* update submodules

* 7.55
This commit is contained in:
xiashtra
2026-07-28 08:46:44 -05:00
committed by GitHub
parent 709431b3b5
commit c142b1269a
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0,TEXT_KINGKD107_05517_SEQ_00,Ketenramm is eager to return to the field.
1,TEXT_KINGKD107_05517_SEQ_01,"Having heard Iris's tale and learned the true nature of the isle's architect, your goal is clear: find the Tower of Magic and defeat its twisted overseer, the Index. To this end, Ketenramm would first return to the base camp and ascertain the progress of his crew. Hopefully, their investigation into the North Horn's aetherial flows will reveal some clue as to how the tower can be accessed."
2,TEXT_KINGKD107_05517_SEQ_02,"It appears the North Horn's aetherial abnormalities partially result from the presence of several familiars, each of whom exude such powerful aetheric energies as to disrupt the local confluences. To restore the balance, and thereby gain ingress into the tower, these fiends must be dealt with─a task which inevitably falls to you.
※The relevant critical encounters are “Doubled Trouble,” “Quarried Away,” and “Appalling Behavior.”"
3,TEXT_KINGKD107_05517_SEQ_03,"Befitting of creatures capable of disrupting the ambient aether of half the island, your marks prove to be formidable foes. Yet with perseverance, not to mention judicious use of the ancient techniques at your disposal, they eventually succumb. Ketenramm will doubtless wish to hear of your success."
4,TEXT_KINGKD107_05517_SEQ_04,"Learning of your triumphs, the veteran explorer is keen to verify whether the creatures' demise has had its intended effect. You decide to visit the solitary pavilion and examine the nearby confluence afresh."
5,TEXT_KINGKD107_05517_SEQ_05,"On-site, the Archive reveals that while the confluence has stabilized significantly, the tower remains inaccessible. Sensing an opportunity to leverage his past experience roaming the wilds with Gulool Ja Ja, Ketenramm offers to dispatch more familiars in the hopes of further stabilizing the aetherial flows. While he and his crew labor toward a solution, you resolve to accumulate sufficient knowledge for your impending battle with the Index─for as your scholar-turned-tonberry companion is keen to stress, your foe brings the wisdom of an entire era to bear."
6,TEXT_KINGKD107_05517_SEQ_06,"Thanks to Ketenramm and his crew, the aetherial flows have stabilized, and the Tower of Magic is finally accessible─under the right climatic conditions. With your head filled with a lifetime's worth of arcane knowledge and occult wisdom, you watch the skies for telltale signs of an auroral mirage and steel yourself for the fight ahead."
7,TEXT_KINGKD107_05517_SEQ_07,
8,TEXT_KINGKD107_05517_SEQ_08,
9,TEXT_KINGKD107_05517_SEQ_09,
10,TEXT_KINGKD107_05517_SEQ_10,
11,TEXT_KINGKD107_05517_SEQ_11,
12,TEXT_KINGKD107_05517_SEQ_12,
13,TEXT_KINGKD107_05517_SEQ_13,
14,TEXT_KINGKD107_05517_SEQ_14,
15,TEXT_KINGKD107_05517_SEQ_15,
16,TEXT_KINGKD107_05517_SEQ_16,
17,TEXT_KINGKD107_05517_SEQ_17,
18,TEXT_KINGKD107_05517_SEQ_18,
19,TEXT_KINGKD107_05517_SEQ_19,
20,TEXT_KINGKD107_05517_SEQ_20,
21,TEXT_KINGKD107_05517_SEQ_21,
22,TEXT_KINGKD107_05517_SEQ_22,
23,TEXT_KINGKD107_05517_SEQ_23,
24,TEXT_KINGKD107_05517_TODO_00,Speak with Ketenramm on the North Horn.
25,TEXT_KINGKD107_05517_TODO_01,Complete the critical encounter “Doubled Trouble.”
26,TEXT_KINGKD107_05517_TODO_02,Complete the critical encounter “Quarried Away.”
27,TEXT_KINGKD107_05517_TODO_03,Complete the critical encounter “Appalling Behavior.”
28,TEXT_KINGKD107_05517_TODO_04,Speak with Ketenramm.
29,TEXT_KINGKD107_05517_TODO_05,Examine the confluence.
30,TEXT_KINGKD107_05517_TODO_06,Attain a knowledge level of 40 and then speak with Ketenramm.
31,TEXT_KINGKD107_05517_TODO_07,
32,TEXT_KINGKD107_05517_TODO_08,
33,TEXT_KINGKD107_05517_TODO_09,
34,TEXT_KINGKD107_05517_TODO_10,
35,TEXT_KINGKD107_05517_TODO_11,
36,TEXT_KINGKD107_05517_TODO_12,
37,TEXT_KINGKD107_05517_TODO_13,
38,TEXT_KINGKD107_05517_TODO_14,
39,TEXT_KINGKD107_05517_TODO_15,
40,TEXT_KINGKD107_05517_TODO_16,
41,TEXT_KINGKD107_05517_TODO_17,
42,TEXT_KINGKD107_05517_TODO_18,
43,TEXT_KINGKD107_05517_TODO_19,
44,TEXT_KINGKD107_05517_TODO_20,
45,TEXT_KINGKD107_05517_TODO_21,
46,TEXT_KINGKD107_05517_TODO_22,
47,TEXT_KINGKD107_05517_TODO_23,
48,TEXT_KINGKD107_05517_ARCHIVE_100_001,'Tis like radiant sunlight has pierced through the mist. My noggin is fogged no more!
49,TEXT_KINGKD107_05517_IRIS_100_005,Thank you for listening to my tale.
50,TEXT_KINGKD107_05517_KETENRAMM_050_010,"Havin' heard Iris's tale, it's doubly clear we need to find a way into the Tower of Magic."
51,TEXT_KINGKD107_05517_KETENRAMM_100_010,"Let's head back to the northern base camp. With any luck, the crew'll have somethin' to share about their aetherial investigations."
52,TEXT_KINGKD107_05517_ARCHIVE_000_001,I am now quite certain that the Index intentionally rendered the aetherial flows to the tower unusable.
53,TEXT_KINGKD107_05517_IRIS_000_005,I'm afraid I know nothing of aetherial confluences...
54,TEXT_KINGKD107_05517_KETENRAMM_000_010,Just in time! The crew have turned up some startlin' details about the aetherial flows.
55,TEXT_KINGKD107_05517_KETENRAMM_000_011,"We know the abnormalities are caused by the ambient aether bein' imbalanced, don't we? Well it seems there's more at play. Accordin' to me crew, there are beasties on the North Horn that give off aetheric energies powerful enough to mess with the confluences."
56,TEXT_KINGKD107_05517_KETENRAMM_000_012,"We can't do a damned thing about the state of the land's aether, but we can see about fellin' a few of those fiends. That ought to restore the balance somewhat, and give us access to the tower's aetherial node."
57,TEXT_KINGKD107_05517_KETENRAMM_000_013,I'll mark where the beasties were last seen prowlin' on yer map. Reckon ye could give them a good seein' to?
58,TEXT_KINGKD107_05517_KETENRAMM_000_015,I marked the location of those pesky beasts on yer map. You know what to do!
59,TEXT_KINGKD107_05517_ARCHIVE_000_020,"The mere existence of these fiends─likely familiars in their own right─is enough to prevent access to the tower... Another of the Index's machinations, no doubt. "
60,TEXT_KINGKD107_05517_IRIS_000_025,"As you may have surmised, I am ill-equipped for martial duties..."
61,TEXT_KINGKD107_05517_ARCHIVE_000_100,"Ah, that glint in your eyes bespeaks battles won and fiends defeated. We best inspect the confluence by the pavilion again."
62,TEXT_KINGKD107_05517_IRIS_000_105,Have the aetherial flows changed in any way?
63,TEXT_KINGKD107_05517_KETENRAMM_000_200,Defeated those beasties? Excellent. Here's hopin' the aetherial node'll finally show up.
64,TEXT_KINGKD107_05517_KETENRAMM_000_201,"Speakin' of which, I reckon we ought to head to the pavilion sharpish. Don't want those familiars rearin' their ugly heads again and throwin' the aether back into disarray."
65,TEXT_KINGKD107_05517_KETENRAMM_000_300,
66,TEXT_KINGKD107_05517_ARCHIVE_100_300,"Hmmm... The aetherial currents do seem to be restored, though not to a degree sufficient to safely use the node."
67,TEXT_KINGKD107_05517_KETENRAMM_000_301,"How about ye leave this to me? As it happens, Gulool Ja Ja and I once ran into a similar issue on our travels."
68,TEXT_KINGKD107_05517_KETENRAMM_100_301,"Thanks to yer masterful fiend-fellin', the aetherial flows have begun to stabilize, right?"
69,TEXT_KINGKD107_05517_KETENRAMM_200_301,I'm thinkin' that me and the crew can take down a few more beasties and make sure those currents are in tip-top condition.
70,TEXT_KINGKD107_05517_KETENRAMM_000_302,Which is a roundabout way of askin' you to handle the Index. What d'ye say?
71,TEXT_KINGKD107_05517_ARCHIVE_000_303,You'll be facing the accrued wisdom of the Fifth Astral Era─techniques not seen since the deadliest days of the War of the Magi.
72,TEXT_KINGKD107_05517_ARCHIVE_100_303,I advise you not to challenge the Index unprepared. Every last drop of knowledge at your disposal will prove invaluable.
73,TEXT_KINGKD107_05517_ARCHIVE_000_304,"That said, I have every faith in your modern martial methods. May your courage spark a blazing path to victory!"
74,TEXT_KINGKD107_05517_ARCHIVE_000_305,"Once Ketenramm and the crew have stabilized the aetherial currents, the node ought to be functional. Let us retire to the base camp for the time being."
75,TEXT_KINGKD107_05517_KETENRAMM_100_305,Come and find me when yer done preparin'.
76,TEXT_KINGKD107_05517_SYSTEM_150_305,Speak with Ketenramm in the North Horn base camp once you have attained a knowledge level of 40.
77,TEXT_KINGKD107_05517_ARCHIVE_000_350,"With the whole expedition working in unison, we'll soon prevail!"
78,TEXT_KINGKD107_05517_IRIS_000_355,Good luck!
79,TEXT_KINGKD107_05517_KETENRAMM_200_305,"With me and the crew huntin' down those aether-emittin' beasties, we'll soon have that node up and runnin'. Just let me know when yer good and ready."
80,TEXT_KINGKD107_05517_SYSTEM_250_305,You must attain a knowledge level of 40 in order to progress.
81,TEXT_KINGKD107_05517_KETENRAMM_300_305,Looks like somebody's positively brimmin' with knowledge.
82,TEXT_KINGKD107_05517_KETENRAMM_400_305,"As for me and the crew, we've defeated those beasties. The aetherial node should be fully functional."
83,TEXT_KINGKD107_05517_KETENRAMM_500_305,This is it. Time ye headed to the tower and took down the Index!
84,TEXT_KINGKD107_05517_SYSTEM_000_306,"In order to undertake the subsequent quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme)."
85,TEXT_KINGKD107_05517_SYSTEM_000_307,Please note that a knowledge level of 40 is required to undertake either critical encounter.
86,TEXT_KINGKD107_05517_SYSTEM_000_308,"Furthermore, the Forked Tower: Magic (Extreme) requires **a minimum of 12 entrants across three alliance parties.**"
87,TEXT_KINGKD107_05517_SYSTEM_000_309,Speak with Jeffroy in the phantom village once you have assembled a suitable group.
88,TEXT_KINGKD107_05517_ARCHIVE_100_305,
89,TEXT_KINGKD107_05517_ARCHIVE_200_305,
90,TEXT_KINGKD107_05517_ARCHIVE_300_305,
91,TEXT_KINGKD107_05517_ARCHIVE_400_305,
92,TEXT_KINGKD107_05517_ARCHIVE_500_305,
1 0 TEXT_KINGKD107_05517_SEQ_00 Ketenramm is eager to return to the field.
2 1 TEXT_KINGKD107_05517_SEQ_01 Having heard Iris's tale and learned the true nature of the isle's architect, your goal is clear: find the Tower of Magic and defeat its twisted overseer, the Index. To this end, Ketenramm would first return to the base camp and ascertain the progress of his crew. Hopefully, their investigation into the North Horn's aetherial flows will reveal some clue as to how the tower can be accessed.
3 2 TEXT_KINGKD107_05517_SEQ_02 It appears the North Horn's aetherial abnormalities partially result from the presence of several familiars, each of whom exude such powerful aetheric energies as to disrupt the local confluences. To restore the balance, and thereby gain ingress into the tower, these fiends must be dealt with─a task which inevitably falls to you. ※The relevant critical encounters are “Doubled Trouble,” “Quarried Away,” and “Appalling Behavior.”
4 3 TEXT_KINGKD107_05517_SEQ_03 Befitting of creatures capable of disrupting the ambient aether of half the island, your marks prove to be formidable foes. Yet with perseverance, not to mention judicious use of the ancient techniques at your disposal, they eventually succumb. Ketenramm will doubtless wish to hear of your success.
5 4 TEXT_KINGKD107_05517_SEQ_04 Learning of your triumphs, the veteran explorer is keen to verify whether the creatures' demise has had its intended effect. You decide to visit the solitary pavilion and examine the nearby confluence afresh.
6 5 TEXT_KINGKD107_05517_SEQ_05 On-site, the Archive reveals that while the confluence has stabilized significantly, the tower remains inaccessible. Sensing an opportunity to leverage his past experience roaming the wilds with Gulool Ja Ja, Ketenramm offers to dispatch more familiars in the hopes of further stabilizing the aetherial flows. While he and his crew labor toward a solution, you resolve to accumulate sufficient knowledge for your impending battle with the Index─for as your scholar-turned-tonberry companion is keen to stress, your foe brings the wisdom of an entire era to bear.
7 6 TEXT_KINGKD107_05517_SEQ_06 Thanks to Ketenramm and his crew, the aetherial flows have stabilized, and the Tower of Magic is finally accessible─under the right climatic conditions. With your head filled with a lifetime's worth of arcane knowledge and occult wisdom, you watch the skies for telltale signs of an auroral mirage and steel yourself for the fight ahead.
8 7 TEXT_KINGKD107_05517_SEQ_07
9 8 TEXT_KINGKD107_05517_SEQ_08
10 9 TEXT_KINGKD107_05517_SEQ_09
11 10 TEXT_KINGKD107_05517_SEQ_10
12 11 TEXT_KINGKD107_05517_SEQ_11
13 12 TEXT_KINGKD107_05517_SEQ_12
14 13 TEXT_KINGKD107_05517_SEQ_13
15 14 TEXT_KINGKD107_05517_SEQ_14
16 15 TEXT_KINGKD107_05517_SEQ_15
17 16 TEXT_KINGKD107_05517_SEQ_16
18 17 TEXT_KINGKD107_05517_SEQ_17
19 18 TEXT_KINGKD107_05517_SEQ_18
20 19 TEXT_KINGKD107_05517_SEQ_19
21 20 TEXT_KINGKD107_05517_SEQ_20
22 21 TEXT_KINGKD107_05517_SEQ_21
23 22 TEXT_KINGKD107_05517_SEQ_22
24 23 TEXT_KINGKD107_05517_SEQ_23
25 24 TEXT_KINGKD107_05517_TODO_00 Speak with Ketenramm on the North Horn.
26 25 TEXT_KINGKD107_05517_TODO_01 Complete the critical encounter “Doubled Trouble.”
27 26 TEXT_KINGKD107_05517_TODO_02 Complete the critical encounter “Quarried Away.”
28 27 TEXT_KINGKD107_05517_TODO_03 Complete the critical encounter “Appalling Behavior.”
29 28 TEXT_KINGKD107_05517_TODO_04 Speak with Ketenramm.
30 29 TEXT_KINGKD107_05517_TODO_05 Examine the confluence.
31 30 TEXT_KINGKD107_05517_TODO_06 Attain a knowledge level of 40 and then speak with Ketenramm.
32 31 TEXT_KINGKD107_05517_TODO_07
33 32 TEXT_KINGKD107_05517_TODO_08
34 33 TEXT_KINGKD107_05517_TODO_09
35 34 TEXT_KINGKD107_05517_TODO_10
36 35 TEXT_KINGKD107_05517_TODO_11
37 36 TEXT_KINGKD107_05517_TODO_12
38 37 TEXT_KINGKD107_05517_TODO_13
39 38 TEXT_KINGKD107_05517_TODO_14
40 39 TEXT_KINGKD107_05517_TODO_15
41 40 TEXT_KINGKD107_05517_TODO_16
42 41 TEXT_KINGKD107_05517_TODO_17
43 42 TEXT_KINGKD107_05517_TODO_18
44 43 TEXT_KINGKD107_05517_TODO_19
45 44 TEXT_KINGKD107_05517_TODO_20
46 45 TEXT_KINGKD107_05517_TODO_21
47 46 TEXT_KINGKD107_05517_TODO_22
48 47 TEXT_KINGKD107_05517_TODO_23
49 48 TEXT_KINGKD107_05517_ARCHIVE_100_001 'Tis like radiant sunlight has pierced through the mist. My noggin is fogged no more!
50 49 TEXT_KINGKD107_05517_IRIS_100_005 Thank you for listening to my tale.
51 50 TEXT_KINGKD107_05517_KETENRAMM_050_010 Havin' heard Iris's tale, it's doubly clear we need to find a way into the Tower of Magic.
52 51 TEXT_KINGKD107_05517_KETENRAMM_100_010 Let's head back to the northern base camp. With any luck, the crew'll have somethin' to share about their aetherial investigations.
53 52 TEXT_KINGKD107_05517_ARCHIVE_000_001 I am now quite certain that the Index intentionally rendered the aetherial flows to the tower unusable.
54 53 TEXT_KINGKD107_05517_IRIS_000_005 I'm afraid I know nothing of aetherial confluences...
55 54 TEXT_KINGKD107_05517_KETENRAMM_000_010 Just in time! The crew have turned up some startlin' details about the aetherial flows.
56 55 TEXT_KINGKD107_05517_KETENRAMM_000_011 We know the abnormalities are caused by the ambient aether bein' imbalanced, don't we? Well it seems there's more at play. Accordin' to me crew, there are beasties on the North Horn that give off aetheric energies powerful enough to mess with the confluences.
57 56 TEXT_KINGKD107_05517_KETENRAMM_000_012 We can't do a damned thing about the state of the land's aether, but we can see about fellin' a few of those fiends. That ought to restore the balance somewhat, and give us access to the tower's aetherial node.
58 57 TEXT_KINGKD107_05517_KETENRAMM_000_013 I'll mark where the beasties were last seen prowlin' on yer map. Reckon ye could give them a good seein' to?
59 58 TEXT_KINGKD107_05517_KETENRAMM_000_015 I marked the location of those pesky beasts on yer map. You know what to do!
60 59 TEXT_KINGKD107_05517_ARCHIVE_000_020 The mere existence of these fiends─likely familiars in their own right─is enough to prevent access to the tower... Another of the Index's machinations, no doubt.
61 60 TEXT_KINGKD107_05517_IRIS_000_025 As you may have surmised, I am ill-equipped for martial duties...
62 61 TEXT_KINGKD107_05517_ARCHIVE_000_100 Ah, that glint in your eyes bespeaks battles won and fiends defeated. We best inspect the confluence by the pavilion again.
63 62 TEXT_KINGKD107_05517_IRIS_000_105 Have the aetherial flows changed in any way?
64 63 TEXT_KINGKD107_05517_KETENRAMM_000_200 Defeated those beasties? Excellent. Here's hopin' the aetherial node'll finally show up.
65 64 TEXT_KINGKD107_05517_KETENRAMM_000_201 Speakin' of which, I reckon we ought to head to the pavilion sharpish. Don't want those familiars rearin' their ugly heads again and throwin' the aether back into disarray.
66 65 TEXT_KINGKD107_05517_KETENRAMM_000_300
67 66 TEXT_KINGKD107_05517_ARCHIVE_100_300 Hmmm... The aetherial currents do seem to be restored, though not to a degree sufficient to safely use the node.
68 67 TEXT_KINGKD107_05517_KETENRAMM_000_301 How about ye leave this to me? As it happens, Gulool Ja Ja and I once ran into a similar issue on our travels.
69 68 TEXT_KINGKD107_05517_KETENRAMM_100_301 Thanks to yer masterful fiend-fellin', the aetherial flows have begun to stabilize, right?
70 69 TEXT_KINGKD107_05517_KETENRAMM_200_301 I'm thinkin' that me and the crew can take down a few more beasties and make sure those currents are in tip-top condition.
71 70 TEXT_KINGKD107_05517_KETENRAMM_000_302 Which is a roundabout way of askin' you to handle the Index. What d'ye say?
72 71 TEXT_KINGKD107_05517_ARCHIVE_000_303 You'll be facing the accrued wisdom of the Fifth Astral Era─techniques not seen since the deadliest days of the War of the Magi.
73 72 TEXT_KINGKD107_05517_ARCHIVE_100_303 I advise you not to challenge the Index unprepared. Every last drop of knowledge at your disposal will prove invaluable.
74 73 TEXT_KINGKD107_05517_ARCHIVE_000_304 That said, I have every faith in your modern martial methods. May your courage spark a blazing path to victory!
75 74 TEXT_KINGKD107_05517_ARCHIVE_000_305 Once Ketenramm and the crew have stabilized the aetherial currents, the node ought to be functional. Let us retire to the base camp for the time being.
76 75 TEXT_KINGKD107_05517_KETENRAMM_100_305 Come and find me when yer done preparin'.
77 76 TEXT_KINGKD107_05517_SYSTEM_150_305 Speak with Ketenramm in the North Horn base camp once you have attained a knowledge level of 40.
78 77 TEXT_KINGKD107_05517_ARCHIVE_000_350 With the whole expedition working in unison, we'll soon prevail!
79 78 TEXT_KINGKD107_05517_IRIS_000_355 Good luck!
80 79 TEXT_KINGKD107_05517_KETENRAMM_200_305 With me and the crew huntin' down those aether-emittin' beasties, we'll soon have that node up and runnin'. Just let me know when yer good and ready.
81 80 TEXT_KINGKD107_05517_SYSTEM_250_305 You must attain a knowledge level of 40 in order to progress.
82 81 TEXT_KINGKD107_05517_KETENRAMM_300_305 Looks like somebody's positively brimmin' with knowledge.
83 82 TEXT_KINGKD107_05517_KETENRAMM_400_305 As for me and the crew, we've defeated those beasties. The aetherial node should be fully functional.
84 83 TEXT_KINGKD107_05517_KETENRAMM_500_305 This is it. Time ye headed to the tower and took down the Index!
85 84 TEXT_KINGKD107_05517_SYSTEM_000_306 In order to undertake the subsequent quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme).
86 85 TEXT_KINGKD107_05517_SYSTEM_000_307 Please note that a knowledge level of 40 is required to undertake either critical encounter.
87 86 TEXT_KINGKD107_05517_SYSTEM_000_308 Furthermore, the Forked Tower: Magic (Extreme) requires **a minimum of 12 entrants across three alliance parties.**
88 87 TEXT_KINGKD107_05517_SYSTEM_000_309 Speak with Jeffroy in the phantom village once you have assembled a suitable group.
89 88 TEXT_KINGKD107_05517_ARCHIVE_100_305
90 89 TEXT_KINGKD107_05517_ARCHIVE_200_305
91 90 TEXT_KINGKD107_05517_ARCHIVE_300_305
92 91 TEXT_KINGKD107_05517_ARCHIVE_400_305
93 92 TEXT_KINGKD107_05517_ARCHIVE_500_305
94
95