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5.2 updates
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@@ -119,7 +119,7 @@ int32,str,str
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109,"TEXT_JOBREL300_02328_SYSTEM_000_010","When requesting Ulan's assistance in developing the anima, you must first speak with her while equipped with your hyperconductive anima weapon, then select “Foster the anima's growth.”"
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110,"TEXT_JOBREL300_02328_SYSTEM_000_011","She will then take the crystal sand and umbrite to create treated crystal sand. This process can be repeated so long as you have the requisite items in your inventory."
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111,"TEXT_JOBREL300_02328_SYSTEM_000_012","Treated crystal sand can be used to raise the five attributes associated with your anima as you see fit."
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112,"TEXT_JOBREL300_02328_SYSTEM_000_013","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parry<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>skill speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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112,"TEXT_JOBREL300_02328_SYSTEM_000_013","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tenacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>skill speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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113,"TEXT_JOBREL300_02328_SYSTEM_000_014","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>piety<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>spell speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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114,"TEXT_JOBREL300_02328_SYSTEM_100_014","You can review the items to be exchanged for crystal sand at any time by accessing Ulan's note in your inventory."
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115,"TEXT_JOBREL300_02328_SYSTEM_000_015","Moreover, you can view the progress of your anima at any time by accessing the anima glass in your inventory."
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@@ -140,7 +140,7 @@ int32,str,str
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130,"TEXT_JOBREL300_02328_SYSTEM_000_022","When requesting Ulan's assistance in developing the anima, you must first speak with her while equipped with your hyperconductive anima weapon, then select “Foster the anima's growth.”"
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131,"TEXT_JOBREL300_02328_SYSTEM_000_023","She will then take the crystal sand and umbrite to create treated crystal sand. This process can be repeated so long as you have the requisite items in your inventory."
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132,"TEXT_JOBREL300_02328_SYSTEM_000_024","Treated crystal sand can be used to raise the five attributes associated with your anima as you see fit."
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133,"TEXT_JOBREL300_02328_SYSTEM_000_025","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>parry<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>skill speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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133,"TEXT_JOBREL300_02328_SYSTEM_000_025","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tenacity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>skill speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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134,"TEXT_JOBREL300_02328_SYSTEM_000_026","The five attributes associated with your anima are <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>critical hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>direct hit rate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>determination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>piety<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>spell speed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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135,"TEXT_JOBREL300_02328_SYSTEM_000_027","You can view the progress of your anima at any time by accessing the anima glass in your inventory. Consider the balance of attributes carefully to create a weapon best suited to your needs."
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136,"TEXT_JOBREL300_02328_ULAN_000_053","As I explained earlier, in addition to my crystal sand, we require umbrite that we may strip the sand of its elemental aspects."
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