This commit is contained in:
xiashtra
2023-07-18 05:57:11 -04:00
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0,"TEXT_CHRHDY351_04772_SEQ_00","The House Manderville artisan stands ready to facilitate your augmentation request.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_CHRHDY351_04772_SEQ_01","Having resolved to have a different Manderville weapon augmented, you consult with the House Manderville artisan. Enthusiastic yet apologetic, he asks that you once more supply him with the necessary rare materials─in this case, three chunks of amplifying achondrite.
※You may not proceed with a class or job that is different from when you accepted this quest.
※Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han."
2,"TEXT_CHRHDY351_04772_SEQ_02","As promised, the House Manderville retainers─with the aid of the ever-irascible Gerolt─elevate your chosen weaponry to a new stage of majesty. Should you wish to augment other armaments, the artisan bids you engage their services without hesitation."
3,"TEXT_CHRHDY351_04772_SEQ_03",""
4,"TEXT_CHRHDY351_04772_SEQ_04",""
5,"TEXT_CHRHDY351_04772_SEQ_05",""
6,"TEXT_CHRHDY351_04772_SEQ_06",""
7,"TEXT_CHRHDY351_04772_SEQ_07",""
8,"TEXT_CHRHDY351_04772_SEQ_08",""
9,"TEXT_CHRHDY351_04772_SEQ_09",""
10,"TEXT_CHRHDY351_04772_SEQ_10",""
11,"TEXT_CHRHDY351_04772_SEQ_11",""
12,"TEXT_CHRHDY351_04772_SEQ_12",""
13,"TEXT_CHRHDY351_04772_SEQ_13",""
14,"TEXT_CHRHDY351_04772_SEQ_14",""
15,"TEXT_CHRHDY351_04772_SEQ_15",""
16,"TEXT_CHRHDY351_04772_SEQ_16",""
17,"TEXT_CHRHDY351_04772_SEQ_17",""
18,"TEXT_CHRHDY351_04772_SEQ_18",""
19,"TEXT_CHRHDY351_04772_SEQ_19",""
20,"TEXT_CHRHDY351_04772_SEQ_20",""
21,"TEXT_CHRHDY351_04772_SEQ_21",""
22,"TEXT_CHRHDY351_04772_SEQ_22",""
23,"TEXT_CHRHDY351_04772_SEQ_23",""
24,"TEXT_CHRHDY351_04772_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of amplifying achondrite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,39144,1,1)/> and <SheetEn(Item,2,39163,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,39145,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,39146,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,39147,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,39148,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,39152,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,39153,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,39154,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,39155,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,39149,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,39151,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,39150,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,39156,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,39157,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,39158,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,39159,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,39160,1,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,39162,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,39161,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of amplifying achondrite to the House Manderville artisan</If>."
25,"TEXT_CHRHDY351_04772_TODO_01",""
26,"TEXT_CHRHDY351_04772_TODO_02",""
27,"TEXT_CHRHDY351_04772_TODO_03",""
28,"TEXT_CHRHDY351_04772_TODO_04",""
29,"TEXT_CHRHDY351_04772_TODO_05",""
30,"TEXT_CHRHDY351_04772_TODO_06",""
31,"TEXT_CHRHDY351_04772_TODO_07",""
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34,"TEXT_CHRHDY351_04772_TODO_10",""
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36,"TEXT_CHRHDY351_04772_TODO_12",""
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38,"TEXT_CHRHDY351_04772_TODO_14",""
39,"TEXT_CHRHDY351_04772_TODO_15",""
40,"TEXT_CHRHDY351_04772_TODO_16",""
41,"TEXT_CHRHDY351_04772_TODO_17",""
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43,"TEXT_CHRHDY351_04772_TODO_19",""
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45,"TEXT_CHRHDY351_04772_TODO_21",""
46,"TEXT_CHRHDY351_04772_TODO_22",""
47,"TEXT_CHRHDY351_04772_TODO_23",""
48,"TEXT_CHRHDY351_04772_SYSTEM_000_000","Please note that upon completing the quest “In Need of Adjustment,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
49,"TEXT_CHRHDY351_04772_SYSTEM_000_001","Please ensure you have changed to your desired job before speaking with the House Manderville artisan."
50,"TEXT_CHRHDY351_04772_Q1_000_001","What will you do?"
51,"TEXT_CHRHDY351_04772_A1_000_002","Undertake this quest as another job."
52,"TEXT_CHRHDY351_04772_A1_000_003","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
53,"TEXT_CHRHDY351_04772_SYSTEM_000_005","Please speak with the House Manderville artisan again when you are ready to undertake this quest."
54,"TEXT_CHRHDY351_04772_SYSTEM_000_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
55,"TEXT_CHRHDY351_04772_SYSTEM_000_007","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again."
56,"TEXT_CHRHDY351_04772_SYSTEM_000_008","Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_CHRHDY351_04772_SYSTEM_100_008","Upon doing so, you will become eligible to accept the quest “In Need of Adjustment.”"
58,"TEXT_CHRHDY351_04772_SYSTEM_000_009","In order to accept the quest “In Need of Adjustment,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
59,"TEXT_CHRHDY351_04772_CRAFTER04653_000_010","Another augmentation, is it? Certainly, certainly! I am equipped with every tool and material required to reforge your weaponry."
60,"TEXT_CHRHDY351_04772_CRAFTER04653_000_011","...Every material, that is, save for three pieces of extraordinarily rare achondrite. I do apologize for singing the same tune over and over, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but I must ask that you supply this most precious resource yourself."
61,"TEXT_CHRHDY351_04772_SYSTEM_000_012","Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han."
62,"TEXT_CHRHDY351_04772_CRAFTER04653_000_020","Still attempting to acquire the achondrite, are we? Please, take all the time you need. I am well compensated for standing idly at my station, day after day...after day."
63,"TEXT_CHRHDY351_04772_SYSTEM_000_021","Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han."
64,"TEXT_CHRHDY351_04772_CRAFTER04653_000_030","Ah, you've acquired the achondrite! Pray unbuckle your weaponry that we might lavish it with our full artisanal attentions."
65,"TEXT_CHRHDY351_04772_CRAFTER04653_000_031","By your expectant gaze, might I assume we are ready to proceed?"
66,"TEXT_CHRHDY351_04772_CRAFTER04653_000_040","Yes, these achondrite chunks are all suitably chunky. Let the augmentation process begin!"
67,"TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_041","We shall now apply the Maxalamanderville coating. As you know, the oil's final composition will alter the paths of aetherial conductivity, and thus affect how your weaponry serves you in battle."
68,"TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_042","I must ask that you be quite accurate with─and committed to─your particular preferences."
69,"TEXT_CHRHDY351_04772_Q2_000_000","What will you do?"
70,"TEXT_CHRHDY351_04772_A2_000_001","Adjust the attributes of your Manderville weaponry."
71,"TEXT_CHRHDY351_04772_A2_000_002","Learn about Manderville weaponry attributes."
72,"TEXT_CHRHDY351_04772_A2_000_003","Nothing."
73,"TEXT_CHRHDY351_04772_SYSTEM_000_043","You can choose three attributes to add to your newly augmented Manderville weaponry. One of these attributes will be set to a lower value than the other two."
74,"TEXT_CHRHDY351_04772_SYSTEM_000_044","Once you have adjusted the values to your liking, select “Confirm” to finalize your decision."
75,"TEXT_CHRHDY351_04772_SYSTEM_000_045","Resetting your weaponry's attributes will require an additional chunk of amplifying achondrite, so consider your choices carefully."
76,"TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_046","As you wish, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
77,"TEXT_CHRHDY351_04772_GEROLT_000_047","Done. A fine piece o' reforgin', if I do say so meself!"
78,"TEXT_CHRHDY351_04772_GEROLT_000_048","Enjoy yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/> an' <SheetEn(Item,3,IntegerParameter(2),1,1)/>!"
79,"TEXT_CHRHDY351_04772_GEROLT_000_049","Enjoy yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
80,"TEXT_CHRHDY351_04772_CRAFTER04653_000_050","Truly, 'tis another masterpiece! A testament to the fine-tuned harmony of our collaborative hammers!"
81,"TEXT_CHRHDY351_04772_GEROLT_000_051","Clobberin' hammers is all well an' good, aye."
82,"TEXT_CHRHDY351_04772_GEROLT_000_052","But for the love o' Byregot... Would it kill ye to put on a pair o' bloody trousers?"
83,"TEXT_CHRHDY351_04772_CRAFTER04653_000_053","My lack of clothing is a conscious effort─one I must continue if I am to emulate Lord Godbert's masterful methodology."
84,"TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_054",""
85,"TEXT_CHRHDY351_04772_CRAFTER04653_100_054","Why not try it yourself, Master Gerolt? Freeing oneself from the tyranny of socially acceptable apparel is a liberating experience, I can assure you."
86,"TEXT_CHRHDY351_04772_GEROLT_000_055","Liberate meself, ye say..."
87,"TEXT_CHRHDY351_04772_GEROLT_000_056","So's I can join yer small-brained, smallclothes society!? Not in a million years!"
88,"TEXT_CHRHDY351_04772_CRAFTER04653_000_060","'Tis a breathtaking work of art, built upon a solid foundation of cooperative craftsmanship!"
89,"TEXT_CHRHDY351_04772_GEROLT_000_061","Aye, but...mostly on me smitty talents. The pair o' you should keep at it, though."
90,"TEXT_CHRHDY351_04772_CRAFTER04653_000_070","'Twould seem our toils are done for the day. Should you have other weaponry in need of augmentation, however, do not hesitate to call upon our services."
91,"TEXT_CHRHDY351_04772_CRAFTER04653_000_071","A few moments' notice─and a few chunks of achondrite─is all we require."
92,"TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_072","As for simple readjustments, you need bring me but a single piece of the same amplifying achondrite. I shall see to it that your armaments' aetherial pathways are altered to your liking."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHRHDY351_04772_SEQ_00 The House Manderville artisan stands ready to facilitate your augmentation request. ※Changing classes or jobs will prevent progress during this quest.
5 1 TEXT_CHRHDY351_04772_SEQ_01 Having resolved to have a different Manderville weapon augmented, you consult with the House Manderville artisan. Enthusiastic yet apologetic, he asks that you once more supply him with the necessary rare materials─in this case, three chunks of amplifying achondrite. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
6 2 TEXT_CHRHDY351_04772_SEQ_02 As promised, the House Manderville retainers─with the aid of the ever-irascible Gerolt─elevate your chosen weaponry to a new stage of majesty. Should you wish to augment other armaments, the artisan bids you engage their services without hesitation.
7 3 TEXT_CHRHDY351_04772_SEQ_03
8 4 TEXT_CHRHDY351_04772_SEQ_04
9 5 TEXT_CHRHDY351_04772_SEQ_05
10 6 TEXT_CHRHDY351_04772_SEQ_06
11 7 TEXT_CHRHDY351_04772_SEQ_07
12 8 TEXT_CHRHDY351_04772_SEQ_08
13 9 TEXT_CHRHDY351_04772_SEQ_09
14 10 TEXT_CHRHDY351_04772_SEQ_10
15 11 TEXT_CHRHDY351_04772_SEQ_11
16 12 TEXT_CHRHDY351_04772_SEQ_12
17 13 TEXT_CHRHDY351_04772_SEQ_13
18 14 TEXT_CHRHDY351_04772_SEQ_14
19 15 TEXT_CHRHDY351_04772_SEQ_15
20 16 TEXT_CHRHDY351_04772_SEQ_16
21 17 TEXT_CHRHDY351_04772_SEQ_17
22 18 TEXT_CHRHDY351_04772_SEQ_18
23 19 TEXT_CHRHDY351_04772_SEQ_19
24 20 TEXT_CHRHDY351_04772_SEQ_20
25 21 TEXT_CHRHDY351_04772_SEQ_21
26 22 TEXT_CHRHDY351_04772_SEQ_22
27 23 TEXT_CHRHDY351_04772_SEQ_23
28 24 TEXT_CHRHDY351_04772_TODO_00 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain chunks of amplifying achondrite<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,39144,1,1)/> and <SheetEn(Item,2,39163,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,39145,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,39146,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,39147,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,39148,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,39152,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,39153,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,39154,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,39155,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,39149,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,39151,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,39150,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,39156,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,39157,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,39158,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,39159,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,39160,1,1)/><Else/><If(Equal(IntegerParameter(4),39))><SheetEn(Item,2,39162,1,1)/><Else/><If(Equal(IntegerParameter(4),40))><SheetEn(Item,2,39161,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the chunks of amplifying achondrite to the House Manderville artisan</If>.
29 25 TEXT_CHRHDY351_04772_TODO_01
30 26 TEXT_CHRHDY351_04772_TODO_02
31 27 TEXT_CHRHDY351_04772_TODO_03
32 28 TEXT_CHRHDY351_04772_TODO_04
33 29 TEXT_CHRHDY351_04772_TODO_05
34 30 TEXT_CHRHDY351_04772_TODO_06
35 31 TEXT_CHRHDY351_04772_TODO_07
36 32 TEXT_CHRHDY351_04772_TODO_08
37 33 TEXT_CHRHDY351_04772_TODO_09
38 34 TEXT_CHRHDY351_04772_TODO_10
39 35 TEXT_CHRHDY351_04772_TODO_11
40 36 TEXT_CHRHDY351_04772_TODO_12
41 37 TEXT_CHRHDY351_04772_TODO_13
42 38 TEXT_CHRHDY351_04772_TODO_14
43 39 TEXT_CHRHDY351_04772_TODO_15
44 40 TEXT_CHRHDY351_04772_TODO_16
45 41 TEXT_CHRHDY351_04772_TODO_17
46 42 TEXT_CHRHDY351_04772_TODO_18
47 43 TEXT_CHRHDY351_04772_TODO_19
48 44 TEXT_CHRHDY351_04772_TODO_20
49 45 TEXT_CHRHDY351_04772_TODO_21
50 46 TEXT_CHRHDY351_04772_TODO_22
51 47 TEXT_CHRHDY351_04772_TODO_23
52 48 TEXT_CHRHDY351_04772_SYSTEM_000_000 Please note that upon completing the quest “In Need of Adjustment,” you will receive a Manderville weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
53 49 TEXT_CHRHDY351_04772_SYSTEM_000_001 Please ensure you have changed to your desired job before speaking with the House Manderville artisan.
54 50 TEXT_CHRHDY351_04772_Q1_000_001 What will you do?
55 51 TEXT_CHRHDY351_04772_A1_000_002 Undertake this quest as another job.
56 52 TEXT_CHRHDY351_04772_A1_000_003 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
57 53 TEXT_CHRHDY351_04772_SYSTEM_000_005 Please speak with the House Manderville artisan again when you are ready to undertake this quest.
58 54 TEXT_CHRHDY351_04772_SYSTEM_000_006 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
59 55 TEXT_CHRHDY351_04772_SYSTEM_000_007 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with the House Manderville artisan again.
60 56 TEXT_CHRHDY351_04772_SYSTEM_000_008 Please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory.
61 57 TEXT_CHRHDY351_04772_SYSTEM_100_008 Upon doing so, you will become eligible to accept the quest “In Need of Adjustment.”
62 58 TEXT_CHRHDY351_04772_SYSTEM_000_009 In order to accept the quest “In Need of Adjustment,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
63 59 TEXT_CHRHDY351_04772_CRAFTER04653_000_010 Another augmentation, is it? Certainly, certainly! I am equipped with every tool and material required to reforge your weaponry.
64 60 TEXT_CHRHDY351_04772_CRAFTER04653_000_011 ...Every material, that is, save for three pieces of extraordinarily rare achondrite. I do apologize for singing the same tune over and over, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, but I must ask that you supply this most precious resource yourself.
65 61 TEXT_CHRHDY351_04772_SYSTEM_000_012 Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
66 62 TEXT_CHRHDY351_04772_CRAFTER04653_000_020 Still attempting to acquire the achondrite, are we? Please, take all the time you need. I am well compensated for standing idly at my station, day after day...after day.
67 63 TEXT_CHRHDY351_04772_SYSTEM_000_021 Chunks of amplifying achondrite can be obtained from Jubrunnah at the aetheryte plaza in Radz–at–Han.
68 64 TEXT_CHRHDY351_04772_CRAFTER04653_000_030 Ah, you've acquired the achondrite! Pray unbuckle your weaponry that we might lavish it with our full artisanal attentions.
69 65 TEXT_CHRHDY351_04772_CRAFTER04653_000_031 By your expectant gaze, might I assume we are ready to proceed?
70 66 TEXT_CHRHDY351_04772_CRAFTER04653_000_040 Yes, these achondrite chunks are all suitably chunky. Let the augmentation process begin!
71 67 TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_041 We shall now apply the Maxalamanderville coating. As you know, the oil's final composition will alter the paths of aetherial conductivity, and thus affect how your weaponry serves you in battle.
72 68 TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_042 I must ask that you be quite accurate with─and committed to─your particular preferences.
73 69 TEXT_CHRHDY351_04772_Q2_000_000 What will you do?
74 70 TEXT_CHRHDY351_04772_A2_000_001 Adjust the attributes of your Manderville weaponry.
75 71 TEXT_CHRHDY351_04772_A2_000_002 Learn about Manderville weaponry attributes.
76 72 TEXT_CHRHDY351_04772_A2_000_003 Nothing.
77 73 TEXT_CHRHDY351_04772_SYSTEM_000_043 You can choose three attributes to add to your newly augmented Manderville weaponry. One of these attributes will be set to a lower value than the other two.
78 74 TEXT_CHRHDY351_04772_SYSTEM_000_044 Once you have adjusted the values to your liking, select “Confirm” to finalize your decision.
79 75 TEXT_CHRHDY351_04772_SYSTEM_000_045 Resetting your weaponry's attributes will require an additional chunk of amplifying achondrite, so consider your choices carefully.
80 76 TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_046 As you wish, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
81 77 TEXT_CHRHDY351_04772_GEROLT_000_047 Done. A fine piece o' reforgin', if I do say so meself!
82 78 TEXT_CHRHDY351_04772_GEROLT_000_048 Enjoy yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/> an' <SheetEn(Item,3,IntegerParameter(2),1,1)/>!
83 79 TEXT_CHRHDY351_04772_GEROLT_000_049 Enjoy yer new <SheetEn(Item,3,IntegerParameter(1),1,1)/>!
84 80 TEXT_CHRHDY351_04772_CRAFTER04653_000_050 Truly, 'tis another masterpiece! A testament to the fine-tuned harmony of our collaborative hammers!
85 81 TEXT_CHRHDY351_04772_GEROLT_000_051 Clobberin' hammers is all well an' good, aye.
86 82 TEXT_CHRHDY351_04772_GEROLT_000_052 But for the love o' Byregot... Would it kill ye to put on a pair o' bloody trousers?
87 83 TEXT_CHRHDY351_04772_CRAFTER04653_000_053 My lack of clothing is a conscious effort─one I must continue if I am to emulate Lord Godbert's masterful methodology.
88 84 TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_054
89 85 TEXT_CHRHDY351_04772_CRAFTER04653_100_054 Why not try it yourself, Master Gerolt? Freeing oneself from the tyranny of socially acceptable apparel is a liberating experience, I can assure you.
90 86 TEXT_CHRHDY351_04772_GEROLT_000_055 Liberate meself, ye say...
91 87 TEXT_CHRHDY351_04772_GEROLT_000_056 So's I can join yer small-brained, smallclothes society!? Not in a million years!
92 88 TEXT_CHRHDY351_04772_CRAFTER04653_000_060 'Tis a breathtaking work of art, built upon a solid foundation of cooperative craftsmanship!
93 89 TEXT_CHRHDY351_04772_GEROLT_000_061 Aye, but...mostly on me smitty talents. The pair o' you should keep at it, though.
94 90 TEXT_CHRHDY351_04772_CRAFTER04653_000_070 'Twould seem our toils are done for the day. Should you have other weaponry in need of augmentation, however, do not hesitate to call upon our services.
95 91 TEXT_CHRHDY351_04772_CRAFTER04653_000_071 A few moments' notice─and a few chunks of achondrite─is all we require.
96 92 TEXT_CHRHDY351_04772_MANDERVILALCHEMIST_000_072 As for simple readjustments, you need bring me but a single piece of the same amplifying achondrite. I shall see to it that your armaments' aetherial pathways are altered to your liking.
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