5.55+5.57

This commit is contained in:
Eamorayden
2021-07-10 21:59:30 -04:00
parent 184074e237
commit ccb46618e4
294 changed files with 13327 additions and 12041 deletions
@@ -45,5 +45,5 @@ Reward: <If(NotEqual(IntegerParameter(5),0))><Value>IntegerParameter(6)</Value>
35,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_003","Please note that while signed up for matching, you will be unable to do battle with other adventurers directly. You will also be ineligible to participate in tournaments."
36,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_004","You can remove your name from the matching list at any time by speaking to a hall assistant, or by selecting the option at the conclusion of a battle against a matched opponent."
37,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_005","If you do not choose to withdraw, you will remain on the matching list to participate in as many battles as you would like."
38,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_006","If you participate in even a single tournament, you will automatically be escorted to the Card Square so that your ranking can be recalculated."
38,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_006","If you participate in even a single tournament, you will automatically be escorted to Card Square so that your ranking can be recalculated."
39,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_007","You will also be escorted from the Battlehall once it reaches fifteen minutes (Earth time) before the end of the tournament period."
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@@ -149,7 +149,7 @@ int32,str,str
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand-new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
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149 145 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102 I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!
150 146 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103 A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere...
151 147 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104 Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?
152 148 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105 But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children! But where were we? Oh, of course! I've written up a brand-new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!
153 149 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100 To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?
154 150 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101 Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!
155 151 TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102 Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?
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@@ -11,7 +11,7 @@ int32,str,str
7,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_011","We would also tell tales of the brave sacrifices of the many heroes who fought during the Calamity. Brave heroes, the memory of whom has been robbed from us by forces unknown."
8,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_012","Though we cannot remember their faces, we can show respect to their deeds. Thus was the Rising started─to ensure that none forget that day."
9,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_013","And so the streets are decorated with somber trappings, and the night skies filled with vibrant fireworks."
10,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_014","The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so they might give thanks for the present, and muster hope for a brighter tomorrow."
10,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_014","The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so, they might give thanks for the present, and muster hope for a brighter tomorrow."
11,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_020","It is a story of selfless sacrifice and brave deeds, but it is also a story of terrible tragedy and harrowing loss. It is the story of none other than the Calamity."
12,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_021","On a stage worthy of the realm's most prestigious theater troupe, we─and by we I mean the Crystal Caravan─shall reenact the hellish Battle of Carteneau."
13,"TEXT_FESANV2016_00354_NEWBORNINTERN_000_022","Countless other troupes put their names forward at the opportunity to perform during this special occasion, but after a stringent review process the Crystal Caravan outshone them all! Our popularity, talent, and passion are second to none!"
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11 7 TEXT_FESANV2016_00354_NEWBORNINTERN_000_011 We would also tell tales of the brave sacrifices of the many heroes who fought during the Calamity. Brave heroes, the memory of whom has been robbed from us by forces unknown.
12 8 TEXT_FESANV2016_00354_NEWBORNINTERN_000_012 Though we cannot remember their faces, we can show respect to their deeds. Thus was the Rising started─to ensure that none forget that day.
13 9 TEXT_FESANV2016_00354_NEWBORNINTERN_000_013 And so the streets are decorated with somber trappings, and the night skies filled with vibrant fireworks.
14 10 TEXT_FESANV2016_00354_NEWBORNINTERN_000_014 The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so they might give thanks for the present, and muster hope for a brighter tomorrow. The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so, they might give thanks for the present, and muster hope for a brighter tomorrow.
15 11 TEXT_FESANV2016_00354_NEWBORNINTERN_000_020 It is a story of selfless sacrifice and brave deeds, but it is also a story of terrible tragedy and harrowing loss. It is the story of none other than the Calamity.
16 12 TEXT_FESANV2016_00354_NEWBORNINTERN_000_021 On a stage worthy of the realm's most prestigious theater troupe, we─and by we I mean the Crystal Caravan─shall reenact the hellish Battle of Carteneau.
17 13 TEXT_FESANV2016_00354_NEWBORNINTERN_000_022 Countless other troupes put their names forward at the opportunity to perform during this special occasion, but after a stringent review process the Crystal Caravan outshone them all! Our popularity, talent, and passion are second to none!
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@@ -41,7 +41,7 @@ int32,str,str
37,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_046","(-Reforging the Anima Weapon-)I was tempted to ask, but soon thought better of it. It did not seem fitting to have <If(PlayerParameter(4))>her<Else/>him</If> recount such an obviously taxing journey so soon after returning."
38,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_047","(-Reforging the Anima Weapon-)Thankfully <If(PlayerParameter(4))>her<Else/>his</If> efforts were not wasted in the slightest. Gerolt's new work was a true masterpiece. Even from a glance it exuded a certain air of majesty you would not expect of something made for battle."
39,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_048","(-Reforging the Anima Weapon-)I suspect even the anima, with its newly found self-awareness, could appreciate such an elegant form."
40,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_049","(-Reforging the Anima Weapon-)In the end the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes."
40,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_049","(-Reforging the Anima Weapon-)In the end, the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes."
41,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_050","(-The Anima and Aetherial Conductivity-)Though still unintelligible, it would appear the anima has been attempting to communicate with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yet the answer to why only <If(PlayerParameter(4))>she<Else/>he</If> could speak with it still eluded me."
42,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_051","(-The Anima and Aetherial Conductivity-)As an analysis of the anima had yielded no answers thus far, I decided to focus my efforts on investigating <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> past exploits."
43,"TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_052","(-The Anima and Aetherial Conductivity-)It was then I discovered that <If(PlayerParameter(4))>she<Else/>he</If> possesses a power known as the Echo. Without this unique ability, none save <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and perhaps a few others like <If(PlayerParameter(4))>her<Else/>him</If>─could see or speak with the anima."
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41 37 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_046 (-Reforging the Anima Weapon-)I was tempted to ask, but soon thought better of it. It did not seem fitting to have <If(PlayerParameter(4))>her<Else/>him</If> recount such an obviously taxing journey so soon after returning.
42 38 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_047 (-Reforging the Anima Weapon-)Thankfully <If(PlayerParameter(4))>her<Else/>his</If> efforts were not wasted in the slightest. Gerolt's new work was a true masterpiece. Even from a glance it exuded a certain air of majesty you would not expect of something made for battle.
43 39 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_048 (-Reforging the Anima Weapon-)I suspect even the anima, with its newly found self-awareness, could appreciate such an elegant form.
44 40 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_049 (-Reforging the Anima Weapon-)In the end the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes. (-Reforging the Anima Weapon-)In the end, the anima's rapid growth, and the precautions taken to preserve it were for the best. And if not for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Gerolt, I would likely still be in a dreary, dusty study poring over Sharlayan tomes.
45 41 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_050 (-The Anima and Aetherial Conductivity-)Though still unintelligible, it would appear the anima has been attempting to communicate with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yet the answer to why only <If(PlayerParameter(4))>she<Else/>he</If> could speak with it still eluded me.
46 42 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_051 (-The Anima and Aetherial Conductivity-)As an analysis of the anima had yielded no answers thus far, I decided to focus my efforts on investigating <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> past exploits.
47 43 TEXT_REGABRARDASHIRNOTE_00322_ARDASHIRNOTE_052 (-The Anima and Aetherial Conductivity-)It was then I discovered that <If(PlayerParameter(4))>she<Else/>he</If> possesses a power known as the Echo. Without this unique ability, none save <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and perhaps a few others like <If(PlayerParameter(4))>her<Else/>him</If>─could see or speak with the anima.
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@@ -9,7 +9,7 @@ int32,str,str
5,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_010","Me? Not a great deal, honestly. I'm just a regular Ala Mhigan, Ala Gannha born and bred."
6,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_011","I've been here through thick and thin. I was here when the town prospered thanks to the quarry, I was here when we suffered under the mad king, and you can bet I was here when the Empire took our town for their own."
7,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_012","My dear husband did in his lungs working at the quarry and passed away along with the industry he once belonged to. I've no more tears to shed."
8,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_020","Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the royal palace."
8,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_020","Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the Royal Palace."
9,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_021","Plenty came from far and wide to make their fortune here."
10,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_022","But once the Empire invaded, stone went out of fashion and cold, harsh buildings made of metal sprung up everywhere."
11,"TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_023","Nowadays we struggle just to stay alive. Most of the houses here were cobbled together with stone taken from the remnants of the quarry, and some days there's not even enough food for one meal, never mind three."
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9 5 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_010 Me? Not a great deal, honestly. I'm just a regular Ala Mhigan, Ala Gannha born and bred.
10 6 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_011 I've been here through thick and thin. I was here when the town prospered thanks to the quarry, I was here when we suffered under the mad king, and you can bet I was here when the Empire took our town for their own.
11 7 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_012 My dear husband did in his lungs working at the quarry and passed away along with the industry he once belonged to. I've no more tears to shed.
12 8 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_020 Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the royal palace. Ala Gannha used to be a thriving quarrying town. We had the finest stone and the finest quarriers─the village even supplied the stone used to build the Royal Palace.
13 9 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_021 Plenty came from far and wide to make their fortune here.
14 10 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_022 But once the Empire invaded, stone went out of fashion and cold, harsh buildings made of metal sprung up everywhere.
15 11 TEXT_REGGYR3ALAGANNHA_00397_BERGARD_000_023 Nowadays we struggle just to stay alive. Most of the houses here were cobbled together with stone taken from the remnants of the quarry, and some days there's not even enough food for one meal, never mind three.