5.55+5.57

This commit is contained in:
Eamorayden
2021-07-10 21:59:30 -04:00
parent 184074e237
commit ccb46618e4
294 changed files with 13327 additions and 12041 deletions
+3 -3
View File
@@ -29,7 +29,7 @@ int32,str,str
21,"TEXT_LUCKSA251_04038_SEQ_21",""
22,"TEXT_LUCKSA251_04038_SEQ_22",""
23,"TEXT_LUCKSA251_04038_SEQ_23",""
24,"TEXT_LUCKSA251_04038_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain loathsome memories of the dying<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30785,1,1)/> and <SheetEn(Item,2,30802,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30786,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30787,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30788,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30789,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30793,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30794,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30795,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30796,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30790,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30792,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30791,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30797,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30798,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30799,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30800,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30801,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the loathsome memories of the dying to Zlatan at Gangos</If>."
24,"TEXT_LUCKSA251_04038_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain loathsome memories of the dying<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30785,1,1)/> and <SheetEn(Item,2,30802,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30786,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30787,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30788,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30789,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30793,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30794,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30795,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30796,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30790,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30792,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30791,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30797,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30798,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30799,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30800,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30801,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the loathsome memories of the dying to Zlatan at Gangos</If>."
25,"TEXT_LUCKSA251_04038_TODO_01",""
26,"TEXT_LUCKSA251_04038_TODO_02",""
27,"TEXT_LUCKSA251_04038_TODO_03",""
@@ -61,8 +61,8 @@ int32,str,str
53,"TEXT_LUCKSA251_04038_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
54,"TEXT_LUCKSA251_04038_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
55,"TEXT_LUCKSA251_04038_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
56,"TEXT_LUCKSA251_04038_SYSTEM_800_008","In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA251_04038_SYSTEM_800_009","In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
56,"TEXT_LUCKSA251_04038_SYSTEM_800_008","In order to accept the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA251_04038_SYSTEM_800_009","In order to accept the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
58,"TEXT_LUCKSA251_04038_ZLATAN_000_000","Are you ready to seek out memories for your weapon? Excellent."
59,"TEXT_LUCKSA251_04038_ZLATAN_000_001","We have come to the conclusion that those formed at a moment of great peril─such as some manner of large-scale assault─would best suit our purposes."
60,"TEXT_LUCKSA251_04038_ZLATAN_000_002","Battles on the southern front will no doubt suffice, but I imagine a worldly adventurer such as yourself can think of other places to find them. If you can track down fifteen such memories, we should be well on our way to forging a new weapon for you."
1 key 0 1
29 25 TEXT_LUCKSA251_04038_TODO_01
30 26 TEXT_LUCKSA251_04038_TODO_02
31 27 TEXT_LUCKSA251_04038_TODO_03
32 28 TEXT_LUCKSA251_04038_TODO_04
33 29 TEXT_LUCKSA251_04038_TODO_05
34 30 TEXT_LUCKSA251_04038_TODO_06
35 31 TEXT_LUCKSA251_04038_TODO_07
61 57 TEXT_LUCKSA251_04038_SYSTEM_800_009 In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory. In order to accept the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory.
62 58 TEXT_LUCKSA251_04038_ZLATAN_000_000 Are you ready to seek out memories for your weapon? Excellent.
63 59 TEXT_LUCKSA251_04038_ZLATAN_000_001 We have come to the conclusion that those formed at a moment of great peril─such as some manner of large-scale assault─would best suit our purposes.
64 60 TEXT_LUCKSA251_04038_ZLATAN_000_002 Battles on the southern front will no doubt suffice, but I imagine a worldly adventurer such as yourself can think of other places to find them. If you can track down fifteen such memories, we should be well on our way to forging a new weapon for you.
65 61 TEXT_LUCKSA251_04038_ZLATAN_000_010 Come to refine another Resistance weapon, I presume? Then I will have Master Gerolt ready the forge.
66 62 TEXT_LUCKSA251_04038_ZLATAN_000_011 As before, the work will require another set of fifteen memories.
67 63 TEXT_LUCKSA251_04038_SYSTEM_000_020 Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front.
68 64 TEXT_LUCKSA251_04038_SYSTEM_000_021 They may also be obtained by completing Crystal Tower alliance raids.