Migrate to XIVData Oxidizer, reorganize repo (#92)

* reorganize files

* en oxidizer export

* de, fr, ja oxidizer export

* cn, ko, tc submodules

* Update README.md
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xiashtra
2026-01-04 18:32:55 -06:00
committed by GitHub
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0,"TEXT_KINGMF106_04951_SEQ_00","Cahciua regards you and your companions with a sympathetic gaze."
1,"TEXT_KINGMF106_04951_SEQ_01",""
2,"TEXT_KINGMF106_04951_SEQ_02",""
3,"TEXT_KINGMF106_04951_SEQ_03",""
4,"TEXT_KINGMF106_04951_SEQ_04",""
5,"TEXT_KINGMF106_04951_SEQ_05",""
6,"TEXT_KINGMF106_04951_SEQ_06",""
7,"TEXT_KINGMF106_04951_SEQ_07",""
8,"TEXT_KINGMF106_04951_SEQ_08",""
9,"TEXT_KINGMF106_04951_SEQ_09",""
10,"TEXT_KINGMF106_04951_SEQ_10",""
11,"TEXT_KINGMF106_04951_SEQ_11",""
12,"TEXT_KINGMF106_04951_SEQ_12",""
13,"TEXT_KINGMF106_04951_SEQ_13",""
14,"TEXT_KINGMF106_04951_SEQ_14",""
15,"TEXT_KINGMF106_04951_SEQ_15",""
16,"TEXT_KINGMF106_04951_SEQ_16",""
17,"TEXT_KINGMF106_04951_SEQ_17",""
18,"TEXT_KINGMF106_04951_SEQ_18",""
19,"TEXT_KINGMF106_04951_SEQ_19",""
20,"TEXT_KINGMF106_04951_SEQ_20",""
21,"TEXT_KINGMF106_04951_SEQ_21",""
22,"TEXT_KINGMF106_04951_SEQ_22",""
23,"TEXT_KINGMF106_04951_SEQ_23",""
24,"TEXT_KINGMF106_04951_TODO_00","Speak with the Yesterland guard."
25,"TEXT_KINGMF106_04951_TODO_01","Gather information at the starglass."
26,"TEXT_KINGMF106_04951_TODO_02","Survey the designated location."
27,"TEXT_KINGMF106_04951_TODO_03","Defeat the fiend."
28,"TEXT_KINGMF106_04951_TODO_04","Speak with the old-fashioned knight."
29,"TEXT_KINGMF106_04951_TODO_05","Speak with Wuk Lamat."
30,"TEXT_KINGMF106_04951_TODO_06",""
31,"TEXT_KINGMF106_04951_TODO_07",""
32,"TEXT_KINGMF106_04951_TODO_08",""
33,"TEXT_KINGMF106_04951_TODO_09",""
34,"TEXT_KINGMF106_04951_TODO_10",""
35,"TEXT_KINGMF106_04951_TODO_11",""
36,"TEXT_KINGMF106_04951_TODO_12",""
37,"TEXT_KINGMF106_04951_TODO_13",""
38,"TEXT_KINGMF106_04951_TODO_14",""
39,"TEXT_KINGMF106_04951_TODO_15",""
40,"TEXT_KINGMF106_04951_TODO_16",""
41,"TEXT_KINGMF106_04951_TODO_17",""
42,"TEXT_KINGMF106_04951_TODO_18",""
43,"TEXT_KINGMF106_04951_TODO_19",""
44,"TEXT_KINGMF106_04951_TODO_20",""
45,"TEXT_KINGMF106_04951_TODO_21",""
46,"TEXT_KINGMF106_04951_TODO_22",""
47,"TEXT_KINGMF106_04951_TODO_23",""
48,"TEXT_KINGMF106_04951_GRAHATIA_000_001","I had braced myself for it, but to actually erase the Endless is...hard."
49,"TEXT_KINGMF106_04951_KRILE_000_002","This is Living Memory's true appearance..."
50,"TEXT_KINGMF106_04951_ERENVILLE_000_003","..."
51,"TEXT_KINGMF106_04951_WUKLAMAT_000_004","I chose this path. I won't halt my steps."
52,"TEXT_KINGMF106_04951_CAHCIUA_000_005","Don't torment yourselves so. I asked this of you, so the burden lies with me."
53,"TEXT_KINGMF106_04951_CAHCIUA_000_006","And remember, we Endless are but facsimiles crafted from memories. You needn't feel guilt for erasing us."
54,"TEXT_KINGMF106_04951_KRILE_000_007","Be that as it may, it's so hard to say good-bye..."
55,"TEXT_KINGMF106_04951_WUKLAMAT_000_008","It is. Nonetheless, it's our duty as the living to know and remember them."
56,"TEXT_KINGMF106_04951_WUKLAMAT_000_009","So let's pull ourselves together and keep at it. Keep seeking them out."
57,"TEXT_KINGMF106_04951_CAHCIUA_000_010","I'd appreciate that. Come, let's head to the next zone."
58,"TEXT_KINGMF106_04951_CAHCIUA_000_011","Yesterland, it's called, and another zip line at the Gate of Remembrance will take you there."
59,"TEXT_KINGMF106_04951_CAHCIUA_000_012","Ah, but I ought to mention..."
60,"TEXT_KINGMF106_04951_CAHCIUA_000_013","While shutting down a terminal should erase the Endless bound to it, those with strong, unresolved feelings may linger for a time."
61,"TEXT_KINGMF106_04951_CAHCIUA_000_014","If you encounter such individuals, perhaps you could lend them an ear. For their hopes are proof that they once lived."
62,"TEXT_KINGMF106_04951_KRILE_000_015","Yesterland has an altogether different look. Each zone has a distinct character, 'twould seem."
63,"TEXT_KINGMF106_04951_GRAHATIA_000_016","That lively place yonder appears to be Yesterland. I wonder what manner of folk we will find there."
64,"TEXT_KINGMF106_04951_ERENVILLE_000_017","...Worry not, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't intend to halt my steps either."
65,"TEXT_KINGMF106_04951_WUKLAMAT_000_018","Cahciua's already gone ahead. Let's get going too."
66,"TEXT_KINGMF106_04951_YESTERLANDGUARD_000_019","System reboot complete. <bleep> <bloop> Error. Error. User registration...conf-f-firmed."
67,"TEXT_KINGMF106_04951_YESTERLANDGUARD_100_019","I bid you welcome to Yesterland, where the dreams of children and inner children alike come true! Please enjoy your stay!"
68,"TEXT_KINGMF106_04951_WUKLAMAT_000_020","Amazing... Is this also a recreation of an actual place?"
69,"TEXT_KINGMF106_04951_CAHCIUA_000_021","After a fashion. Yesterland is themed upon a period of peace, before the Storm Surge had engulfed the world in conflict."
70,"TEXT_KINGMF106_04951_CAHCIUA_000_022","It was a golden age for Alexandria, and they've captured it here in the form of an amusement park."
71,"TEXT_KINGMF106_04951_GRAHATIA_000_023","Well now, another large-scale attraction!"
72,"TEXT_KINGMF106_04951_Q1_001_023","What will you say?"
73,"TEXT_KINGMF106_04951_A1_002_023","Tell me I'm not the only one who's excited!"
74,"TEXT_KINGMF106_04951_A1_003_023","It's exhausting just being here..."
75,"TEXT_KINGMF106_04951_A1_004_023","It feels like the Gold Saucer."
76,"TEXT_KINGMF106_04951_A1_005_023","I'm put in mind of Lyhe Mheg."
77,"TEXT_KINGMF106_04951_GRAHATIA_010_023","Haha, I'm not ashamed to admit I'm excited as well, and I imagine this is how we're intended to feel."
78,"TEXT_KINGMF106_04951_GRAHATIA_020_023","So it goes with such places. But at the very least, it doesn't appear overly crowded."
79,"TEXT_KINGMF106_04951_GRAHATIA_030_023","It does, doesn't it? It's exciting to simply step through the entrance, and I imagine this is how we're intended to feel."
80,"TEXT_KINGMF106_04951_GRAHATIA_040_023","You mean you've visited the pixies' Garden of Dreams!? Thank goodness you are still with us..."
81,"TEXT_KINGMF106_04951_GRAHATIA_050_023","'Tis all too easy to lose oneself in such a wondrous place. By the time you think to leave, dozens of years may have already passed."
82,"TEXT_KINGMF106_04951_GRAHATIA_000_024","And perhaps the very same could be said of this place..."
83,"TEXT_KINGMF106_04951_CAHCIUA_000_025","On the far side of Yesterland is a castle. That's where the terminal is located, in the basement."
84,"TEXT_KINGMF106_04951_CAHCIUA_000_026","I'll go on ahead and wait for you there. Take what time you need to get acquainted with the locals."
85,"TEXT_KINGMF106_04951_CAHCIUA_000_027","Have fun, now!"
86,"TEXT_KINGMF106_04951_WUKLAMAT_000_028","Like before, we'll speak with the Endless. We'll learn what's dear to them before doing what we must."
87,"TEXT_KINGMF106_04951_WUKLAMAT_000_029","Right, let's start by exploring and get our bearings!"
88,"TEXT_KINGMF106_04951_SYSTEM_000_060","The beautiful artwork on the ground depicts a swirl of stars. Perhaps such a sight was once visible in the Alexandrian night sky."
89,"TEXT_KINGMF106_04951_SYSTEM_000_061","Appearing to be a domicile, this building resembles those that lie submerged in Heritage Found. The windows are composed of a colorful array of stained glass."
90,"TEXT_KINGMF106_04951_CHILDENDLESS04951_000_062","Oh, hello there, <If(PlayerParameter(4))>miss<Else/>mister</If>! We're just talking about Ser Otis. Do you know him?"
91,"TEXT_KINGMF106_04951_CHILDENDLESS04951_000_063","He's a bit odd and doesn't get jokes, but he's really strong and can vanquish fiends in a flash!"
92,"TEXT_KINGMF106_04951_CHILDENDLESS04951_000_064","He's probably out there fighting right now. When I grow up, I want to be strong like him!"
93,"TEXT_KINGMF106_04951_CHILDENDLESS04951_000_065","When I grow up, I want to be strong like Ser Otis! I'm going to protect Queen Sphene!"
94,"TEXT_KINGMF106_04951_SYSTEM_000_070","The “Ser Otis” the children spoke of calls to mind another Otis. It might be worth seeking the man out to confirm his identity."
95,"TEXT_KINGMF106_04951_SYSTEM_000_080","A man is engaged in battle with fiends. He may need a helping hand."
96,"TEXT_KINGMF106_04951_OTIS_000_085","'Tis plain you are no stranger to battle. If you would kindly tend to this fiend, I shall protect the children!"
97,"TEXT_KINGMF106_04951_WUKLAMAT_000_110","Gods, what a surprise to meet Otis."
98,"TEXT_KINGMF106_04951_WUKLAMAT_000_111","He might not be the exact same as the one we met in Heritage Found, but still..."
99,"TEXT_KINGMF106_04951_WUKLAMAT_000_112","Thinking back, he mentioned that he was a test subject for soul preservation. That might explain why he's here in this way."
100,"TEXT_KINGMF106_04951_WUKLAMAT_000_113","In any case, I'd love to talk to him some more. There are some things I need to tell him."
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3 int32 str str
4 0 TEXT_KINGMF106_04951_SEQ_00 Cahciua regards you and your companions with a sympathetic gaze.
5 1 TEXT_KINGMF106_04951_SEQ_01
6 2 TEXT_KINGMF106_04951_SEQ_02
7 3 TEXT_KINGMF106_04951_SEQ_03
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19 15 TEXT_KINGMF106_04951_SEQ_15
20 16 TEXT_KINGMF106_04951_SEQ_16
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23 19 TEXT_KINGMF106_04951_SEQ_19
24 20 TEXT_KINGMF106_04951_SEQ_20
25 21 TEXT_KINGMF106_04951_SEQ_21
26 22 TEXT_KINGMF106_04951_SEQ_22
27 23 TEXT_KINGMF106_04951_SEQ_23
28 24 TEXT_KINGMF106_04951_TODO_00 Speak with the Yesterland guard.
29 25 TEXT_KINGMF106_04951_TODO_01 Gather information at the starglass.
30 26 TEXT_KINGMF106_04951_TODO_02 Survey the designated location.
31 27 TEXT_KINGMF106_04951_TODO_03 Defeat the fiend.
32 28 TEXT_KINGMF106_04951_TODO_04 Speak with the old-fashioned knight.
33 29 TEXT_KINGMF106_04951_TODO_05 Speak with Wuk Lamat.
34 30 TEXT_KINGMF106_04951_TODO_06
35 31 TEXT_KINGMF106_04951_TODO_07
36 32 TEXT_KINGMF106_04951_TODO_08
37 33 TEXT_KINGMF106_04951_TODO_09
38 34 TEXT_KINGMF106_04951_TODO_10
39 35 TEXT_KINGMF106_04951_TODO_11
40 36 TEXT_KINGMF106_04951_TODO_12
41 37 TEXT_KINGMF106_04951_TODO_13
42 38 TEXT_KINGMF106_04951_TODO_14
43 39 TEXT_KINGMF106_04951_TODO_15
44 40 TEXT_KINGMF106_04951_TODO_16
45 41 TEXT_KINGMF106_04951_TODO_17
46 42 TEXT_KINGMF106_04951_TODO_18
47 43 TEXT_KINGMF106_04951_TODO_19
48 44 TEXT_KINGMF106_04951_TODO_20
49 45 TEXT_KINGMF106_04951_TODO_21
50 46 TEXT_KINGMF106_04951_TODO_22
51 47 TEXT_KINGMF106_04951_TODO_23
52 48 TEXT_KINGMF106_04951_GRAHATIA_000_001 I had braced myself for it, but to actually erase the Endless is...hard.
53 49 TEXT_KINGMF106_04951_KRILE_000_002 This is Living Memory's true appearance...
54 50 TEXT_KINGMF106_04951_ERENVILLE_000_003 ...
55 51 TEXT_KINGMF106_04951_WUKLAMAT_000_004 I chose this path. I won't halt my steps.
56 52 TEXT_KINGMF106_04951_CAHCIUA_000_005 Don't torment yourselves so. I asked this of you, so the burden lies with me.
57 53 TEXT_KINGMF106_04951_CAHCIUA_000_006 And remember, we Endless are but facsimiles crafted from memories. You needn't feel guilt for erasing us.
58 54 TEXT_KINGMF106_04951_KRILE_000_007 Be that as it may, it's so hard to say good-bye...
59 55 TEXT_KINGMF106_04951_WUKLAMAT_000_008 It is. Nonetheless, it's our duty as the living to know and remember them.
60 56 TEXT_KINGMF106_04951_WUKLAMAT_000_009 So let's pull ourselves together and keep at it. Keep seeking them out.
61 57 TEXT_KINGMF106_04951_CAHCIUA_000_010 I'd appreciate that. Come, let's head to the next zone.
62 58 TEXT_KINGMF106_04951_CAHCIUA_000_011 Yesterland, it's called, and another zip line at the Gate of Remembrance will take you there.
63 59 TEXT_KINGMF106_04951_CAHCIUA_000_012 Ah, but I ought to mention...
64 60 TEXT_KINGMF106_04951_CAHCIUA_000_013 While shutting down a terminal should erase the Endless bound to it, those with strong, unresolved feelings may linger for a time.
65 61 TEXT_KINGMF106_04951_CAHCIUA_000_014 If you encounter such individuals, perhaps you could lend them an ear. For their hopes are proof that they once lived.
66 62 TEXT_KINGMF106_04951_KRILE_000_015 Yesterland has an altogether different look. Each zone has a distinct character, 'twould seem.
67 63 TEXT_KINGMF106_04951_GRAHATIA_000_016 That lively place yonder appears to be Yesterland. I wonder what manner of folk we will find there.
68 64 TEXT_KINGMF106_04951_ERENVILLE_000_017 ...Worry not, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't intend to halt my steps either.
69 65 TEXT_KINGMF106_04951_WUKLAMAT_000_018 Cahciua's already gone ahead. Let's get going too.
70 66 TEXT_KINGMF106_04951_YESTERLANDGUARD_000_019 System reboot complete. <bleep> <bloop> Error. Error. User registration...conf-f-firmed.
71 67 TEXT_KINGMF106_04951_YESTERLANDGUARD_100_019 I bid you welcome to Yesterland, where the dreams of children and inner children alike come true! Please enjoy your stay!
72 68 TEXT_KINGMF106_04951_WUKLAMAT_000_020 Amazing... Is this also a recreation of an actual place?
73 69 TEXT_KINGMF106_04951_CAHCIUA_000_021 After a fashion. Yesterland is themed upon a period of peace, before the Storm Surge had engulfed the world in conflict.
74 70 TEXT_KINGMF106_04951_CAHCIUA_000_022 It was a golden age for Alexandria, and they've captured it here in the form of an amusement park.
75 71 TEXT_KINGMF106_04951_GRAHATIA_000_023 Well now, another large-scale attraction!
76 72 TEXT_KINGMF106_04951_Q1_001_023 What will you say?
77 73 TEXT_KINGMF106_04951_A1_002_023 Tell me I'm not the only one who's excited!
78 74 TEXT_KINGMF106_04951_A1_003_023 It's exhausting just being here...
79 75 TEXT_KINGMF106_04951_A1_004_023 It feels like the Gold Saucer.
80 76 TEXT_KINGMF106_04951_A1_005_023 I'm put in mind of Lyhe Mheg.
81 77 TEXT_KINGMF106_04951_GRAHATIA_010_023 Haha, I'm not ashamed to admit I'm excited as well, and I imagine this is how we're intended to feel.
82 78 TEXT_KINGMF106_04951_GRAHATIA_020_023 So it goes with such places. But at the very least, it doesn't appear overly crowded.
83 79 TEXT_KINGMF106_04951_GRAHATIA_030_023 It does, doesn't it? It's exciting to simply step through the entrance, and I imagine this is how we're intended to feel.
84 80 TEXT_KINGMF106_04951_GRAHATIA_040_023 You mean you've visited the pixies' Garden of Dreams!? Thank goodness you are still with us...
85 81 TEXT_KINGMF106_04951_GRAHATIA_050_023 'Tis all too easy to lose oneself in such a wondrous place. By the time you think to leave, dozens of years may have already passed.
86 82 TEXT_KINGMF106_04951_GRAHATIA_000_024 And perhaps the very same could be said of this place...
87 83 TEXT_KINGMF106_04951_CAHCIUA_000_025 On the far side of Yesterland is a castle. That's where the terminal is located, in the basement.
88 84 TEXT_KINGMF106_04951_CAHCIUA_000_026 I'll go on ahead and wait for you there. Take what time you need to get acquainted with the locals.
89 85 TEXT_KINGMF106_04951_CAHCIUA_000_027 Have fun, now!
90 86 TEXT_KINGMF106_04951_WUKLAMAT_000_028 Like before, we'll speak with the Endless. We'll learn what's dear to them before doing what we must.
91 87 TEXT_KINGMF106_04951_WUKLAMAT_000_029 Right, let's start by exploring and get our bearings!
92 88 TEXT_KINGMF106_04951_SYSTEM_000_060 The beautiful artwork on the ground depicts a swirl of stars. Perhaps such a sight was once visible in the Alexandrian night sky.
93 89 TEXT_KINGMF106_04951_SYSTEM_000_061 Appearing to be a domicile, this building resembles those that lie submerged in Heritage Found. The windows are composed of a colorful array of stained glass.
94 90 TEXT_KINGMF106_04951_CHILDENDLESS04951_000_062 Oh, hello there, <If(PlayerParameter(4))>miss<Else/>mister</If>! We're just talking about Ser Otis. Do you know him?
95 91 TEXT_KINGMF106_04951_CHILDENDLESS04951_000_063 He's a bit odd and doesn't get jokes, but he's really strong and can vanquish fiends in a flash!
96 92 TEXT_KINGMF106_04951_CHILDENDLESS04951_000_064 He's probably out there fighting right now. When I grow up, I want to be strong like him!
97 93 TEXT_KINGMF106_04951_CHILDENDLESS04951_000_065 When I grow up, I want to be strong like Ser Otis! I'm going to protect Queen Sphene!
98 94 TEXT_KINGMF106_04951_SYSTEM_000_070 The “Ser Otis” the children spoke of calls to mind another Otis. It might be worth seeking the man out to confirm his identity.
99 95 TEXT_KINGMF106_04951_SYSTEM_000_080 A man is engaged in battle with fiends. He may need a helping hand.
100 96 TEXT_KINGMF106_04951_OTIS_000_085 'Tis plain you are no stranger to battle. If you would kindly tend to this fiend, I shall protect the children!
101 97 TEXT_KINGMF106_04951_WUKLAMAT_000_110 Gods, what a surprise to meet Otis.
102 98 TEXT_KINGMF106_04951_WUKLAMAT_000_111 He might not be the exact same as the one we met in Heritage Found, but still...
103 99 TEXT_KINGMF106_04951_WUKLAMAT_000_112 Thinking back, he mentioned that he was a test subject for soul preservation. That might explain why he's here in this way.
104 100 TEXT_KINGMF106_04951_WUKLAMAT_000_113 In any case, I'd love to talk to him some more. There are some things I need to tell him.