Patch 5.1 files fixed (should be accurate now...)

For some reason, telling the update 'yes' in SaintC.cmd.exd deleted a ton of definitions everywhere.
This commit is contained in:
Hezkezl
2019-10-29 01:17:26 -06:00
parent 936303e98b
commit c8e4b0f237
26 changed files with 170 additions and 49 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63
#,Required{Flag},Unlock{Flag},Required{Level},Required{Seals},Reward{Experience},Percent{Base},,GcArmyExpeditionType,Name,Description,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
int32,byte,byte,byte,uint16,uint32,byte,byte,GcArmyExpeditionType,str,str,int32,int32,int32,int32,int32,int32,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
#,Required{Flag},Unlock{Flag},Required{Level},Required{Seals},Reward{Experience},Percent{Base},,GcArmyExpeditionType,Name,Description,Reward{Item}[0],Reward{Item}[1],Reward{Item}[2],Reward{Item}[3],Reward{Item}[4],Reward{Item}[5],Reward{Quantity}[0],Reward{Quantity}[1],Reward{Quantity}[2],Reward{Quantity}[3],Reward{Quantity}[4],Reward{Quantity}[5],Required{Physical}[0],Required{Physical}[1],Required{Physical}[2],Required{Physical}[3],Required{Physical}[4],Required{Physical}[5],Percent{PhysicalMet}[0],Percent{PhysicalMet}[1],Percent{PhysicalMet}[2],Percent{PhysicalMet}[3],Percent{PhysicalMet}[4],Percent{PhysicalMet}[5],Required{Mental}[0],Required{Mental}[1],Required{Mental}[2],Required{Mental}[3],Required{Mental}[4],Required{Mental}[5],Percent{MentalMet}[0],Percent{MentalMet}[1],Percent{MentalMet}[2],Percent{MentalMet}[3],Percent{MentalMet}[4],Percent{MentalMet}[5],Required{Tactical}[0],Required{Tactical}[1],Required{Tactical}[2],Required{Tactical}[3],Required{Tactical}[4],Required{Tactical}[5],Percent{TacticalMet}[0],Percent{TacticalMet}[1],Percent{TacticalMet}[2],Percent{TacticalMet}[3],Percent{TacticalMet}[4],Percent{TacticalMet}[5],Percent{AllMet}[0],Percent{AllMet}[1],Percent{AllMet}[2],Percent{AllMet}[3],Percent{AllMet}[4],Percent{AllMet}[5]
int32,byte,byte,byte,uint16,uint32,byte,byte,GcArmyExpeditionType,str,str,Item,Item,Item,Item,Item,Item,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
0,0,0,0,0,0,0,0,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1,5,8,1,0,7500,100,0,1,"City Patrol","Patrol city streets and maintain peace in <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>.",0,0,0,0,0,0,0,0,0,0,0,0,145,145,145,145,145,145,20,20,20,20,20,20,140,140,140,140,140,140,20,20,20,20,20,20,140,140,140,140,140,140,20,20,20,20,20,20,20,20,20,20,20,20
2,8,0,1,500,7500,20,0,1,"Military Courier","Deliver written orders to unit stationed <Switch(IntegerParameter(1))><Case(1)>at the De Nevelle Checkpoint</Case><Case(2)>at the Bannock</Case><Case(3)>at Sagolii Gate</Case></Switch>.",0,0,0,0,0,0,0,0,0,0,0,0,165,165,165,150,160,150,20,20,20,20,20,20,160,160,170,170,150,160,20,20,20,20,20,20,160,160,150,165,175,175,20,20,20,20,20,20,20,20,20,20,20,20
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
2 # Required{Flag} Unlock{Flag} Required{Level} Required{Seals} Reward{Experience} Percent{Base} GcArmyExpeditionType Name Description Reward{Item}[0] Reward{Item}[1] Reward{Item}[2] Reward{Item}[3] Reward{Item}[4] Reward{Item}[5] Reward{Quantity}[0] Reward{Quantity}[1] Reward{Quantity}[2] Reward{Quantity}[3] Reward{Quantity}[4] Reward{Quantity}[5] Required{Physical}[0] Required{Physical}[1] Required{Physical}[2] Required{Physical}[3] Required{Physical}[4] Required{Physical}[5] Percent{PhysicalMet}[0] Percent{PhysicalMet}[1] Percent{PhysicalMet}[2] Percent{PhysicalMet}[3] Percent{PhysicalMet}[4] Percent{PhysicalMet}[5] Required{Mental}[0] Required{Mental}[1] Required{Mental}[2] Required{Mental}[3] Required{Mental}[4] Required{Mental}[5] Percent{MentalMet}[0] Percent{MentalMet}[1] Percent{MentalMet}[2] Percent{MentalMet}[3] Percent{MentalMet}[4] Percent{MentalMet}[5] Required{Tactical}[0] Required{Tactical}[1] Required{Tactical}[2] Required{Tactical}[3] Required{Tactical}[4] Required{Tactical}[5] Percent{TacticalMet}[0] Percent{TacticalMet}[1] Percent{TacticalMet}[2] Percent{TacticalMet}[3] Percent{TacticalMet}[4] Percent{TacticalMet}[5] Percent{AllMet}[0] Percent{AllMet}[1] Percent{AllMet}[2] Percent{AllMet}[3] Percent{AllMet}[4] Percent{AllMet}[5]
3 int32 byte byte byte uint16 uint32 byte byte GcArmyExpeditionType str str int32 Item int32 Item int32 Item int32 Item int32 Item int32 Item byte byte byte byte byte byte uint16 uint16 uint16 uint16 uint16 uint16 byte byte byte byte byte byte uint16 uint16 uint16 uint16 uint16 uint16 byte byte byte byte byte byte uint16 uint16 uint16 uint16 uint16 uint16 byte byte byte byte byte byte byte byte byte byte byte byte
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 1 5 8 1 0 7500 100 0 1 City Patrol Patrol city streets and maintain peace in <Switch(IntegerParameter(1))><Case(1)>Limsa Lominsa</Case><Case(2)>Gridania</Case><Case(3)>Ul'dah</Case></Switch>. 0 0 0 0 0 0 0 0 0 0 0 0 145 145 145 145 145 145 20 20 20 20 20 20 140 140 140 140 140 140 20 20 20 20 20 20 140 140 140 140 140 140 20 20 20 20 20 20 20 20 20 20 20 20
6 2 8 0 1 500 7500 20 0 1 Military Courier Deliver written orders to unit stationed <Switch(IntegerParameter(1))><Case(1)>at the De Nevelle Checkpoint</Case><Case(2)>at the Bannock</Case><Case(3)>at Sagolii Gate</Case></Switch>. 0 0 0 0 0 0 0 0 0 0 0 0 165 165 165 150 160 150 20 20 20 20 20 20 160 160 170 170 150 160 20 20 20 20 20 20 160 160 150 165 175 175 20 20 20 20 20 20 20 20 20 20 20 20