5.55+5.57

This commit is contained in:
Eamorayden
2021-07-10 21:59:30 -04:00
parent 184074e237
commit ccb46618e4
294 changed files with 13327 additions and 12041 deletions
+3 -3
View File
@@ -30,7 +30,7 @@ Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands,
21,"TEXT_LUCKSA151_03970_SEQ_21",""
22,"TEXT_LUCKSA151_03970_SEQ_22",""
23,"TEXT_LUCKSA151_03970_SEQ_23",""
24,"TEXT_LUCKSA151_03970_TODO_00","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the memories of the dying to Zlatan at Gangos."
24,"TEXT_LUCKSA151_03970_TODO_00","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos."
25,"TEXT_LUCKSA151_03970_TODO_01",""
26,"TEXT_LUCKSA151_03970_TODO_02",""
27,"TEXT_LUCKSA151_03970_TODO_03",""
@@ -62,8 +62,8 @@ Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands,
53,"TEXT_LUCKSA151_03970_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
54,"TEXT_LUCKSA151_03970_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
55,"TEXT_LUCKSA151_03970_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
56,"TEXT_LUCKSA151_03970_SYSTEM_800_008","In order to advance the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA151_03970_SYSTEM_800_009","In order to advance the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
56,"TEXT_LUCKSA151_03970_SYSTEM_800_008","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA151_03970_SYSTEM_800_009","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
58,"TEXT_LUCKSA151_03970_ZLATAN_000_000","Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon."
59,"TEXT_LUCKSA151_03970_ZLATAN_000_001","If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers."
60,"TEXT_LUCKSA151_03970_ZLATAN_000_002","Gods, I shudder to think what more she could demand as payment..."
1 key 0 1
30 26 TEXT_LUCKSA151_03970_TODO_02
31 27 TEXT_LUCKSA151_03970_TODO_03
32 28 TEXT_LUCKSA151_03970_TODO_04
33 29 TEXT_LUCKSA151_03970_TODO_05
34 30 TEXT_LUCKSA151_03970_TODO_06
35 31 TEXT_LUCKSA151_03970_TODO_07
36 32 TEXT_LUCKSA151_03970_TODO_08
62 58 TEXT_LUCKSA151_03970_ZLATAN_000_000 Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon.
63 59 TEXT_LUCKSA151_03970_ZLATAN_000_001 If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers.
64 60 TEXT_LUCKSA151_03970_ZLATAN_000_002 Gods, I shudder to think what more she could demand as payment...
65 61 TEXT_LUCKSA151_03970_ZLATAN_000_003 Ahem, but I digress. Perhaps first we should consider what manner of memory would be suitable for our purposes.
66 62 TEXT_LUCKSA151_03970_ZLATAN_000_004 They should be memories of battle of course, but... Hmmm. The weapons' lineage can be traced to Bozja, so perhaps memories of battle on the southern front would be ideal.
67 63 TEXT_LUCKSA151_03970_ZLATAN_000_005 And to add a personal touch, I should think a memorable battle from places in your past would do nicely.
68 64 TEXT_LUCKSA151_03970_ZLATAN_000_006 By my estimates, we will need three varieties of memory, and twenty of each. When you've gathered what we need, we can consult Master Gerolt on how best to proceed.
69 65 TEXT_LUCKSA151_03970_ZLATAN_000_010 <Emphasis>Another</Emphasis> Resistance weapon? Then I hope you are prepared to procure more memories.