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https://github.com/xivapi/ffxiv-datamining.git
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5.55+5.57
This commit is contained in:
@@ -119,7 +119,7 @@ int32,str,str
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115,"TEXT_LUCKHZ103_03959_MARCECHAMP_000_142","Don't look so down, lass. Bein' able to help out a couple of nobles ain't nothin' to sneeze at─an' I reckon the friendship you've made today will serve you well."
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116,"TEXT_LUCKHZ103_03959_MARCECHAMP_000_143","Speakin' of new friends, I've got just the thing to cheer you up. How'd you like to take a baby chocobo off my hands?"
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117,"TEXT_LUCKHZ103_03959_LYCELLE_000_144","...A baby chocobo?"
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118,"TEXT_LUCKHZ103_03959_MARCECHAMP_000_145","Aye. Hatched from the egg of one of my best birds, but I've been having the damnedest time tryin' to train it. Doesn't seem suited for the huntin' life. An' so I thought it could use a new family─how'd you like to be its new mother?"
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118,"TEXT_LUCKHZ103_03959_MARCECHAMP_000_145","Aye. Hatched from the egg of one of my best birds, but I've been having the damndest time tryin' to train it. Doesn't seem suited for the huntin' life. An' so I thought it could use a new family─how'd you like to be its new mother?"
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119,"TEXT_LUCKHZ103_03959_LYCELLE_000_146","Me, its...mother? Why, yes...I'd like that very much!"
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120,"TEXT_LUCKHZ103_03959_JULCHIEZAIN_000_147","And with the coin we've earned, we can buy it food and everything! Heh, the little ones are going to be over the moon when they hear who's coming to live with us!"
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121,"TEXT_LUCKHZ103_03959_PEYRAQUILE_000_0148","Not just the little ones─Rasequin too! He adores chocobos! Come on, let's go and tell him right now!"
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@@ -30,7 +30,7 @@ Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands,
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21,"TEXT_LUCKSA151_03970_SEQ_21",""
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22,"TEXT_LUCKSA151_03970_SEQ_22",""
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23,"TEXT_LUCKSA151_03970_SEQ_23",""
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24,"TEXT_LUCKSA151_03970_TODO_00","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the memories of the dying to Zlatan at Gangos."
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24,"TEXT_LUCKSA151_03970_TODO_00","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos."
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25,"TEXT_LUCKSA151_03970_TODO_01",""
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26,"TEXT_LUCKSA151_03970_TODO_02",""
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27,"TEXT_LUCKSA151_03970_TODO_03",""
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@@ -62,8 +62,8 @@ Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands,
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53,"TEXT_LUCKSA151_03970_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
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54,"TEXT_LUCKSA151_03970_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
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55,"TEXT_LUCKSA151_03970_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
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56,"TEXT_LUCKSA151_03970_SYSTEM_800_008","In order to advance the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
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57,"TEXT_LUCKSA151_03970_SYSTEM_800_009","In order to advance the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
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56,"TEXT_LUCKSA151_03970_SYSTEM_800_008","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
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57,"TEXT_LUCKSA151_03970_SYSTEM_800_009","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
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58,"TEXT_LUCKSA151_03970_ZLATAN_000_000","Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon."
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59,"TEXT_LUCKSA151_03970_ZLATAN_000_001","If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers."
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60,"TEXT_LUCKSA151_03970_ZLATAN_000_002","Gods, I shudder to think what more she could demand as payment..."
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@@ -28,7 +28,7 @@ int32,str,str
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21,"TEXT_LUCKSA152_03971_SEQ_21",""
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22,"TEXT_LUCKSA152_03971_SEQ_22",""
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23,"TEXT_LUCKSA152_03971_SEQ_23",""
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24,"TEXT_LUCKSA152_03971_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain bitter memories<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30767,1,1)/> and <SheetEn(Item,2,30784,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30768,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30769,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30770,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30771,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30775,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30776,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30777,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30778,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30772,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30774,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30773,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30779,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30780,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30781,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30782,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30783,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the bitter memories to Zlatan at Gangos</If>."
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24,"TEXT_LUCKSA152_03971_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain bitter memories<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30767,1,1)/> and <SheetEn(Item,2,30784,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30768,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30769,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30770,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30771,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30775,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30776,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30777,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30778,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30772,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30774,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30773,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30779,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30780,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30781,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30782,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30783,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the bitter memories to Zlatan at Gangos</If>."
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25,"TEXT_LUCKSA152_03971_TODO_01",""
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26,"TEXT_LUCKSA152_03971_TODO_02",""
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27,"TEXT_LUCKSA152_03971_TODO_03",""
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@@ -60,8 +60,8 @@ int32,str,str
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53,"TEXT_LUCKSA152_03971_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
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54,"TEXT_LUCKSA152_03971_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
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55,"TEXT_LUCKSA152_03971_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
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56,"TEXT_LUCKSA152_03971_SYSTEM_800_008","In order to advance the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
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57,"TEXT_LUCKSA152_03971_SYSTEM_800_009","In order to advance the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
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56,"TEXT_LUCKSA152_03971_SYSTEM_800_008","In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
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57,"TEXT_LUCKSA152_03971_SYSTEM_800_009","In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
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58,"TEXT_LUCKSA152_03971_ZLATAN_000_000","Come to further strengthen your weapon, I see. Then we shall have need of more memories."
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59,"TEXT_LUCKSA152_03971_ZLATAN_000_001","Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles."
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60,"TEXT_LUCKSA152_03971_ZLATAN_000_002","But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors?"
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