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Patch 5.1 files fixed (should be accurate now...)
For some reason, telling the update 'yes' in SaintC.cmd.exd deleted a ton of definitions everywhere.
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@@ -1,6 +1,6 @@
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key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63
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#,Required{Flag},Unlock{Flag},Required{Level},Required{Seals},Reward{Experience},Percent{Base},,GcArmyExpeditionType,Name,Description,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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int32,byte,byte,byte,uint16,uint32,byte,byte,GcArmyExpeditionType,str,str,int32,int32,int32,int32,int32,int32,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
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#,Required{Flag},Unlock{Flag},Required{Level},Required{Seals},Reward{Experience},Percent{Base},,GcArmyExpeditionType,Name,Description,Reward{Item}[0],Reward{Item}[1],Reward{Item}[2],Reward{Item}[3],Reward{Item}[4],Reward{Item}[5],Reward{Quantity}[0],Reward{Quantity}[1],Reward{Quantity}[2],Reward{Quantity}[3],Reward{Quantity}[4],Reward{Quantity}[5],Required{Physical}[0],Required{Physical}[1],Required{Physical}[2],Required{Physical}[3],Required{Physical}[4],Required{Physical}[5],Percent{PhysicalMet}[0],Percent{PhysicalMet}[1],Percent{PhysicalMet}[2],Percent{PhysicalMet}[3],Percent{PhysicalMet}[4],Percent{PhysicalMet}[5],Required{Mental}[0],Required{Mental}[1],Required{Mental}[2],Required{Mental}[3],Required{Mental}[4],Required{Mental}[5],Percent{MentalMet}[0],Percent{MentalMet}[1],Percent{MentalMet}[2],Percent{MentalMet}[3],Percent{MentalMet}[4],Percent{MentalMet}[5],Required{Tactical}[0],Required{Tactical}[1],Required{Tactical}[2],Required{Tactical}[3],Required{Tactical}[4],Required{Tactical}[5],Percent{TacticalMet}[0],Percent{TacticalMet}[1],Percent{TacticalMet}[2],Percent{TacticalMet}[3],Percent{TacticalMet}[4],Percent{TacticalMet}[5],Percent{AllMet}[0],Percent{AllMet}[1],Percent{AllMet}[2],Percent{AllMet}[3],Percent{AllMet}[4],Percent{AllMet}[5]
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int32,byte,byte,byte,uint16,uint32,byte,byte,GcArmyExpeditionType,str,str,Item,Item,Item,Item,Item,Item,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
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0,0,0,0,0,0,0,0,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1,5,8,1,0,7500,100,0,1,"City Patrol","Patrol city streets and maintain peace in <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>.",0,0,0,0,0,0,0,0,0,0,0,0,145,145,145,145,145,145,20,20,20,20,20,20,140,140,140,140,140,140,20,20,20,20,20,20,140,140,140,140,140,140,20,20,20,20,20,20,20,20,20,20,20,20
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2,8,0,1,500,7500,20,0,1,"Military Courier","Deliver written orders to unit stationed <Switch(IntegerParameter(1))><Case(1)>at the De Nevelle Checkpoint</Case><Case(2)>at the Bannock</Case><Case(3)>at Sagolii Gate</Case></Switch>.",0,0,0,0,0,0,0,0,0,0,0,0,165,165,165,150,160,150,20,20,20,20,20,20,160,160,170,170,150,160,20,20,20,20,20,20,160,160,150,165,175,175,20,20,20,20,20,20,20,20,20,20,20,20
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