaie was right to condemn it. "
49,"TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_113","'Twas cruel and contemptible, and I am not deserving of forgiveness. Nor do I seek it, for these sins should ever weigh on my conscience."
1 key 0 1
48 44 TEXT_REGWILSANDSURIANGER_00139_URIANGER_140_104 The final verse of the <Emphasis>Divine Chronicles</Emphasis> foretelleth the destruction of the world. But if it is our fate to perish, so too is it our fate to fight.
49 45 TEXT_REGWILSANDSURIANGER_00139_URIANGER_140_105 So let us fight on, as ever we have, in the hopes that the dawn's light will shine again and forevermore.
50 46 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_110 At present, my thoughts turn not to the realm, but to those whom ever I hold in mine heart. Mistress Alisaie and Master Alphinaud, our comrades in arms, dearest Moenbryda...and Lady Minfilia... At present, my thoughts turn not to the realm, but to those whom ever I hold in mine heart. Mistress Alisaie and Master Alphinaud, our comrades-in-arms, dearest Moenbryda...and Lady Minfilia...
51 47 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_111 What is good and what is right, what is just...would that the facts lain before me had allowed for a more simple calculus. Alas, the Ascian cameth unto me armed with that most merciless of weapons: the truth.
52 48 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_112 I made my choice, and Mistress Alisaie was right to condemn it.
53 49 TEXT_REGWILSANDSURIANGER_00139_URIANGER_000_113 'Twas cruel and contemptible, and I am not deserving of forgiveness. Nor do I seek it, for these sins should ever weigh on my conscience.
54 50 TEXT_REGWILSANDSURIANGER_00139_Q2_000_114 What will you say?
@@ -3,9 +3,9 @@
int32,str,str
0,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000","None shall pass through the Gates of Judgement who have not been granted leave to do so."
1,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001","In order to enter Ishgard, you must first meet the following requirements:"
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
6,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
7,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2",""
1 key 0 1
3 int32 str str
4 0 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000 None shall pass through the Gates of Judgement who have not been granted leave to do so.
5 1 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001 In order to enter Ishgard, you must first meet the following requirements:
6 2 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002 You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
7 3 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003 You must have completed the main scenario quest “Before the Dawn.” ※ You must have completed the main scenario quest “Before the Dawn.”
8 4 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004 You must be currently undertaking the quest “Coming to Ishgard.” ※ You must be currently undertaking the quest “Coming to Ishgard.”
9 5 TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005 To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
10 6 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1
11 7 TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2
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@@ -40,9 +40,9 @@ int32,str,str
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase."
31,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002","Construction quality will influence the amount of progress made when advancing to the next production phase."
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disciples of the Hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
<Emphasis>When it's time to ★※☆, make sure you're prepared! Don't forget your ※★☆※!</Emphasis>"
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001",""
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","In order to advance to the next production phase, you must first change classes to a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disciple of the Hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>outstanding<UIGlow>01</UIGlow><UIForeground>01</UIForeground> progress."
1 key 0 1
40 36 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001 Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>outstanding<UIGlow>01</UIGlow><UIForeground>01</UIForeground> progress.
41 37 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002 There is also a chance that your fabrication <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>conditions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may change as well.
42 38 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003 Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project.
43 39 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000 BZZZT...★※☆ <Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>
44 40 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001 To draft a new project, access the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>schematic board<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft.
45 41 TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002 New plans will be automatically added to the company crafting log and can be used immediately following creation.
46 42 TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000 BZZZT...★※☆ <Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>
47 43 TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000 What would you like to ask about?
48 44 TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001 Outfitting and registering an airship.
@@ -38,11 +38,11 @@ int32,str,str
34,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6","None of them."
35,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_1","There is never a dull moment here at the Gold Saucer. No matter the time of day, you are certain to find an event that catches your fancy."
36,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_1","The following GATEs are held every hour, on the hour (Earth Time):
Cliffhanger, Air Force One, and Leap of Faith."
Cliffhanger, Air Force One, and Leap of Faith (The Fall of Belah'dia)."
37,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_2","The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time):
Any Way the Wind Blows, The Slice Is Right, and Leap of Faith."
Any Way the Wind Blows, The Slice Is Right, and Leap of Faith (The Falling City of Nym)."
38,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_3","The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time):
Any Way the Wind Blows, The Slice Is Right, and Air Force One."
The Slice Is Right, Air Force One, and Leap of Faith (The Falling City of Nym)."
39,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1","The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?"
40,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2","Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens..."
41,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1","En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo."
1 key 0 1
38 34 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6 None of them.
39 35 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_1 There is never a dull moment here at the Gold Saucer. No matter the time of day, you are certain to find an event that catches your fancy.
40 36 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_1 The following GATEs are held every hour, on the hour (Earth Time): Cliffhanger, Air Force One, and Leap of Faith. The following GATEs are held every hour, on the hour (Earth Time): Cliffhanger, Air Force One, and Leap of Faith (The Fall of Belah'dia).
41 37 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_2 The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time): Any Way the Wind Blows, The Slice Is Right, and Leap of Faith. The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time): Any Way the Wind Blows, The Slice Is Right, and Leap of Faith (The Falling City of Nym).
42 38 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_3 The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time): Any Way the Wind Blows, The Slice Is Right, and Air Force One. The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time): The Slice Is Right, Air Force One, and Leap of Faith (The Falling City of Nym).
43 39 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1 The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?
44 40 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2 Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens...
45 41 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1 En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo.
46 42 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2 Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!
47 43 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1 Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests...
48 44 TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2 ...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?
@@ -7,8 +7,8 @@ int32,str,str
3,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A3","What are tomes of regional folklore?"
4,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A4","Nothing."
5,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_000","The House is proud to offer an exclusive line of splendorous gear for Disciples of the Land and Hand. Guaranteed to meet with your satisfaction. No refunds."
6,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005","The House is proud to offer an exclusive selection of favors imbued with the blessings of the Twelve. Guaranteed to make your fieldcraft more productive. No refunds."
7,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006","Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points."
8,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007","Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations."
6,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005","Favors? I am terribly sorry, <If(PlayerParameter(4))>miss<Else/>sir</If>, but the House is presently rescinding all sales of favors. We have yet to determine the cause, but the blessings placed upon them have been rendered...ineffectual. If you are in possession of any favors, the nearby representative would be happy to relieve you of them."
7,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006",""
8,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007",""
9,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_010","The House is proud to offer an exclusive selection of tomes filled with regional folklore. Guaranteed to help you discover rare trees, herbs, fish, gems, and so forth. No refunds."
10,"TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_010","By reading tomes of regional folklore, you will discover previously hidden gathering points and fishing holes, which will then be added to your gathering and fishing logs."
1 key 0 1
7 3 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A3 What are tomes of regional folklore?
8 4 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TALK_A4 Nothing.
9 5 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_000 The House is proud to offer an exclusive line of splendorous gear for Disciples of the Land and Hand. Guaranteed to meet with your satisfaction. No refunds.
10 6 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_005 The House is proud to offer an exclusive selection of favors imbued with the blessings of the Twelve. Guaranteed to make your fieldcraft more productive. No refunds. Favors? I am terribly sorry, <If(PlayerParameter(4))>miss<Else/>sir</If>, but the House is presently rescinding all sales of favors. We have yet to determine the cause, but the blessings placed upon them have been rendered...ineffectual. If you are in possession of any favors, the nearby representative would be happy to relieve you of them.
11 7 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_006 Favors can be used to grant special temporary statuses which allow for the discovery of otherwise hidden gathering points.
12 8 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_007 Favors are area specific, and will only reveal gathering points in the area indicated in the favor's help text. Concealed gathering points will yield rare items unobtainable at normal locations.
13 9 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_TOBANA_000_010 The House is proud to offer an exclusive selection of tomes filled with regional folklore. Guaranteed to help you discover rare trees, herbs, fish, gems, and so forth. No refunds.
14 10 TEXT_REGDRA2CRAFTERGATHERERTRADEFRONT_00274_SYSTEM_000_010 By reading tomes of regional folklore, you will discover previously hidden gathering points and fishing holes, which will then be added to your gathering and fishing logs.
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@@ -169,7 +169,7 @@ Aye, the recruits appear to have carried out their task in a sufficiently compet
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
153,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members have reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
155,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
156,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
@@ -183,7 +183,7 @@ As well as trainee missions, you will now have access to the higher difficulty
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members have reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
168,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
169,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
1 key 0 1
169 165 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175 Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect.
170 166 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180 I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment...
171 167 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181 One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank. One or more squadron members have reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank.
172 168 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182 Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment.
173 169 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190 A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!
174 170 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191 Your squadron has attained Rank Three! You now have access to the higher difficulty “priority missions.”
175 171 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192 Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties.
183 179 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331 <Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>
184 180 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332 Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander.
185 181 TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333 Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!
186 182 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334 You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon.
187 183 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335 Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards.
188 184 TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336 If you wish to know more, please refer to the squadron guide.
189 185 TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK
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@@ -1,9 +1,9 @@
key,0,1
#,,
int32,str,str
0,"",""
1,"",""
2,"",""
3,"",""
4,"",""
5,"",""
0,"TEXT_HOUFURFISHPRINT_00375_Q1_000_000","On Display: <Sheet(Item,IntegerParameter(1),9)/>"
1,"TEXT_HOUFURFISHPRINT_00375_Q1_000_001","On Display: Nothing"
2,"TEXT_HOUFURFISHPRINT_00375_A1_000_002","Set Angler's Print"
3,"TEXT_HOUFURFISHPRINT_00375_A1_000_003","Remove Angler's Print"
4,"TEXT_HOUFURFISHPRINT_00375_A1_000_004","Quit"
5,"TEXT_HOUFURFISHPRINT_00375_Q2_000_000","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the frame. Are you certain you wish to proceed?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HOUFURFISHPRINT_00375_Q1_000_000 On Display: <Sheet(Item,IntegerParameter(1),9)/>
5 1 TEXT_HOUFURFISHPRINT_00375_Q1_000_001 On Display: Nothing
6 2 TEXT_HOUFURFISHPRINT_00375_A1_000_002 Set Angler's Print
7 3 TEXT_HOUFURFISHPRINT_00375_A1_000_003 Remove Angler's Print
8 4 TEXT_HOUFURFISHPRINT_00375_A1_000_004 Quit
9 5 TEXT_HOUFURFISHPRINT_00375_Q2_000_000 <Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> will be discarded if removed from the frame. Are you certain you wish to proceed?
@@ -30,7 +30,7 @@ int32,str,str
26,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_070","Oh, do you remember me? I used to have another job in Idyllshire, ferrying folks to the gates. It didn't pay all that much, but it was good, honest work. And then the Aethernet came..."
27,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_071","I won't lie─they were desperate times. I even went so far as to try and join the House...I knew Rowena'd made some unconscionable demands of her girls, but when <Emphasis>I</Emphasis> came calling, ye gods..."
28,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_072","Still, if it weren't for the training grounds, I might've considered it. Fortunately, I didn't have to. You won't believe this, but the esteemed gentleman from the guild who thought it up asked for me by name!"
29,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_073","Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah!"
29,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_073","Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, 'cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah!"
30,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_080","Ah, I thought you might ask me that one of these days... You've gotten quite strong, haven't you? Unfortunately, there are limits to what we can offer..."
31,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_081","To undertake trials with the assistance of the goodly adventurer, you must be a level 60 Disciple of War or Magic."
32,"TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_082","To unlock more advanced trials, you must complete the main scenario quest “Stormblood” and seek out the starry-eyed Ala Mhigan in Rhalgr's Reach. You may then undertake them by speaking with the battle-scarred veteran in the Fringes."
1 key 0 1
30 26 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_070 Oh, do you remember me? I used to have another job in Idyllshire, ferrying folks to the gates. It didn't pay all that much, but it was good, honest work. And then the Aethernet came...
31 27 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_071 I won't lie─they were desperate times. I even went so far as to try and join the House...I knew Rowena'd made some unconscionable demands of her girls, but when <Emphasis>I</Emphasis> came calling, ye gods...
32 28 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_072 Still, if it weren't for the training grounds, I might've considered it. Fortunately, I didn't have to. You won't believe this, but the esteemed gentleman from the guild who thought it up asked for me by name!
33 29 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_073 Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah! Turns out, he was a traveler I ferried to the gates some time ago. Must've done an awfully good job, 'cause he says he wants me to do the same for every adventurer bound for Stone, Sky, Sea. And here I am, hah!
34 30 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_ONETIMEGUIDE_000_080 Ah, I thought you might ask me that one of these days... You've gotten quite strong, haven't you? Unfortunately, there are limits to what we can offer...
35 31 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_081 To undertake trials with the assistance of the goodly adventurer, you must be a level 60 Disciple of War or Magic.
36 32 TEXT_REGDRA2DPSCHALLENGEENTRANCE_00335_SYSTEM_000_082 To unlock more advanced trials, you must complete the main scenario quest “Stormblood” and seek out the starry-eyed Ala Mhigan in Rhalgr's Reach. You may then undertake them by speaking with the battle-scarred veteran in the Fringes.
+2 -2
View File
@@ -7,8 +7,8 @@ int32,str,str
3,"TEXT_REGGYR3VIRANILYA_00396_A1_000_002","What kind of place is this?"
4,"TEXT_REGGYR3VIRANILYA_00396_A1_000_003","Nothing."
5,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_010","I am Nisha of the Vira, the great warrior tribe of the Ananta."
6,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_011","We are born of Sri Lakshmi, the lady of Blisss. She created us in her image, and in the doing imparted to us great giftsss."
7,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_012","We are blesssed with her beauty, and so we have ssscales. We are blesssed with her prolificacy, bearing many children, all of which are female. And we are blessed with her vitality, as we age quite ssslowly."
6,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_011","We are born of Sri Lakshmi, the Lady of Blisss. She created us in Her image, and in the doing imparted to us great giftsss."
7,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_012","We are blesssed with Her beauty, and so we have ssscales. We are blesssed with Her prolificacy, bearing many children, all of which are female. And we are blessed with Her vitality, as we age quite ssslowly."
8,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_013","Ananta are born from eggs, and as we shed our ssskin, our scales only grow more lustrousss and brilliant. It is one of the sssecrets to our everlasssting beauty."
9,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_014","deleted"
10,"TEXT_REGGYR3VIRANILYA_00396_NISHA_000_020","Thisss is Vira Nilya, sssanctuary of the Vira tribe."
1 key 0 1
7 3 TEXT_REGGYR3VIRANILYA_00396_A1_000_002 What kind of place is this?
8 4 TEXT_REGGYR3VIRANILYA_00396_A1_000_003 Nothing.
9 5 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_010 I am Nisha of the Vira, the great warrior tribe of the Ananta.
10 6 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_011 We are born of Sri Lakshmi, the lady of Blisss. She created us in her image, and in the doing imparted to us great giftsss. We are born of Sri Lakshmi, the Lady of Blisss. She created us in Her image, and in the doing imparted to us great giftsss.
11 7 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_012 We are blesssed with her beauty, and so we have ssscales. We are blesssed with her prolificacy, bearing many children, all of which are female. And we are blessed with her vitality, as we age quite ssslowly. We are blesssed with Her beauty, and so we have ssscales. We are blesssed with Her prolificacy, bearing many children, all of which are female. And we are blessed with Her vitality, as we age quite ssslowly.
12 8 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_013 Ananta are born from eggs, and as we shed our ssskin, our scales only grow more lustrousss and brilliant. It is one of the sssecrets to our everlasssting beauty.
13 9 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_014 deleted
14 10 TEXT_REGGYR3VIRANILYA_00396_NISHA_000_020 Thisss is Vira Nilya, sssanctuary of the Vira tribe.
@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
1 key 0 1
3 int32 str str
4 0 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_000 Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills.
5 1 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001 In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:
6 2 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002 You must have completed the main scenario quest “Heavensward.” ※ You must have completed the main scenario quest “Heavensward.”
7 3 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003 You must be a level 60 Disciple of War or Magic.
8 4 TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004 To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
9 5 TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010 Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?
@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_000","Will you be registering for the next mission? If so, you will need to submit proof of purchase for a tank of ceruleum."
1,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_010","...Ah, a thousand pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>. Due to the dangers our parties often face on these expeditions, we can accept only the most experienced individuals."
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
1 key 0 1
4 0 TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_000 Will you be registering for the next mission? If so, you will need to submit proof of purchase for a tank of ceruleum.
5 1 TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_010 ...Ah, a thousand pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>. Due to the dangers our parties often face on these expeditions, we can accept only the most experienced individuals.
6 2 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011 In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:
7 3 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012 You must have completed the main scenario quest “Heavensward.” ※ You must have completed the main scenario quest “Heavensward.”
8 4 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013 You must be a level 60 Disciple of War or Magic.
9 5 TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014 To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
10 6 TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020 Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first.
@@ -39,5 +39,5 @@ to bid welcome to the wicked and the dark!?"
32,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_027","Ah, forgive me. Neither the time nor the place. Let us return to Port Surgate."
33,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_030","Though the Aethernet relay appears to be fully operational at a glance, you recall Krile saying that it would require further adjustments before travel to other regions would be possible..."
34,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_040","The Aethernet relay appears to be functioning somewhat more efficiently than before, likely due to Krile's adjustments. Travel to other regions should no longer pose significant risk."
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and speak with Rodney at Pier #1 in Kugane."
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and speak with Rodney at Pier #1 in Kugane."
36,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR",""
1 key 0 1
39 35 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041 To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and speak with Rodney at Pier #1 in Kugane. To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and speak with Rodney at Pier #1 in Kugane.
40 36 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR
41
42
43
@@ -95,10 +95,10 @@ So tell me─have you gotten used to fighting the denizens of this island?"
90,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_197","Thank you again for all your hard work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be in touch!"
91,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
92,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_198","You have reached the conclusion of this chapter of the Eureka expedition."
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
94,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199","You may now ride mounts within Eureka Anemos!"
95,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200","I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished."
96,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
97,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_210","You have reached the conclusion of this chapter of the Eureka expedition."
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
99,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102",""
1 key 0 1
95 91 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
96 92 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_198 You have reached the conclusion of this chapter of the Eureka expedition.
97 93 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
98 94 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199 You may now ride mounts within Eureka Anemos!
99 95 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200 I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished.
100 96 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
101 97 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_210 You have reached the conclusion of this chapter of the Eureka expedition.
102 98 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
103 99 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102
104
@@ -18,7 +18,7 @@ int32,str,str
14,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_032","Krile's the one what told me her grandfather developed an apparatus for the purpose o' compressin' aether into crystals. Reckoned it should be somewhere near our camp. More'n that, she can't say."
15,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_033","Anyroad, you ought to know this crystal forge when you see it. If it helps, think of it as an adventure. You're still an adventurer, ain't ye?"
16,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_034","Right, then! I'm countin' on ye to bring back those crystals so we can make ye a better weapon an' prove that my method isn't a load o' bollocks! An' then the harridan'll have to give me my due, an' I'll be one step closer to freedom!"
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether."
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether."
18,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_036","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
19,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_040","Well? Got enough materials for me to get to work?"
20,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_MENU_000_000","What would you like to do?"
@@ -58,12 +58,12 @@ int32,str,str
54,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_003","Required materials."
55,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_004","Nothing."
56,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_170","Still got that kettle I gave ye? Keep it with ye at all times. It'll collect aether from any beasties ye slay while in Pagos."
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether."
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether."
58,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_172","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
59,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_180","So somewhere out in Pagos is a crystal forge or two what ye can use to compress vitiated aether into crystals I need to augment your weapon. Ye'll have to find it on yer own, though."
60,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_181","Gerolt requires <SheetEn(Item,3,23309,2,1)/> to augment Eureka weapons further."
61,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_182","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a crystal forge."
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. Speak with other players and share information to discover how to proceed!"
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>. Speak with other players and share information to discover how to proceed!"
63,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_190","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> might suffice at first, but I'll need somethin' else if ye want to unlock the true potential of yer weapon. Can't say for certain what other materials'll do, but I'll know 'em when I see 'em. Keep yer eyes peeled for anything promising."
64,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_191","To augment Eureka weapons beyond the initial stage, you will need to procure something other than <SheetEn(Item,3,23309,2,1)/>. Speak with other players and share information to discover how to proceed!"
65,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_050",""
1 key 0 1
18 14 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_032 Krile's the one what told me her grandfather developed an apparatus for the purpose o' compressin' aether into crystals. Reckoned it should be somewhere near our camp. More'n that, she can't say.
19 15 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_033 Anyroad, you ought to know this crystal forge when you see it. If it helps, think of it as an adventure. You're still an adventurer, ain't ye?
20 16 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_034 Right, then! I'm countin' on ye to bring back those crystals so we can make ye a better weapon an' prove that my method isn't a load o' bollocks! An' then the harridan'll have to give me my due, an' I'll be one step closer to freedom!
21 17 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035 As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether. As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether.
22 18 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_036 The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition.
23 19 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_040 Well? Got enough materials for me to get to work?
24 20 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_MENU_000_000 What would you like to do?
58 54 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_003 Required materials.
59 55 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_004 Nothing.
60 56 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_170 Still got that kettle I gave ye? Keep it with ye at all times. It'll collect aether from any beasties ye slay while in Pagos.
61 57 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171 As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether. As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether.
62 58 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_172 The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition.
63 59 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_180 So somewhere out in Pagos is a crystal forge or two what ye can use to compress vitiated aether into crystals I need to augment your weapon. Ye'll have to find it on yer own, though.
64 60 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_181 Gerolt requires <SheetEn(Item,3,23309,2,1)/> to augment Eureka weapons further.
65 61 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_182 <Clickable(<SheetEn(Item,3,23309,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a crystal forge.
66 62 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183 This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. Speak with other players and share information to discover how to proceed! This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>. Speak with other players and share information to discover how to proceed!
67 63 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_190 <Clickable(<SheetEn(Item,3,23309,2,1)/>)/> might suffice at first, but I'll need somethin' else if ye want to unlock the true potential of yer weapon. Can't say for certain what other materials'll do, but I'll know 'em when I see 'em. Keep yer eyes peeled for anything promising.
68 64 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_191 To augment Eureka weapons beyond the initial stage, you will need to procure something other than <SheetEn(Item,3,23309,2,1)/>. Speak with other players and share information to discover how to proceed!
69 65 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_050
@@ -117,11 +117,11 @@ To cast down the wicked and raise up the righteous?"
112,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_EUREKAPERSON_000_437","I am Eureka!"
113,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_440","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
114,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_100_440","You have reached the conclusion of this chapter of the Eureka expedition."
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
116,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_441","You may now ride mounts within Eureka Pagos!"
117,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_KRILE_000_450","I know you're eager to help out, and I appreciate that, but there really is nothing else you can do right now. Try and get some rest. You do know how to do that, don't you?"
118,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_451","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
119,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_460","You have reached the conclusion of this chapter of the Eureka expedition."
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
121,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR",""
122,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR_2",""
1 key 0 1
117 113 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_440 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
118 114 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_100_440 You have reached the conclusion of this chapter of the Eureka expedition.
119 115 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
120 116 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_441 You may now ride mounts within Eureka Pagos!
121 117 TEXT_CTSERKEUREKA2EVENTKRILE_00498_KRILE_000_450 I know you're eager to help out, and I appreciate that, but there really is nothing else you can do right now. Try and get some rest. You do know how to do that, don't you?
122 118 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_451 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
123 119 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_460 You have reached the conclusion of this chapter of the Eureka expedition.
124 120 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
125 121 TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR
126 122 TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR_2
127
@@ -4,12 +4,12 @@ int32,str,str
0,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000","What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons..."
1,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010","Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help."
2,"TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000","What would you like to do?"
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
4,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001","Ask for more information."
5,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002","Inspect your magia board."
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002","Review your logograms and logos actions."
7,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>?<If(Equal(IntegerParameter(2),0))><Else/>
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>?<If(Equal(IntegerParameter(2),0))><Else/>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
9,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
1 key 0 1
4 0 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000 What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons...
5 1 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010 Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help.
6 2 TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000 What would you like to do?
7 3 TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
8 4 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001 Ask for more information.
9 5 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002 Inspect your magia board.
10 6 TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002 Review your logograms and logos actions.
11 7 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003 Nothing.
12 8 TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>?<If(Equal(IntegerParameter(2),0))><Else/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>?<If(Equal(IntegerParameter(2),0))><Else/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>
13 9 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010 Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there.
14 10 TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000 What will you ask about?
15 11 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001 The Forbidden Land, Eureka.
+2 -2
View File
@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_000","If you wish to participate in the military exercises, you have come to the right place."
1,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_010","We're taking registrations for the military exercises over in Ul'dah. If you've a mind to participate, you need but say the word."
2,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_020","We are accepting registrations on the Immortal Flames' behalf for the military exercises in Ul'dah. Will you be joining the fray?"
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>?"
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>?"
4,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_030","If you wish to register for the military exercises, I'm afraid I must disappoint. We require a little more experience of our participants."
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),34)/>."
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),35)/>."
6,"TEXT_FESANV2018_00497_SYSTEM_000_032","This can be done by making sufficient progress in the quest “It's Probably Pirates.”"
1 key 0 1
4 0 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_000 If you wish to participate in the military exercises, you have come to the right place.
5 1 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_010 We're taking registrations for the military exercises over in Ul'dah. If you've a mind to participate, you need but say the word.
6 2 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_020 We are accepting registrations on the Immortal Flames' behalf for the military exercises in Ul'dah. Will you be joining the fray?
7 3 TEXT_FESANV2018_00497_YESNO_CONTENT Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>? Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>?
8 4 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_030 If you wish to register for the military exercises, I'm afraid I must disappoint. We require a little more experience of our participants.
9 5 TEXT_FESANV2018_00497_SYSTEM_000_031 In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),34)/>. In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),35)/>.
10 6 TEXT_FESANV2018_00497_SYSTEM_000_032 This can be done by making sufficient progress in the quest “It's Probably Pirates.”
@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000","Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them."
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/><If(Equal(IntegerParameter(1),20058))>Suzaku<Else/><If(Equal(IntegerParameter(1),20061))>Seiryu<Else/></If></If></If></If></If></If></If></If></If>"
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>the Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/><If(Equal(IntegerParameter(1),20058))>Suzaku<Else/><If(Equal(IntegerParameter(1),20061))>Seiryu<Else/><If(Equal(IntegerParameter(1),30086))>Alexander<Else/></If></If></If></If></If></If></If></If></If></If>"
2,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL","Take your leave"
3,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000","Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite."
4,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000","In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000 Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them.
5 1 TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/><If(Equal(IntegerParameter(1),20058))>Suzaku<Else/><If(Equal(IntegerParameter(1),20061))>Seiryu<Else/></If></If></If></If></If></If></If></If></If> Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>the Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/><If(Equal(IntegerParameter(1),20058))>Suzaku<Else/><If(Equal(IntegerParameter(1),20061))>Seiryu<Else/><If(Equal(IntegerParameter(1),30086))>Alexander<Else/></If></If></If></If></If></If></If></If></If></If>
6 2 TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL Take your leave
7 3 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000 Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite.
8 4 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000 In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for.
@@ -23,7 +23,7 @@ int32,str,str
18,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_MONTBLANC_000_100","Thanks to you, I've proven my courage! And now, by the sacred laws and charters that bind all theater troupes, the Majestic must admit me to their ranks, kupo! Who should I play first...? Ramza? No, Delita. Definitely Delita."
19,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_020","Ridorana? If it were up to me, we'd never go near the place. You see, we desert moogles are not─how would you say─<Emphasis>in our element</Emphasis> around water. All right...we cannot swim. Sink like sledgehammers, we do, kupo."
20,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_085","I think my brother has had more than enough fun for one day, kupo. Perhaps it's time for a Sleep spell... All right, make it Sleep III."
21,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_090","Since my fool of a brother insists on going ahead with this farce, you have a responsibility not only to ensure that he returns safely, but that he does so a fully-fledged warrior! ...Though I'd settle for the “returns safely” part if push came to shove, kupo."
21,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_090","Since my fool of a brother insists on going ahead with this farce, you have a responsibility not only to ensure that he returns safely, but that he does so a fully fledged warrior! ...Though I'd settle for the “returns safely” part if push came to shove, kupo."
22,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_100","I suppose it would be mean-spirited to abandon my brother now that he has finally seen one of his madcap schemes to completion. Especially as I have nowhere else to go. Good thing I am handy with a lute, eh, kupo!"
23,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_BWAGI_000_020","It is all true. My brothers and I were fusiliers to the royal family, and Ba'Gamnan was our captain. We only laid down our flintlocks once we realized our failure."
24,"TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_BWAGI_000_085","I cannot─will not─believe that there is nothing left of Ba'Gamnan in that...that creature. We can still save him. We can!"
1 key 0 1
23 19 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_020 Ridorana? If it were up to me, we'd never go near the place. You see, we desert moogles are not─how would you say─<Emphasis>in our element</Emphasis> around water. All right...we cannot swim. Sink like sledgehammers, we do, kupo.
24 20 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_085 I think my brother has had more than enough fun for one day, kupo. Perhaps it's time for a Sleep spell... All right, make it Sleep III.
25 21 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_090 Since my fool of a brother insists on going ahead with this farce, you have a responsibility not only to ensure that he returns safely, but that he does so a fully-fledged warrior! ...Though I'd settle for the “returns safely” part if push came to shove, kupo. Since my fool of a brother insists on going ahead with this farce, you have a responsibility not only to ensure that he returns safely, but that he does so a fully fledged warrior! ...Though I'd settle for the “returns safely” part if push came to shove, kupo.
26 22 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_HURDY_000_100 I suppose it would be mean-spirited to abandon my brother now that he has finally seen one of his madcap schemes to completion. Especially as I have nowhere else to go. Good thing I am handy with a lute, eh, kupo!
27 23 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_BWAGI_000_020 It is all true. My brothers and I were fusiliers to the royal family, and Ba'Gamnan was our captain. We only laid down our flintlocks once we realized our failure.
28 24 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_BWAGI_000_085 I cannot─will not─believe that there is nothing left of Ba'Gamnan in that...that creature. We can still save him. We can!
29 25 TEXT_REGHINRETURNTOIVALICESTORYNPC001_00495_BWAGI_000_090 I cannot─will not─believe that there is nothing left of Ba'Gamnan in that...that creature. We can still save him. We can!
+1 -1
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@@ -11,5 +11,5 @@ int32,str,str
7,"TEXT_REGOTH3ISARI_00410_INUOI_000_012","Sure, I might be poor, but I am happy. There is no better feeling in the world than to step onto a boat in the morning, feel the wind in your hair as you sail, and come back with a big haul of fish."
8,"TEXT_REGOTH3ISARI_00410_INUOI_000_020","Nearly all of us here fish for a living, though our specialties vary quite a bit. Some of us catch the smaller fish with rods, while others use harpoons or nets to reel in the big ones. I, myself, use my hands and dive to collect shellfish from the seabed."
9,"TEXT_REGOTH3ISARI_00410_INUOI_000_021","As you can imagine, our village was never by any means affluent, but ever since the imperials invaded, we often find ourselves unable to afford even the bare essentials."
10,"TEXT_REGOTH3ISARI_00410_INUOI_000_022","I just remain grateful that whatever happens we will always have the sea. Though we have fallen on hard times, thanks to Her, our tables and stomachs will never want for food."
10,"TEXT_REGOTH3ISARI_00410_INUOI_000_022","I just remain grateful that whatever happens we will always have the sea. Though we have fallen on hard times, thanks to her, our tables and stomachs will never want for food."
11,"TEXT_REGOTH3ISARI_00410_INUOI_000_023","If you are not a very good fisher, however, that might be a different story. Without some aptitude, not only will your hauls be meager, but you will also probably find yourself with very few friends."
1 key 0 1
11 7 TEXT_REGOTH3ISARI_00410_INUOI_000_012 Sure, I might be poor, but I am happy. There is no better feeling in the world than to step onto a boat in the morning, feel the wind in your hair as you sail, and come back with a big haul of fish.
12 8 TEXT_REGOTH3ISARI_00410_INUOI_000_020 Nearly all of us here fish for a living, though our specialties vary quite a bit. Some of us catch the smaller fish with rods, while others use harpoons or nets to reel in the big ones. I, myself, use my hands and dive to collect shellfish from the seabed.
13 9 TEXT_REGOTH3ISARI_00410_INUOI_000_021 As you can imagine, our village was never by any means affluent, but ever since the imperials invaded, we often find ourselves unable to afford even the bare essentials.
14 10 TEXT_REGOTH3ISARI_00410_INUOI_000_022 I just remain grateful that whatever happens we will always have the sea. Though we have fallen on hard times, thanks to Her, our tables and stomachs will never want for food. I just remain grateful that whatever happens we will always have the sea. Though we have fallen on hard times, thanks to her, our tables and stomachs will never want for food.
15 11 TEXT_REGOTH3ISARI_00410_INUOI_000_023 If you are not a very good fisher, however, that might be a different story. Without some aptitude, not only will your hauls be meager, but you will also probably find yourself with very few friends.
+1 -1
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@@ -13,7 +13,7 @@ int32,str,str
9,"TEXT_REGOTH3REISEN_00452_A1_000_006","Nothing."
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>the Change</Emphasis>. What? I never said it was something clever.“"
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
Not bad, eh? My mother always told me I was talented."
14,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
1 key 0 1
13 9 TEXT_REGOTH3REISEN_00452_A1_000_006 Nothing.
14 10 TEXT_REGOTH3REISEN_00452_SENRI_000_003 Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!
15 11 TEXT_REGOTH3REISEN_00452_SENRI_000_004 "Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“
16 12 TEXT_REGOTH3REISEN_00452_SENRI_000_005 "Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“ "Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>the Change</Emphasis>. What? I never said it was something clever.“
17 13 TEXT_REGOTH3REISEN_00452_SENRI_000_006 "Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“ Not bad, eh? My mother always told me I was talented.
18 14 TEXT_REGOTH3REISEN_00452_SENRI_000_007 Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?
19 15 TEXT_REGOTH3REISEN_00452_SENRI_000_008 A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here.
@@ -24,5 +24,5 @@ int32,str,str
20,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ASK_CANCEL","Return"
21,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_NO_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%."
22,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is reduced to <Value>IntegerParameter(4)</Value>% until <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
23,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ABOUT_01","To make their markets more attractive to prospective sellers, citystates will often lower the percentage of tax that is collected from each sale."
23,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ABOUT_01","To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale."
24,"TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ABOUT_02","Reduced tax rate periods can end earlier than indicated if areas require maintenance."
1 key 0 1
24 20 TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ASK_CANCEL Return
25 21 TEXT_CMNDEFRETAINERMARKETREGISTER_00581_NO_CASHBACK Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%.
26 22 TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is reduced to <Value>IntegerParameter(4)</Value>% until <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
27 23 TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ABOUT_01 To make their markets more attractive to prospective sellers, city–states will often lower the percentage of tax that is collected from each sale. To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale.
28 24 TEXT_CMNDEFRETAINERMARKETREGISTER_00581_CASHBACK_ABOUT_02 Reduced tax rate periods can end earlier than indicated if areas require maintenance.
@@ -35,7 +35,7 @@ int32,str,str
31,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
32,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
33,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain logograms."
34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain logograms."
35,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
36,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
37,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
1 key 0 1
35 31 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_501 By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions.
36 32 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_510 Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream.
37 33 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_511 Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake.
38 34 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511 During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain logograms. During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain logograms.
39 35 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_520 I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all.
40 36 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_521 Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions.
41 37 TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_522 Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board.
@@ -24,7 +24,7 @@ int32,str,str
20,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_031","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
21,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_032","This quantity will vary depending on the weapon in question. A paladin's arm requires <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, as does a shield. All other weapons require <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,24122,2,1)/>."
22,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_033","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, and that crystal forges located elsewhere will not yield this material."
23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, and that crystal forges located elsewhere will not yield this material."
24,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_TALK_ACTOR",""
25,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_023",""
26,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_YESNO_002",""
1 key 0 1
24 20 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_031 In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>.
25 21 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_032 This quantity will vary depending on the weapon in question. A paladin's arm requires <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, as does a shield. All other weapons require <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,24122,2,1)/>.
26 22 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_033 <Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge.
27 23 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034 Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, and that crystal forges located elsewhere will not yield this material. Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, and that crystal forges located elsewhere will not yield this material.
28 24 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_TALK_ACTOR
29 25 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_023
30 26 TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_YESNO_002
+1 -1
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@@ -87,7 +87,7 @@ int32,str,str
83,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_317","Hells, I did just that not long ago, an' she buried me in a mountain o' gibberish an' equations. All I took away from it was that only the vitiated aether o' Pyros would do."
84,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_318","Made me feel like a bleedin' idiot, to be honest... Actually, given that yer no aetherologist yerself, it might be best if ye don't ask her for an explanation after all..."
85,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_319","But never mind all that. Ye know what ye need to do, so go out there an' do it!"
86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether."
86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether."
87,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_321","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
88,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_322","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
89,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_323","Through the use of the mnemeworks, you may imbue your Pyros weapon with additional properties."
1 key 0 1
87 83 TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_317 Hells, I did just that not long ago, an' she buried me in a mountain o' gibberish an' equations. All I took away from it was that only the vitiated aether o' Pyros would do.
88 84 TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_318 Made me feel like a bleedin' idiot, to be honest... Actually, given that yer no aetherologist yerself, it might be best if ye don't ask her for an explanation after all...
89 85 TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_319 But never mind all that. Ye know what ye need to do, so go out there an' do it!
90 86 TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320 As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>, your Eurekan kettle will gradually accumulate vitiated aether. As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>, your Eurekan kettle will gradually accumulate vitiated aether.
91 87 TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_321 <Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge.
92 88 TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_322 In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>.
93 89 TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_323 Through the use of the mnemeworks, you may imbue your Pyros weapon with additional properties.
+2 -2
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@@ -166,12 +166,12 @@ I will wait for you within the tower, at its prison. But be warned─I will not
160,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_664","Bah. I'll refrain from grim predictions and the like, especially when I should like to think it will not come to that. We're coming for you, Ejika!"
161,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_665","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
162,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_100_665","You have reached the conclusion of this chapter of the Eureka expedition."
163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
164,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_666","You may now ride mounts within Eureka Pyros!"
165,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_670","Not that I don't enjoy your company, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but there's really nothing else you can do to help us at this time. I'll let you know when we're ready to continue with the expedition."
166,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_671","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
167,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_680","You have reached the conclusion of this chapter of the Eureka expedition."
168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
169,"TEXT_CTSERKEUREKA3KRILE1_00512_TALK_ACTOR",""
170,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_600",""
171,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_601",""
1 key 0 1
166 162 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_100_665 You have reached the conclusion of this chapter of the Eureka expedition.
167 163 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
168 164 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_666 You may now ride mounts within Eureka Pyros!
169 165 TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_670 Not that I don't enjoy your company, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but there's really nothing else you can do to help us at this time. I'll let you know when we're ready to continue with the expedition.
170 166 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_671 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
171 167 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_680 You have reached the conclusion of this chapter of the Eureka expedition.
172 168 TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
173 169 TEXT_CTSERKEUREKA3KRILE1_00512_TALK_ACTOR
174 170 TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_600
175 171 TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_601
176 172 TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_602
177 173 TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_603
@@ -16,7 +16,7 @@ int32,str,str
12,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_031","However, as the precise nature of logograms is not readily discerned by the layman, any which you discover in the wild you will first need to bring to me for appraisal."
13,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_032","Once I have identified the nature of the mnemes contained within a given logogram, you may use it with the manipulator."
14,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_033","Furthermore, while you may process logograms one at a time, you might find it advantageous to extract and transubstantiate mnemes from multiple logograms at once. Certain combinations may produce more potent substances."
15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
16,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_110_033","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within."
17,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_120_034","Once logograms have been appraised, they may be used in conjunction with the logos manipulator to obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logos actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
18,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_130_034","Up to three logos actions may be set at any time."
@@ -88,7 +88,7 @@ int32,str,str
84,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
85,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
86,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain logograms."
87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain logograms."
88,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
89,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
90,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
1 key 0 1
16 12 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_031 However, as the precise nature of logograms is not readily discerned by the layman, any which you discover in the wild you will first need to bring to me for appraisal.
17 13 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_032 Once I have identified the nature of the mnemes contained within a given logogram, you may use it with the manipulator.
18 14 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_033 Furthermore, while you may process logograms one at a time, you might find it advantageous to extract and transubstantiate mnemes from multiple logograms at once. Certain combinations may produce more potent substances.
19 15 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033 During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
20 16 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_110_033 Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within.
21 17 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_120_034 Once logograms have been appraised, they may be used in conjunction with the logos manipulator to obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logos actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22 18 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_130_034 Up to three logos actions may be set at any time.
88 84 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_501 By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions.
89 85 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_510 Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream.
90 86 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_511 Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake.
91 87 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511 During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> and subsequent regions, you may obtain logograms. During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> and subsequent regions, you may obtain logograms.
92 88 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_520 I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all.
93 89 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_521 Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions.
94 90 TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_522 Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board.
@@ -61,7 +61,7 @@ int32,str,str
57,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_221","Accessible only via special means, the Baldesion Arsenal is an open dungeon that can be occupied by up to 56 players."
58,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_222","The dungeon is rife with fearsome foes and deadly traps, and it is recommended that you cooperate with other participants if you wish to stand a chance of success."
59,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_230","The Baldesion Arsenal is sealed behind an arcane ward. The only way to gain entry is to exploit an anomaly in the Lifestream which occurs under certain weather conditions to teleport inside."
60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
61,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_232","In order to use these nodes, you must be elemental level 60 or above, and have been granted a special status enhancement."
62,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_240","Master Ejika wrote in detail concerning the use of the anomaly in the Lifestream to teleport to the Baldesion Arsenal. Please peruse his notes at your leisure."
63,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_241","There exist two kinds of aetherial nodes: blue and red."
@@ -70,7 +70,7 @@ int32,str,str
66,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_244","A node can only be used once before fading away. It will also disappear of its own accord after a certain period of time has elapsed."
67,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_245","The appearance of aetherial nodes is connected to the umbral turbulence weather condition. Trade information with your fellow adventurers to unravel the mystery of their manifestation."
68,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_250","Aetherial nodes are known to appear during umbral turbulence, but this weather condition is nigh impossible to predict. You must be prepared to sally forth at a moment's notice."
69,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_251","Occuring spontaneously, umbral turbulence cannot be forecast even by the skywatcher."
69,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_251","Occurring spontaneously, umbral turbulence cannot be forecast even by the skywatcher."
70,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_252","Certain notorious monsters will only appear during this weather condition, and defeating them will earn you a special status effect."
71,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_260","Conceived by Master Ejika, <SheetEn(Item,2,24907,1,1)/> allows one to safely make use of unstable nodes. I am able to fashion the contraption for you provided you supply the required materials."
72,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_261","Those who possess <SheetEn(Item,1,24907,1,1)/> can use blue aetherial nodes to access the Baldesion Arsenal. The item is expended upon use."
1 key 0 1
61 57 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_221 Accessible only via special means, the Baldesion Arsenal is an open dungeon that can be occupied by up to 56 players.
62 58 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_222 The dungeon is rife with fearsome foes and deadly traps, and it is recommended that you cooperate with other participants if you wish to stand a chance of success.
63 59 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_230 The Baldesion Arsenal is sealed behind an arcane ward. The only way to gain entry is to exploit an anomaly in the Lifestream which occurs under certain weather conditions to teleport inside.
64 60 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231 The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
65 61 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_232 In order to use these nodes, you must be elemental level 60 or above, and have been granted a special status enhancement.
66 62 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_240 Master Ejika wrote in detail concerning the use of the anomaly in the Lifestream to teleport to the Baldesion Arsenal. Please peruse his notes at your leisure.
67 63 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_241 There exist two kinds of aetherial nodes: blue and red.
70 66 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_244 A node can only be used once before fading away. It will also disappear of its own accord after a certain period of time has elapsed.
71 67 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_245 The appearance of aetherial nodes is connected to the umbral turbulence weather condition. Trade information with your fellow adventurers to unravel the mystery of their manifestation.
72 68 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_250 Aetherial nodes are known to appear during umbral turbulence, but this weather condition is nigh impossible to predict. You must be prepared to sally forth at a moment's notice.
73 69 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_251 Occuring spontaneously, umbral turbulence cannot be forecast even by the skywatcher. Occurring spontaneously, umbral turbulence cannot be forecast even by the skywatcher.
74 70 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_252 Certain notorious monsters will only appear during this weather condition, and defeating them will earn you a special status effect.
75 71 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_260 Conceived by Master Ejika, <SheetEn(Item,2,24907,1,1)/> allows one to safely make use of unstable nodes. I am able to fashion the contraption for you provided you supply the required materials.
76 72 TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_261 Those who possess <SheetEn(Item,1,24907,1,1)/> can use blue aetherial nodes to access the Baldesion Arsenal. The item is expended upon use.
@@ -20,7 +20,7 @@ int32,str,str
16,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_A2_000_004","Nothing."
17,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_040","We've devised a simple method by which an additional seventh magicite can be safely affixed to your magia board. Surely I needn't explain the advantages of being able to do so!"
18,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_041","Through further magia board augmentation, you can increase the maximum number of magicite which can be affixed to it."
19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> is not a prerequisite."
19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> is not a prerequisite."
20,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_050","The augmentation procedure is not terribly difficult in of itself, but it does require a number of resources that I do not have at present. I'm afraid you'll have to go and procure them yourself."
21,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_051","In order to further augment your magia board, you must possess <SheetEn(Item,1,24817,1,1)/>, <SheetEn(Item,1,24818,1,1)/>, and <SheetEn(Item,1,24819,1,1)/>."
22,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_060","I have an extra magicite I can give to you once I've finished augmenting your magia board. Similarly to the previous stone I supplied, it has been specially treated and is no different from the others you use in conjunction with your board."
1 key 0 1
20 16 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_A2_000_004 Nothing.
21 17 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_040 We've devised a simple method by which an additional seventh magicite can be safely affixed to your magia board. Surely I needn't explain the advantages of being able to do so!
22 18 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_041 Through further magia board augmentation, you can increase the maximum number of magicite which can be affixed to it.
23 19 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041 Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/> is not a prerequisite. Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/> is not a prerequisite.
24 20 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_050 The augmentation procedure is not terribly difficult in of itself, but it does require a number of resources that I do not have at present. I'm afraid you'll have to go and procure them yourself.
25 21 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_051 In order to further augment your magia board, you must possess <SheetEn(Item,1,24817,1,1)/>, <SheetEn(Item,1,24818,1,1)/>, and <SheetEn(Item,1,24819,1,1)/>.
26 22 TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_060 I have an extra magicite I can give to you once I've finished augmenting your magia board. Similarly to the previous stone I supplied, it has been specially treated and is no different from the others you use in conjunction with your board.
@@ -69,7 +69,7 @@ int32,str,str
64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>."
67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>."
68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
1 key 0 1
69 65 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345 All that's left is for ye to wield her like she's meant to be wielded.
70 66 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346 If ye understand this, what're ye waitin' for? Get back out there an' raise hells!
71 67 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349 You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),34)/>. You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),35)/>.
72 68 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350 An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter...
73 69 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351 At any rate, yer weapon's complete. Get out there an' put her to good use!
74 70 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370 Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off.
75 71 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370 In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>.
+1 -1
View File
@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_000","'Lo there, stranger. You don't look like one of those guard types. What brings you to our humble home?"
1,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_020","Those Eulmoran bastards are strutting around Laxan's Loft like they own the place. Why the rich can't just keep to their own cities, wearing their fancy clothes and eating their fancy foods is beyond me."
1,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_020","Those Eulmoran bastards are strutting around Laxan Loft like they own the place. Why the rich can't just keep to their own cities, wearing their fancy clothes and eating their fancy foods, is beyond me."
2,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_030","'Lo there, stranger. You don't look like one of those guard types. What brings you to our humble home?"
3,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_050","The Ostall Imperative took a dreadful beating when the sin eaters came. We were far enough away that they left us alone, and I thank the gods for that. As you might imagine, fishermen aren't much for fighting."
4,"TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_060","'Lo there, stranger. That blasted Light is back in the skies again, and I reckon it bodes ill. What brings you to Sullen in these uncertain times?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_000 'Lo there, stranger. You don't look like one of those guard types. What brings you to our humble home?
5 1 TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_020 Those Eulmoran bastards are strutting around Laxan's Loft like they own the place. Why the rich can't just keep to their own cities, wearing their fancy clothes and eating their fancy foods is beyond me. Those Eulmoran bastards are strutting around Laxan Loft like they own the place. Why the rich can't just keep to their own cities, wearing their fancy clothes and eating their fancy foods, is beyond me.
6 2 TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_030 'Lo there, stranger. You don't look like one of those guard types. What brings you to our humble home?
7 3 TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_050 The Ostall Imperative took a dreadful beating when the sin eaters came. We were far enough away that they left us alone, and I thank the gods for that. As you might imagine, fishermen aren't much for fighting.
8 4 TEXT_REGNOR4SULLEN_00589_SIGURTHUR_000_060 'Lo there, stranger. That blasted Light is back in the skies again, and I reckon it bodes ill. What brings you to Sullen in these uncertain times?
@@ -18,7 +18,7 @@ int32,str,str
14,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_102","Recently, however, this musty old tome came to light. Belonged to a mage of Nabaath Areng, who kept detailed records of his experiments. Apparently he decided to condemn one such “experiment” to a particularly deep tunnel, right around the time the whispers of ghosts first started."
15,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_103","So that there's your logical explanation, if you're looking for it. A misshapen fiend that shouldn't be has been stirring up trouble for years and years. Or it's been killing folks for years and years, and ghosts are real. You tell me."
16,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_150","Here's a language lesson for you: Malik means “king” or some such in the old tongue, so take a wild guess what Maliktender means. That's right."
17,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_151","You'll know him when you seem him. Picture a gigantender, then picture his ornery liege lord. And there you have it."
17,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_151","You'll know him when you see him. Picture a gigantender, then picture his ornery liege lord. And there you have it."
18,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_152","Some scholars say that the damned things can live more than two hundred years in the right conditions, which means this bugger could have been shambling about since before the Flood, for all we know..."
19,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_153",""
20,"TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_200","People often focus on the material losses, but the Flood is also responsible for depriving us of wisdom and knowledge─and no few religious traditions. Without people to pass them down to, faiths wither and die. But some survived, and with them stories, like that of the demon Sugaar."
1 key 0 1
18 14 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_102 Recently, however, this musty old tome came to light. Belonged to a mage of Nabaath Areng, who kept detailed records of his experiments. Apparently he decided to condemn one such “experiment” to a particularly deep tunnel, right around the time the whispers of ghosts first started.
19 15 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_103 So that there's your logical explanation, if you're looking for it. A misshapen fiend that shouldn't be has been stirring up trouble for years and years. Or it's been killing folks for years and years, and ghosts are real. You tell me.
20 16 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_150 Here's a language lesson for you: Malik means “king” or some such in the old tongue, so take a wild guess what Maliktender means. That's right.
21 17 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_151 You'll know him when you seem him. Picture a gigantender, then picture his ornery liege lord. And there you have it. You'll know him when you see him. Picture a gigantender, then picture his ornery liege lord. And there you have it.
22 18 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_152 Some scholars say that the damned things can live more than two hundred years in the right conditions, which means this bugger could have been shambling about since before the Flood, for all we know...
23 19 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_153
24 20 TEXT_CTSHNT50RISKYMOBAMHARAENG_00616_HALINE_000_200 People often focus on the material losses, but the Flood is also responsible for depriving us of wisdom and knowledge─and no few religious traditions. Without people to pass them down to, faiths wither and die. But some survived, and with them stories, like that of the demon Sugaar.
@@ -15,7 +15,7 @@ int32,str,str
11,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_052","More than few foolish Nutters made the mistake of pursuing him like any other common prey...and paid the ultimate price for it. One of them was the fiancée of a friend of mine. Vengeance was sworn, as you'd expect, but I'd rather have you spare him the trouble."
12,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_053",""
13,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_100","The guard have their work cut out for them keeping the local fauna in check, but they manage well all things considered. However, there's one mark that continues to be a nuisance."
14,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_101","The Ronka called it Itzpapalotl, a butterfly or some such that feasts on the blood of the living."
14,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_101","The Ronkans called it Itzpapalotl, a butterfly or some such that feasts on the blood of the living."
15,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_102","You might scoff at the thought that a butterfly could be so dangerous, but know this: that butterfly once attacked a Crystarium outpost and claimed the lives of several good men and women. Do not underestimate the butterfly."
16,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_103",""
17,"TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_150","The Kingdom of Rainbows is filled to the brim with fae folk who delight in tormenting us poor mortals, often in ways that result in our demise."
1 key 0 1
15 11 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_052 More than few foolish Nutters made the mistake of pursuing him like any other common prey...and paid the ultimate price for it. One of them was the fiancée of a friend of mine. Vengeance was sworn, as you'd expect, but I'd rather have you spare him the trouble.
16 12 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_053
17 13 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_100 The guard have their work cut out for them keeping the local fauna in check, but they manage well all things considered. However, there's one mark that continues to be a nuisance.
18 14 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_101 The Ronka called it Itzpapalotl, a butterfly or some such that feasts on the blood of the living. The Ronkans called it Itzpapalotl, a butterfly or some such that feasts on the blood of the living.
19 15 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_102 You might scoff at the thought that a butterfly could be so dangerous, but know this: that butterfly once attacked a Crystarium outpost and claimed the lives of several good men and women. Do not underestimate the butterfly.
20 16 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_103
21 17 TEXT_CTSHNT50RISKYMOBLAKELAND_00614_MERANTH_000_150 The Kingdom of Rainbows is filled to the brim with fae folk who delight in tormenting us poor mortals, often in ways that result in our demise.
@@ -24,6 +24,6 @@ int32,str,str
20,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_042","They say Rusalka's bewitching beauty and hypnotic voice guided a hundred ships to their watery graves. She's got far fewer to prey on now, though, so I wouldn't be surprised if she sets her sights on anyone and everyone wandering the Tempest floor..."
21,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_050","Gunitt was like most other dwarves of Kholusia─tough, hardworking, tiny. By all accounts he was content with his lot, until one day he spied a Galdjent three times his size strolling through the market, and decided he'd make himself tall or die trying."
22,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_051","So he travels the world, amasses all kinds of treasure, then pays a visit to a Nu Mou hermit who claims they can make his dreams come true, and would you believe it? Gunitt gets his wish! But then, in his greed, he steals the treasure sack off the table and runs off before the hermit can protest."
23,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_052","'Course he was a damn fool to try, cause the hermit gets their own back in the end. Curses Gunitt and transforms him into a twisted fiend for his avarice. Also sank his ship while he was making his escape for good measure."
23,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_052","'Course he was a damn fool to try, 'cause the hermit gets their own back in the end. Curses Gunitt and transforms him into a twisted fiend for his avarice. Also sank his ship while he was making his escape for good measure."
24,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_053","And so Gunitt was consigned to the bottom of the sea where he has wandered to this day. They say his covetous nature still rules him, as when the denizens of the depths attempt to consume their prey, he will appear to steal it out from under them."
25,"TEXT_CTSHNT50RISKYMOBTEMPEST_00619_TALK_ACTOR",""
1 key 0 1
24 20 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_042 They say Rusalka's bewitching beauty and hypnotic voice guided a hundred ships to their watery graves. She's got far fewer to prey on now, though, so I wouldn't be surprised if she sets her sights on anyone and everyone wandering the Tempest floor...
25 21 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_050 Gunitt was like most other dwarves of Kholusia─tough, hardworking, tiny. By all accounts he was content with his lot, until one day he spied a Galdjent three times his size strolling through the market, and decided he'd make himself tall or die trying.
26 22 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_051 So he travels the world, amasses all kinds of treasure, then pays a visit to a Nu Mou hermit who claims they can make his dreams come true, and would you believe it? Gunitt gets his wish! But then, in his greed, he steals the treasure sack off the table and runs off before the hermit can protest.
27 23 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_052 'Course he was a damn fool to try, cause the hermit gets their own back in the end. Curses Gunitt and transforms him into a twisted fiend for his avarice. Also sank his ship while he was making his escape for good measure. 'Course he was a damn fool to try, 'cause the hermit gets their own back in the end. Curses Gunitt and transforms him into a twisted fiend for his avarice. Also sank his ship while he was making his escape for good measure.
28 24 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_JUDRIC_000_053 And so Gunitt was consigned to the bottom of the sea where he has wandered to this day. They say his covetous nature still rules him, as when the denizens of the depths attempt to consume their prey, he will appear to steal it out from under them.
29 25 TEXT_CTSHNT50RISKYMOBTEMPEST_00619_TALK_ACTOR
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@@ -11,7 +11,7 @@ int32,str,str
7,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_000","Now, has anyone informed you about our unique materials requirements? If not, please allow me."
8,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_010","While most of the materials our artisans require are commonplace, some are completely specific to our needs."
9,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_020","For such items, we must turn to gatherers for procurement. If you're versed in this field, we would appreciate your assistance!"
10,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_020_030","Information on the items required may be viewed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgardian Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_020_030","Information on the items required may be viewed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgard Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_000","Oh, er... It seems you're still relatively inexperienced in your craft."
12,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_010","While it pains me to say this, we require all of our artisans to possess a certain level of skill."
13,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_020","I'm afraid there isn't anything we can ask you to bring at this time..."
@@ -19,7 +19,17 @@ int32,str,str
15,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_000","Hmmm... Yes, I see that you're amply experienced in your craft."
16,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_010","If you'd kindly lend me your log, I'll write down a list of the items we need for your reference."
17,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_020","Of course, our needs can change over time. If you wish to know what's currently in demand, don't hesitate to ask me."
18,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_040_030","Items requested by Potkin can be crafted by accessing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and selecting the recipe under <Emphasis>Ishgardian Restoration</Emphasis>."
18,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_040_030","Items requested by Potkin can be crafted by accessing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and selecting the recipe under <Emphasis>Ishgard Restoration</Emphasis>."
19,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_050_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If>, my <If(PlayerParameter(4))>lady<Else/>lord</If>! How may I assist you?"
20,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_060_000","Concerted works are underway even as we speak, my <If(PlayerParameter(4))>lady<Else/>lord</If>. While your participation would be appreciated, if you have items to contribute, I'd of course be happy to take them off your hands."
21,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_070_000","Thanks to the efforts of our artisans, all scheduled works have been completed. In preparation for the next stage, I hope we can continue to depend on contributions from you!"
21,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_070_000","Thanks to the efforts of our builders, all scheduled works have been completed. In preparation for the next stage, I hope we can continue to depend on contributions from you!"
22,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_000_010","Ah, my <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I believe the chief foreman has been wanting a word with you."
23,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_080_000","My <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! With the restoration effort reaching a new phase, we now require additional kinds of materials. As ever, I look forward to receiving your contributions."
24,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_000","Oh, and I should mention that we've introduced an initiative to provide additional incentive and excitement to collaborators such as your good self."
25,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_010","The initiative takes the form of a game of chance called the Kupo of Fortune."
26,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_020","Permit me to give you a brief overview."
27,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_030","When you donate certain items to us, you will receive a stamp upon a voucher."
28,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_040","Once you have collected five stamps, you may take the voucher to Lizbeth for your chance to win a splendid prize."
29,"TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_050","If you wish to know more, I recommend you speak with Lizbeth herself."
30,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_100_000","Expert recipes have been added for high-level Ishgardian Restoration crafting items. For more details, please refer to your crafting log and the associated Active Help entry."
31,"TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_100_010","There are expert recipes for high-level Ishgardian Restoration crafting items. For more details, please refer to your crafting log and the associated Active Help entry."
1 key 0 1
11 7 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_000 Now, has anyone informed you about our unique materials requirements? If not, please allow me.
12 8 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_010 While most of the materials our artisans require are commonplace, some are completely specific to our needs.
13 9 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_020_020 For such items, we must turn to gatherers for procurement. If you're versed in this field, we would appreciate your assistance!
14 10 TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_020_030 Information on the items required may be viewed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgardian Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Information on the items required may be viewed under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgard Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
15 11 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_000 Oh, er... It seems you're still relatively inexperienced in your craft.
16 12 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_010 While it pains me to say this, we require all of our artisans to possess a certain level of skill.
17 13 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_030_020 I'm afraid there isn't anything we can ask you to bring at this time...
19 15 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_000 Hmmm... Yes, I see that you're amply experienced in your craft.
20 16 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_010 If you'd kindly lend me your log, I'll write down a list of the items we need for your reference.
21 17 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_040_020 Of course, our needs can change over time. If you wish to know what's currently in demand, don't hesitate to ask me.
22 18 TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_040_030 Items requested by Potkin can be crafted by accessing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and selecting the recipe under <Emphasis>Ishgardian Restoration</Emphasis>. Items requested by Potkin can be crafted by accessing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>crafting log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and selecting the recipe under <Emphasis>Ishgard Restoration</Emphasis>.
23 19 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_050_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If>, my <If(PlayerParameter(4))>lady<Else/>lord</If>! How may I assist you?
24 20 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_060_000 Concerted works are underway even as we speak, my <If(PlayerParameter(4))>lady<Else/>lord</If>. While your participation would be appreciated, if you have items to contribute, I'd of course be happy to take them off your hands.
25 21 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_070_000 Thanks to the efforts of our artisans, all scheduled works have been completed. In preparation for the next stage, I hope we can continue to depend on contributions from you! Thanks to the efforts of our builders, all scheduled works have been completed. In preparation for the next stage, I hope we can continue to depend on contributions from you!
26 22 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_000_010 Ah, my <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I believe the chief foreman has been wanting a word with you.
27 23 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_080_000 My <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! With the restoration effort reaching a new phase, we now require additional kinds of materials. As ever, I look forward to receiving your contributions.
28 24 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_000 Oh, and I should mention that we've introduced an initiative to provide additional incentive and excitement to collaborators such as your good self.
29 25 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_010 The initiative takes the form of a game of chance called the Kupo of Fortune.
30 26 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_020 Permit me to give you a brief overview.
31 27 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_030 When you donate certain items to us, you will receive a stamp upon a voucher.
32 28 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_040 Once you have collected five stamps, you may take the voucher to Lizbeth for your chance to win a splendid prize.
33 29 TEXT_CTSHWDCRAFTERSUPPLY_00649_POTKIN_090_050 If you wish to know more, I recommend you speak with Lizbeth herself.
34 30 TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_100_000 Expert recipes have been added for high-level Ishgardian Restoration crafting items. For more details, please refer to your crafting log and the associated Active Help entry.
35 31 TEXT_CTSHWDCRAFTERSUPPLY_00649_SYSTEM_100_010 There are expert recipes for high-level Ishgardian Restoration crafting items. For more details, please refer to your crafting log and the associated Active Help entry.
@@ -7,3 +7,5 @@ int32,str,str
3,"TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_020","In order to attract ever more contributors, we endeavor to expand the range of items offered."
4,"TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_030","Aside from donating items, you may also earn scrips by participating in concerted works. Have you been informed about these, perchance?"
5,"TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_040","In which case, I urge you to have the details from Chief Foreman Augebert. Meanwhile, I shall look forward to exchanging many scrips for you!"
6,"TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_050","Aside from donating items, you may also earn scrips by bringing materials gathered in the Diadem. Have you been informed about these, perchance?"
7,"TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_060","If not, Flotpassant will be able to furnish you with the particulars. Meanwhile, I shall look forward to exchanging many scrips for you!"
1 key 0 1
7 3 TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_020 In order to attract ever more contributors, we endeavor to expand the range of items offered.
8 4 TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_030 Aside from donating items, you may also earn scrips by participating in concerted works. Have you been informed about these, perchance?
9 5 TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_040 In which case, I urge you to have the details from Chief Foreman Augebert. Meanwhile, I shall look forward to exchanging many scrips for you!
10 6 TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_050 Aside from donating items, you may also earn scrips by bringing materials gathered in the Diadem. Have you been informed about these, perchance?
11 7 TEXT_CTSHWDCURRENCYSHOP_00650_ENIE_010_060 If not, Flotpassant will be able to furnish you with the particulars. Meanwhile, I shall look forward to exchanging many scrips for you!
@@ -0,0 +1,3 @@
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#,,
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@@ -8,27 +8,53 @@ int32,str,str
4,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_030","If there's news of any import, you can be sure it'll go up there."
5,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_040","Now then, let's talk about the work itself. The main thing we need our artisans to do is provide us with supplies."
6,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_050","On that topic, I reckon it's quicker if you speak with Potkin over there. Run along and introduce yourself to him."
7,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_020_000","Potkin over there can tell you all about the supplies we need. Run along and introduce yourself to him."
8,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_000","Saw you talkin' with Potkin. The way the lad turned red as a beet, you'd think he'd never met a hero before!"
9,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_010","Anyway, next I want you to pay Enie a visit. She's our mistress of rewards, as it were, and I'm sure you're keen to learn all about those."
10,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_000","There you are. I trust you've got a grasp of how things work 'round here now."
11,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_010","And if you need to review somethin', the skybuilders' board's good for that."
12,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_020","Ah, there's just one last thing I need to explain: concerted works."
13,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_030","Simply put, when we've stockpiled enough supplies, we'll ask our artisans to assemble for an intensive session of work. Get a whole lot done in one fell swoop."
14,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_040","To make sure there're enough hands to do what wants doin', we'll post a notice on the builders' board ahead of time."
15,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_050","If there're works scheduled and you're not busy, we'd be glad for your help."
16,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_060","And that's all from me for now. I'll let you run along, but let me just say this: for a famous hero like you to help us here on the ground... You're a good sort, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
17,"TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_070","Concerted works are events in the Firmament that may be undertaken by Disciples of the Hand or the Land."
18,"TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_080","When the requisite amount of supplies has been delivered, works will be scheduled. Information on works status is available at the skybuilders' board."
19,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_000","Make no mistake, it'll take a long bloody time to rebuild the whole district. But we'll get there, one step after the next."
20,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_010","And the first step's to fix up this here court. Hard to get folk in the mood to help with our great restoration when our base is a bunch of shacks and lean-tos, eh?"
21,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_060_000","No time to talk, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we've got works underway! You're lendin' a hand, of course?"
22,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_000","Thanks to our artisans, we've got a proper counter for collectin' supplies now. That ought to make Potkin's life easier."
23,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_010","The number of people on site wll only grow, though, and I reckon it'll be good to have more places to accommodate 'em over on the west side."
24,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_080_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, just in time! We're puttin' up buildings on the west side! Hop to it, now!"
25,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_000","Young Francel's puttin' together some plans at the moment. Reckon we can expect more help to arrive soon as well."
26,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_010","This court's startin' to take shape, eh? Might be as it's just the first step, but it's an important one to get right. The facilities here'll facilitate our work goin' forward."
27,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_100_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we're puttin' the finishin' touches on the court! You're in the thick of it, breakin' a sweat with everyone, right? Right!"
28,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_000","Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thanks to you and your fellows, we've finished our work in the court."
29,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_010","Till it's decided as to what's next, works will be on hold. But we'll never stop havin' a need for supplies, so keep 'em comin', eh?"
30,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_000","Have you spoken with Potkin yet? If you haven't, best sort that out now. He can tell you things you need to know."
7,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_060","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I've got to apologize. There were some shortcomings in the runnin' of the previous phase─growin' pains, you might say. The result bein' we caused our workers like your good self undue stress."
8,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_070","But at the end of the day, we got things done, and a new phase of work's begun. We're needin' a bunch of different materials this time, so you'd do well to run over to Potkin and get the details."
9,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_020_000","Potkin over there can tell you all about the supplies we need. Run along and introduce yourself to him."
10,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_000","Saw you talkin' with Potkin. The way the lad turned red as a beet, you'd think he'd never met a hero before!"
11,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_010","Anyway, next I want you to pay Enie a visit. She's our mistress of rewards, as it were, and I'm sure you're keen to learn all about those."
12,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_130_000","Potkin's mentioned the Kupo of Fortune to you, has he? If you're interested, Lizbeth can tell you what it's all about."
13,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_140_000","Have you heard about the new way we're sourcin' materials? If not, you can get all the particulars from Flotpassant."
14,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_150_000","If you want to know about the Diadem, Aurvael's your man. Go and speak with him if you haven't done so already."
15,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_160_000","If you've a mind to polish your craft, reckon you'll want to speak with Lord Ludovraint. He's in charge of somethin' that might interest you. "
16,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_000","There you are. I trust you've got a grasp of how things work 'round here now."
17,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_010","And if you need to review somethin', the skybuilders' board's good for that."
18,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_020","Ah, there's just one last thing I need to explain: concerted works."
19,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_030","Simply put, when we've stockpiled enough supplies, we'll ask our builders to assemble for an intensive session of work. Get a whole lot done in one fell swoop."
20,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_040","To make sure there're enough hands to do what wants doin', we'll post a notice on the builders' board ahead of time."
21,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_050","If there're works scheduled and you're not busy, we'd be glad for your help."
22,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_060","And that's all from me for now. I'll let you run along, but let me just say this: for a famous hero like you to help us here on the ground... You're a good sort, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
23,"TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_070","Concerted works are events in the Firmament that may be undertaken by Disciples of the Hand or the Land."
24,"TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_080","When the requisite amount of supplies has been delivered, works will be scheduled. Information on works status is available at the skybuilders' board."
25,"TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_090","For your convenience, it is possible to teleport to the Firmament from the Foundation aetheryte."
26,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_100","So, you got a rough idea of what's goin' on now? Given the various parties what are involved, I don't blame you if you find it all a bit confusin'."
27,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_110","Whenever you feel spun around, first thing you ought to do is check the builders' board. Find out what work there is to be done, and focus on that."
28,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_120","You're always welcome to come to me too, of course. If there's aught you want to know, I'll fill you in to the best of my knowledge."
29,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_000","Make no mistake, it'll take a long bloody time to rebuild the whole district. But we'll get there, one step after the next."
30,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_010","And the first step's to fix up this here court. Hard to get folk in the mood to help with our great restoration when our base is a bunch of shacks and lean-tos, eh?"
31,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_060_000","No time to talk, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we've got works underway! You're lendin' a hand, of course?"
32,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_000","Thanks to our builders, we've got a proper counter for collectin' supplies now. That ought to make Potkin's life easier."
33,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_010","The number of people on site wll only grow, though, and I reckon it'll be good to have more places to accommodate 'em over on the west side."
34,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_080_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, just in time! We're puttin' up buildings on the west side! Hop to it, now!"
35,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_000","Young Francel's puttin' together some plans at the moment. Reckon we can expect more help to arrive soon as well."
36,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_010","This court's startin' to take shape, eh? Might be as it's just the first step, but it's an important one to get right. The facilities here'll make it easier for our workers to go about their business."
37,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_100_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we're puttin' the finishin' touches on the court! You're in the thick of it, breakin' a sweat with everyone, right? Right!"
38,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_000","Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thanks to you and your fellows, we've finished our work in the court."
39,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_010","Till it's decided as to what's next, works will be on hold. But we'll never stop havin' a need for supplies, so keep 'em comin', eh?"
40,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_000","For our current phase, we're workin' on the southeastern part of the Firmament, a residential quarter called the New Nest."
41,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_010","It's a right mess at the moment─destruction every which way you turn. But this district was once home to many Ishgardians, and the aim's to make it so again."
42,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_020","Now, first order of business is to restore the Mattock, the main thoroughfare. We'll need the road in shipshape afore we can do aught else."
43,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_000","Work on the Mattock's complete, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
44,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_010","I reckon that puts us at about a quarter of the way through the current phase."
45,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_020","Next up, we're restorin' Saint Roelle's Dais. And once we're done with this plaza area, we can finally get started on the New Nest proper."
46,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_000","It's done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Saint Roelle's Dais is complete!"
47,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_010","With that, we're at about the halfway mark for the current phase. Now it's time to fix up the New Nest itself."
48,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_020","Make no mistake, it's gonna be tough work. There's veritable mountains of debris to carry away, and long stretches of streets and stairs to restore. But we'll get there, one brick at a time."
49,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_000","And there it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The foundation's been laid for the New Nest!"
50,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_010","All that's left is to build the houses. That couldn't be more than a quarter of the work for the whole phase, I reckon."
51,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_020","Soon, my friend─soon folk will be able to call this place home again!"
52,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_000","We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The New Nest is complete, and folk are already beginnin' to move in!"
53,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_010","Let me tell you, it's a fine thing seein' their faces light up when they see their new homes for the first time."
54,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_020","Of course, we ain't done with the restoration just yet. Hope to keep seein' you around these parts, my friend!"
55,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_000","Say, you spoken with Potkin yet? If not, best sort that out now. He can tell you things you need to know."
56,"TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_010","Say, if you've got a knack for gatherin' resources, reckon you ought to have a chat with Aurvael. What he has to say's bound to be of interest."
1 key 0 1
8 4 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_030 If there's news of any import, you can be sure it'll go up there.
9 5 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_040 Now then, let's talk about the work itself. The main thing we need our artisans to do is provide us with supplies.
10 6 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_050 On that topic, I reckon it's quicker if you speak with Potkin over there. Run along and introduce yourself to him.
11 7 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_020_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_060 Potkin over there can tell you all about the supplies we need. Run along and introduce yourself to him. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I've got to apologize. There were some shortcomings in the runnin' of the previous phase─growin' pains, you might say. The result bein' we caused our workers like your good self undue stress.
12 8 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_010_070 Saw you talkin' with Potkin. The way the lad turned red as a beet, you'd think he'd never met a hero before! But at the end of the day, we got things done, and a new phase of work's begun. We're needin' a bunch of different materials this time, so you'd do well to run over to Potkin and get the details.
13 9 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_010 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_020_000 Anyway, next I want you to pay Enie a visit. She's our mistress of rewards, as it were, and I'm sure you're keen to learn all about those. Potkin over there can tell you all about the supplies we need. Run along and introduce yourself to him.
14 10 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_000 There you are. I trust you've got a grasp of how things work 'round here now. Saw you talkin' with Potkin. The way the lad turned red as a beet, you'd think he'd never met a hero before!
15 11 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_010 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_030_010 And if you need to review somethin', the skybuilders' board's good for that. Anyway, next I want you to pay Enie a visit. She's our mistress of rewards, as it were, and I'm sure you're keen to learn all about those.
16 12 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_020 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_130_000 Ah, there's just one last thing I need to explain: concerted works. Potkin's mentioned the Kupo of Fortune to you, has he? If you're interested, Lizbeth can tell you what it's all about.
17 13 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_030 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_140_000 Simply put, when we've stockpiled enough supplies, we'll ask our artisans to assemble for an intensive session of work. Get a whole lot done in one fell swoop. Have you heard about the new way we're sourcin' materials? If not, you can get all the particulars from Flotpassant.
18 14 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_040 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_150_000 To make sure there're enough hands to do what wants doin', we'll post a notice on the builders' board ahead of time. If you want to know about the Diadem, Aurvael's your man. Go and speak with him if you haven't done so already.
19 15 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_050 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_160_000 If there're works scheduled and you're not busy, we'd be glad for your help. If you've a mind to polish your craft, reckon you'll want to speak with Lord Ludovraint. He's in charge of somethin' that might interest you.
20 16 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_060 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_000 And that's all from me for now. I'll let you run along, but let me just say this: for a famous hero like you to help us here on the ground... You're a good sort, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There you are. I trust you've got a grasp of how things work 'round here now.
21 17 TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_070 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_010 Concerted works are events in the Firmament that may be undertaken by Disciples of the Hand or the Land. And if you need to review somethin', the skybuilders' board's good for that.
22 18 TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_080 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_020 When the requisite amount of supplies has been delivered, works will be scheduled. Information on works status is available at the skybuilders' board. Ah, there's just one last thing I need to explain: concerted works.
23 19 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_030 Make no mistake, it'll take a long bloody time to rebuild the whole district. But we'll get there, one step after the next. Simply put, when we've stockpiled enough supplies, we'll ask our builders to assemble for an intensive session of work. Get a whole lot done in one fell swoop.
24 20 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_010 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_040 And the first step's to fix up this here court. Hard to get folk in the mood to help with our great restoration when our base is a bunch of shacks and lean-tos, eh? To make sure there're enough hands to do what wants doin', we'll post a notice on the builders' board ahead of time.
25 21 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_060_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_050 No time to talk, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we've got works underway! You're lendin' a hand, of course? If there're works scheduled and you're not busy, we'd be glad for your help.
26 22 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_060 Thanks to our artisans, we've got a proper counter for collectin' supplies now. That ought to make Potkin's life easier. And that's all from me for now. I'll let you run along, but let me just say this: for a famous hero like you to help us here on the ground... You're a good sort, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
27 23 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_010 TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_070 The number of people on site wll only grow, though, and I reckon it'll be good to have more places to accommodate 'em over on the west side. Concerted works are events in the Firmament that may be undertaken by Disciples of the Hand or the Land.
28 24 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_080_000 TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_080 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, just in time! We're puttin' up buildings on the west side! Hop to it, now! When the requisite amount of supplies has been delivered, works will be scheduled. Information on works status is available at the skybuilders' board.
29 25 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_000 TEXT_CTSHWDINFORMATION_00633_SYSTEM_040_090 Young Francel's puttin' together some plans at the moment. Reckon we can expect more help to arrive soon as well. For your convenience, it is possible to teleport to the Firmament from the Foundation aetheryte.
30 26 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_010 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_100 This court's startin' to take shape, eh? Might be as it's just the first step, but it's an important one to get right. The facilities here'll facilitate our work goin' forward. So, you got a rough idea of what's goin' on now? Given the various parties what are involved, I don't blame you if you find it all a bit confusin'.
31 27 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_100_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_110 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we're puttin' the finishin' touches on the court! You're in the thick of it, breakin' a sweat with everyone, right? Right! Whenever you feel spun around, first thing you ought to do is check the builders' board. Find out what work there is to be done, and focus on that.
32 28 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_040_120 Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thanks to you and your fellows, we've finished our work in the court. You're always welcome to come to me too, of course. If there's aught you want to know, I'll fill you in to the best of my knowledge.
33 29 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_010 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_000 Till it's decided as to what's next, works will be on hold. But we'll never stop havin' a need for supplies, so keep 'em comin', eh? Make no mistake, it'll take a long bloody time to rebuild the whole district. But we'll get there, one step after the next.
34 30 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_000 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_050_010 Have you spoken with Potkin yet? If you haven't, best sort that out now. He can tell you things you need to know. And the first step's to fix up this here court. Hard to get folk in the mood to help with our great restoration when our base is a bunch of shacks and lean-tos, eh?
35 31 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_060_000 No time to talk, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we've got works underway! You're lendin' a hand, of course?
36 32 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_000 Thanks to our builders, we've got a proper counter for collectin' supplies now. That ought to make Potkin's life easier.
37 33 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_070_010 The number of people on site wll only grow, though, and I reckon it'll be good to have more places to accommodate 'em over on the west side.
38 34 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_080_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, just in time! We're puttin' up buildings on the west side! Hop to it, now!
39 35 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_000 Young Francel's puttin' together some plans at the moment. Reckon we can expect more help to arrive soon as well.
40 36 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_090_010 This court's startin' to take shape, eh? Might be as it's just the first step, but it's an important one to get right. The facilities here'll make it easier for our workers to go about their business.
41 37 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_100_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we're puttin' the finishin' touches on the court! You're in the thick of it, breakin' a sweat with everyone, right? Right!
42 38 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_000 Ho there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thanks to you and your fellows, we've finished our work in the court.
43 39 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_110_010 Till it's decided as to what's next, works will be on hold. But we'll never stop havin' a need for supplies, so keep 'em comin', eh?
44 40 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_000 For our current phase, we're workin' on the southeastern part of the Firmament, a residential quarter called the New Nest.
45 41 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_010 It's a right mess at the moment─destruction every which way you turn. But this district was once home to many Ishgardians, and the aim's to make it so again.
46 42 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_170_020 Now, first order of business is to restore the Mattock, the main thoroughfare. We'll need the road in shipshape afore we can do aught else.
47 43 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_000 Work on the Mattock's complete, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
48 44 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_010 I reckon that puts us at about a quarter of the way through the current phase.
49 45 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_180_020 Next up, we're restorin' Saint Roelle's Dais. And once we're done with this plaza area, we can finally get started on the New Nest proper.
50 46 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_000 It's done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Saint Roelle's Dais is complete!
51 47 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_010 With that, we're at about the halfway mark for the current phase. Now it's time to fix up the New Nest itself.
52 48 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_190_020 Make no mistake, it's gonna be tough work. There's veritable mountains of debris to carry away, and long stretches of streets and stairs to restore. But we'll get there, one brick at a time.
53 49 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_000 And there it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The foundation's been laid for the New Nest!
54 50 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_010 All that's left is to build the houses. That couldn't be more than a quarter of the work for the whole phase, I reckon.
55 51 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_200_020 Soon, my friend─soon folk will be able to call this place home again!
56 52 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_000 We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The New Nest is complete, and folk are already beginnin' to move in!
57 53 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_010 Let me tell you, it's a fine thing seein' their faces light up when they see their new homes for the first time.
58 54 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_210_020 Of course, we ain't done with the restoration just yet. Hope to keep seein' you around these parts, my friend!
59 55 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_000 Say, you spoken with Potkin yet? If not, best sort that out now. He can tell you things you need to know.
60 56 TEXT_CTSHWDINFORMATION_00633_AUGEBERT_120_010 Say, if you've got a knack for gatherin' resources, reckon you ought to have a chat with Aurvael. What he has to say's bound to be of interest.
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0,"TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_000","Welcome to the <Emphasis>Endeavor</Emphasis>, pride and joy of the Fishermen's Guild. If the thought of embarking on a voyage to the high seas piques your interest, you may be pleased to know we are currently recruiting crew members. Any interested parties are welcome to report to the guild at Limsa Lominsa."
1,"TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_010","Welcome to the <Emphasis>Endeavor</Emphasis>! Will you be boarding the ship?"
2,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_005","Now accepting crew members"
3,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_010","No longer accepting crew members
Recruitment will start again in <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>less than 1 minute</If></If>."
4,"TEXT_CTSIKDENTRANCE_00663_Q1_000_000","Register to Board"
5,"TEXT_CTSIKDENTRANCE_00663_Q1_000_001","View Sailing Schedule"
6,"TEXT_CTSIKDENTRANCE_00663_Q1_000_002","Learn More about Ocean Fishing"
7,"TEXT_CTSIKDENTRANCE_00663_Q1_000_003","Cancel"
8,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_020","Embark to the <Sheet(IKDRoute,IntegerParameter(1),8)/>?"
9,"TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_200","Hold on. Where is your fishing rod? I would have you know that this is no pleasure craft─the captain is deadly serious about his sport, and expects everyone aboard to be of like mind. Approach with rod in hand, however, and we shall welcome you aboard with open arms."
10,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_205","Only fishers may board the <Emphasis>Endeavor</Emphasis>. If you wish to register as a crew member, speak with Dryskthota after changing your class to fisher."
11,"TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_300","I regret to inform you that we are no longer recruiting crew members. And even if we were, well, the ship has already sailed. If you would but wait until it returns, I am sure there will be room for you on the next voyage."
12,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_305","The voyage is no longer accepting crew members."
13,"TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_500","I regret to inform you that we are no longer recruiting crew members. Do not despair, however, for there is always another voyage on the horizon."
14,"TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_505","Registrations for new crew members are no longer being accepted. Departure times can be viewed from the Sailing Schedule."
15,"TEXT_CTSIKDENTRANCE_00663_TALK_ACTOR",""
16,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_005",""
17,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_010",""
18,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_000",""
19,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_001",""
20,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_002",""
21,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_010",""
22,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_001",""
23,"TEXT_CTSIKDENTRANCE_00663_PROG_TEST_000","No longer accepting crew members (Registration opens again in <Value>IntegerParameter(1)</Value>s)"
1 key 0 1
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4 0 TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_000 Welcome to the <Emphasis>Endeavor</Emphasis>, pride and joy of the Fishermen's Guild. If the thought of embarking on a voyage to the high seas piques your interest, you may be pleased to know we are currently recruiting crew members. Any interested parties are welcome to report to the guild at Limsa Lominsa.
5 1 TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_010 Welcome to the <Emphasis>Endeavor</Emphasis>! Will you be boarding the ship?
6 2 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_005 Now accepting crew members
7 3 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_010 No longer accepting crew members Recruitment will start again in <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>less than 1 minute</If></If>.
8 4 TEXT_CTSIKDENTRANCE_00663_Q1_000_000 Register to Board
9 5 TEXT_CTSIKDENTRANCE_00663_Q1_000_001 View Sailing Schedule
10 6 TEXT_CTSIKDENTRANCE_00663_Q1_000_002 Learn More about Ocean Fishing
11 7 TEXT_CTSIKDENTRANCE_00663_Q1_000_003 Cancel
12 8 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_020 Embark to the <Sheet(IKDRoute,IntegerParameter(1),8)/>?
13 9 TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_200 Hold on. Where is your fishing rod? I would have you know that this is no pleasure craft─the captain is deadly serious about his sport, and expects everyone aboard to be of like mind. Approach with rod in hand, however, and we shall welcome you aboard with open arms.
14 10 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_205 Only fishers may board the <Emphasis>Endeavor</Emphasis>. If you wish to register as a crew member, speak with Dryskthota after changing your class to fisher.
15 11 TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_300 I regret to inform you that we are no longer recruiting crew members. And even if we were, well, the ship has already sailed. If you would but wait until it returns, I am sure there will be room for you on the next voyage.
16 12 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_305 The voyage is no longer accepting crew members.
17 13 TEXT_CTSIKDENTRANCE_00663_DRYSKTHOTA_000_500 I regret to inform you that we are no longer recruiting crew members. Do not despair, however, for there is always another voyage on the horizon.
18 14 TEXT_CTSIKDENTRANCE_00663_SYSTEM_000_505 Registrations for new crew members are no longer being accepted. Departure times can be viewed from the Sailing Schedule.
19 15 TEXT_CTSIKDENTRANCE_00663_TALK_ACTOR
20 16 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_005
21 17 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_010
22 18 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_000
23 19 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_001
24 20 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_002
25 21 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_Q1_010
26 22 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_001
27 23 TEXT_CTSIKDENTRANCE_00663_PROG_TEST_000 No longer accepting crew members (Registration opens again in <Value>IntegerParameter(1)</Value>s)
+37 -8
View File
@@ -26,11 +26,40 @@ int32,str,str
22,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_032","Even so, I expect that we can find a use for this extraordinary artifact."
23,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_032","I think I have an idea. Although it shows images of things that never actually happened, studying them may help us to prepare for the challenges we'll face in the future."
24,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_033","Speaking of studying, Urianger's given me a few tomes to read through before our next expedition. I'd best get back to it, but I'll be seeing you again soon."
25,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_400","That strange girl you met in the Empty is in our custody."
26,"TEXT_CTSOPN50LEWREY_00622_LEWREY_100_400","Her location is a closely guarded secret, and she is being monitored night and day for any changes in her condition."
27,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_401","We have also been treating any information regarding your mission as strictly confidential. It would cause quite a stir amongst the peoples of Norvrandt were it to become public knowledge, and we cannot afford for anyone to interfere with our work."
28,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_402","Fortunately, the majority of the tasks we perform─such as delivering supplies and equipment─tend to go unnoticed for the most part. In order to maintain this status quo, I and my colleagues will continue to lend our support in as discreet a manner as possible."
29,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_403",""
30,"TEXT_CTSOPN50LEWREY_00622_TALK_ACTOR",""
31,"TEXT_CTSOPN50LEWREY_00622_RENRAKU_000_400",""
32,"TEXT_CTSOPN50LEWREY_00622_A1_000_001",""
25,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_200","Ryne informs me that balance has now been restored to all six elements in the Empty."
26,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_201","As such, representatives from the Crystarium will be making regular visits to the camp to observe any changes that occur. I shall oversee the delivery of whatever supplies they may require."
27,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_202","Once again, Ryne has kindly agreed to provide a report of your travails in the Empty, up to and including the encounter with the being known as Shiva. The preliminary verbal account left me gobsmacked to say the least!"
28,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_203","Lewrey! I've finally finished."
29,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_204","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how goes it? Actually, there was something I wanted to ask you."
30,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_205","Don't worry, it's nothing dangerous! I was wondering if you'd like to join Gaia and I for some traditional Mord Souq <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If> tea?"
31,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_206","And in the meantime, I can read through your report."
32,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_207","Now that's taken care of, let's head over to the tea stall!"
33,"TEXT_CTSOPN50LEWREY_00622_GAIA_000_208","Before that, there's one more thing. This concerns you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
34,"TEXT_CTSOPN50LEWREY_00622_GAIA_000_209","I found this in Eden's core, and it seemed like it could be important. For all I know, it might even help me get my memories back."
35,"TEXT_CTSOPN50LEWREY_00622_GAIA_000_210","But when I look at it more closely, I see images of you swirling around inside it. Whatever this is, it probably means a lot more to you than it does to me."
36,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_211","This crystal contains Eden's memories. We've seen one of these before, haven't we?"
37,"TEXT_CTSOPN50LEWREY_00622_SYSTEM_000_212","As you stare intently at the crystal, your mind is overwhelmed with visions of struggles past, twisted and distorted by some unknown force."
38,"TEXT_CTSOPN50LEWREY_00622_LEWREY_100_212","Whatever is the matter?"
39,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_213","It's the same as last time... The only explanation I can think of is that Eden's own power altered its memories somehow. But was that before or after they were crystallized?"
40,"TEXT_CTSOPN50LEWREY_00622_GAIA_000_214","What difference does it make? Regardless of how it was made and where it came from, I can't think of any possible use for this thing. If you want it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's yours."
41,"TEXT_CTSOPN50LEWREY_00622_GAIA_000_215","<sigh> It looks like I was the one wasting time on this occasion. Let's go and try this tea I've heard so much about."
42,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_216","Gaia, wait a moment!"
43,"TEXT_CTSOPN50LEWREY_00622_RYNE_000_217","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're still looking a bit green around the gills, so perhaps you can join us next time instead. Anyway, I'd best catch up with Gaia!"
44,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_218","Hmm... While this crystal may not serve as an accurate record of your battles, it provides a glimpse at what might have been. It could even help in mentally preparing yourself for foes you have yet to face."
45,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_219","Since it contains images of you and your exploits, it seems only right that you should be the one to safeguard it."
46,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_400","That strange girl you met in the Empty is in our custody."
47,"TEXT_CTSOPN50LEWREY_00622_LEWREY_100_400","Her location is a closely guarded secret, and she is being monitored night and day for any changes in her condition."
48,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_401","We have also been treating any information regarding your mission as strictly confidential. It would cause quite a stir amongst the peoples of Norvrandt were it to become public knowledge, and we cannot afford for anyone to interfere with our work."
49,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_402","Fortunately, the majority of the tasks we perform─such as delivering supplies and equipment─tend to go unnoticed for the most part. In order to maintain this status quo, I and my colleagues will continue to lend our support in as discreet a manner as possible."
50,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_403",""
51,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_410","Gaia's vague memories of her life in Eulmore led us to her former residence."
52,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_411","Unfortunately, no one in the neighboring area had any recollection of her. It seems she had very little in the way of meaningful contact with those outside of her immediate family."
53,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_412","Having said that, Eulmore has undergone a considerable upheaval of late, so perhaps with time, we may yet uncover some information regarding Gaia's past."
54,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_413","I, for one, find it hard to believe someone as outspoken as Gaia would go unnoticed. Even for a Eulmoran, she strikes me as particularly abrasi─ Forgive me, I very nearly spoke out of turn..."
55,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_420","I was as pleased as anyone in our inner circle to hear that greenery has at long last begun to grow in the Empty."
56,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_421","Ah, to think that our endeavors should finally bear fruit! Perhaps it is a little early to be using that turn of phrase, although I daresay it is only a matter of time until it is true in both a figurative and a literal sense!"
57,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_422","As for Gaia, we have arranged accommodation for her in the Crystarium."
58,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_423","Though it may be some time before her memories return, we aim to make her stay as comfortable as possible. And who knows, she may even come to prefer it over Eulmore!"
59,"TEXT_CTSOPN50LEWREY_00622_TALK_ACTOR",""
60,"TEXT_CTSOPN50LEWREY_00622_RENRAKU_000_400",""
61,"TEXT_CTSOPN50LEWREY_00622_A1_000_001",""
1 key 0 1
26 22 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_032 Even so, I expect that we can find a use for this extraordinary artifact.
27 23 TEXT_CTSOPN50LEWREY_00622_RYNE_000_032 I think I have an idea. Although it shows images of things that never actually happened, studying them may help us to prepare for the challenges we'll face in the future.
28 24 TEXT_CTSOPN50LEWREY_00622_RYNE_000_033 Speaking of studying, Urianger's given me a few tomes to read through before our next expedition. I'd best get back to it, but I'll be seeing you again soon.
29 25 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_400 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_200 That strange girl you met in the Empty is in our custody. Ryne informs me that balance has now been restored to all six elements in the Empty.
30 26 TEXT_CTSOPN50LEWREY_00622_LEWREY_100_400 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_201 Her location is a closely guarded secret, and she is being monitored night and day for any changes in her condition. As such, representatives from the Crystarium will be making regular visits to the camp to observe any changes that occur. I shall oversee the delivery of whatever supplies they may require.
31 27 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_401 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_202 We have also been treating any information regarding your mission as strictly confidential. It would cause quite a stir amongst the peoples of Norvrandt were it to become public knowledge, and we cannot afford for anyone to interfere with our work. Once again, Ryne has kindly agreed to provide a report of your travails in the Empty, up to and including the encounter with the being known as Shiva. The preliminary verbal account left me gobsmacked to say the least!
32 28 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_402 TEXT_CTSOPN50LEWREY_00622_RYNE_000_203 Fortunately, the majority of the tasks we perform─such as delivering supplies and equipment─tend to go unnoticed for the most part. In order to maintain this status quo, I and my colleagues will continue to lend our support in as discreet a manner as possible. Lewrey! I've finally finished.
33 29 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_403 TEXT_CTSOPN50LEWREY_00622_RYNE_000_204 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how goes it? Actually, there was something I wanted to ask you.
34 30 TEXT_CTSOPN50LEWREY_00622_TALK_ACTOR TEXT_CTSOPN50LEWREY_00622_RYNE_000_205 Don't worry, it's nothing dangerous! I was wondering if you'd like to join Gaia and I for some traditional Mord Souq <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If> tea?
35 31 TEXT_CTSOPN50LEWREY_00622_RENRAKU_000_400 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_206 And in the meantime, I can read through your report.
36 32 TEXT_CTSOPN50LEWREY_00622_A1_000_001 TEXT_CTSOPN50LEWREY_00622_RYNE_000_207 Now that's taken care of, let's head over to the tea stall!
37 33 TEXT_CTSOPN50LEWREY_00622_GAIA_000_208 Before that, there's one more thing. This concerns you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
38 34 TEXT_CTSOPN50LEWREY_00622_GAIA_000_209 I found this in Eden's core, and it seemed like it could be important. For all I know, it might even help me get my memories back.
39 35 TEXT_CTSOPN50LEWREY_00622_GAIA_000_210 But when I look at it more closely, I see images of you swirling around inside it. Whatever this is, it probably means a lot more to you than it does to me.
40 36 TEXT_CTSOPN50LEWREY_00622_RYNE_000_211 This crystal contains Eden's memories. We've seen one of these before, haven't we?
41 37 TEXT_CTSOPN50LEWREY_00622_SYSTEM_000_212 As you stare intently at the crystal, your mind is overwhelmed with visions of struggles past, twisted and distorted by some unknown force.
42 38 TEXT_CTSOPN50LEWREY_00622_LEWREY_100_212 Whatever is the matter?
43 39 TEXT_CTSOPN50LEWREY_00622_RYNE_000_213 It's the same as last time... The only explanation I can think of is that Eden's own power altered its memories somehow. But was that before or after they were crystallized?
44 40 TEXT_CTSOPN50LEWREY_00622_GAIA_000_214 What difference does it make? Regardless of how it was made and where it came from, I can't think of any possible use for this thing. If you want it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's yours.
45 41 TEXT_CTSOPN50LEWREY_00622_GAIA_000_215 <sigh> It looks like I was the one wasting time on this occasion. Let's go and try this tea I've heard so much about.
46 42 TEXT_CTSOPN50LEWREY_00622_RYNE_000_216 Gaia, wait a moment!
47 43 TEXT_CTSOPN50LEWREY_00622_RYNE_000_217 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're still looking a bit green around the gills, so perhaps you can join us next time instead. Anyway, I'd best catch up with Gaia!
48 44 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_218 Hmm... While this crystal may not serve as an accurate record of your battles, it provides a glimpse at what might have been. It could even help in mentally preparing yourself for foes you have yet to face.
49 45 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_219 Since it contains images of you and your exploits, it seems only right that you should be the one to safeguard it.
50 46 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_400 That strange girl you met in the Empty is in our custody.
51 47 TEXT_CTSOPN50LEWREY_00622_LEWREY_100_400 Her location is a closely guarded secret, and she is being monitored night and day for any changes in her condition.
52 48 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_401 We have also been treating any information regarding your mission as strictly confidential. It would cause quite a stir amongst the peoples of Norvrandt were it to become public knowledge, and we cannot afford for anyone to interfere with our work.
53 49 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_402 Fortunately, the majority of the tasks we perform─such as delivering supplies and equipment─tend to go unnoticed for the most part. In order to maintain this status quo, I and my colleagues will continue to lend our support in as discreet a manner as possible.
54 50 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_403
55 51 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_410 Gaia's vague memories of her life in Eulmore led us to her former residence.
56 52 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_411 Unfortunately, no one in the neighboring area had any recollection of her. It seems she had very little in the way of meaningful contact with those outside of her immediate family.
57 53 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_412 Having said that, Eulmore has undergone a considerable upheaval of late, so perhaps with time, we may yet uncover some information regarding Gaia's past.
58 54 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_413 I, for one, find it hard to believe someone as outspoken as Gaia would go unnoticed. Even for a Eulmoran, she strikes me as particularly abrasi─ Forgive me, I very nearly spoke out of turn...
59 55 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_420 I was as pleased as anyone in our inner circle to hear that greenery has at long last begun to grow in the Empty.
60 56 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_421 Ah, to think that our endeavors should finally bear fruit! Perhaps it is a little early to be using that turn of phrase, although I daresay it is only a matter of time until it is true in both a figurative and a literal sense!
61 57 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_422 As for Gaia, we have arranged accommodation for her in the Crystarium.
62 58 TEXT_CTSOPN50LEWREY_00622_LEWREY_000_423 Though it may be some time before her memories return, we aim to make her stay as comfortable as possible. And who knows, she may even come to prefer it over Eulmore!
63 59 TEXT_CTSOPN50LEWREY_00622_TALK_ACTOR
64 60 TEXT_CTSOPN50LEWREY_00622_RENRAKU_000_400
65 61 TEXT_CTSOPN50LEWREY_00622_A1_000_001
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1,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_000","<blip> Initializing..."
2,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_001","<blip> Initializing... Welcome. How may I assist you today?"
3,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_100","No data available. Closing session... <bloop>"
4,"TEXT_CTSOPN52OMEGATERMINAL_00669_A1_000_120","Read Omega Records"
5,"TEXT_CTSOPN52OMEGATERMINAL_00669_A1_000_130","Leave"
6,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
7,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
8,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
9,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
10,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
11,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
12,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
13,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
14,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_220","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
15,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_221","As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit."
16,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_222","The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul."
17,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_100_222","As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East."
18,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_223","Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede..."
19,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_224","Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries..."
20,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_240","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
21,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_241","As part of the Savage Initiative, we bring you phase three of our “Mending Melodies” selection."
22,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_242","Today's composition is a─<bzzzt> <beep> <beeeeeep>"
23,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_243","(-Mechanical Voice-)<blip> Greetings, Alpha group."
24,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_244","(-Mechanical Voice-)Do not be alarmed. This recording is being transmitted the instant prior to my irreversible dissolution of form. I will have already ceased to exist."
25,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_245","(-Mechanical Voice-)My impending defeat has initiated a pinpoint analysis of mortal customs, and numerous examples throughout history demand that the victor of a contest such as we have fought is due some manner of reward."
26,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_246","(-Mechanical Voice-)Though my directives make no mention of remuneration, I have calculated that the risk of neglecting long-held protocol results in a non-zero probability of <bloop> <beeeeeep>"
27,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_247","(-Mechanical Voice-)At the time of this transmission, I lack the requisite temporal and aetheric resources to produce a material prize."
28,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_248","(-Mechanical Voice-)Instead, I will provide you with an alternative of inestimable value: your combat data."
29,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_249","(-Mechanical Voice-)It is highly probable that you already possess a record of your battle performance."
30,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_250","(-Mechanical Voice-)As such, I have enhanced your base encounters with supplemental data to provide a more stimulating experience."
31,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_251","(-Mechanical Voice-)These enhanced encounters would be impossible in reality, but simulations can be sufficient to nurture your continued evolution."
32,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_252","(-Mechanical Voice-)This will be my last and only message to you.
<blip> Transmission ended."
33,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_253","(-Mechanical Voice-)<blip> ...Unscheduled transmission. I have learned that your automatic memory processing and data simulation function is known as “dreaming.”"
34,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_254","(-Mechanical Voice-)While I was unable to assimilate your self-described “strength of soul,” extensive observation of mortal behavior has provided me with insight into suitable phrases for myriad situations."
35,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_255","(-Mechanical Voice-)Thus in anticipation of your forthcoming sleep cycle, I bid you “good night”...and “sweet dreams.” <bleeeeeep>"
36,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_400","Technologist Record I"
37,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_410","Technologist Record II"
38,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_411","Military Officer Record I"
39,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_412","Military Officer Record II"
40,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_413","Chief Garlond Report I"
41,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_414","Chief Garlond Report II"
42,"TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_420","Leave"
43,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
44,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
45,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
46,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
47,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
48,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
49,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
50,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments, it mastered it. And it called itself Omega."
51,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
52,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
53,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
54,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
55,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
56,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
57,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
58,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
59,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
60,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
61,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
62,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_530","<blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterprise.” It is the Year 1098 of the Allagan Empire."
63,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_531","Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign."
64,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_532","The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities."
65,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_533","One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut."
66,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_534","Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before."
67,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_535","We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes."
68,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_536","The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies."
69,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_537","At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time."
70,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_538","Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise."
71,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_540","<blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself."
72,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_541","The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry."
73,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_542","Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis."
74,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_543","The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions."
75,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_544","We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed."
76,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_545","And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings."
77,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_546","Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage."
78,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_547","It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness."
79,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_548","Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon..."
80,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_549","The risk was deemed acceptable, and thus we executed the Omega Enterprise."
81,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_550","As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>"
82,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_560","<blip> I, Cid Garlond, am making this report to record the latest─and most likely last─expedition into the rift dimension created by Omega."
83,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_561","During our battle with this self-evolving entity, we learned certain facts concerning its nature and origin."
84,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_562","Omega is a highly advanced weapon that was constructed on a faraway star, the name of which seems problematic to express in any language of Hydaelyn. For the sake of simplicity, I will refer to it as Omega's home world."
85,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_563","This home world was involved in a conflict with another planet─a place referred to as the “Dragonstar.” Omega had been deployed to the front lines of this war to engage Midgardsormr, but the wyrm fled into the emptiness beyond the skies."
86,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_564","Omega gave chase, and the pursuit continued across unimaginable distances. Over the course of this journey, the machine sustained significant damage, which resulted in the loss of its home world's coordinates."
87,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_565","Unperturbed, Omega continued its relentless hunt, only to sense the sudden disappearance of Midgardsormr's presence. It eventually arrived at the wyrm's last recorded position, on the surface of a planet. Our planet."
88,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_566","The current theory is that after Midgardsormr entered into his bargain with Hydaelyn, the transformation so altered his aetheric signature that it confused Omega's sensors."
89,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_567","When the machine landed and conducted a scan, the wyrm no longer registered as a target. And so, deprived of its primary objective, Omega then entered a dormant state to facilitate its self-repair functions."
90,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_568","History tells us that the weapon awoke several times over the intervening centuries, but not until now has it made such an extensive effort to acquire a new target..."
91,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_569","The revelations presented in this report are based upon Omega's own records, and we have little reason to doubt their veracity."
92,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_570","Indeed, our interactions with Omega have enlightened us to the possible existence of civilizations beyond the stars."
93,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_571","But that is a discussion for another time. This report is concerned only with our battles with Omega, and the mystery of the weapon itself."
94,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_580","<blip> An account of our experiences in the rift would not be complete without mention of Alpha, an entity who fought as our ally despite being one of Omega's “constructs.”"
95,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_581","This capability for generating artificial life-forms was, originally, designed purely as a means by which Omega could upgrade its own functions and expand its arsenal."
96,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_582","As such, the machine could not fully recreate a subject's inner self─only its physical components─and the generation of a truly powerful entity required a substantial commitment in time and energy."
97,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_583","Thus did Omega bring forth its “interdimensional rift”─a custom-made reality where it could compare the battle proficiency of various prototypes, and select promising candidates to develop into fully fledged test subjects."
98,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_584","Alpha, however, was an exception. The recreation of a “weakling” hero, he was Omega's first experiment, and the only construct to reach what might be considered a state of completion."
99,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_585","We have no way of knowing who Alpha's template was. Omega chose its subjects from history, from works of fiction...even from otherworldly reflections of our reality."
100,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_586","Alpha shares many features with a chocobo, but he is more than a mere beast. Mayhap those wondrous tools he carries are a hint to his origin, but we may never uncover the truth."
101,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_587","On a personal note, I would place less importance on where he's from, and more on where he intends to go. For better or worse, he belongs to our world now."
102,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_588","As Alpha travels the land, the soul which has blossomed within him─the soul which his creator was unable to provide─will continue to unfurl. And the sum of his experiences will become the very answer that Omega created him to find."
103,"TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
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5 1 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_000 <blip> Initializing...
6 2 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_001 <blip> Initializing... Welcome. How may I assist you today?
7 3 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_100 No data available. Closing session... <bloop>
8 4 TEXT_CTSOPN52OMEGATERMINAL_00669_A1_000_120 Read Omega Records
9 5 TEXT_CTSOPN52OMEGATERMINAL_00669_A1_000_130 Leave
10 6 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_200 <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts.
11 7 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_201 Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?
12 8 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_202 Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress.
13 9 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_203 Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul.
14 10 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_204 This particular piece was composed and recorded for our benefit by a minstrel of no small renown.
15 11 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_205 It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity.
16 12 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_206 Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation.
17 13 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_207 With that, I bid you a fulfilling day of striving for “Freedom through Technology”!
18 14 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_220 <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts.
19 15 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_221 As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit.
20 16 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_222 The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul.
21 17 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_100_222 As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East.
22 18 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_223 Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede...
23 19 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_224 Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries...
24 20 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_240 <beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts.
25 21 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_241 As part of the Savage Initiative, we bring you phase three of our “Mending Melodies” selection.
26 22 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_242 Today's composition is a─<bzzzt> <beep> <beeeeeep>
27 23 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_243 (-Mechanical Voice-)<blip> Greetings, Alpha group.
28 24 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_244 (-Mechanical Voice-)Do not be alarmed. This recording is being transmitted the instant prior to my irreversible dissolution of form. I will have already ceased to exist.
29 25 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_245 (-Mechanical Voice-)My impending defeat has initiated a pinpoint analysis of mortal customs, and numerous examples throughout history demand that the victor of a contest such as we have fought is due some manner of reward.
30 26 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_246 (-Mechanical Voice-)Though my directives make no mention of remuneration, I have calculated that the risk of neglecting long-held protocol results in a non-zero probability of <bloop> <beeeeeep>
31 27 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_247 (-Mechanical Voice-)At the time of this transmission, I lack the requisite temporal and aetheric resources to produce a material prize.
32 28 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_248 (-Mechanical Voice-)Instead, I will provide you with an alternative of inestimable value: your combat data.
33 29 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_249 (-Mechanical Voice-)It is highly probable that you already possess a record of your battle performance.
34 30 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_250 (-Mechanical Voice-)As such, I have enhanced your base encounters with supplemental data to provide a more stimulating experience.
35 31 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_251 (-Mechanical Voice-)These enhanced encounters would be impossible in reality, but simulations can be sufficient to nurture your continued evolution.
36 32 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_252 (-Mechanical Voice-)This will be my last and only message to you. <blip> Transmission ended.
37 33 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_253 (-Mechanical Voice-)<blip> ...Unscheduled transmission. I have learned that your automatic memory processing and data simulation function is known as “dreaming.”
38 34 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_254 (-Mechanical Voice-)While I was unable to assimilate your self-described “strength of soul,” extensive observation of mortal behavior has provided me with insight into suitable phrases for myriad situations.
39 35 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_255 (-Mechanical Voice-)Thus in anticipation of your forthcoming sleep cycle, I bid you “good night”...and “sweet dreams.” <bleeeeeep>
40 36 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_400 Technologist Record I
41 37 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_410 Technologist Record II
42 38 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_411 Military Officer Record I
43 39 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_412 Military Officer Record II
44 40 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_413 Chief Garlond Report I
45 41 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_414 Chief Garlond Report II
46 42 TEXT_CTSOPN52OMEGATERMINAL_00669_A2_000_420 Leave
47 43 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_500 <blip> <buzz> I leave this record in hopes that future generations may have a window into the past.
48 44 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_501 I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity.
49 45 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_502 Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago.
50 46 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_503 In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm.
51 47 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_504 Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity.
52 48 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_505 While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress.
53 49 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_506 Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon.
54 50 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_507 At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments, it mastered it. And it called itself Omega.
55 51 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_510 <blip> <buzz> We first discovered Omega some one hundred years prior.
56 52 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_511 It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil.
57 53 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_512 Soil samples collected at the site told a startling tale: Omega originates not from this star.
58 54 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_513 Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone.
59 55 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_514 At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies.
60 56 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_515 But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!
61 57 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_516 There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques.
62 58 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_517 And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will.
63 59 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_518 While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us.
64 60 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_519 Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!
65 61 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_520 Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!
66 62 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_530 <blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterprise.” It is the Year 1098 of the Allagan Empire.
67 63 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_531 Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign.
68 64 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_532 The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities.
69 65 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_533 One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut.
70 66 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_534 Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before.
71 67 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_535 We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes.
72 68 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_536 The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies.
73 69 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_537 At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time.
74 70 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_538 Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise.
75 71 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_540 <blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself.
76 72 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_541 The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry.
77 73 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_542 Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis.
78 74 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_543 The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions.
79 75 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_544 We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed.
80 76 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_545 And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings.
81 77 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_546 Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage.
82 78 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_547 It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness.
83 79 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_548 Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon...
84 80 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_549 The risk was deemed acceptable, and thus we executed the Omega Enterprise.
85 81 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_550 As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>
86 82 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_560 <blip> I, Cid Garlond, am making this report to record the latest─and most likely last─expedition into the rift dimension created by Omega.
87 83 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_561 During our battle with this self-evolving entity, we learned certain facts concerning its nature and origin.
88 84 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_562 Omega is a highly advanced weapon that was constructed on a faraway star, the name of which seems problematic to express in any language of Hydaelyn. For the sake of simplicity, I will refer to it as Omega's home world.
89 85 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_563 This home world was involved in a conflict with another planet─a place referred to as the “Dragonstar.” Omega had been deployed to the front lines of this war to engage Midgardsormr, but the wyrm fled into the emptiness beyond the skies.
90 86 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_564 Omega gave chase, and the pursuit continued across unimaginable distances. Over the course of this journey, the machine sustained significant damage, which resulted in the loss of its home world's coordinates.
91 87 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_565 Unperturbed, Omega continued its relentless hunt, only to sense the sudden disappearance of Midgardsormr's presence. It eventually arrived at the wyrm's last recorded position, on the surface of a planet. Our planet.
92 88 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_566 The current theory is that after Midgardsormr entered into his bargain with Hydaelyn, the transformation so altered his aetheric signature that it confused Omega's sensors.
93 89 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_567 When the machine landed and conducted a scan, the wyrm no longer registered as a target. And so, deprived of its primary objective, Omega then entered a dormant state to facilitate its self-repair functions.
94 90 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_568 History tells us that the weapon awoke several times over the intervening centuries, but not until now has it made such an extensive effort to acquire a new target...
95 91 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_569 The revelations presented in this report are based upon Omega's own records, and we have little reason to doubt their veracity.
96 92 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_570 Indeed, our interactions with Omega have enlightened us to the possible existence of civilizations beyond the stars.
97 93 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_571 But that is a discussion for another time. This report is concerned only with our battles with Omega, and the mystery of the weapon itself.
98 94 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_580 <blip> An account of our experiences in the rift would not be complete without mention of Alpha, an entity who fought as our ally despite being one of Omega's “constructs.”
99 95 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_581 This capability for generating artificial life-forms was, originally, designed purely as a means by which Omega could upgrade its own functions and expand its arsenal.
100 96 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_582 As such, the machine could not fully recreate a subject's inner self─only its physical components─and the generation of a truly powerful entity required a substantial commitment in time and energy.
101 97 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_583 Thus did Omega bring forth its “interdimensional rift”─a custom-made reality where it could compare the battle proficiency of various prototypes, and select promising candidates to develop into fully fledged test subjects.
102 98 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_584 Alpha, however, was an exception. The recreation of a “weakling” hero, he was Omega's first experiment, and the only construct to reach what might be considered a state of completion.
103 99 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_585 We have no way of knowing who Alpha's template was. Omega chose its subjects from history, from works of fiction...even from otherworldly reflections of our reality.
104 100 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_586 Alpha shares many features with a chocobo, but he is more than a mere beast. Mayhap those wondrous tools he carries are a hint to his origin, but we may never uncover the truth.
105 101 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_587 On a personal note, I would place less importance on where he's from, and more on where he intends to go. For better or worse, he belongs to our world now.
106 102 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_588 As Alpha travels the land, the soul which has blossomed within him─the soul which his creator was unable to provide─will continue to unfurl. And the sum of his experiences will become the very answer that Omega created him to find.
107 103 TEXT_CTSOPN52OMEGATERMINAL_00669_OMEGATERMINAL_000_800 Closing session... Thank you for your visit! <bloop>
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0,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_000","特別な飾りタマゴを産むニワトリが逃げ出してしまった!
まったく、困ったもんだよ!"
1,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_001","F.A.T.E.『エッグハント「トリモチトリトリ」』に参加するには、
クエスト「エッグハントはウサギの手で」を受注し、
進行しておく必要があります。"
2,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_002","特別な飾りタマゴを産むニワトリが逃げ出してしまった!
よかったら、捕まえるのを手伝ってくれないか?
捕まえ方は、僕が教えるからさ!"
3,"TEXT_FESEST2020TRANSFORM_00668_Q1_000_000","何をする?"
4,"TEXT_FESEST2020TRANSFORM_00668_A1_000_001","ニワトリの捕獲を手伝う"
5,"TEXT_FESEST2020TRANSFORM_00668_A1_000_002","ニワトリの捕獲方法を聞く"
6,"TEXT_FESEST2020TRANSFORM_00668_A1_000_003","キャンセル"
7,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_010","F.A.T.E.『エッグハント「トリモチトリトリ」』に参加するには、
ファイターか、ソーサラークラスである必要があります。"
8,"TEXT_FESEST2020TRANSFORM_00668_Q2_000_000","ニワトリの捕獲を手伝いますか?"
9,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_012","ありがとう!
では、ニワトリを捕まえるための網と、トリモチと……
手伝ってくれる方には、ウサギの着ぐるみも貸してあげよう!"
10,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_013","「着ぐるみ着用」状態を解除したい場合には、
専用アクションである「着ぐるみ解除」を使用することで、
元の状態に戻すことができます。"
11,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_014","なお、誤って、「着ぐるみ着用」状態を解除してしまった場合には、
再度、「エッグハント実行委員」に話しかけましょう。"
12,"TEXT_FESEST2020TRANSFORM_00668_Q3_000_000","何を聞く?"
13,"TEXT_FESEST2020TRANSFORM_00668_A3_000_001","ニワトリの捕獲方法について"
14,"TEXT_FESEST2020TRANSFORM_00668_A3_000_002","報酬の「<Sheet(Item,29983,0)/>」について"
15,"TEXT_FESEST2020TRANSFORM_00668_A3_000_003","戻る"
16,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_020","逃げ回るニワトリを、網で捕まえてほしいんだ。
ニワトリがすばしっこくて中々追いつけない時は、
トリモチを投げ当てることで、動きを鈍らせることができるよ!"
17,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_020","「エッグハント実行委員」に話しかけ、着ぐるみ着用状態になると、
コンテンツアクション「トリモチ」と「捕獲」が実行可能になります。"
18,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_021","F.A.T.E.『エッグハント「トリモチトリトリ」』で貢献するには、
うまくニワトリの動きを鈍らせて捕まえる必要があります。
コンテンツアクションを駆使して、ニワトリを捕まえましょう!"
19,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_030","ニワトリの捕獲を手伝ってくれた人には、
お礼に「<Sheet(Item,29983,0)/>」をあげるよ。"
20,"TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_031","「<Sheet(Item,29983,0)/>」の個数に応じて、
「エッグドリーマー」から、素敵な品物と交換できるよ。
ぜひ何回も、ニワトリを捕まえるのを手伝ってくれ!"
21,"TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_032","「<Sheet(Item,29983,0)/>」は、黒衣森:中央森林で発生している、
F.A.T.E.『エッグハント「トリモチトリトリ」』に参加して、
貢献することで入手できます。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_000 特別な飾りタマゴを産むニワトリが逃げ出してしまった! まったく、困ったもんだよ!
5 1 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_001 F.A.T.E.『エッグハント「トリモチトリトリ」』に参加するには、 クエスト「エッグハントはウサギの手で」を受注し、 進行しておく必要があります。
6 2 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_002 特別な飾りタマゴを産むニワトリが逃げ出してしまった! よかったら、捕まえるのを手伝ってくれないか? 捕まえ方は、僕が教えるからさ!
7 3 TEXT_FESEST2020TRANSFORM_00668_Q1_000_000 何をする?
8 4 TEXT_FESEST2020TRANSFORM_00668_A1_000_001 ニワトリの捕獲を手伝う
9 5 TEXT_FESEST2020TRANSFORM_00668_A1_000_002 ニワトリの捕獲方法を聞く
10 6 TEXT_FESEST2020TRANSFORM_00668_A1_000_003 キャンセル
11 7 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_010 F.A.T.E.『エッグハント「トリモチトリトリ」』に参加するには、 ファイターか、ソーサラークラスである必要があります。
12 8 TEXT_FESEST2020TRANSFORM_00668_Q2_000_000 ニワトリの捕獲を手伝いますか?
13 9 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_012 ありがとう! では、ニワトリを捕まえるための網と、トリモチと…… 手伝ってくれる方には、ウサギの着ぐるみも貸してあげよう!
14 10 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_013 「着ぐるみ着用」状態を解除したい場合には、 専用アクションである「着ぐるみ解除」を使用することで、 元の状態に戻すことができます。
15 11 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_014 なお、誤って、「着ぐるみ着用」状態を解除してしまった場合には、 再度、「エッグハント実行委員」に話しかけましょう。
16 12 TEXT_FESEST2020TRANSFORM_00668_Q3_000_000 何を聞く?
17 13 TEXT_FESEST2020TRANSFORM_00668_A3_000_001 ニワトリの捕獲方法について
18 14 TEXT_FESEST2020TRANSFORM_00668_A3_000_002 報酬の「<Sheet(Item,29983,0)/>」について
19 15 TEXT_FESEST2020TRANSFORM_00668_A3_000_003 戻る
20 16 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_020 逃げ回るニワトリを、網で捕まえてほしいんだ。 ニワトリがすばしっこくて中々追いつけない時は、 トリモチを投げ当てることで、動きを鈍らせることができるよ!
21 17 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_020 「エッグハント実行委員」に話しかけ、着ぐるみ着用状態になると、 コンテンツアクション「トリモチ」と「捕獲」が実行可能になります。
22 18 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_021 F.A.T.E.『エッグハント「トリモチトリトリ」』で貢献するには、 うまくニワトリの動きを鈍らせて捕まえる必要があります。 コンテンツアクションを駆使して、ニワトリを捕まえましょう!
23 19 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_030 ニワトリの捕獲を手伝ってくれた人には、 お礼に「<Sheet(Item,29983,0)/>」をあげるよ。
24 20 TEXT_FESEST2020TRANSFORM_00668_EGGHUNTSTAFF_000_031 「<Sheet(Item,29983,0)/>」の個数に応じて、 「エッグドリーマー」から、素敵な品物と交換できるよ。 ぜひ何回も、ニワトリを捕まえるのを手伝ってくれ!
25 21 TEXT_FESEST2020TRANSFORM_00668_SYSTEM_000_032 「<Sheet(Item,29983,0)/>」は、黒衣森:中央森林で発生している、 F.A.T.E.『エッグハント「トリモチトリトリ」』に参加して、 貢献することで入手できます。
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0,"TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_000","エグ、エグ、エグル、エッグルルルゥ~ッ♪
「エッグハント」のお祭りについて、
ご説明させていただきますね!"
1,"TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_001","エッグハントとはそもそも、
グリダニアの少女「ジリ・アリアポー」が見た、
不思議な夢から始まったお祭りなんです。"
2,"TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_002","……話は、第七霊災の前に遡ります。
彼女の夢に現れた「卵に乗った賢者様」をお迎えするために、
飾りタマゴを探す「エッグハント」の催しが始まりました。"
3,"TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_003","そして実際に、賢者様は霊災から人々をお救いになったのです。
そのことへの感謝の気持ちを忘れないために、
私たちはエッグハントのお祭りを続けているんですよ。"
4,"TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_010","催しは「グリダニア」で行っておりますので、
ご参加いただけるようでしたら、ぜひいらしてくださいね!"
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4 0 TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_000 エグ、エグ、エグル、エッグルルルゥ~ッ♪ 「エッグハント」のお祭りについて、 ご説明させていただきますね!
5 1 TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_001 エッグハントとはそもそも、 グリダニアの少女「ジリ・アリアポー」が見た、 不思議な夢から始まったお祭りなんです。
6 2 TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_002 ……話は、第七霊災の前に遡ります。 彼女の夢に現れた「卵に乗った賢者様」をお迎えするために、 飾りタマゴを探す「エッグハント」の催しが始まりました。
7 3 TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_003 そして実際に、賢者様は霊災から人々をお救いになったのです。 そのことへの感謝の気持ちを忘れないために、 私たちはエッグハントのお祭りを続けているんですよ。
8 4 TEXT_FESEST2020_00664_EGGHUNTINGSTAFFA_000_010 催しは「グリダニア」で行っておりますので、 ご参加いただけるようでしたら、ぜひいらしてくださいね!
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0,"TEXT_FESESTADDBUNNY_00665_GENBU_000_050","おやぁ~、懐かしい顔に出会ったぞぉ~。
最後に会ってから、ずいぶん久しぶりに感じるねぇ~。
相変わらず、オイラは終わらない修行の日々だよぉ~。"
1,"TEXT_FESESTADDBUNNY_00665_GENBU_000_051","(-老人の声-)じゃから気分転換に、祭りへ行くことを許してやったのじゃろうが!
今のままでは、二代目に相応しい力を得るまで何百年かかるか……。
黄龍の脅威は、消え去ったわけではないのじゃぞ!"
2,"TEXT_FESESTADDBUNNY_00665_GENBU_000_052","もちろん、わかってるよぉ~。
いつも誰かが助けてくれるわけじゃないからねぇ~。
この手で紅玉海を守るために、これからも頑張るよぉ~。"
3,"TEXT_FESESTADDBUNNY_00665_GENBU_000_053","(-老人の声-)……ほっほっほ、この通り、こやつは元気でやっておる。
おぬしも息災のようで何よりじゃよ。"
4,"TEXT_FESESTADDBUNNY_00665_GENBU_000_054","……ほっほっほ、人里を訪れるのは、いつ以来じゃったか……。
来たる災厄に向けて、力ある者を探さねばならん……。"
5,"TEXT_FESESTADDBUNNY_00665_SEIRYU_000_055","やあ、<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>。
久しぶりに、キミの顔が見たくなってね。
飛べない泳げない白いネコを連れた移動は、骨が折れたよ。"
6,"TEXT_FESESTADDBUNNY_00665_SEIRYU_000_056","それにしても、この格好は動きづらくて困ったものだ。
這うことができないというのが、こうも不便とはね。
神通力でキミを蛇にでも変えたら、僕の苦労が伝わるかな?"
7,"TEXT_FESESTADDBUNNY_00665_SEIRYU_000_057","……フフフ、冗談さ。
僕たちにとって、キミは尊ぶべき存在……彼のようにね。
誤って傷つけでもしたら、他の3体にどんな目に遭わされるか……。"
8,"TEXT_FESESTADDBUNNY_00665_SEIRYU_000_058","まぁ……もしもキミを傷つけるようなヤツがいるなら、
僕も黙ってはいないけどね……。"
9,"TEXT_FESESTADDBUNNY_00665_SEIRYU_000_059","僕は、こんな所で何をしているんだ……。
彼を失って以来、ヒトとの関わりを絶ったというのに……。"
10,"TEXT_FESESTADDBUNNY_00665_BYAKKO_000_060","……む、お前……。
別れ際の私の言葉を覚えているか?
また社を訪れるよう、言ったはずだが……。"
11,"TEXT_FESESTADDBUNNY_00665_BYAKKO_000_061","だが、どうだ?
待てど暮らせど、お前は現れないではないか。
このままでは、寂しさのあまり、再び私のアラミタマが……。"
12,"TEXT_FESESTADDBUNNY_00665_BYAKKO_000_062","ふはは! というのは冗談だ!
私が、そのようなことを言うと思ったか?
どこぞの鳥や蛇ではあるまいし!"
13,"TEXT_FESESTADDBUNNY_00665_BYAKKO_000_063","だが、待っていたのは本当だぞ。
私たちにとって、お前は数少ない友人だからな。
会いたいと思うのは、至極当然のことだろう?"
14,"TEXT_FESESTADDBUNNY_00665_BYAKKO_000_064","やはり、ヒトとは尊い生き物だ。
我が内の魂が荒ぶれば、この者らを犠牲にすることになる……。
それだけは、避けねばなるまい……。"
15,"TEXT_FESESTADDBUNNY_00665_SUZAKU_000_065","……夢を、視たのです。
洋館の中で、数多のあのヒトが舞い踊る夢を……。
なんて素晴ら……いえ、奇妙な夢なのでしょう……。"
16,"TEXT_FESESTADDBUNNY_00665_SUZAKU_000_066","……今、私のこと、相変わらずだと思いましたか……?
これでも、以前よりも視野が広くなったと言われるのですよ……?"
17,"TEXT_FESESTADDBUNNY_00665_SUZAKU_000_067","妄執的にあのヒトを想うだけでは、
目の前の大切な存在を、見落としてしまいますからね。"
18,"TEXT_FESESTADDBUNNY_00665_SUZAKU_000_068","この身が、あのヒトから多くの幸せをもらったように、
私も、誰かの幸福の一助となりたい。
近頃は、そう思えるようになったことが嬉しいのです。"
19,"TEXT_FESESTADDBUNNY_00665_SUZAKU_000_069","私にもっと力があれば……。
あのヒトとともに、祭礼を楽しむ未来もあったかもしれぬのに……。"
20,"TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_070","(-ネコのような声-)やっと見つけたのニャ。
カマイタチの奴が、おみゃーに会いたいってうるさくてニャー。"
21,"TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_071","(-イタチのような声-)う、嘘をつくのはやめろよ!
僕はそんなこと言った覚えはないぞ!"
22,"TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_072","(-イヌのような声-)動くなワン、バカマイタチ、呪い殺すぞワン。
下で支えてるヌエが、今にも倒れそうだワン。"
23,"TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_073","(-レッサーパンダのような声-)いやぁ~、どえらいキツさだなぁ~。"
24,"TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_074","(-ネコのような声-)当たり前ニャけど、ヒトだらけだニャ~。"
25,"TEXT_FESESTADDBUNNY_00665_TATARU_000_100","あ、<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>さん!
こんな所でお会いするとは、奇遇でっすね!"
26,"TEXT_FESESTADDBUNNY_00665_TATARU_000_101","暁の受付として、双蛇党にお話があって来たのでっすが……
なぜか、ウサギの格好をした人たちが、
タマゴを渡してくるのでっす!"
27,"TEXT_FESESTADDBUNNY_00665_TATARU_000_102","そうとなれば、自分もウサギにと思い立ち、
着ぐるみを作ってみたのでっすが……
似合ってまっすか?"
28,"TEXT_FESESTADDBUNNY_00665_TATARU_000_103","すごいお祭りなのでっす~!"
29,"TEXT_FESESTADDBUNNY_00665_LANDENEL_000_150","ったく……なんでこの俺が祭りの警備なんざ……
……で、テメェらはこんな所で何してんだよ?"
30,"TEXT_FESESTADDBUNNY_00665_ALKAZOLKA_000_151","彼女のトンベリ病が治ってからは、
修行しながら、いろいろな所を回ってるんだ。
もう、モブハンターに追い回されることもないからね!"
31,"TEXT_FESESTADDBUNNY_00665_SETOTO_000_152","そうなの、やっとひとりの女の子として、
アルカの横を歩くことができるようになったの!
ランドゥネルさん、元に戻った私の姿を見て、どう?"
32,"TEXT_FESESTADDBUNNY_00665_LANDENEL_000_153","……いや……どうも何も……今はウサギじゃねェか。"
33,"TEXT_FESESTADDBUNNY_00665_BEATINE_000_200","おや、あなたは……。"
34,"TEXT_FESESTADDBUNNY_00665_BEATINE_000_201","せっかく用意した飾りタマゴを、
子どもたちが受け取ってくれないのです……。
あなたは、原因がわかりますか……?"
35,"TEXT_FESESTADDBUNNY_00665_GAIRHARD_000_202","ノコギリを持った物騒なウサギが近づいてきたら、
大人でも怖がるに決まっていると、言っているだろう!
少しは、親友の言うことを聞け!"
36,"TEXT_FESESTADDBUNNY_00665_BEATINE_000_203","せっかく用意した飾りタマゴを、
子どもたちが受け取ってくれないのです……。
あなたは、原因がわかりますか……?"
37,"TEXT_FESESTADDBUNNY_00665_GAIRHARD_000_204","ノコギリを持った物騒なウサギが近づいてきたら、
大人でも怖がるに決まっていると、言っているだろう!
少しは、親友の言うことを聞け!"
38,"TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_250","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>ではないか!
息災そうであるなあ!
我も変わらずプリチーであろう?"
39,"TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_251","うん?
なぜ我がウサギの着ぐるみを身に着けていないのか、
気になって仕方がない、という表情であるな!"
40,"TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_252","近ごろ冒険者どもが、トードやらナマズやらタイツやら、
やたらと斬新な衣装を、期待の表情で手渡してくるものでなあ!
……初心に返ってみたというものだ! フ……ハハハハ!"
41,"TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_253","うむ、追手は見当たらぬな!
木を隠すなら森の中……着ぐるみを隠すなら、着ぐるみの中!
フハハハ……我ながら愛くるしい作戦である!"
42,"TEXT_FESESTADDBUNNY_00665_NERO_000_300","なンだ、お前まで……。
ただの無害で赤くて可愛いウサチャンを取り囲むなよ。"
43,"TEXT_FESESTADDBUNNY_00665_NERO_000_301","まあ、少しばかり改造はしてあるがな。
具体的には口からジェットで熱々コーヒーが出る、しかも美味い。
どこぞのケトルなんざ目じゃないぜ。"
44,"TEXT_FESESTADDBUNNY_00665_NERO_000_302","ククク……待ってろよ、ガーロンドォ……。
俺を追うのも忘れて忙しくしてるお前の枕元に、
ウサチャンから特大アルコンエッグのお届けだ。"
45,"TEXT_FESESTADDBUNNY_00665_NERO_000_303","中から飛び出してくる新式魔導タレットを見て、
遊びまわってる暇はないと思い出すンだな……!"
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4 0 TEXT_FESESTADDBUNNY_00665_GENBU_000_050 おやぁ~、懐かしい顔に出会ったぞぉ~。 最後に会ってから、ずいぶん久しぶりに感じるねぇ~。 相変わらず、オイラは終わらない修行の日々だよぉ~。
5 1 TEXT_FESESTADDBUNNY_00665_GENBU_000_051 (-老人の声-)じゃから気分転換に、祭りへ行くことを許してやったのじゃろうが! 今のままでは、二代目に相応しい力を得るまで何百年かかるか……。 黄龍の脅威は、消え去ったわけではないのじゃぞ!
6 2 TEXT_FESESTADDBUNNY_00665_GENBU_000_052 もちろん、わかってるよぉ~。 いつも誰かが助けてくれるわけじゃないからねぇ~。 この手で紅玉海を守るために、これからも頑張るよぉ~。
7 3 TEXT_FESESTADDBUNNY_00665_GENBU_000_053 (-老人の声-)……ほっほっほ、この通り、こやつは元気でやっておる。 おぬしも息災のようで何よりじゃよ。
8 4 TEXT_FESESTADDBUNNY_00665_GENBU_000_054 ……ほっほっほ、人里を訪れるのは、いつ以来じゃったか……。 来たる災厄に向けて、力ある者を探さねばならん……。
9 5 TEXT_FESESTADDBUNNY_00665_SEIRYU_000_055 やあ、<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>。 久しぶりに、キミの顔が見たくなってね。 飛べない泳げない白いネコを連れた移動は、骨が折れたよ。
10 6 TEXT_FESESTADDBUNNY_00665_SEIRYU_000_056 それにしても、この格好は動きづらくて困ったものだ。 這うことができないというのが、こうも不便とはね。 神通力でキミを蛇にでも変えたら、僕の苦労が伝わるかな?
11 7 TEXT_FESESTADDBUNNY_00665_SEIRYU_000_057 ……フフフ、冗談さ。 僕たちにとって、キミは尊ぶべき存在……彼のようにね。 誤って傷つけでもしたら、他の3体にどんな目に遭わされるか……。
12 8 TEXT_FESESTADDBUNNY_00665_SEIRYU_000_058 まぁ……もしもキミを傷つけるようなヤツがいるなら、 僕も黙ってはいないけどね……。
13 9 TEXT_FESESTADDBUNNY_00665_SEIRYU_000_059 僕は、こんな所で何をしているんだ……。 彼を失って以来、ヒトとの関わりを絶ったというのに……。
14 10 TEXT_FESESTADDBUNNY_00665_BYAKKO_000_060 ……む、お前……。 別れ際の私の言葉を覚えているか? また社を訪れるよう、言ったはずだが……。
15 11 TEXT_FESESTADDBUNNY_00665_BYAKKO_000_061 だが、どうだ? 待てど暮らせど、お前は現れないではないか。 このままでは、寂しさのあまり、再び私のアラミタマが……。
16 12 TEXT_FESESTADDBUNNY_00665_BYAKKO_000_062 ふはは! というのは冗談だ! 私が、そのようなことを言うと思ったか? どこぞの鳥や蛇ではあるまいし!
17 13 TEXT_FESESTADDBUNNY_00665_BYAKKO_000_063 だが、待っていたのは本当だぞ。 私たちにとって、お前は数少ない友人だからな。 会いたいと思うのは、至極当然のことだろう?
18 14 TEXT_FESESTADDBUNNY_00665_BYAKKO_000_064 やはり、ヒトとは尊い生き物だ。 我が内の魂が荒ぶれば、この者らを犠牲にすることになる……。 それだけは、避けねばなるまい……。
19 15 TEXT_FESESTADDBUNNY_00665_SUZAKU_000_065 ……夢を、視たのです。 洋館の中で、数多のあのヒトが舞い踊る夢を……。 なんて素晴ら……いえ、奇妙な夢なのでしょう……。
20 16 TEXT_FESESTADDBUNNY_00665_SUZAKU_000_066 ……今、私のこと、相変わらずだと思いましたか……? これでも、以前よりも視野が広くなったと言われるのですよ……?
21 17 TEXT_FESESTADDBUNNY_00665_SUZAKU_000_067 妄執的にあのヒトを想うだけでは、 目の前の大切な存在を、見落としてしまいますからね。
22 18 TEXT_FESESTADDBUNNY_00665_SUZAKU_000_068 この身が、あのヒトから多くの幸せをもらったように、 私も、誰かの幸福の一助となりたい。 近頃は、そう思えるようになったことが嬉しいのです。
23 19 TEXT_FESESTADDBUNNY_00665_SUZAKU_000_069 私にもっと力があれば……。 あのヒトとともに、祭礼を楽しむ未来もあったかもしれぬのに……。
24 20 TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_070 (-ネコのような声-)やっと見つけたのニャ。 カマイタチの奴が、おみゃーに会いたいってうるさくてニャー。
25 21 TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_071 (-イタチのような声-)う、嘘をつくのはやめろよ! 僕はそんなこと言った覚えはないぞ!
26 22 TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_072 (-イヌのような声-)動くなワン、バカマイタチ、呪い殺すぞワン。 下で支えてるヌエが、今にも倒れそうだワン。
27 23 TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_073 (-レッサーパンダのような声-)いやぁ~、どえらいキツさだなぁ~。
28 24 TEXT_FESESTADDBUNNY_00665_ZUIZYU_000_074 (-ネコのような声-)当たり前ニャけど、ヒトだらけだニャ~。
29 25 TEXT_FESESTADDBUNNY_00665_TATARU_000_100 あ、<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>さん! こんな所でお会いするとは、奇遇でっすね!
30 26 TEXT_FESESTADDBUNNY_00665_TATARU_000_101 暁の受付として、双蛇党にお話があって来たのでっすが…… なぜか、ウサギの格好をした人たちが、 タマゴを渡してくるのでっす!
31 27 TEXT_FESESTADDBUNNY_00665_TATARU_000_102 そうとなれば、自分もウサギにと思い立ち、 着ぐるみを作ってみたのでっすが…… 似合ってまっすか?
32 28 TEXT_FESESTADDBUNNY_00665_TATARU_000_103 すごいお祭りなのでっす~!
33 29 TEXT_FESESTADDBUNNY_00665_LANDENEL_000_150 ったく……なんでこの俺が祭りの警備なんざ…… ……で、テメェらはこんな所で何してんだよ?
34 30 TEXT_FESESTADDBUNNY_00665_ALKAZOLKA_000_151 彼女のトンベリ病が治ってからは、 修行しながら、いろいろな所を回ってるんだ。 もう、モブハンターに追い回されることもないからね!
35 31 TEXT_FESESTADDBUNNY_00665_SETOTO_000_152 そうなの、やっとひとりの女の子として、 アルカの横を歩くことができるようになったの! ランドゥネルさん、元に戻った私の姿を見て、どう?
36 32 TEXT_FESESTADDBUNNY_00665_LANDENEL_000_153 ……いや……どうも何も……今はウサギじゃねェか。
37 33 TEXT_FESESTADDBUNNY_00665_BEATINE_000_200 おや、あなたは……。
38 34 TEXT_FESESTADDBUNNY_00665_BEATINE_000_201 せっかく用意した飾りタマゴを、 子どもたちが受け取ってくれないのです……。 あなたは、原因がわかりますか……?
39 35 TEXT_FESESTADDBUNNY_00665_GAIRHARD_000_202 ノコギリを持った物騒なウサギが近づいてきたら、 大人でも怖がるに決まっていると、言っているだろう! 少しは、親友の言うことを聞け!
40 36 TEXT_FESESTADDBUNNY_00665_BEATINE_000_203 せっかく用意した飾りタマゴを、 子どもたちが受け取ってくれないのです……。 あなたは、原因がわかりますか……?
41 37 TEXT_FESESTADDBUNNY_00665_GAIRHARD_000_204 ノコギリを持った物騒なウサギが近づいてきたら、 大人でも怖がるに決まっていると、言っているだろう! 少しは、親友の言うことを聞け!
42 38 TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_250 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>ではないか! 息災そうであるなあ! 我も変わらずプリチーであろう?
43 39 TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_251 うん? なぜ我がウサギの着ぐるみを身に着けていないのか、 気になって仕方がない、という表情であるな!
44 40 TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_252 近ごろ冒険者どもが、トードやらナマズやらタイツやら、 やたらと斬新な衣装を、期待の表情で手渡してくるものでなあ! ……初心に返ってみたというものだ! フ……ハハハハ!
45 41 TEXT_FESESTADDBUNNY_00665_ADKIRAGH_000_253 うむ、追手は見当たらぬな! 木を隠すなら森の中……着ぐるみを隠すなら、着ぐるみの中! フハハハ……我ながら愛くるしい作戦である!
46 42 TEXT_FESESTADDBUNNY_00665_NERO_000_300 なンだ、お前まで……。 ただの無害で赤くて可愛いウサチャンを取り囲むなよ。
47 43 TEXT_FESESTADDBUNNY_00665_NERO_000_301 まあ、少しばかり改造はしてあるがな。 具体的には口からジェットで熱々コーヒーが出る、しかも美味い。 どこぞのケトルなんざ目じゃないぜ。
48 44 TEXT_FESESTADDBUNNY_00665_NERO_000_302 ククク……待ってろよ、ガーロンドォ……。 俺を追うのも忘れて忙しくしてるお前の枕元に、 ウサチャンから特大アルコンエッグのお届けだ。
49 45 TEXT_FESESTADDBUNNY_00665_NERO_000_303 中から飛び出してくる新式魔導タレットを見て、 遊びまわってる暇はないと思い出すンだな……!
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0,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Have you any questions regarding the history of Little Ladies' Day, I am at your service."
1,"TEXT_FESPDY2020GUIDE_00666_Q1_000_000","What will you ask?"
2,"TEXT_FESPDY2020GUIDE_00666_A1_000_001","What is Little Ladies' Day?"
3,"TEXT_FESPDY2020GUIDE_00666_A1_000_002","Who was Princess Edvya?"
4,"TEXT_FESPDY2020GUIDE_00666_A1_000_003","Nothing."
5,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_010","Once a year, when the peach blossoms come to bloom, Eorzea celebrates all the lovely and spirited young maidens who bring such joy to our realm."
6,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_011","The origins of the holiday can be traced back to events that happened some three centuries past, when the Thorne Dynasty still reigned in Ul'dah."
7,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_012","The plucky princess Edvya, tired of being sequestered within palace walls by her overprotective father─the sultan Baldric Thorne─exchanged garb with a miller girl and wandered off into town in search of adventure."
8,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_013","Upon learning of his daughter's disappearance, the sultan was stricken with panic. He summoned the palace guard─down to the last man─and ordered them to tear the city apart to see that no harm befell his precious princess."
9,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_014","...And tear the city apart they did. The poor miller whose daughter assisted the princess in her escape saw his house nigh ripped from the ground, while the family was threatened with imprisonment and worse."
10,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_015","To the good fortune of all, Princess Edvya was soon found just outside the palace walls. When she confessed the true reason that she had run away, her father was racked with guilt for his actions. He had the miller's house rebuilt by his most skilled craftsmen, and offered to personally serve as seneschal to the miller girl for a day to atone for his actions."
11,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_016","The commonfolk were deeply moved by their sultan's newfound compassion. The sultan himself, vowing to never forget the lessons he had learned, declared that each year he would serve as seneschal for a young girl chosen from the townspeople by lot."
12,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_017","The tradition continued long after Sultan Baldric's death, living on even as the Thorne Dynasty gave way to the Ul. In time, it spread to other nations, where it took on new forms, eventually evolving into the Little Ladies' Day celebration that we know and love today."
13,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_020","Princess Edvya was the one and only daughter of Sultan Baldric of House Thorne, the Hyuran noble house that ruled Ul'dah some three hundred years ago to the day."
14,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_021","Her disappearance from the palace, the commotion that followed, and its eventual resolution─oft retold as the “Legend of the Lost Lady”─are said to represent the origins of the celebration we now know as Little Ladies' Day."
15,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_022","It is said that before the events of that day, relations between the spirited princess and her stern, overly protective father were strained at best. Though the father claimed to love his daughter dearly, the form this love took was the stifling sort."
16,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_023","The princess's disappearance and return changed everything. Sultan Baldric gained a newfound respect for his daughter's independent nature, while Princess Edvya realized that her father's treatment of her was born of simple misunderstanding, not lack of love."
17,"TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_024","The bonds between the two grew only stronger in the months and years to follow, and the two came to be celebrated as the most ideal embodiment of father and daughter that the realm had ever seen."
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4 0 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Have you any questions regarding the history of Little Ladies' Day, I am at your service.
5 1 TEXT_FESPDY2020GUIDE_00666_Q1_000_000 What will you ask?
6 2 TEXT_FESPDY2020GUIDE_00666_A1_000_001 What is Little Ladies' Day?
7 3 TEXT_FESPDY2020GUIDE_00666_A1_000_002 Who was Princess Edvya?
8 4 TEXT_FESPDY2020GUIDE_00666_A1_000_003 Nothing.
9 5 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_010 Once a year, when the peach blossoms come to bloom, Eorzea celebrates all the lovely and spirited young maidens who bring such joy to our realm.
10 6 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_011 The origins of the holiday can be traced back to events that happened some three centuries past, when the Thorne Dynasty still reigned in Ul'dah.
11 7 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_012 The plucky princess Edvya, tired of being sequestered within palace walls by her overprotective father─the sultan Baldric Thorne─exchanged garb with a miller girl and wandered off into town in search of adventure.
12 8 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_013 Upon learning of his daughter's disappearance, the sultan was stricken with panic. He summoned the palace guard─down to the last man─and ordered them to tear the city apart to see that no harm befell his precious princess.
13 9 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_014 ...And tear the city apart they did. The poor miller whose daughter assisted the princess in her escape saw his house nigh ripped from the ground, while the family was threatened with imprisonment and worse.
14 10 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_015 To the good fortune of all, Princess Edvya was soon found just outside the palace walls. When she confessed the true reason that she had run away, her father was racked with guilt for his actions. He had the miller's house rebuilt by his most skilled craftsmen, and offered to personally serve as seneschal to the miller girl for a day to atone for his actions.
15 11 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_016 The commonfolk were deeply moved by their sultan's newfound compassion. The sultan himself, vowing to never forget the lessons he had learned, declared that each year he would serve as seneschal for a young girl chosen from the townspeople by lot.
16 12 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_017 The tradition continued long after Sultan Baldric's death, living on even as the Thorne Dynasty gave way to the Ul. In time, it spread to other nations, where it took on new forms, eventually evolving into the Little Ladies' Day celebration that we know and love today.
17 13 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_020 Princess Edvya was the one and only daughter of Sultan Baldric of House Thorne, the Hyuran noble house that ruled Ul'dah some three hundred years ago to the day.
18 14 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_021 Her disappearance from the palace, the commotion that followed, and its eventual resolution─oft retold as the “Legend of the Lost Lady”─are said to represent the origins of the celebration we now know as Little Ladies' Day.
19 15 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_022 It is said that before the events of that day, relations between the spirited princess and her stern, overly protective father were strained at best. Though the father claimed to love his daughter dearly, the form this love took was the stifling sort.
20 16 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_023 The princess's disappearance and return changed everything. Sultan Baldric gained a newfound respect for his daughter's independent nature, while Princess Edvya realized that her father's treatment of her was born of simple misunderstanding, not lack of love.
21 17 TEXT_FESPDY2020GUIDE_00666_GUIDEPDY2020_000_024 The bonds between the two grew only stronger in the months and years to follow, and the two came to be celebrated as the most ideal embodiment of father and daughter that the realm had ever seen.
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0,"TEXT_FESPDY2020LETTER_00670_Q1_000_000","Which letter will you read?"
1,"TEXT_FESPDY2020LETTER_00670_A1_000_000","“To Her Grace, the Sultana.”"
2,"TEXT_FESPDY2020LETTER_00670_A1_000_001","“To a Fierce Gladiator.”"
3,"TEXT_FESPDY2020LETTER_00670_A1_000_002","“To a Master Chef.”"
4,"TEXT_FESPDY2020LETTER_00670_A1_000_003","“To Ul'dah's Top Songstresses”"
5,"TEXT_FESPDY2020LETTER_00670_A1_000_004","“To the Greatest Aesthetician in the Realm.”"
6,"TEXT_FESPDY2020LETTER_00670_A1_000_005","“To a Dragon Gay.”"
7,"TEXT_FESPDY2020LETTER_00670_A1_000_006","“To the Realm's Richest Person.”"
8,"TEXT_FESPDY2020LETTER_00670_A1_000_007","None."
9,"TEXT_FESPDY2020LETTER_00670_LETTERA00670_000_020","(-Letter to Her Grace, the Sultana-)Your Grace, to this day I remember when my father took me to see you speak. Your words moved me, and ever since, I've tried to live by them."
10,"TEXT_FESPDY2020LETTER_00670_LETTERA00670_000_021","(-Letter to Her Grace, the Sultana-)I've always been shy, but I want to learn how to be brave like you. How do you stand in front of so many people without looking nervous at all? There's so much I want to ask you, and if you could grace us with your presence at the Phrontistery, I would be ever so grateful."
11,"TEXT_FESPDY2020LETTER_00670_LETTERB00670_000_022","(-Letter to a Fierce Gladiator-)For as long as I can remember, I've been sickly. I feel like I spend more time in the Phrontistery than out of it. I've always wished I could be like the gladiators I see around the city, so strong and healthy, as if they've never spent a single moment in a sickbed."
12,"TEXT_FESPDY2020LETTER_00670_LETTERB00670_000_023","(-Letter to a Fierce Gladiator-)I want to learn how to be like them, especially the woman who leads the whole guild. If I was as strong as her, I would never have to come back here again. I don't care what it takes─just teach me what to do and I'll do it."
13,"TEXT_FESPDY2020LETTER_00670_LETTERC00670_000_024","(-Letter to a Master Chef-)I've always loved baking cakes and other sweet things, and when I grow up I want to open my own shop to see the smiles on the faces of my customers. Everyone here at the Phrontistery says my baking is delicious, and the tarts I made for them were devoured in the space of one bell! "
14,"TEXT_FESPDY2020LETTER_00670_LETTERC00670_000_025","(-Letter to a Master Chef-)But even though my friends praise my baking, I'm still not sure if I'm doing everything right. So that's why I want a master cook to taste something I make with my own hands, and I want an honest opinion. No sugar-coating, please."
15,"TEXT_FESPDY2020LETTER_00670_LETTERD00670_000_026","(-Letter to Ul'dah's Top Songstresses-)Before I became sick, I was lucky enough to see the Songbirds perform. The songs were so captivating and the dances were so extravagant. My memory of that day has gotten me through the most difficult times here."
16,"TEXT_FESPDY2020LETTER_00670_LETTERD00670_000_027","(-Letter to Ul'dah's Top Songstresses-)It taught me to always have a song in my heart and a rhythm in my step, and when I grow up I want to be just like you! I know I have a lot to learn, and I would treat any advice you could offer as preciously as a ponze of gold. "
17,"TEXT_FESPDY2020LETTER_00670_LETTERE00670_000_028","(-Letter to the Greatest Aesthetician in the Realm-)I just can't stop playing with my hair. I usually style it differently every day, and I love coming up with all sorts of ways to fashion my friends' hair too. Everyone says I should become an aesthetician when I get older, and I couldn't agree more!"
18,"TEXT_FESPDY2020LETTER_00670_LETTERE00670_000_029","(-Letter to the Greatest Aesthetician in the Realm-)But I'm still just a child, and I'm sure there's lots a successful aesthetician could teach me. I have so many questions to ask... Maybe I could ask them while you're cutting my hair?"
19,"TEXT_FESPDY2020LETTER_00670_LETTERF00670_000_030","(-Letter to a Dragon Gay-)Ever since Master Damielliot told me the story of the Boy and the Dragon Gay, I've dreamt of sprouting wings and flying off into the sky, free from this place and my sickness. I know that can never happen, but I'd still like to meet a dragon. The smaller the better, since the big ones look so scary."
20,"TEXT_FESPDY2020LETTER_00670_LETTERF00670_000_031","(-Letter to a Dragon Gay-)Unfortunately, try as I might, my sickness keeps me from traveling far. But dragons can soar through the sky─if one would visit me here, I'd be over the moon. I already know we'd make the best of friends."
21,"TEXT_FESPDY2020LETTER_00670_LETTERG00670_000_032","(-Letter to the Realm's Richest Person-)I know time is money, so I'll get straight to the point: I want to be the richest person in Eorzea. That way I can travel the land with da and ma and fill our stomachs with all the best food the realm has to offer."
22,"TEXT_FESPDY2020LETTER_00670_LETTERG00670_000_033","(-Letter to the Realm's Richest Person-)There's just one thing stopping me from pursuing my dream: I don't know how to make money. So I thought, who better to ask than someone who already has lots of it? I just need one or two hints to get me started and I'm sure before long I'll be swimming in gil."
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4 0 TEXT_FESPDY2020LETTER_00670_Q1_000_000 Which letter will you read?
5 1 TEXT_FESPDY2020LETTER_00670_A1_000_000 “To Her Grace, the Sultana.”
6 2 TEXT_FESPDY2020LETTER_00670_A1_000_001 “To a Fierce Gladiator.”
7 3 TEXT_FESPDY2020LETTER_00670_A1_000_002 “To a Master Chef.”
8 4 TEXT_FESPDY2020LETTER_00670_A1_000_003 “To Ul'dah's Top Songstresses”
9 5 TEXT_FESPDY2020LETTER_00670_A1_000_004 “To the Greatest Aesthetician in the Realm.”
10 6 TEXT_FESPDY2020LETTER_00670_A1_000_005 “To a Dragon Gay.”
11 7 TEXT_FESPDY2020LETTER_00670_A1_000_006 “To the Realm's Richest Person.”
12 8 TEXT_FESPDY2020LETTER_00670_A1_000_007 None.
13 9 TEXT_FESPDY2020LETTER_00670_LETTERA00670_000_020 (-Letter to Her Grace, the Sultana-)Your Grace, to this day I remember when my father took me to see you speak. Your words moved me, and ever since, I've tried to live by them.
14 10 TEXT_FESPDY2020LETTER_00670_LETTERA00670_000_021 (-Letter to Her Grace, the Sultana-)I've always been shy, but I want to learn how to be brave like you. How do you stand in front of so many people without looking nervous at all? There's so much I want to ask you, and if you could grace us with your presence at the Phrontistery, I would be ever so grateful.
15 11 TEXT_FESPDY2020LETTER_00670_LETTERB00670_000_022 (-Letter to a Fierce Gladiator-)For as long as I can remember, I've been sickly. I feel like I spend more time in the Phrontistery than out of it. I've always wished I could be like the gladiators I see around the city, so strong and healthy, as if they've never spent a single moment in a sickbed.
16 12 TEXT_FESPDY2020LETTER_00670_LETTERB00670_000_023 (-Letter to a Fierce Gladiator-)I want to learn how to be like them, especially the woman who leads the whole guild. If I was as strong as her, I would never have to come back here again. I don't care what it takes─just teach me what to do and I'll do it.
17 13 TEXT_FESPDY2020LETTER_00670_LETTERC00670_000_024 (-Letter to a Master Chef-)I've always loved baking cakes and other sweet things, and when I grow up I want to open my own shop to see the smiles on the faces of my customers. Everyone here at the Phrontistery says my baking is delicious, and the tarts I made for them were devoured in the space of one bell!
18 14 TEXT_FESPDY2020LETTER_00670_LETTERC00670_000_025 (-Letter to a Master Chef-)But even though my friends praise my baking, I'm still not sure if I'm doing everything right. So that's why I want a master cook to taste something I make with my own hands, and I want an honest opinion. No sugar-coating, please.
19 15 TEXT_FESPDY2020LETTER_00670_LETTERD00670_000_026 (-Letter to Ul'dah's Top Songstresses-)Before I became sick, I was lucky enough to see the Songbirds perform. The songs were so captivating and the dances were so extravagant. My memory of that day has gotten me through the most difficult times here.
20 16 TEXT_FESPDY2020LETTER_00670_LETTERD00670_000_027 (-Letter to Ul'dah's Top Songstresses-)It taught me to always have a song in my heart and a rhythm in my step, and when I grow up I want to be just like you! I know I have a lot to learn, and I would treat any advice you could offer as preciously as a ponze of gold.
21 17 TEXT_FESPDY2020LETTER_00670_LETTERE00670_000_028 (-Letter to the Greatest Aesthetician in the Realm-)I just can't stop playing with my hair. I usually style it differently every day, and I love coming up with all sorts of ways to fashion my friends' hair too. Everyone says I should become an aesthetician when I get older, and I couldn't agree more!
22 18 TEXT_FESPDY2020LETTER_00670_LETTERE00670_000_029 (-Letter to the Greatest Aesthetician in the Realm-)But I'm still just a child, and I'm sure there's lots a successful aesthetician could teach me. I have so many questions to ask... Maybe I could ask them while you're cutting my hair?
23 19 TEXT_FESPDY2020LETTER_00670_LETTERF00670_000_030 (-Letter to a Dragon Gay-)Ever since Master Damielliot told me the story of the Boy and the Dragon Gay, I've dreamt of sprouting wings and flying off into the sky, free from this place and my sickness. I know that can never happen, but I'd still like to meet a dragon. The smaller the better, since the big ones look so scary.
24 20 TEXT_FESPDY2020LETTER_00670_LETTERF00670_000_031 (-Letter to a Dragon Gay-)Unfortunately, try as I might, my sickness keeps me from traveling far. But dragons can soar through the sky─if one would visit me here, I'd be over the moon. I already know we'd make the best of friends.
25 21 TEXT_FESPDY2020LETTER_00670_LETTERG00670_000_032 (-Letter to the Realm's Richest Person-)I know time is money, so I'll get straight to the point: I want to be the richest person in Eorzea. That way I can travel the land with da and ma and fill our stomachs with all the best food the realm has to offer.
26 22 TEXT_FESPDY2020LETTER_00670_LETTERG00670_000_033 (-Letter to the Realm's Richest Person-)There's just one thing stopping me from pursuing my dream: I don't know how to make money. So I thought, who better to ask than someone who already has lots of it? I just need one or two hints to get me started and I'm sure before long I'll be swimming in gil.
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0,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_000","Welcome to the Wandering Stairs, love... What? What is that look for? I'm still a tavern wench, aren't I? We all have our parts to play."
1,"TEXT_JOBDEFROLEALL_00620_CYELLA_100_000","Someone's dressed different from usual. What's the occasion...?"
2,"TEXT_JOBDEFROLEALL_00620_Q1_000_050","What will you ask?"
3,"TEXT_JOBDEFROLEALL_00620_A1_000_051","How fare you of late?"
4,"TEXT_JOBDEFROLEALL_00620_A1_000_052","Tell me about the Shadowkeeper."
5,"TEXT_JOBDEFROLEALL_00620_A1_000_053","Tell me about the Warriors of Light."
6,"TEXT_JOBDEFROLEALL_00620_A1_000_054","Nothing."
7,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_060","Still tending the bar, cleaning up after drunkards and Glynard. If this is the punishment you had in mind, I struggle to fathom a harsher fate!"
8,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_061","In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light. The truth, with all the forgotten glories and sordid details."
9,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_062","This being a bar, most of the folks lending an ear are a few drinks deep, so there's no telling how much of it they retain, or believe for that matter. But I'll keep at it. Stories have a way of spreading."
10,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_070","Why, only the greatest villain of her day. The mysterious architect of countless tragedies all across Norvrandt who finally faced justice at the hands of the Warriors of Light. The betrayer whose defeat set in motion events culminating with the Flood of Light. But you knew that much, didn't you?"
11,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_071","Before I took that name, I was known by another in the Thirteenth, a shard all but subsumed by Darkness. There I met with Ascians who convinced me that the only path to salvation was to embrace the Dark and journey unto this world."
12,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_072","I had two objectives. One was to raise up heroes brave and true, worthy champions of the Light─Ardbert and the others. I would join them in their journey and shepherd them unto glory."
13,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_073","Heroes need enemies to grow stronger, and so I sowed the seeds of discord. From Lakeland to Kholusia, from Amh Araeng to Il Mheg, I set in motion events that would forever change the lives of my comrades and countless others."
14,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_074","My second objective was contingent on the first. I would confront the adventurers forged by hardship into Warriors of Light and strike them down at the height of their power, ensuring that the delicate imbalance between the primordial forces would be preserved just so. But in the end, I failed."
15,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_080","Ardbert, Lamitt, Branden, Renda-Rae, Nyelbert. These are the names of the villains responsible for the Flood of Light which nearly destroyed our world."
16,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_081","Lies and slander, of course. They were as much victims of fate as any of us."
17,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_082","They traveled the length and breadth of Norvrandt, helping those in need, and for their deeds came to be known as heroes. But sometimes all it takes to destroy your reputation is a bad turn."
18,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_083","And yet, despite everything that happened, they refused to give up. They cut a deal with the man in white and made one last desperate gamble. But you know that tale better than me, don't you?"
2,"TEXT_JOBDEFROLEALL_00620_CYELLA_200_000","Welcome to the Wandering Stairs, love... I take it by that look in your eye, you're thinking about him too, aren't you?"
3,"TEXT_JOBDEFROLEALL_00620_CYELLA_201_000","Though I labor to fathom the how or the why of it, I think it best we not speak of it further. Not where others may hear, at least."
4,"TEXT_JOBDEFROLEALL_00620_CYELLA_300_000","Welcome to the Wandering─ Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
Have you given any thought to Ardbert's resurrection?"
5,"TEXT_JOBDEFROLEALL_00620_CYELLA_301_000","Part of me wishes to believe it is him, that fate has seen fit to return him to the living. But you and I both know it could never be so simple."
6,"TEXT_JOBDEFROLEALL_00620_Q1_000_050","What will you ask?"
7,"TEXT_JOBDEFROLEALL_00620_A1_000_051","How fare you of late?"
8,"TEXT_JOBDEFROLEALL_00620_A1_000_052","Tell me about the Shadowkeeper."
9,"TEXT_JOBDEFROLEALL_00620_A1_000_053","Tell me about the Warriors of Light."
10,"TEXT_JOBDEFROLEALL_00620_A1_000_054","Nothing."
11,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_060","Still tending the bar, cleaning up after drunkards and Glynard. If this is the punishment you had in mind, I struggle to fathom a harsher fate!"
12,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_061","In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light. The truth, with all the forgotten glories and sordid details."
13,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_062","This being a bar, most of the folks lending an ear are a few drinks deep, so there's no telling how much of it they retain, or believe for that matter. But I'll keep at it. Stories have a way of spreading."
14,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_063","In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light, but it seems a certain someone has stolen a good deal of my thunder."
15,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_064","Judging by the ramblings of our patrons─drunken though they may be─the people have been taking your words to heart. That said, Ardbert's miraculous return to the land of the living still concerns me. I'd be careful around him if I were you. He seems changed somehow...and I cannot say if it's for the better."
16,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_070","Why, only the greatest villain of her day. The mysterious architect of countless tragedies all across Norvrandt who finally faced justice at the hands of the Warriors of Light. The betrayer whose defeat set in motion events culminating with the Flood of Light. But you knew that much, didn't you?"
17,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_071","Before I took that name, I was known by another in the Thirteenth, a shard all but subsumed by Darkness. There I met with Ascians who convinced me that the only path to salvation was to embrace the Dark and journey unto this world."
18,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_072","I had two objectives. One was to raise up heroes brave and true, worthy champions of the Light─Ardbert and the others. I would join them in their journey and shepherd them unto glory."
19,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_073","Heroes need enemies to grow stronger, and so I sowed the seeds of discord. From Lakeland to Kholusia, from Amh Araeng to Il Mheg, I set in motion events that would forever change the lives of my comrades and countless others."
20,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_074","My second objective was contingent on the first. I would confront the adventurers forged by hardship into Warriors of Light and strike them down at the height of their power, ensuring that the delicate imbalance between the primordial forces would be preserved just so. But in the end, I failed."
21,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_080","Ardbert, Lamitt, Branden, Renda-Rae, Nyelbert. These are the names of the villains responsible for the Flood of Light which nearly destroyed our world."
22,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_081","Lies and slander, of course. They were as much victims of fate as any of us."
23,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_082","They traveled the length and breadth of Norvrandt, helping those in need, and for their deeds came to be known as heroes. But sometimes all it takes to destroy your reputation is a bad turn."
24,"TEXT_JOBDEFROLEALL_00620_CYELLA_000_083","And yet, despite everything that happened, they refused to give up. They cut a deal with the man in white and made one last desperate gamble. But you know that tale better than me, don't you?"
1 key 0 1
3 int32 str str
4 0 TEXT_JOBDEFROLEALL_00620_CYELLA_000_000 Welcome to the Wandering Stairs, love... What? What is that look for? I'm still a tavern wench, aren't I? We all have our parts to play.
5 1 TEXT_JOBDEFROLEALL_00620_CYELLA_100_000 Someone's dressed different from usual. What's the occasion...?
6 2 TEXT_JOBDEFROLEALL_00620_Q1_000_050 TEXT_JOBDEFROLEALL_00620_CYELLA_200_000 What will you ask? Welcome to the Wandering Stairs, love... I take it by that look in your eye, you're thinking about him too, aren't you?
7 3 TEXT_JOBDEFROLEALL_00620_A1_000_051 TEXT_JOBDEFROLEALL_00620_CYELLA_201_000 How fare you of late? Though I labor to fathom the how or the why of it, I think it best we not speak of it further. Not where others may hear, at least.
8 4 TEXT_JOBDEFROLEALL_00620_A1_000_052 TEXT_JOBDEFROLEALL_00620_CYELLA_300_000 Tell me about the Shadowkeeper. Welcome to the Wandering─ Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... Have you given any thought to Ardbert's resurrection?
9 5 TEXT_JOBDEFROLEALL_00620_A1_000_053 TEXT_JOBDEFROLEALL_00620_CYELLA_301_000 Tell me about the Warriors of Light. Part of me wishes to believe it is him, that fate has seen fit to return him to the living. But you and I both know it could never be so simple.
10 6 TEXT_JOBDEFROLEALL_00620_A1_000_054 TEXT_JOBDEFROLEALL_00620_Q1_000_050 Nothing. What will you ask?
11 7 TEXT_JOBDEFROLEALL_00620_CYELLA_000_060 TEXT_JOBDEFROLEALL_00620_A1_000_051 Still tending the bar, cleaning up after drunkards and Glynard. If this is the punishment you had in mind, I struggle to fathom a harsher fate! How fare you of late?
12 8 TEXT_JOBDEFROLEALL_00620_CYELLA_000_061 TEXT_JOBDEFROLEALL_00620_A1_000_052 In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light. The truth, with all the forgotten glories and sordid details. Tell me about the Shadowkeeper.
13 9 TEXT_JOBDEFROLEALL_00620_CYELLA_000_062 TEXT_JOBDEFROLEALL_00620_A1_000_053 This being a bar, most of the folks lending an ear are a few drinks deep, so there's no telling how much of it they retain, or believe for that matter. But I'll keep at it. Stories have a way of spreading. Tell me about the Warriors of Light.
14 10 TEXT_JOBDEFROLEALL_00620_CYELLA_000_070 TEXT_JOBDEFROLEALL_00620_A1_000_054 Why, only the greatest villain of her day. The mysterious architect of countless tragedies all across Norvrandt who finally faced justice at the hands of the Warriors of Light. The betrayer whose defeat set in motion events culminating with the Flood of Light. But you knew that much, didn't you? Nothing.
15 11 TEXT_JOBDEFROLEALL_00620_CYELLA_000_071 TEXT_JOBDEFROLEALL_00620_CYELLA_000_060 Before I took that name, I was known by another in the Thirteenth, a shard all but subsumed by Darkness. There I met with Ascians who convinced me that the only path to salvation was to embrace the Dark and journey unto this world. Still tending the bar, cleaning up after drunkards and Glynard. If this is the punishment you had in mind, I struggle to fathom a harsher fate!
16 12 TEXT_JOBDEFROLEALL_00620_CYELLA_000_072 TEXT_JOBDEFROLEALL_00620_CYELLA_000_061 I had two objectives. One was to raise up heroes brave and true, worthy champions of the Light─Ardbert and the others. I would join them in their journey and shepherd them unto glory. In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light. The truth, with all the forgotten glories and sordid details.
17 13 TEXT_JOBDEFROLEALL_00620_CYELLA_000_073 TEXT_JOBDEFROLEALL_00620_CYELLA_000_062 Heroes need enemies to grow stronger, and so I sowed the seeds of discord. From Lakeland to Kholusia, from Amh Araeng to Il Mheg, I set in motion events that would forever change the lives of my comrades and countless others. This being a bar, most of the folks lending an ear are a few drinks deep, so there's no telling how much of it they retain, or believe for that matter. But I'll keep at it. Stories have a way of spreading.
18 14 TEXT_JOBDEFROLEALL_00620_CYELLA_000_074 TEXT_JOBDEFROLEALL_00620_CYELLA_000_063 My second objective was contingent on the first. I would confront the adventurers forged by hardship into Warriors of Light and strike them down at the height of their power, ensuring that the delicate imbalance between the primordial forces would be preserved just so. But in the end, I failed. In all seriousness, I have been making an effort to use my spare moments to entertain patrons with stories of the Warriors of Light, but it seems a certain someone has stolen a good deal of my thunder.
19 15 TEXT_JOBDEFROLEALL_00620_CYELLA_000_080 TEXT_JOBDEFROLEALL_00620_CYELLA_000_064 Ardbert, Lamitt, Branden, Renda-Rae, Nyelbert. These are the names of the villains responsible for the Flood of Light which nearly destroyed our world. Judging by the ramblings of our patrons─drunken though they may be─the people have been taking your words to heart. That said, Ardbert's miraculous return to the land of the living still concerns me. I'd be careful around him if I were you. He seems changed somehow...and I cannot say if it's for the better.
20 16 TEXT_JOBDEFROLEALL_00620_CYELLA_000_081 TEXT_JOBDEFROLEALL_00620_CYELLA_000_070 Lies and slander, of course. They were as much victims of fate as any of us. Why, only the greatest villain of her day. The mysterious architect of countless tragedies all across Norvrandt who finally faced justice at the hands of the Warriors of Light. The betrayer whose defeat set in motion events culminating with the Flood of Light. But you knew that much, didn't you?
21 17 TEXT_JOBDEFROLEALL_00620_CYELLA_000_082 TEXT_JOBDEFROLEALL_00620_CYELLA_000_071 They traveled the length and breadth of Norvrandt, helping those in need, and for their deeds came to be known as heroes. But sometimes all it takes to destroy your reputation is a bad turn. Before I took that name, I was known by another in the Thirteenth, a shard all but subsumed by Darkness. There I met with Ascians who convinced me that the only path to salvation was to embrace the Dark and journey unto this world.
22 18 TEXT_JOBDEFROLEALL_00620_CYELLA_000_083 TEXT_JOBDEFROLEALL_00620_CYELLA_000_072 And yet, despite everything that happened, they refused to give up. They cut a deal with the man in white and made one last desperate gamble. But you know that tale better than me, don't you? I had two objectives. One was to raise up heroes brave and true, worthy champions of the Light─Ardbert and the others. I would join them in their journey and shepherd them unto glory.
23 19 TEXT_JOBDEFROLEALL_00620_CYELLA_000_073 Heroes need enemies to grow stronger, and so I sowed the seeds of discord. From Lakeland to Kholusia, from Amh Araeng to Il Mheg, I set in motion events that would forever change the lives of my comrades and countless others.
24 20 TEXT_JOBDEFROLEALL_00620_CYELLA_000_074 My second objective was contingent on the first. I would confront the adventurers forged by hardship into Warriors of Light and strike them down at the height of their power, ensuring that the delicate imbalance between the primordial forces would be preserved just so. But in the end, I failed.
25 21 TEXT_JOBDEFROLEALL_00620_CYELLA_000_080 Ardbert, Lamitt, Branden, Renda-Rae, Nyelbert. These are the names of the villains responsible for the Flood of Light which nearly destroyed our world.
26 22 TEXT_JOBDEFROLEALL_00620_CYELLA_000_081 Lies and slander, of course. They were as much victims of fate as any of us.
27 23 TEXT_JOBDEFROLEALL_00620_CYELLA_000_082 They traveled the length and breadth of Norvrandt, helping those in need, and for their deeds came to be known as heroes. But sometimes all it takes to destroy your reputation is a bad turn.
28 24 TEXT_JOBDEFROLEALL_00620_CYELLA_000_083 And yet, despite everything that happened, they refused to give up. They cut a deal with the man in white and made one last desperate gamble. But you know that tale better than me, don't you?
29
@@ -0,0 +1,17 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_CFC_TO_INSTANCE_CONTENT","<Sheet(ContentFinderCondition,IntegerParameter(1),3)/>"
1,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_COMP","Of late, all I can think about is Weapons, Weapons, Weapons. I channel this passion into crafting homages of my favorite warmachina, which is more than a mere hobby! It is the wind in my sails!"
2,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_Q1_000_001","Which of my creations would you like to see?"
3,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_MENU_CANCEL","None of them."
4,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_NOSELECT_000","Ah. Well, that is not quite the level of enthusiasm I was hoping for. But I am not one to be so easily deterred! Should you have a change of heart, I am ever ready to display my masterworks!"
5,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_000","Alas, I am lacking fresh inspiration, and I fear that without the necessary stimulation, my tools will be left to gather dust..."
6,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_001","The Ruby Weapon? A fine choice! Please, allow me a moment to prepare."
7,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_002","Feast your eyes on the likeness of the Crimson Conqueror, the Vermilion Villain, the Scarlet...Scoundrel, the one and only Ruby Weapon!"
8,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_003","As I am sure you remember, its most prominent characteristics were its impregnable armor plating, adroitly depicted here, and its long, flexible claws, which are...well, you'll just have to imagine those for now."
9,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_004","The head and arched neck are somewhat reminiscent of a ravenous voidsent, which may be the result of having absorbed a primal, possibly even one summoned by those resisting the Empire. In that sense, it could even be considered an ally of sorts!"
10,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_005","Ah, there I go, getting carried away as usual!"
11,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_006","I can tell you've absorbed about as much information as you can handle for now, so why don't we fire up the Real Virtuality Combat Simulation Experiencinator?"
12,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_100_006","You'd best brace yourself, because even I don't know what's going to happen!"
13,"TEXT_REGGYR4WEAPONSGIENGINEER_00656_SYSTEM_000_900","The totems earned in the Sorrows of Werlyt can be exchanged for gear and other items by speaking with C'intana in Revenant's Toll."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGGYR4WEAPONSGIENGINEER_00656_CFC_TO_INSTANCE_CONTENT <Sheet(ContentFinderCondition,IntegerParameter(1),3)/>
5 1 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_COMP Of late, all I can think about is Weapons, Weapons, Weapons. I channel this passion into crafting homages of my favorite warmachina, which is more than a mere hobby! It is the wind in my sails!
6 2 TEXT_REGGYR4WEAPONSGIENGINEER_00656_Q1_000_001 Which of my creations would you like to see?
7 3 TEXT_REGGYR4WEAPONSGIENGINEER_00656_MENU_CANCEL None of them.
8 4 TEXT_REGGYR4WEAPONSGIENGINEER_00656_NOSELECT_000 Ah. Well, that is not quite the level of enthusiasm I was hoping for. But I am not one to be so easily deterred! Should you have a change of heart, I am ever ready to display my masterworks!
9 5 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_000 Alas, I am lacking fresh inspiration, and I fear that without the necessary stimulation, my tools will be left to gather dust...
10 6 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_001 The Ruby Weapon? A fine choice! Please, allow me a moment to prepare.
11 7 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_002 Feast your eyes on the likeness of the Crimson Conqueror, the Vermilion Villain, the Scarlet...Scoundrel, the one and only Ruby Weapon!
12 8 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_003 As I am sure you remember, its most prominent characteristics were its impregnable armor plating, adroitly depicted here, and its long, flexible claws, which are...well, you'll just have to imagine those for now.
13 9 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_004 The head and arched neck are somewhat reminiscent of a ravenous voidsent, which may be the result of having absorbed a primal, possibly even one summoned by those resisting the Empire. In that sense, it could even be considered an ally of sorts!
14 10 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_005 Ah, there I go, getting carried away as usual!
15 11 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_000_006 I can tell you've absorbed about as much information as you can handle for now, so why don't we fire up the Real Virtuality Combat Simulation Experiencinator?
16 12 TEXT_REGGYR4WEAPONSGIENGINEER_00656_WEAPONSGIENGINEER_100_006 You'd best brace yourself, because even I don't know what's going to happen!
17 13 TEXT_REGGYR4WEAPONSGIENGINEER_00656_SYSTEM_000_900 The totems earned in the Sorrows of Werlyt can be exchanged for gear and other items by speaking with C'intana in Revenant's Toll.
@@ -0,0 +1,25 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_SYSTEM_000_001","This pile of papers appears to be a collection of reports written by members of the Resistance."
1,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_Q1_000_000","What will you read about?"
2,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_001","Gaius van Baelsar."
3,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_002","Ruby Weapon."
4,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_003","Milisandia."
5,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_004","Nothing."
6,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_003","Name: Gaius Baelsar
Pure-blooded Garlean and former legatus of the XIVth Legion. During his time in the Empire, he was credited with the conquest of five cities. Extremely dangerous, though currently aligned against Garlemald."
7,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_004","Assumed dead following the battle of Castrum Meridianum, he survived and made the elimination of Ascians his primary objective, operating under the name “Shadowhunter.”"
8,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_005","The Ultima Weapon project he once helmed has since been taken over by the VIIth Legion, prompting him to cooperate with the Eorzean Alliance in preventing new Weapons from being developed and deployed."
9,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_006","He has provided invaluable information on the Ruby Weapon, though it has recently come to light that the pilot was an orphan once under his care. There is a possibility that he may betray us and return to the Empire, so he must be monitored closely."
10,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_007","Name: Ruby Weapon
Warmachina developed by the VIIth Imperial Legion as a successor to the Ultima Weapon."
11,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_008","Our sources indicate that, like the original, it is able to absorb the aether of primals, which may be the cause of the vastly different appearance and combat capabilities. It possesses extremely dense armor and flexible claw-like weapons."
12,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_009","Shortly after its deployment in the Ghimlyt Dark, a team led by the Warrior of Light intercepted it and rendered it inoperable. Garlond Ironworks are currently investigating the wreckage."
13,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_010","Name: Milisandia
Pilot of the Ruby Weapon. All other information regarding the subject was gained via verbal testimony of Gaius Baelsar, and must therefore be considered as potentially unreliable."
14,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_011","Her parents were killed when their homeland in the imperial territory of Werlyt was struck by an epidemic. She was later taken into the care of Gaius Baelsar, with several other orphans."
15,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_012","She was despondent and introverted at first, but through the guidance of Alfonse, the eldest of the orphans, she grew to become more assertive and self-assured."
16,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_013","Little is known of how she came to pilot the Ruby Weapon. According to Gaius, her emotional attachment to Alfonse may have been what compelled her to participate in this dangerous mission."
17,"TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_014","The report delivered by Cid Garlond following the preliminary examination of the Ruby Weapon's remains states that Milisandia's body was fused with its core, with no vital signs detected.
Estimated age at time of death: 30 years old."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_SYSTEM_000_001 This pile of papers appears to be a collection of reports written by members of the Resistance.
5 1 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_Q1_000_000 What will you read about?
6 2 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_001 Gaius van Baelsar.
7 3 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_002 Ruby Weapon.
8 4 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_003 Milisandia.
9 5 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_A1_000_004 Nothing.
10 6 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_003 Name: Gaius Baelsar Pure-blooded Garlean and former legatus of the XIVth Legion. During his time in the Empire, he was credited with the conquest of five cities. Extremely dangerous, though currently aligned against Garlemald.
11 7 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_004 Assumed dead following the battle of Castrum Meridianum, he survived and made the elimination of Ascians his primary objective, operating under the name “Shadowhunter.”
12 8 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_005 The Ultima Weapon project he once helmed has since been taken over by the VIIth Legion, prompting him to cooperate with the Eorzean Alliance in preventing new Weapons from being developed and deployed.
13 9 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_006 He has provided invaluable information on the Ruby Weapon, though it has recently come to light that the pilot was an orphan once under his care. There is a possibility that he may betray us and return to the Empire, so he must be monitored closely.
14 10 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_007 Name: Ruby Weapon Warmachina developed by the VIIth Imperial Legion as a successor to the Ultima Weapon.
15 11 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_008 Our sources indicate that, like the original, it is able to absorb the aether of primals, which may be the cause of the vastly different appearance and combat capabilities. It possesses extremely dense armor and flexible claw-like weapons.
16 12 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_009 Shortly after its deployment in the Ghimlyt Dark, a team led by the Warrior of Light intercepted it and rendered it inoperable. Garlond Ironworks are currently investigating the wreckage.
17 13 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_010 Name: Milisandia Pilot of the Ruby Weapon. All other information regarding the subject was gained via verbal testimony of Gaius Baelsar, and must therefore be considered as potentially unreliable.
18 14 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_011 Her parents were killed when their homeland in the imperial territory of Werlyt was struck by an epidemic. She was later taken into the care of Gaius Baelsar, with several other orphans.
19 15 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_012 She was despondent and introverted at first, but through the guidance of Alfonse, the eldest of the orphans, she grew to become more assertive and self-assured.
20 16 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_013 Little is known of how she came to pilot the Ruby Weapon. According to Gaius, her emotional attachment to Alfonse may have been what compelled her to participate in this dangerous mission.
21 17 TEXT_REGGYRRESISTANCEOFFICERSREPORT_00655_REPORT00655_000_014 The report delivered by Cid Garlond following the preliminary examination of the Ruby Weapon's remains states that Milisandia's body was fused with its core, with no vital signs detected. Estimated age at time of death: 30 years old.
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@@ -9,10 +9,13 @@ int32,str,str
5,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_100","Ever since ye showed me that crystal, me hunger for craftin' has been damn near insatiable."
6,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_101","In fact, I've been spendin' so much time in here, I think I might be breathin' me own breath... I s'pose that's the danger o' livin' an' workin' in a forge beneath the sea."
7,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_102","Maybe I should think about buildin' meself a little house someplace. All this constant hammerin' <Emphasis>has</Emphasis> brought in a fair share o' coin, after all."
8,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_300","That shell of a crystal ye carry about... It tells a hero's tale. A tragic saga o' hope an' loss."
9,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_301","In me attempt to capture that achin' majesty in armor, I've poured me all into cloth, an' leather, an' metal─a “journey's end” for the memories what remain. An' if I'm ever struck by that same lightning, I reckon I can do it again."
10,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_302","Complete level 80 role quests to unlock Journey's End gear rewards for each respective role."
11,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_400","These works were inspired by the tragic tale of a hero, an' only a true champion can wield the legacy what's found at that journey's end."
12,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_401","But if I reckon ye've got the spirit an' the stones for it, I'll be happy to craft 'em for ye for free. Aye, I don't reckon I'll be able to stop meself..."
13,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_402","Journey's End gear rewards can be collected for jobs in which you have attained level 80."
14,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_403","In the event that you lose this gear, you may speak with Grenoldt again to collect a replacement."
8,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_110","Ever since ye came traipsin' through here, I've been reminded o' how bleedin' lonely it can get down here. Even sent a letter to the Crystarium."
9,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_111","I trained there in me youth, if ye can believe it. Made the damn near finest kettles Norvrandt had ever seen. <sigh> Good times, they were... Would that I could live 'em again."
10,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_112","Hmmm. Maybe I can. Not as a student, but a teacher. Aye, I could build a workshop, take a few younglings under me wing. Somethin' to think about, eh?"
11,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_300","That shell of a crystal ye carry about... It tells a hero's tale. A tragic saga o' hope an' loss."
12,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_301","In me attempt to capture that achin' majesty in armor, I've poured me all into cloth, an' leather, an' metal─a “journey's end” for the memories what remain. An' if I'm ever struck by that same lightning, I reckon I can do it again."
13,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_302","Complete level 80 role quests to unlock Journey's End gear rewards for each respective role."
14,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_400","These works were inspired by the tragic tale of a hero, an' only a true champion can wield the legacy what's found at that journey's end."
15,"TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_401","But if I reckon ye've got the spirit an' the stones for it, I'll be happy to craft 'em for ye for free. Aye, I don't reckon I'll be able to stop meself..."
16,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_402","Journey's End gear rewards can be collected for jobs in which you have attained level 80."
17,"TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_403","In the event that you lose this gear, you may speak with Grenoldt again to collect a replacement."
1 key 0 1
9 5 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_100 Ever since ye showed me that crystal, me hunger for craftin' has been damn near insatiable.
10 6 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_101 In fact, I've been spendin' so much time in here, I think I might be breathin' me own breath... I s'pose that's the danger o' livin' an' workin' in a forge beneath the sea.
11 7 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_102 Maybe I should think about buildin' meself a little house someplace. All this constant hammerin' <Emphasis>has</Emphasis> brought in a fair share o' coin, after all.
12 8 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_300 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_110 That shell of a crystal ye carry about... It tells a hero's tale. A tragic saga o' hope an' loss. Ever since ye came traipsin' through here, I've been reminded o' how bleedin' lonely it can get down here. Even sent a letter to the Crystarium.
13 9 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_301 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_111 In me attempt to capture that achin' majesty in armor, I've poured me all into cloth, an' leather, an' metal─a “journey's end” for the memories what remain. An' if I'm ever struck by that same lightning, I reckon I can do it again. I trained there in me youth, if ye can believe it. Made the damn near finest kettles Norvrandt had ever seen. <sigh> Good times, they were... Would that I could live 'em again.
14 10 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_302 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_112 Complete level 80 role quests to unlock Journey's End gear rewards for each respective role. Hmmm. Maybe I can. Not as a student, but a teacher. Aye, I could build a workshop, take a few younglings under me wing. Somethin' to think about, eh?
15 11 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_400 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_300 These works were inspired by the tragic tale of a hero, an' only a true champion can wield the legacy what's found at that journey's end. That shell of a crystal ye carry about... It tells a hero's tale. A tragic saga o' hope an' loss.
16 12 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_401 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_301 But if I reckon ye've got the spirit an' the stones for it, I'll be happy to craft 'em for ye for free. Aye, I don't reckon I'll be able to stop meself... In me attempt to capture that achin' majesty in armor, I've poured me all into cloth, an' leather, an' metal─a “journey's end” for the memories what remain. An' if I'm ever struck by that same lightning, I reckon I can do it again.
17 13 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_402 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_302 Journey's End gear rewards can be collected for jobs in which you have attained level 80. Complete level 80 role quests to unlock Journey's End gear rewards for each respective role.
18 14 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_403 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_400 In the event that you lose this gear, you may speak with Grenoldt again to collect a replacement. These works were inspired by the tragic tale of a hero, an' only a true champion can wield the legacy what's found at that journey's end.
19 15 TEXT_REGNOR4GRENOLDT_00628_GRENOLDT_000_401 But if I reckon ye've got the spirit an' the stones for it, I'll be happy to craft 'em for ye for free. Aye, I don't reckon I'll be able to stop meself...
20 16 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_402 Journey's End gear rewards can be collected for jobs in which you have attained level 80.
21 17 TEXT_REGNOR4GRENOLDT_00628_SYSTEM_000_403 In the event that you lose this gear, you may speak with Grenoldt again to collect a replacement.
+46 -39
View File
@@ -14,43 +14,50 @@ int32,str,str
10,"TEXT_REGNOR4MOREN_00613_MOREN_000_090","I could not say why, but recounting the Exarch's story for you seems to have brought me a measure of calm..."
11,"TEXT_REGNOR4MOREN_00613_MOREN_000_091","Mayhap it is the sense of the familiar, helping to ground me in this moment of chaos. Might another such familiar tale aid you in finding your direction?"
12,"TEXT_REGNOR4MOREN_00613_MOREN_000_100","Welcome, welcome! Will you be revisiting old material today? Or breaching a new subject entirely, perchance?"
13,"TEXT_REGNOR4MOREN_00613_Q1_000_500","What will you do?"
14,"TEXT_REGNOR4MOREN_00613_A1_000_501","Review modern history."
15,"TEXT_REGNOR4MOREN_00613_A1_000_502","Review the story of Minfilia."
16,"TEXT_REGNOR4MOREN_00613_A1_000_503","Speak about Ardbert and his companions."
17,"TEXT_REGNOR4MOREN_00613_A1_000_504","Nothing."
18,"TEXT_REGNOR4MOREN_00613_MOREN_000_510","Splendid. Allow me to locate an appropriately eye-catching volume, and we shall commence your revision!"
19,"TEXT_REGNOR4MOREN_00613_MOREN_000_511","A hundred years ago─or near enough not to matter─villains known as the Warriors of Light slew the Shadowkeeper, the steward of Darkness."
20,"TEXT_REGNOR4MOREN_00613_MOREN_000_512","In the wake of this tainted deed, Light began to pour into the world as if from unseen cracks. It pooled and swelled without cease, until the day an enormous, blinding wave rose up and swept across our star."
21,"TEXT_REGNOR4MOREN_00613_MOREN_000_513","We called this calamity the “Flood of Light.”
13,"TEXT_REGNOR4MOREN_00613_MOREN_000_110","That was a most riveting recount of the Warriors of Light and their exploits. The Exarch has spoken of them before in some detail, but that they would go to such lengths to try and save our world..."
14,"TEXT_REGNOR4MOREN_00613_MOREN_000_111","And knowing of their sacrifices, to see Ardbert once more among the living filled me with great joy. Or rather, it should have. It would put my mind at ease to better understand the how or why of his return. "
15,"TEXT_REGNOR4MOREN_00613_MOREN_000_120","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't suppose you've come to tell me of a preternatural shower of stars as well? I rushed outside to see for myself, but there was naught but clouds and blue skies when last I looked. It is said that Ardbert is somehow related to, if not the cause of, this strange phenomenon."
16,"TEXT_REGNOR4MOREN_00613_MOREN_000_121","I have pored over near every tome here in the Cabinet, hopeful that I might discover something to explain what is happening. Alas... These are truly strange times, my friend."
17,"TEXT_REGNOR4MOREN_00613_Q1_000_500","What will you do?"
18,"TEXT_REGNOR4MOREN_00613_A1_000_501","Review modern history."
19,"TEXT_REGNOR4MOREN_00613_A1_000_502","Review the story of Minfilia."
20,"TEXT_REGNOR4MOREN_00613_A1_000_503","Speak about Ardbert and his companions."
21,"TEXT_REGNOR4MOREN_00613_A1_000_504","Nothing."
22,"TEXT_REGNOR4MOREN_00613_MOREN_000_510","Splendid. Allow me to locate an appropriately eye-catching volume, and we shall commence your revision!"
23,"TEXT_REGNOR4MOREN_00613_MOREN_000_511","A hundred years ago─or near enough not to matter─villains known as the Warriors of Light slew the Shadowkeeper, the steward of Darkness."
24,"TEXT_REGNOR4MOREN_00613_MOREN_000_512","In the wake of this tainted deed, Light began to pour into the world as if from unseen cracks. It pooled and swelled without cease, until the day an enormous, blinding wave rose up and swept across our star."
25,"TEXT_REGNOR4MOREN_00613_MOREN_000_513","We called this calamity the “Flood of Light.”
Everything it touched was leeched of life and vigor, leaving naught behind but a luminous wasteland."
22,"TEXT_REGNOR4MOREN_00613_MOREN_000_514","Yet just when it seemed that all would be lost, a savior appeared before us..."
23,"TEXT_REGNOR4MOREN_00613_MOREN_000_515","The Oracle of Light. She stood 'twixt us and approaching doom, and by her power did she stay the Flood. Thus was Norvrandt, and Norvrandt alone, spared the fate of erasure."
24,"TEXT_REGNOR4MOREN_00613_MOREN_000_516","Tragedy would, however, arrive in another form. From the blasted emptiness descended horrors of strange and terrible aspect to bedevil the few folk who survived."
25,"TEXT_REGNOR4MOREN_00613_MOREN_000_517","These “sin eaters” were Light incarnate, and their fulgent presence stole the night from Norvrandt's sky."
26,"TEXT_REGNOR4MOREN_00613_MOREN_000_518","Even now, they circle the remaining bastions of civilization, ever on the hunt for us, ever hungering for our flesh..."
27,"TEXT_REGNOR4MOREN_00613_MOREN_000_519","...And so concludes this tale of modern history. I wonder if mankind's battle with the sin eaters will find its end within our lifetimes..."
28,"TEXT_REGNOR4MOREN_00613_MOREN_000_520","...And so concludes this tale of modern history─though mayhap 'tis time I made some few amendments. Yes, a new chapter to illustrate the sin eaters' downfall!"
29,"TEXT_REGNOR4MOREN_00613_MOREN_000_530","Very good. Then let us once more delve into <Emphasis>The Illustrated Tale of the Oracle of Light</Emphasis>."
30,"TEXT_REGNOR4MOREN_00613_MOREN_000_531","It began a hundred years ago, when the Flood of Light threatened to swallow Norvrandt. Just as all seemed lost, a savior appeared who halted the all-consuming radiance. A maiden with hair of spun gold and eyes of clearest sapphire."
31,"TEXT_REGNOR4MOREN_00613_MOREN_000_532","Naught was known about her save that her name was Minfilia. And for delivering the realm, she came to be revered as the Oracle of Light."
32,"TEXT_REGNOR4MOREN_00613_MOREN_000_533","After stopping the Flood, the mysterious maiden vanished without a trace. But fifteen years later, her name would unexpectedly reappear in the annals of history."
33,"TEXT_REGNOR4MOREN_00613_MOREN_000_534","When sin eaters laid ruin to the Kingdom of Voeburt, a young girl was discovered who was immune to the creatures' blighted touch."
34,"TEXT_REGNOR4MOREN_00613_MOREN_000_535","...One with hair of spun gold and eyes of clearest sapphire. She was hailed as the Oracle reborn and came to likewise be called Minfilia."
35,"TEXT_REGNOR4MOREN_00613_MOREN_000_536","Enlisting in the Eulmoran Army, this Minfilia fought and vanquished countless sin eaters."
36,"TEXT_REGNOR4MOREN_00613_MOREN_000_537","Alas, like so many other soldiers, she eventually met her end in battle."
37,"TEXT_REGNOR4MOREN_00613_MOREN_000_538","Yet with her dying breath, she whispered unto her grieving comrades, “Minfilia will return.”"
38,"TEXT_REGNOR4MOREN_00613_MOREN_000_539","And true to her words, some years later, another young girl was discovered who possessed the selfsame eyes, that selfsame hair, and those selfsame powers."
39,"TEXT_REGNOR4MOREN_00613_MOREN_000_540","She too took the name Minfilia. She too fought sin eaters as a soldier of Eulmore. And she too fell in battle. Many more were to follow in her footsteps. And so the cycle continues to this day."
40,"TEXT_REGNOR4MOREN_00613_MOREN_000_541","...And that concludes the tale. Minfilia has taught us much about the nature of the sin eaters, yet hers has been a heavy burden to bear.."
41,"TEXT_REGNOR4MOREN_00613_MOREN_000_542","...And that concludes the tale as it has been told. It seems, however, that this most recent Oracle of Light stands apart from the others."
42,"TEXT_REGNOR4MOREN_00613_MOREN_000_543","Though 'tis not my place to scrutinize, I am most curious as to─ Nay. Nay, I shall contain my inquisitive nature."
43,"TEXT_REGNOR4MOREN_00613_MOREN_000_544","I will say only this: I shall be joyous to hear that the story of these girls and their sorrowful fate has at last been given the ending it deserves."
44,"TEXT_REGNOR4MOREN_00613_MOREN_000_550","...What's this? A tale for the history books, you say? W-Well, then, I should be very interested to hear it!"
45,"TEXT_REGNOR4MOREN_00613_MOREN_000_551","...B-But this is extraordinary! The Warriors of Light were not as I imagined them..."
46,"TEXT_REGNOR4MOREN_00613_MOREN_000_552","Their weary souls, standing at Minfilia's side to halt the very Flood they caused... And Ardbert, lending you his strength as you fought for the First!"
47,"TEXT_REGNOR4MOREN_00613_MOREN_000_553","M-My mind is in a whirl, I must... Yes! I must record these revelations on parchment! There must needs be a new chapter written─a revised account!"
48,"TEXT_REGNOR4MOREN_00613_MOREN_000_554","Do you not see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? This all comes back to the words the Exarch spoke to the people of the Crystarium."
49,"TEXT_REGNOR4MOREN_00613_MOREN_000_555","“We shall fight on, that our children and our children's children might know a better tomorrow.” The Warriors of Light were the very embodiment of that sentiment!"
50,"TEXT_REGNOR4MOREN_00613_MOREN_000_556","...I should speak with Cyella to learn more? You mean the server, yes? At the Wandering Stairs?"
51,"TEXT_REGNOR4MOREN_00613_MOREN_000_557","Hm. I have never known her to be a borrower of history books... But if you are adamant she has truths to share, then I shall be sure to pay her a visit!"
26,"TEXT_REGNOR4MOREN_00613_MOREN_000_514","Yet just when it seemed that all would be lost, a savior appeared before us..."
27,"TEXT_REGNOR4MOREN_00613_MOREN_000_515","The Oracle of Light. She stood 'twixt us and approaching doom, and by her power did she stay the Flood. Thus was Norvrandt, and Norvrandt alone, spared the fate of erasure."
28,"TEXT_REGNOR4MOREN_00613_MOREN_000_516","Tragedy would, however, arrive in another form. From the blasted emptiness descended horrors of strange and terrible aspect to bedevil the few folk who survived."
29,"TEXT_REGNOR4MOREN_00613_MOREN_000_517","These “sin eaters” were Light incarnate, and their fulgent presence stole the night from Norvrandt's sky."
30,"TEXT_REGNOR4MOREN_00613_MOREN_000_518","Even now, they circle the remaining bastions of civilization, ever on the hunt for us, ever hungering for our flesh..."
31,"TEXT_REGNOR4MOREN_00613_MOREN_000_519","...And so concludes this tale of modern history. I wonder if mankind's battle with the sin eaters will find its end within our lifetimes..."
32,"TEXT_REGNOR4MOREN_00613_MOREN_000_520","...And so concludes this tale of modern history─though mayhap 'tis time I made some few amendments. Yes, a new chapter to illustrate the sin eaters' downfall!"
33,"TEXT_REGNOR4MOREN_00613_MOREN_000_521","...And so concludes this tale of modern history─though mayhap 'tis time I made some few amendments. Indeed, the truth of the Warriors of Light and all the good they have done for us has remained unwritten for far too long!"
34,"TEXT_REGNOR4MOREN_00613_MOREN_000_530","Very good. Then let us once more delve into <Emphasis>The Illustrated Tale of the Oracle of Light</Emphasis>."
35,"TEXT_REGNOR4MOREN_00613_MOREN_000_531","It began a hundred years ago, when the Flood of Light threatened to swallow Norvrandt. Just as all seemed lost, a savior appeared who halted the all-consuming radiance. A maiden with hair of spun gold and eyes of clearest sapphire."
36,"TEXT_REGNOR4MOREN_00613_MOREN_000_532","Naught was known about her save that her name was Minfilia. And for delivering the realm, she came to be revered as the Oracle of Light."
37,"TEXT_REGNOR4MOREN_00613_MOREN_000_533","After stopping the Flood, the mysterious maiden vanished without a trace. But fifteen years later, her name would unexpectedly reappear in the annals of history."
38,"TEXT_REGNOR4MOREN_00613_MOREN_000_534","When sin eaters laid ruin to the Kingdom of Voeburt, a young girl was discovered who was immune to the creatures' blighted touch."
39,"TEXT_REGNOR4MOREN_00613_MOREN_000_535","...One with hair of spun gold and eyes of clearest sapphire. She was hailed as the Oracle reborn and came to likewise be called Minfilia."
40,"TEXT_REGNOR4MOREN_00613_MOREN_000_536","Enlisting in the Eulmoran Army, this Minfilia fought and vanquished countless sin eaters."
41,"TEXT_REGNOR4MOREN_00613_MOREN_000_537","Alas, like so many other soldiers, she eventually met her end in battle."
42,"TEXT_REGNOR4MOREN_00613_MOREN_000_538","Yet with her dying breath, she whispered unto her grieving comrades, “Minfilia will return.”"
43,"TEXT_REGNOR4MOREN_00613_MOREN_000_539","And true to her words, some years later, another young girl was discovered who possessed the selfsame eyes, that selfsame hair, and those selfsame powers."
44,"TEXT_REGNOR4MOREN_00613_MOREN_000_540","She too took the name Minfilia. She too fought sin eaters as a soldier of Eulmore. And she too fell in battle. Many more were to follow in her footsteps. And so the cycle continues to this day."
45,"TEXT_REGNOR4MOREN_00613_MOREN_000_541","...And that concludes the tale. Minfilia has taught us much about the nature of the sin eaters, yet hers has been a heavy burden to bear."
46,"TEXT_REGNOR4MOREN_00613_MOREN_000_542","...And that concludes the tale as it has been told. It seems, however, that this most recent Oracle of Light stands apart from the others."
47,"TEXT_REGNOR4MOREN_00613_MOREN_000_543","Though 'tis not my place to scrutinize, I am most curious as to─ Nay. Nay, I shall contain my inquisitive nature."
48,"TEXT_REGNOR4MOREN_00613_MOREN_000_544","I will say only this: I shall be joyous to hear that the story of these girls and their sorrowful fate has at last been given the ending it deserves."
49,"TEXT_REGNOR4MOREN_00613_MOREN_000_550","...What's this? A tale for the history books, you say? W-Well, then, I should be very interested to hear it!"
50,"TEXT_REGNOR4MOREN_00613_MOREN_000_551","...B-But this is extraordinary! The Warriors of Light were not as I imagined them..."
51,"TEXT_REGNOR4MOREN_00613_MOREN_000_552","Their weary souls, standing at Minfilia's side to halt the very Flood they caused... And Ardbert, lending you his strength as you fought for the First!"
52,"TEXT_REGNOR4MOREN_00613_MOREN_000_553","M-My mind is in a whirl, I must... Yes! I must record these revelations on parchment! There must needs be a new chapter written─a revised account!"
53,"TEXT_REGNOR4MOREN_00613_MOREN_000_554","Do you not see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? This all comes back to the words the Exarch spoke to the people of the Crystarium."
54,"TEXT_REGNOR4MOREN_00613_MOREN_000_555","“We shall fight on, that our children and our children's children might know a better tomorrow.” The Warriors of Light were the very embodiment of that sentiment!"
55,"TEXT_REGNOR4MOREN_00613_MOREN_000_556","...I should speak with Cyella to learn more? You mean the server, yes? At the Wandering Stairs?"
56,"TEXT_REGNOR4MOREN_00613_MOREN_000_557","Hm. I have never known her to be a borrower of history books... But if you are adamant she has truths to share, then I shall be sure to pay her a visit!"
57,"TEXT_REGNOR4MOREN_00613_MOREN_000_560","There is no mention of anything you have told us in the books here in the Cabinet."
58,"TEXT_REGNOR4MOREN_00613_MOREN_000_570","Hmmm... Perhaps it is time I made a contribution to our collection of works."
1 key 0 1
14 10 TEXT_REGNOR4MOREN_00613_MOREN_000_090 I could not say why, but recounting the Exarch's story for you seems to have brought me a measure of calm...
15 11 TEXT_REGNOR4MOREN_00613_MOREN_000_091 Mayhap it is the sense of the familiar, helping to ground me in this moment of chaos. Might another such familiar tale aid you in finding your direction?
16 12 TEXT_REGNOR4MOREN_00613_MOREN_000_100 Welcome, welcome! Will you be revisiting old material today? Or breaching a new subject entirely, perchance?
17 13 TEXT_REGNOR4MOREN_00613_Q1_000_500 TEXT_REGNOR4MOREN_00613_MOREN_000_110 What will you do? That was a most riveting recount of the Warriors of Light and their exploits. The Exarch has spoken of them before in some detail, but that they would go to such lengths to try and save our world...
18 14 TEXT_REGNOR4MOREN_00613_A1_000_501 TEXT_REGNOR4MOREN_00613_MOREN_000_111 Review modern history. And knowing of their sacrifices, to see Ardbert once more among the living filled me with great joy. Or rather, it should have. It would put my mind at ease to better understand the how or why of his return.
19 15 TEXT_REGNOR4MOREN_00613_A1_000_502 TEXT_REGNOR4MOREN_00613_MOREN_000_120 Review the story of Minfilia. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't suppose you've come to tell me of a preternatural shower of stars as well? I rushed outside to see for myself, but there was naught but clouds and blue skies when last I looked. It is said that Ardbert is somehow related to, if not the cause of, this strange phenomenon.
20 16 TEXT_REGNOR4MOREN_00613_A1_000_503 TEXT_REGNOR4MOREN_00613_MOREN_000_121 Speak about Ardbert and his companions. I have pored over near every tome here in the Cabinet, hopeful that I might discover something to explain what is happening. Alas... These are truly strange times, my friend.
21 17 TEXT_REGNOR4MOREN_00613_A1_000_504 TEXT_REGNOR4MOREN_00613_Q1_000_500 Nothing. What will you do?
22 18 TEXT_REGNOR4MOREN_00613_MOREN_000_510 TEXT_REGNOR4MOREN_00613_A1_000_501 Splendid. Allow me to locate an appropriately eye-catching volume, and we shall commence your revision! Review modern history.
23 19 TEXT_REGNOR4MOREN_00613_MOREN_000_511 TEXT_REGNOR4MOREN_00613_A1_000_502 A hundred years ago─or near enough not to matter─villains known as the Warriors of Light slew the Shadowkeeper, the steward of Darkness. Review the story of Minfilia.
24 20 TEXT_REGNOR4MOREN_00613_MOREN_000_512 TEXT_REGNOR4MOREN_00613_A1_000_503 In the wake of this tainted deed, Light began to pour into the world as if from unseen cracks. It pooled and swelled without cease, until the day an enormous, blinding wave rose up and swept across our star. Speak about Ardbert and his companions.
25 21 TEXT_REGNOR4MOREN_00613_MOREN_000_513 TEXT_REGNOR4MOREN_00613_A1_000_504 We called this calamity the “Flood of Light.” Everything it touched was leeched of life and vigor, leaving naught behind but a luminous wasteland. Nothing.
26 22 TEXT_REGNOR4MOREN_00613_MOREN_000_510 Splendid. Allow me to locate an appropriately eye-catching volume, and we shall commence your revision!
27 23 TEXT_REGNOR4MOREN_00613_MOREN_000_511 A hundred years ago─or near enough not to matter─villains known as the Warriors of Light slew the Shadowkeeper, the steward of Darkness.
28 24 TEXT_REGNOR4MOREN_00613_MOREN_000_512 In the wake of this tainted deed, Light began to pour into the world as if from unseen cracks. It pooled and swelled without cease, until the day an enormous, blinding wave rose up and swept across our star.
29 25 TEXT_REGNOR4MOREN_00613_MOREN_000_513 We called this calamity the “Flood of Light.” Everything it touched was leeched of life and vigor, leaving naught behind but a luminous wasteland.
30 22 26 TEXT_REGNOR4MOREN_00613_MOREN_000_514 Yet just when it seemed that all would be lost, a savior appeared before us...
31 23 27 TEXT_REGNOR4MOREN_00613_MOREN_000_515 The Oracle of Light. She stood 'twixt us and approaching doom, and by her power did she stay the Flood. Thus was Norvrandt, and Norvrandt alone, spared the fate of erasure.
32 24 28 TEXT_REGNOR4MOREN_00613_MOREN_000_516 Tragedy would, however, arrive in another form. From the blasted emptiness descended horrors of strange and terrible aspect to bedevil the few folk who survived.
33 25 29 TEXT_REGNOR4MOREN_00613_MOREN_000_517 These “sin eaters” were Light incarnate, and their fulgent presence stole the night from Norvrandt's sky.
34 26 30 TEXT_REGNOR4MOREN_00613_MOREN_000_518 Even now, they circle the remaining bastions of civilization, ever on the hunt for us, ever hungering for our flesh...
35 27 31 TEXT_REGNOR4MOREN_00613_MOREN_000_519 ...And so concludes this tale of modern history. I wonder if mankind's battle with the sin eaters will find its end within our lifetimes...
36 28 32 TEXT_REGNOR4MOREN_00613_MOREN_000_520 ...And so concludes this tale of modern history─though mayhap 'tis time I made some few amendments. Yes, a new chapter to illustrate the sin eaters' downfall!
37 29 33 TEXT_REGNOR4MOREN_00613_MOREN_000_530 TEXT_REGNOR4MOREN_00613_MOREN_000_521 Very good. Then let us once more delve into <Emphasis>The Illustrated Tale of the Oracle of Light</Emphasis>. ...And so concludes this tale of modern history─though mayhap 'tis time I made some few amendments. Indeed, the truth of the Warriors of Light and all the good they have done for us has remained unwritten for far too long!
38 30 34 TEXT_REGNOR4MOREN_00613_MOREN_000_531 TEXT_REGNOR4MOREN_00613_MOREN_000_530 It began a hundred years ago, when the Flood of Light threatened to swallow Norvrandt. Just as all seemed lost, a savior appeared who halted the all-consuming radiance. A maiden with hair of spun gold and eyes of clearest sapphire. Very good. Then let us once more delve into <Emphasis>The Illustrated Tale of the Oracle of Light</Emphasis>.
39 31 35 TEXT_REGNOR4MOREN_00613_MOREN_000_532 TEXT_REGNOR4MOREN_00613_MOREN_000_531 Naught was known about her save that her name was Minfilia. And for delivering the realm, she came to be revered as the Oracle of Light. It began a hundred years ago, when the Flood of Light threatened to swallow Norvrandt. Just as all seemed lost, a savior appeared who halted the all-consuming radiance. A maiden with hair of spun gold and eyes of clearest sapphire.
40 32 36 TEXT_REGNOR4MOREN_00613_MOREN_000_533 TEXT_REGNOR4MOREN_00613_MOREN_000_532 After stopping the Flood, the mysterious maiden vanished without a trace. But fifteen years later, her name would unexpectedly reappear in the annals of history. Naught was known about her save that her name was Minfilia. And for delivering the realm, she came to be revered as the Oracle of Light.
41 33 37 TEXT_REGNOR4MOREN_00613_MOREN_000_534 TEXT_REGNOR4MOREN_00613_MOREN_000_533 When sin eaters laid ruin to the Kingdom of Voeburt, a young girl was discovered who was immune to the creatures' blighted touch. After stopping the Flood, the mysterious maiden vanished without a trace. But fifteen years later, her name would unexpectedly reappear in the annals of history.
42 34 38 TEXT_REGNOR4MOREN_00613_MOREN_000_535 TEXT_REGNOR4MOREN_00613_MOREN_000_534 ...One with hair of spun gold and eyes of clearest sapphire. She was hailed as the Oracle reborn and came to likewise be called Minfilia. When sin eaters laid ruin to the Kingdom of Voeburt, a young girl was discovered who was immune to the creatures' blighted touch.
43 35 39 TEXT_REGNOR4MOREN_00613_MOREN_000_536 TEXT_REGNOR4MOREN_00613_MOREN_000_535 Enlisting in the Eulmoran Army, this Minfilia fought and vanquished countless sin eaters. ...One with hair of spun gold and eyes of clearest sapphire. She was hailed as the Oracle reborn and came to likewise be called Minfilia.
44 36 40 TEXT_REGNOR4MOREN_00613_MOREN_000_537 TEXT_REGNOR4MOREN_00613_MOREN_000_536 Alas, like so many other soldiers, she eventually met her end in battle. Enlisting in the Eulmoran Army, this Minfilia fought and vanquished countless sin eaters.
45 37 41 TEXT_REGNOR4MOREN_00613_MOREN_000_538 TEXT_REGNOR4MOREN_00613_MOREN_000_537 Yet with her dying breath, she whispered unto her grieving comrades, “Minfilia will return.” Alas, like so many other soldiers, she eventually met her end in battle.
46 38 42 TEXT_REGNOR4MOREN_00613_MOREN_000_539 TEXT_REGNOR4MOREN_00613_MOREN_000_538 And true to her words, some years later, another young girl was discovered who possessed the selfsame eyes, that selfsame hair, and those selfsame powers. Yet with her dying breath, she whispered unto her grieving comrades, “Minfilia will return.”
47 39 43 TEXT_REGNOR4MOREN_00613_MOREN_000_540 TEXT_REGNOR4MOREN_00613_MOREN_000_539 She too took the name Minfilia. She too fought sin eaters as a soldier of Eulmore. And she too fell in battle. Many more were to follow in her footsteps. And so the cycle continues to this day. And true to her words, some years later, another young girl was discovered who possessed the selfsame eyes, that selfsame hair, and those selfsame powers.
48 40 44 TEXT_REGNOR4MOREN_00613_MOREN_000_541 TEXT_REGNOR4MOREN_00613_MOREN_000_540 ...And that concludes the tale. Minfilia has taught us much about the nature of the sin eaters, yet hers has been a heavy burden to bear.. She too took the name Minfilia. She too fought sin eaters as a soldier of Eulmore. And she too fell in battle. Many more were to follow in her footsteps. And so the cycle continues to this day.
49 41 45 TEXT_REGNOR4MOREN_00613_MOREN_000_542 TEXT_REGNOR4MOREN_00613_MOREN_000_541 ...And that concludes the tale as it has been told. It seems, however, that this most recent Oracle of Light stands apart from the others. ...And that concludes the tale. Minfilia has taught us much about the nature of the sin eaters, yet hers has been a heavy burden to bear.
50 42 46 TEXT_REGNOR4MOREN_00613_MOREN_000_543 TEXT_REGNOR4MOREN_00613_MOREN_000_542 Though 'tis not my place to scrutinize, I am most curious as to─ Nay. Nay, I shall contain my inquisitive nature. ...And that concludes the tale as it has been told. It seems, however, that this most recent Oracle of Light stands apart from the others.
51 43 47 TEXT_REGNOR4MOREN_00613_MOREN_000_544 TEXT_REGNOR4MOREN_00613_MOREN_000_543 I will say only this: I shall be joyous to hear that the story of these girls and their sorrowful fate has at last been given the ending it deserves. Though 'tis not my place to scrutinize, I am most curious as to─ Nay. Nay, I shall contain my inquisitive nature.
52 44 48 TEXT_REGNOR4MOREN_00613_MOREN_000_550 TEXT_REGNOR4MOREN_00613_MOREN_000_544 ...What's this? A tale for the history books, you say? W-Well, then, I should be very interested to hear it! I will say only this: I shall be joyous to hear that the story of these girls and their sorrowful fate has at last been given the ending it deserves.
53 45 49 TEXT_REGNOR4MOREN_00613_MOREN_000_551 TEXT_REGNOR4MOREN_00613_MOREN_000_550 ...B-But this is extraordinary! The Warriors of Light were not as I imagined them... ...What's this? A tale for the history books, you say? W-Well, then, I should be very interested to hear it!
54 46 50 TEXT_REGNOR4MOREN_00613_MOREN_000_552 TEXT_REGNOR4MOREN_00613_MOREN_000_551 Their weary souls, standing at Minfilia's side to halt the very Flood they caused... And Ardbert, lending you his strength as you fought for the First! ...B-But this is extraordinary! The Warriors of Light were not as I imagined them...
55 47 51 TEXT_REGNOR4MOREN_00613_MOREN_000_553 TEXT_REGNOR4MOREN_00613_MOREN_000_552 M-My mind is in a whirl, I must... Yes! I must record these revelations on parchment! There must needs be a new chapter written─a revised account! Their weary souls, standing at Minfilia's side to halt the very Flood they caused... And Ardbert, lending you his strength as you fought for the First!
56 48 52 TEXT_REGNOR4MOREN_00613_MOREN_000_554 TEXT_REGNOR4MOREN_00613_MOREN_000_553 Do you not see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? This all comes back to the words the Exarch spoke to the people of the Crystarium. M-My mind is in a whirl, I must... Yes! I must record these revelations on parchment! There must needs be a new chapter written─a revised account!
57 49 53 TEXT_REGNOR4MOREN_00613_MOREN_000_555 TEXT_REGNOR4MOREN_00613_MOREN_000_554 “We shall fight on, that our children and our children's children might know a better tomorrow.” The Warriors of Light were the very embodiment of that sentiment! Do you not see, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? This all comes back to the words the Exarch spoke to the people of the Crystarium.
58 50 54 TEXT_REGNOR4MOREN_00613_MOREN_000_556 TEXT_REGNOR4MOREN_00613_MOREN_000_555 ...I should speak with Cyella to learn more? You mean the server, yes? At the Wandering Stairs? “We shall fight on, that our children and our children's children might know a better tomorrow.” The Warriors of Light were the very embodiment of that sentiment!
59 51 55 TEXT_REGNOR4MOREN_00613_MOREN_000_557 TEXT_REGNOR4MOREN_00613_MOREN_000_556 Hm. I have never known her to be a borrower of history books... But if you are adamant she has truths to share, then I shall be sure to pay her a visit! ...I should speak with Cyella to learn more? You mean the server, yes? At the Wandering Stairs?
60 56 TEXT_REGNOR4MOREN_00613_MOREN_000_557 Hm. I have never known her to be a borrower of history books... But if you are adamant she has truths to share, then I shall be sure to pay her a visit!
61 57 TEXT_REGNOR4MOREN_00613_MOREN_000_560 There is no mention of anything you have told us in the books here in the Cabinet.
62 58 TEXT_REGNOR4MOREN_00613_MOREN_000_570 Hmmm... Perhaps it is time I made a contribution to our collection of works.
63
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2,"TEXT_REGNOR4YTCTWINS1_00643_A1_000_001","Konogg."
3,"TEXT_REGNOR4YTCTWINS1_00643_A1_000_002","The machines."
4,"TEXT_REGNOR4YTCTWINS1_00643_A1_000_003","Androids."
5,"TEXT_REGNOR4YTCTWINS1_00643_A1_000_004","Nothing."
6,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_003","Brother? Oh, he's practically my right hand─if one with a mind of its own. He can be infuriatingly cautious, though. “That's quite enough gunpowder, Anogg,” and the like. Hmph. Really tangles my beard, sometimes."
7,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_004","Can't say I know more than you do. We've seen that these “machine lifeforms” are highly advanced, and highly violent... If 2P is to be believed, they're capable of some degree of independent thought, as well. The rest is a mystery! Wouldn't be much fun otherwise, would it?"
8,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_005","Don't you worry─I'll figure out what makes them tick eventually. I always do!"
9,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_006","Hmm... Yes, I've been contemplating them too. Just imagine! With that kind of technology, that kind of <Emphasis>power</Emphasis>...<cough> Well, we don't want it falling into the wrong hands, that's for certain!"
10,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_050","No, thank you, I don't need anything murdered at the moment. Or...did you want something?"
11,"TEXT_REGNOR4YTCTWINS1_00643_Q2_000_000","What will you ask about?"
12,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_001","Anogg."
13,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_002","The machines."
14,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_003","Androids."
15,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_004","Nothing."
16,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_052","I love my sister, of course. Even if she <Emphasis>is</Emphasis> quick to rush into danger, and quicker to open her mouth. If only she would actually listen to me..."
17,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_053","Curious, aren't they? And certainly complex. I made note of a plethora of different parts belonging to the machine lifeforms you destroyed in the ruins."
18,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_054","Of course, the amount of parts involved makes it possible for them to be assembled into myriad configurations─as you doubtless noticed. I'm working on categorizing them now."
19,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_055","I'd like to know about them myself. All we have to go on is what 2P said─and that muddied the issue, if anything. What is this faction that apparently threatens us, and why is 2P working against them? We desperately need to learn more."
5,"TEXT_REGNOR4YTCTWINS1_00643_A1_100_003","The “key.”"
6,"TEXT_REGNOR4YTCTWINS1_00643_A1_000_004","Nothing."
7,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_003","Brother? Oh, he's practically my right hand─if one with a mind of its own. He can be infuriatingly cautious, though. “That's quite enough gunpowder, Anogg,” and the like. Hmph. Really tangles my beard, sometimes."
8,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_004","Can't say I know more than you do. We've seen that these “machine lifeforms” are highly advanced, and highly violent... If 2P is to be believed, they're capable of some degree of independent thought, as well. The rest is a mystery! Wouldn't be much fun otherwise, would it?"
9,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_005","Don't you worry─I'll figure out what makes them tick eventually. I always do!"
10,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_006","Hmm... Yes, I've been contemplating them too. Just imagine! With that kind of technology, that kind of <Emphasis>power</Emphasis>...<cough> Well, we don't want it falling into the wrong hands, that's for certain!"
11,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_007","I know you're impatient to see results. I am too, believe me."
12,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_008","And I know there's a way to revive the blasted thing with the knocker crystal you brought us...we just haven't found it yet."
13,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_009","I've tried wiring, and whacking, and just sort of...nudging the two at each other to see how they react. Nothing!"
14,"TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_010","But we'll get there, trust me! There's nothing Konogg and I can't do, and when we get our hands on that weaponry, you'll be glad you got on our good sides early. Mwahahaha!"
15,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_050","No, thank you, I don't need anything murdered at the moment. Or...did you want something?"
16,"TEXT_REGNOR4YTCTWINS1_00643_Q2_000_000","What will you ask about?"
17,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_001","Anogg."
18,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_002","The machines."
19,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_003","Androids."
20,"TEXT_REGNOR4YTCTWINS1_00643_A2_100_003","The ruins."
21,"TEXT_REGNOR4YTCTWINS1_00643_A2_000_004","Nothing."
22,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_052","I love my sister, of course. Even if she <Emphasis>is</Emphasis> quick to rush into danger, and quicker to open her mouth. If only she would actually listen to me..."
23,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_053","Curious, aren't they? And certainly complex. I made note of a plethora of different parts belonging to the machine lifeforms you destroyed in the ruins."
24,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_054","Of course, the amount of parts involved makes it possible for them to be assembled into myriad configurations─as you doubtless noticed. I'm working on categorizing them now."
25,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_055","I'd like to know about them myself. All we have to go on is what 2P said─and that muddied the issue, if anything. What is this faction that apparently threatens us, and why is 2P working against them? We desperately need to learn more."
26,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_056","Have I been continuing my research into the ruins, you ask? Quite frankly, I'm surprised you remembered."
27,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_057","I am though, yes. There are simply too many variables at present. Every scrap of information is a small reduction in our chances of being horribly murdered by mechanical monstrosities."
28,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_058","There are worse ways to go, mind. And I'll admit that a lot of my desire to keep digging around down there is due to good old-fashioned curiosity."
29,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_059","In any case, I have no plans to stop─and that goes triple for Anogg, as I'm sure you've noticed."
30,"TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_500","Arguing with Anogg is like being run over by a trolley."
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6 2 TEXT_REGNOR4YTCTWINS1_00643_A1_000_001 Konogg.
7 3 TEXT_REGNOR4YTCTWINS1_00643_A1_000_002 The machines.
8 4 TEXT_REGNOR4YTCTWINS1_00643_A1_000_003 Androids.
9 5 TEXT_REGNOR4YTCTWINS1_00643_A1_000_004 TEXT_REGNOR4YTCTWINS1_00643_A1_100_003 Nothing. The “key.”
10 6 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_003 TEXT_REGNOR4YTCTWINS1_00643_A1_000_004 Brother? Oh, he's practically my right hand─if one with a mind of its own. He can be infuriatingly cautious, though. “That's quite enough gunpowder, Anogg,” and the like. Hmph. Really tangles my beard, sometimes. Nothing.
11 7 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_004 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_003 Can't say I know more than you do. We've seen that these “machine lifeforms” are highly advanced, and highly violent... If 2P is to be believed, they're capable of some degree of independent thought, as well. The rest is a mystery! Wouldn't be much fun otherwise, would it? Brother? Oh, he's practically my right hand─if one with a mind of its own. He can be infuriatingly cautious, though. “That's quite enough gunpowder, Anogg,” and the like. Hmph. Really tangles my beard, sometimes.
12 8 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_005 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_004 Don't you worry─I'll figure out what makes them tick eventually. I always do! Can't say I know more than you do. We've seen that these “machine lifeforms” are highly advanced, and highly violent... If 2P is to be believed, they're capable of some degree of independent thought, as well. The rest is a mystery! Wouldn't be much fun otherwise, would it?
13 9 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_006 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_005 Hmm... Yes, I've been contemplating them too. Just imagine! With that kind of technology, that kind of <Emphasis>power</Emphasis>...<cough> Well, we don't want it falling into the wrong hands, that's for certain! Don't you worry─I'll figure out what makes them tick eventually. I always do!
14 10 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_050 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_006 No, thank you, I don't need anything murdered at the moment. Or...did you want something? Hmm... Yes, I've been contemplating them too. Just imagine! With that kind of technology, that kind of <Emphasis>power</Emphasis>...<cough> Well, we don't want it falling into the wrong hands, that's for certain!
15 11 TEXT_REGNOR4YTCTWINS1_00643_Q2_000_000 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_007 What will you ask about? I know you're impatient to see results. I am too, believe me.
16 12 TEXT_REGNOR4YTCTWINS1_00643_A2_000_001 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_008 Anogg. And I know there's a way to revive the blasted thing with the knocker crystal you brought us...we just haven't found it yet.
17 13 TEXT_REGNOR4YTCTWINS1_00643_A2_000_002 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_009 The machines. I've tried wiring, and whacking, and just sort of...nudging the two at each other to see how they react. Nothing!
18 14 TEXT_REGNOR4YTCTWINS1_00643_A2_000_003 TEXT_REGNOR4YTCTWINS1_00643_ANOGG_000_010 Androids. But we'll get there, trust me! There's nothing Konogg and I can't do, and when we get our hands on that weaponry, you'll be glad you got on our good sides early. Mwahahaha!
19 15 TEXT_REGNOR4YTCTWINS1_00643_A2_000_004 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_050 Nothing. No, thank you, I don't need anything murdered at the moment. Or...did you want something?
20 16 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_052 TEXT_REGNOR4YTCTWINS1_00643_Q2_000_000 I love my sister, of course. Even if she <Emphasis>is</Emphasis> quick to rush into danger, and quicker to open her mouth. If only she would actually listen to me... What will you ask about?
21 17 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_053 TEXT_REGNOR4YTCTWINS1_00643_A2_000_001 Curious, aren't they? And certainly complex. I made note of a plethora of different parts belonging to the machine lifeforms you destroyed in the ruins. Anogg.
22 18 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_054 TEXT_REGNOR4YTCTWINS1_00643_A2_000_002 Of course, the amount of parts involved makes it possible for them to be assembled into myriad configurations─as you doubtless noticed. I'm working on categorizing them now. The machines.
23 19 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_055 TEXT_REGNOR4YTCTWINS1_00643_A2_000_003 I'd like to know about them myself. All we have to go on is what 2P said─and that muddied the issue, if anything. What is this faction that apparently threatens us, and why is 2P working against them? We desperately need to learn more. Androids.
24 20 TEXT_REGNOR4YTCTWINS1_00643_A2_100_003 The ruins.
25 21 TEXT_REGNOR4YTCTWINS1_00643_A2_000_004 Nothing.
26 22 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_052 I love my sister, of course. Even if she <Emphasis>is</Emphasis> quick to rush into danger, and quicker to open her mouth. If only she would actually listen to me...
27 23 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_053 Curious, aren't they? And certainly complex. I made note of a plethora of different parts belonging to the machine lifeforms you destroyed in the ruins.
28 24 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_054 Of course, the amount of parts involved makes it possible for them to be assembled into myriad configurations─as you doubtless noticed. I'm working on categorizing them now.
29 25 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_055 I'd like to know about them myself. All we have to go on is what 2P said─and that muddied the issue, if anything. What is this faction that apparently threatens us, and why is 2P working against them? We desperately need to learn more.
30 26 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_056 Have I been continuing my research into the ruins, you ask? Quite frankly, I'm surprised you remembered.
31 27 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_057 I am though, yes. There are simply too many variables at present. Every scrap of information is a small reduction in our chances of being horribly murdered by mechanical monstrosities.
32 28 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_058 There are worse ways to go, mind. And I'll admit that a lot of my desire to keep digging around down there is due to good old-fashioned curiosity.
33 29 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_059 In any case, I have no plans to stop─and that goes triple for Anogg, as I'm sure you've noticed.
34 30 TEXT_REGNOR4YTCTWINS1_00643_KONOGG_000_500 Arguing with Anogg is like being run over by a trolley.
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View File
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0,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_000","I am a soldier in the service of Lord Aurvael de Haillenarte. If you seek my master, I am afraid he is occupied with preparations for a new undertaking."
1,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_001","I am a soldier in the service of Lord Aurvael de Haillenarte. If you seek my master, he is presently in the Firmament for a new undertaking."
2,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_002","However, I should be pleased to assist you with any lockboxes you may possess, as well as trade with you for your sky pirate spoils."
3,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_003","Owing to recent developments, these items are not as common as they once were, but should you chance to acquire them, please feel free to come to me."
4,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_010","If you seek my lord Aurvael, I am afraid he is occupied with preparations for a new undertaking."
5,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_011","If you seek my lord Aurvael, he is presently in the Firmament for a new undertaking."
6,"TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_012","However, I should be pleased to assist you with any lockboxes you may possess, as well as trade with you for your sky pirate spoils."
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4 0 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_000 I am a soldier in the service of Lord Aurvael de Haillenarte. If you seek my master, I am afraid he is occupied with preparations for a new undertaking.
5 1 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_001 I am a soldier in the service of Lord Aurvael de Haillenarte. If you seek my master, he is presently in the Firmament for a new undertaking.
6 2 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_002 However, I should be pleased to assist you with any lockboxes you may possess, as well as trade with you for your sky pirate spoils.
7 3 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_003 Owing to recent developments, these items are not as common as they once were, but should you chance to acquire them, please feel free to come to me.
8 4 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_010 If you seek my lord Aurvael, I am afraid he is occupied with preparations for a new undertaking.
9 5 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_011 If you seek my lord Aurvael, he is presently in the Firmament for a new undertaking.
10 6 TEXT_REGROC2JAQUOINIE_00671_JAQUOINIE_000_012 However, I should be pleased to assist you with any lockboxes you may possess, as well as trade with you for your sky pirate spoils.