Migrate to XIVData Oxidizer, reorganize repo (#92)

* reorganize files

* en oxidizer export

* de, fr, ja oxidizer export

* cn, ko, tc submodules

* Update README.md
This commit is contained in:
xiashtra
2026-01-04 18:32:55 -06:00
committed by GitHub
parent 97ca35576c
commit d3eb86dc54
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key,0,1
#,,
int32,str,str
0,"TEXT_STMBDA408_02507_SEQ_00","Hien is ready to undertake the challenge of Bardam's Mettle."
1,"TEXT_STMBDA408_02507_SEQ_01","If you are to participate in the Naadam and fight alongside the Mol, you must first be recognized as a warrior of the Steppe. To earn this honor, you will be required to complete a rite of passage involving walking in the footsteps of the legendary Bardam and taming a yol. Steeling yourselves, you and your comrades set forth upon the peril-fraught path of the hero's namesake.
※Challenge Bardam's Mettle with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
2,"TEXT_STMBDA408_02507_SEQ_02","At the end of a strange and bewildering journey through Bardam's Mettle, you manage to tame a wild yol in the traditional fashion. Trial complete, you leave with your comrades."
3,"TEXT_STMBDA408_02507_SEQ_03","You emerge back at the entrance, breathing a sigh of relief. Wondering what happens next, you turn to speak with Lyse."
4,"TEXT_STMBDA408_02507_SEQ_04","Suddenly recalling the whistles entrusted to her by Cirina, Lyse brings them forth, handing one to you. With a blow, you summon your respective yols, which circle in the skies above in acknowledgement of your new bond. There can be no doubt: you are now warriors of the Steppe."
5,"TEXT_STMBDA408_02507_SEQ_05",""
6,"TEXT_STMBDA408_02507_SEQ_06",""
7,"TEXT_STMBDA408_02507_SEQ_07",""
8,"TEXT_STMBDA408_02507_SEQ_08",""
9,"TEXT_STMBDA408_02507_SEQ_09",""
10,"TEXT_STMBDA408_02507_SEQ_10",""
11,"TEXT_STMBDA408_02507_SEQ_11",""
12,"TEXT_STMBDA408_02507_SEQ_12",""
13,"TEXT_STMBDA408_02507_SEQ_13",""
14,"TEXT_STMBDA408_02507_SEQ_14",""
15,"TEXT_STMBDA408_02507_SEQ_15",""
16,"TEXT_STMBDA408_02507_SEQ_16",""
17,"TEXT_STMBDA408_02507_SEQ_17",""
18,"TEXT_STMBDA408_02507_SEQ_18",""
19,"TEXT_STMBDA408_02507_SEQ_19",""
20,"TEXT_STMBDA408_02507_SEQ_20",""
21,"TEXT_STMBDA408_02507_SEQ_21",""
22,"TEXT_STMBDA408_02507_SEQ_22",""
23,"TEXT_STMBDA408_02507_SEQ_23",""
24,"TEXT_STMBDA408_02507_TODO_00","Enter Bardam's Mettle. "
25,"TEXT_STMBDA408_02507_TODO_01","Speak with Lyse."
26,"TEXT_STMBDA408_02507_TODO_02","Speak with Lyse."
27,"TEXT_STMBDA408_02507_TODO_03",""
28,"TEXT_STMBDA408_02507_TODO_04",""
29,"TEXT_STMBDA408_02507_TODO_05",""
30,"TEXT_STMBDA408_02507_TODO_06",""
31,"TEXT_STMBDA408_02507_TODO_07",""
32,"TEXT_STMBDA408_02507_TODO_08",""
33,"TEXT_STMBDA408_02507_TODO_09",""
34,"TEXT_STMBDA408_02507_TODO_10",""
35,"TEXT_STMBDA408_02507_TODO_11",""
36,"TEXT_STMBDA408_02507_TODO_12",""
37,"TEXT_STMBDA408_02507_TODO_13",""
38,"TEXT_STMBDA408_02507_TODO_14",""
39,"TEXT_STMBDA408_02507_TODO_15",""
40,"TEXT_STMBDA408_02507_TODO_16",""
41,"TEXT_STMBDA408_02507_TODO_17",""
42,"TEXT_STMBDA408_02507_TODO_18",""
43,"TEXT_STMBDA408_02507_TODO_19",""
44,"TEXT_STMBDA408_02507_TODO_20",""
45,"TEXT_STMBDA408_02507_TODO_21",""
46,"TEXT_STMBDA408_02507_TODO_22",""
47,"TEXT_STMBDA408_02507_TODO_23",""
48,"TEXT_STMBDA408_02507_LYSE_000_000","<huff> <puff> This is it! The real trial!"
49,"TEXT_STMBDA408_02507_GOSETSU_000_005","Tread softly. We are for hallowed ground, and the kami are restless..."
50,"TEXT_STMBDA408_02507_HIEN_000_010","Nothing left but to begin, then."
51,"TEXT_STMBDA408_02507_HIEN_000_011","To complete the trial, we must pass through Bardam's Mettle and each tame a yol. How precisely we are to do this, I am not sure, but since countless warriors before us have succeeded, I imagine we'll muddle through somehow..."
52,"TEXT_STMBDA408_02507_HIEN_000_012","But enough talk! We have a Naadam to win!"
53,"TEXT_STMBDA408_02507_LYSE_000_020","First the trial, then the Naadam, then Doma, then Ala Mhigo! We'll be back home before you know it!"
54,"TEXT_STMBDA408_02507_HIEN_000_025","Quite frankly, if I cannot convince a large bird to follow me, then what hope do I have with the Xaela? Or my own countrymen, for that matter."
55,"TEXT_STMBDA408_02507_GOSETSU_000_030","I have stood upon more battlefields than I can count and lived to tell the tale. No bird will be my downfall!"
56,"TEXT_STMBDA408_02507_LYSE_000_040",""
57,"TEXT_STMBDA408_02507_LYSE_000_041",""
58,"TEXT_STMBDA408_02507_LYSE_000_042",""
59,"TEXT_STMBDA408_02507_LYSE_100_050","Well fought back there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Things got hairy at times, but I knew we'd manage!"
60,"TEXT_STMBDA408_02507_LYSE_000_050","Oh, right. I've still got those whistles Cirina gave me."
61,"TEXT_STMBDA408_02507_LYSE_000_051","Here's yours. I suppose we ought to give them a try like she said."
62,"TEXT_STMBDA408_02507_LYSE_000_052","Up there, look!"
63,"TEXT_STMBDA408_02507_LYSE_000_053","I think that means we've won them over. That one there is yours, right? The other one is mine. Awww..."
64,"TEXT_STMBDA408_02507_LYSE_000_054","So that's that, then! We're officially warriors of the Steppe!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDA408_02507_SEQ_00 Hien is ready to undertake the challenge of Bardam's Mettle.
5 1 TEXT_STMBDA408_02507_SEQ_01 If you are to participate in the Naadam and fight alongside the Mol, you must first be recognized as a warrior of the Steppe. To earn this honor, you will be required to complete a rite of passage involving walking in the footsteps of the legendary Bardam and taming a yol. Steeling yourselves, you and your comrades set forth upon the peril-fraught path of the hero's namesake. ※Challenge Bardam's Mettle with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
6 2 TEXT_STMBDA408_02507_SEQ_02 At the end of a strange and bewildering journey through Bardam's Mettle, you manage to tame a wild yol in the traditional fashion. Trial complete, you leave with your comrades.
7 3 TEXT_STMBDA408_02507_SEQ_03 You emerge back at the entrance, breathing a sigh of relief. Wondering what happens next, you turn to speak with Lyse.
8 4 TEXT_STMBDA408_02507_SEQ_04 Suddenly recalling the whistles entrusted to her by Cirina, Lyse brings them forth, handing one to you. With a blow, you summon your respective yols, which circle in the skies above in acknowledgement of your new bond. There can be no doubt: you are now warriors of the Steppe.
9 5 TEXT_STMBDA408_02507_SEQ_05
10 6 TEXT_STMBDA408_02507_SEQ_06
11 7 TEXT_STMBDA408_02507_SEQ_07
12 8 TEXT_STMBDA408_02507_SEQ_08
13 9 TEXT_STMBDA408_02507_SEQ_09
14 10 TEXT_STMBDA408_02507_SEQ_10
15 11 TEXT_STMBDA408_02507_SEQ_11
16 12 TEXT_STMBDA408_02507_SEQ_12
17 13 TEXT_STMBDA408_02507_SEQ_13
18 14 TEXT_STMBDA408_02507_SEQ_14
19 15 TEXT_STMBDA408_02507_SEQ_15
20 16 TEXT_STMBDA408_02507_SEQ_16
21 17 TEXT_STMBDA408_02507_SEQ_17
22 18 TEXT_STMBDA408_02507_SEQ_18
23 19 TEXT_STMBDA408_02507_SEQ_19
24 20 TEXT_STMBDA408_02507_SEQ_20
25 21 TEXT_STMBDA408_02507_SEQ_21
26 22 TEXT_STMBDA408_02507_SEQ_22
27 23 TEXT_STMBDA408_02507_SEQ_23
28 24 TEXT_STMBDA408_02507_TODO_00 Enter Bardam's Mettle.
29 25 TEXT_STMBDA408_02507_TODO_01 Speak with Lyse.
30 26 TEXT_STMBDA408_02507_TODO_02 Speak with Lyse.
31 27 TEXT_STMBDA408_02507_TODO_03
32 28 TEXT_STMBDA408_02507_TODO_04
33 29 TEXT_STMBDA408_02507_TODO_05
34 30 TEXT_STMBDA408_02507_TODO_06
35 31 TEXT_STMBDA408_02507_TODO_07
36 32 TEXT_STMBDA408_02507_TODO_08
37 33 TEXT_STMBDA408_02507_TODO_09
38 34 TEXT_STMBDA408_02507_TODO_10
39 35 TEXT_STMBDA408_02507_TODO_11
40 36 TEXT_STMBDA408_02507_TODO_12
41 37 TEXT_STMBDA408_02507_TODO_13
42 38 TEXT_STMBDA408_02507_TODO_14
43 39 TEXT_STMBDA408_02507_TODO_15
44 40 TEXT_STMBDA408_02507_TODO_16
45 41 TEXT_STMBDA408_02507_TODO_17
46 42 TEXT_STMBDA408_02507_TODO_18
47 43 TEXT_STMBDA408_02507_TODO_19
48 44 TEXT_STMBDA408_02507_TODO_20
49 45 TEXT_STMBDA408_02507_TODO_21
50 46 TEXT_STMBDA408_02507_TODO_22
51 47 TEXT_STMBDA408_02507_TODO_23
52 48 TEXT_STMBDA408_02507_LYSE_000_000 <huff> <puff> This is it! The real trial!
53 49 TEXT_STMBDA408_02507_GOSETSU_000_005 Tread softly. We are for hallowed ground, and the kami are restless...
54 50 TEXT_STMBDA408_02507_HIEN_000_010 Nothing left but to begin, then.
55 51 TEXT_STMBDA408_02507_HIEN_000_011 To complete the trial, we must pass through Bardam's Mettle and each tame a yol. How precisely we are to do this, I am not sure, but since countless warriors before us have succeeded, I imagine we'll muddle through somehow...
56 52 TEXT_STMBDA408_02507_HIEN_000_012 But enough talk! We have a Naadam to win!
57 53 TEXT_STMBDA408_02507_LYSE_000_020 First the trial, then the Naadam, then Doma, then Ala Mhigo! We'll be back home before you know it!
58 54 TEXT_STMBDA408_02507_HIEN_000_025 Quite frankly, if I cannot convince a large bird to follow me, then what hope do I have with the Xaela? Or my own countrymen, for that matter.
59 55 TEXT_STMBDA408_02507_GOSETSU_000_030 I have stood upon more battlefields than I can count and lived to tell the tale. No bird will be my downfall!
60 56 TEXT_STMBDA408_02507_LYSE_000_040
61 57 TEXT_STMBDA408_02507_LYSE_000_041
62 58 TEXT_STMBDA408_02507_LYSE_000_042
63 59 TEXT_STMBDA408_02507_LYSE_100_050 Well fought back there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Things got hairy at times, but I knew we'd manage!
64 60 TEXT_STMBDA408_02507_LYSE_000_050 Oh, right. I've still got those whistles Cirina gave me.
65 61 TEXT_STMBDA408_02507_LYSE_000_051 Here's yours. I suppose we ought to give them a try like she said.
66 62 TEXT_STMBDA408_02507_LYSE_000_052 Up there, look!
67 63 TEXT_STMBDA408_02507_LYSE_000_053 I think that means we've won them over. That one there is yours, right? The other one is mine. Awww...
68 64 TEXT_STMBDA408_02507_LYSE_000_054 So that's that, then! We're officially warriors of the Steppe!